main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3376. let defaultRatio = 1.2 , absoluteScale
  3377. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3378. var angle = parseFloat(_settings.floorPlanAngle)
  3379. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3380. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3381. var screenSize = Math.min($("#player").width(), $("#player").height())
  3382. var maxSize = 800;//模型最大占据像素
  3383. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3384. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3385. }else{
  3386. var t = Math.max(modelSize.x, modelSize.z)
  3387. , i = Math.min(modelSize.x, modelSize.z)
  3388. , n = Math.max(t, i * this.camera.aspect)
  3389. , r = Math.max(i, t * this.camera.aspect);
  3390. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3391. }
  3392. return absoluteScale
  3393. },
  3394. /* n.prototype.rotateToView = function(e, t) {
  3395. var i = 0
  3396. , n = h.aspectRatio() < 1
  3397. , r = e.x < e.z;
  3398. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3399. this.rotateLeft(i),
  3400. this.update(0)
  3401. },
  3402. */
  3403. n.prototype.rotateToView = function(modelSize, direction) {
  3404. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3405. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3406. i = parseFloat(_settings.floorPlanAngle)
  3407. }else{
  3408. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3409. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3410. {
  3411. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3412. {
  3413. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3414. }
  3415. //(第二种情况) 不做处理
  3416. }
  3417. else if(direction.x > 0)
  3418. {
  3419. i = Math.PI / 2;
  3420. }
  3421. else
  3422. {
  3423. i = -Math.PI / 2;
  3424. }
  3425. }
  3426. this.rotateLeft(i);
  3427. this.update(0);
  3428. }
  3429. ,
  3430. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3431. this.rotateLeft(angle + this.lon);
  3432. this.update(0);
  3433. }
  3434. ,
  3435. n.prototype.pan = function(e, t) {
  3436. this.camera.updateMatrix(),
  3437. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3438. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3439. }
  3440. ,
  3441. n.prototype.updateZoom = function() {
  3442. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3443. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3444. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3445. this.camera.left = -o.orthoBase * this.currentScale,
  3446. this.camera.right = o.orthoBase * this.currentScale,
  3447. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3448. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.updateProjectionMatrix(),
  3450. this.offset.length()
  3451. }
  3452. ,
  3453. n.prototype.toJSON = function() {
  3454. var e = new r.Quaternion
  3455. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3456. , i = new r.Quaternion;
  3457. return function() {
  3458. var n = a.prototype.toJSON.call(this);
  3459. return e.copy(n.camera_quaternion),
  3460. i.copy(t),
  3461. i.multiply(e),
  3462. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3463. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3464. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3465. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3466. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3467. n
  3468. }
  3469. }(),
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../enum/ControlActions": 20,
  3474. "../enum/MouseButton": 34,
  3475. "../settings": 166,
  3476. "../util/browser": 182,
  3477. "../util/math": 190,
  3478. "./OutsideControls": 12,
  3479. three: 217
  3480. }],
  3481. 12: [function(e, t, i) {
  3482. "use strict";
  3483. function n(e) {
  3484. this.camera = e,
  3485. this.camera.controls = this,
  3486. this.enabled = !1,
  3487. this.target = new r.Vector3,
  3488. this.targetBounds = new r.Box3,
  3489. this.zoomSpeed = 1,
  3490. this.minDistance = 0,
  3491. this.maxDistance = 1 / 0,
  3492. this.noRotateUpDown = !1,
  3493. this.rotateSpeed = 1,
  3494. this.keyboardZoomSpeed = 0,
  3495. this.keyPanSpeed = 7,
  3496. this.autoRotate = !1,
  3497. this.autoRotateSpeed = 2,
  3498. this.autoPan = !1,
  3499. this.autoPanPosition = new r.Vector3,
  3500. this.minPolarAngle = r.Math.degToRad(25),
  3501. this.maxPolarAngle = r.Math.degToRad(65),
  3502. this.rotationAcceleration = new r.Vector2,
  3503. this.rotationSpeed = new r.Vector2,
  3504. this.panAcceleration = new r.Vector2,
  3505. this.panSpeed = new r.Vector2,
  3506. this.rotateStart = new r.Vector2,
  3507. this.rotateEnd = new r.Vector2,
  3508. this.rotateDelta = new r.Vector2,
  3509. this.panStart = new r.Vector2,
  3510. this.panEnd = new r.Vector2,
  3511. this.panDelta = new r.Vector2,
  3512. this.panOffset = new r.Vector3,
  3513. this.offset = new r.Vector3,
  3514. this.dollyStart = new r.Vector2,
  3515. this.dollyEnd = new r.Vector2,
  3516. this.dollyDelta = new r.Vector2,
  3517. this.phiDelta = 0,
  3518. this.thetaDelta = 0,
  3519. this.scale = 1,
  3520. this.panVector = new r.Vector3,
  3521. this.lastPosition = new r.Vector3,
  3522. this.state = c.NONE,
  3523. this.mouseActions = {},
  3524. this.mouseActions[h.LEFT] = c.ROTATE,
  3525. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3526. this.mouseActions[h.RIGHT] = c.PAN,
  3527. this.touchActions = {},
  3528. this.touchActions[1] = c.ROTATE,
  3529. this.touchActions[2] = c.PAN_DOLLY,
  3530. this.lastMoveTime = 0,
  3531. this.pointersLimit = 2,
  3532. this.pointers = []
  3533. }
  3534. var r = e("three")
  3535. , o = e("../settings")
  3536. , a = e("../util/common")
  3537. , s = e("../util/math")
  3538. , l = e("../enum/Vectors")
  3539. , c = e("../enum/ControlActions")
  3540. , h = e("../enum/MouseButton")
  3541. , u = e("../enum/Keys")
  3542. , d = e("../enum/ControlEvents")
  3543. , p = e("events").EventEmitter
  3544. , f = 1e-6;
  3545. n.prototype = Object.create(p.prototype),
  3546. n.prototype.setBounds = function(e) {
  3547. this.targetBounds = e
  3548. }
  3549. ,
  3550. n.prototype.isEngaged = function() {
  3551. return this.state !== c.NONE
  3552. }
  3553. ,
  3554. n.prototype.rotateLeft = function(e) {
  3555. void 0 === e && (e = this.getAutoRotationAngle()),
  3556. this.thetaDelta -= e
  3557. }
  3558. ,
  3559. n.prototype.rotateUp = function(e) {
  3560. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.phiDelta -= e)
  3562. }
  3563. ,
  3564. n.prototype.panLeft = function(e) {
  3565. var t = this.camera.matrix.elements;
  3566. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3567. this.panOffset.multiplyScalar(-e),
  3568. this.panVector.add(this.panOffset)
  3569. }
  3570. ,
  3571. n.prototype.panUp = function(e) {
  3572. var t = this.camera.matrix.elements;
  3573. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3574. this.panOffset.multiplyScalar(-e),
  3575. this.panVector.add(this.panOffset)
  3576. }
  3577. ,
  3578. n.prototype.startRotating = function(e, t) {
  3579. e && this.navRotationAcc("x", e),
  3580. t && this.navRotationAcc("y", t)
  3581. }
  3582. ,
  3583. n.prototype.stopRotating = function(e) {
  3584. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3585. this.navRotationAcc("x", 0),
  3586. this.navRotationAcc("y", 0)
  3587. }
  3588. ,
  3589. n.prototype.setAutoPanPosition = function(e, t) {
  3590. var i = new r.Vector3
  3591. , n = new r.Vector3;
  3592. return function(e, t) {
  3593. i.copy(this.camera.position),
  3594. void 0 === e && null === e || i.setX(e),
  3595. void 0 === t && null === t || i.setZ(t);
  3596. var r = this.camera.position.distanceTo(this.target)
  3597. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3598. this.targetClamped = !1,
  3599. n.copy(i).addScaledVector(o, r),
  3600. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3601. i.copy(n).addScaledVector(o, -r),
  3602. this.targetClamped = !0),
  3603. this.autoPanPosition.x = i.x,
  3604. this.autoPanPosition.z = i.z,
  3605. this.autoPan && this.stopAutoPanning()
  3606. }
  3607. }(),
  3608. n.prototype.stopAutoPanning = function() {
  3609. var e = this.autoPan;
  3610. this.autoPan = !1,
  3611. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3612. }
  3613. ,
  3614. n.prototype.dollyIn = function(e) {
  3615. void 0 === e && (e = this.getZoomScale()),
  3616. this.scale /= e
  3617. }
  3618. ,
  3619. n.prototype.dollyOut = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale *= e
  3622. }
  3623. ,
  3624. n.prototype.updatePan = function(e) {
  3625. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3626. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3627. this.autoPan) {
  3628. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3629. t.setY(0).clampLength(0, 50 * e),
  3630. this.target.add(t),
  3631. this.camera.position.add(t),
  3632. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3633. this.stopAutoPanning())
  3634. }
  3635. }
  3636. ,
  3637. n.prototype.update = function(e) {
  3638. e || (e = 1 / 60),
  3639. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3640. this.rotateLeft(-this.rotationSpeed.x),
  3641. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3642. this.updatePan(e);
  3643. var t = this.camera.position;
  3644. this.offset.copy(t).sub(this.target);
  3645. var i = Math.atan2(this.offset.x, this.offset.z)
  3646. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3647. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3648. i += this.thetaDelta,
  3649. n += this.phiDelta,
  3650. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3651. n = Math.max(f, Math.min(Math.PI - f, n));
  3652. this.lon = i, this.lat = n//add
  3653. var r = this.updateZoom();
  3654. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3655. this.target.add(this.panVector),
  3656. this.targetBounds.clampPoint(this.target, this.target),
  3657. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3658. this.offset.y = r * Math.cos(n),
  3659. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3660. t.copy(this.target).add(this.offset),
  3661. this.camera.lookAt(this.target),
  3662. this.thetaDelta = 0,
  3663. this.phiDelta = 0,
  3664. this.scale = 1,
  3665. this.panVector.set(0, 0, 0),
  3666. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3667. }
  3668. ,
  3669. n.prototype.getAutoRotationAngle = function() {
  3670. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3671. }
  3672. ,
  3673. n.prototype.getZoomScale = function() {
  3674. return Math.pow(.95, this.zoomSpeed)
  3675. }
  3676. ,
  3677. n.prototype.onMouseDown = function(e) {
  3678. if (this.enabled) {
  3679. switch (e.preventDefault(),
  3680. this.stopAutoPanning(),
  3681. this.mouseDown = !0,
  3682. this.state = this.mouseActions[e.button],
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotationSpeed.set(0, 0);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyStart.set(e.clientX, e.clientY);
  3690. break;
  3691. case c.PAN:
  3692. this.panStart.set(e.clientX, e.clientY)
  3693. }
  3694. this.emit(d.InputStart, "mouse")
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onMouseMove = function(e) {
  3699. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3700. switch (e.preventDefault(),
  3701. this.state) {
  3702. case c.ROTATE:
  3703. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3704. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3705. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3706. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3707. this.rotateStart.copy(this.rotateEnd);
  3708. break;
  3709. case c.DOLLY:
  3710. this.dollyEnd.set(e.clientX, e.clientY),
  3711. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3712. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3713. t.call(this),
  3714. this.dollyStart.copy(this.dollyEnd);
  3715. break;
  3716. case c.PAN:
  3717. this.panEnd.set(e.clientX, e.clientY),
  3718. this.panDelta.subVectors(this.panEnd, this.panStart),
  3719. this.pan(this.panDelta.x, this.panDelta.y),
  3720. this.panStart.copy(this.panEnd)
  3721. }
  3722. this.emit(d.Move, "mouse"),
  3723. this.lastMoveTime = e.timeStamp,
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onMouseUp = function(e) {
  3729. this.enabled && (this.mouseDown = !1,
  3730. this.state = c.NONE,
  3731. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3732. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3733. this.update(),
  3734. this.rotationAcceleration.set(0, 0),
  3735. this.rotateDelta.set(0, 0)))
  3736. }
  3737. ,
  3738. n.prototype.onMouseOver = function(e) {
  3739. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3740. }
  3741. ,
  3742. n.prototype.onMouseWheel = function(e) {
  3743. if (this.enabled && o.useWheel) {
  3744. this.emit(d.Move, "wheel");
  3745. var t = e.wheelDelta || -e.detail
  3746. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3747. i.call(this),
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onKeyDown = function(e) {
  3753. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3754. this.handleKeyDown(e.which)))
  3755. }
  3756. ,
  3757. n.prototype.navRotationAcc = function(e, t) {
  3758. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3759. }
  3760. ,
  3761. n.prototype.navPanAcc = function(e, t) {
  3762. this.stopAutoPanning(),
  3763. this.panAcceleration[e] = t
  3764. }
  3765. ,
  3766. n.prototype.handleKeyDown = function(e) {
  3767. var t = !0;
  3768. switch (e) {
  3769. case u.UPARROW:
  3770. case u.I:
  3771. this.navRotationAcc("y", 1);
  3772. break;
  3773. case u.DOWNARROW:
  3774. case u.K:
  3775. this.navRotationAcc("y", -1);
  3776. break;
  3777. case u.LEFTARROW:
  3778. case u.J:
  3779. this.navRotationAcc("x", -1);
  3780. break;
  3781. case u.RIGHTARROW:
  3782. case u.L:
  3783. this.navRotationAcc("x", 1);
  3784. break;
  3785. case u.W:
  3786. this.navPanAcc("y", 1);
  3787. break;
  3788. case u.S:
  3789. this.navPanAcc("y", -1);
  3790. break;
  3791. case u.A:
  3792. this.navPanAcc("x", -1);
  3793. break;
  3794. case u.D:
  3795. this.navPanAcc("x", 1);
  3796. break;
  3797. default:
  3798. t = !1
  3799. }
  3800. t && this.emit(d.Move, "key")
  3801. }
  3802. ,
  3803. n.prototype.onKeyUp = function(e) {
  3804. this.enabled && (e.preventDefault(),
  3805. e.stopPropagation(),
  3806. this.handleKeyUp(e.which))
  3807. }
  3808. ,
  3809. n.prototype.handleKeyUp = function(e) {
  3810. switch (e) {
  3811. case u.I:
  3812. case u.K:
  3813. case u.UPARROW:
  3814. case u.DOWNARROW:
  3815. this.keyboardZoomSpeed = 0,
  3816. this.rotationAcceleration.y = 0;
  3817. break;
  3818. case u.J:
  3819. case u.L:
  3820. case u.LEFTARROW:
  3821. case u.RIGHTARROW:
  3822. this.rotationAcceleration.x = 0;
  3823. break;
  3824. case u.S:
  3825. case u.W:
  3826. this.panAcceleration.y = 0;
  3827. break;
  3828. case u.A:
  3829. case u.D:
  3830. this.panAcceleration.x = 0
  3831. }
  3832. }
  3833. ,
  3834. n.prototype.onTouchStart = function(e) {
  3835. if (this.enabled || this.state === c.NONE) {
  3836. e.preventDefault(),
  3837. e.stopPropagation(),
  3838. this.stopAutoPanning();
  3839. var t = function() {
  3840. if (2 === e.touches.length) {
  3841. var t = e.touches[0].pageX - e.touches[1].pageX
  3842. , i = e.touches[0].pageY - e.touches[1].pageY;
  3843. this.dollyStart.set(t, i)
  3844. }
  3845. }
  3846. .bind(this)
  3847. , i = function() {
  3848. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3849. }
  3850. .bind(this)
  3851. , n = function() {
  3852. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this);
  3855. switch (this.state = this.touchActions[e.touches.length],
  3856. this.state) {
  3857. case c.PAN_DOLLY:
  3858. t();
  3859. case c.PAN:
  3860. i();
  3861. break;
  3862. case c.ROTATE_DOLLY:
  3863. t();
  3864. case c.ROTATE:
  3865. n()
  3866. }
  3867. this.rotationSpeed.set(0, 0),
  3868. this.emit(d.InputStart, "touch")
  3869. }
  3870. }
  3871. ,
  3872. n.prototype.onTouchMove = function(e) {
  3873. if (this.enabled && this.state !== c.NONE) {
  3874. e.preventDefault(),
  3875. e.stopPropagation();
  3876. var t = function() {
  3877. var t = e.touches[0].pageX - e.touches[1].pageX
  3878. , i = e.touches[0].pageY - e.touches[1].pageY;
  3879. this.dollyEnd.set(t, i);
  3880. var n = this.dollyStart.length() - this.dollyEnd.length();
  3881. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3882. this.dollyStart.copy(this.dollyEnd)
  3883. }
  3884. .bind(this)
  3885. , i = function() {
  3886. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3887. this.panDelta.subVectors(this.panEnd, this.panStart),
  3888. this.pan(this.panDelta.x, this.panDelta.y),
  3889. this.panStart.copy(this.panEnd),
  3890. this.rotateDelta.set(0, 0)
  3891. }
  3892. .bind(this)
  3893. , n = function() {
  3894. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3895. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3896. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3897. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3898. this.rotateStart.copy(this.rotateEnd)
  3899. }
  3900. .bind(this)
  3901. , r = function() {
  3902. if (2 === e.touches.length) {
  3903. var i = window.devicePixelRatio || 1
  3904. , r = e.touches[1].pageX - e.touches[0].pageX
  3905. , s = e.touches[1].pageY - e.touches[0].pageY
  3906. , l = Math.sqrt(r * r + s * s)
  3907. , h = Math.abs(this.dollyStart.length() - l);
  3908. if (h > o.input.touchMoveThreshold * i)
  3909. this.state = c.DOLLY,
  3910. t();
  3911. else {
  3912. var u = a.average(e.touches, "pageX")
  3913. , d = a.average(e.touches, "pageY")
  3914. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3915. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3916. this.rotateStart.set(u, d),
  3917. n())
  3918. }
  3919. }
  3920. }
  3921. .bind(this);
  3922. switch (this.state) {
  3923. case c.PAN_DOLLY:
  3924. t();
  3925. case c.PAN:
  3926. i();
  3927. break;
  3928. case c.ROTATE_DOLLY:
  3929. r();
  3930. break;
  3931. case c.DOLLY:
  3932. t();
  3933. break;
  3934. case c.ROTATE:
  3935. n();
  3936. break;
  3937. default:
  3938. this.state = c.NONE
  3939. }
  3940. this.lastMoveTime = e.timeStamp,
  3941. this.emit(d.Move, "touch")
  3942. }
  3943. }
  3944. ,
  3945. n.prototype.onTouchEnd = function(e) {
  3946. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3947. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3948. this.state = c.NONE,
  3949. this.update(),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.rotateDelta.set(0, 0))
  3952. }
  3953. ,
  3954. n.prototype.onPointerDown = function(e) {
  3955. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3956. id: e.pointerId,
  3957. pageX: e.pageX,
  3958. pageY: e.pageY
  3959. }),
  3960. e.touches = this.pointers,
  3961. this.onTouchStart(e)),
  3962. this.emit(d.InputStart, "pointer"))
  3963. }
  3964. ,
  3965. n.prototype.onPointerMove = function(e) {
  3966. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3967. e.pointerId === t.id && (t.pageX = e.pageX,
  3968. t.pageY = e.pageY)
  3969. }),
  3970. e.touches = this.pointers,
  3971. this.onTouchMove(e))
  3972. }
  3973. ,
  3974. n.prototype.onPointerUp = function(e) {
  3975. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3976. e.pointerId === t.id && this.pointers.splice(i, 1)
  3977. }
  3978. .bind(this)),
  3979. e.touches = this.pointers,
  3980. this.onTouchEnd(e))
  3981. }
  3982. ,
  3983. n.prototype.reset = function() {
  3984. this.state = c.NONE,
  3985. this.stopAutoPanning(),
  3986. this.rotationSpeed.set(0, 0),
  3987. this.rotationAcceleration.set(0, 0),
  3988. this.panSpeed.set(0, 0),
  3989. this.panAcceleration.set(0, 0)
  3990. }
  3991. ,
  3992. n.prototype.toJSON = function() {
  3993. var e = {
  3994. camera_position: {
  3995. x: s.toPrecision(this.camera.position.x, 4),
  3996. y: s.toPrecision(this.camera.position.y, 4),
  3997. z: s.toPrecision(this.camera.position.z, 4)
  3998. },
  3999. camera_quaternion: {
  4000. x: s.toPrecision(this.camera.quaternion.x, 4),
  4001. y: s.toPrecision(this.camera.quaternion.y, 4),
  4002. z: s.toPrecision(this.camera.quaternion.z, 4),
  4003. w: s.toPrecision(this.camera.quaternion.w, 4)
  4004. }
  4005. };
  4006. return e
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../enum/ControlActions": 20,
  4013. "../enum/ControlEvents": 21,
  4014. "../enum/Keys": 30,
  4015. "../enum/MouseButton": 34,
  4016. "../enum/Vectors": 50,
  4017. "../settings": 166,
  4018. "../util/common": 185,
  4019. "../util/math": 190,
  4020. events: 202,
  4021. three: 217
  4022. }],
  4023. 13: [function(e, t, i) {
  4024. (function(i) {
  4025. "use strict";
  4026. function n(e) {
  4027. this.camera = e,
  4028. this.camera.controls = this,
  4029. this.target = new r.Vector3(0,0,0),
  4030. this.lookVector = new r.Vector3,
  4031. this.lookSpeed = .05,
  4032. this.rotationAcc = new r.Vector2,
  4033. this.rotationSpeed = new r.Vector2,
  4034. this.lat = 0,
  4035. this.lon = 0,
  4036. this.phi = 0,
  4037. this.theta = 0,
  4038. this.enabled = !1,
  4039. this.locked = !1,
  4040. this.pointer = new r.Vector2(0,0),
  4041. this.rotationHistory = [],
  4042. this.rotationDifference = new r.Vector2,
  4043. this.pointerDragOn = !1,
  4044. this.pointerDragStart = new r.Vector2(0,0),
  4045. this.pinchDistance = 0,
  4046. this.moveStart = new r.Vector2,
  4047. this.moveTolerance = .01,
  4048. this.pointersLimit = 2,
  4049. this.pointers = []
  4050. }
  4051. var r = e("three")
  4052. , o = e("../util/logger")
  4053. , a = e("../settings")
  4054. , s = e("../util/common")
  4055. , l = e("../util/math")
  4056. , c = (e("../enum/Vectors"),
  4057. e("../enum/MouseButton"))
  4058. , h = e("../enum/Keys")
  4059. , u = e("../enum/ControlEvents")
  4060. , d = e("events").EventEmitter;
  4061. new o(i);
  4062. n.prototype = Object.create(d.prototype),
  4063. n.prototype.usable = function() {
  4064. return this.enabled && !this.locked
  4065. }
  4066. ,
  4067. /* n.prototype.lookAt = function(e) {
  4068. var t = this.camera.position.clone().sub(e)
  4069. , i = Math.atan(t.z / t.x);
  4070. i += t.x < 0 ? Math.PI : 0,
  4071. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4072. this.lon = r.Math.radToDeg(i) + 180;
  4073. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4074. , o = Math.atan(t.y / n);
  4075. this.lat = -r.Math.radToDeg(o)
  4076. }
  4077. */
  4078. n.prototype.lookAt = function(aim, dir) {
  4079. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4080. var i = Math.atan(t.z / t.x);
  4081. i += t.x < 0 ? Math.PI : 0;
  4082. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4083. this.lon = r.Math.radToDeg(i) + 180;
  4084. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4085. o = Math.atan(t.y / n);
  4086. this.lat = -r.Math.radToDeg(o);
  4087. }
  4088. ,
  4089. n.prototype.startRotationFrom = function(e, t) {
  4090. l.convertScreenPositionToNDC(e, t, this.pointer),
  4091. this.pointerDragOn = !0,
  4092. this.pointerDragStart.copy(this.pointer),
  4093. this.moveStart.copy(this.pointer),
  4094. this.rotationHistory = [],
  4095. this.rotationSpeed.set(0, 0)
  4096. }
  4097. ,
  4098. n.prototype.onMouseOver = function(e) {
  4099. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4100. }
  4101. ,
  4102. n.prototype.onTouchStart = function(e) {
  4103. if (this.usable()) {
  4104. switch (e.preventDefault(),
  4105. e.stopPropagation(),
  4106. e.touches.length) {
  4107. case 1:
  4108. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4109. break;
  4110. case 2:
  4111. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4112. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4113. this.pinchDistance = Math.sqrt(t * t + i * i)
  4114. }
  4115. this.emit(u.InputStart, "touch")
  4116. }
  4117. }
  4118. ,
  4119. n.prototype.onPointerDown = function(e) {
  4120. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4121. id: e.pointerId,
  4122. clientX: e.clientX,
  4123. clientY: e.clientY
  4124. }),
  4125. e.touches = this.pointers,
  4126. this.onTouchStart(e),
  4127. this.emit(u.InputStart, "pointer"))
  4128. }
  4129. ,
  4130. n.prototype.onMouseDown = function(e) {
  4131. if (this.usable()) {
  4132. switch (e.preventDefault(),
  4133. e.stopPropagation(),
  4134. e.button) {
  4135. case c.LEFT:
  4136. this.startRotationFrom(e.clientX, e.clientY)
  4137. }
  4138. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4139. this.emit(u.InputStart, "mouse")
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.updateRotation = function() {
  4144. if (this.usable() && this.pointerDragOn) {
  4145. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4146. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4147. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4148. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4149. , o = Math.atan2(e.y, i)
  4150. , a = Math.atan2(t.y, n);
  4151. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4152. e.y = 0,
  4153. t.y = 0;
  4154. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4155. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4156. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4157. this.pointerDragStart.copy(this.pointer)
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function(e) {
  4162. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4163. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4164. }
  4165. ,
  4166. n.prototype.onTouchMove = function(e) {
  4167. if (this.usable())
  4168. switch (this.emit(u.Move, "touch"),
  4169. e.touches.length) {
  4170. case 1:
  4171. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4172. break;
  4173. case 2:
  4174. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4175. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4176. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4177. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4178. this.emit(u.Pinch, n),
  4179. this.pinchDistance -= n)
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onPointerMove = function(e) {
  4184. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4185. e.pointerId === t.id && (t.clientX = e.clientX,
  4186. t.clientY = e.clientY)
  4187. }),
  4188. e.touches = this.pointers,
  4189. this.onTouchMove(e))
  4190. }
  4191. ,
  4192. n.prototype.endRotation = function() {
  4193. this.pointerDragOn = !1;
  4194. var e = s.averageVectors(this.rotationHistory);
  4195. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4196. }
  4197. ,
  4198. n.prototype.onTouchEnd = function(e) {
  4199. this.usable() && (e.preventDefault(),
  4200. e.stopPropagation(),
  4201. this.endRotation())
  4202. }
  4203. ,
  4204. n.prototype.onMouseUp = function(e) {
  4205. this.usable() && (e.preventDefault(),
  4206. e.stopPropagation(),
  4207. this.endRotation())
  4208. }
  4209. ,
  4210. n.prototype.onPointerUp = function(e) {
  4211. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4212. e.pointerId === t.id && this.pointers.splice(i, 1)
  4213. }
  4214. .bind(this)),
  4215. e.touches = this.pointers,
  4216. this.onTouchEnd(e))
  4217. }
  4218. ,
  4219. n.prototype.update = function(e) {
  4220. this.lon,
  4221. this.lat;
  4222. for (this.updateRotation(),
  4223. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4224. this.rotationHistory.shift();
  4225. this.lon += this.rotationDifference.x,
  4226. this.lat += this.rotationDifference.y,
  4227. this.rotationDifference.set(0, 0),
  4228. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4229. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4230. this.lon += this.rotationSpeed.x * e,
  4231. this.lat += this.rotationSpeed.y * e
  4232. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4233. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4234. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4235. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4236. this.phi = r.Math.degToRad(90 - this.lat),
  4237. this.theta = r.Math.degToRad(this.lon),
  4238. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4239. this.lookVector.y = Math.cos(this.phi),
  4240. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4241. this.target.copy(this.lookVector).add(this.camera.position),
  4242. this.camera.lookAt(this.target)
  4243. }
  4244. ,
  4245. n.prototype.onMouseWheel = function(e) {
  4246. if (this.usable()) {
  4247. var t = e.wheelDelta || -e.detail;
  4248. this.emit(u.InteractionDirect),
  4249. this.emit(u.Scroll, t)
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onKeyDown = function(e) {
  4254. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4255. this.handleKeyDown(e.which)))
  4256. }
  4257. ,
  4258. n.prototype.handleKeyDown = function(e) {
  4259. var t = function(e, t) {
  4260. this.rotationAcc[e] = t
  4261. }
  4262. .bind(this);
  4263. this.emit(u.InteractionKey);
  4264. var i = !0;
  4265. switch (e) {
  4266. case h.LEFTARROW:
  4267. case h.J:
  4268. t("x", -1);
  4269. break;
  4270. case h.RIGHTARROW:
  4271. case h.L:
  4272. t("x", 1);
  4273. break;
  4274. case h.I:
  4275. t("y", 1);
  4276. break;
  4277. case h.K:
  4278. t("y", -1);
  4279. break;
  4280. default:
  4281. i = !1
  4282. }
  4283. i && this.emit(u.Move, "key")
  4284. }
  4285. ,
  4286. n.prototype.onKeyUp = function(e) {
  4287. this.usable() && (e.preventDefault(),
  4288. e.stopPropagation(),
  4289. this.handleKeyUp(e.which))
  4290. }
  4291. ,
  4292. n.prototype.handleKeyUp = function(e) {
  4293. switch (e) {
  4294. case h.LEFTARROW:
  4295. case h.J:
  4296. case h.RIGHTARROW:
  4297. case h.L:
  4298. this.rotationAcc.x = 0;
  4299. break;
  4300. case h.I:
  4301. case h.K:
  4302. this.rotationAcc.y = 0
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.startRotating = function(e, t) {
  4307. e && (this.rotationAcc.x = e),
  4308. t && (this.rotationAcc.y = t)
  4309. }
  4310. ,
  4311. n.prototype.stopRotating = function(e) {
  4312. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4313. this.rotationAcc.set(0, 0)
  4314. }
  4315. ,
  4316. n.prototype.reset = function() {
  4317. this.pointerDragOn = !1,
  4318. this.rotationAcc.set(0, 0),
  4319. this.rotationSpeed.set(0, 0),
  4320. this.pointers = []
  4321. }
  4322. ,
  4323. n.prototype.toJSON = function() {
  4324. var e = {
  4325. camera_position: {
  4326. x: l.toPrecision(this.camera.position.x, 4),
  4327. y: l.toPrecision(this.camera.position.y, 4),
  4328. z: l.toPrecision(this.camera.position.z, 4)
  4329. },
  4330. camera_quaternion: {
  4331. x: l.toPrecision(this.camera.quaternion.x, 4),
  4332. y: l.toPrecision(this.camera.quaternion.y, 4),
  4333. z: l.toPrecision(this.camera.quaternion.z, 4),
  4334. w: l.toPrecision(this.camera.quaternion.w, 4)
  4335. }
  4336. };
  4337. return e
  4338. }
  4339. ,
  4340. n.prototype.setStateFromJSON = function(e) {
  4341. this.camera.position.copy(e.camera_position),
  4342. this.camera.quaternion.copy(e.camera_quaternion)
  4343. }
  4344. ,
  4345. t.exports = n
  4346. }
  4347. ).call(this, "/js/controls/PanoramaControls.js")
  4348. }
  4349. , {
  4350. "../enum/ControlEvents": 21,
  4351. "../enum/Keys": 30,
  4352. "../enum/MouseButton": 34,
  4353. "../enum/Vectors": 50,
  4354. "../settings": 166,
  4355. "../util/common": 185,
  4356. "../util/logger": 189,
  4357. "../util/math": 190,
  4358. events: 202,
  4359. three: 217
  4360. }],
  4361. 14: [function(e, t, i) {
  4362. (function(i) {
  4363. "use strict";
  4364. var n = e("three")
  4365. , r = e("../enum/Viewmode")
  4366. , o = e("../util/logger")
  4367. , a = new o(i);
  4368. t.exports = {
  4369. serialize: function(e) {
  4370. return encodeURI(JSON.stringify(e))
  4371. },
  4372. deserialize: function(e) {
  4373. function t(e) {
  4374. function t(e, t) {
  4375. return e && "number" == typeof t && !isNaN(t)
  4376. }
  4377. return e.reduce(t, !0)
  4378. }
  4379. try {
  4380. var i = JSON.parse(decodeURI(e))
  4381. , o = {
  4382. mode: r.fromInt(i.camera_mode),
  4383. panoId: i.scan_id,
  4384. position: (new n.Vector3).copy(i.camera_position),
  4385. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4386. zoom: i.ortho_zoom,
  4387. floorVisibility: i.floor_visibility
  4388. }
  4389. , s = o.position;
  4390. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4391. var l = o.quaternion;
  4392. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4393. o
  4394. } catch (i) {
  4395. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4396. try {
  4397. var c = e.split(",")
  4398. , h = {
  4399. x: parseFloat(c[2]),
  4400. y: parseFloat(c[3]),
  4401. z: parseFloat(c[4])
  4402. }
  4403. , u = {
  4404. x: parseFloat(c[5]),
  4405. y: parseFloat(c[6]),
  4406. z: parseFloat(c[7]),
  4407. w: parseFloat(c[8])
  4408. };
  4409. return t([h.x, h.y, h.z]) || (h.x = 0,
  4410. h.y = 0,
  4411. h.z = 0),
  4412. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4413. u.y = 0,
  4414. u.z = 0,
  4415. u.w = 1),
  4416. {
  4417. mode: r.fromInt(c[0]),
  4418. panoId: c[1],
  4419. position: (new n.Vector3).copy(h),
  4420. quaternion: (new n.Quaternion).copy(u)
  4421. }
  4422. } catch (t) {
  4423. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4424. }
  4425. }
  4426. return null
  4427. }
  4428. }
  4429. }
  4430. ).call(this, "/js/controls/serializer.js")
  4431. }
  4432. , {
  4433. "../enum/Viewmode": 51,
  4434. "../util/logger": 189,
  4435. three: 217
  4436. }],
  4437. 15: [function(e, t, i) {
  4438. (function(i) {
  4439. "use strict";
  4440. function n() {
  4441. this.endlessLoop = a.warp.loop,
  4442. this.clock = new r.Clock(!0),
  4443. this.model = null,
  4444. this.player = null,
  4445. this.currentItem = null,
  4446. this.destinationItem = null,
  4447. this.tourIsPlaying = !1,
  4448. this.transitionStage = y.None,
  4449. this.nextFunc = null,
  4450. this.onTheBus = !1,
  4451. this.tourInProgress = !1,
  4452. this.reachSource = null,
  4453. this.interrupted = !1,
  4454. this.nItems = 0,
  4455. this.walkingSectionPaused = !1
  4456. }
  4457. var r = e("three")
  4458. , o = e("./util/logger")
  4459. , a = e("./settings")
  4460. , s = e("./util/transitions")
  4461. , l = e("events").EventEmitter
  4462. , c = e("./enum/Viewmode")
  4463. , h = e("./analytics")
  4464. , u = e("./enum/WarpStyle")
  4465. , s = e("./util/transitions")
  4466. , d = (e("./model/ModelManager"),
  4467. e("./enum/ModelManagerEvents"))
  4468. , p = e("./enum/DirectorEvents")
  4469. , f = e("./enum/PlayerEvents")
  4470. , g = (e("./enum/ControlEvents"),
  4471. e("./enum/BlackoutStyle"))
  4472. , m = e("./enum/PathDiscardMode")
  4473. , v = e("./enum/PathDisplayMode")
  4474. , A = (e("./player"),
  4475. new o(i))
  4476. , y = Object.freeze({
  4477. None: 0,
  4478. Moving: 1,
  4479. Aiming: 2,
  4480. Interlude: 3
  4481. })
  4482. , C = Object.freeze({
  4483. Forward: 1,
  4484. NoChange: 0,
  4485. Backwards: -1
  4486. })
  4487. , I = s.getUniqueId();
  4488. n.prototype = Object.create(l.prototype),
  4489. n.prototype.init = function(e, t) {
  4490. this.player = e,
  4491. this.modelManager = t,
  4492. this.updateModel(),
  4493. this.resetAll(),
  4494. this.bindEvents()
  4495. // 周恩光 查询pano对应的导览片段
  4496. if(!this.panoIdMap) {
  4497. this.panoIdMap = new Map()
  4498. this.model.heroLocations.forEach( (value, index) => {
  4499. value.heroLocations.forEach( hl => {
  4500. let arr = this.panoIdMap.get(hl.panoId)
  4501. if(arr){
  4502. this.panoIdMap.set(hl.panoId, [...arr, index])
  4503. } else {
  4504. this.panoIdMap.set(hl.panoId, [index])
  4505. }
  4506. })
  4507. })
  4508. }
  4509. }
  4510. ,
  4511. n.prototype.resetAll = function() {
  4512. if (this.currentItem = null,
  4513. this.destinationItem = null,
  4514. this.tourIsPlaying = !1,
  4515. //this.bgmReplay(),//xzw
  4516. this.transitionStage = y.None,
  4517. this.nextFunc = null,
  4518. this.onTheBus = !1,
  4519. this.reachSource = null,
  4520. this.interrupted = !1,
  4521. this.model) {
  4522. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4523. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4524. } else
  4525. this.defaultWarpStyle = u.BLACK,
  4526. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4527. this.resetSpecialTransition()
  4528. }
  4529. ,
  4530. n.prototype.updateModel = function() {
  4531. this.model = this.modelManager.getActiveModel(),
  4532. this.nItems = this.model.heroLocations.length
  4533. }
  4534. ,
  4535. n.prototype.bindEvents = function() {
  4536. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4537. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4538. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4539. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4540. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4541. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4542. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4543. this.player.once(f.Move, function() {
  4544. s.cancelById(I)
  4545. })
  4546. }
  4547. ,
  4548. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4549. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4550. this.pauseWalkingSection(),
  4551. this.player.fastForwardActivePanoFlight(),
  4552. !0/* ) */
  4553. }
  4554. ,
  4555. n.prototype.handlePlayerMove = function(e) {
  4556. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4557. this.emit("update.controls")
  4558. }
  4559. ,
  4560. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4561. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4562. this.emit("update.controls"))
  4563. }
  4564. ,
  4565. n.prototype.handlePlayerModeChanged = function(e, t) {
  4566. this.intermediateState() || e === t || (this.onTheBus = !1,
  4567. this.emit("update.controls"))
  4568. }
  4569. ,
  4570. n.prototype.handlePlayerInputStart = function(e) {
  4571. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4572. }
  4573. ,
  4574. n.prototype.handlePlayerFlyingStarted = function() {
  4575. this.clearWalkingSectionPaused()
  4576. }
  4577. ,
  4578. n.prototype.describe = function() {
  4579. return {
  4580. nItems: this.nItems,
  4581. currentItem: this.currentItem,
  4582. destinationItem: this.destinationItem,
  4583. tourIsPlaying: this.tourIsPlaying,
  4584. onTheBus: this.onTheBus,
  4585. endlessLoop: this.endlessLoop,
  4586. viewMode: this.player.mode,
  4587. inTransition: this._inTransition(),
  4588. transitionStage: this.transitionStage,
  4589. tourInProgress: this.tourInProgress
  4590. }
  4591. }
  4592. ,
  4593. n.prototype._inTransition = function() {
  4594. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4595. }
  4596. ,
  4597. n.prototype.bounceable = function() {
  4598. var e = this.clock.getDelta();
  4599. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4600. }
  4601. ,
  4602. n.prototype.itemCompare = function(item1, item2, type){//add
  4603. if(type == 'equal'){//==
  4604. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4605. }else if(type == 'less'){//<
  4606. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4607. }
  4608. }
  4609. n.prototype.currentMoveDirection = function() {
  4610. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4611. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4612. }
  4613. ,
  4614. n.prototype.clearPath = function() {
  4615. this._inTransition() || this.player.path.discardPathObject()
  4616. }
  4617. ,
  4618. n.prototype.allFloors = function() {
  4619. this.model.toggleAllFloors()
  4620. }
  4621. ,
  4622. n.prototype.actionComplete = function(e) {
  4623. if (this.interrupted = !1,
  4624. this.transitionStage = y.None,
  4625. this.resetSpecialTransition(),
  4626. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4627. this.tourIsPlaying || (this.player.disablePreRendering(),
  4628. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4629. this.emit("update.controls"),
  4630. this.nextFunc) {
  4631. var t = this.nextFunc;
  4632. this.nextFunc = null,
  4633. t()
  4634. }
  4635. }
  4636. ,
  4637. n.prototype.awaitCompletion = function(e, t) {
  4638. this.nextFunc = t,
  4639. e()
  4640. }
  4641. ,
  4642. n.prototype.updateSuccessFunction = function(e) {
  4643. this.nextFunc = e
  4644. }
  4645. ,
  4646. n.prototype.interrupt = function(e, t) {
  4647. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4648. this.tourIsPlaying = !1,
  4649. //this.bgmReplay(),//xzw
  4650. this.interrupted = !0,
  4651. this.nextFunc = null,
  4652. this.emit(p.ActionInterrupted),
  4653. null !== e && void 0 !== e || (e = g.BEGINNING),
  4654. this.player.interruptAndFastForward(e, t),
  4655. !0)
  4656. }
  4657. ,
  4658. n.prototype.wouldInterrupt = function() {
  4659. return this.transitionStage !== y.None
  4660. }
  4661. ,
  4662. n.prototype.intermediateState = function() {
  4663. return this.transitionStage !== y.None
  4664. }
  4665. ,
  4666. n.prototype.isInterrupted = function() {
  4667. return this.interrupted
  4668. }
  4669. ,
  4670. n.prototype.pauseWalkingSection = function() {
  4671. this.walkingSectionPaused = !0
  4672. }
  4673. ,
  4674. n.prototype.clearWalkingSectionPaused = function() {
  4675. this.walkingSectionPaused = !1
  4676. }
  4677. ,
  4678. n.prototype.autoTour = function() {
  4679. var e = Date.now();
  4680. this.model.auxDataPromise.then(function() {
  4681. e = Date.now() - e;
  4682. var t = a.warp.auto
  4683. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4684. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4685. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4686. done: function() {
  4687. this.playTour()
  4688. }
  4689. .bind(this),
  4690. name: "_atr",
  4691. id: I
  4692. })
  4693. }
  4694. .bind(this))
  4695. }
  4696. ,
  4697. n.prototype.atDestinationPano = function() {
  4698. if (!this.player.currentPano || null === this.destinationItem)
  4699. return !1;
  4700. var e = this.player.currentPano.id;
  4701. if (void 0 === e)
  4702. return !1;
  4703. var t = this.model.heroLocations;
  4704. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4705. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4706. return destination && destination.panoId == e
  4707. }
  4708. ,
  4709. n.prototype.redirectToItem = function(e, t) {
  4710. if (null === e || void 0 === e)
  4711. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4712. if (!this.wouldInterrupt())
  4713. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4714. if (this.player.mode === c.TRANSITIONING)
  4715. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4716. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4717. var i = function() {
  4718. s.setTimeout(function() {
  4719. this.setDestinationItem(e),
  4720. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4721. }
  4722. .bind(this), 0)
  4723. }
  4724. .bind(this);
  4725. this.interrupt(g.END, 0),
  4726. this.updateSuccessFunction(i)
  4727. }
  4728. ,
  4729. n.prototype.useSpecialTransition = function(e) {
  4730. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4731. this.nextWarpStyle = u.BLACK
  4732. }
  4733. ,
  4734. n.prototype.resetSpecialTransition = function() {
  4735. this.nextWarpStyle = this.defaultWarpStyle
  4736. }
  4737. ,
  4738. n.prototype.arrivedAtDestination = function(e) {
  4739. if (this.player.flying || this.player.isWarping())
  4740. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4741. else {
  4742. this.transitionStage = y.Aiming;
  4743. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4744. this.player.model.fadePanoMarkers(0),
  4745. this.awaitCompletion(function() {
  4746. this.resetSpecialTransition(),
  4747. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4748. }
  4749. .bind(this), t)
  4750. }
  4751. }
  4752. ,
  4753. n.prototype.goToDestination = function(e, t, i, n) {
  4754. //音频
  4755. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4756. // 手动导览不播放音频
  4757. if(musicInfo && musicInfo.music && !e){
  4758. let musicType = localStorage.getItem('xunirole') || 'male'
  4759. let isMale = musicType.indexOf('female') < 0
  4760. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4761. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4762. let src = fixMusic
  4763. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4764. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4765. let audioSrc2 = common.getFileNameFromUrl(src)
  4766. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4767. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4768. SoundManager.play('tour',null,0) // currentTime = 0;
  4769. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4770. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4771. }
  4772. }else{//很可能是该folder的起始
  4773. SoundManager.play('tour', manage.dealURL(src))
  4774. }
  4775. }
  4776. if (this.onTheBus = !0,
  4777. this.emit("update.controls"),
  4778. this.player.updateLastView(),
  4779. !n && this.atDestinationPano()){
  4780. /*
  4781. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4782. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4783. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4784. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4785. } */
  4786. return void this.arrivedAtDestination(!0);
  4787. }
  4788. if (this.player.flying || this.player.isWarping())
  4789. A.warn("Cannot go to new destination while player is flying or warping.");
  4790. else {
  4791. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4792. , o = null
  4793. , a1 = null;
  4794. // console.error(this.destinationItem)
  4795. if (r.isPano()) {
  4796. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4797. //var walk = window.DATA.black ? 'black' : 'walk';
  4798. //若是点击item,直接瞬间过渡。
  4799. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4800. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4801. o = this.arrivedAtDestination.bind(this, !0)
  4802. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4803. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4804. }
  4805. } else{
  4806. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4807. o = this.arrivedAtDestination.bind(this, !1);
  4808. }
  4809. this.transitionStage = y.Moving,
  4810. this.model.fadePanoMarkers(0),
  4811. this.awaitCompletion(function() {
  4812. a1();
  4813. }
  4814. .bind(this), o),
  4815. this.emit("update.controls")
  4816. }
  4817. }
  4818. ,
  4819. n.prototype.tourInterlude = function() {
  4820. if (h.trackAlways("reach_highlight", {
  4821. reach_source: this.reachSource
  4822. }),
  4823. this.model.fadePanoMarkers(0),
  4824. this.emit("update.controls"),
  4825. this.tourIsPlaying)
  4826. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4827. this.stopTour(true),
  4828. this.emit(p.TourEnd),
  4829. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4830. this.transitionStage = y.Interlude,
  4831. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4832. }
  4833. .bind(this), this.goNext.bind(this))
  4834. }
  4835. ,
  4836. n.prototype.playTour = function() {
  4837. if (!this.bounceable())
  4838. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4839. this.tourInProgress = !0,
  4840. this.reachSource = "play",
  4841. this.tourIsPlaying = !0,
  4842. this.wasZoomEnabled = this.player.zoomEnabled,
  4843. this.player.zoomEnabled = !1,
  4844. this.resetSpecialTransition(),
  4845. this.emit("update.controls"),
  4846. this.emit(p.TourStart),
  4847. this.player.enablePreRendering(),
  4848. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4849. this.goToDestination()) : this.goNext()))
  4850. }
  4851. ,
  4852. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4853. } */
  4854. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4855. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4856. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4857. this.tourIsPlaying = !1,
  4858. this.interrupt(),
  4859. this.clearWalkingSectionPaused(),
  4860. this.resetSpecialTransition(),
  4861. this.emit("update.controls"))
  4862. }
  4863. ,
  4864. n.prototype.endTourProgress = function() {
  4865. this.tourInProgress = !1,
  4866. this.emit("update.controls"),
  4867. this.emit(p.TourEnd)
  4868. }
  4869. ,
  4870. n.prototype.goToHighlight = function(e) {
  4871. if (this.wouldInterrupt())
  4872. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4873. else {
  4874. if (A.debug("<tour.goto " + e + ">"),
  4875. this.isInterrupted())
  4876. return;
  4877. this.clearWalkingSectionPaused(),
  4878. this.setDestinationItem(e),
  4879. this.useSpecialTransition("Hilight")
  4880. this.goToDestination(true),//add true
  4881. h.trackAlways("reach_highlight", {
  4882. reach_source: "thumb"
  4883. })
  4884. }
  4885. }
  4886. ,
  4887. n.prototype.prevHighlight = function() {
  4888. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4889. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4890. this.reachSource = "prev",
  4891. this.goPrev()))
  4892. }
  4893. ,
  4894. n.prototype.nextHighlight = function() {
  4895. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4896. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4897. this.reachSource = "next",
  4898. this.goNext()))
  4899. }
  4900. ,
  4901. n.prototype.changeMode = function(e) {
  4902. var t = $.Deferred()
  4903. , i = t.resolve.bind(t)
  4904. , n = t.reject.bind(t);
  4905. this.emit(p.StartModeChange);
  4906. var r = function() {
  4907. return this.clearWalkingSectionPaused(),
  4908. !!this.wouldInterrupt() && (this.interrupt(),
  4909. !0)
  4910. }
  4911. .bind(this);
  4912. if (!r()) {
  4913. switch (e) {
  4914. case c.PANORAMA:
  4915. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4916. break;
  4917. case c.DOLLHOUSE:
  4918. case c.FLOORPLAN:
  4919. this.player.flyToNewMode({
  4920. mode: e
  4921. }).done(i).fail(n);
  4922. break;
  4923. case c.OUTDOOR:
  4924. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4925. }
  4926. return t.promise()
  4927. }
  4928. }
  4929. ,
  4930. n.prototype.atEndOfTour = function() {
  4931. //return this.currentItem >= this.nItems - 1
  4932. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4933. if(end){
  4934. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4935. if(heroLocations){
  4936. end = this.currentItem[1] >= heroLocations.length - 1
  4937. }
  4938. }
  4939. return end;
  4940. }
  4941. ,
  4942. n.prototype.firstDestination = function() {
  4943. //return 0 < this.nItems ? 0 : null
  4944. return 0 < this.nItems ? [0,0]: null
  4945. }
  4946. ,
  4947. n.prototype.finalDestination = function() {
  4948. //return 0 < this.nItems ? this.nItems - 1 : null
  4949. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4950. }
  4951. ,
  4952. n.prototype.goPrev = function() {
  4953. this.tourAdvance(-1)
  4954. }
  4955. ,
  4956. n.prototype.goNext = function() {
  4957. this.tourAdvance(1)
  4958. }
  4959. ,
  4960. n.prototype.setDestinationItem = function(e) {
  4961. this.destinationItem = e,
  4962. this.emit("update.controls")
  4963. }
  4964. ,
  4965. n.prototype.setCurrentItem = function(e) {
  4966. this.currentItem = e,
  4967. this.emit("update.controls")
  4968. }
  4969. ,
  4970. n.prototype.nextItem = function(currentItem) {
  4971. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4972. if(currentItem == void 0)return this.firstDestination()
  4973. var currentLocation = this.model.heroLocations[currentItem[0]];
  4974. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4975. var item;
  4976. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4977. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4978. }else{
  4979. item = [currentItem[0] , currentItem[1]+1]
  4980. }
  4981. if(item[0] >= this.nItems ){
  4982. item = this.firstDestination()
  4983. }
  4984. return item;
  4985. //暂时不理会endlessLoop,默认为false
  4986. }
  4987. ,
  4988. n.prototype.prevItem = function(currentItem) {
  4989. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4990. if(currentItem == void 0)return this.firstDestination()
  4991. var item;
  4992. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4993. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4994. else{
  4995. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4996. if(this.currentItem[1] == 0){//子目录中第一个
  4997. return [currentItem[0] - 1, lastChildNum-1]
  4998. }else{
  4999. return [currentItem[0], currentItem[1]-1]
  5000. }
  5001. }
  5002. }
  5003. ,
  5004. n.prototype.tourAdvance = function(e) {//e是1或-1
  5005. A.debug("tourAdvance(" + e + ")")
  5006. // 周恩光加 从当前pano进行自动导览
  5007. let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  5008. // this.model.heroLocations.forEach( (value, index) => {
  5009. // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  5010. // currentPanoDestinations.push(index)
  5011. // }
  5012. // })
  5013. if(!currentPanoDestinations) {
  5014. let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  5015. let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2 ]
  5016. for(var i = 0; i < neighbourIndex.length; i++) {
  5017. currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]].id)
  5018. if(currentPanoDestinations) break
  5019. }
  5020. if(!currentPanoDestinations)
  5021. currentPanoDestinations.push(0)
  5022. }
  5023. if(null === this.currentItem || void 0 === this.currentItem){
  5024. // this.setDestinationItem(this.firstDestination())
  5025. this.setDestinationItem([currentPanoDestinations[0], 0])
  5026. }else{
  5027. if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  5028. this.setDestinationItem([currentPanoDestinations[0], 0])
  5029. } else {
  5030. var item
  5031. if(e == 1){
  5032. item = this.nextItem(this.currentItem)
  5033. }else if(e == -1){
  5034. item = this.prevItem(this.currentItem)
  5035. }
  5036. this.setDestinationItem(item)
  5037. }
  5038. }
  5039. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5040. this.useSpecialTransition("reverse-looping to end")
  5041. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5042. this.useSpecialTransition("looping back to start")
  5043. }
  5044. /* var momentTour = this.getMomentTour(this.destinationItem);
  5045. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5046. var zoomLevel = this.player.zoomLevel;
  5047. this.player.zoomEnabled = true;
  5048. var zoom = function(e, d) {
  5049. this.player.zoomTo((1-e)*zoomLevel, true)
  5050. }.bind(this)
  5051. s.start(zoom, 1500, function(){
  5052. }, 0, d.easeOutQuad, "zoom")
  5053. } */
  5054. this.goToDestination()
  5055. }
  5056. ,
  5057. n.prototype.getMomentTour = function(destinationItem) {//add
  5058. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5059. if(!destinationItem) return wholeMomentTour
  5060. else{
  5061. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5062. if(currentLocation.momentTour)return currentLocation.momentTour;
  5063. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5064. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5065. }
  5066. }
  5067. ,
  5068. t.exports = n
  5069. }
  5070. ).call(this, "/js/director.js")
  5071. }
  5072. , {
  5073. "./analytics": 4,
  5074. "./enum/BlackoutStyle": 18,
  5075. "./enum/ControlEvents": 21,
  5076. "./enum/DirectorEvents": 23,
  5077. "./enum/ModelManagerEvents": 33,
  5078. "./enum/PathDiscardMode": 38,
  5079. "./enum/PathDisplayMode": 39,
  5080. "./enum/PlayerEvents": 40,
  5081. "./enum/Viewmode": 51,
  5082. "./enum/WarpStyle": 52,
  5083. "./model/ModelManager": 140,
  5084. "./player": 155,
  5085. "./settings": 166,
  5086. "./util/logger": 189,
  5087. "./util/transitions": 195,
  5088. events: 202,
  5089. three: 217
  5090. }],
  5091. 16: [function(e, t, i) {
  5092. "use strict";
  5093. var n = e("three")
  5094. , r = e("./enum/Viewmode")
  5095. , o = (e("./settings"),
  5096. e("./util/transitions"))
  5097. , a = e("./enum/PlayerEvents")
  5098. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5099. , l = new n.ShaderPass(n.VerticalBlurShader);
  5100. l.renderToScreen = !0;
  5101. var c = $("#player").width() / $("#player").height();
  5102. isNaN(c) && (c = 1);
  5103. initTransitionPass(n)
  5104. var h = {
  5105. currentBlur: 0,
  5106. aspect: c,
  5107. blurStrength: 1,
  5108. hblurPass: s,
  5109. vblurPass: l,
  5110. transitionMaskPass : new n.TransitionPass()
  5111. ,
  5112. bindEvents: function(e) {
  5113. e.on(a.ModeChanged, function(e, t) {
  5114. e === r.PANORAMA && (o.cancel(h.blur),
  5115. o.cancel(h.addBlur),
  5116. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5117. })
  5118. },
  5119. blur: function(e) {
  5120. h.currentBlur = e;
  5121. var t = e * h.blurStrength;
  5122. l.uniforms.v.value = t / 512 * h.aspect,
  5123. s.uniforms.h.value = t / 512
  5124. },
  5125. addBlur: function(e) {
  5126. e = Math.max(e, h.currentBlur),
  5127. h.blur(e)
  5128. },
  5129. removeBlur: function(e) {
  5130. e = Math.min(1 - e, h.currentBlur),
  5131. h.blur(e)
  5132. }
  5133. };
  5134. h.blur(0),
  5135. t.exports = h
  5136. }
  5137. , {
  5138. "./enum/PlayerEvents": 40,
  5139. "./enum/Viewmode": 51,
  5140. "./settings": 166,
  5141. "./util/transitions": 195,
  5142. three: 217
  5143. }],
  5144. 17: [function(e, t, i) {
  5145. "use strict";
  5146. t.exports = {
  5147. UNKNOWN: 0,
  5148. ALIGNED: 1,
  5149. UNALIGNED: 2,
  5150. PLACED: 3
  5151. }
  5152. }
  5153. , {}],
  5154. 18: [function(e, t, i) {
  5155. "use strict";
  5156. t.exports = {
  5157. NONE: 0,
  5158. MIDDLE: 1,
  5159. END: 2,
  5160. BEGINNING: 3,
  5161. FADEIN: 4
  5162. }
  5163. }
  5164. , {}],
  5165. 19: [function(e, t, i) {
  5166. "use strict";
  5167. var n = e("three");
  5168. t.exports = {
  5169. newBlue: new n.Color(4967932),
  5170. altBlue: new n.Color(47355),
  5171. tagDefault: new n.Color(223357),
  5172. classicBlue: new n.Color(53759),
  5173. mpYellow: new n.Color(16502016),
  5174. mpOrange: new n.Color(16428055),
  5175. mpBlue: new n.Color(12096),
  5176. mpLtGrey: new n.Color(13751252),
  5177. mpDkGrey: new n.Color(10000019),
  5178. mpRed: new n.Color(12525854),
  5179. mpOrangeDesat: new n.Color(16764529),
  5180. mpBlueDesat: new n.Color(4034734),
  5181. mpRedDesat: new n.Color(14705505),
  5182. white: new n.Color(16777215),
  5183. black: new n.Color(0),
  5184. _desat: function(e, t) {
  5185. var i = t || .3
  5186. , r = (new n.Color).copy(e).getHSL();
  5187. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5188. },
  5189. _darken: function(e, t) {
  5190. var i = t || .2
  5191. , r = e.getHSL();
  5192. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5193. }
  5194. }
  5195. }
  5196. , {
  5197. three: 217
  5198. }],
  5199. 20: [function(e, t, i) {
  5200. "use strict";
  5201. t.exports = {
  5202. NONE: -1,
  5203. ROTATE: 0,
  5204. DOLLY: 1,
  5205. PAN: 2,
  5206. ROTATE_DOLLY: 3,
  5207. PAN_DOLLY: 4
  5208. }
  5209. }
  5210. , {}],
  5211. 21: [function(e, t, i) {
  5212. "use strict";
  5213. t.exports = {
  5214. Move: "move",
  5215. InteractionDirect: "interaction.direct",
  5216. InteractionKey: "interaction.key",
  5217. InteractionGui: "interaction.gui",
  5218. FlyInDirection: "fly.direction",
  5219. InputStart: "input.start",
  5220. Pinch: "input.pinch",
  5221. Scroll: "input.scroll",
  5222. AutoPanInterrupt: "autopan.interrupt",
  5223. AutoPanComplete: "autopan.complete",
  5224. AutoPanClamped: "autopan.clamped",
  5225. LongTap: "longtap"
  5226. }
  5227. }
  5228. , {}],
  5229. 22: [function(e, t, i) {
  5230. "use strict";
  5231. t.exports = Object.freeze({
  5232. FORWARD: "FORWARD",
  5233. LEFT: "LEFT",
  5234. RIGHT: "RIGHT",
  5235. BACK: "BACK",
  5236. UP: "UP",
  5237. DOWN: "DOWN"
  5238. })
  5239. }
  5240. , {}],
  5241. 23: [function(e, t, i) {
  5242. "use strict";
  5243. t.exports = {
  5244. ActionInterrupted: "action.interrupted",
  5245. TourStart: "tour.start",
  5246. TourEnd: "tour.end",
  5247. StartModeChange: "mode.startChange"
  5248. }
  5249. }
  5250. , {}],
  5251. 24: [function(e, t, i) {
  5252. "use strict";
  5253. t.exports = Object.freeze({
  5254. None: 0,
  5255. Queued: 1,
  5256. ForceQueued: 2,
  5257. Downloading: 3,
  5258. Downloaded: 4,
  5259. DownloadFailed: 5
  5260. })
  5261. }
  5262. , {}],
  5263. 25: [function(e, t, i) {
  5264. "use strict";
  5265. t.exports = {
  5266. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5267. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5268. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5269. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5270. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5271. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5272. }
  5273. }
  5274. , {}],
  5275. 26: [function(e, t, i) {
  5276. "use strict";
  5277. t.exports = {
  5278. Texture2D: 0,
  5279. TextureCube: 1
  5280. }
  5281. }
  5282. , {}],
  5283. 27: [function(e, t, i) {
  5284. "use strict";
  5285. t.exports = {
  5286. SMALL: "small",
  5287. LARGE: "large"
  5288. }
  5289. }
  5290. , {}],
  5291. 28: [function(e, t, i) {
  5292. "use strict";
  5293. var n = e("./Viewmode")
  5294. , r = {
  5295. LANDING: {},
  5296. NAVIGATION: "navigation",
  5297. MORE_HELP: "moreHelp",
  5298. TOUR_INTERACTION: {}
  5299. };
  5300. r.LANDING[n.PANORAMA] = "panorama.landing",
  5301. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5302. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5303. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5304. r.TOUR_INTERACTION.standard = "standard.tour",
  5305. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5306. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5307. t.exports = r
  5308. }
  5309. , {
  5310. "./Viewmode": 51
  5311. }],
  5312. 29: [function(e, t, i) {
  5313. "use strict";
  5314. var n = {
  5315. UP: 1,
  5316. DOWN: -1,
  5317. LEFT: "L",
  5318. RIGHT: "R",
  5319. FORWARD: "F",
  5320. BACK: "B",
  5321. reverse: {},
  5322. opposite: function(e) {
  5323. return this.reverse[e.toString()]
  5324. }
  5325. };
  5326. !function() {
  5327. n.reverse[n.UP] = n.DOWN,
  5328. n.reverse[n.DOWN] = n.UP,
  5329. n.reverse[n.LEFT] = n.RIGHT,
  5330. n.reverse[n.RIGHT] = n.LEFT,
  5331. n.reverse[n.FORWARD] = n.BACK,
  5332. n.reverse[n.BACK] = n.FORWARD
  5333. }(),
  5334. t.exports = n
  5335. }
  5336. , {}],
  5337. 30: [function(e, t, i) {
  5338. "use strict";
  5339. var n = e("../util/browser")
  5340. , r = {
  5341. ZERO: 48,
  5342. ONE: 49,
  5343. TWO: 50,
  5344. THREE: 51,
  5345. FOUR: 52,
  5346. FIVE: 53,
  5347. SIX: 54,
  5348. SEVEN: 55,
  5349. EIGHT: 56,
  5350. NINE: 57,
  5351. LEFTARROW: 37,
  5352. UPARROW: 38,
  5353. RIGHTARROW: 39,
  5354. DOWNARROW: 40,
  5355. A: 65,
  5356. B: 66,
  5357. C: 67,
  5358. D: 68,
  5359. E: 69,
  5360. F: 70,
  5361. G: 71,
  5362. H: 72,
  5363. I: 73,
  5364. J: 74,
  5365. K: 75,
  5366. L: 76,
  5367. M: 77,
  5368. N: 78,
  5369. O: 79,
  5370. P: 80,
  5371. Q: 81,
  5372. R: 82,
  5373. S: 83,
  5374. T: 84,
  5375. U: 85,
  5376. V: 86,
  5377. W: 87,
  5378. X: 88,
  5379. Y: 89,
  5380. Z: 90,
  5381. SPACE: 32,
  5382. RETURN: 13,
  5383. SEMICOLON: 186,
  5384. PLUSEQUALS: 187,
  5385. DASHUNDERSCORE: 189,
  5386. OPENBRACKET: 219
  5387. };
  5388. n.detectFirefox() && (r.SEMICOLON = 59,
  5389. r.PLUSEQUALS = 61,
  5390. r.DASHUNDERSCORE = 173),
  5391. t.exports = r
  5392. }
  5393. , {
  5394. "../util/browser": 182
  5395. }],
  5396. 31: [function(e, t, i) {
  5397. "use strict";
  5398. t.exports = {
  5399. EN_US: "en-US",
  5400. ES_MX: "es-MX",
  5401. FR_FR: "fr-FR",
  5402. DE_DE: "de-DE",
  5403. RU_RU: "ru-RU",
  5404. CN_CN: "cn-CN",
  5405. JP_JP: "jp-JP"
  5406. }
  5407. }
  5408. , {}],
  5409. 32: [function(e, t, i) {
  5410. "use strict";
  5411. t.exports = {
  5412. TagActivated: "tag.activated",
  5413. TagDismissed: "tag.dismissed",
  5414. TagNavigation: "tag.navigation"
  5415. }
  5416. }
  5417. , {}],
  5418. 33: [function(e, t, i) {
  5419. "use strict";
  5420. t.exports = {
  5421. ModelAdded: "model-added",
  5422. ActiveModelChanged: "active-model-changed"
  5423. }
  5424. }
  5425. , {}],
  5426. 34: [function(e, t, i) {
  5427. "use strict";
  5428. t.exports = {
  5429. LEFT: 0,
  5430. MIDDLE: 1,
  5431. RIGHT: 2
  5432. }
  5433. }
  5434. , {}],
  5435. 35: [function(e, t, i) {
  5436. "use strict";
  5437. t.exports = {
  5438. PanoRenderComplete: "panorama.render.complete",
  5439. TileRenderFailure: "panorama.tile.render.failed",
  5440. TileRenderSuccess: "panorama.tile.render.success",
  5441. TileUploadAttempted: "panorama.tile.upload.attempted",
  5442. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5443. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5444. }
  5445. }
  5446. , {}],
  5447. 36: [function(e, t, i) {
  5448. "use strict";
  5449. t.exports = {
  5450. BASE: 1,
  5451. STANDARD: 2,
  5452. HIGH: 3,
  5453. ULTRAHIGH: 4
  5454. }
  5455. }
  5456. , {}],
  5457. 37: [function(e, t, i) {
  5458. "use strict";
  5459. t.exports = {
  5460. LoadComplete: "panorama.load.complete",
  5461. LoadFailed: "panorama.load.failed",
  5462. TileLoaded: "panorama.tile.loaded"
  5463. }
  5464. }
  5465. , {}],
  5466. 38: [function(e, t, i) {
  5467. "use strict";
  5468. t.exports = Object.freeze({
  5469. Standard: 0,
  5470. Slow: 1,
  5471. Retain: 2
  5472. })
  5473. }
  5474. , {}],
  5475. 39: [function(e, t, i) {
  5476. "use strict";
  5477. t.exports = Object.freeze({
  5478. Show: 0,
  5479. Hide: 1,
  5480. Retain: 2
  5481. })
  5482. }
  5483. , {}],
  5484. 40: [function(e, t, i) {
  5485. "use strict";
  5486. t.exports = {
  5487. Move: "move",
  5488. MoveComplete: "move.complete",
  5489. ModeChanged: "mode.changed",
  5490. ModeChanging: "mode.changing",
  5491. PanoChosen: "pano.chosen",
  5492. ClosestPanoChanging: "closest.pano.changing",
  5493. WarpStarted: "warp.started",
  5494. WarpInterrupted: "warp.interrupted",
  5495. WarpEnded: "warp.ended",
  5496. FlyinFinished: "flyin.finished",
  5497. FlyingStarted: "flying.started",
  5498. FlyingInterrupted: "flying.interrupted",
  5499. FlyingEnded: "flying.ended",
  5500. Ready: "ready",
  5501. StartInside: "start.inside",
  5502. StartOutside: "start.outside",
  5503. ViewChanged: "view.changed",
  5504. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5505. InputStart: "input.start"
  5506. }
  5507. }
  5508. , {}],
  5509. 41: [function(e, t, i) {
  5510. "use strict";
  5511. t.exports = Object.freeze({
  5512. DEFAULT: 0,
  5513. PANOMARKERS: 1,
  5514. RETICULE: 2,
  5515. TAG: 3
  5516. })
  5517. }
  5518. , {}],
  5519. 42: [function(e, t, i) {
  5520. "use strict";
  5521. t.exports = {
  5522. visibleFloor: 1,
  5523. ghostFloor: 3,
  5524. boundingSkybox: 1,
  5525. panoMarker: 2,
  5526. reticule: 3,
  5527. tagStem: 4,
  5528. tagDisc: 5,
  5529. ribbon: 100
  5530. }
  5531. }
  5532. , {}],
  5533. 43: [function(e, t, i) {
  5534. "use strict";
  5535. t.exports = {
  5536. ContextCreated: "scene-renderer-context-created",
  5537. AfterRender: "after-render",
  5538. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5539. }
  5540. }
  5541. , {}],
  5542. 44: [function(e, t, i) {
  5543. "use strict";
  5544. t.exports = {
  5545. IDLE: "idle",
  5546. BROWSE: "browse",
  5547. EXAMINE: "examine"
  5548. }
  5549. }
  5550. , {}],
  5551. 45: [function(e, t, i) {
  5552. "use strict";
  5553. t.exports = {
  5554. TileDownloadSuccess: "tiledownloader.download.success",
  5555. TileDownloadFailure: "tiledownloader.download.failure",
  5556. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5557. }
  5558. }
  5559. , {}],
  5560. 46: [function(e, t, i) {
  5561. "use strict";
  5562. t.exports = {
  5563. CardboardAndroid: "googlevr",
  5564. GearVR: "gearvr",
  5565. CardboardIOS: "googlevrios",
  5566. Cardboard: "googlevr"
  5567. }
  5568. }
  5569. , {}],
  5570. 47: [function(e, t, i) {
  5571. "use strict";
  5572. t.exports = {
  5573. NONE: 0,
  5574. CONTEXTUAL: 1,
  5575. ANDROID: 2
  5576. }
  5577. }
  5578. , {}],
  5579. 48: [function(e, t, i) {
  5580. "use strict";
  5581. var n = {
  5582. Title: 0,
  5583. Cardboard: 1
  5584. }
  5585. , r = {
  5586. Title: 0,
  5587. Cardboard: 1,
  5588. Gear: 2
  5589. };
  5590. !function() {
  5591. [n, r].forEach(function(e) {
  5592. e.pageCount = Object.keys(e).length
  5593. })
  5594. }(),
  5595. t.exports.ios = n,
  5596. t.exports.standard = r
  5597. }
  5598. , {}],
  5599. 49: [function(e, t, i) {
  5600. "use strict";
  5601. t.exports = {
  5602. Android: "android",
  5603. IOS: "ios",
  5604. Desktop: "desktop",
  5605. UnsupportedAndroid: "android-unsupported"
  5606. }
  5607. }
  5608. , {}],
  5609. 50: [function(e, t, i) {
  5610. "use strict";
  5611. var n = e("three");
  5612. t.exports = {
  5613. UP: new n.Vector3(0,1,0),
  5614. DOWN: new n.Vector3(0,-1,0),
  5615. LEFT: new n.Vector3(-1,0,0),
  5616. RIGHT: new n.Vector3(1,0,0),
  5617. FORWARD: new n.Vector3(0,0,-1),
  5618. BACK: new n.Vector3(0,0,1)
  5619. }
  5620. }
  5621. , {
  5622. three: 217
  5623. }],
  5624. 51: [function(e, t, i) {
  5625. "use strict";
  5626. var n = e("../exception/ViewmodeConvertException")
  5627. , r = e("./coreViewmodes")
  5628. , o = e("../util/common")
  5629. , a = {
  5630. MESH: "mesh",
  5631. OUTDOOR: "outdoor",
  5632. TRANSITIONING: "transitioning",
  5633. toInt: function(e) {
  5634. switch (e) {
  5635. case this.PANORAMA:
  5636. return 1;
  5637. case this.DOLLHOUSE:
  5638. return 2;
  5639. case this.FLOORPLAN:
  5640. return 3;
  5641. case this.OUTDOOR:
  5642. return 4;
  5643. case this.TRANSITIONING:
  5644. return -1
  5645. }
  5646. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5647. },
  5648. fromInt: function(e) {
  5649. switch (e) {
  5650. case "1":
  5651. case 1:
  5652. return this.PANORAMA;
  5653. case "2":
  5654. case 2:
  5655. return this.DOLLHOUSE;
  5656. case "3":
  5657. case 3:
  5658. return this.FLOORPLAN;
  5659. case "4":
  5660. case 4:
  5661. return this.OUTDOOR
  5662. }
  5663. throw new n("No known conversion for int to viewmode for int: " + e)
  5664. },
  5665. convertWorkshopModeInt: function(e) {
  5666. switch (e) {
  5667. case "0":
  5668. case 0:
  5669. case undefined: //xzw add
  5670. return this.PANORAMA;
  5671. case "1":
  5672. case 1:
  5673. return this.FLOORPLAN;
  5674. case "2":
  5675. case 2:
  5676. return this.DOLLHOUSE;
  5677. case "3":
  5678. case 3:
  5679. return this.MESH
  5680. }
  5681. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5682. }
  5683. };
  5684. o.extendObject(a, r),
  5685. t.exports = a
  5686. }
  5687. , {
  5688. "../exception/ViewmodeConvertException": 58,
  5689. "../util/common": 185,
  5690. "./coreViewmodes": 54
  5691. }],
  5692. 52: [function(e, t, i) {
  5693. "use strict";
  5694. t.exports = {
  5695. BLACK: "black",
  5696. STD: "std",
  5697. WALK: "walk"
  5698. }
  5699. }
  5700. , {}],
  5701. 53: [function(e, t, i) {
  5702. "use strict";
  5703. t.exports = {
  5704. ZoomIn: "zoom.in",
  5705. ZoomOut: "zoom.out",
  5706. ZoomMax: "zoom.max",
  5707. ZoomMin: "zoom.min"
  5708. }
  5709. }
  5710. , {}],
  5711. 54: [function(e, t, i) {
  5712. "use strict";
  5713. t.exports = {
  5714. PANORAMA: "panorama",
  5715. DOLLHOUSE: "dollhouse",
  5716. FLOORPLAN: "floorplan"
  5717. }
  5718. }
  5719. , {}],
  5720. 55: [function(e, t, i) {
  5721. "use strict";
  5722. function n(e) {
  5723. this.message = e
  5724. }
  5725. t.exports = n
  5726. }
  5727. , {}],
  5728. 56: [function(e, t, i) {
  5729. "use strict";
  5730. function n(e) {
  5731. r.call(this, e)
  5732. }
  5733. var r = e("./BasicException");
  5734. n.prototype = Object.create(r.prototype),
  5735. t.exports = n
  5736. }
  5737. , {
  5738. "./BasicException": 55
  5739. }],
  5740. 57: [function(e, t, i) {
  5741. "use strict";
  5742. function n(e) {
  5743. r.call(this, e)
  5744. }
  5745. var r = e("./BasicException");
  5746. n.prototype = Object.create(r.prototype),
  5747. t.exports = n
  5748. }
  5749. , {
  5750. "./BasicException": 55
  5751. }],
  5752. 58: [function(e, t, i) {
  5753. "use strict";
  5754. function n(e) {
  5755. r.call(this, e)
  5756. }
  5757. var r = e("./BasicException");
  5758. n.prototype = Object.create(r.prototype),
  5759. t.exports = n
  5760. }
  5761. , {
  5762. "./BasicException": 55
  5763. }],
  5764. 59: [function(e, t, i) {
  5765. (function(i) {
  5766. "use strict";
  5767. function n(e) {
  5768. var t = {};
  5769. if (e) {
  5770. var i = e.flags;
  5771. if (i)
  5772. for (var n in i)
  5773. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5774. return t
  5775. }
  5776. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5777. null
  5778. }
  5779. var r = e("./util/ajax")
  5780. , o = e("./util/showcase")
  5781. , a = e("./util/logger")
  5782. , s = ""
  5783. , l = new a(i)
  5784. , c = {};
  5785. t.exports = {
  5786. loadFeatureFlags: function(e) {
  5787. var t = $.Deferred();
  5788. return r.get(e.urlBase + s, {
  5789. responseType: "json",
  5790. prefetchFrom: "user",
  5791. auth: o.getAuthorizationHeader()
  5792. }).done(function(e) {
  5793. c = n(e),
  5794. c ? t.resolve(c) : t.reject("loading-failed")
  5795. }).fail(function() {
  5796. l.debug("Retrieval of feature flags failed."),
  5797. t.reject("loading-failed")
  5798. }),
  5799. t.promise()
  5800. },
  5801. getFlags: function() {
  5802. return c
  5803. },
  5804. updateDependentSettings: function(e, t) {
  5805. e = e || c,
  5806. e.labels && (t.labels.enabled = !0),
  5807. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5808. e.showcase_sdk && (t.sdkInit = !0),
  5809. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5810. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5811. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5812. e.hide_sc_sharing && (t.share.enabled = !1)
  5813. }
  5814. }
  5815. }
  5816. ).call(this, "/js/featureflags.js")
  5817. }
  5818. , {
  5819. "./util/ajax": 181,
  5820. "./util/logger": 189,
  5821. "./util/showcase": 193
  5822. }],
  5823. 60: [function(e, t, i) {
  5824. "use strict";
  5825. var n = (e("../util/common"),
  5826. {
  5827. status: 0,
  5828. set: function(e) {
  5829. if (isNaN(e))
  5830. return !1;
  5831. var t = $('.progressbar');
  5832. 0 > e && (e = 0);
  5833. e > 100 && (e = 100);
  5834. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5835. var barperc = e*width;
  5836. var perc = Math.round(e);
  5837. var labelpos = (parseInt(barperc)-15);
  5838. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5839. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5840. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5841. this.status = e
  5842. },
  5843. done: function(e) {
  5844. return e || this.status ? (this.status = null,
  5845. this.set(100)) : this
  5846. }
  5847. });
  5848. t.exports.circleLoader = n
  5849. }
  5850. , {
  5851. "../util/common": 185
  5852. }],
  5853. 61: [function(e, t, i) {
  5854. "use strict";
  5855. t.exports = Object.freeze({
  5856. CLOSE: "modal.closer.close"
  5857. })
  5858. }
  5859. , {}],
  5860. 62: [function(e, t, i) {
  5861. "use strict";
  5862. function n(e, t) {
  5863. t && (t.stopPropagation(),
  5864. t.preventDefault()),
  5865. e && this.emit(l.CLOSE, e),
  5866. g.reset()
  5867. }
  5868. function r(e, t) {
  5869. function i() {
  5870. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5871. t !== f && (f = t,
  5872. t ? (e.classList.add("closeByFooter"),
  5873. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5874. h.classList.remove("closeByFooter")))
  5875. }
  5876. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5877. }
  5878. var o = e("../../settings")
  5879. , a = (e("../../tag/Media/MediaEvent"),
  5880. e("../../util/browser"))
  5881. , s = e("../../util/common")
  5882. , l = e("./ModalCloserEvent")
  5883. , c = e("events").EventEmitter
  5884. , h = document.getElementsByClassName("footer")[0]
  5885. , u = h.querySelectorAll(".close")[0]
  5886. , d = null
  5887. , p = null
  5888. , f = null
  5889. , g = (a.isMobile(),
  5890. {
  5891. open: function(e) {
  5892. e && (r(e),
  5893. d && u.removeEventListener("click", d, !0),
  5894. d = n.bind(this, e.id),
  5895. u.addEventListener("click", d, !0),
  5896. p && window.removeEventListener("resize", p, !0),
  5897. p = r.bind(this, e),
  5898. window.addEventListener("resize", p, !0))
  5899. },
  5900. reset: function() {
  5901. h.classList.remove("closeByFooter"),
  5902. u.removeEventListener("click", d, !0),
  5903. window.removeEventListener("resize", p, !0),
  5904. d = p = f = null
  5905. }
  5906. });
  5907. s.extendObject(g, c.prototype),
  5908. t.exports = g
  5909. }
  5910. , {
  5911. "../../tag/Media/MediaEvent": 131,
  5912. "../../settings": 166,
  5913. "../../util/browser": 182,
  5914. "../../util/common": 185,
  5915. "./ModalCloserEvent": 61,
  5916. events: 202
  5917. }],
  5918. 63: [function(e, t, i) {
  5919. "use strict";
  5920. function n(e, t, i) {
  5921. var n = new r.GUI({
  5922. width: 400
  5923. })
  5924. , u = n.addFolder("Flydown from Dollhouse");
  5925. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5926. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5927. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5928. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5929. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5930. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5931. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5932. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5933. var d = n.addFolder("Transition between panos");
  5934. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5935. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5936. h.transition.flyTime = 0,
  5937. d.__controllers.forEach(function(e) {
  5938. e.updateDisplay()
  5939. })
  5940. }),
  5941. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5942. h.transition.flySpeed = 0,
  5943. d.__controllers.forEach(function(e) {
  5944. e.updateDisplay()
  5945. })
  5946. }),
  5947. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5948. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5949. d.add(h.transition, "movementEasing", Object.keys(a));
  5950. var p = n.addFolder("Path Display");
  5951. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5952. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5953. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5954. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5955. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5956. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5957. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5958. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5959. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5960. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5961. h.path.color = l[h.path.color],
  5962. h.path.colorUp = l._desat(h.path.color),
  5963. h.path.colorDown = l.darken(h.path.color)
  5964. }),
  5965. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5966. h.reticuleColor = l[h.reticuleColor]
  5967. });
  5968. var f = n.addFolder("Warping")
  5969. , g = f.addFolder("Warp/Teleport");
  5970. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5971. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5972. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5973. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5974. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5975. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5976. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5977. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5978. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5979. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5980. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5981. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5982. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5983. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5984. h.path.typ = c[h.path.typ]
  5985. }),
  5986. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5987. t.endlessLoop = h.warp.loop
  5988. }),
  5989. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5990. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5991. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5992. var m = f.addFolder("Long Warp Only");
  5993. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5994. h.warp.flySpeed = 0,
  5995. m.__controllers.forEach(function(e) {
  5996. e.updateDisplay()
  5997. })
  5998. }),
  5999. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6000. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6001. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6002. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6003. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6004. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6005. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6006. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6007. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6008. var v = n.addFolder("Warp Esoterica");
  6009. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6010. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6011. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6012. h.warp.minWarpTime = 0,
  6013. v.__controllers.forEach(function(e) {
  6014. e.updateDisplay()
  6015. })
  6016. }),
  6017. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6018. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6019. v.add(h.warp, "movementEasing", Object.keys(a));
  6020. var A = n.addFolder("Misc");
  6021. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6022. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6023. }),
  6024. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6025. i.cameras[s.PANORAMA].fov = h.insideFOV
  6026. }),
  6027. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6028. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6029. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6030. var y = n.addFolder("Navigation");
  6031. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6032. h.navigation.panoScores || e.panos.forEach(function(e) {
  6033. e.floor.remove(e.text3d),
  6034. e.text3d = null
  6035. })
  6036. }),
  6037. y.add(h.navigation, "mouseDirection"),
  6038. y.add(h.navigation, "filterStrictness", 0, 1),
  6039. y.add(h.navigation, "angleFactor", -60, 0),
  6040. y.add(h.navigation, "directionFactor", 1, 20),
  6041. y.add(h.navigation, "distanceFactor", -5, 5),
  6042. y.add(h.navigation, "optionalityFactor", .1, 10);
  6043. var C = n.addFolder("tags")
  6044. , I = C.addFolder("Tag Creation");
  6045. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6046. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6047. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6048. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6049. var E = C.addFolder("Visibility");
  6050. E.add(h.tags.visibility, "anyDistance"),
  6051. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6052. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6053. E.add(h.tags.visibility, "hideViaFloor"),
  6054. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6055. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6056. var b = C.addFolder("Disc Parameters");
  6057. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6058. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6059. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6060. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6061. }),
  6062. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6063. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6064. }),
  6065. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6066. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6067. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6068. var w = C.addFolder("Navigate");
  6069. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6070. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6071. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6072. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6073. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6074. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6075. var _ = n.addFolder("Debug");
  6076. _.add(h, "wireframe").onFinishChange(function() {
  6077. e.chunks.forEach(function(t) {
  6078. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6079. t.wireframeTwin.material.depthWrite = !1,
  6080. t.wireframeTwin.material.depthTest = !1,
  6081. t.wireframeTwin.material.opacity = .5,
  6082. t.wireframeTwin.material.transparent = !0),
  6083. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6084. })
  6085. }),
  6086. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6087. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6088. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6089. e.skybox.wireframe = null)
  6090. }),
  6091. _.add(h, "showSweeps").onFinishChange(function() {
  6092. e.setSweepVisibility(h.showSweeps)
  6093. }),
  6094. _.add(h, "showMesh").onFinishChange(function() {
  6095. e.chunks.forEach(function(e) {
  6096. e.visible = h.showMesh
  6097. })
  6098. }),
  6099. _.add(h, "showFloors").onFinishChange(function() {
  6100. e.floors.forEach(function(e) {
  6101. e.collider.children.forEach(function(e) {
  6102. e.material.visible = h.showFloors
  6103. })
  6104. })
  6105. }),
  6106. _.add(h, "showSkyboxes").onFinishChange(function() {
  6107. e.panos.forEach(function(e) {
  6108. e.skyboxMesh.visible = h.showSkyboxes
  6109. })
  6110. }),
  6111. _.add(h, "showNeighbors").onChange(function() {}),
  6112. _.add(e, "alpha", 0, 1)
  6113. }
  6114. var r = e("../lib/dat.gui")
  6115. , o = e("three")
  6116. , a = e("../util/easing")
  6117. , s = e("../enum/Viewmode")
  6118. , l = e("../enum/Colors")
  6119. , c = e("../enum/WarpStyle")
  6120. , h = e("../settings");
  6121. e("../tag/tag");
  6122. r.GUI.prototype.removeFolder = function(e) {
  6123. var t = this.__folders[e];
  6124. t && (t.close(),
  6125. this.__ul.removeChild(t.domElement.parentNode),
  6126. delete this.__folders[e],
  6127. this.onResize())
  6128. }
  6129. ,
  6130. t.exports.toggle = n
  6131. }
  6132. , {
  6133. "../enum/Colors": 19,
  6134. "../enum/Viewmode": 51,
  6135. "../enum/WarpStyle": 52,
  6136. "../lib/dat.gui": 93,
  6137. "../tag/tag": 123,
  6138. "../settings": 166,
  6139. "../util/easing": 186,
  6140. three: 217
  6141. }],
  6142. 64: [function(e, t, i) {
  6143. (function(i) {
  6144. "use strict";
  6145. function n(e, t, i, n) {
  6146. $(".gui-error .error-problem-text").text(e),
  6147. $(".gui-error .error-solution-text").text(t),
  6148. $(".gui-error .error-explanation").text(i),
  6149. $(".gui-error .error-actions").html(n),
  6150. $(window).resize(),
  6151. $(".gui-error").fadeIn(),
  6152. $("#bottom-logo").fadeIn()
  6153. }
  6154. function r(e) {
  6155. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6156. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6157. s.isMobile() || $("[rel=tiletip]").tooltip({
  6158. placement: "bottom",
  6159. delay: {
  6160. show: 50,
  6161. hide: 0
  6162. },
  6163. trigger: "hover",
  6164. viewport: {
  6165. selector: "body",
  6166. padding: 10
  6167. }
  6168. })
  6169. }
  6170. function o() {
  6171. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6172. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6173. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6174. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6175. e.preventDefault(),
  6176. e.stopPropagation(),
  6177. r(" ")
  6178. })
  6179. }
  6180. function a(e) {
  6181. if ($("head title").text(c.pageTitle),
  6182. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6183. $("#gui-loading").fadeOut(250),
  6184. $("#quick-blackout").hide(),
  6185. l.track("showcase_error", {
  6186. error_key: e
  6187. }),
  6188. h.locale || h.init(),
  6189. "webgl-unsupported" === e)
  6190. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6191. else if ("webgl-ios" === e)
  6192. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6193. else if ("webgl-safari" === e)
  6194. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6195. else if ("webgl-generic" === e)
  6196. o();
  6197. else if ("missing-urls" === e)
  6198. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6199. else if ("loading-failed" === e)
  6200. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6201. else {
  6202. if ("loading-failed-maintenance" !== e)
  6203. return void d.error("Unhandled error: " + e);
  6204. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6205. }
  6206. }
  6207. var s = e("./../util/browser")
  6208. , l = e("./../analytics")
  6209. , c = e("./../settings")
  6210. , h = e("../localization/localize")
  6211. , u = e("./../util/logger")
  6212. , d = new u(i)
  6213. , p = '"https://support.port.com/hc/articles/208220058"';
  6214. t.exports.error = a
  6215. }
  6216. ).call(this, "/js/gui/error.js")
  6217. }
  6218. , {
  6219. "../localization/localize": 108,
  6220. "./../analytics": 4,
  6221. "./../settings": 166,
  6222. "./../util/browser": 182,
  6223. "./../util/logger": 189
  6224. }],
  6225. 65: [function(e, t, i) {
  6226. (function(i) {
  6227. "use strict";
  6228. function n() {
  6229. Ue = [],
  6230. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6231. Ue.push(".hideTarget", ".pinTop.right")
  6232. }
  6233. function r() {
  6234. for (var e in je)
  6235. if (je.hasOwnProperty(e)) {
  6236. var t = je[e];
  6237. if (!t.visible)
  6238. for (var i = 0; i < t.elements.length; i++)
  6239. $(t.elements[i]).hide()
  6240. }
  6241. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6242. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6243. n()
  6244. }
  6245. function o(e, t) {
  6246. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6247. $("#gui-zoomin").toggle(i),
  6248. $("#gui-zoomout").toggle(i)
  6249. }
  6250. function a() {
  6251. c(),
  6252. $(".pinBottom").toggleClass("open"),
  6253. $("#drawer").toggleClass("open"),
  6254. $(".footer").toggleClass("open"),
  6255. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6256. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6257. ie.resetDrawer()),
  6258. setTimeout(function() {
  6259. $("#pullTab").toggleClass("opened");
  6260. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6261. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6262. }
  6263. function s(e) {
  6264. var t;
  6265. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6266. t = e.position().top + e.outerHeight(),
  6267. e.attr("style", "display: none"));
  6268. var i = $("#player").outerHeight()
  6269. , n = i - 130;
  6270. return n < t + 25
  6271. }
  6272. function l(e) {
  6273. "touchstart" === e.type && e.preventDefault(),
  6274. e.stopPropagation()
  6275. }
  6276. function c() {
  6277. W && (W.reload(),
  6278. W.init())
  6279. }
  6280. function h(e) {
  6281. ne.show(e),
  6282. r()
  6283. }
  6284. function u(e) {
  6285. ne.progress(e)
  6286. }
  6287. function d(e, t, i) {
  6288. var n = t.player;
  6289. $("#gui-thumb").fadeOut(2500),
  6290. ne.hide(function() {
  6291. Ge = !1
  6292. }),
  6293. me.init(e, i),
  6294. de.finishSetup(Object.keys(e.tags).length),
  6295. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6296. var s = function() {
  6297. i.dismissExaminedTag(),
  6298. i.disableHovering()
  6299. };
  6300. Ae.on(ye.OPENED, s),
  6301. Ce.on(Me.OPENED, s),
  6302. he.on(ue.OPENED, s),
  6303. fe.on(ge.OPENED, s);
  6304. var l = i.enableHovering.bind(i);
  6305. if (Ae.on(ye.CLOSED, l),
  6306. Ce.on(Me.CLOSED, l),
  6307. he.on(ue.CLOSED, l),
  6308. fe.on(ge.CLOSED, l),
  6309. Q.labels.enabled && Object.keys(e.labels).length,
  6310. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6311. C(e.currentFloor, n.mode)),
  6312. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6313. r(),
  6314. o(t, t.player),
  6315. $("#gui").fadeIn(1500),
  6316. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6317. a(),
  6318. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6319. }, 2e3),
  6320. !K.isMobile())
  6321. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6322. $(c[h]).addClass("hasHover");
  6323. O(e),
  6324. de.setupToggling();
  6325. //xzw:
  6326. window.editHotPanel && editHotPanel();
  6327. //czj
  6328. navBorderRadius(e);
  6329. //czj 编辑界面
  6330. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6331. window.EditTools && new EditTools(n.sceneRenderer);
  6332. }
  6333. function navBorderRadius(e){
  6334. var pullTab = $("#pullTab"),
  6335. mobileRadius = {
  6336. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6337. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6338. },
  6339. topRadius = {
  6340. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6341. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6342. };
  6343. function BorderRadius(bottom,top){
  6344. $("#gui-modes-map > div:visible:last").css(bottom);
  6345. if(pullTab.is(':visible')){
  6346. $(".viewContainer > div:visible:first").css(top);
  6347. }else{
  6348. $("#gui-modes-map > div:visible:first").css(top);
  6349. }
  6350. }
  6351. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6352. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6353. }else{
  6354. BorderRadius(topRadius.bottom,topRadius.top);
  6355. }
  6356. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6357. if(window.DATA.model.special || window.DATA.special){
  6358. window.specialScene && specialScene.special().afterImplement();
  6359. }
  6360. }
  6361. function p(e) {
  6362. e || (e = 0),
  6363. We = !1,
  6364. window.setTimeout(function() {
  6365. We || (ze = !0,
  6366. $("#gui-spinner").stop(!0, !0).show())
  6367. }
  6368. .bind(this), e)
  6369. }
  6370. function f() {
  6371. $("#gui-spinner").stop(!0, !0),
  6372. $("#gui-spinner").fadeOut(1e3),
  6373. We = !0,
  6374. ze = !1
  6375. }
  6376. function g(e, t) {
  6377. var i = e.mode
  6378. , n = t || e.currentPano;
  6379. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6380. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6381. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6382. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6383. Q.show360Views.enabled && !n.isAligned() ? (
  6384. $(".gui-floor").addClass("hidden"),
  6385. $("#gui-modes-outside").addClass("desktop-only")) : (
  6386. $(".gui-floor").removeClass("hidden"),
  6387. $("#gui-modes-outside").removeClass("desktop-only")),
  6388. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6389. Be = i,
  6390. $("#gui-modes-outside").addClass("hidden"),
  6391. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6392. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6393. }
  6394. function m(e, t) {
  6395. var i = t.player;
  6396. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6397. l(e),
  6398. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6399. J.track("USER", {
  6400. event_type: "showcase_gui",
  6401. gui_action: "click_inside_mode_button"
  6402. }),
  6403. t.changeMode(_e.PANORAMA);
  6404. }),
  6405. $("#gui-modes-outside").find("a").on("click", function(e) {
  6406. l(e),
  6407. J.track("showcase_gui", {
  6408. gui_action: "click_outside_mode_button"
  6409. }),
  6410. t.changeMode(Be)
  6411. }),
  6412. $("#gui-modes-floorplan").on("click", function(e) {
  6413. l(e),
  6414. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6415. gui_action: "click_floorplan_mode_button"
  6416. }),
  6417. t.changeMode(_e.FLOORPLAN));
  6418. }),
  6419. $("#gui-modes-dollhouse").on("click", function(e) {
  6420. l(e),
  6421. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6422. gui_action: "click_dollhouse_mode_button"
  6423. }),
  6424. t.changeMode(_e.DOLLHOUSE));
  6425. })
  6426. }
  6427. function v(e, t) {
  6428. function i() {
  6429. document.getElementById("vr").classList.remove("hidden"),
  6430. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6431. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6432. $(".improper-embed").toggleClass("hidden", !1),
  6433. r())
  6434. }, function(e) {
  6435. r()
  6436. }) : r()
  6437. }
  6438. function n(i) {
  6439. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6440. Ie.init(e.data, t, i, q),
  6441. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6442. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6443. }
  6444. function r() {
  6445. De.info("WebVR support not found, VR button activates native app VR modal"),
  6446. Ae.init(e.data, q),
  6447. Ae.on(ye.OPENED, function() {
  6448. var e = document.getElementById("vr-modal");
  6449. return function() {
  6450. Ze("vr"),
  6451. le.open(e)
  6452. }
  6453. }()),
  6454. Ae.on(ye.CLOSED, le.reset)
  6455. }
  6456. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6457. /*********************** 方奕卓 VR功能事件监听 ********************/
  6458. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6459. switch (Q.vr.option) {
  6460. case Pe.CONTEXTUAL:
  6461. i();
  6462. break;
  6463. case Pe.ANDROID:
  6464. K.detectAndroid() && i();
  6465. break;
  6466. case Pe.NONE:
  6467. }
  6468. }
  6469. }
  6470. function A(e, t) {
  6471. $("#play").on("mousedown touchstart", function(e) {
  6472. l(e);
  6473. Ze("tour");
  6474. ve.play();
  6475. J.trackAlways("showcase_gui", {
  6476. gui_action: "play_highlights"
  6477. })
  6478. }),
  6479. window.startAndPlay = function(e) {
  6480. // l(e);
  6481. Ze("tour");
  6482. ve.play();
  6483. J.trackAlways("showcase_gui", {
  6484. gui_action: "play_highlights"
  6485. })
  6486. };
  6487. $("#pause").on("mousedown touchstart", function(e) {
  6488. l(e),
  6489. ve.pause(),
  6490. J.trackAlways("showcase_gui", {
  6491. gui_action: "pause_highlights"
  6492. })
  6493. }),
  6494. $("#gui-zoomin").find("a").on("click", function(e) {
  6495. l(e),
  6496. t.player.zoomInIncrementally()
  6497. }),
  6498. $("#gui-zoomout").find("a").on("click", function(e) {
  6499. l(e),
  6500. t.player.zoomOutIncrementally()
  6501. })
  6502. }
  6503. function y(e, t) {
  6504. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6505. if(getQueryVariable('m') === '372') continue;
  6506. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6507. $(".gui-floor").find(".container").prepend(r)
  6508. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6509. }
  6510. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6511. i.on("click", function(e) {
  6512. l(e),
  6513. Ze("floor"),
  6514. i.toggleClass("open")
  6515. }),
  6516. $(".floorChoice").on("click", function(e) {
  6517. l(e);
  6518. var n = $(this).data("index");
  6519. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6520. t.player.gotoFloor(n),
  6521. J.track("showcase_gui", {
  6522. gui_action: "click_floor_select_button",
  6523. interaction_source: "gui"
  6524. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6525. Ze("move"),
  6526. t.allFloors(),
  6527. J.track("showcase_gui", {
  6528. gui_action: "click_toggle_all_floors_button",
  6529. interaction_source: "gui"
  6530. })),
  6531. i.removeClass("open")
  6532. })
  6533. }
  6534. function C(e, t) {
  6535. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6536. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6537. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6538. $(".floorChoice").removeClass("active"),
  6539. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6540. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6541. $(".floorChoice").removeClass("active"),
  6542. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6543. if(window.number == '1149_2'){
  6544. if(e.floorIndex===0){
  6545. $('.cad') && $('.cad').addClass('hidemap')
  6546. $('.cad1') && $('.cad1').removeClass('hidemap')
  6547. }
  6548. if(e.floorIndex===1){
  6549. $('.cad1') && $('.cad1').addClass('hidemap')
  6550. $('.cad') && $('.cad').removeClass('hidemap')
  6551. }
  6552. }
  6553. }
  6554. function I(e) {
  6555. return e.describe().inTransition
  6556. }
  6557. function b(e, t, i) {
  6558. Fe = e.heroLocations.length;
  6559. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6560. , r = 100 / Fe + "%"
  6561. , o = $("#thumb-container")
  6562. , a = $("#progressBar");
  6563. $("#status").find(".totalSteps").text(Fe);
  6564. for (var s = 0; s < Fe; s++) {
  6565. var c = e.heroLocations[s]
  6566. , h = $(n);
  6567. var thumbUrl
  6568. if(c.heroLocations){//有子项,选第一张截图
  6569. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6570. }else{
  6571. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6572. }
  6573. h.attr("data-index", s)
  6574. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6575. if (c.name) {
  6576. var u = $('<div class="overlay"></div>').text(c.name);
  6577. h.prepend(u)
  6578. }
  6579. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6580. var d = e.panos.get(c.panoId)
  6581. , p = d && !d.isAligned()
  6582. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6583. h.prepend(f)
  6584. }
  6585. o.append(h),
  6586. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6587. }
  6588. j = 144 * Fe,
  6589. Y = 111 * Fe,
  6590. $(".thumbImg").on("mouseover", function() {
  6591. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6592. }),
  6593. $(".thumbImg").on("mouseout", function() {
  6594. t.clearPath()
  6595. }),
  6596. $(".thumbImg").on("click", function(e) {
  6597. l(e);
  6598. var i = $(this);
  6599. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6600. J.trackAlways("showcase_gui", {
  6601. gui_action: "click_highlight"
  6602. }),
  6603. t.goToHighlight([i.data("index"),0])//改
  6604. }),
  6605. $(".previous").find("a").on("click", function(e) {
  6606. l(e),
  6607. J.trackAlways("showcase_gui", {
  6608. gui_action: "prev_highlight"
  6609. }),
  6610. t.prevHighlight()
  6611. }),
  6612. $(".next").find("a").on("click", function(e) {
  6613. l(e),
  6614. J.trackAlways("showcase_gui", {
  6615. gui_action: "next_highlight"
  6616. }),
  6617. t.nextHighlight()
  6618. }),
  6619. $("#drawer").on("mouseleave", function(e) {
  6620. l(e);
  6621. var t;
  6622. try {
  6623. t = new MouseEvent("mouseup",{
  6624. clientX: e.clientX,
  6625. clientY: e.clientY,
  6626. screenX: e.screenX,
  6627. screenY: e.screenY
  6628. })
  6629. } catch (i) {
  6630. t = document.createEvent("MouseEvents"),
  6631. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6632. }
  6633. document.dispatchEvent(t)
  6634. }),
  6635. W = new Sly($("#scrollFrame"),{
  6636. horizontal: !0,
  6637. itemNav: "centered",
  6638. smart: !0,
  6639. scrollTrap: !0,
  6640. scrollBy: 1,
  6641. mouseDragging: !0,
  6642. touchDragging: !0,
  6643. speed: 300,
  6644. dragHandle: !0,
  6645. dynamicHandle: !0,
  6646. clickBar: !0,
  6647. scrollBar: $("#scroller"),
  6648. activateOn: null
  6649. }).init(),
  6650. W.on("active", function(e, t) {
  6651. Ve = t,
  6652. Ze("tour"),
  6653. $(".step").removeClass("active"),
  6654. $("#status").find(".curIdx").text(t + 1);
  6655. for (var i = 0; i <= t; i++)
  6656. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6657. }),
  6658. w()
  6659. }
  6660. function w() {
  6661. var e = $("#player").width() - 20
  6662. , t = $("#scroller")
  6663. , i = $("#drawer")
  6664. , n = $(".pinBottom");
  6665. if ($("#player").width() < 488 || $("#player").height() < 488)
  6666. t.addClass("hidden"),
  6667. i.addClass("noScroll"),
  6668. n.addClass("noScroll");
  6669. else {
  6670. var r = j > e
  6671. , o = !i.hasClass("noScroll")
  6672. , a = r !== o;
  6673. a && (t.toggleClass("hidden"),
  6674. i.toggleClass("noScroll"),
  6675. n.toggleClass("noScroll"))
  6676. }
  6677. }
  6678. function _(e) {
  6679. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6680. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6681. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6682. }
  6683. function T(e) {
  6684. function t(t, i) {
  6685. return !!e.player_options[t] && e[i || t]
  6686. }
  6687. $(".model-title").text(e.name);
  6688. var i = Q.pageTitle;
  6689. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6690. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6691. document.title = i ,
  6692. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6693. delay: {
  6694. show: 50,
  6695. hide: 0
  6696. },
  6697. trigger: "hover",
  6698. html: !1,
  6699. viewport: {
  6700. selector: "body",
  6701. padding: 10
  6702. }
  6703. }),
  6704. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6705. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6706. de.populate({
  6707. name: t("model_name", "name"),
  6708. coBrand: t("presented_by"),
  6709. description: t("model_summary", "summary") || "暂无内容",
  6710. contactName: t("contact_name"),
  6711. address: t("address"),
  6712. phone: t("contact_phone"),
  6713. formattedPhone: e.formatted_contact_phone,
  6714. email: t("contact_email"),
  6715. url: t("external_url"),
  6716. socialSharing: e.enable_social_sharing && e.is_public
  6717. })
  6718. }
  6719. function x(e, t, i, n, r, o) {
  6720. function a() {
  6721. o.setLoadingStartTime(),
  6722. H(),
  6723. r ? (re.showMessage(t, i, je.coBrand.visible),
  6724. l()) : h(l)
  6725. }
  6726. var s = $.Deferred()
  6727. , l = s.resolve.bind(s);
  6728. return Ge = !0,
  6729. O(e),
  6730. e.data.player_options && _(e.data.player_options),
  6731. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6732. Re.localizeGUI(),
  6733. T(e.data),
  6734. r || $(".quick").addClass("hidden"),
  6735. //e.data.image && !r && E(e.data.image),
  6736. n ? (J.impression(),
  6737. a()) : (o.setWaitingStartTime(),
  6738. oe.show(r, a)),
  6739. s
  6740. }
  6741. function S(e, t, i, n, r, a, s) {
  6742. q = s,
  6743. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6744. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6745. ae.init(),
  6746. re.init(e, a),
  6747. Oe.init(e, t, n),
  6748. $(".icon").on("mouseover", function() {
  6749. t.player && t.player.reticule.hide()
  6750. }),
  6751. m(e, t),
  6752. A(e, t),
  6753. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6754. Ce.on(Me.OPENED, function() {
  6755. var e = document.getElementById("share-modal");
  6756. return function() {
  6757. Ze("share"),
  6758. le.open(e)
  6759. }
  6760. }()),
  6761. Ce.on(Me.CLOSED, le.reset)),
  6762. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6763. je.tourControls.visible = !1),
  6764. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6765. z(),
  6766. g(i),
  6767. v(e, r),
  6768. e.on("floor.changed", C),
  6769. e.on("waiting", R.bind(this, e)),
  6770. e.on("waiting-done", P.bind(this, e)),
  6771. i.on(xe.ModeChanged, function(e, n) {
  6772. g(i),
  6773. o(t, i),
  6774. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6775. he.updateMode(n)
  6776. }),
  6777. n.on(Se.Move, Ze.bind(this, "move")),
  6778. i.on(xe.Ready, function() {
  6779. ie.init(n, i, i.tagManager, t),
  6780. i.on(xe.ModeChanged, function(e, t) {
  6781. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6782. })
  6783. }),
  6784. i.on(xe.PanoChosen, function(e, t) {
  6785. g(i, t),
  6786. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6787. }),
  6788. le.on(ce.CLOSE, function(e) {
  6789. switch (e) {
  6790. case "vr-modal":
  6791. Ae.dismiss();
  6792. break;
  6793. case "share-modal":
  6794. Ce.hide();
  6795. break;
  6796. case "terms-modal":
  6797. fe.hide()
  6798. }
  6799. });
  6800. var l = $("#play").eq(0)
  6801. , c = $("#pause").eq(0)
  6802. , h = $(".pinBottom").toArray()
  6803. , u = $("#drawer").eq(0)
  6804. , d = $("#playHead").eq(0)
  6805. , p = $("#progressBar").eq(0)
  6806. , f = $("#thumb-container").eq(0)
  6807. , y = f.children()
  6808. , I = p.children();
  6809. t.on("update.controls", function() {
  6810. var n = t.describe();
  6811. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6812. c.show()),
  6813. n.tourInProgress && (h.forEach(function(e) {
  6814. e.classList.add("playing")
  6815. }),
  6816. u.addClass("playing"),
  6817. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6818. c.hide()),
  6819. n.tourInProgress || (ve.stopTour(),
  6820. h.forEach(function(e) {
  6821. e.classList.remove("playing")
  6822. }),
  6823. u.removeClass("playing"),
  6824. d.removeClass("playing")));
  6825. var r, a, s;
  6826. if (null !== n.currentItem) {
  6827. var p, f;
  6828. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6829. n.onTheBus ? (p = "active",
  6830. f = "recent") : (f = "active",
  6831. p = "recent");
  6832. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6833. for (r = 0; r < e.heroLocations.length; r += 1)
  6834. s = y.eq(r),
  6835. a = I.eq(r),
  6836. s.removeClass(f),
  6837. a.removeClass(f),
  6838. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6839. a.addClass(p),
  6840. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6841. a.addClass(p)) : (s.removeClass(p),
  6842. a.removeClass(p))
  6843. } else
  6844. for (r = 0; r < e.heroLocations.length; r += 1)
  6845. s = y.eq(r),
  6846. a = I.eq(r),
  6847. s.removeClass("active recent"),
  6848. a.removeClass("active recent");
  6849. o(t, i)
  6850. }),
  6851. document.addEventListener("keydown", function(n) {
  6852. switch (J.updateInteraction(Se.InteractionKey),
  6853. n.which) {
  6854. case we.ZERO:
  6855. Q.debug && e.toggleAlpha();
  6856. break;
  6857. case we.NINE:
  6858. Q.debug && se.toggle();
  6859. break;
  6860. case we.ONE:
  6861. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6862. break;
  6863. case we.TWO:
  6864. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6865. break;
  6866. case we.THREE:
  6867. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6868. break;
  6869. case we.FOUR:
  6870. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6871. break;
  6872. case we.SPACE:
  6873. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6874. break;
  6875. case we.RETURN:
  6876. Q.debug && e.toggleExplodeUp();
  6877. break;
  6878. case we.P:
  6879. k();
  6880. break;
  6881. case we.U:
  6882. B();
  6883. break;
  6884. case we.X:
  6885. Q.debug && e.toggleExplode();
  6886. break;
  6887. case we.PLUSEQUALS:
  6888. t.player.activatePersistentZooming(!0),
  6889. ie.hideUi();
  6890. break;
  6891. case we.DASHUNDERSCORE:
  6892. t.player.activatePersistentZooming(!1),
  6893. ie.hideUi();
  6894. break;
  6895. case we.SEVEN:
  6896. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6897. break;
  6898. case we.EIGHT:
  6899. t.player.decreaseZoomSpeed();
  6900. break;
  6901. case we.NINE:
  6902. t.player.increaseZoomSpeed()
  6903. }
  6904. return i && i.reticule.hide(),
  6905. !0
  6906. }
  6907. .bind(this)),
  6908. document.addEventListener("keyup", function(e) {
  6909. switch (e.which) {
  6910. case we.PLUSEQUALS:
  6911. t.player.deactivatePersistentZooming();
  6912. break;
  6913. case we.DASHUNDERSCORE:
  6914. t.player.deactivatePersistentZooming()
  6915. }
  6916. }
  6917. .bind(this)),
  6918. F(e),
  6919. L(e, t.player),
  6920. M(i),
  6921. te.setAutoPlay(e.heroCount()),
  6922. he.init(i, a.mode),
  6923. he.on(ue.OPENED, Ze.bind(this, "help")),
  6924. fe.init(),
  6925. fe.on(ge.OPENED, function() {
  6926. var e = document.getElementById("terms-modal");
  6927. return function() {
  6928. Ze("terms"),
  6929. le.open(e)
  6930. }
  6931. }()),
  6932. fe.on(ge.CLOSED, le.reset),
  6933. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6934. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6935. Q.profiling.enabled && se.show(),
  6936. ve.init(t)
  6937. }
  6938. function M(e) {
  6939. var t = function(e, t) {
  6940. $(e).find("a").each(function(e, i) {
  6941. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6942. i.style.pointerEvents = t ? "auto" : "none"
  6943. })
  6944. }
  6945. , i = function() {
  6946. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6947. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6948. };
  6949. e.on(Ne.ZoomMax, function() {
  6950. t("#gui-zoomin", !1),
  6951. t("#gui-zoomout", !0)
  6952. }),
  6953. e.on(Ne.ZoomMin, function() {
  6954. t("#gui-zoomin", !0),
  6955. t("#gui-zoomout", !1)
  6956. }),
  6957. e.on(Ne.ZoomIn, function() {
  6958. t("#gui-zoomout", !0)
  6959. }),
  6960. e.on(Ne.ZoomOut, function() {
  6961. t("#gui-zoomin", !0)
  6962. }),
  6963. i()
  6964. }
  6965. function R(e) {
  6966. O(e)
  6967. }
  6968. function P(e) {
  6969. O(e)
  6970. }
  6971. function O(e) {
  6972. var t = e.waitQueue.length;
  6973. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6974. }
  6975. function L(e, t) {
  6976. He = {
  6977. gui: null,
  6978. visible: !1,
  6979. model: e,
  6980. player: t
  6981. }
  6982. }
  6983. function D(e, t) {
  6984. function i() {
  6985. var i = t.toJSON();
  6986. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6987. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6988. }
  6989. var n = {}
  6990. , r = new Le.GUI({
  6991. autoPlace: !0,
  6992. width: "60%"
  6993. });
  6994. i(),
  6995. t.on(xe.ViewChanged, i),
  6996. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6997. r.domElement.id = "datLinks";
  6998. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6999. return o.forEach(function(e) {
  7000. if (!K.detectSafari()) {
  7001. var t = document.createElement("button");
  7002. t.classList.add("btn-deep-link"),
  7003. t.innerText = Re.MENU_COPY,
  7004. e.nextSibling.appendChild(t);
  7005. var i = function() {
  7006. alert(Re.LINK_ALERT_COPY),
  7007. t.hide()
  7008. };
  7009. t.addEventListener("click", function(e) {
  7010. try {
  7011. var t = e.target.parentNode.childNodes[0];
  7012. t.select();
  7013. var n = document.execCommand("copy");
  7014. t.blur(),
  7015. n || i()
  7016. } catch (e) {
  7017. i()
  7018. }
  7019. })
  7020. }
  7021. }),
  7022. $(r.__closeButton).hide(),
  7023. r
  7024. }
  7025. function N(e) {
  7026. He.gui || (He.gui = D(He.model, He.player)),
  7027. He.visible = e,
  7028. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7029. }
  7030. function B() {
  7031. N(!He.visible)
  7032. }
  7033. function F(e) {
  7034. ke = {
  7035. gui: null,
  7036. visible: !1,
  7037. model: e
  7038. }
  7039. }
  7040. function V(e) {
  7041. var t = new Le.GUI;
  7042. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7043. e.setSweepVisibility(Q.showSweeps)
  7044. }),
  7045. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7046. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7047. Q.transition.flySpeed = 0,
  7048. t.__controllers.forEach(function(e) {
  7049. e.updateDisplay()
  7050. })
  7051. }),
  7052. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7053. $(t.__closeButton).hide(),
  7054. t
  7055. }
  7056. function U(e) {
  7057. ke.gui || (ke.gui = V(ke.model)),
  7058. ke.visible = e,
  7059. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7060. }
  7061. function k() {
  7062. U(!ke.visible)
  7063. }
  7064. function H() {
  7065. function e(e) {
  7066. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7067. }
  7068. $("body").css("touch-action", "none"),
  7069. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7070. // e.preventDefault()
  7071. });
  7072. var t = document.getElementById("terms-text")
  7073. , i = document.getElementById("more-help-wrapper")
  7074. , n = (document.getElementById("navigation-help-wrapper"),
  7075. document.getElementById("help-dialog"),
  7076. document.getElementById("tag-billboards"));
  7077. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7078. document.body.addEventListener("DOMMouseScroll", e)),
  7079. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7080. e.stopPropagation()
  7081. })
  7082. }
  7083. function G(e, t) {
  7084. for (var i = []; e; )
  7085. i.push(e),
  7086. e = e.parentNode;
  7087. for (; t && i.indexOf(t) === -1; )
  7088. t = t.parentNode;
  7089. return t
  7090. }
  7091. function z() {
  7092. var e, t = function(t) {
  7093. e = 0 === t.button || 1 === t.which ? t.target : null
  7094. }, i = function(t) {
  7095. e !== t.target && (e = G(e, t.target));
  7096. var i = document.getElementById("gui-parent");
  7097. if (G(i, e) !== i && (e = null),
  7098. e) {
  7099. var n;
  7100. try {
  7101. n = new MouseEvent("click",t)
  7102. } catch (e) {
  7103. n = document.createEvent("MouseEvents"),
  7104. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7105. }
  7106. n.syntheticClick = !0,
  7107. e.dispatchEvent(n),
  7108. e = null
  7109. }
  7110. };
  7111. document.body.addEventListener("mousedown", t, !0),
  7112. document.body.addEventListener("mouseup", i, !0),
  7113. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7114. e.syntheticClick || (e.stopPropagation(),
  7115. "A" === e.target.nodeName && e.preventDefault())
  7116. }, !0)
  7117. }
  7118. var W, j, Y, X, Z, q, K = (e("three"),
  7119. e("../util/ajax"),
  7120. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7121. e("../util/camera"),
  7122. e("../util/logger")), te = (e("../objects/Snapshot"),
  7123. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7124. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7125. e("../enum/PathDisplayMode"),
  7126. e("../enum/DirectorEvents"),
  7127. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7128. e("../enum/WarpStyle"),
  7129. e("../enum/AlignmentType"),
  7130. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7131. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7132. coBrand: {
  7133. visible: !0,
  7134. elements: [".co-brand", "#loaderCoBrand"]
  7135. },
  7136. help: {
  7137. visible: !0,
  7138. elements: [".nav-help", "#nav-help"]
  7139. },
  7140. tourControls: {
  7141. visible: !0,
  7142. elements: [".next", ".previous", "#play"]
  7143. },
  7144. highlight: {
  7145. visible: !0,
  7146. elements: ["#drawer", "#pullTab"]
  7147. },
  7148. share: {
  7149. visible: !0,
  7150. elements: [".socialButton", "#share"]
  7151. },
  7152. fullScreen: {
  7153. visible: !0,
  7154. elements: ["#gui-fullscreen"]
  7155. },
  7156. floors: {
  7157. visible: !0,
  7158. elements: [".gui-floor"]
  7159. }
  7160. }, Ye = function() {
  7161. var e = document.getElementById("drawer");
  7162. return function() {
  7163. $("#player").height() < 400 && e.classList.contains("open") && a()
  7164. }
  7165. }(), Xe = function() {
  7166. var e = document.getElementById("meta-info");
  7167. return function() {
  7168. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7169. }
  7170. }(), Ze = function(e) {
  7171. function t() {
  7172. u.classList.contains("expand") && de.toggleMeta(!0)
  7173. }
  7174. function i() {
  7175. fe.hide()
  7176. }
  7177. function n() {
  7178. he.close()
  7179. }
  7180. function r() {
  7181. Ae.dismiss()
  7182. }
  7183. function o() {
  7184. p.hasClass("open") && a(!0)
  7185. }
  7186. function l() {
  7187. Ce.hide()
  7188. }
  7189. function c() {
  7190. f.hasClass("open") && f.removeClass("open")
  7191. }
  7192. function h() {
  7193. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7194. }
  7195. var u = document.getElementById("meta-info")
  7196. , d = document.getElementById("interaction-modal")
  7197. , p = $("#drawer").eq(0)
  7198. , f = $(".gui-floor").eq(0)
  7199. , g = $(".vr-popup").eq(0);
  7200. return function(e) {
  7201. switch (e) {
  7202. case "info":
  7203. i(),
  7204. n(),
  7205. Ye(),
  7206. l(),
  7207. c(),
  7208. r(),
  7209. h();
  7210. break;
  7211. case "terms":
  7212. t(),
  7213. n(),
  7214. o(),
  7215. l(),
  7216. c(),
  7217. r(),
  7218. h();
  7219. break;
  7220. case "help":
  7221. t(),
  7222. i(),
  7223. l(),
  7224. c(),
  7225. r(),
  7226. h();
  7227. break;
  7228. case "vr":
  7229. t(),
  7230. i(),
  7231. l(),
  7232. c(),
  7233. n(),
  7234. h(),
  7235. s(g) && o();
  7236. break;
  7237. case "highlights":
  7238. Xe(),
  7239. i(),
  7240. l(),
  7241. c();
  7242. break;
  7243. case "share":
  7244. t(),
  7245. i(),
  7246. n(),
  7247. c(),
  7248. r(),
  7249. h();
  7250. break;
  7251. case "floor":
  7252. i(),
  7253. l(),
  7254. r();
  7255. break;
  7256. case "view":
  7257. c(),
  7258. l(),
  7259. i(),
  7260. r();
  7261. break;
  7262. case "tour":
  7263. i(),
  7264. l(),
  7265. c(),
  7266. r();
  7267. break;
  7268. case "move":
  7269. i(),
  7270. l(),
  7271. c(),
  7272. r();
  7273. break;
  7274. case "resize":
  7275. t(),
  7276. Ye(),
  7277. c();
  7278. break;
  7279. case "tag":
  7280. i(),
  7281. n(),
  7282. l(),
  7283. c(),
  7284. r()
  7285. }
  7286. }
  7287. }();
  7288. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7289. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7290. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7291. setTimeout(function() {
  7292. $(".icon:visible").hide().show(0)
  7293. }, 100)
  7294. }),
  7295. $("#gui-fullscreen").on("click", function(e) {
  7296. l(e),
  7297. K.requestFullscreen($("body")[0]),
  7298. J.track("showcase_gui", {
  7299. gui_action: "click_enter_fullscreen",
  7300. interaction_source: "gui"
  7301. })
  7302. //czj
  7303. //W.reload()
  7304. }),
  7305. $("#gui-fullscreen-exit").on("click", function(e) {
  7306. l(e),
  7307. K.exitFullscreen(),
  7308. J.track("showcase_gui", {
  7309. gui_action: "click_exit_fullscreen",
  7310. interaction_source: "gui"
  7311. })
  7312. })
  7313. $(window).on("resize", function(e) {
  7314. var t = e.target.innerHeight
  7315. , i = e.target.innerWidth;
  7316. t === X && i === Z || (je.highlight.visible && w(),
  7317. Ze("resize"),
  7318. $(".pinTop.right").removeClass("hideUnderMeta"),
  7319. c(),
  7320. X = t,
  7321. Z = i)
  7322. }).resize(),
  7323. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7324. $("#pullTab").on("click", function(e) {
  7325. l(e),
  7326. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7327. gui_action: "hide_highlight_reel"
  7328. }),
  7329. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7330. gui_action: "show_highlight_reel"
  7331. }),
  7332. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7333. a()
  7334. });
  7335. /***********************方奕卓 热点列表事件监听 ************************/
  7336. if(window.DATA.showHotListSta) {
  7337. $('#hotList').css('display', '');
  7338. $('#hotList').on('click',function(e){
  7339. l(e);
  7340. var hotList = $('#hotListWrap')[0];
  7341. var isActive = hotList.classList.contains('hotListActive');
  7342. if(isActive){
  7343. hotList.classList.remove('hotListActive');
  7344. this.classList.remove('active')
  7345. }else{
  7346. hotList.classList.add('hotListActive');
  7347. this.classList.add('active')
  7348. }
  7349. }),
  7350. $('#hotListContent ul').on('mouseover', function(e){
  7351. l(e);
  7352. var target = e.target;
  7353. var hotList = document.getElementById('hotListWrap');
  7354. if(target.tagName === 'SPAN'){
  7355. var targetParent = target.parentElement.parentElement;
  7356. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7357. hotList.style.width = target.offsetWidth + 116 + 'px';
  7358. }else{
  7359. hotList.style.width = '';
  7360. }
  7361. }else if(target.tagName === 'LI'){
  7362. var targetParent = target.parentElement;
  7363. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7364. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7365. }else{
  7366. hotList.style.width = ''
  7367. }
  7368. }else {
  7369. hotList.style.width = '';
  7370. }
  7371. });
  7372. $('#hotListContent ul').on('click', function(e){
  7373. l(e);
  7374. this.preElem && this.preElem.classList.remove('active');
  7375. if(e.target.tagName === 'SPAN'){
  7376. e.target.parentElement.classList.add('active');
  7377. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7378. this.preElem = e.target.parentElement;
  7379. }else{
  7380. e.target.classList.add('active');
  7381. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7382. this.preElem = e.target;
  7383. }
  7384. })
  7385. $('#hotListClose').on('click', function(e){
  7386. l(e);
  7387. var hotList = $('#hotListWrap')[0];
  7388. hotList.classList.remove('hotListActive');
  7389. $('#hotListContent ul .active').removeClass('active');
  7390. $('#hotList')[0].classList.remove('active')
  7391. })
  7392. }
  7393. /*****************************************************************/
  7394. $("#more-menu-button").on("click", function(e) {
  7395. l(e);
  7396. var t = $("#more-menu");
  7397. t.toggleClass("open")
  7398. }),
  7399. t.exports.init = S,
  7400. t.exports.startLoading = x,
  7401. t.exports.endLoading = d,
  7402. t.exports.onProgress = u
  7403. }
  7404. ).call(this, "/js/gui/gui.js")
  7405. }
  7406. , {
  7407. "../analytics": 4,
  7408. "../controls/serializer": 14,
  7409. "../enum/AlignmentType": 17,
  7410. "../enum/BlackoutStyle": 18,
  7411. "../enum/ControlEvents": 21,
  7412. "../enum/DirectorEvents": 23,
  7413. "../enum/Keys": 30,
  7414. "../enum/PathDiscardMode": 38,
  7415. "../enum/PathDisplayMode": 39,
  7416. "../enum/PlayerEvents": 40,
  7417. "../enum/VROption": 47,
  7418. "../enum/Vectors": 50,
  7419. "../enum/Viewmode": 51,
  7420. "../enum/WarpStyle": 52,
  7421. "../enum/ZoomEvents": 53,
  7422. "../lib/dat.gui": 93,
  7423. "../localization/localize": 108,
  7424. "../tag/Media/MediaEvent": 131,
  7425. "../objects/Snapshot": 153,
  7426. "../settings": 166,
  7427. "../util/ajax": 181,
  7428. "../util/browser": 182,
  7429. "../util/camera": 183,
  7430. "../util/logger": 189,
  7431. "../util/showcase": 193,
  7432. "../util/transitions": 195,
  7433. "./closer/ModalCloserEvent": 61,
  7434. "./closer/modalCloser": 62,
  7435. "./help/HelpEvent": 66,
  7436. "./help/help": 67,
  7437. "./helpManager": 68,
  7438. "./immersiveMode": 69,
  7439. "./konami": 70,
  7440. "./landingScreen": 71,
  7441. "./loadingScreen": 72,
  7442. "./memoryUsage": 73,
  7443. "./playButton": 74,
  7444. "./populateModal": 75,
  7445. "./sharing/ShareEvents": 76,
  7446. "./sharing/modal": 77,
  7447. "./terms/TermsEvent": 78,
  7448. "./terms/terms": 79,
  7449. "./title/TitleEvents": 80,
  7450. "./title/tagToggle": 81,
  7451. "./title/titleBar": 82,
  7452. "./tourInteraction": 84,
  7453. "./vr/vrEvent": 85,
  7454. "./vr/vrModal": 87,
  7455. "./webvr/WebVrEvent": 88,
  7456. "./webvr/webVRgui": 89,
  7457. three: 217
  7458. }],
  7459. 66: [function(e, t, i) {
  7460. "use strict";
  7461. t.exports = Object.freeze({
  7462. OPENED: "help.opened",
  7463. CLOSED: "help.closed"
  7464. })
  7465. }
  7466. , {}],
  7467. 67: [function(e, t, i) {
  7468. "use strict";
  7469. function n() {
  7470. g.on("click", function(e) {
  7471. if (S && S !== l.TRANSITIONING) {
  7472. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7473. t && !M ? R.close() : r()
  7474. }
  7475. }),
  7476. w.on("click", function(e) {
  7477. R.close()
  7478. }),
  7479. E.on("click", function(e) {
  7480. S && S !== l.TRANSITIONING && (s(),
  7481. o())
  7482. }),
  7483. b.on("click", function(e) {
  7484. s(),
  7485. a()
  7486. })
  7487. }
  7488. function r() {
  7489. S && S !== l.TRANSITIONING && (M = !0,
  7490. setTimeout(function() {
  7491. M = !1
  7492. }, d.help.modalStayDuration),
  7493. R.emit(h.OPENED),
  7494. m.addClass("open " + S),
  7495. g.addClass("open"),
  7496. s(),
  7497. o(),
  7498. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7499. y.classList.add("fadeIn"))
  7500. }
  7501. function o() {
  7502. E.addClass("underline-tab"),
  7503. u.fill(_, c.NAVIGATION, S),
  7504. m.addClass(S)
  7505. }
  7506. function a() {
  7507. b.addClass("underline-tab"),
  7508. u.fill(T, c.MORE_HELP),
  7509. m.addClass("more-help")
  7510. }
  7511. function s(e, t) {
  7512. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7513. I.forEach(function(e) {
  7514. e.classList.remove("underline-tab")
  7515. })
  7516. }
  7517. var l = e("../../enum/Viewmode")
  7518. , c = e("../../enum/HelpModalType")
  7519. , h = e("./HelpEvent")
  7520. , u = (e("../helpManager"),
  7521. e("./../populateModal"))
  7522. , d = e("../../settings")
  7523. , p = e("../../util/common")
  7524. , f = e("events").EventEmitter
  7525. , g = $(".footer-help").eq(0)
  7526. , m = $("#help-dialog").eq(0)
  7527. , v = document.querySelector("#quick-logo")
  7528. , A = document.querySelector("#loaderCoBrand")
  7529. , y = document.querySelector("#help-dialog")
  7530. , C = document.querySelector(".footer")
  7531. , I = $(".help-tabs").children().toArray()
  7532. , E = $(".navigation-tab").eq(0)
  7533. , b = $(".more-help-tab").eq(0)
  7534. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7535. m.find(".close").eq(0))
  7536. , _ = m.find(".interactions").toArray()
  7537. , T = m.find(".ui-instructions").toArray()
  7538. , x = l.PANORAMA
  7539. , S = l.PANORAMA
  7540. , M = !1
  7541. , R = {
  7542. init: function(e, t) {
  7543. S = t,
  7544. x = t,
  7545. [y, A, v, C].forEach(function(e) {
  7546. e.classList.add(u.deviceType)
  7547. }),
  7548. n()
  7549. },
  7550. close: function() {
  7551. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7552. g.removeClass("open"),
  7553. m.removeClass("open"),
  7554. y.classList.contains("fadeIn"))) {
  7555. y.classList.remove("fadeIn");
  7556. var e = S === l.TRANSITIONING ? x : S;
  7557. u.clear(_, c.NAVIGATION, e)
  7558. }
  7559. },
  7560. updateMode: function(e) {
  7561. x = S,
  7562. S = e
  7563. }
  7564. };
  7565. p.extendObject(R, f.prototype),
  7566. t.exports = R
  7567. }
  7568. , {
  7569. "../../enum/HelpModalType": 28,
  7570. "../../enum/Viewmode": 51,
  7571. "../../settings": 166,
  7572. "../../util/common": 185,
  7573. "../helpManager": 68,
  7574. "./../populateModal": 75,
  7575. "./HelpEvent": 66,
  7576. events: 202
  7577. }],
  7578. 68: [function(e, t, i) {
  7579. (function(i) {
  7580. "use strict";
  7581. var n = e("../util/browser")
  7582. , r = e("./../util/logger")
  7583. , o = e("./../settings")
  7584. , a = new r(i)
  7585. , s = function() {
  7586. var e;
  7587. try {
  7588. return e = window.localStorage.getItem("visitCount") || "0",
  7589. e = (parseFloat(e) + 1).toString(),
  7590. window.localStorage.setItem("visitCount", e),
  7591. a.debug("visitCount = " + e),
  7592. e
  7593. } catch (t) {
  7594. e = "1",
  7595. a.debug("couldn't set local storage")
  7596. }
  7597. }()
  7598. , l = !1;
  7599. t.exports = {
  7600. isHelpDisabled: function() {
  7601. return "0" === n.valueFromHash("help", null) || l
  7602. },
  7603. isLargeHelpEnabled: function() {
  7604. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7605. },
  7606. isSmallHelpEnabled: function() {
  7607. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7608. },
  7609. isHelpEnabled: function() {
  7610. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7611. },
  7612. setAutoPlay: function(e) {
  7613. l = o.warp.auto >= 0 && e > 1
  7614. }
  7615. }
  7616. }
  7617. ).call(this, "/js/gui/helpManager.js")
  7618. }
  7619. , {
  7620. "../util/browser": 182,
  7621. "./../settings": 166,
  7622. "./../util/logger": 189
  7623. }],
  7624. 69: [function(e, t, i) {
  7625. "use strict";
  7626. function n(e, t, i, n) {
  7627. F = n,
  7628. r(e, t, i, F),
  7629. o(),
  7630. N = t.mode
  7631. }
  7632. function r(e, t, i, n) {
  7633. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7634. e.controls[t].on(v.Move, a),
  7635. e.controls[t].on(v.LongTap, c)
  7636. }),
  7637. M.on("mousewheel DOMMouseScroll", a),
  7638. i.on(m.TagActivated, a),
  7639. i.on(m.TagNavigation, a),
  7640. t.on(A.FlyingEnded, s),
  7641. t.on(A.ModeChanging, function(e, t) {
  7642. B = t !== C.PANORAMA && e !== C.PANORAMA
  7643. }),
  7644. t.on(A.ModeChanged, function(e, i) {
  7645. N = t.mode,
  7646. i !== C.TRANSITIONING ? l() : a("modeChange")
  7647. }),
  7648. n.on(y.TourStart, function() {
  7649. L = !0,
  7650. a()
  7651. }),
  7652. n.on(y.TourEnd, function() {
  7653. L = !1,
  7654. l()
  7655. }),
  7656. n.on(y.ActionInterrupted, function() {
  7657. L = !1
  7658. }),
  7659. R.addEventListener("touchend", function() {
  7660. $("#pullTab").hasClass("opened") && !L && l()
  7661. }, !0)
  7662. }
  7663. function o() {
  7664. p.isMobile() ? (b.forEach(function(e) {
  7665. e.classList.add("mobile")
  7666. }),
  7667. w.click(l)) : (b.forEach(function(e) {
  7668. e.addEventListener("mouseleave", function() {
  7669. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7670. }, !0)
  7671. }),
  7672. M.mouseleave(function() {
  7673. b[0].classList.contains("detectHover") && l()
  7674. }))
  7675. }
  7676. function a(e) {
  7677. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7678. P = !0,
  7679. g.close(),
  7680. h(e),
  7681. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7682. _.hasClass("playing") || (b.forEach(function(e) {
  7683. e.classList.add("detectHover")
  7684. }),
  7685. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7686. }
  7687. function s() {
  7688. _.hasClass("playing") || (clearTimeout(O),
  7689. O = setTimeout(l, f.immersive.timeToShowAgain))
  7690. }
  7691. function l() {
  7692. clearTimeout(O),
  7693. P = !1,
  7694. I.forEach(function(e) {
  7695. e.classList.remove("drawerOpen")
  7696. }),
  7697. L || E.forEach(function(e) {
  7698. e.classList.remove("duringTour")
  7699. }),
  7700. b.forEach(function(e) {
  7701. e.classList.remove("detectHover")
  7702. })
  7703. }
  7704. function c() {
  7705. P ? l() : a(),
  7706. D = !0,
  7707. setTimeout(function() {
  7708. D = !1
  7709. }, f.immersive.uiStayDuration)
  7710. }
  7711. function h(e) {
  7712. !d(e) && L ? E.forEach(function(e) {
  7713. e.classList.remove("drawerOpen"),
  7714. e.classList.add("duringTour")
  7715. }) : _.hasClass("open") ? E.forEach(function(e) {
  7716. e.classList.remove("duringTour"),
  7717. e.classList.add("drawerOpen")
  7718. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7719. e.classList.add("fadeOut")
  7720. })
  7721. }
  7722. function u() {
  7723. T.hasClass("duringTour") || (L = !1,
  7724. a("gui"),
  7725. l())
  7726. }
  7727. function d(e) {
  7728. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7729. }
  7730. var p = e("../util/browser")
  7731. , f = e("../settings")
  7732. , g = e("./help/help")
  7733. , m = e("../enum/tagEvents")
  7734. , v = e("../enum/ControlEvents")
  7735. , A = e("../enum/PlayerEvents")
  7736. , y = e("../enum/DirectorEvents")
  7737. , A = e("../enum/PlayerEvents")
  7738. , C = e("../enum/Viewmode")
  7739. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7740. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7741. , b = $("#hover-bottom, #hover-top").toArray()
  7742. , w = ($("#pullTab").eq(0),
  7743. $("#playHead").eq(0),
  7744. $(".pinBottom-container").eq(0))
  7745. , _ = $("#drawer").eq(0)
  7746. , T = $("#drawer-container").eq(0)
  7747. , x = $("#meta-info").eq(0)
  7748. , S = $(".pinTop.left").eq(0)
  7749. , M = $("#player").eq(0)
  7750. , R = document.getElementById("pullTab")
  7751. , P = !1
  7752. , O = null
  7753. , L = !1
  7754. , D = !1
  7755. , N = null
  7756. , B = !1
  7757. , F = null;
  7758. t.exports.init = n,
  7759. t.exports.hideUi = a,
  7760. t.exports.resetDrawer = u
  7761. }
  7762. , {
  7763. "../enum/ControlEvents": 21,
  7764. "../enum/DirectorEvents": 23,
  7765. "../enum/tagEvents": 32,
  7766. "../enum/PlayerEvents": 40,
  7767. "../enum/Viewmode": 51,
  7768. "../settings": 166,
  7769. "../util/browser": 182,
  7770. "./help/help": 67
  7771. }],
  7772. 70: [function(e, t, i) {
  7773. (function(i) {
  7774. "use strict";
  7775. function n(e, t, i) {
  7776. l.debug("konami has the modelInstance");
  7777. var n = [];
  7778. $(window).on("keydown", function(e) {
  7779. n.push(e.which),
  7780. n.length > o.secretPanelWord.length && n.shift(),
  7781. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7782. o.debug = !0)
  7783. }),
  7784. $(window).on("keydown", function n(r) {
  7785. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7786. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7787. })
  7788. }
  7789. var r = e("./../util/logger")
  7790. , o = e("./../settings")
  7791. , a = e("./debug")
  7792. , s = e("./../util/common")
  7793. , l = (e("./gui"),
  7794. new r(i));
  7795. o.console && $("body").append('<div id="debug-console"></div>'),
  7796. t.exports.init = n
  7797. }
  7798. ).call(this, "/js/gui/konami.js")
  7799. }
  7800. , {
  7801. "./../settings": 166,
  7802. "./../util/common": 185,
  7803. "./../util/logger": 189,
  7804. "./debug": 63,
  7805. "./gui": 65
  7806. }],
  7807. 71: [function(e, t, i) {
  7808. "use strict";
  7809. function n(e, t) {
  7810. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7811. }
  7812. function r(e) {
  7813. var t = $.Deferred();
  7814. e || t.resolve();
  7815. var i = c.startupFlyinDelay;
  7816. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7817. setTimeout(t.resolve.bind(t), i),
  7818. t
  7819. }
  7820. function o(e, t, i) {
  7821. var n = 0;
  7822. c.quickstart.enabled && (a(i),
  7823. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7824. var r = function() {
  7825. e.once(g.Move, l),
  7826. t.once(f.TourStart, l)
  7827. };
  7828. s(n, r)
  7829. }
  7830. function a(e) {
  7831. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7832. v.before(y),
  7833. A = $(".quick-brand").toArray()),*/
  7834. m.addClass("fadeOut"),
  7835. setTimeout(function() {
  7836. A.forEach(function(e) {
  7837. e.classList.add("fadeIn")
  7838. })
  7839. }, c.quickstart.showTextDelay),
  7840. setTimeout(function() {
  7841. A.forEach(function(e) {
  7842. e.classList.add("fadeOut")
  7843. })
  7844. }, c.quickstart.fadeOutDelay),
  7845. !0
  7846. }
  7847. function s(e, t) {
  7848. setTimeout(function() {
  7849. // h.isHelpEnabled()
  7850. if (false) {
  7851. if (t(),
  7852. u.init(),
  7853. C.addClass("fadeIn landing " + u.deviceType),
  7854. h.isSmallHelpEnabled())
  7855. return void C.addClass("small");
  7856. u.fill(I, d.LANDING[E]),
  7857. C.addClass(E)
  7858. }
  7859. }, e)
  7860. //csz 用户引导界面
  7861. var helpData = {
  7862. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7863. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7864. }
  7865. var navIcon = $(".nav-icon .icon");
  7866. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7867. function paging(id){
  7868. id.on("click",function(){
  7869. var navPage = null;
  7870. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7871. if(navPage > helpData.length || navPage < 1) return false
  7872. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7873. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7874. }else{
  7875. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7876. }
  7877. })
  7878. };
  7879. paging($(".next-button"));
  7880. paging($(".prev-button"));
  7881. }
  7882. function l() {
  7883. u.clear(I, d.LANDING[E]),
  7884. C.removeClass("fadeIn")
  7885. }
  7886. var c = e("../settings")
  7887. , h = (e("./help/help"),
  7888. e("./helpManager"))
  7889. , u = e("./populateModal")
  7890. , d = e("../enum/HelpModalType")
  7891. , p = e("../enum/Viewmode")
  7892. , f = e("../enum/DirectorEvents")
  7893. , g = e("../enum/PlayerEvents")
  7894. , m = $("#quick-blackout").eq(0)
  7895. , v = $("#quick-logo").eq(0)
  7896. , A = $(".quick-brand").toArray()
  7897. , y = $("#loaderCoBrand").eq(0)
  7898. , C = $("#interaction-modal").eq(0)
  7899. , I = C.find(".interaction").toArray()
  7900. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7901. "");
  7902. t.exports.delayLanding = r,
  7903. t.exports.showMessage = o,
  7904. t.exports.init = n,
  7905. t.exports.dismissModal = l
  7906. }
  7907. , {
  7908. "../enum/DirectorEvents": 23,
  7909. "../enum/HelpModalType": 28,
  7910. "../enum/PlayerEvents": 40,
  7911. "../enum/Viewmode": 51,
  7912. "../settings": 166,
  7913. "./help/help": 67,
  7914. "./helpManager": 68,
  7915. "./populateModal": 75
  7916. }],
  7917. 72: [function(e, t, i) {
  7918. "use strict";
  7919. var n = e("./circleLoader").circleLoader;
  7920. t.exports = {
  7921. element: $("#gui-loading"),
  7922. hide: function(e) {
  7923. n.done(),
  7924. this.element.fadeOut(1500, e)
  7925. },
  7926. show: function(e) {
  7927. this.element.fadeIn(500, function() {
  7928. this.element.css("display", "table"),
  7929. e && e()
  7930. }
  7931. .bind(this))
  7932. },
  7933. progress: function(e) {
  7934. n.set(e)
  7935. }
  7936. }
  7937. }
  7938. , {
  7939. "./circleLoader": 60
  7940. }],
  7941. 73: [function(e, t, i) {
  7942. "use strict";
  7943. var n = e("../settings")
  7944. , r = $("#memory-info")
  7945. , o = r.find("#memory-gpu")
  7946. , a = !1;
  7947. t.exports = {
  7948. show: function() {
  7949. n.profiling.enabled && (r.show(),
  7950. a = !0)
  7951. },
  7952. hide: function() {
  7953. r.hide(),
  7954. a = !1
  7955. },
  7956. toggle: function() {
  7957. a ? this.hide() : this.show()
  7958. },
  7959. update: function(e) {
  7960. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7961. }
  7962. }
  7963. }
  7964. , {
  7965. "../settings": 166
  7966. }],
  7967. 74: [function(e, t, i) {
  7968. "use strict";
  7969. var n = e("../util/browser")
  7970. , r = e("../analytics");
  7971. e("../settings");
  7972. t.exports = {
  7973. show: function(e, t) {
  7974. $("#gui-message").fadeOut(500, function() {
  7975. t()
  7976. })
  7977. }
  7978. }
  7979. }
  7980. , {
  7981. "../analytics": 4,
  7982. "../settings": 166,
  7983. "../util/browser": 182
  7984. }],
  7985. 75: [function(e, t, i) {
  7986. "use strict";
  7987. function n(e, t, i, n) {
  7988. function r(e) {
  7989. return e.classList.contains(a)
  7990. }
  7991. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7992. //for (var a in o) {
  7993. //var s = e.find(r);
  7994. //for (var l in o[a]) {
  7995. //var c = o[a][l];
  7996. //if ("top-info" === l || "bottom-info" === l) {
  7997. //var h = n ? c : "";
  7998. //czj 注释掉第一次打开的用户引导
  7999. //s.querySelector("." + l).textContent = h
  8000. //} else {
  8001. //var u = n ? c : "";
  8002. //, d = s.querySelector("." + l);
  8003. //d.src = u,
  8004. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8005. //}
  8006. //}
  8007. //}
  8008. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8009. // p.forEach(function(e) {
  8010. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8011. // })
  8012. }
  8013. var r = e("../util/browser")
  8014. , o = e("../localization/localize")
  8015. , a = e("../enum/HelpModalType")
  8016. , s = (e("../enum/HelpModalSize"),
  8017. e("../enum/Viewmode"));
  8018. t.exports = {
  8019. init: function() {
  8020. if (!this.hasInitialized) {
  8021. this.hasInitialized = !0,
  8022. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8023. this.assets = {},
  8024. this.assets[a.LANDING[s.PANORAMA]] = {
  8025. desktop: {
  8026. left: {
  8027. "top-info": o.ROTATE,
  8028. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8029. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8030. },
  8031. middle: {
  8032. "top-info": o.MOVE,
  8033. "big-image": "static/images/nav_help_mouse_click.png",
  8034. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8035. },
  8036. right: {
  8037. "top-info": o.ZOOM,
  8038. "big-image": "static/images/nav_help_mouse_zoom.png",
  8039. keyboard: "static/images/nav_help_zoom_keys.png"
  8040. }
  8041. },
  8042. mobile: {
  8043. left: {
  8044. "top-info": o.ROTATE,
  8045. "big-image": "static/images/nav_help_gesture_drag.png"
  8046. },
  8047. middle: {
  8048. "top-info": o.MOVE,
  8049. "big-image": "static/images/nav_help_gesture_tap.png"
  8050. },
  8051. right: {
  8052. "top-info": o.ZOOM,
  8053. "big-image": "static/images/nav_help_gesture_pinch.png"
  8054. }
  8055. }
  8056. },
  8057. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8058. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8059. desktop: {
  8060. left: {
  8061. "top-info": o.ROTATE,
  8062. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8063. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8064. },
  8065. middle: {
  8066. "top-info": o.MOVE,
  8067. "big-image": "static/images/nav_help_mouse_position_right.png"
  8068. }
  8069. },
  8070. mobile: {
  8071. left: {
  8072. "top-info": o.ROTATE,
  8073. "big-image": "static/images/nav_help_gesture_drag.png"
  8074. },
  8075. middle: {
  8076. "top-info": o.MOVE,
  8077. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8078. }
  8079. }
  8080. },
  8081. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8082. desktop: {
  8083. left: {
  8084. "top-info": o.MOVE,
  8085. "big-image": "static/images/nav_help_mouse_position_left.png"
  8086. },
  8087. middle: {
  8088. "top-info": o.ROTATE,
  8089. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8090. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8091. }
  8092. },
  8093. mobile: {
  8094. left: {
  8095. "top-info": o.MOVE,
  8096. "big-image": "static/images/nav_help_gesture_position.png"
  8097. },
  8098. middle: {
  8099. "top-info": o.ROTATE,
  8100. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8101. }
  8102. }
  8103. };
  8104. var e = {
  8105. "top-info": o.INSIDE,
  8106. "big-image": "static/images/nav_help_click_inside.png",
  8107. keyboard: "static/images/nav_help_inside_key.png"
  8108. };
  8109. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8110. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8111. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8112. var t = {
  8113. "top-info": o.INSIDE,
  8114. "big-image": "static/images/nav_help_tap_inside.png"
  8115. };
  8116. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8117. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8118. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8119. this.assets[a.NAVIGATION] = {},
  8120. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8121. desktop: {
  8122. left: {
  8123. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8124. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8125. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8126. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8127. },
  8128. middle: {
  8129. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8130. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8131. "big-image": "static/images/nav_help_mouse_click.png",
  8132. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8133. },
  8134. right: {
  8135. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8136. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8137. "big-image": "static/images/nav_help_mouse_zoom.png",
  8138. keyboard: "static/images/nav_help_zoom_keys.png"
  8139. }
  8140. },
  8141. mobile: {
  8142. left: {
  8143. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8144. "big-image": "static/images/nav_help_gesture_drag.png"
  8145. },
  8146. middle: {
  8147. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8148. "big-image": "static/images/nav_help_gesture_tap.png"
  8149. },
  8150. right: {
  8151. "top-info": o.HELP_MOBILE_3,
  8152. "big-image": "static/images/nav_help_gesture_pinch.png"
  8153. }
  8154. }
  8155. },
  8156. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8157. desktop: {
  8158. left: {
  8159. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8160. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8161. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8162. keyboard: "static/images/nav_help_keyboard_all.png"
  8163. },
  8164. middle: {
  8165. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8166. "big-image": "static/images/nav_help_mouse_position_right.png"
  8167. },
  8168. right: {
  8169. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8170. "big-image": "static/images/nav_help_mouse_zoom.png"
  8171. }
  8172. },
  8173. mobile: {
  8174. left: {
  8175. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8176. "big-image": "static/images/nav_help_gesture_drag.png"
  8177. },
  8178. middle: {
  8179. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8180. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8181. },
  8182. right: {
  8183. "top-info": o.HELP_MOBILE_3,
  8184. "big-image": "static/images/nav_help_gesture_pinch.png"
  8185. }
  8186. }
  8187. },
  8188. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8189. desktop: {
  8190. left: {
  8191. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8192. "big-image": "static/images/nav_help_mouse_position_left.png"
  8193. },
  8194. middle: {
  8195. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8196. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8197. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8198. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8199. },
  8200. right: {
  8201. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8202. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8203. "big-image": "static/images/nav_help_mouse_zoom.png",
  8204. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8205. }
  8206. },
  8207. mobile: {
  8208. left: {
  8209. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8210. "big-image": "static/images/nav_help_gesture_position.png"
  8211. },
  8212. middle: {
  8213. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8214. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8215. },
  8216. right: {
  8217. "top-info": o.HELP_MOBILE_3,
  8218. "big-image": "static/images/nav_help_gesture_pinch.png"
  8219. }
  8220. }
  8221. },
  8222. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8223. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8224. "top-info": o.HELP_DESKTOP_360_2A,
  8225. "bottom-info": o.HELP_DESKTOP_360_2B,
  8226. "big-image": "static/images/nav_help_click_inside.png",
  8227. keyboard: "static/images/nav_help_inside_key.png"
  8228. },
  8229. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8230. "top-info": o.HELP_MOBILE_360_2,
  8231. "big-image": "static/images/nav_help_tap_inside.png"
  8232. },
  8233. this.assets[a.MORE_HELP] = {
  8234. desktop: {
  8235. "more-help-hlr": {
  8236. "top-info": o.HELP_MORE_HLR_A,
  8237. "big-image": "static/images/nav_help_expand.svg",
  8238. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8239. },
  8240. "more-help-dollhouse": {
  8241. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8242. "big-image": "static/images/nav_help_dollhouse.svg",
  8243. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8244. },
  8245. "more-help-floors": {
  8246. "top-info": o.HELP_MORE_FLOORS_A,
  8247. "big-image": "static/images/nav_help_floor picker.svg",
  8248. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8249. },
  8250. "more-help-tag": {
  8251. "top-info": o.HELP_MORE_TAG_A,
  8252. "big-image": "static/images/nav_help_tag.svg",
  8253. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8254. },
  8255. "more-help-zoom": {
  8256. "top-info": o.HELP_MORE_ZOOM_A,
  8257. "big-image": "static/images/nav_help_zoom.svg",
  8258. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8259. },
  8260. "more-help-tour": {
  8261. "top-info": o.HELP_MORE_TOUR_A,
  8262. "big-image": "static/images/nav_help_play.png",
  8263. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8264. },
  8265. "more-help-inside": {
  8266. "top-info": o.HELP_MORE_INSIDE_A,
  8267. "big-image": "static/images/nav_help_inside.svg",
  8268. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8269. },
  8270. "more-help-vr": {
  8271. "top-info": o.HELP_MORE_VR_A,
  8272. "big-image": "static/images/nav_help_vr.svg",
  8273. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8274. },
  8275. "more-help-360": {
  8276. "top-info": o.HELP_MORE_360_A,
  8277. "big-image": "static/images/nav_help_360.svg",
  8278. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8279. },
  8280. "more-help-fullscreen": {
  8281. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8282. "big-image": "static/images/nav_help_fullscreen.svg",
  8283. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8284. }
  8285. },
  8286. mobile: {
  8287. "more-help-hlr": {
  8288. "top-info": o.HELP_MORE_HLR_A,
  8289. "big-image": "static/images/nav_help_expand.svg",
  8290. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8291. },
  8292. "more-help-dollhouse": {
  8293. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8294. "big-image": "static/images/nav_help_dollhouse.svg",
  8295. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8296. },
  8297. "more-help-floors": {
  8298. "top-info": o.HELP_MORE_FLOORS_A,
  8299. "big-image": "static/images/nav_help_floor picker.svg",
  8300. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8301. },
  8302. "more-help-tag": {
  8303. "top-info": o.HELP_MORE_TAG_A,
  8304. "big-image": "static/images/nav_help_tag.svg",
  8305. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8306. },
  8307. "more-help-tour": {
  8308. "top-info": o.HELP_MORE_TOUR_A,
  8309. "big-image": "static/images/nav_help_play.png",
  8310. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8311. },
  8312. "more-help-inside": {
  8313. "top-info": o.HELP_MORE_INSIDE_A,
  8314. "big-image": "static/images/nav_help_inside.svg",
  8315. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8316. },
  8317. "more-help-vr": {
  8318. "top-info": o.HELP_MORE_VR_A,
  8319. "big-image": "static/images/webvr.svg",
  8320. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8321. },
  8322. "more-help-360": {
  8323. "top-info": o.HELP_MORE_360_A,
  8324. "big-image": "static/images/nav_help_360.svg",
  8325. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8326. }
  8327. }
  8328. },
  8329. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8330. desktop: {
  8331. left: {
  8332. "top-info": o.ROTATE,
  8333. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8334. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8335. },
  8336. middle: {
  8337. "top-info": o.MOVE,
  8338. "big-image": "static/images/nav_help_mouse_click.png",
  8339. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8340. },
  8341. right: {
  8342. "top-info": o.PLAY,
  8343. "big-image": "static/images/Desktop-help-play-button.svg",
  8344. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8345. }
  8346. },
  8347. mobile: {
  8348. left: {
  8349. "top-info": o.ROTATE,
  8350. "big-image": "static/images/nav_help_gesture_drag.png"
  8351. },
  8352. middle: {
  8353. "top-info": o.MOVE,
  8354. "big-image": "static/images/nav_help_gesture_tap.png"
  8355. },
  8356. right: {
  8357. "top-info": o.PLAY,
  8358. "big-image": "static/images/mobile-help-play-button.svg"
  8359. }
  8360. }
  8361. },
  8362. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8363. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8364. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8365. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8366. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8367. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8368. }
  8369. },
  8370. fill: function(e, t, i) {
  8371. n.call(this, e, t, i, !0)
  8372. },
  8373. clear: function(e, t, i) {
  8374. n.call(this, e, t, i, !1)
  8375. }
  8376. }
  8377. }
  8378. , {
  8379. "../enum/HelpModalSize": 27,
  8380. "../enum/HelpModalType": 28,
  8381. "../enum/Viewmode": 51,
  8382. "../localization/localize": 108,
  8383. "../util/browser": 182
  8384. }],
  8385. 76: [function(e, t, i) {
  8386. "use strict";
  8387. t.exports = Object.freeze({
  8388. OPENED: "share.open",
  8389. CLOSED: "share.closed",
  8390. LINK_CLICKED: "share.linked"
  8391. })
  8392. }
  8393. , {}],
  8394. 77: [function(e, t, i) {
  8395. "use strict";
  8396. function n(e) {
  8397. function t(t, i) {
  8398. var n = window.screenY + ($("#player").height() - i) / 2
  8399. , r = window.screenX + ($("#player").width() - t) / 2
  8400. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8401. I.emit(l.LINK_CLICKED, {
  8402. channel: e
  8403. }),
  8404. window.open(C[e], "shareWindow", o)
  8405. }
  8406. switch (e) {
  8407. case y.FACEBOOK:
  8408. t(580, 420);
  8409. break;
  8410. case y.TWITTER:
  8411. t(550, 440);
  8412. break;
  8413. case y.MAIL:
  8414. I.emit(l.LINK_CLICKED, {
  8415. channel: "email"
  8416. }),
  8417. window.open(C[e], "_blank");
  8418. break;
  8419. case y.LINKEDIN:
  8420. }
  8421. }
  8422. function r(e) {
  8423. I.emit(l.LINK_CLICKED, {
  8424. channel: "copylink"
  8425. });
  8426. var t = document.createRange();
  8427. t.selectNodeContents(v);
  8428. var i = window.getSelection();
  8429. i.removeAllRanges(),
  8430. i.addRange(t),
  8431. document.execCommand("copy"),
  8432. A.classList.remove("hidden"),
  8433. v.classList.add("highlighted")
  8434. }
  8435. function o(e) {
  8436. e && (e.stopPropagation(),
  8437. e.target === v) || (window.getSelection().removeAllRanges(),
  8438. v.classList.remove("highlighted"),
  8439. A.classList.add("hidden"))
  8440. }
  8441. var a = e("../../util/browser")
  8442. , s = e("../../localization/localize")
  8443. , l = e("./ShareEvents")
  8444. , c = e("../../util/common")
  8445. , h = e("events").EventEmitter
  8446. , u = document.getElementById("sharing")
  8447. , d = document.getElementById("share-modal")
  8448. , p = document.getElementById("share-close")
  8449. , f = document.getElementById("facebook-share")
  8450. , g = document.getElementById("twitter-share")
  8451. , m = document.getElementById("mail-share")
  8452. , v = document.getElementById("share-url-text")
  8453. , A = document.getElementById("copy-success")
  8454. , y = Object.freeze({
  8455. FACEBOOK: "facebook",
  8456. TWITTER: "twitter",
  8457. MAIL: "mail",
  8458. LINKEDIN: "linkedin"
  8459. })
  8460. , C = {};
  8461. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8462. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8463. C[y.MAIL] = "mailto:?subject=";
  8464. var I = {
  8465. init: function(e) {
  8466. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8467. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8468. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8469. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8470. u.addEventListener("click", this.toggle.bind(this)),
  8471. p.addEventListener("click", this.hide.bind(this)),
  8472. v.addEventListener("click", r),
  8473. d.addEventListener("click", o),
  8474. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8475. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8476. m.addEventListener("click", n.bind(this, y.MAIL)),
  8477. v.textContent = window.location.href + "&utm_source=4",
  8478. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8479. u.classList.remove("hidden")
  8480. },
  8481. show: function() {
  8482. this.emit(l.OPENED),
  8483. d.classList.add("fadeIn")
  8484. },
  8485. hide: function() {
  8486. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8487. document.selection && document.selection.empty(),
  8488. window.getSelection().removeAllRanges(),
  8489. o(),
  8490. d.classList.remove("fadeIn"))
  8491. },
  8492. toggle: function() {
  8493. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8494. }
  8495. };
  8496. c.extendObject(I, h.prototype),
  8497. t.exports = I
  8498. }
  8499. , {
  8500. "../../localization/localize": 108,
  8501. "../../util/browser": 182,
  8502. "../../util/common": 185,
  8503. "./ShareEvents": 76,
  8504. events: 202
  8505. }],
  8506. 78: [function(e, t, i) {
  8507. "use strict";
  8508. t.exports = Object.freeze({
  8509. OPENED: "terms.opened",
  8510. CLOSED: "terms.closed"
  8511. })
  8512. }
  8513. , {}],
  8514. 79: [function(e, t, i) {
  8515. "use strict";
  8516. var n = e("./TermsEvent")
  8517. , r = e("../../localization/localize")
  8518. , o = e("../../analytics")
  8519. , a = e("../../util/ajax")
  8520. , s = e("../../util/common")
  8521. , l = e("events").EventEmitter
  8522. , c = document.getElementById("terms-modal")
  8523. , h = {
  8524. init: function() {
  8525. $(".footer-terms").on("click", function(e) {
  8526. e.preventDefault(),
  8527. this.show()
  8528. }
  8529. .bind(this)),
  8530. $("#terms-modal .close").on("click", this.hide.bind(this))
  8531. },
  8532. show: function() {
  8533. this.emit(n.OPENED),
  8534. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8535. var t = $("#terms-text").html(e);
  8536. o.track("showcase_gui", {
  8537. gui_action: "click_terms_button",
  8538. interaction_source: "gui"
  8539. }),
  8540. t.find("a").attr("target", "_blank")
  8541. }).fail(function() {
  8542. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8543. }),
  8544. c.classList.add("fadeIn")
  8545. },
  8546. hide: function(e) {
  8547. e && e.preventDefault(),
  8548. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8549. c.classList.remove("fadeIn")
  8550. }
  8551. };
  8552. s.extendObject(h, l.prototype),
  8553. t.exports = h
  8554. }
  8555. , {
  8556. "../../analytics": 4,
  8557. "../../localization/localize": 108,
  8558. "../../util/ajax": 181,
  8559. "../../util/common": 185,
  8560. "./TermsEvent": 78,
  8561. events: 202
  8562. }],
  8563. 80: [function(e, t, i) {
  8564. "use strict";
  8565. t.exports = Object.freeze({
  8566. OPEN_INFO: "title.open.info",
  8567. CLOSE_INFO: "title.close.info",
  8568. SHOW_INFO: "title.show.info",
  8569. HIDE_INFO: "title.hide.info",
  8570. LINK_CLICKED: "title.link.click",
  8571. CONTACT_LINK_CLICKED: "title.contact.click",
  8572. ORIGIN_LINK_CLICKED: "title.origin.click"
  8573. })
  8574. }
  8575. , {}],
  8576. 81: [function(e, t, i) {
  8577. "use strict";
  8578. function n(e, t) {
  8579. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8580. }
  8581. function r(e, t) {
  8582. function i(i) {
  8583. e.shouldShowtags = "show" === this.value,
  8584. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8585. }
  8586. document.getElementById("tag-toggles").classList.remove("hidden"),
  8587. document.getElementById("radio-tag-show").checked = !0;
  8588. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8589. n[r].addEventListener("change", i)
  8590. }
  8591. var o = e("../../settings");
  8592. t.exports.init = n
  8593. }
  8594. , {
  8595. "../../settings": 166
  8596. }],
  8597. 82: [function(e, t, i) {
  8598. (function(i) {
  8599. "use strict";
  8600. function n(e, t) {
  8601. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8602. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8603. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8604. document.getElementById("gui-name").classList.add("noCoBrand"),
  8605. document.getElementById("cobrandTitle").classList.add("hidden")),
  8606. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8607. !1)
  8608. }
  8609. function r(e) {
  8610. return e ? (L = !0,
  8611. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8612. }
  8613. function o(e, t, i, n) {
  8614. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8615. return void T.classList.add("hidden");
  8616. L = !0;
  8617. var r = []
  8618. , o = c(r, "<br>");
  8619. if (e && o('<span id="contactName">' + e + "</span>"),
  8620. t) {
  8621. var a = n || t
  8622. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8623. o(s)
  8624. }
  8625. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8626. r[0] = "",
  8627. x.innerHTML = r.join("")
  8628. }
  8629. function a(e) {
  8630. if ("string" == typeof e)
  8631. try {
  8632. e = JSON.parse(e)
  8633. } catch (e) {
  8634. return y.warn("Unable to parse address data"),
  8635. void S.parentElement.classList.add("hidden")
  8636. }
  8637. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8638. return void S.parentElement.classList.add("hidden");
  8639. L = !0;
  8640. var t = []
  8641. , i = c(t, " ");
  8642. e.address_1 && i(e.address_1),
  8643. e.address_2 && i(e.address_2),
  8644. e.city && i(e.city, ", "),
  8645. e.state && i(e.state, ", "),
  8646. e.zip && i(e.zip, e.state ? " " : ", "),
  8647. t[0] = "",
  8648. S.innerText = t.join("")
  8649. }
  8650. function s(e) {
  8651. var t = document.createElement("a");
  8652. return t.id = "url",
  8653. t.target = "_blank",
  8654. t.href = e,
  8655. t.innerText = e,
  8656. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8657. t
  8658. }
  8659. function l(e) {
  8660. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8661. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8662. P.appendChild(s(e)),
  8663. O.forEach(function(e) {
  8664. e.classList.add("share-link")
  8665. }),
  8666. !0)
  8667. }
  8668. function c(e, t) {
  8669. var i = e
  8670. , n = t;
  8671. return function(e, t) {
  8672. i.push(t || n, e)
  8673. }
  8674. }
  8675. function h() {
  8676. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8677. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8678. var e = [].slice.call(_.querySelectorAll("a"));
  8679. e.forEach(function(e) {
  8680. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8681. });
  8682. var t = [].slice.call(T.querySelectorAll("a"));
  8683. t.forEach(function(e) {
  8684. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8685. contact_type: e.getAttribute("id")
  8686. }))
  8687. })
  8688. }
  8689. var u = e("../../util/browser")
  8690. , d = e("../../util/common")
  8691. , p = e("../../util/logger")
  8692. , f = e("../../localization/localize")
  8693. , g = e("./titleBarSettings")
  8694. , m = e("../../settings")
  8695. , v = e("./TitleEvents")
  8696. , A = e("events").EventEmitter
  8697. , y = new p(i)
  8698. , C = document.querySelector(".pinTop.left")
  8699. , I = document.getElementsByClassName("title-container")[0]
  8700. , E = document.getElementById("title-toggle").querySelector("i")
  8701. , b = document.getElementById("meta-info-wrapper")
  8702. , w = document.getElementById("meta-info")
  8703. , _ = document.getElementById("meta-description")
  8704. , T = document.getElementsByClassName("contact-info")[0]
  8705. , x = document.getElementById("contact-data")
  8706. , S = document.getElementById("addressTxt")
  8707. , M = document.getElementById("tag-toggles")
  8708. , R = document.getElementById("share-origin")
  8709. , P = document.getElementById("share-link-wrapper")
  8710. , O = [w, b, I]
  8711. , L = !1
  8712. , D = !1
  8713. , N = {
  8714. populate: function(e) {
  8715. if (n(window.DATA.name, e.coBrand)) {
  8716. if (r(e.description),
  8717. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8718. a(e.address),
  8719. L) {
  8720. var t = document.createElement("br");
  8721. M.insertBefore(t, M.firstElementChild)
  8722. }
  8723. e.socialSharing && m.share.enabled && (D = l(e.url))
  8724. }
  8725. },
  8726. finishSetup: function(e) {
  8727. L = L || !!e,
  8728. h(),
  8729. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8730. },
  8731. toggleMeta: function(e, t) {
  8732. var title = document.getElementById("model-title");
  8733. t && t.preventDefault();
  8734. var i = w.classList.contains("expand");
  8735. e && !i || (i ? (O.forEach(function(e) {
  8736. e.classList.remove("expand")
  8737. }),
  8738. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8739. e.classList.add("expand");
  8740. }),
  8741. title.classList.add("expand"),
  8742. this.emit(v.OPEN_INFO)))
  8743. },
  8744. setupToggling: function() {
  8745. b.style.height = w.offsetHeight + "px",
  8746. w.addEventListener("transitionend", function() {
  8747. b.style.height = w.offsetHeight + "px"
  8748. })
  8749. },
  8750. toggleTitle: function(e) {
  8751. e && e.preventDefault(),
  8752. C.classList.contains("closed") ? (C.classList.add("open"),
  8753. E.classList.remove("icon-dpad-right"),
  8754. E.classList.add("icon-dpad-left"),
  8755. this.emit(v.SHOW_INFO),
  8756. setTimeout(function() {
  8757. C.classList.remove("closed"),
  8758. C.classList.remove("open")
  8759. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8760. E.classList.remove("icon-dpad-left"),
  8761. E.classList.add("icon-dpad-right"),
  8762. this.emit(v.HIDE_INFO))
  8763. }
  8764. };
  8765. d.extendObject(N, A.prototype),
  8766. t.exports = N
  8767. }
  8768. ).call(this, "/js/gui/title/titleBar.js")
  8769. }
  8770. , {
  8771. "../../localization/localize": 108,
  8772. "../../settings": 166,
  8773. "../../util/browser": 182,
  8774. "../../util/common": 185,
  8775. "../../util/logger": 189,
  8776. "./TitleEvents": 80,
  8777. "./titleBarSettings": 83,
  8778. events: 202
  8779. }],
  8780. 83: [function(e, t, i) {
  8781. "use strict";
  8782. t.exports = Object.freeze({
  8783. minTooltipCharacters: 19,
  8784. removeAnimationClasses: 500
  8785. })
  8786. }
  8787. , {}],
  8788. 84: [function(e, t, i) {
  8789. "use strict";
  8790. function n(e) {
  8791. C = e,
  8792. P.forEach(function(e) {
  8793. b.addEventListener(e, u.bind(this, !1), !0),
  8794. w.addEventListener(e, u.bind(this, !0), !0),
  8795. E.addEventListener(e, o, !0)
  8796. S.forEach(function(t) {//会触发导览停止
  8797. t.addEventListener(e, a, !0)
  8798. })
  8799. $("#drawer img").on(e, a)
  8800. })
  8801. document.addEventListener("keydown", u.bind(this, !1), !0)
  8802. C.on(v.TourStart, function() {
  8803. E.classList.add("playing")
  8804. })
  8805. }
  8806. function r() {
  8807. C.playTour(),
  8808. I && clearTimeout(I),
  8809. d(),
  8810. _.removeClass("fadeIn")
  8811. }
  8812. function o() {
  8813. E.classList.contains("playing") && (C.stopTour(),
  8814. _.addClass("fadeIn"),
  8815. setTimeout(function() {
  8816. _.removeClass("fadeIn")
  8817. }, p.tourInteraction.showPauseButton),
  8818. O || (clearTimeout(I),
  8819. I = setTimeout(h, p.tourInteraction.showModal)),
  8820. setTimeout(function() {
  8821. E.classList.remove("playing")
  8822. }, p.tourInteraction.allowNextClick))
  8823. }
  8824. function a() {
  8825. C.tourInProgress && (C.stopTour(),
  8826. C.endTourProgress(),
  8827. E.classList.remove("playing"))
  8828. }
  8829. function s() {
  8830. T.is(":visible") ? r() : o()
  8831. }
  8832. function l() {
  8833. x.hasClass("playing") && (clearTimeout(I),
  8834. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8835. }
  8836. function c() {
  8837. E.classList.remove("playing"),
  8838. h()
  8839. }
  8840. function h() {//去掉导览结束时的提示
  8841. /* if (!p.tourInteraction.disabled) {
  8842. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8843. M.addClass("fadeIn tour " + m.deviceType);
  8844. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8845. if (!p.tourInteraction.smallModal) {
  8846. var t;
  8847. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8848. m.fill(R, A.TOUR_INTERACTION[t]),
  8849. M.addClass(t)
  8850. }
  8851. M.addClass(e)
  8852. } */
  8853. }
  8854. function u(e, t) {
  8855. if (t) {
  8856. // var i = "keydown" === t.type
  8857. // , n = t.which === f.SPACE || C.tourIsPlaying;
  8858. // i && n || e || (O = !0),
  8859. // C.atEndOfTour() && d(),
  8860. // !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8861. // d(),
  8862. // t.which !== f.SPACE && a()),
  8863. // i && n && s()
  8864. }
  8865. }
  8866. function d() {
  8867. M.removeClass("fadeIn")
  8868. }
  8869. var p = (e("../util/browser"),
  8870. e("../settings"))
  8871. , f = e("../enum/Keys")
  8872. , g = e("../enum/Viewmode")
  8873. , m = (e("./helpManager"),
  8874. e("./populateModal"))
  8875. , v = e("../enum/DirectorEvents")
  8876. , A = e("../enum/HelpModalType")
  8877. , y = e("../enum/HelpModalSize")
  8878. , C = null
  8879. , I = null
  8880. , E = document.getElementById("pause-overlay")
  8881. , b = document.getElementById("player")
  8882. , w = document.getElementById("gui")
  8883. , _ = $("#pause-icon").eq(0)
  8884. , T = $("#play").eq(0)
  8885. , x = $("#playHead").eq(0)
  8886. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8887. , M = $("#interaction-modal").eq(0)
  8888. , R = $("#interaction-modal .interaction").toArray()
  8889. , P = ["touchstart", "mousedown", "pointerdown"]
  8890. , O = !1;
  8891. t.exports.init = n,
  8892. t.exports.play = r,
  8893. t.exports.pause = o,
  8894. t.exports.pauseWithoutCTA = a,
  8895. t.exports.togglePlay = s,
  8896. t.exports.stopTour = l,
  8897. t.exports.dismissModal = d
  8898. }
  8899. , {
  8900. "../enum/DirectorEvents": 23,
  8901. "../enum/HelpModalSize": 27,
  8902. "../enum/HelpModalType": 28,
  8903. "../enum/Keys": 30,
  8904. "../enum/Viewmode": 51,
  8905. "../settings": 166,
  8906. "../util/browser": 182,
  8907. "./helpManager": 68,
  8908. "./populateModal": 75
  8909. }],
  8910. 85: [function(e, t, i) {
  8911. "use strict";
  8912. t.exports = Object.freeze({
  8913. OPENED: "vr.modal.opened",
  8914. LAUNCH: "vr.modal.launch",
  8915. CLOSED: "vr.modal.closed",
  8916. NEXT: "vr.modal.next",
  8917. PREV: "vr.modal.prev",
  8918. STORE: "vr.modal.store",
  8919. falseICECHOSEN: "vr.modal.device"
  8920. })
  8921. }
  8922. , {}],
  8923. 86: [function(e, t, i) {
  8924. "use strict";
  8925. function n(e, t, i) {
  8926. function n(e, t, n, r) {
  8927. function o() {
  8928. return p + "&m=" + t + "&display=" + e
  8929. }
  8930. function s() {
  8931. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8932. , t = "&utm_source=" + u
  8933. , n = "&utm_showcase_session_id=" + i;
  8934. return e + t + n
  8935. }
  8936. function l() {
  8937. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8938. }
  8939. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8940. }
  8941. function r(e, t, i, r) {
  8942. var o = "https://api.branch.io/v1/url"
  8943. , a = n(e, t, i, r)
  8944. , s = {
  8945. responseType: "json",
  8946. data: {
  8947. branch_key: h.appConfig.branch_key,
  8948. data: {
  8949. m: t,
  8950. full_url: a,
  8951. $desktop_url: m,
  8952. $og_app_id: "331853976762864119",
  8953. $og_title: i,
  8954. $og_description: r,
  8955. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8956. $canonical_url: window.location.href
  8957. }
  8958. }
  8959. };
  8960. c.post(o, s).done(function(t) {
  8961. f[e] = t.url
  8962. }).fail(function(t) {
  8963. f[e] = t
  8964. }
  8965. .bind(this, a))
  8966. }
  8967. function o(e, t, i) {
  8968. for (var r in s) {
  8969. var o = s[r]
  8970. , a = n(o, e, t, i);
  8971. f[o] = a
  8972. }
  8973. }
  8974. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8975. , d = g + "/vr/dlist/?ret=" + u
  8976. , p = g + "/vr/show/?ret=" + u
  8977. , m = "";
  8978. switch (e) {
  8979. case l.IOS:
  8980. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8981. break;
  8982. default:
  8983. o(t.sid, t.name, t.summary)
  8984. }
  8985. }
  8986. function r(e) {
  8987. var t = f[e];
  8988. window.open(t, "_blank")
  8989. }
  8990. function o(e) {
  8991. var t = u[e];
  8992. window.open(t, "_blank")
  8993. }
  8994. var a = e("../../util/browser")
  8995. , s = e("../../enum/VRApps")
  8996. , l = e("../../enum/VRPlatforms")
  8997. , c = e("../../util/ajax")
  8998. , h = e("../../settings")
  8999. , u = {};
  9000. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9001. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9002. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9003. for (var d in s) {
  9004. var p = s[d];
  9005. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9006. }
  9007. var f = {}
  9008. , g = function() {
  9009. var e = window.location.host;
  9010. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9011. "https://" + e
  9012. }();
  9013. t.exports.init = n,
  9014. t.exports.launch = r,
  9015. t.exports.launchStore = o
  9016. }
  9017. , {
  9018. "../../enum/VRApps": 46,
  9019. "../../enum/VRPlatforms": 49,
  9020. "../../settings": 166,
  9021. "../../util/ajax": 181,
  9022. "../../util/browser": 182
  9023. }],
  9024. 87: [function(e, t, i) {
  9025. "use strict";
  9026. function n(e) {
  9027. var t;
  9028. switch (e) {
  9029. case m.IOS:
  9030. return t = p.iosVersion(),
  9031. t.major > 9 || 9 === t.major && t.minor >= 1;
  9032. case m.Android:
  9033. return t = p.androidVersion(),
  9034. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9035. }
  9036. return !1
  9037. }
  9038. function r(e, t) {
  9039. function i(e) {
  9040. K.emit(A.STORE, {
  9041. type: e
  9042. }),
  9043. f.launchStore(e)
  9044. }
  9045. function r(e) {
  9046. switch (e !== _.pageCount && (a(e),
  9047. N.text(e + 1 + " / " + _.pageCount)),
  9048. e) {
  9049. case _.Title:
  9050. O.css("display", "none"),
  9051. L.text(u[e]),
  9052. o(s);
  9053. break;
  9054. case _.Cardboard:
  9055. O.css("display", "block"),
  9056. L.text(u[e]),
  9057. M.filter(".cardboard").off(),
  9058. M.filter(".gearvr").off(),
  9059. c(e, s),
  9060. h(H, X, Z);
  9061. break;
  9062. case _.Gear:
  9063. L.text(u[e]),
  9064. c(e, s),
  9065. T.addClass("lastPage"),
  9066. h(G, X, Z);
  9067. break;
  9068. case _.pageCount:
  9069. T.removeClass("fadeIn"),
  9070. K.emit(A.CLOSED)
  9071. }
  9072. B.filter("[src='']").hide()
  9073. }
  9074. var s = function() {
  9075. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9076. w = ".show-supported",
  9077. m.Android) : (T.addClass("unsupported"),
  9078. w = ".show-unsupported",
  9079. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9080. w = ".show-ios",
  9081. _ = v.ios,
  9082. m.IOS) : (T.addClass("desktop"),
  9083. w = ".show-desktop",
  9084. m.Desktop)
  9085. }();
  9086. f.init(s, e, t),
  9087. s !== m.Desktop && T.addClass("mobile");
  9088. var l = function(e) {
  9089. K.emit(A.LAUNCH, {
  9090. vr_platform: s,
  9091. vr_app: e
  9092. }),
  9093. f.launch(e)
  9094. };
  9095. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9096. q.gear = l.bind(this, g.GearVR),
  9097. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9098. d(),
  9099. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9100. $(w).show();
  9101. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9102. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9103. s === m.IOS && (u.splice(1, 1),
  9104. y.splice(1, 1)),
  9105. $("#vr").on("click", function(e) {
  9106. e.preventDefault();
  9107. player.FlyToMode("panorama", ()=>{
  9108. if(!window.vrEnabled) { // 开启VR
  9109. window.vrEnabled = true;
  9110. this.classList.add('active');
  9111. $('#gui div').not('#vrOff').addClass('vrHide');
  9112. $('#vrOffImg').css({'display':'inline-block'});
  9113. }else{
  9114. }
  9115. })
  9116. });
  9117. $('#vrOff').on('click', function(){
  9118. window.vrEnabled = false;
  9119. $('#gui div').not('#vrOff').removeClass('vrHide');
  9120. $('#vrOffImg').css({'display':'none'});
  9121. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9122. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9123. })
  9124. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9125. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9126. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9127. $("span.modelLink").text(I),
  9128. O.on("click", function(e) {
  9129. K.emit(A.PREV),
  9130. b--,
  9131. r(b)
  9132. }),
  9133. L.on("click", function(e) {
  9134. L.text();
  9135. K.emit(A.NEXT, {
  9136. nextAction: y[b]
  9137. }),
  9138. b++,
  9139. r(b)
  9140. }),
  9141. T.find(".close").on("click", K.dismiss)
  9142. }
  9143. function o(e) {
  9144. switch (e) {
  9145. case m.Android:
  9146. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9147. M.filter(".gearvr").off().on("click", q.gear),
  9148. s(H, G, "logo-button", "same-line");
  9149. break;
  9150. case m.UnsupportedAndroid:
  9151. s("", z, "", "");
  9152. break;
  9153. case m.IOS:
  9154. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9155. s(H, "", "logo-button", "");
  9156. break;
  9157. case m.Desktop:
  9158. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9159. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9160. s(H, G, "logo-button", "same-line"),
  9161. Q.cardboard()
  9162. }
  9163. }
  9164. function a(e) {
  9165. $(".p1, .p2, .p3").hide(),
  9166. x.insertAfter(S),
  9167. T.removeClass("front-page"),
  9168. T.removeClass("details-page"),
  9169. T.removeClass("lastPage"),
  9170. M.removeClass("logo-button"),
  9171. M.removeClass("same-line"),
  9172. S.removeClass("headsetOptions"),
  9173. R.attr("src", ""),
  9174. R.filter(".second").removeClass("gear"),
  9175. R.css("display", "inline-block"),
  9176. R.off(),
  9177. P.filter(".second").css("display", ""),
  9178. D.css("display", "none"),
  9179. $(".p" + (e + 1) + w).show(),
  9180. R.filter(".third").insertBefore(P.filter(".third"))
  9181. }
  9182. function s(e, t, i, n) {
  9183. T.addClass("front-page"),
  9184. R.filter(".first").attr("src", e),
  9185. R.filter(".second").attr("src", t),
  9186. M.filter(".first").addClass(i),
  9187. M.filter(".second").addClass(i),
  9188. M.addClass(n),
  9189. ".show-desktop" === w && S.insertAfter(x)
  9190. }
  9191. function l(e, t, i) {
  9192. S.addClass("headsetOptions"),
  9193. M.off(),
  9194. R.filter(".second").attr("src", t),
  9195. D.css("display", "block"),
  9196. P.filter(".second").css("display", "none"),
  9197. D.on("click", function() {
  9198. a(_.Title),
  9199. o(m.Desktop)
  9200. }),
  9201. e && (K.emit(A.falseICECHOSEN, {
  9202. name: g.GearVR
  9203. }),
  9204. R.filter(".first").attr("src", e),
  9205. R.filter(".second").addClass("gear"),
  9206. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9207. Q.gearvr()),
  9208. i && (K.emit(A.falseICECHOSEN, {
  9209. name: g.Cardboard
  9210. }),
  9211. R.filter(".third").attr("src", i),
  9212. R.filter(".third").show(),
  9213. R.filter(".third").insertAfter(R.filter(".second")),
  9214. R.filter(".third").addClass("link"),
  9215. R.filter(".second").addClass("link"),
  9216. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9217. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9218. Q.cardboard())
  9219. }
  9220. function c(e, t) {
  9221. switch (t) {
  9222. case m.IOS:
  9223. X = Y,
  9224. Z = j;
  9225. break;
  9226. case m.Desktop:
  9227. e === _.Cardboard ? (X = F,
  9228. Z = U,
  9229. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9230. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9231. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9232. Z = "");
  9233. break;
  9234. default:
  9235. e === _.Cardboard ? (X = z,
  9236. Z = j) : (X = k,
  9237. Z = W)
  9238. }
  9239. }
  9240. function h(e, t, i) {
  9241. T.find(".inner").addClass("details-page"),
  9242. T.addClass("details-page"),
  9243. R.filter(".first").attr("src", e),
  9244. R.filter(".second").attr("src", t),
  9245. R.filter(".third").attr("src", i)
  9246. }
  9247. function u() {
  9248. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9249. K.emit(A.CLOSED))
  9250. }
  9251. function d() {
  9252. var e = p.aspectRatio() > 1 && p.isMobile();
  9253. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9254. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9255. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9256. }
  9257. var p = e("../../util/browser")
  9258. , f = e("./vrLink")
  9259. , g = e("../../enum/VRApps")
  9260. , m = e("../../enum/VRPlatforms")
  9261. , v = e("../../enum/VRPages")
  9262. , A = e("./vrEvent")
  9263. , y = (e("../../settings"),
  9264. e("../../constants"))
  9265. , C = e("../../localization/localize")
  9266. , I = e("../../util/common")
  9267. , E = e("events").EventEmitter
  9268. , b = 0
  9269. , w = null
  9270. , _ = v.standard
  9271. , T = $(".vr-popup")
  9272. , x = T.find(".vr-popup-body")
  9273. , S = T.find(".vr-images")
  9274. , M = T.find(".img-container")
  9275. , R = T.find(".vr-sm-image")
  9276. , P = M.find(".vr-img-caption")
  9277. , O = $(".vr-buttons").find(".prev-button")
  9278. , L = $(".vr-buttons").find(".next-button")
  9279. , D = S.find(".front-close")
  9280. , N = $(".vr-page")
  9281. , B = T.find("img")
  9282. , F = "static/images/apple-store.png"
  9283. , V = "static/images/badge-oculus.png"
  9284. , U = "static/images/badge-cardboard.png"
  9285. , k = "static/images/logo-samsung.png"
  9286. , H = "static/images/headset-cardboard.png"
  9287. , G = "static/images/headset-gearvr.png"
  9288. , z = "static/images/ico-android-robot.png"
  9289. , W = "static/images/ico-gearvr.png"
  9290. , j = "static/images/ico-vr.png"
  9291. , Y = "static/images/apple-logo-white.svg"
  9292. , X = null
  9293. , Z = null
  9294. , q = {}
  9295. , K = {
  9296. init: r,
  9297. dismiss: u,
  9298. isDeviceSupported: n
  9299. };
  9300. I.extendObject(K, E.prototype),
  9301. $(window).resize(d);
  9302. var Q = function() {
  9303. var e = P.filter(".first").find(".cardboard")
  9304. , t = P.filter(".first").find(".gearvr");
  9305. return {
  9306. cardboard: function() {
  9307. t.addClass("hidden"),
  9308. e.removeClass("hidden")
  9309. },
  9310. gearvr: function() {
  9311. e.addClass("hidden"),
  9312. t.removeClass("hidden")
  9313. }
  9314. }
  9315. }();
  9316. t.exports = K
  9317. }
  9318. , {
  9319. "../../constants": 8,
  9320. "../../enum/VRApps": 46,
  9321. "../../enum/VRPages": 48,
  9322. "../../enum/VRPlatforms": 49,
  9323. "../../localization/localize": 108,
  9324. "../../settings": 166,
  9325. "../../util/browser": 182,
  9326. "../../util/common": 185,
  9327. "./vrEvent": 85,
  9328. "./vrLink": 86,
  9329. events: 202
  9330. }],
  9331. 88: [function(e, t, i) {
  9332. "use strict";
  9333. t.exports = Object.freeze({
  9334. OPENED: "webvr.modal.opened",
  9335. SHOW_TERMS: "webvr.footer.show.terms"
  9336. })
  9337. }
  9338. , {}],
  9339. 89: [function(e, t, i) {
  9340. (function(i) {
  9341. "use strict";
  9342. function n(e, t, i, n) {
  9343. function r(e) {
  9344. e.preventDefault(),
  9345. a(e.currentTarget.id)
  9346. }
  9347. function a(e) {
  9348. ne[e](),
  9349. Object.keys(ne).map(function(t, i) {
  9350. $("#" + t).toggleClass("tabs-underlined", t === e)
  9351. })
  9352. }
  9353. y = i,
  9354. v = t,
  9355. w.init(E.Android, e, n),
  9356. m();
  9357. var l = new RegExp("daydream","i")
  9358. , c = l.test(y.displayName);
  9359. c ? (a("tabdaydream"),
  9360. B.filter(".device-headset-side").attr("src", H),
  9361. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9362. B.filter(".device-headset-side").attr("src", Y),
  9363. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9364. $("#vr").on("click", function(e) {
  9365. e.preventDefault(),
  9366. g("click_webvr_button"),
  9367. L.is(":hidden") && (ie.emit(_.OPENED),
  9368. o())
  9369. }),
  9370. $(".webvr-popup .close").on("click", function(e) {
  9371. e.preventDefault(),
  9372. D.hasClass("hidden") ? (g("webvr_help_close"),
  9373. p()) : s()
  9374. }),
  9375. $("#tabcardboard").on("click", r),
  9376. $("#tabdaydream").on("click", r),
  9377. $("#tabnative").on("click", r),
  9378. $(".webvr-popup .open-with-app").on("click", function(e) {
  9379. e.preventDefault(),
  9380. g("webvr_learn_more"),
  9381. a("tabnative"),
  9382. p()
  9383. }),
  9384. $(".webvr-popup .help").on("click", function(e) {
  9385. e.preventDefault(),
  9386. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9387. p()
  9388. }),
  9389. $(".webvr-popup .terms").on("click", function(e) {
  9390. e.preventDefault(),
  9391. g("webvr_click_terms"),
  9392. s(),
  9393. ie.emit(_.SHOW_TERMS)
  9394. }),
  9395. F.on("click", function(e) {
  9396. e.preventDefault(),
  9397. g(ee),
  9398. window.open(J, "_blank")
  9399. }),
  9400. V.on("click", function(e) {
  9401. e.preventDefault(),
  9402. g("webvr_phone_link"),
  9403. window.open(te, "_blank")
  9404. }),
  9405. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9406. e.preventDefault(),
  9407. g("webvr_cardboard_link"),
  9408. w.launch(b.CardboardAndroid)
  9409. }),
  9410. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9411. e.preventDefault(),
  9412. g("webvr_oculus_link"),
  9413. w.launch(b.GearVR)
  9414. })
  9415. }
  9416. function r() {
  9417. function e() {
  9418. y.isPresenting || (f(),
  9419. window.removeEventListener("vrdisplaypresentchange", e))
  9420. }
  9421. R.info("Headset mounted"),
  9422. v.suspend();
  9423. var t = document.createElement("canvas");
  9424. for (t.getContext("webgl"),
  9425. t.className = "webvr-canvas",
  9426. document.bgColor = "#000",
  9427. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9428. document.body.removeChild(document.body.firstChild);
  9429. document.body.appendChild(t),
  9430. g("webvr_enter_app"),
  9431. y.requestPresent([{
  9432. source: t,
  9433. predistorted: !0
  9434. }]).catch(function(t) {
  9435. R.error("Failed to present: " + t),
  9436. g("webvr_exit_calibrate"),
  9437. e()
  9438. }),
  9439. A.then(function() {
  9440. window.dispatchEvent(new Event("vrapp-start"))
  9441. }),
  9442. window.addEventListener("vrdisplaypresentchange", e)
  9443. }
  9444. function o() {
  9445. O.fadeOut(I.guiAnimationSpeed),
  9446. L.fadeIn(I.guiAnimationSpeed),
  9447. a()
  9448. }
  9449. function a() {
  9450. if (!A) {
  9451. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9452. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9453. A = new Promise(function(e, i) {
  9454. var n = document.createElement("script");
  9455. n.type = "text/javascript",
  9456. n.src = t,
  9457. n.onload = e,
  9458. document.head.appendChild(n)
  9459. }
  9460. )
  9461. }
  9462. D.find(".enter-button").on("click", r)
  9463. }
  9464. function s() {
  9465. g("webvr_modal_close"),
  9466. D.find(".enter-button").off("click", r),
  9467. L.fadeOut(I.guiAnimationSpeed, function() {
  9468. D.toggleClass("hidden", !1),
  9469. N.toggleClass("hidden", !0),
  9470. C.exitFullscreen()
  9471. }),
  9472. O.fadeIn(I.guiAnimationSpeed)
  9473. }
  9474. function l() {
  9475. k.toggleClass("hidden", !1),
  9476. U.toggleClass("hidden", !0)
  9477. }
  9478. function c() {
  9479. k.toggleClass("hidden", !0),
  9480. U.toggleClass("hidden", !1)
  9481. }
  9482. function h() {
  9483. B.filter(".device-headset").attr("src", G),
  9484. B.filter(".device-phone").attr("src", z),
  9485. J = Z,
  9486. ee = K,
  9487. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9488. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9489. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9490. c()
  9491. }
  9492. function u() {
  9493. B.filter(".badge-cardboard").attr("src", j),
  9494. B.filter(".badge-oculus").attr("src", X),
  9495. l()
  9496. }
  9497. function d() {
  9498. B.filter(".device-headset").attr("src", Y),
  9499. B.filter(".device-phone").attr("src", W),
  9500. J = q,
  9501. ee = Q,
  9502. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9503. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9504. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9505. c()
  9506. }
  9507. function p() {
  9508. D.toggleClass("hidden"),
  9509. N.toggleClass("hidden")
  9510. }
  9511. function f() {
  9512. R.info("exiting webVR"),
  9513. g("webvr_exit_app"),
  9514. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9515. }
  9516. function g(e) {
  9517. var t = C.isLandscape() ? "landscape" : "portrait";
  9518. T.trackAlways("showcase_gui", {
  9519. gui_action: e,
  9520. orientation: t
  9521. })
  9522. }
  9523. function m() {
  9524. var e = C.isLandscape();
  9525. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9526. }
  9527. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9528. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9529. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9530. init: n
  9531. }, ne = {
  9532. tabcardboard: d,
  9533. tabdaydream: h,
  9534. tabnative: u
  9535. };
  9536. S.extendObject(ie, P.prototype),
  9537. $(window).resize(m),
  9538. t.exports = ie
  9539. }
  9540. ).call(this, "/js/gui/webvr/webVRgui.js")
  9541. }
  9542. , {
  9543. "../../analytics": 4,
  9544. "../../constants": 8,
  9545. "../../enum/VRApps": 46,
  9546. "../../enum/VRPlatforms": 49,
  9547. "../../localization/localize": 108,
  9548. "../../settings": 166,
  9549. "../../util/browser": 182,
  9550. "../../util/common": 185,
  9551. "../../util/logger": 189,
  9552. "./../gui": 65,
  9553. "./../vr/vrLink": 86,
  9554. "./WebVrEvent": 88,
  9555. events: 202
  9556. }],
  9557. 90: [function(e, t, i) {
  9558. "use strict";
  9559. function n(e, t, i, n, o) {
  9560. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9561. this.roomId = o || "",
  9562. this.labelId = e,
  9563. this.position = (new r.Vector3).copy(t),
  9564. this.text = i
  9565. }
  9566. var r = e("three")
  9567. , o = e("../util/browser");
  9568. n.prototype.build = function() {
  9569. var e = window.document.createElement("div");
  9570. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9571. var t = window.document.createElement("div");
  9572. t.setAttribute("class", "gui-floorplan-label-text");
  9573. var i = window.document.createTextNode(this.text);
  9574. t.appendChild(i),
  9575. e.appendChild(t),
  9576. window.document.body.appendChild(e),
  9577. this.labelGui = e,
  9578. this.textBlock = t,
  9579. $(this.labelGui).hide();
  9580. var n = window.getComputedStyle(this.labelGui);
  9581. this.initialTransform = n.transform || n.webkitTransform
  9582. }
  9583. ,
  9584. t.exports = n
  9585. }
  9586. , {
  9587. "../util/browser": 182,
  9588. three: 217
  9589. }],
  9590. 91: [function(e, t, i) {
  9591. "use strict";
  9592. function n() {
  9593. this.player = null,
  9594. this.modelManager = null,
  9595. this.container = null
  9596. }
  9597. var r = e("three")
  9598. , o = (e("../util/common"),
  9599. e("../enum/PlayerEvents"))
  9600. , a = (e("../enum/DirectorEvents"),
  9601. e("../enum/ModelManagerEvents"))
  9602. , s = e("../settings")
  9603. , l = e("../enum/Viewmode")
  9604. , c = (e("../enum/WarpStyle"),
  9605. e("../util/transitions"),
  9606. e("../util/lerp"),
  9607. e("../util/browser"));
  9608. //场景初始化
  9609. n.prototype.init = function(e, t, i) {
  9610. this.player = e,
  9611. this.modelManager = t,
  9612. this.container = i,
  9613. this.updateModel(),
  9614. this.bindEvents()
  9615. }
  9616. ,
  9617. n.prototype.bindEvents = function() {
  9618. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9619. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9620. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9621. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9622. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9623. }
  9624. ,
  9625. n.prototype.updateModel = function() {
  9626. this.model = this.modelManager.getActiveModel()
  9627. }
  9628. ,
  9629. n.prototype.handlePlayerViewChanged = function() {
  9630. this.updateLabelVisibility(),
  9631. this.updateLabelDisplay()
  9632. }
  9633. ,
  9634. n.prototype.getLabelsForFloor = function(e, t) {
  9635. return t = t || [],
  9636. t.length = 0,
  9637. this.model.labels.forEach(function(i) {
  9638. this.labelVisibleForFloor(i, e) && t.push(i)
  9639. }
  9640. .bind(this)),
  9641. t
  9642. }
  9643. ,
  9644. n.prototype.getLabelsForCurrentFloor = function(e) {
  9645. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9646. }
  9647. ,
  9648. n.prototype.labelVisibleForFloor = function(e, t) {
  9649. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9650. if (!this.model.showingLabels || !e.labelGui || !i)
  9651. return !1;
  9652. var n = e.floorId === this.model.floors.size() - 1;
  9653. return this.model.allFloorsVisible ? n : e.floorId === t
  9654. }
  9655. ,
  9656. n.prototype.updateLabelVisibility = function(e) {
  9657. this.model.labels.forEach(function(e) {
  9658. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9659. }
  9660. .bind(this))
  9661. }
  9662. ,
  9663. n.prototype.showAllLabels = function(e, t) {
  9664. this.model.labels.forEach(function(i) {
  9665. this.showLabel(i, e, t)
  9666. }
  9667. .bind(this))
  9668. }
  9669. ,
  9670. n.prototype.hideAllLabels = function(e, t) {
  9671. this.model.labels.forEach(function(i) {
  9672. this.hideLabel(i, e, t)
  9673. }
  9674. .bind(this))
  9675. }
  9676. ,
  9677. n.prototype.showLabel = function(e, t, i) {
  9678. this.model.showingLabels && (e.visible || (e.visible = !0,
  9679. e.labelGui.style.display = "block",
  9680. e.labelGui.style.opacity = 0,
  9681. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9682. }
  9683. ,
  9684. n.prototype.hideLabel = function(e, t, i) {
  9685. e.visible && (e.visible = !1,
  9686. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9687. }
  9688. ,
  9689. n.prototype.supportedMode = function() {
  9690. return this.player.mode === l.FLOORPLAN
  9691. }
  9692. ,
  9693. n.prototype.updateLabelDisplay = function() {
  9694. var e = (new r.Vector3,
  9695. new r.Vector3,
  9696. []);
  9697. return function() {
  9698. var t = this.player.getLabelScaleFactor()
  9699. , i = .6
  9700. , n = 1.2
  9701. , r = (1 - t) * n + i
  9702. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9703. this.getLabelsForCurrentFloor(e);
  9704. for (var a = 0; a < e.length; a++) {
  9705. var l = e[a];
  9706. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9707. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9708. }
  9709. }
  9710. }(),
  9711. n.prototype.updateProjectedGuiElement = function() {
  9712. var e = new r.Vector3;
  9713. new r.Vector3;
  9714. return function(t, i, n, r, o) {
  9715. i.style.fontSize = 100 * o + "%";
  9716. var a = $("#player").width()
  9717. , s = $("#player").height()
  9718. , l = .5 * a
  9719. , c = .5 * s;
  9720. e.copy(n),
  9721. e.project(this.player.camera);
  9722. var h = e.x * l + l
  9723. , u = -(e.y * c) + c;
  9724. h -= t.offsetWidth / 2,
  9725. u -= t.offsetHeight / 2,
  9726. t.style.left = h + "px",
  9727. t.style.top = u + "px"
  9728. }
  9729. }(),
  9730. n.prototype.handleStartInside = function(e) {
  9731. this.updateLabelVisibility()
  9732. }
  9733. ,
  9734. n.prototype.handleStartOutside = function() {
  9735. this.updateLabelVisibility()
  9736. }
  9737. ,
  9738. t.exports = n
  9739. }
  9740. , {
  9741. "../enum/DirectorEvents": 23,
  9742. "../enum/ModelManagerEvents": 33,
  9743. "../enum/PlayerEvents": 40,
  9744. "../enum/Viewmode": 51,
  9745. "../enum/WarpStyle": 52,
  9746. "../settings": 166,
  9747. "../util/browser": 182,
  9748. "../util/common": 185,
  9749. "../util/lerp": 188,
  9750. "../util/transitions": 195,
  9751. three: 217
  9752. }],
  9753. 92: [function(e, t, i) {
  9754. "use strict";
  9755. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9756. if (null == this)
  9757. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9758. if ("function" != typeof e)
  9759. throw new TypeError("predicate must be a function");
  9760. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9761. if (t = i[o],
  9762. e.call(r, t, o, i))
  9763. return o;
  9764. return -1
  9765. }
  9766. ),
  9767. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9768. value: function(e) {
  9769. if (null == this)
  9770. throw new TypeError('"this" is null or not defined');
  9771. var t = Object(this)
  9772. , i = t.length >>> 0;
  9773. if ("function" != typeof e)
  9774. throw new TypeError("predicate must be a function");
  9775. for (var n = arguments[1], r = 0; r < i; ) {
  9776. var o = t[r];
  9777. if (e.call(n, o, r, t))
  9778. return o;
  9779. r++
  9780. }
  9781. }
  9782. })
  9783. }
  9784. , {}],
  9785. 93: [function(e, t, i) {
  9786. "use strict";
  9787. var n = n || {};
  9788. t.exports = n,
  9789. n.gui = n.gui || {},
  9790. n.utils = n.utils || {},
  9791. n.controllers = n.controllers || {},
  9792. n.dom = n.dom || {},
  9793. n.color = n.color || {},
  9794. n.utils.css = function() {
  9795. return {
  9796. load: function(e, t) {
  9797. t = t || document;
  9798. var i = t.createElement("link");
  9799. i.type = "text/css",
  9800. i.rel = "stylesheet",
  9801. i.href = e,
  9802. t.getElementsByTagName("head")[0].appendChild(i)
  9803. },
  9804. inject: function(e, t) {
  9805. t = t || document;
  9806. var i = document.createElement("style");
  9807. i.type = "text/css",
  9808. i.innerHTML = e,
  9809. t.getElementsByTagName("head")[0].appendChild(i)
  9810. }
  9811. }
  9812. }(),
  9813. n.utils.common = function() {
  9814. var e = Array.prototype.forEach
  9815. , t = Array.prototype.slice;
  9816. return {
  9817. BREAK: {},
  9818. extend: function(e) {
  9819. return this.each(t.call(arguments, 1), function(t) {
  9820. for (var i in t)
  9821. this.isUndefined(t[i]) || (e[i] = t[i])
  9822. }, this),
  9823. e
  9824. },
  9825. defaults: function(e) {
  9826. return this.each(t.call(arguments, 1), function(t) {
  9827. for (var i in t)
  9828. this.isUndefined(e[i]) && (e[i] = t[i])
  9829. }, this),
  9830. e
  9831. },
  9832. compose: function() {
  9833. var e = t.call(arguments);
  9834. return function() {
  9835. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9836. i = [e[n].apply(this, i)];
  9837. return i[0]
  9838. }
  9839. },
  9840. each: function(t, i, n) {
  9841. if (t)
  9842. if (e && t.forEach && t.forEach === e)
  9843. t.forEach(i, n);
  9844. else if (t.length === t.length + 0) {
  9845. for (var r = 0, o = t.length; r < o; r++)
  9846. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9847. return
  9848. } else
  9849. for (var r in t)
  9850. if (i.call(n, t[r], r) === this.BREAK)
  9851. return
  9852. },
  9853. defer: function(e) {
  9854. setTimeout(e, 0)
  9855. },
  9856. toArray: function(e) {
  9857. return e.toArray ? e.toArray() : t.call(e)
  9858. },
  9859. isUndefined: function(e) {
  9860. return void 0 === e
  9861. },
  9862. isNull: function(e) {
  9863. return null === e
  9864. },
  9865. isNaN: function(e) {
  9866. return e !== e
  9867. },
  9868. isArray: Array.isArray || function(e) {
  9869. return e.constructor === Array
  9870. }
  9871. ,
  9872. isObject: function(e) {
  9873. return e === Object(e)
  9874. },
  9875. isNumber: function(e) {
  9876. return e === e + 0
  9877. },
  9878. isString: function(e) {
  9879. return e === e + ""
  9880. },
  9881. isBoolean: function(e) {
  9882. return e === !1 || e === !0
  9883. },
  9884. isFunction: function(e) {
  9885. return "[object Function]" === Object.prototype.toString.call(e)
  9886. }
  9887. }
  9888. }(),
  9889. n.controllers.Controller = function(e) {
  9890. var t = function(e, t) {
  9891. this.initialValue = e[t],
  9892. this.domElement = document.createElement("div"),
  9893. this.object = e,
  9894. this.property = t,
  9895. this.__onChange = void 0,
  9896. this.__onFinishChange = void 0
  9897. };
  9898. return e.extend(t.prototype, {
  9899. onChange: function(e) {
  9900. return this.__onChange = e,
  9901. this
  9902. },
  9903. onFinishChange: function(e) {
  9904. return this.__onFinishChange = e,
  9905. this
  9906. },
  9907. setValue: function(e) {
  9908. return this.object[this.property] = e,
  9909. this.__onChange && this.__onChange.call(this, e),
  9910. this.updateDisplay(),
  9911. this
  9912. },
  9913. getValue: function() {
  9914. return this.object[this.property]
  9915. },
  9916. updateDisplay: function() {
  9917. return this
  9918. },
  9919. isModified: function() {
  9920. return this.initialValue !== this.getValue()
  9921. }
  9922. }),
  9923. t
  9924. }(n.utils.common),
  9925. n.dom.dom = function(e) {
  9926. function t(t) {
  9927. if ("0" === t || e.isUndefined(t))
  9928. return 0;
  9929. var i = t.match(r);
  9930. return e.isNull(i) ? 0 : parseFloat(i[1])
  9931. }
  9932. var i = {
  9933. HTMLEvents: ["change"],
  9934. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9935. KeyboardEvents: ["keydown"]
  9936. }
  9937. , n = {};
  9938. e.each(i, function(t, i) {
  9939. e.each(t, function(e) {
  9940. n[e] = i
  9941. })
  9942. });
  9943. var r = /(\d+(\.\d+)?)px/
  9944. , o = {
  9945. makeSelectable: function(e, t) {
  9946. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9947. return !1
  9948. }
  9949. : function() {}
  9950. ,
  9951. e.style.MozUserSelect = t ? "auto" : "none",
  9952. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9953. e.unselectable = t ? "on" : "off")
  9954. },
  9955. makeFullscreen: function(t, i, n) {
  9956. e.isUndefined(i) && (i = !0),
  9957. e.isUndefined(n) && (n = !0),
  9958. t.style.position = "absolute",
  9959. i && (t.style.left = 0,
  9960. t.style.right = 0),
  9961. n && (t.style.top = 0,
  9962. t.style.bottom = 0)
  9963. },
  9964. fakeEvent: function(t, i, r, o) {
  9965. r = r || {};
  9966. var a = n[i];
  9967. if (!a)
  9968. throw new Error("Event type " + i + " not supported.");
  9969. var s = document.createEvent(a);
  9970. switch (a) {
  9971. case "MouseEvents":
  9972. var l = r.x || r.clientX || 0
  9973. , c = r.y || r.clientY || 0;
  9974. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9975. break;
  9976. case "KeyboardEvents":
  9977. var h = s.initKeyboardEvent || s.initKeyEvent;
  9978. e.defaults(r, {
  9979. cancelable: !0,
  9980. ctrlKey: !1,
  9981. altKey: !1,
  9982. shiftKey: !1,
  9983. metaKey: !1,
  9984. keyCode: void 0,
  9985. charCode: void 0
  9986. }),
  9987. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9988. break;
  9989. default:
  9990. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9991. }
  9992. e.defaults(s, o),
  9993. t.dispatchEvent(s)
  9994. },
  9995. bind: function(e, t, i, n) {
  9996. return n = n || !1,
  9997. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9998. o
  9999. },
  10000. unbind: function(e, t, i, n) {
  10001. return n = n || !1,
  10002. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10003. o
  10004. },
  10005. addClass: function(e, t) {
  10006. if (void 0 === e.className)
  10007. e.className = t;
  10008. else if (e.className !== t) {
  10009. var i = e.className.split(/ +/);
  10010. i.indexOf(t) == -1 && (i.push(t),
  10011. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10012. }
  10013. return o
  10014. },
  10015. removeClass: function(e, t) {
  10016. if (t)
  10017. if (void 0 === e.className)
  10018. ;
  10019. else if (e.className === t)
  10020. e.removeAttribute("class");
  10021. else {
  10022. var i = e.className.split(/ +/)
  10023. , n = i.indexOf(t);
  10024. n != -1 && (i.splice(n, 1),
  10025. e.className = i.join(" "))
  10026. }
  10027. else
  10028. e.className = void 0;
  10029. return o
  10030. },
  10031. hasClass: function(e, t) {
  10032. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10033. },
  10034. getWidth: function(e) {
  10035. var i = getComputedStyle(e);
  10036. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10037. },
  10038. getHeight: function(e) {
  10039. var i = getComputedStyle(e);
  10040. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10041. },
  10042. getOffset: function(e) {
  10043. var t = {
  10044. left: 0,
  10045. top: 0
  10046. };
  10047. if (e.offsetParent)
  10048. do
  10049. t.left += e.offsetLeft,
  10050. t.top += e.offsetTop;
  10051. while (e = e.offsetParent);return t
  10052. },
  10053. isActive: function(e) {
  10054. return e === document.activeElement && (e.type || e.href)
  10055. }
  10056. };
  10057. return o
  10058. }(n.utils.common),
  10059. n.controllers.OptionController = function(e, t, i) {
  10060. var n = function(e, r, o) {
  10061. n.superclass.call(this, e, r);
  10062. var a = this;
  10063. if (this.__select = document.createElement("select"),
  10064. i.isArray(o)) {
  10065. var s = {};
  10066. i.each(o, function(e) {
  10067. s[e] = e
  10068. }),
  10069. o = s
  10070. }
  10071. i.each(o, function(e, t) {
  10072. var i = document.createElement("option");
  10073. i.innerHTML = t,
  10074. i.setAttribute("value", e),
  10075. a.__select.appendChild(i)
  10076. }),
  10077. this.updateDisplay(),
  10078. t.bind(this.__select, "change", function() {
  10079. var e = this.options[this.selectedIndex].value;
  10080. a.setValue(e)
  10081. }),
  10082. this.domElement.appendChild(this.__select)
  10083. };
  10084. return n.superclass = e,
  10085. i.extend(n.prototype, e.prototype, {
  10086. setValue: function(e) {
  10087. var t = n.superclass.prototype.setValue.call(this, e);
  10088. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10089. t
  10090. },
  10091. updateDisplay: function() {
  10092. return this.__select.value = this.getValue(),
  10093. n.superclass.prototype.updateDisplay.call(this)
  10094. }
  10095. }),
  10096. n
  10097. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10098. n.controllers.NumberController = function(e, t) {
  10099. function i(e) {
  10100. return e = e.toString(),
  10101. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10102. }
  10103. var n = function(e, r, o) {
  10104. n.superclass.call(this, e, r),
  10105. o = o || {},
  10106. this.__min = o.min,
  10107. this.__max = o.max,
  10108. this.__step = o.step,
  10109. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10110. this.__precision = i(this.__impliedStep)
  10111. };
  10112. return n.superclass = e,
  10113. t.extend(n.prototype, e.prototype, {
  10114. setValue: function(e) {
  10115. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10116. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10117. n.superclass.prototype.setValue.call(this, e)
  10118. },
  10119. min: function(e) {
  10120. return this.__min = e,
  10121. this
  10122. },
  10123. max: function(e) {
  10124. return this.__max = e,
  10125. this
  10126. },
  10127. step: function(e) {
  10128. return this.__step = e,
  10129. this.__impliedStep = e,
  10130. this.__precision = i(e),
  10131. this
  10132. }
  10133. }),
  10134. n
  10135. }(n.controllers.Controller, n.utils.common),
  10136. n.controllers.NumberControllerBox = function(e, t, i) {
  10137. function n(e, t) {
  10138. var i = Math.pow(10, t);
  10139. return Math.round(e * i) / i
  10140. }
  10141. var r = function(e, n, o) {
  10142. function a() {
  10143. var e = parseFloat(d.__input.value);
  10144. i.isNaN(e) || d.setValue(e)
  10145. }
  10146. function s() {
  10147. a(),
  10148. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10149. }
  10150. function l(e) {
  10151. t.bind(window, "mousemove", c),
  10152. t.bind(window, "mouseup", h),
  10153. u = e.clientY
  10154. }
  10155. function c(e) {
  10156. var t = u - e.clientY;
  10157. d.setValue(d.getValue() + t * d.__impliedStep),
  10158. u = e.clientY
  10159. }
  10160. function h() {
  10161. t.unbind(window, "mousemove", c),
  10162. t.unbind(window, "mouseup", h)
  10163. }
  10164. this.__truncationSuspended = !1,
  10165. r.superclass.call(this, e, n, o);
  10166. var u, d = this;
  10167. this.__input = document.createElement("input"),
  10168. this.__input.setAttribute("type", "text"),
  10169. t.bind(this.__input, "change", a),
  10170. t.bind(this.__input, "blur", s),
  10171. t.bind(this.__input, "mousedown", l),
  10172. t.bind(this.__input, "keydown", function(e) {
  10173. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10174. this.blur(),
  10175. d.__truncationSuspended = !1)
  10176. }),
  10177. this.updateDisplay(),
  10178. this.domElement.appendChild(this.__input)
  10179. };
  10180. return r.superclass = e,
  10181. i.extend(r.prototype, e.prototype, {
  10182. updateDisplay: function() {
  10183. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10184. r.superclass.prototype.updateDisplay.call(this)
  10185. }
  10186. }),
  10187. r
  10188. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10189. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10190. function o(e, t, i, n, r) {
  10191. return n + (r - n) * ((e - t) / (i - t))
  10192. }
  10193. var a = function(e, i, n, r, s) {
  10194. function l(e) {
  10195. t.bind(window, "mousemove", c),
  10196. t.bind(window, "mouseup", h),
  10197. c(e)
  10198. }
  10199. function c(e) {
  10200. e.preventDefault();
  10201. var i = t.getOffset(u.__background)
  10202. , n = t.getWidth(u.__background);
  10203. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10204. !1
  10205. }
  10206. function h() {
  10207. t.unbind(window, "mousemove", c),
  10208. t.unbind(window, "mouseup", h),
  10209. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10210. }
  10211. a.superclass.call(this, e, i, {
  10212. min: n,
  10213. max: r,
  10214. step: s
  10215. });
  10216. var u = this;
  10217. this.__background = document.createElement("div"),
  10218. this.__foreground = document.createElement("div"),
  10219. t.bind(this.__background, "mousedown", l),
  10220. t.addClass(this.__background, "slider"),
  10221. t.addClass(this.__foreground, "slider-fg"),
  10222. this.updateDisplay(),
  10223. this.__background.appendChild(this.__foreground),
  10224. this.domElement.appendChild(this.__background)
  10225. };
  10226. return a.superclass = e,
  10227. a.useDefaultStyles = function() {
  10228. i.inject(r)
  10229. }
  10230. ,
  10231. n.extend(a.prototype, e.prototype, {
  10232. updateDisplay: function() {
  10233. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10234. return this.__foreground.style.width = 100 * e + "%",
  10235. a.superclass.prototype.updateDisplay.call(this)
  10236. }
  10237. }),
  10238. a
  10239. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10240. n.controllers.FunctionController = function(e, t, i) {
  10241. var n = function(e, i, r) {
  10242. n.superclass.call(this, e, i);
  10243. var o = this;
  10244. this.__button = document.createElement("div"),
  10245. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10246. t.bind(this.__button, "click", function(e) {
  10247. return e.preventDefault(),
  10248. o.fire(),
  10249. !1
  10250. }),
  10251. t.addClass(this.__button, "button"),
  10252. this.domElement.appendChild(this.__button)
  10253. };
  10254. return n.superclass = e,
  10255. i.extend(n.prototype, e.prototype, {
  10256. fire: function() {
  10257. this.__onChange && this.__onChange.call(this),
  10258. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10259. this.getValue().call(this.object)
  10260. }
  10261. }),
  10262. n
  10263. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10264. n.controllers.BooleanController = function(e, t, i) {
  10265. var n = function(e, i) {
  10266. function r() {
  10267. o.setValue(!o.__prev)
  10268. }
  10269. n.superclass.call(this, e, i);
  10270. var o = this;
  10271. this.__prev = this.getValue(),
  10272. this.__checkbox = document.createElement("input"),
  10273. this.__checkbox.setAttribute("type", "checkbox"),
  10274. t.bind(this.__checkbox, "change", r, !1),
  10275. this.domElement.appendChild(this.__checkbox),
  10276. this.updateDisplay()
  10277. };
  10278. return n.superclass = e,
  10279. i.extend(n.prototype, e.prototype, {
  10280. setValue: function(e) {
  10281. var t = n.superclass.prototype.setValue.call(this, e);
  10282. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10283. this.__prev = this.getValue(),
  10284. t
  10285. },
  10286. updateDisplay: function() {
  10287. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10288. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10289. n.superclass.prototype.updateDisplay.call(this)
  10290. }
  10291. }),
  10292. n
  10293. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10294. n.color.toString = function(e) {
  10295. return function(t) {
  10296. if (1 == t.a || e.isUndefined(t.a)) {
  10297. for (var i = t.hex.toString(16); i.length < 6; )
  10298. i = "0" + i;
  10299. return "#" + i
  10300. }
  10301. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10302. }
  10303. }(n.utils.common),
  10304. n.color.interpret = function(e, t) {
  10305. var i, n, r = function() {
  10306. n = !1;
  10307. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10308. return t.each(o, function(r) {
  10309. if (r.litmus(e))
  10310. return t.each(r.conversions, function(r, o) {
  10311. if (i = r.read(e),
  10312. n === !1 && i !== !1)
  10313. return n = i,
  10314. i.conversionName = o,
  10315. i.conversion = r,
  10316. t.BREAK
  10317. }),
  10318. t.BREAK
  10319. }),
  10320. n
  10321. }, o = [{
  10322. litmus: t.isString,
  10323. conversions: {
  10324. THREE_CHAR_HEX: {
  10325. read: function(e) {
  10326. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10327. return null !== t && {
  10328. space: "HEX",
  10329. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10330. }
  10331. },
  10332. write: e
  10333. },
  10334. SIX_CHAR_HEX: {
  10335. read: function(e) {
  10336. var t = e.match(/^#([A-F0-9]{6})$/i);
  10337. return null !== t && {
  10338. space: "HEX",
  10339. hex: parseInt("0x" + t[1].toString())
  10340. }
  10341. },
  10342. write: e
  10343. },
  10344. CSS_RGB: {
  10345. read: function(e) {
  10346. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10347. return null !== t && {
  10348. space: "RGB",
  10349. r: parseFloat(t[1]),
  10350. g: parseFloat(t[2]),
  10351. b: parseFloat(t[3])
  10352. }
  10353. },
  10354. write: e
  10355. },
  10356. CSS_RGBA: {
  10357. read: function(e) {
  10358. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10359. return null !== t && {
  10360. space: "RGB",
  10361. r: parseFloat(t[1]),
  10362. g: parseFloat(t[2]),
  10363. b: parseFloat(t[3]),
  10364. a: parseFloat(t[4])
  10365. }
  10366. },
  10367. write: e
  10368. }
  10369. }
  10370. }, {
  10371. litmus: t.isNumber,
  10372. conversions: {
  10373. HEX: {
  10374. read: function(e) {
  10375. return {
  10376. space: "HEX",
  10377. hex: e,
  10378. conversionName: "HEX"
  10379. }
  10380. },
  10381. write: function(e) {
  10382. return e.hex
  10383. }
  10384. }
  10385. }
  10386. }, {
  10387. litmus: t.isArray,
  10388. conversions: {
  10389. RGB_ARRAY: {
  10390. read: function(e) {
  10391. return 3 == e.length && {
  10392. space: "RGB",
  10393. r: e[0],
  10394. g: e[1],
  10395. b: e[2]
  10396. }
  10397. },
  10398. write: function(e) {
  10399. return [e.r, e.g, e.b]
  10400. }
  10401. },
  10402. RGBA_ARRAY: {
  10403. read: function(e) {
  10404. return 4 == e.length && {
  10405. space: "RGB",
  10406. r: e[0],
  10407. g: e[1],
  10408. b: e[2],
  10409. a: e[3]
  10410. }
  10411. },
  10412. write: function(e) {
  10413. return [e.r, e.g, e.b, e.a]
  10414. }
  10415. }
  10416. }
  10417. }, {
  10418. litmus: t.isObject,
  10419. conversions: {
  10420. RGBA_OBJ: {
  10421. read: function(e) {
  10422. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10423. space: "RGB",
  10424. r: e.r,
  10425. g: e.g,
  10426. b: e.b,
  10427. a: e.a
  10428. }
  10429. },
  10430. write: function(e) {
  10431. return {
  10432. r: e.r,
  10433. g: e.g,
  10434. b: e.b,
  10435. a: e.a
  10436. }
  10437. }
  10438. },
  10439. RGB_OBJ: {
  10440. read: function(e) {
  10441. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10442. space: "RGB",
  10443. r: e.r,
  10444. g: e.g,
  10445. b: e.b
  10446. }
  10447. },
  10448. write: function(e) {
  10449. return {
  10450. r: e.r,
  10451. g: e.g,
  10452. b: e.b
  10453. }
  10454. }
  10455. },
  10456. HSVA_OBJ: {
  10457. read: function(e) {
  10458. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10459. space: "HSV",
  10460. h: e.h,
  10461. s: e.s,
  10462. v: e.v,
  10463. a: e.a
  10464. }
  10465. },
  10466. write: function(e) {
  10467. return {
  10468. h: e.h,
  10469. s: e.s,
  10470. v: e.v,
  10471. a: e.a
  10472. }
  10473. }
  10474. },
  10475. HSV_OBJ: {
  10476. read: function(e) {
  10477. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10478. space: "HSV",
  10479. h: e.h,
  10480. s: e.s,
  10481. v: e.v
  10482. }
  10483. },
  10484. write: function(e) {
  10485. return {
  10486. h: e.h,
  10487. s: e.s,
  10488. v: e.v
  10489. }
  10490. }
  10491. }
  10492. }
  10493. }];
  10494. return r
  10495. }(n.color.toString, n.utils.common),
  10496. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10497. function g(e, t, i, o) {
  10498. if (void 0 === t[i])
  10499. throw new Error("Object " + t + ' has no property "' + i + '"');
  10500. var a;
  10501. if (o.color)
  10502. a = new h(t,i);
  10503. else {
  10504. var s = [t, i].concat(o.factoryArgs);
  10505. a = n.apply(e, s)
  10506. }
  10507. o.before instanceof r && (o.before = o.before.__li),
  10508. A(e, a),
  10509. p.addClass(a.domElement, "c");
  10510. var l = document.createElement("span");
  10511. p.addClass(l, "property-name"),
  10512. l.innerHTML = a.property;
  10513. var c = document.createElement("div");
  10514. c.appendChild(l),
  10515. c.appendChild(a.domElement);
  10516. var u = m(e, c, o.before);
  10517. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10518. p.addClass(u, typeof a.getValue()),
  10519. v(e, u, a),
  10520. e.__controllers.push(a),
  10521. a
  10522. }
  10523. function m(e, t, i) {
  10524. var n = document.createElement("li");
  10525. return t && n.appendChild(t),
  10526. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10527. e.onResize(),
  10528. n
  10529. }
  10530. function v(e, t, i) {
  10531. if (i.__li = t,
  10532. i.__gui = e,
  10533. f.extend(i, {
  10534. options: function(t) {
  10535. return arguments.length > 1 ? (i.remove(),
  10536. g(e, i.object, i.property, {
  10537. before: i.__li.nextElementSibling,
  10538. factoryArgs: [f.toArray(arguments)]
  10539. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10540. g(e, i.object, i.property, {
  10541. before: i.__li.nextElementSibling,
  10542. factoryArgs: [t]
  10543. })) : void 0
  10544. },
  10545. name: function(e) {
  10546. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10547. i
  10548. },
  10549. listen: function() {
  10550. return i.__gui.listen(i),
  10551. i
  10552. },
  10553. remove: function() {
  10554. return i.__gui.remove(i),
  10555. i
  10556. }
  10557. }),
  10558. i instanceof l) {
  10559. var n = new s(i.object,i.property,{
  10560. min: i.__min,
  10561. max: i.__max,
  10562. step: i.__step
  10563. });
  10564. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10565. var t = i[e]
  10566. , r = n[e];
  10567. i[e] = n[e] = function() {
  10568. var e = Array.prototype.slice.call(arguments);
  10569. return t.apply(i, e),
  10570. r.apply(n, e)
  10571. }
  10572. }),
  10573. p.addClass(t, "has-slider"),
  10574. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10575. } else if (i instanceof s) {
  10576. var r = function(t) {
  10577. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10578. g(e, i.object, i.property, {
  10579. before: i.__li.nextElementSibling,
  10580. factoryArgs: [i.__min, i.__max, i.__step]
  10581. })) : t
  10582. };
  10583. i.min = f.compose(r, i.min),
  10584. i.max = f.compose(r, i.max)
  10585. } else
  10586. i instanceof o ? (p.bind(t, "click", function() {
  10587. p.fakeEvent(i.__checkbox, "click")
  10588. }),
  10589. p.bind(i.__checkbox, "click", function(e) {
  10590. e.stopPropagation()
  10591. })) : i instanceof a ? (p.bind(t, "click", function() {
  10592. p.fakeEvent(i.__button, "click")
  10593. }),
  10594. p.bind(t, "mouseover", function() {
  10595. p.addClass(i.__button, "hover")
  10596. }),
  10597. p.bind(t, "mouseout", function() {
  10598. p.removeClass(i.__button, "hover")
  10599. })) : i instanceof h && (p.addClass(t, "color"),
  10600. i.updateDisplay = f.compose(function(e) {
  10601. return t.style.borderLeftColor = i.__color.toString(),
  10602. e
  10603. }, i.updateDisplay),
  10604. i.updateDisplay());
  10605. i.setValue = f.compose(function(t) {
  10606. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10607. t
  10608. }, i.setValue)
  10609. }
  10610. function A(e, t) {
  10611. var i = e.getRoot()
  10612. , n = i.__rememberedObjects.indexOf(t.object);
  10613. if (n != -1) {
  10614. var r = i.__rememberedObjectIndecesToControllers[n];
  10615. if (void 0 === r && (r = {},
  10616. i.__rememberedObjectIndecesToControllers[n] = r),
  10617. r[t.property] = t,
  10618. i.load && i.load.remembered) {
  10619. var o, a = i.load.remembered;
  10620. if (a[e.preset])
  10621. o = a[e.preset];
  10622. else {
  10623. if (!a[L])
  10624. return;
  10625. o = a[L]
  10626. }
  10627. if (o[n] && void 0 !== o[n][t.property]) {
  10628. var s = o[n][t.property];
  10629. t.initialValue = s,
  10630. t.setValue(s)
  10631. }
  10632. }
  10633. }
  10634. }
  10635. function y(e, t) {
  10636. return document.location.href + "." + t
  10637. }
  10638. function C(e) {
  10639. var t = e.__save_row = document.createElement("li");
  10640. p.addClass(e.domElement, "has-save"),
  10641. e.__ul.insertBefore(t, e.__ul.firstChild),
  10642. p.addClass(t, "save-row");
  10643. var i = document.createElement("span");
  10644. i.innerHTML = "&nbsp;",
  10645. p.addClass(i, "button gears");
  10646. var n = document.createElement("span");
  10647. n.innerHTML = "Save",
  10648. p.addClass(n, "button"),
  10649. p.addClass(n, "save");
  10650. var r = document.createElement("span");
  10651. r.innerHTML = "New",
  10652. p.addClass(r, "button"),
  10653. p.addClass(r, "save-as");
  10654. var o = document.createElement("span");
  10655. o.innerHTML = "Revert",
  10656. p.addClass(o, "button"),
  10657. p.addClass(o, "revert");
  10658. var a = e.__preset_select = document.createElement("select");
  10659. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10660. w(e, i, i == e.preset)
  10661. }) : w(e, L, !1),
  10662. p.bind(a, "change", function() {
  10663. for (var t = 0; t < e.__preset_select.length; t++)
  10664. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10665. e.preset = this.value
  10666. }),
  10667. t.appendChild(a),
  10668. t.appendChild(i),
  10669. t.appendChild(n),
  10670. t.appendChild(r),
  10671. t.appendChild(o),
  10672. D) {
  10673. var s = document.getElementById("dg-save-locally")
  10674. , l = document.getElementById("dg-local-explain");
  10675. s.style.display = "block";
  10676. var c = document.getElementById("dg-local-storage");
  10677. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10678. var h = function() {
  10679. l.style.display = e.useLocalStorage ? "block" : "none"
  10680. };
  10681. h(),
  10682. p.bind(c, "change", function() {
  10683. e.useLocalStorage = !e.useLocalStorage,
  10684. h()
  10685. })
  10686. }
  10687. var u = document.getElementById("dg-new-constructor");
  10688. p.bind(u, "keydown", function(e) {
  10689. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10690. }),
  10691. p.bind(i, "click", function() {
  10692. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10693. S.show(),
  10694. u.focus(),
  10695. u.select()
  10696. }),
  10697. p.bind(n, "click", function() {
  10698. e.save()
  10699. }),
  10700. p.bind(r, "click", function() {
  10701. var t = prompt("Enter a new preset name.");
  10702. t && e.saveAs(t)
  10703. }),
  10704. p.bind(o, "click", function() {
  10705. e.revert()
  10706. })
  10707. }
  10708. function I(e) {
  10709. function t(t) {
  10710. return t.preventDefault(),
  10711. r = t.clientX,
  10712. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10713. p.bind(window, "mousemove", i),
  10714. p.bind(window, "mouseup", n),
  10715. !1
  10716. }
  10717. function i(t) {
  10718. return t.preventDefault(),
  10719. e.width += r - t.clientX,
  10720. e.onResize(),
  10721. r = t.clientX,
  10722. !1
  10723. }
  10724. function n() {
  10725. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10726. p.unbind(window, "mousemove", i),
  10727. p.unbind(window, "mouseup", n)
  10728. }
  10729. e.__resize_handle = document.createElement("div"),
  10730. f.extend(e.__resize_handle.style, {
  10731. width: "6px",
  10732. marginLeft: "-3px",
  10733. height: "200px",
  10734. cursor: "ew-resize",
  10735. position: "absolute"
  10736. });
  10737. var r;
  10738. p.bind(e.__resize_handle, "mousedown", t),
  10739. p.bind(e.__closeButton, "mousedown", t),
  10740. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10741. }
  10742. function E(e, t) {
  10743. e.domElement.style.width = t + "px",
  10744. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10745. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10746. }
  10747. function b(e, t) {
  10748. var i = {};
  10749. return f.each(e.__rememberedObjects, function(n, r) {
  10750. var o = {}
  10751. , a = e.__rememberedObjectIndecesToControllers[r];
  10752. f.each(a, function(e, i) {
  10753. o[i] = t ? e.initialValue : e.getValue()
  10754. }),
  10755. i[r] = o
  10756. }),
  10757. i
  10758. }
  10759. function w(e, t, i) {
  10760. var n = document.createElement("option");
  10761. n.innerHTML = t,
  10762. n.value = t,
  10763. e.__preset_select.appendChild(n),
  10764. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10765. }
  10766. function _(e) {
  10767. for (var t = 0; t < e.__preset_select.length; t++)
  10768. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10769. }
  10770. function T(e, t) {
  10771. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10772. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10773. }
  10774. function x(e) {
  10775. 0 != e.length && u(function() {
  10776. x(e)
  10777. }),
  10778. f.each(e, function(e) {
  10779. e.updateDisplay()
  10780. })
  10781. }
  10782. e.inject(i);
  10783. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10784. try {
  10785. return "localStorage"in window && null !== window.localStorage
  10786. } catch (e) {
  10787. return !1
  10788. }
  10789. }(), N = !0, B = !1, F = [], V = function(e) {
  10790. function t() {
  10791. var e = i.getRoot();
  10792. e.width += 1,
  10793. f.defer(function() {
  10794. e.width -= 1
  10795. })
  10796. }
  10797. var i = this;
  10798. this.domElement = document.createElement("div"),
  10799. this.__ul = document.createElement("ul"),
  10800. this.domElement.appendChild(this.__ul),
  10801. p.addClass(this.domElement, R),
  10802. this.__folders = {},
  10803. this.__controllers = [],
  10804. this.__rememberedObjects = [],
  10805. this.__rememberedObjectIndecesToControllers = [],
  10806. this.__listening = [],
  10807. e = e || {},
  10808. e = f.defaults(e, {
  10809. autoPlace: !0,
  10810. width: V.DEFAULT_WIDTH
  10811. }),
  10812. e = f.defaults(e, {
  10813. resizable: e.autoPlace,
  10814. hideable: e.autoPlace
  10815. }),
  10816. f.isUndefined(e.load) ? e.load = {
  10817. preset: L
  10818. } : e.preset && (e.load.preset = e.preset),
  10819. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10820. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10821. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10822. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10823. if (Object.defineProperties(this, {
  10824. parent: {
  10825. get: function() {
  10826. return e.parent
  10827. }
  10828. },
  10829. scrollable: {
  10830. get: function() {
  10831. return e.scrollable
  10832. }
  10833. },
  10834. autoPlace: {
  10835. get: function() {
  10836. return e.autoPlace
  10837. }
  10838. },
  10839. preset: {
  10840. get: function() {
  10841. return i.parent ? i.getRoot().preset : e.load.preset
  10842. },
  10843. set: function(t) {
  10844. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10845. _(this),
  10846. i.revert()
  10847. }
  10848. },
  10849. width: {
  10850. get: function() {
  10851. return e.width
  10852. },
  10853. set: function(t) {
  10854. e.width = t,
  10855. E(i, t)
  10856. }
  10857. },
  10858. name: {
  10859. get: function() {
  10860. return e.name
  10861. },
  10862. set: function(t) {
  10863. e.name = t,
  10864. a && (a.innerHTML = e.name)
  10865. }
  10866. },
  10867. closed: {
  10868. get: function() {
  10869. return e.closed
  10870. },
  10871. set: function(t) {
  10872. e.closed = t,
  10873. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10874. this.onResize(),
  10875. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10876. }
  10877. },
  10878. load: {
  10879. get: function() {
  10880. return e.load
  10881. }
  10882. },
  10883. useLocalStorage: {
  10884. get: function() {
  10885. return r
  10886. },
  10887. set: function(e) {
  10888. D && (r = e,
  10889. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10890. localStorage.setItem(y(i, "isLocal"), e))
  10891. }
  10892. }
  10893. }),
  10894. f.isUndefined(e.parent)) {
  10895. if (e.closed = !1,
  10896. p.addClass(this.domElement, V.CLASS_MAIN),
  10897. p.makeSelectable(this.domElement, !1),
  10898. D && r) {
  10899. i.useLocalStorage = !0;
  10900. var o = localStorage.getItem(y(this, "gui"));
  10901. o && (e.load = JSON.parse(o))
  10902. }
  10903. this.__closeButton = document.createElement("div"),
  10904. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10905. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10906. this.domElement.appendChild(this.__closeButton),
  10907. p.bind(this.__closeButton, "click", function() {
  10908. i.closed = !i.closed
  10909. })
  10910. } else {
  10911. void 0 === e.closed && (e.closed = !0);
  10912. var a = document.createTextNode(e.name);
  10913. p.addClass(a, "controller-name");
  10914. var s = m(i, a)
  10915. , l = function(e) {
  10916. return e.preventDefault(),
  10917. i.closed = !i.closed,
  10918. !1
  10919. };
  10920. p.addClass(this.__ul, V.CLASS_CLOSED),
  10921. p.addClass(s, "title"),
  10922. p.bind(s, "click", l),
  10923. e.closed || (this.closed = !1)
  10924. }
  10925. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10926. p.addClass(M, R),
  10927. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10928. document.body.appendChild(M),
  10929. N = !1),
  10930. M.appendChild(this.domElement),
  10931. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10932. this.parent || E(i, e.width)),
  10933. p.bind(window, "resize", function() {
  10934. i.onResize()
  10935. }),
  10936. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10937. i.onResize()
  10938. }),
  10939. p.bind(this.__ul, "transitionend", function() {
  10940. i.onResize()
  10941. }),
  10942. p.bind(this.__ul, "oTransitionEnd", function() {
  10943. i.onResize()
  10944. }),
  10945. this.onResize(),
  10946. e.resizable && I(this),
  10947. n = function() {
  10948. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10949. }
  10950. ,
  10951. this.saveToLocalStorageIfPossible = n;
  10952. i.getRoot();
  10953. e.parent || t()
  10954. };
  10955. return V.toggleHide = function() {
  10956. B = !B,
  10957. f.each(F, function(e) {
  10958. e.domElement.style.zIndex = B ? -999 : 999,
  10959. e.domElement.style.opacity = B ? 0 : 1
  10960. })
  10961. }
  10962. ,
  10963. V.CLASS_AUTO_PLACE = "a",
  10964. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10965. V.CLASS_MAIN = "main",
  10966. V.CLASS_CONTROLLER_ROW = "cr",
  10967. V.CLASS_TOO_TALL = "taller-than-window",
  10968. V.CLASS_CLOSED = "closed",
  10969. V.CLASS_CLOSE_BUTTON = "close-button",
  10970. V.CLASS_DRAG = "drag",
  10971. V.DEFAULT_WIDTH = 245,
  10972. V.TEXT_CLOSED = "Close Controls",
  10973. V.TEXT_OPEN = "Open Controls",
  10974. p.bind(window, "keydown", function(e) {
  10975. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10976. }, !1),
  10977. f.extend(V.prototype, {
  10978. add: function(e, t) {
  10979. return g(this, e, t, {
  10980. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10981. })
  10982. },
  10983. addColor: function(e, t) {
  10984. return g(this, e, t, {
  10985. color: !0
  10986. })
  10987. },
  10988. remove: function(e) {
  10989. this.__ul.removeChild(e.__li),
  10990. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10991. var t = this;
  10992. f.defer(function() {
  10993. t.onResize()
  10994. })
  10995. },
  10996. destroy: function() {
  10997. this.autoPlace && M.removeChild(this.domElement)
  10998. },
  10999. addFolder: function(e) {
  11000. if (void 0 !== this.__folders[e])
  11001. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11002. var t = {
  11003. name: e,
  11004. parent: this
  11005. };
  11006. t.autoPlace = this.autoPlace,
  11007. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11008. t.load = this.load.folders[e]);
  11009. var i = new V(t);
  11010. this.__folders[e] = i;
  11011. var n = m(this, i.domElement);
  11012. return p.addClass(n, "folder"),
  11013. i
  11014. },
  11015. open: function() {
  11016. this.closed = !1
  11017. },
  11018. close: function() {
  11019. this.closed = !0
  11020. },
  11021. onResize: function() {
  11022. var e = this.getRoot();
  11023. if (e.scrollable) {
  11024. var t = p.getOffset(e.__ul).top
  11025. , i = 0;
  11026. f.each(e.__ul.childNodes, function(t) {
  11027. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11028. }),
  11029. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11030. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11031. e.__ul.style.height = "auto")
  11032. }
  11033. e.__resize_handle && f.defer(function() {
  11034. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11035. }),
  11036. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11037. },
  11038. remember: function() {
  11039. if (f.isUndefined(S) && (S = new d,
  11040. S.domElement.innerHTML = t),
  11041. this.parent)
  11042. throw new Error("You can only call remember on a top level GUI.");
  11043. var e = this;
  11044. f.each(Array.prototype.slice.call(arguments), function(t) {
  11045. 0 == e.__rememberedObjects.length && C(e),
  11046. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11047. }),
  11048. this.autoPlace && E(this, this.width)
  11049. },
  11050. getRoot: function() {
  11051. for (var e = this; e.parent; )
  11052. e = e.parent;
  11053. return e
  11054. },
  11055. getSaveObject: function() {
  11056. var e = this.load;
  11057. return e.closed = this.closed,
  11058. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11059. e.remembered || (e.remembered = {}),
  11060. e.remembered[this.preset] = b(this)),
  11061. e.folders = {},
  11062. f.each(this.__folders, function(t, i) {
  11063. e.folders[i] = t.getSaveObject()
  11064. }),
  11065. e
  11066. },
  11067. save: function() {
  11068. this.load.remembered || (this.load.remembered = {}),
  11069. this.load.remembered[this.preset] = b(this),
  11070. T(this, !1),
  11071. this.saveToLocalStorageIfPossible()
  11072. },
  11073. saveAs: function(e) {
  11074. this.load.remembered || (this.load.remembered = {},
  11075. this.load.remembered[L] = b(this, !0)),
  11076. this.load.remembered[e] = b(this),
  11077. this.preset = e,
  11078. w(this, e, !0),
  11079. this.saveToLocalStorageIfPossible()
  11080. },
  11081. revert: function(e) {
  11082. f.each(this.__controllers, function(t) {
  11083. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11084. }, this),
  11085. f.each(this.__folders, function(e) {
  11086. e.revert(e)
  11087. }),
  11088. e || T(this.getRoot(), !1)
  11089. },
  11090. listen: function(e) {
  11091. var t = 0 == this.__listening.length;
  11092. this.__listening.push(e),
  11093. t && x(this.__listening)
  11094. }
  11095. }),
  11096. V
  11097. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11098. return function(s, l) {
  11099. var c = s[l];
  11100. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11101. min: arguments[2],
  11102. max: arguments[3]
  11103. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11104. }
  11105. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11106. var n = function(e, i) {
  11107. function r() {
  11108. a.setValue(a.__input.value)
  11109. }
  11110. function o() {
  11111. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11112. }
  11113. n.superclass.call(this, e, i);
  11114. var a = this;
  11115. this.__input = document.createElement("input"),
  11116. this.__input.setAttribute("type", "text"),
  11117. t.bind(this.__input, "keyup", r),
  11118. t.bind(this.__input, "change", r),
  11119. t.bind(this.__input, "blur", o),
  11120. t.bind(this.__input, "keydown", function(e) {
  11121. 13 === e.keyCode && this.blur()
  11122. }),
  11123. this.updateDisplay(),
  11124. this.domElement.appendChild(this.__input)
  11125. };
  11126. return n.superclass = e,
  11127. i.extend(n.prototype, e.prototype, {
  11128. updateDisplay: function() {
  11129. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11130. n.superclass.prototype.updateDisplay.call(this)
  11131. }
  11132. }),
  11133. n
  11134. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11135. function o(e, t, i, n) {
  11136. e.style.background = "",
  11137. r.each(l, function(r) {
  11138. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11139. })
  11140. }
  11141. function a(e) {
  11142. e.style.background = "",
  11143. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11144. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11145. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11146. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11147. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11148. }
  11149. var s = function(e, l) {
  11150. function c(e) {
  11151. p(e),
  11152. t.bind(window, "mousemove", p),
  11153. t.bind(window, "mouseup", h)
  11154. }
  11155. function h() {
  11156. t.unbind(window, "mousemove", p),
  11157. t.unbind(window, "mouseup", h)
  11158. }
  11159. function u() {
  11160. var e = n(this.value);
  11161. e !== !1 ? (g.__color.__state = e,
  11162. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11163. }
  11164. function d() {
  11165. t.unbind(window, "mousemove", f),
  11166. t.unbind(window, "mouseup", d)
  11167. }
  11168. function p(e) {
  11169. e.preventDefault();
  11170. var i = t.getWidth(g.__saturation_field)
  11171. , n = t.getOffset(g.__saturation_field)
  11172. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11173. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11174. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11175. r > 1 ? r = 1 : r < 0 && (r = 0),
  11176. g.__color.v = o,
  11177. g.__color.s = r,
  11178. g.setValue(g.__color.toOriginal()),
  11179. !1
  11180. }
  11181. function f(e) {
  11182. e.preventDefault();
  11183. var i = t.getHeight(g.__hue_field)
  11184. , n = t.getOffset(g.__hue_field)
  11185. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11186. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11187. g.__color.h = 360 * r,
  11188. g.setValue(g.__color.toOriginal()),
  11189. !1
  11190. }
  11191. s.superclass.call(this, e, l),
  11192. this.__color = new i(this.getValue()),
  11193. this.__temp = new i(0);
  11194. var g = this;
  11195. this.domElement = document.createElement("div"),
  11196. t.makeSelectable(this.domElement, !1),
  11197. this.__selector = document.createElement("div"),
  11198. this.__selector.className = "selector",
  11199. this.__saturation_field = document.createElement("div"),
  11200. this.__saturation_field.className = "saturation-field",
  11201. this.__field_knob = document.createElement("div"),
  11202. this.__field_knob.className = "field-knob",
  11203. this.__field_knob_border = "2px solid ",
  11204. this.__hue_knob = document.createElement("div"),
  11205. this.__hue_knob.className = "hue-knob",
  11206. this.__hue_field = document.createElement("div"),
  11207. this.__hue_field.className = "hue-field",
  11208. this.__input = document.createElement("input"),
  11209. this.__input.type = "text",
  11210. this.__input_textShadow = "0 1px 1px ",
  11211. t.bind(this.__input, "keydown", function(e) {
  11212. 13 === e.keyCode && u.call(this)
  11213. }),
  11214. t.bind(this.__input, "blur", u),
  11215. t.bind(this.__selector, "mousedown", function(e) {
  11216. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11217. t.removeClass(g.__selector, "drag")
  11218. })
  11219. });
  11220. var m = document.createElement("div");
  11221. r.extend(this.__selector.style, {
  11222. width: "122px",
  11223. height: "102px",
  11224. padding: "3px",
  11225. backgroundColor: "#222",
  11226. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11227. }),
  11228. r.extend(this.__field_knob.style, {
  11229. position: "absolute",
  11230. width: "12px",
  11231. height: "12px",
  11232. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11233. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11234. borderRadius: "12px",
  11235. zIndex: 1
  11236. }),
  11237. r.extend(this.__hue_knob.style, {
  11238. position: "absolute",
  11239. width: "15px",
  11240. height: "2px",
  11241. borderRight: "4px solid #fff",
  11242. zIndex: 1
  11243. }),
  11244. r.extend(this.__saturation_field.style, {
  11245. width: "100px",
  11246. height: "100px",
  11247. border: "1px solid #555",
  11248. marginRight: "3px",
  11249. display: "inline-block",
  11250. cursor: "pointer"
  11251. }),
  11252. r.extend(m.style, {
  11253. width: "100%",
  11254. height: "100%",
  11255. background: "none"
  11256. }),
  11257. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11258. r.extend(this.__hue_field.style, {
  11259. width: "15px",
  11260. height: "100px",
  11261. display: "inline-block",
  11262. border: "1px solid #555",
  11263. cursor: "ns-resize"
  11264. }),
  11265. a(this.__hue_field),
  11266. r.extend(this.__input.style, {
  11267. outline: "none",
  11268. textAlign: "center",
  11269. color: "#fff",
  11270. border: 0,
  11271. fontWeight: "bold",
  11272. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11273. }),
  11274. t.bind(this.__saturation_field, "mousedown", c),
  11275. t.bind(this.__field_knob, "mousedown", c),
  11276. t.bind(this.__hue_field, "mousedown", function(e) {
  11277. f(e),
  11278. t.bind(window, "mousemove", f),
  11279. t.bind(window, "mouseup", d)
  11280. }),
  11281. this.__saturation_field.appendChild(m),
  11282. this.__selector.appendChild(this.__field_knob),
  11283. this.__selector.appendChild(this.__saturation_field),
  11284. this.__selector.appendChild(this.__hue_field),
  11285. this.__hue_field.appendChild(this.__hue_knob),
  11286. this.domElement.appendChild(this.__input),
  11287. this.domElement.appendChild(this.__selector),
  11288. this.updateDisplay()
  11289. };
  11290. s.superclass = e,
  11291. r.extend(s.prototype, e.prototype, {
  11292. updateDisplay: function() {
  11293. var e = n(this.getValue());
  11294. if (e !== !1) {
  11295. var t = !1;
  11296. r.each(i.COMPONENTS, function(i) {
  11297. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11298. return t = !0,
  11299. {}
  11300. }, this),
  11301. t && r.extend(this.__color.__state, e)
  11302. }
  11303. r.extend(this.__temp.__state, this.__color.__state),
  11304. this.__temp.a = 1;
  11305. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11306. , s = 255 - a;
  11307. r.extend(this.__field_knob.style, {
  11308. marginLeft: 100 * this.__color.s - 7 + "px",
  11309. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11310. backgroundColor: this.__temp.toString(),
  11311. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11312. }),
  11313. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11314. this.__temp.s = 1,
  11315. this.__temp.v = 1,
  11316. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11317. r.extend(this.__input.style, {
  11318. backgroundColor: this.__input.value = this.__color.toString(),
  11319. color: "rgb(" + a + "," + a + "," + a + ")",
  11320. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11321. })
  11322. }
  11323. });
  11324. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11325. return s
  11326. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11327. function r(e, t, i) {
  11328. Object.defineProperty(e, t, {
  11329. get: function() {
  11330. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11331. this.__state[t])
  11332. },
  11333. set: function(e) {
  11334. "RGB" !== this.__state.space && (a(this, t, i),
  11335. this.__state.space = "RGB"),
  11336. this.__state[t] = e
  11337. }
  11338. })
  11339. }
  11340. function o(e, t) {
  11341. Object.defineProperty(e, t, {
  11342. get: function() {
  11343. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11344. this.__state[t])
  11345. },
  11346. set: function(e) {
  11347. "HSV" !== this.__state.space && (s(this),
  11348. this.__state.space = "HSV"),
  11349. this.__state[t] = e
  11350. }
  11351. })
  11352. }
  11353. function a(e, i, r) {
  11354. if ("HEX" === e.__state.space)
  11355. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11356. else {
  11357. if ("HSV" !== e.__state.space)
  11358. throw "Corrupted color state";
  11359. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11360. }
  11361. }
  11362. function s(e) {
  11363. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11364. n.extend(e.__state, {
  11365. s: i.s,
  11366. v: i.v
  11367. }),
  11368. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11369. }
  11370. var l = function() {
  11371. if (this.__state = e.apply(this, arguments),
  11372. this.__state === !1)
  11373. throw "Failed to interpret color arguments";
  11374. this.__state.a = this.__state.a || 1
  11375. };
  11376. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11377. n.extend(l.prototype, {
  11378. toString: function() {
  11379. return i(this)
  11380. },
  11381. toOriginal: function() {
  11382. return this.__state.conversion.write(this)
  11383. }
  11384. }),
  11385. r(l.prototype, "r", 2),
  11386. r(l.prototype, "g", 1),
  11387. r(l.prototype, "b", 0),
  11388. o(l.prototype, "h"),
  11389. o(l.prototype, "s"),
  11390. o(l.prototype, "v"),
  11391. Object.defineProperty(l.prototype, "a", {
  11392. get: function() {
  11393. return this.__state.a
  11394. },
  11395. set: function(e) {
  11396. this.__state.a = e
  11397. }
  11398. }),
  11399. Object.defineProperty(l.prototype, "hex", {
  11400. get: function() {
  11401. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11402. this.__state.hex
  11403. },
  11404. set: function(e) {
  11405. this.__state.space = "HEX",
  11406. this.__state.hex = e
  11407. }
  11408. }),
  11409. l
  11410. }(n.color.interpret, n.color.math = function() {
  11411. var e;
  11412. return {
  11413. hsv_to_rgb: function(e, t, i) {
  11414. var n = Math.floor(e / 60) % 6
  11415. , r = e / 60 - Math.floor(e / 60)
  11416. , o = i * (1 - t)
  11417. , a = i * (1 - r * t)
  11418. , s = i * (1 - (1 - r) * t)
  11419. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11420. return {
  11421. r: 255 * l[0],
  11422. g: 255 * l[1],
  11423. b: 255 * l[2]
  11424. }
  11425. },
  11426. rgb_to_hsv: function(e, t, i) {
  11427. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11428. return 0 == a ? {
  11429. h: NaN,
  11430. s: 0,
  11431. v: 0
  11432. } : (r = s / a,
  11433. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11434. n /= 6,
  11435. n < 0 && (n += 1),
  11436. {
  11437. h: 360 * n,
  11438. s: r,
  11439. v: a / 255
  11440. })
  11441. },
  11442. rgb_to_hex: function(e, t, i) {
  11443. var n = this.hex_with_component(0, 2, e);
  11444. return n = this.hex_with_component(n, 1, t),
  11445. n = this.hex_with_component(n, 0, i)
  11446. },
  11447. component_from_hex: function(e, t) {
  11448. return e >> 8 * t & 255
  11449. },
  11450. hex_with_component: function(t, i, n) {
  11451. return n << (e = 8 * i) | t & ~(255 << e)
  11452. }
  11453. }
  11454. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11455. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11456. window.setTimeout(e, 1e3 / 60)
  11457. }
  11458. }(), n.dom.CenteredDiv = function(e, t) {
  11459. var i = function() {
  11460. this.backgroundElement = document.createElement("div"),
  11461. t.extend(this.backgroundElement.style, {
  11462. backgroundColor: "rgba(0,0,0,0.8)",
  11463. top: 0,
  11464. left: 0,
  11465. display: "none",
  11466. zIndex: "1000",
  11467. opacity: 0,
  11468. WebkitTransition: "opacity 0.2s linear"
  11469. }),
  11470. e.makeFullscreen(this.backgroundElement),
  11471. this.backgroundElement.style.position = "fixed",
  11472. this.domElement = document.createElement("div"),
  11473. t.extend(this.domElement.style, {
  11474. position: "fixed",
  11475. display: "none",
  11476. zIndex: "1001",
  11477. opacity: 0,
  11478. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11479. }),
  11480. document.body.appendChild(this.backgroundElement),
  11481. document.body.appendChild(this.domElement);
  11482. var i = this;
  11483. e.bind(this.backgroundElement, "click", function() {
  11484. i.hide()
  11485. })
  11486. };
  11487. return i.prototype.show = function() {
  11488. var e = this;
  11489. this.backgroundElement.style.display = "block",
  11490. this.domElement.style.display = "block",
  11491. this.domElement.style.opacity = 0,
  11492. this.domElement.style.webkitTransform = "scale(1.1)",
  11493. this.layout(),
  11494. t.defer(function() {
  11495. e.backgroundElement.style.opacity = 1,
  11496. e.domElement.style.opacity = 1,
  11497. e.domElement.style.webkitTransform = "scale(1)"
  11498. })
  11499. }
  11500. ,
  11501. i.prototype.hide = function() {
  11502. var t = this
  11503. , i = function() {
  11504. t.domElement.style.display = "none",
  11505. t.backgroundElement.style.display = "none",
  11506. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11507. e.unbind(t.domElement, "transitionend", i),
  11508. e.unbind(t.domElement, "oTransitionEnd", i)
  11509. };
  11510. e.bind(this.domElement, "webkitTransitionEnd", i),
  11511. e.bind(this.domElement, "transitionend", i),
  11512. e.bind(this.domElement, "oTransitionEnd", i),
  11513. this.backgroundElement.style.opacity = 0,
  11514. this.domElement.style.opacity = 0,
  11515. this.domElement.style.webkitTransform = "scale(1.1)"
  11516. }
  11517. ,
  11518. i.prototype.layout = function() {
  11519. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11520. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11521. }
  11522. ,
  11523. i
  11524. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11525. }
  11526. , {}],
  11527. 94: [function(e, t, i) {
  11528. (function(e) {
  11529. "use strict";
  11530. function i(t) {
  11531. function i(e) {
  11532. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11533. var n = _((t[i] * e + 50) / 100);
  11534. n < 1 ? n = 1 : n > 255 && (n = 255),
  11535. T[G[i]] = n
  11536. }
  11537. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11538. var a = _((r[o] * e + 50) / 100);
  11539. a < 1 ? a = 1 : a > 255 && (a = 255),
  11540. x[G[o]] = a
  11541. }
  11542. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11543. for (var h = 0; h < 8; h++)
  11544. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11545. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11546. l++
  11547. }
  11548. function n(e, t) {
  11549. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11550. for (var a = 1; a <= e[o]; a++)
  11551. r[t[n]] = [],
  11552. r[t[n]][0] = i,
  11553. r[t[n]][1] = o,
  11554. n++,
  11555. i++;
  11556. i *= 2
  11557. }
  11558. return r
  11559. }
  11560. function r() {
  11561. C = n(z, W),
  11562. I = n(X, Z),
  11563. E = n(j, Y),
  11564. b = n(q, K)
  11565. }
  11566. function o() {
  11567. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11568. for (var n = e; n < t; n++)
  11569. P[32767 + n] = i,
  11570. R[32767 + n] = [],
  11571. R[32767 + n][1] = i,
  11572. R[32767 + n][0] = n;
  11573. for (var r = -(t - 1); r <= -e; r++)
  11574. P[32767 + r] = i,
  11575. R[32767 + r] = [],
  11576. R[32767 + r][1] = i,
  11577. R[32767 + r][0] = t - 1 + r;
  11578. e <<= 1,
  11579. t <<= 1
  11580. }
  11581. }
  11582. function a() {
  11583. for (var e = 0; e < 256; e++)
  11584. H[e] = 19595 * e,
  11585. H[e + 256 >> 0] = 38470 * e,
  11586. H[e + 512 >> 0] = 7471 * e + 32768,
  11587. H[e + 768 >> 0] = -11059 * e,
  11588. H[e + 1024 >> 0] = -21709 * e,
  11589. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11590. H[e + 1536 >> 0] = -27439 * e,
  11591. H[e + 1792 >> 0] = -5329 * e
  11592. }
  11593. function s(e) {
  11594. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11595. t & 1 << i && (N |= 1 << B),
  11596. i--,
  11597. B--,
  11598. B < 0 && (255 == N ? (l(255),
  11599. l(0)) : l(N),
  11600. B = 7,
  11601. N = 0)
  11602. }
  11603. function l(e) {
  11604. D.push(e)
  11605. }
  11606. function c(e) {
  11607. l(e >> 8 & 255),
  11608. l(255 & e)
  11609. }
  11610. function h(e, t) {
  11611. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11612. for (h = 0; h < d; ++h) {
  11613. i = e[u],
  11614. n = e[u + 1],
  11615. r = e[u + 2],
  11616. o = e[u + 3],
  11617. a = e[u + 4],
  11618. s = e[u + 5],
  11619. l = e[u + 6],
  11620. c = e[u + 7];
  11621. var f = i + c
  11622. , g = i - c
  11623. , m = n + l
  11624. , v = n - l
  11625. , A = r + s
  11626. , y = r - s
  11627. , C = o + a
  11628. , I = o - a
  11629. , E = f + C
  11630. , b = f - C
  11631. , w = m + A
  11632. , _ = m - A;
  11633. e[u] = E + w,
  11634. e[u + 4] = E - w;
  11635. var T = .707106781 * (_ + b);
  11636. e[u + 2] = b + T,
  11637. e[u + 6] = b - T,
  11638. E = I + y,
  11639. w = y + v,
  11640. _ = v + g;
  11641. var x = .382683433 * (E - _)
  11642. , S = .5411961 * E + x
  11643. , M = 1.306562965 * _ + x
  11644. , R = .707106781 * w
  11645. , P = g + R
  11646. , L = g - R;
  11647. e[u + 5] = L + S,
  11648. e[u + 3] = L - S,
  11649. e[u + 1] = P + M,
  11650. e[u + 7] = P - M,
  11651. u += 8
  11652. }
  11653. for (u = 0,
  11654. h = 0; h < d; ++h) {
  11655. i = e[u],
  11656. n = e[u + 8],
  11657. r = e[u + 16],
  11658. o = e[u + 24],
  11659. a = e[u + 32],
  11660. s = e[u + 40],
  11661. l = e[u + 48],
  11662. c = e[u + 56];
  11663. var D = i + c
  11664. , N = i - c
  11665. , B = n + l
  11666. , F = n - l
  11667. , V = r + s
  11668. , U = r - s
  11669. , k = o + a
  11670. , H = o - a
  11671. , G = D + k
  11672. , z = D - k
  11673. , W = B + V
  11674. , j = B - V;
  11675. e[u] = G + W,
  11676. e[u + 32] = G - W;
  11677. var Y = .707106781 * (j + z);
  11678. e[u + 16] = z + Y,
  11679. e[u + 48] = z - Y,
  11680. G = H + U,
  11681. W = U + F,
  11682. j = F + N;
  11683. var X = .382683433 * (G - j)
  11684. , Z = .5411961 * G + X
  11685. , q = 1.306562965 * j + X
  11686. , K = .707106781 * W
  11687. , Q = N + K
  11688. , J = N - K;
  11689. e[u + 40] = J + Z,
  11690. e[u + 24] = J - Z,
  11691. e[u + 8] = Q + q,
  11692. e[u + 56] = Q - q,
  11693. u++
  11694. }
  11695. var $;
  11696. for (h = 0; h < p; ++h)
  11697. $ = e[h] * t[h],
  11698. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11699. return O
  11700. }
  11701. function u() {
  11702. c(65504),
  11703. c(16),
  11704. l(74),
  11705. l(70),
  11706. l(73),
  11707. l(70),
  11708. l(0),
  11709. l(1),
  11710. l(1),
  11711. l(0),
  11712. c(1),
  11713. c(1),
  11714. l(0),
  11715. l(0)
  11716. }
  11717. function d(e, t) {
  11718. c(65472),
  11719. c(17),
  11720. l(8),
  11721. c(t),
  11722. c(e),
  11723. l(3),
  11724. l(1),
  11725. l(17),
  11726. l(0),
  11727. l(2),
  11728. l(17),
  11729. l(1),
  11730. l(3),
  11731. l(17),
  11732. l(1)
  11733. }
  11734. function p() {
  11735. c(65499),
  11736. c(132),
  11737. l(0);
  11738. for (var e = 0; e < 64; e++)
  11739. l(T[e]);
  11740. l(1);
  11741. for (var t = 0; t < 64; t++)
  11742. l(x[t])
  11743. }
  11744. function f() {
  11745. c(65476),
  11746. c(418),
  11747. l(0);
  11748. for (var e = 0; e < 16; e++)
  11749. l(z[e + 1]);
  11750. for (var t = 0; t <= 11; t++)
  11751. l(W[t]);
  11752. l(16);
  11753. for (var i = 0; i < 16; i++)
  11754. l(j[i + 1]);
  11755. for (var n = 0; n <= 161; n++)
  11756. l(Y[n]);
  11757. l(1);
  11758. for (var r = 0; r < 16; r++)
  11759. l(X[r + 1]);
  11760. for (var o = 0; o <= 11; o++)
  11761. l(Z[o]);
  11762. l(17);
  11763. for (var a = 0; a < 16; a++)
  11764. l(q[a + 1]);
  11765. for (var s = 0; s <= 161; s++)
  11766. l(K[s])
  11767. }
  11768. function g() {
  11769. c(65498),
  11770. c(12),
  11771. l(3),
  11772. l(1),
  11773. l(0),
  11774. l(2),
  11775. l(17),
  11776. l(3),
  11777. l(17),
  11778. l(0),
  11779. l(63),
  11780. l(0)
  11781. }
  11782. function m(e, t, i, n, r) {
  11783. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11784. L[G[f]] = p[f];
  11785. var g = L[0] - i;
  11786. i = L[0],
  11787. 0 == g ? s(n[0]) : (o = 32767 + g,
  11788. s(n[P[o]]),
  11789. s(R[o]));
  11790. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11791. ;
  11792. if (0 == m)
  11793. return s(a),
  11794. i;
  11795. for (var v, A = 1; A <= m; ) {
  11796. for (var y = A; 0 == L[A] && A <= m; ++A)
  11797. ;
  11798. var C = A - y;
  11799. if (C >= c) {
  11800. v = C >> 4;
  11801. for (var I = 1; I <= v; ++I)
  11802. s(l);
  11803. C &= 15
  11804. }
  11805. o = 32767 + L[A],
  11806. s(r[(C << 4) + P[o]]),
  11807. s(R[o]),
  11808. A++
  11809. }
  11810. return m != u && s(a),
  11811. i
  11812. }
  11813. function v() {
  11814. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11815. k[t] = e(t)
  11816. }
  11817. function A(e) {
  11818. if (e <= 0 && (e = 1),
  11819. e > 100 && (e = 100),
  11820. w != e) {
  11821. var t = 0;
  11822. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11823. i(t),
  11824. w = e
  11825. }
  11826. }
  11827. function y() {
  11828. var e = (new Date).getTime();
  11829. t || (t = 50),
  11830. v(),
  11831. r(),
  11832. o(),
  11833. a(),
  11834. A(t);
  11835. (new Date).getTime() - e
  11836. }
  11837. var C, I, E, b, w, _ = (Math.round,
  11838. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11839. this.encode = function(t, i) {
  11840. var n = ((new Date).getTime(),
  11841. i.quality);
  11842. n && A(n),
  11843. D = new Array,
  11844. N = 0,
  11845. B = 7,
  11846. c(65496),
  11847. u(),
  11848. p(),
  11849. d(t.width, t.height),
  11850. f(),
  11851. g();
  11852. var r = 0
  11853. , o = 0
  11854. , a = 0;
  11855. N = 0,
  11856. B = 7,
  11857. this.encode.displayName = "_encode_";
  11858. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11859. for (l = 0; l < G; ) {
  11860. for (w = G * z + l,
  11861. _ = w,
  11862. T = -1,
  11863. x = 0,
  11864. R = 0; R < 64; R++)
  11865. x = (k ? 63 - R : R) >> 3,
  11866. T = 4 * (7 & R),
  11867. _ = w + x * G + T,
  11868. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11869. l + T >= G && (_ -= l + T - G + 4),
  11870. h = P[_++],
  11871. v = P[_++],
  11872. y = P[_++],
  11873. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11874. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11875. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11876. r = m(F, S, r, C, E),
  11877. o = m(V, M, o, I, b),
  11878. a = m(U, M, a, I, b),
  11879. l += 32
  11880. }
  11881. z += W
  11882. }
  11883. if (B >= 0) {
  11884. var j = [];
  11885. j[1] = B + 1,
  11886. j[0] = (1 << B + 1) - 1,
  11887. s(j)
  11888. }
  11889. return c(65497),
  11890. new e(D)
  11891. }
  11892. ,
  11893. y()
  11894. }
  11895. function n(e, t) {
  11896. t = t || {},
  11897. t.quality = t.quality || 50;
  11898. var n = t.quality
  11899. , r = new i(n)
  11900. , o = r.encode(e, t);
  11901. return {
  11902. data: o,
  11903. width: e.width,
  11904. height: e.height
  11905. }
  11906. }
  11907. t.exports.encode = n
  11908. }
  11909. ).call(this, e("buffer").Buffer)
  11910. }
  11911. , {
  11912. buffer: 198
  11913. }],
  11914. 95: [function(e, t, i) {
  11915. "use strict";
  11916. !function() {
  11917. if ("performance"in window == !1 && (window.performance = {}),
  11918. Date.now = Date.now || function() {
  11919. return (new Date).getTime()
  11920. }
  11921. ,
  11922. "now"in window.performance == !1) {
  11923. var e = Date.now();
  11924. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11925. window.performance.now = function() {
  11926. return Date.now() - e
  11927. }
  11928. }
  11929. }()
  11930. }
  11931. , {}],
  11932. 96: [function(e, t, i) {
  11933. "use strict";
  11934. var n = e("three");
  11935. n.EffectComposer = function(e, t) {
  11936. if (this.renderer = e,
  11937. void 0 === t) {
  11938. var i = {
  11939. minFilter: n.LinearFilter,
  11940. magFilter: n.LinearFilter,
  11941. format: n.RGBAFormat,
  11942. stencilBuffer: !1
  11943. }
  11944. , r = e.getSize();
  11945. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11946. }
  11947. this.renderTarget1 = t,
  11948. this.renderTarget2 = t.clone(),
  11949. this.writeBuffer = this.renderTarget1,
  11950. this.readBuffer = this.renderTarget2,
  11951. this.passes = [],
  11952. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11953. this.copyPass = new n.ShaderPass(n.CopyShader)
  11954. }
  11955. ,
  11956. n.EffectComposer.prototype = {
  11957. swapBuffers: function() {
  11958. var e = this.readBuffer;
  11959. this.readBuffer = this.writeBuffer,
  11960. this.writeBuffer = e
  11961. },
  11962. addPass: function(e) {
  11963. this.passes.push(e)
  11964. },
  11965. insertPass: function(e, t) {
  11966. this.passes.splice(t, 0, e)
  11967. },
  11968. render: function(e) {
  11969. this.writeBuffer = this.renderTarget1,
  11970. this.readBuffer = this.renderTarget2;
  11971. var t, i, r = !1, o = this.passes.length;
  11972. for (i = 0; i < o; i++)
  11973. if (t = this.passes[i],
  11974. t.enabled) {
  11975. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11976. t.needsSwap) {
  11977. if (r) {
  11978. var a = this.renderer.context;
  11979. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11980. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11981. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11982. }
  11983. this.swapBuffers()
  11984. }
  11985. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11986. }
  11987. },
  11988. reset: function(e) {
  11989. if (void 0 === e) {
  11990. var t = this.renderer.getSize();
  11991. e = this.renderTarget1.clone(),
  11992. e.setSize(t.width, t.height)
  11993. }
  11994. this.renderTarget1.dispose(),
  11995. this.renderTarget2.dispose(),
  11996. this.renderTarget1 = e,
  11997. this.renderTarget2 = e.clone(),
  11998. this.writeBuffer = this.renderTarget1,
  11999. this.readBuffer = this.renderTarget2
  12000. },
  12001. setSize: function(e, t) {
  12002. this.renderTarget1.setSize(e, t),
  12003. this.renderTarget2.setSize(e, t)
  12004. this.passes.forEach(a=>{//add
  12005. a.setSize && a.setSize(e, t)
  12006. })
  12007. }
  12008. }
  12009. }
  12010. , {
  12011. three: 217
  12012. }],
  12013. 97: [function(e, t, i) {
  12014. "use strict";
  12015. var n = e("three");
  12016. n.MaskPass = function(e, t) {
  12017. this.scene = e,
  12018. this.camera = t,
  12019. this.enabled = !0,
  12020. this.clear = !0,
  12021. this.needsSwap = !1,
  12022. this.inverse = !1
  12023. }
  12024. ,
  12025. n.MaskPass.prototype = {
  12026. render: function(e, t, i, n) {
  12027. var r = e.context;
  12028. r.colorMask(!1, !1, !1, !1),
  12029. r.depthMask(!1);
  12030. var o, a;
  12031. this.inverse ? (o = 0,
  12032. a = 1) : (o = 1,
  12033. a = 0),
  12034. r.enable(r.STENCIL_TEST),
  12035. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12036. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12037. r.clearStencil(a),
  12038. e.render(this.scene, this.camera, i, this.clear),
  12039. e.render(this.scene, this.camera, t, this.clear),
  12040. r.colorMask(!0, !0, !0, !0),
  12041. r.depthMask(!0),
  12042. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12043. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12044. }
  12045. },
  12046. n.ClearMaskPass = function() {
  12047. this.enabled = !0
  12048. }
  12049. ,
  12050. n.ClearMaskPass.prototype = {
  12051. render: function(e, t, i, n) {
  12052. var r = e.context;
  12053. r.disable(r.STENCIL_TEST)
  12054. }
  12055. }
  12056. }
  12057. , {
  12058. three: 217
  12059. }],
  12060. 98: [function(e, t, i) {
  12061. "use strict";
  12062. var n = e("three");
  12063. n.RenderPass = function(e, t, i, r, o) {
  12064. this.scene = e,
  12065. this.camera = t,
  12066. this.overrideMaterial = i,
  12067. this.clearColor = r,
  12068. this.clearAlpha = void 0 !== o ? o : 1,
  12069. this.oldClearColor = new n.Color,
  12070. this.oldClearAlpha = 1,
  12071. this.enabled = !0,
  12072. this.clear = !0,
  12073. this.needsSwap = !1
  12074. }
  12075. ,
  12076. n.RenderPass.prototype = {
  12077. render: function(e, t, i, n) {
  12078. this.scene.overrideMaterial = this.overrideMaterial,
  12079. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12080. this.oldClearAlpha = e.getClearAlpha(),
  12081. e.setClearColor(this.clearColor, this.clearAlpha)),
  12082. e.render(this.scene, this.camera, i, this.clear),
  12083. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12084. this.scene.overrideMaterial = null
  12085. }
  12086. }
  12087. }
  12088. , {
  12089. three: 217
  12090. }],
  12091. 99: [function(e, t, i) {
  12092. "use strict";
  12093. var n = e("three");
  12094. n.ShaderPass = function(e, t) {
  12095. this.textureID = void 0 !== t ? t : "tDiffuse",
  12096. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12097. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12098. this.material = new n.ShaderMaterial({
  12099. defines: e.defines || {},
  12100. uniforms: this.uniforms,
  12101. vertexShader: e.vertexShader,
  12102. fragmentShader: e.fragmentShader
  12103. })),
  12104. this.renderToScreen = !1,
  12105. this.enabled = !0,
  12106. this.needsSwap = !0,
  12107. this.clear = !1,
  12108. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12109. this.scene = new n.Scene,
  12110. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12111. this.scene.add(this.quad)
  12112. }
  12113. ,
  12114. n.ShaderPass.prototype = {
  12115. render: function(e, t, i, n) {
  12116. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12117. this.quad.material = this.material,
  12118. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12119. }
  12120. }
  12121. }
  12122. , {
  12123. three: 217
  12124. }],
  12125. 100: [function(e, t, i) {
  12126. "use strict";
  12127. var n = e("three");
  12128. n.CopyShader = {
  12129. uniforms: {
  12130. tDiffuse: {
  12131. type: "t",
  12132. value: null
  12133. },
  12134. opacity: {
  12135. type: "f",
  12136. value: 1
  12137. }
  12138. },
  12139. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12140. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12141. }
  12142. }
  12143. , {
  12144. three: 217
  12145. }],
  12146. 101: [function(e, t, i) {
  12147. "use strict";
  12148. var n = e("three");
  12149. n.HorizontalBlurShader = {
  12150. uniforms: {
  12151. tDiffuse: {
  12152. type: "t",
  12153. value: null
  12154. },
  12155. h: {
  12156. type: "f",
  12157. value: 1 / 512
  12158. }
  12159. },
  12160. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12161. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12162. }
  12163. }
  12164. , {
  12165. three: 217
  12166. }],
  12167. 102: [function(e, t, i) {
  12168. "use strict";
  12169. var n = e("three");
  12170. n.VerticalBlurShader = {
  12171. uniforms: {
  12172. tDiffuse: {
  12173. type: "t",
  12174. value: null
  12175. },
  12176. v: {
  12177. type: "f",
  12178. value: 1 / 512
  12179. }
  12180. },
  12181. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12182. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12183. }
  12184. }
  12185. , {
  12186. three: 217
  12187. }],
  12188. 103: [function(e, t, i) {
  12189. "use strict";
  12190. var n = e("three");
  12191. !function() {
  12192. if ("performance"in window == 0 && (window.performance = {}),
  12193. "now"in window.performance == 0) {
  12194. var e = Date.now();
  12195. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12196. window.performance.now = function() {
  12197. return Date.now() - e
  12198. }
  12199. }
  12200. }(),
  12201. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12202. var t, i = this.extensions, r = this.context;
  12203. if (e === n.RepeatWrapping)
  12204. return r.REPEAT;
  12205. if (e === n.ClampToEdgeWrapping)
  12206. return r.CLAMP_TO_EDGE;
  12207. if (e === n.MirroredRepeatWrapping)
  12208. return r.MIRRORED_REPEAT;
  12209. if (e === n.NearestFilter)
  12210. return r.NEAREST;
  12211. if (e === n.NearestMipMapNearestFilter)
  12212. return r.NEAREST_MIPMAP_NEAREST;
  12213. if (e === n.NearestMipMapLinearFilter)
  12214. return r.NEAREST_MIPMAP_LINEAR;
  12215. if (e === n.LinearFilter)
  12216. return r.LINEAR;
  12217. if (e === n.LinearMipMapNearestFilter)
  12218. return r.LINEAR_MIPMAP_NEAREST;
  12219. if (e === n.LinearMipMapLinearFilter)
  12220. return r.LINEAR_MIPMAP_LINEAR;
  12221. if (e === n.UnsignedByteType)
  12222. return r.UNSIGNED_BYTE;
  12223. if (e === n.UnsignedShort4444Type)
  12224. return r.UNSIGNED_SHORT_4_4_4_4;
  12225. if (e === n.UnsignedShort5551Type)
  12226. return r.UNSIGNED_SHORT_5_5_5_1;
  12227. if (e === n.UnsignedShort565Type)
  12228. return r.UNSIGNED_SHORT_5_6_5;
  12229. if (e === n.ByteType)
  12230. return r.BYTE;
  12231. if (e === n.ShortType)
  12232. return r.SHORT;
  12233. if (e === n.UnsignedShortType)
  12234. return r.UNSIGNED_SHORT;
  12235. if (e === n.IntType)
  12236. return r.INT;
  12237. if (e === n.UnsignedIntType)
  12238. return r.UNSIGNED_INT;
  12239. if (e === n.FloatType)
  12240. return r.FLOAT;
  12241. if (t = i.get("OES_texture_half_float"),
  12242. null !== t && e === n.HalfFloatType)
  12243. return t.HALF_FLOAT_OES;
  12244. if (e === n.AlphaFormat)
  12245. return r.ALPHA;
  12246. if (e === n.RGBFormat)
  12247. return r.RGB;
  12248. if (e === n.RGBAFormat)
  12249. return r.RGBA;
  12250. if (e === n.LuminanceFormat)
  12251. return r.LUMINANCE;
  12252. if (e === n.LuminanceAlphaFormat)
  12253. return r.LUMINANCE_ALPHA;
  12254. if (e === n.AddEquation)
  12255. return r.FUNC_ADD;
  12256. if (e === n.SubtractEquation)
  12257. return r.FUNC_SUBTRACT;
  12258. if (e === n.ReverseSubtractEquation)
  12259. return r.FUNC_REVERSE_SUBTRACT;
  12260. if (e === n.ZeroFactor)
  12261. return r.ZERO;
  12262. if (e === n.OneFactor)
  12263. return r.ONE;
  12264. if (e === n.SrcColorFactor)
  12265. return r.SRC_COLOR;
  12266. if (e === n.OneMinusSrcColorFactor)
  12267. return r.ONE_MINUS_SRC_COLOR;
  12268. if (e === n.SrcAlphaFactor)
  12269. return r.SRC_ALPHA;
  12270. if (e === n.OneMinusSrcAlphaFactor)
  12271. return r.ONE_MINUS_SRC_ALPHA;
  12272. if (e === n.DstAlphaFactor)
  12273. return r.DST_ALPHA;
  12274. if (e === n.OneMinusDstAlphaFactor)
  12275. return r.ONE_MINUS_DST_ALPHA;
  12276. if (e === n.DstColorFactor)
  12277. return r.DST_COLOR;
  12278. if (e === n.OneMinusDstColorFactor)
  12279. return r.ONE_MINUS_DST_COLOR;
  12280. if (e === n.SrcAlphaSaturateFactor)
  12281. return r.SRC_ALPHA_SATURATE;
  12282. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12283. null !== t) {
  12284. if (e === n.RGB_S3TC_DXT1_Format)
  12285. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12286. if (e === n.RGBA_S3TC_DXT1_Format)
  12287. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12288. if (e === n.RGBA_S3TC_DXT3_Format)
  12289. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12290. if (e === n.RGBA_S3TC_DXT5_Format)
  12291. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12292. }
  12293. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12294. null !== t) {
  12295. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12296. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12297. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12298. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12299. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12300. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12301. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12302. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12303. }
  12304. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12305. null !== t && e === n.RGB_ETC1_Format)
  12306. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12307. if (t = i.get("EXT_blend_minmax"),
  12308. null !== t) {
  12309. if (e === n.MinEquation)
  12310. return t.MIN_EXT;
  12311. if (e === n.MaxEquation)
  12312. return t.MAX_EXT
  12313. }
  12314. return 0
  12315. }
  12316. ,
  12317. n.WebGLState = function(e, t, i) {
  12318. var r = this
  12319. , o = new n.Vector4
  12320. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12321. , s = new Uint8Array(a)
  12322. , l = new Uint8Array(a)
  12323. , c = new Uint8Array(a)
  12324. , h = {}
  12325. , u = null
  12326. , d = null
  12327. , p = null
  12328. , f = null
  12329. , g = null
  12330. , m = null
  12331. , v = null
  12332. , A = null
  12333. , y = !1
  12334. , C = null
  12335. , I = null
  12336. , E = null
  12337. , b = null
  12338. , w = null
  12339. , _ = null
  12340. , T = null
  12341. , x = null
  12342. , S = null
  12343. , M = null
  12344. , R = null
  12345. , P = null
  12346. , O = null
  12347. , L = null
  12348. , D = null
  12349. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12350. , B = void 0
  12351. , F = {}
  12352. , V = new n.Vector4
  12353. , U = null
  12354. , k = null
  12355. , H = new n.Vector4
  12356. , G = new n.Vector4;
  12357. this.init = function() {
  12358. this.clearColor(0, 0, 0, 1),
  12359. this.clearDepth(1),
  12360. this.clearStencil(0),
  12361. this.enable(e.DEPTH_TEST),
  12362. e.depthFunc(e.LEQUAL),
  12363. e.frontFace(e.CCW),
  12364. e.cullFace(e.BACK),
  12365. this.enable(e.CULL_FACE),
  12366. this.enable(e.BLEND),
  12367. e.blendEquation(e.FUNC_ADD),
  12368. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12369. }
  12370. ,
  12371. this.initAttributes = function() {
  12372. for (var e = 0, t = s.length; e < t; e++)
  12373. s[e] = 0
  12374. }
  12375. ,
  12376. this.enableAttribute = function(i) {
  12377. if (s[i] = 1,
  12378. 0 === l[i] && (e.enableVertexAttribArray(i),
  12379. l[i] = 1),
  12380. 0 !== c[i]) {
  12381. var n = t.get("ANGLE_instanced_arrays");
  12382. n.vertexAttribDivisorANGLE(i, 0),
  12383. c[i] = 0
  12384. }
  12385. }
  12386. ,
  12387. this.enableAttributeAndDivisor = function(t, i, n) {
  12388. s[t] = 1,
  12389. 0 === l[t] && (e.enableVertexAttribArray(t),
  12390. l[t] = 1),
  12391. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12392. c[t] = i)
  12393. }
  12394. ,
  12395. this.disableUnusedAttributes = function() {
  12396. for (var t = 0, i = l.length; t < i; t++)
  12397. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12398. l[t] = 0)
  12399. }
  12400. ,
  12401. this.enable = function(t) {
  12402. h[t] !== !0 && (e.enable(t),
  12403. h[t] = !0)
  12404. }
  12405. ,
  12406. this.disable = function(t) {
  12407. h[t] !== !1 && (e.disable(t),
  12408. h[t] = !1)
  12409. }
  12410. ,
  12411. this.getCompressedTextureFormats = function() {
  12412. if (null === u && (u = [],
  12413. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12414. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12415. u.push(i[n]);
  12416. return u
  12417. }
  12418. ,
  12419. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12420. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12421. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12422. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12423. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12424. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12425. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12426. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12427. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12428. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12429. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12430. d = t,
  12431. y = h),
  12432. t === n.CustomBlending ? (s = s || r,
  12433. l = l || o,
  12434. c = c || a,
  12435. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12436. p = r,
  12437. m = s),
  12438. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12439. f = o,
  12440. g = a,
  12441. v = l,
  12442. A = c)) : (p = null,
  12443. f = null,
  12444. g = null,
  12445. m = null,
  12446. v = null,
  12447. A = null)
  12448. }
  12449. ,
  12450. this.setDepthFunc = function(t) {
  12451. if (C !== t) {
  12452. if (t)
  12453. switch (t) {
  12454. case n.NeverDepth:
  12455. e.depthFunc(e.NEVER);
  12456. break;
  12457. case n.AlwaysDepth:
  12458. e.depthFunc(e.ALWAYS);
  12459. break;
  12460. case n.LessDepth:
  12461. e.depthFunc(e.LESS);
  12462. break;
  12463. case n.LessEqualDepth:
  12464. e.depthFunc(e.LEQUAL);
  12465. break;
  12466. case n.EqualDepth:
  12467. e.depthFunc(e.EQUAL);
  12468. break;
  12469. case n.GreaterEqualDepth:
  12470. e.depthFunc(e.GEQUAL);
  12471. break;
  12472. case n.GreaterDepth:
  12473. e.depthFunc(e.GREATER);
  12474. break;
  12475. case n.NotEqualDepth:
  12476. e.depthFunc(e.NOTEQUAL);
  12477. break;
  12478. default:
  12479. e.depthFunc(e.LEQUAL)
  12480. }
  12481. else
  12482. e.depthFunc(e.LEQUAL);
  12483. C = t
  12484. }
  12485. }
  12486. ,
  12487. this.setDepthTest = function(t) {
  12488. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12489. }
  12490. ,
  12491. this.setDepthWrite = function(t) {
  12492. I !== t && (e.depthMask(t),
  12493. I = t)
  12494. }
  12495. ,
  12496. this.setColorWrite = function(t) {
  12497. E !== t && (e.colorMask(t, t, t, t),
  12498. E = t)
  12499. }
  12500. ,
  12501. this.setStencilFunc = function(t, i, n) {
  12502. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12503. w = t,
  12504. _ = i,
  12505. T = n)
  12506. }
  12507. ,
  12508. this.setStencilOp = function(t, i, n) {
  12509. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12510. x = t,
  12511. S = i,
  12512. M = n)
  12513. }
  12514. ,
  12515. this.setStencilTest = function(t) {
  12516. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12517. }
  12518. ,
  12519. this.setStencilWrite = function(t) {
  12520. b !== t && (e.stencilMask(t),
  12521. b = t)
  12522. }
  12523. ,
  12524. this.setFlipSided = function(t) {
  12525. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12526. R = t)
  12527. }
  12528. ,
  12529. this.setLineWidth = function(t) {
  12530. t !== P && (e.lineWidth(t),
  12531. P = t)
  12532. }
  12533. ,
  12534. this.setPolygonOffset = function(t, i, n) {
  12535. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12536. !t || O === i && L === n || (e.polygonOffset(i, n),
  12537. O = i,
  12538. L = n)
  12539. }
  12540. ,
  12541. this.getScissorTest = function() {
  12542. return D
  12543. }
  12544. ,
  12545. this.setScissorTest = function(t) {
  12546. D = t,
  12547. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12548. }
  12549. ,
  12550. this.activeTexture = function(t) {
  12551. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12552. B !== t && (e.activeTexture(t),
  12553. B = t)
  12554. }
  12555. ,
  12556. this.bindTexture = function(t, i) {
  12557. void 0 === B && r.activeTexture();
  12558. var n = F[B];
  12559. void 0 === n && (n = {
  12560. type: void 0,
  12561. texture: void 0
  12562. },
  12563. F[B] = n),
  12564. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12565. n.type = t,
  12566. n.texture = i)
  12567. }
  12568. ,
  12569. this.compressedTexImage2D = function() {
  12570. try {
  12571. e.compressedTexImage2D.apply(e, arguments)
  12572. } catch (e) {
  12573. console.error(e)
  12574. }
  12575. }
  12576. ,
  12577. this.texImage2D = function() {
  12578. try {
  12579. e.texImage2D.apply(e, arguments)
  12580. } catch (e) {
  12581. console.error(e)
  12582. }
  12583. }
  12584. ,
  12585. this.clearColor = function(t, i, n, r) {
  12586. o.set(t, i, n, r),
  12587. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12588. V.copy(o))
  12589. }
  12590. ,
  12591. this.clearDepth = function(t) {
  12592. U !== t && (e.clearDepth(t),
  12593. U = t)
  12594. }
  12595. ,
  12596. this.clearStencil = function(t) {
  12597. k !== t && (e.clearStencil(t),
  12598. k = t)
  12599. }
  12600. ,
  12601. this.scissor = function(t) {
  12602. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12603. H.copy(t))
  12604. }
  12605. ,
  12606. this.viewport = function(t) {
  12607. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12608. G.copy(t))
  12609. }
  12610. ,
  12611. this.reset = function() {
  12612. for (var t = 0; t < l.length; t++)
  12613. 1 === l[t] && (e.disableVertexAttribArray(t),
  12614. l[t] = 0);
  12615. h = {},
  12616. u = null,
  12617. B = void 0,
  12618. F = {},
  12619. d = null,
  12620. E = null,
  12621. I = null,
  12622. b = null,
  12623. R = null
  12624. }
  12625. }
  12626. }
  12627. , {
  12628. three: 217
  12629. }],
  12630. 104: [function(e, t, i) {
  12631. (function(i, n) {
  12632. "use strict";
  12633. function r(e) {
  12634. this.urls = e;
  12635. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12636. this.builder = a.loadProto(t),
  12637. this.decoder = this.builder.build("binary_mesh")
  12638. }
  12639. var o = e("three")
  12640. , a = e("protobufjs")
  12641. , s = e("../util/logger")
  12642. , l = (e("../util/common"),
  12643. e("../util/ajax"))
  12644. , c = e("../objects/Chunk")
  12645. , h = new s(n);
  12646. r.prototype = {
  12647. constructor: r,
  12648. load: function(e, t, i, n) {
  12649. return h.time("download"),
  12650. l.get(e, {
  12651. responseType: "arraybuffer"
  12652. }).done(function(r) {
  12653. h.timeEnd("download"),
  12654. this.parse(r, e, t, i, n)
  12655. }
  12656. .bind(this)).fail(n)
  12657. },
  12658. parse: function(e, t, i, n, r) {
  12659. var o = this.readProtobuf(e);
  12660. if (!o)
  12661. return r();
  12662. try {
  12663. h.time("convert to webgl"),
  12664. this.convertProtobufToSceneObject(o, t, i, n, r),
  12665. h.timeEnd("convert to webgl")
  12666. } catch (e) {
  12667. return h.error("failed parsing .dam"),
  12668. h.error(e.message),
  12669. r()
  12670. }
  12671. },
  12672. readProtobuf: function(e) {
  12673. var t;
  12674. try {
  12675. h.time("parse proto"),
  12676. t = this.decoder.decode(e),
  12677. h.timeEnd("parse proto")
  12678. } catch (e) {
  12679. return h.error("failed parsing proto for .dam"),
  12680. h.error(e.message),
  12681. null
  12682. }
  12683. return t
  12684. },
  12685. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12686. function a(e) {
  12687. var i = new o.BufferGeometry;
  12688. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12689. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12690. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12691. i.applyMatrix(s),
  12692. i.computeBoundingBox(),
  12693. new c({
  12694. geometry: i,
  12695. textureName: e.material_name,
  12696. name: e.chunk_name,
  12697. meshUrl: t
  12698. })
  12699. }
  12700. if (0 === e.chunk.length)
  12701. return h.warn("No chunks in damfile..."),
  12702. i([]);
  12703. var s = new o.Matrix4;
  12704. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12705. var l = e.chunk.map(a);
  12706. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12707. r())
  12708. }
  12709. },
  12710. t.exports = r
  12711. }
  12712. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12713. }
  12714. , {
  12715. "../objects/Chunk": 144,
  12716. "../util/ajax": 181,
  12717. "../util/common": 185,
  12718. "../util/logger": 189,
  12719. buffer: 198,
  12720. protobufjs: 214,
  12721. three: 217
  12722. }],
  12723. 105: [function(e, t, i) {
  12724. (function(i) {
  12725. "use strict";
  12726. var n = (e("three"),
  12727. e("../settings"),
  12728. e("../util/browser"),
  12729. e("./DamLoader"))
  12730. , r = e("../util/logger")
  12731. , o = (e("../ab"),
  12732. new r(i));
  12733. t.exports = {
  12734. getLoaders: function() {
  12735. return [["_50k", ".dam", n], ["", ".dam", n]]
  12736. },
  12737. load: function(e, t, i, n, r, a) {
  12738. var s = this.getLoaders();
  12739. a = a || 0;
  12740. var l = s[a];
  12741. if (!l)
  12742. return void (r && r("No suitable model file found..."));
  12743. var c = l[0]
  12744. , h = l[1]
  12745. , u = new l[2](t)
  12746. , d = t.get(e + c + h);
  12747. d ? (o.debug("Trying " + c + h),
  12748. u.load(d, i, n, function() {
  12749. this.load(e, t, i, n, r, ++a)
  12750. }
  12751. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12752. this.load(e, t, i, n, r, ++a))
  12753. }
  12754. }
  12755. }
  12756. ).call(this, "/js/loaders/ModelLoader.js")
  12757. }
  12758. , {
  12759. "../ab": 3,
  12760. "../settings": 166,
  12761. "../util/browser": 182,
  12762. "../util/logger": 189,
  12763. "./DamLoader": 104,
  12764. three: 217
  12765. }],
  12766. 106: [function(e, t, i) {
  12767. (function(i) {
  12768. "use strict";
  12769. var n = e("../util/common")
  12770. , r = e("../util/texture")
  12771. , o = e("../util/browser")
  12772. , a = e("../util/logger")
  12773. , s = e("../settings")
  12774. , l = new a(i);
  12775. t.exports = {
  12776. load: function(e, t) {
  12777. function i(e, i) {
  12778. e || (t.push(i),
  12779. p++,
  12780. d.notify(p, a),
  12781. p === a && d.resolve())
  12782. }
  12783. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12784. return $.when();
  12785. var a = n.countUnique(e.chunks.map(function(e) {
  12786. return e.textureName
  12787. }))
  12788. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12789. , h = "_50k" === c ? "high" : "low";
  12790. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12791. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12792. h = "low"));
  12793. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12794. , d = $.Deferred()
  12795. , p = 0;
  12796. return e.chunks.forEach(function(t) {
  12797. if (!t.material.map && t.textureName) {
  12798. var n = e.urls.get(u + t.textureName);
  12799. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12800. }
  12801. }),
  12802. d.promise()
  12803. }
  12804. }
  12805. }
  12806. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12807. }
  12808. , {
  12809. "../settings": 166,
  12810. "../util/browser": 182,
  12811. "../util/common": 185,
  12812. "../util/logger": 189,
  12813. "../util/texture": 194
  12814. }],
  12815. 107: [function(e, t, i) {
  12816. (function(i, n) {
  12817. "use strict";
  12818. function r(e) {
  12819. this.model = e,
  12820. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12821. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12822. var t = i("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", "base64")
  12823. , n = o.loadProto(t);
  12824. this.decoder = n.build("VisionModeldata")
  12825. }
  12826. var o = e("protobufjs")
  12827. , a = e("../util/ajax")
  12828. , s = (e("../util/common"),
  12829. e("../util/math"))
  12830. , l = e("../util/logger")
  12831. , c = new l(n);
  12832. r.prototype.load = function() {
  12833. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12834. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12835. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12836. $.when([]))
  12837. }
  12838. ,
  12839. r.prototype.loadVisionModelData = function() {
  12840. return a.get(this.modelDataPath, {
  12841. responseType: "arraybuffer"
  12842. }).then(function(e) {
  12843. var t;
  12844. try {
  12845. t = this.decoder.decode(e)
  12846. } catch (e) {
  12847. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12848. this.loadSweepLocationsCSV()
  12849. }
  12850. var i = t.sweepLocations.map(function(e) {
  12851. return {
  12852. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12853. position: {
  12854. x: e.pose.translation.x,
  12855. y: e.pose.translation.y,
  12856. z: e.pose.translation.z
  12857. },
  12858. quaternion: {
  12859. x: e.pose.rotation.x,
  12860. y: e.pose.rotation.y,
  12861. z: e.pose.rotation.z,
  12862. w: e.pose.rotation.w
  12863. },
  12864. puck: {
  12865. x: e.puck.x,
  12866. y: e.puck.y,
  12867. z: e.puck.z
  12868. },
  12869. floor: e.group,
  12870. neighbours: e.visibles,
  12871. alignmentType: e.alignment_type
  12872. }
  12873. }).map(function(e) {
  12874. return e.position = s.convertVisionVector(e.position),
  12875. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12876. e.puck = s.convertVisionVector(e.puck),
  12877. e
  12878. });
  12879. return i.forEach(function(e) {
  12880. e.neighbours = e.neighbours.map(function(e) {
  12881. return i[e].uuid
  12882. })
  12883. }),
  12884. i
  12885. }
  12886. .bind(this), function() {
  12887. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12888. this.loadSweepLocationsCSV()
  12889. }
  12890. .bind(this))
  12891. }
  12892. ,
  12893. r.prototype.loadSweepLocationsCSV = function() {
  12894. return a.get(this.sweepLocationsPath).then(function(e) {
  12895. var t = e.split("\n").map(function(e) {
  12896. return e.split(", ")
  12897. }).filter(function(e) {
  12898. return e.length > 1
  12899. }).map(function(e) {
  12900. return {
  12901. uuid: e[0],
  12902. position: {
  12903. x: parseFloat(e[1]),
  12904. y: parseFloat(e[2]),
  12905. z: parseFloat(e[3])
  12906. },
  12907. quaternion: {
  12908. x: parseFloat(e[4]),
  12909. y: parseFloat(e[5]),
  12910. z: parseFloat(e[6]),
  12911. w: parseFloat(e[7])
  12912. }
  12913. }
  12914. }).map(function(e) {
  12915. return e.position = s.convertVisionVector(e.position),
  12916. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12917. e
  12918. });
  12919. return t
  12920. }).fail(function() {
  12921. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12922. })
  12923. }
  12924. ,
  12925. t.exports = r
  12926. }
  12927. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12928. }
  12929. , {
  12930. "../util/ajax": 181,
  12931. "../util/common": 185,
  12932. "../util/logger": 189,
  12933. "../util/math": 190,
  12934. buffer: 198,
  12935. protobufjs: 214
  12936. }],
  12937. 108: [function(e, t, i) {
  12938. (function(i) {
  12939. "use strict";
  12940. function n() {
  12941. this.locale = null
  12942. }
  12943. var r = e("../settings")
  12944. , o = e("../util/common")
  12945. , a = e("../util/logger")
  12946. , s = e("../enum/Locale")
  12947. , l = new a(i);
  12948. n.prototype.init = function() {
  12949. var t;
  12950. switch (r.languageTag) {
  12951. case null:
  12952. case "en":
  12953. case s.EN_US:
  12954. this.locale = s.EN_US,
  12955. t = e("./strings-en-US");
  12956. break;
  12957. case "es":
  12958. case s.ES_MX:
  12959. this.locale = s.ES_MX,
  12960. t = e("./strings-es-MX");
  12961. break;
  12962. case "fr":
  12963. case s.FR_FR:
  12964. this.locale = s.FR_FR,
  12965. t = e("./strings-fr-FR");
  12966. break;
  12967. case "de":
  12968. case s.DE_DE:
  12969. this.locale = s.DE_DE,
  12970. t = e("./strings-de-DE");
  12971. break;
  12972. case "ru":
  12973. case s.RU_RU:
  12974. this.locale = s.RU_RU,
  12975. t = e("./strings-ru-RU");
  12976. break;
  12977. case "cn":
  12978. case s.CN_CN:
  12979. this.locale = s.CN_CN,
  12980. t = e("./strings-cn-CN");
  12981. break;
  12982. case "jp":
  12983. case s.JP_JP:
  12984. this.locale = s.JP_JP,
  12985. t = e("./strings-jp-JP");
  12986. break;
  12987. default:
  12988. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12989. this.locale = s.EN_US,
  12990. t = e("./strings-en-US")
  12991. }
  12992. l.info("Using locale '" + this.locale + "'"),
  12993. o.extendObject(this, t)
  12994. }
  12995. ,
  12996. n.prototype.localizeGUI = function() {
  12997. var e = document.querySelector("#gui-parent");
  12998. this.localizeTree(e),
  12999. this.localizeLoadingText()
  13000. }
  13001. ,
  13002. n.prototype.localizeLoadingText = function() {
  13003. // var e = document.querySelector("#loader-cont")
  13004. // , t = e.getAttribute("title");
  13005. // e.removeAttribute("title"),
  13006. // e.setAttribute("data-status", t),
  13007. // e.classList.add(this.locale),
  13008. document.querySelector("#help-dialog").classList.add(this.locale),
  13009. document.querySelector("#interaction-modal").classList.add(this.locale),
  13010. document.querySelector("#gui").classList.add(this.locale);
  13011. }
  13012. ,
  13013. n.prototype.localizeTree = function(e) {
  13014. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13015. if (e.nodeType === Node.TEXT_NODE)
  13016. t = e.data.match(n),
  13017. t && (i = t[1],
  13018. e.data = this.localizeText(i) || i);
  13019. else if (e.nodeType === Node.ELEMENT_NODE) {
  13020. var r = e.getAttribute("title");
  13021. r && (t = r.match(n),
  13022. t && (i = t[1],
  13023. e.setAttribute("title", this.localizeText(i) || i)))
  13024. }
  13025. for (e = e.firstChild; e; )
  13026. this.localizeTree(e),
  13027. e = e.nextSibling
  13028. }
  13029. ,
  13030. n.prototype.localizeText = function(t) {
  13031. var i = this[t];
  13032. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13033. i = e("./strings-en-US")[t]),
  13034. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13035. i
  13036. }
  13037. ,
  13038. t.exports = new n
  13039. }
  13040. ).call(this, "/js/localization/localize.js")
  13041. }
  13042. , {
  13043. "../enum/Locale": 31,
  13044. "../settings": 166,
  13045. "../util/common": 185,
  13046. "../util/logger": 189,
  13047. "./strings-cn-CN": 109,
  13048. "./strings-de-DE": 110,
  13049. "./strings-en-US": 111,
  13050. "./strings-es-MX": 112,
  13051. "./strings-fr-FR": 113,
  13052. "./strings-jp-JP": 114,
  13053. "./strings-ru-RU": 115
  13054. }],
  13055. 109: [function(e, t, i) {
  13056. "use strict";
  13057. t.exports = {
  13058. PAGE_TITLE: "",
  13059. LOADING: "正在加载",
  13060. PRESENTED_BY_CAPS: "呈现者:",
  13061. POWERED_BY: "技术支持:",
  13062. POWERED_BY_CAPS: "技术支持:",
  13063. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13064. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13065. PRESENTED_BY: "呈现者:",
  13066. MORE: "更多 ",
  13067. LESS: "更少 ",
  13068. TAG_CONTENT: "tag™ 内容",
  13069. SHOW: "显示",
  13070. HIDE: "隐藏",
  13071. DOLLHOUSE: "场景屋",
  13072. FLOOR_PLAN: "楼层平面图",
  13073. OPEN_HIGHLIGHTS: "打开精彩片段",
  13074. CLOSE_HIGHLIGHTS: "关闭",
  13075. PREVIOUS: "上一个",
  13076. PLAY: "播放",
  13077. PAUSE: "暂停",
  13078. NEXT: "下一个",
  13079. EXPLORE_3D_SPACE: "探索 3D 空间",
  13080. VIEW_DOLLHOUSE: "观看场景屋",
  13081. SOCIAL_SHARING: "分享这个空间",
  13082. VIEW_IN_VR: "以 VR 观看",
  13083. VIEW_FULLSCREEN: "全屏观看",
  13084. EXIT_FULLSCREEN: " 退出全屏",
  13085. ZOOM_IN: "放大",
  13086. ZOOM_OUT: "缩小",
  13087. FLOOR_NAME: "楼层",
  13088. FLOOR_ALL: "ALL",
  13089. FLOOR_Lang: ["Floor",""],
  13090. TERMS: "条款",
  13091. PORT_TERMS: "port 条款",
  13092. TERMS_OF_USE: "使用条款",
  13093. CLOSE_TERMS: "关闭",
  13094. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13095. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13096. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13097. WEBVR_ENTER_WEBVR: "进入 VR",
  13098. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13099. WEBVR_LEARN_MORE: "了解更多",
  13100. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13101. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13102. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13103. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13104. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13105. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13106. VR_LEARN_MORE_CAPS: "了解更多",
  13107. VR_PREVIOUS_CAPS: "上一个’,",
  13108. VR_NEXT_CAPS: "下一个",
  13109. VR_GOT_IT_CAPS: "明白了",
  13110. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13111. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13112. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13113. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13114. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13115. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13116. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13117. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13118. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13119. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13120. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13121. VR_APP: "port VR 应用程序",
  13122. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13123. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13124. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13125. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13126. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13127. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13128. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13129. VR_ANDROID_DVICES: "Android 设备",
  13130. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13131. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13132. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13133. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13134. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13135. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13136. VR_DOWNLOAD_HERE: "在此下载",
  13137. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13138. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13139. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13140. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13141. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13142. SHARE_TO: "分享到",
  13143. SHARE_LINK: "直接链接",
  13144. SHARE_EXPLORE: "探索",
  13145. SHARE_AT: "在",
  13146. SHARE_WITH: "使用",
  13147. SHARE_3D: "以 3D",
  13148. SHARE_COPIED: "已复制!",
  13149. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13150. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13151. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13152. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13153. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13154. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13155. ERROR_GENERIC_ACTIONS_3: " 或",
  13156. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13157. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13158. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13159. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13160. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13161. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13162. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13163. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13164. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13165. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13166. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13167. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13168. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13169. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13170. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13171. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13172. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13173. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13174. LINK_TO_LOCATION: "地点链接",
  13175. MENU_COPY: "复制",
  13176. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13177. ROTATE: "旋转",
  13178. MOVE: "移动",
  13179. INSIDE: "内部",
  13180. ZOOM: "缩放",
  13181. HELP: "小帮手",
  13182. HELP_NAVIGATION_TAB: "导航",
  13183. HELP_MORE_HELP_TAB: "更多帮助",
  13184. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13185. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13186. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13187. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13188. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13189. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13190. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13191. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13192. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13193. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13194. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13195. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13196. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13197. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13198. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13199. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13200. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13201. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13202. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13203. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13204. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13205. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13206. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13207. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13208. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13209. HELP_MORE_HLR_A: "精彩片段集锦",
  13210. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13211. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13212. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13213. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13214. HELP_MORE_FLOORS_A: "楼层选择器",
  13215. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13216. HELP_MORE_TAG_A: "tag™ 贴文",
  13217. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13218. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13219. HELP_MORE_ZOOM_A: "缩放控件",
  13220. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13221. HELP_MORE_TOUR_A: "导览控件",
  13222. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13223. HELP_MORE_INSIDE_A: "内部视图",
  13224. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13225. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13226. HELP_MORE_VR_A: "VR 模式",
  13227. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13228. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13229. HELP_MORE_360_A: "360° 视图",
  13230. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13231. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13232. HELP_MORE_FULLSCREEN_A: "全屏",
  13233. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13234. CLOSE: "关闭"
  13235. }
  13236. }
  13237. , {}],
  13238. 110: [function(e, t, i) {
  13239. "use strict";
  13240. t.exports = {
  13241. PAGE_TITLE: "",
  13242. LOADING: "Lädt",
  13243. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13244. POWERED_BY: "Angetrieben von",
  13245. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13246. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13247. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13248. PRESENTED_BY: "Präsentiert von ",
  13249. MORE: "Mehr ",
  13250. LESS: "Weniger ",
  13251. TAG_CONTENT: "tag™ Inhalt",
  13252. SHOW: "Anzeigen",
  13253. HIDE: "Verbergen",
  13254. DOLLHOUSE: "Puppenhaus",
  13255. FLOOR_PLAN: "Grundriss",
  13256. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13257. CLOSE_HIGHLIGHTS: "Schließen",
  13258. PREVIOUS: "Vorheriges",
  13259. PLAY: "Abspielen",
  13260. PAUSE: "Pausieren",
  13261. NEXT: "Nächstes",
  13262. EXPLORE_3D_SPACE: "Innenraum betreten",
  13263. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13264. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13265. VIEW_IN_VR: "In VR ansehen",
  13266. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13267. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13268. ZOOM_IN: "Vergrößern",
  13269. ZOOM_OUT: "Verkleinern",
  13270. FLOOR_NAME: "Etage ",
  13271. FLOOR_ALL: "Alle",
  13272. TERMS: "Bedingungen",
  13273. PORT_TERMS: "port Bedingungen",
  13274. TERMS_OF_USE: "Nutzungsbedingungen",
  13275. TERMS_TEXT_FILE: "terms-de-DE.html",
  13276. CLOSE_TERMS: "Schließen",
  13277. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13278. HELP: "Hilfe",
  13279. HELP_NAVIGATION_TAB: "Navigation",
  13280. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13281. CLOSE: "Schließen",
  13282. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13283. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13284. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13285. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13286. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13287. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13288. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13289. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13290. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13291. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13292. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13293. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13294. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13295. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13296. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13297. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13298. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13299. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13300. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13301. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13302. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13303. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13304. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13305. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13306. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13307. HELP_MORE_HLR_A: "Liste das Highlight",
  13308. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13309. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13310. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13311. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13312. HELP_MORE_FLOORS_A: "Etage auswählen",
  13313. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13314. HELP_MORE_TAG_A: "tag™ Posts",
  13315. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13316. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13317. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13318. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13319. HELP_MORE_TOUR_A: "Tour Steuerung",
  13320. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13321. HELP_MORE_INSIDE_A: "Innenansicht",
  13322. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13323. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13324. HELP_MORE_VR_A: "VR Modus",
  13325. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13326. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13327. HELP_MORE_360_A: "360° Views Ansicht ",
  13328. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13329. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13330. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13331. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13332. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13333. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13334. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13335. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13336. WEBVR_LEARN_MORE: "Mehr Infos",
  13337. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13338. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13339. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13340. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13341. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13342. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13343. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13344. VR_APP: "port VR App",
  13345. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13346. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13347. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13348. VR_APP_FOR_ANDROID: "port VR app für Android",
  13349. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13350. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13351. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13352. VR_PREVIOUS_CAPS: "ZURÜCK",
  13353. VR_NEXT_CAPS: "WEITER",
  13354. VR_GOT_IT_CAPS: "VERSTANDEN",
  13355. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13356. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13357. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13358. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13359. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13360. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13361. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13362. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13363. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13364. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13365. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13366. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13367. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13368. VR_ANDROID_DVICES: "Android Geräte",
  13369. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13370. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13371. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13372. VR_DOWNLOAD_HERE: "Hier runterladen",
  13373. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13374. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13375. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13376. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13377. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13378. SHARE_TO: "Teilen auf",
  13379. SHARE_LINK: "Direkter Link",
  13380. SHARE_EXPLORE: "Umsehen",
  13381. SHARE_AT: "auf",
  13382. SHARE_WITH: "mit",
  13383. SHARE_3D: "in 3D",
  13384. SHARE_COPIED: "Kopiert!",
  13385. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13386. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13387. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13388. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13389. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13390. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13391. ERROR_GENERIC_ACTIONS_3: " oder ",
  13392. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13393. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13394. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13395. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13396. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13397. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13398. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13399. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13400. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13401. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13402. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13403. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13404. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13405. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13406. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13407. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13408. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13409. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13410. LINK_TO_LOCATION: "Link zu",
  13411. MENU_COPY: "Kopieren",
  13412. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13413. ROTATE: "Drehen",
  13414. INSIDE: "Drinnen",
  13415. MOVE: "Bewegen",
  13416. ZOOM: "Vergrößern"
  13417. }
  13418. }
  13419. , {}],
  13420. 111: [function(e, t, i) {
  13421. "use strict";
  13422. t.exports = {
  13423. PAGE_TITLE: "",
  13424. LOADING: "Loading",
  13425. PRESENTED_BY_CAPS: "PRESENTED BY",
  13426. POWERED_BY: "powered by ",
  13427. POWERED_BY_CAPS: "POWERED BY",
  13428. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13429. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13430. PRESENTED_BY: "Presented by ",
  13431. MORE: "More ",
  13432. LESS: "Less ",
  13433. TAG_CONTENT: "tag™ Content",
  13434. SHOW: "Show",
  13435. HIDE: "Hide",
  13436. DOLLHOUSE: "Dollhouse",
  13437. FLOOR_PLAN: "Floor plan",
  13438. OPEN_HIGHLIGHTS: "Open Highlights",
  13439. CLOSE_HIGHLIGHTS: "Close",
  13440. PREVIOUS: "Previous",
  13441. PLAY: "Play",
  13442. PAUSE: "Pause",
  13443. NEXT: "Next",
  13444. EXPLORE_3D_SPACE: "Explore 3D Space",
  13445. VIEW_DOLLHOUSE: "View dollhouse",
  13446. SOCIAL_SHARING: "Share this Space",
  13447. VIEW_IN_VR: "View in VR",
  13448. VIEW_FULLSCREEN: "全屏",
  13449. EXIT_FULLSCREEN: "退出全屏",
  13450. ZOOM_IN: "Zoom in",
  13451. ZOOM_OUT: "Zoom out",
  13452. FLOOR_NAME: "Floor ",
  13453. FLOOR_ALL: "全部",
  13454. TERMS: "Terms",
  13455. PORT_TERMS: "port terms",
  13456. TERMS_OF_USE: "Terms of Use",
  13457. TERMS_TEXT_FILE: "terms-en-US.html",
  13458. CLOSE_TERMS: "Close",
  13459. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13460. HELP: "Help",
  13461. HELP_NAVIGATION_TAB: "Navigation",
  13462. HELP_MORE_HELP_TAB: "More Help",
  13463. CLOSE: "Close",
  13464. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13465. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13466. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13467. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13468. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13469. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13470. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13471. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13472. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13473. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13474. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13475. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13476. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13477. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13478. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13479. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13480. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13481. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13482. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13483. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13484. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13485. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13486. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13487. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13488. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13489. HELP_MORE_HLR_A: "Highlight Reel",
  13490. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13491. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13492. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13493. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13494. HELP_MORE_FLOORS_A: "Floor Selector",
  13495. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13496. HELP_MORE_TAG_A: "tag™ Posts",
  13497. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13498. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13499. HELP_MORE_ZOOM_A: "Zoom Controls",
  13500. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13501. HELP_MORE_TOUR_A: "Tour Controls",
  13502. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13503. HELP_MORE_INSIDE_A: "Inside View",
  13504. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13505. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13506. HELP_MORE_VR_A: "VR Mode",
  13507. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13508. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13509. HELP_MORE_360_A: "360° Views",
  13510. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13511. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13512. HELP_MORE_FULLSCREEN_A: "Full screen",
  13513. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13514. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13515. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13516. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13517. WEBVR_ENTER_WEBVR: "ENTER VR",
  13518. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13519. WEBVR_LEARN_MORE: "Learn more",
  13520. WEBVR_VIEW_SPACE: "View Space in VR",
  13521. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13522. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13523. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13524. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13525. VR_PREVIOUS_CAPS: "PREVIOUS",
  13526. VR_NEXT_CAPS: "NEXT",
  13527. VR_GOT_IT_CAPS: "GOT IT",
  13528. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13529. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13530. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13531. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13532. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13533. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13534. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13535. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13536. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13537. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13538. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13539. VR_APP: "port VR App",
  13540. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13541. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13542. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13543. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13544. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13545. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13546. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13547. VR_ANDROID_DVICES: "Android Devices",
  13548. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13549. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13550. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13551. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13552. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13553. VR_APP_OPEN: "Open with the port VR app instead",
  13554. VR_DOWNLOAD_HERE: "Download here",
  13555. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13556. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13557. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13558. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13559. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13560. SHARE_TO: "Share to",
  13561. SHARE_LINK: "Direct Link",
  13562. SHARE_EXPLORE: "Explore ",
  13563. SHARE_AT: "at",
  13564. SHARE_WITH: "with",
  13565. SHARE_3D: " in 3D",
  13566. SHARE_COPIED: "Copied!",
  13567. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13568. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13569. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13570. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13571. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13572. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13573. ERROR_GENERIC_ACTIONS_3: " or ",
  13574. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13575. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13576. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13577. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13578. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13579. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13580. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13581. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13582. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13583. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13584. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13585. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13586. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13587. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13588. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13589. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13590. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13591. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13592. LINK_TO_LOCATION: "Link to location",
  13593. MENU_COPY: "Copy",
  13594. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13595. ROTATE: "Rotate",
  13596. INSIDE: "Inside",
  13597. MOVE: "Move",
  13598. ZOOM: "Zoom"
  13599. }
  13600. }
  13601. , {}],
  13602. 112: [function(e, t, i) {
  13603. "use strict";
  13604. t.exports = {
  13605. PAGE_TITLE: "",
  13606. LOADING: "Cargando",
  13607. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13608. POWERED_BY: "potenciando por ",
  13609. POWERED_BY_CAPS: "POTENCIADO POR ",
  13610. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13611. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13612. PRESENTED_BY: "Presentado por ",
  13613. MORE: "Más ",
  13614. LESS: "Menos ",
  13615. TAG_CONTENT: "Contenido de tag™",
  13616. SHOW: "Mostrar",
  13617. HIDE: "Ocultar",
  13618. DOLLHOUSE: "Dollhouse",
  13619. FLOOR_PLAN: "Planos",
  13620. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13621. CLOSE_HIGHLIGHTS: "Cerrar",
  13622. PREVIOUS: "Anterior",
  13623. PLAY: "Play",
  13624. PAUSE: "Pausa",
  13625. NEXT: "Siguiente",
  13626. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13627. VIEW_DOLLHOUSE: "Ver dollhouse",
  13628. SOCIAL_SHARING: "Compartir este espacio",
  13629. VIEW_IN_VR: "Ver en realidad virtual",
  13630. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13631. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13632. ZOOM_IN: "Acercar",
  13633. ZOOM_OUT: "Alejar",
  13634. FLOOR_NAME: "Piso ",
  13635. FLOOR_ALL: "Todas",
  13636. TERMS: "Condiciones",
  13637. PORT_TERMS: "port términos de uso",
  13638. TERMS_OF_USE: "Términos de uso",
  13639. TERMS_TEXT_FILE: "terms-es-MX.html",
  13640. CLOSE_TERMS: "Cerrar",
  13641. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13642. HELP: "Ayuda",
  13643. HELP_NAVIGATION_TAB: "Navegación",
  13644. HELP_MORE_HELP_TAB: "Más Ayuda",
  13645. CLOSE: "Cerrar",
  13646. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13647. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13648. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13649. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13650. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13651. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13652. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13653. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13654. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13655. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13656. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13657. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13658. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13659. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13660. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13661. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13662. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13663. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13664. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13665. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13666. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13667. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13668. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13669. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13670. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13671. HELP_MORE_HLR_A: "Galería destacada",
  13672. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13673. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13674. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13675. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13676. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13677. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13678. HELP_MORE_TAG_A: "tag™ Posts",
  13679. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13680. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13681. HELP_MORE_ZOOM_A: "Controles de zoom",
  13682. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13683. HELP_MORE_TOUR_A: "Controles de recorrido",
  13684. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13685. HELP_MORE_INSIDE_A: "Vista interior",
  13686. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13687. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13688. HELP_MORE_VR_A: "Modo de realidad virtual",
  13689. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13690. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13691. HELP_MORE_360_A: "360° Views",
  13692. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13693. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13694. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13695. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13696. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13697. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13698. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13699. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13700. WEBVR_LEARN_MORE: "Más información",
  13701. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13702. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13703. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13704. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13705. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13706. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13707. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13708. VR_APP: "port VR App",
  13709. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13710. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13711. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13712. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13713. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13714. VR_PREVIOUS_CAPS: "ANTERIOR",
  13715. VR_NEXT_CAPS: "SIGUIENTE",
  13716. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13717. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13718. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13719. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13720. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13721. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13722. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13723. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13724. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13725. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13726. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13727. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13728. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13729. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13730. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13731. VR_ANDROID_DVICES: "Dispositivos Android",
  13732. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13733. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13734. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13735. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13736. VR_DOWNLOAD_HERE: "Descargar aquí",
  13737. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13738. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13739. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13740. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13741. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13742. SHARE_TO: "Compartir en",
  13743. SHARE_LINK: "Enlace directo",
  13744. SHARE_EXPLORE: "Explorar ",
  13745. SHARE_AT: "en",
  13746. SHARE_WITH: "con",
  13747. SHARE_3D: " en 3D",
  13748. SHARE_COPIED: "¡Copiado!",
  13749. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13750. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13751. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13752. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13753. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13754. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13755. ERROR_GENERIC_ACTIONS_3: " o ",
  13756. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13757. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13758. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13759. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13760. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13761. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13762. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13763. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13764. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13765. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13766. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13767. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13768. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13769. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13770. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13771. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13772. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13773. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13774. LINK_TO_LOCATION: "Enlace a la ubicación",
  13775. MENU_COPY: "Copiar",
  13776. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13777. ROTATE: "Girar",
  13778. INSIDE: "Interior",
  13779. MOVE: "Moverse",
  13780. ZOOM: "Acercar o alejar"
  13781. }
  13782. }
  13783. , {}],
  13784. 113: [function(e, t, i) {
  13785. "use strict";
  13786. t.exports = {
  13787. PAGE_TITLE: "",
  13788. LOADING: "Chargement",
  13789. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13790. POWERED_BY: "alimenté par ",
  13791. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13792. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13793. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13794. PRESENTED_BY: "Présenté par ",
  13795. MORE: "Plus ",
  13796. LESS: "Moins ",
  13797. TAG_CONTENT: "Contenu tag™",
  13798. SHOW: "Montrer",
  13799. HIDE: "Cacher",
  13800. DOLLHOUSE: "Dollhouse",
  13801. FLOOR_PLAN: "Plan de sol",
  13802. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13803. CLOSE_HIGHLIGHTS: "Fermer",
  13804. PREVIOUS: "Précédent",
  13805. PLAY: "Lecture",
  13806. PAUSE: "Pause",
  13807. NEXT: "Suivant",
  13808. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13809. VIEW_DOLLHOUSE: "Voir dollhouse",
  13810. SOCIAL_SHARING: "Partager cet espace",
  13811. VIEW_IN_VR: "Voir en VR",
  13812. VIEW_FULLSCREEN: "Plein écran",
  13813. EXIT_FULLSCREEN: "Fermer plein écran",
  13814. ZOOM_IN: "Zoom avant",
  13815. ZOOM_OUT: "Zoom arrière",
  13816. FLOOR_NAME: "Étage ",
  13817. FLOOR_ALL: "Tous",
  13818. TERMS: "Mentions légales",
  13819. PORT_TERMS: "port mentions légales",
  13820. TERMS_OF_USE: "Conditions d'utilisation",
  13821. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13822. CLOSE_TERMS: "Fermer",
  13823. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13824. HELP: "Aide",
  13825. HELP_NAVIGATION_TAB: "Navigation",
  13826. HELP_MORE_HELP_TAB: "Aide",
  13827. CLOSE: "Fermer",
  13828. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13829. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13830. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13831. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13832. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13833. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13834. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13835. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13836. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13837. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13838. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13839. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13840. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13841. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13842. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13843. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13844. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13845. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13846. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13847. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13848. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13849. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13850. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13851. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13852. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13853. HELP_MORE_HLR_A: "Carrousel",
  13854. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13855. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13856. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13857. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13858. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13859. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13860. HELP_MORE_TAG_A: "tag™ Posts",
  13861. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13862. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13863. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13864. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13865. HELP_MORE_TOUR_A: "Commandes de la visite",
  13866. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13867. HELP_MORE_INSIDE_A: "Vue intérieure",
  13868. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13869. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13870. HELP_MORE_VR_A: "Mode RV",
  13871. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13872. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13873. HELP_MORE_360_A: "Vues 360°",
  13874. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13875. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13876. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13877. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13878. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13879. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13880. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13881. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13882. WEBVR_LEARN_MORE: "En savoir plus",
  13883. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13884. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13885. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13886. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13887. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13888. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13889. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13890. VR_NEXT_CAPS: "SUIVANT",
  13891. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13892. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13893. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13894. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13895. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13896. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13897. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13898. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13899. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13900. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13901. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13902. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13903. VR_APP: "port VR App",
  13904. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13905. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13906. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13907. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13908. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13909. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13910. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13911. VR_ANDROID_DVICES: "Appareils Android",
  13912. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13913. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13914. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13915. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13916. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13917. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13918. VR_DOWNLOAD_HERE: "Télécharger ici",
  13919. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13920. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13921. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13922. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13923. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13924. SHARE_TO: "Partager sur",
  13925. SHARE_LINK: "Lien direct",
  13926. SHARE_EXPLORE: "Explorer ",
  13927. SHARE_AT: "à",
  13928. SHARE_WITH: "avec",
  13929. SHARE_3D: " en 3D",
  13930. SHARE_COPIED: "Copié!",
  13931. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13932. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13933. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13934. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13935. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13936. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13937. ERROR_GENERIC_ACTIONS_3: " ou ",
  13938. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13939. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13940. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13941. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13942. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13943. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13944. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13945. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13946. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13947. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13948. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13949. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13950. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13951. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13952. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13953. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13954. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13955. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13956. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13957. MENU_COPY: "Copie",
  13958. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13959. ROTATE: "Faire pivoter",
  13960. INSIDE: "Intérieure",
  13961. MOVE: "Se déplacer",
  13962. ZOOM: "Zoom"
  13963. }
  13964. }
  13965. , {}],
  13966. 114: [function(e, t, i) {
  13967. "use strict";
  13968. t.exports = {
  13969. PAGE_TITLE: "",
  13970. LOADING: "読み込み中",
  13971. PRESENTED_BY_CAPS: "PRESENTED BY",
  13972. POWERED_BY: "powered by",
  13973. POWERED_BY_CAPS: "POWERED BY",
  13974. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13975. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13976. PRESENTED_BY: "Presented by ",
  13977. MORE: "全て表示 ",
  13978. LESS: "閉じる ",
  13979. TAG_CONTENT: "tag™コンテンツ ",
  13980. SHOW: "表示",
  13981. HIDE: "非表示",
  13982. DOLLHOUSE: "ドールハウス",
  13983. FLOOR_PLAN: "フロアプラン",
  13984. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13985. CLOSE_HIGHLIGHTS: "閉じる",
  13986. PREVIOUS: "前へ",
  13987. PLAY: "再生",
  13988. PAUSE: "一時停止",
  13989. NEXT: "次へ",
  13990. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13991. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13992. SOCIAL_SHARING: "このSpaceを共有する",
  13993. VIEW_IN_VR: "VRで表示",
  13994. VIEW_FULLSCREEN: "フルスクリーン表示",
  13995. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13996. ZOOM_IN: "ズームイン",
  13997. ZOOM_OUT: "ズームアウト",
  13998. FLOOR_NAME: "フロア ",
  13999. FLOOR_ALL: "すべて",
  14000. TERMS: "規約",
  14001. PORT_TERMS: "port規約",
  14002. TERMS_OF_USE: "利用規約",
  14003. CLOSE_TERMS: "閉じる",
  14004. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14005. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14006. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14007. WEBVR_ENTER_WEBVR: "VRに入る",
  14008. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14009. WEBVR_LEARN_MORE: "もっと詳しく",
  14010. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14011. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14012. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14013. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14014. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14015. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14016. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14017. VR_PREVIOUS_CAPS: "前へ",
  14018. VR_NEXT_CAPS: "次へ",
  14019. VR_GOT_IT_CAPS: "了解",
  14020. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14021. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14022. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14023. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14024. VR_WHAT_YOU_NEED: "必要なもの",
  14025. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14026. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14027. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14028. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14029. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14030. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14031. VR_APP: "port VRアプリ",
  14032. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14033. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14034. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14035. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14036. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14037. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14038. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14039. VR_ANDROID_DVICES: "Androidデバイス",
  14040. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14041. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14042. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14043. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14044. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14045. VR_APP_OPEN: "port VRアプリで開く",
  14046. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14047. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14048. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14049. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14050. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14051. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14052. SHARE_TO: "共有先",
  14053. SHARE_LINK: "ダイレクトリンク",
  14054. SHARE_EXPLORE: "探索",
  14055. SHARE_AT: "場所",
  14056. SHARE_WITH: "使用アプリ",
  14057. SHARE_3D: "3Dで",
  14058. SHARE_COPIED: "コピーされました!",
  14059. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14060. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14061. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14062. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14063. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14064. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14065. ERROR_GENERIC_ACTIONS_3: "または",
  14066. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14067. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14068. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14069. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14070. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14071. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14072. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14073. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14074. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14075. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14076. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14077. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14078. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14079. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14080. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14081. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14082. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14083. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14084. LINK_TO_LOCATION: "ロケーションへのリンク",
  14085. MENU_COPY: "コピー",
  14086. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14087. ROTATE: "回転",
  14088. MOVE: "移動",
  14089. INSIDE: "内側",
  14090. ZOOM: "ズーム",
  14091. HELP: "ヘルプ",
  14092. HELP_NAVIGATION_TAB: "ナビゲーション",
  14093. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14094. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14095. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14096. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14097. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14098. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14099. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14100. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14101. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14102. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14103. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14104. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14105. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14106. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14107. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14108. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14109. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14110. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14111. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14112. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14113. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14114. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14115. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14116. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14117. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14118. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14119. HELP_MORE_HLR_A: "ハイライト",
  14120. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14121. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14122. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14123. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14124. HELP_MORE_FLOORS_A: "フロアセレクター",
  14125. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14126. HELP_MORE_TAG_A: "tag™ Posts",
  14127. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14128. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14129. HELP_MORE_ZOOM_A: "ズームコントロール",
  14130. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14131. HELP_MORE_TOUR_A: "ツアーコントロール",
  14132. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14133. HELP_MORE_INSIDE_A: "内側ビュー",
  14134. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14135. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14136. HELP_MORE_VR_A: "VRモード",
  14137. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14138. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14139. HELP_MORE_360_A: "360° Views",
  14140. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14141. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14142. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14143. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14144. CLOSE: "閉じる"
  14145. }
  14146. }
  14147. , {}],
  14148. 115: [function(e, t, i) {
  14149. "use strict";
  14150. t.exports = {
  14151. PAGE_TITLE: "",
  14152. LOADING: "Загрузка",
  14153. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14154. POWERED_BY: "разработано на платформе ",
  14155. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14156. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14157. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14158. PRESENTED_BY: "Представлено ",
  14159. MORE: "Больше ",
  14160. LESS: "Меньше ",
  14161. TAG_CONTENT: "tag™ Контент",
  14162. SHOW: "Показать",
  14163. HIDE: "Скрыть",
  14164. DOLLHOUSE: "Dollhouse",
  14165. FLOOR_PLAN: "Планировка",
  14166. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14167. CLOSE_HIGHLIGHTS: "Закрыть",
  14168. PREVIOUS: "Предыдущий",
  14169. PLAY: "Воспроизвести",
  14170. PAUSE: "Пауза",
  14171. NEXT: "Следующий",
  14172. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14173. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14174. SOCIAL_SHARING: "Поделиться этой моделью",
  14175. VIEW_IN_VR: "Посмотреть в VR",
  14176. VIEW_FULLSCREEN: "Полный экран",
  14177. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14178. ZOOM_IN: "Увеличить",
  14179. ZOOM_OUT: "Уменьшить",
  14180. FLOOR_NAME: "Этаж ",
  14181. FLOOR_ALL: "Все",
  14182. TERMS: "Условия",
  14183. PORT_TERMS: "Правила пользования",
  14184. TERMS_OF_USE: "Условия использования",
  14185. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14186. CLOSE_TERMS: "Закрыть",
  14187. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14188. HELP: "Помощь",
  14189. HELP_NAVIGATION_TAB: "Навигация",
  14190. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14191. CLOSE: "Закрыть",
  14192. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14193. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14194. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14195. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14196. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14197. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14198. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14199. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14200. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14201. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14202. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14203. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14204. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14205. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14206. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14207. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14208. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14209. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14210. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14211. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14212. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14213. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14214. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14215. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14216. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14217. HELP_MORE_HLR_A: "Фотоколлаж",
  14218. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14219. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14220. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14221. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14222. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14223. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14224. HELP_MORE_TAG_A: "tag™ Posts",
  14225. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14226. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14227. HELP_MORE_ZOOM_A: "Масштаб",
  14228. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14229. HELP_MORE_TOUR_A: "Управление Туром",
  14230. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14231. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14232. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14233. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14234. HELP_MORE_VR_A: "Режим VR",
  14235. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14236. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14237. HELP_MORE_360_A: "360° Views",
  14238. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14239. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14240. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14241. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14242. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14243. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14244. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14245. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14246. WEBVR_LEARN_MORE: "Узнать больше",
  14247. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14248. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14249. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14250. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14251. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14252. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14253. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14254. VR_APP: "port VR App",
  14255. VR_APP_OPEN: "Или открыть через приложение port VR",
  14256. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14257. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14258. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14259. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14260. VR_VIEW_SPACE: "Запустить модель в VR",
  14261. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14262. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14263. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14264. VR_GOT_IT_CAPS: "ЯСНО",
  14265. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14266. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14267. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14268. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14269. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14270. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14271. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14272. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14273. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14274. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14275. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14276. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14277. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14278. VR_ANDROID_DVICES: "Android устройства",
  14279. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14280. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14281. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14282. VR_DOWNLOAD_HERE: "Скачать здесь",
  14283. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14284. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14285. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14286. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14287. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14288. SHARE_TO: "Поделиться",
  14289. SHARE_LINK: "Прямая ссылка",
  14290. SHARE_EXPLORE: "просмотреть",
  14291. SHARE_AT: "на",
  14292. SHARE_WITH: "с",
  14293. SHARE_3D: "в 3D",
  14294. SHARE_COPIED: "Скопировано!",
  14295. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14296. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14297. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14298. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14299. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14300. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14301. ERROR_GENERIC_ACTIONS_3: " или ",
  14302. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14303. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14304. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14305. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14306. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14307. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14308. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14309. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14310. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14311. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14312. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14313. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14314. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14315. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14316. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14317. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14318. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14319. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14320. LINK_TO_LOCATION: "Ссылка на местоположение",
  14321. MENU_COPY: "Копировать",
  14322. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14323. ROTATE: "Вращать",
  14324. MOVE: "Передвигаться",
  14325. INSIDE: "Вид изнутри",
  14326. ZOOM: "Масштаб"
  14327. }
  14328. }
  14329. , {}],
  14330. 116: [function(e, t, i) {//main.js
  14331. (function(t) {
  14332. "use strict";
  14333. var modelProgressBase = 0.4;
  14334. var progressUpdate = function(e){ // 0 <= e <= 1
  14335. console.log('e1:'+e)
  14336. e = Math.round(modelProgressBase * e * 100);
  14337. console.log('e2:'+e)
  14338. var t = $('.progressbar');
  14339. t.find('.bar').css('width',e+'%');
  14340. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14341. t.find('.perc').text(e +'%'); //具体数字的百分比
  14342. }
  14343. $('#gui-loading').fadeIn(200);
  14344. progressUpdate(0.1)
  14345. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14346. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14347. var data = matcher(e);
  14348. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14349. data.user = {
  14350. "is_authenticated": false,
  14351. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14352. }
  14353. try{//处理一下导览数据
  14354. data.model.images = data.model.images.filter(e=>{
  14355. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14356. if(e.locations && e.locations.length == 0)return;
  14357. return e
  14358. })
  14359. }catch(e){console.log(e) }
  14360. window.DATA = data;
  14361. data.model.summary = data.summary
  14362. data.model.name = data.name
  14363. for(let i in data){
  14364. data[i] == "false" && (data[i] = false)
  14365. }
  14366. progressUpdate(0.7);
  14367. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14368. if(data.weixinDesc){
  14369. g_weixinObj.desc = data.weixinDesc;
  14370. }
  14371. if(data.shareImgUrl){
  14372. g_weixinObj.imgUrl = data.shareImgUrl
  14373. }
  14374. window.wx && manage.weixinShare();
  14375. //初始画面
  14376. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14377. function E(e) {
  14378. $("<img/>").attr("src", e).on("load", function() {
  14379. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14380. $(this).remove()
  14381. })
  14382. }
  14383. //背景
  14384. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14385. settings.bgImg = settings.bgImg || data.bgImg || null
  14386. if(settings.bgImg){
  14387. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14388. "background-position": "center center"
  14389. })
  14390. }
  14391. {//初始化导览时间
  14392. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14393. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14394. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14395. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14396. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14397. }
  14398. }
  14399. {//其他
  14400. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14401. }
  14402. }).fail(e=>{
  14403. alert("缺少someData文件,请检查场景码是否正确。")
  14404. })
  14405. function StartLoad(){//当加载完data后
  14406. function i() {
  14407. var e = window.number//Y.getModelIDFromQueryString();
  14408. if (!e)
  14409. return b(null, "loading-failed");
  14410. var t = Y.parseSidUrl(e)
  14411. , i = l()
  14412. , a = c()
  14413. , s = o()
  14414. , u = V.quickstart.enabled
  14415. , g = null
  14416. , m = null
  14417. , v = null
  14418. , w = null
  14419. , T = null
  14420. , x = null
  14421. , S = null
  14422. , M = null
  14423. , R = null
  14424. , P = null
  14425. , O = null
  14426. , L = null
  14427. , N = new ue;
  14428. r(s);
  14429. h({ //MP开头写法
  14430. urlBase: t.urlBase
  14431. }).then(function() {
  14432. return re.init(),
  14433. d(t, e) //getModel and load
  14434. }).then(function(e) {
  14435. progressUpdate(0.9)
  14436. return P = e,
  14437. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14438. startSource: i,
  14439. autoplay: V.autoplay,
  14440. quickstart: u
  14441. }),
  14442. P.urls.init()
  14443. }).then(function() {
  14444. return P.loadPanos()
  14445. }).then(function() {
  14446. m = X.getStartCameraOptions(P, P.panos),
  14447. S = A(P),
  14448. O = y(u, m.mode),
  14449. v = O.controls,
  14450. w = O.player,
  14451. T = O.director,
  14452. x = O.tagManager,
  14453. M = O.tileDownloader,
  14454. R = O.qualityManager,
  14455. L = O.panoRenderer,
  14456. C(P, S, O, s),
  14457. w.director = T,//xzw add
  14458. P.supportsTiles && M.start(),
  14459. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14460. u = !1);
  14461. var e = null;
  14462. if (u) {
  14463. de.warn("Quickstart engaged. Hold on to your knickers.");
  14464. var t = v.controls[D.PANORAMA];
  14465. g = new ie(R,S.scene,S.camera,t,s),
  14466. _(S, s, P),
  14467. e = g.load(m).then(function() {
  14468. S.addComponent(g),
  14469. S.once(le.AfterRender, function() {
  14470. de.warn("First render after quickstart load finished.")
  14471. })
  14472. })
  14473. }
  14474. window.flyToFirst = function(){//xzw add
  14475. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14476. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14477. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14478. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14479. };
  14480. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14481. }).then(function() {
  14482. return f(P, U.onProgress, i, !u, a)
  14483. }).then(function() {
  14484. if (m.quickstart = u,
  14485. I(P, S, O, s),
  14486. S.started || _(S, s, P),
  14487. H.modelLoaded(P, w, v, V.autoplay),
  14488. E(w, P, m, V.autoplay).done(function() {
  14489. T.autoTour()
  14490. }),
  14491. !P.supportsTiles) {
  14492. var e = new Z(P,w);
  14493. e.start()
  14494. }
  14495. u && (S.removeComponent(g),
  14496. g.destroy(),
  14497. m.pano.enter()),
  14498. U.init(P, T, w, v, S, m, H.getSessionId()),
  14499. U.endLoading(P, T, x),
  14500. S.once(le.AfterRender, function() {
  14501. N.setAppReadyTime();
  14502. var e = N.calcFullLoadingTime();
  14503. de.warn("Total load time: " + e / 1e3),
  14504. H.loadComplete(e),
  14505. window.dispatchEvent(window.evt);
  14506. de.warn("First render after model load finished.")
  14507. try {
  14508. parent.postMessage({
  14509. cmd: "loaded",
  14510. }, "*")
  14511. } catch (err) {}
  14512. }),
  14513. S.on(le.MemoryUsageUpdated, n)
  14514. }).fail(b.bind(this, e))
  14515. }
  14516. function n(e) {
  14517. ce.update(e)
  14518. }
  14519. function r(e) {
  14520. de.info("Version", "2.25.6-0-gd87e5b1"),
  14521. q.defaultMaxListeners = 1e3,
  14522. a(e),
  14523. s()
  14524. }
  14525. function o() {
  14526. return document.getElementById("player")
  14527. }
  14528. function a(e) {
  14529. e.addEventListener("dragenter", T, !1),
  14530. e.addEventListener("dragover", T, !1)
  14531. }
  14532. function s() {
  14533. F.valueFromHash("title", !0) || $(document).ready(function() {
  14534. var e = $(".model-title");
  14535. e.hide()
  14536. })
  14537. }
  14538. function l() {
  14539. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14540. }
  14541. function c() {
  14542. return {
  14543. panoElementsToLoad: 6,
  14544. modelElementsToLoad: 0,
  14545. totalElementsLoaded: 0,
  14546. totalElementsToLoad: 0,
  14547. totalPercentageLoaded: 0,
  14548. progressCallback: null
  14549. }
  14550. }
  14551. function h(e) {
  14552. return K.loadFeatureFlags(e).done(function(e) {
  14553. K.updateDependentSettings(e, V)
  14554. })
  14555. }
  14556. // function u(e) {
  14557. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14558. // responseType: "json",
  14559. // prefetchFrom: "config"
  14560. // }).then(function(e) {
  14561. // return e ? void j.extendObject(V.appConfig, e) : {}
  14562. // }, function(e) {
  14563. // return de.warn("Failed loading runtime config, using defaults."),
  14564. // $.when({})
  14565. // })
  14566. // }
  14567. function d(e, t) {
  14568. var i = B.getModel({
  14569. url: t,
  14570. floors: F.valueFromHash("f", !0),
  14571. autoload: !1
  14572. })
  14573. ;
  14574. return $.when(i, n).then(null, function(e) {
  14575. return this
  14576. })
  14577. }
  14578. function p(e, t, i, n, r) {
  14579. de.info("Model data loaded"),
  14580. de.debug("UUID: " + e.data.job.uuid),
  14581. J.init(K.getFlags()),
  14582. i && H.initKeen({
  14583. token: i,
  14584. appId: n
  14585. }),
  14586. H.initSegment({
  14587. model: e.sid,
  14588. version: "2.25.6-0-gd87e5b1",
  14589. startSource: r.startSource,
  14590. token: t,
  14591. autoplay: r.autoplay,
  14592. quickstart: r.quickstart
  14593. })
  14594. }
  14595. function f(e, t, i, n, r) {
  14596. return r.progressCallback = t,
  14597. H.sessionStart(),
  14598. e.load(n).progress(g.bind(this, r))
  14599. }
  14600. function g(e, t) {
  14601. e.modelElementsToLoad = t[1],
  14602. v(e),
  14603. m(e)
  14604. }
  14605. function m(e) {
  14606. e.totalElementsLoaded++,
  14607. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14608. //----许钟文-----------------模型进度条向后调整
  14609. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14610. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14611. console.log('pro:'+e.totalPercentageLoaded)
  14612. //---------------------------
  14613. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14614. }
  14615. function v(e) {
  14616. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14617. }
  14618. function A(e) {
  14619. var t = new x.PerspectiveCamera;
  14620. t.layers.enable(he.PANOMARKERS),
  14621. t.layers.enable(he.RETICULE),
  14622. t.layers.enable(he.TAG);
  14623. var i = new x.Scene
  14624. , n = new x.AmbientLight(16777215);
  14625. i.add(n),
  14626. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14627. side: x.DoubleSide
  14628. })),
  14629. i.plane.position.y = 0,
  14630. i.plane.rotateX(-Math.PI / 2),
  14631. i.plane.material.visible = !1,
  14632. i.add(i.plane),
  14633. i.updateMatrixWorld(),
  14634. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14635. if (e.metadata && e.metadata.camera_position) {
  14636. var t = e.metadata.camera_position
  14637. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14638. n.position = t.clone(),
  14639. i.add(n);
  14640. var r = e.metadata.camera_quaternion
  14641. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14642. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14643. }
  14644. }),
  14645. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14646. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14647. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14648. //背景
  14649. if(!settings.transparentBg && !settings.bgImg){
  14650. i.skybox = new W
  14651. i.add(i.skybox)
  14652. }
  14653. var r = new te(i,t,z);
  14654. return r
  14655. }
  14656. function y(e, t) {
  14657. var i = e ? 1 : 1e3
  14658. , n = J.tilegen || J.imgopt ? 6 : 2;
  14659. n = F.valueFromHash("tileconc", n);
  14660. var r = new ne
  14661. , o = new ae({
  14662. concurrentDownloads: n
  14663. })
  14664. , a = new se
  14665. , s = new P
  14666. , l = new M
  14667. , c = new S(t)
  14668. , h = new R
  14669. , u = new O(i)
  14670. , d = new L
  14671. , p = new oe;
  14672. return {
  14673. qualityManager: r,
  14674. panoRenderer: a,
  14675. tileDownloader: o,
  14676. player: c,
  14677. director: l,
  14678. modelManager: s,
  14679. tagManager: p,
  14680. displayController: u,
  14681. labelDisplayController: d,
  14682. controls: h
  14683. }
  14684. }
  14685. function C(e, t, i, n) {
  14686. var r = i.controls
  14687. , o = i.qualityManager
  14688. , a = i.panoRenderer
  14689. , s = i.tileDownloader
  14690. , l = i.modelManager;
  14691. r.init(n, l),
  14692. ee.init(i.director, r, i.player, l, t),
  14693. o.init(l),
  14694. s.init(o),
  14695. a.init(t, s, o),
  14696. l.init(s, a, o),
  14697. l.addModel(e),
  14698. t.addComponent(G)
  14699. }
  14700. function I(e, t, i, n) {
  14701. var r = i.qualityManager
  14702. , o = i.panoRenderer
  14703. , a = i.tileDownloader
  14704. , s = i.modelManager
  14705. , l = i.player
  14706. , c = i.director
  14707. , h = i.tagManager
  14708. , u = i.displayController
  14709. , d = i.labelDisplayController
  14710. , p = i.controls;
  14711. t.scene.add(e),
  14712. t.qualityManager = r;
  14713. var f = {
  14714. camera: t.camera,
  14715. director: c,
  14716. modelManager: s,
  14717. tileDownloader: a,
  14718. panoRenderer: o,
  14719. qualityManager: r,
  14720. tagManager: h,
  14721. container: n,
  14722. controls: p
  14723. };
  14724. l.init(f),
  14725. l.setScene(t.scene),
  14726. h.init(s, l),
  14727. c.init(l, s),
  14728. u.init(c, l, s, h, n),
  14729. d.init(l, s, n),
  14730. z.bindEvents(l),
  14731. t.addComponent(h),
  14732. t.addComponent(l),
  14733. t.addComponent(o),
  14734. l.sceneRenderer = t; //xzw add 方便resize
  14735. }
  14736. function E(e, t, i, n) {
  14737. return de.info("Starting player in " + i.mode),
  14738. H.report(t.sid, "started-playing", n, i.quickstart),
  14739. e.start(i)
  14740. }
  14741. function b(e, t) {
  14742. de.error(t),
  14743. k.error(t),
  14744. H.report(e, "error-" + t)
  14745. }
  14746. function w(e) {
  14747. var t = F.details();
  14748. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14749. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14750. H.report(e, "error-webgl-generic"))
  14751. }
  14752. function _(e, t, i) {
  14753. try {
  14754. e.start(t)
  14755. } catch (e) {
  14756. throw de.warn(e.message),
  14757. w(i.sid),
  14758. e
  14759. }
  14760. }
  14761. function T(e) {
  14762. e.stopPropagation(),
  14763. e.preventDefault()
  14764. }
  14765. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14766. if (window.DATA.hoticon){
  14767. g_HotImage = {
  14768. point: ("static/"+window.DATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14769. point2: ("static/"+window.DATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14770. } ;
  14771. }
  14772. //czj 判断someData 有没有backgroundMusic 添加音乐
  14773. if (window.DATA.backgroundMusic) {
  14774. if(window.isLocal){
  14775. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14776. }else{
  14777. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14778. }
  14779. $("#volume").show();
  14780. }else if (g_version === "one"){
  14781. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14782. $("#volume").show();
  14783. }
  14784. //隐藏公司logo
  14785. if(window.DATA.loadlogo){
  14786. showLogo();
  14787. }
  14788. e("./lib/three75-shim"),
  14789. e("./lib/array-polyfill"),
  14790. e("./lib/performance-polyfill"),
  14791. e("./lib/shaders/CopyShader.js"),
  14792. e("./lib/shaders/HorizontalBlurShader.js"),
  14793. e("./lib/shaders/VerticalBlurShader.js"),
  14794. e("./lib/postprocessing/EffectComposer.js"),
  14795. e("./lib/postprocessing/RenderPass.js"),
  14796. e("./lib/postprocessing/MaskPass.js"),
  14797. e("./lib/postprocessing/ShaderPass.js"),
  14798. window.Promise || (window.Promise = e("promise-polyfill"));
  14799. var x = e("three")
  14800. , _x = e("three")
  14801. , S = (e("./util/sentry"),
  14802. e("./player"))
  14803. , M = e("./director")
  14804. , R = e("./controls/CameraControls")
  14805. , P = e("./model/ModelManager")
  14806. , O = e("./DisplayController")
  14807. , L = e("./label/LabelDisplayController")
  14808. , D = e("./enum/Viewmode")
  14809. , N = e("./util/logger")
  14810. , B = e("./showcase")
  14811. , F = e("./util/browser")
  14812. , V = e("./settings")
  14813. , U = e("./gui/gui")
  14814. , k = e("./gui/error")
  14815. , H = e("./analytics")
  14816. , G = e("./util/transitions")
  14817. , z = e("./effects")
  14818. , W = e("./objects/Skybox")
  14819. , j = e("./util/common")
  14820. , Y = (e("./util/PanoramaCollection"),
  14821. e("./util/math"),
  14822. e("./util/showcase"))
  14823. , X = e("./util/camera")
  14824. , Z = (e("./objects/Panorama"),
  14825. e("./cameras/PanoramaCamera"),
  14826. e("./preloaders"))
  14827. , q = e("events").EventEmitter
  14828. , K = e("./featureflags")
  14829. , Q = (e("./util/lerp"),
  14830. e("./util/ajax"))
  14831. , J = e("./ab")
  14832. , ee = e("./sdk/automation.js")
  14833. , te = e("./scene/SceneRenderer")
  14834. , ie = e("./scene/QuickstartManager")
  14835. , ne = e("./tile/QualityManager.js")
  14836. , re = e("./localization/localize")
  14837. , oe = e("./tag/tagManager")
  14838. , ae = e("./tile/TileDownloader")
  14839. , se = e("./tile/PanoRenderer")
  14840. , le = (e("./enum/PanoSizeClass"),
  14841. e("./enum/PanoramaEvents"),
  14842. e("./enum/SceneRendererEvents"))
  14843. , ce = e("./gui/memoryUsage")
  14844. , he = e("./enum/RenderLayers")
  14845. , ue = e("./TimingData")
  14846. , de = new N(t);
  14847. N.level = V.logLevel,
  14848. N.consoleEnabled = V.console,
  14849. i()
  14850. }
  14851. }
  14852. ).call(this, "/js/main.js")
  14853. }
  14854. , {
  14855. "./DisplayController": 1,
  14856. "./TimingData": 2,
  14857. "./ab": 3,
  14858. "./analytics": 4,
  14859. "./cameras/PanoramaCamera": 7,
  14860. "./controls/CameraControls": 9,
  14861. "./director": 15,
  14862. "./effects": 16,
  14863. "./enum/PanoSizeClass": 36,
  14864. "./enum/PanoramaEvents": 37,
  14865. "./enum/RenderLayers": 41,
  14866. "./enum/SceneRendererEvents": 43,
  14867. "./enum/Viewmode": 51,
  14868. "./featureflags": 59,
  14869. "./gui/error": 64,
  14870. "./gui/gui": 65,
  14871. "./gui/memoryUsage": 73,
  14872. "./label/LabelDisplayController": 91,
  14873. "./lib/array-polyfill": 92,
  14874. "./lib/performance-polyfill": 95,
  14875. "./lib/postprocessing/EffectComposer.js": 96,
  14876. "./lib/postprocessing/MaskPass.js": 97,
  14877. "./lib/postprocessing/RenderPass.js": 98,
  14878. "./lib/postprocessing/ShaderPass.js": 99,
  14879. "./lib/shaders/CopyShader.js": 100,
  14880. "./lib/shaders/HorizontalBlurShader.js": 101,
  14881. "./lib/shaders/VerticalBlurShader.js": 102,
  14882. "./lib/three75-shim": 103,
  14883. "./localization/localize": 108,
  14884. "./tag/tagManager": 124,
  14885. "./model/ModelManager": 140,
  14886. "./objects/Panorama": 148,
  14887. "./objects/Skybox": 152,
  14888. "./player": 155,
  14889. "./preloaders": 156,
  14890. "./scene/QuickstartManager": 157,
  14891. "./scene/SceneRenderer": 158,
  14892. "./sdk/automation.js": 164,
  14893. "./settings": 166,
  14894. "./showcase": 168,
  14895. "./tile/PanoRenderer": 169,
  14896. "./tile/QualityManager.js": 170,
  14897. "./tile/TileDownloader": 171,
  14898. "./util/PanoramaCollection": 178,
  14899. "./util/ajax": 181,
  14900. "./util/browser": 182,
  14901. "./util/camera": 183,
  14902. "./util/common": 185,
  14903. "./util/lerp": 188,
  14904. "./util/logger": 189,
  14905. "./util/math": 190,
  14906. "./util/sentry": 192,
  14907. "./util/showcase": 193,
  14908. "./util/transitions": 195,
  14909. events: 202,
  14910. "promise-polyfill": 213,
  14911. three: 217
  14912. }],
  14913. 117: [function(e, t, i) {
  14914. "use strict";
  14915. function n(e) {
  14916. e = e || {}
  14917. r.RawShaderMaterial.call(this, a.extendObject({
  14918. fragmentShader: o.cube.fragmentShader,
  14919. vertexShader: o.cube.vertexShader,
  14920. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14921. name: "CubemapMaterial",
  14922. }, e))
  14923. }
  14924. var r = e("three")
  14925. , o = e("../shaders")
  14926. , a = e("../util/common");
  14927. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14928. n.prototype.constructor = n,
  14929. t.exports = n
  14930. }
  14931. , {
  14932. "../shaders": 167,
  14933. "../util/common": 185,
  14934. three: 217
  14935. }],
  14936. 118: [function(e, t, i) {
  14937. "use strict";
  14938. function n(e) {
  14939. e = e || {}
  14940. r.RawShaderMaterial.call(this, a.extendObject({
  14941. fragmentShader: o.model.fragmentShader,
  14942. vertexShader: o.model.vertexShader,
  14943. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14944. name: "ModelTextureMaterial",
  14945. }, e))
  14946. }
  14947. var r = e("three")
  14948. , o = e("../shaders")
  14949. , a = e("../util/common");
  14950. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14951. n.prototype.constructor = n,
  14952. n.prototype.setProjectedPanos = function(e, t, i) {
  14953. i && (this.uniforms.progress.value = 0),
  14954. e.ensureSkyboxReadyForRender(),
  14955. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14956. this.uniforms.pano0Position.value.copy(e.position),
  14957. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14958. t.ensureSkyboxReadyForRender(),
  14959. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14960. this.uniforms.pano1Position.value.copy(t.position),
  14961. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14962. }
  14963. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14964. this.uniforms.eyeDir.value.copy(dir)
  14965. this.uniforms.eyePos.value.copy(pos)
  14966. }
  14967. n.prototype.setBendCameraQua = function(matrix) {//加
  14968. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14969. } */
  14970. ,
  14971. t.exports = n
  14972. }
  14973. , {
  14974. "../shaders": 167,
  14975. "../util/common": 185,
  14976. three: 217
  14977. }],
  14978. 119: [function(e, t, i) {
  14979. (function(i) {
  14980. "use strict";
  14981. function n(e, t, i, n) {
  14982. this.div = null,
  14983. this.body = null,
  14984. this.label = e,
  14985. this.description = t,
  14986. this.parsedDescription = [],
  14987. this.media = i || {
  14988. type: null
  14989. },
  14990. this.loadingSpinner = null,
  14991. this.parser = new r({
  14992. supportLinks: !u.valueFromHash("mls"),
  14993. keepLinkLabels: !0
  14994. }),
  14995. this.state = I.CLOSED,
  14996. this.orientation = "",
  14997. this.initialTransform = "",
  14998. this.hovering = !1,
  14999. this.openTransition = null,
  15000. this.closeTransition = null,
  15001. this.openPromise = null,
  15002. this.closePromise = null,
  15003. this.animationTransition = null,
  15004. this.animationScale = 0
  15005. }
  15006. var r = e("../Parser/DescriptionParser")
  15007. , o = e("../Media/Link")
  15008. , a = e("../Media/Image")
  15009. , s = e("../Media/EmbedlyPlayer")
  15010. , l = e("../Media/EmbedlyEmbed")
  15011. , c = e("../../util/transitions")
  15012. , h = e("../../util/lerp")
  15013. , u = e("../../util/browser")
  15014. , d = e("./BillboardEvent")
  15015. , p = e("../Media/MediaEvent")
  15016. , f = e("../Parser/DescriptionChunkType")
  15017. , g = e("events").EventEmitter
  15018. , m = e("./billboardSettings")
  15019. , v = e("./overlaySettings")
  15020. , A = e("../../util/logger")
  15021. , y = new A(i)
  15022. , C = document.getElementById("tag-billboards");
  15023. C.addEventListener("touchend", function(e) {
  15024. C.style.pointerEvents = "none"
  15025. }),
  15026. C.addEventListener("touchcancel", function(e) {
  15027. C.style.pointerEvents = "none"
  15028. });
  15029. var I = {
  15030. CLOSED: "closed",
  15031. OPENING: "opening",
  15032. OPEN: "open",
  15033. CLOSING: "closing",
  15034. ACTIVE: "active"
  15035. };
  15036. n.prototype = Object.create(g.prototype),
  15037. n.prototype.build = function(e) {
  15038. this.parsedDescription = this.parser.parse(this.description);
  15039. var t = document.createElement("div");
  15040. t.className = "tag-container has-hotzone",
  15041. this.div = t,
  15042. this.body = document.createElement("div"),
  15043. this.body.className = "tag-body";
  15044. var i = document.createElement("div");
  15045. i.classList.add("tag-content");
  15046. var n = document.createElement("div");
  15047. n.classList.add("tag-text-content");
  15048. var r = document.createElement("div");
  15049. r.className = "tag-label",
  15050. r.textContent = this.label,
  15051. n.appendChild(r);
  15052. var o = document.createElement("div");
  15053. o.className = "tag-desc",
  15054. n.appendChild(o),
  15055. i.appendChild(n),
  15056. this.body.appendChild(i),
  15057. this.appendDescriptionElements(this.parsedDescription, o),
  15058. this.appendMedia(),
  15059. t.appendChild(this.body),
  15060. C.appendChild(t),
  15061. this.bindEvents(t, this.body)
  15062. }
  15063. ,
  15064. n.prototype.bindEvents = function(e, t) {
  15065. var i = function(e) {
  15066. return function(t) {
  15067. if (!this.div.classList.contains("overlay")) {
  15068. var i, n = document.getElementById("player");
  15069. try {
  15070. i = new MouseEvent(e,t)
  15071. } catch (n) {
  15072. i = document.createEvent("MouseEvents"),
  15073. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15074. }
  15075. n.dispatchEvent(i)
  15076. }
  15077. }
  15078. };
  15079. t.addEventListener("mousedown", function(e) {
  15080. e.stopPropagation()
  15081. }),
  15082. t.addEventListener("mouseup", function(e) {
  15083. e.stopPropagation()
  15084. }),
  15085. e.addEventListener("touchstart", function(e) {
  15086. C.style.pointerEvents = "auto"
  15087. }),
  15088. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15089. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15090. t.addEventListener("mouseover", function(t) {
  15091. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15092. }
  15093. .bind(this)),
  15094. e.addEventListener("mouseenter", function(e) {
  15095. this.state !== I.CLOSING && (this.hovering = !0,
  15096. this.emit(d.ENTER))
  15097. }
  15098. .bind(this)),
  15099. e.addEventListener("mouseleave", function(e) {
  15100. this.hovering = !1,
  15101. this.emit(d.LEAVE)
  15102. }
  15103. .bind(this)),
  15104. e.addEventListener("gesturestart", function(e) {
  15105. e.preventDefault()
  15106. });
  15107. var n = e.querySelector(".tag-text-content")
  15108. , r = 0;
  15109. n.addEventListener("touchstart", function(e) {
  15110. r = e.changedTouches[0].clientY
  15111. }),
  15112. n.addEventListener("touchmove", function(t) {
  15113. function i(e) {
  15114. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15115. }
  15116. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15117. }),
  15118. e.addEventListener("touchmove", function(e) {
  15119. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15120. })
  15121. }
  15122. ,
  15123. n.prototype.appendDescriptionElements = function(e, t) {
  15124. e.length > 0 && this.div.classList.add("has-text"),
  15125. e.forEach(function(e, i) {
  15126. switch (e.type) {
  15127. case f.TEXT:
  15128. t.appendChild(this.createTextElement(e.text));
  15129. break;
  15130. case f.LINK:
  15131. t.appendChild(this.createLinkElement(e.link))
  15132. }
  15133. }
  15134. .bind(this))
  15135. }
  15136. ,
  15137. n.prototype.appendLoadingSpinner = function() {
  15138. this.loadingSpinner = document.createElement("div"),
  15139. this.loadingSpinner.classList.add("loading-spinner");
  15140. var e = document.createElement("div");
  15141. e.classList.add("gui-spinner-icon"),
  15142. this.loadingSpinner.appendChild(e),
  15143. this.body.appendChild(this.loadingSpinner)
  15144. }
  15145. ,
  15146. n.prototype.onMediaLoadFinished = function() {
  15147. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15148. this.applyOrientation(this.orientation),
  15149. this.loadingSpinner = null)
  15150. }
  15151. ,
  15152. n.prototype.appendMedia = function() {
  15153. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15154. this.appendLoadingSpinner();
  15155. var e = document.createElement("div");
  15156. e.classList.add("tag-media-content");
  15157. var t = document.createElement("i");
  15158. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15159. t.classList.add(e)
  15160. }),
  15161. this.body.appendChild(t),
  15162. this.body.appendChild(e),
  15163. this.media.type) {
  15164. case f.IMAGE:
  15165. e.appendChild(this.createImageElement(this.media, this.body));
  15166. break;
  15167. case f.VIDEO:
  15168. e.appendChild(this.createVideoElement(this.media, this.body));
  15169. break;
  15170. case f.RICH:
  15171. e.appendChild(this.createEmbedElement(this.media, this.body))
  15172. }
  15173. }
  15174. }
  15175. ,
  15176. n.prototype.createTextElement = function(e) {
  15177. var t = document.createElement("span");
  15178. return t.textContent = e,
  15179. t
  15180. }
  15181. ;
  15182. n.prototype.createLinkElement = function(e) {
  15183. var t = new o(e);
  15184. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15185. t.createDomElement()
  15186. }
  15187. ,
  15188. n.prototype.createImageElement = function(e, t) {
  15189. function i() {
  15190. function e() {
  15191. m || (r.classList.remove("view-image"),
  15192. c.classList.add("overlay"),
  15193. i(),
  15194. window.addEventListener("resize", b),
  15195. c.addEventListener("click", a),
  15196. g.addEventListener("click", l),
  15197. f.addEventListener("click", s),
  15198. m = !0,
  15199. o.emit(p.IMAGE_OPENED))
  15200. }
  15201. function i() {
  15202. t.classList.add("show-info"),
  15203. h.classList.remove("collapsible"),
  15204. h.style.height = "";
  15205. var e = parseFloat(getComputedStyle(I).lineHeight)
  15206. , i = y + e
  15207. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15208. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15209. , s = a
  15210. , l = s * n.aspect;
  15211. l > r && (l = r,
  15212. s = l / n.aspect),
  15213. s > a && (s = a,
  15214. l = s * n.aspect),
  15215. l += C,
  15216. s += C + i,
  15217. t.style.width = l + "px",
  15218. t.style.height = s + "px",
  15219. u.style.paddingTop = e + C + "px",
  15220. o.description.length > 0 && (h.classList.add("collapsible"),
  15221. h.style.height = h.clientHeight + 12 + "px",
  15222. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15223. }
  15224. function a(e) {
  15225. e.target === c && s()
  15226. }
  15227. function s() {
  15228. m && (m = !1,
  15229. r.classList.add("view-image"),
  15230. c.classList.remove("overlay"),
  15231. h.style.height = "",
  15232. u.style.paddingTop = "",
  15233. t.style.width = "",
  15234. t.style.height = "",
  15235. window.removeEventListener("resize", b),
  15236. c.removeEventListener("click", a),
  15237. g.removeEventListener("click", l),
  15238. f.removeEventListener("click", s),
  15239. o.emit(p.IMAGE_CLOSED),
  15240. o.close(!0))
  15241. }
  15242. function l(e) {
  15243. t.classList.toggle("show-info")
  15244. }
  15245. var c = o.div
  15246. , h = c.getElementsByClassName("tag-content")[0]
  15247. , u = c.getElementsByClassName("tag-media-content")[0]
  15248. , f = t.getElementsByClassName("close")[0]
  15249. , g = h.getElementsByClassName("tag-label")[0];
  15250. c.classList.add("has-image"),
  15251. r.classList.add("view-image"),
  15252. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15253. o.applyOrientation(o.orientation);
  15254. var m = !1
  15255. , A = getComputedStyle(h)
  15256. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15257. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15258. , I = h.querySelector(".tag-label")
  15259. , E = h.querySelector(".tag-desc")
  15260. , b = function() {
  15261. var e, t, n = 0;
  15262. return function() {
  15263. clearInterval(e),
  15264. clearTimeout(t),
  15265. e = setInterval(function() {
  15266. var e = c.clientHeight;
  15267. n !== e && (i(),
  15268. n = e)
  15269. }, 100),
  15270. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15271. }
  15272. }();
  15273. n.on(p.IMAGE_OPENING, e),
  15274. o.on(d.ACTIVATE, e),
  15275. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15276. o.on(d.CLOSING, s)
  15277. }
  15278. var n = new a
  15279. , r = n.createDomElement();
  15280. this.once(d.OPENED, function() {
  15281. n.load(e.src).then(i).catch(function(t) {
  15282. y.warn("Failed to load image:", e.src),
  15283. y.warn("with error:", t)
  15284. }).then(this.onMediaLoadFinished.bind(this))
  15285. });
  15286. var o = this;
  15287. return r
  15288. }
  15289. ,
  15290. n.prototype.createVideoElement = function(e, t) {
  15291. var i = new s({
  15292. autoPlay: !0,
  15293. autoResume: !0,
  15294. startMuted: !1,
  15295. loop: !1
  15296. })
  15297. , n = i.createDomElement();
  15298. return this.once(d.OPENED, function() {
  15299. i.load(e.src).then(function() {
  15300. this.div.classList.add("has-video"),
  15301. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15302. i.play()),
  15303. this.on(d.OPENING, i.show.bind(i)),
  15304. this.on(d.OPENED, i.play.bind(i)),
  15305. this.on(d.CLOSING, i.pause.bind(i)),
  15306. this.on(d.CLOSED, i.hide.bind(i))
  15307. }
  15308. .bind(this)).catch(function(t) {
  15309. y.warn("Failed to embed video:", e.src),
  15310. y.warn("with error:", t)
  15311. }).then(this.onMediaLoadFinished.bind(this))
  15312. }
  15313. .bind(this)),
  15314. n
  15315. }
  15316. ,
  15317. n.prototype.createEmbedElement = function(e, t) {
  15318. var i = new l
  15319. , n = i.createDomElement();
  15320. return this.once(d.OPENED, function() {
  15321. i.load(e.src).then(function() {
  15322. this.div.classList.add("has-embed"),
  15323. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15324. this.applyOrientation(this.orientation),
  15325. this.on(d.OPENING, i.show.bind(i)),
  15326. this.on(d.CLOSED, i.hide.bind(i))
  15327. }
  15328. .bind(this)).catch(function(t) {
  15329. y.warn("Failed to embed:", e.src),
  15330. y.warn("with error:", t)
  15331. }).then(this.onMediaLoadFinished.bind(this))
  15332. }
  15333. .bind(this)),
  15334. n
  15335. }
  15336. ,
  15337. n.prototype.open = function(e) {
  15338. return this.openPromise = $.Deferred(),
  15339. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15340. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15341. this.state !== I.OPEN && (this.emit(d.OPENING),
  15342. e && this.emit(d.ACTIVATING),
  15343. this.state = I.OPENING,
  15344. this.animateOpen(function() {
  15345. e && this.setActiveState(),
  15346. this.openPromise.resolve()
  15347. }
  15348. .bind(this)))
  15349. }
  15350. .bind(this), m.animation.openDelay),
  15351. c.cancel(this.closeTransition),
  15352. this.closePromise && this.closePromise.reject(),
  15353. this.closeTransition = void 0,
  15354. this.openPromise.promise())
  15355. }
  15356. ,
  15357. n.prototype.close = function(e) {
  15358. return this.closePromise = $.Deferred(),
  15359. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15360. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15361. this.state = I.CLOSING,
  15362. this.animateClose())
  15363. }
  15364. .bind(this), m.animation.closeDelay)),
  15365. c.cancel(this.openTransition),
  15366. this.openPromise && this.openPromise.reject(),
  15367. this.openTransition = void 0,
  15368. this.closePromise.resolve(),
  15369. this.closePromise.promise())
  15370. }
  15371. ,
  15372. n.prototype.setActiveState = function() {
  15373. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15374. this.emit(d.ACTIVATE),
  15375. this.div.classList.remove("has-hotzone"))
  15376. }
  15377. ,
  15378. n.prototype.animateOpen = function(e) {
  15379. if (this.state === I.OPENING) {
  15380. if (c.cancel(this.animationTransition),
  15381. u.detectSamsungNative())
  15382. return this.boardOrientation = null,
  15383. this.div.style.visibility = "visible",
  15384. this.emit(d.OPENED),
  15385. this.state = I.OPEN,
  15386. void (e && e());
  15387. this.div.style.webkitTransform = "scale(0)",
  15388. this.div.style.transform = "scale(0)",
  15389. this.div.style.visibility = "visible",
  15390. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15391. this.emit(d.OPENED),
  15392. this.state = I.OPEN,
  15393. e && e()
  15394. }
  15395. .bind(this))
  15396. }
  15397. }
  15398. ,
  15399. n.prototype.animateClose = function(e) {
  15400. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15401. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15402. this.emit(d.CLOSED),
  15403. this.state = I.CLOSED,
  15404. this.div.style.visibility = "hidden",
  15405. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15406. e && e()
  15407. }
  15408. .bind(this)))
  15409. }
  15410. ,
  15411. n.prototype.needsUpdate = function() {
  15412. return this.state !== I.CLOSED
  15413. }
  15414. ,
  15415. n.prototype.update = function(e, t) {
  15416. if (this.needsUpdate()) {
  15417. var i = (this.updateOrientation(e),
  15418. this.calcScale(t))
  15419. , n = {
  15420. x: (e.x + 1) * $("#player").width() / 2,
  15421. y: (e.y + 1) * $("#player").height() / 2
  15422. };
  15423. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15424. this.div.style.webkitTransform = this.div.screenTransform,
  15425. this.div.style.transform = this.div.screenTransform
  15426. }
  15427. }
  15428. ,
  15429. n.prototype.getDimensions = function() {
  15430. return this.div.getBoundingClientRect()
  15431. }
  15432. ,
  15433. n.prototype.calcScale = function(e) {
  15434. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15435. }
  15436. ,
  15437. n.prototype.updateOrientation = function(e) {
  15438. if (this.state !== I.ACTIVE) {
  15439. var t = 1 / 3
  15440. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15441. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15442. , r = "";
  15443. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15444. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15445. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15446. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15447. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15448. }
  15449. }
  15450. ,
  15451. n.prototype.applyOrientation = function(e) {
  15452. this.div.style.transform = this.div.style.webkitTransform = "",
  15453. this.div.classList.remove("tag-container-" + this.orientation),
  15454. this.div.classList.add("tag-container-" + e);
  15455. var t = window.getComputedStyle(this.div);
  15456. this.initialTransform = t.transform || t.webkitTransform,
  15457. "none" === this.initialTransform && (this.initialTransform = "");
  15458. var i = t.transform.slice(7, -1).split(",")
  15459. , n = -i[4]
  15460. , r = -i[5];
  15461. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15462. this.div.style.transformOrigin = n + "px " + r + "px",
  15463. this.orientation = e
  15464. }
  15465. ,
  15466. t.exports = n
  15467. }
  15468. ).call(this, "/js/tag/Billboard/Billboard.js")
  15469. }
  15470. , {
  15471. "../../util/browser": 182,
  15472. "../../util/lerp": 188,
  15473. "../../util/logger": 189,
  15474. "../../util/transitions": 195,
  15475. "../Media/EmbedlyEmbed": 125,
  15476. "../Media/EmbedlyPlayer": 126,
  15477. "../Media/Image": 128,
  15478. "../Media/Link": 129,
  15479. "../Media/MediaEvent": 131,
  15480. "../Parser/DescriptionChunkType": 133,
  15481. "../Parser/DescriptionParser": 134,
  15482. "./BillboardEvent": 120,
  15483. "./billboardSettings": 121,
  15484. "./overlaySettings": 122,
  15485. events: 202
  15486. }],
  15487. 120: [function(e, t, i) {
  15488. "use strict";
  15489. t.exports = Object.freeze({
  15490. ENTER: "billboard.enter",
  15491. LEAVE: "billboard.leave",
  15492. OPENING: "billboard.opening",
  15493. OPENED: "billboard.open",
  15494. CLOSING: "billboard.closing",
  15495. CLOSED: "billboard.closed",
  15496. ACTIVATING: "billboard.activating",
  15497. ACTIVATE: "billboard.activate"
  15498. })
  15499. }
  15500. , {}],
  15501. 121: [function(e, t, i) {
  15502. "use strict";
  15503. t.exports = Object.freeze({
  15504. animation: Object.freeze({
  15505. hoverOnClosing: !1,
  15506. openDelay: 100,
  15507. closeDelay: 50,
  15508. openDuration: 200,
  15509. closeDuration: 100
  15510. }),
  15511. boardToDiscRatio: 1.2
  15512. })
  15513. }
  15514. , {}],
  15515. 122: [function(e, t, i) {
  15516. "use strict";
  15517. t.exports = Object.freeze({
  15518. boundaryWidth: 30,
  15519. boundaryHeight: 0
  15520. })
  15521. }
  15522. , {}],
  15523. 123: [function(e, t, i) {//tag
  15524. (function(i) {
  15525. "use strict";
  15526. function n(e, t, i) {
  15527. var n = i.version || "0";
  15528. "0" !== n && I.info("tag defined using version " + n),
  15529. this.model = e,
  15530. this.sid = t,
  15531. this.color = (new r.Color).set(i.color || l.tagDefault),
  15532. this.hoverColor = l._darken(this.color, .2),
  15533. this.floor = null,
  15534. this.floorIndex = i.floor,
  15535. this.mode = s.PANORAMA,
  15536. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15537. this.obj3d = null,
  15538. this.disc = null,
  15539. this.materials = {
  15540. disc: null,
  15541. pole: null
  15542. },
  15543. this.position = (new r.Vector3).copy(i.position),
  15544. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15545. this.discWorldPosition = null,
  15546. this.discScale = .05,
  15547. this.poleEnabled = i.stem.enabled,
  15548. this.billboard = new o(i.label,i.description,i.media,this),
  15549. this.visibleTransition = null,
  15550. this.hoveringDisc = !1
  15551. }
  15552. var r = e("three")
  15553. , o = e("./Billboard/Billboard")
  15554. , a = e("../settings")
  15555. , s = e("../enum/Viewmode")
  15556. , l = e("../enum/Colors")
  15557. , c = e("../enum/RenderLayers")
  15558. , h = e("../enum/RenderOrder")
  15559. , u = (e("../util/common"),
  15560. e("../util/math"))
  15561. , d = e("../util/texture")
  15562. , p = e("../objects/Panorama")
  15563. , f = e("../shaders")
  15564. , g = e("../util/transitions")
  15565. , m = e("../util/lerp")
  15566. , v = e("../util/easing")
  15567. , A = e("./Billboard/BillboardEvent")
  15568. , y = e("events").EventEmitter
  15569. , C = e("../util/logger")
  15570. , I = new C(i)
  15571. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15572. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15573. , w = new r.PlaneBufferGeometry(1,1);
  15574. n.prototype = Object.create(y.prototype),
  15575. n.raycaster = new r.Raycaster,
  15576. n.prototype.bindEvents = function() {
  15577. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15578. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15579. }
  15580. ,
  15581. n.prototype.build = function() {
  15582. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15583. this.floor && (this.billboard.build(this.model.sid),
  15584. this.obj3d = this.buildObject3D(),
  15585. this.floor.add(this.obj3d)),
  15586. this
  15587. }
  15588. ,
  15589. n.prototype.buildObject3D = function() {
  15590. var e = new r.Object3D;
  15591. e.position.copy(this.position);
  15592. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15593. t.bg.value = b,
  15594. t.mask.value = E,
  15595. t.color.value.copy(this.color),
  15596. this.materials.disc = new r.RawShaderMaterial({
  15597. transparent: !0,
  15598. vertexShader: f.tagDisc.vertexShader,
  15599. fragmentShader: f.tagDisc.fragmentShader,
  15600. uniforms: t
  15601. }),
  15602. this.disc = new r.Mesh(w,this.materials.disc),
  15603. this.disc.layers.set(c.TAG),
  15604. this.disc.position.copy(this.discPosition),
  15605. this.disc.renderOrder = h.tagDisc,
  15606. this.disc.tag = this;
  15607. var i = this.buildPole();
  15608. return i.layers.set(c.TAG),
  15609. i.renderOrder = h.tagStem,
  15610. e.add(i),
  15611. e.layers.set(c.TAG),
  15612. e.add(this.disc)
  15613. }
  15614. ,
  15615. n.prototype.buildPole = function() {
  15616. var e = new r.BufferGeometry
  15617. , t = new Float32Array(6);
  15618. return t[0] = t[1] = t[2] = 0,
  15619. t[3] = this.discPosition.x,
  15620. t[4] = this.discPosition.y,
  15621. t[5] = this.discPosition.z,
  15622. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15623. this.materials.pole = new r.LineBasicMaterial({
  15624. linewidth: a.tags.pole.width,
  15625. color: a.tags.pole.color,
  15626. opacity: 0,
  15627. visible: this.poleEnabled,
  15628. transparent: !0,
  15629. depthWrite: !1
  15630. }),
  15631. new r.Line(e,this.materials.pole)
  15632. }
  15633. ,
  15634. n.prototype.setFreeState = function(e) {
  15635. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15636. this.materials.disc.uniforms.color.value = this.color
  15637. }
  15638. .bind(this))
  15639. }
  15640. ,
  15641. n.prototype.setHoverState = function(e) {
  15642. this.billboard.open(e),
  15643. this.materials.disc.uniforms.color.value = this.hoverColor
  15644. }
  15645. ,
  15646. n.prototype.hide = function(e, t) {
  15647. var i = $.Deferred();
  15648. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15649. return i.resolve().promise();
  15650. e = e || 0,
  15651. t = t || 0,
  15652. g.cancel(this.visibleTransition);
  15653. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15654. , r = t + e
  15655. , o = t / r;
  15656. return this.visibleTransition = g.start(function(e) {
  15657. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15658. , i = m.property(e.materials.pole, "opacity", 0);
  15659. return function(n) {
  15660. t(n),
  15661. e.materials.pole && i(n)
  15662. }
  15663. }(this), r * n, function() {
  15664. i.resolve()
  15665. }, o, v[a.warp.blendEasing]),
  15666. i.promise()
  15667. }
  15668. ,
  15669. n.prototype.show = function(e, t) {
  15670. var i = $.Deferred();
  15671. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15672. return i.resolve().promise();
  15673. e = e || 0,
  15674. t = t || 0,
  15675. g.cancel(this.visibleTransition);
  15676. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15677. , r = t + e
  15678. , o = t / r;
  15679. return this.visibleTransition = g.start(function(e) {
  15680. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15681. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15682. return function(n) {
  15683. t(n),
  15684. e.materials.pole && i(n)
  15685. }
  15686. }(this), r * n, function() {
  15687. i.resolve()
  15688. }, o, v[a.warp.blendEasing]),
  15689. i.promise()
  15690. }
  15691. ,
  15692. n.prototype.closestPanoTowardTag = function(e, t) {
  15693. var i = []
  15694. , o = []
  15695. , l = this.disc.getWorldPosition();
  15696. if (e === s.PANORAMA) {
  15697. var c = .5
  15698. , h = t.position.clone().sub(l).normalize();
  15699. i.push(p.filters.isPanoAligned()),
  15700. i.push(p.filters.inPanoDirection(l, h, c)),
  15701. i.push(p.filters.isNeighbourPanoTo(t)),
  15702. o.push(p.scoreFunctions.direction(l, h))
  15703. }
  15704. var u = new r.Vector3
  15705. , d = function(e) {
  15706. u.copy(l).sub(e.position);
  15707. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15708. , i = a.tags.navigate.tiltTolerance;
  15709. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15710. }
  15711. , f = function(e) {
  15712. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15713. };
  15714. i.push(f, d),
  15715. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15716. var g = this.model.panos.sortByScore(i, o);
  15717. if (a.tags.navigate.lineOfSight) {
  15718. for (var m = 0; m < g.length; m++) {
  15719. var v = g[m].pano
  15720. , A = v.position.distanceTo(l);
  15721. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15722. return null;
  15723. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15724. var y = n.raycaster.intersectObjects(this.model.colliders);
  15725. if (0 === y.length || y[0].distance > A)
  15726. return v
  15727. }
  15728. return null
  15729. }
  15730. return g.length > 0 && g[0].pano
  15731. }
  15732. ,
  15733. n.prototype.examine = function(e) {
  15734. var t = e.mode
  15735. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15736. , n = this.disc.getWorldPosition();
  15737. this.billboard.setActiveState();
  15738. var o = function() {
  15739. var t = this.billboard.getDimensions()
  15740. , n = new r.Vector3;
  15741. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15742. n.unproject(e.camera),
  15743. e.flyToPano({
  15744. pano: i,
  15745. lookAtPoint: n
  15746. })
  15747. }
  15748. .bind(this);
  15749. if (t === s.PANORAMA)
  15750. if (i !== e.currentPano) {
  15751. var l = {
  15752. pano: i,
  15753. lookAtPoint: n,
  15754. duration: null,
  15755. maxDistanceOverride: null,
  15756. skipWarpingCheck: !1
  15757. };
  15758. e.flyToPano(l, o)
  15759. } else
  15760. setTimeout(function() {
  15761. this.billboard.open().then(function() {
  15762. o()
  15763. })
  15764. }
  15765. .bind(this), 0);
  15766. else {
  15767. var c = {
  15768. pano: i
  15769. };
  15770. if (n) {
  15771. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15772. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15773. }
  15774. c.callback = o,
  15775. c.duration = 1500,
  15776. c.mode = s.PANORAMA,
  15777. e.flyToNewMode(c)
  15778. }
  15779. }
  15780. ,
  15781. n.prototype.update = function(e, t) {
  15782. var i = new r.Vector3;
  15783. return function(e, t) {
  15784. this.discWorldPosition = this.disc.getWorldPosition(),
  15785. this.updateDisc(e, t),
  15786. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15787. i.z < 1 && (i.y *= -1,
  15788. this.billboard.update(i, this.getDiscRadius(i, t))))
  15789. }
  15790. }(),
  15791. n.prototype.updateDisc = function(e, t) {
  15792. var i = new r.Vector3
  15793. , o = new r.Vector3
  15794. , l = new r.Vector3
  15795. , c = new r.Vector3
  15796. , h = new r.Vector3;
  15797. return function(e, t) {
  15798. var u = a.tags.visibility
  15799. , d = a.tags.disc.scale
  15800. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15801. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15802. this.obj3d.visible) {
  15803. this.disc.quaternion.copy(t.quaternion);
  15804. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15805. i.copy(this.discWorldPosition).project(t),
  15806. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15807. l.set(f / 2, 0, 0).add(o),
  15808. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15809. h.copy(c).unproject(t);
  15810. var g = h.distanceTo(this.discWorldPosition)
  15811. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15812. this.discScale = g * m,
  15813. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15814. }
  15815. }
  15816. }(),
  15817. n.prototype.getDiscRadius = function(e, t) {
  15818. var i = new r.Vector3;
  15819. return function(e, t) {
  15820. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15821. Math.abs(e.x - i.x) * $("#player").width()
  15822. }
  15823. }(),
  15824. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15825. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15826. }
  15827. ,
  15828. n.prototype.offScreen = function(e, t) {
  15829. var i = e.getWorldPosition().project(t);
  15830. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15831. }
  15832. ,
  15833. n.viewportScale = function() {
  15834. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15835. n.viewportHeight = $("#player").height(),
  15836. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15837. n.currentViewportScale
  15838. }
  15839. ,
  15840. t.exports = n
  15841. }
  15842. ).call(this, "/js/tag/tag.js")
  15843. }
  15844. , {
  15845. "../enum/Colors": 19,
  15846. "../enum/RenderLayers": 41,
  15847. "../enum/RenderOrder": 42,
  15848. "../enum/Viewmode": 51,
  15849. "../objects/Panorama": 148,
  15850. "../settings": 166,
  15851. "../shaders": 167,
  15852. "../util/common": 185,
  15853. "../util/easing": 186,
  15854. "../util/lerp": 188,
  15855. "../util/logger": 189,
  15856. "../util/math": 190,
  15857. "../util/texture": 194,
  15858. "../util/transitions": 195,
  15859. "./Billboard/Billboard": 119,
  15860. "./Billboard/BillboardEvent": 120,
  15861. events: 202,
  15862. three: 217
  15863. }],
  15864. 124: [function(e, t, i) {
  15865. (function(i) {
  15866. "use strict";
  15867. function n() {
  15868. this.tagState = y.IDLE,
  15869. this.intersectTag = null,
  15870. this.hoveredTag = null,
  15871. this.activeTag = null,
  15872. this.tagDiscs = [],
  15873. this.raycaster = new r.Raycaster,
  15874. this.modelManager = null,
  15875. this.player = null,
  15876. this.totaltags = 0,
  15877. this.navigatingViaTag = !1,
  15878. this.enabled = !1
  15879. }
  15880. var r = e("three")
  15881. , o = e("../util/logger")
  15882. , a = e("../util/common")
  15883. , s = e("../controls/serializer")
  15884. , l = e("../objects/Snapshot")
  15885. , c = e("../settings")
  15886. , h = e("./Billboard/BillboardEvent")
  15887. , u = e("./Media/MediaEvent")
  15888. , d = e("./Media/LinkType")
  15889. , p = e("../enum/Viewmode")
  15890. , f = e("../enum/WarpStyle")
  15891. , g = e("../enum/BlackoutStyle")
  15892. , m = e("../enum/ModelManagerEvents")
  15893. , v = e("../enum/tagEvents")
  15894. , A = e("../enum/PlayerEvents")
  15895. , y = (e("../util/lerp"),
  15896. e("../enum/TagStates"))
  15897. , C = e("events").EventEmitter
  15898. , I = new o(i);
  15899. a.extend(n, C),
  15900. n.prototype.init = function(e, t) {
  15901. this.modelManager = e,
  15902. this.player = t,
  15903. this.updateModel(),
  15904. this.bindEvents()
  15905. }
  15906. ,
  15907. n.prototype.update = function(e) {
  15908. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15909. }
  15910. ,
  15911. n.prototype.updateTags = function(e, t, i, n) {
  15912. for (var r in this.model.tags)
  15913. this.model.tags[r].update(e, t, i, n)
  15914. }
  15915. ,
  15916. n.prototype.updateModel = function() {
  15917. this.model = this.modelManager.getActiveModel(),
  15918. this.gettagsFromModel(),
  15919. this.totaltags = Object.keys(this.model.tags).length
  15920. }
  15921. ,
  15922. n.prototype.gettagsFromModel = function() {
  15923. this.tagDiscs = [];
  15924. for (var e in this.model.tags) {
  15925. var t = this.model.tags[e].disc;
  15926. t && this.tagDiscs.push(t)
  15927. }
  15928. }
  15929. ,
  15930. n.prototype.bindEvents = function() {
  15931. function e() {
  15932. Object.keys(this.model.tags).forEach(function(e) {
  15933. var t = this.model.tags[e];
  15934. t.bindEvents(),
  15935. t.billboard.on(u.LINK_CLICK, function(e) {
  15936. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15937. }
  15938. .bind(this)),
  15939. t.billboard.on(u.IMAGE_OPENED, function() {
  15940. this.tagState = y.EXAMINE,
  15941. this.emit(u.IMAGE_OPENED)
  15942. }
  15943. .bind(this)),
  15944. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15945. }
  15946. .bind(this))
  15947. }
  15948. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15949. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15950. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15951. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15952. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15953. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15954. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15955. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15956. e.call(this)
  15957. }
  15958. ,
  15959. n.prototype.navigateViaLink = function(e) {
  15960. var t = s.deserialize(e);
  15961. if (t)
  15962. if (t.mode === p.PANORAMA) {
  15963. try {
  15964. this.player.model.panos.get(t.panoId)
  15965. } catch (e) {
  15966. return void I.warn("Unable to find panorama location", t.panoId)
  15967. }
  15968. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15969. } else {
  15970. var i = {
  15971. cameraMode: t.mode,
  15972. position: t.position,
  15973. quaternion: t.quaternion,
  15974. scanId: t.panoId,
  15975. orthoZoom: t.zoom,
  15976. floorVisibility: t.floorVisibility,
  15977. thumbUrl: null,
  15978. name: null
  15979. };
  15980. this.player.flyToNewMode({
  15981. mode: t.mode,
  15982. duration: c.warp.outsideTime,
  15983. warpDest: new l(i),
  15984. force: !0
  15985. })
  15986. }
  15987. }
  15988. ,
  15989. n.prototype.handleWarpStart = function(e, t, i, n) {
  15990. this.dismissExaminedTag(),
  15991. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15992. e && (i = g.END),
  15993. this.hideShowTagsForBlackoutStyle(i, n))
  15994. }
  15995. ,
  15996. n.prototype.handleWarpInterruption = function(e, t, i) {
  15997. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  15998. this.hideShowTagsForBlackoutStyle(t, i)
  15999. }
  16000. ,
  16001. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16002. var i = 0
  16003. , n = 0
  16004. , r = t / 2;
  16005. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16006. e) {
  16007. case g.END:
  16008. this.hideAlltags(r);
  16009. break;
  16010. case g.BEGINNING:
  16011. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16012. break;
  16013. case g.NONE:
  16014. break;
  16015. case g.MIDDLE:
  16016. i = r,
  16017. n = r,
  16018. this.hideAlltags(n),
  16019. setTimeout(function() {
  16020. this.showAlltags(i)
  16021. }
  16022. .bind(this), n);
  16023. break;
  16024. case g.FADEIN:
  16025. setTimeout(function() {
  16026. this.showAlltags(r)
  16027. }
  16028. .bind(this), r)
  16029. }
  16030. }
  16031. ,
  16032. n.prototype.onPlayerModeChanging = function(e, t) {
  16033. t !== p.PANORAMA && this.dismissExaminedTag(),
  16034. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16035. var i = t !== p.OUTDOOR;
  16036. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16037. }
  16038. ,
  16039. n.prototype.onPanoChange = function(e, t) {
  16040. var i = this.navigatingViaTag;
  16041. if (this.navigatingViaTag = !1,
  16042. !i) {
  16043. this.dismissExaminedTag();
  16044. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16045. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16046. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16047. }
  16048. }
  16049. ,
  16050. n.prototype.onPlayerReady = function(e, t, i) {
  16051. this.startAlltags(e, t ? i : null)
  16052. }
  16053. ,
  16054. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16055. this.updateClosestTags(e)
  16056. }
  16057. ,
  16058. n.prototype.dismissExaminedTag = function() {
  16059. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16060. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16061. this.hoveredTag = null)
  16062. }
  16063. ,
  16064. n.prototype.startAlltags = function(e, t) {
  16065. this.model.shouldShowtags = c.tags.enabled,
  16066. this.enabled = !0,
  16067. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16068. t && setTimeout(function() {
  16069. this.activateTag(this.model.getTagBySid(t))
  16070. }
  16071. .bind(this), c.tags.startup.fadeInDuration / 2))
  16072. }
  16073. ,
  16074. n.prototype.showAlltags = function(e, t, i) {
  16075. function n() {
  16076. o++,
  16077. o === this.totaltags && (this.model.tagsShown = !0,
  16078. r.resolve())
  16079. }
  16080. var r = $.Deferred();
  16081. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16082. return r.resolve().promise();
  16083. var o = 0;
  16084. for (var a in this.model.tags) {
  16085. var s = this.model.tags[a];
  16086. s.show(e, t).done(n.bind(this))
  16087. }
  16088. return r.promise()
  16089. }
  16090. ,
  16091. n.prototype.hideAlltags = function(e, t) {
  16092. function i() {
  16093. r++,
  16094. r === this.totaltags && (this.model.tagsShown = !1,
  16095. n.resolve())
  16096. }
  16097. var n = $.Deferred()
  16098. , r = 0;
  16099. for (var o in this.model.tags) {
  16100. var a = this.model.tags[o];
  16101. a.hide(e, t).done(i.bind(this)),
  16102. a === this.activeTag && this.dismissActiveTag()
  16103. }
  16104. return n.promise()
  16105. }
  16106. ,
  16107. n.prototype.enableHovering = function() {
  16108. this.enabled = !0
  16109. }
  16110. ,
  16111. n.prototype.disableHovering = function() {
  16112. this.enabled = !1
  16113. }
  16114. ,
  16115. n.prototype.activateTag = function(e, t) {
  16116. t = t || y.EXAMINE,
  16117. this.activeTag = e,
  16118. this.activeTag.hoveringDisc = !0,
  16119. this.activeTag.setHoverState(t === y.EXAMINE),
  16120. this.tagState = t,
  16121. this.emit(v.TagActivated, e)
  16122. }
  16123. ,
  16124. n.prototype.dismissActiveTag = function() {
  16125. this.activeTag.hoveringDisc = !1,
  16126. this.activeTag.setFreeState(!0);
  16127. var e = this.activeTag;
  16128. this.activeTag = null,
  16129. this.tagState = y.IDLE,
  16130. this.emit(v.TagDismissed, e)
  16131. }
  16132. ,
  16133. n.prototype.clickedOnTag = function(e) {
  16134. var t = function() {
  16135. this.navigatingViaTag = !0,
  16136. this.activeTag.examine(this.player),
  16137. this.emit(v.TagNavigation, this.activeTag)
  16138. }
  16139. .bind(this);
  16140. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16141. this.activeTag = this.intersectTag,
  16142. t(),
  16143. !0) : (this.dismissActiveTag(),
  16144. !1)
  16145. }
  16146. ,
  16147. n.prototype.intersecttag = function() {
  16148. var e = new r.Vector3
  16149. , t = new r.Vector3
  16150. , i = new r.Vector3;
  16151. return function(n, r, o) {
  16152. if (!this.enabled)
  16153. return null;
  16154. var a = null
  16155. , s = this.tagDiscs.filter(function(e) {
  16156. return e.parent.visible
  16157. });
  16158. if (s.length > 0) {
  16159. var l = this.model.floors.reduce(function(e, t) {
  16160. return t.hidden ? e : e.concat(t.collider.children)
  16161. }, s);
  16162. e.set(n.x, n.y, -1).unproject(o),
  16163. t.set(n.x, n.y, 1).unproject(o),
  16164. i.copy(t).sub(e).normalize(),
  16165. this.raycaster.set(e, i);
  16166. var c = this.raycaster.intersectObjects(l);
  16167. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16168. }
  16169. return this.intersectTag = a,
  16170. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16171. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16172. this.hoveredTag = a
  16173. }
  16174. .bind(this)),
  16175. a.billboard.on(h.LEAVE, function() {
  16176. this.hoveredTag = null
  16177. }
  16178. .bind(this))),
  16179. this.activateTag(a, y.BROWSE))),
  16180. a
  16181. }
  16182. }(),
  16183. n.prototype.rankedtagInDirection = function() {
  16184. var e = []
  16185. , t = []
  16186. , i = new r.Vector3
  16187. , n = new r.Vector3
  16188. , o = new r.Vector3;
  16189. return function(r, a, s, l) {
  16190. var c = 0;
  16191. t.length = 0;
  16192. for (var h = 0; h < this.closesttags.length; h++) {
  16193. var u = this.closesttags[h];
  16194. n.copy(u.position),
  16195. n.add(u.discPosition),
  16196. i.copy(a),
  16197. i.sub(n).negate(),
  16198. i.normalize();
  16199. var d = i.dot(l);
  16200. if (d >= 0) {
  16201. o.copy(n),
  16202. o.project(s);
  16203. var p = this.intersecttag(o, !1, s);
  16204. if (p) {
  16205. if (c >= e.length)
  16206. for (var f = 0; f < 64; f++)
  16207. e.push({
  16208. tag: u,
  16209. dot: d
  16210. });
  16211. var g = e[c];
  16212. g.tag = u,
  16213. g.dot = d,
  16214. g.position = math.projectPositionToCanvas(n, s),
  16215. t.push(g),
  16216. c++
  16217. }
  16218. }
  16219. }
  16220. return t.sort(function(e, t) {
  16221. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16222. }),
  16223. r < t.length ? t[r].tag : null
  16224. }
  16225. }(),
  16226. n.prototype.updateClosestTags = function() {
  16227. var e = new r.Vector3
  16228. , t = 30;
  16229. return function(i) {
  16230. this.closesttags || (this.closesttags = []),
  16231. this.closesttags.length = 0;
  16232. var n = this.model.tags;
  16233. if (n)
  16234. for (var r in n)
  16235. if (n.hasOwnProperty(r)) {
  16236. var o = n[r]
  16237. , a = o.position;
  16238. e.copy(i),
  16239. e.sub(a).negate();
  16240. var s = e.lengthSq();
  16241. s < t && this.closesttags.push(o)
  16242. }
  16243. }
  16244. }(),
  16245. t.exports = n
  16246. }
  16247. ).call(this, "/js/tag/tagManager.js")
  16248. }
  16249. , {
  16250. "../controls/serializer": 14,
  16251. "../enum/BlackoutStyle": 18,
  16252. "../enum/tagEvents": 32,
  16253. "../enum/ModelManagerEvents": 33,
  16254. "../enum/PlayerEvents": 40,
  16255. "../enum/TagStates": 44,
  16256. "../enum/Viewmode": 51,
  16257. "../enum/WarpStyle": 52,
  16258. "../objects/Snapshot": 153,
  16259. "../settings": 166,
  16260. "../util/common": 185,
  16261. "../util/lerp": 188,
  16262. "../util/logger": 189,
  16263. "./Billboard/BillboardEvent": 120,
  16264. "./Media/LinkType": 130,
  16265. "./Media/MediaEvent": 131,
  16266. events: 202,
  16267. three: 217
  16268. }],
  16269. 125: [function(e, t, i) {
  16270. (function(i) {
  16271. "use strict";
  16272. function n() {
  16273. this.embedWrapper = null,
  16274. this.embedElement = null
  16275. }
  16276. var r = e("../../util/ajax")
  16277. , o = e("./mediaSettings")
  16278. , a = e("../../settings")
  16279. , s = e("../../util/logger")
  16280. , l = new s(i);
  16281. n.prototype.createDomElement = function() {
  16282. return this.embedWrapper = document.createElement("div"),
  16283. this.embedWrapper.classList.add("tag-embed"),
  16284. this.embedWrapper.classList.add("hidden"),
  16285. this.embedWrapper
  16286. }
  16287. ,
  16288. n.prototype.load = function(e) {
  16289. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16290. return new Promise(function(e, i) {
  16291. r.get(t).then(function(t) {
  16292. if (t = JSON.parse(t),
  16293. t.html && t.html.indexOf("<script") === -1) {
  16294. this.embedWrapper.innerHTML = t.html;
  16295. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16296. if (this.embedWrapper.style.width = n + "px",
  16297. t.height) {
  16298. var r = t.height / t.width;
  16299. this.embedWrapper.style.height = n * r + "px"
  16300. }
  16301. this.embedElement = this.embedWrapper.firstChild;
  16302. var a = [];
  16303. try {
  16304. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16305. } catch (e) {
  16306. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16307. }
  16308. a.forEach(function(e) {
  16309. e.setAttribute("target", "_blank")
  16310. }),
  16311. this.embedElement.classList.add("hidden"),
  16312. this.embedWrapper.classList.remove("hidden"),
  16313. e()
  16314. } else
  16315. i("Not a valid embed")
  16316. }
  16317. .bind(this), function(e) {
  16318. i(e.response)
  16319. })
  16320. }
  16321. .bind(this))
  16322. }
  16323. ,
  16324. n.prototype.show = function() {
  16325. this.embedElement && this.embedElement.classList.remove("hidden")
  16326. }
  16327. ,
  16328. n.prototype.hide = function() {
  16329. this.embedElement && this.embedElement.classList.add("hidden")
  16330. }
  16331. ,
  16332. t.exports = n
  16333. }
  16334. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16335. }
  16336. , {
  16337. "../../settings": 166,
  16338. "../../util/ajax": 181,
  16339. "../../util/logger": 189,
  16340. "./mediaSettings": 132
  16341. }],
  16342. 126: [function(e, t, i) {
  16343. (function(i) {
  16344. "use strict";
  16345. function n(e) {
  16346. o.call(this),
  16347. this.options = e,
  16348. this.playerControls = null,
  16349. this.state = s.NOT_READY
  16350. }
  16351. var r = e("../../util/browser")
  16352. , o = e("./EmbedlyEmbed")
  16353. , a = e("../../util/logger")
  16354. , s = (new a(i),
  16355. Object.freeze({
  16356. NOT_READY: "player.not.ready",
  16357. CUED: "player.cued",
  16358. PLAYING: "player.playing",
  16359. PAUSED: "player.paused"
  16360. }));
  16361. n.prototype = Object.create(o.prototype),
  16362. n.prototype.createDomElement = function() {
  16363. return this.embedWrapper = document.createElement("div"),
  16364. this.embedWrapper.classList.add("tag-video"),
  16365. this.embedWrapper.classList.add("hidden"),
  16366. this.embedWrapper
  16367. }
  16368. ,
  16369. n.prototype.load = function(e) {
  16370. var t = function() {
  16371. function e(e) {
  16372. this.playerState = s.CUED,
  16373. this.options.startMuted && this.playerControls.mute()
  16374. }
  16375. function t(e) {
  16376. this.playerState = e
  16377. }
  16378. function i(e) {
  16379. this.playerControls.setCurrentTime(0),
  16380. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16381. }
  16382. this.playerControls = new playerjs.Player(this.embedElement),
  16383. this.playerControls.on("ready", e.bind(this)),
  16384. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16385. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16386. this.playerControls.on("ended", i.bind(this))
  16387. }
  16388. .bind(this);
  16389. return o.prototype.load.call(this, e).then(t.bind(this))
  16390. }
  16391. ,
  16392. n.prototype.play = function() {
  16393. var e = r.isMobile();
  16394. return function() {
  16395. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16396. }
  16397. }(),
  16398. n.prototype.pause = function() {
  16399. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16400. }
  16401. ,
  16402. t.exports = n
  16403. }
  16404. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16405. }
  16406. , {
  16407. "../../util/browser": 182,
  16408. "../../util/logger": 189,
  16409. "./EmbedlyEmbed": 125
  16410. }],
  16411. 127: [function(e, t, i) {
  16412. (function(i) {
  16413. "use strict";
  16414. function n(e) {
  16415. function t() {
  16416. return a.debug("requesting file from embedly:", e.href),
  16417. r.get(e.href, {
  16418. responseType: e.responseType
  16419. }).then(function(t) {
  16420. return a.debug("requesting file finished:", e.href),
  16421. t
  16422. })
  16423. }
  16424. function i() {}
  16425. return s = new Promise(function(e, n) {
  16426. s.catch(i).then(function() {
  16427. t().then(e, n)
  16428. })
  16429. }
  16430. )
  16431. }
  16432. var r = e("../../util/ajax")
  16433. , o = (e("./mediaSettings"),
  16434. e("../../util/logger"))
  16435. , a = new o(i)
  16436. , s = Promise.resolve();
  16437. t.exports.enqueue = n
  16438. }
  16439. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16440. }
  16441. , {
  16442. "../../util/ajax": 181,
  16443. "../../util/logger": 189,
  16444. "./mediaSettings": 132
  16445. }],
  16446. 128: [function(e, t, i) {
  16447. (function(i) {
  16448. "use strict";
  16449. function n() {
  16450. this.imageWrapper = null,
  16451. this.width = 0,
  16452. this.height = 0,
  16453. this.aspect = 1
  16454. }
  16455. var r = e("./MediaEvent")
  16456. , o = e("./EmbedlyQueue")
  16457. , a = e("events").EventEmitter
  16458. , s = e("../../util/logger")
  16459. , l = e("../../settings");
  16460. new s(i);
  16461. n.prototype = Object.create(a.prototype),
  16462. n.prototype.createDomElement = function() {
  16463. return this.imageWrapper = document.createElement("div"),
  16464. this.imageWrapper.classList.add("tag-image"),
  16465. this.imageWrapper.classList.add("hidden"),
  16466. this.imageWrapper.addEventListener("click", function(e) {
  16467. e.stopPropagation(),
  16468. this.emit(r.IMAGE_OPENING),
  16469. this.imageWrapper.style.pointerEvents = "none"
  16470. }
  16471. .bind(this)),
  16472. this.imageWrapper
  16473. }
  16474. ,
  16475. n.prototype.onClosed = function() {
  16476. this.imageWrapper.style.pointerEvents = "auto"
  16477. }
  16478. ,
  16479. n.prototype.load = function(e) {
  16480. var t = Math.max(window.screen.height, window.screen.width)
  16481. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16482. return new Promise(function(e, t) {
  16483. function n(t) {
  16484. var i = t.target;
  16485. this.width = i.naturalWidth,
  16486. this.height = i.naturalHeight,
  16487. this.aspect = this.width / this.height;
  16488. var n = t.target.src;
  16489. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16490. this.imageWrapper.style.width = this.width + "px",
  16491. this.imageWrapper.style.height = this.height + "px",
  16492. this.imageWrapper.classList.remove("hidden"),
  16493. e()
  16494. }
  16495. o.enqueue({
  16496. href: i,
  16497. responseType: "arraybuffer"
  16498. }).then(function(e) {
  16499. var t = new Uint8Array(e)
  16500. , i = new Blob([t])
  16501. , r = new window.Image;
  16502. r.addEventListener("load", n.bind(this));
  16503. var o = URL.createObjectURL(i);
  16504. r.src = o
  16505. }
  16506. .bind(this), t)
  16507. }
  16508. .bind(this))
  16509. }
  16510. ,
  16511. t.exports = n
  16512. }
  16513. ).call(this, "/js/tag/Media/Image.js")
  16514. }
  16515. , {
  16516. "../../settings": 166,
  16517. "../../util/logger": 189,
  16518. "./EmbedlyQueue": 127,
  16519. "./MediaEvent": 131,
  16520. events: 202
  16521. }],
  16522. 129: [function(e, t, i) {
  16523. "use strict";
  16524. function n(e) {
  16525. this.label = e.label,
  16526. this.href = e.url,
  16527. this.type = this.updateLinkForType(),
  16528. this.domElement = null,
  16529. this.id = c++
  16530. }
  16531. var r = e("./LinkType")
  16532. , o = e("./MediaEvent")
  16533. , a = e("../../util/browser")
  16534. , s = e("../../analytics")
  16535. , l = e("events").EventEmitter
  16536. , c = 0;
  16537. n.prototype = Object.create(l.prototype),
  16538. n.prototype.updateLinkForType = function() {
  16539. function e(e) {
  16540. var t = new RegExp("[#&?]start=([^#&?]*)")
  16541. , i = t.exec(e);
  16542. return i[1]
  16543. }
  16544. function t(e) {
  16545. return e + "&play=1"
  16546. }
  16547. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16548. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16549. r.NAVIGATION) : (this.href = t(this.href),
  16550. r.MODEL) : r.EXT_LINK
  16551. }
  16552. ;
  16553. var h = {};
  16554. n.prototype.createDomElement = function() {
  16555. function e(e) {
  16556. switch (e.stopPropagation(),
  16557. h[this.id] = !0,
  16558. s.trackAlways("click_tag_link", {
  16559. link_type: this.type,
  16560. link_count: c,
  16561. links_clicked: Object.keys(h).length
  16562. }),
  16563. this.type) {
  16564. case r.MODEL:
  16565. window.location.replace(this.href);
  16566. break;
  16567. case r.EXT_LINK:
  16568. window.open(this.href, "_blank")
  16569. }
  16570. this.emit(o.LINK_CLICK, {
  16571. type: this.type,
  16572. url: this.href
  16573. })
  16574. }
  16575. if (this.domElement = document.createElement("a"),
  16576. this.domElement.classList.add("tag-link"),
  16577. this.domElement.textContent = this.label,
  16578. this.type === r.EXT_LINK) {
  16579. this.domElement.textContent += " ";
  16580. var t = document.createElement("i");
  16581. t.classList.add("icon-ext-link"),
  16582. t.title = "Link to external web site",
  16583. this.domElement.appendChild(t)
  16584. }
  16585. return this.domElement.addEventListener("click", e.bind(this)),
  16586. this.domElement
  16587. }
  16588. ,
  16589. t.exports = n
  16590. }
  16591. , {
  16592. "../../analytics": 4,
  16593. "../../util/browser": 182,
  16594. "./LinkType": 130,
  16595. "./MediaEvent": 131,
  16596. events: 202
  16597. }],
  16598. 130: [function(e, t, i) {
  16599. "use strict";
  16600. t.exports = {
  16601. NAVIGATION: "navigation",
  16602. MODEL: "model",
  16603. EXT_LINK: "ext-link"
  16604. }
  16605. }
  16606. , {}],
  16607. 131: [function(e, t, i) {
  16608. "use strict";
  16609. t.exports = Object.freeze({
  16610. LINK_CLICK: "mtmedia.link",
  16611. IMAGE_LOADED: "mtmedia.image.loaded",
  16612. IMAGE_OPENING: "mtmedia.image.opening",
  16613. IMAGE_OPENED: "mtmedia.image.opened",
  16614. IMAGE_CLOSING: "mtmedia.image.closing",
  16615. IMAGE_CLOSED: "mtmedia.image.closed",
  16616. VIDEO_START: "mtmedia.video.start",
  16617. VIDEO_PAUSE: "mtmedia.video.pause",
  16618. VIDEO_ENDED: "mtmedia.video.end"
  16619. })
  16620. }
  16621. , {}],
  16622. 132: [function(e, t, i) {
  16623. "use strict";
  16624. t.exports = Object.freeze({
  16625. maxEmbedWidth: 350,
  16626. defaultAspectRatio: .75
  16627. })
  16628. }
  16629. , {}],
  16630. 133: [function(e, t, i) {
  16631. "use strict";
  16632. t.exports = Object.freeze({
  16633. TEXT: "text",
  16634. LINK: "link",
  16635. IMAGE: "photo",
  16636. VIDEO: "video",
  16637. RICH: "rich"
  16638. })
  16639. }
  16640. , {}],
  16641. 134: [function(e, t, i) {
  16642. "use strict";
  16643. function n(e) {
  16644. this.capabilities = {
  16645. links: {
  16646. enable: e.supportLinks,
  16647. keepLabels: e.keepLinkLabels
  16648. }
  16649. }
  16650. }
  16651. var r = e("./DescriptionChunkType");
  16652. n.prototype.parse = function(e, t) {
  16653. var i = []
  16654. , n = e.split("[").map(function(e, t) {
  16655. return 0 === t ? e : "[" + e
  16656. });
  16657. return n.forEach(function(e) {
  16658. var n = this.findMarkdown(e);
  16659. if (n) {
  16660. if (n.url.indexOf("javascript:") !== -1)
  16661. return;
  16662. this.addLinkChunk(i, n, t),
  16663. this.addTextChunk(i, e.slice(n.markdown.length))
  16664. } else
  16665. this.addTextChunk(i, e)
  16666. }
  16667. .bind(this)),
  16668. i
  16669. }
  16670. ,
  16671. n.prototype.findMarkdown = function(e) {
  16672. var t = /\[([^\]]*)\]\((.*)\)/
  16673. , i = e.match(t);
  16674. if (i) {
  16675. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16676. 0 !== r); )
  16677. o++;
  16678. var a = n.length - o;
  16679. return {
  16680. markdown: i[0].substring(0, i[0].length - a),
  16681. label: i[1],
  16682. url: i[2].substring(0, o)
  16683. }
  16684. }
  16685. }
  16686. ,
  16687. n.prototype.addTextChunk = function(e, t) {
  16688. 0 !== t.length && e.push({
  16689. type: r.TEXT,
  16690. text: t
  16691. })
  16692. }
  16693. ,
  16694. n.prototype.addLinkChunk = function(e, t) {
  16695. if (!this.capabilities.links.enable)
  16696. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16697. var i = {
  16698. label: t.label,
  16699. url: t.url
  16700. };
  16701. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16702. e.push({
  16703. type: r.LINK,
  16704. link: i
  16705. })
  16706. }
  16707. ,
  16708. t.exports = n
  16709. }
  16710. , {
  16711. "./DescriptionChunkType": 133
  16712. }],
  16713. 135: [function(e, t, i) {
  16714. (function(i) {
  16715. "use strict";
  16716. var n = e("../util/logger")
  16717. , r = new n(i)
  16718. , o = {
  16719. parseIdsFromChunkName: function(e, t) {
  16720. t.floorId = o.parseFloor(e),
  16721. t.roomId = o.parseRoom(e)
  16722. },
  16723. parseFloor: function(e) {
  16724. var t = e.match(/_group([0-9]+)/);
  16725. if (!t)
  16726. return 0;
  16727. try {
  16728. return parseInt(t[1], 10)
  16729. } catch (e) {
  16730. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16731. 0
  16732. }
  16733. },
  16734. parseRoom: function(e) {
  16735. var t = e.match(/_sub([0-9]+)/);
  16736. if (!t)
  16737. return -1;
  16738. try {
  16739. return parseInt(t[1], 10)
  16740. } catch (e) {
  16741. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16742. 0
  16743. }
  16744. }
  16745. };
  16746. t.exports = o
  16747. }
  16748. ).call(this, "/js/model/Chunks.js")
  16749. }
  16750. , {
  16751. "../util/logger": 189
  16752. }],
  16753. 136: [function(e, t, i) {
  16754. (function(i) {
  16755. "use strict";
  16756. function n(e) {
  16757. s.call(this),
  16758. this.model = e,
  16759. this.exploded = !1
  16760. }
  16761. var r = e("../objects/Floor")
  16762. , o = (e("../settings"),
  16763. e("../util/logger"))
  16764. , a = e("../util/transitions")
  16765. , s = e("../util/IndexedCollection")
  16766. , l = e("../util/common")
  16767. , c = e("../util/easing");
  16768. new o(i);
  16769. l.inherit(n, s),
  16770. n.prototype.add = function(e) {
  16771. s.prototype.add.call(this, e),
  16772. this.model.add(e)
  16773. }
  16774. ,
  16775. n.prototype.getIndex = function(e) {
  16776. return e.floorIndex
  16777. }
  16778. ,
  16779. n.prototype.build = function() {
  16780. this.list.forEach(function(e) {
  16781. e.build()
  16782. })
  16783. }
  16784. ,
  16785. n.prototype.size = function() {
  16786. return this.length
  16787. }
  16788. ,
  16789. n.prototype.sort = function() {
  16790. s.prototype.sort.call(this, function(e, t) {
  16791. return e.floorIndex - t.floorIndex
  16792. })
  16793. }
  16794. ,
  16795. n.prototype.nextFloor = function(e, t) {
  16796. return this.index[e.floorIndex + t] || null
  16797. }
  16798. ,
  16799. n.prototype.getFloorAtPoint = function(e) {
  16800. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16801. var r = this.list[n]
  16802. , o = r.distanceToPoint(e);
  16803. (!t || i > o) && (i = o,
  16804. t = r)
  16805. }
  16806. return t
  16807. }
  16808. ,
  16809. n.prototype.getOrMakeFloor = function(e) {
  16810. var t = this.index[e];
  16811. return t || (t = new r(this.model,e),
  16812. this.add(t)),
  16813. t
  16814. }
  16815. ,
  16816. n.prototype.hide = function() {
  16817. this.list.forEach(function(e) {
  16818. e.hide()
  16819. })
  16820. }
  16821. ,
  16822. n.prototype.show = function() {
  16823. this.list.forEach(function(e) {
  16824. e.show()
  16825. })
  16826. }
  16827. ,
  16828. n.prototype.names = function() {
  16829. return this.list.reduce(function(e, t) {
  16830. return e.concat(t.name)
  16831. }, [])
  16832. }
  16833. ,
  16834. n.prototype.toggleExplodeHorizontal = function() {
  16835. function e(e, t) {
  16836. r.copy(e.position),
  16837. e.position.x = i[e.floorIndex] * t,
  16838. e.position.y = 1 * e.floorIndex * t,
  16839. r.sub(e.position).multiplyScalar(-1),
  16840. e.panos.forEach(function(e) {
  16841. e.translate(r)
  16842. })
  16843. }
  16844. var t, i = [], n = 0;
  16845. this.list.forEach(function(e, r, o) {
  16846. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16847. n += t,
  16848. i[r] = n
  16849. }),
  16850. i = i.map(function(e) {
  16851. return e - n / 2
  16852. });
  16853. var r = this.list[0].position.clone();
  16854. this.exploded ? this.list.forEach(function(t) {
  16855. a.start(function(i) {
  16856. e(t, 1 - i)
  16857. }, 1500, null, 0, c.easeOutExpo)
  16858. }) : this.list.forEach(function(t) {
  16859. a.start(function(i) {
  16860. e(t, i)
  16861. }, 1500, null, 0, c.easeOutExpo)
  16862. }),
  16863. this.exploded = !this.exploded
  16864. }
  16865. ,
  16866. n.prototype.toggleExplodeVertical = function() {
  16867. function e(e, i) {
  16868. var n = n.copy(e.position);
  16869. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16870. n.sub(e.position).multiplyScalar(-1),
  16871. e.panos.forEach(function(e) {
  16872. e.translate(n)
  16873. })
  16874. }
  16875. var t = this.model.size;
  16876. this.list[0].position.clone();
  16877. this.exploded ? this.list.forEach(function(t) {
  16878. a.start(function(i) {
  16879. e(t, 1 - i)
  16880. }, 1500, null, 0, c.easeOutExpo)
  16881. }) : this.list.forEach(function(t) {
  16882. a.start(function(i) {
  16883. e(t, i)
  16884. }, 1500, null, 0, c.easeOutExpo)
  16885. }),
  16886. this.exploded = !this.exploded
  16887. }
  16888. ,
  16889. t.exports = n
  16890. }
  16891. ).call(this, "/js/model/FloorCollection.js")
  16892. }
  16893. , {
  16894. "../objects/Floor": 146,
  16895. "../settings": 166,
  16896. "../util/IndexedCollection": 175,
  16897. "../util/common": 185,
  16898. "../util/easing": 186,
  16899. "../util/logger": 189,
  16900. "../util/transitions": 195
  16901. }],
  16902. 137: [function(e, t, i) {
  16903. (function(i) {
  16904. "use strict";
  16905. function n() {
  16906. c.call(this)
  16907. }
  16908. var r = e("../settings")
  16909. , o = e("../util/logger")
  16910. , a = e("../enum/Viewmode")
  16911. , s = e("../objects/Snapshot")
  16912. , l = (e("../util/math"),
  16913. e("../util/common"))
  16914. , c = e("../util/IndexedCollection")
  16915. , h = new o(i);
  16916. l.inherit(n, c),
  16917. n.prototype.getImage = function(e) {
  16918. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16919. }
  16920. ,
  16921. n.prototype.filterByModesAndReel = function(e, t) {
  16922. for (var i = [], n = 0; n < t.length; n += 1) {
  16923. var r = t[n]
  16924. , o = this.index[r.sid];
  16925. o && i.push(o)
  16926. }
  16927. var s = e[a.DOLLHOUSE]
  16928. , l = e[a.FLOORPLAN];
  16929. i = i.filter(function(e) {
  16930. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16931. return !0;
  16932. var t;
  16933. try {
  16934. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16935. } catch (e) {
  16936. return h.debug(e.message),
  16937. !1
  16938. }
  16939. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16940. }),
  16941. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16942. this.list = i,
  16943. this.reIndex()
  16944. }
  16945. ,
  16946. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16947. if (0 === this.list.length)
  16948. return [];
  16949. var locations = [];
  16950. var deal = (info, container)=>{
  16951. var src = info.thumbnail_signed_src,
  16952. o = info.name || "";
  16953. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16954. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16955. let a = panos.get(info.metadata.scan_id);
  16956. if (a && !a.isAligned()) return
  16957. }
  16958. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16959. if (cameraMode === a.MESH) return
  16960. if(window.isLocal){
  16961. src = manage.dealURL(src)
  16962. //本地文件莫名少了个"."
  16963. if(src[src.length-1]=='.'){
  16964. src = src.slice(0,-1)
  16965. }
  16966. }
  16967. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16968. var l = {
  16969. cameraMode: cameraMode,
  16970. position: info.metadata.camera_position,
  16971. quaternion: info.metadata.camera_quaternion,
  16972. zoom: info.metadata.zoom,
  16973. panoId: info.metadata.scan_id,
  16974. orthoZoom: info.metadata.ortho_zoom,
  16975. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16976. thumbUrl: src,
  16977. name: n.filterImageName(o),
  16978. sid: info.sid
  16979. }
  16980. var item = new s(l);
  16981. item.momentTour = info.momentTour
  16982. item.dontRot = info.dontRot
  16983. item.rotTime = info.rotTime
  16984. container.push(item)
  16985. return item
  16986. }
  16987. }
  16988. this.list.forEach(image=>{
  16989. if(image.images){
  16990. var folder = $.extend({}, image )
  16991. folder.heroLocations = [];
  16992. image.images.list.forEach(child=>{
  16993. deal(child, folder.heroLocations);
  16994. })
  16995. folder.musicInfo = folder.musicInfo || {}
  16996. locations.push(folder)
  16997. delete folder.images;
  16998. delete folder.locations;
  16999. }else{
  17000. var item = deal(image, locations);
  17001. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17002. }
  17003. })
  17004. return locations
  17005. }
  17006. ,
  17007. n.prototype.getIndex = function(e) {
  17008. return e.sid
  17009. }
  17010. ,
  17011. n.filterImageName = function(e) {
  17012. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17013. }
  17014. ,
  17015. t.exports = n
  17016. }
  17017. ).call(this, "/js/model/ImageCollection.js")
  17018. }
  17019. , {
  17020. "../enum/Viewmode": 51,
  17021. "../objects/Snapshot": 153,
  17022. "../settings": 166,
  17023. "../util/IndexedCollection": 175,
  17024. "../util/common": 185,
  17025. "../util/logger": 189,
  17026. "../util/math": 190
  17027. }],
  17028. 138: [function(e, t, i) {
  17029. (function(i) {
  17030. "use strict";
  17031. function n() {
  17032. u.call(this)
  17033. }
  17034. var r = e("../label/Label")
  17035. , o = e("../settings")
  17036. , a = e("../util/logger")
  17037. , s = e("../util/math")
  17038. , l = e("../util/ajax")
  17039. , c = e("./RoomCollection")
  17040. , h = e("../util/common")
  17041. , u = e("../util/IndexedCollection");
  17042. new a(i);
  17043. h.inherit(n, u),
  17044. n.prototype.getIndex = function(e) {
  17045. return e.labelId
  17046. }
  17047. ,
  17048. n.prototype.associateWithRooms = function(e) {
  17049. this.forEach(function(t) {
  17050. e.forEach(function(e) {
  17051. e.roomId === t.roomId && (t.room = e)
  17052. })
  17053. })
  17054. }
  17055. ,
  17056. n.prototype.createFromLabelData = function(e) {
  17057. e.forEach(function(e) {
  17058. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17059. t = c.generateRoomId(e.floorId, t);
  17060. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17061. i.position = s.convertWorkshopVector(i.position),
  17062. this.add(i),
  17063. i.build()
  17064. }
  17065. .bind(this))
  17066. }
  17067. ,
  17068. n.prototype.load = function(e, t) {
  17069. return l.get(e, {
  17070. responseType: "json",
  17071. auth: t ? o.authorizationHeader : null
  17072. }).done(function(e) {
  17073. var t = [];
  17074. for (var i in e) {
  17075. var n = e[i];
  17076. t.push(n)
  17077. }
  17078. this.createFromLabelData(t)
  17079. }
  17080. .bind(this))
  17081. }
  17082. ,
  17083. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17084. var t = -1;
  17085. if (e) {
  17086. if(typeof e == 'number'){//add
  17087. t = parseInt(e)
  17088. }else{
  17089. var i = e.split("_");
  17090. t = parseInt(i[0])
  17091. }
  17092. }
  17093. return t
  17094. },
  17095. t.exports = n
  17096. }
  17097. ).call(this, "/js/model/LabelCollection.js")
  17098. }
  17099. , {
  17100. "../label/Label": 90,
  17101. "../settings": 166,
  17102. "../util/IndexedCollection": 175,
  17103. "../util/ajax": 181,
  17104. "../util/common": 185,
  17105. "../util/logger": 189,
  17106. "../util/math": 190,
  17107. "./RoomCollection": 141
  17108. }],
  17109. 139: [function(e, t, i) {
  17110. (function(i) {
  17111. "use strict";
  17112. function n(e, t) {
  17113. o.Object3D.call(this)
  17114. this.sid = window.number;//t.sid,
  17115. this.data = t,
  17116. this.options = e,
  17117. this.urls = new s(e.urlFiles),
  17118. this.isPublic = void 0 !== t.is_public && t.is_public,
  17119. //创建heroLocations
  17120. this.images = new _(this),
  17121. this.images.extend(t.images),
  17122. this.images.forEach((info)=>{
  17123. if(info.locations){
  17124. info.images = new _(this);
  17125. info.images.extend(info.locations)
  17126. }
  17127. })
  17128. this.heroLocations = []
  17129. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17130. this.outdoorPanoLocations = [],
  17131. this.floors = new d(this),
  17132. this.floorsEnabled = void 0 === e.floors || e.floors,
  17133. this.changingFloor = !1,
  17134. this.chunks = [],
  17135. this.panos = new A,
  17136. this.colliders = [],
  17137. this.loadPanosPromise = null,
  17138. this.loadMeshTexturesPromise = null,
  17139. this.auxDataPromise = null,
  17140. this.meshTexturesLoaded = !1,
  17141. this.meshTextures = [],
  17142. this.tags = {},
  17143. this.tagsShown = !1,
  17144. this.shouldShowtags = !1,
  17145. this.has360Views = !1,
  17146. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17147. this.supportedModes = {},
  17148. this.supportedModes[c.PANORAMA] = !0,
  17149. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17150. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17151. this.supportedModes[c.TRANSITIONING] = !0,
  17152. this.supportsTiles = this.configureTiling(),
  17153. // this.supportsVR = t.is_vr,
  17154. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17155. this.mode = c.DOLLHOUSE,
  17156. this.size = null,
  17157. this.center = null,
  17158. this.boundingBox = new o.Box3,
  17159. this.currentFloor = null,
  17160. this.allFloorsVisible = !0,
  17161. this.projectedPano0 = null,
  17162. this.projectedPano1 = null,
  17163. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17164. this.addFloor(new u(this,t,e.trim()))
  17165. }
  17166. .bind(this)),
  17167. this.waitQueue = [],
  17168. this.on("load", function(e) {
  17169. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17170. return !e.isLoadedCallback()
  17171. }),
  17172. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17173. }
  17174. .bind(this)),
  17175. this.setupCustomProperties()
  17176. this.hots = {};
  17177. }
  17178. function r() {
  17179. try {
  17180. var e = document.createElement("canvas")
  17181. , t = e.getContext("webgl");
  17182. t || (t = e.getContext("experimental-webgl"));
  17183. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17184. return i
  17185. } catch (e) {
  17186. return 0
  17187. }
  17188. }
  17189. var o = e("three")
  17190. , a = e("../util/ajax")
  17191. , s = e("../util/ModelUrls")
  17192. , l = e("../objects/BoundingTextureSkybox")
  17193. , c = e("../enum/Viewmode")
  17194. , h = e("../enum/RenderOrder")
  17195. , u = (e("../enum/AlignmentType"),
  17196. e("../objects/Floor"))
  17197. , d = e("./FloorCollection")
  17198. , p = e("../objects/Chunk")
  17199. , f = (e("../objects/Room"),
  17200. e("../objects/Snapshot"),
  17201. e("../label/Label"),
  17202. e("../util/math"),
  17203. e("../settings"))
  17204. ,ss = e("../shaders")
  17205. , g = e("../util/logger")
  17206. , m = e("../tag/tag")
  17207. , v = (e("../tag/tagManager"),
  17208. e("../objects/Panorama"))
  17209. , A = e("../util/PanoramaCollection")
  17210. , y = e("../loaders/ModelLoader")
  17211. , C = e("../loaders/ModelTextureLoader")
  17212. , I = e("../loaders/SweepDataLoader")
  17213. , E = e("../util/transitions")
  17214. , b = e("../util/common")
  17215. , es = e("../util/easing")
  17216. ,lerp = e("../util/lerp")
  17217. ,tex = e("../util/texture")
  17218. , w = e("./../util/browser")
  17219. , _ = e("./ImageCollection")
  17220. , T = e("./RoomCollection")
  17221. , x = e("./LabelCollection")
  17222. , S = e("./Chunks")
  17223. , M = e("./../util/showcase")
  17224. , R = e("../exception/BasicException")
  17225. , P = (e("../constants")
  17226. ,e("events").EventEmitter)
  17227. //,Hot = e("hot")
  17228. , O = new g(i);
  17229. n.prototype = Object.create(o.Object3D.prototype),
  17230. b.extend(n, P),
  17231. n.prototype.setupCustomProperties = function() {
  17232. var e = f.modelAlpha;
  17233. Object.defineProperty(this, "alpha", {
  17234. get: function() {
  17235. return e
  17236. },
  17237. set: function(t) {
  17238. e = t,
  17239. this.chunks.forEach(function(t) {
  17240. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17241. })
  17242. }
  17243. })
  17244. }
  17245. ,
  17246. n.prototype.configureTiling = function() {
  17247. var e = r();
  17248. if (e < 2048)
  17249. return !1;
  17250. O.warn("Max cube texture size: " + e);
  17251. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17252. var i = f.tiling.tilingFlagNames[t];
  17253. if ("1" === w.valueFromHash(i, null))
  17254. return !0;
  17255. if ("0" === w.valueFromHash(i, null))
  17256. return !1
  17257. }
  17258. //--------------------------------------------许钟文-------------------------------------------
  17259. //return true;
  17260. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17261. //--------------------------------------------e n d -------------------------------------------
  17262. }
  17263. ,
  17264. n.prototype.toggleAlpha = function() {
  17265. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17266. }
  17267. ,
  17268. n.prototype.load = function(e) {
  17269. var t = function() {
  17270. return $.when(this.loadPanos(), this.loadMesh())
  17271. }
  17272. , i = this.urls.init().then(t.bind(this));
  17273. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17274. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17275. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17276. }
  17277. ,
  17278. n.prototype.loadMesh = function() {
  17279. function e(e) {
  17280. O.error(e),
  17281. n.reject("loading-failed")
  17282. }
  17283. function t(e, t) {
  17284. n.notify(e, t)
  17285. }
  17286. function i(e, t) {
  17287. if (0 === e.length) {
  17288. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17289. r.supportedModes[c.DOLLHOUSE] = !1,
  17290. r.supportedModes[c.FLOORPLAN] = !1;
  17291. var i = new p({
  17292. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17293. });
  17294. i.material.visible = !1,
  17295. i.rotateX(-Math.PI / 2),
  17296. i.geometry.computeBoundingBox(),
  17297. e = [i]
  17298. }
  17299. e.forEach(function(e) {
  17300. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17301. r.addChunk(t, e)
  17302. }),
  17303. r.floors.sort(),
  17304. n.resolve(r)
  17305. }
  17306. var n = $.Deferred()
  17307. , r = this;
  17308. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17309. n.promise()
  17310. }
  17311. ,
  17312. n.prototype.loadMeshTextures = function() {
  17313. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17314. this.meshTexturesLoaded = !0
  17315. }
  17316. .bind(this)),
  17317. this.loadTexturesPromise)
  17318. }
  17319. ,
  17320. /* n.prototype.loadtags = function() {//xzw改
  17321. var e = $.Deferred();
  17322. if (!f.tags.enabled)
  17323. return e.resolve();
  17324. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17325. t = "data/" + this.sid + "/tags.json"
  17326. return a.get(t, {
  17327. responseType: "json",
  17328. auth: this.isPublic ? null : f.authorizationHeader
  17329. }).done(function(t) {
  17330. var i = 0
  17331. , n = 0;
  17332. for (var r in t) {
  17333. var o = t[r];
  17334. o.enabled && (n++,
  17335. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17336. i++))
  17337. }
  17338. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17339. e.resolve()
  17340. }
  17341. .bind(this)).fail(function() {
  17342. O.warn("Getting tags failed, not displaying tags."),
  17343. e.resolve()
  17344. }),
  17345. e
  17346. } */
  17347. n.prototype.shineHots = function(){ //xzw
  17348. E.trigger({
  17349. func: function(e) {
  17350. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17351. for(var i in this.hots){
  17352. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17353. }
  17354. }.bind(this),
  17355. cycling: true,
  17356. duration: 3000,
  17357. //easing: "easeInOutQuad",
  17358. name: "hotShine"
  17359. })
  17360. },
  17361. /* n.prototype.loadOverlays = function(overlays){
  17362. var overlays = window.data2 && window.data2.overlays
  17363. overlays && overlays.forEach((info)=>{
  17364. new Overlay(info)
  17365. })
  17366. Overlay.load()
  17367. }
  17368. */
  17369. n.prototype.loadhots = function() {//xzw
  17370. initHot(this)
  17371. var r = $.Deferred();
  17372. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17373. return a.get(t, {
  17374. responseType: "json",
  17375. auth: this.isPublic ? null : f.authorizationHeader
  17376. }).done(function(e) {
  17377. window.data2 = e;
  17378. if(!e){
  17379. console.error("data2 is null")
  17380. }else{
  17381. g_data2 = hotMatcher(e);
  17382. this.hotsCount = 0;
  17383. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17384. if(e.hots){
  17385. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17386. sids.forEach((sid)=>{
  17387. e.hots[sid].sid = sid
  17388. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17389. })
  17390. }
  17391. if(e.overlays){
  17392. e.overlays.forEach((info)=>{
  17393. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17394. new Hot(info, 'byOverlay')
  17395. })
  17396. }
  17397. Hot.createHotList();
  17398. Hot.startLoad()
  17399. g_index = w.valueFromHash("m");
  17400. }
  17401. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17402. /* var dataJsPromise = $.Deferred();
  17403. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17404. a.get(dataJsUrl,{
  17405. responseType: "json",
  17406. auth: this.isPublic ? null : f.authorizationHeader
  17407. }).done(function(data) {
  17408. window.hotData = data;
  17409. this.createHotItem(data, this.hots);
  17410. for(let i in this.hots){//add
  17411. data[i] && this.hots[i].initStyleImg(data[i]);
  17412. }
  17413. dataJsPromise.resolve();
  17414. }.bind(this)).fail(function(){
  17415. console.log('Data.js is empty');
  17416. dataJsPromise.resolve();
  17417. }) */
  17418. r.resolve();
  17419. }.bind(this)).fail(function() {
  17420. console.log('没有热点');
  17421. r.resolve()
  17422. }),
  17423. r
  17424. }
  17425. ,
  17426. n.prototype.loadPanos = function() {
  17427. if (this.loadPanosPromise)
  17428. return this.loadPanosPromise;
  17429. var e = new I(this);
  17430. return this.loadPanosPromise = e.load().then(function(e) {
  17431. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17432. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17433. else console.log(e.uuid)
  17434. }
  17435. .bind(this))),
  17436. this.panos.extend(e.map(function(e) {
  17437. return new v(this,e.uuid,e,this.supportsTiles)
  17438. }
  17439. .bind(this))),
  17440. this.panos.forEach(function(e) {
  17441. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17442. var i = this.panos.get(t);
  17443. i && this.panos.setNeighbour(e, i, !0)
  17444. }
  17445. .bind(this)),
  17446. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17447. }
  17448. .bind(this)),
  17449. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17450. this.supportedModes[c.PANORAMA] = !1),
  17451. $.when(this)
  17452. }
  17453. .bind(this)),
  17454. this.loadPanosPromise
  17455. }
  17456. ,
  17457. n.prototype.loadHighlightReel = function() {//xzw
  17458. var e = $.Deferred()
  17459. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17460. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17461. return a.get(t, {
  17462. responseType: "json",
  17463. auth: this.isPublic ? null : f.authorizationHeader
  17464. }).done(function(t) {
  17465. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17466. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17467. e.resolve()
  17468. }
  17469. .bind(this)).fail(function() {
  17470. O.warn("Getting highlight reel failed, no highlights available"),
  17471. e.resolve()
  17472. }),
  17473. e
  17474. }
  17475. ,
  17476. n.prototype.waitForLoad = function(e, t) {
  17477. t() || (this.waitQueue.push({
  17478. object: e,
  17479. isLoadedCallback: t
  17480. }),
  17481. 1 === this.waitQueue.length && this.emit("waiting"))
  17482. }
  17483. ,
  17484. n.prototype.hide = function() {
  17485. this.floors.hide()
  17486. }
  17487. ,
  17488. n.prototype.show = function() {
  17489. this.floors.show()
  17490. }
  17491. ,
  17492. n.prototype.floorNames = function() {
  17493. return this.floors.names()
  17494. }
  17495. ,
  17496. n.prototype.warpDestFloors = function(e, t) {
  17497. if (!e || this.floors.length !== e.length)
  17498. return void this.toggleAllFloors(!0);
  17499. var i = e.findIndex(function(e) {
  17500. return e
  17501. }
  17502. .bind(this));
  17503. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17504. }
  17505. ,
  17506. n.prototype.setFloor = function(e, t, i) {
  17507. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17508. this.allFloorsVisible = !1,
  17509. this._setFloor(e, t, i)
  17510. }
  17511. ,
  17512. n.prototype.toggleAllFloors = function(e) {
  17513. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17514. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17515. this._setFloor(this.currentFloor)
  17516. }
  17517. ,
  17518. n.prototype._setFloor = function(e, t, i) {
  17519. t = t || this.mode,
  17520. this.emit("floor.changed", e, t, this.currentFloor),
  17521. this.currentFloor = e;
  17522. var n;
  17523. if (t === c.PANORAMA) {
  17524. if (this.show(),
  17525. this.shouldShowtags && this.tagsShown)
  17526. for (n in this.tags)
  17527. this.tags[n].show(f.showFloorDuration)
  17528. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17529. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17530. }
  17531. .bind(this)),
  17532. this.shouldShowtags && this.tagsShown))
  17533. for (n in this.tags) {
  17534. var r = this.tags[n];
  17535. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17536. }
  17537. var o = this
  17538. , a = e;
  17539. E.start(function() {}, f.showFloorDelay, function() {
  17540. o.floors.forEach(function(e) {
  17541. e.chunks.forEach(function(t) {
  17542. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17543. })
  17544. })
  17545. }
  17546. .bind(this))
  17547. }
  17548. ,
  17549. n.prototype.toggleExplode = function() {
  17550. this.floors.toggleExplodeHorizontal()
  17551. }
  17552. ,
  17553. n.prototype.toggleExplodeUp = function() {
  17554. this.floors.toggleExplodeVertical()
  17555. }
  17556. ,
  17557. n.prototype.nextFloor = function(e) {
  17558. return this.floors.nextFloor(this.currentFloor, e)
  17559. }
  17560. ,
  17561. n.prototype.addFloor = function(e) {
  17562. this.floors.add(e)
  17563. }
  17564. ,
  17565. n.prototype.getFloorAtPoint = function(e) {
  17566. return this.floors.getFloorAtPoint(e)
  17567. }
  17568. ,
  17569. n.prototype.getTagBySid = function(e) {
  17570. return this.tags[e]
  17571. }
  17572. ,
  17573. n.prototype.addChunk = function(e, t) {
  17574. this.floors.getOrMakeFloor(e).addChunk(t),
  17575. this.chunks.push(t)
  17576. }
  17577. ,
  17578. n.prototype.setMode = function(e) {
  17579. if (!this.supportedModes[e])
  17580. throw new R("Mode not supported for this model: " + e);
  17581. this.mode = e;
  17582. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17583. this.chunks.forEach(function(t) {
  17584. t.setMode(e)
  17585. })
  17586. }
  17587. ,
  17588. n.prototype.build = function() {
  17589. this.heroLocations = this.images.getHeroLocations(this.panos);
  17590. var e = function() {
  17591. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17592. }
  17593. .bind(this)();
  17594. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17595. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17596. }
  17597. .bind(this)) || e,
  17598. null === this.heroImage && O.warn("No hero image defined."),
  17599. this.currentFloor = this.floors.last(),
  17600. this.floors.build(),
  17601. this.colliders = this.floors.reduce(function(e, t) {
  17602. return e.concat(t.collider.children)
  17603. }, []),
  17604. this.panos.forEach(function(e) {
  17605. e.build1(),
  17606. e.on("enter", function() {
  17607. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17608. }
  17609. .bind(this))
  17610. }
  17611. .bind(this)),
  17612. this.panos.forEach(function(e) {
  17613. e.build2()
  17614. }),
  17615. this.floors.forEach(function(e) {
  17616. this.boundingBox.union(e.boundingBox)
  17617. }
  17618. .bind(this)),
  17619. this.size = this.boundingBox.size(),
  17620. this.center = this.boundingBox.center(),
  17621. this.floors.forEach(function(e) {
  17622. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17623. }
  17624. .bind(this)),
  17625. this.panos.populate_path_graph(),
  17626. this.skybox = new l(this.boundingBox),
  17627. this.skybox.matrixWorldNeedsUpdate = !0,
  17628. this.add(this.skybox);
  17629. setTimeout(function() {
  17630. //this.hotsCount && this.shineHots()
  17631. Hot.beginShineHot()
  17632. }
  17633. .bind(this), 1300)
  17634. //add-----
  17635. {
  17636. let maxCount = browser.isMobile() ? 200000 : 400000
  17637. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17638. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17639. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17640. if(c > maxCount){ //防止加载时间过长,分批计算
  17641. console.log('hot分批setVisiblePanos')
  17642. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17643. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17644. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17645. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17646. if(noVisiHots.length){
  17647. let i = 0
  17648. let hotVisiInterval = setInterval(()=>{
  17649. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17650. i++;
  17651. if(i>=noVisiHots.length){
  17652. clearInterval(hotVisiInterval)
  17653. }
  17654. }, dur)
  17655. }
  17656. }
  17657. }
  17658. //---------
  17659. this.createFloorLogo()
  17660. return O.debug("Done building model"),
  17661. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17662. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17663. this.buildRooms(),
  17664. this.labels.associateWithRooms(this.rooms),
  17665. $.when(this)
  17666. }
  17667. ,
  17668. n.prototype.createFloorLogo = function(){
  17669. console.log('createFloorLogo')
  17670. if(this.floorLogos || !settings.floorlogoURL)return;
  17671. var url = settings.floorlogoURL
  17672. var map = tex.load(url);//可以追加done
  17673. this.floorLogos = [];
  17674. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17675. var material = new o.MeshBasicMaterial({
  17676. opacity:0,
  17677. map:map,
  17678. side: o.DoubleSide,
  17679. transparent: !0,
  17680. depthWrite: !1,
  17681. depthTest:false//改 在chunk\skybox外也可看到
  17682. });
  17683. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17684. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17685. //logo.scale.set(s,s,s);
  17686. logo.position.set(0,-1.5,0);
  17687. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17688. logo.renderOrder = 100;//cover the videoSkybox
  17689. //logo.layers.set(0)
  17690. this.add(logo);
  17691. this.floorLogos.push(logo);
  17692. }
  17693. this.floorLogos[1].visible = false;
  17694. }
  17695. n.prototype.adjustfloorLogoHeight = function(o){
  17696. var h = player.currentPano.floorPosition.y + 0.01;
  17697. this.floorLogos[1].position.setY(h);
  17698. this.floorLogos[0].position.setY(h);
  17699. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17700. },
  17701. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17702. if(!this.floorLogos) return;
  17703. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17704. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17705. if(!o.dur){//立刻
  17706. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17707. this.floorLogos[o.index].material.opacity = o.opa;
  17708. }else{
  17709. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17710. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17711. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17712. }
  17713. },
  17714. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17715. var lastQ, lastP;
  17716. var equals = function(v1, v2, min){
  17717. return Math.abs(v1-v2) < min
  17718. }
  17719. var isSame = function(now, last, k){//如果和上次相同就不改变
  17720. if(!last)return false;
  17721. var R = k.sceneRenderer;
  17722. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17723. //暂时:
  17724. var min = 0.0008
  17725. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17726. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17727. return same;
  17728. }
  17729. return function(Q, k){
  17730. if(!Q)return;
  17731. /* if(Config.ifFish && window.lowFPS){
  17732. this.fLCompute++;
  17733. if(R.AFPS < 38){
  17734. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17735. else if(k.flying && k.fLCompute%2 !=1) return;
  17736. k.fLCompute %= 4;
  17737. }else if(R.AFPS < 45){
  17738. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17739. else if(k.flying && k.fLCompute%2 !=1) return;
  17740. k.fLCompute %= 6;
  17741. }else{
  17742. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17743. //else if(k.flying && k.fLCompute%2 !=1) return;
  17744. k.fLCompute %= 2;
  17745. }
  17746. } */
  17747. var sameQ, sameP, quaternion, visible;
  17748. for(var i=0;i<2;i++){
  17749. var logo = this.floorLogos[i];
  17750. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17751. visible = true;
  17752. }
  17753. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17754. var c = k.cameraControls.activeControl;
  17755. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17756. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17757. for(var i=0;i<2;i++){
  17758. var logo = this.floorLogos[i];
  17759. if(!sameQ){
  17760. if(!quaternion){
  17761. var a = new THREE.Vector3(0,0,-1);
  17762. a.applyQuaternion(Q);
  17763. a.setY(0);
  17764. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17765. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17766. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17767. quaternion.multiply(a);
  17768. }
  17769. logo.quaternion.copy(quaternion);
  17770. }
  17771. }
  17772. }
  17773. }()
  17774. n.prototype.loadLabels = function() {//xzw
  17775. this.labels = new x(this);
  17776. var e = $.Deferred();
  17777. //加载俯视图的标签 注释这个备注就会加载
  17778. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17779. window.DATA.showingLabels ? this.showingLabels = true : '';
  17780. if (!this.showingLabels)
  17781. return e.resolve();
  17782. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17783. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17784. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17785. O.warn("Getting labels failed, not displaying labels."),
  17786. e.resolve()
  17787. }),
  17788. e
  17789. }
  17790. ,
  17791. n.prototype.buildRooms = function() {
  17792. this.rooms = new T(this),
  17793. this.rooms.createFromChunks(this.chunks),
  17794. this.rooms.calcRoomBoundaries()
  17795. }
  17796. ,
  17797. n.prototype.updateProjectedPanos = function() {
  17798. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17799. }
  17800. ,
  17801. n.prototype.setProjectedPanos = function(e, t, i) {
  17802. void 0 !== i && null !== i || (i = !0),
  17803. i = !!i,
  17804. this.projectedPano0 = e,
  17805. this.projectedPano1 = t,
  17806. this.skybox.material.setProjectedPanos(e, t, i),
  17807. this.chunks.forEach(function(n) {
  17808. n.materialInside.setProjectedPanos(e, t, i)
  17809. })
  17810. }
  17811. ,
  17812. n.prototype.setSide = function(e) {
  17813. this.floors.forEach(function(t) {
  17814. t.collider.material.side = e
  17815. })
  17816. }
  17817. ,
  17818. n.prototype.heroCount = function() {
  17819. return this.heroLocations ? this.heroLocations.length : 0
  17820. }
  17821. ,
  17822. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17823. if (e[0] < 0)
  17824. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17825. null;
  17826. if (this.heroCount() < 1)
  17827. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17828. null;
  17829. var t = this.heroLocations[e[0]];
  17830. if(t.heroLocations && e[1]!=void 0){
  17831. t = t.heroLocations[e[1]];
  17832. }
  17833. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17834. null) : t
  17835. }
  17836. ,
  17837. n.prototype.findPanoramicHero = function() {
  17838. for (var e in this.heroLocations)
  17839. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17840. return this.heroLocations[e];
  17841. return null
  17842. }
  17843. ,
  17844. n.prototype.listImagePanos = function() {
  17845. var e = []
  17846. , t = this;
  17847. return this.images.forEach(function(i) {
  17848. if (i.metadata && i.metadata.scan_id) {
  17849. var n = t.panos.get(i.metadata.scan_id);
  17850. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17851. }
  17852. }),
  17853. e
  17854. }
  17855. ,
  17856. n.prototype.fadePanoMarkers = function(e, t) {
  17857. this.panos.fadeMarkerOpacity(e, t)
  17858. }
  17859. ,
  17860. n.prototype.setSweepVisibility = function(e) {
  17861. this.panos.forEach(function(t) {
  17862. t.marker && (t.marker.visible = e)
  17863. })
  17864. }
  17865. ,
  17866. n.prototype.outsideAllowed = function() {
  17867. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17868. }
  17869. ,
  17870. t.exports = n
  17871. }
  17872. ).call(this, "/js/model/Model.js")
  17873. }
  17874. , {
  17875. "../constants": 8,
  17876. "../enum/AlignmentType": 17,
  17877. "../enum/RenderOrder": 42,
  17878. "../enum/Viewmode": 51,
  17879. "../exception/BasicException": 55,
  17880. "../label/Label": 90,
  17881. "../loaders/ModelLoader": 105,
  17882. "../loaders/ModelTextureLoader": 106,
  17883. "../loaders/SweepDataLoader": 107,
  17884. "../tag/tag": 123,
  17885. "../tag/tagManager": 124,
  17886. "../objects/BoundingTextureSkybox": 143,
  17887. "../objects/Chunk": 144,
  17888. "../objects/Floor": 146,
  17889. "../objects/Panorama": 148,
  17890. "../objects/Room": 150,
  17891. "../objects/Snapshot": 153,
  17892. "../settings": 166,
  17893. "../shaders": 167,
  17894. "../util/ModelUrls": 177,
  17895. "../util/PanoramaCollection": 178,
  17896. "../util/ajax": 181,
  17897. "../util/common": 185,
  17898. "../util/easing": 186,
  17899. "../util/lerp": 188,
  17900. "../util/logger": 189,
  17901. "../util/math": 190,
  17902. "../util/texture": 194,
  17903. "../util/transitions": 195,
  17904. "./../util/browser": 182,
  17905. "./../util/showcase": 193,
  17906. "./Chunks": 135,
  17907. "./FloorCollection": 136,
  17908. "./ImageCollection": 137,
  17909. "./LabelCollection": 138,
  17910. "./RoomCollection": 141,
  17911. events: 202,
  17912. three: 217,
  17913. "hot": "hot"
  17914. }],
  17915. 140: [function(e, t, i) {
  17916. "use strict";
  17917. function n() {
  17918. this.modelMap = {},
  17919. this.activeModel = null,
  17920. this.modelCount = 0,
  17921. this.tileDownloader = null,
  17922. this.panoRenderer = null
  17923. }
  17924. var r = (e("three"),
  17925. e("../util/common"))
  17926. , o = e("../exception/BasicException")
  17927. , a = e("../enum/ModelManagerEvents")
  17928. , s = e("../enum/PanoRendererEvents")
  17929. , l = e("events").EventEmitter;
  17930. n.prototype.init = function(e, t, i) {
  17931. this.tileDownloader = e,
  17932. this.panoRenderer = t,
  17933. this.qualityManager = i,
  17934. this.bindEvents()
  17935. }
  17936. ,
  17937. n.prototype.bindEvents = function() {
  17938. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17939. }
  17940. ,
  17941. n.prototype.onTileRendered = function(e, t, i, n) {}
  17942. ,
  17943. n.prototype.addModel = function(e) {
  17944. this.modelMap[e.sid] = e,
  17945. 0 === this.modelCount && this.activateModel(e.sid),
  17946. this.modelCount++,
  17947. this.emit(a.ModelAdded)
  17948. }
  17949. ,
  17950. n.prototype.getModel = function(e) {
  17951. return this.modelMap[e]
  17952. }
  17953. ,
  17954. n.prototype.activateModel = function(e) {
  17955. var t = this.modelMap[e];
  17956. if (!t)
  17957. throw new o("Tried to activate invalid model!");
  17958. var i = this.activeModel;
  17959. this.activeModel = t,
  17960. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17961. this.tileDownloader.setUrls(t.urls),
  17962. t.panos.forEach(function(e) {
  17963. e.attachToPanoRenderer(this.panoRenderer),
  17964. e.tileDownloader = this.tileDownloader,
  17965. e.qualityManager = this.qualityManager
  17966. }
  17967. .bind(this)),
  17968. this.emit(a.ActiveModelChanged, {
  17969. oldModel: i,
  17970. model: t
  17971. })
  17972. }
  17973. ,
  17974. n.prototype.getActiveModel = function() {
  17975. return this.activeModel
  17976. }
  17977. ,
  17978. r.extend(n, l),
  17979. t.exports = n
  17980. }
  17981. , {
  17982. "../enum/ModelManagerEvents": 33,
  17983. "../enum/PanoRendererEvents": 35,
  17984. "../exception/BasicException": 55,
  17985. "../util/common": 185,
  17986. events: 202,
  17987. three: 217
  17988. }],
  17989. 141: [function(e, t, i) {
  17990. (function(i) {
  17991. "use strict";
  17992. function n() {
  17993. s.call(this)
  17994. }
  17995. var r = e("../objects/Room")
  17996. , o = (e("../settings"),
  17997. e("../util/logger"))
  17998. , a = (e("../util/transitions"),
  17999. e("../util/easing"),
  18000. e("../util/common"))
  18001. , s = e("../util/IndexedCollection")
  18002. , l = e("./Chunks");
  18003. new o(i);
  18004. a.inherit(n, s),
  18005. n.prototype.getIndex = function(e) {
  18006. return e.roomId
  18007. }
  18008. ,
  18009. n.prototype.calcRoomBoundaries = function() {
  18010. this.forEach(function(e) {
  18011. e.calcBoundaries()
  18012. })
  18013. }
  18014. ,
  18015. n.prototype.createFromChunks = function(e) {
  18016. var t = {
  18017. floorId: -1,
  18018. roomId: -1
  18019. }
  18020. , i = {};
  18021. e.forEach(function(e) {
  18022. l.parseIdsFromChunkName(e.name, t);
  18023. var o = i[t.roomId];
  18024. if (!o) {
  18025. var a = n.generateRoomId(t.floorId, t.roomId);
  18026. o = new r(t.floorId,a),
  18027. this.add(o),
  18028. i[t.roomId] = o
  18029. }
  18030. o.addChunk(e)
  18031. }
  18032. .bind(this)),
  18033. this.calcRoomBoundaries()
  18034. }
  18035. ,
  18036. n.generateRoomId = function(e, t) {
  18037. return e + "_" + t
  18038. }
  18039. ,
  18040. t.exports = n
  18041. }
  18042. ).call(this, "/js/model/RoomCollection.js")
  18043. }
  18044. , {
  18045. "../objects/Room": 150,
  18046. "../settings": 166,
  18047. "../util/IndexedCollection": 175,
  18048. "../util/common": 185,
  18049. "../util/easing": 186,
  18050. "../util/logger": 189,
  18051. "../util/transitions": 195,
  18052. "./Chunks": 135
  18053. }],
  18054. 142: [function(e, t, i) {
  18055. "use strict";
  18056. function n(e, t, i) {
  18057. e = e.clone().expandByScalar(0.01);//改
  18058. var n = e.size()
  18059. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18060. o.boundingBox = e,
  18061. r.Mesh.call(this, o, t),
  18062. this.position.copy(e.center()),
  18063. this.frustumCulled = !1,
  18064. i && this.add(new r.WireframeHelper(this))
  18065. }
  18066. var r = e("three");
  18067. n.prototype = Object.create(r.Mesh.prototype),
  18068. n.prototype.constructor = n,
  18069. t.exports = n
  18070. }
  18071. , {
  18072. three: 217
  18073. }],
  18074. 143: [function(e, t, i) {
  18075. (function(i) {
  18076. "use strict";
  18077. function n(e) {
  18078. h.time("Computing a nice bounding cubemap");
  18079. var t = new a({
  18080. side: r.BackSide,
  18081. transparent: !0
  18082. });
  18083. t.uniforms.modelAlpha.value = 0,
  18084. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18085. this.renderOrder = l.boundingSkybox,
  18086. o.call(this, e, t),
  18087. h.timeEnd("Computing a nice bounding cubemap")
  18088. }
  18089. var r = e("three")
  18090. , o = (e("../enum/Viewmode"),
  18091. e("../shaders"),
  18092. e("./BoundingMesh"))
  18093. , a = e("../materials/ModelTextureMaterial")
  18094. , s = e("../settings")
  18095. , l = e("../enum/RenderOrder")
  18096. , c = e("../util/logger")
  18097. , h = new c(i);
  18098. n.prototype = Object.create(o.prototype),
  18099. n.prototype.constructor = n,
  18100. t.exports = n
  18101. }
  18102. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18103. }
  18104. , {
  18105. "../enum/RenderOrder": 42,
  18106. "../enum/Viewmode": 51,
  18107. "../materials/ModelTextureMaterial": 118,
  18108. "../settings": 166,
  18109. "../shaders": 167,
  18110. "../util/logger": 189,
  18111. "./BoundingMesh": 142,
  18112. three: 217
  18113. }],
  18114. 144: [function(e, t, i) {
  18115. "use strict";
  18116. function n(e) {
  18117. this.materialInside = new s({
  18118. side: r.DoubleSide
  18119. });
  18120. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18121. this.materialOutside = new r.RawShaderMaterial({
  18122. fragmentShader: o.modelOutside.fragmentShader,
  18123. vertexShader: o.modelOutside.vertexShader,
  18124. uniforms: t,
  18125. side: r.FrontSide,
  18126. name: "chunkOut"
  18127. }),
  18128. r.Mesh.call(this, e.geometry, this.materialInside),
  18129. this.name = e.name || "",
  18130. this.textureName = e.textureName,
  18131. this.meshUrl = e.meshUrl
  18132. }
  18133. var r = e("three")
  18134. , o = e("../shaders")
  18135. , a = e("../enum/Viewmode")
  18136. , s = e("../materials/ModelTextureMaterial");
  18137. n.prototype = Object.create(r.Mesh.prototype),
  18138. n.prototype.setTextureMap = function(e) {
  18139. this.materialInside.uniforms.map.value = e,
  18140. this.materialOutside.uniforms.map.value = e
  18141. }
  18142. ,
  18143. n.prototype.setMode = function(e) {
  18144. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18145. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18146. t.transparent = this.material.transparent,
  18147. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18148. this.material = t
  18149. }
  18150. ,
  18151. t.exports = n
  18152. }
  18153. , {
  18154. "../enum/Viewmode": 51,
  18155. "../materials/ModelTextureMaterial": 118,
  18156. "../shaders": 167,
  18157. three: 217
  18158. }],
  18159. 145: [function(e, t, i) {
  18160. "use strict";
  18161. function n(e) {
  18162. this.chunksize = e || 10,
  18163. this.chunks = {},
  18164. this.boundingBoxes = {},
  18165. this.children = [],
  18166. this.offset = new r.Vector3(0,.5,0),
  18167. this.material = new r.MeshBasicMaterial({
  18168. color: 16777215 * Math.random(),
  18169. side: r.DoubleSide
  18170. })
  18171. }
  18172. var r = e("three");
  18173. e("../enum/Viewmode");
  18174. n.prototype.add = function(e) {
  18175. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18176. m ? (t = m.position.array,
  18177. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18178. n = e.faces);
  18179. var v = new r.Vector3;
  18180. if (i)
  18181. for (o = 0,
  18182. a = i.length; o < a; o += 3) {
  18183. var A = 3 * i[o]
  18184. , y = 3 * i[o + 1]
  18185. , C = 3 * i[o + 2];
  18186. s = (t[A] + t[y] + t[C]) / 3,
  18187. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18188. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18189. h = Math.floor(s / this.chunksize),
  18190. u = Math.floor(l / this.chunksize),
  18191. d = Math.floor(c / this.chunksize),
  18192. p = h + "." + u + "." + d,
  18193. p in this.chunks ? (g = this.chunks[p],
  18194. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18195. f = this.boundingBoxes[p] = new r.Box3),
  18196. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18197. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18198. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18199. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18200. }
  18201. else
  18202. for (o = 0,
  18203. a = t.length; o < a; o += 9)
  18204. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18205. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18206. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18207. h = Math.floor(s / this.chunksize),
  18208. u = Math.floor(l / this.chunksize),
  18209. d = Math.floor(c / this.chunksize),
  18210. p = h + "." + u + "." + d,
  18211. p in this.chunks ? (g = this.chunks[p],
  18212. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18213. f = this.boundingBoxes[p] = new r.Box3),
  18214. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18215. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18216. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18217. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18218. }
  18219. ,
  18220. n.prototype.build = function() {
  18221. var e = new r.Object3D;
  18222. e.material = this.material;
  18223. for (var t in this.chunks) {
  18224. var i = this.chunks[t]
  18225. , n = new r.BufferGeometry;
  18226. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18227. n.boundingBox = this.boundingBoxes[t];
  18228. var o = new r.Mesh(n,this.material);
  18229. o.material.visible = !1,
  18230. e.add(o),
  18231. this.chunks[t] = []
  18232. }
  18233. return e
  18234. }
  18235. ,
  18236. t.exports = n
  18237. }
  18238. , {
  18239. "../enum/Viewmode": 51,
  18240. three: 217
  18241. }],
  18242. 146: [function(e, t, i) {
  18243. "use strict";
  18244. var r = e("three")
  18245. , o = e("../settings")
  18246. , a = e("../util/common")
  18247. , s = e("../util/lerp")
  18248. , l = e("./ChunkedCollider")
  18249. , c = e("../util/transitions")
  18250. , h = e("../util/easing")
  18251. , u = (e("../objects/Panorama"),
  18252. e("../enum/RenderOrder"))
  18253. , d = e("../localization/localize");
  18254. function n(e, t, i) {
  18255. r.Object3D.call(this),
  18256. this.model = e,
  18257. this.floorIndex = t,
  18258. this.lang = o.languageTag,
  18259. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18260. this.panos = [],
  18261. this.chunks = [],
  18262. this.colliderBuilder = new l(3),
  18263. this.collider = null,
  18264. this.center = null,
  18265. this.boundingBox = new r.Box3,
  18266. this.size = null,
  18267. this.hidden = !1,
  18268. this.conservativeBoundingBox = new r.Box3,
  18269. this.debugColor = 16777215 * Math.random(),
  18270. this.transition = null
  18271. }
  18272. n.prototype = Object.create(r.Object3D.prototype),
  18273. n.prototype.enter = function(e) {
  18274. this.model.setFloor(this, e)
  18275. }
  18276. ,
  18277. n.prototype.hide = function(e) {
  18278. if (!this.hidden || this.transition) {
  18279. this.chunks.forEach(function(e) {
  18280. e.material.transparent = !0
  18281. }),
  18282. c.cancel(this.transition);
  18283. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18284. , i = e ? 0 : o.hideFloorDelay / t;
  18285. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18286. this.hidden = !0
  18287. }
  18288. .bind(this), i, h.easeInOutQuad)
  18289. }
  18290. }
  18291. ,
  18292. n.prototype.show = function(e) {
  18293. if (this.hidden || this.transition) {
  18294. this.hidden = !1,
  18295. c.cancel(this.transition);
  18296. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18297. , i = e ? 0 : o.showFloorDelay / t;
  18298. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18299. this.hidden || this.chunks.forEach(function(e) {
  18300. e.material.transparent = !1
  18301. })
  18302. }
  18303. .bind(this), i, h.easeInOutQuad)
  18304. }
  18305. }
  18306. ,
  18307. n.prototype.toggle = function(e, t) {
  18308. e = void 0 === e ? this.hidden : e,
  18309. e ? this.show(t) : this.hide(t)
  18310. }
  18311. ,
  18312. n.prototype.containsPoint = function(e) {
  18313. return this.collider.children.some(function(t) {
  18314. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18315. t.geometry.boundingBox.containsPoint(e)
  18316. })
  18317. }
  18318. ,
  18319. n.prototype.distanceToPoint = function(e) {
  18320. var t = null
  18321. , i = 1 / 0;
  18322. return this.collider.children.forEach(function(n) {
  18323. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18324. var r = n.geometry.boundingBox.distanceToPoint(e);
  18325. (!t || i > r) && (i = r,
  18326. t = n)
  18327. }),
  18328. i
  18329. }
  18330. ,
  18331. n.prototype.addChunk = function(e) {
  18332. e.renderOrder = u.ghostFloor,
  18333. this.add(e),
  18334. this.chunks.push(e),
  18335. this.boundingBox.union(e.geometry.boundingBox),
  18336. this.size = this.boundingBox.size(),
  18337. this.colliderBuilder.add(e.geometry)
  18338. }
  18339. ,
  18340. n.prototype.addPano = function(e) {
  18341. this.panos.push(e),
  18342. this.add(e.skyboxMesh),
  18343. e.marker && this.add(e.marker);
  18344. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18345. var t = new r.Vector3(1,1,1)
  18346. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18347. this.boundingBox.union(i)
  18348. }
  18349. }
  18350. ,
  18351. n.prototype.build = function() {
  18352. this.collider = this.colliderBuilder.build(!0),
  18353. this.add(this.collider),
  18354. this.center = this.boundingBox.center(),
  18355. this.conservativeBoundingBox.copy(this.boundingBox),
  18356. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18357. return e.geometry.boundingBox.min.y
  18358. }), 5),
  18359. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18360. return e.geometry.boundingBox.max.y
  18361. }), 5),
  18362. this.colliderBuilder = null
  18363. }
  18364. ,
  18365. n.prototype.toShortString = function() {
  18366. return a.nth(this.floorIndex + 1)
  18367. }
  18368. ,
  18369. n.prototype.toString = function() {
  18370. return this.name
  18371. }
  18372. ,
  18373. t.exports = n
  18374. }
  18375. , {
  18376. "../enum/RenderOrder": 42,
  18377. "../localization/localize": 108,
  18378. "./strings-cn-CN": 109,
  18379. "../objects/Panorama": 148,
  18380. "../settings": 166,
  18381. "../util/common": 185,
  18382. "../util/easing": 186,
  18383. "../util/lerp": 188,
  18384. "../util/transitions": 195,
  18385. "./ChunkedCollider": 145,
  18386. three: 217
  18387. }],
  18388. 147: [function(e, t, i) {
  18389. "use strict";
  18390. function n(e) {
  18391. this.player = e,
  18392. this.obj3d = null,
  18393. this.UP = new r.Vector3(0,1,0)
  18394. }
  18395. var r = e("three")
  18396. , o = e("../settings");
  18397. n.prototype.prefs = {
  18398. linewidth: 3,
  18399. height: .07,
  18400. opacity: .45,
  18401. endScale: .05
  18402. },
  18403. n.prototype.discard = function() {
  18404. if (this.obj3d) {
  18405. var e = this.obj3d.parent;
  18406. e && e.remove(this.obj3d)
  18407. }
  18408. this.obj3d = null
  18409. }
  18410. ,
  18411. n.prototype.draw = function() {
  18412. if (this.discard(),
  18413. o.showNeighbors) {
  18414. var e = this.player.currentPano.floor;
  18415. this.obj3d = new r.Object3D;
  18416. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18417. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18418. i.y += this.prefs.height;
  18419. var n = .1525
  18420. , a = .127
  18421. , s = .0127
  18422. , l = .1
  18423. , c = .19
  18424. , h = .2032
  18425. , u = .2286
  18426. , d = .255
  18427. , p = new r.Matrix4;
  18428. for (var f in t)
  18429. if (t[f]) {
  18430. var g = this.player.model.panos.get(f)
  18431. , m = (g.position.clone().sub(this.player.model.position),
  18432. g.position.clone().sub(g.floorPosition))
  18433. , v = g.floorPosition.clone().sub(this.player.model.position);
  18434. v.y += this.prefs.height;
  18435. var A = new r.Geometry;
  18436. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18437. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18438. p.identity().setPosition(m),
  18439. A.applyMatrix(p),
  18440. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18441. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18442. p.lookAt(v, i, this.UP).setPosition(v),
  18443. A.applyMatrix(p),
  18444. A.vertices.push(v, i);
  18445. var y = new r.Line(A,new r.LineBasicMaterial({
  18446. color: g.debugColor.getHex(),
  18447. transparent: !0,
  18448. opacity: this.prefs.opacity,
  18449. depthWrite: !1,
  18450. name: "sLine" + f,
  18451. linewidth: this.prefs.linewidth
  18452. }));
  18453. this.obj3d.add(y)
  18454. }
  18455. e.add(this.obj3d)
  18456. }
  18457. }
  18458. ,
  18459. n.prototype.update = function() {
  18460. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18461. }
  18462. ,
  18463. t.exports = n
  18464. }
  18465. , {
  18466. "../settings": 166,
  18467. three: 217
  18468. }],
  18469. 148: [function(e, t, i) {
  18470. (function(i) {
  18471. "use strict";
  18472. function n(e, t, i, n) {
  18473. this.model = e,
  18474. this.id = t,
  18475. this.alignmentType = i.alignmentType || l.ALIGNED,
  18476. this.neighbourUUIDs = i.neighbours || null,
  18477. this.neighbourPanos = null,
  18478. this.floor = null,
  18479. this.floorIndex = i.floor,
  18480. this.failedLoadingAt = 0,
  18481. this.maxLoadRetries = 4,
  18482. this.origin = i.position.clone(),
  18483. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18484. this.quaternion = i.quaternion.clone(),
  18485. this.skyboxMesh = new r.Mesh(E),
  18486. this.skyboxMesh.position.copy(this.position),
  18487. this.skyboxMesh.quaternion.copy(this.quaternion),
  18488. this.skyboxMesh.name = "skybox",
  18489. this.skyboxMesh.visible = !1,
  18490. this.skyboxMesh.updateMatrix(),
  18491. this.skyboxMesh.updateMatrixWorld(),
  18492. this.marker = null,
  18493. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18494. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18495. map: w,
  18496. side: r.DoubleSide,
  18497. opacity: 0,
  18498. transparent: !0,
  18499. depthWrite: !1
  18500. })),
  18501. this.marker.visible = this.showFloorMarker,
  18502. this.marker.renderOrder = s.panoMarker,
  18503. this.marker.name = "marker",
  18504. this.marker.pano = this,
  18505. this.marker.layers.set(v.PANOMARKERS),
  18506. this.marker.updateMatrixWorld(),
  18507. a.colorMarkerOnLoad && this.on("load", function() {
  18508. this.marker.material.color.set(65280)
  18509. })),
  18510. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18511. this.floorPosition = i.puck ? i.puck.clone() : null,
  18512. this.tiled = n,
  18513. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18514. this.solidSkybox.flipY = !1,
  18515. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18516. this.solidSkybox.magFilter = r.LinearFilter,
  18517. this.solidSkybox.generateMipmaps = !1)),
  18518. this.zoomed = !1,
  18519. this.panoRenderer = null,
  18520. this.qualityManager = null,
  18521. this.tileDownloader = null,
  18522. this.tiledPanoRenderTarget = null,
  18523. this.minimumTiledPanoLoaded = !1,
  18524. this.highestPartialTileRenderOpCompleted = 0,
  18525. this.highestFullTileRenderOpCompleted = 0,
  18526. this.shouldRedrawOnBaseLoaded = !1,
  18527. this.lockUntilRenderingComplete = !1,
  18528. a.colorMarkerOnLoad && this.on("load", function() {
  18529. this.marker.material.color.set(65280)
  18530. });
  18531. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18532. var e = new r.TextureLoader;
  18533. e.setCrossOrigin(!0);
  18534. var g = e.load("static/images/texture.jpg");
  18535. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18536. color: 16777215,
  18537. transparent: !0,
  18538. opacity: .75,
  18539. map: g
  18540. })),
  18541. this.vrMarker.boluoType = "vr",
  18542. this.vrMarker.position.z = 1,
  18543. this.vrMarker.enabled = !0,
  18544. this.vrMarker.visible = !1,
  18545. window.vrMarkers = window.vrMarkers || [],
  18546. window.vrMarkers.push(this.vrMarker),
  18547. this.marker && this.marker.add(this.vrMarker),
  18548. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18549. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18550. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18551. this.adjustAngleEnable) {
  18552. var i = new r.Quaternion;
  18553. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18554. this.skyboxMesh.quaternion.multiply(i);
  18555. var m = new r.Quaternion;
  18556. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18557. this.skyboxMesh.quaternion.multiply(m);
  18558. var n = new r.Quaternion;
  18559. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18560. this.skyboxMesh.quaternion.multiply(n),
  18561. this.skyboxMesh.updateMatrix(),
  18562. this.skyboxMesh.updateMatrixWorld(),
  18563. this.model.updateProjectedPanos()
  18564. }
  18565. /**************************************************************************************************************************************/
  18566. }
  18567. var r = e("three")
  18568. , o = e("../util/logger")
  18569. , a = e("../settings")
  18570. , s = (e("../enum/Viewmode"),
  18571. e("../enum/RenderOrder"))
  18572. , l = e("../enum/AlignmentType")
  18573. , c = (e("../util/common"),
  18574. e("../util/transitions"))
  18575. , h = e("../util/lerp")
  18576. , u = e("../util/ajax")
  18577. , d = e("../util/texture")
  18578. , p = e("../util/panorama")
  18579. , f = (e("../enum/TileDownloaderEvents"),
  18580. e("../enum/PanoramaEvents"))
  18581. , g = e("../enum/PanoRendererEvents")
  18582. , m = e("../enum/PanoSizeClass")
  18583. , v = e("../enum/RenderLayers")
  18584. , A = (e("../scene/SceneRenderer"),
  18585. e("../enum/GLCubeFaces"),
  18586. e("../exception/BasicException"))
  18587. , y = e("../tile/TileUtils")
  18588. , C = e("events").EventEmitter
  18589. , I = new o(i)
  18590. , E = new r.SphereBufferGeometry(.1)
  18591. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18592. , w = d.load("static/images/marker-256x256.png");
  18593. n.prototype = Object.create(C.prototype),
  18594. n.prototype.enter = function() {
  18595. var e = null;
  18596. return function() {
  18597. this.setZoomed(!1),
  18598. this.emit("enter", {
  18599. oldPano: e,
  18600. newPano: this
  18601. }),
  18602. e = this
  18603. }
  18604. }(),
  18605. n.prototype.exit = function() {
  18606. this.tiled ? (this.clearWaitDeferreds(),
  18607. this.minimumTiledPanoLoaded = !1,
  18608. this.tiledPanoRenderTarget = null,
  18609. this.setZoomed(!1),
  18610. this.panoRenderer.deactivateTiledPano(this),
  18611. this.highestPartialTileRenderOpCompleted = 0,
  18612. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18613. this.solidSkybox.loaded = !1,
  18614. this.solidSkybox.version = 0),
  18615. this.emit("exit")
  18616. }
  18617. ,
  18618. n.prototype.hoverOn = function(e) {
  18619. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18620. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18621. }
  18622. ,
  18623. n.prototype.hoverOff = function(e) {
  18624. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18625. }
  18626. ,
  18627. n.prototype.build1 = function() {
  18628. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18629. this.floor.addPano(this),
  18630. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18631. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18632. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18633. }
  18634. ,
  18635. n.prototype.build2 = function() {
  18636. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18637. this.height = this.position.distanceTo(this.floorPosition),
  18638. this.placeMarker()
  18639. }
  18640. ,
  18641. n.prototype.interpolateFloorPosition = function() {
  18642. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18643. return !!e.floorPosition
  18644. }).sort(function(e, t) {
  18645. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18646. }
  18647. .bind(this))
  18648. , t = this.position.clone();
  18649. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18650. t
  18651. }
  18652. ,
  18653. n.prototype.raycastFloorPosition = function() {
  18654. I.warn("Performance warning: Raycasting to find floor position");
  18655. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18656. , t = e.intersectObjects(this.model.colliders);
  18657. return t.length ? t[0].point : null
  18658. }
  18659. ,
  18660. n.prototype.raycastToFindFloor = function() {
  18661. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18662. return function() {
  18663. I.warn("Performance warning: Raycasting to find floor index");
  18664. for (var t = 0; t < e.length; t++) {
  18665. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18666. , n = i.intersectObjects(this.model.colliders);
  18667. if (n.length)
  18668. return n[0].object.parent.parent
  18669. }
  18670. return null
  18671. }
  18672. }(),
  18673. n.prototype.placeMarker = function() {
  18674. this.marker && (this.marker.position.copy(this.floorPosition),
  18675. this.marker.position.y += .05,
  18676. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18677. }
  18678. ,
  18679. n.prototype.translate = function(e) {
  18680. this.position.add(e),
  18681. this.floorPosition.add(e)
  18682. }
  18683. ,
  18684. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18685. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18686. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18687. }
  18688. ,
  18689. n.prototype.attachToPanoRenderer = function(e) {
  18690. this.panoRenderer = e,
  18691. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18692. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18693. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18694. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18695. }
  18696. ;
  18697. var _ = {};
  18698. n.prototype.getWaitDeferred = function(e) {
  18699. var t = _[this.id];
  18700. t || (t = {},
  18701. _[this.id] = t);
  18702. var i = t[e];
  18703. return i || (i = {
  18704. deferred: $.Deferred(),
  18705. active: !1
  18706. },
  18707. t[e] = i),
  18708. i
  18709. }
  18710. ,
  18711. n.prototype.resetWaitDeferred = function(e) {
  18712. var t = this.getWaitDeferred(e);
  18713. t.active = !1,
  18714. t.deferred = $.Deferred()
  18715. }
  18716. ,
  18717. n.prototype.clearWaitDeferreds = function() {
  18718. var e = _[this.id];
  18719. e || (e = {},
  18720. _[this.id] = e);
  18721. for (var t in e)
  18722. if (e.hasOwnProperty(t)) {
  18723. var i = e[t];
  18724. i.active = !1,
  18725. i.deferred = $.Deferred()
  18726. }
  18727. }
  18728. ,
  18729. n.prototype.loadTiledPano = function() {
  18730. var e = (new r.Vector3,
  18731. [])
  18732. , t = [];
  18733. return function(i, n, r, o, a, s) {
  18734. null !== o && void 0 !== o || (o = !0),
  18735. null !== a && void 0 !== a || (a = !0);
  18736. var l = this.getWaitDeferred(i)
  18737. , c = l.deferred
  18738. , h = null
  18739. , u = null;
  18740. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18741. u = r.vFov)),
  18742. !this.isLoaded(i)) {
  18743. if (!l.active) {
  18744. if (l.active = !0,
  18745. r) {
  18746. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18747. e[this.id + ":" + i] = {
  18748. tileCount: 0,
  18749. targetTileCount: d
  18750. },
  18751. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18752. }
  18753. t[this.id] || (t[this.id] = !0,
  18754. this.on(f.LoadComplete, function(e, t) {
  18755. var i = this.getWaitDeferred(e).deferred;
  18756. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18757. this.resetWaitDeferred(e))
  18758. }
  18759. .bind(this)),
  18760. this.on(f.LoadFailed, function(e) {
  18761. var t = this.getWaitDeferred(e).deferred;
  18762. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18763. this.resetWaitDeferred(e))
  18764. }
  18765. .bind(this)),
  18766. this.on(f.TileLoaded, function(t, i, n) {
  18767. var r = this.getWaitDeferred(t).deferred;
  18768. if (r && "pending" === r.state()) {
  18769. r.notify(t, i, n);
  18770. var o = e[this.id + ":" + t];
  18771. o && (o.tileCount++,
  18772. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18773. r.resolve(t, n),
  18774. this.resetWaitDeferred(t)))
  18775. }
  18776. }
  18777. .bind(this)))
  18778. }
  18779. this.tileDownloader.clearForceQueue(),
  18780. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18781. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18782. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18783. }
  18784. return c.promise()
  18785. }
  18786. }(),
  18787. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18788. if (e === this.id) {
  18789. var n = this.qualityManager.getPanoSize(m.BASE);
  18790. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18791. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18792. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18793. }
  18794. }
  18795. ,
  18796. n.prototype.onTileRendered = function(e, t, i, n) {
  18797. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18798. }
  18799. ,
  18800. n.prototype.onPanoRendered = function(e, t, i, n) {
  18801. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18802. this.updateSkyboxForZoomLevel(),
  18803. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18804. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18805. this.emit("load", t),
  18806. this.model.emit("load", this),
  18807. this.emit(f.LoadComplete, t, i))
  18808. }
  18809. ,
  18810. n.prototype.setZoomed = function(e) {
  18811. this.zoomed = e,
  18812. this.updateSkyboxForZoomLevel()
  18813. }
  18814. ,
  18815. n.prototype.ensureSkyboxReadyForRender = function() {
  18816. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18817. this.solidSkybox.loaded = !0)
  18818. }
  18819. ,
  18820. n.prototype.updateSkyboxForZoomLevel = function() {
  18821. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18822. }
  18823. ,
  18824. n.prototype.getSkyboxTexture = function() {
  18825. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18826. }
  18827. ,
  18828. n.prototype.onTileRenderFail = function(e, t, i) {
  18829. e === this.id && this.emit(f.LoadFailed, t)
  18830. }
  18831. ,
  18832. n.prototype.isLoaded = function(e) {
  18833. if (this.tiled) {
  18834. if (e && "string" == typeof e)
  18835. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18836. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18837. }
  18838. if (e && "number" == typeof e)
  18839. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18840. return !!this.solidSkybox.high || e in this.solidSkybox
  18841. }
  18842. ,
  18843. n.prototype.loadCube = function(e) {
  18844. if (this.isLoaded(e))
  18845. return I.info("Skipping load of pano, already loaded"),
  18846. $.when();
  18847. this.emit("loading", e),
  18848. this.model.emit("loading", this);
  18849. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18850. , i = t.filter(function(e) {
  18851. return !e
  18852. });
  18853. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18854. e = "high",
  18855. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18856. var n = 0
  18857. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18858. return u.getImage(t[i])
  18859. }
  18860. .bind(this));
  18861. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18862. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18863. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18864. this.solidSkybox.low = null),
  18865. this.solidSkybox.needsUpdate = !0,
  18866. this.emit("load", e),
  18867. this.model.emit("load", this),
  18868. this
  18869. }
  18870. .bind(this), function() {
  18871. I.error("Downloading cubemap for pano", this.id, "failed"),
  18872. this.failedLoadingAt = Date.now()
  18873. }
  18874. .bind(this), function() {
  18875. return $.when(++n, 6)
  18876. })
  18877. }
  18878. ,
  18879. n.raycastsSkipped = 0,
  18880. n.raycastsDone = 0,
  18881. n.prototype.findNeighourPanos = function() {
  18882. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18883. this.model.panos.forEach(function(e) {
  18884. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18885. var t = this.position.distanceTo(e.position);
  18886. if (t > a.panoramaNeighbourMaxDistance)
  18887. return this.model.panos.setNeighbour(this, e, !1),
  18888. void n.raycastsSkipped++;
  18889. var i = e.position.clone().sub(this.position).normalize()
  18890. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18891. , s = o.intersectObjects(this.model.colliders);
  18892. n.raycastsDone++,
  18893. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18894. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18895. }
  18896. }
  18897. .bind(this)),
  18898. this.model.panos.neighbourMap[this.id]
  18899. }
  18900. ,
  18901. n.prototype.worldPosition = function() {
  18902. return this.position
  18903. }
  18904. ,
  18905. n.prototype.addTextSprite = function(e, t) {
  18906. this.removeTextSprite();
  18907. var i = document.createElement("canvas")
  18908. , n = i.getContext("2d");
  18909. i.width = 256,
  18910. i.height = 256;
  18911. var o = "Arial"
  18912. , a = 60;
  18913. n.font = "bold " + a + "px " + o,
  18914. n.fillStyle = "white";
  18915. var s = n.measureText(e).width;
  18916. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18917. var l = new r.Texture(i);
  18918. l.needsUpdate = !0;
  18919. var c = new r.SpriteMaterial({
  18920. map: l,
  18921. color: t || 16428055
  18922. });
  18923. this.text3d = new r.Sprite(c),
  18924. this.text3d.position.copy(this.skyboxMesh.position),
  18925. this.floor.add(this.text3d)
  18926. }
  18927. ,
  18928. n.prototype.removeTextSprite = function() {
  18929. this.text3d && (this.floor.remove(this.text3d),
  18930. this.text3d = null)
  18931. }
  18932. ,
  18933. n.prototype.isAligned = function() {
  18934. return this.alignmentType === l.ALIGNED
  18935. }
  18936. ,
  18937. n.filters = {
  18938. inDirection: function(e, t, i) {
  18939. return function(n) {
  18940. var r = n.position.clone().sub(e).normalize();
  18941. return r.dot(t) > i
  18942. }
  18943. },
  18944. inFloorDirection: function(e, t, i) {
  18945. return function(n) {
  18946. var r = n.floorPosition.clone().sub(e).normalize();
  18947. return r.dot(t) > i
  18948. }
  18949. },
  18950. inPanoDirection: function(e, t, i) {
  18951. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18952. function(n) {
  18953. var r = n.floorPosition.clone().sub(e).normalize()
  18954. , o = n.position.clone().sub(e).normalize();
  18955. return r.dot(t) > i || o.dot(t) > i
  18956. }
  18957. },
  18958. atFloor: function(e) {
  18959. return function(t) {
  18960. return !e || t.floor === e
  18961. }
  18962. },
  18963. not: function(e) {
  18964. return function(t) {
  18965. return t !== e
  18966. }
  18967. },
  18968. notIn: function(e) {
  18969. return function(t) {
  18970. return e.indexOf(t) === -1
  18971. }
  18972. },
  18973. isLoaded: function() {
  18974. return function(e) {
  18975. return e.isLoaded()
  18976. }
  18977. },
  18978. isNotLoaded: function() {
  18979. return function(e) {
  18980. return !e.isLoaded()
  18981. }
  18982. },
  18983. isCloseEnoughTo: function(e, t) {
  18984. return function(i) {
  18985. return e.distanceTo(i.floorPosition) < t
  18986. }
  18987. },
  18988. hasMinimumHeightDifferenceTo: function(e, t) {
  18989. return function(i) {
  18990. return Math.abs(i.position.y - e.y) > t
  18991. }
  18992. },
  18993. isNotBehindNormal: function(e, t) {
  18994. var i = new r.Vector3;
  18995. return t = t.clone(),
  18996. function(n) {
  18997. var r = i.copy(n.position).sub(e).normalize();
  18998. return r.dot(t) > 0
  18999. }
  19000. },
  19001. isNeighbourPanoTo: function(e) {
  19002. return function(t) {
  19003. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19004. }
  19005. },
  19006. isNeighbourOfNeighbourTo: function(e) {
  19007. return function(t) {
  19008. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19009. var n = e.model.panos.get(i);
  19010. return !!n && n.neighbourPanos[t.id]
  19011. })
  19012. }
  19013. },
  19014. isNotRecentlyFailed: function(e) {
  19015. return function(t) {
  19016. return Date.now() - t.failedLoadingAt > e
  19017. }
  19018. },
  19019. isOnVisibleFloor: function() {
  19020. return function(e) {
  19021. return !e.floor.hidden
  19022. }
  19023. },
  19024. isPanoAligned: function() {
  19025. return function(e) {
  19026. return e.isAligned()
  19027. }
  19028. }
  19029. },
  19030. n.sortFunctions = {
  19031. distanceToPoint: function(e) {
  19032. return function(t, i) {
  19033. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19034. }
  19035. },
  19036. floorDistanceToPoint: function(e) {
  19037. return function(t, i) {
  19038. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19039. }
  19040. },
  19041. choose: function(e) {
  19042. return function(t, i) {
  19043. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19044. }
  19045. }
  19046. },
  19047. n.scoreFunctions = {
  19048. distance: function(e, t) {
  19049. return t = t || a.navigation.distanceFactor,
  19050. function(i) {
  19051. return e ? e.position.distanceTo(i.position) * t : 0
  19052. }
  19053. },
  19054. distanceSquared: function(e, t) {
  19055. return t = t || a.navigation.distanceFactor,
  19056. function(i) {
  19057. return e ? e.position.distanceToSquared(i.position) * t : 0
  19058. }
  19059. },
  19060. direction: function(e, t) {
  19061. return function(i) {
  19062. var n = i.position.clone().sub(e).normalize();
  19063. return n.dot(t) * a.navigation.directionFactor
  19064. }
  19065. },
  19066. angle: function(e, t) {
  19067. return function(i) {
  19068. var n = i.position.clone().sub(e).normalize();
  19069. return n.angleTo(t) * a.navigation.angleFactor
  19070. }
  19071. },
  19072. inFieldOfView: function(e, t) {
  19073. return function(i) {
  19074. var n = i.position.clone().sub(e).normalize();
  19075. return n.dot(t) > .75 ? 10 : -1
  19076. }
  19077. },
  19078. optionality: function(e) {
  19079. return function(t) {
  19080. var i = t.neighbourUUIDs.filter(function(t) {
  19081. return !(t in e.neighbourUUIDs) && t !== e.id
  19082. });
  19083. return i.length * a.navigation.optionalityFactor
  19084. }
  19085. },
  19086. penalizeHeightDifferenceUnder: function(e, t) {
  19087. return function(i) {
  19088. return e.y - i.position.y < t ? -20 : 0
  19089. }
  19090. }
  19091. },
  19092. t.exports = n
  19093. }
  19094. ).call(this, "/js/objects/Panorama.js")
  19095. }
  19096. , {
  19097. "../enum/AlignmentType": 17,
  19098. "../enum/GLCubeFaces": 25,
  19099. "../enum/PanoRendererEvents": 35,
  19100. "../enum/PanoSizeClass": 36,
  19101. "../enum/PanoramaEvents": 37,
  19102. "../enum/RenderLayers": 41,
  19103. "../enum/RenderOrder": 42,
  19104. "../enum/TileDownloaderEvents": 45,
  19105. "../enum/Viewmode": 51,
  19106. "../exception/BasicException": 55,
  19107. "../scene/SceneRenderer": 158,
  19108. "../settings": 166,
  19109. "../tile/TileUtils": 174,
  19110. "../util/ajax": 181,
  19111. "../util/common": 185,
  19112. "../util/lerp": 188,
  19113. "../util/logger": 189,
  19114. "../util/panorama": 191,
  19115. "../util/texture": 194,
  19116. "../util/transitions": 195,
  19117. events: 202,
  19118. three: 217
  19119. }],
  19120. 149: [function(e, t, i) {
  19121. "use strict";
  19122. function n(e) {
  19123. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19124. t.map.value = d,
  19125. t.opacity.value = 0,
  19126. t.color.value.set(o.reticuleColor),
  19127. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19128. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19129. side: r.DoubleSide,
  19130. depthWrite: !1,
  19131. depthTest: !1,
  19132. transparent: !0,
  19133. vertexShader: c.waypoint.vertexShader,
  19134. fragmentShader: c.waypoint.fragmentShader,
  19135. uniforms: t,
  19136. name: "waypoint",
  19137. opacity: 0,
  19138. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19139. })),
  19140. this.layers.set(h.RETICULE),
  19141. this.renderOrder = u.reticule,
  19142. this.player = e,
  19143. this.direction = new r.Vector3,
  19144. this.hidden = !0,
  19145. this.mouseLastMoveTime = Date.now()
  19146. }
  19147. var r = e("three")
  19148. , o = e("../settings")
  19149. , a = e("../util/transitions")
  19150. , s = e("../util/texture")
  19151. , l = e("../util/lerp")
  19152. , c = e("../shaders")
  19153. , h = e("../enum/RenderLayers")
  19154. , u = e("../enum/RenderOrder")
  19155. , d = s.load("static/images/reticule-256x256.png");
  19156. n.prototype = Object.create(r.Mesh.prototype),
  19157. n.prototype.move = function(e, t, i) {
  19158. this.hidden = i,
  19159. this.mouseLastMoveTime = Date.now()
  19160. }
  19161. ,
  19162. n.prototype.hide = function() {
  19163. this.hidden || (this.hidden = !0,
  19164. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19165. }
  19166. ,
  19167. n.prototype.show = function() {
  19168. this.hidden = !1,
  19169. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19170. }
  19171. ,
  19172. n.prototype.update = function() {
  19173. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19174. }
  19175. ,
  19176. n.prototype.updatePosition = function(e, t) {
  19177. if (!this.hidden) {
  19178. if (!t)
  19179. return this.hide();
  19180. var i = t.point
  19181. , n = e.distanceTo(i)
  19182. , r = 1 + .01 * n;
  19183. n < 1 && (r -= 1 - n),
  19184. this.show(),
  19185. this.scale.set(r, r, r),
  19186. this.direction = this.direction.multiplyScalar(.8),
  19187. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19188. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19189. this.lookAt(this.position.clone().add(this.direction))
  19190. }
  19191. }
  19192. ,
  19193. n.prototype.writeAstag = function() {
  19194. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19195. , t = new Date;
  19196. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19197. var i = {
  19198. enabled: !0,
  19199. version: "0",
  19200. created: t.toISOString(),
  19201. created_by: "APITest",
  19202. position: this.position.clone(),
  19203. stem: {
  19204. enabled: o.tags.pole.enabled,
  19205. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19206. },
  19207. label: "tag " + this.tagCount,
  19208. description: "Description " + e,
  19209. floor: function(e) {
  19210. if (e.currentFloor) {
  19211. var t = e.floors.indexOf(e.currentFloor);
  19212. return t > -1 ? t : void 0
  19213. }
  19214. }(this.player.model),
  19215. type: "info",
  19216. metadata: {
  19217. preferred_camera: {
  19218. mode: this.player.mode
  19219. }
  19220. }
  19221. };
  19222. console.log("--------------------------"),
  19223. console.log(JSON.stringify(i));
  19224. var n = this.player.model.addtag(e, i).build();
  19225. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19226. n.visible || n.show(o.tags.startup.fadeInDuration))
  19227. }
  19228. ,
  19229. t.exports = n
  19230. }
  19231. , {
  19232. "../enum/RenderLayers": 41,
  19233. "../enum/RenderOrder": 42,
  19234. "../settings": 166,
  19235. "../shaders": 167,
  19236. "../util/lerp": 188,
  19237. "../util/texture": 194,
  19238. "../util/transitions": 195,
  19239. three: 217
  19240. }],
  19241. 150: [function(e, t, i) {
  19242. "use strict";
  19243. function n(e, t) {
  19244. this.chunks = [],
  19245. this.floorId = e,
  19246. this.roomId = t,
  19247. this.position = new r.Vector3
  19248. }
  19249. var r = e("three");
  19250. n.prototype.addChunk = function(e) {
  19251. this.chunks.push(e)
  19252. }
  19253. ,
  19254. n.prototype.calcBoundaries = function() {
  19255. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19256. var s = this.chunks[a]
  19257. , l = s.geometry.attributes.position;
  19258. if (l)
  19259. for (var c = 0; c < l.array.length; c += 3)
  19260. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19261. t.add(e),
  19262. 0 === c ? (i.copy(e),
  19263. n.copy(e)) : (i.max(e),
  19264. n.min(e)),
  19265. o++
  19266. }
  19267. o > 0 ? (t.multiplyScalar(1 / o),
  19268. this.average = t) : this.average = null,
  19269. this.boundsMax = i,
  19270. this.boundsMin = n,
  19271. this.center = new r.Vector3,
  19272. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19273. }
  19274. ,
  19275. t.exports = n
  19276. }
  19277. , {
  19278. three: 217
  19279. }],
  19280. 151: [function(e, t, i) {
  19281. (function(i) {
  19282. "use strict";
  19283. function n(e, t, i) {
  19284. this.obj3d = null,
  19285. this.nodes = [],
  19286. this.colorHull = [],
  19287. this.shortPaths = {},
  19288. this.floorHull = null,
  19289. this.cameraHull = null,
  19290. this.floorPathDistance = 0,
  19291. this.floorCurvePoints = null,
  19292. this.floorCurveColors = null,
  19293. this.camCurvePoints = null,
  19294. this.warpDestHeroLoc = null,
  19295. this.warpDestPano = null,
  19296. this.warpPathPoints = null,
  19297. this.warpPathLengths = [0],
  19298. this.warpLength = 0,
  19299. this.closeWarpDistance = 4,
  19300. this.UP = A.UP.clone(),
  19301. this.longestStep = 0,
  19302. this.upcomingTransType = null,
  19303. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19304. this.prevNextDist = 0,
  19305. this.nextI = 0,
  19306. this.activeTransType = null,
  19307. this.lastTransType = null,
  19308. this.bunnyObj = null,
  19309. this.director = e,
  19310. this.player = t,
  19311. this.playerControls = i,
  19312. this.modelManager = t.modelManager,
  19313. this.updateModel(),
  19314. this.updateDefaultsFromModelData(),
  19315. this.bindEvents(),
  19316. this.warping = !1,
  19317. this.waitingToWarp = !1,
  19318. this.warpInterrupted = !1,
  19319. this.warpInterruptionBlackoutStyle = null,
  19320. this.warpInterruptionTravelTime = null
  19321. }
  19322. var r = e("three")
  19323. , o = e("../util/logger")
  19324. , a = e("../enum/Viewmode")
  19325. , s = e("../enum/RenderOrder")
  19326. , l = e("../enum/WarpStyle")
  19327. , c = e("../settings")
  19328. , h = e("../util/math")
  19329. , u = e("../util/lerp")
  19330. , d = e("../util/easing")
  19331. , p = e("../util/transitions")
  19332. , f = e("../objects/Snapshot")
  19333. , g = e("../effects")
  19334. , m = e("../shaders")
  19335. , v = (e("../gui/gui"),
  19336. e("../util/texture"))
  19337. , A = e("../enum/Vectors")
  19338. , y = (e("../model/ModelManager"),
  19339. new o(i))
  19340. , C = e("../enum/PlayerEvents")
  19341. , I = e("../enum/BlackoutStyle")
  19342. , E = e("../enum/ModelManagerEvents")
  19343. , b = e("../constants")
  19344. , w = {
  19345. path: 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  19347. pathStart: 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")
  19348. };
  19349. n.prototype.setScene = function(e) {
  19350. this.createCpm(e),
  19351. this.createBunnyObj(e)
  19352. }
  19353. ,
  19354. n.prototype.updateModel = function() {
  19355. this.model = this.modelManager.getActiveModel()
  19356. }
  19357. ,
  19358. n.prototype.bindEvents = function() {
  19359. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19360. }
  19361. ,
  19362. n.prototype.updateDefaultsFromModelData = function() {
  19363. this.model.data
  19364. }
  19365. ,
  19366. n.prototype.pointPathDistance = function(e) {
  19367. for (var t = 0, i = 1; i < e.length; i += 1)
  19368. t += e[i - 1].distanceTo(e[i]);
  19369. return t
  19370. }
  19371. ,
  19372. n.prototype.pointPathLengths = function(e) {
  19373. for (var t = [0], i = 1; i < e.length; i += 1)
  19374. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19375. return t
  19376. }
  19377. ,
  19378. n.prototype.interpAlongPath = function(e, t, i) {
  19379. var n, o = new r.Vector3, a = t[t.length - 1];
  19380. if (i < 1) {
  19381. n = i * a;
  19382. for (var s = 1; s < t.length; s += 1)
  19383. if (t[s] > n) {
  19384. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19385. return o.copy(e[s]),
  19386. o.sub(e[s - 1]),
  19387. o.multiplyScalar(l),
  19388. o.add(e[s - 1]),
  19389. o
  19390. }
  19391. } else
  19392. o.copy(e[e.length - 1]);
  19393. return o
  19394. }
  19395. ,
  19396. n.prototype.pathHeight = function() {
  19397. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19398. }
  19399. ,
  19400. n.prototype.createBunnyObj = function(e) {
  19401. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19402. this.bunnyObj.visible = c.warp.showBunny),
  19403. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19404. e.add(this.bunnyObj)
  19405. }
  19406. ,
  19407. n.prototype.createCpm = function(e) {
  19408. if (!this.currentPanoMarker) {
  19409. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19410. t.material.uniforms.opacity.value = 0,
  19411. this.currentPanoMarker = {
  19412. mesh: t,
  19413. placed: !1
  19414. }
  19415. }
  19416. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19417. this.placeCpm(),
  19418. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19419. }
  19420. ,
  19421. n.prototype.placeCpm = function() {
  19422. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19423. var e = this.player.currentPano.floor;
  19424. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19425. e.add(this.currentPanoMarker.mesh)),
  19426. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19427. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19428. this.currentPanoMarker.placed = !0
  19429. } else
  19430. this.popOutCpm()
  19431. }
  19432. ,
  19433. n.prototype.fadeInCpm = function(e) {
  19434. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19435. }
  19436. ,
  19437. n.prototype.fadeOutCpm = function(e) {
  19438. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19439. }
  19440. ,
  19441. n.prototype.popInCpm = function() {
  19442. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19443. }
  19444. ,
  19445. n.prototype.popOutCpm = function() {
  19446. this.fadeOutCpm(2)
  19447. }
  19448. ,
  19449. n.prototype.brushPrefs = {
  19450. linewidth: 7,
  19451. strokeWidth: 15,
  19452. cvSegments: 48,
  19453. paveStep: .1,
  19454. paveWidth: .2,
  19455. lookBlendDist: 3,
  19456. maxTurn: r.Math.degToRad(2)
  19457. },
  19458. n.prototype.panoPathDistance = function(e) {
  19459. var t = this.model.panos;
  19460. if (!e || e.length < 2)
  19461. return 0;
  19462. for (var i = [], n = 0; n < e.length; n += 1)
  19463. i.push(t.get(e[n]).floorPosition);
  19464. return this.pointPathDistance(i)
  19465. }
  19466. ,
  19467. n.prototype.loadTileTexture = function(e) {
  19468. var t = v.load(e, function(t) {
  19469. t.wrapS = r.RepeatWrapping,
  19470. t.wrapT = r.RepeatWrapping,
  19471. t.needsUpdate = !0,
  19472. y.debug('path texture "' + e + '" is ready')
  19473. }, function() {
  19474. y.error('path texture "' + e + '" failed')
  19475. });
  19476. return t.mapping = r.UVMapping,
  19477. t
  19478. }
  19479. ,
  19480. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19481. var a = {
  19482. cameraMode: n,
  19483. position: e,
  19484. quaternion: t,
  19485. panoId: i,
  19486. orthoZoom: o,
  19487. floorVisibility: r,
  19488. thumbUrl: null,
  19489. name: null
  19490. };
  19491. return new f(a)
  19492. }
  19493. ,
  19494. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19495. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19496. }
  19497. ,
  19498. n.prototype.setWarpDestination = function(e) {
  19499. this.warpDestHeroLoc = e
  19500. }
  19501. ,
  19502. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19503. var t = this.getHeroDescriptorByHeroIndex(e);
  19504. return null !== t && (this.setWarpDestination(t),
  19505. !0)
  19506. }
  19507. ,
  19508. n.prototype.setWarpDestinationByPano = function(e, t) {
  19509. var i = this.model.panos.get(e.id);
  19510. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19511. }
  19512. ,
  19513. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19514. var i = this.model.panos.get(e);
  19515. if (i) {
  19516. t = t || new r.Quaternion;
  19517. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19518. return this.setWarpDestination(n),
  19519. !0
  19520. }
  19521. return !1
  19522. }
  19523. ,
  19524. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19525. var t = this.model.heroCount();
  19526. /* if (null !== this.warpDestHeroLoc && t < 2)
  19527. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19528. this.model.getHeroDescriptorByIndex(0); */
  19529. var i = this.model.getHeroDescriptorByIndex(e);
  19530. if (i) {
  19531. var n = i.isPano() ? i.panoId : i.cameraMode;
  19532. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19533. }
  19534. return i
  19535. }
  19536. ,
  19537. n.prototype.getHeroDescriptorByPano = function(e) {
  19538. var t = this.model.panos.get(e.id);
  19539. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19540. }
  19541. ,
  19542. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19543. var t = this.getHeroIndexFromPanoId(e);
  19544. return this.getHeroDescriptorByHeroIndex(t)
  19545. }
  19546. ,
  19547. n.prototype.getHeroIndexFromPanoId = function(e) {
  19548. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19549. var i = this.model.heroLocations[t]
  19550. , n = this.getHeroId(i);
  19551. if (n && n === e)
  19552. return t
  19553. }
  19554. return -1
  19555. }
  19556. ,
  19557. n.prototype.getHeroPano = function(e) {
  19558. if (null === e)
  19559. return y.warn("getHeroPano(): no destination"),
  19560. null;
  19561. var t = this.getHeroId(e)
  19562. , i = this.model.panos.get(t);
  19563. return void 0 === i && (i = null,
  19564. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19565. i
  19566. }
  19567. ,
  19568. n.prototype.getHeroId = function(e) {
  19569. return e.panoId
  19570. }
  19571. ,
  19572. n.prototype.setWarpDestPano = function() {
  19573. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19574. this.warpDestPano
  19575. }
  19576. ,
  19577. n.prototype.brushToWarpPano = function(e, t) {
  19578. if (this.discardPathObject(),
  19579. !this.setWarpDestPano())
  19580. return !1;
  19581. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19582. !this.warpDestPano)
  19583. return y.info("No brush"),
  19584. !1;
  19585. if (!this.player.currentPano)
  19586. return y.debug("No current pano, visibility undefined"),
  19587. !1;
  19588. if (!this.warpDestPano)
  19589. return y.info("No wPano, visibility undefined"),
  19590. !1;
  19591. if (!this.warpDestPano.isAligned())
  19592. return y.debug("Cannot brush to unaligned pano"),
  19593. !1;
  19594. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19595. , n = !0;
  19596. if (this.player.currentPano.id === this.warpDestPano.id)
  19597. y.debug("Already at destination pano");
  19598. else {
  19599. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19600. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19601. this.obj3d = new r.Object3D,
  19602. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19603. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19604. e = t) : (this.setPathHulls(this.nodes),
  19605. this.setFloorCurves(),
  19606. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19607. this.player.currentPano.floor.add(this.obj3d);
  19608. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19609. , s = e === l.STD;
  19610. if (!n && (i || s)) {
  19611. if (o) {
  19612. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19613. this.obj3d.add(h)
  19614. }
  19615. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19616. this.obj3d.add(u)
  19617. }
  19618. this.appearSlow()
  19619. }
  19620. return this.upcomingTransType = e,
  19621. !n
  19622. }
  19623. ,
  19624. n.prototype.findShortestPath = function(e, t) {
  19625. if (!e || !t)
  19626. return null;
  19627. var i = c.warp.walkExtraPanosDistance
  19628. , n = e.id + ":" + t.id + ":" + i;
  19629. if (this.shortPaths.hasOwnProperty(n))
  19630. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19631. var r = t.id + ":" + e.id + ":" + i;
  19632. if (this.shortPaths.hasOwnProperty(r))
  19633. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19634. var o = this.model.panos.aStarSearch(e, t);
  19635. return this.model.panos.includeNodesNearPath(o, i),
  19636. this.shortPaths[n] = o ? o.slice() : null,
  19637. o
  19638. }
  19639. ,
  19640. n.prototype.makePathHulls = function(e) {
  19641. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19642. t = u.get(e[0]),
  19643. r = t.floor.floorIndex;
  19644. for (var d = 0; d < e.length; d += 1)
  19645. t = u.get(e[d]),
  19646. i = t.floorPosition.clone().sub(this.model.position),
  19647. i.y += this.pathHeight(),
  19648. s.push(i),
  19649. l.push(t.position.clone()),
  19650. n = t.floor.floorIndex,
  19651. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19652. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19653. o > a && (a = o));
  19654. return a > this.longestStep && (this.longestStep = a,
  19655. y.debug("path contains " + a + " meter segment")),
  19656. {
  19657. floor: s,
  19658. camera: l,
  19659. color: h
  19660. }
  19661. }
  19662. ,
  19663. n.prototype.makeFloorCurves = function(e, t, i) {
  19664. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19665. , o = this.pointPathDistance(e) - 2 * n
  19666. , s = e.slice(0)
  19667. , l = s[1].clone().sub(s[0]);
  19668. l.y = 0,
  19669. l.normalize().multiplyScalar(n),
  19670. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19671. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19672. l.y = 0,
  19673. l.normalize().multiplyScalar(n),
  19674. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19675. var h = new r.CatmullRomCurve3(s)
  19676. , u = Math.floor(o / i);
  19677. u = 4 * Math.floor(u / 4),
  19678. u = Math.max(4, u);
  19679. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19680. f = 0,
  19681. d = g[A].distanceTo(e[0]);
  19682. for (var y = 1; y < e.length; y += 1)
  19683. v.copy(g[A]).sub(e[y]),
  19684. v.y *= 4,
  19685. p = v.length(),
  19686. p < d && (f = y);
  19687. m.push(t[f])
  19688. }
  19689. return {
  19690. distance: o,
  19691. points: g,
  19692. colors: m
  19693. }
  19694. }
  19695. ,
  19696. n.prototype.makeCameraCurvePoints = function(e, t) {
  19697. var i = this.pointPathDistance(e)
  19698. , n = new r.CatmullRomCurve3(e);
  19699. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19700. }
  19701. ,
  19702. n.prototype.makeCameraCurveTangents = function(e, t) {
  19703. var i = this.pointPathDistance(e)
  19704. , n = new r.CatmullRomCurve3(e)
  19705. , o = Math.max(2, Math.floor(i / t));
  19706. o || (o = 5);
  19707. for (var a = [], s = 0; s <= o; s++)
  19708. a.push(n.getTangentAt(s / o));
  19709. return a
  19710. }
  19711. ,
  19712. n.prototype.setPathHulls = function(e) {
  19713. var t = this.makePathHulls(e);
  19714. this.floorHull = t.floor,
  19715. this.cameraHull = t.camera,
  19716. this.colorHull = t.color
  19717. }
  19718. ,
  19719. n.prototype.setFloorCurves = function() {
  19720. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19721. this.floorPathDistance = e.distance,
  19722. this.floorCurvePoints = e.points,
  19723. this.floorCurveColors = e.colors
  19724. }
  19725. ,
  19726. n.prototype.setCameraCurvePoints = function() {
  19727. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19728. }
  19729. ,
  19730. n.prototype.chooseWarpPath = function(e) {
  19731. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19732. if (this.player.currentPano === this.warpDestPano || !e)
  19733. return this.warpPathPoints = null,
  19734. this.warpLength = 0,
  19735. !1;
  19736. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19737. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19738. t = this.warpDestPano.position.clone().sub(o.position),
  19739. i = t.clone().negate(),
  19740. t.multiplyScalar(.15).add(o.position),
  19741. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19742. t.y = o.position.y,
  19743. i.y = this.warpDestPano.position.y,
  19744. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19745. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19746. this.setCameraCurvePoints(),
  19747. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19748. this.warpLength = 0,
  19749. this.warpPathLengths = [0];
  19750. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19751. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19752. var p = s.length();
  19753. s.y *= c.warp.climbEffort;
  19754. var f = s.length() / p;
  19755. if (d > 1) {
  19756. s.setY(0).normalize(),
  19757. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19758. var g = Math.min(1, s.dot(l))
  19759. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19760. f = Math.max(m, f)
  19761. }
  19762. this.warpLength += p * f,
  19763. this.warpPathLengths[d] = this.warpLength
  19764. }
  19765. return !0
  19766. }
  19767. ,
  19768. n.prototype.drawPathRibbon = function(e, t) {
  19769. this.bunnyObj.visible = c.warp.showBunny;
  19770. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19771. h.copy(e[u]),
  19772. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19773. h.normalize(),
  19774. n.crossVectors(h, A.UP),
  19775. n.multiplyScalar(i);
  19776. var d = (new r.Vector3).copy(e[u]).add(o);
  19777. d.sub(n),
  19778. l.vertices.push(d),
  19779. d = (new r.Vector3).copy(e[u]).add(o),
  19780. d.add(n),
  19781. l.vertices.push(d)
  19782. }
  19783. var p, f = 0;
  19784. for (u = 0; u < e.length - 1; u += 1) {
  19785. var g = 2 * u
  19786. , v = f;
  19787. f += e[u + 1].distanceTo(e[u]);
  19788. var y = f
  19789. , C = t[u]
  19790. , I = t[u + 1];
  19791. p = new r.Face3(g,g + 1,g + 2),
  19792. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19793. l.faces.push(p),
  19794. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19795. p = new r.Face3(g + 2,g + 1,g + 3),
  19796. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19797. l.faces.push(p),
  19798. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19799. }
  19800. l.computeFaceNormals(),
  19801. l.computeVertexNormals();
  19802. var E, b;
  19803. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19804. b.map.value = w.path,
  19805. b.opacity.value = 0,
  19806. b.color.value.set(c.path.color),
  19807. E = new r.RawShaderMaterial({
  19808. side: r.DoubleSide,
  19809. depthWrite: !1,
  19810. transparent: !0,
  19811. vertexShader: m.ribbon.vertexShader,
  19812. fragmentShader: m.ribbon.fragmentShader,
  19813. uniforms: b,
  19814. name: "ribbonT",
  19815. opacity: 0
  19816. })) : E = new r.MeshBasicMaterial({
  19817. color: 16777215,
  19818. side: r.DoubleSide,
  19819. name: "ribbonOut",
  19820. vertexColors: r.VertexColors
  19821. });
  19822. var _ = new r.Mesh(l,E);
  19823. return _.name = "ribbon",
  19824. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19825. _
  19826. }
  19827. ,
  19828. n.prototype.drawPathPavement = function(e) {
  19829. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19830. s.copy(e[l]),
  19831. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19832. s.normalize(),
  19833. n.crossVectors(s, A.UP),
  19834. n.multiplyScalar(this.brushPrefs.paveWidth),
  19835. t = (new r.Vector3).copy(e[l]),
  19836. t.sub(n),
  19837. o.vertices.push(t),
  19838. o.vertices.push((new r.Vector3).copy(e[l])),
  19839. t = (new r.Vector3).copy(e[l]),
  19840. t.add(n),
  19841. o.vertices.push(t);
  19842. var h, u, d;
  19843. for (l = 0; l < e.length - 1; l += 1)
  19844. h = 3 * l + 1,
  19845. u = l * i,
  19846. d = u + i,
  19847. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19848. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19849. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19850. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19851. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19852. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19853. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19854. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19855. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19856. color: c.path.color,
  19857. side: r.DoubleSide,
  19858. transparent: !0,
  19859. depthWrite: !1,
  19860. opacity: 0,
  19861. name: "paveT",
  19862. map: w.path
  19863. }) : new r.MeshBasicMaterial({
  19864. color: c.path.color,
  19865. side: r.DoubleSide,
  19866. transparent: !0,
  19867. depthWrite: !1,
  19868. opacity: 1,
  19869. name: "paveO",
  19870. map: w.path
  19871. });
  19872. return new r.Mesh(o,p)
  19873. }
  19874. ,
  19875. n.prototype.hintPrefs = {
  19876. rad: .18,
  19877. width: .0125,
  19878. depth: .0625,
  19879. setBack: -.04,
  19880. markRad: .25,
  19881. markInnerRad: .16
  19882. },
  19883. n.prototype.makeWaypointObj = function(e, t) {
  19884. var i = new r.Geometry
  19885. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19886. , o = this.pathHeight();
  19887. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19888. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19889. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19890. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19891. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19892. s.map.value = e,
  19893. s.opacity.value = 0,
  19894. s.color.value.set(c.path.color);
  19895. var l = {
  19896. side: r.DoubleSide,
  19897. depthWrite: !1,
  19898. transparent: !0,
  19899. vertexShader: m.waypoint.vertexShader,
  19900. fragmentShader: m.waypoint.fragmentShader,
  19901. uniforms: s,
  19902. name: "waypoint",
  19903. opacity: 0
  19904. };
  19905. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19906. l.name = "wayPtOut");
  19907. var h = new r.RawShaderMaterial(l)
  19908. , u = new r.Mesh(i,h);
  19909. return u.name = t,
  19910. u
  19911. }
  19912. ,
  19913. n.prototype.makeStartMarker = function(e, t) {
  19914. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19915. i.y = 0,
  19916. i.normalize();
  19917. var n = Math.acos(i.x)
  19918. , o = this.makeWaypointObj(w.pathStart, "Start");
  19919. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19920. o.position.copy(e),
  19921. o
  19922. }
  19923. ,
  19924. n.prototype.makeEndMarker = function(e) {
  19925. var t = this.makeWaypointObj(w.pathEnd, "End")
  19926. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19927. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19928. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19929. t.position.copy(e),
  19930. t
  19931. }
  19932. ,
  19933. n.prototype.pathClean = function(e) {
  19934. if (e) {
  19935. for (var t in e.children)
  19936. this.pathClean(e.children[t]);
  19937. e.geometry && e.geometry.dispose(),
  19938. e.material && e.material.dispose()
  19939. }
  19940. }
  19941. ,
  19942. n.prototype.discardPathObject = function() {
  19943. if (this.obj3d) {
  19944. var e = this.obj3d.parent;
  19945. e && e.remove(this.obj3d),
  19946. this.pathClean(this.obj3d)
  19947. }
  19948. this.obj3d = null,
  19949. this.popInCpm()
  19950. }
  19951. ,
  19952. n.prototype.discardSlow = function() {
  19953. if (this.obj3d) {
  19954. if (this.player.mode !== a.PANORAMA)
  19955. return void this.discardPathObject();
  19956. for (var e, t = this, i = 0, n = function() {
  19957. this.discardPathObject()
  19958. }
  19959. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19960. e = t.obj3d.children[r],
  19961. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19962. i += 1,
  19963. n = null);
  19964. 0 === i && this.discardPathObject(),
  19965. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19966. }
  19967. }
  19968. ,
  19969. n.prototype.appearSlow = function() {
  19970. var e, t = this;
  19971. this.fadeOutCpm(c.path.fadeInTime);
  19972. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19973. e = t.obj3d.children[n],
  19974. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  19975. }
  19976. ,
  19977. n.prototype.update = function() {
  19978. this.obj3d && this.obj3d.updateMatrixWorld()
  19979. }
  19980. ,
  19981. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  19982. var t = r.Math.degToRad(c.warp.burnsAngle);
  19983. if (this.player.mode === a.PANORAMA) {
  19984. var i = this.burnsDir * t;
  19985. if (this.upcomingTransType === l.BLACK)
  19986. return i;
  19987. var n = e;
  19988. if (null === n)
  19989. return y.warn("Transition request for non-highlight"),
  19990. i;
  19991. var o = this.getHeroDescriptorByHeroIndex(n);
  19992. if (null === o)
  19993. return i;
  19994. if (!o.isPano())
  19995. return i;
  19996. var s = this.getHeroPano(o)
  19997. , h = this.playerControls.cameras[a.PANORAMA]
  19998. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  19999. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20000. , p = function(e) {
  20001. var i = Math.acos(Math.min(1, e.dot(u)))
  20002. , n = (new r.Vector3).crossVectors(u, e);
  20003. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20004. };
  20005. if (s === this.player.currentPano)
  20006. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20007. var f = this.findShortestPath(this.player.currentPano, s);
  20008. if (void 0 === f || null === f || f.length < 1)
  20009. return y.debug("Empty path ahead..."),
  20010. i;
  20011. var g = this.makePathHulls(f)
  20012. , m = new r.CatmullRomCurve3(g.camera)
  20013. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20014. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20015. }
  20016. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20017. }
  20018. ,
  20019. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20020. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20021. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20022. var n = new r.Euler
  20023. , o = new r.Vector3;
  20024. y.debug("Starting wait: " + (void 0 !== t));
  20025. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20026. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20027. , h = function() {
  20028. this.endWarpState(),
  20029. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20030. t && t()
  20031. }
  20032. .bind(this)
  20033. , u = function(e, t) {
  20034. if (this.warpInterrupted)
  20035. return h(),
  20036. !0;
  20037. var r = t || 1e3 / 60;
  20038. if (c.warp.doBurns && !currentLocation.dontRot )
  20039. if (this.player.mode === a.PANORAMA) {
  20040. var l = this.playerControls.cameras[a.PANORAMA];
  20041. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20042. var u = i == 0 ? s : r * s / i;
  20043. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20044. n.y += u,
  20045. o.set(0, 0, -1),
  20046. o.applyEuler(n),
  20047. o.add(l.position),
  20048. l.controls.lookAt(o),
  20049. l.controls.lookVector.copy(o)
  20050. ,l.lookAt(o)
  20051. } else
  20052. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20053. }
  20054. .bind(this);
  20055. this.startWarpState(),
  20056. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20057. }
  20058. ,
  20059. n.prototype.warpToNonPano = function(e) {
  20060. if (this.discardPathObject(),
  20061. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20062. var t = function() {
  20063. e && e()
  20064. }
  20065. .bind(this);
  20066. this.player.flyToNewMode({
  20067. mode: this.warpDestHeroLoc.cameraMode,
  20068. duration: c.warp.outsideTime,
  20069. warpDest: this.warpDestHeroLoc,
  20070. callback: t,
  20071. force: !0
  20072. })
  20073. } else
  20074. y.warn("no warp destination!!!"),
  20075. e && e()
  20076. }
  20077. ,
  20078. n.prototype._resetWarpShaderParams = function(e) {//
  20079. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20080. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20081. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20082. delete e.material.defines.newBlack;
  20083. e.material.needsUpdate = true
  20084. } */
  20085. }
  20086. ,
  20087. n.prototype._clearWarpShading = function() {
  20088. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20089. this._resetWarpShaderParams(e[t]),
  20090. e[t].visible = !0;
  20091. this._resetWarpShaderParams(this.model.skybox)
  20092. }
  20093. ,
  20094. n.prototype._warpStopFlying = function() {
  20095. this.activeTransType = null,
  20096. this.placeCpm()
  20097. }
  20098. ,
  20099. n.prototype._wrapupTravelOnlyBits = function() {
  20100. this._warpStopFlying(),
  20101. this.warpPathPoints && (this.player.currentPano.exit(),
  20102. this.warpDestPano.enter(),
  20103. this.player.currentPano = this.warpDestPano),
  20104. this.player.spider.draw(),
  20105. this.placeCpm()
  20106. }
  20107. ,
  20108. n.prototype._wrapupTravel = function(e) {
  20109. this._wrapupTravelOnlyBits(),
  20110. this.warpCameraAim(e)
  20111. }
  20112. ,
  20113. n.prototype._wrapupWarpShading = function(e) {
  20114. this._clearWarpShading(),
  20115. this._wrapupTravel(e)
  20116. }
  20117. ,
  20118. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20119. t !== I.END && this._clearWarpShading(),
  20120. this._wrapupTravelOnlyBits(),
  20121. this.upcomingTransType = null,
  20122. e && e()
  20123. }
  20124. ,
  20125. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20126. var i = this.warpDestHeroLoc.quaternion
  20127. , n = this.playerControls.cameras[a.PANORAMA]
  20128. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20129. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20130. , l = s.dot(o)
  20131. , u = r.Math.radToDeg(Math.acos(l))
  20132. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20133. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20134. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20135. m.y = h.constrainedTurn(m.y),
  20136. this.burnsDir = Math.sign(m.y);
  20137. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20138. , A = new r.Vector3
  20139. , C = function(e, t) {
  20140. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20141. v.y = g.y + e * m.y,
  20142. v.z = g.z + e * m.z,
  20143. A.set(0, 0, -1),
  20144. A.applyEuler(v),
  20145. A.add(n.position),
  20146. n.controls.lookAt(A),
  20147. n.controls.lookVector.copy(A),
  20148. void n.lookAt(A))
  20149. }
  20150. .bind(this);
  20151. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20152. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20153. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20154. ):
  20155. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20156. ,void (t && t())
  20157. ) */
  20158. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20159. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20160. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20161. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20162. ,void (t && t())
  20163. )
  20164. }
  20165. ,
  20166. n.prototype._warpBendAim = function(e, t, i, n) {
  20167. var o = n || 0
  20168. , s = this.playerControls.cameras[a.PANORAMA]
  20169. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20170. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20171. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20172. f.y = h.constrainedTurn(f.y);
  20173. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20174. f.x = g * Math.sign(f.x),
  20175. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20176. this.burnsDir = Math.sign(f.y),
  20177. g *= Math.sign(f.y),
  20178. f.y = g;
  20179. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20180. , v = new r.Vector3
  20181. , A = function(e, t) {
  20182. if (e < .5)
  20183. m.x = u.x + e * f.x,
  20184. m.y = u.y + e * f.y,
  20185. m.z = u.z + e * f.z;
  20186. else {
  20187. var i = (1 - e) * c.warp.softBendEnd;
  20188. m.x = l.x - i * f.x,
  20189. m.y = l.y - i * f.y,
  20190. m.z = l.z - i * f.z
  20191. }
  20192. v.set(0, 0, -1),
  20193. v.applyEuler(m),
  20194. v.add(s.position);
  20195. s.controls.lookAt(v),
  20196. s.controls.lookVector.copy(v),
  20197. s.lookAt(v);
  20198. }
  20199. .bind(this);
  20200. if(momentTourBlackNewType){
  20201. A(1)
  20202. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20203. }
  20204. ,
  20205. n.prototype._warpStepCameraAim = function(e, t, i) {
  20206. var n = this.playerControls.cameras[a.PANORAMA]
  20207. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20208. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20209. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20210. l.y = h.constrainedTurn(l.y),
  20211. this.burnsDir = Math.sign(l.y);
  20212. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20213. , f = new r.Vector3
  20214. , g = function(e, t) {
  20215. e < .5 ? u.copy(s) : u.copy(o),
  20216. f.set(0, 0, -1),
  20217. f.applyEuler(u),
  20218. f.add(n.position),
  20219. n.controls.lookAt(f),
  20220. n.controls.lookVector.copy(f),
  20221. n.lookAt(f)
  20222. }
  20223. .bind(this);
  20224. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20225. }
  20226. ,
  20227. n.prototype.setBurnsDir = function() {
  20228. var e = this.playerControls.cameras[a.PANORAMA]
  20229. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20230. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20231. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20232. n.y = h.constrainedTurn(n.y),
  20233. this.burnsDir = Math.sign(n.y)
  20234. }
  20235. ,
  20236. n.prototype.stepWarpPath = function(firstPos, e ) {
  20237. var i = this.playerControls.cameras[a.PANORAMA];
  20238. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20239. if (!n){
  20240. return i.position.copy(this.warpDestPano.position),
  20241. !0;
  20242. }
  20243. /* if (!this.warpPathPoints)
  20244. return i.position.copy(this.warpDestPano.position),
  20245. !0;
  20246. var n = this.warpPathPoints[0] */
  20247. var o = this.warpDestPano.position;
  20248. /* console.log(firstPos)
  20249. console.log(o) */
  20250. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20251. var s = new r.Vector3;
  20252. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20253. i.position.copy(s)
  20254. } else
  20255. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20256. }
  20257. ,
  20258. n.prototype.interruptAndFastForward = function(e, t) {
  20259. this.warping && (this.warpInterrupted = !0,
  20260. this.warpInterruptionBlackoutStyle = e,
  20261. this.warpInterruptionTravelTime = t,
  20262. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20263. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20264. }
  20265. ,
  20266. n.prototype.warpCameraAim = function(e) {
  20267. var t = c.warp.minWarpTime;
  20268. if (this.upcomingTransType === l.BLACK)
  20269. t = c.warp.teleportTime;
  20270. else {
  20271. var i = this.playerControls.cameras[a.PANORAMA]
  20272. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20273. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20274. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20275. s.y = h.constrainedTurn(s.y);
  20276. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20277. t = Math.max(t, u)
  20278. }
  20279. var d = function() {
  20280. this._warpStopFlying(),
  20281. this.discardSlow(),
  20282. e && e()
  20283. }
  20284. .bind(this);
  20285. this._warpCameraAim(t, d)
  20286. }
  20287. ,
  20288. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20289. this.model.skybox.material.uniforms.blackout.value = n;
  20290. var r = u.uniform(this.model.skybox, "progress", 1)
  20291. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20292. , a = !1
  20293. , s = function() {
  20294. if (this.warpInterrupted)
  20295. return a = !0,
  20296. !0
  20297. }
  20298. .bind(this)
  20299. , l = function(e, t) {
  20300. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20301. !0) : void r(e, t)
  20302. }
  20303. .bind(this)
  20304. , h = function(e, t) {
  20305. return i && a ? (o(0),
  20306. !0) : void o(e, t)
  20307. }
  20308. .bind(this);
  20309. p.start(s, e, null, t, null, "safeHaltWatch"),
  20310. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20311. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20312. }
  20313. ,
  20314. n.prototype.warpTravel_STD = function(e) {
  20315. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20316. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20317. w += this.warpLength * c.warp.timePerMeter,
  20318. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20319. var _ = !1
  20320. , T = this.warpDestHeroLoc.quaternion
  20321. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20322. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20323. , M = S.dot(x)
  20324. , R = r.Math.radToDeg(Math.acos(M))
  20325. , P = function(e) {
  20326. var t = o
  20327. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20328. return i
  20329. }
  20330. , O = function() {
  20331. return E.lookAt(C, t, A.UP),
  20332. s.setFromRotationMatrix(E, c.warp.eOrder),
  20333. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20334. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20335. h.constrainedTurn(b.y)
  20336. }
  20337. .bind(this)
  20338. , L = function(e, t) {
  20339. if (this.warpInterrupted)
  20340. return _ = !0,
  20341. !0
  20342. }
  20343. .bind(this)
  20344. , D = function(e, t) {
  20345. return _ || !this.warpPathPoints ? (g.blur(0),
  20346. !0) : void g.blur(e)
  20347. }
  20348. .bind(this)
  20349. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20350. , B = function(e, t) {
  20351. return _ || !this.warpPathPoints ? (N(0),
  20352. !0) : void N(e, t)
  20353. }
  20354. .bind(this)
  20355. , F = function(e, t) {
  20356. if (!this.warpPathPoints)
  20357. return n.position.copy(this.warpDestPano.position),
  20358. !0;
  20359. if (_)
  20360. return !0;
  20361. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20362. n.position.copy(i),
  20363. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20364. }
  20365. .bind(this)
  20366. , V = function(e, n) {
  20367. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20368. !0)
  20369. }
  20370. .bind(this)
  20371. , U = function(e, o) {
  20372. if (_)
  20373. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20374. !0;
  20375. if (!this.warpPathPoints)
  20376. return !0;
  20377. var a = this.warpLength * e
  20378. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20379. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20380. c.warp.matchCam && (l *= 1 - u),
  20381. E.lookAt(C, t, A.UP),
  20382. s.setFromRotationMatrix(E, c.warp.eOrder),
  20383. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20384. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20385. b.y = h.constrainedTurn(b.y),
  20386. s.x = m.x + l * b.x,
  20387. s.y = m.y + l * b.y,
  20388. s.z = m.z + l * b.z,
  20389. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20390. b.y = h.constrainedTurn(b.y);
  20391. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20392. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20393. v.x = v.x + b.x * c.warp.turnFriction,
  20394. v.y = v.y + b.y * c.warp.turnFriction,
  20395. v.z = v.z + b.z * c.warp.turnFriction,
  20396. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20397. var p = t.clone().sub(C).normalize();
  20398. if (R < c.warp.maxAimRotation && u > 0) {
  20399. var g = 1 - u;
  20400. p.x = p.x * g + u * S.x,
  20401. p.y = p.y * g + u * S.y,
  20402. p.z = p.z * g + u * S.z,
  20403. p.normalize()
  20404. }
  20405. this.bunnyObj.position.copy(n.position).add(p),
  20406. f.set(0, 0, -1).applyEuler(v).normalize(),
  20407. f.multiplyScalar(8),
  20408. f.add(n.position),
  20409. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20410. n.controls.lookVector.copy(f),
  20411. n.lookAt(f))
  20412. }
  20413. .bind(this)
  20414. , k = function() {
  20415. _ ? (this.discardSlow(),
  20416. this.upcomingTransType = l.BLACK,
  20417. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20418. }
  20419. .bind(this);
  20420. V(0);
  20421. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20422. w += H;
  20423. var G = H / w;
  20424. this.warpCommonParameters(w, G, !0, I.NONE),
  20425. p.start(L, w, null, 0, null, "_haltWatcher"),
  20426. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20427. p.start(D, w, null, G, P, "blurring")),
  20428. p.start(B, w, null, G, P, "modelAlpha"),
  20429. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20430. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20431. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20432. }
  20433. ,
  20434. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20435. var r = e || 0;
  20436. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20437. //add
  20438. var done = ()=>{
  20439. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20440. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20441. }
  20442. if(momentTourBlackNewType){
  20443. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20444. var camera = this.playerControls.cameras[a.PANORAMA];
  20445. var end = this.warpDestHeroLoc.position
  20446. camera.position.copy(end)
  20447. setTimeout(()=>{
  20448. player.sceneRenderer.effects.transitionMaskPass.stop()
  20449. this.wrapupWarpShadingOnly(n, i);
  20450. done()
  20451. },t)
  20452. }else{
  20453. var o = function() {
  20454. this.wrapupWarpShadingOnly(n, i);
  20455. done()
  20456. }
  20457. .bind(this);
  20458. var firstPos = this.player.position.clone()//add
  20459. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20460. }
  20461. this.warpCommonParameters(t, r, !1, i)
  20462. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20463. if(window.momentTourBlackNewType){
  20464. e.material.uniforms.blackout.value = 5//i 改
  20465. //e.material.defines.newBlack = ''
  20466. //e.material.needsUpdate = true
  20467. }else{
  20468. e.material.uniforms.blackout.value = i
  20469. }
  20470. }),
  20471. this._warpBendAim(null, t, null, r);
  20472. }
  20473. ,
  20474. n.prototype.flightStepWalk = function(e, t, i) {
  20475. var n = .001
  20476. , o = 1
  20477. , a = 1.2
  20478. , s = new r.Vector3
  20479. , h = new r.Vector3
  20480. , u = function(e, t) {
  20481. //导览速度
  20482. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20483. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20484. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20485. h.copy(A.FORWARD),
  20486. this.player.getDirection(h),
  20487. s.copy(t).sub(e.position).normalize();
  20488. var l = s.dot(h)
  20489. , u = Math.acos(l)
  20490. , d = u / r;
  20491. d > n && (r *= d / n,
  20492. u < o && (r *= a))
  20493. return r / DATA.tourWalkSpeed * 100 // 改
  20494. };
  20495. return function(e, t, i) {
  20496. if (this.warpInterrupted)
  20497. i && i();
  20498. else if (this.activeTransType !== l.WALK)
  20499. this._clearWarpShading(),
  20500. this._warpStopFlying(),
  20501. this.player.spider.draw(),
  20502. this.placeCpm(),
  20503. i && i();
  20504. else if (this.player.currentPano !== e) {
  20505. var n = {
  20506. pano: e,
  20507. lookAtPoint: t,
  20508. duration: null,
  20509. maxDistanceOverride: c.warp.walkMaxDist,
  20510. skipWarpingCheck: !1,
  20511. constantMoveSpeed: !0
  20512. };
  20513. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20514. n.zoomLevel = this.warpDestHeroLoc.zoom
  20515. }
  20516. n.duration = u.call(this, e, t),
  20517. this.player.nonInterruptingFlyToPano(n, i)
  20518. } else
  20519. i && i()
  20520. }
  20521. }(),
  20522. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20523. return this.flightStepWalk.bind(this, e, t, i)
  20524. }
  20525. ,
  20526. n.prototype.warpTravel_WALK = function() {
  20527. var e = [];
  20528. return function(t) {
  20529. var i = this.player.model.panos;
  20530. e.length = 0;
  20531. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20532. var s = this.nodes[a]
  20533. , l = i.get(s);
  20534. a === this.nodes.length - 1;
  20535. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20536. n && o || (e.push(s),
  20537. n = l)
  20538. }
  20539. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20540. var h = e.length
  20541. , u = i.get(e[h - 1])
  20542. , d = new Array(h + 1);
  20543. d[d.length - 1] = function() {
  20544. t && t()
  20545. }
  20546. .bind(this);
  20547. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20548. var g = e[p];
  20549. u = i.get(g);
  20550. var m = new r.Vector3;
  20551. this.getLookAtForWalkingTourNode(e, p, m),
  20552. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20553. p--
  20554. }
  20555. d[0]()
  20556. }
  20557. }(),
  20558. n.prototype.getLookAtForWalkingTourNode = function() {
  20559. var e = new r.Vector3
  20560. , t = new r.Vector3
  20561. , i = new r.Vector3
  20562. , n = new r.Vector3
  20563. , o = new r.Vector3
  20564. , a = .65
  20565. , s = .75
  20566. , l = .2
  20567. , c = .4
  20568. , h = .2
  20569. , u = 3;
  20570. return function(r, d, p) {
  20571. var f = r.length;
  20572. if (d >= f)
  20573. return !1;
  20574. var g = 1
  20575. , m = 1;
  20576. t.set(0, 0, 0),
  20577. o.set(0, 0, 0);
  20578. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20579. if (v = this.player.model.panos.get(r[A]),
  20580. this.getOrientationForWalkingTourNode(r, A, i),
  20581. A === d && e.copy(i),
  20582. n.copy(i),
  20583. A > d) {
  20584. var y = n.dot(e) < a;
  20585. g *= y ? l : s,
  20586. m *= y ? h : c
  20587. }
  20588. i.multiplyScalar(g),
  20589. t.add(i),
  20590. o.lerp(v.position, m)
  20591. }
  20592. return t.normalize(),
  20593. p.copy(o),
  20594. p.add(t),
  20595. !0
  20596. }
  20597. }(),
  20598. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20599. var n = e.length;
  20600. if (t >= n)
  20601. return !1;
  20602. if (t === n - 1)
  20603. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20604. else {
  20605. var r = this.player.model.panos.get(e[t])
  20606. , o = this.player.model.panos.get(e[t + 1]);
  20607. i.copy(o.position).sub(r.position)
  20608. }
  20609. return i.normalize(),
  20610. !0
  20611. }
  20612. ,
  20613. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20614. if (this.activeTransType = this.upcomingTransType,
  20615. this.lastTransType = this.activeTransType,
  20616. this.upcomingTransType = null,
  20617. !e) {
  20618. var r = function() {
  20619. this._wrapupTravel(n)
  20620. }
  20621. .bind(this)
  20622. , o = {
  20623. pano: this.warpDestPano,
  20624. lookAtPoint: null,
  20625. duration: null,
  20626. maxDistanceOverride: null,
  20627. skipWarpingCheck: !1
  20628. };
  20629. return void this.player.flyToPano(o, r)
  20630. }
  20631. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20632. this._clearWarpShading(),
  20633. this._warpStopFlying(),
  20634. this.player.spider.draw(),
  20635. this.placeCpm(),
  20636. n && n()
  20637. }
  20638. .bind(this)) : this.warpTravel_STD(n)
  20639. }
  20640. ,
  20641. n.prototype.startWarpState = function() {
  20642. this.warping = !0,
  20643. this.warpInterrupted = !1,
  20644. this.warpInterruptionBlackoutStyle = null,
  20645. this.warpInterruptionTravelTime = null
  20646. }
  20647. ,
  20648. n.prototype.endWarpState = function() {
  20649. this.warping = !1
  20650. }
  20651. ,
  20652. n.prototype.warpToPano = function(e, t, i, n) {
  20653. if (this.warping)
  20654. return void y.warn("Cannot warp when already warping");
  20655. if (this.upcomingTransType = e,
  20656. this.activeTransType = null,
  20657. !this.setWarpDestPano())
  20658. return this.upcomingTransType = null,
  20659. void this.warpToNonPano(n);
  20660. if (this.player.mode !== a.PANORAMA)
  20661. return this.upcomingTransType = null,
  20662. this.discardSlow(),
  20663. void this.player.flyToNewMode({
  20664. mode: a.PANORAMA,
  20665. pano: this.warpDestPano,
  20666. duration: c.warp.outsideTime,
  20667. warpDest: this.warpDestHeroLoc,
  20668. callback: n,
  20669. force: !0
  20670. });
  20671. if (!this.warpDestPano)
  20672. return y.warn("no warp destination, callback dropped"),
  20673. void (this.upcomingTransType = null);
  20674. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20675. , o = this.chooseWarpPath(r);
  20676. if (o && this.upcomingTransType !== l.WALK) {
  20677. var s = function() {
  20678. this.waitingToWarp = !1,
  20679. this.warpToPano(e, t, i, n)
  20680. }
  20681. .bind(this);
  20682. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20683. return void (this.waitingToWarp = !0)
  20684. }
  20685. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20686. this.player.currentPano = this.warpDestPano,
  20687. this.placeCpm(),
  20688. this.fadeOutCpm(c.path.fadeOutTime),
  20689. this.player.spider.draw()),
  20690. y.debug("Warping to pano ", this.warpDestPano.position),
  20691. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20692. this.startWarpState();
  20693. var h = function() {
  20694. this.endWarpState(),
  20695. n && n()
  20696. }
  20697. .bind(this);
  20698. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20699. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20700. }
  20701. ,
  20702. t.exports = n
  20703. }
  20704. ).call(this, "/js/objects/ShowPath.js")
  20705. }
  20706. , {
  20707. "../constants": 8,
  20708. "../effects": 16,
  20709. "../enum/BlackoutStyle": 18,
  20710. "../enum/ModelManagerEvents": 33,
  20711. "../enum/PlayerEvents": 40,
  20712. "../enum/RenderOrder": 42,
  20713. "../enum/Vectors": 50,
  20714. "../enum/Viewmode": 51,
  20715. "../enum/WarpStyle": 52,
  20716. "../gui/gui": 65,
  20717. "../model/ModelManager": 140,
  20718. "../objects/Snapshot": 153,
  20719. "../settings": 166,
  20720. "../shaders": 167,
  20721. "../util/easing": 186,
  20722. "../util/lerp": 188,
  20723. "../util/logger": 189,
  20724. "../util/math": 190,
  20725. "../util/texture": 194,
  20726. "../util/transitions": 195,
  20727. three: 217
  20728. }],
  20729. 152: [function(e, t, i) {
  20730. "use strict";
  20731. function n() {
  20732. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20733. , t = new r.RawShaderMaterial({
  20734. fragmentShader: o.skysphere.fragmentShader,
  20735. vertexShader: o.skysphere.vertexShader,
  20736. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20737. side: r.BackSide,
  20738. name: "skysphere"
  20739. });
  20740. t.uniforms.radius.value = e.parameters.radius,
  20741. r.Mesh.call(this, e, t)
  20742. }
  20743. var r = e("three")
  20744. , o = e("../shaders")
  20745. , a = e("../settings");
  20746. n.prototype = Object.create(r.Mesh.prototype),
  20747. n.prototype.constructor = n,
  20748. t.exports = n
  20749. }
  20750. , {
  20751. "../settings": 166,
  20752. "../shaders": 167,
  20753. three: 217
  20754. }],
  20755. 153: [function(e, t, i) {
  20756. (function(i) {
  20757. "use strict";
  20758. function n(e) {
  20759. o.call(this, e),
  20760. this.sid = e.sid,//xzw add
  20761. this.panoId = e.panoId,
  20762. this.orthoZoom = e.orthoZoom,
  20763. this.floorVisibility = e.floorVisibility,
  20764. this.thumbUrl = e.thumbUrl,
  20765. this.name = e.name,
  20766. this.zoom = e.zoom
  20767. }
  20768. var r = (e("three"),
  20769. e("../util/logger"))
  20770. , o = (e("../settings"),
  20771. e("../enum/Viewmode"),
  20772. e("../util/common"),
  20773. e("../util/transitions"),
  20774. e("../util/lerp"),
  20775. e("../util/ajax"),
  20776. e("../util/texture"),
  20777. e("./View"));
  20778. e("events").EventEmitter,
  20779. new r(i);
  20780. n.prototype = Object.create(o.prototype),
  20781. n.prototype.isPano = function() {
  20782. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20783. }
  20784. ,
  20785. t.exports = n
  20786. }
  20787. ).call(this, "/js/objects/Snapshot.js")
  20788. }
  20789. , {
  20790. "../enum/Viewmode": 51,
  20791. "../settings": 166,
  20792. "../util/ajax": 181,
  20793. "../util/common": 185,
  20794. "../util/lerp": 188,
  20795. "../util/logger": 189,
  20796. "../util/texture": 194,
  20797. "../util/transitions": 195,
  20798. "./View": 154,
  20799. events: 202,
  20800. three: 217
  20801. }],
  20802. 154: [function(e, t, i) {
  20803. (function(i) {
  20804. "use strict";
  20805. function n(e) {
  20806. e = e || {},
  20807. this.position = new r.Vector3,
  20808. this.quaternion = new r.Quaternion,
  20809. this.update(e)
  20810. }
  20811. var r = e("three")
  20812. , o = e("../util/logger")
  20813. , a = (e("../settings"),
  20814. e("../enum/Viewmode"),
  20815. e("../util/common"),
  20816. e("../util/transitions"),
  20817. e("../util/lerp"),
  20818. e("../util/ajax"),
  20819. e("../util/texture"),
  20820. e("events").EventEmitter);
  20821. new o(i);
  20822. n.prototype = Object.create(a.prototype),
  20823. n.prototype.isValid = function() {
  20824. return !!this.cameraMode
  20825. }
  20826. ,
  20827. n.prototype.update = function(e) {
  20828. return this.cameraMode = e.cameraMode || this.cameraMode,
  20829. this.pano = e.pano || this.pano,
  20830. e.position && this.position.copy(e.position),
  20831. e.quaternion && this.quaternion.copy(e.quaternion),
  20832. this
  20833. }
  20834. ,
  20835. t.exports = n
  20836. }
  20837. ).call(this, "/js/objects/View.js")
  20838. }
  20839. , {
  20840. "../enum/Viewmode": 51,
  20841. "../settings": 166,
  20842. "../util/ajax": 181,
  20843. "../util/common": 185,
  20844. "../util/lerp": 188,
  20845. "../util/logger": 189,
  20846. "../util/texture": 194,
  20847. "../util/transitions": 195,
  20848. events: 202,
  20849. three: 217
  20850. }],
  20851. 155: [function(e, t, i) {//player.js
  20852. (function(i) {
  20853. "use strict";
  20854. function n(e) {
  20855. this.currentPano = null,
  20856. this.nextPano = null,
  20857. this.camera = null,
  20858. this.paused = !1,
  20859. this.flying = !1,
  20860. this.sceneIntersectionPlane = null,
  20861. this.target = new r.Vector3,
  20862. this.mouse = new r.Vector3(1.1,1.1,.5),
  20863. this.mouseAtMouseDown = new r.Vector2,
  20864. this.mouseCouldBeClickToMove = !1,
  20865. this.mouseLastMoveTime = Date.now(),
  20866. this.mouseDown = !1,
  20867. this.mouseDownTimer = null,
  20868. this.couldBeLongTap = !1,
  20869. this.containsMouse = !1, //
  20870. this.isTouchEvent = !1,
  20871. this.isPanoHover = !1,
  20872. this.reticule = new a(this),
  20873. this.panoMarkers = [],
  20874. this.spider = new h(this),
  20875. this.quaternion = new r.Quaternion,
  20876. this.position = new r.Vector3(15,10,15),
  20877. this.previousState = null,
  20878. this.lastInsideView = new c,
  20879. this.last360View = new c,
  20880. this.raycaster = new r.Raycaster,
  20881. this.intersect = null,
  20882. this.lastChangeTime = Date.now(),
  20883. this.history = new I,
  20884. this.cameraControls = null,
  20885. this.path = null,
  20886. this.model = null,
  20887. this.domElement = null,
  20888. this.cachedPanoCandidates = null,
  20889. this.basePanoSize = 0,
  20890. this.standardPanoSize = 0,
  20891. this.highPanoSize = 0,
  20892. this.ultraHighPanoSize = 0,
  20893. this.zoomLevel = 1,
  20894. this.zooming = 0,
  20895. this.zoomSpeed = .5,
  20896. this.scrollZoomSpeed = .06,
  20897. this.zoomSpeedAdjust = .05,
  20898. this.defaultZoomIncrement = .2,
  20899. this.baseFov = f.insideFOV,
  20900. this.zoomFov = this.baseFov,
  20901. this.zoomEnabled = !0,
  20902. this.preRenderingEnabled = !1,
  20903. this.setupCustomProperties(e),
  20904. this.zoomStats = new L
  20905. }
  20906. var r = e("three")
  20907. , o = e("./util/logger")
  20908. , a = e("./objects/Reticule")
  20909. , s = e("./objects/Panorama")
  20910. , l = e("./objects/ShowPath")
  20911. , c = e("./objects/View")
  20912. , h = (e("./objects/Snapshot"),
  20913. e("./objects/NSpider"))
  20914. , u = e("./enum/Viewmode")
  20915. , d = (e("./enum/TagStates"),
  20916. e("./enum/Vectors"))
  20917. , p = e("./enum/Keys")
  20918. , f = (e("./enum/AlignmentType"),
  20919. e("./settings"))
  20920. , g = e("./util/common")
  20921. , m = (e("./util/browser"),
  20922. e("./util/math"))
  20923. , v = e("./util/lerp")
  20924. , A = e("./util/easing")
  20925. , y = e("./util/transitions")
  20926. , C = e("events").EventEmitter
  20927. , I = (e("./shaders"),
  20928. e("./util/history"))
  20929. , E = (e("./util/camera"),
  20930. e("./model/ModelManager"),
  20931. e("./enum/PathDiscardMode"))
  20932. , b = e("./enum/PathDisplayMode")
  20933. , w = e("./enum/PlayerEvents")
  20934. , _ = e("./enum/ControlEvents")
  20935. , T = e("./enum/ModelManagerEvents")
  20936. , x = e("./enum/WarpStyle")
  20937. , S = e("./enum/BlackoutStyle")
  20938. , M = e("./exception/BasicException")
  20939. , R = e("./enum/PanoSizeClass")
  20940. , P = (e("./tile/TileDownloader"),
  20941. e("./tile/TilePrioritizer"))
  20942. , O = (e("./enum/PanoramaEvents"),
  20943. e("./enum/ZoomEvents"))
  20944. , L = e("./util/ZoomStats")
  20945. , D = e("./constants")
  20946. , N = e("./util/common")
  20947. , B = e("./util/cameraLight")
  20948. //, Hot = e('hot')
  20949. , F = new o(i)
  20950. , V = Object.freeze({
  20951. FlyToPano: y.getUniqueId(),
  20952. FlyToNewMode: y.getUniqueId(),
  20953. FlyToSameMode: y.getUniqueId(),
  20954. FlyToViewFloor: y.getUniqueId(),
  20955. LookTransition: y.getUniqueId(),
  20956. ZoomTransition: y.getUniqueId()
  20957. });
  20958. n.prototype = Object.create(C.prototype),
  20959. n.prototype.init = function(e) {
  20960. window.player = this
  20961. this.modelManager = e.modelManager,
  20962. this.tileDownloader = e.tileDownloader,
  20963. this.panoRenderer = e.panoRenderer,
  20964. this.qualityManager = e.qualityManager,
  20965. this.domElement = e.container,
  20966. this.camera = e.camera,
  20967. this.tagManager = e.tagManager,
  20968. this.cameraControls = e.controls,
  20969. this.path = new l(e.director,this,e.controls),
  20970. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20971. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20972. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20973. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  20974. this.tileDownloader.processPriorityQueue = !1,
  20975. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20976. this.bindEvents(e.container),
  20977. this.updateModel()
  20978. this.modeTran = ''
  20979. }
  20980. //xzw add: 截图
  20981. function dataURLtoBlob(dataurl) {
  20982. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  20983. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  20984. while(n--){
  20985. u8arr[n] = bstr.charCodeAt(n);
  20986. };
  20987. return new Blob([u8arr], {type:mime});
  20988. }
  20989. n.prototype.screenShot = function(o){
  20990. if(this.flying || this.flyingToTag) return;
  20991. var R = this.sceneRenderer;
  20992. R.updateScreenSize(o);
  20993. for(var i in this.model.panos.index){
  20994. if(!this.model.panos.index[i].marker) continue;
  20995. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  20996. this.model.panos.index[i].marker.visible = false;
  20997. }
  20998. for(var i in this.model.hots){
  20999. this.model.hots[i].mesh.visible = false;
  21000. }
  21001. this.reticule.visible = false;
  21002. this.reticule.forceUnvisible = true;
  21003. this.path.currentPanoMarker.mesh.visible = false;
  21004. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21005. R.renderer.clear(true,true,true);
  21006. R.renderer.render(R.scene, R.camera);
  21007. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21008. o.f && o.f(imgData)
  21009. R.updateScreenSize({resize:true});
  21010. this.reticule.visible = true;
  21011. for(var i in this.model.hots){
  21012. this.model.hots[i].mesh.visible = true;
  21013. }
  21014. for(var i in this.model.panos.index){
  21015. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21016. }
  21017. this.path.currentPanoMarker.mesh.visible = true;
  21018. R.renderer.render(R.scene, R.camera);
  21019. }.bind(this),30) //这个数字不能太小
  21020. }
  21021. var scaleImg = e("scaleImg");
  21022. var ResizeImg = function(img, option){
  21023. var img2; //不能直接改img 否则可能触发第二次img.onload
  21024. var compress = function(ratio,type){
  21025. var image = img2 || img;
  21026. var c = document.createElement('canvas');
  21027. c.width = image.width; c.height = image.height;
  21028. var ctx = c.getContext('2d');
  21029. ctx.drawImage(image,0,0,image.width,image.height);
  21030. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21031. }
  21032. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21033. var image = img2 || img;
  21034. var blob = dataURLtoBlob(image.src);
  21035. if(option.maxWeight && blob.size > option.maxWeight){
  21036. compress(option.maxWeight/blob.size, "jpeg")
  21037. blob = dataURLtoBlob(image.src);
  21038. }
  21039. if(!img2){
  21040. img2 = new Image();
  21041. }
  21042. img2.base64Src = image.src;
  21043. img2.src = window.URL.createObjectURL(blob);
  21044. }
  21045. var oldSize = Math.max(img.width, img.height);
  21046. if(option.toType != "png"){//不是非要png的话
  21047. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21048. if(oldSize > option.maxSize){
  21049. compress(option.maxSize/oldSize, "jpeg");
  21050. }
  21051. reCom();
  21052. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21053. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21054. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21055. reCom();
  21056. }
  21057. }
  21058. }else{
  21059. //?貌似png会越压缩越大?
  21060. }
  21061. return img2 || img;
  21062. }
  21063. var _fixType=function(type) {
  21064. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21065. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21066. return 'image/' + r;
  21067. };
  21068. var saveFile=function(data, filename){
  21069. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21070. save_link.href = data;
  21071. save_link.download = filename;
  21072. var event = document.createEvent('MouseEvents');
  21073. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21074. save_link.dispatchEvent(event);
  21075. };
  21076. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21077. var info = this.getSnapAngleInfo();
  21078. var str = ',{\r\t' + info;
  21079. var arg = arguments[0];
  21080. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21081. if (arg && arg.__callback) {
  21082. return arg.__callback(imgData, info)
  21083. }
  21084. var img = new Image();
  21085. img.src = imgData;
  21086. img.onload = function(){
  21087. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21088. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21089. var filename = "snap" + (new Date()).getTime();
  21090. saveFile(img2.src,filename + ".jpg");
  21091. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21092. str +=('\r\t"sid":"'+filename+'",');
  21093. str +=('\r\t"name":"'+filename+'"\r}');
  21094. logData(str)
  21095. }
  21096. }});
  21097. }
  21098. ,
  21099. n.prototype.getSnapAngleInfo = function(){
  21100. var info = {};
  21101. var str = '"metadata":{';
  21102. var q = this.camera.quaternion.clone();
  21103. switch (this.mode) {
  21104. case "panorama":
  21105. info.scan_id = this.currentPano.id;
  21106. str += ('"scan_id":"'+this.currentPano.id+'",');
  21107. break;
  21108. case "floorplan":
  21109. info.camera_mode = 1;
  21110. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21111. q.multiply(this.camera.quaternion);
  21112. str += ('"camera_mode":1,');
  21113. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21114. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21115. break;
  21116. case "dollhouse":
  21117. info.camera_mode = 2;
  21118. str += ('"camera_mode":2,');
  21119. break;
  21120. }
  21121. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21122. console.log(info.camera_position)
  21123. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21124. /**fyz 对相机截屏的角度进行校对 */
  21125. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21126. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21127. out.x *= -1;
  21128. out.w *= -1;
  21129. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21130. }else{
  21131. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21132. }
  21133. info.zoom = this.zoomLevel;
  21134. console.log(info.camera_quaternion)
  21135. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21136. // fyz 扩展编辑页面, 加上导览点缩放值
  21137. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21138. return str;
  21139. }
  21140. //------end
  21141. n.prototype.setupCustomProperties = function(e) {
  21142. var t = e || u.PANORAMA;
  21143. Object.defineProperty(this, "mode", {
  21144. get: function() {
  21145. return t
  21146. },
  21147. set: function(e) {
  21148. var i = t;
  21149. t = e,
  21150. this.onModeUpdated(i, t)
  21151. }
  21152. })
  21153. }
  21154. ,
  21155. n.prototype.isInMode = function() {
  21156. for (var e = 0; e < arguments.length; e++)
  21157. if (this.mode === arguments[e])
  21158. return !0;
  21159. return !1
  21160. }
  21161. ,
  21162. n.prototype.isOutsideMode = function(e) {
  21163. return e = e || this.mode,
  21164. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21165. }
  21166. ,
  21167. n.prototype.is360View = function(e, t) {
  21168. return e === u.PANORAMA && t && !t.isAligned()
  21169. }
  21170. ,
  21171. n.prototype.setScene = function(e) {
  21172. this.sceneIntersectionPlane = e.plane,
  21173. this.path.setScene(e),
  21174. this.moveReticuleToScene(e)
  21175. }
  21176. ,
  21177. n.prototype.moveReticuleToScene = function(e) {
  21178. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21179. e.add(this.reticule)
  21180. }
  21181. ,
  21182. n.prototype.updateModel = function() {
  21183. function e(e, t, n) {
  21184. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21185. }
  21186. function t(e, t) {
  21187. if (this.mode === u.DOLLHOUSE) {
  21188. var n = e ? this.model.center.y : n = t.center.y;
  21189. i.call(this, n)
  21190. }
  21191. }
  21192. function i(e) {
  21193. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21194. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21195. , n = t.position.y + (e - i.target.y)
  21196. , r = f.showFloorDuration + f.showFloorDelay;
  21197. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21198. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21199. }
  21200. this.model = this.modelManager.getActiveModel(),
  21201. this.model.on("floor.changed", e.bind(this)),
  21202. this.model.on("allfloors.toggled", t.bind(this)),
  21203. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21204. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21205. var e2 = this;
  21206. this.model.panos.list.forEach(function(a) {
  21207. a.vrMarker.addEventListener("click", function() {
  21208. e2.flyToPano({
  21209. pano: a
  21210. })
  21211. })
  21212. })
  21213. /********************************************************************************************************************************************/
  21214. }
  21215. ,
  21216. n.prototype.updateModelDependentData = function() {
  21217. this.cameraControls.setModelForControls(this.model),
  21218. this.getPanoMarkersFromModel(this.model)
  21219. }
  21220. ,
  21221. n.prototype.onModelChanged = function() {
  21222. this.updateModel(),
  21223. this.updateModelDependentData()
  21224. }
  21225. ,
  21226. n.prototype.getPanoMarkersFromModel = function(e) {
  21227. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21228. return t.marker ? e.concat(t.marker) : e
  21229. }, [])
  21230. }
  21231. ,
  21232. n.prototype.handleControlMove = function(e) {
  21233. this.emit(w.Move, e)
  21234. }
  21235. ,
  21236. n.prototype.handleControlInputStart = function(e) {
  21237. this.emit(w.InputStart, e)
  21238. }
  21239. ,
  21240. n.prototype.onModeUpdated = function(e, t) {
  21241. this.cameraControls.activateControls(t),
  21242. this.emit(w.ModeChanged, e, t)
  21243. }
  21244. ,
  21245. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21246. return this.path.warping
  21247. }
  21248. ,
  21249. n.prototype.isWaitingToWarp = function() {
  21250. return this.path.waitingToWarp
  21251. }
  21252. ,
  21253. n.prototype.getLabelScaleFactor = function() {
  21254. if (this.isOutsideMode()) {
  21255. var e = 10
  21256. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21257. return t
  21258. }
  21259. return .5
  21260. }
  21261. ,
  21262. /* n.prototype.changeMusic = function() {//xzw add
  21263. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21264. } */
  21265. n.prototype.bindEvents = function(e) {
  21266. e !== document && e.setAttribute("tabindex", -1),
  21267. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21268. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21269. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21270. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21271. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21272. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21273. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21274. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21275. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21276. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21277. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21278. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21279. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21280. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21281. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21282. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21283. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21284. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21285. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21286. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21287. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21288. // lzb
  21289. window.getSeft && getSeft(this);
  21290. }
  21291. ,
  21292. n.prototype.onMouseDown = function(e) {
  21293. e.currentTarget !== document && e.currentTarget.focus(),
  21294. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21295. this.updateIntersect())
  21296. }
  21297. ,
  21298. n.prototype.onMouseMove = function(e) {
  21299. this.isTouchEvent = !1,
  21300. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21301. }
  21302. ,
  21303. n.prototype.onMouseOver = function(e) {
  21304. this.containsMouse = !0,
  21305. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21306. }
  21307. ,
  21308. n.prototype.onMouseOut = function(e) {
  21309. this.containsMouse = !1
  21310. }
  21311. ,
  21312. n.prototype.onMouseUp = function(e) {
  21313. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21314. }
  21315. ,
  21316. n.prototype.onTouchStart = function(e) {
  21317. if (e.currentTarget !== document && e.currentTarget.focus(),
  21318. !this.mouseDown) {
  21319. this.couldBeLongTap = !0;
  21320. var t = g.average(e.changedTouches, "clientX")
  21321. , i = g.average(e.changedTouches, "clientY");
  21322. this.handleInputStart.call(this, t, i, !0),
  21323. this.mouseDownTimer = setTimeout(function() {
  21324. this.updateIntersect(),
  21325. this.handleInputEnd.call(this, t, i, !0)
  21326. }
  21327. .bind(this), f.input.longTapThreshold)
  21328. }
  21329. }
  21330. ,
  21331. n.prototype.onTouchMove = function(e) {
  21332. var t = g.average(e.changedTouches, "clientX")
  21333. , i = g.average(e.changedTouches, "clientY");
  21334. this.handleInputMove.call(this, t, i, !0)
  21335. }
  21336. ,
  21337. n.prototype.onTouchEnd = function(e) {
  21338. if (clearTimeout(this.mouseDownTimer),
  21339. this.mouseDown) {
  21340. this.couldBeLongTap = !1,
  21341. this.updateIntersect();
  21342. var t = g.average(e.changedTouches, "clientX")
  21343. , i = g.average(e.changedTouches, "clientY");
  21344. this.handleInputEnd.call(this, t, i, !0)
  21345. }
  21346. }
  21347. ,
  21348. n.prototype.onPointerDown = function(e) {
  21349. return e.currentTarget !== document && e.currentTarget.focus(),
  21350. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21351. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21352. void (this.mouseDownTimer = setTimeout(function() {
  21353. this.updateIntersect(),
  21354. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21355. }
  21356. .bind(this), f.input.longTapThreshold)))
  21357. }
  21358. ,
  21359. n.prototype.onPointerMove = function(e) {
  21360. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21361. }
  21362. ,
  21363. n.prototype.onPointerUp = function(e) {
  21364. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21365. this.couldBeLongTap = !1,
  21366. this.updateIntersect(),
  21367. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21368. }
  21369. ,
  21370. n.prototype.onPointerOut = function(e) {
  21371. this.mouseDown = !1
  21372. }
  21373. ,
  21374. n.prototype.onPointerCancel = function(e) {
  21375. this.mouseDown = !1
  21376. }
  21377. ,
  21378. n.prototype.onKeyDown = function(e) {
  21379. var t = function() {
  21380. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21381. }
  21382. .bind(this)
  21383. , i = e.which;
  21384. switch (i) {
  21385. case p.F:
  21386. t(),
  21387. this.changeFloor(-1);
  21388. break;
  21389. case p.R:
  21390. t(),
  21391. this.changeFloor(1)
  21392. }
  21393. if (this.mode === u.PANORAMA)
  21394. switch (i) {
  21395. case p.UPARROW:
  21396. case p.W:
  21397. this.flyLocalDirection(d.FORWARD.clone());
  21398. break;
  21399. case p.DOWNARROW:
  21400. case p.S:
  21401. this.flyLocalDirection(d.BACK.clone());
  21402. break;
  21403. case p.A:
  21404. this.flyLocalDirection(d.LEFT.clone());
  21405. break;
  21406. case p.D:
  21407. this.flyLocalDirection(d.RIGHT.clone())
  21408. }
  21409. }
  21410. ,
  21411. n.prototype.handleScrollPinchZoom = function() {
  21412. return function(e) {
  21413. var t = e
  21414. , i = this.zoomLevel;
  21415. this.zoomBy(t),
  21416. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21417. }
  21418. }(),
  21419. n.prototype.handleControlPinch = function(e) {
  21420. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21421. }
  21422. ,
  21423. n.prototype.handleControlScroll = function(e) {
  21424. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21425. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21426. }
  21427. ,
  21428. n.prototype.handleInputStart = function(e, t, i) {
  21429. //许钟文加
  21430. var pad = this.handelPadding(e, t);
  21431. e = pad.x;
  21432. t = pad.y;
  21433. this.isTouchEvent = i,
  21434. m.convertScreenPositionToNDC(e, t, this.mouse),
  21435. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21436. this.mouseCouldBeClickToMove = !0,
  21437. this.mouseDown = !0;
  21438. }
  21439. ,
  21440. n.prototype.handelPadding = function(x, y) {
  21441. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21442. if (!this.pad)
  21443. this.pad = {
  21444. x: dom.getOffset("left", $("#player")[0]),
  21445. y: dom.getOffset("top", $("#player")[0])
  21446. }
  21447. return {
  21448. x: x - this.pad.x,
  21449. y: y - this.pad.y
  21450. }
  21451. }
  21452. n.prototype.handleInputMove = function(e, t, i) {
  21453. //许钟文加
  21454. var pad = this.handelPadding(e, t);
  21455. e = pad.x;
  21456. t = pad.y;
  21457. this.isTouchEvent = i,
  21458. m.convertScreenPositionToNDC(e, t, this.mouse),
  21459. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21460. this.couldBeLongTap = !1,
  21461. clearTimeout(this.mouseDownTimer)),
  21462. this.mouseLastMoveTime = Date.now(),
  21463. this.reticule.move(e, t, i)
  21464. }
  21465. ,
  21466. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21467. if (this.isTouchEvent = i,
  21468. this.mouseDown = !1,
  21469. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21470. !i && this.couldBeLongTap)
  21471. return !0;
  21472. if (this.handleLongTap())
  21473. return !0;
  21474. if (this.mouseCouldBeClickToMove) {
  21475. if (this.flying)
  21476. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21477. !0;
  21478. //add----
  21479. if(this.checkHotClick())//add
  21480. return !0;
  21481. if(this.hoveringPlane){
  21482. this.clickOverlay(this.hoveringPlane)
  21483. return;
  21484. }
  21485. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21486. this.history.invalidate(),
  21487. this.intersect)
  21488. return this.flyToPanoClosestToMouse();
  21489. if (this.mode === u.PANORAMA) {
  21490. var n = this.closestPanoInDirection(this.getMouseDirection());
  21491. return n ? this.flyToPano({
  21492. pano: n
  21493. }) : this.bump(this.getMouseDirection())
  21494. }
  21495. }
  21496. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21497. }
  21498. ,
  21499. n.prototype.handleLongTap = function() {
  21500. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21501. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21502. !0
  21503. }
  21504. ,
  21505. n.prototype.checktagClick = function() {
  21506. if (this.tagManager.intersectTag) {
  21507. var e = this.isTouchEvent
  21508. , t = this.tagManager.clickedOnTag(e, this);
  21509. return e || t || y.cancelById(V.LookTransition),
  21510. !0
  21511. }
  21512. if (this.tagManager.activeTag)
  21513. return this.tagManager.dismissActiveTag(),
  21514. !1
  21515. }
  21516. ,
  21517. n.prototype.rankedtagInDirection = function(e, t) {
  21518. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21519. }
  21520. ,
  21521. n.prototype.start = function(e) {
  21522. //-------------------
  21523. //-------------------
  21524. var t = e.mode
  21525. , i = e.pano
  21526. , n = e.position
  21527. , rr = e.quaternion
  21528. , o = e.tag
  21529. , a = e.quickstart
  21530. , s = $.Deferred();
  21531. this.updateModelDependentData(),
  21532. this.updateFromControls(),
  21533. this.findDefaultViews();
  21534. var l = this.is360View(t, i);
  21535. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21536. s.done(function(e) {
  21537. this.emit(w.Ready, l, e, o)
  21538. }
  21539. .bind(this)),
  21540. s.promise()
  21541. }
  21542. ,
  21543. n.prototype.startOutside = function(e, t) {
  21544. var i = e.mode
  21545. , n = e.pano
  21546. , r = e.position
  21547. , o = e.quaternion
  21548. , a = e.zoom
  21549. , s = e.floorVisibility
  21550. , l = e.tag;
  21551. this.emit(w.StartOutside, f[i].transitionTime),
  21552. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21553. y.cancelById(V.FlyToViewFloor),
  21554. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21555. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21556. }
  21557. ,
  21558. n.prototype.startInside = function(e, t, i, n, r) {
  21559. r = r || $.Deferred(),
  21560. this.currentPano = e;
  21561. var o = e && !e.isAligned();
  21562. if (t = o ? e.position : t || e.position,
  21563. i = i || e.quaternion,
  21564. e) {
  21565. var a = this.startInside.bind(this, e, t, i, n, r);
  21566. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21567. return
  21568. }
  21569. //add
  21570. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21571. this.updateHotVisible()
  21572. Hot.updateVisibles([this.currentPano])
  21573. this.modeTran = "panorama-panorama"
  21574. return this.mode = u.PANORAMA,
  21575. e.floor.enter(this.mode),
  21576. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21577. this.switchCameraMode(this.mode, i),
  21578. this.emit(w.StartInside, o),
  21579. r.resolve(!0),
  21580. r
  21581. }
  21582. ,
  21583. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21584. if (r = r || $.Deferred(),
  21585. this.dollhouseMode(),
  21586. !e)
  21587. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21588. r.resolve(!1),
  21589. r;
  21590. t = t || e.position;
  21591. var o = i || this.cameraControls.activeControl.camera.quaternion
  21592. , a = e.position;
  21593. return this.fitDollhouse(a, t, o),
  21594. setTimeout(function(t) {
  21595. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21596. var n = {
  21597. mode: u.PANORAMA,
  21598. pano: e,
  21599. quaternion: i,
  21600. callback: function() {
  21601. this.emit(w.FlyinFinished),
  21602. r.resolve(!0)
  21603. }
  21604. .bind(this)
  21605. };
  21606. this.flyToNewMode(n)
  21607. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21608. r
  21609. }
  21610. ,
  21611. n.prototype.checkAndWaitForPanoLoad = function() {
  21612. var e = {}
  21613. , t = {}
  21614. , i = 5e3
  21615. , n = function() {
  21616. for (var n in e)
  21617. if (e.hasOwnProperty(n) && e[n]) {
  21618. var r = performance.now() - t[n];
  21619. if (r < i)
  21620. return !0
  21621. }
  21622. return !1
  21623. };
  21624. return function(r, o, a, s, l, c, h, u, d, p) {
  21625. if (n())
  21626. return !0;
  21627. var f = function(t, i, n) {
  21628. N.delayOneFrame(function() {
  21629. e[t] = !1,
  21630. l && l(i, n)
  21631. }
  21632. .bind(this))
  21633. }
  21634. .bind(this, r.id)
  21635. , g = function(t, i) {
  21636. N.delayOneFrame(function() {
  21637. e[t] = !1,
  21638. c && c(i)
  21639. }
  21640. .bind(this))
  21641. }
  21642. .bind(this, r.id);
  21643. try {
  21644. return null !== u && void 0 !== u || (u = !0),
  21645. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21646. e[r.id] && (t[r.id] = performance.now()),
  21647. e[r.id]
  21648. } catch (n) {
  21649. throw e[r.id] = !1,
  21650. t[r.id] = performance.now() - i,
  21651. n
  21652. }
  21653. }
  21654. }(),
  21655. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21656. if (!e)
  21657. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21658. return r && this.model.waitForLoad(e, function() {
  21659. return e.isLoaded(i)
  21660. }),
  21661. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21662. !0)
  21663. }
  21664. ,
  21665. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21666. var e = new r.Vector3;
  21667. return function(t, i, n, r, o, a, s, l) {
  21668. if (!t)
  21669. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21670. return e.copy(d.FORWARD),
  21671. this.getDirection(e),
  21672. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21673. return t.isLoaded(i)
  21674. }),
  21675. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21676. n && n(e, t)
  21677. }
  21678. .bind(this)).fail(function(e) {
  21679. r && r(e)
  21680. }
  21681. .bind(this)).progress(function(e, t, i) {
  21682. o && o(e, t, i)
  21683. }
  21684. .bind(this)),
  21685. !0)
  21686. }
  21687. }(),
  21688. n.prototype.switchCameraMode = function(e, t) {
  21689. var i = this.cameraControls.controls[e]
  21690. , n = i.camera;
  21691. switch (e) {
  21692. case u.PANORAMA:
  21693. n.position.copy(this.currentPano.position);
  21694. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21695. i.lookAt(o.add(n.position));
  21696. break;
  21697. case u.DOLLHOUSE:
  21698. /* var a = this.position.clone();
  21699. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21700. n.position.copy(a),
  21701. i.target.copy(this.target.clone().setY(this.model.center.y));
  21702. break; */
  21703. //for多楼层 且 让模型刚好适应屏幕
  21704. var box = this.model.boundingBox.clone();
  21705. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21706. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21707. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21708. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21709. console.log(boxSize.x,distance, boxSize.length() / 2)
  21710. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21711. if(this.mode === u.PANORAMA){
  21712. i.target.copy(this.model.center);
  21713. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21714. }else{
  21715. i.target.copy(this.target.clone().setY(this.model.center.y))
  21716. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21717. }
  21718. vec.multiplyScalar(distance )
  21719. n.position.copy(i.target.clone().add(vec))
  21720. break
  21721. case u.FLOORPLAN:
  21722. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21723. i.target.copy(this.model.center).setY(0),
  21724. i.zoomToContain(this.model.size),
  21725. i.rotateToView(this.model.size, this.getDirection())
  21726. }
  21727. i.update(0)
  21728. }
  21729. ,
  21730. n.prototype.update = function() {
  21731. var e = (new r.Vector3,
  21732. {})
  21733. , t = [];
  21734. return function(i) {
  21735. this.updatePersistentZooming(i),
  21736. this.updateFromControls(i),
  21737. this.getCurrentNodePanos(t)
  21738. if(this.hasChanged(e) ) {
  21739. this.lastChangeTime = Date.now(),
  21740. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21741. this.emit(w.ViewChanged),
  21742. this.intersectHot && this.intersectHot.showTitle()
  21743. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21744. }
  21745. if(e.cameraChanged){
  21746. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21747. }
  21748. if(e.cameraChanged2){ //变化要更大些
  21749. for(var i in this.model.hots){
  21750. this.model.hots[i].update(this)
  21751. }
  21752. }
  21753. this.model.supportsTiles && (this.updateTileDownloader(t),
  21754. this.updatePanoRenderer(t)),
  21755. this.updatePreRendering(t),
  21756. this.reticule.update(),
  21757. this.path.update(),
  21758. this.spider.update(),
  21759. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21760. this.updateControlLocks(),
  21761. this.model.supportsTiles && this.updateZoomPano()
  21762. }
  21763. }(),
  21764. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21765. var lastMode, lastPano;
  21766. return function(){
  21767. var mode = this.mode;
  21768. var pano = mode == "panorama" ? this.currentPano : "";
  21769. if(mode != "panorama" || pano != lastPano){
  21770. overlay.noBlock = null
  21771. }
  21772. this.overlayGroup.children.forEach((overlay)=>{
  21773. if(overlay.overlayType == "video" ){
  21774. var matrix = overlay.plane.matrixWorld;
  21775. var inSight = false;
  21776. var cameraDir = this.getDirection();
  21777. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21778. var vertexes = []
  21779. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21780. for(let i=0; i<4; i++){
  21781. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21782. vertexes.push(vertex)
  21783. if(overlay.noBlock == null){
  21784. if(!m.ifShelter(vertex)){
  21785. overlay.noBlock = true
  21786. }
  21787. inSight = true; break;
  21788. }else{
  21789. overlay.noBlock = true
  21790. }
  21791. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21792. inSight = true; break;
  21793. }
  21794. }
  21795. }
  21796. overlay.inSight = inSight
  21797. if(!inSight)overlay.plane.material.map.image.pause()
  21798. else overlay.plane.material.map.image.play()//maybe fail
  21799. }
  21800. })
  21801. lastMode = mode, lastPano = pano
  21802. }
  21803. }() */
  21804. n.prototype.updatePersistentZooming = function(e) {
  21805. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21806. }
  21807. ,
  21808. n.prototype.updateControlLocks = function() {
  21809. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21810. }
  21811. ,
  21812. n.prototype.updatePanoRenderer = function() {
  21813. var e = new r.Vector3;
  21814. return function(t) {
  21815. var i = this.nextPano || this.currentPano;
  21816. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21817. this.getDirection(e),
  21818. this.panoRenderer.updateDirection(e))
  21819. }
  21820. }(),
  21821. n.prototype.cleanupInactivePanos = function() {
  21822. var e = []
  21823. , t = [];
  21824. return function() {
  21825. e.length = 0,
  21826. e.push(this.currentPano),
  21827. this.nextPano && e.push(this.nextPano),
  21828. t.length = 0;
  21829. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21830. t.push(this.panoRenderer.activePanos[i]);
  21831. for (var n = 0; n < t.length; n++) {
  21832. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21833. r.id === e[a].id && (o = !1);
  21834. o && r.exit()
  21835. }
  21836. }
  21837. }(),
  21838. n.prototype.updatePreRendering = function() {
  21839. var e = {};
  21840. return function(t) {
  21841. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21842. var i = this.nextPano || this.currentPano;
  21843. if (i && t && t.length > 1) {
  21844. var n = t.findIndex(function(e) {
  21845. if (e.id === i.id)
  21846. return !0
  21847. });
  21848. if (n >= 0 && n + 1 < t.length) {
  21849. var r = t[n + 1];
  21850. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21851. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21852. window.setTimeout(function(t) {
  21853. e[t.id] = !1
  21854. }
  21855. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21856. }
  21857. .bind(this, r), f.tiling.panoPreRenderDelay),
  21858. e[r.id] = !0)
  21859. }
  21860. }
  21861. }
  21862. }
  21863. }(),
  21864. n.prototype.enablePreRendering = function() {
  21865. this.preRenderingEnabled = !0
  21866. }
  21867. ,
  21868. n.prototype.disablePreRendering = function() {
  21869. this.preRenderingEnabled = !1,
  21870. this.cleanupInactivePanos()
  21871. }
  21872. ,
  21873. n.prototype.updateTileDownloader = function() {
  21874. var e = new r.Vector3;
  21875. return function(t) {
  21876. var i = this.nextPano || this.currentPano;
  21877. i && (e.copy(d.FORWARD),
  21878. this.getDirection(e),
  21879. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21880. this.tileDownloader.processPriorityQueue = !0)
  21881. }
  21882. }(),
  21883. n.prototype.updateFromControls = function(e) {
  21884. null !== e && void 0 !== e || (e = 0),
  21885. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21886. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21887. this.position.copy(this.cameraControls.activeControl.camera.position),
  21888. this.target.copy(this.cameraControls.activeControl.target),
  21889. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21890. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21891. this.camera.position.copy(this.position),
  21892. this.camera.quaternion.copy(this.quaternion),
  21893. this.camera.updateMatrix(),
  21894. this.camera.updateMatrixWorld()
  21895. }
  21896. ,
  21897. n.prototype.hasChanged = function(e) {
  21898. /* if (!this.previousState)
  21899. return this.previousState = {
  21900. allFloorsVisible: this.model.allFloorsVisible,
  21901. position: this.position.clone(),
  21902. quaternion: this.quaternion.clone(),
  21903. mouse: this.mouse.clone(),
  21904. labelScaleFactor: this.getLabelScaleFactor(),
  21905. currentFloor: this.model.currentFloor,
  21906. projectionMatrix: this.camera.projectionMatrix.clone(),
  21907. worldMatrix: this.camera.matrixWorld.clone(),
  21908. mode: this.mode,
  21909. modelPosition: this.model.position.clone(),
  21910. modelCenter: this.model.center.clone(),
  21911. zoomLevel: this.zoomLevel
  21912. },
  21913. !0;
  21914. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21915. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21916. e.moved = !this.position.equals(this.previousState.position),
  21917. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21918. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21919. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21920. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21921. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21922. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21923. e.modeChanged = this.mode !== this.previousState.mode,
  21924. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21925. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21926. e.nextPanoActive = null !== this.nextPano,
  21927. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21928. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21929. this.previousState.position.copy(this.position),
  21930. this.previousState.quaternion.copy(this.quaternion),
  21931. this.previousState.mouse.copy(this.mouse),
  21932. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21933. this.previousState.currentFloor = this.model.currentFloor,
  21934. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21935. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21936. this.previousState.mode = this.mode,
  21937. this.previousState.modelPosition.copy(this.model.position),
  21938. this.previousState.modelCenter.copy(this.model.center),
  21939. this.previousState.zoomLevel = this.zoomLevel,
  21940. !t */
  21941. if (!this.previousState)
  21942. {
  21943. this.previousState = {
  21944. allFloorsVisible: this.model.allFloorsVisible,
  21945. position: this.position.clone(),
  21946. quaternion: this.quaternion.clone(),
  21947. mouse: this.mouse.clone(),
  21948. //labelScaleFactor: this.getLabelScaleFactor(),
  21949. currentFloor: this.model.currentFloor,
  21950. projectionMatrix: this.camera.projectionMatrix.clone(),
  21951. worldMatrix: this.camera.matrixWorld.clone(),
  21952. mode: this.mode,
  21953. modelPosition: this.model.position.clone(),
  21954. modelCenter: this.model.center.clone(),
  21955. zoomLevel: this.zoomLevel
  21956. };
  21957. return !0;
  21958. }
  21959. //许钟文改 分成相机是否改变cameraChanged 和其他
  21960. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21961. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21962. e.cameraChanged = !a;
  21963. if(e.cameraChanged){//
  21964. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21965. }else e.cameraChanged2 = false
  21966. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21967. e.moved = !this.position.equals(this.previousState.position),
  21968. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21969. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21970. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21971. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21972. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21973. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21974. e.modeChanged = this.mode !== this.previousState.mode,
  21975. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21976. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21977. e.nextPanoActive = null !== this.nextPano,
  21978. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21979. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21980. this.previousState.position.copy(this.position),
  21981. this.previousState.quaternion.copy(this.quaternion),
  21982. this.previousState.mouse.copy(this.mouse),
  21983. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21984. this.previousState.currentFloor = this.model.currentFloor,
  21985. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21986. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21987. this.previousState.mode = this.mode,
  21988. this.previousState.modelPosition.copy(this.model.position),
  21989. this.previousState.modelCenter.copy(this.model.center),
  21990. this.previousState.zoomLevel = this.zoomLevel;
  21991. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  21992. return !t
  21993. }
  21994. ,
  21995. n.prototype.updateIntersect = function() {
  21996. var e = this.flying || this.isWarping()
  21997. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  21998. , i = y.getById(V.LookTransition)
  21999. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22000. {//clear:
  22001. if(this.intersectHot) this.intersectHot.hideTitle()
  22002. this.intersectHot = null
  22003. $("#player").css("cursor", "")
  22004. }
  22005. var deal = ()=>{
  22006. if(this.intersect && this.intersect.object.visible ){
  22007. if("hotSprite" == this.intersect.object.type){
  22008. this.intersectHot = this.intersect.object
  22009. while(!(this.intersectHot instanceof Hot)){
  22010. this.intersectHot = this.intersectHot.parent
  22011. }
  22012. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22013. this.intersectHot.showTitle()
  22014. }
  22015. }
  22016. }
  22017. if(this.model.hotGroup){
  22018. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22019. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22020. if(this.intersect){
  22021. deal()
  22022. this.intersectHot && $("#player").css("cursor", "pointer");
  22023. }
  22024. }
  22025. this.intersect = this.getMouseIntersect(),
  22026. this.intersect && this.updateClosestPano(this.intersect),
  22027. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22028. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22029. }
  22030. ,
  22031. n.prototype.checkHotClick = function() {
  22032. if(this.intersectHot){
  22033. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22034. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22035. }
  22036. this.intersectHot.examine(this)
  22037. return true;
  22038. }
  22039. },
  22040. n.prototype.getMouseDirection = function(e) {
  22041. e = e || this.mouse;
  22042. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22043. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22044. return i.sub(t).normalize()
  22045. }
  22046. ,
  22047. n.prototype.hoverOverlay = function(mesh){
  22048. if(!mesh){
  22049. this.hoveringPlane = null;
  22050. $("#player").css("cursor",this.currentCursor || "" );
  22051. }else{
  22052. var overlay = mesh.parent;
  22053. $("#player").css("cursor","pointer");
  22054. this.hoveringPlane = overlay;
  22055. return true;
  22056. }
  22057. },
  22058. n.prototype.clickOverlay = function(overlay){
  22059. if(this.openOverlay && !overlay)return;
  22060. var plane = overlay.plane;
  22061. /* if(overlay.overlayType == "video"){
  22062. if(plane.material.map.image.paused) plane.material.map.image.play()
  22063. else plane.material.map.image.pause()
  22064. } */
  22065. if(overlay.overlayType == "video"){
  22066. overlay.switchPlay(!!overlay.pausedByUser)
  22067. }
  22068. /* if(window.EditOverlay &&EditOverlay.editing){
  22069. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22070. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22071. EditOverlay.endAddPlane();
  22072. EditOverlay.updateOverlayPanel(overlay)
  22073. EditOverlay.controlSelectOverlay(overlay)
  22074. return;
  22075. } */
  22076. },
  22077. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22078. e = e || this.mouse.clone(),
  22079. t = t || this.model.floors.reduce(function(e, t) {
  22080. return t.hidden ? e : e.concat(t.collider.children)
  22081. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22082. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22083. this.raycaster.set(i, this.getMouseDirection(e));
  22084. var n = this.raycaster.intersectObjects(t, true);//add true
  22085. var o = n[0];
  22086. if(o){
  22087. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22088. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22089. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22090. o.horizontal = .8 < o.normal.y);
  22091. return o
  22092. }
  22093. }
  22094. ,
  22095. n.prototype.updateClosestPano = function(e) {
  22096. var t = [s.filters.isPanoAligned()];
  22097. if (this.mode === u.PANORAMA) {
  22098. if (!this.currentPano)
  22099. return;
  22100. t.push(s.filters.not(this.currentPano)),
  22101. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22102. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22103. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22104. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22105. } else{
  22106. t.push((pano)=>{ // add
  22107. return this.checkHasNeighbor(pano)
  22108. })
  22109. t.push(s.filters.isOnVisibleFloor()),
  22110. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22111. }
  22112. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22113. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22114. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22115. this.closestPano = i) : this.isPanoHover = !1
  22116. }
  22117. ,
  22118. n.prototype.dollhouseMode = function(e, t) {
  22119. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22120. this.mode = u.DOLLHOUSE,
  22121. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22122. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22123. , n = new r.Vector3(15,10,15);
  22124. if (e && t) {
  22125. var o = d.FORWARD.clone().applyQuaternion(t)
  22126. , a = this.model.center.clone().sub(e)
  22127. , s = a.dot(o);
  22128. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22129. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22130. }
  22131. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22132. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22133. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22134. this.updateFromControls(),
  22135. this.model.alpha = 1,
  22136. this.model.skybox.material.uniforms.opacity.value = 0
  22137. }
  22138. ,
  22139. n.prototype.insideMode = function(e, t) {
  22140. var i = $.Deferred()
  22141. , n = t || null;
  22142. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22143. var r = [s.filters.isPanoAligned()];
  22144. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22145. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22146. this.flyToNewMode({
  22147. mode: u.PANORAMA,
  22148. pano: e,
  22149. callback: n
  22150. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22151. } else {
  22152. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22153. i.reject(o)
  22154. }
  22155. return i.promise()
  22156. }
  22157. ,
  22158. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22159. //if(urlHasValue('oldEntry')){
  22160. //搬自一代。
  22161. var maxY = this.model.boundingBox.max.y;
  22162. var n = d.FORWARD.clone().applyQuaternion(i)
  22163. , i = n.clone().add(e);
  22164. this.cameraControls.activeControl.target.copy(i),
  22165. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22166. //return;
  22167. /* //this.camera.position.copy(this.model.center);
  22168. //this.camera.updateMatrixWorld()
  22169. this.switchCameraMode("dollhouse", i) */
  22170. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22171. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22172. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22173. this.cameraControls.activeControl.target.copy(n).add(e);
  22174. var o = d.RIGHT.clone().applyQuaternion(i)
  22175. , a = d.UP.clone()
  22176. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22177. , l = this.model.boundingBox.max.clone()
  22178. , c = this.model.boundingBox.min.clone()
  22179. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22180. , u = 0
  22181. , p = 0
  22182. , g = 0;
  22183. h.forEach(function(e, t, i) {
  22184. var n = Math.abs(e.dot(o))
  22185. , r = e.dot(s);
  22186. n > u && (u = n,
  22187. p = r),
  22188. r > g && (g = r)
  22189. });
  22190. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22191. , v = s.clone().multiplyScalar(p).add(t)
  22192. , A = s.clone().multiplyScalar(g).add(t);
  22193. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22194. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22195. p = Math.max(p, 10),
  22196. g = Math.max(g, 10);
  22197. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22198. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22199. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22200. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22201. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22202. */
  22203. }
  22204. ,
  22205. n.prototype.floorplanMode = function(e, t, i) {
  22206. this.mode = u.FLOORPLAN;
  22207. var n = this.cameraControls.controls[u.FLOORPLAN];
  22208. n.reset();
  22209. var r = e ? e : this.model.center;
  22210. if (n.target.copy(r).setY(0),
  22211. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22212. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22213. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22214. t) {
  22215. var o = d.LEFT.clone().applyQuaternion(t);
  22216. n.rotateLeft(-Math.atan2(o.x, o.z))
  22217. } else
  22218. n.rotateToView(this.model.size, this.getDirection());
  22219. n.update(0)
  22220. }
  22221. ,
  22222. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22223. return e.skipWarpingCheck = !0,
  22224. this.flyToPano(e, t)
  22225. }
  22226. ,
  22227. n.prototype.updateMarkerVisi = function() {//加
  22228. if(this.mode != "panorama")return;
  22229. this.model.panos.list.forEach((pano)=>{
  22230. if(!pano.marker)return;
  22231. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22232. })
  22233. }
  22234. ,
  22235. n.prototype.updateHotVisible = function(pano){
  22236. var hots = this.model.hots;
  22237. pano = pano || this.currentPano;
  22238. for (var index in hots){
  22239. var visible;
  22240. if(this.mode != "panorama"){
  22241. visible = true;
  22242. }else{
  22243. //hots[index].mesh.material.depthTest = false;
  22244. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22245. }
  22246. hots[index].mesh.visible = visible;
  22247. }
  22248. }
  22249. n.prototype.flyToPano = function(e, t) {
  22250. var i = e.pano
  22251. , aim = e.lookAtPoint
  22252. , aimQua = e.quaternion //ADD
  22253. , o = e.duration
  22254. , a = e.aimDuration
  22255. , s = e.maxDistanceOverride
  22256. , l = e.skipWarpingCheck
  22257. , c = e.constantMoveSpeed
  22258. , h = null
  22259. , p = null
  22260. if (aim){
  22261. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22262. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22263. }
  22264. else aimQua = aimQua
  22265. var zoomLevel = e.zoomLevel || 1 //add
  22266. if(this.flying) return t && t(e)
  22267. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22268. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22269. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22270. t && t(),
  22271. !1;
  22272. if (this.updateLastView(),
  22273. this.mode !== u.PANORAMA) {
  22274. var m;
  22275. void this.flyToNewMode({
  22276. mode: u.PANORAMA,
  22277. pano: i,
  22278. duration: o,
  22279. quaternion: aimQua ,
  22280. callback: t
  22281. })
  22282. }
  22283. if (!i || (h = g.deepExtend(e),
  22284. p = function() {
  22285. N.delayOneFrame(function() {
  22286. this.flyToPano(h, t)
  22287. }
  22288. .bind(this))
  22289. }
  22290. .bind(this),
  22291. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22292. var C = function(e) {
  22293. t && t(e)
  22294. }
  22295. .bind(this);
  22296. this.currentPano || (this.currentPano = i,
  22297. this.path.placeCpm(),
  22298. this.path.fadeOutCpm(f.path.fadeOutTime),
  22299. this.spider.draw());
  22300. var I = o;
  22301. if ("number" != typeof o) {
  22302. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22303. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22304. }
  22305. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22306. zoomLevel !== this.zoomLevel)
  22307. switch (f.zoom.transitionStyle) {
  22308. case 1:
  22309. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22310. break;
  22311. case 2:
  22312. return h = g.deepExtend(e),
  22313. p = this.flyToPano.bind(this, h, t),
  22314. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22315. }
  22316. if (aimQua) {
  22317. y.cancelById(V.LookTransition),
  22318. I *= f.transition.aimSlowFactor;
  22319. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22320. , S = b.clone()
  22321. , M = new r.Vector3;
  22322. if (i === this.currentPano) {
  22323. var R = d.FORWARD.clone().applyQuaternion(b)
  22324. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22325. , O = R.angleTo(P);
  22326. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22327. void y.start(function(e) {
  22328. S.copy(b),
  22329. v.quaternion(S, aimQua)(e),
  22330. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22331. this.cameraControls.activeControl.lookAt(M)
  22332. }
  22333. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22334. }
  22335. }
  22336. if (i === this.currentPano )
  22337. return void C();
  22338. this.flying = !0;
  22339. var L = this.position.clone()
  22340. , D = this.currentPano;
  22341. F.debug("Flying to pano ", i.position),
  22342. this.emit(w.PanoChosen, this.currentPano, i),
  22343. this.emit(w.FlyingStarted, i.position, L, i, D)
  22344. //---------before fly--------------- add
  22345. this.updateHotVisible(i); //更新热点显示
  22346. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22347. //Hot.updateVisibles([this.currentPano, i]) // 周恩光 注释 只在fly完成时再显示热点
  22348. //地标变化
  22349. if(this.model.floorLogos){
  22350. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22351. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22352. //this.model.adjustfloorLogoHeight();
  22353. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22354. this.model.floorLogos[1].visible = true;
  22355. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22356. }
  22357. //=======================================
  22358. aimQua && y.start(function(e) {
  22359. S.copy(b),
  22360. v.quaternion(S, aimQua)(e),
  22361. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22362. this.cameraControls.activeControl.lookAt(M)
  22363. }
  22364. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22365. var B = c ? null : A[f.transition.movementEasing];
  22366. this.nextPano = i,
  22367. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22368. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22369. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22370. this.flying = !1,
  22371. this.currentPano !== i && this.currentPano.exit(),
  22372. i.enter(),
  22373. this.currentPano = i,
  22374. this.nextPano = null,
  22375. this.path.placeCpm(),
  22376. this.path.fadeOutCpm(f.path.fadeOutTime),
  22377. this.spider.draw(),
  22378. this.emit(w.FlyingEnded, i.position, L, i, D),
  22379. this.updateMarkerVisi(),//add
  22380. C(e)
  22381. //add:
  22382. if(this.mode == "panorama" ){
  22383. if(this.model.floorLogos){
  22384. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22385. //this.model.adjustfloorLogoHeight()
  22386. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22387. this.model.floorLogos[1].visible = false;
  22388. }
  22389. Hot.updateVisibles([this.currentPano])//add
  22390. }
  22391. }
  22392. .bind(this), 0, B, "camFly", V.FlyToPano)
  22393. }
  22394. }
  22395. ,
  22396. n.prototype.warpToPano = function(o={}) {
  22397. }
  22398. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22399. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22400. if(this.flying || this.isWarping() )return;
  22401. let oldPos = this.position.clone();
  22402. let oldPano = this.currentPano
  22403. let pano = o.pano || this.model.panos.index[o.panoId]
  22404. this.path.warpDestPano = pano
  22405. var retry = ()=>{
  22406. this.waitingToWarp = !1,
  22407. this.blackToPano(o)
  22408. }
  22409. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22410. return void (this.waitingToWarp = !0)
  22411. this.emit("pano.chosen", oldPano, pano)
  22412. /* if(window.momentTourBlackNewType == 1) { */
  22413. this.flying = true
  22414. this.path.warpDestHeroLoc = {
  22415. panoId : o.panoId,
  22416. position: pano.position,
  22417. quaternion: o.quaternion || this.quaternion.clone()
  22418. }
  22419. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22420. pano != this.currentPano && this.currentPano.exit()
  22421. pano.enter()
  22422. this.currentPano = pano
  22423. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22424. this.flying = false
  22425. } )
  22426. }
  22427. window._transitionPosId = 9999
  22428. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22429. y.cancelById(_transitionPosId)
  22430. var begin = function(object, pos, qua, scale){
  22431. if(pos){
  22432. if(!same(object.position, pos, 0.01)){
  22433. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22434. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22435. }
  22436. if(qua && !same(object.quaternion, qua, 1e-6)){
  22437. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22438. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22439. }
  22440. if(scale && !same(object.scale, scale, 0.001)){
  22441. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22442. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22443. }
  22444. }
  22445. }
  22446. var same = function(vec1, vec2, diff){
  22447. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22448. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22449. return s
  22450. }
  22451. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22452. for(let i in this.model.hots){//是否判断visible?
  22453. var hot = this.model.hots[i];
  22454. var panoData = hot.info.transformAtPanos[sid];
  22455. var useCustom = !panoData
  22456. //if(hot.usingTransformData || !useCustom){
  22457. var pos = useCustom ? hot.info.position : panoData.pos;
  22458. begin(hot, pos/* , qua */ )
  22459. //}
  22460. }
  22461. }
  22462. window._tranOutsideFocus = 4399
  22463. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22464. console.log("focusPoint")
  22465. if(this.mode == "floorplan"){
  22466. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22467. var control = this.cameraControls.controls.floorplan;
  22468. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22469. var currentScale = control.absoluteScale;
  22470. var currentTarget = control.target.clone()
  22471. y.cancelById(window._tranOutsideFocus, true);
  22472. y.start(function(progress){
  22473. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22474. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22475. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22476. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22477. }else if(player.mode == "dollhouse"){
  22478. var control = player.cameraControls.controls.dollhouse;
  22479. var radius = o.radius || 8;
  22480. var currentTarget = control.target.clone()
  22481. var dir = control.offset.clone().normalize()
  22482. var currentRadius = control.offset.length();
  22483. y.cancelById(window._tranOutsideFocus, true);
  22484. y.start(function(progress){
  22485. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22486. let radius_ = radius*progress+currentRadius*(1-progress)
  22487. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22488. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22489. }else if(this.mode == 'panorama'){
  22490. this.flyToPano({
  22491. lookAtPoint: o.aim.clone() ,
  22492. pano: this.currentPano,
  22493. aimDuration: o.dur || 600
  22494. })
  22495. }
  22496. }
  22497. /*
  22498. 切换到某个模式后再执行函数
  22499. */
  22500. n.prototype.FlyToMode = function(mode, f1, duration){
  22501. var f2;
  22502. if (this.mode == mode) {
  22503. f1 && f1()
  22504. } else {
  22505. f2 = f1;
  22506. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22507. this.afterCModeFuc = function() {
  22508. /* objects.gui.modeChange[mode](null, {
  22509. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22510. }); */
  22511. this.afterCModeFuc = f2
  22512. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22513. //callback : f2
  22514. });
  22515. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22516. }.bind(this)
  22517. } else {
  22518. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22519. this.afterCModeFuc = f2;//飞入后执行
  22520. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22521. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22522. }catch(e){
  22523. console.log('FlyToMode遇到问题?')
  22524. }
  22525. }
  22526. }
  22527. }
  22528. n.prototype.fastForwardActivePanoFlight = function(e) {
  22529. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22530. y.adjustSpeed(V.FlyToPano, e)
  22531. y.adjustSpeed(V.LookTransition, e)
  22532. }
  22533. ,
  22534. n.prototype.flyToPanoClosestToMouse = function() {
  22535. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22536. this.intersect && this.updateClosestPano(this.intersect)),
  22537. this.closestPano)
  22538. return this.flyToPano({
  22539. pano: this.closestPano
  22540. });
  22541. var e = this.getMouseDirection();
  22542. this.flyDirection(e) || this.flyToPano({
  22543. pano: this.currentPano
  22544. })
  22545. }
  22546. ,
  22547. n.prototype.flyLocalDirection = function(e) {
  22548. var t = this.getDirection(e)
  22549. , i = 1 === e.z ? .4 : .75
  22550. , n = 1 === Math.abs(e.x);
  22551. return this.flyDirection(t, i, n)
  22552. }
  22553. ,
  22554. n.prototype.flyDirection = function(e, t, i) {
  22555. Hot && Hot.closePopup();//xzw add
  22556. var n = $.Deferred();
  22557. this.history.invalidate();
  22558. var r = this.closestPanoInDirection(e, t, i);
  22559. return r ? this.flyToPano({
  22560. pano: r
  22561. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22562. n.resolve(!1)),
  22563. n.promise()
  22564. }
  22565. ,
  22566. n.prototype.closestPanoInDirection = function(e, t, i) {
  22567. return this.rankedPanoInDirection(0, e, t, i)
  22568. }
  22569. ,
  22570. n.prototype.rankedPanoInDirection = function() {
  22571. var e = {
  22572. pano: null,
  22573. candidates: []
  22574. };
  22575. return function(t, i, n, r) {
  22576. t || (t = 0),
  22577. n = void 0 !== n ? n : .75;
  22578. var o = r ? "angle" : "direction";
  22579. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22580. this.cachedPanoCandidates = e.candidates,
  22581. e.pano
  22582. }
  22583. }(),
  22584. n.prototype.bump = function(e) {
  22585. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22586. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22587. if (s)
  22588. t = function() {
  22589. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22590. }
  22591. .bind(this),
  22592. i = function() {
  22593. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22594. }
  22595. .bind(this);
  22596. else {
  22597. var l = this.camera.position.clone()
  22598. , c = e.clone();
  22599. this.raycaster.set(l, c);
  22600. var h = this.model.floors.reduce(function(e, t) {
  22601. return e.concat(t.collider.children)
  22602. }, [])
  22603. , d = this.raycaster.intersectObjects(h)
  22604. , p = d.length > 0 ? d[0].distance / 25 : .04
  22605. , g = l.clone().add(c.multiplyScalar(p));
  22606. t = function() {
  22607. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22608. }
  22609. .bind(this),
  22610. i = function() {
  22611. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22612. }
  22613. .bind(this)
  22614. }
  22615. n = function() {
  22616. this.flying = !1
  22617. }
  22618. .bind(this),
  22619. this.flying = !0,
  22620. t()
  22621. }
  22622. }
  22623. ,
  22624. n.prototype.changeFloor = function(e) {
  22625. if (!this.is360View(this.mode, this.currentPano))
  22626. if (this.mode === u.PANORAMA) {
  22627. var t = this.history.reversePano(e);
  22628. t && t.isAligned() ? this.flyToPano({
  22629. pano: t
  22630. }) : this.changeFloorByScore(e)
  22631. } else
  22632. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22633. }
  22634. ,
  22635. n.prototype.changeFloorByScore = function() {
  22636. var e = {
  22637. pano: null,
  22638. candidates: []
  22639. };
  22640. return function(t) {
  22641. var i = this.model.nextFloor(t);
  22642. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22643. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22644. this.history.push(t, this.currentPano),
  22645. this.flyToPano({
  22646. pano: e.pano
  22647. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22648. }
  22649. }(),
  22650. n.prototype.gotoFloor = function(e) {
  22651. var t = e - this.model.currentFloor.floorIndex;
  22652. this.changeFloor(t)
  22653. }
  22654. ,
  22655. n.prototype.getDirection = function(e) {
  22656. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22657. e.applyQuaternion(this.camera.quaternion)
  22658. }
  22659. ,
  22660. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22661. if (o = o || $.Deferred(),
  22662. this.mode === u.TRANSITIONING)
  22663. return F.warn("should not be transitioning here"),
  22664. n && n(!1),
  22665. o.reject().promise();
  22666. var a = i || !1
  22667. , s = i ? i.position : this.position
  22668. , l = this.position.clone()
  22669. , c = this.currentPano;
  22670. if (F.debug("New pose in mode " + this.mode),
  22671. !e || (retryCallback = function() {
  22672. N.delayOneFrame(function() {
  22673. this.flyToSameMode(e, t, i, n, o)
  22674. }
  22675. .bind(this))
  22676. }
  22677. .bind(this),
  22678. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22679. var h = function() {
  22680. this.emit(w.FlyingEnded, s, l, e, c),
  22681. n && n(!0)
  22682. }
  22683. .bind(this)
  22684. , d = f[this.mode]
  22685. , p = void 0 !== t ? t : d.transitionTime
  22686. , g = new r.Vector3
  22687. , C = new r.Vector3;
  22688. if (this.emit(w.FlyingStarted, s, l, e, c),
  22689. this.mode === u.PANORAMA)
  22690. F.warn("we should not be here for panorama views");
  22691. else if (this.mode === u.DOLLHOUSE)
  22692. if (a) {
  22693. var I = new r.Vector3(0,1,0);
  22694. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22695. this.model.warpDestFloors(i.floorVisibility),
  22696. C.copy(i.position);
  22697. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22698. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22699. , _ = b.intersectObjects(this.model.colliders)
  22700. , T = 3;
  22701. _.length ? (g.copy(_[0].point),
  22702. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22703. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22704. var x = (new r.Matrix4).lookAt(C, g, I)
  22705. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22706. , M = g.distanceTo(C)
  22707. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22708. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22709. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22710. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22711. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22712. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22713. this.path.burnsDir = Math.sign(L.y);
  22714. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22715. , B = new r.Vector3;
  22716. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22717. y.start(function(e, t) {
  22718. D.x = P.x + e * L.x,
  22719. D.y = P.y + e * L.y,
  22720. D.z = P.z + e * L.z;
  22721. var i = O + e * (M - O);
  22722. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22723. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22724. }
  22725. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22726. y.start(function(e, t) {
  22727. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22728. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22729. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22730. }
  22731. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22732. } else
  22733. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22734. else if (this.path.placeCpm(),
  22735. this.path.fadeInCpm(f.path.fadeInTime),
  22736. i) {
  22737. this.model.warpDestFloors(i.floorVisibility);
  22738. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22739. , k = this.cameraControls.controls[u.FLOORPLAN]
  22740. , H = k.target.clone()
  22741. , G = i.position.clone().sub(H)
  22742. , z = U.position.clone().sub(k.target)
  22743. , W = z.length()
  22744. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22745. , Y = Math.atan2(k.offset.x, k.offset.z)
  22746. , X = Math.atan2(j.x, j.z)
  22747. , Z = k.absoluteScale
  22748. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22749. y.start(function(e, t) {
  22750. k.target.copy(G).multiplyScalar(e).add(H);
  22751. var i = Y + (X - Y) * e;
  22752. k.offset.x = W * Math.sin(i),
  22753. k.offset.z = W * Math.cos(i),
  22754. U.position.copy(k.target).add(k.offset),
  22755. k.absoluteScale = Z + e * (q - Z),
  22756. k.update(),
  22757. this.quaternion.copy(U.quaternion),
  22758. this.position.copy(U.position),
  22759. this.target.copy(k.target),
  22760. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22761. }
  22762. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22763. } else
  22764. F.info("flyToSameMode() funny floorplan view? skipping");
  22765. return y.setTimeout(function(e) {
  22766. this.mode = e,
  22767. h(),
  22768. o.resolve(!0)
  22769. }
  22770. .bind(this, this.mode), p, V.FlyToSameMode),
  22771. this.mode = u.TRANSITIONING,
  22772. o.promise()
  22773. }
  22774. }
  22775. ,
  22776. n.prototype.flyToNewMode = function(e, t) {
  22777. Hot.closePopup();//xzw add
  22778. e = e || {};
  22779. var i = e.mode
  22780. , n = e.pano
  22781. , o = e.duration
  22782. , a = e.warpDest
  22783. , s = e.callback
  22784. , l = e.force
  22785. , c = e.quaternion;
  22786. if (t = t || $.Deferred(),
  22787. this.isWarping())
  22788. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22789. s && s(!1),
  22790. t.reject("Cannot change mode during tour transition").promise();
  22791. if (this.mode === u.TRANSITIONING)
  22792. return s && s(!1),
  22793. t.reject("Cannot change mode during mode transition").promise();
  22794. if (i === this.mode)
  22795. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22796. t.promise()) : (s && s(!1),
  22797. t.reject("Already in " + i + " mode").promise());
  22798. var h = a || !1;
  22799. F.debug("Switching mode to " + i);
  22800. var d = function() {
  22801. N.delayOneFrame(function() {
  22802. this.flyToNewMode(e, t)
  22803. }
  22804. .bind(this))
  22805. }
  22806. .bind(this);
  22807. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22808. return t.promise();
  22809. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22810. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22811. this.model.waitForLoad(this.model, function() {
  22812. return this.model.meshTexturesLoaded;
  22813. }
  22814. .bind(this)),
  22815. this.model.loadMeshTextures().done(d),
  22816. t.promise();
  22817. this.history.invalidate(),
  22818. this.updateLastView();
  22819. var p = this.mode
  22820. , C = this.cameraControls.cameras[i];
  22821. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22822. var I = void 0 !== o ? o : e.transitionTime;
  22823. this.emit(w.ModeChanging, p, i, n),
  22824. n && (this.currentPano = n),
  22825. this.switchCameraMode(i, c),
  22826. y.cancelById(V.LookTransition);
  22827. //before fly---------------------
  22828. this.modeTran = p + "-" + i; //add
  22829. if(this.mode == "panorama"){
  22830. if(this.model.floorLogos){
  22831. this.model.floorLogos[0].visible = false;
  22832. this.model.floorLogos[1].visible = false;
  22833. }
  22834. }
  22835. if(i == "panorama"){
  22836. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22837. }else{
  22838. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22839. }
  22840. //------------------------------------
  22841. var _ = (new r.Vector3).copy(this.position);
  22842. if (i === u.PANORAMA){
  22843. this.emit(w.PanoChosen, n, n),
  22844. setTimeout(function() {
  22845. n.floor.enter(i)
  22846. }
  22847. .bind(this), I / 2),
  22848. this.path.fadeOutCpm(f.path.fadeOutTime);
  22849. if(this.model.floorLogos){
  22850. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22851. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22852. }
  22853. }else if (i === u.DOLLHOUSE) {
  22854. if (h && (this.model.stayPut = !0),
  22855. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22856. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22857. this.path.placeCpm(),
  22858. this.path.fadeInCpm(f.path.fadeInTime),
  22859. h) {
  22860. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22861. _.set(15, 10, 15);
  22862. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22863. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22864. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22865. P.length ? (T.copy(P[0].point),
  22866. _.copy(a.position),
  22867. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22868. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22869. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22870. _.add(this.model.position),
  22871. C.position.copy(_),
  22872. this.cameraControls.controls[u.DOLLHOUSE].update()
  22873. }
  22874. } else if (this.path.placeCpm(),
  22875. this.path.fadeInCpm(f.path.fadeInTime),
  22876. a) {
  22877. this.model.warpDestFloors(a.floorVisibility);
  22878. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22879. , L = this.cameraControls.controls[u.FLOORPLAN]
  22880. , D = O.position.clone().sub(L.target)
  22881. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22882. , U = Math.atan2(B.x, B.z);
  22883. L.target.copy(a.position);
  22884. var k = D.length();
  22885. L.offset.x = k * Math.sin(U),
  22886. L.offset.y = 0,
  22887. L.offset.z = k * Math.cos(U),
  22888. O.position.copy(L.target).add(L.offset);
  22889. L.target.clone().sub(C.position);
  22890. C.quaternion.copy(a.quaternion),
  22891. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22892. L.absoluteScale = L.currentScale,
  22893. L.update()
  22894. } else
  22895. this.model.currentFloor.enter(i);
  22896. var H = this.currentPano
  22897. , G = this.position.clone();
  22898. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22899. this.flying = !0,
  22900. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22901. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22902. C.controls.update()),
  22903. e.blackoutStyle = S.FADEIN,
  22904. I = f.show360Views.transitionTime,
  22905. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22906. this.mode = i,
  22907. this.path && this.path.popOutCpm(),
  22908. e.blackoutStyle = S.END,
  22909. I = f.show360Views.transitionTime,
  22910. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22911. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22912. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22913. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22914. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22915. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22916. y.setTimeout(function() {
  22917. this.flying = !1,
  22918. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22919. this.currentPano.enter(),
  22920. this.path.placeCpm(),
  22921. this.path.fadeOutCpm(f.path.fadeOutTime),
  22922. this.spider.draw()),
  22923. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22924. this.mode = i,
  22925. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22926. //add:
  22927. this.updateMarkerVisi() ;
  22928. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22929. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22930. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22931. this.model.floorLogos[0].visible = true
  22932. )
  22933. if (this.afterCModeFuc) {
  22934. //手动加的函数
  22935. var cf = this.afterCModeFuc;
  22936. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22937. cf();
  22938. }
  22939. if(this.mode == u.PANORAMA){
  22940. Hot.updateVisibles([this.currentPano])
  22941. }else{
  22942. Hot.updateVisibles(true)
  22943. this.model.hotGroup.children.forEach(overlay=>{
  22944. if(overlay.animateInfo){
  22945. GifTexDeal.start(overlay.animation)
  22946. }
  22947. })
  22948. }
  22949. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22950. t.resolve())
  22951. }
  22952. .bind(this), I, V.FlyToNewMode),
  22953. this.mode = u.TRANSITIONING,
  22954. p == "panorama" && this.updateHotVisible(),
  22955. t.promise()
  22956. }
  22957. ,
  22958. n.prototype.fade360View = function(e, t, i) {
  22959. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22960. $(this.domElement).fadeOut(.5 * e, function() {
  22961. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22962. this.model.alpha = i.modelAlpha,
  22963. this.position.copy(t.position),
  22964. this.quaternion.copy(t.quaternion),
  22965. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22966. $(this.domElement).fadeIn(.5 * e)
  22967. }
  22968. .bind(this))
  22969. }
  22970. ,
  22971. n.prototype.findDefaultViews = function() {
  22972. this.findDefaultView(this.lastInsideView, !0),
  22973. this.findDefaultView(this.last360View, !1)
  22974. }
  22975. ,
  22976. n.prototype.findDefaultView = function(e, t) {
  22977. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22978. if (e.cameraMode !== u.PANORAMA)
  22979. return !1;
  22980. var i = r.get(e.panoId);
  22981. return i && i.isAligned() === t
  22982. });
  22983. o >= 0 ? (i = r.get(n[o].panoId),
  22984. e.update({
  22985. cameraMode: u.PANORAMA,
  22986. pano: i,
  22987. position: n[o].position,
  22988. quaternion: n[o].quaternion
  22989. })) : (o = r.list.findIndex(function(e) {
  22990. return e.isAligned() === t
  22991. }),
  22992. o >= 0 ? (i = r.list[o],
  22993. e.update({
  22994. cameraMode: u.PANORAMA,
  22995. pano: i,
  22996. position: i.position
  22997. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  22998. }
  22999. ,
  23000. n.prototype.updateLastView = function() {
  23001. if (this.mode === u.PANORAMA) {
  23002. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23003. e.update({
  23004. pano: this.currentPano,
  23005. position: this.position,
  23006. quaternion: this.quaternion
  23007. })
  23008. }
  23009. }
  23010. ,
  23011. n.prototype.goToLastView = function(e, t) {
  23012. var i = $.Deferred()
  23013. , n = i.resolve.bind(i)
  23014. , r = i.reject.bind(i)
  23015. , o = e ? this.lastInsideView : this.last360View;
  23016. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23017. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23018. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23019. mode: o.cameraMode,
  23020. pano: o.pano,
  23021. quaternion: o.quaternion,
  23022. callback: t
  23023. }).done(n).fail(r),
  23024. i.promise()
  23025. }
  23026. ,
  23027. n.prototype.fadeToView = function(e, t, i, n) {
  23028. var r = $.Deferred()
  23029. , o = r.resolve.bind(r)
  23030. , a = r.reject.bind(r);
  23031. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23032. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23033. a("Cannot go to illegal view"),
  23034. r.promise();
  23035. var s = (f[t.cameraMode],
  23036. function() {
  23037. $(this.domElement).fadeIn(.5 * i),
  23038. n && n(),
  23039. o()
  23040. }
  23041. .bind(this))
  23042. , l = e ? S.FADEIN : S.END;
  23043. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23044. $(this.domElement).fadeOut(.5 * i, function() {
  23045. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23046. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23047. pano: t.pano,
  23048. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23049. duration: 0
  23050. }, s) : this.flyToNewMode({
  23051. mode: t.cameraMode,
  23052. quaternion: t.quaternion,
  23053. duration: 0,
  23054. callback: s
  23055. })
  23056. }
  23057. .bind(this)),
  23058. r.promise()
  23059. }
  23060. ,
  23061. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23062. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23063. this.flying)
  23064. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23065. o && o(),
  23066. !1;
  23067. null !== e && void 0 !== e || (e = b.Show),
  23068. this.history.invalidate()
  23069. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23070. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23071. return this.emit(w.WarpStarted, a, i, n, r),
  23072. n = n || S.MIDDLE,
  23073. this.path.warpToPano(i, n, r, function() {
  23074. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23075. this.emit(w.WarpEnded, i),
  23076. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23077. o && o()
  23078. }
  23079. .bind(this)),
  23080. e === b.Hide && this.path.discardPathObject(),
  23081. !0
  23082. }
  23083. ,
  23084. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23085. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23086. s && s(),
  23087. !1)
  23088. }
  23089. ,
  23090. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23091. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23092. a && a(),
  23093. !1)
  23094. }
  23095. ,
  23096. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23097. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23098. }
  23099. ,
  23100. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23101. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23102. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23103. t && t(),
  23104. !1)
  23105. }
  23106. ,
  23107. n.prototype.aimTourCamera = function(e, t, i, n) {
  23108. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23109. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23110. }
  23111. ,
  23112. n.prototype.showPathToHeroLocation = function(e) {
  23113. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23114. }
  23115. ,
  23116. n.prototype.tourInterlude = function(e, t) {
  23117. this.history.invalidate();
  23118. this.path.discardSlow();
  23119. //xzw:
  23120. var defaultRotTime = DATA.tourRotTime * 1000
  23121. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23122. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23123. var rotTime
  23124. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23125. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23126. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23127. if(hasMusic){
  23128. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23129. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23130. rotTime = currentLocation.musicInfo.time - current
  23131. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23132. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23133. }
  23134. }else{
  23135. rotTime = defaultRotTime
  23136. }
  23137. rotTime = Math.max(0, rotTime)
  23138. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23139. }else{
  23140. rotTime = currentLocation.rotTime * 1000
  23141. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23142. }
  23143. this.path.waitNextStep(e, function() {
  23144. t && t()
  23145. }.bind(this), rotTime)
  23146. }
  23147. ,
  23148. n.prototype.stopInterlude = function() {
  23149. this.interruptAndFastForward(null, 0)
  23150. }
  23151. ,
  23152. n.prototype.interruptAndFastForward = function(e, t) {
  23153. //Log('interruptAndFastForward' , '#f00')
  23154. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23155. this.flying && this.emit(w.FlyingInterrupted),
  23156. this.path.interruptAndFastForward(e, t)
  23157. }
  23158. ,
  23159. n.prototype.setSize = function(e, t) {
  23160. var i = e / t;
  23161. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23162. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23163. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23164. for (var r in this.cameraControls.cameras) {
  23165. var o = this.cameraControls.cameras[r];
  23166. o.fov = this.baseFov * (1 / this.zoomLevel),
  23167. o.updateAspect(i)
  23168. }
  23169. }
  23170. ,
  23171. n.prototype.toJSON = function() {
  23172. var e = {};
  23173. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23174. e.camera_mode = u.toInt(this.mode),
  23175. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23176. return e.hidden ? 0 : 1
  23177. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23178. e) : e
  23179. }
  23180. ,
  23181. n.prototype.getCurrentNodePanos = function(e) {
  23182. this.model.panos.map;
  23183. if (e.length = 0, this.path.nodes){
  23184. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23185. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23186. if(this.path.nodes.length){
  23187. e.push(this.model.panos.get(this.path.nodes[0]))
  23188. }
  23189. if(this.path.nodes.length>1){
  23190. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23191. }
  23192. }else{
  23193. for (var t = 0; t < this.path.nodes.length; t++) {
  23194. var i = this.path.nodes[t];
  23195. e.push(this.model.panos.get(i))
  23196. }
  23197. }
  23198. }
  23199. }
  23200. ,
  23201. n.prototype.zoomIncrementally = function(e) {
  23202. var t = this.zoomLevel;
  23203. this.zoomTo(this.zoomLevel + e),
  23204. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23205. }
  23206. ,
  23207. n.prototype.zoomInIncrementally = function(e) {
  23208. e = e || this.defaultZoomIncrement,
  23209. this.zoomIncrementally(e)
  23210. }
  23211. ,
  23212. n.prototype.zoomOutIncrementally = function(e) {
  23213. e = e || -this.defaultZoomIncrement,
  23214. this.zoomIncrementally(e)
  23215. }
  23216. ,
  23217. n.prototype.zoomBy = function(e) {
  23218. this.zoomTo(this.zoomLevel * e)
  23219. }
  23220. ,
  23221. n.prototype.zoomIn = function() {
  23222. this.zoomBy(1 + this.zoomSpeed)
  23223. }
  23224. ,
  23225. n.prototype.zoomOut = function() {
  23226. this.zoomBy(1 - this.zoomSpeed)
  23227. }
  23228. ,
  23229. n.prototype.zoomTo = function(e, t) {
  23230. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23231. if (e < f.zoom.min && (e = f.zoom.min),
  23232. e > f.zoom.max && (e = f.zoom.max),
  23233. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23234. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23235. e === f.zoom.min && this.emit(O.ZoomMin)),
  23236. this.cameraControls.activeControl) {
  23237. var i = this.cameraControls.activeControl.camera;
  23238. this.zoomLevel = e,
  23239. i.fov = this.baseFov * (1 / this.zoomLevel),
  23240. i.updateProjectionMatrix(),
  23241. this.zoomFov = i.fov
  23242. }
  23243. }
  23244. }
  23245. ,
  23246. n.prototype.increaseZoomSpeed = function() {
  23247. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23248. }
  23249. ,
  23250. n.prototype.decreaseZoomSpeed = function() {
  23251. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23252. }
  23253. ,
  23254. n.prototype.clampZoomSpeed = function(e) {
  23255. return e < 0 ? 0 : e
  23256. }
  23257. ,
  23258. n.prototype.activatePersistentZooming = function(e) {
  23259. this.zooming = e ? 1 : -1
  23260. }
  23261. ,
  23262. n.prototype.deactivatePersistentZooming = function() {
  23263. this.zooming = 0
  23264. }
  23265. ,
  23266. n.prototype.zoomDefault = function() {
  23267. this.zoomTo(1, !0)
  23268. }
  23269. ,
  23270. window.fovTranId = 333;//add
  23271. n.prototype.smoothZoomToDefault = function(e, t) {
  23272. y.cancelById(window.fovTranId)
  23273. var i, n = this.zoomLevel,
  23274. r = function(e) {
  23275. e > 1 && (e = 1),
  23276. i = n * (1 - e) + e,
  23277. this.zoomTo(i, !0)
  23278. }.bind(this),
  23279. o = function() {
  23280. this.zoomDefault(),
  23281. t && window.setTimeout(t, 50)
  23282. }.bind(this);
  23283. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23284. }
  23285. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23286. y.cancelById(window.fovTranId)
  23287. console.log("smoothZoomFovTo "+zoomLevel)
  23288. var i,
  23289. n = this.zoomLevel,
  23290. aimLevel = zoomLevel || this.baseFov / fov
  23291. if (n == aimLevel) return
  23292. var fun = function (e) {
  23293. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23294. this.zoomTo(i, !0)
  23295. }.bind(this)
  23296. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23297. }
  23298. ,
  23299. n.prototype.updateZoomPano = function() {
  23300. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23301. var e = this.currentPano;
  23302. if (e) {
  23303. var t = this.zoomLevel > f.zoom.activationThreshold
  23304. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23305. , n = !i && !this.isWarping()
  23306. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23307. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23308. this.panoRenderer.setZoomingActive(r, e, !0);
  23309. var o = function(e, t) {
  23310. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23311. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23312. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23313. e.setZoomed(t)
  23314. }
  23315. .bind(this);
  23316. r && !e.zoomed ? (o(e, !0),
  23317. this.panoRenderer.enableUltraHighQualityMode(function() {
  23318. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23319. r && o(e, !0)
  23320. }
  23321. .bind(this))) : !t && e.zoomed && o(e, !1)
  23322. }
  23323. }
  23324. },
  23325. n.prototype.checkHasNeighbor = function(pano){//add
  23326. for(var i in pano.neighbourPanos ){
  23327. if(i == pano.id)continue;
  23328. if(pano.neighbourPanos[i]){
  23329. return true;
  23330. }
  23331. }
  23332. }
  23333. ,
  23334. t.exports = n
  23335. }
  23336. ).call(this, "/js/player.js")
  23337. }
  23338. , {
  23339. "./constants": 8,
  23340. "./enum/AlignmentType": 17,
  23341. "./enum/BlackoutStyle": 18,
  23342. "./enum/ControlEvents": 21,
  23343. "./enum/Keys": 30,
  23344. "./enum/ModelManagerEvents": 33,
  23345. "./enum/PanoSizeClass": 36,
  23346. "./enum/PanoramaEvents": 37,
  23347. "./enum/PathDiscardMode": 38,
  23348. "./enum/PathDisplayMode": 39,
  23349. "./enum/PlayerEvents": 40,
  23350. "./enum/TagStates": 44,
  23351. "./enum/Vectors": 50,
  23352. "./enum/Viewmode": 51,
  23353. "./enum/WarpStyle": 52,
  23354. "./enum/ZoomEvents": 53,
  23355. "./exception/BasicException": 55,
  23356. "./model/ModelManager": 140,
  23357. "./objects/NSpider": 147,
  23358. "./objects/Panorama": 148,
  23359. "./objects/Reticule": 149,
  23360. "./objects/ShowPath": 151,
  23361. "./objects/Snapshot": 153,
  23362. "./objects/View": 154,
  23363. "./settings": 166,
  23364. "./shaders": 167,
  23365. "./tile/TileDownloader": 171,
  23366. "./tile/TilePrioritizer": 172,
  23367. "./util/ZoomStats": 179,
  23368. "./util/browser": 182,
  23369. "./util/camera": 183,
  23370. "./util/cameraLight": 184,
  23371. "./util/common": 185,
  23372. "./util/easing": 186,
  23373. "./util/history": 187,
  23374. "./util/lerp": 188,
  23375. "./util/logger": 189,
  23376. "./util/math": 190,
  23377. "./util/transitions": 195,
  23378. "hot":"hot",
  23379. "scaleImg":"scaleImg",
  23380. events: 202,
  23381. three: 217
  23382. }],
  23383. "scaleImg":[function(t, e){// xzw
  23384. var OUTPUT = e;
  23385. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23386. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23387. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23388. return G.getImageData(0,0,s,f)}
  23389. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23390. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23391. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23392. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23393. else
  23394. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23395. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23396. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23397. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23398. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23399. W=new Float32Array(at);else
  23400. for(W=[],et=0;at>et;++et)
  23401. W[et]=0;for(b=0;w>b;b++)
  23402. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23403. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23404. delete p,h(),J=n(W)}
  23405. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23406. if("png-src"===i||"jpeg-src"===i)
  23407. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23408. return B}
  23409. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23410. OUTPUT.exports = c;
  23411. }, {}
  23412. ],
  23413. 156: [function(e, t, i) {
  23414. (function(i) {
  23415. "use strict";
  23416. function n(e, t) {
  23417. this.model = e,
  23418. this.panos = e.panos,
  23419. this.player = t,
  23420. this.imagePanos = this.listImagePanos(),
  23421. this.retryMinimumTime = 1e4
  23422. }
  23423. var r = (e("three"),
  23424. e("./enum/Viewmode"))
  23425. , o = (e("./settings"),
  23426. e("./objects/Panorama"))
  23427. , a = e("./util/logger")
  23428. , s = new a(i);
  23429. n.prototype.start = function() {
  23430. this.loadNextPano(function(e) {
  23431. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23432. setTimeout(function() {
  23433. this.start()
  23434. }
  23435. .bind(this), 1e3))
  23436. }
  23437. .bind(this))
  23438. }
  23439. ,
  23440. n.prototype.validLoadTarget = function(e) {
  23441. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23442. }
  23443. ,
  23444. n.prototype.listImagePanos = function() {
  23445. var e = []
  23446. , t = this;
  23447. return this.model.images.forEach(function(i) {
  23448. if (i.metadata && i.metadata.scan_id) {
  23449. var n = t.model.panos.get(i.metadata.scan_id);
  23450. n && !n.isLoaded("high") && e.push(n)
  23451. }
  23452. }),
  23453. e
  23454. }
  23455. ,
  23456. n.prototype.nextNotLoadedImage = function() {
  23457. for (; this.imagePanos.length > 0; ) {
  23458. var e = this.imagePanos[0];
  23459. if (!e.isLoaded("high"))
  23460. return e;
  23461. this.imagePanos.shift()
  23462. }
  23463. return null
  23464. }
  23465. ,
  23466. n.prototype.loadNextPano = function(e) {
  23467. var t, i, n = this.model.waitQueue.filter(function(e) {
  23468. return e.object instanceof o
  23469. });
  23470. n.length > 0 ? (t = n[0].object,
  23471. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23472. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23473. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23474. t = this.imagePanos[0],
  23475. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23476. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23477. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23478. s.debug("Preloading " + i + "-res pano " + t.id),
  23479. t.loadCube(i).done(e).fail(function() {
  23480. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23481. e()
  23482. })) : e && e(null)
  23483. }
  23484. ,
  23485. t.exports = n
  23486. }
  23487. ).call(this, "/js/preloaders.js")
  23488. }
  23489. , {
  23490. "./enum/Viewmode": 51,
  23491. "./objects/Panorama": 148,
  23492. "./settings": 166,
  23493. "./util/logger": 189,
  23494. three: 217
  23495. }],
  23496. 157: [function(e, t, i) {
  23497. (function(i) {
  23498. "use strict";
  23499. function n(e, t, i, n, r) {
  23500. this.qualityManager = e,
  23501. this.scene = t,
  23502. this.camera = i,
  23503. this.container = r,
  23504. this.controls = n,
  23505. this.controls.enabled = !0,
  23506. this.controls.locked = !0,
  23507. this.quickstartCamera = n.camera,
  23508. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23509. this.skybox = null
  23510. }
  23511. var r = e("three")
  23512. , o = e("../util/logger")
  23513. , a = e("../constants")
  23514. , s = (e("../util/transitions"),
  23515. e("../util/lerp"),
  23516. e("../util/easing"),
  23517. e("../enum/Vectors"))
  23518. , l = e("../enum/PanoSizeClass")
  23519. , c = (e("../materials/ModelTextureMaterial"),
  23520. e("../materials/CubemapMaterial"))
  23521. , h = (e("../cameras/PanoramaCamera"),
  23522. e("../controls/PanoramaControls"),
  23523. e("../tile/TileUtils"),
  23524. e("../util/camera"),
  23525. e("../util/cameraLight"))
  23526. , u = (e("../util/browser"),
  23527. e("../settings"),
  23528. e("../gui/helpManager"),
  23529. new o(i));
  23530. n.prototype.load = function(e) {
  23531. e.pano.shouldRedrawOnBaseLoaded = !0;
  23532. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23533. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23534. var a = this.qualityManager.getPanoSize(l.BASE)
  23535. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23536. if (e.pano.tiled) {
  23537. u.warn("Loading startPano, TILED", e.pano.id);
  23538. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23539. , p = this.quickstartCamera.fov;
  23540. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23541. t = e.pano.loadTiledPano(c, r, {
  23542. hFov: d,
  23543. vFov: p
  23544. }, !1, !1, !0),
  23545. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23546. } else
  23547. u.warn("Loading startPano", e.pano.id),
  23548. t = e.pano.loadCube("high");
  23549. return $.when(t).then(function() {
  23550. n.init(e.pano, e.quaternion),
  23551. e.pano.tiled ? i.done(function() {
  23552. e.pano.lockUntilRenderingComplete = !1,
  23553. this.controls.locked = !1
  23554. }
  23555. .bind(this)) : this.controls.locked = !1
  23556. }
  23557. .bind(this))
  23558. }
  23559. ,
  23560. n.prototype.init = function(e, t) {
  23561. u.info("Quickstart done loading, adding scene objects"),
  23562. e.lockUntilRenderingComplete = !0,
  23563. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23564. side: r.BackSide
  23565. })),
  23566. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23567. this.skybox.quaternion.copy(e.quaternion),
  23568. this.scene.add(this.skybox),
  23569. $(this.container).show()
  23570. }
  23571. ,
  23572. n.prototype.update = function(e) {
  23573. this.controls.update(e),
  23574. this.camera.copy(this.quickstartCamera)
  23575. }
  23576. ,
  23577. n.prototype.setSize = function(e, t) {
  23578. this.quickstartCamera.updateAspect(e / t)
  23579. }
  23580. ,
  23581. n.prototype.destroy = function() {
  23582. this.scene.remove(this.skybox)
  23583. }
  23584. ,
  23585. t.exports = n
  23586. }
  23587. ).call(this, "/js/scene/QuickstartManager.js")
  23588. }
  23589. , {
  23590. "../cameras/PanoramaCamera": 7,
  23591. "../constants": 8,
  23592. "../controls/PanoramaControls": 13,
  23593. "../enum/PanoSizeClass": 36,
  23594. "../enum/Vectors": 50,
  23595. "../gui/helpManager": 68,
  23596. "../materials/CubemapMaterial": 117,
  23597. "../materials/ModelTextureMaterial": 118,
  23598. "../settings": 166,
  23599. "../tile/TileUtils": 174,
  23600. "../util/browser": 182,
  23601. "../util/camera": 183,
  23602. "../util/cameraLight": 184,
  23603. "../util/easing": 186,
  23604. "../util/lerp": 188,
  23605. "../util/logger": 189,
  23606. "../util/transitions": 195,
  23607. three: 217
  23608. }],
  23609. 158: [function(e, t, i) {
  23610. "use strict";
  23611. function n(e, t, i) {
  23612. this.scene = e,
  23613. this.camera = t,
  23614. this.renderer = null,
  23615. this.effects = i,
  23616. this.animateCallback = null,
  23617. this.composer = null,
  23618. this.qualityManager = null,
  23619. e.renderWidth = 0,
  23620. e.renderHeight = 0,
  23621. this.updateClock = new r.Clock,
  23622. this.components = [],
  23623. this.updateListeners = [],
  23624. this.resizeListeners = [],
  23625. this.forceUpdateSize = !1,
  23626. this.started = !1,
  23627. this.textures = {},
  23628. this.suspendedObjects = []
  23629. }
  23630. var r = e("three")
  23631. , o = e("../shaders")
  23632. , a = e("../enum/SceneRendererEvents")
  23633. , s = e("../enum/GLTextureType")
  23634. , l = e("../enum/GLCubeFaces")
  23635. , c = e("../exception/BasicException")
  23636. , h = e("../exception/RendererCreationException")
  23637. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23638. , m = e("../util/browser")
  23639. /**************************************************************************************************************************************************/
  23640. , u = e("../settings")
  23641. , d = e("events").EventEmitter;
  23642. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23643. n.prototype = Object.create(d.prototype),
  23644. n.prototype.addComponent = function(e) {
  23645. this.components.push(e),
  23646. e.update && this.updateListeners.push(e),
  23647. e.setSize && (this.resizeListeners.push(e),
  23648. this.forceUpdateSize = !0)
  23649. }
  23650. ,
  23651. n.prototype.removeComponent = function(e) {
  23652. var t = function(t) {
  23653. return t !== e
  23654. };
  23655. this.components = this.components.filter(t),
  23656. this.updateListeners = this.updateListeners.filter(t),
  23657. this.resizeListeners = this.resizeListeners.filter(t)
  23658. }
  23659. ,
  23660. n.prototype.start = function(e) {
  23661. if (this.started)
  23662. throw new c("Can't start SceneRenderer, already started");
  23663. this.createContext(e),
  23664. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23665. m.isMobile() && this.boluoVrInit(),
  23666. /*******************************************************************************************************************************/
  23667. this.initComposer(),
  23668. this.started = !0,
  23669. (p = p.bind(this))()
  23670. }
  23671. ,
  23672. n.prototype.createContext = function(e) {
  23673. var transparent = !!(settings.transparentBg || settings.bgImg)
  23674. try {
  23675. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23676. this.renderer.autoClear = !0,
  23677. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23678. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23679. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23680. this.emit(a.ContextCreated)
  23681. } catch (e) {
  23682. throw new h("Unable to create a WebGL rendering context")
  23683. }
  23684. u.profiling.enabled && this.overrideTextures(),
  23685. e.appendChild(this.renderer.domElement)
  23686. /* window.stats = new Stats();
  23687. e.appendChild( stats.dom ); */
  23688. }
  23689. ,
  23690. n.prototype.overrideTextures = function() {
  23691. var e = this.renderer.context
  23692. , t = 0
  23693. , i = e.createTexture;
  23694. e.createTexture = function() {
  23695. var n = i.call(e);
  23696. return n.id = t++,
  23697. this.textures[n.id] = n,
  23698. n
  23699. }
  23700. .bind(this);
  23701. var n = e.texImage2D;
  23702. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23703. var d, p = this.getTextureTypeFromTarget(e, t);
  23704. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23705. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23706. h = a,
  23707. u = l,
  23708. o = u.naturalWidth,
  23709. a = u.naturalHeight,
  23710. n.call(e, t, i, r, c, h, u));
  23711. var f = this.textures[d.id];
  23712. f.width = p === s.TextureCube ? 6 * o : o,
  23713. f.height = a
  23714. }
  23715. .bind(this);
  23716. var r = e.deleteTexture;
  23717. e.deleteTexture = function(t) {
  23718. delete this.textures[t.id],
  23719. r.call(e, t)
  23720. }
  23721. .bind(this)
  23722. }
  23723. ,
  23724. n.prototype.updateTextureMemory = function() {
  23725. var e = null;
  23726. return function() {
  23727. var t = 0;
  23728. for (var i in this.textures) {
  23729. var n = this.textures[i];
  23730. n.width && n.height && (t += n.width * n.height * 4)
  23731. }
  23732. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23733. e = t
  23734. }
  23735. }(),
  23736. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23737. switch (t) {
  23738. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23739. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23740. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23741. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23742. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23743. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23744. return s.TextureCube;
  23745. case e.TEXTURE_2D:
  23746. return s.Texture2D;
  23747. default:
  23748. return null
  23749. }
  23750. }
  23751. ,
  23752. n.prototype.initComposer = function() {
  23753. this.composer = new r.EffectComposer(this.renderer),
  23754. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23755. //this.composer.addPass(this.effects.hblurPass),
  23756. //this.composer.addPass(this.effects.vblurPass)
  23757. this.composer.addPass(this.effects.transitionMaskPass)//add
  23758. }
  23759. ,
  23760. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23761. this.renderWidth = e,
  23762. this.renderHeight = t,
  23763. this.effects.aspect = e / t,
  23764. /* this.renderer.setSize(e, t), -----MP */
  23765. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23766. this.composer.setSize(e, t);
  23767. for (var i = 0; i < this.resizeListeners.length; i++)
  23768. this.resizeListeners[i].setSize(e, t)
  23769. }
  23770. ,
  23771. n.prototype.render = function() {
  23772. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23773. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23774. }
  23775. /******************************************************************************************************徐世廷**********************************************************************/
  23776. var vrPermission = {};
  23777. var vrPermissionCallBack = function(info1,info2){
  23778. if(info1 == "reset"){
  23779. vrPermission = {};
  23780. }else{
  23781. vrPermission[info1] = info2
  23782. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23783. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23784. }
  23785. }
  23786. }
  23787. n.prototype.boluoVrInit = function() {
  23788. console.log("boluoVrInit")
  23789. this.isHuawei5X = m.detectHUAWEI5X(),
  23790. this.oldRenderer = this.renderer,
  23791. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23792. window.panoCamera = this.camera;
  23793. var a = this;
  23794. window._vrEnabled = !1,
  23795. Object.defineProperty(window, "vrEnabled", {
  23796. get: function() {
  23797. return window._vrEnabled
  23798. },
  23799. set: function(b) {
  23800. b = !!b,
  23801. b ? (a.renderer = a.newRenderer,
  23802. window.vrMarkers.forEach(function(a) {
  23803. a.visible = !0
  23804. })) : (a.renderer = a.oldRenderer,
  23805. window.vrMarkers.forEach(function(a) {
  23806. a.visible = !1
  23807. })),
  23808. a.cursor.visible = b,
  23809. a.setSize(window.innerWidth, window.innerHeight),
  23810. window._vrEnabled = b
  23811. if(b){
  23812. setTimeout(function(){
  23813. console.log("orientEnable"+window.orientEnable)
  23814. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23815. if(m.detectIOS()/* && m.detectSafari() */){
  23816. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23817. console.log("开始获取权限 major"+b.major)
  23818. if(b.major == 12 && b.minor>=2){
  23819. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23820. else{//app??
  23821. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23822. }
  23823. }else if(b.major >= 13){
  23824. if(!window.location.href.includes("https://")){
  23825. console.log("需要https");
  23826. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23827. return;
  23828. }
  23829. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23830. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23831. if(!window.vrEnabled || window.orientEnable)return;
  23832. vrPermissionCallBack("reset")
  23833. console.log(window.DeviceMotionEvent)
  23834. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23835. console.log("开始获取权限1")
  23836. ///注意:需要https 本地服务器permissionState会得到denied
  23837. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23838. console.log("permissionState1: "+permissionState)
  23839. vrPermissionCallBack("deviceMotion", permissionState)
  23840. }).catch(function(e){
  23841. vrPermissionCallBack("deviceMotion", false)
  23842. console.log(e)
  23843. })
  23844. }else{
  23845. console.log("window.DeviceMotionEvent undefined")
  23846. vrPermissionCallBack("deviceMotion", false)
  23847. }
  23848. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23849. console.log("开始获取权限2")
  23850. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23851. console.log("permissionState2: "+permissionState)
  23852. vrPermissionCallBack("deviceOrientation", permissionState)
  23853. }).catch(function(e){
  23854. vrPermissionCallBack("deviceOrientation", false)
  23855. console.log(e)
  23856. })
  23857. }else{
  23858. console.log("window.DeviceOrientationEvent undefined")
  23859. vrPermissionCallBack("deviceOrientation", false)
  23860. }
  23861. },hasFailed ? 0 : 150)
  23862. /* /* setTimeout(function(){
  23863. if(settings.vrEnabled && !window.orientEnable){
  23864. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23865. }
  23866. },4000) */
  23867. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23868. }else{
  23869. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23870. }
  23871. }else{
  23872. //已经触发了
  23873. }
  23874. },200);
  23875. }
  23876. }
  23877. }),
  23878. this.createCursor(.5, !1, 1, 16777215, 0);
  23879. var b = {
  23880. setSize: function(b, c) {
  23881. a.camera.aspect = b / c
  23882. }
  23883. };
  23884. this.resizeListeners.push(b),
  23885. this.vrLoadingInit()
  23886. }
  23887. ,
  23888. n.prototype.vrLoadingInit = function() {
  23889. var a = function(camera) {
  23890. var a = this
  23891. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23892. , c = new r.MeshBasicMaterial({
  23893. color: 4967932,
  23894. side: r.DoubleSide
  23895. })
  23896. , d = new r.Mesh(b,c);
  23897. this.mesh = d,
  23898. d.position.z = -2,
  23899. d.scale.set(.08, .08, .08),
  23900. d.visible = !1,
  23901. camera.add(d),
  23902. //window.player.camera.add(d),
  23903. a.enabled = !1,
  23904. this.update = function(b) {
  23905. 1 == a.enabled && (d.rotation.z += 15 * b)
  23906. }
  23907. }
  23908. , a = new a(this.camera);
  23909. window.Loading = a,
  23910. this.updateListeners.push(a)
  23911. }
  23912. ,
  23913. n.prototype.createCursor = function(a, b, c, d, e) {
  23914. var g, h = new r.SpriteMaterial({
  23915. opacity: c,
  23916. color: d,
  23917. transparent: b,
  23918. map: this.boluoGetTexture("static/images/cursor.png"),
  23919. needsUpdate: !0,
  23920. side: r.DoubleSide
  23921. });
  23922. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23923. h.map.repeat = new r.Vector2(1 / 17,1),
  23924. h.depthTest = !1,
  23925. h.blending = r.AdditiveBlending,
  23926. g = new r.Sprite(h),
  23927. // g.scale.set(a, a, a),
  23928. g.scale.set(.3,.3,.3)
  23929. g.position.z = -2,
  23930. g.visible = !1,
  23931. g.name = "cursor",
  23932. this.camera.add(g),
  23933. this.scene.add(this.camera),
  23934. this.cursor = g;
  23935. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23936. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23937. this.updateListeners.push(i)
  23938. }
  23939. ,
  23940. window.orientEnable = 0; //是否能触发deviceorientation
  23941. n.prototype.CursorAnimation = function(a, b, c) {
  23942. function d() {
  23943. g.orient = r.Math.degToRad(window.orientation || 0)
  23944. }
  23945. function e(a) {
  23946. if(!window.vrEnabled && window.orientEnable) return;
  23947. window.orientEnable || (window.orientEnable = 1);
  23948. var b = r.Math.degToRad(a.alpha)
  23949. , c = r.Math.degToRad(a.beta)
  23950. , d = r.Math.degToRad(a.gamma);
  23951. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23952. -1e3 === g.beta && (g.beta = c),
  23953. -1e3 === g.gamma && (g.gamma = d),
  23954. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23955. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23956. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23957. g.beta = c,
  23958. g.gamma = d),
  23959. n.vrDebug) {
  23960. $("#info-device-orientation").css("display", "block");
  23961. var e = "";
  23962. e += "alpha=(" + g.alpha + ")<BR/>",
  23963. e += "beta=(" + g.beta + ")<BR/>",
  23964. e += "gamma=" + g.gamma + "<BR/>",
  23965. document.getElementById("info-device-orientation").innerHTML = e
  23966. }
  23967. }
  23968. this.cursor = b,
  23969. this.raycaster = new r.Raycaster,
  23970. this.targetEventObj = {},
  23971. this.type = 1,
  23972. this.tweenFlag = !0;
  23973. var g = this;
  23974. this.target = c,
  23975. console.log(c.uuid),
  23976. this.euler = new r.Euler,
  23977. this.q0 = new r.Quaternion,
  23978. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23979. this.zee = new r.Vector3(0,0,1),
  23980. this.alpha = -1e3,
  23981. this.beta = -1e3,
  23982. this.gamma = -1e3,
  23983. this.orient = r.Math.degToRad(window.orientation || 0),
  23984. window.addEventListener("orientationchange", d),
  23985. window.addEventListener("deviceorientation", e),
  23986. this.setObjectQuaternion = function(a, b, d, e, f) {
  23987. g.euler.set(d, b, -e, "YXZ"),
  23988. a.setFromEuler(g.euler),
  23989. a.multiply(g.q1),
  23990. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23991. c.updateMatrixWorld()
  23992. }
  23993. ,
  23994. parent !== window && window.addEventListener("message", function(a) {
  23995. var b = JSON.parse(a.data)
  23996. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23997. b && b.alpha && b.beta && b.gamma && function(a) {
  23998. var c = r.Math.degToRad(b.alpha)
  23999. , d = r.Math.degToRad(b.beta)
  24000. , e = r.Math.degToRad(b.gamma);
  24001. a ? (-1e3 === g.alpha && (g.alpha = c),
  24002. -1e3 === g.beta && (g.beta = d),
  24003. -1e3 === g.gamma && (g.gamma = e),
  24004. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24005. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24006. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24007. g.beta = d,
  24008. g.gamma = e)
  24009. }(c)
  24010. }),
  24011. this.update = function(a) {
  24012. TWEEN.update();
  24013. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24014. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24015. this.triggerTargetEvent())
  24016. }
  24017. ,
  24018. this.triggerTargetEvent = function() {
  24019. var a = this.choseObj()
  24020. , b = a ? a.object : void 0;
  24021. this.targetEventObj.currentObj = b,
  24022. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24023. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24024. b && b.enabled && this.startAnimate(function() {
  24025. this.clickCallback(b)
  24026. }
  24027. .bind(this))) : this.type,
  24028. this.targetEventObj.lastObj = b)
  24029. }
  24030. ,
  24031. this.choseObj = function() {
  24032. this.raycaster.setFromCamera({
  24033. x: 0,
  24034. y: 0
  24035. }, c);
  24036. var a = (this.raycaster.ray,
  24037. window.vrMarkers)
  24038. , b = this.raycaster.intersectObjects(a);
  24039. if (b.length > 0)
  24040. return b[0]
  24041. }
  24042. ,
  24043. this.clickCallback = function(a) {
  24044. this.runTHREEAction(a, "onclick")
  24045. }
  24046. ,
  24047. this.runTHREEAction = function(a, b) {
  24048. switch (b) {
  24049. case "onclick":
  24050. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24051. a()
  24052. });
  24053. break;
  24054. case "onhover":
  24055. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24056. a()
  24057. });
  24058. break;
  24059. case "onout":
  24060. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24061. a()
  24062. })
  24063. }
  24064. }
  24065. ,
  24066. this.startAnimate = function(a) {
  24067. this.tweenFlag && this.initAnimation(a)
  24068. }
  24069. ,
  24070. this.initAnimation = function(a) {
  24071. var b = this
  24072. , c = this.cursor.material.map.offset
  24073. , d = function(a) {
  24074. return Math.floor(17 * a) / 17
  24075. };
  24076. b.tweenFlag = !1,
  24077. this.cursorAnimate = new TWEEN.Tween(c).to({
  24078. x: 1
  24079. }, 1e3).onStart(function() {
  24080. b.tweenFlag = !1
  24081. }).onStop(function() {
  24082. b.tweenFlag = !0,
  24083. this.x = 0,
  24084. c.x = 0
  24085. }).onUpdate(function() {}).onComplete(function() {
  24086. a(),
  24087. c.x = 0,
  24088. setTimeout(function() {
  24089. b.tweenFlag = !0
  24090. }, 1500)
  24091. }),
  24092. this.cursorAnimate.easing(d),
  24093. this.cursorAnimate.start()
  24094. }
  24095. ,
  24096. this.autoCursorPosition = function(a) {
  24097. // var b = Math.abs(a.distance - 10);
  24098. // this.cursor.position.z = -b,
  24099. // b /= 10;
  24100. // alert(b);
  24101. // this.cursor.scale.set(b, b, b)
  24102. this.cursor.scale.set(.3,.3,.3)
  24103. }
  24104. }
  24105. ,
  24106. n.prototype.vrRenderer = function(a, b, c) {
  24107. var d = new b.vrCamera(c);
  24108. d.bananaAspect = .8,
  24109. this.width,
  24110. this.height;
  24111. var b = this;
  24112. this.setSize = function(c, d) {
  24113. a.setSize.call(this, c, d),
  24114. b.width = c,
  24115. b.height = d
  24116. }
  24117. ,
  24118. this.render = function(b, c, e, f) {
  24119. window.cameraQua = c.quaternion.clone();
  24120. var g, h;
  24121. if (c.__RESS__SKIP__STEREO__)
  24122. return a.render(b, c, e, f);
  24123. if ("PerspectiveCamera" === c.type)
  24124. g = d.cameraL,
  24125. h = d.cameraR,
  24126. b.updateMatrixWorld(),
  24127. null === c.parent && c.updateMatrixWorld(),
  24128. d.vrCameraUpdate(c);
  24129. else {
  24130. if ("OrthographicCamera" !== c.type)
  24131. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24132. g = h = c
  24133. }
  24134. a.setScissorTest(!0),
  24135. a.setScissor(0, 0, this.width / 2, this.height),
  24136. a.setViewport(0, 0, this.width / 2, this.height),
  24137. a.render.call(this, b, g, e, f),
  24138. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24139. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24140. a.render.call(this, b, h, e, f),
  24141. a.setScissorTest(!1)
  24142. }
  24143. ,
  24144. this.__proto__ = {
  24145. __proto__: a
  24146. }
  24147. }
  24148. ,
  24149. n.prototype.vrCamera = function(a) {
  24150. this.type = "StereoCamera",
  24151. this._aspect = 1,
  24152. this._overlap = .064,
  24153. this.cameraL = new r.PerspectiveCamera,
  24154. this.cameraL.layers.enable(1),
  24155. this.cameraL.near = 0.01,//xzw add
  24156. this.cameraL.matrixAutoUpdate = !1,
  24157. this.cameraR = new r.PerspectiveCamera,
  24158. this.cameraR.layers.enable(2),
  24159. this.cameraR.near = 0.01,//xzw add
  24160. this.cameraR.matrixAutoUpdate = !1,
  24161. this.eyeRight = new r.Matrix4,
  24162. this.eyeLeft = new r.Matrix4,
  24163. this.vrCameraNeedsUpdate = !0,
  24164. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24165. Object.defineProperty(this, "bananaAspect", {
  24166. get: function() {
  24167. return this._aspect
  24168. },
  24169. set: function(a) {
  24170. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24171. this._aspect = a
  24172. }
  24173. }),
  24174. Object.defineProperty(this, "overlap", {
  24175. get: function() {
  24176. return this._overlap
  24177. },
  24178. set: function(a) {
  24179. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24180. this._overlap = a
  24181. }
  24182. }),
  24183. this.vrCameraUpdate = function(a) {
  24184. this.vrCameraNeedsUpdate = true;
  24185. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24186. this.vrCameraNeedsUpdate) {
  24187. this.vrCameraNeedsUpdate = !1,
  24188. //console.debug("vrCameraUpdate"),
  24189. this.bananaFocus = a.focus,
  24190. this.bananaFov = a.fov,
  24191. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24192. this.bananaNear = a.near,
  24193. this.bananaFar = a.far,
  24194. //console.debug(a.aspect),
  24195. this.bananaFocus = 10;
  24196. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24197. this.eyeLeft.elements[12] = -e,
  24198. this.eyeRight.elements[12] = e,
  24199. b = -g * this.bananaReal_aspect + f,
  24200. c = g * this.bananaReal_aspect + f,
  24201. d.elements[0] = 2 * this.bananaNear / (c - b),
  24202. d.elements[8] = (c + b) / (c - b),
  24203. this.cameraL.projectionMatrix.copy(d),
  24204. b = -g * this.bananaReal_aspect - f,
  24205. c = g * this.bananaReal_aspect - f,
  24206. d.elements[0] = 2 * this.bananaNear / (c - b),
  24207. d.elements[8] = (c + b) / (c - b),
  24208. this.cameraR.projectionMatrix.copy(d)
  24209. }
  24210. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24211. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24212. }
  24213. }
  24214. ,
  24215. n.prototype.boluoGetTexture = function(a) {
  24216. var b = new r.TextureLoader;
  24217. return b.crossOrigin = "anonymous",
  24218. b.load(a)
  24219. }
  24220. ,
  24221. /***********************************************************************************************************************************************************************************/
  24222. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24223. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24224. return function(o){
  24225. var render = false;
  24226. var ratio;
  24227. var w, h; //记录应当render的大小
  24228. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24229. w = o.width, h = o.height, render = true, ratio=1;
  24230. }else{
  24231. w = $('#player').width();
  24232. h = $('#player').height();
  24233. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24234. (w !== W || h !== H || this.forceUpdateSize) &&
  24235. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24236. }
  24237. if(render){
  24238. this.setSize(w, h, ratio);
  24239. this.forceUpdateSize = !1
  24240. }
  24241. }
  24242. }()
  24243. ,
  24244. n.prototype.updateComponents = function() {
  24245. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24246. this.updateListeners[t].update(e)
  24247. }
  24248. ,
  24249. n.prototype.suspend = function() {
  24250. this.started = !1,
  24251. this.suspendedObjects = this.scene.children.map(function(e) {
  24252. return this.scene.remove(e),
  24253. e
  24254. }
  24255. .bind(this)),
  24256. this.render()
  24257. }
  24258. ,
  24259. n.prototype.resume = function() {
  24260. this.suspendedObjects.forEach(function(e) {
  24261. this.scene.add(e)
  24262. }
  24263. .bind(this)),
  24264. this.suspendedObjects = [],
  24265. this.started = !0,
  24266. p()
  24267. }
  24268. ;
  24269. var p = function() {
  24270. this.started && (window.requestAnimationFrame(p),
  24271. this.updateScreenSize(), // fyz resize
  24272. this.updateComponents(),
  24273. this.updateTextureMemory(),
  24274. this.render(),
  24275. window.stats && (window.fps = stats.update()),
  24276. this.emit(a.AfterRender))
  24277. };
  24278. n.prototype.getImageData = function() {
  24279. var e = document.createElement("canvas")
  24280. , t = e.getContext("2d");
  24281. return function(i, n, r) {
  24282. return e.width === n && e.height === r || (e.width = n,
  24283. e.height = r),
  24284. t.drawImage(i, 0, 0, n, r),
  24285. t.getImageData(0, 0, n, r)
  24286. }
  24287. }(),
  24288. n.prototype.initSizedTexture2D = function(e, t, i) {
  24289. var n = this.renderer
  24290. , o = n.context
  24291. , a = n.state
  24292. , s = new r.Texture(null);
  24293. s.flipY = !1,
  24294. i !== !0 && (i = !1),
  24295. s.generateMipmaps = i;
  24296. var l = n.paramThreeToGL(s.format)
  24297. , c = n.paramThreeToGL(s.type)
  24298. , h = n.properties.get(s)
  24299. , u = o.createTexture();
  24300. a.bindTexture(o.TEXTURE_2D, u),
  24301. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24302. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24303. s.wrapS = t,
  24304. s.wrapT = t;
  24305. var d = n.paramThreeToGL(t);
  24306. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24307. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24308. i ? (s.magFilter = r.LinearFilter,
  24309. s.minFilter = r.LinearMipMapLinearFilter,
  24310. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24311. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24312. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24313. s.minFilter = r.LinearFilter,
  24314. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24315. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24316. a.bindTexture(o.TEXTURE_2D, null),
  24317. h.__webglTexture = u,
  24318. s
  24319. }
  24320. ,
  24321. n.prototype.initSizedCubeMap = function(e, t) {
  24322. var i = this.renderer
  24323. , n = i.context
  24324. , o = i.state
  24325. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24326. a.flipY = !1,
  24327. a.generateMipmaps = t;
  24328. var s = i.paramThreeToGL(a.format)
  24329. , l = i.paramThreeToGL(a.type)
  24330. , c = i.properties.get(a)
  24331. , h = n.createTexture();
  24332. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24333. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24334. for (var u = 0; u < 6; u++)
  24335. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24336. return t ? (a.magFilter = r.LinearFilter,
  24337. a.minFilter = r.LinearMipMapLinearFilter,
  24338. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24339. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24340. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24341. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24342. a.minFilter = r.LinearFilter,
  24343. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24344. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24345. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24346. c.__image__webglTextureCube = h,
  24347. a
  24348. }
  24349. ,
  24350. n.prototype.deallocateCubeTexture = function(e) {
  24351. var t = this.renderer
  24352. , i = t.context
  24353. , n = t.properties.get(e);
  24354. i.deleteTexture(n.__image__webglTextureCube)
  24355. }
  24356. ,
  24357. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24358. var a = this.renderer
  24359. , s = a.context
  24360. , l = a.state
  24361. , c = a.properties.get(t);
  24362. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24363. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24364. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24365. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24366. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24367. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24368. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24369. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24370. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24371. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24372. l.bindTexture(s.TEXTURE_2D, null)
  24373. }
  24374. ,
  24375. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24376. var s = this.renderer
  24377. , l = s.context
  24378. , c = s.state
  24379. , h = s.properties.get(t);
  24380. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24381. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24382. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24383. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24384. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24385. }
  24386. ,
  24387. n.prototype.rebuildMipMaps2D = function(e) {
  24388. var t = this.renderer
  24389. , i = t.context
  24390. , n = t.state;
  24391. t.properties.get(e);
  24392. i.generateMipmap(i.TEXTURE_2D),
  24393. n.bindTexture(i.TEXTURE_2D, null)
  24394. }
  24395. ,
  24396. n.prototype.rebuildMipMaps3D = function(e) {
  24397. var t = this.renderer
  24398. , i = t.context
  24399. , n = t.state
  24400. , r = t.properties.get(e);
  24401. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24402. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24403. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24404. }
  24405. ,
  24406. n.prototype.renderToCubeMap = function() {
  24407. var e = !1
  24408. , t = null
  24409. , i = null
  24410. , n = null
  24411. , a = null
  24412. , s = null
  24413. , l = 1;
  24414. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24415. var _ = this.renderer;
  24416. _.context;
  24417. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24418. i.position.z = 150,
  24419. t = new r.Scene,
  24420. t.add(i),
  24421. n = new r.ShaderMaterial({
  24422. uniforms: {
  24423. tDiffuse: {
  24424. type: "t",
  24425. value: null
  24426. },
  24427. alpha: {
  24428. type: "f",
  24429. value: 1
  24430. }
  24431. },
  24432. vertexShader: o.basicTextured.vertexShader,
  24433. fragmentShader: o.basicTextured.fragmentShader,
  24434. depthWrite: !1,
  24435. depthTest: !1,
  24436. side: r.DoubleSide
  24437. }),
  24438. a = new r.PlaneBufferGeometry(l,l),
  24439. s = new r.Mesh(a,n),
  24440. s.position.z = 0,
  24441. t.add(s),
  24442. e = !0);
  24443. var T = a.getAttribute("uv");
  24444. T.setDynamic(!0),
  24445. T.needsUpdate = !0;
  24446. var x = T.array
  24447. , S = p / u
  24448. , M = f / d
  24449. , R = g / u
  24450. , P = m / d;
  24451. x[0] = S,
  24452. x[1] = M + P,
  24453. x[2] = S + R,
  24454. x[3] = M + P,
  24455. x[4] = S,
  24456. x[5] = M,
  24457. x[6] = S + R,
  24458. x[7] = M;
  24459. var O = a.getAttribute("position");
  24460. O.setDynamic(!0),
  24461. O.needsUpdate = !0;
  24462. var L = O.array
  24463. , D = v / h.width - l / 2
  24464. , N = A / h.height - l / 2
  24465. , B = y / h.width
  24466. , F = C / h.height;
  24467. L[0] = D,
  24468. L[1] = N + F,
  24469. L[3] = D + B,
  24470. L[4] = N + F,
  24471. L[6] = D,
  24472. L[7] = N,
  24473. L[9] = D + B,
  24474. L[10] = N;
  24475. this.renderer.properties.get(c);
  24476. n.uniforms.tDiffuse.value = c,
  24477. n.blending = E || r.NoBlending,
  24478. n.transparent = !!b,
  24479. void 0 !== w && null !== w || (w = 1),
  24480. n.uniforms.alpha.value = w,
  24481. n.needUpdate = !0,
  24482. h.activeCubeFace = I,
  24483. h.viewport.set(0, 0, h.width, h.height);
  24484. var V = this.renderer.autoClear;
  24485. this.renderer.autoClear = !1,
  24486. this.renderer.render(t, i, h, !1),
  24487. this.renderer.autoClear = V
  24488. }
  24489. }(),
  24490. n.prototype.copyCubeMap = function() {
  24491. var e = !1
  24492. , t = null
  24493. , i = null
  24494. , a = null
  24495. , s = null
  24496. , l = null
  24497. , c = new r.Euler;
  24498. new r.Vector3;
  24499. return function(h, u, d, p, f, g, m, v, A) {
  24500. this.renderer;
  24501. if (!e) {
  24502. var y = 2;
  24503. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24504. i.position.set(0, 0, 0),
  24505. t = new r.Scene,
  24506. t.add(i),
  24507. a = new r.ShaderMaterial({
  24508. uniforms: {
  24509. tDiffuse: {
  24510. type: "t",
  24511. value: null
  24512. },
  24513. alpha: {
  24514. type: "f",
  24515. value: 1
  24516. }
  24517. },
  24518. vertexShader: o.copyCubeMap.vertexShader,
  24519. fragmentShader: o.copyCubeMap.fragmentShader,
  24520. depthWrite: !1,
  24521. depthTest: !1,
  24522. side: r.DoubleSide
  24523. }),
  24524. s = new r.BoxGeometry(y,y,y),
  24525. l = new r.Mesh(s,a),
  24526. t.add(l),
  24527. e = !0
  24528. }
  24529. for (var C = 0; C < 6; C++)
  24530. n.getCubeOrientationForCubeFace(C, c),
  24531. l.rotation.copy(c),
  24532. l.matrixWorldNeedsUpdate = !0,
  24533. l.updateMatrixWorld(),
  24534. a.uniforms.tDiffuse.value = h,
  24535. a.blending = m || r.NoBlending,
  24536. a.transparent = !!v,
  24537. void 0 !== A && null !== A || (A = 1),
  24538. a.uniforms.alpha.value = A,
  24539. a.needUpdate = !0,
  24540. u.activeCubeFace = C,
  24541. u.viewport.set(0, 0, f, g),
  24542. this.renderer.render(t, i, u, !1)
  24543. }
  24544. }(),
  24545. n.getLookAtForCubeFace = function(e, t) {
  24546. switch (e) {
  24547. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24548. t.set(1, 0, 0);
  24549. break;
  24550. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24551. t.set(-1, 0, 0);
  24552. break;
  24553. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24554. t.set(0, 1, 0);
  24555. break;
  24556. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24557. t.set(0, -1, 0);
  24558. break;
  24559. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24560. t.set(0, 0, 1);
  24561. break;
  24562. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24563. t.set(0, 0, -1)
  24564. }
  24565. }
  24566. ,
  24567. n.getCubeOrientationForCubeFace = function(e, t) {
  24568. switch (e) {
  24569. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24570. t.set(0, -Math.PI / 2, 0);
  24571. break;
  24572. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24573. t.set(0, Math.PI / 2, 0);
  24574. break;
  24575. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24576. t.set(Math.PI / 2, Math.PI, 0);
  24577. break;
  24578. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24579. t.set(-Math.PI / 2, Math.PI, 0);
  24580. break;
  24581. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24582. t.set(0, -Math.PI, 0);
  24583. break;
  24584. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24585. t.set(0, 0, 0)
  24586. }
  24587. }
  24588. ,
  24589. t.exports = n
  24590. }
  24591. , {
  24592. "../enum/GLCubeFaces": 25,
  24593. "../enum/GLTextureType": 26,
  24594. "../enum/SceneRendererEvents": 43,
  24595. "../exception/BasicException": 55,
  24596. "../exception/RendererCreationException": 57,
  24597. "../settings": 166,
  24598. "../shaders": 167,
  24599. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24600. "../util/browser": 182,
  24601. /************************************************************************************************************************************************/
  24602. events: 202,
  24603. three: 217
  24604. }],
  24605. 159: [function(e, t, i) {
  24606. "use strict";
  24607. function n(e) {
  24608. this.messenger = new a(e),
  24609. this.clientKey = null
  24610. }
  24611. var r = e("../util/ajax")
  24612. , o = e("./PostMessageType")
  24613. , a = e("./postmessage")
  24614. , s = e("./VersionInfo")
  24615. , l = e("events").EventEmitter
  24616. , c = window.location.origin + "/api/v1/user/";
  24617. n.prototype = Object.create(l.prototype),
  24618. n.prototype.bindEvents = function() {
  24619. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24620. }
  24621. ,
  24622. n.prototype.waitForConnection = function() {
  24623. var e = new Promise(function(e, t) {
  24624. this.messenger.on(o.CONNECT, function(i) {
  24625. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24626. }
  24627. .bind(this))
  24628. }
  24629. .bind(this));
  24630. return e
  24631. }
  24632. ,
  24633. n.prototype.onConnectionReceived = function(e) {
  24634. return this.messenger.setTarget(e.source, e.origin),
  24635. this.verifyConnection(e).then(function(t, i) {
  24636. this.messenger.send({
  24637. type: o.ACCEPT,
  24638. toId: e.fromId,
  24639. warning: i
  24640. }),
  24641. this.clientKey = t,
  24642. this.messenger.removeAllListeners(o.CONNECT),
  24643. this.bindEvents()
  24644. }
  24645. .bind(this), function(t) {
  24646. this.messenger.send({
  24647. type: o.REJECT,
  24648. toId: e.fromId,
  24649. reason: t
  24650. }),
  24651. this.messenger.setTarget()
  24652. }
  24653. .bind(this))
  24654. }
  24655. ,
  24656. n.prototype.verifyConnection = function(e) {
  24657. return new Promise(function(t, i) {
  24658. var n;
  24659. if (s.isDeprecated(e.sdkVersion))
  24660. n = "这个版本正在被弃用";
  24661. else if (!s.isSupported(e.sdkVersion))
  24662. return i("不支持此版本的SDK");
  24663. var o = {
  24664. cache: !1,
  24665. headers: {
  24666. "X-port-Application-Key": e.applicationKey,
  24667. "X-port-Referrer": e.origin
  24668. }
  24669. };
  24670. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24671. }
  24672. )
  24673. }
  24674. ,
  24675. n.prototype.onMessageReceived = function(e) {
  24676. if (this.validateClientApplicationKey(e.applicationKey)) {
  24677. var t = this;
  24678. e.onDone = function(i) {
  24679. i.toId = e.fromId,
  24680. i.uid = e.uid,
  24681. i.type = o.RESPONSE,
  24682. t.messenger.send(i)
  24683. }
  24684. ,
  24685. this.emit(o.ACTION, e)
  24686. }
  24687. }
  24688. ,
  24689. n.prototype.validateClientApplicationKey = function(e) {
  24690. return this.clientKey === e
  24691. }
  24692. ,
  24693. n.prototype.sendEvent = function(e, t) {
  24694. this.messenger.send({
  24695. type: o.EVENT,
  24696. eventType: e,
  24697. eventData: t
  24698. })
  24699. }
  24700. ,
  24701. t.exports = n
  24702. }
  24703. , {
  24704. "../util/ajax": 181,
  24705. "./PostMessageType": 160,
  24706. "./VersionInfo": 163,
  24707. "./postmessage": 165,
  24708. events: 202
  24709. }],
  24710. 160: [function(e, t, i) {
  24711. "use strict";
  24712. t.exports = Object.freeze({
  24713. CONNECT: "postmessage.connect",
  24714. ACCEPT: "postmessage.accept",
  24715. REJECT: "postmessage.reject",
  24716. ACTION: "postmessage.action",
  24717. RESPONSE: "postmessage.response",
  24718. EVENT: "postmessage.event"
  24719. })
  24720. }
  24721. , {}],
  24722. 161: [function(e, t, i) {
  24723. "use strict";
  24724. t.exports = Object.freeze({
  24725. MOVE: "sdk.move",
  24726. ENTER_PANO: "sdk.enterpano",
  24727. MODEL_LOADED: "sdk.modelloaded"
  24728. })
  24729. }
  24730. , {}],
  24731. 162: [function(e, t, i) {
  24732. "use strict";
  24733. t.exports = Object.freeze({
  24734. FLY: "transition.fly",
  24735. FADEOUT: "transition.fade",
  24736. INSTANT: "transition.instant"
  24737. })
  24738. }
  24739. , {}],
  24740. 163: [function(e, t, i) {
  24741. "use strict";
  24742. t.exports = {
  24743. current: "1.0",
  24744. supported: ["1.0"],
  24745. deprecated: [],
  24746. isSupported: function(e) {
  24747. return this.supported.indexOf(e) !== -1
  24748. },
  24749. isDeprecated: function(e) {
  24750. return this.deprecated.indexOf(e) !== -1
  24751. },
  24752. isValid: function(e) {
  24753. return this.isSupported(e) || this.isDeprecated(e)
  24754. }
  24755. }
  24756. }
  24757. , {}],
  24758. 164: [function(e, t, i) {
  24759. (function(i) {
  24760. "use strict";
  24761. function n(e, t, i) {
  24762. e && (e = e.toLowerCase().trim());
  24763. var n = new I.UP.clone
  24764. , r = Math.PI / 3
  24765. , o = Math.PI / 2;
  24766. switch (e) {
  24767. case "left":
  24768. i.copy(t),
  24769. i.applyAxisAngle(n, o);
  24770. break;
  24771. case "right":
  24772. i.copy(t),
  24773. i.applyAxisAngle(n, -o);
  24774. break;
  24775. case "forwardleft":
  24776. i.copy(t),
  24777. i.applyAxisAngle(n, r);
  24778. break;
  24779. case "forwardright":
  24780. i.copy(t),
  24781. i.applyAxisAngle(n, -r);
  24782. break;
  24783. case "forward":
  24784. default:
  24785. i.copy(t)
  24786. }
  24787. return i
  24788. }
  24789. function r(e, t) {
  24790. if (e) {
  24791. var i = {
  24792. pano: e,
  24793. lookAtPoint: null,
  24794. duration: null,
  24795. maxDistanceOverride: null,
  24796. skipWarpingCheck: !1
  24797. };
  24798. this.player.flyToPano(i, function() {
  24799. t && t({
  24800. success: !0,
  24801. message: "Transition complete."
  24802. })
  24803. })
  24804. } else
  24805. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24806. t && t({
  24807. success: !1,
  24808. error: "Unable to find pano."
  24809. })
  24810. }
  24811. function o(e, t) {
  24812. var i = this.findRankedPano(e, t);
  24813. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24814. null)
  24815. }
  24816. function a(e, t) {
  24817. var i = this.findRankedtag(e, t);
  24818. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24819. null)
  24820. }
  24821. function s(e, t) {
  24822. t.copy(I.FORWARD),
  24823. e.getDirection(t)
  24824. }
  24825. function l(e) {
  24826. function t(e) {
  24827. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24828. return {
  24829. x: c.Math.radToDeg(t._x),
  24830. y: c.Math.radToDeg(t._y),
  24831. z: c.Math.radToDeg(t._z)
  24832. }
  24833. }
  24834. var i = function(e) {
  24835. return e.alignmentType !== m.ALIGNED ? null : {
  24836. x: e.position.x,
  24837. y: e.position.y,
  24838. z: e.position.z
  24839. }
  24840. };
  24841. return {
  24842. panos: e.panos.list.map(function(n) {
  24843. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24844. return {
  24845. uuid: n.id,
  24846. aligned: n.alignmentType === m.ALIGNED,
  24847. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24848. position: i(n),
  24849. rotation: t(n),
  24850. thumbnail: r
  24851. }
  24852. })
  24853. }
  24854. }
  24855. var c = e("three")
  24856. , h = e("./ApiHost")
  24857. , u = e("../util/logger")
  24858. , d = e("../util/common")
  24859. , p = e("../util/math")
  24860. , f = e("../enum/ModelManagerEvents")
  24861. , g = e("./PostMessageType")
  24862. , m = e("../enum/AlignmentType")
  24863. , v = e("../enum/Direction")
  24864. , A = e("./TransitionStyles")
  24865. , y = e("../util/panorama")
  24866. , C = e("../enum/GLCubeFaces")
  24867. , I = e("../enum/Vectors")
  24868. , E = e("../enum/Viewmode")
  24869. , b = e("../enum/WarpStyle")
  24870. , w = (e("../enum/Keys"),
  24871. e("../enum/PlayerEvents"))
  24872. , _ = e("../sdk/SdkEvents")
  24873. , I = e("../enum/Vectors")
  24874. , T = e("../enum/ControlEvents")
  24875. , x = e("../enum/RenderLayers")
  24876. , S = (e("../constants"),
  24877. e("../settings"))
  24878. , M = e("../lib/jpeg_encoder")
  24879. , R = new u(i)
  24880. , P = function() {
  24881. var e = function e() {
  24882. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24883. e.player.getDirection(e.playerDirection),
  24884. e.projectVectors();
  24885. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24886. if (e.angleTravelled += Math.abs(t),
  24887. e.angleTravelled >= Math.abs(e.angle)) {
  24888. if (e.active = !1,
  24889. e.onDone) {
  24890. var i = e.onDone;
  24891. i()
  24892. }
  24893. } else
  24894. e.lastFacingDirection.copy(e.playerDirection),
  24895. window.setTimeout(e, 4)
  24896. };
  24897. return e.active = !1,
  24898. e.angle = 0,
  24899. e.angleTravelled = 0,
  24900. e.playerDirection = new c.Vector3,
  24901. e.lastFacingDirection = new c.Vector3,
  24902. e.onDone = null,
  24903. e.player = null,
  24904. e.start = function(t, i, n, r) {
  24905. e.active = !0,
  24906. t && i && (i = 0),
  24907. e.angle = t || i,
  24908. e.xAngle = t,
  24909. e.yAngle = i,
  24910. e.angleTravelled = 0,
  24911. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24912. n.getDirection(e.playerDirection),
  24913. e.lastFacingDirection.copy(e.playerDirection),
  24914. e.projectVectors(),
  24915. e.onDone = r,
  24916. e.player = n,
  24917. e()
  24918. }
  24919. ,
  24920. e.projectVectors = function() {
  24921. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24922. e.lastFacingDirection.projectOnPlane(I.UP))
  24923. }
  24924. ,
  24925. e
  24926. }()
  24927. , O = function() {
  24928. var e = new c.Vector3;
  24929. return function(t) {
  24930. t ? (e.copy(t.position),
  24931. e.add(t.discPosition),
  24932. p.projectPositionToCanvas(e, this.player.camera, e),
  24933. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24934. }
  24935. }()
  24936. , L = function() {
  24937. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24938. }
  24939. , D = function() {
  24940. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24941. }
  24942. , N = function(e) {
  24943. var t = new c.Vector3;
  24944. return function(e) {
  24945. var i = this.player.getDirection();
  24946. t.copy(i);
  24947. var n = t.y;
  24948. t.y = 0,
  24949. t.normalize();
  24950. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24951. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24952. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24953. 0;
  24954. this.player.mode === E.DOLLHOUSE && (r = -r);
  24955. var o = L.call(this) - .1
  24956. , a = D.call(this) + .1
  24957. , s = r + e;
  24958. s > o ? s = o : s < a && (s = a);
  24959. var l = s - r;
  24960. return e > 0 && l < .01 && (l = 0),
  24961. e < 0 && l > -.01 && (l = 0),
  24962. l
  24963. }
  24964. }()
  24965. , B = function() {
  24966. var e = new c.Euler;
  24967. return function(t) {
  24968. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24969. {
  24970. position: {
  24971. x: t.position.x,
  24972. y: t.position.y,
  24973. z: t.position.z
  24974. },
  24975. rotation: {
  24976. x: c.Math.radToDeg(e.x),
  24977. y: c.Math.radToDeg(e.y),
  24978. z: 0
  24979. },
  24980. pano: t.currentPano ? t.currentPano.id : null,
  24981. mode: t.mode
  24982. }
  24983. }
  24984. }()
  24985. , F = null;
  24986. t.exports = {
  24987. init: function(e, t, i, n, r) {
  24988. V.init(e, t, i, r),
  24989. F = new Promise(function(e, t) {
  24990. i.on(w.Ready, function() {
  24991. e()
  24992. })
  24993. }
  24994. .bind(this));
  24995. var o = new h(window)
  24996. , a = o.waitForConnection();
  24997. a.then(function(e) {
  24998. o.on(g.ACTION, V.onMessageReceive.bind(V))
  24999. });
  25000. var s = function() {
  25001. var e = Date.now();
  25002. return function() {
  25003. if (!(Date.now() - e < 100)) {
  25004. var t = B(i);
  25005. o.sendEvent(_.MOVE, {
  25006. state: t
  25007. }),
  25008. e = Date.now()
  25009. }
  25010. }
  25011. }();
  25012. i.on(w.Move, s),
  25013. i.on(w.ViewChanged, s),
  25014. n.on(f.ActiveModelChanged, function(e) {
  25015. function t(e) {
  25016. var t, i = e.newPano.id;
  25017. e.oldPano && (t = e.oldPano.id),
  25018. i !== t && o.sendEvent(_.ENTER_PANO, {
  25019. oldPano: t,
  25020. newPano: i
  25021. })
  25022. }
  25023. var i = e.model
  25024. , n = e.oldModel;
  25025. V.model = i,
  25026. a.then(function() {
  25027. o.sendEvent(_.MODEL_LOADED, {
  25028. metadata: l(i)
  25029. })
  25030. }),
  25031. n && n.panos.forEach(function(e) {
  25032. e.removeEventListener("enter", t)
  25033. }),
  25034. i.panos.forEach(function(e) {
  25035. e.on("enter", t)
  25036. })
  25037. })
  25038. }
  25039. };
  25040. var V = {
  25041. director: null,
  25042. player: null,
  25043. controls: null,
  25044. sceneRenderer: null,
  25045. model: null,
  25046. init: function(e, t, i, n) {
  25047. this.director = e,
  25048. this.player = i,
  25049. this.controls = t,
  25050. this.sceneRenderer = n
  25051. },
  25052. handleToObject: {},
  25053. objectToHandle: {},
  25054. handleCount: 0,
  25055. onMessageReceive: function(e) {
  25056. if (e) {
  25057. var t = e.targetFunction
  25058. , i = e.params
  25059. , n = e.onDone;
  25060. t && this[t] && this[t](i, n)
  25061. }
  25062. },
  25063. waitForInit: function(e, t) {
  25064. F.then(t.bind({
  25065. success: !0,
  25066. message: "Init complete."
  25067. }))
  25068. },
  25069. moveToPano: function(e, t) {
  25070. var i = new c.Euler(0,0,0,"YXZ")
  25071. , n = new c.Quaternion;
  25072. return function(e, t) {
  25073. var r = e.pano
  25074. , o = e.rotation
  25075. , a = e.transition;
  25076. if (!this.model)
  25077. return t({
  25078. success: !1,
  25079. error: "The model has not been loaded yet"
  25080. });
  25081. var s = this.model.panos.get(r);
  25082. if (!s)
  25083. return t({
  25084. success: !1,
  25085. error: r + " does not exist in this model"
  25086. });
  25087. if (!o)
  25088. return t({
  25089. sucess: !1,
  25090. erorr: o + " is not a valid rotation"
  25091. });
  25092. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25093. console.log(o.z);
  25094. var l = {
  25095. success: !0,
  25096. message: r
  25097. };
  25098. if (a === A.FADEOUT)
  25099. n.setFromEuler(i),
  25100. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25101. else {
  25102. var h, u;
  25103. a === A.INSTANT && (h = 0,
  25104. u = 0);
  25105. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25106. this.player.flyToPano({
  25107. pano: s,
  25108. lookAtPoint: d,
  25109. duration: h,
  25110. aimDuration: u
  25111. }, t.bind(this, l))
  25112. }
  25113. }
  25114. }(),
  25115. moveInDirection: function(e, t) {
  25116. var i = e.direction;
  25117. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25118. void (t && t({
  25119. success: !1,
  25120. error: "Invalid direction."
  25121. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25122. t(e ? {
  25123. success: !0,
  25124. message: "moved " + i
  25125. } : {
  25126. success: !1,
  25127. error: "Cannot move in direction: " + i
  25128. })
  25129. })
  25130. },
  25131. getPose: function(e, t) {
  25132. this.player.camera.position,
  25133. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25134. return t({
  25135. success: !0,
  25136. message: B(this.player)
  25137. })
  25138. },
  25139. takeScreenShot: function() {
  25140. var e = new c.PerspectiveCamera
  25141. , t = new c.WebGLRenderTarget;
  25142. return function(i, n) {
  25143. if (!i.resolution)
  25144. return n({
  25145. success: !1,
  25146. error: "An invalid resolution was specified"
  25147. });
  25148. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25149. var r = this.sceneRenderer.renderer.getSize();
  25150. i.resolution.width = r.width,
  25151. i.resolution.height = r.height
  25152. }
  25153. e.layers.set(x.DEFAULT),
  25154. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25155. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25156. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25157. var o = i.resolution.width
  25158. , a = i.resolution.height
  25159. , s = o / a;
  25160. e.position.copy(this.sceneRenderer.camera.position),
  25161. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25162. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25163. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25164. t.setSize(o, a),
  25165. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25166. var l = new Uint8Array(o * a * 4);
  25167. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25168. var c = M.encode({
  25169. data: l,
  25170. width: o,
  25171. height: a,
  25172. heading: 180,
  25173. pitch: 0
  25174. }, {
  25175. quality: 75,
  25176. flipY: !0
  25177. })
  25178. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25179. n({
  25180. success: !0,
  25181. message: h
  25182. })
  25183. }
  25184. }(),
  25185. findRankedPano: function(e, t) {
  25186. var i = new c.Vector3
  25187. , r = new c.Vector3;
  25188. return function(e, t) {
  25189. s(this.player, r),
  25190. n(t, r, i);
  25191. var o = this.player.rankedPanoInDirection(e, i);
  25192. if (o) {
  25193. var a = this.objectToHandle[o.id];
  25194. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25195. this.handleToObject[a] = o),
  25196. a
  25197. }
  25198. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25199. -1
  25200. }
  25201. }(),
  25202. findRankedtag: function(e, t) {
  25203. var i = new c.Vector3
  25204. , r = new c.Vector3;
  25205. return function(e, t) {
  25206. s(this.player, r),
  25207. n(t, r, i);
  25208. var o = this.player.rankedtagInDirection(e, i);
  25209. if (o) {
  25210. var a = this.objectToHandle[o.sid];
  25211. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25212. this.handleToObject[a] = o),
  25213. a
  25214. }
  25215. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25216. -1
  25217. }
  25218. }(),
  25219. clickNearesttag: function(e) {
  25220. this.clickRankedtag(0, e)
  25221. },
  25222. clickRankedtag: function(e, t) {
  25223. var i = a.call(this, e, t);
  25224. i && O.call(this, i)
  25225. },
  25226. clickNearestPano: function(e, t) {
  25227. this.clickRankedPano(0, e, t)
  25228. },
  25229. clickRankedPano: function(e, t, i) {
  25230. var n = o.call(this, e, t);
  25231. n ? r.call(this, n, i) : i(null)
  25232. },
  25233. clickPano: function(e, t) {
  25234. var i = this.handleTable[e];
  25235. i ? r.call(this, i, t) : t(null)
  25236. },
  25237. rotateDirection: function() {
  25238. return function(e, t) {
  25239. var i = e.direction
  25240. , n = e.angle;
  25241. if (!P.active) {
  25242. var r = 0
  25243. , o = 0
  25244. , a = 0
  25245. , s = 0;
  25246. if (!n || isNaN(n))
  25247. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25248. void (t && t({
  25249. success: !1,
  25250. error: "Invalid rotation angle."
  25251. }));
  25252. if (this.player.mode === E.TRANSITIONING)
  25253. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25254. void (t && t({
  25255. success: !1,
  25256. error: "Cannot rotate while transitioning"
  25257. }));
  25258. if (i === v.RIGHT || i === v.LEFT)
  25259. i === v.RIGHT && (n = -n),
  25260. r = n > 0 ? -1 : 1,
  25261. a = n;
  25262. else {
  25263. if (i !== v.UP && i !== v.DOWN)
  25264. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25265. void (t && t({
  25266. success: !1,
  25267. error: "Invalid direction for rotation."
  25268. }));
  25269. if (this.player.mode === E.FLOORPLAN)
  25270. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25271. void (t && t({
  25272. success: !1,
  25273. error: "Cannot rotate " + i + " in floorplan mode"
  25274. }));
  25275. if (i === v.DOWN && (n = -n),
  25276. n = N.call(this, n),
  25277. 0 === n)
  25278. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25279. void (t && t({
  25280. success: !1,
  25281. error: "Already at maximum rotation in direction: " + i
  25282. }));
  25283. o = n > 0 ? 1 : -1,
  25284. s = n
  25285. }
  25286. var l = n;
  25287. n = c.Math.degToRad(n),
  25288. a = c.Math.degToRad(a),
  25289. s = c.Math.degToRad(s);
  25290. var h = this.controls.activeControl
  25291. , u = function() {
  25292. h.stopRotating(!0),
  25293. t && t({
  25294. success: !0,
  25295. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25296. })
  25297. };
  25298. h.startRotating(r, o),
  25299. P.start(a, s, this.player, u)
  25300. }
  25301. }
  25302. }(),
  25303. rotate: function() {
  25304. var e = new c.Vector3
  25305. , t = new c.Vector3;
  25306. return function(i, n) {
  25307. var r = i.xAngle
  25308. , o = i.yAngle;
  25309. if (!P.active) {
  25310. if (r = r || 0,
  25311. o = o || 0,
  25312. isNaN(r) || isNaN(o))
  25313. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25314. void (n && n({
  25315. success: !1,
  25316. error: "Invalid rotation angle."
  25317. }));
  25318. if (this.player.mode === E.TRANSITIONING)
  25319. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25320. void (n && n({
  25321. success: !1,
  25322. error: "Cannot rotate while transitioning"
  25323. }));
  25324. Math.abs(r) < .01 && (r = 0),
  25325. Math.abs(o) < .01 && (o = 0);
  25326. var a = o;
  25327. o = N.call(this, o),
  25328. r = -r;
  25329. var s = a > 0 ? "UP" : "DOWN";
  25330. if (!r && a && !o)
  25331. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25332. void (n && n({
  25333. success: !1,
  25334. error: "Already at maximum rotation in direction: " + s
  25335. }));
  25336. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25337. var l = o;
  25338. o = c.Math.degToRad(o),
  25339. r = c.Math.degToRad(r),
  25340. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25341. this.player.getDirection(e),
  25342. t.copy(e).applyAxisAngle(I.UP, r),
  25343. t.applyAxisAngle(I.RIGHT, o);
  25344. var h = (e.angleTo(t),
  25345. r > 0 ? -1 : r < 0 ? 1 : 0)
  25346. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25347. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25348. var d = this.controls.activeControl
  25349. , p = function() {
  25350. d.stopRotating(!0),
  25351. n && n({
  25352. success: !0,
  25353. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25354. })
  25355. };
  25356. d.startRotating(h, u),
  25357. P.start(r, o, this.player, p)
  25358. }
  25359. }
  25360. }(),
  25361. panCamera: function(e, t) {
  25362. function i(e) {
  25363. switch (r.removeAllListeners(T.AutoPanComplete),
  25364. r.removeAllListeners(T.AutoPanInterrupt),
  25365. r.removeAllListeners(T.AutoPanClamped),
  25366. e) {
  25367. case T.AutoPanInterrupt:
  25368. t({
  25369. success: !0,
  25370. message: "Camera panning interrupted."
  25371. });
  25372. break;
  25373. case T.AutoPanClamped:
  25374. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25375. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25376. return void t({
  25377. success: !1,
  25378. error: "Already at edge of current model bounds."
  25379. });
  25380. var i = "The view point is outside the bounds for the current model. ";
  25381. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25382. console.warn(i)
  25383. }
  25384. case T.AutoPanComplete:
  25385. t({
  25386. success: !0,
  25387. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25388. })
  25389. }
  25390. }
  25391. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25392. return t({
  25393. success: !1,
  25394. error: "Camera panning is not available in the current mode: " + this.player.mode
  25395. });
  25396. var n = e.position
  25397. , r = this.player.control;
  25398. r.setAutoPanPosition(n.x, n.z),
  25399. r.autoPan = !0;
  25400. var o = function(e, t) {
  25401. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25402. };
  25403. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25404. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25405. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25406. },
  25407. click: function(e, t) {
  25408. var i = e.x
  25409. , n = e.y
  25410. , r = e.percentage;
  25411. r === !0 && (i = i / 100 * $("#player").width(),
  25412. n = n / 100 * $("#player").height()),
  25413. this.player.handleInputStart(i, n),
  25414. this.player.updateIntersect(),
  25415. this.player.handleInputEnd(i, n)
  25416. },
  25417. mouseOver: function(e, t) {
  25418. var i = e.x
  25419. , n = e.y
  25420. , r = e.percentage;
  25421. r === !0 && (i = i / 100 * $("#player").width(),
  25422. n = n / 100 * $("#player").height()),
  25423. this.player.handleInputMove(i, n),
  25424. this.player.updateIntersect()
  25425. },
  25426. moveToMode: function(e, t) {
  25427. function i(e) {
  25428. t(e ? {
  25429. success: !1,
  25430. error: "Failed to load new mode: " + e
  25431. } : {
  25432. success: !0,
  25433. message: "Moved to new mode: " + n
  25434. })
  25435. }
  25436. var n = e.mode;
  25437. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25438. i()
  25439. }, function(e) {
  25440. i(e)
  25441. }) : t({
  25442. success: !1,
  25443. error: "Invalid mode selection"
  25444. })
  25445. }
  25446. }
  25447. }
  25448. ).call(this, "/js/sdk/automation.js")
  25449. }
  25450. , {
  25451. "../constants": 8,
  25452. "../enum/AlignmentType": 17,
  25453. "../enum/ControlEvents": 21,
  25454. "../enum/Direction": 22,
  25455. "../enum/GLCubeFaces": 25,
  25456. "../enum/Keys": 30,
  25457. "../enum/ModelManagerEvents": 33,
  25458. "../enum/PlayerEvents": 40,
  25459. "../enum/RenderLayers": 41,
  25460. "../enum/Vectors": 50,
  25461. "../enum/Viewmode": 51,
  25462. "../enum/WarpStyle": 52,
  25463. "../lib/jpeg_encoder": 94,
  25464. "../sdk/SdkEvents": 161,
  25465. "../settings": 166,
  25466. "../util/common": 185,
  25467. "../util/logger": 189,
  25468. "../util/math": 190,
  25469. "../util/panorama": 191,
  25470. "./ApiHost": 159,
  25471. "./PostMessageType": 160,
  25472. "./TransitionStyles": 162,
  25473. three: 217
  25474. }],
  25475. 165: [function(e, t, i) {
  25476. "use strict";
  25477. function n(e) {
  25478. this.sourceWindow = e,
  25479. this.targetWindow = null,
  25480. this.targetOrigin = null,
  25481. this.id = Math.floor(1e5 * Math.random()),
  25482. this.bindEvents()
  25483. }
  25484. var r = e("./PostMessageType")
  25485. , o = e("events").EventEmitter;
  25486. n.prototype = Object.create(o.prototype),
  25487. n.prototype.bindEvents = function() {
  25488. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25489. }
  25490. ,
  25491. n.prototype.setTarget = function(e, t) {
  25492. this.targetWindow = e,
  25493. this.targetOrigin = t
  25494. }
  25495. ,
  25496. n.prototype.onPostmessageReceived = function(e) {
  25497. var t = e.origin || e.originalEvent.origin
  25498. , i = e.source;
  25499. switch (e.data.type) {
  25500. case r.CONNECT:
  25501. break;
  25502. case r.RESPONSE:
  25503. if (this.id !== e.data.toId)
  25504. return;
  25505. default:
  25506. if (!this.validateMessageOrigin(t))
  25507. return
  25508. }
  25509. var n = e.data;
  25510. n.source = i,
  25511. n.origin = t,
  25512. n.timestamp = Date.now(),
  25513. this.emit(e.data.type, n)
  25514. }
  25515. ,
  25516. n.prototype.validateMessageOrigin = function(e) {
  25517. return "*" === this.targetOrigin || e === this.targetOrigin
  25518. }
  25519. ,
  25520. n.prototype.send = function(e) {
  25521. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25522. this.targetWindow.postMessage(e, this.targetOrigin))
  25523. }
  25524. ,
  25525. t.exports = n
  25526. }
  25527. , {
  25528. "./PostMessageType": 160,
  25529. events: 202
  25530. }],
  25531. 166: [function(e, t, i) {
  25532. "use strict";
  25533. var n = e("three")
  25534. , r = e("./util/browser")
  25535. , o = e("./enum/Viewmode")
  25536. , a = e("./enum/VROption")
  25537. , s = e("./enum/Colors")
  25538. , l = e("./enum/WarpStyle")
  25539. , c = e("./util/easing")
  25540. , h = e("./util/common")
  25541. , u = e("./util/showcase")
  25542. , d = e("./constants")
  25543. , p = {
  25544. debug: !1,
  25545. version: "2.25.6-0-gd87e5b1",
  25546. languageTag: r.valueFromHash("lang", null),
  25547. pageTitle: "四维虚拟漫游",
  25548. authorizationHeader: u.getAuthorizationHeader(),
  25549. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25550. logLevel: r.valueFromHash("log", 2),
  25551. skyboxRadius: 2500,
  25552. modelBoundsPadding: 5,
  25553. showNeighbors: !1,
  25554. brand: r.valueFromHash("brand", !0),
  25555. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25556. startHighlights: r.valueFromHash("hl", -1),
  25557. specialEdition: r.valueFromHash("bn", 0),
  25558. useWheel: r.valueFromHash("wh", !0),
  25559. crossOrigin: "anonymous",
  25560. fancierTransition: !1,
  25561. wireframe: !1,
  25562. skyboxWireframe: !1,
  25563. modelAlpha: 1,
  25564. highlightPanoSelection: !1,
  25565. showSweeps: !0,
  25566. showSkyboxes: !1,
  25567. showMesh: !0,
  25568. showFloors: !1,
  25569. showFloorDuration: 300,
  25570. showFloorDelay: 300,
  25571. hideFloorDuration: 300,
  25572. hideFloorDelay: 0,
  25573. reticuleOpacityTransitionTime: 250,
  25574. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25575. markerOpacityTransitionTime: 500,
  25576. guiAnimationSpeed: 250,
  25577. highlightAnimationDuration: 500,
  25578. modelComponentLoadSpinnerDelay: 150,
  25579. captureErrors: !1,
  25580. maxMobileTextures: 6,
  25581. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25582. startupFlyinDelay: 3e3,
  25583. dollhouseDefault: {
  25584. minDistance: 15,
  25585. maxDistance: 50,
  25586. minPolarAngle: n.Math.degToRad(10),
  25587. maxPolarAngle: n.Math.degToRad(90)
  25588. },
  25589. hideReticuleTimeout: 1e3,
  25590. analytics: {
  25591. inactivityThreshold: 30,
  25592. sessionTrackingRate: .15,
  25593. maxTrackedErrors: 20,
  25594. sessionDurationPingFrequency: 10,
  25595. sessionDurationTimeout: 15
  25596. },
  25597. flydown: {
  25598. movementEasing: "easeInOutQuad",
  25599. movementDelay: .001,
  25600. rotationEasing: "easeInOutQuad",
  25601. rotationDelay: .5,
  25602. modelTextureDelay: .75,
  25603. skyboxDelay: .75
  25604. },
  25605. transition: {
  25606. flySpeed: .001,
  25607. flyTime: 750,
  25608. flytimeMaxDistanceThreshold: 5,
  25609. flytimeDistanceMultiplier: 150,
  25610. aimTime: 1500,
  25611. aimSlowFactor: 1.5,
  25612. blur: 0.8,
  25613. movementEasing: "easeInOutQuad",
  25614. blendEasing: "easeInOutQuad",
  25615. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25616. },
  25617. show360Views: {
  25618. enabled: !0,
  25619. transitionTime: 1e3
  25620. },
  25621. quickstart: {
  25622. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25623. animation: 1400,
  25624. showTextDelay: 500,
  25625. fadeOutDelay: 3e3,
  25626. fovChange: 10
  25627. },
  25628. appConfig: {
  25629. webvr_version: null,
  25630. segment_key: null,
  25631. embedly_key: null,
  25632. branch_key: null,
  25633. keen_write_key: null,
  25634. keen_project_id: null
  25635. },
  25636. vr: {
  25637. enabled: !0,
  25638. allowWebVR: !1,
  25639. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25640. },
  25641. share: {
  25642. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25643. },
  25644. input: {
  25645. longTapThreshold: 200,
  25646. moveToleranceNDC: .08,
  25647. touchMoveThreshold: 25
  25648. },
  25649. help: {
  25650. modalStayDuration: 600
  25651. },
  25652. immersive: {
  25653. timeToShowAgain: 1250,
  25654. uiStayDuration: 600
  25655. },
  25656. tourInteraction: {
  25657. disabled: "0" === r.valueFromHash("tourcta", null),
  25658. showPauseButton: 1e3,
  25659. showModal: 1500,
  25660. allowNextClick: 200,
  25661. largeModal: "1" === r.valueFromHash("tourcta", null),
  25662. smallModal: "2" === r.valueFromHash("tourcta", null)
  25663. },
  25664. labels: {
  25665. enabled: !1,
  25666. hideUntilStart: !0,
  25667. fadeInDuration: 250,
  25668. fadeInDelay: 250,
  25669. fadeOutDuration: 250,
  25670. fadeOutDelay: 0,
  25671. zoomHideThreshhold: {
  25672. mobile: r.isSmallScreen() ? .45 : .6,
  25673. desktop: 2
  25674. },
  25675. zoomTruncateThreshhold: {
  25676. mobile: r.isSmallScreen() ? .35 : .45,
  25677. desktop: .85
  25678. },
  25679. minLengthForTruncate: 16,
  25680. truncateLength: 12,
  25681. truncateSuffix: "..."
  25682. },
  25683. tags: {
  25684. enabled: r.valueFromHash("mt", 1),
  25685. startup: {
  25686. hideUntilStart: !0,
  25687. fadeInDuration: 500,
  25688. fadeInDelay: 100
  25689. },
  25690. visibility: {
  25691. anyDistance: !0,
  25692. visibleDistance: 8,
  25693. cameraClearance: .1,
  25694. alphaTestLevel: .05,
  25695. hideViaFloor: !0,
  25696. hideOffScreenDisc: !1,
  25697. hideOffScreenObject: !1
  25698. },
  25699. disc: {
  25700. opacity: 1,
  25701. disabledOpacity: .5,
  25702. scale: {
  25703. nearBound: 1.5,
  25704. farBound: 4.8,
  25705. linkFarBound: !1,
  25706. linkPercent: 40,
  25707. maxSize: 80,
  25708. minSize: 40,
  25709. baseViewportSize: 800,
  25710. responsiveness: 100
  25711. }
  25712. },
  25713. pole: {
  25714. enabled: !0,
  25715. height: .5,
  25716. width: 2,
  25717. opacity: .5,
  25718. color: "white"
  25719. },
  25720. navigate: {
  25721. nearestPano: !0,
  25722. lineOfSight: !0,
  25723. reactivate: !0,
  25724. aimAt: "disc",
  25725. tiltTolerance: 25,
  25726. rotateSpeedFactor: .6
  25727. }
  25728. },
  25729. path: {
  25730. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25731. colorUp: s._desat(s.newBlue, .5),
  25732. colorDown: s._darken(s.newBlue, .35),
  25733. opacity: .5,
  25734. style: "ribbon",
  25735. height: .025,
  25736. ribbonWidth: .24,
  25737. outsideHeight: .5,
  25738. waypointRadius: .5,
  25739. waypointIndoorRadius: .24,
  25740. waypointPulse: 1e3,
  25741. typ: l.BLACK,
  25742. meshFree: r.valueFromHash("mf", 1),
  25743. mapGuides: r.valueFromHash("guides", !0),
  25744. fadeInTime: 400,
  25745. fadeOutTime: 300
  25746. },
  25747. warp: {
  25748. nearPanoDist: .1,
  25749. matchCam: !1,
  25750. blur: .33,
  25751. fastTime: 1500,
  25752. teleportTime: 1500,//瞬间过渡的时间
  25753. flytimeDistanceMultiplier:150,//add
  25754. flyTime:750,//add
  25755. outsideTime: 2e3,
  25756. lookAheadMax: .3,
  25757. lookAheadDist: 2.5,
  25758. softPushDist: .37,
  25759. softPushEnd: .3,
  25760. softBendAngle: 8,
  25761. softBendTilt: 4,
  25762. softBendEnd: .3,
  25763. doBurns: true, //r.valueFromHash("kb", !0),
  25764. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25765. minBurnsAngle: 35,
  25766. minDownAngle: -35,
  25767. maxTurnPerSec: 280,
  25768. maxAimPerSec: 35,
  25769. minRotation: 12,
  25770. maxAimRotation: 33.2,
  25771. turnFriction: .2,
  25772. flySpeed: .01,
  25773. minWarpTime: 1200,
  25774. warpInterruptionRedirectTime: 500,
  25775. tourStepDelay: r.valueFromHash("st", 0),
  25776. walkDelay: 0,
  25777. walkMaxDist: 50,
  25778. walkMinDist: .8,
  25779. walkSlideShowThreshhold: 3000,
  25780. walkExtraPanosDistance: .4,
  25781. timePerMeter: 1200,
  25782. motionLeadTime: 5000,
  25783. movementEasing: "easeInOutQuad",
  25784. blendEasing: "easeInOutQuad",
  25785. showBunny: !1,
  25786. loop: r.valueFromHash("lp", !1),
  25787. auto: r.valueFromHash("ts", -1),
  25788. eOrder: 'YXZ', //"YXZ",
  25789. stepFactor: .25,
  25790. brakeStrength: 2,
  25791. minBrakeAngle: .1,
  25792. maxBrakeAngle: 1.8,
  25793. climbEffort: 4
  25794. },
  25795. rotationFriction: .05,
  25796. rotationAccelerationInside: 4.5,
  25797. rotationAccelerationOutside: .15,
  25798. rotationAfterMoveMultiplier: 40,
  25799. rotationAfterMoveHistoryCount: 5,
  25800. panFriction: .09,
  25801. panAccelerationOutside: 60,
  25802. onload: r.valueFromHash("onload", o.PANORAMA),
  25803. zoomNearLimit: .1,
  25804. zoomFarLimit: 50,
  25805. navigation: {
  25806. panoScores: !1,
  25807. mouseDirection: !0,
  25808. filterStrictness: .75,
  25809. angleFactor: -30,
  25810. directionFactor: 10,
  25811. distanceFactor: -1,
  25812. optionalityFactor: 3
  25813. },
  25814. sdkInit: !1,
  25815. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25816. console: r.valueFromHash("console", !1),
  25817. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25818. panoramaNeighbourMaxDistance: 5,
  25819. panoFloorClickRadius: .35,
  25820. showScreenshotLocations: !1,
  25821. showAxis: !1,
  25822. showNeighbourRaycasts: !1,
  25823. colorMarkerOnLoad: !1,
  25824. colorMarkerByFloor: !1,
  25825. tiling: {
  25826. panoPreRenderRepeatDelay: 2500,
  25827. panoPreRenderDelay: 500,
  25828. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25829. tilingFlagNames: ["usetiles", "tiles"],
  25830. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25831. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25832. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25833. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25834. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25835. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25836. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25837. customCompression: r.valueFromHash("tilecustcomp", 0),
  25838. // mobileHighQualityOverride: !1,
  25839. mobileHighQualityOverride: 1,
  25840. allowUltraHighResolution: true
  25841. },
  25842. zoom: {
  25843. enabled: true,
  25844. forceOff: r.valueFromHash("nozoom", 0),
  25845. overridemax: r.valueFromHash("maxzoom", null),
  25846. overridemin: r.valueFromHash("minzoom", null),
  25847. max: d.highQualityMaxZoom,
  25848. min: 1,
  25849. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25850. activationThreshold: 1.1,
  25851. restoreTime: 500
  25852. },
  25853. profiling: {
  25854. enabled: r.valueFromHash("mem", !1)
  25855. }
  25856. };
  25857. p = h.deepExtend(p, d, {
  25858. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25859. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25860. panorama: {
  25861. transitionTime: 1e3,
  25862. modelAlpha: 0,
  25863. modelAlphaDelay: p.flydown.modelTextureDelay,
  25864. modelAlphaLength: 1,
  25865. skyboxOpacity: 1,
  25866. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25867. skyboxOpacityLength: .9,
  25868. fovLength: 1,
  25869. fovDelay: 0,
  25870. cameraMatrixDuration: .8,
  25871. cameraMatrixDelay: 0,
  25872. cameraMatrixEase: c.easeInCubic,
  25873. reticuleOpacity: 1,
  25874. markerOpacity: .3,
  25875. markerOpacityOnHover: 1
  25876. },
  25877. dollhouse: {
  25878. transitionTime: 1e3,
  25879. modelAlpha: 1,
  25880. modelAlphaDelay: 0,
  25881. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25882. skyboxOpacity: 0,
  25883. skyboxOpacityDelay: 0,
  25884. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25885. fovLength: 1,
  25886. fovDelay: 0,
  25887. cameraMatrixDuration: .8,
  25888. cameraMatrixDelay: .3,
  25889. cameraMatrixEase: c.easeInCubic,
  25890. reticuleOpacity: 1,
  25891. markerOpacity: 0,
  25892. markerOpacityOnHover: 0
  25893. },
  25894. floorplan: {
  25895. transitionTime: 1e3,
  25896. modelAlpha: 1,
  25897. modelAlphaDelay: 0,
  25898. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25899. skyboxOpacity: 0,
  25900. skyboxOpacityDelay: 0,
  25901. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25902. fovLength: 1,
  25903. fovDelay: 0,
  25904. cameraMatrixDuration: .5,
  25905. cameraMatrixDelay: 0,
  25906. cameraMatrixEase: c.easeOutCubic,
  25907. reticuleOpacity: 1,
  25908. markerOpacity: 0,
  25909. markerOpacityOnHover: 0,
  25910. cameraHeight: 50
  25911. },
  25912. transitioning: {
  25913. reticuleOpacity: 0,
  25914. markerOpacity: .3,
  25915. markerOpacityOnHover: 1
  25916. },
  25917. "floorplan-dollhouse": {
  25918. rotationDelay: 0,
  25919. rotationDuration: 1
  25920. },
  25921. "floorplan-panorama": {
  25922. rotationDelay: .5,
  25923. rotationDuration: 1
  25924. },
  25925. "dollhouse-panorama": {
  25926. rotationDelay: .5,
  25927. rotationDuration: 1
  25928. },
  25929. "dollhouse-floorplan": {
  25930. rotationDelay: 0,
  25931. rotationDuration: 1,
  25932. cameraMatrixDuration: 1.05,
  25933. cameraMatrixDelay: .5
  25934. },
  25935. "panorama-dollhouse": {
  25936. rotationDelay: 0,
  25937. rotationDuration: .5
  25938. },
  25939. "panorama-floorplan": {
  25940. transitionTime: 1500,
  25941. rotationDelay: 0,
  25942. rotationDuration: .5
  25943. }
  25944. }),
  25945. p.path.meshFree && (p.path.typ = l.WALK),
  25946. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25947. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25948. window._settings = t.exports = p
  25949. }
  25950. , {
  25951. "./constants": 8,
  25952. "./enum/Colors": 19,
  25953. "./enum/VROption": 47,
  25954. "./enum/Viewmode": 51,
  25955. "./enum/WarpStyle": 52,
  25956. "./util/browser": 182,
  25957. "./util/common": 185,
  25958. "./util/easing": 186,
  25959. "./util/showcase": 193,
  25960. three: 217
  25961. }],
  25962. 167: [function(e, t, i) {
  25963. "use strict";
  25964. var n = e("three")
  25965. , r = e("./settings")
  25966. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25967. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25968. t.exports = {
  25969. basicTextured: {
  25970. uniforms: {
  25971. tDiffuse: {
  25972. type: "t",
  25973. value: null
  25974. },
  25975. alpha: {
  25976. type: "f",
  25977. value: 1
  25978. }
  25979. },
  25980. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25981. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25982. },
  25983. copyCubeMap: {
  25984. uniforms: {
  25985. tDiffuse: {
  25986. type: "t",
  25987. value: null
  25988. },
  25989. alpha: {
  25990. type: "f",
  25991. value: 1
  25992. }
  25993. },
  25994. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25995. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25996. },
  25997. cube: {
  25998. uniforms: {
  25999. map: {
  26000. type: "t",
  26001. value: null
  26002. },
  26003. opacity: {
  26004. type: "f",
  26005. value: 1
  26006. }
  26007. },
  26008. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26009. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26010. },
  26011. model: {
  26012. uniforms: {
  26013. map: {
  26014. type: "t",
  26015. value: null
  26016. },
  26017. modelAlpha: {
  26018. type: "f",
  26019. value: r.modelAlpha
  26020. },
  26021. opacity: {
  26022. type: "f",
  26023. value: 1
  26024. },
  26025. progress: {
  26026. type: "f",
  26027. value: 0
  26028. },
  26029. blackout: {
  26030. type: "i",
  26031. value: 0
  26032. },
  26033. pano0Map: {
  26034. type: "t",
  26035. value: null
  26036. },
  26037. pano0Position: {
  26038. type: "v3",
  26039. value: new n.Vector3
  26040. },
  26041. pano0Matrix: {
  26042. type: "m4",
  26043. value: new n.Matrix4
  26044. },
  26045. pano1Map: {
  26046. type: "t",
  26047. value: null
  26048. },
  26049. pano1Position: {
  26050. type: "v3",
  26051. value: new n.Vector3
  26052. },
  26053. pano1Matrix: {
  26054. type: "m4",
  26055. value: new n.Matrix4
  26056. }
  26057. },
  26058. vertexShader: o + `uniform vec3 pano0Position;
  26059. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26060. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26061. varying vec3 vWorldPosition0;
  26062. varying vec3 vWorldPosition1;
  26063. uniform int blackout;
  26064. void main() {
  26065. vUv = uv;
  26066. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26067. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26068. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26069. vWorldPosition0.x *= -1.0;
  26070. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26071. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26072. vWorldPosition1.x *= -1.0;
  26073. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26074. }`,
  26075. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26076. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26077. void main() {
  26078. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26079. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26080. vec4 colorFromPanos;
  26081. if (blackout == 5){
  26082. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26083. }else{
  26084. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26085. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26086. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26087. else if (blackout == 1) {
  26088. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26089. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26090. }
  26091. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26092. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26093. }
  26094. vec4 colorFromTexture = texture2D( map, vUv );
  26095. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26096. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26097. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26098. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26099. }`
  26100. },
  26101. hot:{
  26102. uniforms:{
  26103. color:{
  26104. type: "c",
  26105. value: new n.Color( 0xff2200 )
  26106. },
  26107. opac:{
  26108. type: "f",
  26109. value: 0
  26110. },
  26111. texture1:{
  26112. type: "t",
  26113. value: null
  26114. },
  26115. texture2:{
  26116. type: "t",
  26117. value: null
  26118. }
  26119. },
  26120. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26121. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26122. },
  26123. modelOutside: {
  26124. uniforms: {
  26125. map: {
  26126. type: "t",
  26127. value: null
  26128. },
  26129. opacity: {
  26130. type: "f",
  26131. value: 1
  26132. }
  26133. },
  26134. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26135. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26136. },
  26137. ribbon: {
  26138. uniforms: {
  26139. map: {
  26140. type: "t",
  26141. value: null
  26142. },
  26143. opacity: {
  26144. type: "f",
  26145. value: 1
  26146. },
  26147. color: {
  26148. type: "c",
  26149. value: new n.Color(r.path.color)
  26150. }
  26151. },
  26152. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26153. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26154. },
  26155. waypoint: {
  26156. uniforms: {
  26157. map: {
  26158. type: "t",
  26159. value: null
  26160. },
  26161. opacity: {
  26162. type: "f",
  26163. value: 1
  26164. },
  26165. pulse: {
  26166. type: "f",
  26167. value: 1
  26168. },
  26169. nearFade: {
  26170. type: "v2",
  26171. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26172. },
  26173. color: {
  26174. type: "c",
  26175. value: new n.Color(r.reticuleColor)
  26176. }
  26177. },
  26178. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26179. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26180. },
  26181. modelDebug: {
  26182. uniforms: {
  26183. map: {
  26184. type: "t",
  26185. value: null
  26186. },
  26187. modelAlpha: {
  26188. type: "f",
  26189. value: r.modelAlpha
  26190. },
  26191. depthmapRatio: {
  26192. type: "f",
  26193. value: 0
  26194. },
  26195. opacity: {
  26196. type: "f",
  26197. value: 1
  26198. },
  26199. progress: {
  26200. type: "f",
  26201. value: 0
  26202. },
  26203. considerOcclusion: {
  26204. type: "i",
  26205. value: r.fancierTransition
  26206. },
  26207. highlightPanoSelection: {
  26208. type: "i",
  26209. value: 0
  26210. },
  26211. useThirdPano: {
  26212. type: "i",
  26213. value: r.useThirdPano
  26214. },
  26215. pano0Map: {
  26216. type: "t",
  26217. value: null
  26218. },
  26219. pano0Depth: {
  26220. type: "t",
  26221. value: null
  26222. },
  26223. pano0Position: {
  26224. type: "v3",
  26225. value: new n.Vector3
  26226. },
  26227. pano0Matrix: {
  26228. type: "m4",
  26229. value: new n.Matrix4
  26230. },
  26231. pano0Weight: {
  26232. type: "f",
  26233. value: r.transition.pano0Weight
  26234. },
  26235. pano1Map: {
  26236. type: "t",
  26237. value: null
  26238. },
  26239. pano1Depth: {
  26240. type: "t",
  26241. value: null
  26242. },
  26243. pano1Position: {
  26244. type: "v3",
  26245. value: new n.Vector3
  26246. },
  26247. pano1Matrix: {
  26248. type: "m4",
  26249. value: new n.Matrix4
  26250. },
  26251. pano1Weight: {
  26252. type: "f",
  26253. value: r.transition.pano1Weight
  26254. },
  26255. pano2Map: {
  26256. type: "t",
  26257. value: null
  26258. },
  26259. pano2Depth: {
  26260. type: "t",
  26261. value: null
  26262. },
  26263. pano2Position: {
  26264. type: "v3",
  26265. value: new n.Vector3
  26266. },
  26267. pano2Matrix: {
  26268. type: "m4",
  26269. value: new n.Matrix4
  26270. },
  26271. pano2Weight: {
  26272. type: "f",
  26273. value: r.transition.pano2Weight
  26274. }
  26275. },
  26276. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26277. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26278. },
  26279. customDepth: {
  26280. uniforms: {
  26281. panoPosition: {
  26282. type: "v3",
  26283. value: new n.Vector3
  26284. }
  26285. },
  26286. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26287. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26288. },
  26289. skysphere: {
  26290. uniforms: {
  26291. radius: {
  26292. type: "f",
  26293. value: 0
  26294. }
  26295. },
  26296. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26297. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26298. },
  26299. tagDisc: {
  26300. uniforms: {
  26301. opacity: {
  26302. type: "f",
  26303. value: 0
  26304. },
  26305. color: {
  26306. type: "c",
  26307. value: new n.Color
  26308. },
  26309. bg: {
  26310. type: "t",
  26311. value: null
  26312. },
  26313. mask: {
  26314. type: "t",
  26315. value: null
  26316. }
  26317. },
  26318. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26319. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26320. }
  26321. }
  26322. }
  26323. , {
  26324. "./settings": 166,
  26325. three: 217
  26326. }],
  26327. 168: [function(e, t, i) {
  26328. (function(i) {
  26329. "use strict";
  26330. var n = e("three")
  26331. , r = (e("url"),
  26332. e("./util/ajax"))
  26333. , o = e("./settings")
  26334. , a = e("./util/logger")
  26335. , s = e("./util/math")
  26336. , l = e("./util/showcase")
  26337. , c = e("./objects/Panorama")
  26338. , h = new a(i)
  26339. , u = e("./model/Model")
  26340. , d = e("./shaders")
  26341. , p = e("./util/transitions")
  26342. , f = e("./objects/Chunk")
  26343. , g = e("./objects/Reticule")
  26344. , m = e("./objects/Skybox")
  26345. , v = e("./objects/Floor")
  26346. , A = e("./cameras/DollhouseCamera")
  26347. , y = e("./cameras/FloorplanCamera")
  26348. , C = e("./cameras/PanoramaCamera")
  26349. , I = e("./controls/DollhouseControls")
  26350. , E = e("./controls/FloorplanControls")
  26351. , b = e("./controls/PanoramaControls");
  26352. n.ImageUtils.crossOrigin = o.crossOrigin,
  26353. t.exports = {
  26354. shaders: d,
  26355. transitions: p,
  26356. Model: u,
  26357. Chunk: f,
  26358. Floor: v,
  26359. Skybox: m,
  26360. Reticule: g,
  26361. Panorama: c,
  26362. DollhouseCamera: A,
  26363. FloorplanCamera: y,
  26364. PanoramaCamera: C,
  26365. DollhouseControls: I,
  26366. FloorplanControls: E,
  26367. PanoramaControls: b,
  26368. getModel: function(e) {
  26369. if (!e.url)
  26370. throw 'getModel(): missing parameter "url"';
  26371. e.autoload = void 0 === e.autoload || e.autoload;
  26372. var t = l.parseSidUrl(e.url);
  26373. e.urlBase = t.urlBase,
  26374. e.urlModel = t.urlModel,
  26375. e.urlFiles = t.urlFiles;
  26376. var i = this._getPlatformError();
  26377. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26378. this._loadModel().then(this._buildModel.bind(this)))
  26379. },
  26380. _getPlatformError: function() {
  26381. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26382. },
  26383. _loadModel: function() {
  26384. return r.get(this.options.urlModel, {
  26385. responseType: "json",
  26386. prefetchFrom: "model",
  26387. auth: l.getAuthorizationHeader()
  26388. }).then(null, function() {
  26389. return h.warn("Model loading failed at initial metadata load"),
  26390. "loading-failed"
  26391. })
  26392. },
  26393. _buildModel: function(e) {
  26394. e = l.normalizeModeldata(e, s);
  26395. var t = new u(this.options,e);
  26396. return this.options.autoload ? t.load(!0) : $.when(t)
  26397. }
  26398. }
  26399. }
  26400. ).call(this, "/js/showcase.js")
  26401. }
  26402. , {
  26403. "./cameras/DollhouseCamera": 5,
  26404. "./cameras/FloorplanCamera": 6,
  26405. "./cameras/PanoramaCamera": 7,
  26406. "./controls/DollhouseControls": 10,
  26407. "./controls/FloorplanControls": 11,
  26408. "./controls/PanoramaControls": 13,
  26409. "./model/Model": 139,
  26410. "./objects/Chunk": 144,
  26411. "./objects/Floor": 146,
  26412. "./objects/Panorama": 148,
  26413. "./objects/Reticule": 149,
  26414. "./objects/Skybox": 152,
  26415. "./settings": 166,
  26416. "./shaders": 167,
  26417. "./util/ajax": 181,
  26418. "./util/logger": 189,
  26419. "./util/math": 190,
  26420. "./util/showcase": 193,
  26421. "./util/transitions": 195,
  26422. three: 217,
  26423. url: 208
  26424. }],
  26425. 169: [function(e, t, i) {
  26426. "use strict";
  26427. function n() {
  26428. var e = {
  26429. renderTarget: null,
  26430. inUse: !1,
  26431. size: -1,
  26432. pano: null
  26433. };
  26434. return e
  26435. }
  26436. function r(e) {
  26437. M.push(e)
  26438. }
  26439. function o(e) {
  26440. var t = n();
  26441. return t.inUse = !0,
  26442. t.size = e,
  26443. r(t),
  26444. t
  26445. }
  26446. function a(e) {
  26447. for (var t = 0; t < M.length; t++) {
  26448. var i = M[t];
  26449. if (!i.inUse && i.size === e)
  26450. return i.inUse = !0,
  26451. i
  26452. }
  26453. return null
  26454. }
  26455. function s(e) {
  26456. for (var t = 0; t < M.length; t++) {
  26457. var i = M[t];
  26458. if (i.renderTarget === e)
  26459. return i.inUse = !1,
  26460. !0
  26461. }
  26462. return !1
  26463. }
  26464. function l() {
  26465. this.tileDirectory = {},
  26466. this.activeRenderTargetDescriptors = {},
  26467. this.activePanos = [],
  26468. this.panoLODDescriptors = {},
  26469. this.panoDescriptors = {},
  26470. this.tileTrees = {},
  26471. this.sceneRenderer = null,
  26472. this.tileDownloader = null,
  26473. this.forceQueue = [],
  26474. this.uploadQueues = {},
  26475. this.uploadInterval = null,
  26476. this.uploadIntervalCancelled = !1,
  26477. this.usingTileOverlay = !1,
  26478. this.overlayTilesLoaded = !1,
  26479. this.overlayTileBase = null,
  26480. this.overlayTilesBasic = {},
  26481. this.overlayTilesEnhanced = {},
  26482. this.zoomRenderTarget = null,
  26483. this.zoomPano = null,
  26484. this.zoomingActive = !1,
  26485. this.zoomPanoId = null,
  26486. this.zoomPanoRenderingDisabled = !1,
  26487. this.direction = new h.Vector3,
  26488. this.initTime = -1,
  26489. this.maxBaseUploadsPerFrame = x,
  26490. this.maxNonBaseUploadsPerFrame = T
  26491. }
  26492. function c() {
  26493. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26494. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26495. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26496. }
  26497. var h = e("three")
  26498. , u = e("../exception/BasicException")
  26499. , d = e("../settings")
  26500. , p = e("../enum/PanoSizeClass")
  26501. , f = (e("../objects/Panorama"),
  26502. e("../enum/PanoRendererEvents"))
  26503. , g = e("../enum/SceneRendererEvents")
  26504. , m = e("../enum/TileDownloaderEvents")
  26505. , v = e("../enum/Vectors")
  26506. , A = (e("../enum/GLCubeFaces"),
  26507. e("../objects/Panorama"),
  26508. e("./TileTree"))
  26509. , y = (e("./TileDownloader"),
  26510. e("./TilePrioritizer"))
  26511. , C = e("./TileUtils")
  26512. , p = e("../enum/PanoSizeClass")
  26513. , I = (e("../util/browser"),
  26514. e("../util/panorama"))
  26515. , E = e("events").EventEmitter
  26516. , b = !1
  26517. , w = d.tiling.uploadIntervalDelay
  26518. , _ = d.tiling.initialIntervalDelay
  26519. , T = d.tiling.maxNonBaseUploadsPerFrame
  26520. , x = d.tiling.maxBaseUploadsPerFrame
  26521. , S = {
  26522. Base: 0,
  26523. Remaining: 1
  26524. }
  26525. , M = [];
  26526. l.prototype = Object.create(E.prototype),
  26527. l.prototype.init = function(e, t, i) {
  26528. this.sceneRenderer = e,
  26529. this.tileDownloader = t,
  26530. this.qualityManager = i,
  26531. this.bindEvents(),
  26532. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26533. this.initTime = performance.now()
  26534. }
  26535. ,
  26536. l.prototype.getActivePanoTextures = function(e) {
  26537. e = e || [];
  26538. for (var t = 0; t < M.length; t++) {
  26539. var i = M[t];
  26540. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26541. }
  26542. }
  26543. ,
  26544. l.prototype.hasQueuedTiles = function() {
  26545. var e = this.peekNextFromUploadQueue();
  26546. return null !== e && void 0 !== e
  26547. }
  26548. ,
  26549. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26550. return this.activeRenderTargetDescriptors[e]
  26551. }
  26552. ,
  26553. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26554. this.activeRenderTargetDescriptors[e] = t
  26555. }
  26556. ,
  26557. l.prototype.loadOverlayTiles = function() {
  26558. if (0 !== d.tiling.overlayStyle) {
  26559. var e = 0
  26560. , t = function(t, n, r) {
  26561. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26562. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26563. e++,
  26564. e === i.length && (this.overlayTilesLoaded = !0)
  26565. }
  26566. .bind(this)
  26567. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26568. i.forEach(function(e) {
  26569. this.tileDownloader.loadImage(e[0], 0, e[1])
  26570. }
  26571. .bind(this)),
  26572. this.usingTileOverlay = !0
  26573. } else
  26574. this.usingTileOverlay = !1
  26575. }
  26576. ,
  26577. l.prototype.bindEvents = function() {
  26578. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26579. }
  26580. ,
  26581. l.prototype.setupZoomRenderTarget = function() {
  26582. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26583. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26584. return;
  26585. var e = this.zoomRenderTarget;
  26586. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26587. e) {
  26588. var t = e.width
  26589. , i = this.zoomRenderTarget.width;
  26590. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26591. e.texture.dispose(),
  26592. e.texture.loaded = !1,
  26593. e.texture.version = 0,
  26594. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26595. e.texture = null
  26596. }
  26597. this.zoomPanoRenderingDisabled = !1
  26598. } else
  26599. this.zoomPanoRenderingDisabled = !0
  26600. }
  26601. ,
  26602. l.prototype.enableUltraHighQualityMode = function(e) {
  26603. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26604. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26605. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26606. t && (this.qualityManager.enableUltraHighQualityMode(),
  26607. this.setupZoomRenderTarget(),
  26608. e())
  26609. }
  26610. .bind(this))
  26611. }
  26612. }
  26613. ,
  26614. l.prototype.activateTiledPano = function(e, t, i) {
  26615. i && this.clearAllQueuedUploads();
  26616. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26617. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26618. this.linkAllTilesAndNodes(e);
  26619. var r = this.getActiveRenderTargetDescriptor(e.id)
  26620. , l = t;
  26621. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26622. !r || l !== r.size) {
  26623. if (r && s(r.renderTarget),
  26624. r = a(l),
  26625. !r) {
  26626. var c = this.initTiledPano(l, !1);
  26627. r = o(c.width),
  26628. r.renderTarget = c
  26629. }
  26630. r.pano = e,
  26631. this.resetPanoDescriptor(e.id),
  26632. this.resetPanoLODDescriptors(e.id),
  26633. this.resetRenderStatus(e.id, !0, !0)
  26634. }
  26635. this.setActiveRenderTargetDescriptor(e.id, r);
  26636. var h = i ? 0 : 1;
  26637. return this.updateActivePanos(e, h),
  26638. r.renderTarget
  26639. }
  26640. ,
  26641. l.prototype.deactivateTiledPano = function(e) {
  26642. var t = this.getActiveRenderTargetDescriptor(e.id);
  26643. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26644. this.setActiveRenderTargetDescriptor(e.id, null);
  26645. var i = this.getUploadQueueForPano(e.id);
  26646. this.clearUploadQueue(i),
  26647. this.updateActivePanos()
  26648. }
  26649. ,
  26650. l.prototype.updateActivePanos = function() {
  26651. var e = [];
  26652. return function(t, i) {
  26653. e.length = 0;
  26654. for (var n = 0; n < this.activePanos.length; n++) {
  26655. t && e.length === i && e.push(t);
  26656. var r = this.activePanos[n]
  26657. , o = this.getActiveRenderTargetDescriptor(r.id);
  26658. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26659. }
  26660. t && i >= e.length && e.push(t),
  26661. this.activePanos.length = 0,
  26662. this.activePanos.push.apply(this.activePanos, e)
  26663. }
  26664. }(),
  26665. l.prototype.getActivePanoCount = function() {
  26666. return this.activePanos.length
  26667. }
  26668. ,
  26669. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26670. var r = null;
  26671. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26672. for (var o = function(e, n, r, o) {
  26673. i && (n.tile.zoomUploaded = !1),
  26674. t && (n.tile.uploaded = !1)
  26675. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26676. var s = this.getTileTree(e, a);
  26677. s.breadthFirst({
  26678. callback: o.bind(this, a),
  26679. minLevel: r
  26680. })
  26681. }
  26682. }
  26683. ,
  26684. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26685. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26686. t.tile.zoomUploaded = t.tile.uploaded,
  26687. t.zoomCovered = t.covered
  26688. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26689. var r = this.getTileTree(e, n);
  26690. r.breadthFirst({
  26691. callback: i.bind(this, n),
  26692. maxLevel: t
  26693. })
  26694. }
  26695. }
  26696. ,
  26697. l.prototype.renderPanoTiles = function() {
  26698. var e = [];
  26699. return function(t, i, n, r) {
  26700. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26701. i = i || this.direction || v.FORWARD;
  26702. var o = this.getActiveRenderTargetDescriptor(t);
  26703. if (!this.isRenderTargetDescriptorValid(o))
  26704. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26705. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26706. var s = this.getTileTree(t, a);
  26707. e.length = 0,
  26708. s.breadthFirst({
  26709. saveVisited: e
  26710. });
  26711. for (var l = 0; l < e.length; l++) {
  26712. var c = e[l];
  26713. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26714. }
  26715. }
  26716. this.updateDirection(i)
  26717. }
  26718. }(),
  26719. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26720. return e && e.renderTarget
  26721. }
  26722. ,
  26723. l.prototype.isPanoActive = function(e) {
  26724. var t = this.getActiveRenderTargetDescriptor(e);
  26725. return this.isRenderTargetDescriptorValid(t)
  26726. }
  26727. ,
  26728. l.prototype.isPanoZoomed = function(e) {
  26729. return this.zoomingActive && this.zoomPanoId === e
  26730. }
  26731. ,
  26732. l.prototype.initTileTree = function(e, t, i) {
  26733. var n = this.tileTrees[e];
  26734. n || (n = [],
  26735. this.tileTrees[e] = n);
  26736. var r = n[t];
  26737. if (!r) {
  26738. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26739. r = new A(C.TILE_SIZE,o),
  26740. n[t] = r
  26741. }
  26742. }
  26743. ,
  26744. l.prototype.getTileTree = function(e, t) {
  26745. var i = this.tileTrees[e];
  26746. if (!i)
  26747. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26748. var n = i[t];
  26749. if (!n)
  26750. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26751. return n
  26752. }
  26753. ,
  26754. l.prototype.initTiledPano = function(e, t) {
  26755. var i = this.sceneRenderer.renderer
  26756. , n = (i.context,
  26757. new h.WebGLRenderTargetCube(e,e,{
  26758. stencilBuffer: !1
  26759. }))
  26760. , r = new h.CubeTexture([]);
  26761. n.texture = r,
  26762. r.image = [null, null, null, null, null, null],
  26763. r.flipY = !0,
  26764. t ? (r.generateMipmaps = !0,
  26765. r.magFilter = h.LinearFilter,
  26766. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26767. r.magFilter = h.LinearFilter,
  26768. r.minFilter = h.LinearFilter),
  26769. r.format = h.RGBAFormat,
  26770. i.setRenderTarget(n),
  26771. i.setRenderTarget(null);
  26772. var o = i.properties.get(r);
  26773. return o.__image__webglTextureCube = o.__webglTexture,
  26774. n
  26775. }
  26776. ,
  26777. l.prototype.getUploadQueueForPano = function(e) {
  26778. var t = this.uploadQueues[e];
  26779. return t || (t = [],
  26780. this.uploadQueues[e] = t),
  26781. t
  26782. }
  26783. ,
  26784. l.prototype.isTileUploaded = function(e) {
  26785. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26786. }
  26787. ,
  26788. l.prototype.setUploaded = function(e, t) {
  26789. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26790. }
  26791. ,
  26792. l.prototype.queueTileUpload = function(e, t, i) {
  26793. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26794. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26795. var r = this.getUploadQueueForPano(e.panoId);
  26796. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26797. e.uploadQueued = !0,
  26798. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26799. }
  26800. }
  26801. ,
  26802. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26803. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26804. }
  26805. ,
  26806. l.prototype.getTopUploadQueue = function() {
  26807. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26808. for (var n = 0; n < this.activePanos.length; n++)
  26809. if (e = this.activePanos[n],
  26810. t = this.getUploadQueueForPano(e.id),
  26811. t.length > 0)
  26812. switch (i) {
  26813. case S.Base:
  26814. if (0 === t[0].level)
  26815. return t;
  26816. break;
  26817. case S.Remaining:
  26818. return t
  26819. }
  26820. return null
  26821. }
  26822. ,
  26823. l.prototype.getNextFromUploadQueue = function() {
  26824. var e = function(e) {
  26825. var t = e.shift();
  26826. return t.uploadQueued = !1,
  26827. t
  26828. };
  26829. return function() {
  26830. if (this.forceQueue.length > 0)
  26831. return e(this.forceQueue);
  26832. var t = this.getTopUploadQueue();
  26833. return t && t.length > 0 ? e(t) : null
  26834. }
  26835. }(),
  26836. l.prototype.peekNextFromUploadQueue = function() {
  26837. if (this.forceQueue.length > 0)
  26838. return this.forceQueue[0];
  26839. var e = this.getTopUploadQueue();
  26840. return e && e.length > 0 ? e[0] : null
  26841. }
  26842. ,
  26843. l.prototype.clearAllQueuedUploads = function() {
  26844. this.clearAllUploadQueues(null, 0)
  26845. }
  26846. ,
  26847. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26848. this.clearAllUploadQueues(e, 0)
  26849. }
  26850. ,
  26851. l.prototype.clearAllUploadQueues = function(e, t) {
  26852. if (e)
  26853. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26854. this.clearUploadQueue(this.forceQueue, t, e);
  26855. else {
  26856. for (var i = 0; i < this.activePanos.length; i++) {
  26857. var n = this.activePanos[i];
  26858. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26859. }
  26860. this.clearUploadQueue(this.forceQueue, t)
  26861. }
  26862. }
  26863. ,
  26864. l.prototype.clearUploadQueue = function(e, t, i) {
  26865. void 0 !== t && null !== t || (t = 0);
  26866. for (var n = 0; n < e.length; ) {
  26867. var r = e[n];
  26868. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26869. e.splice(n, 1)) : n++
  26870. }
  26871. }
  26872. ,
  26873. l.prototype.refreshUploadInterval = function() {
  26874. var e = null;
  26875. return function(t) {
  26876. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26877. null !== t && void 0 !== t || (t = w),
  26878. b || (t = _),
  26879. this.uploadInterval = window.setTimeout(e, t),
  26880. this.uploadIntervalDelay = t)
  26881. }
  26882. }(),
  26883. l.prototype.update = function() {
  26884. var e = performance.now()
  26885. , t = 0;
  26886. return function() {
  26887. this.uploadIntervalCancelled = !0,
  26888. window.clearTimeout(this.uploadInterval),
  26889. this.uploadInterval = null;
  26890. var i = performance.now() - e;
  26891. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26892. e = performance.now()),
  26893. t++
  26894. }
  26895. }(),
  26896. l.prototype.updateUploadQueue = function(e, t) {
  26897. e || (e = 1);
  26898. for (var i = 0, n = 0; ; ) {
  26899. if (n >= t || i >= e)
  26900. break;
  26901. var r = this.getNextFromUploadQueue();
  26902. if (!r)
  26903. break;
  26904. if (0 !== r.level ? i++ : n++,
  26905. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26906. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26907. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26908. }
  26909. }
  26910. }
  26911. ,
  26912. l.prototype.updateDirection = function(e) {
  26913. if (e = e || this.direction) {
  26914. this.direction = e;
  26915. for (var t = 0; t < this.activePanos.length; t++) {
  26916. var i = this.activePanos[t]
  26917. , n = this.getUploadQueueForPano(i.id);
  26918. y.sortPanoTiles(n, i, this.direction)
  26919. }
  26920. }
  26921. }
  26922. ,
  26923. l.prototype.uploadTile = function() {
  26924. var e = {}
  26925. , t = (new h.Vector4,
  26926. d.tiling.overlayStyle);
  26927. return function(i, n) {
  26928. var r = i.panoId
  26929. , o = i.image
  26930. , a = i.tileSize
  26931. , s = i.panoSize
  26932. , l = i.tileIndex
  26933. , c = (i.faceTileIndex,
  26934. i.totalTiles)
  26935. , u = (i.face,
  26936. i.tileX)
  26937. , d = i.tileY
  26938. , p = !0
  26939. , g = !1
  26940. , m = (this.getPanoDescriptor(r),
  26941. this.getPanoLODDescriptor(r, s))
  26942. , v = this.getActiveRenderTargetDescriptor(r)
  26943. , A = v.renderTarget
  26944. , y = v.size;
  26945. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26946. y = this.qualityManager.getMaxZoomPanoSize()),
  26947. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26948. g = !1),
  26949. n || (this.anyUploaded(i.node) && (p = !1,
  26950. g = !0),
  26951. this.isTileUploaded(i) && (p = !1,
  26952. g = !1)),
  26953. p) {
  26954. var C = u * a
  26955. , I = d * a
  26956. , E = a / s * y
  26957. , b = C / s * y
  26958. , w = I / s * y;
  26959. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26960. var _ = e[a];
  26961. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26962. 1 === t || 2 === t) {
  26963. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26964. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26965. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26966. } else
  26967. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26968. m.uploadCount++,
  26969. this.emit(f.TileRenderSuccess, r, s, l, c),
  26970. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26971. this.setUploaded(i, !0),
  26972. this.addCoverageForNode(i.node)
  26973. } else
  26974. this.setUploaded(i, !1);
  26975. return i.uploadAttempted || (m.uploadAttempts++,
  26976. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26977. i.uploadAttempted = !0,
  26978. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26979. g
  26980. }
  26981. }(),
  26982. l.prototype.linkTileAndNode = function(e, t) {
  26983. t.tile = e,
  26984. e.node = t
  26985. }
  26986. ,
  26987. l.prototype.linkAllTilesAndNodes = function(e) {
  26988. for (var t = function(t, i, n, r, o) {
  26989. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26990. this.linkTileAndNode(a, n)
  26991. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26992. var n = this.getTileTree(e.id, i);
  26993. n.breadthFirst({
  26994. callback: t.bind(this, n, i)
  26995. })
  26996. }
  26997. }
  26998. ,
  26999. l.prototype.anyUploaded = function(e) {
  27000. if (!e)
  27001. return !1;
  27002. if (e.tile && this.isTileUploaded(e.tile))
  27003. return !0;
  27004. if (e.children)
  27005. for (var t = 0; t < e.children.length; t++) {
  27006. var i = e.children[t];
  27007. if (this.anyUploaded(i))
  27008. return !0
  27009. }
  27010. return !1
  27011. }
  27012. ,
  27013. l.prototype.setNodeCovered = function(e, t) {
  27014. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27015. }
  27016. ,
  27017. l.prototype.isNodeCovered = function(e) {
  27018. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27019. }
  27020. ,
  27021. l.prototype.addCoverageForNode = function(e) {
  27022. if (this.setNodeCovered(e, !0),
  27023. e.parent && e.covered) {
  27024. var t = e.parent;
  27025. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27026. }
  27027. }
  27028. ,
  27029. l.prototype.calcFullCoverage = function(e) {
  27030. var t = !1;
  27031. if (e.children)
  27032. for (var i = 0; i < e.children.length; i++) {
  27033. var n = e.children[i];
  27034. t = t || this.calcFullCoverage(n)
  27035. }
  27036. e.covered = e.tile.uploaded || t
  27037. }
  27038. ,
  27039. l.prototype.nodeSubcovered = function(e) {
  27040. if (!e.children)
  27041. return !1;
  27042. for (var t = 0; t < e.children.length; t++)
  27043. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27044. return !1;
  27045. return !0
  27046. }
  27047. ,
  27048. l.prototype.resetPanoDescriptor = function(e) {
  27049. this.getPanoDescriptor(e)
  27050. }
  27051. ,
  27052. l.prototype.getPanoDescriptor = function(e) {
  27053. var t = this.panoDescriptors[e];
  27054. return t || (t = {},
  27055. this.panoDescriptors[e] = t),
  27056. t
  27057. }
  27058. ,
  27059. l.prototype.resetPanoLODDescriptors = function(e) {
  27060. var t = this.getPanoLODDescriptors(e);
  27061. for (var i in t)
  27062. if (t.hasOwnProperty(i)) {
  27063. var n = t[i];
  27064. n.uploadCount = 0,
  27065. n.uploadAttempts = 0
  27066. }
  27067. }
  27068. ,
  27069. l.prototype.getPanoLODDescriptor = function(e, t) {
  27070. var i = this.getPanoLODDescriptors(e)
  27071. , n = i[t];
  27072. return n || (n = {
  27073. uploadCount: 0,
  27074. uploadAttempts: 0
  27075. },
  27076. i[t] = n),
  27077. n
  27078. }
  27079. ,
  27080. l.prototype.getPanoLODDescriptors = function(e) {
  27081. var t = this.panoLODDescriptors[e];
  27082. return t || (t = {},
  27083. this.panoLODDescriptors[e] = t),
  27084. t
  27085. }
  27086. ,
  27087. l.prototype.onTileDownloaded = function(e) {
  27088. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27089. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27090. if (i.downloaded = !0,
  27091. i.image = e.image,
  27092. i.panoSize = e.panoSize,
  27093. i.tileX = e.tileX,
  27094. i.tileY = e.tileY,
  27095. i.totalTiles = e.totalTiles,
  27096. i.tileIndex = e.tileIndex,
  27097. i.faceTileIndex = e.faceTileIndex,
  27098. i.face = e.face,
  27099. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27100. i.panoId = e.panoId,
  27101. i.tileSize = e.tileSize,
  27102. i.direction = (new h.Vector3).copy(e.direction),
  27103. i.node = null,
  27104. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27105. this.isPanoActive(i.panoId)) {
  27106. var n = this.getTileTree(i.panoId, i.face)
  27107. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27108. this.linkTileAndNode(i, r),
  27109. this.queueTileUpload(i, !0)
  27110. }
  27111. }
  27112. ,
  27113. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27114. var r = this.tileDirectory[e];
  27115. r || (r = {},
  27116. this.tileDirectory[e] = r);
  27117. var o = 16384 * t + 1024 * i + n
  27118. , a = r[o];
  27119. return a || (a = {
  27120. downloaded: !1,
  27121. uploaded: !1,
  27122. zoomUploaded: !1
  27123. },
  27124. r[o] = a),
  27125. a._key = e + ":" + t + ":" + i + ":" + n,
  27126. a._tileKey = o,
  27127. a
  27128. }
  27129. ,
  27130. l.prototype.setZoomingActive = function(e, t, i) {
  27131. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27132. this.zoomPanoId = t.id,
  27133. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27134. }
  27135. ,
  27136. l.prototype.updateZoomedPanoFromBase = function(e) {
  27137. if (!this.zoomPanoRenderingDisabled) {
  27138. var t = this.getActiveRenderTargetDescriptor(e.id);
  27139. if (t && t.renderTarget) {
  27140. var i = this.qualityManager.getMaxZoomPanoSize()
  27141. , n = t.renderTarget
  27142. , r = t.size;
  27143. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27144. this.copyBaseRenderStatusToZoomed(e.id)
  27145. }
  27146. }
  27147. }
  27148. ,
  27149. t.exports = l
  27150. }
  27151. , {
  27152. "../enum/GLCubeFaces": 25,
  27153. "../enum/PanoRendererEvents": 35,
  27154. "../enum/PanoSizeClass": 36,
  27155. "../enum/SceneRendererEvents": 43,
  27156. "../enum/TileDownloaderEvents": 45,
  27157. "../enum/Vectors": 50,
  27158. "../exception/BasicException": 55,
  27159. "../objects/Panorama": 148,
  27160. "../settings": 166,
  27161. "../util/browser": 182,
  27162. "../util/panorama": 191,
  27163. "./TileDownloader": 171,
  27164. "./TilePrioritizer": 172,
  27165. "./TileTree": 173,
  27166. "./TileUtils": 174,
  27167. events: 202,
  27168. three: 217
  27169. }],
  27170. 170: [function(e, t, i) {
  27171. "use strict";
  27172. function n(e, t, i) {
  27173. this.maxNavPanoSize = -1,
  27174. this.maxZoomPanoSize = -1,
  27175. this.devicePixelDensity = e,
  27176. this.deviceScreenSize = t,
  27177. this.clientBandwidth = i,
  27178. this.panoSizeClassMap = {},
  27179. this.useHighResolutionPanos = !0,
  27180. this.useUltraHighResolutionPanos = !1,
  27181. this.modelHasUltraHighPanos = !1
  27182. }
  27183. var r = e("../enum/PanoSizeClass")
  27184. , o = e("../settings")
  27185. , a = e("../util/browser")
  27186. , s = e("../constants")
  27187. , l = e("../util/showcase")
  27188. , c = e("../enum/ModelManagerEvents");
  27189. n.prototype.init = function(e) {
  27190. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27191. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27192. this.highSize = this.getPanoSize(r.HIGH),
  27193. this.standardSize = this.getPanoSize(r.STANDARD),
  27194. this.baseSize = this.getPanoSize(r.BASE),
  27195. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27196. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27197. this.updateMaximums(),
  27198. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27199. }
  27200. ,
  27201. n.prototype.updateFromModel = function(e) {
  27202. this.updateHighResolutionSettings(e),
  27203. this.updateUltraHighResolutionSettings(e)
  27204. }
  27205. ,
  27206. n.prototype.updateHighResolutionSettings = function(e) {
  27207. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27208. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27209. //this.useHighResolutionPanos = !0;
  27210. //----------------------e n d -----------------------------------------------------------------
  27211. this.updateMaximums()
  27212. }
  27213. ,
  27214. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27215. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27216. this.updateMaximums()
  27217. }
  27218. ,
  27219. n.prototype.enableUltraHighQualityMode = function() {
  27220. this.modelHasUltraHighPanos = !0,
  27221. this.updateUltraHighResolutionSettings(null)
  27222. }
  27223. ,
  27224. n.prototype.ultraHighQualityModeEnabled = function() {
  27225. return this.modelHasUltraHighPanos
  27226. }
  27227. ,
  27228. n.prototype.onModelChanged = function(e) {
  27229. this.updateFromModel(e.model),
  27230. this.updateMaximums()
  27231. }
  27232. ,
  27233. n.prototype.updateMaximums = function() {
  27234. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27235. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27236. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27237. }
  27238. ,
  27239. n.prototype.buildPanoSizeClassMap = function() {
  27240. this.panoSizeClassMap[r.BASE] = 512,
  27241. this.panoSizeClassMap[r.STANDARD] = 1024,
  27242. this.panoSizeClassMap[r.HIGH] = 2048,
  27243. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27244. }
  27245. ,
  27246. n.prototype.getPanoSize = function(e) {
  27247. return this.panoSizeClassMap[e]
  27248. }
  27249. ,
  27250. n.prototype.getMaxPossiblePanoSize = function() {
  27251. return this.getPanoSize(r.ULTRAHIGH)
  27252. }
  27253. ,
  27254. n.prototype.getMaxPanoSize = function() {
  27255. return this.maxZoomPanoSize
  27256. }
  27257. ,
  27258. n.prototype.getMaxNavPanoSize = function() {
  27259. return this.maxNavPanoSize
  27260. }
  27261. ,
  27262. n.prototype.getMaxZoomPanoSize = function() {
  27263. return this.maxZoomPanoSize
  27264. }
  27265. ,
  27266. n.prototype.detectMaxNavPanoSizeClass = function() {
  27267. if(settings.mobileNavHigh)return r.HIGH //改
  27268. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27269. }
  27270. ,
  27271. n.prototype.detectMaxNavPanoSize = function() {
  27272. var e = this.detectMaxNavPanoSizeClass();
  27273. return this.getPanoSize(e)
  27274. }
  27275. ,
  27276. n.prototype.detectMaxZoomPanoSize = function() {
  27277. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27278. }
  27279. ,
  27280. t.exports = n
  27281. }
  27282. , {
  27283. "../constants": 8,
  27284. "../enum/ModelManagerEvents": 33,
  27285. "../enum/PanoSizeClass": 36,
  27286. "../settings": 166,
  27287. "../util/browser": 182,
  27288. "../util/showcase": 193
  27289. }],
  27290. 171: [function(e, t, i) {
  27291. (function(i) {
  27292. "use strict";
  27293. function n(e) {
  27294. this.panos = null,
  27295. this.retryMinimumTime = 1e4,
  27296. this.urls = null,
  27297. this.panoLoadCallbacks = {},
  27298. this.downloadDescriptors = {},
  27299. this.priorityQueue = [],
  27300. this.forceQueue = [],
  27301. this.activeDownloads = [],
  27302. this.qualityManager = null,
  27303. this.tilePrioritizer = null,
  27304. this.refreshInterval = null,
  27305. this.processPriorityQueue = !1,
  27306. this.concurrentDownloads = e.concurrentDownloads || 1,
  27307. this.downloadTestResults = {}
  27308. }
  27309. var r = e("three")
  27310. , o = (e("../enum/Viewmode"),
  27311. e("../settings"))
  27312. , a = (e("../objects/Panorama"),
  27313. e("../util/logger"))
  27314. , s = (e("../enum/Vectors"),
  27315. e("../enum/PanoSizeClass"),
  27316. e("../enum/TileDownloaderEvents"))
  27317. , l = e("./TilePrioritizer")
  27318. , c = e("./TileUtils")
  27319. , h = (e("../enum/GLCubeFaces"),
  27320. e("../enum/DownloadStatus"))
  27321. , u = e("../util/panorama")
  27322. , d = e("../util/ajax")
  27323. , p = e("../ab")
  27324. , f = e("events").EventEmitter
  27325. , g = (new a(i),
  27326. Object.freeze({
  27327. Testing: 1,
  27328. Success: 2,
  27329. Fail: 3
  27330. }));
  27331. n.prototype = Object.create(f.prototype),
  27332. n.IDLE_REFRESH_DELAY = 500,
  27333. n.ACTIVE_REFRESH_DELAY = 16,
  27334. n.DOWNLOAD_RETRIES = 4,
  27335. n.prototype.init = function(e) {
  27336. this.qualityManager = e
  27337. }
  27338. ,
  27339. n.prototype.setUrls = function(e) {
  27340. this.urls = e
  27341. }
  27342. ,
  27343. n.prototype.setPanoData = function(e, t, i) {
  27344. this.panos = e,
  27345. this.imagePanos = t,
  27346. this.panoGroupId = i
  27347. }
  27348. ,
  27349. n.prototype.start = function() {
  27350. this.refreshUpdateInterval(0)
  27351. }
  27352. ,
  27353. n.prototype.stop = function() {
  27354. window.cancel(this.refreshInterval)
  27355. }
  27356. ,
  27357. n.prototype.refreshUpdateInterval = function(e) {
  27358. e || (e = 0),
  27359. this.refreshInterval = window.setTimeout(function() {
  27360. var e = this.update();
  27361. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27362. }
  27363. .bind(this), e)
  27364. }
  27365. ,
  27366. n.prototype.update = function() {
  27367. var e = this.forceQueue.length > 0;
  27368. return this.processQueueForDownloading(this.forceQueue),
  27369. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27370. this.priorityQueue.length > 0 && (e = !0),
  27371. this.processQueueForDownloading(this.priorityQueue)),
  27372. e
  27373. }
  27374. ,
  27375. n.prototype.forceQueueTilesForPano = function() {
  27376. var e = []
  27377. , t = [];
  27378. return function(i, n, r, o, a, s) {
  27379. e.length = 0;
  27380. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27381. var p = u[d];
  27382. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27383. }
  27384. if (r && e.length > 0) {
  27385. l.sortPanoTiles(e, i, r),
  27386. t.length = 0,
  27387. c.matchingTilesInDirection(i, n, r, o, a, t);
  27388. for (var f = 0, g = function(e) {
  27389. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27390. }; f < e.length; ) {
  27391. var m = e[f]
  27392. , v = t.findIndex(g);
  27393. v < 0 ? e.splice(f, 1) : f++
  27394. }
  27395. }
  27396. for (var A = 0; A < e.length; A++)
  27397. this.forceQueue.push(e[A]);
  27398. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27399. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27400. s && this.processQueueForDownloading(this.forceQueue, !0)
  27401. }
  27402. }(),
  27403. n.prototype.clearForceQueue = function() {
  27404. this.clearQueue(this.forceQueue)
  27405. }
  27406. ,
  27407. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27408. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27409. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27410. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27411. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27412. }
  27413. ,
  27414. n.prototype.clearQueue = function(e) {
  27415. this.setStatusForAllDescriptors(e, h.None),
  27416. e.length = 0
  27417. }
  27418. ,
  27419. n.prototype.clearFromQueue = function(e, t, i) {
  27420. for (var n = 0; n < e.length; n++) {
  27421. var r = e[n];
  27422. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27423. }
  27424. }
  27425. ,
  27426. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27427. for (var i = 0; i < e.length; i++) {
  27428. var n = e[i];
  27429. n && (n.status = t)
  27430. }
  27431. }
  27432. ,
  27433. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27434. for (var i = 0; i < e.length; i++) {
  27435. var n = e[i];
  27436. n && (n.status !== t ? n.status = t : e[i] = null)
  27437. }
  27438. }
  27439. ,
  27440. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27441. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27442. , n = i[t];
  27443. return n || (n = this.buildDownloadDescriptorArray(t),
  27444. i[t] = n,
  27445. this.initTileDownloadDescriptors(n, e, t)),
  27446. n
  27447. }
  27448. ,
  27449. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27450. var t = this.downloadDescriptors[e.id];
  27451. return t || (t = {},
  27452. this.downloadDescriptors[e.id] = t),
  27453. t
  27454. }
  27455. ,
  27456. n.prototype.processQueueForDownloading = function(e, t) {
  27457. if (this.cleanupActiveDownloads(),
  27458. this.activeDownloads.length < this.concurrentDownloads || t)
  27459. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27460. var o = e.shift();
  27461. o && (this.startDownload(o),
  27462. n++)
  27463. }
  27464. }
  27465. ,
  27466. n.prototype.testDownload = function(e, t, i) {
  27467. var n = this.downloadTestResults[e];
  27468. if (n)
  27469. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27470. this.downloadTestResults[e] = g.Testing;
  27471. var r = this.panos.list[0]
  27472. , o = this.getTileUrl(r.id, e, t, 0)
  27473. , a = function(t) {
  27474. this.downloadTestResults[e] = g.Success,
  27475. i(!0)
  27476. }
  27477. .bind(this)
  27478. , s = function() {
  27479. this.downloadTestResults[e] = g.Fail,
  27480. i(!1)
  27481. }
  27482. .bind(this);
  27483. this.loadImage(o, 0, a, s)
  27484. }
  27485. ,
  27486. n.prototype.startDownload = function(e) {
  27487. e.status = h.Downloading;
  27488. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27489. this.activeDownloads.push(e),
  27490. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27491. }
  27492. ,
  27493. n.prototype.downloadFailed = function(e, t) {}
  27494. ,
  27495. n.prototype.downloadComplete = function(e, t) {
  27496. if (e.panoGroupId === this.panoGroupId) {
  27497. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27498. e.status = h.Downloaded,
  27499. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27500. var n = {
  27501. panoId: e.pano.id,
  27502. image: t,
  27503. tileSize: e.tileSize,
  27504. panoSize: e.panoSize,
  27505. tileIndex: e.tileIndex,
  27506. faceTileIndex: e.faceTileIndex,
  27507. totalTiles: e.totalTiles,
  27508. face: e.face,
  27509. tileX: e.tileX,
  27510. tileY: e.tileY,
  27511. direction: e.direction
  27512. };
  27513. e.image = t,
  27514. this.emit(s.TileDownloadSuccess, n),
  27515. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27516. panoId: e.pano.id,
  27517. tileSize: e.tileSize,
  27518. panoSize: e.panoSize
  27519. },
  27520. this.emit(s.PanoDownloadComplete, n),
  27521. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27522. }
  27523. }
  27524. ,
  27525. n.prototype.cleanupActiveDownloads = function() {
  27526. var e = [];
  27527. return function() {
  27528. e.length = 0;
  27529. for (var t = 0; t < this.activeDownloads.length; t++) {
  27530. var i = this.activeDownloads[t];
  27531. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27532. }
  27533. this.activeDownloads.length = 0,
  27534. this.activeDownloads.push.apply(this.activeDownloads, e)
  27535. }
  27536. }(),
  27537. n.prototype.isPanoDownloaded = function(e, t) {
  27538. var i = this.getTileDownloadDescriptors(e, t);
  27539. if (i.length <= 0)
  27540. return !1;
  27541. for (var n = 0; n < i.length; n++) {
  27542. var r = i[n];
  27543. if (r.status !== h.Downloaded)
  27544. return !1
  27545. }
  27546. return !0
  27547. }
  27548. ,
  27549. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27550. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27551. this.panoLoadCallbacks[o] = {
  27552. onLoad: i,
  27553. onFail: n,
  27554. onProgress: r
  27555. }
  27556. }
  27557. ,
  27558. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27559. var i = e.id + ":" + t;
  27560. return this.panoLoadCallbacks[i]
  27561. }
  27562. ,
  27563. n.prototype.buildDownloadDescriptorArray = function(e) {
  27564. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27565. var r = this.buildDownloadDescriptor();
  27566. i.push(r)
  27567. }
  27568. return i
  27569. }
  27570. ,
  27571. n.prototype.buildDownloadDescriptor = function() {
  27572. var e = {
  27573. panoGroupId: null,
  27574. pano: null,
  27575. panoSize: -1,
  27576. tileSize: -1,
  27577. tileIndex: -1,
  27578. totalTiles: -1,
  27579. faceTileIndex: -1,
  27580. status: h.None,
  27581. url: null,
  27582. image: null,
  27583. direction: new r.Vector3,
  27584. face: -1,
  27585. cubeFace: -1,
  27586. tileX: -1,
  27587. tileY: -1
  27588. };
  27589. return e
  27590. }
  27591. ,
  27592. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27593. for (var n = 0; n < e.length; n++) {
  27594. var r = e[n];
  27595. this.initTileDownloadDescriptor(r, t, i, n)
  27596. }
  27597. }
  27598. ,
  27599. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27600. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27601. e.face = c.getFaceForTile(i, n),
  27602. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27603. e.panoGroupId = this.panoGroupId,
  27604. e.pano = t,
  27605. e.panoSize = i,
  27606. e.tileSize = r,
  27607. e.tileIndex = n,
  27608. e.totalTiles = c.getTileCountForSize(i),
  27609. e.status = h.None,
  27610. e.image = null,
  27611. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27612. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27613. }
  27614. ,
  27615. n.prototype.getTileUrl = function() {
  27616. var e = {
  27617. 256: "256",
  27618. 512: "512",
  27619. 1024: "1k",
  27620. 2048: "2k",
  27621. 4096: "4k"
  27622. }
  27623. , t = {
  27624. face: -1,
  27625. faceTileIndex: -1,
  27626. tileX: -1,
  27627. tileY: -1
  27628. };
  27629. return function(i, n, r, a) {
  27630. c.getTileLocation(n, a, t);
  27631. var s = Math.floor(n / r)
  27632. , l = s * s
  27633. , h = Math.floor(a / l)
  27634. , u = "";
  27635. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27636. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27637. return d = p.changeIfTileGenerating(d)
  27638. }
  27639. }(),
  27640. n.prototype.loadImage = function(e, t, i, n) {
  27641. d.getImage(e, t).then(function(e) {
  27642. i(e)
  27643. }).fail(n)
  27644. }
  27645. ,
  27646. t.exports = n
  27647. }
  27648. ).call(this, "/js/tile/TileDownloader.js")
  27649. }
  27650. , {
  27651. "../ab": 3,
  27652. "../enum/DownloadStatus": 24,
  27653. "../enum/GLCubeFaces": 25,
  27654. "../enum/PanoSizeClass": 36,
  27655. "../enum/TileDownloaderEvents": 45,
  27656. "../enum/Vectors": 50,
  27657. "../enum/Viewmode": 51,
  27658. "../objects/Panorama": 148,
  27659. "../settings": 166,
  27660. "../util/ajax": 181,
  27661. "../util/logger": 189,
  27662. "../util/panorama": 191,
  27663. "./TilePrioritizer": 172,
  27664. "./TileUtils": 174,
  27665. events: 202,
  27666. three: 217
  27667. }],
  27668. 172: [function(e, t, i) {
  27669. (function(i) {
  27670. "use strict";
  27671. function n(e, t, i, o, a) {
  27672. this.qualityManager = e,
  27673. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27674. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27675. this.baseSize = t,
  27676. this.standardSize = i,
  27677. this.highSize = o,
  27678. this.ultraHighSize = a,
  27679. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27680. }
  27681. var r = e("three")
  27682. , o = (e("../enum/Viewmode"),
  27683. e("../settings"),
  27684. e("../settings"),
  27685. e("../objects/Panorama"))
  27686. , a = e("../util/logger")
  27687. , s = (e("../enum/Vectors"),
  27688. e("../enum/PanoSizeClass"),
  27689. e("../enum/ModelManagerEvents"),
  27690. e("../enum/GLCubeFaces"),
  27691. e("../enum/DownloadStatus"))
  27692. , l = (e("../util/browser"),
  27693. e("./TileUtils"))
  27694. , c = e("../util/math")
  27695. , h = (e("events").EventEmitter,
  27696. new a(i),
  27697. Object.freeze({
  27698. None: 0,
  27699. DirectionalFOV: 1
  27700. }));
  27701. n.PriorityCriteria = function(e, t, i, n, o) {
  27702. this.pano = e,
  27703. this.cameraPosition = (new r.Vector3).copy(t),
  27704. this.cameraDir = (new r.Vector3).copy(i),
  27705. this.panoSpaceDir = (new r.Vector3).copy(n),
  27706. this.upcomingPanos = o,
  27707. this.copy = function(e) {
  27708. this.pano = e.pano,
  27709. this.cameraPosition.copy(e.cameraPosition),
  27710. this.cameraDir.copy(e.cameraDir),
  27711. this.panoSpaceDir.copy(e.panoSpaceDir),
  27712. this.upcomingPanos = o
  27713. }
  27714. ,
  27715. this.zoomingActive = !1
  27716. }
  27717. ,
  27718. n.DIRECTIONAL_FOV = 180,
  27719. n.DIRECTIONAL_FOV_NARROW = 120,
  27720. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27721. n.MAX_SCORED_PANOS_TOADD = 2,
  27722. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27723. n.DIRECTION_SCORE_STRICTNESS = .75,
  27724. n.appendQueue = function(e, t) {
  27725. if (e && t)
  27726. for (var i = 0; i < t.length; i++)
  27727. e.push(t[i])
  27728. }
  27729. ,
  27730. n.prototype.updateCriteria = function(e, t, i, n) {
  27731. this.priorityCriteria.pano = e,
  27732. this.priorityCriteria.cameraPosition.copy(t),
  27733. this.priorityCriteria.cameraDir.copy(i),
  27734. this.priorityCriteria.upcomingPanos = n,
  27735. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27736. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27737. }
  27738. ,
  27739. n.prototype.filterAndPrioritize = function() {
  27740. var e = []
  27741. , t = []
  27742. , i = [];
  27743. return function(r, o, a) {
  27744. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27745. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27746. var s = this.baseSize
  27747. , l = this.standardSize
  27748. , c = this.highSize
  27749. , h = this.ultraHighSize;
  27750. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27751. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27752. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27753. i.length = 0,
  27754. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27755. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27756. n.appendQueue(r, i),
  27757. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27758. i.length = 0,
  27759. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27760. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27761. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27762. n.appendQueue(r, i),
  27763. i.length = 0,
  27764. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27765. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27766. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27767. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27768. n.appendQueue(r, i),
  27769. this.queueTilesForPanos(r, e, a, s)
  27770. }
  27771. }(),
  27772. n.prototype.canDownloadSize = function(e) {
  27773. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27774. }
  27775. ,
  27776. n.prototype.populateNeighborPanos = function(e, t, i) {
  27777. i = i || [],
  27778. i.length = 0;
  27779. var n = t.getNeighbours(e);
  27780. for (var r in n)
  27781. if (n.hasOwnProperty(r)) {
  27782. var o = t.get(r);
  27783. i.push(o)
  27784. }
  27785. return i
  27786. }
  27787. ,
  27788. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27789. i = i || [],
  27790. i.length = 0;
  27791. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27792. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27793. , c = t.sortByScore(s, l);
  27794. if (c)
  27795. for (var h = 0; h < c.length && h < a; h++) {
  27796. var u = c[h].pano;
  27797. i.push(u)
  27798. }
  27799. return i
  27800. }
  27801. ,
  27802. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27803. for (var o = 0, a = 0; a < t.length; a++) {
  27804. var s = t[a]
  27805. , l = this.queueTilesForPano(e, i, s, n);
  27806. if (o += l > 0 ? 1 : 0,
  27807. r && o >= r)
  27808. break
  27809. }
  27810. return o
  27811. }
  27812. ,
  27813. n.prototype.queueTilesForPano = function() {
  27814. var e = {
  27815. filter: h.None
  27816. };
  27817. return function(t, i, n, r) {
  27818. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27819. }
  27820. }(),
  27821. n.prototype.queueTilesForPanosInDirection = function() {
  27822. var e = new r.Vector3;
  27823. return function(t, i, n, r, o, a, s, l) {
  27824. for (var h = 0, u = 0; u < n.length; u++) {
  27825. var d = n[u];
  27826. e.copy(d.position),
  27827. e.sub(o),
  27828. e.normalize();
  27829. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27830. , f = c.getFOVDotThreshold(s);
  27831. if (p >= f) {
  27832. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27833. if (h += g > 0 ? 1 : 0,
  27834. l && h >= l)
  27835. break
  27836. }
  27837. }
  27838. return h
  27839. }
  27840. }(),
  27841. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27842. for (var l = 0, c = 0; c < i.length; c++) {
  27843. var h = i[c]
  27844. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27845. if (l += u > 0 ? 1 : 0,
  27846. s && l >= s)
  27847. break
  27848. }
  27849. return l
  27850. }
  27851. ,
  27852. n.prototype.queueTilesInDirectionForPano = function() {
  27853. var e = {
  27854. filter: h.DirectionalFOV,
  27855. direction: new r.Vector3,
  27856. fov: 60
  27857. }
  27858. , t = new r.Vector3;
  27859. return function(i, n, r, o, a, s, c) {
  27860. return t.copy(s),
  27861. l.getRelativeDirection(r.quaternion, t),
  27862. e.direction.copy(t),
  27863. e.fov = c,
  27864. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27865. }
  27866. }(),
  27867. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27868. var e = [];
  27869. return function(t, i, n, r, o) {
  27870. var a = i.getTileDownloadDescriptors(n, r);
  27871. e.length = 0,
  27872. this.filterTileDownloadDescriptors(n, a, e, o);
  27873. for (var s = 0, l = 0; l < e.length; l++) {
  27874. var c = e[l];
  27875. c && (t.push(c),
  27876. s++)
  27877. }
  27878. return s
  27879. }
  27880. }(),
  27881. n.prototype.filterTileDownloadDescriptors = function() {
  27882. new r.Vector3;
  27883. return function(e, t, i, n) {
  27884. var r, o;
  27885. switch (n.filter) {
  27886. case h.DirectionalFOV:
  27887. for (r = 0; r < t.length; r++)
  27888. o = t[r],
  27889. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27890. break;
  27891. default:
  27892. for (r = 0; r < t.length; r++)
  27893. o = t[r],
  27894. i.push(o)
  27895. }
  27896. for (r = 0; r < i.length; r++)
  27897. o = i[r],
  27898. this.canIncludeDescriptor(o) || (i[r] = null)
  27899. }
  27900. }(),
  27901. n.prototype.canIncludeDescriptor = function(e) {
  27902. return e.status !== s.Downloading && e.status !== s.Downloaded
  27903. }
  27904. ,
  27905. n.prototype.canIncludePano = function(e, t) {
  27906. return !e.isLoaded(t)
  27907. }
  27908. ,
  27909. n.getFOVDotThreshold = function(e) {
  27910. return Math.cos(r.Math.degToRad(e / 2))
  27911. }
  27912. ;
  27913. var u = function() {
  27914. var e = function e(t, i) {
  27915. var n = e._panoSpaceDir
  27916. , r = e._fovThreshold
  27917. , o = e._fovThresholdNarrow
  27918. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27919. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27920. return t._dot = a,
  27921. i._dot = s,
  27922. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27923. };
  27924. return e._panoSpaceDir = new r.Vector3,
  27925. e._fovThreshold = -1,
  27926. e._fovThresholdNarrow = -1,
  27927. e
  27928. }();
  27929. n.sortPanoTiles = function(e, t, i) {
  27930. u._panoSpaceDir.copy(i),
  27931. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27932. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27933. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27934. e.sort(u)
  27935. }
  27936. ,
  27937. n.insertSortedPanoTile = function(e, t, i, r) {
  27938. u._panoSpaceDir.copy(r),
  27939. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27940. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27941. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27942. for (var o = -1, a = 0; a < e.length; a++) {
  27943. var s = u(t, e[a]);
  27944. if (s <= 0) {
  27945. o = a;
  27946. break
  27947. }
  27948. }
  27949. if (o === -1)
  27950. e[e.length] = t;
  27951. else {
  27952. for (var h = e.length; h > o; h--)
  27953. e[h] = e[h - 1];
  27954. e[o] = t
  27955. }
  27956. }
  27957. ,
  27958. n.prototype.setZoomingActive = function(e) {
  27959. e !== this.zoomingActive && (this.zoomingActive = e)
  27960. }
  27961. ,
  27962. t.exports = n
  27963. }
  27964. ).call(this, "/js/tile/TilePrioritizer.js")
  27965. }
  27966. , {
  27967. "../enum/DownloadStatus": 24,
  27968. "../enum/GLCubeFaces": 25,
  27969. "../enum/ModelManagerEvents": 33,
  27970. "../enum/PanoSizeClass": 36,
  27971. "../enum/Vectors": 50,
  27972. "../enum/Viewmode": 51,
  27973. "../objects/Panorama": 148,
  27974. "../settings": 166,
  27975. "../util/browser": 182,
  27976. "../util/logger": 189,
  27977. "../util/math": 190,
  27978. "./TileUtils": 174,
  27979. events: 202,
  27980. three: 217
  27981. }],
  27982. 173: [function(e, t, i) {
  27983. "use strict";
  27984. function n(e, t) {
  27985. this.levels = t,
  27986. this.tileSize = e,
  27987. this.root = null,
  27988. this.allNodes = [],
  27989. a(this)
  27990. }
  27991. function r(e, t) {
  27992. this.tree = e,
  27993. this.parent = t,
  27994. this.children = [],
  27995. this.id = ++u
  27996. }
  27997. function o(e, t, i, r, a, s, l, h) {
  27998. if (e) {
  27999. l = l || n.TraversalType.PreOrder;
  28000. var u = r * c + i;
  28001. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28002. s && s.push(e)),
  28003. e.children && 0 !== e.children.length) {
  28004. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28005. for (var g = 0; g < c; g++)
  28006. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28007. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28008. s && s.push(e))
  28009. }
  28010. }
  28011. }
  28012. function a(e) {
  28013. e.root = s(e, null, 0)
  28014. }
  28015. function s(e, t, i) {
  28016. if (i > e.levels)
  28017. return null;
  28018. var n = new r(e,t);
  28019. e.allNodes.push(n);
  28020. for (var o = 0; o < h; o++)
  28021. n.children[o] = s(e, n, i + 1);
  28022. return n
  28023. }
  28024. function l(e, t, i, n, r) {
  28025. if (!e)
  28026. return null;
  28027. if (0 === i)
  28028. return e;
  28029. if (!e.children || 0 === e.children.length)
  28030. return null;
  28031. var o = Math.pow(c, i)
  28032. , a = o / c
  28033. , s = n % a
  28034. , h = r % a
  28035. , u = Math.floor(r / a)
  28036. , d = Math.floor(n / a)
  28037. , p = u * c + d
  28038. , f = e.children[p];
  28039. return l(f, t + 1, i - 1, s, h)
  28040. }
  28041. var c = (e("three"),
  28042. e("./TileUtils"),
  28043. e("../objects/Panorama"),
  28044. e("../util/panorama"),
  28045. e("events").EventEmitter,
  28046. 2)
  28047. , h = c * c;
  28048. n.TraversalType = Object.freeze({
  28049. PreOrder: 0,
  28050. PostOrder: 1
  28051. });
  28052. var u = 0;
  28053. n.getLevelCountForSize = function(e, t) {
  28054. var i = 0;
  28055. for (t < e && (t = e); ; ) {
  28056. if (t /= c,
  28057. t < e)
  28058. break;
  28059. i++
  28060. }
  28061. return i
  28062. }
  28063. ,
  28064. n.getSizeForLevel = function(e, t) {
  28065. return Math.pow(c, t) * e
  28066. }
  28067. ,
  28068. n.prototype.getSubNode = function(e, t, i) {
  28069. (!t || e < this.tileSize) && (t = 0),
  28070. (!i || e < this.tileSize) && (i = 0),
  28071. e < this.tileSize && (e = this.tileSize);
  28072. var r = n.getLevelCountForSize(this.tileSize, e)
  28073. , o = l(this.root, 0, r, t, i);
  28074. return o
  28075. }
  28076. ,
  28077. n.prototype.breadthFirst = function(e) {
  28078. e = e || {};
  28079. var t = !!e.nullLevelEnd
  28080. , i = e.maxLevel
  28081. , n = e.minLevel
  28082. , r = e.callback
  28083. , o = e.saveVisited
  28084. , a = []
  28085. , s = {}
  28086. , l = 0
  28087. , c = 0;
  28088. for (a.push(this.root),
  28089. a.push(s); a.length > 0 && !(i && l > i); ) {
  28090. var h = a.shift();
  28091. if (h === s)
  28092. (!n || l >= n) && (r && t && r(null),
  28093. o && t && o.push(null)),
  28094. a.length > 0 && a.push(s),
  28095. l++,
  28096. c = 0;
  28097. else {
  28098. if (h.children)
  28099. for (var u = 0; u < h.children.length; u++) {
  28100. var d = h.children[u];
  28101. d && a.push(h.children[u])
  28102. }
  28103. var p = this.getFaceIndexFromNode(h);
  28104. (!n || l >= n) && (r && r(h, l, p),
  28105. o && o.push(h)),
  28106. c++
  28107. }
  28108. }
  28109. }
  28110. ,
  28111. n.prototype.getFaceIndexFromNode = function(e) {
  28112. if (!e)
  28113. return -1;
  28114. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28115. var o = i.parent;
  28116. if (!o)
  28117. break;
  28118. for (var a = -1, s = 0; s < o.children.length; s++)
  28119. o.children[s] === i && (a = s);
  28120. var l = a % c
  28121. , h = Math.floor(a / c);
  28122. n = l * t + n,
  28123. r = h * t + r,
  28124. t *= c,
  28125. i = o
  28126. }
  28127. return r * t + n
  28128. }
  28129. ,
  28130. n.prototype.depthFirst = function(e, t, i) {
  28131. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28132. }
  28133. ,
  28134. t.exports = n
  28135. }
  28136. , {
  28137. "../objects/Panorama": 148,
  28138. "../util/panorama": 191,
  28139. "./TileUtils": 174,
  28140. events: 202,
  28141. three: 217
  28142. }],
  28143. 174: [function(e, t, i) {
  28144. "use strict";
  28145. var n = e("../enum/GLCubeFaces")
  28146. , r = e("../util/MathLight")
  28147. , o = {};
  28148. o.TILE_SIZE = 512,
  28149. o.FACES_PER_PANO = 6,
  28150. o.LocationOnTile = {
  28151. Center: 0,
  28152. UpperLeft: 1,
  28153. UpperRight: 2,
  28154. LowerRight: 3,
  28155. LowerLeft: 4
  28156. },
  28157. o.getTileVector = function() {
  28158. return function(e, t, i, a, s, l, c, h) {
  28159. l = l || o.LocationOnTile.Center;
  28160. var u = e / t
  28161. , d = a / u;
  28162. s = -s + (u - 1);
  28163. var p = s / u
  28164. , f = t / e
  28165. , g = 2 * f
  28166. , m = g / 2
  28167. , v = 2 * d - 1 + m
  28168. , A = 2 * p - 1 + m;
  28169. switch (l) {
  28170. case o.LocationOnTile.UpperLeft:
  28171. v -= m,
  28172. A += m,
  28173. v += c * g;
  28174. break;
  28175. case o.LocationOnTile.UpperRight:
  28176. v += m,
  28177. A += m,
  28178. A -= c * g;
  28179. break;
  28180. case o.LocationOnTile.LowerRight:
  28181. v += m,
  28182. A -= m,
  28183. v -= c * g;
  28184. break;
  28185. case o.LocationOnTile.LowerLeft:
  28186. v -= m,
  28187. A -= m,
  28188. A += c * g;
  28189. break;
  28190. case o.LocationOnTile.Center:
  28191. }
  28192. switch (i) {
  28193. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28194. r.setVector(h, -1, A, -v);
  28195. break;
  28196. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28197. r.setVector(h, 1, A, v);
  28198. break;
  28199. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28200. r.setVector(h, -v, 1, -A);
  28201. break;
  28202. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28203. r.setVector(h, -v, -1, A);
  28204. break;
  28205. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28206. r.setVector(h, -v, A, 1);
  28207. break;
  28208. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28209. r.setVector(h, v, A, -1)
  28210. }
  28211. r.normalize(h)
  28212. }
  28213. }(),
  28214. o.getFaceForTile = function(e, t) {
  28215. var i = o.TILE_SIZE;
  28216. e < o.TILE_SIZE && (i = e);
  28217. var n = Math.floor(e / i)
  28218. , r = n * n;
  28219. return Math.floor(t / r)
  28220. }
  28221. ,
  28222. o.getTileLocation = function(e, t, i) {
  28223. var n = o.TILE_SIZE;
  28224. e < o.TILE_SIZE && (n = e);
  28225. var r = o.getFaceForTile(e, t)
  28226. , a = Math.floor(e / n)
  28227. , s = a * a
  28228. , l = t - r * s;
  28229. i.tileX = l % a,
  28230. i.tileY = Math.floor(l / a),
  28231. i.face = r,
  28232. i.faceTileIndex = l
  28233. }
  28234. ,
  28235. o.getTileCountForSize = function(e) {
  28236. if (e <= o.TILE_SIZE)
  28237. return o.FACES_PER_PANO;
  28238. var t = Math.floor(e / o.TILE_SIZE)
  28239. , i = t * t
  28240. , n = i * o.FACES_PER_PANO;
  28241. return n
  28242. }
  28243. ,
  28244. o.getRelativeDirection = function() {
  28245. var e = new r.Matrix4
  28246. , t = new r.Quaternion;
  28247. return function(i, n) {
  28248. t.copy(i),
  28249. t.inverse(),
  28250. e.makeRotationFromQuaternion(t),
  28251. e.applyToVector3(n),
  28252. r.normalize(n)
  28253. }
  28254. }(),
  28255. o.matchingTilesInDirection = function() {
  28256. var e = new r.Vector3
  28257. , t = new r.Vector3(0,0,-1)
  28258. , i = new r.Quaternion
  28259. , n = function(e, t) {
  28260. e.push({
  28261. face: t.face,
  28262. faceTileIndex: t.faceTileIndex,
  28263. tileX: t.tileX,
  28264. tileY: t.tileY
  28265. })
  28266. }
  28267. , a = function() {
  28268. var e = {
  28269. face: -1,
  28270. faceTileIndex: -1,
  28271. tileX: -1,
  28272. tileY: -1
  28273. };
  28274. return function(t, i, r) {
  28275. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28276. o.getTileLocation(t, l, e),
  28277. i && !i(e) || (s++,
  28278. r && n(r, e));
  28279. return s
  28280. }
  28281. }();
  28282. return function(n, s, l, c, h, u) {
  28283. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28284. o.getTileCountForSize(s);
  28285. if (!c && !h)
  28286. return a(s, null, u);
  28287. var p = !!h;
  28288. if (h = h || c,
  28289. h = Math.max(0, Math.min(h, 360)),
  28290. c = Math.max(0, Math.min(c, 360)),
  28291. r.copyVector(l, e),
  28292. o.getRelativeDirection(n.quaternion, e),
  28293. p) {
  28294. i.setFromUnitVectors(e, t);
  28295. var f = function(e) {
  28296. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28297. };
  28298. return a(s, f, u)
  28299. }
  28300. var g = function(t) {
  28301. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28302. };
  28303. return a(s, g, u)
  28304. }
  28305. }(),
  28306. o.isTileWithinFrustum = function() {
  28307. var e = new r.Vector3
  28308. , t = 1e-5;
  28309. return function(i, n, a, s, l, c, h, u) {
  28310. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28311. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28312. r.applyQuaternionToVector(c, e),
  28313. e.z >= -t)
  28314. I++;
  28315. else {
  28316. var w = -1 / e.z
  28317. , _ = e.x * w
  28318. , T = e.y * w;
  28319. T > d ? v++ : T < p && A++,
  28320. _ > f ? y++ : _ < g && C++,
  28321. E++
  28322. }
  28323. return A !== E && v !== E && y !== E && C !== E
  28324. }
  28325. }(),
  28326. o.isTileWithinFOV = function() {
  28327. var e = new r.Vector3
  28328. , t = new r.Vector3(0,1,0)
  28329. , i = new r.Vector3(1,0,0);
  28330. return function(n, a, s, l, c, h, u) {
  28331. var d = o.mapFaceToCubemapFace(s);
  28332. if (r.cross(h, t, i),
  28333. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28334. o.isWithinFOV(e, h, u, null))
  28335. return !0;
  28336. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28337. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28338. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28339. o.isWithinFOV(e, h, u, null))
  28340. return !0;
  28341. g += p
  28342. }
  28343. return !1
  28344. }
  28345. }(),
  28346. o.isWithinFOV = function() {
  28347. var e = new r.Vector3
  28348. , t = new r.Vector3;
  28349. return function(i, n, o, a) {
  28350. if (r.copyVector(i, t),
  28351. a) {
  28352. r.copyVector(a, e),
  28353. r.normalize(e);
  28354. var s = r.dot(e, i);
  28355. e.x *= s,
  28356. e.y *= s,
  28357. e.z *= s,
  28358. r.subVector(t, e)
  28359. }
  28360. var l = o / 2 * r.RADIANS_PER_DEGREE
  28361. , c = Math.cos(l)
  28362. , h = r.dot(t, n);
  28363. return h >= c
  28364. }
  28365. }(),
  28366. o.mapFaceToCubemapFace = function() {
  28367. var e = {
  28368. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28369. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28370. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28371. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28372. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28373. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28374. };
  28375. return function(t) {
  28376. return e[t]
  28377. }
  28378. }(),
  28379. t.exports = o
  28380. }
  28381. , {
  28382. "../enum/GLCubeFaces": 25,
  28383. "../util/MathLight": 176
  28384. }],
  28385. 175: [function(e, t, i) {
  28386. (function(i) {
  28387. "use strict";
  28388. function n() {
  28389. this.list = [],
  28390. this.index = {},
  28391. Object.defineProperty(this, "length", {
  28392. get: function() {
  28393. return this.list.length
  28394. }
  28395. })
  28396. }
  28397. var r = (e("./common"),
  28398. e("./logger"));
  28399. new r(i);
  28400. n.prototype.forEach = function(e) {
  28401. this.list.forEach(e)
  28402. }
  28403. ,
  28404. n.prototype.add = function(e) {
  28405. this.list.push(e),
  28406. this.index[this.getIndex(e)] = e
  28407. }
  28408. ,
  28409. n.prototype.getIndex = function(e) {
  28410. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28411. }
  28412. ,
  28413. n.prototype.extend = function(e) {
  28414. for (var t = 0; t < e.length; t++)
  28415. this.add(e[t])
  28416. }
  28417. ,
  28418. n.prototype.get = function(e) {
  28419. return this.index[e]
  28420. }
  28421. ,
  28422. n.prototype.first = function() {
  28423. return this.list[0]
  28424. }
  28425. ,
  28426. n.prototype.last = function() {
  28427. return this.list[this.list.length - 1]
  28428. }
  28429. ,
  28430. n.prototype.reIndex = function() {
  28431. this.index = {};
  28432. var e = this;
  28433. this.forEach(function(t) {
  28434. e.index[e.getIndex(t)] = t
  28435. })
  28436. }
  28437. ,
  28438. n.prototype.filter = function(e) {
  28439. var t = this.list.filter(e);
  28440. return this.reIndex(),
  28441. t
  28442. }
  28443. ,
  28444. n.prototype.reduce = function(e, t) {
  28445. return this.list.reduce(e, t)
  28446. }
  28447. ,
  28448. n.prototype.sort = function(e) {
  28449. return this.list.sort(e)
  28450. }
  28451. ,
  28452. n.prototype.indexOf = function(e) {
  28453. for (var t = 0; t < this.list.length; ++t)
  28454. if (this.list[t] === e)
  28455. return t;
  28456. return -1
  28457. }
  28458. ,
  28459. t.exports = n
  28460. }
  28461. ).call(this, "/js/util/IndexedCollection.js")
  28462. }
  28463. , {
  28464. "./common": 185,
  28465. "./logger": 189
  28466. }],
  28467. 176: [function(e, t, i) {
  28468. "use strict";
  28469. var n = e("../constants")
  28470. , r = {};
  28471. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28472. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28473. r.Vector3 = function(e, t, i) {
  28474. this.x = e || 0,
  28475. this.y = t || 0,
  28476. this.z = i || 0
  28477. }
  28478. ,
  28479. r.Matrix4 = function() {
  28480. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28481. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28482. }
  28483. ,
  28484. r.Matrix4.prototype = {
  28485. identity: function() {
  28486. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28487. this
  28488. },
  28489. copy: function(e) {
  28490. return this.elements.set(e.elements),
  28491. this
  28492. },
  28493. applyToVector3: function(e) {
  28494. var t = e.x
  28495. , i = e.y
  28496. , n = e.z
  28497. , r = this.elements;
  28498. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28499. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28500. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28501. this
  28502. },
  28503. getInverse: function(e, t) {
  28504. var i = this.elements
  28505. , n = e.elements
  28506. , r = n[0]
  28507. , o = n[1]
  28508. , a = n[2]
  28509. , s = n[3]
  28510. , l = n[4]
  28511. , c = n[5]
  28512. , h = n[6]
  28513. , u = n[7]
  28514. , d = n[8]
  28515. , p = n[9]
  28516. , f = n[10]
  28517. , g = n[11]
  28518. , m = n[12]
  28519. , v = n[13]
  28520. , A = n[14]
  28521. , y = n[15]
  28522. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28523. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28524. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28525. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28526. , w = r * C + o * I + a * E + s * b;
  28527. if (0 === w) {
  28528. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28529. if (t)
  28530. throw new Error(_);
  28531. return console.warn(_),
  28532. this.identity()
  28533. }
  28534. var T = 1 / w;
  28535. return i[0] = C * T,
  28536. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28537. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28538. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28539. i[4] = I * T,
  28540. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28541. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28542. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28543. i[8] = E * T,
  28544. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28545. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28546. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28547. i[12] = b * T,
  28548. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28549. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28550. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28551. this
  28552. },
  28553. makeRotationFromQuaternion: function(e) {
  28554. var t = this.elements
  28555. , i = e.x
  28556. , n = e.y
  28557. , r = e.z
  28558. , o = e.w
  28559. , a = i + i
  28560. , s = n + n
  28561. , l = r + r
  28562. , c = i * a
  28563. , h = i * s
  28564. , u = i * l
  28565. , d = n * s
  28566. , p = n * l
  28567. , f = r * l
  28568. , g = o * a
  28569. , m = o * s
  28570. , v = o * l;
  28571. return t[0] = 1 - (d + f),
  28572. t[4] = h - v,
  28573. t[8] = u + m,
  28574. t[1] = h + v,
  28575. t[5] = 1 - (c + f),
  28576. t[9] = p - g,
  28577. t[2] = u - m,
  28578. t[6] = p + g,
  28579. t[10] = 1 - (c + d),
  28580. t[3] = 0,
  28581. t[7] = 0,
  28582. t[11] = 0,
  28583. t[12] = 0,
  28584. t[13] = 0,
  28585. t[14] = 0,
  28586. t[15] = 1,
  28587. this
  28588. }
  28589. },
  28590. r.Quaternion = function(e, t, i, n) {
  28591. this._x = e || 0,
  28592. this._y = t || 0,
  28593. this._z = i || 0,
  28594. this._w = void 0 !== n ? n : 1
  28595. }
  28596. ,
  28597. r.Quaternion.prototype = {
  28598. get x() {
  28599. return this._x
  28600. },
  28601. set x(e) {
  28602. this._x = e
  28603. },
  28604. get y() {
  28605. return this._y
  28606. },
  28607. set y(e) {
  28608. this._y = e
  28609. },
  28610. get z() {
  28611. return this._z
  28612. },
  28613. set z(e) {
  28614. this._z = e
  28615. },
  28616. get w() {
  28617. return this._w
  28618. },
  28619. set w(e) {
  28620. this._w = e
  28621. },
  28622. copy: function(e) {
  28623. this._x = e.x,
  28624. this._y = e.y,
  28625. this._z = e.z,
  28626. this._w = e.w
  28627. },
  28628. inverse: function() {
  28629. return this.conjugate().normalize()
  28630. },
  28631. conjugate: function() {
  28632. return this._x *= -1,
  28633. this._y *= -1,
  28634. this._z *= -1,
  28635. this
  28636. },
  28637. length: function() {
  28638. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28639. },
  28640. normalize: function() {
  28641. var e = this.length();
  28642. return 0 === e ? (this._x = 0,
  28643. this._y = 0,
  28644. this._z = 0,
  28645. this._w = 1) : (e = 1 / e,
  28646. this._x = this._x * e,
  28647. this._y = this._y * e,
  28648. this._z = this._z * e,
  28649. this._w = this._w * e),
  28650. this
  28651. },
  28652. setFromAxisAngle: function(e, t) {
  28653. var i = t / 2
  28654. , n = Math.sin(i);
  28655. return this._x = e.x * n,
  28656. this._y = e.y * n,
  28657. this._z = e.z * n,
  28658. this._w = Math.cos(i),
  28659. this
  28660. },
  28661. setFromUnitVectors: function() {
  28662. var e, t, i = 1e-6;
  28663. return function(n, o) {
  28664. return void 0 === e && (e = new r.Vector3),
  28665. t = r.dot(n, o) + 1,
  28666. t < i ? (t = 0,
  28667. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28668. this._x = e.x,
  28669. this._y = e.y,
  28670. this._z = e.z,
  28671. this._w = t,
  28672. this.normalize()
  28673. }
  28674. }(),
  28675. multiply: function(e) {
  28676. return this.multiplyQuaternions(this, e)
  28677. },
  28678. premultiply: function(e) {
  28679. return this.multiplyQuaternions(e, this)
  28680. },
  28681. multiplyQuaternions: function(e, t) {
  28682. var i = e._x
  28683. , n = e._y
  28684. , r = e._z
  28685. , o = e._w
  28686. , a = t._x
  28687. , s = t._y
  28688. , l = t._z
  28689. , c = t._w;
  28690. return this._x = i * c + o * a + n * l - r * s,
  28691. this._y = n * c + o * s + r * a - i * l,
  28692. this._z = r * c + o * l + i * s - n * a,
  28693. this._w = o * c - i * a - n * s - r * l,
  28694. this
  28695. }
  28696. },
  28697. r.convertWorkshopVector = function(e) {
  28698. return new r.Vector3(-e.x,e.y,e.z)
  28699. }
  28700. ,
  28701. r.convertWorkshopQuaternion = function(e) {
  28702. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28703. }
  28704. ;
  28705. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28706. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28707. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28708. }
  28709. ,
  28710. r.convertWorkshopPanoramaQuaternion = function(e) {
  28711. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28712. }
  28713. ,
  28714. r.normalize = function(e) {
  28715. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28716. , i = Math.sqrt(t);
  28717. e.x /= i,
  28718. e.y /= i,
  28719. e.z /= i
  28720. }
  28721. ,
  28722. r.dot = function(e, t) {
  28723. return e.x * t.x + e.y * t.y + e.z * t.z
  28724. }
  28725. ,
  28726. r.cross = function(e, t, i) {
  28727. var n = e.x
  28728. , r = e.y
  28729. , o = e.z;
  28730. i.x = r * t.z - o * t.y,
  28731. i.y = o * t.x - n * t.z,
  28732. i.z = n * t.y - r * t.x
  28733. }
  28734. ,
  28735. r.setVector = function(e, t, i, n) {
  28736. e.x = t,
  28737. e.y = i,
  28738. e.z = n
  28739. }
  28740. ,
  28741. r.copyVector = function(e, t) {
  28742. t.x = e.x,
  28743. t.y = e.y,
  28744. t.z = e.z
  28745. }
  28746. ,
  28747. r.addVector = function(e, t) {
  28748. e.x += t.x,
  28749. e.y += t.y,
  28750. e.z += t.z
  28751. }
  28752. ,
  28753. r.subVector = function(e, t) {
  28754. e.x -= t.x,
  28755. e.y -= t.y,
  28756. e.z -= t.z
  28757. }
  28758. ,
  28759. r.applyQuaternionToVector = function(e, t) {
  28760. var i = t.x
  28761. , n = t.y
  28762. , r = t.z
  28763. , o = e.x
  28764. , a = e.y
  28765. , s = e.z
  28766. , l = e.w
  28767. , c = l * i + a * r - s * n
  28768. , h = l * n + s * i - o * r
  28769. , u = l * r + o * n - a * i
  28770. , d = -o * i - a * n - s * r;
  28771. t.x = c * l + d * -o + h * -s - u * -a,
  28772. t.y = h * l + d * -a + u * -o - c * -s,
  28773. t.z = u * l + d * -s + c * -a - h * -o
  28774. }
  28775. ,
  28776. r.angleBetweenVectors = function(e, t) {
  28777. return Math.acos(r.dot(e, t))
  28778. }
  28779. ,
  28780. t.exports = r
  28781. }
  28782. , {
  28783. "../constants": 8
  28784. }],
  28785. 177: [function(e, t, i) {
  28786. (function(i) {
  28787. "use strict";
  28788. function n(e) {
  28789. this.cache = null,
  28790. this.expires = 0
  28791. }
  28792. function r() {
  28793. this.baseUrl = null,
  28794. this.cache = null,
  28795. this.expires = 0
  28796. }
  28797. function o() {
  28798. this.baseUrl = null,
  28799. this.expires = 0
  28800. }
  28801. function a(e) {
  28802. this.initialLoadingPromise = null,
  28803. this.endpoint = e + "?type=3",
  28804. this.urlContainer = null,
  28805. this.authorizationHeader = h.getAuthorizationHeader(),
  28806. this.containerClasses = [o, r, n]
  28807. }
  28808. var s = e("./ajax")
  28809. , l = e("./logger")
  28810. , c = e("../constants")
  28811. , h = e("./showcase")
  28812. , u = (e("../ab"),
  28813. new l(i));
  28814. n.prototype = {
  28815. version: 1,
  28816. validate: function(e) {
  28817. return "catalog.json"in e && Object.keys(e).length > 0
  28818. },
  28819. update: function(e) {
  28820. return this.cache = e,
  28821. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28822. $.when()
  28823. },
  28824. get: function(e) {
  28825. return this.cache[e]
  28826. }
  28827. },
  28828. r.prototype = {
  28829. version: 2,
  28830. validate: function(e) {
  28831. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28832. },
  28833. update: function(e) {
  28834. return this.baseUrl = e["base.url"],
  28835. this.cache = e,
  28836. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28837. $.when()
  28838. },
  28839. get: function(e) {
  28840. var t = this.cache[e];
  28841. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28842. }
  28843. },
  28844. o.prototype = {
  28845. version: 3,
  28846. validate: function(e) {
  28847. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28848. },
  28849. update: function(e) {
  28850. return this.baseUrl = e.templates[0],
  28851. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28852. $.when()
  28853. },
  28854. get: function(e) {
  28855. return this.baseUrl.replace("{{filename}}", e)
  28856. }
  28857. },
  28858. a.prototype = {
  28859. init: function() {
  28860. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28861. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28862. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28863. this.refresh().done(function() {
  28864. u.debug("Refreshed")
  28865. }).fail(function() {
  28866. u.error("Failed url refresh, urls might go stale soon")
  28867. }))
  28868. }
  28869. .bind(this), c.signedUrlCheckInterval),
  28870. this.initialLoadingPromise = this.refresh(),
  28871. this.initialLoadingPromise)
  28872. },
  28873. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28874. e = e || {};
  28875. /*var t = void 0 === e.cache || e.cache;
  28876. return s.get( this.endpoint , { //file
  28877. responseType: "json",
  28878. prefetchFrom: t ? "files" : null,
  28879. cache: t,
  28880. auth: this.authorizationHeader
  28881. }).then(function(e) {
  28882. if (this.urlContainer && this.urlContainer.validate(e))
  28883. return this.urlContainer.update(e);
  28884. for (var i = 0; i < this.containerClasses.length; i++) {
  28885. var n = this.containerClasses[i]
  28886. , r = new n;
  28887. if (r.validate(e))
  28888. return u.info("Using urls version " + r.version),
  28889. this.urlContainer = r,
  28890. this.urlContainer.update(e)
  28891. }
  28892. return t ? this.refresh({
  28893. cache: !1
  28894. }) : $.Deferred().reject("missing-urls")
  28895. }
  28896. .bind(this), function(e) {
  28897. return "loading-failed"
  28898. }) */
  28899. return $.Deferred().resolve();
  28900. },
  28901. get: function(e) {
  28902. //return this.urlContainer.get(e)
  28903. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28904. }
  28905. },
  28906. t.exports = a
  28907. }
  28908. ).call(this, "/js/util/ModelUrls.js")
  28909. }
  28910. , {
  28911. "../ab": 3,
  28912. "../constants": 8,
  28913. "./ajax": 181,
  28914. "./logger": 189,
  28915. "./showcase": 193
  28916. }],
  28917. 178: [function(e, t, i) {
  28918. (function(i) {
  28919. "use strict";
  28920. function n() {
  28921. u.call(this),
  28922. this.neighbourMap = {},
  28923. this.map = null
  28924. }
  28925. var r = e("three")
  28926. , o = e("./common")
  28927. , a = e("../settings")
  28928. , s = e("../objects/Panorama")
  28929. , a = e("../settings")
  28930. , l = e("./aStar")
  28931. , c = e("./logger")
  28932. , h = new c(i)
  28933. , u = e("./IndexedCollection")
  28934. , d = e("./transitions");
  28935. o.inherit(n, u),
  28936. n.prototype.getIndex = function(e) {
  28937. return e.id
  28938. }
  28939. ,
  28940. n.prototype.find = function(e, t) {
  28941. var i = o.filterAll(this.list, e);
  28942. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28943. i = o.stableSort(i, e)
  28944. }),
  28945. i[0])
  28946. }
  28947. ,
  28948. n.prototype.sortByScore = function(e, t) {
  28949. var i = o.filterAll(this.list, e);
  28950. return 0 === i.length ? null : i = i.map(function(e) {
  28951. return {
  28952. pano: e,
  28953. score: t.reduce(function(t, i) {
  28954. return t + i(e)
  28955. }, 0)
  28956. }
  28957. }).sort(function(e, t) {
  28958. return t.score - e.score;
  28959. })
  28960. }
  28961. ,
  28962. n.prototype.lowestByScore = function(e, t, i) {
  28963. return this.findRankedByScore(0, e, t, i)
  28964. }
  28965. ,
  28966. n.prototype.findRankedByScore = function(e, t, i, n) {
  28967. n && (n.candidates = null,
  28968. n.pano = null),
  28969. e || (e = 0);
  28970. var r = this.sortByScore(t, i);
  28971. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28972. n.pano = r[e].pano),
  28973. r[e].pano)
  28974. }
  28975. ,
  28976. n.prototype.showPanoScores = function(e) {
  28977. this.list.forEach(function(e) {
  28978. e.removeTextSprite()
  28979. });
  28980. var t = 6344768;
  28981. e.forEach(function(e) {
  28982. e.pano.addTextSprite(e.score.toFixed(2), t),
  28983. t = 16428055
  28984. })
  28985. }
  28986. ,
  28987. n.prototype.isNeighbour = function(e, t) {
  28988. return this.neighbourMap[e.id][t.id]
  28989. }
  28990. ,
  28991. n.prototype.getNeighbours = function(e) {
  28992. return this.neighbourMap[e.id]
  28993. }
  28994. ,
  28995. n.prototype.setNeighbour = function(e, t, i) {
  28996. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28997. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28998. this.neighbourMap[e.id][e.id] = !0,
  28999. this.neighbourMap[t.id][t.id] = !0,
  29000. this.neighbourMap[e.id][t.id] = i,
  29001. this.neighbourMap[t.id][e.id] = i,
  29002. this.neighbourMap[e.id]
  29003. }
  29004. ,
  29005. n.prototype.findClosest = function(e, t) {
  29006. var i = [s.filters.isPanoAligned()];
  29007. return t && i.push(s.filters.inDirection(e, t, .75)),
  29008. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29009. }
  29010. ,
  29011. n.prototype.dualNeighbors = function(e, t) {
  29012. var i, n = [];
  29013. for (i in this.neighbourMap[e.id])
  29014. this.neighbourMap[t.id][i] && n.push(i);
  29015. return n
  29016. }
  29017. ,
  29018. n.prototype.populate_path_graph = function() {
  29019. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29020. for (e = 0; e < this.list.length; e += 1) {
  29021. o = this.list[e],
  29022. s = {},
  29023. l = !1,
  29024. i = o.neighbourPanos || o.findNeighourPanos();
  29025. for (t in i)
  29026. if (i[t]) {
  29027. a = this.index[t],
  29028. p.copy(o.floorPosition),
  29029. p.sub(a.floorPosition);
  29030. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29031. , v = (Math.abs(p.y) / Math.max(m, .01),
  29032. Math.max(0, Math.abs(p.y) - .2));
  29033. v > 0 ? (f += 1,
  29034. v = Math.pow(4 * v, 2),
  29035. m = Math.pow(m, 2),
  29036. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29037. n = p.length()),
  29038. s[a.id] = n,
  29039. l = !0
  29040. }
  29041. l ? u[o.id] = s : d += 1
  29042. }
  29043. this.map = u,
  29044. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29045. }
  29046. ,
  29047. n.prototype.aStarSearch = function(e, t) {
  29048. var i = Date.now()
  29049. , n = new l({
  29050. start: e,
  29051. isEnd: function(e) {
  29052. return e === t
  29053. },
  29054. neighbor: function(e) {
  29055. var t = e.neighbourPanos || e.findNeighourPanos()
  29056. , i = [];
  29057. for (var n in t)
  29058. t[n] && i.push(this.index[n]); //add: t[n] &&
  29059. return i
  29060. }
  29061. .bind(this),
  29062. distance: function(e, t) {
  29063. var i = this.map[e.id]
  29064. , n = i[t.id];
  29065. return n
  29066. }
  29067. .bind(this),
  29068. heuristic: function(e, t) {
  29069. return 1
  29070. }
  29071. .bind(this),
  29072. hash: function(e) {
  29073. return e.id
  29074. },
  29075. timeout: 5e3
  29076. });
  29077. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29078. "success" !== n.status)
  29079. return h.debug("Did not find A* path from " + e + " to " + t),
  29080. null;
  29081. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29082. var r = [];
  29083. return n.path.forEach(function(e) {
  29084. r.push(e.id)
  29085. }),
  29086. r
  29087. }
  29088. ,
  29089. n.prototype.includeNodesNearPath = function() {
  29090. var e = new r.Vector3
  29091. , t = new r.Vector3
  29092. , i = new r.Vector3
  29093. , n = new r.Vector3
  29094. , o = new r.Vector3
  29095. , a = new r.Vector3
  29096. , s = new r.Vector3
  29097. , l = new r.Vector3
  29098. , c = []
  29099. , h = new r.Vector3
  29100. , u = new r.Vector3;
  29101. return function(r, d) {
  29102. if (r)
  29103. for (var p = function(e, t, i) {
  29104. return o.copy(t).sub(e),
  29105. o.dot(i)
  29106. }, f = function(e, t) {
  29107. return p(h, e.position, i) - p(h, t.position, i)
  29108. }, g = 0; g < r.length - 1; ) {
  29109. var m = r[g]
  29110. , v = r[g + 1]
  29111. , A = this.index[m]
  29112. , y = this.index[v];
  29113. h.copy(A.position),
  29114. u.copy(y.position),
  29115. c.length = 0,
  29116. e.copy(u).sub(h),
  29117. i.copy(e).normalize();
  29118. for (var C = 0; C < this.list.length; C++) {
  29119. var I = this.list[C];
  29120. o.copy(I.position).sub(h);
  29121. var E = o.dot(i);
  29122. if (E > 0) {
  29123. s.copy(i),
  29124. s.multiplyScalar(E),
  29125. a.copy(o),
  29126. a.sub(s);
  29127. var b = a.length();
  29128. if (b < d) {
  29129. t.copy(e).negate(),
  29130. n.copy(t).normalize(),
  29131. l.copy(I.position).sub(u);
  29132. var w = l.dot(n);
  29133. w > 0 && c.push(I)
  29134. }
  29135. }
  29136. }
  29137. if (c.length > 0) {
  29138. c.sort(f);
  29139. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29140. r[_] = r[_ - c.length];
  29141. for (var T = 0; T < c.length; T++)
  29142. r[T + g + 1] = c[T].id
  29143. }
  29144. g += c.length + 1
  29145. }
  29146. }
  29147. }(),
  29148. n.prototype.fadeMarkerOpacity = function(e, t) {
  29149. var i = void 0 === e ? a.panorama.markerOpacity : e
  29150. , n = this.list.findIndex(function(e) {
  29151. return e.marker
  29152. });
  29153. if (!(n < 0)) {
  29154. var r = this.list[n].marker.material.opacity;
  29155. if (r !== e) {
  29156. var o = i - r;
  29157. d.trigger({
  29158. func: function(e, t) {
  29159. var i = r + e * o;
  29160. this.forEach(function(e) {
  29161. e.marker && (e.marker.material.opacity = i)
  29162. })
  29163. }
  29164. .bind(this),
  29165. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29166. name: "_fpm"
  29167. })
  29168. }
  29169. }
  29170. }
  29171. ,
  29172. t.exports = n
  29173. }
  29174. ).call(this, "/js/util/PanoramaCollection.js")
  29175. }
  29176. , {
  29177. "../objects/Panorama": 148,
  29178. "../settings": 166,
  29179. "./IndexedCollection": 175,
  29180. "./aStar": 180,
  29181. "./common": 185,
  29182. "./logger": 189,
  29183. "./transitions": 195,
  29184. three: 217
  29185. }],
  29186. 179: [function(e, t, i) {
  29187. "use strict";
  29188. function n() {
  29189. this.actionSequence = [],
  29190. this.actionSequenceInProgress = !1
  29191. }
  29192. function r(e, t, i, n) {
  29193. s.trackAlways("zoom_" + e, {
  29194. from: t,
  29195. to: i,
  29196. pano: n
  29197. })
  29198. }
  29199. function o(e, t) {
  29200. r("initial", 1, e, t)
  29201. }
  29202. function a(e, t, i) {
  29203. r("followup", e, t, i)
  29204. }
  29205. var s = e("../analytics");
  29206. n.prototype.reset = function(e) {
  29207. this.actionSequenceInProgress = !1,
  29208. this.actionSequence.length = 0
  29209. }
  29210. ,
  29211. n.prototype.addZoomAction = function() {
  29212. var e = null
  29213. , t = null
  29214. , i = !1
  29215. , n = function() {
  29216. if (e = null,
  29217. this.actionSequence.length > 0) {
  29218. var i = this.actionSequence[0].start
  29219. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29220. 1 === i ? o(n, t) : a(i, n, t)
  29221. }
  29222. this.reset()
  29223. };
  29224. return function(r, o, a) {
  29225. if (r !== o) {
  29226. i || (n = n.bind(this),
  29227. i = !0),
  29228. e && (window.clearTimeout(e),
  29229. e = null),
  29230. a === t && this.actionSequenceInProgress || (this.reset(),
  29231. t = a),
  29232. this.actionSequenceInProgress = !0;
  29233. var s = {
  29234. start: r,
  29235. end: o
  29236. };
  29237. this.actionSequence.push(s),
  29238. e = window.setTimeout(n, 150)
  29239. }
  29240. }
  29241. }(),
  29242. t.exports = n
  29243. }
  29244. , {
  29245. "../analytics": 4
  29246. }],
  29247. 180: [function(e, t, i) {
  29248. "use strict";
  29249. function n(e) {
  29250. void 0 === e.timeout && (e.timeout = 1 / 0);
  29251. var t = e.hash || o
  29252. , i = {
  29253. data: e.start,
  29254. g: 0,
  29255. h: e.heuristic(e.start)
  29256. }
  29257. , n = i;
  29258. i.f = i.h;
  29259. var h = new s
  29260. , u = new l(a)
  29261. , d = c();
  29262. u.push(i),
  29263. d.set(t(i.data), i);
  29264. for (var p = new Date; u.size(); ) {
  29265. if (new Date - p > e.timeout)
  29266. return {
  29267. status: "timeout",
  29268. cost: n.g,
  29269. path: r(n)
  29270. };
  29271. var f = u.pop();
  29272. if (d.delete(t(f.data)),
  29273. e.isEnd(f.data))
  29274. return {
  29275. status: "success",
  29276. cost: f.g,
  29277. path: r(f)
  29278. };
  29279. h.add(t(f.data));
  29280. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29281. var v = g[m];
  29282. if (!h.contains(t(v))) {
  29283. var A = f.g + e.distance(f.data, v)
  29284. , y = d.get(t(v))
  29285. , C = !1;
  29286. if (void 0 === y)
  29287. y = {
  29288. data: v
  29289. },
  29290. d.set(t(v), y);
  29291. else {
  29292. if (y.g < A)
  29293. continue;
  29294. C = !0
  29295. }
  29296. y.parent = f,
  29297. y.g = A,
  29298. y.h = e.heuristic(v),
  29299. y.f = A + y.h,
  29300. y.h < n.h && (n = y),
  29301. C ? u.heapify() : u.push(y)
  29302. }
  29303. }
  29304. }
  29305. return {
  29306. status: "noPath",
  29307. cost: n.g,
  29308. path: r(n)
  29309. }
  29310. }
  29311. function r(e) {
  29312. if (void 0 !== e.parent) {
  29313. var t = r(e.parent);
  29314. return t.push(e.data),
  29315. t
  29316. }
  29317. return [e.data]
  29318. }
  29319. function o(e) {
  29320. return e.toString()
  29321. }
  29322. function a(e, t) {
  29323. return e.f - t.f
  29324. }
  29325. var s = e("Set")
  29326. , l = e("heap")
  29327. , c = e("dict");
  29328. t.exports = n
  29329. }
  29330. , {
  29331. Set: 196,
  29332. dict: 210,
  29333. heap: 211
  29334. }],
  29335. 181: [function(e, t, i) {
  29336. (function(i) {
  29337. "use strict";
  29338. function n(e, t, i) {
  29339. var n = new XMLHttpRequest;
  29340. if (i && "withCredentials"in n)
  29341. n.open(e, t, i);
  29342. else if ("undefined" != typeof XDomainRequest)
  29343. n = new XDomainRequest,
  29344. n.open(e, t);
  29345. else {
  29346. if (i)
  29347. throw "Browser does not support CORS!";
  29348. n.open(e, t)
  29349. }
  29350. return n
  29351. }
  29352. function r(e, t, i) {
  29353. function o() {
  29354. u.warn("Retrying ", t),
  29355. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29356. }
  29357. function a(e, t) {
  29358. var i = e.response;
  29359. if ("json" === t && "object" != typeof i)
  29360. try {
  29361. i = JSON.parse(e.responseText)
  29362. } catch (e) {
  29363. return void c.reject({
  29364. error: "Failed parsing JSON"
  29365. })
  29366. }
  29367. else if ("image/jpeg" === t) {
  29368. var n = new Uint8Array(e.response)
  29369. , r = new Blob([n],{
  29370. type: "image/jpeg"
  29371. })
  29372. , o = URL.createObjectURL(r);
  29373. i = new Image,
  29374. i.src = o,
  29375. i.crossOrigin = "Anonymous",
  29376. i.onload = function() {
  29377. URL.revokeObjectURL(o)
  29378. }
  29379. }
  29380. return i
  29381. }
  29382. var s = n(e, t, !1);
  29383. if (i = i || {},
  29384. i.retries = void 0 !== i.retries ? i.retries : 0,
  29385. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29386. i.responseType)
  29387. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29388. s.responseType = i.responseType;
  29389. else {
  29390. if ("image/jpeg" !== i.responseType)
  29391. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29392. s.responseType = "arraybuffer"
  29393. }
  29394. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29395. i.auth && s.setRequestHeader("Authorization", i.auth),
  29396. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29397. s.setRequestHeader("Content-Type", "application/json")),
  29398. "object" == typeof i.headers)
  29399. for (var l in i.headers)
  29400. s.setRequestHeader(l, i.headers[l]);
  29401. var c = $.Deferred();
  29402. return s.onreadystatechange = function(e) {
  29403. if (4 === this.readyState)
  29404. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29405. i.retries++,
  29406. setTimeout(o, 1e3);
  29407. else if (200 === this.status) {
  29408. var t = a(this, i.responseType);
  29409. c.resolve(t)
  29410. } else
  29411. c.reject(this)
  29412. }
  29413. ,
  29414. s.onprogress = function(e) {
  29415. c.notify(e)
  29416. }
  29417. ,
  29418. s.send(i.data),
  29419. c.promise()
  29420. }
  29421. function o(e) {
  29422. return Object.keys(e).sort().map(function(t) {
  29423. return {
  29424. key: t,
  29425. value: e[t]
  29426. }
  29427. })
  29428. }
  29429. function a(e, t) {
  29430. var i = t.responseType || null
  29431. , n = t.auth || null
  29432. , r = t.prefetchFrom || null
  29433. , a = e + "__" + i + "__" + n + "__" + r;
  29434. return t.headers && o(t.headers).forEach(function(e) {
  29435. a += "__" + e.key + ":" + e.value
  29436. }),
  29437. a
  29438. }
  29439. function s(e, t) {
  29440. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29441. }
  29442. function l(e, t, i) {
  29443. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29444. }
  29445. var c = e("./logger")
  29446. , h = e("../ab")
  29447. , u = new c(i);
  29448. window.URL = window.URL || window.webkitURL,
  29449. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29450. window.DATA = window.DATA || {}
  29451. /* setTimeout(function() {//MP-- xzw delete
  29452. window.MP_REQUEST_CACHE = null,
  29453. window.DATA = {}
  29454. }, 6e4),
  29455. window.onpageshow = function(e) {
  29456. e.persisted && (window.MP_REQUEST_CACHE = null,
  29457. window.DATA = {})
  29458. } */
  29459. ,
  29460. t.exports = {
  29461. get: function(e, t) {
  29462. t = t || {};
  29463. var i = void 0 === t.cache || t.cache;
  29464. if (i) {
  29465. var n = s(e, t);
  29466. if (n)
  29467. return n
  29468. }
  29469. var o;
  29470. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29471. i && l(e, t, o),
  29472. o
  29473. },
  29474. post: function(e, t) {
  29475. return r("POST", e, t)
  29476. },
  29477. patch: function(e, t) {
  29478. return r("PATCH", e, t)
  29479. },
  29480. getImage: function(e, t) {
  29481. function i() {
  29482. u.warn("Retrying ", e),
  29483. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29484. }
  29485. var n = $.Deferred()
  29486. , r = new Image
  29487. , o = this;
  29488. return e = h.changeIfImageOptimzing(e),
  29489. null !== t && void 0 !== t || (t = 3),
  29490. r.onerror = function() {
  29491. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29492. }
  29493. ,
  29494. r.onload = function() {
  29495. n.resolve(r)
  29496. }
  29497. ,
  29498. r.crossOrigin = "anonymous",
  29499. r.src = e,
  29500. n
  29501. }
  29502. }
  29503. }
  29504. ).call(this, "/js/util/ajax.js")
  29505. }
  29506. , {
  29507. "../ab": 3,
  29508. "./logger": 189
  29509. }],
  29510. 182: [function(e, t, i) {
  29511. "use strict";
  29512. function n(e, t) {
  29513. var i = window.navigator.userAgent
  29514. , n = i.match(e);
  29515. return n = n ? n[1].split(t) : [],
  29516. {
  29517. major: parseInt(n[0]) || 0,
  29518. minor: parseInt(n[1]) || 0,
  29519. patch: parseInt(n[2]) || 0
  29520. }
  29521. }
  29522. var r = e("../exception/DeviceMismatchException");
  29523. window.browser = t.exports = {
  29524. isFullscreen: function() {
  29525. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29526. },
  29527. supportsFullscreen: function() {
  29528. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29529. },
  29530. isPointerLocked: function() {
  29531. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29532. },
  29533. requestFullscreen: function(e, t) {
  29534. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29535. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29536. },
  29537. requestPointerLock: function() {
  29538. var e;
  29539. if (document.fullscreenElement)
  29540. e = document.fullscreenElement();
  29541. else if (document.mozFullscreenElement)
  29542. e = document.mozFullscreenElement();
  29543. else if (document.mozFullScreenElement)
  29544. e = document.mozFullScreenElement();
  29545. else {
  29546. if (!document.webkitFullscreenElement)
  29547. return;
  29548. e = document.webkitFullscreenElement()
  29549. }
  29550. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29551. e.requestPointerLock(),
  29552. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29553. },
  29554. exitPointerLock: function() {
  29555. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29556. document.exitPointerLock()
  29557. },
  29558. exitFullscreen: function() {
  29559. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29560. },
  29561. details: function() {
  29562. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29563. return e ? {
  29564. name: e[1],
  29565. version: parseInt(e[2]),
  29566. platform: navigator.platform
  29567. } : {}
  29568. },
  29569. is: function(e) {
  29570. return this.details() && this.details().name === e
  29571. },
  29572. inIframe: function() {
  29573. return window.parent !== window
  29574. },
  29575. aspectRatio: function() {
  29576. var e = $("#player").width() / $("#player").height();
  29577. return isFinite(e) ? e : 0
  29578. },
  29579. userAgent: function() {
  29580. return window.navigator.userAgent
  29581. },
  29582. isMobile: function() {
  29583. var e = navigator.userAgent || navigator.vendor || window.opera;
  29584. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29585. },
  29586. isLandscape: function() {
  29587. return this.isMobile && this.aspectRatio() > 1
  29588. },
  29589. isSmallScreen: function() {
  29590. var e = screen.width / window.devicePixelRatio;
  29591. return e < 240
  29592. },
  29593. detectIE: function() {
  29594. var e = window.navigator.userAgent
  29595. , t = e.indexOf("MSIE ");
  29596. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29597. },
  29598. detectSafari: function() {
  29599. var e = window.navigator.userAgent
  29600. , t = e.indexOf("Safari");
  29601. return t !== -1 && !this.detectChrome()
  29602. },
  29603. detectFirefox: function() {
  29604. var e = window.navigator.userAgent;
  29605. return e.indexOf("Firefox") !== -1
  29606. },
  29607. detectChrome: function() {
  29608. var e = window.navigator.userAgent;
  29609. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29610. },
  29611. detectOpera: function() {
  29612. var e = window.navigator.userAgent;
  29613. return e.indexOf("OPR") !== -1
  29614. },
  29615. detectIOS: function() {
  29616. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29617. },
  29618. detectIPad: function() {
  29619. var e = window.navigator.userAgent
  29620. , t = /iPad/;
  29621. return t.test(e)
  29622. },
  29623. detectIPod: function() {
  29624. var e = window.navigator.userAgent
  29625. , t = /iPod/;
  29626. return t.test(e)
  29627. },
  29628. detectIPhone: function() {
  29629. var e = window.navigator.userAgent
  29630. , t = /iPhone/;
  29631. return t.test(e)
  29632. },
  29633. detectAndroid: function() {
  29634. var e = window.navigator.userAgent;
  29635. return e.indexOf("Android") !== -1
  29636. },
  29637. detectAndroidMobile: function() {
  29638. var e = window.navigator.userAgent;
  29639. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29640. },
  29641. detectSamsungNative: function() {
  29642. var e = window.navigator.userAgent;
  29643. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29644. },
  29645. detectSamsungS6: function() {
  29646. var e = window.navigator.userAgent;
  29647. return e.indexOf("SM-G92") !== -1
  29648. },
  29649. /************************************************************fyz改from徐世廷*************************************************************/
  29650. detectHUAWEI5X: function() {
  29651. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29652. },
  29653. /*******************************************************************************************************************************/
  29654. detectWebVR: function() {
  29655. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29656. },
  29657. getVRDisplay: function() {
  29658. var e = $.Deferred();
  29659. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29660. t.length >= 1 && e.resolve(t[0]),
  29661. e.reject(null)
  29662. }),
  29663. e) : e.reject(null)
  29664. },
  29665. iosVersion: function() {
  29666. if (!this.detectIOS())
  29667. throw new r("Did not detect an iDevice");
  29668. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29669. , t = "_";
  29670. return n(e, t)
  29671. },
  29672. androidVersion: function() {
  29673. if (!this.detectAndroid())
  29674. throw new r("Did not detect an Android based device");
  29675. var e = /Android ((?:\d+\.?){1,3})/
  29676. , t = ".";
  29677. return n(e, t)
  29678. },
  29679. valueFromCookie: function(e, t) {
  29680. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29681. if (!i)
  29682. return t;
  29683. var n = i[1];
  29684. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29685. },
  29686. valueFromHash: function(e, t) {
  29687. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29688. , n = i.exec(window.location.href);
  29689. if (!n)
  29690. return t;
  29691. var r = n[1];
  29692. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29693. }
  29694. }
  29695. }
  29696. , {
  29697. "../exception/DeviceMismatchException": 56
  29698. }],
  29699. 183: [function(e, t, i) {
  29700. (function(i) {
  29701. "use strict";
  29702. function n(e, t) {
  29703. var i = r(t);
  29704. var replaceAll = function (str, f, e) {
  29705. //f全部替换成e
  29706. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29707. return str.replace(reg, e);
  29708. };
  29709. var urlFirstView = c.valueFromHash('firstView');
  29710. if(urlFirstView){
  29711. try{
  29712. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29713. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29714. urlFirstView = "{"+urlFirstView+"]}"
  29715. let info = JSON.parse(urlFirstView);
  29716. i.pano = t.index[info.pano] //panos.get(info.pano)
  29717. if(!i.pano){
  29718. urlFirstView = false
  29719. console.error('检测到firstView但是 找不到该pano')
  29720. }else{
  29721. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29722. i.zoom = -1;
  29723. i.mode = "panorama"
  29724. i.setByUrl = true
  29725. }
  29726. }catch(e){
  29727. urlFirstView = false
  29728. console.error('检测到firstView但是解析出错'+e)
  29729. }
  29730. }
  29731. if (Object.keys(i).length > 0)
  29732. return i;
  29733. if (e.heroImage)
  29734. i = o(e, t);
  29735. else if (window.DATA.camera_start) {
  29736. var n = window.DATA.camera_start;
  29737. try {
  29738. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29739. i.position = n.camera.position,
  29740. //i.quaternion = n.camera.quaternion,
  29741. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29742. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29743. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29744. d.debug("Using camera_start"),
  29745. d.debug("Modeldata pano: ", i.pano.quaternion),
  29746. d.debug("Camera start pano: ", n.pano.quaternion)),
  29747. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29748. } catch (e) {
  29749. d.warn(e.message)
  29750. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29751. }
  29752. }
  29753. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29754. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29755. i.pano = t.findClosest(i.position),
  29756. i.quaternion = i.pano.quaternion),
  29757. 0 === Object.keys(i).length) {
  29758. var a = t.list[0];
  29759. a && (i.mode = h.PANORAMA,
  29760. i.pano = a,
  29761. i.position = a.position,
  29762. i.quaternion = a.quaternion,
  29763. d.info("Starting at 1st pano " + a.id))
  29764. }
  29765. return i.mode = i.mode || h.DOLLHOUSE,
  29766. i
  29767. }
  29768. function r(e) {
  29769. var t = c.valueFromHash("start", "")
  29770. , i = {};
  29771. if ("" !== t) {
  29772. d.debug("Start override found in parameters, trying to parse..."),
  29773. i = a(t) || {};
  29774. var n = c.valueFromHash("tag", null);
  29775. n && (i.tag = n),
  29776. i.panoId && (i.pano = e.get(i.panoId))
  29777. }
  29778. return i
  29779. }
  29780. function o(e, t) {
  29781. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29782. return {};
  29783. var i = {}
  29784. , n = e.heroImage.metadata;
  29785. d.debug("Using start position from thumbnail image"),
  29786. i.position = n.camera_position,
  29787. i.quaternion = n.camera_quaternion;
  29788. try {
  29789. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29790. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29791. } catch (e) {
  29792. d.debug(e.message)
  29793. }
  29794. return i
  29795. }
  29796. function a(e) {
  29797. return s.deserialize(e)
  29798. }
  29799. var s = e("../controls/serializer")
  29800. , l = e("../util/math")
  29801. , c = e("./browser")
  29802. , h = e("../enum/Viewmode")
  29803. , u = e("../util/logger")
  29804. , th = e("three")//xzw
  29805. , d = new u(i);
  29806. t.exports = {
  29807. getStartCameraOptions: n
  29808. }
  29809. }
  29810. ).call(this, "/js/util/camera.js")
  29811. }
  29812. , {
  29813. "../controls/serializer": 14,
  29814. "../enum/Viewmode": 51,
  29815. "../util/logger": 189,
  29816. "../util/math": 190,
  29817. "./browser": 182,
  29818. "three": 217
  29819. }],
  29820. 184: [function(e, t, i) {
  29821. "use strict";
  29822. function n(e, t, i) {
  29823. return o(e.fov, t, i)
  29824. }
  29825. var r = e("./MathLight")
  29826. , o = function(e, t, i) {
  29827. var n = t
  29828. , o = i
  29829. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29830. return a
  29831. }
  29832. , a = function(e, t, i) {
  29833. var n = t
  29834. , o = i
  29835. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29836. return a
  29837. }
  29838. , s = function(e, t, i, n) {
  29839. var r = o(e, i, n);
  29840. return r > t ? a(t, i, n) : e
  29841. };
  29842. t.exports = {
  29843. clampVFOV: s,
  29844. getHFOVForCamera: n,
  29845. getHFOVFromVFOV: o,
  29846. getVFOVFromHFOV: a
  29847. }
  29848. window.MathLight = t.exports
  29849. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29850. var prec = Math.pow(10, - (precision || 4));
  29851. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29852. if(e1.w){
  29853. return s1 && Math.abs(e1.w - e2.w) < prec
  29854. }else return s1
  29855. }
  29856. }
  29857. , {
  29858. "./MathLight": 176
  29859. }],
  29860. 185: [function(e, t, i) {
  29861. "use strict";
  29862. var n = e("three");
  29863. t.exports = {
  29864. delayOneFrame: function(e) {
  29865. window.setTimeout(e, 1)
  29866. },
  29867. normalizeUrl: function(e) {
  29868. return e.replace("https://", "http://")
  29869. },
  29870. domainFromUrl: function(e) {
  29871. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29872. return t ? t[3] : e
  29873. },
  29874. average: function(e, t) {
  29875. if (0 === e.length)
  29876. return null;
  29877. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29878. var o = t ? e[r][t] : e[r];
  29879. i += o,
  29880. n++
  29881. }
  29882. return i / n
  29883. },
  29884. countUnique: function(e) {
  29885. for (var t = {}, i = 0; i < e.length; i++)
  29886. t[e[i]] = 1 + (t[e[i]] || 0);
  29887. return Object.keys(t).length
  29888. },
  29889. averageVectors: function(e, t) {
  29890. var i = new n.Vector3;
  29891. if (0 === e.length)
  29892. return i;
  29893. for (var r = 0, o = 0; o < e.length; o++) {
  29894. var a = t ? e[o][t] : e[o];
  29895. i.add(a),
  29896. r++
  29897. }
  29898. return i.divideScalar(r)
  29899. },
  29900. equalLists: function(e, t) {
  29901. if (e.length !== t.length)
  29902. return !1;
  29903. for (var i = 0; i < e.length; i++)
  29904. if (e[i] !== t[i])
  29905. return !1;
  29906. return !0
  29907. },
  29908. lowerMedian: function(e, t) {
  29909. if (0 === e.length)
  29910. return null;
  29911. t = t || 2,
  29912. e.sort(function(e, t) {
  29913. return e - t
  29914. });
  29915. var i = Math.floor(e.length / t);
  29916. return e[i]
  29917. },
  29918. stableSort: function(e, t) {
  29919. return e.map(function(e, t) {
  29920. return {
  29921. value: e,
  29922. index: t
  29923. }
  29924. }).sort(function(e, i) {
  29925. var n = t(e.value, i.value);
  29926. return 0 !== n ? n : e.index - i.index
  29927. }).map(function(e) {
  29928. return e.value
  29929. })
  29930. },
  29931. filterAll: function(e, t) {
  29932. return e.filter(function(e) {
  29933. return t.every(function(t) {
  29934. return t(e)
  29935. })
  29936. })
  29937. },
  29938. formatDate: function(e) {
  29939. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29940. },
  29941. formatDatetime: function(e) {
  29942. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29943. },
  29944. randomString: function(e) {
  29945. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29946. t += i.charAt(Math.floor(Math.random() * i.length));
  29947. return t
  29948. },
  29949. uint8ToBase64: function(e, t) {
  29950. t && "number" == typeof t || (t = 8192);
  29951. for (var i = [], n = 0; n < e.length; n += t)
  29952. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29953. return btoa(i.join(""))
  29954. },
  29955. uuid4: function e(t) {
  29956. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29957. },
  29958. nth: function(e) {
  29959. return e %= 10,
  29960. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29961. },
  29962. extendObject: function(e, t) {
  29963. return Object.keys(t).forEach(function(i) {
  29964. e[i] = t[i]
  29965. }),
  29966. e
  29967. },
  29968. deepExtend: function e(t) {
  29969. t = t || {};
  29970. for (var i = 1; i < arguments.length; i++) {
  29971. var n = arguments[i];
  29972. if (n)
  29973. for (var r in n)
  29974. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29975. }
  29976. return t
  29977. },
  29978. inherit: function(e, t) {
  29979. e.prototype = Object.create(t.prototype),
  29980. e.prototype.constructor = e
  29981. },
  29982. extend: function(e, t) {
  29983. for (var i in t.prototype)
  29984. e.prototype[i] = t.prototype[i]
  29985. }
  29986. ,
  29987. getVisiblePano : function(positions = [], panos, options={}){//add
  29988. var visiblePanos = [];
  29989. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  29990. panos.forEach((pano)=>{
  29991. if(!pano.isAligned())return;
  29992. var A = pano.position.clone();
  29993. var posB = options.posAtPanos[pano.id] || positions;
  29994. var posLength = posB.length
  29995. for(let i=0;i<posLength;i++){
  29996. var B = posB[i];
  29997. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  29998. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  29999. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30000. visiblePanos.push(pano.id);
  30001. break;
  30002. }
  30003. }
  30004. })
  30005. return visiblePanos
  30006. }
  30007. ,
  30008. sortByScore : function(list, request, rank) {
  30009. var i = this.filterAll(list, request);
  30010. return 0 === i.length ? null : i = i.map(function(e) {
  30011. return {
  30012. item: e,
  30013. score: rank.reduce(function(t, i) {
  30014. return t + i(e);
  30015. }, 0)
  30016. };
  30017. }).sort(function(e, t) {
  30018. return t.score - e.score;
  30019. });
  30020. },
  30021. getFileNameFromUrl:function(url){
  30022. return url.split('/').pop();
  30023. }
  30024. },
  30025. Math.sign = function(e) {
  30026. return e < 0 ? -1 : 1
  30027. }
  30028. window.common = t.exports
  30029. }
  30030. , {
  30031. three: 217
  30032. }],
  30033. 186: [function(e, t, i) {
  30034. "use strict";
  30035. var n = {};
  30036. n.linearTween = function(e, t, i, n) {
  30037. return i * e / n + t
  30038. }
  30039. ,
  30040. n.easeInQuad = function(e, t, i, n) {
  30041. return e /= n,
  30042. i * e * e + t
  30043. }
  30044. ,
  30045. n.easeOutQuad = function(e, t, i, n) {
  30046. return e /= n,
  30047. -i * e * (e - 2) + t
  30048. }
  30049. ,
  30050. n.easeInOutQuad = function(e, t, i, n) {
  30051. return e /= n / 2,
  30052. e < 1 ? i / 2 * e * e + t : (e--,
  30053. -i / 2 * (e * (e - 2) - 1) + t)
  30054. }
  30055. ,
  30056. n.easeInCubic = function(e, t, i, n) {
  30057. return e /= n,
  30058. i * e * e * e + t
  30059. }
  30060. ,
  30061. n.easeOutCubic = function(e, t, i, n) {
  30062. return e /= n,
  30063. e--,
  30064. i * (e * e * e + 1) + t
  30065. }
  30066. ,
  30067. n.easeInOutCubic = function(e, t, i, n) {
  30068. return e /= n / 2,
  30069. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30070. i / 2 * (e * e * e + 2) + t)
  30071. }
  30072. ,
  30073. n.easeInQuart = function(e, t, i, n) {
  30074. return e /= n,
  30075. i * e * e * e * e + t
  30076. }
  30077. ,
  30078. n.easeOutQuart = function(e, t, i, n) {
  30079. return e /= n,
  30080. e--,
  30081. -i * (e * e * e * e - 1) + t
  30082. }
  30083. ,
  30084. n.easeInOutQuart = function(e, t, i, n) {
  30085. return e /= n / 2,
  30086. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30087. -i / 2 * (e * e * e * e - 2) + t)
  30088. }
  30089. ,
  30090. n.easeInQuint = function(e, t, i, n) {
  30091. return e /= n,
  30092. i * e * e * e * e * e + t
  30093. }
  30094. ,
  30095. n.easeOutQuint = function(e, t, i, n) {
  30096. return e /= n,
  30097. e--,
  30098. i * (e * e * e * e * e + 1) + t
  30099. }
  30100. ,
  30101. n.easeInOutQuint = function(e, t, i, n) {
  30102. return e /= n / 2,
  30103. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30104. i / 2 * (e * e * e * e * e + 2) + t)
  30105. }
  30106. ,
  30107. n.easeInSine = function(e, t, i, n) {
  30108. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30109. }
  30110. ,
  30111. n.easeOutSine = function(e, t, i, n) {
  30112. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30113. }
  30114. ,
  30115. n.easeInOutSine = function(e, t, i, n) {
  30116. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30117. }
  30118. ,
  30119. n.easeInExpo = function(e, t, i, n) {
  30120. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30121. }
  30122. ,
  30123. n.easeOutExpo = function(e, t, i, n) {
  30124. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30125. }
  30126. ,
  30127. n.easeInOutExpo = function(e, t, i, n) {
  30128. return e /= n / 2,
  30129. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30130. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30131. }
  30132. ,
  30133. n.easeInCirc = function(e, t, i, n) {
  30134. return e /= n,
  30135. -i * (Math.sqrt(1 - e * e) - 1) + t
  30136. }
  30137. ,
  30138. n.easeOutCirc = function(e, t, i, n) {
  30139. return e /= n,
  30140. e--,
  30141. i * Math.sqrt(1 - e * e) + t
  30142. }
  30143. ,
  30144. n.easeInOutCirc = function(e, t, i, n) {
  30145. return e /= n / 2,
  30146. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30147. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30148. }
  30149. ,
  30150. n.easeInElastic = function(e, t, i, n) {
  30151. var r = 1.70158
  30152. , o = 0
  30153. , a = i;
  30154. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30155. a < Math.abs(i) ? (a = i,
  30156. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30157. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30158. }
  30159. ,
  30160. n.easeOutElastic = function(e, t, i, n) {
  30161. var r = 1.70158
  30162. , o = 0
  30163. , a = i;
  30164. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30165. a < Math.abs(i) ? (a = i,
  30166. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30167. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30168. }
  30169. ,
  30170. n.easeInOutElastic = function(e, t, i, n) {
  30171. var r = 1.70158
  30172. , o = 0
  30173. , a = i;
  30174. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30175. a < Math.abs(i) ? (a = i,
  30176. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30177. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30178. }
  30179. ,
  30180. n.easeInBack = function(e, t, i, n, r) {
  30181. return void 0 === r && (r = 1.70158),
  30182. i * (e /= n) * e * ((r + 1) * e - r) + t
  30183. }
  30184. ,
  30185. n.easeOutBack = function(e, t, i, n, r) {
  30186. return void 0 === r && (r = 1.70158),
  30187. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30188. }
  30189. ,
  30190. n.easeInOutBack = function(e, t, i, n, r) {
  30191. return void 0 === r && (r = 1.70158),
  30192. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30193. }
  30194. ,
  30195. n.easeOutBounce = function(e, t, i, n) {
  30196. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30197. }
  30198. ,
  30199. n.easeInBounce = function(e, t, i, r) {
  30200. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30201. }
  30202. ,
  30203. n.easeInOutBounce = function(e, t, i, r) {
  30204. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30205. }
  30206. ,
  30207. t.exports = n
  30208. window.easing = n
  30209. }
  30210. , {}],
  30211. 187: [function(e, t, i) {
  30212. "use strict";
  30213. function n() {
  30214. this.events = [],
  30215. this.valid = !1
  30216. }
  30217. var r = e("../enum/Joystick");
  30218. n.prototype.push = function(e, t) {
  30219. this.events.push({
  30220. direction: e,
  30221. pano: t
  30222. }),
  30223. this.valid = !0
  30224. }
  30225. ,
  30226. n.prototype.pop = function(e) {
  30227. var t = this.events.pop();
  30228. return this.events.length < 1 && (this.valid = !1),
  30229. t
  30230. }
  30231. ,
  30232. n.prototype.peek = function() {
  30233. return this.events.length ? this.events[this.events.length - 1] : {
  30234. direction: null,
  30235. pano: null
  30236. }
  30237. }
  30238. ,
  30239. n.prototype.invalidate = function() {
  30240. this.events = [],
  30241. this.valid = !1
  30242. }
  30243. ,
  30244. n.prototype.reversePano = function(e) {
  30245. if (!this.valid)
  30246. return null;
  30247. var t = this.peek();
  30248. return r.opposite(e) === t.direction ? (this.pop(),
  30249. t.pano) : null
  30250. }
  30251. ,
  30252. t.exports = n
  30253. }
  30254. , {
  30255. "../enum/Joystick": 29
  30256. }],
  30257. 188: [function(e, t, i) {
  30258. "use strict";
  30259. window.lerp = t.exports = {
  30260. vector: function(e, t) {
  30261. var i = e.clone();
  30262. return t = t.clone(),
  30263. function(n) {
  30264. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30265. }
  30266. },
  30267. quaternion: function(e, t) {
  30268. var i = e.clone();
  30269. return function(n) {
  30270. e.copy(i).slerp(t, n)
  30271. }
  30272. },
  30273. property: function(e, t, i, n) {
  30274. var r = e[t];
  30275. return function(o) {
  30276. e[t] = r * (1 - o) + i * o,
  30277. n && n(e[t])
  30278. }
  30279. },
  30280. uniform: function(e, t, i) {
  30281. var n = e.material.uniforms[t].value;
  30282. return function(r) {
  30283. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30284. }
  30285. },
  30286. matrix4: function(e, t) {
  30287. var i = e.clone();
  30288. return function(n) {
  30289. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30290. r[s] = o[s] * (1 - n) + a[s] * n
  30291. }
  30292. },
  30293. allUniforms: function(e, t, i) {
  30294. var n = e.map(function(e) {
  30295. return this.uniform(e, t, i)
  30296. }
  30297. .bind(this));
  30298. return function(e) {
  30299. n.forEach(function(t) {
  30300. t(e)
  30301. })
  30302. }
  30303. }
  30304. }
  30305. }
  30306. , {}],
  30307. 189: [function(e, t, i) {
  30308. "use strict";
  30309. function n(e) {
  30310. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30311. if (n.consoleEnabled) {
  30312. var h = function(e) {
  30313. $("#debug-console").append("<p>" + e + "</p>"),
  30314. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30315. };
  30316. t = function(e) {
  30317. h(Array.prototype.slice.call(arguments).join(" "))
  30318. }
  30319. ,
  30320. i = function(e) {
  30321. h(Array.prototype.slice.call(arguments).join(" "))
  30322. }
  30323. ,
  30324. o = function(e) {
  30325. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30326. }
  30327. ,
  30328. a = function(e) {
  30329. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30330. }
  30331. } else
  30332. console.log ? (t = console.log,
  30333. i = console.info ? console.info : console.log,
  30334. o = console.warn ? console.warn : console.log,
  30335. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30336. ;
  30337. var u = function(e) {
  30338. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30339. }
  30340. , d = function(t, i) {
  30341. if (r) {
  30342. var o = Array.prototype.slice.call(t).join(" ");
  30343. r.captureMessage(o, {
  30344. level: i,
  30345. path: e,
  30346. timestamp: n.timestamp()
  30347. })
  30348. }
  30349. }
  30350. , p = function(t, i) {
  30351. if (r) {
  30352. var o = Array.prototype.slice.call(t).join(" ");
  30353. r.captureException(new Error(o), {
  30354. level: i,
  30355. path: e,
  30356. timestamp: n.timestamp()
  30357. })
  30358. }
  30359. };
  30360. return {
  30361. debug: function() {
  30362. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30363. },
  30364. info: function() {
  30365. n.level >= n.levels.info && i.apply(console, u(arguments))
  30366. },
  30367. warn: function() {
  30368. d(arguments, "warn"),
  30369. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30370. },
  30371. error: function() {
  30372. p(arguments, "error"),
  30373. n.level >= n.levels.error && a.apply(console, u(arguments))
  30374. },
  30375. v3str: function(e, t) {
  30376. var i = void 0 === t ? 2 : t;
  30377. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30378. },
  30379. eulstr: function(e, t) {
  30380. var i = void 0 === t ? 2 : t;
  30381. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30382. },
  30383. time: function(e) {
  30384. n.level >= n.levels.debug && (c[e] = Date.now())
  30385. },
  30386. timeEnd: function(e) {
  30387. if (n.level >= n.levels.debug) {
  30388. var t = c[e];
  30389. if (!t)
  30390. return;
  30391. var i = (Date.now() - t) / 1e3;
  30392. this.debug(e, i + "s")
  30393. }
  30394. }
  30395. }
  30396. }
  30397. var r = window.Raven;
  30398. n.timestamp = function() {
  30399. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30400. }
  30401. ,
  30402. n.levels = {
  30403. debug: 3,
  30404. info: 2,
  30405. warn: 1,
  30406. error: 0
  30407. },
  30408. n.level = n.levels.info,
  30409. t.exports = n
  30410. }
  30411. , {}],
  30412. 190: [function(e, t, i) {
  30413. "use strict";
  30414. var n = e("three")
  30415. , r = e("../enum/GLCubeFaces")
  30416. , o = e("../constants");
  30417. t.exports = {
  30418. convertVisionVector: function(e) {
  30419. return new n.Vector3(e.x,e.z,-e.y)
  30420. },
  30421. convertVisionQuaternion: function(e) {
  30422. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30423. },
  30424. convertWorkshopVector: function(e) {
  30425. return new n.Vector3(-e.x,e.y,e.z)
  30426. },
  30427. convertWorkshopQuaternion: function(e) {
  30428. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30429. },
  30430. convertWorkshopPanoramaQuaternion: function(e) {
  30431. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30432. },
  30433. convertWorkshopOrthoZoom: function(e) {// xzw
  30434. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30435. //return e;
  30436. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30437. },
  30438. toPrecision: function(e, t) {//xzw change
  30439. var f = function(e, t){
  30440. var i = Math.pow(10, t);
  30441. return Math.round(e * i) / i
  30442. }
  30443. if(e instanceof Array){
  30444. for(var s=0; s<e.length; s++){
  30445. e[s] = f(e[s],t);
  30446. }
  30447. return e;
  30448. }
  30449. else return f(e,t)
  30450. },
  30451. isEmptyQuaternion: function(e) {
  30452. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30453. },
  30454. projectPositionToCanvas: function(e, t, i) {
  30455. i = i || new n.Vector3,
  30456. i.copy(e);
  30457. var r = .5 * $("#player").width()
  30458. , o = .5 * $("#player").height();
  30459. return i.project(t),
  30460. i.x = i.x * r + r,
  30461. i.y = -(i.y * o) + o,
  30462. i
  30463. },
  30464. convertScreenPositionToNDC: function(e, t, i) {
  30465. return i = i || new n.Vector2,
  30466. i.x = e / $("#player").width() * 2 - 1,
  30467. i.y = 2 * -(t / $("#player").height()) + 1,
  30468. i
  30469. },
  30470. constrainedTurn: function(e) {
  30471. var t = e % (2 * Math.PI);
  30472. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30473. },
  30474. getFOVDotThreshold: function(e) {
  30475. return Math.cos(n.Math.degToRad(e / 2))
  30476. },
  30477. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30478. switch (e) {
  30479. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30480. i.set(1, t.y, t.x);
  30481. break;
  30482. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30483. i.set(-1, t.y, -t.x);
  30484. break;
  30485. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30486. i.set(-t.x, 1, -t.y);
  30487. break;
  30488. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30489. i.set(-t.x, -1, t.y);
  30490. break;
  30491. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30492. i.set(-t.x, t.y, 1);
  30493. break;
  30494. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30495. i.set(t.x, t.y, -1)
  30496. }
  30497. n && i.normalize()
  30498. },
  30499. //add:
  30500. getPos2d : function(point, camera, dom){
  30501. var camera = camera ;
  30502. var dom = dom;
  30503. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30504. var x,y;
  30505. x = (pos.x + 1) / 2 * dom.clientWidth;
  30506. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30507. var inSight = x <= dom.clientWidth && x >= 0
  30508. && y <= dom.clientHeight && y >= 0
  30509. return {
  30510. pos: new THREE.Vector2(x,y),
  30511. vector: pos,
  30512. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30513. inSight : inSight //在屏幕范围内可见
  30514. };
  30515. },
  30516. getDirByLonLat: function(lon, lat) {
  30517. var dir = new THREE.Vector3();
  30518. var phi = THREE.Math.degToRad(90 - lat);
  30519. var theta = THREE.Math.degToRad(lon);
  30520. dir.x = Math.sin(phi) * Math.cos(theta);
  30521. dir.y = Math.cos(phi);
  30522. dir.z = Math.sin(phi) * Math.sin(theta);
  30523. return dir.negate();
  30524. }
  30525. }
  30526. window.math = t.exports
  30527. }
  30528. , {
  30529. "../constants": 8,
  30530. "../enum/GLCubeFaces": 25,
  30531. three: 217
  30532. }],
  30533. 191: [function(e, t, i) {
  30534. "use strict";
  30535. function n(e, t, i) {
  30536. return a.map(function(n, o) {
  30537. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30538. }
  30539. .bind(this))
  30540. }
  30541. function r(e) {
  30542. return s[e]
  30543. }
  30544. var o = e("../enum/GLCubeFaces")
  30545. , a = [0, 1, 2, 3, 4, 5]
  30546. , s = {
  30547. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30548. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30549. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30550. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30551. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30552. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30553. };
  30554. t.exports = {
  30555. mapFaceToCubemapFace: r,
  30556. getCubemapUrls: n
  30557. }
  30558. }
  30559. , {
  30560. "../enum/GLCubeFaces": 25
  30561. }],
  30562. 192: [function(e, t, i) {
  30563. "use strict";
  30564. t.exports = {
  30565. captureErrors: function(e, t, i) {
  30566. if ("Raven"in window) {
  30567. Raven.config(e, t).install(),
  30568. i && Raven.setTagsContext(i);
  30569. var n = console.warn
  30570. , r = console.error;
  30571. console.warn = function() {
  30572. var e = Array.prototype.slice.call(arguments);
  30573. Raven.captureMessage(e.join(" "), {
  30574. level: "warning"
  30575. }),
  30576. n.apply(console, e)
  30577. }
  30578. ,
  30579. console.error = function() {
  30580. var e = Array.prototype.slice.call(arguments);
  30581. Raven.captureException(new Error(e.join(" ")), {
  30582. level: "error"
  30583. }),
  30584. r.apply(console, e)
  30585. }
  30586. } else
  30587. console.error("Raven not found, not capturing errors.")
  30588. }
  30589. }
  30590. }
  30591. , {}],
  30592. 193: [function(e, t, i) {
  30593. (function(i) {
  30594. "use strict";
  30595. var n = e("./browser")
  30596. , r = e("../constants")
  30597. , o = e("url")
  30598. , a = e("./logger")
  30599. , ss = e('three')
  30600. , s = new a(i)
  30601. , l = {
  30602. getAuthorizationHeader: function() {
  30603. var e = n.valueFromHash("auth");
  30604. if (e)
  30605. return e.replace(",", " ");
  30606. var t = n.valueFromCookie("token");
  30607. return t ? "Token " + t : null
  30608. },
  30609. parseSidUrl: function(e) {
  30610. var t, i;
  30611. t=g_Prefix;
  30612. if (e = e || "",
  30613. e.match(/^https?/)) {
  30614. var n = o.parse(e);
  30615. t = g_Prefix,
  30616. i = e
  30617. } else{
  30618. //xzw 原先的不能用
  30619. //t = window.location.protocol + "//" + window.location.host, //MP
  30620. t = g_Prefix
  30621. //i = t + "/api/player/models/" + e; //MP
  30622. i = t + "data/" + e;
  30623. }
  30624. return {
  30625. urlBase: t,
  30626. urlModel: i,
  30627. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30628. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30629. }
  30630. },
  30631. getModelIDFromQueryString: function() {
  30632. return n.valueFromHash("model") || n.valueFromHash("m")
  30633. },
  30634. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30635. e = JSON.parse(JSON.stringify(e));
  30636. var i = null;
  30637. if (e.images.forEach(function(n) {
  30638. if(!n.metadata) return;
  30639. if ("string" == typeof n.metadata)
  30640. try {
  30641. n.metadata = JSON.parse(n.metadata)
  30642. } catch (e) {
  30643. s.warn("Unable to parse image metadata"),
  30644. n.metadata = null
  30645. }
  30646. else{
  30647. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30648. }
  30649. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30650. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30651. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30652. }else{
  30653. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30654. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30655. n.metadata.zoom = n.metadata.zoom || 1;
  30656. }
  30657. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30658. }),
  30659. //icon初始视角的:
  30660. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30661. var n = {};
  30662. n.pano = {
  30663. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30664. position: t.convertWorkshopVector(i.scan_position),
  30665. uuid: i.scan_id
  30666. },
  30667. n.camera = {
  30668. quaternion: i.camera_quaternion,
  30669. position: i.camera_position
  30670. },
  30671. e.startPano = n
  30672. }
  30673. return e
  30674. },
  30675. */
  30676. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30677. e = JSON.parse(JSON.stringify(e));
  30678. var i = null;
  30679. var deal = function(n) {
  30680. if(!n.metadata) return;
  30681. if ("string" == typeof n.metadata)
  30682. try {
  30683. n.metadata = JSON.parse(n.metadata)
  30684. } catch (e) {
  30685. s.warn("Unable to parse image metadata"),
  30686. n.metadata = null
  30687. }
  30688. else{
  30689. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30690. }
  30691. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30692. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30693. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30694. }else{
  30695. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30696. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30697. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30698. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30699. }
  30700. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30701. }
  30702. //改
  30703. e.images.forEach(info=>{
  30704. if(info.locations){
  30705. info.locations.forEach(a=>deal(a))
  30706. }else{
  30707. deal(info)
  30708. }
  30709. })
  30710. //icon初始视角的:
  30711. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30712. var n = {};
  30713. n.pano = {
  30714. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30715. position: t.convertWorkshopVector(i.scan_position),
  30716. uuid: i.scan_id
  30717. },
  30718. n.camera = {
  30719. quaternion: i.camera_quaternion,
  30720. position: i.camera_position
  30721. },
  30722. e.startPano = n
  30723. }
  30724. return e
  30725. },
  30726. visionVersionToInt: function() {
  30727. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30728. return function(t) {
  30729. if (!t)
  30730. throw new Error("Vision version is required");
  30731. var i = e.exec(t);
  30732. if (null === i)
  30733. throw new Error("String is not a vision version: " + t);
  30734. return parseInt(i[1])
  30735. }
  30736. }(),
  30737. modelDataPromisesTiles: function(e) {
  30738. var vision_version = e.vision_version || window.DATA.vision_version
  30739. if (vision_version)
  30740. try {
  30741. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30742. } catch (t) {
  30743. s.warn("Invalid vision version: " + vision_version)
  30744. }
  30745. // var t = e.created ? new Date(e.created) : null;
  30746. // return t && t >= r.visionTilingStartDate
  30747. return false
  30748. }
  30749. };
  30750. t.exports = l
  30751. }
  30752. ).call(this, "/js/util/showcase.js")
  30753. }
  30754. , {
  30755. "../constants": 8,
  30756. "./browser": 182,
  30757. "./logger": 189,
  30758. three:217,
  30759. url: 208
  30760. }],
  30761. 194: [function(e, t, i) {
  30762. "use strict";
  30763. var n = e("../util/ajax")
  30764. , r = e("three")
  30765. , o = e("../settings")
  30766. , a = {};
  30767. t.exports = {
  30768. load: function(e, t, i) {
  30769. var s = a[e];
  30770. return s ? (t && setTimeout(function() {
  30771. t(s)
  30772. }, 1),
  30773. s) : (s = new r.Texture,
  30774. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30775. s.magFilter = r.LinearFilter,
  30776. s.generateMipmaps = !1),
  30777. s.sourceFile = e,
  30778. a[e] = s,
  30779. n.getImage(e).then(function(e) {
  30780. s.image = e,
  30781. s.needsUpdate = !0,
  30782. t && t(s)
  30783. }).fail(i),
  30784. s)
  30785. },
  30786. loadBase64: function(e, t) {
  30787. t = t || "png";
  30788. var i = new r.Texture;
  30789. return i.image = document.createElement("img"),
  30790. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30791. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30792. i.magFilter = r.LinearFilter,
  30793. i.generateMipmaps = !1),
  30794. i.needsUpdate = !0,
  30795. i
  30796. },
  30797. isLoaded: function(e) {
  30798. return !!a[e]
  30799. }
  30800. }
  30801. window.Texture = t.exports
  30802. }
  30803. , {
  30804. "../settings": 166,
  30805. "../util/ajax": 181,
  30806. three: 217
  30807. }],
  30808. 195: [function(e, t, i) {
  30809. "use strict";
  30810. var n = e("./easing");
  30811. window.transitions = t.exports = {
  30812. globalDone: null,
  30813. funcs: [],
  30814. counter: 0,
  30815. uniqueID: 0,
  30816. start: function(e, t, i, r, o, a, s) {
  30817. return r = r || 0,
  30818. this.funcs.push({
  30819. func: e,
  30820. current: -r * Math.abs(t),
  30821. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30822. done: i,
  30823. easing: o || n.linearTween,
  30824. cycling: t < 0,
  30825. running: !0,
  30826. debug: r < 0,
  30827. name: a || "T" + this.counter,
  30828. id: void 0 === s ? this.counter : s,
  30829. paused: !1
  30830. }),
  30831. e(0, 16),
  30832. this.counter += 1,
  30833. e
  30834. },
  30835. trigger: function(e) {
  30836. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30837. , i = e.func || function() {}
  30838. , r = void 0 === e.duration ? 0 : e.duration;
  30839. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30840. var o = e.done || null
  30841. , a = e.easing || n.linearTween
  30842. , s = e.name || "R" + this.counter
  30843. , l = void 0 === e.id ? this.counter : e.id;
  30844. return this.start(i, r, o, t, a, s, l)
  30845. },
  30846. setTimeout: function(e, t, i) {
  30847. var n = void 0 === i ? this.counter : i;
  30848. return this.trigger({
  30849. done: e,
  30850. duration: void 0 === t ? 0 : t,
  30851. name: "O" + this.counter,
  30852. id: n
  30853. })
  30854. },
  30855. pause: function() {
  30856. this.paused = !0
  30857. },
  30858. resume: function() {
  30859. this.paused = !1
  30860. },
  30861. update: function(e) {
  30862. this.funcs.forEach(function(t) {
  30863. if (!(t.paused || (t.current += 1e3 * e,
  30864. t.current < 0)))
  30865. if (t.current >= t.duration && !t.cycling) {
  30866. var i = t.easing(1, 0, 1, 1);
  30867. t.func(i, 1e3 * e),
  30868. t.done && t.done(),
  30869. t.running = !1
  30870. } else {
  30871. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30872. , r = t.func(n, 1e3 * e) || !1;
  30873. r && (t.done && t.done(),
  30874. t.running = !1)
  30875. }
  30876. });
  30877. var t = this.funcs.length;
  30878. this.funcs = this.funcs.filter(function(e) {
  30879. return e.running
  30880. });
  30881. var i = this.funcs.length;
  30882. if (t > 0 && 0 === i && this.globalDone) {
  30883. var n = this.globalDone;
  30884. this.globalDone = null,
  30885. n()
  30886. }
  30887. },
  30888. adjustSpeed: function(e, t) {
  30889. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30890. var r = i[n];
  30891. r.duration /= t,
  30892. r.current /= t
  30893. }
  30894. },
  30895. getById: function(e) {
  30896. return this.funcs.filter(function(t) {
  30897. return e === t.id
  30898. })
  30899. },
  30900. get: function(e) {
  30901. for (var t = 0; t < this.funcs.length; t += 1)
  30902. if (this.funcs[t].func === e)
  30903. return this.funcs[t];
  30904. return null
  30905. },
  30906. isRunning: function(e) {
  30907. var t = this.get(e);
  30908. return null !== t && t.running
  30909. },
  30910. countActive: function() {
  30911. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30912. e += this.funcs[t].running;
  30913. return e
  30914. },
  30915. listActive: function() {
  30916. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30917. this.funcs[t].running && e.push(this.funcs[t].name);
  30918. return e
  30919. },
  30920. done: function(e) {
  30921. this.globalDone = e
  30922. },
  30923. cancelById: function(e) {
  30924. var t = void 0 === e ? 0 : e;
  30925. this.funcs = this.funcs.filter(function(e) {
  30926. return e.id !== t
  30927. })
  30928. },
  30929. cancel: function(e) {
  30930. this.funcs = this.funcs.filter(function(t) {
  30931. return t.func !== e
  30932. })
  30933. },
  30934. getUniqueId: function() {
  30935. return this.uniqueID -= 1,
  30936. this.uniqueID
  30937. }
  30938. }
  30939. }
  30940. , {
  30941. "./easing": 186
  30942. }],
  30943. 196: [function(e, t, i) {
  30944. function n(e) {
  30945. if (this.set = {},
  30946. this.infContains = function() {
  30947. return !0
  30948. }
  30949. ,
  30950. "object" == typeof e)
  30951. if (e instanceof Array)
  30952. for (var t = 0; t < e.length; t++)
  30953. this.set[e[t]] = !0;
  30954. else
  30955. this.set = e;
  30956. else if ("function" == typeof e)
  30957. this.infContains = e;
  30958. else if ("undefined" != typeof e)
  30959. throw new Error("set must be either an array or an object.")
  30960. }
  30961. t.exports = n,
  30962. n.prototype.contains = function(e) {
  30963. return !!this.set[e]
  30964. }
  30965. ,
  30966. n.prototype.has = n.prototype.contains,
  30967. n.prototype.add = function(e) {
  30968. if (1 == arguments.length)
  30969. this.set[e] = !0;
  30970. else
  30971. for (var t = 0; t < arguments.length; t++)
  30972. this.set[arguments[t]] = !0
  30973. }
  30974. ,
  30975. n.prototype.addAll = function(e) {
  30976. if ("object" != typeof e && !(e instanceof Array))
  30977. throw new Error("arr must be an array.");
  30978. for (var t = 0; t < e.length; t++)
  30979. this.add(e[t])
  30980. }
  30981. ,
  30982. n.prototype.remove = function(e) {
  30983. if (1 == arguments.length)
  30984. delete this.set[e];
  30985. else
  30986. for (var t = 0; t < arguments.length; t++)
  30987. delete this.set[arguments[t]]
  30988. }
  30989. ,
  30990. n.prototype.delete = n.prototype.remove,
  30991. n.prototype.clear = function() {
  30992. this.set = {}
  30993. }
  30994. ,
  30995. n.prototype.size = function() {
  30996. return Object.keys(this.set).length
  30997. }
  30998. ,
  30999. n.prototype.toString = function() {
  31000. return "{" + Object.keys(this.set).toString() + "}"
  31001. }
  31002. ,
  31003. n.prototype.toArray = function() {
  31004. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31005. }
  31006. ,
  31007. n.prototype["*values"] = n.prototype.toArray
  31008. }
  31009. , {}],
  31010. 197: [function(e, t, i) {}
  31011. , {}],
  31012. 198: [function(e, t, i) {
  31013. (function(t) {
  31014. "use strict";
  31015. function n() {
  31016. try {
  31017. var e = new Uint8Array(1);
  31018. return e.__proto__ = {
  31019. __proto__: Uint8Array.prototype,
  31020. foo: function() {
  31021. return 42
  31022. }
  31023. },
  31024. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31025. } catch (e) {
  31026. return !1
  31027. }
  31028. }
  31029. function r() {
  31030. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31031. }
  31032. function o(e, t) {
  31033. if (r() < t)
  31034. throw new RangeError("Invalid typed array length");
  31035. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31036. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31037. e.length = t),
  31038. e
  31039. }
  31040. function a(e, t, i) {
  31041. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31042. return new a(e,t,i);
  31043. if ("number" == typeof e) {
  31044. if ("string" == typeof t)
  31045. throw new Error("If encoding is specified then the first argument must be a string");
  31046. return h(this, e)
  31047. }
  31048. return s(this, e, t, i)
  31049. }
  31050. function s(e, t, i, n) {
  31051. if ("number" == typeof t)
  31052. throw new TypeError('"value" argument must not be a number');
  31053. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31054. }
  31055. function l(e) {
  31056. if ("number" != typeof e)
  31057. throw new TypeError('"size" argument must be a number');
  31058. if (e < 0)
  31059. throw new RangeError('"size" argument must not be negative')
  31060. }
  31061. function c(e, t, i, n) {
  31062. return l(t),
  31063. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31064. }
  31065. function h(e, t) {
  31066. if (l(t),
  31067. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31068. !a.TYPED_ARRAY_SUPPORT)
  31069. for (var i = 0; i < t; ++i)
  31070. e[i] = 0;
  31071. return e
  31072. }
  31073. function u(e, t, i) {
  31074. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31075. !a.isEncoding(i))
  31076. throw new TypeError('"encoding" must be a valid string encoding');
  31077. var n = 0 | v(t, i);
  31078. e = o(e, n);
  31079. var r = e.write(t, i);
  31080. return r !== n && (e = e.slice(0, r)),
  31081. e
  31082. }
  31083. function d(e, t) {
  31084. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31085. e = o(e, i);
  31086. for (var n = 0; n < i; n += 1)
  31087. e[n] = 255 & t[n];
  31088. return e
  31089. }
  31090. function p(e, t, i, n) {
  31091. if (t.byteLength,
  31092. i < 0 || t.byteLength < i)
  31093. throw new RangeError("'offset' is out of bounds");
  31094. if (t.byteLength < i + (n || 0))
  31095. throw new RangeError("'length' is out of bounds");
  31096. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31097. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31098. e.__proto__ = a.prototype) : e = d(e, t),
  31099. e
  31100. }
  31101. function f(e, t) {
  31102. if (a.isBuffer(t)) {
  31103. var i = 0 | g(t.length);
  31104. return e = o(e, i),
  31105. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31106. e)
  31107. }
  31108. if (t) {
  31109. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31110. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31111. if ("Buffer" === t.type && $(t.data))
  31112. return d(e, t.data)
  31113. }
  31114. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31115. }
  31116. function g(e) {
  31117. if (e >= r())
  31118. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31119. return 0 | e
  31120. }
  31121. function m(e) {
  31122. return +e != e && (e = 0),
  31123. a.alloc(+e)
  31124. }
  31125. function v(e, t) {
  31126. if (a.isBuffer(e))
  31127. return e.length;
  31128. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31129. return e.byteLength;
  31130. "string" != typeof e && (e = "" + e);
  31131. var i = e.length;
  31132. if (0 === i)
  31133. return 0;
  31134. for (var n = !1; ; )
  31135. switch (t) {
  31136. case "ascii":
  31137. case "latin1":
  31138. case "binary":
  31139. return i;
  31140. case "utf8":
  31141. case "utf-8":
  31142. case void 0:
  31143. return j(e).length;
  31144. case "ucs2":
  31145. case "ucs-2":
  31146. case "utf16le":
  31147. case "utf-16le":
  31148. return 2 * i;
  31149. case "hex":
  31150. return i >>> 1;
  31151. case "base64":
  31152. return Z(e).length;
  31153. default:
  31154. if (n)
  31155. return j(e).length;
  31156. t = ("" + t).toLowerCase(),
  31157. n = !0
  31158. }
  31159. }
  31160. function A(e, t, i) {
  31161. var n = !1;
  31162. if ((void 0 === t || t < 0) && (t = 0),
  31163. t > this.length)
  31164. return "";
  31165. if ((void 0 === i || i > this.length) && (i = this.length),
  31166. i <= 0)
  31167. return "";
  31168. if (i >>>= 0,
  31169. t >>>= 0,
  31170. i <= t)
  31171. return "";
  31172. for (e || (e = "utf8"); ; )
  31173. switch (e) {
  31174. case "hex":
  31175. return L(this, t, i);
  31176. case "utf8":
  31177. case "utf-8":
  31178. return M(this, t, i);
  31179. case "ascii":
  31180. return P(this, t, i);
  31181. case "latin1":
  31182. case "binary":
  31183. return O(this, t, i);
  31184. case "base64":
  31185. return S(this, t, i);
  31186. case "ucs2":
  31187. case "ucs-2":
  31188. case "utf16le":
  31189. case "utf-16le":
  31190. return D(this, t, i);
  31191. default:
  31192. if (n)
  31193. throw new TypeError("Unknown encoding: " + e);
  31194. e = (e + "").toLowerCase(),
  31195. n = !0
  31196. }
  31197. }
  31198. function y(e, t, i) {
  31199. var n = e[t];
  31200. e[t] = e[i],
  31201. e[i] = n
  31202. }
  31203. function C(e, t, i, n, r) {
  31204. if (0 === e.length)
  31205. return -1;
  31206. if ("string" == typeof i ? (n = i,
  31207. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31208. i = +i,
  31209. isNaN(i) && (i = r ? 0 : e.length - 1),
  31210. i < 0 && (i = e.length + i),
  31211. i >= e.length) {
  31212. if (r)
  31213. return -1;
  31214. i = e.length - 1
  31215. } else if (i < 0) {
  31216. if (!r)
  31217. return -1;
  31218. i = 0
  31219. }
  31220. if ("string" == typeof t && (t = a.from(t, n)),
  31221. a.isBuffer(t))
  31222. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31223. if ("number" == typeof t)
  31224. return t &= 255,
  31225. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31226. throw new TypeError("val must be string, number or Buffer")
  31227. }
  31228. function I(e, t, i, n, r) {
  31229. function o(e, t) {
  31230. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31231. }
  31232. var a = 1
  31233. , s = e.length
  31234. , l = t.length;
  31235. if (void 0 !== n && (n = String(n).toLowerCase(),
  31236. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31237. if (e.length < 2 || t.length < 2)
  31238. return -1;
  31239. a = 2,
  31240. s /= 2,
  31241. l /= 2,
  31242. i /= 2
  31243. }
  31244. var c;
  31245. if (r) {
  31246. var h = -1;
  31247. for (c = i; c < s; c++)
  31248. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31249. if (h === -1 && (h = c),
  31250. c - h + 1 === l)
  31251. return h * a
  31252. } else
  31253. h !== -1 && (c -= c - h),
  31254. h = -1
  31255. } else
  31256. for (i + l > s && (i = s - l),
  31257. c = i; c >= 0; c--) {
  31258. for (var u = !0, d = 0; d < l; d++)
  31259. if (o(e, c + d) !== o(t, d)) {
  31260. u = !1;
  31261. break
  31262. }
  31263. if (u)
  31264. return c
  31265. }
  31266. return -1
  31267. }
  31268. function E(e, t, i, n) {
  31269. i = Number(i) || 0;
  31270. var r = e.length - i;
  31271. n ? (n = Number(n),
  31272. n > r && (n = r)) : n = r;
  31273. var o = t.length;
  31274. if (o % 2 !== 0)
  31275. throw new TypeError("Invalid hex string");
  31276. n > o / 2 && (n = o / 2);
  31277. for (var a = 0; a < n; ++a) {
  31278. var s = parseInt(t.substr(2 * a, 2), 16);
  31279. if (isNaN(s))
  31280. return a;
  31281. e[i + a] = s
  31282. }
  31283. return a
  31284. }
  31285. function b(e, t, i, n) {
  31286. return q(j(t, e.length - i), e, i, n)
  31287. }
  31288. function w(e, t, i, n) {
  31289. return q(Y(t), e, i, n)
  31290. }
  31291. function _(e, t, i, n) {
  31292. return w(e, t, i, n)
  31293. }
  31294. function T(e, t, i, n) {
  31295. return q(Z(t), e, i, n)
  31296. }
  31297. function x(e, t, i, n) {
  31298. return q(X(t, e.length - i), e, i, n)
  31299. }
  31300. function S(e, t, i) {
  31301. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31302. }
  31303. function M(e, t, i) {
  31304. i = Math.min(e.length, i);
  31305. for (var n = [], r = t; r < i; ) {
  31306. var o = e[r]
  31307. , a = null
  31308. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31309. if (r + s <= i) {
  31310. var l, c, h, u;
  31311. switch (s) {
  31312. case 1:
  31313. o < 128 && (a = o);
  31314. break;
  31315. case 2:
  31316. l = e[r + 1],
  31317. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31318. u > 127 && (a = u));
  31319. break;
  31320. case 3:
  31321. l = e[r + 1],
  31322. c = e[r + 2],
  31323. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31324. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31325. break;
  31326. case 4:
  31327. l = e[r + 1],
  31328. c = e[r + 2],
  31329. h = e[r + 3],
  31330. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31331. u > 65535 && u < 1114112 && (a = u))
  31332. }
  31333. }
  31334. null === a ? (a = 65533,
  31335. s = 1) : a > 65535 && (a -= 65536,
  31336. n.push(a >>> 10 & 1023 | 55296),
  31337. a = 56320 | 1023 & a),
  31338. n.push(a),
  31339. r += s
  31340. }
  31341. return R(n)
  31342. }
  31343. function R(e) {
  31344. var t = e.length;
  31345. if (t <= ee)
  31346. return String.fromCharCode.apply(String, e);
  31347. for (var i = "", n = 0; n < t; )
  31348. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31349. return i
  31350. }
  31351. function P(e, t, i) {
  31352. var n = "";
  31353. i = Math.min(e.length, i);
  31354. for (var r = t; r < i; ++r)
  31355. n += String.fromCharCode(127 & e[r]);
  31356. return n
  31357. }
  31358. function O(e, t, i) {
  31359. var n = "";
  31360. i = Math.min(e.length, i);
  31361. for (var r = t; r < i; ++r)
  31362. n += String.fromCharCode(e[r]);
  31363. return n
  31364. }
  31365. function L(e, t, i) {
  31366. var n = e.length;
  31367. (!t || t < 0) && (t = 0),
  31368. (!i || i < 0 || i > n) && (i = n);
  31369. for (var r = "", o = t; o < i; ++o)
  31370. r += W(e[o]);
  31371. return r
  31372. }
  31373. function D(e, t, i) {
  31374. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31375. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31376. return r
  31377. }
  31378. function N(e, t, i) {
  31379. if (e % 1 !== 0 || e < 0)
  31380. throw new RangeError("offset is not uint");
  31381. if (e + t > i)
  31382. throw new RangeError("Trying to access beyond buffer length")
  31383. }
  31384. function B(e, t, i, n, r, o) {
  31385. if (!a.isBuffer(e))
  31386. throw new TypeError('"buffer" argument must be a Buffer instance');
  31387. if (t > r || t < o)
  31388. throw new RangeError('"value" argument is out of bounds');
  31389. if (i + n > e.length)
  31390. throw new RangeError("Index out of range")
  31391. }
  31392. function F(e, t, i, n) {
  31393. t < 0 && (t = 65535 + t + 1);
  31394. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31395. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31396. }
  31397. function V(e, t, i, n) {
  31398. t < 0 && (t = 4294967295 + t + 1);
  31399. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31400. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31401. }
  31402. function U(e, t, i, n, r, o) {
  31403. if (i + n > e.length)
  31404. throw new RangeError("Index out of range");
  31405. if (i < 0)
  31406. throw new RangeError("Index out of range")
  31407. }
  31408. function k(e, t, i, n, r) {
  31409. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31410. J.write(e, t, i, n, 23, 4),
  31411. i + 4
  31412. }
  31413. function H(e, t, i, n, r) {
  31414. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31415. J.write(e, t, i, n, 52, 8),
  31416. i + 8
  31417. }
  31418. function G(e) {
  31419. if (e = z(e).replace(te, ""),
  31420. e.length < 2)
  31421. return "";
  31422. for (; e.length % 4 !== 0; )
  31423. e += "=";
  31424. return e
  31425. }
  31426. function z(e) {
  31427. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31428. }
  31429. function W(e) {
  31430. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31431. }
  31432. function j(e, t) {
  31433. t = t || 1 / 0;
  31434. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31435. if (i = e.charCodeAt(a),
  31436. i > 55295 && i < 57344) {
  31437. if (!r) {
  31438. if (i > 56319) {
  31439. (t -= 3) > -1 && o.push(239, 191, 189);
  31440. continue
  31441. }
  31442. if (a + 1 === n) {
  31443. (t -= 3) > -1 && o.push(239, 191, 189);
  31444. continue
  31445. }
  31446. r = i;
  31447. continue
  31448. }
  31449. if (i < 56320) {
  31450. (t -= 3) > -1 && o.push(239, 191, 189),
  31451. r = i;
  31452. continue
  31453. }
  31454. i = (r - 55296 << 10 | i - 56320) + 65536
  31455. } else
  31456. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31457. if (r = null,
  31458. i < 128) {
  31459. if ((t -= 1) < 0)
  31460. break;
  31461. o.push(i)
  31462. } else if (i < 2048) {
  31463. if ((t -= 2) < 0)
  31464. break;
  31465. o.push(i >> 6 | 192, 63 & i | 128)
  31466. } else if (i < 65536) {
  31467. if ((t -= 3) < 0)
  31468. break;
  31469. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31470. } else {
  31471. if (!(i < 1114112))
  31472. throw new Error("Invalid code point");
  31473. if ((t -= 4) < 0)
  31474. break;
  31475. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31476. }
  31477. }
  31478. return o
  31479. }
  31480. function Y(e) {
  31481. for (var t = [], i = 0; i < e.length; ++i)
  31482. t.push(255 & e.charCodeAt(i));
  31483. return t
  31484. }
  31485. function X(e, t) {
  31486. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31487. i = e.charCodeAt(a),
  31488. n = i >> 8,
  31489. r = i % 256,
  31490. o.push(r),
  31491. o.push(n);
  31492. return o
  31493. }
  31494. function Z(e) {
  31495. return Q.toByteArray(G(e))
  31496. }
  31497. function q(e, t, i, n) {
  31498. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31499. t[r + i] = e[r];
  31500. return r
  31501. }
  31502. function K(e) {
  31503. return e !== e
  31504. }
  31505. var Q = e("base64-js")
  31506. , J = e("ieee754")
  31507. , $ = e("isarray");
  31508. i.Buffer = a,
  31509. i.SlowBuffer = m,
  31510. i.INSPECT_MAX_BYTES = 50,
  31511. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31512. i.kMaxLength = r(),
  31513. a.poolSize = 8192,
  31514. a._augment = function(e) {
  31515. return e.__proto__ = a.prototype,
  31516. e
  31517. }
  31518. ,
  31519. a.from = function(e, t, i) {
  31520. return s(null, e, t, i)
  31521. }
  31522. ,
  31523. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31524. a.__proto__ = Uint8Array,
  31525. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31526. value: null,
  31527. configurable: !0
  31528. })),
  31529. a.alloc = function(e, t, i) {
  31530. return c(null, e, t, i)
  31531. }
  31532. ,
  31533. a.allocUnsafe = function(e) {
  31534. return h(null, e)
  31535. }
  31536. ,
  31537. a.allocUnsafeSlow = function(e) {
  31538. return h(null, e)
  31539. }
  31540. ,
  31541. a.isBuffer = function(e) {
  31542. return !(null == e || !e._isBuffer)
  31543. }
  31544. ,
  31545. a.compare = function(e, t) {
  31546. if (!a.isBuffer(e) || !a.isBuffer(t))
  31547. throw new TypeError("Arguments must be Buffers");
  31548. if (e === t)
  31549. return 0;
  31550. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31551. if (e[r] !== t[r]) {
  31552. i = e[r],
  31553. n = t[r];
  31554. break
  31555. }
  31556. return i < n ? -1 : n < i ? 1 : 0
  31557. }
  31558. ,
  31559. a.isEncoding = function(e) {
  31560. switch (String(e).toLowerCase()) {
  31561. case "hex":
  31562. case "utf8":
  31563. case "utf-8":
  31564. case "ascii":
  31565. case "latin1":
  31566. case "binary":
  31567. case "base64":
  31568. case "ucs2":
  31569. case "ucs-2":
  31570. case "utf16le":
  31571. case "utf-16le":
  31572. return !0;
  31573. default:
  31574. return !1
  31575. }
  31576. }
  31577. ,
  31578. a.concat = function(e, t) {
  31579. if (!$(e))
  31580. throw new TypeError('"list" argument must be an Array of Buffers');
  31581. if (0 === e.length)
  31582. return a.alloc(0);
  31583. var i;
  31584. if (void 0 === t)
  31585. for (t = 0,
  31586. i = 0; i < e.length; ++i)
  31587. t += e[i].length;
  31588. var n = a.allocUnsafe(t)
  31589. , r = 0;
  31590. for (i = 0; i < e.length; ++i) {
  31591. var o = e[i];
  31592. if (!a.isBuffer(o))
  31593. throw new TypeError('"list" argument must be an Array of Buffers');
  31594. o.copy(n, r),
  31595. r += o.length
  31596. }
  31597. return n
  31598. }
  31599. ,
  31600. a.byteLength = v,
  31601. a.prototype._isBuffer = !0,
  31602. a.prototype.swap16 = function() {
  31603. var e = this.length;
  31604. if (e % 2 !== 0)
  31605. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31606. for (var t = 0; t < e; t += 2)
  31607. y(this, t, t + 1);
  31608. return this
  31609. }
  31610. ,
  31611. a.prototype.swap32 = function() {
  31612. var e = this.length;
  31613. if (e % 4 !== 0)
  31614. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31615. for (var t = 0; t < e; t += 4)
  31616. y(this, t, t + 3),
  31617. y(this, t + 1, t + 2);
  31618. return this
  31619. }
  31620. ,
  31621. a.prototype.swap64 = function() {
  31622. var e = this.length;
  31623. if (e % 8 !== 0)
  31624. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31625. for (var t = 0; t < e; t += 8)
  31626. y(this, t, t + 7),
  31627. y(this, t + 1, t + 6),
  31628. y(this, t + 2, t + 5),
  31629. y(this, t + 3, t + 4);
  31630. return this
  31631. }
  31632. ,
  31633. a.prototype.toString = function() {
  31634. var e = 0 | this.length;
  31635. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31636. }
  31637. ,
  31638. a.prototype.equals = function(e) {
  31639. if (!a.isBuffer(e))
  31640. throw new TypeError("Argument must be a Buffer");
  31641. return this === e || 0 === a.compare(this, e)
  31642. }
  31643. ,
  31644. a.prototype.inspect = function() {
  31645. var e = ""
  31646. , t = i.INSPECT_MAX_BYTES;
  31647. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31648. this.length > t && (e += " ... ")),
  31649. "<Buffer " + e + ">"
  31650. }
  31651. ,
  31652. a.prototype.compare = function(e, t, i, n, r) {
  31653. if (!a.isBuffer(e))
  31654. throw new TypeError("Argument must be a Buffer");
  31655. if (void 0 === t && (t = 0),
  31656. void 0 === i && (i = e ? e.length : 0),
  31657. void 0 === n && (n = 0),
  31658. void 0 === r && (r = this.length),
  31659. t < 0 || i > e.length || n < 0 || r > this.length)
  31660. throw new RangeError("out of range index");
  31661. if (n >= r && t >= i)
  31662. return 0;
  31663. if (n >= r)
  31664. return -1;
  31665. if (t >= i)
  31666. return 1;
  31667. if (t >>>= 0,
  31668. i >>>= 0,
  31669. n >>>= 0,
  31670. r >>>= 0,
  31671. this === e)
  31672. return 0;
  31673. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31674. if (c[u] !== h[u]) {
  31675. o = c[u],
  31676. s = h[u];
  31677. break
  31678. }
  31679. return o < s ? -1 : s < o ? 1 : 0
  31680. }
  31681. ,
  31682. a.prototype.includes = function(e, t, i) {
  31683. return this.indexOf(e, t, i) !== -1
  31684. }
  31685. ,
  31686. a.prototype.indexOf = function(e, t, i) {
  31687. return C(this, e, t, i, !0)
  31688. }
  31689. ,
  31690. a.prototype.lastIndexOf = function(e, t, i) {
  31691. return C(this, e, t, i, !1)
  31692. }
  31693. ,
  31694. a.prototype.write = function(e, t, i, n) {
  31695. if (void 0 === t)
  31696. n = "utf8",
  31697. i = this.length,
  31698. t = 0;
  31699. else if (void 0 === i && "string" == typeof t)
  31700. n = t,
  31701. i = this.length,
  31702. t = 0;
  31703. else {
  31704. if (!isFinite(t))
  31705. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31706. t |= 0,
  31707. isFinite(i) ? (i |= 0,
  31708. void 0 === n && (n = "utf8")) : (n = i,
  31709. i = void 0)
  31710. }
  31711. var r = this.length - t;
  31712. if ((void 0 === i || i > r) && (i = r),
  31713. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31714. throw new RangeError("Attempt to write outside buffer bounds");
  31715. n || (n = "utf8");
  31716. for (var o = !1; ; )
  31717. switch (n) {
  31718. case "hex":
  31719. return E(this, e, t, i);
  31720. case "utf8":
  31721. case "utf-8":
  31722. return b(this, e, t, i);
  31723. case "ascii":
  31724. return w(this, e, t, i);
  31725. case "latin1":
  31726. case "binary":
  31727. return _(this, e, t, i);
  31728. case "base64":
  31729. return T(this, e, t, i);
  31730. case "ucs2":
  31731. case "ucs-2":
  31732. case "utf16le":
  31733. case "utf-16le":
  31734. return x(this, e, t, i);
  31735. default:
  31736. if (o)
  31737. throw new TypeError("Unknown encoding: " + n);
  31738. n = ("" + n).toLowerCase(),
  31739. o = !0
  31740. }
  31741. }
  31742. ,
  31743. a.prototype.toJSON = function() {
  31744. return {
  31745. type: "Buffer",
  31746. data: Array.prototype.slice.call(this._arr || this, 0)
  31747. }
  31748. }
  31749. ;
  31750. var ee = 4096;
  31751. a.prototype.slice = function(e, t) {
  31752. var i = this.length;
  31753. e = ~~e,
  31754. t = void 0 === t ? i : ~~t,
  31755. e < 0 ? (e += i,
  31756. e < 0 && (e = 0)) : e > i && (e = i),
  31757. t < 0 ? (t += i,
  31758. t < 0 && (t = 0)) : t > i && (t = i),
  31759. t < e && (t = e);
  31760. var n;
  31761. if (a.TYPED_ARRAY_SUPPORT)
  31762. n = this.subarray(e, t),
  31763. n.__proto__ = a.prototype;
  31764. else {
  31765. var r = t - e;
  31766. n = new a(r,void 0);
  31767. for (var o = 0; o < r; ++o)
  31768. n[o] = this[o + e]
  31769. }
  31770. return n
  31771. }
  31772. ,
  31773. a.prototype.readUIntLE = function(e, t, i) {
  31774. e |= 0,
  31775. t |= 0,
  31776. i || N(e, t, this.length);
  31777. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31778. n += this[e + o] * r;
  31779. return n
  31780. }
  31781. ,
  31782. a.prototype.readUIntBE = function(e, t, i) {
  31783. e |= 0,
  31784. t |= 0,
  31785. i || N(e, t, this.length);
  31786. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31787. n += this[e + --t] * r;
  31788. return n
  31789. }
  31790. ,
  31791. a.prototype.readUInt8 = function(e, t) {
  31792. return t || N(e, 1, this.length),
  31793. this[e]
  31794. }
  31795. ,
  31796. a.prototype.readUInt16LE = function(e, t) {
  31797. return t || N(e, 2, this.length),
  31798. this[e] | this[e + 1] << 8
  31799. }
  31800. ,
  31801. a.prototype.readUInt16BE = function(e, t) {
  31802. return t || N(e, 2, this.length),
  31803. this[e] << 8 | this[e + 1]
  31804. }
  31805. ,
  31806. a.prototype.readUInt32LE = function(e, t) {
  31807. return t || N(e, 4, this.length),
  31808. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31809. }
  31810. ,
  31811. a.prototype.readUInt32BE = function(e, t) {
  31812. return t || N(e, 4, this.length),
  31813. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31814. }
  31815. ,
  31816. a.prototype.readIntLE = function(e, t, i) {
  31817. e |= 0,
  31818. t |= 0,
  31819. i || N(e, t, this.length);
  31820. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31821. n += this[e + o] * r;
  31822. return r *= 128,
  31823. n >= r && (n -= Math.pow(2, 8 * t)),
  31824. n
  31825. }
  31826. ,
  31827. a.prototype.readIntBE = function(e, t, i) {
  31828. e |= 0,
  31829. t |= 0,
  31830. i || N(e, t, this.length);
  31831. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31832. o += this[e + --n] * r;
  31833. return r *= 128,
  31834. o >= r && (o -= Math.pow(2, 8 * t)),
  31835. o
  31836. }
  31837. ,
  31838. a.prototype.readInt8 = function(e, t) {
  31839. return t || N(e, 1, this.length),
  31840. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31841. }
  31842. ,
  31843. a.prototype.readInt16LE = function(e, t) {
  31844. t || N(e, 2, this.length);
  31845. var i = this[e] | this[e + 1] << 8;
  31846. return 32768 & i ? 4294901760 | i : i
  31847. }
  31848. ,
  31849. a.prototype.readInt16BE = function(e, t) {
  31850. t || N(e, 2, this.length);
  31851. var i = this[e + 1] | this[e] << 8;
  31852. return 32768 & i ? 4294901760 | i : i
  31853. }
  31854. ,
  31855. a.prototype.readInt32LE = function(e, t) {
  31856. return t || N(e, 4, this.length),
  31857. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31858. }
  31859. ,
  31860. a.prototype.readInt32BE = function(e, t) {
  31861. return t || N(e, 4, this.length),
  31862. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31863. }
  31864. ,
  31865. a.prototype.readFloatLE = function(e, t) {
  31866. return t || N(e, 4, this.length),
  31867. J.read(this, e, !0, 23, 4)
  31868. }
  31869. ,
  31870. a.prototype.readFloatBE = function(e, t) {
  31871. return t || N(e, 4, this.length),
  31872. J.read(this, e, !1, 23, 4)
  31873. }
  31874. ,
  31875. a.prototype.readDoubleLE = function(e, t) {
  31876. return t || N(e, 8, this.length),
  31877. J.read(this, e, !0, 52, 8)
  31878. }
  31879. ,
  31880. a.prototype.readDoubleBE = function(e, t) {
  31881. return t || N(e, 8, this.length),
  31882. J.read(this, e, !1, 52, 8)
  31883. }
  31884. ,
  31885. a.prototype.writeUIntLE = function(e, t, i, n) {
  31886. if (e = +e,
  31887. t |= 0,
  31888. i |= 0,
  31889. !n) {
  31890. var r = Math.pow(2, 8 * i) - 1;
  31891. B(this, e, t, i, r, 0)
  31892. }
  31893. var o = 1
  31894. , a = 0;
  31895. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31896. this[t + a] = e / o & 255;
  31897. return t + i
  31898. }
  31899. ,
  31900. a.prototype.writeUIntBE = function(e, t, i, n) {
  31901. if (e = +e,
  31902. t |= 0,
  31903. i |= 0,
  31904. !n) {
  31905. var r = Math.pow(2, 8 * i) - 1;
  31906. B(this, e, t, i, r, 0)
  31907. }
  31908. var o = i - 1
  31909. , a = 1;
  31910. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31911. this[t + o] = e / a & 255;
  31912. return t + i
  31913. }
  31914. ,
  31915. a.prototype.writeUInt8 = function(e, t, i) {
  31916. return e = +e,
  31917. t |= 0,
  31918. i || B(this, e, t, 1, 255, 0),
  31919. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31920. this[t] = 255 & e,
  31921. t + 1
  31922. }
  31923. ,
  31924. a.prototype.writeUInt16LE = function(e, t, i) {
  31925. return e = +e,
  31926. t |= 0,
  31927. i || B(this, e, t, 2, 65535, 0),
  31928. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31929. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31930. t + 2
  31931. }
  31932. ,
  31933. a.prototype.writeUInt16BE = function(e, t, i) {
  31934. return e = +e,
  31935. t |= 0,
  31936. i || B(this, e, t, 2, 65535, 0),
  31937. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31938. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31939. t + 2
  31940. }
  31941. ,
  31942. a.prototype.writeUInt32LE = function(e, t, i) {
  31943. return e = +e,
  31944. t |= 0,
  31945. i || B(this, e, t, 4, 4294967295, 0),
  31946. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31947. this[t + 2] = e >>> 16,
  31948. this[t + 1] = e >>> 8,
  31949. this[t] = 255 & e) : V(this, e, t, !0),
  31950. t + 4
  31951. }
  31952. ,
  31953. a.prototype.writeUInt32BE = function(e, t, i) {
  31954. return e = +e,
  31955. t |= 0,
  31956. i || B(this, e, t, 4, 4294967295, 0),
  31957. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31958. this[t + 1] = e >>> 16,
  31959. this[t + 2] = e >>> 8,
  31960. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31961. t + 4
  31962. }
  31963. ,
  31964. a.prototype.writeIntLE = function(e, t, i, n) {
  31965. if (e = +e,
  31966. t |= 0,
  31967. !n) {
  31968. var r = Math.pow(2, 8 * i - 1);
  31969. B(this, e, t, i, r - 1, -r)
  31970. }
  31971. var o = 0
  31972. , a = 1
  31973. , s = 0;
  31974. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31975. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31976. this[t + o] = (e / a >> 0) - s & 255;
  31977. return t + i
  31978. }
  31979. ,
  31980. a.prototype.writeIntBE = function(e, t, i, n) {
  31981. if (e = +e,
  31982. t |= 0,
  31983. !n) {
  31984. var r = Math.pow(2, 8 * i - 1);
  31985. B(this, e, t, i, r - 1, -r)
  31986. }
  31987. var o = i - 1
  31988. , a = 1
  31989. , s = 0;
  31990. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31991. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31992. this[t + o] = (e / a >> 0) - s & 255;
  31993. return t + i
  31994. }
  31995. ,
  31996. a.prototype.writeInt8 = function(e, t, i) {
  31997. return e = +e,
  31998. t |= 0,
  31999. i || B(this, e, t, 1, 127, -128),
  32000. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32001. e < 0 && (e = 255 + e + 1),
  32002. this[t] = 255 & e,
  32003. t + 1
  32004. }
  32005. ,
  32006. a.prototype.writeInt16LE = function(e, t, i) {
  32007. return e = +e,
  32008. t |= 0,
  32009. i || B(this, e, t, 2, 32767, -32768),
  32010. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32011. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32012. t + 2
  32013. }
  32014. ,
  32015. a.prototype.writeInt16BE = function(e, t, i) {
  32016. return e = +e,
  32017. t |= 0,
  32018. i || B(this, e, t, 2, 32767, -32768),
  32019. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32020. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32021. t + 2
  32022. }
  32023. ,
  32024. a.prototype.writeInt32LE = function(e, t, i) {
  32025. return e = +e,
  32026. t |= 0,
  32027. i || B(this, e, t, 4, 2147483647, -2147483648),
  32028. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32029. this[t + 1] = e >>> 8,
  32030. this[t + 2] = e >>> 16,
  32031. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32032. t + 4
  32033. }
  32034. ,
  32035. a.prototype.writeInt32BE = function(e, t, i) {
  32036. return e = +e,
  32037. t |= 0,
  32038. i || B(this, e, t, 4, 2147483647, -2147483648),
  32039. e < 0 && (e = 4294967295 + e + 1),
  32040. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32041. this[t + 1] = e >>> 16,
  32042. this[t + 2] = e >>> 8,
  32043. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32044. t + 4
  32045. }
  32046. ,
  32047. a.prototype.writeFloatLE = function(e, t, i) {
  32048. return k(this, e, t, !0, i)
  32049. }
  32050. ,
  32051. a.prototype.writeFloatBE = function(e, t, i) {
  32052. return k(this, e, t, !1, i)
  32053. }
  32054. ,
  32055. a.prototype.writeDoubleLE = function(e, t, i) {
  32056. return H(this, e, t, !0, i)
  32057. }
  32058. ,
  32059. a.prototype.writeDoubleBE = function(e, t, i) {
  32060. return H(this, e, t, !1, i)
  32061. }
  32062. ,
  32063. a.prototype.copy = function(e, t, i, n) {
  32064. if (i || (i = 0),
  32065. n || 0 === n || (n = this.length),
  32066. t >= e.length && (t = e.length),
  32067. t || (t = 0),
  32068. n > 0 && n < i && (n = i),
  32069. n === i)
  32070. return 0;
  32071. if (0 === e.length || 0 === this.length)
  32072. return 0;
  32073. if (t < 0)
  32074. throw new RangeError("targetStart out of bounds");
  32075. if (i < 0 || i >= this.length)
  32076. throw new RangeError("sourceStart out of bounds");
  32077. if (n < 0)
  32078. throw new RangeError("sourceEnd out of bounds");
  32079. n > this.length && (n = this.length),
  32080. e.length - t < n - i && (n = e.length - t + i);
  32081. var r, o = n - i;
  32082. if (this === e && i < t && t < n)
  32083. for (r = o - 1; r >= 0; --r)
  32084. e[r + t] = this[r + i];
  32085. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32086. for (r = 0; r < o; ++r)
  32087. e[r + t] = this[r + i];
  32088. else
  32089. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32090. return o
  32091. }
  32092. ,
  32093. a.prototype.fill = function(e, t, i, n) {
  32094. if ("string" == typeof e) {
  32095. if ("string" == typeof t ? (n = t,
  32096. t = 0,
  32097. i = this.length) : "string" == typeof i && (n = i,
  32098. i = this.length),
  32099. 1 === e.length) {
  32100. var r = e.charCodeAt(0);
  32101. r < 256 && (e = r)
  32102. }
  32103. if (void 0 !== n && "string" != typeof n)
  32104. throw new TypeError("encoding must be a string");
  32105. if ("string" == typeof n && !a.isEncoding(n))
  32106. throw new TypeError("Unknown encoding: " + n)
  32107. } else
  32108. "number" == typeof e && (e &= 255);
  32109. if (t < 0 || this.length < t || this.length < i)
  32110. throw new RangeError("Out of range index");
  32111. if (i <= t)
  32112. return this;
  32113. t >>>= 0,
  32114. i = void 0 === i ? this.length : i >>> 0,
  32115. e || (e = 0);
  32116. var o;
  32117. if ("number" == typeof e)
  32118. for (o = t; o < i; ++o)
  32119. this[o] = e;
  32120. else {
  32121. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32122. , l = s.length;
  32123. for (o = 0; o < i - t; ++o)
  32124. this[o + t] = s[o % l]
  32125. }
  32126. return this
  32127. }
  32128. ;
  32129. var te = /[^+\/0-9A-Za-z-_]/g
  32130. }
  32131. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32132. }
  32133. , {
  32134. "base64-js": 199,
  32135. ieee754: 200,
  32136. isarray: 201
  32137. }],
  32138. 199: [function(e, t, i) {
  32139. "use strict";
  32140. function n(e) {
  32141. var t = e.length;
  32142. if (t % 4 > 0)
  32143. throw new Error("Invalid string. Length must be a multiple of 4");
  32144. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32145. }
  32146. function r(e) {
  32147. return 3 * e.length / 4 - n(e)
  32148. }
  32149. function o(e) {
  32150. var t, i, r, o, a, s, l = e.length;
  32151. a = n(e),
  32152. s = new u(3 * l / 4 - a),
  32153. r = a > 0 ? l - 4 : l;
  32154. var c = 0;
  32155. for (t = 0,
  32156. i = 0; t < r; t += 4,
  32157. i += 3)
  32158. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32159. s[c++] = o >> 16 & 255,
  32160. s[c++] = o >> 8 & 255,
  32161. s[c++] = 255 & o;
  32162. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32163. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32164. s[c++] = o >> 8 & 255,
  32165. s[c++] = 255 & o),
  32166. s
  32167. }
  32168. function a(e) {
  32169. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32170. }
  32171. function s(e, t, i) {
  32172. for (var n, r = [], o = t; o < i; o += 3)
  32173. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32174. r.push(a(n));
  32175. return r.join("")
  32176. }
  32177. function l(e) {
  32178. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32179. o.push(s(e, l, l + a > h ? h : l + a));
  32180. return 1 === n ? (t = e[i - 1],
  32181. r += c[t >> 2],
  32182. r += c[t << 4 & 63],
  32183. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32184. r += c[t >> 10],
  32185. r += c[t >> 4 & 63],
  32186. r += c[t << 2 & 63],
  32187. r += "="),
  32188. o.push(r),
  32189. o.join("")
  32190. }
  32191. i.byteLength = r,
  32192. i.toByteArray = o,
  32193. i.fromByteArray = l;
  32194. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32195. c[p] = d[p],
  32196. h[d.charCodeAt(p)] = p;
  32197. h["-".charCodeAt(0)] = 62,
  32198. h["_".charCodeAt(0)] = 63
  32199. }
  32200. , {}],
  32201. 200: [function(e, t, i) {
  32202. i.read = function(e, t, i, n, r) {
  32203. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32204. for (u += d,
  32205. o = p & (1 << -h) - 1,
  32206. p >>= -h,
  32207. h += s; h > 0; o = 256 * o + e[t + u],
  32208. u += d,
  32209. h -= 8)
  32210. ;
  32211. for (a = o & (1 << -h) - 1,
  32212. o >>= -h,
  32213. h += n; h > 0; a = 256 * a + e[t + u],
  32214. u += d,
  32215. h -= 8)
  32216. ;
  32217. if (0 === o)
  32218. o = 1 - c;
  32219. else {
  32220. if (o === l)
  32221. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32222. a += Math.pow(2, n),
  32223. o -= c
  32224. }
  32225. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32226. }
  32227. ,
  32228. i.write = function(e, t, i, n, r, o) {
  32229. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32230. for (t = Math.abs(t),
  32231. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32232. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32233. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32234. l *= 2),
  32235. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32236. t * l >= 2 && (a++,
  32237. l /= 2),
  32238. a + u >= h ? (s = 0,
  32239. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32240. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32241. a = 0)); r >= 8; e[i + p] = 255 & s,
  32242. p += f,
  32243. s /= 256,
  32244. r -= 8)
  32245. ;
  32246. for (a = a << r | s,
  32247. c += r; c > 0; e[i + p] = 255 & a,
  32248. p += f,
  32249. a /= 256,
  32250. c -= 8)
  32251. ;
  32252. e[i + p - f] |= 128 * g
  32253. }
  32254. }
  32255. , {}],
  32256. 201: [function(e, t, i) {
  32257. var n = {}.toString;
  32258. t.exports = Array.isArray || function(e) {
  32259. return "[object Array]" == n.call(e)
  32260. }
  32261. }
  32262. , {}],
  32263. 202: [function(e, t, i) {
  32264. function n() {
  32265. this._events = this._events || {},
  32266. this._maxListeners = this._maxListeners || void 0
  32267. }
  32268. function r(e) {
  32269. return "function" == typeof e
  32270. }
  32271. function o(e) {
  32272. return "number" == typeof e
  32273. }
  32274. function a(e) {
  32275. return "object" == typeof e && null !== e
  32276. }
  32277. function s(e) {
  32278. return void 0 === e
  32279. }
  32280. t.exports = n,
  32281. n.EventEmitter = n,
  32282. n.prototype._events = void 0,
  32283. n.prototype._maxListeners = void 0,
  32284. n.defaultMaxListeners = 10,
  32285. n.prototype.setMaxListeners = function(e) {
  32286. if (!o(e) || e < 0 || isNaN(e))
  32287. throw TypeError("n must be a positive number");
  32288. return this._maxListeners = e,
  32289. this
  32290. }
  32291. ,
  32292. n.prototype.emit = function(e) {
  32293. var t, i, n, o, l, c;
  32294. if (this._events || (this._events = {}),
  32295. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32296. if (t = arguments[1],
  32297. t instanceof Error)
  32298. throw t;
  32299. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32300. throw h.context = t,
  32301. h
  32302. }
  32303. if (i = this._events[e],
  32304. s(i))
  32305. return !1;
  32306. if (r(i))
  32307. switch (arguments.length) {
  32308. case 1:
  32309. i.call(this);
  32310. break;
  32311. case 2:
  32312. i.call(this, arguments[1]);
  32313. break;
  32314. case 3:
  32315. i.call(this, arguments[1], arguments[2]);
  32316. break;
  32317. default:
  32318. o = Array.prototype.slice.call(arguments, 1),
  32319. i.apply(this, o)
  32320. }
  32321. else if (a(i))
  32322. for (o = Array.prototype.slice.call(arguments, 1),
  32323. c = i.slice(),
  32324. n = c.length,
  32325. l = 0; l < n; l++)
  32326. c[l].apply(this, o);
  32327. return !0
  32328. }
  32329. ,
  32330. n.prototype.addListener = function(e, t) {
  32331. var i;
  32332. if (!r(t))
  32333. throw TypeError("listener must be a function");
  32334. return this._events || (this._events = {}),
  32335. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32336. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32337. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32338. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32339. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32340. "function" == typeof console.trace && console.trace())),
  32341. this
  32342. }
  32343. ,
  32344. n.prototype.on = n.prototype.addListener,
  32345. n.prototype.once = function(e, t) {
  32346. function i() {
  32347. this.removeListener(e, i),
  32348. n || (n = !0,
  32349. t.apply(this, arguments))
  32350. }
  32351. if (!r(t))
  32352. throw TypeError("listener must be a function");
  32353. var n = !1;
  32354. return i.listener = t,
  32355. this.on(e, i),
  32356. this
  32357. }
  32358. ,
  32359. n.prototype.removeListener = function(e, t) {
  32360. var i, n, o, s;
  32361. if (!r(t))
  32362. throw TypeError("listener must be a function");
  32363. if (!this._events || !this._events[e])
  32364. return this;
  32365. if (i = this._events[e],
  32366. o = i.length,
  32367. n = -1,
  32368. i === t || r(i.listener) && i.listener === t)
  32369. delete this._events[e],
  32370. this._events.removeListener && this.emit("removeListener", e, t);
  32371. else if (a(i)) {
  32372. for (s = o; s-- > 0; )
  32373. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32374. n = s;
  32375. break
  32376. }
  32377. if (n < 0)
  32378. return this;
  32379. 1 === i.length ? (i.length = 0,
  32380. delete this._events[e]) : i.splice(n, 1),
  32381. this._events.removeListener && this.emit("removeListener", e, t)
  32382. }
  32383. return this
  32384. }
  32385. ,
  32386. n.prototype.removeAllListeners = function(e) {
  32387. var t, i;
  32388. if (!this._events)
  32389. return this;
  32390. if (!this._events.removeListener)
  32391. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32392. this;
  32393. if (0 === arguments.length) {
  32394. for (t in this._events)
  32395. "removeListener" !== t && this.removeAllListeners(t);
  32396. return this.removeAllListeners("removeListener"),
  32397. this._events = {},
  32398. this
  32399. }
  32400. if (i = this._events[e],
  32401. r(i))
  32402. this.removeListener(e, i);
  32403. else if (i)
  32404. for (; i.length; )
  32405. this.removeListener(e, i[i.length - 1]);
  32406. return delete this._events[e],
  32407. this
  32408. }
  32409. ,
  32410. n.prototype.listeners = function(e) {
  32411. var t;
  32412. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32413. }
  32414. ,
  32415. n.prototype.listenerCount = function(e) {
  32416. if (this._events) {
  32417. var t = this._events[e];
  32418. if (r(t))
  32419. return 1;
  32420. if (t)
  32421. return t.length
  32422. }
  32423. return 0
  32424. }
  32425. ,
  32426. n.listenerCount = function(e, t) {
  32427. return e.listenerCount(t)
  32428. }
  32429. }
  32430. , {}],
  32431. 203: [function(e, t, i) {
  32432. function n() {
  32433. throw new Error("setTimeout has not been defined")
  32434. }
  32435. function r() {
  32436. throw new Error("clearTimeout has not been defined")
  32437. }
  32438. function o(e) {
  32439. if (u === setTimeout)
  32440. return setTimeout(e, 0);
  32441. if ((u === n || !u) && setTimeout)
  32442. return u = setTimeout,
  32443. setTimeout(e, 0);
  32444. try {
  32445. return u(e, 0)
  32446. } catch (t) {
  32447. try {
  32448. return u.call(null, e, 0)
  32449. } catch (t) {
  32450. return u.call(this, e, 0)
  32451. }
  32452. }
  32453. }
  32454. function a(e) {
  32455. if (d === clearTimeout)
  32456. return clearTimeout(e);
  32457. if ((d === r || !d) && clearTimeout)
  32458. return d = clearTimeout,
  32459. clearTimeout(e);
  32460. try {
  32461. return d(e)
  32462. } catch (t) {
  32463. try {
  32464. return d.call(null, e)
  32465. } catch (t) {
  32466. return d.call(this, e)
  32467. }
  32468. }
  32469. }
  32470. function s() {
  32471. m && f && (m = !1,
  32472. f.length ? g = f.concat(g) : v = -1,
  32473. g.length && l())
  32474. }
  32475. function l() {
  32476. if (!m) {
  32477. var e = o(s);
  32478. m = !0;
  32479. for (var t = g.length; t; ) {
  32480. for (f = g,
  32481. g = []; ++v < t; )
  32482. f && f[v].run();
  32483. v = -1,
  32484. t = g.length
  32485. }
  32486. f = null,
  32487. m = !1,
  32488. a(e)
  32489. }
  32490. }
  32491. function c(e, t) {
  32492. this.fun = e,
  32493. this.array = t
  32494. }
  32495. function h() {}
  32496. var u, d, p = t.exports = {};
  32497. !function() {
  32498. try {
  32499. u = "function" == typeof setTimeout ? setTimeout : n
  32500. } catch (e) {
  32501. u = n
  32502. }
  32503. try {
  32504. d = "function" == typeof clearTimeout ? clearTimeout : r
  32505. } catch (e) {
  32506. d = r
  32507. }
  32508. }();
  32509. var f, g = [], m = !1, v = -1;
  32510. p.nextTick = function(e) {
  32511. var t = new Array(arguments.length - 1);
  32512. if (arguments.length > 1)
  32513. for (var i = 1; i < arguments.length; i++)
  32514. t[i - 1] = arguments[i];
  32515. g.push(new c(e,t)),
  32516. 1 !== g.length || m || o(l)
  32517. }
  32518. ,
  32519. c.prototype.run = function() {
  32520. this.fun.apply(null, this.array)
  32521. }
  32522. ,
  32523. p.title = "browser",
  32524. p.browser = !0,
  32525. p.env = {},
  32526. p.argv = [],
  32527. p.version = "",
  32528. p.versions = {},
  32529. p.on = h,
  32530. p.addListener = h,
  32531. p.once = h,
  32532. p.off = h,
  32533. p.removeListener = h,
  32534. p.removeAllListeners = h,
  32535. p.emit = h,
  32536. p.binding = function(e) {
  32537. throw new Error("process.binding is not supported")
  32538. }
  32539. ,
  32540. p.cwd = function() {
  32541. return "/"
  32542. }
  32543. ,
  32544. p.chdir = function(e) {
  32545. throw new Error("process.chdir is not supported")
  32546. }
  32547. ,
  32548. p.umask = function() {
  32549. return 0
  32550. }
  32551. }
  32552. , {}],
  32553. 204: [function(e, t, i) {
  32554. (function(e) {
  32555. !function(n) {
  32556. function r(e) {
  32557. throw new RangeError(L[e])
  32558. }
  32559. function o(e, t) {
  32560. for (var i = e.length, n = []; i--; )
  32561. n[i] = t(e[i]);
  32562. return n
  32563. }
  32564. function a(e, t) {
  32565. var i = e.split("@")
  32566. , n = "";
  32567. i.length > 1 && (n = i[0] + "@",
  32568. e = i[1]),
  32569. e = e.replace(O, ".");
  32570. var r = e.split(".")
  32571. , a = o(r, t).join(".");
  32572. return n + a
  32573. }
  32574. function s(e) {
  32575. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32576. t = e.charCodeAt(r++),
  32577. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32578. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32579. r--)) : n.push(t);
  32580. return n
  32581. }
  32582. function l(e) {
  32583. return o(e, function(e) {
  32584. var t = "";
  32585. return e > 65535 && (e -= 65536,
  32586. t += B(e >>> 10 & 1023 | 55296),
  32587. e = 56320 | 1023 & e),
  32588. t += B(e)
  32589. }).join("")
  32590. }
  32591. function c(e) {
  32592. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32593. }
  32594. function h(e, t) {
  32595. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32596. }
  32597. function u(e, t, i) {
  32598. var n = 0;
  32599. for (e = i ? N(e / T) : e >> 1,
  32600. e += N(e / t); e > D * w >> 1; n += E)
  32601. e = N(e / D);
  32602. return N(n + (D + 1) * e / (e + _))
  32603. }
  32604. function d(e) {
  32605. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32606. for (i = e.lastIndexOf(M),
  32607. i < 0 && (i = 0),
  32608. n = 0; n < i; ++n)
  32609. e.charCodeAt(n) >= 128 && r("not-basic"),
  32610. g.push(e.charCodeAt(n));
  32611. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32612. for (a = v,
  32613. s = 1,
  32614. h = E; o >= m && r("invalid-input"),
  32615. d = c(e.charCodeAt(o++)),
  32616. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32617. v += d * s,
  32618. p = h <= y ? b : h >= y + w ? w : h - y,
  32619. !(d < p); h += E)
  32620. f = E - p,
  32621. s > N(I / f) && r("overflow"),
  32622. s *= f;
  32623. t = g.length + 1,
  32624. y = u(v - a, t, 0 == a),
  32625. N(v / t) > I - A && r("overflow"),
  32626. A += N(v / t),
  32627. v %= t,
  32628. g.splice(v++, 0, A)
  32629. }
  32630. return l(g)
  32631. }
  32632. function p(e) {
  32633. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32634. for (e = s(e),
  32635. m = e.length,
  32636. t = S,
  32637. i = 0,
  32638. a = x,
  32639. l = 0; l < m; ++l)
  32640. g = e[l],
  32641. g < 128 && C.push(B(g));
  32642. for (n = o = C.length,
  32643. o && C.push(M); n < m; ) {
  32644. for (c = I,
  32645. l = 0; l < m; ++l)
  32646. g = e[l],
  32647. g >= t && g < c && (c = g);
  32648. for (v = n + 1,
  32649. c - t > N((I - i) / v) && r("overflow"),
  32650. i += (c - t) * v,
  32651. t = c,
  32652. l = 0; l < m; ++l)
  32653. if (g = e[l],
  32654. g < t && ++i > I && r("overflow"),
  32655. g == t) {
  32656. for (d = i,
  32657. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32658. !(d < f); p += E)
  32659. y = d - f,
  32660. A = E - f,
  32661. C.push(B(h(f + y % A, 0))),
  32662. d = N(y / A);
  32663. C.push(B(h(d, 0))),
  32664. a = u(i, v, n == o),
  32665. i = 0,
  32666. ++n
  32667. }
  32668. ++i,
  32669. ++t
  32670. }
  32671. return C.join("")
  32672. }
  32673. function f(e) {
  32674. return a(e, function(e) {
  32675. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32676. })
  32677. }
  32678. function g(e) {
  32679. return a(e, function(e) {
  32680. return P.test(e) ? "xn--" + p(e) : e
  32681. })
  32682. }
  32683. var m = "object" == typeof i && i && !i.nodeType && i
  32684. , v = "object" == typeof t && t && !t.nodeType && t
  32685. , A = "object" == typeof e && e;
  32686. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32687. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32688. overflow: "Overflow: input needs wider integers to process",
  32689. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32690. "invalid-input": "Invalid input"
  32691. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32692. if (y = {
  32693. version: "1.4.1",
  32694. ucs2: {
  32695. decode: s,
  32696. encode: l
  32697. },
  32698. decode: d,
  32699. encode: p,
  32700. toASCII: g,
  32701. toUnicode: f
  32702. },
  32703. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32704. define("punycode", function() {
  32705. return y
  32706. });
  32707. else if (m && v)
  32708. if (t.exports == m)
  32709. v.exports = y;
  32710. else
  32711. for (C in y)
  32712. y.hasOwnProperty(C) && (m[C] = y[C]);
  32713. else
  32714. n.punycode = y
  32715. }(this)
  32716. }
  32717. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32718. }
  32719. , {}],
  32720. 205: [function(e, t, i) {
  32721. "use strict";
  32722. function n(e, t) {
  32723. return Object.prototype.hasOwnProperty.call(e, t)
  32724. }
  32725. t.exports = function(e, t, i, o) {
  32726. t = t || "&",
  32727. i = i || "=";
  32728. var a = {};
  32729. if ("string" != typeof e || 0 === e.length)
  32730. return a;
  32731. var s = /\+/g;
  32732. e = e.split(t);
  32733. var l = 1e3;
  32734. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32735. var c = e.length;
  32736. l > 0 && c > l && (c = l);
  32737. for (var h = 0; h < c; ++h) {
  32738. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32739. m >= 0 ? (u = g.substr(0, m),
  32740. d = g.substr(m + 1)) : (u = g,
  32741. d = ""),
  32742. p = decodeURIComponent(u),
  32743. f = decodeURIComponent(d),
  32744. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32745. }
  32746. return a
  32747. }
  32748. ;
  32749. var r = Array.isArray || function(e) {
  32750. return "[object Array]" === Object.prototype.toString.call(e)
  32751. }
  32752. }
  32753. , {}],
  32754. 206: [function(e, t, i) {
  32755. "use strict";
  32756. function n(e, t) {
  32757. if (e.map)
  32758. return e.map(t);
  32759. for (var i = [], n = 0; n < e.length; n++)
  32760. i.push(t(e[n], n));
  32761. return i
  32762. }
  32763. var r = function(e) {
  32764. switch (typeof e) {
  32765. case "string":
  32766. return e;
  32767. case "boolean":
  32768. return e ? "true" : "false";
  32769. case "number":
  32770. return isFinite(e) ? e : "";
  32771. default:
  32772. return ""
  32773. }
  32774. };
  32775. t.exports = function(e, t, i, s) {
  32776. return t = t || "&",
  32777. i = i || "=",
  32778. null === e && (e = void 0),
  32779. "object" == typeof e ? n(a(e), function(a) {
  32780. var s = encodeURIComponent(r(a)) + i;
  32781. return o(e[a]) ? n(e[a], function(e) {
  32782. return s + encodeURIComponent(r(e))
  32783. }).join(t) : s + encodeURIComponent(r(e[a]))
  32784. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32785. }
  32786. ;
  32787. var o = Array.isArray || function(e) {
  32788. return "[object Array]" === Object.prototype.toString.call(e)
  32789. }
  32790. , a = Object.keys || function(e) {
  32791. var t = [];
  32792. for (var i in e)
  32793. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32794. return t
  32795. }
  32796. }
  32797. , {}],
  32798. 207: [function(e, t, i) {
  32799. "use strict";
  32800. i.decode = i.parse = e("./decode"),
  32801. i.encode = i.stringify = e("./encode")
  32802. }
  32803. , {
  32804. "./decode": 205,
  32805. "./encode": 206
  32806. }],
  32807. 208: [function(e, t, i) {
  32808. "use strict";
  32809. function n() {
  32810. this.protocol = null,
  32811. this.slashes = null,
  32812. this.auth = null,
  32813. this.host = null,
  32814. this.port = null,
  32815. this.hostname = null,
  32816. this.hash = null,
  32817. this.search = null,
  32818. this.query = null,
  32819. this.pathname = null,
  32820. this.path = null,
  32821. this.href = null
  32822. }
  32823. function r(e, t, i) {
  32824. if (e && c.isObject(e) && e instanceof n)
  32825. return e;
  32826. var r = new n;
  32827. return r.parse(e, t, i),
  32828. r
  32829. }
  32830. function o(e) {
  32831. return c.isString(e) && (e = r(e)),
  32832. e instanceof n ? e.format() : n.prototype.format.call(e)
  32833. }
  32834. function a(e, t) {
  32835. return r(e, !1, !0).resolve(t)
  32836. }
  32837. function s(e, t) {
  32838. return e ? r(e, !1, !0).resolveObject(t) : t
  32839. }
  32840. var l = e("punycode")
  32841. , c = e("./util");
  32842. i.parse = r,
  32843. i.resolve = a,
  32844. i.resolveObject = s,
  32845. i.format = o,
  32846. i.Url = n;
  32847. var h = /^([a-z0-9.+-]+:)/i
  32848. , u = /:[0-9]*$/
  32849. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32850. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32851. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32852. , g = ["'"].concat(f)
  32853. , m = ["%", "/", "?", ";", "#"].concat(g)
  32854. , v = ["/", "?", "#"]
  32855. , A = 255
  32856. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32857. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32858. , I = {
  32859. javascript: !0,
  32860. "javascript:": !0
  32861. }
  32862. , E = {
  32863. javascript: !0,
  32864. "javascript:": !0
  32865. }
  32866. , b = {
  32867. http: !0,
  32868. https: !0,
  32869. ftp: !0,
  32870. gopher: !0,
  32871. file: !0,
  32872. "http:": !0,
  32873. "https:": !0,
  32874. "ftp:": !0,
  32875. "gopher:": !0,
  32876. "file:": !0
  32877. }
  32878. , w = e("querystring");
  32879. n.prototype.parse = function(e, t, i) {
  32880. if (!c.isString(e))
  32881. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32882. var n = e.indexOf("?")
  32883. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32884. , o = e.split(r)
  32885. , a = /\\/g;
  32886. o[0] = o[0].replace(a, "/"),
  32887. e = o.join(r);
  32888. var s = e;
  32889. if (s = s.trim(),
  32890. !i && 1 === e.split("#").length) {
  32891. var u = d.exec(s);
  32892. if (u)
  32893. return this.path = s,
  32894. this.href = s,
  32895. this.pathname = u[1],
  32896. u[2] ? (this.search = u[2],
  32897. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32898. this.query = {}),
  32899. this
  32900. }
  32901. var p = h.exec(s);
  32902. if (p) {
  32903. p = p[0];
  32904. var f = p.toLowerCase();
  32905. this.protocol = f,
  32906. s = s.substr(p.length)
  32907. }
  32908. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32909. var _ = "//" === s.substr(0, 2);
  32910. !_ || p && E[p] || (s = s.substr(2),
  32911. this.slashes = !0)
  32912. }
  32913. if (!E[p] && (_ || p && !b[p])) {
  32914. for (var T = -1, x = 0; x < v.length; x++) {
  32915. var S = s.indexOf(v[x]);
  32916. S !== -1 && (T === -1 || S < T) && (T = S)
  32917. }
  32918. var M, R;
  32919. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32920. R !== -1 && (M = s.slice(0, R),
  32921. s = s.slice(R + 1),
  32922. this.auth = decodeURIComponent(M)),
  32923. T = -1;
  32924. for (var x = 0; x < m.length; x++) {
  32925. var S = s.indexOf(m[x]);
  32926. S !== -1 && (T === -1 || S < T) && (T = S)
  32927. }
  32928. T === -1 && (T = s.length),
  32929. this.host = s.slice(0, T),
  32930. s = s.slice(T),
  32931. this.parseHost(),
  32932. this.hostname = this.hostname || "";
  32933. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32934. if (!P)
  32935. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32936. var D = O[x];
  32937. if (D && !D.match(y)) {
  32938. for (var N = "", B = 0, F = D.length; B < F; B++)
  32939. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32940. if (!N.match(y)) {
  32941. var V = O.slice(0, x)
  32942. , U = O.slice(x + 1)
  32943. , k = D.match(C);
  32944. k && (V.push(k[1]),
  32945. U.unshift(k[2])),
  32946. U.length && (s = "/" + U.join(".") + s),
  32947. this.hostname = V.join(".");
  32948. break
  32949. }
  32950. }
  32951. }
  32952. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32953. P || (this.hostname = l.toASCII(this.hostname));
  32954. var H = this.port ? ":" + this.port : ""
  32955. , G = this.hostname || "";
  32956. this.host = G + H,
  32957. this.href += this.host,
  32958. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32959. "/" !== s[0] && (s = "/" + s))
  32960. }
  32961. if (!I[f])
  32962. for (var x = 0, L = g.length; x < L; x++) {
  32963. var z = g[x];
  32964. if (s.indexOf(z) !== -1) {
  32965. var W = encodeURIComponent(z);
  32966. W === z && (W = escape(z)),
  32967. s = s.split(z).join(W)
  32968. }
  32969. }
  32970. var j = s.indexOf("#");
  32971. j !== -1 && (this.hash = s.substr(j),
  32972. s = s.slice(0, j));
  32973. var Y = s.indexOf("?");
  32974. if (Y !== -1 ? (this.search = s.substr(Y),
  32975. this.query = s.substr(Y + 1),
  32976. t && (this.query = w.parse(this.query)),
  32977. s = s.slice(0, Y)) : t && (this.search = "",
  32978. this.query = {}),
  32979. s && (this.pathname = s),
  32980. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32981. this.pathname || this.search) {
  32982. var H = this.pathname || ""
  32983. , X = this.search || "";
  32984. this.path = H + X
  32985. }
  32986. return this.href = this.format(),
  32987. this
  32988. }
  32989. ,
  32990. n.prototype.format = function() {
  32991. var e = this.auth || "";
  32992. e && (e = encodeURIComponent(e),
  32993. e = e.replace(/%3A/i, ":"),
  32994. e += "@");
  32995. var t = this.protocol || ""
  32996. , i = this.pathname || ""
  32997. , n = this.hash || ""
  32998. , r = !1
  32999. , o = "";
  33000. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33001. this.port && (r += ":" + this.port)),
  33002. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33003. var a = this.search || o && "?" + o || "";
  33004. return t && ":" !== t.substr(-1) && (t += ":"),
  33005. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33006. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33007. n && "#" !== n.charAt(0) && (n = "#" + n),
  33008. a && "?" !== a.charAt(0) && (a = "?" + a),
  33009. i = i.replace(/[?#]/g, function(e) {
  33010. return encodeURIComponent(e)
  33011. }),
  33012. a = a.replace("#", "%23"),
  33013. t + r + i + a + n
  33014. }
  33015. ,
  33016. n.prototype.resolve = function(e) {
  33017. return this.resolveObject(r(e, !1, !0)).format()
  33018. }
  33019. ,
  33020. n.prototype.resolveObject = function(e) {
  33021. if (c.isString(e)) {
  33022. var t = new n;
  33023. t.parse(e, !1, !0),
  33024. e = t
  33025. }
  33026. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33027. var a = r[o];
  33028. i[a] = this[a]
  33029. }
  33030. if (i.hash = e.hash,
  33031. "" === e.href)
  33032. return i.href = i.format(),
  33033. i;
  33034. if (e.slashes && !e.protocol) {
  33035. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33036. var h = s[l];
  33037. "protocol" !== h && (i[h] = e[h])
  33038. }
  33039. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33040. i.href = i.format(),
  33041. i
  33042. }
  33043. if (e.protocol && e.protocol !== i.protocol) {
  33044. if (!b[e.protocol]) {
  33045. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33046. var p = u[d];
  33047. i[p] = e[p]
  33048. }
  33049. return i.href = i.format(),
  33050. i
  33051. }
  33052. if (i.protocol = e.protocol,
  33053. e.host || E[e.protocol])
  33054. i.pathname = e.pathname;
  33055. else {
  33056. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33057. ;
  33058. e.host || (e.host = ""),
  33059. e.hostname || (e.hostname = ""),
  33060. "" !== f[0] && f.unshift(""),
  33061. f.length < 2 && f.unshift(""),
  33062. i.pathname = f.join("/")
  33063. }
  33064. if (i.search = e.search,
  33065. i.query = e.query,
  33066. i.host = e.host || "",
  33067. i.auth = e.auth,
  33068. i.hostname = e.hostname || e.host,
  33069. i.port = e.port,
  33070. i.pathname || i.search) {
  33071. var g = i.pathname || ""
  33072. , m = i.search || "";
  33073. i.path = g + m
  33074. }
  33075. return i.slashes = i.slashes || e.slashes,
  33076. i.href = i.format(),
  33077. i
  33078. }
  33079. var v = i.pathname && "/" === i.pathname.charAt(0)
  33080. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33081. , y = A || v || i.host && e.pathname
  33082. , C = y
  33083. , I = i.pathname && i.pathname.split("/") || []
  33084. , f = e.pathname && e.pathname.split("/") || []
  33085. , w = i.protocol && !b[i.protocol];
  33086. if (w && (i.hostname = "",
  33087. i.port = null,
  33088. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33089. i.host = "",
  33090. e.protocol && (e.hostname = null,
  33091. e.port = null,
  33092. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33093. e.host = null),
  33094. y = y && ("" === f[0] || "" === I[0])),
  33095. A)
  33096. i.host = e.host || "" === e.host ? e.host : i.host,
  33097. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33098. i.search = e.search,
  33099. i.query = e.query,
  33100. I = f;
  33101. else if (f.length)
  33102. I || (I = []),
  33103. I.pop(),
  33104. I = I.concat(f),
  33105. i.search = e.search,
  33106. i.query = e.query;
  33107. else if (!c.isNullOrUndefined(e.search)) {
  33108. if (w) {
  33109. i.hostname = i.host = I.shift();
  33110. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33111. _ && (i.auth = _.shift(),
  33112. i.host = i.hostname = _.shift())
  33113. }
  33114. return i.search = e.search,
  33115. i.query = e.query,
  33116. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33117. i.href = i.format(),
  33118. i
  33119. }
  33120. if (!I.length)
  33121. return i.pathname = null,
  33122. i.search ? i.path = "/" + i.search : i.path = null,
  33123. i.href = i.format(),
  33124. i;
  33125. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33126. T = I[M],
  33127. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33128. S++) : S && (I.splice(M, 1),
  33129. S--);
  33130. if (!y && !C)
  33131. for (; S--; S)
  33132. I.unshift("..");
  33133. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33134. x && "/" !== I.join("/").substr(-1) && I.push("");
  33135. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33136. if (w) {
  33137. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33138. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33139. _ && (i.auth = _.shift(),
  33140. i.host = i.hostname = _.shift())
  33141. }
  33142. return y = y || i.host && I.length,
  33143. y && !R && I.unshift(""),
  33144. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33145. i.path = null),
  33146. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33147. i.auth = e.auth || i.auth,
  33148. i.slashes = i.slashes || e.slashes,
  33149. i.href = i.format(),
  33150. i
  33151. }
  33152. ,
  33153. n.prototype.parseHost = function() {
  33154. var e = this.host
  33155. , t = u.exec(e);
  33156. t && (t = t[0],
  33157. ":" !== t && (this.port = t.substr(1)),
  33158. e = e.substr(0, e.length - t.length)),
  33159. e && (this.hostname = e)
  33160. }
  33161. }
  33162. , {
  33163. "./util": 209,
  33164. punycode: 204,
  33165. querystring: 207
  33166. }],
  33167. 209: [function(e, t, i) {
  33168. "use strict";
  33169. t.exports = {
  33170. isString: function(e) {
  33171. return "string" == typeof e
  33172. },
  33173. isObject: function(e) {
  33174. return "object" == typeof e && null !== e
  33175. },
  33176. isNull: function(e) {
  33177. return null === e
  33178. },
  33179. isNullOrUndefined: function(e) {
  33180. return null == e
  33181. }
  33182. }
  33183. }
  33184. , {}],
  33185. 210: [function(e, t, i) {
  33186. "use strict";
  33187. function n(e) {
  33188. return l + e
  33189. }
  33190. function r(e) {
  33191. return e.substring(l.length)
  33192. }
  33193. function o(e, t) {
  33194. for (var i in t)
  33195. Object.defineProperty(e, i, {
  33196. value: t[i],
  33197. configurable: !0,
  33198. writable: !0
  33199. })
  33200. }
  33201. function a(e) {
  33202. if ("string" != typeof e)
  33203. throw new TypeError("key must be a string.")
  33204. }
  33205. var s = Object.prototype.hasOwnProperty
  33206. , l = "~";
  33207. t.exports = function(e) {
  33208. var t = Object.create(null)
  33209. , i = 0
  33210. , l = {};
  33211. return o(l, {
  33212. get: function(e, i) {
  33213. a(e);
  33214. var r = n(e);
  33215. return r in t ? t[r] : i
  33216. },
  33217. set: function(e, r) {
  33218. a(e);
  33219. var o = n(e);
  33220. return o in t || ++i,
  33221. t[o] = r
  33222. },
  33223. has: function(e) {
  33224. return a(e),
  33225. n(e)in t
  33226. },
  33227. delete: function(e) {
  33228. a(e);
  33229. var r = n(e);
  33230. return r in t && (--i,
  33231. delete t[r],
  33232. !0)
  33233. },
  33234. clear: function() {
  33235. t = Object.create(null),
  33236. i = 0
  33237. },
  33238. forEach: function(e, i) {
  33239. if ("function" != typeof e)
  33240. throw new TypeError("`callback` must be a function");
  33241. for (var n in t)
  33242. if (s.call(t, n)) {
  33243. var o = r(n)
  33244. , a = t[n];
  33245. e.call(i, a, o, l)
  33246. }
  33247. }
  33248. }),
  33249. Object.defineProperty(l, "size", {
  33250. get: function() {
  33251. return i
  33252. },
  33253. configurable: !0
  33254. }),
  33255. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33256. l.set(t, e[t])
  33257. }),
  33258. l
  33259. }
  33260. }
  33261. , {}],
  33262. 211: [function(e, t, i) {
  33263. t.exports = e("./lib/heap")
  33264. }
  33265. , {
  33266. "./lib/heap": 212
  33267. }],
  33268. 212: [function(e, t, i) {
  33269. (function() {
  33270. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33271. r = Math.floor,
  33272. u = Math.min,
  33273. n = function(e, t) {
  33274. return e < t ? -1 : e > t ? 1 : 0
  33275. }
  33276. ,
  33277. h = function(e, t, i, o, a) {
  33278. var s;
  33279. if (null == i && (i = 0),
  33280. null == a && (a = n),
  33281. i < 0)
  33282. throw new Error("lo must be non-negative");
  33283. for (null == o && (o = e.length); i < o; )
  33284. s = r((i + o) / 2),
  33285. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33286. return [].splice.apply(e, [i, i - i].concat(t)),
  33287. t
  33288. }
  33289. ,
  33290. s = function(e, t, i) {
  33291. return null == i && (i = n),
  33292. e.push(t),
  33293. g(e, 0, e.length - 1, i)
  33294. }
  33295. ,
  33296. a = function(e, t) {
  33297. var i, r;
  33298. return null == t && (t = n),
  33299. i = e.pop(),
  33300. e.length ? (r = e[0],
  33301. e[0] = i,
  33302. m(e, 0, t)) : r = i,
  33303. r
  33304. }
  33305. ,
  33306. c = function(e, t, i) {
  33307. var r;
  33308. return null == i && (i = n),
  33309. r = e[0],
  33310. e[0] = t,
  33311. m(e, 0, i),
  33312. r
  33313. }
  33314. ,
  33315. l = function(e, t, i) {
  33316. var r;
  33317. return null == i && (i = n),
  33318. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33319. t = r[0],
  33320. e[0] = r[1],
  33321. m(e, 0, i)),
  33322. t
  33323. }
  33324. ,
  33325. o = function(e, t) {
  33326. var i, o, a, s, l, c;
  33327. for (null == t && (t = n),
  33328. s = function() {
  33329. c = [];
  33330. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33331. c.push(t);
  33332. return c
  33333. }
  33334. .apply(this).reverse(),
  33335. l = [],
  33336. o = 0,
  33337. a = s.length; o < a; o++)
  33338. i = s[o],
  33339. l.push(m(e, i, t));
  33340. return l
  33341. }
  33342. ,
  33343. f = function(e, t, i) {
  33344. var r;
  33345. if (null == i && (i = n),
  33346. r = e.indexOf(t),
  33347. r !== -1)
  33348. return g(e, 0, r, i),
  33349. m(e, r, i)
  33350. }
  33351. ,
  33352. d = function(e, t, i) {
  33353. var r, a, s, c, h;
  33354. if (null == i && (i = n),
  33355. a = e.slice(0, t),
  33356. !a.length)
  33357. return a;
  33358. for (o(a, i),
  33359. h = e.slice(t),
  33360. s = 0,
  33361. c = h.length; s < c; s++)
  33362. r = h[s],
  33363. l(a, r, i);
  33364. return a.sort(i).reverse()
  33365. }
  33366. ,
  33367. p = function(e, t, i) {
  33368. var r, s, l, c, d, p, f, g, m, v;
  33369. if (null == i && (i = n),
  33370. 10 * t <= e.length) {
  33371. if (c = e.slice(0, t).sort(i),
  33372. !c.length)
  33373. return c;
  33374. for (l = c[c.length - 1],
  33375. g = e.slice(t),
  33376. d = 0,
  33377. f = g.length; d < f; d++)
  33378. r = g[d],
  33379. i(r, l) < 0 && (h(c, r, 0, null, i),
  33380. c.pop(),
  33381. l = c[c.length - 1]);
  33382. return c
  33383. }
  33384. for (o(e, i),
  33385. v = [],
  33386. s = p = 0,
  33387. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33388. v.push(a(e, i));
  33389. return v
  33390. }
  33391. ,
  33392. g = function(e, t, i, r) {
  33393. var o, a, s;
  33394. for (null == r && (r = n),
  33395. o = e[i]; i > t && (s = i - 1 >> 1,
  33396. a = e[s],
  33397. r(o, a) < 0); )
  33398. e[i] = a,
  33399. i = s;
  33400. return e[i] = o
  33401. }
  33402. ,
  33403. m = function(e, t, i) {
  33404. var r, o, a, s, l;
  33405. for (null == i && (i = n),
  33406. o = e.length,
  33407. l = t,
  33408. a = e[t],
  33409. r = 2 * t + 1; r < o; )
  33410. s = r + 1,
  33411. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33412. e[t] = e[r],
  33413. t = r,
  33414. r = 2 * t + 1;
  33415. return e[t] = a,
  33416. g(e, l, t, i)
  33417. }
  33418. ,
  33419. e = function() {
  33420. function e(e) {
  33421. this.cmp = null != e ? e : n,
  33422. this.nodes = []
  33423. }
  33424. return e.push = s,
  33425. e.pop = a,
  33426. e.replace = c,
  33427. e.pushpop = l,
  33428. e.heapify = o,
  33429. e.updateItem = f,
  33430. e.nlargest = d,
  33431. e.nsmallest = p,
  33432. e.prototype.push = function(e) {
  33433. return s(this.nodes, e, this.cmp)
  33434. }
  33435. ,
  33436. e.prototype.pop = function() {
  33437. return a(this.nodes, this.cmp)
  33438. }
  33439. ,
  33440. e.prototype.peek = function() {
  33441. return this.nodes[0]
  33442. }
  33443. ,
  33444. e.prototype.contains = function(e) {
  33445. return this.nodes.indexOf(e) !== -1
  33446. }
  33447. ,
  33448. e.prototype.replace = function(e) {
  33449. return c(this.nodes, e, this.cmp)
  33450. }
  33451. ,
  33452. e.prototype.pushpop = function(e) {
  33453. return l(this.nodes, e, this.cmp)
  33454. }
  33455. ,
  33456. e.prototype.heapify = function() {
  33457. return o(this.nodes, this.cmp)
  33458. }
  33459. ,
  33460. e.prototype.updateItem = function(e) {
  33461. return f(this.nodes, e, this.cmp)
  33462. }
  33463. ,
  33464. e.prototype.clear = function() {
  33465. return this.nodes = []
  33466. }
  33467. ,
  33468. e.prototype.empty = function() {
  33469. return 0 === this.nodes.length
  33470. }
  33471. ,
  33472. e.prototype.size = function() {
  33473. return this.nodes.length
  33474. }
  33475. ,
  33476. e.prototype.clone = function() {
  33477. var t;
  33478. return t = new e,
  33479. t.nodes = this.nodes.slice(0),
  33480. t
  33481. }
  33482. ,
  33483. e.prototype.toArray = function() {
  33484. return this.nodes.slice(0)
  33485. }
  33486. ,
  33487. e.prototype.insert = e.prototype.push,
  33488. e.prototype.top = e.prototype.peek,
  33489. e.prototype.front = e.prototype.peek,
  33490. e.prototype.has = e.prototype.contains,
  33491. e.prototype.copy = e.prototype.clone,
  33492. e
  33493. }(),
  33494. function(e, n) {
  33495. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33496. }(this, function() {
  33497. return e
  33498. })
  33499. }
  33500. ).call(this)
  33501. }
  33502. , {}],
  33503. 213: [function(e, t, i) {
  33504. !function(e) {
  33505. function i() {}
  33506. function n(e, t) {
  33507. return function() {
  33508. e.apply(t, arguments)
  33509. }
  33510. }
  33511. function r(e) {
  33512. if ("object" != typeof this)
  33513. throw new TypeError("Promises must be constructed via new");
  33514. if ("function" != typeof e)
  33515. throw new TypeError("not a function");
  33516. this._state = 0,
  33517. this._handled = !1,
  33518. this._value = void 0,
  33519. this._deferreds = [],
  33520. h(e, this)
  33521. }
  33522. function o(e, t) {
  33523. for (; 3 === e._state; )
  33524. e = e._value;
  33525. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33526. void r._immediateFn(function() {
  33527. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33528. if (null === i)
  33529. return void (1 === e._state ? a : s)(t.promise, e._value);
  33530. var n;
  33531. try {
  33532. n = i(e._value)
  33533. } catch (e) {
  33534. return void s(t.promise, e)
  33535. }
  33536. a(t.promise, n)
  33537. }))
  33538. }
  33539. function a(e, t) {
  33540. try {
  33541. if (t === e)
  33542. throw new TypeError("A promise cannot be resolved with itself.");
  33543. if (t && ("object" == typeof t || "function" == typeof t)) {
  33544. var i = t.then;
  33545. if (t instanceof r)
  33546. return e._state = 3,
  33547. e._value = t,
  33548. void l(e);
  33549. if ("function" == typeof i)
  33550. return void h(n(i, t), e)
  33551. }
  33552. e._state = 1,
  33553. e._value = t,
  33554. l(e)
  33555. } catch (t) {
  33556. s(e, t)
  33557. }
  33558. }
  33559. function s(e, t) {
  33560. e._state = 2,
  33561. e._value = t,
  33562. l(e)
  33563. }
  33564. function l(e) {
  33565. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33566. e._handled || r._unhandledRejectionFn(e._value)
  33567. });
  33568. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33569. o(e, e._deferreds[t]);
  33570. e._deferreds = null
  33571. }
  33572. function c(e, t, i) {
  33573. this.onFulfilled = "function" == typeof e ? e : null,
  33574. this.onRejected = "function" == typeof t ? t : null,
  33575. this.promise = i
  33576. }
  33577. function h(e, t) {
  33578. var i = !1;
  33579. try {
  33580. e(function(e) {
  33581. i || (i = !0,
  33582. a(t, e))
  33583. }, function(e) {
  33584. i || (i = !0,
  33585. s(t, e))
  33586. })
  33587. } catch (e) {
  33588. if (i)
  33589. return;
  33590. i = !0,
  33591. s(t, e)
  33592. }
  33593. }
  33594. var u = setTimeout;
  33595. r.prototype.catch = function(e) {
  33596. return this.then(null, e)
  33597. }
  33598. ,
  33599. r.prototype.then = function(e, t) {
  33600. var n = new this.constructor(i);
  33601. return o(this, new c(e,t,n)),
  33602. n
  33603. }
  33604. ,
  33605. r.all = function(e) {
  33606. var t = Array.prototype.slice.call(e);
  33607. return new r(function(e, i) {
  33608. function n(o, a) {
  33609. try {
  33610. if (a && ("object" == typeof a || "function" == typeof a)) {
  33611. var s = a.then;
  33612. if ("function" == typeof s)
  33613. return void s.call(a, function(e) {
  33614. n(o, e)
  33615. }, i)
  33616. }
  33617. t[o] = a,
  33618. 0 === --r && e(t)
  33619. } catch (e) {
  33620. i(e)
  33621. }
  33622. }
  33623. if (0 === t.length)
  33624. return e([]);
  33625. for (var r = t.length, o = 0; o < t.length; o++)
  33626. n(o, t[o])
  33627. }
  33628. )
  33629. }
  33630. ,
  33631. r.resolve = function(e) {
  33632. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33633. t(e)
  33634. }
  33635. )
  33636. }
  33637. ,
  33638. r.reject = function(e) {
  33639. return new r(function(t, i) {
  33640. i(e)
  33641. }
  33642. )
  33643. }
  33644. ,
  33645. r.race = function(e) {
  33646. return new r(function(t, i) {
  33647. for (var n = 0, r = e.length; n < r; n++)
  33648. e[n].then(t, i)
  33649. }
  33650. )
  33651. }
  33652. ,
  33653. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33654. setImmediate(e)
  33655. }
  33656. || function(e) {
  33657. u(e, 0)
  33658. }
  33659. ,
  33660. r._unhandledRejectionFn = function(e) {
  33661. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33662. }
  33663. ,
  33664. r._setImmediateFn = function(e) {
  33665. r._immediateFn = e
  33666. }
  33667. ,
  33668. r._setUnhandledRejectionFn = function(e) {
  33669. r._unhandledRejectionFn = e
  33670. }
  33671. ,
  33672. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33673. }(this)
  33674. }
  33675. , {}],
  33676. 214: [function(e, t, i) {
  33677. (function(i) {
  33678. !function(i, n) {
  33679. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33680. }(this, function(t, n) {
  33681. "use strict";
  33682. var r = {};
  33683. return r.ByteBuffer = t,
  33684. r.Long = t.Long || null,
  33685. r.VERSION = "5.0.1",
  33686. r.WIRE_TYPES = {},
  33687. r.WIRE_TYPES.VARINT = 0,
  33688. r.WIRE_TYPES.BITS64 = 1,
  33689. r.WIRE_TYPES.LDELIM = 2,
  33690. r.WIRE_TYPES.STARTGROUP = 3,
  33691. r.WIRE_TYPES.ENDGROUP = 4,
  33692. r.WIRE_TYPES.BITS32 = 5,
  33693. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33694. r.TYPES = {
  33695. int32: {
  33696. name: "int32",
  33697. wireType: r.WIRE_TYPES.VARINT,
  33698. defaultValue: 0
  33699. },
  33700. uint32: {
  33701. name: "uint32",
  33702. wireType: r.WIRE_TYPES.VARINT,
  33703. defaultValue: 0
  33704. },
  33705. sint32: {
  33706. name: "sint32",
  33707. wireType: r.WIRE_TYPES.VARINT,
  33708. defaultValue: 0
  33709. },
  33710. int64: {
  33711. name: "int64",
  33712. wireType: r.WIRE_TYPES.VARINT,
  33713. defaultValue: r.Long ? r.Long.ZERO : void 0
  33714. },
  33715. uint64: {
  33716. name: "uint64",
  33717. wireType: r.WIRE_TYPES.VARINT,
  33718. defaultValue: r.Long ? r.Long.UZERO : void 0
  33719. },
  33720. sint64: {
  33721. name: "sint64",
  33722. wireType: r.WIRE_TYPES.VARINT,
  33723. defaultValue: r.Long ? r.Long.ZERO : void 0
  33724. },
  33725. bool: {
  33726. name: "bool",
  33727. wireType: r.WIRE_TYPES.VARINT,
  33728. defaultValue: !1
  33729. },
  33730. double: {
  33731. name: "double",
  33732. wireType: r.WIRE_TYPES.BITS64,
  33733. defaultValue: 0
  33734. },
  33735. string: {
  33736. name: "string",
  33737. wireType: r.WIRE_TYPES.LDELIM,
  33738. defaultValue: ""
  33739. },
  33740. bytes: {
  33741. name: "bytes",
  33742. wireType: r.WIRE_TYPES.LDELIM,
  33743. defaultValue: null
  33744. },
  33745. fixed32: {
  33746. name: "fixed32",
  33747. wireType: r.WIRE_TYPES.BITS32,
  33748. defaultValue: 0
  33749. },
  33750. sfixed32: {
  33751. name: "sfixed32",
  33752. wireType: r.WIRE_TYPES.BITS32,
  33753. defaultValue: 0
  33754. },
  33755. fixed64: {
  33756. name: "fixed64",
  33757. wireType: r.WIRE_TYPES.BITS64,
  33758. defaultValue: r.Long ? r.Long.UZERO : void 0
  33759. },
  33760. sfixed64: {
  33761. name: "sfixed64",
  33762. wireType: r.WIRE_TYPES.BITS64,
  33763. defaultValue: r.Long ? r.Long.ZERO : void 0
  33764. },
  33765. float: {
  33766. name: "float",
  33767. wireType: r.WIRE_TYPES.BITS32,
  33768. defaultValue: 0
  33769. },
  33770. enum: {
  33771. name: "enum",
  33772. wireType: r.WIRE_TYPES.VARINT,
  33773. defaultValue: 0
  33774. },
  33775. message: {
  33776. name: "message",
  33777. wireType: r.WIRE_TYPES.LDELIM,
  33778. defaultValue: null
  33779. },
  33780. group: {
  33781. name: "group",
  33782. wireType: r.WIRE_TYPES.STARTGROUP,
  33783. defaultValue: null
  33784. }
  33785. },
  33786. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33787. r.ID_MIN = 1,
  33788. r.ID_MAX = 536870911,
  33789. r.convertFieldsToCamelCase = !1,
  33790. r.populateAccessors = !0,
  33791. r.populateDefaults = !0,
  33792. r.Util = function() {
  33793. var t = {};
  33794. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33795. t.XHR = function() {
  33796. for (var e = [function() {
  33797. return new XMLHttpRequest
  33798. }
  33799. , function() {
  33800. return new ActiveXObject("Msxml2.XMLHTTP")
  33801. }
  33802. , function() {
  33803. return new ActiveXObject("Msxml3.XMLHTTP")
  33804. }
  33805. , function() {
  33806. return new ActiveXObject("Microsoft.XMLHTTP")
  33807. }
  33808. ], t = null, i = 0; i < e.length; i++) {
  33809. try {
  33810. t = e[i]()
  33811. } catch (e) {
  33812. continue
  33813. }
  33814. break
  33815. }
  33816. if (!t)
  33817. throw Error("XMLHttpRequest is not supported");
  33818. return t
  33819. }
  33820. ,
  33821. t.fetch = function(i, n) {
  33822. if (n && "function" != typeof n && (n = null),
  33823. t.IS_NODE) {
  33824. var r = e("fs");
  33825. if (n)
  33826. r.readFile(i, function(e, t) {
  33827. n(e ? null : "" + t)
  33828. });
  33829. else
  33830. try {
  33831. return r.readFileSync(i)
  33832. } catch (e) {
  33833. return null
  33834. }
  33835. } else {
  33836. var o = t.XHR();
  33837. if (o.open("GET", i, !!n),
  33838. o.setRequestHeader("Accept", "text/plain"),
  33839. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33840. !n)
  33841. return o.send(null),
  33842. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33843. if (o.onreadystatechange = function() {
  33844. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33845. }
  33846. ,
  33847. 4 == o.readyState)
  33848. return;
  33849. o.send(null)
  33850. }
  33851. }
  33852. ,
  33853. t.toCamelCase = function(e) {
  33854. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33855. return t.toUpperCase()
  33856. })
  33857. }
  33858. ,
  33859. t
  33860. }(),
  33861. r.Lang = {
  33862. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33863. RULE: /^(?:required|optional|repeated|map)$/,
  33864. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33865. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33866. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33867. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33868. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33869. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33870. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33871. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33872. NUMBER_OCT: /^0[0-7]+$/,
  33873. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33874. BOOL: /^(?:true|false)$/i,
  33875. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33876. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33877. WHITESPACE: /\s/,
  33878. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33879. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33880. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33881. },
  33882. r.DotProto = function(e, t) {
  33883. function i(e, i) {
  33884. var n = -1
  33885. , r = 1;
  33886. if ("-" == e.charAt(0) && (r = -1,
  33887. e = e.substring(1)),
  33888. t.NUMBER_DEC.test(e))
  33889. n = parseInt(e);
  33890. else if (t.NUMBER_HEX.test(e))
  33891. n = parseInt(e.substring(2), 16);
  33892. else {
  33893. if (!t.NUMBER_OCT.test(e))
  33894. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33895. n = parseInt(e.substring(1), 8)
  33896. }
  33897. if (n = r * n | 0,
  33898. !i && n < 0)
  33899. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33900. return n
  33901. }
  33902. function n(e) {
  33903. var i = 1;
  33904. if ("-" == e.charAt(0) && (i = -1,
  33905. e = e.substring(1)),
  33906. t.NUMBER_DEC.test(e))
  33907. return i * parseInt(e, 10);
  33908. if (t.NUMBER_HEX.test(e))
  33909. return i * parseInt(e.substring(2), 16);
  33910. if (t.NUMBER_OCT.test(e))
  33911. return i * parseInt(e.substring(1), 8);
  33912. if ("inf" === e)
  33913. return i * (1 / 0);
  33914. if ("nan" === e)
  33915. return NaN;
  33916. if (t.NUMBER_FLT.test(e))
  33917. return i * parseFloat(e);
  33918. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33919. }
  33920. function r(e, t, i) {
  33921. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33922. e[t].push(i))
  33923. }
  33924. var o = {}
  33925. , a = function(e) {
  33926. this.source = e + "",
  33927. this.index = 0,
  33928. this.line = 1,
  33929. this.stack = [],
  33930. this._stringOpen = null
  33931. }
  33932. , s = a.prototype;
  33933. s._readString = function() {
  33934. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33935. e.lastIndex = this.index - 1;
  33936. var i = e.exec(this.source);
  33937. if (!i)
  33938. throw Error("unterminated string");
  33939. return this.index = e.lastIndex,
  33940. this.stack.push(this._stringOpen),
  33941. this._stringOpen = null,
  33942. i[1]
  33943. }
  33944. ,
  33945. s.next = function() {
  33946. if (this.stack.length > 0)
  33947. return this.stack.shift();
  33948. if (this.index >= this.source.length)
  33949. return null;
  33950. if (null !== this._stringOpen)
  33951. return this._readString();
  33952. var e, i, n;
  33953. do {
  33954. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33955. if ("\n" === n && ++this.line,
  33956. ++this.index === this.source.length)
  33957. return null;
  33958. if ("/" === this.source.charAt(this.index))
  33959. if (++this.index,
  33960. "/" === this.source.charAt(this.index)) {
  33961. for (; "\n" !== this.source.charAt(++this.index); )
  33962. if (this.index == this.source.length)
  33963. return null;
  33964. ++this.index,
  33965. ++this.line,
  33966. e = !0
  33967. } else {
  33968. if ("*" !== (n = this.source.charAt(this.index)))
  33969. return "/";
  33970. do {
  33971. if ("\n" === n && ++this.line,
  33972. ++this.index === this.source.length)
  33973. return null;
  33974. i = n,
  33975. n = this.source.charAt(this.index)
  33976. } while ("*" !== i || "/" !== n);++this.index,
  33977. e = !0
  33978. }
  33979. } while (e);if (this.index === this.source.length)
  33980. return null;
  33981. var r = this.index;
  33982. t.DELIM.lastIndex = 0;
  33983. var o = t.DELIM.test(this.source.charAt(r++));
  33984. if (!o)
  33985. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33986. ++r;
  33987. var a = this.source.substring(this.index, this.index = r);
  33988. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33989. a
  33990. }
  33991. ,
  33992. s.peek = function() {
  33993. if (0 === this.stack.length) {
  33994. var e = this.next();
  33995. if (null === e)
  33996. return null;
  33997. this.stack.push(e)
  33998. }
  33999. return this.stack[0]
  34000. }
  34001. ,
  34002. s.skip = function(e) {
  34003. var t = this.next();
  34004. if (t !== e)
  34005. throw Error("illegal '" + t + "', '" + e + "' expected")
  34006. }
  34007. ,
  34008. s.omit = function(e) {
  34009. return this.peek() === e && (this.next(),
  34010. !0)
  34011. }
  34012. ,
  34013. s.toString = function() {
  34014. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34015. }
  34016. ,
  34017. o.Tokenizer = a;
  34018. var l = function(e) {
  34019. this.tn = new a(e),
  34020. this.proto3 = !1
  34021. }
  34022. , c = l.prototype;
  34023. return c.parse = function() {
  34024. var e, i, n = {
  34025. name: "[ROOT]",
  34026. package: null,
  34027. messages: [],
  34028. enums: [],
  34029. imports: [],
  34030. options: {},
  34031. services: []
  34032. }, r = !0;
  34033. try {
  34034. for (; e = this.tn.next(); )
  34035. switch (e) {
  34036. case "package":
  34037. if (!r || null !== n.package)
  34038. throw Error("unexpected 'package'");
  34039. if (e = this.tn.next(),
  34040. !t.TYPEREF.test(e))
  34041. throw Error("illegal package name: " + e);
  34042. this.tn.skip(";"),
  34043. n.package = e;
  34044. break;
  34045. case "import":
  34046. if (!r)
  34047. throw Error("unexpected 'import'");
  34048. e = this.tn.peek(),
  34049. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34050. e = this._readString(),
  34051. this.tn.skip(";"),
  34052. i || n.imports.push(e);
  34053. break;
  34054. case "syntax":
  34055. if (!r)
  34056. throw Error("unexpected 'syntax'");
  34057. this.tn.skip("="),
  34058. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34059. this.tn.skip(";");
  34060. break;
  34061. case "message":
  34062. this._parseMessage(n, null),
  34063. r = !1;
  34064. break;
  34065. case "enum":
  34066. this._parseEnum(n),
  34067. r = !1;
  34068. break;
  34069. case "option":
  34070. this._parseOption(n);
  34071. break;
  34072. case "service":
  34073. this._parseService(n);
  34074. break;
  34075. case "extend":
  34076. this._parseExtend(n);
  34077. break;
  34078. default:
  34079. throw Error("unexpected '" + e + "'")
  34080. }
  34081. } catch (e) {
  34082. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34083. e
  34084. }
  34085. return delete n.name,
  34086. n
  34087. }
  34088. ,
  34089. l.parse = function(e) {
  34090. return new l(e).parse()
  34091. }
  34092. ,
  34093. c._readString = function() {
  34094. var e, t, i = "";
  34095. do {
  34096. if (t = this.tn.next(),
  34097. "'" !== t && '"' !== t)
  34098. throw Error("illegal string delimiter: " + t);
  34099. i += this.tn.next(),
  34100. this.tn.skip(t),
  34101. e = this.tn.peek()
  34102. } while ('"' === e || '"' === e);return i
  34103. }
  34104. ,
  34105. c._readValue = function(e) {
  34106. var i = this.tn.peek();
  34107. if ('"' === i || "'" === i)
  34108. return this._readString();
  34109. if (this.tn.next(),
  34110. t.NUMBER.test(i))
  34111. return n(i);
  34112. if (t.BOOL.test(i))
  34113. return "true" === i.toLowerCase();
  34114. if (e && t.TYPEREF.test(i))
  34115. return i;
  34116. throw Error("illegal value: " + i)
  34117. }
  34118. ,
  34119. c._parseOption = function(e, i) {
  34120. var n = this.tn.next()
  34121. , r = !1;
  34122. if ("(" === n && (r = !0,
  34123. n = this.tn.next()),
  34124. !t.TYPEREF.test(n))
  34125. throw Error("illegal option name: " + n);
  34126. var o = n;
  34127. r && (this.tn.skip(")"),
  34128. o = "(" + o + ")",
  34129. n = this.tn.peek(),
  34130. t.FQTYPEREF.test(n) && (o += n,
  34131. this.tn.next())),
  34132. this.tn.skip("="),
  34133. this._parseOptionValue(e, o),
  34134. i || this.tn.skip(";")
  34135. }
  34136. ,
  34137. c._parseOptionValue = function(e, i) {
  34138. var n = this.tn.peek();
  34139. if ("{" !== n)
  34140. r(e.options, i, this._readValue(!0));
  34141. else
  34142. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34143. if (!t.NAME.test(n))
  34144. throw Error("illegal option name: " + i + "." + n);
  34145. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34146. }
  34147. }
  34148. ,
  34149. c._parseService = function(e) {
  34150. var i = this.tn.next();
  34151. if (!t.NAME.test(i))
  34152. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34153. var n = i
  34154. , r = {
  34155. name: n,
  34156. rpc: {},
  34157. options: {}
  34158. };
  34159. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34160. if ("option" === i)
  34161. this._parseOption(r);
  34162. else {
  34163. if ("rpc" !== i)
  34164. throw Error("illegal service token: " + i);
  34165. this._parseServiceRPC(r)
  34166. }
  34167. this.tn.omit(";"),
  34168. e.services.push(r)
  34169. }
  34170. ,
  34171. c._parseServiceRPC = function(e) {
  34172. var i = "rpc"
  34173. , n = this.tn.next();
  34174. if (!t.NAME.test(n))
  34175. throw Error("illegal rpc service method name: " + n);
  34176. var r = n
  34177. , o = {
  34178. request: null,
  34179. response: null,
  34180. request_stream: !1,
  34181. response_stream: !1,
  34182. options: {}
  34183. };
  34184. if (this.tn.skip("("),
  34185. n = this.tn.next(),
  34186. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34187. n = this.tn.next()),
  34188. !t.TYPEREF.test(n))
  34189. throw Error("illegal rpc service request type: " + n);
  34190. if (o.request = n,
  34191. this.tn.skip(")"),
  34192. n = this.tn.next(),
  34193. "returns" !== n.toLowerCase())
  34194. throw Error("illegal rpc service request type delimiter: " + n);
  34195. if (this.tn.skip("("),
  34196. n = this.tn.next(),
  34197. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34198. n = this.tn.next()),
  34199. o.response = n,
  34200. this.tn.skip(")"),
  34201. n = this.tn.peek(),
  34202. "{" === n) {
  34203. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34204. if ("option" !== n)
  34205. throw Error("illegal rpc service token: " + n);
  34206. this._parseOption(o)
  34207. }
  34208. this.tn.omit(";")
  34209. } else
  34210. this.tn.skip(";");
  34211. "undefined" == typeof e[i] && (e[i] = {}),
  34212. e[i][r] = o
  34213. }
  34214. ,
  34215. c._parseMessage = function(e, n) {
  34216. var r = !!n
  34217. , o = this.tn.next()
  34218. , a = {
  34219. name: "",
  34220. fields: [],
  34221. enums: [],
  34222. messages: [],
  34223. options: {},
  34224. services: [],
  34225. oneofs: {}
  34226. };
  34227. if (!t.NAME.test(o))
  34228. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34229. for (a.name = o,
  34230. r && (this.tn.skip("="),
  34231. n.id = i(this.tn.next()),
  34232. a.isGroup = !0),
  34233. o = this.tn.peek(),
  34234. "[" === o && n && this._parseFieldOptions(n),
  34235. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34236. if (t.RULE.test(o))
  34237. this._parseMessageField(a, o);
  34238. else if ("oneof" === o)
  34239. this._parseMessageOneOf(a);
  34240. else if ("enum" === o)
  34241. this._parseEnum(a);
  34242. else if ("message" === o)
  34243. this._parseMessage(a);
  34244. else if ("option" === o)
  34245. this._parseOption(a);
  34246. else if ("service" === o)
  34247. this._parseService(a);
  34248. else if ("extensions" === o)
  34249. a.extensions = this._parseExtensionRanges();
  34250. else if ("reserved" === o)
  34251. this._parseIgnored();
  34252. else if ("extend" === o)
  34253. this._parseExtend(a);
  34254. else {
  34255. if (!t.TYPEREF.test(o))
  34256. throw Error("illegal message token: " + o);
  34257. if (!this.proto3)
  34258. throw Error("illegal field rule: " + o);
  34259. this._parseMessageField(a, "optional", o)
  34260. }
  34261. return this.tn.omit(";"),
  34262. e.messages.push(a),
  34263. a
  34264. }
  34265. ,
  34266. c._parseIgnored = function() {
  34267. for (; ";" !== this.tn.peek(); )
  34268. this.tn.next();
  34269. this.tn.skip(";")
  34270. }
  34271. ,
  34272. c._parseMessageField = function(e, n, r) {
  34273. if (!t.RULE.test(n))
  34274. throw Error("illegal message field rule: " + n);
  34275. var o, a = {
  34276. rule: n,
  34277. type: "",
  34278. name: "",
  34279. options: {},
  34280. id: 0
  34281. };
  34282. if ("map" === n) {
  34283. if (r)
  34284. throw Error("illegal type: " + r);
  34285. if (this.tn.skip("<"),
  34286. o = this.tn.next(),
  34287. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34288. throw Error("illegal message field type: " + o);
  34289. if (a.keytype = o,
  34290. this.tn.skip(","),
  34291. o = this.tn.next(),
  34292. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34293. throw Error("illegal message field: " + o);
  34294. if (a.type = o,
  34295. this.tn.skip(">"),
  34296. o = this.tn.next(),
  34297. !t.NAME.test(o))
  34298. throw Error("illegal message field name: " + o);
  34299. a.name = o,
  34300. this.tn.skip("="),
  34301. a.id = i(this.tn.next()),
  34302. o = this.tn.peek(),
  34303. "[" === o && this._parseFieldOptions(a),
  34304. this.tn.skip(";")
  34305. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34306. "group" === r) {
  34307. var s = this._parseMessage(e, a);
  34308. if (!/^[A-Z]/.test(s.name))
  34309. throw Error("illegal group name: " + s.name);
  34310. a.type = s.name,
  34311. a.name = s.name.toLowerCase(),
  34312. this.tn.omit(";")
  34313. } else {
  34314. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34315. throw Error("illegal message field type: " + r);
  34316. if (a.type = r,
  34317. o = this.tn.next(),
  34318. !t.NAME.test(o))
  34319. throw Error("illegal message field name: " + o);
  34320. a.name = o,
  34321. this.tn.skip("="),
  34322. a.id = i(this.tn.next()),
  34323. o = this.tn.peek(),
  34324. "[" === o && this._parseFieldOptions(a),
  34325. this.tn.skip(";")
  34326. }
  34327. return e.fields.push(a),
  34328. a
  34329. }
  34330. ,
  34331. c._parseMessageOneOf = function(e) {
  34332. var i = this.tn.next();
  34333. if (!t.NAME.test(i))
  34334. throw Error("illegal oneof name: " + i);
  34335. var n, r = i, o = [];
  34336. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34337. n = this._parseMessageField(e, "optional", i),
  34338. n.oneof = r,
  34339. o.push(n.id);
  34340. this.tn.omit(";"),
  34341. e.oneofs[r] = o
  34342. }
  34343. ,
  34344. c._parseFieldOptions = function(e) {
  34345. this.tn.skip("[");
  34346. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34347. i || this.tn.skip(","),
  34348. this._parseOption(e, !0),
  34349. i = !1;
  34350. this.tn.next()
  34351. }
  34352. ,
  34353. c._parseEnum = function(e) {
  34354. var n = {
  34355. name: "",
  34356. values: [],
  34357. options: {}
  34358. }
  34359. , r = this.tn.next();
  34360. if (!t.NAME.test(r))
  34361. throw Error("illegal name: " + r);
  34362. for (n.name = r,
  34363. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34364. if ("option" === r)
  34365. this._parseOption(n);
  34366. else {
  34367. if (!t.NAME.test(r))
  34368. throw Error("illegal name: " + r);
  34369. this.tn.skip("=");
  34370. var o = {
  34371. name: r,
  34372. id: i(this.tn.next(), !0)
  34373. };
  34374. r = this.tn.peek(),
  34375. "[" === r && this._parseFieldOptions({
  34376. options: {}
  34377. }),
  34378. this.tn.skip(";"),
  34379. n.values.push(o)
  34380. }
  34381. this.tn.omit(";"),
  34382. e.enums.push(n)
  34383. }
  34384. ,
  34385. c._parseExtensionRanges = function() {
  34386. var t, i, r, o = [];
  34387. do {
  34388. for (i = []; ; ) {
  34389. switch (t = this.tn.next()) {
  34390. case "min":
  34391. r = e.ID_MIN;
  34392. break;
  34393. case "max":
  34394. r = e.ID_MAX;
  34395. break;
  34396. default:
  34397. r = n(t)
  34398. }
  34399. if (i.push(r),
  34400. 2 === i.length)
  34401. break;
  34402. if ("to" !== this.tn.peek()) {
  34403. i.push(r);
  34404. break
  34405. }
  34406. this.tn.next()
  34407. }
  34408. o.push(i)
  34409. } while (this.tn.omit(","));return this.tn.skip(";"),
  34410. o
  34411. }
  34412. ,
  34413. c._parseExtend = function(e) {
  34414. var i = this.tn.next();
  34415. if (!t.TYPEREF.test(i))
  34416. throw Error("illegal extend reference: " + i);
  34417. var n = {
  34418. ref: i,
  34419. fields: []
  34420. };
  34421. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34422. if (t.RULE.test(i))
  34423. this._parseMessageField(n, i);
  34424. else {
  34425. if (!t.TYPEREF.test(i))
  34426. throw Error("illegal extend token: " + i);
  34427. if (!this.proto3)
  34428. throw Error("illegal field rule: " + i);
  34429. this._parseMessageField(n, "optional", i)
  34430. }
  34431. return this.tn.omit(";"),
  34432. e.messages.push(n),
  34433. n
  34434. }
  34435. ,
  34436. c.toString = function() {
  34437. return "Parser at line " + this.tn.line
  34438. }
  34439. ,
  34440. o.Parser = l,
  34441. o
  34442. }(r, r.Lang),
  34443. r.Reflect = function(e) {
  34444. function i(i) {
  34445. if ("string" == typeof i && (i = e.TYPES[i]),
  34446. "undefined" == typeof i.defaultValue)
  34447. throw Error("default value for type " + i.name + " is not supported");
  34448. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34449. }
  34450. function n(t, i) {
  34451. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34452. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34453. if ("string" == typeof t)
  34454. return e.Long.fromString(t, i || !1, 10);
  34455. if ("number" == typeof t)
  34456. return e.Long.fromNumber(t, i || !1);
  34457. throw Error("not convertible to Long")
  34458. }
  34459. function r(t, i) {
  34460. var n = i.readVarint32()
  34461. , o = 7 & n
  34462. , a = n >>> 3;
  34463. switch (o) {
  34464. case e.WIRE_TYPES.VARINT:
  34465. do
  34466. n = i.readUint8();
  34467. while (128 === (128 & n));break;
  34468. case e.WIRE_TYPES.BITS64:
  34469. i.offset += 8;
  34470. break;
  34471. case e.WIRE_TYPES.LDELIM:
  34472. n = i.readVarint32(),
  34473. i.offset += n;
  34474. break;
  34475. case e.WIRE_TYPES.STARTGROUP:
  34476. r(a, i);
  34477. break;
  34478. case e.WIRE_TYPES.ENDGROUP:
  34479. if (a === t)
  34480. return !1;
  34481. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34482. case e.WIRE_TYPES.BITS32:
  34483. i.offset += 4;
  34484. break;
  34485. default:
  34486. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34487. }
  34488. return !0
  34489. }
  34490. var o = {}
  34491. , a = function(e, t, i) {
  34492. this.builder = e,
  34493. this.parent = t,
  34494. this.name = i,
  34495. this.className
  34496. }
  34497. , s = a.prototype;
  34498. s.fqn = function() {
  34499. for (var e = this.name, t = this; ; ) {
  34500. if (t = t.parent,
  34501. null == t)
  34502. break;
  34503. e = t.name + "." + e
  34504. }
  34505. return e
  34506. }
  34507. ,
  34508. s.toString = function(e) {
  34509. return (e ? this.className + " " : "") + this.fqn()
  34510. }
  34511. ,
  34512. s.build = function() {
  34513. throw Error(this.toString(!0) + " cannot be built directly")
  34514. }
  34515. ,
  34516. o.T = a;
  34517. var l = function(e, t, i, n, r) {
  34518. a.call(this, e, t, i),
  34519. this.className = "Namespace",
  34520. this.children = [],
  34521. this.options = n || {},
  34522. this.syntax = r || "proto2"
  34523. }
  34524. , c = l.prototype = Object.create(a.prototype);
  34525. c.getChildren = function(e) {
  34526. if (e = e || null,
  34527. null == e)
  34528. return this.children.slice();
  34529. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34530. this.children[i]instanceof e && t.push(this.children[i]);
  34531. return t
  34532. }
  34533. ,
  34534. c.addChild = function(e) {
  34535. var t;
  34536. if (t = this.getChild(e.name))
  34537. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34538. t.name = t.originalName;
  34539. else {
  34540. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34541. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34542. e.name = e.originalName
  34543. }
  34544. this.children.push(e)
  34545. }
  34546. ,
  34547. c.getChild = function(e) {
  34548. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34549. if (this.children[i][t] === e)
  34550. return this.children[i];
  34551. return null
  34552. }
  34553. ,
  34554. c.resolve = function(e, t) {
  34555. var i = "string" == typeof e ? e.split(".") : e
  34556. , n = this
  34557. , r = 0;
  34558. if ("" === i[r]) {
  34559. for (; null !== n.parent; )
  34560. n = n.parent;
  34561. r++
  34562. }
  34563. var a;
  34564. do {
  34565. do {
  34566. if (!(n instanceof o.Namespace)) {
  34567. n = null;
  34568. break
  34569. }
  34570. if (a = n.getChild(i[r]),
  34571. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34572. n = null;
  34573. break
  34574. }
  34575. n = a,
  34576. r++
  34577. } while (r < i.length);if (null != n)
  34578. break;
  34579. if (null !== this.parent)
  34580. return this.parent.resolve(e, t)
  34581. } while (null != n);return n
  34582. }
  34583. ,
  34584. c.qn = function(e) {
  34585. var t = []
  34586. , i = e;
  34587. do
  34588. t.unshift(i.name),
  34589. i = i.parent;
  34590. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34591. var r = t.slice(t.length - n);
  34592. if (e === this.resolve(r, e instanceof o.Namespace))
  34593. return r.join(".")
  34594. }
  34595. return e.fqn()
  34596. }
  34597. ,
  34598. c.build = function() {
  34599. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34600. e = i[n],
  34601. e instanceof l && (t[e.name] = e.build());
  34602. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34603. value: this.buildOpt()
  34604. }),
  34605. t
  34606. }
  34607. ,
  34608. c.buildOpt = function() {
  34609. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34610. var r = t[i]
  34611. , o = this.options[t[i]];
  34612. e[r] = o
  34613. }
  34614. return e
  34615. }
  34616. ,
  34617. c.getOption = function(e) {
  34618. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34619. }
  34620. ,
  34621. o.Namespace = l;
  34622. var h = function(t, i, n, r) {
  34623. if (this.type = t,
  34624. this.resolvedType = i,
  34625. this.isMapKey = n,
  34626. this.syntax = r,
  34627. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34628. throw Error("Invalid map key type: " + t.name)
  34629. }
  34630. , u = h.prototype;
  34631. h.defaultFieldValue = i,
  34632. u.verifyValue = function(i) {
  34633. function r(e, t) {
  34634. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34635. }
  34636. var o = this;
  34637. switch (this.type) {
  34638. case e.TYPES.int32:
  34639. case e.TYPES.sint32:
  34640. case e.TYPES.sfixed32:
  34641. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34642. i > 4294967295 ? 0 | i : i;
  34643. case e.TYPES.uint32:
  34644. case e.TYPES.fixed32:
  34645. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34646. i < 0 ? i >>> 0 : i;
  34647. case e.TYPES.int64:
  34648. case e.TYPES.sint64:
  34649. case e.TYPES.sfixed64:
  34650. if (e.Long)
  34651. try {
  34652. return n(i, !1)
  34653. } catch (e) {
  34654. r(typeof i, e.message)
  34655. }
  34656. else
  34657. r(typeof i, "requires Long.js");
  34658. case e.TYPES.uint64:
  34659. case e.TYPES.fixed64:
  34660. if (e.Long)
  34661. try {
  34662. return n(i, !0)
  34663. } catch (e) {
  34664. r(typeof i, e.message)
  34665. }
  34666. else
  34667. r(typeof i, "requires Long.js");
  34668. case e.TYPES.bool:
  34669. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34670. i;
  34671. case e.TYPES.float:
  34672. case e.TYPES.double:
  34673. return "number" != typeof i && r(typeof i, "not a number"),
  34674. i;
  34675. case e.TYPES.string:
  34676. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34677. "" + i;
  34678. case e.TYPES.bytes:
  34679. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34680. case e.TYPES.enum:
  34681. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34682. for (l = 0; l < a.length; l++) {
  34683. if (a[l].name == i)
  34684. return a[l].id;
  34685. if (a[l].id == i)
  34686. return a[l].id
  34687. }
  34688. if ("proto3" === this.syntax)
  34689. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34690. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34691. i;
  34692. r(i, "not a valid enum value");
  34693. case e.TYPES.group:
  34694. case e.TYPES.message:
  34695. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34696. i instanceof this.resolvedType.clazz)
  34697. return i;
  34698. if (i instanceof e.Builder.Message) {
  34699. var s = {};
  34700. for (var l in i)
  34701. i.hasOwnProperty(l) && (s[l] = i[l]);
  34702. i = s
  34703. }
  34704. return new this.resolvedType.clazz(i)
  34705. }
  34706. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34707. }
  34708. ,
  34709. u.calculateLength = function(i, n) {
  34710. if (null === n)
  34711. return 0;
  34712. var r;
  34713. switch (this.type) {
  34714. case e.TYPES.int32:
  34715. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34716. case e.TYPES.uint32:
  34717. return t.calculateVarint32(n);
  34718. case e.TYPES.sint32:
  34719. return t.calculateVarint32(t.zigZagEncode32(n));
  34720. case e.TYPES.fixed32:
  34721. case e.TYPES.sfixed32:
  34722. case e.TYPES.float:
  34723. return 4;
  34724. case e.TYPES.int64:
  34725. case e.TYPES.uint64:
  34726. return t.calculateVarint64(n);
  34727. case e.TYPES.sint64:
  34728. return t.calculateVarint64(t.zigZagEncode64(n));
  34729. case e.TYPES.fixed64:
  34730. case e.TYPES.sfixed64:
  34731. return 8;
  34732. case e.TYPES.bool:
  34733. return 1;
  34734. case e.TYPES.enum:
  34735. return t.calculateVarint32(n);
  34736. case e.TYPES.double:
  34737. return 8;
  34738. case e.TYPES.string:
  34739. return r = t.calculateUTF8Bytes(n),
  34740. t.calculateVarint32(r) + r;
  34741. case e.TYPES.bytes:
  34742. if (n.remaining() < 0)
  34743. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34744. return t.calculateVarint32(n.remaining()) + n.remaining();
  34745. case e.TYPES.message:
  34746. return r = this.resolvedType.calculate(n),
  34747. t.calculateVarint32(r) + r;
  34748. case e.TYPES.group:
  34749. return r = this.resolvedType.calculate(n),
  34750. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34751. }
  34752. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34753. }
  34754. ,
  34755. u.encodeValue = function(i, n, r) {
  34756. if (null === n)
  34757. return r;
  34758. switch (this.type) {
  34759. case e.TYPES.int32:
  34760. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34761. break;
  34762. case e.TYPES.uint32:
  34763. r.writeVarint32(n);
  34764. break;
  34765. case e.TYPES.sint32:
  34766. r.writeVarint32ZigZag(n);
  34767. break;
  34768. case e.TYPES.fixed32:
  34769. r.writeUint32(n);
  34770. break;
  34771. case e.TYPES.sfixed32:
  34772. r.writeInt32(n);
  34773. break;
  34774. case e.TYPES.int64:
  34775. case e.TYPES.uint64:
  34776. r.writeVarint64(n);
  34777. break;
  34778. case e.TYPES.sint64:
  34779. r.writeVarint64ZigZag(n);
  34780. break;
  34781. case e.TYPES.fixed64:
  34782. r.writeUint64(n);
  34783. break;
  34784. case e.TYPES.sfixed64:
  34785. r.writeInt64(n);
  34786. break;
  34787. case e.TYPES.bool:
  34788. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34789. break;
  34790. case e.TYPES.enum:
  34791. r.writeVarint32(n);
  34792. break;
  34793. case e.TYPES.float:
  34794. r.writeFloat32(n);
  34795. break;
  34796. case e.TYPES.double:
  34797. r.writeFloat64(n);
  34798. break;
  34799. case e.TYPES.string:
  34800. r.writeVString(n);
  34801. break;
  34802. case e.TYPES.bytes:
  34803. if (n.remaining() < 0)
  34804. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34805. var o = n.offset;
  34806. r.writeVarint32(n.remaining()),
  34807. r.append(n),
  34808. n.offset = o;
  34809. break;
  34810. case e.TYPES.message:
  34811. var a = (new t).LE();
  34812. this.resolvedType.encode(n, a),
  34813. r.writeVarint32(a.offset),
  34814. r.append(a.flip());
  34815. break;
  34816. case e.TYPES.group:
  34817. this.resolvedType.encode(n, r),
  34818. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34819. break;
  34820. default:
  34821. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34822. }
  34823. return r
  34824. }
  34825. ,
  34826. u.decode = function(t, i, n) {
  34827. if (i != this.type.wireType)
  34828. throw Error("Unexpected wire type for element");
  34829. var r, o;
  34830. switch (this.type) {
  34831. case e.TYPES.int32:
  34832. return 0 | t.readVarint32();
  34833. case e.TYPES.uint32:
  34834. return t.readVarint32() >>> 0;
  34835. case e.TYPES.sint32:
  34836. return 0 | t.readVarint32ZigZag();
  34837. case e.TYPES.fixed32:
  34838. return t.readUint32() >>> 0;
  34839. case e.TYPES.sfixed32:
  34840. return 0 | t.readInt32();
  34841. case e.TYPES.int64:
  34842. return t.readVarint64();
  34843. case e.TYPES.uint64:
  34844. return t.readVarint64().toUnsigned();
  34845. case e.TYPES.sint64:
  34846. return t.readVarint64ZigZag();
  34847. case e.TYPES.fixed64:
  34848. return t.readUint64();
  34849. case e.TYPES.sfixed64:
  34850. return t.readInt64();
  34851. case e.TYPES.bool:
  34852. return !!t.readVarint32();
  34853. case e.TYPES.enum:
  34854. return t.readVarint32();
  34855. case e.TYPES.float:
  34856. return t.readFloat();
  34857. case e.TYPES.double:
  34858. return t.readDouble();
  34859. case e.TYPES.string:
  34860. return t.readVString();
  34861. case e.TYPES.bytes:
  34862. if (o = t.readVarint32(),
  34863. t.remaining() < o)
  34864. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34865. return r = t.clone(),
  34866. r.limit = r.offset + o,
  34867. t.offset += o,
  34868. r;
  34869. case e.TYPES.message:
  34870. return o = t.readVarint32(),
  34871. this.resolvedType.decode(t, o);
  34872. case e.TYPES.group:
  34873. return this.resolvedType.decode(t, -1, n)
  34874. }
  34875. throw Error("[INTERNAL] Illegal decode type")
  34876. }
  34877. ,
  34878. u.valueFromString = function(i) {
  34879. if (!this.isMapKey)
  34880. throw Error("valueFromString() called on non-map-key element");
  34881. switch (this.type) {
  34882. case e.TYPES.int32:
  34883. case e.TYPES.sint32:
  34884. case e.TYPES.sfixed32:
  34885. case e.TYPES.uint32:
  34886. case e.TYPES.fixed32:
  34887. return this.verifyValue(parseInt(i));
  34888. case e.TYPES.int64:
  34889. case e.TYPES.sint64:
  34890. case e.TYPES.sfixed64:
  34891. case e.TYPES.uint64:
  34892. case e.TYPES.fixed64:
  34893. return this.verifyValue(i);
  34894. case e.TYPES.bool:
  34895. return "true" === i;
  34896. case e.TYPES.string:
  34897. return this.verifyValue(i);
  34898. case e.TYPES.bytes:
  34899. return t.fromBinary(i)
  34900. }
  34901. }
  34902. ,
  34903. u.valueToString = function(t) {
  34904. if (!this.isMapKey)
  34905. throw Error("valueToString() called on non-map-key element");
  34906. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34907. }
  34908. ,
  34909. o.Element = h;
  34910. var d = function(e, t, i, n, r, o) {
  34911. l.call(this, e, t, i, n, o),
  34912. this.className = "Message",
  34913. this.extensions = void 0,
  34914. this.clazz = null,
  34915. this.isGroup = !!r,
  34916. this._fields = null,
  34917. this._fieldsById = null,
  34918. this._fieldsByName = null
  34919. }
  34920. , p = d.prototype = Object.create(l.prototype);
  34921. p.build = function(i) {
  34922. if (this.clazz && !i)
  34923. return this.clazz;
  34924. var n = function(e, i) {
  34925. function n(i, r, o, a) {
  34926. if (null === i || "object" != typeof i) {
  34927. if (a && a instanceof e.Reflect.Enum) {
  34928. var s = e.Reflect.Enum.getName(a.object, i);
  34929. if (null !== s)
  34930. return s
  34931. }
  34932. return i
  34933. }
  34934. if (t.isByteBuffer(i))
  34935. return r ? i.toBase64() : i.toBuffer();
  34936. if (e.Long.isLong(i))
  34937. return o ? i.toString() : e.Long.fromValue(i);
  34938. var l;
  34939. if (Array.isArray(i))
  34940. return l = [],
  34941. i.forEach(function(e, t) {
  34942. l[t] = n(e, r, o, a)
  34943. }),
  34944. l;
  34945. if (l = {},
  34946. i instanceof e.Map) {
  34947. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34948. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34949. return l
  34950. }
  34951. var u = i.$type
  34952. , d = void 0;
  34953. for (var p in i)
  34954. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34955. return l
  34956. }
  34957. var r = i.getChildren(e.Reflect.Message.Field)
  34958. , o = i.getChildren(e.Reflect.Message.OneOf)
  34959. , a = function(n, s) {
  34960. e.Builder.Message.call(this);
  34961. for (var l = 0, c = o.length; l < c; ++l)
  34962. this[o[l].name] = null;
  34963. for (l = 0,
  34964. c = r.length; l < c; ++l) {
  34965. var h = r[l];
  34966. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34967. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34968. }
  34969. if (arguments.length > 0) {
  34970. var u;
  34971. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34972. for (l = 0,
  34973. c = arguments.length; l < c; ++l)
  34974. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34975. else
  34976. this.$set(n)
  34977. }
  34978. }
  34979. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34980. s.add = function(t, n, r) {
  34981. var o = i._fieldsByName[t];
  34982. if (!r) {
  34983. if (!o)
  34984. throw Error(this + "#" + t + " is undefined");
  34985. if (!(o instanceof e.Reflect.Message.Field))
  34986. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34987. if (!o.repeated)
  34988. throw Error(this + "#" + t + " is not a repeated field");
  34989. n = o.verifyValue(n, !0)
  34990. }
  34991. return null === this[t] && (this[t] = []),
  34992. this[t].push(n),
  34993. this
  34994. }
  34995. ,
  34996. s.$add = s.add,
  34997. s.set = function(t, n, r) {
  34998. if (t && "object" == typeof t) {
  34999. r = n;
  35000. for (var o in t)
  35001. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35002. return this
  35003. }
  35004. var a = i._fieldsByName[t];
  35005. if (r)
  35006. this[t] = n;
  35007. else {
  35008. if (!a)
  35009. throw Error(this + "#" + t + " is not a field: undefined");
  35010. if (!(a instanceof e.Reflect.Message.Field))
  35011. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35012. this[a.name] = n = a.verifyValue(n)
  35013. }
  35014. if (a && a.oneof) {
  35015. var s = this[a.oneof.name];
  35016. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35017. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35018. }
  35019. return this
  35020. }
  35021. ,
  35022. s.$set = s.set,
  35023. s.get = function(t, n) {
  35024. if (n)
  35025. return this[t];
  35026. var r = i._fieldsByName[t];
  35027. if (!(r && r instanceof e.Reflect.Message.Field))
  35028. throw Error(this + "#" + t + " is not a field: undefined");
  35029. if (!(r instanceof e.Reflect.Message.Field))
  35030. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35031. return this[r.name]
  35032. }
  35033. ,
  35034. s.$get = s.get;
  35035. for (var l = 0; l < r.length; l++) {
  35036. var c = r[l];
  35037. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35038. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35039. return e.toUpperCase().replace("_", "")
  35040. });
  35041. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35042. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35043. return "_" + e
  35044. })
  35045. , r = function(t, i) {
  35046. return this[e.name] = i ? t : e.verifyValue(t),
  35047. this
  35048. }
  35049. , o = function() {
  35050. return this[e.name]
  35051. };
  35052. null === i.getChild("set" + t) && (s["set" + t] = r),
  35053. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35054. null === i.getChild("get" + t) && (s["get" + t] = o),
  35055. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35056. }(c)
  35057. }
  35058. s.encode = function(e, n) {
  35059. "boolean" == typeof e && (n = e,
  35060. e = void 0);
  35061. var r = !1;
  35062. e || (e = new t,
  35063. r = !0);
  35064. var o = e.littleEndian;
  35065. try {
  35066. return i.encode(this, e.LE(), n),
  35067. (r ? e.flip() : e).LE(o)
  35068. } catch (t) {
  35069. throw e.LE(o),
  35070. t
  35071. }
  35072. }
  35073. ,
  35074. a.encode = function(e, t, i) {
  35075. return new a(e).encode(t, i)
  35076. }
  35077. ,
  35078. s.calculate = function() {
  35079. return i.calculate(this)
  35080. }
  35081. ,
  35082. s.encodeDelimited = function(e, n) {
  35083. var r = !1;
  35084. e || (e = new t,
  35085. r = !0);
  35086. var o = (new t).LE();
  35087. return i.encode(this, o, n).flip(),
  35088. e.writeVarint32(o.remaining()),
  35089. e.append(o),
  35090. r ? e.flip() : e
  35091. }
  35092. ,
  35093. s.encodeAB = function() {
  35094. try {
  35095. return this.encode().toArrayBuffer()
  35096. } catch (e) {
  35097. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35098. e
  35099. }
  35100. }
  35101. ,
  35102. s.toArrayBuffer = s.encodeAB,
  35103. s.encodeNB = function() {
  35104. try {
  35105. return this.encode().toBuffer()
  35106. } catch (e) {
  35107. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35108. e
  35109. }
  35110. }
  35111. ,
  35112. s.toBuffer = s.encodeNB,
  35113. s.encode64 = function() {
  35114. try {
  35115. return this.encode().toBase64()
  35116. } catch (e) {
  35117. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35118. e
  35119. }
  35120. }
  35121. ,
  35122. s.toBase64 = s.encode64,
  35123. s.encodeHex = function() {
  35124. try {
  35125. return this.encode().toHex()
  35126. } catch (e) {
  35127. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35128. e
  35129. }
  35130. }
  35131. ,
  35132. s.toHex = s.encodeHex,
  35133. s.toRaw = function(e, t) {
  35134. return n(this, !!e, !!t, this.$type)
  35135. }
  35136. ,
  35137. s.encodeJSON = function() {
  35138. return JSON.stringify(n(this, !0, !0, this.$type))
  35139. }
  35140. ,
  35141. a.decode = function(e, n, r) {
  35142. "string" == typeof n && (r = n,
  35143. n = -1),
  35144. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35145. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35146. var o = e.littleEndian;
  35147. try {
  35148. var a = i.decode(e.LE());
  35149. return e.LE(o),
  35150. a
  35151. } catch (t) {
  35152. throw e.LE(o),
  35153. t
  35154. }
  35155. }
  35156. ,
  35157. a.decodeDelimited = function(e, n) {
  35158. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35159. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35160. e.remaining() < 1)
  35161. return null;
  35162. var r = e.offset
  35163. , o = e.readVarint32();
  35164. if (e.remaining() < o)
  35165. return e.offset = r,
  35166. null;
  35167. try {
  35168. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35169. return e.offset += o,
  35170. a
  35171. } catch (t) {
  35172. throw e.offset += o,
  35173. t
  35174. }
  35175. }
  35176. ,
  35177. a.decode64 = function(e) {
  35178. return a.decode(e, "base64")
  35179. }
  35180. ,
  35181. a.decodeHex = function(e) {
  35182. return a.decode(e, "hex")
  35183. }
  35184. ,
  35185. a.decodeJSON = function(e) {
  35186. return new a(JSON.parse(e))
  35187. }
  35188. ,
  35189. s.toString = function() {
  35190. return i.toString()
  35191. }
  35192. ;
  35193. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35194. value: i.buildOpt()
  35195. }),
  35196. Object.defineProperty(s, "$options", {
  35197. value: a.$options
  35198. }),
  35199. Object.defineProperty(a, "$type", {
  35200. value: i
  35201. }),
  35202. Object.defineProperty(s, "$type", {
  35203. value: i
  35204. })),
  35205. a
  35206. }(e, this);
  35207. this._fields = [],
  35208. this._fieldsById = {},
  35209. this._fieldsByName = {};
  35210. for (var r, o = 0, a = this.children.length; o < a; o++)
  35211. if (r = this.children[o],
  35212. r instanceof A || r instanceof d || r instanceof E) {
  35213. if (n.hasOwnProperty(r.name))
  35214. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35215. n[r.name] = r.build()
  35216. } else if (r instanceof d.Field)
  35217. r.build(),
  35218. this._fields.push(r),
  35219. this._fieldsById[r.id] = r,
  35220. this._fieldsByName[r.name] = r;
  35221. else if (!(r instanceof d.OneOf || r instanceof I))
  35222. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35223. return this.clazz = n
  35224. }
  35225. ,
  35226. p.encode = function(e, t, i) {
  35227. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35228. n = this._fields[a],
  35229. r = e[n.name],
  35230. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35231. if (null !== o) {
  35232. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35233. throw l.encoded = t,
  35234. l
  35235. }
  35236. return t
  35237. }
  35238. ,
  35239. p.calculate = function(e) {
  35240. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35241. if (t = this._fields[r],
  35242. i = e[t.name],
  35243. t.required && null === i)
  35244. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35245. n += t.calculate(i, e)
  35246. }
  35247. return n
  35248. }
  35249. ,
  35250. p.decode = function(t, i, n) {
  35251. i = "number" == typeof i ? i : -1;
  35252. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35253. if (o = t.readVarint32(),
  35254. a = 7 & o,
  35255. s = o >>> 3,
  35256. a === e.WIRE_TYPES.ENDGROUP) {
  35257. if (s !== n)
  35258. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35259. break
  35260. }
  35261. if (l = this._fieldsById[s]) {
  35262. if (l.repeated && !l.options.packed)
  35263. h[l.name].push(l.decode(a, t));
  35264. else if (l.map) {
  35265. var u = l.decode(a, t);
  35266. h[l.name].set(u[0], u[1])
  35267. } else if (h[l.name] = l.decode(a, t),
  35268. l.oneof) {
  35269. var d = h[l.oneof.name];
  35270. null !== d && d !== l.name && (h[d] = null),
  35271. h[l.oneof.name] = l.name
  35272. }
  35273. } else
  35274. switch (a) {
  35275. case e.WIRE_TYPES.VARINT:
  35276. t.readVarint32();
  35277. break;
  35278. case e.WIRE_TYPES.BITS32:
  35279. t.offset += 4;
  35280. break;
  35281. case e.WIRE_TYPES.BITS64:
  35282. t.offset += 8;
  35283. break;
  35284. case e.WIRE_TYPES.LDELIM:
  35285. var p = t.readVarint32();
  35286. t.offset += p;
  35287. break;
  35288. case e.WIRE_TYPES.STARTGROUP:
  35289. for (; r(s, t); )
  35290. ;
  35291. break;
  35292. default:
  35293. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35294. }
  35295. }
  35296. for (var f = 0, g = this._fields.length; f < g; ++f)
  35297. if (l = this._fields[f],
  35298. null === h[l.name])
  35299. if ("proto3" === this.syntax)
  35300. h[l.name] = l.defaultValue;
  35301. else {
  35302. if (l.required) {
  35303. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35304. throw m.decoded = h,
  35305. m
  35306. }
  35307. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35308. }
  35309. return h
  35310. }
  35311. ,
  35312. o.Message = d;
  35313. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35314. a.call(this, t, i, s),
  35315. this.className = "Message.Field",
  35316. this.required = "required" === n,
  35317. this.repeated = "repeated" === n,
  35318. this.map = "map" === n,
  35319. this.keyType = r || null,
  35320. this.type = o,
  35321. this.resolvedType = null,
  35322. this.id = l,
  35323. this.options = c || {},
  35324. this.defaultValue = null,
  35325. this.oneof = h || null,
  35326. this.syntax = u || "proto2",
  35327. this.originalName = this.name,
  35328. this.element = null,
  35329. this.keyElement = null,
  35330. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35331. }
  35332. , g = f.prototype = Object.create(a.prototype);
  35333. g.build = function() {
  35334. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35335. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35336. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35337. }
  35338. ,
  35339. g.verifyValue = function(t, i) {
  35340. function n(e, t) {
  35341. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35342. }
  35343. i = i || !1;
  35344. var r = this;
  35345. if (null === t)
  35346. return this.required && n(typeof t, "required"),
  35347. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35348. null;
  35349. var o;
  35350. if (this.repeated && !i) {
  35351. Array.isArray(t) || (t = [t]);
  35352. var a = [];
  35353. for (o = 0; o < t.length; o++)
  35354. a.push(this.element.verifyValue(t[o]));
  35355. return a
  35356. }
  35357. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35358. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35359. this.element.verifyValue(t))
  35360. }
  35361. ,
  35362. g.hasWirePresence = function(t, i) {
  35363. if ("proto3" !== this.syntax)
  35364. return null !== t;
  35365. if (this.oneof && i[this.oneof.name] === this.name)
  35366. return !0;
  35367. switch (this.type) {
  35368. case e.TYPES.int32:
  35369. case e.TYPES.sint32:
  35370. case e.TYPES.sfixed32:
  35371. case e.TYPES.uint32:
  35372. case e.TYPES.fixed32:
  35373. return 0 !== t;
  35374. case e.TYPES.int64:
  35375. case e.TYPES.sint64:
  35376. case e.TYPES.sfixed64:
  35377. case e.TYPES.uint64:
  35378. case e.TYPES.fixed64:
  35379. return 0 !== t.low || 0 !== t.high;
  35380. case e.TYPES.bool:
  35381. return t;
  35382. case e.TYPES.float:
  35383. case e.TYPES.double:
  35384. return 0 !== t;
  35385. case e.TYPES.string:
  35386. return t.length > 0;
  35387. case e.TYPES.bytes:
  35388. return t.remaining() > 0;
  35389. case e.TYPES.enum:
  35390. return 0 !== t;
  35391. case e.TYPES.message:
  35392. return null !== t;
  35393. default:
  35394. return !0
  35395. }
  35396. }
  35397. ,
  35398. g.encode = function(i, n, r) {
  35399. if (null === this.type || "object" != typeof this.type)
  35400. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35401. if (null === i || this.repeated && 0 == i.length)
  35402. return n;
  35403. try {
  35404. if (this.repeated) {
  35405. var o;
  35406. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35407. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35408. n.ensureCapacity(n.offset += 1);
  35409. var a = n.offset;
  35410. for (o = 0; o < i.length; o++)
  35411. this.element.encodeValue(this.id, i[o], n);
  35412. var s = n.offset - a
  35413. , l = t.calculateVarint32(s);
  35414. if (l > 1) {
  35415. var c = n.slice(a, n.offset);
  35416. a += l - 1,
  35417. n.offset = a,
  35418. n.append(c)
  35419. }
  35420. n.writeVarint32(s, a - l)
  35421. } else
  35422. for (o = 0; o < i.length; o++)
  35423. n.writeVarint32(this.id << 3 | this.type.wireType),
  35424. this.element.encodeValue(this.id, i[o], n)
  35425. } else
  35426. this.map ? i.forEach(function(i, r, o) {
  35427. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35428. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35429. n.writeVarint32(a),
  35430. n.writeVarint32(8 | this.keyType.wireType),
  35431. this.keyElement.encodeValue(1, r, n),
  35432. n.writeVarint32(16 | this.type.wireType),
  35433. this.element.encodeValue(2, i, n)
  35434. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35435. this.element.encodeValue(this.id, i, n))
  35436. } catch (e) {
  35437. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35438. }
  35439. return n
  35440. }
  35441. ,
  35442. g.calculate = function(i, n) {
  35443. if (i = this.verifyValue(i),
  35444. null === this.type || "object" != typeof this.type)
  35445. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35446. if (null === i || this.repeated && 0 == i.length)
  35447. return 0;
  35448. var r = 0;
  35449. try {
  35450. if (this.repeated) {
  35451. var o, a;
  35452. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35453. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35454. a = 0,
  35455. o = 0; o < i.length; o++)
  35456. a += this.element.calculateLength(this.id, i[o]);
  35457. r += t.calculateVarint32(a),
  35458. r += a
  35459. } else
  35460. for (o = 0; o < i.length; o++)
  35461. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35462. r += this.element.calculateLength(this.id, i[o])
  35463. } else
  35464. this.map ? i.forEach(function(i, n, o) {
  35465. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35466. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35467. r += t.calculateVarint32(a),
  35468. r += a
  35469. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35470. r += this.element.calculateLength(this.id, i))
  35471. } catch (e) {
  35472. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35473. }
  35474. return r
  35475. }
  35476. ,
  35477. g.decode = function(t, i, n) {
  35478. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35479. if (!a)
  35480. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35481. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35482. o = i.readVarint32(),
  35483. o = i.offset + o;
  35484. for (var s = []; i.offset < o; )
  35485. s.push(this.decode(this.type.wireType, i, !0));
  35486. return s
  35487. }
  35488. if (this.map) {
  35489. var l = h.defaultFieldValue(this.keyType);
  35490. if (r = h.defaultFieldValue(this.type),
  35491. o = i.readVarint32(),
  35492. i.remaining() < o)
  35493. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35494. var c = i.clone();
  35495. for (c.limit = c.offset + o,
  35496. i.offset += o; c.remaining() > 0; ) {
  35497. var u = c.readVarint32();
  35498. t = 7 & u;
  35499. var d = u >>> 3;
  35500. if (1 === d)
  35501. l = this.keyElement.decode(c, t, d);
  35502. else {
  35503. if (2 !== d)
  35504. throw Error("Unexpected tag in map field key/value submessage");
  35505. r = this.element.decode(c, t, d)
  35506. }
  35507. }
  35508. return [l, r]
  35509. }
  35510. return this.element.decode(i, t, this.id)
  35511. }
  35512. ,
  35513. o.Message.Field = f;
  35514. var m = function(e, t, i, n, r, o, a) {
  35515. f.call(this, e, t, i, null, n, r, o, a),
  35516. this.extension
  35517. };
  35518. m.prototype = Object.create(f.prototype),
  35519. o.Message.ExtensionField = m;
  35520. var v = function(e, t, i) {
  35521. a.call(this, e, t, i),
  35522. this.fields = []
  35523. };
  35524. o.Message.OneOf = v;
  35525. var A = function(e, t, i, n, r) {
  35526. l.call(this, e, t, i, n, r),
  35527. this.className = "Enum",
  35528. this.object = null
  35529. };
  35530. A.getName = function(e, t) {
  35531. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35532. if (e[i = n[r]] === t)
  35533. return i;
  35534. return null
  35535. }
  35536. ;
  35537. var y = A.prototype = Object.create(l.prototype);
  35538. y.build = function(t) {
  35539. if (this.object && !t)
  35540. return this.object;
  35541. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35542. i[n[r].name] = n[r].id;
  35543. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35544. value: this.buildOpt(),
  35545. enumerable: !1
  35546. }),
  35547. this.object = i
  35548. }
  35549. ,
  35550. o.Enum = A;
  35551. var C = function(e, t, i, n) {
  35552. a.call(this, e, t, i),
  35553. this.className = "Enum.Value",
  35554. this.id = n
  35555. };
  35556. C.prototype = Object.create(a.prototype),
  35557. o.Enum.Value = C;
  35558. var I = function(e, t, i, n) {
  35559. a.call(this, e, t, i),
  35560. this.field = n
  35561. };
  35562. I.prototype = Object.create(a.prototype),
  35563. o.Extension = I;
  35564. var E = function(e, t, i, n) {
  35565. l.call(this, e, t, i, n),
  35566. this.className = "Service",
  35567. this.clazz = null
  35568. }
  35569. , b = E.prototype = Object.create(l.prototype);
  35570. b.build = function(i) {
  35571. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35572. for (var n = function(t) {
  35573. e.Builder.Service.call(this),
  35574. this.rpcImpl = t || function(e, t, i) {
  35575. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35576. }
  35577. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35578. !function(e) {
  35579. r[e.name] = function(n, r) {
  35580. try {
  35581. try {
  35582. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35583. } catch (e) {
  35584. if (!(e instanceof TypeError))
  35585. throw e
  35586. }
  35587. if (null === n || "object" != typeof n)
  35588. throw Error("Illegal arguments");
  35589. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35590. this.rpcImpl(e.fqn(), n, function(t, n) {
  35591. if (t)
  35592. return void r(t);
  35593. null === n && (n = "");
  35594. try {
  35595. n = e.resolvedResponseType.clazz.decode(n)
  35596. } catch (e) {}
  35597. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35598. })
  35599. } catch (e) {
  35600. setTimeout(r.bind(this, e), 0)
  35601. }
  35602. }
  35603. ,
  35604. n[e.name] = function(t, i, r) {
  35605. new n(t)[e.name](i, r)
  35606. }
  35607. ,
  35608. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35609. value: e.buildOpt()
  35610. }),
  35611. Object.defineProperty(r[e.name], "$options", {
  35612. value: n[e.name].$options
  35613. }))
  35614. }(o[a]);
  35615. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35616. value: i.buildOpt()
  35617. }),
  35618. Object.defineProperty(r, "$options", {
  35619. value: n.$options
  35620. }),
  35621. Object.defineProperty(n, "$type", {
  35622. value: i
  35623. }),
  35624. Object.defineProperty(r, "$type", {
  35625. value: i
  35626. })),
  35627. n
  35628. }(e, this)
  35629. }
  35630. ,
  35631. o.Service = E;
  35632. var w = function(e, t, i, n) {
  35633. a.call(this, e, t, i),
  35634. this.className = "Service.Method",
  35635. this.options = n || {}
  35636. }
  35637. , _ = w.prototype = Object.create(a.prototype);
  35638. _.buildOpt = c.buildOpt,
  35639. o.Service.Method = w;
  35640. var T = function(e, t, i, n, r, o, a, s) {
  35641. w.call(this, e, t, i, s),
  35642. this.className = "Service.RPCMethod",
  35643. this.requestName = n,
  35644. this.responseName = r,
  35645. this.requestStream = o,
  35646. this.responseStream = a,
  35647. this.resolvedRequestType = null,
  35648. this.resolvedResponseType = null
  35649. };
  35650. return T.prototype = Object.create(w.prototype),
  35651. o.Service.RPCMethod = T,
  35652. o
  35653. }(r),
  35654. r.Builder = function(t, i, n) {
  35655. function r(e) {
  35656. e.messages && e.messages.forEach(function(t) {
  35657. t.syntax = e.syntax,
  35658. r(t)
  35659. }),
  35660. e.enums && e.enums.forEach(function(t) {
  35661. t.syntax = e.syntax
  35662. })
  35663. }
  35664. var o = function(e) {
  35665. this.ns = new n.Namespace(this,null,""),
  35666. this.ptr = this.ns,
  35667. this.resolved = !1,
  35668. this.result = null,
  35669. this.files = {},
  35670. this.importRoot = null,
  35671. this.options = e || {}
  35672. }
  35673. , a = o.prototype;
  35674. return o.isMessage = function(e) {
  35675. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35676. }
  35677. ,
  35678. o.isMessageField = function(e) {
  35679. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35680. }
  35681. ,
  35682. o.isEnum = function(e) {
  35683. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35684. }
  35685. ,
  35686. o.isService = function(e) {
  35687. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35688. }
  35689. ,
  35690. o.isExtend = function(e) {
  35691. return "string" == typeof e.ref
  35692. }
  35693. ,
  35694. a.reset = function() {
  35695. return this.ptr = this.ns,
  35696. this
  35697. }
  35698. ,
  35699. a.define = function(e) {
  35700. if ("string" != typeof e || !i.TYPEREF.test(e))
  35701. throw Error("illegal namespace: " + e);
  35702. return e.split(".").forEach(function(e) {
  35703. var t = this.ptr.getChild(e);
  35704. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35705. this.ptr = t
  35706. }, this),
  35707. this
  35708. }
  35709. ,
  35710. a.create = function(e) {
  35711. if (!e)
  35712. return this;
  35713. if (Array.isArray(e)) {
  35714. if (0 === e.length)
  35715. return this;
  35716. e = e.slice()
  35717. } else
  35718. e = [e];
  35719. for (var i = [e]; i.length > 0; ) {
  35720. if (e = i.pop(),
  35721. !Array.isArray(e))
  35722. throw Error("not a valid namespace: " + JSON.stringify(e));
  35723. for (; e.length > 0; ) {
  35724. var r = e.shift();
  35725. if (o.isMessage(r)) {
  35726. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35727. , s = {};
  35728. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35729. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35730. }, this),
  35731. r.fields && r.fields.forEach(function(e) {
  35732. if (null !== a.getChild(0 | e.id))
  35733. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35734. if (e.options && "object" != typeof e.options)
  35735. throw Error("illegal field options in " + a.name + "#" + e.name);
  35736. var t = null;
  35737. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35738. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35739. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35740. t && t.fields.push(e),
  35741. a.addChild(e)
  35742. }, this);
  35743. var l = [];
  35744. if (r.enums && r.enums.forEach(function(e) {
  35745. l.push(e)
  35746. }),
  35747. r.messages && r.messages.forEach(function(e) {
  35748. l.push(e)
  35749. }),
  35750. r.services && r.services.forEach(function(e) {
  35751. l.push(e)
  35752. }),
  35753. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35754. this.ptr.addChild(a),
  35755. l.length > 0) {
  35756. i.push(e),
  35757. e = l,
  35758. l = null,
  35759. this.ptr = a,
  35760. a = null;
  35761. continue
  35762. }
  35763. l = null
  35764. } else if (o.isEnum(r))
  35765. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35766. r.values.forEach(function(e) {
  35767. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35768. }, this),
  35769. this.ptr.addChild(a);
  35770. else if (o.isService(r))
  35771. a = new n.Service(this,this.ptr,r.name,r.options),
  35772. Object.keys(r.rpc).forEach(function(e) {
  35773. var t = r.rpc[e];
  35774. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35775. }, this),
  35776. this.ptr.addChild(a);
  35777. else {
  35778. if (!o.isExtend(r))
  35779. throw Error("not a valid definition: " + JSON.stringify(r));
  35780. if (a = this.ptr.resolve(r.ref, !0))
  35781. r.fields.forEach(function(e) {
  35782. if (null !== a.getChild(0 | e.id))
  35783. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35784. if (a.extensions) {
  35785. var i = !1;
  35786. if (a.extensions.forEach(function(t) {
  35787. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35788. }),
  35789. !i)
  35790. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35791. }
  35792. var r = e.name;
  35793. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35794. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35795. , s = new n.Extension(this,this.ptr,e.name,o);
  35796. o.extension = s,
  35797. this.ptr.addChild(s),
  35798. a.addChild(o)
  35799. }, this);
  35800. else if (!/\.?google\.protobuf\./.test(r.ref))
  35801. throw Error("extended message " + r.ref + " is not defined")
  35802. }
  35803. r = null,
  35804. a = null
  35805. }
  35806. e = null,
  35807. this.ptr = this.ptr.parent
  35808. }
  35809. return this.resolved = !1,
  35810. this.result = null,
  35811. this
  35812. }
  35813. ,
  35814. a.import = function(i, n) {
  35815. var o = "/";
  35816. if ("string" == typeof n) {
  35817. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35818. this.files[n] === !0)
  35819. return this.reset();
  35820. this.files[n] = !0
  35821. } else if ("object" == typeof n) {
  35822. var a = n.root;
  35823. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35824. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35825. var s = a + o + n.file;
  35826. if (this.files[s] === !0)
  35827. return this.reset();
  35828. this.files[s] = !0
  35829. }
  35830. if (i.imports && i.imports.length > 0) {
  35831. var l, c = !1;
  35832. "object" == typeof n ? (this.importRoot = n.root,
  35833. c = !0,
  35834. l = this.importRoot,
  35835. n = n.file,
  35836. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35837. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35838. o = "\\") : l = "." : l = null;
  35839. for (var h = 0; h < i.imports.length; h++)
  35840. if ("string" == typeof i.imports[h]) {
  35841. if (!l)
  35842. throw Error("cannot determine import root");
  35843. var u = i.imports[h];
  35844. if ("google/protobuf/descriptor.proto" === u)
  35845. continue;
  35846. if (u = l + o + u,
  35847. this.files[u] === !0)
  35848. continue;
  35849. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35850. var d = t.Util.fetch(u);
  35851. if (null === d)
  35852. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35853. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35854. } else
  35855. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35856. return t + "_import" + h + "." + i
  35857. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35858. c && (this.importRoot = null)
  35859. }
  35860. i.package && this.define(i.package),
  35861. i.syntax && r(i);
  35862. var p = this.ptr;
  35863. return i.options && Object.keys(i.options).forEach(function(e) {
  35864. p.options[e] = i.options[e]
  35865. }),
  35866. i.messages && (this.create(i.messages),
  35867. this.ptr = p),
  35868. i.enums && (this.create(i.enums),
  35869. this.ptr = p),
  35870. i.services && (this.create(i.services),
  35871. this.ptr = p),
  35872. i.extends && this.create(i.extends),
  35873. this.reset()
  35874. }
  35875. ,
  35876. a.resolveAll = function() {
  35877. var e;
  35878. if (null == this.ptr || "object" == typeof this.ptr.type)
  35879. return this;
  35880. if (this.ptr instanceof n.Namespace)
  35881. this.ptr.children.forEach(function(e) {
  35882. this.ptr = e,
  35883. this.resolveAll()
  35884. }, this);
  35885. else if (this.ptr instanceof n.Message.Field) {
  35886. if (i.TYPE.test(this.ptr.type))
  35887. this.ptr.type = t.TYPES[this.ptr.type];
  35888. else {
  35889. if (!i.TYPEREF.test(this.ptr.type))
  35890. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35891. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35892. !e)
  35893. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35894. if (this.ptr.resolvedType = e,
  35895. e instanceof n.Enum) {
  35896. if (this.ptr.type = t.TYPES.enum,
  35897. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35898. throw Error("proto3 message cannot reference proto2 enum")
  35899. } else {
  35900. if (!(e instanceof n.Message))
  35901. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35902. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35903. }
  35904. }
  35905. if (this.ptr.map) {
  35906. if (!i.TYPE.test(this.ptr.keyType))
  35907. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35908. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35909. }
  35910. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35911. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35912. throw Error("illegal service type in " + this.ptr.toString(!0));
  35913. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35914. !(e && e instanceof t.Reflect.Message))
  35915. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35916. if (this.ptr.resolvedRequestType = e,
  35917. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35918. !(e && e instanceof t.Reflect.Message))
  35919. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35920. this.ptr.resolvedResponseType = e
  35921. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35922. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35923. return this.reset()
  35924. }
  35925. ,
  35926. a.build = function(e) {
  35927. if (this.reset(),
  35928. this.resolved || (this.resolveAll(),
  35929. this.resolved = !0,
  35930. this.result = null),
  35931. null === this.result && (this.result = this.ns.build()),
  35932. !e)
  35933. return this.result;
  35934. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35935. if (!i[t[n]]) {
  35936. i = null;
  35937. break
  35938. }
  35939. i = i[t[n]]
  35940. }
  35941. return i
  35942. }
  35943. ,
  35944. a.lookup = function(e, t) {
  35945. return e ? this.ns.resolve(e, t) : this.ns
  35946. }
  35947. ,
  35948. a.toString = function() {
  35949. return "Builder"
  35950. }
  35951. ,
  35952. o.Message = function() {}
  35953. ,
  35954. o.Enum = function() {}
  35955. ,
  35956. o.Service = function() {}
  35957. ,
  35958. o
  35959. }(r, r.Lang, r.Reflect),
  35960. r.Map = function(e, t) {
  35961. function i(e) {
  35962. var t = 0;
  35963. return {
  35964. next: function() {
  35965. return t < e.length ? {
  35966. done: !1,
  35967. value: e[t++]
  35968. } : {
  35969. done: !0
  35970. }
  35971. }
  35972. }
  35973. }
  35974. var n = function(e, i) {
  35975. if (!e.map)
  35976. throw Error("field is not a map");
  35977. if (this.field = e,
  35978. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35979. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35980. this.map = {},
  35981. Object.defineProperty(this, "size", {
  35982. get: function() {
  35983. return Object.keys(this.map).length
  35984. }
  35985. }),
  35986. i)
  35987. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35988. var o = this.keyElem.valueFromString(n[r])
  35989. , a = this.valueElem.verifyValue(i[n[r]]);
  35990. this.map[this.keyElem.valueToString(o)] = {
  35991. key: o,
  35992. value: a
  35993. }
  35994. }
  35995. }
  35996. , r = n.prototype;
  35997. return r.clear = function() {
  35998. this.map = {}
  35999. }
  36000. ,
  36001. r.delete = function(e) {
  36002. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36003. , i = t in this.map;
  36004. return delete this.map[t],
  36005. i
  36006. }
  36007. ,
  36008. r.entries = function() {
  36009. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36010. t.push([(e = this.map[n[r]]).key, e.value]);
  36011. return i(t)
  36012. }
  36013. ,
  36014. r.keys = function() {
  36015. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36016. e.push(this.map[t[n]].key);
  36017. return i(e)
  36018. }
  36019. ,
  36020. r.values = function() {
  36021. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36022. e.push(this.map[t[n]].value);
  36023. return i(e)
  36024. }
  36025. ,
  36026. r.forEach = function(e, t) {
  36027. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36028. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36029. }
  36030. ,
  36031. r.set = function(e, t) {
  36032. var i = this.keyElem.verifyValue(e)
  36033. , n = this.valueElem.verifyValue(t);
  36034. return this.map[this.keyElem.valueToString(i)] = {
  36035. key: i,
  36036. value: n
  36037. },
  36038. this
  36039. }
  36040. ,
  36041. r.get = function(e) {
  36042. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36043. if (t in this.map)
  36044. return this.map[t].value
  36045. }
  36046. ,
  36047. r.has = function(e) {
  36048. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36049. return t in this.map
  36050. }
  36051. ,
  36052. n
  36053. }(r, r.Reflect),
  36054. r.loadProto = function(e, t, i) {
  36055. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36056. t = void 0),
  36057. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36058. }
  36059. ,
  36060. r.protoFromString = r.loadProto,
  36061. r.loadProtoFile = function(e, t, i) {
  36062. if (t && "object" == typeof t ? (i = t,
  36063. t = null) : t && "function" == typeof t || (t = null),
  36064. t)
  36065. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36066. if (null === n)
  36067. return void t(Error("Failed to fetch file"));
  36068. try {
  36069. t(null, r.loadProto(n, i, e))
  36070. } catch (e) {
  36071. t(e)
  36072. }
  36073. });
  36074. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36075. return null === n ? null : r.loadProto(n, i, e)
  36076. }
  36077. ,
  36078. r.protoFromFile = r.loadProtoFile,
  36079. r.newBuilder = function(e) {
  36080. return e = e || {},
  36081. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36082. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36083. new r.Builder(e)
  36084. }
  36085. ,
  36086. r.loadJson = function(e, t, i) {
  36087. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36088. t = null),
  36089. t && "object" == typeof t || (t = r.newBuilder()),
  36090. "string" == typeof e && (e = JSON.parse(e)),
  36091. t.import(e, i),
  36092. t.resolveAll(),
  36093. t
  36094. }
  36095. ,
  36096. r.loadJsonFile = function(e, t, i) {
  36097. if (t && "object" == typeof t ? (i = t,
  36098. t = null) : t && "function" == typeof t || (t = null),
  36099. t)
  36100. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36101. if (null === n)
  36102. return void t(Error("Failed to fetch file"));
  36103. try {
  36104. t(null, r.loadJson(JSON.parse(n), i, e))
  36105. } catch (e) {
  36106. t(e)
  36107. }
  36108. });
  36109. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36110. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36111. }
  36112. ,
  36113. r
  36114. })
  36115. }
  36116. ).call(this, e("_process"))
  36117. }
  36118. , {
  36119. _process: 203,
  36120. bytebuffer: 215,
  36121. fs: 197,
  36122. path: 197
  36123. }],
  36124. 215: [function(e, t, i) {
  36125. !function(i, n) {
  36126. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36127. var t;
  36128. try {
  36129. t = e("long")
  36130. } catch (e) {}
  36131. return n(t)
  36132. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36133. }(this, function(e) {
  36134. "use strict";
  36135. function t(e) {
  36136. var t = 0;
  36137. return function() {
  36138. return t < e.length ? e.charCodeAt(t++) : null
  36139. }
  36140. }
  36141. function i() {
  36142. var e = []
  36143. , t = [];
  36144. return function() {
  36145. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36146. e.length = 0),
  36147. void Array.prototype.push.apply(e, arguments))
  36148. }
  36149. }
  36150. function n(e, t, i, n, r) {
  36151. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36152. for (u += d,
  36153. o = p & (1 << -h) - 1,
  36154. p >>= -h,
  36155. h += s; h > 0; o = 256 * o + e[t + u],
  36156. u += d,
  36157. h -= 8)
  36158. ;
  36159. for (a = o & (1 << -h) - 1,
  36160. o >>= -h,
  36161. h += n; h > 0; a = 256 * a + e[t + u],
  36162. u += d,
  36163. h -= 8)
  36164. ;
  36165. if (0 === o)
  36166. o = 1 - c;
  36167. else {
  36168. if (o === l)
  36169. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36170. a += Math.pow(2, n),
  36171. o -= c
  36172. }
  36173. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36174. }
  36175. function r(e, t, i, n, r, o) {
  36176. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36177. for (t = Math.abs(t),
  36178. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36179. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36180. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36181. l *= 2),
  36182. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36183. t * l >= 2 && (a++,
  36184. l /= 2),
  36185. a + u >= h ? (s = 0,
  36186. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36187. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36188. a = 0)); r >= 8; e[i + p] = 255 & s,
  36189. p += f,
  36190. s /= 256,
  36191. r -= 8)
  36192. ;
  36193. for (a = a << r | s,
  36194. c += r; c > 0; e[i + p] = 255 & a,
  36195. p += f,
  36196. a /= 256,
  36197. c -= 8)
  36198. ;
  36199. e[i + p - f] |= 128 * g
  36200. }
  36201. var o = function(e, t, i) {
  36202. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36203. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36204. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36205. !i) {
  36206. if (e |= 0,
  36207. e < 0)
  36208. throw RangeError("Illegal capacity");
  36209. t = !!t,
  36210. i = !!i
  36211. }
  36212. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36213. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36214. this.offset = 0,
  36215. this.markedOffset = -1,
  36216. this.limit = e,
  36217. this.littleEndian = t,
  36218. this.noAssert = i
  36219. };
  36220. o.VERSION = "5.0.1",
  36221. o.LITTLE_ENDIAN = !0,
  36222. o.BIG_ENDIAN = !1,
  36223. o.DEFAULT_CAPACITY = 16,
  36224. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36225. o.DEFAULT_NOASSERT = !1,
  36226. o.Long = e || null;
  36227. var a = o.prototype;
  36228. a.__isByteBuffer__,
  36229. Object.defineProperty(a, "__isByteBuffer__", {
  36230. value: !0,
  36231. enumerable: !1,
  36232. configurable: !1
  36233. });
  36234. var s = new ArrayBuffer(0)
  36235. , l = String.fromCharCode;
  36236. o.accessor = function() {
  36237. return Uint8Array
  36238. }
  36239. ,
  36240. o.allocate = function(e, t, i) {
  36241. return new o(e,t,i)
  36242. }
  36243. ,
  36244. o.concat = function(e, t, i, n) {
  36245. "boolean" != typeof t && "string" == typeof t || (n = i,
  36246. i = t,
  36247. t = void 0);
  36248. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36249. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36250. r = e[s].limit - e[s].offset,
  36251. r > 0 && (a += r);
  36252. if (0 === a)
  36253. return new o(0,i,n);
  36254. var c, h = new o(a,i,n);
  36255. for (s = 0; s < l; )
  36256. c = e[s++],
  36257. r = c.limit - c.offset,
  36258. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36259. h.offset += r);
  36260. return h.limit = h.offset,
  36261. h.offset = 0,
  36262. h
  36263. }
  36264. ,
  36265. o.isByteBuffer = function(e) {
  36266. return (e && e.__isByteBuffer__) === !0
  36267. }
  36268. ,
  36269. o.type = function() {
  36270. return ArrayBuffer
  36271. }
  36272. ,
  36273. o.wrap = function(e, t, i, n) {
  36274. if ("string" != typeof t && (n = i,
  36275. i = t,
  36276. t = void 0),
  36277. "string" == typeof e)
  36278. switch ("undefined" == typeof t && (t = "utf8"),
  36279. t) {
  36280. case "base64":
  36281. return o.fromBase64(e, i);
  36282. case "hex":
  36283. return o.fromHex(e, i);
  36284. case "binary":
  36285. return o.fromBinary(e, i);
  36286. case "utf8":
  36287. return o.fromUTF8(e, i);
  36288. case "debug":
  36289. return o.fromDebug(e, i);
  36290. default:
  36291. throw Error("Unsupported encoding: " + t)
  36292. }
  36293. if (null === e || "object" != typeof e)
  36294. throw TypeError("Illegal buffer");
  36295. var r;
  36296. if (o.isByteBuffer(e))
  36297. return r = a.clone.call(e),
  36298. r.markedOffset = -1,
  36299. r;
  36300. if (e instanceof Uint8Array)
  36301. r = new o(0,i,n),
  36302. e.length > 0 && (r.buffer = e.buffer,
  36303. r.offset = e.byteOffset,
  36304. r.limit = e.byteOffset + e.byteLength,
  36305. r.view = new Uint8Array(e.buffer));
  36306. else if (e instanceof ArrayBuffer)
  36307. r = new o(0,i,n),
  36308. e.byteLength > 0 && (r.buffer = e,
  36309. r.offset = 0,
  36310. r.limit = e.byteLength,
  36311. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36312. else {
  36313. if ("[object Array]" !== Object.prototype.toString.call(e))
  36314. throw TypeError("Illegal buffer");
  36315. r = new o(e.length,i,n),
  36316. r.limit = e.length;
  36317. for (var s = 0; s < e.length; ++s)
  36318. r.view[s] = e[s]
  36319. }
  36320. return r
  36321. }
  36322. ,
  36323. a.writeBitSet = function(e, t) {
  36324. var i = "undefined" == typeof t;
  36325. if (i && (t = this.offset),
  36326. !this.noAssert) {
  36327. if (!(e instanceof Array))
  36328. throw TypeError("Illegal BitSet: Not an array");
  36329. if ("number" != typeof t || t % 1 !== 0)
  36330. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36331. if (t >>>= 0,
  36332. t < 0 || t + 0 > this.buffer.byteLength)
  36333. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36334. }
  36335. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36336. for (t += this.writeVarint32(o, t); a--; )
  36337. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36338. this.writeByte(n, t++);
  36339. if (s < o) {
  36340. var l = 0;
  36341. for (n = 0; s < o; )
  36342. n |= (1 & !!e[s++]) << l++;
  36343. this.writeByte(n, t++)
  36344. }
  36345. return i ? (this.offset = t,
  36346. this) : t - r
  36347. }
  36348. ,
  36349. a.readBitSet = function(e) {
  36350. var t = "undefined" == typeof e;
  36351. t && (e = this.offset);
  36352. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36353. for (e += n.length; o--; )
  36354. i = this.readByte(e++),
  36355. s[a++] = !!(1 & i),
  36356. s[a++] = !!(2 & i),
  36357. s[a++] = !!(4 & i),
  36358. s[a++] = !!(8 & i),
  36359. s[a++] = !!(16 & i),
  36360. s[a++] = !!(32 & i),
  36361. s[a++] = !!(64 & i),
  36362. s[a++] = !!(128 & i);
  36363. if (a < r) {
  36364. var l = 0;
  36365. for (i = this.readByte(e++); a < r; )
  36366. s[a++] = !!(i >> l++ & 1)
  36367. }
  36368. return t && (this.offset = e),
  36369. s
  36370. }
  36371. ,
  36372. a.readBytes = function(e, t) {
  36373. var i = "undefined" == typeof t;
  36374. if (i && (t = this.offset),
  36375. !this.noAssert) {
  36376. if ("number" != typeof t || t % 1 !== 0)
  36377. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36378. if (t >>>= 0,
  36379. t < 0 || t + e > this.buffer.byteLength)
  36380. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36381. }
  36382. var n = this.slice(t, t + e);
  36383. return i && (this.offset += e),
  36384. n
  36385. }
  36386. ,
  36387. a.writeBytes = a.append,
  36388. a.writeInt8 = function(e, t) {
  36389. var i = "undefined" == typeof t;
  36390. if (i && (t = this.offset),
  36391. !this.noAssert) {
  36392. if ("number" != typeof e || e % 1 !== 0)
  36393. throw TypeError("Illegal value: " + e + " (not an integer)");
  36394. if (e |= 0,
  36395. "number" != typeof t || t % 1 !== 0)
  36396. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36397. if (t >>>= 0,
  36398. t < 0 || t + 0 > this.buffer.byteLength)
  36399. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36400. }
  36401. t += 1;
  36402. var n = this.buffer.byteLength;
  36403. return t > n && this.resize((n *= 2) > t ? n : t),
  36404. t -= 1,
  36405. this.view[t] = e,
  36406. i && (this.offset += 1),
  36407. this
  36408. }
  36409. ,
  36410. a.writeByte = a.writeInt8,
  36411. a.readInt8 = function(e) {
  36412. var t = "undefined" == typeof e;
  36413. if (t && (e = this.offset),
  36414. !this.noAssert) {
  36415. if ("number" != typeof e || e % 1 !== 0)
  36416. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36417. if (e >>>= 0,
  36418. e < 0 || e + 1 > this.buffer.byteLength)
  36419. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36420. }
  36421. var i = this.view[e];
  36422. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36423. t && (this.offset += 1),
  36424. i
  36425. }
  36426. ,
  36427. a.readByte = a.readInt8,
  36428. a.writeUint8 = function(e, t) {
  36429. var i = "undefined" == typeof t;
  36430. if (i && (t = this.offset),
  36431. !this.noAssert) {
  36432. if ("number" != typeof e || e % 1 !== 0)
  36433. throw TypeError("Illegal value: " + e + " (not an integer)");
  36434. if (e >>>= 0,
  36435. "number" != typeof t || t % 1 !== 0)
  36436. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36437. if (t >>>= 0,
  36438. t < 0 || t + 0 > this.buffer.byteLength)
  36439. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36440. }
  36441. t += 1;
  36442. var n = this.buffer.byteLength;
  36443. return t > n && this.resize((n *= 2) > t ? n : t),
  36444. t -= 1,
  36445. this.view[t] = e,
  36446. i && (this.offset += 1),
  36447. this
  36448. }
  36449. ,
  36450. a.writeUInt8 = a.writeUint8,
  36451. a.readUint8 = function(e) {
  36452. var t = "undefined" == typeof e;
  36453. if (t && (e = this.offset),
  36454. !this.noAssert) {
  36455. if ("number" != typeof e || e % 1 !== 0)
  36456. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36457. if (e >>>= 0,
  36458. e < 0 || e + 1 > this.buffer.byteLength)
  36459. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36460. }
  36461. var i = this.view[e];
  36462. return t && (this.offset += 1),
  36463. i
  36464. }
  36465. ,
  36466. a.readUInt8 = a.readUint8,
  36467. a.writeInt16 = function(e, t) {
  36468. var i = "undefined" == typeof t;
  36469. if (i && (t = this.offset),
  36470. !this.noAssert) {
  36471. if ("number" != typeof e || e % 1 !== 0)
  36472. throw TypeError("Illegal value: " + e + " (not an integer)");
  36473. if (e |= 0,
  36474. "number" != typeof t || t % 1 !== 0)
  36475. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36476. if (t >>>= 0,
  36477. t < 0 || t + 0 > this.buffer.byteLength)
  36478. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36479. }
  36480. t += 2;
  36481. var n = this.buffer.byteLength;
  36482. return t > n && this.resize((n *= 2) > t ? n : t),
  36483. t -= 2,
  36484. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36485. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36486. this.view[t + 1] = 255 & e),
  36487. i && (this.offset += 2),
  36488. this
  36489. }
  36490. ,
  36491. a.writeShort = a.writeInt16,
  36492. a.readInt16 = function(e) {
  36493. var t = "undefined" == typeof e;
  36494. if (t && (e = this.offset),
  36495. !this.noAssert) {
  36496. if ("number" != typeof e || e % 1 !== 0)
  36497. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36498. if (e >>>= 0,
  36499. e < 0 || e + 2 > this.buffer.byteLength)
  36500. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36501. }
  36502. var i = 0;
  36503. return this.littleEndian ? (i = this.view[e],
  36504. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36505. i |= this.view[e + 1]),
  36506. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36507. t && (this.offset += 2),
  36508. i
  36509. }
  36510. ,
  36511. a.readShort = a.readInt16,
  36512. a.writeUint16 = function(e, t) {
  36513. var i = "undefined" == typeof t;
  36514. if (i && (t = this.offset),
  36515. !this.noAssert) {
  36516. if ("number" != typeof e || e % 1 !== 0)
  36517. throw TypeError("Illegal value: " + e + " (not an integer)");
  36518. if (e >>>= 0,
  36519. "number" != typeof t || t % 1 !== 0)
  36520. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36521. if (t >>>= 0,
  36522. t < 0 || t + 0 > this.buffer.byteLength)
  36523. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36524. }
  36525. t += 2;
  36526. var n = this.buffer.byteLength;
  36527. return t > n && this.resize((n *= 2) > t ? n : t),
  36528. t -= 2,
  36529. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36530. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36531. this.view[t + 1] = 255 & e),
  36532. i && (this.offset += 2),
  36533. this
  36534. }
  36535. ,
  36536. a.writeUInt16 = a.writeUint16,
  36537. a.readUint16 = function(e) {
  36538. var t = "undefined" == typeof e;
  36539. if (t && (e = this.offset),
  36540. !this.noAssert) {
  36541. if ("number" != typeof e || e % 1 !== 0)
  36542. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36543. if (e >>>= 0,
  36544. e < 0 || e + 2 > this.buffer.byteLength)
  36545. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36546. }
  36547. var i = 0;
  36548. return this.littleEndian ? (i = this.view[e],
  36549. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36550. i |= this.view[e + 1]),
  36551. t && (this.offset += 2),
  36552. i
  36553. }
  36554. ,
  36555. a.readUInt16 = a.readUint16,
  36556. a.writeInt32 = function(e, t) {
  36557. var i = "undefined" == typeof t;
  36558. if (i && (t = this.offset),
  36559. !this.noAssert) {
  36560. if ("number" != typeof e || e % 1 !== 0)
  36561. throw TypeError("Illegal value: " + e + " (not an integer)");
  36562. if (e |= 0,
  36563. "number" != typeof t || t % 1 !== 0)
  36564. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36565. if (t >>>= 0,
  36566. t < 0 || t + 0 > this.buffer.byteLength)
  36567. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36568. }
  36569. t += 4;
  36570. var n = this.buffer.byteLength;
  36571. return t > n && this.resize((n *= 2) > t ? n : t),
  36572. t -= 4,
  36573. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36574. this.view[t + 2] = e >>> 16 & 255,
  36575. this.view[t + 1] = e >>> 8 & 255,
  36576. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36577. this.view[t + 1] = e >>> 16 & 255,
  36578. this.view[t + 2] = e >>> 8 & 255,
  36579. this.view[t + 3] = 255 & e),
  36580. i && (this.offset += 4),
  36581. this
  36582. }
  36583. ,
  36584. a.writeInt = a.writeInt32,
  36585. a.readInt32 = function(e) {
  36586. var t = "undefined" == typeof e;
  36587. if (t && (e = this.offset),
  36588. !this.noAssert) {
  36589. if ("number" != typeof e || e % 1 !== 0)
  36590. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36591. if (e >>>= 0,
  36592. e < 0 || e + 4 > this.buffer.byteLength)
  36593. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36594. }
  36595. var i = 0;
  36596. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36597. i |= this.view[e + 1] << 8,
  36598. i |= this.view[e],
  36599. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36600. i |= this.view[e + 2] << 8,
  36601. i |= this.view[e + 3],
  36602. i += this.view[e] << 24 >>> 0),
  36603. i |= 0,
  36604. t && (this.offset += 4),
  36605. i
  36606. }
  36607. ,
  36608. a.readInt = a.readInt32,
  36609. a.writeUint32 = function(e, t) {
  36610. var i = "undefined" == typeof t;
  36611. if (i && (t = this.offset),
  36612. !this.noAssert) {
  36613. if ("number" != typeof e || e % 1 !== 0)
  36614. throw TypeError("Illegal value: " + e + " (not an integer)");
  36615. if (e >>>= 0,
  36616. "number" != typeof t || t % 1 !== 0)
  36617. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36618. if (t >>>= 0,
  36619. t < 0 || t + 0 > this.buffer.byteLength)
  36620. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36621. }
  36622. t += 4;
  36623. var n = this.buffer.byteLength;
  36624. return t > n && this.resize((n *= 2) > t ? n : t),
  36625. t -= 4,
  36626. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36627. this.view[t + 2] = e >>> 16 & 255,
  36628. this.view[t + 1] = e >>> 8 & 255,
  36629. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36630. this.view[t + 1] = e >>> 16 & 255,
  36631. this.view[t + 2] = e >>> 8 & 255,
  36632. this.view[t + 3] = 255 & e),
  36633. i && (this.offset += 4),
  36634. this
  36635. }
  36636. ,
  36637. a.writeUInt32 = a.writeUint32,
  36638. a.readUint32 = function(e) {
  36639. var t = "undefined" == typeof e;
  36640. if (t && (e = this.offset),
  36641. !this.noAssert) {
  36642. if ("number" != typeof e || e % 1 !== 0)
  36643. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36644. if (e >>>= 0,
  36645. e < 0 || e + 4 > this.buffer.byteLength)
  36646. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36647. }
  36648. var i = 0;
  36649. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36650. i |= this.view[e + 1] << 8,
  36651. i |= this.view[e],
  36652. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36653. i |= this.view[e + 2] << 8,
  36654. i |= this.view[e + 3],
  36655. i += this.view[e] << 24 >>> 0),
  36656. t && (this.offset += 4),
  36657. i
  36658. }
  36659. ,
  36660. a.readUInt32 = a.readUint32,
  36661. e && (a.writeInt64 = function(t, i) {
  36662. var n = "undefined" == typeof i;
  36663. if (n && (i = this.offset),
  36664. !this.noAssert) {
  36665. if ("number" == typeof t)
  36666. t = e.fromNumber(t);
  36667. else if ("string" == typeof t)
  36668. t = e.fromString(t);
  36669. else if (!(t && t instanceof e))
  36670. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36671. if ("number" != typeof i || i % 1 !== 0)
  36672. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36673. if (i >>>= 0,
  36674. i < 0 || i + 0 > this.buffer.byteLength)
  36675. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36676. }
  36677. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36678. i += 8;
  36679. var r = this.buffer.byteLength;
  36680. i > r && this.resize((r *= 2) > i ? r : i),
  36681. i -= 8;
  36682. var o = t.low
  36683. , a = t.high;
  36684. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36685. this.view[i + 2] = o >>> 16 & 255,
  36686. this.view[i + 1] = o >>> 8 & 255,
  36687. this.view[i] = 255 & o,
  36688. i += 4,
  36689. this.view[i + 3] = a >>> 24 & 255,
  36690. this.view[i + 2] = a >>> 16 & 255,
  36691. this.view[i + 1] = a >>> 8 & 255,
  36692. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36693. this.view[i + 1] = a >>> 16 & 255,
  36694. this.view[i + 2] = a >>> 8 & 255,
  36695. this.view[i + 3] = 255 & a,
  36696. i += 4,
  36697. this.view[i] = o >>> 24 & 255,
  36698. this.view[i + 1] = o >>> 16 & 255,
  36699. this.view[i + 2] = o >>> 8 & 255,
  36700. this.view[i + 3] = 255 & o),
  36701. n && (this.offset += 8),
  36702. this
  36703. }
  36704. ,
  36705. a.writeLong = a.writeInt64,
  36706. a.readInt64 = function(t) {
  36707. var i = "undefined" == typeof t;
  36708. if (i && (t = this.offset),
  36709. !this.noAssert) {
  36710. if ("number" != typeof t || t % 1 !== 0)
  36711. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36712. if (t >>>= 0,
  36713. t < 0 || t + 8 > this.buffer.byteLength)
  36714. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36715. }
  36716. var n = 0
  36717. , r = 0;
  36718. this.littleEndian ? (n = this.view[t + 2] << 16,
  36719. n |= this.view[t + 1] << 8,
  36720. n |= this.view[t],
  36721. n += this.view[t + 3] << 24 >>> 0,
  36722. t += 4,
  36723. r = this.view[t + 2] << 16,
  36724. r |= this.view[t + 1] << 8,
  36725. r |= this.view[t],
  36726. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36727. r |= this.view[t + 2] << 8,
  36728. r |= this.view[t + 3],
  36729. r += this.view[t] << 24 >>> 0,
  36730. t += 4,
  36731. n = this.view[t + 1] << 16,
  36732. n |= this.view[t + 2] << 8,
  36733. n |= this.view[t + 3],
  36734. n += this.view[t] << 24 >>> 0);
  36735. var o = new e(n,r,!1);
  36736. return i && (this.offset += 8),
  36737. o
  36738. }
  36739. ,
  36740. a.readLong = a.readInt64,
  36741. a.writeUint64 = function(t, i) {
  36742. var n = "undefined" == typeof i;
  36743. if (n && (i = this.offset),
  36744. !this.noAssert) {
  36745. if ("number" == typeof t)
  36746. t = e.fromNumber(t);
  36747. else if ("string" == typeof t)
  36748. t = e.fromString(t);
  36749. else if (!(t && t instanceof e))
  36750. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36751. if ("number" != typeof i || i % 1 !== 0)
  36752. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36753. if (i >>>= 0,
  36754. i < 0 || i + 0 > this.buffer.byteLength)
  36755. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36756. }
  36757. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36758. i += 8;
  36759. var r = this.buffer.byteLength;
  36760. i > r && this.resize((r *= 2) > i ? r : i),
  36761. i -= 8;
  36762. var o = t.low
  36763. , a = t.high;
  36764. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36765. this.view[i + 2] = o >>> 16 & 255,
  36766. this.view[i + 1] = o >>> 8 & 255,
  36767. this.view[i] = 255 & o,
  36768. i += 4,
  36769. this.view[i + 3] = a >>> 24 & 255,
  36770. this.view[i + 2] = a >>> 16 & 255,
  36771. this.view[i + 1] = a >>> 8 & 255,
  36772. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36773. this.view[i + 1] = a >>> 16 & 255,
  36774. this.view[i + 2] = a >>> 8 & 255,
  36775. this.view[i + 3] = 255 & a,
  36776. i += 4,
  36777. this.view[i] = o >>> 24 & 255,
  36778. this.view[i + 1] = o >>> 16 & 255,
  36779. this.view[i + 2] = o >>> 8 & 255,
  36780. this.view[i + 3] = 255 & o),
  36781. n && (this.offset += 8),
  36782. this
  36783. }
  36784. ,
  36785. a.writeUInt64 = a.writeUint64,
  36786. a.readUint64 = function(t) {
  36787. var i = "undefined" == typeof t;
  36788. if (i && (t = this.offset),
  36789. !this.noAssert) {
  36790. if ("number" != typeof t || t % 1 !== 0)
  36791. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36792. if (t >>>= 0,
  36793. t < 0 || t + 8 > this.buffer.byteLength)
  36794. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36795. }
  36796. var n = 0
  36797. , r = 0;
  36798. this.littleEndian ? (n = this.view[t + 2] << 16,
  36799. n |= this.view[t + 1] << 8,
  36800. n |= this.view[t],
  36801. n += this.view[t + 3] << 24 >>> 0,
  36802. t += 4,
  36803. r = this.view[t + 2] << 16,
  36804. r |= this.view[t + 1] << 8,
  36805. r |= this.view[t],
  36806. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36807. r |= this.view[t + 2] << 8,
  36808. r |= this.view[t + 3],
  36809. r += this.view[t] << 24 >>> 0,
  36810. t += 4,
  36811. n = this.view[t + 1] << 16,
  36812. n |= this.view[t + 2] << 8,
  36813. n |= this.view[t + 3],
  36814. n += this.view[t] << 24 >>> 0);
  36815. var o = new e(n,r,!0);
  36816. return i && (this.offset += 8),
  36817. o
  36818. }
  36819. ,
  36820. a.readUInt64 = a.readUint64),
  36821. a.writeFloat32 = function(e, t) {
  36822. var i = "undefined" == typeof t;
  36823. if (i && (t = this.offset),
  36824. !this.noAssert) {
  36825. if ("number" != typeof e)
  36826. throw TypeError("Illegal value: " + e + " (not a number)");
  36827. if ("number" != typeof t || t % 1 !== 0)
  36828. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36829. if (t >>>= 0,
  36830. t < 0 || t + 0 > this.buffer.byteLength)
  36831. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36832. }
  36833. t += 4;
  36834. var n = this.buffer.byteLength;
  36835. return t > n && this.resize((n *= 2) > t ? n : t),
  36836. t -= 4,
  36837. r(this.view, e, t, this.littleEndian, 23, 4),
  36838. i && (this.offset += 4),
  36839. this
  36840. }
  36841. ,
  36842. a.writeFloat = a.writeFloat32,
  36843. a.readFloat32 = function(e) {
  36844. var t = "undefined" == typeof e;
  36845. if (t && (e = this.offset),
  36846. !this.noAssert) {
  36847. if ("number" != typeof e || e % 1 !== 0)
  36848. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36849. if (e >>>= 0,
  36850. e < 0 || e + 4 > this.buffer.byteLength)
  36851. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36852. }
  36853. var i = n(this.view, e, this.littleEndian, 23, 4);
  36854. return t && (this.offset += 4),
  36855. i
  36856. }
  36857. ,
  36858. a.readFloat = a.readFloat32,
  36859. a.writeFloat64 = function(e, t) {
  36860. var i = "undefined" == typeof t;
  36861. if (i && (t = this.offset),
  36862. !this.noAssert) {
  36863. if ("number" != typeof e)
  36864. throw TypeError("Illegal value: " + e + " (not a number)");
  36865. if ("number" != typeof t || t % 1 !== 0)
  36866. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36867. if (t >>>= 0,
  36868. t < 0 || t + 0 > this.buffer.byteLength)
  36869. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36870. }
  36871. t += 8;
  36872. var n = this.buffer.byteLength;
  36873. return t > n && this.resize((n *= 2) > t ? n : t),
  36874. t -= 8,
  36875. r(this.view, e, t, this.littleEndian, 52, 8),
  36876. i && (this.offset += 8),
  36877. this
  36878. }
  36879. ,
  36880. a.writeDouble = a.writeFloat64,
  36881. a.readFloat64 = function(e) {
  36882. var t = "undefined" == typeof e;
  36883. if (t && (e = this.offset),
  36884. !this.noAssert) {
  36885. if ("number" != typeof e || e % 1 !== 0)
  36886. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36887. if (e >>>= 0,
  36888. e < 0 || e + 8 > this.buffer.byteLength)
  36889. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36890. }
  36891. var i = n(this.view, e, this.littleEndian, 52, 8);
  36892. return t && (this.offset += 8),
  36893. i
  36894. }
  36895. ,
  36896. a.readDouble = a.readFloat64,
  36897. o.MAX_VARINT32_BYTES = 5,
  36898. o.calculateVarint32 = function(e) {
  36899. return e >>>= 0,
  36900. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36901. }
  36902. ,
  36903. o.zigZagEncode32 = function(e) {
  36904. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36905. }
  36906. ,
  36907. o.zigZagDecode32 = function(e) {
  36908. return e >>> 1 ^ -(1 & e) | 0
  36909. }
  36910. ,
  36911. a.writeVarint32 = function(e, t) {
  36912. var i = "undefined" == typeof t;
  36913. if (i && (t = this.offset),
  36914. !this.noAssert) {
  36915. if ("number" != typeof e || e % 1 !== 0)
  36916. throw TypeError("Illegal value: " + e + " (not an integer)");
  36917. if (e |= 0,
  36918. "number" != typeof t || t % 1 !== 0)
  36919. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36920. if (t >>>= 0,
  36921. t < 0 || t + 0 > this.buffer.byteLength)
  36922. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36923. }
  36924. var n, r = o.calculateVarint32(e);
  36925. t += r;
  36926. var a = this.buffer.byteLength;
  36927. for (t > a && this.resize((a *= 2) > t ? a : t),
  36928. t -= r,
  36929. e >>>= 0; e >= 128; )
  36930. n = 127 & e | 128,
  36931. this.view[t++] = n,
  36932. e >>>= 7;
  36933. return this.view[t++] = e,
  36934. i ? (this.offset = t,
  36935. this) : r
  36936. }
  36937. ,
  36938. a.writeVarint32ZigZag = function(e, t) {
  36939. return this.writeVarint32(o.zigZagEncode32(e), t)
  36940. }
  36941. ,
  36942. a.readVarint32 = function(e) {
  36943. var t = "undefined" == typeof e;
  36944. if (t && (e = this.offset),
  36945. !this.noAssert) {
  36946. if ("number" != typeof e || e % 1 !== 0)
  36947. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36948. if (e >>>= 0,
  36949. e < 0 || e + 1 > this.buffer.byteLength)
  36950. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36951. }
  36952. var i, n = 0, r = 0;
  36953. do {
  36954. if (!this.noAssert && e > this.limit) {
  36955. var o = Error("Truncated");
  36956. throw o.truncated = !0,
  36957. o
  36958. }
  36959. i = this.view[e++],
  36960. n < 5 && (r |= (127 & i) << 7 * n),
  36961. ++n
  36962. } while (0 !== (128 & i));return r |= 0,
  36963. t ? (this.offset = e,
  36964. r) : {
  36965. value: r,
  36966. length: n
  36967. }
  36968. }
  36969. ,
  36970. a.readVarint32ZigZag = function(e) {
  36971. var t = this.readVarint32(e);
  36972. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36973. t
  36974. }
  36975. ,
  36976. e && (o.MAX_VARINT64_BYTES = 10,
  36977. o.calculateVarint64 = function(t) {
  36978. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36979. var i = t.toInt() >>> 0
  36980. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36981. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36982. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36983. }
  36984. ,
  36985. o.zigZagEncode64 = function(t) {
  36986. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36987. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36988. }
  36989. ,
  36990. o.zigZagDecode64 = function(t) {
  36991. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36992. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36993. }
  36994. ,
  36995. a.writeVarint64 = function(t, i) {
  36996. var n = "undefined" == typeof i;
  36997. if (n && (i = this.offset),
  36998. !this.noAssert) {
  36999. if ("number" == typeof t)
  37000. t = e.fromNumber(t);
  37001. else if ("string" == typeof t)
  37002. t = e.fromString(t);
  37003. else if (!(t && t instanceof e))
  37004. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37005. if ("number" != typeof i || i % 1 !== 0)
  37006. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37007. if (i >>>= 0,
  37008. i < 0 || i + 0 > this.buffer.byteLength)
  37009. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37010. }
  37011. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37012. var r = o.calculateVarint64(t)
  37013. , a = t.toInt() >>> 0
  37014. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37015. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37016. i += r;
  37017. var c = this.buffer.byteLength;
  37018. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37019. i -= r,
  37020. r) {
  37021. case 10:
  37022. this.view[i + 9] = l >>> 7 & 1;
  37023. case 9:
  37024. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37025. case 8:
  37026. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37027. case 7:
  37028. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37029. case 6:
  37030. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37031. case 5:
  37032. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37033. case 4:
  37034. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37035. case 3:
  37036. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37037. case 2:
  37038. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37039. case 1:
  37040. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37041. }
  37042. return n ? (this.offset += r,
  37043. this) : r
  37044. }
  37045. ,
  37046. a.writeVarint64ZigZag = function(e, t) {
  37047. return this.writeVarint64(o.zigZagEncode64(e), t)
  37048. }
  37049. ,
  37050. a.readVarint64 = function(t) {
  37051. var i = "undefined" == typeof t;
  37052. if (i && (t = this.offset),
  37053. !this.noAssert) {
  37054. if ("number" != typeof t || t % 1 !== 0)
  37055. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37056. if (t >>>= 0,
  37057. t < 0 || t + 1 > this.buffer.byteLength)
  37058. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37059. }
  37060. var n = t
  37061. , r = 0
  37062. , o = 0
  37063. , a = 0
  37064. , s = 0;
  37065. if (s = this.view[t++],
  37066. r = 127 & s,
  37067. 128 & s && (s = this.view[t++],
  37068. r |= (127 & s) << 7,
  37069. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37070. r |= (127 & s) << 14,
  37071. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37072. r |= (127 & s) << 21,
  37073. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37074. o = 127 & s,
  37075. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37076. o |= (127 & s) << 7,
  37077. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37078. o |= (127 & s) << 14,
  37079. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37080. o |= (127 & s) << 21,
  37081. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37082. a = 127 & s,
  37083. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37084. a |= (127 & s) << 7,
  37085. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37086. throw Error("Buffer overrun");
  37087. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37088. return i ? (this.offset = t,
  37089. l) : {
  37090. value: l,
  37091. length: t - n
  37092. }
  37093. }
  37094. ,
  37095. a.readVarint64ZigZag = function(t) {
  37096. var i = this.readVarint64(t);
  37097. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37098. i
  37099. }
  37100. ),
  37101. a.writeCString = function(e, i) {
  37102. var n = "undefined" == typeof i;
  37103. n && (i = this.offset);
  37104. var r, o = e.length;
  37105. if (!this.noAssert) {
  37106. if ("string" != typeof e)
  37107. throw TypeError("Illegal str: Not a string");
  37108. for (r = 0; r < o; ++r)
  37109. if (0 === e.charCodeAt(r))
  37110. throw RangeError("Illegal str: Contains NULL-characters");
  37111. if ("number" != typeof i || i % 1 !== 0)
  37112. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37113. if (i >>>= 0,
  37114. i < 0 || i + 0 > this.buffer.byteLength)
  37115. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37116. }
  37117. o = h.calculateUTF16asUTF8(t(e))[1],
  37118. i += o + 1;
  37119. var a = this.buffer.byteLength;
  37120. return i > a && this.resize((a *= 2) > i ? a : i),
  37121. i -= o + 1,
  37122. h.encodeUTF16toUTF8(t(e), function(e) {
  37123. this.view[i++] = e
  37124. }
  37125. .bind(this)),
  37126. this.view[i++] = 0,
  37127. n ? (this.offset = i,
  37128. this) : o
  37129. }
  37130. ,
  37131. a.readCString = function(e) {
  37132. var t = "undefined" == typeof e;
  37133. if (t && (e = this.offset),
  37134. !this.noAssert) {
  37135. if ("number" != typeof e || e % 1 !== 0)
  37136. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37137. if (e >>>= 0,
  37138. e < 0 || e + 1 > this.buffer.byteLength)
  37139. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37140. }
  37141. var n, r = e, o = -1;
  37142. return h.decodeUTF8toUTF16(function() {
  37143. if (0 === o)
  37144. return null;
  37145. if (e >= this.limit)
  37146. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37147. return o = this.view[e++],
  37148. 0 === o ? null : o
  37149. }
  37150. .bind(this), n = i(), !0),
  37151. t ? (this.offset = e,
  37152. n()) : {
  37153. string: n(),
  37154. length: e - r
  37155. }
  37156. }
  37157. ,
  37158. a.writeIString = function(e, i) {
  37159. var n = "undefined" == typeof i;
  37160. if (n && (i = this.offset),
  37161. !this.noAssert) {
  37162. if ("string" != typeof e)
  37163. throw TypeError("Illegal str: Not a string");
  37164. if ("number" != typeof i || i % 1 !== 0)
  37165. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37166. if (i >>>= 0,
  37167. i < 0 || i + 0 > this.buffer.byteLength)
  37168. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37169. }
  37170. var r, o = i;
  37171. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37172. i += 4 + r;
  37173. var a = this.buffer.byteLength;
  37174. if (i > a && this.resize((a *= 2) > i ? a : i),
  37175. i -= 4 + r,
  37176. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37177. this.view[i + 2] = r >>> 16 & 255,
  37178. this.view[i + 1] = r >>> 8 & 255,
  37179. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37180. this.view[i + 1] = r >>> 16 & 255,
  37181. this.view[i + 2] = r >>> 8 & 255,
  37182. this.view[i + 3] = 255 & r),
  37183. i += 4,
  37184. h.encodeUTF16toUTF8(t(e), function(e) {
  37185. this.view[i++] = e
  37186. }
  37187. .bind(this)),
  37188. i !== o + 4 + r)
  37189. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37190. return n ? (this.offset = i,
  37191. this) : i - o
  37192. }
  37193. ,
  37194. a.readIString = function(e) {
  37195. var t = "undefined" == typeof e;
  37196. if (t && (e = this.offset),
  37197. !this.noAssert) {
  37198. if ("number" != typeof e || e % 1 !== 0)
  37199. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37200. if (e >>>= 0,
  37201. e < 0 || e + 4 > this.buffer.byteLength)
  37202. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37203. }
  37204. var i = e
  37205. , n = this.readUint32(e)
  37206. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37207. return e += r.length,
  37208. t ? (this.offset = e,
  37209. r.string) : {
  37210. string: r.string,
  37211. length: e - i
  37212. }
  37213. }
  37214. ,
  37215. o.METRICS_CHARS = "c",
  37216. o.METRICS_BYTES = "b",
  37217. a.writeUTF8String = function(e, i) {
  37218. var n = "undefined" == typeof i;
  37219. if (n && (i = this.offset),
  37220. !this.noAssert) {
  37221. if ("number" != typeof i || i % 1 !== 0)
  37222. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37223. if (i >>>= 0,
  37224. i < 0 || i + 0 > this.buffer.byteLength)
  37225. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37226. }
  37227. var r, o = i;
  37228. r = h.calculateUTF16asUTF8(t(e))[1],
  37229. i += r;
  37230. var a = this.buffer.byteLength;
  37231. return i > a && this.resize((a *= 2) > i ? a : i),
  37232. i -= r,
  37233. h.encodeUTF16toUTF8(t(e), function(e) {
  37234. this.view[i++] = e
  37235. }
  37236. .bind(this)),
  37237. n ? (this.offset = i,
  37238. this) : i - o
  37239. }
  37240. ,
  37241. a.writeString = a.writeUTF8String,
  37242. o.calculateUTF8Chars = function(e) {
  37243. return h.calculateUTF16asUTF8(t(e))[0]
  37244. }
  37245. ,
  37246. o.calculateUTF8Bytes = function(e) {
  37247. return h.calculateUTF16asUTF8(t(e))[1]
  37248. }
  37249. ,
  37250. o.calculateString = o.calculateUTF8Bytes,
  37251. a.readUTF8String = function(e, t, n) {
  37252. "number" == typeof t && (n = t,
  37253. t = void 0);
  37254. var r = "undefined" == typeof n;
  37255. if (r && (n = this.offset),
  37256. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37257. !this.noAssert) {
  37258. if ("number" != typeof e || e % 1 !== 0)
  37259. throw TypeError("Illegal length: " + e + " (not an integer)");
  37260. if (e |= 0,
  37261. "number" != typeof n || n % 1 !== 0)
  37262. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37263. if (n >>>= 0,
  37264. n < 0 || n + 0 > this.buffer.byteLength)
  37265. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37266. }
  37267. var a, s = 0, l = n;
  37268. if (t === o.METRICS_CHARS) {
  37269. if (a = i(),
  37270. h.decodeUTF8(function() {
  37271. return s < e && n < this.limit ? this.view[n++] : null
  37272. }
  37273. .bind(this), function(e) {
  37274. ++s,
  37275. h.UTF8toUTF16(e, a)
  37276. }),
  37277. s !== e)
  37278. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37279. return r ? (this.offset = n,
  37280. a()) : {
  37281. string: a(),
  37282. length: n - l
  37283. }
  37284. }
  37285. if (t === o.METRICS_BYTES) {
  37286. if (!this.noAssert) {
  37287. if ("number" != typeof n || n % 1 !== 0)
  37288. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37289. if (n >>>= 0,
  37290. n < 0 || n + e > this.buffer.byteLength)
  37291. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37292. }
  37293. var c = n + e;
  37294. if (h.decodeUTF8toUTF16(function() {
  37295. return n < c ? this.view[n++] : null
  37296. }
  37297. .bind(this), a = i(), this.noAssert),
  37298. n !== c)
  37299. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37300. return r ? (this.offset = n,
  37301. a()) : {
  37302. string: a(),
  37303. length: n - l
  37304. }
  37305. }
  37306. throw TypeError("Unsupported metrics: " + t)
  37307. }
  37308. ,
  37309. a.readString = a.readUTF8String,
  37310. a.writeVString = function(e, i) {
  37311. var n = "undefined" == typeof i;
  37312. if (n && (i = this.offset),
  37313. !this.noAssert) {
  37314. if ("string" != typeof e)
  37315. throw TypeError("Illegal str: Not a string");
  37316. if ("number" != typeof i || i % 1 !== 0)
  37317. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37318. if (i >>>= 0,
  37319. i < 0 || i + 0 > this.buffer.byteLength)
  37320. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37321. }
  37322. var r, a, s = i;
  37323. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37324. a = o.calculateVarint32(r),
  37325. i += a + r;
  37326. var l = this.buffer.byteLength;
  37327. if (i > l && this.resize((l *= 2) > i ? l : i),
  37328. i -= a + r,
  37329. i += this.writeVarint32(r, i),
  37330. h.encodeUTF16toUTF8(t(e), function(e) {
  37331. this.view[i++] = e
  37332. }
  37333. .bind(this)),
  37334. i !== s + r + a)
  37335. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37336. return n ? (this.offset = i,
  37337. this) : i - s
  37338. }
  37339. ,
  37340. a.readVString = function(e) {
  37341. var t = "undefined" == typeof e;
  37342. if (t && (e = this.offset),
  37343. !this.noAssert) {
  37344. if ("number" != typeof e || e % 1 !== 0)
  37345. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37346. if (e >>>= 0,
  37347. e < 0 || e + 1 > this.buffer.byteLength)
  37348. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37349. }
  37350. var i = e
  37351. , n = this.readVarint32(e)
  37352. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37353. return e += r.length,
  37354. t ? (this.offset = e,
  37355. r.string) : {
  37356. string: r.string,
  37357. length: e - i
  37358. }
  37359. }
  37360. ,
  37361. a.append = function(e, t, i) {
  37362. "number" != typeof t && "string" == typeof t || (i = t,
  37363. t = void 0);
  37364. var n = "undefined" == typeof i;
  37365. if (n && (i = this.offset),
  37366. !this.noAssert) {
  37367. if ("number" != typeof i || i % 1 !== 0)
  37368. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37369. if (i >>>= 0,
  37370. i < 0 || i + 0 > this.buffer.byteLength)
  37371. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37372. }
  37373. e instanceof o || (e = o.wrap(e, t));
  37374. var r = e.limit - e.offset;
  37375. if (r <= 0)
  37376. return this;
  37377. i += r;
  37378. var a = this.buffer.byteLength;
  37379. return i > a && this.resize((a *= 2) > i ? a : i),
  37380. i -= r,
  37381. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37382. e.offset += r,
  37383. n && (this.offset += r),
  37384. this
  37385. }
  37386. ,
  37387. a.appendTo = function(e, t) {
  37388. return e.append(this, t),
  37389. this
  37390. }
  37391. ,
  37392. a.assert = function(e) {
  37393. return this.noAssert = !e,
  37394. this
  37395. }
  37396. ,
  37397. a.capacity = function() {
  37398. return this.buffer.byteLength
  37399. }
  37400. ,
  37401. a.clear = function() {
  37402. return this.offset = 0,
  37403. this.limit = this.buffer.byteLength,
  37404. this.markedOffset = -1,
  37405. this
  37406. }
  37407. ,
  37408. a.clone = function(e) {
  37409. var t = new o(0,this.littleEndian,this.noAssert);
  37410. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37411. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37412. t.view = this.view),
  37413. t.offset = this.offset,
  37414. t.markedOffset = this.markedOffset,
  37415. t.limit = this.limit,
  37416. t
  37417. }
  37418. ,
  37419. a.compact = function(e, t) {
  37420. if ("undefined" == typeof e && (e = this.offset),
  37421. "undefined" == typeof t && (t = this.limit),
  37422. !this.noAssert) {
  37423. if ("number" != typeof e || e % 1 !== 0)
  37424. throw TypeError("Illegal begin: Not an integer");
  37425. if (e >>>= 0,
  37426. "number" != typeof t || t % 1 !== 0)
  37427. throw TypeError("Illegal end: Not an integer");
  37428. if (t >>>= 0,
  37429. e < 0 || e > t || t > this.buffer.byteLength)
  37430. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37431. }
  37432. if (0 === e && t === this.buffer.byteLength)
  37433. return this;
  37434. var i = t - e;
  37435. if (0 === i)
  37436. return this.buffer = s,
  37437. this.view = null,
  37438. this.markedOffset >= 0 && (this.markedOffset -= e),
  37439. this.offset = 0,
  37440. this.limit = 0,
  37441. this;
  37442. var n = new ArrayBuffer(i)
  37443. , r = new Uint8Array(n);
  37444. return r.set(this.view.subarray(e, t)),
  37445. this.buffer = n,
  37446. this.view = r,
  37447. this.markedOffset >= 0 && (this.markedOffset -= e),
  37448. this.offset = 0,
  37449. this.limit = i,
  37450. this
  37451. }
  37452. ,
  37453. a.copy = function(e, t) {
  37454. if ("undefined" == typeof e && (e = this.offset),
  37455. "undefined" == typeof t && (t = this.limit),
  37456. !this.noAssert) {
  37457. if ("number" != typeof e || e % 1 !== 0)
  37458. throw TypeError("Illegal begin: Not an integer");
  37459. if (e >>>= 0,
  37460. "number" != typeof t || t % 1 !== 0)
  37461. throw TypeError("Illegal end: Not an integer");
  37462. if (t >>>= 0,
  37463. e < 0 || e > t || t > this.buffer.byteLength)
  37464. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37465. }
  37466. if (e === t)
  37467. return new o(0,this.littleEndian,this.noAssert);
  37468. var i = t - e
  37469. , n = new o(i,this.littleEndian,this.noAssert);
  37470. return n.offset = 0,
  37471. n.limit = i,
  37472. n.markedOffset >= 0 && (n.markedOffset -= e),
  37473. this.copyTo(n, 0, e, t),
  37474. n
  37475. }
  37476. ,
  37477. a.copyTo = function(e, t, i, n) {
  37478. var r, a;
  37479. if (!this.noAssert && !o.isByteBuffer(e))
  37480. throw TypeError("Illegal target: Not a ByteBuffer");
  37481. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37482. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37483. n = "undefined" == typeof n ? this.limit : 0 | n,
  37484. t < 0 || t > e.buffer.byteLength)
  37485. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37486. if (i < 0 || n > this.buffer.byteLength)
  37487. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37488. var s = n - i;
  37489. return 0 === s ? e : (e.ensureCapacity(t + s),
  37490. e.view.set(this.view.subarray(i, n), t),
  37491. r && (this.offset += s),
  37492. a && (e.offset += s),
  37493. this)
  37494. }
  37495. ,
  37496. a.ensureCapacity = function(e) {
  37497. var t = this.buffer.byteLength;
  37498. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37499. }
  37500. ,
  37501. a.fill = function(e, t, i) {
  37502. var n = "undefined" == typeof t;
  37503. if (n && (t = this.offset),
  37504. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37505. "undefined" == typeof t && (t = this.offset),
  37506. "undefined" == typeof i && (i = this.limit),
  37507. !this.noAssert) {
  37508. if ("number" != typeof e || e % 1 !== 0)
  37509. throw TypeError("Illegal value: " + e + " (not an integer)");
  37510. if (e |= 0,
  37511. "number" != typeof t || t % 1 !== 0)
  37512. throw TypeError("Illegal begin: Not an integer");
  37513. if (t >>>= 0,
  37514. "number" != typeof i || i % 1 !== 0)
  37515. throw TypeError("Illegal end: Not an integer");
  37516. if (i >>>= 0,
  37517. t < 0 || t > i || i > this.buffer.byteLength)
  37518. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37519. }
  37520. if (t >= i)
  37521. return this;
  37522. for (; t < i; )
  37523. this.view[t++] = e;
  37524. return n && (this.offset = t),
  37525. this
  37526. }
  37527. ,
  37528. a.flip = function() {
  37529. return this.limit = this.offset,
  37530. this.offset = 0,
  37531. this
  37532. }
  37533. ,
  37534. a.mark = function(e) {
  37535. if (e = "undefined" == typeof e ? this.offset : e,
  37536. !this.noAssert) {
  37537. if ("number" != typeof e || e % 1 !== 0)
  37538. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37539. if (e >>>= 0,
  37540. e < 0 || e + 0 > this.buffer.byteLength)
  37541. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37542. }
  37543. return this.markedOffset = e,
  37544. this
  37545. }
  37546. ,
  37547. a.order = function(e) {
  37548. if (!this.noAssert && "boolean" != typeof e)
  37549. throw TypeError("Illegal littleEndian: Not a boolean");
  37550. return this.littleEndian = !!e,
  37551. this
  37552. }
  37553. ,
  37554. a.LE = function(e) {
  37555. return this.littleEndian = "undefined" == typeof e || !!e,
  37556. this
  37557. }
  37558. ,
  37559. a.BE = function(e) {
  37560. return this.littleEndian = "undefined" != typeof e && !e,
  37561. this
  37562. }
  37563. ,
  37564. a.prepend = function(e, t, i) {
  37565. "number" != typeof t && "string" == typeof t || (i = t,
  37566. t = void 0);
  37567. var n = "undefined" == typeof i;
  37568. if (n && (i = this.offset),
  37569. !this.noAssert) {
  37570. if ("number" != typeof i || i % 1 !== 0)
  37571. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37572. if (i >>>= 0,
  37573. i < 0 || i + 0 > this.buffer.byteLength)
  37574. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37575. }
  37576. e instanceof o || (e = o.wrap(e, t));
  37577. var r = e.limit - e.offset;
  37578. if (r <= 0)
  37579. return this;
  37580. var a = r - i;
  37581. if (a > 0) {
  37582. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37583. , l = new Uint8Array(s);
  37584. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37585. this.buffer = s,
  37586. this.view = l,
  37587. this.offset += a,
  37588. this.markedOffset >= 0 && (this.markedOffset += a),
  37589. this.limit += a,
  37590. i += a
  37591. } else {
  37592. new Uint8Array(this.buffer)
  37593. }
  37594. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37595. e.offset = e.limit,
  37596. n && (this.offset -= r),
  37597. this
  37598. }
  37599. ,
  37600. a.prependTo = function(e, t) {
  37601. return e.prepend(this, t),
  37602. this
  37603. }
  37604. ,
  37605. a.printDebug = function(e) {
  37606. "function" != typeof e && (e = console.log.bind(console)),
  37607. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37608. }
  37609. ,
  37610. a.remaining = function() {
  37611. return this.limit - this.offset
  37612. }
  37613. ,
  37614. a.reset = function() {
  37615. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37616. this.markedOffset = -1) : this.offset = 0,
  37617. this
  37618. }
  37619. ,
  37620. a.resize = function(e) {
  37621. if (!this.noAssert) {
  37622. if ("number" != typeof e || e % 1 !== 0)
  37623. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37624. if (e |= 0,
  37625. e < 0)
  37626. throw RangeError("Illegal capacity: 0 <= " + e)
  37627. }
  37628. if (this.buffer.byteLength < e) {
  37629. var t = new ArrayBuffer(e)
  37630. , i = new Uint8Array(t);
  37631. i.set(this.view),
  37632. this.buffer = t,
  37633. this.view = i
  37634. }
  37635. return this
  37636. }
  37637. ,
  37638. a.reverse = function(e, t) {
  37639. if ("undefined" == typeof e && (e = this.offset),
  37640. "undefined" == typeof t && (t = this.limit),
  37641. !this.noAssert) {
  37642. if ("number" != typeof e || e % 1 !== 0)
  37643. throw TypeError("Illegal begin: Not an integer");
  37644. if (e >>>= 0,
  37645. "number" != typeof t || t % 1 !== 0)
  37646. throw TypeError("Illegal end: Not an integer");
  37647. if (t >>>= 0,
  37648. e < 0 || e > t || t > this.buffer.byteLength)
  37649. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37650. }
  37651. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37652. this)
  37653. }
  37654. ,
  37655. a.skip = function(e) {
  37656. if (!this.noAssert) {
  37657. if ("number" != typeof e || e % 1 !== 0)
  37658. throw TypeError("Illegal length: " + e + " (not an integer)");
  37659. e |= 0
  37660. }
  37661. var t = this.offset + e;
  37662. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37663. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37664. return this.offset = t,
  37665. this
  37666. }
  37667. ,
  37668. a.slice = function(e, t) {
  37669. if ("undefined" == typeof e && (e = this.offset),
  37670. "undefined" == typeof t && (t = this.limit),
  37671. !this.noAssert) {
  37672. if ("number" != typeof e || e % 1 !== 0)
  37673. throw TypeError("Illegal begin: Not an integer");
  37674. if (e >>>= 0,
  37675. "number" != typeof t || t % 1 !== 0)
  37676. throw TypeError("Illegal end: Not an integer");
  37677. if (t >>>= 0,
  37678. e < 0 || e > t || t > this.buffer.byteLength)
  37679. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37680. }
  37681. var i = this.clone();
  37682. return i.offset = e,
  37683. i.limit = t,
  37684. i
  37685. }
  37686. ,
  37687. a.toBuffer = function(e) {
  37688. var t = this.offset
  37689. , i = this.limit;
  37690. if (!this.noAssert) {
  37691. if ("number" != typeof t || t % 1 !== 0)
  37692. throw TypeError("Illegal offset: Not an integer");
  37693. if (t >>>= 0,
  37694. "number" != typeof i || i % 1 !== 0)
  37695. throw TypeError("Illegal limit: Not an integer");
  37696. if (i >>>= 0,
  37697. t < 0 || t > i || i > this.buffer.byteLength)
  37698. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37699. }
  37700. if (!e && 0 === t && i === this.buffer.byteLength)
  37701. return this.buffer;
  37702. if (t === i)
  37703. return s;
  37704. var n = new ArrayBuffer(i - t);
  37705. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37706. n
  37707. }
  37708. ,
  37709. a.toArrayBuffer = a.toBuffer,
  37710. a.toString = function(e, t, i) {
  37711. if ("undefined" == typeof e)
  37712. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37713. switch ("number" == typeof e && (e = "utf8",
  37714. t = e,
  37715. i = t),
  37716. e) {
  37717. case "utf8":
  37718. return this.toUTF8(t, i);
  37719. case "base64":
  37720. return this.toBase64(t, i);
  37721. case "hex":
  37722. return this.toHex(t, i);
  37723. case "binary":
  37724. return this.toBinary(t, i);
  37725. case "debug":
  37726. return this.toDebug();
  37727. case "columns":
  37728. return this.toColumns();
  37729. default:
  37730. throw Error("Unsupported encoding: " + e)
  37731. }
  37732. }
  37733. ;
  37734. var c = function() {
  37735. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37736. i[t[n]] = n;
  37737. return e.encode = function(e, i) {
  37738. for (var n, r; null !== (n = e()); )
  37739. i(t[n >> 2 & 63]),
  37740. r = (3 & n) << 4,
  37741. null !== (n = e()) ? (r |= n >> 4 & 15,
  37742. i(t[63 & (r | n >> 4 & 15)]),
  37743. r = (15 & n) << 2,
  37744. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37745. i(t[63 & n])) : (i(t[63 & r]),
  37746. i(61))) : (i(t[63 & r]),
  37747. i(61),
  37748. i(61))
  37749. }
  37750. ,
  37751. e.decode = function(e, t) {
  37752. function n(e) {
  37753. throw Error("Illegal character code: " + e)
  37754. }
  37755. for (var r, o, a; null !== (r = e()); )
  37756. if (o = i[r],
  37757. "undefined" == typeof o && n(r),
  37758. null !== (r = e()) && (a = i[r],
  37759. "undefined" == typeof a && n(r),
  37760. t(o << 2 >>> 0 | (48 & a) >> 4),
  37761. null !== (r = e()))) {
  37762. if (o = i[r],
  37763. "undefined" == typeof o) {
  37764. if (61 === r)
  37765. break;
  37766. n(r)
  37767. }
  37768. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37769. null !== (r = e())) {
  37770. if (a = i[r],
  37771. "undefined" == typeof a) {
  37772. if (61 === r)
  37773. break;
  37774. n(r)
  37775. }
  37776. t((3 & o) << 6 >>> 0 | a)
  37777. }
  37778. }
  37779. }
  37780. ,
  37781. e.test = function(e) {
  37782. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37783. }
  37784. ,
  37785. e
  37786. }();
  37787. a.toBase64 = function(e, t) {
  37788. if ("undefined" == typeof e && (e = this.offset),
  37789. "undefined" == typeof t && (t = this.limit),
  37790. e |= 0,
  37791. t |= 0,
  37792. e < 0 || t > this.capacity || e > t)
  37793. throw RangeError("begin, end");
  37794. var n;
  37795. return c.encode(function() {
  37796. return e < t ? this.view[e++] : null
  37797. }
  37798. .bind(this), n = i()),
  37799. n()
  37800. }
  37801. ,
  37802. o.fromBase64 = function(e, i) {
  37803. if ("string" != typeof e)
  37804. throw TypeError("str");
  37805. var n = new o(e.length / 4 * 3,i)
  37806. , r = 0;
  37807. return c.decode(t(e), function(e) {
  37808. n.view[r++] = e
  37809. }),
  37810. n.limit = r,
  37811. n
  37812. }
  37813. ,
  37814. o.btoa = function(e) {
  37815. return o.fromBinary(e).toBase64()
  37816. }
  37817. ,
  37818. o.atob = function(e) {
  37819. return o.fromBase64(e).toBinary()
  37820. }
  37821. ,
  37822. a.toBinary = function(e, t) {
  37823. if ("undefined" == typeof e && (e = this.offset),
  37824. "undefined" == typeof t && (t = this.limit),
  37825. e |= 0,
  37826. t |= 0,
  37827. e < 0 || t > this.capacity() || e > t)
  37828. throw RangeError("begin, end");
  37829. if (e === t)
  37830. return "";
  37831. for (var i = [], n = []; e < t; )
  37832. i.push(this.view[e++]),
  37833. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37834. i = []);
  37835. return n.join("") + String.fromCharCode.apply(String, i)
  37836. }
  37837. ,
  37838. o.fromBinary = function(e, t) {
  37839. if ("string" != typeof e)
  37840. throw TypeError("str");
  37841. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37842. if (i = e.charCodeAt(n),
  37843. i > 255)
  37844. throw RangeError("illegal char code: " + i);
  37845. a.view[n++] = i
  37846. }
  37847. return a.limit = r,
  37848. a
  37849. }
  37850. ,
  37851. a.toDebug = function(e) {
  37852. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37853. if (i !== -1 && (t = this.view[i],
  37854. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37855. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37856. ++i,
  37857. e && i > 0 && i % 16 === 0 && i !== n) {
  37858. for (; r.length < 51; )
  37859. r += " ";
  37860. a += r + o + "\n",
  37861. r = o = ""
  37862. }
  37863. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37864. }
  37865. if (e && " " !== r) {
  37866. for (; r.length < 51; )
  37867. r += " ";
  37868. a += r + o + "\n"
  37869. }
  37870. return e ? a : r
  37871. }
  37872. ,
  37873. o.fromDebug = function(e, t, i) {
  37874. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37875. switch (n = e.charAt(l++)) {
  37876. case "!":
  37877. if (!i) {
  37878. if (u || d || p) {
  37879. f = !0;
  37880. break
  37881. }
  37882. u = d = p = !0
  37883. }
  37884. s.offset = s.markedOffset = s.limit = c,
  37885. h = !1;
  37886. break;
  37887. case "|":
  37888. if (!i) {
  37889. if (u || p) {
  37890. f = !0;
  37891. break
  37892. }
  37893. u = p = !0
  37894. }
  37895. s.offset = s.limit = c,
  37896. h = !1;
  37897. break;
  37898. case "[":
  37899. if (!i) {
  37900. if (u || d) {
  37901. f = !0;
  37902. break
  37903. }
  37904. u = d = !0
  37905. }
  37906. s.offset = s.markedOffset = c,
  37907. h = !1;
  37908. break;
  37909. case "<":
  37910. if (!i) {
  37911. if (u) {
  37912. f = !0;
  37913. break
  37914. }
  37915. u = !0
  37916. }
  37917. s.offset = c,
  37918. h = !1;
  37919. break;
  37920. case "]":
  37921. if (!i) {
  37922. if (p || d) {
  37923. f = !0;
  37924. break
  37925. }
  37926. p = d = !0
  37927. }
  37928. s.limit = s.markedOffset = c,
  37929. h = !1;
  37930. break;
  37931. case ">":
  37932. if (!i) {
  37933. if (p) {
  37934. f = !0;
  37935. break
  37936. }
  37937. p = !0
  37938. }
  37939. s.limit = c,
  37940. h = !1;
  37941. break;
  37942. case "'":
  37943. if (!i) {
  37944. if (d) {
  37945. f = !0;
  37946. break
  37947. }
  37948. d = !0
  37949. }
  37950. s.markedOffset = c,
  37951. h = !1;
  37952. break;
  37953. case " ":
  37954. h = !1;
  37955. break;
  37956. default:
  37957. if (!i && h) {
  37958. f = !0;
  37959. break
  37960. }
  37961. if (r = parseInt(n + e.charAt(l++), 16),
  37962. !i && (isNaN(r) || r < 0 || r > 255))
  37963. throw TypeError("Illegal str: Not a debug encoded string");
  37964. s.view[c++] = r,
  37965. h = !0
  37966. }
  37967. if (f)
  37968. throw TypeError("Illegal str: Invalid symbol at " + l)
  37969. }
  37970. if (!i) {
  37971. if (!u || !p)
  37972. throw TypeError("Illegal str: Missing offset or limit");
  37973. if (c < s.buffer.byteLength)
  37974. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37975. }
  37976. return s
  37977. }
  37978. ,
  37979. a.toHex = function(e, t) {
  37980. if (e = "undefined" == typeof e ? this.offset : e,
  37981. t = "undefined" == typeof t ? this.limit : t,
  37982. !this.noAssert) {
  37983. if ("number" != typeof e || e % 1 !== 0)
  37984. throw TypeError("Illegal begin: Not an integer");
  37985. if (e >>>= 0,
  37986. "number" != typeof t || t % 1 !== 0)
  37987. throw TypeError("Illegal end: Not an integer");
  37988. if (t >>>= 0,
  37989. e < 0 || e > t || t > this.buffer.byteLength)
  37990. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37991. }
  37992. for (var i, n = new Array(t - e); e < t; )
  37993. i = this.view[e++],
  37994. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37995. return n.join("")
  37996. }
  37997. ,
  37998. o.fromHex = function(e, t, i) {
  37999. if (!i) {
  38000. if ("string" != typeof e)
  38001. throw TypeError("Illegal str: Not a string");
  38002. if (e.length % 2 !== 0)
  38003. throw TypeError("Illegal str: Length not a multiple of 2")
  38004. }
  38005. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38006. if (n = parseInt(e.substring(s, s + 2), 16),
  38007. !i && (!isFinite(n) || n < 0 || n > 255))
  38008. throw TypeError("Illegal str: Contains non-hex characters");
  38009. a.view[l++] = n
  38010. }
  38011. return a.limit = l,
  38012. a
  38013. }
  38014. ;
  38015. var h = function() {
  38016. var e = {};
  38017. return e.MAX_CODEPOINT = 1114111,
  38018. e.encodeUTF8 = function(e, t) {
  38019. var i = null;
  38020. for ("number" == typeof e && (i = e,
  38021. e = function() {
  38022. return null
  38023. }
  38024. ); null !== i || null !== (i = e()); )
  38025. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38026. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38027. t(i >> 6 & 63 | 128),
  38028. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38029. t(i >> 12 & 63 | 128),
  38030. t(i >> 6 & 63 | 128),
  38031. t(63 & i | 128)),
  38032. i = null
  38033. }
  38034. ,
  38035. e.decodeUTF8 = function(e, t) {
  38036. for (var i, n, r, o, a = function(e) {
  38037. e = e.slice(0, e.indexOf(null));
  38038. var t = Error(e.toString());
  38039. throw t.name = "TruncatedError",
  38040. t.bytes = e,
  38041. t
  38042. }; null !== (i = e()); )
  38043. if (0 === (128 & i))
  38044. t(i);
  38045. else if (192 === (224 & i))
  38046. null === (n = e()) && a([i, n]),
  38047. t((31 & i) << 6 | 63 & n);
  38048. else if (224 === (240 & i))
  38049. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38050. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38051. else {
  38052. if (240 !== (248 & i))
  38053. throw RangeError("Illegal starting byte: " + i);
  38054. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38055. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38056. }
  38057. }
  38058. ,
  38059. e.UTF16toUTF8 = function(e, t) {
  38060. for (var i, n = null; ; ) {
  38061. if (null === (i = null !== n ? n : e()))
  38062. break;
  38063. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38064. n = null) : t(i)
  38065. }
  38066. null !== n && t(n)
  38067. }
  38068. ,
  38069. e.UTF8toUTF16 = function(e, t) {
  38070. var i = null;
  38071. for ("number" == typeof e && (i = e,
  38072. e = function() {
  38073. return null
  38074. }
  38075. ); null !== i || null !== (i = e()); )
  38076. i <= 65535 ? t(i) : (i -= 65536,
  38077. t((i >> 10) + 55296),
  38078. t(i % 1024 + 56320)),
  38079. i = null
  38080. }
  38081. ,
  38082. e.encodeUTF16toUTF8 = function(t, i) {
  38083. e.UTF16toUTF8(t, function(t) {
  38084. e.encodeUTF8(t, i)
  38085. })
  38086. }
  38087. ,
  38088. e.decodeUTF8toUTF16 = function(t, i) {
  38089. e.decodeUTF8(t, function(t) {
  38090. e.UTF8toUTF16(t, i)
  38091. })
  38092. }
  38093. ,
  38094. e.calculateCodePoint = function(e) {
  38095. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38096. }
  38097. ,
  38098. e.calculateUTF8 = function(e) {
  38099. for (var t, i = 0; null !== (t = e()); )
  38100. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38101. return i
  38102. }
  38103. ,
  38104. e.calculateUTF16asUTF8 = function(t) {
  38105. var i = 0
  38106. , n = 0;
  38107. return e.UTF16toUTF8(t, function(e) {
  38108. ++i,
  38109. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38110. }),
  38111. [i, n]
  38112. }
  38113. ,
  38114. e
  38115. }();
  38116. return a.toUTF8 = function(e, t) {
  38117. if ("undefined" == typeof e && (e = this.offset),
  38118. "undefined" == typeof t && (t = this.limit),
  38119. !this.noAssert) {
  38120. if ("number" != typeof e || e % 1 !== 0)
  38121. throw TypeError("Illegal begin: Not an integer");
  38122. if (e >>>= 0,
  38123. "number" != typeof t || t % 1 !== 0)
  38124. throw TypeError("Illegal end: Not an integer");
  38125. if (t >>>= 0,
  38126. e < 0 || e > t || t > this.buffer.byteLength)
  38127. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38128. }
  38129. var n;
  38130. try {
  38131. h.decodeUTF8toUTF16(function() {
  38132. return e < t ? this.view[e++] : null
  38133. }
  38134. .bind(this), n = i())
  38135. } catch (i) {
  38136. if (e !== t)
  38137. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38138. }
  38139. return n()
  38140. }
  38141. ,
  38142. o.fromUTF8 = function(e, i, n) {
  38143. if (!n && "string" != typeof e)
  38144. throw TypeError("Illegal str: Not a string");
  38145. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38146. , a = 0;
  38147. return h.encodeUTF16toUTF8(t(e), function(e) {
  38148. r.view[a++] = e
  38149. }),
  38150. r.limit = a,
  38151. r
  38152. }
  38153. ,
  38154. o
  38155. })
  38156. }
  38157. , {
  38158. long: 216
  38159. }],
  38160. 216: [function(e, t, i) {
  38161. !function(i, n) {
  38162. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38163. }(this, function() {
  38164. "use strict";
  38165. function e(e, t, i) {
  38166. this.low = 0 | e,
  38167. this.high = 0 | t,
  38168. this.unsigned = !!i
  38169. }
  38170. function t(e) {
  38171. return (e && e.__isLong__) === !0
  38172. }
  38173. function i(e, t) {
  38174. var i, n, o;
  38175. return t ? (e >>>= 0,
  38176. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38177. o && (l[e] = i),
  38178. i)) : (e |= 0,
  38179. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38180. o && (s[e] = i),
  38181. i))
  38182. }
  38183. function n(e, t) {
  38184. if (isNaN(e) || !isFinite(e))
  38185. return t ? m : g;
  38186. if (t) {
  38187. if (e < 0)
  38188. return m;
  38189. if (e >= d)
  38190. return I
  38191. } else {
  38192. if (e <= -p)
  38193. return E;
  38194. if (e + 1 >= p)
  38195. return C
  38196. }
  38197. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38198. }
  38199. function r(t, i, n) {
  38200. return new e(t,i,n)
  38201. }
  38202. function o(e, t, i) {
  38203. if (0 === e.length)
  38204. throw Error("empty string");
  38205. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38206. return g;
  38207. if ("number" == typeof t ? (i = t,
  38208. t = !1) : t = !!t,
  38209. i = i || 10,
  38210. i < 2 || 36 < i)
  38211. throw RangeError("radix");
  38212. var r;
  38213. if ((r = e.indexOf("-")) > 0)
  38214. throw Error("interior hyphen");
  38215. if (0 === r)
  38216. return o(e.substring(1), t, i).neg();
  38217. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38218. var h = Math.min(8, e.length - l)
  38219. , u = parseInt(e.substring(l, l + h), i);
  38220. if (h < 8) {
  38221. var d = n(c(i, h));
  38222. s = s.mul(d).add(n(u))
  38223. } else
  38224. s = s.mul(a),
  38225. s = s.add(n(u))
  38226. }
  38227. return s.unsigned = t,
  38228. s
  38229. }
  38230. function a(t) {
  38231. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38232. }
  38233. e.prototype.__isLong__,
  38234. Object.defineProperty(e.prototype, "__isLong__", {
  38235. value: !0,
  38236. enumerable: !1,
  38237. configurable: !1
  38238. }),
  38239. e.isLong = t;
  38240. var s = {}
  38241. , l = {};
  38242. e.fromInt = i,
  38243. e.fromNumber = n,
  38244. e.fromBits = r;
  38245. var c = Math.pow;
  38246. e.fromString = o,
  38247. e.fromValue = a;
  38248. var h = 1 << 24
  38249. , u = 4294967296
  38250. , d = 0x10000000000000000
  38251. , p = d / 2
  38252. , f = i(h)
  38253. , g = i(0);
  38254. e.ZERO = g;
  38255. var m = i(0, !0);
  38256. e.UZERO = m;
  38257. var v = i(1);
  38258. e.ONE = v;
  38259. var A = i(1, !0);
  38260. e.UONE = A;
  38261. var y = i(-1);
  38262. e.NEG_ONE = y;
  38263. var C = r(-1, 2147483647, !1);
  38264. e.MAX_VALUE = C;
  38265. var I = r(-1, -1, !0);
  38266. e.MAX_UNSIGNED_VALUE = I;
  38267. var E = r(0, -2147483648, !1);
  38268. e.MIN_VALUE = E;
  38269. var b = e.prototype;
  38270. return b.toInt = function() {
  38271. return this.unsigned ? this.low >>> 0 : this.low
  38272. }
  38273. ,
  38274. b.toNumber = function() {
  38275. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38276. }
  38277. ,
  38278. b.toString = function(e) {
  38279. if (e = e || 10,
  38280. e < 2 || 36 < e)
  38281. throw RangeError("radix");
  38282. if (this.isZero())
  38283. return "0";
  38284. if (this.isNegative()) {
  38285. if (this.eq(E)) {
  38286. var t = n(e)
  38287. , i = this.div(t)
  38288. , r = i.mul(t).sub(this);
  38289. return i.toString(e) + r.toInt().toString(e)
  38290. }
  38291. return "-" + this.neg().toString(e)
  38292. }
  38293. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38294. var l = a.div(o)
  38295. , h = a.sub(l.mul(o)).toInt() >>> 0
  38296. , u = h.toString(e);
  38297. if (a = l,
  38298. a.isZero())
  38299. return u + s;
  38300. for (; u.length < 6; )
  38301. u = "0" + u;
  38302. s = "" + u + s
  38303. }
  38304. }
  38305. ,
  38306. b.getHighBits = function() {
  38307. return this.high
  38308. }
  38309. ,
  38310. b.getHighBitsUnsigned = function() {
  38311. return this.high >>> 0
  38312. }
  38313. ,
  38314. b.getLowBits = function() {
  38315. return this.low
  38316. }
  38317. ,
  38318. b.getLowBitsUnsigned = function() {
  38319. return this.low >>> 0
  38320. }
  38321. ,
  38322. b.getNumBitsAbs = function() {
  38323. if (this.isNegative())
  38324. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38325. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38326. ;
  38327. return 0 != this.high ? t + 33 : t + 1
  38328. }
  38329. ,
  38330. b.isZero = function() {
  38331. return 0 === this.high && 0 === this.low
  38332. }
  38333. ,
  38334. b.isNegative = function() {
  38335. return !this.unsigned && this.high < 0
  38336. }
  38337. ,
  38338. b.isPositive = function() {
  38339. return this.unsigned || this.high >= 0
  38340. }
  38341. ,
  38342. b.isOdd = function() {
  38343. return 1 === (1 & this.low)
  38344. }
  38345. ,
  38346. b.isEven = function() {
  38347. return 0 === (1 & this.low)
  38348. }
  38349. ,
  38350. b.equals = function(e) {
  38351. return t(e) || (e = a(e)),
  38352. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38353. }
  38354. ,
  38355. b.eq = b.equals,
  38356. b.notEquals = function(e) {
  38357. return !this.eq(e)
  38358. }
  38359. ,
  38360. b.neq = b.notEquals,
  38361. b.lessThan = function(e) {
  38362. return this.comp(e) < 0
  38363. }
  38364. ,
  38365. b.lt = b.lessThan,
  38366. b.lessThanOrEqual = function(e) {
  38367. return this.comp(e) <= 0
  38368. }
  38369. ,
  38370. b.lte = b.lessThanOrEqual,
  38371. b.greaterThan = function(e) {
  38372. return this.comp(e) > 0
  38373. }
  38374. ,
  38375. b.gt = b.greaterThan,
  38376. b.greaterThanOrEqual = function(e) {
  38377. return this.comp(e) >= 0
  38378. }
  38379. ,
  38380. b.gte = b.greaterThanOrEqual,
  38381. b.compare = function(e) {
  38382. if (t(e) || (e = a(e)),
  38383. this.eq(e))
  38384. return 0;
  38385. var i = this.isNegative()
  38386. , n = e.isNegative();
  38387. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38388. }
  38389. ,
  38390. b.comp = b.compare,
  38391. b.negate = function() {
  38392. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38393. }
  38394. ,
  38395. b.neg = b.negate,
  38396. b.add = function(e) {
  38397. t(e) || (e = a(e));
  38398. var i = this.high >>> 16
  38399. , n = 65535 & this.high
  38400. , o = this.low >>> 16
  38401. , s = 65535 & this.low
  38402. , l = e.high >>> 16
  38403. , c = 65535 & e.high
  38404. , h = e.low >>> 16
  38405. , u = 65535 & e.low
  38406. , d = 0
  38407. , p = 0
  38408. , f = 0
  38409. , g = 0;
  38410. return g += s + u,
  38411. f += g >>> 16,
  38412. g &= 65535,
  38413. f += o + h,
  38414. p += f >>> 16,
  38415. f &= 65535,
  38416. p += n + c,
  38417. d += p >>> 16,
  38418. p &= 65535,
  38419. d += i + l,
  38420. d &= 65535,
  38421. r(f << 16 | g, d << 16 | p, this.unsigned)
  38422. }
  38423. ,
  38424. b.subtract = function(e) {
  38425. return t(e) || (e = a(e)),
  38426. this.add(e.neg())
  38427. }
  38428. ,
  38429. b.sub = b.subtract,
  38430. b.multiply = function(e) {
  38431. if (this.isZero())
  38432. return g;
  38433. if (t(e) || (e = a(e)),
  38434. e.isZero())
  38435. return g;
  38436. if (this.eq(E))
  38437. return e.isOdd() ? E : g;
  38438. if (e.eq(E))
  38439. return this.isOdd() ? E : g;
  38440. if (this.isNegative())
  38441. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38442. if (e.isNegative())
  38443. return this.mul(e.neg()).neg();
  38444. if (this.lt(f) && e.lt(f))
  38445. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38446. var i = this.high >>> 16
  38447. , o = 65535 & this.high
  38448. , s = this.low >>> 16
  38449. , l = 65535 & this.low
  38450. , c = e.high >>> 16
  38451. , h = 65535 & e.high
  38452. , u = e.low >>> 16
  38453. , d = 65535 & e.low
  38454. , p = 0
  38455. , m = 0
  38456. , v = 0
  38457. , A = 0;
  38458. return A += l * d,
  38459. v += A >>> 16,
  38460. A &= 65535,
  38461. v += s * d,
  38462. m += v >>> 16,
  38463. v &= 65535,
  38464. v += l * u,
  38465. m += v >>> 16,
  38466. v &= 65535,
  38467. m += o * d,
  38468. p += m >>> 16,
  38469. m &= 65535,
  38470. m += s * u,
  38471. p += m >>> 16,
  38472. m &= 65535,
  38473. m += l * h,
  38474. p += m >>> 16,
  38475. m &= 65535,
  38476. p += i * d + o * u + s * h + l * c,
  38477. p &= 65535,
  38478. r(v << 16 | A, p << 16 | m, this.unsigned)
  38479. }
  38480. ,
  38481. b.mul = b.multiply,
  38482. b.divide = function(e) {
  38483. if (t(e) || (e = a(e)),
  38484. e.isZero())
  38485. throw Error("division by zero");
  38486. if (this.isZero())
  38487. return this.unsigned ? m : g;
  38488. var i, r, o;
  38489. if (this.unsigned) {
  38490. if (e.unsigned || (e = e.toUnsigned()),
  38491. e.gt(this))
  38492. return m;
  38493. if (e.gt(this.shru(1)))
  38494. return A;
  38495. o = m
  38496. } else {
  38497. if (this.eq(E)) {
  38498. if (e.eq(v) || e.eq(y))
  38499. return E;
  38500. if (e.eq(E))
  38501. return v;
  38502. var s = this.shr(1);
  38503. return i = s.div(e).shl(1),
  38504. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38505. o = i.add(r.div(e)))
  38506. }
  38507. if (e.eq(E))
  38508. return this.unsigned ? m : g;
  38509. if (this.isNegative())
  38510. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38511. if (e.isNegative())
  38512. return this.div(e.neg()).neg();
  38513. o = g
  38514. }
  38515. for (r = this; r.gte(e); ) {
  38516. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38517. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38518. i -= h,
  38519. u = n(i, this.unsigned),
  38520. d = u.mul(e);
  38521. u.isZero() && (u = v),
  38522. o = o.add(u),
  38523. r = r.sub(d)
  38524. }
  38525. return o
  38526. }
  38527. ,
  38528. b.div = b.divide,
  38529. b.modulo = function(e) {
  38530. return t(e) || (e = a(e)),
  38531. this.sub(this.div(e).mul(e))
  38532. }
  38533. ,
  38534. b.mod = b.modulo,
  38535. b.not = function() {
  38536. return r(~this.low, ~this.high, this.unsigned)
  38537. }
  38538. ,
  38539. b.and = function(e) {
  38540. return t(e) || (e = a(e)),
  38541. r(this.low & e.low, this.high & e.high, this.unsigned)
  38542. }
  38543. ,
  38544. b.or = function(e) {
  38545. return t(e) || (e = a(e)),
  38546. r(this.low | e.low, this.high | e.high, this.unsigned)
  38547. }
  38548. ,
  38549. b.xor = function(e) {
  38550. return t(e) || (e = a(e)),
  38551. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38552. }
  38553. ,
  38554. b.shiftLeft = function(e) {
  38555. return t(e) && (e = e.toInt()),
  38556. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38557. }
  38558. ,
  38559. b.shl = b.shiftLeft,
  38560. b.shiftRight = function(e) {
  38561. return t(e) && (e = e.toInt()),
  38562. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38563. }
  38564. ,
  38565. b.shr = b.shiftRight,
  38566. b.shiftRightUnsigned = function(e) {
  38567. if (t(e) && (e = e.toInt()),
  38568. e &= 63,
  38569. 0 === e)
  38570. return this;
  38571. var i = this.high;
  38572. if (e < 32) {
  38573. var n = this.low;
  38574. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38575. }
  38576. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38577. }
  38578. ,
  38579. b.shru = b.shiftRightUnsigned,
  38580. b.toSigned = function() {
  38581. return this.unsigned ? r(this.low, this.high, !1) : this
  38582. }
  38583. ,
  38584. b.toUnsigned = function() {
  38585. return this.unsigned ? this : r(this.low, this.high, !0)
  38586. }
  38587. ,
  38588. b.toBytes = function(e) {
  38589. return e ? this.toBytesLE() : this.toBytesBE()
  38590. }
  38591. ,
  38592. b.toBytesLE = function() {
  38593. var e = this.high
  38594. , t = this.low;
  38595. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38596. }
  38597. ,
  38598. b.toBytesBE = function() {
  38599. var e = this.high
  38600. , t = this.low;
  38601. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38602. }
  38603. ,
  38604. e
  38605. })
  38606. }
  38607. , {}],
  38608. 217: [function(e, t, i) {
  38609. var n = {
  38610. REVISION: "75"
  38611. };
  38612. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38613. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38614. void 0 === Math.sign && (Math.sign = function(e) {
  38615. return e < 0 ? -1 : e > 0 ? 1 : +e
  38616. }
  38617. ),
  38618. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38619. get: function() {
  38620. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38621. }
  38622. }),
  38623. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38624. writable: !0,
  38625. configurable: !0,
  38626. value: function(e) {
  38627. "use strict";
  38628. if (void 0 === e || null === e)
  38629. throw new TypeError("Cannot convert first argument to object");
  38630. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38631. var r = arguments[i];
  38632. if (void 0 !== r && null !== r) {
  38633. r = Object(r);
  38634. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38635. var l = o[a]
  38636. , c = Object.getOwnPropertyDescriptor(r, l);
  38637. void 0 !== c && c.enumerable && (t[l] = r[l])
  38638. }
  38639. }
  38640. }
  38641. return t
  38642. }
  38643. }),
  38644. n.MOUSE = {
  38645. LEFT: 0,
  38646. MIDDLE: 1,
  38647. RIGHT: 2
  38648. },
  38649. n.CullFaceNone = 0,
  38650. n.CullFaceBack = 1,
  38651. n.CullFaceFront = 2,
  38652. n.CullFaceFrontBack = 3,
  38653. n.FrontFaceDirectionCW = 0,
  38654. n.FrontFaceDirectionCCW = 1,
  38655. n.BasicShadowMap = 0,
  38656. n.PCFShadowMap = 1,
  38657. n.PCFSoftShadowMap = 2,
  38658. n.FrontSide = 0,
  38659. n.BackSide = 1,
  38660. n.DoubleSide = 2,
  38661. n.FlatShading = 1,
  38662. n.SmoothShading = 2,
  38663. n.NoColors = 0,
  38664. n.FaceColors = 1,
  38665. n.VertexColors = 2,
  38666. n.NoBlending = 0,
  38667. n.NormalBlending = 1,
  38668. n.AdditiveBlending = 2,
  38669. n.SubtractiveBlending = 3,
  38670. n.MultiplyBlending = 4,
  38671. n.CustomBlending = 5,
  38672. n.AddEquation = 100,
  38673. n.SubtractEquation = 101,
  38674. n.ReverseSubtractEquation = 102,
  38675. n.MinEquation = 103,
  38676. n.MaxEquation = 104,
  38677. n.ZeroFactor = 200,
  38678. n.OneFactor = 201,
  38679. n.SrcColorFactor = 202,
  38680. n.OneMinusSrcColorFactor = 203,
  38681. n.SrcAlphaFactor = 204,
  38682. n.OneMinusSrcAlphaFactor = 205,
  38683. n.DstAlphaFactor = 206,
  38684. n.OneMinusDstAlphaFactor = 207,
  38685. n.DstColorFactor = 208,
  38686. n.OneMinusDstColorFactor = 209,
  38687. n.SrcAlphaSaturateFactor = 210,
  38688. n.NeverDepth = 0,
  38689. n.AlwaysDepth = 1,
  38690. n.LessDepth = 2,
  38691. n.LessEqualDepth = 3,
  38692. n.EqualDepth = 4,
  38693. n.GreaterEqualDepth = 5,
  38694. n.GreaterDepth = 6,
  38695. n.NotEqualDepth = 7,
  38696. n.MultiplyOperation = 0,
  38697. n.MixOperation = 1,
  38698. n.AddOperation = 2,
  38699. n.NoToneMapping = 0,
  38700. n.LinearToneMapping = 1,
  38701. n.ReinhardToneMapping = 2,
  38702. n.Uncharted2ToneMapping = 3,
  38703. n.CineonToneMapping = 4,
  38704. n.UVMapping = 300,
  38705. n.CubeReflectionMapping = 301,
  38706. n.CubeRefractionMapping = 302,
  38707. n.EquirectangularReflectionMapping = 303,
  38708. n.EquirectangularRefractionMapping = 304,
  38709. n.SphericalReflectionMapping = 305,
  38710. n.CubeUVReflectionMapping = 306,
  38711. n.CubeUVRefractionMapping = 307,
  38712. n.RepeatWrapping = 1e3,
  38713. n.ClampToEdgeWrapping = 1001,
  38714. n.MirroredRepeatWrapping = 1002,
  38715. n.NearestFilter = 1003,
  38716. n.NearestMipMapNearestFilter = 1004,
  38717. n.NearestMipMapLinearFilter = 1005,
  38718. n.LinearFilter = 1006,
  38719. n.LinearMipMapNearestFilter = 1007,
  38720. n.LinearMipMapLinearFilter = 1008,
  38721. n.UnsignedByteType = 1009,
  38722. n.ByteType = 1010,
  38723. n.ShortType = 1011,
  38724. n.UnsignedShortType = 1012,
  38725. n.IntType = 1013,
  38726. n.UnsignedIntType = 1014,
  38727. n.FloatType = 1015,
  38728. n.HalfFloatType = 1025,
  38729. n.UnsignedShort4444Type = 1016,
  38730. n.UnsignedShort5551Type = 1017,
  38731. n.UnsignedShort565Type = 1018,
  38732. n.AlphaFormat = 1019,
  38733. n.RGBFormat = 1020,
  38734. n.RGBAFormat = 1021,
  38735. n.LuminanceFormat = 1022,
  38736. n.LuminanceAlphaFormat = 1023,
  38737. n.RGBEFormat = n.RGBAFormat,
  38738. n.RGB_S3TC_DXT1_Format = 2001,
  38739. n.RGBA_S3TC_DXT1_Format = 2002,
  38740. n.RGBA_S3TC_DXT3_Format = 2003,
  38741. n.RGBA_S3TC_DXT5_Format = 2004,
  38742. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38743. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38744. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38745. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38746. n.RGB_ETC1_Format = 2151,
  38747. n.LoopOnce = 2200,
  38748. n.LoopRepeat = 2201,
  38749. n.LoopPingPong = 2202,
  38750. n.InterpolateDiscrete = 2300,
  38751. n.InterpolateLinear = 2301,
  38752. n.InterpolateSmooth = 2302,
  38753. n.ZeroCurvatureEnding = 2400,
  38754. n.ZeroSlopeEnding = 2401,
  38755. n.WrapAroundEnding = 2402,
  38756. n.TrianglesDrawMode = 0,
  38757. n.TriangleStripDrawMode = 1,
  38758. n.TriangleFanDrawMode = 2,
  38759. n.LinearEncoding = 3e3,
  38760. n.sRGBEncoding = 3001,
  38761. n.GammaEncoding = 3007,
  38762. n.RGBEEncoding = 3002,
  38763. n.LogLuvEncoding = 3003,
  38764. n.RGBM7Encoding = 3004,
  38765. n.RGBM16Encoding = 3005,
  38766. n.RGBDEncoding = 3006,
  38767. n.Color = function(e) {
  38768. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38769. }
  38770. ,
  38771. n.Color.prototype = {
  38772. constructor: n.Color,
  38773. r: 1,
  38774. g: 1,
  38775. b: 1,
  38776. set: function(e) {
  38777. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38778. this
  38779. },
  38780. setScalar: function(e) {
  38781. this.r = e,
  38782. this.g = e,
  38783. this.b = e
  38784. },
  38785. setHex: function(e) {
  38786. return e = Math.floor(e),
  38787. this.r = (e >> 16 & 255) / 255,
  38788. this.g = (e >> 8 & 255) / 255,
  38789. this.b = (255 & e) / 255,
  38790. this
  38791. },
  38792. setRGB: function(e, t, i) {
  38793. return this.r = e,
  38794. this.g = t,
  38795. this.b = i,
  38796. this
  38797. },
  38798. setHSL: function() {
  38799. function e(e, t, i) {
  38800. return i < 0 && (i += 1),
  38801. i > 1 && (i -= 1),
  38802. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38803. }
  38804. return function(t, i, r) {
  38805. if (t = n.Math.euclideanModulo(t, 1),
  38806. i = n.Math.clamp(i, 0, 1),
  38807. r = n.Math.clamp(r, 0, 1),
  38808. 0 === i)
  38809. this.r = this.g = this.b = r;
  38810. else {
  38811. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38812. , a = 2 * r - o;
  38813. this.r = e(a, o, t + 1 / 3),
  38814. this.g = e(a, o, t),
  38815. this.b = e(a, o, t - 1 / 3)
  38816. }
  38817. return this
  38818. }
  38819. }(),
  38820. setStyle: function(e) {
  38821. function t(t) {
  38822. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38823. }
  38824. var i;
  38825. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38826. var r, o = i[1], a = i[2];
  38827. switch (o) {
  38828. case "rgb":
  38829. case "rgba":
  38830. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38831. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38832. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38833. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38834. t(r[5]),
  38835. this;
  38836. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38837. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38838. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38839. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38840. t(r[5]),
  38841. this;
  38842. break;
  38843. case "hsl":
  38844. case "hsla":
  38845. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38846. var s = parseFloat(r[1]) / 360
  38847. , l = parseInt(r[2], 10) / 100
  38848. , c = parseInt(r[3], 10) / 100;
  38849. return t(r[5]),
  38850. this.setHSL(s, l, c)
  38851. }
  38852. }
  38853. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38854. var h = i[1]
  38855. , u = h.length;
  38856. if (3 === u)
  38857. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38858. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38859. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38860. this;
  38861. if (6 === u)
  38862. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38863. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38864. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38865. this
  38866. }
  38867. if (e && e.length > 0) {
  38868. var h = n.ColorKeywords[e];
  38869. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38870. }
  38871. return this
  38872. },
  38873. clone: function() {
  38874. return new this.constructor(this.r,this.g,this.b)
  38875. },
  38876. copy: function(e) {
  38877. return this.r = e.r,
  38878. this.g = e.g,
  38879. this.b = e.b,
  38880. this
  38881. },
  38882. copyGammaToLinear: function(e, t) {
  38883. return void 0 === t && (t = 2),
  38884. this.r = Math.pow(e.r, t),
  38885. this.g = Math.pow(e.g, t),
  38886. this.b = Math.pow(e.b, t),
  38887. this
  38888. },
  38889. copyLinearToGamma: function(e, t) {
  38890. void 0 === t && (t = 2);
  38891. var i = t > 0 ? 1 / t : 1;
  38892. return this.r = Math.pow(e.r, i),
  38893. this.g = Math.pow(e.g, i),
  38894. this.b = Math.pow(e.b, i),
  38895. this
  38896. },
  38897. convertGammaToLinear: function() {
  38898. var e = this.r
  38899. , t = this.g
  38900. , i = this.b;
  38901. return this.r = e * e,
  38902. this.g = t * t,
  38903. this.b = i * i,
  38904. this
  38905. },
  38906. convertLinearToGamma: function() {
  38907. return this.r = Math.sqrt(this.r),
  38908. this.g = Math.sqrt(this.g),
  38909. this.b = Math.sqrt(this.b),
  38910. this
  38911. },
  38912. getHex: function() {
  38913. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38914. },
  38915. getHexString: function() {
  38916. return ("000000" + this.getHex().toString(16)).slice(-6)
  38917. },
  38918. getHSL: function(e) {
  38919. var t, i, n = e || {
  38920. h: 0,
  38921. s: 0,
  38922. l: 0
  38923. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38924. if (l === s)
  38925. t = 0,
  38926. i = 0;
  38927. else {
  38928. var h = s - l;
  38929. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38930. s) {
  38931. case r:
  38932. t = (o - a) / h + (o < a ? 6 : 0);
  38933. break;
  38934. case o:
  38935. t = (a - r) / h + 2;
  38936. break;
  38937. case a:
  38938. t = (r - o) / h + 4
  38939. }
  38940. t /= 6
  38941. }
  38942. return n.h = t,
  38943. n.s = i,
  38944. n.l = c,
  38945. n
  38946. },
  38947. getStyle: function() {
  38948. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38949. },
  38950. offsetHSL: function(e, t, i) {
  38951. var n = this.getHSL();
  38952. return n.h += e,
  38953. n.s += t,
  38954. n.l += i,
  38955. this.setHSL(n.h, n.s, n.l),
  38956. this
  38957. },
  38958. add: function(e) {
  38959. return this.r += e.r,
  38960. this.g += e.g,
  38961. this.b += e.b,
  38962. this
  38963. },
  38964. addColors: function(e, t) {
  38965. return this.r = e.r + t.r,
  38966. this.g = e.g + t.g,
  38967. this.b = e.b + t.b,
  38968. this
  38969. },
  38970. addScalar: function(e) {
  38971. return this.r += e,
  38972. this.g += e,
  38973. this.b += e,
  38974. this
  38975. },
  38976. multiply: function(e) {
  38977. return this.r *= e.r,
  38978. this.g *= e.g,
  38979. this.b *= e.b,
  38980. this
  38981. },
  38982. multiplyScalar: function(e) {
  38983. return this.r *= e,
  38984. this.g *= e,
  38985. this.b *= e,
  38986. this
  38987. },
  38988. lerp: function(e, t) {
  38989. return this.r += (e.r - this.r) * t,
  38990. this.g += (e.g - this.g) * t,
  38991. this.b += (e.b - this.b) * t,
  38992. this
  38993. },
  38994. equals: function(e) {
  38995. return e.r === this.r && e.g === this.g && e.b === this.b
  38996. },
  38997. fromArray: function(e, t) {
  38998. return void 0 === t && (t = 0),
  38999. this.r = e[t],
  39000. this.g = e[t + 1],
  39001. this.b = e[t + 2],
  39002. this
  39003. },
  39004. toArray: function(e, t) {
  39005. return void 0 === e && (e = []),
  39006. void 0 === t && (t = 0),
  39007. e[t] = this.r,
  39008. e[t + 1] = this.g,
  39009. e[t + 2] = this.b,
  39010. e
  39011. }
  39012. },
  39013. n.ColorKeywords = {
  39014. aliceblue: 15792383,
  39015. antiquewhite: 16444375,
  39016. aqua: 65535,
  39017. aquamarine: 8388564,
  39018. azure: 15794175,
  39019. beige: 16119260,
  39020. bisque: 16770244,
  39021. black: 0,
  39022. blanchedalmond: 16772045,
  39023. blue: 255,
  39024. blueviolet: 9055202,
  39025. brown: 10824234,
  39026. burlywood: 14596231,
  39027. cadetblue: 6266528,
  39028. chartreuse: 8388352,
  39029. chocolate: 13789470,
  39030. coral: 16744272,
  39031. cornflowerblue: 6591981,
  39032. cornsilk: 16775388,
  39033. crimson: 14423100,
  39034. cyan: 65535,
  39035. darkblue: 139,
  39036. darkcyan: 35723,
  39037. darkgoldenrod: 12092939,
  39038. darkgray: 11119017,
  39039. darkgreen: 25600,
  39040. darkgrey: 11119017,
  39041. darkkhaki: 12433259,
  39042. darkmagenta: 9109643,
  39043. darkolivegreen: 5597999,
  39044. darkorange: 16747520,
  39045. darkorchid: 10040012,
  39046. darkred: 9109504,
  39047. darksalmon: 15308410,
  39048. darkseagreen: 9419919,
  39049. darkslateblue: 4734347,
  39050. darkslategray: 3100495,
  39051. darkslategrey: 3100495,
  39052. darkturquoise: 52945,
  39053. darkviolet: 9699539,
  39054. deeppink: 16716947,
  39055. deepskyblue: 49151,
  39056. dimgray: 6908265,
  39057. dimgrey: 6908265,
  39058. dodgerblue: 2003199,
  39059. firebrick: 11674146,
  39060. floralwhite: 16775920,
  39061. forestgreen: 2263842,
  39062. fuchsia: 16711935,
  39063. gainsboro: 14474460,
  39064. ghostwhite: 16316671,
  39065. gold: 16766720,
  39066. goldenrod: 14329120,
  39067. gray: 8421504,
  39068. green: 32768,
  39069. greenyellow: 11403055,
  39070. grey: 8421504,
  39071. honeydew: 15794160,
  39072. hotpink: 16738740,
  39073. indianred: 13458524,
  39074. indigo: 4915330,
  39075. ivory: 16777200,
  39076. khaki: 15787660,
  39077. lavender: 15132410,
  39078. lavenderblush: 16773365,
  39079. lawngreen: 8190976,
  39080. lemonchiffon: 16775885,
  39081. lightblue: 11393254,
  39082. lightcoral: 15761536,
  39083. lightcyan: 14745599,
  39084. lightgoldenrodyellow: 16448210,
  39085. lightgray: 13882323,
  39086. lightgreen: 9498256,
  39087. lightgrey: 13882323,
  39088. lightpink: 16758465,
  39089. lightsalmon: 16752762,
  39090. lightseagreen: 2142890,
  39091. lightskyblue: 8900346,
  39092. lightslategray: 7833753,
  39093. lightslategrey: 7833753,
  39094. lightsteelblue: 11584734,
  39095. lightyellow: 16777184,
  39096. lime: 65280,
  39097. limegreen: 3329330,
  39098. linen: 16445670,
  39099. magenta: 16711935,
  39100. maroon: 8388608,
  39101. mediumaquamarine: 6737322,
  39102. mediumblue: 205,
  39103. mediumorchid: 12211667,
  39104. mediumpurple: 9662683,
  39105. mediumseagreen: 3978097,
  39106. mediumslateblue: 8087790,
  39107. mediumspringgreen: 64154,
  39108. mediumturquoise: 4772300,
  39109. mediumvioletred: 13047173,
  39110. midnightblue: 1644912,
  39111. mintcream: 16121850,
  39112. mistyrose: 16770273,
  39113. moccasin: 16770229,
  39114. navajowhite: 16768685,
  39115. navy: 128,
  39116. oldlace: 16643558,
  39117. olive: 8421376,
  39118. olivedrab: 7048739,
  39119. orange: 16753920,
  39120. orangered: 16729344,
  39121. orchid: 14315734,
  39122. palegoldenrod: 15657130,
  39123. palegreen: 10025880,
  39124. paleturquoise: 11529966,
  39125. palevioletred: 14381203,
  39126. papayawhip: 16773077,
  39127. peachpuff: 16767673,
  39128. peru: 13468991,
  39129. pink: 16761035,
  39130. plum: 14524637,
  39131. powderblue: 11591910,
  39132. purple: 8388736,
  39133. red: 16711680,
  39134. rosybrown: 12357519,
  39135. royalblue: 4286945,
  39136. saddlebrown: 9127187,
  39137. salmon: 16416882,
  39138. sandybrown: 16032864,
  39139. seagreen: 3050327,
  39140. seashell: 16774638,
  39141. sienna: 10506797,
  39142. silver: 12632256,
  39143. skyblue: 8900331,
  39144. slateblue: 6970061,
  39145. slategray: 7372944,
  39146. slategrey: 7372944,
  39147. snow: 16775930,
  39148. springgreen: 65407,
  39149. steelblue: 4620980,
  39150. tan: 13808780,
  39151. teal: 32896,
  39152. thistle: 14204888,
  39153. tomato: 16737095,
  39154. turquoise: 4251856,
  39155. violet: 15631086,
  39156. wheat: 16113331,
  39157. white: 16777215,
  39158. whitesmoke: 16119285,
  39159. yellow: 16776960,
  39160. yellowgreen: 10145074
  39161. },
  39162. n.Quaternion = function(e, t, i, n) {
  39163. this._x = e || 0,
  39164. this._y = t || 0,
  39165. this._z = i || 0,
  39166. this._w = void 0 !== n ? n : 1
  39167. }
  39168. ,
  39169. n.Quaternion.prototype = {
  39170. constructor: n.Quaternion,
  39171. get x() {
  39172. return this._x
  39173. },
  39174. set x(e) {
  39175. this._x = e,
  39176. this.onChangeCallback()
  39177. },
  39178. get y() {
  39179. return this._y
  39180. },
  39181. set y(e) {
  39182. this._y = e,
  39183. this.onChangeCallback()
  39184. },
  39185. get z() {
  39186. return this._z
  39187. },
  39188. set z(e) {
  39189. this._z = e,
  39190. this.onChangeCallback()
  39191. },
  39192. get w() {
  39193. return this._w
  39194. },
  39195. set w(e) {
  39196. this._w = e,
  39197. this.onChangeCallback()
  39198. },
  39199. set: function(e, t, i, n) {
  39200. return this._x = e,
  39201. this._y = t,
  39202. this._z = i,
  39203. this._w = n,
  39204. this.onChangeCallback(),
  39205. this
  39206. },
  39207. clone: function() {
  39208. return new this.constructor(this._x,this._y,this._z,this._w)
  39209. },
  39210. copy: function(e) {
  39211. return this._x = e.x,
  39212. this._y = e.y,
  39213. this._z = e.z,
  39214. this._w = e.w,
  39215. this.onChangeCallback(),
  39216. this
  39217. },
  39218. setFromEuler: function(e, t) {
  39219. if (e instanceof n.Euler == !1)
  39220. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39221. var i = Math.cos(e._x / 2)
  39222. , r = Math.cos(e._y / 2)
  39223. , o = Math.cos(e._z / 2)
  39224. , a = Math.sin(e._x / 2)
  39225. , s = Math.sin(e._y / 2)
  39226. , l = Math.sin(e._z / 2)
  39227. , c = e.order;
  39228. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39229. this._y = i * s * o - a * r * l,
  39230. this._z = i * r * l + a * s * o,
  39231. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39232. this._y = i * s * o - a * r * l,
  39233. this._z = i * r * l - a * s * o,
  39234. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39235. this._y = i * s * o + a * r * l,
  39236. this._z = i * r * l + a * s * o,
  39237. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39238. this._y = i * s * o + a * r * l,
  39239. this._z = i * r * l - a * s * o,
  39240. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39241. this._y = i * s * o + a * r * l,
  39242. this._z = i * r * l - a * s * o,
  39243. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39244. this._y = i * s * o - a * r * l,
  39245. this._z = i * r * l + a * s * o,
  39246. this._w = i * r * o + a * s * l),
  39247. t !== !1 && this.onChangeCallback(),
  39248. this
  39249. },
  39250. setFromAxisAngle: function(e, t) {
  39251. var i = t / 2
  39252. , n = Math.sin(i);
  39253. return this._x = e.x * n,
  39254. this._y = e.y * n,
  39255. this._z = e.z * n,
  39256. this._w = Math.cos(i),
  39257. this.onChangeCallback(),
  39258. this
  39259. },
  39260. setFromRotationMatrix: function(e) {
  39261. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39262. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39263. this._w = .25 / t,
  39264. this._x = (h - l) * t,
  39265. this._y = (o - c) * t,
  39266. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39267. this._w = (h - l) / t,
  39268. this._x = .25 * t,
  39269. this._y = (r + a) / t,
  39270. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39271. this._w = (o - c) / t,
  39272. this._x = (r + a) / t,
  39273. this._y = .25 * t,
  39274. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39275. this._w = (a - r) / t,
  39276. this._x = (o + c) / t,
  39277. this._y = (l + h) / t,
  39278. this._z = .25 * t),
  39279. this.onChangeCallback(),
  39280. this
  39281. },
  39282. setFromUnitVectors: function() {
  39283. var e, t, i = 1e-6;
  39284. return function(r, o) {
  39285. return void 0 === e && (e = new n.Vector3),
  39286. t = r.dot(o) + 1,
  39287. t < i ? (t = 0,
  39288. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39289. this._x = e.x,
  39290. this._y = e.y,
  39291. this._z = e.z,
  39292. this._w = t,
  39293. this.normalize(),
  39294. this
  39295. }
  39296. }(),
  39297. inverse: function() {
  39298. return this.conjugate().normalize(),
  39299. this
  39300. },
  39301. conjugate: function() {
  39302. return this._x *= -1,
  39303. this._y *= -1,
  39304. this._z *= -1,
  39305. this.onChangeCallback(),
  39306. this
  39307. },
  39308. dot: function(e) {
  39309. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39310. },
  39311. lengthSq: function() {
  39312. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39313. },
  39314. length: function() {
  39315. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39316. },
  39317. normalize: function() {
  39318. var e = this.length();
  39319. return 0 === e ? (this._x = 0,
  39320. this._y = 0,
  39321. this._z = 0,
  39322. this._w = 1) : (e = 1 / e,
  39323. this._x = this._x * e,
  39324. this._y = this._y * e,
  39325. this._z = this._z * e,
  39326. this._w = this._w * e),
  39327. this.onChangeCallback(),
  39328. this
  39329. },
  39330. multiply: function(e, t) {
  39331. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39332. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39333. },
  39334. multiplyQuaternions: function(e, t) {
  39335. var i = e._x
  39336. , n = e._y
  39337. , r = e._z
  39338. , o = e._w
  39339. , a = t._x
  39340. , s = t._y
  39341. , l = t._z
  39342. , c = t._w;
  39343. return this._x = i * c + o * a + n * l - r * s,
  39344. this._y = n * c + o * s + r * a - i * l,
  39345. this._z = r * c + o * l + i * s - n * a,
  39346. this._w = o * c - i * a - n * s - r * l,
  39347. this.onChangeCallback(),
  39348. this
  39349. },
  39350. slerp: function(e, t) {
  39351. if (0 === t)
  39352. return this;
  39353. if (1 === t)
  39354. return this.copy(e);
  39355. var i = this._x
  39356. , n = this._y
  39357. , r = this._z
  39358. , o = this._w
  39359. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39360. if (a < 0 ? (this._w = -e._w,
  39361. this._x = -e._x,
  39362. this._y = -e._y,
  39363. this._z = -e._z,
  39364. a = -a) : this.copy(e),
  39365. a >= 1)
  39366. return this._w = o,
  39367. this._x = i,
  39368. this._y = n,
  39369. this._z = r,
  39370. this;
  39371. var s = Math.sqrt(1 - a * a);
  39372. if (Math.abs(s) < .001)
  39373. return this._w = .5 * (o + this._w),
  39374. this._x = .5 * (i + this._x),
  39375. this._y = .5 * (n + this._y),
  39376. this._z = .5 * (r + this._z),
  39377. this;
  39378. var l = Math.atan2(s, a)
  39379. , c = Math.sin((1 - t) * l) / s
  39380. , h = Math.sin(t * l) / s;
  39381. return this._w = o * c + this._w * h,
  39382. this._x = i * c + this._x * h,
  39383. this._y = n * c + this._y * h,
  39384. this._z = r * c + this._z * h,
  39385. this.onChangeCallback(),
  39386. this
  39387. },
  39388. equals: function(e) {
  39389. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39390. },
  39391. fromArray: function(e, t) {
  39392. return void 0 === t && (t = 0),
  39393. this._x = e[t],
  39394. this._y = e[t + 1],
  39395. this._z = e[t + 2],
  39396. this._w = e[t + 3],
  39397. this.onChangeCallback(),
  39398. this
  39399. },
  39400. toArray: function(e, t) {
  39401. return void 0 === e && (e = []),
  39402. void 0 === t && (t = 0),
  39403. e[t] = this._x,
  39404. e[t + 1] = this._y,
  39405. e[t + 2] = this._z,
  39406. e[t + 3] = this._w,
  39407. e
  39408. },
  39409. onChange: function(e) {
  39410. return this.onChangeCallback = e,
  39411. this
  39412. },
  39413. onChangeCallback: function() {}
  39414. },
  39415. Object.assign(n.Quaternion, {
  39416. slerp: function(e, t, i, n) {
  39417. return i.copy(e).slerp(t, n)
  39418. },
  39419. slerpFlat: function(e, t, i, n, r, o, a) {
  39420. var s = i[n + 0]
  39421. , l = i[n + 1]
  39422. , c = i[n + 2]
  39423. , h = i[n + 3]
  39424. , u = r[o + 0]
  39425. , d = r[o + 1]
  39426. , p = r[o + 2]
  39427. , f = r[o + 3];
  39428. if (h !== f || s !== u || l !== d || c !== p) {
  39429. var g = 1 - a
  39430. , m = s * u + l * d + c * p + h * f
  39431. , v = m >= 0 ? 1 : -1
  39432. , A = 1 - m * m;
  39433. if (A > Number.EPSILON) {
  39434. var y = Math.sqrt(A)
  39435. , C = Math.atan2(y, m * v);
  39436. g = Math.sin(g * C) / y,
  39437. a = Math.sin(a * C) / y
  39438. }
  39439. var I = a * v;
  39440. if (s = s * g + u * I,
  39441. l = l * g + d * I,
  39442. c = c * g + p * I,
  39443. h = h * g + f * I,
  39444. g === 1 - a) {
  39445. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39446. s *= E,
  39447. l *= E,
  39448. c *= E,
  39449. h *= E
  39450. }
  39451. }
  39452. e[t] = s,
  39453. e[t + 1] = l,
  39454. e[t + 2] = c,
  39455. e[t + 3] = h
  39456. }
  39457. }),
  39458. n.Vector2 = function(e, t) {
  39459. this.x = e || 0,
  39460. this.y = t || 0
  39461. }
  39462. ,
  39463. n.Vector2.prototype = {
  39464. constructor: n.Vector2,
  39465. get width() {
  39466. return this.x
  39467. },
  39468. set width(e) {
  39469. this.x = e
  39470. },
  39471. get height() {
  39472. return this.y
  39473. },
  39474. set height(e) {
  39475. this.y = e
  39476. },
  39477. set: function(e, t) {
  39478. return this.x = e,
  39479. this.y = t,
  39480. this
  39481. },
  39482. setScalar: function(e) {
  39483. return this.x = e,
  39484. this.y = e,
  39485. this
  39486. },
  39487. setX: function(e) {
  39488. return this.x = e,
  39489. this
  39490. },
  39491. setY: function(e) {
  39492. return this.y = e,
  39493. this
  39494. },
  39495. setComponent: function(e, t) {
  39496. switch (e) {
  39497. case 0:
  39498. this.x = t;
  39499. break;
  39500. case 1:
  39501. this.y = t;
  39502. break;
  39503. default:
  39504. throw new Error("index is out of range: " + e)
  39505. }
  39506. },
  39507. getComponent: function(e) {
  39508. switch (e) {
  39509. case 0:
  39510. return this.x;
  39511. case 1:
  39512. return this.y;
  39513. default:
  39514. throw new Error("index is out of range: " + e)
  39515. }
  39516. },
  39517. clone: function() {
  39518. return new this.constructor(this.x,this.y)
  39519. },
  39520. copy: function(e) {
  39521. return this.x = e.x,
  39522. this.y = e.y,
  39523. this
  39524. },
  39525. add: function(e, t) {
  39526. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39527. this.addVectors(e, t)) : (this.x += e.x,
  39528. this.y += e.y,
  39529. this)
  39530. },
  39531. addScalar: function(e) {
  39532. return this.x += e,
  39533. this.y += e,
  39534. this
  39535. },
  39536. addVectors: function(e, t) {
  39537. return this.x = e.x + t.x,
  39538. this.y = e.y + t.y,
  39539. this
  39540. },
  39541. addScaledVector: function(e, t) {
  39542. return this.x += e.x * t,
  39543. this.y += e.y * t,
  39544. this
  39545. },
  39546. sub: function(e, t) {
  39547. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39548. this.subVectors(e, t)) : (this.x -= e.x,
  39549. this.y -= e.y,
  39550. this)
  39551. },
  39552. subScalar: function(e) {
  39553. return this.x -= e,
  39554. this.y -= e,
  39555. this
  39556. },
  39557. subVectors: function(e, t) {
  39558. return this.x = e.x - t.x,
  39559. this.y = e.y - t.y,
  39560. this
  39561. },
  39562. multiply: function(e) {
  39563. return this.x *= e.x,
  39564. this.y *= e.y,
  39565. this
  39566. },
  39567. multiplyScalar: function(e) {
  39568. return isFinite(e) ? (this.x *= e,
  39569. this.y *= e) : (this.x = 0,
  39570. this.y = 0),
  39571. this
  39572. },
  39573. divide: function(e) {
  39574. return this.x /= e.x,
  39575. this.y /= e.y,
  39576. this
  39577. },
  39578. divideScalar: function(e) {
  39579. return this.multiplyScalar(1 / e)
  39580. },
  39581. min: function(e) {
  39582. return this.x = Math.min(this.x, e.x),
  39583. this.y = Math.min(this.y, e.y),
  39584. this
  39585. },
  39586. max: function(e) {
  39587. return this.x = Math.max(this.x, e.x),
  39588. this.y = Math.max(this.y, e.y),
  39589. this
  39590. },
  39591. clamp: function(e, t) {
  39592. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39593. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39594. this
  39595. },
  39596. clampScalar: function() {
  39597. var e, t;
  39598. return function(i, r) {
  39599. return void 0 === e && (e = new n.Vector2,
  39600. t = new n.Vector2),
  39601. e.set(i, i),
  39602. t.set(r, r),
  39603. this.clamp(e, t)
  39604. }
  39605. }(),
  39606. clampLength: function(e, t) {
  39607. var i = this.length();
  39608. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39609. this
  39610. },
  39611. floor: function() {
  39612. return this.x = Math.floor(this.x),
  39613. this.y = Math.floor(this.y),
  39614. this
  39615. },
  39616. ceil: function() {
  39617. return this.x = Math.ceil(this.x),
  39618. this.y = Math.ceil(this.y),
  39619. this
  39620. },
  39621. round: function() {
  39622. return this.x = Math.round(this.x),
  39623. this.y = Math.round(this.y),
  39624. this
  39625. },
  39626. roundToZero: function() {
  39627. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39628. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39629. this
  39630. },
  39631. negate: function() {
  39632. return this.x = -this.x,
  39633. this.y = -this.y,
  39634. this
  39635. },
  39636. dot: function(e) {
  39637. return this.x * e.x + this.y * e.y
  39638. },
  39639. lengthSq: function() {
  39640. return this.x * this.x + this.y * this.y
  39641. },
  39642. length: function() {
  39643. return Math.sqrt(this.x * this.x + this.y * this.y)
  39644. },
  39645. lengthManhattan: function() {
  39646. return Math.abs(this.x) + Math.abs(this.y)
  39647. },
  39648. normalize: function() {
  39649. return this.divideScalar(this.length())
  39650. },
  39651. angle: function() {
  39652. var e = Math.atan2(this.y, this.x);
  39653. return e < 0 && (e += 2 * Math.PI),
  39654. e
  39655. },
  39656. distanceTo: function(e) {
  39657. return Math.sqrt(this.distanceToSquared(e))
  39658. },
  39659. distanceToSquared: function(e) {
  39660. var t = this.x - e.x
  39661. , i = this.y - e.y;
  39662. return t * t + i * i
  39663. },
  39664. setLength: function(e) {
  39665. return this.multiplyScalar(e / this.length())
  39666. },
  39667. lerp: function(e, t) {
  39668. return this.x += (e.x - this.x) * t,
  39669. this.y += (e.y - this.y) * t,
  39670. this
  39671. },
  39672. lerpVectors: function(e, t, i) {
  39673. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39674. this
  39675. },
  39676. equals: function(e) {
  39677. return e.x === this.x && e.y === this.y
  39678. },
  39679. fromArray: function(e, t) {
  39680. return void 0 === t && (t = 0),
  39681. this.x = e[t],
  39682. this.y = e[t + 1],
  39683. this
  39684. },
  39685. toArray: function(e, t) {
  39686. return void 0 === e && (e = []),
  39687. void 0 === t && (t = 0),
  39688. e[t] = this.x,
  39689. e[t + 1] = this.y,
  39690. e
  39691. },
  39692. fromAttribute: function(e, t, i) {
  39693. return void 0 === i && (i = 0),
  39694. t = t * e.itemSize + i,
  39695. this.x = e.array[t],
  39696. this.y = e.array[t + 1],
  39697. this
  39698. },
  39699. rotateAround: function(e, t) {
  39700. var i = Math.cos(t)
  39701. , n = Math.sin(t)
  39702. , r = this.x - e.x
  39703. , o = this.y - e.y;
  39704. return this.x = r * i - o * n + e.x,
  39705. this.y = r * n + o * i + e.y,
  39706. this
  39707. }
  39708. },
  39709. n.Vector3 = function(e, t, i) {
  39710. this.x = e || 0,
  39711. this.y = t || 0,
  39712. this.z = i || 0
  39713. }
  39714. ,
  39715. n.Vector3.prototype = {
  39716. constructor: n.Vector3,
  39717. set: function(e, t, i) {
  39718. return this.x = e,
  39719. this.y = t,
  39720. this.z = i,
  39721. this
  39722. },
  39723. setScalar: function(e) {
  39724. return this.x = e,
  39725. this.y = e,
  39726. this.z = e,
  39727. this
  39728. },
  39729. setX: function(e) {
  39730. return this.x = e,
  39731. this
  39732. },
  39733. setY: function(e) {
  39734. return this.y = e,
  39735. this
  39736. },
  39737. setZ: function(e) {
  39738. return this.z = e,
  39739. this
  39740. },
  39741. setComponent: function(e, t) {
  39742. switch (e) {
  39743. case 0:
  39744. this.x = t;
  39745. break;
  39746. case 1:
  39747. this.y = t;
  39748. break;
  39749. case 2:
  39750. this.z = t;
  39751. break;
  39752. default:
  39753. throw new Error("index is out of range: " + e)
  39754. }
  39755. },
  39756. getComponent: function(e) {
  39757. switch (e) {
  39758. case 0:
  39759. return this.x;
  39760. case 1:
  39761. return this.y;
  39762. case 2:
  39763. return this.z;
  39764. default:
  39765. throw new Error("index is out of range: " + e)
  39766. }
  39767. },
  39768. clone: function() {
  39769. return new this.constructor(this.x,this.y,this.z)
  39770. },
  39771. copy: function(e) {
  39772. return this.x = e.x,
  39773. this.y = e.y,
  39774. this.z = e.z,
  39775. this
  39776. },
  39777. add: function(e, t) {
  39778. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39779. this.addVectors(e, t)) : (this.x += e.x,
  39780. this.y += e.y,
  39781. this.z += e.z,
  39782. this)
  39783. },
  39784. addScalar: function(e) {
  39785. return this.x += e,
  39786. this.y += e,
  39787. this.z += e,
  39788. this
  39789. },
  39790. addVectors: function(e, t) {
  39791. return this.x = e.x + t.x,
  39792. this.y = e.y + t.y,
  39793. this.z = e.z + t.z,
  39794. this
  39795. },
  39796. addScaledVector: function(e, t) {
  39797. return this.x += e.x * t,
  39798. this.y += e.y * t,
  39799. this.z += e.z * t,
  39800. this
  39801. },
  39802. sub: function(e, t) {
  39803. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39804. this.subVectors(e, t)) : (this.x -= e.x,
  39805. this.y -= e.y,
  39806. this.z -= e.z,
  39807. this)
  39808. },
  39809. subScalar: function(e) {
  39810. return this.x -= e,
  39811. this.y -= e,
  39812. this.z -= e,
  39813. this
  39814. },
  39815. subVectors: function(e, t) {
  39816. return this.x = e.x - t.x,
  39817. this.y = e.y - t.y,
  39818. this.z = e.z - t.z,
  39819. this
  39820. },
  39821. multiply: function(e, t) {
  39822. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39823. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39824. this.y *= e.y,
  39825. this.z *= e.z,
  39826. this)
  39827. },
  39828. multiplyScalar: function(e) {
  39829. return isFinite(e) ? (this.x *= e,
  39830. this.y *= e,
  39831. this.z *= e) : (this.x = 0,
  39832. this.y = 0,
  39833. this.z = 0),
  39834. this
  39835. },
  39836. multiplyVectors: function(e, t) {
  39837. return this.x = e.x * t.x,
  39838. this.y = e.y * t.y,
  39839. this.z = e.z * t.z,
  39840. this
  39841. },
  39842. applyEuler: function() {
  39843. var e;
  39844. return function(t) {
  39845. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39846. void 0 === e && (e = new n.Quaternion),
  39847. this.applyQuaternion(e.setFromEuler(t)),
  39848. this
  39849. }
  39850. }(),
  39851. applyAxisAngle: function() {
  39852. var e;
  39853. return function(t, i) {
  39854. return void 0 === e && (e = new n.Quaternion),
  39855. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39856. this
  39857. }
  39858. }(),
  39859. applyMatrix3: function(e) {
  39860. var t = this.x
  39861. , i = this.y
  39862. , n = this.z
  39863. , r = e.elements;
  39864. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39865. this.y = r[1] * t + r[4] * i + r[7] * n,
  39866. this.z = r[2] * t + r[5] * i + r[8] * n,
  39867. this
  39868. },
  39869. applyMatrix4: function(e) {
  39870. var t = this.x
  39871. , i = this.y
  39872. , n = this.z
  39873. , r = e.elements;
  39874. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39875. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39876. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39877. this
  39878. },
  39879. applyProjection: function(e) {
  39880. var t = this.x
  39881. , i = this.y
  39882. , n = this.z
  39883. , r = e.elements
  39884. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39885. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39886. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39887. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39888. this
  39889. },
  39890. applyQuaternion: function(e) {
  39891. var t = this.x
  39892. , i = this.y
  39893. , n = this.z
  39894. , r = e.x
  39895. , o = e.y
  39896. , a = e.z
  39897. , s = e.w
  39898. , l = s * t + o * n - a * i
  39899. , c = s * i + a * t - r * n
  39900. , h = s * n + r * i - o * t
  39901. , u = -r * t - o * i - a * n;
  39902. return this.x = l * s + u * -r + c * -a - h * -o,
  39903. this.y = c * s + u * -o + h * -r - l * -a,
  39904. this.z = h * s + u * -a + l * -o - c * -r,
  39905. this
  39906. },
  39907. project: function() {
  39908. var e;
  39909. return function(t) {
  39910. return void 0 === e && (e = new n.Matrix4),
  39911. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39912. this.applyProjection(e)
  39913. }
  39914. }(),
  39915. unproject: function() {
  39916. var e;
  39917. return function(t) {
  39918. return void 0 === e && (e = new n.Matrix4),
  39919. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39920. this.applyProjection(e)
  39921. }
  39922. }(),
  39923. transformDirection: function(e) {
  39924. var t = this.x
  39925. , i = this.y
  39926. , n = this.z
  39927. , r = e.elements;
  39928. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39929. this.y = r[1] * t + r[5] * i + r[9] * n,
  39930. this.z = r[2] * t + r[6] * i + r[10] * n,
  39931. this.normalize(),
  39932. this
  39933. },
  39934. divide: function(e) {
  39935. return this.x /= e.x,
  39936. this.y /= e.y,
  39937. this.z /= e.z,
  39938. this
  39939. },
  39940. divideScalar: function(e) {
  39941. return this.multiplyScalar(1 / e)
  39942. },
  39943. min: function(e) {
  39944. return this.x = Math.min(this.x, e.x),
  39945. this.y = Math.min(this.y, e.y),
  39946. this.z = Math.min(this.z, e.z),
  39947. this
  39948. },
  39949. max: function(e) {
  39950. return this.x = Math.max(this.x, e.x),
  39951. this.y = Math.max(this.y, e.y),
  39952. this.z = Math.max(this.z, e.z),
  39953. this
  39954. },
  39955. clamp: function(e, t) {
  39956. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39957. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39958. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39959. this
  39960. },
  39961. clampScalar: function() {
  39962. var e, t;
  39963. return function(i, r) {
  39964. return void 0 === e && (e = new n.Vector3,
  39965. t = new n.Vector3),
  39966. e.set(i, i, i),
  39967. t.set(r, r, r),
  39968. this.clamp(e, t)
  39969. }
  39970. }(),
  39971. clampLength: function(e, t) {
  39972. var i = this.length();
  39973. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39974. this
  39975. },
  39976. floor: function() {
  39977. return this.x = Math.floor(this.x),
  39978. this.y = Math.floor(this.y),
  39979. this.z = Math.floor(this.z),
  39980. this
  39981. },
  39982. ceil: function() {
  39983. return this.x = Math.ceil(this.x),
  39984. this.y = Math.ceil(this.y),
  39985. this.z = Math.ceil(this.z),
  39986. this
  39987. },
  39988. round: function() {
  39989. return this.x = Math.round(this.x),
  39990. this.y = Math.round(this.y),
  39991. this.z = Math.round(this.z),
  39992. this
  39993. },
  39994. roundToZero: function() {
  39995. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39996. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39997. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39998. this
  39999. },
  40000. negate: function() {
  40001. return this.x = -this.x,
  40002. this.y = -this.y,
  40003. this.z = -this.z,
  40004. this
  40005. },
  40006. dot: function(e) {
  40007. return this.x * e.x + this.y * e.y + this.z * e.z
  40008. },
  40009. lengthSq: function() {
  40010. return this.x * this.x + this.y * this.y + this.z * this.z
  40011. },
  40012. length: function() {
  40013. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40014. },
  40015. lengthManhattan: function() {
  40016. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40017. },
  40018. normalize: function() {
  40019. return this.divideScalar(this.length())
  40020. },
  40021. setLength: function(e) {
  40022. return this.multiplyScalar(e / this.length())
  40023. },
  40024. lerp: function(e, t) {
  40025. return this.x += (e.x - this.x) * t,
  40026. this.y += (e.y - this.y) * t,
  40027. this.z += (e.z - this.z) * t,
  40028. this
  40029. },
  40030. lerpVectors: function(e, t, i) {
  40031. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40032. this
  40033. },
  40034. cross: function(e, t) {
  40035. if (void 0 !== t)
  40036. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40037. this.crossVectors(e, t);
  40038. var i = this.x
  40039. , n = this.y
  40040. , r = this.z;
  40041. return this.x = n * e.z - r * e.y,
  40042. this.y = r * e.x - i * e.z,
  40043. this.z = i * e.y - n * e.x,
  40044. this
  40045. },
  40046. crossVectors: function(e, t) {
  40047. var i = e.x
  40048. , n = e.y
  40049. , r = e.z
  40050. , o = t.x
  40051. , a = t.y
  40052. , s = t.z;
  40053. return this.x = n * s - r * a,
  40054. this.y = r * o - i * s,
  40055. this.z = i * a - n * o,
  40056. this
  40057. },
  40058. projectOnVector: function() {
  40059. var e, t;
  40060. return function(i) {
  40061. return void 0 === e && (e = new n.Vector3),
  40062. e.copy(i).normalize(),
  40063. t = this.dot(e),
  40064. this.copy(e).multiplyScalar(t)
  40065. }
  40066. }(),
  40067. projectOnPlane: function() {
  40068. var e;
  40069. return function(t) {
  40070. return void 0 === e && (e = new n.Vector3),
  40071. e.copy(this).projectOnVector(t),
  40072. this.sub(e)
  40073. }
  40074. }(),
  40075. reflect: function() {
  40076. var e;
  40077. return function(t) {
  40078. return void 0 === e && (e = new n.Vector3),
  40079. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40080. }
  40081. }(),
  40082. angleTo: function(e) {
  40083. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40084. return Math.acos(n.Math.clamp(t, -1, 1))
  40085. },
  40086. distanceTo: function(e) {
  40087. return Math.sqrt(this.distanceToSquared(e))
  40088. },
  40089. distanceToSquared: function(e) {
  40090. var t = this.x - e.x
  40091. , i = this.y - e.y
  40092. , n = this.z - e.z;
  40093. return t * t + i * i + n * n
  40094. },
  40095. setFromSpherical: function(e) {
  40096. var t = Math.sin(e.phi) * e.radius;
  40097. return this.x = t * Math.sin(e.theta),
  40098. this.y = Math.cos(e.phi) * e.radius,
  40099. this.z = t * Math.cos(e.theta),
  40100. this
  40101. },
  40102. setFromMatrixPosition: function(e) {
  40103. return this.setFromMatrixColumn(e, 3)
  40104. },
  40105. setFromMatrixScale: function(e) {
  40106. var t = this.setFromMatrixColumn(e, 0).length()
  40107. , i = this.setFromMatrixColumn(e, 1).length()
  40108. , n = this.setFromMatrixColumn(e, 2).length();
  40109. return this.x = t,
  40110. this.y = i,
  40111. this.z = n,
  40112. this
  40113. },
  40114. setFromMatrixColumn: function(e, t) {
  40115. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40116. e = arguments[1],
  40117. t = arguments[0]),
  40118. this.fromArray(e.elements, 4 * t)
  40119. },
  40120. equals: function(e) {
  40121. return e.x === this.x && e.y === this.y && e.z === this.z
  40122. },
  40123. fromArray: function(e, t) {
  40124. return void 0 === t && (t = 0),
  40125. this.x = e[t],
  40126. this.y = e[t + 1],
  40127. this.z = e[t + 2],
  40128. this
  40129. },
  40130. toArray: function(e, t) {
  40131. return void 0 === e && (e = []),
  40132. void 0 === t && (t = 0),
  40133. e[t] = this.x,
  40134. e[t + 1] = this.y,
  40135. e[t + 2] = this.z,
  40136. e
  40137. },
  40138. fromAttribute: function(e, t, i) {
  40139. return void 0 === i && (i = 0),
  40140. t = t * e.itemSize + i,
  40141. this.x = e.array[t],
  40142. this.y = e.array[t + 1],
  40143. this.z = e.array[t + 2],
  40144. this
  40145. }
  40146. },
  40147. n.Vector4 = function(e, t, i, n) {
  40148. this.x = e || 0,
  40149. this.y = t || 0,
  40150. this.z = i || 0,
  40151. this.w = void 0 !== n ? n : 1
  40152. }
  40153. ,
  40154. n.Vector4.prototype = {
  40155. constructor: n.Vector4,
  40156. set: function(e, t, i, n) {
  40157. return this.x = e,
  40158. this.y = t,
  40159. this.z = i,
  40160. this.w = n,
  40161. this
  40162. },
  40163. setScalar: function(e) {
  40164. return this.x = e,
  40165. this.y = e,
  40166. this.z = e,
  40167. this.w = e,
  40168. this
  40169. },
  40170. setX: function(e) {
  40171. return this.x = e,
  40172. this
  40173. },
  40174. setY: function(e) {
  40175. return this.y = e,
  40176. this
  40177. },
  40178. setZ: function(e) {
  40179. return this.z = e,
  40180. this
  40181. },
  40182. setW: function(e) {
  40183. return this.w = e,
  40184. this
  40185. },
  40186. setComponent: function(e, t) {
  40187. switch (e) {
  40188. case 0:
  40189. this.x = t;
  40190. break;
  40191. case 1:
  40192. this.y = t;
  40193. break;
  40194. case 2:
  40195. this.z = t;
  40196. break;
  40197. case 3:
  40198. this.w = t;
  40199. break;
  40200. default:
  40201. throw new Error("index is out of range: " + e)
  40202. }
  40203. },
  40204. getComponent: function(e) {
  40205. switch (e) {
  40206. case 0:
  40207. return this.x;
  40208. case 1:
  40209. return this.y;
  40210. case 2:
  40211. return this.z;
  40212. case 3:
  40213. return this.w;
  40214. default:
  40215. throw new Error("index is out of range: " + e)
  40216. }
  40217. },
  40218. clone: function() {
  40219. return new this.constructor(this.x,this.y,this.z,this.w)
  40220. },
  40221. copy: function(e) {
  40222. return this.x = e.x,
  40223. this.y = e.y,
  40224. this.z = e.z,
  40225. this.w = void 0 !== e.w ? e.w : 1,
  40226. this
  40227. },
  40228. add: function(e, t) {
  40229. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40230. this.addVectors(e, t)) : (this.x += e.x,
  40231. this.y += e.y,
  40232. this.z += e.z,
  40233. this.w += e.w,
  40234. this)
  40235. },
  40236. addScalar: function(e) {
  40237. return this.x += e,
  40238. this.y += e,
  40239. this.z += e,
  40240. this.w += e,
  40241. this
  40242. },
  40243. addVectors: function(e, t) {
  40244. return this.x = e.x + t.x,
  40245. this.y = e.y + t.y,
  40246. this.z = e.z + t.z,
  40247. this.w = e.w + t.w,
  40248. this
  40249. },
  40250. addScaledVector: function(e, t) {
  40251. return this.x += e.x * t,
  40252. this.y += e.y * t,
  40253. this.z += e.z * t,
  40254. this.w += e.w * t,
  40255. this
  40256. },
  40257. sub: function(e, t) {
  40258. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40259. this.subVectors(e, t)) : (this.x -= e.x,
  40260. this.y -= e.y,
  40261. this.z -= e.z,
  40262. this.w -= e.w,
  40263. this)
  40264. },
  40265. subScalar: function(e) {
  40266. return this.x -= e,
  40267. this.y -= e,
  40268. this.z -= e,
  40269. this.w -= e,
  40270. this
  40271. },
  40272. subVectors: function(e, t) {
  40273. return this.x = e.x - t.x,
  40274. this.y = e.y - t.y,
  40275. this.z = e.z - t.z,
  40276. this.w = e.w - t.w,
  40277. this
  40278. },
  40279. multiplyScalar: function(e) {
  40280. return isFinite(e) ? (this.x *= e,
  40281. this.y *= e,
  40282. this.z *= e,
  40283. this.w *= e) : (this.x = 0,
  40284. this.y = 0,
  40285. this.z = 0,
  40286. this.w = 0),
  40287. this
  40288. },
  40289. applyMatrix4: function(e) {
  40290. var t = this.x
  40291. , i = this.y
  40292. , n = this.z
  40293. , r = this.w
  40294. , o = e.elements;
  40295. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40296. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40297. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40298. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40299. this
  40300. },
  40301. divideScalar: function(e) {
  40302. return this.multiplyScalar(1 / e)
  40303. },
  40304. setAxisAngleFromQuaternion: function(e) {
  40305. this.w = 2 * Math.acos(e.w);
  40306. var t = Math.sqrt(1 - e.w * e.w);
  40307. return t < 1e-4 ? (this.x = 1,
  40308. this.y = 0,
  40309. this.z = 0) : (this.x = e.x / t,
  40310. this.y = e.y / t,
  40311. this.z = e.z / t),
  40312. this
  40313. },
  40314. setAxisAngleFromRotationMatrix: function(e) {
  40315. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40316. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40317. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40318. return this.set(1, 0, 0, 0),
  40319. this;
  40320. t = Math.PI;
  40321. var v = (l + 1) / 2
  40322. , A = (d + 1) / 2
  40323. , y = (m + 1) / 2
  40324. , C = (c + u) / 4
  40325. , I = (h + f) / 4
  40326. , E = (p + g) / 4;
  40327. return v > A && v > y ? v < o ? (i = 0,
  40328. n = .707106781,
  40329. r = .707106781) : (i = Math.sqrt(v),
  40330. n = C / i,
  40331. r = I / i) : A > y ? A < o ? (i = .707106781,
  40332. n = 0,
  40333. r = .707106781) : (n = Math.sqrt(A),
  40334. i = C / n,
  40335. r = E / n) : y < o ? (i = .707106781,
  40336. n = .707106781,
  40337. r = 0) : (r = Math.sqrt(y),
  40338. i = I / r,
  40339. n = E / r),
  40340. this.set(i, n, r, t),
  40341. this
  40342. }
  40343. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40344. return Math.abs(b) < .001 && (b = 1),
  40345. this.x = (g - p) / b,
  40346. this.y = (h - f) / b,
  40347. this.z = (u - c) / b,
  40348. this.w = Math.acos((l + d + m - 1) / 2),
  40349. this
  40350. },
  40351. min: function(e) {
  40352. return this.x = Math.min(this.x, e.x),
  40353. this.y = Math.min(this.y, e.y),
  40354. this.z = Math.min(this.z, e.z),
  40355. this.w = Math.min(this.w, e.w),
  40356. this
  40357. },
  40358. max: function(e) {
  40359. return this.x = Math.max(this.x, e.x),
  40360. this.y = Math.max(this.y, e.y),
  40361. this.z = Math.max(this.z, e.z),
  40362. this.w = Math.max(this.w, e.w),
  40363. this
  40364. },
  40365. clamp: function(e, t) {
  40366. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40367. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40368. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40369. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40370. this
  40371. },
  40372. clampScalar: function() {
  40373. var e, t;
  40374. return function(i, r) {
  40375. return void 0 === e && (e = new n.Vector4,
  40376. t = new n.Vector4),
  40377. e.set(i, i, i, i),
  40378. t.set(r, r, r, r),
  40379. this.clamp(e, t)
  40380. }
  40381. }(),
  40382. floor: function() {
  40383. return this.x = Math.floor(this.x),
  40384. this.y = Math.floor(this.y),
  40385. this.z = Math.floor(this.z),
  40386. this.w = Math.floor(this.w),
  40387. this
  40388. },
  40389. ceil: function() {
  40390. return this.x = Math.ceil(this.x),
  40391. this.y = Math.ceil(this.y),
  40392. this.z = Math.ceil(this.z),
  40393. this.w = Math.ceil(this.w),
  40394. this
  40395. },
  40396. round: function() {
  40397. return this.x = Math.round(this.x),
  40398. this.y = Math.round(this.y),
  40399. this.z = Math.round(this.z),
  40400. this.w = Math.round(this.w),
  40401. this
  40402. },
  40403. roundToZero: function() {
  40404. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40405. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40406. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40407. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40408. this
  40409. },
  40410. negate: function() {
  40411. return this.x = -this.x,
  40412. this.y = -this.y,
  40413. this.z = -this.z,
  40414. this.w = -this.w,
  40415. this
  40416. },
  40417. dot: function(e) {
  40418. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40419. },
  40420. lengthSq: function() {
  40421. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40422. },
  40423. length: function() {
  40424. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40425. },
  40426. lengthManhattan: function() {
  40427. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40428. },
  40429. normalize: function() {
  40430. return this.divideScalar(this.length())
  40431. },
  40432. setLength: function(e) {
  40433. return this.multiplyScalar(e / this.length())
  40434. },
  40435. lerp: function(e, t) {
  40436. return this.x += (e.x - this.x) * t,
  40437. this.y += (e.y - this.y) * t,
  40438. this.z += (e.z - this.z) * t,
  40439. this.w += (e.w - this.w) * t,
  40440. this
  40441. },
  40442. lerpVectors: function(e, t, i) {
  40443. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40444. this
  40445. },
  40446. equals: function(e) {
  40447. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40448. },
  40449. fromArray: function(e, t) {
  40450. return void 0 === t && (t = 0),
  40451. this.x = e[t],
  40452. this.y = e[t + 1],
  40453. this.z = e[t + 2],
  40454. this.w = e[t + 3],
  40455. this
  40456. },
  40457. toArray: function(e, t) {
  40458. return void 0 === e && (e = []),
  40459. void 0 === t && (t = 0),
  40460. e[t] = this.x,
  40461. e[t + 1] = this.y,
  40462. e[t + 2] = this.z,
  40463. e[t + 3] = this.w,
  40464. e
  40465. },
  40466. fromAttribute: function(e, t, i) {
  40467. return void 0 === i && (i = 0),
  40468. t = t * e.itemSize + i,
  40469. this.x = e.array[t],
  40470. this.y = e.array[t + 1],
  40471. this.z = e.array[t + 2],
  40472. this.w = e.array[t + 3],
  40473. this
  40474. }
  40475. },
  40476. n.Euler = function(e, t, i, r) {
  40477. this._x = e || 0,
  40478. this._y = t || 0,
  40479. this._z = i || 0,
  40480. this._order = r || n.Euler.DefaultOrder
  40481. }
  40482. ,
  40483. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40484. n.Euler.DefaultOrder = "XYZ",
  40485. n.Euler.prototype = {
  40486. constructor: n.Euler,
  40487. get x() {
  40488. return this._x
  40489. },
  40490. set x(e) {
  40491. this._x = e,
  40492. this.onChangeCallback()
  40493. },
  40494. get y() {
  40495. return this._y
  40496. },
  40497. set y(e) {
  40498. this._y = e,
  40499. this.onChangeCallback()
  40500. },
  40501. get z() {
  40502. return this._z
  40503. },
  40504. set z(e) {
  40505. this._z = e,
  40506. this.onChangeCallback()
  40507. },
  40508. get order() {
  40509. return this._order
  40510. },
  40511. set order(e) {
  40512. this._order = e,
  40513. this.onChangeCallback()
  40514. },
  40515. set: function(e, t, i, n) {
  40516. return this._x = e,
  40517. this._y = t,
  40518. this._z = i,
  40519. this._order = n || this._order,
  40520. this.onChangeCallback(),
  40521. this
  40522. },
  40523. clone: function() {
  40524. return new this.constructor(this._x,this._y,this._z,this._order)
  40525. },
  40526. copy: function(e) {
  40527. return this._x = e._x,
  40528. this._y = e._y,
  40529. this._z = e._z,
  40530. this._order = e._order,
  40531. this.onChangeCallback(),
  40532. this
  40533. },
  40534. setFromRotationMatrix: function(e, t, i) {
  40535. var r = n.Math.clamp
  40536. , o = e.elements
  40537. , a = o[0]
  40538. , s = o[4]
  40539. , l = o[8]
  40540. , c = o[1]
  40541. , h = o[5]
  40542. , u = o[9]
  40543. , d = o[2]
  40544. , p = o[6]
  40545. , f = o[10];
  40546. return t = t || this._order,
  40547. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40548. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40549. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40550. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40551. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40552. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40553. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40554. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40555. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40556. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40557. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40558. this._z = Math.atan2(c, a)) : (this._x = 0,
  40559. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40560. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40561. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40562. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40563. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40564. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40565. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40566. this._order = t,
  40567. i !== !1 && this.onChangeCallback(),
  40568. this
  40569. },
  40570. setFromQuaternion: function() {
  40571. var e;
  40572. return function(t, i, r) {
  40573. return void 0 === e && (e = new n.Matrix4),
  40574. e.makeRotationFromQuaternion(t),
  40575. this.setFromRotationMatrix(e, i, r),
  40576. this
  40577. }
  40578. }(),
  40579. setFromVector3: function(e, t) {
  40580. return this.set(e.x, e.y, e.z, t || this._order)
  40581. },
  40582. reorder: function() {
  40583. var e = new n.Quaternion;
  40584. return function(t) {
  40585. e.setFromEuler(this),
  40586. this.setFromQuaternion(e, t)
  40587. }
  40588. }(),
  40589. equals: function(e) {
  40590. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40591. },
  40592. fromArray: function(e) {
  40593. return this._x = e[0],
  40594. this._y = e[1],
  40595. this._z = e[2],
  40596. void 0 !== e[3] && (this._order = e[3]),
  40597. this.onChangeCallback(),
  40598. this
  40599. },
  40600. toArray: function(e, t) {
  40601. return void 0 === e && (e = []),
  40602. void 0 === t && (t = 0),
  40603. e[t] = this._x,
  40604. e[t + 1] = this._y,
  40605. e[t + 2] = this._z,
  40606. e[t + 3] = this._order,
  40607. e
  40608. },
  40609. toVector3: function(e) {
  40610. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40611. },
  40612. onChange: function(e) {
  40613. return this.onChangeCallback = e,
  40614. this
  40615. },
  40616. onChangeCallback: function() {}
  40617. },
  40618. n.Line3 = function(e, t) {
  40619. this.start = void 0 !== e ? e : new n.Vector3,
  40620. this.end = void 0 !== t ? t : new n.Vector3
  40621. }
  40622. ,
  40623. n.Line3.prototype = {
  40624. constructor: n.Line3,
  40625. set: function(e, t) {
  40626. return this.start.copy(e),
  40627. this.end.copy(t),
  40628. this
  40629. },
  40630. clone: function() {
  40631. return (new this.constructor).copy(this)
  40632. },
  40633. copy: function(e) {
  40634. return this.start.copy(e.start),
  40635. this.end.copy(e.end),
  40636. this
  40637. },
  40638. center: function(e) {
  40639. var t = e || new n.Vector3;
  40640. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40641. },
  40642. delta: function(e) {
  40643. var t = e || new n.Vector3;
  40644. return t.subVectors(this.end, this.start)
  40645. },
  40646. distanceSq: function() {
  40647. return this.start.distanceToSquared(this.end)
  40648. },
  40649. distance: function() {
  40650. return this.start.distanceTo(this.end)
  40651. },
  40652. at: function(e, t) {
  40653. var i = t || new n.Vector3;
  40654. return this.delta(i).multiplyScalar(e).add(this.start)
  40655. },
  40656. closestPointToPointParameter: function() {
  40657. var e = new n.Vector3
  40658. , t = new n.Vector3;
  40659. return function(i, r) {
  40660. e.subVectors(i, this.start),
  40661. t.subVectors(this.end, this.start);
  40662. var o = t.dot(t)
  40663. , a = t.dot(e)
  40664. , s = a / o;
  40665. return r && (s = n.Math.clamp(s, 0, 1)),
  40666. s
  40667. }
  40668. }(),
  40669. closestPointToPoint: function(e, t, i) {
  40670. var r = this.closestPointToPointParameter(e, t)
  40671. , o = i || new n.Vector3;
  40672. return this.delta(o).multiplyScalar(r).add(this.start)
  40673. },
  40674. applyMatrix4: function(e) {
  40675. return this.start.applyMatrix4(e),
  40676. this.end.applyMatrix4(e),
  40677. this
  40678. },
  40679. equals: function(e) {
  40680. return e.start.equals(this.start) && e.end.equals(this.end)
  40681. }
  40682. },
  40683. n.Box2 = function(e, t) {
  40684. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40685. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40686. }
  40687. ,
  40688. n.Box2.prototype = {
  40689. constructor: n.Box2,
  40690. set: function(e, t) {
  40691. return this.min.copy(e),
  40692. this.max.copy(t),
  40693. this
  40694. },
  40695. setFromPoints: function(e) {
  40696. this.makeEmpty();
  40697. for (var t = 0, i = e.length; t < i; t++)
  40698. this.expandByPoint(e[t]);
  40699. return this
  40700. },
  40701. setFromCenterAndSize: function() {
  40702. var e = new n.Vector2;
  40703. return function(t, i) {
  40704. var n = e.copy(i).multiplyScalar(.5);
  40705. return this.min.copy(t).sub(n),
  40706. this.max.copy(t).add(n),
  40707. this
  40708. }
  40709. }(),
  40710. clone: function() {
  40711. return (new this.constructor).copy(this)
  40712. },
  40713. copy: function(e) {
  40714. return this.min.copy(e.min),
  40715. this.max.copy(e.max),
  40716. this
  40717. },
  40718. makeEmpty: function() {
  40719. return this.min.x = this.min.y = +(1 / 0),
  40720. this.max.x = this.max.y = -(1 / 0),
  40721. this
  40722. },
  40723. isEmpty: function() {
  40724. return this.max.x < this.min.x || this.max.y < this.min.y
  40725. },
  40726. center: function(e) {
  40727. var t = e || new n.Vector2;
  40728. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40729. },
  40730. size: function(e) {
  40731. var t = e || new n.Vector2;
  40732. return t.subVectors(this.max, this.min)
  40733. },
  40734. expandByPoint: function(e) {
  40735. return this.min.min(e),
  40736. this.max.max(e),
  40737. this
  40738. },
  40739. expandByVector: function(e) {
  40740. return this.min.sub(e),
  40741. this.max.add(e),
  40742. this
  40743. },
  40744. expandByScalar: function(e) {
  40745. return this.min.addScalar(-e),
  40746. this.max.addScalar(e),
  40747. this
  40748. },
  40749. containsPoint: function(e) {
  40750. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40751. },
  40752. containsBox: function(e) {
  40753. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40754. },
  40755. getParameter: function(e, t) {
  40756. var i = t || new n.Vector2;
  40757. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40758. },
  40759. intersectsBox: function(e) {
  40760. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40761. },
  40762. clampPoint: function(e, t) {
  40763. var i = t || new n.Vector2;
  40764. return i.copy(e).clamp(this.min, this.max)
  40765. },
  40766. distanceToPoint: function() {
  40767. var e = new n.Vector2;
  40768. return function(t) {
  40769. var i = e.copy(t).clamp(this.min, this.max);
  40770. return i.sub(t).length()
  40771. }
  40772. }(),
  40773. intersect: function(e) {
  40774. return this.min.max(e.min),
  40775. this.max.min(e.max),
  40776. this
  40777. },
  40778. union: function(e) {
  40779. return this.min.min(e.min),
  40780. this.max.max(e.max),
  40781. this
  40782. },
  40783. translate: function(e) {
  40784. return this.min.add(e),
  40785. this.max.add(e),
  40786. this
  40787. },
  40788. equals: function(e) {
  40789. return e.min.equals(this.min) && e.max.equals(this.max)
  40790. }
  40791. },
  40792. n.Box3 = function(e, t) {
  40793. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40794. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40795. }
  40796. ,
  40797. n.Box3.prototype = {
  40798. constructor: n.Box3,
  40799. set: function(e, t) {
  40800. return this.min.copy(e),
  40801. this.max.copy(t),
  40802. this
  40803. },
  40804. setFromArray: function(e) {
  40805. this.makeEmpty();
  40806. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40807. var c = e[s]
  40808. , h = e[s + 1]
  40809. , u = e[s + 2];
  40810. c < t && (t = c),
  40811. h < i && (i = h),
  40812. u < n && (n = u),
  40813. c > r && (r = c),
  40814. h > o && (o = h),
  40815. u > a && (a = u)
  40816. }
  40817. this.min.set(t, i, n),
  40818. this.max.set(r, o, a)
  40819. },
  40820. setFromPoints: function(e) {
  40821. this.makeEmpty();
  40822. for (var t = 0, i = e.length; t < i; t++)
  40823. this.expandByPoint(e[t]);
  40824. return this
  40825. },
  40826. setFromCenterAndSize: function() {
  40827. var e = new n.Vector3;
  40828. return function(t, i) {
  40829. var n = e.copy(i).multiplyScalar(.5);
  40830. return this.min.copy(t).sub(n),
  40831. this.max.copy(t).add(n),
  40832. this
  40833. }
  40834. }(),
  40835. setFromObject: function() {
  40836. var e;
  40837. return function(t) {
  40838. void 0 === e && (e = new n.Box3);
  40839. var i = this;
  40840. return this.makeEmpty(),
  40841. t.updateMatrixWorld(!0),
  40842. t.traverse(function(t) {
  40843. var n = t.geometry;
  40844. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40845. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40846. e.applyMatrix4(t.matrixWorld),
  40847. i.union(e)))
  40848. }),
  40849. this
  40850. }
  40851. }(),
  40852. clone: function() {
  40853. return (new this.constructor).copy(this)
  40854. },
  40855. copy: function(e) {
  40856. return this.min.copy(e.min),
  40857. this.max.copy(e.max),
  40858. this
  40859. },
  40860. makeEmpty: function() {
  40861. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40862. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40863. this
  40864. },
  40865. isEmpty: function() {
  40866. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40867. },
  40868. center: function(e) {
  40869. var t = e || new n.Vector3;
  40870. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40871. },
  40872. size: function(e) {
  40873. var t = e || new n.Vector3;
  40874. return t.subVectors(this.max, this.min)
  40875. },
  40876. expandByPoint: function(e) {
  40877. return this.min.min(e),
  40878. this.max.max(e),
  40879. this
  40880. },
  40881. expandByVector: function(e) {
  40882. return this.min.sub(e),
  40883. this.max.add(e),
  40884. this
  40885. },
  40886. expandByScalar: function(e) {
  40887. return this.min.addScalar(-e),
  40888. this.max.addScalar(e),
  40889. this
  40890. },
  40891. containsPoint: function(e) {
  40892. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40893. },
  40894. containsBox: function(e) {
  40895. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40896. },
  40897. getParameter: function(e, t) {
  40898. var i = t || new n.Vector3;
  40899. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40900. },
  40901. intersectsBox: function(e) {
  40902. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40903. },
  40904. intersectsSphere: function() {
  40905. var e;
  40906. return function(t) {
  40907. return void 0 === e && (e = new n.Vector3),
  40908. this.clampPoint(t.center, e),
  40909. e.distanceToSquared(t.center) <= t.radius * t.radius
  40910. }
  40911. }(),
  40912. intersectsPlane: function(e) {
  40913. var t, i;
  40914. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40915. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40916. i = e.normal.x * this.min.x),
  40917. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40918. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40919. i += e.normal.y * this.min.y),
  40920. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40921. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40922. i += e.normal.z * this.min.z),
  40923. t <= e.constant && i >= e.constant
  40924. },
  40925. clampPoint: function(e, t) {
  40926. var i = t || new n.Vector3;
  40927. return i.copy(e).clamp(this.min, this.max)
  40928. },
  40929. distanceToPoint: function() {
  40930. var e = new n.Vector3;
  40931. return function(t) {
  40932. var i = e.copy(t).clamp(this.min, this.max);
  40933. return i.sub(t).length()
  40934. }
  40935. }(),
  40936. getBoundingSphere: function() {
  40937. var e = new n.Vector3;
  40938. return function(t) {
  40939. var i = t || new n.Sphere;
  40940. return i.center = this.center(),
  40941. i.radius = .5 * this.size(e).length(),
  40942. i
  40943. }
  40944. }(),
  40945. intersect: function(e) {
  40946. return this.min.max(e.min),
  40947. this.max.min(e.max),
  40948. this
  40949. },
  40950. union: function(e) {
  40951. return this.min.min(e.min),
  40952. this.max.max(e.max),
  40953. this
  40954. },
  40955. applyMatrix4: function() {
  40956. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40957. return function(t) {
  40958. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40959. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40960. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40961. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40962. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40963. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40964. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40965. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40966. this.makeEmpty(),
  40967. this.setFromPoints(e),
  40968. this
  40969. }
  40970. }(),
  40971. translate: function(e) {
  40972. return this.min.add(e),
  40973. this.max.add(e),
  40974. this
  40975. },
  40976. equals: function(e) {
  40977. return e.min.equals(this.min) && e.max.equals(this.max)
  40978. }
  40979. },
  40980. n.Matrix3 = function() {
  40981. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40982. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40983. }
  40984. ,
  40985. n.Matrix3.prototype = {
  40986. constructor: n.Matrix3,
  40987. set: function(e, t, i, n, r, o, a, s, l) {
  40988. var c = this.elements;
  40989. return c[0] = e,
  40990. c[1] = n,
  40991. c[2] = a,
  40992. c[3] = t,
  40993. c[4] = r,
  40994. c[5] = s,
  40995. c[6] = i,
  40996. c[7] = o,
  40997. c[8] = l,
  40998. this
  40999. },
  41000. identity: function() {
  41001. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41002. this
  41003. },
  41004. clone: function() {
  41005. return (new this.constructor).fromArray(this.elements)
  41006. },
  41007. copy: function(e) {
  41008. var t = e.elements;
  41009. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41010. this
  41011. },
  41012. setFromMatrix4: function(e) {
  41013. var t = e.elements;
  41014. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41015. this
  41016. },
  41017. applyToVector3Array: function() {
  41018. var e;
  41019. return function(t, i, r) {
  41020. void 0 === e && (e = new n.Vector3),
  41021. void 0 === i && (i = 0),
  41022. void 0 === r && (r = t.length);
  41023. for (var o = 0, a = i; o < r; o += 3,
  41024. a += 3)
  41025. e.fromArray(t, a),
  41026. e.applyMatrix3(this),
  41027. e.toArray(t, a);
  41028. return t
  41029. }
  41030. }(),
  41031. applyToBuffer: function() {
  41032. var e;
  41033. return function(t, i, r) {
  41034. void 0 === e && (e = new n.Vector3),
  41035. void 0 === i && (i = 0),
  41036. void 0 === r && (r = t.length / t.itemSize);
  41037. for (var o = 0, a = i; o < r; o++,
  41038. a++)
  41039. e.x = t.getX(a),
  41040. e.y = t.getY(a),
  41041. e.z = t.getZ(a),
  41042. e.applyMatrix3(this),
  41043. t.setXYZ(e.x, e.y, e.z);
  41044. return t
  41045. }
  41046. }(),
  41047. multiplyScalar: function(e) {
  41048. var t = this.elements;
  41049. return t[0] *= e,
  41050. t[3] *= e,
  41051. t[6] *= e,
  41052. t[1] *= e,
  41053. t[4] *= e,
  41054. t[7] *= e,
  41055. t[2] *= e,
  41056. t[5] *= e,
  41057. t[8] *= e,
  41058. this
  41059. },
  41060. determinant: function() {
  41061. var e = this.elements
  41062. , t = e[0]
  41063. , i = e[1]
  41064. , n = e[2]
  41065. , r = e[3]
  41066. , o = e[4]
  41067. , a = e[5]
  41068. , s = e[6]
  41069. , l = e[7]
  41070. , c = e[8];
  41071. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41072. },
  41073. getInverse: function(e, t) {
  41074. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41075. var i = e.elements
  41076. , r = this.elements
  41077. , o = i[0]
  41078. , a = i[1]
  41079. , s = i[2]
  41080. , l = i[3]
  41081. , c = i[4]
  41082. , h = i[5]
  41083. , u = i[6]
  41084. , d = i[7]
  41085. , p = i[8]
  41086. , f = p * c - h * d
  41087. , g = h * u - p * l
  41088. , m = d * l - c * u
  41089. , v = o * f + a * g + s * m;
  41090. if (0 === v) {
  41091. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41092. if (t)
  41093. throw new Error(A);
  41094. return console.warn(A),
  41095. this.identity()
  41096. }
  41097. return r[0] = f,
  41098. r[1] = s * d - p * a,
  41099. r[2] = h * a - s * c,
  41100. r[3] = g,
  41101. r[4] = p * o - s * u,
  41102. r[5] = s * l - h * o,
  41103. r[6] = m,
  41104. r[7] = a * u - d * o,
  41105. r[8] = c * o - a * l,
  41106. this.multiplyScalar(1 / v)
  41107. },
  41108. transpose: function() {
  41109. var e, t = this.elements;
  41110. return e = t[1],
  41111. t[1] = t[3],
  41112. t[3] = e,
  41113. e = t[2],
  41114. t[2] = t[6],
  41115. t[6] = e,
  41116. e = t[5],
  41117. t[5] = t[7],
  41118. t[7] = e,
  41119. this
  41120. },
  41121. flattenToArrayOffset: function(e, t) {
  41122. var i = this.elements;
  41123. return e[t] = i[0],
  41124. e[t + 1] = i[1],
  41125. e[t + 2] = i[2],
  41126. e[t + 3] = i[3],
  41127. e[t + 4] = i[4],
  41128. e[t + 5] = i[5],
  41129. e[t + 6] = i[6],
  41130. e[t + 7] = i[7],
  41131. e[t + 8] = i[8],
  41132. e
  41133. },
  41134. getNormalMatrix: function(e) {
  41135. return this.setFromMatrix4(e).getInverse(this).transpose()
  41136. },
  41137. transposeIntoArray: function(e) {
  41138. var t = this.elements;
  41139. return e[0] = t[0],
  41140. e[1] = t[3],
  41141. e[2] = t[6],
  41142. e[3] = t[1],
  41143. e[4] = t[4],
  41144. e[5] = t[7],
  41145. e[6] = t[2],
  41146. e[7] = t[5],
  41147. e[8] = t[8],
  41148. this
  41149. },
  41150. fromArray: function(e) {
  41151. return this.elements.set(e),
  41152. this
  41153. },
  41154. toArray: function() {
  41155. var e = this.elements;
  41156. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41157. }
  41158. },
  41159. n.Matrix4 = function() {
  41160. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41161. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41162. }
  41163. ,
  41164. n.Matrix4.prototype = {
  41165. constructor: n.Matrix4,
  41166. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41167. var m = this.elements;
  41168. return m[0] = e,
  41169. m[4] = t,
  41170. m[8] = i,
  41171. m[12] = n,
  41172. m[1] = r,
  41173. m[5] = o,
  41174. m[9] = a,
  41175. m[13] = s,
  41176. m[2] = l,
  41177. m[6] = c,
  41178. m[10] = h,
  41179. m[14] = u,
  41180. m[3] = d,
  41181. m[7] = p,
  41182. m[11] = f,
  41183. m[15] = g,
  41184. this
  41185. },
  41186. identity: function() {
  41187. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41188. this
  41189. },
  41190. clone: function() {
  41191. return (new n.Matrix4).fromArray(this.elements)
  41192. },
  41193. copy: function(e) {
  41194. return this.elements.set(e.elements),
  41195. this
  41196. },
  41197. copyPosition: function(e) {
  41198. var t = this.elements
  41199. , i = e.elements;
  41200. return t[12] = i[12],
  41201. t[13] = i[13],
  41202. t[14] = i[14],
  41203. this
  41204. },
  41205. extractBasis: function(e, t, i) {
  41206. return e.setFromMatrixColumn(this, 0),
  41207. t.setFromMatrixColumn(this, 1),
  41208. i.setFromMatrixColumn(this, 2),
  41209. this
  41210. },
  41211. makeBasis: function(e, t, i) {
  41212. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41213. this
  41214. },
  41215. extractRotation: function() {
  41216. var e;
  41217. return function(t) {
  41218. void 0 === e && (e = new n.Vector3);
  41219. var i = this.elements
  41220. , r = t.elements
  41221. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41222. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41223. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41224. return i[0] = r[0] * o,
  41225. i[1] = r[1] * o,
  41226. i[2] = r[2] * o,
  41227. i[4] = r[4] * a,
  41228. i[5] = r[5] * a,
  41229. i[6] = r[6] * a,
  41230. i[8] = r[8] * s,
  41231. i[9] = r[9] * s,
  41232. i[10] = r[10] * s,
  41233. this
  41234. }
  41235. }(),
  41236. makeRotationFromEuler: function(e) {
  41237. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41238. var t = this.elements
  41239. , i = e.x
  41240. , r = e.y
  41241. , o = e.z
  41242. , a = Math.cos(i)
  41243. , s = Math.sin(i)
  41244. , l = Math.cos(r)
  41245. , c = Math.sin(r)
  41246. , h = Math.cos(o)
  41247. , u = Math.sin(o);
  41248. if ("XYZ" === e.order) {
  41249. var d = a * h
  41250. , p = a * u
  41251. , f = s * h
  41252. , g = s * u;
  41253. t[0] = l * h,
  41254. t[4] = -l * u,
  41255. t[8] = c,
  41256. t[1] = p + f * c,
  41257. t[5] = d - g * c,
  41258. t[9] = -s * l,
  41259. t[2] = g - d * c,
  41260. t[6] = f + p * c,
  41261. t[10] = a * l
  41262. } else if ("YXZ" === e.order) {
  41263. var m = l * h
  41264. , v = l * u
  41265. , A = c * h
  41266. , y = c * u;
  41267. t[0] = m + y * s,
  41268. t[4] = A * s - v,
  41269. t[8] = a * c,
  41270. t[1] = a * u,
  41271. t[5] = a * h,
  41272. t[9] = -s,
  41273. t[2] = v * s - A,
  41274. t[6] = y + m * s,
  41275. t[10] = a * l
  41276. } else if ("ZXY" === e.order) {
  41277. var m = l * h
  41278. , v = l * u
  41279. , A = c * h
  41280. , y = c * u;
  41281. t[0] = m - y * s,
  41282. t[4] = -a * u,
  41283. t[8] = A + v * s,
  41284. t[1] = v + A * s,
  41285. t[5] = a * h,
  41286. t[9] = y - m * s,
  41287. t[2] = -a * c,
  41288. t[6] = s,
  41289. t[10] = a * l
  41290. } else if ("ZYX" === e.order) {
  41291. var d = a * h
  41292. , p = a * u
  41293. , f = s * h
  41294. , g = s * u;
  41295. t[0] = l * h,
  41296. t[4] = f * c - p,
  41297. t[8] = d * c + g,
  41298. t[1] = l * u,
  41299. t[5] = g * c + d,
  41300. t[9] = p * c - f,
  41301. t[2] = -c,
  41302. t[6] = s * l,
  41303. t[10] = a * l
  41304. } else if ("YZX" === e.order) {
  41305. var C = a * l
  41306. , I = a * c
  41307. , E = s * l
  41308. , b = s * c;
  41309. t[0] = l * h,
  41310. t[4] = b - C * u,
  41311. t[8] = E * u + I,
  41312. t[1] = u,
  41313. t[5] = a * h,
  41314. t[9] = -s * h,
  41315. t[2] = -c * h,
  41316. t[6] = I * u + E,
  41317. t[10] = C - b * u
  41318. } else if ("XZY" === e.order) {
  41319. var C = a * l
  41320. , I = a * c
  41321. , E = s * l
  41322. , b = s * c;
  41323. t[0] = l * h,
  41324. t[4] = -u,
  41325. t[8] = c * h,
  41326. t[1] = C * u + b,
  41327. t[5] = a * h,
  41328. t[9] = I * u - E,
  41329. t[2] = E * u - I,
  41330. t[6] = s * h,
  41331. t[10] = b * u + C
  41332. }
  41333. return t[3] = 0,
  41334. t[7] = 0,
  41335. t[11] = 0,
  41336. t[12] = 0,
  41337. t[13] = 0,
  41338. t[14] = 0,
  41339. t[15] = 1,
  41340. this
  41341. },
  41342. makeRotationFromQuaternion: function(e) {
  41343. var t = this.elements
  41344. , i = e.x
  41345. , n = e.y
  41346. , r = e.z
  41347. , o = e.w
  41348. , a = i + i
  41349. , s = n + n
  41350. , l = r + r
  41351. , c = i * a
  41352. , h = i * s
  41353. , u = i * l
  41354. , d = n * s
  41355. , p = n * l
  41356. , f = r * l
  41357. , g = o * a
  41358. , m = o * s
  41359. , v = o * l;
  41360. return t[0] = 1 - (d + f),
  41361. t[4] = h - v,
  41362. t[8] = u + m,
  41363. t[1] = h + v,
  41364. t[5] = 1 - (c + f),
  41365. t[9] = p - g,
  41366. t[2] = u - m,
  41367. t[6] = p + g,
  41368. t[10] = 1 - (c + d),
  41369. t[3] = 0,
  41370. t[7] = 0,
  41371. t[11] = 0,
  41372. t[12] = 0,
  41373. t[13] = 0,
  41374. t[14] = 0,
  41375. t[15] = 1,
  41376. this
  41377. },
  41378. lookAt: function() {
  41379. var e, t, i;
  41380. return function(r, o, a) {
  41381. void 0 === e && (e = new n.Vector3),
  41382. void 0 === t && (t = new n.Vector3),
  41383. void 0 === i && (i = new n.Vector3);
  41384. var s = this.elements;
  41385. return i.subVectors(r, o).normalize(),
  41386. 0 === i.lengthSq() && (i.z = 1),
  41387. e.crossVectors(a, i).normalize(),
  41388. 0 === e.lengthSq() && (i.x += 1e-4,
  41389. e.crossVectors(a, i).normalize()),
  41390. t.crossVectors(i, e),
  41391. s[0] = e.x,
  41392. s[4] = t.x,
  41393. s[8] = i.x,
  41394. s[1] = e.y,
  41395. s[5] = t.y,
  41396. s[9] = i.y,
  41397. s[2] = e.z,
  41398. s[6] = t.z,
  41399. s[10] = i.z,
  41400. this
  41401. }
  41402. }(),
  41403. multiply: function(e, t) {
  41404. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41405. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41406. },
  41407. multiplyMatrices: function(e, t) {
  41408. var i = e.elements
  41409. , n = t.elements
  41410. , r = this.elements
  41411. , o = i[0]
  41412. , a = i[4]
  41413. , s = i[8]
  41414. , l = i[12]
  41415. , c = i[1]
  41416. , h = i[5]
  41417. , u = i[9]
  41418. , d = i[13]
  41419. , p = i[2]
  41420. , f = i[6]
  41421. , g = i[10]
  41422. , m = i[14]
  41423. , v = i[3]
  41424. , A = i[7]
  41425. , y = i[11]
  41426. , C = i[15]
  41427. , I = n[0]
  41428. , E = n[4]
  41429. , b = n[8]
  41430. , w = n[12]
  41431. , _ = n[1]
  41432. , T = n[5]
  41433. , x = n[9]
  41434. , S = n[13]
  41435. , M = n[2]
  41436. , R = n[6]
  41437. , P = n[10]
  41438. , O = n[14]
  41439. , L = n[3]
  41440. , D = n[7]
  41441. , N = n[11]
  41442. , B = n[15];
  41443. return r[0] = o * I + a * _ + s * M + l * L,
  41444. r[4] = o * E + a * T + s * R + l * D,
  41445. r[8] = o * b + a * x + s * P + l * N,
  41446. r[12] = o * w + a * S + s * O + l * B,
  41447. r[1] = c * I + h * _ + u * M + d * L,
  41448. r[5] = c * E + h * T + u * R + d * D,
  41449. r[9] = c * b + h * x + u * P + d * N,
  41450. r[13] = c * w + h * S + u * O + d * B,
  41451. r[2] = p * I + f * _ + g * M + m * L,
  41452. r[6] = p * E + f * T + g * R + m * D,
  41453. r[10] = p * b + f * x + g * P + m * N,
  41454. r[14] = p * w + f * S + g * O + m * B,
  41455. r[3] = v * I + A * _ + y * M + C * L,
  41456. r[7] = v * E + A * T + y * R + C * D,
  41457. r[11] = v * b + A * x + y * P + C * N,
  41458. r[15] = v * w + A * S + y * O + C * B,
  41459. this
  41460. },
  41461. multiplyToArray: function(e, t, i) {
  41462. var n = this.elements;
  41463. return this.multiplyMatrices(e, t),
  41464. i[0] = n[0],
  41465. i[1] = n[1],
  41466. i[2] = n[2],
  41467. i[3] = n[3],
  41468. i[4] = n[4],
  41469. i[5] = n[5],
  41470. i[6] = n[6],
  41471. i[7] = n[7],
  41472. i[8] = n[8],
  41473. i[9] = n[9],
  41474. i[10] = n[10],
  41475. i[11] = n[11],
  41476. i[12] = n[12],
  41477. i[13] = n[13],
  41478. i[14] = n[14],
  41479. i[15] = n[15],
  41480. this
  41481. },
  41482. multiplyScalar: function(e) {
  41483. var t = this.elements;
  41484. return t[0] *= e,
  41485. t[4] *= e,
  41486. t[8] *= e,
  41487. t[12] *= e,
  41488. t[1] *= e,
  41489. t[5] *= e,
  41490. t[9] *= e,
  41491. t[13] *= e,
  41492. t[2] *= e,
  41493. t[6] *= e,
  41494. t[10] *= e,
  41495. t[14] *= e,
  41496. t[3] *= e,
  41497. t[7] *= e,
  41498. t[11] *= e,
  41499. t[15] *= e,
  41500. this
  41501. },
  41502. applyToVector3Array: function() {
  41503. var e;
  41504. return function(t, i, r) {
  41505. void 0 === e && (e = new n.Vector3),
  41506. void 0 === i && (i = 0),
  41507. void 0 === r && (r = t.length);
  41508. for (var o = 0, a = i; o < r; o += 3,
  41509. a += 3)
  41510. e.fromArray(t, a),
  41511. e.applyMatrix4(this),
  41512. e.toArray(t, a);
  41513. return t
  41514. }
  41515. }(),
  41516. applyToBuffer: function() {
  41517. var e;
  41518. return function(t, i, r) {
  41519. void 0 === e && (e = new n.Vector3),
  41520. void 0 === i && (i = 0),
  41521. void 0 === r && (r = t.length / t.itemSize);
  41522. for (var o = 0, a = i; o < r; o++,
  41523. a++)
  41524. e.x = t.getX(a),
  41525. e.y = t.getY(a),
  41526. e.z = t.getZ(a),
  41527. e.applyMatrix4(this),
  41528. t.setXYZ(e.x, e.y, e.z);
  41529. return t
  41530. }
  41531. }(),
  41532. determinant: function() {
  41533. var e = this.elements
  41534. , t = e[0]
  41535. , i = e[4]
  41536. , n = e[8]
  41537. , r = e[12]
  41538. , o = e[1]
  41539. , a = e[5]
  41540. , s = e[9]
  41541. , l = e[13]
  41542. , c = e[2]
  41543. , h = e[6]
  41544. , u = e[10]
  41545. , d = e[14]
  41546. , p = e[3]
  41547. , f = e[7]
  41548. , g = e[11]
  41549. , m = e[15];
  41550. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41551. },
  41552. transpose: function() {
  41553. var e, t = this.elements;
  41554. return e = t[1],
  41555. t[1] = t[4],
  41556. t[4] = e,
  41557. e = t[2],
  41558. t[2] = t[8],
  41559. t[8] = e,
  41560. e = t[6],
  41561. t[6] = t[9],
  41562. t[9] = e,
  41563. e = t[3],
  41564. t[3] = t[12],
  41565. t[12] = e,
  41566. e = t[7],
  41567. t[7] = t[13],
  41568. t[13] = e,
  41569. e = t[11],
  41570. t[11] = t[14],
  41571. t[14] = e,
  41572. this
  41573. },
  41574. flattenToArrayOffset: function(e, t) {
  41575. var i = this.elements;
  41576. return e[t] = i[0],
  41577. e[t + 1] = i[1],
  41578. e[t + 2] = i[2],
  41579. e[t + 3] = i[3],
  41580. e[t + 4] = i[4],
  41581. e[t + 5] = i[5],
  41582. e[t + 6] = i[6],
  41583. e[t + 7] = i[7],
  41584. e[t + 8] = i[8],
  41585. e[t + 9] = i[9],
  41586. e[t + 10] = i[10],
  41587. e[t + 11] = i[11],
  41588. e[t + 12] = i[12],
  41589. e[t + 13] = i[13],
  41590. e[t + 14] = i[14],
  41591. e[t + 15] = i[15],
  41592. e
  41593. },
  41594. getPosition: function() {
  41595. var e;
  41596. return function() {
  41597. return void 0 === e && (e = new n.Vector3),
  41598. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41599. e.setFromMatrixColumn(this, 3)
  41600. }
  41601. }(),
  41602. setPosition: function(e) {
  41603. var t = this.elements;
  41604. return t[12] = e.x,
  41605. t[13] = e.y,
  41606. t[14] = e.z,
  41607. this
  41608. },
  41609. getInverse: function(e, t) {
  41610. var i = this.elements
  41611. , n = e.elements
  41612. , r = n[0]
  41613. , o = n[1]
  41614. , a = n[2]
  41615. , s = n[3]
  41616. , l = n[4]
  41617. , c = n[5]
  41618. , h = n[6]
  41619. , u = n[7]
  41620. , d = n[8]
  41621. , p = n[9]
  41622. , f = n[10]
  41623. , g = n[11]
  41624. , m = n[12]
  41625. , v = n[13]
  41626. , A = n[14]
  41627. , y = n[15]
  41628. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41629. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41630. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41631. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41632. , w = r * C + o * I + a * E + s * b;
  41633. if (0 === w) {
  41634. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41635. if (t)
  41636. throw new Error(_);
  41637. return console.warn(_),
  41638. this.identity()
  41639. }
  41640. return i[0] = C,
  41641. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41642. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41643. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41644. i[4] = I,
  41645. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41646. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41647. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41648. i[8] = E,
  41649. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41650. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41651. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41652. i[12] = b,
  41653. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41654. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41655. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41656. this.multiplyScalar(1 / w)
  41657. },
  41658. scale: function(e) {
  41659. var t = this.elements
  41660. , i = e.x
  41661. , n = e.y
  41662. , r = e.z;
  41663. return t[0] *= i,
  41664. t[4] *= n,
  41665. t[8] *= r,
  41666. t[1] *= i,
  41667. t[5] *= n,
  41668. t[9] *= r,
  41669. t[2] *= i,
  41670. t[6] *= n,
  41671. t[10] *= r,
  41672. t[3] *= i,
  41673. t[7] *= n,
  41674. t[11] *= r,
  41675. this
  41676. },
  41677. getMaxScaleOnAxis: function() {
  41678. var e = this.elements
  41679. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41680. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41681. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41682. return Math.sqrt(Math.max(t, i, n))
  41683. },
  41684. makeTranslation: function(e, t, i) {
  41685. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41686. this
  41687. },
  41688. makeRotationX: function(e) {
  41689. var t = Math.cos(e)
  41690. , i = Math.sin(e);
  41691. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41692. this
  41693. },
  41694. makeRotationY: function(e) {
  41695. var t = Math.cos(e)
  41696. , i = Math.sin(e);
  41697. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41698. this
  41699. },
  41700. makeRotationZ: function(e) {
  41701. var t = Math.cos(e)
  41702. , i = Math.sin(e);
  41703. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41704. this
  41705. },
  41706. makeRotationAxis: function(e, t) {
  41707. var i = Math.cos(t)
  41708. , n = Math.sin(t)
  41709. , r = 1 - i
  41710. , o = e.x
  41711. , a = e.y
  41712. , s = e.z
  41713. , l = r * o
  41714. , c = r * a;
  41715. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41716. this
  41717. },
  41718. makeScale: function(e, t, i) {
  41719. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41720. this
  41721. },
  41722. compose: function(e, t, i) {
  41723. return this.makeRotationFromQuaternion(t),
  41724. this.scale(i),
  41725. this.setPosition(e),
  41726. this
  41727. },
  41728. decompose: function() {
  41729. var e, t;
  41730. return function(i, r, o) {
  41731. void 0 === e && (e = new n.Vector3),
  41732. void 0 === t && (t = new n.Matrix4);
  41733. var a = this.elements
  41734. , s = e.set(a[0], a[1], a[2]).length()
  41735. , l = e.set(a[4], a[5], a[6]).length()
  41736. , c = e.set(a[8], a[9], a[10]).length()
  41737. , h = this.determinant();
  41738. h < 0 && (s = -s),
  41739. i.x = a[12],
  41740. i.y = a[13],
  41741. i.z = a[14],
  41742. t.elements.set(this.elements);
  41743. var u = 1 / s
  41744. , d = 1 / l
  41745. , p = 1 / c;
  41746. return t.elements[0] *= u,
  41747. t.elements[1] *= u,
  41748. t.elements[2] *= u,
  41749. t.elements[4] *= d,
  41750. t.elements[5] *= d,
  41751. t.elements[6] *= d,
  41752. t.elements[8] *= p,
  41753. t.elements[9] *= p,
  41754. t.elements[10] *= p,
  41755. r.setFromRotationMatrix(t),
  41756. o.x = s,
  41757. o.y = l,
  41758. o.z = c,
  41759. this
  41760. }
  41761. }(),
  41762. makeFrustum: function(e, t, i, n, r, o) {
  41763. var a = this.elements
  41764. , s = 2 * r / (t - e)
  41765. , l = 2 * r / (n - i)
  41766. , c = (t + e) / (t - e)
  41767. , h = (n + i) / (n - i)
  41768. , u = -(o + r) / (o - r)
  41769. , d = -2 * o * r / (o - r);
  41770. return a[0] = s,
  41771. a[4] = 0,
  41772. a[8] = c,
  41773. a[12] = 0,
  41774. a[1] = 0,
  41775. a[5] = l,
  41776. a[9] = h,
  41777. a[13] = 0,
  41778. a[2] = 0,
  41779. a[6] = 0,
  41780. a[10] = u,
  41781. a[14] = d,
  41782. a[3] = 0,
  41783. a[7] = 0,
  41784. a[11] = -1,
  41785. a[15] = 0,
  41786. this
  41787. },
  41788. makePerspective: function(e, t, i, r) {
  41789. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41790. , a = -o
  41791. , s = a * t
  41792. , l = o * t;
  41793. return this.makeFrustum(s, l, a, o, i, r)
  41794. },
  41795. makeOrthographic: function(e, t, i, n, r, o) {
  41796. var a = this.elements
  41797. , s = 1 / (t - e)
  41798. , l = 1 / (i - n)
  41799. , c = 1 / (o - r)
  41800. , h = (t + e) * s
  41801. , u = (i + n) * l
  41802. , d = (o + r) * c;
  41803. return a[0] = 2 * s,
  41804. a[4] = 0,
  41805. a[8] = 0,
  41806. a[12] = -h,
  41807. a[1] = 0,
  41808. a[5] = 2 * l,
  41809. a[9] = 0,
  41810. a[13] = -u,
  41811. a[2] = 0,
  41812. a[6] = 0,
  41813. a[10] = -2 * c,
  41814. a[14] = -d,
  41815. a[3] = 0,
  41816. a[7] = 0,
  41817. a[11] = 0,
  41818. a[15] = 1,
  41819. this
  41820. },
  41821. equals: function(e) {
  41822. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41823. if (t[n] !== i[n])
  41824. return !1;
  41825. return !0
  41826. },
  41827. fromArray: function(e) {
  41828. return this.elements.set(e),
  41829. this
  41830. },
  41831. toArray: function() {
  41832. var e = this.elements;
  41833. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41834. }
  41835. },
  41836. n.Ray = function(e, t) {
  41837. this.origin = void 0 !== e ? e : new n.Vector3,
  41838. this.direction = void 0 !== t ? t : new n.Vector3
  41839. }
  41840. ,
  41841. n.Ray.prototype = {
  41842. constructor: n.Ray,
  41843. set: function(e, t) {
  41844. return this.origin.copy(e),
  41845. this.direction.copy(t),
  41846. this
  41847. },
  41848. clone: function() {
  41849. return (new this.constructor).copy(this)
  41850. },
  41851. copy: function(e) {
  41852. return this.origin.copy(e.origin),
  41853. this.direction.copy(e.direction),
  41854. this
  41855. },
  41856. at: function(e, t) {
  41857. var i = t || new n.Vector3;
  41858. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41859. },
  41860. lookAt: function(e) {
  41861. this.direction.copy(e).sub(this.origin).normalize()
  41862. },
  41863. recast: function() {
  41864. var e = new n.Vector3;
  41865. return function(t) {
  41866. return this.origin.copy(this.at(t, e)),
  41867. this
  41868. }
  41869. }(),
  41870. closestPointToPoint: function(e, t) {
  41871. var i = t || new n.Vector3;
  41872. i.subVectors(e, this.origin);
  41873. var r = i.dot(this.direction);
  41874. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41875. },
  41876. distanceToPoint: function(e) {
  41877. return Math.sqrt(this.distanceSqToPoint(e))
  41878. },
  41879. distanceSqToPoint: function() {
  41880. var e = new n.Vector3;
  41881. return function(t) {
  41882. var i = e.subVectors(t, this.origin).dot(this.direction);
  41883. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41884. e.distanceToSquared(t))
  41885. }
  41886. }(),
  41887. distanceSqToSegment: function() {
  41888. var e = new n.Vector3
  41889. , t = new n.Vector3
  41890. , i = new n.Vector3;
  41891. return function(n, r, o, a) {
  41892. e.copy(n).add(r).multiplyScalar(.5),
  41893. t.copy(r).sub(n).normalize(),
  41894. i.copy(this.origin).sub(e);
  41895. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41896. if (m > 0)
  41897. if (s = d * f - p,
  41898. l = d * p - f,
  41899. h = u * m,
  41900. s >= 0)
  41901. if (l >= -h)
  41902. if (l <= h) {
  41903. var v = 1 / m;
  41904. s *= v,
  41905. l *= v,
  41906. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41907. } else
  41908. l = u,
  41909. s = Math.max(0, -(d * l + p)),
  41910. c = -s * s + l * (l + 2 * f) + g;
  41911. else
  41912. l = -u,
  41913. s = Math.max(0, -(d * l + p)),
  41914. c = -s * s + l * (l + 2 * f) + g;
  41915. else
  41916. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41917. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41918. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41919. l = Math.min(Math.max(-u, -f), u),
  41920. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41921. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41922. c = -s * s + l * (l + 2 * f) + g);
  41923. else
  41924. l = d > 0 ? -u : u,
  41925. s = Math.max(0, -(d * l + p)),
  41926. c = -s * s + l * (l + 2 * f) + g;
  41927. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41928. a && a.copy(t).multiplyScalar(l).add(e),
  41929. c
  41930. }
  41931. }(),
  41932. intersectSphere: function() {
  41933. var e = new n.Vector3;
  41934. return function(t, i) {
  41935. e.subVectors(t.center, this.origin);
  41936. var n = e.dot(this.direction)
  41937. , r = e.dot(e) - n * n
  41938. , o = t.radius * t.radius;
  41939. if (r > o)
  41940. return null;
  41941. var a = Math.sqrt(o - r)
  41942. , s = n - a
  41943. , l = n + a;
  41944. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41945. }
  41946. }(),
  41947. intersectsSphere: function(e) {
  41948. return this.distanceToPoint(e.center) <= e.radius
  41949. },
  41950. distanceToPlane: function(e) {
  41951. var t = e.normal.dot(this.direction);
  41952. if (0 === t)
  41953. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41954. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41955. return i >= 0 ? i : null
  41956. },
  41957. intersectPlane: function(e, t) {
  41958. var i = this.distanceToPlane(e);
  41959. return null === i ? null : this.at(i, t)
  41960. },
  41961. intersectsPlane: function(e) {
  41962. var t = e.distanceToPoint(this.origin);
  41963. if (0 === t)
  41964. return !0;
  41965. var i = e.normal.dot(this.direction);
  41966. return i * t < 0
  41967. },
  41968. intersectBox: function(e, t) {
  41969. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41970. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41971. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41972. n = (e.min.x - u.x) * l),
  41973. c >= 0 ? (r = (e.min.y - u.y) * c,
  41974. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41975. o = (e.min.y - u.y) * c),
  41976. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41977. (o < n || n !== n) && (n = o),
  41978. h >= 0 ? (a = (e.min.z - u.z) * h,
  41979. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41980. s = (e.min.z - u.z) * h),
  41981. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41982. (s < n || n !== n) && (n = s),
  41983. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41984. },
  41985. intersectsBox: function() {
  41986. var e = new n.Vector3;
  41987. return function(t) {
  41988. return null !== this.intersectBox(t, e)
  41989. }
  41990. }(),
  41991. intersectTriangle: function() {
  41992. var e = new n.Vector3
  41993. , t = new n.Vector3
  41994. , i = new n.Vector3
  41995. , r = new n.Vector3;
  41996. return function(n, o, a, s, l) {
  41997. t.subVectors(o, n),
  41998. i.subVectors(a, n),
  41999. r.crossVectors(t, i);
  42000. var c, h = this.direction.dot(r);
  42001. if (h > 0) {
  42002. if (s)
  42003. return null;
  42004. c = 1
  42005. } else {
  42006. if (!(h < 0))
  42007. return null;
  42008. c = -1,
  42009. h = -h
  42010. }
  42011. e.subVectors(this.origin, n);
  42012. var u = c * this.direction.dot(i.crossVectors(e, i));
  42013. if (u < 0)
  42014. return null;
  42015. var d = c * this.direction.dot(t.cross(e));
  42016. if (d < 0)
  42017. return null;
  42018. if (u + d > h)
  42019. return null;
  42020. var p = -c * e.dot(r);
  42021. return p < 0 ? null : this.at(p / h, l)
  42022. }
  42023. }(),
  42024. applyMatrix4: function(e) {
  42025. return this.direction.add(this.origin).applyMatrix4(e),
  42026. this.origin.applyMatrix4(e),
  42027. this.direction.sub(this.origin),
  42028. this.direction.normalize(),
  42029. this
  42030. },
  42031. equals: function(e) {
  42032. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42033. }
  42034. },
  42035. n.Sphere = function(e, t) {
  42036. this.center = void 0 !== e ? e : new n.Vector3,
  42037. this.radius = void 0 !== t ? t : 0
  42038. }
  42039. ,
  42040. n.Sphere.prototype = {
  42041. constructor: n.Sphere,
  42042. set: function(e, t) {
  42043. return this.center.copy(e),
  42044. this.radius = t,
  42045. this
  42046. },
  42047. setFromPoints: function() {
  42048. var e = new n.Box3;
  42049. return function(t, i) {
  42050. var n = this.center;
  42051. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42052. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42053. r = Math.max(r, n.distanceToSquared(t[o]));
  42054. return this.radius = Math.sqrt(r),
  42055. this
  42056. }
  42057. }(),
  42058. clone: function() {
  42059. return (new this.constructor).copy(this)
  42060. },
  42061. copy: function(e) {
  42062. return this.center.copy(e.center),
  42063. this.radius = e.radius,
  42064. this
  42065. },
  42066. empty: function() {
  42067. return this.radius <= 0
  42068. },
  42069. containsPoint: function(e) {
  42070. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42071. },
  42072. distanceToPoint: function(e) {
  42073. return e.distanceTo(this.center) - this.radius
  42074. },
  42075. intersectsSphere: function(e) {
  42076. var t = this.radius + e.radius;
  42077. return e.center.distanceToSquared(this.center) <= t * t
  42078. },
  42079. intersectsBox: function(e) {
  42080. return e.intersectsSphere(this)
  42081. },
  42082. intersectsPlane: function(e) {
  42083. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42084. },
  42085. clampPoint: function(e, t) {
  42086. var i = this.center.distanceToSquared(e)
  42087. , r = t || new n.Vector3;
  42088. return r.copy(e),
  42089. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42090. r.multiplyScalar(this.radius).add(this.center)),
  42091. r
  42092. },
  42093. getBoundingBox: function(e) {
  42094. var t = e || new n.Box3;
  42095. return t.set(this.center, this.center),
  42096. t.expandByScalar(this.radius),
  42097. t
  42098. },
  42099. applyMatrix4: function(e) {
  42100. return this.center.applyMatrix4(e),
  42101. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42102. this
  42103. },
  42104. translate: function(e) {
  42105. return this.center.add(e),
  42106. this
  42107. },
  42108. equals: function(e) {
  42109. return e.center.equals(this.center) && e.radius === this.radius
  42110. }
  42111. },
  42112. n.Frustum = function(e, t, i, r, o, a) {
  42113. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42114. }
  42115. ,
  42116. n.Frustum.prototype = {
  42117. constructor: n.Frustum,
  42118. set: function(e, t, i, n, r, o) {
  42119. var a = this.planes;
  42120. return a[0].copy(e),
  42121. a[1].copy(t),
  42122. a[2].copy(i),
  42123. a[3].copy(n),
  42124. a[4].copy(r),
  42125. a[5].copy(o),
  42126. this
  42127. },
  42128. clone: function() {
  42129. return (new this.constructor).copy(this)
  42130. },
  42131. copy: function(e) {
  42132. for (var t = this.planes, i = 0; i < 6; i++)
  42133. t[i].copy(e.planes[i]);
  42134. return this
  42135. },
  42136. setFromMatrix: function(e) {
  42137. var t = this.planes
  42138. , i = e.elements
  42139. , n = i[0]
  42140. , r = i[1]
  42141. , o = i[2]
  42142. , a = i[3]
  42143. , s = i[4]
  42144. , l = i[5]
  42145. , c = i[6]
  42146. , h = i[7]
  42147. , u = i[8]
  42148. , d = i[9]
  42149. , p = i[10]
  42150. , f = i[11]
  42151. , g = i[12]
  42152. , m = i[13]
  42153. , v = i[14]
  42154. , A = i[15];
  42155. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42156. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42157. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42158. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42159. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42160. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42161. this
  42162. },
  42163. intersectsObject: function() {
  42164. var e = new n.Sphere;
  42165. return function(t) {
  42166. var i = t.geometry;
  42167. return null === i.boundingSphere && i.computeBoundingSphere(),
  42168. e.copy(i.boundingSphere),
  42169. e.applyMatrix4(t.matrixWorld),
  42170. this.intersectsSphere(e)
  42171. }
  42172. }(),
  42173. intersectsSphere: function(e) {
  42174. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42175. var o = t[r].distanceToPoint(i);
  42176. if (o < n)
  42177. return !1
  42178. }
  42179. return !0
  42180. },
  42181. intersectsBox: function() {
  42182. var e = new n.Vector3
  42183. , t = new n.Vector3;
  42184. return function(i) {
  42185. for (var n = this.planes, r = 0; r < 6; r++) {
  42186. var o = n[r];
  42187. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42188. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42189. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42190. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42191. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42192. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42193. var a = o.distanceToPoint(e)
  42194. , s = o.distanceToPoint(t);
  42195. if (a < 0 && s < 0)
  42196. return !1
  42197. }
  42198. return !0
  42199. }
  42200. }(),
  42201. containsPoint: function(e) {
  42202. for (var t = this.planes, i = 0; i < 6; i++)
  42203. if (t[i].distanceToPoint(e) < 0)
  42204. return !1;
  42205. return !0
  42206. }
  42207. },
  42208. n.Plane = function(e, t) {
  42209. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42210. this.constant = void 0 !== t ? t : 0
  42211. }
  42212. ,
  42213. n.Plane.prototype = {
  42214. constructor: n.Plane,
  42215. set: function(e, t) {
  42216. return this.normal.copy(e),
  42217. this.constant = t,
  42218. this
  42219. },
  42220. setComponents: function(e, t, i, n) {
  42221. return this.normal.set(e, t, i),
  42222. this.constant = n,
  42223. this
  42224. },
  42225. setFromNormalAndCoplanarPoint: function(e, t) {
  42226. return this.normal.copy(e),
  42227. this.constant = -t.dot(this.normal),
  42228. this
  42229. },
  42230. setFromCoplanarPoints: function() {
  42231. var e = new n.Vector3
  42232. , t = new n.Vector3;
  42233. return function(i, n, r) {
  42234. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42235. return this.setFromNormalAndCoplanarPoint(o, i),
  42236. this
  42237. }
  42238. }(),
  42239. clone: function() {
  42240. return (new this.constructor).copy(this)
  42241. },
  42242. copy: function(e) {
  42243. return this.normal.copy(e.normal),
  42244. this.constant = e.constant,
  42245. this
  42246. },
  42247. normalize: function() {
  42248. var e = 1 / this.normal.length();
  42249. return this.normal.multiplyScalar(e),
  42250. this.constant *= e,
  42251. this
  42252. },
  42253. negate: function() {
  42254. return this.constant *= -1,
  42255. this.normal.negate(),
  42256. this
  42257. },
  42258. distanceToPoint: function(e) {
  42259. return this.normal.dot(e) + this.constant
  42260. },
  42261. distanceToSphere: function(e) {
  42262. return this.distanceToPoint(e.center) - e.radius
  42263. },
  42264. projectPoint: function(e, t) {
  42265. return this.orthoPoint(e, t).sub(e).negate()
  42266. },
  42267. orthoPoint: function(e, t) {
  42268. var i = this.distanceToPoint(e)
  42269. , r = t || new n.Vector3;
  42270. return r.copy(this.normal).multiplyScalar(i)
  42271. },
  42272. intersectLine: function() {
  42273. var e = new n.Vector3;
  42274. return function(t, i) {
  42275. var r = i || new n.Vector3
  42276. , o = t.delta(e)
  42277. , a = this.normal.dot(o);
  42278. if (0 !== a) {
  42279. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42280. if (!(s < 0 || s > 1))
  42281. return r.copy(o).multiplyScalar(s).add(t.start)
  42282. } else if (0 === this.distanceToPoint(t.start))
  42283. return r.copy(t.start)
  42284. }
  42285. }(),
  42286. intersectsLine: function(e) {
  42287. var t = this.distanceToPoint(e.start)
  42288. , i = this.distanceToPoint(e.end);
  42289. return t < 0 && i > 0 || i < 0 && t > 0
  42290. },
  42291. intersectsBox: function(e) {
  42292. return e.intersectsPlane(this)
  42293. },
  42294. intersectsSphere: function(e) {
  42295. return e.intersectsPlane(this)
  42296. },
  42297. coplanarPoint: function(e) {
  42298. var t = e || new n.Vector3;
  42299. return t.copy(this.normal).multiplyScalar(-this.constant)
  42300. },
  42301. applyMatrix4: function() {
  42302. var e = new n.Vector3
  42303. , t = new n.Vector3
  42304. , i = new n.Matrix3;
  42305. return function(n, r) {
  42306. var o = r || i.getNormalMatrix(n)
  42307. , a = e.copy(this.normal).applyMatrix3(o)
  42308. , s = this.coplanarPoint(t);
  42309. return s.applyMatrix4(n),
  42310. this.setFromNormalAndCoplanarPoint(a, s),
  42311. this
  42312. }
  42313. }(),
  42314. translate: function(e) {
  42315. return this.constant = this.constant - e.dot(this.normal),
  42316. this
  42317. },
  42318. equals: function(e) {
  42319. return e.normal.equals(this.normal) && e.constant === this.constant
  42320. }
  42321. },
  42322. n.Spherical = function(e, t, i) {
  42323. return this.radius = void 0 !== e ? e : 1,
  42324. this.phi = void 0 !== t ? t : 0,
  42325. this.theta = void 0 !== i ? i : 0,
  42326. this
  42327. }
  42328. ,
  42329. n.Spherical.prototype = {
  42330. constructor: n.Spherical,
  42331. set: function(e, t, i) {
  42332. this.radius = e,
  42333. this.phi = t,
  42334. this.theta = i
  42335. },
  42336. clone: function() {
  42337. return (new this.constructor).copy(this)
  42338. },
  42339. copy: function(e) {
  42340. return this.radius.copy(e.radius),
  42341. this.phi.copy(e.phi),
  42342. this.theta.copy(e.theta),
  42343. this
  42344. },
  42345. makeSafe: function() {
  42346. var e = 1e-6;
  42347. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42348. },
  42349. setFromVector3: function(e) {
  42350. return this.radius = e.length(),
  42351. 0 === this.radius ? (this.theta = 0,
  42352. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42353. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42354. this
  42355. }
  42356. },
  42357. n.Math = {
  42358. generateUUID: function() {
  42359. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42360. return function() {
  42361. for (var r = 0; r < 36; r++)
  42362. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42363. e = 15 & n,
  42364. n >>= 4,
  42365. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42366. return i.join("")
  42367. }
  42368. }(),
  42369. clamp: function(e, t, i) {
  42370. return Math.max(t, Math.min(i, e))
  42371. },
  42372. euclideanModulo: function(e, t) {
  42373. return (e % t + t) % t
  42374. },
  42375. mapLinear: function(e, t, i, n, r) {
  42376. return n + (e - t) * (r - n) / (i - t)
  42377. },
  42378. smoothstep: function(e, t, i) {
  42379. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42380. e * e * (3 - 2 * e))
  42381. },
  42382. smootherstep: function(e, t, i) {
  42383. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42384. e * e * e * (e * (6 * e - 15) + 10))
  42385. },
  42386. random16: function() {
  42387. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42388. Math.random()
  42389. },
  42390. randInt: function(e, t) {
  42391. return e + Math.floor(Math.random() * (t - e + 1))
  42392. },
  42393. randFloat: function(e, t) {
  42394. return e + Math.random() * (t - e)
  42395. },
  42396. randFloatSpread: function(e) {
  42397. return e * (.5 - Math.random())
  42398. },
  42399. degToRad: function() {
  42400. var e = Math.PI / 180;
  42401. return function(t) {
  42402. return t * e
  42403. }
  42404. }(),
  42405. radToDeg: function() {
  42406. var e = 180 / Math.PI;
  42407. return function(t) {
  42408. return t * e
  42409. }
  42410. }(),
  42411. isPowerOfTwo: function(e) {
  42412. return 0 === (e & e - 1) && 0 !== e
  42413. },
  42414. nearestPowerOfTwo: function(e) {
  42415. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42416. },
  42417. nextPowerOfTwo: function(e) {
  42418. return e--,
  42419. e |= e >> 1,
  42420. e |= e >> 2,
  42421. e |= e >> 4,
  42422. e |= e >> 8,
  42423. e |= e >> 16,
  42424. e++,
  42425. e
  42426. }
  42427. },
  42428. n.Spline = function(e) {
  42429. function t(e, t, i, n, r, o, a) {
  42430. var s = .5 * (i - e)
  42431. , l = .5 * (n - t);
  42432. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42433. }
  42434. this.points = e;
  42435. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42436. x: 0,
  42437. y: 0,
  42438. z: 0
  42439. };
  42440. this.initFromArray = function(e) {
  42441. this.points = [];
  42442. for (var t = 0; t < e.length; t++)
  42443. this.points[t] = {
  42444. x: e[t][0],
  42445. y: e[t][1],
  42446. z: e[t][2]
  42447. }
  42448. }
  42449. ,
  42450. this.getPoint = function(e) {
  42451. return i = (this.points.length - 1) * e,
  42452. r = Math.floor(i),
  42453. o = i - r,
  42454. d[0] = 0 === r ? r : r - 1,
  42455. d[1] = r,
  42456. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42457. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42458. l = this.points[d[0]],
  42459. c = this.points[d[1]],
  42460. h = this.points[d[2]],
  42461. u = this.points[d[3]],
  42462. a = o * o,
  42463. s = o * a,
  42464. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42465. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42466. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42467. p
  42468. }
  42469. ,
  42470. this.getControlPointsArray = function() {
  42471. var e, t, i = this.points.length, n = [];
  42472. for (e = 0; e < i; e++)
  42473. t = this.points[e],
  42474. n[e] = [t.x, t.y, t.z];
  42475. return n
  42476. }
  42477. ,
  42478. this.getLength = function(e) {
  42479. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42480. for (u[0] = 0,
  42481. e || (e = 100),
  42482. r = this.points.length * e,
  42483. c.copy(this.points[0]),
  42484. t = 1; t < r; t++)
  42485. i = t / r,
  42486. o = this.getPoint(i),
  42487. h.copy(o),
  42488. d += h.distanceTo(c),
  42489. c.copy(o),
  42490. a = (this.points.length - 1) * i,
  42491. s = Math.floor(a),
  42492. s !== l && (u[s] = d,
  42493. l = s);
  42494. return u[u.length] = d,
  42495. {
  42496. chunks: u,
  42497. total: d
  42498. }
  42499. }
  42500. ,
  42501. this.reparametrizeByArcLength = function(e) {
  42502. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42503. for (h.push(u.copy(this.points[0]).clone()),
  42504. t = 1; t < this.points.length; t++) {
  42505. for (s = d.chunks[t] - d.chunks[t - 1],
  42506. l = Math.ceil(e * s / d.total),
  42507. o = (t - 1) / (this.points.length - 1),
  42508. a = t / (this.points.length - 1),
  42509. i = 1; i < l - 1; i++)
  42510. r = o + i * (1 / l) * (a - o),
  42511. c = this.getPoint(r),
  42512. h.push(u.copy(c).clone());
  42513. h.push(u.copy(this.points[t]).clone())
  42514. }
  42515. this.points = h
  42516. }
  42517. }
  42518. ,
  42519. n.Triangle = function(e, t, i) {
  42520. this.a = void 0 !== e ? e : new n.Vector3,
  42521. this.b = void 0 !== t ? t : new n.Vector3,
  42522. this.c = void 0 !== i ? i : new n.Vector3
  42523. }
  42524. ,
  42525. n.Triangle.normal = function() {
  42526. var e = new n.Vector3;
  42527. return function(t, i, r, o) {
  42528. var a = o || new n.Vector3;
  42529. a.subVectors(r, i),
  42530. e.subVectors(t, i),
  42531. a.cross(e);
  42532. var s = a.lengthSq();
  42533. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42534. }
  42535. }(),
  42536. n.Triangle.barycoordFromPoint = function() {
  42537. var e = new n.Vector3
  42538. , t = new n.Vector3
  42539. , i = new n.Vector3;
  42540. return function(r, o, a, s, l) {
  42541. e.subVectors(s, o),
  42542. t.subVectors(a, o),
  42543. i.subVectors(r, o);
  42544. var c = e.dot(e)
  42545. , h = e.dot(t)
  42546. , u = e.dot(i)
  42547. , d = t.dot(t)
  42548. , p = t.dot(i)
  42549. , f = c * d - h * h
  42550. , g = l || new n.Vector3;
  42551. if (0 === f)
  42552. return g.set(-2, -1, -1);
  42553. var m = 1 / f
  42554. , v = (d * u - h * p) * m
  42555. , A = (c * p - h * u) * m;
  42556. return g.set(1 - v - A, A, v)
  42557. }
  42558. }(),
  42559. n.Triangle.containsPoint = function() {
  42560. var e = new n.Vector3;
  42561. return function(t, i, r, o) {
  42562. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42563. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42564. }
  42565. }(),
  42566. n.Triangle.prototype = {
  42567. constructor: n.Triangle,
  42568. set: function(e, t, i) {
  42569. return this.a.copy(e),
  42570. this.b.copy(t),
  42571. this.c.copy(i),
  42572. this
  42573. },
  42574. setFromPointsAndIndices: function(e, t, i, n) {
  42575. return this.a.copy(e[t]),
  42576. this.b.copy(e[i]),
  42577. this.c.copy(e[n]),
  42578. this
  42579. },
  42580. clone: function() {
  42581. return (new this.constructor).copy(this)
  42582. },
  42583. copy: function(e) {
  42584. return this.a.copy(e.a),
  42585. this.b.copy(e.b),
  42586. this.c.copy(e.c),
  42587. this
  42588. },
  42589. area: function() {
  42590. var e = new n.Vector3
  42591. , t = new n.Vector3;
  42592. return function() {
  42593. return e.subVectors(this.c, this.b),
  42594. t.subVectors(this.a, this.b),
  42595. .5 * e.cross(t).length()
  42596. }
  42597. }(),
  42598. midpoint: function(e) {
  42599. var t = e || new n.Vector3;
  42600. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42601. },
  42602. normal: function(e) {
  42603. return n.Triangle.normal(this.a, this.b, this.c, e)
  42604. },
  42605. plane: function(e) {
  42606. var t = e || new n.Plane;
  42607. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42608. },
  42609. barycoordFromPoint: function(e, t) {
  42610. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42611. },
  42612. containsPoint: function(e) {
  42613. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42614. },
  42615. equals: function(e) {
  42616. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42617. }
  42618. },
  42619. n.Interpolant = function(e, t, i, n) {
  42620. this.parameterPositions = e,
  42621. this._cachedIndex = 0,
  42622. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42623. this.sampleValues = t,
  42624. this.valueSize = i
  42625. }
  42626. ,
  42627. n.Interpolant.prototype = {
  42628. constructor: n.Interpolant,
  42629. evaluate: function(e) {
  42630. var t = this.parameterPositions
  42631. , i = this._cachedIndex
  42632. , n = t[i]
  42633. , r = t[i - 1];
  42634. e: {
  42635. t: {
  42636. var o;
  42637. i: {
  42638. n: if (!(e < n)) {
  42639. for (var a = i + 2; ; ) {
  42640. if (void 0 === n) {
  42641. if (e < r)
  42642. break n;
  42643. return i = t.length,
  42644. this._cachedIndex = i,
  42645. this.afterEnd_(i - 1, e, r)
  42646. }
  42647. if (i === a)
  42648. break;
  42649. if (r = n,
  42650. n = t[++i],
  42651. e < n)
  42652. break t
  42653. }
  42654. o = t.length;
  42655. break i
  42656. }
  42657. {
  42658. if (e >= r)
  42659. break e;
  42660. var s = t[1];
  42661. e < s && (i = 2,
  42662. r = s);
  42663. for (var a = i - 2; ; ) {
  42664. if (void 0 === r)
  42665. return this._cachedIndex = 0,
  42666. this.beforeStart_(0, e, n);
  42667. if (i === a)
  42668. break;
  42669. if (n = r,
  42670. r = t[--i - 1],
  42671. e >= r)
  42672. break t
  42673. }
  42674. o = i,
  42675. i = 0
  42676. }
  42677. }
  42678. for (; i < o; ) {
  42679. var l = i + o >>> 1;
  42680. e < t[l] ? o = l : i = l + 1
  42681. }
  42682. if (n = t[i],
  42683. r = t[i - 1],
  42684. void 0 === r)
  42685. return this._cachedIndex = 0,
  42686. this.beforeStart_(0, e, n);
  42687. if (void 0 === n)
  42688. return i = t.length,
  42689. this._cachedIndex = i,
  42690. this.afterEnd_(i - 1, r, e)
  42691. }
  42692. this._cachedIndex = i,
  42693. this.intervalChanged_(i, r, n)
  42694. }
  42695. return this.interpolate_(i, r, e, n)
  42696. },
  42697. settings: null,
  42698. DefaultSettings_: {},
  42699. getSettings_: function() {
  42700. return this.settings || this.DefaultSettings_
  42701. },
  42702. copySampleValue_: function(e) {
  42703. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42704. t[o] = i[r + o];
  42705. return t
  42706. },
  42707. interpolate_: function(e, t, i, n) {
  42708. throw new Error("call to abstract method")
  42709. },
  42710. intervalChanged_: function(e, t, i) {}
  42711. },
  42712. Object.assign(n.Interpolant.prototype, {
  42713. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42714. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42715. }),
  42716. n.CubicInterpolant = function(e, t, i, r) {
  42717. n.Interpolant.call(this, e, t, i, r),
  42718. this._weightPrev = -0,
  42719. this._offsetPrev = -0,
  42720. this._weightNext = -0,
  42721. this._offsetNext = -0
  42722. }
  42723. ,
  42724. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42725. constructor: n.CubicInterpolant,
  42726. DefaultSettings_: {
  42727. endingStart: n.ZeroCurvatureEnding,
  42728. endingEnd: n.ZeroCurvatureEnding
  42729. },
  42730. intervalChanged_: function(e, t, i) {
  42731. var r = this.parameterPositions
  42732. , o = e - 2
  42733. , a = e + 1
  42734. , s = r[o]
  42735. , l = r[a];
  42736. if (void 0 === s)
  42737. switch (this.getSettings_().endingStart) {
  42738. case n.ZeroSlopeEnding:
  42739. o = e,
  42740. s = 2 * t - i;
  42741. break;
  42742. case n.WrapAroundEnding:
  42743. o = r.length - 2,
  42744. s = t + r[o] - r[o + 1];
  42745. break;
  42746. default:
  42747. o = e,
  42748. s = i
  42749. }
  42750. if (void 0 === l)
  42751. switch (this.getSettings_().endingEnd) {
  42752. case n.ZeroSlopeEnding:
  42753. a = e,
  42754. l = 2 * i - t;
  42755. break;
  42756. case n.WrapAroundEnding:
  42757. a = 1,
  42758. l = i + r[1] - r[0];
  42759. break;
  42760. default:
  42761. a = e - 1,
  42762. l = t
  42763. }
  42764. var c = .5 * (i - t)
  42765. , h = this.valueSize;
  42766. this._weightPrev = c / (t - s),
  42767. this._weightNext = c / (l - i),
  42768. this._offsetPrev = o * h,
  42769. this._offsetNext = a * h
  42770. },
  42771. interpolate_: function(e, t, i, n) {
  42772. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42773. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42774. return r
  42775. }
  42776. }),
  42777. n.DiscreteInterpolant = function(e, t, i, r) {
  42778. n.Interpolant.call(this, e, t, i, r)
  42779. }
  42780. ,
  42781. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42782. constructor: n.DiscreteInterpolant,
  42783. interpolate_: function(e, t, i, n) {
  42784. return this.copySampleValue_(e - 1)
  42785. }
  42786. }),
  42787. n.LinearInterpolant = function(e, t, i, r) {
  42788. n.Interpolant.call(this, e, t, i, r)
  42789. }
  42790. ,
  42791. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42792. constructor: n.LinearInterpolant,
  42793. interpolate_: function(e, t, i, n) {
  42794. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42795. r[u] = o[l + u] * h + o[s + u] * c;
  42796. return r
  42797. }
  42798. }),
  42799. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42800. n.Interpolant.call(this, e, t, i, r)
  42801. }
  42802. ,
  42803. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42804. constructor: n.QuaternionLinearInterpolant,
  42805. interpolate_: function(e, t, i, r) {
  42806. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42807. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42808. return o
  42809. }
  42810. }),
  42811. n.Clock = function(e) {
  42812. this.autoStart = void 0 === e || e,
  42813. this.startTime = 0,
  42814. this.oldTime = 0,
  42815. this.elapsedTime = 0,
  42816. this.running = !1
  42817. }
  42818. ,
  42819. n.Clock.prototype = {
  42820. constructor: n.Clock,
  42821. start: function() {
  42822. this.startTime = performance.now(),
  42823. this.oldTime = this.startTime,
  42824. this.running = !0
  42825. },
  42826. stop: function() {
  42827. this.getElapsedTime(),
  42828. this.running = !1
  42829. },
  42830. getElapsedTime: function() {
  42831. return this.getDelta(),
  42832. this.elapsedTime
  42833. },
  42834. getDelta: function() {
  42835. var e = 0;
  42836. if (this.autoStart && !this.running && this.start(),
  42837. this.running) {
  42838. var t = performance.now();
  42839. e = .001 * (t - this.oldTime),
  42840. this.oldTime = t,
  42841. this.elapsedTime += e
  42842. }
  42843. return e
  42844. }
  42845. },
  42846. n.EventDispatcher = function() {}
  42847. ,
  42848. n.EventDispatcher.prototype = {
  42849. constructor: n.EventDispatcher,
  42850. apply: function(e) {
  42851. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42852. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42853. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42854. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42855. },
  42856. addEventListener: function(e, t) {
  42857. void 0 === this._listeners && (this._listeners = {});
  42858. var i = this._listeners;
  42859. void 0 === i[e] && (i[e] = []),
  42860. i[e].indexOf(t) === -1 && i[e].push(t)
  42861. },
  42862. hasEventListener: function(e, t) {
  42863. if (void 0 === this._listeners)
  42864. return !1;
  42865. var i = this._listeners;
  42866. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42867. },
  42868. removeEventListener: function(e, t) {
  42869. if (void 0 !== this._listeners) {
  42870. var i = this._listeners
  42871. , n = i[e];
  42872. if (void 0 !== n) {
  42873. var r = n.indexOf(t);
  42874. r !== -1 && n.splice(r, 1)
  42875. }
  42876. }
  42877. },
  42878. dispatchEvent: function(e) {
  42879. if (void 0 !== this._listeners) {
  42880. var t = this._listeners
  42881. , i = t[e.type];
  42882. if (void 0 !== i) {
  42883. e.target = this;
  42884. for (var n = [], r = i.length, o = 0; o < r; o++)
  42885. n[o] = i[o];
  42886. for (var o = 0; o < r; o++)
  42887. n[o].call(this, e)
  42888. }
  42889. }
  42890. }
  42891. },
  42892. n.Layers = function() {
  42893. this.mask = 1
  42894. }
  42895. ,
  42896. n.Layers.prototype = {
  42897. constructor: n.Layers,
  42898. set: function(e) {
  42899. this.mask = 1 << e
  42900. },
  42901. enable: function(e) {
  42902. this.mask |= 1 << e
  42903. },
  42904. toggle: function(e) {
  42905. this.mask ^= 1 << e
  42906. },
  42907. disable: function(e) {
  42908. this.mask &= ~(1 << e)
  42909. },
  42910. test: function(e) {
  42911. return 0 !== (this.mask & e.mask)
  42912. }
  42913. },
  42914. function(e) {
  42915. function t(e, t) {
  42916. return e.distance - t.distance
  42917. }
  42918. function i(e, t, n, r) {
  42919. if (e.visible !== !1 && (e.raycast(t, n),
  42920. r === !0))
  42921. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42922. i(o[a], t, n, !0)
  42923. }
  42924. e.Raycaster = function(t, i, n, r) {
  42925. this.ray = new e.Ray(t,i),
  42926. this.near = n || 0,
  42927. this.far = r || 1 / 0,
  42928. this.params = {
  42929. Mesh: {},
  42930. Line: {},
  42931. LOD: {},
  42932. Points: {
  42933. threshold: 1
  42934. },
  42935. Sprite: {}
  42936. },
  42937. Object.defineProperties(this.params, {
  42938. PointCloud: {
  42939. get: function() {
  42940. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42941. this.Points
  42942. }
  42943. }
  42944. })
  42945. }
  42946. ,
  42947. e.Raycaster.prototype = {
  42948. constructor: e.Raycaster,
  42949. linePrecision: 1,
  42950. set: function(e, t) {
  42951. this.ray.set(e, t)
  42952. },
  42953. setFromCamera: function(t, i) {
  42954. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42955. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42956. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42957. },
  42958. intersectObject: function(e, n) {
  42959. var r = [];
  42960. return i(e, this, r, n),
  42961. r.sort(t),
  42962. r
  42963. },
  42964. intersectObjects: function(e, n) {
  42965. var r = [];
  42966. if (Array.isArray(e) === !1)
  42967. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42968. r;
  42969. for (var o = 0, a = e.length; o < a; o++)
  42970. i(e[o], this, r, n);
  42971. return r.sort(t),
  42972. r
  42973. }
  42974. }
  42975. }(n),
  42976. n.Object3D = function() {
  42977. function e() {
  42978. o.setFromEuler(r, !1)
  42979. }
  42980. function t() {
  42981. r.setFromQuaternion(o, void 0, !1)
  42982. }
  42983. Object.defineProperty(this, "id", {
  42984. value: n.Object3DIdCount++
  42985. }),
  42986. this.uuid = n.Math.generateUUID(),
  42987. this.name = "",
  42988. this.type = "Object3D",
  42989. this.parent = null,
  42990. this.children = [],
  42991. this.up = n.Object3D.DefaultUp.clone();
  42992. var i = new n.Vector3
  42993. , r = new n.Euler
  42994. , o = new n.Quaternion
  42995. , a = new n.Vector3(1,1,1);
  42996. r.onChange(e),
  42997. o.onChange(t),
  42998. Object.defineProperties(this, {
  42999. position: {
  43000. enumerable: !0,
  43001. value: i
  43002. },
  43003. rotation: {
  43004. enumerable: !0,
  43005. value: r
  43006. },
  43007. quaternion: {
  43008. enumerable: !0,
  43009. value: o
  43010. },
  43011. scale: {
  43012. enumerable: !0,
  43013. value: a
  43014. },
  43015. modelViewMatrix: {
  43016. value: new n.Matrix4
  43017. },
  43018. normalMatrix: {
  43019. value: new n.Matrix3
  43020. }
  43021. }),
  43022. this.rotationAutoUpdate = !0,
  43023. this.matrix = new n.Matrix4,
  43024. this.matrixWorld = new n.Matrix4,
  43025. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43026. this.matrixWorldNeedsUpdate = !1,
  43027. this.layers = new n.Layers,
  43028. this.visible = !0,
  43029. this.castShadow = !1,
  43030. this.receiveShadow = !1,
  43031. this.frustumCulled = !0,
  43032. this.renderOrder = 0,
  43033. this.userData = {}
  43034. }
  43035. ,
  43036. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43037. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43038. n.Object3D.prototype = {
  43039. constructor: n.Object3D,
  43040. applyMatrix: function(e) {
  43041. this.matrix.multiplyMatrices(e, this.matrix),
  43042. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43043. },
  43044. setRotationFromAxisAngle: function(e, t) {
  43045. this.quaternion.setFromAxisAngle(e, t)
  43046. },
  43047. setRotationFromEuler: function(e) {
  43048. this.quaternion.setFromEuler(e, !0)
  43049. },
  43050. setRotationFromMatrix: function(e) {
  43051. this.quaternion.setFromRotationMatrix(e)
  43052. },
  43053. setRotationFromQuaternion: function(e) {
  43054. this.quaternion.copy(e)
  43055. },
  43056. rotateOnAxis: function() {
  43057. var e = new n.Quaternion;
  43058. return function(t, i) {
  43059. return e.setFromAxisAngle(t, i),
  43060. this.quaternion.multiply(e),
  43061. this
  43062. }
  43063. }(),
  43064. rotateX: function() {
  43065. var e = new n.Vector3(1,0,0);
  43066. return function(t) {
  43067. return this.rotateOnAxis(e, t)
  43068. }
  43069. }(),
  43070. rotateY: function() {
  43071. var e = new n.Vector3(0,1,0);
  43072. return function(t) {
  43073. return this.rotateOnAxis(e, t)
  43074. }
  43075. }(),
  43076. rotateZ: function() {
  43077. var e = new n.Vector3(0,0,1);
  43078. return function(t) {
  43079. return this.rotateOnAxis(e, t)
  43080. }
  43081. }(),
  43082. translateOnAxis: function() {
  43083. var e = new n.Vector3;
  43084. return function(t, i) {
  43085. return e.copy(t).applyQuaternion(this.quaternion),
  43086. this.position.add(e.multiplyScalar(i)),
  43087. this
  43088. }
  43089. }(),
  43090. translateX: function() {
  43091. var e = new n.Vector3(1,0,0);
  43092. return function(t) {
  43093. return this.translateOnAxis(e, t)
  43094. }
  43095. }(),
  43096. translateY: function() {
  43097. var e = new n.Vector3(0,1,0);
  43098. return function(t) {
  43099. return this.translateOnAxis(e, t)
  43100. }
  43101. }(),
  43102. translateZ: function() {
  43103. var e = new n.Vector3(0,0,1);
  43104. return function(t) {
  43105. return this.translateOnAxis(e, t)
  43106. }
  43107. }(),
  43108. localToWorld: function(e) {
  43109. return e.applyMatrix4(this.matrixWorld)
  43110. },
  43111. worldToLocal: function() {
  43112. var e = new n.Matrix4;
  43113. return function(t) {
  43114. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43115. }
  43116. }(),
  43117. lookAt: function() {
  43118. var e = new n.Matrix4;
  43119. return function(t) {
  43120. e.lookAt(t, this.position, this.up),
  43121. this.quaternion.setFromRotationMatrix(e)
  43122. }
  43123. }(),
  43124. add: function(e) {
  43125. if (arguments.length > 1) {
  43126. for (var t = 0; t < arguments.length; t++)
  43127. this.add(arguments[t]);
  43128. return this
  43129. }
  43130. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43131. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43132. e.parent = this,
  43133. e.dispatchEvent({
  43134. type: "added"
  43135. }),
  43136. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43137. this)
  43138. },
  43139. remove: function(e) {
  43140. if (arguments.length > 1)
  43141. for (var t = 0; t < arguments.length; t++)
  43142. this.remove(arguments[t]);
  43143. var i = this.children.indexOf(e);
  43144. i !== -1 && (e.parent = null,
  43145. e.dispatchEvent({
  43146. type: "removed"
  43147. }),
  43148. this.children.splice(i, 1))
  43149. },
  43150. getObjectById: function(e) {
  43151. return this.getObjectByProperty("id", e)
  43152. },
  43153. getObjectByName: function(e) {
  43154. return this.getObjectByProperty("name", e)
  43155. },
  43156. getObjectByProperty: function(e, t) {
  43157. if (this[e] === t)
  43158. return this;
  43159. for (var i = 0, n = this.children.length; i < n; i++) {
  43160. var r = this.children[i]
  43161. , o = r.getObjectByProperty(e, t);
  43162. if (void 0 !== o)
  43163. return o
  43164. }
  43165. },
  43166. getWorldPosition: function(e) {
  43167. var t = e || new n.Vector3;
  43168. return this.updateMatrixWorld(!0),
  43169. t.setFromMatrixPosition(this.matrixWorld)
  43170. },
  43171. getWorldQuaternion: function() {
  43172. var e = new n.Vector3
  43173. , t = new n.Vector3;
  43174. return function(i) {
  43175. var r = i || new n.Quaternion;
  43176. return this.updateMatrixWorld(!0),
  43177. this.matrixWorld.decompose(e, r, t),
  43178. r
  43179. }
  43180. }(),
  43181. getWorldRotation: function() {
  43182. var e = new n.Quaternion;
  43183. return function(t) {
  43184. var i = t || new n.Euler;
  43185. return this.getWorldQuaternion(e),
  43186. i.setFromQuaternion(e, this.rotation.order, !1)
  43187. }
  43188. }(),
  43189. getWorldScale: function() {
  43190. var e = new n.Vector3
  43191. , t = new n.Quaternion;
  43192. return function(i) {
  43193. var r = i || new n.Vector3;
  43194. return this.updateMatrixWorld(!0),
  43195. this.matrixWorld.decompose(e, t, r),
  43196. r
  43197. }
  43198. }(),
  43199. getWorldDirection: function() {
  43200. var e = new n.Quaternion;
  43201. return function(t) {
  43202. var i = t || new n.Vector3;
  43203. return this.getWorldQuaternion(e),
  43204. i.set(0, 0, 1).applyQuaternion(e)
  43205. }
  43206. }(),
  43207. raycast: function() {},
  43208. traverse: function(e) {
  43209. e(this);
  43210. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43211. t[i].traverse(e)
  43212. },
  43213. traverseVisible: function(e) {
  43214. if (this.visible !== !1) {
  43215. e(this);
  43216. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43217. t[i].traverseVisible(e)
  43218. }
  43219. },
  43220. traverseAncestors: function(e) {
  43221. var t = this.parent;
  43222. null !== t && (e(t),
  43223. t.traverseAncestors(e))
  43224. },
  43225. updateMatrix: function() {
  43226. this.matrix.compose(this.position, this.quaternion, this.scale),
  43227. this.matrixWorldNeedsUpdate = !0
  43228. },
  43229. updateMatrixWorld: function(e) {
  43230. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43231. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43232. this.matrixWorldNeedsUpdate = !1,
  43233. e = !0);
  43234. for (var t = 0, i = this.children.length; t < i; t++)
  43235. this.children[t].updateMatrixWorld(e)
  43236. },
  43237. toJSON: function(e) {
  43238. function t(e) {
  43239. var t = [];
  43240. for (var i in e) {
  43241. var n = e[i];
  43242. delete n.metadata,
  43243. t.push(n)
  43244. }
  43245. return t
  43246. }
  43247. var i = void 0 === e
  43248. , n = {};
  43249. i && (e = {
  43250. geometries: {},
  43251. materials: {},
  43252. textures: {},
  43253. images: {}
  43254. },
  43255. n.metadata = {
  43256. version: 4.4,
  43257. type: "Object",
  43258. generator: "Object3D.toJSON"
  43259. });
  43260. var r = {};
  43261. if (r.uuid = this.uuid,
  43262. r.type = this.type,
  43263. "" !== this.name && (r.name = this.name),
  43264. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43265. this.castShadow === !0 && (r.castShadow = !0),
  43266. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43267. this.visible === !1 && (r.visible = !1),
  43268. r.matrix = this.matrix.toArray(),
  43269. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43270. r.geometry = this.geometry.uuid),
  43271. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43272. r.material = this.material.uuid),
  43273. this.children.length > 0) {
  43274. r.children = [];
  43275. for (var o = 0; o < this.children.length; o++)
  43276. r.children.push(this.children[o].toJSON(e).object)
  43277. }
  43278. if (i) {
  43279. var a = t(e.geometries)
  43280. , s = t(e.materials)
  43281. , l = t(e.textures)
  43282. , c = t(e.images);
  43283. a.length > 0 && (n.geometries = a),
  43284. s.length > 0 && (n.materials = s),
  43285. l.length > 0 && (n.textures = l),
  43286. c.length > 0 && (n.images = c)
  43287. }
  43288. return n.object = r,
  43289. n
  43290. },
  43291. clone: function(e) {
  43292. return (new this.constructor).copy(this, e)
  43293. },
  43294. copy: function(e, t) {
  43295. if (void 0 === t && (t = !0),
  43296. this.name = e.name,
  43297. this.up.copy(e.up),
  43298. this.position.copy(e.position),
  43299. this.quaternion.copy(e.quaternion),
  43300. this.scale.copy(e.scale),
  43301. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43302. this.matrix.copy(e.matrix),
  43303. this.matrixWorld.copy(e.matrixWorld),
  43304. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43305. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43306. this.visible = e.visible,
  43307. this.castShadow = e.castShadow,
  43308. this.receiveShadow = e.receiveShadow,
  43309. this.frustumCulled = e.frustumCulled,
  43310. this.renderOrder = e.renderOrder,
  43311. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43312. t === !0)
  43313. for (var i = 0; i < e.children.length; i++) {
  43314. var n = e.children[i];
  43315. this.add(n.clone())
  43316. }
  43317. return this
  43318. }
  43319. },
  43320. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43321. n.Object3DIdCount = 0,
  43322. n.Face3 = function(e, t, i, r, o, a) {
  43323. this.a = e,
  43324. this.b = t,
  43325. this.c = i,
  43326. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43327. this.vertexNormals = Array.isArray(r) ? r : [],
  43328. this.color = o instanceof n.Color ? o : new n.Color,
  43329. this.vertexColors = Array.isArray(o) ? o : [],
  43330. this.materialIndex = void 0 !== a ? a : 0
  43331. }
  43332. ,
  43333. n.Face3.prototype = {
  43334. constructor: n.Face3,
  43335. clone: function() {
  43336. return (new this.constructor).copy(this)
  43337. },
  43338. copy: function(e) {
  43339. this.a = e.a,
  43340. this.b = e.b,
  43341. this.c = e.c,
  43342. this.normal.copy(e.normal),
  43343. this.color.copy(e.color),
  43344. this.materialIndex = e.materialIndex;
  43345. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43346. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43347. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43348. this.vertexColors[t] = e.vertexColors[t].clone();
  43349. return this
  43350. }
  43351. },
  43352. n.BufferAttribute = function(e, t) {
  43353. this.uuid = n.Math.generateUUID(),
  43354. this.array = e,
  43355. this.itemSize = t,
  43356. this.dynamic = !1,
  43357. this.updateRange = {
  43358. offset: 0,
  43359. count: -1
  43360. },
  43361. this.version = 0
  43362. }
  43363. ,
  43364. n.BufferAttribute.prototype = {
  43365. constructor: n.BufferAttribute,
  43366. get count() {
  43367. return this.array.length / this.itemSize
  43368. },
  43369. set needsUpdate(e) {
  43370. e === !0 && this.version++
  43371. },
  43372. setDynamic: function(e) {
  43373. return this.dynamic = e,
  43374. this
  43375. },
  43376. copy: function(e) {
  43377. return this.array = new e.array.constructor(e.array),
  43378. this.itemSize = e.itemSize,
  43379. this.dynamic = e.dynamic,
  43380. this
  43381. },
  43382. copyAt: function(e, t, i) {
  43383. e *= this.itemSize,
  43384. i *= t.itemSize;
  43385. for (var n = 0, r = this.itemSize; n < r; n++)
  43386. this.array[e + n] = t.array[i + n];
  43387. return this
  43388. },
  43389. copyArray: function(e) {
  43390. return this.array.set(e),
  43391. this
  43392. },
  43393. copyColorsArray: function(e) {
  43394. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43395. var a = e[r];
  43396. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43397. a = new n.Color),
  43398. t[i++] = a.r,
  43399. t[i++] = a.g,
  43400. t[i++] = a.b
  43401. }
  43402. return this
  43403. },
  43404. copyIndicesArray: function(e) {
  43405. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43406. var o = e[n];
  43407. t[i++] = o.a,
  43408. t[i++] = o.b,
  43409. t[i++] = o.c
  43410. }
  43411. return this
  43412. },
  43413. copyVector2sArray: function(e) {
  43414. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43415. var a = e[r];
  43416. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43417. a = new n.Vector2),
  43418. t[i++] = a.x,
  43419. t[i++] = a.y
  43420. }
  43421. return this
  43422. },
  43423. copyVector3sArray: function(e) {
  43424. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43425. var a = e[r];
  43426. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43427. a = new n.Vector3),
  43428. t[i++] = a.x,
  43429. t[i++] = a.y,
  43430. t[i++] = a.z
  43431. }
  43432. return this
  43433. },
  43434. copyVector4sArray: function(e) {
  43435. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43436. var a = e[r];
  43437. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43438. a = new n.Vector4),
  43439. t[i++] = a.x,
  43440. t[i++] = a.y,
  43441. t[i++] = a.z,
  43442. t[i++] = a.w
  43443. }
  43444. return this
  43445. },
  43446. set: function(e, t) {
  43447. return void 0 === t && (t = 0),
  43448. this.array.set(e, t),
  43449. this
  43450. },
  43451. getX: function(e) {
  43452. return this.array[e * this.itemSize]
  43453. },
  43454. setX: function(e, t) {
  43455. return this.array[e * this.itemSize] = t,
  43456. this
  43457. },
  43458. getY: function(e) {
  43459. return this.array[e * this.itemSize + 1]
  43460. },
  43461. setY: function(e, t) {
  43462. return this.array[e * this.itemSize + 1] = t,
  43463. this
  43464. },
  43465. getZ: function(e) {
  43466. return this.array[e * this.itemSize + 2]
  43467. },
  43468. setZ: function(e, t) {
  43469. return this.array[e * this.itemSize + 2] = t,
  43470. this
  43471. },
  43472. getW: function(e) {
  43473. return this.array[e * this.itemSize + 3]
  43474. },
  43475. setW: function(e, t) {
  43476. return this.array[e * this.itemSize + 3] = t,
  43477. this
  43478. },
  43479. setXY: function(e, t, i) {
  43480. return e *= this.itemSize,
  43481. this.array[e + 0] = t,
  43482. this.array[e + 1] = i,
  43483. this
  43484. },
  43485. setXYZ: function(e, t, i, n) {
  43486. return e *= this.itemSize,
  43487. this.array[e + 0] = t,
  43488. this.array[e + 1] = i,
  43489. this.array[e + 2] = n,
  43490. this
  43491. },
  43492. setXYZW: function(e, t, i, n, r) {
  43493. return e *= this.itemSize,
  43494. this.array[e + 0] = t,
  43495. this.array[e + 1] = i,
  43496. this.array[e + 2] = n,
  43497. this.array[e + 3] = r,
  43498. this
  43499. },
  43500. clone: function() {
  43501. return (new this.constructor).copy(this)
  43502. }
  43503. },
  43504. n.Int8Attribute = function(e, t) {
  43505. return new n.BufferAttribute(new Int8Array(e),t)
  43506. }
  43507. ,
  43508. n.Uint8Attribute = function(e, t) {
  43509. return new n.BufferAttribute(new Uint8Array(e),t)
  43510. }
  43511. ,
  43512. n.Uint8ClampedAttribute = function(e, t) {
  43513. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43514. }
  43515. ,
  43516. n.Int16Attribute = function(e, t) {
  43517. return new n.BufferAttribute(new Int16Array(e),t)
  43518. }
  43519. ,
  43520. n.Uint16Attribute = function(e, t) {
  43521. return new n.BufferAttribute(new Uint16Array(e),t)
  43522. }
  43523. ;
  43524. n.Int32Attribute = function(e, t) {
  43525. return new n.BufferAttribute(new Int32Array(e),t)
  43526. }
  43527. ;
  43528. n.Uint32Attribute = function(e, t) {
  43529. return new n.BufferAttribute(new Uint32Array(e),t)
  43530. }
  43531. ,
  43532. n.Float32Attribute = function(e, t) {
  43533. return new n.BufferAttribute(new Float32Array(e),t)
  43534. }
  43535. ,
  43536. n.Float64Attribute = function(e, t) {
  43537. return new n.BufferAttribute(new Float64Array(e),t)
  43538. }
  43539. ,
  43540. n.DynamicBufferAttribute = function(e, t) {
  43541. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43542. new n.BufferAttribute(e,t).setDynamic(!0)
  43543. }
  43544. ,
  43545. n.InstancedBufferAttribute = function(e, t, i) {
  43546. n.BufferAttribute.call(this, e, t),
  43547. this.meshPerAttribute = i || 1
  43548. }
  43549. ,
  43550. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43551. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43552. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43553. return n.BufferAttribute.prototype.copy.call(this, e),
  43554. this.meshPerAttribute = e.meshPerAttribute,
  43555. this
  43556. }
  43557. ,
  43558. n.InterleavedBuffer = function(e, t) {
  43559. this.uuid = n.Math.generateUUID(),
  43560. this.array = e,
  43561. this.stride = t,
  43562. this.dynamic = !1,
  43563. this.updateRange = {
  43564. offset: 0,
  43565. count: -1
  43566. },
  43567. this.version = 0
  43568. }
  43569. ,
  43570. n.InterleavedBuffer.prototype = {
  43571. constructor: n.InterleavedBuffer,
  43572. get length() {
  43573. return this.array.length
  43574. },
  43575. get count() {
  43576. return this.array.length / this.stride
  43577. },
  43578. set needsUpdate(e) {
  43579. e === !0 && this.version++
  43580. },
  43581. setDynamic: function(e) {
  43582. return this.dynamic = e,
  43583. this
  43584. },
  43585. copy: function(e) {
  43586. return this.array = new e.array.constructor(e.array),
  43587. this.stride = e.stride,
  43588. this.dynamic = e.dynamic,
  43589. this
  43590. },
  43591. copyAt: function(e, t, i) {
  43592. e *= this.stride,
  43593. i *= t.stride;
  43594. for (var n = 0, r = this.stride; n < r; n++)
  43595. this.array[e + n] = t.array[i + n];
  43596. return this
  43597. },
  43598. set: function(e, t) {
  43599. return void 0 === t && (t = 0),
  43600. this.array.set(e, t),
  43601. this
  43602. },
  43603. clone: function() {
  43604. return (new this.constructor).copy(this)
  43605. }
  43606. },
  43607. n.InstancedInterleavedBuffer = function(e, t, i) {
  43608. n.InterleavedBuffer.call(this, e, t),
  43609. this.meshPerAttribute = i || 1
  43610. }
  43611. ,
  43612. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43613. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43614. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43615. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43616. this.meshPerAttribute = e.meshPerAttribute,
  43617. this
  43618. }
  43619. ,
  43620. n.InterleavedBufferAttribute = function(e, t, i) {
  43621. this.uuid = n.Math.generateUUID(),
  43622. this.data = e,
  43623. this.itemSize = t,
  43624. this.offset = i
  43625. }
  43626. ,
  43627. n.InterleavedBufferAttribute.prototype = {
  43628. constructor: n.InterleavedBufferAttribute,
  43629. get length() {
  43630. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43631. this.array.length
  43632. },
  43633. get count() {
  43634. return this.data.count
  43635. },
  43636. setX: function(e, t) {
  43637. return this.data.array[e * this.data.stride + this.offset] = t,
  43638. this
  43639. },
  43640. setY: function(e, t) {
  43641. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43642. this
  43643. },
  43644. setZ: function(e, t) {
  43645. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43646. this
  43647. },
  43648. setW: function(e, t) {
  43649. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43650. this
  43651. },
  43652. getX: function(e) {
  43653. return this.data.array[e * this.data.stride + this.offset]
  43654. },
  43655. getY: function(e) {
  43656. return this.data.array[e * this.data.stride + this.offset + 1]
  43657. },
  43658. getZ: function(e) {
  43659. return this.data.array[e * this.data.stride + this.offset + 2]
  43660. },
  43661. getW: function(e) {
  43662. return this.data.array[e * this.data.stride + this.offset + 3]
  43663. },
  43664. setXY: function(e, t, i) {
  43665. return e = e * this.data.stride + this.offset,
  43666. this.data.array[e + 0] = t,
  43667. this.data.array[e + 1] = i,
  43668. this
  43669. },
  43670. setXYZ: function(e, t, i, n) {
  43671. return e = e * this.data.stride + this.offset,
  43672. this.data.array[e + 0] = t,
  43673. this.data.array[e + 1] = i,
  43674. this.data.array[e + 2] = n,
  43675. this
  43676. },
  43677. setXYZW: function(e, t, i, n, r) {
  43678. return e = e * this.data.stride + this.offset,
  43679. this.data.array[e + 0] = t,
  43680. this.data.array[e + 1] = i,
  43681. this.data.array[e + 2] = n,
  43682. this.data.array[e + 3] = r,
  43683. this
  43684. }
  43685. },
  43686. n.Geometry = function() {
  43687. Object.defineProperty(this, "id", {
  43688. value: n.GeometryIdCount++
  43689. }),
  43690. this.uuid = n.Math.generateUUID(),
  43691. this.name = "",
  43692. this.type = "Geometry",
  43693. this.vertices = [],
  43694. this.colors = [],
  43695. this.faces = [],
  43696. this.faceVertexUvs = [[]],
  43697. this.morphTargets = [],
  43698. this.morphNormals = [],
  43699. this.skinWeights = [],
  43700. this.skinIndices = [],
  43701. this.lineDistances = [],
  43702. this.boundingBox = null,
  43703. this.boundingSphere = null,
  43704. this.verticesNeedUpdate = !1,
  43705. this.elementsNeedUpdate = !1,
  43706. this.uvsNeedUpdate = !1,
  43707. this.normalsNeedUpdate = !1,
  43708. this.colorsNeedUpdate = !1,
  43709. this.lineDistancesNeedUpdate = !1,
  43710. this.groupsNeedUpdate = !1
  43711. }
  43712. ,
  43713. n.Geometry.prototype = {
  43714. constructor: n.Geometry,
  43715. applyMatrix: function(e) {
  43716. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43717. var o = this.vertices[i];
  43718. o.applyMatrix4(e)
  43719. }
  43720. for (var i = 0, r = this.faces.length; i < r; i++) {
  43721. var a = this.faces[i];
  43722. a.normal.applyMatrix3(t).normalize();
  43723. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43724. a.vertexNormals[s].applyMatrix3(t).normalize()
  43725. }
  43726. return null !== this.boundingBox && this.computeBoundingBox(),
  43727. null !== this.boundingSphere && this.computeBoundingSphere(),
  43728. this.verticesNeedUpdate = !0,
  43729. this.normalsNeedUpdate = !0,
  43730. this
  43731. },
  43732. rotateX: function() {
  43733. var e;
  43734. return function(t) {
  43735. return void 0 === e && (e = new n.Matrix4),
  43736. e.makeRotationX(t),
  43737. this.applyMatrix(e),
  43738. this
  43739. }
  43740. }(),
  43741. rotateY: function() {
  43742. var e;
  43743. return function(t) {
  43744. return void 0 === e && (e = new n.Matrix4),
  43745. e.makeRotationY(t),
  43746. this.applyMatrix(e),
  43747. this
  43748. }
  43749. }(),
  43750. rotateZ: function() {
  43751. var e;
  43752. return function(t) {
  43753. return void 0 === e && (e = new n.Matrix4),
  43754. e.makeRotationZ(t),
  43755. this.applyMatrix(e),
  43756. this
  43757. }
  43758. }(),
  43759. translate: function() {
  43760. var e;
  43761. return function(t, i, r) {
  43762. return void 0 === e && (e = new n.Matrix4),
  43763. e.makeTranslation(t, i, r),
  43764. this.applyMatrix(e),
  43765. this
  43766. }
  43767. }(),
  43768. scale: function() {
  43769. var e;
  43770. return function(t, i, r) {
  43771. return void 0 === e && (e = new n.Matrix4),
  43772. e.makeScale(t, i, r),
  43773. this.applyMatrix(e),
  43774. this
  43775. }
  43776. }(),
  43777. lookAt: function() {
  43778. var e;
  43779. return function(t) {
  43780. void 0 === e && (e = new n.Object3D),
  43781. e.lookAt(t),
  43782. e.updateMatrix(),
  43783. this.applyMatrix(e.matrix)
  43784. }
  43785. }(),
  43786. fromBufferGeometry: function(e) {
  43787. function t(e, t, r, o) {
  43788. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43789. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43790. , g = new n.Face3(e,t,r,a,f,o);
  43791. i.faces.push(g),
  43792. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43793. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43794. }
  43795. var i = this
  43796. , r = null !== e.index ? e.index.array : void 0
  43797. , o = e.attributes
  43798. , a = o.position.array
  43799. , s = void 0 !== o.normal ? o.normal.array : void 0
  43800. , l = void 0 !== o.color ? o.color.array : void 0
  43801. , c = void 0 !== o.uv ? o.uv.array : void 0
  43802. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43803. void 0 !== h && (this.faceVertexUvs[1] = []);
  43804. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43805. g += 2)
  43806. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43807. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43808. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43809. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43810. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43811. if (void 0 !== r) {
  43812. var m = e.groups;
  43813. if (m.length > 0)
  43814. for (var f = 0; f < m.length; f++)
  43815. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43816. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43817. else
  43818. for (var f = 0; f < r.length; f += 3)
  43819. t(r[f], r[f + 1], r[f + 2])
  43820. } else
  43821. for (var f = 0; f < a.length / 3; f += 3)
  43822. t(f, f + 1, f + 2);
  43823. return this.computeFaceNormals(),
  43824. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43825. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43826. this
  43827. },
  43828. center: function() {
  43829. this.computeBoundingBox();
  43830. var e = this.boundingBox.center().negate();
  43831. return this.translate(e.x, e.y, e.z),
  43832. e
  43833. },
  43834. normalize: function() {
  43835. this.computeBoundingSphere();
  43836. var e = this.boundingSphere.center
  43837. , t = this.boundingSphere.radius
  43838. , i = 0 === t ? 1 : 1 / t
  43839. , r = new n.Matrix4;
  43840. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43841. this.applyMatrix(r),
  43842. this
  43843. },
  43844. computeFaceNormals: function() {
  43845. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43846. var o = this.faces[i]
  43847. , a = this.vertices[o.a]
  43848. , s = this.vertices[o.b]
  43849. , l = this.vertices[o.c];
  43850. e.subVectors(l, s),
  43851. t.subVectors(a, s),
  43852. e.cross(t),
  43853. e.normalize(),
  43854. o.normal.copy(e)
  43855. }
  43856. },
  43857. computeVertexNormals: function(e) {
  43858. void 0 === e && (e = !0);
  43859. var t, i, r, o, a, s;
  43860. for (s = new Array(this.vertices.length),
  43861. t = 0,
  43862. i = this.vertices.length; t < i; t++)
  43863. s[t] = new n.Vector3;
  43864. if (e) {
  43865. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43866. for (r = 0,
  43867. o = this.faces.length; r < o; r++)
  43868. a = this.faces[r],
  43869. l = this.vertices[a.a],
  43870. c = this.vertices[a.b],
  43871. h = this.vertices[a.c],
  43872. u.subVectors(h, c),
  43873. d.subVectors(l, c),
  43874. u.cross(d),
  43875. s[a.a].add(u),
  43876. s[a.b].add(u),
  43877. s[a.c].add(u)
  43878. } else
  43879. for (r = 0,
  43880. o = this.faces.length; r < o; r++)
  43881. a = this.faces[r],
  43882. s[a.a].add(a.normal),
  43883. s[a.b].add(a.normal),
  43884. s[a.c].add(a.normal);
  43885. for (t = 0,
  43886. i = this.vertices.length; t < i; t++)
  43887. s[t].normalize();
  43888. for (r = 0,
  43889. o = this.faces.length; r < o; r++) {
  43890. a = this.faces[r];
  43891. var p = a.vertexNormals;
  43892. 3 === p.length ? (p[0].copy(s[a.a]),
  43893. p[1].copy(s[a.b]),
  43894. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43895. p[1] = s[a.b].clone(),
  43896. p[2] = s[a.c].clone())
  43897. }
  43898. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43899. },
  43900. computeMorphNormals: function() {
  43901. var e, t, i, r, o;
  43902. for (i = 0,
  43903. r = this.faces.length; i < r; i++)
  43904. for (o = this.faces[i],
  43905. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43906. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43907. e = 0,
  43908. t = o.vertexNormals.length; e < t; e++)
  43909. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43910. var a = new n.Geometry;
  43911. for (a.faces = this.faces,
  43912. e = 0,
  43913. t = this.morphTargets.length; e < t; e++) {
  43914. if (!this.morphNormals[e]) {
  43915. this.morphNormals[e] = {},
  43916. this.morphNormals[e].faceNormals = [],
  43917. this.morphNormals[e].vertexNormals = [];
  43918. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43919. for (i = 0,
  43920. r = this.faces.length; i < r; i++)
  43921. s = new n.Vector3,
  43922. l = {
  43923. a: new n.Vector3,
  43924. b: new n.Vector3,
  43925. c: new n.Vector3
  43926. },
  43927. c.push(s),
  43928. h.push(l)
  43929. }
  43930. var u = this.morphNormals[e];
  43931. a.vertices = this.morphTargets[e].vertices,
  43932. a.computeFaceNormals(),
  43933. a.computeVertexNormals();
  43934. var s, l;
  43935. for (i = 0,
  43936. r = this.faces.length; i < r; i++)
  43937. o = this.faces[i],
  43938. s = u.faceNormals[i],
  43939. l = u.vertexNormals[i],
  43940. s.copy(o.normal),
  43941. l.a.copy(o.vertexNormals[0]),
  43942. l.b.copy(o.vertexNormals[1]),
  43943. l.c.copy(o.vertexNormals[2])
  43944. }
  43945. for (i = 0,
  43946. r = this.faces.length; i < r; i++)
  43947. o = this.faces[i],
  43948. o.normal = o.__originalFaceNormal,
  43949. o.vertexNormals = o.__originalVertexNormals
  43950. },
  43951. computeTangents: function() {
  43952. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43953. },
  43954. computeLineDistances: function() {
  43955. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43956. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43957. this.lineDistances[i] = e
  43958. },
  43959. computeBoundingBox: function() {
  43960. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43961. this.boundingBox.setFromPoints(this.vertices)
  43962. },
  43963. computeBoundingSphere: function() {
  43964. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43965. this.boundingSphere.setFromPoints(this.vertices)
  43966. },
  43967. merge: function(e, t, i) {
  43968. if (e instanceof n.Geometry == !1)
  43969. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43970. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43971. void 0 === i && (i = 0),
  43972. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43973. for (var d = 0, p = s.length; d < p; d++) {
  43974. var f = s[d]
  43975. , g = f.clone();
  43976. void 0 !== t && g.applyMatrix4(t),
  43977. a.push(g)
  43978. }
  43979. for (d = 0,
  43980. p = c.length; d < p; d++) {
  43981. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43982. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43983. m.normal.copy(y.normal),
  43984. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43985. for (var E = 0, b = C.length; E < b; E++)
  43986. v = C[E].clone(),
  43987. void 0 !== r && v.applyMatrix3(r).normalize(),
  43988. m.vertexNormals.push(v);
  43989. m.color.copy(y.color);
  43990. for (var E = 0, b = I.length; E < b; E++)
  43991. A = I[E],
  43992. m.vertexColors.push(A.clone());
  43993. m.materialIndex = y.materialIndex + i,
  43994. l.push(m)
  43995. }
  43996. for (d = 0,
  43997. p = u.length; d < p; d++) {
  43998. var w = u[d]
  43999. , _ = [];
  44000. if (void 0 !== w) {
  44001. for (var E = 0, b = w.length; E < b; E++)
  44002. _.push(w[E].clone());
  44003. h.push(_)
  44004. }
  44005. }
  44006. },
  44007. mergeMesh: function(e) {
  44008. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44009. void this.merge(e.geometry, e.matrix))
  44010. },
  44011. mergeVertices: function() {
  44012. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44013. for (i = 0,
  44014. n = this.vertices.length; i < n; i++)
  44015. e = this.vertices[i],
  44016. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44017. void 0 === l[t] ? (l[t] = i,
  44018. c.push(this.vertices[i]),
  44019. h[i] = c.length - 1) : h[i] = h[l[t]];
  44020. var p = [];
  44021. for (i = 0,
  44022. n = this.faces.length; i < n; i++) {
  44023. r = this.faces[i],
  44024. r.a = h[r.a],
  44025. r.b = h[r.b],
  44026. r.c = h[r.c],
  44027. o = [r.a, r.b, r.c];
  44028. for (var f = -1, g = 0; g < 3; g++)
  44029. if (o[g] === o[(g + 1) % 3]) {
  44030. f = g,
  44031. p.push(i);
  44032. break
  44033. }
  44034. }
  44035. for (i = p.length - 1; i >= 0; i--) {
  44036. var m = p[i];
  44037. for (this.faces.splice(m, 1),
  44038. a = 0,
  44039. s = this.faceVertexUvs.length; a < s; a++)
  44040. this.faceVertexUvs[a].splice(m, 1)
  44041. }
  44042. var v = this.vertices.length - c.length;
  44043. return this.vertices = c,
  44044. v
  44045. },
  44046. sortFacesByMaterialIndex: function() {
  44047. function e(e, t) {
  44048. return e.materialIndex - t.materialIndex
  44049. }
  44050. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44051. t[n]._id = n;
  44052. t.sort(e);
  44053. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44054. a && a.length === i && (r = []),
  44055. s && s.length === i && (o = []);
  44056. for (var n = 0; n < i; n++) {
  44057. var l = t[n]._id;
  44058. r && r.push(a[l]),
  44059. o && o.push(s[l])
  44060. }
  44061. r && (this.faceVertexUvs[0] = r),
  44062. o && (this.faceVertexUvs[1] = o)
  44063. },
  44064. toJSON: function() {
  44065. function e(e, t, i) {
  44066. return i ? e | 1 << t : e & ~(1 << t)
  44067. }
  44068. function t(e) {
  44069. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44070. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44071. u.push(e.x, e.y, e.z),
  44072. d[t])
  44073. }
  44074. function i(e) {
  44075. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44076. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44077. p.push(e.getHex()),
  44078. f[t])
  44079. }
  44080. function n(e) {
  44081. var t = e.x.toString() + e.y.toString();
  44082. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44083. g.push(e.x, e.y),
  44084. m[t])
  44085. }
  44086. var r = {
  44087. metadata: {
  44088. version: 4.4,
  44089. type: "Geometry",
  44090. generator: "Geometry.toJSON"
  44091. }
  44092. };
  44093. if (r.uuid = this.uuid,
  44094. r.type = this.type,
  44095. "" !== this.name && (r.name = this.name),
  44096. void 0 !== this.parameters) {
  44097. var o = this.parameters;
  44098. for (var a in o)
  44099. void 0 !== o[a] && (r[a] = o[a]);
  44100. return r
  44101. }
  44102. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44103. var c = this.vertices[l];
  44104. s.push(c.x, c.y, c.z)
  44105. }
  44106. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44107. var v = this.faces[l]
  44108. , A = !0
  44109. , y = !1
  44110. , C = void 0 !== this.faceVertexUvs[0][l]
  44111. , I = v.normal.length() > 0
  44112. , E = v.vertexNormals.length > 0
  44113. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44114. , w = v.vertexColors.length > 0
  44115. , _ = 0;
  44116. if (_ = e(_, 0, 0),
  44117. _ = e(_, 1, A),
  44118. _ = e(_, 2, y),
  44119. _ = e(_, 3, C),
  44120. _ = e(_, 4, I),
  44121. _ = e(_, 5, E),
  44122. _ = e(_, 6, b),
  44123. _ = e(_, 7, w),
  44124. h.push(_),
  44125. h.push(v.a, v.b, v.c),
  44126. h.push(v.materialIndex),
  44127. C) {
  44128. var T = this.faceVertexUvs[0][l];
  44129. h.push(n(T[0]), n(T[1]), n(T[2]))
  44130. }
  44131. if (I && h.push(t(v.normal)),
  44132. E) {
  44133. var x = v.vertexNormals;
  44134. h.push(t(x[0]), t(x[1]), t(x[2]))
  44135. }
  44136. if (b && h.push(i(v.color)),
  44137. w) {
  44138. var S = v.vertexColors;
  44139. h.push(i(S[0]), i(S[1]), i(S[2]))
  44140. }
  44141. }
  44142. return r.data = {},
  44143. r.data.vertices = s,
  44144. r.data.normals = u,
  44145. p.length > 0 && (r.data.colors = p),
  44146. g.length > 0 && (r.data.uvs = [g]),
  44147. r.data.faces = h,
  44148. r
  44149. },
  44150. clone: function() {
  44151. return (new n.Geometry).copy(this)
  44152. },
  44153. copy: function(e) {
  44154. this.vertices = [],
  44155. this.faces = [],
  44156. this.faceVertexUvs = [[]];
  44157. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44158. this.vertices.push(t[i].clone());
  44159. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44160. this.faces.push(r[i].clone());
  44161. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44162. var o = e.faceVertexUvs[i];
  44163. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44164. for (var a = 0, s = o.length; a < s; a++) {
  44165. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44166. var d = l[h];
  44167. c.push(d.clone())
  44168. }
  44169. this.faceVertexUvs[i].push(c)
  44170. }
  44171. }
  44172. return this
  44173. },
  44174. dispose: function() {
  44175. this.dispatchEvent({
  44176. type: "dispose"
  44177. })
  44178. }
  44179. },
  44180. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44181. n.GeometryIdCount = 0,
  44182. n.DirectGeometry = function() {
  44183. Object.defineProperty(this, "id", {
  44184. value: n.GeometryIdCount++
  44185. }),
  44186. this.uuid = n.Math.generateUUID(),
  44187. this.name = "",
  44188. this.type = "DirectGeometry",
  44189. this.indices = [],
  44190. this.vertices = [],
  44191. this.normals = [],
  44192. this.colors = [],
  44193. this.uvs = [],
  44194. this.uvs2 = [],
  44195. this.groups = [],
  44196. this.morphTargets = {},
  44197. this.skinWeights = [],
  44198. this.skinIndices = [],
  44199. this.boundingBox = null,
  44200. this.boundingSphere = null,
  44201. this.verticesNeedUpdate = !1,
  44202. this.normalsNeedUpdate = !1,
  44203. this.colorsNeedUpdate = !1,
  44204. this.uvsNeedUpdate = !1,
  44205. this.groupsNeedUpdate = !1
  44206. }
  44207. ,
  44208. n.DirectGeometry.prototype = {
  44209. constructor: n.DirectGeometry,
  44210. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44211. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44212. computeFaceNormals: function() {
  44213. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44214. },
  44215. computeVertexNormals: function() {
  44216. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44217. },
  44218. computeGroups: function(e) {
  44219. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44220. var a = r[o];
  44221. a.materialIndex !== i && (i = a.materialIndex,
  44222. void 0 !== t && (t.count = 3 * o - t.start,
  44223. n.push(t)),
  44224. t = {
  44225. start: 3 * o,
  44226. materialIndex: i
  44227. })
  44228. }
  44229. void 0 !== t && (t.count = 3 * o - t.start,
  44230. n.push(t)),
  44231. this.groups = n
  44232. },
  44233. fromGeometry: function(e) {
  44234. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44235. if (c > 0) {
  44236. t = [];
  44237. for (var h = 0; h < c; h++)
  44238. t[h] = [];
  44239. this.morphTargets.position = t
  44240. }
  44241. var u, d = e.morphNormals, p = d.length;
  44242. if (p > 0) {
  44243. u = [];
  44244. for (var h = 0; h < p; h++)
  44245. u[h] = [];
  44246. this.morphTargets.normal = u
  44247. }
  44248. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44249. var A = i[h];
  44250. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44251. var y = A.vertexNormals;
  44252. if (3 === y.length)
  44253. this.normals.push(y[0], y[1], y[2]);
  44254. else {
  44255. var C = A.normal;
  44256. this.normals.push(C, C, C)
  44257. }
  44258. var I = A.vertexColors;
  44259. if (3 === I.length)
  44260. this.colors.push(I[0], I[1], I[2]);
  44261. else {
  44262. var E = A.color;
  44263. this.colors.push(E, E, E)
  44264. }
  44265. if (a === !0) {
  44266. var b = o[0][h];
  44267. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44268. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44269. }
  44270. if (s === !0) {
  44271. var b = o[1][h];
  44272. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44273. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44274. }
  44275. for (var w = 0; w < c; w++) {
  44276. var _ = l[w].vertices;
  44277. t[w].push(_[A.a], _[A.b], _[A.c])
  44278. }
  44279. for (var w = 0; w < p; w++) {
  44280. var T = d[w].vertexNormals[h];
  44281. u[w].push(T.a, T.b, T.c)
  44282. }
  44283. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44284. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44285. }
  44286. return this.computeGroups(e),
  44287. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44288. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44289. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44290. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44291. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44292. this
  44293. },
  44294. dispose: function() {
  44295. this.dispatchEvent({
  44296. type: "dispose"
  44297. })
  44298. }
  44299. },
  44300. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44301. n.BufferGeometry = function() {
  44302. Object.defineProperty(this, "id", {
  44303. value: n.GeometryIdCount++
  44304. }),
  44305. this.uuid = n.Math.generateUUID(),
  44306. this.name = "",
  44307. this.type = "BufferGeometry",
  44308. this.index = null,
  44309. this.attributes = {},
  44310. this.morphAttributes = {},
  44311. this.groups = [],
  44312. this.boundingBox = null,
  44313. this.boundingSphere = null,
  44314. this.drawRange = {
  44315. start: 0,
  44316. count: 1 / 0
  44317. }
  44318. }
  44319. ,
  44320. n.BufferGeometry.prototype = {
  44321. constructor: n.BufferGeometry,
  44322. getIndex: function() {
  44323. return this.index
  44324. },
  44325. setIndex: function(e) {
  44326. this.index = e
  44327. },
  44328. addAttribute: function(e, t) {
  44329. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44330. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44331. void this.setIndex(t)) : (this.attributes[e] = t,
  44332. this)
  44333. },
  44334. getAttribute: function(e) {
  44335. return this.attributes[e]
  44336. },
  44337. removeAttribute: function(e) {
  44338. return delete this.attributes[e],
  44339. this
  44340. },
  44341. addGroup: function(e, t, i) {
  44342. this.groups.push({
  44343. start: e,
  44344. count: t,
  44345. materialIndex: void 0 !== i ? i : 0
  44346. })
  44347. },
  44348. clearGroups: function() {
  44349. this.groups = []
  44350. },
  44351. setDrawRange: function(e, t) {
  44352. this.drawRange.start = e,
  44353. this.drawRange.count = t
  44354. },
  44355. applyMatrix: function(e) {
  44356. var t = this.attributes.position;
  44357. void 0 !== t && (e.applyToVector3Array(t.array),
  44358. t.needsUpdate = !0);
  44359. var i = this.attributes.normal;
  44360. if (void 0 !== i) {
  44361. var r = (new n.Matrix3).getNormalMatrix(e);
  44362. r.applyToVector3Array(i.array),
  44363. i.needsUpdate = !0
  44364. }
  44365. return null !== this.boundingBox && this.computeBoundingBox(),
  44366. null !== this.boundingSphere && this.computeBoundingSphere(),
  44367. this
  44368. },
  44369. rotateX: function() {
  44370. var e;
  44371. return function(t) {
  44372. return void 0 === e && (e = new n.Matrix4),
  44373. e.makeRotationX(t),
  44374. this.applyMatrix(e),
  44375. this
  44376. }
  44377. }(),
  44378. rotateY: function() {
  44379. var e;
  44380. return function(t) {
  44381. return void 0 === e && (e = new n.Matrix4),
  44382. e.makeRotationY(t),
  44383. this.applyMatrix(e),
  44384. this
  44385. }
  44386. }(),
  44387. rotateZ: function() {
  44388. var e;
  44389. return function(t) {
  44390. return void 0 === e && (e = new n.Matrix4),
  44391. e.makeRotationZ(t),
  44392. this.applyMatrix(e),
  44393. this
  44394. }
  44395. }(),
  44396. translate: function() {
  44397. var e;
  44398. return function(t, i, r) {
  44399. return void 0 === e && (e = new n.Matrix4),
  44400. e.makeTranslation(t, i, r),
  44401. this.applyMatrix(e),
  44402. this
  44403. }
  44404. }(),
  44405. scale: function() {
  44406. var e;
  44407. return function(t, i, r) {
  44408. return void 0 === e && (e = new n.Matrix4),
  44409. e.makeScale(t, i, r),
  44410. this.applyMatrix(e),
  44411. this
  44412. }
  44413. }(),
  44414. lookAt: function() {
  44415. var e;
  44416. return function(t) {
  44417. void 0 === e && (e = new n.Object3D),
  44418. e.lookAt(t),
  44419. e.updateMatrix(),
  44420. this.applyMatrix(e.matrix)
  44421. }
  44422. }(),
  44423. center: function() {
  44424. this.computeBoundingBox();
  44425. var e = this.boundingBox.center().negate();
  44426. return this.translate(e.x, e.y, e.z),
  44427. e
  44428. },
  44429. setFromObject: function(e) {
  44430. var t = e.geometry;
  44431. if (e instanceof n.Points || e instanceof n.Line) {
  44432. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44433. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44434. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44435. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44436. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44437. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44438. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44439. }
  44440. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44441. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44442. } else
  44443. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44444. return this
  44445. },
  44446. updateFromObject: function(e) {
  44447. var t = e.geometry;
  44448. if (e instanceof n.Mesh) {
  44449. var i = t.__directGeometry;
  44450. if (void 0 === i)
  44451. return this.fromGeometry(t);
  44452. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44453. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44454. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44455. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44456. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44457. t.verticesNeedUpdate = !1,
  44458. t.normalsNeedUpdate = !1,
  44459. t.colorsNeedUpdate = !1,
  44460. t.uvsNeedUpdate = !1,
  44461. t.groupsNeedUpdate = !1,
  44462. t = i
  44463. }
  44464. if (t.verticesNeedUpdate === !0) {
  44465. var r = this.attributes.position;
  44466. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44467. r.needsUpdate = !0),
  44468. t.verticesNeedUpdate = !1
  44469. }
  44470. if (t.normalsNeedUpdate === !0) {
  44471. var r = this.attributes.normal;
  44472. void 0 !== r && (r.copyVector3sArray(t.normals),
  44473. r.needsUpdate = !0),
  44474. t.normalsNeedUpdate = !1
  44475. }
  44476. if (t.colorsNeedUpdate === !0) {
  44477. var r = this.attributes.color;
  44478. void 0 !== r && (r.copyColorsArray(t.colors),
  44479. r.needsUpdate = !0),
  44480. t.colorsNeedUpdate = !1
  44481. }
  44482. if (t.uvsNeedUpdate) {
  44483. var r = this.attributes.uv;
  44484. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44485. r.needsUpdate = !0),
  44486. t.uvsNeedUpdate = !1
  44487. }
  44488. if (t.lineDistancesNeedUpdate) {
  44489. var r = this.attributes.lineDistance;
  44490. void 0 !== r && (r.copyArray(t.lineDistances),
  44491. r.needsUpdate = !0),
  44492. t.lineDistancesNeedUpdate = !1
  44493. }
  44494. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44495. this.groups = t.groups,
  44496. t.groupsNeedUpdate = !1),
  44497. this
  44498. },
  44499. fromGeometry: function(e) {
  44500. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44501. this.fromDirectGeometry(e.__directGeometry)
  44502. },
  44503. fromDirectGeometry: function(e) {
  44504. var t = new Float32Array(3 * e.vertices.length);
  44505. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44506. e.normals.length > 0) {
  44507. var i = new Float32Array(3 * e.normals.length);
  44508. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44509. }
  44510. if (e.colors.length > 0) {
  44511. var r = new Float32Array(3 * e.colors.length);
  44512. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44513. }
  44514. if (e.uvs.length > 0) {
  44515. var o = new Float32Array(2 * e.uvs.length);
  44516. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44517. }
  44518. if (e.uvs2.length > 0) {
  44519. var a = new Float32Array(2 * e.uvs2.length);
  44520. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44521. }
  44522. if (e.indices.length > 0) {
  44523. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44524. , l = new s(3 * e.indices.length);
  44525. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44526. }
  44527. this.groups = e.groups;
  44528. for (var c in e.morphTargets) {
  44529. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44530. var f = u[d]
  44531. , g = new n.Float32Attribute(3 * f.length,3);
  44532. h.push(g.copyVector3sArray(f))
  44533. }
  44534. this.morphAttributes[c] = h
  44535. }
  44536. if (e.skinIndices.length > 0) {
  44537. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44538. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44539. }
  44540. if (e.skinWeights.length > 0) {
  44541. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44542. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44543. }
  44544. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44545. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44546. this
  44547. },
  44548. computeBoundingBox: function() {
  44549. new n.Vector3;
  44550. return function() {
  44551. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44552. var e = this.attributes.position.array;
  44553. e && this.boundingBox.setFromArray(e),
  44554. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44555. this.boundingBox.max.set(0, 0, 0)),
  44556. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44557. }
  44558. }(),
  44559. computeBoundingSphere: function() {
  44560. var e = new n.Box3
  44561. , t = new n.Vector3;
  44562. return function() {
  44563. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44564. var i = this.attributes.position.array;
  44565. if (i) {
  44566. var r = this.boundingSphere.center;
  44567. e.setFromArray(i),
  44568. e.center(r);
  44569. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44570. t.fromArray(i, a),
  44571. o = Math.max(o, r.distanceToSquared(t));
  44572. this.boundingSphere.radius = Math.sqrt(o),
  44573. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44574. }
  44575. }
  44576. }(),
  44577. computeFaceNormals: function() {},
  44578. computeVertexNormals: function() {
  44579. var e = this.index
  44580. , t = this.attributes
  44581. , i = this.groups;
  44582. if (t.position) {
  44583. var r = t.position.array;
  44584. if (void 0 === t.normal)
  44585. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44586. else
  44587. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44588. o[a] = 0;
  44589. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44590. if (e) {
  44591. var v = e.array;
  44592. 0 === i.length && this.addGroup(0, v.length);
  44593. for (var A = 0, y = i.length; A < y; ++A)
  44594. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44595. l = 3 * v[a + 0],
  44596. c = 3 * v[a + 1],
  44597. h = 3 * v[a + 2],
  44598. d.fromArray(r, l),
  44599. p.fromArray(r, c),
  44600. f.fromArray(r, h),
  44601. g.subVectors(f, p),
  44602. m.subVectors(d, p),
  44603. g.cross(m),
  44604. u[l] += g.x,
  44605. u[l + 1] += g.y,
  44606. u[l + 2] += g.z,
  44607. u[c] += g.x,
  44608. u[c + 1] += g.y,
  44609. u[c + 2] += g.z,
  44610. u[h] += g.x,
  44611. u[h + 1] += g.y,
  44612. u[h + 2] += g.z
  44613. } else
  44614. for (var a = 0, s = r.length; a < s; a += 9)
  44615. d.fromArray(r, a),
  44616. p.fromArray(r, a + 3),
  44617. f.fromArray(r, a + 6),
  44618. g.subVectors(f, p),
  44619. m.subVectors(d, p),
  44620. g.cross(m),
  44621. u[a] = g.x,
  44622. u[a + 1] = g.y,
  44623. u[a + 2] = g.z,
  44624. u[a + 3] = g.x,
  44625. u[a + 4] = g.y,
  44626. u[a + 5] = g.z,
  44627. u[a + 6] = g.x,
  44628. u[a + 7] = g.y,
  44629. u[a + 8] = g.z;
  44630. this.normalizeNormals(),
  44631. t.normal.needsUpdate = !0
  44632. }
  44633. },
  44634. merge: function(e, t) {
  44635. if (e instanceof n.BufferGeometry == !1)
  44636. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44637. void 0 === t && (t = 0);
  44638. var i = this.attributes;
  44639. for (var r in i)
  44640. if (void 0 !== e.attributes[r])
  44641. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44642. u++)
  44643. a[u] = l[h];
  44644. return this
  44645. },
  44646. normalizeNormals: function() {
  44647. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44648. e = r[o],
  44649. t = r[o + 1],
  44650. i = r[o + 2],
  44651. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44652. r[o] *= n,
  44653. r[o + 1] *= n,
  44654. r[o + 2] *= n
  44655. },
  44656. toNonIndexed: function() {
  44657. if (null === this.index)
  44658. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44659. this;
  44660. var e = new n.BufferGeometry
  44661. , t = this.index.array
  44662. , i = this.attributes;
  44663. for (var r in i) {
  44664. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44665. c = t[u] * s;
  44666. for (var p = 0; p < s; p++)
  44667. l[h++] = a[c++]
  44668. }
  44669. e.addAttribute(r, new n.BufferAttribute(l,s))
  44670. }
  44671. return e
  44672. },
  44673. toJSON: function() {
  44674. var e = {
  44675. metadata: {
  44676. version: 4.4,
  44677. type: "BufferGeometry",
  44678. generator: "BufferGeometry.toJSON"
  44679. }
  44680. };
  44681. if (e.uuid = this.uuid,
  44682. e.type = this.type,
  44683. "" !== this.name && (e.name = this.name),
  44684. void 0 !== this.parameters) {
  44685. var t = this.parameters;
  44686. for (var i in t)
  44687. void 0 !== t[i] && (e[i] = t[i]);
  44688. return e
  44689. }
  44690. e.data = {
  44691. attributes: {}
  44692. };
  44693. var n = this.index;
  44694. if (null !== n) {
  44695. var r = Array.prototype.slice.call(n.array);
  44696. e.data.index = {
  44697. type: n.array.constructor.name,
  44698. array: r
  44699. }
  44700. }
  44701. var o = this.attributes;
  44702. for (var i in o) {
  44703. var a = o[i]
  44704. , r = Array.prototype.slice.call(a.array);
  44705. e.data.attributes[i] = {
  44706. itemSize: a.itemSize,
  44707. type: a.array.constructor.name,
  44708. array: r
  44709. }
  44710. }
  44711. var s = this.groups;
  44712. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44713. var l = this.boundingSphere;
  44714. return null !== l && (e.data.boundingSphere = {
  44715. center: l.center.toArray(),
  44716. radius: l.radius
  44717. }),
  44718. e
  44719. },
  44720. clone: function() {
  44721. return (new n.BufferGeometry).copy(this)
  44722. },
  44723. copy: function(e) {
  44724. var t = e.index;
  44725. null !== t && this.setIndex(t.clone());
  44726. var i = e.attributes;
  44727. for (var n in i) {
  44728. var r = i[n];
  44729. this.addAttribute(n, r.clone())
  44730. }
  44731. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44732. var l = o[a];
  44733. this.addGroup(l.start, l.count)
  44734. }
  44735. return this
  44736. },
  44737. dispose: function() {
  44738. this.dispatchEvent({
  44739. type: "dispose"
  44740. })
  44741. }
  44742. },
  44743. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44744. n.BufferGeometry.MaxIndex = 65535,
  44745. n.InstancedBufferGeometry = function() {
  44746. n.BufferGeometry.call(this),
  44747. this.type = "InstancedBufferGeometry",
  44748. this.maxInstancedCount = void 0
  44749. }
  44750. ,
  44751. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44752. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44753. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44754. this.groups.push({
  44755. start: e,
  44756. count: t,
  44757. instances: i
  44758. })
  44759. }
  44760. ,
  44761. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44762. var t = e.index;
  44763. null !== t && this.setIndex(t.clone());
  44764. var i = e.attributes;
  44765. for (var n in i) {
  44766. var r = i[n];
  44767. this.addAttribute(n, r.clone())
  44768. }
  44769. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44770. var l = o[a];
  44771. this.addGroup(l.start, l.count, l.instances)
  44772. }
  44773. return this
  44774. }
  44775. ,
  44776. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44777. n.Uniform = function(e, t) {
  44778. this.type = e,
  44779. this.value = t,
  44780. this.dynamic = !1
  44781. }
  44782. ,
  44783. n.Uniform.prototype = {
  44784. constructor: n.Uniform,
  44785. onUpdate: function(e) {
  44786. return this.dynamic = !0,
  44787. this.onUpdateCallback = e,
  44788. this
  44789. }
  44790. },
  44791. n.AnimationClip = function(e, t, i) {
  44792. this.name = e || n.Math.generateUUID(),
  44793. this.tracks = i,
  44794. this.duration = void 0 !== t ? t : -1,
  44795. this.duration < 0 && this.resetDuration(),
  44796. this.trim(),
  44797. this.optimize()
  44798. }
  44799. ,
  44800. n.AnimationClip.prototype = {
  44801. constructor: n.AnimationClip,
  44802. resetDuration: function() {
  44803. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44804. var r = this.tracks[i];
  44805. t = Math.max(t, r.times[r.times.length - 1])
  44806. }
  44807. this.duration = t
  44808. },
  44809. trim: function() {
  44810. for (var e = 0; e < this.tracks.length; e++)
  44811. this.tracks[e].trim(0, this.duration);
  44812. return this
  44813. },
  44814. optimize: function() {
  44815. for (var e = 0; e < this.tracks.length; e++)
  44816. this.tracks[e].optimize();
  44817. return this
  44818. }
  44819. },
  44820. Object.assign(n.AnimationClip, {
  44821. parse: function(e) {
  44822. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44823. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44824. return new n.AnimationClip(e.name,e.duration,t)
  44825. },
  44826. toJSON: function(e) {
  44827. for (var t = [], i = e.tracks, r = {
  44828. name: e.name,
  44829. duration: e.duration,
  44830. tracks: t
  44831. }, o = 0, a = i.length; o !== a; ++o)
  44832. t.push(n.KeyframeTrack.toJSON(i[o]));
  44833. return r
  44834. },
  44835. CreateFromMorphTargetSequence: function(e, t, i) {
  44836. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44837. var s = []
  44838. , l = [];
  44839. s.push((a + r - 1) % r, a, (a + 1) % r),
  44840. l.push(0, 1, 0);
  44841. var c = n.AnimationUtils.getKeyframeOrder(s);
  44842. s = n.AnimationUtils.sortedArray(s, 1, c),
  44843. l = n.AnimationUtils.sortedArray(l, 1, c),
  44844. 0 === s[0] && (s.push(r),
  44845. l.push(l[0])),
  44846. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44847. }
  44848. return new n.AnimationClip(e,-1,o)
  44849. },
  44850. findByName: function(e, t) {
  44851. for (var i = 0; i < e.length; i++)
  44852. if (e[i].name === t)
  44853. return e[i];
  44854. return null
  44855. },
  44856. CreateClipsFromMorphTargetSequences: function(e, t) {
  44857. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44858. var s = e[o]
  44859. , l = s.name.match(r);
  44860. if (l && l.length > 1) {
  44861. var c = l[1]
  44862. , h = i[c];
  44863. h || (i[c] = h = []),
  44864. h.push(s)
  44865. }
  44866. }
  44867. var u = [];
  44868. for (var c in i)
  44869. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44870. return u
  44871. },
  44872. parseAnimation: function(e, t, i) {
  44873. if (!e)
  44874. return console.error(" no animation in JSONLoader data"),
  44875. null;
  44876. for (var r = function(e, t, i, r, o) {
  44877. if (0 !== i.length) {
  44878. var a = []
  44879. , s = [];
  44880. n.AnimationUtils.flattenJSON(i, a, s, r),
  44881. 0 !== a.length && o.push(new e(t,a,s))
  44882. }
  44883. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44884. var u = c[h].keys;
  44885. if (u && 0 != u.length)
  44886. if (u[0].morphTargets) {
  44887. for (var d = {}, p = 0; p < u.length; p++)
  44888. if (u[p].morphTargets)
  44889. for (var f = 0; f < u[p].morphTargets.length; f++)
  44890. d[u[p].morphTargets[f]] = -1;
  44891. for (var g in d) {
  44892. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44893. var A = u[p];
  44894. m.push(A.time),
  44895. v.push(A.morphTarget === g ? 1 : 0)
  44896. }
  44897. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44898. }
  44899. s = d.length * (l || 1)
  44900. } else {
  44901. var y = ".bones[" + t[h].name + "]";
  44902. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44903. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44904. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44905. }
  44906. }
  44907. if (0 === o.length)
  44908. return null;
  44909. var C = new n.AnimationClip(a,s,o);
  44910. return C
  44911. }
  44912. }),
  44913. n.AnimationMixer = function(e) {
  44914. this._root = e,
  44915. this._initMemoryManager(),
  44916. this._accuIndex = 0,
  44917. this.time = 0,
  44918. this.timeScale = 1
  44919. }
  44920. ,
  44921. n.AnimationMixer.prototype = {
  44922. constructor: n.AnimationMixer,
  44923. clipAction: function(e, t) {
  44924. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44925. if (void 0 !== l) {
  44926. var c = l.actionByRoot[o];
  44927. if (void 0 !== c)
  44928. return c;
  44929. if (i = l.knownActions[0],
  44930. s = i._clip,
  44931. e !== a && e !== s)
  44932. throw new Error("Different clips with the same name detected!")
  44933. }
  44934. if (null === s)
  44935. return null;
  44936. var h = new n.AnimationMixer._Action(this,s,t);
  44937. return this._bindAction(h, i),
  44938. this._addInactiveAction(h, a, o),
  44939. h
  44940. },
  44941. existingAction: function(e, t) {
  44942. var i = t || this._root
  44943. , n = i.uuid
  44944. , r = "string" == typeof e ? e : e.name
  44945. , o = this._actionsByClip[r];
  44946. return void 0 !== o ? o.actionByRoot[n] || null : null
  44947. },
  44948. stopAllAction: function() {
  44949. var e = this._actions
  44950. , t = this._nActiveActions
  44951. , i = this._bindings
  44952. , n = this._nActiveBindings;
  44953. this._nActiveActions = 0,
  44954. this._nActiveBindings = 0;
  44955. for (var r = 0; r !== t; ++r)
  44956. e[r].reset();
  44957. for (var r = 0; r !== n; ++r)
  44958. i[r].useCount = 0;
  44959. return this
  44960. },
  44961. update: function(e) {
  44962. e *= this.timeScale;
  44963. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44964. var s = t[a];
  44965. s.enabled && s._update(n, e, r, o)
  44966. }
  44967. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44968. l[a].apply(o);
  44969. return this
  44970. },
  44971. getRoot: function() {
  44972. return this._root
  44973. },
  44974. uncacheClip: function(e) {
  44975. var t = this._actions
  44976. , i = e.name
  44977. , n = this._actionsByClip
  44978. , r = n[i];
  44979. if (void 0 !== r) {
  44980. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44981. var l = o[a];
  44982. this._deactivateAction(l);
  44983. var c = l._cacheIndex
  44984. , h = t[t.length - 1];
  44985. l._cacheIndex = null,
  44986. l._byClipCacheIndex = null,
  44987. h._cacheIndex = c,
  44988. t[c] = h,
  44989. t.pop(),
  44990. this._removeInactiveBindingsForAction(l)
  44991. }
  44992. delete n[i]
  44993. }
  44994. },
  44995. uncacheRoot: function(e) {
  44996. var t = e.uuid
  44997. , i = this._actionsByClip;
  44998. for (var n in i) {
  44999. var r = i[n].actionByRoot
  45000. , o = r[t];
  45001. void 0 !== o && (this._deactivateAction(o),
  45002. this._removeInactiveAction(o))
  45003. }
  45004. var a = this._bindingsByRootAndName
  45005. , s = a[t];
  45006. if (void 0 !== s)
  45007. for (var l in s) {
  45008. var c = s[l];
  45009. c.restoreOriginalState(),
  45010. this._removeInactiveBinding(c)
  45011. }
  45012. },
  45013. uncacheAction: function(e, t) {
  45014. var i = this.existingAction(e, t);
  45015. null !== i && (this._deactivateAction(i),
  45016. this._removeInactiveAction(i))
  45017. }
  45018. },
  45019. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45020. n.AnimationMixer._Action = function(e, t, i) {
  45021. this._mixer = e,
  45022. this._clip = t,
  45023. this._localRoot = i || null;
  45024. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45025. endingStart: n.ZeroCurvatureEnding,
  45026. endingEnd: n.ZeroCurvatureEnding
  45027. }, l = 0; l !== o; ++l) {
  45028. var c = r[l].createInterpolant(null);
  45029. a[l] = c,
  45030. c.settings = s
  45031. }
  45032. this._interpolantSettings = s,
  45033. this._interpolants = a,
  45034. this._propertyBindings = new Array(o),
  45035. this._cacheIndex = null,
  45036. this._byClipCacheIndex = null,
  45037. this._timeScaleInterpolant = null,
  45038. this._weightInterpolant = null,
  45039. this.loop = n.LoopRepeat,
  45040. this._loopCount = -1,
  45041. this._startTime = null,
  45042. this.time = 0,
  45043. this.timeScale = 1,
  45044. this._effectiveTimeScale = 1,
  45045. this.weight = 1,
  45046. this._effectiveWeight = 1,
  45047. this.repetitions = 1 / 0,
  45048. this.paused = !1,
  45049. this.enabled = !0,
  45050. this.clampWhenFinished = !1,
  45051. this.zeroSlopeAtStart = !0,
  45052. this.zeroSlopeAtEnd = !0
  45053. }
  45054. ,
  45055. n.AnimationMixer._Action.prototype = {
  45056. constructor: n.AnimationMixer._Action,
  45057. play: function() {
  45058. return this._mixer._activateAction(this),
  45059. this
  45060. },
  45061. stop: function() {
  45062. return this._mixer._deactivateAction(this),
  45063. this.reset()
  45064. },
  45065. reset: function() {
  45066. return this.paused = !1,
  45067. this.enabled = !0,
  45068. this.time = 0,
  45069. this._loopCount = -1,
  45070. this._startTime = null,
  45071. this.stopFading().stopWarping()
  45072. },
  45073. isRunning: function() {
  45074. this._startTime;
  45075. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45076. },
  45077. isScheduled: function() {
  45078. return this._mixer._isActiveAction(this)
  45079. },
  45080. startAt: function(e) {
  45081. return this._startTime = e,
  45082. this
  45083. },
  45084. setLoop: function(e, t) {
  45085. return this.loop = e,
  45086. this.repetitions = t,
  45087. this
  45088. },
  45089. setEffectiveWeight: function(e) {
  45090. return this.weight = e,
  45091. this._effectiveWeight = this.enabled ? e : 0,
  45092. this.stopFading()
  45093. },
  45094. getEffectiveWeight: function() {
  45095. return this._effectiveWeight
  45096. },
  45097. fadeIn: function(e) {
  45098. return this._scheduleFading(e, 0, 1)
  45099. },
  45100. fadeOut: function(e) {
  45101. return this._scheduleFading(e, 1, 0)
  45102. },
  45103. crossFadeFrom: function(e, t, i) {
  45104. this._mixer;
  45105. if (e.fadeOut(t),
  45106. this.fadeIn(t),
  45107. i) {
  45108. var n = this._clip.duration
  45109. , r = e._clip.duration
  45110. , o = r / n
  45111. , a = n / r;
  45112. e.warp(1, o, t),
  45113. this.warp(a, 1, t)
  45114. }
  45115. return this
  45116. },
  45117. crossFadeTo: function(e, t, i) {
  45118. return e.crossFadeFrom(this, t, i)
  45119. },
  45120. stopFading: function() {
  45121. var e = this._weightInterpolant;
  45122. return null !== e && (this._weightInterpolant = null,
  45123. this._mixer._takeBackControlInterpolant(e)),
  45124. this
  45125. },
  45126. setEffectiveTimeScale: function(e) {
  45127. return this.timeScale = e,
  45128. this._effectiveTimeScale = this.paused ? 0 : e,
  45129. this.stopWarping()
  45130. },
  45131. getEffectiveTimeScale: function() {
  45132. return this._effectiveTimeScale
  45133. },
  45134. setDuration: function(e) {
  45135. return this.timeScale = this._clip.duration / e,
  45136. this.stopWarping()
  45137. },
  45138. syncWith: function(e) {
  45139. return this.time = e.time,
  45140. this.timeScale = e.timeScale,
  45141. this.stopWarping()
  45142. },
  45143. halt: function(e) {
  45144. return this.warp(this._currentTimeScale, 0, e)
  45145. },
  45146. warp: function(e, t, i) {
  45147. var n = this._mixer
  45148. , r = n.time
  45149. , o = this._timeScaleInterpolant
  45150. , a = this.timeScale;
  45151. null === o && (o = n._lendControlInterpolant(),
  45152. this._timeScaleInterpolant = o);
  45153. var s = o.parameterPositions
  45154. , l = o.sampleValues;
  45155. return s[0] = r,
  45156. s[1] = r + i,
  45157. l[0] = e / a,
  45158. l[1] = t / a,
  45159. this
  45160. },
  45161. stopWarping: function() {
  45162. var e = this._timeScaleInterpolant;
  45163. return null !== e && (this._timeScaleInterpolant = null,
  45164. this._mixer._takeBackControlInterpolant(e)),
  45165. this
  45166. },
  45167. getMixer: function() {
  45168. return this._mixer
  45169. },
  45170. getClip: function() {
  45171. return this._clip
  45172. },
  45173. getRoot: function() {
  45174. return this._localRoot || this._mixer._root
  45175. },
  45176. _update: function(e, t, i, n) {
  45177. var r = this._startTime;
  45178. if (null !== r) {
  45179. var o = (e - r) * i;
  45180. if (o < 0 || 0 === i)
  45181. return;
  45182. this._startTime = null,
  45183. t = i * o
  45184. }
  45185. t *= this._updateTimeScale(e);
  45186. var a = this._updateTime(t)
  45187. , s = this._updateWeight(e);
  45188. if (s > 0)
  45189. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45190. l[h].evaluate(a),
  45191. c[h].accumulate(n, s)
  45192. },
  45193. _updateWeight: function(e) {
  45194. var t = 0;
  45195. if (this.enabled) {
  45196. t = this.weight;
  45197. var i = this._weightInterpolant;
  45198. if (null !== i) {
  45199. var n = i.evaluate(e)[0];
  45200. t *= n,
  45201. e > i.parameterPositions[1] && (this.stopFading(),
  45202. 0 === n && (this.enabled = !1))
  45203. }
  45204. }
  45205. return this._effectiveWeight = t,
  45206. t
  45207. },
  45208. _updateTimeScale: function(e) {
  45209. var t = 0;
  45210. if (!this.paused) {
  45211. t = this.timeScale;
  45212. var i = this._timeScaleInterpolant;
  45213. if (null !== i) {
  45214. var n = i.evaluate(e)[0];
  45215. t *= n,
  45216. e > i.parameterPositions[1] && (this.stopWarping(),
  45217. 0 === t ? this.pause = !0 : this.timeScale = t)
  45218. }
  45219. }
  45220. return this._effectiveTimeScale = t,
  45221. t
  45222. },
  45223. _updateTime: function(e) {
  45224. var t = this.time + e;
  45225. if (0 === e)
  45226. return t;
  45227. var i = this._clip.duration
  45228. , r = this.loop
  45229. , o = this._loopCount
  45230. , a = !1;
  45231. switch (r) {
  45232. case n.LoopOnce:
  45233. if (o === -1 && (this.loopCount = 0,
  45234. this._setEndings(!0, !0, !1)),
  45235. t >= i)
  45236. t = i;
  45237. else {
  45238. if (!(t < 0))
  45239. break;
  45240. t = 0
  45241. }
  45242. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45243. this._mixer.dispatchEvent({
  45244. type: "finished",
  45245. action: this,
  45246. direction: e < 0 ? -1 : 1
  45247. });
  45248. break;
  45249. case n.LoopPingPong:
  45250. a = !0;
  45251. case n.LoopRepeat:
  45252. if (o === -1 && (e > 0 ? (o = 0,
  45253. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45254. t >= i || t < 0) {
  45255. var s = Math.floor(t / i);
  45256. t -= i * s,
  45257. o += Math.abs(s);
  45258. var l = this.repetitions - o;
  45259. if (l < 0) {
  45260. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45261. t = e > 0 ? i : 0,
  45262. this._mixer.dispatchEvent({
  45263. type: "finished",
  45264. action: this,
  45265. direction: e > 0 ? 1 : -1
  45266. });
  45267. break
  45268. }
  45269. if (0 === l) {
  45270. var c = e < 0;
  45271. this._setEndings(c, !c, a)
  45272. } else
  45273. this._setEndings(!1, !1, a);
  45274. this._loopCount = o,
  45275. this._mixer.dispatchEvent({
  45276. type: "loop",
  45277. action: this,
  45278. loopDelta: s
  45279. })
  45280. }
  45281. if (r === n.LoopPingPong && 1 === (1 & o))
  45282. return this.time = t,
  45283. i - t
  45284. }
  45285. return this.time = t,
  45286. t
  45287. },
  45288. _setEndings: function(e, t, i) {
  45289. var r = this._interpolantSettings;
  45290. i ? (r.endingStart = n.ZeroSlopeEnding,
  45291. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45292. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45293. },
  45294. _scheduleFading: function(e, t, i) {
  45295. var n = this._mixer
  45296. , r = n.time
  45297. , o = this._weightInterpolant;
  45298. null === o && (o = n._lendControlInterpolant(),
  45299. this._weightInterpolant = o);
  45300. var a = o.parameterPositions
  45301. , s = o.sampleValues;
  45302. return a[0] = r,
  45303. s[0] = t,
  45304. a[1] = r + e,
  45305. s[1] = i,
  45306. this
  45307. }
  45308. },
  45309. Object.assign(n.AnimationMixer.prototype, {
  45310. _bindAction: function(e, t) {
  45311. var i = e._localRoot || this._root
  45312. , r = e._clip.tracks
  45313. , o = r.length
  45314. , a = e._propertyBindings
  45315. , s = e._interpolants
  45316. , l = i.uuid
  45317. , c = this._bindingsByRootAndName
  45318. , h = c[l];
  45319. void 0 === h && (h = {},
  45320. c[l] = h);
  45321. for (var u = 0; u !== o; ++u) {
  45322. var d = r[u]
  45323. , p = d.name
  45324. , f = h[p];
  45325. if (void 0 !== f)
  45326. a[u] = f;
  45327. else {
  45328. if (f = a[u],
  45329. void 0 !== f) {
  45330. null === f._cacheIndex && (++f.referenceCount,
  45331. this._addInactiveBinding(f, l, p));
  45332. continue
  45333. }
  45334. var g = t && t._propertyBindings[u].binding.parsedPath;
  45335. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45336. ++f.referenceCount,
  45337. this._addInactiveBinding(f, l, p),
  45338. a[u] = f
  45339. }
  45340. s[u].resultBuffer = f.buffer
  45341. }
  45342. },
  45343. _activateAction: function(e) {
  45344. if (!this._isActiveAction(e)) {
  45345. if (null === e._cacheIndex) {
  45346. var t = (e._localRoot || this._root).uuid
  45347. , i = e._clip.name
  45348. , n = this._actionsByClip[i];
  45349. this._bindAction(e, n && n.knownActions[0]),
  45350. this._addInactiveAction(e, i, t)
  45351. }
  45352. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45353. var s = r[o];
  45354. 0 === s.useCount++ && (this._lendBinding(s),
  45355. s.saveOriginalState())
  45356. }
  45357. this._lendAction(e)
  45358. }
  45359. },
  45360. _deactivateAction: function(e) {
  45361. if (this._isActiveAction(e)) {
  45362. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45363. var r = t[i];
  45364. 0 === --r.useCount && (r.restoreOriginalState(),
  45365. this._takeBackBinding(r))
  45366. }
  45367. this._takeBackAction(e)
  45368. }
  45369. },
  45370. _initMemoryManager: function() {
  45371. this._actions = [],
  45372. this._nActiveActions = 0,
  45373. this._actionsByClip = {},
  45374. this._bindings = [],
  45375. this._nActiveBindings = 0,
  45376. this._bindingsByRootAndName = {},
  45377. this._controlInterpolants = [],
  45378. this._nActiveControlInterpolants = 0;
  45379. var e = this;
  45380. this.stats = {
  45381. actions: {
  45382. get total() {
  45383. return e._actions.length
  45384. },
  45385. get inUse() {
  45386. return e._nActiveActions
  45387. }
  45388. },
  45389. bindings: {
  45390. get total() {
  45391. return e._bindings.length
  45392. },
  45393. get inUse() {
  45394. return e._nActiveBindings
  45395. }
  45396. },
  45397. controlInterpolants: {
  45398. get total() {
  45399. return e._controlInterpolants.length
  45400. },
  45401. get inUse() {
  45402. return e._nActiveControlInterpolants
  45403. }
  45404. }
  45405. }
  45406. },
  45407. _isActiveAction: function(e) {
  45408. var t = e._cacheIndex;
  45409. return null !== t && t < this._nActiveActions
  45410. },
  45411. _addInactiveAction: function(e, t, i) {
  45412. var n = this._actions
  45413. , r = this._actionsByClip
  45414. , o = r[t];
  45415. if (void 0 === o)
  45416. o = {
  45417. knownActions: [e],
  45418. actionByRoot: {}
  45419. },
  45420. e._byClipCacheIndex = 0,
  45421. r[t] = o;
  45422. else {
  45423. var a = o.knownActions;
  45424. e._byClipCacheIndex = a.length,
  45425. a.push(e)
  45426. }
  45427. e._cacheIndex = n.length,
  45428. n.push(e),
  45429. o.actionByRoot[i] = e
  45430. },
  45431. _removeInactiveAction: function(e) {
  45432. var t = this._actions
  45433. , i = t[t.length - 1]
  45434. , n = e._cacheIndex;
  45435. i._cacheIndex = n,
  45436. t[n] = i,
  45437. t.pop(),
  45438. e._cacheIndex = null;
  45439. var r = e._clip.name
  45440. , o = this._actionsByClip
  45441. , a = o[r]
  45442. , s = a.knownActions
  45443. , l = s[s.length - 1]
  45444. , c = e._byClipCacheIndex;
  45445. l._byClipCacheIndex = c,
  45446. s[c] = l,
  45447. s.pop(),
  45448. e._byClipCacheIndex = null;
  45449. var h = a.actionByRoot
  45450. , u = (t._localRoot || this._root).uuid;
  45451. delete h[u],
  45452. 0 === s.length && delete o[r],
  45453. this._removeInactiveBindingsForAction(e)
  45454. },
  45455. _removeInactiveBindingsForAction: function(e) {
  45456. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45457. var r = t[i];
  45458. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45459. }
  45460. },
  45461. _lendAction: function(e) {
  45462. var t = this._actions
  45463. , i = e._cacheIndex
  45464. , n = this._nActiveActions++
  45465. , r = t[n];
  45466. e._cacheIndex = n,
  45467. t[n] = e,
  45468. r._cacheIndex = i,
  45469. t[i] = r
  45470. },
  45471. _takeBackAction: function(e) {
  45472. var t = this._actions
  45473. , i = e._cacheIndex
  45474. , n = --this._nActiveActions
  45475. , r = t[n];
  45476. e._cacheIndex = n,
  45477. t[n] = e,
  45478. r._cacheIndex = i,
  45479. t[i] = r
  45480. },
  45481. _addInactiveBinding: function(e, t, i) {
  45482. var n = this._bindingsByRootAndName
  45483. , r = n[t]
  45484. , o = this._bindings;
  45485. void 0 === r && (r = {},
  45486. n[t] = r),
  45487. r[i] = e,
  45488. e._cacheIndex = o.length,
  45489. o.push(e)
  45490. },
  45491. _removeInactiveBinding: function(e) {
  45492. var t = this._bindings
  45493. , i = e.binding
  45494. , n = i.rootNode.uuid
  45495. , r = i.path
  45496. , o = this._bindingsByRootAndName
  45497. , a = o[n]
  45498. , s = t[t.length - 1]
  45499. , l = e._cacheIndex;
  45500. s._cacheIndex = l,
  45501. t[l] = s,
  45502. t.pop(),
  45503. delete a[r];
  45504. e: {
  45505. for (var c in a)
  45506. break e;
  45507. delete o[n]
  45508. }
  45509. },
  45510. _lendBinding: function(e) {
  45511. var t = this._bindings
  45512. , i = e._cacheIndex
  45513. , n = this._nActiveBindings++
  45514. , r = t[n];
  45515. e._cacheIndex = n,
  45516. t[n] = e,
  45517. r._cacheIndex = i,
  45518. t[i] = r
  45519. },
  45520. _takeBackBinding: function(e) {
  45521. var t = this._bindings
  45522. , i = e._cacheIndex
  45523. , n = --this._nActiveBindings
  45524. , r = t[n];
  45525. e._cacheIndex = n,
  45526. t[n] = e,
  45527. r._cacheIndex = i,
  45528. t[i] = r
  45529. },
  45530. _lendControlInterpolant: function() {
  45531. var e = this._controlInterpolants
  45532. , t = this._nActiveControlInterpolants++
  45533. , i = e[t];
  45534. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45535. i.__cacheIndex = t,
  45536. e[t] = i),
  45537. i
  45538. },
  45539. _takeBackControlInterpolant: function(e) {
  45540. var t = this._controlInterpolants
  45541. , i = e.__cacheIndex
  45542. , n = --this._nActiveControlInterpolants
  45543. , r = t[n];
  45544. e.__cacheIndex = n,
  45545. t[n] = e,
  45546. r.__cacheIndex = i,
  45547. t[i] = r
  45548. },
  45549. _controlInterpolantsResultBuffer: new Float32Array(1)
  45550. }),
  45551. n.AnimationObjectGroup = function(e) {
  45552. this.uuid = n.Math.generateUUID(),
  45553. this._objects = Array.prototype.slice.call(arguments),
  45554. this.nCachedObjects_ = 0;
  45555. var t = {};
  45556. this._indicesByUUID = t;
  45557. for (var i = 0, r = arguments.length; i !== r; ++i)
  45558. t[arguments[i].uuid] = i;
  45559. this._paths = [],
  45560. this._parsedPaths = [],
  45561. this._bindings = [],
  45562. this._bindingsIndicesByPath = {};
  45563. var o = this;
  45564. this.stats = {
  45565. objects: {
  45566. get total() {
  45567. return o._objects.length
  45568. },
  45569. get inUse() {
  45570. return this.total - o.nCachedObjects_
  45571. }
  45572. },
  45573. get bindingsPerObject() {
  45574. return o._bindings.length
  45575. }
  45576. }
  45577. }
  45578. ,
  45579. n.AnimationObjectGroup.prototype = {
  45580. constructor: n.AnimationObjectGroup,
  45581. add: function(e) {
  45582. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45583. var d = arguments[h]
  45584. , p = d.uuid
  45585. , f = o[p];
  45586. if (void 0 === f) {
  45587. f = i++,
  45588. o[p] = f,
  45589. t.push(d);
  45590. for (var g = 0, m = c; g !== m; ++g)
  45591. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45592. } else if (f < r) {
  45593. var v = t[f]
  45594. , A = --r
  45595. , y = t[A];
  45596. o[y.uuid] = f,
  45597. t[f] = y,
  45598. o[p] = A,
  45599. t[A] = d;
  45600. for (var g = 0, m = c; g !== m; ++g) {
  45601. var C = l[g]
  45602. , I = C[A]
  45603. , E = C[f];
  45604. C[f] = I,
  45605. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45606. C[A] = E
  45607. }
  45608. } else
  45609. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45610. }
  45611. this.nCachedObjects_ = r
  45612. },
  45613. remove: function(e) {
  45614. for (var t = this._objects, i = (t.length,
  45615. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45616. var l = arguments[a]
  45617. , c = l.uuid
  45618. , h = n[c];
  45619. if (void 0 !== h && h >= i) {
  45620. var u = i++
  45621. , d = t[u];
  45622. n[d.uuid] = h,
  45623. t[h] = d,
  45624. n[c] = u,
  45625. t[u] = l;
  45626. for (var p = 0, f = o; p !== f; ++p) {
  45627. var g = r[p]
  45628. , m = g[u]
  45629. , v = g[h];
  45630. g[h] = m,
  45631. g[u] = v
  45632. }
  45633. }
  45634. }
  45635. this.nCachedObjects_ = i
  45636. },
  45637. uncache: function(e) {
  45638. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45639. var c = arguments[s]
  45640. , h = c.uuid
  45641. , u = r[h];
  45642. if (void 0 !== u)
  45643. if (delete r[h],
  45644. u < n) {
  45645. var d = --n
  45646. , p = t[d]
  45647. , f = --i
  45648. , g = t[f];
  45649. r[p.uuid] = u,
  45650. t[u] = p,
  45651. r[g.uuid] = d,
  45652. t[d] = g,
  45653. t.pop();
  45654. for (var m = 0, v = a; m !== v; ++m) {
  45655. var A = o[m]
  45656. , y = A[d]
  45657. , C = A[f];
  45658. A[u] = y,
  45659. A[d] = C,
  45660. A.pop()
  45661. }
  45662. } else {
  45663. var f = --i
  45664. , g = t[f];
  45665. r[g.uuid] = u,
  45666. t[u] = g,
  45667. t.pop();
  45668. for (var m = 0, v = a; m !== v; ++m) {
  45669. var A = o[m];
  45670. A[u] = A[f],
  45671. A.pop()
  45672. }
  45673. }
  45674. }
  45675. this.nCachedObjects_ = n
  45676. },
  45677. subscribe_: function(e, t) {
  45678. var i = this._bindingsIndicesByPath
  45679. , r = i[e]
  45680. , o = this._bindings;
  45681. if (void 0 !== r)
  45682. return o[r];
  45683. var a = this._paths
  45684. , s = this._parsedPaths
  45685. , l = this._objects
  45686. , c = l.length
  45687. , h = this.nCachedObjects_
  45688. , u = new Array(c);
  45689. r = o.length,
  45690. i[e] = r,
  45691. a.push(e),
  45692. s.push(t),
  45693. o.push(u);
  45694. for (var d = h, p = l.length; d !== p; ++d) {
  45695. var f = l[d];
  45696. u[d] = new n.PropertyBinding(f,e,t)
  45697. }
  45698. return u
  45699. },
  45700. unsubscribe_: function(e) {
  45701. var t = this._bindingsIndicesByPath
  45702. , i = t[e];
  45703. if (void 0 !== i) {
  45704. var n = this._paths
  45705. , r = this._parsedPaths
  45706. , o = this._bindings
  45707. , a = o.length - 1
  45708. , s = o[a]
  45709. , l = e[a];
  45710. t[l] = i,
  45711. o[i] = s,
  45712. o.pop(),
  45713. r[i] = r[a],
  45714. r.pop(),
  45715. n[i] = n[a],
  45716. n.pop()
  45717. }
  45718. }
  45719. },
  45720. n.AnimationUtils = {
  45721. arraySlice: function(e, t, i) {
  45722. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45723. },
  45724. convertArray: function(e, t, i) {
  45725. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45726. },
  45727. isTypedArray: function(e) {
  45728. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45729. },
  45730. getKeyframeOrder: function(e) {
  45731. function t(t, i) {
  45732. return e[t] - e[i]
  45733. }
  45734. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45735. n[r] = r;
  45736. return n.sort(t),
  45737. n
  45738. },
  45739. sortedArray: function(e, t, i) {
  45740. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45741. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45742. r[a++] = e[s + l];
  45743. return r
  45744. },
  45745. flattenJSON: function(e, t, i, n) {
  45746. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45747. o = e[r++];
  45748. if (void 0 !== o) {
  45749. var a = o[n];
  45750. if (void 0 !== a)
  45751. if (Array.isArray(a)) {
  45752. do
  45753. a = o[n],
  45754. void 0 !== a && (t.push(o.time),
  45755. i.push.apply(i, a)),
  45756. o = e[r++];
  45757. while (void 0 !== o)
  45758. } else if (void 0 !== a.toArray) {
  45759. do
  45760. a = o[n],
  45761. void 0 !== a && (t.push(o.time),
  45762. a.toArray(i, i.length)),
  45763. o = e[r++];
  45764. while (void 0 !== o)
  45765. } else
  45766. do
  45767. a = o[n],
  45768. void 0 !== a && (t.push(o.time),
  45769. i.push(a)),
  45770. o = e[r++];
  45771. while (void 0 !== o)
  45772. }
  45773. }
  45774. },
  45775. n.KeyframeTrack = function(e, t, i, r) {
  45776. if (void 0 === e)
  45777. throw new Error("track name is undefined");
  45778. if (void 0 === t || 0 === t.length)
  45779. throw new Error("no keyframes in track named " + e);
  45780. this.name = e,
  45781. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45782. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45783. this.setInterpolation(r || this.DefaultInterpolation),
  45784. this.validate(),
  45785. this.optimize()
  45786. }
  45787. ,
  45788. n.KeyframeTrack.prototype = {
  45789. constructor: n.KeyframeTrack,
  45790. TimeBufferType: Float32Array,
  45791. ValueBufferType: Float32Array,
  45792. DefaultInterpolation: n.InterpolateLinear,
  45793. InterpolantFactoryMethodDiscrete: function(e) {
  45794. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45795. },
  45796. InterpolantFactoryMethodLinear: function(e) {
  45797. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45798. },
  45799. InterpolantFactoryMethodSmooth: function(e) {
  45800. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45801. },
  45802. setInterpolation: function(e) {
  45803. var t = void 0;
  45804. switch (e) {
  45805. case n.InterpolateDiscrete:
  45806. t = this.InterpolantFactoryMethodDiscrete;
  45807. break;
  45808. case n.InterpolateLinear:
  45809. t = this.InterpolantFactoryMethodLinear;
  45810. break;
  45811. case n.InterpolateSmooth:
  45812. t = this.InterpolantFactoryMethodSmooth
  45813. }
  45814. if (void 0 === t) {
  45815. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45816. if (void 0 === this.createInterpolant) {
  45817. if (e === this.DefaultInterpolation)
  45818. throw new Error(i);
  45819. this.setInterpolation(this.DefaultInterpolation)
  45820. }
  45821. return void console.warn(i)
  45822. }
  45823. this.createInterpolant = t
  45824. },
  45825. getInterpolation: function() {
  45826. switch (this.createInterpolant) {
  45827. case this.InterpolantFactoryMethodDiscrete:
  45828. return n.InterpolateDiscrete;
  45829. case this.InterpolantFactoryMethodLinear:
  45830. return n.InterpolateLinear;
  45831. case this.InterpolantFactoryMethodSmooth:
  45832. return n.InterpolateSmooth
  45833. }
  45834. },
  45835. getValueSize: function() {
  45836. return this.values.length / this.times.length
  45837. },
  45838. shift: function(e) {
  45839. if (0 !== e)
  45840. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45841. t[i] += e;
  45842. return this
  45843. },
  45844. scale: function(e) {
  45845. if (1 !== e)
  45846. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45847. t[i] *= e;
  45848. return this
  45849. },
  45850. trim: function(e, t) {
  45851. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45852. ++o;
  45853. for (; a !== -1 && i[a] > t; )
  45854. --a;
  45855. if (++a,
  45856. 0 !== o || a !== r) {
  45857. o >= a && (a = Math.max(a, 1),
  45858. o = a - 1);
  45859. var s = this.getValueSize();
  45860. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45861. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45862. }
  45863. return this
  45864. },
  45865. validate: function() {
  45866. var e = !0
  45867. , t = this.getValueSize();
  45868. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45869. e = !1);
  45870. var i = this.times
  45871. , r = this.values
  45872. , o = i.length;
  45873. 0 === o && (console.error("track is empty", this),
  45874. e = !1);
  45875. for (var a = null, s = 0; s !== o; s++) {
  45876. var l = i[s];
  45877. if ("number" == typeof l && isNaN(l)) {
  45878. console.error("time is not a valid number", this, s, l),
  45879. e = !1;
  45880. break
  45881. }
  45882. if (null !== a && a > l) {
  45883. console.error("out of order keys", this, s, l, a),
  45884. e = !1;
  45885. break
  45886. }
  45887. a = l
  45888. }
  45889. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45890. for (var s = 0, c = r.length; s !== c; ++s) {
  45891. var h = r[s];
  45892. if (isNaN(h)) {
  45893. console.error("value is not a valid number", this, s, h),
  45894. e = !1;
  45895. break
  45896. }
  45897. }
  45898. return e
  45899. },
  45900. optimize: function() {
  45901. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45902. var s = !1
  45903. , l = e[o]
  45904. , c = e[o + 1];
  45905. if (l !== c && (1 !== o || l !== l[0]))
  45906. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45907. var f = t[h + p];
  45908. if (f !== t[u + p] || f !== t[d + p]) {
  45909. s = !0;
  45910. break
  45911. }
  45912. }
  45913. if (s) {
  45914. if (o !== r) {
  45915. e[r] = e[o];
  45916. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45917. t[m + p] = t[g + p]
  45918. }
  45919. ++r
  45920. }
  45921. }
  45922. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45923. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45924. this
  45925. }
  45926. },
  45927. Object.assign(n.KeyframeTrack, {
  45928. parse: function(e) {
  45929. if (void 0 === e.type)
  45930. throw new Error("track type undefined, can not parse");
  45931. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45932. if (void 0 === e.times) {
  45933. console.warn("legacy JSON format detected, converting");
  45934. var i = []
  45935. , r = [];
  45936. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45937. e.times = i,
  45938. e.values = r
  45939. }
  45940. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45941. },
  45942. toJSON: function(e) {
  45943. var t, i = e.constructor;
  45944. if (void 0 !== i.toJSON)
  45945. t = i.toJSON(e);
  45946. else {
  45947. t = {
  45948. name: e.name,
  45949. times: n.AnimationUtils.convertArray(e.times, Array),
  45950. values: n.AnimationUtils.convertArray(e.values, Array)
  45951. };
  45952. var r = e.getInterpolation();
  45953. r !== e.DefaultInterpolation && (t.interpolation = r)
  45954. }
  45955. return t.type = e.ValueTypeName,
  45956. t
  45957. },
  45958. _getTrackTypeForValueTypeName: function(e) {
  45959. switch (e.toLowerCase()) {
  45960. case "scalar":
  45961. case "double":
  45962. case "float":
  45963. case "number":
  45964. case "integer":
  45965. return n.NumberKeyframeTrack;
  45966. case "vector":
  45967. case "vector2":
  45968. case "vector3":
  45969. case "vector4":
  45970. return n.VectorKeyframeTrack;
  45971. case "color":
  45972. return n.ColorKeyframeTrack;
  45973. case "quaternion":
  45974. return n.QuaternionKeyframeTrack;
  45975. case "bool":
  45976. case "boolean":
  45977. return n.BooleanKeyframeTrack;
  45978. case "string":
  45979. return n.StringKeyframeTrack
  45980. }
  45981. throw new Error("Unsupported typeName: " + e)
  45982. }
  45983. }),
  45984. n.PropertyBinding = function(e, t, i) {
  45985. this.path = t,
  45986. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45987. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45988. this.rootNode = e
  45989. }
  45990. ,
  45991. n.PropertyBinding.prototype = {
  45992. constructor: n.PropertyBinding,
  45993. getValue: function(e, t) {
  45994. this.bind(),
  45995. this.getValue(e, t)
  45996. },
  45997. setValue: function(e, t) {
  45998. this.bind(),
  45999. this.setValue(e, t)
  46000. },
  46001. bind: function() {
  46002. var e = this.node
  46003. , t = this.parsedPath
  46004. , i = t.objectName
  46005. , r = t.propertyName
  46006. , o = t.propertyIndex;
  46007. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46008. this.node = e),
  46009. this.getValue = this._getValue_unavailable,
  46010. this.setValue = this._setValue_unavailable,
  46011. !e)
  46012. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46013. if (i) {
  46014. var a = t.objectIndex;
  46015. switch (i) {
  46016. case "materials":
  46017. if (!e.material)
  46018. return void console.error(" can not bind to material as node does not have a material", this);
  46019. if (!e.material.materials)
  46020. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46021. e = e.material.materials;
  46022. break;
  46023. case "bones":
  46024. if (!e.skeleton)
  46025. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46026. e = e.skeleton.bones;
  46027. for (var s = 0; s < e.length; s++)
  46028. if (e[s].name === a) {
  46029. a = s;
  46030. break
  46031. }
  46032. break;
  46033. default:
  46034. if (void 0 === e[i])
  46035. return void console.error(" can not bind to objectName of node, undefined", this);
  46036. e = e[i]
  46037. }
  46038. if (void 0 !== a) {
  46039. if (void 0 === e[a])
  46040. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46041. e = e[a]
  46042. }
  46043. }
  46044. var l = e[r];
  46045. if (!l) {
  46046. var c = t.nodeName;
  46047. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46048. }
  46049. var h = this.Versioning.None;
  46050. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46051. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46052. this.targetObject = e);
  46053. var u = this.BindingType.Direct;
  46054. if (void 0 !== o) {
  46055. if ("morphTargetInfluences" === r) {
  46056. if (!e.geometry)
  46057. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46058. if (!e.geometry.morphTargets)
  46059. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46060. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46061. if (e.geometry.morphTargets[s].name === o) {
  46062. o = s;
  46063. break
  46064. }
  46065. }
  46066. u = this.BindingType.ArrayElement,
  46067. this.resolvedProperty = l,
  46068. this.propertyIndex = o
  46069. } else
  46070. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46071. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46072. this.resolvedProperty = l) : this.propertyName = r;
  46073. this.getValue = this.GetterByBindingType[u],
  46074. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46075. },
  46076. unbind: function() {
  46077. this.node = null,
  46078. this.getValue = this._getValue_unbound,
  46079. this.setValue = this._setValue_unbound
  46080. }
  46081. },
  46082. Object.assign(n.PropertyBinding.prototype, {
  46083. _getValue_unavailable: function() {},
  46084. _setValue_unavailable: function() {},
  46085. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46086. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46087. BindingType: {
  46088. Direct: 0,
  46089. EntireArray: 1,
  46090. ArrayElement: 2,
  46091. HasFromToArray: 3
  46092. },
  46093. Versioning: {
  46094. None: 0,
  46095. NeedsUpdate: 1,
  46096. MatrixWorldNeedsUpdate: 2
  46097. },
  46098. GetterByBindingType: [function(e, t) {
  46099. e[t] = this.node[this.propertyName]
  46100. }
  46101. , function(e, t) {
  46102. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46103. e[t++] = i[n]
  46104. }
  46105. , function(e, t) {
  46106. e[t] = this.resolvedProperty[this.propertyIndex]
  46107. }
  46108. , function(e, t) {
  46109. this.resolvedProperty.toArray(e, t)
  46110. }
  46111. ],
  46112. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46113. this.node[this.propertyName] = e[t]
  46114. }
  46115. , function(e, t) {
  46116. this.node[this.propertyName] = e[t],
  46117. this.targetObject.needsUpdate = !0
  46118. }
  46119. , function(e, t) {
  46120. this.node[this.propertyName] = e[t],
  46121. this.targetObject.matrixWorldNeedsUpdate = !0
  46122. }
  46123. ], [function(e, t) {
  46124. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46125. i[n] = e[t++]
  46126. }
  46127. , function(e, t) {
  46128. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46129. i[n] = e[t++];
  46130. this.targetObject.needsUpdate = !0
  46131. }
  46132. , function(e, t) {
  46133. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46134. i[n] = e[t++];
  46135. this.targetObject.matrixWorldNeedsUpdate = !0
  46136. }
  46137. ], [function(e, t) {
  46138. this.resolvedProperty[this.propertyIndex] = e[t]
  46139. }
  46140. , function(e, t) {
  46141. this.resolvedProperty[this.propertyIndex] = e[t],
  46142. this.targetObject.needsUpdate = !0
  46143. }
  46144. , function(e, t) {
  46145. this.resolvedProperty[this.propertyIndex] = e[t],
  46146. this.targetObject.matrixWorldNeedsUpdate = !0
  46147. }
  46148. ], [function(e, t) {
  46149. this.resolvedProperty.fromArray(e, t)
  46150. }
  46151. , function(e, t) {
  46152. this.resolvedProperty.fromArray(e, t),
  46153. this.targetObject.needsUpdate = !0
  46154. }
  46155. , function(e, t) {
  46156. this.resolvedProperty.fromArray(e, t),
  46157. this.targetObject.matrixWorldNeedsUpdate = !0
  46158. }
  46159. ]]
  46160. }),
  46161. n.PropertyBinding.Composite = function(e, t, i) {
  46162. var r = i || n.PropertyBinding.parseTrackName(t);
  46163. this._targetGroup = e,
  46164. this._bindings = e.subscribe_(t, r)
  46165. }
  46166. ,
  46167. n.PropertyBinding.Composite.prototype = {
  46168. constructor: n.PropertyBinding.Composite,
  46169. getValue: function(e, t) {
  46170. this.bind();
  46171. var i = this._targetGroup.nCachedObjects_
  46172. , n = this._bindings[i];
  46173. void 0 !== n && n.getValue(e, t)
  46174. },
  46175. setValue: function(e, t) {
  46176. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46177. i[n].setValue(e, t)
  46178. },
  46179. bind: function() {
  46180. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46181. e[t].bind()
  46182. },
  46183. unbind: function() {
  46184. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46185. e[t].unbind()
  46186. }
  46187. },
  46188. n.PropertyBinding.create = function(e, t, i) {
  46189. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46190. }
  46191. ,
  46192. n.PropertyBinding.parseTrackName = function(e) {
  46193. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46194. , i = t.exec(e);
  46195. if (!i)
  46196. throw new Error("cannot parse trackName at all: " + e);
  46197. i.index === t.lastIndex && t.lastIndex++;
  46198. var n = {
  46199. nodeName: i[3],
  46200. objectName: i[5],
  46201. objectIndex: i[7],
  46202. propertyName: i[9],
  46203. propertyIndex: i[11]
  46204. };
  46205. if (null === n.propertyName || 0 === n.propertyName.length)
  46206. throw new Error("can not parse propertyName from trackName: " + e);
  46207. return n
  46208. }
  46209. ,
  46210. n.PropertyBinding.findNode = function(e, t) {
  46211. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46212. return e;
  46213. if (e.skeleton) {
  46214. var i = function(e) {
  46215. for (var i = 0; i < e.bones.length; i++) {
  46216. var n = e.bones[i];
  46217. if (n.name === t)
  46218. return n
  46219. }
  46220. return null
  46221. }
  46222. , n = i(e.skeleton);
  46223. if (n)
  46224. return n
  46225. }
  46226. if (e.children) {
  46227. var r = function(e) {
  46228. for (var i = 0; i < e.length; i++) {
  46229. var n = e[i];
  46230. if (n.name === t || n.uuid === t)
  46231. return n;
  46232. var o = r(n.children);
  46233. if (o)
  46234. return o
  46235. }
  46236. return null
  46237. }
  46238. , o = r(e.children);
  46239. if (o)
  46240. return o
  46241. }
  46242. return null
  46243. }
  46244. ,
  46245. n.PropertyMixer = function(e, t, i) {
  46246. this.binding = e,
  46247. this.valueSize = i;
  46248. var n, r = Float64Array;
  46249. switch (t) {
  46250. case "quaternion":
  46251. n = this._slerp;
  46252. break;
  46253. case "string":
  46254. case "bool":
  46255. r = Array,
  46256. n = this._select;
  46257. break;
  46258. default:
  46259. n = this._lerp
  46260. }
  46261. this.buffer = new r(4 * i),
  46262. this._mixBufferRegion = n,
  46263. this.cumulativeWeight = 0,
  46264. this.useCount = 0,
  46265. this.referenceCount = 0
  46266. }
  46267. ,
  46268. n.PropertyMixer.prototype = {
  46269. constructor: n.PropertyMixer,
  46270. accumulate: function(e, t) {
  46271. var i = this.buffer
  46272. , n = this.valueSize
  46273. , r = e * n + n
  46274. , o = this.cumulativeWeight;
  46275. if (0 === o) {
  46276. for (var a = 0; a !== n; ++a)
  46277. i[r + a] = i[a];
  46278. o = t
  46279. } else {
  46280. o += t;
  46281. var s = t / o;
  46282. this._mixBufferRegion(i, r, 0, s, n)
  46283. }
  46284. this.cumulativeWeight = o
  46285. },
  46286. apply: function(e) {
  46287. var t = this.valueSize
  46288. , i = this.buffer
  46289. , n = e * t + t
  46290. , r = this.cumulativeWeight
  46291. , o = this.binding;
  46292. if (this.cumulativeWeight = 0,
  46293. r < 1) {
  46294. var a = 3 * t;
  46295. this._mixBufferRegion(i, n, a, 1 - r, t)
  46296. }
  46297. for (var s = t, l = t + t; s !== l; ++s)
  46298. if (i[s] !== i[s + t]) {
  46299. o.setValue(i, n);
  46300. break
  46301. }
  46302. },
  46303. saveOriginalState: function() {
  46304. var e = this.binding
  46305. , t = this.buffer
  46306. , i = this.valueSize
  46307. , n = 3 * i;
  46308. e.getValue(t, n);
  46309. for (var r = i, o = n; r !== o; ++r)
  46310. t[r] = t[n + r % i];
  46311. this.cumulativeWeight = 0
  46312. },
  46313. restoreOriginalState: function() {
  46314. var e = 3 * this.valueSize;
  46315. this.binding.setValue(this.buffer, e)
  46316. },
  46317. _select: function(e, t, i, n, r) {
  46318. if (n >= .5)
  46319. for (var o = 0; o !== r; ++o)
  46320. e[t + o] = e[i + o]
  46321. },
  46322. _slerp: function(e, t, i, r, o) {
  46323. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46324. },
  46325. _lerp: function(e, t, i, n, r) {
  46326. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46327. var s = t + a;
  46328. e[s] = e[s] * o + e[i + a] * n
  46329. }
  46330. }
  46331. },
  46332. n.BooleanKeyframeTrack = function(e, t, i) {
  46333. n.KeyframeTrack.call(this, e, t, i)
  46334. }
  46335. ,
  46336. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46337. constructor: n.BooleanKeyframeTrack,
  46338. ValueTypeName: "bool",
  46339. ValueBufferType: Array,
  46340. DefaultInterpolation: n.IntepolateDiscrete,
  46341. InterpolantFactoryMethodLinear: void 0,
  46342. InterpolantFactoryMethodSmooth: void 0
  46343. }),
  46344. n.NumberKeyframeTrack = function(e, t, i, r) {
  46345. n.KeyframeTrack.call(this, e, t, i, r)
  46346. }
  46347. ,
  46348. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46349. constructor: n.NumberKeyframeTrack,
  46350. ValueTypeName: "number"
  46351. }),
  46352. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46353. n.KeyframeTrack.call(this, e, t, i, r)
  46354. }
  46355. ,
  46356. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46357. constructor: n.QuaternionKeyframeTrack,
  46358. ValueTypeName: "quaternion",
  46359. DefaultInterpolation: n.InterpolateLinear,
  46360. InterpolantFactoryMethodLinear: function(e) {
  46361. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46362. },
  46363. InterpolantFactoryMethodSmooth: void 0
  46364. }),
  46365. n.StringKeyframeTrack = function(e, t, i, r) {
  46366. n.KeyframeTrack.call(this, e, t, i, r)
  46367. }
  46368. ,
  46369. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46370. constructor: n.StringKeyframeTrack,
  46371. ValueTypeName: "string",
  46372. ValueBufferType: Array,
  46373. DefaultInterpolation: n.IntepolateDiscrete,
  46374. InterpolantFactoryMethodLinear: void 0,
  46375. InterpolantFactoryMethodSmooth: void 0
  46376. }),
  46377. n.VectorKeyframeTrack = function(e, t, i, r) {
  46378. n.KeyframeTrack.call(this, e, t, i, r)
  46379. }
  46380. ,
  46381. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46382. constructor: n.VectorKeyframeTrack,
  46383. ValueTypeName: "vector"
  46384. }),
  46385. n.Audio = function(e) {
  46386. n.Object3D.call(this),
  46387. this.type = "Audio",
  46388. this.context = e.context,
  46389. this.source = this.context.createBufferSource(),
  46390. this.source.onended = this.onEnded.bind(this),
  46391. this.gain = this.context.createGain(),
  46392. this.gain.connect(e.getInput()),
  46393. this.autoplay = !1,
  46394. this.startTime = 0,
  46395. this.playbackRate = 1,
  46396. this.isPlaying = !1,
  46397. this.hasPlaybackControl = !0,
  46398. this.sourceType = "empty",
  46399. this.filter = null
  46400. }
  46401. ,
  46402. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46403. n.Audio.prototype.constructor = n.Audio,
  46404. n.Audio.prototype.getOutput = function() {
  46405. return this.gain
  46406. }
  46407. ,
  46408. n.Audio.prototype.load = function(e) {
  46409. var t = new n.AudioBuffer(this.context);
  46410. return t.load(e),
  46411. this.setBuffer(t),
  46412. this
  46413. }
  46414. ,
  46415. n.Audio.prototype.setNodeSource = function(e) {
  46416. return this.hasPlaybackControl = !1,
  46417. this.sourceType = "audioNode",
  46418. this.source = e,
  46419. this.connect(),
  46420. this
  46421. }
  46422. ,
  46423. n.Audio.prototype.setBuffer = function(e) {
  46424. var t = this;
  46425. return e.onReady(function(e) {
  46426. t.source.buffer = e,
  46427. t.sourceType = "buffer",
  46428. t.autoplay && t.play()
  46429. }),
  46430. this
  46431. }
  46432. ,
  46433. n.Audio.prototype.play = function() {
  46434. if (this.isPlaying === !0)
  46435. return void console.warn("THREE.Audio: Audio is already playing.");
  46436. if (this.hasPlaybackControl === !1)
  46437. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46438. var e = this.context.createBufferSource();
  46439. e.buffer = this.source.buffer,
  46440. e.loop = this.source.loop,
  46441. e.onended = this.source.onended,
  46442. e.start(0, this.startTime),
  46443. e.playbackRate.value = this.playbackRate,
  46444. this.isPlaying = !0,
  46445. this.source = e,
  46446. this.connect()
  46447. }
  46448. ,
  46449. n.Audio.prototype.pause = function() {
  46450. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46451. void (this.startTime = this.context.currentTime))
  46452. }
  46453. ,
  46454. n.Audio.prototype.stop = function() {
  46455. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46456. void (this.startTime = 0))
  46457. }
  46458. ,
  46459. n.Audio.prototype.connect = function() {
  46460. null !== this.filter ? (this.source.connect(this.filter),
  46461. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46462. }
  46463. ,
  46464. n.Audio.prototype.disconnect = function() {
  46465. null !== this.filter ? (this.source.disconnect(this.filter),
  46466. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46467. }
  46468. ,
  46469. n.Audio.prototype.getFilter = function() {
  46470. return this.filter
  46471. }
  46472. ,
  46473. n.Audio.prototype.setFilter = function(e) {
  46474. void 0 === e && (e = null),
  46475. this.isPlaying === !0 ? (this.disconnect(),
  46476. this.filter = e,
  46477. this.connect()) : this.filter = e
  46478. }
  46479. ,
  46480. n.Audio.prototype.setPlaybackRate = function(e) {
  46481. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46482. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46483. }
  46484. ,
  46485. n.Audio.prototype.getPlaybackRate = function() {
  46486. return this.playbackRate
  46487. }
  46488. ,
  46489. n.Audio.prototype.onEnded = function() {
  46490. this.isPlaying = !1
  46491. }
  46492. ,
  46493. n.Audio.prototype.setLoop = function(e) {
  46494. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46495. }
  46496. ,
  46497. n.Audio.prototype.getLoop = function() {
  46498. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46499. !1) : this.source.loop
  46500. }
  46501. ,
  46502. n.Audio.prototype.setVolume = function(e) {
  46503. this.gain.gain.value = e
  46504. }
  46505. ,
  46506. n.Audio.prototype.getVolume = function() {
  46507. return this.gain.gain.value
  46508. }
  46509. ,
  46510. n.AudioAnalyser = function(e, t) {
  46511. this.analyser = e.context.createAnalyser(),
  46512. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46513. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46514. e.getOutput().connect(this.analyser)
  46515. }
  46516. ,
  46517. n.AudioAnalyser.prototype = {
  46518. constructor: n.AudioAnalyser,
  46519. getData: function() {
  46520. return this.analyser.getByteFrequencyData(this.data),
  46521. this.data
  46522. }
  46523. },
  46524. n.AudioBuffer = function(e) {
  46525. this.context = e,
  46526. this.ready = !1,
  46527. this.readyCallbacks = []
  46528. }
  46529. ,
  46530. n.AudioBuffer.prototype.load = function(e) {
  46531. var t = this
  46532. , i = new XMLHttpRequest;
  46533. return i.open("GET", e, !0),
  46534. i.responseType = "arraybuffer",
  46535. i.onload = function(e) {
  46536. t.context.decodeAudioData(this.response, function(e) {
  46537. t.buffer = e,
  46538. t.ready = !0;
  46539. for (var i = 0; i < t.readyCallbacks.length; i++)
  46540. t.readyCallbacks[i](t.buffer);
  46541. t.readyCallbacks = []
  46542. })
  46543. }
  46544. ,
  46545. i.send(),
  46546. this
  46547. }
  46548. ,
  46549. n.AudioBuffer.prototype.onReady = function(e) {
  46550. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46551. }
  46552. ,
  46553. n.PositionalAudio = function(e) {
  46554. n.Audio.call(this, e),
  46555. this.panner = this.context.createPanner(),
  46556. this.panner.connect(this.gain)
  46557. }
  46558. ,
  46559. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46560. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46561. n.PositionalAudio.prototype.getOutput = function() {
  46562. return this.panner
  46563. }
  46564. ,
  46565. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46566. this.panner.refDistance = e
  46567. }
  46568. ,
  46569. n.PositionalAudio.prototype.getRefDistance = function() {
  46570. return this.panner.refDistance
  46571. }
  46572. ,
  46573. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46574. this.panner.rolloffFactor = e
  46575. }
  46576. ,
  46577. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46578. return this.panner.rolloffFactor
  46579. }
  46580. ,
  46581. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46582. this.panner.distanceModel = e
  46583. }
  46584. ,
  46585. n.PositionalAudio.prototype.getDistanceModel = function() {
  46586. return this.panner.distanceModel
  46587. }
  46588. ,
  46589. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46590. this.panner.maxDistance = e
  46591. }
  46592. ,
  46593. n.PositionalAudio.prototype.getMaxDistance = function() {
  46594. return this.panner.maxDistance
  46595. }
  46596. ,
  46597. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46598. var e = new n.Vector3;
  46599. return function(t) {
  46600. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46601. e.setFromMatrixPosition(this.matrixWorld),
  46602. this.panner.setPosition(e.x, e.y, e.z)
  46603. }
  46604. }(),
  46605. n.AudioListener = function() {
  46606. n.Object3D.call(this),
  46607. this.type = "AudioListener",
  46608. this.context = new (window.AudioContext || window.webkitAudioContext),
  46609. this.gain = this.context.createGain(),
  46610. this.gain.connect(this.context.destination),
  46611. this.filter = null
  46612. }
  46613. ,
  46614. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46615. n.AudioListener.prototype.constructor = n.AudioListener,
  46616. n.AudioListener.prototype.getInput = function() {
  46617. return this.gain
  46618. }
  46619. ,
  46620. n.AudioListener.prototype.removeFilter = function() {
  46621. null !== this.filter && (this.gain.disconnect(this.filter),
  46622. this.filter.disconnect(this.context.destination),
  46623. this.gain.connect(this.context.destination),
  46624. this.filter = null)
  46625. }
  46626. ,
  46627. n.AudioListener.prototype.setFilter = function(e) {
  46628. null !== this.filter ? (this.gain.disconnect(this.filter),
  46629. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46630. this.filter = e,
  46631. this.gain.connect(this.filter),
  46632. this.filter.connect(this.context.destination)
  46633. }
  46634. ,
  46635. n.AudioListener.prototype.getFilter = function() {
  46636. return this.filter
  46637. }
  46638. ,
  46639. n.AudioListener.prototype.setMasterVolume = function(e) {
  46640. this.gain.gain.value = e
  46641. }
  46642. ,
  46643. n.AudioListener.prototype.getMasterVolume = function() {
  46644. return this.gain.gain.value
  46645. }
  46646. ,
  46647. n.AudioListener.prototype.updateMatrixWorld = function() {
  46648. var e = new n.Vector3
  46649. , t = new n.Quaternion
  46650. , i = new n.Vector3
  46651. , r = new n.Vector3;
  46652. return function(o) {
  46653. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46654. var a = this.context.listener
  46655. , s = this.up;
  46656. this.matrixWorld.decompose(e, t, i),
  46657. r.set(0, 0, -1).applyQuaternion(t),
  46658. a.setPosition(e.x, e.y, e.z),
  46659. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46660. }
  46661. }(),
  46662. n.Camera = function() {
  46663. n.Object3D.call(this),
  46664. this.type = "Camera",
  46665. this.matrixWorldInverse = new n.Matrix4,
  46666. this.projectionMatrix = new n.Matrix4
  46667. }
  46668. ,
  46669. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46670. n.Camera.prototype.constructor = n.Camera,
  46671. n.Camera.prototype.getWorldDirection = function() {
  46672. var e = new n.Quaternion;
  46673. return function(t) {
  46674. var i = t || new n.Vector3;
  46675. return this.getWorldQuaternion(e),
  46676. i.set(0, 0, -1).applyQuaternion(e)
  46677. }
  46678. }(),
  46679. n.Camera.prototype.lookAt = function() {
  46680. var e = new n.Matrix4;
  46681. return function(t) {
  46682. e.lookAt(this.position, t, this.up),
  46683. this.quaternion.setFromRotationMatrix(e)
  46684. }
  46685. }(),
  46686. n.Camera.prototype.clone = function() {
  46687. return (new this.constructor).copy(this)
  46688. }
  46689. ,
  46690. n.Camera.prototype.copy = function(e) {
  46691. return n.Object3D.prototype.copy.call(this, e),
  46692. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46693. this.projectionMatrix.copy(e.projectionMatrix),
  46694. this
  46695. }
  46696. ,
  46697. n.CubeCamera = function(e, t, i) {
  46698. n.Object3D.call(this),
  46699. this.type = "CubeCamera";
  46700. var r = 90
  46701. , o = 1
  46702. , a = new n.PerspectiveCamera(r,o,e,t);
  46703. a.up.set(0, -1, 0),
  46704. a.lookAt(new n.Vector3(1,0,0)),
  46705. this.add(a);
  46706. var s = new n.PerspectiveCamera(r,o,e,t);
  46707. s.up.set(0, -1, 0),
  46708. s.lookAt(new n.Vector3(-1,0,0)),
  46709. this.add(s);
  46710. var l = new n.PerspectiveCamera(r,o,e,t);
  46711. l.up.set(0, 0, 1),
  46712. l.lookAt(new n.Vector3(0,1,0)),
  46713. this.add(l);
  46714. var c = new n.PerspectiveCamera(r,o,e,t);
  46715. c.up.set(0, 0, -1),
  46716. c.lookAt(new n.Vector3(0,-1,0)),
  46717. this.add(c);
  46718. var h = new n.PerspectiveCamera(r,o,e,t);
  46719. h.up.set(0, -1, 0),
  46720. h.lookAt(new n.Vector3(0,0,1)),
  46721. this.add(h);
  46722. var u = new n.PerspectiveCamera(r,o,e,t);
  46723. u.up.set(0, -1, 0),
  46724. u.lookAt(new n.Vector3(0,0,-1)),
  46725. this.add(u);
  46726. var d = {
  46727. format: n.RGBFormat,
  46728. magFilter: n.LinearFilter,
  46729. minFilter: n.LinearFilter
  46730. };
  46731. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46732. this.updateCubeMap = function(e, t) {
  46733. null === this.parent && this.updateMatrixWorld();
  46734. var i = this.renderTarget
  46735. , n = i.texture.generateMipmaps;
  46736. i.texture.generateMipmaps = !1,
  46737. i.activeCubeFace = 0,
  46738. e.render(t, a, i),
  46739. i.activeCubeFace = 1,
  46740. e.render(t, s, i),
  46741. i.activeCubeFace = 2,
  46742. e.render(t, l, i),
  46743. i.activeCubeFace = 3,
  46744. e.render(t, c, i),
  46745. i.activeCubeFace = 4,
  46746. e.render(t, h, i),
  46747. i.texture.generateMipmaps = n,
  46748. i.activeCubeFace = 5,
  46749. e.render(t, u, i),
  46750. e.setRenderTarget(null)
  46751. }
  46752. }
  46753. ,
  46754. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46755. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46756. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46757. n.Camera.call(this),
  46758. this.type = "OrthographicCamera",
  46759. this.zoom = 1,
  46760. this.left = e,
  46761. this.right = t,
  46762. this.top = i,
  46763. this.bottom = r,
  46764. this.near = void 0 !== o ? o : .1,
  46765. this.far = void 0 !== a ? a : 2e3,
  46766. this.updateProjectionMatrix()
  46767. }
  46768. ,
  46769. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46770. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46771. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46772. var e = (this.right - this.left) / (2 * this.zoom)
  46773. , t = (this.top - this.bottom) / (2 * this.zoom)
  46774. , i = (this.right + this.left) / 2
  46775. , n = (this.top + this.bottom) / 2;
  46776. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46777. }
  46778. ,
  46779. n.OrthographicCamera.prototype.copy = function(e) {
  46780. return n.Camera.prototype.copy.call(this, e),
  46781. this.left = e.left,
  46782. this.right = e.right,
  46783. this.top = e.top,
  46784. this.bottom = e.bottom,
  46785. this.near = e.near,
  46786. this.far = e.far,
  46787. this.zoom = e.zoom,
  46788. this
  46789. }
  46790. ,
  46791. n.OrthographicCamera.prototype.toJSON = function(e) {
  46792. var t = n.Object3D.prototype.toJSON.call(this, e);
  46793. return t.object.zoom = this.zoom,
  46794. t.object.left = this.left,
  46795. t.object.right = this.right,
  46796. t.object.top = this.top,
  46797. t.object.bottom = this.bottom,
  46798. t.object.near = this.near,
  46799. t.object.far = this.far,
  46800. t
  46801. }
  46802. ,
  46803. n.PerspectiveCamera = function(e, t, i, r) {
  46804. n.Camera.call(this),
  46805. this.type = "PerspectiveCamera",
  46806. this.focalLength = 10,
  46807. this.zoom = 1,
  46808. this.fov = void 0 !== e ? e : 50,
  46809. this.aspect = void 0 !== t ? t : 1,
  46810. this.near = void 0 !== i ? i : .1,
  46811. this.far = void 0 !== r ? r : 2e3,
  46812. this.updateProjectionMatrix()
  46813. }
  46814. ,
  46815. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46816. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46817. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46818. void 0 === t && (t = 24),
  46819. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46820. this.updateProjectionMatrix()
  46821. }
  46822. ,
  46823. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46824. this.fullWidth = e,
  46825. this.fullHeight = t,
  46826. this.x = i,
  46827. this.y = n,
  46828. this.width = r,
  46829. this.height = o,
  46830. this.updateProjectionMatrix()
  46831. }
  46832. ,
  46833. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46834. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46835. if (this.fullWidth) {
  46836. var t = this.fullWidth / this.fullHeight
  46837. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46838. , r = -i
  46839. , o = t * r
  46840. , a = t * i
  46841. , s = Math.abs(a - o)
  46842. , l = Math.abs(i - r);
  46843. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46844. } else
  46845. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46846. }
  46847. ,
  46848. n.PerspectiveCamera.prototype.copy = function(e) {
  46849. return n.Camera.prototype.copy.call(this, e),
  46850. this.focalLength = e.focalLength,
  46851. this.zoom = e.zoom,
  46852. this.fov = e.fov,
  46853. this.aspect = e.aspect,
  46854. this.near = e.near,
  46855. this.far = e.far,
  46856. this
  46857. }
  46858. ,
  46859. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46860. var t = n.Object3D.prototype.toJSON.call(this, e);
  46861. return t.object.focalLength = this.focalLength,
  46862. t.object.zoom = this.zoom,
  46863. t.object.fov = this.fov,
  46864. t.object.aspect = this.aspect,
  46865. t.object.near = this.near,
  46866. t.object.far = this.far,
  46867. t
  46868. }
  46869. ,
  46870. n.StereoCamera = function() {
  46871. this.type = "StereoCamera",
  46872. this.aspect = 1,
  46873. this.cameraL = new n.PerspectiveCamera,
  46874. this.cameraL.layers.enable(1),
  46875. this.cameraL.matrixAutoUpdate = !1,
  46876. this.cameraR = new n.PerspectiveCamera,
  46877. this.cameraR.layers.enable(2),
  46878. this.cameraR.matrixAutoUpdate = !1
  46879. }
  46880. ,
  46881. n.StereoCamera.prototype = {
  46882. constructor: n.StereoCamera,
  46883. update: function() {
  46884. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46885. return function(l) {
  46886. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46887. if (c) {
  46888. e = l.focalLength,
  46889. t = l.fov,
  46890. i = l.aspect * this.aspect,
  46891. r = l.near,
  46892. o = l.far;
  46893. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46894. s.elements[12] = -p,
  46895. a.elements[12] = p,
  46896. h = -g * i + f,
  46897. u = g * i + f,
  46898. d.elements[0] = 2 * r / (u - h),
  46899. d.elements[8] = (u + h) / (u - h),
  46900. this.cameraL.projectionMatrix.copy(d),
  46901. h = -g * i - f,
  46902. u = g * i - f,
  46903. d.elements[0] = 2 * r / (u - h),
  46904. d.elements[8] = (u + h) / (u - h),
  46905. this.cameraR.projectionMatrix.copy(d)
  46906. }
  46907. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46908. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46909. }
  46910. }()
  46911. },
  46912. n.Light = function(e, t) {
  46913. n.Object3D.call(this),
  46914. this.type = "Light",
  46915. this.color = new n.Color(e),
  46916. this.intensity = void 0 !== t ? t : 1,
  46917. this.receiveShadow = void 0
  46918. }
  46919. ,
  46920. n.Light.prototype = Object.create(n.Object3D.prototype),
  46921. n.Light.prototype.constructor = n.Light,
  46922. n.Light.prototype.copy = function(e) {
  46923. return n.Object3D.prototype.copy.call(this, e),
  46924. this.color.copy(e.color),
  46925. this.intensity = e.intensity,
  46926. this
  46927. }
  46928. ,
  46929. n.Light.prototype.toJSON = function(e) {
  46930. var t = n.Object3D.prototype.toJSON.call(this, e);
  46931. return t.object.color = this.color.getHex(),
  46932. t.object.intensity = this.intensity,
  46933. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46934. void 0 !== this.distance && (t.object.distance = this.distance),
  46935. void 0 !== this.angle && (t.object.angle = this.angle),
  46936. void 0 !== this.decay && (t.object.decay = this.decay),
  46937. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46938. t
  46939. }
  46940. ,
  46941. n.LightShadow = function(e) {
  46942. this.camera = e,
  46943. this.bias = 0,
  46944. this.radius = 1,
  46945. this.mapSize = new n.Vector2(512,512),
  46946. this.map = null,
  46947. this.matrix = new n.Matrix4
  46948. }
  46949. ,
  46950. n.LightShadow.prototype = {
  46951. constructor: n.LightShadow,
  46952. copy: function(e) {
  46953. return this.camera = e.camera.clone(),
  46954. this.bias = e.bias,
  46955. this.radius = e.radius,
  46956. this.mapSize.copy(e.mapSize),
  46957. this
  46958. },
  46959. clone: function() {
  46960. return (new this.constructor).copy(this)
  46961. }
  46962. },
  46963. n.AmbientLight = function(e, t) {
  46964. n.Light.call(this, e, t),
  46965. this.type = "AmbientLight",
  46966. this.castShadow = void 0
  46967. }
  46968. ,
  46969. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46970. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46971. n.DirectionalLight = function(e, t) {
  46972. n.Light.call(this, e, t),
  46973. this.type = "DirectionalLight",
  46974. this.position.set(0, 1, 0),
  46975. this.updateMatrix(),
  46976. this.target = new n.Object3D,
  46977. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46978. }
  46979. ,
  46980. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46981. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46982. n.DirectionalLight.prototype.copy = function(e) {
  46983. return n.Light.prototype.copy.call(this, e),
  46984. this.target = e.target.clone(),
  46985. this.shadow = e.shadow.clone(),
  46986. this
  46987. }
  46988. ,
  46989. n.HemisphereLight = function(e, t, i) {
  46990. n.Light.call(this, e, i),
  46991. this.type = "HemisphereLight",
  46992. this.castShadow = void 0,
  46993. this.position.set(0, 1, 0),
  46994. this.updateMatrix(),
  46995. this.groundColor = new n.Color(t)
  46996. }
  46997. ,
  46998. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46999. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47000. n.HemisphereLight.prototype.copy = function(e) {
  47001. return n.Light.prototype.copy.call(this, e),
  47002. this.groundColor.copy(e.groundColor),
  47003. this
  47004. }
  47005. ,
  47006. n.PointLight = function(e, t, i, r) {
  47007. n.Light.call(this, e, t),
  47008. this.type = "PointLight",
  47009. this.distance = void 0 !== i ? i : 0,
  47010. this.decay = void 0 !== r ? r : 1,
  47011. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47012. }
  47013. ,
  47014. n.PointLight.prototype = Object.create(n.Light.prototype),
  47015. n.PointLight.prototype.constructor = n.PointLight,
  47016. Object.defineProperty(n.PointLight.prototype, "power", {
  47017. get: function() {
  47018. return 4 * this.intensity * Math.PI
  47019. },
  47020. set: function(e) {
  47021. this.intensity = e / (4 * Math.PI)
  47022. }
  47023. }),
  47024. n.PointLight.prototype.copy = function(e) {
  47025. return n.Light.prototype.copy.call(this, e),
  47026. this.distance = e.distance,
  47027. this.decay = e.decay,
  47028. this.shadow = e.shadow.clone(),
  47029. this
  47030. }
  47031. ,
  47032. n.SpotLight = function(e, t, i, r, o, a) {
  47033. n.Light.call(this, e, t),
  47034. this.type = "SpotLight",
  47035. this.position.set(0, 1, 0),
  47036. this.updateMatrix(),
  47037. this.target = new n.Object3D,
  47038. this.distance = void 0 !== i ? i : 0,
  47039. this.angle = void 0 !== r ? r : Math.PI / 3,
  47040. this.penumbra = void 0 !== o ? o : 0,
  47041. this.decay = void 0 !== a ? a : 1,
  47042. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47043. }
  47044. ,
  47045. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47046. n.SpotLight.prototype.constructor = n.SpotLight,
  47047. Object.defineProperty(n.SpotLight.prototype, "power", {
  47048. get: function() {
  47049. return this.intensity * Math.PI
  47050. },
  47051. set: function(e) {
  47052. this.intensity = e / Math.PI
  47053. }
  47054. }),
  47055. n.SpotLight.prototype.copy = function(e) {
  47056. return n.Light.prototype.copy.call(this, e),
  47057. this.distance = e.distance,
  47058. this.angle = e.angle,
  47059. this.penumbra = e.penumbra,
  47060. this.decay = e.decay,
  47061. this.target = e.target.clone(),
  47062. this.shadow = e.shadow.clone(),
  47063. this
  47064. }
  47065. ,
  47066. n.Cache = {
  47067. enabled: !1,
  47068. files: {},
  47069. add: function(e, t) {
  47070. this.enabled !== !1 && (this.files[e] = t)
  47071. },
  47072. get: function(e) {
  47073. if (this.enabled !== !1)
  47074. return this.files[e]
  47075. },
  47076. remove: function(e) {
  47077. delete this.files[e]
  47078. },
  47079. clear: function() {
  47080. this.files = {}
  47081. }
  47082. },
  47083. n.Loader = function() {
  47084. this.onLoadStart = function() {}
  47085. ,
  47086. this.onLoadProgress = function() {}
  47087. ,
  47088. this.onLoadComplete = function() {}
  47089. }
  47090. ,
  47091. n.Loader.prototype = {
  47092. constructor: n.Loader,
  47093. crossOrigin: void 0,
  47094. extractUrlBase: function(e) {
  47095. var t = e.split("/");
  47096. return 1 === t.length ? "./" : (t.pop(),
  47097. t.join("/") + "/")
  47098. },
  47099. initMaterials: function(e, t, i) {
  47100. for (var n = [], r = 0; r < e.length; ++r)
  47101. n[r] = this.createMaterial(e[r], t, i);
  47102. return n
  47103. },
  47104. createMaterial: function() {
  47105. var e, t, i;
  47106. return function(r, o, a) {
  47107. function s(e, i, r, s, c) {
  47108. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47109. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47110. h = t.load(u)),
  47111. void 0 !== i && (h.repeat.fromArray(i),
  47112. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47113. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47114. void 0 !== r && h.offset.fromArray(r),
  47115. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47116. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47117. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47118. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47119. void 0 !== c && (h.anisotropy = c);
  47120. var p = n.Math.generateUUID();
  47121. return l[p] = h,
  47122. p
  47123. }
  47124. void 0 === e && (e = new n.Color),
  47125. void 0 === t && (t = new n.TextureLoader),
  47126. void 0 === i && (i = new n.MaterialLoader);
  47127. var l = {}
  47128. , c = {
  47129. uuid: n.Math.generateUUID(),
  47130. type: "MeshLambertMaterial"
  47131. };
  47132. for (var h in r) {
  47133. var u = r[h];
  47134. switch (h) {
  47135. case "DbgColor":
  47136. case "DbgIndex":
  47137. case "opticalDensity":
  47138. case "illumination":
  47139. break;
  47140. case "DbgName":
  47141. c.name = u;
  47142. break;
  47143. case "blending":
  47144. c.blending = n[u];
  47145. break;
  47146. case "colorAmbient":
  47147. case "mapAmbient":
  47148. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47149. break;
  47150. case "colorDiffuse":
  47151. c.color = e.fromArray(u).getHex();
  47152. break;
  47153. case "colorSpecular":
  47154. c.specular = e.fromArray(u).getHex();
  47155. break;
  47156. case "colorEmissive":
  47157. c.emissive = e.fromArray(u).getHex();
  47158. break;
  47159. case "specularCoef":
  47160. c.shininess = u;
  47161. break;
  47162. case "shading":
  47163. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47164. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47165. break;
  47166. case "mapDiffuse":
  47167. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47168. break;
  47169. case "mapDiffuseRepeat":
  47170. case "mapDiffuseOffset":
  47171. case "mapDiffuseWrap":
  47172. case "mapDiffuseAnisotropy":
  47173. break;
  47174. case "mapLight":
  47175. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47176. break;
  47177. case "mapLightRepeat":
  47178. case "mapLightOffset":
  47179. case "mapLightWrap":
  47180. case "mapLightAnisotropy":
  47181. break;
  47182. case "mapAO":
  47183. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47184. break;
  47185. case "mapAORepeat":
  47186. case "mapAOOffset":
  47187. case "mapAOWrap":
  47188. case "mapAOAnisotropy":
  47189. break;
  47190. case "mapBump":
  47191. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47192. break;
  47193. case "mapBumpScale":
  47194. c.bumpScale = u;
  47195. break;
  47196. case "mapBumpRepeat":
  47197. case "mapBumpOffset":
  47198. case "mapBumpWrap":
  47199. case "mapBumpAnisotropy":
  47200. break;
  47201. case "mapNormal":
  47202. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47203. break;
  47204. case "mapNormalFactor":
  47205. c.normalScale = [u, u];
  47206. break;
  47207. case "mapNormalRepeat":
  47208. case "mapNormalOffset":
  47209. case "mapNormalWrap":
  47210. case "mapNormalAnisotropy":
  47211. break;
  47212. case "mapSpecular":
  47213. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47214. break;
  47215. case "mapSpecularRepeat":
  47216. case "mapSpecularOffset":
  47217. case "mapSpecularWrap":
  47218. case "mapSpecularAnisotropy":
  47219. break;
  47220. case "mapAlpha":
  47221. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47222. break;
  47223. case "mapAlphaRepeat":
  47224. case "mapAlphaOffset":
  47225. case "mapAlphaWrap":
  47226. case "mapAlphaAnisotropy":
  47227. break;
  47228. case "flipSided":
  47229. c.side = n.BackSide;
  47230. break;
  47231. case "doubleSided":
  47232. c.side = n.DoubleSide;
  47233. break;
  47234. case "transparency":
  47235. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47236. c.opacity = u;
  47237. break;
  47238. case "depthTest":
  47239. case "depthWrite":
  47240. case "colorWrite":
  47241. case "opacity":
  47242. case "reflectivity":
  47243. case "transparent":
  47244. case "visible":
  47245. case "wireframe":
  47246. c[h] = u;
  47247. break;
  47248. case "vertexColors":
  47249. u === !0 && (c.vertexColors = n.VertexColors),
  47250. "face" === u && (c.vertexColors = n.FaceColors);
  47251. break;
  47252. default:
  47253. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47254. }
  47255. }
  47256. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47257. "MeshPhongMaterial" !== c.type && delete c.specular,
  47258. c.opacity < 1 && (c.transparent = !0),
  47259. i.setTextures(l),
  47260. i.parse(c)
  47261. }
  47262. }()
  47263. },
  47264. n.Loader.Handlers = {
  47265. handlers: [],
  47266. add: function(e, t) {
  47267. this.handlers.push(e, t)
  47268. },
  47269. get: function(e) {
  47270. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47271. var r = t[i]
  47272. , o = t[i + 1];
  47273. if (r.test(e))
  47274. return o
  47275. }
  47276. return null
  47277. }
  47278. },
  47279. n.XHRLoader = function(e) {
  47280. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47281. }
  47282. ,
  47283. n.XHRLoader.prototype = {
  47284. constructor: n.XHRLoader,
  47285. load: function(e, t, i, r) {
  47286. void 0 !== this.path && (e = this.path + e);
  47287. var o = this
  47288. , a = n.Cache.get(e);
  47289. if (void 0 !== a)
  47290. return t && setTimeout(function() {
  47291. t(a)
  47292. }, 0),
  47293. a;
  47294. var s = new XMLHttpRequest;
  47295. return s.overrideMimeType("text/plain"),
  47296. s.open("GET", e, !0),
  47297. s.addEventListener("load", function(i) {
  47298. var a = i.target.response;
  47299. n.Cache.add(e, a),
  47300. 200 === this.status ? (t && t(a),
  47301. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47302. t && t(a),
  47303. o.manager.itemEnd(e)) : (r && r(i),
  47304. o.manager.itemError(e))
  47305. }, !1),
  47306. void 0 !== i && s.addEventListener("progress", function(e) {
  47307. i(e)
  47308. }, !1),
  47309. s.addEventListener("error", function(t) {
  47310. r && r(t),
  47311. o.manager.itemError(e)
  47312. }, !1),
  47313. void 0 !== this.responseType && (s.responseType = this.responseType),
  47314. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47315. s.send(null),
  47316. o.manager.itemStart(e),
  47317. s
  47318. },
  47319. setPath: function(e) {
  47320. this.path = e
  47321. },
  47322. setResponseType: function(e) {
  47323. this.responseType = e
  47324. },
  47325. setWithCredentials: function(e) {
  47326. this.withCredentials = e
  47327. }
  47328. },
  47329. n.FontLoader = function(e) {
  47330. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47331. }
  47332. ,
  47333. n.FontLoader.prototype = {
  47334. constructor: n.FontLoader,
  47335. load: function(e, t, i, r) {
  47336. var o = new n.XHRLoader(this.manager);
  47337. o.load(e, function(e) {
  47338. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47339. }, i, r)
  47340. }
  47341. },
  47342. n.ImageLoader = function(e) {
  47343. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47344. }
  47345. ,
  47346. n.ImageLoader.prototype = {
  47347. constructor: n.ImageLoader,
  47348. load: function(e, t, i, r) {
  47349. void 0 !== this.path && (e = this.path + e);
  47350. var o = this
  47351. , a = n.Cache.get(e);
  47352. if (void 0 !== a)
  47353. return o.manager.itemStart(e),
  47354. t ? setTimeout(function() {
  47355. t(a),
  47356. o.manager.itemEnd(e)
  47357. }, 0) : o.manager.itemEnd(e),
  47358. a;
  47359. var s = document.createElement("img");
  47360. return s.addEventListener("load", function(i) {
  47361. n.Cache.add(e, this),
  47362. t && t(this),
  47363. o.manager.itemEnd(e)
  47364. }, !1),
  47365. void 0 !== i && s.addEventListener("progress", function(e) {
  47366. i(e)
  47367. }, !1),
  47368. s.addEventListener("error", function(t) {
  47369. r && r(t),
  47370. o.manager.itemError(e)
  47371. }, !1),
  47372. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47373. o.manager.itemStart(e),
  47374. s.src = e,
  47375. s
  47376. },
  47377. setCrossOrigin: function(e) {
  47378. this.crossOrigin = e
  47379. },
  47380. setPath: function(e) {
  47381. this.path = e
  47382. }
  47383. },
  47384. n.JSONLoader = function(e) {
  47385. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47386. e = void 0),
  47387. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47388. this.withCredentials = !1
  47389. }
  47390. ,
  47391. n.JSONLoader.prototype = {
  47392. constructor: n.JSONLoader,
  47393. get statusDomElement() {
  47394. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47395. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47396. this._statusDomElement
  47397. },
  47398. load: function(e, t, i, r) {
  47399. var o = this
  47400. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47401. , s = new n.XHRLoader(this.manager);
  47402. s.setWithCredentials(this.withCredentials),
  47403. s.load(e, function(i) {
  47404. var n = JSON.parse(i)
  47405. , r = n.metadata;
  47406. if (void 0 !== r) {
  47407. var s = r.type;
  47408. if (void 0 !== s) {
  47409. if ("object" === s.toLowerCase())
  47410. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47411. if ("scene" === s.toLowerCase())
  47412. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47413. }
  47414. }
  47415. var l = o.parse(n, a);
  47416. t(l.geometry, l.materials)
  47417. }, i, r)
  47418. },
  47419. setTexturePath: function(e) {
  47420. this.texturePath = e
  47421. },
  47422. parse: function(e, t) {
  47423. function i(t) {
  47424. function i(e, t) {
  47425. return e & 1 << t
  47426. }
  47427. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47428. if (void 0 !== e.uvs) {
  47429. for (r = 0; r < e.uvs.length; r++)
  47430. e.uvs[r].length && B++;
  47431. for (r = 0; r < B; r++)
  47432. s.faceVertexUvs[r] = []
  47433. }
  47434. for (l = 0,
  47435. c = L.length; l < c; )
  47436. E = new n.Vector3,
  47437. E.x = L[l++] * t,
  47438. E.y = L[l++] * t,
  47439. E.z = L[l++] * t,
  47440. s.vertices.push(E);
  47441. for (l = 0,
  47442. c = O.length; l < c; )
  47443. if (f = O[l++],
  47444. g = i(f, 0),
  47445. m = i(f, 1),
  47446. v = i(f, 3),
  47447. A = i(f, 4),
  47448. y = i(f, 5),
  47449. C = i(f, 6),
  47450. I = i(f, 7),
  47451. g) {
  47452. if (w = new n.Face3,
  47453. w.a = O[l],
  47454. w.b = O[l + 1],
  47455. w.c = O[l + 3],
  47456. _ = new n.Face3,
  47457. _.a = O[l + 1],
  47458. _.b = O[l + 2],
  47459. _.c = O[l + 3],
  47460. l += 4,
  47461. m && (p = O[l++],
  47462. w.materialIndex = p,
  47463. _.materialIndex = p),
  47464. a = s.faces.length,
  47465. v)
  47466. for (r = 0; r < B; r++)
  47467. for (S = e.uvs[r],
  47468. s.faceVertexUvs[r][a] = [],
  47469. s.faceVertexUvs[r][a + 1] = [],
  47470. o = 0; o < 4; o++)
  47471. d = O[l++],
  47472. R = S[2 * d],
  47473. P = S[2 * d + 1],
  47474. M = new n.Vector2(R,P),
  47475. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47476. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47477. if (A && (u = 3 * O[l++],
  47478. w.normal.set(D[u++], D[u++], D[u]),
  47479. _.normal.copy(w.normal)),
  47480. y)
  47481. for (r = 0; r < 4; r++)
  47482. u = 3 * O[l++],
  47483. x = new n.Vector3(D[u++],D[u++],D[u]),
  47484. 2 !== r && w.vertexNormals.push(x),
  47485. 0 !== r && _.vertexNormals.push(x);
  47486. if (C && (h = O[l++],
  47487. T = N[h],
  47488. w.color.setHex(T),
  47489. _.color.setHex(T)),
  47490. I)
  47491. for (r = 0; r < 4; r++)
  47492. h = O[l++],
  47493. T = N[h],
  47494. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47495. 0 !== r && _.vertexColors.push(new n.Color(T));
  47496. s.faces.push(w),
  47497. s.faces.push(_)
  47498. } else {
  47499. if (b = new n.Face3,
  47500. b.a = O[l++],
  47501. b.b = O[l++],
  47502. b.c = O[l++],
  47503. m && (p = O[l++],
  47504. b.materialIndex = p),
  47505. a = s.faces.length,
  47506. v)
  47507. for (r = 0; r < B; r++)
  47508. for (S = e.uvs[r],
  47509. s.faceVertexUvs[r][a] = [],
  47510. o = 0; o < 3; o++)
  47511. d = O[l++],
  47512. R = S[2 * d],
  47513. P = S[2 * d + 1],
  47514. M = new n.Vector2(R,P),
  47515. s.faceVertexUvs[r][a].push(M);
  47516. if (A && (u = 3 * O[l++],
  47517. b.normal.set(D[u++], D[u++], D[u])),
  47518. y)
  47519. for (r = 0; r < 3; r++)
  47520. u = 3 * O[l++],
  47521. x = new n.Vector3(D[u++],D[u++],D[u]),
  47522. b.vertexNormals.push(x);
  47523. if (C && (h = O[l++],
  47524. b.color.setHex(N[h])),
  47525. I)
  47526. for (r = 0; r < 3; r++)
  47527. h = O[l++],
  47528. b.vertexColors.push(new n.Color(N[h]));
  47529. s.faces.push(b)
  47530. }
  47531. }
  47532. function r() {
  47533. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47534. if (e.skinWeights)
  47535. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47536. var o = e.skinWeights[i]
  47537. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47538. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47539. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47540. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47541. }
  47542. if (e.skinIndices)
  47543. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47544. var h = e.skinIndices[i]
  47545. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47546. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47547. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47548. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47549. }
  47550. s.bones = e.bones,
  47551. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47552. }
  47553. function o(t) {
  47554. if (void 0 !== e.morphTargets)
  47555. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47556. s.morphTargets[i] = {},
  47557. s.morphTargets[i].name = e.morphTargets[i].name,
  47558. s.morphTargets[i].vertices = [];
  47559. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47560. var h = new n.Vector3;
  47561. h.x = a[l] * t,
  47562. h.y = a[l + 1] * t,
  47563. h.z = a[l + 2] * t,
  47564. o.push(h)
  47565. }
  47566. }
  47567. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47568. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47569. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47570. u[i].color.fromArray(d, 3 * i)
  47571. }
  47572. }
  47573. function a() {
  47574. var t = []
  47575. , i = [];
  47576. void 0 !== e.animation && i.push(e.animation),
  47577. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47578. for (var r = 0; r < i.length; r++) {
  47579. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47580. o && t.push(o)
  47581. }
  47582. if (s.morphTargets) {
  47583. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47584. t = t.concat(a)
  47585. }
  47586. t.length > 0 && (s.animations = t)
  47587. }
  47588. var s = new n.Geometry
  47589. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47590. if (i(l),
  47591. r(),
  47592. o(l),
  47593. a(),
  47594. s.computeFaceNormals(),
  47595. s.computeBoundingSphere(),
  47596. void 0 === e.materials || 0 === e.materials.length)
  47597. return {
  47598. geometry: s
  47599. };
  47600. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47601. return {
  47602. geometry: s,
  47603. materials: c
  47604. }
  47605. }
  47606. },
  47607. n.LoadingManager = function(e, t, i) {
  47608. var n = this
  47609. , r = !1
  47610. , o = 0
  47611. , a = 0;
  47612. this.onStart = void 0,
  47613. this.onLoad = e,
  47614. this.onProgress = t,
  47615. this.onError = i,
  47616. this.itemStart = function(e) {
  47617. a++,
  47618. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47619. r = !0
  47620. }
  47621. ,
  47622. this.itemEnd = function(e) {
  47623. o++,
  47624. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47625. o === a && (r = !1,
  47626. void 0 !== n.onLoad && n.onLoad())
  47627. }
  47628. ,
  47629. this.itemError = function(e) {
  47630. void 0 !== n.onError && n.onError(e)
  47631. }
  47632. }
  47633. ,
  47634. n.DefaultLoadingManager = new n.LoadingManager,
  47635. n.BufferGeometryLoader = function(e) {
  47636. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47637. }
  47638. ,
  47639. n.BufferGeometryLoader.prototype = {
  47640. constructor: n.BufferGeometryLoader,
  47641. load: function(e, t, i, r) {
  47642. var o = this
  47643. , a = new n.XHRLoader(o.manager);
  47644. a.load(e, function(e) {
  47645. t(o.parse(JSON.parse(e)))
  47646. }, i, r)
  47647. },
  47648. parse: function(e) {
  47649. var t = new n.BufferGeometry
  47650. , i = e.data.index
  47651. , r = {
  47652. Int8Array: Int8Array,
  47653. Uint8Array: Uint8Array,
  47654. Uint8ClampedArray: Uint8ClampedArray,
  47655. Int16Array: Int16Array,
  47656. Uint16Array: Uint16Array,
  47657. Int32Array: Int32Array,
  47658. Uint32Array: Uint32Array,
  47659. Float32Array: Float32Array,
  47660. Float64Array: Float64Array
  47661. };
  47662. if (void 0 !== i) {
  47663. var o = new r[i.type](i.array);
  47664. t.setIndex(new n.BufferAttribute(o,1))
  47665. }
  47666. var a = e.data.attributes;
  47667. for (var s in a) {
  47668. var l = a[s]
  47669. , o = new r[l.type](l.array);
  47670. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47671. }
  47672. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47673. if (void 0 !== c)
  47674. for (var h = 0, u = c.length; h !== u; ++h) {
  47675. var d = c[h];
  47676. t.addGroup(d.start, d.count, d.materialIndex)
  47677. }
  47678. var p = e.data.boundingSphere;
  47679. if (void 0 !== p) {
  47680. var f = new n.Vector3;
  47681. void 0 !== p.center && f.fromArray(p.center),
  47682. t.boundingSphere = new n.Sphere(f,p.radius)
  47683. }
  47684. return t
  47685. }
  47686. },
  47687. n.MaterialLoader = function(e) {
  47688. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47689. this.textures = {}
  47690. }
  47691. ,
  47692. n.MaterialLoader.prototype = {
  47693. constructor: n.MaterialLoader,
  47694. load: function(e, t, i, r) {
  47695. var o = this
  47696. , a = new n.XHRLoader(o.manager);
  47697. a.load(e, function(e) {
  47698. t(o.parse(JSON.parse(e)))
  47699. }, i, r)
  47700. },
  47701. setTextures: function(e) {
  47702. this.textures = e
  47703. },
  47704. getTexture: function(e) {
  47705. var t = this.textures;
  47706. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47707. t[e]
  47708. },
  47709. parse: function(e) {
  47710. var t = new n[e.type];
  47711. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47712. void 0 !== e.name && (t.name = e.name),
  47713. void 0 !== e.color && t.color.setHex(e.color),
  47714. void 0 !== e.roughness && (t.roughness = e.roughness),
  47715. void 0 !== e.metalness && (t.metalness = e.metalness),
  47716. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47717. void 0 !== e.specular && t.specular.setHex(e.specular),
  47718. void 0 !== e.shininess && (t.shininess = e.shininess),
  47719. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47720. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47721. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47722. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47723. void 0 !== e.shading && (t.shading = e.shading),
  47724. void 0 !== e.blending && (t.blending = e.blending),
  47725. void 0 !== e.side && (t.side = e.side),
  47726. void 0 !== e.opacity && (t.opacity = e.opacity),
  47727. void 0 !== e.transparent && (t.transparent = e.transparent),
  47728. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47729. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47730. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47731. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47732. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47733. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47734. void 0 !== e.size && (t.size = e.size),
  47735. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47736. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47737. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47738. t.transparent = !0),
  47739. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47740. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47741. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47742. void 0 !== e.normalScale) {
  47743. var i = e.normalScale;
  47744. Array.isArray(i) === !1 && (i = [i, i]),
  47745. t.normalScale = (new n.Vector2).fromArray(i)
  47746. }
  47747. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47748. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47749. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47750. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47751. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47752. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47753. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47754. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47755. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47756. t.combine = n.MultiplyOperation),
  47757. e.reflectivity && (t.reflectivity = e.reflectivity),
  47758. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47759. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47760. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47761. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47762. void 0 !== e.materials)
  47763. for (var r = 0, o = e.materials.length; r < o; r++)
  47764. t.materials.push(this.parse(e.materials[r]));
  47765. return t
  47766. }
  47767. },
  47768. n.ObjectLoader = function(e) {
  47769. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47770. this.texturePath = ""
  47771. }
  47772. ,
  47773. n.ObjectLoader.prototype = {
  47774. constructor: n.ObjectLoader,
  47775. load: function(e, t, i, r) {
  47776. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47777. var o = this
  47778. , a = new n.XHRLoader(o.manager);
  47779. a.load(e, function(e) {
  47780. o.parse(JSON.parse(e), t)
  47781. }, i, r)
  47782. },
  47783. setTexturePath: function(e) {
  47784. this.texturePath = e
  47785. },
  47786. setCrossOrigin: function(e) {
  47787. this.crossOrigin = e
  47788. },
  47789. parse: function(e, t) {
  47790. var i = this.parseGeometries(e.geometries)
  47791. , n = this.parseImages(e.images, function() {
  47792. void 0 !== t && t(a)
  47793. })
  47794. , r = this.parseTextures(e.textures, n)
  47795. , o = this.parseMaterials(e.materials, r)
  47796. , a = this.parseObject(e.object, i, o);
  47797. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47798. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47799. a
  47800. },
  47801. parseGeometries: function(e) {
  47802. var t = {};
  47803. if (void 0 !== e)
  47804. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47805. var s, l = e[o];
  47806. switch (l.type) {
  47807. case "PlaneGeometry":
  47808. case "PlaneBufferGeometry":
  47809. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47810. break;
  47811. case "BoxGeometry":
  47812. case "BoxBufferGeometry":
  47813. case "CubeGeometry":
  47814. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47815. break;
  47816. case "CircleGeometry":
  47817. case "CircleBufferGeometry":
  47818. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47819. break;
  47820. case "CylinderGeometry":
  47821. case "CylinderBufferGeometry":
  47822. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47823. break;
  47824. case "SphereGeometry":
  47825. case "SphereBufferGeometry":
  47826. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47827. break;
  47828. case "DodecahedronGeometry":
  47829. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47830. break;
  47831. case "IcosahedronGeometry":
  47832. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47833. break;
  47834. case "OctahedronGeometry":
  47835. s = new n.OctahedronGeometry(l.radius,l.detail);
  47836. break;
  47837. case "TetrahedronGeometry":
  47838. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47839. break;
  47840. case "RingGeometry":
  47841. case "RingBufferGeometry":
  47842. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47843. break;
  47844. case "TorusGeometry":
  47845. case "TorusBufferGeometry":
  47846. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47847. break;
  47848. case "TorusKnotGeometry":
  47849. case "TorusKnotBufferGeometry":
  47850. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47851. break;
  47852. case "LatheGeometry":
  47853. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47854. break;
  47855. case "BufferGeometry":
  47856. s = r.parse(l);
  47857. break;
  47858. case "Geometry":
  47859. s = i.parse(l.data, this.texturePath).geometry;
  47860. break;
  47861. default:
  47862. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47863. continue
  47864. }
  47865. s.uuid = l.uuid,
  47866. void 0 !== l.name && (s.name = l.name),
  47867. t[l.uuid] = s
  47868. }
  47869. return t
  47870. },
  47871. parseMaterials: function(e, t) {
  47872. var i = {};
  47873. if (void 0 !== e) {
  47874. var r = new n.MaterialLoader;
  47875. r.setTextures(t);
  47876. for (var o = 0, a = e.length; o < a; o++) {
  47877. var s = r.parse(e[o]);
  47878. i[s.uuid] = s
  47879. }
  47880. }
  47881. return i
  47882. },
  47883. parseAnimations: function(e) {
  47884. for (var t = [], i = 0; i < e.length; i++) {
  47885. var r = n.AnimationClip.parse(e[i]);
  47886. t.push(r)
  47887. }
  47888. return t
  47889. },
  47890. parseImages: function(e, t) {
  47891. function i(e) {
  47892. return r.manager.itemStart(e),
  47893. s.load(e, function() {
  47894. r.manager.itemEnd(e)
  47895. })
  47896. }
  47897. var r = this
  47898. , o = {};
  47899. if (void 0 !== e && e.length > 0) {
  47900. var a = new n.LoadingManager(t)
  47901. , s = new n.ImageLoader(a);
  47902. s.setCrossOrigin(this.crossOrigin);
  47903. for (var l = 0, c = e.length; l < c; l++) {
  47904. var h = e[l]
  47905. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47906. o[h.uuid] = i(u)
  47907. }
  47908. }
  47909. return o
  47910. },
  47911. parseTextures: function(e, t) {
  47912. function i(e) {
  47913. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47914. n[e])
  47915. }
  47916. var r = {};
  47917. if (void 0 !== e)
  47918. for (var o = 0, a = e.length; o < a; o++) {
  47919. var s = e[o];
  47920. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47921. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47922. var l = new n.Texture(t[s.image]);
  47923. l.needsUpdate = !0,
  47924. l.uuid = s.uuid,
  47925. void 0 !== s.name && (l.name = s.name),
  47926. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47927. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47928. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47929. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47930. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47931. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47932. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47933. l.wrapT = i(s.wrap[1])),
  47934. r[s.uuid] = l
  47935. }
  47936. return r
  47937. },
  47938. parseObject: function() {
  47939. var e = new n.Matrix4;
  47940. return function(t, i, r) {
  47941. function o(e) {
  47942. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47943. i[e]
  47944. }
  47945. function a(e) {
  47946. if (void 0 !== e)
  47947. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47948. r[e]
  47949. }
  47950. var s;
  47951. switch (t.type) {
  47952. case "Scene":
  47953. s = new n.Scene;
  47954. break;
  47955. case "PerspectiveCamera":
  47956. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47957. break;
  47958. case "OrthographicCamera":
  47959. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47960. break;
  47961. case "AmbientLight":
  47962. s = new n.AmbientLight(t.color,t.intensity);
  47963. break;
  47964. case "DirectionalLight":
  47965. s = new n.DirectionalLight(t.color,t.intensity);
  47966. break;
  47967. case "PointLight":
  47968. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47969. break;
  47970. case "SpotLight":
  47971. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47972. break;
  47973. case "HemisphereLight":
  47974. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47975. break;
  47976. case "Mesh":
  47977. var l = o(t.geometry)
  47978. , c = a(t.material);
  47979. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47980. break;
  47981. case "LOD":
  47982. s = new n.LOD;
  47983. break;
  47984. case "Line":
  47985. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47986. break;
  47987. case "PointCloud":
  47988. case "Points":
  47989. s = new n.Points(o(t.geometry),a(t.material));
  47990. break;
  47991. case "Sprite":
  47992. s = new n.Sprite(a(t.material));
  47993. break;
  47994. case "Group":
  47995. s = new n.Group;
  47996. break;
  47997. default:
  47998. s = new n.Object3D
  47999. }
  48000. if (s.uuid = t.uuid,
  48001. void 0 !== t.name && (s.name = t.name),
  48002. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48003. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48004. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48005. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48006. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48007. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48008. void 0 !== t.visible && (s.visible = t.visible),
  48009. void 0 !== t.userData && (s.userData = t.userData),
  48010. void 0 !== t.children)
  48011. for (var h in t.children)
  48012. s.add(this.parseObject(t.children[h], i, r));
  48013. if ("LOD" === t.type)
  48014. for (var u = t.levels, d = 0; d < u.length; d++) {
  48015. var p = u[d]
  48016. , h = s.getObjectByProperty("uuid", p.object);
  48017. void 0 !== h && s.addLevel(h, p.distance)
  48018. }
  48019. return s
  48020. }
  48021. }()
  48022. },
  48023. n.TextureLoader = function(e) {
  48024. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48025. }
  48026. ,
  48027. n.TextureLoader.prototype = {
  48028. constructor: n.TextureLoader,
  48029. load: function(e, t, i, r) {
  48030. var o = new n.Texture
  48031. , a = new n.ImageLoader(this.manager);
  48032. return a.setCrossOrigin(this.crossOrigin),
  48033. a.setPath(this.path),
  48034. a.load(e, function(e) {
  48035. o.image = e,
  48036. o.needsUpdate = !0,
  48037. void 0 !== t && t(o)
  48038. }, i, r),
  48039. o
  48040. },
  48041. setCrossOrigin: function(e) {
  48042. this.crossOrigin = e
  48043. },
  48044. setPath: function(e) {
  48045. this.path = e
  48046. }
  48047. },
  48048. n.CubeTextureLoader = function(e) {
  48049. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48050. }
  48051. ,
  48052. n.CubeTextureLoader.prototype = {
  48053. constructor: n.CubeTextureLoader,
  48054. load: function(e, t, i, r) {
  48055. function o(i) {
  48056. s.load(e[i], function(e) {
  48057. a.images[i] = e,
  48058. l++,
  48059. 6 === l && (a.needsUpdate = !0,
  48060. t && t(a))
  48061. }, void 0, r)
  48062. }
  48063. var a = new n.CubeTexture
  48064. , s = new n.ImageLoader(this.manager);
  48065. s.setCrossOrigin(this.crossOrigin),
  48066. s.setPath(this.path);
  48067. for (var l = 0, c = 0; c < e.length; ++c)
  48068. o(c);
  48069. return a
  48070. },
  48071. setCrossOrigin: function(e) {
  48072. this.crossOrigin = e
  48073. },
  48074. setPath: function(e) {
  48075. this.path = e
  48076. }
  48077. },
  48078. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48079. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48080. this._parser = null
  48081. }
  48082. ,
  48083. n.BinaryTextureLoader.prototype = {
  48084. constructor: n.BinaryTextureLoader,
  48085. load: function(e, t, i, r) {
  48086. var o = this
  48087. , a = new n.DataTexture
  48088. , s = new n.XHRLoader(this.manager);
  48089. return s.setResponseType("arraybuffer"),
  48090. s.load(e, function(e) {
  48091. var i = o._parser(e);
  48092. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48093. a.image.height = i.height,
  48094. a.image.data = i.data),
  48095. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48096. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48097. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48098. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48099. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48100. void 0 !== i.format && (a.format = i.format),
  48101. void 0 !== i.type && (a.type = i.type),
  48102. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48103. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48104. a.needsUpdate = !0,
  48105. t && t(a, i))
  48106. }, i, r),
  48107. a
  48108. }
  48109. },
  48110. n.CompressedTextureLoader = function(e) {
  48111. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48112. this._parser = null
  48113. }
  48114. ;
  48115. n.CompressedTextureLoader.prototype = {
  48116. constructor: n.CompressedTextureLoader,
  48117. load: function(e, t, i, r) {
  48118. function o(o) {
  48119. c.load(e[o], function(e) {
  48120. var i = a._parser(e, !0);
  48121. s[o] = {
  48122. width: i.width,
  48123. height: i.height,
  48124. format: i.format,
  48125. mipmaps: i.mipmaps
  48126. },
  48127. h += 1,
  48128. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48129. l.format = i.format,
  48130. l.needsUpdate = !0,
  48131. t && t(l))
  48132. }, i, r)
  48133. }
  48134. var a = this
  48135. , s = []
  48136. , l = new n.CompressedTexture;
  48137. l.image = s;
  48138. var c = new n.XHRLoader(this.manager);
  48139. if (c.setPath(this.path),
  48140. c.setResponseType("arraybuffer"),
  48141. Array.isArray(e))
  48142. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48143. o(u);
  48144. else
  48145. c.load(e, function(e) {
  48146. var i = a._parser(e, !0);
  48147. if (i.isCubemap)
  48148. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48149. s[o] = {
  48150. mipmaps: []
  48151. };
  48152. for (var c = 0; c < i.mipmapCount; c++)
  48153. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48154. s[o].format = i.format,
  48155. s[o].width = i.width,
  48156. s[o].height = i.height
  48157. }
  48158. else
  48159. l.image.width = i.width,
  48160. l.image.height = i.height,
  48161. l.mipmaps = i.mipmaps;
  48162. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48163. l.format = i.format,
  48164. l.needsUpdate = !0,
  48165. t && t(l)
  48166. }, i, r);
  48167. return l
  48168. },
  48169. setPath: function(e) {
  48170. this.path = e
  48171. }
  48172. };
  48173. n.Material = function() {
  48174. Object.defineProperty(this, "id", {
  48175. value: n.MaterialIdCount++
  48176. }),
  48177. this.uuid = n.Math.generateUUID(),
  48178. this.name = "",
  48179. this.type = "Material",
  48180. this.side = n.FrontSide,
  48181. this.opacity = 1,
  48182. this.transparent = !1,
  48183. this.blending = n.NormalBlending,
  48184. this.blendSrc = n.SrcAlphaFactor,
  48185. this.blendDst = n.OneMinusSrcAlphaFactor,
  48186. this.blendEquation = n.AddEquation,
  48187. this.blendSrcAlpha = null,
  48188. this.blendDstAlpha = null,
  48189. this.blendEquationAlpha = null,
  48190. this.depthFunc = n.LessEqualDepth,
  48191. this.depthTest = !0,
  48192. this.depthWrite = !0,
  48193. this.colorWrite = !0,
  48194. this.precision = null,
  48195. this.polygonOffset = !1,
  48196. this.polygonOffsetFactor = 0,
  48197. this.polygonOffsetUnits = 0,
  48198. this.alphaTest = 0,
  48199. this.premultipliedAlpha = !1,
  48200. this.overdraw = 0,
  48201. this.visible = !0,
  48202. this._needsUpdate = !0
  48203. }
  48204. ,
  48205. n.Material.prototype = {
  48206. constructor: n.Material,
  48207. get needsUpdate() {
  48208. return this._needsUpdate
  48209. },
  48210. set needsUpdate(e) {
  48211. e === !0 && this.update(),
  48212. this._needsUpdate = e
  48213. },
  48214. setValues: function(e) {
  48215. if (void 0 !== e)
  48216. for (var t in e) {
  48217. var i = e[t];
  48218. if (void 0 !== i) {
  48219. var r = this[t];
  48220. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48221. } else
  48222. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48223. }
  48224. },
  48225. toJSON: function(e) {
  48226. function t(e) {
  48227. var t = [];
  48228. for (var i in e) {
  48229. var n = e[i];
  48230. delete n.metadata,
  48231. t.push(n)
  48232. }
  48233. return t
  48234. }
  48235. var i = void 0 === e;
  48236. i && (e = {
  48237. textures: {},
  48238. images: {}
  48239. });
  48240. var r = {
  48241. metadata: {
  48242. version: 4.4,
  48243. type: "Material",
  48244. generator: "Material.toJSON"
  48245. }
  48246. };
  48247. if (r.uuid = this.uuid,
  48248. r.type = this.type,
  48249. "" !== this.name && (r.name = this.name),
  48250. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48251. .5 !== this.roughness && (r.roughness = this.roughness),
  48252. .5 !== this.metalness && (r.metalness = this.metalness),
  48253. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48254. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48255. void 0 !== this.shininess && (r.shininess = this.shininess),
  48256. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48257. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48258. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48259. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48260. r.bumpScale = this.bumpScale),
  48261. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48262. r.normalScale = this.normalScale.toArray()),
  48263. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48264. r.displacementScale = this.displacementScale,
  48265. r.displacementBias = this.displacementBias),
  48266. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48267. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48268. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48269. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48270. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48271. r.reflectivity = this.reflectivity),
  48272. void 0 !== this.size && (r.size = this.size),
  48273. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48274. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48275. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48276. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48277. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48278. this.opacity < 1 && (r.opacity = this.opacity),
  48279. this.transparent === !0 && (r.transparent = this.transparent),
  48280. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48281. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48282. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48283. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48284. i) {
  48285. var o = t(e.textures)
  48286. , a = t(e.images);
  48287. o.length > 0 && (r.textures = o),
  48288. a.length > 0 && (r.images = a)
  48289. }
  48290. return r
  48291. },
  48292. clone: function() {
  48293. return (new this.constructor).copy(this)
  48294. },
  48295. copy: function(e) {
  48296. return this.name = e.name,
  48297. this.side = e.side,
  48298. this.opacity = e.opacity,
  48299. this.transparent = e.transparent,
  48300. this.blending = e.blending,
  48301. this.blendSrc = e.blendSrc,
  48302. this.blendDst = e.blendDst,
  48303. this.blendEquation = e.blendEquation,
  48304. this.blendSrcAlpha = e.blendSrcAlpha,
  48305. this.blendDstAlpha = e.blendDstAlpha,
  48306. this.blendEquationAlpha = e.blendEquationAlpha,
  48307. this.depthFunc = e.depthFunc,
  48308. this.depthTest = e.depthTest,
  48309. this.depthWrite = e.depthWrite,
  48310. this.colorWrite = e.colorWrite,
  48311. this.precision = e.precision,
  48312. this.polygonOffset = e.polygonOffset,
  48313. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48314. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48315. this.alphaTest = e.alphaTest,
  48316. this.premultipliedAlpha = e.premultipliedAlpha,
  48317. this.overdraw = e.overdraw,
  48318. this.visible = e.visible,
  48319. this
  48320. },
  48321. update: function() {
  48322. this.dispatchEvent({
  48323. type: "update"
  48324. })
  48325. },
  48326. dispose: function() {
  48327. this.dispatchEvent({
  48328. type: "dispose"
  48329. })
  48330. }
  48331. },
  48332. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48333. n.MaterialIdCount = 0,
  48334. n.LineBasicMaterial = function(e) {
  48335. n.Material.call(this),
  48336. this.type = "LineBasicMaterial",
  48337. this.color = new n.Color(16777215),
  48338. this.linewidth = 1,
  48339. this.linecap = "round",
  48340. this.linejoin = "round",
  48341. this.blending = n.NormalBlending,
  48342. this.vertexColors = n.NoColors,
  48343. this.fog = !0,
  48344. this.setValues(e)
  48345. }
  48346. ,
  48347. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48348. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48349. n.LineBasicMaterial.prototype.copy = function(e) {
  48350. return n.Material.prototype.copy.call(this, e),
  48351. this.color.copy(e.color),
  48352. this.linewidth = e.linewidth,
  48353. this.linecap = e.linecap,
  48354. this.linejoin = e.linejoin,
  48355. this.vertexColors = e.vertexColors,
  48356. this.fog = e.fog,
  48357. this
  48358. }
  48359. ,
  48360. n.LineDashedMaterial = function(e) {
  48361. n.Material.call(this),
  48362. this.type = "LineDashedMaterial",
  48363. this.color = new n.Color(16777215),
  48364. this.linewidth = 1,
  48365. this.scale = 1,
  48366. this.dashSize = 3,
  48367. this.gapSize = 1,
  48368. this.blending = n.NormalBlending,
  48369. this.vertexColors = n.NoColors,
  48370. this.fog = !0,
  48371. this.setValues(e)
  48372. }
  48373. ,
  48374. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48375. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48376. n.LineDashedMaterial.prototype.copy = function(e) {
  48377. return n.Material.prototype.copy.call(this, e),
  48378. this.color.copy(e.color),
  48379. this.linewidth = e.linewidth,
  48380. this.scale = e.scale,
  48381. this.dashSize = e.dashSize,
  48382. this.gapSize = e.gapSize,
  48383. this.vertexColors = e.vertexColors,
  48384. this.fog = e.fog,
  48385. this
  48386. }
  48387. ,
  48388. n.MeshBasicMaterial = function(e) {
  48389. n.Material.call(this),
  48390. this.type = "MeshBasicMaterial",
  48391. this.color = new n.Color(16777215),
  48392. this.map = null,
  48393. this.aoMap = null,
  48394. this.aoMapIntensity = 1,
  48395. this.specularMap = null,
  48396. this.alphaMap = null,
  48397. this.envMap = null,
  48398. this.combine = n.MultiplyOperation,
  48399. this.reflectivity = 1,
  48400. this.refractionRatio = .98,
  48401. this.fog = !0,
  48402. this.shading = n.SmoothShading,
  48403. this.blending = n.NormalBlending,
  48404. this.wireframe = !1,
  48405. this.wireframeLinewidth = 1,
  48406. this.wireframeLinecap = "round",
  48407. this.wireframeLinejoin = "round",
  48408. this.vertexColors = n.NoColors,
  48409. this.skinning = !1,
  48410. this.morphTargets = !1,
  48411. this.setValues(e)
  48412. }
  48413. ,
  48414. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48415. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48416. n.MeshBasicMaterial.prototype.copy = function(e) {
  48417. return n.Material.prototype.copy.call(this, e),
  48418. this.color.copy(e.color),
  48419. this.map = e.map,
  48420. this.aoMap = e.aoMap,
  48421. this.aoMapIntensity = e.aoMapIntensity,
  48422. this.specularMap = e.specularMap,
  48423. this.alphaMap = e.alphaMap,
  48424. this.envMap = e.envMap,
  48425. this.combine = e.combine,
  48426. this.reflectivity = e.reflectivity,
  48427. this.refractionRatio = e.refractionRatio,
  48428. this.fog = e.fog,
  48429. this.shading = e.shading,
  48430. this.wireframe = e.wireframe,
  48431. this.wireframeLinewidth = e.wireframeLinewidth,
  48432. this.wireframeLinecap = e.wireframeLinecap,
  48433. this.wireframeLinejoin = e.wireframeLinejoin,
  48434. this.vertexColors = e.vertexColors,
  48435. this.skinning = e.skinning,
  48436. this.morphTargets = e.morphTargets,
  48437. this
  48438. }
  48439. ,
  48440. n.MeshLambertMaterial = function(e) {
  48441. n.Material.call(this),
  48442. this.type = "MeshLambertMaterial",
  48443. this.color = new n.Color(16777215),
  48444. this.map = null,
  48445. this.lightMap = null,
  48446. this.lightMapIntensity = 1,
  48447. this.aoMap = null,
  48448. this.aoMapIntensity = 1,
  48449. this.emissive = new n.Color(0),
  48450. this.emissiveIntensity = 1,
  48451. this.emissiveMap = null,
  48452. this.specularMap = null,
  48453. this.alphaMap = null,
  48454. this.envMap = null,
  48455. this.combine = n.MultiplyOperation,
  48456. this.reflectivity = 1,
  48457. this.refractionRatio = .98,
  48458. this.fog = !0,
  48459. this.blending = n.NormalBlending,
  48460. this.wireframe = !1,
  48461. this.wireframeLinewidth = 1,
  48462. this.wireframeLinecap = "round",
  48463. this.wireframeLinejoin = "round",
  48464. this.vertexColors = n.NoColors,
  48465. this.skinning = !1,
  48466. this.morphTargets = !1,
  48467. this.morphNormals = !1,
  48468. this.setValues(e)
  48469. }
  48470. ,
  48471. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48472. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48473. n.MeshLambertMaterial.prototype.copy = function(e) {
  48474. return n.Material.prototype.copy.call(this, e),
  48475. this.color.copy(e.color),
  48476. this.map = e.map,
  48477. this.lightMap = e.lightMap,
  48478. this.lightMapIntensity = e.lightMapIntensity,
  48479. this.aoMap = e.aoMap,
  48480. this.aoMapIntensity = e.aoMapIntensity,
  48481. this.emissive.copy(e.emissive),
  48482. this.emissiveMap = e.emissiveMap,
  48483. this.emissiveIntensity = e.emissiveIntensity,
  48484. this.specularMap = e.specularMap,
  48485. this.alphaMap = e.alphaMap,
  48486. this.envMap = e.envMap,
  48487. this.combine = e.combine,
  48488. this.reflectivity = e.reflectivity,
  48489. this.refractionRatio = e.refractionRatio,
  48490. this.fog = e.fog,
  48491. this.wireframe = e.wireframe,
  48492. this.wireframeLinewidth = e.wireframeLinewidth,
  48493. this.wireframeLinecap = e.wireframeLinecap,
  48494. this.wireframeLinejoin = e.wireframeLinejoin,
  48495. this.vertexColors = e.vertexColors,
  48496. this.skinning = e.skinning,
  48497. this.morphTargets = e.morphTargets,
  48498. this.morphNormals = e.morphNormals,
  48499. this
  48500. }
  48501. ,
  48502. n.MeshPhongMaterial = function(e) {
  48503. n.Material.call(this),
  48504. this.type = "MeshPhongMaterial",
  48505. this.color = new n.Color(16777215),
  48506. this.specular = new n.Color(1118481),
  48507. this.shininess = 30,
  48508. this.map = null,
  48509. this.lightMap = null,
  48510. this.lightMapIntensity = 1,
  48511. this.aoMap = null,
  48512. this.aoMapIntensity = 1,
  48513. this.emissive = new n.Color(0),
  48514. this.emissiveIntensity = 1,
  48515. this.emissiveMap = null,
  48516. this.bumpMap = null,
  48517. this.bumpScale = 1,
  48518. this.normalMap = null,
  48519. this.normalScale = new n.Vector2(1,1),
  48520. this.displacementMap = null,
  48521. this.displacementScale = 1,
  48522. this.displacementBias = 0,
  48523. this.specularMap = null,
  48524. this.alphaMap = null,
  48525. this.envMap = null,
  48526. this.combine = n.MultiplyOperation,
  48527. this.reflectivity = 1,
  48528. this.refractionRatio = .98,
  48529. this.fog = !0,
  48530. this.shading = n.SmoothShading,
  48531. this.blending = n.NormalBlending,
  48532. this.wireframe = !1,
  48533. this.wireframeLinewidth = 1,
  48534. this.wireframeLinecap = "round",
  48535. this.wireframeLinejoin = "round",
  48536. this.vertexColors = n.NoColors,
  48537. this.skinning = !1,
  48538. this.morphTargets = !1,
  48539. this.morphNormals = !1,
  48540. this.setValues(e)
  48541. }
  48542. ,
  48543. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48544. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48545. n.MeshPhongMaterial.prototype.copy = function(e) {
  48546. return n.Material.prototype.copy.call(this, e),
  48547. this.color.copy(e.color),
  48548. this.specular.copy(e.specular),
  48549. this.shininess = e.shininess,
  48550. this.map = e.map,
  48551. this.lightMap = e.lightMap,
  48552. this.lightMapIntensity = e.lightMapIntensity,
  48553. this.aoMap = e.aoMap,
  48554. this.aoMapIntensity = e.aoMapIntensity,
  48555. this.emissive.copy(e.emissive),
  48556. this.emissiveMap = e.emissiveMap,
  48557. this.emissiveIntensity = e.emissiveIntensity,
  48558. this.bumpMap = e.bumpMap,
  48559. this.bumpScale = e.bumpScale,
  48560. this.normalMap = e.normalMap,
  48561. this.normalScale.copy(e.normalScale),
  48562. this.displacementMap = e.displacementMap,
  48563. this.displacementScale = e.displacementScale,
  48564. this.displacementBias = e.displacementBias,
  48565. this.specularMap = e.specularMap,
  48566. this.alphaMap = e.alphaMap,
  48567. this.envMap = e.envMap,
  48568. this.combine = e.combine,
  48569. this.reflectivity = e.reflectivity,
  48570. this.refractionRatio = e.refractionRatio,
  48571. this.fog = e.fog,
  48572. this.shading = e.shading,
  48573. this.wireframe = e.wireframe,
  48574. this.wireframeLinewidth = e.wireframeLinewidth,
  48575. this.wireframeLinecap = e.wireframeLinecap,
  48576. this.wireframeLinejoin = e.wireframeLinejoin,
  48577. this.vertexColors = e.vertexColors,
  48578. this.skinning = e.skinning,
  48579. this.morphTargets = e.morphTargets,
  48580. this.morphNormals = e.morphNormals,
  48581. this
  48582. }
  48583. ,
  48584. n.MeshStandardMaterial = function(e) {
  48585. n.Material.call(this),
  48586. this.type = "MeshStandardMaterial",
  48587. this.color = new n.Color(16777215),
  48588. this.roughness = .5,
  48589. this.metalness = .5,
  48590. this.map = null,
  48591. this.lightMap = null,
  48592. this.lightMapIntensity = 1,
  48593. this.aoMap = null,
  48594. this.aoMapIntensity = 1,
  48595. this.emissive = new n.Color(0),
  48596. this.emissiveIntensity = 1,
  48597. this.emissiveMap = null,
  48598. this.bumpMap = null,
  48599. this.bumpScale = 1,
  48600. this.normalMap = null,
  48601. this.normalScale = new n.Vector2(1,1),
  48602. this.displacementMap = null,
  48603. this.displacementScale = 1,
  48604. this.displacementBias = 0,
  48605. this.roughnessMap = null,
  48606. this.metalnessMap = null,
  48607. this.alphaMap = null,
  48608. this.envMap = null,
  48609. this.envMapIntensity = 1,
  48610. this.refractionRatio = .98,
  48611. this.fog = !0,
  48612. this.shading = n.SmoothShading,
  48613. this.blending = n.NormalBlending,
  48614. this.wireframe = !1,
  48615. this.wireframeLinewidth = 1,
  48616. this.wireframeLinecap = "round",
  48617. this.wireframeLinejoin = "round",
  48618. this.vertexColors = n.NoColors,
  48619. this.skinning = !1,
  48620. this.morphTargets = !1,
  48621. this.morphNormals = !1,
  48622. this.setValues(e)
  48623. }
  48624. ,
  48625. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48626. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48627. n.MeshStandardMaterial.prototype.copy = function(e) {
  48628. return n.Material.prototype.copy.call(this, e),
  48629. this.color.copy(e.color),
  48630. this.roughness = e.roughness,
  48631. this.metalness = e.metalness,
  48632. this.map = e.map,
  48633. this.lightMap = e.lightMap,
  48634. this.lightMapIntensity = e.lightMapIntensity,
  48635. this.aoMap = e.aoMap,
  48636. this.aoMapIntensity = e.aoMapIntensity,
  48637. this.emissive.copy(e.emissive),
  48638. this.emissiveMap = e.emissiveMap,
  48639. this.emissiveIntensity = e.emissiveIntensity,
  48640. this.bumpMap = e.bumpMap,
  48641. this.bumpScale = e.bumpScale,
  48642. this.normalMap = e.normalMap,
  48643. this.normalScale.copy(e.normalScale),
  48644. this.displacementMap = e.displacementMap,
  48645. this.displacementScale = e.displacementScale,
  48646. this.displacementBias = e.displacementBias,
  48647. this.roughnessMap = e.roughnessMap,
  48648. this.metalnessMap = e.metalnessMap,
  48649. this.alphaMap = e.alphaMap,
  48650. this.envMap = e.envMap,
  48651. this.envMapIntensity = e.envMapIntensity,
  48652. this.refractionRatio = e.refractionRatio,
  48653. this.fog = e.fog,
  48654. this.shading = e.shading,
  48655. this.wireframe = e.wireframe,
  48656. this.wireframeLinewidth = e.wireframeLinewidth,
  48657. this.wireframeLinecap = e.wireframeLinecap,
  48658. this.wireframeLinejoin = e.wireframeLinejoin,
  48659. this.vertexColors = e.vertexColors,
  48660. this.skinning = e.skinning,
  48661. this.morphTargets = e.morphTargets,
  48662. this.morphNormals = e.morphNormals,
  48663. this
  48664. }
  48665. ,
  48666. n.MeshDepthMaterial = function(e) {
  48667. n.Material.call(this),
  48668. this.type = "MeshDepthMaterial",
  48669. this.morphTargets = !1,
  48670. this.wireframe = !1,
  48671. this.wireframeLinewidth = 1,
  48672. this.setValues(e)
  48673. }
  48674. ,
  48675. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48676. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48677. n.MeshDepthMaterial.prototype.copy = function(e) {
  48678. return n.Material.prototype.copy.call(this, e),
  48679. this.wireframe = e.wireframe,
  48680. this.wireframeLinewidth = e.wireframeLinewidth,
  48681. this
  48682. }
  48683. ,
  48684. n.MeshNormalMaterial = function(e) {
  48685. n.Material.call(this, e),
  48686. this.type = "MeshNormalMaterial",
  48687. this.wireframe = !1,
  48688. this.wireframeLinewidth = 1,
  48689. this.morphTargets = !1,
  48690. this.setValues(e)
  48691. }
  48692. ,
  48693. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48694. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48695. n.MeshNormalMaterial.prototype.copy = function(e) {
  48696. return n.Material.prototype.copy.call(this, e),
  48697. this.wireframe = e.wireframe,
  48698. this.wireframeLinewidth = e.wireframeLinewidth,
  48699. this
  48700. }
  48701. ,
  48702. n.MultiMaterial = function(e) {
  48703. this.uuid = n.Math.generateUUID(),
  48704. this.type = "MultiMaterial",
  48705. this.materials = e instanceof Array ? e : [],
  48706. this.visible = !0
  48707. }
  48708. ,
  48709. n.MultiMaterial.prototype = {
  48710. constructor: n.MultiMaterial,
  48711. toJSON: function(e) {
  48712. for (var t = {
  48713. metadata: {
  48714. version: 4.2,
  48715. type: "material",
  48716. generator: "MaterialExporter"
  48717. },
  48718. uuid: this.uuid,
  48719. type: this.type,
  48720. materials: []
  48721. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48722. var o = i[n].toJSON(e);
  48723. delete o.metadata,
  48724. t.materials.push(o)
  48725. }
  48726. return t.visible = this.visible,
  48727. t
  48728. },
  48729. clone: function() {
  48730. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48731. e.materials.push(this.materials[t].clone());
  48732. return e.visible = this.visible,
  48733. e
  48734. }
  48735. },
  48736. n.PointsMaterial = function(e) {
  48737. n.Material.call(this),
  48738. this.type = "PointsMaterial",
  48739. this.color = new n.Color(16777215),
  48740. this.map = null,
  48741. this.size = 1,
  48742. this.sizeAttenuation = !0,
  48743. this.blending = n.NormalBlending,
  48744. this.vertexColors = n.NoColors,
  48745. this.fog = !0,
  48746. this.setValues(e)
  48747. }
  48748. ,
  48749. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48750. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48751. n.PointsMaterial.prototype.copy = function(e) {
  48752. return n.Material.prototype.copy.call(this, e),
  48753. this.color.copy(e.color),
  48754. this.map = e.map,
  48755. this.size = e.size,
  48756. this.sizeAttenuation = e.sizeAttenuation,
  48757. this.vertexColors = e.vertexColors,
  48758. this.fog = e.fog,
  48759. this
  48760. }
  48761. ,
  48762. n.ShaderMaterial = function(e) {
  48763. n.Material.call(this),
  48764. this.type = "ShaderMaterial",
  48765. this.defines = {},
  48766. this.uniforms = {},
  48767. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48768. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48769. this.shading = n.SmoothShading,
  48770. this.linewidth = 1,
  48771. this.wireframe = !1,
  48772. this.wireframeLinewidth = 1,
  48773. this.fog = !1,
  48774. this.lights = !1,
  48775. this.vertexColors = n.NoColors,
  48776. this.skinning = !1,
  48777. this.morphTargets = !1,
  48778. this.morphNormals = !1,
  48779. this.extensions = {
  48780. derivatives: !1,
  48781. fragDepth: !1,
  48782. drawBuffers: !1,
  48783. shaderTextureLOD: !1
  48784. },
  48785. this.defaultAttributeValues = {
  48786. color: [1, 1, 1],
  48787. uv: [0, 0],
  48788. uv2: [0, 0]
  48789. },
  48790. this.index0AttributeName = void 0,
  48791. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48792. this.setValues(e))
  48793. }
  48794. ,
  48795. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48796. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48797. n.ShaderMaterial.prototype.copy = function(e) {
  48798. return n.Material.prototype.copy.call(this, e),
  48799. this.fragmentShader = e.fragmentShader,
  48800. this.vertexShader = e.vertexShader,
  48801. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48802. this.defines = e.defines,
  48803. this.shading = e.shading,
  48804. this.wireframe = e.wireframe,
  48805. this.wireframeLinewidth = e.wireframeLinewidth,
  48806. this.fog = e.fog,
  48807. this.lights = e.lights,
  48808. this.vertexColors = e.vertexColors,
  48809. this.skinning = e.skinning,
  48810. this.morphTargets = e.morphTargets,
  48811. this.morphNormals = e.morphNormals,
  48812. this.extensions = e.extensions,
  48813. this
  48814. }
  48815. ,
  48816. n.ShaderMaterial.prototype.toJSON = function(e) {
  48817. var t = n.Material.prototype.toJSON.call(this, e);
  48818. return t.uniforms = this.uniforms,
  48819. t.vertexShader = this.vertexShader,
  48820. t.fragmentShader = this.fragmentShader,
  48821. t
  48822. }
  48823. ,
  48824. n.RawShaderMaterial = function(e) {
  48825. n.ShaderMaterial.call(this, e),
  48826. this.type = "RawShaderMaterial"
  48827. }
  48828. ,
  48829. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48830. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48831. n.SpriteMaterial = function(e) {
  48832. n.Material.call(this),
  48833. this.type = "SpriteMaterial",
  48834. this.color = new n.Color(16777215),
  48835. this.map = null,
  48836. this.rotation = 0,
  48837. this.fog = !1,
  48838. this.setValues(e)
  48839. }
  48840. ,
  48841. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48842. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48843. n.SpriteMaterial.prototype.copy = function(e) {
  48844. return n.Material.prototype.copy.call(this, e),
  48845. this.color.copy(e.color),
  48846. this.map = e.map,
  48847. this.rotation = e.rotation,
  48848. this.fog = e.fog,
  48849. this
  48850. }
  48851. ,
  48852. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48853. Object.defineProperty(this, "id", {
  48854. value: n.TextureIdCount++
  48855. }),
  48856. this.uuid = n.Math.generateUUID(),
  48857. this.name = "",
  48858. this.sourceFile = "",
  48859. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48860. this.mipmaps = [],
  48861. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48862. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48863. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48864. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48865. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48866. this.anisotropy = void 0 !== c ? c : 1,
  48867. this.format = void 0 !== s ? s : n.RGBAFormat,
  48868. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48869. this.offset = new n.Vector2(0,0),
  48870. this.repeat = new n.Vector2(1,1),
  48871. this.generateMipmaps = !0,
  48872. this.premultiplyAlpha = !1,
  48873. this.flipY = !0,
  48874. this.unpackAlignment = 4,
  48875. this.encoding = n.LinearEncoding,
  48876. this.version = 0,
  48877. this.onUpdate = null
  48878. }
  48879. ,
  48880. n.Texture.DEFAULT_IMAGE = void 0,
  48881. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48882. n.Texture.prototype = {
  48883. constructor: n.Texture,
  48884. set needsUpdate(e) {
  48885. e === !0 && this.version++
  48886. },
  48887. clone: function() {
  48888. return (new this.constructor).copy(this)
  48889. },
  48890. copy: function(e) {
  48891. return this.image = e.image,
  48892. this.mipmaps = e.mipmaps.slice(0),
  48893. this.mapping = e.mapping,
  48894. this.wrapS = e.wrapS,
  48895. this.wrapT = e.wrapT,
  48896. this.magFilter = e.magFilter,
  48897. this.minFilter = e.minFilter,
  48898. this.anisotropy = e.anisotropy,
  48899. this.format = e.format,
  48900. this.type = e.type,
  48901. this.offset.copy(e.offset),
  48902. this.repeat.copy(e.repeat),
  48903. this.generateMipmaps = e.generateMipmaps,
  48904. this.premultiplyAlpha = e.premultiplyAlpha,
  48905. this.flipY = e.flipY,
  48906. this.unpackAlignment = e.unpackAlignment,
  48907. this.encoding = e.encoding,
  48908. this
  48909. },
  48910. toJSON: function(e) {
  48911. function t(e) {
  48912. var t;
  48913. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48914. t.width = e.width,
  48915. t.height = e.height,
  48916. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48917. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48918. }
  48919. if (void 0 !== e.textures[this.uuid])
  48920. return e.textures[this.uuid];
  48921. var i = {
  48922. metadata: {
  48923. version: 4.4,
  48924. type: "Texture",
  48925. generator: "Texture.toJSON"
  48926. },
  48927. uuid: this.uuid,
  48928. name: this.name,
  48929. mapping: this.mapping,
  48930. repeat: [this.repeat.x, this.repeat.y],
  48931. offset: [this.offset.x, this.offset.y],
  48932. wrap: [this.wrapS, this.wrapT],
  48933. minFilter: this.minFilter,
  48934. magFilter: this.magFilter,
  48935. anisotropy: this.anisotropy
  48936. };
  48937. if (void 0 !== this.image) {
  48938. var r = this.image;
  48939. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48940. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48941. uuid: r.uuid,
  48942. url: t(r)
  48943. }),
  48944. i.image = r.uuid
  48945. }
  48946. return e.textures[this.uuid] = i,
  48947. i
  48948. },
  48949. dispose: function() {
  48950. this.dispatchEvent({
  48951. type: "dispose"
  48952. })
  48953. },
  48954. transformUv: function(e) {
  48955. if (this.mapping === n.UVMapping) {
  48956. if (e.multiply(this.repeat),
  48957. e.add(this.offset),
  48958. e.x < 0 || e.x > 1)
  48959. switch (this.wrapS) {
  48960. case n.RepeatWrapping:
  48961. e.x = e.x - Math.floor(e.x);
  48962. break;
  48963. case n.ClampToEdgeWrapping:
  48964. e.x = e.x < 0 ? 0 : 1;
  48965. break;
  48966. case n.MirroredRepeatWrapping:
  48967. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48968. }
  48969. if (e.y < 0 || e.y > 1)
  48970. switch (this.wrapT) {
  48971. case n.RepeatWrapping:
  48972. e.y = e.y - Math.floor(e.y);
  48973. break;
  48974. case n.ClampToEdgeWrapping:
  48975. e.y = e.y < 0 ? 0 : 1;
  48976. break;
  48977. case n.MirroredRepeatWrapping:
  48978. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48979. }
  48980. this.flipY && (e.y = 1 - e.y)
  48981. }
  48982. }
  48983. },
  48984. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48985. n.TextureIdCount = 0,
  48986. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48987. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48988. this.needsUpdate = !0
  48989. }
  48990. ,
  48991. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48992. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48993. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48994. e = void 0 !== e ? e : [],
  48995. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48996. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48997. this.flipY = !1
  48998. }
  48999. ,
  49000. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49001. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49002. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49003. get: function() {
  49004. return this.image
  49005. },
  49006. set: function(e) {
  49007. this.image = e
  49008. }
  49009. }),
  49010. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49011. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49012. this.image = {
  49013. width: t,
  49014. height: i
  49015. },
  49016. this.mipmaps = e,
  49017. this.flipY = !1,
  49018. this.generateMipmaps = !1
  49019. }
  49020. ,
  49021. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49022. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49023. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49024. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49025. this.image = {
  49026. data: e,
  49027. width: t,
  49028. height: i
  49029. },
  49030. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49031. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49032. this.flipY = !1,
  49033. this.generateMipmaps = !1
  49034. }
  49035. ,
  49036. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49037. n.DataTexture.prototype.constructor = n.DataTexture,
  49038. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49039. function h() {
  49040. requestAnimationFrame(h)
  49041. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49042. u.needsUpdate = !0
  49043. }
  49044. }
  49045. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49046. this.generateMipmaps = !1;
  49047. var u = this;
  49048. h()
  49049. }
  49050. ,
  49051. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49052. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49053. n.Group = function() {
  49054. n.Object3D.call(this),
  49055. this.type = "Group"
  49056. }
  49057. ,
  49058. n.Group.prototype = Object.create(n.Object3D.prototype),
  49059. n.Group.prototype.constructor = n.Group,
  49060. n.Points = function(e, t) {
  49061. n.Object3D.call(this),
  49062. this.type = "Points",
  49063. this.geometry = void 0 !== e ? e : new n.Geometry,
  49064. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49065. color: 16777215 * Math.random()
  49066. })
  49067. }
  49068. ,
  49069. n.Points.prototype = Object.create(n.Object3D.prototype),
  49070. n.Points.prototype.constructor = n.Points,
  49071. n.Points.prototype.raycast = function() {
  49072. var e = new n.Matrix4
  49073. , t = new n.Ray
  49074. , i = new n.Sphere;
  49075. return function(r, o) {
  49076. function a(e, i) {
  49077. var n = t.distanceSqToPoint(e);
  49078. if (n < d) {
  49079. var a = t.closestPointToPoint(e);
  49080. a.applyMatrix4(c);
  49081. var l = r.ray.origin.distanceTo(a);
  49082. if (l < r.near || l > r.far)
  49083. return;
  49084. o.push({
  49085. distance: l,
  49086. distanceToRay: Math.sqrt(n),
  49087. point: a.clone(),
  49088. index: i,
  49089. face: null,
  49090. object: s
  49091. })
  49092. }
  49093. }
  49094. var s = this
  49095. , l = this.geometry
  49096. , c = this.matrixWorld
  49097. , h = r.params.Points.threshold;
  49098. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49099. i.copy(l.boundingSphere),
  49100. i.applyMatrix4(c),
  49101. r.ray.intersectsSphere(i) !== !1) {
  49102. e.getInverse(c),
  49103. t.copy(r.ray).applyMatrix4(e);
  49104. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49105. , d = u * u
  49106. , p = new n.Vector3;
  49107. if (l instanceof n.BufferGeometry) {
  49108. var f = l.index
  49109. , g = l.attributes
  49110. , m = g.position.array;
  49111. if (null !== f)
  49112. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49113. var C = v[A];
  49114. p.fromArray(m, 3 * C),
  49115. a(p, C)
  49116. }
  49117. else
  49118. for (var A = 0, I = m.length / 3; A < I; A++)
  49119. p.fromArray(m, 3 * A),
  49120. a(p, A)
  49121. } else
  49122. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49123. a(E[A], A)
  49124. }
  49125. }
  49126. }(),
  49127. n.Points.prototype.clone = function() {
  49128. return new this.constructor(this.geometry,this.material).copy(this)
  49129. }
  49130. ,
  49131. n.Line = function(e, t, i) {
  49132. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49133. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49134. this.type = "Line",
  49135. this.geometry = void 0 !== e ? e : new n.Geometry,
  49136. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49137. color: 16777215 * Math.random()
  49138. })))
  49139. }
  49140. ,
  49141. n.Line.prototype = Object.create(n.Object3D.prototype),
  49142. n.Line.prototype.constructor = n.Line,
  49143. n.Line.prototype.raycast = function() {
  49144. var e = new n.Matrix4
  49145. , t = new n.Ray
  49146. , i = new n.Sphere;
  49147. return function(r, o) {
  49148. var a = r.linePrecision
  49149. , s = a * a
  49150. , l = this.geometry
  49151. , c = this.matrixWorld;
  49152. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49153. i.copy(l.boundingSphere),
  49154. i.applyMatrix4(c),
  49155. r.ray.intersectsSphere(i) !== !1) {
  49156. e.getInverse(c),
  49157. t.copy(r.ray).applyMatrix4(e);
  49158. var h = new n.Vector3
  49159. , u = new n.Vector3
  49160. , d = new n.Vector3
  49161. , p = new n.Vector3
  49162. , f = this instanceof n.LineSegments ? 2 : 1;
  49163. if (l instanceof n.BufferGeometry) {
  49164. var g = l.index
  49165. , m = l.attributes
  49166. , v = m.position.array;
  49167. if (null !== g)
  49168. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49169. var I = A[y]
  49170. , E = A[y + 1];
  49171. h.fromArray(v, 3 * I),
  49172. u.fromArray(v, 3 * E);
  49173. var b = t.distanceSqToSegment(h, u, p, d);
  49174. if (!(b > s)) {
  49175. p.applyMatrix4(this.matrixWorld);
  49176. var w = r.ray.origin.distanceTo(p);
  49177. w < r.near || w > r.far || o.push({
  49178. distance: w,
  49179. point: d.clone().applyMatrix4(this.matrixWorld),
  49180. index: y,
  49181. face: null,
  49182. faceIndex: null,
  49183. object: this
  49184. })
  49185. }
  49186. }
  49187. else
  49188. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49189. h.fromArray(v, 3 * y),
  49190. u.fromArray(v, 3 * y + 3);
  49191. var b = t.distanceSqToSegment(h, u, p, d);
  49192. if (!(b > s)) {
  49193. p.applyMatrix4(this.matrixWorld);
  49194. var w = r.ray.origin.distanceTo(p);
  49195. w < r.near || w > r.far || o.push({
  49196. distance: w,
  49197. point: d.clone().applyMatrix4(this.matrixWorld),
  49198. index: y,
  49199. face: null,
  49200. faceIndex: null,
  49201. object: this
  49202. })
  49203. }
  49204. }
  49205. } else if (l instanceof n.Geometry)
  49206. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49207. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49208. if (!(b > s)) {
  49209. p.applyMatrix4(this.matrixWorld);
  49210. var w = r.ray.origin.distanceTo(p);
  49211. w < r.near || w > r.far || o.push({
  49212. distance: w,
  49213. point: d.clone().applyMatrix4(this.matrixWorld),
  49214. index: y,
  49215. face: null,
  49216. faceIndex: null,
  49217. object: this
  49218. })
  49219. }
  49220. }
  49221. }
  49222. }
  49223. }(),
  49224. n.Line.prototype.clone = function() {
  49225. return new this.constructor(this.geometry,this.material).copy(this)
  49226. }
  49227. ,
  49228. n.LineStrip = 0,
  49229. n.LinePieces = 1,
  49230. n.LineSegments = function(e, t) {
  49231. n.Line.call(this, e, t),
  49232. this.type = "LineSegments"
  49233. }
  49234. ,
  49235. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49236. n.LineSegments.prototype.constructor = n.LineSegments,
  49237. n.Mesh = function(e, t) {
  49238. n.Object3D.call(this),
  49239. this.type = "Mesh",
  49240. this.geometry = void 0 !== e ? e : new n.Geometry,
  49241. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49242. color: 16777215 * Math.random()
  49243. }),
  49244. this.drawMode = n.TrianglesDrawMode,
  49245. this.updateMorphTargets()
  49246. }
  49247. ,
  49248. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49249. n.Mesh.prototype.constructor = n.Mesh,
  49250. n.Mesh.prototype.setDrawMode = function(e) {
  49251. this.drawMode = e
  49252. }
  49253. ,
  49254. n.Mesh.prototype.updateMorphTargets = function() {
  49255. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49256. this.morphTargetBase = -1,
  49257. this.morphTargetInfluences = [],
  49258. this.morphTargetDictionary = {};
  49259. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49260. this.morphTargetInfluences.push(0),
  49261. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49262. }
  49263. }
  49264. ,
  49265. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49266. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49267. 0)
  49268. }
  49269. ,
  49270. n.Mesh.prototype.raycast = function() {
  49271. function e(e, t, i, r, o, a, s) {
  49272. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49273. o.multiplyScalar(m.x),
  49274. a.multiplyScalar(m.y),
  49275. s.multiplyScalar(m.z),
  49276. o.add(a).add(s),
  49277. o.clone()
  49278. }
  49279. function t(e, t, i, r, o, a, s) {
  49280. var l, c = e.material;
  49281. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49282. null === l)
  49283. return null;
  49284. A.copy(s),
  49285. A.applyMatrix4(e.matrixWorld);
  49286. var h = t.ray.origin.distanceTo(A);
  49287. return h < t.near || h > t.far ? null : {
  49288. distance: h,
  49289. point: A.clone(),
  49290. object: e
  49291. }
  49292. }
  49293. function i(i, r, o, a, h, u, d, m) {
  49294. s.fromArray(a, 3 * u),
  49295. l.fromArray(a, 3 * d),
  49296. c.fromArray(a, 3 * m);
  49297. var A = t(i, r, o, s, l, c, v);
  49298. return A && (h && (p.fromArray(h, 2 * u),
  49299. f.fromArray(h, 2 * d),
  49300. g.fromArray(h, 2 * m),
  49301. A.uv = e(v, s, l, c, p, f, g)),
  49302. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49303. A.faceIndex = u),
  49304. A
  49305. }
  49306. var r = new n.Matrix4
  49307. , o = new n.Ray
  49308. , a = new n.Sphere
  49309. , s = new n.Vector3
  49310. , l = new n.Vector3
  49311. , c = new n.Vector3
  49312. , h = new n.Vector3
  49313. , u = new n.Vector3
  49314. , d = new n.Vector3
  49315. , p = new n.Vector2
  49316. , f = new n.Vector2
  49317. , g = new n.Vector2
  49318. , m = new n.Vector3
  49319. , v = new n.Vector3
  49320. , A = new n.Vector3;
  49321. return function(m, A) {
  49322. var y = this.geometry
  49323. , C = this.material
  49324. , I = this.matrixWorld;
  49325. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49326. a.copy(y.boundingSphere),
  49327. a.applyMatrix4(I),
  49328. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49329. o.copy(m.ray).applyMatrix4(r),
  49330. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49331. var E, b;
  49332. if (y instanceof n.BufferGeometry) {
  49333. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49334. if (void 0 !== S.uv && (E = S.uv.array),
  49335. null !== x)
  49336. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49337. w = R[P],
  49338. _ = R[P + 1],
  49339. T = R[P + 2],
  49340. b = i(this, m, o, M, E, w, _, T),
  49341. b && (b.faceIndex = Math.floor(P / 3),
  49342. A.push(b));
  49343. else
  49344. for (var P = 0, O = M.length; P < O; P += 9)
  49345. w = P / 3,
  49346. _ = w + 1,
  49347. T = w + 2,
  49348. b = i(this, m, o, M, E, w, _, T),
  49349. b && (b.index = w,
  49350. A.push(b))
  49351. } else if (y instanceof n.Geometry) {
  49352. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49353. k.length > 0 && (E = k);
  49354. for (var H = 0, G = U.length; H < G; H++) {
  49355. var z = U[H]
  49356. , W = B === !0 ? F[z.materialIndex] : C;
  49357. if (void 0 !== W) {
  49358. if (L = V[z.a],
  49359. D = V[z.b],
  49360. N = V[z.c],
  49361. W.morphTargets === !0) {
  49362. var j = y.morphTargets
  49363. , Y = this.morphTargetInfluences;
  49364. s.set(0, 0, 0),
  49365. l.set(0, 0, 0),
  49366. c.set(0, 0, 0);
  49367. for (var X = 0, Z = j.length; X < Z; X++) {
  49368. var q = Y[X];
  49369. if (0 !== q) {
  49370. var K = j[X].vertices;
  49371. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49372. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49373. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49374. }
  49375. }
  49376. s.add(L),
  49377. l.add(D),
  49378. c.add(N),
  49379. L = s,
  49380. D = l,
  49381. N = c
  49382. }
  49383. if (b = t(this, m, o, L, D, N, v)) {
  49384. if (E) {
  49385. var Q = E[H];
  49386. p.copy(Q[0]),
  49387. f.copy(Q[1]),
  49388. g.copy(Q[2]),
  49389. b.uv = e(v, L, D, N, p, f, g)
  49390. }
  49391. b.face = z,
  49392. b.faceIndex = H,
  49393. A.push(b)
  49394. }
  49395. }
  49396. }
  49397. }
  49398. }
  49399. }
  49400. }(),
  49401. n.Mesh.prototype.clone = function() {
  49402. return new this.constructor(this.geometry,this.material).copy(this)
  49403. }
  49404. ,
  49405. n.Bone = function(e) {
  49406. n.Object3D.call(this),
  49407. this.type = "Bone",
  49408. this.skin = e
  49409. }
  49410. ,
  49411. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49412. n.Bone.prototype.constructor = n.Bone,
  49413. n.Bone.prototype.copy = function(e) {
  49414. return n.Object3D.prototype.copy.call(this, e),
  49415. this.skin = e.skin,
  49416. this
  49417. }
  49418. ,
  49419. n.Skeleton = function(e, t, i) {
  49420. if (this.useVertexTexture = void 0 === i || i,
  49421. this.identityMatrix = new n.Matrix4,
  49422. e = e || [],
  49423. this.bones = e.slice(0),
  49424. this.useVertexTexture) {
  49425. var r = Math.sqrt(4 * this.bones.length);
  49426. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49427. r = Math.max(r, 4),
  49428. this.boneTextureWidth = r,
  49429. this.boneTextureHeight = r,
  49430. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49431. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49432. } else
  49433. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49434. if (void 0 === t)
  49435. this.calculateInverses();
  49436. else if (this.bones.length === t.length)
  49437. this.boneInverses = t.slice(0);
  49438. else {
  49439. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49440. this.boneInverses = [];
  49441. for (var o = 0, a = this.bones.length; o < a; o++)
  49442. this.boneInverses.push(new n.Matrix4)
  49443. }
  49444. }
  49445. ,
  49446. n.Skeleton.prototype.calculateInverses = function() {
  49447. this.boneInverses = [];
  49448. for (var e = 0, t = this.bones.length; e < t; e++) {
  49449. var i = new n.Matrix4;
  49450. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49451. this.boneInverses.push(i)
  49452. }
  49453. }
  49454. ,
  49455. n.Skeleton.prototype.pose = function() {
  49456. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49457. e = this.bones[t],
  49458. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49459. for (var t = 0, i = this.bones.length; t < i; t++)
  49460. e = this.bones[t],
  49461. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49462. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49463. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49464. }
  49465. ,
  49466. n.Skeleton.prototype.update = function() {
  49467. var e = new n.Matrix4;
  49468. return function() {
  49469. for (var t = 0, i = this.bones.length; t < i; t++) {
  49470. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49471. e.multiplyMatrices(n, this.boneInverses[t]),
  49472. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49473. }
  49474. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49475. }
  49476. }(),
  49477. n.Skeleton.prototype.clone = function() {
  49478. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49479. }
  49480. ,
  49481. n.SkinnedMesh = function(e, t, i) {
  49482. n.Mesh.call(this, e, t),
  49483. this.type = "SkinnedMesh",
  49484. this.bindMode = "attached",
  49485. this.bindMatrix = new n.Matrix4,
  49486. this.bindMatrixInverse = new n.Matrix4;
  49487. var r = [];
  49488. if (this.geometry && void 0 !== this.geometry.bones) {
  49489. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49490. a = this.geometry.bones[s],
  49491. o = new n.Bone(this),
  49492. r.push(o),
  49493. o.name = a.name,
  49494. o.position.fromArray(a.pos),
  49495. o.quaternion.fromArray(a.rotq),
  49496. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49497. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49498. a = this.geometry.bones[s],
  49499. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49500. }
  49501. this.normalizeSkinWeights(),
  49502. this.updateMatrixWorld(!0),
  49503. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49504. }
  49505. ,
  49506. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49507. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49508. n.SkinnedMesh.prototype.bind = function(e, t) {
  49509. this.skeleton = e,
  49510. void 0 === t && (this.updateMatrixWorld(!0),
  49511. this.skeleton.calculateInverses(),
  49512. t = this.matrixWorld),
  49513. this.bindMatrix.copy(t),
  49514. this.bindMatrixInverse.getInverse(t)
  49515. }
  49516. ,
  49517. n.SkinnedMesh.prototype.pose = function() {
  49518. this.skeleton.pose()
  49519. }
  49520. ,
  49521. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49522. if (this.geometry instanceof n.Geometry)
  49523. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49524. var t = this.geometry.skinWeights[e]
  49525. , i = 1 / t.lengthManhattan();
  49526. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49527. }
  49528. else if (this.geometry instanceof n.BufferGeometry)
  49529. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49530. r.x = o.getX(e),
  49531. r.y = o.getY(e),
  49532. r.z = o.getZ(e),
  49533. r.w = o.getW(e);
  49534. var i = 1 / r.lengthManhattan();
  49535. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49536. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49537. }
  49538. }
  49539. ,
  49540. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49541. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49542. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49543. }
  49544. ,
  49545. n.SkinnedMesh.prototype.clone = function() {
  49546. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49547. }
  49548. ,
  49549. n.LOD = function() {
  49550. n.Object3D.call(this),
  49551. this.type = "LOD",
  49552. Object.defineProperties(this, {
  49553. levels: {
  49554. enumerable: !0,
  49555. value: []
  49556. },
  49557. objects: {
  49558. get: function() {
  49559. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49560. this.levels
  49561. }
  49562. }
  49563. })
  49564. }
  49565. ,
  49566. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49567. n.LOD.prototype.constructor = n.LOD,
  49568. n.LOD.prototype.addLevel = function(e, t) {
  49569. void 0 === t && (t = 0),
  49570. t = Math.abs(t);
  49571. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49572. ;
  49573. i.splice(n, 0, {
  49574. distance: t,
  49575. object: e
  49576. }),
  49577. this.add(e)
  49578. }
  49579. ,
  49580. n.LOD.prototype.getObjectForDistance = function(e) {
  49581. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49582. ;
  49583. return t[i - 1].object
  49584. }
  49585. ,
  49586. n.LOD.prototype.raycast = function() {
  49587. var e = new n.Vector3;
  49588. return function(t, i) {
  49589. e.setFromMatrixPosition(this.matrixWorld);
  49590. var n = t.ray.origin.distanceTo(e);
  49591. this.getObjectForDistance(n).raycast(t, i)
  49592. }
  49593. }(),
  49594. n.LOD.prototype.update = function() {
  49595. var e = new n.Vector3
  49596. , t = new n.Vector3;
  49597. return function(i) {
  49598. var n = this.levels;
  49599. if (n.length > 1) {
  49600. e.setFromMatrixPosition(i.matrixWorld),
  49601. t.setFromMatrixPosition(this.matrixWorld);
  49602. var r = e.distanceTo(t);
  49603. n[0].object.visible = !0;
  49604. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49605. n[o - 1].object.visible = !1,
  49606. n[o].object.visible = !0;
  49607. for (; o < a; o++)
  49608. n[o].object.visible = !1
  49609. }
  49610. }
  49611. }(),
  49612. n.LOD.prototype.copy = function(e) {
  49613. n.Object3D.prototype.copy.call(this, e, !1);
  49614. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49615. var o = t[i];
  49616. this.addLevel(o.object.clone(), o.distance)
  49617. }
  49618. return this
  49619. }
  49620. ,
  49621. n.LOD.prototype.toJSON = function(e) {
  49622. var t = n.Object3D.prototype.toJSON.call(this, e);
  49623. t.object.levels = [];
  49624. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49625. var a = i[r];
  49626. t.object.levels.push({
  49627. object: a.object.uuid,
  49628. distance: a.distance
  49629. })
  49630. }
  49631. return t
  49632. }
  49633. ,
  49634. n.Sprite = function() {
  49635. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49636. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49637. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49638. , r = new n.BufferGeometry;
  49639. return r.setIndex(new n.BufferAttribute(e,1)),
  49640. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49641. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49642. function(e) {
  49643. n.Object3D.call(this),
  49644. this.type = "Sprite",
  49645. this.geometry = r,
  49646. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49647. }
  49648. }(),
  49649. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49650. n.Sprite.prototype.constructor = n.Sprite,
  49651. n.Sprite.prototype.raycast = function() {
  49652. var e = new n.Vector3;
  49653. return function(t, i) {
  49654. e.setFromMatrixPosition(this.matrixWorld);
  49655. var n = t.ray.distanceSqToPoint(e)
  49656. , r = this.scale.x * this.scale.y;
  49657. n > r || i.push({
  49658. distance: Math.sqrt(n),
  49659. point: this.position,
  49660. face: null,
  49661. object: this
  49662. })
  49663. }
  49664. }(),
  49665. n.Sprite.prototype.clone = function() {
  49666. return new this.constructor(this.material).copy(this)
  49667. }
  49668. ,
  49669. n.Particle = n.Sprite,
  49670. n.LensFlare = function(e, t, i, r, o) {
  49671. n.Object3D.call(this),
  49672. this.lensFlares = [],
  49673. this.positionScreen = new n.Vector3,
  49674. this.customUpdateCallback = void 0,
  49675. void 0 !== e && this.add(e, t, i, r, o)
  49676. }
  49677. ,
  49678. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49679. n.LensFlare.prototype.constructor = n.LensFlare,
  49680. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49681. void 0 === t && (t = -1),
  49682. void 0 === i && (i = 0),
  49683. void 0 === a && (a = 1),
  49684. void 0 === o && (o = new n.Color(16777215)),
  49685. void 0 === r && (r = n.NormalBlending),
  49686. i = Math.min(i, Math.max(0, i)),
  49687. this.lensFlares.push({
  49688. texture: e,
  49689. size: t,
  49690. distance: i,
  49691. x: 0,
  49692. y: 0,
  49693. z: 0,
  49694. scale: 1,
  49695. rotation: 0,
  49696. opacity: a,
  49697. color: o,
  49698. blending: r
  49699. })
  49700. }
  49701. ,
  49702. n.LensFlare.prototype.updateLensFlares = function() {
  49703. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49704. for (e = 0; e < i; e++)
  49705. t = this.lensFlares[e],
  49706. t.x = this.positionScreen.x + n * t.distance,
  49707. t.y = this.positionScreen.y + r * t.distance,
  49708. t.wantedRotation = t.x * Math.PI * .25,
  49709. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49710. }
  49711. ,
  49712. n.LensFlare.prototype.copy = function(e) {
  49713. n.Object3D.prototype.copy.call(this, e),
  49714. this.positionScreen.copy(e.positionScreen),
  49715. this.customUpdateCallback = e.customUpdateCallback;
  49716. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49717. this.lensFlares.push(e.lensFlares[t]);
  49718. return this
  49719. }
  49720. ,
  49721. n.Scene = function() {
  49722. n.Object3D.call(this),
  49723. this.type = "Scene",
  49724. this.fog = null,
  49725. this.overrideMaterial = null,
  49726. this.autoUpdate = !0
  49727. }
  49728. ,
  49729. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49730. n.Scene.prototype.constructor = n.Scene,
  49731. n.Scene.prototype.copy = function(e, t) {
  49732. return n.Object3D.prototype.copy.call(this, e, t),
  49733. null !== e.fog && (this.fog = e.fog.clone()),
  49734. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49735. this.autoUpdate = e.autoUpdate,
  49736. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49737. this
  49738. }
  49739. ,
  49740. n.Fog = function(e, t, i) {
  49741. this.name = "",
  49742. this.color = new n.Color(e),
  49743. this.near = void 0 !== t ? t : 1,
  49744. this.far = void 0 !== i ? i : 1e3
  49745. }
  49746. ,
  49747. n.Fog.prototype.clone = function() {
  49748. return new n.Fog(this.color.getHex(),this.near,this.far)
  49749. }
  49750. ,
  49751. n.FogExp2 = function(e, t) {
  49752. this.name = "",
  49753. this.color = new n.Color(e),
  49754. this.density = void 0 !== t ? t : 25e-5
  49755. }
  49756. ,
  49757. n.FogExp2.prototype.clone = function() {
  49758. return new n.FogExp2(this.color.getHex(),this.density)
  49759. }
  49760. ,
  49761. n.ShaderChunk = {},
  49762. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49763. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49764. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49765. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49766. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49767. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49768. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49769. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49770. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49771. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49772. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49773. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49774. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49775. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49776. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49777. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49778. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49779. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49780. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49781. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49782. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49783. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49784. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49785. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49786. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49787. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49788. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49789. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49790. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49791. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49792. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49793. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49794. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49795. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49796. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49797. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49798. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49799. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49800. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49801. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49802. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49803. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49804. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49805. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49806. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49807. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49808. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49809. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49810. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49811. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49812. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49813. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49814. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49815. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49816. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49817. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49818. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49819. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49820. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49821. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49822. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49823. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49824. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49825. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49826. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49827. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49828. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49829. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49830. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49831. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49832. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49833. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49834. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49835. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49836. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49837. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49838. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49839. n.UniformsUtils = {
  49840. merge: function(e) {
  49841. for (var t = {}, i = 0; i < e.length; i++) {
  49842. var n = this.clone(e[i]);
  49843. for (var r in n)
  49844. t[r] = n[r]
  49845. }
  49846. return t
  49847. },
  49848. clone: function(e) {
  49849. var t = {};
  49850. for (var i in e) {
  49851. t[i] = {};
  49852. for (var r in e[i]) {
  49853. var o = e[i][r];
  49854. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49855. }
  49856. }
  49857. return t
  49858. }
  49859. },
  49860. n.UniformsLib = {
  49861. common: {
  49862. diffuse: {
  49863. type: "c",
  49864. value: new n.Color(15658734)
  49865. },
  49866. opacity: {
  49867. type: "f",
  49868. value: 1
  49869. },
  49870. map: {
  49871. type: "t",
  49872. value: null
  49873. },
  49874. offsetRepeat: {
  49875. type: "v4",
  49876. value: new n.Vector4(0,0,1,1)
  49877. },
  49878. specularMap: {
  49879. type: "t",
  49880. value: null
  49881. },
  49882. alphaMap: {
  49883. type: "t",
  49884. value: null
  49885. },
  49886. envMap: {
  49887. type: "t",
  49888. value: null
  49889. },
  49890. flipEnvMap: {
  49891. type: "f",
  49892. value: -1
  49893. },
  49894. reflectivity: {
  49895. type: "f",
  49896. value: 1
  49897. },
  49898. refractionRatio: {
  49899. type: "f",
  49900. value: .98
  49901. }
  49902. },
  49903. aomap: {
  49904. aoMap: {
  49905. type: "t",
  49906. value: null
  49907. },
  49908. aoMapIntensity: {
  49909. type: "f",
  49910. value: 1
  49911. }
  49912. },
  49913. lightmap: {
  49914. lightMap: {
  49915. type: "t",
  49916. value: null
  49917. },
  49918. lightMapIntensity: {
  49919. type: "f",
  49920. value: 1
  49921. }
  49922. },
  49923. emissivemap: {
  49924. emissiveMap: {
  49925. type: "t",
  49926. value: null
  49927. }
  49928. },
  49929. bumpmap: {
  49930. bumpMap: {
  49931. type: "t",
  49932. value: null
  49933. },
  49934. bumpScale: {
  49935. type: "f",
  49936. value: 1
  49937. }
  49938. },
  49939. normalmap: {
  49940. normalMap: {
  49941. type: "t",
  49942. value: null
  49943. },
  49944. normalScale: {
  49945. type: "v2",
  49946. value: new n.Vector2(1,1)
  49947. }
  49948. },
  49949. displacementmap: {
  49950. displacementMap: {
  49951. type: "t",
  49952. value: null
  49953. },
  49954. displacementScale: {
  49955. type: "f",
  49956. value: 1
  49957. },
  49958. displacementBias: {
  49959. type: "f",
  49960. value: 0
  49961. }
  49962. },
  49963. roughnessmap: {
  49964. roughnessMap: {
  49965. type: "t",
  49966. value: null
  49967. }
  49968. },
  49969. metalnessmap: {
  49970. metalnessMap: {
  49971. type: "t",
  49972. value: null
  49973. }
  49974. },
  49975. fog: {
  49976. fogDensity: {
  49977. type: "f",
  49978. value: 25e-5
  49979. },
  49980. fogNear: {
  49981. type: "f",
  49982. value: 1
  49983. },
  49984. fogFar: {
  49985. type: "f",
  49986. value: 2e3
  49987. },
  49988. fogColor: {
  49989. type: "c",
  49990. value: new n.Color(16777215)
  49991. }
  49992. },
  49993. lights: {
  49994. ambientLightColor: {
  49995. type: "fv",
  49996. value: []
  49997. },
  49998. directionalLights: {
  49999. type: "sa",
  50000. value: [],
  50001. properties: {
  50002. direction: {
  50003. type: "v3"
  50004. },
  50005. color: {
  50006. type: "c"
  50007. },
  50008. shadow: {
  50009. type: "i"
  50010. },
  50011. shadowBias: {
  50012. type: "f"
  50013. },
  50014. shadowRadius: {
  50015. type: "f"
  50016. },
  50017. shadowMapSize: {
  50018. type: "v2"
  50019. }
  50020. }
  50021. },
  50022. directionalShadowMap: {
  50023. type: "tv",
  50024. value: []
  50025. },
  50026. directionalShadowMatrix: {
  50027. type: "m4v",
  50028. value: []
  50029. },
  50030. spotLights: {
  50031. type: "sa",
  50032. value: [],
  50033. properties: {
  50034. color: {
  50035. type: "c"
  50036. },
  50037. position: {
  50038. type: "v3"
  50039. },
  50040. direction: {
  50041. type: "v3"
  50042. },
  50043. distance: {
  50044. type: "f"
  50045. },
  50046. coneCos: {
  50047. type: "f"
  50048. },
  50049. penumbraCos: {
  50050. type: "f"
  50051. },
  50052. decay: {
  50053. type: "f"
  50054. },
  50055. shadow: {
  50056. type: "i"
  50057. },
  50058. shadowBias: {
  50059. type: "f"
  50060. },
  50061. shadowRadius: {
  50062. type: "f"
  50063. },
  50064. shadowMapSize: {
  50065. type: "v2"
  50066. }
  50067. }
  50068. },
  50069. spotShadowMap: {
  50070. type: "tv",
  50071. value: []
  50072. },
  50073. spotShadowMatrix: {
  50074. type: "m4v",
  50075. value: []
  50076. },
  50077. pointLights: {
  50078. type: "sa",
  50079. value: [],
  50080. properties: {
  50081. color: {
  50082. type: "c"
  50083. },
  50084. position: {
  50085. type: "v3"
  50086. },
  50087. decay: {
  50088. type: "f"
  50089. },
  50090. distance: {
  50091. type: "f"
  50092. },
  50093. shadow: {
  50094. type: "i"
  50095. },
  50096. shadowBias: {
  50097. type: "f"
  50098. },
  50099. shadowRadius: {
  50100. type: "f"
  50101. },
  50102. shadowMapSize: {
  50103. type: "v2"
  50104. }
  50105. }
  50106. },
  50107. pointShadowMap: {
  50108. type: "tv",
  50109. value: []
  50110. },
  50111. pointShadowMatrix: {
  50112. type: "m4v",
  50113. value: []
  50114. },
  50115. hemisphereLights: {
  50116. type: "sa",
  50117. value: [],
  50118. properties: {
  50119. direction: {
  50120. type: "v3"
  50121. },
  50122. skyColor: {
  50123. type: "c"
  50124. },
  50125. groundColor: {
  50126. type: "c"
  50127. }
  50128. }
  50129. }
  50130. },
  50131. points: {
  50132. diffuse: {
  50133. type: "c",
  50134. value: new n.Color(15658734)
  50135. },
  50136. opacity: {
  50137. type: "f",
  50138. value: 1
  50139. },
  50140. size: {
  50141. type: "f",
  50142. value: 1
  50143. },
  50144. scale: {
  50145. type: "f",
  50146. value: 1
  50147. },
  50148. map: {
  50149. type: "t",
  50150. value: null
  50151. },
  50152. offsetRepeat: {
  50153. type: "v4",
  50154. value: new n.Vector4(0,0,1,1)
  50155. }
  50156. }
  50157. },
  50158. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50159. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50160. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50161. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50162. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50163. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50164. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50165. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50166. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50167. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50168. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50169. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50170. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50171. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50172. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50173. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50174. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50175. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50176. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50177. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50178. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50179. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50180. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50181. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50182. n.ShaderLib = {
  50183. basic: {
  50184. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50185. vertexShader: n.ShaderChunk.meshbasic_vert,
  50186. fragmentShader: n.ShaderChunk.meshbasic_frag
  50187. },
  50188. lambert: {
  50189. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50190. emissive: {
  50191. type: "c",
  50192. value: new n.Color(0)
  50193. }
  50194. }]),
  50195. vertexShader: n.ShaderChunk.meshlambert_vert,
  50196. fragmentShader: n.ShaderChunk.meshlambert_frag
  50197. },
  50198. phong: {
  50199. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50200. emissive: {
  50201. type: "c",
  50202. value: new n.Color(0)
  50203. },
  50204. specular: {
  50205. type: "c",
  50206. value: new n.Color(1118481)
  50207. },
  50208. shininess: {
  50209. type: "f",
  50210. value: 30
  50211. }
  50212. }]),
  50213. vertexShader: n.ShaderChunk.meshphong_vert,
  50214. fragmentShader: n.ShaderChunk.meshphong_frag
  50215. },
  50216. standard: {
  50217. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50218. emissive: {
  50219. type: "c",
  50220. value: new n.Color(0)
  50221. },
  50222. roughness: {
  50223. type: "f",
  50224. value: .5
  50225. },
  50226. metalness: {
  50227. type: "f",
  50228. value: 0
  50229. },
  50230. envMapIntensity: {
  50231. type: "f",
  50232. value: 1
  50233. }
  50234. }]),
  50235. vertexShader: n.ShaderChunk.meshstandard_vert,
  50236. fragmentShader: n.ShaderChunk.meshstandard_frag
  50237. },
  50238. points: {
  50239. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50240. vertexShader: n.ShaderChunk.points_vert,
  50241. fragmentShader: n.ShaderChunk.points_frag
  50242. },
  50243. dashed: {
  50244. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50245. scale: {
  50246. type: "f",
  50247. value: 1
  50248. },
  50249. dashSize: {
  50250. type: "f",
  50251. value: 1
  50252. },
  50253. totalSize: {
  50254. type: "f",
  50255. value: 2
  50256. }
  50257. }]),
  50258. vertexShader: n.ShaderChunk.linedashed_vert,
  50259. fragmentShader: n.ShaderChunk.linedashed_frag
  50260. },
  50261. depth: {
  50262. uniforms: {
  50263. mNear: {
  50264. type: "f",
  50265. value: 1
  50266. },
  50267. mFar: {
  50268. type: "f",
  50269. value: 2e3
  50270. },
  50271. opacity: {
  50272. type: "f",
  50273. value: 1
  50274. }
  50275. },
  50276. vertexShader: n.ShaderChunk.depth_vert,
  50277. fragmentShader: n.ShaderChunk.depth_frag
  50278. },
  50279. normal: {
  50280. uniforms: {
  50281. opacity: {
  50282. type: "f",
  50283. value: 1
  50284. }
  50285. },
  50286. vertexShader: n.ShaderChunk.normal_vert,
  50287. fragmentShader: n.ShaderChunk.normal_frag
  50288. },
  50289. cube: {
  50290. uniforms: {
  50291. tCube: {
  50292. type: "t",
  50293. value: null
  50294. },
  50295. tFlip: {
  50296. type: "f",
  50297. value: -1
  50298. }
  50299. },
  50300. vertexShader: n.ShaderChunk.cube_vert,
  50301. fragmentShader: n.ShaderChunk.cube_frag
  50302. },
  50303. equirect: {
  50304. uniforms: {
  50305. tEquirect: {
  50306. type: "t",
  50307. value: null
  50308. },
  50309. tFlip: {
  50310. type: "f",
  50311. value: -1
  50312. }
  50313. },
  50314. vertexShader: n.ShaderChunk.equirect_vert,
  50315. fragmentShader: n.ShaderChunk.equirect_frag
  50316. },
  50317. depthRGBA: {
  50318. uniforms: {},
  50319. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50320. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50321. },
  50322. distanceRGBA: {
  50323. uniforms: {
  50324. lightPos: {
  50325. type: "v3",
  50326. value: new n.Vector3(0,0,0)
  50327. }
  50328. },
  50329. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50330. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50331. }
  50332. },
  50333. n.WebGLRenderer = function(e) {
  50334. function t() {
  50335. return null === ye ? Oe : 1
  50336. }
  50337. function i(e, t, i, n) {
  50338. se === !0 && (e *= n,
  50339. t *= n,
  50340. i *= n),
  50341. Ye.clearColor(e, t, i, n)
  50342. }
  50343. function r() {
  50344. Ye.init(),
  50345. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50346. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50347. i(Se.r, Se.g, Se.b, Me)
  50348. }
  50349. function o() {
  50350. Ae = null,
  50351. be = null,
  50352. Ee = "",
  50353. Ie = -1,
  50354. Ye.reset()
  50355. }
  50356. function a(e) {
  50357. e.preventDefault(),
  50358. o(),
  50359. r(),
  50360. Xe.clear()
  50361. }
  50362. function s(e) {
  50363. var t = e.target;
  50364. t.removeEventListener("dispose", s),
  50365. h(t),
  50366. ke.textures--
  50367. }
  50368. function l(e) {
  50369. var t = e.target;
  50370. t.removeEventListener("dispose", l),
  50371. u(t),
  50372. ke.textures--
  50373. }
  50374. function c(e) {
  50375. var t = e.target;
  50376. t.removeEventListener("dispose", c),
  50377. d(t)
  50378. }
  50379. function h(e) {
  50380. var t = Xe.get(e);
  50381. if (e.image && t.__image__webglTextureCube)
  50382. Ge.deleteTexture(t.__image__webglTextureCube);
  50383. else {
  50384. if (void 0 === t.__webglInit)
  50385. return;
  50386. Ge.deleteTexture(t.__webglTexture)
  50387. }
  50388. Xe.delete(e)
  50389. }
  50390. function u(e) {
  50391. var t = Xe.get(e)
  50392. , i = Xe.get(e.texture);
  50393. if (e && void 0 !== i.__webglTexture) {
  50394. if (Ge.deleteTexture(i.__webglTexture),
  50395. e instanceof n.WebGLRenderTargetCube)
  50396. for (var r = 0; r < 6; r++)
  50397. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50398. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50399. else
  50400. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50401. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50402. Xe.delete(e.texture),
  50403. Xe.delete(e)
  50404. }
  50405. }
  50406. function d(e) {
  50407. p(e),
  50408. Xe.delete(e)
  50409. }
  50410. function p(e) {
  50411. var t = Xe.get(e).program;
  50412. e.program = void 0,
  50413. void 0 !== t && qe.releaseProgram(t)
  50414. }
  50415. function f(e, t, i, r) {
  50416. var o;
  50417. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50418. null === o))
  50419. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50420. void 0 === r && (r = 0),
  50421. Ye.initAttributes();
  50422. var a = i.attributes
  50423. , s = t.getAttributes()
  50424. , l = e.defaultAttributeValues;
  50425. for (var c in s) {
  50426. var h = s[c];
  50427. if (h >= 0) {
  50428. var u = a[c];
  50429. if (void 0 !== u) {
  50430. var d = u.itemSize
  50431. , p = Ze.getAttributeBuffer(u);
  50432. if (u instanceof n.InterleavedBufferAttribute) {
  50433. var f = u.data
  50434. , g = f.stride
  50435. , m = u.offset;
  50436. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50437. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50438. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50439. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50440. } else
  50441. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50442. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50443. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50444. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50445. } else if (void 0 !== l) {
  50446. var v = l[c];
  50447. if (void 0 !== v)
  50448. switch (v.length) {
  50449. case 2:
  50450. Ge.vertexAttrib2fv(h, v);
  50451. break;
  50452. case 3:
  50453. Ge.vertexAttrib3fv(h, v);
  50454. break;
  50455. case 4:
  50456. Ge.vertexAttrib4fv(h, v);
  50457. break;
  50458. default:
  50459. Ge.vertexAttrib1fv(h, v)
  50460. }
  50461. }
  50462. }
  50463. }
  50464. Ye.disableUnusedAttributes()
  50465. }
  50466. function g(e, t) {
  50467. return Math.abs(t[0]) - Math.abs(e[0])
  50468. }
  50469. function m(e, t) {
  50470. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50471. }
  50472. function v(e, t) {
  50473. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50474. }
  50475. function A(e, t, i, n, r) {
  50476. var o, a;
  50477. i.transparent ? (o = de,
  50478. a = ++pe) : (o = he,
  50479. a = ++ue);
  50480. var s = o[a];
  50481. void 0 !== s ? (s.id = e.id,
  50482. s.object = e,
  50483. s.geometry = t,
  50484. s.material = i,
  50485. s.z = Ve.z,
  50486. s.group = r) : (s = {
  50487. id: e.id,
  50488. object: e,
  50489. geometry: t,
  50490. material: i,
  50491. z: Ve.z,
  50492. group: r
  50493. },
  50494. o.push(s))
  50495. }
  50496. function y(e, t) {
  50497. if (e.visible !== !1) {
  50498. if (e.layers.test(t.layers))
  50499. if (e instanceof n.Light)
  50500. ce.push(e);
  50501. else if (e instanceof n.Sprite)
  50502. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50503. else if (e instanceof n.LensFlare)
  50504. me.push(e);
  50505. else if (e instanceof n.ImmediateRenderObject)
  50506. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50507. Ve.applyProjection(Fe)),
  50508. A(e, null, e.material, Ve.z, null);
  50509. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50510. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50511. var i = e.material;
  50512. if (i.visible === !0) {
  50513. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50514. Ve.applyProjection(Fe));
  50515. var r = Ze.update(e);
  50516. if (i instanceof n.MultiMaterial)
  50517. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50518. var c = o[s]
  50519. , h = a[c.materialIndex];
  50520. h.visible === !0 && A(e, r, h, Ve.z, c)
  50521. }
  50522. else
  50523. A(e, r, i, Ve.z, null)
  50524. }
  50525. }
  50526. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50527. y(u[s], t)
  50528. }
  50529. }
  50530. function C(e, t, i, r) {
  50531. for (var o = 0, a = e.length; o < a; o++) {
  50532. var s = e[o]
  50533. , l = s.object
  50534. , c = s.geometry
  50535. , h = void 0 === r ? s.material : r
  50536. , u = s.group;
  50537. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50538. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50539. l instanceof n.ImmediateRenderObject) {
  50540. E(h);
  50541. var d = w(t, i, h, l);
  50542. Ee = "",
  50543. l.render(function(e) {
  50544. ve.renderBufferImmediate(e, d, h)
  50545. })
  50546. } else
  50547. ve.renderBufferDirect(t, i, c, h, l, u)
  50548. }
  50549. }
  50550. function I(e, t, i) {
  50551. var r = Xe.get(e)
  50552. , o = qe.getParameters(e, Ue, t, i)
  50553. , a = qe.getProgramCode(e, o)
  50554. , s = r.program
  50555. , l = !0;
  50556. if (void 0 === s)
  50557. e.addEventListener("dispose", c);
  50558. else if (s.code !== a)
  50559. p(e);
  50560. else {
  50561. if (void 0 !== o.shaderID)
  50562. return;
  50563. l = !1
  50564. }
  50565. if (l) {
  50566. if (o.shaderID) {
  50567. var h = n.ShaderLib[o.shaderID];
  50568. r.__webglShader = {
  50569. name: e.type,
  50570. uniforms: n.UniformsUtils.clone(h.uniforms),
  50571. vertexShader: h.vertexShader,
  50572. fragmentShader: h.fragmentShader
  50573. }
  50574. } else
  50575. r.__webglShader = {
  50576. name: e.type,
  50577. uniforms: e.uniforms,
  50578. vertexShader: e.vertexShader,
  50579. fragmentShader: e.fragmentShader
  50580. };
  50581. e.__webglShader = r.__webglShader,
  50582. s = qe.acquireProgram(e, o, a),
  50583. r.program = s,
  50584. e.program = s
  50585. }
  50586. var u = s.getAttributes();
  50587. if (e.morphTargets) {
  50588. e.numSupportedMorphTargets = 0;
  50589. for (var d = 0; d < ve.maxMorphTargets; d++)
  50590. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50591. }
  50592. if (e.morphNormals) {
  50593. e.numSupportedMorphNormals = 0;
  50594. for (var d = 0; d < ve.maxMorphNormals; d++)
  50595. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50596. }
  50597. r.uniformsList = [];
  50598. var f = r.__webglShader.uniforms
  50599. , g = r.program.getUniforms();
  50600. for (var m in f) {
  50601. var v = g[m];
  50602. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50603. }
  50604. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50605. f.ambientLightColor.value = Ue.ambient,
  50606. f.directionalLights.value = Ue.directional,
  50607. f.spotLights.value = Ue.spot,
  50608. f.pointLights.value = Ue.point,
  50609. f.hemisphereLights.value = Ue.hemi,
  50610. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50611. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50612. f.spotShadowMap.value = Ue.spotShadowMap,
  50613. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50614. f.pointShadowMap.value = Ue.pointShadowMap,
  50615. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50616. r.hasDynamicUniforms = !1;
  50617. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50618. var C = r.uniformsList[A][0];
  50619. if (C.dynamic === !0) {
  50620. r.hasDynamicUniforms = !0;
  50621. break
  50622. }
  50623. }
  50624. }
  50625. function E(e) {
  50626. b(e),
  50627. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50628. Ye.setDepthFunc(e.depthFunc),
  50629. Ye.setDepthTest(e.depthTest),
  50630. Ye.setDepthWrite(e.depthWrite),
  50631. Ye.setColorWrite(e.colorWrite),
  50632. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50633. }
  50634. function b(e) {
  50635. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50636. Ye.setFlipSided(e.side === n.BackSide)
  50637. }
  50638. function w(e, t, i, r) {
  50639. xe = 0;
  50640. var o = Xe.get(i);
  50641. void 0 === o.program && (i.needsUpdate = !0),
  50642. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50643. i.needsUpdate && (I(i, t, r),
  50644. i.needsUpdate = !1);
  50645. var a = !1
  50646. , s = !1
  50647. , l = !1
  50648. , c = o.program
  50649. , h = c.getUniforms()
  50650. , u = o.__webglShader.uniforms;
  50651. if (c.id !== Ae && (Ge.useProgram(c.program),
  50652. Ae = c.id,
  50653. a = !0,
  50654. s = !0,
  50655. l = !0),
  50656. i.id !== Ie && (Ie = i.id,
  50657. s = !0),
  50658. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50659. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50660. e !== be && (be = e,
  50661. s = !0,
  50662. l = !0),
  50663. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50664. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50665. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50666. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50667. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50668. i.skinning)
  50669. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50670. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50671. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50672. if (void 0 !== h.boneTexture) {
  50673. var d = B();
  50674. Ge.uniform1i(h.boneTexture, d),
  50675. ve.setTexture(r.skeleton.boneTexture, d)
  50676. }
  50677. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50678. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50679. } else
  50680. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50681. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50682. t && i.fog && R(u, t),
  50683. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50684. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50685. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50686. u.mFar.value = e.far,
  50687. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50688. V(o.uniformsList)),
  50689. N(h, r),
  50690. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50691. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50692. c
  50693. }
  50694. function _(e, t, i) {
  50695. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50696. var a = e[r][0]
  50697. , s = a.onUpdateCallback;
  50698. void 0 !== s && (s.bind(a)(t, i),
  50699. n.push(e[r]))
  50700. }
  50701. V(n)
  50702. }
  50703. function T(e, t) {
  50704. e.opacity.value = t.opacity,
  50705. e.diffuse.value = t.color,
  50706. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50707. e.map.value = t.map,
  50708. e.specularMap.value = t.specularMap,
  50709. e.alphaMap.value = t.alphaMap,
  50710. t.aoMap && (e.aoMap.value = t.aoMap,
  50711. e.aoMapIntensity.value = t.aoMapIntensity);
  50712. var i;
  50713. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50714. void 0 !== i) {
  50715. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50716. var r = i.offset
  50717. , o = i.repeat;
  50718. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50719. }
  50720. e.envMap.value = t.envMap,
  50721. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50722. e.reflectivity.value = t.reflectivity,
  50723. e.refractionRatio.value = t.refractionRatio
  50724. }
  50725. function x(e, t) {
  50726. e.diffuse.value = t.color,
  50727. e.opacity.value = t.opacity
  50728. }
  50729. function S(e, t) {
  50730. e.dashSize.value = t.dashSize,
  50731. e.totalSize.value = t.dashSize + t.gapSize,
  50732. e.scale.value = t.scale
  50733. }
  50734. function M(e, t) {
  50735. if (e.diffuse.value = t.color,
  50736. e.opacity.value = t.opacity,
  50737. e.size.value = t.size * Oe,
  50738. e.scale.value = te.clientHeight / 2,
  50739. e.map.value = t.map,
  50740. null !== t.map) {
  50741. var i = t.map.offset
  50742. , n = t.map.repeat;
  50743. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50744. }
  50745. }
  50746. function R(e, t) {
  50747. e.fogColor.value = t.color,
  50748. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50749. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50750. }
  50751. function P(e, t) {
  50752. t.lightMap && (e.lightMap.value = t.lightMap,
  50753. e.lightMapIntensity.value = t.lightMapIntensity),
  50754. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50755. }
  50756. function O(e, t) {
  50757. e.specular.value = t.specular,
  50758. e.shininess.value = Math.max(t.shininess, 1e-4),
  50759. t.lightMap && (e.lightMap.value = t.lightMap,
  50760. e.lightMapIntensity.value = t.lightMapIntensity),
  50761. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50762. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50763. e.bumpScale.value = t.bumpScale),
  50764. t.normalMap && (e.normalMap.value = t.normalMap,
  50765. e.normalScale.value.copy(t.normalScale)),
  50766. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50767. e.displacementScale.value = t.displacementScale,
  50768. e.displacementBias.value = t.displacementBias)
  50769. }
  50770. function L(e, t) {
  50771. e.roughness.value = t.roughness,
  50772. e.metalness.value = t.metalness,
  50773. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50774. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50775. t.lightMap && (e.lightMap.value = t.lightMap,
  50776. e.lightMapIntensity.value = t.lightMapIntensity),
  50777. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50778. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50779. e.bumpScale.value = t.bumpScale),
  50780. t.normalMap && (e.normalMap.value = t.normalMap,
  50781. e.normalScale.value.copy(t.normalScale)),
  50782. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50783. e.displacementScale.value = t.displacementScale,
  50784. e.displacementBias.value = t.displacementBias),
  50785. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50786. }
  50787. function D(e, t) {
  50788. e.ambientLightColor.needsUpdate = t,
  50789. e.directionalLights.needsUpdate = t,
  50790. e.pointLights.needsUpdate = t,
  50791. e.spotLights.needsUpdate = t,
  50792. e.hemisphereLights.needsUpdate = t
  50793. }
  50794. function N(e, t) {
  50795. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50796. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50797. }
  50798. function B() {
  50799. var e = xe;
  50800. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50801. xe += 1,
  50802. e
  50803. }
  50804. function F(e, t, i, r) {
  50805. var o, a;
  50806. if ("1i" === t)
  50807. Ge.uniform1i(i, r);
  50808. else if ("1f" === t)
  50809. Ge.uniform1f(i, r);
  50810. else if ("2f" === t)
  50811. Ge.uniform2f(i, r[0], r[1]);
  50812. else if ("3f" === t)
  50813. Ge.uniform3f(i, r[0], r[1], r[2]);
  50814. else if ("4f" === t)
  50815. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50816. else if ("1iv" === t)
  50817. Ge.uniform1iv(i, r);
  50818. else if ("3iv" === t)
  50819. Ge.uniform3iv(i, r);
  50820. else if ("1fv" === t)
  50821. Ge.uniform1fv(i, r);
  50822. else if ("2fv" === t)
  50823. Ge.uniform2fv(i, r);
  50824. else if ("3fv" === t)
  50825. Ge.uniform3fv(i, r);
  50826. else if ("4fv" === t)
  50827. Ge.uniform4fv(i, r);
  50828. else if ("Matrix2fv" === t)
  50829. Ge.uniformMatrix2fv(i, !1, r);
  50830. else if ("Matrix3fv" === t)
  50831. Ge.uniformMatrix3fv(i, !1, r);
  50832. else if ("Matrix4fv" === t)
  50833. Ge.uniformMatrix4fv(i, !1, r);
  50834. else if ("i" === t)
  50835. Ge.uniform1i(i, r);
  50836. else if ("f" === t)
  50837. Ge.uniform1f(i, r);
  50838. else if ("v2" === t)
  50839. Ge.uniform2f(i, r.x, r.y);
  50840. else if ("v3" === t)
  50841. Ge.uniform3f(i, r.x, r.y, r.z);
  50842. else if ("v4" === t)
  50843. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50844. else if ("c" === t)
  50845. Ge.uniform3f(i, r.r, r.g, r.b);
  50846. else if ("s" === t) {
  50847. var s = e.properties;
  50848. for (var l in s) {
  50849. var c = s[l]
  50850. , h = i[l]
  50851. , u = r[l];
  50852. F(c, c.type, h, u)
  50853. }
  50854. } else if ("sa" === t)
  50855. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50856. for (var l in s) {
  50857. var c = s[l]
  50858. , h = i[d][l]
  50859. , u = r[d][l];
  50860. F(c, c.type, h, u)
  50861. }
  50862. else if ("iv1" === t)
  50863. Ge.uniform1iv(i, r);
  50864. else if ("iv" === t)
  50865. Ge.uniform3iv(i, r);
  50866. else if ("fv1" === t)
  50867. Ge.uniform1fv(i, r);
  50868. else if ("fv" === t)
  50869. Ge.uniform3fv(i, r);
  50870. else if ("v2v" === t) {
  50871. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50872. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50873. f += 2)
  50874. e._array[f + 0] = r[d].x,
  50875. e._array[f + 1] = r[d].y;
  50876. Ge.uniform2fv(i, e._array)
  50877. } else if ("v3v" === t) {
  50878. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50879. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50880. m += 3)
  50881. e._array[m + 0] = r[d].x,
  50882. e._array[m + 1] = r[d].y,
  50883. e._array[m + 2] = r[d].z;
  50884. Ge.uniform3fv(i, e._array)
  50885. } else if ("v4v" === t) {
  50886. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50887. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50888. v += 4)
  50889. e._array[v + 0] = r[d].x,
  50890. e._array[v + 1] = r[d].y,
  50891. e._array[v + 2] = r[d].z,
  50892. e._array[v + 3] = r[d].w;
  50893. Ge.uniform4fv(i, e._array)
  50894. } else if ("m2" === t)
  50895. Ge.uniformMatrix2fv(i, !1, r.elements);
  50896. else if ("m3" === t)
  50897. Ge.uniformMatrix3fv(i, !1, r.elements);
  50898. else if ("m3v" === t) {
  50899. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50900. for (var d = 0, g = r.length; d < g; d++)
  50901. r[d].flattenToArrayOffset(e._array, 9 * d);
  50902. Ge.uniformMatrix3fv(i, !1, e._array)
  50903. } else if ("m4" === t)
  50904. Ge.uniformMatrix4fv(i, !1, r.elements);
  50905. else if ("m4v" === t) {
  50906. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50907. for (var d = 0, g = r.length; d < g; d++)
  50908. r[d].flattenToArrayOffset(e._array, 16 * d);
  50909. Ge.uniformMatrix4fv(i, !1, e._array)
  50910. } else if ("t" === t) {
  50911. if (o = r,
  50912. a = B(),
  50913. Ge.uniform1i(i, a),
  50914. !o)
  50915. return;
  50916. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50917. } else if ("tv" === t) {
  50918. void 0 === e._array && (e._array = []);
  50919. for (var d = 0, g = e.value.length; d < g; d++)
  50920. e._array[d] = B();
  50921. Ge.uniform1iv(i, e._array);
  50922. for (var d = 0, g = e.value.length; d < g; d++)
  50923. o = e.value[d],
  50924. a = e._array[d],
  50925. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50926. } else
  50927. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50928. }
  50929. function V(e) {
  50930. for (var t = 0, i = e.length; t < i; t++) {
  50931. var n = e[t][0];
  50932. if (n.needsUpdate !== !1) {
  50933. var r = n.type
  50934. , o = e[t][1]
  50935. , a = n.value;
  50936. F(n, r, o, a)
  50937. }
  50938. }
  50939. }
  50940. function U(e, t) {
  50941. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50942. for (Ue.shadowsPointLight = 0,
  50943. i = 0,
  50944. r = e.length; i < r; i++)
  50945. if (o = e[i],
  50946. a = o.color,
  50947. s = o.intensity,
  50948. l = o.distance,
  50949. o instanceof n.AmbientLight)
  50950. c += a.r * s,
  50951. h += a.g * s,
  50952. u += a.b * s;
  50953. else if (o instanceof n.DirectionalLight) {
  50954. var A = Ke.get(o);
  50955. A.color.copy(o.color).multiplyScalar(o.intensity),
  50956. A.direction.setFromMatrixPosition(o.matrixWorld),
  50957. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50958. A.direction.sub(Ve),
  50959. A.direction.transformDirection(d),
  50960. A.shadow = o.castShadow,
  50961. o.castShadow && (A.shadowBias = o.shadow.bias,
  50962. A.shadowRadius = o.shadow.radius,
  50963. A.shadowMapSize = o.shadow.mapSize,
  50964. Ue.shadows[v++] = o),
  50965. Ue.directionalShadowMap[p] = o.shadow.map,
  50966. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50967. Ue.directional[p++] = A
  50968. } else if (o instanceof n.SpotLight) {
  50969. var A = Ke.get(o);
  50970. A.position.setFromMatrixPosition(o.matrixWorld),
  50971. A.position.applyMatrix4(d),
  50972. A.color.copy(a).multiplyScalar(s),
  50973. A.distance = l,
  50974. A.direction.setFromMatrixPosition(o.matrixWorld),
  50975. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50976. A.direction.sub(Ve),
  50977. A.direction.transformDirection(d),
  50978. A.coneCos = Math.cos(o.angle),
  50979. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50980. A.decay = 0 === o.distance ? 0 : o.decay,
  50981. A.shadow = o.castShadow,
  50982. o.castShadow && (A.shadowBias = o.shadow.bias,
  50983. A.shadowRadius = o.shadow.radius,
  50984. A.shadowMapSize = o.shadow.mapSize,
  50985. Ue.shadows[v++] = o),
  50986. Ue.spotShadowMap[g] = o.shadow.map,
  50987. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50988. Ue.spot[g++] = A
  50989. } else if (o instanceof n.PointLight) {
  50990. var A = Ke.get(o);
  50991. A.position.setFromMatrixPosition(o.matrixWorld),
  50992. A.position.applyMatrix4(d),
  50993. A.color.copy(o.color).multiplyScalar(o.intensity),
  50994. A.distance = o.distance,
  50995. A.decay = 0 === o.distance ? 0 : o.decay,
  50996. A.shadow = o.castShadow,
  50997. o.castShadow && (A.shadowBias = o.shadow.bias,
  50998. A.shadowRadius = o.shadow.radius,
  50999. A.shadowMapSize = o.shadow.mapSize,
  51000. Ue.shadows[v++] = o),
  51001. Ue.pointShadowMap[f] = o.shadow.map,
  51002. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51003. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51004. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51005. Ue.point[f++] = A
  51006. } else if (o instanceof n.HemisphereLight) {
  51007. var A = Ke.get(o);
  51008. A.direction.setFromMatrixPosition(o.matrixWorld),
  51009. A.direction.transformDirection(d),
  51010. A.direction.normalize(),
  51011. A.skyColor.copy(o.color).multiplyScalar(s),
  51012. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51013. Ue.hemi[m++] = A
  51014. }
  51015. Ue.ambient[0] = c,
  51016. Ue.ambient[1] = h,
  51017. Ue.ambient[2] = u,
  51018. Ue.directional.length = p,
  51019. Ue.spot.length = g,
  51020. Ue.point.length = f,
  51021. Ue.hemi.length = m,
  51022. Ue.shadows.length = v,
  51023. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51024. }
  51025. function k(e, t, i) {
  51026. var r;
  51027. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51028. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51029. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51030. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51031. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51032. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51033. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51034. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51035. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51036. r = We.get("EXT_texture_filter_anisotropic")) {
  51037. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51038. return;
  51039. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51040. return;
  51041. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51042. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51043. }
  51044. }
  51045. function H(e, t, i) {
  51046. void 0 === e.__webglInit && (e.__webglInit = !0,
  51047. t.addEventListener("dispose", s),
  51048. e.__webglTexture = Ge.createTexture(),
  51049. ke.textures++),
  51050. Ye.activeTexture(Ge.TEXTURE0 + i),
  51051. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51052. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51053. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51054. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51055. var r = G(t.image, je.maxTextureSize);
  51056. W(t) && z(r) === !1 && (r = j(r));
  51057. var o = z(r)
  51058. , a = ee(t.format)
  51059. , l = ee(t.type);
  51060. k(Ge.TEXTURE_2D, t, o);
  51061. var c, h = t.mipmaps;
  51062. if (t instanceof n.DataTexture)
  51063. if (h.length > 0 && o) {
  51064. for (var u = 0, d = h.length; u < d; u++)
  51065. c = h[u],
  51066. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51067. t.generateMipmaps = !1
  51068. } else
  51069. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51070. else if (t instanceof n.CompressedTexture)
  51071. for (var u = 0, d = h.length; u < d; u++)
  51072. c = h[u],
  51073. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51074. else if (h.length > 0 && o) {
  51075. for (var u = 0, d = h.length; u < d; u++)
  51076. c = h[u],
  51077. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51078. t.generateMipmaps = !1
  51079. } else
  51080. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51081. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51082. e.__version = t.version,
  51083. t.onUpdate && t.onUpdate(t)
  51084. }
  51085. function G(e, t) {
  51086. if (e.width > t || e.height > t) {
  51087. var i = t / Math.max(e.width, e.height)
  51088. , n = document.createElement("canvas");
  51089. n.width = Math.floor(e.width * i),
  51090. n.height = Math.floor(e.height * i);
  51091. var r = n.getContext("2d");
  51092. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51093. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51094. n
  51095. }
  51096. return e
  51097. }
  51098. function z(e) {
  51099. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51100. }
  51101. function W(e) {
  51102. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51103. }
  51104. function j(e) {
  51105. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51106. var t = document.createElement("canvas");
  51107. t.width = n.Math.nearestPowerOfTwo(e.width),
  51108. t.height = n.Math.nearestPowerOfTwo(e.height);
  51109. var i = t.getContext("2d");
  51110. return i.drawImage(e, 0, 0, t.width, t.height),
  51111. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51112. t
  51113. }
  51114. return e
  51115. }
  51116. function Y(e, t) {
  51117. var i = Xe.get(e);
  51118. if (6 === e.image.length)
  51119. if (e.version > 0 && i.__version !== e.version) {
  51120. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51121. i.__image__webglTextureCube = Ge.createTexture(),
  51122. ke.textures++),
  51123. Ye.activeTexture(Ge.TEXTURE0 + t),
  51124. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51125. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51126. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51127. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51128. var c = a[0]
  51129. , h = z(c)
  51130. , u = ee(e.format)
  51131. , d = ee(e.type);
  51132. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51133. for (var l = 0; l < 6; l++)
  51134. if (r)
  51135. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51136. p = f[g],
  51137. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51138. else
  51139. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51140. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51141. i.__version = e.version,
  51142. e.onUpdate && e.onUpdate(e)
  51143. } else
  51144. Ye.activeTexture(Ge.TEXTURE0 + t),
  51145. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51146. }
  51147. function X(e, t) {
  51148. Ye.activeTexture(Ge.TEXTURE0 + t),
  51149. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51150. }
  51151. function Z(e, t, i, n) {
  51152. var r = ee(t.texture.format)
  51153. , o = ee(t.texture.type);
  51154. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51155. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51156. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51157. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51158. }
  51159. function q(e, t) {
  51160. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51161. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51162. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51163. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51164. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51165. }
  51166. function K(e) {
  51167. var t = Xe.get(e)
  51168. , i = e instanceof n.WebGLRenderTargetCube;
  51169. if (i) {
  51170. t.__webglDepthbuffer = [];
  51171. for (var r = 0; r < 6; r++)
  51172. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51173. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51174. q(t.__webglDepthbuffer[r], e)
  51175. } else
  51176. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51177. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51178. q(t.__webglDepthbuffer, e);
  51179. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51180. }
  51181. function Q(e) {
  51182. var t = Xe.get(e)
  51183. , i = Xe.get(e.texture);
  51184. e.addEventListener("dispose", l),
  51185. i.__webglTexture = Ge.createTexture(),
  51186. ke.textures++;
  51187. var r = e instanceof n.WebGLRenderTargetCube
  51188. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51189. if (r) {
  51190. t.__webglFramebuffer = [];
  51191. for (var a = 0; a < 6; a++)
  51192. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51193. } else
  51194. t.__webglFramebuffer = Ge.createFramebuffer();
  51195. if (r) {
  51196. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51197. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51198. for (var a = 0; a < 6; a++)
  51199. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51200. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51201. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51202. } else
  51203. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51204. k(Ge.TEXTURE_2D, e.texture, o),
  51205. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51206. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51207. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51208. e.depthBuffer && K(e)
  51209. }
  51210. function J(e) {
  51211. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51212. , i = Xe.get(e.texture).__webglTexture;
  51213. Ye.bindTexture(t, i),
  51214. Ge.generateMipmap(t),
  51215. Ye.bindTexture(t, null)
  51216. }
  51217. function $(e) {
  51218. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51219. }
  51220. function ee(e) {
  51221. var t;
  51222. if (e === n.RepeatWrapping)
  51223. return Ge.REPEAT;
  51224. if (e === n.ClampToEdgeWrapping)
  51225. return Ge.CLAMP_TO_EDGE;
  51226. if (e === n.MirroredRepeatWrapping)
  51227. return Ge.MIRRORED_REPEAT;
  51228. if (e === n.NearestFilter)
  51229. return Ge.NEAREST;
  51230. if (e === n.NearestMipMapNearestFilter)
  51231. return Ge.NEAREST_MIPMAP_NEAREST;
  51232. if (e === n.NearestMipMapLinearFilter)
  51233. return Ge.NEAREST_MIPMAP_LINEAR;
  51234. if (e === n.LinearFilter)
  51235. return Ge.LINEAR;
  51236. if (e === n.LinearMipMapNearestFilter)
  51237. return Ge.LINEAR_MIPMAP_NEAREST;
  51238. if (e === n.LinearMipMapLinearFilter)
  51239. return Ge.LINEAR_MIPMAP_LINEAR;
  51240. if (e === n.UnsignedByteType)
  51241. return Ge.UNSIGNED_BYTE;
  51242. if (e === n.UnsignedShort4444Type)
  51243. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51244. if (e === n.UnsignedShort5551Type)
  51245. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51246. if (e === n.UnsignedShort565Type)
  51247. return Ge.UNSIGNED_SHORT_5_6_5;
  51248. if (e === n.ByteType)
  51249. return Ge.BYTE;
  51250. if (e === n.ShortType)
  51251. return Ge.SHORT;
  51252. if (e === n.UnsignedShortType)
  51253. return Ge.UNSIGNED_SHORT;
  51254. if (e === n.IntType)
  51255. return Ge.INT;
  51256. if (e === n.UnsignedIntType)
  51257. return Ge.UNSIGNED_INT;
  51258. if (e === n.FloatType)
  51259. return Ge.FLOAT;
  51260. if (t = We.get("OES_texture_half_float"),
  51261. null !== t && e === n.HalfFloatType)
  51262. return t.HALF_FLOAT_OES;
  51263. if (e === n.AlphaFormat)
  51264. return Ge.ALPHA;
  51265. if (e === n.RGBFormat)
  51266. return Ge.RGB;
  51267. if (e === n.RGBAFormat)
  51268. return Ge.RGBA;
  51269. if (e === n.LuminanceFormat)
  51270. return Ge.LUMINANCE;
  51271. if (e === n.LuminanceAlphaFormat)
  51272. return Ge.LUMINANCE_ALPHA;
  51273. if (e === n.AddEquation)
  51274. return Ge.FUNC_ADD;
  51275. if (e === n.SubtractEquation)
  51276. return Ge.FUNC_SUBTRACT;
  51277. if (e === n.ReverseSubtractEquation)
  51278. return Ge.FUNC_REVERSE_SUBTRACT;
  51279. if (e === n.ZeroFactor)
  51280. return Ge.ZERO;
  51281. if (e === n.OneFactor)
  51282. return Ge.ONE;
  51283. if (e === n.SrcColorFactor)
  51284. return Ge.SRC_COLOR;
  51285. if (e === n.OneMinusSrcColorFactor)
  51286. return Ge.ONE_MINUS_SRC_COLOR;
  51287. if (e === n.SrcAlphaFactor)
  51288. return Ge.SRC_ALPHA;
  51289. if (e === n.OneMinusSrcAlphaFactor)
  51290. return Ge.ONE_MINUS_SRC_ALPHA;
  51291. if (e === n.DstAlphaFactor)
  51292. return Ge.DST_ALPHA;
  51293. if (e === n.OneMinusDstAlphaFactor)
  51294. return Ge.ONE_MINUS_DST_ALPHA;
  51295. if (e === n.DstColorFactor)
  51296. return Ge.DST_COLOR;
  51297. if (e === n.OneMinusDstColorFactor)
  51298. return Ge.ONE_MINUS_DST_COLOR;
  51299. if (e === n.SrcAlphaSaturateFactor)
  51300. return Ge.SRC_ALPHA_SATURATE;
  51301. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51302. null !== t) {
  51303. if (e === n.RGB_S3TC_DXT1_Format)
  51304. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51305. if (e === n.RGBA_S3TC_DXT1_Format)
  51306. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51307. if (e === n.RGBA_S3TC_DXT3_Format)
  51308. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51309. if (e === n.RGBA_S3TC_DXT5_Format)
  51310. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51311. }
  51312. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51313. null !== t) {
  51314. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51315. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51316. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51317. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51318. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51319. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51320. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51321. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51322. }
  51323. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51324. null !== t && e === n.RGB_ETC1_Format)
  51325. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51326. if (t = We.get("EXT_blend_minmax"),
  51327. null !== t) {
  51328. if (e === n.MinEquation)
  51329. return t.MIN_EXT;
  51330. if (e === n.MaxEquation)
  51331. return t.MAX_EXT
  51332. }
  51333. return 0
  51334. }
  51335. console.log("THREE.WebGLRenderer", n.REVISION),
  51336. e = e || {};
  51337. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51338. , ie = void 0 !== e.context ? e.context : null
  51339. , ne = void 0 !== e.alpha && e.alpha
  51340. , re = void 0 === e.depth || e.depth
  51341. , oe = void 0 === e.stencil || e.stencil
  51342. , ae = void 0 !== e.antialias && e.antialias
  51343. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51344. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51345. , ce = []
  51346. , he = []
  51347. , ue = -1
  51348. , de = []
  51349. , pe = -1
  51350. , fe = new Float32Array(8)
  51351. , ge = []
  51352. , me = [];
  51353. this.domElement = te,
  51354. this.context = null,
  51355. this.autoClear = !0,
  51356. this.autoClearColor = !0,
  51357. this.autoClearDepth = !0,
  51358. this.autoClearStencil = !0,
  51359. this.sortObjects = !0,
  51360. this.gammaFactor = 2,
  51361. this.gammaInput = !1,
  51362. this.gammaOutput = !1,
  51363. this.physicallyCorrectLights = !1,
  51364. this.toneMapping = n.LinearToneMapping,
  51365. this.toneMappingExposure = 1,
  51366. this.toneMappingWhitePoint = 1,
  51367. this.maxMorphTargets = 8,
  51368. this.maxMorphNormals = 4,
  51369. this.autoScaleCubemaps = !0;
  51370. var ve = this
  51371. , Ae = null
  51372. , ye = null
  51373. , Ce = null
  51374. , Ie = -1
  51375. , Ee = ""
  51376. , be = null
  51377. , we = new n.Vector4
  51378. , _e = null
  51379. , Te = new n.Vector4
  51380. , xe = 0
  51381. , Se = new n.Color(0)
  51382. , Me = 0
  51383. , Re = te.width
  51384. , Pe = te.height
  51385. , Oe = 1
  51386. , Le = new n.Vector4(0,0,Re,Pe)
  51387. , De = !1
  51388. , Ne = new n.Vector4(0,0,Re,Pe)
  51389. , Be = new n.Frustum
  51390. , Fe = new n.Matrix4
  51391. , Ve = new n.Vector3
  51392. , Ue = {
  51393. hash: "",
  51394. ambient: [0, 0, 0],
  51395. directional: [],
  51396. directionalShadowMap: [],
  51397. directionalShadowMatrix: [],
  51398. spot: [],
  51399. spotShadowMap: [],
  51400. spotShadowMatrix: [],
  51401. point: [],
  51402. pointShadowMap: [],
  51403. pointShadowMatrix: [],
  51404. hemi: [],
  51405. shadows: [],
  51406. shadowsPointLight: 0
  51407. }
  51408. , ke = {
  51409. geometries: 0,
  51410. textures: 0
  51411. }
  51412. , He = {
  51413. calls: 0,
  51414. vertices: 0,
  51415. faces: 0,
  51416. points: 0
  51417. };
  51418. this.info = {
  51419. render: He,
  51420. memory: ke,
  51421. programs: null
  51422. };
  51423. var Ge;
  51424. try {
  51425. var ze = {
  51426. alpha: ne,
  51427. depth: re,
  51428. stencil: oe,
  51429. antialias: ae,
  51430. premultipliedAlpha: se,
  51431. preserveDrawingBuffer: le
  51432. };
  51433. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51434. null === Ge)
  51435. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51436. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51437. return {
  51438. rangeMin: 1,
  51439. rangeMax: 1,
  51440. precision: 1
  51441. }
  51442. }
  51443. ),
  51444. te.addEventListener("webglcontextlost", a, !1)
  51445. } catch (e) {
  51446. console.error("THREE.WebGLRenderer: " + e)
  51447. }
  51448. var We = new n.WebGLExtensions(Ge);
  51449. We.get("OES_texture_float"),
  51450. We.get("OES_texture_float_linear"),
  51451. We.get("OES_texture_half_float"),
  51452. We.get("OES_texture_half_float_linear"),
  51453. We.get("OES_standard_derivatives"),
  51454. We.get("ANGLE_instanced_arrays"),
  51455. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51456. var je = new n.WebGLCapabilities(Ge,We,e)
  51457. , Ye = new n.WebGLState(Ge,We,ee)
  51458. , Xe = new n.WebGLProperties
  51459. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51460. , qe = new n.WebGLPrograms(this,je)
  51461. , Ke = new n.WebGLLights;
  51462. this.info.programs = qe.programs;
  51463. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51464. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51465. r(),
  51466. this.context = Ge,
  51467. this.capabilities = je,
  51468. this.extensions = We,
  51469. this.properties = Xe,
  51470. this.state = Ye;
  51471. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51472. this.shadowMap = $e;
  51473. var et = new n.SpritePlugin(this,ge)
  51474. , tt = new n.LensFlarePlugin(this,me);
  51475. this.getContext = function() {
  51476. return Ge
  51477. }
  51478. ,
  51479. this.getContextAttributes = function() {
  51480. return Ge.getContextAttributes()
  51481. }
  51482. ,
  51483. this.forceContextLoss = function() {
  51484. We.get("WEBGL_lose_context").loseContext()
  51485. }
  51486. ,
  51487. this.getMaxAnisotropy = function() {
  51488. var e;
  51489. return function() {
  51490. if (void 0 !== e)
  51491. return e;
  51492. var t = We.get("EXT_texture_filter_anisotropic");
  51493. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51494. }
  51495. }(),
  51496. this.getPrecision = function() {
  51497. return je.precision
  51498. }
  51499. ,
  51500. this.getPixelRatio = function() {
  51501. return Oe
  51502. }
  51503. ,
  51504. this.setPixelRatio = function(e) {
  51505. void 0 !== e && (Oe = e,
  51506. this.setSize(Ne.z, Ne.w, !1))
  51507. }
  51508. ,
  51509. this.getSize = function() {
  51510. return {
  51511. width: Re,
  51512. height: Pe
  51513. }
  51514. }
  51515. ,
  51516. this.setSize = function(e, t, i, devicePixelRatio) {
  51517. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51518. Re = e,
  51519. Pe = t,
  51520. te.width = e * Oe,
  51521. te.height = t * Oe,
  51522. i !== !1 && (te.style.width = e + "px",
  51523. te.style.height = t + "px"),
  51524. this.setViewport(0, 0, e, t)
  51525. }
  51526. ,
  51527. this.setViewport = function(e, t, i, n) {
  51528. Ye.viewport(Ne.set(e, t, i, n))
  51529. }
  51530. ,
  51531. this.setScissor = function(e, t, i, n) {
  51532. Ye.scissor(Le.set(e, t, i, n))
  51533. }
  51534. ,
  51535. this.setScissorTest = function(e) {
  51536. Ye.setScissorTest(De = e)
  51537. }
  51538. ,
  51539. this.getClearColor = function() {
  51540. return Se
  51541. }
  51542. ,
  51543. this.setClearColor = function(e, t) {
  51544. Se.set(e),
  51545. Me = void 0 !== t ? t : 1,
  51546. i(Se.r, Se.g, Se.b, Me)
  51547. }
  51548. ,
  51549. this.getClearAlpha = function() {
  51550. return Me
  51551. }
  51552. ,
  51553. this.setClearAlpha = function(e) {
  51554. Me = e,
  51555. i(Se.r, Se.g, Se.b, Me)
  51556. }
  51557. ,
  51558. this.clear = function(e, t, i) {
  51559. var n = 0;
  51560. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51561. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51562. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51563. Ge.clear(n)
  51564. }
  51565. ,
  51566. this.clearColor = function() {
  51567. this.clear(!0, !1, !1)
  51568. }
  51569. ,
  51570. this.clearDepth = function() {
  51571. this.clear(!1, !0, !1)
  51572. }
  51573. ,
  51574. this.clearStencil = function() {
  51575. this.clear(!1, !1, !0)
  51576. }
  51577. ,
  51578. this.clearTarget = function(e, t, i, n) {
  51579. this.setRenderTarget(e),
  51580. this.clear(t, i, n)
  51581. }
  51582. ,
  51583. this.resetGLState = o,
  51584. this.dispose = function() {
  51585. te.removeEventListener("webglcontextlost", a, !1)
  51586. }
  51587. ,
  51588. this.renderBufferImmediate = function(e, t, i) {
  51589. Ye.initAttributes();
  51590. var r = Xe.get(e);
  51591. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51592. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51593. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51594. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51595. var o = t.getAttributes();
  51596. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51597. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51598. Ye.enableAttribute(o.position),
  51599. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51600. e.hasNormals) {
  51601. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51602. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51603. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51604. var l = e.normalArray
  51605. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51606. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51607. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51608. l[a + 0] = c,
  51609. l[a + 1] = h,
  51610. l[a + 2] = u,
  51611. l[a + 3] = c,
  51612. l[a + 4] = h,
  51613. l[a + 5] = u,
  51614. l[a + 6] = c,
  51615. l[a + 7] = h,
  51616. l[a + 8] = u
  51617. }
  51618. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51619. Ye.enableAttribute(o.normal),
  51620. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51621. }
  51622. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51623. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51624. Ye.enableAttribute(o.uv),
  51625. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51626. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51627. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51628. Ye.enableAttribute(o.color),
  51629. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51630. Ye.disableUnusedAttributes(),
  51631. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51632. e.count = 0
  51633. }
  51634. ,
  51635. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51636. E(o);
  51637. var l = w(e, i, o, a)
  51638. , c = !1
  51639. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51640. h !== Ee && (Ee = h,
  51641. c = !0);
  51642. var u = a.morphTargetInfluences;
  51643. if (void 0 !== u) {
  51644. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51645. var v = u[p];
  51646. d.push([v, p])
  51647. }
  51648. d.sort(g),
  51649. d.length > 8 && (d.length = 8);
  51650. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51651. var v = d[p];
  51652. if (fe[p] = v[0],
  51653. 0 !== v[0]) {
  51654. var y = v[1];
  51655. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51656. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51657. } else
  51658. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51659. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51660. }
  51661. var C = l.getUniforms();
  51662. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51663. c = !0
  51664. }
  51665. var y = r.index
  51666. , I = r.attributes.position;
  51667. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51668. var b;
  51669. null !== y ? (b = Je,
  51670. b.setIndex(y)) : b = Qe,
  51671. c && (f(o, l, r),
  51672. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51673. var _ = 0
  51674. , T = 1 / 0;
  51675. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51676. var x = r.drawRange.start
  51677. , S = r.drawRange.count
  51678. , M = null !== s ? s.start : 0
  51679. , R = null !== s ? s.count : 1 / 0
  51680. , P = Math.max(_, x, M)
  51681. , O = Math.min(_ + T, x + S, M + R) - 1
  51682. , L = Math.max(0, O - P + 1);
  51683. if (a instanceof n.Mesh)
  51684. if (o.wireframe === !0)
  51685. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51686. b.setMode(Ge.LINES);
  51687. else
  51688. switch (a.drawMode) {
  51689. case n.TrianglesDrawMode:
  51690. b.setMode(Ge.TRIANGLES);
  51691. break;
  51692. case n.TriangleStripDrawMode:
  51693. b.setMode(Ge.TRIANGLE_STRIP);
  51694. break;
  51695. case n.TriangleFanDrawMode:
  51696. b.setMode(Ge.TRIANGLE_FAN)
  51697. }
  51698. else if (a instanceof n.Line) {
  51699. var D = o.linewidth;
  51700. void 0 === D && (D = 1),
  51701. Ye.setLineWidth(D * t()),
  51702. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51703. } else
  51704. a instanceof n.Points && b.setMode(Ge.POINTS);
  51705. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51706. }
  51707. ,
  51708. this.render = function(e, t, i, r) {
  51709. if (t instanceof n.Camera == !1)
  51710. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51711. var o = e.fog;
  51712. if (Ee = "",
  51713. Ie = -1,
  51714. be = null,
  51715. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51716. null === t.parent && t.updateMatrixWorld(),
  51717. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51718. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51719. Be.setFromMatrix(Fe),
  51720. ce.length = 0,
  51721. ue = -1,
  51722. pe = -1,
  51723. ge.length = 0,
  51724. me.length = 0,
  51725. y(e, t),
  51726. he.length = ue + 1,
  51727. de.length = pe + 1,
  51728. ve.sortObjects === !0 && (he.sort(m),
  51729. de.sort(v)),
  51730. U(ce, t),
  51731. $e.render(e, t),
  51732. He.calls = 0,
  51733. He.vertices = 0,
  51734. He.faces = 0,
  51735. He.points = 0,
  51736. void 0 === i && (i = null),
  51737. this.setRenderTarget(i),
  51738. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51739. e.overrideMaterial) {
  51740. var a = e.overrideMaterial;
  51741. C(he, t, o, a),
  51742. C(de, t, o, a)
  51743. } else
  51744. Ye.setBlending(n.NoBlending),
  51745. C(he, t, o),
  51746. C(de, t, o);
  51747. if (et.render(e, t),
  51748. tt.render(e, t, Te),
  51749. i) {
  51750. var s = i.texture;
  51751. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51752. }
  51753. Ye.setDepthTest(!0),
  51754. Ye.setDepthWrite(!0),
  51755. Ye.setColorWrite(!0)
  51756. }
  51757. ,
  51758. this.setFaceCulling = function(e, t) {
  51759. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51760. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51761. Ye.enable(Ge.CULL_FACE))
  51762. }
  51763. ,
  51764. this.setTexture = function(e, t) {
  51765. var i = Xe.get(e);
  51766. if (e.version > 0 && i.__version !== e.version) {
  51767. var n = e.image;
  51768. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51769. }
  51770. Ye.activeTexture(Ge.TEXTURE0 + t),
  51771. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51772. }
  51773. ,
  51774. this.getCurrentRenderTarget = function() {
  51775. return ye
  51776. }
  51777. ,
  51778. this.setRenderTarget = function(e) {
  51779. ye = e,
  51780. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51781. var t, i = e instanceof n.WebGLRenderTargetCube;
  51782. if (e) {
  51783. var r = Xe.get(e);
  51784. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51785. we.copy(e.scissor),
  51786. _e = e.scissorTest,
  51787. Te.copy(e.viewport)
  51788. } else
  51789. t = null,
  51790. we.copy(Le).multiplyScalar(Oe),
  51791. _e = De,
  51792. Te.copy(Ne).multiplyScalar(Oe);
  51793. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51794. Ce = t),
  51795. Ye.scissor(we),
  51796. Ye.setScissorTest(_e),
  51797. Ye.viewport(Te),
  51798. i) {
  51799. var o = Xe.get(e.texture);
  51800. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51801. }
  51802. }
  51803. ,
  51804. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51805. if (e instanceof n.WebGLRenderTarget == !1)
  51806. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51807. var s = Xe.get(e).__webglFramebuffer;
  51808. if (s) {
  51809. var l = !1;
  51810. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51811. l = !0);
  51812. try {
  51813. var c = e.texture;
  51814. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51815. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51816. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51817. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51818. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51819. } finally {
  51820. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51821. }
  51822. }
  51823. }
  51824. }
  51825. ,
  51826. n.WebGLRenderTarget = function(e, t, i) {
  51827. this.uuid = n.Math.generateUUID(),
  51828. this.width = e,
  51829. this.height = t,
  51830. this.scissor = new n.Vector4(0,0,e,t),
  51831. this.scissorTest = !1,
  51832. this.viewport = new n.Vector4(0,0,e,t),
  51833. i = i || {},
  51834. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51835. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51836. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51837. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51838. }
  51839. ,
  51840. n.WebGLRenderTarget.prototype = {
  51841. constructor: n.WebGLRenderTarget,
  51842. setSize: function(e, t) {
  51843. this.width === e && this.height === t || (this.width = e,
  51844. this.height = t,
  51845. this.dispose()),
  51846. this.viewport.set(0, 0, e, t),
  51847. this.scissor.set(0, 0, e, t)
  51848. },
  51849. clone: function() {
  51850. return (new this.constructor).copy(this)
  51851. },
  51852. copy: function(e) {
  51853. return this.width = e.width,
  51854. this.height = e.height,
  51855. this.viewport.copy(e.viewport),
  51856. this.texture = e.texture.clone(),
  51857. this.depthBuffer = e.depthBuffer,
  51858. this.stencilBuffer = e.stencilBuffer,
  51859. this
  51860. },
  51861. dispose: function() {
  51862. this.dispatchEvent({
  51863. type: "dispose"
  51864. })
  51865. }
  51866. },
  51867. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51868. n.WebGLRenderTargetCube = function(e, t, i) {
  51869. n.WebGLRenderTarget.call(this, e, t, i),
  51870. this.activeCubeFace = 0,
  51871. this.activeMipMapLevel = 0
  51872. }
  51873. ,
  51874. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51875. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51876. n.WebGLBufferRenderer = function(e, t, i) {
  51877. function r(e) {
  51878. s = e
  51879. }
  51880. function o(t, n) {
  51881. e.drawArrays(s, t, n),
  51882. i.calls++,
  51883. i.vertices += n,
  51884. s === e.TRIANGLES && (i.faces += n / 3)
  51885. }
  51886. function a(r) {
  51887. var o = t.get("ANGLE_instanced_arrays");
  51888. if (null === o)
  51889. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51890. var a = r.attributes.position
  51891. , l = 0;
  51892. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51893. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51894. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51895. i.calls++,
  51896. i.vertices += l * r.maxInstancedCount,
  51897. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51898. }
  51899. var s;
  51900. this.setMode = r,
  51901. this.render = o,
  51902. this.renderInstances = a
  51903. }
  51904. ,
  51905. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51906. function n(e) {
  51907. s = e
  51908. }
  51909. function r(i) {
  51910. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51911. c = 4) : (l = e.UNSIGNED_SHORT,
  51912. c = 2)
  51913. }
  51914. function o(t, n) {
  51915. e.drawElements(s, n, l, t * c),
  51916. i.calls++,
  51917. i.vertices += n,
  51918. s === e.TRIANGLES && (i.faces += n / 3)
  51919. }
  51920. function a(n, r, o) {
  51921. var a = t.get("ANGLE_instanced_arrays");
  51922. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51923. i.calls++,
  51924. i.vertices += o * n.maxInstancedCount,
  51925. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51926. }
  51927. var s, l, c;
  51928. this.setMode = n,
  51929. this.setIndex = r,
  51930. this.render = o,
  51931. this.renderInstances = a
  51932. }
  51933. ,
  51934. n.WebGLExtensions = function(e) {
  51935. var t = {};
  51936. this.get = function(i) {
  51937. if (void 0 !== t[i])
  51938. return t[i];
  51939. var n;
  51940. switch (i) {
  51941. case "EXT_texture_filter_anisotropic":
  51942. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51943. break;
  51944. case "WEBGL_compressed_texture_s3tc":
  51945. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51946. break;
  51947. case "WEBGL_compressed_texture_pvrtc":
  51948. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51949. break;
  51950. case "WEBGL_compressed_texture_etc1":
  51951. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51952. break;
  51953. default:
  51954. n = e.getExtension(i)
  51955. }
  51956. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51957. t[i] = n,
  51958. n
  51959. }
  51960. }
  51961. ,
  51962. n.WebGLCapabilities = function(e, t, i) {
  51963. function n(t) {
  51964. if ("highp" === t) {
  51965. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51966. return "highp";
  51967. t = "mediump"
  51968. }
  51969. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51970. }
  51971. this.getMaxPrecision = n,
  51972. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51973. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51974. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51975. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51976. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51977. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51978. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51979. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51980. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51981. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51982. this.vertexTextures = this.maxVertexTextures > 0,
  51983. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51984. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51985. var r = n(this.precision);
  51986. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51987. this.precision = r),
  51988. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51989. }
  51990. ,
  51991. n.WebGLGeometries = function(e, t, i) {
  51992. function r(e) {
  51993. var t = e.geometry;
  51994. if (void 0 !== h[t.id])
  51995. return h[t.id];
  51996. t.addEventListener("dispose", o);
  51997. var r;
  51998. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51999. r = t._bufferGeometry),
  52000. h[t.id] = r,
  52001. i.memory.geometries++,
  52002. r
  52003. }
  52004. function o(e) {
  52005. var n = e.target
  52006. , r = h[n.id];
  52007. null !== r.index && s(r.index),
  52008. l(r.attributes),
  52009. n.removeEventListener("dispose", o),
  52010. delete h[n.id];
  52011. var a = t.get(n);
  52012. a.wireframe && s(a.wireframe),
  52013. t.delete(n);
  52014. var c = t.get(r);
  52015. c.wireframe && s(c.wireframe),
  52016. t.delete(r),
  52017. i.memory.geometries--
  52018. }
  52019. function a(e) {
  52020. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52021. }
  52022. function s(t) {
  52023. var i = a(t);
  52024. void 0 !== i && (e.deleteBuffer(i),
  52025. c(t))
  52026. }
  52027. function l(e) {
  52028. for (var t in e)
  52029. s(e[t])
  52030. }
  52031. function c(e) {
  52032. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52033. }
  52034. var h = {};
  52035. this.get = r
  52036. }
  52037. ,
  52038. n.WebGLLights = function() {
  52039. var e = {};
  52040. this.get = function(t) {
  52041. if (void 0 !== e[t.id])
  52042. return e[t.id];
  52043. var i;
  52044. switch (t.type) {
  52045. case "DirectionalLight":
  52046. i = {
  52047. direction: new n.Vector3,
  52048. color: new n.Color,
  52049. shadow: !1,
  52050. shadowBias: 0,
  52051. shadowRadius: 1,
  52052. shadowMapSize: new n.Vector2
  52053. };
  52054. break;
  52055. case "SpotLight":
  52056. i = {
  52057. position: new n.Vector3,
  52058. direction: new n.Vector3,
  52059. color: new n.Color,
  52060. distance: 0,
  52061. coneCos: 0,
  52062. penumbraCos: 0,
  52063. decay: 0,
  52064. shadow: !1,
  52065. shadowBias: 0,
  52066. shadowRadius: 1,
  52067. shadowMapSize: new n.Vector2
  52068. };
  52069. break;
  52070. case "PointLight":
  52071. i = {
  52072. position: new n.Vector3,
  52073. color: new n.Color,
  52074. distance: 0,
  52075. decay: 0,
  52076. shadow: !1,
  52077. shadowBias: 0,
  52078. shadowRadius: 1,
  52079. shadowMapSize: new n.Vector2
  52080. };
  52081. break;
  52082. case "HemisphereLight":
  52083. i = {
  52084. direction: new n.Vector3,
  52085. skyColor: new n.Color,
  52086. groundColor: new n.Color
  52087. }
  52088. }
  52089. return e[t.id] = i,
  52090. i
  52091. }
  52092. }
  52093. ,
  52094. n.WebGLObjects = function(e, t, i) {
  52095. function r(t) {
  52096. var i = u.get(t);
  52097. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52098. var r = i.index
  52099. , a = i.attributes;
  52100. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52101. for (var s in a)
  52102. o(a[s], e.ARRAY_BUFFER);
  52103. var l = i.morphAttributes;
  52104. for (var s in l)
  52105. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52106. o(c[h], e.ARRAY_BUFFER);
  52107. return i
  52108. }
  52109. function o(e, i) {
  52110. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52111. , o = t.get(r);
  52112. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52113. }
  52114. function a(t, i, n) {
  52115. t.__webglBuffer = e.createBuffer(),
  52116. e.bindBuffer(n, t.__webglBuffer);
  52117. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52118. e.bufferData(n, i.array, r),
  52119. t.version = i.version
  52120. }
  52121. function s(t, i, n) {
  52122. e.bindBuffer(n, t.__webglBuffer),
  52123. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52124. i.updateRange.count = 0),
  52125. t.version = i.version
  52126. }
  52127. function l(e) {
  52128. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52129. }
  52130. function c(i) {
  52131. var r = t.get(i);
  52132. if (void 0 !== r.wireframe)
  52133. return r.wireframe;
  52134. var a = []
  52135. , s = i.index
  52136. , l = i.attributes
  52137. , c = l.position;
  52138. if (null !== s)
  52139. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52140. var g = d[p + 0]
  52141. , m = d[p + 1]
  52142. , v = d[p + 2];
  52143. h(u, g, m) && a.push(g, m),
  52144. h(u, m, v) && a.push(m, v),
  52145. h(u, v, g) && a.push(v, g)
  52146. }
  52147. else
  52148. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52149. var g = p + 0
  52150. , m = p + 1
  52151. , v = p + 2;
  52152. a.push(g, m, m, v, v, g)
  52153. }
  52154. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52155. , y = new n.BufferAttribute(new A(a),1);
  52156. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52157. r.wireframe = y,
  52158. y
  52159. }
  52160. function h(e, t, i) {
  52161. if (t > i) {
  52162. var n = t;
  52163. t = i,
  52164. i = n
  52165. }
  52166. var r = e[t];
  52167. return void 0 === r ? (e[t] = [i],
  52168. !0) : r.indexOf(i) === -1 && (r.push(i),
  52169. !0)
  52170. }
  52171. var u = new n.WebGLGeometries(e,t,i);
  52172. this.getAttributeBuffer = l,
  52173. this.getWireframeAttribute = c,
  52174. this.update = r
  52175. }
  52176. ,
  52177. n.WebGLProgram = function() {
  52178. function e(e) {
  52179. switch (e) {
  52180. case n.LinearEncoding:
  52181. return ["Linear", "( value )"];
  52182. case n.sRGBEncoding:
  52183. return ["sRGB", "( value )"];
  52184. case n.RGBEEncoding:
  52185. return ["RGBE", "( value )"];
  52186. case n.RGBM7Encoding:
  52187. return ["RGBM", "( value, 7.0 )"];
  52188. case n.RGBM16Encoding:
  52189. return ["RGBM", "( value, 16.0 )"];
  52190. case n.RGBDEncoding:
  52191. return ["RGBD", "( value, 256.0 )"];
  52192. case n.GammaEncoding:
  52193. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52194. default:
  52195. throw new Error("unsupported encoding: " + e)
  52196. }
  52197. }
  52198. function t(t, i) {
  52199. var n = e(i);
  52200. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52201. }
  52202. function i(t, i) {
  52203. var n = e(i);
  52204. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52205. }
  52206. function r(e, t) {
  52207. var i;
  52208. switch (t) {
  52209. case n.LinearToneMapping:
  52210. i = "Linear";
  52211. break;
  52212. case n.ReinhardToneMapping:
  52213. i = "Reinhard";
  52214. break;
  52215. case n.Uncharted2ToneMapping:
  52216. i = "Uncharted2";
  52217. break;
  52218. case n.CineonToneMapping:
  52219. i = "OptimizedCineon";
  52220. break;
  52221. default:
  52222. throw new Error("unsupported toneMapping: " + t)
  52223. }
  52224. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52225. }
  52226. function o(e, t, i) {
  52227. e = e || {};
  52228. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52229. return n.filter(c).join("\n")
  52230. }
  52231. function a(e) {
  52232. var t = [];
  52233. for (var i in e) {
  52234. var n = e[i];
  52235. n !== !1 && t.push("#define " + i + " " + n)
  52236. }
  52237. return t.join("\n")
  52238. }
  52239. function s(e, t, i) {
  52240. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52241. var a = e.getActiveUniform(t, o)
  52242. , s = a.name
  52243. , l = e.getUniformLocation(t, s)
  52244. , c = f.exec(s);
  52245. if (c) {
  52246. var h = c[1]
  52247. , u = c[2]
  52248. , d = n[h];
  52249. d || (d = n[h] = {}),
  52250. d[u] = l
  52251. } else if (c = g.exec(s)) {
  52252. var p = c[1]
  52253. , v = c[2]
  52254. , A = c[3]
  52255. , y = n[p];
  52256. y || (y = n[p] = []);
  52257. var C = y[v];
  52258. C || (C = y[v] = {}),
  52259. C[A] = l
  52260. } else if (c = m.exec(s)) {
  52261. var p = c[1];
  52262. n[p] = l
  52263. } else
  52264. n[s] = l
  52265. }
  52266. return n
  52267. }
  52268. function l(e, t, i) {
  52269. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52270. var a = e.getActiveAttrib(t, o)
  52271. , s = a.name;
  52272. n[s] = e.getAttribLocation(t, s)
  52273. }
  52274. return n
  52275. }
  52276. function c(e) {
  52277. return "" !== e
  52278. }
  52279. function h(e, t) {
  52280. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52281. }
  52282. function u(e) {
  52283. function t(e, t) {
  52284. var i = n.ShaderChunk[t];
  52285. if (void 0 === i)
  52286. throw new Error("Can not resolve #include <" + t + ">");
  52287. return u(i)
  52288. }
  52289. var i = /#include +<([\w\d.]+)>/g;
  52290. return e.replace(i, t)
  52291. }
  52292. function d(e) {
  52293. function t(e, t, i, n) {
  52294. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52295. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52296. return r
  52297. }
  52298. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52299. return e.replace(i, t)
  52300. }
  52301. var p = 0
  52302. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52303. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52304. , m = /^([\w\d_]+)\[0\]$/;
  52305. return function(e, f, g, m) {
  52306. var v = e.context
  52307. , A = g.extensions
  52308. , y = g.defines
  52309. , C = g.__webglShader.vertexShader
  52310. , I = g.__webglShader.fragmentShader
  52311. , E = "SHADOWMAP_TYPE_BASIC";
  52312. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52313. var b = "ENVMAP_TYPE_CUBE"
  52314. , w = "ENVMAP_MODE_REFLECTION"
  52315. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52316. if (m.envMap) {
  52317. switch (g.envMap.mapping) {
  52318. case n.CubeReflectionMapping:
  52319. case n.CubeRefractionMapping:
  52320. b = "ENVMAP_TYPE_CUBE";
  52321. break;
  52322. case n.CubeUVReflectionMapping:
  52323. case n.CubeUVRefractionMapping:
  52324. b = "ENVMAP_TYPE_CUBE_UV";
  52325. break;
  52326. case n.EquirectangularReflectionMapping:
  52327. case n.EquirectangularRefractionMapping:
  52328. b = "ENVMAP_TYPE_EQUIREC";
  52329. break;
  52330. case n.SphericalReflectionMapping:
  52331. b = "ENVMAP_TYPE_SPHERE"
  52332. }
  52333. switch (g.envMap.mapping) {
  52334. case n.CubeRefractionMapping:
  52335. case n.EquirectangularRefractionMapping:
  52336. w = "ENVMAP_MODE_REFRACTION"
  52337. }
  52338. switch (g.combine) {
  52339. case n.MultiplyOperation:
  52340. _ = "ENVMAP_BLENDING_MULTIPLY";
  52341. break;
  52342. case n.MixOperation:
  52343. _ = "ENVMAP_BLENDING_MIX";
  52344. break;
  52345. case n.AddOperation:
  52346. _ = "ENVMAP_BLENDING_ADD"
  52347. }
  52348. }
  52349. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52350. g instanceof n.RawShaderMaterial ? (T = "",
  52351. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52352. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52353. C = u(C, m),
  52354. C = h(C, m),
  52355. I = u(I, m),
  52356. I = h(I, m),
  52357. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52358. I = d(I));
  52359. var O = T + C
  52360. , L = x + I
  52361. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52362. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52363. v.attachShader(P, D),
  52364. v.attachShader(P, N),
  52365. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52366. v.linkProgram(P);
  52367. var B = v.getProgramInfoLog(P)
  52368. , F = v.getShaderInfoLog(D)
  52369. , V = v.getShaderInfoLog(N)
  52370. , U = !0
  52371. , k = !0;
  52372. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52373. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52374. k && (this.diagnostics = {
  52375. runnable: U,
  52376. material: g,
  52377. programLog: B,
  52378. vertexShader: {
  52379. log: F,
  52380. prefix: T
  52381. },
  52382. fragmentShader: {
  52383. log: V,
  52384. prefix: x
  52385. }
  52386. }),
  52387. v.deleteShader(D),
  52388. v.deleteShader(N);
  52389. var H;
  52390. this.getUniforms = function() {
  52391. return void 0 === H && (H = s(v, P)),
  52392. H
  52393. }
  52394. ;
  52395. var G;
  52396. return this.getAttributes = function() {
  52397. return void 0 === G && (G = l(v, P)),
  52398. G
  52399. }
  52400. ,
  52401. this.destroy = function() {
  52402. v.deleteProgram(P),
  52403. this.program = void 0
  52404. }
  52405. ,
  52406. Object.defineProperties(this, {
  52407. uniforms: {
  52408. get: function() {
  52409. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52410. this.getUniforms()
  52411. }
  52412. },
  52413. attributes: {
  52414. get: function() {
  52415. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52416. this.getAttributes()
  52417. }
  52418. }
  52419. }),
  52420. this.id = p++,
  52421. this.code = f,
  52422. this.usedTimes = 1,
  52423. this.program = P,
  52424. this.vertexShader = D,
  52425. this.fragmentShader = N,
  52426. this
  52427. }
  52428. }(),
  52429. n.WebGLPrograms = function(e, t) {
  52430. function i(e) {
  52431. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52432. return 1024;
  52433. var i = t.maxVertexUniforms
  52434. , r = Math.floor((i - 20) / 4)
  52435. , o = r;
  52436. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52437. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52438. o
  52439. }
  52440. function r(e, t) {
  52441. var i;
  52442. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52443. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52444. i
  52445. }
  52446. var o = []
  52447. , a = {
  52448. MeshDepthMaterial: "depth",
  52449. MeshNormalMaterial: "normal",
  52450. MeshBasicMaterial: "basic",
  52451. MeshLambertMaterial: "lambert",
  52452. MeshPhongMaterial: "phong",
  52453. MeshStandardMaterial: "standard",
  52454. LineBasicMaterial: "basic",
  52455. LineDashedMaterial: "dashed",
  52456. PointsMaterial: "points"
  52457. }
  52458. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52459. this.getParameters = function(o, s, l, c) {
  52460. var h = a[o.type]
  52461. , u = i(c)
  52462. , d = e.getPrecision();
  52463. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52464. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52465. var p = {
  52466. shaderID: h,
  52467. precision: d,
  52468. supportsVertexTextures: t.vertexTextures,
  52469. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52470. map: !!o.map,
  52471. mapEncoding: r(o.map, e.gammaInput),
  52472. envMap: !!o.envMap,
  52473. envMapMode: o.envMap && o.envMap.mapping,
  52474. envMapEncoding: r(o.envMap, e.gammaInput),
  52475. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52476. lightMap: !!o.lightMap,
  52477. aoMap: !!o.aoMap,
  52478. emissiveMap: !!o.emissiveMap,
  52479. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52480. bumpMap: !!o.bumpMap,
  52481. normalMap: !!o.normalMap,
  52482. displacementMap: !!o.displacementMap,
  52483. roughnessMap: !!o.roughnessMap,
  52484. metalnessMap: !!o.metalnessMap,
  52485. specularMap: !!o.specularMap,
  52486. alphaMap: !!o.alphaMap,
  52487. combine: o.combine,
  52488. vertexColors: o.vertexColors,
  52489. fog: l,
  52490. useFog: o.fog,
  52491. fogExp: l instanceof n.FogExp2,
  52492. flatShading: o.shading === n.FlatShading,
  52493. sizeAttenuation: o.sizeAttenuation,
  52494. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52495. skinning: o.skinning,
  52496. maxBones: u,
  52497. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52498. morphTargets: o.morphTargets,
  52499. morphNormals: o.morphNormals,
  52500. maxMorphTargets: e.maxMorphTargets,
  52501. maxMorphNormals: e.maxMorphNormals,
  52502. numDirLights: s.directional.length,
  52503. numPointLights: s.point.length,
  52504. numSpotLights: s.spot.length,
  52505. numHemiLights: s.hemi.length,
  52506. pointLightShadows: s.shadowsPointLight,
  52507. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52508. shadowMapType: e.shadowMap.type,
  52509. toneMapping: e.toneMapping,
  52510. physicallyCorrectLights: e.physicallyCorrectLights,
  52511. premultipliedAlpha: o.premultipliedAlpha,
  52512. alphaTest: o.alphaTest,
  52513. doubleSided: o.side === n.DoubleSide,
  52514. flipSided: o.side === n.BackSide
  52515. };
  52516. return p
  52517. }
  52518. ,
  52519. this.getProgramCode = function(e, t) {
  52520. var i = [];
  52521. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52522. i.push(e.vertexShader)),
  52523. void 0 !== e.defines)
  52524. for (var n in e.defines)
  52525. i.push(n),
  52526. i.push(e.defines[n]);
  52527. for (var r = 0; r < s.length; r++) {
  52528. var o = s[r];
  52529. i.push(o),
  52530. i.push(t[o])
  52531. }
  52532. return i.join()
  52533. }
  52534. ,
  52535. this.acquireProgram = function(t, i, r) {
  52536. for (var a, s = 0, l = o.length; s < l; s++) {
  52537. var c = o[s];
  52538. if (c.code === r) {
  52539. a = c,
  52540. ++a.usedTimes;
  52541. break
  52542. }
  52543. }
  52544. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52545. o.push(a)),
  52546. a
  52547. }
  52548. ,
  52549. this.releaseProgram = function(e) {
  52550. if (0 === --e.usedTimes) {
  52551. var t = o.indexOf(e);
  52552. o[t] = o[o.length - 1],
  52553. o.pop(),
  52554. e.destroy()
  52555. }
  52556. }
  52557. ,
  52558. this.programs = o
  52559. }
  52560. ,
  52561. n.WebGLProperties = function() {
  52562. var e = {};
  52563. this.get = function(t) {
  52564. var i = t.uuid
  52565. , n = e[i];
  52566. return void 0 === n && (n = {},
  52567. e[i] = n),
  52568. n
  52569. }
  52570. ,
  52571. this.delete = function(t) {
  52572. delete e[t.uuid]
  52573. }
  52574. ,
  52575. this.clear = function() {
  52576. e = {}
  52577. }
  52578. }
  52579. ,
  52580. n.WebGLShader = function() {
  52581. function e(e) {
  52582. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52583. t[i] = i + 1 + ": " + t[i];
  52584. return t.join("\n")
  52585. }
  52586. return function(t, i, n) {
  52587. var r = t.createShader(i);
  52588. return t.shaderSource(r, n),
  52589. t.compileShader(r),
  52590. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52591. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52592. r
  52593. }
  52594. }(),
  52595. n.WebGLShadowMap = function(e, t, i) {
  52596. function r(e, t, i, r) {
  52597. var o = e.geometry
  52598. , a = null
  52599. , s = v
  52600. , l = e.customDepthMaterial;
  52601. if (i && (s = A,
  52602. l = e.customDistanceMaterial),
  52603. l)
  52604. a = l;
  52605. else {
  52606. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52607. , h = e instanceof n.SkinnedMesh && t.skinning
  52608. , u = 0;
  52609. c && (u |= f),
  52610. h && (u |= g),
  52611. a = s[u]
  52612. }
  52613. return a.visible = t.visible,
  52614. a.wireframe = t.wireframe,
  52615. a.wireframeLinewidth = t.wireframeLinewidth,
  52616. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52617. a
  52618. }
  52619. function o(e, t, i) {
  52620. if (e.visible !== !1) {
  52621. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52622. var r = e.material;
  52623. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52624. p.push(e))
  52625. }
  52626. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52627. o(a[s], t, i)
  52628. }
  52629. }
  52630. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52631. var x = 0 !== (T & f)
  52632. , S = 0 !== (T & g)
  52633. , M = new n.ShaderMaterial({
  52634. uniforms: b,
  52635. vertexShader: E.vertexShader,
  52636. fragmentShader: E.fragmentShader,
  52637. morphTargets: x,
  52638. skinning: S
  52639. });
  52640. v[T] = M;
  52641. var R = new n.ShaderMaterial({
  52642. defines: {
  52643. USE_SHADOWMAP: ""
  52644. },
  52645. uniforms: _,
  52646. vertexShader: w.vertexShader,
  52647. fragmentShader: w.fragmentShader,
  52648. morphTargets: x,
  52649. skinning: S
  52650. });
  52651. A[T] = R
  52652. }
  52653. var P = this;
  52654. this.enabled = !1,
  52655. this.autoUpdate = !0,
  52656. this.needsUpdate = !1,
  52657. this.type = n.PCFShadowMap,
  52658. this.cullFace = n.CullFaceFront,
  52659. this.render = function(f, g) {
  52660. var m, v, A = t.shadows;
  52661. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52662. s.clearColor(1, 1, 1, 1),
  52663. s.disable(a.BLEND),
  52664. s.enable(a.CULL_FACE),
  52665. a.frontFace(a.CCW),
  52666. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52667. s.setDepthTest(!0),
  52668. s.setScissorTest(!1);
  52669. for (var E = 0, b = A.length; E < b; E++) {
  52670. var w = A[E]
  52671. , _ = w.shadow
  52672. , T = _.camera;
  52673. if (h.copy(_.mapSize),
  52674. w instanceof n.PointLight) {
  52675. m = 6,
  52676. v = !0;
  52677. var x = h.x
  52678. , S = h.y;
  52679. I[0].set(2 * x, S, x, S),
  52680. I[1].set(0, S, x, S),
  52681. I[2].set(3 * x, S, x, S),
  52682. I[3].set(x, S, x, S),
  52683. I[4].set(3 * x, 0, x, S),
  52684. I[5].set(x, 0, x, S),
  52685. h.x *= 4,
  52686. h.y *= 2
  52687. } else
  52688. m = 1,
  52689. v = !1;
  52690. if (null === _.map) {
  52691. var M = {
  52692. minFilter: n.NearestFilter,
  52693. magFilter: n.NearestFilter,
  52694. format: n.RGBAFormat
  52695. };
  52696. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52697. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52698. T.updateProjectionMatrix()
  52699. }
  52700. var R = _.map
  52701. , O = _.matrix;
  52702. d.setFromMatrixPosition(w.matrixWorld),
  52703. T.position.copy(d),
  52704. e.setRenderTarget(R),
  52705. e.clear();
  52706. for (var L = 0; L < m; L++) {
  52707. if (v) {
  52708. u.copy(T.position),
  52709. u.add(y[L]),
  52710. T.up.copy(C[L]),
  52711. T.lookAt(u);
  52712. var D = I[L];
  52713. s.viewport(D)
  52714. } else
  52715. u.setFromMatrixPosition(w.target.matrixWorld),
  52716. T.lookAt(u);
  52717. T.updateMatrixWorld(),
  52718. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52719. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52720. O.multiply(T.projectionMatrix),
  52721. O.multiply(T.matrixWorldInverse),
  52722. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52723. l.setFromMatrix(c),
  52724. p.length = 0,
  52725. o(f, g, T);
  52726. for (var N = 0, B = p.length; N < B; N++) {
  52727. var F = p[N]
  52728. , V = i.update(F)
  52729. , U = F.material;
  52730. if (U instanceof n.MultiMaterial)
  52731. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52732. var W = k[G]
  52733. , j = H[W.materialIndex];
  52734. if (j.visible === !0) {
  52735. var Y = r(F, j, v, d);
  52736. e.renderBufferDirect(T, null, V, Y, F, W)
  52737. }
  52738. }
  52739. else {
  52740. var Y = r(F, U, v, d);
  52741. e.renderBufferDirect(T, null, V, Y, F, null)
  52742. }
  52743. }
  52744. }
  52745. }
  52746. var X = e.getClearColor()
  52747. , Z = e.getClearAlpha();
  52748. e.setClearColor(X, Z),
  52749. s.enable(a.BLEND),
  52750. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52751. P.needsUpdate = !1
  52752. }
  52753. }
  52754. }
  52755. ,
  52756. n.WebGLState = function(e, t, i) {
  52757. var r = this
  52758. , o = new n.Vector4
  52759. , a = new Uint8Array(16)
  52760. , s = new Uint8Array(16)
  52761. , l = new Uint8Array(16)
  52762. , c = {}
  52763. , h = null
  52764. , u = null
  52765. , d = null
  52766. , p = null
  52767. , f = null
  52768. , g = null
  52769. , m = null
  52770. , v = null
  52771. , A = !1
  52772. , y = null
  52773. , C = null
  52774. , I = null
  52775. , E = null
  52776. , b = null
  52777. , w = null
  52778. , _ = null
  52779. , T = null
  52780. , x = null
  52781. , S = null
  52782. , M = null
  52783. , R = null
  52784. , P = null
  52785. , O = null
  52786. , L = null
  52787. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52788. , N = void 0
  52789. , B = {}
  52790. , F = new n.Vector4
  52791. , V = null
  52792. , U = null
  52793. , k = new n.Vector4
  52794. , H = new n.Vector4
  52795. , G = e.createTexture();
  52796. e.bindTexture(e.TEXTURE_2D, G),
  52797. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52798. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52799. this.init = function() {
  52800. this.clearColor(0, 0, 0, 1),
  52801. this.clearDepth(1),
  52802. this.clearStencil(0),
  52803. this.enable(e.DEPTH_TEST),
  52804. e.depthFunc(e.LEQUAL),
  52805. e.frontFace(e.CCW),
  52806. e.cullFace(e.BACK),
  52807. this.enable(e.CULL_FACE),
  52808. this.enable(e.BLEND),
  52809. e.blendEquation(e.FUNC_ADD),
  52810. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52811. }
  52812. ,
  52813. this.initAttributes = function() {
  52814. for (var e = 0, t = a.length; e < t; e++)
  52815. a[e] = 0
  52816. }
  52817. ,
  52818. this.enableAttribute = function(i) {
  52819. if (a[i] = 1,
  52820. 0 === s[i] && (e.enableVertexAttribArray(i),
  52821. s[i] = 1),
  52822. 0 !== l[i]) {
  52823. var n = t.get("ANGLE_instanced_arrays");
  52824. n.vertexAttribDivisorANGLE(i, 0),
  52825. l[i] = 0
  52826. }
  52827. }
  52828. ,
  52829. this.enableAttributeAndDivisor = function(t, i, n) {
  52830. a[t] = 1,
  52831. 0 === s[t] && (e.enableVertexAttribArray(t),
  52832. s[t] = 1),
  52833. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52834. l[t] = i)
  52835. }
  52836. ,
  52837. this.disableUnusedAttributes = function() {
  52838. for (var t = 0, i = s.length; t < i; t++)
  52839. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52840. s[t] = 0)
  52841. }
  52842. ,
  52843. this.enable = function(t) {
  52844. c[t] !== !0 && (e.enable(t),
  52845. c[t] = !0)
  52846. }
  52847. ,
  52848. this.disable = function(t) {
  52849. c[t] !== !1 && (e.disable(t),
  52850. c[t] = !1)
  52851. }
  52852. ,
  52853. this.getCompressedTextureFormats = function() {
  52854. if (null === h && (h = [],
  52855. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52856. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52857. h.push(i[n]);
  52858. return h
  52859. }
  52860. ,
  52861. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52862. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52863. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52864. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52865. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52866. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52867. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52868. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52869. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52870. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52871. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52872. u = t,
  52873. A = h),
  52874. t === n.CustomBlending ? (s = s || r,
  52875. l = l || o,
  52876. c = c || a,
  52877. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52878. d = r,
  52879. g = s),
  52880. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52881. p = o,
  52882. f = a,
  52883. m = l,
  52884. v = c)) : (d = null,
  52885. p = null,
  52886. f = null,
  52887. g = null,
  52888. m = null,
  52889. v = null)
  52890. }
  52891. ,
  52892. this.setDepthFunc = function(t) {
  52893. if (y !== t) {
  52894. if (t)
  52895. switch (t) {
  52896. case n.NeverDepth:
  52897. e.depthFunc(e.NEVER);
  52898. break;
  52899. case n.AlwaysDepth:
  52900. e.depthFunc(e.ALWAYS);
  52901. break;
  52902. case n.LessDepth:
  52903. e.depthFunc(e.LESS);
  52904. break;
  52905. case n.LessEqualDepth:
  52906. e.depthFunc(e.LEQUAL);
  52907. break;
  52908. case n.EqualDepth:
  52909. e.depthFunc(e.EQUAL);
  52910. break;
  52911. case n.GreaterEqualDepth:
  52912. e.depthFunc(e.GEQUAL);
  52913. break;
  52914. case n.GreaterDepth:
  52915. e.depthFunc(e.GREATER);
  52916. break;
  52917. case n.NotEqualDepth:
  52918. e.depthFunc(e.NOTEQUAL);
  52919. break;
  52920. default:
  52921. e.depthFunc(e.LEQUAL)
  52922. }
  52923. else
  52924. e.depthFunc(e.LEQUAL);
  52925. y = t
  52926. }
  52927. }
  52928. ,
  52929. this.setDepthTest = function(t) {
  52930. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52931. }
  52932. ,
  52933. this.setDepthWrite = function(t) {
  52934. C !== t && (e.depthMask(t),
  52935. C = t)
  52936. }
  52937. ,
  52938. this.setColorWrite = function(t) {
  52939. I !== t && (e.colorMask(t, t, t, t),
  52940. I = t)
  52941. }
  52942. ,
  52943. this.setStencilFunc = function(t, i, n) {
  52944. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52945. b = t,
  52946. w = i,
  52947. _ = n)
  52948. }
  52949. ,
  52950. this.setStencilOp = function(t, i, n) {
  52951. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52952. T = t,
  52953. x = i,
  52954. S = n)
  52955. }
  52956. ,
  52957. this.setStencilTest = function(t) {
  52958. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52959. }
  52960. ,
  52961. this.setStencilWrite = function(t) {
  52962. E !== t && (e.stencilMask(t),
  52963. E = t)
  52964. }
  52965. ,
  52966. this.setFlipSided = function(t) {
  52967. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52968. M = t)
  52969. }
  52970. ,
  52971. this.setLineWidth = function(t) {
  52972. t !== R && (e.lineWidth(t),
  52973. R = t)
  52974. }
  52975. ,
  52976. this.setPolygonOffset = function(t, i, n) {
  52977. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52978. !t || P === i && O === n || (e.polygonOffset(i, n),
  52979. P = i,
  52980. O = n)
  52981. }
  52982. ,
  52983. this.getScissorTest = function() {
  52984. return L
  52985. }
  52986. ,
  52987. this.setScissorTest = function(t) {
  52988. L = t,
  52989. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52990. }
  52991. ,
  52992. this.activeTexture = function(t) {
  52993. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52994. N !== t && (e.activeTexture(t),
  52995. N = t)
  52996. }
  52997. ,
  52998. this.bindTexture = function(t, i) {
  52999. void 0 === N && r.activeTexture();
  53000. var n = B[N];
  53001. void 0 === n && (n = {
  53002. type: void 0,
  53003. texture: void 0
  53004. },
  53005. B[N] = n),
  53006. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53007. n.type = t,
  53008. n.texture = i)
  53009. }
  53010. ,
  53011. this.compressedTexImage2D = function() {
  53012. try {
  53013. e.compressedTexImage2D.apply(e, arguments)
  53014. } catch (e) {
  53015. console.error(e)
  53016. }
  53017. }
  53018. ,
  53019. this.texImage2D = function() {
  53020. try {
  53021. e.texImage2D.apply(e, arguments)
  53022. } catch (e) {
  53023. console.error(e)
  53024. }
  53025. }
  53026. ,
  53027. this.clearColor = function(t, i, n, r) {
  53028. o.set(t, i, n, r),
  53029. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53030. F.copy(o))
  53031. }
  53032. ,
  53033. this.clearDepth = function(t) {
  53034. V !== t && (e.clearDepth(t),
  53035. V = t)
  53036. }
  53037. ,
  53038. this.clearStencil = function(t) {
  53039. U !== t && (e.clearStencil(t),
  53040. U = t)
  53041. }
  53042. ,
  53043. this.scissor = function(t) {
  53044. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53045. k.copy(t))
  53046. }
  53047. ,
  53048. this.viewport = function(t) {
  53049. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53050. H.copy(t))
  53051. }
  53052. ,
  53053. this.reset = function() {
  53054. for (var t = 0; t < s.length; t++)
  53055. 1 === s[t] && (e.disableVertexAttribArray(t),
  53056. s[t] = 0);
  53057. c = {},
  53058. h = null,
  53059. N = void 0,
  53060. B = {},
  53061. u = null,
  53062. I = null,
  53063. C = null,
  53064. E = null,
  53065. M = null
  53066. }
  53067. }
  53068. ,
  53069. n.LensFlarePlugin = function(e, t) {
  53070. function i() {
  53071. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53072. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53073. o = p.createBuffer(),
  53074. a = p.createBuffer(),
  53075. p.bindBuffer(p.ARRAY_BUFFER, o),
  53076. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53077. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53078. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53079. u = p.createTexture(),
  53080. d = p.createTexture(),
  53081. f.bindTexture(p.TEXTURE_2D, u),
  53082. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53083. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53084. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53085. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53086. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53087. f.bindTexture(p.TEXTURE_2D, d),
  53088. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53089. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53090. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53091. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53092. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53093. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53094. var i;
  53095. i = h ? {
  53096. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53097. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53098. } : {
  53099. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53100. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53101. },
  53102. s = r(i),
  53103. l = {
  53104. vertex: p.getAttribLocation(s, "position"),
  53105. uv: p.getAttribLocation(s, "uv")
  53106. },
  53107. c = {
  53108. renderType: p.getUniformLocation(s, "renderType"),
  53109. map: p.getUniformLocation(s, "map"),
  53110. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53111. opacity: p.getUniformLocation(s, "opacity"),
  53112. color: p.getUniformLocation(s, "color"),
  53113. scale: p.getUniformLocation(s, "scale"),
  53114. rotation: p.getUniformLocation(s, "rotation"),
  53115. screenPosition: p.getUniformLocation(s, "screenPosition")
  53116. }
  53117. }
  53118. function r(t) {
  53119. var i = p.createProgram()
  53120. , n = p.createShader(p.FRAGMENT_SHADER)
  53121. , r = p.createShader(p.VERTEX_SHADER)
  53122. , o = "precision " + e.getPrecision() + " float;\n";
  53123. return p.shaderSource(n, o + t.fragmentShader),
  53124. p.shaderSource(r, o + t.vertexShader),
  53125. p.compileShader(n),
  53126. p.compileShader(r),
  53127. p.attachShader(i, n),
  53128. p.attachShader(i, r),
  53129. p.linkProgram(i),
  53130. i
  53131. }
  53132. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53133. this.render = function(r, g, m) {
  53134. if (0 !== t.length) {
  53135. var v = new n.Vector3
  53136. , A = m.w / m.z
  53137. , y = .5 * m.z
  53138. , C = .5 * m.w
  53139. , I = 16 / m.w
  53140. , E = new n.Vector2(I * A,I)
  53141. , b = new n.Vector3(1,1,0)
  53142. , w = new n.Vector2(1,1);
  53143. void 0 === s && i(),
  53144. p.useProgram(s),
  53145. f.initAttributes(),
  53146. f.enableAttribute(l.vertex),
  53147. f.enableAttribute(l.uv),
  53148. f.disableUnusedAttributes(),
  53149. p.uniform1i(c.occlusionMap, 0),
  53150. p.uniform1i(c.map, 1),
  53151. p.bindBuffer(p.ARRAY_BUFFER, o),
  53152. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53153. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53154. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53155. f.disable(p.CULL_FACE),
  53156. f.setDepthWrite(!1);
  53157. for (var _ = 0, T = t.length; _ < T; _++) {
  53158. I = 16 / m.w,
  53159. E.set(I * A, I);
  53160. var x = t[_];
  53161. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53162. v.applyMatrix4(g.matrixWorldInverse),
  53163. v.applyProjection(g.projectionMatrix),
  53164. b.copy(v),
  53165. w.x = b.x * y + y,
  53166. w.y = b.y * C + C,
  53167. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53168. f.activeTexture(p.TEXTURE0),
  53169. f.bindTexture(p.TEXTURE_2D, null),
  53170. f.activeTexture(p.TEXTURE1),
  53171. f.bindTexture(p.TEXTURE_2D, u),
  53172. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53173. p.uniform1i(c.renderType, 0),
  53174. p.uniform2f(c.scale, E.x, E.y),
  53175. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53176. f.disable(p.BLEND),
  53177. f.enable(p.DEPTH_TEST),
  53178. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53179. f.activeTexture(p.TEXTURE0),
  53180. f.bindTexture(p.TEXTURE_2D, d),
  53181. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53182. p.uniform1i(c.renderType, 1),
  53183. f.disable(p.DEPTH_TEST),
  53184. f.activeTexture(p.TEXTURE1),
  53185. f.bindTexture(p.TEXTURE_2D, u),
  53186. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53187. x.positionScreen.copy(b),
  53188. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53189. p.uniform1i(c.renderType, 2),
  53190. f.enable(p.BLEND);
  53191. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53192. var R = x.lensFlares[S];
  53193. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53194. b.y = R.y,
  53195. b.z = R.z,
  53196. I = R.size * R.scale / m.w,
  53197. E.x = I * A,
  53198. E.y = I,
  53199. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53200. p.uniform2f(c.scale, E.x, E.y),
  53201. p.uniform1f(c.rotation, R.rotation),
  53202. p.uniform1f(c.opacity, R.opacity),
  53203. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53204. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53205. e.setTexture(R.texture, 1),
  53206. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53207. }
  53208. }
  53209. }
  53210. f.enable(p.CULL_FACE),
  53211. f.enable(p.DEPTH_TEST),
  53212. f.setDepthWrite(!0),
  53213. e.resetGLState()
  53214. }
  53215. }
  53216. }
  53217. ,
  53218. n.SpritePlugin = function(e, t) {
  53219. function i() {
  53220. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53221. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53222. a = d.createBuffer(),
  53223. s = d.createBuffer(),
  53224. d.bindBuffer(d.ARRAY_BUFFER, a),
  53225. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53226. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53227. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53228. l = r(),
  53229. c = {
  53230. position: d.getAttribLocation(l, "position"),
  53231. uv: d.getAttribLocation(l, "uv")
  53232. },
  53233. h = {
  53234. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53235. uvScale: d.getUniformLocation(l, "uvScale"),
  53236. rotation: d.getUniformLocation(l, "rotation"),
  53237. scale: d.getUniformLocation(l, "scale"),
  53238. color: d.getUniformLocation(l, "color"),
  53239. map: d.getUniformLocation(l, "map"),
  53240. opacity: d.getUniformLocation(l, "opacity"),
  53241. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53242. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53243. fogType: d.getUniformLocation(l, "fogType"),
  53244. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53245. fogNear: d.getUniformLocation(l, "fogNear"),
  53246. fogFar: d.getUniformLocation(l, "fogFar"),
  53247. fogColor: d.getUniformLocation(l, "fogColor"),
  53248. alphaTest: d.getUniformLocation(l, "alphaTest")
  53249. };
  53250. var i = document.createElement("canvas");
  53251. i.width = 8,
  53252. i.height = 8;
  53253. var o = i.getContext("2d");
  53254. o.fillStyle = "white",
  53255. o.fillRect(0, 0, 8, 8),
  53256. u = new n.Texture(i),
  53257. u.needsUpdate = !0
  53258. }
  53259. function r() {
  53260. var t = d.createProgram()
  53261. , i = d.createShader(d.VERTEX_SHADER)
  53262. , n = d.createShader(d.FRAGMENT_SHADER);
  53263. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53264. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53265. d.compileShader(i),
  53266. d.compileShader(n),
  53267. d.attachShader(t, i),
  53268. d.attachShader(t, n),
  53269. d.linkProgram(t),
  53270. t
  53271. }
  53272. function o(e, t) {
  53273. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53274. }
  53275. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53276. this.render = function(r, v) {
  53277. if (0 !== t.length) {
  53278. void 0 === l && i(),
  53279. d.useProgram(l),
  53280. p.initAttributes(),
  53281. p.enableAttribute(c.position),
  53282. p.enableAttribute(c.uv),
  53283. p.disableUnusedAttributes(),
  53284. p.disable(d.CULL_FACE),
  53285. p.enable(d.BLEND),
  53286. d.bindBuffer(d.ARRAY_BUFFER, a),
  53287. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53288. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53289. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53290. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53291. p.activeTexture(d.TEXTURE0),
  53292. d.uniform1i(h.map, 0);
  53293. var A = 0
  53294. , y = 0
  53295. , C = r.fog;
  53296. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53297. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53298. d.uniform1f(h.fogFar, C.far),
  53299. d.uniform1i(h.fogType, 1),
  53300. A = 1,
  53301. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53302. d.uniform1i(h.fogType, 2),
  53303. A = 2,
  53304. y = 2)) : (d.uniform1i(h.fogType, 0),
  53305. A = 0,
  53306. y = 0);
  53307. for (var I = 0, E = t.length; I < E; I++) {
  53308. var b = t[I];
  53309. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53310. b.z = -b.modelViewMatrix.elements[14]
  53311. }
  53312. t.sort(o);
  53313. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53314. var b = t[I]
  53315. , _ = b.material;
  53316. d.uniform1f(h.alphaTest, _.alphaTest),
  53317. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53318. b.matrixWorld.decompose(f, g, m),
  53319. w[0] = m.x,
  53320. w[1] = m.y;
  53321. var T = 0;
  53322. r.fog && _.fog && (T = y),
  53323. A !== T && (d.uniform1i(h.fogType, T),
  53324. A = T),
  53325. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53326. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53327. d.uniform2f(h.uvScale, 1, 1)),
  53328. d.uniform1f(h.opacity, _.opacity),
  53329. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53330. d.uniform1f(h.rotation, _.rotation),
  53331. d.uniform2fv(h.scale, w),
  53332. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53333. p.setDepthTest(_.depthTest),
  53334. p.setDepthWrite(_.depthWrite),
  53335. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53336. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53337. }
  53338. p.enable(d.CULL_FACE),
  53339. e.resetGLState()
  53340. }
  53341. }
  53342. }
  53343. ,
  53344. Object.defineProperties(n.Box2.prototype, {
  53345. empty: {
  53346. value: function() {
  53347. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53348. this.isEmpty()
  53349. }
  53350. },
  53351. isIntersectionBox: {
  53352. value: function(e) {
  53353. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53354. this.intersectsBox(e)
  53355. }
  53356. }
  53357. }),
  53358. Object.defineProperties(n.Box3.prototype, {
  53359. empty: {
  53360. value: function() {
  53361. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53362. this.isEmpty()
  53363. }
  53364. },
  53365. isIntersectionBox: {
  53366. value: function(e) {
  53367. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53368. this.intersectsBox(e)
  53369. }
  53370. },
  53371. isIntersectionSphere: {
  53372. value: function(e) {
  53373. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53374. this.intersectsSphere(e)
  53375. }
  53376. }
  53377. }),
  53378. Object.defineProperties(n.Matrix3.prototype, {
  53379. multiplyVector3: {
  53380. value: function(e) {
  53381. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53382. e.applyMatrix3(this)
  53383. }
  53384. },
  53385. multiplyVector3Array: {
  53386. value: function(e) {
  53387. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53388. this.applyToVector3Array(e)
  53389. }
  53390. }
  53391. }),
  53392. Object.defineProperties(n.Matrix4.prototype, {
  53393. extractPosition: {
  53394. value: function(e) {
  53395. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53396. this.copyPosition(e)
  53397. }
  53398. },
  53399. setRotationFromQuaternion: {
  53400. value: function(e) {
  53401. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53402. this.makeRotationFromQuaternion(e)
  53403. }
  53404. },
  53405. multiplyVector3: {
  53406. value: function(e) {
  53407. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53408. e.applyProjection(this)
  53409. }
  53410. },
  53411. multiplyVector4: {
  53412. value: function(e) {
  53413. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53414. e.applyMatrix4(this)
  53415. }
  53416. },
  53417. multiplyVector3Array: {
  53418. value: function(e) {
  53419. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53420. this.applyToVector3Array(e)
  53421. }
  53422. },
  53423. rotateAxis: {
  53424. value: function(e) {
  53425. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53426. e.transformDirection(this)
  53427. }
  53428. },
  53429. crossVector: {
  53430. value: function(e) {
  53431. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53432. e.applyMatrix4(this)
  53433. }
  53434. },
  53435. translate: {
  53436. value: function(e) {
  53437. console.error("THREE.Matrix4: .translate() has been removed.")
  53438. }
  53439. },
  53440. rotateX: {
  53441. value: function(e) {
  53442. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53443. }
  53444. },
  53445. rotateY: {
  53446. value: function(e) {
  53447. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53448. }
  53449. },
  53450. rotateZ: {
  53451. value: function(e) {
  53452. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53453. }
  53454. },
  53455. rotateByAxis: {
  53456. value: function(e, t) {
  53457. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53458. }
  53459. }
  53460. }),
  53461. Object.defineProperties(n.Plane.prototype, {
  53462. isIntersectionLine: {
  53463. value: function(e) {
  53464. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53465. this.intersectsLine(e)
  53466. }
  53467. }
  53468. }),
  53469. Object.defineProperties(n.Quaternion.prototype, {
  53470. multiplyVector3: {
  53471. value: function(e) {
  53472. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53473. e.applyQuaternion(this)
  53474. }
  53475. }
  53476. }),
  53477. Object.defineProperties(n.Ray.prototype, {
  53478. isIntersectionBox: {
  53479. value: function(e) {
  53480. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53481. this.intersectsBox(e)
  53482. }
  53483. },
  53484. isIntersectionPlane: {
  53485. value: function(e) {
  53486. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53487. this.intersectsPlane(e)
  53488. }
  53489. },
  53490. isIntersectionSphere: {
  53491. value: function(e) {
  53492. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53493. this.intersectsSphere(e)
  53494. }
  53495. }
  53496. }),
  53497. Object.defineProperties(n.Vector3.prototype, {
  53498. setEulerFromRotationMatrix: {
  53499. value: function() {
  53500. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53501. }
  53502. },
  53503. setEulerFromQuaternion: {
  53504. value: function() {
  53505. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53506. }
  53507. },
  53508. getPositionFromMatrix: {
  53509. value: function(e) {
  53510. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53511. this.setFromMatrixPosition(e)
  53512. }
  53513. },
  53514. getScaleFromMatrix: {
  53515. value: function(e) {
  53516. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53517. this.setFromMatrixScale(e)
  53518. }
  53519. },
  53520. getColumnFromMatrix: {
  53521. value: function(e, t) {
  53522. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53523. this.setFromMatrixColumn(e, t)
  53524. }
  53525. }
  53526. }),
  53527. n.Face4 = function(e, t, i, r, o, a, s) {
  53528. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53529. new n.Face3(e,t,i,o,a,s)
  53530. }
  53531. ,
  53532. n.Vertex = function(e, t, i) {
  53533. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53534. new n.Vector3(e,t,i)
  53535. }
  53536. ,
  53537. Object.defineProperties(n.Object3D.prototype, {
  53538. eulerOrder: {
  53539. get: function() {
  53540. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53541. this.rotation.order
  53542. },
  53543. set: function(e) {
  53544. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53545. this.rotation.order = e
  53546. }
  53547. },
  53548. getChildByName: {
  53549. value: function(e) {
  53550. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53551. this.getObjectByName(e)
  53552. }
  53553. },
  53554. renderDepth: {
  53555. set: function(e) {
  53556. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53557. }
  53558. },
  53559. translate: {
  53560. value: function(e, t) {
  53561. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53562. this.translateOnAxis(t, e)
  53563. }
  53564. },
  53565. useQuaternion: {
  53566. get: function() {
  53567. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53568. },
  53569. set: function(e) {
  53570. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53571. }
  53572. }
  53573. }),
  53574. Object.defineProperties(n, {
  53575. PointCloud: {
  53576. value: function(e, t) {
  53577. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53578. new n.Points(e,t)
  53579. }
  53580. },
  53581. ParticleSystem: {
  53582. value: function(e, t) {
  53583. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53584. new n.Points(e,t)
  53585. }
  53586. }
  53587. }),
  53588. Object.defineProperties(n.Light.prototype, {
  53589. onlyShadow: {
  53590. set: function(e) {
  53591. console.warn("THREE.Light: .onlyShadow has been removed.")
  53592. }
  53593. },
  53594. shadowCameraFov: {
  53595. set: function(e) {
  53596. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53597. this.shadow.camera.fov = e
  53598. }
  53599. },
  53600. shadowCameraLeft: {
  53601. set: function(e) {
  53602. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53603. this.shadow.camera.left = e
  53604. }
  53605. },
  53606. shadowCameraRight: {
  53607. set: function(e) {
  53608. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53609. this.shadow.camera.right = e
  53610. }
  53611. },
  53612. shadowCameraTop: {
  53613. set: function(e) {
  53614. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53615. this.shadow.camera.top = e
  53616. }
  53617. },
  53618. shadowCameraBottom: {
  53619. set: function(e) {
  53620. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53621. this.shadow.camera.bottom = e
  53622. }
  53623. },
  53624. shadowCameraNear: {
  53625. set: function(e) {
  53626. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53627. this.shadow.camera.near = e
  53628. }
  53629. },
  53630. shadowCameraFar: {
  53631. set: function(e) {
  53632. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53633. this.shadow.camera.far = e
  53634. }
  53635. },
  53636. shadowCameraVisible: {
  53637. set: function(e) {
  53638. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53639. }
  53640. },
  53641. shadowBias: {
  53642. set: function(e) {
  53643. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53644. this.shadow.bias = e
  53645. }
  53646. },
  53647. shadowDarkness: {
  53648. set: function(e) {
  53649. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53650. }
  53651. },
  53652. shadowMapWidth: {
  53653. set: function(e) {
  53654. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53655. this.shadow.mapSize.width = e
  53656. }
  53657. },
  53658. shadowMapHeight: {
  53659. set: function(e) {
  53660. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53661. this.shadow.mapSize.height = e
  53662. }
  53663. }
  53664. }),
  53665. Object.defineProperties(n.BufferAttribute.prototype, {
  53666. length: {
  53667. get: function() {
  53668. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53669. this.array.length
  53670. }
  53671. }
  53672. }),
  53673. Object.defineProperties(n.BufferGeometry.prototype, {
  53674. drawcalls: {
  53675. get: function() {
  53676. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53677. this.groups
  53678. }
  53679. },
  53680. offsets: {
  53681. get: function() {
  53682. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53683. this.groups
  53684. }
  53685. },
  53686. addIndex: {
  53687. value: function(e) {
  53688. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53689. this.setIndex(e)
  53690. }
  53691. },
  53692. addDrawCall: {
  53693. value: function(e, t, i) {
  53694. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53695. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53696. this.addGroup(e, t)
  53697. }
  53698. },
  53699. clearDrawCalls: {
  53700. value: function() {
  53701. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53702. this.clearGroups()
  53703. }
  53704. },
  53705. computeTangents: {
  53706. value: function() {
  53707. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53708. }
  53709. },
  53710. computeOffsets: {
  53711. value: function() {
  53712. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53713. }
  53714. }
  53715. }),
  53716. Object.defineProperties(n.Material.prototype, {
  53717. wrapAround: {
  53718. get: function() {
  53719. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53720. },
  53721. set: function(e) {
  53722. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53723. }
  53724. },
  53725. wrapRGB: {
  53726. get: function() {
  53727. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53728. new n.Color
  53729. }
  53730. }
  53731. }),
  53732. Object.defineProperties(n, {
  53733. PointCloudMaterial: {
  53734. value: function(e) {
  53735. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53736. new n.PointsMaterial(e)
  53737. }
  53738. },
  53739. ParticleBasicMaterial: {
  53740. value: function(e) {
  53741. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53742. new n.PointsMaterial(e)
  53743. }
  53744. },
  53745. ParticleSystemMaterial: {
  53746. value: function(e) {
  53747. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53748. new n.PointsMaterial(e)
  53749. }
  53750. }
  53751. }),
  53752. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53753. metal: {
  53754. get: function() {
  53755. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53756. !1
  53757. },
  53758. set: function(e) {
  53759. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53760. }
  53761. }
  53762. }),
  53763. Object.defineProperties(n.ShaderMaterial.prototype, {
  53764. derivatives: {
  53765. get: function() {
  53766. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53767. this.extensions.derivatives
  53768. },
  53769. set: function(e) {
  53770. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53771. this.extensions.derivatives = e
  53772. }
  53773. }
  53774. }),
  53775. Object.defineProperties(n.WebGLRenderer.prototype, {
  53776. supportsFloatTextures: {
  53777. value: function() {
  53778. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53779. this.extensions.get("OES_texture_float")
  53780. }
  53781. },
  53782. supportsHalfFloatTextures: {
  53783. value: function() {
  53784. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53785. this.extensions.get("OES_texture_half_float")
  53786. }
  53787. },
  53788. supportsStandardDerivatives: {
  53789. value: function() {
  53790. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53791. this.extensions.get("OES_standard_derivatives")
  53792. }
  53793. },
  53794. supportsCompressedTextureS3TC: {
  53795. value: function() {
  53796. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53797. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53798. }
  53799. },
  53800. supportsCompressedTexturePVRTC: {
  53801. value: function() {
  53802. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53803. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53804. }
  53805. },
  53806. supportsBlendMinMax: {
  53807. value: function() {
  53808. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53809. this.extensions.get("EXT_blend_minmax")
  53810. }
  53811. },
  53812. supportsVertexTextures: {
  53813. value: function() {
  53814. return this.capabilities.vertexTextures
  53815. }
  53816. },
  53817. supportsInstancedArrays: {
  53818. value: function() {
  53819. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53820. this.extensions.get("ANGLE_instanced_arrays")
  53821. }
  53822. },
  53823. enableScissorTest: {
  53824. value: function(e) {
  53825. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53826. this.setScissorTest(e)
  53827. }
  53828. },
  53829. initMaterial: {
  53830. value: function() {
  53831. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53832. }
  53833. },
  53834. addPrePlugin: {
  53835. value: function() {
  53836. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53837. }
  53838. },
  53839. addPostPlugin: {
  53840. value: function() {
  53841. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53842. }
  53843. },
  53844. updateShadowMap: {
  53845. value: function() {
  53846. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53847. }
  53848. },
  53849. shadowMapEnabled: {
  53850. get: function() {
  53851. return this.shadowMap.enabled
  53852. },
  53853. set: function(e) {
  53854. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53855. this.shadowMap.enabled = e
  53856. }
  53857. },
  53858. shadowMapType: {
  53859. get: function() {
  53860. return this.shadowMap.type
  53861. },
  53862. set: function(e) {
  53863. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53864. this.shadowMap.type = e
  53865. }
  53866. },
  53867. shadowMapCullFace: {
  53868. get: function() {
  53869. return this.shadowMap.cullFace
  53870. },
  53871. set: function(e) {
  53872. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53873. this.shadowMap.cullFace = e
  53874. }
  53875. }
  53876. }),
  53877. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53878. wrapS: {
  53879. get: function() {
  53880. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53881. this.texture.wrapS
  53882. },
  53883. set: function(e) {
  53884. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53885. this.texture.wrapS = e
  53886. }
  53887. },
  53888. wrapT: {
  53889. get: function() {
  53890. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53891. this.texture.wrapT
  53892. },
  53893. set: function(e) {
  53894. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53895. this.texture.wrapT = e
  53896. }
  53897. },
  53898. magFilter: {
  53899. get: function() {
  53900. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53901. this.texture.magFilter
  53902. },
  53903. set: function(e) {
  53904. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53905. this.texture.magFilter = e
  53906. }
  53907. },
  53908. minFilter: {
  53909. get: function() {
  53910. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53911. this.texture.minFilter
  53912. },
  53913. set: function(e) {
  53914. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53915. this.texture.minFilter = e
  53916. }
  53917. },
  53918. anisotropy: {
  53919. get: function() {
  53920. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53921. this.texture.anisotropy
  53922. },
  53923. set: function(e) {
  53924. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53925. this.texture.anisotropy = e
  53926. }
  53927. },
  53928. offset: {
  53929. get: function() {
  53930. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53931. this.texture.offset
  53932. },
  53933. set: function(e) {
  53934. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53935. this.texture.offset = e
  53936. }
  53937. },
  53938. repeat: {
  53939. get: function() {
  53940. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53941. this.texture.repeat
  53942. },
  53943. set: function(e) {
  53944. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53945. this.texture.repeat = e
  53946. }
  53947. },
  53948. format: {
  53949. get: function() {
  53950. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53951. this.texture.format
  53952. },
  53953. set: function(e) {
  53954. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53955. this.texture.format = e
  53956. }
  53957. },
  53958. type: {
  53959. get: function() {
  53960. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53961. this.texture.type
  53962. },
  53963. set: function(e) {
  53964. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53965. this.texture.type = e
  53966. }
  53967. },
  53968. generateMipmaps: {
  53969. get: function() {
  53970. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53971. this.texture.generateMipmaps
  53972. },
  53973. set: function(e) {
  53974. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53975. this.texture.generateMipmaps = e
  53976. }
  53977. }
  53978. }),
  53979. n.GeometryUtils = {
  53980. merge: function(e, t, i) {
  53981. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53982. var r;
  53983. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53984. r = t.matrix,
  53985. t = t.geometry),
  53986. e.merge(t, r, i)
  53987. },
  53988. center: function(e) {
  53989. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53990. e.center()
  53991. }
  53992. },
  53993. n.ImageUtils = {
  53994. crossOrigin: void 0,
  53995. loadTexture: function(e, t, i, r) {
  53996. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53997. var o = new n.TextureLoader;
  53998. o.setCrossOrigin(this.crossOrigin);
  53999. var a = o.load(e, i, void 0, r);
  54000. return t && (a.mapping = t),
  54001. a
  54002. },
  54003. loadTextureCube: function(e, t, i, r) {
  54004. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54005. var o = new n.CubeTextureLoader;
  54006. o.setCrossOrigin(this.crossOrigin);
  54007. var a = o.load(e, i, void 0, r);
  54008. return t && (a.mapping = t),
  54009. a
  54010. },
  54011. loadCompressedTexture: function() {
  54012. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54013. },
  54014. loadCompressedTextureCube: function() {
  54015. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54016. }
  54017. },
  54018. n.Projector = function() {
  54019. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54020. this.projectVector = function(e, t) {
  54021. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54022. e.project(t)
  54023. }
  54024. ,
  54025. this.unprojectVector = function(e, t) {
  54026. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54027. e.unproject(t)
  54028. }
  54029. ,
  54030. this.pickingRay = function(e, t) {
  54031. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54032. }
  54033. }
  54034. ,
  54035. n.CanvasRenderer = function() {
  54036. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54037. this.domElement = document.createElement("canvas"),
  54038. this.clear = function() {}
  54039. ,
  54040. this.render = function() {}
  54041. ,
  54042. this.setClearColor = function() {}
  54043. ,
  54044. this.setSize = function() {}
  54045. }
  54046. ,
  54047. n.MeshFaceMaterial = n.MultiMaterial,
  54048. n.CurveUtils = {
  54049. tangentQuadraticBezier: function(e, t, i, n) {
  54050. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54051. },
  54052. tangentCubicBezier: function(e, t, i, n, r) {
  54053. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54054. },
  54055. tangentSpline: function(e, t, i, n, r) {
  54056. var o = 6 * e * e - 6 * e
  54057. , a = 3 * e * e - 4 * e + 1
  54058. , s = -6 * e * e + 6 * e
  54059. , l = 3 * e * e - 2 * e;
  54060. return o + a + s + l
  54061. },
  54062. interpolate: function(e, t, i, n, r) {
  54063. var o = .5 * (i - e)
  54064. , a = .5 * (n - t)
  54065. , s = r * r
  54066. , l = r * s;
  54067. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54068. }
  54069. },
  54070. n.SceneUtils = {
  54071. createMultiMaterialObject: function(e, t) {
  54072. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54073. i.add(new n.Mesh(e,t[r]));
  54074. return i
  54075. },
  54076. detach: function(e, t, i) {
  54077. e.applyMatrix(t.matrixWorld),
  54078. t.remove(e),
  54079. i.add(e)
  54080. },
  54081. attach: function(e, t, i) {
  54082. var r = new n.Matrix4;
  54083. r.getInverse(i.matrixWorld),
  54084. e.applyMatrix(r),
  54085. t.remove(e),
  54086. i.add(e)
  54087. }
  54088. },
  54089. n.ShapeUtils = {
  54090. area: function(e) {
  54091. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54092. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54093. return .5 * i
  54094. },
  54095. triangulate: function() {
  54096. function e(e, t, i, n, r, o) {
  54097. var a, s, l, c, h, u, d, p, f;
  54098. if (s = e[o[t]].x,
  54099. l = e[o[t]].y,
  54100. c = e[o[i]].x,
  54101. h = e[o[i]].y,
  54102. u = e[o[n]].x,
  54103. d = e[o[n]].y,
  54104. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54105. return !1;
  54106. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54107. for (g = u - c,
  54108. m = d - h,
  54109. v = s - u,
  54110. A = l - d,
  54111. y = c - s,
  54112. C = h - l,
  54113. a = 0; a < r; a++)
  54114. if (p = e[o[a]].x,
  54115. f = e[o[a]].y,
  54116. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54117. E = f - l,
  54118. b = p - c,
  54119. w = f - h,
  54120. _ = p - u,
  54121. T = f - d,
  54122. M = g * w - m * b,
  54123. x = y * E - C * I,
  54124. S = v * T - A * _,
  54125. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54126. return !1;
  54127. return !0
  54128. }
  54129. return function(t, i) {
  54130. var r = t.length;
  54131. if (r < 3)
  54132. return null;
  54133. var o, a, s, l = [], c = [], h = [];
  54134. if (n.ShapeUtils.area(t) > 0)
  54135. for (a = 0; a < r; a++)
  54136. c[a] = a;
  54137. else
  54138. for (a = 0; a < r; a++)
  54139. c[a] = r - 1 - a;
  54140. var u = r
  54141. , d = 2 * u;
  54142. for (a = u - 1; u > 2; ) {
  54143. if (d-- <= 0)
  54144. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54145. i ? h : l;
  54146. if (o = a,
  54147. u <= o && (o = 0),
  54148. a = o + 1,
  54149. u <= a && (a = 0),
  54150. s = a + 1,
  54151. u <= s && (s = 0),
  54152. e(t, o, a, s, u, c)) {
  54153. var p, f, g, m, v;
  54154. for (p = c[o],
  54155. f = c[a],
  54156. g = c[s],
  54157. l.push([t[p], t[f], t[g]]),
  54158. h.push([c[o], c[a], c[s]]),
  54159. m = a,
  54160. v = a + 1; v < u; m++,
  54161. v++)
  54162. c[m] = c[v];
  54163. u--,
  54164. d = 2 * u
  54165. }
  54166. }
  54167. return i ? h : l
  54168. }
  54169. }(),
  54170. triangulateShape: function(e, t) {
  54171. function i(e, t, i) {
  54172. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54173. }
  54174. function r(e, t, n, r, o) {
  54175. var a = t.x - e.x
  54176. , s = t.y - e.y
  54177. , l = r.x - n.x
  54178. , c = r.y - n.y
  54179. , h = e.x - n.x
  54180. , u = e.y - n.y
  54181. , d = s * l - a * c
  54182. , p = s * h - a * u;
  54183. if (Math.abs(d) > Number.EPSILON) {
  54184. var f;
  54185. if (d > 0) {
  54186. if (p < 0 || p > d)
  54187. return [];
  54188. if (f = c * h - l * u,
  54189. f < 0 || f > d)
  54190. return []
  54191. } else {
  54192. if (p > 0 || p < d)
  54193. return [];
  54194. if (f = c * h - l * u,
  54195. f > 0 || f < d)
  54196. return []
  54197. }
  54198. if (0 === f)
  54199. return !o || 0 !== p && p !== d ? [e] : [];
  54200. if (f === d)
  54201. return !o || 0 !== p && p !== d ? [t] : [];
  54202. if (0 === p)
  54203. return [n];
  54204. if (p === d)
  54205. return [r];
  54206. var g = f / d;
  54207. return [{
  54208. x: e.x + g * a,
  54209. y: e.y + g * s
  54210. }]
  54211. }
  54212. if (0 !== p || c * h !== l * u)
  54213. return [];
  54214. var m = 0 === a && 0 === s
  54215. , v = 0 === l && 0 === c;
  54216. if (m && v)
  54217. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54218. if (m)
  54219. return i(n, r, e) ? [e] : [];
  54220. if (v)
  54221. return i(e, t, n) ? [n] : [];
  54222. var A, y, C, I, E, b, w, _;
  54223. return 0 !== a ? (e.x < t.x ? (A = e,
  54224. C = e.x,
  54225. y = t,
  54226. I = t.x) : (A = t,
  54227. C = t.x,
  54228. y = e,
  54229. I = e.x),
  54230. n.x < r.x ? (E = n,
  54231. w = n.x,
  54232. b = r,
  54233. _ = r.x) : (E = r,
  54234. w = r.x,
  54235. b = n,
  54236. _ = n.x)) : (e.y < t.y ? (A = e,
  54237. C = e.y,
  54238. y = t,
  54239. I = t.y) : (A = t,
  54240. C = t.y,
  54241. y = e,
  54242. I = e.y),
  54243. n.y < r.y ? (E = n,
  54244. w = n.y,
  54245. b = r,
  54246. _ = r.y) : (E = r,
  54247. w = r.y,
  54248. b = n,
  54249. _ = n.y)),
  54250. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54251. }
  54252. function o(e, t, i, n) {
  54253. var r = t.x - e.x
  54254. , o = t.y - e.y
  54255. , a = i.x - e.x
  54256. , s = i.y - e.y
  54257. , l = n.x - e.x
  54258. , c = n.y - e.y
  54259. , h = r * s - o * a
  54260. , u = r * c - o * l;
  54261. if (Math.abs(h) > Number.EPSILON) {
  54262. var d = l * s - c * a;
  54263. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54264. }
  54265. return u > 0
  54266. }
  54267. function a(e, t) {
  54268. function i(e, t) {
  54269. var i = A.length - 1
  54270. , n = e - 1;
  54271. n < 0 && (n = i);
  54272. var r = e + 1;
  54273. r > i && (r = 0);
  54274. var a = o(A[e], A[n], A[r], s[t]);
  54275. if (!a)
  54276. return !1;
  54277. var l = s.length - 1
  54278. , c = t - 1;
  54279. c < 0 && (c = l);
  54280. var h = t + 1;
  54281. return h > l && (h = 0),
  54282. a = o(s[t], s[c], s[h], A[e]),
  54283. !!a
  54284. }
  54285. function n(e, t) {
  54286. var i, n, o;
  54287. for (i = 0; i < A.length; i++)
  54288. if (n = i + 1,
  54289. n %= A.length,
  54290. o = r(e, t, A[i], A[n], !0),
  54291. o.length > 0)
  54292. return !0;
  54293. return !1
  54294. }
  54295. function a(e, i) {
  54296. var n, o, a, s, l;
  54297. for (n = 0; n < y.length; n++)
  54298. for (o = t[y[n]],
  54299. a = 0; a < o.length; a++)
  54300. if (s = a + 1,
  54301. s %= o.length,
  54302. l = r(e, i, o[a], o[s], !0),
  54303. l.length > 0)
  54304. return !0;
  54305. return !1
  54306. }
  54307. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54308. y.push(I);
  54309. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54310. if (w--,
  54311. w < 0) {
  54312. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54313. break
  54314. }
  54315. for (c = b; c < A.length; c++) {
  54316. h = A[c],
  54317. l = -1;
  54318. for (var I = 0; I < y.length; I++)
  54319. if (d = y[I],
  54320. p = h.x + ":" + h.y + ":" + d,
  54321. void 0 === C[p]) {
  54322. s = t[d];
  54323. for (var _ = 0; _ < s.length; _++)
  54324. if (u = s[_],
  54325. i(c, _) && !n(h, u) && !a(h, u)) {
  54326. l = _,
  54327. y.splice(I, 1),
  54328. f = A.slice(0, c + 1),
  54329. g = A.slice(c),
  54330. m = s.slice(l),
  54331. v = s.slice(0, l + 1),
  54332. A = f.concat(m).concat(v).concat(g),
  54333. b = c;
  54334. break
  54335. }
  54336. if (l >= 0)
  54337. break;
  54338. C[p] = !0
  54339. }
  54340. if (l >= 0)
  54341. break
  54342. }
  54343. }
  54344. return A
  54345. }
  54346. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54347. Array.prototype.push.apply(f, t[g]);
  54348. for (s = 0,
  54349. l = f.length; s < l; s++)
  54350. u = f[s].x + ":" + f[s].y,
  54351. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54352. p[u] = s;
  54353. var v = a(e, t)
  54354. , A = n.ShapeUtils.triangulate(v, !1);
  54355. for (s = 0,
  54356. l = A.length; s < l; s++)
  54357. for (h = A[s],
  54358. c = 0; c < 3; c++)
  54359. u = h[c].x + ":" + h[c].y,
  54360. d = p[u],
  54361. void 0 !== d && (h[c] = d);
  54362. return A.concat()
  54363. },
  54364. isClockWise: function(e) {
  54365. return n.ShapeUtils.area(e) < 0
  54366. },
  54367. b2: function() {
  54368. function e(e, t) {
  54369. var i = 1 - e;
  54370. return i * i * t
  54371. }
  54372. function t(e, t) {
  54373. return 2 * (1 - e) * e * t
  54374. }
  54375. function i(e, t) {
  54376. return e * e * t
  54377. }
  54378. return function(n, r, o, a) {
  54379. return e(n, r) + t(n, o) + i(n, a)
  54380. }
  54381. }(),
  54382. b3: function() {
  54383. function e(e, t) {
  54384. var i = 1 - e;
  54385. return i * i * i * t
  54386. }
  54387. function t(e, t) {
  54388. var i = 1 - e;
  54389. return 3 * i * i * e * t
  54390. }
  54391. function i(e, t) {
  54392. var i = 1 - e;
  54393. return 3 * i * e * e * t
  54394. }
  54395. function n(e, t) {
  54396. return e * e * e * t
  54397. }
  54398. return function(r, o, a, s, l) {
  54399. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54400. }
  54401. }()
  54402. },
  54403. n.Curve = function() {}
  54404. ,
  54405. n.Curve.prototype = {
  54406. constructor: n.Curve,
  54407. getPoint: function(e) {
  54408. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54409. null
  54410. },
  54411. getPointAt: function(e) {
  54412. var t = this.getUtoTmapping(e);
  54413. return this.getPoint(t)
  54414. },
  54415. getPoints: function(e) {
  54416. e || (e = 5);
  54417. var t, i = [];
  54418. for (t = 0; t <= e; t++)
  54419. i.push(this.getPoint(t / e));
  54420. return i
  54421. },
  54422. getSpacedPoints: function(e) {
  54423. e || (e = 5);
  54424. var t, i = [];
  54425. for (t = 0; t <= e; t++)
  54426. i.push(this.getPointAt(t / e));
  54427. return i
  54428. },
  54429. getLength: function() {
  54430. var e = this.getLengths();
  54431. return e[e.length - 1]
  54432. },
  54433. getLengths: function(e) {
  54434. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54435. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54436. return this.cacheArcLengths;
  54437. this.needsUpdate = !1;
  54438. var t, i, n = [], r = this.getPoint(0), o = 0;
  54439. for (n.push(0),
  54440. i = 1; i <= e; i++)
  54441. t = this.getPoint(i / e),
  54442. o += t.distanceTo(r),
  54443. n.push(o),
  54444. r = t;
  54445. return this.cacheArcLengths = n,
  54446. n
  54447. },
  54448. updateArcLengths: function() {
  54449. this.needsUpdate = !0,
  54450. this.getLengths()
  54451. },
  54452. getUtoTmapping: function(e, t) {
  54453. var i, n = this.getLengths(), r = 0, o = n.length;
  54454. i = t ? t : e * n[o - 1];
  54455. for (var a, s = 0, l = o - 1; s <= l; )
  54456. if (r = Math.floor(s + (l - s) / 2),
  54457. a = n[r] - i,
  54458. a < 0)
  54459. s = r + 1;
  54460. else {
  54461. if (!(a > 0)) {
  54462. l = r;
  54463. break
  54464. }
  54465. l = r - 1
  54466. }
  54467. if (r = l,
  54468. n[r] === i) {
  54469. var c = r / (o - 1);
  54470. return c
  54471. }
  54472. var h = n[r]
  54473. , u = n[r + 1]
  54474. , d = u - h
  54475. , p = (i - h) / d
  54476. , c = (r + p) / (o - 1);
  54477. return c
  54478. },
  54479. getTangent: function(e) {
  54480. var t = 1e-4
  54481. , i = e - t
  54482. , n = e + t;
  54483. i < 0 && (i = 0),
  54484. n > 1 && (n = 1);
  54485. var r = this.getPoint(i)
  54486. , o = this.getPoint(n)
  54487. , a = o.clone().sub(r);
  54488. return a.normalize()
  54489. },
  54490. getTangentAt: function(e) {
  54491. var t = this.getUtoTmapping(e);
  54492. return this.getTangent(t)
  54493. }
  54494. },
  54495. n.Curve.create = function(e, t) {
  54496. return e.prototype = Object.create(n.Curve.prototype),
  54497. e.prototype.constructor = e,
  54498. e.prototype.getPoint = t,
  54499. e
  54500. }
  54501. ,
  54502. n.CurvePath = function() {
  54503. this.curves = [],
  54504. this.autoClose = !1
  54505. }
  54506. ,
  54507. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54508. n.CurvePath.prototype.constructor = n.CurvePath,
  54509. n.CurvePath.prototype.add = function(e) {
  54510. this.curves.push(e)
  54511. }
  54512. ,
  54513. n.CurvePath.prototype.closePath = function() {
  54514. var e = this.curves[0].getPoint(0)
  54515. , t = this.curves[this.curves.length - 1].getPoint(1);
  54516. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54517. }
  54518. ,
  54519. n.CurvePath.prototype.getPoint = function(e) {
  54520. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54521. if (i[n] >= t) {
  54522. var r = i[n] - t
  54523. , o = this.curves[n]
  54524. , a = 1 - r / o.getLength();
  54525. return o.getPointAt(a)
  54526. }
  54527. n++
  54528. }
  54529. return null
  54530. }
  54531. ,
  54532. n.CurvePath.prototype.getLength = function() {
  54533. var e = this.getCurveLengths();
  54534. return e[e.length - 1]
  54535. }
  54536. ,
  54537. n.CurvePath.prototype.getCurveLengths = function() {
  54538. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54539. return this.cacheLengths;
  54540. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54541. t += this.curves[i].getLength(),
  54542. e.push(t);
  54543. return this.cacheLengths = e,
  54544. e
  54545. }
  54546. ,
  54547. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54548. var t = this.getPoints(e);
  54549. return this.createGeometry(t)
  54550. }
  54551. ,
  54552. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54553. var t = this.getSpacedPoints(e);
  54554. return this.createGeometry(t)
  54555. }
  54556. ,
  54557. n.CurvePath.prototype.createGeometry = function(e) {
  54558. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54559. var o = e[i];
  54560. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54561. }
  54562. return t
  54563. }
  54564. ,
  54565. n.Font = function(e) {
  54566. this.data = e
  54567. }
  54568. ,
  54569. n.Font.prototype = {
  54570. constructor: n.Font,
  54571. generateShapes: function(e, t, i) {
  54572. function r(e) {
  54573. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54574. var c = o(i[l], n, r);
  54575. r += c.offset,
  54576. s.push(c.path)
  54577. }
  54578. return s
  54579. }
  54580. function o(e, t, r) {
  54581. var o = a.glyphs[e] || a.glyphs["?"];
  54582. if (o) {
  54583. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54584. if (o.o)
  54585. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54586. var _ = E[b++];
  54587. switch (_) {
  54588. case "m":
  54589. s = E[b++] * t + r,
  54590. l = E[b++] * t,
  54591. A.moveTo(s, l);
  54592. break;
  54593. case "l":
  54594. s = E[b++] * t + r,
  54595. l = E[b++] * t,
  54596. A.lineTo(s, l);
  54597. break;
  54598. case "q":
  54599. if (c = E[b++] * t + r,
  54600. h = E[b++] * t,
  54601. p = E[b++] * t + r,
  54602. f = E[b++] * t,
  54603. A.quadraticCurveTo(p, f, c, h),
  54604. v = y[y.length - 1]) {
  54605. u = v.x,
  54606. d = v.y;
  54607. for (var T = 1; T <= i; T++) {
  54608. var x = T / i;
  54609. C(x, u, p, c),
  54610. C(x, d, f, h)
  54611. }
  54612. }
  54613. break;
  54614. case "b":
  54615. if (c = E[b++] * t + r,
  54616. h = E[b++] * t,
  54617. p = E[b++] * t + r,
  54618. f = E[b++] * t,
  54619. g = E[b++] * t + r,
  54620. m = E[b++] * t,
  54621. A.bezierCurveTo(p, f, g, m, c, h),
  54622. v = y[y.length - 1]) {
  54623. u = v.x,
  54624. d = v.y;
  54625. for (var T = 1; T <= i; T++) {
  54626. var x = T / i;
  54627. I(x, u, p, g, c),
  54628. I(x, d, f, m, h)
  54629. }
  54630. }
  54631. }
  54632. }
  54633. return {
  54634. offset: o.ha * t,
  54635. path: A
  54636. }
  54637. }
  54638. }
  54639. void 0 === t && (t = 100),
  54640. void 0 === i && (i = 4);
  54641. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54642. Array.prototype.push.apply(l, s[c].toShapes());
  54643. return l
  54644. }
  54645. },
  54646. n.Path = function(e) {
  54647. n.CurvePath.call(this),
  54648. this.actions = [],
  54649. e && this.fromPoints(e)
  54650. }
  54651. ,
  54652. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54653. n.Path.prototype.constructor = n.Path,
  54654. n.Path.prototype.fromPoints = function(e) {
  54655. this.moveTo(e[0].x, e[0].y);
  54656. for (var t = 1, i = e.length; t < i; t++)
  54657. this.lineTo(e[t].x, e[t].y)
  54658. }
  54659. ,
  54660. n.Path.prototype.moveTo = function(e, t) {
  54661. this.actions.push({
  54662. action: "moveTo",
  54663. args: [e, t]
  54664. })
  54665. }
  54666. ,
  54667. n.Path.prototype.lineTo = function(e, t) {
  54668. var i = this.actions[this.actions.length - 1].args
  54669. , r = i[i.length - 2]
  54670. , o = i[i.length - 1]
  54671. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54672. this.curves.push(a),
  54673. this.actions.push({
  54674. action: "lineTo",
  54675. args: [e, t]
  54676. })
  54677. }
  54678. ,
  54679. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54680. var o = this.actions[this.actions.length - 1].args
  54681. , a = o[o.length - 2]
  54682. , s = o[o.length - 1]
  54683. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54684. this.curves.push(l),
  54685. this.actions.push({
  54686. action: "quadraticCurveTo",
  54687. args: [e, t, i, r]
  54688. })
  54689. }
  54690. ,
  54691. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54692. var s = this.actions[this.actions.length - 1].args
  54693. , l = s[s.length - 2]
  54694. , c = s[s.length - 1]
  54695. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54696. this.curves.push(h),
  54697. this.actions.push({
  54698. action: "bezierCurveTo",
  54699. args: [e, t, i, r, o, a]
  54700. })
  54701. }
  54702. ,
  54703. n.Path.prototype.splineThru = function(e) {
  54704. var t = Array.prototype.slice.call(arguments)
  54705. , i = this.actions[this.actions.length - 1].args
  54706. , r = i[i.length - 2]
  54707. , o = i[i.length - 1]
  54708. , a = [new n.Vector2(r,o)];
  54709. Array.prototype.push.apply(a, e);
  54710. var s = new n.SplineCurve(a);
  54711. this.curves.push(s),
  54712. this.actions.push({
  54713. action: "splineThru",
  54714. args: t
  54715. })
  54716. }
  54717. ,
  54718. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54719. var a = this.actions[this.actions.length - 1].args
  54720. , s = a[a.length - 2]
  54721. , l = a[a.length - 1];
  54722. this.absarc(e + s, t + l, i, n, r, o)
  54723. }
  54724. ,
  54725. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54726. this.absellipse(e, t, i, i, n, r, o)
  54727. }
  54728. ,
  54729. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54730. var l = this.actions[this.actions.length - 1].args
  54731. , c = l[l.length - 2]
  54732. , h = l[l.length - 1];
  54733. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54734. }
  54735. ,
  54736. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54737. var c = [e, t, i, r, o, a, s, l || 0]
  54738. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54739. this.curves.push(h);
  54740. var u = h.getPoint(1);
  54741. c.push(u.x),
  54742. c.push(u.y),
  54743. this.actions.push({
  54744. action: "ellipse",
  54745. args: c
  54746. })
  54747. }
  54748. ,
  54749. n.Path.prototype.getSpacedPoints = function(e) {
  54750. e || (e = 40);
  54751. for (var t = [], i = 0; i < e; i++)
  54752. t.push(this.getPoint(i / e));
  54753. return this.autoClose && t.push(t[0]),
  54754. t
  54755. }
  54756. ,
  54757. n.Path.prototype.getPoints = function(e) {
  54758. e = e || 12;
  54759. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54760. var A = this.actions[m]
  54761. , y = A.action
  54762. , C = A.args;
  54763. switch (y) {
  54764. case "moveTo":
  54765. g.push(new n.Vector2(C[0],C[1]));
  54766. break;
  54767. case "lineTo":
  54768. g.push(new n.Vector2(C[0],C[1]));
  54769. break;
  54770. case "quadraticCurveTo":
  54771. t = C[2],
  54772. i = C[3],
  54773. a = C[0],
  54774. s = C[1],
  54775. g.length > 0 ? (h = g[g.length - 1],
  54776. l = h.x,
  54777. c = h.y) : (h = this.actions[m - 1].args,
  54778. l = h[h.length - 2],
  54779. c = h[h.length - 1]);
  54780. for (var I = 1; I <= e; I++) {
  54781. var E = I / e;
  54782. u = p(E, l, a, t),
  54783. d = p(E, c, s, i),
  54784. g.push(new n.Vector2(u,d))
  54785. }
  54786. break;
  54787. case "bezierCurveTo":
  54788. t = C[4],
  54789. i = C[5],
  54790. a = C[0],
  54791. s = C[1],
  54792. r = C[2],
  54793. o = C[3],
  54794. g.length > 0 ? (h = g[g.length - 1],
  54795. l = h.x,
  54796. c = h.y) : (h = this.actions[m - 1].args,
  54797. l = h[h.length - 2],
  54798. c = h[h.length - 1]);
  54799. for (var I = 1; I <= e; I++) {
  54800. var E = I / e;
  54801. u = f(E, l, a, r, t),
  54802. d = f(E, c, s, o, i),
  54803. g.push(new n.Vector2(u,d))
  54804. }
  54805. break;
  54806. case "splineThru":
  54807. h = this.actions[m - 1].args;
  54808. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54809. , w = [b]
  54810. , _ = e * C[0].length;
  54811. w = w.concat(C[0]);
  54812. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54813. g.push(T.getPointAt(I / _));
  54814. break;
  54815. case "arc":
  54816. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54817. var E = I / N;
  54818. L || (E = 1 - E),
  54819. x = P + E * D,
  54820. u = S + R * Math.cos(x),
  54821. d = M + R * Math.sin(x),
  54822. g.push(new n.Vector2(u,d))
  54823. }
  54824. break;
  54825. case "ellipse":
  54826. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54827. 0 !== k && (B = Math.cos(k),
  54828. F = Math.sin(k));
  54829. for (var I = 1; I <= N; I++) {
  54830. var E = I / N;
  54831. if (L || (E = 1 - E),
  54832. x = P + E * D,
  54833. u = S + V * Math.cos(x),
  54834. d = M + U * Math.sin(x),
  54835. 0 !== k) {
  54836. var H = u
  54837. , G = d;
  54838. u = (H - S) * B - (G - M) * F + S,
  54839. d = (H - S) * F + (G - M) * B + M
  54840. }
  54841. g.push(new n.Vector2(u,d))
  54842. }
  54843. }
  54844. }
  54845. var z = g[g.length - 1];
  54846. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54847. this.autoClose && g.push(g[0]),
  54848. g
  54849. }
  54850. ,
  54851. n.Path.prototype.toShapes = function(e, t) {
  54852. function i(e) {
  54853. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54854. var a = e[r]
  54855. , s = a.args
  54856. , l = a.action;
  54857. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54858. i = new n.Path),
  54859. i[l].apply(i, s)
  54860. }
  54861. return 0 !== i.actions.length && t.push(i),
  54862. t
  54863. }
  54864. function r(e) {
  54865. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54866. var o = e[i]
  54867. , a = new n.Shape;
  54868. a.actions = o.actions,
  54869. a.curves = o.curves,
  54870. t.push(a)
  54871. }
  54872. return t
  54873. }
  54874. function o(e, t) {
  54875. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54876. var a = t[r]
  54877. , s = t[o]
  54878. , l = s.x - a.x
  54879. , c = s.y - a.y;
  54880. if (Math.abs(c) > Number.EPSILON) {
  54881. if (c < 0 && (a = t[o],
  54882. l = -l,
  54883. s = t[r],
  54884. c = -c),
  54885. e.y < a.y || e.y > s.y)
  54886. continue;
  54887. if (e.y === a.y) {
  54888. if (e.x === a.x)
  54889. return !0
  54890. } else {
  54891. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54892. if (0 === h)
  54893. return !0;
  54894. if (h < 0)
  54895. continue;
  54896. n = !n
  54897. }
  54898. } else {
  54899. if (e.y !== a.y)
  54900. continue;
  54901. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54902. return !0
  54903. }
  54904. }
  54905. return n
  54906. }
  54907. var a = n.ShapeUtils.isClockWise
  54908. , s = i(this.actions);
  54909. if (0 === s.length)
  54910. return [];
  54911. if (t === !0)
  54912. return r(s);
  54913. var l, c, h, u = [];
  54914. if (1 === s.length)
  54915. return c = s[0],
  54916. h = new n.Shape,
  54917. h.actions = c.actions,
  54918. h.curves = c.curves,
  54919. u.push(h),
  54920. u;
  54921. var d = !a(s[0].getPoints());
  54922. d = e ? !d : d;
  54923. var p, f = [], g = [], m = [], v = 0;
  54924. g[v] = void 0,
  54925. m[v] = [];
  54926. for (var A = 0, y = s.length; A < y; A++)
  54927. c = s[A],
  54928. p = c.getPoints(),
  54929. l = a(p),
  54930. l = e ? !l : l,
  54931. l ? (!d && g[v] && v++,
  54932. g[v] = {
  54933. s: new n.Shape,
  54934. p: p
  54935. },
  54936. g[v].s.actions = c.actions,
  54937. g[v].s.curves = c.curves,
  54938. d && v++,
  54939. m[v] = []) : m[v].push({
  54940. h: c,
  54941. p: p[0]
  54942. });
  54943. if (!g[0])
  54944. return r(s);
  54945. if (g.length > 1) {
  54946. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54947. f[E] = [];
  54948. for (var E = 0, b = g.length; E < b; E++)
  54949. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54950. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54951. o(T.p, g[S].p) && (E !== S && I.push({
  54952. froms: E,
  54953. tos: S,
  54954. hole: _
  54955. }),
  54956. x ? (x = !1,
  54957. f[S].push(T)) : C = !0);
  54958. x && f[E].push(T)
  54959. }
  54960. I.length > 0 && (C || (m = f))
  54961. }
  54962. for (var M, A = 0, R = g.length; A < R; A++) {
  54963. h = g[A].s,
  54964. u.push(h),
  54965. M = m[A];
  54966. for (var P = 0, O = M.length; P < O; P++)
  54967. h.holes.push(M[P].h)
  54968. }
  54969. return u
  54970. }
  54971. ,
  54972. n.Shape = function() {
  54973. n.Path.apply(this, arguments),
  54974. this.holes = []
  54975. }
  54976. ,
  54977. n.Shape.prototype = Object.create(n.Path.prototype),
  54978. n.Shape.prototype.constructor = n.Shape,
  54979. n.Shape.prototype.extrude = function(e) {
  54980. return new n.ExtrudeGeometry(this,e)
  54981. }
  54982. ,
  54983. n.Shape.prototype.makeGeometry = function(e) {
  54984. return new n.ShapeGeometry(this,e)
  54985. }
  54986. ,
  54987. n.Shape.prototype.getPointsHoles = function(e) {
  54988. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54989. t[i] = this.holes[i].getPoints(e);
  54990. return t
  54991. }
  54992. ,
  54993. n.Shape.prototype.extractAllPoints = function(e) {
  54994. return {
  54995. shape: this.getPoints(e),
  54996. holes: this.getPointsHoles(e)
  54997. }
  54998. }
  54999. ,
  55000. n.Shape.prototype.extractPoints = function(e) {
  55001. return this.extractAllPoints(e)
  55002. }
  55003. ,
  55004. n.LineCurve = function(e, t) {
  55005. this.v1 = e,
  55006. this.v2 = t
  55007. }
  55008. ,
  55009. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55010. n.LineCurve.prototype.constructor = n.LineCurve,
  55011. n.LineCurve.prototype.getPoint = function(e) {
  55012. var t = this.v2.clone().sub(this.v1);
  55013. return t.multiplyScalar(e).add(this.v1),
  55014. t
  55015. }
  55016. ,
  55017. n.LineCurve.prototype.getPointAt = function(e) {
  55018. return this.getPoint(e)
  55019. }
  55020. ,
  55021. n.LineCurve.prototype.getTangent = function(e) {
  55022. var t = this.v2.clone().sub(this.v1);
  55023. return t.normalize()
  55024. }
  55025. ,
  55026. n.QuadraticBezierCurve = function(e, t, i) {
  55027. this.v0 = e,
  55028. this.v1 = t,
  55029. this.v2 = i
  55030. }
  55031. ,
  55032. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55033. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55034. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55035. var t = n.ShapeUtils.b2;
  55036. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55037. }
  55038. ,
  55039. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55040. var t = n.CurveUtils.tangentQuadraticBezier;
  55041. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55042. }
  55043. ,
  55044. n.CubicBezierCurve = function(e, t, i, n) {
  55045. this.v0 = e,
  55046. this.v1 = t,
  55047. this.v2 = i,
  55048. this.v3 = n
  55049. }
  55050. ,
  55051. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55052. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55053. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55054. var t = n.ShapeUtils.b3;
  55055. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55056. }
  55057. ,
  55058. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55059. var t = n.CurveUtils.tangentCubicBezier;
  55060. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55061. }
  55062. ,
  55063. n.SplineCurve = function(e) {
  55064. this.points = void 0 == e ? [] : e
  55065. }
  55066. ,
  55067. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55068. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55069. n.SplineCurve.prototype.getPoint = function(e) {
  55070. var t = this.points
  55071. , i = (t.length - 1) * e
  55072. , r = Math.floor(i)
  55073. , o = i - r
  55074. , a = t[0 === r ? r : r - 1]
  55075. , s = t[r]
  55076. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55077. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55078. , h = n.CurveUtils.interpolate;
  55079. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55080. }
  55081. ,
  55082. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55083. this.aX = e,
  55084. this.aY = t,
  55085. this.xRadius = i,
  55086. this.yRadius = n,
  55087. this.aStartAngle = r,
  55088. this.aEndAngle = o,
  55089. this.aClockwise = a,
  55090. this.aRotation = s || 0
  55091. }
  55092. ,
  55093. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55094. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55095. n.EllipseCurve.prototype.getPoint = function(e) {
  55096. var t = this.aEndAngle - this.aStartAngle;
  55097. t < 0 && (t += 2 * Math.PI),
  55098. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55099. var i;
  55100. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55101. var r = this.aX + this.xRadius * Math.cos(i)
  55102. , o = this.aY + this.yRadius * Math.sin(i);
  55103. if (0 !== this.aRotation) {
  55104. var a = Math.cos(this.aRotation)
  55105. , s = Math.sin(this.aRotation)
  55106. , l = r
  55107. , c = o;
  55108. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55109. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55110. }
  55111. return new n.Vector2(r,o)
  55112. }
  55113. ,
  55114. n.ArcCurve = function(e, t, i, r, o, a) {
  55115. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55116. }
  55117. ,
  55118. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55119. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55120. n.LineCurve3 = n.Curve.create(function(e, t) {
  55121. this.v1 = e,
  55122. this.v2 = t
  55123. }, function(e) {
  55124. var t = new n.Vector3;
  55125. return t.subVectors(this.v2, this.v1),
  55126. t.multiplyScalar(e),
  55127. t.add(this.v1),
  55128. t
  55129. }),
  55130. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55131. this.v0 = e,
  55132. this.v1 = t,
  55133. this.v2 = i
  55134. }, function(e) {
  55135. var t = n.ShapeUtils.b2;
  55136. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55137. }),
  55138. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55139. this.v0 = e,
  55140. this.v1 = t,
  55141. this.v2 = i,
  55142. this.v3 = n
  55143. }, function(e) {
  55144. var t = n.ShapeUtils.b3;
  55145. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55146. }),
  55147. n.SplineCurve3 = n.Curve.create(function(e) {
  55148. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55149. this.points = void 0 == e ? [] : e
  55150. }, function(e) {
  55151. var t = this.points
  55152. , i = (t.length - 1) * e
  55153. , r = Math.floor(i)
  55154. , o = i - r
  55155. , a = t[0 == r ? r : r - 1]
  55156. , s = t[r]
  55157. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55158. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55159. , h = n.CurveUtils.interpolate;
  55160. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55161. }),
  55162. n.CatmullRomCurve3 = function() {
  55163. function e() {}
  55164. var t = new n.Vector3
  55165. , i = new e
  55166. , r = new e
  55167. , o = new e;
  55168. return e.prototype.init = function(e, t, i, n) {
  55169. this.c0 = e,
  55170. this.c1 = i,
  55171. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55172. this.c3 = 2 * e - 2 * t + i + n
  55173. }
  55174. ,
  55175. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55176. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55177. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55178. s *= o,
  55179. l *= o,
  55180. this.init(t, i, s, l)
  55181. }
  55182. ,
  55183. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55184. this.init(t, i, r * (i - e), r * (n - t))
  55185. }
  55186. ,
  55187. e.prototype.calc = function(e) {
  55188. var t = e * e
  55189. , i = t * e;
  55190. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55191. }
  55192. ,
  55193. n.Curve.create(function(e) {
  55194. this.points = e || [],
  55195. this.closed = !1
  55196. }, function(e) {
  55197. var a, s, l, c, h = this.points;
  55198. c = h.length,
  55199. c < 2 && console.log("duh, you need at least 2 points"),
  55200. a = (c - (this.closed ? 0 : 1)) * e,
  55201. s = Math.floor(a),
  55202. l = a - s,
  55203. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55204. l = 1);
  55205. var u, d, p, f;
  55206. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55207. u = t),
  55208. d = h[s % c],
  55209. p = h[(s + 1) % c],
  55210. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55211. f = t),
  55212. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55213. var g = "chordal" === this.type ? .5 : .25
  55214. , m = Math.pow(u.distanceToSquared(d), g)
  55215. , v = Math.pow(d.distanceToSquared(p), g)
  55216. , A = Math.pow(p.distanceToSquared(f), g);
  55217. v < 1e-4 && (v = 1),
  55218. m < 1e-4 && (m = v),
  55219. A < 1e-4 && (A = v),
  55220. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55221. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55222. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55223. } else if ("catmullrom" === this.type) {
  55224. var y = void 0 !== this.tension ? this.tension : .5;
  55225. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55226. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55227. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55228. }
  55229. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55230. return C
  55231. })
  55232. }(),
  55233. n.ClosedSplineCurve3 = function(e) {
  55234. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55235. n.CatmullRomCurve3.call(this, e),
  55236. this.type = "catmullrom",
  55237. this.closed = !0
  55238. }
  55239. ,
  55240. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55241. n.BoxGeometry = function(e, t, i, r, o, a) {
  55242. n.Geometry.call(this),
  55243. this.type = "BoxGeometry",
  55244. this.parameters = {
  55245. width: e,
  55246. height: t,
  55247. depth: i,
  55248. widthSegments: r,
  55249. heightSegments: o,
  55250. depthSegments: a
  55251. },
  55252. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55253. this.mergeVertices()
  55254. }
  55255. ,
  55256. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55257. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55258. n.CubeGeometry = n.BoxGeometry,
  55259. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55260. function s(e, t, i) {
  55261. var n = 0;
  55262. return n += e * t * 2,
  55263. n += e * i * 2,
  55264. n += i * t * 2,
  55265. 4 * n
  55266. }
  55267. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55268. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55269. for (var L = O * b - _, D = 0; D < x; D++) {
  55270. var N = D * E - w;
  55271. P[e] = N * r,
  55272. P[t] = L * o,
  55273. P[i] = T,
  55274. p[m] = P.x,
  55275. p[m + 1] = P.y,
  55276. p[m + 2] = P.z,
  55277. P[e] = 0,
  55278. P[t] = 0,
  55279. P[i] = l > 0 ? 1 : -1,
  55280. f[m] = P.x,
  55281. f[m + 1] = P.y,
  55282. f[m + 2] = P.z,
  55283. g[v] = D / h,
  55284. g[v + 1] = 1 - O / u,
  55285. m += 3,
  55286. v += 2,
  55287. M += 1
  55288. }
  55289. for (O = 0; O < u; O++)
  55290. for (D = 0; D < h; D++) {
  55291. var B = y + D + x * O
  55292. , F = y + D + x * (O + 1)
  55293. , V = y + (D + 1) + x * (O + 1)
  55294. , U = y + (D + 1) + x * O;
  55295. d[A] = B,
  55296. d[A + 1] = F,
  55297. d[A + 2] = U,
  55298. d[A + 3] = F,
  55299. d[A + 4] = V,
  55300. d[A + 5] = U,
  55301. A += 6,
  55302. R += 6
  55303. }
  55304. c.addGroup(C, R, I),
  55305. C += R,
  55306. y += M
  55307. }
  55308. n.BufferGeometry.call(this),
  55309. this.type = "BoxBufferGeometry",
  55310. this.parameters = {
  55311. width: e,
  55312. height: t,
  55313. depth: i,
  55314. widthSegments: r,
  55315. heightSegments: o,
  55316. depthSegments: a
  55317. };
  55318. var c = this;
  55319. r = Math.floor(r) || 1,
  55320. o = Math.floor(o) || 1,
  55321. a = Math.floor(a) || 1;
  55322. var h = s(r, o, a)
  55323. , u = h / 4 * 6
  55324. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55325. , p = new Float32Array(3 * h)
  55326. , f = new Float32Array(3 * h)
  55327. , g = new Float32Array(2 * h)
  55328. , m = 0
  55329. , v = 0
  55330. , A = 0
  55331. , y = 0
  55332. , C = 0;
  55333. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55334. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55335. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55336. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55337. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55338. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55339. this.setIndex(new n.BufferAttribute(d,1)),
  55340. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55341. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55342. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55343. }
  55344. ,
  55345. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55346. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55347. n.CircleGeometry = function(e, t, i, r) {
  55348. n.Geometry.call(this),
  55349. this.type = "CircleGeometry",
  55350. this.parameters = {
  55351. radius: e,
  55352. segments: t,
  55353. thetaStart: i,
  55354. thetaLength: r
  55355. },
  55356. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55357. }
  55358. ,
  55359. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55360. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55361. n.CircleBufferGeometry = function(e, t, i, r) {
  55362. n.BufferGeometry.call(this),
  55363. this.type = "CircleBufferGeometry",
  55364. this.parameters = {
  55365. radius: e,
  55366. segments: t,
  55367. thetaStart: i,
  55368. thetaLength: r
  55369. },
  55370. e = e || 50,
  55371. t = void 0 !== t ? Math.max(3, t) : 8,
  55372. i = void 0 !== i ? i : 0,
  55373. r = void 0 !== r ? r : 2 * Math.PI;
  55374. var o = t + 2
  55375. , a = new Float32Array(3 * o)
  55376. , s = new Float32Array(3 * o)
  55377. , l = new Float32Array(2 * o);
  55378. s[2] = 1,
  55379. l[0] = .5,
  55380. l[1] = .5;
  55381. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55382. h += 3,
  55383. u += 2) {
  55384. var d = i + c / t * r;
  55385. a[h] = e * Math.cos(d),
  55386. a[h + 1] = e * Math.sin(d),
  55387. s[h + 2] = 1,
  55388. l[u] = (a[h] / e + 1) / 2,
  55389. l[u + 1] = (a[h + 1] / e + 1) / 2
  55390. }
  55391. for (var p = [], h = 1; h <= t; h++)
  55392. p.push(h, h + 1, 0);
  55393. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55394. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55395. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55396. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55397. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55398. }
  55399. ,
  55400. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55401. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55402. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55403. function c() {
  55404. var e = (r + 1) * (o + 1);
  55405. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55406. e
  55407. }
  55408. function h() {
  55409. var e = r * o * 2 * 3;
  55410. return a === !1 && (e += 2 * r * 3),
  55411. e
  55412. }
  55413. function u() {
  55414. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55415. for (c = 0; c <= o; c++) {
  55416. var p = []
  55417. , f = c / o
  55418. , b = f * (t - e) + e;
  55419. for (a = 0; a <= r; a++) {
  55420. var w = a / r;
  55421. u.x = b * Math.sin(w * l + s),
  55422. u.y = -f * i + E,
  55423. u.z = b * Math.cos(w * l + s),
  55424. m.setXYZ(y, u.x, u.y, u.z),
  55425. h.copy(u),
  55426. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55427. h.z = Math.cos(w * l + s)),
  55428. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55429. v.setXYZ(y, h.x, h.y, h.z),
  55430. A.setXY(y, w, 1 - f),
  55431. p.push(y),
  55432. y++
  55433. }
  55434. I.push(p)
  55435. }
  55436. for (a = 0; a < r; a++)
  55437. for (c = 0; c < o; c++) {
  55438. var _ = I[c][a]
  55439. , T = I[c + 1][a]
  55440. , x = I[c + 1][a + 1]
  55441. , S = I[c][a + 1];
  55442. g.setX(C, _),
  55443. C++,
  55444. g.setX(C, T),
  55445. C++,
  55446. g.setX(C, S),
  55447. C++,
  55448. g.setX(C, T),
  55449. C++,
  55450. g.setX(C, x),
  55451. C++,
  55452. g.setX(C, S),
  55453. C++
  55454. }
  55455. }
  55456. function d(i) {
  55457. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55458. for (a = y,
  55459. o = 1; o <= r; o++)
  55460. m.setXYZ(y, 0, E * p, 0),
  55461. v.setXYZ(y, 0, p, 0),
  55462. i === !0 ? (h.x = o / r,
  55463. h.y = 0) : (h.x = (o - 1) / r,
  55464. h.y = 1),
  55465. A.setXY(y, h.x, h.y),
  55466. y++;
  55467. for (c = y,
  55468. o = 0; o <= r; o++) {
  55469. var f = o / r;
  55470. u.x = d * Math.sin(f * l + s),
  55471. u.y = E * p,
  55472. u.z = d * Math.cos(f * l + s),
  55473. m.setXYZ(y, u.x, u.y, u.z),
  55474. v.setXYZ(y, 0, p, 0),
  55475. A.setXY(y, f, i === !0 ? 1 : 0),
  55476. y++
  55477. }
  55478. for (o = 0; o < r; o++) {
  55479. var I = a + o
  55480. , b = c + o;
  55481. i === !0 ? (g.setX(C, b),
  55482. C++,
  55483. g.setX(C, b + 1),
  55484. C++,
  55485. g.setX(C, I),
  55486. C++) : (g.setX(C, b + 1),
  55487. C++,
  55488. g.setX(C, b),
  55489. C++,
  55490. g.setX(C, I),
  55491. C++)
  55492. }
  55493. }
  55494. n.BufferGeometry.call(this),
  55495. this.type = "CylinderBufferGeometry",
  55496. this.parameters = {
  55497. radiusTop: e,
  55498. radiusBottom: t,
  55499. height: i,
  55500. radialSegments: r,
  55501. heightSegments: o,
  55502. openEnded: a,
  55503. thetaStart: s,
  55504. thetaLength: l
  55505. },
  55506. e = void 0 !== e ? e : 20,
  55507. t = void 0 !== t ? t : 20,
  55508. i = void 0 !== i ? i : 100,
  55509. r = Math.floor(r) || 8,
  55510. o = Math.floor(o) || 1,
  55511. a = void 0 !== a && a,
  55512. s = void 0 !== s ? s : 0,
  55513. l = void 0 !== l ? l : 2 * Math.PI;
  55514. var p = c()
  55515. , f = h()
  55516. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55517. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55518. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55519. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55520. , y = 0
  55521. , C = 0
  55522. , I = []
  55523. , E = i / 2;
  55524. u(),
  55525. a === !1 && (e > 0 && d(!0),
  55526. t > 0 && d(!1)),
  55527. this.setIndex(g),
  55528. this.addAttribute("position", m),
  55529. this.addAttribute("normal", v),
  55530. this.addAttribute("uv", A)
  55531. }
  55532. ,
  55533. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55534. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55535. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55536. n.Geometry.call(this),
  55537. this.type = "CylinderGeometry",
  55538. this.parameters = {
  55539. radiusTop: e,
  55540. radiusBottom: t,
  55541. height: i,
  55542. radialSegments: r,
  55543. heightSegments: o,
  55544. openEnded: a,
  55545. thetaStart: s,
  55546. thetaLength: l
  55547. },
  55548. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55549. this.mergeVertices()
  55550. }
  55551. ,
  55552. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55553. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55554. n.EdgesGeometry = function(e, t) {
  55555. function i(e, t) {
  55556. return e - t
  55557. }
  55558. n.BufferGeometry.call(this),
  55559. t = void 0 !== t ? t : 1;
  55560. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55561. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55562. r.fromBufferGeometry(e)) : r = e.clone(),
  55563. r.mergeVertices(),
  55564. r.computeFaceNormals();
  55565. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55566. for (var p = h[u], f = 0; f < 3; f++) {
  55567. a[0] = p[l[f]],
  55568. a[1] = p[l[(f + 1) % 3]],
  55569. a.sort(i);
  55570. var g = a.toString();
  55571. void 0 === s[g] ? s[g] = {
  55572. vert1: a[0],
  55573. vert2: a[1],
  55574. face1: u,
  55575. face2: void 0
  55576. } : s[g].face2 = u
  55577. }
  55578. var m = [];
  55579. for (var g in s) {
  55580. var v = s[g];
  55581. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55582. var A = c[v.vert1];
  55583. m.push(A.x),
  55584. m.push(A.y),
  55585. m.push(A.z),
  55586. A = c[v.vert2],
  55587. m.push(A.x),
  55588. m.push(A.y),
  55589. m.push(A.z)
  55590. }
  55591. }
  55592. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55593. }
  55594. ,
  55595. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55596. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55597. n.ExtrudeGeometry = function(e, t) {
  55598. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55599. this.type = "ExtrudeGeometry",
  55600. e = Array.isArray(e) ? e : [e],
  55601. this.addShapeList(e, t),
  55602. void this.computeFaceNormals())
  55603. }
  55604. ;
  55605. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55606. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55607. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55608. for (var i = e.length, n = 0; n < i; n++) {
  55609. var r = e[n];
  55610. this.addShape(r, t)
  55611. }
  55612. }
  55613. ,
  55614. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55615. function i(e, t, i) {
  55616. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55617. t.clone().multiplyScalar(i).add(e)
  55618. }
  55619. function r(e, t, i) {
  55620. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55621. if (Math.abs(d) > Number.EPSILON) {
  55622. var p = Math.sqrt(u)
  55623. , f = Math.sqrt(c * c + h * h)
  55624. , g = t.x - l / p
  55625. , m = t.y + s / p
  55626. , v = i.x - h / f
  55627. , A = i.y + c / f
  55628. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55629. r = g + s * y - e.x,
  55630. o = m + l * y - e.y;
  55631. var C = r * r + o * o;
  55632. if (C <= 2)
  55633. return new n.Vector2(r,o);
  55634. a = Math.sqrt(C / 2)
  55635. } else {
  55636. var I = !1;
  55637. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55638. I ? (r = -l,
  55639. o = s,
  55640. a = Math.sqrt(u)) : (r = s,
  55641. o = l,
  55642. a = Math.sqrt(u / 2))
  55643. }
  55644. return new n.Vector2(r / a,o / a)
  55645. }
  55646. function o() {
  55647. if (C) {
  55648. var e = 0
  55649. , t = z * e;
  55650. for (Y = 0; Y < W; Y++)
  55651. G = N[Y],
  55652. c(G[2] + t, G[1] + t, G[0] + t);
  55653. for (e = E + 2 * y,
  55654. t = z * e,
  55655. Y = 0; Y < W; Y++)
  55656. G = N[Y],
  55657. c(G[0] + t, G[1] + t, G[2] + t)
  55658. } else {
  55659. for (Y = 0; Y < W; Y++)
  55660. G = N[Y],
  55661. c(G[2], G[1], G[0]);
  55662. for (Y = 0; Y < W; Y++)
  55663. G = N[Y],
  55664. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55665. }
  55666. }
  55667. function a() {
  55668. var e = 0;
  55669. for (s(B, e),
  55670. e += B.length,
  55671. x = 0,
  55672. S = L.length; x < S; x++)
  55673. T = L[x],
  55674. s(T, e),
  55675. e += T.length
  55676. }
  55677. function s(e, t) {
  55678. var i, n;
  55679. for (Y = e.length; --Y >= 0; ) {
  55680. i = Y,
  55681. n = Y - 1,
  55682. n < 0 && (n = e.length - 1);
  55683. var r = 0
  55684. , o = E + 2 * y;
  55685. for (r = 0; r < o; r++) {
  55686. var a = z * r
  55687. , s = z * (r + 1)
  55688. , l = t + i + a
  55689. , c = t + n + a
  55690. , u = t + n + s
  55691. , d = t + i + s;
  55692. h(l, c, u, d, e, r, o, i, n)
  55693. }
  55694. }
  55695. }
  55696. function l(e, t, i) {
  55697. M.vertices.push(new n.Vector3(e,t,i))
  55698. }
  55699. function c(e, t, i) {
  55700. e += R,
  55701. t += R,
  55702. i += R,
  55703. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55704. var r = _.generateTopUV(M, e, t, i);
  55705. M.faceVertexUvs[0].push(r)
  55706. }
  55707. function h(e, t, i, r, o, a, s, l, c) {
  55708. e += R,
  55709. t += R,
  55710. i += R,
  55711. r += R,
  55712. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55713. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55714. var h = _.generateSideWallUV(M, e, t, i, r);
  55715. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55716. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55717. }
  55718. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55719. b && (u = b.getSpacedPoints(E),
  55720. w = !0,
  55721. C = !1,
  55722. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55723. p = new n.Vector3,
  55724. f = new n.Vector3,
  55725. g = new n.Vector3),
  55726. C || (y = 0,
  55727. v = 0,
  55728. A = 0);
  55729. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55730. if (D) {
  55731. for (O = O.reverse(),
  55732. x = 0,
  55733. S = L.length; x < S; x++)
  55734. T = L[x],
  55735. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55736. D = !1
  55737. }
  55738. var N = n.ShapeUtils.triangulateShape(O, L)
  55739. , B = O;
  55740. for (x = 0,
  55741. S = L.length; x < S; x++)
  55742. T = L[x],
  55743. O = O.concat(T);
  55744. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55745. Z++,
  55746. q++)
  55747. Z === X && (Z = 0),
  55748. q === X && (q = 0),
  55749. j[Y] = r(B[Y], B[Z], B[q]);
  55750. var K, Q = [], J = j.concat();
  55751. for (x = 0,
  55752. S = L.length; x < S; x++) {
  55753. for (T = L[x],
  55754. K = [],
  55755. Y = 0,
  55756. X = T.length,
  55757. Z = X - 1,
  55758. q = Y + 1; Y < X; Y++,
  55759. Z++,
  55760. q++)
  55761. Z === X && (Z = 0),
  55762. q === X && (q = 0),
  55763. K[Y] = r(T[Y], T[Z], T[q]);
  55764. Q.push(K),
  55765. J = J.concat(K)
  55766. }
  55767. for (F = 0; F < y; F++) {
  55768. for (U = F / y,
  55769. k = v * (1 - U),
  55770. V = A * Math.sin(U * Math.PI / 2),
  55771. Y = 0,
  55772. X = B.length; Y < X; Y++)
  55773. H = i(B[Y], j[Y], V),
  55774. l(H.x, H.y, -k);
  55775. for (x = 0,
  55776. S = L.length; x < S; x++)
  55777. for (T = L[x],
  55778. K = Q[x],
  55779. Y = 0,
  55780. X = T.length; Y < X; Y++)
  55781. H = i(T[Y], K[Y], V),
  55782. l(H.x, H.y, -k)
  55783. }
  55784. for (V = A,
  55785. Y = 0; Y < z; Y++)
  55786. H = C ? i(O[Y], J[Y], V) : O[Y],
  55787. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55788. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55789. g.copy(u[0]).add(f).add(p),
  55790. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55791. var $;
  55792. for ($ = 1; $ <= E; $++)
  55793. for (Y = 0; Y < z; Y++)
  55794. H = C ? i(O[Y], J[Y], V) : O[Y],
  55795. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55796. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55797. g.copy(u[$]).add(f).add(p),
  55798. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55799. for (F = y - 1; F >= 0; F--) {
  55800. for (U = F / y,
  55801. k = v * (1 - U),
  55802. V = A * Math.sin(U * Math.PI / 2),
  55803. Y = 0,
  55804. X = B.length; Y < X; Y++)
  55805. H = i(B[Y], j[Y], V),
  55806. l(H.x, H.y, m + k);
  55807. for (x = 0,
  55808. S = L.length; x < S; x++)
  55809. for (T = L[x],
  55810. K = Q[x],
  55811. Y = 0,
  55812. X = T.length; Y < X; Y++)
  55813. H = i(T[Y], K[Y], V),
  55814. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55815. }
  55816. o(),
  55817. a()
  55818. }
  55819. ,
  55820. n.ExtrudeGeometry.WorldUVGenerator = {
  55821. generateTopUV: function(e, t, i, r) {
  55822. var o = e.vertices
  55823. , a = o[t]
  55824. , s = o[i]
  55825. , l = o[r];
  55826. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55827. },
  55828. generateSideWallUV: function(e, t, i, r, o) {
  55829. var a = e.vertices
  55830. , s = a[t]
  55831. , l = a[i]
  55832. , c = a[r]
  55833. , h = a[o];
  55834. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55835. }
  55836. },
  55837. n.ShapeGeometry = function(e, t) {
  55838. n.Geometry.call(this),
  55839. this.type = "ShapeGeometry",
  55840. Array.isArray(e) === !1 && (e = [e]),
  55841. this.addShapeList(e, t),
  55842. this.computeFaceNormals()
  55843. }
  55844. ,
  55845. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55846. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55847. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55848. for (var i = 0, n = e.length; i < n; i++)
  55849. this.addShape(e[i], t);
  55850. return this
  55851. }
  55852. ,
  55853. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55854. void 0 === t && (t = {});
  55855. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55856. if (p) {
  55857. for (u = u.reverse(),
  55858. i = 0,
  55859. r = d.length; i < r; i++)
  55860. o = d[i],
  55861. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55862. p = !1
  55863. }
  55864. var f = n.ShapeUtils.triangulateShape(u, d);
  55865. for (i = 0,
  55866. r = d.length; i < r; i++)
  55867. o = d[i],
  55868. u = u.concat(o);
  55869. var g, m, v = u.length, A = f.length;
  55870. for (i = 0; i < v; i++)
  55871. g = u[i],
  55872. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55873. for (i = 0; i < A; i++) {
  55874. m = f[i];
  55875. var y = m[0] + c
  55876. , C = m[1] + c
  55877. , I = m[2] + c;
  55878. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55879. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55880. }
  55881. }
  55882. ,
  55883. n.LatheBufferGeometry = function(e, t, i, r) {
  55884. n.BufferGeometry.call(this),
  55885. this.type = "LatheBufferGeometry",
  55886. this.parameters = {
  55887. points: e,
  55888. segments: t,
  55889. phiStart: i,
  55890. phiLength: r
  55891. },
  55892. t = Math.floor(t) || 12,
  55893. i = i || 0,
  55894. r = r || 2 * Math.PI,
  55895. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55896. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55897. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55898. for (a = 0; a <= t; a++) {
  55899. var A = i + a * g * r
  55900. , y = Math.sin(A)
  55901. , C = Math.cos(A);
  55902. for (s = 0; s <= e.length - 1; s++)
  55903. m.x = e[s].x * y,
  55904. m.y = e[s].y,
  55905. m.z = e[s].x * C,
  55906. u.setXYZ(p, m.x, m.y, m.z),
  55907. v.x = a / t,
  55908. v.y = s / (e.length - 1),
  55909. d.setXY(p, v.x, v.y),
  55910. p++
  55911. }
  55912. for (a = 0; a < t; a++)
  55913. for (s = 0; s < e.length - 1; s++) {
  55914. o = s + a * e.length;
  55915. var I = o
  55916. , E = o + e.length
  55917. , b = o + e.length + 1
  55918. , w = o + 1;
  55919. h.setX(f, I),
  55920. f++,
  55921. h.setX(f, E),
  55922. f++,
  55923. h.setX(f, w),
  55924. f++,
  55925. h.setX(f, E),
  55926. f++,
  55927. h.setX(f, b),
  55928. f++,
  55929. h.setX(f, w),
  55930. f++
  55931. }
  55932. if (this.setIndex(h),
  55933. this.addAttribute("position", u),
  55934. this.addAttribute("uv", d),
  55935. this.computeVertexNormals(),
  55936. r === 2 * Math.PI) {
  55937. var _ = this.attributes.normal.array
  55938. , T = new n.Vector3
  55939. , x = new n.Vector3
  55940. , S = new n.Vector3;
  55941. for (o = t * e.length * 3,
  55942. a = 0,
  55943. s = 0; a < e.length; a++,
  55944. s += 3)
  55945. T.x = _[s + 0],
  55946. T.y = _[s + 1],
  55947. T.z = _[s + 2],
  55948. x.x = _[o + s + 0],
  55949. x.y = _[o + s + 1],
  55950. x.z = _[o + s + 2],
  55951. S.addVectors(T, x).normalize(),
  55952. _[s + 0] = _[o + s + 0] = S.x,
  55953. _[s + 1] = _[o + s + 1] = S.y,
  55954. _[s + 2] = _[o + s + 2] = S.z
  55955. }
  55956. }
  55957. ,
  55958. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55959. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55960. n.LatheGeometry = function(e, t, i, r) {
  55961. n.Geometry.call(this),
  55962. this.type = "LatheGeometry",
  55963. this.parameters = {
  55964. points: e,
  55965. segments: t,
  55966. phiStart: i,
  55967. phiLength: r
  55968. },
  55969. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55970. this.mergeVertices()
  55971. }
  55972. ,
  55973. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55974. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55975. n.PlaneGeometry = function(e, t, i, r) {
  55976. n.Geometry.call(this),
  55977. this.type = "PlaneGeometry",
  55978. this.parameters = {
  55979. width: e,
  55980. height: t,
  55981. widthSegments: i,
  55982. heightSegments: r
  55983. },
  55984. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55985. }
  55986. ,
  55987. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55988. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55989. n.PlaneBufferGeometry = function(e, t, i, r) {
  55990. n.BufferGeometry.call(this),
  55991. this.type = "PlaneBufferGeometry",
  55992. this.parameters = {
  55993. width: e,
  55994. height: t,
  55995. widthSegments: i,
  55996. heightSegments: r
  55997. };
  55998. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55999. for (var y = A * d - a, C = 0; C < c; C++) {
  56000. var I = C * u - o;
  56001. p[m] = I,
  56002. p[m + 1] = -y,
  56003. f[m + 2] = 1,
  56004. g[v] = C / s,
  56005. g[v + 1] = 1 - A / l,
  56006. m += 3,
  56007. v += 2
  56008. }
  56009. m = 0;
  56010. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56011. for (var C = 0; C < s; C++) {
  56012. var b = C + c * A
  56013. , w = C + c * (A + 1)
  56014. , _ = C + 1 + c * (A + 1)
  56015. , T = C + 1 + c * A;
  56016. E[m] = b,
  56017. E[m + 1] = w,
  56018. E[m + 2] = T,
  56019. E[m + 3] = w,
  56020. E[m + 4] = _,
  56021. E[m + 5] = T,
  56022. m += 6
  56023. }
  56024. this.setIndex(new n.BufferAttribute(E,1)),
  56025. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56026. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56027. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56028. }
  56029. ,
  56030. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56031. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56032. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56033. n.BufferGeometry.call(this),
  56034. this.type = "RingBufferGeometry",
  56035. this.parameters = {
  56036. innerRadius: e,
  56037. outerRadius: t,
  56038. thetaSegments: i,
  56039. phiSegments: r,
  56040. thetaStart: o,
  56041. thetaLength: a
  56042. },
  56043. e = e || 20,
  56044. t = t || 50,
  56045. o = void 0 !== o ? o : 0,
  56046. a = void 0 !== a ? a : 2 * Math.PI,
  56047. i = void 0 !== i ? Math.max(3, i) : 8,
  56048. r = void 0 !== r ? Math.max(1, r) : 1;
  56049. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56050. for (l = 0; l <= r; l++) {
  56051. for (c = 0; c <= i; c++)
  56052. s = o + c / i * a,
  56053. C.x = A * Math.cos(s),
  56054. C.y = A * Math.sin(s),
  56055. p.setXYZ(m, C.x, C.y, C.z),
  56056. f.setXYZ(m, 0, 0, 1),
  56057. I.x = (C.x / t + 1) / 2,
  56058. I.y = (C.y / t + 1) / 2,
  56059. g.setXY(m, I.x, I.y),
  56060. m++;
  56061. A += y
  56062. }
  56063. for (l = 0; l < r; l++) {
  56064. var E = l * (i + 1);
  56065. for (c = 0; c < i; c++) {
  56066. s = c + E;
  56067. var b = s
  56068. , w = s + i + 1
  56069. , _ = s + i + 2
  56070. , T = s + 1;
  56071. d.setX(v, b),
  56072. v++,
  56073. d.setX(v, w),
  56074. v++,
  56075. d.setX(v, _),
  56076. v++,
  56077. d.setX(v, b),
  56078. v++,
  56079. d.setX(v, _),
  56080. v++,
  56081. d.setX(v, T),
  56082. v++
  56083. }
  56084. }
  56085. this.setIndex(d),
  56086. this.addAttribute("position", p),
  56087. this.addAttribute("normal", f),
  56088. this.addAttribute("uv", g)
  56089. }
  56090. ,
  56091. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56092. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56093. n.RingGeometry = function(e, t, i, r, o, a) {
  56094. n.Geometry.call(this),
  56095. this.type = "RingGeometry",
  56096. this.parameters = {
  56097. innerRadius: e,
  56098. outerRadius: t,
  56099. thetaSegments: i,
  56100. phiSegments: r,
  56101. thetaStart: o,
  56102. thetaLength: a
  56103. },
  56104. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56105. }
  56106. ,
  56107. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56108. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56109. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56110. n.Geometry.call(this),
  56111. this.type = "SphereGeometry",
  56112. this.parameters = {
  56113. radius: e,
  56114. widthSegments: t,
  56115. heightSegments: i,
  56116. phiStart: r,
  56117. phiLength: o,
  56118. thetaStart: a,
  56119. thetaLength: s
  56120. },
  56121. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56122. }
  56123. ,
  56124. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56125. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56126. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56127. n.BufferGeometry.call(this),
  56128. this.type = "SphereBufferGeometry",
  56129. this.parameters = {
  56130. radius: e,
  56131. widthSegments: t,
  56132. heightSegments: i,
  56133. phiStart: r,
  56134. phiLength: o,
  56135. thetaStart: a,
  56136. thetaLength: s
  56137. },
  56138. e = e || 50,
  56139. t = Math.max(3, Math.floor(t) || 8),
  56140. i = Math.max(2, Math.floor(i) || 6),
  56141. r = void 0 !== r ? r : 0,
  56142. o = void 0 !== o ? o : 2 * Math.PI,
  56143. a = void 0 !== a ? a : 0,
  56144. s = void 0 !== s ? s : Math.PI;
  56145. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56146. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56147. var C = y / t
  56148. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56149. , E = e * Math.cos(a + A * s)
  56150. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56151. g.set(I, E, b).normalize(),
  56152. h.setXYZ(p, I, E, b),
  56153. u.setXYZ(p, g.x, g.y, g.z),
  56154. d.setXY(p, C, 1 - A),
  56155. v.push(p),
  56156. p++
  56157. }
  56158. f.push(v)
  56159. }
  56160. for (var w = [], m = 0; m < i; m++)
  56161. for (var y = 0; y < t; y++) {
  56162. var _ = f[m][y + 1]
  56163. , T = f[m][y]
  56164. , x = f[m + 1][y]
  56165. , S = f[m + 1][y + 1];
  56166. (0 !== m || a > 0) && w.push(_, T, S),
  56167. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56168. }
  56169. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56170. this.addAttribute("position", h),
  56171. this.addAttribute("normal", u),
  56172. this.addAttribute("uv", d),
  56173. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56174. }
  56175. ,
  56176. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56177. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56178. n.TextGeometry = function(e, t) {
  56179. t = t || {};
  56180. var i = t.font;
  56181. if (i instanceof n.Font == !1)
  56182. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56183. new n.Geometry;
  56184. var r = i.generateShapes(e, t.size, t.curveSegments);
  56185. t.amount = void 0 !== t.height ? t.height : 50,
  56186. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56187. void 0 === t.bevelSize && (t.bevelSize = 8),
  56188. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56189. n.ExtrudeGeometry.call(this, r, t),
  56190. this.type = "TextGeometry"
  56191. }
  56192. ,
  56193. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56194. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56195. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56196. n.BufferGeometry.call(this),
  56197. this.type = "TorusBufferGeometry",
  56198. this.parameters = {
  56199. radius: e,
  56200. tube: t,
  56201. radialSegments: i,
  56202. tubularSegments: r,
  56203. arc: o
  56204. },
  56205. e = e || 100,
  56206. t = t || 40,
  56207. i = Math.floor(i) || 8,
  56208. r = Math.floor(r) || 6,
  56209. o = o || 2 * Math.PI;
  56210. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56211. for (a = 0; a <= i; a++)
  56212. for (s = 0; s <= r; s++) {
  56213. var C = s / r * o
  56214. , I = a / i * Math.PI * 2;
  56215. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56216. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56217. A.z = t * Math.sin(I),
  56218. u[f] = A.x,
  56219. u[f + 1] = A.y,
  56220. u[f + 2] = A.z,
  56221. v.x = e * Math.cos(C),
  56222. v.y = e * Math.sin(C),
  56223. y.subVectors(A, v).normalize(),
  56224. d[f] = y.x,
  56225. d[f + 1] = y.y,
  56226. d[f + 2] = y.z,
  56227. p[g] = s / r,
  56228. p[g + 1] = a / i,
  56229. f += 3,
  56230. g += 2
  56231. }
  56232. for (a = 1; a <= i; a++)
  56233. for (s = 1; s <= r; s++) {
  56234. var E = (r + 1) * a + s - 1
  56235. , b = (r + 1) * (a - 1) + s - 1
  56236. , w = (r + 1) * (a - 1) + s
  56237. , _ = (r + 1) * a + s;
  56238. h[m] = E,
  56239. h[m + 1] = b,
  56240. h[m + 2] = _,
  56241. h[m + 3] = b,
  56242. h[m + 4] = w,
  56243. h[m + 5] = _,
  56244. m += 6
  56245. }
  56246. this.setIndex(new n.BufferAttribute(h,1)),
  56247. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56248. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56249. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56250. }
  56251. ,
  56252. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56253. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56254. n.TorusGeometry = function(e, t, i, r, o) {
  56255. n.Geometry.call(this),
  56256. this.type = "TorusGeometry",
  56257. this.parameters = {
  56258. radius: e,
  56259. tube: t,
  56260. radialSegments: i,
  56261. tubularSegments: r,
  56262. arc: o
  56263. },
  56264. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56265. }
  56266. ,
  56267. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56268. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56269. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56270. function s(e, t, i, n, r) {
  56271. var o = Math.cos(e)
  56272. , a = Math.sin(e)
  56273. , s = i / t * e
  56274. , l = Math.cos(s);
  56275. r.x = n * (2 + l) * .5 * o,
  56276. r.y = n * (2 + l) * a * .5,
  56277. r.z = n * Math.sin(s) * .5
  56278. }
  56279. n.BufferGeometry.call(this),
  56280. this.type = "TorusKnotBufferGeometry",
  56281. this.parameters = {
  56282. radius: e,
  56283. tube: t,
  56284. tubularSegments: i,
  56285. radialSegments: r,
  56286. p: o,
  56287. q: a
  56288. },
  56289. e = e || 100,
  56290. t = t || 40,
  56291. i = Math.floor(i) || 64,
  56292. r = Math.floor(r) || 8,
  56293. o = o || 2,
  56294. a = a || 3;
  56295. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56296. for (l = 0; l <= i; ++l) {
  56297. var T = l / i * o * Math.PI * 2;
  56298. for (s(T, o, a, e, I),
  56299. s(T + .01, o, a, e, E),
  56300. w.subVectors(E, I),
  56301. _.addVectors(E, I),
  56302. b.crossVectors(w, _),
  56303. _.crossVectors(b, w),
  56304. b.normalize(),
  56305. _.normalize(),
  56306. c = 0; c <= r; ++c) {
  56307. var x = c / r * Math.PI * 2
  56308. , S = -t * Math.cos(x)
  56309. , M = t * Math.sin(x);
  56310. A.x = I.x + (S * _.x + M * b.x),
  56311. A.y = I.y + (S * _.y + M * b.y),
  56312. A.z = I.z + (S * _.z + M * b.z),
  56313. p.setXYZ(m, A.x, A.y, A.z),
  56314. y.subVectors(A, I).normalize(),
  56315. f.setXYZ(m, y.x, y.y, y.z),
  56316. C.x = l / i,
  56317. C.y = c / r,
  56318. g.setXY(m, C.x, C.y),
  56319. m++
  56320. }
  56321. }
  56322. for (c = 1; c <= i; c++)
  56323. for (l = 1; l <= r; l++) {
  56324. var R = (r + 1) * (c - 1) + (l - 1)
  56325. , P = (r + 1) * c + (l - 1)
  56326. , O = (r + 1) * c + l
  56327. , L = (r + 1) * (c - 1) + l;
  56328. d.setX(v, R),
  56329. v++,
  56330. d.setX(v, P),
  56331. v++,
  56332. d.setX(v, L),
  56333. v++,
  56334. d.setX(v, P),
  56335. v++,
  56336. d.setX(v, O),
  56337. v++,
  56338. d.setX(v, L),
  56339. v++
  56340. }
  56341. this.setIndex(d),
  56342. this.addAttribute("position", p),
  56343. this.addAttribute("normal", f),
  56344. this.addAttribute("uv", g)
  56345. }
  56346. ,
  56347. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56348. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56349. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56350. n.Geometry.call(this),
  56351. this.type = "TorusKnotGeometry",
  56352. this.parameters = {
  56353. radius: e,
  56354. tube: t,
  56355. tubularSegments: i,
  56356. radialSegments: r,
  56357. p: o,
  56358. q: a
  56359. },
  56360. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56361. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56362. this.mergeVertices()
  56363. }
  56364. ,
  56365. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56366. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56367. n.TubeGeometry = function(e, t, i, r, o, a) {
  56368. function s(e, t, i) {
  56369. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56370. }
  56371. n.Geometry.call(this),
  56372. this.type = "TubeGeometry",
  56373. this.parameters = {
  56374. path: e,
  56375. segments: t,
  56376. radius: i,
  56377. radialSegments: r,
  56378. closed: o,
  56379. taper: a
  56380. },
  56381. t = t || 64,
  56382. i = i || 1,
  56383. r = r || 8,
  56384. o = o || !1,
  56385. a = a || n.TubeGeometry.NoTaper;
  56386. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56387. for (this.tangents = D,
  56388. this.normals = N,
  56389. this.binormals = B,
  56390. v = 0; v < P; v++)
  56391. for (M[v] = [],
  56392. u = v / (P - 1),
  56393. m = e.getPointAt(u),
  56394. l = D[v],
  56395. c = N[v],
  56396. h = B[v],
  56397. p = i * a(u),
  56398. A = 0; A < r; A++)
  56399. d = A / r * 2 * Math.PI,
  56400. f = -p * Math.cos(d),
  56401. g = p * Math.sin(d),
  56402. O.copy(m),
  56403. O.x += f * c.x + g * h.x,
  56404. O.y += f * c.y + g * h.y,
  56405. O.z += f * c.z + g * h.z,
  56406. M[v][A] = s(O.x, O.y, O.z);
  56407. for (v = 0; v < t; v++)
  56408. for (A = 0; A < r; A++)
  56409. y = o ? (v + 1) % t : v + 1,
  56410. C = (A + 1) % r,
  56411. I = M[v][A],
  56412. E = M[y][A],
  56413. b = M[y][C],
  56414. w = M[v][C],
  56415. _ = new n.Vector2(v / t,A / r),
  56416. T = new n.Vector2((v + 1) / t,A / r),
  56417. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56418. S = new n.Vector2(v / t,(A + 1) / r),
  56419. this.faces.push(new n.Face3(I,E,w)),
  56420. this.faceVertexUvs[0].push([_, T, S]),
  56421. this.faces.push(new n.Face3(E,b,w)),
  56422. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56423. this.computeFaceNormals(),
  56424. this.computeVertexNormals()
  56425. }
  56426. ,
  56427. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56428. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56429. n.TubeGeometry.NoTaper = function(e) {
  56430. return 1
  56431. }
  56432. ,
  56433. n.TubeGeometry.SinusoidalTaper = function(e) {
  56434. return Math.sin(Math.PI * e)
  56435. }
  56436. ,
  56437. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56438. function r() {
  56439. f[0] = new n.Vector3,
  56440. g[0] = new n.Vector3,
  56441. a = Number.MAX_VALUE,
  56442. s = Math.abs(p[0].x),
  56443. l = Math.abs(p[0].y),
  56444. c = Math.abs(p[0].z),
  56445. s <= a && (a = s,
  56446. d.set(1, 0, 0)),
  56447. l <= a && (a = l,
  56448. d.set(0, 1, 0)),
  56449. c <= a && d.set(0, 0, 1),
  56450. m.crossVectors(p[0], d).normalize(),
  56451. f[0].crossVectors(p[0], m),
  56452. g[0].crossVectors(p[0], f[0])
  56453. }
  56454. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56455. for (this.tangents = p,
  56456. this.normals = f,
  56457. this.binormals = g,
  56458. h = 0; h < A; h++)
  56459. u = h / (A - 1),
  56460. p[h] = e.getTangentAt(u),
  56461. p[h].normalize();
  56462. for (r(),
  56463. h = 1; h < A; h++)
  56464. f[h] = f[h - 1].clone(),
  56465. g[h] = g[h - 1].clone(),
  56466. m.crossVectors(p[h - 1], p[h]),
  56467. m.length() > Number.EPSILON && (m.normalize(),
  56468. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56469. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56470. g[h].crossVectors(p[h], f[h]);
  56471. if (i)
  56472. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56473. o /= A - 1,
  56474. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56475. h = 1; h < A; h++)
  56476. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56477. g[h].crossVectors(p[h], f[h])
  56478. }
  56479. ,
  56480. n.PolyhedronGeometry = function(e, t, i, r) {
  56481. function o(e) {
  56482. var t = e.normalize().clone();
  56483. t.index = u.vertices.push(t) - 1;
  56484. var i = l(e) / 2 / Math.PI + .5
  56485. , r = c(e) / Math.PI + .5;
  56486. return t.uv = new n.Vector2(i,1 - r),
  56487. t
  56488. }
  56489. function a(e, t, i, r) {
  56490. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56491. u.faces.push(o),
  56492. C.copy(e).add(t).add(i).divideScalar(3);
  56493. var a = l(C);
  56494. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56495. }
  56496. function s(e, t) {
  56497. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56498. l[h] = [];
  56499. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56500. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56501. }
  56502. for (var h = 0; h < i; h++)
  56503. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56504. var m = Math.floor(g / 2);
  56505. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56506. }
  56507. }
  56508. function l(e) {
  56509. return Math.atan2(e.z, -e.x)
  56510. }
  56511. function c(e) {
  56512. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56513. }
  56514. function h(e, t, i) {
  56515. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56516. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56517. e.clone()
  56518. }
  56519. n.Geometry.call(this),
  56520. this.type = "PolyhedronGeometry",
  56521. this.parameters = {
  56522. vertices: e,
  56523. indices: t,
  56524. radius: i,
  56525. detail: r
  56526. },
  56527. i = i || 1,
  56528. r = r || 0;
  56529. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56530. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56531. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56532. m++) {
  56533. var v = f[t[d]]
  56534. , A = f[t[d + 1]]
  56535. , y = f[t[d + 2]];
  56536. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56537. }
  56538. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56539. s(g[d], r);
  56540. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56541. var I = this.faceVertexUvs[0][d]
  56542. , E = I[0].x
  56543. , b = I[1].x
  56544. , w = I[2].x
  56545. , _ = Math.max(E, b, w)
  56546. , T = Math.min(E, b, w);
  56547. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56548. b < .2 && (I[1].x += 1),
  56549. w < .2 && (I[2].x += 1))
  56550. }
  56551. for (var d = 0, p = this.vertices.length; d < p; d++)
  56552. this.vertices[d].multiplyScalar(i);
  56553. this.mergeVertices(),
  56554. this.computeFaceNormals(),
  56555. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56556. }
  56557. ,
  56558. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56559. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56560. n.DodecahedronGeometry = function(e, t) {
  56561. var i = (1 + Math.sqrt(5)) / 2
  56562. , r = 1 / i
  56563. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56564. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56565. n.PolyhedronGeometry.call(this, o, a, e, t),
  56566. this.type = "DodecahedronGeometry",
  56567. this.parameters = {
  56568. radius: e,
  56569. detail: t
  56570. }
  56571. }
  56572. ,
  56573. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56574. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56575. n.IcosahedronGeometry = function(e, t) {
  56576. var i = (1 + Math.sqrt(5)) / 2
  56577. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56578. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56579. n.PolyhedronGeometry.call(this, r, o, e, t),
  56580. this.type = "IcosahedronGeometry",
  56581. this.parameters = {
  56582. radius: e,
  56583. detail: t
  56584. }
  56585. }
  56586. ,
  56587. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56588. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56589. n.OctahedronGeometry = function(e, t) {
  56590. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56591. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56592. n.PolyhedronGeometry.call(this, i, r, e, t),
  56593. this.type = "OctahedronGeometry",
  56594. this.parameters = {
  56595. radius: e,
  56596. detail: t
  56597. }
  56598. }
  56599. ,
  56600. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56601. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56602. n.TetrahedronGeometry = function(e, t) {
  56603. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56604. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56605. n.PolyhedronGeometry.call(this, i, r, e, t),
  56606. this.type = "TetrahedronGeometry",
  56607. this.parameters = {
  56608. radius: e,
  56609. detail: t
  56610. }
  56611. }
  56612. ,
  56613. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56614. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56615. n.ParametricGeometry = function(e, t, i) {
  56616. n.Geometry.call(this),
  56617. this.type = "ParametricGeometry",
  56618. this.parameters = {
  56619. func: e,
  56620. slices: t,
  56621. stacks: i
  56622. };
  56623. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56624. for (r = 0; r <= i; r++)
  56625. for (l = r / i,
  56626. o = 0; o <= t; o++)
  56627. s = o / t,
  56628. a = e(s, l),
  56629. c.push(a);
  56630. var p, f, g, m, v, A, y, C;
  56631. for (r = 0; r < i; r++)
  56632. for (o = 0; o < t; o++)
  56633. p = r * d + o,
  56634. f = r * d + o + 1,
  56635. g = (r + 1) * d + o + 1,
  56636. m = (r + 1) * d + o,
  56637. v = new n.Vector2(o / t,r / i),
  56638. A = new n.Vector2((o + 1) / t,r / i),
  56639. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56640. C = new n.Vector2(o / t,(r + 1) / i),
  56641. h.push(new n.Face3(p,f,m)),
  56642. u.push([v, A, C]),
  56643. h.push(new n.Face3(f,g,m)),
  56644. u.push([A.clone(), y, C.clone()]);
  56645. this.computeFaceNormals(),
  56646. this.computeVertexNormals()
  56647. }
  56648. ,
  56649. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56650. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56651. n.WireframeGeometry = function(e) {
  56652. function t(e, t) {
  56653. return e - t
  56654. }
  56655. n.BufferGeometry.call(this);
  56656. var i = [0, 0]
  56657. , r = {}
  56658. , o = ["a", "b", "c"];
  56659. if (e instanceof n.Geometry) {
  56660. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56661. for (var d = s[h], p = 0; p < 3; p++) {
  56662. i[0] = d[o[p]],
  56663. i[1] = d[o[(p + 1) % 3]],
  56664. i.sort(t);
  56665. var f = i.toString();
  56666. void 0 === r[f] && (c[2 * l] = i[0],
  56667. c[2 * l + 1] = i[1],
  56668. r[f] = !0,
  56669. l++)
  56670. }
  56671. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56672. for (var p = 0; p < 2; p++) {
  56673. var m = a[c[2 * h + p]]
  56674. , v = 6 * h + 3 * p;
  56675. g[v + 0] = m.x,
  56676. g[v + 1] = m.y,
  56677. g[v + 2] = m.z
  56678. }
  56679. this.addAttribute("position", new n.BufferAttribute(g,3))
  56680. } else if (e instanceof n.BufferGeometry)
  56681. if (null !== e.index) {
  56682. var A = e.index.array
  56683. , a = e.attributes.position
  56684. , y = e.groups
  56685. , l = 0;
  56686. 0 === y.length && e.addGroup(0, A.length);
  56687. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56688. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56689. for (var p = 0; p < 3; p++) {
  56690. i[0] = A[h + p],
  56691. i[1] = A[h + (p + 1) % 3],
  56692. i.sort(t);
  56693. var f = i.toString();
  56694. void 0 === r[f] && (c[2 * l] = i[0],
  56695. c[2 * l + 1] = i[1],
  56696. r[f] = !0,
  56697. l++)
  56698. }
  56699. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56700. for (var p = 0; p < 2; p++) {
  56701. var v = 6 * h + 3 * p
  56702. , T = c[2 * h + p];
  56703. g[v + 0] = a.getX(T),
  56704. g[v + 1] = a.getY(T),
  56705. g[v + 2] = a.getZ(T)
  56706. }
  56707. this.addAttribute("position", new n.BufferAttribute(g,3))
  56708. } else {
  56709. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56710. for (var p = 0; p < 3; p++) {
  56711. var v = 18 * h + 6 * p
  56712. , S = 9 * h + 3 * p;
  56713. g[v + 0] = a[S],
  56714. g[v + 1] = a[S + 1],
  56715. g[v + 2] = a[S + 2];
  56716. var T = 9 * h + 3 * ((p + 1) % 3);
  56717. g[v + 3] = a[T],
  56718. g[v + 4] = a[T + 1],
  56719. g[v + 5] = a[T + 2]
  56720. }
  56721. this.addAttribute("position", new n.BufferAttribute(g,3))
  56722. }
  56723. }
  56724. ,
  56725. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56726. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56727. n.AxisHelper = function(e) {
  56728. e = e || 1;
  56729. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56730. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56731. , r = new n.BufferGeometry;
  56732. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56733. r.addAttribute("color", new n.BufferAttribute(i,3));
  56734. var o = new n.LineBasicMaterial({
  56735. vertexColors: n.VertexColors
  56736. });
  56737. n.LineSegments.call(this, r, o)
  56738. }
  56739. ,
  56740. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56741. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56742. n.ArrowHelper = function() {
  56743. var e = new n.Geometry;
  56744. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56745. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56746. return t.translate(0, -.5, 0),
  56747. function(i, r, o, a, s, l) {
  56748. n.Object3D.call(this),
  56749. void 0 === a && (a = 16776960),
  56750. void 0 === o && (o = 1),
  56751. void 0 === s && (s = .2 * o),
  56752. void 0 === l && (l = .2 * s),
  56753. this.position.copy(r),
  56754. this.line = new n.Line(e,new n.LineBasicMaterial({
  56755. color: a
  56756. })),
  56757. this.line.matrixAutoUpdate = !1,
  56758. this.add(this.line),
  56759. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56760. color: a
  56761. })),
  56762. this.cone.matrixAutoUpdate = !1,
  56763. this.add(this.cone),
  56764. this.setDirection(i),
  56765. this.setLength(o, s, l)
  56766. }
  56767. }(),
  56768. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56769. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56770. n.ArrowHelper.prototype.setDirection = function() {
  56771. var e, t = new n.Vector3;
  56772. return function(i) {
  56773. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56774. e = Math.acos(i.y),
  56775. this.quaternion.setFromAxisAngle(t, e))
  56776. }
  56777. }(),
  56778. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56779. void 0 === t && (t = .2 * e),
  56780. void 0 === i && (i = .2 * t),
  56781. this.line.scale.set(1, Math.max(0, e - t), 1),
  56782. this.line.updateMatrix(),
  56783. this.cone.scale.set(i, t, i),
  56784. this.cone.position.y = e,
  56785. this.cone.updateMatrix()
  56786. }
  56787. ,
  56788. n.ArrowHelper.prototype.setColor = function(e) {
  56789. this.line.material.color.set(e),
  56790. this.cone.material.color.set(e)
  56791. }
  56792. ,
  56793. n.BoxHelper = function(e) {
  56794. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56795. , i = new Float32Array(24)
  56796. , r = new n.BufferGeometry;
  56797. r.setIndex(new n.BufferAttribute(t,1)),
  56798. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56799. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56800. color: 16776960
  56801. })),
  56802. void 0 !== e && this.update(e)
  56803. }
  56804. ,
  56805. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56806. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56807. n.BoxHelper.prototype.update = function() {
  56808. var e = new n.Box3;
  56809. return function(t) {
  56810. if (e.setFromObject(t),
  56811. !e.isEmpty()) {
  56812. var i = e.min
  56813. , n = e.max
  56814. , r = this.geometry.attributes.position
  56815. , o = r.array;
  56816. o[0] = n.x,
  56817. o[1] = n.y,
  56818. o[2] = n.z,
  56819. o[3] = i.x,
  56820. o[4] = n.y,
  56821. o[5] = n.z,
  56822. o[6] = i.x,
  56823. o[7] = i.y,
  56824. o[8] = n.z,
  56825. o[9] = n.x,
  56826. o[10] = i.y,
  56827. o[11] = n.z,
  56828. o[12] = n.x,
  56829. o[13] = n.y,
  56830. o[14] = i.z,
  56831. o[15] = i.x,
  56832. o[16] = n.y,
  56833. o[17] = i.z,
  56834. o[18] = i.x,
  56835. o[19] = i.y,
  56836. o[20] = i.z,
  56837. o[21] = n.x,
  56838. o[22] = i.y,
  56839. o[23] = i.z,
  56840. r.needsUpdate = !0,
  56841. this.geometry.computeBoundingSphere()
  56842. }
  56843. }
  56844. }(),
  56845. n.BoundingBoxHelper = function(e, t) {
  56846. var i = void 0 !== t ? t : 8947848;
  56847. this.object = e,
  56848. this.box = new n.Box3,
  56849. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56850. color: i,
  56851. wireframe: !0
  56852. }))
  56853. }
  56854. ,
  56855. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56856. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56857. n.BoundingBoxHelper.prototype.update = function() {
  56858. this.box.setFromObject(this.object),
  56859. this.box.size(this.scale),
  56860. this.box.center(this.position)
  56861. }
  56862. ,
  56863. n.CameraHelper = function(e) {
  56864. function t(e, t, n) {
  56865. i(e, n),
  56866. i(t, n)
  56867. }
  56868. function i(e, t) {
  56869. r.vertices.push(new n.Vector3),
  56870. r.colors.push(new n.Color(t)),
  56871. void 0 === a[e] && (a[e] = []),
  56872. a[e].push(r.vertices.length - 1)
  56873. }
  56874. var r = new n.Geometry
  56875. , o = new n.LineBasicMaterial({
  56876. color: 16777215,
  56877. vertexColors: n.FaceColors
  56878. })
  56879. , a = {}
  56880. , s = 16755200
  56881. , l = 16711680
  56882. , c = 43775
  56883. , h = 16777215
  56884. , u = 3355443;
  56885. t("n1", "n2", s),
  56886. t("n2", "n4", s),
  56887. t("n4", "n3", s),
  56888. t("n3", "n1", s),
  56889. t("f1", "f2", s),
  56890. t("f2", "f4", s),
  56891. t("f4", "f3", s),
  56892. t("f3", "f1", s),
  56893. t("n1", "f1", s),
  56894. t("n2", "f2", s),
  56895. t("n3", "f3", s),
  56896. t("n4", "f4", s),
  56897. t("p", "n1", l),
  56898. t("p", "n2", l),
  56899. t("p", "n3", l),
  56900. t("p", "n4", l),
  56901. t("u1", "u2", c),
  56902. t("u2", "u3", c),
  56903. t("u3", "u1", c),
  56904. t("c", "t", h),
  56905. t("p", "c", u),
  56906. t("cn1", "cn2", u),
  56907. t("cn3", "cn4", u),
  56908. t("cf1", "cf2", u),
  56909. t("cf3", "cf4", u),
  56910. n.LineSegments.call(this, r, o),
  56911. this.camera = e,
  56912. this.camera.updateProjectionMatrix(),
  56913. this.matrix = e.matrixWorld,
  56914. this.matrixAutoUpdate = !1,
  56915. this.pointMap = a,
  56916. this.update()
  56917. }
  56918. ,
  56919. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56920. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56921. n.CameraHelper.prototype.update = function() {
  56922. function e(e, n, a, s) {
  56923. r.set(n, a, s).unproject(o);
  56924. var l = i[e];
  56925. if (void 0 !== l)
  56926. for (var c = 0, h = l.length; c < h; c++)
  56927. t.vertices[l[c]].copy(r)
  56928. }
  56929. var t, i, r = new n.Vector3, o = new n.Camera;
  56930. return function() {
  56931. t = this.geometry,
  56932. i = this.pointMap;
  56933. var n = 1
  56934. , r = 1;
  56935. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56936. e("c", 0, 0, -1),
  56937. e("t", 0, 0, 1),
  56938. e("n1", -n, -r, -1),
  56939. e("n2", n, -r, -1),
  56940. e("n3", -n, r, -1),
  56941. e("n4", n, r, -1),
  56942. e("f1", -n, -r, 1),
  56943. e("f2", n, -r, 1),
  56944. e("f3", -n, r, 1),
  56945. e("f4", n, r, 1),
  56946. e("u1", .7 * n, 1.1 * r, -1),
  56947. e("u2", .7 * -n, 1.1 * r, -1),
  56948. e("u3", 0, 2 * r, -1),
  56949. e("cf1", -n, 0, 1),
  56950. e("cf2", n, 0, 1),
  56951. e("cf3", 0, -r, 1),
  56952. e("cf4", 0, r, 1),
  56953. e("cn1", -n, 0, -1),
  56954. e("cn2", n, 0, -1),
  56955. e("cn3", 0, -r, -1),
  56956. e("cn4", 0, r, -1),
  56957. t.verticesNeedUpdate = !0
  56958. }
  56959. }(),
  56960. n.DirectionalLightHelper = function(e, t) {
  56961. n.Object3D.call(this),
  56962. this.light = e,
  56963. this.light.updateMatrixWorld(),
  56964. this.matrix = e.matrixWorld,
  56965. this.matrixAutoUpdate = !1,
  56966. t = t || 1;
  56967. var i = new n.Geometry;
  56968. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56969. var r = new n.LineBasicMaterial({
  56970. fog: !1
  56971. });
  56972. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56973. this.lightPlane = new n.Line(i,r),
  56974. this.add(this.lightPlane),
  56975. i = new n.Geometry,
  56976. i.vertices.push(new n.Vector3, new n.Vector3),
  56977. r = new n.LineBasicMaterial({
  56978. fog: !1
  56979. }),
  56980. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56981. this.targetLine = new n.Line(i,r),
  56982. this.add(this.targetLine),
  56983. this.update()
  56984. }
  56985. ,
  56986. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56987. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56988. n.DirectionalLightHelper.prototype.dispose = function() {
  56989. this.lightPlane.geometry.dispose(),
  56990. this.lightPlane.material.dispose(),
  56991. this.targetLine.geometry.dispose(),
  56992. this.targetLine.material.dispose()
  56993. }
  56994. ,
  56995. n.DirectionalLightHelper.prototype.update = function() {
  56996. var e = new n.Vector3
  56997. , t = new n.Vector3
  56998. , i = new n.Vector3;
  56999. return function() {
  57000. e.setFromMatrixPosition(this.light.matrixWorld),
  57001. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57002. i.subVectors(t, e),
  57003. this.lightPlane.lookAt(i),
  57004. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57005. this.targetLine.geometry.vertices[1].copy(i),
  57006. this.targetLine.geometry.verticesNeedUpdate = !0,
  57007. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57008. }
  57009. }(),
  57010. n.EdgesHelper = function(e, t, i) {
  57011. var r = void 0 !== t ? t : 16777215;
  57012. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57013. color: r
  57014. })),
  57015. this.matrix = e.matrixWorld,
  57016. this.matrixAutoUpdate = !1
  57017. }
  57018. ,
  57019. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57020. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57021. n.FaceNormalsHelper = function(e, t, i, r) {
  57022. this.object = e,
  57023. this.size = void 0 !== t ? t : 1;
  57024. var o = void 0 !== i ? i : 16776960
  57025. , a = void 0 !== r ? r : 1
  57026. , s = 0
  57027. , l = this.object.geometry;
  57028. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57029. var c = new n.BufferGeometry
  57030. , h = new n.Float32Attribute(2 * s * 3,3);
  57031. c.addAttribute("position", h),
  57032. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57033. color: o,
  57034. linewidth: a
  57035. })),
  57036. this.matrixAutoUpdate = !1,
  57037. this.update()
  57038. }
  57039. ,
  57040. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57041. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57042. n.FaceNormalsHelper.prototype.update = function() {
  57043. var e = new n.Vector3
  57044. , t = new n.Vector3
  57045. , i = new n.Matrix3;
  57046. return function() {
  57047. this.object.updateMatrixWorld(!0),
  57048. i.getNormalMatrix(this.object.matrixWorld);
  57049. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57050. var u = s[c]
  57051. , d = u.normal;
  57052. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57053. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57054. r.setXYZ(l, e.x, e.y, e.z),
  57055. l += 1,
  57056. r.setXYZ(l, t.x, t.y, t.z),
  57057. l += 1
  57058. }
  57059. return r.needsUpdate = !0,
  57060. this
  57061. }
  57062. }(),
  57063. n.GridHelper = function(e, t) {
  57064. var i = new n.Geometry
  57065. , r = new n.LineBasicMaterial({
  57066. vertexColors: n.VertexColors
  57067. });
  57068. this.color1 = new n.Color(4473924),
  57069. this.color2 = new n.Color(8947848);
  57070. for (var o = -e; o <= e; o += t) {
  57071. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57072. var a = 0 === o ? this.color1 : this.color2;
  57073. i.colors.push(a, a, a, a)
  57074. }
  57075. n.LineSegments.call(this, i, r)
  57076. }
  57077. ,
  57078. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57079. n.GridHelper.prototype.constructor = n.GridHelper,
  57080. n.GridHelper.prototype.setColors = function(e, t) {
  57081. this.color1.set(e),
  57082. this.color2.set(t),
  57083. this.geometry.colorsNeedUpdate = !0
  57084. }
  57085. ,
  57086. n.HemisphereLightHelper = function(e, t) {
  57087. n.Object3D.call(this),
  57088. this.light = e,
  57089. this.light.updateMatrixWorld(),
  57090. this.matrix = e.matrixWorld,
  57091. this.matrixAutoUpdate = !1,
  57092. this.colors = [new n.Color, new n.Color];
  57093. var i = new n.SphereGeometry(t,4,2);
  57094. i.rotateX(-Math.PI / 2);
  57095. for (var r = 0, o = 8; r < o; r++)
  57096. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57097. var a = new n.MeshBasicMaterial({
  57098. vertexColors: n.FaceColors,
  57099. wireframe: !0
  57100. });
  57101. this.lightSphere = new n.Mesh(i,a),
  57102. this.add(this.lightSphere),
  57103. this.update()
  57104. }
  57105. ,
  57106. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57107. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57108. n.HemisphereLightHelper.prototype.dispose = function() {
  57109. this.lightSphere.geometry.dispose(),
  57110. this.lightSphere.material.dispose()
  57111. }
  57112. ,
  57113. n.HemisphereLightHelper.prototype.update = function() {
  57114. var e = new n.Vector3;
  57115. return function() {
  57116. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57117. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57118. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57119. this.lightSphere.geometry.colorsNeedUpdate = !0
  57120. }
  57121. }(),
  57122. n.PointLightHelper = function(e, t) {
  57123. this.light = e,
  57124. this.light.updateMatrixWorld();
  57125. var i = new n.SphereGeometry(t,4,2)
  57126. , r = new n.MeshBasicMaterial({
  57127. wireframe: !0,
  57128. fog: !1
  57129. });
  57130. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57131. n.Mesh.call(this, i, r),
  57132. this.matrix = this.light.matrixWorld,
  57133. this.matrixAutoUpdate = !1
  57134. }
  57135. ,
  57136. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57137. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57138. n.PointLightHelper.prototype.dispose = function() {
  57139. this.geometry.dispose(),
  57140. this.material.dispose()
  57141. }
  57142. ,
  57143. n.PointLightHelper.prototype.update = function() {
  57144. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57145. }
  57146. ,
  57147. n.SkeletonHelper = function(e) {
  57148. this.bones = this.getBoneList(e);
  57149. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57150. var r = this.bones[i];
  57151. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57152. t.vertices.push(new n.Vector3),
  57153. t.colors.push(new n.Color(0,0,1)),
  57154. t.colors.push(new n.Color(0,1,0)))
  57155. }
  57156. t.dynamic = !0;
  57157. var o = new n.LineBasicMaterial({
  57158. vertexColors: n.VertexColors,
  57159. depthTest: !1,
  57160. depthWrite: !1,
  57161. transparent: !0
  57162. });
  57163. n.LineSegments.call(this, t, o),
  57164. this.root = e,
  57165. this.matrix = e.matrixWorld,
  57166. this.matrixAutoUpdate = !1,
  57167. this.update()
  57168. }
  57169. ,
  57170. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57171. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57172. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57173. var t = [];
  57174. e instanceof n.Bone && t.push(e);
  57175. for (var i = 0; i < e.children.length; i++)
  57176. t.push.apply(t, this.getBoneList(e.children[i]));
  57177. return t
  57178. }
  57179. ,
  57180. n.SkeletonHelper.prototype.update = function() {
  57181. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57182. var a = this.bones[o];
  57183. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57184. e.vertices[r].setFromMatrixPosition(i),
  57185. i.multiplyMatrices(t, a.parent.matrixWorld),
  57186. e.vertices[r + 1].setFromMatrixPosition(i),
  57187. r += 2)
  57188. }
  57189. e.verticesNeedUpdate = !0,
  57190. e.computeBoundingSphere()
  57191. }
  57192. ,
  57193. n.SpotLightHelper = function(e) {
  57194. n.Object3D.call(this),
  57195. this.light = e,
  57196. this.light.updateMatrixWorld(),
  57197. this.matrix = e.matrixWorld,
  57198. this.matrixAutoUpdate = !1;
  57199. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57200. t.translate(0, -.5, 0),
  57201. t.rotateX(-Math.PI / 2);
  57202. var i = new n.MeshBasicMaterial({
  57203. wireframe: !0,
  57204. fog: !1
  57205. });
  57206. this.cone = new n.Mesh(t,i),
  57207. this.add(this.cone),
  57208. this.update()
  57209. }
  57210. ,
  57211. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57212. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57213. n.SpotLightHelper.prototype.dispose = function() {
  57214. this.cone.geometry.dispose(),
  57215. this.cone.material.dispose()
  57216. }
  57217. ,
  57218. n.SpotLightHelper.prototype.update = function() {
  57219. var e = new n.Vector3
  57220. , t = new n.Vector3;
  57221. return function() {
  57222. var i = this.light.distance ? this.light.distance : 1e4
  57223. , n = i * Math.tan(this.light.angle);
  57224. this.cone.scale.set(n, n, i),
  57225. e.setFromMatrixPosition(this.light.matrixWorld),
  57226. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57227. this.cone.lookAt(t.sub(e)),
  57228. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57229. }
  57230. }(),
  57231. n.VertexNormalsHelper = function(e, t, i, r) {
  57232. this.object = e,
  57233. this.size = void 0 !== t ? t : 1;
  57234. var o = void 0 !== i ? i : 16711680
  57235. , a = void 0 !== r ? r : 1
  57236. , s = 0
  57237. , l = this.object.geometry;
  57238. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57239. var c = new n.BufferGeometry
  57240. , h = new n.Float32Attribute(2 * s * 3,3);
  57241. c.addAttribute("position", h),
  57242. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57243. color: o,
  57244. linewidth: a
  57245. })),
  57246. this.matrixAutoUpdate = !1,
  57247. this.update()
  57248. }
  57249. ,
  57250. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57251. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57252. n.VertexNormalsHelper.prototype.update = function() {
  57253. var e = new n.Vector3
  57254. , t = new n.Vector3
  57255. , i = new n.Matrix3;
  57256. return function() {
  57257. var r = ["a", "b", "c"];
  57258. this.object.updateMatrixWorld(!0),
  57259. i.getNormalMatrix(this.object.matrixWorld);
  57260. var o = this.object.matrixWorld
  57261. , a = this.geometry.attributes.position
  57262. , s = this.object.geometry;
  57263. if (s instanceof n.Geometry)
  57264. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57265. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57266. var m = l[p[r[f]]]
  57267. , v = p.vertexNormals[f];
  57268. e.copy(m).applyMatrix4(o),
  57269. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57270. a.setXYZ(h, e.x, e.y, e.z),
  57271. h += 1,
  57272. a.setXYZ(h, t.x, t.y, t.z),
  57273. h += 1
  57274. }
  57275. else if (s instanceof n.BufferGeometry)
  57276. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57277. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57278. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57279. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57280. a.setXYZ(h, e.x, e.y, e.z),
  57281. h += 1,
  57282. a.setXYZ(h, t.x, t.y, t.z),
  57283. h += 1;
  57284. return a.needsUpdate = !0,
  57285. this
  57286. }
  57287. }(),
  57288. n.WireframeHelper = function(e, t) {
  57289. var i = void 0 !== t ? t : 16777215;
  57290. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57291. color: i
  57292. })),
  57293. this.matrix = e.matrixWorld,
  57294. this.matrixAutoUpdate = !1
  57295. }
  57296. ,
  57297. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57298. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57299. n.ImmediateRenderObject = function(e) {
  57300. n.Object3D.call(this),
  57301. this.material = e,
  57302. this.render = function(e) {}
  57303. }
  57304. ,
  57305. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57306. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57307. n.MorphBlendMesh = function(e, t) {
  57308. n.Mesh.call(this, e, t),
  57309. this.animationsMap = {},
  57310. this.animationsList = [];
  57311. var i = this.geometry.morphTargets.length
  57312. , r = "__default"
  57313. , o = 0
  57314. , a = i - 1
  57315. , s = i / 1;
  57316. this.createAnimation(r, o, a, s),
  57317. this.setAnimationWeight(r, 1)
  57318. }
  57319. ,
  57320. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57321. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57322. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57323. var r = {
  57324. start: t,
  57325. end: i,
  57326. length: i - t + 1,
  57327. fps: n,
  57328. duration: (i - t) / n,
  57329. lastFrame: 0,
  57330. currentFrame: 0,
  57331. active: !1,
  57332. time: 0,
  57333. direction: 1,
  57334. weight: 1,
  57335. directionBackwards: !1,
  57336. mirroredLoop: !1
  57337. };
  57338. this.animationsMap[e] = r,
  57339. this.animationsList.push(r)
  57340. }
  57341. ,
  57342. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57343. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57344. var s = r.morphTargets[o]
  57345. , l = s.name.match(i);
  57346. if (l && l.length > 1) {
  57347. var c = l[1];
  57348. n[c] || (n[c] = {
  57349. start: 1 / 0,
  57350. end: -(1 / 0)
  57351. });
  57352. var h = n[c];
  57353. o < h.start && (h.start = o),
  57354. o > h.end && (h.end = o),
  57355. t || (t = c)
  57356. }
  57357. }
  57358. for (var c in n) {
  57359. var h = n[c];
  57360. this.createAnimation(c, h.start, h.end, e)
  57361. }
  57362. this.firstAnimation = t
  57363. }
  57364. ,
  57365. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57366. var t = this.animationsMap[e];
  57367. t && (t.direction = 1,
  57368. t.directionBackwards = !1)
  57369. }
  57370. ,
  57371. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57372. var t = this.animationsMap[e];
  57373. t && (t.direction = -1,
  57374. t.directionBackwards = !0)
  57375. }
  57376. ,
  57377. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57378. var i = this.animationsMap[e];
  57379. i && (i.fps = t,
  57380. i.duration = (i.end - i.start) / i.fps)
  57381. }
  57382. ,
  57383. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57384. var i = this.animationsMap[e];
  57385. i && (i.duration = t,
  57386. i.fps = (i.end - i.start) / i.duration)
  57387. }
  57388. ,
  57389. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57390. var i = this.animationsMap[e];
  57391. i && (i.weight = t)
  57392. }
  57393. ,
  57394. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57395. var i = this.animationsMap[e];
  57396. i && (i.time = t)
  57397. }
  57398. ,
  57399. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57400. var t = 0
  57401. , i = this.animationsMap[e];
  57402. return i && (t = i.time),
  57403. t
  57404. }
  57405. ,
  57406. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57407. var t = -1
  57408. , i = this.animationsMap[e];
  57409. return i && (t = i.duration),
  57410. t
  57411. }
  57412. ,
  57413. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57414. var t = this.animationsMap[e];
  57415. t ? (t.time = 0,
  57416. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57417. }
  57418. ,
  57419. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57420. var t = this.animationsMap[e];
  57421. t && (t.active = !1)
  57422. }
  57423. ,
  57424. n.MorphBlendMesh.prototype.update = function(e) {
  57425. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57426. var r = this.animationsList[t];
  57427. if (r.active) {
  57428. var o = r.duration / r.length;
  57429. r.time += r.direction * e,
  57430. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57431. r.time > r.duration && (r.time = r.duration,
  57432. r.directionBackwards = !0),
  57433. r.time < 0 && (r.time = 0,
  57434. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57435. r.time < 0 && (r.time += r.duration));
  57436. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57437. , s = r.weight;
  57438. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57439. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57440. this.morphTargetInfluences[a] = 0,
  57441. r.lastFrame = r.currentFrame,
  57442. r.currentFrame = a);
  57443. var l = r.time % o / o;
  57444. r.directionBackwards && (l = 1 - l),
  57445. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57446. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57447. }
  57448. }
  57449. }
  57450. ,
  57451. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57452. i.THREE = n) : this.THREE = n
  57453. window.THREE = n
  57454. getObjLoader()
  57455. }
  57456. , {}]
  57457. }, {}, [116]);
  57458. function initTransitionPass(THREE){
  57459. THREE.TransitionPass = function ( scene, camera ) {
  57460. this.renderScene = scene;
  57461. this.renderCamera = camera;
  57462. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57463. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57464. format: THREE.RGBAFormat
  57465. });
  57466. this.coverTex = this.coverRenderTarget.texture;
  57467. this.enabled = false;
  57468. this.oldClearColor = new THREE.Color();
  57469. this.oldClearAlpha = 1;
  57470. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57471. this.scene = new THREE.Scene();
  57472. this.material = this.getMaskMaterial()
  57473. var copyShader = THREE.CopyShader;
  57474. this.materialCopy = new THREE.ShaderMaterial( {
  57475. uniforms: this.copyUniforms,
  57476. vertexShader: copyShader.vertexShader,
  57477. fragmentShader: copyShader.fragmentShader,
  57478. blending: THREE.NoBlending,
  57479. depthTest: false,
  57480. depthWrite: false,
  57481. transparent: true
  57482. } );
  57483. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57484. this.quad.frustumCulled = false; // Avoid getting clipped
  57485. this.scene.add( this.quad );
  57486. }
  57487. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57488. constructor: THREE.TransitionPass,
  57489. setSize: function ( width, height ) {
  57490. this.coverRenderTarget.setSize( width, height );
  57491. },
  57492. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57493. var oldAutoClear = renderer.autoClear;
  57494. renderer.autoClear = false;
  57495. var uniforms = this.quad.material.uniforms
  57496. uniforms.bgTex.value = readBuffer.texture;
  57497. uniforms.coverTex.value = this.coverTex;
  57498. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57499. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57500. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57501. renderer.render( this.scene, this.camera);
  57502. renderer.autoClear = oldAutoClear;
  57503. },
  57504. start:function(sceneRenderer){
  57505. this.enabled = true
  57506. //draw coverTex
  57507. this.quad.material.uniforms.progress.value = 1;
  57508. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57509. },
  57510. stop:function(){
  57511. this.enabled = false
  57512. }
  57513. ,
  57514. getMaskMaterial :function(){
  57515. return new THREE.ShaderMaterial( {
  57516. uniforms: {
  57517. coverTex: {
  57518. type: "t",
  57519. value: null
  57520. },
  57521. bgTex: {
  57522. type: "t",
  57523. value: null
  57524. },
  57525. progress:{
  57526. type: "f",
  57527. value: 0
  57528. },
  57529. screenRatio:{
  57530. type: "f",
  57531. value: 1
  57532. }
  57533. },
  57534. vertexShader: `
  57535. varying vec2 vUv;
  57536. void main()
  57537. {
  57538. vUv = uv;
  57539. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57540. }
  57541. `,
  57542. fragmentShader: `
  57543. uniform sampler2D coverTex;
  57544. uniform sampler2D bgTex;
  57545. uniform float progress;
  57546. uniform float screenRatio;
  57547. varying vec2 vUv;
  57548. void main() {
  57549. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57550. const float minRadius = 0.0 ;
  57551. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57552. float diff = 0.292; //1.0-maxRadius;
  57553. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57554. float radiusOut = radiusIn + diff;
  57555. if(radius < radiusIn) {
  57556. gl_FragColor = texture2D(bgTex, vUv);
  57557. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57558. }else if(radius>radiusOut){
  57559. gl_FragColor = texture2D(coverTex, vUv) ;
  57560. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57561. }else{
  57562. vec4 color1 = texture2D(bgTex, vUv);
  57563. vec4 color2 = texture2D(coverTex, vUv);
  57564. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57565. gl_FragColor = mix(color1, color2, rotio);
  57566. }
  57567. }
  57568. `
  57569. } );
  57570. },
  57571. }
  57572. }
  57573. /*
  57574. var addMagnifier = function(){
  57575. class Magnifier extends THREE.Object3D {
  57576. constructor () {
  57577. super()
  57578. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57579. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57580. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57581. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57582. format: THREE.RGBAFormat ,
  57583. //type: THREE.FloatType,
  57584. //minFilter: THREE.NearestFilter,
  57585. //magFilter: THREE.NearestFilter,
  57586. } )
  57587. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57588. side: THREE.DoubleSide ,
  57589. map: this.renderTarget.texture ,
  57590. transparent:true,
  57591. depthTest: !1,
  57592. depthWrite: !1,
  57593. }))
  57594. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57595. side: THREE.DoubleSide ,
  57596. map: Texture.load('images/crosshair.png') ,
  57597. transparent:true,
  57598. depthTest: !1,
  57599. depthWrite: !1,
  57600. }))
  57601. this.add(this.mesh)
  57602. this.add(this.overlayMesh)
  57603. player.model.add(this);
  57604. player.magnifier = this;
  57605. }
  57606. update(aimPos){
  57607. const magDistance_ = 0.3;
  57608. var playerPos = player.position
  57609. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57610. this.camera.position.copy(aimPos.clone().add(vec))
  57611. this.camera.lookAt(aimPos)
  57612. var playerCamera = player.camera
  57613. this.quaternion.copy(playerCamera.quaternion);
  57614. var pos2d = player.mouse.clone();
  57615. var shift = 400;
  57616. var clientHeight = player.domElement.clientHeight
  57617. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57618. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57619. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57620. this.position.copy(newPos)
  57621. var renderer = player.sceneRenderer.renderer
  57622. var oldAutoClear = renderer.autoClear
  57623. renderer.autoClear = false
  57624. //renderer.clear( true, true, true );
  57625. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57626. renderer.autoClear = oldAutoClear
  57627. }
  57628. }
  57629. new Magnifier()
  57630. }
  57631. */
  57632. /*
  57633. 笔记:
  57634. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57635. {
  57636. //到导览中某个点位(假设点位不重复)
  57637. var id = 73
  57638. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57639. var i = player.model.heroLocations.indexOf(p)
  57640. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57641. var j = p.heroLocations.indexOf(p1)
  57642. player.director.goToHighlight([i,j])
  57643. }
  57644. */