main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//= number == 'TEST'//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. var dealMap = (map)=>{//使不resize when image is not power of two
  30. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  31. map.minFilter = THREE.LinearFilter;
  32. map.magFilter = THREE.LinearFilter;
  33. map.generateMipmaps = true;
  34. }
  35. var dom = {//许钟文add
  36. getOffset: function(type, element, parent) {
  37. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  38. if (!parent) parent = $("body")[0];
  39. while (element = element.offsetParent) {
  40. if (element == parent) break;
  41. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  42. }
  43. return left;
  44. }
  45. };
  46. var getTransformSid = function(){
  47. var name
  48. if(player.mode == 'panorama'){
  49. name = player.currentPano ? player.currentPano.id : 'outside'
  50. }else{
  51. name = 'outside'
  52. }
  53. return name
  54. }
  55. /*
  56. var addMagnifier = function(){
  57. class Magnifier extends THREE.Object3D {
  58. constructor () {
  59. super()
  60. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  61. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  62. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  63. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  64. format: THREE.RGBAFormat ,
  65. //type: THREE.FloatType,
  66. //minFilter: THREE.NearestFilter,
  67. //magFilter: THREE.NearestFilter,
  68. } )
  69. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  70. side: THREE.DoubleSide ,
  71. map: this.renderTarget.texture ,
  72. transparent:true,
  73. depthTest: !1,
  74. depthWrite: !1,
  75. }))
  76. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  77. side: THREE.DoubleSide ,
  78. map: Texture.load('./static/images/crosshair.png') ,
  79. transparent:true,
  80. depthTest: !1,
  81. depthWrite: !1,
  82. }))
  83. this.add(this.mesh)
  84. this.add(this.overlayMesh)
  85. player.model.add(this);
  86. player.magnifier = this;
  87. }
  88. update(aimPos){
  89. const magDistance_ = 0.3;
  90. var playerPos = player.position
  91. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  92. this.camera.position.copy(aimPos.clone().add(vec))
  93. this.camera.lookAt(aimPos)
  94. var playerCamera = player.camera
  95. this.quaternion.copy(playerCamera.quaternion);
  96. var pos2d = player.mouse.clone();
  97. var shift = 400;
  98. var clientHeight = player.domElement.clientHeight
  99. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  100. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  101. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  102. this.position.copy(newPos)
  103. var renderer = player.sceneRenderer.renderer
  104. var oldAutoClear = renderer.autoClear
  105. renderer.autoClear = false
  106. //renderer.clear( true, true, true );
  107. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  108. renderer.autoClear = oldAutoClear
  109. }
  110. }
  111. new Magnifier()
  112. }
  113. */
  114. var convertTool = {
  115. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  116. var camera = camera || player.camera;
  117. var dom = dom || player.domElement;
  118. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  119. var x,y;
  120. x = (pos.x + 1) / 2 * dom.clientWidth;
  121. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  122. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  123. && y <= dom.clientHeight && y >= 0
  124. return {
  125. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  126. vector: pos, //(范围 -1 ~ 1)
  127. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  128. inSight : inSight //在屏幕范围内可见
  129. };
  130. },
  131. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  132. var ori = player.position
  133. var dir = pos3d.clone().sub(ori).normalize()
  134. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  135. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  136. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  137. }else{ */
  138. var o = ray.intersectObjects(player.model.colliders);
  139. //}
  140. var len = pos3d.distanceTo(ori);
  141. if (o && o.length) {
  142. for(var i=0;i<o.length;i++){
  143. if(o[i].distance < len){ return true; }//有遮挡
  144. }
  145. }
  146. },
  147. /*
  148. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  149. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  150. */
  151. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  152. var A = pos;
  153. var player = player;
  154. var mouse = player.mouse;
  155. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  156. if(info.y != void 0){//地面线的
  157. var y = info.y;
  158. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  159. //intersectPlane和地面平行,无交点
  160. var x = pos.x, z = pos.z;
  161. }else{
  162. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  163. if(O.y == A.y){console.log('一样??');return;}
  164. if(A.y == y){console.log('一样2??');return;}
  165. var r = (O.y-y)/(A.y-y);
  166. var x = (r*A.x-O.x)/(r-1);
  167. var z = (r*A.z-O.z)/(r-1);
  168. }
  169. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  170. var N = info.normalVec;
  171. var P = info.pullPos;
  172. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  173. if(O.z==A.z){console.log('O.z==A.z?');return;}
  174. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  175. //console.log('N.z==0 && N.x == 0?');
  176. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  177. if(c == 0){console.log("分母为0?? return;");return;}
  178. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  179. var x = t * (A.x - O.x) + O.x;
  180. var y = t * (A.y - O.y) + O.y;
  181. var z = t * (A.z - O.z) + O.z;
  182. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  183. 求直线L与平面π的交点的坐标。
  184. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  185. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  186. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  187. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  188. 再代入参数方程即得交点的坐标(x,y,z). */
  189. }else if(N.x ==0 ){ //z与pullPos相等
  190. var z = P.z;
  191. if(O.y == A.y){console.log('一样??');return;}
  192. if(A.y == y){console.log('一样2??');return;}
  193. if(A.z == z){console.log('一样3??');return;}
  194. var r = (O.z-z)/(A.z-z);
  195. var x = (r*A.x-O.x)/(r-1);
  196. var y = (r*A.y-O.y)/(r-1);
  197. }else if(N.z == 0){//x与pullPos相等
  198. var x = P.x;
  199. if(O.y == A.y){console.log('一样??');return;}
  200. if(A.y == y){console.log('一样2??');return;}
  201. if(A.x == x){console.log('一样3??');return;}
  202. var r = (O.x-x)/(A.x-x);
  203. var y = (r*A.y-O.y)/(r-1);
  204. var z = (r*A.z-O.z)/(r-1);
  205. }
  206. }
  207. return new THREE.Vector3(x,y,z);
  208. },
  209. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  210. var raycaster = new THREE.Raycaster;
  211. camera.updateMatrixWorld();
  212. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  213. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  214. var dir = end.sub(origin).normalize()
  215. raycaster.set(origin, dir);
  216. var n = raycaster.intersectObjects(meshes);
  217. if (0 === n.length)
  218. return null;
  219. return n[0];
  220. },
  221. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  222. var dir = B.clone().sub(A).normalize();
  223. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  224. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  225. var o = ray.intersectObjects(options.model || player.model.colliders);
  226. if (o && o.length)return o;
  227. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  228. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  229. normal.multiplyScalar(options.throughWidth)
  230. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  231. var A2 = A.clone().add(normalVec3)
  232. ray.set(A2, dir);
  233. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  234. ray.set(A.clone().add(normalVec3.negate()), dir);
  235. if (o2 && o2.length)return o2;
  236. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  237. if (o3 && o3.length)return o3;
  238. }
  239. return null;
  240. },
  241. getPosAtSphere : function(pos3d, toPanoPos){
  242. var dir = pos3d.clone().sub(toPanoPos);
  243. dir.normalize();//然后计算在球中
  244. dir.multiplyScalar(Constants.skyRadius);
  245. dir.add(toPanoPos);
  246. return dir;
  247. }
  248. }
  249. !function() {
  250. "use strict";
  251. function t(t, i) {
  252. return typeof t === i
  253. }
  254. function i(t, i) {
  255. return t instanceof i
  256. }
  257. function n(t) {
  258. return t && t.nodeType
  259. }
  260. function e(t) {
  261. return n(t) ? t : i(t, g) ? t[0] : void 0
  262. }
  263. function o(t, i, n) {
  264. return g.each(t, function(t, e) {
  265. n = i.call(e, n, t, e)
  266. }),
  267. n
  268. }
  269. function r(t, i, n) {
  270. var e, o, r;
  271. if (t === i)
  272. return !0;
  273. if (!t || !i || t.constructor !== i.constructor)
  274. return !1;
  275. for (e = 0,
  276. o = n.length; o > e; e += 1) {
  277. if (r = n[e],
  278. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  279. return !1;
  280. if (t[r] !== i[r])
  281. return !1
  282. }
  283. return !0
  284. }
  285. function s(t, i, n, e) {
  286. this.left = E(t),
  287. this.top = E(i),
  288. this.width = E(n),
  289. this.height = E(e),
  290. this.right = this.left + this.width,
  291. this.bottom = this.top + this.height
  292. }
  293. function h(t, i, n, e) {
  294. this.visible = t || 0,
  295. this.viewport = i || 0,
  296. this.possible = n || 0,
  297. this.rects = e && T({}, e) || null
  298. }
  299. function l(t, i) {
  300. this.els = t,
  301. this.viewport = i
  302. }
  303. function c(t, i, n) {
  304. var e;
  305. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  306. e ? e[n] : 0
  307. }
  308. function u(t, i) {
  309. return t.val - i.val
  310. }
  311. function a(t, i) {
  312. return i.val - t.val
  313. }
  314. function f(t) {
  315. var i = s.ofContent(t, !0)
  316. , n = s.ofViewport(t, !0)
  317. , e = i.width - n.width
  318. , o = i.height - n.height;
  319. this.content = i,
  320. this.viewport = n,
  321. this.width = 0 >= e ? null : n.left / e,
  322. this.height = 0 >= o ? null : n.top / o,
  323. this.left = n.left,
  324. this.top = n.top,
  325. this.right = i.right - n.right,
  326. this.bottom = i.bottom - n.bottom
  327. }
  328. function p(t) {
  329. this.el = t || window
  330. }
  331. function d(t, i) {
  332. this.context = t,
  333. this.viewport = i,
  334. this.init()
  335. }
  336. function v(t, i, n, e) {
  337. this.context = new l(t,i),
  338. this.property = n,
  339. this.descending = e,
  340. this.init()
  341. }
  342. function w(t) {
  343. t && t !== window && t !== document ? (this.context = t,
  344. this.$autoTarget = g(t)) : this.context = window,
  345. this.init()
  346. }
  347. var g = jQuery
  348. , m = g(window)
  349. , b = g(document)
  350. , T = g.extend
  351. , y = g.isFunction
  352. , k = Math.max
  353. , V = Math.min
  354. , E = Math.round
  355. , x = function() {
  356. var t = {}
  357. , i = 1;
  358. return function(n) {
  359. return n ? (t[n] || (t[n] = i,
  360. i += 1),
  361. t[n]) : 0
  362. }
  363. }();
  364. T(s.prototype, {
  365. equals: function(t) {
  366. return r(this, t, ["left", "top", "width", "height"])
  367. },
  368. area: function() {
  369. return this.width * this.height
  370. },
  371. relativeTo: function(t) {
  372. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  373. },
  374. intersection: function(t) {
  375. if (!i(t, s))
  376. return null;
  377. var n = k(this.left, t.left)
  378. , e = V(this.right, t.right)
  379. , o = k(this.top, t.top)
  380. , r = V(this.bottom, t.bottom)
  381. , h = e - n
  382. , l = r - o;
  383. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  384. },
  385. envelope: function(t) {
  386. if (!i(t, s))
  387. return this;
  388. var n = V(this.left, t.left)
  389. , e = k(this.right, t.right)
  390. , o = V(this.top, t.top)
  391. , r = k(this.bottom, t.bottom)
  392. , h = e - n
  393. , l = r - o;
  394. return new s(n,o,h,l)
  395. }
  396. }),
  397. T(s, {
  398. ofContent: function(t, i) {
  399. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  400. },
  401. ofViewport: function(t, i) {
  402. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  403. },
  404. ofElement: function(t) {
  405. var i = g(t);
  406. if (!i.is(":visible"))
  407. return null;
  408. var n = i.offset();
  409. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  410. }
  411. }),
  412. T(h.prototype, {
  413. equals: function(t) {
  414. return this.fracsEqual(t) && this.rectsEqual(t)
  415. },
  416. fracsEqual: function(t) {
  417. return r(this, t, ["visible", "viewport", "possible"])
  418. },
  419. rectsEqual: function(t) {
  420. return r(this.rects, t.rects, ["document", "element", "viewport"])
  421. }
  422. }),
  423. T(h, {
  424. of: function(t, i) {
  425. var e, o, r;
  426. return t = n(t) && s.ofElement(t) || t,
  427. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  428. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  429. r = V(t.width, i.width) * V(t.height, i.height),
  430. new h(o / t.area(),o / i.area(),o / r,{
  431. document: e,
  432. element: e.relativeTo(t),
  433. viewport: e.relativeTo(i)
  434. })) : new h
  435. }
  436. });
  437. var q = ["width", "height", "left", "right", "top", "bottom"]
  438. , S = ["possible", "visible", "viewport"];
  439. T(l.prototype, {
  440. sorted: function(t, i) {
  441. var n = this.viewport;
  442. return g.map(this.els, function(i) {
  443. return {
  444. el: i,
  445. val: c(i, n, t)
  446. }
  447. }).sort(i ? a : u)
  448. },
  449. best: function(t, i) {
  450. return this.els.length ? this.sorted(t, i)[0] : null
  451. }
  452. }),
  453. T(f.prototype, {
  454. equals: function(t) {
  455. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  456. }
  457. }),
  458. T(p.prototype, {
  459. equals: function(t) {
  460. return r(this, t, ["el"])
  461. },
  462. scrollState: function() {
  463. return new f(this.el)
  464. },
  465. scrollTo: function(t, i, n) {
  466. var e = g(this.el === window ? "html,body" : this.el);
  467. t = t || 0,
  468. i = i || 0,
  469. n = isNaN(n) ? 1e3 : n,
  470. e.stop(!0).animate({
  471. scrollLeft: t,
  472. scrollTop: i
  473. }, n)
  474. },
  475. scroll: function(t, i, n) {
  476. var e = this.el === window ? m : g(this.el);
  477. t = t || 0,
  478. i = i || 0,
  479. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  480. },
  481. scrollToRect: function(t, i, n, e) {
  482. i = i || 0,
  483. n = n || 0,
  484. this.scrollTo(t.left - i, t.top - n, e)
  485. },
  486. scrollToElement: function(t, i, n, e) {
  487. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  488. this.scrollToRect(o, i, n, e)
  489. }
  490. });
  491. var C = {
  492. init: function() {
  493. this.callbacks = g.Callbacks("memory unique"),
  494. this.currVal = null,
  495. this.prevVal = null,
  496. this.checkProxy = g.proxy(this.check, this),
  497. this.autoCheck()
  498. },
  499. bind: function(t) {
  500. this.callbacks.add(t)
  501. },
  502. unbind: function(t) {
  503. t ? this.callbacks.remove(t) : this.callbacks.empty()
  504. },
  505. trigger: function() {
  506. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  507. },
  508. check: function(t) {
  509. var i = this.updatedValue(t);
  510. return void 0 !== i && (this.prevVal = this.currVal,
  511. this.currVal = i,
  512. this.trigger(),
  513. !0)
  514. },
  515. $autoTarget: m,
  516. autoEvents: "load resize scroll",
  517. autoCheck: function(t) {
  518. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  519. }
  520. };
  521. T(d.prototype, C, {
  522. updatedValue: function() {
  523. var t = h.of(this.context, this.viewport);
  524. return this.currVal && this.currVal.equals(t) ? void 0 : t
  525. }
  526. }),
  527. T(v.prototype, C, {
  528. updatedValue: function() {
  529. var t = this.context.best(this.property, this.descending);
  530. return t && (t = t.val > 0 ? t.el : null,
  531. this.currVal !== t) ? t : void 0
  532. }
  533. }),
  534. T(w.prototype, C, {
  535. updatedValue: function() {
  536. var t = new f(this.context);
  537. return this.currVal && this.currVal.equals(t) ? void 0 : t
  538. }
  539. });
  540. var L = function(t, i) {
  541. var n = [].slice
  542. , e = jQuery
  543. , o = e.extend
  544. , r = e.isFunction
  545. , s = o({}, i)
  546. , h = function(i, n, o, s) {
  547. return o = r(o) ? o.apply(i, n) : o,
  548. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  549. }
  550. , l = function() {
  551. return h(this, n.call(arguments), s.defaultStatic, l)
  552. }
  553. , c = function(t) {
  554. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  555. }
  556. , u = function(t) {
  557. t && (o(l, t.statics),
  558. o(c, t.methods)),
  559. l.modplug = u
  560. };
  561. u.prev = {
  562. statics: e[t],
  563. methods: e.fn[t]
  564. },
  565. u(i),
  566. e[t] = l,
  567. e.fn[t] = c
  568. }
  569. , M = "fracs";
  570. L(M, {
  571. statics: {
  572. version: "0.15.0",
  573. Rect: s,
  574. Fractions: h,
  575. Group: l,
  576. ScrollState: f,
  577. Viewport: p,
  578. FracsCallbacks: d,
  579. GroupCallbacks: v,
  580. ScrollStateCallbacks: w,
  581. fracs: function(t, i) {
  582. return h.of(t, i)
  583. }
  584. },
  585. methods: {
  586. content: function(t) {
  587. return this.length ? s.ofContent(this[0], t) : null
  588. },
  589. envelope: function() {
  590. return o(this, function(t) {
  591. var i = s.ofElement(this);
  592. return t ? t.envelope(i) : i
  593. })
  594. },
  595. fracs: function(i, n, o) {
  596. t(i, "string") || (o = n,
  597. n = i,
  598. i = null),
  599. y(n) || (o = n,
  600. n = null),
  601. o = e(o);
  602. var r = M + ".fracs." + x(o);
  603. return "unbind" === i ? this.each(function() {
  604. var t = g(this).data(r);
  605. t && t.unbind(n)
  606. }) : "check" === i ? this.each(function() {
  607. var t = g(this).data(r);
  608. t && t.check()
  609. }) : y(n) ? this.each(function() {
  610. var t = g(this)
  611. , i = t.data(r);
  612. i || (i = new d(this,o),
  613. t.data(r, i)),
  614. i.bind(n)
  615. }) : this.length ? h.of(this[0], o) : null
  616. },
  617. intersection: function() {
  618. return o(this, function(t) {
  619. var i = s.ofElement(this);
  620. return t ? t.intersection(i) : i
  621. })
  622. },
  623. max: function(t, i, n) {
  624. return y(i) || (n = i,
  625. i = null),
  626. n = e(n),
  627. i ? (new v(this,n,t,!0).bind(i),
  628. this) : this.pushStack(new l(this,n).best(t, !0).el)
  629. },
  630. min: function(t, i, n) {
  631. return y(i) || (n = i,
  632. i = null),
  633. n = e(n),
  634. i ? (new v(this,n,t).bind(i),
  635. this) : this.pushStack(new l(this,n).best(t).el)
  636. },
  637. rect: function() {
  638. return this.length ? s.ofElement(this[0]) : null
  639. },
  640. scrollState: function(i, n) {
  641. var e = M + ".scrollState";
  642. return t(i, "string") || (n = i,
  643. i = null),
  644. "unbind" === i ? this.each(function() {
  645. var t = g(this).data(e);
  646. t && t.unbind(n)
  647. }) : "check" === i ? this.each(function() {
  648. var t = g(this).data(e);
  649. t && t.check()
  650. }) : y(n) ? this.each(function() {
  651. var t = g(this)
  652. , i = t.data(e);
  653. i || (i = new w(this),
  654. t.data(e, i)),
  655. i.bind(n)
  656. }) : this.length ? new f(this[0]) : null
  657. },
  658. scroll: function(t, i, n) {
  659. return this.each(function() {
  660. new p(this).scroll(t, i, n)
  661. })
  662. },
  663. scrollTo: function(t, i, n, o) {
  664. return g.isNumeric(t) && (o = n,
  665. n = i,
  666. i = t,
  667. t = null),
  668. t = e(t),
  669. this.each(function() {
  670. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  671. })
  672. },
  673. scrollToThis: function(t, i, n, o) {
  674. return o = new p(e(o)),
  675. o.scrollToElement(this[0], t, i, n),
  676. this
  677. },
  678. softLink: function(t, i, n, o) {
  679. return o = new p(e(o)),
  680. this.filter("a[href^=#]").each(function() {
  681. var e = g(this);
  682. e.on("click", function() {
  683. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  684. })
  685. })
  686. },
  687. sort: function(i, n, o) {
  688. return t(n, "boolean") || (o = n,
  689. n = null),
  690. o = e(o),
  691. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  692. return t.el
  693. }))
  694. },
  695. viewport: function(t) {
  696. return this.length ? s.ofViewport(this[0], t) : null
  697. }
  698. },
  699. defaultStatic: "fracs",
  700. defaultMethod: "fracs"
  701. })
  702. }();
  703. if ("undefined" == typeof jQuery)
  704. throw new Error("Bootstrap's JavaScript requires jQuery");
  705. +function(t) {
  706. "use strict";
  707. function e(e) {
  708. return this.each(function() {
  709. var o = t(this)
  710. , s = o.data("bs.tooltip")
  711. , n = "object" == typeof e && e;
  712. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  713. "string" == typeof e && s[e]())
  714. })
  715. }
  716. var i = function(t, e) {
  717. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  718. this.init("tooltip", t, e)
  719. };
  720. i.VERSION = "3.2.0",
  721. i.DEFAULTS = {
  722. animation: !0,
  723. placement: "top",
  724. selector: !1,
  725. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  726. trigger: "hover focus",
  727. title: "",
  728. delay: 0,
  729. html: !1,
  730. container: !1,
  731. viewport: {
  732. selector: "body",
  733. padding: 0
  734. }
  735. },
  736. i.prototype.init = function(e, i, o) {
  737. this.enabled = !0,
  738. this.type = e,
  739. this.$element = t(i),
  740. this.options = this.getOptions(o),
  741. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  742. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  743. var r = s[n];
  744. if ("click" == r)
  745. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  746. else if ("manual" != r) {
  747. var a = "hover" == r ? "mouseenter" : "focusin"
  748. , l = "hover" == r ? "mouseleave" : "focusout";
  749. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  750. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  751. }
  752. }
  753. this.options.selector ? this._options = t.extend({}, this.options, {
  754. trigger: "manual",
  755. selector: ""
  756. }) : this.fixTitle()
  757. }
  758. ,
  759. i.prototype.getDefaults = function() {
  760. return i.DEFAULTS
  761. }
  762. ,
  763. i.prototype.getOptions = function(e) {
  764. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  765. e.delay && "number" == typeof e.delay && (e.delay = {
  766. show: e.delay,
  767. hide: e.delay
  768. }),
  769. e
  770. }
  771. ,
  772. i.prototype.getDelegateOptions = function() {
  773. var e = {}
  774. , i = this.getDefaults();
  775. return this._options && t.each(this._options, function(t, o) {
  776. i[t] != o && (e[t] = o)
  777. }),
  778. e
  779. }
  780. ,
  781. i.prototype.enter = function(e) {
  782. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  783. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  784. t(e.currentTarget).data("bs." + this.type, i)),
  785. clearTimeout(i.timeout),
  786. i.hoverState = "in",
  787. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  788. // "in" == i.hoverState && i.show()
  789. }, i.options.delay.show)) : i.show()
  790. }
  791. ,
  792. i.prototype.leave = function(e) {
  793. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  794. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  795. t(e.currentTarget).data("bs." + this.type, i)),
  796. clearTimeout(i.timeout),
  797. i.hoverState = "out",
  798. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  799. "out" == i.hoverState && i.hide()
  800. }, i.options.delay.hide)) : i.hide()
  801. }
  802. ,
  803. i.prototype.show = function() {
  804. var e = t.Event("show.bs." + this.type);
  805. if (this.hasContent() && this.enabled) {
  806. this.$element.trigger(e);
  807. var i = t.contains(document.documentElement, this.$element[0]);
  808. if (e.isDefaultPrevented() || !i)
  809. return;
  810. var o = this
  811. , s = this.tip()
  812. , n = this.getUID(this.type);
  813. this.setContent(),
  814. s.attr("id", n),
  815. this.$element.attr("aria-describedby", n),
  816. this.options.animation && s.addClass("fade");
  817. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  818. , a = /\s?auto?\s?/i
  819. , l = a.test(r);
  820. l && (r = r.replace(a, "") || "top"),
  821. s.detach().css({
  822. top: 0,
  823. left: 0,
  824. display: "block"
  825. }).addClass(r).data("bs." + this.type, this),
  826. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  827. var p = this.getPosition()
  828. , h = s[0].offsetWidth
  829. , f = s[0].offsetHeight;
  830. if (l) {
  831. var u = r
  832. , c = this.$element.parent()
  833. , d = this.getPosition(c);
  834. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  835. s.removeClass(u).addClass(r)
  836. }
  837. var g = this.getCalculatedOffset(r, p, h, f);
  838. this.applyPlacement(g, r);
  839. var y = function() {
  840. o.$element.trigger("shown.bs." + o.type),
  841. o.hoverState = null
  842. };
  843. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  844. }
  845. }
  846. ,
  847. i.prototype.applyPlacement = function(e, i) {
  848. var o = this.tip()
  849. , s = o[0].offsetWidth
  850. , n = o[0].offsetHeight
  851. , r = parseInt(o.css("margin-top"), 10)
  852. , a = parseInt(o.css("margin-left"), 10);
  853. isNaN(r) && (r = 0),
  854. isNaN(a) && (a = 0),
  855. e.top = e.top + r,
  856. e.left = e.left + a,
  857. t.offset.setOffset(o[0], t.extend({
  858. using: function(t) {
  859. o.css({
  860. top: Math.round(t.top),
  861. left: Math.round(t.left)
  862. })
  863. }
  864. }, e), 0),
  865. o.addClass("in");
  866. var l = o[0].offsetWidth
  867. , p = o[0].offsetHeight;
  868. "top" == i && p != n && (e.top = e.top + n - p);
  869. var h = this.getViewportAdjustedDelta(i, e, l, p);
  870. h.left ? e.left += h.left : e.top += h.top;
  871. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  872. , u = h.left ? "left" : "top"
  873. , c = h.left ? "offsetWidth" : "offsetHeight";
  874. o.offset(e),
  875. this.replaceArrow(f, o[0][c], u)
  876. }
  877. ,
  878. i.prototype.replaceArrow = function(t, e, i) {
  879. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  880. }
  881. ,
  882. i.prototype.setContent = function() {
  883. var t = this.tip()
  884. , e = this.getTitle();
  885. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  886. t.removeClass("fade in top bottom left right")
  887. }
  888. ,
  889. i.prototype.hide = function() {
  890. function e() {
  891. "in" != i.hoverState && o.detach(),
  892. i.$element.trigger("hidden.bs." + i.type)
  893. }
  894. var i = this
  895. , o = this.tip()
  896. , s = t.Event("hide.bs." + this.type);
  897. if (this.$element.removeAttr("aria-describedby"),
  898. this.$element.trigger(s),
  899. !s.isDefaultPrevented())
  900. return o.removeClass("in"),
  901. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  902. this.hoverState = null,
  903. this
  904. }
  905. ,
  906. i.prototype.fixTitle = function() {
  907. var t = this.$element;
  908. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  909. }
  910. ,
  911. i.prototype.hasContent = function() {
  912. return this.getTitle()
  913. }
  914. ,
  915. i.prototype.getPosition = function(e) {
  916. e = e || this.$element;
  917. var i = e[0]
  918. , o = "BODY" == i.tagName;
  919. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  920. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  921. width: o ? t(window).width() : e.outerWidth(),
  922. height: o ? t(window).height() : e.outerHeight()
  923. }, o ? {
  924. top: 0,
  925. left: 0
  926. } : e.offset())
  927. }
  928. ,
  929. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  930. return "bottom" == t ? {
  931. top: e.top + e.height,
  932. left: e.left + e.width / 2 - i / 2
  933. } : "top" == t ? {
  934. top: e.top - o,
  935. left: e.left + e.width / 2 - i / 2
  936. } : "left" == t ? {
  937. top: e.top + e.height / 2 - o / 2,
  938. left: e.left - i
  939. } : {
  940. top: e.top + e.height / 2 - o / 2,
  941. left: e.left + e.width
  942. }
  943. }
  944. ,
  945. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  946. var s = {
  947. top: 0,
  948. left: 0
  949. };
  950. if (!this.$viewport)
  951. return s;
  952. var n = this.options.viewport && this.options.viewport.padding || 0
  953. , r = this.getPosition(this.$viewport);
  954. if (/right|left/.test(t)) {
  955. var a = e.top - n - r.scroll
  956. , l = e.top + n - r.scroll + o;
  957. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  958. } else {
  959. var p = e.left - n
  960. , h = e.left + n + i;
  961. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  962. }
  963. return s
  964. }
  965. ,
  966. i.prototype.getTitle = function() {
  967. var t, e = this.$element, i = this.options;
  968. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  969. }
  970. ,
  971. i.prototype.getUID = function(t) {
  972. do
  973. t += ~~(1e6 * Math.random());
  974. while (document.getElementById(t));return t
  975. }
  976. ,
  977. i.prototype.tip = function() {
  978. return this.$tip = this.$tip || t(this.options.template)
  979. }
  980. ,
  981. i.prototype.arrow = function() {
  982. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  983. }
  984. ,
  985. i.prototype.validate = function() {
  986. this.$element[0].parentNode || (this.hide(),
  987. this.$element = null,
  988. this.options = null)
  989. }
  990. ,
  991. i.prototype.enable = function() {
  992. this.enabled = !0
  993. }
  994. ,
  995. i.prototype.disable = function() {
  996. this.enabled = !1
  997. }
  998. ,
  999. i.prototype.toggleEnabled = function() {
  1000. this.enabled = !this.enabled
  1001. }
  1002. ,
  1003. i.prototype.toggle = function(e) {
  1004. var i = this;
  1005. e && (i = t(e.currentTarget).data("bs." + this.type),
  1006. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1007. t(e.currentTarget).data("bs." + this.type, i))),
  1008. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1009. }
  1010. ,
  1011. i.prototype.destroy = function() {
  1012. clearTimeout(this.timeout),
  1013. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1014. }
  1015. ;
  1016. var o = t.fn.tooltip;
  1017. t.fn.tooltip = e,
  1018. t.fn.tooltip.Constructor = i,
  1019. t.fn.tooltip.noConflict = function() {
  1020. return t.fn.tooltip = o,
  1021. this
  1022. }
  1023. }(jQuery);
  1024. !function(e, t, n) {
  1025. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1026. }("Keen", this, function() {
  1027. "use strict";
  1028. function Keen() {
  1029. return _init.apply(this, arguments)
  1030. }
  1031. function _init(e) {
  1032. if (_isUndefined(e))
  1033. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1034. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1035. throw new Error("Please provide a projectId");
  1036. this.configure(e)
  1037. }
  1038. function _extend(e) {
  1039. for (var t = 1; t < arguments.length; t++)
  1040. for (var n in arguments[t])
  1041. e[n] = arguments[t][n];
  1042. return e
  1043. }
  1044. function _isUndefined(e) {
  1045. return void 0 === e
  1046. }
  1047. function _type(e) {
  1048. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1049. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1050. }
  1051. function _each(e, t, n) {
  1052. var r;
  1053. if (!e)
  1054. return 0;
  1055. if (n = n ? n : e,
  1056. "array" === _type(e)) {
  1057. for (r = 0; r < e.length; r++)
  1058. if (t.call(n, e[r], r, e) === !1)
  1059. return 0
  1060. } else
  1061. for (r in e)
  1062. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1063. return 0;
  1064. return 1
  1065. }
  1066. function _parse_params(e) {
  1067. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1068. return decodeURIComponent(e.replace(r, " "))
  1069. }, a = e.split("?")[1]; t = i.exec(a); )
  1070. n[o(t[1])] = o(t[2]);
  1071. return n
  1072. }
  1073. function _set_protocol(e) {
  1074. switch (e) {
  1075. case "http":
  1076. return "http";
  1077. case "auto":
  1078. return location.protocol.replace(/:/g, "");
  1079. case "https":
  1080. case void 0:
  1081. default:
  1082. return "https"
  1083. }
  1084. }
  1085. function _set_request_type(e) {
  1086. var t = e || "jsonp"
  1087. , n = !1;
  1088. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1089. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1090. }
  1091. function _build_url(e) {
  1092. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1093. }
  1094. function _uploadEvent(e, t, n, r, i) {
  1095. var o = _build_url.apply(this, ["/events/" + e])
  1096. , a = {};
  1097. n = n !== !1,
  1098. this.client.globalProperties && (a = this.client.globalProperties(e));
  1099. for (var c in t)
  1100. t.hasOwnProperty(c) && (a[c] = t[c]);
  1101. switch (this.client.requestType) {
  1102. case "xhr":
  1103. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1104. break;
  1105. case "jsonp":
  1106. var s = JSON.stringify(a)
  1107. , l = Keen.Base64.encode(s);
  1108. o = o + "?api_key=" + this.client.writeKey,
  1109. o = o + "&data=" + l,
  1110. o = o + "&modified=" + (new Date).getTime(),
  1111. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1112. break;
  1113. case "beacon":
  1114. var s = JSON.stringify(a)
  1115. , l = Keen.Base64.encode(s);
  1116. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1117. o = o + "&data=" + encodeURIComponent(l),
  1118. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1119. o += "&c=clv1",
  1120. _request.beacon.apply(this, [o, null, r, i])
  1121. }
  1122. }
  1123. Keen.prototype.configure = function(e) {
  1124. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1125. e.protocol = _set_protocol(e.protocol),
  1126. e.requestType = _set_request_type(e.requestType),
  1127. this.client = {
  1128. projectId: e.projectId,
  1129. writeKey: e.writeKey,
  1130. readKey: e.readKey,
  1131. globalProperties: null,
  1132. endpoint: e.protocol + "://" + e.host,
  1133. requestType: e.requestType
  1134. },
  1135. Keen.trigger("client", this, e),
  1136. this.trigger("ready"),
  1137. this
  1138. }
  1139. ;
  1140. var _request = {
  1141. xhr: function(e, t, n, r, i, o, a, c) {
  1142. if (!i)
  1143. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1144. var s = new XMLHttpRequest;
  1145. if (s.onreadystatechange = function() {
  1146. if (4 == s.readyState)
  1147. if (s.status >= 200 && s.status < 300) {
  1148. var e;
  1149. try {
  1150. e = JSON.parse(s.responseText)
  1151. } catch (e) {
  1152. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1153. c && c(s, e)
  1154. }
  1155. a && e && a(e)
  1156. } else
  1157. Keen.log("HTTP request failed."),
  1158. c && c(s, null)
  1159. }
  1160. ,
  1161. s.open(e, t, o),
  1162. i && s.setRequestHeader("Authorization", i),
  1163. r && s.setRequestHeader("Content-Type", "application/json"),
  1164. n)
  1165. for (var l in n)
  1166. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1167. var u = r ? JSON.stringify(r) : null;
  1168. s.send(u)
  1169. },
  1170. jsonp: function(e, t, n, r) {
  1171. if (!t)
  1172. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1173. if (t && e.indexOf("api_key") < 0) {
  1174. var i = e.indexOf("?") > 0 ? "&" : "?";
  1175. e = e + i + "api_key=" + t
  1176. }
  1177. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1178. o += "a";
  1179. var a = !1;
  1180. window[o] = function(e) {
  1181. a = !0,
  1182. n && e && n(e),
  1183. window[o] = void 0
  1184. }
  1185. ,
  1186. e = e + "&jsonp=" + o;
  1187. var c = document.createElement("script");
  1188. c.id = "keen-jsonp",
  1189. c.src = e,
  1190. document.getElementsByTagName("head")[0].appendChild(c),
  1191. c.onreadystatechange = function() {
  1192. a === !1 && "loaded" === this.readyState && (a = !0,
  1193. r && r())
  1194. }
  1195. ,
  1196. c.onerror = function() {
  1197. a === !1 && (a = !0,
  1198. r && r())
  1199. }
  1200. },
  1201. beacon: function(e, t, n, r) {
  1202. if (t && e.indexOf("api_key") < 0) {
  1203. var i = e.indexOf("?") > 0 ? "&" : "?";
  1204. e = e + i + "api_key=" + t
  1205. }
  1206. var o = !1
  1207. , a = document.createElement("img");
  1208. a.onload = function() {
  1209. if (o = !0,
  1210. "naturalHeight"in this) {
  1211. if (this.naturalHeight + this.naturalWidth === 0)
  1212. return void this.onerror()
  1213. } else if (this.width + this.height === 0)
  1214. return void this.onerror();
  1215. n && n({
  1216. created: !0
  1217. })
  1218. }
  1219. ,
  1220. a.onerror = function() {
  1221. o = !0,
  1222. r && r()
  1223. }
  1224. ,
  1225. a.src = e
  1226. }
  1227. }
  1228. , Events = Keen.Events = {
  1229. on: function(e, t) {
  1230. this.listeners || (this.listeners = {});
  1231. var n = this.listeners[e] || (this.listeners[e] = []);
  1232. return n.push({
  1233. callback: t
  1234. }),
  1235. this
  1236. },
  1237. off: function(e, t) {
  1238. if (!e && !t)
  1239. return this.listeners = void 0,
  1240. delete this.listeners,
  1241. this;
  1242. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1243. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1244. t && 0 != n.length || (this.listeners[e] = void 0,
  1245. delete this.listeners[e]);
  1246. return this
  1247. },
  1248. trigger: function(e) {
  1249. if (!this.listeners)
  1250. return this;
  1251. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1252. n[r].callback.apply(this, t);
  1253. return this
  1254. }
  1255. };
  1256. _extend(Keen.prototype, Events),
  1257. _extend(Keen, Events),
  1258. Keen.loaded = !0,
  1259. Keen.utils = {
  1260. each: _each,
  1261. extend: _extend,
  1262. parseParams: _parse_params
  1263. },
  1264. Keen.ready = function(e) {
  1265. Keen.loaded ? e() : Keen.on("ready", e)
  1266. }
  1267. ,
  1268. Keen.log = function(e) {
  1269. "object" == typeof console && console.log("[Keen IO]", e)
  1270. }
  1271. ;
  1272. var Plugins = Keen.Plugins = {};
  1273. Keen.prototype.addEvent = function() {
  1274. _uploadEvent.apply(this, arguments)
  1275. }
  1276. ,
  1277. Keen.prototype.addEventSync = function(e, t, n, r) {
  1278. _uploadEvent.apply(this, [e, t, !1, n, r])
  1279. }
  1280. ,
  1281. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1282. var o = e
  1283. , a = o.metaKey
  1284. , c = o.target
  1285. , s = !1
  1286. , l = function() {};
  1287. return void 0 === r && (r = 500),
  1288. "A" === c.nodeName ? l = function() {
  1289. a || s || (s = !0,
  1290. window.location = c.href)
  1291. }
  1292. : "FORM" === c.nodeName && (l = function() {
  1293. s || (s = !0,
  1294. c.submit())
  1295. }
  1296. ),
  1297. i && (l = function() {
  1298. s || (s = !0,
  1299. i())
  1300. }
  1301. ),
  1302. _uploadEvent.call(this, t, n, l, l),
  1303. setTimeout(function() {
  1304. l()
  1305. }, r),
  1306. !!a && void 0
  1307. }
  1308. ,
  1309. Keen.prototype.setGlobalProperties = function(e) {
  1310. if (!this.client)
  1311. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1312. if (!e || "function" != typeof e)
  1313. throw new Error("Invalid value for global properties: " + e);
  1314. this.client.globalProperties = e
  1315. }
  1316. ,
  1317. Keen.Base64 = {
  1318. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1319. encode: function(e) {
  1320. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1321. for (e = this.utf8.encode(e); l < e.length; )
  1322. t = e.charCodeAt(l++),
  1323. n = e.charCodeAt(l++),
  1324. r = e.charCodeAt(l++),
  1325. i = t >> 2,
  1326. o = (3 & t) << 4 | n >> 4,
  1327. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1328. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1329. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1330. return s
  1331. },
  1332. decode: function(e) {
  1333. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1334. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1335. t = u.indexOf(e.charAt(l++)),
  1336. n = u.indexOf(e.charAt(l++)),
  1337. r = u.indexOf(e.charAt(l++)),
  1338. i = u.indexOf(e.charAt(l++)),
  1339. o = t << 2 | n >> 4,
  1340. a = (15 & n) << 4 | r >> 2,
  1341. c = (3 & r) << 6 | i,
  1342. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1343. return this.utf8.decode(s)
  1344. },
  1345. utf8: {
  1346. encode: function(e) {
  1347. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1348. t = e.charCodeAt(r++),
  1349. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1350. return n
  1351. },
  1352. decode: function(e) {
  1353. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1354. n = e.charCodeAt(i),
  1355. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1356. return r
  1357. }
  1358. }
  1359. },
  1360. "object" != typeof JSON && (JSON = {}),
  1361. function() {
  1362. function f(e) {
  1363. return 10 > e ? "0" + e : e
  1364. }
  1365. function quote(e) {
  1366. return escapable.lastIndex = 0,
  1367. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1368. var t = meta[e];
  1369. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1370. }) + '"' : '"' + e + '"'
  1371. }
  1372. function str(e, t) {
  1373. var n, r, i, o, a, c = gap, s = t[e];
  1374. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1375. "function" == typeof rep && (s = rep.call(t, e, s)),
  1376. typeof s) {
  1377. case "string":
  1378. return quote(s);
  1379. case "number":
  1380. return isFinite(s) ? String(s) : "null";
  1381. case "boolean":
  1382. case "null":
  1383. return String(s);
  1384. case "object":
  1385. if (!s)
  1386. return "null";
  1387. if (gap += indent,
  1388. a = [],
  1389. "[object Array]" === Object.prototype.toString.apply(s)) {
  1390. for (o = s.length,
  1391. n = 0; o > n; n += 1)
  1392. a[n] = str(n, s) || "null";
  1393. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1394. gap = c,
  1395. i
  1396. }
  1397. if (rep && "object" == typeof rep)
  1398. for (o = rep.length,
  1399. n = 0; o > n; n += 1)
  1400. "string" == typeof rep[n] && (r = rep[n],
  1401. i = str(r, s),
  1402. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1403. else
  1404. for (r in s)
  1405. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1406. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1407. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1408. gap = c,
  1409. i
  1410. }
  1411. }
  1412. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1413. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1414. }
  1415. ,
  1416. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1417. return this.valueOf()
  1418. }
  1419. );
  1420. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1421. "\b": "\\b",
  1422. "\t": "\\t",
  1423. "\n": "\\n",
  1424. "\f": "\\f",
  1425. "\r": "\\r",
  1426. '"': '\\"',
  1427. "\\": "\\\\"
  1428. }, rep;
  1429. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1430. var r;
  1431. if (gap = "",
  1432. indent = "",
  1433. "number" == typeof n)
  1434. for (r = 0; n > r; r += 1)
  1435. indent += " ";
  1436. else
  1437. "string" == typeof n && (indent = n);
  1438. if (rep = t,
  1439. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1440. throw new Error("JSON.stringify");
  1441. return str("", {
  1442. "": e
  1443. })
  1444. }
  1445. ),
  1446. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1447. function walk(e, t) {
  1448. var n, r, i = e[t];
  1449. if (i && "object" == typeof i)
  1450. for (n in i)
  1451. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1452. void 0 !== r ? i[n] = r : delete i[n]);
  1453. return reviver.call(e, t, i)
  1454. }
  1455. var j;
  1456. if (text = String(text),
  1457. cx.lastIndex = 0,
  1458. cx.test(text) && (text = text.replace(cx, function(e) {
  1459. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1460. })),
  1461. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1462. return j = eval("(" + text + ")"),
  1463. "function" == typeof reviver ? walk({
  1464. "": j
  1465. }, "") : j;
  1466. throw new SyntaxError("JSON.parse")
  1467. }
  1468. )
  1469. }(),
  1470. !function(e, t, n) {
  1471. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1472. }("domready", Keen.utils, function(e) {
  1473. function t(e) {
  1474. for (d = 1; e = r.shift(); )
  1475. e()
  1476. }
  1477. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1478. return o[l] && o[l](s, n = function() {
  1479. o.removeEventListener(s, n, i),
  1480. t()
  1481. }
  1482. , i),
  1483. c && o.attachEvent(u, n = function() {
  1484. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1485. t())
  1486. }
  1487. ),
  1488. e = c ? function(t) {
  1489. self != top ? d ? t() : r.push(t) : function() {
  1490. try {
  1491. a.doScroll("left")
  1492. } catch (n) {
  1493. return setTimeout(function() {
  1494. e(t)
  1495. }, 50)
  1496. }
  1497. t()
  1498. }()
  1499. }
  1500. : function(e) {
  1501. d ? e() : r.push(e)
  1502. }
  1503. });
  1504. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1505. if (loaded && cached) {
  1506. clients = cached.clients || {},
  1507. ready = cached.ready || [];
  1508. for (var instance in clients)
  1509. if (clients.hasOwnProperty(instance)) {
  1510. var client = clients[instance];
  1511. for (var method in Keen.prototype)
  1512. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1513. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1514. ,
  1515. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1516. ,
  1517. client._config && (client.configure.call(client, client._config),
  1518. delete client._config),
  1519. client._setGlobalProperties) {
  1520. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1521. client.setGlobalProperties.apply(client, globals[i]);
  1522. delete client._setGlobalProperties
  1523. }
  1524. if (client._addEvent) {
  1525. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1526. client.addEvent.apply(client, queue[i]);
  1527. delete client._addEvent
  1528. }
  1529. var callback = client._on || [];
  1530. if (client._on) {
  1531. for (var i = 0; i < callback.length; i++)
  1532. client.on.apply(client, callback[i]);
  1533. client.trigger("ready"),
  1534. delete client._on
  1535. }
  1536. }
  1537. for (var i = 0; i < ready.length; i++) {
  1538. var callback = ready[i];
  1539. Keen.on("ready", function() {
  1540. callback()
  1541. })
  1542. }
  1543. }
  1544. return Keen.loaded && setTimeout(function() {
  1545. Keen.utils.domready(function() {
  1546. Keen.trigger("ready")
  1547. })
  1548. }, 0),
  1549. Keen
  1550. });
  1551. !function() {
  1552. var t = window.analytics = window.analytics || [];
  1553. if (!t.initialize) {
  1554. if (t.invoked)
  1555. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1556. t.invoked = !0,
  1557. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1558. t.factory = function(e) {
  1559. return function() {
  1560. var n = Array.prototype.slice.call(arguments);
  1561. return n.unshift(e),
  1562. t.push(n),
  1563. t
  1564. }
  1565. }
  1566. ;
  1567. for (var e = 0; e < t.methods.length; e++) {
  1568. var n = t.methods[e];
  1569. t[n] = t.factory(n)
  1570. }
  1571. t.load = function(t) {
  1572. var e = document.createElement("script");
  1573. e.type = "text/javascript",
  1574. e.async = !0,
  1575. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1576. var n = document.getElementsByTagName("script")[0];
  1577. n.parentNode.insertBefore(e, n)
  1578. }
  1579. ,
  1580. t.SNIPPET_VERSION = "4.0.0"
  1581. }
  1582. }();
  1583. !function(i, e) {
  1584. "use strict";
  1585. var s = ""
  1586. , r = "?"
  1587. , o = "function"
  1588. , a = "undefined"
  1589. , n = "object"
  1590. , t = "major"
  1591. , d = "model"
  1592. , w = "name"
  1593. , l = "type"
  1594. , p = "vendor"
  1595. , m = "version"
  1596. , c = "architecture"
  1597. , u = "console"
  1598. , g = "mobile"
  1599. , f = "tablet"
  1600. , h = "smarttv"
  1601. , b = {
  1602. has: function(i, e) {
  1603. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1604. },
  1605. lowerize: function(i) {
  1606. return i.toLowerCase()
  1607. }
  1608. }
  1609. , y = {
  1610. rgx: function() {
  1611. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1612. var c = m[p]
  1613. , u = m[p + 1];
  1614. if (typeof i === a) {
  1615. i = {};
  1616. for (t in u)
  1617. d = u[t],
  1618. typeof d === n ? i[d[0]] = e : i[d] = e
  1619. }
  1620. for (s = r = 0; s < c.length; s++)
  1621. if (w = c[s].exec(this.getUA())) {
  1622. for (t = 0; t < u.length; t++)
  1623. l = w[++r],
  1624. d = u[t],
  1625. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1626. break
  1627. }
  1628. if (w)
  1629. break
  1630. }
  1631. return i
  1632. },
  1633. str: function(i, s) {
  1634. for (var o in s)
  1635. if (typeof s[o] === n && s[o].length > 0) {
  1636. for (var a = 0; a < s[o].length; a++)
  1637. if (b.has(s[o][a], i))
  1638. return o === r ? e : o
  1639. } else if (b.has(s[o], i))
  1640. return o === r ? e : o;
  1641. return i
  1642. }
  1643. }
  1644. , v = {
  1645. browser: {
  1646. oldsafari: {
  1647. major: {
  1648. 1: ["/8", "/1", "/3"],
  1649. 2: "/4",
  1650. "?": "/"
  1651. },
  1652. version: {
  1653. "1.0": "/8",
  1654. 1.2: "/1",
  1655. 1.3: "/3",
  1656. "2.0": "/412",
  1657. "2.0.2": "/416",
  1658. "2.0.3": "/417",
  1659. "2.0.4": "/419",
  1660. "?": "/"
  1661. }
  1662. }
  1663. },
  1664. device: {
  1665. sprint: {
  1666. model: {
  1667. "Evo Shift 4G": "7373KT"
  1668. },
  1669. vendor: {
  1670. HTC: "APA",
  1671. Sprint: "Sprint"
  1672. }
  1673. }
  1674. },
  1675. os: {
  1676. windows: {
  1677. version: {
  1678. ME: "4.90",
  1679. "NT 3.11": "NT3.51",
  1680. "NT 4.0": "NT4.0",
  1681. 2e3: "NT 5.0",
  1682. XP: ["NT 5.1", "NT 5.2"],
  1683. Vista: "NT 6.0",
  1684. 7: "NT 6.1",
  1685. 8: "NT 6.2",
  1686. 8.1: "NT 6.3",
  1687. RT: "ARM"
  1688. }
  1689. }
  1690. }
  1691. }
  1692. , k = {
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  1694. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1695. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1696. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1697. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1698. }
  1699. , x = function(e) {
  1700. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1701. return this instanceof x ? (this.getBrowser = function() {
  1702. return y.rgx.apply(this, k.browser)
  1703. }
  1704. ,
  1705. this.getCPU = function() {
  1706. return y.rgx.apply(this, k.cpu)
  1707. }
  1708. ,
  1709. this.getDevice = function() {
  1710. return y.rgx.apply(this, k.device)
  1711. }
  1712. ,
  1713. this.getEngine = function() {
  1714. return y.rgx.apply(this, k.engine)
  1715. }
  1716. ,
  1717. this.getOS = function() {
  1718. return y.rgx.apply(this, k.os)
  1719. }
  1720. ,
  1721. this.getResult = function() {
  1722. return {
  1723. ua: this.getUA(),
  1724. browser: this.getBrowser(),
  1725. engine: this.getEngine(),
  1726. os: this.getOS(),
  1727. device: this.getDevice(),
  1728. cpu: this.getCPU()
  1729. }
  1730. }
  1731. ,
  1732. this.getUA = function() {
  1733. return r
  1734. }
  1735. ,
  1736. this.setUA = function(i) {
  1737. return r = i,
  1738. this
  1739. }
  1740. ,
  1741. void this.setUA(r)) : new x(e).getResult()
  1742. };
  1743. if (typeof exports !== a)
  1744. typeof module !== a && module.exports && (exports = module.exports = x),
  1745. exports.UAParser = x;
  1746. else if (i.UAParser = x,
  1747. typeof define === o && define.amd && define(function() {
  1748. return x
  1749. }),
  1750. typeof i.jQuery !== a) {
  1751. var A = i.jQuery
  1752. , _ = new x;
  1753. A.ua = _.getResult(),
  1754. A.ua.get = function() {
  1755. return _.getUA()
  1756. }
  1757. ,
  1758. A.ua.set = function(i) {
  1759. _.setUA(i);
  1760. var e = _.getResult();
  1761. for (var s in e)
  1762. A.ua[s] = e[s]
  1763. }
  1764. }
  1765. }(this);
  1766. window.Modernizr = function(n, e, t) {
  1767. function o(n) {
  1768. d.cssText = n
  1769. }
  1770. function r(n, e) {
  1771. return typeof n === e
  1772. }
  1773. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1774. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1775. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1776. return e in n && r(n.constructor.prototype[e], "undefined")
  1777. }
  1778. : function(n, e) {
  1779. return v.call(n, e)
  1780. }
  1781. ,
  1782. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1783. var e = this;
  1784. if ("function" != typeof e)
  1785. throw new TypeError;
  1786. var t = b.call(arguments, 1)
  1787. , o = function() {
  1788. if (this instanceof o) {
  1789. var r = function() {};
  1790. r.prototype = e.prototype;
  1791. var i = new r
  1792. , c = e.apply(i, t.concat(b.call(arguments)));
  1793. return Object(c) === c ? c : i
  1794. }
  1795. return e.apply(n, t.concat(b.call(arguments)))
  1796. };
  1797. return o
  1798. }
  1799. ),
  1800. y.webgl = function() {
  1801. return !!n.WebGLRenderingContext
  1802. }
  1803. ;
  1804. for (var h in y)
  1805. u(y, h) && (c = h.toLowerCase(),
  1806. f[c] = y[h](),
  1807. w.push((f[c] ? "" : "no-") + c));
  1808. return f.addTest = function(n, e) {
  1809. if ("object" == typeof n)
  1810. for (var o in n)
  1811. u(n, o) && f.addTest(o, n[o]);
  1812. else {
  1813. if (n = n.toLowerCase(),
  1814. f[n] !== t)
  1815. return f;
  1816. e = "function" == typeof e ? e() : e,
  1817. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1818. f[n] = e
  1819. }
  1820. return f
  1821. }
  1822. ,
  1823. o(""),
  1824. p = i = null,
  1825. f._version = a,
  1826. f
  1827. }(this, this.document);
  1828. !function(e, t, a) {
  1829. "use strict";
  1830. function n(t, h, m) {
  1831. function H(a) {
  1832. var n = 0
  1833. , i = Ee.length;
  1834. if (Ce.old = e.extend({}, Ce),
  1835. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1836. ke = Be[ge.horizontal ? "width" : "height"](),
  1837. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1838. Ee.length = 0,
  1839. Ce.start = 0,
  1840. Ce.end = q(ze - Ie, 0),
  1841. Re) {
  1842. n = Ne.length,
  1843. qe = Pe.children(ge.itemSelector),
  1844. Ne.length = 0;
  1845. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1846. ze = 0,
  1847. qe.each(function(t, a) {
  1848. var n = e(a)
  1849. , i = a.getBoundingClientRect()
  1850. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1851. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1852. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1853. , h = l + d + p
  1854. , m = !d || !p
  1855. , g = {};
  1856. g.el = a,
  1857. g.size = m ? l : h,
  1858. g.half = g.size / 2,
  1859. g.start = ze + (m ? d : 0),
  1860. g.center = g.start - E(Ie / 2 - g.size / 2),
  1861. g.end = g.start - Ie + g.size,
  1862. t || (ze += s),
  1863. ze += h,
  1864. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1865. t === v && (g.end += o,
  1866. ze += o,
  1867. f = m ? p : 0),
  1868. Ne.push(g),
  1869. r = g
  1870. }),
  1871. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1872. ze -= f,
  1873. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1874. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1875. }
  1876. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1877. Q(),
  1878. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1879. Te = d(Te, ge.minHandleSize, ke),
  1880. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1881. xe.end = ke - Te,
  1882. it || j()),
  1883. !we && Ie > 0) {
  1884. var p = Ce.start
  1885. , h = "";
  1886. if (Re)
  1887. e.each(Ne, function(e, t) {
  1888. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1889. Ee.push(p),
  1890. p += Ie,
  1891. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1892. });
  1893. else
  1894. for (; p - Ie < Ce.end; )
  1895. Ee.push(p),
  1896. p += Ie;
  1897. if (De[0] && i !== Ee.length) {
  1898. for (var m = 0; m < Ee.length; m++)
  1899. h += ge.pageBuilder.call(ye, m);
  1900. Ae = De.html(h).children(),
  1901. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1902. }
  1903. }
  1904. if (Oe.slideeSize = ze,
  1905. Oe.frameSize = Ie,
  1906. Oe.sbSize = ke,
  1907. Oe.handleSize = Te,
  1908. Re) {
  1909. a && null != ge.startAt && (W(ge.startAt),
  1910. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1911. var g = Ne[Oe.activeItem];
  1912. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1913. } else
  1914. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1915. pe("load")
  1916. }
  1917. function X(e, t, a) {
  1918. if (Re && at.released && !a) {
  1919. var n = $(e)
  1920. , i = e > Ce.start && e < Ce.end;
  1921. Le ? (i && (e = Ne[n.centerItem].center),
  1922. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1923. }
  1924. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1925. et.start = +new Date,
  1926. et.time = 0,
  1927. et.from = Ce.cur,
  1928. et.to = e,
  1929. et.delta = e - Ce.cur,
  1930. et.tweesing = at.tweese || at.init && !at.slidee,
  1931. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1932. at.tweese = 0,
  1933. e !== Ce.dest && (Ce.dest = e,
  1934. pe("change"),
  1935. it || Y()),
  1936. K(),
  1937. Q(),
  1938. Z(),
  1939. F()
  1940. }
  1941. function Y() {
  1942. if (ye.initialized) {
  1943. if (!it)
  1944. return it = w(Y),
  1945. void (at.released && pe("moveStart"));
  1946. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1947. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1948. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1949. et.to === Ce.cur ? (Ce.cur = et.to,
  1950. at.tweese = it = 0) : it = w(Y),
  1951. pe("move"),
  1952. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1953. !it && at.released && pe("moveEnd"),
  1954. j()
  1955. }
  1956. }
  1957. function j() {
  1958. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1959. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1960. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1961. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1962. }
  1963. function F() {
  1964. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1965. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1966. pe("activePage", _e.page))
  1967. }
  1968. function M() {
  1969. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1970. ot = at.init ? w(M) : 0,
  1971. tt.now = +new Date,
  1972. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1973. X(at.init ? tt.pos : E(tt.pos)),
  1974. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1975. tt.lastTime = tt.now
  1976. }
  1977. function L(e, t, n) {
  1978. if ("boolean" === i(t) && (n = t,
  1979. t = a),
  1980. t === a)
  1981. X(Ce[e], n);
  1982. else {
  1983. if (Le && "center" !== e)
  1984. return;
  1985. var r = ye.getPos(t);
  1986. r && X(r[e], n, !Le)
  1987. }
  1988. }
  1989. function R(e) {
  1990. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1991. }
  1992. function U(e) {
  1993. return R(l(e) && 0 > e ? e + Ne.length : e)
  1994. }
  1995. function W(e, t) {
  1996. var a = R(e);
  1997. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1998. qe.eq(a).addClass(ge.activeClass),
  1999. _e.active = Oe.activeItem = a,
  2000. Z(),
  2001. pe("active", a)),
  2002. a)
  2003. }
  2004. function $(e) {
  2005. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2006. var t = {}
  2007. , a = Me ? 0 : Ie / 2;
  2008. if (!we)
  2009. for (var n = 0, i = Ee.length; i > n; n++) {
  2010. if (e >= Ce.end || n === Ee.length - 1) {
  2011. t.activePage = Ee.length - 1;
  2012. break
  2013. }
  2014. if (e <= Ee[n] + a) {
  2015. t.activePage = n;
  2016. break
  2017. }
  2018. }
  2019. if (Re) {
  2020. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2021. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2022. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2023. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2024. s = c;
  2025. break
  2026. }
  2027. t.firstItem = l(r) ? r : 0,
  2028. t.centerItem = l(o) ? o : t.firstItem,
  2029. t.lastItem = l(s) ? s : t.centerItem
  2030. }
  2031. return t
  2032. }
  2033. function Q(t) {
  2034. e.extend(Oe, $(t))
  2035. }
  2036. function Z() {
  2037. var e = Ce.dest <= Ce.start
  2038. , t = Ce.dest >= Ce.end
  2039. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2040. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2041. Je.is("button,input") && Je.prop("disabled", e),
  2042. Ke.is("button,input") && Ke.prop("disabled", t),
  2043. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2044. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2045. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2046. Qe.is("button,input") && Qe.prop("disabled", e),
  2047. $e.is("button,input") && $e.prop("disabled", t)),
  2048. Re && null != Oe.activeItem) {
  2049. var n = 0 === Oe.activeItem
  2050. , i = Oe.activeItem >= Ne.length - 1
  2051. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2052. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2053. Ze.is("button,input") && Ze.prop("disabled", n),
  2054. Ge.is("button,input") && Ge.prop("disabled", i),
  2055. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2056. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2057. }
  2058. }
  2059. function G(e, t, a) {
  2060. if (e = U(e),
  2061. t = U(t),
  2062. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2063. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2064. var n = t > e ? e : a ? t : t - 1
  2065. , i = e > t ? e : a ? t + 1 : t
  2066. , r = e > t;
  2067. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2068. H()
  2069. }
  2070. }
  2071. function J(e, t) {
  2072. for (var a = 0, n = Ve[e].length; n > a; a++)
  2073. if (Ve[e][a] === t)
  2074. return a;
  2075. return -1
  2076. }
  2077. function K() {
  2078. at.released && !ye.isPaused && ye.resume()
  2079. }
  2080. function V(e) {
  2081. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2082. }
  2083. function _() {
  2084. at.history[0] = at.history[1],
  2085. at.history[1] = at.history[2],
  2086. at.history[2] = at.history[3],
  2087. at.history[3] = at.delta
  2088. }
  2089. function ee(e) {
  2090. at.released = 0,
  2091. at.source = e,
  2092. at.slidee = "slidee" === e
  2093. }
  2094. function te(t) {
  2095. var a = "touchstart" === t.type
  2096. , n = t.data.source
  2097. , i = "slidee" === n;
  2098. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2099. ee(n),
  2100. at.init = 0,
  2101. at.$source = e(t.target),
  2102. at.touch = a,
  2103. at.pointer = a ? t.originalEvent.touches[0] : t,
  2104. at.initX = at.pointer.pageX,
  2105. at.initY = at.pointer.pageY,
  2106. at.initPos = i ? Ce.cur : xe.cur,
  2107. at.start = +new Date,
  2108. at.time = 0,
  2109. at.path = 0,
  2110. at.delta = 0,
  2111. at.locked = 0,
  2112. at.history = [0, 0, 0, 0],
  2113. at.pathToLock = i ? a ? 30 : 10 : 0,
  2114. b.on(a ? z : I, ae),
  2115. ye.pause(1),
  2116. (i ? Pe : Se).addClass(ge.draggedClass),
  2117. pe("moveStart"),
  2118. i && (rt = setInterval(_, 10)))
  2119. }
  2120. function ae(e) {
  2121. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2122. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2123. at.pathX = at.pointer.pageX - at.initX,
  2124. at.pathY = at.pointer.pageY - at.initY,
  2125. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2126. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2127. at.released || !(at.path < 1)) {
  2128. if (!at.init) {
  2129. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2130. return ne();
  2131. at.init = 1
  2132. }
  2133. r(e),
  2134. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2135. at.$source.on(B, s)),
  2136. at.released && (ne(),
  2137. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2138. at.delta += at.swing,
  2139. at.tweese = x(at.swing) > 10)),
  2140. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2141. }
  2142. }
  2143. function ne() {
  2144. clearInterval(rt),
  2145. at.released = !0,
  2146. b.off(at.touch ? z : I, ae),
  2147. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2148. setTimeout(function() {
  2149. at.$source.off(B, s)
  2150. }),
  2151. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2152. ye.resume(1),
  2153. at.init = 0
  2154. }
  2155. function ie(t) {
  2156. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2157. }
  2158. function re() {
  2159. ye.stop(),
  2160. b.off("mouseup", re)
  2161. }
  2162. function se(e) {
  2163. switch (r(e),
  2164. this) {
  2165. case $e[0]:
  2166. case Qe[0]:
  2167. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2168. b.on("mouseup", re);
  2169. break;
  2170. case Ze[0]:
  2171. ye.prev();
  2172. break;
  2173. case Ge[0]:
  2174. ye.next();
  2175. break;
  2176. case Je[0]:
  2177. ye.prevPage();
  2178. break;
  2179. case Ke[0]:
  2180. ye.nextPage()
  2181. }
  2182. }
  2183. function oe(e) {
  2184. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2185. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2186. Re ? (p = +new Date,
  2187. nt.last < p - nt.resetTime && (nt.delta = 0),
  2188. nt.last = p,
  2189. nt.delta += nt.curDelta,
  2190. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2191. nt.delta %= 1),
  2192. nt.finalDelta) : nt.curDelta
  2193. }
  2194. function le(e) {
  2195. e.originalEvent[g] = ye;
  2196. var t = +new Date;
  2197. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2198. return void (O = t);
  2199. if (ge.scrollBy && Ce.start !== Ce.end) {
  2200. var a = oe(e.originalEvent);
  2201. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2202. ye.slideBy(ge.scrollBy * a)
  2203. }
  2204. }
  2205. function ce(e) {
  2206. ge.clickBar && e.target === Be[0] && (r(e),
  2207. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2208. }
  2209. function de(e) {
  2210. if (ge.keyboardNavBy)
  2211. switch (e.which) {
  2212. case ge.horizontal ? 37 : 38:
  2213. r(e),
  2214. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2215. break;
  2216. case ge.horizontal ? 39 : 40:
  2217. r(e),
  2218. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2219. }
  2220. }
  2221. function ue(e) {
  2222. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2223. }
  2224. function fe() {
  2225. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2226. }
  2227. function ve(e) {
  2228. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2229. }
  2230. function pe(e, t) {
  2231. if (Ve[e]) {
  2232. for (me = Ve[e].length,
  2233. T.length = 0,
  2234. he = 0; me > he; he++)
  2235. T.push(Ve[e][he]);
  2236. for (he = 0; me > he; he++)
  2237. T[he].call(ye, e, t)
  2238. }
  2239. }
  2240. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2241. start: 0,
  2242. center: 0,
  2243. end: 0,
  2244. cur: 0,
  2245. dest: 0
  2246. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2247. start: 0,
  2248. end: 0,
  2249. cur: 0
  2250. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2251. firstItem: 0,
  2252. lastItem: 0,
  2253. centerItem: 0,
  2254. activeItem: null,
  2255. activePage: 0
  2256. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2257. released: 1
  2258. }, nt = {
  2259. last: 0,
  2260. delta: 0,
  2261. resetTime: 200
  2262. }, it = 0, rt = 0, st = 0, ot = 0;
  2263. we || (t = be[0]),
  2264. ye.initialized = 0,
  2265. ye.frame = t,
  2266. ye.slidee = Pe[0],
  2267. ye.pos = Ce,
  2268. ye.rel = Oe,
  2269. ye.items = Ne,
  2270. ye.pages = Ee,
  2271. ye.isPaused = 0,
  2272. ye.options = ge,
  2273. ye.dragging = at,
  2274. ye.reload = function() {
  2275. H()
  2276. }
  2277. ,
  2278. ye.getPos = function(e) {
  2279. if (Re) {
  2280. var t = R(e);
  2281. return -1 !== t && Ne[t]
  2282. }
  2283. var a = Pe.find(e).eq(0);
  2284. if (a[0]) {
  2285. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2286. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2287. return {
  2288. start: n,
  2289. center: n - Ie / 2 + i / 2,
  2290. end: n - Ie + i,
  2291. size: i
  2292. }
  2293. }
  2294. return !1
  2295. }
  2296. ,
  2297. ye.moveBy = function(e) {
  2298. tt.speed = e,
  2299. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2300. tt.startPos = Ce.cur,
  2301. ee("button"),
  2302. at.init = 1,
  2303. pe("moveStart"),
  2304. y(ot),
  2305. M())
  2306. }
  2307. ,
  2308. ye.stop = function() {
  2309. "button" === at.source && (at.init = 0,
  2310. at.released = 1)
  2311. }
  2312. ,
  2313. ye.prev = function() {
  2314. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2315. }
  2316. ,
  2317. ye.next = function() {
  2318. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2319. }
  2320. ,
  2321. ye.prevPage = function() {
  2322. ye.activatePage(Oe.activePage - 1)
  2323. }
  2324. ,
  2325. ye.nextPage = function() {
  2326. ye.activatePage(Oe.activePage + 1)
  2327. }
  2328. ,
  2329. ye.slideBy = function(e, t) {
  2330. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2331. }
  2332. ,
  2333. ye.slideTo = function(e, t) {
  2334. X(e, t)
  2335. }
  2336. ,
  2337. ye.toStart = function(e, t) {
  2338. L("start", e, t)
  2339. }
  2340. ,
  2341. ye.toEnd = function(e, t) {
  2342. L("end", e, t)
  2343. }
  2344. ,
  2345. ye.toCenter = function(e, t) {
  2346. L("center", e, t)
  2347. }
  2348. ,
  2349. ye.getIndex = R,
  2350. ye.activate = function(e, t) {
  2351. var a = W(e);
  2352. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2353. }
  2354. ,
  2355. ye.activatePage = function(e, t) {
  2356. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2357. }
  2358. ,
  2359. ye.resume = function(e) {
  2360. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2361. st ? st = clearTimeout(st) : pe("resume"),
  2362. st = setTimeout(function() {
  2363. switch (pe("cycle"),
  2364. ge.cycleBy) {
  2365. case "items":
  2366. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2367. break;
  2368. case "pages":
  2369. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2370. }
  2371. }, ge.cycleInterval))
  2372. }
  2373. ,
  2374. ye.pause = function(e) {
  2375. e < ye.isPaused || (ye.isPaused = e || 100,
  2376. st && (st = clearTimeout(st),
  2377. pe("pause")))
  2378. }
  2379. ,
  2380. ye.toggle = function() {
  2381. ye[st ? "pause" : "resume"]()
  2382. }
  2383. ,
  2384. ye.set = function(t, a) {
  2385. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2386. }
  2387. ,
  2388. ye.add = function(t, a) {
  2389. var n = e(t);
  2390. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2391. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2392. H()
  2393. }
  2394. ,
  2395. ye.remove = function(t) {
  2396. if (Re) {
  2397. var a = U(t);
  2398. if (a > -1) {
  2399. qe.eq(a).remove();
  2400. var n = a === Oe.activeItem;
  2401. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2402. H(),
  2403. n && (_e.active = null,
  2404. ye.activate(Oe.activeItem))
  2405. }
  2406. } else
  2407. e(t).remove(),
  2408. H()
  2409. }
  2410. ,
  2411. ye.moveAfter = function(e, t) {
  2412. G(e, t, 1)
  2413. }
  2414. ,
  2415. ye.moveBefore = function(e, t) {
  2416. G(e, t)
  2417. }
  2418. ,
  2419. ye.on = function(e, t) {
  2420. if ("object" === i(e))
  2421. for (var a in e)
  2422. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2423. else if ("function" === i(t))
  2424. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2425. Ve[n[r]] = Ve[n[r]] || [],
  2426. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2427. else if ("array" === i(t))
  2428. for (var o = 0, l = t.length; l > o; o++)
  2429. ye.on(e, t[o])
  2430. }
  2431. ,
  2432. ye.one = function(e, t) {
  2433. function a() {
  2434. t.apply(ye, arguments),
  2435. ye.off(e, a)
  2436. }
  2437. ye.on(e, a)
  2438. }
  2439. ,
  2440. ye.off = function(e, t) {
  2441. if (t instanceof Array)
  2442. for (var a = 0, n = t.length; n > a; a++)
  2443. ye.off(e, t[a]);
  2444. else
  2445. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2446. if (Ve[i[r]] = Ve[i[r]] || [],
  2447. null == t)
  2448. Ve[i[r]].length = 0;
  2449. else {
  2450. var o = J(i[r], t);
  2451. -1 !== o && Ve[i[r]].splice(o, 1)
  2452. }
  2453. }
  2454. ,
  2455. ye.destroy = function() {
  2456. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2457. b.off("keydown", de),
  2458. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2459. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2460. De.empty(),
  2461. we || (be.off("." + g),
  2462. He.restore(),
  2463. Xe.restore(),
  2464. Ye.restore(),
  2465. je.restore(),
  2466. e.removeData(t, g)),
  2467. Ne.length = Ee.length = 0,
  2468. _e = {},
  2469. ye.initialized = 0,
  2470. ye
  2471. }
  2472. ,
  2473. ye.init = function() {
  2474. if (!ye.initialized) {
  2475. ye.on(m);
  2476. var e = ["overflow", "position"]
  2477. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2478. He.save.apply(He, e),
  2479. Ye.save.apply(Ye, e),
  2480. Xe.save.apply(Xe, t),
  2481. je.save.apply(je, t);
  2482. var a = Se;
  2483. return we || (a = a.add(Pe),
  2484. be.css("overflow", "hidden"),
  2485. f || "static" !== be.css("position") || be.css("position", "relative")),
  2486. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2487. a.css({
  2488. position: "absolute"
  2489. })),
  2490. ge.forward && $e.on(S, se),
  2491. ge.backward && Qe.on(S, se),
  2492. ge.prev && Ze.on(B, se),
  2493. ge.next && Ge.on(B, se),
  2494. ge.prevPage && Je.on(B, se),
  2495. ge.nextPage && Ke.on(B, se),
  2496. Ue.on(C, le),
  2497. Be[0] && Be.on(B, ce),
  2498. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2499. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2500. We.on(P, {
  2501. source: "slidee"
  2502. }, te),
  2503. Se && Se.on(P, {
  2504. source: "handle"
  2505. }, te),
  2506. b.on("keydown", de),
  2507. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2508. be.on("scroll." + g, o)),
  2509. ye.initialized = 1,
  2510. H(!0),
  2511. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2512. ye
  2513. }
  2514. }
  2515. }
  2516. function i(e) {
  2517. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2518. }
  2519. function r(e, t) {
  2520. e.preventDefault(),
  2521. t && e.stopPropagation()
  2522. }
  2523. function s(t) {
  2524. r(t, 1),
  2525. e(this).off(t.type, s)
  2526. }
  2527. function o() {
  2528. this.scrollLeft = 0,
  2529. this.scrollTop = 0
  2530. }
  2531. function l(e) {
  2532. return !isNaN(parseFloat(e)) && isFinite(e)
  2533. }
  2534. function c(e, t) {
  2535. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2536. }
  2537. function d(e, t, a) {
  2538. return t > e ? t : e > a ? a : e
  2539. }
  2540. function u(e) {
  2541. var t = {};
  2542. return t.style = {},
  2543. t.save = function() {
  2544. if (e && e.nodeType) {
  2545. for (var a = 0; a < arguments.length; a++)
  2546. t.style[arguments[a]] = e.style[arguments[a]];
  2547. return t
  2548. }
  2549. }
  2550. ,
  2551. t.restore = function() {
  2552. if (e && e.nodeType) {
  2553. for (var a in t.style)
  2554. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2555. return t
  2556. }
  2557. }
  2558. ,
  2559. t
  2560. }
  2561. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2562. b.on(C, function(e) {
  2563. var t = e.originalEvent[g]
  2564. , a = +new Date;
  2565. (!t || t.options.scrollHijack < a - O) && (O = a)
  2566. }),
  2567. function(e) {
  2568. function t(e) {
  2569. var t = (new Date).getTime()
  2570. , n = Math.max(0, 16 - (t - a))
  2571. , i = setTimeout(e, n);
  2572. return a = t,
  2573. i
  2574. }
  2575. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2576. var a = (new Date).getTime()
  2577. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2578. y = function(t) {
  2579. n.call(e, t)
  2580. }
  2581. }(window),
  2582. function() {
  2583. function e(e) {
  2584. for (var n = 0, i = t.length; i > n; n++) {
  2585. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2586. if (null != a.style[r])
  2587. return r
  2588. }
  2589. }
  2590. var t = ["", "webkit", "moz", "ms", "o"]
  2591. , a = document.createElement("div");
  2592. f = e("transform"),
  2593. v = e("perspective") ? "translateZ(0) " : ""
  2594. }(),
  2595. t[m] = n,
  2596. e.fn[h] = function(t, a) {
  2597. var r, s;
  2598. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2599. s = Array.prototype.slice.call(arguments, 1)),
  2600. t = {}),
  2601. this.each(function(i, o) {
  2602. var l = e.data(o, g);
  2603. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2604. })
  2605. }
  2606. ,
  2607. n.defaults = {
  2608. slidee: null,
  2609. horizontal: !1,
  2610. itemNav: null,
  2611. itemSelector: null,
  2612. smart: !1,
  2613. activateOn: null,
  2614. activateMiddle: !1,
  2615. scrollSource: null,
  2616. scrollBy: 0,
  2617. scrollHijack: 300,
  2618. scrollTrap: !1,
  2619. dragSource: null,
  2620. mouseDragging: !1,
  2621. touchDragging: !1,
  2622. releaseSwing: !1,
  2623. swingSpeed: .2,
  2624. elasticBounds: !1,
  2625. interactive: null,
  2626. scrollBar: null,
  2627. dragHandle: !1,
  2628. dynamicHandle: !1,
  2629. minHandleSize: 50,
  2630. clickBar: !1,
  2631. syncSpeed: .5,
  2632. pagesBar: null,
  2633. activatePageOn: null,
  2634. pageBuilder: function(e) {
  2635. return "<li>" + (e + 1) + "</li>"
  2636. },
  2637. forward: null,
  2638. backward: null,
  2639. prev: null,
  2640. next: null,
  2641. prevPage: null,
  2642. nextPage: null,
  2643. cycleBy: null,
  2644. cycleInterval: 5e3,
  2645. pauseOnHover: !1,
  2646. startPaused: !1,
  2647. moveBy: 300,
  2648. speed: 0,
  2649. easing: "swing",
  2650. startAt: null,
  2651. keyboardNavBy: null,
  2652. draggedClass: "dragged",
  2653. activeClass: "active",
  2654. disabledClass: "disabled"
  2655. }
  2656. }(jQuery, window);
  2657. !function e(t, i, n) {
  2658. function r(a, s) {
  2659. if (!i[a]) {
  2660. if (!t[a]) {
  2661. var l = "function" == typeof require && require;
  2662. if (!s && l)
  2663. return l(a, !0);
  2664. if (o)
  2665. return o(a, !0);
  2666. var c = new Error("Cannot find module '" + a + "'");
  2667. throw c.code = "MODULE_NOT_FOUND",
  2668. c
  2669. }
  2670. var h = i[a] = {
  2671. exports: {}
  2672. };
  2673. t[a][0].call(h.exports, function(e) {
  2674. var i = t[a][1][e];
  2675. return r(i ? i : e)
  2676. }, h, h.exports, e, t, i, n)
  2677. }
  2678. return i[a].exports
  2679. }
  2680. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2681. r(n[a]);
  2682. return r
  2683. }({
  2684. 1: [function(e, t, i) {
  2685. (function(i) {
  2686. "use strict";
  2687. function n(e) {
  2688. this.player = null,
  2689. this.director = null,
  2690. this.modelManager = null,
  2691. this.container = null,
  2692. this.tagManager = null,
  2693. this.fadeInSpeed = e,
  2694. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2695. }
  2696. var r = e("three")
  2697. , o = e("./util/logger")
  2698. , a = (e("./util/common"),
  2699. e("./enum/PlayerEvents"))
  2700. , s = e("./enum/DirectorEvents")
  2701. , l = e("./settings")
  2702. , c = e("./enum/Viewmode")
  2703. , h = (e("./enum/WarpStyle"),
  2704. e("./enum/BlackoutStyle"),
  2705. e("./enum/ModelManagerEvents"))
  2706. , u = e("./enum/tagEvents")
  2707. , d = e("./util/transitions")
  2708. , p = e("./util/lerp")
  2709. , f = new o(i);
  2710. //window.THREE = r;
  2711. n.prototype.init = function(e, t, i, n, r) {
  2712. window.app = this;
  2713. this.player = t,
  2714. this.director = e,
  2715. this.modelManager = i,
  2716. this.tagManager = n,
  2717. this.container = r,
  2718. this.updateModel(),
  2719. this.bindEvents()
  2720. }
  2721. ,
  2722. n.prototype.bindEvents = function() {
  2723. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2724. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2725. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2726. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2727. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2728. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2729. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2730. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2731. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2732. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2733. }
  2734. ,
  2735. n.prototype.updateModel = function() {
  2736. //模型this.model
  2737. this.model = this.modelManager.getActiveModel()
  2738. }
  2739. ,
  2740. n.prototype.handleWarpStarted = function() {
  2741. this.hidePlayerReticule()
  2742. }
  2743. ,
  2744. n.prototype.ontagActivated = function() {
  2745. this.hidePlayerReticule()
  2746. }
  2747. ,
  2748. n.prototype.onNavigationTotag = function() {
  2749. this.hidePlayerReticule()
  2750. }
  2751. ,
  2752. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2753. var n = this.modelManager.getActiveModel()
  2754. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2755. n.fadePanoMarkers(r),
  2756. n.setMode(t)
  2757. }
  2758. ,
  2759. n.prototype.handlePlayerModeChanged = function(e, t) {
  2760. var i = this.modelManager.getActiveModel()
  2761. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2762. i.setSide(n),
  2763. i.setMode(t)
  2764. }
  2765. ,
  2766. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2767. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2768. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2769. }
  2770. ,
  2771. n.prototype.handleActionInterruption = function() {}
  2772. ,
  2773. n.prototype.handleStartInside = function(e) {
  2774. var t = l[this.player.mode]
  2775. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2776. this.fadeIn(this.fadeInSpeed),
  2777. this.model.alpha = 0,
  2778. this.model.skybox.material.uniforms.opacity.value = 1,
  2779. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2780. var n = this.player.reticule;
  2781. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2782. }
  2783. ,
  2784. n.prototype.handleStartOutside = function(e) {
  2785. this.fadeIn(e)
  2786. }
  2787. ,
  2788. n.prototype.fadeIn = function(e) {
  2789. null !== e && void 0 !== e || (e = 2e3,
  2790. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2791. $(this.container).fadeIn(e)
  2792. }
  2793. ,
  2794. n.prototype.hidePlayerReticule = function() {
  2795. this.player.reticule.hide()
  2796. }
  2797. ,
  2798. t.exports = n
  2799. }
  2800. ).call(this, "/js/DisplayController.js")
  2801. }
  2802. , {
  2803. "./enum/BlackoutStyle": 18,
  2804. "./enum/DirectorEvents": 23,
  2805. "./enum/tagEvents": 32,
  2806. "./enum/ModelManagerEvents": 33,
  2807. "./enum/PlayerEvents": 40,
  2808. "./enum/Viewmode": 51,
  2809. "./enum/WarpStyle": 52,
  2810. "./settings": 166,
  2811. "./util/common": 185,
  2812. "./util/lerp": 188,
  2813. "./util/logger": 189,
  2814. "./util/transitions": 195,
  2815. three: 217
  2816. }],
  2817. 2: [function(e, t, i) {
  2818. "use strict";
  2819. function n() {
  2820. this.baseStartTime = performance.timing.navigationStart,
  2821. this.loadingStartTime = null,
  2822. this.waitingStartTime = null,
  2823. this.appReadyTime = null
  2824. }
  2825. n.prototype.setBaseStartTime = function(e) {
  2826. this.baseStartTime = e || Date.now()
  2827. }
  2828. ,
  2829. n.prototype.setWaitingStartTime = function(e) {
  2830. this.waitingStartTime = e || Date.now()
  2831. }
  2832. ,
  2833. n.prototype.setLoadingStartTime = function(e) {
  2834. this.loadingStartTime = e || Date.now()
  2835. }
  2836. ,
  2837. n.prototype.setAppReadyTime = function(e) {
  2838. this.appReadyTime = e || Date.now()
  2839. }
  2840. ,
  2841. n.prototype.calcFullLoadingTime = function() {
  2842. var e = this.appReadyTime - this.baseStartTime;
  2843. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2844. e
  2845. }
  2846. ,
  2847. t.exports = n
  2848. }
  2849. , {}],
  2850. 3: [function(e, t, i) {
  2851. (function(i) {
  2852. "use strict";
  2853. function n() {
  2854. return 100 * Math.random()
  2855. }
  2856. var r = e("./util/logger")
  2857. , o = e("./util/browser")
  2858. , a = new r(i)
  2859. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2860. initialized: !1,
  2861. init: function(e, t) {
  2862. if (t = t || {},
  2863. !this.initialized) {
  2864. this.initialized = !0,
  2865. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2866. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2867. for (var i in e) {
  2868. var r = i.match("^sc_tilegen_([0-9]+)$");
  2869. r && (s.tilegen = n() < parseInt(r[1]));
  2870. var l = i.match("^sc_imgopt_([0-9]+)$");
  2871. l && (s.imgopt = n() < parseInt(l[1]))
  2872. }
  2873. for (var c in t)
  2874. s[c] = t[c],
  2875. a.debug("A/B override:", c, s[c])
  2876. }
  2877. },
  2878. changeIfTileGenerating: function(e) {
  2879. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2880. e += ""),
  2881. e
  2882. },
  2883. changeIfImageOptimzing: function(e) {
  2884. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2885. e += ""),
  2886. e
  2887. },
  2888. tilegen: !1,
  2889. imgopt: !1
  2890. };
  2891. t.exports = s
  2892. }
  2893. ).call(this, "/js/ab.js")
  2894. }
  2895. , {
  2896. "./util/browser": 182,
  2897. "./util/logger": 189
  2898. }],
  2899. 4: [function(e, t, i) {
  2900. (function(i) {
  2901. "use strict";
  2902. function n() {
  2903. return {
  2904. addons: [{
  2905. name: "keen:ua_parser",
  2906. input: {
  2907. ua_string: "user_agent"
  2908. },
  2909. output: "parsed_user_agent"
  2910. }]
  2911. }
  2912. }
  2913. function r(e, t, i, n) {
  2914. function r(t) {
  2915. l[t.sid] = !0;
  2916. var i = t.billboard.media && t.billboard.media.type
  2917. , n = {
  2918. tag_id: t.sid,
  2919. tags_visited: Object.keys(l).length,
  2920. tag_count: Object.keys(e.tags).length,
  2921. tag_view_count: ++E,
  2922. has_media: !!i
  2923. };
  2924. i && (n.media_type = i),
  2925. u("tag_opened", n)
  2926. }
  2927. var l = {}
  2928. , h = Date.now() - N
  2929. , f = null;
  2930. n && (f = Date.now() - window.navigationStart);
  2931. var g;
  2932. try {
  2933. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2934. } catch (e) {
  2935. g = !1
  2936. }
  2937. var v, A = e.supportsVR;
  2938. A || (v = "VR disabled at the model/account level",
  2939. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2940. u("model_loaded", {
  2941. duration: h,
  2942. duration_from_navigation_start: f,
  2943. has_hlr: g,
  2944. has_vr: A,
  2945. vr_reason: v
  2946. });
  2947. var I = 0;
  2948. e.panos.forEach(function(e) {
  2949. e.on("enter", function() {
  2950. c("pano_viewed", {
  2951. pano_id: e.id,
  2952. pano_view_count: ++I,
  2953. alignment_type: e.alignmentType,
  2954. interaction_source: O,
  2955. navigation_source: p
  2956. })
  2957. })
  2958. });
  2959. var E = 0;
  2960. for (var T in e.tags)
  2961. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2962. t.on("tour_auto", function(e) {
  2963. p = "tour_" + e
  2964. }),
  2965. t.on("tour_manual", function(e) {
  2966. O = "gui-" + e,
  2967. p = "tour_manual"
  2968. }),
  2969. i.on(C.InteractionKey, function() {
  2970. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2971. }),
  2972. i.on(C.InteractionDirect, function() {
  2973. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2974. }),
  2975. o(t),
  2976. a(),
  2977. s()
  2978. }
  2979. function o(e) {
  2980. I.on(T.OPENED, function() {
  2981. c("showcase_share_intent", {
  2982. pano_id: e.currentPano && e.currentPano.id
  2983. })
  2984. }),
  2985. I.on(T.LINK_CLICKED, function(t) {
  2986. c("showcase_share_action", {
  2987. channel: t.channel,
  2988. pano_id: e.currentPano && e.currentPano.id
  2989. })
  2990. }),
  2991. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2992. c("showcase_share_origin_link_clicked")
  2993. })
  2994. }
  2995. function a() {}
  2996. function s() {
  2997. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2998. gui_action: "click_vr_button"
  2999. })),
  3000. b.on(S.LAUNCH, function(e) {
  3001. c("showcase_gui", {
  3002. gui_action: "launch_vr",
  3003. vr_platform: e.vr_platform,
  3004. vr_app: e.vr_app
  3005. })
  3006. }),
  3007. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3008. gui_action: "vr_modal_prev"
  3009. })),
  3010. b.on(S.NEXT, function(e) {
  3011. c("showcase_gui", {
  3012. gui_action: e.nextAction
  3013. })
  3014. }),
  3015. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3016. gui_action: "vr_modal_close"
  3017. })),
  3018. b.on(S.falseICECHOSEN, function(e) {
  3019. c("showcase_gui", {
  3020. gui_action: e.name + " "
  3021. })
  3022. }),
  3023. b.on(S.STORE, function(e) {
  3024. c("showcase_gui", {
  3025. gui_action: "launch_store",
  3026. store: e
  3027. })
  3028. })
  3029. }
  3030. function l(e, t) {
  3031. if (f)
  3032. try {
  3033. f.addEvent(e, v.extendObject({
  3034. host: window.location.host,
  3035. keen: n(),
  3036. user_agent: "${keen.user_agent}",
  3037. referrer: {
  3038. url: v.normalizeUrl(document.referrer),
  3039. domain: v.domainFromUrl(document.referrer),
  3040. url_original: document.referrer
  3041. },
  3042. embedded: m.inIframe(),
  3043. is_mobile: m.isMobile(),
  3044. version: "2.25.6-0-gd87e5b1"
  3045. }, t))
  3046. } catch (e) {
  3047. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3048. }
  3049. }
  3050. function c(e, t) {
  3051. if (t = t || {},
  3052. L)
  3053. try {
  3054. window.analytics.track(e, v.extendObject(t, B), {
  3055. context: {
  3056. app: {
  3057. name: "showcase",
  3058. version: "2.25.6-0-gd87e5b1"
  3059. },
  3060. screen: {
  3061. width: window.screen.width,
  3062. height: window.screen.height,
  3063. density: window.devicePixelRatio
  3064. }
  3065. }
  3066. })
  3067. } catch (t) {
  3068. console.warn("Failed to send data to segment for " + e)
  3069. }
  3070. }
  3071. function h(e, t) {
  3072. if (t = t || {},
  3073. navigator.sendBeacon && L)
  3074. try {
  3075. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3076. event: e,
  3077. anonymousId: window.analytics.user().anonymousId(),
  3078. properties: v.extendObject(t, B),
  3079. writeKey: L,
  3080. sentAt: Date.now(),
  3081. type: "track",
  3082. context: {
  3083. userAgent: m.userAgent(),
  3084. library: {
  3085. name: "showcase-beacon",
  3086. version: "2.25.6-0-gd87e5b1"
  3087. },
  3088. app: {
  3089. name: "showcase",
  3090. version: "2.25.6-0-gd87e5b1"
  3091. }
  3092. }
  3093. }))
  3094. } catch (e) {
  3095. console.warn("Failed to send async segment request")
  3096. }
  3097. }
  3098. function u(e, t) {
  3099. t = t || {},
  3100. c(e, t)
  3101. }
  3102. function d(e, t) {
  3103. O = e === C.InteractionGui ? "gui-" + t : e,
  3104. p = "self_guided"
  3105. }
  3106. var p, f, g = (e("three"),
  3107. e("./util/ajax"),
  3108. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3109. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3110. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3111. t.exports = {
  3112. report: function(e, t, i, n) {
  3113. l("Session starts", {
  3114. model: e,
  3115. status: t,
  3116. loadtime: Date.now() - (N || Date.now()),
  3117. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3118. autoplay: i,
  3119. quickstart: n,
  3120. ab_tilegen: g.tilegen,
  3121. ab_imgopt: g.imgopt
  3122. })
  3123. },
  3124. impression: function(e) {
  3125. e = e || {};
  3126. var t = void 0 === e.isVisible || e.isVisible
  3127. , i = (void 0 !== e.immediate && e.immediate,
  3128. window.location.search.substr(1).split("&"));
  3129. u("impression", {
  3130. visible: t,
  3131. url_params: i
  3132. })
  3133. },
  3134. initKeen: function(e) {
  3135. return e.token && e.appId ? void (f = new Keen({
  3136. projectId: e.appId,
  3137. writeKey: e.token,
  3138. readKey: "",
  3139. requestType: "xhr"
  3140. })) : void P.warn("no keen token/appId")
  3141. },
  3142. initSegment: function(e) {
  3143. return e.token ? (L = e.token,
  3144. window.analytics.load(e.token),
  3145. B = {
  3146. model_id: e.model,
  3147. start_source: e.startSource,
  3148. autoplay: e.autoplay,
  3149. quickstart: e.quickstart,
  3150. language_tag: A.languageTag,
  3151. is_mobile: m.isMobile(),
  3152. iframe: m.inIframe(),
  3153. aspect_ratio: m.aspectRatio(),
  3154. session_id: F,
  3155. window: {
  3156. width: $("#player").width(),
  3157. height: $("#player").height()
  3158. },
  3159. platform: {
  3160. browser: {
  3161. name: $.ua.browser.name,
  3162. major: $.ua.browser.major,
  3163. version: $.ua.browser.version
  3164. },
  3165. os: {
  3166. name: $.ua.os.name,
  3167. version: $.ua.os.version
  3168. },
  3169. device: {
  3170. vendor: $.ua.device.vendor,
  3171. model: $.ua.device.model,
  3172. type: $.ua.device.type
  3173. }
  3174. }
  3175. },
  3176. D = Math.random() < A.analytics.sessionTrackingRate,
  3177. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3178. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3179. },
  3180. sessionStart: function(e) {
  3181. P.debug("analytics user_session_start"),
  3182. c("session_started"),
  3183. N = Date.now(),
  3184. window.addEventListener("unload", function() {
  3185. h("session_ended", {
  3186. duration: Date.now() - N
  3187. })
  3188. })
  3189. },
  3190. modelLoaded: function(e, t, i, n) {
  3191. r(e, t, i, n)
  3192. },
  3193. loadComplete: function(e) {
  3194. var t = {
  3195. time_to_app_start: e
  3196. };
  3197. c("load_times", t)
  3198. },
  3199. track: function(e, t) {
  3200. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3201. c(e, t))
  3202. },
  3203. trackAlways: function(e, t) {
  3204. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3205. c(e, t)
  3206. },
  3207. getSessionId: function() {
  3208. return F
  3209. },
  3210. updateInteraction: d
  3211. }
  3212. }
  3213. ).call(this, "/js/analytics.js")
  3214. }
  3215. , {
  3216. "./ab": 3,
  3217. "./enum/ControlEvents": 21,
  3218. "./enum/PlayerEvents": 40,
  3219. "./enum/VROption": 47,
  3220. "./enum/VRPlatforms": 49,
  3221. "./enum/Viewmode": 51,
  3222. "./gui/sharing/ShareEvents": 76,
  3223. "./gui/sharing/modal": 77,
  3224. "./gui/title/TitleEvents": 80,
  3225. "./gui/title/titleBar": 82,
  3226. "./gui/vr/vrEvent": 85,
  3227. "./gui/vr/vrModal": 87,
  3228. "./localization/localize": 108,
  3229. "./tag/Billboard/BillboardEvent": 120,
  3230. "./settings": 166,
  3231. "./util/ajax": 181,
  3232. "./util/browser": 182,
  3233. "./util/common": 185,
  3234. "./util/logger": 189,
  3235. three: 217
  3236. }],
  3237. 5: [function(e, t, i) {
  3238. "use strict";
  3239. function n() {
  3240. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3241. this.controls = null
  3242. }
  3243. var r = e("three")
  3244. , o = e("../constants")
  3245. , a = e("../util/cameraLight");
  3246. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3247. n.prototype.updateAspect = function(e) {
  3248. this.aspect = e,
  3249. this.updateProjectionMatrix()
  3250. }
  3251. ,
  3252. t.exports = n
  3253. }
  3254. , {
  3255. "../constants": 8,
  3256. "../util/cameraLight": 184,
  3257. three: 217
  3258. }],
  3259. 6: [function(e, t, i) {
  3260. "use strict";
  3261. function n() {
  3262. var e = $("#player").width() / $("#player").height();
  3263. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3264. this.controls = null,
  3265. this.updateAspect(e)
  3266. }
  3267. var r = e("three")
  3268. , o = e("../constants");
  3269. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3270. n.prototype.updateAspect = function(e) {
  3271. this.aspect = e,
  3272. this.top = o.orthoBase / e,
  3273. this.bottom = -o.orthoBase / e,
  3274. this.updateProjectionMatrix()
  3275. }
  3276. ,
  3277. t.exports = n
  3278. }
  3279. , {
  3280. "../constants": 8,
  3281. three: 217
  3282. }],
  3283. 7: [function(e, t, i) {
  3284. "use strict";
  3285. function n() {
  3286. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3287. this.controls = null
  3288. }
  3289. var r = e("three")
  3290. , o = e("../settings")
  3291. , a = e("../util/cameraLight");
  3292. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3293. n.prototype.updateAspect = function(e) {
  3294. this.aspect = e,
  3295. this.updateProjectionMatrix()
  3296. }
  3297. ,
  3298. t.exports = n
  3299. }
  3300. , {
  3301. "../settings": 166,
  3302. "../util/cameraLight": 184,
  3303. three: 217
  3304. }],
  3305. 8: [function(e, t, i) {
  3306. "use strict";
  3307. t.exports = {
  3308. signedUrlDefaultExpireTime: 24e4,
  3309. signedUrlCheckInterval: 1e4,
  3310. signedUrlRefreshBuffer: 15e3,
  3311. dollhouseFOV: 70,
  3312. dollhouseNear: 1,
  3313. dollhouseFar: 5e3,
  3314. insideFOV: 70,
  3315. insideFOVMax: 120,
  3316. insideNear: .1,
  3317. insideFar: 5e3,
  3318. insideLookSpeed: .12,
  3319. insideLookLimitUp: 40,
  3320. insideLookLimitDown: -40,
  3321. orthoNear: 1,
  3322. orthoFar: 5e3,
  3323. orthoBase: 10,
  3324. narrowLandscapeHeight: 290,
  3325. reallyNarrowLandscapeHeight: 250,
  3326. visionTilingStartDate: new Date("8/26/2016"),
  3327. visionTilingStartVersion: "1.1.407.13667",
  3328. windowHeightHighQualityThreshold: 900,
  3329. tourStepDelayDefault: 3500,
  3330. tourStepDelaySlideShow: 5e3,
  3331. workshopApsect: 9 / 16,
  3332. highQualityMaxZoom: 2,
  3333. ultraHighQualityMaxZoom: 3
  3334. }
  3335. }
  3336. , {}],
  3337. 9: [function(e, t, i) {
  3338. "use strict";
  3339. function n() {
  3340. this.activeControl = null,
  3341. this.controls = {},
  3342. this.cameras = {}
  3343. }
  3344. var r = e("./PanoramaControls")
  3345. , o = e("./DollhouseControls")
  3346. , a = e("./FloorplanControls")
  3347. , s = e("../cameras/PanoramaCamera")
  3348. , l = e("../cameras/DollhouseCamera")
  3349. , c = e("../cameras/FloorplanCamera")
  3350. , h = e("events").EventEmitter
  3351. , u = e("../enum/ControlEvents")
  3352. , d = e("../enum/ModelManagerEvents")
  3353. , p = e("../enum/Viewmode")
  3354. , f = e("../settings");
  3355. n.prototype = Object.create(h.prototype),
  3356. n.prototype.init = function(e, t) {
  3357. this.setUpControls(),
  3358. this.bindEvents(e, t)
  3359. }
  3360. ,
  3361. n.prototype.activateControls = function(e) {
  3362. this.activeControl && (this.activeControl.reset(),
  3363. this.activeControl.enabled = !1),
  3364. this.controls[e] && (this.controls[e].enabled = !0),
  3365. this.activeControl = this.controls[e]
  3366. }
  3367. ,
  3368. n.prototype.setUpControls = function() {
  3369. var e = {}
  3370. , t = {}
  3371. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3372. , n = [s, l, c]
  3373. , h = [r, o, a];
  3374. i.forEach(function(i, r) {
  3375. e[i] = new n[r],
  3376. t[i] = new h[r](e[i]),
  3377. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3378. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3379. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3380. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3381. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3382. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3383. }
  3384. .bind(this)),
  3385. this.controls = t,
  3386. this.cameras = e
  3387. }
  3388. ,
  3389. n.prototype.bindEvents = function(e, t) {
  3390. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3391. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3392. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3393. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3394. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3395. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3396. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3397. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3398. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3399. e.addEventListener("contextmenu", function(e) {
  3400. e.preventDefault()
  3401. }),
  3402. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3403. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3404. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3405. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3406. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3407. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3408. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3409. t.on(d.ActiveModelChanged, function(e) {
  3410. this.setModelForControls(e.model)
  3411. }
  3412. .bind(this))
  3413. }
  3414. ,
  3415. n.prototype.setModelForControls = function(e) {
  3416. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3417. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3418. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3419. this.controls[e].setBounds(t)
  3420. }
  3421. .bind(this))
  3422. }
  3423. ,
  3424. n.prototype.onMouseDown = function(e) {
  3425. e.preventDefault(),
  3426. this.activeControl && this.activeControl.onMouseDown(e)
  3427. }
  3428. ,
  3429. n.prototype.onMouseMove = function(e) {
  3430. e.preventDefault(),
  3431. this.activeControl && this.activeControl.onMouseMove(e)
  3432. }
  3433. ,
  3434. n.prototype.onMouseUp = function(e) {
  3435. e.preventDefault(),
  3436. this.activeControl && this.activeControl.onMouseUp(e)
  3437. }
  3438. ,
  3439. n.prototype.onMouseOver = function(e) {
  3440. e.preventDefault(),
  3441. this.activeControl && this.activeControl.onMouseOver(e)
  3442. }
  3443. ,
  3444. n.prototype.onMouseWheel = function(e) {
  3445. e.preventDefault(),
  3446. this.activeControl && this.activeControl.onMouseWheel(e)
  3447. }
  3448. ,
  3449. n.prototype.onTouchStart = function(e) {
  3450. e.preventDefault(),
  3451. this.activeControl && this.activeControl.onTouchStart(e);
  3452. var hotList = $('#hotListWrap')[0];
  3453. hotList.classList.remove('hotListActive');
  3454. $('#hotListContent ul .active').removeClass('active');
  3455. $('#hotList')[0].classList.remove('active')
  3456. }
  3457. ,
  3458. n.prototype.onTouchMove = function(e) {
  3459. e.preventDefault(),
  3460. this.activeControl && this.activeControl.onTouchMove(e)
  3461. }
  3462. ,
  3463. n.prototype.onTouchEnd = function(e) {
  3464. e.preventDefault(),
  3465. this.activeControl && this.activeControl.onTouchEnd(e)
  3466. }
  3467. ,
  3468. n.prototype.onPointerDown = function(e) {
  3469. if (e.preventDefault(),
  3470. this.activeControl)
  3471. switch (e.pointerType) {
  3472. case "mouse":
  3473. this.activeControl.onMouseDown(e);
  3474. break;
  3475. default:
  3476. this.activeControl.onPointerDown(e)
  3477. }
  3478. }
  3479. ,
  3480. n.prototype.onPointerMove = function(e) {
  3481. if (e.preventDefault(),
  3482. this.activeControl)
  3483. switch (e.pointerType) {
  3484. case "mouse":
  3485. this.activeControl.onMouseMove(e);
  3486. break;
  3487. default:
  3488. this.activeControl.onPointerMove(e)
  3489. }
  3490. }
  3491. ,
  3492. n.prototype.onPointerUp = function(e) {
  3493. if (e.preventDefault(),
  3494. this.activeControl)
  3495. switch (e.pointerType) {
  3496. case "mouse":
  3497. this.activeControl.onMouseUp(e);
  3498. break;
  3499. default:
  3500. this.activeControl.onPointerUp(e)
  3501. }
  3502. }
  3503. ,
  3504. n.prototype.onPointerCancel = function(e) {
  3505. e.preventDefault(),
  3506. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3507. }
  3508. ,
  3509. n.prototype.onKeyDown = function(e) {
  3510. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3511. this.activeControl && this.activeControl.onKeyDown(e))
  3512. }
  3513. ,
  3514. n.prototype.onKeyUp = function(e) {
  3515. e.preventDefault(),
  3516. this.activeControl && this.activeControl.onKeyUp(e)
  3517. }
  3518. ,
  3519. t.exports = n
  3520. }
  3521. , {
  3522. "../cameras/DollhouseCamera": 5,
  3523. "../cameras/FloorplanCamera": 6,
  3524. "../cameras/PanoramaCamera": 7,
  3525. "../enum/ControlEvents": 21,
  3526. "../enum/ModelManagerEvents": 33,
  3527. "../enum/Viewmode": 51,
  3528. "../settings": 166,
  3529. "./DollhouseControls": 10,
  3530. "./FloorplanControls": 11,
  3531. "./PanoramaControls": 13,
  3532. events: 202
  3533. }],
  3534. 10: [function(e, t, i) {
  3535. "use strict";
  3536. function n(e) {
  3537. a.call(this, e),
  3538. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3539. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3540. this.minDistance = o.dollhouseDefault.minDistance,
  3541. this.maxDistance = o.dollhouseDefault.maxDistance,
  3542. this.adjustedMinDistance = this.minDistance,
  3543. this.adjustedMaxDistance = this.maxDistance
  3544. }
  3545. var r = e("three")
  3546. , o = e("../settings")
  3547. , a = e("./OutsideControls");
  3548. n.prototype = Object.create(a.prototype),
  3549. n.prototype.pan = function(e, t) {
  3550. this.camera.updateMatrix();
  3551. var i = this.camera.position.clone().sub(this.target).length();
  3552. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3553. this.panLeft(2 * e * i / $("#player").height()),
  3554. this.panUp(-2 * t * i / $("#player").height())
  3555. }
  3556. ,
  3557. n.prototype.updateZoom = function() {
  3558. var e = this.offset.length();
  3559. return e * this.scale
  3560. }
  3561. ,
  3562. n.prototype.setZoomBounds = function(e) {
  3563. var t = e.min.distanceTo(e.max);
  3564. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3565. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3566. this.minDistance = this.adjustedMinDistance,
  3567. this.maxDistance = this.adjustedMaxDistance
  3568. }
  3569. ,
  3570. n.prototype.resetRanges = function(e, t) {
  3571. e ? (this.minDistance = Math.min(e, this.minDistance),
  3572. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3573. this.maxDistance = this.adjustedMaxDistance),
  3574. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3575. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3576. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3577. }
  3578. ,
  3579. n.prototype.toJSON = function() {
  3580. return a.prototype.toJSON.call(this)
  3581. }
  3582. ,
  3583. t.exports = n
  3584. }
  3585. , {
  3586. "../settings": 166,
  3587. "./OutsideControls": 12,
  3588. three: 217
  3589. }],
  3590. 11: [function(e, t, i) {
  3591. "use strict";
  3592. function n(e) {
  3593. a.call(this, e),
  3594. this.minDistance = 15,
  3595. this.maxDistance = 50,
  3596. this.noRotateUpDown = !0,
  3597. this.minPolarAngle = 0,
  3598. this.maxPolarAngle = 0,
  3599. this.mouseActions[l.LEFT] = s.PAN,
  3600. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3601. this.mouseActions[l.RIGHT] = s.ROTATE,
  3602. this.touchActions[1] = s.PAN,
  3603. this.touchActions[2] = s.ROTATE_DOLLY,
  3604. this.absoluteScale = 1,
  3605. this.currentScale = 1
  3606. }
  3607. var r = e("three")
  3608. , o = e("../settings")
  3609. , a = e("./OutsideControls")
  3610. , s = e("../enum/ControlActions")
  3611. , l = e("../enum/MouseButton")
  3612. , c = e("../util/math")
  3613. , h = e("../util/browser");
  3614. n.prototype = Object.create(a.prototype),
  3615. n.prototype.zoomToContain = function(e) {
  3616. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3617. this.currentScale = this.absoluteScale
  3618. }
  3619. ,
  3620. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3621. var t = Math.max(modelSize.x, modelSize.z)
  3622. , i = Math.min(modelSize.x, modelSize.z)
  3623. , n = Math.max(t, i * this.camera.aspect)
  3624. , r = Math.max(i, t * this.camera.aspect);
  3625. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3626. return absoluteScale
  3627. },
  3628. n.prototype.rotateToView = function(e, t) {
  3629. var i = 0
  3630. , n = h.aspectRatio() < 1
  3631. , r = e.x < e.z;
  3632. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3633. this.rotateLeft(i),
  3634. this.update(0)
  3635. }
  3636. ,
  3637. n.prototype.pan = function(e, t) {
  3638. this.camera.updateMatrix(),
  3639. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3640. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3641. }
  3642. ,
  3643. n.prototype.updateZoom = function() {
  3644. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3645. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3646. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3647. this.camera.left = -o.orthoBase * this.currentScale,
  3648. this.camera.right = o.orthoBase * this.currentScale,
  3649. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3650. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3651. this.camera.updateProjectionMatrix(),
  3652. this.offset.length()
  3653. }
  3654. ,
  3655. n.prototype.toJSON = function() {
  3656. var e = new r.Quaternion
  3657. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3658. , i = new r.Quaternion;
  3659. return function() {
  3660. var n = a.prototype.toJSON.call(this);
  3661. return e.copy(n.camera_quaternion),
  3662. i.copy(t),
  3663. i.multiply(e),
  3664. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3665. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3666. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3667. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3668. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3669. n
  3670. }
  3671. }(),
  3672. t.exports = n
  3673. }
  3674. , {
  3675. "../enum/ControlActions": 20,
  3676. "../enum/MouseButton": 34,
  3677. "../settings": 166,
  3678. "../util/browser": 182,
  3679. "../util/math": 190,
  3680. "./OutsideControls": 12,
  3681. three: 217
  3682. }],
  3683. 12: [function(e, t, i) {
  3684. "use strict";
  3685. function n(e) {
  3686. this.camera = e,
  3687. this.camera.controls = this,
  3688. this.enabled = !1,
  3689. this.target = new r.Vector3,
  3690. this.targetBounds = new r.Box3,
  3691. this.zoomSpeed = 1,
  3692. this.minDistance = 0,
  3693. this.maxDistance = 1 / 0,
  3694. this.noRotateUpDown = !1,
  3695. this.rotateSpeed = 1,
  3696. this.keyboardZoomSpeed = 0,
  3697. this.keyPanSpeed = 7,
  3698. this.autoRotate = !1,
  3699. this.autoRotateSpeed = 2,
  3700. this.autoPan = !1,
  3701. this.autoPanPosition = new r.Vector3,
  3702. this.minPolarAngle = r.Math.degToRad(25),
  3703. this.maxPolarAngle = r.Math.degToRad(65),
  3704. this.rotationAcceleration = new r.Vector2,
  3705. this.rotationSpeed = new r.Vector2,
  3706. this.panAcceleration = new r.Vector2,
  3707. this.panSpeed = new r.Vector2,
  3708. this.rotateStart = new r.Vector2,
  3709. this.rotateEnd = new r.Vector2,
  3710. this.rotateDelta = new r.Vector2,
  3711. this.panStart = new r.Vector2,
  3712. this.panEnd = new r.Vector2,
  3713. this.panDelta = new r.Vector2,
  3714. this.panOffset = new r.Vector3,
  3715. this.offset = new r.Vector3,
  3716. this.dollyStart = new r.Vector2,
  3717. this.dollyEnd = new r.Vector2,
  3718. this.dollyDelta = new r.Vector2,
  3719. this.phiDelta = 0,
  3720. this.thetaDelta = 0,
  3721. this.scale = 1,
  3722. this.panVector = new r.Vector3,
  3723. this.lastPosition = new r.Vector3,
  3724. this.state = c.NONE,
  3725. this.mouseActions = {},
  3726. this.mouseActions[h.LEFT] = c.ROTATE,
  3727. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3728. this.mouseActions[h.RIGHT] = c.PAN,
  3729. this.touchActions = {},
  3730. this.touchActions[1] = c.ROTATE,
  3731. this.touchActions[2] = c.PAN_DOLLY,
  3732. this.lastMoveTime = 0,
  3733. this.pointersLimit = 2,
  3734. this.pointers = []
  3735. }
  3736. var r = e("three")
  3737. , o = e("../settings")
  3738. , a = e("../util/common")
  3739. , s = e("../util/math")
  3740. , l = e("../enum/Vectors")
  3741. , c = e("../enum/ControlActions")
  3742. , h = e("../enum/MouseButton")
  3743. , u = e("../enum/Keys")
  3744. , d = e("../enum/ControlEvents")
  3745. , p = e("events").EventEmitter
  3746. , f = 1e-6;
  3747. n.prototype = Object.create(p.prototype),
  3748. n.prototype.setBounds = function(e) {
  3749. this.targetBounds = e
  3750. }
  3751. ,
  3752. n.prototype.isEngaged = function() {
  3753. return this.state !== c.NONE
  3754. }
  3755. ,
  3756. n.prototype.rotateLeft = function(e) {
  3757. void 0 === e && (e = this.getAutoRotationAngle()),
  3758. this.thetaDelta -= e
  3759. }
  3760. ,
  3761. n.prototype.rotateUp = function(e) {
  3762. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3763. this.phiDelta -= e)
  3764. }
  3765. ,
  3766. n.prototype.panLeft = function(e) {
  3767. var t = this.camera.matrix.elements;
  3768. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3769. this.panOffset.multiplyScalar(-e),
  3770. this.panVector.add(this.panOffset)
  3771. }
  3772. ,
  3773. n.prototype.panUp = function(e) {
  3774. var t = this.camera.matrix.elements;
  3775. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3776. this.panOffset.multiplyScalar(-e),
  3777. this.panVector.add(this.panOffset)
  3778. }
  3779. ,
  3780. n.prototype.startRotating = function(e, t) {
  3781. e && this.navRotationAcc("x", e),
  3782. t && this.navRotationAcc("y", t)
  3783. }
  3784. ,
  3785. n.prototype.stopRotating = function(e) {
  3786. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3787. this.navRotationAcc("x", 0),
  3788. this.navRotationAcc("y", 0)
  3789. }
  3790. ,
  3791. n.prototype.setAutoPanPosition = function(e, t) {
  3792. var i = new r.Vector3
  3793. , n = new r.Vector3;
  3794. return function(e, t) {
  3795. i.copy(this.camera.position),
  3796. void 0 === e && null === e || i.setX(e),
  3797. void 0 === t && null === t || i.setZ(t);
  3798. var r = this.camera.position.distanceTo(this.target)
  3799. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3800. this.targetClamped = !1,
  3801. n.copy(i).addScaledVector(o, r),
  3802. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3803. i.copy(n).addScaledVector(o, -r),
  3804. this.targetClamped = !0),
  3805. this.autoPanPosition.x = i.x,
  3806. this.autoPanPosition.z = i.z,
  3807. this.autoPan && this.stopAutoPanning()
  3808. }
  3809. }(),
  3810. n.prototype.stopAutoPanning = function() {
  3811. var e = this.autoPan;
  3812. this.autoPan = !1,
  3813. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3814. }
  3815. ,
  3816. n.prototype.dollyIn = function(e) {
  3817. void 0 === e && (e = this.getZoomScale()),
  3818. this.scale /= e
  3819. }
  3820. ,
  3821. n.prototype.dollyOut = function(e) {
  3822. void 0 === e && (e = this.getZoomScale()),
  3823. this.scale *= e
  3824. }
  3825. ,
  3826. n.prototype.updatePan = function(e) {
  3827. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3828. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3829. this.autoPan) {
  3830. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3831. t.setY(0).clampLength(0, 50 * e),
  3832. this.target.add(t),
  3833. this.camera.position.add(t),
  3834. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3835. this.stopAutoPanning())
  3836. }
  3837. }
  3838. ,
  3839. n.prototype.update = function(e) {
  3840. e || (e = 1 / 60),
  3841. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3842. this.rotateLeft(-this.rotationSpeed.x),
  3843. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3844. this.updatePan(e);
  3845. var t = this.camera.position;
  3846. this.offset.copy(t).sub(this.target);
  3847. var i = Math.atan2(this.offset.x, this.offset.z)
  3848. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3849. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3850. i += this.thetaDelta,
  3851. n += this.phiDelta,
  3852. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3853. n = Math.max(f, Math.min(Math.PI - f, n));
  3854. var r = this.updateZoom();
  3855. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3856. this.target.add(this.panVector),
  3857. this.targetBounds.clampPoint(this.target, this.target),
  3858. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3859. this.offset.y = r * Math.cos(n),
  3860. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3861. t.copy(this.target).add(this.offset),
  3862. this.camera.lookAt(this.target),
  3863. this.thetaDelta = 0,
  3864. this.phiDelta = 0,
  3865. this.scale = 1,
  3866. this.panVector.set(0, 0, 0),
  3867. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3868. }
  3869. ,
  3870. n.prototype.getAutoRotationAngle = function() {
  3871. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3872. }
  3873. ,
  3874. n.prototype.getZoomScale = function() {
  3875. return Math.pow(.95, this.zoomSpeed)
  3876. }
  3877. ,
  3878. n.prototype.onMouseDown = function(e) {
  3879. if (this.enabled) {
  3880. switch (e.preventDefault(),
  3881. this.stopAutoPanning(),
  3882. this.mouseDown = !0,
  3883. this.state = this.mouseActions[e.button],
  3884. this.state) {
  3885. case c.ROTATE:
  3886. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3887. this.rotationSpeed.set(0, 0);
  3888. break;
  3889. case c.DOLLY:
  3890. this.dollyStart.set(e.clientX, e.clientY);
  3891. break;
  3892. case c.PAN:
  3893. this.panStart.set(e.clientX, e.clientY)
  3894. }
  3895. this.emit(d.InputStart, "mouse")
  3896. }
  3897. }
  3898. ,
  3899. n.prototype.onMouseMove = function(e) {
  3900. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3901. switch (e.preventDefault(),
  3902. this.state) {
  3903. case c.ROTATE:
  3904. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3905. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3906. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3907. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3908. this.rotateStart.copy(this.rotateEnd);
  3909. break;
  3910. case c.DOLLY:
  3911. this.dollyEnd.set(e.clientX, e.clientY),
  3912. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3913. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3914. t.call(this),
  3915. this.dollyStart.copy(this.dollyEnd);
  3916. break;
  3917. case c.PAN:
  3918. this.panEnd.set(e.clientX, e.clientY),
  3919. this.panDelta.subVectors(this.panEnd, this.panStart),
  3920. this.pan(this.panDelta.x, this.panDelta.y),
  3921. this.panStart.copy(this.panEnd)
  3922. }
  3923. this.emit(d.Move, "mouse"),
  3924. this.lastMoveTime = e.timeStamp,
  3925. this.update()
  3926. }
  3927. }
  3928. ,
  3929. n.prototype.onMouseUp = function(e) {
  3930. this.enabled && (this.mouseDown = !1,
  3931. this.state = c.NONE,
  3932. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3933. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3934. this.update(),
  3935. this.rotationAcceleration.set(0, 0),
  3936. this.rotateDelta.set(0, 0)))
  3937. }
  3938. ,
  3939. n.prototype.onMouseOver = function(e) {
  3940. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3941. }
  3942. ,
  3943. n.prototype.onMouseWheel = function(e) {
  3944. if (this.enabled && o.useWheel) {
  3945. this.emit(d.Move, "wheel");
  3946. var t = e.wheelDelta || -e.detail
  3947. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3948. i.call(this),
  3949. this.update()
  3950. }
  3951. }
  3952. ,
  3953. n.prototype.onKeyDown = function(e) {
  3954. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3955. this.handleKeyDown(e.which)))
  3956. }
  3957. ,
  3958. n.prototype.navRotationAcc = function(e, t) {
  3959. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3960. }
  3961. ,
  3962. n.prototype.navPanAcc = function(e, t) {
  3963. this.stopAutoPanning(),
  3964. this.panAcceleration[e] = t
  3965. }
  3966. ,
  3967. n.prototype.handleKeyDown = function(e) {
  3968. var t = !0;
  3969. switch (e) {
  3970. case u.UPARROW:
  3971. case u.I:
  3972. this.navRotationAcc("y", 1);
  3973. break;
  3974. case u.DOWNARROW:
  3975. case u.K:
  3976. this.navRotationAcc("y", -1);
  3977. break;
  3978. case u.LEFTARROW:
  3979. case u.J:
  3980. this.navRotationAcc("x", -1);
  3981. break;
  3982. case u.RIGHTARROW:
  3983. case u.L:
  3984. this.navRotationAcc("x", 1);
  3985. break;
  3986. case u.W:
  3987. this.navPanAcc("y", 1);
  3988. break;
  3989. case u.S:
  3990. this.navPanAcc("y", -1);
  3991. break;
  3992. case u.A:
  3993. this.navPanAcc("x", -1);
  3994. break;
  3995. case u.D:
  3996. this.navPanAcc("x", 1);
  3997. break;
  3998. default:
  3999. t = !1
  4000. }
  4001. t && this.emit(d.Move, "key")
  4002. }
  4003. ,
  4004. n.prototype.onKeyUp = function(e) {
  4005. this.enabled && (e.preventDefault(),
  4006. e.stopPropagation(),
  4007. this.handleKeyUp(e.which))
  4008. }
  4009. ,
  4010. n.prototype.handleKeyUp = function(e) {
  4011. switch (e) {
  4012. case u.I:
  4013. case u.K:
  4014. case u.UPARROW:
  4015. case u.DOWNARROW:
  4016. this.keyboardZoomSpeed = 0,
  4017. this.rotationAcceleration.y = 0;
  4018. break;
  4019. case u.J:
  4020. case u.L:
  4021. case u.LEFTARROW:
  4022. case u.RIGHTARROW:
  4023. this.rotationAcceleration.x = 0;
  4024. break;
  4025. case u.S:
  4026. case u.W:
  4027. this.panAcceleration.y = 0;
  4028. break;
  4029. case u.A:
  4030. case u.D:
  4031. this.panAcceleration.x = 0
  4032. }
  4033. }
  4034. ,
  4035. n.prototype.onTouchStart = function(e) {
  4036. if (this.enabled || this.state === c.NONE) {
  4037. e.preventDefault(),
  4038. e.stopPropagation(),
  4039. this.stopAutoPanning();
  4040. var t = function() {
  4041. if (2 === e.touches.length) {
  4042. var t = e.touches[0].pageX - e.touches[1].pageX
  4043. , i = e.touches[0].pageY - e.touches[1].pageY;
  4044. this.dollyStart.set(t, i)
  4045. }
  4046. }
  4047. .bind(this)
  4048. , i = function() {
  4049. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4050. }
  4051. .bind(this)
  4052. , n = function() {
  4053. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4054. }
  4055. .bind(this);
  4056. switch (this.state = this.touchActions[e.touches.length],
  4057. this.state) {
  4058. case c.PAN_DOLLY:
  4059. t();
  4060. case c.PAN:
  4061. i();
  4062. break;
  4063. case c.ROTATE_DOLLY:
  4064. t();
  4065. case c.ROTATE:
  4066. n()
  4067. }
  4068. this.rotationSpeed.set(0, 0),
  4069. this.emit(d.InputStart, "touch")
  4070. }
  4071. }
  4072. ,
  4073. n.prototype.onTouchMove = function(e) {
  4074. if (this.enabled && this.state !== c.NONE) {
  4075. e.preventDefault(),
  4076. e.stopPropagation();
  4077. var t = function() {
  4078. var t = e.touches[0].pageX - e.touches[1].pageX
  4079. , i = e.touches[0].pageY - e.touches[1].pageY;
  4080. this.dollyEnd.set(t, i);
  4081. var n = this.dollyStart.length() - this.dollyEnd.length();
  4082. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4083. this.dollyStart.copy(this.dollyEnd)
  4084. }
  4085. .bind(this)
  4086. , i = function() {
  4087. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4088. this.panDelta.subVectors(this.panEnd, this.panStart),
  4089. this.pan(this.panDelta.x, this.panDelta.y),
  4090. this.panStart.copy(this.panEnd),
  4091. this.rotateDelta.set(0, 0)
  4092. }
  4093. .bind(this)
  4094. , n = function() {
  4095. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4096. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4097. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4098. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4099. this.rotateStart.copy(this.rotateEnd)
  4100. }
  4101. .bind(this)
  4102. , r = function() {
  4103. if (2 === e.touches.length) {
  4104. var i = window.devicePixelRatio || 1
  4105. , r = e.touches[1].pageX - e.touches[0].pageX
  4106. , s = e.touches[1].pageY - e.touches[0].pageY
  4107. , l = Math.sqrt(r * r + s * s)
  4108. , h = Math.abs(this.dollyStart.length() - l);
  4109. if (h > o.input.touchMoveThreshold * i)
  4110. this.state = c.DOLLY,
  4111. t();
  4112. else {
  4113. var u = a.average(e.touches, "pageX")
  4114. , d = a.average(e.touches, "pageY")
  4115. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4116. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4117. this.rotateStart.set(u, d),
  4118. n())
  4119. }
  4120. }
  4121. }
  4122. .bind(this);
  4123. switch (this.state) {
  4124. case c.PAN_DOLLY:
  4125. t();
  4126. case c.PAN:
  4127. i();
  4128. break;
  4129. case c.ROTATE_DOLLY:
  4130. r();
  4131. break;
  4132. case c.DOLLY:
  4133. t();
  4134. break;
  4135. case c.ROTATE:
  4136. n();
  4137. break;
  4138. default:
  4139. this.state = c.NONE
  4140. }
  4141. this.lastMoveTime = e.timeStamp,
  4142. this.emit(d.Move, "touch")
  4143. }
  4144. }
  4145. ,
  4146. n.prototype.onTouchEnd = function(e) {
  4147. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4148. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4149. this.state = c.NONE,
  4150. this.update(),
  4151. this.rotationAcceleration.set(0, 0),
  4152. this.rotateDelta.set(0, 0))
  4153. }
  4154. ,
  4155. n.prototype.onPointerDown = function(e) {
  4156. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4157. id: e.pointerId,
  4158. pageX: e.pageX,
  4159. pageY: e.pageY
  4160. }),
  4161. e.touches = this.pointers,
  4162. this.onTouchStart(e)),
  4163. this.emit(d.InputStart, "pointer"))
  4164. }
  4165. ,
  4166. n.prototype.onPointerMove = function(e) {
  4167. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4168. e.pointerId === t.id && (t.pageX = e.pageX,
  4169. t.pageY = e.pageY)
  4170. }),
  4171. e.touches = this.pointers,
  4172. this.onTouchMove(e))
  4173. }
  4174. ,
  4175. n.prototype.onPointerUp = function(e) {
  4176. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4177. e.pointerId === t.id && this.pointers.splice(i, 1)
  4178. }
  4179. .bind(this)),
  4180. e.touches = this.pointers,
  4181. this.onTouchEnd(e))
  4182. }
  4183. ,
  4184. n.prototype.reset = function() {
  4185. this.state = c.NONE,
  4186. this.stopAutoPanning(),
  4187. this.rotationSpeed.set(0, 0),
  4188. this.rotationAcceleration.set(0, 0),
  4189. this.panSpeed.set(0, 0),
  4190. this.panAcceleration.set(0, 0)
  4191. }
  4192. ,
  4193. n.prototype.toJSON = function() {
  4194. var e = {
  4195. camera_position: {
  4196. x: s.toPrecision(this.camera.position.x, 4),
  4197. y: s.toPrecision(this.camera.position.y, 4),
  4198. z: s.toPrecision(this.camera.position.z, 4)
  4199. },
  4200. camera_quaternion: {
  4201. x: s.toPrecision(this.camera.quaternion.x, 4),
  4202. y: s.toPrecision(this.camera.quaternion.y, 4),
  4203. z: s.toPrecision(this.camera.quaternion.z, 4),
  4204. w: s.toPrecision(this.camera.quaternion.w, 4)
  4205. }
  4206. };
  4207. return e
  4208. }
  4209. ,
  4210. t.exports = n
  4211. }
  4212. , {
  4213. "../enum/ControlActions": 20,
  4214. "../enum/ControlEvents": 21,
  4215. "../enum/Keys": 30,
  4216. "../enum/MouseButton": 34,
  4217. "../enum/Vectors": 50,
  4218. "../settings": 166,
  4219. "../util/common": 185,
  4220. "../util/math": 190,
  4221. events: 202,
  4222. three: 217
  4223. }],
  4224. 13: [function(e, t, i) {
  4225. (function(i) {
  4226. "use strict";
  4227. function n(e) {
  4228. this.camera = e,
  4229. this.camera.controls = this,
  4230. this.target = new r.Vector3(0,0,0),
  4231. this.lookVector = new r.Vector3,
  4232. this.lookSpeed = .05,
  4233. this.rotationAcc = new r.Vector2,
  4234. this.rotationSpeed = new r.Vector2,
  4235. this.lat = 0,
  4236. this.lon = 0,
  4237. this.phi = 0,
  4238. this.theta = 0,
  4239. this.enabled = !1,
  4240. this.locked = !1,
  4241. this.pointer = new r.Vector2(0,0),
  4242. this.rotationHistory = [],
  4243. this.rotationDifference = new r.Vector2,
  4244. this.pointerDragOn = !1,
  4245. this.pointerDragStart = new r.Vector2(0,0),
  4246. this.pinchDistance = 0,
  4247. this.moveStart = new r.Vector2,
  4248. this.moveTolerance = .01,
  4249. this.pointersLimit = 2,
  4250. this.pointers = []
  4251. }
  4252. var r = e("three")
  4253. , o = e("../util/logger")
  4254. , a = e("../settings")
  4255. , s = e("../util/common")
  4256. , l = e("../util/math")
  4257. , c = (e("../enum/Vectors"),
  4258. e("../enum/MouseButton"))
  4259. , h = e("../enum/Keys")
  4260. , u = e("../enum/ControlEvents")
  4261. , d = e("events").EventEmitter;
  4262. new o(i);
  4263. n.prototype = Object.create(d.prototype),
  4264. n.prototype.usable = function() {
  4265. return this.enabled && !this.locked
  4266. }
  4267. ,
  4268. /* n.prototype.lookAt = function(e) {
  4269. var t = this.camera.position.clone().sub(e)
  4270. , i = Math.atan(t.z / t.x);
  4271. i += t.x < 0 ? Math.PI : 0,
  4272. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4273. this.lon = r.Math.radToDeg(i) + 180;
  4274. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4275. , o = Math.atan(t.y / n);
  4276. this.lat = -r.Math.radToDeg(o)
  4277. }
  4278. */
  4279. n.prototype.lookAt = function(aim, dir) {
  4280. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4281. var i = Math.atan(t.z / t.x);
  4282. i += t.x < 0 ? Math.PI : 0;
  4283. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4284. this.lon = r.Math.radToDeg(i) + 180;
  4285. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4286. o = Math.atan(t.y / n);
  4287. this.lat = -r.Math.radToDeg(o);
  4288. }
  4289. ,
  4290. n.prototype.startRotationFrom = function(e, t) {
  4291. l.convertScreenPositionToNDC(e, t, this.pointer),
  4292. this.pointerDragOn = !0,
  4293. this.pointerDragStart.copy(this.pointer),
  4294. this.moveStart.copy(this.pointer),
  4295. this.rotationHistory = [],
  4296. this.rotationSpeed.set(0, 0)
  4297. }
  4298. ,
  4299. n.prototype.onMouseOver = function(e) {
  4300. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4301. }
  4302. ,
  4303. n.prototype.onTouchStart = function(e) {
  4304. if (this.usable()) {
  4305. switch (e.preventDefault(),
  4306. e.stopPropagation(),
  4307. e.touches.length) {
  4308. case 1:
  4309. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4310. break;
  4311. case 2:
  4312. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4313. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4314. this.pinchDistance = Math.sqrt(t * t + i * i)
  4315. }
  4316. this.emit(u.InputStart, "touch")
  4317. }
  4318. }
  4319. ,
  4320. n.prototype.onPointerDown = function(e) {
  4321. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4322. id: e.pointerId,
  4323. clientX: e.clientX,
  4324. clientY: e.clientY
  4325. }),
  4326. e.touches = this.pointers,
  4327. this.onTouchStart(e),
  4328. this.emit(u.InputStart, "pointer"))
  4329. }
  4330. ,
  4331. n.prototype.onMouseDown = function(e) {
  4332. if (this.usable()) {
  4333. switch (e.preventDefault(),
  4334. e.stopPropagation(),
  4335. e.button) {
  4336. case c.LEFT:
  4337. this.startRotationFrom(e.clientX, e.clientY)
  4338. }
  4339. this.emit(u.InputStart, "mouse")
  4340. }
  4341. }
  4342. ,
  4343. n.prototype.updateRotation = function() {
  4344. if (this.usable() && this.pointerDragOn) {
  4345. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4346. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4347. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4348. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4349. , o = Math.atan2(e.y, i)
  4350. , a = Math.atan2(t.y, n);
  4351. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4352. e.y = 0,
  4353. t.y = 0;
  4354. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4355. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4356. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4357. this.pointerDragStart.copy(this.pointer)
  4358. }
  4359. }
  4360. ,
  4361. n.prototype.onMouseMove = function(e) {
  4362. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4363. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4364. }
  4365. ,
  4366. n.prototype.onTouchMove = function(e) {
  4367. if (this.usable())
  4368. switch (this.emit(u.Move, "touch"),
  4369. e.touches.length) {
  4370. case 1:
  4371. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4372. break;
  4373. case 2:
  4374. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4375. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4376. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4377. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4378. this.emit(u.Pinch, n),
  4379. this.pinchDistance -= n)
  4380. }
  4381. }
  4382. ,
  4383. n.prototype.onPointerMove = function(e) {
  4384. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4385. e.pointerId === t.id && (t.clientX = e.clientX,
  4386. t.clientY = e.clientY)
  4387. }),
  4388. e.touches = this.pointers,
  4389. this.onTouchMove(e))
  4390. }
  4391. ,
  4392. n.prototype.endRotation = function() {
  4393. this.pointerDragOn = !1;
  4394. var e = s.averageVectors(this.rotationHistory);
  4395. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4396. }
  4397. ,
  4398. n.prototype.onTouchEnd = function(e) {
  4399. this.usable() && (e.preventDefault(),
  4400. e.stopPropagation(),
  4401. this.endRotation())
  4402. }
  4403. ,
  4404. n.prototype.onMouseUp = function(e) {
  4405. this.usable() && (e.preventDefault(),
  4406. e.stopPropagation(),
  4407. this.endRotation())
  4408. }
  4409. ,
  4410. n.prototype.onPointerUp = function(e) {
  4411. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4412. e.pointerId === t.id && this.pointers.splice(i, 1)
  4413. }
  4414. .bind(this)),
  4415. e.touches = this.pointers,
  4416. this.onTouchEnd(e))
  4417. }
  4418. ,
  4419. n.prototype.update = function(e) {
  4420. this.lon,
  4421. this.lat;
  4422. for (this.updateRotation(),
  4423. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4424. this.rotationHistory.shift();
  4425. this.lon += this.rotationDifference.x,
  4426. this.lat += this.rotationDifference.y,
  4427. this.rotationDifference.set(0, 0),
  4428. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4429. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4430. this.lon += this.rotationSpeed.x * e,
  4431. this.lat += this.rotationSpeed.y * e
  4432. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4433. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4434. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4435. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4436. this.phi = r.Math.degToRad(90 - this.lat),
  4437. this.theta = r.Math.degToRad(this.lon),
  4438. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4439. this.lookVector.y = Math.cos(this.phi),
  4440. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4441. this.target.copy(this.lookVector).add(this.camera.position),
  4442. this.camera.lookAt(this.target)
  4443. }
  4444. ,
  4445. n.prototype.onMouseWheel = function(e) {
  4446. if (this.usable()) {
  4447. var t = e.wheelDelta || -e.detail;
  4448. this.emit(u.InteractionDirect),
  4449. this.emit(u.Scroll, t)
  4450. }
  4451. }
  4452. ,
  4453. n.prototype.onKeyDown = function(e) {
  4454. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4455. this.handleKeyDown(e.which)))
  4456. }
  4457. ,
  4458. n.prototype.handleKeyDown = function(e) {
  4459. var t = function(e, t) {
  4460. this.rotationAcc[e] = t
  4461. }
  4462. .bind(this);
  4463. this.emit(u.InteractionKey);
  4464. var i = !0;
  4465. switch (e) {
  4466. case h.LEFTARROW:
  4467. case h.J:
  4468. t("x", -1);
  4469. break;
  4470. case h.RIGHTARROW:
  4471. case h.L:
  4472. t("x", 1);
  4473. break;
  4474. case h.I:
  4475. t("y", 1);
  4476. break;
  4477. case h.K:
  4478. t("y", -1);
  4479. break;
  4480. default:
  4481. i = !1
  4482. }
  4483. i && this.emit(u.Move, "key")
  4484. }
  4485. ,
  4486. n.prototype.onKeyUp = function(e) {
  4487. this.usable() && (e.preventDefault(),
  4488. e.stopPropagation(),
  4489. this.handleKeyUp(e.which))
  4490. }
  4491. ,
  4492. n.prototype.handleKeyUp = function(e) {
  4493. switch (e) {
  4494. case h.LEFTARROW:
  4495. case h.J:
  4496. case h.RIGHTARROW:
  4497. case h.L:
  4498. this.rotationAcc.x = 0;
  4499. break;
  4500. case h.I:
  4501. case h.K:
  4502. this.rotationAcc.y = 0
  4503. }
  4504. }
  4505. ,
  4506. n.prototype.startRotating = function(e, t) {
  4507. e && (this.rotationAcc.x = e),
  4508. t && (this.rotationAcc.y = t)
  4509. }
  4510. ,
  4511. n.prototype.stopRotating = function(e) {
  4512. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4513. this.rotationAcc.set(0, 0)
  4514. }
  4515. ,
  4516. n.prototype.reset = function() {
  4517. this.pointerDragOn = !1,
  4518. this.rotationAcc.set(0, 0),
  4519. this.rotationSpeed.set(0, 0),
  4520. this.pointers = []
  4521. }
  4522. ,
  4523. n.prototype.toJSON = function() {
  4524. var e = {
  4525. camera_position: {
  4526. x: l.toPrecision(this.camera.position.x, 4),
  4527. y: l.toPrecision(this.camera.position.y, 4),
  4528. z: l.toPrecision(this.camera.position.z, 4)
  4529. },
  4530. camera_quaternion: {
  4531. x: l.toPrecision(this.camera.quaternion.x, 4),
  4532. y: l.toPrecision(this.camera.quaternion.y, 4),
  4533. z: l.toPrecision(this.camera.quaternion.z, 4),
  4534. w: l.toPrecision(this.camera.quaternion.w, 4)
  4535. }
  4536. };
  4537. return e
  4538. }
  4539. ,
  4540. n.prototype.setStateFromJSON = function(e) {
  4541. this.camera.position.copy(e.camera_position),
  4542. this.camera.quaternion.copy(e.camera_quaternion)
  4543. }
  4544. ,
  4545. t.exports = n
  4546. }
  4547. ).call(this, "/js/controls/PanoramaControls.js")
  4548. }
  4549. , {
  4550. "../enum/ControlEvents": 21,
  4551. "../enum/Keys": 30,
  4552. "../enum/MouseButton": 34,
  4553. "../enum/Vectors": 50,
  4554. "../settings": 166,
  4555. "../util/common": 185,
  4556. "../util/logger": 189,
  4557. "../util/math": 190,
  4558. events: 202,
  4559. three: 217
  4560. }],
  4561. 14: [function(e, t, i) {
  4562. (function(i) {
  4563. "use strict";
  4564. var n = e("three")
  4565. , r = e("../enum/Viewmode")
  4566. , o = e("../util/logger")
  4567. , a = new o(i);
  4568. t.exports = {
  4569. serialize: function(e) {
  4570. return encodeURI(JSON.stringify(e))
  4571. },
  4572. deserialize: function(e) {
  4573. function t(e) {
  4574. function t(e, t) {
  4575. return e && "number" == typeof t && !isNaN(t)
  4576. }
  4577. return e.reduce(t, !0)
  4578. }
  4579. try {
  4580. var i = JSON.parse(decodeURI(e))
  4581. , o = {
  4582. mode: r.fromInt(i.camera_mode),
  4583. panoId: i.scan_id,
  4584. position: (new n.Vector3).copy(i.camera_position),
  4585. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4586. zoom: i.ortho_zoom,
  4587. floorVisibility: i.floor_visibility
  4588. }
  4589. , s = o.position;
  4590. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4591. var l = o.quaternion;
  4592. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4593. o
  4594. } catch (i) {
  4595. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4596. try {
  4597. var c = e.split(",")
  4598. , h = {
  4599. x: parseFloat(c[2]),
  4600. y: parseFloat(c[3]),
  4601. z: parseFloat(c[4])
  4602. }
  4603. , u = {
  4604. x: parseFloat(c[5]),
  4605. y: parseFloat(c[6]),
  4606. z: parseFloat(c[7]),
  4607. w: parseFloat(c[8])
  4608. };
  4609. return t([h.x, h.y, h.z]) || (h.x = 0,
  4610. h.y = 0,
  4611. h.z = 0),
  4612. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4613. u.y = 0,
  4614. u.z = 0,
  4615. u.w = 1),
  4616. {
  4617. mode: r.fromInt(c[0]),
  4618. panoId: c[1],
  4619. position: (new n.Vector3).copy(h),
  4620. quaternion: (new n.Quaternion).copy(u)
  4621. }
  4622. } catch (t) {
  4623. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4624. }
  4625. }
  4626. return null
  4627. }
  4628. }
  4629. }
  4630. ).call(this, "/js/controls/serializer.js")
  4631. }
  4632. , {
  4633. "../enum/Viewmode": 51,
  4634. "../util/logger": 189,
  4635. three: 217
  4636. }],
  4637. 15: [function(e, t, i) {
  4638. (function(i) {
  4639. "use strict";
  4640. function n() {
  4641. this.endlessLoop = a.warp.loop,
  4642. this.clock = new r.Clock(!0),
  4643. this.model = null,
  4644. this.player = null,
  4645. this.currentItem = null,
  4646. this.destinationItem = null,
  4647. this.tourIsPlaying = !1,
  4648. this.transitionStage = y.None,
  4649. this.nextFunc = null,
  4650. this.onTheBus = !1,
  4651. this.tourInProgress = !1,
  4652. this.reachSource = null,
  4653. this.interrupted = !1,
  4654. this.nItems = 0,
  4655. this.walkingSectionPaused = !1
  4656. }
  4657. var r = e("three")
  4658. , o = e("./util/logger")
  4659. , a = e("./settings")
  4660. , s = e("./util/transitions")
  4661. , l = e("events").EventEmitter
  4662. , c = e("./enum/Viewmode")
  4663. , h = e("./analytics")
  4664. , u = e("./enum/WarpStyle")
  4665. , s = e("./util/transitions")
  4666. , d = (e("./model/ModelManager"),
  4667. e("./enum/ModelManagerEvents"))
  4668. , p = e("./enum/DirectorEvents")
  4669. , f = e("./enum/PlayerEvents")
  4670. , g = (e("./enum/ControlEvents"),
  4671. e("./enum/BlackoutStyle"))
  4672. , m = e("./enum/PathDiscardMode")
  4673. , v = e("./enum/PathDisplayMode")
  4674. , A = (e("./player"),
  4675. new o(i))
  4676. , y = Object.freeze({
  4677. None: 0,
  4678. Moving: 1,
  4679. Aiming: 2,
  4680. Interlude: 3
  4681. })
  4682. , C = Object.freeze({
  4683. Forward: 1,
  4684. NoChange: 0,
  4685. Backwards: -1
  4686. })
  4687. , I = s.getUniqueId();
  4688. n.prototype = Object.create(l.prototype),
  4689. n.prototype.init = function(e, t) {
  4690. this.player = e,
  4691. this.modelManager = t,
  4692. this.updateModel(),
  4693. this.resetAll(),
  4694. this.bindEvents()
  4695. }
  4696. ,
  4697. n.prototype.resetAll = function() {
  4698. if (this.currentItem = null,
  4699. this.destinationItem = null,
  4700. this.tourIsPlaying = !1,
  4701. this.bgmReplay(),//xzw
  4702. this.transitionStage = y.None,
  4703. this.nextFunc = null,
  4704. this.onTheBus = !1,
  4705. this.reachSource = null,
  4706. this.interrupted = !1,
  4707. this.model) {
  4708. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4709. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4710. } else
  4711. this.defaultWarpStyle = u.BLACK,
  4712. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4713. this.resetSpecialTransition()
  4714. }
  4715. ,
  4716. n.prototype.updateModel = function() {
  4717. this.model = this.modelManager.getActiveModel(),
  4718. this.nItems = this.model.heroLocations.length
  4719. }
  4720. ,
  4721. n.prototype.bindEvents = function() {
  4722. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4723. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4724. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4725. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4726. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4727. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4728. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4729. this.player.once(f.Move, function() {
  4730. s.cancelById(I)
  4731. })
  4732. }
  4733. ,
  4734. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4735. return e === u.WALK && (this.interrupt(g.NONE),
  4736. this.pauseWalkingSection(),
  4737. this.player.fastForwardActivePanoFlight(),
  4738. !0)
  4739. }
  4740. ,
  4741. n.prototype.handlePlayerMove = function(e) {
  4742. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4743. this.emit("update.controls")
  4744. }
  4745. ,
  4746. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4747. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4748. this.emit("update.controls"))
  4749. }
  4750. ,
  4751. n.prototype.handlePlayerModeChanged = function(e, t) {
  4752. this.intermediateState() || e === t || (this.onTheBus = !1,
  4753. this.emit("update.controls"))
  4754. }
  4755. ,
  4756. n.prototype.handlePlayerInputStart = function(e) {
  4757. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4758. }
  4759. ,
  4760. n.prototype.handlePlayerFlyingStarted = function() {
  4761. this.clearWalkingSectionPaused()
  4762. }
  4763. ,
  4764. n.prototype.describe = function() {
  4765. return {
  4766. nItems: this.nItems,
  4767. currentItem: this.currentItem,
  4768. destinationItem: this.destinationItem,
  4769. tourIsPlaying: this.tourIsPlaying,
  4770. onTheBus: this.onTheBus,
  4771. endlessLoop: this.endlessLoop,
  4772. viewMode: this.player.mode,
  4773. inTransition: this._inTransition(),
  4774. transitionStage: this.transitionStage,
  4775. tourInProgress: this.tourInProgress
  4776. }
  4777. }
  4778. ,
  4779. n.prototype._inTransition = function() {
  4780. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4781. }
  4782. ,
  4783. n.prototype.bounceable = function() {
  4784. var e = this.clock.getDelta();
  4785. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4786. }
  4787. ,
  4788. n.prototype.itemCompare = function(item1, item2, type){//add
  4789. if(type == 'equal'){//==
  4790. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4791. }else if(type == 'less'){//<
  4792. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4793. }
  4794. }
  4795. n.prototype.currentMoveDirection = function() {
  4796. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4797. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4798. }
  4799. ,
  4800. n.prototype.clearPath = function() {
  4801. this._inTransition() || this.player.path.discardPathObject()
  4802. }
  4803. ,
  4804. n.prototype.allFloors = function() {
  4805. this.model.toggleAllFloors()
  4806. }
  4807. ,
  4808. n.prototype.actionComplete = function(e) {
  4809. if (this.interrupted = !1,
  4810. this.transitionStage = y.None,
  4811. this.resetSpecialTransition(),
  4812. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4813. this.tourIsPlaying || (this.player.disablePreRendering(),
  4814. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4815. this.emit("update.controls"),
  4816. this.nextFunc) {
  4817. var t = this.nextFunc;
  4818. this.nextFunc = null,
  4819. t()
  4820. }
  4821. }
  4822. ,
  4823. n.prototype.awaitCompletion = function(e, t) {
  4824. this.nextFunc = t,
  4825. e()
  4826. }
  4827. ,
  4828. n.prototype.updateSuccessFunction = function(e) {
  4829. this.nextFunc = e
  4830. }
  4831. ,
  4832. n.prototype.interrupt = function(e, t) {
  4833. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4834. this.tourIsPlaying = !1,
  4835. this.bgmReplay(),//xzw
  4836. this.interrupted = !0,
  4837. this.nextFunc = null,
  4838. this.emit(p.ActionInterrupted),
  4839. null !== e && void 0 !== e || (e = g.BEGINNING),
  4840. this.player.interruptAndFastForward(e, t),
  4841. !0)
  4842. }
  4843. ,
  4844. n.prototype.wouldInterrupt = function() {
  4845. return this.transitionStage !== y.None
  4846. }
  4847. ,
  4848. n.prototype.intermediateState = function() {
  4849. return this.transitionStage !== y.None
  4850. }
  4851. ,
  4852. n.prototype.isInterrupted = function() {
  4853. return this.interrupted
  4854. }
  4855. ,
  4856. n.prototype.pauseWalkingSection = function() {
  4857. this.walkingSectionPaused = !0
  4858. }
  4859. ,
  4860. n.prototype.clearWalkingSectionPaused = function() {
  4861. this.walkingSectionPaused = !1
  4862. }
  4863. ,
  4864. n.prototype.autoTour = function() {
  4865. var e = Date.now();
  4866. this.model.auxDataPromise.then(function() {
  4867. e = Date.now() - e;
  4868. var t = a.warp.auto
  4869. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4870. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4871. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4872. done: function() {
  4873. this.playTour()
  4874. }
  4875. .bind(this),
  4876. name: "_atr",
  4877. id: I
  4878. })
  4879. }
  4880. .bind(this))
  4881. }
  4882. ,
  4883. n.prototype.atDestinationPano = function() {
  4884. if (!this.player.currentPano || null === this.destinationItem)
  4885. return !1;
  4886. var e = this.player.currentPano.id;
  4887. if (void 0 === e)
  4888. return !1;
  4889. var t = this.model.heroLocations;
  4890. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4891. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4892. return destination && destination.panoId == e
  4893. }
  4894. ,
  4895. n.prototype.redirectToItem = function(e, t) {
  4896. if (null === e || void 0 === e)
  4897. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4898. if (!this.wouldInterrupt())
  4899. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4900. if (this.player.mode === c.TRANSITIONING)
  4901. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4902. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4903. var i = function() {
  4904. s.setTimeout(function() {
  4905. this.setDestinationItem(e),
  4906. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4907. }
  4908. .bind(this), 0)
  4909. }
  4910. .bind(this);
  4911. this.interrupt(g.END, 0),
  4912. this.updateSuccessFunction(i)
  4913. }
  4914. ,
  4915. n.prototype.useSpecialTransition = function(e) {
  4916. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4917. this.nextWarpStyle = u.BLACK
  4918. }
  4919. ,
  4920. n.prototype.resetSpecialTransition = function() {
  4921. this.nextWarpStyle = this.defaultWarpStyle
  4922. }
  4923. ,
  4924. n.prototype.arrivedAtDestination = function(e) {
  4925. if (this.player.flying || this.player.isWarping())
  4926. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4927. else {
  4928. this.transitionStage = y.Aiming;
  4929. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4930. this.player.model.fadePanoMarkers(0),
  4931. this.awaitCompletion(function() {
  4932. this.resetSpecialTransition(),
  4933. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4934. }
  4935. .bind(this), t)
  4936. }
  4937. }
  4938. ,
  4939. n.prototype.goToDestination = function(e, t, i, n) {
  4940. //音频
  4941. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4942. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4943. if(musicInfo && musicInfo.music){
  4944. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4945. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4946. let audioSrc2 = o.split('/').pop();
  4947. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4948. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4949. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4950. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4951. g_tourAudio.play()
  4952. }
  4953. }else{//很可能是该folder的起始
  4954. g_tourAudio.src = manage.dealURL(o);
  4955. g_tourAudio.load()
  4956. }
  4957. if(g_bgAudio && !g_bgAudio.paused){
  4958. manage.switchBgmState(false);
  4959. g_bgAudio.pauseByTour = true
  4960. }
  4961. }
  4962. //}
  4963. if (this.onTheBus = !0,
  4964. this.emit("update.controls"),
  4965. this.player.updateLastView(),
  4966. !n && this.atDestinationPano()){
  4967. /*
  4968. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4969. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4970. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4971. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4972. } */
  4973. return void this.arrivedAtDestination(!0);
  4974. }
  4975. if (this.player.flying || this.player.isWarping())
  4976. A.warn("Cannot go to new destination while player is flying or warping.");
  4977. else {
  4978. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4979. , o = null
  4980. , a1 = null;
  4981. if (r.isPano()) {
  4982. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4983. //var walk = window.DATA.black ? 'black' : 'walk';
  4984. var s = this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4985. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4986. o = this.arrivedAtDestination.bind(this, !0)
  4987. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4988. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4989. }
  4990. } else{
  4991. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4992. o = this.arrivedAtDestination.bind(this, !1);
  4993. }
  4994. this.transitionStage = y.Moving,
  4995. this.model.fadePanoMarkers(0),
  4996. this.awaitCompletion(function() {
  4997. a1();
  4998. }
  4999. .bind(this), o),
  5000. this.emit("update.controls")
  5001. }
  5002. }
  5003. ,
  5004. n.prototype.tourInterlude = function() {
  5005. if (h.trackAlways("reach_highlight", {
  5006. reach_source: this.reachSource
  5007. }),
  5008. this.model.fadePanoMarkers(0),
  5009. this.emit("update.controls"),
  5010. this.tourIsPlaying)
  5011. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5012. this.stopTour(true),
  5013. this.emit(p.TourEnd),
  5014. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5015. this.transitionStage = y.Interlude,
  5016. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5017. }
  5018. .bind(this), this.goNext.bind(this))
  5019. }
  5020. ,
  5021. n.prototype.playTour = function() {
  5022. if (!this.bounceable())
  5023. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5024. this.tourInProgress = !0,
  5025. this.reachSource = "play",
  5026. this.tourIsPlaying = !0,
  5027. this.wasZoomEnabled = this.player.zoomEnabled,
  5028. this.player.zoomEnabled = !1,
  5029. this.resetSpecialTransition(),
  5030. this.emit("update.controls"),
  5031. this.emit(p.TourStart),
  5032. this.player.enablePreRendering(),
  5033. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5034. this.goToDestination()) : this.goNext()))
  5035. }
  5036. ,
  5037. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5038. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5039. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5040. g_playAudio = g_bgAudio;
  5041. g_tourAudio && g_tourAudio.pause();
  5042. //window.tourAudio && window.tourAudio.pause();
  5043. manage.switchBgmState(true);
  5044. }
  5045. }
  5046. ,
  5047. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5048. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5049. this.tourIsPlaying = !1,
  5050. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5051. this.interrupt(),
  5052. this.clearWalkingSectionPaused(),
  5053. this.resetSpecialTransition(),
  5054. this.emit("update.controls"))
  5055. //window.tourAudio && window.tourAudio.pause();
  5056. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5057. {
  5058. g_tourAudio.pause();
  5059. //g_tourAudio.src = ""
  5060. }
  5061. }
  5062. ,
  5063. n.prototype.endTourProgress = function() {
  5064. this.tourInProgress = !1,
  5065. this.emit("update.controls"),
  5066. this.emit(p.TourEnd)
  5067. }
  5068. ,
  5069. n.prototype.goToHighlight = function(e) {
  5070. if (this.wouldInterrupt())
  5071. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5072. else {
  5073. if (A.debug("<tour.goto " + e + ">"),
  5074. this.isInterrupted())
  5075. return;
  5076. this.clearWalkingSectionPaused(),
  5077. this.setDestinationItem(e),
  5078. this.useSpecialTransition("Hilight"),
  5079. this.goToDestination(),
  5080. h.trackAlways("reach_highlight", {
  5081. reach_source: "thumb"
  5082. })
  5083. }
  5084. }
  5085. ,
  5086. n.prototype.prevHighlight = function() {
  5087. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5088. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5089. this.reachSource = "prev",
  5090. this.goPrev()))
  5091. }
  5092. ,
  5093. n.prototype.nextHighlight = function() {
  5094. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5095. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5096. this.reachSource = "next",
  5097. this.goNext()))
  5098. }
  5099. ,
  5100. n.prototype.changeMode = function(e) {
  5101. var t = $.Deferred()
  5102. , i = t.resolve.bind(t)
  5103. , n = t.reject.bind(t);
  5104. this.emit(p.StartModeChange);
  5105. var r = function() {
  5106. return this.clearWalkingSectionPaused(),
  5107. !!this.wouldInterrupt() && (this.interrupt(),
  5108. !0)
  5109. }
  5110. .bind(this);
  5111. if (!r()) {
  5112. switch (e) {
  5113. case c.PANORAMA:
  5114. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5115. break;
  5116. case c.DOLLHOUSE:
  5117. case c.FLOORPLAN:
  5118. this.player.flyToNewMode({
  5119. mode: e
  5120. }).done(i).fail(n);
  5121. break;
  5122. case c.OUTDOOR:
  5123. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5124. }
  5125. return t.promise()
  5126. }
  5127. }
  5128. ,
  5129. n.prototype.atEndOfTour = function() {
  5130. //return this.currentItem >= this.nItems - 1
  5131. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5132. if(end){
  5133. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5134. if(heroLocations){
  5135. end = this.currentItem[1] >= heroLocations.length - 1
  5136. }
  5137. }
  5138. return end;
  5139. }
  5140. ,
  5141. n.prototype.firstDestination = function() {
  5142. //return 0 < this.nItems ? 0 : null
  5143. return 0 < this.nItems ? [0,0]: null
  5144. }
  5145. ,
  5146. n.prototype.finalDestination = function() {
  5147. //return 0 < this.nItems ? this.nItems - 1 : null
  5148. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5149. }
  5150. ,
  5151. n.prototype.goPrev = function() {
  5152. this.tourAdvance(-1)
  5153. }
  5154. ,
  5155. n.prototype.goNext = function() {
  5156. this.tourAdvance(1)
  5157. }
  5158. ,
  5159. n.prototype.setDestinationItem = function(e) {
  5160. this.destinationItem = e,
  5161. this.emit("update.controls")
  5162. }
  5163. ,
  5164. n.prototype.setCurrentItem = function(e) {
  5165. this.currentItem = e,
  5166. this.emit("update.controls")
  5167. }
  5168. ,
  5169. n.prototype.nextItem = function(currentItem) {
  5170. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5171. if(currentItem == void 0)return this.firstDestination()
  5172. var currentLocation = this.model.heroLocations[currentItem[0]];
  5173. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5174. var item;
  5175. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5176. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5177. }else{
  5178. item = [currentItem[0] , currentItem[1]+1]
  5179. }
  5180. if(item[0] >= this.nItems ){
  5181. item = this.firstDestination()
  5182. }
  5183. return item;
  5184. //暂时不理会endlessLoop,默认为false
  5185. }
  5186. ,
  5187. n.prototype.prevItem = function(currentItem) {
  5188. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5189. if(currentItem == void 0)return this.firstDestination()
  5190. var item;
  5191. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5192. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5193. else{
  5194. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5195. if(this.currentItem[1] == 0){//子目录中第一个
  5196. return [currentItem[0] - 1, lastChildNum-1]
  5197. }else{
  5198. return [currentItem[0], currentItem[1]-1]
  5199. }
  5200. }
  5201. }
  5202. ,
  5203. n.prototype.tourAdvance = function(e) {//e是1或-1
  5204. A.debug("tourAdvance(" + e + ")")
  5205. if(null === this.currentItem || void 0 === this.currentItem){
  5206. this.setDestinationItem(this.firstDestination())
  5207. }else{
  5208. var item
  5209. if(e == 1){
  5210. item = this.nextItem(this.currentItem)
  5211. }else if(e == -1){
  5212. item = this.prevItem(this.currentItem)
  5213. }
  5214. this.setDestinationItem(item)
  5215. }
  5216. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5217. this.useSpecialTransition("reverse-looping to end")
  5218. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5219. this.useSpecialTransition("looping back to start")
  5220. }
  5221. /* var momentTour = this.getMomentTour(this.destinationItem);
  5222. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5223. var zoomLevel = this.player.zoomLevel;
  5224. this.player.zoomEnabled = true;
  5225. var zoom = function(e, d) {
  5226. this.player.zoomTo((1-e)*zoomLevel, true)
  5227. }.bind(this)
  5228. s.start(zoom, 1500, function(){
  5229. }, 0, d.easeOutQuad, "zoom")
  5230. } */
  5231. this.goToDestination()
  5232. }
  5233. ,
  5234. n.prototype.getMomentTour = function(destinationItem) {//add
  5235. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5236. if(!destinationItem) return wholeMomentTour
  5237. else{
  5238. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5239. if(currentLocation.momentTour)return currentLocation.momentTour;
  5240. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5241. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5242. }
  5243. }
  5244. ,
  5245. t.exports = n
  5246. }
  5247. ).call(this, "/js/director.js")
  5248. }
  5249. , {
  5250. "./analytics": 4,
  5251. "./enum/BlackoutStyle": 18,
  5252. "./enum/ControlEvents": 21,
  5253. "./enum/DirectorEvents": 23,
  5254. "./enum/ModelManagerEvents": 33,
  5255. "./enum/PathDiscardMode": 38,
  5256. "./enum/PathDisplayMode": 39,
  5257. "./enum/PlayerEvents": 40,
  5258. "./enum/Viewmode": 51,
  5259. "./enum/WarpStyle": 52,
  5260. "./model/ModelManager": 140,
  5261. "./player": 155,
  5262. "./settings": 166,
  5263. "./util/logger": 189,
  5264. "./util/transitions": 195,
  5265. events: 202,
  5266. three: 217
  5267. }],
  5268. 16: [function(e, t, i) {
  5269. "use strict";
  5270. var n = e("three")
  5271. , r = e("./enum/Viewmode")
  5272. , o = (e("./settings"),
  5273. e("./util/transitions"))
  5274. , a = e("./enum/PlayerEvents")
  5275. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5276. , l = new n.ShaderPass(n.VerticalBlurShader);
  5277. l.renderToScreen = !0;
  5278. var c = $("#player").width() / $("#player").height();
  5279. isNaN(c) && (c = 1);
  5280. initTransitionPass(n)
  5281. var h = {
  5282. currentBlur: 0,
  5283. aspect: c,
  5284. blurStrength: 1,
  5285. hblurPass: s,
  5286. vblurPass: l,
  5287. transitionMaskPass : new n.TransitionPass()
  5288. ,
  5289. bindEvents: function(e) {
  5290. e.on(a.ModeChanged, function(e, t) {
  5291. e === r.PANORAMA && (o.cancel(h.blur),
  5292. o.cancel(h.addBlur),
  5293. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5294. })
  5295. },
  5296. blur: function(e) {
  5297. h.currentBlur = e;
  5298. var t = e * h.blurStrength;
  5299. l.uniforms.v.value = t / 512 * h.aspect,
  5300. s.uniforms.h.value = t / 512
  5301. },
  5302. addBlur: function(e) {
  5303. e = Math.max(e, h.currentBlur),
  5304. h.blur(e)
  5305. },
  5306. removeBlur: function(e) {
  5307. e = Math.min(1 - e, h.currentBlur),
  5308. h.blur(e)
  5309. }
  5310. };
  5311. h.blur(0),
  5312. t.exports = h
  5313. }
  5314. , {
  5315. "./enum/PlayerEvents": 40,
  5316. "./enum/Viewmode": 51,
  5317. "./settings": 166,
  5318. "./util/transitions": 195,
  5319. three: 217
  5320. }],
  5321. 17: [function(e, t, i) {
  5322. "use strict";
  5323. t.exports = {
  5324. UNKNOWN: 0,
  5325. ALIGNED: 1,
  5326. UNALIGNED: 2,
  5327. PLACED: 3
  5328. }
  5329. }
  5330. , {}],
  5331. 18: [function(e, t, i) {
  5332. "use strict";
  5333. t.exports = {
  5334. NONE: 0,
  5335. MIDDLE: 1,
  5336. END: 2,
  5337. BEGINNING: 3,
  5338. FADEIN: 4
  5339. }
  5340. }
  5341. , {}],
  5342. 19: [function(e, t, i) {
  5343. "use strict";
  5344. var n = e("three");
  5345. t.exports = {
  5346. newBlue: new n.Color(4967932),
  5347. altBlue: new n.Color(47355),
  5348. tagDefault: new n.Color(223357),
  5349. classicBlue: new n.Color(53759),
  5350. mpYellow: new n.Color(16502016),
  5351. mpOrange: new n.Color(16428055),
  5352. mpBlue: new n.Color(12096),
  5353. mpLtGrey: new n.Color(13751252),
  5354. mpDkGrey: new n.Color(10000019),
  5355. mpRed: new n.Color(12525854),
  5356. mpOrangeDesat: new n.Color(16764529),
  5357. mpBlueDesat: new n.Color(4034734),
  5358. mpRedDesat: new n.Color(14705505),
  5359. white: new n.Color(16777215),
  5360. black: new n.Color(0),
  5361. _desat: function(e, t) {
  5362. var i = t || .3
  5363. , r = (new n.Color).copy(e).getHSL();
  5364. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5365. },
  5366. _darken: function(e, t) {
  5367. var i = t || .2
  5368. , r = e.getHSL();
  5369. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5370. }
  5371. }
  5372. }
  5373. , {
  5374. three: 217
  5375. }],
  5376. 20: [function(e, t, i) {
  5377. "use strict";
  5378. t.exports = {
  5379. NONE: -1,
  5380. ROTATE: 0,
  5381. DOLLY: 1,
  5382. PAN: 2,
  5383. ROTATE_DOLLY: 3,
  5384. PAN_DOLLY: 4
  5385. }
  5386. }
  5387. , {}],
  5388. 21: [function(e, t, i) {
  5389. "use strict";
  5390. t.exports = {
  5391. Move: "move",
  5392. InteractionDirect: "interaction.direct",
  5393. InteractionKey: "interaction.key",
  5394. InteractionGui: "interaction.gui",
  5395. FlyInDirection: "fly.direction",
  5396. InputStart: "input.start",
  5397. Pinch: "input.pinch",
  5398. Scroll: "input.scroll",
  5399. AutoPanInterrupt: "autopan.interrupt",
  5400. AutoPanComplete: "autopan.complete",
  5401. AutoPanClamped: "autopan.clamped",
  5402. LongTap: "longtap"
  5403. }
  5404. }
  5405. , {}],
  5406. 22: [function(e, t, i) {
  5407. "use strict";
  5408. t.exports = Object.freeze({
  5409. FORWARD: "FORWARD",
  5410. LEFT: "LEFT",
  5411. RIGHT: "RIGHT",
  5412. BACK: "BACK",
  5413. UP: "UP",
  5414. DOWN: "DOWN"
  5415. })
  5416. }
  5417. , {}],
  5418. 23: [function(e, t, i) {
  5419. "use strict";
  5420. t.exports = {
  5421. ActionInterrupted: "action.interrupted",
  5422. TourStart: "tour.start",
  5423. TourEnd: "tour.end",
  5424. StartModeChange: "mode.startChange"
  5425. }
  5426. }
  5427. , {}],
  5428. 24: [function(e, t, i) {
  5429. "use strict";
  5430. t.exports = Object.freeze({
  5431. None: 0,
  5432. Queued: 1,
  5433. ForceQueued: 2,
  5434. Downloading: 3,
  5435. Downloaded: 4,
  5436. DownloadFailed: 5
  5437. })
  5438. }
  5439. , {}],
  5440. 25: [function(e, t, i) {
  5441. "use strict";
  5442. t.exports = {
  5443. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5444. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5445. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5446. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5447. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5448. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5449. }
  5450. }
  5451. , {}],
  5452. 26: [function(e, t, i) {
  5453. "use strict";
  5454. t.exports = {
  5455. Texture2D: 0,
  5456. TextureCube: 1
  5457. }
  5458. }
  5459. , {}],
  5460. 27: [function(e, t, i) {
  5461. "use strict";
  5462. t.exports = {
  5463. SMALL: "small",
  5464. LARGE: "large"
  5465. }
  5466. }
  5467. , {}],
  5468. 28: [function(e, t, i) {
  5469. "use strict";
  5470. var n = e("./Viewmode")
  5471. , r = {
  5472. LANDING: {},
  5473. NAVIGATION: "navigation",
  5474. MORE_HELP: "moreHelp",
  5475. TOUR_INTERACTION: {}
  5476. };
  5477. r.LANDING[n.PANORAMA] = "panorama.landing",
  5478. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5479. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5480. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5481. r.TOUR_INTERACTION.standard = "standard.tour",
  5482. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5483. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5484. t.exports = r
  5485. }
  5486. , {
  5487. "./Viewmode": 51
  5488. }],
  5489. 29: [function(e, t, i) {
  5490. "use strict";
  5491. var n = {
  5492. UP: 1,
  5493. DOWN: -1,
  5494. LEFT: "L",
  5495. RIGHT: "R",
  5496. FORWARD: "F",
  5497. BACK: "B",
  5498. reverse: {},
  5499. opposite: function(e) {
  5500. return this.reverse[e.toString()]
  5501. }
  5502. };
  5503. !function() {
  5504. n.reverse[n.UP] = n.DOWN,
  5505. n.reverse[n.DOWN] = n.UP,
  5506. n.reverse[n.LEFT] = n.RIGHT,
  5507. n.reverse[n.RIGHT] = n.LEFT,
  5508. n.reverse[n.FORWARD] = n.BACK,
  5509. n.reverse[n.BACK] = n.FORWARD
  5510. }(),
  5511. t.exports = n
  5512. }
  5513. , {}],
  5514. 30: [function(e, t, i) {
  5515. "use strict";
  5516. var n = e("../util/browser")
  5517. , r = {
  5518. ZERO: 48,
  5519. ONE: 49,
  5520. TWO: 50,
  5521. THREE: 51,
  5522. FOUR: 52,
  5523. FIVE: 53,
  5524. SIX: 54,
  5525. SEVEN: 55,
  5526. EIGHT: 56,
  5527. NINE: 57,
  5528. LEFTARROW: 37,
  5529. UPARROW: 38,
  5530. RIGHTARROW: 39,
  5531. DOWNARROW: 40,
  5532. A: 65,
  5533. B: 66,
  5534. C: 67,
  5535. D: 68,
  5536. E: 69,
  5537. F: 70,
  5538. G: 71,
  5539. H: 72,
  5540. I: 73,
  5541. J: 74,
  5542. K: 75,
  5543. L: 76,
  5544. M: 77,
  5545. N: 78,
  5546. O: 79,
  5547. P: 80,
  5548. Q: 81,
  5549. R: 82,
  5550. S: 83,
  5551. T: 84,
  5552. U: 85,
  5553. V: 86,
  5554. W: 87,
  5555. X: 88,
  5556. Y: 89,
  5557. Z: 90,
  5558. SPACE: 32,
  5559. RETURN: 13,
  5560. SEMICOLON: 186,
  5561. PLUSEQUALS: 187,
  5562. DASHUNDERSCORE: 189,
  5563. OPENBRACKET: 219
  5564. };
  5565. n.detectFirefox() && (r.SEMICOLON = 59,
  5566. r.PLUSEQUALS = 61,
  5567. r.DASHUNDERSCORE = 173),
  5568. t.exports = r
  5569. }
  5570. , {
  5571. "../util/browser": 182
  5572. }],
  5573. 31: [function(e, t, i) {
  5574. "use strict";
  5575. t.exports = {
  5576. EN_US: "en-US",
  5577. ES_MX: "es-MX",
  5578. FR_FR: "fr-FR",
  5579. DE_DE: "de-DE",
  5580. RU_RU: "ru-RU",
  5581. CN_CN: "cn-CN",
  5582. JP_JP: "jp-JP"
  5583. }
  5584. }
  5585. , {}],
  5586. 32: [function(e, t, i) {
  5587. "use strict";
  5588. t.exports = {
  5589. TagActivated: "tag.activated",
  5590. TagDismissed: "tag.dismissed",
  5591. TagNavigation: "tag.navigation"
  5592. }
  5593. }
  5594. , {}],
  5595. 33: [function(e, t, i) {
  5596. "use strict";
  5597. t.exports = {
  5598. ModelAdded: "model-added",
  5599. ActiveModelChanged: "active-model-changed"
  5600. }
  5601. }
  5602. , {}],
  5603. 34: [function(e, t, i) {
  5604. "use strict";
  5605. t.exports = {
  5606. LEFT: 0,
  5607. MIDDLE: 1,
  5608. RIGHT: 2
  5609. }
  5610. }
  5611. , {}],
  5612. 35: [function(e, t, i) {
  5613. "use strict";
  5614. t.exports = {
  5615. PanoRenderComplete: "panorama.render.complete",
  5616. TileRenderFailure: "panorama.tile.render.failed",
  5617. TileRenderSuccess: "panorama.tile.render.success",
  5618. TileUploadAttempted: "panorama.tile.upload.attempted",
  5619. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5620. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5621. }
  5622. }
  5623. , {}],
  5624. 36: [function(e, t, i) {
  5625. "use strict";
  5626. t.exports = {
  5627. BASE: 1,
  5628. STANDARD: 2,
  5629. HIGH: 3,
  5630. ULTRAHIGH: 4
  5631. }
  5632. }
  5633. , {}],
  5634. 37: [function(e, t, i) {
  5635. "use strict";
  5636. t.exports = {
  5637. LoadComplete: "panorama.load.complete",
  5638. LoadFailed: "panorama.load.failed",
  5639. TileLoaded: "panorama.tile.loaded"
  5640. }
  5641. }
  5642. , {}],
  5643. 38: [function(e, t, i) {
  5644. "use strict";
  5645. t.exports = Object.freeze({
  5646. Standard: 0,
  5647. Slow: 1,
  5648. Retain: 2
  5649. })
  5650. }
  5651. , {}],
  5652. 39: [function(e, t, i) {
  5653. "use strict";
  5654. t.exports = Object.freeze({
  5655. Show: 0,
  5656. Hide: 1,
  5657. Retain: 2
  5658. })
  5659. }
  5660. , {}],
  5661. 40: [function(e, t, i) {
  5662. "use strict";
  5663. t.exports = {
  5664. Move: "move",
  5665. MoveComplete: "move.complete",
  5666. ModeChanged: "mode.changed",
  5667. ModeChanging: "mode.changing",
  5668. PanoChosen: "pano.chosen",
  5669. ClosestPanoChanging: "closest.pano.changing",
  5670. WarpStarted: "warp.started",
  5671. WarpInterrupted: "warp.interrupted",
  5672. WarpEnded: "warp.ended",
  5673. FlyinFinished: "flyin.finished",
  5674. FlyingStarted: "flying.started",
  5675. FlyingInterrupted: "flying.interrupted",
  5676. FlyingEnded: "flying.ended",
  5677. Ready: "ready",
  5678. StartInside: "start.inside",
  5679. StartOutside: "start.outside",
  5680. ViewChanged: "view.changed",
  5681. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5682. InputStart: "input.start"
  5683. }
  5684. }
  5685. , {}],
  5686. 41: [function(e, t, i) {
  5687. "use strict";
  5688. t.exports = Object.freeze({
  5689. DEFAULT: 0,
  5690. PANOMARKERS: 1,
  5691. RETICULE: 2,
  5692. TAG: 3
  5693. })
  5694. }
  5695. , {}],
  5696. 42: [function(e, t, i) {
  5697. "use strict";
  5698. t.exports = {
  5699. visibleFloor: 1,
  5700. ghostFloor: 3,
  5701. boundingSkybox: 1,
  5702. panoMarker: 2,
  5703. reticule: 3,
  5704. tagStem: 4,
  5705. tagDisc: 5,
  5706. ribbon: 100
  5707. }
  5708. }
  5709. , {}],
  5710. 43: [function(e, t, i) {
  5711. "use strict";
  5712. t.exports = {
  5713. ContextCreated: "scene-renderer-context-created",
  5714. AfterRender: "after-render",
  5715. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5716. }
  5717. }
  5718. , {}],
  5719. 44: [function(e, t, i) {
  5720. "use strict";
  5721. t.exports = {
  5722. IDLE: "idle",
  5723. BROWSE: "browse",
  5724. EXAMINE: "examine"
  5725. }
  5726. }
  5727. , {}],
  5728. 45: [function(e, t, i) {
  5729. "use strict";
  5730. t.exports = {
  5731. TileDownloadSuccess: "tiledownloader.download.success",
  5732. TileDownloadFailure: "tiledownloader.download.failure",
  5733. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5734. }
  5735. }
  5736. , {}],
  5737. 46: [function(e, t, i) {
  5738. "use strict";
  5739. t.exports = {
  5740. CardboardAndroid: "googlevr",
  5741. GearVR: "gearvr",
  5742. CardboardIOS: "googlevrios",
  5743. Cardboard: "googlevr"
  5744. }
  5745. }
  5746. , {}],
  5747. 47: [function(e, t, i) {
  5748. "use strict";
  5749. t.exports = {
  5750. NONE: 0,
  5751. CONTEXTUAL: 1,
  5752. ANDROID: 2
  5753. }
  5754. }
  5755. , {}],
  5756. 48: [function(e, t, i) {
  5757. "use strict";
  5758. var n = {
  5759. Title: 0,
  5760. Cardboard: 1
  5761. }
  5762. , r = {
  5763. Title: 0,
  5764. Cardboard: 1,
  5765. Gear: 2
  5766. };
  5767. !function() {
  5768. [n, r].forEach(function(e) {
  5769. e.pageCount = Object.keys(e).length
  5770. })
  5771. }(),
  5772. t.exports.ios = n,
  5773. t.exports.standard = r
  5774. }
  5775. , {}],
  5776. 49: [function(e, t, i) {
  5777. "use strict";
  5778. t.exports = {
  5779. Android: "android",
  5780. IOS: "ios",
  5781. Desktop: "desktop",
  5782. UnsupportedAndroid: "android-unsupported"
  5783. }
  5784. }
  5785. , {}],
  5786. 50: [function(e, t, i) {
  5787. "use strict";
  5788. var n = e("three");
  5789. t.exports = {
  5790. UP: new n.Vector3(0,1,0),
  5791. DOWN: new n.Vector3(0,-1,0),
  5792. LEFT: new n.Vector3(-1,0,0),
  5793. RIGHT: new n.Vector3(1,0,0),
  5794. FORWARD: new n.Vector3(0,0,-1),
  5795. BACK: new n.Vector3(0,0,1)
  5796. }
  5797. }
  5798. , {
  5799. three: 217
  5800. }],
  5801. 51: [function(e, t, i) {
  5802. "use strict";
  5803. var n = e("../exception/ViewmodeConvertException")
  5804. , r = e("./coreViewmodes")
  5805. , o = e("../util/common")
  5806. , a = {
  5807. MESH: "mesh",
  5808. OUTDOOR: "outdoor",
  5809. TRANSITIONING: "transitioning",
  5810. toInt: function(e) {
  5811. switch (e) {
  5812. case this.PANORAMA:
  5813. return 1;
  5814. case this.DOLLHOUSE:
  5815. return 2;
  5816. case this.FLOORPLAN:
  5817. return 3;
  5818. case this.OUTDOOR:
  5819. return 4;
  5820. case this.TRANSITIONING:
  5821. return -1
  5822. }
  5823. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5824. },
  5825. fromInt: function(e) {
  5826. switch (e) {
  5827. case "1":
  5828. case 1:
  5829. return this.PANORAMA;
  5830. case "2":
  5831. case 2:
  5832. return this.DOLLHOUSE;
  5833. case "3":
  5834. case 3:
  5835. return this.FLOORPLAN;
  5836. case "4":
  5837. case 4:
  5838. return this.OUTDOOR
  5839. }
  5840. throw new n("No known conversion for int to viewmode for int: " + e)
  5841. },
  5842. convertWorkshopModeInt: function(e) {
  5843. switch (e) {
  5844. case "0":
  5845. case 0:
  5846. case undefined: //xzw add
  5847. return this.PANORAMA;
  5848. case "1":
  5849. case 1:
  5850. return this.FLOORPLAN;
  5851. case "2":
  5852. case 2:
  5853. return this.DOLLHOUSE;
  5854. case "3":
  5855. case 3:
  5856. return this.MESH
  5857. }
  5858. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5859. }
  5860. };
  5861. o.extendObject(a, r),
  5862. t.exports = a
  5863. }
  5864. , {
  5865. "../exception/ViewmodeConvertException": 58,
  5866. "../util/common": 185,
  5867. "./coreViewmodes": 54
  5868. }],
  5869. 52: [function(e, t, i) {
  5870. "use strict";
  5871. t.exports = {
  5872. BLACK: "black",
  5873. STD: "std",
  5874. WALK: "walk"
  5875. }
  5876. }
  5877. , {}],
  5878. 53: [function(e, t, i) {
  5879. "use strict";
  5880. t.exports = {
  5881. ZoomIn: "zoom.in",
  5882. ZoomOut: "zoom.out",
  5883. ZoomMax: "zoom.max",
  5884. ZoomMin: "zoom.min"
  5885. }
  5886. }
  5887. , {}],
  5888. 54: [function(e, t, i) {
  5889. "use strict";
  5890. t.exports = {
  5891. PANORAMA: "panorama",
  5892. DOLLHOUSE: "dollhouse",
  5893. FLOORPLAN: "floorplan"
  5894. }
  5895. }
  5896. , {}],
  5897. 55: [function(e, t, i) {
  5898. "use strict";
  5899. function n(e) {
  5900. this.message = e
  5901. }
  5902. t.exports = n
  5903. }
  5904. , {}],
  5905. 56: [function(e, t, i) {
  5906. "use strict";
  5907. function n(e) {
  5908. r.call(this, e)
  5909. }
  5910. var r = e("./BasicException");
  5911. n.prototype = Object.create(r.prototype),
  5912. t.exports = n
  5913. }
  5914. , {
  5915. "./BasicException": 55
  5916. }],
  5917. 57: [function(e, t, i) {
  5918. "use strict";
  5919. function n(e) {
  5920. r.call(this, e)
  5921. }
  5922. var r = e("./BasicException");
  5923. n.prototype = Object.create(r.prototype),
  5924. t.exports = n
  5925. }
  5926. , {
  5927. "./BasicException": 55
  5928. }],
  5929. 58: [function(e, t, i) {
  5930. "use strict";
  5931. function n(e) {
  5932. r.call(this, e)
  5933. }
  5934. var r = e("./BasicException");
  5935. n.prototype = Object.create(r.prototype),
  5936. t.exports = n
  5937. }
  5938. , {
  5939. "./BasicException": 55
  5940. }],
  5941. 59: [function(e, t, i) {
  5942. (function(i) {
  5943. "use strict";
  5944. function n(e) {
  5945. var t = {};
  5946. if (e) {
  5947. var i = e.flags;
  5948. if (i)
  5949. for (var n in i)
  5950. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5951. return t
  5952. }
  5953. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5954. null
  5955. }
  5956. var r = e("./util/ajax")
  5957. , o = e("./util/showcase")
  5958. , a = e("./util/logger")
  5959. , s = ""
  5960. , l = new a(i)
  5961. , c = {};
  5962. t.exports = {
  5963. loadFeatureFlags: function(e) {
  5964. var t = $.Deferred();
  5965. return r.get(e.urlBase + s, {
  5966. responseType: "json",
  5967. prefetchFrom: "user",
  5968. auth: o.getAuthorizationHeader()
  5969. }).done(function(e) {
  5970. c = n(e),
  5971. c ? t.resolve(c) : t.reject("loading-failed")
  5972. }).fail(function() {
  5973. l.debug("Retrieval of feature flags failed."),
  5974. t.reject("loading-failed")
  5975. }),
  5976. t.promise()
  5977. },
  5978. getFlags: function() {
  5979. return c
  5980. },
  5981. updateDependentSettings: function(e, t) {
  5982. e = e || c,
  5983. e.labels && (t.labels.enabled = !0),
  5984. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5985. e.showcase_sdk && (t.sdkInit = !0),
  5986. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5987. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5988. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5989. e.hide_sc_sharing && (t.share.enabled = !1)
  5990. }
  5991. }
  5992. }
  5993. ).call(this, "/js/featureflags.js")
  5994. }
  5995. , {
  5996. "./util/ajax": 181,
  5997. "./util/logger": 189,
  5998. "./util/showcase": 193
  5999. }],
  6000. 60: [function(e, t, i) {
  6001. "use strict";
  6002. var n = (e("../util/common"),
  6003. {
  6004. status: 0,
  6005. set: function(e) {
  6006. if (isNaN(e))
  6007. return !1;
  6008. var t = $('.progressbar');
  6009. 0 > e && (e = 0);
  6010. e > 100 && (e = 100);
  6011. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6012. var barperc = e*width;
  6013. var perc = Math.round(e);
  6014. var labelpos = (parseInt(barperc)-15);
  6015. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6016. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6017. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6018. this.status = e
  6019. },
  6020. done: function(e) {
  6021. return e || this.status ? (this.status = null,
  6022. this.set(100)) : this
  6023. }
  6024. });
  6025. t.exports.circleLoader = n
  6026. }
  6027. , {
  6028. "../util/common": 185
  6029. }],
  6030. 61: [function(e, t, i) {
  6031. "use strict";
  6032. t.exports = Object.freeze({
  6033. CLOSE: "modal.closer.close"
  6034. })
  6035. }
  6036. , {}],
  6037. 62: [function(e, t, i) {
  6038. "use strict";
  6039. function n(e, t) {
  6040. t && (t.stopPropagation(),
  6041. t.preventDefault()),
  6042. e && this.emit(l.CLOSE, e),
  6043. g.reset()
  6044. }
  6045. function r(e, t) {
  6046. function i() {
  6047. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6048. t !== f && (f = t,
  6049. t ? (e.classList.add("closeByFooter"),
  6050. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6051. h.classList.remove("closeByFooter")))
  6052. }
  6053. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6054. }
  6055. var o = e("../../settings")
  6056. , a = (e("../../tag/Media/MediaEvent"),
  6057. e("../../util/browser"))
  6058. , s = e("../../util/common")
  6059. , l = e("./ModalCloserEvent")
  6060. , c = e("events").EventEmitter
  6061. , h = document.getElementsByClassName("footer")[0]
  6062. , u = h.querySelectorAll(".close")[0]
  6063. , d = null
  6064. , p = null
  6065. , f = null
  6066. , g = (a.isMobile(),
  6067. {
  6068. open: function(e) {
  6069. e && (r(e),
  6070. d && u.removeEventListener("click", d, !0),
  6071. d = n.bind(this, e.id),
  6072. u.addEventListener("click", d, !0),
  6073. p && window.removeEventListener("resize", p, !0),
  6074. p = r.bind(this, e),
  6075. window.addEventListener("resize", p, !0))
  6076. },
  6077. reset: function() {
  6078. h.classList.remove("closeByFooter"),
  6079. u.removeEventListener("click", d, !0),
  6080. window.removeEventListener("resize", p, !0),
  6081. d = p = f = null
  6082. }
  6083. });
  6084. s.extendObject(g, c.prototype),
  6085. t.exports = g
  6086. }
  6087. , {
  6088. "../../tag/Media/MediaEvent": 131,
  6089. "../../settings": 166,
  6090. "../../util/browser": 182,
  6091. "../../util/common": 185,
  6092. "./ModalCloserEvent": 61,
  6093. events: 202
  6094. }],
  6095. 63: [function(e, t, i) {
  6096. "use strict";
  6097. function n(e, t, i) {
  6098. var n = new r.GUI({
  6099. width: 400
  6100. })
  6101. , u = n.addFolder("Flydown from Dollhouse");
  6102. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6103. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6104. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6105. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6106. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6107. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6108. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6109. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6110. var d = n.addFolder("Transition between panos");
  6111. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6112. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6113. h.transition.flyTime = 0,
  6114. d.__controllers.forEach(function(e) {
  6115. e.updateDisplay()
  6116. })
  6117. }),
  6118. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6119. h.transition.flySpeed = 0,
  6120. d.__controllers.forEach(function(e) {
  6121. e.updateDisplay()
  6122. })
  6123. }),
  6124. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6125. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6126. d.add(h.transition, "movementEasing", Object.keys(a));
  6127. var p = n.addFolder("Path Display");
  6128. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6129. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6130. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6131. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6132. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6133. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6134. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6135. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6136. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6137. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6138. h.path.color = l[h.path.color],
  6139. h.path.colorUp = l._desat(h.path.color),
  6140. h.path.colorDown = l.darken(h.path.color)
  6141. }),
  6142. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6143. h.reticuleColor = l[h.reticuleColor]
  6144. });
  6145. var f = n.addFolder("Warping")
  6146. , g = f.addFolder("Warp/Teleport");
  6147. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6148. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6149. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6150. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6151. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6152. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6153. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6154. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6155. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6156. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6157. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6158. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6159. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6160. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6161. h.path.typ = c[h.path.typ]
  6162. }),
  6163. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6164. t.endlessLoop = h.warp.loop
  6165. }),
  6166. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6167. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6168. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6169. var m = f.addFolder("Long Warp Only");
  6170. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6171. h.warp.flySpeed = 0,
  6172. m.__controllers.forEach(function(e) {
  6173. e.updateDisplay()
  6174. })
  6175. }),
  6176. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6177. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6178. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6179. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6180. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6181. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6182. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6183. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6184. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6185. var v = n.addFolder("Warp Esoterica");
  6186. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6187. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6188. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6189. h.warp.minWarpTime = 0,
  6190. v.__controllers.forEach(function(e) {
  6191. e.updateDisplay()
  6192. })
  6193. }),
  6194. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6195. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6196. v.add(h.warp, "movementEasing", Object.keys(a));
  6197. var A = n.addFolder("Misc");
  6198. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6199. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6200. }),
  6201. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6202. i.cameras[s.PANORAMA].fov = h.insideFOV
  6203. }),
  6204. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6205. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6206. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6207. var y = n.addFolder("Navigation");
  6208. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6209. h.navigation.panoScores || e.panos.forEach(function(e) {
  6210. e.floor.remove(e.text3d),
  6211. e.text3d = null
  6212. })
  6213. }),
  6214. y.add(h.navigation, "mouseDirection"),
  6215. y.add(h.navigation, "filterStrictness", 0, 1),
  6216. y.add(h.navigation, "angleFactor", -60, 0),
  6217. y.add(h.navigation, "directionFactor", 1, 20),
  6218. y.add(h.navigation, "distanceFactor", -5, 5),
  6219. y.add(h.navigation, "optionalityFactor", .1, 10);
  6220. var C = n.addFolder("tags")
  6221. , I = C.addFolder("Tag Creation");
  6222. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6223. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6224. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6225. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6226. var E = C.addFolder("Visibility");
  6227. E.add(h.tags.visibility, "anyDistance"),
  6228. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6229. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6230. E.add(h.tags.visibility, "hideViaFloor"),
  6231. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6232. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6233. var b = C.addFolder("Disc Parameters");
  6234. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6235. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6236. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6237. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6238. }),
  6239. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6240. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6241. }),
  6242. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6243. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6244. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6245. var w = C.addFolder("Navigate");
  6246. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6247. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6248. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6249. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6250. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6251. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6252. var _ = n.addFolder("Debug");
  6253. _.add(h, "wireframe").onFinishChange(function() {
  6254. e.chunks.forEach(function(t) {
  6255. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6256. t.wireframeTwin.material.depthWrite = !1,
  6257. t.wireframeTwin.material.depthTest = !1,
  6258. t.wireframeTwin.material.opacity = .5,
  6259. t.wireframeTwin.material.transparent = !0),
  6260. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6261. })
  6262. }),
  6263. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6264. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6265. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6266. e.skybox.wireframe = null)
  6267. }),
  6268. _.add(h, "showSweeps").onFinishChange(function() {
  6269. e.setSweepVisibility(h.showSweeps)
  6270. }),
  6271. _.add(h, "showMesh").onFinishChange(function() {
  6272. e.chunks.forEach(function(e) {
  6273. e.visible = h.showMesh
  6274. })
  6275. }),
  6276. _.add(h, "showFloors").onFinishChange(function() {
  6277. e.floors.forEach(function(e) {
  6278. e.collider.children.forEach(function(e) {
  6279. e.material.visible = h.showFloors
  6280. })
  6281. })
  6282. }),
  6283. _.add(h, "showSkyboxes").onFinishChange(function() {
  6284. e.panos.forEach(function(e) {
  6285. e.skyboxMesh.visible = h.showSkyboxes
  6286. })
  6287. }),
  6288. _.add(h, "showNeighbors").onChange(function() {}),
  6289. _.add(e, "alpha", 0, 1)
  6290. }
  6291. var r = e("../lib/dat.gui")
  6292. , o = e("three")
  6293. , a = e("../util/easing")
  6294. , s = e("../enum/Viewmode")
  6295. , l = e("../enum/Colors")
  6296. , c = e("../enum/WarpStyle")
  6297. , h = e("../settings");
  6298. e("../tag/tag");
  6299. r.GUI.prototype.removeFolder = function(e) {
  6300. var t = this.__folders[e];
  6301. t && (t.close(),
  6302. this.__ul.removeChild(t.domElement.parentNode),
  6303. delete this.__folders[e],
  6304. this.onResize())
  6305. }
  6306. ,
  6307. t.exports.toggle = n
  6308. }
  6309. , {
  6310. "../enum/Colors": 19,
  6311. "../enum/Viewmode": 51,
  6312. "../enum/WarpStyle": 52,
  6313. "../lib/dat.gui": 93,
  6314. "../tag/tag": 123,
  6315. "../settings": 166,
  6316. "../util/easing": 186,
  6317. three: 217
  6318. }],
  6319. 64: [function(e, t, i) {
  6320. (function(i) {
  6321. "use strict";
  6322. function n(e, t, i, n) {
  6323. $(".gui-error .error-problem-text").text(e),
  6324. $(".gui-error .error-solution-text").text(t),
  6325. $(".gui-error .error-explanation").text(i),
  6326. $(".gui-error .error-actions").html(n),
  6327. $(window).resize(),
  6328. $(".gui-error").fadeIn(),
  6329. $("#bottom-logo").fadeIn()
  6330. }
  6331. function r(e) {
  6332. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="./static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="./static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="./static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="./static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6333. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6334. s.isMobile() || $("[rel=tiletip]").tooltip({
  6335. placement: "bottom",
  6336. delay: {
  6337. show: 50,
  6338. hide: 0
  6339. },
  6340. trigger: "hover",
  6341. viewport: {
  6342. selector: "body",
  6343. padding: 10
  6344. }
  6345. })
  6346. }
  6347. function o() {
  6348. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6349. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6350. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6351. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6352. e.preventDefault(),
  6353. e.stopPropagation(),
  6354. r(" ")
  6355. })
  6356. }
  6357. function a(e) {
  6358. if ($("head title").text(c.pageTitle),
  6359. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6360. $("#gui-loading").fadeOut(250),
  6361. $("#quick-blackout").hide(),
  6362. l.track("showcase_error", {
  6363. error_key: e
  6364. }),
  6365. h.locale || h.init(),
  6366. "webgl-unsupported" === e)
  6367. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6368. else if ("webgl-ios" === e)
  6369. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6370. else if ("webgl-safari" === e)
  6371. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6372. else if ("webgl-generic" === e)
  6373. o();
  6374. else if ("missing-urls" === e)
  6375. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6376. else if ("loading-failed" === e)
  6377. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6378. else {
  6379. if ("loading-failed-maintenance" !== e)
  6380. return void d.error("Unhandled error: " + e);
  6381. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6382. }
  6383. }
  6384. var s = e("./../util/browser")
  6385. , l = e("./../analytics")
  6386. , c = e("./../settings")
  6387. , h = e("../localization/localize")
  6388. , u = e("./../util/logger")
  6389. , d = new u(i)
  6390. , p = '"https://support.port.com/hc/articles/208220058"';
  6391. t.exports.error = a
  6392. }
  6393. ).call(this, "/js/gui/error.js")
  6394. }
  6395. , {
  6396. "../localization/localize": 108,
  6397. "./../analytics": 4,
  6398. "./../settings": 166,
  6399. "./../util/browser": 182,
  6400. "./../util/logger": 189
  6401. }],
  6402. 65: [function(e, t, i) {
  6403. (function(i) {
  6404. "use strict";
  6405. function n() {
  6406. Ue = [],
  6407. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6408. Ue.push(".hideTarget", ".pinTop.right")
  6409. }
  6410. function r() {
  6411. for (var e in je)
  6412. if (je.hasOwnProperty(e)) {
  6413. var t = je[e];
  6414. if (!t.visible)
  6415. for (var i = 0; i < t.elements.length; i++)
  6416. $(t.elements[i]).hide()
  6417. }
  6418. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6419. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6420. n()
  6421. }
  6422. function o(e, t) {
  6423. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6424. $("#gui-zoomin").toggle(i),
  6425. $("#gui-zoomout").toggle(i)
  6426. }
  6427. function a() {
  6428. c(),
  6429. $(".pinBottom").toggleClass("open"),
  6430. $("#drawer").toggleClass("open"),
  6431. $(".footer").toggleClass("open"),
  6432. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6433. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6434. ie.resetDrawer()),
  6435. setTimeout(function() {
  6436. $("#pullTab").toggleClass("opened");
  6437. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6438. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6439. }
  6440. function s(e) {
  6441. var t;
  6442. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6443. t = e.position().top + e.outerHeight(),
  6444. e.attr("style", "display: none"));
  6445. var i = $("#player").outerHeight()
  6446. , n = i - 130;
  6447. return n < t + 25
  6448. }
  6449. function l(e) {
  6450. "touchstart" === e.type && e.preventDefault(),
  6451. e.stopPropagation()
  6452. }
  6453. function c() {
  6454. W && (W.reload(),
  6455. W.init())
  6456. }
  6457. function h(e) {
  6458. ne.show(e),
  6459. r()
  6460. }
  6461. function u(e) {
  6462. ne.progress(e)
  6463. }
  6464. function d(e, t, i) {
  6465. var n = t.player;
  6466. $("#gui-thumb").fadeOut(2500),
  6467. ne.hide(function() {
  6468. Ge = !1
  6469. }),
  6470. me.init(e, i),
  6471. de.finishSetup(Object.keys(e.tags).length),
  6472. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6473. var s = function() {
  6474. i.dismissExaminedTag(),
  6475. i.disableHovering()
  6476. };
  6477. Ae.on(ye.OPENED, s),
  6478. Ce.on(Me.OPENED, s),
  6479. he.on(ue.OPENED, s),
  6480. fe.on(ge.OPENED, s);
  6481. var l = i.enableHovering.bind(i);
  6482. if (Ae.on(ye.CLOSED, l),
  6483. Ce.on(Me.CLOSED, l),
  6484. he.on(ue.CLOSED, l),
  6485. fe.on(ge.CLOSED, l),
  6486. Q.labels.enabled && Object.keys(e.labels).length,
  6487. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6488. C(e.currentFloor, n.mode)),
  6489. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6490. r(),
  6491. o(t, t.player),
  6492. $("#gui").fadeIn(1500),
  6493. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6494. a(),
  6495. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6496. }, 2e3),
  6497. !K.isMobile())
  6498. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6499. $(c[h]).addClass("hasHover");
  6500. O(e),
  6501. de.setupToggling();
  6502. //xzw:
  6503. window.editHotPanel && editHotPanel();
  6504. //czj
  6505. navBorderRadius(e);
  6506. //czj 编辑界面
  6507. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6508. window.EditTools && new EditTools(n.sceneRenderer);
  6509. }
  6510. function navBorderRadius(e){
  6511. var pullTab = $("#pullTab"),
  6512. mobileRadius = {
  6513. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6514. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6515. },
  6516. topRadius = {
  6517. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6518. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6519. };
  6520. function BorderRadius(bottom,top){
  6521. $("#gui-modes-map > div:visible:last").css(bottom);
  6522. if(pullTab.is(':visible')){
  6523. $(".viewContainer > div:visible:first").css(top);
  6524. }else{
  6525. $("#gui-modes-map > div:visible:first").css(top);
  6526. }
  6527. }
  6528. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6529. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6530. }else{
  6531. BorderRadius(topRadius.bottom,topRadius.top);
  6532. }
  6533. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6534. if(window.DATA.model.special || window.DATA.special){
  6535. window.specialScene && specialScene.special().afterImplement();
  6536. }
  6537. }
  6538. function p(e) {
  6539. e || (e = 0),
  6540. We = !1,
  6541. window.setTimeout(function() {
  6542. We || (ze = !0,
  6543. $("#gui-spinner").stop(!0, !0).show())
  6544. }
  6545. .bind(this), e)
  6546. }
  6547. function f() {
  6548. $("#gui-spinner").stop(!0, !0),
  6549. $("#gui-spinner").fadeOut(1e3),
  6550. We = !0,
  6551. ze = !1
  6552. }
  6553. function g(e, t) {
  6554. var i = e.mode
  6555. , n = t || e.currentPano;
  6556. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6557. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6558. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6559. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6560. Q.show360Views.enabled && !n.isAligned() ? (
  6561. $(".gui-floor").addClass("hidden"),
  6562. $("#gui-modes-outside").addClass("desktop-only")) : (
  6563. $(".gui-floor").removeClass("hidden"),
  6564. $("#gui-modes-outside").removeClass("desktop-only")),
  6565. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6566. Be = i,
  6567. $("#gui-modes-outside").addClass("hidden"),
  6568. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6569. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6570. }
  6571. function m(e, t) {
  6572. var i = t.player;
  6573. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6574. l(e),
  6575. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6576. J.track("USER", {
  6577. event_type: "showcase_gui",
  6578. gui_action: "click_inside_mode_button"
  6579. }),
  6580. t.changeMode(_e.PANORAMA);
  6581. }),
  6582. $("#gui-modes-outside").find("a").on("click", function(e) {
  6583. l(e),
  6584. J.track("showcase_gui", {
  6585. gui_action: "click_outside_mode_button"
  6586. }),
  6587. t.changeMode(Be)
  6588. }),
  6589. $("#gui-modes-floorplan").on("click", function(e) {
  6590. l(e),
  6591. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6592. gui_action: "click_floorplan_mode_button"
  6593. }),
  6594. t.changeMode(_e.FLOORPLAN));
  6595. }),
  6596. $("#gui-modes-dollhouse").on("click", function(e) {
  6597. l(e),
  6598. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6599. gui_action: "click_dollhouse_mode_button"
  6600. }),
  6601. t.changeMode(_e.DOLLHOUSE));
  6602. })
  6603. }
  6604. function v(e, t) {
  6605. function i() {
  6606. document.getElementById("vr").classList.remove("hidden"),
  6607. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6608. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6609. $(".improper-embed").toggleClass("hidden", !1),
  6610. r())
  6611. }, function(e) {
  6612. r()
  6613. }) : r()
  6614. }
  6615. function n(i) {
  6616. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6617. Ie.init(e.data, t, i, q),
  6618. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6619. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6620. }
  6621. function r() {
  6622. De.info("WebVR support not found, VR button activates native app VR modal"),
  6623. Ae.init(e.data, q),
  6624. Ae.on(ye.OPENED, function() {
  6625. var e = document.getElementById("vr-modal");
  6626. return function() {
  6627. Ze("vr"),
  6628. le.open(e)
  6629. }
  6630. }()),
  6631. Ae.on(ye.CLOSED, le.reset)
  6632. }
  6633. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6634. /*********************** 方奕卓 VR功能事件监听 ********************/
  6635. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6636. switch (Q.vr.option) {
  6637. case Pe.CONTEXTUAL:
  6638. i();
  6639. break;
  6640. case Pe.ANDROID:
  6641. K.detectAndroid() && i();
  6642. break;
  6643. case Pe.NONE:
  6644. }
  6645. }
  6646. }
  6647. function A(e, t) {
  6648. $("#play").on("mousedown touchstart", function(e) {
  6649. l(e);
  6650. Ze("tour");
  6651. ve.play();
  6652. J.trackAlways("showcase_gui", {
  6653. gui_action: "play_highlights"
  6654. })
  6655. }),
  6656. window.startAndPlay = function(e) {
  6657. // l(e);
  6658. Ze("tour");
  6659. ve.play();
  6660. J.trackAlways("showcase_gui", {
  6661. gui_action: "play_highlights"
  6662. })
  6663. };
  6664. $("#pause").on("mousedown touchstart", function(e) {
  6665. l(e),
  6666. ve.pause(),
  6667. J.trackAlways("showcase_gui", {
  6668. gui_action: "pause_highlights"
  6669. })
  6670. }),
  6671. $("#gui-zoomin").find("a").on("click", function(e) {
  6672. l(e),
  6673. t.player.zoomInIncrementally()
  6674. }),
  6675. $("#gui-zoomout").find("a").on("click", function(e) {
  6676. l(e),
  6677. t.player.zoomOutIncrementally()
  6678. })
  6679. }
  6680. function y(e, t) {
  6681. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6682. if(getQueryVariable('m') === '372') continue;
  6683. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6684. $(".gui-floor").find(".container").prepend(r)
  6685. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6686. }
  6687. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6688. i.on("click", function(e) {
  6689. l(e),
  6690. Ze("floor"),
  6691. i.toggleClass("open")
  6692. }),
  6693. $(".floorChoice").on("click", function(e) {
  6694. l(e);
  6695. var n = $(this).data("index");
  6696. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6697. t.player.gotoFloor(n),
  6698. J.track("showcase_gui", {
  6699. gui_action: "click_floor_select_button",
  6700. interaction_source: "gui"
  6701. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6702. Ze("move"),
  6703. t.allFloors(),
  6704. J.track("showcase_gui", {
  6705. gui_action: "click_toggle_all_floors_button",
  6706. interaction_source: "gui"
  6707. })),
  6708. i.removeClass("open")
  6709. })
  6710. }
  6711. function C(e, t) {
  6712. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6713. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6714. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6715. $(".floorChoice").removeClass("active"),
  6716. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6717. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6718. $(".floorChoice").removeClass("active"),
  6719. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6720. }
  6721. function I(e) {
  6722. return e.describe().inTransition
  6723. }
  6724. function b(e, t, i) {
  6725. Fe = e.heroLocations.length;
  6726. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6727. , r = 100 / Fe + "%"
  6728. , o = $("#thumb-container")
  6729. , a = $("#progressBar");
  6730. $("#status").find(".totalSteps").text(Fe);
  6731. for (var s = 0; s < Fe; s++) {
  6732. var c = e.heroLocations[s]
  6733. , h = $(n);
  6734. var thumbUrl
  6735. if(c.heroLocations){//有子项,选第一张截图
  6736. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6737. }else{
  6738. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6739. }
  6740. h.attr("data-index", s)
  6741. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6742. if (c.name) {
  6743. var u = $('<div class="overlay"></div>').text(c.name);
  6744. h.prepend(u)
  6745. }
  6746. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6747. var d = e.panos.get(c.panoId)
  6748. , p = d && !d.isAligned()
  6749. , f = p ? '<div><img class="mark360View" src="./static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="./static/images/mark-inside-white.png"></div>';
  6750. h.prepend(f)
  6751. }
  6752. o.append(h),
  6753. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6754. }
  6755. j = 144 * Fe,
  6756. Y = 111 * Fe,
  6757. $(".thumbImg").on("mouseover", function() {
  6758. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6759. }),
  6760. $(".thumbImg").on("mouseout", function() {
  6761. t.clearPath()
  6762. }),
  6763. $(".thumbImg").on("click", function(e) {
  6764. l(e);
  6765. var i = $(this);
  6766. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6767. J.trackAlways("showcase_gui", {
  6768. gui_action: "click_highlight"
  6769. }),
  6770. t.goToHighlight([i.data("index"),0])//改
  6771. }),
  6772. $(".previous").find("a").on("click", function(e) {
  6773. l(e),
  6774. J.trackAlways("showcase_gui", {
  6775. gui_action: "prev_highlight"
  6776. }),
  6777. t.prevHighlight()
  6778. }),
  6779. $(".next").find("a").on("click", function(e) {
  6780. l(e),
  6781. J.trackAlways("showcase_gui", {
  6782. gui_action: "next_highlight"
  6783. }),
  6784. t.nextHighlight()
  6785. }),
  6786. $("#drawer").on("mouseleave", function(e) {
  6787. l(e);
  6788. var t;
  6789. try {
  6790. t = new MouseEvent("mouseup",{
  6791. clientX: e.clientX,
  6792. clientY: e.clientY,
  6793. screenX: e.screenX,
  6794. screenY: e.screenY
  6795. })
  6796. } catch (i) {
  6797. t = document.createEvent("MouseEvents"),
  6798. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6799. }
  6800. document.dispatchEvent(t)
  6801. }),
  6802. W = new Sly($("#scrollFrame"),{
  6803. horizontal: !0,
  6804. itemNav: "centered",
  6805. smart: !0,
  6806. scrollTrap: !0,
  6807. scrollBy: 1,
  6808. mouseDragging: !0,
  6809. touchDragging: !0,
  6810. speed: 300,
  6811. dragHandle: !0,
  6812. dynamicHandle: !0,
  6813. clickBar: !0,
  6814. scrollBar: $("#scroller"),
  6815. activateOn: null
  6816. }).init(),
  6817. W.on("active", function(e, t) {
  6818. Ve = t,
  6819. Ze("tour"),
  6820. $(".step").removeClass("active"),
  6821. $("#status").find(".curIdx").text(t + 1);
  6822. for (var i = 0; i <= t; i++)
  6823. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6824. }),
  6825. w()
  6826. }
  6827. function w() {
  6828. var e = $("#player").width() - 20
  6829. , t = $("#scroller")
  6830. , i = $("#drawer")
  6831. , n = $(".pinBottom");
  6832. if ($("#player").width() < 488 || $("#player").height() < 488)
  6833. t.addClass("hidden"),
  6834. i.addClass("noScroll"),
  6835. n.addClass("noScroll");
  6836. else {
  6837. var r = j > e
  6838. , o = !i.hasClass("noScroll")
  6839. , a = r !== o;
  6840. a && (t.toggleClass("hidden"),
  6841. i.toggleClass("noScroll"),
  6842. n.toggleClass("noScroll"))
  6843. }
  6844. }
  6845. function _(e) {
  6846. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6847. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6848. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6849. }
  6850. function T(e) {
  6851. function t(t, i) {
  6852. return !!e.player_options[t] && e[i || t]
  6853. }
  6854. $(".model-title").text(e.name);
  6855. var i = Q.pageTitle;
  6856. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6857. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6858. document.title = i ,
  6859. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6860. delay: {
  6861. show: 50,
  6862. hide: 0
  6863. },
  6864. trigger: "hover",
  6865. html: !1,
  6866. viewport: {
  6867. selector: "body",
  6868. padding: 10
  6869. }
  6870. }),
  6871. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6872. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6873. de.populate({
  6874. name: t("model_name", "name"),
  6875. coBrand: t("presented_by"),
  6876. description: t("model_summary", "summary") || "暂无内容",
  6877. contactName: t("contact_name"),
  6878. address: t("address"),
  6879. phone: t("contact_phone"),
  6880. formattedPhone: e.formatted_contact_phone,
  6881. email: t("contact_email"),
  6882. url: t("external_url"),
  6883. socialSharing: e.enable_social_sharing && e.is_public
  6884. })
  6885. }
  6886. function x(e, t, i, n, r, o) {
  6887. function a() {
  6888. o.setLoadingStartTime(),
  6889. H(),
  6890. r ? (re.showMessage(t, i, je.coBrand.visible),
  6891. l()) : h(l)
  6892. }
  6893. var s = $.Deferred()
  6894. , l = s.resolve.bind(s);
  6895. return Ge = !0,
  6896. O(e),
  6897. e.data.player_options && _(e.data.player_options),
  6898. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6899. Re.localizeGUI(),
  6900. T(e.data),
  6901. r || $(".quick").addClass("hidden"),
  6902. //e.data.image && !r && E(e.data.image),
  6903. n ? (J.impression(),
  6904. a()) : (o.setWaitingStartTime(),
  6905. oe.show(r, a)),
  6906. s
  6907. }
  6908. function S(e, t, i, n, r, a, s) {
  6909. q = s,
  6910. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6911. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6912. ae.init(),
  6913. re.init(e, a),
  6914. Oe.init(e, t, n),
  6915. $(".icon").on("mouseover", function() {
  6916. t.player && t.player.reticule.hide()
  6917. }),
  6918. m(e, t),
  6919. A(e, t),
  6920. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6921. Ce.on(Me.OPENED, function() {
  6922. var e = document.getElementById("share-modal");
  6923. return function() {
  6924. Ze("share"),
  6925. le.open(e)
  6926. }
  6927. }()),
  6928. Ce.on(Me.CLOSED, le.reset)),
  6929. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6930. je.tourControls.visible = !1),
  6931. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6932. z(),
  6933. g(i),
  6934. v(e, r),
  6935. e.on("floor.changed", C),
  6936. e.on("waiting", R.bind(this, e)),
  6937. e.on("waiting-done", P.bind(this, e)),
  6938. i.on(xe.ModeChanged, function(e, n) {
  6939. g(i),
  6940. o(t, i),
  6941. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6942. he.updateMode(n)
  6943. }),
  6944. n.on(Se.Move, Ze.bind(this, "move")),
  6945. i.on(xe.Ready, function() {
  6946. ie.init(n, i, i.tagManager, t),
  6947. i.on(xe.ModeChanged, function(e, t) {
  6948. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6949. })
  6950. }),
  6951. i.on(xe.PanoChosen, function(e, t) {
  6952. g(i, t),
  6953. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6954. }),
  6955. le.on(ce.CLOSE, function(e) {
  6956. switch (e) {
  6957. case "vr-modal":
  6958. Ae.dismiss();
  6959. break;
  6960. case "share-modal":
  6961. Ce.hide();
  6962. break;
  6963. case "terms-modal":
  6964. fe.hide()
  6965. }
  6966. });
  6967. var l = $("#play").eq(0)
  6968. , c = $("#pause").eq(0)
  6969. , h = $(".pinBottom").toArray()
  6970. , u = $("#drawer").eq(0)
  6971. , d = $("#playHead").eq(0)
  6972. , p = $("#progressBar").eq(0)
  6973. , f = $("#thumb-container").eq(0)
  6974. , y = f.children()
  6975. , I = p.children();
  6976. t.on("update.controls", function() {
  6977. var n = t.describe();
  6978. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6979. c.show()),
  6980. n.tourInProgress && (h.forEach(function(e) {
  6981. e.classList.add("playing")
  6982. }),
  6983. u.addClass("playing"),
  6984. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6985. c.hide()),
  6986. n.tourInProgress || (ve.stopTour(),
  6987. h.forEach(function(e) {
  6988. e.classList.remove("playing")
  6989. }),
  6990. u.removeClass("playing"),
  6991. d.removeClass("playing")));
  6992. var r, a, s;
  6993. if (null !== n.currentItem) {
  6994. var p, f;
  6995. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6996. n.onTheBus ? (p = "active",
  6997. f = "recent") : (f = "active",
  6998. p = "recent");
  6999. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7000. for (r = 0; r < e.heroLocations.length; r += 1)
  7001. s = y.eq(r),
  7002. a = I.eq(r),
  7003. s.removeClass(f),
  7004. a.removeClass(f),
  7005. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7006. a.addClass(p),
  7007. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7008. a.addClass(p)) : (s.removeClass(p),
  7009. a.removeClass(p))
  7010. } else
  7011. for (r = 0; r < e.heroLocations.length; r += 1)
  7012. s = y.eq(r),
  7013. a = I.eq(r),
  7014. s.removeClass("active recent"),
  7015. a.removeClass("active recent");
  7016. o(t, i)
  7017. }),
  7018. document.addEventListener("keydown", function(n) {
  7019. switch (J.updateInteraction(Se.InteractionKey),
  7020. n.which) {
  7021. case we.ZERO:
  7022. Q.debug && e.toggleAlpha();
  7023. break;
  7024. case we.NINE:
  7025. Q.debug && se.toggle();
  7026. break;
  7027. case we.ONE:
  7028. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7029. break;
  7030. case we.TWO:
  7031. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7032. break;
  7033. case we.THREE:
  7034. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7035. break;
  7036. case we.FOUR:
  7037. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7038. break;
  7039. case we.SPACE:
  7040. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7041. break;
  7042. case we.RETURN:
  7043. Q.debug && e.toggleExplodeUp();
  7044. break;
  7045. case we.P:
  7046. k();
  7047. break;
  7048. case we.U:
  7049. B();
  7050. break;
  7051. case we.X:
  7052. Q.debug && e.toggleExplode();
  7053. break;
  7054. case we.PLUSEQUALS:
  7055. t.player.activatePersistentZooming(!0),
  7056. ie.hideUi();
  7057. break;
  7058. case we.DASHUNDERSCORE:
  7059. t.player.activatePersistentZooming(!1),
  7060. ie.hideUi();
  7061. break;
  7062. case we.SEVEN:
  7063. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7064. break;
  7065. case we.EIGHT:
  7066. t.player.decreaseZoomSpeed();
  7067. break;
  7068. case we.NINE:
  7069. t.player.increaseZoomSpeed()
  7070. }
  7071. return i && i.reticule.hide(),
  7072. !0
  7073. }
  7074. .bind(this)),
  7075. document.addEventListener("keyup", function(e) {
  7076. switch (e.which) {
  7077. case we.PLUSEQUALS:
  7078. t.player.deactivatePersistentZooming();
  7079. break;
  7080. case we.DASHUNDERSCORE:
  7081. t.player.deactivatePersistentZooming()
  7082. }
  7083. }
  7084. .bind(this)),
  7085. F(e),
  7086. L(e, t.player),
  7087. M(i),
  7088. te.setAutoPlay(e.heroCount()),
  7089. he.init(i, a.mode),
  7090. he.on(ue.OPENED, Ze.bind(this, "help")),
  7091. fe.init(),
  7092. fe.on(ge.OPENED, function() {
  7093. var e = document.getElementById("terms-modal");
  7094. return function() {
  7095. Ze("terms"),
  7096. le.open(e)
  7097. }
  7098. }()),
  7099. fe.on(ge.CLOSED, le.reset),
  7100. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7101. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7102. Q.profiling.enabled && se.show(),
  7103. ve.init(t)
  7104. }
  7105. function M(e) {
  7106. var t = function(e, t) {
  7107. $(e).find("a").each(function(e, i) {
  7108. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7109. i.style.pointerEvents = t ? "auto" : "none"
  7110. })
  7111. }
  7112. , i = function() {
  7113. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7114. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7115. };
  7116. e.on(Ne.ZoomMax, function() {
  7117. t("#gui-zoomin", !1),
  7118. t("#gui-zoomout", !0)
  7119. }),
  7120. e.on(Ne.ZoomMin, function() {
  7121. t("#gui-zoomin", !0),
  7122. t("#gui-zoomout", !1)
  7123. }),
  7124. e.on(Ne.ZoomIn, function() {
  7125. t("#gui-zoomout", !0)
  7126. }),
  7127. e.on(Ne.ZoomOut, function() {
  7128. t("#gui-zoomin", !0)
  7129. }),
  7130. i()
  7131. }
  7132. function R(e) {
  7133. O(e)
  7134. }
  7135. function P(e) {
  7136. O(e)
  7137. }
  7138. function O(e) {
  7139. var t = e.waitQueue.length;
  7140. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7141. }
  7142. function L(e, t) {
  7143. He = {
  7144. gui: null,
  7145. visible: !1,
  7146. model: e,
  7147. player: t
  7148. }
  7149. }
  7150. function D(e, t) {
  7151. function i() {
  7152. var i = t.toJSON();
  7153. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7154. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7155. }
  7156. var n = {}
  7157. , r = new Le.GUI({
  7158. autoPlace: !0,
  7159. width: "60%"
  7160. });
  7161. i(),
  7162. t.on(xe.ViewChanged, i),
  7163. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7164. r.domElement.id = "datLinks";
  7165. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7166. return o.forEach(function(e) {
  7167. if (!K.detectSafari()) {
  7168. var t = document.createElement("button");
  7169. t.classList.add("btn-deep-link"),
  7170. t.innerText = Re.MENU_COPY,
  7171. e.nextSibling.appendChild(t);
  7172. var i = function() {
  7173. alert(Re.LINK_ALERT_COPY),
  7174. t.hide()
  7175. };
  7176. t.addEventListener("click", function(e) {
  7177. try {
  7178. var t = e.target.parentNode.childNodes[0];
  7179. t.select();
  7180. var n = document.execCommand("copy");
  7181. t.blur(),
  7182. n || i()
  7183. } catch (e) {
  7184. i()
  7185. }
  7186. })
  7187. }
  7188. }),
  7189. $(r.__closeButton).hide(),
  7190. r
  7191. }
  7192. function N(e) {
  7193. He.gui || (He.gui = D(He.model, He.player)),
  7194. He.visible = e,
  7195. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7196. }
  7197. function B() {
  7198. N(!He.visible)
  7199. }
  7200. function F(e) {
  7201. ke = {
  7202. gui: null,
  7203. visible: !1,
  7204. model: e
  7205. }
  7206. }
  7207. function V(e) {
  7208. var t = new Le.GUI;
  7209. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7210. e.setSweepVisibility(Q.showSweeps)
  7211. }),
  7212. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7213. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7214. Q.transition.flySpeed = 0,
  7215. t.__controllers.forEach(function(e) {
  7216. e.updateDisplay()
  7217. })
  7218. }),
  7219. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7220. $(t.__closeButton).hide(),
  7221. t
  7222. }
  7223. function U(e) {
  7224. ke.gui || (ke.gui = V(ke.model)),
  7225. ke.visible = e,
  7226. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7227. }
  7228. function k() {
  7229. U(!ke.visible)
  7230. }
  7231. function H() {
  7232. function e(e) {
  7233. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7234. }
  7235. $("body").css("touch-action", "none"),
  7236. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7237. // e.preventDefault()
  7238. });
  7239. var t = document.getElementById("terms-text")
  7240. , i = document.getElementById("more-help-wrapper")
  7241. , n = (document.getElementById("navigation-help-wrapper"),
  7242. document.getElementById("help-dialog"),
  7243. document.getElementById("tag-billboards"));
  7244. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7245. document.body.addEventListener("DOMMouseScroll", e)),
  7246. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7247. e.stopPropagation()
  7248. })
  7249. }
  7250. function G(e, t) {
  7251. for (var i = []; e; )
  7252. i.push(e),
  7253. e = e.parentNode;
  7254. for (; t && i.indexOf(t) === -1; )
  7255. t = t.parentNode;
  7256. return t
  7257. }
  7258. function z() {
  7259. var e, t = function(t) {
  7260. e = 0 === t.button || 1 === t.which ? t.target : null
  7261. }, i = function(t) {
  7262. e !== t.target && (e = G(e, t.target));
  7263. var i = document.getElementById("gui-parent");
  7264. if (G(i, e) !== i && (e = null),
  7265. e) {
  7266. var n;
  7267. try {
  7268. n = new MouseEvent("click",t)
  7269. } catch (e) {
  7270. n = document.createEvent("MouseEvents"),
  7271. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7272. }
  7273. n.syntheticClick = !0,
  7274. e.dispatchEvent(n),
  7275. e = null
  7276. }
  7277. };
  7278. document.body.addEventListener("mousedown", t, !0),
  7279. document.body.addEventListener("mouseup", i, !0),
  7280. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7281. e.syntheticClick || (e.stopPropagation(),
  7282. "A" === e.target.nodeName && e.preventDefault())
  7283. }, !0)
  7284. }
  7285. var W, j, Y, X, Z, q, K = (e("three"),
  7286. e("../util/ajax"),
  7287. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7288. e("../util/camera"),
  7289. e("../util/logger")), te = (e("../objects/Snapshot"),
  7290. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7291. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7292. e("../enum/PathDisplayMode"),
  7293. e("../enum/DirectorEvents"),
  7294. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7295. e("../enum/WarpStyle"),
  7296. e("../enum/AlignmentType"),
  7297. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7298. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7299. coBrand: {
  7300. visible: !0,
  7301. elements: [".co-brand", "#loaderCoBrand"]
  7302. },
  7303. help: {
  7304. visible: !0,
  7305. elements: [".nav-help", "#nav-help"]
  7306. },
  7307. tourControls: {
  7308. visible: !0,
  7309. elements: [".next", ".previous", "#play"]
  7310. },
  7311. highlight: {
  7312. visible: !0,
  7313. elements: ["#drawer", "#pullTab"]
  7314. },
  7315. share: {
  7316. visible: !0,
  7317. elements: [".socialButton", "#share"]
  7318. },
  7319. fullScreen: {
  7320. visible: !0,
  7321. elements: ["#gui-fullscreen"]
  7322. },
  7323. floors: {
  7324. visible: !0,
  7325. elements: [".gui-floor"]
  7326. }
  7327. }, Ye = function() {
  7328. var e = document.getElementById("drawer");
  7329. return function() {
  7330. $("#player").height() < 400 && e.classList.contains("open") && a()
  7331. }
  7332. }(), Xe = function() {
  7333. var e = document.getElementById("meta-info");
  7334. return function() {
  7335. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7336. }
  7337. }(), Ze = function(e) {
  7338. function t() {
  7339. u.classList.contains("expand") && de.toggleMeta(!0)
  7340. }
  7341. function i() {
  7342. fe.hide()
  7343. }
  7344. function n() {
  7345. he.close()
  7346. }
  7347. function r() {
  7348. Ae.dismiss()
  7349. }
  7350. function o() {
  7351. p.hasClass("open") && a(!0)
  7352. }
  7353. function l() {
  7354. Ce.hide()
  7355. }
  7356. function c() {
  7357. f.hasClass("open") && f.removeClass("open")
  7358. }
  7359. function h() {
  7360. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7361. }
  7362. var u = document.getElementById("meta-info")
  7363. , d = document.getElementById("interaction-modal")
  7364. , p = $("#drawer").eq(0)
  7365. , f = $(".gui-floor").eq(0)
  7366. , g = $(".vr-popup").eq(0);
  7367. return function(e) {
  7368. switch (e) {
  7369. case "info":
  7370. i(),
  7371. n(),
  7372. Ye(),
  7373. l(),
  7374. c(),
  7375. r(),
  7376. h();
  7377. break;
  7378. case "terms":
  7379. t(),
  7380. n(),
  7381. o(),
  7382. l(),
  7383. c(),
  7384. r(),
  7385. h();
  7386. break;
  7387. case "help":
  7388. t(),
  7389. i(),
  7390. l(),
  7391. c(),
  7392. r(),
  7393. h();
  7394. break;
  7395. case "vr":
  7396. t(),
  7397. i(),
  7398. l(),
  7399. c(),
  7400. n(),
  7401. h(),
  7402. s(g) && o();
  7403. break;
  7404. case "highlights":
  7405. Xe(),
  7406. i(),
  7407. l(),
  7408. c();
  7409. break;
  7410. case "share":
  7411. t(),
  7412. i(),
  7413. n(),
  7414. c(),
  7415. r(),
  7416. h();
  7417. break;
  7418. case "floor":
  7419. i(),
  7420. l(),
  7421. r();
  7422. break;
  7423. case "view":
  7424. c(),
  7425. l(),
  7426. i(),
  7427. r();
  7428. break;
  7429. case "tour":
  7430. i(),
  7431. l(),
  7432. c(),
  7433. r();
  7434. break;
  7435. case "move":
  7436. i(),
  7437. l(),
  7438. c(),
  7439. r();
  7440. break;
  7441. case "resize":
  7442. t(),
  7443. Ye(),
  7444. c();
  7445. break;
  7446. case "tag":
  7447. i(),
  7448. n(),
  7449. l(),
  7450. c(),
  7451. r()
  7452. }
  7453. }
  7454. }();
  7455. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7456. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7457. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7458. setTimeout(function() {
  7459. $(".icon:visible").hide().show(0)
  7460. }, 100)
  7461. }),
  7462. $("#gui-fullscreen").find("a").on("click", function(e) {
  7463. l(e),
  7464. K.requestFullscreen($("body")[0]),
  7465. J.track("showcase_gui", {
  7466. gui_action: "click_enter_fullscreen",
  7467. interaction_source: "gui"
  7468. })
  7469. //czj
  7470. //W.reload()
  7471. }),
  7472. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7473. l(e),
  7474. K.exitFullscreen(),
  7475. J.track("showcase_gui", {
  7476. gui_action: "click_exit_fullscreen",
  7477. interaction_source: "gui"
  7478. })
  7479. })
  7480. $(window).on("resize", function(e) {
  7481. var t = e.target.innerHeight
  7482. , i = e.target.innerWidth;
  7483. t === X && i === Z || (je.highlight.visible && w(),
  7484. Ze("resize"),
  7485. $(".pinTop.right").removeClass("hideUnderMeta"),
  7486. c(),
  7487. X = t,
  7488. Z = i)
  7489. }).resize(),
  7490. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7491. $("#pullTab").on("click", function(e) {
  7492. l(e),
  7493. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7494. gui_action: "hide_highlight_reel"
  7495. }),
  7496. $(this).addClass("open").children("img").attr("src","./static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7497. gui_action: "show_highlight_reel"
  7498. }),
  7499. $(this).removeClass("open").children("img").attr("src","./static/images/auto-suspend.png"));
  7500. a()
  7501. });
  7502. /***********************方奕卓 热点列表事件监听 ************************/
  7503. if(window.DATA.showHotListSta) {
  7504. $('#hotList').css('display', '');
  7505. $('#hotList').on('click',function(e){
  7506. l(e);
  7507. var hotList = $('#hotListWrap')[0];
  7508. var isActive = hotList.classList.contains('hotListActive');
  7509. if(isActive){
  7510. hotList.classList.remove('hotListActive');
  7511. this.classList.remove('active')
  7512. }else{
  7513. hotList.classList.add('hotListActive');
  7514. this.classList.add('active')
  7515. }
  7516. }),
  7517. $('#hotListContent ul').on('mouseover', function(e){
  7518. l(e);
  7519. var target = e.target;
  7520. var hotList = document.getElementById('hotListWrap');
  7521. if(target.tagName === 'SPAN'){
  7522. var targetParent = target.parentElement.parentElement;
  7523. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7524. hotList.style.width = target.offsetWidth + 116 + 'px';
  7525. }else{
  7526. hotList.style.width = '';
  7527. }
  7528. }else if(target.tagName === 'LI'){
  7529. var targetParent = target.parentElement;
  7530. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7531. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7532. }else{
  7533. hotList.style.width = ''
  7534. }
  7535. }else {
  7536. hotList.style.width = '';
  7537. }
  7538. });
  7539. $('#hotListContent ul').on('click', function(e){
  7540. l(e);
  7541. this.preElem && this.preElem.classList.remove('active');
  7542. if(e.target.tagName === 'SPAN'){
  7543. e.target.parentElement.classList.add('active');
  7544. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7545. this.preElem = e.target.parentElement;
  7546. }else{
  7547. e.target.classList.add('active');
  7548. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7549. this.preElem = e.target;
  7550. }
  7551. })
  7552. $('#hotListClose').on('click', function(e){
  7553. l(e);
  7554. var hotList = $('#hotListWrap')[0];
  7555. hotList.classList.remove('hotListActive');
  7556. $('#hotListContent ul .active').removeClass('active');
  7557. $('#hotList')[0].classList.remove('active')
  7558. })
  7559. }
  7560. /*****************************************************************/
  7561. $("#more-menu-button").on("click", function(e) {
  7562. l(e);
  7563. var t = $("#more-menu");
  7564. t.toggleClass("open")
  7565. }),
  7566. t.exports.init = S,
  7567. t.exports.startLoading = x,
  7568. t.exports.endLoading = d,
  7569. t.exports.onProgress = u
  7570. }
  7571. ).call(this, "/js/gui/gui.js")
  7572. }
  7573. , {
  7574. "../analytics": 4,
  7575. "../controls/serializer": 14,
  7576. "../enum/AlignmentType": 17,
  7577. "../enum/BlackoutStyle": 18,
  7578. "../enum/ControlEvents": 21,
  7579. "../enum/DirectorEvents": 23,
  7580. "../enum/Keys": 30,
  7581. "../enum/PathDiscardMode": 38,
  7582. "../enum/PathDisplayMode": 39,
  7583. "../enum/PlayerEvents": 40,
  7584. "../enum/VROption": 47,
  7585. "../enum/Vectors": 50,
  7586. "../enum/Viewmode": 51,
  7587. "../enum/WarpStyle": 52,
  7588. "../enum/ZoomEvents": 53,
  7589. "../lib/dat.gui": 93,
  7590. "../localization/localize": 108,
  7591. "../tag/Media/MediaEvent": 131,
  7592. "../objects/Snapshot": 153,
  7593. "../settings": 166,
  7594. "../util/ajax": 181,
  7595. "../util/browser": 182,
  7596. "../util/camera": 183,
  7597. "../util/logger": 189,
  7598. "../util/showcase": 193,
  7599. "../util/transitions": 195,
  7600. "./closer/ModalCloserEvent": 61,
  7601. "./closer/modalCloser": 62,
  7602. "./help/HelpEvent": 66,
  7603. "./help/help": 67,
  7604. "./helpManager": 68,
  7605. "./immersiveMode": 69,
  7606. "./konami": 70,
  7607. "./landingScreen": 71,
  7608. "./loadingScreen": 72,
  7609. "./memoryUsage": 73,
  7610. "./playButton": 74,
  7611. "./populateModal": 75,
  7612. "./sharing/ShareEvents": 76,
  7613. "./sharing/modal": 77,
  7614. "./terms/TermsEvent": 78,
  7615. "./terms/terms": 79,
  7616. "./title/TitleEvents": 80,
  7617. "./title/tagToggle": 81,
  7618. "./title/titleBar": 82,
  7619. "./tourInteraction": 84,
  7620. "./vr/vrEvent": 85,
  7621. "./vr/vrModal": 87,
  7622. "./webvr/WebVrEvent": 88,
  7623. "./webvr/webVRgui": 89,
  7624. three: 217
  7625. }],
  7626. 66: [function(e, t, i) {
  7627. "use strict";
  7628. t.exports = Object.freeze({
  7629. OPENED: "help.opened",
  7630. CLOSED: "help.closed"
  7631. })
  7632. }
  7633. , {}],
  7634. 67: [function(e, t, i) {
  7635. "use strict";
  7636. function n() {
  7637. g.on("click", function(e) {
  7638. if (S && S !== l.TRANSITIONING) {
  7639. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7640. t && !M ? R.close() : r()
  7641. }
  7642. }),
  7643. w.on("click", function(e) {
  7644. R.close()
  7645. }),
  7646. E.on("click", function(e) {
  7647. S && S !== l.TRANSITIONING && (s(),
  7648. o())
  7649. }),
  7650. b.on("click", function(e) {
  7651. s(),
  7652. a()
  7653. })
  7654. }
  7655. function r() {
  7656. S && S !== l.TRANSITIONING && (M = !0,
  7657. setTimeout(function() {
  7658. M = !1
  7659. }, d.help.modalStayDuration),
  7660. R.emit(h.OPENED),
  7661. m.addClass("open " + S),
  7662. g.addClass("open"),
  7663. s(),
  7664. o(),
  7665. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7666. y.classList.add("fadeIn"))
  7667. }
  7668. function o() {
  7669. E.addClass("underline-tab"),
  7670. u.fill(_, c.NAVIGATION, S),
  7671. m.addClass(S)
  7672. }
  7673. function a() {
  7674. b.addClass("underline-tab"),
  7675. u.fill(T, c.MORE_HELP),
  7676. m.addClass("more-help")
  7677. }
  7678. function s(e, t) {
  7679. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7680. I.forEach(function(e) {
  7681. e.classList.remove("underline-tab")
  7682. })
  7683. }
  7684. var l = e("../../enum/Viewmode")
  7685. , c = e("../../enum/HelpModalType")
  7686. , h = e("./HelpEvent")
  7687. , u = (e("../helpManager"),
  7688. e("./../populateModal"))
  7689. , d = e("../../settings")
  7690. , p = e("../../util/common")
  7691. , f = e("events").EventEmitter
  7692. , g = $(".footer-help").eq(0)
  7693. , m = $("#help-dialog").eq(0)
  7694. , v = document.querySelector("#quick-logo")
  7695. , A = document.querySelector("#loaderCoBrand")
  7696. , y = document.querySelector("#help-dialog")
  7697. , C = document.querySelector(".footer")
  7698. , I = $(".help-tabs").children().toArray()
  7699. , E = $(".navigation-tab").eq(0)
  7700. , b = $(".more-help-tab").eq(0)
  7701. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7702. m.find(".close").eq(0))
  7703. , _ = m.find(".interactions").toArray()
  7704. , T = m.find(".ui-instructions").toArray()
  7705. , x = l.PANORAMA
  7706. , S = l.PANORAMA
  7707. , M = !1
  7708. , R = {
  7709. init: function(e, t) {
  7710. S = t,
  7711. x = t,
  7712. [y, A, v, C].forEach(function(e) {
  7713. e.classList.add(u.deviceType)
  7714. }),
  7715. n()
  7716. },
  7717. close: function() {
  7718. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7719. g.removeClass("open"),
  7720. m.removeClass("open"),
  7721. y.classList.contains("fadeIn"))) {
  7722. y.classList.remove("fadeIn");
  7723. var e = S === l.TRANSITIONING ? x : S;
  7724. u.clear(_, c.NAVIGATION, e)
  7725. }
  7726. },
  7727. updateMode: function(e) {
  7728. x = S,
  7729. S = e
  7730. }
  7731. };
  7732. p.extendObject(R, f.prototype),
  7733. t.exports = R
  7734. }
  7735. , {
  7736. "../../enum/HelpModalType": 28,
  7737. "../../enum/Viewmode": 51,
  7738. "../../settings": 166,
  7739. "../../util/common": 185,
  7740. "../helpManager": 68,
  7741. "./../populateModal": 75,
  7742. "./HelpEvent": 66,
  7743. events: 202
  7744. }],
  7745. 68: [function(e, t, i) {
  7746. (function(i) {
  7747. "use strict";
  7748. var n = e("../util/browser")
  7749. , r = e("./../util/logger")
  7750. , o = e("./../settings")
  7751. , a = new r(i)
  7752. , s = function() {
  7753. var e;
  7754. try {
  7755. return e = window.localStorage.getItem("visitCount") || "0",
  7756. e = (parseFloat(e) + 1).toString(),
  7757. window.localStorage.setItem("visitCount", e),
  7758. a.debug("visitCount = " + e),
  7759. e
  7760. } catch (t) {
  7761. e = "1",
  7762. a.debug("couldn't set local storage")
  7763. }
  7764. }()
  7765. , l = !1;
  7766. t.exports = {
  7767. isHelpDisabled: function() {
  7768. return "0" === n.valueFromHash("help", null) || l
  7769. },
  7770. isLargeHelpEnabled: function() {
  7771. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7772. },
  7773. isSmallHelpEnabled: function() {
  7774. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7775. },
  7776. isHelpEnabled: function() {
  7777. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7778. },
  7779. setAutoPlay: function(e) {
  7780. l = o.warp.auto >= 0 && e > 1
  7781. }
  7782. }
  7783. }
  7784. ).call(this, "/js/gui/helpManager.js")
  7785. }
  7786. , {
  7787. "../util/browser": 182,
  7788. "./../settings": 166,
  7789. "./../util/logger": 189
  7790. }],
  7791. 69: [function(e, t, i) {
  7792. "use strict";
  7793. function n(e, t, i, n) {
  7794. F = n,
  7795. r(e, t, i, F),
  7796. o(),
  7797. N = t.mode
  7798. }
  7799. function r(e, t, i, n) {
  7800. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7801. e.controls[t].on(v.Move, a),
  7802. e.controls[t].on(v.LongTap, c)
  7803. }),
  7804. M.on("mousewheel DOMMouseScroll", a),
  7805. i.on(m.TagActivated, a),
  7806. i.on(m.TagNavigation, a),
  7807. t.on(A.FlyingEnded, s),
  7808. t.on(A.ModeChanging, function(e, t) {
  7809. B = t !== C.PANORAMA && e !== C.PANORAMA
  7810. }),
  7811. t.on(A.ModeChanged, function(e, i) {
  7812. N = t.mode,
  7813. i !== C.TRANSITIONING ? l() : a("modeChange")
  7814. }),
  7815. n.on(y.TourStart, function() {
  7816. L = !0,
  7817. a()
  7818. }),
  7819. n.on(y.TourEnd, function() {
  7820. L = !1,
  7821. l()
  7822. }),
  7823. n.on(y.ActionInterrupted, function() {
  7824. L = !1
  7825. }),
  7826. R.addEventListener("touchend", function() {
  7827. $("#pullTab").hasClass("opened") && !L && l()
  7828. }, !0)
  7829. }
  7830. function o() {
  7831. p.isMobile() ? (b.forEach(function(e) {
  7832. e.classList.add("mobile")
  7833. }),
  7834. w.click(l)) : (b.forEach(function(e) {
  7835. e.addEventListener("mouseleave", function() {
  7836. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7837. }, !0)
  7838. }),
  7839. M.mouseleave(function() {
  7840. b[0].classList.contains("detectHover") && l()
  7841. }))
  7842. }
  7843. function a(e) {
  7844. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7845. P = !0,
  7846. g.close(),
  7847. h(e),
  7848. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7849. _.hasClass("playing") || (b.forEach(function(e) {
  7850. e.classList.add("detectHover")
  7851. }),
  7852. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7853. }
  7854. function s() {
  7855. _.hasClass("playing") || (clearTimeout(O),
  7856. O = setTimeout(l, f.immersive.timeToShowAgain))
  7857. }
  7858. function l() {
  7859. clearTimeout(O),
  7860. P = !1,
  7861. I.forEach(function(e) {
  7862. e.classList.remove("drawerOpen")
  7863. }),
  7864. L || E.forEach(function(e) {
  7865. e.classList.remove("duringTour")
  7866. }),
  7867. b.forEach(function(e) {
  7868. e.classList.remove("detectHover")
  7869. })
  7870. }
  7871. function c() {
  7872. P ? l() : a(),
  7873. D = !0,
  7874. setTimeout(function() {
  7875. D = !1
  7876. }, f.immersive.uiStayDuration)
  7877. }
  7878. function h(e) {
  7879. !d(e) && L ? E.forEach(function(e) {
  7880. e.classList.remove("drawerOpen"),
  7881. e.classList.add("duringTour")
  7882. }) : _.hasClass("open") ? E.forEach(function(e) {
  7883. e.classList.remove("duringTour"),
  7884. e.classList.add("drawerOpen")
  7885. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7886. e.classList.add("fadeOut")
  7887. })
  7888. }
  7889. function u() {
  7890. T.hasClass("duringTour") || (L = !1,
  7891. a("gui"),
  7892. l())
  7893. }
  7894. function d(e) {
  7895. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7896. }
  7897. var p = e("../util/browser")
  7898. , f = e("../settings")
  7899. , g = e("./help/help")
  7900. , m = e("../enum/tagEvents")
  7901. , v = e("../enum/ControlEvents")
  7902. , A = e("../enum/PlayerEvents")
  7903. , y = e("../enum/DirectorEvents")
  7904. , A = e("../enum/PlayerEvents")
  7905. , C = e("../enum/Viewmode")
  7906. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7907. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7908. , b = $("#hover-bottom, #hover-top").toArray()
  7909. , w = ($("#pullTab").eq(0),
  7910. $("#playHead").eq(0),
  7911. $(".pinBottom-container").eq(0))
  7912. , _ = $("#drawer").eq(0)
  7913. , T = $("#drawer-container").eq(0)
  7914. , x = $("#meta-info").eq(0)
  7915. , S = $(".pinTop.left").eq(0)
  7916. , M = $("#player").eq(0)
  7917. , R = document.getElementById("pullTab")
  7918. , P = !1
  7919. , O = null
  7920. , L = !1
  7921. , D = !1
  7922. , N = null
  7923. , B = !1
  7924. , F = null;
  7925. t.exports.init = n,
  7926. t.exports.hideUi = a,
  7927. t.exports.resetDrawer = u
  7928. }
  7929. , {
  7930. "../enum/ControlEvents": 21,
  7931. "../enum/DirectorEvents": 23,
  7932. "../enum/tagEvents": 32,
  7933. "../enum/PlayerEvents": 40,
  7934. "../enum/Viewmode": 51,
  7935. "../settings": 166,
  7936. "../util/browser": 182,
  7937. "./help/help": 67
  7938. }],
  7939. 70: [function(e, t, i) {
  7940. (function(i) {
  7941. "use strict";
  7942. function n(e, t, i) {
  7943. l.debug("konami has the modelInstance");
  7944. var n = [];
  7945. $(window).on("keydown", function(e) {
  7946. n.push(e.which),
  7947. n.length > o.secretPanelWord.length && n.shift(),
  7948. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7949. o.debug = !0)
  7950. }),
  7951. $(window).on("keydown", function n(r) {
  7952. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7953. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7954. })
  7955. }
  7956. var r = e("./../util/logger")
  7957. , o = e("./../settings")
  7958. , a = e("./debug")
  7959. , s = e("./../util/common")
  7960. , l = (e("./gui"),
  7961. new r(i));
  7962. o.console && $("body").append('<div id="debug-console"></div>'),
  7963. t.exports.init = n
  7964. }
  7965. ).call(this, "/js/gui/konami.js")
  7966. }
  7967. , {
  7968. "./../settings": 166,
  7969. "./../util/common": 185,
  7970. "./../util/logger": 189,
  7971. "./debug": 63,
  7972. "./gui": 65
  7973. }],
  7974. 71: [function(e, t, i) {
  7975. "use strict";
  7976. function n(e, t) {
  7977. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7978. }
  7979. function r(e) {
  7980. var t = $.Deferred();
  7981. e || t.resolve();
  7982. var i = c.startupFlyinDelay;
  7983. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7984. setTimeout(t.resolve.bind(t), i),
  7985. t
  7986. }
  7987. function o(e, t, i) {
  7988. var n = 0;
  7989. c.quickstart.enabled && (a(i),
  7990. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7991. var r = function() {
  7992. e.once(g.Move, l),
  7993. t.once(f.TourStart, l)
  7994. };
  7995. s(n, r)
  7996. }
  7997. function a(e) {
  7998. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7999. v.before(y),
  8000. A = $(".quick-brand").toArray()),*/
  8001. m.addClass("fadeOut"),
  8002. setTimeout(function() {
  8003. A.forEach(function(e) {
  8004. e.classList.add("fadeIn")
  8005. })
  8006. }, c.quickstart.showTextDelay),
  8007. setTimeout(function() {
  8008. A.forEach(function(e) {
  8009. e.classList.add("fadeOut")
  8010. })
  8011. }, c.quickstart.fadeOutDelay),
  8012. !0
  8013. }
  8014. function s(e, t) {
  8015. setTimeout(function() {
  8016. if (h.isHelpEnabled()) {
  8017. if (t(),
  8018. u.init(),
  8019. C.addClass("fadeIn landing " + u.deviceType),
  8020. h.isSmallHelpEnabled())
  8021. return void C.addClass("small");
  8022. u.fill(I, d.LANDING[E]),
  8023. C.addClass(E)
  8024. }
  8025. }, e)
  8026. //csz 用户引导界面
  8027. var helpData = {
  8028. "pc":["./static/images/pc_step1.png","./static/images/pc_step2.png","./static/images/pc_step3.png"],
  8029. "mobile":["./static/images/phone_step1.png","./static/images/phone_step2.png","./static/images/phone_step3.png"]
  8030. }
  8031. var navIcon = $(".nav-icon .icon");
  8032. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8033. function paging(id){
  8034. id.on("click",function(){
  8035. var navPage = null;
  8036. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8037. if(navPage > helpData.length || navPage < 1) return false
  8038. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8039. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8040. }else{
  8041. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8042. }
  8043. })
  8044. };
  8045. paging($(".next-button"));
  8046. paging($(".prev-button"));
  8047. }
  8048. function l() {
  8049. u.clear(I, d.LANDING[E]),
  8050. C.removeClass("fadeIn")
  8051. }
  8052. var c = e("../settings")
  8053. , h = (e("./help/help"),
  8054. e("./helpManager"))
  8055. , u = e("./populateModal")
  8056. , d = e("../enum/HelpModalType")
  8057. , p = e("../enum/Viewmode")
  8058. , f = e("../enum/DirectorEvents")
  8059. , g = e("../enum/PlayerEvents")
  8060. , m = $("#quick-blackout").eq(0)
  8061. , v = $("#quick-logo").eq(0)
  8062. , A = $(".quick-brand").toArray()
  8063. , y = $("#loaderCoBrand").eq(0)
  8064. , C = $("#interaction-modal").eq(0)
  8065. , I = C.find(".interaction").toArray()
  8066. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8067. "");
  8068. t.exports.delayLanding = r,
  8069. t.exports.showMessage = o,
  8070. t.exports.init = n,
  8071. t.exports.dismissModal = l
  8072. }
  8073. , {
  8074. "../enum/DirectorEvents": 23,
  8075. "../enum/HelpModalType": 28,
  8076. "../enum/PlayerEvents": 40,
  8077. "../enum/Viewmode": 51,
  8078. "../settings": 166,
  8079. "./help/help": 67,
  8080. "./helpManager": 68,
  8081. "./populateModal": 75
  8082. }],
  8083. 72: [function(e, t, i) {
  8084. "use strict";
  8085. var n = e("./circleLoader").circleLoader;
  8086. t.exports = {
  8087. element: $("#gui-loading"),
  8088. hide: function(e) {
  8089. n.done(),
  8090. this.element.fadeOut(1500, e)
  8091. },
  8092. show: function(e) {
  8093. this.element.fadeIn(500, function() {
  8094. this.element.css("display", "table"),
  8095. e && e()
  8096. }
  8097. .bind(this))
  8098. },
  8099. progress: function(e) {
  8100. n.set(e)
  8101. }
  8102. }
  8103. }
  8104. , {
  8105. "./circleLoader": 60
  8106. }],
  8107. 73: [function(e, t, i) {
  8108. "use strict";
  8109. var n = e("../settings")
  8110. , r = $("#memory-info")
  8111. , o = r.find("#memory-gpu")
  8112. , a = !1;
  8113. t.exports = {
  8114. show: function() {
  8115. n.profiling.enabled && (r.show(),
  8116. a = !0)
  8117. },
  8118. hide: function() {
  8119. r.hide(),
  8120. a = !1
  8121. },
  8122. toggle: function() {
  8123. a ? this.hide() : this.show()
  8124. },
  8125. update: function(e) {
  8126. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8127. }
  8128. }
  8129. }
  8130. , {
  8131. "../settings": 166
  8132. }],
  8133. 74: [function(e, t, i) {
  8134. "use strict";
  8135. var n = e("../util/browser")
  8136. , r = e("../analytics");
  8137. e("../settings");
  8138. t.exports = {
  8139. show: function(e, t) {
  8140. $("#gui-message").fadeOut(500, function() {
  8141. t()
  8142. })
  8143. }
  8144. }
  8145. }
  8146. , {
  8147. "../analytics": 4,
  8148. "../settings": 166,
  8149. "../util/browser": 182
  8150. }],
  8151. 75: [function(e, t, i) {
  8152. "use strict";
  8153. function n(e, t, i, n) {
  8154. function r(e) {
  8155. return e.classList.contains(a)
  8156. }
  8157. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8158. //for (var a in o) {
  8159. //var s = e.find(r);
  8160. //for (var l in o[a]) {
  8161. //var c = o[a][l];
  8162. //if ("top-info" === l || "bottom-info" === l) {
  8163. //var h = n ? c : "";
  8164. //czj 注释掉第一次打开的用户引导
  8165. //s.querySelector("." + l).textContent = h
  8166. //} else {
  8167. //var u = n ? c : "";
  8168. //, d = s.querySelector("." + l);
  8169. //d.src = u,
  8170. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8171. //}
  8172. //}
  8173. //}
  8174. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8175. // p.forEach(function(e) {
  8176. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8177. // })
  8178. }
  8179. var r = e("../util/browser")
  8180. , o = e("../localization/localize")
  8181. , a = e("../enum/HelpModalType")
  8182. , s = (e("../enum/HelpModalSize"),
  8183. e("../enum/Viewmode"));
  8184. t.exports = {
  8185. init: function() {
  8186. if (!this.hasInitialized) {
  8187. this.hasInitialized = !0,
  8188. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8189. this.assets = {},
  8190. this.assets[a.LANDING[s.PANORAMA]] = {
  8191. desktop: {
  8192. left: {
  8193. "top-info": o.ROTATE,
  8194. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8195. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8196. },
  8197. middle: {
  8198. "top-info": o.MOVE,
  8199. "big-image": "./static/images/nav_help_mouse_click.png",
  8200. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8201. },
  8202. right: {
  8203. "top-info": o.ZOOM,
  8204. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8205. keyboard: "./static/images/nav_help_zoom_keys.png"
  8206. }
  8207. },
  8208. mobile: {
  8209. left: {
  8210. "top-info": o.ROTATE,
  8211. "big-image": "./static/images/nav_help_gesture_drag.png"
  8212. },
  8213. middle: {
  8214. "top-info": o.MOVE,
  8215. "big-image": "./static/images/nav_help_gesture_tap.png"
  8216. },
  8217. right: {
  8218. "top-info": o.ZOOM,
  8219. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8220. }
  8221. }
  8222. },
  8223. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8224. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8225. desktop: {
  8226. left: {
  8227. "top-info": o.ROTATE,
  8228. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8229. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8230. },
  8231. middle: {
  8232. "top-info": o.MOVE,
  8233. "big-image": "./static/images/nav_help_mouse_position_right.png"
  8234. }
  8235. },
  8236. mobile: {
  8237. left: {
  8238. "top-info": o.ROTATE,
  8239. "big-image": "./static/images/nav_help_gesture_drag.png"
  8240. },
  8241. middle: {
  8242. "top-info": o.MOVE,
  8243. "big-image": "./static/images/nav_help_gesture_position_two_finger.png"
  8244. }
  8245. }
  8246. },
  8247. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8248. desktop: {
  8249. left: {
  8250. "top-info": o.MOVE,
  8251. "big-image": "./static/images/nav_help_mouse_position_left.png"
  8252. },
  8253. middle: {
  8254. "top-info": o.ROTATE,
  8255. "big-image": "./static/images/nav_help_mouse_drag_right.png",
  8256. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8257. }
  8258. },
  8259. mobile: {
  8260. left: {
  8261. "top-info": o.MOVE,
  8262. "big-image": "./static/images/nav_help_gesture_position.png"
  8263. },
  8264. middle: {
  8265. "top-info": o.ROTATE,
  8266. "big-image": "./static/images/nav_help_gesture_drag_two_finger.png"
  8267. }
  8268. }
  8269. };
  8270. var e = {
  8271. "top-info": o.INSIDE,
  8272. "big-image": "./static/images/nav_help_click_inside.png",
  8273. keyboard: "./static/images/nav_help_inside_key.png"
  8274. };
  8275. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8276. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8277. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8278. var t = {
  8279. "top-info": o.INSIDE,
  8280. "big-image": "./static/images/nav_help_tap_inside.png"
  8281. };
  8282. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8283. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8284. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8285. this.assets[a.NAVIGATION] = {},
  8286. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8287. desktop: {
  8288. left: {
  8289. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8290. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8291. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8292. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8293. },
  8294. middle: {
  8295. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8296. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8297. "big-image": "./static/images/nav_help_mouse_click.png",
  8298. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8299. },
  8300. right: {
  8301. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8302. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8303. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8304. keyboard: "./static/images/nav_help_zoom_keys.png"
  8305. }
  8306. },
  8307. mobile: {
  8308. left: {
  8309. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8310. "big-image": "./static/images/nav_help_gesture_drag.png"
  8311. },
  8312. middle: {
  8313. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8314. "big-image": "./static/images/nav_help_gesture_tap.png"
  8315. },
  8316. right: {
  8317. "top-info": o.HELP_MOBILE_3,
  8318. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8319. }
  8320. }
  8321. },
  8322. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8323. desktop: {
  8324. left: {
  8325. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8326. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8327. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8328. keyboard: "./static/images/nav_help_keyboard_all.png"
  8329. },
  8330. middle: {
  8331. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8332. "big-image": "./static/images/nav_help_mouse_position_right.png"
  8333. },
  8334. right: {
  8335. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8336. "big-image": "./static/images/nav_help_mouse_zoom.png"
  8337. }
  8338. },
  8339. mobile: {
  8340. left: {
  8341. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8342. "big-image": "./static/images/nav_help_gesture_drag.png"
  8343. },
  8344. middle: {
  8345. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8346. "big-image": "./static/images/nav_help_gesture_position_two_finger.png"
  8347. },
  8348. right: {
  8349. "top-info": o.HELP_MOBILE_3,
  8350. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8351. }
  8352. }
  8353. },
  8354. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8355. desktop: {
  8356. left: {
  8357. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8358. "big-image": "./static/images/nav_help_mouse_position_left.png"
  8359. },
  8360. middle: {
  8361. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8362. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8363. "big-image": "./static/images/nav_help_mouse_drag_right.png",
  8364. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8365. },
  8366. right: {
  8367. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8368. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8369. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8370. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8371. }
  8372. },
  8373. mobile: {
  8374. left: {
  8375. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8376. "big-image": "./static/images/nav_help_gesture_position.png"
  8377. },
  8378. middle: {
  8379. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8380. "big-image": "./static/images/nav_help_gesture_drag_two_finger.png"
  8381. },
  8382. right: {
  8383. "top-info": o.HELP_MOBILE_3,
  8384. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8385. }
  8386. }
  8387. },
  8388. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8389. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8390. "top-info": o.HELP_DESKTOP_360_2A,
  8391. "bottom-info": o.HELP_DESKTOP_360_2B,
  8392. "big-image": "./static/images/nav_help_click_inside.png",
  8393. keyboard: "./static/images/nav_help_inside_key.png"
  8394. },
  8395. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8396. "top-info": o.HELP_MOBILE_360_2,
  8397. "big-image": "./static/images/nav_help_tap_inside.png"
  8398. },
  8399. this.assets[a.MORE_HELP] = {
  8400. desktop: {
  8401. "more-help-hlr": {
  8402. "top-info": o.HELP_MORE_HLR_A,
  8403. "big-image": "./static/images/nav_help_expand.svg",
  8404. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8405. },
  8406. "more-help-dollhouse": {
  8407. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8408. "big-image": "./static/images/nav_help_dollhouse.svg",
  8409. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8410. },
  8411. "more-help-floors": {
  8412. "top-info": o.HELP_MORE_FLOORS_A,
  8413. "big-image": "./static/images/nav_help_floor picker.svg",
  8414. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8415. },
  8416. "more-help-tag": {
  8417. "top-info": o.HELP_MORE_TAG_A,
  8418. "big-image": "./static/images/nav_help_tag.svg",
  8419. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8420. },
  8421. "more-help-zoom": {
  8422. "top-info": o.HELP_MORE_ZOOM_A,
  8423. "big-image": "./static/images/nav_help_zoom.svg",
  8424. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8425. },
  8426. "more-help-tour": {
  8427. "top-info": o.HELP_MORE_TOUR_A,
  8428. "big-image": "./static/images/nav_help_play.png",
  8429. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8430. },
  8431. "more-help-inside": {
  8432. "top-info": o.HELP_MORE_INSIDE_A,
  8433. "big-image": "./static/images/nav_help_inside.svg",
  8434. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8435. },
  8436. "more-help-vr": {
  8437. "top-info": o.HELP_MORE_VR_A,
  8438. "big-image": "./static/images/nav_help_vr.svg",
  8439. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8440. },
  8441. "more-help-360": {
  8442. "top-info": o.HELP_MORE_360_A,
  8443. "big-image": "./static/images/nav_help_360.svg",
  8444. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8445. },
  8446. "more-help-fullscreen": {
  8447. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8448. "big-image": "./static/images/nav_help_fullscreen.svg",
  8449. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8450. }
  8451. },
  8452. mobile: {
  8453. "more-help-hlr": {
  8454. "top-info": o.HELP_MORE_HLR_A,
  8455. "big-image": "./static/images/nav_help_expand.svg",
  8456. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8457. },
  8458. "more-help-dollhouse": {
  8459. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8460. "big-image": "./static/images/nav_help_dollhouse.svg",
  8461. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8462. },
  8463. "more-help-floors": {
  8464. "top-info": o.HELP_MORE_FLOORS_A,
  8465. "big-image": "./static/images/nav_help_floor picker.svg",
  8466. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8467. },
  8468. "more-help-tag": {
  8469. "top-info": o.HELP_MORE_TAG_A,
  8470. "big-image": "./static/images/nav_help_tag.svg",
  8471. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8472. },
  8473. "more-help-tour": {
  8474. "top-info": o.HELP_MORE_TOUR_A,
  8475. "big-image": "./static/images/nav_help_play.png",
  8476. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8477. },
  8478. "more-help-inside": {
  8479. "top-info": o.HELP_MORE_INSIDE_A,
  8480. "big-image": "./static/images/nav_help_inside.svg",
  8481. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8482. },
  8483. "more-help-vr": {
  8484. "top-info": o.HELP_MORE_VR_A,
  8485. "big-image": "./static/images/webvr.svg",
  8486. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8487. },
  8488. "more-help-360": {
  8489. "top-info": o.HELP_MORE_360_A,
  8490. "big-image": "./static/images/nav_help_360.svg",
  8491. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8492. }
  8493. }
  8494. },
  8495. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8496. desktop: {
  8497. left: {
  8498. "top-info": o.ROTATE,
  8499. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8500. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8501. },
  8502. middle: {
  8503. "top-info": o.MOVE,
  8504. "big-image": "./static/images/nav_help_mouse_click.png",
  8505. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8506. },
  8507. right: {
  8508. "top-info": o.PLAY,
  8509. "big-image": "./static/images/Desktop-help-play-button.svg",
  8510. keyboard: "./static/images/Desktop-help-spacebar-2.svg"
  8511. }
  8512. },
  8513. mobile: {
  8514. left: {
  8515. "top-info": o.ROTATE,
  8516. "big-image": "./static/images/nav_help_gesture_drag.png"
  8517. },
  8518. middle: {
  8519. "top-info": o.MOVE,
  8520. "big-image": "./static/images/nav_help_gesture_tap.png"
  8521. },
  8522. right: {
  8523. "top-info": o.PLAY,
  8524. "big-image": "./static/images/mobile-help-play-button.svg"
  8525. }
  8526. }
  8527. },
  8528. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8529. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8530. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8531. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8532. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8533. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8534. }
  8535. },
  8536. fill: function(e, t, i) {
  8537. n.call(this, e, t, i, !0)
  8538. },
  8539. clear: function(e, t, i) {
  8540. n.call(this, e, t, i, !1)
  8541. }
  8542. }
  8543. }
  8544. , {
  8545. "../enum/HelpModalSize": 27,
  8546. "../enum/HelpModalType": 28,
  8547. "../enum/Viewmode": 51,
  8548. "../localization/localize": 108,
  8549. "../util/browser": 182
  8550. }],
  8551. 76: [function(e, t, i) {
  8552. "use strict";
  8553. t.exports = Object.freeze({
  8554. OPENED: "share.open",
  8555. CLOSED: "share.closed",
  8556. LINK_CLICKED: "share.linked"
  8557. })
  8558. }
  8559. , {}],
  8560. 77: [function(e, t, i) {
  8561. "use strict";
  8562. function n(e) {
  8563. function t(t, i) {
  8564. var n = window.screenY + ($("#player").height() - i) / 2
  8565. , r = window.screenX + ($("#player").width() - t) / 2
  8566. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8567. I.emit(l.LINK_CLICKED, {
  8568. channel: e
  8569. }),
  8570. window.open(C[e], "shareWindow", o)
  8571. }
  8572. switch (e) {
  8573. case y.FACEBOOK:
  8574. t(580, 420);
  8575. break;
  8576. case y.TWITTER:
  8577. t(550, 440);
  8578. break;
  8579. case y.MAIL:
  8580. I.emit(l.LINK_CLICKED, {
  8581. channel: "email"
  8582. }),
  8583. window.open(C[e], "_blank");
  8584. break;
  8585. case y.LINKEDIN:
  8586. }
  8587. }
  8588. function r(e) {
  8589. I.emit(l.LINK_CLICKED, {
  8590. channel: "copylink"
  8591. });
  8592. var t = document.createRange();
  8593. t.selectNodeContents(v);
  8594. var i = window.getSelection();
  8595. i.removeAllRanges(),
  8596. i.addRange(t),
  8597. document.execCommand("copy"),
  8598. A.classList.remove("hidden"),
  8599. v.classList.add("highlighted")
  8600. }
  8601. function o(e) {
  8602. e && (e.stopPropagation(),
  8603. e.target === v) || (window.getSelection().removeAllRanges(),
  8604. v.classList.remove("highlighted"),
  8605. A.classList.add("hidden"))
  8606. }
  8607. var a = e("../../util/browser")
  8608. , s = e("../../localization/localize")
  8609. , l = e("./ShareEvents")
  8610. , c = e("../../util/common")
  8611. , h = e("events").EventEmitter
  8612. , u = document.getElementById("sharing")
  8613. , d = document.getElementById("share-modal")
  8614. , p = document.getElementById("share-close")
  8615. , f = document.getElementById("facebook-share")
  8616. , g = document.getElementById("twitter-share")
  8617. , m = document.getElementById("mail-share")
  8618. , v = document.getElementById("share-url-text")
  8619. , A = document.getElementById("copy-success")
  8620. , y = Object.freeze({
  8621. FACEBOOK: "facebook",
  8622. TWITTER: "twitter",
  8623. MAIL: "mail",
  8624. LINKEDIN: "linkedin"
  8625. })
  8626. , C = {};
  8627. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8628. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8629. C[y.MAIL] = "mailto:?subject=";
  8630. var I = {
  8631. init: function(e) {
  8632. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8633. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8634. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8635. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8636. u.addEventListener("click", this.toggle.bind(this)),
  8637. p.addEventListener("click", this.hide.bind(this)),
  8638. v.addEventListener("click", r),
  8639. d.addEventListener("click", o),
  8640. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8641. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8642. m.addEventListener("click", n.bind(this, y.MAIL)),
  8643. v.textContent = window.location.href + "&utm_source=4",
  8644. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8645. u.classList.remove("hidden")
  8646. },
  8647. show: function() {
  8648. this.emit(l.OPENED),
  8649. d.classList.add("fadeIn")
  8650. },
  8651. hide: function() {
  8652. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8653. document.selection && document.selection.empty(),
  8654. window.getSelection().removeAllRanges(),
  8655. o(),
  8656. d.classList.remove("fadeIn"))
  8657. },
  8658. toggle: function() {
  8659. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8660. }
  8661. };
  8662. c.extendObject(I, h.prototype),
  8663. t.exports = I
  8664. }
  8665. , {
  8666. "../../localization/localize": 108,
  8667. "../../util/browser": 182,
  8668. "../../util/common": 185,
  8669. "./ShareEvents": 76,
  8670. events: 202
  8671. }],
  8672. 78: [function(e, t, i) {
  8673. "use strict";
  8674. t.exports = Object.freeze({
  8675. OPENED: "terms.opened",
  8676. CLOSED: "terms.closed"
  8677. })
  8678. }
  8679. , {}],
  8680. 79: [function(e, t, i) {
  8681. "use strict";
  8682. var n = e("./TermsEvent")
  8683. , r = e("../../localization/localize")
  8684. , o = e("../../analytics")
  8685. , a = e("../../util/ajax")
  8686. , s = e("../../util/common")
  8687. , l = e("events").EventEmitter
  8688. , c = document.getElementById("terms-modal")
  8689. , h = {
  8690. init: function() {
  8691. $(".footer-terms").on("click", function(e) {
  8692. e.preventDefault(),
  8693. this.show()
  8694. }
  8695. .bind(this)),
  8696. $("#terms-modal .close").on("click", this.hide.bind(this))
  8697. },
  8698. show: function() {
  8699. this.emit(n.OPENED),
  8700. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8701. var t = $("#terms-text").html(e);
  8702. o.track("showcase_gui", {
  8703. gui_action: "click_terms_button",
  8704. interaction_source: "gui"
  8705. }),
  8706. t.find("a").attr("target", "_blank")
  8707. }).fail(function() {
  8708. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8709. }),
  8710. c.classList.add("fadeIn")
  8711. },
  8712. hide: function(e) {
  8713. e && e.preventDefault(),
  8714. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8715. c.classList.remove("fadeIn")
  8716. }
  8717. };
  8718. s.extendObject(h, l.prototype),
  8719. t.exports = h
  8720. }
  8721. , {
  8722. "../../analytics": 4,
  8723. "../../localization/localize": 108,
  8724. "../../util/ajax": 181,
  8725. "../../util/common": 185,
  8726. "./TermsEvent": 78,
  8727. events: 202
  8728. }],
  8729. 80: [function(e, t, i) {
  8730. "use strict";
  8731. t.exports = Object.freeze({
  8732. OPEN_INFO: "title.open.info",
  8733. CLOSE_INFO: "title.close.info",
  8734. SHOW_INFO: "title.show.info",
  8735. HIDE_INFO: "title.hide.info",
  8736. LINK_CLICKED: "title.link.click",
  8737. CONTACT_LINK_CLICKED: "title.contact.click",
  8738. ORIGIN_LINK_CLICKED: "title.origin.click"
  8739. })
  8740. }
  8741. , {}],
  8742. 81: [function(e, t, i) {
  8743. "use strict";
  8744. function n(e, t) {
  8745. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8746. }
  8747. function r(e, t) {
  8748. function i(i) {
  8749. e.shouldShowtags = "show" === this.value,
  8750. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8751. }
  8752. document.getElementById("tag-toggles").classList.remove("hidden"),
  8753. document.getElementById("radio-tag-show").checked = !0;
  8754. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8755. n[r].addEventListener("change", i)
  8756. }
  8757. var o = e("../../settings");
  8758. t.exports.init = n
  8759. }
  8760. , {
  8761. "../../settings": 166
  8762. }],
  8763. 82: [function(e, t, i) {
  8764. (function(i) {
  8765. "use strict";
  8766. function n(e, t) {
  8767. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8768. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8769. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8770. document.getElementById("gui-name").classList.add("noCoBrand"),
  8771. document.getElementById("cobrandTitle").classList.add("hidden")),
  8772. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8773. !1)
  8774. }
  8775. function r(e) {
  8776. return e ? (L = !0,
  8777. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8778. }
  8779. function o(e, t, i, n) {
  8780. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8781. return void T.classList.add("hidden");
  8782. L = !0;
  8783. var r = []
  8784. , o = c(r, "<br>");
  8785. if (e && o('<span id="contactName">' + e + "</span>"),
  8786. t) {
  8787. var a = n || t
  8788. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8789. o(s)
  8790. }
  8791. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8792. r[0] = "",
  8793. x.innerHTML = r.join("")
  8794. }
  8795. function a(e) {
  8796. if ("string" == typeof e)
  8797. try {
  8798. e = JSON.parse(e)
  8799. } catch (e) {
  8800. return y.warn("Unable to parse address data"),
  8801. void S.parentElement.classList.add("hidden")
  8802. }
  8803. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8804. return void S.parentElement.classList.add("hidden");
  8805. L = !0;
  8806. var t = []
  8807. , i = c(t, " ");
  8808. e.address_1 && i(e.address_1),
  8809. e.address_2 && i(e.address_2),
  8810. e.city && i(e.city, ", "),
  8811. e.state && i(e.state, ", "),
  8812. e.zip && i(e.zip, e.state ? " " : ", "),
  8813. t[0] = "",
  8814. S.innerText = t.join("")
  8815. }
  8816. function s(e) {
  8817. var t = document.createElement("a");
  8818. return t.id = "url",
  8819. t.target = "_blank",
  8820. t.href = e,
  8821. t.innerText = e,
  8822. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8823. t
  8824. }
  8825. function l(e) {
  8826. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8827. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8828. P.appendChild(s(e)),
  8829. O.forEach(function(e) {
  8830. e.classList.add("share-link")
  8831. }),
  8832. !0)
  8833. }
  8834. function c(e, t) {
  8835. var i = e
  8836. , n = t;
  8837. return function(e, t) {
  8838. i.push(t || n, e)
  8839. }
  8840. }
  8841. function h() {
  8842. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8843. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8844. var e = [].slice.call(_.querySelectorAll("a"));
  8845. e.forEach(function(e) {
  8846. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8847. });
  8848. var t = [].slice.call(T.querySelectorAll("a"));
  8849. t.forEach(function(e) {
  8850. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8851. contact_type: e.getAttribute("id")
  8852. }))
  8853. })
  8854. }
  8855. var u = e("../../util/browser")
  8856. , d = e("../../util/common")
  8857. , p = e("../../util/logger")
  8858. , f = e("../../localization/localize")
  8859. , g = e("./titleBarSettings")
  8860. , m = e("../../settings")
  8861. , v = e("./TitleEvents")
  8862. , A = e("events").EventEmitter
  8863. , y = new p(i)
  8864. , C = document.querySelector(".pinTop.left")
  8865. , I = document.getElementsByClassName("title-container")[0]
  8866. , E = document.getElementById("title-toggle").querySelector("i")
  8867. , b = document.getElementById("meta-info-wrapper")
  8868. , w = document.getElementById("meta-info")
  8869. , _ = document.getElementById("meta-description")
  8870. , T = document.getElementsByClassName("contact-info")[0]
  8871. , x = document.getElementById("contact-data")
  8872. , S = document.getElementById("addressTxt")
  8873. , M = document.getElementById("tag-toggles")
  8874. , R = document.getElementById("share-origin")
  8875. , P = document.getElementById("share-link-wrapper")
  8876. , O = [w, b, I]
  8877. , L = !1
  8878. , D = !1
  8879. , N = {
  8880. populate: function(e) {
  8881. if (n(window.DATA.name, e.coBrand)) {
  8882. if (r(e.description),
  8883. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8884. a(e.address),
  8885. L) {
  8886. var t = document.createElement("br");
  8887. M.insertBefore(t, M.firstElementChild)
  8888. }
  8889. e.socialSharing && m.share.enabled && (D = l(e.url))
  8890. }
  8891. },
  8892. finishSetup: function(e) {
  8893. L = L || !!e,
  8894. h(),
  8895. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8896. },
  8897. toggleMeta: function(e, t) {
  8898. var title = document.getElementById("model-title");
  8899. t && t.preventDefault();
  8900. var i = w.classList.contains("expand");
  8901. e && !i || (i ? (O.forEach(function(e) {
  8902. e.classList.remove("expand")
  8903. }),
  8904. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8905. e.classList.add("expand");
  8906. }),
  8907. title.classList.add("expand"),
  8908. this.emit(v.OPEN_INFO)))
  8909. },
  8910. setupToggling: function() {
  8911. b.style.height = w.offsetHeight + "px",
  8912. w.addEventListener("transitionend", function() {
  8913. b.style.height = w.offsetHeight + "px"
  8914. })
  8915. },
  8916. toggleTitle: function(e) {
  8917. e && e.preventDefault(),
  8918. C.classList.contains("closed") ? (C.classList.add("open"),
  8919. E.classList.remove("icon-dpad-right"),
  8920. E.classList.add("icon-dpad-left"),
  8921. this.emit(v.SHOW_INFO),
  8922. setTimeout(function() {
  8923. C.classList.remove("closed"),
  8924. C.classList.remove("open")
  8925. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8926. E.classList.remove("icon-dpad-left"),
  8927. E.classList.add("icon-dpad-right"),
  8928. this.emit(v.HIDE_INFO))
  8929. }
  8930. };
  8931. d.extendObject(N, A.prototype),
  8932. t.exports = N
  8933. }
  8934. ).call(this, "/js/gui/title/titleBar.js")
  8935. }
  8936. , {
  8937. "../../localization/localize": 108,
  8938. "../../settings": 166,
  8939. "../../util/browser": 182,
  8940. "../../util/common": 185,
  8941. "../../util/logger": 189,
  8942. "./TitleEvents": 80,
  8943. "./titleBarSettings": 83,
  8944. events: 202
  8945. }],
  8946. 83: [function(e, t, i) {
  8947. "use strict";
  8948. t.exports = Object.freeze({
  8949. minTooltipCharacters: 19,
  8950. removeAnimationClasses: 500
  8951. })
  8952. }
  8953. , {}],
  8954. 84: [function(e, t, i) {
  8955. "use strict";
  8956. function n(e) {
  8957. C = e,
  8958. P.forEach(function(e) {
  8959. b.addEventListener(e, u.bind(this, !1), !0),
  8960. w.addEventListener(e, u.bind(this, !0), !0),
  8961. E.addEventListener(e, o, !0),
  8962. S.forEach(function(t) {
  8963. t.addEventListener(e, a, !0)
  8964. }),
  8965. $("#drawer img").on(e, a)
  8966. }),
  8967. document.addEventListener("keydown", u.bind(this, !1), !0),
  8968. C.on(v.TourStart, function() {
  8969. E.classList.add("playing")
  8970. })
  8971. }
  8972. function r() {
  8973. C.playTour(),
  8974. I && clearTimeout(I),
  8975. d(),
  8976. _.removeClass("fadeIn")
  8977. }
  8978. function o() {
  8979. E.classList.contains("playing") && (C.stopTour(),
  8980. _.addClass("fadeIn"),
  8981. setTimeout(function() {
  8982. _.removeClass("fadeIn")
  8983. }, p.tourInteraction.showPauseButton),
  8984. O || (clearTimeout(I),
  8985. I = setTimeout(h, p.tourInteraction.showModal)),
  8986. setTimeout(function() {
  8987. E.classList.remove("playing")
  8988. }, p.tourInteraction.allowNextClick))
  8989. }
  8990. function a() {
  8991. C.tourInProgress && (C.stopTour(),
  8992. C.endTourProgress(),
  8993. E.classList.remove("playing"))
  8994. }
  8995. function s() {
  8996. T.is(":visible") ? r() : o()
  8997. }
  8998. function l() {
  8999. x.hasClass("playing") && (clearTimeout(I),
  9000. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9001. }
  9002. function c() {
  9003. E.classList.remove("playing"),
  9004. h()
  9005. }
  9006. function h() {//去掉导览结束时的提示
  9007. /* if (!p.tourInteraction.disabled) {
  9008. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9009. M.addClass("fadeIn tour " + m.deviceType);
  9010. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9011. if (!p.tourInteraction.smallModal) {
  9012. var t;
  9013. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9014. m.fill(R, A.TOUR_INTERACTION[t]),
  9015. M.addClass(t)
  9016. }
  9017. M.addClass(e)
  9018. } */
  9019. }
  9020. function u(e, t) {
  9021. if (t) {
  9022. var i = "keydown" === t.type
  9023. , n = t.which === f.SPACE || C.tourIsPlaying;
  9024. i && n || e || (O = !0),
  9025. C.atEndOfTour() && d(),
  9026. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9027. d(),
  9028. t.which !== f.SPACE && a()),
  9029. i && n && s()
  9030. }
  9031. }
  9032. function d() {
  9033. M.removeClass("fadeIn")
  9034. }
  9035. var p = (e("../util/browser"),
  9036. e("../settings"))
  9037. , f = e("../enum/Keys")
  9038. , g = e("../enum/Viewmode")
  9039. , m = (e("./helpManager"),
  9040. e("./populateModal"))
  9041. , v = e("../enum/DirectorEvents")
  9042. , A = e("../enum/HelpModalType")
  9043. , y = e("../enum/HelpModalSize")
  9044. , C = null
  9045. , I = null
  9046. , E = document.getElementById("pause-overlay")
  9047. , b = document.getElementById("player")
  9048. , w = document.getElementById("gui")
  9049. , _ = $("#pause-icon").eq(0)
  9050. , T = $("#play").eq(0)
  9051. , x = $("#playHead").eq(0)
  9052. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9053. , M = $("#interaction-modal").eq(0)
  9054. , R = $("#interaction-modal .interaction").toArray()
  9055. , P = ["touchstart", "mousedown", "pointerdown"]
  9056. , O = !1;
  9057. t.exports.init = n,
  9058. t.exports.play = r,
  9059. t.exports.pause = o,
  9060. t.exports.pauseWithoutCTA = a,
  9061. t.exports.togglePlay = s,
  9062. t.exports.stopTour = l,
  9063. t.exports.dismissModal = d
  9064. }
  9065. , {
  9066. "../enum/DirectorEvents": 23,
  9067. "../enum/HelpModalSize": 27,
  9068. "../enum/HelpModalType": 28,
  9069. "../enum/Keys": 30,
  9070. "../enum/Viewmode": 51,
  9071. "../settings": 166,
  9072. "../util/browser": 182,
  9073. "./helpManager": 68,
  9074. "./populateModal": 75
  9075. }],
  9076. 85: [function(e, t, i) {
  9077. "use strict";
  9078. t.exports = Object.freeze({
  9079. OPENED: "vr.modal.opened",
  9080. LAUNCH: "vr.modal.launch",
  9081. CLOSED: "vr.modal.closed",
  9082. NEXT: "vr.modal.next",
  9083. PREV: "vr.modal.prev",
  9084. STORE: "vr.modal.store",
  9085. falseICECHOSEN: "vr.modal.device"
  9086. })
  9087. }
  9088. , {}],
  9089. 86: [function(e, t, i) {
  9090. "use strict";
  9091. function n(e, t, i) {
  9092. function n(e, t, n, r) {
  9093. function o() {
  9094. return p + "&m=" + t + "&display=" + e
  9095. }
  9096. function s() {
  9097. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9098. , t = "&utm_source=" + u
  9099. , n = "&utm_showcase_session_id=" + i;
  9100. return e + t + n
  9101. }
  9102. function l() {
  9103. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9104. }
  9105. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9106. }
  9107. function r(e, t, i, r) {
  9108. var o = "https://api.branch.io/v1/url"
  9109. , a = n(e, t, i, r)
  9110. , s = {
  9111. responseType: "json",
  9112. data: {
  9113. branch_key: h.appConfig.branch_key,
  9114. data: {
  9115. m: t,
  9116. full_url: a,
  9117. $desktop_url: m,
  9118. $og_app_id: "331853976762864119",
  9119. $og_title: i,
  9120. $og_description: r,
  9121. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9122. $canonical_url: window.location.href
  9123. }
  9124. }
  9125. };
  9126. c.post(o, s).done(function(t) {
  9127. f[e] = t.url
  9128. }).fail(function(t) {
  9129. f[e] = t
  9130. }
  9131. .bind(this, a))
  9132. }
  9133. function o(e, t, i) {
  9134. for (var r in s) {
  9135. var o = s[r]
  9136. , a = n(o, e, t, i);
  9137. f[o] = a
  9138. }
  9139. }
  9140. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9141. , d = g + "/vr/dlist/?ret=" + u
  9142. , p = g + "/vr/show/?ret=" + u
  9143. , m = "";
  9144. switch (e) {
  9145. case l.IOS:
  9146. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9147. break;
  9148. default:
  9149. o(t.sid, t.name, t.summary)
  9150. }
  9151. }
  9152. function r(e) {
  9153. var t = f[e];
  9154. window.open(t, "_blank")
  9155. }
  9156. function o(e) {
  9157. var t = u[e];
  9158. window.open(t, "_blank")
  9159. }
  9160. var a = e("../../util/browser")
  9161. , s = e("../../enum/VRApps")
  9162. , l = e("../../enum/VRPlatforms")
  9163. , c = e("../../util/ajax")
  9164. , h = e("../../settings")
  9165. , u = {};
  9166. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9167. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9168. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9169. for (var d in s) {
  9170. var p = s[d];
  9171. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9172. }
  9173. var f = {}
  9174. , g = function() {
  9175. var e = window.location.host;
  9176. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9177. "https://" + e
  9178. }();
  9179. t.exports.init = n,
  9180. t.exports.launch = r,
  9181. t.exports.launchStore = o
  9182. }
  9183. , {
  9184. "../../enum/VRApps": 46,
  9185. "../../enum/VRPlatforms": 49,
  9186. "../../settings": 166,
  9187. "../../util/ajax": 181,
  9188. "../../util/browser": 182
  9189. }],
  9190. 87: [function(e, t, i) {
  9191. "use strict";
  9192. function n(e) {
  9193. var t;
  9194. switch (e) {
  9195. case m.IOS:
  9196. return t = p.iosVersion(),
  9197. t.major > 9 || 9 === t.major && t.minor >= 1;
  9198. case m.Android:
  9199. return t = p.androidVersion(),
  9200. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9201. }
  9202. return !1
  9203. }
  9204. function r(e, t) {
  9205. function i(e) {
  9206. K.emit(A.STORE, {
  9207. type: e
  9208. }),
  9209. f.launchStore(e)
  9210. }
  9211. function r(e) {
  9212. switch (e !== _.pageCount && (a(e),
  9213. N.text(e + 1 + " / " + _.pageCount)),
  9214. e) {
  9215. case _.Title:
  9216. O.css("display", "none"),
  9217. L.text(u[e]),
  9218. o(s);
  9219. break;
  9220. case _.Cardboard:
  9221. O.css("display", "block"),
  9222. L.text(u[e]),
  9223. M.filter(".cardboard").off(),
  9224. M.filter(".gearvr").off(),
  9225. c(e, s),
  9226. h(H, X, Z);
  9227. break;
  9228. case _.Gear:
  9229. L.text(u[e]),
  9230. c(e, s),
  9231. T.addClass("lastPage"),
  9232. h(G, X, Z);
  9233. break;
  9234. case _.pageCount:
  9235. T.removeClass("fadeIn"),
  9236. K.emit(A.CLOSED)
  9237. }
  9238. B.filter("[src='']").hide()
  9239. }
  9240. var s = function() {
  9241. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9242. w = ".show-supported",
  9243. m.Android) : (T.addClass("unsupported"),
  9244. w = ".show-unsupported",
  9245. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9246. w = ".show-ios",
  9247. _ = v.ios,
  9248. m.IOS) : (T.addClass("desktop"),
  9249. w = ".show-desktop",
  9250. m.Desktop)
  9251. }();
  9252. f.init(s, e, t),
  9253. s !== m.Desktop && T.addClass("mobile");
  9254. var l = function(e) {
  9255. K.emit(A.LAUNCH, {
  9256. vr_platform: s,
  9257. vr_app: e
  9258. }),
  9259. f.launch(e)
  9260. };
  9261. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9262. q.gear = l.bind(this, g.GearVR),
  9263. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9264. d(),
  9265. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9266. $(w).show();
  9267. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9268. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9269. s === m.IOS && (u.splice(1, 1),
  9270. y.splice(1, 1)),
  9271. $("#vr").on("click", function(e) {
  9272. e.preventDefault();
  9273. player.FlyToMode("panorama", ()=>{
  9274. if(!window.vrEnabled) { // 开启VR
  9275. window.vrEnabled = true;
  9276. this.classList.add('active');
  9277. $('#gui div').not('#vrOff').addClass('vrHide');
  9278. $('#vrOffImg').css({'display':'inline-block'});
  9279. }else{
  9280. }
  9281. })
  9282. });
  9283. $('#vrOff').on('click', function(){
  9284. window.vrEnabled = false;
  9285. $('#gui div').not('#vrOff').removeClass('vrHide');
  9286. $('#vrOffImg').css({'display':'none'});
  9287. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9288. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9289. })
  9290. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9291. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9292. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9293. $("span.modelLink").text(I),
  9294. O.on("click", function(e) {
  9295. K.emit(A.PREV),
  9296. b--,
  9297. r(b)
  9298. }),
  9299. L.on("click", function(e) {
  9300. L.text();
  9301. K.emit(A.NEXT, {
  9302. nextAction: y[b]
  9303. }),
  9304. b++,
  9305. r(b)
  9306. }),
  9307. T.find(".close").on("click", K.dismiss)
  9308. }
  9309. function o(e) {
  9310. switch (e) {
  9311. case m.Android:
  9312. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9313. M.filter(".gearvr").off().on("click", q.gear),
  9314. s(H, G, "logo-button", "same-line");
  9315. break;
  9316. case m.UnsupportedAndroid:
  9317. s("", z, "", "");
  9318. break;
  9319. case m.IOS:
  9320. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9321. s(H, "", "logo-button", "");
  9322. break;
  9323. case m.Desktop:
  9324. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9325. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9326. s(H, G, "logo-button", "same-line"),
  9327. Q.cardboard()
  9328. }
  9329. }
  9330. function a(e) {
  9331. $(".p1, .p2, .p3").hide(),
  9332. x.insertAfter(S),
  9333. T.removeClass("front-page"),
  9334. T.removeClass("details-page"),
  9335. T.removeClass("lastPage"),
  9336. M.removeClass("logo-button"),
  9337. M.removeClass("same-line"),
  9338. S.removeClass("headsetOptions"),
  9339. R.attr("src", ""),
  9340. R.filter(".second").removeClass("gear"),
  9341. R.css("display", "inline-block"),
  9342. R.off(),
  9343. P.filter(".second").css("display", ""),
  9344. D.css("display", "none"),
  9345. $(".p" + (e + 1) + w).show(),
  9346. R.filter(".third").insertBefore(P.filter(".third"))
  9347. }
  9348. function s(e, t, i, n) {
  9349. T.addClass("front-page"),
  9350. R.filter(".first").attr("src", e),
  9351. R.filter(".second").attr("src", t),
  9352. M.filter(".first").addClass(i),
  9353. M.filter(".second").addClass(i),
  9354. M.addClass(n),
  9355. ".show-desktop" === w && S.insertAfter(x)
  9356. }
  9357. function l(e, t, i) {
  9358. S.addClass("headsetOptions"),
  9359. M.off(),
  9360. R.filter(".second").attr("src", t),
  9361. D.css("display", "block"),
  9362. P.filter(".second").css("display", "none"),
  9363. D.on("click", function() {
  9364. a(_.Title),
  9365. o(m.Desktop)
  9366. }),
  9367. e && (K.emit(A.falseICECHOSEN, {
  9368. name: g.GearVR
  9369. }),
  9370. R.filter(".first").attr("src", e),
  9371. R.filter(".second").addClass("gear"),
  9372. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9373. Q.gearvr()),
  9374. i && (K.emit(A.falseICECHOSEN, {
  9375. name: g.Cardboard
  9376. }),
  9377. R.filter(".third").attr("src", i),
  9378. R.filter(".third").show(),
  9379. R.filter(".third").insertAfter(R.filter(".second")),
  9380. R.filter(".third").addClass("link"),
  9381. R.filter(".second").addClass("link"),
  9382. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9383. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9384. Q.cardboard())
  9385. }
  9386. function c(e, t) {
  9387. switch (t) {
  9388. case m.IOS:
  9389. X = Y,
  9390. Z = j;
  9391. break;
  9392. case m.Desktop:
  9393. e === _.Cardboard ? (X = F,
  9394. Z = U,
  9395. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9396. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9397. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9398. Z = "");
  9399. break;
  9400. default:
  9401. e === _.Cardboard ? (X = z,
  9402. Z = j) : (X = k,
  9403. Z = W)
  9404. }
  9405. }
  9406. function h(e, t, i) {
  9407. T.find(".inner").addClass("details-page"),
  9408. T.addClass("details-page"),
  9409. R.filter(".first").attr("src", e),
  9410. R.filter(".second").attr("src", t),
  9411. R.filter(".third").attr("src", i)
  9412. }
  9413. function u() {
  9414. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9415. K.emit(A.CLOSED))
  9416. }
  9417. function d() {
  9418. var e = p.aspectRatio() > 1 && p.isMobile();
  9419. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9420. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9421. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9422. }
  9423. var p = e("../../util/browser")
  9424. , f = e("./vrLink")
  9425. , g = e("../../enum/VRApps")
  9426. , m = e("../../enum/VRPlatforms")
  9427. , v = e("../../enum/VRPages")
  9428. , A = e("./vrEvent")
  9429. , y = (e("../../settings"),
  9430. e("../../constants"))
  9431. , C = e("../../localization/localize")
  9432. , I = e("../../util/common")
  9433. , E = e("events").EventEmitter
  9434. , b = 0
  9435. , w = null
  9436. , _ = v.standard
  9437. , T = $(".vr-popup")
  9438. , x = T.find(".vr-popup-body")
  9439. , S = T.find(".vr-images")
  9440. , M = T.find(".img-container")
  9441. , R = T.find(".vr-sm-image")
  9442. , P = M.find(".vr-img-caption")
  9443. , O = $(".vr-buttons").find(".prev-button")
  9444. , L = $(".vr-buttons").find(".next-button")
  9445. , D = S.find(".front-close")
  9446. , N = $(".vr-page")
  9447. , B = T.find("img")
  9448. , F = "./static/images/apple-store.png"
  9449. , V = "./static/images/badge-oculus.png"
  9450. , U = "./static/images/badge-cardboard.png"
  9451. , k = "./static/images/logo-samsung.png"
  9452. , H = "./static/images/headset-cardboard.png"
  9453. , G = "./static/images/headset-gearvr.png"
  9454. , z = "./static/images/ico-android-robot.png"
  9455. , W = "./static/images/ico-gearvr.png"
  9456. , j = "./static/images/ico-vr.png"
  9457. , Y = "./static/images/apple-logo-white.svg"
  9458. , X = null
  9459. , Z = null
  9460. , q = {}
  9461. , K = {
  9462. init: r,
  9463. dismiss: u,
  9464. isDeviceSupported: n
  9465. };
  9466. I.extendObject(K, E.prototype),
  9467. $(window).resize(d);
  9468. var Q = function() {
  9469. var e = P.filter(".first").find(".cardboard")
  9470. , t = P.filter(".first").find(".gearvr");
  9471. return {
  9472. cardboard: function() {
  9473. t.addClass("hidden"),
  9474. e.removeClass("hidden")
  9475. },
  9476. gearvr: function() {
  9477. e.addClass("hidden"),
  9478. t.removeClass("hidden")
  9479. }
  9480. }
  9481. }();
  9482. t.exports = K
  9483. }
  9484. , {
  9485. "../../constants": 8,
  9486. "../../enum/VRApps": 46,
  9487. "../../enum/VRPages": 48,
  9488. "../../enum/VRPlatforms": 49,
  9489. "../../localization/localize": 108,
  9490. "../../settings": 166,
  9491. "../../util/browser": 182,
  9492. "../../util/common": 185,
  9493. "./vrEvent": 85,
  9494. "./vrLink": 86,
  9495. events: 202
  9496. }],
  9497. 88: [function(e, t, i) {
  9498. "use strict";
  9499. t.exports = Object.freeze({
  9500. OPENED: "webvr.modal.opened",
  9501. SHOW_TERMS: "webvr.footer.show.terms"
  9502. })
  9503. }
  9504. , {}],
  9505. 89: [function(e, t, i) {
  9506. (function(i) {
  9507. "use strict";
  9508. function n(e, t, i, n) {
  9509. function r(e) {
  9510. e.preventDefault(),
  9511. a(e.currentTarget.id)
  9512. }
  9513. function a(e) {
  9514. ne[e](),
  9515. Object.keys(ne).map(function(t, i) {
  9516. $("#" + t).toggleClass("tabs-underlined", t === e)
  9517. })
  9518. }
  9519. y = i,
  9520. v = t,
  9521. w.init(E.Android, e, n),
  9522. m();
  9523. var l = new RegExp("daydream","i")
  9524. , c = l.test(y.displayName);
  9525. c ? (a("tabdaydream"),
  9526. B.filter(".device-headset-side").attr("src", H),
  9527. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9528. B.filter(".device-headset-side").attr("src", Y),
  9529. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9530. $("#vr").on("click", function(e) {
  9531. e.preventDefault(),
  9532. g("click_webvr_button"),
  9533. L.is(":hidden") && (ie.emit(_.OPENED),
  9534. o())
  9535. }),
  9536. $(".webvr-popup .close").on("click", function(e) {
  9537. e.preventDefault(),
  9538. D.hasClass("hidden") ? (g("webvr_help_close"),
  9539. p()) : s()
  9540. }),
  9541. $("#tabcardboard").on("click", r),
  9542. $("#tabdaydream").on("click", r),
  9543. $("#tabnative").on("click", r),
  9544. $(".webvr-popup .open-with-app").on("click", function(e) {
  9545. e.preventDefault(),
  9546. g("webvr_learn_more"),
  9547. a("tabnative"),
  9548. p()
  9549. }),
  9550. $(".webvr-popup .help").on("click", function(e) {
  9551. e.preventDefault(),
  9552. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9553. p()
  9554. }),
  9555. $(".webvr-popup .terms").on("click", function(e) {
  9556. e.preventDefault(),
  9557. g("webvr_click_terms"),
  9558. s(),
  9559. ie.emit(_.SHOW_TERMS)
  9560. }),
  9561. F.on("click", function(e) {
  9562. e.preventDefault(),
  9563. g(ee),
  9564. window.open(J, "_blank")
  9565. }),
  9566. V.on("click", function(e) {
  9567. e.preventDefault(),
  9568. g("webvr_phone_link"),
  9569. window.open(te, "_blank")
  9570. }),
  9571. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9572. e.preventDefault(),
  9573. g("webvr_cardboard_link"),
  9574. w.launch(b.CardboardAndroid)
  9575. }),
  9576. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9577. e.preventDefault(),
  9578. g("webvr_oculus_link"),
  9579. w.launch(b.GearVR)
  9580. })
  9581. }
  9582. function r() {
  9583. function e() {
  9584. y.isPresenting || (f(),
  9585. window.removeEventListener("vrdisplaypresentchange", e))
  9586. }
  9587. R.info("Headset mounted"),
  9588. v.suspend();
  9589. var t = document.createElement("canvas");
  9590. for (t.getContext("webgl"),
  9591. t.className = "webvr-canvas",
  9592. document.bgColor = "#000",
  9593. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9594. document.body.removeChild(document.body.firstChild);
  9595. document.body.appendChild(t),
  9596. g("webvr_enter_app"),
  9597. y.requestPresent([{
  9598. source: t,
  9599. predistorted: !0
  9600. }]).catch(function(t) {
  9601. R.error("Failed to present: " + t),
  9602. g("webvr_exit_calibrate"),
  9603. e()
  9604. }),
  9605. A.then(function() {
  9606. window.dispatchEvent(new Event("vrapp-start"))
  9607. }),
  9608. window.addEventListener("vrdisplaypresentchange", e)
  9609. }
  9610. function o() {
  9611. O.fadeOut(I.guiAnimationSpeed),
  9612. L.fadeIn(I.guiAnimationSpeed),
  9613. a()
  9614. }
  9615. function a() {
  9616. if (!A) {
  9617. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9618. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9619. A = new Promise(function(e, i) {
  9620. var n = document.createElement("script");
  9621. n.type = "text/javascript",
  9622. n.src = t,
  9623. n.onload = e,
  9624. document.head.appendChild(n)
  9625. }
  9626. )
  9627. }
  9628. D.find(".enter-button").on("click", r)
  9629. }
  9630. function s() {
  9631. g("webvr_modal_close"),
  9632. D.find(".enter-button").off("click", r),
  9633. L.fadeOut(I.guiAnimationSpeed, function() {
  9634. D.toggleClass("hidden", !1),
  9635. N.toggleClass("hidden", !0),
  9636. C.exitFullscreen()
  9637. }),
  9638. O.fadeIn(I.guiAnimationSpeed)
  9639. }
  9640. function l() {
  9641. k.toggleClass("hidden", !1),
  9642. U.toggleClass("hidden", !0)
  9643. }
  9644. function c() {
  9645. k.toggleClass("hidden", !0),
  9646. U.toggleClass("hidden", !1)
  9647. }
  9648. function h() {
  9649. B.filter(".device-headset").attr("src", G),
  9650. B.filter(".device-phone").attr("src", z),
  9651. J = Z,
  9652. ee = K,
  9653. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9654. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9655. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9656. c()
  9657. }
  9658. function u() {
  9659. B.filter(".badge-cardboard").attr("src", j),
  9660. B.filter(".badge-oculus").attr("src", X),
  9661. l()
  9662. }
  9663. function d() {
  9664. B.filter(".device-headset").attr("src", Y),
  9665. B.filter(".device-phone").attr("src", W),
  9666. J = q,
  9667. ee = Q,
  9668. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9669. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9670. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9671. c()
  9672. }
  9673. function p() {
  9674. D.toggleClass("hidden"),
  9675. N.toggleClass("hidden")
  9676. }
  9677. function f() {
  9678. R.info("exiting webVR"),
  9679. g("webvr_exit_app"),
  9680. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9681. }
  9682. function g(e) {
  9683. var t = C.isLandscape() ? "landscape" : "portrait";
  9684. T.trackAlways("showcase_gui", {
  9685. gui_action: e,
  9686. orientation: t
  9687. })
  9688. }
  9689. function m() {
  9690. var e = C.isLandscape();
  9691. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9692. }
  9693. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9694. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9695. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "./static/images/device-daydream-side.png", G = "./static/images/device-daydream.png", z = "./static/images/device-pixel.png", W = "./static/images/ico-android-robot.png", j = "./static/images/badge-cardboard.png", Y = "./static/images/headset-cardboard.png", X = "./static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9696. init: n
  9697. }, ne = {
  9698. tabcardboard: d,
  9699. tabdaydream: h,
  9700. tabnative: u
  9701. };
  9702. S.extendObject(ie, P.prototype),
  9703. $(window).resize(m),
  9704. t.exports = ie
  9705. }
  9706. ).call(this, "/js/gui/webvr/webVRgui.js")
  9707. }
  9708. , {
  9709. "../../analytics": 4,
  9710. "../../constants": 8,
  9711. "../../enum/VRApps": 46,
  9712. "../../enum/VRPlatforms": 49,
  9713. "../../localization/localize": 108,
  9714. "../../settings": 166,
  9715. "../../util/browser": 182,
  9716. "../../util/common": 185,
  9717. "../../util/logger": 189,
  9718. "./../gui": 65,
  9719. "./../vr/vrLink": 86,
  9720. "./WebVrEvent": 88,
  9721. events: 202
  9722. }],
  9723. 90: [function(e, t, i) {
  9724. "use strict";
  9725. function n(e, t, i, n, o) {
  9726. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9727. this.roomId = o || "",
  9728. this.labelId = e,
  9729. this.position = (new r.Vector3).copy(t),
  9730. this.text = i
  9731. }
  9732. var r = e("three")
  9733. , o = e("../util/browser");
  9734. n.prototype.build = function() {
  9735. var e = window.document.createElement("div");
  9736. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9737. var t = window.document.createElement("div");
  9738. t.setAttribute("class", "gui-floorplan-label-text");
  9739. var i = window.document.createTextNode(this.text);
  9740. t.appendChild(i),
  9741. e.appendChild(t),
  9742. window.document.body.appendChild(e),
  9743. this.labelGui = e,
  9744. this.textBlock = t,
  9745. $(this.labelGui).hide();
  9746. var n = window.getComputedStyle(this.labelGui);
  9747. this.initialTransform = n.transform || n.webkitTransform
  9748. }
  9749. ,
  9750. t.exports = n
  9751. }
  9752. , {
  9753. "../util/browser": 182,
  9754. three: 217
  9755. }],
  9756. 91: [function(e, t, i) {
  9757. "use strict";
  9758. function n() {
  9759. this.player = null,
  9760. this.modelManager = null,
  9761. this.container = null
  9762. }
  9763. var r = e("three")
  9764. , o = (e("../util/common"),
  9765. e("../enum/PlayerEvents"))
  9766. , a = (e("../enum/DirectorEvents"),
  9767. e("../enum/ModelManagerEvents"))
  9768. , s = e("../settings")
  9769. , l = e("../enum/Viewmode")
  9770. , c = (e("../enum/WarpStyle"),
  9771. e("../util/transitions"),
  9772. e("../util/lerp"),
  9773. e("../util/browser"));
  9774. //场景初始化
  9775. n.prototype.init = function(e, t, i) {
  9776. this.player = e,
  9777. this.modelManager = t,
  9778. this.container = i,
  9779. this.updateModel(),
  9780. this.bindEvents()
  9781. }
  9782. ,
  9783. n.prototype.bindEvents = function() {
  9784. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9785. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9786. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9787. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9788. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9789. }
  9790. ,
  9791. n.prototype.updateModel = function() {
  9792. this.model = this.modelManager.getActiveModel()
  9793. }
  9794. ,
  9795. n.prototype.handlePlayerViewChanged = function() {
  9796. this.updateLabelVisibility(),
  9797. this.updateLabelDisplay()
  9798. }
  9799. ,
  9800. n.prototype.getLabelsForFloor = function(e, t) {
  9801. return t = t || [],
  9802. t.length = 0,
  9803. this.model.labels.forEach(function(i) {
  9804. this.labelVisibleForFloor(i, e) && t.push(i)
  9805. }
  9806. .bind(this)),
  9807. t
  9808. }
  9809. ,
  9810. n.prototype.getLabelsForCurrentFloor = function(e) {
  9811. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9812. }
  9813. ,
  9814. n.prototype.labelVisibleForFloor = function(e, t) {
  9815. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9816. if (!this.model.showingLabels || !e.labelGui || !i)
  9817. return !1;
  9818. var n = e.floorId === this.model.floors.size() - 1;
  9819. return this.model.allFloorsVisible ? n : e.floorId === t
  9820. }
  9821. ,
  9822. n.prototype.updateLabelVisibility = function(e) {
  9823. this.model.labels.forEach(function(e) {
  9824. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9825. }
  9826. .bind(this))
  9827. }
  9828. ,
  9829. n.prototype.showAllLabels = function(e, t) {
  9830. this.model.labels.forEach(function(i) {
  9831. this.showLabel(i, e, t)
  9832. }
  9833. .bind(this))
  9834. }
  9835. ,
  9836. n.prototype.hideAllLabels = function(e, t) {
  9837. this.model.labels.forEach(function(i) {
  9838. this.hideLabel(i, e, t)
  9839. }
  9840. .bind(this))
  9841. }
  9842. ,
  9843. n.prototype.showLabel = function(e, t, i) {
  9844. this.model.showingLabels && (e.visible || (e.visible = !0,
  9845. e.labelGui.style.display = "block",
  9846. e.labelGui.style.opacity = 0,
  9847. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9848. }
  9849. ,
  9850. n.prototype.hideLabel = function(e, t, i) {
  9851. e.visible && (e.visible = !1,
  9852. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9853. }
  9854. ,
  9855. n.prototype.supportedMode = function() {
  9856. return this.player.mode === l.FLOORPLAN
  9857. }
  9858. ,
  9859. n.prototype.updateLabelDisplay = function() {
  9860. var e = (new r.Vector3,
  9861. new r.Vector3,
  9862. []);
  9863. return function() {
  9864. var t = this.player.getLabelScaleFactor()
  9865. , i = .6
  9866. , n = 1.2
  9867. , r = (1 - t) * n + i
  9868. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9869. this.getLabelsForCurrentFloor(e);
  9870. for (var a = 0; a < e.length; a++) {
  9871. var l = e[a];
  9872. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9873. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9874. }
  9875. }
  9876. }(),
  9877. n.prototype.updateProjectedGuiElement = function() {
  9878. var e = new r.Vector3;
  9879. new r.Vector3;
  9880. return function(t, i, n, r, o) {
  9881. i.style.fontSize = 100 * o + "%";
  9882. var a = $("#player").width()
  9883. , s = $("#player").height()
  9884. , l = .5 * a
  9885. , c = .5 * s;
  9886. e.copy(n),
  9887. e.project(this.player.camera);
  9888. var h = e.x * l + l
  9889. , u = -(e.y * c) + c;
  9890. h -= t.offsetWidth / 2,
  9891. u -= t.offsetHeight / 2,
  9892. t.style.left = h + "px",
  9893. t.style.top = u + "px"
  9894. }
  9895. }(),
  9896. n.prototype.handleStartInside = function(e) {
  9897. this.updateLabelVisibility()
  9898. }
  9899. ,
  9900. n.prototype.handleStartOutside = function() {
  9901. this.updateLabelVisibility()
  9902. }
  9903. ,
  9904. t.exports = n
  9905. }
  9906. , {
  9907. "../enum/DirectorEvents": 23,
  9908. "../enum/ModelManagerEvents": 33,
  9909. "../enum/PlayerEvents": 40,
  9910. "../enum/Viewmode": 51,
  9911. "../enum/WarpStyle": 52,
  9912. "../settings": 166,
  9913. "../util/browser": 182,
  9914. "../util/common": 185,
  9915. "../util/lerp": 188,
  9916. "../util/transitions": 195,
  9917. three: 217
  9918. }],
  9919. 92: [function(e, t, i) {
  9920. "use strict";
  9921. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9922. if (null == this)
  9923. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9924. if ("function" != typeof e)
  9925. throw new TypeError("predicate must be a function");
  9926. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9927. if (t = i[o],
  9928. e.call(r, t, o, i))
  9929. return o;
  9930. return -1
  9931. }
  9932. ),
  9933. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9934. value: function(e) {
  9935. if (null == this)
  9936. throw new TypeError('"this" is null or not defined');
  9937. var t = Object(this)
  9938. , i = t.length >>> 0;
  9939. if ("function" != typeof e)
  9940. throw new TypeError("predicate must be a function");
  9941. for (var n = arguments[1], r = 0; r < i; ) {
  9942. var o = t[r];
  9943. if (e.call(n, o, r, t))
  9944. return o;
  9945. r++
  9946. }
  9947. }
  9948. })
  9949. }
  9950. , {}],
  9951. 93: [function(e, t, i) {
  9952. "use strict";
  9953. var n = n || {};
  9954. t.exports = n,
  9955. n.gui = n.gui || {},
  9956. n.utils = n.utils || {},
  9957. n.controllers = n.controllers || {},
  9958. n.dom = n.dom || {},
  9959. n.color = n.color || {},
  9960. n.utils.css = function() {
  9961. return {
  9962. load: function(e, t) {
  9963. t = t || document;
  9964. var i = t.createElement("link");
  9965. i.type = "text/css",
  9966. i.rel = "stylesheet",
  9967. i.href = e,
  9968. t.getElementsByTagName("head")[0].appendChild(i)
  9969. },
  9970. inject: function(e, t) {
  9971. t = t || document;
  9972. var i = document.createElement("style");
  9973. i.type = "text/css",
  9974. i.innerHTML = e,
  9975. t.getElementsByTagName("head")[0].appendChild(i)
  9976. }
  9977. }
  9978. }(),
  9979. n.utils.common = function() {
  9980. var e = Array.prototype.forEach
  9981. , t = Array.prototype.slice;
  9982. return {
  9983. BREAK: {},
  9984. extend: function(e) {
  9985. return this.each(t.call(arguments, 1), function(t) {
  9986. for (var i in t)
  9987. this.isUndefined(t[i]) || (e[i] = t[i])
  9988. }, this),
  9989. e
  9990. },
  9991. defaults: function(e) {
  9992. return this.each(t.call(arguments, 1), function(t) {
  9993. for (var i in t)
  9994. this.isUndefined(e[i]) && (e[i] = t[i])
  9995. }, this),
  9996. e
  9997. },
  9998. compose: function() {
  9999. var e = t.call(arguments);
  10000. return function() {
  10001. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10002. i = [e[n].apply(this, i)];
  10003. return i[0]
  10004. }
  10005. },
  10006. each: function(t, i, n) {
  10007. if (t)
  10008. if (e && t.forEach && t.forEach === e)
  10009. t.forEach(i, n);
  10010. else if (t.length === t.length + 0) {
  10011. for (var r = 0, o = t.length; r < o; r++)
  10012. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10013. return
  10014. } else
  10015. for (var r in t)
  10016. if (i.call(n, t[r], r) === this.BREAK)
  10017. return
  10018. },
  10019. defer: function(e) {
  10020. setTimeout(e, 0)
  10021. },
  10022. toArray: function(e) {
  10023. return e.toArray ? e.toArray() : t.call(e)
  10024. },
  10025. isUndefined: function(e) {
  10026. return void 0 === e
  10027. },
  10028. isNull: function(e) {
  10029. return null === e
  10030. },
  10031. isNaN: function(e) {
  10032. return e !== e
  10033. },
  10034. isArray: Array.isArray || function(e) {
  10035. return e.constructor === Array
  10036. }
  10037. ,
  10038. isObject: function(e) {
  10039. return e === Object(e)
  10040. },
  10041. isNumber: function(e) {
  10042. return e === e + 0
  10043. },
  10044. isString: function(e) {
  10045. return e === e + ""
  10046. },
  10047. isBoolean: function(e) {
  10048. return e === !1 || e === !0
  10049. },
  10050. isFunction: function(e) {
  10051. return "[object Function]" === Object.prototype.toString.call(e)
  10052. }
  10053. }
  10054. }(),
  10055. n.controllers.Controller = function(e) {
  10056. var t = function(e, t) {
  10057. this.initialValue = e[t],
  10058. this.domElement = document.createElement("div"),
  10059. this.object = e,
  10060. this.property = t,
  10061. this.__onChange = void 0,
  10062. this.__onFinishChange = void 0
  10063. };
  10064. return e.extend(t.prototype, {
  10065. onChange: function(e) {
  10066. return this.__onChange = e,
  10067. this
  10068. },
  10069. onFinishChange: function(e) {
  10070. return this.__onFinishChange = e,
  10071. this
  10072. },
  10073. setValue: function(e) {
  10074. return this.object[this.property] = e,
  10075. this.__onChange && this.__onChange.call(this, e),
  10076. this.updateDisplay(),
  10077. this
  10078. },
  10079. getValue: function() {
  10080. return this.object[this.property]
  10081. },
  10082. updateDisplay: function() {
  10083. return this
  10084. },
  10085. isModified: function() {
  10086. return this.initialValue !== this.getValue()
  10087. }
  10088. }),
  10089. t
  10090. }(n.utils.common),
  10091. n.dom.dom = function(e) {
  10092. function t(t) {
  10093. if ("0" === t || e.isUndefined(t))
  10094. return 0;
  10095. var i = t.match(r);
  10096. return e.isNull(i) ? 0 : parseFloat(i[1])
  10097. }
  10098. var i = {
  10099. HTMLEvents: ["change"],
  10100. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10101. KeyboardEvents: ["keydown"]
  10102. }
  10103. , n = {};
  10104. e.each(i, function(t, i) {
  10105. e.each(t, function(e) {
  10106. n[e] = i
  10107. })
  10108. });
  10109. var r = /(\d+(\.\d+)?)px/
  10110. , o = {
  10111. makeSelectable: function(e, t) {
  10112. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10113. return !1
  10114. }
  10115. : function() {}
  10116. ,
  10117. e.style.MozUserSelect = t ? "auto" : "none",
  10118. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10119. e.unselectable = t ? "on" : "off")
  10120. },
  10121. makeFullscreen: function(t, i, n) {
  10122. e.isUndefined(i) && (i = !0),
  10123. e.isUndefined(n) && (n = !0),
  10124. t.style.position = "absolute",
  10125. i && (t.style.left = 0,
  10126. t.style.right = 0),
  10127. n && (t.style.top = 0,
  10128. t.style.bottom = 0)
  10129. },
  10130. fakeEvent: function(t, i, r, o) {
  10131. r = r || {};
  10132. var a = n[i];
  10133. if (!a)
  10134. throw new Error("Event type " + i + " not supported.");
  10135. var s = document.createEvent(a);
  10136. switch (a) {
  10137. case "MouseEvents":
  10138. var l = r.x || r.clientX || 0
  10139. , c = r.y || r.clientY || 0;
  10140. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10141. break;
  10142. case "KeyboardEvents":
  10143. var h = s.initKeyboardEvent || s.initKeyEvent;
  10144. e.defaults(r, {
  10145. cancelable: !0,
  10146. ctrlKey: !1,
  10147. altKey: !1,
  10148. shiftKey: !1,
  10149. metaKey: !1,
  10150. keyCode: void 0,
  10151. charCode: void 0
  10152. }),
  10153. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10154. break;
  10155. default:
  10156. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10157. }
  10158. e.defaults(s, o),
  10159. t.dispatchEvent(s)
  10160. },
  10161. bind: function(e, t, i, n) {
  10162. return n = n || !1,
  10163. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10164. o
  10165. },
  10166. unbind: function(e, t, i, n) {
  10167. return n = n || !1,
  10168. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10169. o
  10170. },
  10171. addClass: function(e, t) {
  10172. if (void 0 === e.className)
  10173. e.className = t;
  10174. else if (e.className !== t) {
  10175. var i = e.className.split(/ +/);
  10176. i.indexOf(t) == -1 && (i.push(t),
  10177. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10178. }
  10179. return o
  10180. },
  10181. removeClass: function(e, t) {
  10182. if (t)
  10183. if (void 0 === e.className)
  10184. ;
  10185. else if (e.className === t)
  10186. e.removeAttribute("class");
  10187. else {
  10188. var i = e.className.split(/ +/)
  10189. , n = i.indexOf(t);
  10190. n != -1 && (i.splice(n, 1),
  10191. e.className = i.join(" "))
  10192. }
  10193. else
  10194. e.className = void 0;
  10195. return o
  10196. },
  10197. hasClass: function(e, t) {
  10198. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10199. },
  10200. getWidth: function(e) {
  10201. var i = getComputedStyle(e);
  10202. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10203. },
  10204. getHeight: function(e) {
  10205. var i = getComputedStyle(e);
  10206. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10207. },
  10208. getOffset: function(e) {
  10209. var t = {
  10210. left: 0,
  10211. top: 0
  10212. };
  10213. if (e.offsetParent)
  10214. do
  10215. t.left += e.offsetLeft,
  10216. t.top += e.offsetTop;
  10217. while (e = e.offsetParent);return t
  10218. },
  10219. isActive: function(e) {
  10220. return e === document.activeElement && (e.type || e.href)
  10221. }
  10222. };
  10223. return o
  10224. }(n.utils.common),
  10225. n.controllers.OptionController = function(e, t, i) {
  10226. var n = function(e, r, o) {
  10227. n.superclass.call(this, e, r);
  10228. var a = this;
  10229. if (this.__select = document.createElement("select"),
  10230. i.isArray(o)) {
  10231. var s = {};
  10232. i.each(o, function(e) {
  10233. s[e] = e
  10234. }),
  10235. o = s
  10236. }
  10237. i.each(o, function(e, t) {
  10238. var i = document.createElement("option");
  10239. i.innerHTML = t,
  10240. i.setAttribute("value", e),
  10241. a.__select.appendChild(i)
  10242. }),
  10243. this.updateDisplay(),
  10244. t.bind(this.__select, "change", function() {
  10245. var e = this.options[this.selectedIndex].value;
  10246. a.setValue(e)
  10247. }),
  10248. this.domElement.appendChild(this.__select)
  10249. };
  10250. return n.superclass = e,
  10251. i.extend(n.prototype, e.prototype, {
  10252. setValue: function(e) {
  10253. var t = n.superclass.prototype.setValue.call(this, e);
  10254. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10255. t
  10256. },
  10257. updateDisplay: function() {
  10258. return this.__select.value = this.getValue(),
  10259. n.superclass.prototype.updateDisplay.call(this)
  10260. }
  10261. }),
  10262. n
  10263. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10264. n.controllers.NumberController = function(e, t) {
  10265. function i(e) {
  10266. return e = e.toString(),
  10267. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10268. }
  10269. var n = function(e, r, o) {
  10270. n.superclass.call(this, e, r),
  10271. o = o || {},
  10272. this.__min = o.min,
  10273. this.__max = o.max,
  10274. this.__step = o.step,
  10275. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10276. this.__precision = i(this.__impliedStep)
  10277. };
  10278. return n.superclass = e,
  10279. t.extend(n.prototype, e.prototype, {
  10280. setValue: function(e) {
  10281. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10282. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10283. n.superclass.prototype.setValue.call(this, e)
  10284. },
  10285. min: function(e) {
  10286. return this.__min = e,
  10287. this
  10288. },
  10289. max: function(e) {
  10290. return this.__max = e,
  10291. this
  10292. },
  10293. step: function(e) {
  10294. return this.__step = e,
  10295. this.__impliedStep = e,
  10296. this.__precision = i(e),
  10297. this
  10298. }
  10299. }),
  10300. n
  10301. }(n.controllers.Controller, n.utils.common),
  10302. n.controllers.NumberControllerBox = function(e, t, i) {
  10303. function n(e, t) {
  10304. var i = Math.pow(10, t);
  10305. return Math.round(e * i) / i
  10306. }
  10307. var r = function(e, n, o) {
  10308. function a() {
  10309. var e = parseFloat(d.__input.value);
  10310. i.isNaN(e) || d.setValue(e)
  10311. }
  10312. function s() {
  10313. a(),
  10314. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10315. }
  10316. function l(e) {
  10317. t.bind(window, "mousemove", c),
  10318. t.bind(window, "mouseup", h),
  10319. u = e.clientY
  10320. }
  10321. function c(e) {
  10322. var t = u - e.clientY;
  10323. d.setValue(d.getValue() + t * d.__impliedStep),
  10324. u = e.clientY
  10325. }
  10326. function h() {
  10327. t.unbind(window, "mousemove", c),
  10328. t.unbind(window, "mouseup", h)
  10329. }
  10330. this.__truncationSuspended = !1,
  10331. r.superclass.call(this, e, n, o);
  10332. var u, d = this;
  10333. this.__input = document.createElement("input"),
  10334. this.__input.setAttribute("type", "text"),
  10335. t.bind(this.__input, "change", a),
  10336. t.bind(this.__input, "blur", s),
  10337. t.bind(this.__input, "mousedown", l),
  10338. t.bind(this.__input, "keydown", function(e) {
  10339. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10340. this.blur(),
  10341. d.__truncationSuspended = !1)
  10342. }),
  10343. this.updateDisplay(),
  10344. this.domElement.appendChild(this.__input)
  10345. };
  10346. return r.superclass = e,
  10347. i.extend(r.prototype, e.prototype, {
  10348. updateDisplay: function() {
  10349. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10350. r.superclass.prototype.updateDisplay.call(this)
  10351. }
  10352. }),
  10353. r
  10354. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10355. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10356. function o(e, t, i, n, r) {
  10357. return n + (r - n) * ((e - t) / (i - t))
  10358. }
  10359. var a = function(e, i, n, r, s) {
  10360. function l(e) {
  10361. t.bind(window, "mousemove", c),
  10362. t.bind(window, "mouseup", h),
  10363. c(e)
  10364. }
  10365. function c(e) {
  10366. e.preventDefault();
  10367. var i = t.getOffset(u.__background)
  10368. , n = t.getWidth(u.__background);
  10369. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10370. !1
  10371. }
  10372. function h() {
  10373. t.unbind(window, "mousemove", c),
  10374. t.unbind(window, "mouseup", h),
  10375. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10376. }
  10377. a.superclass.call(this, e, i, {
  10378. min: n,
  10379. max: r,
  10380. step: s
  10381. });
  10382. var u = this;
  10383. this.__background = document.createElement("div"),
  10384. this.__foreground = document.createElement("div"),
  10385. t.bind(this.__background, "mousedown", l),
  10386. t.addClass(this.__background, "slider"),
  10387. t.addClass(this.__foreground, "slider-fg"),
  10388. this.updateDisplay(),
  10389. this.__background.appendChild(this.__foreground),
  10390. this.domElement.appendChild(this.__background)
  10391. };
  10392. return a.superclass = e,
  10393. a.useDefaultStyles = function() {
  10394. i.inject(r)
  10395. }
  10396. ,
  10397. n.extend(a.prototype, e.prototype, {
  10398. updateDisplay: function() {
  10399. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10400. return this.__foreground.style.width = 100 * e + "%",
  10401. a.superclass.prototype.updateDisplay.call(this)
  10402. }
  10403. }),
  10404. a
  10405. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10406. n.controllers.FunctionController = function(e, t, i) {
  10407. var n = function(e, i, r) {
  10408. n.superclass.call(this, e, i);
  10409. var o = this;
  10410. this.__button = document.createElement("div"),
  10411. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10412. t.bind(this.__button, "click", function(e) {
  10413. return e.preventDefault(),
  10414. o.fire(),
  10415. !1
  10416. }),
  10417. t.addClass(this.__button, "button"),
  10418. this.domElement.appendChild(this.__button)
  10419. };
  10420. return n.superclass = e,
  10421. i.extend(n.prototype, e.prototype, {
  10422. fire: function() {
  10423. this.__onChange && this.__onChange.call(this),
  10424. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10425. this.getValue().call(this.object)
  10426. }
  10427. }),
  10428. n
  10429. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10430. n.controllers.BooleanController = function(e, t, i) {
  10431. var n = function(e, i) {
  10432. function r() {
  10433. o.setValue(!o.__prev)
  10434. }
  10435. n.superclass.call(this, e, i);
  10436. var o = this;
  10437. this.__prev = this.getValue(),
  10438. this.__checkbox = document.createElement("input"),
  10439. this.__checkbox.setAttribute("type", "checkbox"),
  10440. t.bind(this.__checkbox, "change", r, !1),
  10441. this.domElement.appendChild(this.__checkbox),
  10442. this.updateDisplay()
  10443. };
  10444. return n.superclass = e,
  10445. i.extend(n.prototype, e.prototype, {
  10446. setValue: function(e) {
  10447. var t = n.superclass.prototype.setValue.call(this, e);
  10448. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10449. this.__prev = this.getValue(),
  10450. t
  10451. },
  10452. updateDisplay: function() {
  10453. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10454. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10455. n.superclass.prototype.updateDisplay.call(this)
  10456. }
  10457. }),
  10458. n
  10459. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10460. n.color.toString = function(e) {
  10461. return function(t) {
  10462. if (1 == t.a || e.isUndefined(t.a)) {
  10463. for (var i = t.hex.toString(16); i.length < 6; )
  10464. i = "0" + i;
  10465. return "#" + i
  10466. }
  10467. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10468. }
  10469. }(n.utils.common),
  10470. n.color.interpret = function(e, t) {
  10471. var i, n, r = function() {
  10472. n = !1;
  10473. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10474. return t.each(o, function(r) {
  10475. if (r.litmus(e))
  10476. return t.each(r.conversions, function(r, o) {
  10477. if (i = r.read(e),
  10478. n === !1 && i !== !1)
  10479. return n = i,
  10480. i.conversionName = o,
  10481. i.conversion = r,
  10482. t.BREAK
  10483. }),
  10484. t.BREAK
  10485. }),
  10486. n
  10487. }, o = [{
  10488. litmus: t.isString,
  10489. conversions: {
  10490. THREE_CHAR_HEX: {
  10491. read: function(e) {
  10492. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10493. return null !== t && {
  10494. space: "HEX",
  10495. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10496. }
  10497. },
  10498. write: e
  10499. },
  10500. SIX_CHAR_HEX: {
  10501. read: function(e) {
  10502. var t = e.match(/^#([A-F0-9]{6})$/i);
  10503. return null !== t && {
  10504. space: "HEX",
  10505. hex: parseInt("0x" + t[1].toString())
  10506. }
  10507. },
  10508. write: e
  10509. },
  10510. CSS_RGB: {
  10511. read: function(e) {
  10512. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10513. return null !== t && {
  10514. space: "RGB",
  10515. r: parseFloat(t[1]),
  10516. g: parseFloat(t[2]),
  10517. b: parseFloat(t[3])
  10518. }
  10519. },
  10520. write: e
  10521. },
  10522. CSS_RGBA: {
  10523. read: function(e) {
  10524. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10525. return null !== t && {
  10526. space: "RGB",
  10527. r: parseFloat(t[1]),
  10528. g: parseFloat(t[2]),
  10529. b: parseFloat(t[3]),
  10530. a: parseFloat(t[4])
  10531. }
  10532. },
  10533. write: e
  10534. }
  10535. }
  10536. }, {
  10537. litmus: t.isNumber,
  10538. conversions: {
  10539. HEX: {
  10540. read: function(e) {
  10541. return {
  10542. space: "HEX",
  10543. hex: e,
  10544. conversionName: "HEX"
  10545. }
  10546. },
  10547. write: function(e) {
  10548. return e.hex
  10549. }
  10550. }
  10551. }
  10552. }, {
  10553. litmus: t.isArray,
  10554. conversions: {
  10555. RGB_ARRAY: {
  10556. read: function(e) {
  10557. return 3 == e.length && {
  10558. space: "RGB",
  10559. r: e[0],
  10560. g: e[1],
  10561. b: e[2]
  10562. }
  10563. },
  10564. write: function(e) {
  10565. return [e.r, e.g, e.b]
  10566. }
  10567. },
  10568. RGBA_ARRAY: {
  10569. read: function(e) {
  10570. return 4 == e.length && {
  10571. space: "RGB",
  10572. r: e[0],
  10573. g: e[1],
  10574. b: e[2],
  10575. a: e[3]
  10576. }
  10577. },
  10578. write: function(e) {
  10579. return [e.r, e.g, e.b, e.a]
  10580. }
  10581. }
  10582. }
  10583. }, {
  10584. litmus: t.isObject,
  10585. conversions: {
  10586. RGBA_OBJ: {
  10587. read: function(e) {
  10588. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10589. space: "RGB",
  10590. r: e.r,
  10591. g: e.g,
  10592. b: e.b,
  10593. a: e.a
  10594. }
  10595. },
  10596. write: function(e) {
  10597. return {
  10598. r: e.r,
  10599. g: e.g,
  10600. b: e.b,
  10601. a: e.a
  10602. }
  10603. }
  10604. },
  10605. RGB_OBJ: {
  10606. read: function(e) {
  10607. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10608. space: "RGB",
  10609. r: e.r,
  10610. g: e.g,
  10611. b: e.b
  10612. }
  10613. },
  10614. write: function(e) {
  10615. return {
  10616. r: e.r,
  10617. g: e.g,
  10618. b: e.b
  10619. }
  10620. }
  10621. },
  10622. HSVA_OBJ: {
  10623. read: function(e) {
  10624. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10625. space: "HSV",
  10626. h: e.h,
  10627. s: e.s,
  10628. v: e.v,
  10629. a: e.a
  10630. }
  10631. },
  10632. write: function(e) {
  10633. return {
  10634. h: e.h,
  10635. s: e.s,
  10636. v: e.v,
  10637. a: e.a
  10638. }
  10639. }
  10640. },
  10641. HSV_OBJ: {
  10642. read: function(e) {
  10643. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10644. space: "HSV",
  10645. h: e.h,
  10646. s: e.s,
  10647. v: e.v
  10648. }
  10649. },
  10650. write: function(e) {
  10651. return {
  10652. h: e.h,
  10653. s: e.s,
  10654. v: e.v
  10655. }
  10656. }
  10657. }
  10658. }
  10659. }];
  10660. return r
  10661. }(n.color.toString, n.utils.common),
  10662. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10663. function g(e, t, i, o) {
  10664. if (void 0 === t[i])
  10665. throw new Error("Object " + t + ' has no property "' + i + '"');
  10666. var a;
  10667. if (o.color)
  10668. a = new h(t,i);
  10669. else {
  10670. var s = [t, i].concat(o.factoryArgs);
  10671. a = n.apply(e, s)
  10672. }
  10673. o.before instanceof r && (o.before = o.before.__li),
  10674. A(e, a),
  10675. p.addClass(a.domElement, "c");
  10676. var l = document.createElement("span");
  10677. p.addClass(l, "property-name"),
  10678. l.innerHTML = a.property;
  10679. var c = document.createElement("div");
  10680. c.appendChild(l),
  10681. c.appendChild(a.domElement);
  10682. var u = m(e, c, o.before);
  10683. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10684. p.addClass(u, typeof a.getValue()),
  10685. v(e, u, a),
  10686. e.__controllers.push(a),
  10687. a
  10688. }
  10689. function m(e, t, i) {
  10690. var n = document.createElement("li");
  10691. return t && n.appendChild(t),
  10692. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10693. e.onResize(),
  10694. n
  10695. }
  10696. function v(e, t, i) {
  10697. if (i.__li = t,
  10698. i.__gui = e,
  10699. f.extend(i, {
  10700. options: function(t) {
  10701. return arguments.length > 1 ? (i.remove(),
  10702. g(e, i.object, i.property, {
  10703. before: i.__li.nextElementSibling,
  10704. factoryArgs: [f.toArray(arguments)]
  10705. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10706. g(e, i.object, i.property, {
  10707. before: i.__li.nextElementSibling,
  10708. factoryArgs: [t]
  10709. })) : void 0
  10710. },
  10711. name: function(e) {
  10712. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10713. i
  10714. },
  10715. listen: function() {
  10716. return i.__gui.listen(i),
  10717. i
  10718. },
  10719. remove: function() {
  10720. return i.__gui.remove(i),
  10721. i
  10722. }
  10723. }),
  10724. i instanceof l) {
  10725. var n = new s(i.object,i.property,{
  10726. min: i.__min,
  10727. max: i.__max,
  10728. step: i.__step
  10729. });
  10730. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10731. var t = i[e]
  10732. , r = n[e];
  10733. i[e] = n[e] = function() {
  10734. var e = Array.prototype.slice.call(arguments);
  10735. return t.apply(i, e),
  10736. r.apply(n, e)
  10737. }
  10738. }),
  10739. p.addClass(t, "has-slider"),
  10740. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10741. } else if (i instanceof s) {
  10742. var r = function(t) {
  10743. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10744. g(e, i.object, i.property, {
  10745. before: i.__li.nextElementSibling,
  10746. factoryArgs: [i.__min, i.__max, i.__step]
  10747. })) : t
  10748. };
  10749. i.min = f.compose(r, i.min),
  10750. i.max = f.compose(r, i.max)
  10751. } else
  10752. i instanceof o ? (p.bind(t, "click", function() {
  10753. p.fakeEvent(i.__checkbox, "click")
  10754. }),
  10755. p.bind(i.__checkbox, "click", function(e) {
  10756. e.stopPropagation()
  10757. })) : i instanceof a ? (p.bind(t, "click", function() {
  10758. p.fakeEvent(i.__button, "click")
  10759. }),
  10760. p.bind(t, "mouseover", function() {
  10761. p.addClass(i.__button, "hover")
  10762. }),
  10763. p.bind(t, "mouseout", function() {
  10764. p.removeClass(i.__button, "hover")
  10765. })) : i instanceof h && (p.addClass(t, "color"),
  10766. i.updateDisplay = f.compose(function(e) {
  10767. return t.style.borderLeftColor = i.__color.toString(),
  10768. e
  10769. }, i.updateDisplay),
  10770. i.updateDisplay());
  10771. i.setValue = f.compose(function(t) {
  10772. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10773. t
  10774. }, i.setValue)
  10775. }
  10776. function A(e, t) {
  10777. var i = e.getRoot()
  10778. , n = i.__rememberedObjects.indexOf(t.object);
  10779. if (n != -1) {
  10780. var r = i.__rememberedObjectIndecesToControllers[n];
  10781. if (void 0 === r && (r = {},
  10782. i.__rememberedObjectIndecesToControllers[n] = r),
  10783. r[t.property] = t,
  10784. i.load && i.load.remembered) {
  10785. var o, a = i.load.remembered;
  10786. if (a[e.preset])
  10787. o = a[e.preset];
  10788. else {
  10789. if (!a[L])
  10790. return;
  10791. o = a[L]
  10792. }
  10793. if (o[n] && void 0 !== o[n][t.property]) {
  10794. var s = o[n][t.property];
  10795. t.initialValue = s,
  10796. t.setValue(s)
  10797. }
  10798. }
  10799. }
  10800. }
  10801. function y(e, t) {
  10802. return document.location.href + "." + t
  10803. }
  10804. function C(e) {
  10805. var t = e.__save_row = document.createElement("li");
  10806. p.addClass(e.domElement, "has-save"),
  10807. e.__ul.insertBefore(t, e.__ul.firstChild),
  10808. p.addClass(t, "save-row");
  10809. var i = document.createElement("span");
  10810. i.innerHTML = "&nbsp;",
  10811. p.addClass(i, "button gears");
  10812. var n = document.createElement("span");
  10813. n.innerHTML = "Save",
  10814. p.addClass(n, "button"),
  10815. p.addClass(n, "save");
  10816. var r = document.createElement("span");
  10817. r.innerHTML = "New",
  10818. p.addClass(r, "button"),
  10819. p.addClass(r, "save-as");
  10820. var o = document.createElement("span");
  10821. o.innerHTML = "Revert",
  10822. p.addClass(o, "button"),
  10823. p.addClass(o, "revert");
  10824. var a = e.__preset_select = document.createElement("select");
  10825. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10826. w(e, i, i == e.preset)
  10827. }) : w(e, L, !1),
  10828. p.bind(a, "change", function() {
  10829. for (var t = 0; t < e.__preset_select.length; t++)
  10830. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10831. e.preset = this.value
  10832. }),
  10833. t.appendChild(a),
  10834. t.appendChild(i),
  10835. t.appendChild(n),
  10836. t.appendChild(r),
  10837. t.appendChild(o),
  10838. D) {
  10839. var s = document.getElementById("dg-save-locally")
  10840. , l = document.getElementById("dg-local-explain");
  10841. s.style.display = "block";
  10842. var c = document.getElementById("dg-local-storage");
  10843. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10844. var h = function() {
  10845. l.style.display = e.useLocalStorage ? "block" : "none"
  10846. };
  10847. h(),
  10848. p.bind(c, "change", function() {
  10849. e.useLocalStorage = !e.useLocalStorage,
  10850. h()
  10851. })
  10852. }
  10853. var u = document.getElementById("dg-new-constructor");
  10854. p.bind(u, "keydown", function(e) {
  10855. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10856. }),
  10857. p.bind(i, "click", function() {
  10858. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10859. S.show(),
  10860. u.focus(),
  10861. u.select()
  10862. }),
  10863. p.bind(n, "click", function() {
  10864. e.save()
  10865. }),
  10866. p.bind(r, "click", function() {
  10867. var t = prompt("Enter a new preset name.");
  10868. t && e.saveAs(t)
  10869. }),
  10870. p.bind(o, "click", function() {
  10871. e.revert()
  10872. })
  10873. }
  10874. function I(e) {
  10875. function t(t) {
  10876. return t.preventDefault(),
  10877. r = t.clientX,
  10878. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10879. p.bind(window, "mousemove", i),
  10880. p.bind(window, "mouseup", n),
  10881. !1
  10882. }
  10883. function i(t) {
  10884. return t.preventDefault(),
  10885. e.width += r - t.clientX,
  10886. e.onResize(),
  10887. r = t.clientX,
  10888. !1
  10889. }
  10890. function n() {
  10891. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10892. p.unbind(window, "mousemove", i),
  10893. p.unbind(window, "mouseup", n)
  10894. }
  10895. e.__resize_handle = document.createElement("div"),
  10896. f.extend(e.__resize_handle.style, {
  10897. width: "6px",
  10898. marginLeft: "-3px",
  10899. height: "200px",
  10900. cursor: "ew-resize",
  10901. position: "absolute"
  10902. });
  10903. var r;
  10904. p.bind(e.__resize_handle, "mousedown", t),
  10905. p.bind(e.__closeButton, "mousedown", t),
  10906. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10907. }
  10908. function E(e, t) {
  10909. e.domElement.style.width = t + "px",
  10910. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10911. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10912. }
  10913. function b(e, t) {
  10914. var i = {};
  10915. return f.each(e.__rememberedObjects, function(n, r) {
  10916. var o = {}
  10917. , a = e.__rememberedObjectIndecesToControllers[r];
  10918. f.each(a, function(e, i) {
  10919. o[i] = t ? e.initialValue : e.getValue()
  10920. }),
  10921. i[r] = o
  10922. }),
  10923. i
  10924. }
  10925. function w(e, t, i) {
  10926. var n = document.createElement("option");
  10927. n.innerHTML = t,
  10928. n.value = t,
  10929. e.__preset_select.appendChild(n),
  10930. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10931. }
  10932. function _(e) {
  10933. for (var t = 0; t < e.__preset_select.length; t++)
  10934. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10935. }
  10936. function T(e, t) {
  10937. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10938. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10939. }
  10940. function x(e) {
  10941. 0 != e.length && u(function() {
  10942. x(e)
  10943. }),
  10944. f.each(e, function(e) {
  10945. e.updateDisplay()
  10946. })
  10947. }
  10948. e.inject(i);
  10949. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10950. try {
  10951. return "localStorage"in window && null !== window.localStorage
  10952. } catch (e) {
  10953. return !1
  10954. }
  10955. }(), N = !0, B = !1, F = [], V = function(e) {
  10956. function t() {
  10957. var e = i.getRoot();
  10958. e.width += 1,
  10959. f.defer(function() {
  10960. e.width -= 1
  10961. })
  10962. }
  10963. var i = this;
  10964. this.domElement = document.createElement("div"),
  10965. this.__ul = document.createElement("ul"),
  10966. this.domElement.appendChild(this.__ul),
  10967. p.addClass(this.domElement, R),
  10968. this.__folders = {},
  10969. this.__controllers = [],
  10970. this.__rememberedObjects = [],
  10971. this.__rememberedObjectIndecesToControllers = [],
  10972. this.__listening = [],
  10973. e = e || {},
  10974. e = f.defaults(e, {
  10975. autoPlace: !0,
  10976. width: V.DEFAULT_WIDTH
  10977. }),
  10978. e = f.defaults(e, {
  10979. resizable: e.autoPlace,
  10980. hideable: e.autoPlace
  10981. }),
  10982. f.isUndefined(e.load) ? e.load = {
  10983. preset: L
  10984. } : e.preset && (e.load.preset = e.preset),
  10985. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10986. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10987. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10988. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10989. if (Object.defineProperties(this, {
  10990. parent: {
  10991. get: function() {
  10992. return e.parent
  10993. }
  10994. },
  10995. scrollable: {
  10996. get: function() {
  10997. return e.scrollable
  10998. }
  10999. },
  11000. autoPlace: {
  11001. get: function() {
  11002. return e.autoPlace
  11003. }
  11004. },
  11005. preset: {
  11006. get: function() {
  11007. return i.parent ? i.getRoot().preset : e.load.preset
  11008. },
  11009. set: function(t) {
  11010. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11011. _(this),
  11012. i.revert()
  11013. }
  11014. },
  11015. width: {
  11016. get: function() {
  11017. return e.width
  11018. },
  11019. set: function(t) {
  11020. e.width = t,
  11021. E(i, t)
  11022. }
  11023. },
  11024. name: {
  11025. get: function() {
  11026. return e.name
  11027. },
  11028. set: function(t) {
  11029. e.name = t,
  11030. a && (a.innerHTML = e.name)
  11031. }
  11032. },
  11033. closed: {
  11034. get: function() {
  11035. return e.closed
  11036. },
  11037. set: function(t) {
  11038. e.closed = t,
  11039. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11040. this.onResize(),
  11041. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11042. }
  11043. },
  11044. load: {
  11045. get: function() {
  11046. return e.load
  11047. }
  11048. },
  11049. useLocalStorage: {
  11050. get: function() {
  11051. return r
  11052. },
  11053. set: function(e) {
  11054. D && (r = e,
  11055. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11056. localStorage.setItem(y(i, "isLocal"), e))
  11057. }
  11058. }
  11059. }),
  11060. f.isUndefined(e.parent)) {
  11061. if (e.closed = !1,
  11062. p.addClass(this.domElement, V.CLASS_MAIN),
  11063. p.makeSelectable(this.domElement, !1),
  11064. D && r) {
  11065. i.useLocalStorage = !0;
  11066. var o = localStorage.getItem(y(this, "gui"));
  11067. o && (e.load = JSON.parse(o))
  11068. }
  11069. this.__closeButton = document.createElement("div"),
  11070. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11071. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11072. this.domElement.appendChild(this.__closeButton),
  11073. p.bind(this.__closeButton, "click", function() {
  11074. i.closed = !i.closed
  11075. })
  11076. } else {
  11077. void 0 === e.closed && (e.closed = !0);
  11078. var a = document.createTextNode(e.name);
  11079. p.addClass(a, "controller-name");
  11080. var s = m(i, a)
  11081. , l = function(e) {
  11082. return e.preventDefault(),
  11083. i.closed = !i.closed,
  11084. !1
  11085. };
  11086. p.addClass(this.__ul, V.CLASS_CLOSED),
  11087. p.addClass(s, "title"),
  11088. p.bind(s, "click", l),
  11089. e.closed || (this.closed = !1)
  11090. }
  11091. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11092. p.addClass(M, R),
  11093. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11094. document.body.appendChild(M),
  11095. N = !1),
  11096. M.appendChild(this.domElement),
  11097. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11098. this.parent || E(i, e.width)),
  11099. p.bind(window, "resize", function() {
  11100. i.onResize()
  11101. }),
  11102. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11103. i.onResize()
  11104. }),
  11105. p.bind(this.__ul, "transitionend", function() {
  11106. i.onResize()
  11107. }),
  11108. p.bind(this.__ul, "oTransitionEnd", function() {
  11109. i.onResize()
  11110. }),
  11111. this.onResize(),
  11112. e.resizable && I(this),
  11113. n = function() {
  11114. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11115. }
  11116. ,
  11117. this.saveToLocalStorageIfPossible = n;
  11118. i.getRoot();
  11119. e.parent || t()
  11120. };
  11121. return V.toggleHide = function() {
  11122. B = !B,
  11123. f.each(F, function(e) {
  11124. e.domElement.style.zIndex = B ? -999 : 999,
  11125. e.domElement.style.opacity = B ? 0 : 1
  11126. })
  11127. }
  11128. ,
  11129. V.CLASS_AUTO_PLACE = "a",
  11130. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11131. V.CLASS_MAIN = "main",
  11132. V.CLASS_CONTROLLER_ROW = "cr",
  11133. V.CLASS_TOO_TALL = "taller-than-window",
  11134. V.CLASS_CLOSED = "closed",
  11135. V.CLASS_CLOSE_BUTTON = "close-button",
  11136. V.CLASS_DRAG = "drag",
  11137. V.DEFAULT_WIDTH = 245,
  11138. V.TEXT_CLOSED = "Close Controls",
  11139. V.TEXT_OPEN = "Open Controls",
  11140. p.bind(window, "keydown", function(e) {
  11141. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11142. }, !1),
  11143. f.extend(V.prototype, {
  11144. add: function(e, t) {
  11145. return g(this, e, t, {
  11146. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11147. })
  11148. },
  11149. addColor: function(e, t) {
  11150. return g(this, e, t, {
  11151. color: !0
  11152. })
  11153. },
  11154. remove: function(e) {
  11155. this.__ul.removeChild(e.__li),
  11156. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11157. var t = this;
  11158. f.defer(function() {
  11159. t.onResize()
  11160. })
  11161. },
  11162. destroy: function() {
  11163. this.autoPlace && M.removeChild(this.domElement)
  11164. },
  11165. addFolder: function(e) {
  11166. if (void 0 !== this.__folders[e])
  11167. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11168. var t = {
  11169. name: e,
  11170. parent: this
  11171. };
  11172. t.autoPlace = this.autoPlace,
  11173. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11174. t.load = this.load.folders[e]);
  11175. var i = new V(t);
  11176. this.__folders[e] = i;
  11177. var n = m(this, i.domElement);
  11178. return p.addClass(n, "folder"),
  11179. i
  11180. },
  11181. open: function() {
  11182. this.closed = !1
  11183. },
  11184. close: function() {
  11185. this.closed = !0
  11186. },
  11187. onResize: function() {
  11188. var e = this.getRoot();
  11189. if (e.scrollable) {
  11190. var t = p.getOffset(e.__ul).top
  11191. , i = 0;
  11192. f.each(e.__ul.childNodes, function(t) {
  11193. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11194. }),
  11195. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11196. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11197. e.__ul.style.height = "auto")
  11198. }
  11199. e.__resize_handle && f.defer(function() {
  11200. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11201. }),
  11202. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11203. },
  11204. remember: function() {
  11205. if (f.isUndefined(S) && (S = new d,
  11206. S.domElement.innerHTML = t),
  11207. this.parent)
  11208. throw new Error("You can only call remember on a top level GUI.");
  11209. var e = this;
  11210. f.each(Array.prototype.slice.call(arguments), function(t) {
  11211. 0 == e.__rememberedObjects.length && C(e),
  11212. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11213. }),
  11214. this.autoPlace && E(this, this.width)
  11215. },
  11216. getRoot: function() {
  11217. for (var e = this; e.parent; )
  11218. e = e.parent;
  11219. return e
  11220. },
  11221. getSaveObject: function() {
  11222. var e = this.load;
  11223. return e.closed = this.closed,
  11224. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11225. e.remembered || (e.remembered = {}),
  11226. e.remembered[this.preset] = b(this)),
  11227. e.folders = {},
  11228. f.each(this.__folders, function(t, i) {
  11229. e.folders[i] = t.getSaveObject()
  11230. }),
  11231. e
  11232. },
  11233. save: function() {
  11234. this.load.remembered || (this.load.remembered = {}),
  11235. this.load.remembered[this.preset] = b(this),
  11236. T(this, !1),
  11237. this.saveToLocalStorageIfPossible()
  11238. },
  11239. saveAs: function(e) {
  11240. this.load.remembered || (this.load.remembered = {},
  11241. this.load.remembered[L] = b(this, !0)),
  11242. this.load.remembered[e] = b(this),
  11243. this.preset = e,
  11244. w(this, e, !0),
  11245. this.saveToLocalStorageIfPossible()
  11246. },
  11247. revert: function(e) {
  11248. f.each(this.__controllers, function(t) {
  11249. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11250. }, this),
  11251. f.each(this.__folders, function(e) {
  11252. e.revert(e)
  11253. }),
  11254. e || T(this.getRoot(), !1)
  11255. },
  11256. listen: function(e) {
  11257. var t = 0 == this.__listening.length;
  11258. this.__listening.push(e),
  11259. t && x(this.__listening)
  11260. }
  11261. }),
  11262. V
  11263. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11264. return function(s, l) {
  11265. var c = s[l];
  11266. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11267. min: arguments[2],
  11268. max: arguments[3]
  11269. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11270. }
  11271. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11272. var n = function(e, i) {
  11273. function r() {
  11274. a.setValue(a.__input.value)
  11275. }
  11276. function o() {
  11277. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11278. }
  11279. n.superclass.call(this, e, i);
  11280. var a = this;
  11281. this.__input = document.createElement("input"),
  11282. this.__input.setAttribute("type", "text"),
  11283. t.bind(this.__input, "keyup", r),
  11284. t.bind(this.__input, "change", r),
  11285. t.bind(this.__input, "blur", o),
  11286. t.bind(this.__input, "keydown", function(e) {
  11287. 13 === e.keyCode && this.blur()
  11288. }),
  11289. this.updateDisplay(),
  11290. this.domElement.appendChild(this.__input)
  11291. };
  11292. return n.superclass = e,
  11293. i.extend(n.prototype, e.prototype, {
  11294. updateDisplay: function() {
  11295. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11296. n.superclass.prototype.updateDisplay.call(this)
  11297. }
  11298. }),
  11299. n
  11300. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11301. function o(e, t, i, n) {
  11302. e.style.background = "",
  11303. r.each(l, function(r) {
  11304. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11305. })
  11306. }
  11307. function a(e) {
  11308. e.style.background = "",
  11309. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11310. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11311. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11312. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11313. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11314. }
  11315. var s = function(e, l) {
  11316. function c(e) {
  11317. p(e),
  11318. t.bind(window, "mousemove", p),
  11319. t.bind(window, "mouseup", h)
  11320. }
  11321. function h() {
  11322. t.unbind(window, "mousemove", p),
  11323. t.unbind(window, "mouseup", h)
  11324. }
  11325. function u() {
  11326. var e = n(this.value);
  11327. e !== !1 ? (g.__color.__state = e,
  11328. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11329. }
  11330. function d() {
  11331. t.unbind(window, "mousemove", f),
  11332. t.unbind(window, "mouseup", d)
  11333. }
  11334. function p(e) {
  11335. e.preventDefault();
  11336. var i = t.getWidth(g.__saturation_field)
  11337. , n = t.getOffset(g.__saturation_field)
  11338. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11339. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11340. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11341. r > 1 ? r = 1 : r < 0 && (r = 0),
  11342. g.__color.v = o,
  11343. g.__color.s = r,
  11344. g.setValue(g.__color.toOriginal()),
  11345. !1
  11346. }
  11347. function f(e) {
  11348. e.preventDefault();
  11349. var i = t.getHeight(g.__hue_field)
  11350. , n = t.getOffset(g.__hue_field)
  11351. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11352. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11353. g.__color.h = 360 * r,
  11354. g.setValue(g.__color.toOriginal()),
  11355. !1
  11356. }
  11357. s.superclass.call(this, e, l),
  11358. this.__color = new i(this.getValue()),
  11359. this.__temp = new i(0);
  11360. var g = this;
  11361. this.domElement = document.createElement("div"),
  11362. t.makeSelectable(this.domElement, !1),
  11363. this.__selector = document.createElement("div"),
  11364. this.__selector.className = "selector",
  11365. this.__saturation_field = document.createElement("div"),
  11366. this.__saturation_field.className = "saturation-field",
  11367. this.__field_knob = document.createElement("div"),
  11368. this.__field_knob.className = "field-knob",
  11369. this.__field_knob_border = "2px solid ",
  11370. this.__hue_knob = document.createElement("div"),
  11371. this.__hue_knob.className = "hue-knob",
  11372. this.__hue_field = document.createElement("div"),
  11373. this.__hue_field.className = "hue-field",
  11374. this.__input = document.createElement("input"),
  11375. this.__input.type = "text",
  11376. this.__input_textShadow = "0 1px 1px ",
  11377. t.bind(this.__input, "keydown", function(e) {
  11378. 13 === e.keyCode && u.call(this)
  11379. }),
  11380. t.bind(this.__input, "blur", u),
  11381. t.bind(this.__selector, "mousedown", function(e) {
  11382. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11383. t.removeClass(g.__selector, "drag")
  11384. })
  11385. });
  11386. var m = document.createElement("div");
  11387. r.extend(this.__selector.style, {
  11388. width: "122px",
  11389. height: "102px",
  11390. padding: "3px",
  11391. backgroundColor: "#222",
  11392. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11393. }),
  11394. r.extend(this.__field_knob.style, {
  11395. position: "absolute",
  11396. width: "12px",
  11397. height: "12px",
  11398. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11399. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11400. borderRadius: "12px",
  11401. zIndex: 1
  11402. }),
  11403. r.extend(this.__hue_knob.style, {
  11404. position: "absolute",
  11405. width: "15px",
  11406. height: "2px",
  11407. borderRight: "4px solid #fff",
  11408. zIndex: 1
  11409. }),
  11410. r.extend(this.__saturation_field.style, {
  11411. width: "100px",
  11412. height: "100px",
  11413. border: "1px solid #555",
  11414. marginRight: "3px",
  11415. display: "inline-block",
  11416. cursor: "pointer"
  11417. }),
  11418. r.extend(m.style, {
  11419. width: "100%",
  11420. height: "100%",
  11421. background: "none"
  11422. }),
  11423. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11424. r.extend(this.__hue_field.style, {
  11425. width: "15px",
  11426. height: "100px",
  11427. display: "inline-block",
  11428. border: "1px solid #555",
  11429. cursor: "ns-resize"
  11430. }),
  11431. a(this.__hue_field),
  11432. r.extend(this.__input.style, {
  11433. outline: "none",
  11434. textAlign: "center",
  11435. color: "#fff",
  11436. border: 0,
  11437. fontWeight: "bold",
  11438. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11439. }),
  11440. t.bind(this.__saturation_field, "mousedown", c),
  11441. t.bind(this.__field_knob, "mousedown", c),
  11442. t.bind(this.__hue_field, "mousedown", function(e) {
  11443. f(e),
  11444. t.bind(window, "mousemove", f),
  11445. t.bind(window, "mouseup", d)
  11446. }),
  11447. this.__saturation_field.appendChild(m),
  11448. this.__selector.appendChild(this.__field_knob),
  11449. this.__selector.appendChild(this.__saturation_field),
  11450. this.__selector.appendChild(this.__hue_field),
  11451. this.__hue_field.appendChild(this.__hue_knob),
  11452. this.domElement.appendChild(this.__input),
  11453. this.domElement.appendChild(this.__selector),
  11454. this.updateDisplay()
  11455. };
  11456. s.superclass = e,
  11457. r.extend(s.prototype, e.prototype, {
  11458. updateDisplay: function() {
  11459. var e = n(this.getValue());
  11460. if (e !== !1) {
  11461. var t = !1;
  11462. r.each(i.COMPONENTS, function(i) {
  11463. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11464. return t = !0,
  11465. {}
  11466. }, this),
  11467. t && r.extend(this.__color.__state, e)
  11468. }
  11469. r.extend(this.__temp.__state, this.__color.__state),
  11470. this.__temp.a = 1;
  11471. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11472. , s = 255 - a;
  11473. r.extend(this.__field_knob.style, {
  11474. marginLeft: 100 * this.__color.s - 7 + "px",
  11475. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11476. backgroundColor: this.__temp.toString(),
  11477. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11478. }),
  11479. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11480. this.__temp.s = 1,
  11481. this.__temp.v = 1,
  11482. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11483. r.extend(this.__input.style, {
  11484. backgroundColor: this.__input.value = this.__color.toString(),
  11485. color: "rgb(" + a + "," + a + "," + a + ")",
  11486. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11487. })
  11488. }
  11489. });
  11490. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11491. return s
  11492. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11493. function r(e, t, i) {
  11494. Object.defineProperty(e, t, {
  11495. get: function() {
  11496. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11497. this.__state[t])
  11498. },
  11499. set: function(e) {
  11500. "RGB" !== this.__state.space && (a(this, t, i),
  11501. this.__state.space = "RGB"),
  11502. this.__state[t] = e
  11503. }
  11504. })
  11505. }
  11506. function o(e, t) {
  11507. Object.defineProperty(e, t, {
  11508. get: function() {
  11509. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11510. this.__state[t])
  11511. },
  11512. set: function(e) {
  11513. "HSV" !== this.__state.space && (s(this),
  11514. this.__state.space = "HSV"),
  11515. this.__state[t] = e
  11516. }
  11517. })
  11518. }
  11519. function a(e, i, r) {
  11520. if ("HEX" === e.__state.space)
  11521. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11522. else {
  11523. if ("HSV" !== e.__state.space)
  11524. throw "Corrupted color state";
  11525. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11526. }
  11527. }
  11528. function s(e) {
  11529. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11530. n.extend(e.__state, {
  11531. s: i.s,
  11532. v: i.v
  11533. }),
  11534. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11535. }
  11536. var l = function() {
  11537. if (this.__state = e.apply(this, arguments),
  11538. this.__state === !1)
  11539. throw "Failed to interpret color arguments";
  11540. this.__state.a = this.__state.a || 1
  11541. };
  11542. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11543. n.extend(l.prototype, {
  11544. toString: function() {
  11545. return i(this)
  11546. },
  11547. toOriginal: function() {
  11548. return this.__state.conversion.write(this)
  11549. }
  11550. }),
  11551. r(l.prototype, "r", 2),
  11552. r(l.prototype, "g", 1),
  11553. r(l.prototype, "b", 0),
  11554. o(l.prototype, "h"),
  11555. o(l.prototype, "s"),
  11556. o(l.prototype, "v"),
  11557. Object.defineProperty(l.prototype, "a", {
  11558. get: function() {
  11559. return this.__state.a
  11560. },
  11561. set: function(e) {
  11562. this.__state.a = e
  11563. }
  11564. }),
  11565. Object.defineProperty(l.prototype, "hex", {
  11566. get: function() {
  11567. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11568. this.__state.hex
  11569. },
  11570. set: function(e) {
  11571. this.__state.space = "HEX",
  11572. this.__state.hex = e
  11573. }
  11574. }),
  11575. l
  11576. }(n.color.interpret, n.color.math = function() {
  11577. var e;
  11578. return {
  11579. hsv_to_rgb: function(e, t, i) {
  11580. var n = Math.floor(e / 60) % 6
  11581. , r = e / 60 - Math.floor(e / 60)
  11582. , o = i * (1 - t)
  11583. , a = i * (1 - r * t)
  11584. , s = i * (1 - (1 - r) * t)
  11585. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11586. return {
  11587. r: 255 * l[0],
  11588. g: 255 * l[1],
  11589. b: 255 * l[2]
  11590. }
  11591. },
  11592. rgb_to_hsv: function(e, t, i) {
  11593. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11594. return 0 == a ? {
  11595. h: NaN,
  11596. s: 0,
  11597. v: 0
  11598. } : (r = s / a,
  11599. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11600. n /= 6,
  11601. n < 0 && (n += 1),
  11602. {
  11603. h: 360 * n,
  11604. s: r,
  11605. v: a / 255
  11606. })
  11607. },
  11608. rgb_to_hex: function(e, t, i) {
  11609. var n = this.hex_with_component(0, 2, e);
  11610. return n = this.hex_with_component(n, 1, t),
  11611. n = this.hex_with_component(n, 0, i)
  11612. },
  11613. component_from_hex: function(e, t) {
  11614. return e >> 8 * t & 255
  11615. },
  11616. hex_with_component: function(t, i, n) {
  11617. return n << (e = 8 * i) | t & ~(255 << e)
  11618. }
  11619. }
  11620. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11621. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11622. window.setTimeout(e, 1e3 / 60)
  11623. }
  11624. }(), n.dom.CenteredDiv = function(e, t) {
  11625. var i = function() {
  11626. this.backgroundElement = document.createElement("div"),
  11627. t.extend(this.backgroundElement.style, {
  11628. backgroundColor: "rgba(0,0,0,0.8)",
  11629. top: 0,
  11630. left: 0,
  11631. display: "none",
  11632. zIndex: "1000",
  11633. opacity: 0,
  11634. WebkitTransition: "opacity 0.2s linear"
  11635. }),
  11636. e.makeFullscreen(this.backgroundElement),
  11637. this.backgroundElement.style.position = "fixed",
  11638. this.domElement = document.createElement("div"),
  11639. t.extend(this.domElement.style, {
  11640. position: "fixed",
  11641. display: "none",
  11642. zIndex: "1001",
  11643. opacity: 0,
  11644. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11645. }),
  11646. document.body.appendChild(this.backgroundElement),
  11647. document.body.appendChild(this.domElement);
  11648. var i = this;
  11649. e.bind(this.backgroundElement, "click", function() {
  11650. i.hide()
  11651. })
  11652. };
  11653. return i.prototype.show = function() {
  11654. var e = this;
  11655. this.backgroundElement.style.display = "block",
  11656. this.domElement.style.display = "block",
  11657. this.domElement.style.opacity = 0,
  11658. this.domElement.style.webkitTransform = "scale(1.1)",
  11659. this.layout(),
  11660. t.defer(function() {
  11661. e.backgroundElement.style.opacity = 1,
  11662. e.domElement.style.opacity = 1,
  11663. e.domElement.style.webkitTransform = "scale(1)"
  11664. })
  11665. }
  11666. ,
  11667. i.prototype.hide = function() {
  11668. var t = this
  11669. , i = function() {
  11670. t.domElement.style.display = "none",
  11671. t.backgroundElement.style.display = "none",
  11672. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11673. e.unbind(t.domElement, "transitionend", i),
  11674. e.unbind(t.domElement, "oTransitionEnd", i)
  11675. };
  11676. e.bind(this.domElement, "webkitTransitionEnd", i),
  11677. e.bind(this.domElement, "transitionend", i),
  11678. e.bind(this.domElement, "oTransitionEnd", i),
  11679. this.backgroundElement.style.opacity = 0,
  11680. this.domElement.style.opacity = 0,
  11681. this.domElement.style.webkitTransform = "scale(1.1)"
  11682. }
  11683. ,
  11684. i.prototype.layout = function() {
  11685. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11686. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11687. }
  11688. ,
  11689. i
  11690. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11691. }
  11692. , {}],
  11693. 94: [function(e, t, i) {
  11694. (function(e) {
  11695. "use strict";
  11696. function i(t) {
  11697. function i(e) {
  11698. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11699. var n = _((t[i] * e + 50) / 100);
  11700. n < 1 ? n = 1 : n > 255 && (n = 255),
  11701. T[G[i]] = n
  11702. }
  11703. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11704. var a = _((r[o] * e + 50) / 100);
  11705. a < 1 ? a = 1 : a > 255 && (a = 255),
  11706. x[G[o]] = a
  11707. }
  11708. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11709. for (var h = 0; h < 8; h++)
  11710. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11711. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11712. l++
  11713. }
  11714. function n(e, t) {
  11715. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11716. for (var a = 1; a <= e[o]; a++)
  11717. r[t[n]] = [],
  11718. r[t[n]][0] = i,
  11719. r[t[n]][1] = o,
  11720. n++,
  11721. i++;
  11722. i *= 2
  11723. }
  11724. return r
  11725. }
  11726. function r() {
  11727. C = n(z, W),
  11728. I = n(X, Z),
  11729. E = n(j, Y),
  11730. b = n(q, K)
  11731. }
  11732. function o() {
  11733. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11734. for (var n = e; n < t; n++)
  11735. P[32767 + n] = i,
  11736. R[32767 + n] = [],
  11737. R[32767 + n][1] = i,
  11738. R[32767 + n][0] = n;
  11739. for (var r = -(t - 1); r <= -e; r++)
  11740. P[32767 + r] = i,
  11741. R[32767 + r] = [],
  11742. R[32767 + r][1] = i,
  11743. R[32767 + r][0] = t - 1 + r;
  11744. e <<= 1,
  11745. t <<= 1
  11746. }
  11747. }
  11748. function a() {
  11749. for (var e = 0; e < 256; e++)
  11750. H[e] = 19595 * e,
  11751. H[e + 256 >> 0] = 38470 * e,
  11752. H[e + 512 >> 0] = 7471 * e + 32768,
  11753. H[e + 768 >> 0] = -11059 * e,
  11754. H[e + 1024 >> 0] = -21709 * e,
  11755. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11756. H[e + 1536 >> 0] = -27439 * e,
  11757. H[e + 1792 >> 0] = -5329 * e
  11758. }
  11759. function s(e) {
  11760. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11761. t & 1 << i && (N |= 1 << B),
  11762. i--,
  11763. B--,
  11764. B < 0 && (255 == N ? (l(255),
  11765. l(0)) : l(N),
  11766. B = 7,
  11767. N = 0)
  11768. }
  11769. function l(e) {
  11770. D.push(e)
  11771. }
  11772. function c(e) {
  11773. l(e >> 8 & 255),
  11774. l(255 & e)
  11775. }
  11776. function h(e, t) {
  11777. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11778. for (h = 0; h < d; ++h) {
  11779. i = e[u],
  11780. n = e[u + 1],
  11781. r = e[u + 2],
  11782. o = e[u + 3],
  11783. a = e[u + 4],
  11784. s = e[u + 5],
  11785. l = e[u + 6],
  11786. c = e[u + 7];
  11787. var f = i + c
  11788. , g = i - c
  11789. , m = n + l
  11790. , v = n - l
  11791. , A = r + s
  11792. , y = r - s
  11793. , C = o + a
  11794. , I = o - a
  11795. , E = f + C
  11796. , b = f - C
  11797. , w = m + A
  11798. , _ = m - A;
  11799. e[u] = E + w,
  11800. e[u + 4] = E - w;
  11801. var T = .707106781 * (_ + b);
  11802. e[u + 2] = b + T,
  11803. e[u + 6] = b - T,
  11804. E = I + y,
  11805. w = y + v,
  11806. _ = v + g;
  11807. var x = .382683433 * (E - _)
  11808. , S = .5411961 * E + x
  11809. , M = 1.306562965 * _ + x
  11810. , R = .707106781 * w
  11811. , P = g + R
  11812. , L = g - R;
  11813. e[u + 5] = L + S,
  11814. e[u + 3] = L - S,
  11815. e[u + 1] = P + M,
  11816. e[u + 7] = P - M,
  11817. u += 8
  11818. }
  11819. for (u = 0,
  11820. h = 0; h < d; ++h) {
  11821. i = e[u],
  11822. n = e[u + 8],
  11823. r = e[u + 16],
  11824. o = e[u + 24],
  11825. a = e[u + 32],
  11826. s = e[u + 40],
  11827. l = e[u + 48],
  11828. c = e[u + 56];
  11829. var D = i + c
  11830. , N = i - c
  11831. , B = n + l
  11832. , F = n - l
  11833. , V = r + s
  11834. , U = r - s
  11835. , k = o + a
  11836. , H = o - a
  11837. , G = D + k
  11838. , z = D - k
  11839. , W = B + V
  11840. , j = B - V;
  11841. e[u] = G + W,
  11842. e[u + 32] = G - W;
  11843. var Y = .707106781 * (j + z);
  11844. e[u + 16] = z + Y,
  11845. e[u + 48] = z - Y,
  11846. G = H + U,
  11847. W = U + F,
  11848. j = F + N;
  11849. var X = .382683433 * (G - j)
  11850. , Z = .5411961 * G + X
  11851. , q = 1.306562965 * j + X
  11852. , K = .707106781 * W
  11853. , Q = N + K
  11854. , J = N - K;
  11855. e[u + 40] = J + Z,
  11856. e[u + 24] = J - Z,
  11857. e[u + 8] = Q + q,
  11858. e[u + 56] = Q - q,
  11859. u++
  11860. }
  11861. var $;
  11862. for (h = 0; h < p; ++h)
  11863. $ = e[h] * t[h],
  11864. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11865. return O
  11866. }
  11867. function u() {
  11868. c(65504),
  11869. c(16),
  11870. l(74),
  11871. l(70),
  11872. l(73),
  11873. l(70),
  11874. l(0),
  11875. l(1),
  11876. l(1),
  11877. l(0),
  11878. c(1),
  11879. c(1),
  11880. l(0),
  11881. l(0)
  11882. }
  11883. function d(e, t) {
  11884. c(65472),
  11885. c(17),
  11886. l(8),
  11887. c(t),
  11888. c(e),
  11889. l(3),
  11890. l(1),
  11891. l(17),
  11892. l(0),
  11893. l(2),
  11894. l(17),
  11895. l(1),
  11896. l(3),
  11897. l(17),
  11898. l(1)
  11899. }
  11900. function p() {
  11901. c(65499),
  11902. c(132),
  11903. l(0);
  11904. for (var e = 0; e < 64; e++)
  11905. l(T[e]);
  11906. l(1);
  11907. for (var t = 0; t < 64; t++)
  11908. l(x[t])
  11909. }
  11910. function f() {
  11911. c(65476),
  11912. c(418),
  11913. l(0);
  11914. for (var e = 0; e < 16; e++)
  11915. l(z[e + 1]);
  11916. for (var t = 0; t <= 11; t++)
  11917. l(W[t]);
  11918. l(16);
  11919. for (var i = 0; i < 16; i++)
  11920. l(j[i + 1]);
  11921. for (var n = 0; n <= 161; n++)
  11922. l(Y[n]);
  11923. l(1);
  11924. for (var r = 0; r < 16; r++)
  11925. l(X[r + 1]);
  11926. for (var o = 0; o <= 11; o++)
  11927. l(Z[o]);
  11928. l(17);
  11929. for (var a = 0; a < 16; a++)
  11930. l(q[a + 1]);
  11931. for (var s = 0; s <= 161; s++)
  11932. l(K[s])
  11933. }
  11934. function g() {
  11935. c(65498),
  11936. c(12),
  11937. l(3),
  11938. l(1),
  11939. l(0),
  11940. l(2),
  11941. l(17),
  11942. l(3),
  11943. l(17),
  11944. l(0),
  11945. l(63),
  11946. l(0)
  11947. }
  11948. function m(e, t, i, n, r) {
  11949. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11950. L[G[f]] = p[f];
  11951. var g = L[0] - i;
  11952. i = L[0],
  11953. 0 == g ? s(n[0]) : (o = 32767 + g,
  11954. s(n[P[o]]),
  11955. s(R[o]));
  11956. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11957. ;
  11958. if (0 == m)
  11959. return s(a),
  11960. i;
  11961. for (var v, A = 1; A <= m; ) {
  11962. for (var y = A; 0 == L[A] && A <= m; ++A)
  11963. ;
  11964. var C = A - y;
  11965. if (C >= c) {
  11966. v = C >> 4;
  11967. for (var I = 1; I <= v; ++I)
  11968. s(l);
  11969. C &= 15
  11970. }
  11971. o = 32767 + L[A],
  11972. s(r[(C << 4) + P[o]]),
  11973. s(R[o]),
  11974. A++
  11975. }
  11976. return m != u && s(a),
  11977. i
  11978. }
  11979. function v() {
  11980. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11981. k[t] = e(t)
  11982. }
  11983. function A(e) {
  11984. if (e <= 0 && (e = 1),
  11985. e > 100 && (e = 100),
  11986. w != e) {
  11987. var t = 0;
  11988. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11989. i(t),
  11990. w = e
  11991. }
  11992. }
  11993. function y() {
  11994. var e = (new Date).getTime();
  11995. t || (t = 50),
  11996. v(),
  11997. r(),
  11998. o(),
  11999. a(),
  12000. A(t);
  12001. (new Date).getTime() - e
  12002. }
  12003. var C, I, E, b, w, _ = (Math.round,
  12004. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12005. this.encode = function(t, i) {
  12006. var n = ((new Date).getTime(),
  12007. i.quality);
  12008. n && A(n),
  12009. D = new Array,
  12010. N = 0,
  12011. B = 7,
  12012. c(65496),
  12013. u(),
  12014. p(),
  12015. d(t.width, t.height),
  12016. f(),
  12017. g();
  12018. var r = 0
  12019. , o = 0
  12020. , a = 0;
  12021. N = 0,
  12022. B = 7,
  12023. this.encode.displayName = "_encode_";
  12024. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12025. for (l = 0; l < G; ) {
  12026. for (w = G * z + l,
  12027. _ = w,
  12028. T = -1,
  12029. x = 0,
  12030. R = 0; R < 64; R++)
  12031. x = (k ? 63 - R : R) >> 3,
  12032. T = 4 * (7 & R),
  12033. _ = w + x * G + T,
  12034. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12035. l + T >= G && (_ -= l + T - G + 4),
  12036. h = P[_++],
  12037. v = P[_++],
  12038. y = P[_++],
  12039. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12040. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12041. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12042. r = m(F, S, r, C, E),
  12043. o = m(V, M, o, I, b),
  12044. a = m(U, M, a, I, b),
  12045. l += 32
  12046. }
  12047. z += W
  12048. }
  12049. if (B >= 0) {
  12050. var j = [];
  12051. j[1] = B + 1,
  12052. j[0] = (1 << B + 1) - 1,
  12053. s(j)
  12054. }
  12055. return c(65497),
  12056. new e(D)
  12057. }
  12058. ,
  12059. y()
  12060. }
  12061. function n(e, t) {
  12062. t = t || {},
  12063. t.quality = t.quality || 50;
  12064. var n = t.quality
  12065. , r = new i(n)
  12066. , o = r.encode(e, t);
  12067. return {
  12068. data: o,
  12069. width: e.width,
  12070. height: e.height
  12071. }
  12072. }
  12073. t.exports.encode = n
  12074. }
  12075. ).call(this, e("buffer").Buffer)
  12076. }
  12077. , {
  12078. buffer: 198
  12079. }],
  12080. 95: [function(e, t, i) {
  12081. "use strict";
  12082. !function() {
  12083. if ("performance"in window == !1 && (window.performance = {}),
  12084. Date.now = Date.now || function() {
  12085. return (new Date).getTime()
  12086. }
  12087. ,
  12088. "now"in window.performance == !1) {
  12089. var e = Date.now();
  12090. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12091. window.performance.now = function() {
  12092. return Date.now() - e
  12093. }
  12094. }
  12095. }()
  12096. }
  12097. , {}],
  12098. 96: [function(e, t, i) {
  12099. "use strict";
  12100. var n = e("three");
  12101. n.EffectComposer = function(e, t) {
  12102. if (this.renderer = e,
  12103. void 0 === t) {
  12104. var i = {
  12105. minFilter: n.LinearFilter,
  12106. magFilter: n.LinearFilter,
  12107. format: n.RGBAFormat,
  12108. stencilBuffer: !1
  12109. }
  12110. , r = e.getSize();
  12111. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12112. }
  12113. this.renderTarget1 = t,
  12114. this.renderTarget2 = t.clone(),
  12115. this.writeBuffer = this.renderTarget1,
  12116. this.readBuffer = this.renderTarget2,
  12117. this.passes = [],
  12118. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12119. this.copyPass = new n.ShaderPass(n.CopyShader)
  12120. }
  12121. ,
  12122. n.EffectComposer.prototype = {
  12123. swapBuffers: function() {
  12124. var e = this.readBuffer;
  12125. this.readBuffer = this.writeBuffer,
  12126. this.writeBuffer = e
  12127. },
  12128. addPass: function(e) {
  12129. this.passes.push(e)
  12130. },
  12131. insertPass: function(e, t) {
  12132. this.passes.splice(t, 0, e)
  12133. },
  12134. render: function(e) {
  12135. this.writeBuffer = this.renderTarget1,
  12136. this.readBuffer = this.renderTarget2;
  12137. var t, i, r = !1, o = this.passes.length;
  12138. for (i = 0; i < o; i++)
  12139. if (t = this.passes[i],
  12140. t.enabled) {
  12141. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12142. t.needsSwap) {
  12143. if (r) {
  12144. var a = this.renderer.context;
  12145. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12146. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12147. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12148. }
  12149. this.swapBuffers()
  12150. }
  12151. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12152. }
  12153. },
  12154. reset: function(e) {
  12155. if (void 0 === e) {
  12156. var t = this.renderer.getSize();
  12157. e = this.renderTarget1.clone(),
  12158. e.setSize(t.width, t.height)
  12159. }
  12160. this.renderTarget1.dispose(),
  12161. this.renderTarget2.dispose(),
  12162. this.renderTarget1 = e,
  12163. this.renderTarget2 = e.clone(),
  12164. this.writeBuffer = this.renderTarget1,
  12165. this.readBuffer = this.renderTarget2
  12166. },
  12167. setSize: function(e, t) {
  12168. this.renderTarget1.setSize(e, t),
  12169. this.renderTarget2.setSize(e, t)
  12170. this.passes.forEach(a=>{//add
  12171. a.setSize && a.setSize(e, t)
  12172. })
  12173. }
  12174. }
  12175. }
  12176. , {
  12177. three: 217
  12178. }],
  12179. 97: [function(e, t, i) {
  12180. "use strict";
  12181. var n = e("three");
  12182. n.MaskPass = function(e, t) {
  12183. this.scene = e,
  12184. this.camera = t,
  12185. this.enabled = !0,
  12186. this.clear = !0,
  12187. this.needsSwap = !1,
  12188. this.inverse = !1
  12189. }
  12190. ,
  12191. n.MaskPass.prototype = {
  12192. render: function(e, t, i, n) {
  12193. var r = e.context;
  12194. r.colorMask(!1, !1, !1, !1),
  12195. r.depthMask(!1);
  12196. var o, a;
  12197. this.inverse ? (o = 0,
  12198. a = 1) : (o = 1,
  12199. a = 0),
  12200. r.enable(r.STENCIL_TEST),
  12201. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12202. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12203. r.clearStencil(a),
  12204. e.render(this.scene, this.camera, i, this.clear),
  12205. e.render(this.scene, this.camera, t, this.clear),
  12206. r.colorMask(!0, !0, !0, !0),
  12207. r.depthMask(!0),
  12208. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12209. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12210. }
  12211. },
  12212. n.ClearMaskPass = function() {
  12213. this.enabled = !0
  12214. }
  12215. ,
  12216. n.ClearMaskPass.prototype = {
  12217. render: function(e, t, i, n) {
  12218. var r = e.context;
  12219. r.disable(r.STENCIL_TEST)
  12220. }
  12221. }
  12222. }
  12223. , {
  12224. three: 217
  12225. }],
  12226. 98: [function(e, t, i) {
  12227. "use strict";
  12228. var n = e("three");
  12229. n.RenderPass = function(e, t, i, r, o) {
  12230. this.scene = e,
  12231. this.camera = t,
  12232. this.overrideMaterial = i,
  12233. this.clearColor = r,
  12234. this.clearAlpha = void 0 !== o ? o : 1,
  12235. this.oldClearColor = new n.Color,
  12236. this.oldClearAlpha = 1,
  12237. this.enabled = !0,
  12238. this.clear = !0,
  12239. this.needsSwap = !1
  12240. }
  12241. ,
  12242. n.RenderPass.prototype = {
  12243. render: function(e, t, i, n) {
  12244. this.scene.overrideMaterial = this.overrideMaterial,
  12245. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12246. this.oldClearAlpha = e.getClearAlpha(),
  12247. e.setClearColor(this.clearColor, this.clearAlpha)),
  12248. e.render(this.scene, this.camera, i, this.clear),
  12249. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12250. this.scene.overrideMaterial = null
  12251. }
  12252. }
  12253. }
  12254. , {
  12255. three: 217
  12256. }],
  12257. 99: [function(e, t, i) {
  12258. "use strict";
  12259. var n = e("three");
  12260. n.ShaderPass = function(e, t) {
  12261. this.textureID = void 0 !== t ? t : "tDiffuse",
  12262. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12263. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12264. this.material = new n.ShaderMaterial({
  12265. defines: e.defines || {},
  12266. uniforms: this.uniforms,
  12267. vertexShader: e.vertexShader,
  12268. fragmentShader: e.fragmentShader
  12269. })),
  12270. this.renderToScreen = !1,
  12271. this.enabled = !0,
  12272. this.needsSwap = !0,
  12273. this.clear = !1,
  12274. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12275. this.scene = new n.Scene,
  12276. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12277. this.scene.add(this.quad)
  12278. }
  12279. ,
  12280. n.ShaderPass.prototype = {
  12281. render: function(e, t, i, n) {
  12282. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12283. this.quad.material = this.material,
  12284. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12285. }
  12286. }
  12287. }
  12288. , {
  12289. three: 217
  12290. }],
  12291. 100: [function(e, t, i) {
  12292. "use strict";
  12293. var n = e("three");
  12294. n.CopyShader = {
  12295. uniforms: {
  12296. tDiffuse: {
  12297. type: "t",
  12298. value: null
  12299. },
  12300. opacity: {
  12301. type: "f",
  12302. value: 1
  12303. }
  12304. },
  12305. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12306. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12307. }
  12308. }
  12309. , {
  12310. three: 217
  12311. }],
  12312. 101: [function(e, t, i) {
  12313. "use strict";
  12314. var n = e("three");
  12315. n.HorizontalBlurShader = {
  12316. uniforms: {
  12317. tDiffuse: {
  12318. type: "t",
  12319. value: null
  12320. },
  12321. h: {
  12322. type: "f",
  12323. value: 1 / 512
  12324. }
  12325. },
  12326. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12327. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12328. }
  12329. }
  12330. , {
  12331. three: 217
  12332. }],
  12333. 102: [function(e, t, i) {
  12334. "use strict";
  12335. var n = e("three");
  12336. n.VerticalBlurShader = {
  12337. uniforms: {
  12338. tDiffuse: {
  12339. type: "t",
  12340. value: null
  12341. },
  12342. v: {
  12343. type: "f",
  12344. value: 1 / 512
  12345. }
  12346. },
  12347. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12348. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12349. }
  12350. }
  12351. , {
  12352. three: 217
  12353. }],
  12354. 103: [function(e, t, i) {
  12355. "use strict";
  12356. var n = e("three");
  12357. !function() {
  12358. if ("performance"in window == 0 && (window.performance = {}),
  12359. "now"in window.performance == 0) {
  12360. var e = Date.now();
  12361. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12362. window.performance.now = function() {
  12363. return Date.now() - e
  12364. }
  12365. }
  12366. }(),
  12367. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12368. var t, i = this.extensions, r = this.context;
  12369. if (e === n.RepeatWrapping)
  12370. return r.REPEAT;
  12371. if (e === n.ClampToEdgeWrapping)
  12372. return r.CLAMP_TO_EDGE;
  12373. if (e === n.MirroredRepeatWrapping)
  12374. return r.MIRRORED_REPEAT;
  12375. if (e === n.NearestFilter)
  12376. return r.NEAREST;
  12377. if (e === n.NearestMipMapNearestFilter)
  12378. return r.NEAREST_MIPMAP_NEAREST;
  12379. if (e === n.NearestMipMapLinearFilter)
  12380. return r.NEAREST_MIPMAP_LINEAR;
  12381. if (e === n.LinearFilter)
  12382. return r.LINEAR;
  12383. if (e === n.LinearMipMapNearestFilter)
  12384. return r.LINEAR_MIPMAP_NEAREST;
  12385. if (e === n.LinearMipMapLinearFilter)
  12386. return r.LINEAR_MIPMAP_LINEAR;
  12387. if (e === n.UnsignedByteType)
  12388. return r.UNSIGNED_BYTE;
  12389. if (e === n.UnsignedShort4444Type)
  12390. return r.UNSIGNED_SHORT_4_4_4_4;
  12391. if (e === n.UnsignedShort5551Type)
  12392. return r.UNSIGNED_SHORT_5_5_5_1;
  12393. if (e === n.UnsignedShort565Type)
  12394. return r.UNSIGNED_SHORT_5_6_5;
  12395. if (e === n.ByteType)
  12396. return r.BYTE;
  12397. if (e === n.ShortType)
  12398. return r.SHORT;
  12399. if (e === n.UnsignedShortType)
  12400. return r.UNSIGNED_SHORT;
  12401. if (e === n.IntType)
  12402. return r.INT;
  12403. if (e === n.UnsignedIntType)
  12404. return r.UNSIGNED_INT;
  12405. if (e === n.FloatType)
  12406. return r.FLOAT;
  12407. if (t = i.get("OES_texture_half_float"),
  12408. null !== t && e === n.HalfFloatType)
  12409. return t.HALF_FLOAT_OES;
  12410. if (e === n.AlphaFormat)
  12411. return r.ALPHA;
  12412. if (e === n.RGBFormat)
  12413. return r.RGB;
  12414. if (e === n.RGBAFormat)
  12415. return r.RGBA;
  12416. if (e === n.LuminanceFormat)
  12417. return r.LUMINANCE;
  12418. if (e === n.LuminanceAlphaFormat)
  12419. return r.LUMINANCE_ALPHA;
  12420. if (e === n.AddEquation)
  12421. return r.FUNC_ADD;
  12422. if (e === n.SubtractEquation)
  12423. return r.FUNC_SUBTRACT;
  12424. if (e === n.ReverseSubtractEquation)
  12425. return r.FUNC_REVERSE_SUBTRACT;
  12426. if (e === n.ZeroFactor)
  12427. return r.ZERO;
  12428. if (e === n.OneFactor)
  12429. return r.ONE;
  12430. if (e === n.SrcColorFactor)
  12431. return r.SRC_COLOR;
  12432. if (e === n.OneMinusSrcColorFactor)
  12433. return r.ONE_MINUS_SRC_COLOR;
  12434. if (e === n.SrcAlphaFactor)
  12435. return r.SRC_ALPHA;
  12436. if (e === n.OneMinusSrcAlphaFactor)
  12437. return r.ONE_MINUS_SRC_ALPHA;
  12438. if (e === n.DstAlphaFactor)
  12439. return r.DST_ALPHA;
  12440. if (e === n.OneMinusDstAlphaFactor)
  12441. return r.ONE_MINUS_DST_ALPHA;
  12442. if (e === n.DstColorFactor)
  12443. return r.DST_COLOR;
  12444. if (e === n.OneMinusDstColorFactor)
  12445. return r.ONE_MINUS_DST_COLOR;
  12446. if (e === n.SrcAlphaSaturateFactor)
  12447. return r.SRC_ALPHA_SATURATE;
  12448. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12449. null !== t) {
  12450. if (e === n.RGB_S3TC_DXT1_Format)
  12451. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12452. if (e === n.RGBA_S3TC_DXT1_Format)
  12453. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12454. if (e === n.RGBA_S3TC_DXT3_Format)
  12455. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12456. if (e === n.RGBA_S3TC_DXT5_Format)
  12457. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12458. }
  12459. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12460. null !== t) {
  12461. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12462. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12463. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12464. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12465. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12466. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12467. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12468. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12469. }
  12470. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12471. null !== t && e === n.RGB_ETC1_Format)
  12472. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12473. if (t = i.get("EXT_blend_minmax"),
  12474. null !== t) {
  12475. if (e === n.MinEquation)
  12476. return t.MIN_EXT;
  12477. if (e === n.MaxEquation)
  12478. return t.MAX_EXT
  12479. }
  12480. return 0
  12481. }
  12482. ,
  12483. n.WebGLState = function(e, t, i) {
  12484. var r = this
  12485. , o = new n.Vector4
  12486. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12487. , s = new Uint8Array(a)
  12488. , l = new Uint8Array(a)
  12489. , c = new Uint8Array(a)
  12490. , h = {}
  12491. , u = null
  12492. , d = null
  12493. , p = null
  12494. , f = null
  12495. , g = null
  12496. , m = null
  12497. , v = null
  12498. , A = null
  12499. , y = !1
  12500. , C = null
  12501. , I = null
  12502. , E = null
  12503. , b = null
  12504. , w = null
  12505. , _ = null
  12506. , T = null
  12507. , x = null
  12508. , S = null
  12509. , M = null
  12510. , R = null
  12511. , P = null
  12512. , O = null
  12513. , L = null
  12514. , D = null
  12515. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12516. , B = void 0
  12517. , F = {}
  12518. , V = new n.Vector4
  12519. , U = null
  12520. , k = null
  12521. , H = new n.Vector4
  12522. , G = new n.Vector4;
  12523. this.init = function() {
  12524. this.clearColor(0, 0, 0, 1),
  12525. this.clearDepth(1),
  12526. this.clearStencil(0),
  12527. this.enable(e.DEPTH_TEST),
  12528. e.depthFunc(e.LEQUAL),
  12529. e.frontFace(e.CCW),
  12530. e.cullFace(e.BACK),
  12531. this.enable(e.CULL_FACE),
  12532. this.enable(e.BLEND),
  12533. e.blendEquation(e.FUNC_ADD),
  12534. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12535. }
  12536. ,
  12537. this.initAttributes = function() {
  12538. for (var e = 0, t = s.length; e < t; e++)
  12539. s[e] = 0
  12540. }
  12541. ,
  12542. this.enableAttribute = function(i) {
  12543. if (s[i] = 1,
  12544. 0 === l[i] && (e.enableVertexAttribArray(i),
  12545. l[i] = 1),
  12546. 0 !== c[i]) {
  12547. var n = t.get("ANGLE_instanced_arrays");
  12548. n.vertexAttribDivisorANGLE(i, 0),
  12549. c[i] = 0
  12550. }
  12551. }
  12552. ,
  12553. this.enableAttributeAndDivisor = function(t, i, n) {
  12554. s[t] = 1,
  12555. 0 === l[t] && (e.enableVertexAttribArray(t),
  12556. l[t] = 1),
  12557. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12558. c[t] = i)
  12559. }
  12560. ,
  12561. this.disableUnusedAttributes = function() {
  12562. for (var t = 0, i = l.length; t < i; t++)
  12563. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12564. l[t] = 0)
  12565. }
  12566. ,
  12567. this.enable = function(t) {
  12568. h[t] !== !0 && (e.enable(t),
  12569. h[t] = !0)
  12570. }
  12571. ,
  12572. this.disable = function(t) {
  12573. h[t] !== !1 && (e.disable(t),
  12574. h[t] = !1)
  12575. }
  12576. ,
  12577. this.getCompressedTextureFormats = function() {
  12578. if (null === u && (u = [],
  12579. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12580. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12581. u.push(i[n]);
  12582. return u
  12583. }
  12584. ,
  12585. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12586. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12587. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12588. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12589. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12590. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12591. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12592. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12593. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12594. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12595. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12596. d = t,
  12597. y = h),
  12598. t === n.CustomBlending ? (s = s || r,
  12599. l = l || o,
  12600. c = c || a,
  12601. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12602. p = r,
  12603. m = s),
  12604. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12605. f = o,
  12606. g = a,
  12607. v = l,
  12608. A = c)) : (p = null,
  12609. f = null,
  12610. g = null,
  12611. m = null,
  12612. v = null,
  12613. A = null)
  12614. }
  12615. ,
  12616. this.setDepthFunc = function(t) {
  12617. if (C !== t) {
  12618. if (t)
  12619. switch (t) {
  12620. case n.NeverDepth:
  12621. e.depthFunc(e.NEVER);
  12622. break;
  12623. case n.AlwaysDepth:
  12624. e.depthFunc(e.ALWAYS);
  12625. break;
  12626. case n.LessDepth:
  12627. e.depthFunc(e.LESS);
  12628. break;
  12629. case n.LessEqualDepth:
  12630. e.depthFunc(e.LEQUAL);
  12631. break;
  12632. case n.EqualDepth:
  12633. e.depthFunc(e.EQUAL);
  12634. break;
  12635. case n.GreaterEqualDepth:
  12636. e.depthFunc(e.GEQUAL);
  12637. break;
  12638. case n.GreaterDepth:
  12639. e.depthFunc(e.GREATER);
  12640. break;
  12641. case n.NotEqualDepth:
  12642. e.depthFunc(e.NOTEQUAL);
  12643. break;
  12644. default:
  12645. e.depthFunc(e.LEQUAL)
  12646. }
  12647. else
  12648. e.depthFunc(e.LEQUAL);
  12649. C = t
  12650. }
  12651. }
  12652. ,
  12653. this.setDepthTest = function(t) {
  12654. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12655. }
  12656. ,
  12657. this.setDepthWrite = function(t) {
  12658. I !== t && (e.depthMask(t),
  12659. I = t)
  12660. }
  12661. ,
  12662. this.setColorWrite = function(t) {
  12663. E !== t && (e.colorMask(t, t, t, t),
  12664. E = t)
  12665. }
  12666. ,
  12667. this.setStencilFunc = function(t, i, n) {
  12668. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12669. w = t,
  12670. _ = i,
  12671. T = n)
  12672. }
  12673. ,
  12674. this.setStencilOp = function(t, i, n) {
  12675. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12676. x = t,
  12677. S = i,
  12678. M = n)
  12679. }
  12680. ,
  12681. this.setStencilTest = function(t) {
  12682. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12683. }
  12684. ,
  12685. this.setStencilWrite = function(t) {
  12686. b !== t && (e.stencilMask(t),
  12687. b = t)
  12688. }
  12689. ,
  12690. this.setFlipSided = function(t) {
  12691. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12692. R = t)
  12693. }
  12694. ,
  12695. this.setLineWidth = function(t) {
  12696. t !== P && (e.lineWidth(t),
  12697. P = t)
  12698. }
  12699. ,
  12700. this.setPolygonOffset = function(t, i, n) {
  12701. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12702. !t || O === i && L === n || (e.polygonOffset(i, n),
  12703. O = i,
  12704. L = n)
  12705. }
  12706. ,
  12707. this.getScissorTest = function() {
  12708. return D
  12709. }
  12710. ,
  12711. this.setScissorTest = function(t) {
  12712. D = t,
  12713. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12714. }
  12715. ,
  12716. this.activeTexture = function(t) {
  12717. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12718. B !== t && (e.activeTexture(t),
  12719. B = t)
  12720. }
  12721. ,
  12722. this.bindTexture = function(t, i) {
  12723. void 0 === B && r.activeTexture();
  12724. var n = F[B];
  12725. void 0 === n && (n = {
  12726. type: void 0,
  12727. texture: void 0
  12728. },
  12729. F[B] = n),
  12730. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12731. n.type = t,
  12732. n.texture = i)
  12733. }
  12734. ,
  12735. this.compressedTexImage2D = function() {
  12736. try {
  12737. e.compressedTexImage2D.apply(e, arguments)
  12738. } catch (e) {
  12739. console.error(e)
  12740. }
  12741. }
  12742. ,
  12743. this.texImage2D = function() {
  12744. try {
  12745. e.texImage2D.apply(e, arguments)
  12746. } catch (e) {
  12747. console.error(e)
  12748. }
  12749. }
  12750. ,
  12751. this.clearColor = function(t, i, n, r) {
  12752. o.set(t, i, n, r),
  12753. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12754. V.copy(o))
  12755. }
  12756. ,
  12757. this.clearDepth = function(t) {
  12758. U !== t && (e.clearDepth(t),
  12759. U = t)
  12760. }
  12761. ,
  12762. this.clearStencil = function(t) {
  12763. k !== t && (e.clearStencil(t),
  12764. k = t)
  12765. }
  12766. ,
  12767. this.scissor = function(t) {
  12768. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12769. H.copy(t))
  12770. }
  12771. ,
  12772. this.viewport = function(t) {
  12773. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12774. G.copy(t))
  12775. }
  12776. ,
  12777. this.reset = function() {
  12778. for (var t = 0; t < l.length; t++)
  12779. 1 === l[t] && (e.disableVertexAttribArray(t),
  12780. l[t] = 0);
  12781. h = {},
  12782. u = null,
  12783. B = void 0,
  12784. F = {},
  12785. d = null,
  12786. E = null,
  12787. I = null,
  12788. b = null,
  12789. R = null
  12790. }
  12791. }
  12792. }
  12793. , {
  12794. three: 217
  12795. }],
  12796. 104: [function(e, t, i) {
  12797. (function(i, n) {
  12798. "use strict";
  12799. function r(e) {
  12800. this.urls = e;
  12801. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12802. this.builder = a.loadProto(t),
  12803. this.decoder = this.builder.build("binary_mesh")
  12804. }
  12805. var o = e("three")
  12806. , a = e("protobufjs")
  12807. , s = e("../util/logger")
  12808. , l = (e("../util/common"),
  12809. e("../util/ajax"))
  12810. , c = e("../objects/Chunk")
  12811. , h = new s(n);
  12812. r.prototype = {
  12813. constructor: r,
  12814. load: function(e, t, i, n) {
  12815. return h.time("download"),
  12816. l.get(e, {
  12817. responseType: "arraybuffer"
  12818. }).done(function(r) {
  12819. h.timeEnd("download"),
  12820. this.parse(r, e, t, i, n)
  12821. }
  12822. .bind(this)).fail(n)
  12823. },
  12824. parse: function(e, t, i, n, r) {
  12825. var o = this.readProtobuf(e);
  12826. if (!o)
  12827. return r();
  12828. try {
  12829. h.time("convert to webgl"),
  12830. this.convertProtobufToSceneObject(o, t, i, n, r),
  12831. h.timeEnd("convert to webgl")
  12832. } catch (e) {
  12833. return h.error("failed parsing .dam"),
  12834. h.error(e.message),
  12835. r()
  12836. }
  12837. },
  12838. readProtobuf: function(e) {
  12839. var t;
  12840. try {
  12841. h.time("parse proto"),
  12842. t = this.decoder.decode(e),
  12843. h.timeEnd("parse proto")
  12844. } catch (e) {
  12845. return h.error("failed parsing proto for .dam"),
  12846. h.error(e.message),
  12847. null
  12848. }
  12849. return t
  12850. },
  12851. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12852. function a(e) {
  12853. var i = new o.BufferGeometry;
  12854. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12855. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12856. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12857. i.applyMatrix(s),
  12858. i.computeBoundingBox(),
  12859. new c({
  12860. geometry: i,
  12861. textureName: e.material_name,
  12862. name: e.chunk_name,
  12863. meshUrl: t
  12864. })
  12865. }
  12866. if (0 === e.chunk.length)
  12867. return h.warn("No chunks in damfile..."),
  12868. i([]);
  12869. var s = new o.Matrix4;
  12870. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12871. var l = e.chunk.map(a);
  12872. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12873. r())
  12874. }
  12875. },
  12876. t.exports = r
  12877. }
  12878. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12879. }
  12880. , {
  12881. "../objects/Chunk": 144,
  12882. "../util/ajax": 181,
  12883. "../util/common": 185,
  12884. "../util/logger": 189,
  12885. buffer: 198,
  12886. protobufjs: 214,
  12887. three: 217
  12888. }],
  12889. 105: [function(e, t, i) {
  12890. (function(i) {
  12891. "use strict";
  12892. var n = (e("three"),
  12893. e("../settings"),
  12894. e("../util/browser"),
  12895. e("./DamLoader"))
  12896. , r = e("../util/logger")
  12897. , o = (e("../ab"),
  12898. new r(i));
  12899. t.exports = {
  12900. getLoaders: function() {
  12901. return [["_50k", ".dam", n], ["", ".dam", n]]
  12902. },
  12903. load: function(e, t, i, n, r, a) {
  12904. var s = this.getLoaders();
  12905. a = a || 0;
  12906. var l = s[a];
  12907. if (!l)
  12908. return void (r && r("No suitable model file found..."));
  12909. var c = l[0]
  12910. , h = l[1]
  12911. , u = new l[2](t)
  12912. , d = t.get(e + c + h);
  12913. d ? (o.debug("Trying " + c + h),
  12914. u.load(d, i, n, function() {
  12915. this.load(e, t, i, n, r, ++a)
  12916. }
  12917. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12918. this.load(e, t, i, n, r, ++a))
  12919. }
  12920. }
  12921. }
  12922. ).call(this, "/js/loaders/ModelLoader.js")
  12923. }
  12924. , {
  12925. "../ab": 3,
  12926. "../settings": 166,
  12927. "../util/browser": 182,
  12928. "../util/logger": 189,
  12929. "./DamLoader": 104,
  12930. three: 217
  12931. }],
  12932. 106: [function(e, t, i) {
  12933. (function(i) {
  12934. "use strict";
  12935. var n = e("../util/common")
  12936. , r = e("../util/texture")
  12937. , o = e("../util/browser")
  12938. , a = e("../util/logger")
  12939. , s = e("../settings")
  12940. , l = new a(i);
  12941. t.exports = {
  12942. load: function(e, t) {
  12943. function i(e, i) {
  12944. e || (t.push(i),
  12945. p++,
  12946. d.notify(p, a),
  12947. p === a && d.resolve())
  12948. }
  12949. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12950. return $.when();
  12951. var a = n.countUnique(e.chunks.map(function(e) {
  12952. return e.textureName
  12953. }))
  12954. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12955. , h = "_50k" === c ? "high" : "low";
  12956. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12957. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12958. h = "low"));
  12959. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12960. , d = $.Deferred()
  12961. , p = 0;
  12962. return e.chunks.forEach(function(t) {
  12963. if (!t.material.map && t.textureName) {
  12964. var n = e.urls.get(u + t.textureName);
  12965. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12966. }
  12967. }),
  12968. d.promise()
  12969. }
  12970. }
  12971. }
  12972. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12973. }
  12974. , {
  12975. "../settings": 166,
  12976. "../util/browser": 182,
  12977. "../util/common": 185,
  12978. "../util/logger": 189,
  12979. "../util/texture": 194
  12980. }],
  12981. 107: [function(e, t, i) {
  12982. (function(i, n) {
  12983. "use strict";
  12984. function r(e) {
  12985. this.model = e,
  12986. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12987. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12988. var t = i("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", "base64")
  12989. , n = o.loadProto(t);
  12990. this.decoder = n.build("VisionModeldata")
  12991. }
  12992. var o = e("protobufjs")
  12993. , a = e("../util/ajax")
  12994. , s = (e("../util/common"),
  12995. e("../util/math"))
  12996. , l = e("../util/logger")
  12997. , c = new l(n);
  12998. r.prototype.load = function() {
  12999. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13000. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13001. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13002. $.when([]))
  13003. }
  13004. ,
  13005. r.prototype.loadVisionModelData = function() {
  13006. return a.get(this.modelDataPath, {
  13007. responseType: "arraybuffer"
  13008. }).then(function(e) {
  13009. var t;
  13010. try {
  13011. t = this.decoder.decode(e)
  13012. } catch (e) {
  13013. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13014. this.loadSweepLocationsCSV()
  13015. }
  13016. var i = t.sweepLocations.map(function(e) {
  13017. return {
  13018. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13019. position: {
  13020. x: e.pose.translation.x,
  13021. y: e.pose.translation.y,
  13022. z: e.pose.translation.z
  13023. },
  13024. quaternion: {
  13025. x: e.pose.rotation.x,
  13026. y: e.pose.rotation.y,
  13027. z: e.pose.rotation.z,
  13028. w: e.pose.rotation.w
  13029. },
  13030. puck: {
  13031. x: e.puck.x,
  13032. y: e.puck.y,
  13033. z: e.puck.z
  13034. },
  13035. floor: e.group,
  13036. neighbours: e.visibles,
  13037. alignmentType: e.alignment_type
  13038. }
  13039. }).map(function(e) {
  13040. return e.position = s.convertVisionVector(e.position),
  13041. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13042. e.puck = s.convertVisionVector(e.puck),
  13043. e
  13044. });
  13045. return i.forEach(function(e) {
  13046. e.neighbours = e.neighbours.map(function(e) {
  13047. return i[e].uuid
  13048. })
  13049. }),
  13050. i
  13051. }
  13052. .bind(this), function() {
  13053. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13054. this.loadSweepLocationsCSV()
  13055. }
  13056. .bind(this))
  13057. }
  13058. ,
  13059. r.prototype.loadSweepLocationsCSV = function() {
  13060. return a.get(this.sweepLocationsPath).then(function(e) {
  13061. var t = e.split("\n").map(function(e) {
  13062. return e.split(", ")
  13063. }).filter(function(e) {
  13064. return e.length > 1
  13065. }).map(function(e) {
  13066. return {
  13067. uuid: e[0],
  13068. position: {
  13069. x: parseFloat(e[1]),
  13070. y: parseFloat(e[2]),
  13071. z: parseFloat(e[3])
  13072. },
  13073. quaternion: {
  13074. x: parseFloat(e[4]),
  13075. y: parseFloat(e[5]),
  13076. z: parseFloat(e[6]),
  13077. w: parseFloat(e[7])
  13078. }
  13079. }
  13080. }).map(function(e) {
  13081. return e.position = s.convertVisionVector(e.position),
  13082. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13083. e
  13084. });
  13085. return t
  13086. }).fail(function() {
  13087. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13088. })
  13089. }
  13090. ,
  13091. t.exports = r
  13092. }
  13093. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13094. }
  13095. , {
  13096. "../util/ajax": 181,
  13097. "../util/common": 185,
  13098. "../util/logger": 189,
  13099. "../util/math": 190,
  13100. buffer: 198,
  13101. protobufjs: 214
  13102. }],
  13103. 108: [function(e, t, i) {
  13104. (function(i) {
  13105. "use strict";
  13106. function n() {
  13107. this.locale = null
  13108. }
  13109. var r = e("../settings")
  13110. , o = e("../util/common")
  13111. , a = e("../util/logger")
  13112. , s = e("../enum/Locale")
  13113. , l = new a(i);
  13114. n.prototype.init = function() {
  13115. var t;
  13116. switch (r.languageTag) {
  13117. case null:
  13118. case "en":
  13119. case s.EN_US:
  13120. this.locale = s.EN_US,
  13121. t = e("./strings-en-US");
  13122. break;
  13123. case "es":
  13124. case s.ES_MX:
  13125. this.locale = s.ES_MX,
  13126. t = e("./strings-es-MX");
  13127. break;
  13128. case "fr":
  13129. case s.FR_FR:
  13130. this.locale = s.FR_FR,
  13131. t = e("./strings-fr-FR");
  13132. break;
  13133. case "de":
  13134. case s.DE_DE:
  13135. this.locale = s.DE_DE,
  13136. t = e("./strings-de-DE");
  13137. break;
  13138. case "ru":
  13139. case s.RU_RU:
  13140. this.locale = s.RU_RU,
  13141. t = e("./strings-ru-RU");
  13142. break;
  13143. case "cn":
  13144. case s.CN_CN:
  13145. this.locale = s.CN_CN,
  13146. t = e("./strings-cn-CN");
  13147. break;
  13148. case "jp":
  13149. case s.JP_JP:
  13150. this.locale = s.JP_JP,
  13151. t = e("./strings-jp-JP");
  13152. break;
  13153. default:
  13154. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13155. this.locale = s.EN_US,
  13156. t = e("./strings-en-US")
  13157. }
  13158. l.info("Using locale '" + this.locale + "'"),
  13159. o.extendObject(this, t)
  13160. }
  13161. ,
  13162. n.prototype.localizeGUI = function() {
  13163. var e = document.querySelector("#gui-parent");
  13164. this.localizeTree(e),
  13165. this.localizeLoadingText()
  13166. }
  13167. ,
  13168. n.prototype.localizeLoadingText = function() {
  13169. // var e = document.querySelector("#loader-cont")
  13170. // , t = e.getAttribute("title");
  13171. // e.removeAttribute("title"),
  13172. // e.setAttribute("data-status", t),
  13173. // e.classList.add(this.locale),
  13174. document.querySelector("#help-dialog").classList.add(this.locale),
  13175. document.querySelector("#interaction-modal").classList.add(this.locale),
  13176. document.querySelector("#gui").classList.add(this.locale);
  13177. }
  13178. ,
  13179. n.prototype.localizeTree = function(e) {
  13180. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13181. if (e.nodeType === Node.TEXT_NODE)
  13182. t = e.data.match(n),
  13183. t && (i = t[1],
  13184. e.data = this.localizeText(i) || i);
  13185. else if (e.nodeType === Node.ELEMENT_NODE) {
  13186. var r = e.getAttribute("title");
  13187. r && (t = r.match(n),
  13188. t && (i = t[1],
  13189. e.setAttribute("title", this.localizeText(i) || i)))
  13190. }
  13191. for (e = e.firstChild; e; )
  13192. this.localizeTree(e),
  13193. e = e.nextSibling
  13194. }
  13195. ,
  13196. n.prototype.localizeText = function(t) {
  13197. var i = this[t];
  13198. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13199. i = e("./strings-en-US")[t]),
  13200. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13201. i
  13202. }
  13203. ,
  13204. t.exports = new n
  13205. }
  13206. ).call(this, "/js/localization/localize.js")
  13207. }
  13208. , {
  13209. "../enum/Locale": 31,
  13210. "../settings": 166,
  13211. "../util/common": 185,
  13212. "../util/logger": 189,
  13213. "./strings-cn-CN": 109,
  13214. "./strings-de-DE": 110,
  13215. "./strings-en-US": 111,
  13216. "./strings-es-MX": 112,
  13217. "./strings-fr-FR": 113,
  13218. "./strings-jp-JP": 114,
  13219. "./strings-ru-RU": 115
  13220. }],
  13221. 109: [function(e, t, i) {
  13222. "use strict";
  13223. t.exports = {
  13224. PAGE_TITLE: "",
  13225. LOADING: "正在加载",
  13226. PRESENTED_BY_CAPS: "呈现者:",
  13227. POWERED_BY: "技术支持:",
  13228. POWERED_BY_CAPS: "技术支持:",
  13229. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13230. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13231. PRESENTED_BY: "呈现者:",
  13232. MORE: "更多 ",
  13233. LESS: "更少 ",
  13234. TAG_CONTENT: "tag™ 内容",
  13235. SHOW: "显示",
  13236. HIDE: "隐藏",
  13237. DOLLHOUSE: "场景屋",
  13238. FLOOR_PLAN: "楼层平面图",
  13239. OPEN_HIGHLIGHTS: "打开精彩片段",
  13240. CLOSE_HIGHLIGHTS: "关闭",
  13241. PREVIOUS: "上一个",
  13242. PLAY: "播放",
  13243. PAUSE: "暂停",
  13244. NEXT: "下一个",
  13245. EXPLORE_3D_SPACE: "探索 3D 空间",
  13246. VIEW_DOLLHOUSE: "观看场景屋",
  13247. SOCIAL_SHARING: "分享这个空间",
  13248. VIEW_IN_VR: "以 VR 观看",
  13249. VIEW_FULLSCREEN: "全屏观看",
  13250. EXIT_FULLSCREEN: " 退出全屏",
  13251. ZOOM_IN: "放大",
  13252. ZOOM_OUT: "缩小",
  13253. FLOOR_NAME: "楼层",
  13254. FLOOR_ALL: "ALL",
  13255. FLOOR_Lang: ["Floor",""],
  13256. TERMS: "条款",
  13257. PORT_TERMS: "port 条款",
  13258. TERMS_OF_USE: "使用条款",
  13259. CLOSE_TERMS: "关闭",
  13260. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13261. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13262. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13263. WEBVR_ENTER_WEBVR: "进入 VR",
  13264. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13265. WEBVR_LEARN_MORE: "了解更多",
  13266. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13267. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13268. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13269. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13270. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13271. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13272. VR_LEARN_MORE_CAPS: "了解更多",
  13273. VR_PREVIOUS_CAPS: "上一个’,",
  13274. VR_NEXT_CAPS: "下一个",
  13275. VR_GOT_IT_CAPS: "明白了",
  13276. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13277. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13278. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13279. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13280. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13281. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13282. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13283. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13284. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13285. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13286. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13287. VR_APP: "port VR 应用程序",
  13288. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13289. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13290. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13291. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13292. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13293. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13294. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13295. VR_ANDROID_DVICES: "Android 设备",
  13296. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13297. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13298. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13299. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13300. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13301. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13302. VR_DOWNLOAD_HERE: "在此下载",
  13303. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13304. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13305. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13306. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13307. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13308. SHARE_TO: "分享到",
  13309. SHARE_LINK: "直接链接",
  13310. SHARE_EXPLORE: "探索",
  13311. SHARE_AT: "在",
  13312. SHARE_WITH: "使用",
  13313. SHARE_3D: "以 3D",
  13314. SHARE_COPIED: "已复制!",
  13315. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13316. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13317. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13318. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13319. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13320. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13321. ERROR_GENERIC_ACTIONS_3: " 或",
  13322. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13323. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13324. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13325. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13326. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13327. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13328. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13329. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13330. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13331. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13332. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13333. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13334. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13335. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13336. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13337. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13338. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13339. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13340. LINK_TO_LOCATION: "地点链接",
  13341. MENU_COPY: "复制",
  13342. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13343. ROTATE: "旋转",
  13344. MOVE: "移动",
  13345. INSIDE: "内部",
  13346. ZOOM: "缩放",
  13347. HELP: "小帮手",
  13348. HELP_NAVIGATION_TAB: "导航",
  13349. HELP_MORE_HELP_TAB: "更多帮助",
  13350. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13351. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13352. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13353. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13354. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13355. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13356. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13357. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13358. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13359. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13360. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13361. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13362. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13363. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13364. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13365. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13366. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13367. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13368. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13369. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13370. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13371. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13372. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13373. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13374. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13375. HELP_MORE_HLR_A: "精彩片段集锦",
  13376. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13377. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13378. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13379. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13380. HELP_MORE_FLOORS_A: "楼层选择器",
  13381. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13382. HELP_MORE_TAG_A: "tag™ 贴文",
  13383. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13384. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13385. HELP_MORE_ZOOM_A: "缩放控件",
  13386. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13387. HELP_MORE_TOUR_A: "导览控件",
  13388. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13389. HELP_MORE_INSIDE_A: "内部视图",
  13390. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13391. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13392. HELP_MORE_VR_A: "VR 模式",
  13393. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13394. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13395. HELP_MORE_360_A: "360° 视图",
  13396. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13397. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13398. HELP_MORE_FULLSCREEN_A: "全屏",
  13399. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13400. CLOSE: "关闭"
  13401. }
  13402. }
  13403. , {}],
  13404. 110: [function(e, t, i) {
  13405. "use strict";
  13406. t.exports = {
  13407. PAGE_TITLE: "",
  13408. LOADING: "Lädt",
  13409. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13410. POWERED_BY: "Angetrieben von",
  13411. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13412. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13413. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13414. PRESENTED_BY: "Präsentiert von ",
  13415. MORE: "Mehr ",
  13416. LESS: "Weniger ",
  13417. TAG_CONTENT: "tag™ Inhalt",
  13418. SHOW: "Anzeigen",
  13419. HIDE: "Verbergen",
  13420. DOLLHOUSE: "Puppenhaus",
  13421. FLOOR_PLAN: "Grundriss",
  13422. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13423. CLOSE_HIGHLIGHTS: "Schließen",
  13424. PREVIOUS: "Vorheriges",
  13425. PLAY: "Abspielen",
  13426. PAUSE: "Pausieren",
  13427. NEXT: "Nächstes",
  13428. EXPLORE_3D_SPACE: "Innenraum betreten",
  13429. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13430. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13431. VIEW_IN_VR: "In VR ansehen",
  13432. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13433. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13434. ZOOM_IN: "Vergrößern",
  13435. ZOOM_OUT: "Verkleinern",
  13436. FLOOR_NAME: "Etage ",
  13437. FLOOR_ALL: "Alle",
  13438. TERMS: "Bedingungen",
  13439. PORT_TERMS: "port Bedingungen",
  13440. TERMS_OF_USE: "Nutzungsbedingungen",
  13441. TERMS_TEXT_FILE: "terms-de-DE.html",
  13442. CLOSE_TERMS: "Schließen",
  13443. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13444. HELP: "Hilfe",
  13445. HELP_NAVIGATION_TAB: "Navigation",
  13446. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13447. CLOSE: "Schließen",
  13448. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13449. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13450. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13451. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13452. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13453. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13454. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13455. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13456. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13457. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13458. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13459. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13460. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13461. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13462. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13463. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13464. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13465. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13466. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13467. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13468. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13469. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13470. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13471. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13472. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13473. HELP_MORE_HLR_A: "Liste das Highlight",
  13474. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13475. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13476. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13477. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13478. HELP_MORE_FLOORS_A: "Etage auswählen",
  13479. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13480. HELP_MORE_TAG_A: "tag™ Posts",
  13481. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13482. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13483. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13484. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13485. HELP_MORE_TOUR_A: "Tour Steuerung",
  13486. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13487. HELP_MORE_INSIDE_A: "Innenansicht",
  13488. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13489. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13490. HELP_MORE_VR_A: "VR Modus",
  13491. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13492. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13493. HELP_MORE_360_A: "360° Views Ansicht ",
  13494. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13495. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13496. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13497. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13498. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13499. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13500. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13501. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13502. WEBVR_LEARN_MORE: "Mehr Infos",
  13503. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13504. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13505. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13506. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13507. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13508. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13509. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13510. VR_APP: "port VR App",
  13511. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13512. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13513. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13514. VR_APP_FOR_ANDROID: "port VR app für Android",
  13515. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13516. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13517. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13518. VR_PREVIOUS_CAPS: "ZURÜCK",
  13519. VR_NEXT_CAPS: "WEITER",
  13520. VR_GOT_IT_CAPS: "VERSTANDEN",
  13521. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13522. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13523. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13524. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13525. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13526. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13527. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13528. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13529. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13530. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13531. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13532. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13533. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13534. VR_ANDROID_DVICES: "Android Geräte",
  13535. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13536. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13537. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13538. VR_DOWNLOAD_HERE: "Hier runterladen",
  13539. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13540. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13541. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13542. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13543. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13544. SHARE_TO: "Teilen auf",
  13545. SHARE_LINK: "Direkter Link",
  13546. SHARE_EXPLORE: "Umsehen",
  13547. SHARE_AT: "auf",
  13548. SHARE_WITH: "mit",
  13549. SHARE_3D: "in 3D",
  13550. SHARE_COPIED: "Kopiert!",
  13551. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13552. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13553. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13554. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13555. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13556. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13557. ERROR_GENERIC_ACTIONS_3: " oder ",
  13558. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13559. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13560. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13561. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13562. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13563. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13564. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13565. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13566. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13567. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13568. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13569. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13570. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13571. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13572. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13573. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13574. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13575. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13576. LINK_TO_LOCATION: "Link zu",
  13577. MENU_COPY: "Kopieren",
  13578. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13579. ROTATE: "Drehen",
  13580. INSIDE: "Drinnen",
  13581. MOVE: "Bewegen",
  13582. ZOOM: "Vergrößern"
  13583. }
  13584. }
  13585. , {}],
  13586. 111: [function(e, t, i) {
  13587. "use strict";
  13588. t.exports = {
  13589. PAGE_TITLE: "",
  13590. LOADING: "Loading",
  13591. PRESENTED_BY_CAPS: "PRESENTED BY",
  13592. POWERED_BY: "powered by ",
  13593. POWERED_BY_CAPS: "POWERED BY",
  13594. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13595. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13596. PRESENTED_BY: "Presented by ",
  13597. MORE: "More ",
  13598. LESS: "Less ",
  13599. TAG_CONTENT: "tag™ Content",
  13600. SHOW: "Show",
  13601. HIDE: "Hide",
  13602. DOLLHOUSE: "Dollhouse",
  13603. FLOOR_PLAN: "Floor plan",
  13604. OPEN_HIGHLIGHTS: "Open Highlights",
  13605. CLOSE_HIGHLIGHTS: "Close",
  13606. PREVIOUS: "Previous",
  13607. PLAY: "Play",
  13608. PAUSE: "Pause",
  13609. NEXT: "Next",
  13610. EXPLORE_3D_SPACE: "Explore 3D Space",
  13611. VIEW_DOLLHOUSE: "View dollhouse",
  13612. SOCIAL_SHARING: "Share this Space",
  13613. VIEW_IN_VR: "View in VR",
  13614. VIEW_FULLSCREEN: "全屏",
  13615. EXIT_FULLSCREEN: "退出全屏",
  13616. ZOOM_IN: "Zoom in",
  13617. ZOOM_OUT: "Zoom out",
  13618. FLOOR_NAME: "Floor ",
  13619. FLOOR_ALL: "全部",
  13620. TERMS: "Terms",
  13621. PORT_TERMS: "port terms",
  13622. TERMS_OF_USE: "Terms of Use",
  13623. TERMS_TEXT_FILE: "terms-en-US.html",
  13624. CLOSE_TERMS: "Close",
  13625. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13626. HELP: "Help",
  13627. HELP_NAVIGATION_TAB: "Navigation",
  13628. HELP_MORE_HELP_TAB: "More Help",
  13629. CLOSE: "Close",
  13630. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13631. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13632. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13633. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13634. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13635. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13636. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13637. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13638. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13639. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13640. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13641. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13642. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13643. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13644. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13645. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13646. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13647. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13648. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13649. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13650. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13651. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13652. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13653. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13654. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13655. HELP_MORE_HLR_A: "Highlight Reel",
  13656. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13657. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13658. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13659. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13660. HELP_MORE_FLOORS_A: "Floor Selector",
  13661. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13662. HELP_MORE_TAG_A: "tag™ Posts",
  13663. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13664. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13665. HELP_MORE_ZOOM_A: "Zoom Controls",
  13666. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13667. HELP_MORE_TOUR_A: "Tour Controls",
  13668. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13669. HELP_MORE_INSIDE_A: "Inside View",
  13670. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13671. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13672. HELP_MORE_VR_A: "VR Mode",
  13673. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13674. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13675. HELP_MORE_360_A: "360° Views",
  13676. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13677. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13678. HELP_MORE_FULLSCREEN_A: "Full screen",
  13679. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13680. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13681. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13682. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13683. WEBVR_ENTER_WEBVR: "ENTER VR",
  13684. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13685. WEBVR_LEARN_MORE: "Learn more",
  13686. WEBVR_VIEW_SPACE: "View Space in VR",
  13687. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13688. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13689. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13690. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13691. VR_PREVIOUS_CAPS: "PREVIOUS",
  13692. VR_NEXT_CAPS: "NEXT",
  13693. VR_GOT_IT_CAPS: "GOT IT",
  13694. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13695. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13696. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13697. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13698. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13699. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13700. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13701. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13702. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13703. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13704. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13705. VR_APP: "port VR App",
  13706. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13707. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13708. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13709. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13710. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13711. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13712. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13713. VR_ANDROID_DVICES: "Android Devices",
  13714. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13715. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13716. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13717. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13718. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13719. VR_APP_OPEN: "Open with the port VR app instead",
  13720. VR_DOWNLOAD_HERE: "Download here",
  13721. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13722. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13723. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13724. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13725. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13726. SHARE_TO: "Share to",
  13727. SHARE_LINK: "Direct Link",
  13728. SHARE_EXPLORE: "Explore ",
  13729. SHARE_AT: "at",
  13730. SHARE_WITH: "with",
  13731. SHARE_3D: " in 3D",
  13732. SHARE_COPIED: "Copied!",
  13733. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13734. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13735. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13736. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13737. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13738. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13739. ERROR_GENERIC_ACTIONS_3: " or ",
  13740. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13741. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13742. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13743. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13744. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13745. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13746. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13747. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13748. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13749. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13750. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13751. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13752. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13753. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13754. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13755. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13756. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13757. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13758. LINK_TO_LOCATION: "Link to location",
  13759. MENU_COPY: "Copy",
  13760. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13761. ROTATE: "Rotate",
  13762. INSIDE: "Inside",
  13763. MOVE: "Move",
  13764. ZOOM: "Zoom"
  13765. }
  13766. }
  13767. , {}],
  13768. 112: [function(e, t, i) {
  13769. "use strict";
  13770. t.exports = {
  13771. PAGE_TITLE: "",
  13772. LOADING: "Cargando",
  13773. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13774. POWERED_BY: "potenciando por ",
  13775. POWERED_BY_CAPS: "POTENCIADO POR ",
  13776. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13777. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13778. PRESENTED_BY: "Presentado por ",
  13779. MORE: "Más ",
  13780. LESS: "Menos ",
  13781. TAG_CONTENT: "Contenido de tag™",
  13782. SHOW: "Mostrar",
  13783. HIDE: "Ocultar",
  13784. DOLLHOUSE: "Dollhouse",
  13785. FLOOR_PLAN: "Planos",
  13786. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13787. CLOSE_HIGHLIGHTS: "Cerrar",
  13788. PREVIOUS: "Anterior",
  13789. PLAY: "Play",
  13790. PAUSE: "Pausa",
  13791. NEXT: "Siguiente",
  13792. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13793. VIEW_DOLLHOUSE: "Ver dollhouse",
  13794. SOCIAL_SHARING: "Compartir este espacio",
  13795. VIEW_IN_VR: "Ver en realidad virtual",
  13796. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13797. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13798. ZOOM_IN: "Acercar",
  13799. ZOOM_OUT: "Alejar",
  13800. FLOOR_NAME: "Piso ",
  13801. FLOOR_ALL: "Todas",
  13802. TERMS: "Condiciones",
  13803. PORT_TERMS: "port términos de uso",
  13804. TERMS_OF_USE: "Términos de uso",
  13805. TERMS_TEXT_FILE: "terms-es-MX.html",
  13806. CLOSE_TERMS: "Cerrar",
  13807. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13808. HELP: "Ayuda",
  13809. HELP_NAVIGATION_TAB: "Navegación",
  13810. HELP_MORE_HELP_TAB: "Más Ayuda",
  13811. CLOSE: "Cerrar",
  13812. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13813. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13814. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13815. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13816. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13817. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13818. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13819. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13820. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13821. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13822. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13823. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13824. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13825. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13826. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13827. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13828. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13829. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13830. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13831. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13832. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13833. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13834. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13835. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13836. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13837. HELP_MORE_HLR_A: "Galería destacada",
  13838. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13839. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13840. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13841. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13842. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13843. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13844. HELP_MORE_TAG_A: "tag™ Posts",
  13845. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13846. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13847. HELP_MORE_ZOOM_A: "Controles de zoom",
  13848. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13849. HELP_MORE_TOUR_A: "Controles de recorrido",
  13850. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13851. HELP_MORE_INSIDE_A: "Vista interior",
  13852. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13853. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13854. HELP_MORE_VR_A: "Modo de realidad virtual",
  13855. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13856. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13857. HELP_MORE_360_A: "360° Views",
  13858. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13859. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13860. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13861. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13862. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13863. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13864. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13865. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13866. WEBVR_LEARN_MORE: "Más información",
  13867. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13868. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13869. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13870. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13871. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13872. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13873. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13874. VR_APP: "port VR App",
  13875. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13876. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13877. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13878. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13879. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13880. VR_PREVIOUS_CAPS: "ANTERIOR",
  13881. VR_NEXT_CAPS: "SIGUIENTE",
  13882. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13883. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13884. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13885. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13886. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13887. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13888. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13889. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13890. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13891. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13892. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13893. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13894. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13895. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13896. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13897. VR_ANDROID_DVICES: "Dispositivos Android",
  13898. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13899. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13900. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13901. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13902. VR_DOWNLOAD_HERE: "Descargar aquí",
  13903. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13904. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13905. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13906. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13907. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13908. SHARE_TO: "Compartir en",
  13909. SHARE_LINK: "Enlace directo",
  13910. SHARE_EXPLORE: "Explorar ",
  13911. SHARE_AT: "en",
  13912. SHARE_WITH: "con",
  13913. SHARE_3D: " en 3D",
  13914. SHARE_COPIED: "¡Copiado!",
  13915. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13916. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13917. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13918. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13919. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13920. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13921. ERROR_GENERIC_ACTIONS_3: " o ",
  13922. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13923. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13924. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13925. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13926. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13927. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13928. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13929. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13930. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13931. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13932. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13933. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13934. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13935. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13936. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13937. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13938. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13939. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13940. LINK_TO_LOCATION: "Enlace a la ubicación",
  13941. MENU_COPY: "Copiar",
  13942. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13943. ROTATE: "Girar",
  13944. INSIDE: "Interior",
  13945. MOVE: "Moverse",
  13946. ZOOM: "Acercar o alejar"
  13947. }
  13948. }
  13949. , {}],
  13950. 113: [function(e, t, i) {
  13951. "use strict";
  13952. t.exports = {
  13953. PAGE_TITLE: "",
  13954. LOADING: "Chargement",
  13955. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13956. POWERED_BY: "alimenté par ",
  13957. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13958. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13959. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13960. PRESENTED_BY: "Présenté par ",
  13961. MORE: "Plus ",
  13962. LESS: "Moins ",
  13963. TAG_CONTENT: "Contenu tag™",
  13964. SHOW: "Montrer",
  13965. HIDE: "Cacher",
  13966. DOLLHOUSE: "Dollhouse",
  13967. FLOOR_PLAN: "Plan de sol",
  13968. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13969. CLOSE_HIGHLIGHTS: "Fermer",
  13970. PREVIOUS: "Précédent",
  13971. PLAY: "Lecture",
  13972. PAUSE: "Pause",
  13973. NEXT: "Suivant",
  13974. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13975. VIEW_DOLLHOUSE: "Voir dollhouse",
  13976. SOCIAL_SHARING: "Partager cet espace",
  13977. VIEW_IN_VR: "Voir en VR",
  13978. VIEW_FULLSCREEN: "Plein écran",
  13979. EXIT_FULLSCREEN: "Fermer plein écran",
  13980. ZOOM_IN: "Zoom avant",
  13981. ZOOM_OUT: "Zoom arrière",
  13982. FLOOR_NAME: "Étage ",
  13983. FLOOR_ALL: "Tous",
  13984. TERMS: "Mentions légales",
  13985. PORT_TERMS: "port mentions légales",
  13986. TERMS_OF_USE: "Conditions d'utilisation",
  13987. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13988. CLOSE_TERMS: "Fermer",
  13989. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13990. HELP: "Aide",
  13991. HELP_NAVIGATION_TAB: "Navigation",
  13992. HELP_MORE_HELP_TAB: "Aide",
  13993. CLOSE: "Fermer",
  13994. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13995. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13996. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13997. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13998. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13999. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14000. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14001. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14002. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14003. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14004. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14005. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14006. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14007. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14008. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14009. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14010. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14011. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14012. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14013. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14014. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14015. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14016. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14017. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14018. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14019. HELP_MORE_HLR_A: "Carrousel",
  14020. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14021. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14022. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14023. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14024. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14025. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14026. HELP_MORE_TAG_A: "tag™ Posts",
  14027. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14028. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14029. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14030. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14031. HELP_MORE_TOUR_A: "Commandes de la visite",
  14032. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14033. HELP_MORE_INSIDE_A: "Vue intérieure",
  14034. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14035. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14036. HELP_MORE_VR_A: "Mode RV",
  14037. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14038. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14039. HELP_MORE_360_A: "Vues 360°",
  14040. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14041. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14042. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14043. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14044. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14045. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14046. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14047. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14048. WEBVR_LEARN_MORE: "En savoir plus",
  14049. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14050. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14051. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14052. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14053. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14054. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14055. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14056. VR_NEXT_CAPS: "SUIVANT",
  14057. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14058. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14059. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14060. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14061. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14062. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14063. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14064. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14065. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14066. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14067. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14068. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14069. VR_APP: "port VR App",
  14070. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14071. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14072. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14073. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14074. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14075. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14076. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14077. VR_ANDROID_DVICES: "Appareils Android",
  14078. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14079. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14080. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14081. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14082. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14083. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14084. VR_DOWNLOAD_HERE: "Télécharger ici",
  14085. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14086. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14087. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14088. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14089. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14090. SHARE_TO: "Partager sur",
  14091. SHARE_LINK: "Lien direct",
  14092. SHARE_EXPLORE: "Explorer ",
  14093. SHARE_AT: "à",
  14094. SHARE_WITH: "avec",
  14095. SHARE_3D: " en 3D",
  14096. SHARE_COPIED: "Copié!",
  14097. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14098. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14099. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14100. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14101. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14102. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14103. ERROR_GENERIC_ACTIONS_3: " ou ",
  14104. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14105. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14106. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14107. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14108. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14109. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14110. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14111. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14112. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14113. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14114. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14115. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14116. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14117. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14118. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14119. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14120. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14121. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14122. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14123. MENU_COPY: "Copie",
  14124. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14125. ROTATE: "Faire pivoter",
  14126. INSIDE: "Intérieure",
  14127. MOVE: "Se déplacer",
  14128. ZOOM: "Zoom"
  14129. }
  14130. }
  14131. , {}],
  14132. 114: [function(e, t, i) {
  14133. "use strict";
  14134. t.exports = {
  14135. PAGE_TITLE: "",
  14136. LOADING: "読み込み中",
  14137. PRESENTED_BY_CAPS: "PRESENTED BY",
  14138. POWERED_BY: "powered by",
  14139. POWERED_BY_CAPS: "POWERED BY",
  14140. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14141. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14142. PRESENTED_BY: "Presented by ",
  14143. MORE: "全て表示 ",
  14144. LESS: "閉じる ",
  14145. TAG_CONTENT: "tag™コンテンツ ",
  14146. SHOW: "表示",
  14147. HIDE: "非表示",
  14148. DOLLHOUSE: "ドールハウス",
  14149. FLOOR_PLAN: "フロアプラン",
  14150. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14151. CLOSE_HIGHLIGHTS: "閉じる",
  14152. PREVIOUS: "前へ",
  14153. PLAY: "再生",
  14154. PAUSE: "一時停止",
  14155. NEXT: "次へ",
  14156. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14157. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14158. SOCIAL_SHARING: "このSpaceを共有する",
  14159. VIEW_IN_VR: "VRで表示",
  14160. VIEW_FULLSCREEN: "フルスクリーン表示",
  14161. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14162. ZOOM_IN: "ズームイン",
  14163. ZOOM_OUT: "ズームアウト",
  14164. FLOOR_NAME: "フロア ",
  14165. FLOOR_ALL: "すべて",
  14166. TERMS: "規約",
  14167. PORT_TERMS: "port規約",
  14168. TERMS_OF_USE: "利用規約",
  14169. CLOSE_TERMS: "閉じる",
  14170. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14171. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14172. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14173. WEBVR_ENTER_WEBVR: "VRに入る",
  14174. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14175. WEBVR_LEARN_MORE: "もっと詳しく",
  14176. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14177. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14178. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14179. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14180. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14181. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14182. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14183. VR_PREVIOUS_CAPS: "前へ",
  14184. VR_NEXT_CAPS: "次へ",
  14185. VR_GOT_IT_CAPS: "了解",
  14186. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14187. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14188. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14189. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14190. VR_WHAT_YOU_NEED: "必要なもの",
  14191. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14192. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14193. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14194. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14195. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14196. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14197. VR_APP: "port VRアプリ",
  14198. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14199. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14200. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14201. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14202. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14203. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14204. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14205. VR_ANDROID_DVICES: "Androidデバイス",
  14206. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14207. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14208. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14209. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14210. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14211. VR_APP_OPEN: "port VRアプリで開く",
  14212. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14213. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14214. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14215. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14216. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14217. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14218. SHARE_TO: "共有先",
  14219. SHARE_LINK: "ダイレクトリンク",
  14220. SHARE_EXPLORE: "探索",
  14221. SHARE_AT: "場所",
  14222. SHARE_WITH: "使用アプリ",
  14223. SHARE_3D: "3Dで",
  14224. SHARE_COPIED: "コピーされました!",
  14225. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14226. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14227. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14228. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14229. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14230. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14231. ERROR_GENERIC_ACTIONS_3: "または",
  14232. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14233. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14234. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14235. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14236. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14237. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14238. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14239. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14240. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14241. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14242. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14243. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14244. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14245. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14246. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14247. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14248. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14249. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14250. LINK_TO_LOCATION: "ロケーションへのリンク",
  14251. MENU_COPY: "コピー",
  14252. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14253. ROTATE: "回転",
  14254. MOVE: "移動",
  14255. INSIDE: "内側",
  14256. ZOOM: "ズーム",
  14257. HELP: "ヘルプ",
  14258. HELP_NAVIGATION_TAB: "ナビゲーション",
  14259. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14260. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14261. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14262. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14263. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14264. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14265. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14266. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14267. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14268. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14269. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14270. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14271. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14272. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14273. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14274. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14275. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14276. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14277. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14278. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14279. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14280. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14281. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14282. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14283. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14284. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14285. HELP_MORE_HLR_A: "ハイライト",
  14286. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14287. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14288. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14289. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14290. HELP_MORE_FLOORS_A: "フロアセレクター",
  14291. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14292. HELP_MORE_TAG_A: "tag™ Posts",
  14293. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14294. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14295. HELP_MORE_ZOOM_A: "ズームコントロール",
  14296. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14297. HELP_MORE_TOUR_A: "ツアーコントロール",
  14298. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14299. HELP_MORE_INSIDE_A: "内側ビュー",
  14300. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14301. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14302. HELP_MORE_VR_A: "VRモード",
  14303. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14304. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14305. HELP_MORE_360_A: "360° Views",
  14306. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14307. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14308. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14309. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14310. CLOSE: "閉じる"
  14311. }
  14312. }
  14313. , {}],
  14314. 115: [function(e, t, i) {
  14315. "use strict";
  14316. t.exports = {
  14317. PAGE_TITLE: "",
  14318. LOADING: "Загрузка",
  14319. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14320. POWERED_BY: "разработано на платформе ",
  14321. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14322. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14323. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14324. PRESENTED_BY: "Представлено ",
  14325. MORE: "Больше ",
  14326. LESS: "Меньше ",
  14327. TAG_CONTENT: "tag™ Контент",
  14328. SHOW: "Показать",
  14329. HIDE: "Скрыть",
  14330. DOLLHOUSE: "Dollhouse",
  14331. FLOOR_PLAN: "Планировка",
  14332. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14333. CLOSE_HIGHLIGHTS: "Закрыть",
  14334. PREVIOUS: "Предыдущий",
  14335. PLAY: "Воспроизвести",
  14336. PAUSE: "Пауза",
  14337. NEXT: "Следующий",
  14338. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14339. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14340. SOCIAL_SHARING: "Поделиться этой моделью",
  14341. VIEW_IN_VR: "Посмотреть в VR",
  14342. VIEW_FULLSCREEN: "Полный экран",
  14343. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14344. ZOOM_IN: "Увеличить",
  14345. ZOOM_OUT: "Уменьшить",
  14346. FLOOR_NAME: "Этаж ",
  14347. FLOOR_ALL: "Все",
  14348. TERMS: "Условия",
  14349. PORT_TERMS: "Правила пользования",
  14350. TERMS_OF_USE: "Условия использования",
  14351. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14352. CLOSE_TERMS: "Закрыть",
  14353. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14354. HELP: "Помощь",
  14355. HELP_NAVIGATION_TAB: "Навигация",
  14356. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14357. CLOSE: "Закрыть",
  14358. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14359. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14360. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14361. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14362. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14363. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14364. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14365. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14366. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14367. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14368. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14369. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14370. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14371. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14372. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14373. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14374. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14375. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14376. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14377. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14378. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14379. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14380. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14381. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14382. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14383. HELP_MORE_HLR_A: "Фотоколлаж",
  14384. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14385. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14386. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14387. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14388. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14389. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14390. HELP_MORE_TAG_A: "tag™ Posts",
  14391. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14392. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14393. HELP_MORE_ZOOM_A: "Масштаб",
  14394. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14395. HELP_MORE_TOUR_A: "Управление Туром",
  14396. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14397. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14398. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14399. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14400. HELP_MORE_VR_A: "Режим VR",
  14401. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14402. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14403. HELP_MORE_360_A: "360° Views",
  14404. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14405. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14406. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14407. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14408. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14409. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14410. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14411. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14412. WEBVR_LEARN_MORE: "Узнать больше",
  14413. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14414. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14415. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14416. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14417. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14418. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14419. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14420. VR_APP: "port VR App",
  14421. VR_APP_OPEN: "Или открыть через приложение port VR",
  14422. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14423. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14424. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14425. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14426. VR_VIEW_SPACE: "Запустить модель в VR",
  14427. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14428. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14429. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14430. VR_GOT_IT_CAPS: "ЯСНО",
  14431. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14432. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14433. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14434. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14435. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14436. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14437. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14438. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14439. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14440. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14441. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14442. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14443. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14444. VR_ANDROID_DVICES: "Android устройства",
  14445. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14446. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14447. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14448. VR_DOWNLOAD_HERE: "Скачать здесь",
  14449. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14450. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14451. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14452. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14453. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14454. SHARE_TO: "Поделиться",
  14455. SHARE_LINK: "Прямая ссылка",
  14456. SHARE_EXPLORE: "просмотреть",
  14457. SHARE_AT: "на",
  14458. SHARE_WITH: "с",
  14459. SHARE_3D: "в 3D",
  14460. SHARE_COPIED: "Скопировано!",
  14461. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14462. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14463. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14464. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14465. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14466. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14467. ERROR_GENERIC_ACTIONS_3: " или ",
  14468. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14469. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14470. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14471. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14472. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14473. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14474. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14475. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14476. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14477. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14478. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14479. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14480. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14481. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14482. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14483. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14484. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14485. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14486. LINK_TO_LOCATION: "Ссылка на местоположение",
  14487. MENU_COPY: "Копировать",
  14488. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14489. ROTATE: "Вращать",
  14490. MOVE: "Передвигаться",
  14491. INSIDE: "Вид изнутри",
  14492. ZOOM: "Масштаб"
  14493. }
  14494. }
  14495. , {}],
  14496. 116: [function(e, t, i) {//main.js
  14497. (function(t) {
  14498. "use strict";
  14499. var modelProgressBase = 0.4;
  14500. var progressUpdate = function(e){ // 0 <= e <= 1
  14501. console.log('e1:'+e)
  14502. e = Math.round(modelProgressBase * e * 100);
  14503. console.log('e2:'+e)
  14504. var t = $('.progressbar');
  14505. t.find('.bar').css('width',e+'%');
  14506. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14507. t.find('.perc').text(e +'%'); //具体数字的百分比
  14508. }
  14509. $('#gui-loading').fadeIn(200);
  14510. progressUpdate(0.1)
  14511. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14512. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14513. var data = matcher(e);
  14514. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14515. data.user = {
  14516. "is_authenticated": false,
  14517. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14518. }
  14519. try{//处理一下导览数据
  14520. data.model.images = data.model.images.filter(e=>{
  14521. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14522. if(e.locations && e.locations.length == 0)return;
  14523. return e
  14524. })
  14525. }catch(e){console.log(e) }
  14526. window.DATA = data;
  14527. data.model.summary = data.summary
  14528. data.model.name = data.name
  14529. for(let i in data){
  14530. data[i] == "false" && (data[i] = false)
  14531. }
  14532. progressUpdate(0.7);
  14533. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14534. if(data.weixinDesc){
  14535. g_weixinObj.desc = data.weixinDesc;
  14536. }
  14537. if(data.shareImgUrl){
  14538. g_weixinObj.imgUrl = data.shareImgUrl
  14539. }
  14540. window.wx && manage.weixinShare();
  14541. //初始画面
  14542. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14543. function E(e) {
  14544. $("<img/>").attr("src", e).on("load", function() {
  14545. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14546. $(this).remove()
  14547. })
  14548. }
  14549. //背景
  14550. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14551. settings.bgImg = settings.bgImg || data.bgImg || null
  14552. if(settings.bgImg){
  14553. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14554. "background-position": "center center"
  14555. })
  14556. }
  14557. }).fail(e=>{
  14558. alert("缺少someData文件,请检查场景码是否正确。")
  14559. })
  14560. function StartLoad(){//当加载完data后
  14561. function i() {
  14562. var e = window.number//Y.getModelIDFromQueryString();
  14563. if (!e)
  14564. return b(null, "loading-failed");
  14565. var t = Y.parseSidUrl(e)
  14566. , i = l()
  14567. , a = c()
  14568. , s = o()
  14569. , u = V.quickstart.enabled
  14570. , g = null
  14571. , m = null
  14572. , v = null
  14573. , w = null
  14574. , T = null
  14575. , x = null
  14576. , S = null
  14577. , M = null
  14578. , R = null
  14579. , P = null
  14580. , O = null
  14581. , L = null
  14582. , N = new ue;
  14583. r(s);
  14584. h({ //MP开头写法
  14585. urlBase: t.urlBase
  14586. }).then(function() {
  14587. return re.init(),
  14588. d(t, e) //getModel and load
  14589. }).then(function(e) {
  14590. progressUpdate(0.9)
  14591. return P = e,
  14592. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14593. startSource: i,
  14594. autoplay: V.autoplay,
  14595. quickstart: u
  14596. }),
  14597. P.urls.init()
  14598. }).then(function() {
  14599. return P.loadPanos()
  14600. }).then(function() {
  14601. m = X.getStartCameraOptions(P, P.panos),
  14602. S = A(P),
  14603. O = y(u, m.mode),
  14604. v = O.controls,
  14605. w = O.player,
  14606. T = O.director,
  14607. x = O.tagManager,
  14608. M = O.tileDownloader,
  14609. R = O.qualityManager,
  14610. L = O.panoRenderer,
  14611. C(P, S, O, s),
  14612. w.director = T,//xzw add
  14613. P.supportsTiles && M.start(),
  14614. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14615. u = !1);
  14616. var e = null;
  14617. if (u) {
  14618. de.warn("Quickstart engaged. Hold on to your knickers.");
  14619. var t = v.controls[D.PANORAMA];
  14620. g = new ie(R,S.scene,S.camera,t,s),
  14621. _(S, s, P),
  14622. e = g.load(m).then(function() {
  14623. S.addComponent(g),
  14624. S.once(le.AfterRender, function() {
  14625. de.warn("First render after quickstart load finished.")
  14626. })
  14627. })
  14628. }
  14629. window.flyToFirst = function(){//xzw add
  14630. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14631. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14632. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14633. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14634. };
  14635. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14636. }).then(function() {
  14637. return f(P, U.onProgress, i, !u, a)
  14638. }).then(function() {
  14639. if (m.quickstart = u,
  14640. I(P, S, O, s),
  14641. S.started || _(S, s, P),
  14642. H.modelLoaded(P, w, v, V.autoplay),
  14643. E(w, P, m, V.autoplay).done(function() {
  14644. T.autoTour()
  14645. }),
  14646. !P.supportsTiles) {
  14647. var e = new Z(P,w);
  14648. e.start()
  14649. }
  14650. u && (S.removeComponent(g),
  14651. g.destroy(),
  14652. m.pano.enter()),
  14653. U.init(P, T, w, v, S, m, H.getSessionId()),
  14654. U.endLoading(P, T, x),
  14655. S.once(le.AfterRender, function() {
  14656. N.setAppReadyTime();
  14657. var e = N.calcFullLoadingTime();
  14658. de.warn("Total load time: " + e / 1e3),
  14659. H.loadComplete(e),
  14660. window.dispatchEvent(window.evt);
  14661. de.warn("First render after model load finished.")
  14662. }),
  14663. S.on(le.MemoryUsageUpdated, n)
  14664. }).fail(b.bind(this, e))
  14665. }
  14666. function n(e) {
  14667. ce.update(e)
  14668. }
  14669. function r(e) {
  14670. de.info("Version", "2.25.6-0-gd87e5b1"),
  14671. q.defaultMaxListeners = 1e3,
  14672. a(e),
  14673. s()
  14674. }
  14675. function o() {
  14676. return document.getElementById("player")
  14677. }
  14678. function a(e) {
  14679. e.addEventListener("dragenter", T, !1),
  14680. e.addEventListener("dragover", T, !1)
  14681. }
  14682. function s() {
  14683. F.valueFromHash("title", !0) || $(document).ready(function() {
  14684. var e = $(".model-title");
  14685. e.hide()
  14686. })
  14687. }
  14688. function l() {
  14689. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14690. }
  14691. function c() {
  14692. return {
  14693. panoElementsToLoad: 6,
  14694. modelElementsToLoad: 0,
  14695. totalElementsLoaded: 0,
  14696. totalElementsToLoad: 0,
  14697. totalPercentageLoaded: 0,
  14698. progressCallback: null
  14699. }
  14700. }
  14701. function h(e) {
  14702. return K.loadFeatureFlags(e).done(function(e) {
  14703. K.updateDependentSettings(e, V)
  14704. })
  14705. }
  14706. // function u(e) {
  14707. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14708. // responseType: "json",
  14709. // prefetchFrom: "config"
  14710. // }).then(function(e) {
  14711. // return e ? void j.extendObject(V.appConfig, e) : {}
  14712. // }, function(e) {
  14713. // return de.warn("Failed loading runtime config, using defaults."),
  14714. // $.when({})
  14715. // })
  14716. // }
  14717. function d(e, t) {
  14718. var i = B.getModel({
  14719. url: t,
  14720. floors: F.valueFromHash("f", !0),
  14721. autoload: !1
  14722. })
  14723. ;
  14724. return $.when(i, n).then(null, function(e) {
  14725. return this
  14726. })
  14727. }
  14728. function p(e, t, i, n, r) {
  14729. de.info("Model data loaded"),
  14730. de.debug("UUID: " + e.data.job.uuid),
  14731. J.init(K.getFlags()),
  14732. i && H.initKeen({
  14733. token: i,
  14734. appId: n
  14735. }),
  14736. H.initSegment({
  14737. model: e.sid,
  14738. version: "2.25.6-0-gd87e5b1",
  14739. startSource: r.startSource,
  14740. token: t,
  14741. autoplay: r.autoplay,
  14742. quickstart: r.quickstart
  14743. })
  14744. }
  14745. function f(e, t, i, n, r) {
  14746. return r.progressCallback = t,
  14747. H.sessionStart(),
  14748. e.load(n).progress(g.bind(this, r))
  14749. }
  14750. function g(e, t) {
  14751. e.modelElementsToLoad = t[1],
  14752. v(e),
  14753. m(e)
  14754. }
  14755. function m(e) {
  14756. e.totalElementsLoaded++,
  14757. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14758. //----许钟文-----------------模型进度条向后调整
  14759. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14760. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14761. console.log('pro:'+e.totalPercentageLoaded)
  14762. //---------------------------
  14763. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14764. }
  14765. function v(e) {
  14766. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14767. }
  14768. function A(e) {
  14769. var t = new x.PerspectiveCamera;
  14770. t.layers.enable(he.PANOMARKERS),
  14771. t.layers.enable(he.RETICULE),
  14772. t.layers.enable(he.TAG);
  14773. var i = new x.Scene
  14774. , n = new x.AmbientLight(16777215);
  14775. i.add(n),
  14776. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14777. side: x.DoubleSide
  14778. })),
  14779. i.plane.position.y = 0,
  14780. i.plane.rotateX(-Math.PI / 2),
  14781. i.plane.material.visible = !1,
  14782. i.add(i.plane),
  14783. i.updateMatrixWorld(),
  14784. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14785. if (e.metadata && e.metadata.camera_position) {
  14786. var t = e.metadata.camera_position
  14787. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14788. n.position = t.clone(),
  14789. i.add(n);
  14790. var r = e.metadata.camera_quaternion
  14791. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14792. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14793. }
  14794. }),
  14795. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14796. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14797. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14798. //背景
  14799. if(!settings.transparentBg && !settings.bgImg){
  14800. i.skybox = new W
  14801. i.add(i.skybox)
  14802. }
  14803. var r = new te(i,t,z);
  14804. return r
  14805. }
  14806. function y(e, t) {
  14807. var i = e ? 1 : 1e3
  14808. , n = J.tilegen || J.imgopt ? 6 : 2;
  14809. n = F.valueFromHash("tileconc", n);
  14810. var r = new ne
  14811. , o = new ae({
  14812. concurrentDownloads: n
  14813. })
  14814. , a = new se
  14815. , s = new P
  14816. , l = new M
  14817. , c = new S(t)
  14818. , h = new R
  14819. , u = new O(i)
  14820. , d = new L
  14821. , p = new oe;
  14822. return {
  14823. qualityManager: r,
  14824. panoRenderer: a,
  14825. tileDownloader: o,
  14826. player: c,
  14827. director: l,
  14828. modelManager: s,
  14829. tagManager: p,
  14830. displayController: u,
  14831. labelDisplayController: d,
  14832. controls: h
  14833. }
  14834. }
  14835. function C(e, t, i, n) {
  14836. var r = i.controls
  14837. , o = i.qualityManager
  14838. , a = i.panoRenderer
  14839. , s = i.tileDownloader
  14840. , l = i.modelManager;
  14841. r.init(n, l),
  14842. ee.init(i.director, r, i.player, l, t),
  14843. o.init(l),
  14844. s.init(o),
  14845. a.init(t, s, o),
  14846. l.init(s, a, o),
  14847. l.addModel(e),
  14848. t.addComponent(G)
  14849. }
  14850. function I(e, t, i, n) {
  14851. var r = i.qualityManager
  14852. , o = i.panoRenderer
  14853. , a = i.tileDownloader
  14854. , s = i.modelManager
  14855. , l = i.player
  14856. , c = i.director
  14857. , h = i.tagManager
  14858. , u = i.displayController
  14859. , d = i.labelDisplayController
  14860. , p = i.controls;
  14861. t.scene.add(e),
  14862. t.qualityManager = r;
  14863. var f = {
  14864. camera: t.camera,
  14865. director: c,
  14866. modelManager: s,
  14867. tileDownloader: a,
  14868. panoRenderer: o,
  14869. qualityManager: r,
  14870. tagManager: h,
  14871. container: n,
  14872. controls: p
  14873. };
  14874. l.init(f),
  14875. l.setScene(t.scene),
  14876. h.init(s, l),
  14877. c.init(l, s),
  14878. u.init(c, l, s, h, n),
  14879. d.init(l, s, n),
  14880. z.bindEvents(l),
  14881. t.addComponent(h),
  14882. t.addComponent(l),
  14883. t.addComponent(o),
  14884. l.sceneRenderer = t; //xzw add 方便resize
  14885. }
  14886. function E(e, t, i, n) {
  14887. return de.info("Starting player in " + i.mode),
  14888. H.report(t.sid, "started-playing", n, i.quickstart),
  14889. e.start(i)
  14890. }
  14891. function b(e, t) {
  14892. de.error(t),
  14893. k.error(t),
  14894. H.report(e, "error-" + t)
  14895. }
  14896. function w(e) {
  14897. var t = F.details();
  14898. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14899. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14900. H.report(e, "error-webgl-generic"))
  14901. }
  14902. function _(e, t, i) {
  14903. try {
  14904. e.start(t)
  14905. } catch (e) {
  14906. throw de.warn(e.message),
  14907. w(i.sid),
  14908. e
  14909. }
  14910. }
  14911. function T(e) {
  14912. e.stopPropagation(),
  14913. e.preventDefault()
  14914. }
  14915. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14916. if (window.DATA.hoticon){
  14917. g_HotImage = {
  14918. point: window.MP_PREFETCHED_MODELDATA ? './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.default : "./static/images/4dagePoint2.png",
  14919. point2: window.MP_PREFETCHED_MODELDATA ? './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.higt : "./static/images/4dagePoint.png"
  14920. } ;
  14921. }
  14922. //czj 判断someData 有没有backgroundMusic 添加音乐
  14923. if (window.DATA.backgroundMusic) {
  14924. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.DATA.backgroundMusic) ;
  14925. //else g_bgAudio.src = window.DATA.backgroundMusic.substr(0,4)=="http" ? window.DATA.backgroundMusic : "//" + window.DATA.backgroundMusic;
  14926. else g_bgAudio.src = window.DATA.backgroundMusic
  14927. $("#volume").show();
  14928. }else if (g_version === "one"){
  14929. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14930. //g_bgAudio.src = manage.dealURL(src) ;
  14931. }
  14932. //隐藏公司logo
  14933. if(window.DATA.loadlogo){
  14934. showLogo();
  14935. }
  14936. e("./lib/three75-shim"),
  14937. e("./lib/array-polyfill"),
  14938. e("./lib/performance-polyfill"),
  14939. e("./lib/shaders/CopyShader.js"),
  14940. e("./lib/shaders/HorizontalBlurShader.js"),
  14941. e("./lib/shaders/VerticalBlurShader.js"),
  14942. e("./lib/postprocessing/EffectComposer.js"),
  14943. e("./lib/postprocessing/RenderPass.js"),
  14944. e("./lib/postprocessing/MaskPass.js"),
  14945. e("./lib/postprocessing/ShaderPass.js"),
  14946. window.Promise || (window.Promise = e("promise-polyfill"));
  14947. var x = e("three")
  14948. , _x = e("three")
  14949. , S = (e("./util/sentry"),
  14950. e("./player"))
  14951. , M = e("./director")
  14952. , R = e("./controls/CameraControls")
  14953. , P = e("./model/ModelManager")
  14954. , O = e("./DisplayController")
  14955. , L = e("./label/LabelDisplayController")
  14956. , D = e("./enum/Viewmode")
  14957. , N = e("./util/logger")
  14958. , B = e("./showcase")
  14959. , F = e("./util/browser")
  14960. , V = e("./settings")
  14961. , U = e("./gui/gui")
  14962. , k = e("./gui/error")
  14963. , H = e("./analytics")
  14964. , G = e("./util/transitions")
  14965. , z = e("./effects")
  14966. , W = e("./objects/Skybox")
  14967. , j = e("./util/common")
  14968. , Y = (e("./util/PanoramaCollection"),
  14969. e("./util/math"),
  14970. e("./util/showcase"))
  14971. , X = e("./util/camera")
  14972. , Z = (e("./objects/Panorama"),
  14973. e("./cameras/PanoramaCamera"),
  14974. e("./preloaders"))
  14975. , q = e("events").EventEmitter
  14976. , K = e("./featureflags")
  14977. , Q = (e("./util/lerp"),
  14978. e("./util/ajax"))
  14979. , J = e("./ab")
  14980. , ee = e("./sdk/automation.js")
  14981. , te = e("./scene/SceneRenderer")
  14982. , ie = e("./scene/QuickstartManager")
  14983. , ne = e("./tile/QualityManager.js")
  14984. , re = e("./localization/localize")
  14985. , oe = e("./tag/tagManager")
  14986. , ae = e("./tile/TileDownloader")
  14987. , se = e("./tile/PanoRenderer")
  14988. , le = (e("./enum/PanoSizeClass"),
  14989. e("./enum/PanoramaEvents"),
  14990. e("./enum/SceneRendererEvents"))
  14991. , ce = e("./gui/memoryUsage")
  14992. , he = e("./enum/RenderLayers")
  14993. , ue = e("./TimingData")
  14994. , de = new N(t);
  14995. N.level = V.logLevel,
  14996. N.consoleEnabled = V.console,
  14997. i()
  14998. }
  14999. }
  15000. ).call(this, "/js/main.js")
  15001. }
  15002. , {
  15003. "./DisplayController": 1,
  15004. "./TimingData": 2,
  15005. "./ab": 3,
  15006. "./analytics": 4,
  15007. "./cameras/PanoramaCamera": 7,
  15008. "./controls/CameraControls": 9,
  15009. "./director": 15,
  15010. "./effects": 16,
  15011. "./enum/PanoSizeClass": 36,
  15012. "./enum/PanoramaEvents": 37,
  15013. "./enum/RenderLayers": 41,
  15014. "./enum/SceneRendererEvents": 43,
  15015. "./enum/Viewmode": 51,
  15016. "./featureflags": 59,
  15017. "./gui/error": 64,
  15018. "./gui/gui": 65,
  15019. "./gui/memoryUsage": 73,
  15020. "./label/LabelDisplayController": 91,
  15021. "./lib/array-polyfill": 92,
  15022. "./lib/performance-polyfill": 95,
  15023. "./lib/postprocessing/EffectComposer.js": 96,
  15024. "./lib/postprocessing/MaskPass.js": 97,
  15025. "./lib/postprocessing/RenderPass.js": 98,
  15026. "./lib/postprocessing/ShaderPass.js": 99,
  15027. "./lib/shaders/CopyShader.js": 100,
  15028. "./lib/shaders/HorizontalBlurShader.js": 101,
  15029. "./lib/shaders/VerticalBlurShader.js": 102,
  15030. "./lib/three75-shim": 103,
  15031. "./localization/localize": 108,
  15032. "./tag/tagManager": 124,
  15033. "./model/ModelManager": 140,
  15034. "./objects/Panorama": 148,
  15035. "./objects/Skybox": 152,
  15036. "./player": 155,
  15037. "./preloaders": 156,
  15038. "./scene/QuickstartManager": 157,
  15039. "./scene/SceneRenderer": 158,
  15040. "./sdk/automation.js": 164,
  15041. "./settings": 166,
  15042. "./showcase": 168,
  15043. "./tile/PanoRenderer": 169,
  15044. "./tile/QualityManager.js": 170,
  15045. "./tile/TileDownloader": 171,
  15046. "./util/PanoramaCollection": 178,
  15047. "./util/ajax": 181,
  15048. "./util/browser": 182,
  15049. "./util/camera": 183,
  15050. "./util/common": 185,
  15051. "./util/lerp": 188,
  15052. "./util/logger": 189,
  15053. "./util/math": 190,
  15054. "./util/sentry": 192,
  15055. "./util/showcase": 193,
  15056. "./util/transitions": 195,
  15057. events: 202,
  15058. "promise-polyfill": 213,
  15059. three: 217
  15060. }],
  15061. 117: [function(e, t, i) {
  15062. "use strict";
  15063. function n(e) {
  15064. e = e || {}
  15065. r.RawShaderMaterial.call(this, a.extendObject({
  15066. fragmentShader: o.cube.fragmentShader,
  15067. vertexShader: o.cube.vertexShader,
  15068. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15069. name: "CubemapMaterial",
  15070. }, e))
  15071. }
  15072. var r = e("three")
  15073. , o = e("../shaders")
  15074. , a = e("../util/common");
  15075. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15076. n.prototype.constructor = n,
  15077. t.exports = n
  15078. }
  15079. , {
  15080. "../shaders": 167,
  15081. "../util/common": 185,
  15082. three: 217
  15083. }],
  15084. 118: [function(e, t, i) {
  15085. "use strict";
  15086. function n(e) {
  15087. e = e || {}
  15088. r.RawShaderMaterial.call(this, a.extendObject({
  15089. fragmentShader: o.model.fragmentShader,
  15090. vertexShader: o.model.vertexShader,
  15091. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15092. name: "ModelTextureMaterial",
  15093. }, e))
  15094. }
  15095. var r = e("three")
  15096. , o = e("../shaders")
  15097. , a = e("../util/common");
  15098. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15099. n.prototype.constructor = n,
  15100. n.prototype.setProjectedPanos = function(e, t, i) {
  15101. i && (this.uniforms.progress.value = 0),
  15102. e.ensureSkyboxReadyForRender(),
  15103. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15104. this.uniforms.pano0Position.value.copy(e.position),
  15105. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15106. t.ensureSkyboxReadyForRender(),
  15107. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15108. this.uniforms.pano1Position.value.copy(t.position),
  15109. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15110. }
  15111. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15112. this.uniforms.eyeDir.value.copy(dir)
  15113. this.uniforms.eyePos.value.copy(pos)
  15114. }
  15115. n.prototype.setBendCameraQua = function(matrix) {//加
  15116. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15117. } */
  15118. ,
  15119. t.exports = n
  15120. }
  15121. , {
  15122. "../shaders": 167,
  15123. "../util/common": 185,
  15124. three: 217
  15125. }],
  15126. 119: [function(e, t, i) {
  15127. (function(i) {
  15128. "use strict";
  15129. function n(e, t, i, n) {
  15130. this.div = null,
  15131. this.body = null,
  15132. this.label = e,
  15133. this.description = t,
  15134. this.parsedDescription = [],
  15135. this.media = i || {
  15136. type: null
  15137. },
  15138. this.loadingSpinner = null,
  15139. this.parser = new r({
  15140. supportLinks: !u.valueFromHash("mls"),
  15141. keepLinkLabels: !0
  15142. }),
  15143. this.state = I.CLOSED,
  15144. this.orientation = "",
  15145. this.initialTransform = "",
  15146. this.hovering = !1,
  15147. this.openTransition = null,
  15148. this.closeTransition = null,
  15149. this.openPromise = null,
  15150. this.closePromise = null,
  15151. this.animationTransition = null,
  15152. this.animationScale = 0
  15153. }
  15154. var r = e("../Parser/DescriptionParser")
  15155. , o = e("../Media/Link")
  15156. , a = e("../Media/Image")
  15157. , s = e("../Media/EmbedlyPlayer")
  15158. , l = e("../Media/EmbedlyEmbed")
  15159. , c = e("../../util/transitions")
  15160. , h = e("../../util/lerp")
  15161. , u = e("../../util/browser")
  15162. , d = e("./BillboardEvent")
  15163. , p = e("../Media/MediaEvent")
  15164. , f = e("../Parser/DescriptionChunkType")
  15165. , g = e("events").EventEmitter
  15166. , m = e("./billboardSettings")
  15167. , v = e("./overlaySettings")
  15168. , A = e("../../util/logger")
  15169. , y = new A(i)
  15170. , C = document.getElementById("tag-billboards");
  15171. C.addEventListener("touchend", function(e) {
  15172. C.style.pointerEvents = "none"
  15173. }),
  15174. C.addEventListener("touchcancel", function(e) {
  15175. C.style.pointerEvents = "none"
  15176. });
  15177. var I = {
  15178. CLOSED: "closed",
  15179. OPENING: "opening",
  15180. OPEN: "open",
  15181. CLOSING: "closing",
  15182. ACTIVE: "active"
  15183. };
  15184. n.prototype = Object.create(g.prototype),
  15185. n.prototype.build = function(e) {
  15186. this.parsedDescription = this.parser.parse(this.description);
  15187. var t = document.createElement("div");
  15188. t.className = "tag-container has-hotzone",
  15189. this.div = t,
  15190. this.body = document.createElement("div"),
  15191. this.body.className = "tag-body";
  15192. var i = document.createElement("div");
  15193. i.classList.add("tag-content");
  15194. var n = document.createElement("div");
  15195. n.classList.add("tag-text-content");
  15196. var r = document.createElement("div");
  15197. r.className = "tag-label",
  15198. r.textContent = this.label,
  15199. n.appendChild(r);
  15200. var o = document.createElement("div");
  15201. o.className = "tag-desc",
  15202. n.appendChild(o),
  15203. i.appendChild(n),
  15204. this.body.appendChild(i),
  15205. this.appendDescriptionElements(this.parsedDescription, o),
  15206. this.appendMedia(),
  15207. t.appendChild(this.body),
  15208. C.appendChild(t),
  15209. this.bindEvents(t, this.body)
  15210. }
  15211. ,
  15212. n.prototype.bindEvents = function(e, t) {
  15213. var i = function(e) {
  15214. return function(t) {
  15215. if (!this.div.classList.contains("overlay")) {
  15216. var i, n = document.getElementById("player");
  15217. try {
  15218. i = new MouseEvent(e,t)
  15219. } catch (n) {
  15220. i = document.createEvent("MouseEvents"),
  15221. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15222. }
  15223. n.dispatchEvent(i)
  15224. }
  15225. }
  15226. };
  15227. t.addEventListener("mousedown", function(e) {
  15228. e.stopPropagation()
  15229. }),
  15230. t.addEventListener("mouseup", function(e) {
  15231. e.stopPropagation()
  15232. }),
  15233. e.addEventListener("touchstart", function(e) {
  15234. C.style.pointerEvents = "auto"
  15235. }),
  15236. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15237. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15238. t.addEventListener("mouseover", function(t) {
  15239. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15240. }
  15241. .bind(this)),
  15242. e.addEventListener("mouseenter", function(e) {
  15243. this.state !== I.CLOSING && (this.hovering = !0,
  15244. this.emit(d.ENTER))
  15245. }
  15246. .bind(this)),
  15247. e.addEventListener("mouseleave", function(e) {
  15248. this.hovering = !1,
  15249. this.emit(d.LEAVE)
  15250. }
  15251. .bind(this)),
  15252. e.addEventListener("gesturestart", function(e) {
  15253. e.preventDefault()
  15254. });
  15255. var n = e.querySelector(".tag-text-content")
  15256. , r = 0;
  15257. n.addEventListener("touchstart", function(e) {
  15258. r = e.changedTouches[0].clientY
  15259. }),
  15260. n.addEventListener("touchmove", function(t) {
  15261. function i(e) {
  15262. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15263. }
  15264. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15265. }),
  15266. e.addEventListener("touchmove", function(e) {
  15267. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15268. })
  15269. }
  15270. ,
  15271. n.prototype.appendDescriptionElements = function(e, t) {
  15272. e.length > 0 && this.div.classList.add("has-text"),
  15273. e.forEach(function(e, i) {
  15274. switch (e.type) {
  15275. case f.TEXT:
  15276. t.appendChild(this.createTextElement(e.text));
  15277. break;
  15278. case f.LINK:
  15279. t.appendChild(this.createLinkElement(e.link))
  15280. }
  15281. }
  15282. .bind(this))
  15283. }
  15284. ,
  15285. n.prototype.appendLoadingSpinner = function() {
  15286. this.loadingSpinner = document.createElement("div"),
  15287. this.loadingSpinner.classList.add("loading-spinner");
  15288. var e = document.createElement("div");
  15289. e.classList.add("gui-spinner-icon"),
  15290. this.loadingSpinner.appendChild(e),
  15291. this.body.appendChild(this.loadingSpinner)
  15292. }
  15293. ,
  15294. n.prototype.onMediaLoadFinished = function() {
  15295. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15296. this.applyOrientation(this.orientation),
  15297. this.loadingSpinner = null)
  15298. }
  15299. ,
  15300. n.prototype.appendMedia = function() {
  15301. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15302. this.appendLoadingSpinner();
  15303. var e = document.createElement("div");
  15304. e.classList.add("tag-media-content");
  15305. var t = document.createElement("i");
  15306. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15307. t.classList.add(e)
  15308. }),
  15309. this.body.appendChild(t),
  15310. this.body.appendChild(e),
  15311. this.media.type) {
  15312. case f.IMAGE:
  15313. e.appendChild(this.createImageElement(this.media, this.body));
  15314. break;
  15315. case f.VIDEO:
  15316. e.appendChild(this.createVideoElement(this.media, this.body));
  15317. break;
  15318. case f.RICH:
  15319. e.appendChild(this.createEmbedElement(this.media, this.body))
  15320. }
  15321. }
  15322. }
  15323. ,
  15324. n.prototype.createTextElement = function(e) {
  15325. var t = document.createElement("span");
  15326. return t.textContent = e,
  15327. t
  15328. }
  15329. ;
  15330. n.prototype.createLinkElement = function(e) {
  15331. var t = new o(e);
  15332. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15333. t.createDomElement()
  15334. }
  15335. ,
  15336. n.prototype.createImageElement = function(e, t) {
  15337. function i() {
  15338. function e() {
  15339. m || (r.classList.remove("view-image"),
  15340. c.classList.add("overlay"),
  15341. i(),
  15342. window.addEventListener("resize", b),
  15343. c.addEventListener("click", a),
  15344. g.addEventListener("click", l),
  15345. f.addEventListener("click", s),
  15346. m = !0,
  15347. o.emit(p.IMAGE_OPENED))
  15348. }
  15349. function i() {
  15350. t.classList.add("show-info"),
  15351. h.classList.remove("collapsible"),
  15352. h.style.height = "";
  15353. var e = parseFloat(getComputedStyle(I).lineHeight)
  15354. , i = y + e
  15355. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15356. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15357. , s = a
  15358. , l = s * n.aspect;
  15359. l > r && (l = r,
  15360. s = l / n.aspect),
  15361. s > a && (s = a,
  15362. l = s * n.aspect),
  15363. l += C,
  15364. s += C + i,
  15365. t.style.width = l + "px",
  15366. t.style.height = s + "px",
  15367. u.style.paddingTop = e + C + "px",
  15368. o.description.length > 0 && (h.classList.add("collapsible"),
  15369. h.style.height = h.clientHeight + 12 + "px",
  15370. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15371. }
  15372. function a(e) {
  15373. e.target === c && s()
  15374. }
  15375. function s() {
  15376. m && (m = !1,
  15377. r.classList.add("view-image"),
  15378. c.classList.remove("overlay"),
  15379. h.style.height = "",
  15380. u.style.paddingTop = "",
  15381. t.style.width = "",
  15382. t.style.height = "",
  15383. window.removeEventListener("resize", b),
  15384. c.removeEventListener("click", a),
  15385. g.removeEventListener("click", l),
  15386. f.removeEventListener("click", s),
  15387. o.emit(p.IMAGE_CLOSED),
  15388. o.close(!0))
  15389. }
  15390. function l(e) {
  15391. t.classList.toggle("show-info")
  15392. }
  15393. var c = o.div
  15394. , h = c.getElementsByClassName("tag-content")[0]
  15395. , u = c.getElementsByClassName("tag-media-content")[0]
  15396. , f = t.getElementsByClassName("close")[0]
  15397. , g = h.getElementsByClassName("tag-label")[0];
  15398. c.classList.add("has-image"),
  15399. r.classList.add("view-image"),
  15400. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15401. o.applyOrientation(o.orientation);
  15402. var m = !1
  15403. , A = getComputedStyle(h)
  15404. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15405. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15406. , I = h.querySelector(".tag-label")
  15407. , E = h.querySelector(".tag-desc")
  15408. , b = function() {
  15409. var e, t, n = 0;
  15410. return function() {
  15411. clearInterval(e),
  15412. clearTimeout(t),
  15413. e = setInterval(function() {
  15414. var e = c.clientHeight;
  15415. n !== e && (i(),
  15416. n = e)
  15417. }, 100),
  15418. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15419. }
  15420. }();
  15421. n.on(p.IMAGE_OPENING, e),
  15422. o.on(d.ACTIVATE, e),
  15423. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15424. o.on(d.CLOSING, s)
  15425. }
  15426. var n = new a
  15427. , r = n.createDomElement();
  15428. this.once(d.OPENED, function() {
  15429. n.load(e.src).then(i).catch(function(t) {
  15430. y.warn("Failed to load image:", e.src),
  15431. y.warn("with error:", t)
  15432. }).then(this.onMediaLoadFinished.bind(this))
  15433. });
  15434. var o = this;
  15435. return r
  15436. }
  15437. ,
  15438. n.prototype.createVideoElement = function(e, t) {
  15439. var i = new s({
  15440. autoPlay: !0,
  15441. autoResume: !0,
  15442. startMuted: !1,
  15443. loop: !1
  15444. })
  15445. , n = i.createDomElement();
  15446. return this.once(d.OPENED, function() {
  15447. i.load(e.src).then(function() {
  15448. this.div.classList.add("has-video"),
  15449. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15450. i.play()),
  15451. this.on(d.OPENING, i.show.bind(i)),
  15452. this.on(d.OPENED, i.play.bind(i)),
  15453. this.on(d.CLOSING, i.pause.bind(i)),
  15454. this.on(d.CLOSED, i.hide.bind(i))
  15455. }
  15456. .bind(this)).catch(function(t) {
  15457. y.warn("Failed to embed video:", e.src),
  15458. y.warn("with error:", t)
  15459. }).then(this.onMediaLoadFinished.bind(this))
  15460. }
  15461. .bind(this)),
  15462. n
  15463. }
  15464. ,
  15465. n.prototype.createEmbedElement = function(e, t) {
  15466. var i = new l
  15467. , n = i.createDomElement();
  15468. return this.once(d.OPENED, function() {
  15469. i.load(e.src).then(function() {
  15470. this.div.classList.add("has-embed"),
  15471. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15472. this.applyOrientation(this.orientation),
  15473. this.on(d.OPENING, i.show.bind(i)),
  15474. this.on(d.CLOSED, i.hide.bind(i))
  15475. }
  15476. .bind(this)).catch(function(t) {
  15477. y.warn("Failed to embed:", e.src),
  15478. y.warn("with error:", t)
  15479. }).then(this.onMediaLoadFinished.bind(this))
  15480. }
  15481. .bind(this)),
  15482. n
  15483. }
  15484. ,
  15485. n.prototype.open = function(e) {
  15486. return this.openPromise = $.Deferred(),
  15487. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15488. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15489. this.state !== I.OPEN && (this.emit(d.OPENING),
  15490. e && this.emit(d.ACTIVATING),
  15491. this.state = I.OPENING,
  15492. this.animateOpen(function() {
  15493. e && this.setActiveState(),
  15494. this.openPromise.resolve()
  15495. }
  15496. .bind(this)))
  15497. }
  15498. .bind(this), m.animation.openDelay),
  15499. c.cancel(this.closeTransition),
  15500. this.closePromise && this.closePromise.reject(),
  15501. this.closeTransition = void 0,
  15502. this.openPromise.promise())
  15503. }
  15504. ,
  15505. n.prototype.close = function(e) {
  15506. return this.closePromise = $.Deferred(),
  15507. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15508. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15509. this.state = I.CLOSING,
  15510. this.animateClose())
  15511. }
  15512. .bind(this), m.animation.closeDelay)),
  15513. c.cancel(this.openTransition),
  15514. this.openPromise && this.openPromise.reject(),
  15515. this.openTransition = void 0,
  15516. this.closePromise.resolve(),
  15517. this.closePromise.promise())
  15518. }
  15519. ,
  15520. n.prototype.setActiveState = function() {
  15521. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15522. this.emit(d.ACTIVATE),
  15523. this.div.classList.remove("has-hotzone"))
  15524. }
  15525. ,
  15526. n.prototype.animateOpen = function(e) {
  15527. if (this.state === I.OPENING) {
  15528. if (c.cancel(this.animationTransition),
  15529. u.detectSamsungNative())
  15530. return this.boardOrientation = null,
  15531. this.div.style.visibility = "visible",
  15532. this.emit(d.OPENED),
  15533. this.state = I.OPEN,
  15534. void (e && e());
  15535. this.div.style.webkitTransform = "scale(0)",
  15536. this.div.style.transform = "scale(0)",
  15537. this.div.style.visibility = "visible",
  15538. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15539. this.emit(d.OPENED),
  15540. this.state = I.OPEN,
  15541. e && e()
  15542. }
  15543. .bind(this))
  15544. }
  15545. }
  15546. ,
  15547. n.prototype.animateClose = function(e) {
  15548. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15549. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15550. this.emit(d.CLOSED),
  15551. this.state = I.CLOSED,
  15552. this.div.style.visibility = "hidden",
  15553. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15554. e && e()
  15555. }
  15556. .bind(this)))
  15557. }
  15558. ,
  15559. n.prototype.needsUpdate = function() {
  15560. return this.state !== I.CLOSED
  15561. }
  15562. ,
  15563. n.prototype.update = function(e, t) {
  15564. if (this.needsUpdate()) {
  15565. var i = (this.updateOrientation(e),
  15566. this.calcScale(t))
  15567. , n = {
  15568. x: (e.x + 1) * $("#player").width() / 2,
  15569. y: (e.y + 1) * $("#player").height() / 2
  15570. };
  15571. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15572. this.div.style.webkitTransform = this.div.screenTransform,
  15573. this.div.style.transform = this.div.screenTransform
  15574. }
  15575. }
  15576. ,
  15577. n.prototype.getDimensions = function() {
  15578. return this.div.getBoundingClientRect()
  15579. }
  15580. ,
  15581. n.prototype.calcScale = function(e) {
  15582. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15583. }
  15584. ,
  15585. n.prototype.updateOrientation = function(e) {
  15586. if (this.state !== I.ACTIVE) {
  15587. var t = 1 / 3
  15588. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15589. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15590. , r = "";
  15591. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15592. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15593. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15594. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15595. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15596. }
  15597. }
  15598. ,
  15599. n.prototype.applyOrientation = function(e) {
  15600. this.div.style.transform = this.div.style.webkitTransform = "",
  15601. this.div.classList.remove("tag-container-" + this.orientation),
  15602. this.div.classList.add("tag-container-" + e);
  15603. var t = window.getComputedStyle(this.div);
  15604. this.initialTransform = t.transform || t.webkitTransform,
  15605. "none" === this.initialTransform && (this.initialTransform = "");
  15606. var i = t.transform.slice(7, -1).split(",")
  15607. , n = -i[4]
  15608. , r = -i[5];
  15609. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15610. this.div.style.transformOrigin = n + "px " + r + "px",
  15611. this.orientation = e
  15612. }
  15613. ,
  15614. t.exports = n
  15615. }
  15616. ).call(this, "/js/tag/Billboard/Billboard.js")
  15617. }
  15618. , {
  15619. "../../util/browser": 182,
  15620. "../../util/lerp": 188,
  15621. "../../util/logger": 189,
  15622. "../../util/transitions": 195,
  15623. "../Media/EmbedlyEmbed": 125,
  15624. "../Media/EmbedlyPlayer": 126,
  15625. "../Media/Image": 128,
  15626. "../Media/Link": 129,
  15627. "../Media/MediaEvent": 131,
  15628. "../Parser/DescriptionChunkType": 133,
  15629. "../Parser/DescriptionParser": 134,
  15630. "./BillboardEvent": 120,
  15631. "./billboardSettings": 121,
  15632. "./overlaySettings": 122,
  15633. events: 202
  15634. }],
  15635. 120: [function(e, t, i) {
  15636. "use strict";
  15637. t.exports = Object.freeze({
  15638. ENTER: "billboard.enter",
  15639. LEAVE: "billboard.leave",
  15640. OPENING: "billboard.opening",
  15641. OPENED: "billboard.open",
  15642. CLOSING: "billboard.closing",
  15643. CLOSED: "billboard.closed",
  15644. ACTIVATING: "billboard.activating",
  15645. ACTIVATE: "billboard.activate"
  15646. })
  15647. }
  15648. , {}],
  15649. 121: [function(e, t, i) {
  15650. "use strict";
  15651. t.exports = Object.freeze({
  15652. animation: Object.freeze({
  15653. hoverOnClosing: !1,
  15654. openDelay: 100,
  15655. closeDelay: 50,
  15656. openDuration: 200,
  15657. closeDuration: 100
  15658. }),
  15659. boardToDiscRatio: 1.2
  15660. })
  15661. }
  15662. , {}],
  15663. 122: [function(e, t, i) {
  15664. "use strict";
  15665. t.exports = Object.freeze({
  15666. boundaryWidth: 30,
  15667. boundaryHeight: 0
  15668. })
  15669. }
  15670. , {}],
  15671. /*********************************创建热点模型************************************************** */
  15672. "hot": [function(e, t, i) {//热点
  15673. "use strict";
  15674. function hot(sid,d,model){
  15675. this.sid = sid;
  15676. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15677. if(d.quaternion){
  15678. this.quaternion = d.quaternion;
  15679. }else{
  15680. this.rotation = this.conversionArray(d.rotation)
  15681. } */
  15682. this.position = this.convertValue(d.position, r.Vector3)
  15683. if(d.quaternion){
  15684. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15685. }else{
  15686. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15687. }
  15688. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15689. this.isSprite = d.isSprite
  15690. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15691. this.linkType = d.linkType || "common"
  15692. this.link = d.link;
  15693. this.model = model;
  15694. this.size = d.size;
  15695. this.infoAttribute = d.infoAttribute || {};
  15696. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15697. this.transformAtPanos = d.transformAtPanos || {}
  15698. for (let i in this.transformAtPanos) {
  15699. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15700. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15701. }
  15702. this.build();
  15703. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15704. this.changeTex()
  15705. this.visibleData = d.visiblePanos
  15706. //this.setVisiblePanos(d.visiblePanos);
  15707. }
  15708. var r = e("three")
  15709. , f = e("../shaders")
  15710. , a = e("../settings")
  15711. , s = e("../enum/Viewmode")
  15712. , p = e("../objects/Panorama")
  15713. , math = e("../util/math")
  15714. , te = e("../util/texture");
  15715. var raycaster = new r.Raycaster;
  15716. //热点大小
  15717. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15718. var defaultTex1 = te.load(g_HotImage.point);
  15719. var defaultTex2 = te.load(g_HotImage.point2);
  15720. hot.prototype.changeTex = function(){
  15721. var u = this.mesh.material.uniforms
  15722. if(this.styleImg.length){
  15723. u.texture1.value = te.load(this.styleImg[0].src);
  15724. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15725. }else{
  15726. u.texture1.value = defaultTex1;
  15727. u.texture2.value = defaultTex2;
  15728. }
  15729. }
  15730. hot.prototype.initStyleImg = function(t){
  15731. this.styleImg = []
  15732. t.styleImg = t.styleImg || [];
  15733. t.styleImg.forEach((src)=>{
  15734. this.styleImg.push({src:manage.dealURL(src)})
  15735. })
  15736. this.changeTex()
  15737. }
  15738. hot.prototype.update = function(camera) {
  15739. if(this.isSprite){
  15740. this.mesh.quaternion.copy(camera.quaternion)
  15741. }
  15742. //this.showTitle()
  15743. }
  15744. hot.prototype.setVisiblePanos = function(visibleData){
  15745. this.visiblePanos = [];
  15746. let maxCount = browser.isMobile() ? 4000 : 10000
  15747. let c = this.model.panos.list.length * this.model.colliders.length
  15748. if(c < maxCount){
  15749. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15750. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15751. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15752. if(!isShelter){
  15753. this.visiblePanos.push(pano.id)
  15754. }
  15755. })
  15756. }else{//防止加载时间过长,分批计算
  15757. let c1 = Math.ceil(maxCount / this.model.colliders.length)
  15758. let start = 0
  15759. let interval = setInterval(()=>{
  15760. let end = start + c1;
  15761. end = Math.min(end, this.model.panos.list.length)
  15762. let i = start
  15763. start = end
  15764. for(;i<end; i++){
  15765. var pano = this.model.panos.list[i]
  15766. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15767. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15768. if(!isShelter){
  15769. this.visiblePanos.push(pano.id)
  15770. }
  15771. }
  15772. if(end>=this.model.panos.list.length){
  15773. console.log(window.hotsi ?(++window.hotsi): (window.hotsi = 1))
  15774. clearInterval(interval)
  15775. }
  15776. },20 )
  15777. }
  15778. }
  15779. //绘制热点
  15780. hot.prototype.build = function(){
  15781. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15782. var shaderMaterial = new r.ShaderMaterial({
  15783. uniforms: t,
  15784. vertexShader: f.hot.vertexShader,
  15785. fragmentShader: f.hot.fragmentShader,
  15786. transparent: !0
  15787. })
  15788. var sprite = new r.Mesh( geometry, shaderMaterial );
  15789. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.DATA.hotIconScale);
  15790. sprite.dynamic = true;
  15791. sprite.position.copy(this.position);
  15792. sprite.quaternion.copy(this.quaternion)
  15793. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15794. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15795. sprite.name = this.sid;
  15796. sprite.type = "hotSprite";
  15797. sprite.belongHot = this;
  15798. if(this.link) sprite.hotLink = this.link;
  15799. this.mesh = sprite;
  15800. this.model.add(sprite);
  15801. g_HotMeshes.push(sprite);
  15802. }
  15803. hot.prototype.setTitleElem = function(title){
  15804. var root = $("#hot");
  15805. var elem = $(`<div> ${title}</div>`)
  15806. root.append(elem);
  15807. this.titleElem = elem;
  15808. }
  15809. hot.prototype.showTitle = function(){
  15810. if(!this.titleElem)return;
  15811. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15812. if(pos.trueSide){//inSight
  15813. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15814. this.titleElem.css("display","block");
  15815. }else{
  15816. this.titleElem.css("display","none");
  15817. }
  15818. }
  15819. /* hot.prototype.showTitle = function(){//一直显示title的话
  15820. if(!this.titleElem)return;
  15821. var unvisi = ()=>{
  15822. this.titleElem.css("display","none");
  15823. }
  15824. var visi = ()=>{
  15825. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15826. if(pos.trueSide){//inSight
  15827. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15828. this.titleElem.css("display","block");
  15829. }else{
  15830. unvisi()
  15831. }
  15832. }
  15833. if(this.mesh.visible){
  15834. if(player.mode == 'panorama'){
  15835. visi()
  15836. }else{
  15837. var ifShelter = convertTool.ifShelter(this.position)
  15838. if(ifShelter)unvisi()
  15839. else visi()
  15840. }
  15841. }else{
  15842. unvisi()
  15843. }
  15844. }
  15845. */
  15846. hot.prototype.hideTitle = function(){
  15847. if(!this.titleElem)return;
  15848. this.titleElem.css("display","none");
  15849. }
  15850. hot.prototype.closestPanoTowardTag = function(e, t) {
  15851. var i = []
  15852. , o = []
  15853. , l = this.mesh.position;
  15854. if (e === s.PANORAMA) {
  15855. var c = .5
  15856. , h = t.position.clone().sub(l).normalize();
  15857. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15858. // i.push(p.filters.isPanoAligned()),
  15859. // i.push(p.filters.inPanoDirection(l, h, c)),
  15860. // i.push(p.filters.isNeighbourPanoTo(t)),
  15861. o.push(p.scoreFunctions.direction(l, h))
  15862. }
  15863. var u = new r.Vector3
  15864. , d = function(e) {
  15865. u.copy(l).sub(e.position);
  15866. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15867. , i = a.tags.navigate.tiltTolerance;
  15868. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15869. }
  15870. , f = function(e) {
  15871. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15872. };
  15873. i.push(f, d, (pano)=>{ // add
  15874. return player.checkHasNeighbor(pano)
  15875. }),
  15876. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15877. var g = t.model.panos.sortByScore(i, o);
  15878. if (g && a.tags.navigate.lineOfSight) {
  15879. for (var m = 0; m < g.length; m++) {
  15880. var v = g[m].pano
  15881. , A = v.position.distanceTo(l);
  15882. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15883. var y = raycaster.intersectObjects(t.model.colliders);
  15884. // return g[0].pano;
  15885. if (0 === y.length || y[0].distance > A) {
  15886. console.log(m);
  15887. return v
  15888. }
  15889. }
  15890. return null
  15891. }
  15892. return g && g.length > 0 && g[0].pano
  15893. }
  15894. var getLink = function(link){
  15895. var src = '';
  15896. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15897. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15898. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15899. return src
  15900. }
  15901. hot.prototype.examine = function(e, options) {
  15902. options = options || {}
  15903. if(this.actionType == 'noAction' )return;
  15904. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15905. var src = getLink(this.infoAttribute.iframe[0]);
  15906. if(this.linkType=="jumpLink"){
  15907. /* var newPage = window.open(src, "_blank" );
  15908. newPage.focus(); */
  15909. var href = window.location.href
  15910. var index = href.indexOf("&")
  15911. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15912. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15913. window.location.href = src
  15914. }else if(this.linkType=="iframeDiv"){
  15915. var div = document.createElement("div");
  15916. $("body").append(div);
  15917. div.style.position = 'fixed';
  15918. div.style.width = div.style.height = "100%";
  15919. div.style.left = div.style.top = '0';
  15920. div.style["z-index"] = "99999"
  15921. var exit = document.createElement("div");
  15922. exit.style["background-image"] = "url(static/images/vrOffImg.png)";
  15923. exit.style.position = 'absolute';
  15924. exit.style.width = exit.style.height = "50px";
  15925. exit.style.left = '17px'; exit.style.top = "20px"
  15926. exit.style.cursor = "pointer";
  15927. exit.style["background-repeat"] = "no-repeat";
  15928. exit.style["background-size"] = "25%";
  15929. exit.style["background-position"] = "center center";
  15930. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15931. exit.style["border-radius"] = "50%";
  15932. exit.style["z-index"] = "3"
  15933. exit.onclick = ()=>{
  15934. $(div).remove()
  15935. if(g_bgAudio && g_bgAudio.pauseByHot){
  15936. manage.switchBgmState(true)
  15937. }
  15938. }
  15939. var myElement = document.createElement("iframe");
  15940. myElement.style.position = 'absolute';
  15941. myElement.style.width = myElement.style.height = "100%";
  15942. myElement.style.left = myElement.style.top = '0';
  15943. myElement.src = src
  15944. div.appendChild(exit);
  15945. div.appendChild(myElement)
  15946. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15947. //g_bgAudio && g_bgAudio.pause();
  15948. if(g_bgAudio && !g_bgAudio.paused){
  15949. manage.switchBgmState(false);
  15950. g_bgAudio.pauseByHot = true
  15951. }
  15952. if(g_tourAudio)g_tourAudio.pause()
  15953. }
  15954. return;
  15955. }
  15956. if(settings.dontExamHot || this.actionType == 'dontExam'){
  15957. o();
  15958. return;
  15959. }
  15960. if(!player.currentPano)return;
  15961. var hotPop = document.getElementById('popup');
  15962. //获取那个热点的链接
  15963. if(this.link){
  15964. g_currentHot = this;
  15965. hotPop.style.display = "block";
  15966. hotPop.classList.add("wait");
  15967. var myElement = document.createElement("iframe");
  15968. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15969. //g_bgAudio && g_bgAudio.pause();
  15970. if(g_bgAudio && !g_bgAudio.paused){
  15971. manage.switchBgmState(false);
  15972. g_bgAudio.pauseByHot = true
  15973. }
  15974. if(g_tourAudio)g_tourAudio.pause()
  15975. var src = getLink(this.link )
  15976. myElement.src = src;
  15977. myElement.id = "id1";
  15978. myElement.allowTransparency = "true";
  15979. // myElement.scrolling = "no";
  15980. var element=document.getElementById("id1"); //判断页面是否有iframe
  15981. if (typeof(element)== "undefined" || element == null){
  15982. document.querySelector(".popup-content").appendChild(myElement);
  15983. //移动端自动播放
  15984. var videoLoaddingResult = false
  15985. window.loaddingSuccess = function() {
  15986. videoLoaddingResult = true
  15987. }
  15988. setTimeout(function func() {
  15989. if (videoLoaddingResult) {
  15990. var $iframe = document.querySelector('#id1').contentWindow.document;
  15991. if($iframe.querySelector('video')){
  15992. $iframe.querySelector('video').play();
  15993. // alert($iframe.querySelector('video'));
  15994. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15995. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15996. }
  15997. }
  15998. if($iframe.querySelector('audio')){
  15999. $iframe.querySelector('audio').play();
  16000. }
  16001. } else {
  16002. setTimeout(func, 300)
  16003. }
  16004. }, 800);
  16005. }
  16006. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16007. }
  16008. // if(hotListSta) {
  16009. // hotPop.classList.remove("wait");
  16010. // return;
  16011. // }
  16012. var t = e.mode
  16013. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16014. , n = this.mesh.position;
  16015. e.flyingToTag = true;
  16016. var o = function() {
  16017. e.flyingToTag = false;
  16018. if(this.link){
  16019. hotPop.classList.remove("wait");
  16020. }
  16021. }.bind(this);
  16022. if(settings.dontExamHot){
  16023. o();
  16024. return;
  16025. }
  16026. if (t === s.PANORAMA){
  16027. var l = {
  16028. pano: i,
  16029. lookAtPoint: n,
  16030. duration: null,
  16031. maxDistanceOverride: null,
  16032. skipWarpingCheck: !1
  16033. };
  16034. e.flyToPano(l, o)
  16035. }else {
  16036. var c = {
  16037. pano: i
  16038. };
  16039. if (n) {
  16040. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16041. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16042. }
  16043. c.callback = o,
  16044. c.duration = 1500,
  16045. c.mode = s.PANORAMA,
  16046. e.flyToNewMode(c)
  16047. }
  16048. },
  16049. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16050. // if(window.DATA.special){
  16051. // specialScene.special().beforeImplement();
  16052. // }
  16053. //czj 判断是否是数组 如果不是将对象转换为数组
  16054. /* hot.prototype.conversionArray = function(obj){
  16055. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16056. var arr = []
  16057. for (var i in obj) {
  16058. arr.push(obj[i]); //属性
  16059. }
  16060. return arr
  16061. } */
  16062. hot.prototype.convertValue = function(v ,Type){
  16063. var value;
  16064. if(v instanceof Array){
  16065. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16066. value = new Type().fromArray(v);
  16067. }else{
  16068. for(let i in v){v[i] = parseFloat(v[i])}
  16069. value = new Type().copy(v);
  16070. }
  16071. return value
  16072. }
  16073. t.exports = hot;
  16074. }
  16075. , {
  16076. three: 217,
  16077. "../shaders":167,
  16078. "../enum/Viewmode":51,
  16079. "../objects/Panorama":148,
  16080. "../util/texture":194,
  16081. "../settings":166,
  16082. "../util/math": 190,
  16083. }],
  16084. /************************************创建热点模型************************************ */
  16085. 123: [function(e, t, i) {//tag
  16086. (function(i) {
  16087. "use strict";
  16088. function n(e, t, i) {
  16089. var n = i.version || "0";
  16090. "0" !== n && I.info("tag defined using version " + n),
  16091. this.model = e,
  16092. this.sid = t,
  16093. this.color = (new r.Color).set(i.color || l.tagDefault),
  16094. this.hoverColor = l._darken(this.color, .2),
  16095. this.floor = null,
  16096. this.floorIndex = i.floor,
  16097. this.mode = s.PANORAMA,
  16098. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16099. this.obj3d = null,
  16100. this.disc = null,
  16101. this.materials = {
  16102. disc: null,
  16103. pole: null
  16104. },
  16105. this.position = (new r.Vector3).copy(i.position),
  16106. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16107. this.discWorldPosition = null,
  16108. this.discScale = .05,
  16109. this.poleEnabled = i.stem.enabled,
  16110. this.billboard = new o(i.label,i.description,i.media,this),
  16111. this.visibleTransition = null,
  16112. this.hoveringDisc = !1
  16113. }
  16114. var r = e("three")
  16115. , o = e("./Billboard/Billboard")
  16116. , a = e("../settings")
  16117. , s = e("../enum/Viewmode")
  16118. , l = e("../enum/Colors")
  16119. , c = e("../enum/RenderLayers")
  16120. , h = e("../enum/RenderOrder")
  16121. , u = (e("../util/common"),
  16122. e("../util/math"))
  16123. , d = e("../util/texture")
  16124. , p = e("../objects/Panorama")
  16125. , f = e("../shaders")
  16126. , g = e("../util/transitions")
  16127. , m = e("../util/lerp")
  16128. , v = e("../util/easing")
  16129. , A = e("./Billboard/BillboardEvent")
  16130. , y = e("events").EventEmitter
  16131. , C = e("../util/logger")
  16132. , I = new C(i)
  16133. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16134. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16135. , w = new r.PlaneBufferGeometry(1,1);
  16136. n.prototype = Object.create(y.prototype),
  16137. n.raycaster = new r.Raycaster,
  16138. n.prototype.bindEvents = function() {
  16139. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16140. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16141. }
  16142. ,
  16143. n.prototype.build = function() {
  16144. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16145. this.floor && (this.billboard.build(this.model.sid),
  16146. this.obj3d = this.buildObject3D(),
  16147. this.floor.add(this.obj3d)),
  16148. this
  16149. }
  16150. ,
  16151. n.prototype.buildObject3D = function() {
  16152. var e = new r.Object3D;
  16153. e.position.copy(this.position);
  16154. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16155. t.bg.value = b,
  16156. t.mask.value = E,
  16157. t.color.value.copy(this.color),
  16158. this.materials.disc = new r.RawShaderMaterial({
  16159. transparent: !0,
  16160. vertexShader: f.tagDisc.vertexShader,
  16161. fragmentShader: f.tagDisc.fragmentShader,
  16162. uniforms: t
  16163. }),
  16164. this.disc = new r.Mesh(w,this.materials.disc),
  16165. this.disc.layers.set(c.TAG),
  16166. this.disc.position.copy(this.discPosition),
  16167. this.disc.renderOrder = h.tagDisc,
  16168. this.disc.tag = this;
  16169. var i = this.buildPole();
  16170. return i.layers.set(c.TAG),
  16171. i.renderOrder = h.tagStem,
  16172. e.add(i),
  16173. e.layers.set(c.TAG),
  16174. e.add(this.disc)
  16175. }
  16176. ,
  16177. n.prototype.buildPole = function() {
  16178. var e = new r.BufferGeometry
  16179. , t = new Float32Array(6);
  16180. return t[0] = t[1] = t[2] = 0,
  16181. t[3] = this.discPosition.x,
  16182. t[4] = this.discPosition.y,
  16183. t[5] = this.discPosition.z,
  16184. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16185. this.materials.pole = new r.LineBasicMaterial({
  16186. linewidth: a.tags.pole.width,
  16187. color: a.tags.pole.color,
  16188. opacity: 0,
  16189. visible: this.poleEnabled,
  16190. transparent: !0,
  16191. depthWrite: !1
  16192. }),
  16193. new r.Line(e,this.materials.pole)
  16194. }
  16195. ,
  16196. n.prototype.setFreeState = function(e) {
  16197. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16198. this.materials.disc.uniforms.color.value = this.color
  16199. }
  16200. .bind(this))
  16201. }
  16202. ,
  16203. n.prototype.setHoverState = function(e) {
  16204. this.billboard.open(e),
  16205. this.materials.disc.uniforms.color.value = this.hoverColor
  16206. }
  16207. ,
  16208. n.prototype.hide = function(e, t) {
  16209. var i = $.Deferred();
  16210. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16211. return i.resolve().promise();
  16212. e = e || 0,
  16213. t = t || 0,
  16214. g.cancel(this.visibleTransition);
  16215. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16216. , r = t + e
  16217. , o = t / r;
  16218. return this.visibleTransition = g.start(function(e) {
  16219. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16220. , i = m.property(e.materials.pole, "opacity", 0);
  16221. return function(n) {
  16222. t(n),
  16223. e.materials.pole && i(n)
  16224. }
  16225. }(this), r * n, function() {
  16226. i.resolve()
  16227. }, o, v[a.warp.blendEasing]),
  16228. i.promise()
  16229. }
  16230. ,
  16231. n.prototype.show = function(e, t) {
  16232. var i = $.Deferred();
  16233. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16234. return i.resolve().promise();
  16235. e = e || 0,
  16236. t = t || 0,
  16237. g.cancel(this.visibleTransition);
  16238. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16239. , r = t + e
  16240. , o = t / r;
  16241. return this.visibleTransition = g.start(function(e) {
  16242. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16243. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16244. return function(n) {
  16245. t(n),
  16246. e.materials.pole && i(n)
  16247. }
  16248. }(this), r * n, function() {
  16249. i.resolve()
  16250. }, o, v[a.warp.blendEasing]),
  16251. i.promise()
  16252. }
  16253. ,
  16254. n.prototype.closestPanoTowardTag = function(e, t) {
  16255. var i = []
  16256. , o = []
  16257. , l = this.disc.getWorldPosition();
  16258. if (e === s.PANORAMA) {
  16259. var c = .5
  16260. , h = t.position.clone().sub(l).normalize();
  16261. i.push(p.filters.isPanoAligned()),
  16262. i.push(p.filters.inPanoDirection(l, h, c)),
  16263. i.push(p.filters.isNeighbourPanoTo(t)),
  16264. o.push(p.scoreFunctions.direction(l, h))
  16265. }
  16266. var u = new r.Vector3
  16267. , d = function(e) {
  16268. u.copy(l).sub(e.position);
  16269. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16270. , i = a.tags.navigate.tiltTolerance;
  16271. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16272. }
  16273. , f = function(e) {
  16274. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16275. };
  16276. i.push(f, d),
  16277. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16278. var g = this.model.panos.sortByScore(i, o);
  16279. if (a.tags.navigate.lineOfSight) {
  16280. for (var m = 0; m < g.length; m++) {
  16281. var v = g[m].pano
  16282. , A = v.position.distanceTo(l);
  16283. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16284. return null;
  16285. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16286. var y = n.raycaster.intersectObjects(this.model.colliders);
  16287. if (0 === y.length || y[0].distance > A)
  16288. return v
  16289. }
  16290. return null
  16291. }
  16292. return g.length > 0 && g[0].pano
  16293. }
  16294. ,
  16295. n.prototype.examine = function(e) {
  16296. var t = e.mode
  16297. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16298. , n = this.disc.getWorldPosition();
  16299. this.billboard.setActiveState();
  16300. var o = function() {
  16301. var t = this.billboard.getDimensions()
  16302. , n = new r.Vector3;
  16303. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16304. n.unproject(e.camera),
  16305. e.flyToPano({
  16306. pano: i,
  16307. lookAtPoint: n
  16308. })
  16309. }
  16310. .bind(this);
  16311. if (t === s.PANORAMA)
  16312. if (i !== e.currentPano) {
  16313. var l = {
  16314. pano: i,
  16315. lookAtPoint: n,
  16316. duration: null,
  16317. maxDistanceOverride: null,
  16318. skipWarpingCheck: !1
  16319. };
  16320. e.flyToPano(l, o)
  16321. } else
  16322. setTimeout(function() {
  16323. this.billboard.open().then(function() {
  16324. o()
  16325. })
  16326. }
  16327. .bind(this), 0);
  16328. else {
  16329. var c = {
  16330. pano: i
  16331. };
  16332. if (n) {
  16333. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16334. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16335. }
  16336. c.callback = o,
  16337. c.duration = 1500,
  16338. c.mode = s.PANORAMA,
  16339. e.flyToNewMode(c)
  16340. }
  16341. }
  16342. ,
  16343. n.prototype.update = function(e, t) {
  16344. var i = new r.Vector3;
  16345. return function(e, t) {
  16346. this.discWorldPosition = this.disc.getWorldPosition(),
  16347. this.updateDisc(e, t),
  16348. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16349. i.z < 1 && (i.y *= -1,
  16350. this.billboard.update(i, this.getDiscRadius(i, t))))
  16351. }
  16352. }(),
  16353. n.prototype.updateDisc = function(e, t) {
  16354. var i = new r.Vector3
  16355. , o = new r.Vector3
  16356. , l = new r.Vector3
  16357. , c = new r.Vector3
  16358. , h = new r.Vector3;
  16359. return function(e, t) {
  16360. var u = a.tags.visibility
  16361. , d = a.tags.disc.scale
  16362. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16363. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16364. this.obj3d.visible) {
  16365. this.disc.quaternion.copy(t.quaternion);
  16366. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16367. i.copy(this.discWorldPosition).project(t),
  16368. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16369. l.set(f / 2, 0, 0).add(o),
  16370. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16371. h.copy(c).unproject(t);
  16372. var g = h.distanceTo(this.discWorldPosition)
  16373. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16374. this.discScale = g * m,
  16375. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16376. }
  16377. }
  16378. }(),
  16379. n.prototype.getDiscRadius = function(e, t) {
  16380. var i = new r.Vector3;
  16381. return function(e, t) {
  16382. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16383. Math.abs(e.x - i.x) * $("#player").width()
  16384. }
  16385. }(),
  16386. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16387. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16388. }
  16389. ,
  16390. n.prototype.offScreen = function(e, t) {
  16391. var i = e.getWorldPosition().project(t);
  16392. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16393. }
  16394. ,
  16395. n.viewportScale = function() {
  16396. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16397. n.viewportHeight = $("#player").height(),
  16398. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16399. n.currentViewportScale
  16400. }
  16401. ,
  16402. t.exports = n
  16403. }
  16404. ).call(this, "/js/tag/tag.js")
  16405. }
  16406. , {
  16407. "../enum/Colors": 19,
  16408. "../enum/RenderLayers": 41,
  16409. "../enum/RenderOrder": 42,
  16410. "../enum/Viewmode": 51,
  16411. "../objects/Panorama": 148,
  16412. "../settings": 166,
  16413. "../shaders": 167,
  16414. "../util/common": 185,
  16415. "../util/easing": 186,
  16416. "../util/lerp": 188,
  16417. "../util/logger": 189,
  16418. "../util/math": 190,
  16419. "../util/texture": 194,
  16420. "../util/transitions": 195,
  16421. "./Billboard/Billboard": 119,
  16422. "./Billboard/BillboardEvent": 120,
  16423. events: 202,
  16424. three: 217
  16425. }],
  16426. 124: [function(e, t, i) {
  16427. (function(i) {
  16428. "use strict";
  16429. function n() {
  16430. this.tagState = y.IDLE,
  16431. this.intersectTag = null,
  16432. this.hoveredTag = null,
  16433. this.activeTag = null,
  16434. this.tagDiscs = [],
  16435. this.raycaster = new r.Raycaster,
  16436. this.modelManager = null,
  16437. this.player = null,
  16438. this.totaltags = 0,
  16439. this.navigatingViaTag = !1,
  16440. this.enabled = !1
  16441. }
  16442. var r = e("three")
  16443. , o = e("../util/logger")
  16444. , a = e("../util/common")
  16445. , s = e("../controls/serializer")
  16446. , l = e("../objects/Snapshot")
  16447. , c = e("../settings")
  16448. , h = e("./Billboard/BillboardEvent")
  16449. , u = e("./Media/MediaEvent")
  16450. , d = e("./Media/LinkType")
  16451. , p = e("../enum/Viewmode")
  16452. , f = e("../enum/WarpStyle")
  16453. , g = e("../enum/BlackoutStyle")
  16454. , m = e("../enum/ModelManagerEvents")
  16455. , v = e("../enum/tagEvents")
  16456. , A = e("../enum/PlayerEvents")
  16457. , y = (e("../util/lerp"),
  16458. e("../enum/TagStates"))
  16459. , C = e("events").EventEmitter
  16460. , I = new o(i);
  16461. a.extend(n, C),
  16462. n.prototype.init = function(e, t) {
  16463. this.modelManager = e,
  16464. this.player = t,
  16465. this.updateModel(),
  16466. this.bindEvents()
  16467. }
  16468. ,
  16469. n.prototype.update = function(e) {
  16470. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16471. }
  16472. ,
  16473. n.prototype.updateTags = function(e, t, i, n) {
  16474. for (var r in this.model.tags)
  16475. this.model.tags[r].update(e, t, i, n)
  16476. }
  16477. ,
  16478. n.prototype.updateModel = function() {
  16479. this.model = this.modelManager.getActiveModel(),
  16480. this.gettagsFromModel(),
  16481. this.totaltags = Object.keys(this.model.tags).length
  16482. }
  16483. ,
  16484. n.prototype.gettagsFromModel = function() {
  16485. this.tagDiscs = [];
  16486. for (var e in this.model.tags) {
  16487. var t = this.model.tags[e].disc;
  16488. t && this.tagDiscs.push(t)
  16489. }
  16490. }
  16491. ,
  16492. n.prototype.bindEvents = function() {
  16493. function e() {
  16494. Object.keys(this.model.tags).forEach(function(e) {
  16495. var t = this.model.tags[e];
  16496. t.bindEvents(),
  16497. t.billboard.on(u.LINK_CLICK, function(e) {
  16498. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16499. }
  16500. .bind(this)),
  16501. t.billboard.on(u.IMAGE_OPENED, function() {
  16502. this.tagState = y.EXAMINE,
  16503. this.emit(u.IMAGE_OPENED)
  16504. }
  16505. .bind(this)),
  16506. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16507. }
  16508. .bind(this))
  16509. }
  16510. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16511. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16512. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16513. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16514. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16515. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16516. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16517. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16518. e.call(this)
  16519. }
  16520. ,
  16521. n.prototype.navigateViaLink = function(e) {
  16522. var t = s.deserialize(e);
  16523. if (t)
  16524. if (t.mode === p.PANORAMA) {
  16525. try {
  16526. this.player.model.panos.get(t.panoId)
  16527. } catch (e) {
  16528. return void I.warn("Unable to find panorama location", t.panoId)
  16529. }
  16530. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16531. } else {
  16532. var i = {
  16533. cameraMode: t.mode,
  16534. position: t.position,
  16535. quaternion: t.quaternion,
  16536. scanId: t.panoId,
  16537. orthoZoom: t.zoom,
  16538. floorVisibility: t.floorVisibility,
  16539. thumbUrl: null,
  16540. name: null
  16541. };
  16542. this.player.flyToNewMode({
  16543. mode: t.mode,
  16544. duration: c.warp.outsideTime,
  16545. warpDest: new l(i),
  16546. force: !0
  16547. })
  16548. }
  16549. }
  16550. ,
  16551. n.prototype.handleWarpStart = function(e, t, i, n) {
  16552. this.dismissExaminedTag(),
  16553. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16554. e && (i = g.END),
  16555. this.hideShowTagsForBlackoutStyle(i, n))
  16556. }
  16557. ,
  16558. n.prototype.handleWarpInterruption = function(e, t, i) {
  16559. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16560. this.hideShowTagsForBlackoutStyle(t, i)
  16561. }
  16562. ,
  16563. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16564. var i = 0
  16565. , n = 0
  16566. , r = t / 2;
  16567. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16568. e) {
  16569. case g.END:
  16570. this.hideAlltags(r);
  16571. break;
  16572. case g.BEGINNING:
  16573. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16574. break;
  16575. case g.NONE:
  16576. break;
  16577. case g.MIDDLE:
  16578. i = r,
  16579. n = r,
  16580. this.hideAlltags(n),
  16581. setTimeout(function() {
  16582. this.showAlltags(i)
  16583. }
  16584. .bind(this), n);
  16585. break;
  16586. case g.FADEIN:
  16587. setTimeout(function() {
  16588. this.showAlltags(r)
  16589. }
  16590. .bind(this), r)
  16591. }
  16592. }
  16593. ,
  16594. n.prototype.onPlayerModeChanging = function(e, t) {
  16595. t !== p.PANORAMA && this.dismissExaminedTag(),
  16596. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16597. var i = t !== p.OUTDOOR;
  16598. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16599. }
  16600. ,
  16601. n.prototype.onPanoChange = function(e, t) {
  16602. var i = this.navigatingViaTag;
  16603. if (this.navigatingViaTag = !1,
  16604. !i) {
  16605. this.dismissExaminedTag();
  16606. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16607. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16608. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16609. }
  16610. }
  16611. ,
  16612. n.prototype.onPlayerReady = function(e, t, i) {
  16613. this.startAlltags(e, t ? i : null)
  16614. }
  16615. ,
  16616. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16617. this.updateClosestTags(e)
  16618. }
  16619. ,
  16620. n.prototype.dismissExaminedTag = function() {
  16621. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16622. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16623. this.hoveredTag = null)
  16624. }
  16625. ,
  16626. n.prototype.startAlltags = function(e, t) {
  16627. this.model.shouldShowtags = c.tags.enabled,
  16628. this.enabled = !0,
  16629. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16630. t && setTimeout(function() {
  16631. this.activateTag(this.model.getTagBySid(t))
  16632. }
  16633. .bind(this), c.tags.startup.fadeInDuration / 2))
  16634. }
  16635. ,
  16636. n.prototype.showAlltags = function(e, t, i) {
  16637. function n() {
  16638. o++,
  16639. o === this.totaltags && (this.model.tagsShown = !0,
  16640. r.resolve())
  16641. }
  16642. var r = $.Deferred();
  16643. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16644. return r.resolve().promise();
  16645. var o = 0;
  16646. for (var a in this.model.tags) {
  16647. var s = this.model.tags[a];
  16648. s.show(e, t).done(n.bind(this))
  16649. }
  16650. return r.promise()
  16651. }
  16652. ,
  16653. n.prototype.hideAlltags = function(e, t) {
  16654. function i() {
  16655. r++,
  16656. r === this.totaltags && (this.model.tagsShown = !1,
  16657. n.resolve())
  16658. }
  16659. var n = $.Deferred()
  16660. , r = 0;
  16661. for (var o in this.model.tags) {
  16662. var a = this.model.tags[o];
  16663. a.hide(e, t).done(i.bind(this)),
  16664. a === this.activeTag && this.dismissActiveTag()
  16665. }
  16666. return n.promise()
  16667. }
  16668. ,
  16669. n.prototype.enableHovering = function() {
  16670. this.enabled = !0
  16671. }
  16672. ,
  16673. n.prototype.disableHovering = function() {
  16674. this.enabled = !1
  16675. }
  16676. ,
  16677. n.prototype.activateTag = function(e, t) {
  16678. t = t || y.EXAMINE,
  16679. this.activeTag = e,
  16680. this.activeTag.hoveringDisc = !0,
  16681. this.activeTag.setHoverState(t === y.EXAMINE),
  16682. this.tagState = t,
  16683. this.emit(v.TagActivated, e)
  16684. }
  16685. ,
  16686. n.prototype.dismissActiveTag = function() {
  16687. this.activeTag.hoveringDisc = !1,
  16688. this.activeTag.setFreeState(!0);
  16689. var e = this.activeTag;
  16690. this.activeTag = null,
  16691. this.tagState = y.IDLE,
  16692. this.emit(v.TagDismissed, e)
  16693. }
  16694. ,
  16695. n.prototype.clickedOnTag = function(e) {
  16696. var t = function() {
  16697. this.navigatingViaTag = !0,
  16698. this.activeTag.examine(this.player),
  16699. this.emit(v.TagNavigation, this.activeTag)
  16700. }
  16701. .bind(this);
  16702. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16703. this.activeTag = this.intersectTag,
  16704. t(),
  16705. !0) : (this.dismissActiveTag(),
  16706. !1)
  16707. }
  16708. ,
  16709. n.prototype.intersecttag = function() {
  16710. var e = new r.Vector3
  16711. , t = new r.Vector3
  16712. , i = new r.Vector3;
  16713. return function(n, r, o) {
  16714. if (!this.enabled)
  16715. return null;
  16716. var a = null
  16717. , s = this.tagDiscs.filter(function(e) {
  16718. return e.parent.visible
  16719. });
  16720. if (s.length > 0) {
  16721. var l = this.model.floors.reduce(function(e, t) {
  16722. return t.hidden ? e : e.concat(t.collider.children)
  16723. }, s);
  16724. e.set(n.x, n.y, -1).unproject(o),
  16725. t.set(n.x, n.y, 1).unproject(o),
  16726. i.copy(t).sub(e).normalize(),
  16727. this.raycaster.set(e, i);
  16728. var c = this.raycaster.intersectObjects(l);
  16729. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16730. }
  16731. return this.intersectTag = a,
  16732. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16733. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16734. this.hoveredTag = a
  16735. }
  16736. .bind(this)),
  16737. a.billboard.on(h.LEAVE, function() {
  16738. this.hoveredTag = null
  16739. }
  16740. .bind(this))),
  16741. this.activateTag(a, y.BROWSE))),
  16742. a
  16743. }
  16744. }(),
  16745. n.prototype.rankedtagInDirection = function() {
  16746. var e = []
  16747. , t = []
  16748. , i = new r.Vector3
  16749. , n = new r.Vector3
  16750. , o = new r.Vector3;
  16751. return function(r, a, s, l) {
  16752. var c = 0;
  16753. t.length = 0;
  16754. for (var h = 0; h < this.closesttags.length; h++) {
  16755. var u = this.closesttags[h];
  16756. n.copy(u.position),
  16757. n.add(u.discPosition),
  16758. i.copy(a),
  16759. i.sub(n).negate(),
  16760. i.normalize();
  16761. var d = i.dot(l);
  16762. if (d >= 0) {
  16763. o.copy(n),
  16764. o.project(s);
  16765. var p = this.intersecttag(o, !1, s);
  16766. if (p) {
  16767. if (c >= e.length)
  16768. for (var f = 0; f < 64; f++)
  16769. e.push({
  16770. tag: u,
  16771. dot: d
  16772. });
  16773. var g = e[c];
  16774. g.tag = u,
  16775. g.dot = d,
  16776. g.position = math.projectPositionToCanvas(n, s),
  16777. t.push(g),
  16778. c++
  16779. }
  16780. }
  16781. }
  16782. return t.sort(function(e, t) {
  16783. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16784. }),
  16785. r < t.length ? t[r].tag : null
  16786. }
  16787. }(),
  16788. n.prototype.updateClosestTags = function() {
  16789. var e = new r.Vector3
  16790. , t = 30;
  16791. return function(i) {
  16792. this.closesttags || (this.closesttags = []),
  16793. this.closesttags.length = 0;
  16794. var n = this.model.tags;
  16795. if (n)
  16796. for (var r in n)
  16797. if (n.hasOwnProperty(r)) {
  16798. var o = n[r]
  16799. , a = o.position;
  16800. e.copy(i),
  16801. e.sub(a).negate();
  16802. var s = e.lengthSq();
  16803. s < t && this.closesttags.push(o)
  16804. }
  16805. }
  16806. }(),
  16807. t.exports = n
  16808. }
  16809. ).call(this, "/js/tag/tagManager.js")
  16810. }
  16811. , {
  16812. "../controls/serializer": 14,
  16813. "../enum/BlackoutStyle": 18,
  16814. "../enum/tagEvents": 32,
  16815. "../enum/ModelManagerEvents": 33,
  16816. "../enum/PlayerEvents": 40,
  16817. "../enum/TagStates": 44,
  16818. "../enum/Viewmode": 51,
  16819. "../enum/WarpStyle": 52,
  16820. "../objects/Snapshot": 153,
  16821. "../settings": 166,
  16822. "../util/common": 185,
  16823. "../util/lerp": 188,
  16824. "../util/logger": 189,
  16825. "./Billboard/BillboardEvent": 120,
  16826. "./Media/LinkType": 130,
  16827. "./Media/MediaEvent": 131,
  16828. events: 202,
  16829. three: 217
  16830. }],
  16831. 125: [function(e, t, i) {
  16832. (function(i) {
  16833. "use strict";
  16834. function n() {
  16835. this.embedWrapper = null,
  16836. this.embedElement = null
  16837. }
  16838. var r = e("../../util/ajax")
  16839. , o = e("./mediaSettings")
  16840. , a = e("../../settings")
  16841. , s = e("../../util/logger")
  16842. , l = new s(i);
  16843. n.prototype.createDomElement = function() {
  16844. return this.embedWrapper = document.createElement("div"),
  16845. this.embedWrapper.classList.add("tag-embed"),
  16846. this.embedWrapper.classList.add("hidden"),
  16847. this.embedWrapper
  16848. }
  16849. ,
  16850. n.prototype.load = function(e) {
  16851. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16852. return new Promise(function(e, i) {
  16853. r.get(t).then(function(t) {
  16854. if (t = JSON.parse(t),
  16855. t.html && t.html.indexOf("<script") === -1) {
  16856. this.embedWrapper.innerHTML = t.html;
  16857. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16858. if (this.embedWrapper.style.width = n + "px",
  16859. t.height) {
  16860. var r = t.height / t.width;
  16861. this.embedWrapper.style.height = n * r + "px"
  16862. }
  16863. this.embedElement = this.embedWrapper.firstChild;
  16864. var a = [];
  16865. try {
  16866. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16867. } catch (e) {
  16868. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16869. }
  16870. a.forEach(function(e) {
  16871. e.setAttribute("target", "_blank")
  16872. }),
  16873. this.embedElement.classList.add("hidden"),
  16874. this.embedWrapper.classList.remove("hidden"),
  16875. e()
  16876. } else
  16877. i("Not a valid embed")
  16878. }
  16879. .bind(this), function(e) {
  16880. i(e.response)
  16881. })
  16882. }
  16883. .bind(this))
  16884. }
  16885. ,
  16886. n.prototype.show = function() {
  16887. this.embedElement && this.embedElement.classList.remove("hidden")
  16888. }
  16889. ,
  16890. n.prototype.hide = function() {
  16891. this.embedElement && this.embedElement.classList.add("hidden")
  16892. }
  16893. ,
  16894. t.exports = n
  16895. }
  16896. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16897. }
  16898. , {
  16899. "../../settings": 166,
  16900. "../../util/ajax": 181,
  16901. "../../util/logger": 189,
  16902. "./mediaSettings": 132
  16903. }],
  16904. 126: [function(e, t, i) {
  16905. (function(i) {
  16906. "use strict";
  16907. function n(e) {
  16908. o.call(this),
  16909. this.options = e,
  16910. this.playerControls = null,
  16911. this.state = s.NOT_READY
  16912. }
  16913. var r = e("../../util/browser")
  16914. , o = e("./EmbedlyEmbed")
  16915. , a = e("../../util/logger")
  16916. , s = (new a(i),
  16917. Object.freeze({
  16918. NOT_READY: "player.not.ready",
  16919. CUED: "player.cued",
  16920. PLAYING: "player.playing",
  16921. PAUSED: "player.paused"
  16922. }));
  16923. n.prototype = Object.create(o.prototype),
  16924. n.prototype.createDomElement = function() {
  16925. return this.embedWrapper = document.createElement("div"),
  16926. this.embedWrapper.classList.add("tag-video"),
  16927. this.embedWrapper.classList.add("hidden"),
  16928. this.embedWrapper
  16929. }
  16930. ,
  16931. n.prototype.load = function(e) {
  16932. var t = function() {
  16933. function e(e) {
  16934. this.playerState = s.CUED,
  16935. this.options.startMuted && this.playerControls.mute()
  16936. }
  16937. function t(e) {
  16938. this.playerState = e
  16939. }
  16940. function i(e) {
  16941. this.playerControls.setCurrentTime(0),
  16942. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16943. }
  16944. this.playerControls = new playerjs.Player(this.embedElement),
  16945. this.playerControls.on("ready", e.bind(this)),
  16946. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16947. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16948. this.playerControls.on("ended", i.bind(this))
  16949. }
  16950. .bind(this);
  16951. return o.prototype.load.call(this, e).then(t.bind(this))
  16952. }
  16953. ,
  16954. n.prototype.play = function() {
  16955. var e = r.isMobile();
  16956. return function() {
  16957. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16958. }
  16959. }(),
  16960. n.prototype.pause = function() {
  16961. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16962. }
  16963. ,
  16964. t.exports = n
  16965. }
  16966. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16967. }
  16968. , {
  16969. "../../util/browser": 182,
  16970. "../../util/logger": 189,
  16971. "./EmbedlyEmbed": 125
  16972. }],
  16973. 127: [function(e, t, i) {
  16974. (function(i) {
  16975. "use strict";
  16976. function n(e) {
  16977. function t() {
  16978. return a.debug("requesting file from embedly:", e.href),
  16979. r.get(e.href, {
  16980. responseType: e.responseType
  16981. }).then(function(t) {
  16982. return a.debug("requesting file finished:", e.href),
  16983. t
  16984. })
  16985. }
  16986. function i() {}
  16987. return s = new Promise(function(e, n) {
  16988. s.catch(i).then(function() {
  16989. t().then(e, n)
  16990. })
  16991. }
  16992. )
  16993. }
  16994. var r = e("../../util/ajax")
  16995. , o = (e("./mediaSettings"),
  16996. e("../../util/logger"))
  16997. , a = new o(i)
  16998. , s = Promise.resolve();
  16999. t.exports.enqueue = n
  17000. }
  17001. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17002. }
  17003. , {
  17004. "../../util/ajax": 181,
  17005. "../../util/logger": 189,
  17006. "./mediaSettings": 132
  17007. }],
  17008. 128: [function(e, t, i) {
  17009. (function(i) {
  17010. "use strict";
  17011. function n() {
  17012. this.imageWrapper = null,
  17013. this.width = 0,
  17014. this.height = 0,
  17015. this.aspect = 1
  17016. }
  17017. var r = e("./MediaEvent")
  17018. , o = e("./EmbedlyQueue")
  17019. , a = e("events").EventEmitter
  17020. , s = e("../../util/logger")
  17021. , l = e("../../settings");
  17022. new s(i);
  17023. n.prototype = Object.create(a.prototype),
  17024. n.prototype.createDomElement = function() {
  17025. return this.imageWrapper = document.createElement("div"),
  17026. this.imageWrapper.classList.add("tag-image"),
  17027. this.imageWrapper.classList.add("hidden"),
  17028. this.imageWrapper.addEventListener("click", function(e) {
  17029. e.stopPropagation(),
  17030. this.emit(r.IMAGE_OPENING),
  17031. this.imageWrapper.style.pointerEvents = "none"
  17032. }
  17033. .bind(this)),
  17034. this.imageWrapper
  17035. }
  17036. ,
  17037. n.prototype.onClosed = function() {
  17038. this.imageWrapper.style.pointerEvents = "auto"
  17039. }
  17040. ,
  17041. n.prototype.load = function(e) {
  17042. var t = Math.max(window.screen.height, window.screen.width)
  17043. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17044. return new Promise(function(e, t) {
  17045. function n(t) {
  17046. var i = t.target;
  17047. this.width = i.naturalWidth,
  17048. this.height = i.naturalHeight,
  17049. this.aspect = this.width / this.height;
  17050. var n = t.target.src;
  17051. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17052. this.imageWrapper.style.width = this.width + "px",
  17053. this.imageWrapper.style.height = this.height + "px",
  17054. this.imageWrapper.classList.remove("hidden"),
  17055. e()
  17056. }
  17057. o.enqueue({
  17058. href: i,
  17059. responseType: "arraybuffer"
  17060. }).then(function(e) {
  17061. var t = new Uint8Array(e)
  17062. , i = new Blob([t])
  17063. , r = new window.Image;
  17064. r.addEventListener("load", n.bind(this));
  17065. var o = URL.createObjectURL(i);
  17066. r.src = o
  17067. }
  17068. .bind(this), t)
  17069. }
  17070. .bind(this))
  17071. }
  17072. ,
  17073. t.exports = n
  17074. }
  17075. ).call(this, "/js/tag/Media/Image.js")
  17076. }
  17077. , {
  17078. "../../settings": 166,
  17079. "../../util/logger": 189,
  17080. "./EmbedlyQueue": 127,
  17081. "./MediaEvent": 131,
  17082. events: 202
  17083. }],
  17084. 129: [function(e, t, i) {
  17085. "use strict";
  17086. function n(e) {
  17087. this.label = e.label,
  17088. this.href = e.url,
  17089. this.type = this.updateLinkForType(),
  17090. this.domElement = null,
  17091. this.id = c++
  17092. }
  17093. var r = e("./LinkType")
  17094. , o = e("./MediaEvent")
  17095. , a = e("../../util/browser")
  17096. , s = e("../../analytics")
  17097. , l = e("events").EventEmitter
  17098. , c = 0;
  17099. n.prototype = Object.create(l.prototype),
  17100. n.prototype.updateLinkForType = function() {
  17101. function e(e) {
  17102. var t = new RegExp("[#&?]start=([^#&?]*)")
  17103. , i = t.exec(e);
  17104. return i[1]
  17105. }
  17106. function t(e) {
  17107. return e + "&play=1"
  17108. }
  17109. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17110. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17111. r.NAVIGATION) : (this.href = t(this.href),
  17112. r.MODEL) : r.EXT_LINK
  17113. }
  17114. ;
  17115. var h = {};
  17116. n.prototype.createDomElement = function() {
  17117. function e(e) {
  17118. switch (e.stopPropagation(),
  17119. h[this.id] = !0,
  17120. s.trackAlways("click_tag_link", {
  17121. link_type: this.type,
  17122. link_count: c,
  17123. links_clicked: Object.keys(h).length
  17124. }),
  17125. this.type) {
  17126. case r.MODEL:
  17127. window.location.replace(this.href);
  17128. break;
  17129. case r.EXT_LINK:
  17130. window.open(this.href, "_blank")
  17131. }
  17132. this.emit(o.LINK_CLICK, {
  17133. type: this.type,
  17134. url: this.href
  17135. })
  17136. }
  17137. if (this.domElement = document.createElement("a"),
  17138. this.domElement.classList.add("tag-link"),
  17139. this.domElement.textContent = this.label,
  17140. this.type === r.EXT_LINK) {
  17141. this.domElement.textContent += " ";
  17142. var t = document.createElement("i");
  17143. t.classList.add("icon-ext-link"),
  17144. t.title = "Link to external web site",
  17145. this.domElement.appendChild(t)
  17146. }
  17147. return this.domElement.addEventListener("click", e.bind(this)),
  17148. this.domElement
  17149. }
  17150. ,
  17151. t.exports = n
  17152. }
  17153. , {
  17154. "../../analytics": 4,
  17155. "../../util/browser": 182,
  17156. "./LinkType": 130,
  17157. "./MediaEvent": 131,
  17158. events: 202
  17159. }],
  17160. 130: [function(e, t, i) {
  17161. "use strict";
  17162. t.exports = {
  17163. NAVIGATION: "navigation",
  17164. MODEL: "model",
  17165. EXT_LINK: "ext-link"
  17166. }
  17167. }
  17168. , {}],
  17169. 131: [function(e, t, i) {
  17170. "use strict";
  17171. t.exports = Object.freeze({
  17172. LINK_CLICK: "mtmedia.link",
  17173. IMAGE_LOADED: "mtmedia.image.loaded",
  17174. IMAGE_OPENING: "mtmedia.image.opening",
  17175. IMAGE_OPENED: "mtmedia.image.opened",
  17176. IMAGE_CLOSING: "mtmedia.image.closing",
  17177. IMAGE_CLOSED: "mtmedia.image.closed",
  17178. VIDEO_START: "mtmedia.video.start",
  17179. VIDEO_PAUSE: "mtmedia.video.pause",
  17180. VIDEO_ENDED: "mtmedia.video.end"
  17181. })
  17182. }
  17183. , {}],
  17184. 132: [function(e, t, i) {
  17185. "use strict";
  17186. t.exports = Object.freeze({
  17187. maxEmbedWidth: 350,
  17188. defaultAspectRatio: .75
  17189. })
  17190. }
  17191. , {}],
  17192. 133: [function(e, t, i) {
  17193. "use strict";
  17194. t.exports = Object.freeze({
  17195. TEXT: "text",
  17196. LINK: "link",
  17197. IMAGE: "photo",
  17198. VIDEO: "video",
  17199. RICH: "rich"
  17200. })
  17201. }
  17202. , {}],
  17203. 134: [function(e, t, i) {
  17204. "use strict";
  17205. function n(e) {
  17206. this.capabilities = {
  17207. links: {
  17208. enable: e.supportLinks,
  17209. keepLabels: e.keepLinkLabels
  17210. }
  17211. }
  17212. }
  17213. var r = e("./DescriptionChunkType");
  17214. n.prototype.parse = function(e, t) {
  17215. var i = []
  17216. , n = e.split("[").map(function(e, t) {
  17217. return 0 === t ? e : "[" + e
  17218. });
  17219. return n.forEach(function(e) {
  17220. var n = this.findMarkdown(e);
  17221. if (n) {
  17222. if (n.url.indexOf("javascript:") !== -1)
  17223. return;
  17224. this.addLinkChunk(i, n, t),
  17225. this.addTextChunk(i, e.slice(n.markdown.length))
  17226. } else
  17227. this.addTextChunk(i, e)
  17228. }
  17229. .bind(this)),
  17230. i
  17231. }
  17232. ,
  17233. n.prototype.findMarkdown = function(e) {
  17234. var t = /\[([^\]]*)\]\((.*)\)/
  17235. , i = e.match(t);
  17236. if (i) {
  17237. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17238. 0 !== r); )
  17239. o++;
  17240. var a = n.length - o;
  17241. return {
  17242. markdown: i[0].substring(0, i[0].length - a),
  17243. label: i[1],
  17244. url: i[2].substring(0, o)
  17245. }
  17246. }
  17247. }
  17248. ,
  17249. n.prototype.addTextChunk = function(e, t) {
  17250. 0 !== t.length && e.push({
  17251. type: r.TEXT,
  17252. text: t
  17253. })
  17254. }
  17255. ,
  17256. n.prototype.addLinkChunk = function(e, t) {
  17257. if (!this.capabilities.links.enable)
  17258. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17259. var i = {
  17260. label: t.label,
  17261. url: t.url
  17262. };
  17263. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17264. e.push({
  17265. type: r.LINK,
  17266. link: i
  17267. })
  17268. }
  17269. ,
  17270. t.exports = n
  17271. }
  17272. , {
  17273. "./DescriptionChunkType": 133
  17274. }],
  17275. 135: [function(e, t, i) {
  17276. (function(i) {
  17277. "use strict";
  17278. var n = e("../util/logger")
  17279. , r = new n(i)
  17280. , o = {
  17281. parseIdsFromChunkName: function(e, t) {
  17282. t.floorId = o.parseFloor(e),
  17283. t.roomId = o.parseRoom(e)
  17284. },
  17285. parseFloor: function(e) {
  17286. var t = e.match(/_group([0-9]+)/);
  17287. if (!t)
  17288. return 0;
  17289. try {
  17290. return parseInt(t[1], 10)
  17291. } catch (e) {
  17292. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17293. 0
  17294. }
  17295. },
  17296. parseRoom: function(e) {
  17297. var t = e.match(/_sub([0-9]+)/);
  17298. if (!t)
  17299. return -1;
  17300. try {
  17301. return parseInt(t[1], 10)
  17302. } catch (e) {
  17303. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17304. 0
  17305. }
  17306. }
  17307. };
  17308. t.exports = o
  17309. }
  17310. ).call(this, "/js/model/Chunks.js")
  17311. }
  17312. , {
  17313. "../util/logger": 189
  17314. }],
  17315. 136: [function(e, t, i) {
  17316. (function(i) {
  17317. "use strict";
  17318. function n(e) {
  17319. s.call(this),
  17320. this.model = e,
  17321. this.exploded = !1
  17322. }
  17323. var r = e("../objects/Floor")
  17324. , o = (e("../settings"),
  17325. e("../util/logger"))
  17326. , a = e("../util/transitions")
  17327. , s = e("../util/IndexedCollection")
  17328. , l = e("../util/common")
  17329. , c = e("../util/easing");
  17330. new o(i);
  17331. l.inherit(n, s),
  17332. n.prototype.add = function(e) {
  17333. s.prototype.add.call(this, e),
  17334. this.model.add(e)
  17335. }
  17336. ,
  17337. n.prototype.getIndex = function(e) {
  17338. return e.floorIndex
  17339. }
  17340. ,
  17341. n.prototype.build = function() {
  17342. this.list.forEach(function(e) {
  17343. e.build()
  17344. })
  17345. }
  17346. ,
  17347. n.prototype.size = function() {
  17348. return this.length
  17349. }
  17350. ,
  17351. n.prototype.sort = function() {
  17352. s.prototype.sort.call(this, function(e, t) {
  17353. return e.floorIndex - t.floorIndex
  17354. })
  17355. }
  17356. ,
  17357. n.prototype.nextFloor = function(e, t) {
  17358. return this.index[e.floorIndex + t] || null
  17359. }
  17360. ,
  17361. n.prototype.getFloorAtPoint = function(e) {
  17362. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17363. var r = this.list[n]
  17364. , o = r.distanceToPoint(e);
  17365. (!t || i > o) && (i = o,
  17366. t = r)
  17367. }
  17368. return t
  17369. }
  17370. ,
  17371. n.prototype.getOrMakeFloor = function(e) {
  17372. var t = this.index[e];
  17373. return t || (t = new r(this.model,e),
  17374. this.add(t)),
  17375. t
  17376. }
  17377. ,
  17378. n.prototype.hide = function() {
  17379. this.list.forEach(function(e) {
  17380. e.hide()
  17381. })
  17382. }
  17383. ,
  17384. n.prototype.show = function() {
  17385. this.list.forEach(function(e) {
  17386. e.show()
  17387. })
  17388. }
  17389. ,
  17390. n.prototype.names = function() {
  17391. return this.list.reduce(function(e, t) {
  17392. return e.concat(t.name)
  17393. }, [])
  17394. }
  17395. ,
  17396. n.prototype.toggleExplodeHorizontal = function() {
  17397. function e(e, t) {
  17398. r.copy(e.position),
  17399. e.position.x = i[e.floorIndex] * t,
  17400. e.position.y = 1 * e.floorIndex * t,
  17401. r.sub(e.position).multiplyScalar(-1),
  17402. e.panos.forEach(function(e) {
  17403. e.translate(r)
  17404. })
  17405. }
  17406. var t, i = [], n = 0;
  17407. this.list.forEach(function(e, r, o) {
  17408. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17409. n += t,
  17410. i[r] = n
  17411. }),
  17412. i = i.map(function(e) {
  17413. return e - n / 2
  17414. });
  17415. var r = this.list[0].position.clone();
  17416. this.exploded ? this.list.forEach(function(t) {
  17417. a.start(function(i) {
  17418. e(t, 1 - i)
  17419. }, 1500, null, 0, c.easeOutExpo)
  17420. }) : this.list.forEach(function(t) {
  17421. a.start(function(i) {
  17422. e(t, i)
  17423. }, 1500, null, 0, c.easeOutExpo)
  17424. }),
  17425. this.exploded = !this.exploded
  17426. }
  17427. ,
  17428. n.prototype.toggleExplodeVertical = function() {
  17429. function e(e, i) {
  17430. var n = n.copy(e.position);
  17431. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17432. n.sub(e.position).multiplyScalar(-1),
  17433. e.panos.forEach(function(e) {
  17434. e.translate(n)
  17435. })
  17436. }
  17437. var t = this.model.size;
  17438. this.list[0].position.clone();
  17439. this.exploded ? this.list.forEach(function(t) {
  17440. a.start(function(i) {
  17441. e(t, 1 - i)
  17442. }, 1500, null, 0, c.easeOutExpo)
  17443. }) : this.list.forEach(function(t) {
  17444. a.start(function(i) {
  17445. e(t, i)
  17446. }, 1500, null, 0, c.easeOutExpo)
  17447. }),
  17448. this.exploded = !this.exploded
  17449. }
  17450. ,
  17451. t.exports = n
  17452. }
  17453. ).call(this, "/js/model/FloorCollection.js")
  17454. }
  17455. , {
  17456. "../objects/Floor": 146,
  17457. "../settings": 166,
  17458. "../util/IndexedCollection": 175,
  17459. "../util/common": 185,
  17460. "../util/easing": 186,
  17461. "../util/logger": 189,
  17462. "../util/transitions": 195
  17463. }],
  17464. 137: [function(e, t, i) {
  17465. (function(i) {
  17466. "use strict";
  17467. function n() {
  17468. c.call(this)
  17469. }
  17470. var r = e("../settings")
  17471. , o = e("../util/logger")
  17472. , a = e("../enum/Viewmode")
  17473. , s = e("../objects/Snapshot")
  17474. , l = (e("../util/math"),
  17475. e("../util/common"))
  17476. , c = e("../util/IndexedCollection")
  17477. , h = new o(i);
  17478. l.inherit(n, c),
  17479. n.prototype.getImage = function(e) {
  17480. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17481. }
  17482. ,
  17483. n.prototype.filterByModesAndReel = function(e, t) {
  17484. for (var i = [], n = 0; n < t.length; n += 1) {
  17485. var r = t[n]
  17486. , o = this.index[r.sid];
  17487. o && i.push(o)
  17488. }
  17489. var s = e[a.DOLLHOUSE]
  17490. , l = e[a.FLOORPLAN];
  17491. i = i.filter(function(e) {
  17492. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17493. return !0;
  17494. var t;
  17495. try {
  17496. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17497. } catch (e) {
  17498. return h.debug(e.message),
  17499. !1
  17500. }
  17501. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17502. }),
  17503. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17504. this.list = i,
  17505. this.reIndex()
  17506. }
  17507. ,
  17508. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17509. if (0 === this.list.length)
  17510. return [];
  17511. var locations = [];
  17512. var deal = (info, container)=>{
  17513. var src = info.thumbnail_signed_src,
  17514. o = info.name || "";
  17515. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17516. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17517. let a = panos.get(info.metadata.scan_id);
  17518. if (a && !a.isAligned()) return
  17519. }
  17520. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17521. if (cameraMode === a.MESH) return
  17522. if(window.isLocal){
  17523. src = manage.dealURL(src)
  17524. //本地文件莫名少了个"."
  17525. if(src[src.length-1]=='.'){
  17526. src = src.slice(0,-1)
  17527. }
  17528. }
  17529. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17530. var l = {
  17531. cameraMode: cameraMode,
  17532. position: info.metadata.camera_position,
  17533. quaternion: info.metadata.camera_quaternion,
  17534. zoom: info.metadata.zoom,
  17535. panoId: info.metadata.scan_id,
  17536. orthoZoom: info.metadata.ortho_zoom,
  17537. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17538. thumbUrl: src,
  17539. name: n.filterImageName(o),
  17540. sid: info.sid
  17541. }
  17542. var item = new s(l);
  17543. item.momentTour = info.momentTour
  17544. container.push(item)
  17545. return item
  17546. }
  17547. }
  17548. this.list.forEach(image=>{
  17549. if(image.images){
  17550. var folder = $.extend({}, image )
  17551. folder.heroLocations = [];
  17552. image.images.list.forEach(child=>{
  17553. deal(child, folder.heroLocations);
  17554. })
  17555. folder.musicInfo = folder.musicInfo || {}
  17556. locations.push(folder)
  17557. delete folder.images;
  17558. delete folder.locations;
  17559. }else{
  17560. var item = deal(image, locations);
  17561. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17562. }
  17563. })
  17564. return locations
  17565. }
  17566. ,
  17567. n.prototype.getIndex = function(e) {
  17568. return e.sid
  17569. }
  17570. ,
  17571. n.filterImageName = function(e) {
  17572. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17573. }
  17574. ,
  17575. t.exports = n
  17576. }
  17577. ).call(this, "/js/model/ImageCollection.js")
  17578. }
  17579. , {
  17580. "../enum/Viewmode": 51,
  17581. "../objects/Snapshot": 153,
  17582. "../settings": 166,
  17583. "../util/IndexedCollection": 175,
  17584. "../util/common": 185,
  17585. "../util/logger": 189,
  17586. "../util/math": 190
  17587. }],
  17588. 138: [function(e, t, i) {
  17589. (function(i) {
  17590. "use strict";
  17591. function n() {
  17592. u.call(this)
  17593. }
  17594. var r = e("../label/Label")
  17595. , o = e("../settings")
  17596. , a = e("../util/logger")
  17597. , s = e("../util/math")
  17598. , l = e("../util/ajax")
  17599. , c = e("./RoomCollection")
  17600. , h = e("../util/common")
  17601. , u = e("../util/IndexedCollection");
  17602. new a(i);
  17603. h.inherit(n, u),
  17604. n.prototype.getIndex = function(e) {
  17605. return e.labelId
  17606. }
  17607. ,
  17608. n.prototype.associateWithRooms = function(e) {
  17609. this.forEach(function(t) {
  17610. e.forEach(function(e) {
  17611. e.roomId === t.roomId && (t.room = e)
  17612. })
  17613. })
  17614. }
  17615. ,
  17616. n.prototype.createFromLabelData = function(e) {
  17617. e.forEach(function(e) {
  17618. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17619. t = c.generateRoomId(e.floorId, t);
  17620. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17621. i.position = s.convertWorkshopVector(i.position),
  17622. this.add(i),
  17623. i.build()
  17624. }
  17625. .bind(this))
  17626. }
  17627. ,
  17628. n.prototype.load = function(e, t) {
  17629. return l.get(e, {
  17630. responseType: "json",
  17631. auth: t ? o.authorizationHeader : null
  17632. }).done(function(e) {
  17633. var t = [];
  17634. for (var i in e) {
  17635. var n = e[i];
  17636. t.push(n)
  17637. }
  17638. this.createFromLabelData(t)
  17639. }
  17640. .bind(this))
  17641. }
  17642. ,
  17643. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17644. var t = -1;
  17645. if (e) {
  17646. if(typeof e == 'number'){//add
  17647. t = parseInt(e)
  17648. }else{
  17649. var i = e.split("_");
  17650. t = parseInt(i[0])
  17651. }
  17652. }
  17653. return t
  17654. },
  17655. t.exports = n
  17656. }
  17657. ).call(this, "/js/model/LabelCollection.js")
  17658. }
  17659. , {
  17660. "../label/Label": 90,
  17661. "../settings": 166,
  17662. "../util/IndexedCollection": 175,
  17663. "../util/ajax": 181,
  17664. "../util/common": 185,
  17665. "../util/logger": 189,
  17666. "../util/math": 190,
  17667. "./RoomCollection": 141
  17668. }],
  17669. 139: [function(e, t, i) {
  17670. (function(i) {
  17671. "use strict";
  17672. function n(e, t) {
  17673. o.Object3D.call(this)
  17674. this.sid = window.number;//t.sid,
  17675. this.data = t,
  17676. this.options = e,
  17677. this.urls = new s(e.urlFiles),
  17678. this.isPublic = void 0 !== t.is_public && t.is_public,
  17679. //创建heroLocations
  17680. this.images = new _(this),
  17681. this.images.extend(t.images),
  17682. this.images.forEach((info)=>{
  17683. if(info.locations){
  17684. info.images = new _(this);
  17685. info.images.extend(info.locations)
  17686. }
  17687. })
  17688. this.heroLocations = []
  17689. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17690. this.outdoorPanoLocations = [],
  17691. this.floors = new d(this),
  17692. this.floorsEnabled = void 0 === e.floors || e.floors,
  17693. this.changingFloor = !1,
  17694. this.chunks = [],
  17695. this.panos = new A,
  17696. this.colliders = [],
  17697. this.loadPanosPromise = null,
  17698. this.loadMeshTexturesPromise = null,
  17699. this.auxDataPromise = null,
  17700. this.meshTexturesLoaded = !1,
  17701. this.meshTextures = [],
  17702. this.tags = {},
  17703. this.tagsShown = !1,
  17704. this.shouldShowtags = !1,
  17705. this.has360Views = !1,
  17706. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17707. this.supportedModes = {},
  17708. this.supportedModes[c.PANORAMA] = !0,
  17709. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17710. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17711. this.supportedModes[c.TRANSITIONING] = !0,
  17712. this.supportsTiles = this.configureTiling(),
  17713. // this.supportsVR = t.is_vr,
  17714. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17715. this.mode = c.DOLLHOUSE,
  17716. this.size = null,
  17717. this.center = null,
  17718. this.boundingBox = new o.Box3,
  17719. this.currentFloor = null,
  17720. this.allFloorsVisible = !0,
  17721. this.projectedPano0 = null,
  17722. this.projectedPano1 = null,
  17723. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17724. this.addFloor(new u(this,t,e.trim()))
  17725. }
  17726. .bind(this)),
  17727. this.waitQueue = [],
  17728. this.on("load", function(e) {
  17729. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17730. return !e.isLoadedCallback()
  17731. }),
  17732. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17733. }
  17734. .bind(this)),
  17735. this.setupCustomProperties()
  17736. this.hots = {};
  17737. }
  17738. function r() {
  17739. try {
  17740. var e = document.createElement("canvas")
  17741. , t = e.getContext("webgl");
  17742. t || (t = e.getContext("experimental-webgl"));
  17743. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17744. return i
  17745. } catch (e) {
  17746. return 0
  17747. }
  17748. }
  17749. var o = e("three")
  17750. , a = e("../util/ajax")
  17751. , s = e("../util/ModelUrls")
  17752. , l = e("../objects/BoundingTextureSkybox")
  17753. , c = e("../enum/Viewmode")
  17754. , h = e("../enum/RenderOrder")
  17755. , u = (e("../enum/AlignmentType"),
  17756. e("../objects/Floor"))
  17757. , d = e("./FloorCollection")
  17758. , p = e("../objects/Chunk")
  17759. , f = (e("../objects/Room"),
  17760. e("../objects/Snapshot"),
  17761. e("../label/Label"),
  17762. e("../util/math"),
  17763. e("../settings"))
  17764. ,ss = e("../shaders")
  17765. , g = e("../util/logger")
  17766. , m = e("../tag/tag")
  17767. , v = (e("../tag/tagManager"),
  17768. e("../objects/Panorama"))
  17769. , A = e("../util/PanoramaCollection")
  17770. , y = e("../loaders/ModelLoader")
  17771. , C = e("../loaders/ModelTextureLoader")
  17772. , I = e("../loaders/SweepDataLoader")
  17773. , E = e("../util/transitions")
  17774. , b = e("../util/common")
  17775. , es = e("../util/easing")
  17776. ,lerp = e("../util/lerp")
  17777. ,tex = e("../util/texture")
  17778. , w = e("./../util/browser")
  17779. , _ = e("./ImageCollection")
  17780. , T = e("./RoomCollection")
  17781. , x = e("./LabelCollection")
  17782. , S = e("./Chunks")
  17783. , M = e("./../util/showcase")
  17784. , R = e("../exception/BasicException")
  17785. , P = (e("../constants")
  17786. ,e("events").EventEmitter)
  17787. //,Hot = e("hot")
  17788. , O = new g(i);
  17789. n.prototype = Object.create(o.Object3D.prototype),
  17790. b.extend(n, P),
  17791. n.prototype.setupCustomProperties = function() {
  17792. var e = f.modelAlpha;
  17793. Object.defineProperty(this, "alpha", {
  17794. get: function() {
  17795. return e
  17796. },
  17797. set: function(t) {
  17798. e = t,
  17799. this.chunks.forEach(function(t) {
  17800. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17801. })
  17802. }
  17803. })
  17804. }
  17805. ,
  17806. n.prototype.configureTiling = function() {
  17807. var e = r();
  17808. if (e < 2048)
  17809. return !1;
  17810. O.warn("Max cube texture size: " + e);
  17811. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17812. var i = f.tiling.tilingFlagNames[t];
  17813. if ("1" === w.valueFromHash(i, null))
  17814. return !0;
  17815. if ("0" === w.valueFromHash(i, null))
  17816. return !1
  17817. }
  17818. //--------------------------------------------许钟文-------------------------------------------
  17819. //return true;
  17820. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17821. //--------------------------------------------e n d -------------------------------------------
  17822. }
  17823. ,
  17824. n.prototype.toggleAlpha = function() {
  17825. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17826. }
  17827. ,
  17828. n.prototype.load = function(e) {
  17829. var t = function() {
  17830. return $.when(this.loadPanos(), this.loadMesh())
  17831. }
  17832. , i = this.urls.init().then(t.bind(this));
  17833. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17834. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17835. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17836. }
  17837. ,
  17838. n.prototype.loadMesh = function() {
  17839. function e(e) {
  17840. O.error(e),
  17841. n.reject("loading-failed")
  17842. }
  17843. function t(e, t) {
  17844. n.notify(e, t)
  17845. }
  17846. function i(e, t) {
  17847. if (0 === e.length) {
  17848. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17849. r.supportedModes[c.DOLLHOUSE] = !1,
  17850. r.supportedModes[c.FLOORPLAN] = !1;
  17851. var i = new p({
  17852. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17853. });
  17854. i.material.visible = !1,
  17855. i.rotateX(-Math.PI / 2),
  17856. i.geometry.computeBoundingBox(),
  17857. e = [i]
  17858. }
  17859. e.forEach(function(e) {
  17860. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17861. r.addChunk(t, e)
  17862. }),
  17863. r.floors.sort(),
  17864. n.resolve(r)
  17865. }
  17866. var n = $.Deferred()
  17867. , r = this;
  17868. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17869. n.promise()
  17870. }
  17871. ,
  17872. n.prototype.loadMeshTextures = function() {
  17873. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17874. this.meshTexturesLoaded = !0
  17875. }
  17876. .bind(this)),
  17877. this.loadTexturesPromise)
  17878. }
  17879. ,
  17880. /* n.prototype.loadtags = function() {//xzw改
  17881. var e = $.Deferred();
  17882. if (!f.tags.enabled)
  17883. return e.resolve();
  17884. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17885. t = "data/" + this.sid + "/tags.json"
  17886. return a.get(t, {
  17887. responseType: "json",
  17888. auth: this.isPublic ? null : f.authorizationHeader
  17889. }).done(function(t) {
  17890. var i = 0
  17891. , n = 0;
  17892. for (var r in t) {
  17893. var o = t[r];
  17894. o.enabled && (n++,
  17895. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17896. i++))
  17897. }
  17898. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17899. e.resolve()
  17900. }
  17901. .bind(this)).fail(function() {
  17902. O.warn("Getting tags failed, not displaying tags."),
  17903. e.resolve()
  17904. }),
  17905. e
  17906. } */
  17907. n.prototype.shineHots = function(){ //xzw
  17908. E.trigger({
  17909. func: function(e) {
  17910. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17911. for(var i in this.hots){
  17912. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17913. }
  17914. }.bind(this),
  17915. cycling: true,
  17916. duration: 3000,
  17917. //easing: "easeInOutQuad",
  17918. name: "hotShine"
  17919. })
  17920. },
  17921. n.prototype.createHotItem = function() {
  17922. var docFragment = document.createDocumentFragment();
  17923. this.hotGroup.children.forEach(hot=>{
  17924. if(hot.info.actionType.openHot){/* hot.texType == 'shine' */
  17925. var li = document.createElement('li');
  17926. var span = document.createElement('span');
  17927. span.innerHTML = hot.info.title || '热点';
  17928. // console.log(span.innerHTML);
  17929. li.hot = hot; // 列表每一项对应一个热点
  17930. li.appendChild(span);
  17931. docFragment.appendChild(li);
  17932. }
  17933. })
  17934. var ul = document.querySelector('#hotListContent ul');
  17935. ul.appendChild(docFragment);
  17936. }
  17937. /* n.prototype.loadOverlays = function(overlays){
  17938. var overlays = window.data2 && window.data2.overlays
  17939. overlays && overlays.forEach((info)=>{
  17940. new Overlay(info)
  17941. })
  17942. Overlay.load()
  17943. }
  17944. */
  17945. n.prototype.loadhots = function() {//xzw
  17946. initHot(this)
  17947. var r = $.Deferred();
  17948. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17949. return a.get(t, {
  17950. responseType: "json",
  17951. auth: this.isPublic ? null : f.authorizationHeader
  17952. }).done(function(e) {
  17953. window.data2 = e;
  17954. if(!e){
  17955. console.error("data2 is null")
  17956. }else{
  17957. g_data2 = hotMatcher(e);
  17958. this.hotsCount = 0;
  17959. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17960. if(e.hots){
  17961. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17962. sids.forEach((sid)=>{
  17963. e.hots[sid].sid = sid
  17964. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17965. })
  17966. }
  17967. if(e.overlays){
  17968. e.overlays.forEach((info)=>{
  17969. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17970. new Hot(info, 'byOverlay')
  17971. })
  17972. }
  17973. this.createHotItem( );
  17974. Hot.startLoad()
  17975. g_index = w.valueFromHash("m");
  17976. /* if(t.tourAudio){
  17977. g_tourAudio = new Audio;
  17978. g_tourAudio.loop = false;
  17979. g_tourAudio.addEventListener('ended', function () {
  17980. var ev = document.createEvent("MouseEvent");
  17981. ev.initEvent("tourAudioEnded",true,true);
  17982. window.dispatchEvent(ev);
  17983. });
  17984. }; */
  17985. }
  17986. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17987. /* var dataJsPromise = $.Deferred();
  17988. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17989. a.get(dataJsUrl,{
  17990. responseType: "json",
  17991. auth: this.isPublic ? null : f.authorizationHeader
  17992. }).done(function(data) {
  17993. window.hotData = data;
  17994. this.createHotItem(data, this.hots);
  17995. for(let i in this.hots){//add
  17996. data[i] && this.hots[i].initStyleImg(data[i]);
  17997. }
  17998. dataJsPromise.resolve();
  17999. }.bind(this)).fail(function(){
  18000. console.log('Data.js is empty');
  18001. dataJsPromise.resolve();
  18002. }) */
  18003. r.resolve();
  18004. }.bind(this)).fail(function() {
  18005. console.log('没有热点');
  18006. r.resolve()
  18007. }),
  18008. r
  18009. }
  18010. ,
  18011. n.prototype.loadPanos = function() {
  18012. if (this.loadPanosPromise)
  18013. return this.loadPanosPromise;
  18014. var e = new I(this);
  18015. return this.loadPanosPromise = e.load().then(function(e) {
  18016. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18017. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18018. else console.log(e.uuid)
  18019. }
  18020. .bind(this))),
  18021. this.panos.extend(e.map(function(e) {
  18022. return new v(this,e.uuid,e,this.supportsTiles)
  18023. }
  18024. .bind(this))),
  18025. this.panos.forEach(function(e) {
  18026. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18027. var i = this.panos.get(t);
  18028. i && this.panos.setNeighbour(e, i, !0)
  18029. }
  18030. .bind(this)),
  18031. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18032. }
  18033. .bind(this)),
  18034. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18035. this.supportedModes[c.PANORAMA] = !1),
  18036. $.when(this)
  18037. }
  18038. .bind(this)),
  18039. this.loadPanosPromise
  18040. }
  18041. ,
  18042. n.prototype.loadHighlightReel = function() {//xzw
  18043. var e = $.Deferred()
  18044. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18045. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18046. return a.get(t, {
  18047. responseType: "json",
  18048. auth: this.isPublic ? null : f.authorizationHeader
  18049. }).done(function(t) {
  18050. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18051. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18052. e.resolve()
  18053. }
  18054. .bind(this)).fail(function() {
  18055. O.warn("Getting highlight reel failed, no highlights available"),
  18056. e.resolve()
  18057. }),
  18058. e
  18059. }
  18060. ,
  18061. n.prototype.waitForLoad = function(e, t) {
  18062. t() || (this.waitQueue.push({
  18063. object: e,
  18064. isLoadedCallback: t
  18065. }),
  18066. 1 === this.waitQueue.length && this.emit("waiting"))
  18067. }
  18068. ,
  18069. n.prototype.hide = function() {
  18070. this.floors.hide()
  18071. }
  18072. ,
  18073. n.prototype.show = function() {
  18074. this.floors.show()
  18075. }
  18076. ,
  18077. n.prototype.floorNames = function() {
  18078. return this.floors.names()
  18079. }
  18080. ,
  18081. n.prototype.warpDestFloors = function(e, t) {
  18082. if (!e || this.floors.length !== e.length)
  18083. return void this.toggleAllFloors(!0);
  18084. var i = e.findIndex(function(e) {
  18085. return e
  18086. }
  18087. .bind(this));
  18088. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18089. }
  18090. ,
  18091. n.prototype.setFloor = function(e, t, i) {
  18092. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18093. this.allFloorsVisible = !1,
  18094. this._setFloor(e, t, i)
  18095. }
  18096. ,
  18097. n.prototype.toggleAllFloors = function(e) {
  18098. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18099. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18100. this._setFloor(this.currentFloor)
  18101. }
  18102. ,
  18103. n.prototype._setFloor = function(e, t, i) {
  18104. t = t || this.mode,
  18105. this.emit("floor.changed", e, t, this.currentFloor),
  18106. this.currentFloor = e;
  18107. var n;
  18108. if (t === c.PANORAMA) {
  18109. if (this.show(),
  18110. this.shouldShowtags && this.tagsShown)
  18111. for (n in this.tags)
  18112. this.tags[n].show(f.showFloorDuration)
  18113. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18114. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18115. }
  18116. .bind(this)),
  18117. this.shouldShowtags && this.tagsShown))
  18118. for (n in this.tags) {
  18119. var r = this.tags[n];
  18120. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18121. }
  18122. var o = this
  18123. , a = e;
  18124. E.start(function() {}, f.showFloorDelay, function() {
  18125. o.floors.forEach(function(e) {
  18126. e.chunks.forEach(function(t) {
  18127. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18128. })
  18129. })
  18130. }
  18131. .bind(this))
  18132. }
  18133. ,
  18134. n.prototype.toggleExplode = function() {
  18135. this.floors.toggleExplodeHorizontal()
  18136. }
  18137. ,
  18138. n.prototype.toggleExplodeUp = function() {
  18139. this.floors.toggleExplodeVertical()
  18140. }
  18141. ,
  18142. n.prototype.nextFloor = function(e) {
  18143. return this.floors.nextFloor(this.currentFloor, e)
  18144. }
  18145. ,
  18146. n.prototype.addFloor = function(e) {
  18147. this.floors.add(e)
  18148. }
  18149. ,
  18150. n.prototype.getFloorAtPoint = function(e) {
  18151. return this.floors.getFloorAtPoint(e)
  18152. }
  18153. ,
  18154. n.prototype.getTagBySid = function(e) {
  18155. return this.tags[e]
  18156. }
  18157. ,
  18158. n.prototype.addChunk = function(e, t) {
  18159. this.floors.getOrMakeFloor(e).addChunk(t),
  18160. this.chunks.push(t)
  18161. }
  18162. ,
  18163. n.prototype.setMode = function(e) {
  18164. if (!this.supportedModes[e])
  18165. throw new R("Mode not supported for this model: " + e);
  18166. this.mode = e;
  18167. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18168. this.chunks.forEach(function(t) {
  18169. t.setMode(e)
  18170. })
  18171. }
  18172. ,
  18173. n.prototype.build = function() {
  18174. this.heroLocations = this.images.getHeroLocations(this.panos);
  18175. var e = function() {
  18176. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18177. }
  18178. .bind(this)();
  18179. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18180. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18181. }
  18182. .bind(this)) || e,
  18183. null === this.heroImage && O.warn("No hero image defined."),
  18184. this.currentFloor = this.floors.last(),
  18185. this.floors.build(),
  18186. this.colliders = this.floors.reduce(function(e, t) {
  18187. return e.concat(t.collider.children)
  18188. }, []),
  18189. this.panos.forEach(function(e) {
  18190. e.build1(),
  18191. e.on("enter", function() {
  18192. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18193. }
  18194. .bind(this))
  18195. }
  18196. .bind(this)),
  18197. this.panos.forEach(function(e) {
  18198. e.build2()
  18199. }),
  18200. this.floors.forEach(function(e) {
  18201. this.boundingBox.union(e.boundingBox)
  18202. }
  18203. .bind(this)),
  18204. this.size = this.boundingBox.size(),
  18205. this.center = this.boundingBox.center(),
  18206. this.floors.forEach(function(e) {
  18207. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18208. }
  18209. .bind(this)),
  18210. this.panos.populate_path_graph(),
  18211. this.skybox = new l(this.boundingBox),
  18212. this.skybox.matrixWorldNeedsUpdate = !0,
  18213. this.add(this.skybox);
  18214. setTimeout(function() {
  18215. //this.hotsCount && this.shineHots()
  18216. Hot.beginShineHot()
  18217. }
  18218. .bind(this), 1300)
  18219. //add-----
  18220. {
  18221. let maxCount = browser.isMobile() ? 200000 : 400000
  18222. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18223. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  18224. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18225. if(c > maxCount){ //防止加载时间过长,分批计算
  18226. console.log('hot分批setVisiblePanos')
  18227. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18228. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18229. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18230. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  18231. if(noVisiHots.length){
  18232. let i = 0
  18233. let hotVisiInterval = setInterval(()=>{
  18234. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18235. i++;
  18236. if(i>=noVisiHots.length){
  18237. clearInterval(hotVisiInterval)
  18238. }
  18239. }, dur)
  18240. }
  18241. }
  18242. }
  18243. //---------
  18244. this.createFloorLogo()
  18245. return O.debug("Done building model"),
  18246. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18247. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18248. this.buildRooms(),
  18249. this.labels.associateWithRooms(this.rooms),
  18250. $.when(this)
  18251. }
  18252. ,
  18253. n.prototype.createFloorLogo = function(){
  18254. console.log('createFloorLogo')
  18255. if(this.floorLogos || !settings.floorlogoURL)return;
  18256. var url = settings.floorlogoURL
  18257. var map = tex.load(url);//可以追加done
  18258. this.floorLogos = [];
  18259. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18260. var material = new o.MeshBasicMaterial({
  18261. opacity:0,
  18262. map:map,
  18263. side: o.DoubleSide,
  18264. transparent: !0,
  18265. depthWrite: !1,
  18266. depthTest:false//改 在chunk\skybox外也可看到
  18267. });
  18268. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18269. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18270. //logo.scale.set(s,s,s);
  18271. logo.position.set(0,-1.5,0);
  18272. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18273. logo.renderOrder = 100;//cover the videoSkybox
  18274. //logo.layers.set(0)
  18275. this.add(logo);
  18276. this.floorLogos.push(logo);
  18277. }
  18278. this.floorLogos[1].visible = false;
  18279. }
  18280. n.prototype.adjustfloorLogoHeight = function(o){
  18281. var h = player.currentPano.floorPosition.y + 0.01;
  18282. this.floorLogos[1].position.setY(h);
  18283. this.floorLogos[0].position.setY(h);
  18284. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18285. },
  18286. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18287. if(!this.floorLogos) return;
  18288. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18289. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18290. if(!o.dur){//立刻
  18291. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18292. this.floorLogos[o.index].material.opacity = o.opa;
  18293. }else{
  18294. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18295. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18296. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18297. }
  18298. },
  18299. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18300. var lastQ, lastP;
  18301. var equals = function(v1, v2, min){
  18302. return Math.abs(v1-v2) < min
  18303. }
  18304. var isSame = function(now, last, k){//如果和上次相同就不改变
  18305. if(!last)return false;
  18306. var R = k.sceneRenderer;
  18307. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18308. //暂时:
  18309. var min = 0.0008
  18310. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18311. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18312. return same;
  18313. }
  18314. return function(Q, k){
  18315. if(!Q)return;
  18316. /* if(Config.ifFish && window.lowFPS){
  18317. this.fLCompute++;
  18318. if(R.AFPS < 38){
  18319. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18320. else if(k.flying && k.fLCompute%2 !=1) return;
  18321. k.fLCompute %= 4;
  18322. }else if(R.AFPS < 45){
  18323. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18324. else if(k.flying && k.fLCompute%2 !=1) return;
  18325. k.fLCompute %= 6;
  18326. }else{
  18327. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18328. //else if(k.flying && k.fLCompute%2 !=1) return;
  18329. k.fLCompute %= 2;
  18330. }
  18331. } */
  18332. var sameQ, sameP, quaternion, visible;
  18333. for(var i=0;i<2;i++){
  18334. var logo = this.floorLogos[i];
  18335. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18336. visible = true;
  18337. }
  18338. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18339. var c = k.cameraControls.activeControl;
  18340. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18341. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18342. for(var i=0;i<2;i++){
  18343. var logo = this.floorLogos[i];
  18344. if(!sameQ){
  18345. if(!quaternion){
  18346. var a = new THREE.Vector3(0,0,-1);
  18347. a.applyQuaternion(Q);
  18348. a.setY(0);
  18349. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18350. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18351. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18352. quaternion.multiply(a);
  18353. }
  18354. logo.quaternion.copy(quaternion);
  18355. }
  18356. }
  18357. }
  18358. }()
  18359. n.prototype.loadLabels = function() {//xzw
  18360. this.labels = new x(this);
  18361. var e = $.Deferred();
  18362. //加载俯视图的标签 注释这个备注就会加载
  18363. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18364. window.DATA.showingLabels ? this.showingLabels = true : '';
  18365. if (!this.showingLabels)
  18366. return e.resolve();
  18367. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18368. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18369. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18370. O.warn("Getting labels failed, not displaying labels."),
  18371. e.resolve()
  18372. }),
  18373. e
  18374. }
  18375. ,
  18376. n.prototype.buildRooms = function() {
  18377. this.rooms = new T(this),
  18378. this.rooms.createFromChunks(this.chunks),
  18379. this.rooms.calcRoomBoundaries()
  18380. }
  18381. ,
  18382. n.prototype.updateProjectedPanos = function() {
  18383. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18384. }
  18385. ,
  18386. n.prototype.setProjectedPanos = function(e, t, i) {
  18387. void 0 !== i && null !== i || (i = !0),
  18388. i = !!i,
  18389. this.projectedPano0 = e,
  18390. this.projectedPano1 = t,
  18391. this.skybox.material.setProjectedPanos(e, t, i),
  18392. this.chunks.forEach(function(n) {
  18393. n.materialInside.setProjectedPanos(e, t, i)
  18394. })
  18395. }
  18396. ,
  18397. n.prototype.setSide = function(e) {
  18398. this.floors.forEach(function(t) {
  18399. t.collider.material.side = e
  18400. })
  18401. }
  18402. ,
  18403. n.prototype.heroCount = function() {
  18404. return this.heroLocations ? this.heroLocations.length : 0
  18405. }
  18406. ,
  18407. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18408. if (e[0] < 0)
  18409. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18410. null;
  18411. if (this.heroCount() < 1)
  18412. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18413. null;
  18414. var t = this.heroLocations[e[0]];
  18415. if(t.heroLocations && e[1]!=void 0){
  18416. t = t.heroLocations[e[1]];
  18417. }
  18418. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18419. null) : t
  18420. }
  18421. ,
  18422. n.prototype.findPanoramicHero = function() {
  18423. for (var e in this.heroLocations)
  18424. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18425. return this.heroLocations[e];
  18426. return null
  18427. }
  18428. ,
  18429. n.prototype.listImagePanos = function() {
  18430. var e = []
  18431. , t = this;
  18432. return this.images.forEach(function(i) {
  18433. if (i.metadata && i.metadata.scan_id) {
  18434. var n = t.panos.get(i.metadata.scan_id);
  18435. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18436. }
  18437. }),
  18438. e
  18439. }
  18440. ,
  18441. n.prototype.fadePanoMarkers = function(e, t) {
  18442. this.panos.fadeMarkerOpacity(e, t)
  18443. }
  18444. ,
  18445. n.prototype.setSweepVisibility = function(e) {
  18446. this.panos.forEach(function(t) {
  18447. t.marker && (t.marker.visible = e)
  18448. })
  18449. }
  18450. ,
  18451. n.prototype.outsideAllowed = function() {
  18452. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18453. }
  18454. ,
  18455. t.exports = n
  18456. }
  18457. ).call(this, "/js/model/Model.js")
  18458. }
  18459. , {
  18460. "../constants": 8,
  18461. "../enum/AlignmentType": 17,
  18462. "../enum/RenderOrder": 42,
  18463. "../enum/Viewmode": 51,
  18464. "../exception/BasicException": 55,
  18465. "../label/Label": 90,
  18466. "../loaders/ModelLoader": 105,
  18467. "../loaders/ModelTextureLoader": 106,
  18468. "../loaders/SweepDataLoader": 107,
  18469. "../tag/tag": 123,
  18470. "../tag/tagManager": 124,
  18471. "../objects/BoundingTextureSkybox": 143,
  18472. "../objects/Chunk": 144,
  18473. "../objects/Floor": 146,
  18474. "../objects/Panorama": 148,
  18475. "../objects/Room": 150,
  18476. "../objects/Snapshot": 153,
  18477. "../settings": 166,
  18478. "../shaders": 167,
  18479. "../util/ModelUrls": 177,
  18480. "../util/PanoramaCollection": 178,
  18481. "../util/ajax": 181,
  18482. "../util/common": 185,
  18483. "../util/easing": 186,
  18484. "../util/lerp": 188,
  18485. "../util/logger": 189,
  18486. "../util/math": 190,
  18487. "../util/texture": 194,
  18488. "../util/transitions": 195,
  18489. "./../util/browser": 182,
  18490. "./../util/showcase": 193,
  18491. "./Chunks": 135,
  18492. "./FloorCollection": 136,
  18493. "./ImageCollection": 137,
  18494. "./LabelCollection": 138,
  18495. "./RoomCollection": 141,
  18496. events: 202,
  18497. three: 217,
  18498. "hot": "hot"
  18499. }],
  18500. 140: [function(e, t, i) {
  18501. "use strict";
  18502. function n() {
  18503. this.modelMap = {},
  18504. this.activeModel = null,
  18505. this.modelCount = 0,
  18506. this.tileDownloader = null,
  18507. this.panoRenderer = null
  18508. }
  18509. var r = (e("three"),
  18510. e("../util/common"))
  18511. , o = e("../exception/BasicException")
  18512. , a = e("../enum/ModelManagerEvents")
  18513. , s = e("../enum/PanoRendererEvents")
  18514. , l = e("events").EventEmitter;
  18515. n.prototype.init = function(e, t, i) {
  18516. this.tileDownloader = e,
  18517. this.panoRenderer = t,
  18518. this.qualityManager = i,
  18519. this.bindEvents()
  18520. }
  18521. ,
  18522. n.prototype.bindEvents = function() {
  18523. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18524. }
  18525. ,
  18526. n.prototype.onTileRendered = function(e, t, i, n) {}
  18527. ,
  18528. n.prototype.addModel = function(e) {
  18529. this.modelMap[e.sid] = e,
  18530. 0 === this.modelCount && this.activateModel(e.sid),
  18531. this.modelCount++,
  18532. this.emit(a.ModelAdded)
  18533. }
  18534. ,
  18535. n.prototype.getModel = function(e) {
  18536. return this.modelMap[e]
  18537. }
  18538. ,
  18539. n.prototype.activateModel = function(e) {
  18540. var t = this.modelMap[e];
  18541. if (!t)
  18542. throw new o("Tried to activate invalid model!");
  18543. var i = this.activeModel;
  18544. this.activeModel = t,
  18545. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18546. this.tileDownloader.setUrls(t.urls),
  18547. t.panos.forEach(function(e) {
  18548. e.attachToPanoRenderer(this.panoRenderer),
  18549. e.tileDownloader = this.tileDownloader,
  18550. e.qualityManager = this.qualityManager
  18551. }
  18552. .bind(this)),
  18553. this.emit(a.ActiveModelChanged, {
  18554. oldModel: i,
  18555. model: t
  18556. })
  18557. }
  18558. ,
  18559. n.prototype.getActiveModel = function() {
  18560. return this.activeModel
  18561. }
  18562. ,
  18563. r.extend(n, l),
  18564. t.exports = n
  18565. }
  18566. , {
  18567. "../enum/ModelManagerEvents": 33,
  18568. "../enum/PanoRendererEvents": 35,
  18569. "../exception/BasicException": 55,
  18570. "../util/common": 185,
  18571. events: 202,
  18572. three: 217
  18573. }],
  18574. 141: [function(e, t, i) {
  18575. (function(i) {
  18576. "use strict";
  18577. function n() {
  18578. s.call(this)
  18579. }
  18580. var r = e("../objects/Room")
  18581. , o = (e("../settings"),
  18582. e("../util/logger"))
  18583. , a = (e("../util/transitions"),
  18584. e("../util/easing"),
  18585. e("../util/common"))
  18586. , s = e("../util/IndexedCollection")
  18587. , l = e("./Chunks");
  18588. new o(i);
  18589. a.inherit(n, s),
  18590. n.prototype.getIndex = function(e) {
  18591. return e.roomId
  18592. }
  18593. ,
  18594. n.prototype.calcRoomBoundaries = function() {
  18595. this.forEach(function(e) {
  18596. e.calcBoundaries()
  18597. })
  18598. }
  18599. ,
  18600. n.prototype.createFromChunks = function(e) {
  18601. var t = {
  18602. floorId: -1,
  18603. roomId: -1
  18604. }
  18605. , i = {};
  18606. e.forEach(function(e) {
  18607. l.parseIdsFromChunkName(e.name, t);
  18608. var o = i[t.roomId];
  18609. if (!o) {
  18610. var a = n.generateRoomId(t.floorId, t.roomId);
  18611. o = new r(t.floorId,a),
  18612. this.add(o),
  18613. i[t.roomId] = o
  18614. }
  18615. o.addChunk(e)
  18616. }
  18617. .bind(this)),
  18618. this.calcRoomBoundaries()
  18619. }
  18620. ,
  18621. n.generateRoomId = function(e, t) {
  18622. return e + "_" + t
  18623. }
  18624. ,
  18625. t.exports = n
  18626. }
  18627. ).call(this, "/js/model/RoomCollection.js")
  18628. }
  18629. , {
  18630. "../objects/Room": 150,
  18631. "../settings": 166,
  18632. "../util/IndexedCollection": 175,
  18633. "../util/common": 185,
  18634. "../util/easing": 186,
  18635. "../util/logger": 189,
  18636. "../util/transitions": 195,
  18637. "./Chunks": 135
  18638. }],
  18639. 142: [function(e, t, i) {
  18640. "use strict";
  18641. function n(e, t, i) {
  18642. e = e.clone().expandByScalar(0.01);//改
  18643. var n = e.size()
  18644. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18645. o.boundingBox = e,
  18646. r.Mesh.call(this, o, t),
  18647. this.position.copy(e.center()),
  18648. this.frustumCulled = !1,
  18649. i && this.add(new r.WireframeHelper(this))
  18650. }
  18651. var r = e("three");
  18652. n.prototype = Object.create(r.Mesh.prototype),
  18653. n.prototype.constructor = n,
  18654. t.exports = n
  18655. }
  18656. , {
  18657. three: 217
  18658. }],
  18659. 143: [function(e, t, i) {
  18660. (function(i) {
  18661. "use strict";
  18662. function n(e) {
  18663. h.time("Computing a nice bounding cubemap");
  18664. var t = new a({
  18665. side: r.BackSide,
  18666. transparent: !0
  18667. });
  18668. t.uniforms.modelAlpha.value = 0,
  18669. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18670. this.renderOrder = l.boundingSkybox,
  18671. o.call(this, e, t),
  18672. h.timeEnd("Computing a nice bounding cubemap")
  18673. }
  18674. var r = e("three")
  18675. , o = (e("../enum/Viewmode"),
  18676. e("../shaders"),
  18677. e("./BoundingMesh"))
  18678. , a = e("../materials/ModelTextureMaterial")
  18679. , s = e("../settings")
  18680. , l = e("../enum/RenderOrder")
  18681. , c = e("../util/logger")
  18682. , h = new c(i);
  18683. n.prototype = Object.create(o.prototype),
  18684. n.prototype.constructor = n,
  18685. t.exports = n
  18686. }
  18687. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18688. }
  18689. , {
  18690. "../enum/RenderOrder": 42,
  18691. "../enum/Viewmode": 51,
  18692. "../materials/ModelTextureMaterial": 118,
  18693. "../settings": 166,
  18694. "../shaders": 167,
  18695. "../util/logger": 189,
  18696. "./BoundingMesh": 142,
  18697. three: 217
  18698. }],
  18699. 144: [function(e, t, i) {
  18700. "use strict";
  18701. function n(e) {
  18702. this.materialInside = new s({
  18703. side: r.DoubleSide
  18704. });
  18705. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18706. this.materialOutside = new r.RawShaderMaterial({
  18707. fragmentShader: o.modelOutside.fragmentShader,
  18708. vertexShader: o.modelOutside.vertexShader,
  18709. uniforms: t,
  18710. side: r.FrontSide,
  18711. name: "chunkOut"
  18712. }),
  18713. r.Mesh.call(this, e.geometry, this.materialInside),
  18714. this.name = e.name || "",
  18715. this.textureName = e.textureName,
  18716. this.meshUrl = e.meshUrl
  18717. }
  18718. var r = e("three")
  18719. , o = e("../shaders")
  18720. , a = e("../enum/Viewmode")
  18721. , s = e("../materials/ModelTextureMaterial");
  18722. n.prototype = Object.create(r.Mesh.prototype),
  18723. n.prototype.setTextureMap = function(e) {
  18724. this.materialInside.uniforms.map.value = e,
  18725. this.materialOutside.uniforms.map.value = e
  18726. }
  18727. ,
  18728. n.prototype.setMode = function(e) {
  18729. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18730. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18731. t.transparent = this.material.transparent,
  18732. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18733. this.material = t
  18734. }
  18735. ,
  18736. t.exports = n
  18737. }
  18738. , {
  18739. "../enum/Viewmode": 51,
  18740. "../materials/ModelTextureMaterial": 118,
  18741. "../shaders": 167,
  18742. three: 217
  18743. }],
  18744. 145: [function(e, t, i) {
  18745. "use strict";
  18746. function n(e) {
  18747. this.chunksize = e || 10,
  18748. this.chunks = {},
  18749. this.boundingBoxes = {},
  18750. this.children = [],
  18751. this.offset = new r.Vector3(0,.5,0),
  18752. this.material = new r.MeshBasicMaterial({
  18753. color: 16777215 * Math.random(),
  18754. side: r.DoubleSide
  18755. })
  18756. }
  18757. var r = e("three");
  18758. e("../enum/Viewmode");
  18759. n.prototype.add = function(e) {
  18760. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18761. m ? (t = m.position.array,
  18762. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18763. n = e.faces);
  18764. var v = new r.Vector3;
  18765. if (i)
  18766. for (o = 0,
  18767. a = i.length; o < a; o += 3) {
  18768. var A = 3 * i[o]
  18769. , y = 3 * i[o + 1]
  18770. , C = 3 * i[o + 2];
  18771. s = (t[A] + t[y] + t[C]) / 3,
  18772. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18773. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18774. h = Math.floor(s / this.chunksize),
  18775. u = Math.floor(l / this.chunksize),
  18776. d = Math.floor(c / this.chunksize),
  18777. p = h + "." + u + "." + d,
  18778. p in this.chunks ? (g = this.chunks[p],
  18779. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18780. f = this.boundingBoxes[p] = new r.Box3),
  18781. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18782. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18783. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18784. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18785. }
  18786. else
  18787. for (o = 0,
  18788. a = t.length; o < a; o += 9)
  18789. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18790. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18791. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18792. h = Math.floor(s / this.chunksize),
  18793. u = Math.floor(l / this.chunksize),
  18794. d = Math.floor(c / this.chunksize),
  18795. p = h + "." + u + "." + d,
  18796. p in this.chunks ? (g = this.chunks[p],
  18797. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18798. f = this.boundingBoxes[p] = new r.Box3),
  18799. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18800. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18801. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18802. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18803. }
  18804. ,
  18805. n.prototype.build = function() {
  18806. var e = new r.Object3D;
  18807. e.material = this.material;
  18808. for (var t in this.chunks) {
  18809. var i = this.chunks[t]
  18810. , n = new r.BufferGeometry;
  18811. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18812. n.boundingBox = this.boundingBoxes[t];
  18813. var o = new r.Mesh(n,this.material);
  18814. o.material.visible = !1,
  18815. e.add(o),
  18816. this.chunks[t] = []
  18817. }
  18818. return e
  18819. }
  18820. ,
  18821. t.exports = n
  18822. }
  18823. , {
  18824. "../enum/Viewmode": 51,
  18825. three: 217
  18826. }],
  18827. 146: [function(e, t, i) {
  18828. "use strict";
  18829. var r = e("three")
  18830. , o = e("../settings")
  18831. , a = e("../util/common")
  18832. , s = e("../util/lerp")
  18833. , l = e("./ChunkedCollider")
  18834. , c = e("../util/transitions")
  18835. , h = e("../util/easing")
  18836. , u = (e("../objects/Panorama"),
  18837. e("../enum/RenderOrder"))
  18838. , d = e("../localization/localize");
  18839. function n(e, t, i) {
  18840. r.Object3D.call(this),
  18841. this.model = e,
  18842. this.floorIndex = t,
  18843. this.lang = o.languageTag,
  18844. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18845. this.panos = [],
  18846. this.chunks = [],
  18847. this.colliderBuilder = new l(3),
  18848. this.collider = null,
  18849. this.center = null,
  18850. this.boundingBox = new r.Box3,
  18851. this.size = null,
  18852. this.hidden = !1,
  18853. this.conservativeBoundingBox = new r.Box3,
  18854. this.debugColor = 16777215 * Math.random(),
  18855. this.transition = null
  18856. }
  18857. n.prototype = Object.create(r.Object3D.prototype),
  18858. n.prototype.enter = function(e) {
  18859. this.model.setFloor(this, e)
  18860. }
  18861. ,
  18862. n.prototype.hide = function(e) {
  18863. if (!this.hidden || this.transition) {
  18864. this.chunks.forEach(function(e) {
  18865. e.material.transparent = !0
  18866. }),
  18867. c.cancel(this.transition);
  18868. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18869. , i = e ? 0 : o.hideFloorDelay / t;
  18870. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18871. this.hidden = !0
  18872. }
  18873. .bind(this), i, h.easeInOutQuad)
  18874. }
  18875. }
  18876. ,
  18877. n.prototype.show = function(e) {
  18878. if (this.hidden || this.transition) {
  18879. this.hidden = !1,
  18880. c.cancel(this.transition);
  18881. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18882. , i = e ? 0 : o.showFloorDelay / t;
  18883. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18884. this.hidden || this.chunks.forEach(function(e) {
  18885. e.material.transparent = !1
  18886. })
  18887. }
  18888. .bind(this), i, h.easeInOutQuad)
  18889. }
  18890. }
  18891. ,
  18892. n.prototype.toggle = function(e, t) {
  18893. e = void 0 === e ? this.hidden : e,
  18894. e ? this.show(t) : this.hide(t)
  18895. }
  18896. ,
  18897. n.prototype.containsPoint = function(e) {
  18898. return this.collider.children.some(function(t) {
  18899. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18900. t.geometry.boundingBox.containsPoint(e)
  18901. })
  18902. }
  18903. ,
  18904. n.prototype.distanceToPoint = function(e) {
  18905. var t = null
  18906. , i = 1 / 0;
  18907. return this.collider.children.forEach(function(n) {
  18908. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18909. var r = n.geometry.boundingBox.distanceToPoint(e);
  18910. (!t || i > r) && (i = r,
  18911. t = n)
  18912. }),
  18913. i
  18914. }
  18915. ,
  18916. n.prototype.addChunk = function(e) {
  18917. e.renderOrder = u.ghostFloor,
  18918. this.add(e),
  18919. this.chunks.push(e),
  18920. this.boundingBox.union(e.geometry.boundingBox),
  18921. this.size = this.boundingBox.size(),
  18922. this.colliderBuilder.add(e.geometry)
  18923. }
  18924. ,
  18925. n.prototype.addPano = function(e) {
  18926. this.panos.push(e),
  18927. this.add(e.skyboxMesh),
  18928. e.marker && this.add(e.marker);
  18929. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18930. var t = new r.Vector3(1,1,1)
  18931. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18932. this.boundingBox.union(i)
  18933. }
  18934. }
  18935. ,
  18936. n.prototype.build = function() {
  18937. this.collider = this.colliderBuilder.build(!0),
  18938. this.add(this.collider),
  18939. this.center = this.boundingBox.center(),
  18940. this.conservativeBoundingBox.copy(this.boundingBox),
  18941. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18942. return e.geometry.boundingBox.min.y
  18943. }), 5),
  18944. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18945. return e.geometry.boundingBox.max.y
  18946. }), 5),
  18947. this.colliderBuilder = null
  18948. }
  18949. ,
  18950. n.prototype.toShortString = function() {
  18951. return a.nth(this.floorIndex + 1)
  18952. }
  18953. ,
  18954. n.prototype.toString = function() {
  18955. return this.name
  18956. }
  18957. ,
  18958. t.exports = n
  18959. }
  18960. , {
  18961. "../enum/RenderOrder": 42,
  18962. "../localization/localize": 108,
  18963. "./strings-cn-CN": 109,
  18964. "../objects/Panorama": 148,
  18965. "../settings": 166,
  18966. "../util/common": 185,
  18967. "../util/easing": 186,
  18968. "../util/lerp": 188,
  18969. "../util/transitions": 195,
  18970. "./ChunkedCollider": 145,
  18971. three: 217
  18972. }],
  18973. 147: [function(e, t, i) {
  18974. "use strict";
  18975. function n(e) {
  18976. this.player = e,
  18977. this.obj3d = null,
  18978. this.UP = new r.Vector3(0,1,0)
  18979. }
  18980. var r = e("three")
  18981. , o = e("../settings");
  18982. n.prototype.prefs = {
  18983. linewidth: 3,
  18984. height: .07,
  18985. opacity: .45,
  18986. endScale: .05
  18987. },
  18988. n.prototype.discard = function() {
  18989. if (this.obj3d) {
  18990. var e = this.obj3d.parent;
  18991. e && e.remove(this.obj3d)
  18992. }
  18993. this.obj3d = null
  18994. }
  18995. ,
  18996. n.prototype.draw = function() {
  18997. if (this.discard(),
  18998. o.showNeighbors) {
  18999. var e = this.player.currentPano.floor;
  19000. this.obj3d = new r.Object3D;
  19001. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19002. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19003. i.y += this.prefs.height;
  19004. var n = .1525
  19005. , a = .127
  19006. , s = .0127
  19007. , l = .1
  19008. , c = .19
  19009. , h = .2032
  19010. , u = .2286
  19011. , d = .255
  19012. , p = new r.Matrix4;
  19013. for (var f in t)
  19014. if (t[f]) {
  19015. var g = this.player.model.panos.get(f)
  19016. , m = (g.position.clone().sub(this.player.model.position),
  19017. g.position.clone().sub(g.floorPosition))
  19018. , v = g.floorPosition.clone().sub(this.player.model.position);
  19019. v.y += this.prefs.height;
  19020. var A = new r.Geometry;
  19021. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19022. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19023. p.identity().setPosition(m),
  19024. A.applyMatrix(p),
  19025. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19026. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19027. p.lookAt(v, i, this.UP).setPosition(v),
  19028. A.applyMatrix(p),
  19029. A.vertices.push(v, i);
  19030. var y = new r.Line(A,new r.LineBasicMaterial({
  19031. color: g.debugColor.getHex(),
  19032. transparent: !0,
  19033. opacity: this.prefs.opacity,
  19034. depthWrite: !1,
  19035. name: "sLine" + f,
  19036. linewidth: this.prefs.linewidth
  19037. }));
  19038. this.obj3d.add(y)
  19039. }
  19040. e.add(this.obj3d)
  19041. }
  19042. }
  19043. ,
  19044. n.prototype.update = function() {
  19045. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19046. }
  19047. ,
  19048. t.exports = n
  19049. }
  19050. , {
  19051. "../settings": 166,
  19052. three: 217
  19053. }],
  19054. 148: [function(e, t, i) {
  19055. (function(i) {
  19056. "use strict";
  19057. function n(e, t, i, n) {
  19058. this.model = e,
  19059. this.id = t,
  19060. this.alignmentType = i.alignmentType || l.ALIGNED,
  19061. this.neighbourUUIDs = i.neighbours || null,
  19062. this.neighbourPanos = null,
  19063. this.floor = null,
  19064. this.floorIndex = i.floor,
  19065. this.failedLoadingAt = 0,
  19066. this.maxLoadRetries = 4,
  19067. this.origin = i.position.clone(),
  19068. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19069. this.quaternion = i.quaternion.clone(),
  19070. this.skyboxMesh = new r.Mesh(E),
  19071. this.skyboxMesh.position.copy(this.position),
  19072. this.skyboxMesh.quaternion.copy(this.quaternion),
  19073. this.skyboxMesh.name = "skybox",
  19074. this.skyboxMesh.visible = !1,
  19075. this.skyboxMesh.updateMatrix(),
  19076. this.skyboxMesh.updateMatrixWorld(),
  19077. this.marker = null,
  19078. this.showFloorMarker = !window.DATA.hideFloorMarker;
  19079. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19080. map: w,
  19081. side: r.DoubleSide,
  19082. opacity: 0,
  19083. transparent: !0,
  19084. depthWrite: !1
  19085. })),
  19086. this.marker.visible = this.showFloorMarker,
  19087. this.marker.renderOrder = s.panoMarker,
  19088. this.marker.name = "marker",
  19089. this.marker.pano = this,
  19090. this.marker.layers.set(v.PANOMARKERS),
  19091. this.marker.updateMatrixWorld(),
  19092. a.colorMarkerOnLoad && this.on("load", function() {
  19093. this.marker.material.color.set(65280)
  19094. })),
  19095. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19096. this.floorPosition = i.puck ? i.puck.clone() : null,
  19097. this.tiled = n,
  19098. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19099. this.solidSkybox.flipY = !1,
  19100. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19101. this.solidSkybox.magFilter = r.LinearFilter,
  19102. this.solidSkybox.generateMipmaps = !1)),
  19103. this.zoomed = !1,
  19104. this.panoRenderer = null,
  19105. this.qualityManager = null,
  19106. this.tileDownloader = null,
  19107. this.tiledPanoRenderTarget = null,
  19108. this.minimumTiledPanoLoaded = !1,
  19109. this.highestPartialTileRenderOpCompleted = 0,
  19110. this.highestFullTileRenderOpCompleted = 0,
  19111. this.shouldRedrawOnBaseLoaded = !1,
  19112. this.lockUntilRenderingComplete = !1,
  19113. a.colorMarkerOnLoad && this.on("load", function() {
  19114. this.marker.material.color.set(65280)
  19115. });
  19116. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19117. var e = new r.TextureLoader;
  19118. e.setCrossOrigin(!0);
  19119. var g = e.load("./static/images/texture.jpg");
  19120. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19121. color: 16777215,
  19122. transparent: !0,
  19123. opacity: .75,
  19124. map: g
  19125. })),
  19126. this.vrMarker.boluoType = "vr",
  19127. this.vrMarker.position.z = 1,
  19128. this.vrMarker.enabled = !0,
  19129. this.vrMarker.visible = !1,
  19130. window.vrMarkers = window.vrMarkers || [],
  19131. window.vrMarkers.push(this.vrMarker),
  19132. this.marker && this.marker.add(this.vrMarker),
  19133. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19134. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19135. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19136. this.adjustAngleEnable) {
  19137. var i = new r.Quaternion;
  19138. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19139. this.skyboxMesh.quaternion.multiply(i);
  19140. var m = new r.Quaternion;
  19141. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19142. this.skyboxMesh.quaternion.multiply(m);
  19143. var n = new r.Quaternion;
  19144. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19145. this.skyboxMesh.quaternion.multiply(n),
  19146. this.skyboxMesh.updateMatrix(),
  19147. this.skyboxMesh.updateMatrixWorld(),
  19148. this.model.updateProjectedPanos()
  19149. }
  19150. /**************************************************************************************************************************************/
  19151. }
  19152. var r = e("three")
  19153. , o = e("../util/logger")
  19154. , a = e("../settings")
  19155. , s = (e("../enum/Viewmode"),
  19156. e("../enum/RenderOrder"))
  19157. , l = e("../enum/AlignmentType")
  19158. , c = (e("../util/common"),
  19159. e("../util/transitions"))
  19160. , h = e("../util/lerp")
  19161. , u = e("../util/ajax")
  19162. , d = e("../util/texture")
  19163. , p = e("../util/panorama")
  19164. , f = (e("../enum/TileDownloaderEvents"),
  19165. e("../enum/PanoramaEvents"))
  19166. , g = e("../enum/PanoRendererEvents")
  19167. , m = e("../enum/PanoSizeClass")
  19168. , v = e("../enum/RenderLayers")
  19169. , A = (e("../scene/SceneRenderer"),
  19170. e("../enum/GLCubeFaces"),
  19171. e("../exception/BasicException"))
  19172. , y = e("../tile/TileUtils")
  19173. , C = e("events").EventEmitter
  19174. , I = new o(i)
  19175. , E = new r.SphereBufferGeometry(.1)
  19176. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19177. , w = d.load("./static/images/marker-256x256.png");
  19178. n.prototype = Object.create(C.prototype),
  19179. n.prototype.enter = function() {
  19180. var e = null;
  19181. return function() {
  19182. this.setZoomed(!1),
  19183. this.emit("enter", {
  19184. oldPano: e,
  19185. newPano: this
  19186. }),
  19187. e = this
  19188. }
  19189. }(),
  19190. n.prototype.exit = function() {
  19191. this.tiled ? (this.clearWaitDeferreds(),
  19192. this.minimumTiledPanoLoaded = !1,
  19193. this.tiledPanoRenderTarget = null,
  19194. this.setZoomed(!1),
  19195. this.panoRenderer.deactivateTiledPano(this),
  19196. this.highestPartialTileRenderOpCompleted = 0,
  19197. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19198. this.solidSkybox.loaded = !1,
  19199. this.solidSkybox.version = 0),
  19200. this.emit("exit")
  19201. }
  19202. ,
  19203. n.prototype.hoverOn = function(e) {
  19204. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19205. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19206. }
  19207. ,
  19208. n.prototype.hoverOff = function(e) {
  19209. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19210. }
  19211. ,
  19212. n.prototype.build1 = function() {
  19213. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19214. this.floor.addPano(this),
  19215. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19216. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19217. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19218. }
  19219. ,
  19220. n.prototype.build2 = function() {
  19221. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19222. this.height = this.position.distanceTo(this.floorPosition),
  19223. this.placeMarker()
  19224. }
  19225. ,
  19226. n.prototype.interpolateFloorPosition = function() {
  19227. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19228. return !!e.floorPosition
  19229. }).sort(function(e, t) {
  19230. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19231. }
  19232. .bind(this))
  19233. , t = this.position.clone();
  19234. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19235. t
  19236. }
  19237. ,
  19238. n.prototype.raycastFloorPosition = function() {
  19239. I.warn("Performance warning: Raycasting to find floor position");
  19240. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19241. , t = e.intersectObjects(this.model.colliders);
  19242. return t.length ? t[0].point : null
  19243. }
  19244. ,
  19245. n.prototype.raycastToFindFloor = function() {
  19246. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19247. return function() {
  19248. I.warn("Performance warning: Raycasting to find floor index");
  19249. for (var t = 0; t < e.length; t++) {
  19250. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19251. , n = i.intersectObjects(this.model.colliders);
  19252. if (n.length)
  19253. return n[0].object.parent.parent
  19254. }
  19255. return null
  19256. }
  19257. }(),
  19258. n.prototype.placeMarker = function() {
  19259. this.marker && (this.marker.position.copy(this.floorPosition),
  19260. this.marker.position.y += .05,
  19261. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19262. }
  19263. ,
  19264. n.prototype.translate = function(e) {
  19265. this.position.add(e),
  19266. this.floorPosition.add(e)
  19267. }
  19268. ,
  19269. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19270. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19271. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19272. }
  19273. ,
  19274. n.prototype.attachToPanoRenderer = function(e) {
  19275. this.panoRenderer = e,
  19276. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19277. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19278. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19279. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19280. }
  19281. ;
  19282. var _ = {};
  19283. n.prototype.getWaitDeferred = function(e) {
  19284. var t = _[this.id];
  19285. t || (t = {},
  19286. _[this.id] = t);
  19287. var i = t[e];
  19288. return i || (i = {
  19289. deferred: $.Deferred(),
  19290. active: !1
  19291. },
  19292. t[e] = i),
  19293. i
  19294. }
  19295. ,
  19296. n.prototype.resetWaitDeferred = function(e) {
  19297. var t = this.getWaitDeferred(e);
  19298. t.active = !1,
  19299. t.deferred = $.Deferred()
  19300. }
  19301. ,
  19302. n.prototype.clearWaitDeferreds = function() {
  19303. var e = _[this.id];
  19304. e || (e = {},
  19305. _[this.id] = e);
  19306. for (var t in e)
  19307. if (e.hasOwnProperty(t)) {
  19308. var i = e[t];
  19309. i.active = !1,
  19310. i.deferred = $.Deferred()
  19311. }
  19312. }
  19313. ,
  19314. n.prototype.loadTiledPano = function() {
  19315. var e = (new r.Vector3,
  19316. [])
  19317. , t = [];
  19318. return function(i, n, r, o, a, s) {
  19319. null !== o && void 0 !== o || (o = !0),
  19320. null !== a && void 0 !== a || (a = !0);
  19321. var l = this.getWaitDeferred(i)
  19322. , c = l.deferred
  19323. , h = null
  19324. , u = null;
  19325. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19326. u = r.vFov)),
  19327. !this.isLoaded(i)) {
  19328. if (!l.active) {
  19329. if (l.active = !0,
  19330. r) {
  19331. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19332. e[this.id + ":" + i] = {
  19333. tileCount: 0,
  19334. targetTileCount: d
  19335. },
  19336. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19337. }
  19338. t[this.id] || (t[this.id] = !0,
  19339. this.on(f.LoadComplete, function(e, t) {
  19340. var i = this.getWaitDeferred(e).deferred;
  19341. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19342. this.resetWaitDeferred(e))
  19343. }
  19344. .bind(this)),
  19345. this.on(f.LoadFailed, function(e) {
  19346. var t = this.getWaitDeferred(e).deferred;
  19347. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19348. this.resetWaitDeferred(e))
  19349. }
  19350. .bind(this)),
  19351. this.on(f.TileLoaded, function(t, i, n) {
  19352. var r = this.getWaitDeferred(t).deferred;
  19353. if (r && "pending" === r.state()) {
  19354. r.notify(t, i, n);
  19355. var o = e[this.id + ":" + t];
  19356. o && (o.tileCount++,
  19357. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19358. r.resolve(t, n),
  19359. this.resetWaitDeferred(t)))
  19360. }
  19361. }
  19362. .bind(this)))
  19363. }
  19364. this.tileDownloader.clearForceQueue(),
  19365. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19366. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19367. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19368. }
  19369. return c.promise()
  19370. }
  19371. }(),
  19372. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19373. if (e === this.id) {
  19374. var n = this.qualityManager.getPanoSize(m.BASE);
  19375. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19376. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19377. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19378. }
  19379. }
  19380. ,
  19381. n.prototype.onTileRendered = function(e, t, i, n) {
  19382. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19383. }
  19384. ,
  19385. n.prototype.onPanoRendered = function(e, t, i, n) {
  19386. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19387. this.updateSkyboxForZoomLevel(),
  19388. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19389. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19390. this.emit("load", t),
  19391. this.model.emit("load", this),
  19392. this.emit(f.LoadComplete, t, i))
  19393. }
  19394. ,
  19395. n.prototype.setZoomed = function(e) {
  19396. this.zoomed = e,
  19397. this.updateSkyboxForZoomLevel()
  19398. }
  19399. ,
  19400. n.prototype.ensureSkyboxReadyForRender = function() {
  19401. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19402. this.solidSkybox.loaded = !0)
  19403. }
  19404. ,
  19405. n.prototype.updateSkyboxForZoomLevel = function() {
  19406. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19407. }
  19408. ,
  19409. n.prototype.getSkyboxTexture = function() {
  19410. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19411. }
  19412. ,
  19413. n.prototype.onTileRenderFail = function(e, t, i) {
  19414. e === this.id && this.emit(f.LoadFailed, t)
  19415. }
  19416. ,
  19417. n.prototype.isLoaded = function(e) {
  19418. if (this.tiled) {
  19419. if (e && "string" == typeof e)
  19420. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19421. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19422. }
  19423. if (e && "number" == typeof e)
  19424. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19425. return !!this.solidSkybox.high || e in this.solidSkybox
  19426. }
  19427. ,
  19428. n.prototype.loadCube = function(e) {
  19429. if (this.isLoaded(e))
  19430. return I.info("Skipping load of pano, already loaded"),
  19431. $.when();
  19432. this.emit("loading", e),
  19433. this.model.emit("loading", this);
  19434. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19435. , i = t.filter(function(e) {
  19436. return !e
  19437. });
  19438. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19439. e = "high",
  19440. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19441. var n = 0
  19442. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19443. return u.getImage(t[i])
  19444. }
  19445. .bind(this));
  19446. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19447. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19448. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19449. this.solidSkybox.low = null),
  19450. this.solidSkybox.needsUpdate = !0,
  19451. this.emit("load", e),
  19452. this.model.emit("load", this),
  19453. this
  19454. }
  19455. .bind(this), function() {
  19456. I.error("Downloading cubemap for pano", this.id, "failed"),
  19457. this.failedLoadingAt = Date.now()
  19458. }
  19459. .bind(this), function() {
  19460. return $.when(++n, 6)
  19461. })
  19462. }
  19463. ,
  19464. n.raycastsSkipped = 0,
  19465. n.raycastsDone = 0,
  19466. n.prototype.findNeighourPanos = function() {
  19467. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19468. this.model.panos.forEach(function(e) {
  19469. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19470. var t = this.position.distanceTo(e.position);
  19471. if (t > a.panoramaNeighbourMaxDistance)
  19472. return this.model.panos.setNeighbour(this, e, !1),
  19473. void n.raycastsSkipped++;
  19474. var i = e.position.clone().sub(this.position).normalize()
  19475. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19476. , s = o.intersectObjects(this.model.colliders);
  19477. n.raycastsDone++,
  19478. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19479. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19480. }
  19481. }
  19482. .bind(this)),
  19483. this.model.panos.neighbourMap[this.id]
  19484. }
  19485. ,
  19486. n.prototype.worldPosition = function() {
  19487. return this.position
  19488. }
  19489. ,
  19490. n.prototype.addTextSprite = function(e, t) {
  19491. this.removeTextSprite();
  19492. var i = document.createElement("canvas")
  19493. , n = i.getContext("2d");
  19494. i.width = 256,
  19495. i.height = 256;
  19496. var o = "Arial"
  19497. , a = 60;
  19498. n.font = "bold " + a + "px " + o,
  19499. n.fillStyle = "white";
  19500. var s = n.measureText(e).width;
  19501. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19502. var l = new r.Texture(i);
  19503. l.needsUpdate = !0;
  19504. var c = new r.SpriteMaterial({
  19505. map: l,
  19506. color: t || 16428055
  19507. });
  19508. this.text3d = new r.Sprite(c),
  19509. this.text3d.position.copy(this.skyboxMesh.position),
  19510. this.floor.add(this.text3d)
  19511. }
  19512. ,
  19513. n.prototype.removeTextSprite = function() {
  19514. this.text3d && (this.floor.remove(this.text3d),
  19515. this.text3d = null)
  19516. }
  19517. ,
  19518. n.prototype.isAligned = function() {
  19519. return this.alignmentType === l.ALIGNED
  19520. }
  19521. ,
  19522. n.filters = {
  19523. inDirection: function(e, t, i) {
  19524. return function(n) {
  19525. var r = n.position.clone().sub(e).normalize();
  19526. return r.dot(t) > i
  19527. }
  19528. },
  19529. inFloorDirection: function(e, t, i) {
  19530. return function(n) {
  19531. var r = n.floorPosition.clone().sub(e).normalize();
  19532. return r.dot(t) > i
  19533. }
  19534. },
  19535. inPanoDirection: function(e, t, i) {
  19536. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19537. function(n) {
  19538. var r = n.floorPosition.clone().sub(e).normalize()
  19539. , o = n.position.clone().sub(e).normalize();
  19540. return r.dot(t) > i || o.dot(t) > i
  19541. }
  19542. },
  19543. atFloor: function(e) {
  19544. return function(t) {
  19545. return !e || t.floor === e
  19546. }
  19547. },
  19548. not: function(e) {
  19549. return function(t) {
  19550. return t !== e
  19551. }
  19552. },
  19553. notIn: function(e) {
  19554. return function(t) {
  19555. return e.indexOf(t) === -1
  19556. }
  19557. },
  19558. isLoaded: function() {
  19559. return function(e) {
  19560. return e.isLoaded()
  19561. }
  19562. },
  19563. isNotLoaded: function() {
  19564. return function(e) {
  19565. return !e.isLoaded()
  19566. }
  19567. },
  19568. isCloseEnoughTo: function(e, t) {
  19569. return function(i) {
  19570. return e.distanceTo(i.floorPosition) < t
  19571. }
  19572. },
  19573. hasMinimumHeightDifferenceTo: function(e, t) {
  19574. return function(i) {
  19575. return Math.abs(i.position.y - e.y) > t
  19576. }
  19577. },
  19578. isNotBehindNormal: function(e, t) {
  19579. var i = new r.Vector3;
  19580. return t = t.clone(),
  19581. function(n) {
  19582. var r = i.copy(n.position).sub(e).normalize();
  19583. return r.dot(t) > 0
  19584. }
  19585. },
  19586. isNeighbourPanoTo: function(e) {
  19587. return function(t) {
  19588. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19589. }
  19590. },
  19591. isNeighbourOfNeighbourTo: function(e) {
  19592. return function(t) {
  19593. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19594. var n = e.model.panos.get(i);
  19595. return !!n && n.neighbourPanos[t.id]
  19596. })
  19597. }
  19598. },
  19599. isNotRecentlyFailed: function(e) {
  19600. return function(t) {
  19601. return Date.now() - t.failedLoadingAt > e
  19602. }
  19603. },
  19604. isOnVisibleFloor: function() {
  19605. return function(e) {
  19606. return !e.floor.hidden
  19607. }
  19608. },
  19609. isPanoAligned: function() {
  19610. return function(e) {
  19611. return e.isAligned()
  19612. }
  19613. }
  19614. },
  19615. n.sortFunctions = {
  19616. distanceToPoint: function(e) {
  19617. return function(t, i) {
  19618. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19619. }
  19620. },
  19621. floorDistanceToPoint: function(e) {
  19622. return function(t, i) {
  19623. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19624. }
  19625. },
  19626. choose: function(e) {
  19627. return function(t, i) {
  19628. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19629. }
  19630. }
  19631. },
  19632. n.scoreFunctions = {
  19633. distance: function(e, t) {
  19634. return t = t || a.navigation.distanceFactor,
  19635. function(i) {
  19636. return e ? e.position.distanceTo(i.position) * t : 0
  19637. }
  19638. },
  19639. distanceSquared: function(e, t) {
  19640. return t = t || a.navigation.distanceFactor,
  19641. function(i) {
  19642. return e ? e.position.distanceToSquared(i.position) * t : 0
  19643. }
  19644. },
  19645. direction: function(e, t) {
  19646. return function(i) {
  19647. var n = i.position.clone().sub(e).normalize();
  19648. return n.dot(t) * a.navigation.directionFactor
  19649. }
  19650. },
  19651. angle: function(e, t) {
  19652. return function(i) {
  19653. var n = i.position.clone().sub(e).normalize();
  19654. return n.angleTo(t) * a.navigation.angleFactor
  19655. }
  19656. },
  19657. inFieldOfView: function(e, t) {
  19658. return function(i) {
  19659. var n = i.position.clone().sub(e).normalize();
  19660. return n.dot(t) > .75 ? 10 : -1
  19661. }
  19662. },
  19663. optionality: function(e) {
  19664. return function(t) {
  19665. var i = t.neighbourUUIDs.filter(function(t) {
  19666. return !(t in e.neighbourUUIDs) && t !== e.id
  19667. });
  19668. return i.length * a.navigation.optionalityFactor
  19669. }
  19670. },
  19671. penalizeHeightDifferenceUnder: function(e, t) {
  19672. return function(i) {
  19673. return e.y - i.position.y < t ? -20 : 0
  19674. }
  19675. }
  19676. },
  19677. t.exports = n
  19678. }
  19679. ).call(this, "/js/objects/Panorama.js")
  19680. }
  19681. , {
  19682. "../enum/AlignmentType": 17,
  19683. "../enum/GLCubeFaces": 25,
  19684. "../enum/PanoRendererEvents": 35,
  19685. "../enum/PanoSizeClass": 36,
  19686. "../enum/PanoramaEvents": 37,
  19687. "../enum/RenderLayers": 41,
  19688. "../enum/RenderOrder": 42,
  19689. "../enum/TileDownloaderEvents": 45,
  19690. "../enum/Viewmode": 51,
  19691. "../exception/BasicException": 55,
  19692. "../scene/SceneRenderer": 158,
  19693. "../settings": 166,
  19694. "../tile/TileUtils": 174,
  19695. "../util/ajax": 181,
  19696. "../util/common": 185,
  19697. "../util/lerp": 188,
  19698. "../util/logger": 189,
  19699. "../util/panorama": 191,
  19700. "../util/texture": 194,
  19701. "../util/transitions": 195,
  19702. events: 202,
  19703. three: 217
  19704. }],
  19705. 149: [function(e, t, i) {
  19706. "use strict";
  19707. function n(e) {
  19708. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19709. t.map.value = d,
  19710. t.opacity.value = 0,
  19711. t.color.value.set(o.reticuleColor),
  19712. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19713. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19714. side: r.DoubleSide,
  19715. depthWrite: !1,
  19716. depthTest: !1,
  19717. transparent: !0,
  19718. vertexShader: c.waypoint.vertexShader,
  19719. fragmentShader: c.waypoint.fragmentShader,
  19720. uniforms: t,
  19721. name: "waypoint",
  19722. opacity: 0,
  19723. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19724. })),
  19725. this.layers.set(h.RETICULE),
  19726. this.renderOrder = u.reticule,
  19727. this.player = e,
  19728. this.direction = new r.Vector3,
  19729. this.hidden = !0,
  19730. this.mouseLastMoveTime = Date.now()
  19731. }
  19732. var r = e("three")
  19733. , o = e("../settings")
  19734. , a = e("../util/transitions")
  19735. , s = e("../util/texture")
  19736. , l = e("../util/lerp")
  19737. , c = e("../shaders")
  19738. , h = e("../enum/RenderLayers")
  19739. , u = e("../enum/RenderOrder")
  19740. , d = s.load("./static/images/reticule-256x256.png");
  19741. n.prototype = Object.create(r.Mesh.prototype),
  19742. n.prototype.move = function(e, t, i) {
  19743. this.hidden = i,
  19744. this.mouseLastMoveTime = Date.now()
  19745. }
  19746. ,
  19747. n.prototype.hide = function() {
  19748. this.hidden || (this.hidden = !0,
  19749. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19750. }
  19751. ,
  19752. n.prototype.show = function() {
  19753. this.hidden = !1,
  19754. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19755. }
  19756. ,
  19757. n.prototype.update = function() {
  19758. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19759. }
  19760. ,
  19761. n.prototype.updatePosition = function(e, t) {
  19762. if (!this.hidden) {
  19763. if (!t)
  19764. return this.hide();
  19765. var i = t.point
  19766. , n = e.distanceTo(i)
  19767. , r = 1 + .01 * n;
  19768. n < 1 && (r -= 1 - n),
  19769. this.show(),
  19770. this.scale.set(r, r, r),
  19771. this.direction = this.direction.multiplyScalar(.8),
  19772. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19773. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19774. this.lookAt(this.position.clone().add(this.direction))
  19775. }
  19776. }
  19777. ,
  19778. n.prototype.writeAstag = function() {
  19779. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19780. , t = new Date;
  19781. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19782. var i = {
  19783. enabled: !0,
  19784. version: "0",
  19785. created: t.toISOString(),
  19786. created_by: "APITest",
  19787. position: this.position.clone(),
  19788. stem: {
  19789. enabled: o.tags.pole.enabled,
  19790. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19791. },
  19792. label: "tag " + this.tagCount,
  19793. description: "Description " + e,
  19794. floor: function(e) {
  19795. if (e.currentFloor) {
  19796. var t = e.floors.indexOf(e.currentFloor);
  19797. return t > -1 ? t : void 0
  19798. }
  19799. }(this.player.model),
  19800. type: "info",
  19801. metadata: {
  19802. preferred_camera: {
  19803. mode: this.player.mode
  19804. }
  19805. }
  19806. };
  19807. console.log("--------------------------"),
  19808. console.log(JSON.stringify(i));
  19809. var n = this.player.model.addtag(e, i).build();
  19810. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19811. n.visible || n.show(o.tags.startup.fadeInDuration))
  19812. }
  19813. ,
  19814. t.exports = n
  19815. }
  19816. , {
  19817. "../enum/RenderLayers": 41,
  19818. "../enum/RenderOrder": 42,
  19819. "../settings": 166,
  19820. "../shaders": 167,
  19821. "../util/lerp": 188,
  19822. "../util/texture": 194,
  19823. "../util/transitions": 195,
  19824. three: 217
  19825. }],
  19826. 150: [function(e, t, i) {
  19827. "use strict";
  19828. function n(e, t) {
  19829. this.chunks = [],
  19830. this.floorId = e,
  19831. this.roomId = t,
  19832. this.position = new r.Vector3
  19833. }
  19834. var r = e("three");
  19835. n.prototype.addChunk = function(e) {
  19836. this.chunks.push(e)
  19837. }
  19838. ,
  19839. n.prototype.calcBoundaries = function() {
  19840. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19841. var s = this.chunks[a]
  19842. , l = s.geometry.attributes.position;
  19843. if (l)
  19844. for (var c = 0; c < l.array.length; c += 3)
  19845. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19846. t.add(e),
  19847. 0 === c ? (i.copy(e),
  19848. n.copy(e)) : (i.max(e),
  19849. n.min(e)),
  19850. o++
  19851. }
  19852. o > 0 ? (t.multiplyScalar(1 / o),
  19853. this.average = t) : this.average = null,
  19854. this.boundsMax = i,
  19855. this.boundsMin = n,
  19856. this.center = new r.Vector3,
  19857. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19858. }
  19859. ,
  19860. t.exports = n
  19861. }
  19862. , {
  19863. three: 217
  19864. }],
  19865. 151: [function(e, t, i) {
  19866. (function(i) {
  19867. "use strict";
  19868. function n(e, t, i) {
  19869. this.obj3d = null,
  19870. this.nodes = [],
  19871. this.colorHull = [],
  19872. this.shortPaths = {},
  19873. this.floorHull = null,
  19874. this.cameraHull = null,
  19875. this.floorPathDistance = 0,
  19876. this.floorCurvePoints = null,
  19877. this.floorCurveColors = null,
  19878. this.camCurvePoints = null,
  19879. this.warpDestHeroLoc = null,
  19880. this.warpDestPano = null,
  19881. this.warpPathPoints = null,
  19882. this.warpPathLengths = [0],
  19883. this.warpLength = 0,
  19884. this.closeWarpDistance = 4,
  19885. this.UP = A.UP.clone(),
  19886. this.longestStep = 0,
  19887. this.upcomingTransType = null,
  19888. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19889. this.prevNextDist = 0,
  19890. this.nextI = 0,
  19891. this.activeTransType = null,
  19892. this.lastTransType = null,
  19893. this.bunnyObj = null,
  19894. this.director = e,
  19895. this.player = t,
  19896. this.playerControls = i,
  19897. this.modelManager = t.modelManager,
  19898. this.updateModel(),
  19899. this.updateDefaultsFromModelData(),
  19900. this.bindEvents(),
  19901. this.warping = !1,
  19902. this.waitingToWarp = !1,
  19903. this.warpInterrupted = !1,
  19904. this.warpInterruptionBlackoutStyle = null,
  19905. this.warpInterruptionTravelTime = null
  19906. }
  19907. var r = e("three")
  19908. , o = e("../util/logger")
  19909. , a = e("../enum/Viewmode")
  19910. , s = e("../enum/RenderOrder")
  19911. , l = e("../enum/WarpStyle")
  19912. , c = e("../settings")
  19913. , h = e("../util/math")
  19914. , u = e("../util/lerp")
  19915. , d = e("../util/easing")
  19916. , p = e("../util/transitions")
  19917. , f = e("../objects/Snapshot")
  19918. , g = e("../effects")
  19919. , m = e("../shaders")
  19920. , v = (e("../gui/gui"),
  19921. e("../util/texture"))
  19922. , A = e("../enum/Vectors")
  19923. , y = (e("../model/ModelManager"),
  19924. new o(i))
  19925. , C = e("../enum/PlayerEvents")
  19926. , I = e("../enum/BlackoutStyle")
  19927. , E = e("../enum/ModelManagerEvents")
  19928. , b = e("../constants")
  19929. , w = {
  19930. path: 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  19931. pathEnd: v.load("./static/images/End.png"),
  19932. pathStart: 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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  19933. };
  19934. n.prototype.setScene = function(e) {
  19935. this.createCpm(e),
  19936. this.createBunnyObj(e)
  19937. }
  19938. ,
  19939. n.prototype.updateModel = function() {
  19940. this.model = this.modelManager.getActiveModel()
  19941. }
  19942. ,
  19943. n.prototype.bindEvents = function() {
  19944. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19945. }
  19946. ,
  19947. n.prototype.updateDefaultsFromModelData = function() {
  19948. this.model.data
  19949. }
  19950. ,
  19951. n.prototype.pointPathDistance = function(e) {
  19952. for (var t = 0, i = 1; i < e.length; i += 1)
  19953. t += e[i - 1].distanceTo(e[i]);
  19954. return t
  19955. }
  19956. ,
  19957. n.prototype.pointPathLengths = function(e) {
  19958. for (var t = [0], i = 1; i < e.length; i += 1)
  19959. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19960. return t
  19961. }
  19962. ,
  19963. n.prototype.interpAlongPath = function(e, t, i) {
  19964. var n, o = new r.Vector3, a = t[t.length - 1];
  19965. if (i < 1) {
  19966. n = i * a;
  19967. for (var s = 1; s < t.length; s += 1)
  19968. if (t[s] > n) {
  19969. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19970. return o.copy(e[s]),
  19971. o.sub(e[s - 1]),
  19972. o.multiplyScalar(l),
  19973. o.add(e[s - 1]),
  19974. o
  19975. }
  19976. } else
  19977. o.copy(e[e.length - 1]);
  19978. return o
  19979. }
  19980. ,
  19981. n.prototype.pathHeight = function() {
  19982. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19983. }
  19984. ,
  19985. n.prototype.createBunnyObj = function(e) {
  19986. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19987. this.bunnyObj.visible = c.warp.showBunny),
  19988. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19989. e.add(this.bunnyObj)
  19990. }
  19991. ,
  19992. n.prototype.createCpm = function(e) {
  19993. if (!this.currentPanoMarker) {
  19994. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19995. t.material.uniforms.opacity.value = 0,
  19996. this.currentPanoMarker = {
  19997. mesh: t,
  19998. placed: !1
  19999. }
  20000. }
  20001. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20002. this.placeCpm(),
  20003. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20004. }
  20005. ,
  20006. n.prototype.placeCpm = function() {
  20007. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20008. var e = this.player.currentPano.floor;
  20009. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20010. e.add(this.currentPanoMarker.mesh)),
  20011. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20012. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20013. this.currentPanoMarker.placed = !0
  20014. } else
  20015. this.popOutCpm()
  20016. }
  20017. ,
  20018. n.prototype.fadeInCpm = function(e) {
  20019. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20020. }
  20021. ,
  20022. n.prototype.fadeOutCpm = function(e) {
  20023. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20024. }
  20025. ,
  20026. n.prototype.popInCpm = function() {
  20027. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20028. }
  20029. ,
  20030. n.prototype.popOutCpm = function() {
  20031. this.fadeOutCpm(2)
  20032. }
  20033. ,
  20034. n.prototype.brushPrefs = {
  20035. linewidth: 7,
  20036. strokeWidth: 15,
  20037. cvSegments: 48,
  20038. paveStep: .1,
  20039. paveWidth: .2,
  20040. lookBlendDist: 3,
  20041. maxTurn: r.Math.degToRad(2)
  20042. },
  20043. n.prototype.panoPathDistance = function(e) {
  20044. var t = this.model.panos;
  20045. if (!e || e.length < 2)
  20046. return 0;
  20047. for (var i = [], n = 0; n < e.length; n += 1)
  20048. i.push(t.get(e[n]).floorPosition);
  20049. return this.pointPathDistance(i)
  20050. }
  20051. ,
  20052. n.prototype.loadTileTexture = function(e) {
  20053. var t = v.load(e, function(t) {
  20054. t.wrapS = r.RepeatWrapping,
  20055. t.wrapT = r.RepeatWrapping,
  20056. t.needsUpdate = !0,
  20057. y.debug('path texture "' + e + '" is ready')
  20058. }, function() {
  20059. y.error('path texture "' + e + '" failed')
  20060. });
  20061. return t.mapping = r.UVMapping,
  20062. t
  20063. }
  20064. ,
  20065. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20066. var a = {
  20067. cameraMode: n,
  20068. position: e,
  20069. quaternion: t,
  20070. panoId: i,
  20071. orthoZoom: o,
  20072. floorVisibility: r,
  20073. thumbUrl: null,
  20074. name: null
  20075. };
  20076. return new f(a)
  20077. }
  20078. ,
  20079. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20080. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20081. }
  20082. ,
  20083. n.prototype.setWarpDestination = function(e) {
  20084. this.warpDestHeroLoc = e
  20085. }
  20086. ,
  20087. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20088. var t = this.getHeroDescriptorByHeroIndex(e);
  20089. return null !== t && (this.setWarpDestination(t),
  20090. !0)
  20091. }
  20092. ,
  20093. n.prototype.setWarpDestinationByPano = function(e, t) {
  20094. var i = this.model.panos.get(e.id);
  20095. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20096. }
  20097. ,
  20098. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20099. var i = this.model.panos.get(e);
  20100. if (i) {
  20101. t = t || new r.Quaternion;
  20102. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20103. return this.setWarpDestination(n),
  20104. !0
  20105. }
  20106. return !1
  20107. }
  20108. ,
  20109. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20110. var t = this.model.heroCount();
  20111. /* if (null !== this.warpDestHeroLoc && t < 2)
  20112. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20113. this.model.getHeroDescriptorByIndex(0); */
  20114. var i = this.model.getHeroDescriptorByIndex(e);
  20115. if (i) {
  20116. var n = i.isPano() ? i.panoId : i.cameraMode;
  20117. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20118. }
  20119. return i
  20120. }
  20121. ,
  20122. n.prototype.getHeroDescriptorByPano = function(e) {
  20123. var t = this.model.panos.get(e.id);
  20124. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20125. }
  20126. ,
  20127. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20128. var t = this.getHeroIndexFromPanoId(e);
  20129. return this.getHeroDescriptorByHeroIndex(t)
  20130. }
  20131. ,
  20132. n.prototype.getHeroIndexFromPanoId = function(e) {
  20133. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20134. var i = this.model.heroLocations[t]
  20135. , n = this.getHeroId(i);
  20136. if (n && n === e)
  20137. return t
  20138. }
  20139. return -1
  20140. }
  20141. ,
  20142. n.prototype.getHeroPano = function(e) {
  20143. if (null === e)
  20144. return y.warn("getHeroPano(): no destination"),
  20145. null;
  20146. var t = this.getHeroId(e)
  20147. , i = this.model.panos.get(t);
  20148. return void 0 === i && (i = null,
  20149. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20150. i
  20151. }
  20152. ,
  20153. n.prototype.getHeroId = function(e) {
  20154. return e.panoId
  20155. }
  20156. ,
  20157. n.prototype.setWarpDestPano = function() {
  20158. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20159. this.warpDestPano
  20160. }
  20161. ,
  20162. n.prototype.brushToWarpPano = function(e, t) {
  20163. if (this.discardPathObject(),
  20164. !this.setWarpDestPano())
  20165. return !1;
  20166. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20167. !this.warpDestPano)
  20168. return y.info("No brush"),
  20169. !1;
  20170. if (!this.player.currentPano)
  20171. return y.debug("No current pano, visibility undefined"),
  20172. !1;
  20173. if (!this.warpDestPano)
  20174. return y.info("No wPano, visibility undefined"),
  20175. !1;
  20176. if (!this.warpDestPano.isAligned())
  20177. return y.debug("Cannot brush to unaligned pano"),
  20178. !1;
  20179. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20180. , n = !0;
  20181. if (this.player.currentPano.id === this.warpDestPano.id)
  20182. y.debug("Already at destination pano");
  20183. else {
  20184. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20185. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20186. this.obj3d = new r.Object3D,
  20187. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20188. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20189. e = t) : (this.setPathHulls(this.nodes),
  20190. this.setFloorCurves(),
  20191. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20192. this.player.currentPano.floor.add(this.obj3d);
  20193. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20194. , s = e === l.STD;
  20195. if (!n && (i || s)) {
  20196. if (o) {
  20197. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20198. this.obj3d.add(h)
  20199. }
  20200. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20201. this.obj3d.add(u)
  20202. }
  20203. this.appearSlow()
  20204. }
  20205. return this.upcomingTransType = e,
  20206. !n
  20207. }
  20208. ,
  20209. n.prototype.findShortestPath = function(e, t) {
  20210. if (!e || !t)
  20211. return null;
  20212. var i = c.warp.walkExtraPanosDistance
  20213. , n = e.id + ":" + t.id + ":" + i;
  20214. if (this.shortPaths.hasOwnProperty(n))
  20215. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20216. var r = t.id + ":" + e.id + ":" + i;
  20217. if (this.shortPaths.hasOwnProperty(r))
  20218. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20219. var o = this.model.panos.aStarSearch(e, t);
  20220. return this.model.panos.includeNodesNearPath(o, i),
  20221. this.shortPaths[n] = o ? o.slice() : null,
  20222. o
  20223. }
  20224. ,
  20225. n.prototype.makePathHulls = function(e) {
  20226. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20227. t = u.get(e[0]),
  20228. r = t.floor.floorIndex;
  20229. for (var d = 0; d < e.length; d += 1)
  20230. t = u.get(e[d]),
  20231. i = t.floorPosition.clone().sub(this.model.position),
  20232. i.y += this.pathHeight(),
  20233. s.push(i),
  20234. l.push(t.position.clone()),
  20235. n = t.floor.floorIndex,
  20236. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20237. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20238. o > a && (a = o));
  20239. return a > this.longestStep && (this.longestStep = a,
  20240. y.debug("path contains " + a + " meter segment")),
  20241. {
  20242. floor: s,
  20243. camera: l,
  20244. color: h
  20245. }
  20246. }
  20247. ,
  20248. n.prototype.makeFloorCurves = function(e, t, i) {
  20249. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20250. , o = this.pointPathDistance(e) - 2 * n
  20251. , s = e.slice(0)
  20252. , l = s[1].clone().sub(s[0]);
  20253. l.y = 0,
  20254. l.normalize().multiplyScalar(n),
  20255. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20256. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20257. l.y = 0,
  20258. l.normalize().multiplyScalar(n),
  20259. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20260. var h = new r.CatmullRomCurve3(s)
  20261. , u = Math.floor(o / i);
  20262. u = 4 * Math.floor(u / 4),
  20263. u = Math.max(4, u);
  20264. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20265. f = 0,
  20266. d = g[A].distanceTo(e[0]);
  20267. for (var y = 1; y < e.length; y += 1)
  20268. v.copy(g[A]).sub(e[y]),
  20269. v.y *= 4,
  20270. p = v.length(),
  20271. p < d && (f = y);
  20272. m.push(t[f])
  20273. }
  20274. return {
  20275. distance: o,
  20276. points: g,
  20277. colors: m
  20278. }
  20279. }
  20280. ,
  20281. n.prototype.makeCameraCurvePoints = function(e, t) {
  20282. var i = this.pointPathDistance(e)
  20283. , n = new r.CatmullRomCurve3(e);
  20284. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20285. }
  20286. ,
  20287. n.prototype.makeCameraCurveTangents = function(e, t) {
  20288. var i = this.pointPathDistance(e)
  20289. , n = new r.CatmullRomCurve3(e)
  20290. , o = Math.max(2, Math.floor(i / t));
  20291. o || (o = 5);
  20292. for (var a = [], s = 0; s <= o; s++)
  20293. a.push(n.getTangentAt(s / o));
  20294. return a
  20295. }
  20296. ,
  20297. n.prototype.setPathHulls = function(e) {
  20298. var t = this.makePathHulls(e);
  20299. this.floorHull = t.floor,
  20300. this.cameraHull = t.camera,
  20301. this.colorHull = t.color
  20302. }
  20303. ,
  20304. n.prototype.setFloorCurves = function() {
  20305. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20306. this.floorPathDistance = e.distance,
  20307. this.floorCurvePoints = e.points,
  20308. this.floorCurveColors = e.colors
  20309. }
  20310. ,
  20311. n.prototype.setCameraCurvePoints = function() {
  20312. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20313. }
  20314. ,
  20315. n.prototype.chooseWarpPath = function(e) {
  20316. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20317. if (this.player.currentPano === this.warpDestPano || !e)
  20318. return this.warpPathPoints = null,
  20319. this.warpLength = 0,
  20320. !1;
  20321. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20322. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20323. t = this.warpDestPano.position.clone().sub(o.position),
  20324. i = t.clone().negate(),
  20325. t.multiplyScalar(.15).add(o.position),
  20326. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20327. t.y = o.position.y,
  20328. i.y = this.warpDestPano.position.y,
  20329. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20330. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20331. this.setCameraCurvePoints(),
  20332. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20333. this.warpLength = 0,
  20334. this.warpPathLengths = [0];
  20335. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20336. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20337. var p = s.length();
  20338. s.y *= c.warp.climbEffort;
  20339. var f = s.length() / p;
  20340. if (d > 1) {
  20341. s.setY(0).normalize(),
  20342. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20343. var g = Math.min(1, s.dot(l))
  20344. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20345. f = Math.max(m, f)
  20346. }
  20347. this.warpLength += p * f,
  20348. this.warpPathLengths[d] = this.warpLength
  20349. }
  20350. return !0
  20351. }
  20352. ,
  20353. n.prototype.drawPathRibbon = function(e, t) {
  20354. this.bunnyObj.visible = c.warp.showBunny;
  20355. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20356. h.copy(e[u]),
  20357. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20358. h.normalize(),
  20359. n.crossVectors(h, A.UP),
  20360. n.multiplyScalar(i);
  20361. var d = (new r.Vector3).copy(e[u]).add(o);
  20362. d.sub(n),
  20363. l.vertices.push(d),
  20364. d = (new r.Vector3).copy(e[u]).add(o),
  20365. d.add(n),
  20366. l.vertices.push(d)
  20367. }
  20368. var p, f = 0;
  20369. for (u = 0; u < e.length - 1; u += 1) {
  20370. var g = 2 * u
  20371. , v = f;
  20372. f += e[u + 1].distanceTo(e[u]);
  20373. var y = f
  20374. , C = t[u]
  20375. , I = t[u + 1];
  20376. p = new r.Face3(g,g + 1,g + 2),
  20377. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20378. l.faces.push(p),
  20379. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20380. p = new r.Face3(g + 2,g + 1,g + 3),
  20381. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20382. l.faces.push(p),
  20383. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20384. }
  20385. l.computeFaceNormals(),
  20386. l.computeVertexNormals();
  20387. var E, b;
  20388. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20389. b.map.value = w.path,
  20390. b.opacity.value = 0,
  20391. b.color.value.set(c.path.color),
  20392. E = new r.RawShaderMaterial({
  20393. side: r.DoubleSide,
  20394. depthWrite: !1,
  20395. transparent: !0,
  20396. vertexShader: m.ribbon.vertexShader,
  20397. fragmentShader: m.ribbon.fragmentShader,
  20398. uniforms: b,
  20399. name: "ribbonT",
  20400. opacity: 0
  20401. })) : E = new r.MeshBasicMaterial({
  20402. color: 16777215,
  20403. side: r.DoubleSide,
  20404. name: "ribbonOut",
  20405. vertexColors: r.VertexColors
  20406. });
  20407. var _ = new r.Mesh(l,E);
  20408. return _.name = "ribbon",
  20409. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20410. _
  20411. }
  20412. ,
  20413. n.prototype.drawPathPavement = function(e) {
  20414. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20415. s.copy(e[l]),
  20416. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20417. s.normalize(),
  20418. n.crossVectors(s, A.UP),
  20419. n.multiplyScalar(this.brushPrefs.paveWidth),
  20420. t = (new r.Vector3).copy(e[l]),
  20421. t.sub(n),
  20422. o.vertices.push(t),
  20423. o.vertices.push((new r.Vector3).copy(e[l])),
  20424. t = (new r.Vector3).copy(e[l]),
  20425. t.add(n),
  20426. o.vertices.push(t);
  20427. var h, u, d;
  20428. for (l = 0; l < e.length - 1; l += 1)
  20429. h = 3 * l + 1,
  20430. u = l * i,
  20431. d = u + i,
  20432. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20433. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20434. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20435. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20436. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20437. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20438. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20439. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20440. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20441. color: c.path.color,
  20442. side: r.DoubleSide,
  20443. transparent: !0,
  20444. depthWrite: !1,
  20445. opacity: 0,
  20446. name: "paveT",
  20447. map: w.path
  20448. }) : new r.MeshBasicMaterial({
  20449. color: c.path.color,
  20450. side: r.DoubleSide,
  20451. transparent: !0,
  20452. depthWrite: !1,
  20453. opacity: 1,
  20454. name: "paveO",
  20455. map: w.path
  20456. });
  20457. return new r.Mesh(o,p)
  20458. }
  20459. ,
  20460. n.prototype.hintPrefs = {
  20461. rad: .18,
  20462. width: .0125,
  20463. depth: .0625,
  20464. setBack: -.04,
  20465. markRad: .25,
  20466. markInnerRad: .16
  20467. },
  20468. n.prototype.makeWaypointObj = function(e, t) {
  20469. var i = new r.Geometry
  20470. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20471. , o = this.pathHeight();
  20472. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20473. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20474. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20475. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20476. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20477. s.map.value = e,
  20478. s.opacity.value = 0,
  20479. s.color.value.set(c.path.color);
  20480. var l = {
  20481. side: r.DoubleSide,
  20482. depthWrite: !1,
  20483. transparent: !0,
  20484. vertexShader: m.waypoint.vertexShader,
  20485. fragmentShader: m.waypoint.fragmentShader,
  20486. uniforms: s,
  20487. name: "waypoint",
  20488. opacity: 0
  20489. };
  20490. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20491. l.name = "wayPtOut");
  20492. var h = new r.RawShaderMaterial(l)
  20493. , u = new r.Mesh(i,h);
  20494. return u.name = t,
  20495. u
  20496. }
  20497. ,
  20498. n.prototype.makeStartMarker = function(e, t) {
  20499. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20500. i.y = 0,
  20501. i.normalize();
  20502. var n = Math.acos(i.x)
  20503. , o = this.makeWaypointObj(w.pathStart, "Start");
  20504. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20505. o.position.copy(e),
  20506. o
  20507. }
  20508. ,
  20509. n.prototype.makeEndMarker = function(e) {
  20510. var t = this.makeWaypointObj(w.pathEnd, "End")
  20511. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20512. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20513. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20514. t.position.copy(e),
  20515. t
  20516. }
  20517. ,
  20518. n.prototype.pathClean = function(e) {
  20519. if (e) {
  20520. for (var t in e.children)
  20521. this.pathClean(e.children[t]);
  20522. e.geometry && e.geometry.dispose(),
  20523. e.material && e.material.dispose()
  20524. }
  20525. }
  20526. ,
  20527. n.prototype.discardPathObject = function() {
  20528. if (this.obj3d) {
  20529. var e = this.obj3d.parent;
  20530. e && e.remove(this.obj3d),
  20531. this.pathClean(this.obj3d)
  20532. }
  20533. this.obj3d = null,
  20534. this.popInCpm()
  20535. }
  20536. ,
  20537. n.prototype.discardSlow = function() {
  20538. if (this.obj3d) {
  20539. if (this.player.mode !== a.PANORAMA)
  20540. return void this.discardPathObject();
  20541. for (var e, t = this, i = 0, n = function() {
  20542. this.discardPathObject()
  20543. }
  20544. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20545. e = t.obj3d.children[r],
  20546. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20547. i += 1,
  20548. n = null);
  20549. 0 === i && this.discardPathObject(),
  20550. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20551. }
  20552. }
  20553. ,
  20554. n.prototype.appearSlow = function() {
  20555. var e, t = this;
  20556. this.fadeOutCpm(c.path.fadeInTime);
  20557. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20558. e = t.obj3d.children[n],
  20559. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20560. }
  20561. ,
  20562. n.prototype.update = function() {
  20563. this.obj3d && this.obj3d.updateMatrixWorld()
  20564. }
  20565. ,
  20566. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20567. var t = r.Math.degToRad(c.warp.burnsAngle);
  20568. if (this.player.mode === a.PANORAMA) {
  20569. var i = this.burnsDir * t;
  20570. if (this.upcomingTransType === l.BLACK)
  20571. return i;
  20572. var n = e;
  20573. if (null === n)
  20574. return y.warn("Transition request for non-highlight"),
  20575. i;
  20576. var o = this.getHeroDescriptorByHeroIndex(n);
  20577. if (null === o)
  20578. return i;
  20579. if (!o.isPano())
  20580. return i;
  20581. var s = this.getHeroPano(o)
  20582. , h = this.playerControls.cameras[a.PANORAMA]
  20583. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20584. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20585. , p = function(e) {
  20586. var i = Math.acos(Math.min(1, e.dot(u)))
  20587. , n = (new r.Vector3).crossVectors(u, e);
  20588. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20589. };
  20590. if (s === this.player.currentPano)
  20591. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20592. var f = this.findShortestPath(this.player.currentPano, s);
  20593. if (void 0 === f || null === f || f.length < 1)
  20594. return y.debug("Empty path ahead..."),
  20595. i;
  20596. var g = this.makePathHulls(f)
  20597. , m = new r.CatmullRomCurve3(g.camera)
  20598. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20599. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20600. }
  20601. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20602. }
  20603. ,
  20604. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20605. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20606. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20607. var n = new r.Euler
  20608. , o = new r.Vector3;
  20609. y.debug("Starting wait: " + (void 0 !== t));
  20610. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20611. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20612. , h = function() {
  20613. this.endWarpState(),
  20614. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20615. t && t()
  20616. }
  20617. .bind(this)
  20618. , u = function(e, t) {
  20619. if (this.warpInterrupted)
  20620. return h(),
  20621. !0;
  20622. var r = t || 1e3 / 60;
  20623. if (c.warp.doBurns && !currentLocation.dontRot )
  20624. if (this.player.mode === a.PANORAMA) {
  20625. var l = this.playerControls.cameras[a.PANORAMA];
  20626. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20627. var u = i == 0 ? s : r * s / i;
  20628. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20629. n.y += u,
  20630. o.set(0, 0, -1),
  20631. o.applyEuler(n),
  20632. o.add(l.position),
  20633. l.controls.lookAt(o),
  20634. l.controls.lookVector.copy(o)
  20635. ,l.lookAt(o)
  20636. } else
  20637. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20638. }
  20639. .bind(this);
  20640. this.startWarpState(),
  20641. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20642. }
  20643. ,
  20644. n.prototype.warpToNonPano = function(e) {
  20645. if (this.discardPathObject(),
  20646. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20647. var t = function() {
  20648. e && e()
  20649. }
  20650. .bind(this);
  20651. this.player.flyToNewMode({
  20652. mode: this.warpDestHeroLoc.cameraMode,
  20653. duration: c.warp.outsideTime,
  20654. warpDest: this.warpDestHeroLoc,
  20655. callback: t,
  20656. force: !0
  20657. })
  20658. } else
  20659. y.warn("no warp destination!!!"),
  20660. e && e()
  20661. }
  20662. ,
  20663. n.prototype._resetWarpShaderParams = function(e) {//
  20664. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20665. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20666. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20667. delete e.material.defines.newBlack;
  20668. e.material.needsUpdate = true
  20669. } */
  20670. }
  20671. ,
  20672. n.prototype._clearWarpShading = function() {
  20673. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20674. this._resetWarpShaderParams(e[t]),
  20675. e[t].visible = !0;
  20676. this._resetWarpShaderParams(this.model.skybox)
  20677. }
  20678. ,
  20679. n.prototype._warpStopFlying = function() {
  20680. this.activeTransType = null,
  20681. this.placeCpm()
  20682. }
  20683. ,
  20684. n.prototype._wrapupTravelOnlyBits = function() {
  20685. this._warpStopFlying(),
  20686. this.warpPathPoints && (this.player.currentPano.exit(),
  20687. this.warpDestPano.enter(),
  20688. this.player.currentPano = this.warpDestPano),
  20689. this.player.spider.draw(),
  20690. this.placeCpm()
  20691. }
  20692. ,
  20693. n.prototype._wrapupTravel = function(e) {
  20694. this._wrapupTravelOnlyBits(),
  20695. this.warpCameraAim(e)
  20696. }
  20697. ,
  20698. n.prototype._wrapupWarpShading = function(e) {
  20699. this._clearWarpShading(),
  20700. this._wrapupTravel(e)
  20701. }
  20702. ,
  20703. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20704. t !== I.END && this._clearWarpShading(),
  20705. this._wrapupTravelOnlyBits(),
  20706. this.upcomingTransType = null,
  20707. e && e()
  20708. }
  20709. ,
  20710. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20711. var i = this.warpDestHeroLoc.quaternion
  20712. , n = this.playerControls.cameras[a.PANORAMA]
  20713. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20714. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20715. , l = s.dot(o)
  20716. , u = r.Math.radToDeg(Math.acos(l))
  20717. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20718. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20719. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20720. m.y = h.constrainedTurn(m.y),
  20721. this.burnsDir = Math.sign(m.y);
  20722. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20723. , A = new r.Vector3
  20724. , C = function(e, t) {
  20725. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20726. v.y = g.y + e * m.y,
  20727. v.z = g.z + e * m.z,
  20728. A.set(0, 0, -1),
  20729. A.applyEuler(v),
  20730. A.add(n.position),
  20731. n.controls.lookAt(A),
  20732. n.controls.lookVector.copy(A),
  20733. void n.lookAt(A))
  20734. }
  20735. .bind(this);
  20736. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20737. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20738. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20739. ):
  20740. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20741. ,void (t && t())
  20742. ) */
  20743. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20744. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20745. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20746. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20747. ,void (t && t())
  20748. )
  20749. }
  20750. ,
  20751. n.prototype._warpBendAim = function(e, t, i, n) {
  20752. var o = n || 0
  20753. , s = this.playerControls.cameras[a.PANORAMA]
  20754. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20755. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20756. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20757. f.y = h.constrainedTurn(f.y);
  20758. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20759. f.x = g * Math.sign(f.x),
  20760. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20761. this.burnsDir = Math.sign(f.y),
  20762. g *= Math.sign(f.y),
  20763. f.y = g;
  20764. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20765. , v = new r.Vector3
  20766. , A = function(e, t) {
  20767. if (e < .5)
  20768. m.x = u.x + e * f.x,
  20769. m.y = u.y + e * f.y,
  20770. m.z = u.z + e * f.z;
  20771. else {
  20772. var i = (1 - e) * c.warp.softBendEnd;
  20773. m.x = l.x - i * f.x,
  20774. m.y = l.y - i * f.y,
  20775. m.z = l.z - i * f.z
  20776. }
  20777. v.set(0, 0, -1),
  20778. v.applyEuler(m),
  20779. v.add(s.position);
  20780. s.controls.lookAt(v),
  20781. s.controls.lookVector.copy(v),
  20782. s.lookAt(v);
  20783. }
  20784. .bind(this);
  20785. if(momentTourBlackNewType){
  20786. A(1)
  20787. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20788. }
  20789. ,
  20790. n.prototype._warpStepCameraAim = function(e, t, i) {
  20791. var n = this.playerControls.cameras[a.PANORAMA]
  20792. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20793. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20794. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20795. l.y = h.constrainedTurn(l.y),
  20796. this.burnsDir = Math.sign(l.y);
  20797. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20798. , f = new r.Vector3
  20799. , g = function(e, t) {
  20800. e < .5 ? u.copy(s) : u.copy(o),
  20801. f.set(0, 0, -1),
  20802. f.applyEuler(u),
  20803. f.add(n.position),
  20804. n.controls.lookAt(f),
  20805. n.controls.lookVector.copy(f),
  20806. n.lookAt(f)
  20807. }
  20808. .bind(this);
  20809. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20810. }
  20811. ,
  20812. n.prototype.setBurnsDir = function() {
  20813. var e = this.playerControls.cameras[a.PANORAMA]
  20814. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20815. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20816. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20817. n.y = h.constrainedTurn(n.y),
  20818. this.burnsDir = Math.sign(n.y)
  20819. }
  20820. ,
  20821. n.prototype.stepWarpPath = function(firstPos, e ) {
  20822. var i = this.playerControls.cameras[a.PANORAMA];
  20823. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20824. if (!n){
  20825. return i.position.copy(this.warpDestPano.position),
  20826. !0;
  20827. }
  20828. /* if (!this.warpPathPoints)
  20829. return i.position.copy(this.warpDestPano.position),
  20830. !0;
  20831. var n = this.warpPathPoints[0] */
  20832. var o = this.warpDestPano.position;
  20833. /* console.log(firstPos)
  20834. console.log(o) */
  20835. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20836. var s = new r.Vector3;
  20837. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20838. i.position.copy(s)
  20839. } else
  20840. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20841. }
  20842. ,
  20843. n.prototype.interruptAndFastForward = function(e, t) {
  20844. this.warping && (this.warpInterrupted = !0,
  20845. this.warpInterruptionBlackoutStyle = e,
  20846. this.warpInterruptionTravelTime = t,
  20847. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20848. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20849. }
  20850. ,
  20851. n.prototype.warpCameraAim = function(e) {
  20852. var t = c.warp.minWarpTime;
  20853. if (this.upcomingTransType === l.BLACK)
  20854. t = c.warp.teleportTime;
  20855. else {
  20856. var i = this.playerControls.cameras[a.PANORAMA]
  20857. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20858. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20859. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20860. s.y = h.constrainedTurn(s.y);
  20861. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20862. t = Math.max(t, u)
  20863. }
  20864. var d = function() {
  20865. this._warpStopFlying(),
  20866. this.discardSlow(),
  20867. e && e()
  20868. }
  20869. .bind(this);
  20870. this._warpCameraAim(t, d)
  20871. }
  20872. ,
  20873. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20874. this.model.skybox.material.uniforms.blackout.value = n;
  20875. var r = u.uniform(this.model.skybox, "progress", 1)
  20876. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20877. , a = !1
  20878. , s = function() {
  20879. if (this.warpInterrupted)
  20880. return a = !0,
  20881. !0
  20882. }
  20883. .bind(this)
  20884. , l = function(e, t) {
  20885. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20886. !0) : void r(e, t)
  20887. }
  20888. .bind(this)
  20889. , h = function(e, t) {
  20890. return i && a ? (o(0),
  20891. !0) : void o(e, t)
  20892. }
  20893. .bind(this);
  20894. p.start(s, e, null, t, null, "safeHaltWatch"),
  20895. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20896. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20897. }
  20898. ,
  20899. n.prototype.warpTravel_STD = function(e) {
  20900. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20901. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20902. w += this.warpLength * c.warp.timePerMeter,
  20903. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20904. var _ = !1
  20905. , T = this.warpDestHeroLoc.quaternion
  20906. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20907. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20908. , M = S.dot(x)
  20909. , R = r.Math.radToDeg(Math.acos(M))
  20910. , P = function(e) {
  20911. var t = o
  20912. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20913. return i
  20914. }
  20915. , O = function() {
  20916. return E.lookAt(C, t, A.UP),
  20917. s.setFromRotationMatrix(E, c.warp.eOrder),
  20918. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20919. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20920. h.constrainedTurn(b.y)
  20921. }
  20922. .bind(this)
  20923. , L = function(e, t) {
  20924. if (this.warpInterrupted)
  20925. return _ = !0,
  20926. !0
  20927. }
  20928. .bind(this)
  20929. , D = function(e, t) {
  20930. return _ || !this.warpPathPoints ? (g.blur(0),
  20931. !0) : void g.blur(e)
  20932. }
  20933. .bind(this)
  20934. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20935. , B = function(e, t) {
  20936. return _ || !this.warpPathPoints ? (N(0),
  20937. !0) : void N(e, t)
  20938. }
  20939. .bind(this)
  20940. , F = function(e, t) {
  20941. if (!this.warpPathPoints)
  20942. return n.position.copy(this.warpDestPano.position),
  20943. !0;
  20944. if (_)
  20945. return !0;
  20946. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20947. n.position.copy(i),
  20948. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20949. }
  20950. .bind(this)
  20951. , V = function(e, n) {
  20952. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20953. !0)
  20954. }
  20955. .bind(this)
  20956. , U = function(e, o) {
  20957. if (_)
  20958. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20959. !0;
  20960. if (!this.warpPathPoints)
  20961. return !0;
  20962. var a = this.warpLength * e
  20963. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20964. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20965. c.warp.matchCam && (l *= 1 - u),
  20966. E.lookAt(C, t, A.UP),
  20967. s.setFromRotationMatrix(E, c.warp.eOrder),
  20968. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20969. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20970. b.y = h.constrainedTurn(b.y),
  20971. s.x = m.x + l * b.x,
  20972. s.y = m.y + l * b.y,
  20973. s.z = m.z + l * b.z,
  20974. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20975. b.y = h.constrainedTurn(b.y);
  20976. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20977. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20978. v.x = v.x + b.x * c.warp.turnFriction,
  20979. v.y = v.y + b.y * c.warp.turnFriction,
  20980. v.z = v.z + b.z * c.warp.turnFriction,
  20981. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20982. var p = t.clone().sub(C).normalize();
  20983. if (R < c.warp.maxAimRotation && u > 0) {
  20984. var g = 1 - u;
  20985. p.x = p.x * g + u * S.x,
  20986. p.y = p.y * g + u * S.y,
  20987. p.z = p.z * g + u * S.z,
  20988. p.normalize()
  20989. }
  20990. this.bunnyObj.position.copy(n.position).add(p),
  20991. f.set(0, 0, -1).applyEuler(v).normalize(),
  20992. f.multiplyScalar(8),
  20993. f.add(n.position),
  20994. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20995. n.controls.lookVector.copy(f),
  20996. n.lookAt(f))
  20997. }
  20998. .bind(this)
  20999. , k = function() {
  21000. _ ? (this.discardSlow(),
  21001. this.upcomingTransType = l.BLACK,
  21002. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21003. }
  21004. .bind(this);
  21005. V(0);
  21006. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21007. w += H;
  21008. var G = H / w;
  21009. this.warpCommonParameters(w, G, !0, I.NONE),
  21010. p.start(L, w, null, 0, null, "_haltWatcher"),
  21011. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21012. p.start(D, w, null, G, P, "blurring")),
  21013. p.start(B, w, null, G, P, "modelAlpha"),
  21014. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21015. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21016. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21017. }
  21018. ,
  21019. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21020. var r = e || 0;
  21021. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21022. //add
  21023. var done = ()=>{
  21024. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  21025. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  21026. }
  21027. if(momentTourBlackNewType){
  21028. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21029. var camera = this.playerControls.cameras[a.PANORAMA];
  21030. var end = this.warpDestHeroLoc.position
  21031. camera.position.copy(end)
  21032. setTimeout(()=>{
  21033. player.sceneRenderer.effects.transitionMaskPass.stop()
  21034. this.wrapupWarpShadingOnly(n, i);
  21035. done()
  21036. },t)
  21037. }else{
  21038. var o = function() {
  21039. this.wrapupWarpShadingOnly(n, i);
  21040. done()
  21041. }
  21042. .bind(this);
  21043. var firstPos = this.player.position.clone()//add
  21044. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21045. }
  21046. this.warpCommonParameters(t, r, !1, i)
  21047. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21048. if(window.momentTourBlackNewType){
  21049. e.material.uniforms.blackout.value = 5//i 改
  21050. //e.material.defines.newBlack = ''
  21051. //e.material.needsUpdate = true
  21052. }else{
  21053. e.material.uniforms.blackout.value = i
  21054. }
  21055. }),
  21056. this._warpBendAim(null, t, null, r);
  21057. }
  21058. ,
  21059. n.prototype.flightStepWalk = function(e, t, i) {
  21060. var n = .001
  21061. , o = 1
  21062. , a = 1.2
  21063. , s = new r.Vector3
  21064. , h = new r.Vector3
  21065. , u = function(e, t) {
  21066. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21067. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21068. h.copy(A.FORWARD),
  21069. this.player.getDirection(h),
  21070. s.copy(t).sub(e.position).normalize();
  21071. var l = s.dot(h)
  21072. , u = Math.acos(l)
  21073. , d = u / r;
  21074. return d > n && (r *= d / n,
  21075. u < o && (r *= a)),
  21076. r
  21077. };
  21078. return function(e, t, i) {
  21079. if (this.warpInterrupted)
  21080. i && i();
  21081. else if (this.activeTransType !== l.WALK)
  21082. this._clearWarpShading(),
  21083. this._warpStopFlying(),
  21084. this.player.spider.draw(),
  21085. this.placeCpm(),
  21086. i && i();
  21087. else if (this.player.currentPano !== e) {
  21088. var n = {
  21089. pano: e,
  21090. lookAtPoint: t,
  21091. duration: null,
  21092. maxDistanceOverride: c.warp.walkMaxDist,
  21093. skipWarpingCheck: !1,
  21094. constantMoveSpeed: !0
  21095. };
  21096. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21097. n.zoomLevel = this.warpDestHeroLoc.zoom
  21098. }
  21099. n.duration = u.call(this, e, t),
  21100. this.player.nonInterruptingFlyToPano(n, i)
  21101. } else
  21102. i && i()
  21103. }
  21104. }(),
  21105. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21106. return this.flightStepWalk.bind(this, e, t, i)
  21107. }
  21108. ,
  21109. n.prototype.warpTravel_WALK = function() {
  21110. var e = [];
  21111. return function(t) {
  21112. var i = this.player.model.panos;
  21113. e.length = 0;
  21114. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21115. var s = this.nodes[a]
  21116. , l = i.get(s);
  21117. a === this.nodes.length - 1;
  21118. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21119. n && o || (e.push(s),
  21120. n = l)
  21121. }
  21122. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21123. var h = e.length
  21124. , u = i.get(e[h - 1])
  21125. , d = new Array(h + 1);
  21126. d[d.length - 1] = function() {
  21127. t && t()
  21128. }
  21129. .bind(this);
  21130. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21131. var g = e[p];
  21132. u = i.get(g);
  21133. var m = new r.Vector3;
  21134. this.getLookAtForWalkingTourNode(e, p, m),
  21135. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21136. p--
  21137. }
  21138. d[0]()
  21139. }
  21140. }(),
  21141. n.prototype.getLookAtForWalkingTourNode = function() {
  21142. var e = new r.Vector3
  21143. , t = new r.Vector3
  21144. , i = new r.Vector3
  21145. , n = new r.Vector3
  21146. , o = new r.Vector3
  21147. , a = .65
  21148. , s = .75
  21149. , l = .2
  21150. , c = .4
  21151. , h = .2
  21152. , u = 3;
  21153. return function(r, d, p) {
  21154. var f = r.length;
  21155. if (d >= f)
  21156. return !1;
  21157. var g = 1
  21158. , m = 1;
  21159. t.set(0, 0, 0),
  21160. o.set(0, 0, 0);
  21161. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21162. if (v = this.player.model.panos.get(r[A]),
  21163. this.getOrientationForWalkingTourNode(r, A, i),
  21164. A === d && e.copy(i),
  21165. n.copy(i),
  21166. A > d) {
  21167. var y = n.dot(e) < a;
  21168. g *= y ? l : s,
  21169. m *= y ? h : c
  21170. }
  21171. i.multiplyScalar(g),
  21172. t.add(i),
  21173. o.lerp(v.position, m)
  21174. }
  21175. return t.normalize(),
  21176. p.copy(o),
  21177. p.add(t),
  21178. !0
  21179. }
  21180. }(),
  21181. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21182. var n = e.length;
  21183. if (t >= n)
  21184. return !1;
  21185. if (t === n - 1)
  21186. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21187. else {
  21188. var r = this.player.model.panos.get(e[t])
  21189. , o = this.player.model.panos.get(e[t + 1]);
  21190. i.copy(o.position).sub(r.position)
  21191. }
  21192. return i.normalize(),
  21193. !0
  21194. }
  21195. ,
  21196. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21197. if (this.activeTransType = this.upcomingTransType,
  21198. this.lastTransType = this.activeTransType,
  21199. this.upcomingTransType = null,
  21200. !e) {
  21201. var r = function() {
  21202. this._wrapupTravel(n)
  21203. }
  21204. .bind(this)
  21205. , o = {
  21206. pano: this.warpDestPano,
  21207. lookAtPoint: null,
  21208. duration: null,
  21209. maxDistanceOverride: null,
  21210. skipWarpingCheck: !1
  21211. };
  21212. return void this.player.flyToPano(o, r)
  21213. }
  21214. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21215. this._clearWarpShading(),
  21216. this._warpStopFlying(),
  21217. this.player.spider.draw(),
  21218. this.placeCpm(),
  21219. n && n()
  21220. }
  21221. .bind(this)) : this.warpTravel_STD(n)
  21222. }
  21223. ,
  21224. n.prototype.startWarpState = function() {
  21225. this.warping = !0,
  21226. this.warpInterrupted = !1,
  21227. this.warpInterruptionBlackoutStyle = null,
  21228. this.warpInterruptionTravelTime = null
  21229. }
  21230. ,
  21231. n.prototype.endWarpState = function() {
  21232. this.warping = !1
  21233. }
  21234. ,
  21235. n.prototype.warpToPano = function(e, t, i, n) {
  21236. if (this.warping)
  21237. return void y.warn("Cannot warp when already warping");
  21238. if (this.upcomingTransType = e,
  21239. this.activeTransType = null,
  21240. !this.setWarpDestPano())
  21241. return this.upcomingTransType = null,
  21242. void this.warpToNonPano(n);
  21243. if (this.player.mode !== a.PANORAMA)
  21244. return this.upcomingTransType = null,
  21245. this.discardSlow(),
  21246. void this.player.flyToNewMode({
  21247. mode: a.PANORAMA,
  21248. pano: this.warpDestPano,
  21249. duration: c.warp.outsideTime,
  21250. warpDest: this.warpDestHeroLoc,
  21251. callback: n,
  21252. force: !0
  21253. });
  21254. if (!this.warpDestPano)
  21255. return y.warn("no warp destination, callback dropped"),
  21256. void (this.upcomingTransType = null);
  21257. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21258. , o = this.chooseWarpPath(r);
  21259. if (o && this.upcomingTransType !== l.WALK) {
  21260. var s = function() {
  21261. this.waitingToWarp = !1,
  21262. this.warpToPano(e, t, i, n)
  21263. }
  21264. .bind(this);
  21265. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21266. return void (this.waitingToWarp = !0)
  21267. }
  21268. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21269. this.player.currentPano = this.warpDestPano,
  21270. this.placeCpm(),
  21271. this.fadeOutCpm(c.path.fadeOutTime),
  21272. this.player.spider.draw()),
  21273. y.debug("Warping to pano ", this.warpDestPano.position),
  21274. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21275. this.startWarpState();
  21276. var h = function() {
  21277. this.endWarpState(),
  21278. n && n()
  21279. }
  21280. .bind(this);
  21281. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21282. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21283. }
  21284. ,
  21285. t.exports = n
  21286. }
  21287. ).call(this, "/js/objects/ShowPath.js")
  21288. }
  21289. , {
  21290. "../constants": 8,
  21291. "../effects": 16,
  21292. "../enum/BlackoutStyle": 18,
  21293. "../enum/ModelManagerEvents": 33,
  21294. "../enum/PlayerEvents": 40,
  21295. "../enum/RenderOrder": 42,
  21296. "../enum/Vectors": 50,
  21297. "../enum/Viewmode": 51,
  21298. "../enum/WarpStyle": 52,
  21299. "../gui/gui": 65,
  21300. "../model/ModelManager": 140,
  21301. "../objects/Snapshot": 153,
  21302. "../settings": 166,
  21303. "../shaders": 167,
  21304. "../util/easing": 186,
  21305. "../util/lerp": 188,
  21306. "../util/logger": 189,
  21307. "../util/math": 190,
  21308. "../util/texture": 194,
  21309. "../util/transitions": 195,
  21310. three: 217
  21311. }],
  21312. 152: [function(e, t, i) {
  21313. "use strict";
  21314. function n() {
  21315. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21316. , t = new r.RawShaderMaterial({
  21317. fragmentShader: o.skysphere.fragmentShader,
  21318. vertexShader: o.skysphere.vertexShader,
  21319. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21320. side: r.BackSide,
  21321. name: "skysphere"
  21322. });
  21323. t.uniforms.radius.value = e.parameters.radius,
  21324. r.Mesh.call(this, e, t)
  21325. }
  21326. var r = e("three")
  21327. , o = e("../shaders")
  21328. , a = e("../settings");
  21329. n.prototype = Object.create(r.Mesh.prototype),
  21330. n.prototype.constructor = n,
  21331. t.exports = n
  21332. }
  21333. , {
  21334. "../settings": 166,
  21335. "../shaders": 167,
  21336. three: 217
  21337. }],
  21338. 153: [function(e, t, i) {
  21339. (function(i) {
  21340. "use strict";
  21341. function n(e) {
  21342. o.call(this, e),
  21343. this.sid = e.sid,//xzw add
  21344. this.panoId = e.panoId,
  21345. this.orthoZoom = e.orthoZoom,
  21346. this.floorVisibility = e.floorVisibility,
  21347. this.thumbUrl = e.thumbUrl,
  21348. this.name = e.name,
  21349. this.zoom = e.zoom
  21350. }
  21351. var r = (e("three"),
  21352. e("../util/logger"))
  21353. , o = (e("../settings"),
  21354. e("../enum/Viewmode"),
  21355. e("../util/common"),
  21356. e("../util/transitions"),
  21357. e("../util/lerp"),
  21358. e("../util/ajax"),
  21359. e("../util/texture"),
  21360. e("./View"));
  21361. e("events").EventEmitter,
  21362. new r(i);
  21363. n.prototype = Object.create(o.prototype),
  21364. n.prototype.isPano = function() {
  21365. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21366. }
  21367. ,
  21368. t.exports = n
  21369. }
  21370. ).call(this, "/js/objects/Snapshot.js")
  21371. }
  21372. , {
  21373. "../enum/Viewmode": 51,
  21374. "../settings": 166,
  21375. "../util/ajax": 181,
  21376. "../util/common": 185,
  21377. "../util/lerp": 188,
  21378. "../util/logger": 189,
  21379. "../util/texture": 194,
  21380. "../util/transitions": 195,
  21381. "./View": 154,
  21382. events: 202,
  21383. three: 217
  21384. }],
  21385. 154: [function(e, t, i) {
  21386. (function(i) {
  21387. "use strict";
  21388. function n(e) {
  21389. e = e || {},
  21390. this.position = new r.Vector3,
  21391. this.quaternion = new r.Quaternion,
  21392. this.update(e)
  21393. }
  21394. var r = e("three")
  21395. , o = e("../util/logger")
  21396. , a = (e("../settings"),
  21397. e("../enum/Viewmode"),
  21398. e("../util/common"),
  21399. e("../util/transitions"),
  21400. e("../util/lerp"),
  21401. e("../util/ajax"),
  21402. e("../util/texture"),
  21403. e("events").EventEmitter);
  21404. new o(i);
  21405. n.prototype = Object.create(a.prototype),
  21406. n.prototype.isValid = function() {
  21407. return !!this.cameraMode
  21408. }
  21409. ,
  21410. n.prototype.update = function(e) {
  21411. return this.cameraMode = e.cameraMode || this.cameraMode,
  21412. this.pano = e.pano || this.pano,
  21413. e.position && this.position.copy(e.position),
  21414. e.quaternion && this.quaternion.copy(e.quaternion),
  21415. this
  21416. }
  21417. ,
  21418. t.exports = n
  21419. }
  21420. ).call(this, "/js/objects/View.js")
  21421. }
  21422. , {
  21423. "../enum/Viewmode": 51,
  21424. "../settings": 166,
  21425. "../util/ajax": 181,
  21426. "../util/common": 185,
  21427. "../util/lerp": 188,
  21428. "../util/logger": 189,
  21429. "../util/texture": 194,
  21430. "../util/transitions": 195,
  21431. events: 202,
  21432. three: 217
  21433. }],
  21434. 155: [function(e, t, i) {//player.js
  21435. (function(i) {
  21436. "use strict";
  21437. function n(e) {
  21438. this.currentPano = null,
  21439. this.nextPano = null,
  21440. this.camera = null,
  21441. this.paused = !1,
  21442. this.flying = !1,
  21443. this.sceneIntersectionPlane = null,
  21444. this.target = new r.Vector3,
  21445. this.mouse = new r.Vector3(1.1,1.1,.5),
  21446. this.mouseAtMouseDown = new r.Vector2,
  21447. this.mouseCouldBeClickToMove = !1,
  21448. this.mouseLastMoveTime = Date.now(),
  21449. this.mouseDown = !1,
  21450. this.mouseDownTimer = null,
  21451. this.couldBeLongTap = !1,
  21452. this.containsMouse = !1, //
  21453. this.isTouchEvent = !1,
  21454. this.isPanoHover = !1,
  21455. this.reticule = new a(this),
  21456. this.panoMarkers = [],
  21457. this.spider = new h(this),
  21458. this.quaternion = new r.Quaternion,
  21459. this.position = new r.Vector3(15,10,15),
  21460. this.previousState = null,
  21461. this.lastInsideView = new c,
  21462. this.last360View = new c,
  21463. this.raycaster = new r.Raycaster,
  21464. this.intersect = null,
  21465. this.lastChangeTime = Date.now(),
  21466. this.history = new I,
  21467. this.cameraControls = null,
  21468. this.path = null,
  21469. this.model = null,
  21470. this.domElement = null,
  21471. this.cachedPanoCandidates = null,
  21472. this.basePanoSize = 0,
  21473. this.standardPanoSize = 0,
  21474. this.highPanoSize = 0,
  21475. this.ultraHighPanoSize = 0,
  21476. this.zoomLevel = 1,
  21477. this.zooming = 0,
  21478. this.zoomSpeed = .5,
  21479. this.scrollZoomSpeed = .06,
  21480. this.zoomSpeedAdjust = .05,
  21481. this.defaultZoomIncrement = .2,
  21482. this.baseFov = f.insideFOV,
  21483. this.zoomFov = this.baseFov,
  21484. this.zoomEnabled = !0,
  21485. this.preRenderingEnabled = !1,
  21486. this.setupCustomProperties(e),
  21487. this.zoomStats = new L
  21488. }
  21489. var r = e("three")
  21490. , o = e("./util/logger")
  21491. , a = e("./objects/Reticule")
  21492. , s = e("./objects/Panorama")
  21493. , l = e("./objects/ShowPath")
  21494. , c = e("./objects/View")
  21495. , h = (e("./objects/Snapshot"),
  21496. e("./objects/NSpider"))
  21497. , u = e("./enum/Viewmode")
  21498. , d = (e("./enum/TagStates"),
  21499. e("./enum/Vectors"))
  21500. , p = e("./enum/Keys")
  21501. , f = (e("./enum/AlignmentType"),
  21502. e("./settings"))
  21503. , g = e("./util/common")
  21504. , m = (e("./util/browser"),
  21505. e("./util/math"))
  21506. , v = e("./util/lerp")
  21507. , A = e("./util/easing")
  21508. , y = e("./util/transitions")
  21509. , C = e("events").EventEmitter
  21510. , I = (e("./shaders"),
  21511. e("./util/history"))
  21512. , E = (e("./util/camera"),
  21513. e("./model/ModelManager"),
  21514. e("./enum/PathDiscardMode"))
  21515. , b = e("./enum/PathDisplayMode")
  21516. , w = e("./enum/PlayerEvents")
  21517. , _ = e("./enum/ControlEvents")
  21518. , T = e("./enum/ModelManagerEvents")
  21519. , x = e("./enum/WarpStyle")
  21520. , S = e("./enum/BlackoutStyle")
  21521. , M = e("./exception/BasicException")
  21522. , R = e("./enum/PanoSizeClass")
  21523. , P = (e("./tile/TileDownloader"),
  21524. e("./tile/TilePrioritizer"))
  21525. , O = (e("./enum/PanoramaEvents"),
  21526. e("./enum/ZoomEvents"))
  21527. , L = e("./util/ZoomStats")
  21528. , D = e("./constants")
  21529. , N = e("./util/common")
  21530. , B = e("./util/cameraLight")
  21531. //, Hot = e('hot')
  21532. , F = new o(i)
  21533. , V = Object.freeze({
  21534. FlyToPano: y.getUniqueId(),
  21535. FlyToNewMode: y.getUniqueId(),
  21536. FlyToSameMode: y.getUniqueId(),
  21537. FlyToViewFloor: y.getUniqueId(),
  21538. LookTransition: y.getUniqueId(),
  21539. ZoomTransition: y.getUniqueId()
  21540. });
  21541. n.prototype = Object.create(C.prototype),
  21542. n.prototype.init = function(e) {
  21543. window.player = this
  21544. this.modelManager = e.modelManager,
  21545. this.tileDownloader = e.tileDownloader,
  21546. this.panoRenderer = e.panoRenderer,
  21547. this.qualityManager = e.qualityManager,
  21548. this.domElement = e.container,
  21549. this.camera = e.camera,
  21550. this.tagManager = e.tagManager,
  21551. this.cameraControls = e.controls,
  21552. this.path = new l(e.director,this,e.controls),
  21553. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21554. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21555. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21556. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21557. this.tileDownloader.processPriorityQueue = !1,
  21558. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21559. this.bindEvents(e.container),
  21560. this.updateModel()
  21561. this.modeTran = ''
  21562. }
  21563. //xzw add: 截图
  21564. function dataURLtoBlob(dataurl) {
  21565. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21566. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21567. while(n--){
  21568. u8arr[n] = bstr.charCodeAt(n);
  21569. };
  21570. return new Blob([u8arr], {type:mime});
  21571. }
  21572. n.prototype.screenShot = function(o){
  21573. if(this.flying || this.flyingToTag) return;
  21574. var R = this.sceneRenderer;
  21575. R.updateScreenSize(o);
  21576. for(var i in this.model.panos.index){
  21577. if(!this.model.panos.index[i].marker) continue;
  21578. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21579. this.model.panos.index[i].marker.visible = false;
  21580. }
  21581. for(var i in this.model.hots){
  21582. this.model.hots[i].mesh.visible = false;
  21583. }
  21584. this.reticule.visible = false;
  21585. this.reticule.forceUnvisible = true;
  21586. this.path.currentPanoMarker.mesh.visible = false;
  21587. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21588. R.renderer.clear(true,true,true);
  21589. R.renderer.render(R.scene, R.camera);
  21590. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21591. o.f && o.f(imgData)
  21592. R.updateScreenSize({resize:true});
  21593. this.reticule.visible = true;
  21594. for(var i in this.model.hots){
  21595. this.model.hots[i].mesh.visible = true;
  21596. }
  21597. for(var i in this.model.panos.index){
  21598. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21599. }
  21600. this.path.currentPanoMarker.mesh.visible = true;
  21601. R.renderer.render(R.scene, R.camera);
  21602. }.bind(this),30) //这个数字不能太小
  21603. }
  21604. var scaleImg = e("scaleImg");
  21605. var ResizeImg = function(img, option){
  21606. var img2; //不能直接改img 否则可能触发第二次img.onload
  21607. var compress = function(ratio,type){
  21608. var image = img2 || img;
  21609. var c = document.createElement('canvas');
  21610. c.width = image.width; c.height = image.height;
  21611. var ctx = c.getContext('2d');
  21612. ctx.drawImage(image,0,0,image.width,image.height);
  21613. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21614. }
  21615. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21616. var image = img2 || img;
  21617. var blob = dataURLtoBlob(image.src);
  21618. if(option.maxWeight && blob.size > option.maxWeight){
  21619. compress(option.maxWeight/blob.size, "jpeg")
  21620. blob = dataURLtoBlob(image.src);
  21621. }
  21622. if(!img2){
  21623. img2 = new Image();
  21624. }
  21625. img2.base64Src = image.src;
  21626. img2.src = window.URL.createObjectURL(blob);
  21627. }
  21628. var oldSize = Math.max(img.width, img.height);
  21629. if(option.toType != "png"){//不是非要png的话
  21630. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21631. if(oldSize > option.maxSize){
  21632. compress(option.maxSize/oldSize, "jpeg");
  21633. }
  21634. reCom();
  21635. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21636. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21637. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21638. reCom();
  21639. }
  21640. }
  21641. }else{
  21642. //?貌似png会越压缩越大?
  21643. }
  21644. return img2 || img;
  21645. }
  21646. var _fixType=function(type) {
  21647. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21648. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21649. return 'image/' + r;
  21650. };
  21651. var saveFile=function(data, filename){
  21652. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21653. save_link.href = data;
  21654. save_link.download = filename;
  21655. var event = document.createEvent('MouseEvents');
  21656. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21657. save_link.dispatchEvent(event);
  21658. };
  21659. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21660. var info = this.getSnapAngleInfo();
  21661. var str = ',{\r\t' + info;
  21662. var arg = arguments[0];
  21663. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21664. if (arg && arg.__callback) {
  21665. return arg.__callback(imgData, info)
  21666. }
  21667. var img = new Image();
  21668. img.src = imgData;
  21669. img.onload = function(){
  21670. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21671. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21672. var filename = "snap" + (new Date()).getTime();
  21673. saveFile(img2.src,filename + ".jpg");
  21674. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21675. str +=('\r\t"sid":"'+filename+'",');
  21676. str +=('\r\t"name":"'+filename+'"\r}');
  21677. logData(str)
  21678. }
  21679. }});
  21680. }
  21681. ,
  21682. n.prototype.getSnapAngleInfo = function(){
  21683. var info = {};
  21684. var str = '"metadata":{';
  21685. var q = this.camera.quaternion.clone();
  21686. switch (this.mode) {
  21687. case "panorama":
  21688. info.scan_id = this.currentPano.id;
  21689. str += ('"scan_id":"'+this.currentPano.id+'",');
  21690. break;
  21691. case "floorplan":
  21692. info.camera_mode = 1;
  21693. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21694. q.multiply(this.camera.quaternion);
  21695. str += ('"camera_mode":1,');
  21696. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21697. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21698. break;
  21699. case "dollhouse":
  21700. info.camera_mode = 2;
  21701. str += ('"camera_mode":2,');
  21702. break;
  21703. }
  21704. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21705. console.log(info.camera_position)
  21706. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21707. /**fyz 对相机截屏的角度进行校对 */
  21708. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21709. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21710. out.x *= -1;
  21711. out.w *= -1;
  21712. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21713. }else{
  21714. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21715. }
  21716. info.zoom = this.zoomLevel;
  21717. console.log(info.camera_quaternion)
  21718. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21719. // fyz 扩展编辑页面, 加上导览点缩放值
  21720. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21721. return str;
  21722. }
  21723. //------end
  21724. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21725. if(!g_currentHot) return;
  21726. g_currentHot = null;
  21727. var hotPop = document.getElementById('popup');
  21728. hotPop.style.display = "none";
  21729. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21730. $("#popup iframe:last").remove();
  21731. var _bgaudio = document.getElementById("bgaudio");
  21732. //判断音乐是否暂停或者是否存在
  21733. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21734. {
  21735. //g_bgAudio.play();
  21736. manage.switchBgmState(true)
  21737. }; */
  21738. if(g_bgAudio && g_bgAudio.pauseByHot){
  21739. manage.switchBgmState(true)
  21740. }
  21741. //$('#player').off("click",this.closePopup);
  21742. return false
  21743. }
  21744. n.prototype.setupCustomProperties = function(e) {
  21745. var t = e || u.PANORAMA;
  21746. Object.defineProperty(this, "mode", {
  21747. get: function() {
  21748. return t
  21749. },
  21750. set: function(e) {
  21751. var i = t;
  21752. t = e,
  21753. this.onModeUpdated(i, t)
  21754. }
  21755. })
  21756. }
  21757. ,
  21758. n.prototype.isInMode = function() {
  21759. for (var e = 0; e < arguments.length; e++)
  21760. if (this.mode === arguments[e])
  21761. return !0;
  21762. return !1
  21763. }
  21764. ,
  21765. n.prototype.isOutsideMode = function(e) {
  21766. return e = e || this.mode,
  21767. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21768. }
  21769. ,
  21770. n.prototype.is360View = function(e, t) {
  21771. return e === u.PANORAMA && t && !t.isAligned()
  21772. }
  21773. ,
  21774. n.prototype.setScene = function(e) {
  21775. this.sceneIntersectionPlane = e.plane,
  21776. this.path.setScene(e),
  21777. this.moveReticuleToScene(e)
  21778. }
  21779. ,
  21780. n.prototype.moveReticuleToScene = function(e) {
  21781. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21782. e.add(this.reticule)
  21783. }
  21784. ,
  21785. n.prototype.updateModel = function() {
  21786. function e(e, t, n) {
  21787. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21788. }
  21789. function t(e, t) {
  21790. if (this.mode === u.DOLLHOUSE) {
  21791. var n = e ? this.model.center.y : n = t.center.y;
  21792. i.call(this, n)
  21793. }
  21794. }
  21795. function i(e) {
  21796. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21797. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21798. , n = t.position.y + (e - i.target.y)
  21799. , r = f.showFloorDuration + f.showFloorDelay;
  21800. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21801. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21802. }
  21803. this.model = this.modelManager.getActiveModel(),
  21804. this.model.on("floor.changed", e.bind(this)),
  21805. this.model.on("allfloors.toggled", t.bind(this)),
  21806. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21807. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21808. var e2 = this;
  21809. this.model.panos.list.forEach(function(a) {
  21810. a.vrMarker.addEventListener("click", function() {
  21811. e2.flyToPano({
  21812. pano: a
  21813. })
  21814. })
  21815. })
  21816. /********************************************************************************************************************************************/
  21817. }
  21818. ,
  21819. n.prototype.updateModelDependentData = function() {
  21820. this.cameraControls.setModelForControls(this.model),
  21821. this.getPanoMarkersFromModel(this.model)
  21822. }
  21823. ,
  21824. n.prototype.onModelChanged = function() {
  21825. this.updateModel(),
  21826. this.updateModelDependentData()
  21827. }
  21828. ,
  21829. n.prototype.getPanoMarkersFromModel = function(e) {
  21830. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21831. return t.marker ? e.concat(t.marker) : e
  21832. }, [])
  21833. }
  21834. ,
  21835. n.prototype.handleControlMove = function(e) {
  21836. this.emit(w.Move, e)
  21837. }
  21838. ,
  21839. n.prototype.handleControlInputStart = function(e) {
  21840. this.emit(w.InputStart, e)
  21841. }
  21842. ,
  21843. n.prototype.onModeUpdated = function(e, t) {
  21844. this.cameraControls.activateControls(t),
  21845. this.emit(w.ModeChanged, e, t)
  21846. }
  21847. ,
  21848. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21849. return this.path.warping
  21850. }
  21851. ,
  21852. n.prototype.isWaitingToWarp = function() {
  21853. return this.path.waitingToWarp
  21854. }
  21855. ,
  21856. n.prototype.getLabelScaleFactor = function() {
  21857. if (this.isOutsideMode()) {
  21858. var e = 10
  21859. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21860. return t
  21861. }
  21862. return .5
  21863. }
  21864. ,
  21865. n.prototype.changeMusic = function() {//xzw add
  21866. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21867. g_playAudio = g_bgAudio;
  21868. //g_bgAudio.play();
  21869. manage.switchBgmState(true)
  21870. }else{
  21871. if(!g_play){
  21872. g_playAudio = g_bgAudio;
  21873. }else{//防止再次播放时重播一遍
  21874. g_playAudio = null;
  21875. }
  21876. } */
  21877. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21878. manage.switchBgmState(true)
  21879. } */
  21880. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21881. }
  21882. ,
  21883. n.prototype.bindEvents = function(e) {
  21884. e !== document && e.setAttribute("tabindex", -1),
  21885. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21886. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21887. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21888. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21889. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21890. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21891. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21892. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21893. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21894. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21895. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21896. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21897. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21898. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21899. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21900. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21901. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21902. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21903. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21904. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21905. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21906. // lzb
  21907. window.getSeft && getSeft(this);
  21908. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21909. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21910. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21911. }else{
  21912. $('#closepop').on("click",this.closePopup.bind(this));
  21913. }
  21914. }
  21915. ,
  21916. n.prototype.onMouseDown = function(e) {
  21917. e.currentTarget !== document && e.currentTarget.focus(),
  21918. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21919. this.updateIntersect())
  21920. }
  21921. ,
  21922. n.prototype.onMouseMove = function(e) {
  21923. this.isTouchEvent = !1,
  21924. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21925. }
  21926. ,
  21927. n.prototype.onMouseOver = function(e) {
  21928. this.containsMouse = !0,
  21929. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21930. }
  21931. ,
  21932. n.prototype.onMouseOut = function(e) {
  21933. this.containsMouse = !1
  21934. }
  21935. ,
  21936. n.prototype.onMouseUp = function(e) {
  21937. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21938. }
  21939. ,
  21940. n.prototype.onTouchStart = function(e) {
  21941. if (e.currentTarget !== document && e.currentTarget.focus(),
  21942. !this.mouseDown) {
  21943. this.couldBeLongTap = !0;
  21944. var t = g.average(e.changedTouches, "clientX")
  21945. , i = g.average(e.changedTouches, "clientY");
  21946. this.handleInputStart.call(this, t, i, !0),
  21947. this.mouseDownTimer = setTimeout(function() {
  21948. this.updateIntersect(),
  21949. this.handleInputEnd.call(this, t, i, !0)
  21950. }
  21951. .bind(this), f.input.longTapThreshold)
  21952. }
  21953. }
  21954. ,
  21955. n.prototype.onTouchMove = function(e) {
  21956. var t = g.average(e.changedTouches, "clientX")
  21957. , i = g.average(e.changedTouches, "clientY");
  21958. this.handleInputMove.call(this, t, i, !0)
  21959. }
  21960. ,
  21961. n.prototype.onTouchEnd = function(e) {
  21962. if (clearTimeout(this.mouseDownTimer),
  21963. this.mouseDown) {
  21964. this.couldBeLongTap = !1,
  21965. this.updateIntersect();
  21966. var t = g.average(e.changedTouches, "clientX")
  21967. , i = g.average(e.changedTouches, "clientY");
  21968. this.handleInputEnd.call(this, t, i, !0)
  21969. }
  21970. }
  21971. ,
  21972. n.prototype.onPointerDown = function(e) {
  21973. return e.currentTarget !== document && e.currentTarget.focus(),
  21974. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21975. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21976. void (this.mouseDownTimer = setTimeout(function() {
  21977. this.updateIntersect(),
  21978. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21979. }
  21980. .bind(this), f.input.longTapThreshold)))
  21981. }
  21982. ,
  21983. n.prototype.onPointerMove = function(e) {
  21984. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21985. }
  21986. ,
  21987. n.prototype.onPointerUp = function(e) {
  21988. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21989. this.couldBeLongTap = !1,
  21990. this.updateIntersect(),
  21991. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21992. }
  21993. ,
  21994. n.prototype.onPointerOut = function(e) {
  21995. this.mouseDown = !1
  21996. }
  21997. ,
  21998. n.prototype.onPointerCancel = function(e) {
  21999. this.mouseDown = !1
  22000. }
  22001. ,
  22002. n.prototype.onKeyDown = function(e) {
  22003. var t = function() {
  22004. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22005. }
  22006. .bind(this)
  22007. , i = e.which;
  22008. switch (i) {
  22009. case p.F:
  22010. t(),
  22011. this.changeFloor(-1);
  22012. break;
  22013. case p.R:
  22014. t(),
  22015. this.changeFloor(1)
  22016. }
  22017. if (this.mode === u.PANORAMA)
  22018. switch (i) {
  22019. case p.UPARROW:
  22020. case p.W:
  22021. this.flyLocalDirection(d.FORWARD.clone());
  22022. break;
  22023. case p.DOWNARROW:
  22024. case p.S:
  22025. this.flyLocalDirection(d.BACK.clone());
  22026. break;
  22027. case p.A:
  22028. this.flyLocalDirection(d.LEFT.clone());
  22029. break;
  22030. case p.D:
  22031. this.flyLocalDirection(d.RIGHT.clone())
  22032. }
  22033. }
  22034. ,
  22035. n.prototype.handleScrollPinchZoom = function() {
  22036. return function(e) {
  22037. var t = e
  22038. , i = this.zoomLevel;
  22039. this.zoomBy(t),
  22040. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22041. }
  22042. }(),
  22043. n.prototype.handleControlPinch = function(e) {
  22044. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22045. }
  22046. ,
  22047. n.prototype.handleControlScroll = function(e) {
  22048. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22049. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22050. }
  22051. ,
  22052. n.prototype.handleInputStart = function(e, t, i) {
  22053. //许钟文加
  22054. var pad = this.handelPadding(e, t);
  22055. e = pad.x;
  22056. t = pad.y;
  22057. this.isTouchEvent = i,
  22058. m.convertScreenPositionToNDC(e, t, this.mouse),
  22059. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22060. this.mouseCouldBeClickToMove = !0,
  22061. this.mouseDown = !0;
  22062. }
  22063. ,
  22064. n.prototype.handelPadding = function(x, y) {
  22065. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22066. if (!this.pad)
  22067. this.pad = {
  22068. x: dom.getOffset("left", $("#player")[0]),
  22069. y: dom.getOffset("top", $("#player")[0])
  22070. }
  22071. return {
  22072. x: x - this.pad.x,
  22073. y: y - this.pad.y
  22074. }
  22075. }
  22076. n.prototype.handleInputMove = function(e, t, i) {
  22077. //许钟文加
  22078. var pad = this.handelPadding(e, t);
  22079. e = pad.x;
  22080. t = pad.y;
  22081. this.isTouchEvent = i,
  22082. m.convertScreenPositionToNDC(e, t, this.mouse),
  22083. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22084. this.couldBeLongTap = !1,
  22085. clearTimeout(this.mouseDownTimer)),
  22086. this.mouseLastMoveTime = Date.now(),
  22087. this.reticule.move(e, t, i)
  22088. }
  22089. ,
  22090. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22091. if (this.isTouchEvent = i,
  22092. this.mouseDown = !1,
  22093. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22094. !i && this.couldBeLongTap)
  22095. return !0;
  22096. if (this.handleLongTap())
  22097. return !0;
  22098. if (this.mouseCouldBeClickToMove) {
  22099. if (this.flying)
  22100. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22101. !0;
  22102. //add----
  22103. if(this.checkHotClick())//add
  22104. return !0;
  22105. if(this.hoveringPlane){
  22106. this.clickOverlay(this.hoveringPlane)
  22107. return;
  22108. }
  22109. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22110. this.history.invalidate(),
  22111. this.intersect)
  22112. return this.flyToPanoClosestToMouse();
  22113. if (this.mode === u.PANORAMA) {
  22114. var n = this.closestPanoInDirection(this.getMouseDirection());
  22115. return n ? this.flyToPano({
  22116. pano: n
  22117. }) : this.bump(this.getMouseDirection())
  22118. }
  22119. }
  22120. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22121. }
  22122. ,
  22123. n.prototype.handleLongTap = function() {
  22124. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22125. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22126. !0
  22127. }
  22128. ,
  22129. n.prototype.checktagClick = function() {
  22130. if (this.tagManager.intersectTag) {
  22131. var e = this.isTouchEvent
  22132. , t = this.tagManager.clickedOnTag(e, this);
  22133. return e || t || y.cancelById(V.LookTransition),
  22134. !0
  22135. }
  22136. if (this.tagManager.activeTag)
  22137. return this.tagManager.dismissActiveTag(),
  22138. !1
  22139. }
  22140. ,
  22141. n.prototype.rankedtagInDirection = function(e, t) {
  22142. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22143. }
  22144. ,
  22145. n.prototype.start = function(e) {
  22146. //-------------------
  22147. //-------------------
  22148. var t = e.mode
  22149. , i = e.pano
  22150. , n = e.position
  22151. , rr = e.quaternion
  22152. , o = e.tag
  22153. , a = e.quickstart
  22154. , s = $.Deferred();
  22155. this.updateModelDependentData(),
  22156. this.updateFromControls(),
  22157. this.findDefaultViews();
  22158. var l = this.is360View(t, i);
  22159. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22160. s.done(function(e) {
  22161. this.emit(w.Ready, l, e, o)
  22162. }
  22163. .bind(this)),
  22164. s.promise()
  22165. }
  22166. ,
  22167. n.prototype.startOutside = function(e, t) {
  22168. var i = e.mode
  22169. , n = e.pano
  22170. , r = e.position
  22171. , o = e.quaternion
  22172. , a = e.zoom
  22173. , s = e.floorVisibility
  22174. , l = e.tag;
  22175. this.emit(w.StartOutside, f[i].transitionTime),
  22176. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22177. y.cancelById(V.FlyToViewFloor),
  22178. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22179. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22180. }
  22181. ,
  22182. n.prototype.startInside = function(e, t, i, n, r) {
  22183. r = r || $.Deferred(),
  22184. this.currentPano = e;
  22185. var o = e && !e.isAligned();
  22186. if (t = o ? e.position : t || e.position,
  22187. i = i || e.quaternion,
  22188. e) {
  22189. var a = this.startInside.bind(this, e, t, i, n, r);
  22190. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22191. return
  22192. }
  22193. //add
  22194. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22195. this.updateHotVisible()
  22196. Hot.updateVisibles([this.currentPano])
  22197. this.modeTran = "panorama-panorama"
  22198. return this.mode = u.PANORAMA,
  22199. e.floor.enter(this.mode),
  22200. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22201. this.switchCameraMode(this.mode, i),
  22202. this.emit(w.StartInside, o),
  22203. r.resolve(!0),
  22204. r
  22205. }
  22206. ,
  22207. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22208. if (r = r || $.Deferred(),
  22209. this.dollhouseMode(),
  22210. !e)
  22211. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22212. r.resolve(!1),
  22213. r;
  22214. t = t || e.position;
  22215. var o = i || this.cameraControls.activeControl.camera.quaternion
  22216. , a = e.position;
  22217. return this.fitDollhouse(a, t, o),
  22218. setTimeout(function(t) {
  22219. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22220. var n = {
  22221. mode: u.PANORAMA,
  22222. pano: e,
  22223. quaternion: i,
  22224. callback: function() {
  22225. this.emit(w.FlyinFinished),
  22226. r.resolve(!0)
  22227. }
  22228. .bind(this)
  22229. };
  22230. this.flyToNewMode(n)
  22231. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22232. r
  22233. }
  22234. ,
  22235. n.prototype.checkAndWaitForPanoLoad = function() {
  22236. var e = {}
  22237. , t = {}
  22238. , i = 5e3
  22239. , n = function() {
  22240. for (var n in e)
  22241. if (e.hasOwnProperty(n) && e[n]) {
  22242. var r = performance.now() - t[n];
  22243. if (r < i)
  22244. return !0
  22245. }
  22246. return !1
  22247. };
  22248. return function(r, o, a, s, l, c, h, u, d, p) {
  22249. if (n())
  22250. return !0;
  22251. var f = function(t, i, n) {
  22252. N.delayOneFrame(function() {
  22253. e[t] = !1,
  22254. l && l(i, n)
  22255. }
  22256. .bind(this))
  22257. }
  22258. .bind(this, r.id)
  22259. , g = function(t, i) {
  22260. N.delayOneFrame(function() {
  22261. e[t] = !1,
  22262. c && c(i)
  22263. }
  22264. .bind(this))
  22265. }
  22266. .bind(this, r.id);
  22267. try {
  22268. return null !== u && void 0 !== u || (u = !0),
  22269. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22270. e[r.id] && (t[r.id] = performance.now()),
  22271. e[r.id]
  22272. } catch (n) {
  22273. throw e[r.id] = !1,
  22274. t[r.id] = performance.now() - i,
  22275. n
  22276. }
  22277. }
  22278. }(),
  22279. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22280. if (!e)
  22281. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22282. return r && this.model.waitForLoad(e, function() {
  22283. return e.isLoaded(i)
  22284. }),
  22285. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22286. !0)
  22287. }
  22288. ,
  22289. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22290. var e = new r.Vector3;
  22291. return function(t, i, n, r, o, a, s, l) {
  22292. if (!t)
  22293. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22294. return e.copy(d.FORWARD),
  22295. this.getDirection(e),
  22296. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22297. return t.isLoaded(i)
  22298. }),
  22299. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22300. n && n(e, t)
  22301. }
  22302. .bind(this)).fail(function(e) {
  22303. r && r(e)
  22304. }
  22305. .bind(this)).progress(function(e, t, i) {
  22306. o && o(e, t, i)
  22307. }
  22308. .bind(this)),
  22309. !0)
  22310. }
  22311. }(),
  22312. n.prototype.switchCameraMode = function(e, t) {
  22313. var i = this.cameraControls.controls[e]
  22314. , n = i.camera;
  22315. switch (e) {
  22316. case u.PANORAMA:
  22317. n.position.copy(this.currentPano.position);
  22318. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22319. i.lookAt(o.add(n.position));
  22320. break;
  22321. case u.DOLLHOUSE:
  22322. /* var a = this.position.clone();
  22323. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22324. n.position.copy(a),
  22325. i.target.copy(this.target.clone().setY(this.model.center.y));
  22326. break; */
  22327. //for多楼层 且 让模型刚好适应屏幕
  22328. var box = this.model.boundingBox.clone();
  22329. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22330. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22331. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22332. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22333. console.log(boxSize.x,distance, boxSize.length() / 2)
  22334. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22335. if(this.mode === u.PANORAMA){
  22336. i.target.copy(this.model.center);
  22337. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22338. }else{
  22339. i.target.copy(this.target.clone().setY(this.model.center.y))
  22340. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22341. }
  22342. vec.multiplyScalar(distance )
  22343. n.position.copy(i.target.clone().add(vec))
  22344. break
  22345. case u.FLOORPLAN:
  22346. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22347. i.target.copy(this.model.center).setY(0),
  22348. i.zoomToContain(this.model.size),
  22349. i.rotateToView(this.model.size, this.getDirection())
  22350. }
  22351. i.update(0)
  22352. }
  22353. ,
  22354. n.prototype.update = function() {
  22355. var e = (new r.Vector3,
  22356. {})
  22357. , t = [];
  22358. return function(i) {
  22359. this.updatePersistentZooming(i),
  22360. this.updateFromControls(i),
  22361. this.getCurrentNodePanos(t)
  22362. if(this.hasChanged(e) ) {
  22363. this.lastChangeTime = Date.now(),
  22364. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22365. this.emit(w.ViewChanged),
  22366. this.intersectHot && this.intersectHot.showTitle()
  22367. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22368. }
  22369. if(e.cameraChanged){
  22370. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22371. }
  22372. if(e.cameraChanged2){ //变化要更大些
  22373. for(var i in this.model.hots){
  22374. this.model.hots[i].update(this)
  22375. }
  22376. }
  22377. this.model.supportsTiles && (this.updateTileDownloader(t),
  22378. this.updatePanoRenderer(t)),
  22379. this.updatePreRendering(t),
  22380. this.reticule.update(),
  22381. this.path.update(),
  22382. this.spider.update(),
  22383. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22384. this.updateControlLocks(),
  22385. this.model.supportsTiles && this.updateZoomPano()
  22386. }
  22387. }(),
  22388. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22389. var lastMode, lastPano;
  22390. return function(){
  22391. var mode = this.mode;
  22392. var pano = mode == "panorama" ? this.currentPano : "";
  22393. if(mode != "panorama" || pano != lastPano){
  22394. overlay.noBlock = null
  22395. }
  22396. this.overlayGroup.children.forEach((overlay)=>{
  22397. if(overlay.overlayType == "video" ){
  22398. var matrix = overlay.plane.matrixWorld;
  22399. var inSight = false;
  22400. var cameraDir = this.getDirection();
  22401. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22402. var vertexes = []
  22403. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22404. for(let i=0; i<4; i++){
  22405. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22406. vertexes.push(vertex)
  22407. if(overlay.noBlock == null){
  22408. if(!m.ifShelter(vertex)){
  22409. overlay.noBlock = true
  22410. }
  22411. inSight = true; break;
  22412. }else{
  22413. overlay.noBlock = true
  22414. }
  22415. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22416. inSight = true; break;
  22417. }
  22418. }
  22419. }
  22420. overlay.inSight = inSight
  22421. if(!inSight)overlay.plane.material.map.image.pause()
  22422. else overlay.plane.material.map.image.play()//maybe fail
  22423. }
  22424. })
  22425. lastMode = mode, lastPano = pano
  22426. }
  22427. }() */
  22428. n.prototype.updatePersistentZooming = function(e) {
  22429. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22430. }
  22431. ,
  22432. n.prototype.updateControlLocks = function() {
  22433. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22434. }
  22435. ,
  22436. n.prototype.updatePanoRenderer = function() {
  22437. var e = new r.Vector3;
  22438. return function(t) {
  22439. var i = this.nextPano || this.currentPano;
  22440. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22441. this.getDirection(e),
  22442. this.panoRenderer.updateDirection(e))
  22443. }
  22444. }(),
  22445. n.prototype.cleanupInactivePanos = function() {
  22446. var e = []
  22447. , t = [];
  22448. return function() {
  22449. e.length = 0,
  22450. e.push(this.currentPano),
  22451. this.nextPano && e.push(this.nextPano),
  22452. t.length = 0;
  22453. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22454. t.push(this.panoRenderer.activePanos[i]);
  22455. for (var n = 0; n < t.length; n++) {
  22456. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22457. r.id === e[a].id && (o = !1);
  22458. o && r.exit()
  22459. }
  22460. }
  22461. }(),
  22462. n.prototype.updatePreRendering = function() {
  22463. var e = {};
  22464. return function(t) {
  22465. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22466. var i = this.nextPano || this.currentPano;
  22467. if (i && t && t.length > 1) {
  22468. var n = t.findIndex(function(e) {
  22469. if (e.id === i.id)
  22470. return !0
  22471. });
  22472. if (n >= 0 && n + 1 < t.length) {
  22473. var r = t[n + 1];
  22474. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22475. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22476. window.setTimeout(function(t) {
  22477. e[t.id] = !1
  22478. }
  22479. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22480. }
  22481. .bind(this, r), f.tiling.panoPreRenderDelay),
  22482. e[r.id] = !0)
  22483. }
  22484. }
  22485. }
  22486. }
  22487. }(),
  22488. n.prototype.enablePreRendering = function() {
  22489. this.preRenderingEnabled = !0
  22490. }
  22491. ,
  22492. n.prototype.disablePreRendering = function() {
  22493. this.preRenderingEnabled = !1,
  22494. this.cleanupInactivePanos()
  22495. }
  22496. ,
  22497. n.prototype.updateTileDownloader = function() {
  22498. var e = new r.Vector3;
  22499. return function(t) {
  22500. var i = this.nextPano || this.currentPano;
  22501. i && (e.copy(d.FORWARD),
  22502. this.getDirection(e),
  22503. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22504. this.tileDownloader.processPriorityQueue = !0)
  22505. }
  22506. }(),
  22507. n.prototype.updateFromControls = function(e) {
  22508. null !== e && void 0 !== e || (e = 0),
  22509. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22510. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22511. this.position.copy(this.cameraControls.activeControl.camera.position),
  22512. this.target.copy(this.cameraControls.activeControl.target),
  22513. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22514. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22515. this.camera.position.copy(this.position),
  22516. this.camera.quaternion.copy(this.quaternion),
  22517. this.camera.updateMatrix(),
  22518. this.camera.updateMatrixWorld()
  22519. }
  22520. ,
  22521. n.prototype.hasChanged = function(e) {
  22522. /* if (!this.previousState)
  22523. return this.previousState = {
  22524. allFloorsVisible: this.model.allFloorsVisible,
  22525. position: this.position.clone(),
  22526. quaternion: this.quaternion.clone(),
  22527. mouse: this.mouse.clone(),
  22528. labelScaleFactor: this.getLabelScaleFactor(),
  22529. currentFloor: this.model.currentFloor,
  22530. projectionMatrix: this.camera.projectionMatrix.clone(),
  22531. worldMatrix: this.camera.matrixWorld.clone(),
  22532. mode: this.mode,
  22533. modelPosition: this.model.position.clone(),
  22534. modelCenter: this.model.center.clone(),
  22535. zoomLevel: this.zoomLevel
  22536. },
  22537. !0;
  22538. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22539. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22540. e.moved = !this.position.equals(this.previousState.position),
  22541. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22542. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22543. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22544. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22545. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22546. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22547. e.modeChanged = this.mode !== this.previousState.mode,
  22548. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22549. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22550. e.nextPanoActive = null !== this.nextPano,
  22551. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22552. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22553. this.previousState.position.copy(this.position),
  22554. this.previousState.quaternion.copy(this.quaternion),
  22555. this.previousState.mouse.copy(this.mouse),
  22556. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22557. this.previousState.currentFloor = this.model.currentFloor,
  22558. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22559. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22560. this.previousState.mode = this.mode,
  22561. this.previousState.modelPosition.copy(this.model.position),
  22562. this.previousState.modelCenter.copy(this.model.center),
  22563. this.previousState.zoomLevel = this.zoomLevel,
  22564. !t */
  22565. if (!this.previousState)
  22566. {
  22567. this.previousState = {
  22568. allFloorsVisible: this.model.allFloorsVisible,
  22569. position: this.position.clone(),
  22570. quaternion: this.quaternion.clone(),
  22571. mouse: this.mouse.clone(),
  22572. //labelScaleFactor: this.getLabelScaleFactor(),
  22573. currentFloor: this.model.currentFloor,
  22574. projectionMatrix: this.camera.projectionMatrix.clone(),
  22575. worldMatrix: this.camera.matrixWorld.clone(),
  22576. mode: this.mode,
  22577. modelPosition: this.model.position.clone(),
  22578. modelCenter: this.model.center.clone(),
  22579. zoomLevel: this.zoomLevel
  22580. };
  22581. return !0;
  22582. }
  22583. //许钟文改 分成相机是否改变cameraChanged 和其他
  22584. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22585. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22586. e.cameraChanged = !a;
  22587. if(e.cameraChanged){//
  22588. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22589. }else e.cameraChanged2 = false
  22590. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22591. e.moved = !this.position.equals(this.previousState.position),
  22592. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22593. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22594. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22595. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22596. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22597. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22598. e.modeChanged = this.mode !== this.previousState.mode,
  22599. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22600. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22601. e.nextPanoActive = null !== this.nextPano,
  22602. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22603. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22604. this.previousState.position.copy(this.position),
  22605. this.previousState.quaternion.copy(this.quaternion),
  22606. this.previousState.mouse.copy(this.mouse),
  22607. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22608. this.previousState.currentFloor = this.model.currentFloor,
  22609. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22610. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22611. this.previousState.mode = this.mode,
  22612. this.previousState.modelPosition.copy(this.model.position),
  22613. this.previousState.modelCenter.copy(this.model.center),
  22614. this.previousState.zoomLevel = this.zoomLevel;
  22615. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22616. return !t
  22617. }
  22618. ,
  22619. n.prototype.updateIntersect = function() {
  22620. var e = this.flying || this.isWarping()
  22621. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22622. , i = y.getById(V.LookTransition)
  22623. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22624. {//clear:
  22625. if(this.intersectHot) this.intersectHot.hideTitle()
  22626. this.intersectHot = null
  22627. $("#player").css("cursor", "")
  22628. }
  22629. var deal = ()=>{
  22630. if(this.intersect && this.intersect.object.visible ){
  22631. if("hotSprite" == this.intersect.object.type){
  22632. this.intersectHot = this.intersect.object
  22633. while(!(this.intersectHot instanceof Hot)){
  22634. this.intersectHot = this.intersectHot.parent
  22635. }
  22636. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22637. this.intersectHot.showTitle()
  22638. }
  22639. }
  22640. }
  22641. if(this.model.hotGroup){
  22642. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22643. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22644. if(this.intersect){
  22645. deal()
  22646. this.intersectHot && $("#player").css("cursor", "pointer");
  22647. }
  22648. }
  22649. this.intersect = this.getMouseIntersect(),
  22650. this.intersect && this.updateClosestPano(this.intersect),
  22651. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22652. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22653. }
  22654. ,
  22655. n.prototype.checkHotClick = function() {
  22656. if(this.intersectHot){
  22657. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22658. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22659. }
  22660. this.intersectHot.examine(this)
  22661. return true;
  22662. }
  22663. },
  22664. n.prototype.getMouseDirection = function(e) {
  22665. e = e || this.mouse;
  22666. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22667. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22668. return i.sub(t).normalize()
  22669. }
  22670. ,
  22671. n.prototype.hoverOverlay = function(mesh){
  22672. if(!mesh){
  22673. this.hoveringPlane = null;
  22674. $("#player").css("cursor",this.currentCursor || "" );
  22675. }else{
  22676. var overlay = mesh.parent;
  22677. $("#player").css("cursor","pointer");
  22678. this.hoveringPlane = overlay;
  22679. return true;
  22680. }
  22681. },
  22682. n.prototype.clickOverlay = function(overlay){
  22683. if(this.openOverlay && !overlay)return;
  22684. var plane = overlay.plane;
  22685. /* if(overlay.overlayType == "video"){
  22686. if(plane.material.map.image.paused) plane.material.map.image.play()
  22687. else plane.material.map.image.pause()
  22688. } */
  22689. if(overlay.overlayType == "video"){
  22690. overlay.switchPlay(!!overlay.pausedByUser)
  22691. }
  22692. /* if(window.EditOverlay &&EditOverlay.editing){
  22693. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22694. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22695. EditOverlay.endAddPlane();
  22696. EditOverlay.updateOverlayPanel(overlay)
  22697. EditOverlay.controlSelectOverlay(overlay)
  22698. return;
  22699. } */
  22700. },
  22701. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22702. e = e || this.mouse.clone(),
  22703. t = t || this.model.floors.reduce(function(e, t) {
  22704. return t.hidden ? e : e.concat(t.collider.children)
  22705. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22706. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22707. this.raycaster.set(i, this.getMouseDirection(e));
  22708. var n = this.raycaster.intersectObjects(t, true);//add true
  22709. var o = n[0];
  22710. if(o){
  22711. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22712. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22713. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22714. o.horizontal = .8 < o.normal.y);
  22715. return o
  22716. }
  22717. }
  22718. ,
  22719. n.prototype.updateClosestPano = function(e) {
  22720. var t = [s.filters.isPanoAligned()];
  22721. if (this.mode === u.PANORAMA) {
  22722. if (!this.currentPano)
  22723. return;
  22724. t.push(s.filters.not(this.currentPano)),
  22725. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22726. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22727. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22728. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22729. } else{
  22730. t.push((pano)=>{ // add
  22731. return this.checkHasNeighbor(pano)
  22732. })
  22733. t.push(s.filters.isOnVisibleFloor()),
  22734. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22735. }
  22736. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22737. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22738. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22739. this.closestPano = i) : this.isPanoHover = !1
  22740. }
  22741. ,
  22742. n.prototype.dollhouseMode = function(e, t) {
  22743. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22744. this.mode = u.DOLLHOUSE,
  22745. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22746. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22747. , n = new r.Vector3(15,10,15);
  22748. if (e && t) {
  22749. var o = d.FORWARD.clone().applyQuaternion(t)
  22750. , a = this.model.center.clone().sub(e)
  22751. , s = a.dot(o);
  22752. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22753. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22754. }
  22755. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22756. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22757. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22758. this.updateFromControls(),
  22759. this.model.alpha = 1,
  22760. this.model.skybox.material.uniforms.opacity.value = 0
  22761. }
  22762. ,
  22763. n.prototype.insideMode = function(e, t) {
  22764. var i = $.Deferred()
  22765. , n = t || null;
  22766. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22767. var r = [s.filters.isPanoAligned()];
  22768. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22769. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22770. this.flyToNewMode({
  22771. mode: u.PANORAMA,
  22772. pano: e,
  22773. callback: n
  22774. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22775. } else {
  22776. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22777. i.reject(o)
  22778. }
  22779. return i.promise()
  22780. }
  22781. ,
  22782. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22783. //if(urlHasValue('oldEntry')){
  22784. //搬自一代。
  22785. var maxY = this.model.boundingBox.max.y;
  22786. var n = d.FORWARD.clone().applyQuaternion(i)
  22787. , i = n.clone().add(e);
  22788. this.cameraControls.activeControl.target.copy(i),
  22789. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22790. //return;
  22791. /* //this.camera.position.copy(this.model.center);
  22792. //this.camera.updateMatrixWorld()
  22793. this.switchCameraMode("dollhouse", i) */
  22794. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22795. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22796. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22797. this.cameraControls.activeControl.target.copy(n).add(e);
  22798. var o = d.RIGHT.clone().applyQuaternion(i)
  22799. , a = d.UP.clone()
  22800. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22801. , l = this.model.boundingBox.max.clone()
  22802. , c = this.model.boundingBox.min.clone()
  22803. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22804. , u = 0
  22805. , p = 0
  22806. , g = 0;
  22807. h.forEach(function(e, t, i) {
  22808. var n = Math.abs(e.dot(o))
  22809. , r = e.dot(s);
  22810. n > u && (u = n,
  22811. p = r),
  22812. r > g && (g = r)
  22813. });
  22814. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22815. , v = s.clone().multiplyScalar(p).add(t)
  22816. , A = s.clone().multiplyScalar(g).add(t);
  22817. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22818. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22819. p = Math.max(p, 10),
  22820. g = Math.max(g, 10);
  22821. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22822. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22823. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22824. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22825. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22826. */
  22827. }
  22828. ,
  22829. n.prototype.floorplanMode = function(e, t, i) {
  22830. this.mode = u.FLOORPLAN;
  22831. var n = this.cameraControls.controls[u.FLOORPLAN];
  22832. n.reset();
  22833. var r = e ? e : this.model.center;
  22834. if (n.target.copy(r).setY(0),
  22835. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22836. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22837. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22838. t) {
  22839. var o = d.LEFT.clone().applyQuaternion(t);
  22840. n.rotateLeft(-Math.atan2(o.x, o.z))
  22841. } else
  22842. n.rotateToView(this.model.size, this.getDirection());
  22843. n.update(0)
  22844. }
  22845. ,
  22846. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22847. return e.skipWarpingCheck = !0,
  22848. this.flyToPano(e, t)
  22849. }
  22850. ,
  22851. n.prototype.updateMarkerVisi = function() {//加
  22852. if(this.mode != "panorama")return;
  22853. this.model.panos.list.forEach((pano)=>{
  22854. if(!pano.marker)return;
  22855. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22856. })
  22857. }
  22858. ,
  22859. n.prototype.updateHotVisible = function(pano){
  22860. var hots = this.model.hots;
  22861. pano = pano || this.currentPano;
  22862. for (var index in hots){
  22863. var visible;
  22864. if(this.mode != "panorama"){
  22865. visible = true;
  22866. }else{
  22867. //hots[index].mesh.material.depthTest = false;
  22868. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22869. }
  22870. hots[index].mesh.visible = visible;
  22871. }
  22872. }
  22873. n.prototype.flyToPano = function(e, t) {
  22874. var i = e.pano
  22875. , aim = e.lookAtPoint
  22876. , aimQua = e.quaternion //ADD
  22877. , o = e.duration
  22878. , a = e.aimDuration
  22879. , s = e.maxDistanceOverride
  22880. , l = e.skipWarpingCheck
  22881. , c = e.constantMoveSpeed
  22882. , h = null
  22883. , p = null
  22884. if (aim){
  22885. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22886. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22887. }
  22888. else aimQua = aimQua
  22889. var zoomLevel = e.zoomLevel || 1 //add
  22890. if(this.flying) return t && t(e)
  22891. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22892. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22893. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22894. t && t(),
  22895. !1;
  22896. if (this.updateLastView(),
  22897. this.mode !== u.PANORAMA) {
  22898. var m;
  22899. void this.flyToNewMode({
  22900. mode: u.PANORAMA,
  22901. pano: i,
  22902. duration: o,
  22903. quaternion: aimQua ,
  22904. callback: t
  22905. })
  22906. }
  22907. if (!i || (h = g.deepExtend(e),
  22908. p = function() {
  22909. N.delayOneFrame(function() {
  22910. this.flyToPano(h, t)
  22911. }
  22912. .bind(this))
  22913. }
  22914. .bind(this),
  22915. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22916. var C = function(e) {
  22917. t && t(e)
  22918. }
  22919. .bind(this);
  22920. this.currentPano || (this.currentPano = i,
  22921. this.path.placeCpm(),
  22922. this.path.fadeOutCpm(f.path.fadeOutTime),
  22923. this.spider.draw());
  22924. var I = o;
  22925. if ("number" != typeof o) {
  22926. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22927. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22928. }
  22929. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22930. zoomLevel !== this.zoomLevel)
  22931. switch (f.zoom.transitionStyle) {
  22932. case 1:
  22933. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22934. break;
  22935. case 2:
  22936. return h = g.deepExtend(e),
  22937. p = this.flyToPano.bind(this, h, t),
  22938. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22939. }
  22940. if (aimQua) {
  22941. y.cancelById(V.LookTransition),
  22942. I *= f.transition.aimSlowFactor;
  22943. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22944. , S = b.clone()
  22945. , M = new r.Vector3;
  22946. if (i === this.currentPano) {
  22947. var R = d.FORWARD.clone().applyQuaternion(b)
  22948. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22949. , O = R.angleTo(P);
  22950. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22951. void y.start(function(e) {
  22952. S.copy(b),
  22953. v.quaternion(S, aimQua)(e),
  22954. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22955. this.cameraControls.activeControl.lookAt(M)
  22956. }
  22957. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22958. }
  22959. }
  22960. if (i === this.currentPano )
  22961. return void C();
  22962. this.flying = !0;
  22963. var L = this.position.clone()
  22964. , D = this.currentPano;
  22965. F.debug("Flying to pano ", i.position),
  22966. this.emit(w.PanoChosen, this.currentPano, i),
  22967. this.emit(w.FlyingStarted, i.position, L, i, D)
  22968. //---------before fly--------------- add
  22969. this.updateHotVisible(i); //更新热点显示
  22970. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22971. Hot.updateVisibles([this.currentPano, i])
  22972. //地标变化
  22973. if(this.model.floorLogos){
  22974. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22975. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22976. //this.model.adjustfloorLogoHeight();
  22977. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22978. this.model.floorLogos[1].visible = true;
  22979. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22980. }
  22981. //=======================================
  22982. aimQua && y.start(function(e) {
  22983. S.copy(b),
  22984. v.quaternion(S, aimQua)(e),
  22985. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22986. this.cameraControls.activeControl.lookAt(M)
  22987. }
  22988. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22989. var B = c ? null : A[f.transition.movementEasing];
  22990. this.nextPano = i,
  22991. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22992. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22993. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22994. this.flying = !1,
  22995. this.currentPano !== i && this.currentPano.exit(),
  22996. i.enter(),
  22997. this.currentPano = i,
  22998. this.nextPano = null,
  22999. this.path.placeCpm(),
  23000. this.path.fadeOutCpm(f.path.fadeOutTime),
  23001. this.spider.draw(),
  23002. this.emit(w.FlyingEnded, i.position, L, i, D),
  23003. this.updateMarkerVisi(),//add
  23004. C(e)
  23005. //add:
  23006. if(this.mode == "panorama" ){
  23007. if(this.model.floorLogos){
  23008. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23009. //this.model.adjustfloorLogoHeight()
  23010. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23011. this.model.floorLogos[1].visible = false;
  23012. }
  23013. Hot.updateVisibles([this.currentPano])//add
  23014. }
  23015. }
  23016. .bind(this), 0, B, "camFly", V.FlyToPano)
  23017. }
  23018. }
  23019. ,
  23020. n.prototype.warpToPano = function(o={}) {
  23021. }
  23022. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  23023. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  23024. if(this.flying || this.isWarping() )return;
  23025. let oldPos = this.position.clone();
  23026. let oldPano = this.currentPano
  23027. let pano = o.pano || this.model.panos.index[o.panoId]
  23028. this.path.warpDestPano = pano
  23029. var retry = ()=>{
  23030. this.waitingToWarp = !1,
  23031. this.blackToPano(o)
  23032. }
  23033. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  23034. return void (this.waitingToWarp = !0)
  23035. this.emit("pano.chosen", oldPano, pano)
  23036. /* if(window.momentTourBlackNewType == 1) { */
  23037. this.flying = true
  23038. this.path.warpDestHeroLoc = {
  23039. panoId : o.panoId,
  23040. position: pano.position,
  23041. quaternion: o.quaternion || this.quaternion.clone()
  23042. }
  23043. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  23044. pano != this.currentPano && this.currentPano.exit()
  23045. pano.enter()
  23046. this.currentPano = pano
  23047. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  23048. this.flying = false
  23049. } )
  23050. }
  23051. window._transitionPosId = 9999
  23052. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23053. y.cancelById(_transitionPosId)
  23054. var begin = function(object, pos, qua, scale){
  23055. if(pos){
  23056. if(!same(object.position, pos, 0.01)){
  23057. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23058. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23059. }
  23060. if(qua && !same(object.quaternion, qua, 1e-6)){
  23061. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23062. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23063. }
  23064. if(scale && !same(object.scale, scale, 0.001)){
  23065. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23066. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23067. }
  23068. }
  23069. }
  23070. var same = function(vec1, vec2, diff){
  23071. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23072. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23073. return s
  23074. }
  23075. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23076. for(let i in this.model.hots){//是否判断visible?
  23077. var hot = this.model.hots[i];
  23078. var panoData = hot.info.transformAtPanos[sid];
  23079. var useCustom = !panoData
  23080. //if(hot.usingTransformData || !useCustom){
  23081. var pos = useCustom ? hot.info.position : panoData.pos;
  23082. begin(hot, pos/* , qua */ )
  23083. //}
  23084. }
  23085. }
  23086. window._tranOutsideFocus = 4399
  23087. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23088. console.log("focusPoint")
  23089. if(this.mode == "floorplan"){
  23090. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23091. var control = this.cameraControls.controls.floorplan;
  23092. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23093. var currentScale = control.absoluteScale;
  23094. var currentTarget = control.target.clone()
  23095. y.cancelById(window._tranOutsideFocus, true);
  23096. y.start(function(progress){
  23097. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23098. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23099. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23100. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23101. }else if(player.mode == "dollhouse"){
  23102. var control = player.cameraControls.controls.dollhouse;
  23103. var radius = o.radius || 8;
  23104. var currentTarget = control.target.clone()
  23105. var dir = control.offset.clone().normalize()
  23106. var currentRadius = control.offset.length();
  23107. y.cancelById(window._tranOutsideFocus, true);
  23108. y.start(function(progress){
  23109. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23110. let radius_ = radius*progress+currentRadius*(1-progress)
  23111. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23112. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23113. }else if(this.mode == 'panorama'){
  23114. this.flyToPano({
  23115. lookAtPoint: o.aim.clone() ,
  23116. pano: this.currentPano,
  23117. aimDuration: o.dur || 600
  23118. })
  23119. }
  23120. }
  23121. /*
  23122. 切换到某个模式后再执行函数
  23123. */
  23124. n.prototype.FlyToMode = function(mode, f1, duration){
  23125. var f2;
  23126. if (this.mode == mode) {
  23127. f1 && f1()
  23128. } else {
  23129. f2 = f1;
  23130. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23131. this.afterCModeFuc = function() {
  23132. /* objects.gui.modeChange[mode](null, {
  23133. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23134. }); */
  23135. this.afterCModeFuc = f2
  23136. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  23137. //callback : f2
  23138. });
  23139. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23140. }.bind(this)
  23141. } else {
  23142. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23143. this.afterCModeFuc = f2;//飞入后执行
  23144. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23145. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  23146. }catch(e){
  23147. console.log('FlyToMode遇到问题?')
  23148. }
  23149. }
  23150. }
  23151. }
  23152. n.prototype.fastForwardActivePanoFlight = function(e) {
  23153. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23154. y.adjustSpeed(V.FlyToPano, e),
  23155. y.adjustSpeed(V.LookTransition, e)
  23156. }
  23157. ,
  23158. n.prototype.flyToPanoClosestToMouse = function() {
  23159. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23160. this.intersect && this.updateClosestPano(this.intersect)),
  23161. this.closestPano)
  23162. return this.flyToPano({
  23163. pano: this.closestPano
  23164. });
  23165. var e = this.getMouseDirection();
  23166. this.flyDirection(e) || this.flyToPano({
  23167. pano: this.currentPano
  23168. })
  23169. }
  23170. ,
  23171. n.prototype.flyLocalDirection = function(e) {
  23172. var t = this.getDirection(e)
  23173. , i = 1 === e.z ? .4 : .75
  23174. , n = 1 === Math.abs(e.x);
  23175. return this.flyDirection(t, i, n)
  23176. }
  23177. ,
  23178. n.prototype.flyDirection = function(e, t, i) {
  23179. this.closePopup();//xzw add
  23180. var n = $.Deferred();
  23181. this.history.invalidate();
  23182. var r = this.closestPanoInDirection(e, t, i);
  23183. return r ? this.flyToPano({
  23184. pano: r
  23185. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23186. n.resolve(!1)),
  23187. n.promise()
  23188. }
  23189. ,
  23190. n.prototype.closestPanoInDirection = function(e, t, i) {
  23191. return this.rankedPanoInDirection(0, e, t, i)
  23192. }
  23193. ,
  23194. n.prototype.rankedPanoInDirection = function() {
  23195. var e = {
  23196. pano: null,
  23197. candidates: []
  23198. };
  23199. return function(t, i, n, r) {
  23200. t || (t = 0),
  23201. n = void 0 !== n ? n : .75;
  23202. var o = r ? "angle" : "direction";
  23203. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23204. this.cachedPanoCandidates = e.candidates,
  23205. e.pano
  23206. }
  23207. }(),
  23208. n.prototype.bump = function(e) {
  23209. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23210. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23211. if (s)
  23212. t = function() {
  23213. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23214. }
  23215. .bind(this),
  23216. i = function() {
  23217. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23218. }
  23219. .bind(this);
  23220. else {
  23221. var l = this.camera.position.clone()
  23222. , c = e.clone();
  23223. this.raycaster.set(l, c);
  23224. var h = this.model.floors.reduce(function(e, t) {
  23225. return e.concat(t.collider.children)
  23226. }, [])
  23227. , d = this.raycaster.intersectObjects(h)
  23228. , p = d.length > 0 ? d[0].distance / 25 : .04
  23229. , g = l.clone().add(c.multiplyScalar(p));
  23230. t = function() {
  23231. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23232. }
  23233. .bind(this),
  23234. i = function() {
  23235. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23236. }
  23237. .bind(this)
  23238. }
  23239. n = function() {
  23240. this.flying = !1
  23241. }
  23242. .bind(this),
  23243. this.flying = !0,
  23244. t()
  23245. }
  23246. }
  23247. ,
  23248. n.prototype.changeFloor = function(e) {
  23249. if (!this.is360View(this.mode, this.currentPano))
  23250. if (this.mode === u.PANORAMA) {
  23251. var t = this.history.reversePano(e);
  23252. t && t.isAligned() ? this.flyToPano({
  23253. pano: t
  23254. }) : this.changeFloorByScore(e)
  23255. } else
  23256. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23257. }
  23258. ,
  23259. n.prototype.changeFloorByScore = function() {
  23260. var e = {
  23261. pano: null,
  23262. candidates: []
  23263. };
  23264. return function(t) {
  23265. var i = this.model.nextFloor(t);
  23266. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23267. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23268. this.history.push(t, this.currentPano),
  23269. this.flyToPano({
  23270. pano: e.pano
  23271. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23272. }
  23273. }(),
  23274. n.prototype.gotoFloor = function(e) {
  23275. var t = e - this.model.currentFloor.floorIndex;
  23276. this.changeFloor(t)
  23277. }
  23278. ,
  23279. n.prototype.getDirection = function(e) {
  23280. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23281. e.applyQuaternion(this.camera.quaternion)
  23282. }
  23283. ,
  23284. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23285. if (o = o || $.Deferred(),
  23286. this.mode === u.TRANSITIONING)
  23287. return F.warn("should not be transitioning here"),
  23288. n && n(!1),
  23289. o.reject().promise();
  23290. var a = i || !1
  23291. , s = i ? i.position : this.position
  23292. , l = this.position.clone()
  23293. , c = this.currentPano;
  23294. if (F.debug("New pose in mode " + this.mode),
  23295. !e || (retryCallback = function() {
  23296. N.delayOneFrame(function() {
  23297. this.flyToSameMode(e, t, i, n, o)
  23298. }
  23299. .bind(this))
  23300. }
  23301. .bind(this),
  23302. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23303. var h = function() {
  23304. this.emit(w.FlyingEnded, s, l, e, c),
  23305. n && n(!0)
  23306. }
  23307. .bind(this)
  23308. , d = f[this.mode]
  23309. , p = void 0 !== t ? t : d.transitionTime
  23310. , g = new r.Vector3
  23311. , C = new r.Vector3;
  23312. if (this.emit(w.FlyingStarted, s, l, e, c),
  23313. this.mode === u.PANORAMA)
  23314. F.warn("we should not be here for panorama views");
  23315. else if (this.mode === u.DOLLHOUSE)
  23316. if (a) {
  23317. var I = new r.Vector3(0,1,0);
  23318. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23319. this.model.warpDestFloors(i.floorVisibility),
  23320. C.copy(i.position);
  23321. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23322. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23323. , _ = b.intersectObjects(this.model.colliders)
  23324. , T = 3;
  23325. _.length ? (g.copy(_[0].point),
  23326. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23327. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23328. var x = (new r.Matrix4).lookAt(C, g, I)
  23329. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23330. , M = g.distanceTo(C)
  23331. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23332. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23333. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23334. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23335. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23336. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23337. this.path.burnsDir = Math.sign(L.y);
  23338. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23339. , B = new r.Vector3;
  23340. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23341. y.start(function(e, t) {
  23342. D.x = P.x + e * L.x,
  23343. D.y = P.y + e * L.y,
  23344. D.z = P.z + e * L.z;
  23345. var i = O + e * (M - O);
  23346. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23347. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23348. }
  23349. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23350. y.start(function(e, t) {
  23351. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23352. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23353. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23354. }
  23355. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23356. } else
  23357. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23358. else if (this.path.placeCpm(),
  23359. this.path.fadeInCpm(f.path.fadeInTime),
  23360. i) {
  23361. this.model.warpDestFloors(i.floorVisibility);
  23362. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23363. , k = this.cameraControls.controls[u.FLOORPLAN]
  23364. , H = k.target.clone()
  23365. , G = i.position.clone().sub(H)
  23366. , z = U.position.clone().sub(k.target)
  23367. , W = z.length()
  23368. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23369. , Y = Math.atan2(k.offset.x, k.offset.z)
  23370. , X = Math.atan2(j.x, j.z)
  23371. , Z = k.absoluteScale
  23372. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23373. y.start(function(e, t) {
  23374. k.target.copy(G).multiplyScalar(e).add(H);
  23375. var i = Y + (X - Y) * e;
  23376. k.offset.x = W * Math.sin(i),
  23377. k.offset.z = W * Math.cos(i),
  23378. U.position.copy(k.target).add(k.offset),
  23379. k.absoluteScale = Z + e * (q - Z),
  23380. k.update(),
  23381. this.quaternion.copy(U.quaternion),
  23382. this.position.copy(U.position),
  23383. this.target.copy(k.target),
  23384. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23385. }
  23386. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23387. } else
  23388. F.info("flyToSameMode() funny floorplan view? skipping");
  23389. return y.setTimeout(function(e) {
  23390. this.mode = e,
  23391. h(),
  23392. o.resolve(!0)
  23393. }
  23394. .bind(this, this.mode), p, V.FlyToSameMode),
  23395. this.mode = u.TRANSITIONING,
  23396. o.promise()
  23397. }
  23398. }
  23399. ,
  23400. n.prototype.flyToNewMode = function(e, t) {
  23401. e = e || {};
  23402. var i = e.mode
  23403. , n = e.pano
  23404. , o = e.duration
  23405. , a = e.warpDest
  23406. , s = e.callback
  23407. , l = e.force
  23408. , c = e.quaternion;
  23409. if (t = t || $.Deferred(),
  23410. this.isWarping())
  23411. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23412. s && s(!1),
  23413. t.reject("Cannot change mode during tour transition").promise();
  23414. if (this.mode === u.TRANSITIONING)
  23415. return s && s(!1),
  23416. t.reject("Cannot change mode during mode transition").promise();
  23417. if (i === this.mode)
  23418. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23419. t.promise()) : (s && s(!1),
  23420. t.reject("Already in " + i + " mode").promise());
  23421. var h = a || !1;
  23422. F.debug("Switching mode to " + i);
  23423. var d = function() {
  23424. N.delayOneFrame(function() {
  23425. this.flyToNewMode(e, t)
  23426. }
  23427. .bind(this))
  23428. }
  23429. .bind(this);
  23430. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23431. return t.promise();
  23432. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23433. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23434. this.model.waitForLoad(this.model, function() {
  23435. return this.model.meshTexturesLoaded;
  23436. }
  23437. .bind(this)),
  23438. this.model.loadMeshTextures().done(d),
  23439. t.promise();
  23440. this.history.invalidate(),
  23441. this.updateLastView();
  23442. var p = this.mode
  23443. , C = this.cameraControls.cameras[i];
  23444. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23445. var I = void 0 !== o ? o : e.transitionTime;
  23446. this.emit(w.ModeChanging, p, i, n),
  23447. n && (this.currentPano = n),
  23448. this.switchCameraMode(i, c),
  23449. y.cancelById(V.LookTransition);
  23450. //before fly---------------------
  23451. this.modeTran = p + "-" + i; //add
  23452. if(this.mode == "panorama"){
  23453. if(this.model.floorLogos){
  23454. this.model.floorLogos[0].visible = false;
  23455. this.model.floorLogos[1].visible = false;
  23456. }
  23457. }
  23458. if(i == "panorama"){
  23459. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23460. }else{
  23461. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23462. }
  23463. //------------------------------------
  23464. var _ = (new r.Vector3).copy(this.position);
  23465. if (i === u.PANORAMA){
  23466. this.emit(w.PanoChosen, n, n),
  23467. setTimeout(function() {
  23468. n.floor.enter(i)
  23469. }
  23470. .bind(this), I / 2),
  23471. this.path.fadeOutCpm(f.path.fadeOutTime);
  23472. if(this.model.floorLogos){
  23473. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23474. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23475. }
  23476. }else if (i === u.DOLLHOUSE) {
  23477. if (h && (this.model.stayPut = !0),
  23478. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23479. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23480. this.path.placeCpm(),
  23481. this.path.fadeInCpm(f.path.fadeInTime),
  23482. h) {
  23483. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23484. _.set(15, 10, 15);
  23485. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23486. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23487. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23488. P.length ? (T.copy(P[0].point),
  23489. _.copy(a.position),
  23490. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23491. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23492. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23493. _.add(this.model.position),
  23494. C.position.copy(_),
  23495. this.cameraControls.controls[u.DOLLHOUSE].update()
  23496. }
  23497. } else if (this.path.placeCpm(),
  23498. this.path.fadeInCpm(f.path.fadeInTime),
  23499. a) {
  23500. this.model.warpDestFloors(a.floorVisibility);
  23501. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23502. , L = this.cameraControls.controls[u.FLOORPLAN]
  23503. , D = O.position.clone().sub(L.target)
  23504. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23505. , U = Math.atan2(B.x, B.z);
  23506. L.target.copy(a.position);
  23507. var k = D.length();
  23508. L.offset.x = k * Math.sin(U),
  23509. L.offset.y = 0,
  23510. L.offset.z = k * Math.cos(U),
  23511. O.position.copy(L.target).add(L.offset);
  23512. L.target.clone().sub(C.position);
  23513. C.quaternion.copy(a.quaternion),
  23514. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23515. L.absoluteScale = L.currentScale,
  23516. L.update()
  23517. } else
  23518. this.model.currentFloor.enter(i);
  23519. var H = this.currentPano
  23520. , G = this.position.clone();
  23521. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23522. this.flying = !0,
  23523. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23524. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23525. C.controls.update()),
  23526. e.blackoutStyle = S.FADEIN,
  23527. I = f.show360Views.transitionTime,
  23528. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23529. this.mode = i,
  23530. this.path && this.path.popOutCpm(),
  23531. e.blackoutStyle = S.END,
  23532. I = f.show360Views.transitionTime,
  23533. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23534. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23535. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23536. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23537. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23538. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23539. y.setTimeout(function() {
  23540. this.flying = !1,
  23541. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23542. this.currentPano.enter(),
  23543. this.path.placeCpm(),
  23544. this.path.fadeOutCpm(f.path.fadeOutTime),
  23545. this.spider.draw()),
  23546. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23547. this.mode = i,
  23548. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23549. //add:
  23550. this.updateMarkerVisi() ;
  23551. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23552. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23553. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23554. this.model.floorLogos[0].visible = true
  23555. )
  23556. if (this.afterCModeFuc) {
  23557. //手动加的函数
  23558. var cf = this.afterCModeFuc;
  23559. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23560. cf();
  23561. }
  23562. if(this.mode == u.PANORAMA){
  23563. Hot.updateVisibles([this.currentPano])
  23564. }else{
  23565. Hot.updateVisibles(true)
  23566. this.model.hotGroup.children.forEach(overlay=>{
  23567. if(overlay.animateInfo){
  23568. GifTexDeal.start(overlay.animation)
  23569. }
  23570. })
  23571. }
  23572. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23573. t.resolve())
  23574. }
  23575. .bind(this), I, V.FlyToNewMode),
  23576. this.mode = u.TRANSITIONING,
  23577. p == "panorama" && this.updateHotVisible(),
  23578. t.promise()
  23579. }
  23580. ,
  23581. n.prototype.fade360View = function(e, t, i) {
  23582. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23583. $(this.domElement).fadeOut(.5 * e, function() {
  23584. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23585. this.model.alpha = i.modelAlpha,
  23586. this.position.copy(t.position),
  23587. this.quaternion.copy(t.quaternion),
  23588. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23589. $(this.domElement).fadeIn(.5 * e)
  23590. }
  23591. .bind(this))
  23592. }
  23593. ,
  23594. n.prototype.findDefaultViews = function() {
  23595. this.findDefaultView(this.lastInsideView, !0),
  23596. this.findDefaultView(this.last360View, !1)
  23597. }
  23598. ,
  23599. n.prototype.findDefaultView = function(e, t) {
  23600. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23601. if (e.cameraMode !== u.PANORAMA)
  23602. return !1;
  23603. var i = r.get(e.panoId);
  23604. return i && i.isAligned() === t
  23605. });
  23606. o >= 0 ? (i = r.get(n[o].panoId),
  23607. e.update({
  23608. cameraMode: u.PANORAMA,
  23609. pano: i,
  23610. position: n[o].position,
  23611. quaternion: n[o].quaternion
  23612. })) : (o = r.list.findIndex(function(e) {
  23613. return e.isAligned() === t
  23614. }),
  23615. o >= 0 ? (i = r.list[o],
  23616. e.update({
  23617. cameraMode: u.PANORAMA,
  23618. pano: i,
  23619. position: i.position
  23620. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23621. }
  23622. ,
  23623. n.prototype.updateLastView = function() {
  23624. if (this.mode === u.PANORAMA) {
  23625. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23626. e.update({
  23627. pano: this.currentPano,
  23628. position: this.position,
  23629. quaternion: this.quaternion
  23630. })
  23631. }
  23632. }
  23633. ,
  23634. n.prototype.goToLastView = function(e, t) {
  23635. var i = $.Deferred()
  23636. , n = i.resolve.bind(i)
  23637. , r = i.reject.bind(i)
  23638. , o = e ? this.lastInsideView : this.last360View;
  23639. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23640. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23641. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23642. mode: o.cameraMode,
  23643. pano: o.pano,
  23644. quaternion: o.quaternion,
  23645. callback: t
  23646. }).done(n).fail(r),
  23647. i.promise()
  23648. }
  23649. ,
  23650. n.prototype.fadeToView = function(e, t, i, n) {
  23651. var r = $.Deferred()
  23652. , o = r.resolve.bind(r)
  23653. , a = r.reject.bind(r);
  23654. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23655. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23656. a("Cannot go to illegal view"),
  23657. r.promise();
  23658. var s = (f[t.cameraMode],
  23659. function() {
  23660. $(this.domElement).fadeIn(.5 * i),
  23661. n && n(),
  23662. o()
  23663. }
  23664. .bind(this))
  23665. , l = e ? S.FADEIN : S.END;
  23666. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23667. $(this.domElement).fadeOut(.5 * i, function() {
  23668. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23669. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23670. pano: t.pano,
  23671. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23672. duration: 0
  23673. }, s) : this.flyToNewMode({
  23674. mode: t.cameraMode,
  23675. quaternion: t.quaternion,
  23676. duration: 0,
  23677. callback: s
  23678. })
  23679. }
  23680. .bind(this)),
  23681. r.promise()
  23682. }
  23683. ,
  23684. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23685. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23686. this.flying)
  23687. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23688. o && o(),
  23689. !1;
  23690. null !== e && void 0 !== e || (e = b.Show),
  23691. this.history.invalidate()
  23692. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23693. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23694. return this.emit(w.WarpStarted, a, i, n, r),
  23695. n = n || S.MIDDLE,
  23696. this.path.warpToPano(i, n, r, function() {
  23697. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23698. this.emit(w.WarpEnded, i),
  23699. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23700. o && o()
  23701. }
  23702. .bind(this)),
  23703. e === b.Hide && this.path.discardPathObject(),
  23704. !0
  23705. }
  23706. ,
  23707. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23708. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23709. s && s(),
  23710. !1)
  23711. }
  23712. ,
  23713. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23714. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23715. a && a(),
  23716. !1)
  23717. }
  23718. ,
  23719. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23720. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23721. }
  23722. ,
  23723. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23724. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23725. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23726. t && t(),
  23727. !1)
  23728. }
  23729. ,
  23730. n.prototype.aimTourCamera = function(e, t, i, n) {
  23731. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23732. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23733. }
  23734. ,
  23735. n.prototype.showPathToHeroLocation = function(e) {
  23736. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23737. }
  23738. ,
  23739. n.prototype.tourInterlude = function(e, t) {
  23740. this.history.invalidate();
  23741. this.path.discardSlow();
  23742. //xzw:
  23743. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23744. var rotTime
  23745. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23746. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23747. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23748. rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23749. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23750. var timeEachItem = 2000;//假设每个item飞的时间
  23751. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23752. }
  23753. rotTime = Math.max(0, rotTime)
  23754. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23755. }else{
  23756. rotTime = currentLocation.rotTime * 1000
  23757. console.log("rotTime "+rotTime +" at item "+this.director.currentItem)
  23758. }
  23759. this.path.waitNextStep(e, function() {
  23760. t && t()
  23761. }.bind(this), rotTime)
  23762. }
  23763. ,
  23764. n.prototype.stopInterlude = function() {
  23765. this.interruptAndFastForward(null, 0)
  23766. }
  23767. ,
  23768. n.prototype.interruptAndFastForward = function(e, t) {
  23769. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23770. this.flying && this.emit(w.FlyingInterrupted),
  23771. this.path.interruptAndFastForward(e, t)
  23772. }
  23773. ,
  23774. n.prototype.setSize = function(e, t) {
  23775. var i = e / t;
  23776. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23777. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23778. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23779. for (var r in this.cameraControls.cameras) {
  23780. var o = this.cameraControls.cameras[r];
  23781. o.fov = this.baseFov * (1 / this.zoomLevel),
  23782. o.updateAspect(i)
  23783. }
  23784. }
  23785. ,
  23786. n.prototype.toJSON = function() {
  23787. var e = {};
  23788. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23789. e.camera_mode = u.toInt(this.mode),
  23790. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23791. return e.hidden ? 0 : 1
  23792. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23793. e) : e
  23794. }
  23795. ,
  23796. n.prototype.getCurrentNodePanos = function(e) {
  23797. this.model.panos.map;
  23798. if (e.length = 0, this.path.nodes){
  23799. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23800. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23801. if(this.path.nodes.length){
  23802. e.push(this.model.panos.get(this.path.nodes[0]))
  23803. }
  23804. if(this.path.nodes.length>1){
  23805. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23806. }
  23807. }else{
  23808. for (var t = 0; t < this.path.nodes.length; t++) {
  23809. var i = this.path.nodes[t];
  23810. e.push(this.model.panos.get(i))
  23811. }
  23812. }
  23813. }
  23814. }
  23815. ,
  23816. n.prototype.zoomIncrementally = function(e) {
  23817. var t = this.zoomLevel;
  23818. this.zoomTo(this.zoomLevel + e),
  23819. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23820. }
  23821. ,
  23822. n.prototype.zoomInIncrementally = function(e) {
  23823. e = e || this.defaultZoomIncrement,
  23824. this.zoomIncrementally(e)
  23825. }
  23826. ,
  23827. n.prototype.zoomOutIncrementally = function(e) {
  23828. e = e || -this.defaultZoomIncrement,
  23829. this.zoomIncrementally(e)
  23830. }
  23831. ,
  23832. n.prototype.zoomBy = function(e) {
  23833. this.zoomTo(this.zoomLevel * e)
  23834. }
  23835. ,
  23836. n.prototype.zoomIn = function() {
  23837. this.zoomBy(1 + this.zoomSpeed)
  23838. }
  23839. ,
  23840. n.prototype.zoomOut = function() {
  23841. this.zoomBy(1 - this.zoomSpeed)
  23842. }
  23843. ,
  23844. n.prototype.zoomTo = function(e, t) {
  23845. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23846. if (e < f.zoom.min && (e = f.zoom.min),
  23847. e > f.zoom.max && (e = f.zoom.max),
  23848. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23849. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23850. e === f.zoom.min && this.emit(O.ZoomMin)),
  23851. this.cameraControls.activeControl) {
  23852. var i = this.cameraControls.activeControl.camera;
  23853. this.zoomLevel = e,
  23854. i.fov = this.baseFov * (1 / this.zoomLevel),
  23855. i.updateProjectionMatrix(),
  23856. this.zoomFov = i.fov
  23857. }
  23858. }
  23859. }
  23860. ,
  23861. n.prototype.increaseZoomSpeed = function() {
  23862. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23863. }
  23864. ,
  23865. n.prototype.decreaseZoomSpeed = function() {
  23866. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23867. }
  23868. ,
  23869. n.prototype.clampZoomSpeed = function(e) {
  23870. return e < 0 ? 0 : e
  23871. }
  23872. ,
  23873. n.prototype.activatePersistentZooming = function(e) {
  23874. this.zooming = e ? 1 : -1
  23875. }
  23876. ,
  23877. n.prototype.deactivatePersistentZooming = function() {
  23878. this.zooming = 0
  23879. }
  23880. ,
  23881. n.prototype.zoomDefault = function() {
  23882. this.zoomTo(1, !0)
  23883. }
  23884. ,
  23885. window.fovTranId = 333;//add
  23886. n.prototype.smoothZoomToDefault = function(e, t) {
  23887. y.cancelById(window.fovTranId)
  23888. var i, n = this.zoomLevel,
  23889. r = function(e) {
  23890. e > 1 && (e = 1),
  23891. i = n * (1 - e) + e,
  23892. this.zoomTo(i, !0)
  23893. }.bind(this),
  23894. o = function() {
  23895. this.zoomDefault(),
  23896. t && window.setTimeout(t, 50)
  23897. }.bind(this);
  23898. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23899. }
  23900. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23901. y.cancelById(window.fovTranId)
  23902. console.log("smoothZoomFovTo "+zoomLevel)
  23903. var i,
  23904. n = this.zoomLevel,
  23905. aimLevel = zoomLevel || this.baseFov / fov
  23906. if (n == aimLevel) return
  23907. var fun = function (e) {
  23908. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23909. this.zoomTo(i, !0)
  23910. }.bind(this)
  23911. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23912. }
  23913. ,
  23914. n.prototype.updateZoomPano = function() {
  23915. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23916. var e = this.currentPano;
  23917. if (e) {
  23918. var t = this.zoomLevel > f.zoom.activationThreshold
  23919. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23920. , n = !i && !this.isWarping()
  23921. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23922. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23923. this.panoRenderer.setZoomingActive(r, e, !0);
  23924. var o = function(e, t) {
  23925. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23926. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23927. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23928. e.setZoomed(t)
  23929. }
  23930. .bind(this);
  23931. r && !e.zoomed ? (o(e, !0),
  23932. this.panoRenderer.enableUltraHighQualityMode(function() {
  23933. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23934. r && o(e, !0)
  23935. }
  23936. .bind(this))) : !t && e.zoomed && o(e, !1)
  23937. }
  23938. }
  23939. },
  23940. n.prototype.checkHasNeighbor = function(pano){//add
  23941. for(var i in pano.neighbourPanos ){
  23942. if(i == pano.id)continue;
  23943. if(pano.neighbourPanos[i]){
  23944. return true;
  23945. }
  23946. }
  23947. }
  23948. ,
  23949. t.exports = n
  23950. }
  23951. ).call(this, "/js/player.js")
  23952. }
  23953. , {
  23954. "./constants": 8,
  23955. "./enum/AlignmentType": 17,
  23956. "./enum/BlackoutStyle": 18,
  23957. "./enum/ControlEvents": 21,
  23958. "./enum/Keys": 30,
  23959. "./enum/ModelManagerEvents": 33,
  23960. "./enum/PanoSizeClass": 36,
  23961. "./enum/PanoramaEvents": 37,
  23962. "./enum/PathDiscardMode": 38,
  23963. "./enum/PathDisplayMode": 39,
  23964. "./enum/PlayerEvents": 40,
  23965. "./enum/TagStates": 44,
  23966. "./enum/Vectors": 50,
  23967. "./enum/Viewmode": 51,
  23968. "./enum/WarpStyle": 52,
  23969. "./enum/ZoomEvents": 53,
  23970. "./exception/BasicException": 55,
  23971. "./model/ModelManager": 140,
  23972. "./objects/NSpider": 147,
  23973. "./objects/Panorama": 148,
  23974. "./objects/Reticule": 149,
  23975. "./objects/ShowPath": 151,
  23976. "./objects/Snapshot": 153,
  23977. "./objects/View": 154,
  23978. "./settings": 166,
  23979. "./shaders": 167,
  23980. "./tile/TileDownloader": 171,
  23981. "./tile/TilePrioritizer": 172,
  23982. "./util/ZoomStats": 179,
  23983. "./util/browser": 182,
  23984. "./util/camera": 183,
  23985. "./util/cameraLight": 184,
  23986. "./util/common": 185,
  23987. "./util/easing": 186,
  23988. "./util/history": 187,
  23989. "./util/lerp": 188,
  23990. "./util/logger": 189,
  23991. "./util/math": 190,
  23992. "./util/transitions": 195,
  23993. "hot":"hot",
  23994. "scaleImg":"scaleImg",
  23995. events: 202,
  23996. three: 217
  23997. }],
  23998. "scaleImg":[function(t, e){// xzw
  23999. var OUTPUT = e;
  24000. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24001. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24002. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24003. return G.getImageData(0,0,s,f)}
  24004. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24005. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24006. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24007. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24008. else
  24009. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24010. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24011. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24012. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24013. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24014. W=new Float32Array(at);else
  24015. for(W=[],et=0;at>et;++et)
  24016. W[et]=0;for(b=0;w>b;b++)
  24017. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24018. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24019. delete p,h(),J=n(W)}
  24020. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24021. if("png-src"===i||"jpeg-src"===i)
  24022. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24023. return B}
  24024. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24025. OUTPUT.exports = c;
  24026. }, {}
  24027. ],
  24028. 156: [function(e, t, i) {
  24029. (function(i) {
  24030. "use strict";
  24031. function n(e, t) {
  24032. this.model = e,
  24033. this.panos = e.panos,
  24034. this.player = t,
  24035. this.imagePanos = this.listImagePanos(),
  24036. this.retryMinimumTime = 1e4
  24037. }
  24038. var r = (e("three"),
  24039. e("./enum/Viewmode"))
  24040. , o = (e("./settings"),
  24041. e("./objects/Panorama"))
  24042. , a = e("./util/logger")
  24043. , s = new a(i);
  24044. n.prototype.start = function() {
  24045. this.loadNextPano(function(e) {
  24046. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24047. setTimeout(function() {
  24048. this.start()
  24049. }
  24050. .bind(this), 1e3))
  24051. }
  24052. .bind(this))
  24053. }
  24054. ,
  24055. n.prototype.validLoadTarget = function(e) {
  24056. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24057. }
  24058. ,
  24059. n.prototype.listImagePanos = function() {
  24060. var e = []
  24061. , t = this;
  24062. return this.model.images.forEach(function(i) {
  24063. if (i.metadata && i.metadata.scan_id) {
  24064. var n = t.model.panos.get(i.metadata.scan_id);
  24065. n && !n.isLoaded("high") && e.push(n)
  24066. }
  24067. }),
  24068. e
  24069. }
  24070. ,
  24071. n.prototype.nextNotLoadedImage = function() {
  24072. for (; this.imagePanos.length > 0; ) {
  24073. var e = this.imagePanos[0];
  24074. if (!e.isLoaded("high"))
  24075. return e;
  24076. this.imagePanos.shift()
  24077. }
  24078. return null
  24079. }
  24080. ,
  24081. n.prototype.loadNextPano = function(e) {
  24082. var t, i, n = this.model.waitQueue.filter(function(e) {
  24083. return e.object instanceof o
  24084. });
  24085. n.length > 0 ? (t = n[0].object,
  24086. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24087. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24088. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24089. t = this.imagePanos[0],
  24090. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24091. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24092. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24093. s.debug("Preloading " + i + "-res pano " + t.id),
  24094. t.loadCube(i).done(e).fail(function() {
  24095. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24096. e()
  24097. })) : e && e(null)
  24098. }
  24099. ,
  24100. t.exports = n
  24101. }
  24102. ).call(this, "/js/preloaders.js")
  24103. }
  24104. , {
  24105. "./enum/Viewmode": 51,
  24106. "./objects/Panorama": 148,
  24107. "./settings": 166,
  24108. "./util/logger": 189,
  24109. three: 217
  24110. }],
  24111. 157: [function(e, t, i) {
  24112. (function(i) {
  24113. "use strict";
  24114. function n(e, t, i, n, r) {
  24115. this.qualityManager = e,
  24116. this.scene = t,
  24117. this.camera = i,
  24118. this.container = r,
  24119. this.controls = n,
  24120. this.controls.enabled = !0,
  24121. this.controls.locked = !0,
  24122. this.quickstartCamera = n.camera,
  24123. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24124. this.skybox = null
  24125. }
  24126. var r = e("three")
  24127. , o = e("../util/logger")
  24128. , a = e("../constants")
  24129. , s = (e("../util/transitions"),
  24130. e("../util/lerp"),
  24131. e("../util/easing"),
  24132. e("../enum/Vectors"))
  24133. , l = e("../enum/PanoSizeClass")
  24134. , c = (e("../materials/ModelTextureMaterial"),
  24135. e("../materials/CubemapMaterial"))
  24136. , h = (e("../cameras/PanoramaCamera"),
  24137. e("../controls/PanoramaControls"),
  24138. e("../tile/TileUtils"),
  24139. e("../util/camera"),
  24140. e("../util/cameraLight"))
  24141. , u = (e("../util/browser"),
  24142. e("../settings"),
  24143. e("../gui/helpManager"),
  24144. new o(i));
  24145. n.prototype.load = function(e) {
  24146. e.pano.shouldRedrawOnBaseLoaded = !0;
  24147. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24148. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24149. var a = this.qualityManager.getPanoSize(l.BASE)
  24150. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24151. if (e.pano.tiled) {
  24152. u.warn("Loading startPano, TILED", e.pano.id);
  24153. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24154. , p = this.quickstartCamera.fov;
  24155. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24156. t = e.pano.loadTiledPano(c, r, {
  24157. hFov: d,
  24158. vFov: p
  24159. }, !1, !1, !0),
  24160. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24161. } else
  24162. u.warn("Loading startPano", e.pano.id),
  24163. t = e.pano.loadCube("high");
  24164. return $.when(t).then(function() {
  24165. n.init(e.pano, e.quaternion),
  24166. e.pano.tiled ? i.done(function() {
  24167. e.pano.lockUntilRenderingComplete = !1,
  24168. this.controls.locked = !1
  24169. }
  24170. .bind(this)) : this.controls.locked = !1
  24171. }
  24172. .bind(this))
  24173. }
  24174. ,
  24175. n.prototype.init = function(e, t) {
  24176. u.info("Quickstart done loading, adding scene objects"),
  24177. e.lockUntilRenderingComplete = !0,
  24178. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24179. side: r.BackSide
  24180. })),
  24181. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24182. this.skybox.quaternion.copy(e.quaternion),
  24183. this.scene.add(this.skybox),
  24184. $(this.container).show()
  24185. }
  24186. ,
  24187. n.prototype.update = function(e) {
  24188. this.controls.update(e),
  24189. this.camera.copy(this.quickstartCamera)
  24190. }
  24191. ,
  24192. n.prototype.setSize = function(e, t) {
  24193. this.quickstartCamera.updateAspect(e / t)
  24194. }
  24195. ,
  24196. n.prototype.destroy = function() {
  24197. this.scene.remove(this.skybox)
  24198. }
  24199. ,
  24200. t.exports = n
  24201. }
  24202. ).call(this, "/js/scene/QuickstartManager.js")
  24203. }
  24204. , {
  24205. "../cameras/PanoramaCamera": 7,
  24206. "../constants": 8,
  24207. "../controls/PanoramaControls": 13,
  24208. "../enum/PanoSizeClass": 36,
  24209. "../enum/Vectors": 50,
  24210. "../gui/helpManager": 68,
  24211. "../materials/CubemapMaterial": 117,
  24212. "../materials/ModelTextureMaterial": 118,
  24213. "../settings": 166,
  24214. "../tile/TileUtils": 174,
  24215. "../util/browser": 182,
  24216. "../util/camera": 183,
  24217. "../util/cameraLight": 184,
  24218. "../util/easing": 186,
  24219. "../util/lerp": 188,
  24220. "../util/logger": 189,
  24221. "../util/transitions": 195,
  24222. three: 217
  24223. }],
  24224. 158: [function(e, t, i) {
  24225. "use strict";
  24226. function n(e, t, i) {
  24227. this.scene = e,
  24228. this.camera = t,
  24229. this.renderer = null,
  24230. this.effects = i,
  24231. this.animateCallback = null,
  24232. this.composer = null,
  24233. this.qualityManager = null,
  24234. e.renderWidth = 0,
  24235. e.renderHeight = 0,
  24236. this.updateClock = new r.Clock,
  24237. this.components = [],
  24238. this.updateListeners = [],
  24239. this.resizeListeners = [],
  24240. this.forceUpdateSize = !1,
  24241. this.started = !1,
  24242. this.textures = {},
  24243. this.suspendedObjects = []
  24244. }
  24245. var r = e("three")
  24246. , o = e("../shaders")
  24247. , a = e("../enum/SceneRendererEvents")
  24248. , s = e("../enum/GLTextureType")
  24249. , l = e("../enum/GLCubeFaces")
  24250. , c = e("../exception/BasicException")
  24251. , h = e("../exception/RendererCreationException")
  24252. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24253. , m = e("../util/browser")
  24254. /**************************************************************************************************************************************************/
  24255. , u = e("../settings")
  24256. , d = e("events").EventEmitter;
  24257. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24258. n.prototype = Object.create(d.prototype),
  24259. n.prototype.addComponent = function(e) {
  24260. this.components.push(e),
  24261. e.update && this.updateListeners.push(e),
  24262. e.setSize && (this.resizeListeners.push(e),
  24263. this.forceUpdateSize = !0)
  24264. }
  24265. ,
  24266. n.prototype.removeComponent = function(e) {
  24267. var t = function(t) {
  24268. return t !== e
  24269. };
  24270. this.components = this.components.filter(t),
  24271. this.updateListeners = this.updateListeners.filter(t),
  24272. this.resizeListeners = this.resizeListeners.filter(t)
  24273. }
  24274. ,
  24275. n.prototype.start = function(e) {
  24276. if (this.started)
  24277. throw new c("Can't start SceneRenderer, already started");
  24278. this.createContext(e),
  24279. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24280. m.isMobile() && this.boluoVrInit(),
  24281. /*******************************************************************************************************************************/
  24282. this.initComposer(),
  24283. this.started = !0,
  24284. (p = p.bind(this))()
  24285. }
  24286. ,
  24287. n.prototype.createContext = function(e) {
  24288. var transparent = !!(settings.transparentBg || settings.bgImg)
  24289. try {
  24290. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24291. this.renderer.autoClear = !0,
  24292. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24293. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24294. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24295. this.emit(a.ContextCreated)
  24296. } catch (e) {
  24297. throw new h("Unable to create a WebGL rendering context")
  24298. }
  24299. u.profiling.enabled && this.overrideTextures(),
  24300. e.appendChild(this.renderer.domElement)
  24301. /* window.stats = new Stats();
  24302. e.appendChild( stats.dom ); */
  24303. }
  24304. ,
  24305. n.prototype.overrideTextures = function() {
  24306. var e = this.renderer.context
  24307. , t = 0
  24308. , i = e.createTexture;
  24309. e.createTexture = function() {
  24310. var n = i.call(e);
  24311. return n.id = t++,
  24312. this.textures[n.id] = n,
  24313. n
  24314. }
  24315. .bind(this);
  24316. var n = e.texImage2D;
  24317. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24318. var d, p = this.getTextureTypeFromTarget(e, t);
  24319. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24320. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24321. h = a,
  24322. u = l,
  24323. o = u.naturalWidth,
  24324. a = u.naturalHeight,
  24325. n.call(e, t, i, r, c, h, u));
  24326. var f = this.textures[d.id];
  24327. f.width = p === s.TextureCube ? 6 * o : o,
  24328. f.height = a
  24329. }
  24330. .bind(this);
  24331. var r = e.deleteTexture;
  24332. e.deleteTexture = function(t) {
  24333. delete this.textures[t.id],
  24334. r.call(e, t)
  24335. }
  24336. .bind(this)
  24337. }
  24338. ,
  24339. n.prototype.updateTextureMemory = function() {
  24340. var e = null;
  24341. return function() {
  24342. var t = 0;
  24343. for (var i in this.textures) {
  24344. var n = this.textures[i];
  24345. n.width && n.height && (t += n.width * n.height * 4)
  24346. }
  24347. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24348. e = t
  24349. }
  24350. }(),
  24351. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24352. switch (t) {
  24353. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24354. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24355. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24356. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24357. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24358. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24359. return s.TextureCube;
  24360. case e.TEXTURE_2D:
  24361. return s.Texture2D;
  24362. default:
  24363. return null
  24364. }
  24365. }
  24366. ,
  24367. n.prototype.initComposer = function() {
  24368. this.composer = new r.EffectComposer(this.renderer),
  24369. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24370. //this.composer.addPass(this.effects.hblurPass),
  24371. //this.composer.addPass(this.effects.vblurPass)
  24372. this.composer.addPass(this.effects.transitionMaskPass)//add
  24373. }
  24374. ,
  24375. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24376. this.renderWidth = e,
  24377. this.renderHeight = t,
  24378. this.effects.aspect = e / t,
  24379. /* this.renderer.setSize(e, t), -----MP */
  24380. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24381. this.composer.setSize(e, t);
  24382. for (var i = 0; i < this.resizeListeners.length; i++)
  24383. this.resizeListeners[i].setSize(e, t)
  24384. }
  24385. ,
  24386. n.prototype.render = function() {
  24387. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24388. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24389. }
  24390. /******************************************************************************************************徐世廷**********************************************************************/
  24391. var vrPermission = {};
  24392. var vrPermissionCallBack = function(info1,info2){
  24393. if(info1 == "reset"){
  24394. vrPermission = {};
  24395. }else{
  24396. vrPermission[info1] = info2
  24397. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24398. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24399. }
  24400. }
  24401. }
  24402. n.prototype.boluoVrInit = function() {
  24403. console.log("boluoVrInit")
  24404. this.isHuawei5X = m.detectHUAWEI5X(),
  24405. this.oldRenderer = this.renderer,
  24406. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24407. window.panoCamera = this.camera;
  24408. var a = this;
  24409. window._vrEnabled = !1,
  24410. Object.defineProperty(window, "vrEnabled", {
  24411. get: function() {
  24412. return window._vrEnabled
  24413. },
  24414. set: function(b) {
  24415. b = !!b,
  24416. b ? (a.renderer = a.newRenderer,
  24417. window.vrMarkers.forEach(function(a) {
  24418. a.visible = !0
  24419. })) : (a.renderer = a.oldRenderer,
  24420. window.vrMarkers.forEach(function(a) {
  24421. a.visible = !1
  24422. })),
  24423. a.cursor.visible = b,
  24424. a.setSize(window.innerWidth, window.innerHeight),
  24425. window._vrEnabled = b
  24426. if(b){
  24427. setTimeout(function(){
  24428. console.log("orientEnable"+window.orientEnable)
  24429. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24430. if(m.detectIOS()/* && m.detectSafari() */){
  24431. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24432. console.log("开始获取权限 major"+b.major)
  24433. if(b.major == 12 && b.minor>=2){
  24434. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24435. else{//app??
  24436. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24437. }
  24438. }else if(b.major >= 13){
  24439. if(!window.location.href.includes("https://")){
  24440. console.log("需要https");
  24441. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24442. return;
  24443. }
  24444. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24445. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24446. if(!window.vrEnabled || window.orientEnable)return;
  24447. vrPermissionCallBack("reset")
  24448. console.log(window.DeviceMotionEvent)
  24449. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24450. console.log("开始获取权限1")
  24451. ///注意:需要https 本地服务器permissionState会得到denied
  24452. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24453. console.log("permissionState1: "+permissionState)
  24454. vrPermissionCallBack("deviceMotion", permissionState)
  24455. }).catch(function(e){
  24456. vrPermissionCallBack("deviceMotion", false)
  24457. console.log(e)
  24458. })
  24459. }else{
  24460. console.log("window.DeviceMotionEvent undefined")
  24461. vrPermissionCallBack("deviceMotion", false)
  24462. }
  24463. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24464. console.log("开始获取权限2")
  24465. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24466. console.log("permissionState2: "+permissionState)
  24467. vrPermissionCallBack("deviceOrientation", permissionState)
  24468. }).catch(function(e){
  24469. vrPermissionCallBack("deviceOrientation", false)
  24470. console.log(e)
  24471. })
  24472. }else{
  24473. console.log("window.DeviceOrientationEvent undefined")
  24474. vrPermissionCallBack("deviceOrientation", false)
  24475. }
  24476. },hasFailed ? 0 : 150)
  24477. /* /* setTimeout(function(){
  24478. if(settings.vrEnabled && !window.orientEnable){
  24479. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24480. }
  24481. },4000) */
  24482. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24483. }else{
  24484. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24485. }
  24486. }else{
  24487. //已经触发了
  24488. }
  24489. },200);
  24490. }
  24491. }
  24492. }),
  24493. this.createCursor(.5, !1, 1, 16777215, 0);
  24494. var b = {
  24495. setSize: function(b, c) {
  24496. a.camera.aspect = b / c
  24497. }
  24498. };
  24499. this.resizeListeners.push(b),
  24500. this.vrLoadingInit()
  24501. }
  24502. ,
  24503. n.prototype.vrLoadingInit = function() {
  24504. var a = function(camera) {
  24505. var a = this
  24506. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24507. , c = new r.MeshBasicMaterial({
  24508. color: 4967932,
  24509. side: r.DoubleSide
  24510. })
  24511. , d = new r.Mesh(b,c);
  24512. this.mesh = d,
  24513. d.position.z = -2,
  24514. d.scale.set(.08, .08, .08),
  24515. d.visible = !1,
  24516. camera.add(d),
  24517. //window.player.camera.add(d),
  24518. a.enabled = !1,
  24519. this.update = function(b) {
  24520. 1 == a.enabled && (d.rotation.z += 15 * b)
  24521. }
  24522. }
  24523. , a = new a(this.camera);
  24524. window.Loading = a,
  24525. this.updateListeners.push(a)
  24526. }
  24527. ,
  24528. n.prototype.createCursor = function(a, b, c, d, e) {
  24529. var g, h = new r.SpriteMaterial({
  24530. opacity: c,
  24531. color: d,
  24532. transparent: b,
  24533. map: this.boluoGetTexture("./static/images/cursor.png"),
  24534. needsUpdate: !0,
  24535. side: r.DoubleSide
  24536. });
  24537. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24538. h.map.repeat = new r.Vector2(1 / 17,1),
  24539. h.depthTest = !1,
  24540. h.blending = r.AdditiveBlending,
  24541. g = new r.Sprite(h),
  24542. // g.scale.set(a, a, a),
  24543. g.scale.set(.3,.3,.3)
  24544. g.position.z = -2,
  24545. g.visible = !1,
  24546. g.name = "cursor",
  24547. this.camera.add(g),
  24548. this.scene.add(this.camera),
  24549. this.cursor = g;
  24550. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24551. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24552. this.updateListeners.push(i)
  24553. }
  24554. ,
  24555. window.orientEnable = 0; //是否能触发deviceorientation
  24556. n.prototype.CursorAnimation = function(a, b, c) {
  24557. function d() {
  24558. g.orient = r.Math.degToRad(window.orientation || 0)
  24559. }
  24560. function e(a) {
  24561. if(!window.vrEnabled && window.orientEnable) return;
  24562. window.orientEnable || (window.orientEnable = 1);
  24563. var b = r.Math.degToRad(a.alpha)
  24564. , c = r.Math.degToRad(a.beta)
  24565. , d = r.Math.degToRad(a.gamma);
  24566. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24567. -1e3 === g.beta && (g.beta = c),
  24568. -1e3 === g.gamma && (g.gamma = d),
  24569. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24570. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24571. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24572. g.beta = c,
  24573. g.gamma = d),
  24574. n.vrDebug) {
  24575. $("#info-device-orientation").css("display", "block");
  24576. var e = "";
  24577. e += "alpha=(" + g.alpha + ")<BR/>",
  24578. e += "beta=(" + g.beta + ")<BR/>",
  24579. e += "gamma=" + g.gamma + "<BR/>",
  24580. document.getElementById("info-device-orientation").innerHTML = e
  24581. }
  24582. }
  24583. this.cursor = b,
  24584. this.raycaster = new r.Raycaster,
  24585. this.targetEventObj = {},
  24586. this.type = 1,
  24587. this.tweenFlag = !0;
  24588. var g = this;
  24589. this.target = c,
  24590. console.log(c.uuid),
  24591. this.euler = new r.Euler,
  24592. this.q0 = new r.Quaternion,
  24593. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24594. this.zee = new r.Vector3(0,0,1),
  24595. this.alpha = -1e3,
  24596. this.beta = -1e3,
  24597. this.gamma = -1e3,
  24598. this.orient = r.Math.degToRad(window.orientation || 0),
  24599. window.addEventListener("orientationchange", d),
  24600. window.addEventListener("deviceorientation", e),
  24601. this.setObjectQuaternion = function(a, b, d, e, f) {
  24602. g.euler.set(d, b, -e, "YXZ"),
  24603. a.setFromEuler(g.euler),
  24604. a.multiply(g.q1),
  24605. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24606. c.updateMatrixWorld()
  24607. }
  24608. ,
  24609. parent !== window && window.addEventListener("message", function(a) {
  24610. var b = JSON.parse(a.data)
  24611. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24612. b && b.alpha && b.beta && b.gamma && function(a) {
  24613. var c = r.Math.degToRad(b.alpha)
  24614. , d = r.Math.degToRad(b.beta)
  24615. , e = r.Math.degToRad(b.gamma);
  24616. a ? (-1e3 === g.alpha && (g.alpha = c),
  24617. -1e3 === g.beta && (g.beta = d),
  24618. -1e3 === g.gamma && (g.gamma = e),
  24619. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24620. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24621. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24622. g.beta = d,
  24623. g.gamma = e)
  24624. }(c)
  24625. }),
  24626. this.update = function(a) {
  24627. TWEEN.update();
  24628. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24629. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24630. this.triggerTargetEvent())
  24631. }
  24632. ,
  24633. this.triggerTargetEvent = function() {
  24634. var a = this.choseObj()
  24635. , b = a ? a.object : void 0;
  24636. this.targetEventObj.currentObj = b,
  24637. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24638. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24639. b && b.enabled && this.startAnimate(function() {
  24640. this.clickCallback(b)
  24641. }
  24642. .bind(this))) : this.type,
  24643. this.targetEventObj.lastObj = b)
  24644. }
  24645. ,
  24646. this.choseObj = function() {
  24647. this.raycaster.setFromCamera({
  24648. x: 0,
  24649. y: 0
  24650. }, c);
  24651. var a = (this.raycaster.ray,
  24652. window.vrMarkers)
  24653. , b = this.raycaster.intersectObjects(a);
  24654. if (b.length > 0)
  24655. return b[0]
  24656. }
  24657. ,
  24658. this.clickCallback = function(a) {
  24659. this.runTHREEAction(a, "onclick")
  24660. }
  24661. ,
  24662. this.runTHREEAction = function(a, b) {
  24663. switch (b) {
  24664. case "onclick":
  24665. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24666. a()
  24667. });
  24668. break;
  24669. case "onhover":
  24670. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24671. a()
  24672. });
  24673. break;
  24674. case "onout":
  24675. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24676. a()
  24677. })
  24678. }
  24679. }
  24680. ,
  24681. this.startAnimate = function(a) {
  24682. this.tweenFlag && this.initAnimation(a)
  24683. }
  24684. ,
  24685. this.initAnimation = function(a) {
  24686. var b = this
  24687. , c = this.cursor.material.map.offset
  24688. , d = function(a) {
  24689. return Math.floor(17 * a) / 17
  24690. };
  24691. b.tweenFlag = !1,
  24692. this.cursorAnimate = new TWEEN.Tween(c).to({
  24693. x: 1
  24694. }, 1e3).onStart(function() {
  24695. b.tweenFlag = !1
  24696. }).onStop(function() {
  24697. b.tweenFlag = !0,
  24698. this.x = 0,
  24699. c.x = 0
  24700. }).onUpdate(function() {}).onComplete(function() {
  24701. a(),
  24702. c.x = 0,
  24703. setTimeout(function() {
  24704. b.tweenFlag = !0
  24705. }, 1500)
  24706. }),
  24707. this.cursorAnimate.easing(d),
  24708. this.cursorAnimate.start()
  24709. }
  24710. ,
  24711. this.autoCursorPosition = function(a) {
  24712. // var b = Math.abs(a.distance - 10);
  24713. // this.cursor.position.z = -b,
  24714. // b /= 10;
  24715. // alert(b);
  24716. // this.cursor.scale.set(b, b, b)
  24717. this.cursor.scale.set(.3,.3,.3)
  24718. }
  24719. }
  24720. ,
  24721. n.prototype.vrRenderer = function(a, b, c) {
  24722. var d = new b.vrCamera(c);
  24723. d.bananaAspect = .8,
  24724. this.width,
  24725. this.height;
  24726. var b = this;
  24727. this.setSize = function(c, d) {
  24728. a.setSize.call(this, c, d),
  24729. b.width = c,
  24730. b.height = d
  24731. }
  24732. ,
  24733. this.render = function(b, c, e, f) {
  24734. window.cameraQua = c.quaternion.clone();
  24735. var g, h;
  24736. if (c.__RESS__SKIP__STEREO__)
  24737. return a.render(b, c, e, f);
  24738. if ("PerspectiveCamera" === c.type)
  24739. g = d.cameraL,
  24740. h = d.cameraR,
  24741. b.updateMatrixWorld(),
  24742. null === c.parent && c.updateMatrixWorld(),
  24743. d.vrCameraUpdate(c);
  24744. else {
  24745. if ("OrthographicCamera" !== c.type)
  24746. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24747. g = h = c
  24748. }
  24749. a.setScissorTest(!0),
  24750. a.setScissor(0, 0, this.width / 2, this.height),
  24751. a.setViewport(0, 0, this.width / 2, this.height),
  24752. a.render.call(this, b, g, e, f),
  24753. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24754. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24755. a.render.call(this, b, h, e, f),
  24756. a.setScissorTest(!1)
  24757. }
  24758. ,
  24759. this.__proto__ = {
  24760. __proto__: a
  24761. }
  24762. }
  24763. ,
  24764. n.prototype.vrCamera = function(a) {
  24765. this.type = "StereoCamera",
  24766. this._aspect = 1,
  24767. this._overlap = .064,
  24768. this.cameraL = new r.PerspectiveCamera,
  24769. this.cameraL.layers.enable(1),
  24770. this.cameraL.near = 0.01,//xzw add
  24771. this.cameraL.matrixAutoUpdate = !1,
  24772. this.cameraR = new r.PerspectiveCamera,
  24773. this.cameraR.layers.enable(2),
  24774. this.cameraR.near = 0.01,//xzw add
  24775. this.cameraR.matrixAutoUpdate = !1,
  24776. this.eyeRight = new r.Matrix4,
  24777. this.eyeLeft = new r.Matrix4,
  24778. this.vrCameraNeedsUpdate = !0,
  24779. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24780. Object.defineProperty(this, "bananaAspect", {
  24781. get: function() {
  24782. return this._aspect
  24783. },
  24784. set: function(a) {
  24785. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24786. this._aspect = a
  24787. }
  24788. }),
  24789. Object.defineProperty(this, "overlap", {
  24790. get: function() {
  24791. return this._overlap
  24792. },
  24793. set: function(a) {
  24794. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24795. this._overlap = a
  24796. }
  24797. }),
  24798. this.vrCameraUpdate = function(a) {
  24799. this.vrCameraNeedsUpdate = true;
  24800. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24801. this.vrCameraNeedsUpdate) {
  24802. this.vrCameraNeedsUpdate = !1,
  24803. //console.debug("vrCameraUpdate"),
  24804. this.bananaFocus = a.focus,
  24805. this.bananaFov = a.fov,
  24806. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24807. this.bananaNear = a.near,
  24808. this.bananaFar = a.far,
  24809. //console.debug(a.aspect),
  24810. this.bananaFocus = 10;
  24811. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24812. this.eyeLeft.elements[12] = -e,
  24813. this.eyeRight.elements[12] = e,
  24814. b = -g * this.bananaReal_aspect + f,
  24815. c = g * this.bananaReal_aspect + f,
  24816. d.elements[0] = 2 * this.bananaNear / (c - b),
  24817. d.elements[8] = (c + b) / (c - b),
  24818. this.cameraL.projectionMatrix.copy(d),
  24819. b = -g * this.bananaReal_aspect - f,
  24820. c = g * this.bananaReal_aspect - f,
  24821. d.elements[0] = 2 * this.bananaNear / (c - b),
  24822. d.elements[8] = (c + b) / (c - b),
  24823. this.cameraR.projectionMatrix.copy(d)
  24824. }
  24825. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24826. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24827. }
  24828. }
  24829. ,
  24830. n.prototype.boluoGetTexture = function(a) {
  24831. var b = new r.TextureLoader;
  24832. return b.crossOrigin = "anonymous",
  24833. b.load(a)
  24834. }
  24835. ,
  24836. /***********************************************************************************************************************************************************************************/
  24837. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24838. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24839. return function(o){
  24840. var render = false;
  24841. var ratio;
  24842. var w, h; //记录应当render的大小
  24843. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24844. w = o.width, h = o.height, render = true, ratio=1;
  24845. }else{
  24846. w = $('#player').width();
  24847. h = $('#player').height();
  24848. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24849. (w !== W || h !== H || this.forceUpdateSize) &&
  24850. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24851. }
  24852. if(render){
  24853. this.setSize(w, h, ratio);
  24854. this.forceUpdateSize = !1
  24855. }
  24856. }
  24857. }()
  24858. ,
  24859. n.prototype.updateComponents = function() {
  24860. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24861. this.updateListeners[t].update(e)
  24862. }
  24863. ,
  24864. n.prototype.suspend = function() {
  24865. this.started = !1,
  24866. this.suspendedObjects = this.scene.children.map(function(e) {
  24867. return this.scene.remove(e),
  24868. e
  24869. }
  24870. .bind(this)),
  24871. this.render()
  24872. }
  24873. ,
  24874. n.prototype.resume = function() {
  24875. this.suspendedObjects.forEach(function(e) {
  24876. this.scene.add(e)
  24877. }
  24878. .bind(this)),
  24879. this.suspendedObjects = [],
  24880. this.started = !0,
  24881. p()
  24882. }
  24883. ;
  24884. var p = function() {
  24885. this.started && (window.requestAnimationFrame(p),
  24886. this.updateScreenSize(), // fyz resize
  24887. this.updateComponents(),
  24888. this.updateTextureMemory(),
  24889. this.render(),
  24890. window.stats && (window.fps = stats.update()),
  24891. this.emit(a.AfterRender))
  24892. };
  24893. n.prototype.getImageData = function() {
  24894. var e = document.createElement("canvas")
  24895. , t = e.getContext("2d");
  24896. return function(i, n, r) {
  24897. return e.width === n && e.height === r || (e.width = n,
  24898. e.height = r),
  24899. t.drawImage(i, 0, 0, n, r),
  24900. t.getImageData(0, 0, n, r)
  24901. }
  24902. }(),
  24903. n.prototype.initSizedTexture2D = function(e, t, i) {
  24904. var n = this.renderer
  24905. , o = n.context
  24906. , a = n.state
  24907. , s = new r.Texture(null);
  24908. s.flipY = !1,
  24909. i !== !0 && (i = !1),
  24910. s.generateMipmaps = i;
  24911. var l = n.paramThreeToGL(s.format)
  24912. , c = n.paramThreeToGL(s.type)
  24913. , h = n.properties.get(s)
  24914. , u = o.createTexture();
  24915. a.bindTexture(o.TEXTURE_2D, u),
  24916. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24917. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24918. s.wrapS = t,
  24919. s.wrapT = t;
  24920. var d = n.paramThreeToGL(t);
  24921. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24922. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24923. i ? (s.magFilter = r.LinearFilter,
  24924. s.minFilter = r.LinearMipMapLinearFilter,
  24925. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24926. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24927. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24928. s.minFilter = r.LinearFilter,
  24929. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24930. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24931. a.bindTexture(o.TEXTURE_2D, null),
  24932. h.__webglTexture = u,
  24933. s
  24934. }
  24935. ,
  24936. n.prototype.initSizedCubeMap = function(e, t) {
  24937. var i = this.renderer
  24938. , n = i.context
  24939. , o = i.state
  24940. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24941. a.flipY = !1,
  24942. a.generateMipmaps = t;
  24943. var s = i.paramThreeToGL(a.format)
  24944. , l = i.paramThreeToGL(a.type)
  24945. , c = i.properties.get(a)
  24946. , h = n.createTexture();
  24947. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24948. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24949. for (var u = 0; u < 6; u++)
  24950. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24951. return t ? (a.magFilter = r.LinearFilter,
  24952. a.minFilter = r.LinearMipMapLinearFilter,
  24953. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24954. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24955. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24956. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24957. a.minFilter = r.LinearFilter,
  24958. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24959. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24960. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24961. c.__image__webglTextureCube = h,
  24962. a
  24963. }
  24964. ,
  24965. n.prototype.deallocateCubeTexture = function(e) {
  24966. var t = this.renderer
  24967. , i = t.context
  24968. , n = t.properties.get(e);
  24969. i.deleteTexture(n.__image__webglTextureCube)
  24970. }
  24971. ,
  24972. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24973. var a = this.renderer
  24974. , s = a.context
  24975. , l = a.state
  24976. , c = a.properties.get(t);
  24977. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24978. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24979. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24980. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24981. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24982. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24983. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24984. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24985. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24986. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24987. l.bindTexture(s.TEXTURE_2D, null)
  24988. }
  24989. ,
  24990. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24991. var s = this.renderer
  24992. , l = s.context
  24993. , c = s.state
  24994. , h = s.properties.get(t);
  24995. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24996. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24997. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24998. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24999. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25000. }
  25001. ,
  25002. n.prototype.rebuildMipMaps2D = function(e) {
  25003. var t = this.renderer
  25004. , i = t.context
  25005. , n = t.state;
  25006. t.properties.get(e);
  25007. i.generateMipmap(i.TEXTURE_2D),
  25008. n.bindTexture(i.TEXTURE_2D, null)
  25009. }
  25010. ,
  25011. n.prototype.rebuildMipMaps3D = function(e) {
  25012. var t = this.renderer
  25013. , i = t.context
  25014. , n = t.state
  25015. , r = t.properties.get(e);
  25016. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25017. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25018. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25019. }
  25020. ,
  25021. n.prototype.renderToCubeMap = function() {
  25022. var e = !1
  25023. , t = null
  25024. , i = null
  25025. , n = null
  25026. , a = null
  25027. , s = null
  25028. , l = 1;
  25029. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25030. var _ = this.renderer;
  25031. _.context;
  25032. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25033. i.position.z = 150,
  25034. t = new r.Scene,
  25035. t.add(i),
  25036. n = new r.ShaderMaterial({
  25037. uniforms: {
  25038. tDiffuse: {
  25039. type: "t",
  25040. value: null
  25041. },
  25042. alpha: {
  25043. type: "f",
  25044. value: 1
  25045. }
  25046. },
  25047. vertexShader: o.basicTextured.vertexShader,
  25048. fragmentShader: o.basicTextured.fragmentShader,
  25049. depthWrite: !1,
  25050. depthTest: !1,
  25051. side: r.DoubleSide
  25052. }),
  25053. a = new r.PlaneBufferGeometry(l,l),
  25054. s = new r.Mesh(a,n),
  25055. s.position.z = 0,
  25056. t.add(s),
  25057. e = !0);
  25058. var T = a.getAttribute("uv");
  25059. T.setDynamic(!0),
  25060. T.needsUpdate = !0;
  25061. var x = T.array
  25062. , S = p / u
  25063. , M = f / d
  25064. , R = g / u
  25065. , P = m / d;
  25066. x[0] = S,
  25067. x[1] = M + P,
  25068. x[2] = S + R,
  25069. x[3] = M + P,
  25070. x[4] = S,
  25071. x[5] = M,
  25072. x[6] = S + R,
  25073. x[7] = M;
  25074. var O = a.getAttribute("position");
  25075. O.setDynamic(!0),
  25076. O.needsUpdate = !0;
  25077. var L = O.array
  25078. , D = v / h.width - l / 2
  25079. , N = A / h.height - l / 2
  25080. , B = y / h.width
  25081. , F = C / h.height;
  25082. L[0] = D,
  25083. L[1] = N + F,
  25084. L[3] = D + B,
  25085. L[4] = N + F,
  25086. L[6] = D,
  25087. L[7] = N,
  25088. L[9] = D + B,
  25089. L[10] = N;
  25090. this.renderer.properties.get(c);
  25091. n.uniforms.tDiffuse.value = c,
  25092. n.blending = E || r.NoBlending,
  25093. n.transparent = !!b,
  25094. void 0 !== w && null !== w || (w = 1),
  25095. n.uniforms.alpha.value = w,
  25096. n.needUpdate = !0,
  25097. h.activeCubeFace = I,
  25098. h.viewport.set(0, 0, h.width, h.height);
  25099. var V = this.renderer.autoClear;
  25100. this.renderer.autoClear = !1,
  25101. this.renderer.render(t, i, h, !1),
  25102. this.renderer.autoClear = V
  25103. }
  25104. }(),
  25105. n.prototype.copyCubeMap = function() {
  25106. var e = !1
  25107. , t = null
  25108. , i = null
  25109. , a = null
  25110. , s = null
  25111. , l = null
  25112. , c = new r.Euler;
  25113. new r.Vector3;
  25114. return function(h, u, d, p, f, g, m, v, A) {
  25115. this.renderer;
  25116. if (!e) {
  25117. var y = 2;
  25118. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25119. i.position.set(0, 0, 0),
  25120. t = new r.Scene,
  25121. t.add(i),
  25122. a = new r.ShaderMaterial({
  25123. uniforms: {
  25124. tDiffuse: {
  25125. type: "t",
  25126. value: null
  25127. },
  25128. alpha: {
  25129. type: "f",
  25130. value: 1
  25131. }
  25132. },
  25133. vertexShader: o.copyCubeMap.vertexShader,
  25134. fragmentShader: o.copyCubeMap.fragmentShader,
  25135. depthWrite: !1,
  25136. depthTest: !1,
  25137. side: r.DoubleSide
  25138. }),
  25139. s = new r.BoxGeometry(y,y,y),
  25140. l = new r.Mesh(s,a),
  25141. t.add(l),
  25142. e = !0
  25143. }
  25144. for (var C = 0; C < 6; C++)
  25145. n.getCubeOrientationForCubeFace(C, c),
  25146. l.rotation.copy(c),
  25147. l.matrixWorldNeedsUpdate = !0,
  25148. l.updateMatrixWorld(),
  25149. a.uniforms.tDiffuse.value = h,
  25150. a.blending = m || r.NoBlending,
  25151. a.transparent = !!v,
  25152. void 0 !== A && null !== A || (A = 1),
  25153. a.uniforms.alpha.value = A,
  25154. a.needUpdate = !0,
  25155. u.activeCubeFace = C,
  25156. u.viewport.set(0, 0, f, g),
  25157. this.renderer.render(t, i, u, !1)
  25158. }
  25159. }(),
  25160. n.getLookAtForCubeFace = function(e, t) {
  25161. switch (e) {
  25162. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25163. t.set(1, 0, 0);
  25164. break;
  25165. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25166. t.set(-1, 0, 0);
  25167. break;
  25168. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25169. t.set(0, 1, 0);
  25170. break;
  25171. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25172. t.set(0, -1, 0);
  25173. break;
  25174. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25175. t.set(0, 0, 1);
  25176. break;
  25177. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25178. t.set(0, 0, -1)
  25179. }
  25180. }
  25181. ,
  25182. n.getCubeOrientationForCubeFace = function(e, t) {
  25183. switch (e) {
  25184. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25185. t.set(0, -Math.PI / 2, 0);
  25186. break;
  25187. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25188. t.set(0, Math.PI / 2, 0);
  25189. break;
  25190. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25191. t.set(Math.PI / 2, Math.PI, 0);
  25192. break;
  25193. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25194. t.set(-Math.PI / 2, Math.PI, 0);
  25195. break;
  25196. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25197. t.set(0, -Math.PI, 0);
  25198. break;
  25199. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25200. t.set(0, 0, 0)
  25201. }
  25202. }
  25203. ,
  25204. t.exports = n
  25205. }
  25206. , {
  25207. "../enum/GLCubeFaces": 25,
  25208. "../enum/GLTextureType": 26,
  25209. "../enum/SceneRendererEvents": 43,
  25210. "../exception/BasicException": 55,
  25211. "../exception/RendererCreationException": 57,
  25212. "../settings": 166,
  25213. "../shaders": 167,
  25214. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25215. "../util/browser": 182,
  25216. /************************************************************************************************************************************************/
  25217. events: 202,
  25218. three: 217
  25219. }],
  25220. 159: [function(e, t, i) {
  25221. "use strict";
  25222. function n(e) {
  25223. this.messenger = new a(e),
  25224. this.clientKey = null
  25225. }
  25226. var r = e("../util/ajax")
  25227. , o = e("./PostMessageType")
  25228. , a = e("./postmessage")
  25229. , s = e("./VersionInfo")
  25230. , l = e("events").EventEmitter
  25231. , c = window.location.origin + "/api/v1/user/";
  25232. n.prototype = Object.create(l.prototype),
  25233. n.prototype.bindEvents = function() {
  25234. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25235. }
  25236. ,
  25237. n.prototype.waitForConnection = function() {
  25238. var e = new Promise(function(e, t) {
  25239. this.messenger.on(o.CONNECT, function(i) {
  25240. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25241. }
  25242. .bind(this))
  25243. }
  25244. .bind(this));
  25245. return e
  25246. }
  25247. ,
  25248. n.prototype.onConnectionReceived = function(e) {
  25249. return this.messenger.setTarget(e.source, e.origin),
  25250. this.verifyConnection(e).then(function(t, i) {
  25251. this.messenger.send({
  25252. type: o.ACCEPT,
  25253. toId: e.fromId,
  25254. warning: i
  25255. }),
  25256. this.clientKey = t,
  25257. this.messenger.removeAllListeners(o.CONNECT),
  25258. this.bindEvents()
  25259. }
  25260. .bind(this), function(t) {
  25261. this.messenger.send({
  25262. type: o.REJECT,
  25263. toId: e.fromId,
  25264. reason: t
  25265. }),
  25266. this.messenger.setTarget()
  25267. }
  25268. .bind(this))
  25269. }
  25270. ,
  25271. n.prototype.verifyConnection = function(e) {
  25272. return new Promise(function(t, i) {
  25273. var n;
  25274. if (s.isDeprecated(e.sdkVersion))
  25275. n = "这个版本正在被弃用";
  25276. else if (!s.isSupported(e.sdkVersion))
  25277. return i("不支持此版本的SDK");
  25278. var o = {
  25279. cache: !1,
  25280. headers: {
  25281. "X-port-Application-Key": e.applicationKey,
  25282. "X-port-Referrer": e.origin
  25283. }
  25284. };
  25285. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25286. }
  25287. )
  25288. }
  25289. ,
  25290. n.prototype.onMessageReceived = function(e) {
  25291. if (this.validateClientApplicationKey(e.applicationKey)) {
  25292. var t = this;
  25293. e.onDone = function(i) {
  25294. i.toId = e.fromId,
  25295. i.uid = e.uid,
  25296. i.type = o.RESPONSE,
  25297. t.messenger.send(i)
  25298. }
  25299. ,
  25300. this.emit(o.ACTION, e)
  25301. }
  25302. }
  25303. ,
  25304. n.prototype.validateClientApplicationKey = function(e) {
  25305. return this.clientKey === e
  25306. }
  25307. ,
  25308. n.prototype.sendEvent = function(e, t) {
  25309. this.messenger.send({
  25310. type: o.EVENT,
  25311. eventType: e,
  25312. eventData: t
  25313. })
  25314. }
  25315. ,
  25316. t.exports = n
  25317. }
  25318. , {
  25319. "../util/ajax": 181,
  25320. "./PostMessageType": 160,
  25321. "./VersionInfo": 163,
  25322. "./postmessage": 165,
  25323. events: 202
  25324. }],
  25325. 160: [function(e, t, i) {
  25326. "use strict";
  25327. t.exports = Object.freeze({
  25328. CONNECT: "postmessage.connect",
  25329. ACCEPT: "postmessage.accept",
  25330. REJECT: "postmessage.reject",
  25331. ACTION: "postmessage.action",
  25332. RESPONSE: "postmessage.response",
  25333. EVENT: "postmessage.event"
  25334. })
  25335. }
  25336. , {}],
  25337. 161: [function(e, t, i) {
  25338. "use strict";
  25339. t.exports = Object.freeze({
  25340. MOVE: "sdk.move",
  25341. ENTER_PANO: "sdk.enterpano",
  25342. MODEL_LOADED: "sdk.modelloaded"
  25343. })
  25344. }
  25345. , {}],
  25346. 162: [function(e, t, i) {
  25347. "use strict";
  25348. t.exports = Object.freeze({
  25349. FLY: "transition.fly",
  25350. FADEOUT: "transition.fade",
  25351. INSTANT: "transition.instant"
  25352. })
  25353. }
  25354. , {}],
  25355. 163: [function(e, t, i) {
  25356. "use strict";
  25357. t.exports = {
  25358. current: "1.0",
  25359. supported: ["1.0"],
  25360. deprecated: [],
  25361. isSupported: function(e) {
  25362. return this.supported.indexOf(e) !== -1
  25363. },
  25364. isDeprecated: function(e) {
  25365. return this.deprecated.indexOf(e) !== -1
  25366. },
  25367. isValid: function(e) {
  25368. return this.isSupported(e) || this.isDeprecated(e)
  25369. }
  25370. }
  25371. }
  25372. , {}],
  25373. 164: [function(e, t, i) {
  25374. (function(i) {
  25375. "use strict";
  25376. function n(e, t, i) {
  25377. e && (e = e.toLowerCase().trim());
  25378. var n = new I.UP.clone
  25379. , r = Math.PI / 3
  25380. , o = Math.PI / 2;
  25381. switch (e) {
  25382. case "left":
  25383. i.copy(t),
  25384. i.applyAxisAngle(n, o);
  25385. break;
  25386. case "right":
  25387. i.copy(t),
  25388. i.applyAxisAngle(n, -o);
  25389. break;
  25390. case "forwardleft":
  25391. i.copy(t),
  25392. i.applyAxisAngle(n, r);
  25393. break;
  25394. case "forwardright":
  25395. i.copy(t),
  25396. i.applyAxisAngle(n, -r);
  25397. break;
  25398. case "forward":
  25399. default:
  25400. i.copy(t)
  25401. }
  25402. return i
  25403. }
  25404. function r(e, t) {
  25405. if (e) {
  25406. var i = {
  25407. pano: e,
  25408. lookAtPoint: null,
  25409. duration: null,
  25410. maxDistanceOverride: null,
  25411. skipWarpingCheck: !1
  25412. };
  25413. this.player.flyToPano(i, function() {
  25414. t && t({
  25415. success: !0,
  25416. message: "Transition complete."
  25417. })
  25418. })
  25419. } else
  25420. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25421. t && t({
  25422. success: !1,
  25423. error: "Unable to find pano."
  25424. })
  25425. }
  25426. function o(e, t) {
  25427. var i = this.findRankedPano(e, t);
  25428. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25429. null)
  25430. }
  25431. function a(e, t) {
  25432. var i = this.findRankedtag(e, t);
  25433. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25434. null)
  25435. }
  25436. function s(e, t) {
  25437. t.copy(I.FORWARD),
  25438. e.getDirection(t)
  25439. }
  25440. function l(e) {
  25441. function t(e) {
  25442. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25443. return {
  25444. x: c.Math.radToDeg(t._x),
  25445. y: c.Math.radToDeg(t._y),
  25446. z: c.Math.radToDeg(t._z)
  25447. }
  25448. }
  25449. var i = function(e) {
  25450. return e.alignmentType !== m.ALIGNED ? null : {
  25451. x: e.position.x,
  25452. y: e.position.y,
  25453. z: e.position.z
  25454. }
  25455. };
  25456. return {
  25457. panos: e.panos.list.map(function(n) {
  25458. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25459. return {
  25460. uuid: n.id,
  25461. aligned: n.alignmentType === m.ALIGNED,
  25462. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25463. position: i(n),
  25464. rotation: t(n),
  25465. thumbnail: r
  25466. }
  25467. })
  25468. }
  25469. }
  25470. var c = e("three")
  25471. , h = e("./ApiHost")
  25472. , u = e("../util/logger")
  25473. , d = e("../util/common")
  25474. , p = e("../util/math")
  25475. , f = e("../enum/ModelManagerEvents")
  25476. , g = e("./PostMessageType")
  25477. , m = e("../enum/AlignmentType")
  25478. , v = e("../enum/Direction")
  25479. , A = e("./TransitionStyles")
  25480. , y = e("../util/panorama")
  25481. , C = e("../enum/GLCubeFaces")
  25482. , I = e("../enum/Vectors")
  25483. , E = e("../enum/Viewmode")
  25484. , b = e("../enum/WarpStyle")
  25485. , w = (e("../enum/Keys"),
  25486. e("../enum/PlayerEvents"))
  25487. , _ = e("../sdk/SdkEvents")
  25488. , I = e("../enum/Vectors")
  25489. , T = e("../enum/ControlEvents")
  25490. , x = e("../enum/RenderLayers")
  25491. , S = (e("../constants"),
  25492. e("../settings"))
  25493. , M = e("../lib/jpeg_encoder")
  25494. , R = new u(i)
  25495. , P = function() {
  25496. var e = function e() {
  25497. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25498. e.player.getDirection(e.playerDirection),
  25499. e.projectVectors();
  25500. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25501. if (e.angleTravelled += Math.abs(t),
  25502. e.angleTravelled >= Math.abs(e.angle)) {
  25503. if (e.active = !1,
  25504. e.onDone) {
  25505. var i = e.onDone;
  25506. i()
  25507. }
  25508. } else
  25509. e.lastFacingDirection.copy(e.playerDirection),
  25510. window.setTimeout(e, 4)
  25511. };
  25512. return e.active = !1,
  25513. e.angle = 0,
  25514. e.angleTravelled = 0,
  25515. e.playerDirection = new c.Vector3,
  25516. e.lastFacingDirection = new c.Vector3,
  25517. e.onDone = null,
  25518. e.player = null,
  25519. e.start = function(t, i, n, r) {
  25520. e.active = !0,
  25521. t && i && (i = 0),
  25522. e.angle = t || i,
  25523. e.xAngle = t,
  25524. e.yAngle = i,
  25525. e.angleTravelled = 0,
  25526. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25527. n.getDirection(e.playerDirection),
  25528. e.lastFacingDirection.copy(e.playerDirection),
  25529. e.projectVectors(),
  25530. e.onDone = r,
  25531. e.player = n,
  25532. e()
  25533. }
  25534. ,
  25535. e.projectVectors = function() {
  25536. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25537. e.lastFacingDirection.projectOnPlane(I.UP))
  25538. }
  25539. ,
  25540. e
  25541. }()
  25542. , O = function() {
  25543. var e = new c.Vector3;
  25544. return function(t) {
  25545. t ? (e.copy(t.position),
  25546. e.add(t.discPosition),
  25547. p.projectPositionToCanvas(e, this.player.camera, e),
  25548. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25549. }
  25550. }()
  25551. , L = function() {
  25552. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25553. }
  25554. , D = function() {
  25555. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25556. }
  25557. , N = function(e) {
  25558. var t = new c.Vector3;
  25559. return function(e) {
  25560. var i = this.player.getDirection();
  25561. t.copy(i);
  25562. var n = t.y;
  25563. t.y = 0,
  25564. t.normalize();
  25565. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25566. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25567. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25568. 0;
  25569. this.player.mode === E.DOLLHOUSE && (r = -r);
  25570. var o = L.call(this) - .1
  25571. , a = D.call(this) + .1
  25572. , s = r + e;
  25573. s > o ? s = o : s < a && (s = a);
  25574. var l = s - r;
  25575. return e > 0 && l < .01 && (l = 0),
  25576. e < 0 && l > -.01 && (l = 0),
  25577. l
  25578. }
  25579. }()
  25580. , B = function() {
  25581. var e = new c.Euler;
  25582. return function(t) {
  25583. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25584. {
  25585. position: {
  25586. x: t.position.x,
  25587. y: t.position.y,
  25588. z: t.position.z
  25589. },
  25590. rotation: {
  25591. x: c.Math.radToDeg(e.x),
  25592. y: c.Math.radToDeg(e.y),
  25593. z: 0
  25594. },
  25595. pano: t.currentPano ? t.currentPano.id : null,
  25596. mode: t.mode
  25597. }
  25598. }
  25599. }()
  25600. , F = null;
  25601. t.exports = {
  25602. init: function(e, t, i, n, r) {
  25603. V.init(e, t, i, r),
  25604. F = new Promise(function(e, t) {
  25605. i.on(w.Ready, function() {
  25606. e()
  25607. })
  25608. }
  25609. .bind(this));
  25610. var o = new h(window)
  25611. , a = o.waitForConnection();
  25612. a.then(function(e) {
  25613. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25614. });
  25615. var s = function() {
  25616. var e = Date.now();
  25617. return function() {
  25618. if (!(Date.now() - e < 100)) {
  25619. var t = B(i);
  25620. o.sendEvent(_.MOVE, {
  25621. state: t
  25622. }),
  25623. e = Date.now()
  25624. }
  25625. }
  25626. }();
  25627. i.on(w.Move, s),
  25628. i.on(w.ViewChanged, s),
  25629. n.on(f.ActiveModelChanged, function(e) {
  25630. function t(e) {
  25631. var t, i = e.newPano.id;
  25632. e.oldPano && (t = e.oldPano.id),
  25633. i !== t && o.sendEvent(_.ENTER_PANO, {
  25634. oldPano: t,
  25635. newPano: i
  25636. })
  25637. }
  25638. var i = e.model
  25639. , n = e.oldModel;
  25640. V.model = i,
  25641. a.then(function() {
  25642. o.sendEvent(_.MODEL_LOADED, {
  25643. metadata: l(i)
  25644. })
  25645. }),
  25646. n && n.panos.forEach(function(e) {
  25647. e.removeEventListener("enter", t)
  25648. }),
  25649. i.panos.forEach(function(e) {
  25650. e.on("enter", t)
  25651. })
  25652. })
  25653. }
  25654. };
  25655. var V = {
  25656. director: null,
  25657. player: null,
  25658. controls: null,
  25659. sceneRenderer: null,
  25660. model: null,
  25661. init: function(e, t, i, n) {
  25662. this.director = e,
  25663. this.player = i,
  25664. this.controls = t,
  25665. this.sceneRenderer = n
  25666. },
  25667. handleToObject: {},
  25668. objectToHandle: {},
  25669. handleCount: 0,
  25670. onMessageReceive: function(e) {
  25671. if (e) {
  25672. var t = e.targetFunction
  25673. , i = e.params
  25674. , n = e.onDone;
  25675. t && this[t] && this[t](i, n)
  25676. }
  25677. },
  25678. waitForInit: function(e, t) {
  25679. F.then(t.bind({
  25680. success: !0,
  25681. message: "Init complete."
  25682. }))
  25683. },
  25684. moveToPano: function(e, t) {
  25685. var i = new c.Euler(0,0,0,"YXZ")
  25686. , n = new c.Quaternion;
  25687. return function(e, t) {
  25688. var r = e.pano
  25689. , o = e.rotation
  25690. , a = e.transition;
  25691. if (!this.model)
  25692. return t({
  25693. success: !1,
  25694. error: "The model has not been loaded yet"
  25695. });
  25696. var s = this.model.panos.get(r);
  25697. if (!s)
  25698. return t({
  25699. success: !1,
  25700. error: r + " does not exist in this model"
  25701. });
  25702. if (!o)
  25703. return t({
  25704. sucess: !1,
  25705. erorr: o + " is not a valid rotation"
  25706. });
  25707. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25708. console.log(o.z);
  25709. var l = {
  25710. success: !0,
  25711. message: r
  25712. };
  25713. if (a === A.FADEOUT)
  25714. n.setFromEuler(i),
  25715. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25716. else {
  25717. var h, u;
  25718. a === A.INSTANT && (h = 0,
  25719. u = 0);
  25720. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25721. this.player.flyToPano({
  25722. pano: s,
  25723. lookAtPoint: d,
  25724. duration: h,
  25725. aimDuration: u
  25726. }, t.bind(this, l))
  25727. }
  25728. }
  25729. }(),
  25730. moveInDirection: function(e, t) {
  25731. var i = e.direction;
  25732. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25733. void (t && t({
  25734. success: !1,
  25735. error: "Invalid direction."
  25736. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25737. t(e ? {
  25738. success: !0,
  25739. message: "moved " + i
  25740. } : {
  25741. success: !1,
  25742. error: "Cannot move in direction: " + i
  25743. })
  25744. })
  25745. },
  25746. getPose: function(e, t) {
  25747. this.player.camera.position,
  25748. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25749. return t({
  25750. success: !0,
  25751. message: B(this.player)
  25752. })
  25753. },
  25754. takeScreenShot: function() {
  25755. var e = new c.PerspectiveCamera
  25756. , t = new c.WebGLRenderTarget;
  25757. return function(i, n) {
  25758. if (!i.resolution)
  25759. return n({
  25760. success: !1,
  25761. error: "An invalid resolution was specified"
  25762. });
  25763. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25764. var r = this.sceneRenderer.renderer.getSize();
  25765. i.resolution.width = r.width,
  25766. i.resolution.height = r.height
  25767. }
  25768. e.layers.set(x.DEFAULT),
  25769. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25770. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25771. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25772. var o = i.resolution.width
  25773. , a = i.resolution.height
  25774. , s = o / a;
  25775. e.position.copy(this.sceneRenderer.camera.position),
  25776. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25777. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25778. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25779. t.setSize(o, a),
  25780. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25781. var l = new Uint8Array(o * a * 4);
  25782. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25783. var c = M.encode({
  25784. data: l,
  25785. width: o,
  25786. height: a,
  25787. heading: 180,
  25788. pitch: 0
  25789. }, {
  25790. quality: 75,
  25791. flipY: !0
  25792. })
  25793. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25794. n({
  25795. success: !0,
  25796. message: h
  25797. })
  25798. }
  25799. }(),
  25800. findRankedPano: function(e, t) {
  25801. var i = new c.Vector3
  25802. , r = new c.Vector3;
  25803. return function(e, t) {
  25804. s(this.player, r),
  25805. n(t, r, i);
  25806. var o = this.player.rankedPanoInDirection(e, i);
  25807. if (o) {
  25808. var a = this.objectToHandle[o.id];
  25809. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25810. this.handleToObject[a] = o),
  25811. a
  25812. }
  25813. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25814. -1
  25815. }
  25816. }(),
  25817. findRankedtag: function(e, t) {
  25818. var i = new c.Vector3
  25819. , r = new c.Vector3;
  25820. return function(e, t) {
  25821. s(this.player, r),
  25822. n(t, r, i);
  25823. var o = this.player.rankedtagInDirection(e, i);
  25824. if (o) {
  25825. var a = this.objectToHandle[o.sid];
  25826. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25827. this.handleToObject[a] = o),
  25828. a
  25829. }
  25830. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25831. -1
  25832. }
  25833. }(),
  25834. clickNearesttag: function(e) {
  25835. this.clickRankedtag(0, e)
  25836. },
  25837. clickRankedtag: function(e, t) {
  25838. var i = a.call(this, e, t);
  25839. i && O.call(this, i)
  25840. },
  25841. clickNearestPano: function(e, t) {
  25842. this.clickRankedPano(0, e, t)
  25843. },
  25844. clickRankedPano: function(e, t, i) {
  25845. var n = o.call(this, e, t);
  25846. n ? r.call(this, n, i) : i(null)
  25847. },
  25848. clickPano: function(e, t) {
  25849. var i = this.handleTable[e];
  25850. i ? r.call(this, i, t) : t(null)
  25851. },
  25852. rotateDirection: function() {
  25853. return function(e, t) {
  25854. var i = e.direction
  25855. , n = e.angle;
  25856. if (!P.active) {
  25857. var r = 0
  25858. , o = 0
  25859. , a = 0
  25860. , s = 0;
  25861. if (!n || isNaN(n))
  25862. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25863. void (t && t({
  25864. success: !1,
  25865. error: "Invalid rotation angle."
  25866. }));
  25867. if (this.player.mode === E.TRANSITIONING)
  25868. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25869. void (t && t({
  25870. success: !1,
  25871. error: "Cannot rotate while transitioning"
  25872. }));
  25873. if (i === v.RIGHT || i === v.LEFT)
  25874. i === v.RIGHT && (n = -n),
  25875. r = n > 0 ? -1 : 1,
  25876. a = n;
  25877. else {
  25878. if (i !== v.UP && i !== v.DOWN)
  25879. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25880. void (t && t({
  25881. success: !1,
  25882. error: "Invalid direction for rotation."
  25883. }));
  25884. if (this.player.mode === E.FLOORPLAN)
  25885. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25886. void (t && t({
  25887. success: !1,
  25888. error: "Cannot rotate " + i + " in floorplan mode"
  25889. }));
  25890. if (i === v.DOWN && (n = -n),
  25891. n = N.call(this, n),
  25892. 0 === n)
  25893. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25894. void (t && t({
  25895. success: !1,
  25896. error: "Already at maximum rotation in direction: " + i
  25897. }));
  25898. o = n > 0 ? 1 : -1,
  25899. s = n
  25900. }
  25901. var l = n;
  25902. n = c.Math.degToRad(n),
  25903. a = c.Math.degToRad(a),
  25904. s = c.Math.degToRad(s);
  25905. var h = this.controls.activeControl
  25906. , u = function() {
  25907. h.stopRotating(!0),
  25908. t && t({
  25909. success: !0,
  25910. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25911. })
  25912. };
  25913. h.startRotating(r, o),
  25914. P.start(a, s, this.player, u)
  25915. }
  25916. }
  25917. }(),
  25918. rotate: function() {
  25919. var e = new c.Vector3
  25920. , t = new c.Vector3;
  25921. return function(i, n) {
  25922. var r = i.xAngle
  25923. , o = i.yAngle;
  25924. if (!P.active) {
  25925. if (r = r || 0,
  25926. o = o || 0,
  25927. isNaN(r) || isNaN(o))
  25928. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25929. void (n && n({
  25930. success: !1,
  25931. error: "Invalid rotation angle."
  25932. }));
  25933. if (this.player.mode === E.TRANSITIONING)
  25934. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25935. void (n && n({
  25936. success: !1,
  25937. error: "Cannot rotate while transitioning"
  25938. }));
  25939. Math.abs(r) < .01 && (r = 0),
  25940. Math.abs(o) < .01 && (o = 0);
  25941. var a = o;
  25942. o = N.call(this, o),
  25943. r = -r;
  25944. var s = a > 0 ? "UP" : "DOWN";
  25945. if (!r && a && !o)
  25946. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25947. void (n && n({
  25948. success: !1,
  25949. error: "Already at maximum rotation in direction: " + s
  25950. }));
  25951. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25952. var l = o;
  25953. o = c.Math.degToRad(o),
  25954. r = c.Math.degToRad(r),
  25955. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25956. this.player.getDirection(e),
  25957. t.copy(e).applyAxisAngle(I.UP, r),
  25958. t.applyAxisAngle(I.RIGHT, o);
  25959. var h = (e.angleTo(t),
  25960. r > 0 ? -1 : r < 0 ? 1 : 0)
  25961. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25962. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25963. var d = this.controls.activeControl
  25964. , p = function() {
  25965. d.stopRotating(!0),
  25966. n && n({
  25967. success: !0,
  25968. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25969. })
  25970. };
  25971. d.startRotating(h, u),
  25972. P.start(r, o, this.player, p)
  25973. }
  25974. }
  25975. }(),
  25976. panCamera: function(e, t) {
  25977. function i(e) {
  25978. switch (r.removeAllListeners(T.AutoPanComplete),
  25979. r.removeAllListeners(T.AutoPanInterrupt),
  25980. r.removeAllListeners(T.AutoPanClamped),
  25981. e) {
  25982. case T.AutoPanInterrupt:
  25983. t({
  25984. success: !0,
  25985. message: "Camera panning interrupted."
  25986. });
  25987. break;
  25988. case T.AutoPanClamped:
  25989. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25990. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25991. return void t({
  25992. success: !1,
  25993. error: "Already at edge of current model bounds."
  25994. });
  25995. var i = "The view point is outside the bounds for the current model. ";
  25996. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25997. console.warn(i)
  25998. }
  25999. case T.AutoPanComplete:
  26000. t({
  26001. success: !0,
  26002. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26003. })
  26004. }
  26005. }
  26006. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26007. return t({
  26008. success: !1,
  26009. error: "Camera panning is not available in the current mode: " + this.player.mode
  26010. });
  26011. var n = e.position
  26012. , r = this.player.control;
  26013. r.setAutoPanPosition(n.x, n.z),
  26014. r.autoPan = !0;
  26015. var o = function(e, t) {
  26016. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26017. };
  26018. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26019. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26020. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26021. },
  26022. click: function(e, t) {
  26023. var i = e.x
  26024. , n = e.y
  26025. , r = e.percentage;
  26026. r === !0 && (i = i / 100 * $("#player").width(),
  26027. n = n / 100 * $("#player").height()),
  26028. this.player.handleInputStart(i, n),
  26029. this.player.updateIntersect(),
  26030. this.player.handleInputEnd(i, n)
  26031. },
  26032. mouseOver: function(e, t) {
  26033. var i = e.x
  26034. , n = e.y
  26035. , r = e.percentage;
  26036. r === !0 && (i = i / 100 * $("#player").width(),
  26037. n = n / 100 * $("#player").height()),
  26038. this.player.handleInputMove(i, n),
  26039. this.player.updateIntersect()
  26040. },
  26041. moveToMode: function(e, t) {
  26042. function i(e) {
  26043. t(e ? {
  26044. success: !1,
  26045. error: "Failed to load new mode: " + e
  26046. } : {
  26047. success: !0,
  26048. message: "Moved to new mode: " + n
  26049. })
  26050. }
  26051. var n = e.mode;
  26052. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26053. i()
  26054. }, function(e) {
  26055. i(e)
  26056. }) : t({
  26057. success: !1,
  26058. error: "Invalid mode selection"
  26059. })
  26060. }
  26061. }
  26062. }
  26063. ).call(this, "/js/sdk/automation.js")
  26064. }
  26065. , {
  26066. "../constants": 8,
  26067. "../enum/AlignmentType": 17,
  26068. "../enum/ControlEvents": 21,
  26069. "../enum/Direction": 22,
  26070. "../enum/GLCubeFaces": 25,
  26071. "../enum/Keys": 30,
  26072. "../enum/ModelManagerEvents": 33,
  26073. "../enum/PlayerEvents": 40,
  26074. "../enum/RenderLayers": 41,
  26075. "../enum/Vectors": 50,
  26076. "../enum/Viewmode": 51,
  26077. "../enum/WarpStyle": 52,
  26078. "../lib/jpeg_encoder": 94,
  26079. "../sdk/SdkEvents": 161,
  26080. "../settings": 166,
  26081. "../util/common": 185,
  26082. "../util/logger": 189,
  26083. "../util/math": 190,
  26084. "../util/panorama": 191,
  26085. "./ApiHost": 159,
  26086. "./PostMessageType": 160,
  26087. "./TransitionStyles": 162,
  26088. three: 217
  26089. }],
  26090. 165: [function(e, t, i) {
  26091. "use strict";
  26092. function n(e) {
  26093. this.sourceWindow = e,
  26094. this.targetWindow = null,
  26095. this.targetOrigin = null,
  26096. this.id = Math.floor(1e5 * Math.random()),
  26097. this.bindEvents()
  26098. }
  26099. var r = e("./PostMessageType")
  26100. , o = e("events").EventEmitter;
  26101. n.prototype = Object.create(o.prototype),
  26102. n.prototype.bindEvents = function() {
  26103. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26104. }
  26105. ,
  26106. n.prototype.setTarget = function(e, t) {
  26107. this.targetWindow = e,
  26108. this.targetOrigin = t
  26109. }
  26110. ,
  26111. n.prototype.onPostmessageReceived = function(e) {
  26112. var t = e.origin || e.originalEvent.origin
  26113. , i = e.source;
  26114. switch (e.data.type) {
  26115. case r.CONNECT:
  26116. break;
  26117. case r.RESPONSE:
  26118. if (this.id !== e.data.toId)
  26119. return;
  26120. default:
  26121. if (!this.validateMessageOrigin(t))
  26122. return
  26123. }
  26124. var n = e.data;
  26125. n.source = i,
  26126. n.origin = t,
  26127. n.timestamp = Date.now(),
  26128. this.emit(e.data.type, n)
  26129. }
  26130. ,
  26131. n.prototype.validateMessageOrigin = function(e) {
  26132. return "*" === this.targetOrigin || e === this.targetOrigin
  26133. }
  26134. ,
  26135. n.prototype.send = function(e) {
  26136. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26137. this.targetWindow.postMessage(e, this.targetOrigin))
  26138. }
  26139. ,
  26140. t.exports = n
  26141. }
  26142. , {
  26143. "./PostMessageType": 160,
  26144. events: 202
  26145. }],
  26146. 166: [function(e, t, i) {
  26147. "use strict";
  26148. var n = e("three")
  26149. , r = e("./util/browser")
  26150. , o = e("./enum/Viewmode")
  26151. , a = e("./enum/VROption")
  26152. , s = e("./enum/Colors")
  26153. , l = e("./enum/WarpStyle")
  26154. , c = e("./util/easing")
  26155. , h = e("./util/common")
  26156. , u = e("./util/showcase")
  26157. , d = e("./constants")
  26158. , p = {
  26159. debug: !1,
  26160. version: "2.25.6-0-gd87e5b1",
  26161. languageTag: r.valueFromHash("lang", null),
  26162. pageTitle: "四维虚拟漫游",
  26163. authorizationHeader: u.getAuthorizationHeader(),
  26164. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26165. logLevel: r.valueFromHash("log", 2),
  26166. skyboxRadius: 2500,
  26167. modelBoundsPadding: 5,
  26168. showNeighbors: !1,
  26169. brand: r.valueFromHash("brand", !0),
  26170. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26171. startHighlights: r.valueFromHash("hl", -1),
  26172. specialEdition: r.valueFromHash("bn", 0),
  26173. useWheel: r.valueFromHash("wh", !0),
  26174. crossOrigin: "anonymous",
  26175. fancierTransition: !1,
  26176. wireframe: !1,
  26177. skyboxWireframe: !1,
  26178. modelAlpha: 1,
  26179. highlightPanoSelection: !1,
  26180. showSweeps: !0,
  26181. showSkyboxes: !1,
  26182. showMesh: !0,
  26183. showFloors: !1,
  26184. showFloorDuration: 300,
  26185. showFloorDelay: 300,
  26186. hideFloorDuration: 300,
  26187. hideFloorDelay: 0,
  26188. reticuleOpacityTransitionTime: 250,
  26189. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26190. markerOpacityTransitionTime: 500,
  26191. guiAnimationSpeed: 250,
  26192. highlightAnimationDuration: 500,
  26193. modelComponentLoadSpinnerDelay: 150,
  26194. captureErrors: !1,
  26195. maxMobileTextures: 6,
  26196. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26197. startupFlyinDelay: 3e3,
  26198. dollhouseDefault: {
  26199. minDistance: 15,
  26200. maxDistance: 50,
  26201. minPolarAngle: n.Math.degToRad(10),
  26202. maxPolarAngle: n.Math.degToRad(90)
  26203. },
  26204. hideReticuleTimeout: 1e3,
  26205. analytics: {
  26206. inactivityThreshold: 30,
  26207. sessionTrackingRate: .15,
  26208. maxTrackedErrors: 20,
  26209. sessionDurationPingFrequency: 10,
  26210. sessionDurationTimeout: 15
  26211. },
  26212. flydown: {
  26213. movementEasing: "easeInOutQuad",
  26214. movementDelay: .001,
  26215. rotationEasing: "easeInOutQuad",
  26216. rotationDelay: .5,
  26217. modelTextureDelay: .75,
  26218. skyboxDelay: .75
  26219. },
  26220. transition: {
  26221. flySpeed: .001,
  26222. flyTime: 750,
  26223. flytimeMaxDistanceThreshold: 5,
  26224. flytimeDistanceMultiplier: 150,
  26225. aimTime: 1500,
  26226. aimSlowFactor: 1.5,
  26227. blur: 0.8,
  26228. movementEasing: "easeInOutQuad",
  26229. blendEasing: "easeInOutQuad",
  26230. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26231. },
  26232. show360Views: {
  26233. enabled: !0,
  26234. transitionTime: 1e3
  26235. },
  26236. quickstart: {
  26237. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26238. animation: 1400,
  26239. showTextDelay: 500,
  26240. fadeOutDelay: 3e3,
  26241. fovChange: 10
  26242. },
  26243. appConfig: {
  26244. webvr_version: null,
  26245. segment_key: null,
  26246. embedly_key: null,
  26247. branch_key: null,
  26248. keen_write_key: null,
  26249. keen_project_id: null
  26250. },
  26251. vr: {
  26252. enabled: !0,
  26253. allowWebVR: !1,
  26254. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26255. },
  26256. share: {
  26257. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26258. },
  26259. input: {
  26260. longTapThreshold: 200,
  26261. moveToleranceNDC: .08,
  26262. touchMoveThreshold: 25
  26263. },
  26264. help: {
  26265. modalStayDuration: 600
  26266. },
  26267. immersive: {
  26268. timeToShowAgain: 1250,
  26269. uiStayDuration: 600
  26270. },
  26271. tourInteraction: {
  26272. disabled: "0" === r.valueFromHash("tourcta", null),
  26273. showPauseButton: 1e3,
  26274. showModal: 1500,
  26275. allowNextClick: 200,
  26276. largeModal: "1" === r.valueFromHash("tourcta", null),
  26277. smallModal: "2" === r.valueFromHash("tourcta", null)
  26278. },
  26279. labels: {
  26280. enabled: !1,
  26281. hideUntilStart: !0,
  26282. fadeInDuration: 250,
  26283. fadeInDelay: 250,
  26284. fadeOutDuration: 250,
  26285. fadeOutDelay: 0,
  26286. zoomHideThreshhold: {
  26287. mobile: r.isSmallScreen() ? .45 : .6,
  26288. desktop: 2
  26289. },
  26290. zoomTruncateThreshhold: {
  26291. mobile: r.isSmallScreen() ? .35 : .45,
  26292. desktop: .85
  26293. },
  26294. minLengthForTruncate: 16,
  26295. truncateLength: 12,
  26296. truncateSuffix: "..."
  26297. },
  26298. tags: {
  26299. enabled: r.valueFromHash("mt", 1),
  26300. startup: {
  26301. hideUntilStart: !0,
  26302. fadeInDuration: 500,
  26303. fadeInDelay: 100
  26304. },
  26305. visibility: {
  26306. anyDistance: !0,
  26307. visibleDistance: 8,
  26308. cameraClearance: .1,
  26309. alphaTestLevel: .05,
  26310. hideViaFloor: !0,
  26311. hideOffScreenDisc: !1,
  26312. hideOffScreenObject: !1
  26313. },
  26314. disc: {
  26315. opacity: 1,
  26316. disabledOpacity: .5,
  26317. scale: {
  26318. nearBound: 1.5,
  26319. farBound: 4.8,
  26320. linkFarBound: !1,
  26321. linkPercent: 40,
  26322. maxSize: 80,
  26323. minSize: 40,
  26324. baseViewportSize: 800,
  26325. responsiveness: 100
  26326. }
  26327. },
  26328. pole: {
  26329. enabled: !0,
  26330. height: .5,
  26331. width: 2,
  26332. opacity: .5,
  26333. color: "white"
  26334. },
  26335. navigate: {
  26336. nearestPano: !0,
  26337. lineOfSight: !0,
  26338. reactivate: !0,
  26339. aimAt: "disc",
  26340. tiltTolerance: 25,
  26341. rotateSpeedFactor: .6
  26342. }
  26343. },
  26344. path: {
  26345. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26346. colorUp: s._desat(s.newBlue, .5),
  26347. colorDown: s._darken(s.newBlue, .35),
  26348. opacity: .5,
  26349. style: "ribbon",
  26350. height: .025,
  26351. ribbonWidth: .24,
  26352. outsideHeight: .5,
  26353. waypointRadius: .5,
  26354. waypointIndoorRadius: .24,
  26355. waypointPulse: 1e3,
  26356. typ: l.BLACK,
  26357. meshFree: r.valueFromHash("mf", 1),
  26358. mapGuides: r.valueFromHash("guides", !0),
  26359. fadeInTime: 400,
  26360. fadeOutTime: 300
  26361. },
  26362. warp: {
  26363. nearPanoDist: .1,
  26364. matchCam: !1,
  26365. blur: .33,
  26366. fastTime: 1500,
  26367. teleportTime: 1500,
  26368. outsideTime: 2e3,
  26369. lookAheadMax: .3,
  26370. lookAheadDist: 2.5,
  26371. softPushDist: .37,
  26372. softPushEnd: .3,
  26373. softBendAngle: 8,
  26374. softBendTilt: 4,
  26375. softBendEnd: .3,
  26376. doBurns: true, //r.valueFromHash("kb", !0),
  26377. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26378. minBurnsAngle: 35,
  26379. minDownAngle: -35,
  26380. maxTurnPerSec: 280,
  26381. maxAimPerSec: 35,
  26382. minRotation: 12,
  26383. maxAimRotation: 33.2,
  26384. turnFriction: .2,
  26385. flySpeed: .01,
  26386. minWarpTime: 1200,
  26387. warpInterruptionRedirectTime: 500,
  26388. tourStepDelay: r.valueFromHash("st", 0),
  26389. walkDelay: 0,
  26390. walkMaxDist: 50,
  26391. walkMinDist: .8,
  26392. walkSlideShowThreshhold: 3000,
  26393. walkExtraPanosDistance: .4,
  26394. timePerMeter: 1200,
  26395. motionLeadTime: 5000,
  26396. movementEasing: "easeInOutQuad",
  26397. blendEasing: "easeInOutQuad",
  26398. showBunny: !1,
  26399. loop: r.valueFromHash("lp", !1),
  26400. auto: r.valueFromHash("ts", -1),
  26401. eOrder: 'YXZ', //"YXZ",
  26402. stepFactor: .25,
  26403. brakeStrength: 2,
  26404. minBrakeAngle: .1,
  26405. maxBrakeAngle: 1.8,
  26406. climbEffort: 4
  26407. },
  26408. rotationFriction: .05,
  26409. rotationAccelerationInside: 4.5,
  26410. rotationAccelerationOutside: .15,
  26411. rotationAfterMoveMultiplier: 40,
  26412. rotationAfterMoveHistoryCount: 5,
  26413. panFriction: .09,
  26414. panAccelerationOutside: 60,
  26415. onload: r.valueFromHash("onload", o.PANORAMA),
  26416. zoomNearLimit: .1,
  26417. zoomFarLimit: 50,
  26418. navigation: {
  26419. panoScores: !1,
  26420. mouseDirection: !0,
  26421. filterStrictness: .75,
  26422. angleFactor: -30,
  26423. directionFactor: 10,
  26424. distanceFactor: -1,
  26425. optionalityFactor: 3
  26426. },
  26427. sdkInit: !1,
  26428. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26429. console: r.valueFromHash("console", !1),
  26430. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26431. panoramaNeighbourMaxDistance: 5,
  26432. panoFloorClickRadius: .35,
  26433. showScreenshotLocations: !1,
  26434. showAxis: !1,
  26435. showNeighbourRaycasts: !1,
  26436. colorMarkerOnLoad: !1,
  26437. colorMarkerByFloor: !1,
  26438. tiling: {
  26439. panoPreRenderRepeatDelay: 2500,
  26440. panoPreRenderDelay: 500,
  26441. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26442. tilingFlagNames: ["usetiles", "tiles"],
  26443. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26444. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26445. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26446. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26447. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26448. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26449. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26450. customCompression: r.valueFromHash("tilecustcomp", 0),
  26451. // mobileHighQualityOverride: !1,
  26452. mobileHighQualityOverride: 1,
  26453. allowUltraHighResolution: true
  26454. },
  26455. zoom: {
  26456. enabled: true,
  26457. forceOff: r.valueFromHash("nozoom", 0),
  26458. overridemax: r.valueFromHash("maxzoom", null),
  26459. overridemin: r.valueFromHash("minzoom", null),
  26460. max: d.highQualityMaxZoom,
  26461. min: 1,
  26462. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26463. activationThreshold: 1.1,
  26464. restoreTime: 500
  26465. },
  26466. profiling: {
  26467. enabled: r.valueFromHash("mem", !1)
  26468. }
  26469. };
  26470. p = h.deepExtend(p, d, {
  26471. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26472. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26473. panorama: {
  26474. transitionTime: 1e3,
  26475. modelAlpha: 0,
  26476. modelAlphaDelay: p.flydown.modelTextureDelay,
  26477. modelAlphaLength: 1,
  26478. skyboxOpacity: 1,
  26479. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26480. skyboxOpacityLength: .9,
  26481. fovLength: 1,
  26482. fovDelay: 0,
  26483. cameraMatrixDuration: .8,
  26484. cameraMatrixDelay: 0,
  26485. cameraMatrixEase: c.easeInCubic,
  26486. reticuleOpacity: 1,
  26487. markerOpacity: .3,
  26488. markerOpacityOnHover: 1
  26489. },
  26490. dollhouse: {
  26491. transitionTime: 1e3,
  26492. modelAlpha: 1,
  26493. modelAlphaDelay: 0,
  26494. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26495. skyboxOpacity: 0,
  26496. skyboxOpacityDelay: 0,
  26497. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26498. fovLength: 1,
  26499. fovDelay: 0,
  26500. cameraMatrixDuration: .8,
  26501. cameraMatrixDelay: .3,
  26502. cameraMatrixEase: c.easeInCubic,
  26503. reticuleOpacity: 1,
  26504. markerOpacity: 0,
  26505. markerOpacityOnHover: 0
  26506. },
  26507. floorplan: {
  26508. transitionTime: 1e3,
  26509. modelAlpha: 1,
  26510. modelAlphaDelay: 0,
  26511. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26512. skyboxOpacity: 0,
  26513. skyboxOpacityDelay: 0,
  26514. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26515. fovLength: 1,
  26516. fovDelay: 0,
  26517. cameraMatrixDuration: .5,
  26518. cameraMatrixDelay: 0,
  26519. cameraMatrixEase: c.easeOutCubic,
  26520. reticuleOpacity: 1,
  26521. markerOpacity: 0,
  26522. markerOpacityOnHover: 0,
  26523. cameraHeight: 50
  26524. },
  26525. transitioning: {
  26526. reticuleOpacity: 0,
  26527. markerOpacity: .3,
  26528. markerOpacityOnHover: 1
  26529. },
  26530. "floorplan-dollhouse": {
  26531. rotationDelay: 0,
  26532. rotationDuration: 1
  26533. },
  26534. "floorplan-panorama": {
  26535. rotationDelay: .5,
  26536. rotationDuration: 1
  26537. },
  26538. "dollhouse-panorama": {
  26539. rotationDelay: .5,
  26540. rotationDuration: 1
  26541. },
  26542. "dollhouse-floorplan": {
  26543. rotationDelay: 0,
  26544. rotationDuration: 1,
  26545. cameraMatrixDuration: 1.05,
  26546. cameraMatrixDelay: .5
  26547. },
  26548. "panorama-dollhouse": {
  26549. rotationDelay: 0,
  26550. rotationDuration: .5
  26551. },
  26552. "panorama-floorplan": {
  26553. transitionTime: 1500,
  26554. rotationDelay: 0,
  26555. rotationDuration: .5
  26556. }
  26557. }),
  26558. p.path.meshFree && (p.path.typ = l.WALK),
  26559. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26560. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26561. window._settings = t.exports = p
  26562. }
  26563. , {
  26564. "./constants": 8,
  26565. "./enum/Colors": 19,
  26566. "./enum/VROption": 47,
  26567. "./enum/Viewmode": 51,
  26568. "./enum/WarpStyle": 52,
  26569. "./util/browser": 182,
  26570. "./util/common": 185,
  26571. "./util/easing": 186,
  26572. "./util/showcase": 193,
  26573. three: 217
  26574. }],
  26575. 167: [function(e, t, i) {
  26576. "use strict";
  26577. var n = e("three")
  26578. , r = e("./settings")
  26579. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26580. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26581. t.exports = {
  26582. basicTextured: {
  26583. uniforms: {
  26584. tDiffuse: {
  26585. type: "t",
  26586. value: null
  26587. },
  26588. alpha: {
  26589. type: "f",
  26590. value: 1
  26591. }
  26592. },
  26593. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26594. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26595. },
  26596. copyCubeMap: {
  26597. uniforms: {
  26598. tDiffuse: {
  26599. type: "t",
  26600. value: null
  26601. },
  26602. alpha: {
  26603. type: "f",
  26604. value: 1
  26605. }
  26606. },
  26607. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26608. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26609. },
  26610. cube: {
  26611. uniforms: {
  26612. map: {
  26613. type: "t",
  26614. value: null
  26615. },
  26616. opacity: {
  26617. type: "f",
  26618. value: 1
  26619. }
  26620. },
  26621. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26622. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26623. },
  26624. model: {
  26625. uniforms: {
  26626. map: {
  26627. type: "t",
  26628. value: null
  26629. },
  26630. modelAlpha: {
  26631. type: "f",
  26632. value: r.modelAlpha
  26633. },
  26634. opacity: {
  26635. type: "f",
  26636. value: 1
  26637. },
  26638. progress: {
  26639. type: "f",
  26640. value: 0
  26641. },
  26642. blackout: {
  26643. type: "i",
  26644. value: 0
  26645. },
  26646. pano0Map: {
  26647. type: "t",
  26648. value: null
  26649. },
  26650. pano0Position: {
  26651. type: "v3",
  26652. value: new n.Vector3
  26653. },
  26654. pano0Matrix: {
  26655. type: "m4",
  26656. value: new n.Matrix4
  26657. },
  26658. pano1Map: {
  26659. type: "t",
  26660. value: null
  26661. },
  26662. pano1Position: {
  26663. type: "v3",
  26664. value: new n.Vector3
  26665. },
  26666. pano1Matrix: {
  26667. type: "m4",
  26668. value: new n.Matrix4
  26669. }
  26670. },
  26671. vertexShader: o + `uniform vec3 pano0Position;
  26672. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26673. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26674. varying vec3 vWorldPosition0;
  26675. varying vec3 vWorldPosition1;
  26676. uniform int blackout;
  26677. void main() {
  26678. vUv = uv;
  26679. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26680. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26681. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26682. vWorldPosition0.x *= -1.0;
  26683. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26684. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26685. vWorldPosition1.x *= -1.0;
  26686. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26687. }`,
  26688. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26689. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26690. void main() {
  26691. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26692. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26693. vec4 colorFromPanos;
  26694. if (blackout == 5){
  26695. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26696. }else{
  26697. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26698. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26699. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26700. else if (blackout == 1) {
  26701. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26702. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26703. }
  26704. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26705. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26706. }
  26707. vec4 colorFromTexture = texture2D( map, vUv );
  26708. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26709. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26710. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26711. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26712. }`
  26713. },
  26714. hot:{
  26715. uniforms:{
  26716. color:{
  26717. type: "c",
  26718. value: new n.Color( 0xff2200 )
  26719. },
  26720. opac:{
  26721. type: "f",
  26722. value: 0
  26723. },
  26724. texture1:{
  26725. type: "t",
  26726. value: null
  26727. },
  26728. texture2:{
  26729. type: "t",
  26730. value: null
  26731. }
  26732. },
  26733. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26734. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26735. },
  26736. modelOutside: {
  26737. uniforms: {
  26738. map: {
  26739. type: "t",
  26740. value: null
  26741. },
  26742. opacity: {
  26743. type: "f",
  26744. value: 1
  26745. }
  26746. },
  26747. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26748. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26749. },
  26750. ribbon: {
  26751. uniforms: {
  26752. map: {
  26753. type: "t",
  26754. value: null
  26755. },
  26756. opacity: {
  26757. type: "f",
  26758. value: 1
  26759. },
  26760. color: {
  26761. type: "c",
  26762. value: new n.Color(r.path.color)
  26763. }
  26764. },
  26765. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26766. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26767. },
  26768. waypoint: {
  26769. uniforms: {
  26770. map: {
  26771. type: "t",
  26772. value: null
  26773. },
  26774. opacity: {
  26775. type: "f",
  26776. value: 1
  26777. },
  26778. pulse: {
  26779. type: "f",
  26780. value: 1
  26781. },
  26782. nearFade: {
  26783. type: "v2",
  26784. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26785. },
  26786. color: {
  26787. type: "c",
  26788. value: new n.Color(r.reticuleColor)
  26789. }
  26790. },
  26791. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26792. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26793. },
  26794. modelDebug: {
  26795. uniforms: {
  26796. map: {
  26797. type: "t",
  26798. value: null
  26799. },
  26800. modelAlpha: {
  26801. type: "f",
  26802. value: r.modelAlpha
  26803. },
  26804. depthmapRatio: {
  26805. type: "f",
  26806. value: 0
  26807. },
  26808. opacity: {
  26809. type: "f",
  26810. value: 1
  26811. },
  26812. progress: {
  26813. type: "f",
  26814. value: 0
  26815. },
  26816. considerOcclusion: {
  26817. type: "i",
  26818. value: r.fancierTransition
  26819. },
  26820. highlightPanoSelection: {
  26821. type: "i",
  26822. value: 0
  26823. },
  26824. useThirdPano: {
  26825. type: "i",
  26826. value: r.useThirdPano
  26827. },
  26828. pano0Map: {
  26829. type: "t",
  26830. value: null
  26831. },
  26832. pano0Depth: {
  26833. type: "t",
  26834. value: null
  26835. },
  26836. pano0Position: {
  26837. type: "v3",
  26838. value: new n.Vector3
  26839. },
  26840. pano0Matrix: {
  26841. type: "m4",
  26842. value: new n.Matrix4
  26843. },
  26844. pano0Weight: {
  26845. type: "f",
  26846. value: r.transition.pano0Weight
  26847. },
  26848. pano1Map: {
  26849. type: "t",
  26850. value: null
  26851. },
  26852. pano1Depth: {
  26853. type: "t",
  26854. value: null
  26855. },
  26856. pano1Position: {
  26857. type: "v3",
  26858. value: new n.Vector3
  26859. },
  26860. pano1Matrix: {
  26861. type: "m4",
  26862. value: new n.Matrix4
  26863. },
  26864. pano1Weight: {
  26865. type: "f",
  26866. value: r.transition.pano1Weight
  26867. },
  26868. pano2Map: {
  26869. type: "t",
  26870. value: null
  26871. },
  26872. pano2Depth: {
  26873. type: "t",
  26874. value: null
  26875. },
  26876. pano2Position: {
  26877. type: "v3",
  26878. value: new n.Vector3
  26879. },
  26880. pano2Matrix: {
  26881. type: "m4",
  26882. value: new n.Matrix4
  26883. },
  26884. pano2Weight: {
  26885. type: "f",
  26886. value: r.transition.pano2Weight
  26887. }
  26888. },
  26889. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26890. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26891. },
  26892. customDepth: {
  26893. uniforms: {
  26894. panoPosition: {
  26895. type: "v3",
  26896. value: new n.Vector3
  26897. }
  26898. },
  26899. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26900. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26901. },
  26902. skysphere: {
  26903. uniforms: {
  26904. radius: {
  26905. type: "f",
  26906. value: 0
  26907. }
  26908. },
  26909. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26910. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26911. },
  26912. tagDisc: {
  26913. uniforms: {
  26914. opacity: {
  26915. type: "f",
  26916. value: 0
  26917. },
  26918. color: {
  26919. type: "c",
  26920. value: new n.Color
  26921. },
  26922. bg: {
  26923. type: "t",
  26924. value: null
  26925. },
  26926. mask: {
  26927. type: "t",
  26928. value: null
  26929. }
  26930. },
  26931. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26932. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26933. }
  26934. }
  26935. }
  26936. , {
  26937. "./settings": 166,
  26938. three: 217
  26939. }],
  26940. 168: [function(e, t, i) {
  26941. (function(i) {
  26942. "use strict";
  26943. var n = e("three")
  26944. , r = (e("url"),
  26945. e("./util/ajax"))
  26946. , o = e("./settings")
  26947. , a = e("./util/logger")
  26948. , s = e("./util/math")
  26949. , l = e("./util/showcase")
  26950. , c = e("./objects/Panorama")
  26951. , h = new a(i)
  26952. , u = e("./model/Model")
  26953. , d = e("./shaders")
  26954. , p = e("./util/transitions")
  26955. , f = e("./objects/Chunk")
  26956. , g = e("./objects/Reticule")
  26957. , m = e("./objects/Skybox")
  26958. , v = e("./objects/Floor")
  26959. , A = e("./cameras/DollhouseCamera")
  26960. , y = e("./cameras/FloorplanCamera")
  26961. , C = e("./cameras/PanoramaCamera")
  26962. , I = e("./controls/DollhouseControls")
  26963. , E = e("./controls/FloorplanControls")
  26964. , b = e("./controls/PanoramaControls");
  26965. n.ImageUtils.crossOrigin = o.crossOrigin,
  26966. t.exports = {
  26967. shaders: d,
  26968. transitions: p,
  26969. Model: u,
  26970. Chunk: f,
  26971. Floor: v,
  26972. Skybox: m,
  26973. Reticule: g,
  26974. Panorama: c,
  26975. DollhouseCamera: A,
  26976. FloorplanCamera: y,
  26977. PanoramaCamera: C,
  26978. DollhouseControls: I,
  26979. FloorplanControls: E,
  26980. PanoramaControls: b,
  26981. getModel: function(e) {
  26982. if (!e.url)
  26983. throw 'getModel(): missing parameter "url"';
  26984. e.autoload = void 0 === e.autoload || e.autoload;
  26985. var t = l.parseSidUrl(e.url);
  26986. e.urlBase = t.urlBase,
  26987. e.urlModel = t.urlModel,
  26988. e.urlFiles = t.urlFiles;
  26989. var i = this._getPlatformError();
  26990. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26991. this._loadModel().then(this._buildModel.bind(this)))
  26992. },
  26993. _getPlatformError: function() {
  26994. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26995. },
  26996. _loadModel: function() {
  26997. return r.get(this.options.urlModel, {
  26998. responseType: "json",
  26999. prefetchFrom: "model",
  27000. auth: l.getAuthorizationHeader()
  27001. }).then(null, function() {
  27002. return h.warn("Model loading failed at initial metadata load"),
  27003. "loading-failed"
  27004. })
  27005. },
  27006. _buildModel: function(e) {
  27007. e = l.normalizeModeldata(e, s);
  27008. var t = new u(this.options,e);
  27009. return this.options.autoload ? t.load(!0) : $.when(t)
  27010. }
  27011. }
  27012. }
  27013. ).call(this, "/js/showcase.js")
  27014. }
  27015. , {
  27016. "./cameras/DollhouseCamera": 5,
  27017. "./cameras/FloorplanCamera": 6,
  27018. "./cameras/PanoramaCamera": 7,
  27019. "./controls/DollhouseControls": 10,
  27020. "./controls/FloorplanControls": 11,
  27021. "./controls/PanoramaControls": 13,
  27022. "./model/Model": 139,
  27023. "./objects/Chunk": 144,
  27024. "./objects/Floor": 146,
  27025. "./objects/Panorama": 148,
  27026. "./objects/Reticule": 149,
  27027. "./objects/Skybox": 152,
  27028. "./settings": 166,
  27029. "./shaders": 167,
  27030. "./util/ajax": 181,
  27031. "./util/logger": 189,
  27032. "./util/math": 190,
  27033. "./util/showcase": 193,
  27034. "./util/transitions": 195,
  27035. three: 217,
  27036. url: 208
  27037. }],
  27038. 169: [function(e, t, i) {
  27039. "use strict";
  27040. function n() {
  27041. var e = {
  27042. renderTarget: null,
  27043. inUse: !1,
  27044. size: -1,
  27045. pano: null
  27046. };
  27047. return e
  27048. }
  27049. function r(e) {
  27050. M.push(e)
  27051. }
  27052. function o(e) {
  27053. var t = n();
  27054. return t.inUse = !0,
  27055. t.size = e,
  27056. r(t),
  27057. t
  27058. }
  27059. function a(e) {
  27060. for (var t = 0; t < M.length; t++) {
  27061. var i = M[t];
  27062. if (!i.inUse && i.size === e)
  27063. return i.inUse = !0,
  27064. i
  27065. }
  27066. return null
  27067. }
  27068. function s(e) {
  27069. for (var t = 0; t < M.length; t++) {
  27070. var i = M[t];
  27071. if (i.renderTarget === e)
  27072. return i.inUse = !1,
  27073. !0
  27074. }
  27075. return !1
  27076. }
  27077. function l() {
  27078. this.tileDirectory = {},
  27079. this.activeRenderTargetDescriptors = {},
  27080. this.activePanos = [],
  27081. this.panoLODDescriptors = {},
  27082. this.panoDescriptors = {},
  27083. this.tileTrees = {},
  27084. this.sceneRenderer = null,
  27085. this.tileDownloader = null,
  27086. this.forceQueue = [],
  27087. this.uploadQueues = {},
  27088. this.uploadInterval = null,
  27089. this.uploadIntervalCancelled = !1,
  27090. this.usingTileOverlay = !1,
  27091. this.overlayTilesLoaded = !1,
  27092. this.overlayTileBase = null,
  27093. this.overlayTilesBasic = {},
  27094. this.overlayTilesEnhanced = {},
  27095. this.zoomRenderTarget = null,
  27096. this.zoomPano = null,
  27097. this.zoomingActive = !1,
  27098. this.zoomPanoId = null,
  27099. this.zoomPanoRenderingDisabled = !1,
  27100. this.direction = new h.Vector3,
  27101. this.initTime = -1,
  27102. this.maxBaseUploadsPerFrame = x,
  27103. this.maxNonBaseUploadsPerFrame = T
  27104. }
  27105. function c() {
  27106. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27107. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27108. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27109. }
  27110. var h = e("three")
  27111. , u = e("../exception/BasicException")
  27112. , d = e("../settings")
  27113. , p = e("../enum/PanoSizeClass")
  27114. , f = (e("../objects/Panorama"),
  27115. e("../enum/PanoRendererEvents"))
  27116. , g = e("../enum/SceneRendererEvents")
  27117. , m = e("../enum/TileDownloaderEvents")
  27118. , v = e("../enum/Vectors")
  27119. , A = (e("../enum/GLCubeFaces"),
  27120. e("../objects/Panorama"),
  27121. e("./TileTree"))
  27122. , y = (e("./TileDownloader"),
  27123. e("./TilePrioritizer"))
  27124. , C = e("./TileUtils")
  27125. , p = e("../enum/PanoSizeClass")
  27126. , I = (e("../util/browser"),
  27127. e("../util/panorama"))
  27128. , E = e("events").EventEmitter
  27129. , b = !1
  27130. , w = d.tiling.uploadIntervalDelay
  27131. , _ = d.tiling.initialIntervalDelay
  27132. , T = d.tiling.maxNonBaseUploadsPerFrame
  27133. , x = d.tiling.maxBaseUploadsPerFrame
  27134. , S = {
  27135. Base: 0,
  27136. Remaining: 1
  27137. }
  27138. , M = [];
  27139. l.prototype = Object.create(E.prototype),
  27140. l.prototype.init = function(e, t, i) {
  27141. this.sceneRenderer = e,
  27142. this.tileDownloader = t,
  27143. this.qualityManager = i,
  27144. this.bindEvents(),
  27145. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27146. this.initTime = performance.now()
  27147. }
  27148. ,
  27149. l.prototype.getActivePanoTextures = function(e) {
  27150. e = e || [];
  27151. for (var t = 0; t < M.length; t++) {
  27152. var i = M[t];
  27153. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27154. }
  27155. }
  27156. ,
  27157. l.prototype.hasQueuedTiles = function() {
  27158. var e = this.peekNextFromUploadQueue();
  27159. return null !== e && void 0 !== e
  27160. }
  27161. ,
  27162. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27163. return this.activeRenderTargetDescriptors[e]
  27164. }
  27165. ,
  27166. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27167. this.activeRenderTargetDescriptors[e] = t
  27168. }
  27169. ,
  27170. l.prototype.loadOverlayTiles = function() {
  27171. if (0 !== d.tiling.overlayStyle) {
  27172. var e = 0
  27173. , t = function(t, n, r) {
  27174. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27175. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27176. e++,
  27177. e === i.length && (this.overlayTilesLoaded = !0)
  27178. }
  27179. .bind(this)
  27180. , i = [["./static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["./static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["./static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["./static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["./static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["./static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["./static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["./static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["./static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["./static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["./static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27181. i.forEach(function(e) {
  27182. this.tileDownloader.loadImage(e[0], 0, e[1])
  27183. }
  27184. .bind(this)),
  27185. this.usingTileOverlay = !0
  27186. } else
  27187. this.usingTileOverlay = !1
  27188. }
  27189. ,
  27190. l.prototype.bindEvents = function() {
  27191. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27192. }
  27193. ,
  27194. l.prototype.setupZoomRenderTarget = function() {
  27195. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27196. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27197. return;
  27198. var e = this.zoomRenderTarget;
  27199. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27200. e) {
  27201. var t = e.width
  27202. , i = this.zoomRenderTarget.width;
  27203. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27204. e.texture.dispose(),
  27205. e.texture.loaded = !1,
  27206. e.texture.version = 0,
  27207. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27208. e.texture = null
  27209. }
  27210. this.zoomPanoRenderingDisabled = !1
  27211. } else
  27212. this.zoomPanoRenderingDisabled = !0
  27213. }
  27214. ,
  27215. l.prototype.enableUltraHighQualityMode = function(e) {
  27216. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27217. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27218. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27219. t && (this.qualityManager.enableUltraHighQualityMode(),
  27220. this.setupZoomRenderTarget(),
  27221. e())
  27222. }
  27223. .bind(this))
  27224. }
  27225. }
  27226. ,
  27227. l.prototype.activateTiledPano = function(e, t, i) {
  27228. i && this.clearAllQueuedUploads();
  27229. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27230. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27231. this.linkAllTilesAndNodes(e);
  27232. var r = this.getActiveRenderTargetDescriptor(e.id)
  27233. , l = t;
  27234. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27235. !r || l !== r.size) {
  27236. if (r && s(r.renderTarget),
  27237. r = a(l),
  27238. !r) {
  27239. var c = this.initTiledPano(l, !1);
  27240. r = o(c.width),
  27241. r.renderTarget = c
  27242. }
  27243. r.pano = e,
  27244. this.resetPanoDescriptor(e.id),
  27245. this.resetPanoLODDescriptors(e.id),
  27246. this.resetRenderStatus(e.id, !0, !0)
  27247. }
  27248. this.setActiveRenderTargetDescriptor(e.id, r);
  27249. var h = i ? 0 : 1;
  27250. return this.updateActivePanos(e, h),
  27251. r.renderTarget
  27252. }
  27253. ,
  27254. l.prototype.deactivateTiledPano = function(e) {
  27255. var t = this.getActiveRenderTargetDescriptor(e.id);
  27256. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27257. this.setActiveRenderTargetDescriptor(e.id, null);
  27258. var i = this.getUploadQueueForPano(e.id);
  27259. this.clearUploadQueue(i),
  27260. this.updateActivePanos()
  27261. }
  27262. ,
  27263. l.prototype.updateActivePanos = function() {
  27264. var e = [];
  27265. return function(t, i) {
  27266. e.length = 0;
  27267. for (var n = 0; n < this.activePanos.length; n++) {
  27268. t && e.length === i && e.push(t);
  27269. var r = this.activePanos[n]
  27270. , o = this.getActiveRenderTargetDescriptor(r.id);
  27271. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27272. }
  27273. t && i >= e.length && e.push(t),
  27274. this.activePanos.length = 0,
  27275. this.activePanos.push.apply(this.activePanos, e)
  27276. }
  27277. }(),
  27278. l.prototype.getActivePanoCount = function() {
  27279. return this.activePanos.length
  27280. }
  27281. ,
  27282. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27283. var r = null;
  27284. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27285. for (var o = function(e, n, r, o) {
  27286. i && (n.tile.zoomUploaded = !1),
  27287. t && (n.tile.uploaded = !1)
  27288. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27289. var s = this.getTileTree(e, a);
  27290. s.breadthFirst({
  27291. callback: o.bind(this, a),
  27292. minLevel: r
  27293. })
  27294. }
  27295. }
  27296. ,
  27297. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27298. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27299. t.tile.zoomUploaded = t.tile.uploaded,
  27300. t.zoomCovered = t.covered
  27301. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27302. var r = this.getTileTree(e, n);
  27303. r.breadthFirst({
  27304. callback: i.bind(this, n),
  27305. maxLevel: t
  27306. })
  27307. }
  27308. }
  27309. ,
  27310. l.prototype.renderPanoTiles = function() {
  27311. var e = [];
  27312. return function(t, i, n, r) {
  27313. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27314. i = i || this.direction || v.FORWARD;
  27315. var o = this.getActiveRenderTargetDescriptor(t);
  27316. if (!this.isRenderTargetDescriptorValid(o))
  27317. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27318. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27319. var s = this.getTileTree(t, a);
  27320. e.length = 0,
  27321. s.breadthFirst({
  27322. saveVisited: e
  27323. });
  27324. for (var l = 0; l < e.length; l++) {
  27325. var c = e[l];
  27326. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27327. }
  27328. }
  27329. this.updateDirection(i)
  27330. }
  27331. }(),
  27332. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27333. return e && e.renderTarget
  27334. }
  27335. ,
  27336. l.prototype.isPanoActive = function(e) {
  27337. var t = this.getActiveRenderTargetDescriptor(e);
  27338. return this.isRenderTargetDescriptorValid(t)
  27339. }
  27340. ,
  27341. l.prototype.isPanoZoomed = function(e) {
  27342. return this.zoomingActive && this.zoomPanoId === e
  27343. }
  27344. ,
  27345. l.prototype.initTileTree = function(e, t, i) {
  27346. var n = this.tileTrees[e];
  27347. n || (n = [],
  27348. this.tileTrees[e] = n);
  27349. var r = n[t];
  27350. if (!r) {
  27351. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27352. r = new A(C.TILE_SIZE,o),
  27353. n[t] = r
  27354. }
  27355. }
  27356. ,
  27357. l.prototype.getTileTree = function(e, t) {
  27358. var i = this.tileTrees[e];
  27359. if (!i)
  27360. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27361. var n = i[t];
  27362. if (!n)
  27363. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27364. return n
  27365. }
  27366. ,
  27367. l.prototype.initTiledPano = function(e, t) {
  27368. var i = this.sceneRenderer.renderer
  27369. , n = (i.context,
  27370. new h.WebGLRenderTargetCube(e,e,{
  27371. stencilBuffer: !1
  27372. }))
  27373. , r = new h.CubeTexture([]);
  27374. n.texture = r,
  27375. r.image = [null, null, null, null, null, null],
  27376. r.flipY = !0,
  27377. t ? (r.generateMipmaps = !0,
  27378. r.magFilter = h.LinearFilter,
  27379. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27380. r.magFilter = h.LinearFilter,
  27381. r.minFilter = h.LinearFilter),
  27382. r.format = h.RGBAFormat,
  27383. i.setRenderTarget(n),
  27384. i.setRenderTarget(null);
  27385. var o = i.properties.get(r);
  27386. return o.__image__webglTextureCube = o.__webglTexture,
  27387. n
  27388. }
  27389. ,
  27390. l.prototype.getUploadQueueForPano = function(e) {
  27391. var t = this.uploadQueues[e];
  27392. return t || (t = [],
  27393. this.uploadQueues[e] = t),
  27394. t
  27395. }
  27396. ,
  27397. l.prototype.isTileUploaded = function(e) {
  27398. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27399. }
  27400. ,
  27401. l.prototype.setUploaded = function(e, t) {
  27402. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27403. }
  27404. ,
  27405. l.prototype.queueTileUpload = function(e, t, i) {
  27406. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27407. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27408. var r = this.getUploadQueueForPano(e.panoId);
  27409. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27410. e.uploadQueued = !0,
  27411. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27412. }
  27413. }
  27414. ,
  27415. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27416. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27417. }
  27418. ,
  27419. l.prototype.getTopUploadQueue = function() {
  27420. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27421. for (var n = 0; n < this.activePanos.length; n++)
  27422. if (e = this.activePanos[n],
  27423. t = this.getUploadQueueForPano(e.id),
  27424. t.length > 0)
  27425. switch (i) {
  27426. case S.Base:
  27427. if (0 === t[0].level)
  27428. return t;
  27429. break;
  27430. case S.Remaining:
  27431. return t
  27432. }
  27433. return null
  27434. }
  27435. ,
  27436. l.prototype.getNextFromUploadQueue = function() {
  27437. var e = function(e) {
  27438. var t = e.shift();
  27439. return t.uploadQueued = !1,
  27440. t
  27441. };
  27442. return function() {
  27443. if (this.forceQueue.length > 0)
  27444. return e(this.forceQueue);
  27445. var t = this.getTopUploadQueue();
  27446. return t && t.length > 0 ? e(t) : null
  27447. }
  27448. }(),
  27449. l.prototype.peekNextFromUploadQueue = function() {
  27450. if (this.forceQueue.length > 0)
  27451. return this.forceQueue[0];
  27452. var e = this.getTopUploadQueue();
  27453. return e && e.length > 0 ? e[0] : null
  27454. }
  27455. ,
  27456. l.prototype.clearAllQueuedUploads = function() {
  27457. this.clearAllUploadQueues(null, 0)
  27458. }
  27459. ,
  27460. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27461. this.clearAllUploadQueues(e, 0)
  27462. }
  27463. ,
  27464. l.prototype.clearAllUploadQueues = function(e, t) {
  27465. if (e)
  27466. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27467. this.clearUploadQueue(this.forceQueue, t, e);
  27468. else {
  27469. for (var i = 0; i < this.activePanos.length; i++) {
  27470. var n = this.activePanos[i];
  27471. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27472. }
  27473. this.clearUploadQueue(this.forceQueue, t)
  27474. }
  27475. }
  27476. ,
  27477. l.prototype.clearUploadQueue = function(e, t, i) {
  27478. void 0 !== t && null !== t || (t = 0);
  27479. for (var n = 0; n < e.length; ) {
  27480. var r = e[n];
  27481. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27482. e.splice(n, 1)) : n++
  27483. }
  27484. }
  27485. ,
  27486. l.prototype.refreshUploadInterval = function() {
  27487. var e = null;
  27488. return function(t) {
  27489. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27490. null !== t && void 0 !== t || (t = w),
  27491. b || (t = _),
  27492. this.uploadInterval = window.setTimeout(e, t),
  27493. this.uploadIntervalDelay = t)
  27494. }
  27495. }(),
  27496. l.prototype.update = function() {
  27497. var e = performance.now()
  27498. , t = 0;
  27499. return function() {
  27500. this.uploadIntervalCancelled = !0,
  27501. window.clearTimeout(this.uploadInterval),
  27502. this.uploadInterval = null;
  27503. var i = performance.now() - e;
  27504. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27505. e = performance.now()),
  27506. t++
  27507. }
  27508. }(),
  27509. l.prototype.updateUploadQueue = function(e, t) {
  27510. e || (e = 1);
  27511. for (var i = 0, n = 0; ; ) {
  27512. if (n >= t || i >= e)
  27513. break;
  27514. var r = this.getNextFromUploadQueue();
  27515. if (!r)
  27516. break;
  27517. if (0 !== r.level ? i++ : n++,
  27518. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27519. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27520. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27521. }
  27522. }
  27523. }
  27524. ,
  27525. l.prototype.updateDirection = function(e) {
  27526. if (e = e || this.direction) {
  27527. this.direction = e;
  27528. for (var t = 0; t < this.activePanos.length; t++) {
  27529. var i = this.activePanos[t]
  27530. , n = this.getUploadQueueForPano(i.id);
  27531. y.sortPanoTiles(n, i, this.direction)
  27532. }
  27533. }
  27534. }
  27535. ,
  27536. l.prototype.uploadTile = function() {
  27537. var e = {}
  27538. , t = (new h.Vector4,
  27539. d.tiling.overlayStyle);
  27540. return function(i, n) {
  27541. var r = i.panoId
  27542. , o = i.image
  27543. , a = i.tileSize
  27544. , s = i.panoSize
  27545. , l = i.tileIndex
  27546. , c = (i.faceTileIndex,
  27547. i.totalTiles)
  27548. , u = (i.face,
  27549. i.tileX)
  27550. , d = i.tileY
  27551. , p = !0
  27552. , g = !1
  27553. , m = (this.getPanoDescriptor(r),
  27554. this.getPanoLODDescriptor(r, s))
  27555. , v = this.getActiveRenderTargetDescriptor(r)
  27556. , A = v.renderTarget
  27557. , y = v.size;
  27558. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27559. y = this.qualityManager.getMaxZoomPanoSize()),
  27560. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27561. g = !1),
  27562. n || (this.anyUploaded(i.node) && (p = !1,
  27563. g = !0),
  27564. this.isTileUploaded(i) && (p = !1,
  27565. g = !1)),
  27566. p) {
  27567. var C = u * a
  27568. , I = d * a
  27569. , E = a / s * y
  27570. , b = C / s * y
  27571. , w = I / s * y;
  27572. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27573. var _ = e[a];
  27574. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27575. 1 === t || 2 === t) {
  27576. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27577. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27578. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27579. } else
  27580. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27581. m.uploadCount++,
  27582. this.emit(f.TileRenderSuccess, r, s, l, c),
  27583. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27584. this.setUploaded(i, !0),
  27585. this.addCoverageForNode(i.node)
  27586. } else
  27587. this.setUploaded(i, !1);
  27588. return i.uploadAttempted || (m.uploadAttempts++,
  27589. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27590. i.uploadAttempted = !0,
  27591. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27592. g
  27593. }
  27594. }(),
  27595. l.prototype.linkTileAndNode = function(e, t) {
  27596. t.tile = e,
  27597. e.node = t
  27598. }
  27599. ,
  27600. l.prototype.linkAllTilesAndNodes = function(e) {
  27601. for (var t = function(t, i, n, r, o) {
  27602. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27603. this.linkTileAndNode(a, n)
  27604. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27605. var n = this.getTileTree(e.id, i);
  27606. n.breadthFirst({
  27607. callback: t.bind(this, n, i)
  27608. })
  27609. }
  27610. }
  27611. ,
  27612. l.prototype.anyUploaded = function(e) {
  27613. if (!e)
  27614. return !1;
  27615. if (e.tile && this.isTileUploaded(e.tile))
  27616. return !0;
  27617. if (e.children)
  27618. for (var t = 0; t < e.children.length; t++) {
  27619. var i = e.children[t];
  27620. if (this.anyUploaded(i))
  27621. return !0
  27622. }
  27623. return !1
  27624. }
  27625. ,
  27626. l.prototype.setNodeCovered = function(e, t) {
  27627. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27628. }
  27629. ,
  27630. l.prototype.isNodeCovered = function(e) {
  27631. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27632. }
  27633. ,
  27634. l.prototype.addCoverageForNode = function(e) {
  27635. if (this.setNodeCovered(e, !0),
  27636. e.parent && e.covered) {
  27637. var t = e.parent;
  27638. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27639. }
  27640. }
  27641. ,
  27642. l.prototype.calcFullCoverage = function(e) {
  27643. var t = !1;
  27644. if (e.children)
  27645. for (var i = 0; i < e.children.length; i++) {
  27646. var n = e.children[i];
  27647. t = t || this.calcFullCoverage(n)
  27648. }
  27649. e.covered = e.tile.uploaded || t
  27650. }
  27651. ,
  27652. l.prototype.nodeSubcovered = function(e) {
  27653. if (!e.children)
  27654. return !1;
  27655. for (var t = 0; t < e.children.length; t++)
  27656. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27657. return !1;
  27658. return !0
  27659. }
  27660. ,
  27661. l.prototype.resetPanoDescriptor = function(e) {
  27662. this.getPanoDescriptor(e)
  27663. }
  27664. ,
  27665. l.prototype.getPanoDescriptor = function(e) {
  27666. var t = this.panoDescriptors[e];
  27667. return t || (t = {},
  27668. this.panoDescriptors[e] = t),
  27669. t
  27670. }
  27671. ,
  27672. l.prototype.resetPanoLODDescriptors = function(e) {
  27673. var t = this.getPanoLODDescriptors(e);
  27674. for (var i in t)
  27675. if (t.hasOwnProperty(i)) {
  27676. var n = t[i];
  27677. n.uploadCount = 0,
  27678. n.uploadAttempts = 0
  27679. }
  27680. }
  27681. ,
  27682. l.prototype.getPanoLODDescriptor = function(e, t) {
  27683. var i = this.getPanoLODDescriptors(e)
  27684. , n = i[t];
  27685. return n || (n = {
  27686. uploadCount: 0,
  27687. uploadAttempts: 0
  27688. },
  27689. i[t] = n),
  27690. n
  27691. }
  27692. ,
  27693. l.prototype.getPanoLODDescriptors = function(e) {
  27694. var t = this.panoLODDescriptors[e];
  27695. return t || (t = {},
  27696. this.panoLODDescriptors[e] = t),
  27697. t
  27698. }
  27699. ,
  27700. l.prototype.onTileDownloaded = function(e) {
  27701. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27702. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27703. if (i.downloaded = !0,
  27704. i.image = e.image,
  27705. i.panoSize = e.panoSize,
  27706. i.tileX = e.tileX,
  27707. i.tileY = e.tileY,
  27708. i.totalTiles = e.totalTiles,
  27709. i.tileIndex = e.tileIndex,
  27710. i.faceTileIndex = e.faceTileIndex,
  27711. i.face = e.face,
  27712. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27713. i.panoId = e.panoId,
  27714. i.tileSize = e.tileSize,
  27715. i.direction = (new h.Vector3).copy(e.direction),
  27716. i.node = null,
  27717. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27718. this.isPanoActive(i.panoId)) {
  27719. var n = this.getTileTree(i.panoId, i.face)
  27720. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27721. this.linkTileAndNode(i, r),
  27722. this.queueTileUpload(i, !0)
  27723. }
  27724. }
  27725. ,
  27726. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27727. var r = this.tileDirectory[e];
  27728. r || (r = {},
  27729. this.tileDirectory[e] = r);
  27730. var o = 16384 * t + 1024 * i + n
  27731. , a = r[o];
  27732. return a || (a = {
  27733. downloaded: !1,
  27734. uploaded: !1,
  27735. zoomUploaded: !1
  27736. },
  27737. r[o] = a),
  27738. a._key = e + ":" + t + ":" + i + ":" + n,
  27739. a._tileKey = o,
  27740. a
  27741. }
  27742. ,
  27743. l.prototype.setZoomingActive = function(e, t, i) {
  27744. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27745. this.zoomPanoId = t.id,
  27746. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27747. }
  27748. ,
  27749. l.prototype.updateZoomedPanoFromBase = function(e) {
  27750. if (!this.zoomPanoRenderingDisabled) {
  27751. var t = this.getActiveRenderTargetDescriptor(e.id);
  27752. if (t && t.renderTarget) {
  27753. var i = this.qualityManager.getMaxZoomPanoSize()
  27754. , n = t.renderTarget
  27755. , r = t.size;
  27756. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27757. this.copyBaseRenderStatusToZoomed(e.id)
  27758. }
  27759. }
  27760. }
  27761. ,
  27762. t.exports = l
  27763. }
  27764. , {
  27765. "../enum/GLCubeFaces": 25,
  27766. "../enum/PanoRendererEvents": 35,
  27767. "../enum/PanoSizeClass": 36,
  27768. "../enum/SceneRendererEvents": 43,
  27769. "../enum/TileDownloaderEvents": 45,
  27770. "../enum/Vectors": 50,
  27771. "../exception/BasicException": 55,
  27772. "../objects/Panorama": 148,
  27773. "../settings": 166,
  27774. "../util/browser": 182,
  27775. "../util/panorama": 191,
  27776. "./TileDownloader": 171,
  27777. "./TilePrioritizer": 172,
  27778. "./TileTree": 173,
  27779. "./TileUtils": 174,
  27780. events: 202,
  27781. three: 217
  27782. }],
  27783. 170: [function(e, t, i) {
  27784. "use strict";
  27785. function n(e, t, i) {
  27786. this.maxNavPanoSize = -1,
  27787. this.maxZoomPanoSize = -1,
  27788. this.devicePixelDensity = e,
  27789. this.deviceScreenSize = t,
  27790. this.clientBandwidth = i,
  27791. this.panoSizeClassMap = {},
  27792. this.useHighResolutionPanos = !0,
  27793. this.useUltraHighResolutionPanos = !1,
  27794. this.modelHasUltraHighPanos = !1
  27795. }
  27796. var r = e("../enum/PanoSizeClass")
  27797. , o = e("../settings")
  27798. , a = e("../util/browser")
  27799. , s = e("../constants")
  27800. , l = e("../util/showcase")
  27801. , c = e("../enum/ModelManagerEvents");
  27802. n.prototype.init = function(e) {
  27803. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27804. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27805. this.highSize = this.getPanoSize(r.HIGH),
  27806. this.standardSize = this.getPanoSize(r.STANDARD),
  27807. this.baseSize = this.getPanoSize(r.BASE),
  27808. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27809. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27810. this.updateMaximums(),
  27811. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27812. }
  27813. ,
  27814. n.prototype.updateFromModel = function(e) {
  27815. this.updateHighResolutionSettings(e),
  27816. this.updateUltraHighResolutionSettings(e)
  27817. }
  27818. ,
  27819. n.prototype.updateHighResolutionSettings = function(e) {
  27820. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27821. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27822. //this.useHighResolutionPanos = !0;
  27823. //----------------------e n d -----------------------------------------------------------------
  27824. this.updateMaximums()
  27825. }
  27826. ,
  27827. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27828. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27829. this.updateMaximums()
  27830. }
  27831. ,
  27832. n.prototype.enableUltraHighQualityMode = function() {
  27833. this.modelHasUltraHighPanos = !0,
  27834. this.updateUltraHighResolutionSettings(null)
  27835. }
  27836. ,
  27837. n.prototype.ultraHighQualityModeEnabled = function() {
  27838. return this.modelHasUltraHighPanos
  27839. }
  27840. ,
  27841. n.prototype.onModelChanged = function(e) {
  27842. this.updateFromModel(e.model),
  27843. this.updateMaximums()
  27844. }
  27845. ,
  27846. n.prototype.updateMaximums = function() {
  27847. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27848. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27849. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27850. }
  27851. ,
  27852. n.prototype.buildPanoSizeClassMap = function() {
  27853. this.panoSizeClassMap[r.BASE] = 512,
  27854. this.panoSizeClassMap[r.STANDARD] = 1024,
  27855. this.panoSizeClassMap[r.HIGH] = 2048,
  27856. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27857. }
  27858. ,
  27859. n.prototype.getPanoSize = function(e) {
  27860. return this.panoSizeClassMap[e]
  27861. }
  27862. ,
  27863. n.prototype.getMaxPossiblePanoSize = function() {
  27864. return this.getPanoSize(r.ULTRAHIGH)
  27865. }
  27866. ,
  27867. n.prototype.getMaxPanoSize = function() {
  27868. return this.maxZoomPanoSize
  27869. }
  27870. ,
  27871. n.prototype.getMaxNavPanoSize = function() {
  27872. return this.maxNavPanoSize
  27873. }
  27874. ,
  27875. n.prototype.getMaxZoomPanoSize = function() {
  27876. return this.maxZoomPanoSize
  27877. }
  27878. ,
  27879. n.prototype.detectMaxNavPanoSizeClass = function() {
  27880. if(settings.mobileNavHigh)return r.HIGH //改
  27881. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27882. }
  27883. ,
  27884. n.prototype.detectMaxNavPanoSize = function() {
  27885. var e = this.detectMaxNavPanoSizeClass();
  27886. return this.getPanoSize(e)
  27887. }
  27888. ,
  27889. n.prototype.detectMaxZoomPanoSize = function() {
  27890. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27891. }
  27892. ,
  27893. t.exports = n
  27894. }
  27895. , {
  27896. "../constants": 8,
  27897. "../enum/ModelManagerEvents": 33,
  27898. "../enum/PanoSizeClass": 36,
  27899. "../settings": 166,
  27900. "../util/browser": 182,
  27901. "../util/showcase": 193
  27902. }],
  27903. 171: [function(e, t, i) {
  27904. (function(i) {
  27905. "use strict";
  27906. function n(e) {
  27907. this.panos = null,
  27908. this.retryMinimumTime = 1e4,
  27909. this.urls = null,
  27910. this.panoLoadCallbacks = {},
  27911. this.downloadDescriptors = {},
  27912. this.priorityQueue = [],
  27913. this.forceQueue = [],
  27914. this.activeDownloads = [],
  27915. this.qualityManager = null,
  27916. this.tilePrioritizer = null,
  27917. this.refreshInterval = null,
  27918. this.processPriorityQueue = !1,
  27919. this.concurrentDownloads = e.concurrentDownloads || 1,
  27920. this.downloadTestResults = {}
  27921. }
  27922. var r = e("three")
  27923. , o = (e("../enum/Viewmode"),
  27924. e("../settings"))
  27925. , a = (e("../objects/Panorama"),
  27926. e("../util/logger"))
  27927. , s = (e("../enum/Vectors"),
  27928. e("../enum/PanoSizeClass"),
  27929. e("../enum/TileDownloaderEvents"))
  27930. , l = e("./TilePrioritizer")
  27931. , c = e("./TileUtils")
  27932. , h = (e("../enum/GLCubeFaces"),
  27933. e("../enum/DownloadStatus"))
  27934. , u = e("../util/panorama")
  27935. , d = e("../util/ajax")
  27936. , p = e("../ab")
  27937. , f = e("events").EventEmitter
  27938. , g = (new a(i),
  27939. Object.freeze({
  27940. Testing: 1,
  27941. Success: 2,
  27942. Fail: 3
  27943. }));
  27944. n.prototype = Object.create(f.prototype),
  27945. n.IDLE_REFRESH_DELAY = 500,
  27946. n.ACTIVE_REFRESH_DELAY = 16,
  27947. n.DOWNLOAD_RETRIES = 4,
  27948. n.prototype.init = function(e) {
  27949. this.qualityManager = e
  27950. }
  27951. ,
  27952. n.prototype.setUrls = function(e) {
  27953. this.urls = e
  27954. }
  27955. ,
  27956. n.prototype.setPanoData = function(e, t, i) {
  27957. this.panos = e,
  27958. this.imagePanos = t,
  27959. this.panoGroupId = i
  27960. }
  27961. ,
  27962. n.prototype.start = function() {
  27963. this.refreshUpdateInterval(0)
  27964. }
  27965. ,
  27966. n.prototype.stop = function() {
  27967. window.cancel(this.refreshInterval)
  27968. }
  27969. ,
  27970. n.prototype.refreshUpdateInterval = function(e) {
  27971. e || (e = 0),
  27972. this.refreshInterval = window.setTimeout(function() {
  27973. var e = this.update();
  27974. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27975. }
  27976. .bind(this), e)
  27977. }
  27978. ,
  27979. n.prototype.update = function() {
  27980. var e = this.forceQueue.length > 0;
  27981. return this.processQueueForDownloading(this.forceQueue),
  27982. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27983. this.priorityQueue.length > 0 && (e = !0),
  27984. this.processQueueForDownloading(this.priorityQueue)),
  27985. e
  27986. }
  27987. ,
  27988. n.prototype.forceQueueTilesForPano = function() {
  27989. var e = []
  27990. , t = [];
  27991. return function(i, n, r, o, a, s) {
  27992. e.length = 0;
  27993. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27994. var p = u[d];
  27995. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27996. }
  27997. if (r && e.length > 0) {
  27998. l.sortPanoTiles(e, i, r),
  27999. t.length = 0,
  28000. c.matchingTilesInDirection(i, n, r, o, a, t);
  28001. for (var f = 0, g = function(e) {
  28002. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28003. }; f < e.length; ) {
  28004. var m = e[f]
  28005. , v = t.findIndex(g);
  28006. v < 0 ? e.splice(f, 1) : f++
  28007. }
  28008. }
  28009. for (var A = 0; A < e.length; A++)
  28010. this.forceQueue.push(e[A]);
  28011. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28012. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28013. s && this.processQueueForDownloading(this.forceQueue, !0)
  28014. }
  28015. }(),
  28016. n.prototype.clearForceQueue = function() {
  28017. this.clearQueue(this.forceQueue)
  28018. }
  28019. ,
  28020. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28021. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28022. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28023. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28024. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28025. }
  28026. ,
  28027. n.prototype.clearQueue = function(e) {
  28028. this.setStatusForAllDescriptors(e, h.None),
  28029. e.length = 0
  28030. }
  28031. ,
  28032. n.prototype.clearFromQueue = function(e, t, i) {
  28033. for (var n = 0; n < e.length; n++) {
  28034. var r = e[n];
  28035. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28036. }
  28037. }
  28038. ,
  28039. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28040. for (var i = 0; i < e.length; i++) {
  28041. var n = e[i];
  28042. n && (n.status = t)
  28043. }
  28044. }
  28045. ,
  28046. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28047. for (var i = 0; i < e.length; i++) {
  28048. var n = e[i];
  28049. n && (n.status !== t ? n.status = t : e[i] = null)
  28050. }
  28051. }
  28052. ,
  28053. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28054. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28055. , n = i[t];
  28056. return n || (n = this.buildDownloadDescriptorArray(t),
  28057. i[t] = n,
  28058. this.initTileDownloadDescriptors(n, e, t)),
  28059. n
  28060. }
  28061. ,
  28062. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28063. var t = this.downloadDescriptors[e.id];
  28064. return t || (t = {},
  28065. this.downloadDescriptors[e.id] = t),
  28066. t
  28067. }
  28068. ,
  28069. n.prototype.processQueueForDownloading = function(e, t) {
  28070. if (this.cleanupActiveDownloads(),
  28071. this.activeDownloads.length < this.concurrentDownloads || t)
  28072. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28073. var o = e.shift();
  28074. o && (this.startDownload(o),
  28075. n++)
  28076. }
  28077. }
  28078. ,
  28079. n.prototype.testDownload = function(e, t, i) {
  28080. var n = this.downloadTestResults[e];
  28081. if (n)
  28082. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28083. this.downloadTestResults[e] = g.Testing;
  28084. var r = this.panos.list[0]
  28085. , o = this.getTileUrl(r.id, e, t, 0)
  28086. , a = function(t) {
  28087. this.downloadTestResults[e] = g.Success,
  28088. i(!0)
  28089. }
  28090. .bind(this)
  28091. , s = function() {
  28092. this.downloadTestResults[e] = g.Fail,
  28093. i(!1)
  28094. }
  28095. .bind(this);
  28096. this.loadImage(o, 0, a, s)
  28097. }
  28098. ,
  28099. n.prototype.startDownload = function(e) {
  28100. e.status = h.Downloading;
  28101. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28102. this.activeDownloads.push(e),
  28103. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28104. }
  28105. ,
  28106. n.prototype.downloadFailed = function(e, t) {}
  28107. ,
  28108. n.prototype.downloadComplete = function(e, t) {
  28109. if (e.panoGroupId === this.panoGroupId) {
  28110. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28111. e.status = h.Downloaded,
  28112. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28113. var n = {
  28114. panoId: e.pano.id,
  28115. image: t,
  28116. tileSize: e.tileSize,
  28117. panoSize: e.panoSize,
  28118. tileIndex: e.tileIndex,
  28119. faceTileIndex: e.faceTileIndex,
  28120. totalTiles: e.totalTiles,
  28121. face: e.face,
  28122. tileX: e.tileX,
  28123. tileY: e.tileY,
  28124. direction: e.direction
  28125. };
  28126. e.image = t,
  28127. this.emit(s.TileDownloadSuccess, n),
  28128. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28129. panoId: e.pano.id,
  28130. tileSize: e.tileSize,
  28131. panoSize: e.panoSize
  28132. },
  28133. this.emit(s.PanoDownloadComplete, n),
  28134. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28135. }
  28136. }
  28137. ,
  28138. n.prototype.cleanupActiveDownloads = function() {
  28139. var e = [];
  28140. return function() {
  28141. e.length = 0;
  28142. for (var t = 0; t < this.activeDownloads.length; t++) {
  28143. var i = this.activeDownloads[t];
  28144. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28145. }
  28146. this.activeDownloads.length = 0,
  28147. this.activeDownloads.push.apply(this.activeDownloads, e)
  28148. }
  28149. }(),
  28150. n.prototype.isPanoDownloaded = function(e, t) {
  28151. var i = this.getTileDownloadDescriptors(e, t);
  28152. if (i.length <= 0)
  28153. return !1;
  28154. for (var n = 0; n < i.length; n++) {
  28155. var r = i[n];
  28156. if (r.status !== h.Downloaded)
  28157. return !1
  28158. }
  28159. return !0
  28160. }
  28161. ,
  28162. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28163. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28164. this.panoLoadCallbacks[o] = {
  28165. onLoad: i,
  28166. onFail: n,
  28167. onProgress: r
  28168. }
  28169. }
  28170. ,
  28171. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28172. var i = e.id + ":" + t;
  28173. return this.panoLoadCallbacks[i]
  28174. }
  28175. ,
  28176. n.prototype.buildDownloadDescriptorArray = function(e) {
  28177. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28178. var r = this.buildDownloadDescriptor();
  28179. i.push(r)
  28180. }
  28181. return i
  28182. }
  28183. ,
  28184. n.prototype.buildDownloadDescriptor = function() {
  28185. var e = {
  28186. panoGroupId: null,
  28187. pano: null,
  28188. panoSize: -1,
  28189. tileSize: -1,
  28190. tileIndex: -1,
  28191. totalTiles: -1,
  28192. faceTileIndex: -1,
  28193. status: h.None,
  28194. url: null,
  28195. image: null,
  28196. direction: new r.Vector3,
  28197. face: -1,
  28198. cubeFace: -1,
  28199. tileX: -1,
  28200. tileY: -1
  28201. };
  28202. return e
  28203. }
  28204. ,
  28205. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28206. for (var n = 0; n < e.length; n++) {
  28207. var r = e[n];
  28208. this.initTileDownloadDescriptor(r, t, i, n)
  28209. }
  28210. }
  28211. ,
  28212. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28213. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28214. e.face = c.getFaceForTile(i, n),
  28215. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28216. e.panoGroupId = this.panoGroupId,
  28217. e.pano = t,
  28218. e.panoSize = i,
  28219. e.tileSize = r,
  28220. e.tileIndex = n,
  28221. e.totalTiles = c.getTileCountForSize(i),
  28222. e.status = h.None,
  28223. e.image = null,
  28224. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28225. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28226. }
  28227. ,
  28228. n.prototype.getTileUrl = function() {
  28229. var e = {
  28230. 256: "256",
  28231. 512: "512",
  28232. 1024: "1k",
  28233. 2048: "2k",
  28234. 4096: "4k"
  28235. }
  28236. , t = {
  28237. face: -1,
  28238. faceTileIndex: -1,
  28239. tileX: -1,
  28240. tileY: -1
  28241. };
  28242. return function(i, n, r, a) {
  28243. c.getTileLocation(n, a, t);
  28244. var s = Math.floor(n / r)
  28245. , l = s * s
  28246. , h = Math.floor(a / l)
  28247. , u = "";
  28248. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28249. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28250. return d = p.changeIfTileGenerating(d)
  28251. }
  28252. }(),
  28253. n.prototype.loadImage = function(e, t, i, n) {
  28254. d.getImage(e, t).then(function(e) {
  28255. i(e)
  28256. }).fail(n)
  28257. }
  28258. ,
  28259. t.exports = n
  28260. }
  28261. ).call(this, "/js/tile/TileDownloader.js")
  28262. }
  28263. , {
  28264. "../ab": 3,
  28265. "../enum/DownloadStatus": 24,
  28266. "../enum/GLCubeFaces": 25,
  28267. "../enum/PanoSizeClass": 36,
  28268. "../enum/TileDownloaderEvents": 45,
  28269. "../enum/Vectors": 50,
  28270. "../enum/Viewmode": 51,
  28271. "../objects/Panorama": 148,
  28272. "../settings": 166,
  28273. "../util/ajax": 181,
  28274. "../util/logger": 189,
  28275. "../util/panorama": 191,
  28276. "./TilePrioritizer": 172,
  28277. "./TileUtils": 174,
  28278. events: 202,
  28279. three: 217
  28280. }],
  28281. 172: [function(e, t, i) {
  28282. (function(i) {
  28283. "use strict";
  28284. function n(e, t, i, o, a) {
  28285. this.qualityManager = e,
  28286. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28287. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28288. this.baseSize = t,
  28289. this.standardSize = i,
  28290. this.highSize = o,
  28291. this.ultraHighSize = a,
  28292. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28293. }
  28294. var r = e("three")
  28295. , o = (e("../enum/Viewmode"),
  28296. e("../settings"),
  28297. e("../settings"),
  28298. e("../objects/Panorama"))
  28299. , a = e("../util/logger")
  28300. , s = (e("../enum/Vectors"),
  28301. e("../enum/PanoSizeClass"),
  28302. e("../enum/ModelManagerEvents"),
  28303. e("../enum/GLCubeFaces"),
  28304. e("../enum/DownloadStatus"))
  28305. , l = (e("../util/browser"),
  28306. e("./TileUtils"))
  28307. , c = e("../util/math")
  28308. , h = (e("events").EventEmitter,
  28309. new a(i),
  28310. Object.freeze({
  28311. None: 0,
  28312. DirectionalFOV: 1
  28313. }));
  28314. n.PriorityCriteria = function(e, t, i, n, o) {
  28315. this.pano = e,
  28316. this.cameraPosition = (new r.Vector3).copy(t),
  28317. this.cameraDir = (new r.Vector3).copy(i),
  28318. this.panoSpaceDir = (new r.Vector3).copy(n),
  28319. this.upcomingPanos = o,
  28320. this.copy = function(e) {
  28321. this.pano = e.pano,
  28322. this.cameraPosition.copy(e.cameraPosition),
  28323. this.cameraDir.copy(e.cameraDir),
  28324. this.panoSpaceDir.copy(e.panoSpaceDir),
  28325. this.upcomingPanos = o
  28326. }
  28327. ,
  28328. this.zoomingActive = !1
  28329. }
  28330. ,
  28331. n.DIRECTIONAL_FOV = 180,
  28332. n.DIRECTIONAL_FOV_NARROW = 120,
  28333. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28334. n.MAX_SCORED_PANOS_TOADD = 2,
  28335. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28336. n.DIRECTION_SCORE_STRICTNESS = .75,
  28337. n.appendQueue = function(e, t) {
  28338. if (e && t)
  28339. for (var i = 0; i < t.length; i++)
  28340. e.push(t[i])
  28341. }
  28342. ,
  28343. n.prototype.updateCriteria = function(e, t, i, n) {
  28344. this.priorityCriteria.pano = e,
  28345. this.priorityCriteria.cameraPosition.copy(t),
  28346. this.priorityCriteria.cameraDir.copy(i),
  28347. this.priorityCriteria.upcomingPanos = n,
  28348. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28349. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28350. }
  28351. ,
  28352. n.prototype.filterAndPrioritize = function() {
  28353. var e = []
  28354. , t = []
  28355. , i = [];
  28356. return function(r, o, a) {
  28357. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28358. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28359. var s = this.baseSize
  28360. , l = this.standardSize
  28361. , c = this.highSize
  28362. , h = this.ultraHighSize;
  28363. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28364. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28365. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28366. i.length = 0,
  28367. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28368. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28369. n.appendQueue(r, i),
  28370. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28371. i.length = 0,
  28372. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28373. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28374. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28375. n.appendQueue(r, i),
  28376. i.length = 0,
  28377. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28378. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28379. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28380. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28381. n.appendQueue(r, i),
  28382. this.queueTilesForPanos(r, e, a, s)
  28383. }
  28384. }(),
  28385. n.prototype.canDownloadSize = function(e) {
  28386. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28387. }
  28388. ,
  28389. n.prototype.populateNeighborPanos = function(e, t, i) {
  28390. i = i || [],
  28391. i.length = 0;
  28392. var n = t.getNeighbours(e);
  28393. for (var r in n)
  28394. if (n.hasOwnProperty(r)) {
  28395. var o = t.get(r);
  28396. i.push(o)
  28397. }
  28398. return i
  28399. }
  28400. ,
  28401. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28402. i = i || [],
  28403. i.length = 0;
  28404. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28405. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28406. , c = t.sortByScore(s, l);
  28407. if (c)
  28408. for (var h = 0; h < c.length && h < a; h++) {
  28409. var u = c[h].pano;
  28410. i.push(u)
  28411. }
  28412. return i
  28413. }
  28414. ,
  28415. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28416. for (var o = 0, a = 0; a < t.length; a++) {
  28417. var s = t[a]
  28418. , l = this.queueTilesForPano(e, i, s, n);
  28419. if (o += l > 0 ? 1 : 0,
  28420. r && o >= r)
  28421. break
  28422. }
  28423. return o
  28424. }
  28425. ,
  28426. n.prototype.queueTilesForPano = function() {
  28427. var e = {
  28428. filter: h.None
  28429. };
  28430. return function(t, i, n, r) {
  28431. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28432. }
  28433. }(),
  28434. n.prototype.queueTilesForPanosInDirection = function() {
  28435. var e = new r.Vector3;
  28436. return function(t, i, n, r, o, a, s, l) {
  28437. for (var h = 0, u = 0; u < n.length; u++) {
  28438. var d = n[u];
  28439. e.copy(d.position),
  28440. e.sub(o),
  28441. e.normalize();
  28442. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28443. , f = c.getFOVDotThreshold(s);
  28444. if (p >= f) {
  28445. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28446. if (h += g > 0 ? 1 : 0,
  28447. l && h >= l)
  28448. break
  28449. }
  28450. }
  28451. return h
  28452. }
  28453. }(),
  28454. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28455. for (var l = 0, c = 0; c < i.length; c++) {
  28456. var h = i[c]
  28457. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28458. if (l += u > 0 ? 1 : 0,
  28459. s && l >= s)
  28460. break
  28461. }
  28462. return l
  28463. }
  28464. ,
  28465. n.prototype.queueTilesInDirectionForPano = function() {
  28466. var e = {
  28467. filter: h.DirectionalFOV,
  28468. direction: new r.Vector3,
  28469. fov: 60
  28470. }
  28471. , t = new r.Vector3;
  28472. return function(i, n, r, o, a, s, c) {
  28473. return t.copy(s),
  28474. l.getRelativeDirection(r.quaternion, t),
  28475. e.direction.copy(t),
  28476. e.fov = c,
  28477. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28478. }
  28479. }(),
  28480. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28481. var e = [];
  28482. return function(t, i, n, r, o) {
  28483. var a = i.getTileDownloadDescriptors(n, r);
  28484. e.length = 0,
  28485. this.filterTileDownloadDescriptors(n, a, e, o);
  28486. for (var s = 0, l = 0; l < e.length; l++) {
  28487. var c = e[l];
  28488. c && (t.push(c),
  28489. s++)
  28490. }
  28491. return s
  28492. }
  28493. }(),
  28494. n.prototype.filterTileDownloadDescriptors = function() {
  28495. new r.Vector3;
  28496. return function(e, t, i, n) {
  28497. var r, o;
  28498. switch (n.filter) {
  28499. case h.DirectionalFOV:
  28500. for (r = 0; r < t.length; r++)
  28501. o = t[r],
  28502. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28503. break;
  28504. default:
  28505. for (r = 0; r < t.length; r++)
  28506. o = t[r],
  28507. i.push(o)
  28508. }
  28509. for (r = 0; r < i.length; r++)
  28510. o = i[r],
  28511. this.canIncludeDescriptor(o) || (i[r] = null)
  28512. }
  28513. }(),
  28514. n.prototype.canIncludeDescriptor = function(e) {
  28515. return e.status !== s.Downloading && e.status !== s.Downloaded
  28516. }
  28517. ,
  28518. n.prototype.canIncludePano = function(e, t) {
  28519. return !e.isLoaded(t)
  28520. }
  28521. ,
  28522. n.getFOVDotThreshold = function(e) {
  28523. return Math.cos(r.Math.degToRad(e / 2))
  28524. }
  28525. ;
  28526. var u = function() {
  28527. var e = function e(t, i) {
  28528. var n = e._panoSpaceDir
  28529. , r = e._fovThreshold
  28530. , o = e._fovThresholdNarrow
  28531. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28532. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28533. return t._dot = a,
  28534. i._dot = s,
  28535. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28536. };
  28537. return e._panoSpaceDir = new r.Vector3,
  28538. e._fovThreshold = -1,
  28539. e._fovThresholdNarrow = -1,
  28540. e
  28541. }();
  28542. n.sortPanoTiles = function(e, t, i) {
  28543. u._panoSpaceDir.copy(i),
  28544. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28545. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28546. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28547. e.sort(u)
  28548. }
  28549. ,
  28550. n.insertSortedPanoTile = function(e, t, i, r) {
  28551. u._panoSpaceDir.copy(r),
  28552. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28553. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28554. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28555. for (var o = -1, a = 0; a < e.length; a++) {
  28556. var s = u(t, e[a]);
  28557. if (s <= 0) {
  28558. o = a;
  28559. break
  28560. }
  28561. }
  28562. if (o === -1)
  28563. e[e.length] = t;
  28564. else {
  28565. for (var h = e.length; h > o; h--)
  28566. e[h] = e[h - 1];
  28567. e[o] = t
  28568. }
  28569. }
  28570. ,
  28571. n.prototype.setZoomingActive = function(e) {
  28572. e !== this.zoomingActive && (this.zoomingActive = e)
  28573. }
  28574. ,
  28575. t.exports = n
  28576. }
  28577. ).call(this, "/js/tile/TilePrioritizer.js")
  28578. }
  28579. , {
  28580. "../enum/DownloadStatus": 24,
  28581. "../enum/GLCubeFaces": 25,
  28582. "../enum/ModelManagerEvents": 33,
  28583. "../enum/PanoSizeClass": 36,
  28584. "../enum/Vectors": 50,
  28585. "../enum/Viewmode": 51,
  28586. "../objects/Panorama": 148,
  28587. "../settings": 166,
  28588. "../util/browser": 182,
  28589. "../util/logger": 189,
  28590. "../util/math": 190,
  28591. "./TileUtils": 174,
  28592. events: 202,
  28593. three: 217
  28594. }],
  28595. 173: [function(e, t, i) {
  28596. "use strict";
  28597. function n(e, t) {
  28598. this.levels = t,
  28599. this.tileSize = e,
  28600. this.root = null,
  28601. this.allNodes = [],
  28602. a(this)
  28603. }
  28604. function r(e, t) {
  28605. this.tree = e,
  28606. this.parent = t,
  28607. this.children = [],
  28608. this.id = ++u
  28609. }
  28610. function o(e, t, i, r, a, s, l, h) {
  28611. if (e) {
  28612. l = l || n.TraversalType.PreOrder;
  28613. var u = r * c + i;
  28614. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28615. s && s.push(e)),
  28616. e.children && 0 !== e.children.length) {
  28617. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28618. for (var g = 0; g < c; g++)
  28619. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28620. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28621. s && s.push(e))
  28622. }
  28623. }
  28624. }
  28625. function a(e) {
  28626. e.root = s(e, null, 0)
  28627. }
  28628. function s(e, t, i) {
  28629. if (i > e.levels)
  28630. return null;
  28631. var n = new r(e,t);
  28632. e.allNodes.push(n);
  28633. for (var o = 0; o < h; o++)
  28634. n.children[o] = s(e, n, i + 1);
  28635. return n
  28636. }
  28637. function l(e, t, i, n, r) {
  28638. if (!e)
  28639. return null;
  28640. if (0 === i)
  28641. return e;
  28642. if (!e.children || 0 === e.children.length)
  28643. return null;
  28644. var o = Math.pow(c, i)
  28645. , a = o / c
  28646. , s = n % a
  28647. , h = r % a
  28648. , u = Math.floor(r / a)
  28649. , d = Math.floor(n / a)
  28650. , p = u * c + d
  28651. , f = e.children[p];
  28652. return l(f, t + 1, i - 1, s, h)
  28653. }
  28654. var c = (e("three"),
  28655. e("./TileUtils"),
  28656. e("../objects/Panorama"),
  28657. e("../util/panorama"),
  28658. e("events").EventEmitter,
  28659. 2)
  28660. , h = c * c;
  28661. n.TraversalType = Object.freeze({
  28662. PreOrder: 0,
  28663. PostOrder: 1
  28664. });
  28665. var u = 0;
  28666. n.getLevelCountForSize = function(e, t) {
  28667. var i = 0;
  28668. for (t < e && (t = e); ; ) {
  28669. if (t /= c,
  28670. t < e)
  28671. break;
  28672. i++
  28673. }
  28674. return i
  28675. }
  28676. ,
  28677. n.getSizeForLevel = function(e, t) {
  28678. return Math.pow(c, t) * e
  28679. }
  28680. ,
  28681. n.prototype.getSubNode = function(e, t, i) {
  28682. (!t || e < this.tileSize) && (t = 0),
  28683. (!i || e < this.tileSize) && (i = 0),
  28684. e < this.tileSize && (e = this.tileSize);
  28685. var r = n.getLevelCountForSize(this.tileSize, e)
  28686. , o = l(this.root, 0, r, t, i);
  28687. return o
  28688. }
  28689. ,
  28690. n.prototype.breadthFirst = function(e) {
  28691. e = e || {};
  28692. var t = !!e.nullLevelEnd
  28693. , i = e.maxLevel
  28694. , n = e.minLevel
  28695. , r = e.callback
  28696. , o = e.saveVisited
  28697. , a = []
  28698. , s = {}
  28699. , l = 0
  28700. , c = 0;
  28701. for (a.push(this.root),
  28702. a.push(s); a.length > 0 && !(i && l > i); ) {
  28703. var h = a.shift();
  28704. if (h === s)
  28705. (!n || l >= n) && (r && t && r(null),
  28706. o && t && o.push(null)),
  28707. a.length > 0 && a.push(s),
  28708. l++,
  28709. c = 0;
  28710. else {
  28711. if (h.children)
  28712. for (var u = 0; u < h.children.length; u++) {
  28713. var d = h.children[u];
  28714. d && a.push(h.children[u])
  28715. }
  28716. var p = this.getFaceIndexFromNode(h);
  28717. (!n || l >= n) && (r && r(h, l, p),
  28718. o && o.push(h)),
  28719. c++
  28720. }
  28721. }
  28722. }
  28723. ,
  28724. n.prototype.getFaceIndexFromNode = function(e) {
  28725. if (!e)
  28726. return -1;
  28727. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28728. var o = i.parent;
  28729. if (!o)
  28730. break;
  28731. for (var a = -1, s = 0; s < o.children.length; s++)
  28732. o.children[s] === i && (a = s);
  28733. var l = a % c
  28734. , h = Math.floor(a / c);
  28735. n = l * t + n,
  28736. r = h * t + r,
  28737. t *= c,
  28738. i = o
  28739. }
  28740. return r * t + n
  28741. }
  28742. ,
  28743. n.prototype.depthFirst = function(e, t, i) {
  28744. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28745. }
  28746. ,
  28747. t.exports = n
  28748. }
  28749. , {
  28750. "../objects/Panorama": 148,
  28751. "../util/panorama": 191,
  28752. "./TileUtils": 174,
  28753. events: 202,
  28754. three: 217
  28755. }],
  28756. 174: [function(e, t, i) {
  28757. "use strict";
  28758. var n = e("../enum/GLCubeFaces")
  28759. , r = e("../util/MathLight")
  28760. , o = {};
  28761. o.TILE_SIZE = 512,
  28762. o.FACES_PER_PANO = 6,
  28763. o.LocationOnTile = {
  28764. Center: 0,
  28765. UpperLeft: 1,
  28766. UpperRight: 2,
  28767. LowerRight: 3,
  28768. LowerLeft: 4
  28769. },
  28770. o.getTileVector = function() {
  28771. return function(e, t, i, a, s, l, c, h) {
  28772. l = l || o.LocationOnTile.Center;
  28773. var u = e / t
  28774. , d = a / u;
  28775. s = -s + (u - 1);
  28776. var p = s / u
  28777. , f = t / e
  28778. , g = 2 * f
  28779. , m = g / 2
  28780. , v = 2 * d - 1 + m
  28781. , A = 2 * p - 1 + m;
  28782. switch (l) {
  28783. case o.LocationOnTile.UpperLeft:
  28784. v -= m,
  28785. A += m,
  28786. v += c * g;
  28787. break;
  28788. case o.LocationOnTile.UpperRight:
  28789. v += m,
  28790. A += m,
  28791. A -= c * g;
  28792. break;
  28793. case o.LocationOnTile.LowerRight:
  28794. v += m,
  28795. A -= m,
  28796. v -= c * g;
  28797. break;
  28798. case o.LocationOnTile.LowerLeft:
  28799. v -= m,
  28800. A -= m,
  28801. A += c * g;
  28802. break;
  28803. case o.LocationOnTile.Center:
  28804. }
  28805. switch (i) {
  28806. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28807. r.setVector(h, -1, A, -v);
  28808. break;
  28809. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28810. r.setVector(h, 1, A, v);
  28811. break;
  28812. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28813. r.setVector(h, -v, 1, -A);
  28814. break;
  28815. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28816. r.setVector(h, -v, -1, A);
  28817. break;
  28818. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28819. r.setVector(h, -v, A, 1);
  28820. break;
  28821. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28822. r.setVector(h, v, A, -1)
  28823. }
  28824. r.normalize(h)
  28825. }
  28826. }(),
  28827. o.getFaceForTile = function(e, t) {
  28828. var i = o.TILE_SIZE;
  28829. e < o.TILE_SIZE && (i = e);
  28830. var n = Math.floor(e / i)
  28831. , r = n * n;
  28832. return Math.floor(t / r)
  28833. }
  28834. ,
  28835. o.getTileLocation = function(e, t, i) {
  28836. var n = o.TILE_SIZE;
  28837. e < o.TILE_SIZE && (n = e);
  28838. var r = o.getFaceForTile(e, t)
  28839. , a = Math.floor(e / n)
  28840. , s = a * a
  28841. , l = t - r * s;
  28842. i.tileX = l % a,
  28843. i.tileY = Math.floor(l / a),
  28844. i.face = r,
  28845. i.faceTileIndex = l
  28846. }
  28847. ,
  28848. o.getTileCountForSize = function(e) {
  28849. if (e <= o.TILE_SIZE)
  28850. return o.FACES_PER_PANO;
  28851. var t = Math.floor(e / o.TILE_SIZE)
  28852. , i = t * t
  28853. , n = i * o.FACES_PER_PANO;
  28854. return n
  28855. }
  28856. ,
  28857. o.getRelativeDirection = function() {
  28858. var e = new r.Matrix4
  28859. , t = new r.Quaternion;
  28860. return function(i, n) {
  28861. t.copy(i),
  28862. t.inverse(),
  28863. e.makeRotationFromQuaternion(t),
  28864. e.applyToVector3(n),
  28865. r.normalize(n)
  28866. }
  28867. }(),
  28868. o.matchingTilesInDirection = function() {
  28869. var e = new r.Vector3
  28870. , t = new r.Vector3(0,0,-1)
  28871. , i = new r.Quaternion
  28872. , n = function(e, t) {
  28873. e.push({
  28874. face: t.face,
  28875. faceTileIndex: t.faceTileIndex,
  28876. tileX: t.tileX,
  28877. tileY: t.tileY
  28878. })
  28879. }
  28880. , a = function() {
  28881. var e = {
  28882. face: -1,
  28883. faceTileIndex: -1,
  28884. tileX: -1,
  28885. tileY: -1
  28886. };
  28887. return function(t, i, r) {
  28888. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28889. o.getTileLocation(t, l, e),
  28890. i && !i(e) || (s++,
  28891. r && n(r, e));
  28892. return s
  28893. }
  28894. }();
  28895. return function(n, s, l, c, h, u) {
  28896. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28897. o.getTileCountForSize(s);
  28898. if (!c && !h)
  28899. return a(s, null, u);
  28900. var p = !!h;
  28901. if (h = h || c,
  28902. h = Math.max(0, Math.min(h, 360)),
  28903. c = Math.max(0, Math.min(c, 360)),
  28904. r.copyVector(l, e),
  28905. o.getRelativeDirection(n.quaternion, e),
  28906. p) {
  28907. i.setFromUnitVectors(e, t);
  28908. var f = function(e) {
  28909. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28910. };
  28911. return a(s, f, u)
  28912. }
  28913. var g = function(t) {
  28914. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28915. };
  28916. return a(s, g, u)
  28917. }
  28918. }(),
  28919. o.isTileWithinFrustum = function() {
  28920. var e = new r.Vector3
  28921. , t = 1e-5;
  28922. return function(i, n, a, s, l, c, h, u) {
  28923. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28924. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28925. r.applyQuaternionToVector(c, e),
  28926. e.z >= -t)
  28927. I++;
  28928. else {
  28929. var w = -1 / e.z
  28930. , _ = e.x * w
  28931. , T = e.y * w;
  28932. T > d ? v++ : T < p && A++,
  28933. _ > f ? y++ : _ < g && C++,
  28934. E++
  28935. }
  28936. return A !== E && v !== E && y !== E && C !== E
  28937. }
  28938. }(),
  28939. o.isTileWithinFOV = function() {
  28940. var e = new r.Vector3
  28941. , t = new r.Vector3(0,1,0)
  28942. , i = new r.Vector3(1,0,0);
  28943. return function(n, a, s, l, c, h, u) {
  28944. var d = o.mapFaceToCubemapFace(s);
  28945. if (r.cross(h, t, i),
  28946. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28947. o.isWithinFOV(e, h, u, null))
  28948. return !0;
  28949. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28950. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28951. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28952. o.isWithinFOV(e, h, u, null))
  28953. return !0;
  28954. g += p
  28955. }
  28956. return !1
  28957. }
  28958. }(),
  28959. o.isWithinFOV = function() {
  28960. var e = new r.Vector3
  28961. , t = new r.Vector3;
  28962. return function(i, n, o, a) {
  28963. if (r.copyVector(i, t),
  28964. a) {
  28965. r.copyVector(a, e),
  28966. r.normalize(e);
  28967. var s = r.dot(e, i);
  28968. e.x *= s,
  28969. e.y *= s,
  28970. e.z *= s,
  28971. r.subVector(t, e)
  28972. }
  28973. var l = o / 2 * r.RADIANS_PER_DEGREE
  28974. , c = Math.cos(l)
  28975. , h = r.dot(t, n);
  28976. return h >= c
  28977. }
  28978. }(),
  28979. o.mapFaceToCubemapFace = function() {
  28980. var e = {
  28981. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28982. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28983. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28984. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28985. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28986. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28987. };
  28988. return function(t) {
  28989. return e[t]
  28990. }
  28991. }(),
  28992. t.exports = o
  28993. }
  28994. , {
  28995. "../enum/GLCubeFaces": 25,
  28996. "../util/MathLight": 176
  28997. }],
  28998. 175: [function(e, t, i) {
  28999. (function(i) {
  29000. "use strict";
  29001. function n() {
  29002. this.list = [],
  29003. this.index = {},
  29004. Object.defineProperty(this, "length", {
  29005. get: function() {
  29006. return this.list.length
  29007. }
  29008. })
  29009. }
  29010. var r = (e("./common"),
  29011. e("./logger"));
  29012. new r(i);
  29013. n.prototype.forEach = function(e) {
  29014. this.list.forEach(e)
  29015. }
  29016. ,
  29017. n.prototype.add = function(e) {
  29018. this.list.push(e),
  29019. this.index[this.getIndex(e)] = e
  29020. }
  29021. ,
  29022. n.prototype.getIndex = function(e) {
  29023. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29024. }
  29025. ,
  29026. n.prototype.extend = function(e) {
  29027. for (var t = 0; t < e.length; t++)
  29028. this.add(e[t])
  29029. }
  29030. ,
  29031. n.prototype.get = function(e) {
  29032. return this.index[e]
  29033. }
  29034. ,
  29035. n.prototype.first = function() {
  29036. return this.list[0]
  29037. }
  29038. ,
  29039. n.prototype.last = function() {
  29040. return this.list[this.list.length - 1]
  29041. }
  29042. ,
  29043. n.prototype.reIndex = function() {
  29044. this.index = {};
  29045. var e = this;
  29046. this.forEach(function(t) {
  29047. e.index[e.getIndex(t)] = t
  29048. })
  29049. }
  29050. ,
  29051. n.prototype.filter = function(e) {
  29052. var t = this.list.filter(e);
  29053. return this.reIndex(),
  29054. t
  29055. }
  29056. ,
  29057. n.prototype.reduce = function(e, t) {
  29058. return this.list.reduce(e, t)
  29059. }
  29060. ,
  29061. n.prototype.sort = function(e) {
  29062. return this.list.sort(e)
  29063. }
  29064. ,
  29065. n.prototype.indexOf = function(e) {
  29066. for (var t = 0; t < this.list.length; ++t)
  29067. if (this.list[t] === e)
  29068. return t;
  29069. return -1
  29070. }
  29071. ,
  29072. t.exports = n
  29073. }
  29074. ).call(this, "/js/util/IndexedCollection.js")
  29075. }
  29076. , {
  29077. "./common": 185,
  29078. "./logger": 189
  29079. }],
  29080. 176: [function(e, t, i) {
  29081. "use strict";
  29082. var n = e("../constants")
  29083. , r = {};
  29084. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29085. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29086. r.Vector3 = function(e, t, i) {
  29087. this.x = e || 0,
  29088. this.y = t || 0,
  29089. this.z = i || 0
  29090. }
  29091. ,
  29092. r.Matrix4 = function() {
  29093. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29094. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29095. }
  29096. ,
  29097. r.Matrix4.prototype = {
  29098. identity: function() {
  29099. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29100. this
  29101. },
  29102. copy: function(e) {
  29103. return this.elements.set(e.elements),
  29104. this
  29105. },
  29106. applyToVector3: function(e) {
  29107. var t = e.x
  29108. , i = e.y
  29109. , n = e.z
  29110. , r = this.elements;
  29111. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29112. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29113. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29114. this
  29115. },
  29116. getInverse: function(e, t) {
  29117. var i = this.elements
  29118. , n = e.elements
  29119. , r = n[0]
  29120. , o = n[1]
  29121. , a = n[2]
  29122. , s = n[3]
  29123. , l = n[4]
  29124. , c = n[5]
  29125. , h = n[6]
  29126. , u = n[7]
  29127. , d = n[8]
  29128. , p = n[9]
  29129. , f = n[10]
  29130. , g = n[11]
  29131. , m = n[12]
  29132. , v = n[13]
  29133. , A = n[14]
  29134. , y = n[15]
  29135. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29136. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29137. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29138. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29139. , w = r * C + o * I + a * E + s * b;
  29140. if (0 === w) {
  29141. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29142. if (t)
  29143. throw new Error(_);
  29144. return console.warn(_),
  29145. this.identity()
  29146. }
  29147. var T = 1 / w;
  29148. return i[0] = C * T,
  29149. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29150. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29151. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29152. i[4] = I * T,
  29153. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29154. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29155. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29156. i[8] = E * T,
  29157. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29158. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29159. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29160. i[12] = b * T,
  29161. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29162. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29163. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29164. this
  29165. },
  29166. makeRotationFromQuaternion: function(e) {
  29167. var t = this.elements
  29168. , i = e.x
  29169. , n = e.y
  29170. , r = e.z
  29171. , o = e.w
  29172. , a = i + i
  29173. , s = n + n
  29174. , l = r + r
  29175. , c = i * a
  29176. , h = i * s
  29177. , u = i * l
  29178. , d = n * s
  29179. , p = n * l
  29180. , f = r * l
  29181. , g = o * a
  29182. , m = o * s
  29183. , v = o * l;
  29184. return t[0] = 1 - (d + f),
  29185. t[4] = h - v,
  29186. t[8] = u + m,
  29187. t[1] = h + v,
  29188. t[5] = 1 - (c + f),
  29189. t[9] = p - g,
  29190. t[2] = u - m,
  29191. t[6] = p + g,
  29192. t[10] = 1 - (c + d),
  29193. t[3] = 0,
  29194. t[7] = 0,
  29195. t[11] = 0,
  29196. t[12] = 0,
  29197. t[13] = 0,
  29198. t[14] = 0,
  29199. t[15] = 1,
  29200. this
  29201. }
  29202. },
  29203. r.Quaternion = function(e, t, i, n) {
  29204. this._x = e || 0,
  29205. this._y = t || 0,
  29206. this._z = i || 0,
  29207. this._w = void 0 !== n ? n : 1
  29208. }
  29209. ,
  29210. r.Quaternion.prototype = {
  29211. get x() {
  29212. return this._x
  29213. },
  29214. set x(e) {
  29215. this._x = e
  29216. },
  29217. get y() {
  29218. return this._y
  29219. },
  29220. set y(e) {
  29221. this._y = e
  29222. },
  29223. get z() {
  29224. return this._z
  29225. },
  29226. set z(e) {
  29227. this._z = e
  29228. },
  29229. get w() {
  29230. return this._w
  29231. },
  29232. set w(e) {
  29233. this._w = e
  29234. },
  29235. copy: function(e) {
  29236. this._x = e.x,
  29237. this._y = e.y,
  29238. this._z = e.z,
  29239. this._w = e.w
  29240. },
  29241. inverse: function() {
  29242. return this.conjugate().normalize()
  29243. },
  29244. conjugate: function() {
  29245. return this._x *= -1,
  29246. this._y *= -1,
  29247. this._z *= -1,
  29248. this
  29249. },
  29250. length: function() {
  29251. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29252. },
  29253. normalize: function() {
  29254. var e = this.length();
  29255. return 0 === e ? (this._x = 0,
  29256. this._y = 0,
  29257. this._z = 0,
  29258. this._w = 1) : (e = 1 / e,
  29259. this._x = this._x * e,
  29260. this._y = this._y * e,
  29261. this._z = this._z * e,
  29262. this._w = this._w * e),
  29263. this
  29264. },
  29265. setFromAxisAngle: function(e, t) {
  29266. var i = t / 2
  29267. , n = Math.sin(i);
  29268. return this._x = e.x * n,
  29269. this._y = e.y * n,
  29270. this._z = e.z * n,
  29271. this._w = Math.cos(i),
  29272. this
  29273. },
  29274. setFromUnitVectors: function() {
  29275. var e, t, i = 1e-6;
  29276. return function(n, o) {
  29277. return void 0 === e && (e = new r.Vector3),
  29278. t = r.dot(n, o) + 1,
  29279. t < i ? (t = 0,
  29280. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29281. this._x = e.x,
  29282. this._y = e.y,
  29283. this._z = e.z,
  29284. this._w = t,
  29285. this.normalize()
  29286. }
  29287. }(),
  29288. multiply: function(e) {
  29289. return this.multiplyQuaternions(this, e)
  29290. },
  29291. premultiply: function(e) {
  29292. return this.multiplyQuaternions(e, this)
  29293. },
  29294. multiplyQuaternions: function(e, t) {
  29295. var i = e._x
  29296. , n = e._y
  29297. , r = e._z
  29298. , o = e._w
  29299. , a = t._x
  29300. , s = t._y
  29301. , l = t._z
  29302. , c = t._w;
  29303. return this._x = i * c + o * a + n * l - r * s,
  29304. this._y = n * c + o * s + r * a - i * l,
  29305. this._z = r * c + o * l + i * s - n * a,
  29306. this._w = o * c - i * a - n * s - r * l,
  29307. this
  29308. }
  29309. },
  29310. r.convertWorkshopVector = function(e) {
  29311. return new r.Vector3(-e.x,e.y,e.z)
  29312. }
  29313. ,
  29314. r.convertWorkshopQuaternion = function(e) {
  29315. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29316. }
  29317. ;
  29318. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29319. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29320. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29321. }
  29322. ,
  29323. r.convertWorkshopPanoramaQuaternion = function(e) {
  29324. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29325. }
  29326. ,
  29327. r.normalize = function(e) {
  29328. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29329. , i = Math.sqrt(t);
  29330. e.x /= i,
  29331. e.y /= i,
  29332. e.z /= i
  29333. }
  29334. ,
  29335. r.dot = function(e, t) {
  29336. return e.x * t.x + e.y * t.y + e.z * t.z
  29337. }
  29338. ,
  29339. r.cross = function(e, t, i) {
  29340. var n = e.x
  29341. , r = e.y
  29342. , o = e.z;
  29343. i.x = r * t.z - o * t.y,
  29344. i.y = o * t.x - n * t.z,
  29345. i.z = n * t.y - r * t.x
  29346. }
  29347. ,
  29348. r.setVector = function(e, t, i, n) {
  29349. e.x = t,
  29350. e.y = i,
  29351. e.z = n
  29352. }
  29353. ,
  29354. r.copyVector = function(e, t) {
  29355. t.x = e.x,
  29356. t.y = e.y,
  29357. t.z = e.z
  29358. }
  29359. ,
  29360. r.addVector = function(e, t) {
  29361. e.x += t.x,
  29362. e.y += t.y,
  29363. e.z += t.z
  29364. }
  29365. ,
  29366. r.subVector = function(e, t) {
  29367. e.x -= t.x,
  29368. e.y -= t.y,
  29369. e.z -= t.z
  29370. }
  29371. ,
  29372. r.applyQuaternionToVector = function(e, t) {
  29373. var i = t.x
  29374. , n = t.y
  29375. , r = t.z
  29376. , o = e.x
  29377. , a = e.y
  29378. , s = e.z
  29379. , l = e.w
  29380. , c = l * i + a * r - s * n
  29381. , h = l * n + s * i - o * r
  29382. , u = l * r + o * n - a * i
  29383. , d = -o * i - a * n - s * r;
  29384. t.x = c * l + d * -o + h * -s - u * -a,
  29385. t.y = h * l + d * -a + u * -o - c * -s,
  29386. t.z = u * l + d * -s + c * -a - h * -o
  29387. }
  29388. ,
  29389. r.angleBetweenVectors = function(e, t) {
  29390. return Math.acos(r.dot(e, t))
  29391. }
  29392. ,
  29393. t.exports = r
  29394. }
  29395. , {
  29396. "../constants": 8
  29397. }],
  29398. 177: [function(e, t, i) {
  29399. (function(i) {
  29400. "use strict";
  29401. function n(e) {
  29402. this.cache = null,
  29403. this.expires = 0
  29404. }
  29405. function r() {
  29406. this.baseUrl = null,
  29407. this.cache = null,
  29408. this.expires = 0
  29409. }
  29410. function o() {
  29411. this.baseUrl = null,
  29412. this.expires = 0
  29413. }
  29414. function a(e) {
  29415. this.initialLoadingPromise = null,
  29416. this.endpoint = e + "?type=3",
  29417. this.urlContainer = null,
  29418. this.authorizationHeader = h.getAuthorizationHeader(),
  29419. this.containerClasses = [o, r, n]
  29420. }
  29421. var s = e("./ajax")
  29422. , l = e("./logger")
  29423. , c = e("../constants")
  29424. , h = e("./showcase")
  29425. , u = (e("../ab"),
  29426. new l(i));
  29427. n.prototype = {
  29428. version: 1,
  29429. validate: function(e) {
  29430. return "catalog.json"in e && Object.keys(e).length > 0
  29431. },
  29432. update: function(e) {
  29433. return this.cache = e,
  29434. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29435. $.when()
  29436. },
  29437. get: function(e) {
  29438. return this.cache[e]
  29439. }
  29440. },
  29441. r.prototype = {
  29442. version: 2,
  29443. validate: function(e) {
  29444. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29445. },
  29446. update: function(e) {
  29447. return this.baseUrl = e["base.url"],
  29448. this.cache = e,
  29449. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29450. $.when()
  29451. },
  29452. get: function(e) {
  29453. var t = this.cache[e];
  29454. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29455. }
  29456. },
  29457. o.prototype = {
  29458. version: 3,
  29459. validate: function(e) {
  29460. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29461. },
  29462. update: function(e) {
  29463. return this.baseUrl = e.templates[0],
  29464. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29465. $.when()
  29466. },
  29467. get: function(e) {
  29468. return this.baseUrl.replace("{{filename}}", e)
  29469. }
  29470. },
  29471. a.prototype = {
  29472. init: function() {
  29473. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29474. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29475. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29476. this.refresh().done(function() {
  29477. u.debug("Refreshed")
  29478. }).fail(function() {
  29479. u.error("Failed url refresh, urls might go stale soon")
  29480. }))
  29481. }
  29482. .bind(this), c.signedUrlCheckInterval),
  29483. this.initialLoadingPromise = this.refresh(),
  29484. this.initialLoadingPromise)
  29485. },
  29486. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29487. e = e || {};
  29488. /*var t = void 0 === e.cache || e.cache;
  29489. return s.get( this.endpoint , { //file
  29490. responseType: "json",
  29491. prefetchFrom: t ? "files" : null,
  29492. cache: t,
  29493. auth: this.authorizationHeader
  29494. }).then(function(e) {
  29495. if (this.urlContainer && this.urlContainer.validate(e))
  29496. return this.urlContainer.update(e);
  29497. for (var i = 0; i < this.containerClasses.length; i++) {
  29498. var n = this.containerClasses[i]
  29499. , r = new n;
  29500. if (r.validate(e))
  29501. return u.info("Using urls version " + r.version),
  29502. this.urlContainer = r,
  29503. this.urlContainer.update(e)
  29504. }
  29505. return t ? this.refresh({
  29506. cache: !1
  29507. }) : $.Deferred().reject("missing-urls")
  29508. }
  29509. .bind(this), function(e) {
  29510. return "loading-failed"
  29511. }) */
  29512. return $.Deferred().resolve();
  29513. },
  29514. get: function(e) {
  29515. //return this.urlContainer.get(e)
  29516. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29517. }
  29518. },
  29519. t.exports = a
  29520. }
  29521. ).call(this, "/js/util/ModelUrls.js")
  29522. }
  29523. , {
  29524. "../ab": 3,
  29525. "../constants": 8,
  29526. "./ajax": 181,
  29527. "./logger": 189,
  29528. "./showcase": 193
  29529. }],
  29530. 178: [function(e, t, i) {
  29531. (function(i) {
  29532. "use strict";
  29533. function n() {
  29534. u.call(this),
  29535. this.neighbourMap = {},
  29536. this.map = null
  29537. }
  29538. var r = e("three")
  29539. , o = e("./common")
  29540. , a = e("../settings")
  29541. , s = e("../objects/Panorama")
  29542. , a = e("../settings")
  29543. , l = e("./aStar")
  29544. , c = e("./logger")
  29545. , h = new c(i)
  29546. , u = e("./IndexedCollection")
  29547. , d = e("./transitions");
  29548. o.inherit(n, u),
  29549. n.prototype.getIndex = function(e) {
  29550. return e.id
  29551. }
  29552. ,
  29553. n.prototype.find = function(e, t) {
  29554. var i = o.filterAll(this.list, e);
  29555. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29556. i = o.stableSort(i, e)
  29557. }),
  29558. i[0])
  29559. }
  29560. ,
  29561. n.prototype.sortByScore = function(e, t) {
  29562. var i = o.filterAll(this.list, e);
  29563. return 0 === i.length ? null : i = i.map(function(e) {
  29564. return {
  29565. pano: e,
  29566. score: t.reduce(function(t, i) {
  29567. return t + i(e)
  29568. }, 0)
  29569. }
  29570. }).sort(function(e, t) {
  29571. return t.score - e.score;
  29572. })
  29573. }
  29574. ,
  29575. n.prototype.lowestByScore = function(e, t, i) {
  29576. return this.findRankedByScore(0, e, t, i)
  29577. }
  29578. ,
  29579. n.prototype.findRankedByScore = function(e, t, i, n) {
  29580. n && (n.candidates = null,
  29581. n.pano = null),
  29582. e || (e = 0);
  29583. var r = this.sortByScore(t, i);
  29584. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29585. n.pano = r[e].pano),
  29586. r[e].pano)
  29587. }
  29588. ,
  29589. n.prototype.showPanoScores = function(e) {
  29590. this.list.forEach(function(e) {
  29591. e.removeTextSprite()
  29592. });
  29593. var t = 6344768;
  29594. e.forEach(function(e) {
  29595. e.pano.addTextSprite(e.score.toFixed(2), t),
  29596. t = 16428055
  29597. })
  29598. }
  29599. ,
  29600. n.prototype.isNeighbour = function(e, t) {
  29601. return this.neighbourMap[e.id][t.id]
  29602. }
  29603. ,
  29604. n.prototype.getNeighbours = function(e) {
  29605. return this.neighbourMap[e.id]
  29606. }
  29607. ,
  29608. n.prototype.setNeighbour = function(e, t, i) {
  29609. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29610. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29611. this.neighbourMap[e.id][e.id] = !0,
  29612. this.neighbourMap[t.id][t.id] = !0,
  29613. this.neighbourMap[e.id][t.id] = i,
  29614. this.neighbourMap[t.id][e.id] = i,
  29615. this.neighbourMap[e.id]
  29616. }
  29617. ,
  29618. n.prototype.findClosest = function(e, t) {
  29619. var i = [s.filters.isPanoAligned()];
  29620. return t && i.push(s.filters.inDirection(e, t, .75)),
  29621. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29622. }
  29623. ,
  29624. n.prototype.dualNeighbors = function(e, t) {
  29625. var i, n = [];
  29626. for (i in this.neighbourMap[e.id])
  29627. this.neighbourMap[t.id][i] && n.push(i);
  29628. return n
  29629. }
  29630. ,
  29631. n.prototype.populate_path_graph = function() {
  29632. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29633. for (e = 0; e < this.list.length; e += 1) {
  29634. o = this.list[e],
  29635. s = {},
  29636. l = !1,
  29637. i = o.neighbourPanos || o.findNeighourPanos();
  29638. for (t in i)
  29639. if (i[t]) {
  29640. a = this.index[t],
  29641. p.copy(o.floorPosition),
  29642. p.sub(a.floorPosition);
  29643. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29644. , v = (Math.abs(p.y) / Math.max(m, .01),
  29645. Math.max(0, Math.abs(p.y) - .2));
  29646. v > 0 ? (f += 1,
  29647. v = Math.pow(4 * v, 2),
  29648. m = Math.pow(m, 2),
  29649. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29650. n = p.length()),
  29651. s[a.id] = n,
  29652. l = !0
  29653. }
  29654. l ? u[o.id] = s : d += 1
  29655. }
  29656. this.map = u,
  29657. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29658. }
  29659. ,
  29660. n.prototype.aStarSearch = function(e, t) {
  29661. var i = Date.now()
  29662. , n = new l({
  29663. start: e,
  29664. isEnd: function(e) {
  29665. return e === t
  29666. },
  29667. neighbor: function(e) {
  29668. var t = e.neighbourPanos || e.findNeighourPanos()
  29669. , i = [];
  29670. for (var n in t)
  29671. t[n] && i.push(this.index[n]); //add: t[n] &&
  29672. return i
  29673. }
  29674. .bind(this),
  29675. distance: function(e, t) {
  29676. var i = this.map[e.id]
  29677. , n = i[t.id];
  29678. return n
  29679. }
  29680. .bind(this),
  29681. heuristic: function(e, t) {
  29682. return 1
  29683. }
  29684. .bind(this),
  29685. hash: function(e) {
  29686. return e.id
  29687. },
  29688. timeout: 5e3
  29689. });
  29690. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29691. "success" !== n.status)
  29692. return h.debug("Did not find A* path from " + e + " to " + t),
  29693. null;
  29694. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29695. var r = [];
  29696. return n.path.forEach(function(e) {
  29697. r.push(e.id)
  29698. }),
  29699. r
  29700. }
  29701. ,
  29702. n.prototype.includeNodesNearPath = function() {
  29703. var e = new r.Vector3
  29704. , t = new r.Vector3
  29705. , i = new r.Vector3
  29706. , n = new r.Vector3
  29707. , o = new r.Vector3
  29708. , a = new r.Vector3
  29709. , s = new r.Vector3
  29710. , l = new r.Vector3
  29711. , c = []
  29712. , h = new r.Vector3
  29713. , u = new r.Vector3;
  29714. return function(r, d) {
  29715. if (r)
  29716. for (var p = function(e, t, i) {
  29717. return o.copy(t).sub(e),
  29718. o.dot(i)
  29719. }, f = function(e, t) {
  29720. return p(h, e.position, i) - p(h, t.position, i)
  29721. }, g = 0; g < r.length - 1; ) {
  29722. var m = r[g]
  29723. , v = r[g + 1]
  29724. , A = this.index[m]
  29725. , y = this.index[v];
  29726. h.copy(A.position),
  29727. u.copy(y.position),
  29728. c.length = 0,
  29729. e.copy(u).sub(h),
  29730. i.copy(e).normalize();
  29731. for (var C = 0; C < this.list.length; C++) {
  29732. var I = this.list[C];
  29733. o.copy(I.position).sub(h);
  29734. var E = o.dot(i);
  29735. if (E > 0) {
  29736. s.copy(i),
  29737. s.multiplyScalar(E),
  29738. a.copy(o),
  29739. a.sub(s);
  29740. var b = a.length();
  29741. if (b < d) {
  29742. t.copy(e).negate(),
  29743. n.copy(t).normalize(),
  29744. l.copy(I.position).sub(u);
  29745. var w = l.dot(n);
  29746. w > 0 && c.push(I)
  29747. }
  29748. }
  29749. }
  29750. if (c.length > 0) {
  29751. c.sort(f);
  29752. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29753. r[_] = r[_ - c.length];
  29754. for (var T = 0; T < c.length; T++)
  29755. r[T + g + 1] = c[T].id
  29756. }
  29757. g += c.length + 1
  29758. }
  29759. }
  29760. }(),
  29761. n.prototype.fadeMarkerOpacity = function(e, t) {
  29762. var i = void 0 === e ? a.panorama.markerOpacity : e
  29763. , n = this.list.findIndex(function(e) {
  29764. return e.marker
  29765. });
  29766. if (!(n < 0)) {
  29767. var r = this.list[n].marker.material.opacity;
  29768. if (r !== e) {
  29769. var o = i - r;
  29770. d.trigger({
  29771. func: function(e, t) {
  29772. var i = r + e * o;
  29773. this.forEach(function(e) {
  29774. e.marker && (e.marker.material.opacity = i)
  29775. })
  29776. }
  29777. .bind(this),
  29778. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29779. name: "_fpm"
  29780. })
  29781. }
  29782. }
  29783. }
  29784. ,
  29785. t.exports = n
  29786. }
  29787. ).call(this, "/js/util/PanoramaCollection.js")
  29788. }
  29789. , {
  29790. "../objects/Panorama": 148,
  29791. "../settings": 166,
  29792. "./IndexedCollection": 175,
  29793. "./aStar": 180,
  29794. "./common": 185,
  29795. "./logger": 189,
  29796. "./transitions": 195,
  29797. three: 217
  29798. }],
  29799. 179: [function(e, t, i) {
  29800. "use strict";
  29801. function n() {
  29802. this.actionSequence = [],
  29803. this.actionSequenceInProgress = !1
  29804. }
  29805. function r(e, t, i, n) {
  29806. s.trackAlways("zoom_" + e, {
  29807. from: t,
  29808. to: i,
  29809. pano: n
  29810. })
  29811. }
  29812. function o(e, t) {
  29813. r("initial", 1, e, t)
  29814. }
  29815. function a(e, t, i) {
  29816. r("followup", e, t, i)
  29817. }
  29818. var s = e("../analytics");
  29819. n.prototype.reset = function(e) {
  29820. this.actionSequenceInProgress = !1,
  29821. this.actionSequence.length = 0
  29822. }
  29823. ,
  29824. n.prototype.addZoomAction = function() {
  29825. var e = null
  29826. , t = null
  29827. , i = !1
  29828. , n = function() {
  29829. if (e = null,
  29830. this.actionSequence.length > 0) {
  29831. var i = this.actionSequence[0].start
  29832. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29833. 1 === i ? o(n, t) : a(i, n, t)
  29834. }
  29835. this.reset()
  29836. };
  29837. return function(r, o, a) {
  29838. if (r !== o) {
  29839. i || (n = n.bind(this),
  29840. i = !0),
  29841. e && (window.clearTimeout(e),
  29842. e = null),
  29843. a === t && this.actionSequenceInProgress || (this.reset(),
  29844. t = a),
  29845. this.actionSequenceInProgress = !0;
  29846. var s = {
  29847. start: r,
  29848. end: o
  29849. };
  29850. this.actionSequence.push(s),
  29851. e = window.setTimeout(n, 150)
  29852. }
  29853. }
  29854. }(),
  29855. t.exports = n
  29856. }
  29857. , {
  29858. "../analytics": 4
  29859. }],
  29860. 180: [function(e, t, i) {
  29861. "use strict";
  29862. function n(e) {
  29863. void 0 === e.timeout && (e.timeout = 1 / 0);
  29864. var t = e.hash || o
  29865. , i = {
  29866. data: e.start,
  29867. g: 0,
  29868. h: e.heuristic(e.start)
  29869. }
  29870. , n = i;
  29871. i.f = i.h;
  29872. var h = new s
  29873. , u = new l(a)
  29874. , d = c();
  29875. u.push(i),
  29876. d.set(t(i.data), i);
  29877. for (var p = new Date; u.size(); ) {
  29878. if (new Date - p > e.timeout)
  29879. return {
  29880. status: "timeout",
  29881. cost: n.g,
  29882. path: r(n)
  29883. };
  29884. var f = u.pop();
  29885. if (d.delete(t(f.data)),
  29886. e.isEnd(f.data))
  29887. return {
  29888. status: "success",
  29889. cost: f.g,
  29890. path: r(f)
  29891. };
  29892. h.add(t(f.data));
  29893. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29894. var v = g[m];
  29895. if (!h.contains(t(v))) {
  29896. var A = f.g + e.distance(f.data, v)
  29897. , y = d.get(t(v))
  29898. , C = !1;
  29899. if (void 0 === y)
  29900. y = {
  29901. data: v
  29902. },
  29903. d.set(t(v), y);
  29904. else {
  29905. if (y.g < A)
  29906. continue;
  29907. C = !0
  29908. }
  29909. y.parent = f,
  29910. y.g = A,
  29911. y.h = e.heuristic(v),
  29912. y.f = A + y.h,
  29913. y.h < n.h && (n = y),
  29914. C ? u.heapify() : u.push(y)
  29915. }
  29916. }
  29917. }
  29918. return {
  29919. status: "noPath",
  29920. cost: n.g,
  29921. path: r(n)
  29922. }
  29923. }
  29924. function r(e) {
  29925. if (void 0 !== e.parent) {
  29926. var t = r(e.parent);
  29927. return t.push(e.data),
  29928. t
  29929. }
  29930. return [e.data]
  29931. }
  29932. function o(e) {
  29933. return e.toString()
  29934. }
  29935. function a(e, t) {
  29936. return e.f - t.f
  29937. }
  29938. var s = e("Set")
  29939. , l = e("heap")
  29940. , c = e("dict");
  29941. t.exports = n
  29942. }
  29943. , {
  29944. Set: 196,
  29945. dict: 210,
  29946. heap: 211
  29947. }],
  29948. 181: [function(e, t, i) {
  29949. (function(i) {
  29950. "use strict";
  29951. function n(e, t, i) {
  29952. var n = new XMLHttpRequest;
  29953. if (i && "withCredentials"in n)
  29954. n.open(e, t, i);
  29955. else if ("undefined" != typeof XDomainRequest)
  29956. n = new XDomainRequest,
  29957. n.open(e, t);
  29958. else {
  29959. if (i)
  29960. throw "Browser does not support CORS!";
  29961. n.open(e, t)
  29962. }
  29963. return n
  29964. }
  29965. function r(e, t, i) {
  29966. function o() {
  29967. u.warn("Retrying ", t),
  29968. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29969. }
  29970. function a(e, t) {
  29971. var i = e.response;
  29972. if ("json" === t && "object" != typeof i)
  29973. try {
  29974. i = JSON.parse(e.responseText)
  29975. } catch (e) {
  29976. return void c.reject({
  29977. error: "Failed parsing JSON"
  29978. })
  29979. }
  29980. else if ("image/jpeg" === t) {
  29981. var n = new Uint8Array(e.response)
  29982. , r = new Blob([n],{
  29983. type: "image/jpeg"
  29984. })
  29985. , o = URL.createObjectURL(r);
  29986. i = new Image,
  29987. i.src = o,
  29988. i.crossOrigin = "Anonymous",
  29989. i.onload = function() {
  29990. URL.revokeObjectURL(o)
  29991. }
  29992. }
  29993. return i
  29994. }
  29995. var s = n(e, t, !1);
  29996. if (i = i || {},
  29997. i.retries = void 0 !== i.retries ? i.retries : 0,
  29998. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29999. i.responseType)
  30000. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30001. s.responseType = i.responseType;
  30002. else {
  30003. if ("image/jpeg" !== i.responseType)
  30004. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30005. s.responseType = "arraybuffer"
  30006. }
  30007. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30008. i.auth && s.setRequestHeader("Authorization", i.auth),
  30009. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30010. s.setRequestHeader("Content-Type", "application/json")),
  30011. "object" == typeof i.headers)
  30012. for (var l in i.headers)
  30013. s.setRequestHeader(l, i.headers[l]);
  30014. var c = $.Deferred();
  30015. return s.onreadystatechange = function(e) {
  30016. if (4 === this.readyState)
  30017. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30018. i.retries++,
  30019. setTimeout(o, 1e3);
  30020. else if (200 === this.status) {
  30021. var t = a(this, i.responseType);
  30022. c.resolve(t)
  30023. } else
  30024. c.reject(this)
  30025. }
  30026. ,
  30027. s.onprogress = function(e) {
  30028. c.notify(e)
  30029. }
  30030. ,
  30031. s.send(i.data),
  30032. c.promise()
  30033. }
  30034. function o(e) {
  30035. return Object.keys(e).sort().map(function(t) {
  30036. return {
  30037. key: t,
  30038. value: e[t]
  30039. }
  30040. })
  30041. }
  30042. function a(e, t) {
  30043. var i = t.responseType || null
  30044. , n = t.auth || null
  30045. , r = t.prefetchFrom || null
  30046. , a = e + "__" + i + "__" + n + "__" + r;
  30047. return t.headers && o(t.headers).forEach(function(e) {
  30048. a += "__" + e.key + ":" + e.value
  30049. }),
  30050. a
  30051. }
  30052. function s(e, t) {
  30053. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30054. }
  30055. function l(e, t, i) {
  30056. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30057. }
  30058. var c = e("./logger")
  30059. , h = e("../ab")
  30060. , u = new c(i);
  30061. window.URL = window.URL || window.webkitURL,
  30062. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30063. window.DATA = window.DATA || {}
  30064. /* setTimeout(function() {//MP-- xzw delete
  30065. window.MP_REQUEST_CACHE = null,
  30066. window.DATA = {}
  30067. }, 6e4),
  30068. window.onpageshow = function(e) {
  30069. e.persisted && (window.MP_REQUEST_CACHE = null,
  30070. window.DATA = {})
  30071. } */
  30072. ,
  30073. t.exports = {
  30074. get: function(e, t) {
  30075. t = t || {};
  30076. var i = void 0 === t.cache || t.cache;
  30077. if (i) {
  30078. var n = s(e, t);
  30079. if (n)
  30080. return n
  30081. }
  30082. var o;
  30083. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30084. i && l(e, t, o),
  30085. o
  30086. },
  30087. post: function(e, t) {
  30088. return r("POST", e, t)
  30089. },
  30090. patch: function(e, t) {
  30091. return r("PATCH", e, t)
  30092. },
  30093. getImage: function(e, t) {
  30094. function i() {
  30095. u.warn("Retrying ", e),
  30096. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30097. }
  30098. var n = $.Deferred()
  30099. , r = new Image
  30100. , o = this;
  30101. return e = h.changeIfImageOptimzing(e),
  30102. null !== t && void 0 !== t || (t = 3),
  30103. r.onerror = function() {
  30104. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30105. }
  30106. ,
  30107. r.onload = function() {
  30108. n.resolve(r)
  30109. }
  30110. ,
  30111. r.crossOrigin = "anonymous",
  30112. r.src = e,
  30113. n
  30114. }
  30115. }
  30116. }
  30117. ).call(this, "/js/util/ajax.js")
  30118. }
  30119. , {
  30120. "../ab": 3,
  30121. "./logger": 189
  30122. }],
  30123. 182: [function(e, t, i) {
  30124. "use strict";
  30125. function n(e, t) {
  30126. var i = window.navigator.userAgent
  30127. , n = i.match(e);
  30128. return n = n ? n[1].split(t) : [],
  30129. {
  30130. major: parseInt(n[0]) || 0,
  30131. minor: parseInt(n[1]) || 0,
  30132. patch: parseInt(n[2]) || 0
  30133. }
  30134. }
  30135. var r = e("../exception/DeviceMismatchException");
  30136. window.browser = t.exports = {
  30137. isFullscreen: function() {
  30138. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30139. },
  30140. supportsFullscreen: function() {
  30141. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30142. },
  30143. isPointerLocked: function() {
  30144. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30145. },
  30146. requestFullscreen: function(e, t) {
  30147. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30148. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30149. },
  30150. requestPointerLock: function() {
  30151. var e;
  30152. if (document.fullscreenElement)
  30153. e = document.fullscreenElement();
  30154. else if (document.mozFullscreenElement)
  30155. e = document.mozFullscreenElement();
  30156. else if (document.mozFullScreenElement)
  30157. e = document.mozFullScreenElement();
  30158. else {
  30159. if (!document.webkitFullscreenElement)
  30160. return;
  30161. e = document.webkitFullscreenElement()
  30162. }
  30163. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30164. e.requestPointerLock(),
  30165. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30166. },
  30167. exitPointerLock: function() {
  30168. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30169. document.exitPointerLock()
  30170. },
  30171. exitFullscreen: function() {
  30172. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30173. },
  30174. details: function() {
  30175. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30176. return e ? {
  30177. name: e[1],
  30178. version: parseInt(e[2]),
  30179. platform: navigator.platform
  30180. } : {}
  30181. },
  30182. is: function(e) {
  30183. return this.details() && this.details().name === e
  30184. },
  30185. inIframe: function() {
  30186. return window.parent !== window
  30187. },
  30188. aspectRatio: function() {
  30189. var e = $("#player").width() / $("#player").height();
  30190. return isFinite(e) ? e : 0
  30191. },
  30192. userAgent: function() {
  30193. return window.navigator.userAgent
  30194. },
  30195. isMobile: function() {
  30196. var e = navigator.userAgent || navigator.vendor || window.opera;
  30197. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30198. },
  30199. isLandscape: function() {
  30200. return this.isMobile && this.aspectRatio() > 1
  30201. },
  30202. isSmallScreen: function() {
  30203. var e = screen.width / window.devicePixelRatio;
  30204. return e < 240
  30205. },
  30206. detectIE: function() {
  30207. var e = window.navigator.userAgent
  30208. , t = e.indexOf("MSIE ");
  30209. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30210. },
  30211. detectSafari: function() {
  30212. var e = window.navigator.userAgent
  30213. , t = e.indexOf("Safari");
  30214. return t !== -1 && !this.detectChrome()
  30215. },
  30216. detectFirefox: function() {
  30217. var e = window.navigator.userAgent;
  30218. return e.indexOf("Firefox") !== -1
  30219. },
  30220. detectChrome: function() {
  30221. var e = window.navigator.userAgent;
  30222. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30223. },
  30224. detectOpera: function() {
  30225. var e = window.navigator.userAgent;
  30226. return e.indexOf("OPR") !== -1
  30227. },
  30228. detectIOS: function() {
  30229. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30230. },
  30231. detectIPad: function() {
  30232. var e = window.navigator.userAgent
  30233. , t = /iPad/;
  30234. return t.test(e)
  30235. },
  30236. detectIPod: function() {
  30237. var e = window.navigator.userAgent
  30238. , t = /iPod/;
  30239. return t.test(e)
  30240. },
  30241. detectIPhone: function() {
  30242. var e = window.navigator.userAgent
  30243. , t = /iPhone/;
  30244. return t.test(e)
  30245. },
  30246. detectAndroid: function() {
  30247. var e = window.navigator.userAgent;
  30248. return e.indexOf("Android") !== -1
  30249. },
  30250. detectAndroidMobile: function() {
  30251. var e = window.navigator.userAgent;
  30252. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30253. },
  30254. detectSamsungNative: function() {
  30255. var e = window.navigator.userAgent;
  30256. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30257. },
  30258. detectSamsungS6: function() {
  30259. var e = window.navigator.userAgent;
  30260. return e.indexOf("SM-G92") !== -1
  30261. },
  30262. /************************************************************fyz改from徐世廷*************************************************************/
  30263. detectHUAWEI5X: function() {
  30264. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30265. },
  30266. /*******************************************************************************************************************************/
  30267. detectWebVR: function() {
  30268. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30269. },
  30270. getVRDisplay: function() {
  30271. var e = $.Deferred();
  30272. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30273. t.length >= 1 && e.resolve(t[0]),
  30274. e.reject(null)
  30275. }),
  30276. e) : e.reject(null)
  30277. },
  30278. iosVersion: function() {
  30279. if (!this.detectIOS())
  30280. throw new r("Did not detect an iDevice");
  30281. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30282. , t = "_";
  30283. return n(e, t)
  30284. },
  30285. androidVersion: function() {
  30286. if (!this.detectAndroid())
  30287. throw new r("Did not detect an Android based device");
  30288. var e = /Android ((?:\d+\.?){1,3})/
  30289. , t = ".";
  30290. return n(e, t)
  30291. },
  30292. valueFromCookie: function(e, t) {
  30293. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30294. if (!i)
  30295. return t;
  30296. var n = i[1];
  30297. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30298. },
  30299. valueFromHash: function(e, t) {
  30300. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30301. , n = i.exec(window.location.href);
  30302. if (!n)
  30303. return t;
  30304. var r = n[1];
  30305. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30306. }
  30307. }
  30308. }
  30309. , {
  30310. "../exception/DeviceMismatchException": 56
  30311. }],
  30312. 183: [function(e, t, i) {
  30313. (function(i) {
  30314. "use strict";
  30315. function n(e, t) {
  30316. var i = r(t);
  30317. var replaceAll = function (str, f, e) {
  30318. //f全部替换成e
  30319. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30320. return str.replace(reg, e);
  30321. };
  30322. var urlFirstView = c.valueFromHash('firstView');
  30323. if(urlFirstView){
  30324. try{
  30325. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30326. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30327. urlFirstView = "{"+urlFirstView+"]}"
  30328. let info = JSON.parse(urlFirstView);
  30329. i.pano = t.index[info.pano] //panos.get(info.pano)
  30330. if(!i.pano){
  30331. urlFirstView = false
  30332. console.error('检测到firstView但是 找不到该pano')
  30333. }else{
  30334. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30335. i.zoom = -1;
  30336. i.mode = "panorama"
  30337. i.setByUrl = true
  30338. }
  30339. }catch(e){
  30340. urlFirstView = false
  30341. console.error('检测到firstView但是解析出错'+e)
  30342. }
  30343. }
  30344. if (Object.keys(i).length > 0)
  30345. return i;
  30346. if (e.heroImage)
  30347. i = o(e, t);
  30348. else if (window.DATA.camera_start) {
  30349. var n = window.DATA.camera_start;
  30350. try {
  30351. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30352. i.position = n.camera.position,
  30353. //i.quaternion = n.camera.quaternion,
  30354. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30355. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30356. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30357. d.debug("Using camera_start"),
  30358. d.debug("Modeldata pano: ", i.pano.quaternion),
  30359. d.debug("Camera start pano: ", n.pano.quaternion)),
  30360. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30361. } catch (e) {
  30362. d.warn(e.message)
  30363. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30364. }
  30365. }
  30366. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30367. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30368. i.pano = t.findClosest(i.position),
  30369. i.quaternion = i.pano.quaternion),
  30370. 0 === Object.keys(i).length) {
  30371. var a = t.list[0];
  30372. a && (i.mode = h.PANORAMA,
  30373. i.pano = a,
  30374. i.position = a.position,
  30375. i.quaternion = a.quaternion,
  30376. d.info("Starting at 1st pano " + a.id))
  30377. }
  30378. return i.mode = i.mode || h.DOLLHOUSE,
  30379. i
  30380. }
  30381. function r(e) {
  30382. var t = c.valueFromHash("start", "")
  30383. , i = {};
  30384. if ("" !== t) {
  30385. d.debug("Start override found in parameters, trying to parse..."),
  30386. i = a(t) || {};
  30387. var n = c.valueFromHash("tag", null);
  30388. n && (i.tag = n),
  30389. i.panoId && (i.pano = e.get(i.panoId))
  30390. }
  30391. return i
  30392. }
  30393. function o(e, t) {
  30394. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30395. return {};
  30396. var i = {}
  30397. , n = e.heroImage.metadata;
  30398. d.debug("Using start position from thumbnail image"),
  30399. i.position = n.camera_position,
  30400. i.quaternion = n.camera_quaternion;
  30401. try {
  30402. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30403. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30404. } catch (e) {
  30405. d.debug(e.message)
  30406. }
  30407. return i
  30408. }
  30409. function a(e) {
  30410. return s.deserialize(e)
  30411. }
  30412. var s = e("../controls/serializer")
  30413. , l = e("../util/math")
  30414. , c = e("./browser")
  30415. , h = e("../enum/Viewmode")
  30416. , u = e("../util/logger")
  30417. , th = e("three")//xzw
  30418. , d = new u(i);
  30419. t.exports = {
  30420. getStartCameraOptions: n
  30421. }
  30422. }
  30423. ).call(this, "/js/util/camera.js")
  30424. }
  30425. , {
  30426. "../controls/serializer": 14,
  30427. "../enum/Viewmode": 51,
  30428. "../util/logger": 189,
  30429. "../util/math": 190,
  30430. "./browser": 182,
  30431. "three": 217
  30432. }],
  30433. 184: [function(e, t, i) {
  30434. "use strict";
  30435. function n(e, t, i) {
  30436. return o(e.fov, t, i)
  30437. }
  30438. var r = e("./MathLight")
  30439. , o = function(e, t, i) {
  30440. var n = t
  30441. , o = i
  30442. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30443. return a
  30444. }
  30445. , a = function(e, t, i) {
  30446. var n = t
  30447. , o = i
  30448. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30449. return a
  30450. }
  30451. , s = function(e, t, i, n) {
  30452. var r = o(e, i, n);
  30453. return r > t ? a(t, i, n) : e
  30454. };
  30455. t.exports = {
  30456. clampVFOV: s,
  30457. getHFOVForCamera: n,
  30458. getHFOVFromVFOV: o,
  30459. getVFOVFromHFOV: a
  30460. }
  30461. window.MathLight = t.exports
  30462. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30463. var prec = Math.pow(10, - (precision || 4));
  30464. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30465. if(e1.w){
  30466. return s1 && Math.abs(e1.w - e2.w) < prec
  30467. }else return s1
  30468. }
  30469. }
  30470. , {
  30471. "./MathLight": 176
  30472. }],
  30473. 185: [function(e, t, i) {
  30474. "use strict";
  30475. var n = e("three");
  30476. t.exports = {
  30477. delayOneFrame: function(e) {
  30478. window.setTimeout(e, 1)
  30479. },
  30480. normalizeUrl: function(e) {
  30481. return e.replace("https://", "http://")
  30482. },
  30483. domainFromUrl: function(e) {
  30484. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30485. return t ? t[3] : e
  30486. },
  30487. average: function(e, t) {
  30488. if (0 === e.length)
  30489. return null;
  30490. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30491. var o = t ? e[r][t] : e[r];
  30492. i += o,
  30493. n++
  30494. }
  30495. return i / n
  30496. },
  30497. countUnique: function(e) {
  30498. for (var t = {}, i = 0; i < e.length; i++)
  30499. t[e[i]] = 1 + (t[e[i]] || 0);
  30500. return Object.keys(t).length
  30501. },
  30502. averageVectors: function(e, t) {
  30503. var i = new n.Vector3;
  30504. if (0 === e.length)
  30505. return i;
  30506. for (var r = 0, o = 0; o < e.length; o++) {
  30507. var a = t ? e[o][t] : e[o];
  30508. i.add(a),
  30509. r++
  30510. }
  30511. return i.divideScalar(r)
  30512. },
  30513. equalLists: function(e, t) {
  30514. if (e.length !== t.length)
  30515. return !1;
  30516. for (var i = 0; i < e.length; i++)
  30517. if (e[i] !== t[i])
  30518. return !1;
  30519. return !0
  30520. },
  30521. lowerMedian: function(e, t) {
  30522. if (0 === e.length)
  30523. return null;
  30524. t = t || 2,
  30525. e.sort(function(e, t) {
  30526. return e - t
  30527. });
  30528. var i = Math.floor(e.length / t);
  30529. return e[i]
  30530. },
  30531. stableSort: function(e, t) {
  30532. return e.map(function(e, t) {
  30533. return {
  30534. value: e,
  30535. index: t
  30536. }
  30537. }).sort(function(e, i) {
  30538. var n = t(e.value, i.value);
  30539. return 0 !== n ? n : e.index - i.index
  30540. }).map(function(e) {
  30541. return e.value
  30542. })
  30543. },
  30544. filterAll: function(e, t) {
  30545. return e.filter(function(e) {
  30546. return t.every(function(t) {
  30547. return t(e)
  30548. })
  30549. })
  30550. },
  30551. formatDate: function(e) {
  30552. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30553. },
  30554. formatDatetime: function(e) {
  30555. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30556. },
  30557. randomString: function(e) {
  30558. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30559. t += i.charAt(Math.floor(Math.random() * i.length));
  30560. return t
  30561. },
  30562. uint8ToBase64: function(e, t) {
  30563. t && "number" == typeof t || (t = 8192);
  30564. for (var i = [], n = 0; n < e.length; n += t)
  30565. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30566. return btoa(i.join(""))
  30567. },
  30568. uuid4: function e(t) {
  30569. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30570. },
  30571. nth: function(e) {
  30572. return e %= 10,
  30573. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30574. },
  30575. extendObject: function(e, t) {
  30576. return Object.keys(t).forEach(function(i) {
  30577. e[i] = t[i]
  30578. }),
  30579. e
  30580. },
  30581. deepExtend: function e(t) {
  30582. t = t || {};
  30583. for (var i = 1; i < arguments.length; i++) {
  30584. var n = arguments[i];
  30585. if (n)
  30586. for (var r in n)
  30587. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30588. }
  30589. return t
  30590. },
  30591. inherit: function(e, t) {
  30592. e.prototype = Object.create(t.prototype),
  30593. e.prototype.constructor = e
  30594. },
  30595. extend: function(e, t) {
  30596. for (var i in t.prototype)
  30597. e.prototype[i] = t.prototype[i]
  30598. }
  30599. ,
  30600. getVisiblePano : function(positions = [], panos, options={}){//add
  30601. var visiblePanos = [];
  30602. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30603. panos.forEach((pano)=>{
  30604. if(!pano.isAligned())return;
  30605. var A = pano.position.clone();
  30606. var posB = options.posAtPanos[pano.id] || positions;
  30607. var posLength = posB.length
  30608. for(let i=0;i<posLength;i++){
  30609. var B = posB[i];
  30610. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30611. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30612. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30613. visiblePanos.push(pano.id);
  30614. break;
  30615. }
  30616. }
  30617. })
  30618. return visiblePanos
  30619. }
  30620. ,
  30621. sortByScore : function(list, request, rank) {
  30622. var i = this.filterAll(list, request);
  30623. return 0 === i.length ? null : i = i.map(function(e) {
  30624. return {
  30625. item: e,
  30626. score: rank.reduce(function(t, i) {
  30627. return t + i(e);
  30628. }, 0)
  30629. };
  30630. }).sort(function(e, t) {
  30631. return t.score - e.score;
  30632. });
  30633. }
  30634. },
  30635. Math.sign = function(e) {
  30636. return e < 0 ? -1 : 1
  30637. }
  30638. window.common = t.exports
  30639. }
  30640. , {
  30641. three: 217
  30642. }],
  30643. 186: [function(e, t, i) {
  30644. "use strict";
  30645. var n = {};
  30646. n.linearTween = function(e, t, i, n) {
  30647. return i * e / n + t
  30648. }
  30649. ,
  30650. n.easeInQuad = function(e, t, i, n) {
  30651. return e /= n,
  30652. i * e * e + t
  30653. }
  30654. ,
  30655. n.easeOutQuad = function(e, t, i, n) {
  30656. return e /= n,
  30657. -i * e * (e - 2) + t
  30658. }
  30659. ,
  30660. n.easeInOutQuad = function(e, t, i, n) {
  30661. return e /= n / 2,
  30662. e < 1 ? i / 2 * e * e + t : (e--,
  30663. -i / 2 * (e * (e - 2) - 1) + t)
  30664. }
  30665. ,
  30666. n.easeInCubic = function(e, t, i, n) {
  30667. return e /= n,
  30668. i * e * e * e + t
  30669. }
  30670. ,
  30671. n.easeOutCubic = function(e, t, i, n) {
  30672. return e /= n,
  30673. e--,
  30674. i * (e * e * e + 1) + t
  30675. }
  30676. ,
  30677. n.easeInOutCubic = function(e, t, i, n) {
  30678. return e /= n / 2,
  30679. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30680. i / 2 * (e * e * e + 2) + t)
  30681. }
  30682. ,
  30683. n.easeInQuart = function(e, t, i, n) {
  30684. return e /= n,
  30685. i * e * e * e * e + t
  30686. }
  30687. ,
  30688. n.easeOutQuart = function(e, t, i, n) {
  30689. return e /= n,
  30690. e--,
  30691. -i * (e * e * e * e - 1) + t
  30692. }
  30693. ,
  30694. n.easeInOutQuart = function(e, t, i, n) {
  30695. return e /= n / 2,
  30696. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30697. -i / 2 * (e * e * e * e - 2) + t)
  30698. }
  30699. ,
  30700. n.easeInQuint = function(e, t, i, n) {
  30701. return e /= n,
  30702. i * e * e * e * e * e + t
  30703. }
  30704. ,
  30705. n.easeOutQuint = function(e, t, i, n) {
  30706. return e /= n,
  30707. e--,
  30708. i * (e * e * e * e * e + 1) + t
  30709. }
  30710. ,
  30711. n.easeInOutQuint = function(e, t, i, n) {
  30712. return e /= n / 2,
  30713. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30714. i / 2 * (e * e * e * e * e + 2) + t)
  30715. }
  30716. ,
  30717. n.easeInSine = function(e, t, i, n) {
  30718. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30719. }
  30720. ,
  30721. n.easeOutSine = function(e, t, i, n) {
  30722. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30723. }
  30724. ,
  30725. n.easeInOutSine = function(e, t, i, n) {
  30726. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30727. }
  30728. ,
  30729. n.easeInExpo = function(e, t, i, n) {
  30730. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30731. }
  30732. ,
  30733. n.easeOutExpo = function(e, t, i, n) {
  30734. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30735. }
  30736. ,
  30737. n.easeInOutExpo = function(e, t, i, n) {
  30738. return e /= n / 2,
  30739. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30740. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30741. }
  30742. ,
  30743. n.easeInCirc = function(e, t, i, n) {
  30744. return e /= n,
  30745. -i * (Math.sqrt(1 - e * e) - 1) + t
  30746. }
  30747. ,
  30748. n.easeOutCirc = function(e, t, i, n) {
  30749. return e /= n,
  30750. e--,
  30751. i * Math.sqrt(1 - e * e) + t
  30752. }
  30753. ,
  30754. n.easeInOutCirc = function(e, t, i, n) {
  30755. return e /= n / 2,
  30756. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30757. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30758. }
  30759. ,
  30760. n.easeInElastic = function(e, t, i, n) {
  30761. var r = 1.70158
  30762. , o = 0
  30763. , a = i;
  30764. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30765. a < Math.abs(i) ? (a = i,
  30766. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30767. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30768. }
  30769. ,
  30770. n.easeOutElastic = function(e, t, i, n) {
  30771. var r = 1.70158
  30772. , o = 0
  30773. , a = i;
  30774. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30775. a < Math.abs(i) ? (a = i,
  30776. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30777. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30778. }
  30779. ,
  30780. n.easeInOutElastic = function(e, t, i, n) {
  30781. var r = 1.70158
  30782. , o = 0
  30783. , a = i;
  30784. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30785. a < Math.abs(i) ? (a = i,
  30786. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30787. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30788. }
  30789. ,
  30790. n.easeInBack = function(e, t, i, n, r) {
  30791. return void 0 === r && (r = 1.70158),
  30792. i * (e /= n) * e * ((r + 1) * e - r) + t
  30793. }
  30794. ,
  30795. n.easeOutBack = function(e, t, i, n, r) {
  30796. return void 0 === r && (r = 1.70158),
  30797. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30798. }
  30799. ,
  30800. n.easeInOutBack = function(e, t, i, n, r) {
  30801. return void 0 === r && (r = 1.70158),
  30802. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30803. }
  30804. ,
  30805. n.easeOutBounce = function(e, t, i, n) {
  30806. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30807. }
  30808. ,
  30809. n.easeInBounce = function(e, t, i, r) {
  30810. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30811. }
  30812. ,
  30813. n.easeInOutBounce = function(e, t, i, r) {
  30814. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30815. }
  30816. ,
  30817. t.exports = n
  30818. window.easing = n
  30819. }
  30820. , {}],
  30821. 187: [function(e, t, i) {
  30822. "use strict";
  30823. function n() {
  30824. this.events = [],
  30825. this.valid = !1
  30826. }
  30827. var r = e("../enum/Joystick");
  30828. n.prototype.push = function(e, t) {
  30829. this.events.push({
  30830. direction: e,
  30831. pano: t
  30832. }),
  30833. this.valid = !0
  30834. }
  30835. ,
  30836. n.prototype.pop = function(e) {
  30837. var t = this.events.pop();
  30838. return this.events.length < 1 && (this.valid = !1),
  30839. t
  30840. }
  30841. ,
  30842. n.prototype.peek = function() {
  30843. return this.events.length ? this.events[this.events.length - 1] : {
  30844. direction: null,
  30845. pano: null
  30846. }
  30847. }
  30848. ,
  30849. n.prototype.invalidate = function() {
  30850. this.events = [],
  30851. this.valid = !1
  30852. }
  30853. ,
  30854. n.prototype.reversePano = function(e) {
  30855. if (!this.valid)
  30856. return null;
  30857. var t = this.peek();
  30858. return r.opposite(e) === t.direction ? (this.pop(),
  30859. t.pano) : null
  30860. }
  30861. ,
  30862. t.exports = n
  30863. }
  30864. , {
  30865. "../enum/Joystick": 29
  30866. }],
  30867. 188: [function(e, t, i) {
  30868. "use strict";
  30869. window.lerp = t.exports = {
  30870. vector: function(e, t) {
  30871. var i = e.clone();
  30872. return t = t.clone(),
  30873. function(n) {
  30874. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30875. }
  30876. },
  30877. quaternion: function(e, t) {
  30878. var i = e.clone();
  30879. return function(n) {
  30880. e.copy(i).slerp(t, n)
  30881. }
  30882. },
  30883. property: function(e, t, i, n) {
  30884. var r = e[t];
  30885. return function(o) {
  30886. e[t] = r * (1 - o) + i * o,
  30887. n && n(e[t])
  30888. }
  30889. },
  30890. uniform: function(e, t, i) {
  30891. var n = e.material.uniforms[t].value;
  30892. return function(r) {
  30893. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30894. }
  30895. },
  30896. matrix4: function(e, t) {
  30897. var i = e.clone();
  30898. return function(n) {
  30899. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30900. r[s] = o[s] * (1 - n) + a[s] * n
  30901. }
  30902. },
  30903. allUniforms: function(e, t, i) {
  30904. var n = e.map(function(e) {
  30905. return this.uniform(e, t, i)
  30906. }
  30907. .bind(this));
  30908. return function(e) {
  30909. n.forEach(function(t) {
  30910. t(e)
  30911. })
  30912. }
  30913. }
  30914. }
  30915. }
  30916. , {}],
  30917. 189: [function(e, t, i) {
  30918. "use strict";
  30919. function n(e) {
  30920. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30921. if (n.consoleEnabled) {
  30922. var h = function(e) {
  30923. $("#debug-console").append("<p>" + e + "</p>"),
  30924. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30925. };
  30926. t = function(e) {
  30927. h(Array.prototype.slice.call(arguments).join(" "))
  30928. }
  30929. ,
  30930. i = function(e) {
  30931. h(Array.prototype.slice.call(arguments).join(" "))
  30932. }
  30933. ,
  30934. o = function(e) {
  30935. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30936. }
  30937. ,
  30938. a = function(e) {
  30939. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30940. }
  30941. } else
  30942. console.log ? (t = console.log,
  30943. i = console.info ? console.info : console.log,
  30944. o = console.warn ? console.warn : console.log,
  30945. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30946. ;
  30947. var u = function(e) {
  30948. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30949. }
  30950. , d = function(t, i) {
  30951. if (r) {
  30952. var o = Array.prototype.slice.call(t).join(" ");
  30953. r.captureMessage(o, {
  30954. level: i,
  30955. path: e,
  30956. timestamp: n.timestamp()
  30957. })
  30958. }
  30959. }
  30960. , p = function(t, i) {
  30961. if (r) {
  30962. var o = Array.prototype.slice.call(t).join(" ");
  30963. r.captureException(new Error(o), {
  30964. level: i,
  30965. path: e,
  30966. timestamp: n.timestamp()
  30967. })
  30968. }
  30969. };
  30970. return {
  30971. debug: function() {
  30972. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30973. },
  30974. info: function() {
  30975. n.level >= n.levels.info && i.apply(console, u(arguments))
  30976. },
  30977. warn: function() {
  30978. d(arguments, "warn"),
  30979. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30980. },
  30981. error: function() {
  30982. p(arguments, "error"),
  30983. n.level >= n.levels.error && a.apply(console, u(arguments))
  30984. },
  30985. v3str: function(e, t) {
  30986. var i = void 0 === t ? 2 : t;
  30987. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30988. },
  30989. eulstr: function(e, t) {
  30990. var i = void 0 === t ? 2 : t;
  30991. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30992. },
  30993. time: function(e) {
  30994. n.level >= n.levels.debug && (c[e] = Date.now())
  30995. },
  30996. timeEnd: function(e) {
  30997. if (n.level >= n.levels.debug) {
  30998. var t = c[e];
  30999. if (!t)
  31000. return;
  31001. var i = (Date.now() - t) / 1e3;
  31002. this.debug(e, i + "s")
  31003. }
  31004. }
  31005. }
  31006. }
  31007. var r = window.Raven;
  31008. n.timestamp = function() {
  31009. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31010. }
  31011. ,
  31012. n.levels = {
  31013. debug: 3,
  31014. info: 2,
  31015. warn: 1,
  31016. error: 0
  31017. },
  31018. n.level = n.levels.info,
  31019. t.exports = n
  31020. }
  31021. , {}],
  31022. 190: [function(e, t, i) {
  31023. "use strict";
  31024. var n = e("three")
  31025. , r = e("../enum/GLCubeFaces")
  31026. , o = e("../constants");
  31027. t.exports = {
  31028. convertVisionVector: function(e) {
  31029. return new n.Vector3(e.x,e.z,-e.y)
  31030. },
  31031. convertVisionQuaternion: function(e) {
  31032. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31033. },
  31034. convertWorkshopVector: function(e) {
  31035. return new n.Vector3(-e.x,e.y,e.z)
  31036. },
  31037. convertWorkshopQuaternion: function(e) {
  31038. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31039. },
  31040. convertWorkshopPanoramaQuaternion: function(e) {
  31041. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31042. },
  31043. convertWorkshopOrthoZoom: function(e) {// xzw
  31044. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31045. //return e;
  31046. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31047. },
  31048. toPrecision: function(e, t) {//xzw change
  31049. var f = function(e, t){
  31050. var i = Math.pow(10, t);
  31051. return Math.round(e * i) / i
  31052. }
  31053. if(e instanceof Array){
  31054. for(var s=0; s<e.length; s++){
  31055. e[s] = f(e[s],t);
  31056. }
  31057. return e;
  31058. }
  31059. else return f(e,t)
  31060. },
  31061. isEmptyQuaternion: function(e) {
  31062. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31063. },
  31064. projectPositionToCanvas: function(e, t, i) {
  31065. i = i || new n.Vector3,
  31066. i.copy(e);
  31067. var r = .5 * $("#player").width()
  31068. , o = .5 * $("#player").height();
  31069. return i.project(t),
  31070. i.x = i.x * r + r,
  31071. i.y = -(i.y * o) + o,
  31072. i
  31073. },
  31074. convertScreenPositionToNDC: function(e, t, i) {
  31075. return i = i || new n.Vector2,
  31076. i.x = e / $("#player").width() * 2 - 1,
  31077. i.y = 2 * -(t / $("#player").height()) + 1,
  31078. i
  31079. },
  31080. constrainedTurn: function(e) {
  31081. var t = e % (2 * Math.PI);
  31082. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31083. },
  31084. getFOVDotThreshold: function(e) {
  31085. return Math.cos(n.Math.degToRad(e / 2))
  31086. },
  31087. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31088. switch (e) {
  31089. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31090. i.set(1, t.y, t.x);
  31091. break;
  31092. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31093. i.set(-1, t.y, -t.x);
  31094. break;
  31095. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31096. i.set(-t.x, 1, -t.y);
  31097. break;
  31098. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31099. i.set(-t.x, -1, t.y);
  31100. break;
  31101. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31102. i.set(-t.x, t.y, 1);
  31103. break;
  31104. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31105. i.set(t.x, t.y, -1)
  31106. }
  31107. n && i.normalize()
  31108. },
  31109. //add:
  31110. getPos2d : function(point, camera, dom){
  31111. var camera = camera ;
  31112. var dom = dom;
  31113. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31114. var x,y;
  31115. x = (pos.x + 1) / 2 * dom.clientWidth;
  31116. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31117. var inSight = x <= dom.clientWidth && x >= 0
  31118. && y <= dom.clientHeight && y >= 0
  31119. return {
  31120. pos: new THREE.Vector2(x,y),
  31121. vector: pos,
  31122. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31123. inSight : inSight //在屏幕范围内可见
  31124. };
  31125. },
  31126. getDirByLonLat: function(lon, lat) {
  31127. var dir = new THREE.Vector3();
  31128. var phi = THREE.Math.degToRad(90 - lat);
  31129. var theta = THREE.Math.degToRad(lon);
  31130. dir.x = Math.sin(phi) * Math.cos(theta);
  31131. dir.y = Math.cos(phi);
  31132. dir.z = Math.sin(phi) * Math.sin(theta);
  31133. return dir.negate();
  31134. }
  31135. }
  31136. window.math = t.exports
  31137. }
  31138. , {
  31139. "../constants": 8,
  31140. "../enum/GLCubeFaces": 25,
  31141. three: 217
  31142. }],
  31143. 191: [function(e, t, i) {
  31144. "use strict";
  31145. function n(e, t, i) {
  31146. return a.map(function(n, o) {
  31147. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31148. }
  31149. .bind(this))
  31150. }
  31151. function r(e) {
  31152. return s[e]
  31153. }
  31154. var o = e("../enum/GLCubeFaces")
  31155. , a = [0, 1, 2, 3, 4, 5]
  31156. , s = {
  31157. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31158. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31159. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31160. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31161. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31162. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31163. };
  31164. t.exports = {
  31165. mapFaceToCubemapFace: r,
  31166. getCubemapUrls: n
  31167. }
  31168. }
  31169. , {
  31170. "../enum/GLCubeFaces": 25
  31171. }],
  31172. 192: [function(e, t, i) {
  31173. "use strict";
  31174. t.exports = {
  31175. captureErrors: function(e, t, i) {
  31176. if ("Raven"in window) {
  31177. Raven.config(e, t).install(),
  31178. i && Raven.setTagsContext(i);
  31179. var n = console.warn
  31180. , r = console.error;
  31181. console.warn = function() {
  31182. var e = Array.prototype.slice.call(arguments);
  31183. Raven.captureMessage(e.join(" "), {
  31184. level: "warning"
  31185. }),
  31186. n.apply(console, e)
  31187. }
  31188. ,
  31189. console.error = function() {
  31190. var e = Array.prototype.slice.call(arguments);
  31191. Raven.captureException(new Error(e.join(" ")), {
  31192. level: "error"
  31193. }),
  31194. r.apply(console, e)
  31195. }
  31196. } else
  31197. console.error("Raven not found, not capturing errors.")
  31198. }
  31199. }
  31200. }
  31201. , {}],
  31202. 193: [function(e, t, i) {
  31203. (function(i) {
  31204. "use strict";
  31205. var n = e("./browser")
  31206. , r = e("../constants")
  31207. , o = e("url")
  31208. , a = e("./logger")
  31209. , ss = e('three')
  31210. , s = new a(i)
  31211. , l = {
  31212. getAuthorizationHeader: function() {
  31213. var e = n.valueFromHash("auth");
  31214. if (e)
  31215. return e.replace(",", " ");
  31216. var t = n.valueFromCookie("token");
  31217. return t ? "Token " + t : null
  31218. },
  31219. parseSidUrl: function(e) {
  31220. var t, i;
  31221. t=g_Prefix;
  31222. if (e = e || "",
  31223. e.match(/^https?/)) {
  31224. var n = o.parse(e);
  31225. t = g_Prefix,
  31226. i = e
  31227. } else{
  31228. //xzw 原先的不能用
  31229. //t = window.location.protocol + "//" + window.location.host, //MP
  31230. t = g_Prefix
  31231. //i = t + "/api/player/models/" + e; //MP
  31232. i = t + "data/" + e;
  31233. }
  31234. return {
  31235. urlBase: t,
  31236. urlModel: i,
  31237. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31238. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31239. }
  31240. },
  31241. getModelIDFromQueryString: function() {
  31242. return n.valueFromHash("model") || n.valueFromHash("m")
  31243. },
  31244. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31245. e = JSON.parse(JSON.stringify(e));
  31246. var i = null;
  31247. if (e.images.forEach(function(n) {
  31248. if(!n.metadata) return;
  31249. if ("string" == typeof n.metadata)
  31250. try {
  31251. n.metadata = JSON.parse(n.metadata)
  31252. } catch (e) {
  31253. s.warn("Unable to parse image metadata"),
  31254. n.metadata = null
  31255. }
  31256. else{
  31257. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31258. }
  31259. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31260. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31261. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31262. }else{
  31263. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31264. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31265. n.metadata.zoom = n.metadata.zoom || 1;
  31266. }
  31267. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31268. }),
  31269. //icon初始视角的:
  31270. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31271. var n = {};
  31272. n.pano = {
  31273. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31274. position: t.convertWorkshopVector(i.scan_position),
  31275. uuid: i.scan_id
  31276. },
  31277. n.camera = {
  31278. quaternion: i.camera_quaternion,
  31279. position: i.camera_position
  31280. },
  31281. e.startPano = n
  31282. }
  31283. return e
  31284. },
  31285. */
  31286. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31287. e = JSON.parse(JSON.stringify(e));
  31288. var i = null;
  31289. var deal = function(n) {
  31290. if(!n.metadata) return;
  31291. if ("string" == typeof n.metadata)
  31292. try {
  31293. n.metadata = JSON.parse(n.metadata)
  31294. } catch (e) {
  31295. s.warn("Unable to parse image metadata"),
  31296. n.metadata = null
  31297. }
  31298. else{
  31299. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31300. }
  31301. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31302. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31303. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31304. }else{
  31305. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31306. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31307. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31308. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31309. }
  31310. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31311. }
  31312. //改
  31313. e.images.forEach(info=>{
  31314. if(info.locations){
  31315. info.locations.forEach(a=>deal(a))
  31316. }else{
  31317. deal(info)
  31318. }
  31319. })
  31320. //icon初始视角的:
  31321. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31322. var n = {};
  31323. n.pano = {
  31324. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31325. position: t.convertWorkshopVector(i.scan_position),
  31326. uuid: i.scan_id
  31327. },
  31328. n.camera = {
  31329. quaternion: i.camera_quaternion,
  31330. position: i.camera_position
  31331. },
  31332. e.startPano = n
  31333. }
  31334. return e
  31335. },
  31336. visionVersionToInt: function() {
  31337. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31338. return function(t) {
  31339. if (!t)
  31340. throw new Error("Vision version is required");
  31341. var i = e.exec(t);
  31342. if (null === i)
  31343. throw new Error("String is not a vision version: " + t);
  31344. return parseInt(i[1])
  31345. }
  31346. }(),
  31347. modelDataPromisesTiles: function(e) {
  31348. var vision_version = e.vision_version || window.DATA.vision_version
  31349. if (vision_version)
  31350. try {
  31351. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31352. } catch (t) {
  31353. s.warn("Invalid vision version: " + vision_version)
  31354. }
  31355. // var t = e.created ? new Date(e.created) : null;
  31356. // return t && t >= r.visionTilingStartDate
  31357. return false
  31358. }
  31359. };
  31360. t.exports = l
  31361. }
  31362. ).call(this, "/js/util/showcase.js")
  31363. }
  31364. , {
  31365. "../constants": 8,
  31366. "./browser": 182,
  31367. "./logger": 189,
  31368. three:217,
  31369. url: 208
  31370. }],
  31371. 194: [function(e, t, i) {
  31372. "use strict";
  31373. var n = e("../util/ajax")
  31374. , r = e("three")
  31375. , o = e("../settings")
  31376. , a = {};
  31377. t.exports = {
  31378. load: function(e, t, i) {
  31379. var s = a[e];
  31380. return s ? (t && setTimeout(function() {
  31381. t(s)
  31382. }, 1),
  31383. s) : (s = new r.Texture,
  31384. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31385. s.magFilter = r.LinearFilter,
  31386. s.generateMipmaps = !1),
  31387. s.sourceFile = e,
  31388. a[e] = s,
  31389. n.getImage(e).then(function(e) {
  31390. s.image = e,
  31391. s.needsUpdate = !0,
  31392. t && t(s)
  31393. }).fail(i),
  31394. s)
  31395. },
  31396. loadBase64: function(e, t) {
  31397. t = t || "png";
  31398. var i = new r.Texture;
  31399. return i.image = document.createElement("img"),
  31400. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31401. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31402. i.magFilter = r.LinearFilter,
  31403. i.generateMipmaps = !1),
  31404. i.needsUpdate = !0,
  31405. i
  31406. },
  31407. isLoaded: function(e) {
  31408. return !!a[e]
  31409. }
  31410. }
  31411. window.Texture = t.exports
  31412. }
  31413. , {
  31414. "../settings": 166,
  31415. "../util/ajax": 181,
  31416. three: 217
  31417. }],
  31418. 195: [function(e, t, i) {
  31419. "use strict";
  31420. var n = e("./easing");
  31421. window.transitions = t.exports = {
  31422. globalDone: null,
  31423. funcs: [],
  31424. counter: 0,
  31425. uniqueID: 0,
  31426. start: function(e, t, i, r, o, a, s) {
  31427. return r = r || 0,
  31428. this.funcs.push({
  31429. func: e,
  31430. current: -r * Math.abs(t),
  31431. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31432. done: i,
  31433. easing: o || n.linearTween,
  31434. cycling: t < 0,
  31435. running: !0,
  31436. debug: r < 0,
  31437. name: a || "T" + this.counter,
  31438. id: void 0 === s ? this.counter : s,
  31439. paused: !1
  31440. }),
  31441. e(0, 16),
  31442. this.counter += 1,
  31443. e
  31444. },
  31445. trigger: function(e) {
  31446. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31447. , i = e.func || function() {}
  31448. , r = void 0 === e.duration ? 0 : e.duration;
  31449. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31450. var o = e.done || null
  31451. , a = e.easing || n.linearTween
  31452. , s = e.name || "R" + this.counter
  31453. , l = void 0 === e.id ? this.counter : e.id;
  31454. return this.start(i, r, o, t, a, s, l)
  31455. },
  31456. setTimeout: function(e, t, i) {
  31457. var n = void 0 === i ? this.counter : i;
  31458. return this.trigger({
  31459. done: e,
  31460. duration: void 0 === t ? 0 : t,
  31461. name: "O" + this.counter,
  31462. id: n
  31463. })
  31464. },
  31465. pause: function() {
  31466. this.paused = !0
  31467. },
  31468. resume: function() {
  31469. this.paused = !1
  31470. },
  31471. update: function(e) {
  31472. this.funcs.forEach(function(t) {
  31473. if (!(t.paused || (t.current += 1e3 * e,
  31474. t.current < 0)))
  31475. if (t.current >= t.duration && !t.cycling) {
  31476. var i = t.easing(1, 0, 1, 1);
  31477. t.func(i, 1e3 * e),
  31478. t.done && t.done(),
  31479. t.running = !1
  31480. } else {
  31481. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31482. , r = t.func(n, 1e3 * e) || !1;
  31483. r && (t.done && t.done(),
  31484. t.running = !1)
  31485. }
  31486. });
  31487. var t = this.funcs.length;
  31488. this.funcs = this.funcs.filter(function(e) {
  31489. return e.running
  31490. });
  31491. var i = this.funcs.length;
  31492. if (t > 0 && 0 === i && this.globalDone) {
  31493. var n = this.globalDone;
  31494. this.globalDone = null,
  31495. n()
  31496. }
  31497. },
  31498. adjustSpeed: function(e, t) {
  31499. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31500. var r = i[n];
  31501. r.duration /= t,
  31502. r.current /= t
  31503. }
  31504. },
  31505. getById: function(e) {
  31506. return this.funcs.filter(function(t) {
  31507. return e === t.id
  31508. })
  31509. },
  31510. get: function(e) {
  31511. for (var t = 0; t < this.funcs.length; t += 1)
  31512. if (this.funcs[t].func === e)
  31513. return this.funcs[t];
  31514. return null
  31515. },
  31516. isRunning: function(e) {
  31517. var t = this.get(e);
  31518. return null !== t && t.running
  31519. },
  31520. countActive: function() {
  31521. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31522. e += this.funcs[t].running;
  31523. return e
  31524. },
  31525. listActive: function() {
  31526. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31527. this.funcs[t].running && e.push(this.funcs[t].name);
  31528. return e
  31529. },
  31530. done: function(e) {
  31531. this.globalDone = e
  31532. },
  31533. cancelById: function(e) {
  31534. var t = void 0 === e ? 0 : e;
  31535. this.funcs = this.funcs.filter(function(e) {
  31536. return e.id !== t
  31537. })
  31538. },
  31539. cancel: function(e) {
  31540. this.funcs = this.funcs.filter(function(t) {
  31541. return t.func !== e
  31542. })
  31543. },
  31544. getUniqueId: function() {
  31545. return this.uniqueID -= 1,
  31546. this.uniqueID
  31547. }
  31548. }
  31549. }
  31550. , {
  31551. "./easing": 186
  31552. }],
  31553. 196: [function(e, t, i) {
  31554. function n(e) {
  31555. if (this.set = {},
  31556. this.infContains = function() {
  31557. return !0
  31558. }
  31559. ,
  31560. "object" == typeof e)
  31561. if (e instanceof Array)
  31562. for (var t = 0; t < e.length; t++)
  31563. this.set[e[t]] = !0;
  31564. else
  31565. this.set = e;
  31566. else if ("function" == typeof e)
  31567. this.infContains = e;
  31568. else if ("undefined" != typeof e)
  31569. throw new Error("set must be either an array or an object.")
  31570. }
  31571. t.exports = n,
  31572. n.prototype.contains = function(e) {
  31573. return !!this.set[e]
  31574. }
  31575. ,
  31576. n.prototype.has = n.prototype.contains,
  31577. n.prototype.add = function(e) {
  31578. if (1 == arguments.length)
  31579. this.set[e] = !0;
  31580. else
  31581. for (var t = 0; t < arguments.length; t++)
  31582. this.set[arguments[t]] = !0
  31583. }
  31584. ,
  31585. n.prototype.addAll = function(e) {
  31586. if ("object" != typeof e && !(e instanceof Array))
  31587. throw new Error("arr must be an array.");
  31588. for (var t = 0; t < e.length; t++)
  31589. this.add(e[t])
  31590. }
  31591. ,
  31592. n.prototype.remove = function(e) {
  31593. if (1 == arguments.length)
  31594. delete this.set[e];
  31595. else
  31596. for (var t = 0; t < arguments.length; t++)
  31597. delete this.set[arguments[t]]
  31598. }
  31599. ,
  31600. n.prototype.delete = n.prototype.remove,
  31601. n.prototype.clear = function() {
  31602. this.set = {}
  31603. }
  31604. ,
  31605. n.prototype.size = function() {
  31606. return Object.keys(this.set).length
  31607. }
  31608. ,
  31609. n.prototype.toString = function() {
  31610. return "{" + Object.keys(this.set).toString() + "}"
  31611. }
  31612. ,
  31613. n.prototype.toArray = function() {
  31614. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31615. }
  31616. ,
  31617. n.prototype["*values"] = n.prototype.toArray
  31618. }
  31619. , {}],
  31620. 197: [function(e, t, i) {}
  31621. , {}],
  31622. 198: [function(e, t, i) {
  31623. (function(t) {
  31624. "use strict";
  31625. function n() {
  31626. try {
  31627. var e = new Uint8Array(1);
  31628. return e.__proto__ = {
  31629. __proto__: Uint8Array.prototype,
  31630. foo: function() {
  31631. return 42
  31632. }
  31633. },
  31634. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31635. } catch (e) {
  31636. return !1
  31637. }
  31638. }
  31639. function r() {
  31640. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31641. }
  31642. function o(e, t) {
  31643. if (r() < t)
  31644. throw new RangeError("Invalid typed array length");
  31645. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31646. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31647. e.length = t),
  31648. e
  31649. }
  31650. function a(e, t, i) {
  31651. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31652. return new a(e,t,i);
  31653. if ("number" == typeof e) {
  31654. if ("string" == typeof t)
  31655. throw new Error("If encoding is specified then the first argument must be a string");
  31656. return h(this, e)
  31657. }
  31658. return s(this, e, t, i)
  31659. }
  31660. function s(e, t, i, n) {
  31661. if ("number" == typeof t)
  31662. throw new TypeError('"value" argument must not be a number');
  31663. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31664. }
  31665. function l(e) {
  31666. if ("number" != typeof e)
  31667. throw new TypeError('"size" argument must be a number');
  31668. if (e < 0)
  31669. throw new RangeError('"size" argument must not be negative')
  31670. }
  31671. function c(e, t, i, n) {
  31672. return l(t),
  31673. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31674. }
  31675. function h(e, t) {
  31676. if (l(t),
  31677. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31678. !a.TYPED_ARRAY_SUPPORT)
  31679. for (var i = 0; i < t; ++i)
  31680. e[i] = 0;
  31681. return e
  31682. }
  31683. function u(e, t, i) {
  31684. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31685. !a.isEncoding(i))
  31686. throw new TypeError('"encoding" must be a valid string encoding');
  31687. var n = 0 | v(t, i);
  31688. e = o(e, n);
  31689. var r = e.write(t, i);
  31690. return r !== n && (e = e.slice(0, r)),
  31691. e
  31692. }
  31693. function d(e, t) {
  31694. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31695. e = o(e, i);
  31696. for (var n = 0; n < i; n += 1)
  31697. e[n] = 255 & t[n];
  31698. return e
  31699. }
  31700. function p(e, t, i, n) {
  31701. if (t.byteLength,
  31702. i < 0 || t.byteLength < i)
  31703. throw new RangeError("'offset' is out of bounds");
  31704. if (t.byteLength < i + (n || 0))
  31705. throw new RangeError("'length' is out of bounds");
  31706. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31707. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31708. e.__proto__ = a.prototype) : e = d(e, t),
  31709. e
  31710. }
  31711. function f(e, t) {
  31712. if (a.isBuffer(t)) {
  31713. var i = 0 | g(t.length);
  31714. return e = o(e, i),
  31715. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31716. e)
  31717. }
  31718. if (t) {
  31719. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31720. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31721. if ("Buffer" === t.type && $(t.data))
  31722. return d(e, t.data)
  31723. }
  31724. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31725. }
  31726. function g(e) {
  31727. if (e >= r())
  31728. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31729. return 0 | e
  31730. }
  31731. function m(e) {
  31732. return +e != e && (e = 0),
  31733. a.alloc(+e)
  31734. }
  31735. function v(e, t) {
  31736. if (a.isBuffer(e))
  31737. return e.length;
  31738. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31739. return e.byteLength;
  31740. "string" != typeof e && (e = "" + e);
  31741. var i = e.length;
  31742. if (0 === i)
  31743. return 0;
  31744. for (var n = !1; ; )
  31745. switch (t) {
  31746. case "ascii":
  31747. case "latin1":
  31748. case "binary":
  31749. return i;
  31750. case "utf8":
  31751. case "utf-8":
  31752. case void 0:
  31753. return j(e).length;
  31754. case "ucs2":
  31755. case "ucs-2":
  31756. case "utf16le":
  31757. case "utf-16le":
  31758. return 2 * i;
  31759. case "hex":
  31760. return i >>> 1;
  31761. case "base64":
  31762. return Z(e).length;
  31763. default:
  31764. if (n)
  31765. return j(e).length;
  31766. t = ("" + t).toLowerCase(),
  31767. n = !0
  31768. }
  31769. }
  31770. function A(e, t, i) {
  31771. var n = !1;
  31772. if ((void 0 === t || t < 0) && (t = 0),
  31773. t > this.length)
  31774. return "";
  31775. if ((void 0 === i || i > this.length) && (i = this.length),
  31776. i <= 0)
  31777. return "";
  31778. if (i >>>= 0,
  31779. t >>>= 0,
  31780. i <= t)
  31781. return "";
  31782. for (e || (e = "utf8"); ; )
  31783. switch (e) {
  31784. case "hex":
  31785. return L(this, t, i);
  31786. case "utf8":
  31787. case "utf-8":
  31788. return M(this, t, i);
  31789. case "ascii":
  31790. return P(this, t, i);
  31791. case "latin1":
  31792. case "binary":
  31793. return O(this, t, i);
  31794. case "base64":
  31795. return S(this, t, i);
  31796. case "ucs2":
  31797. case "ucs-2":
  31798. case "utf16le":
  31799. case "utf-16le":
  31800. return D(this, t, i);
  31801. default:
  31802. if (n)
  31803. throw new TypeError("Unknown encoding: " + e);
  31804. e = (e + "").toLowerCase(),
  31805. n = !0
  31806. }
  31807. }
  31808. function y(e, t, i) {
  31809. var n = e[t];
  31810. e[t] = e[i],
  31811. e[i] = n
  31812. }
  31813. function C(e, t, i, n, r) {
  31814. if (0 === e.length)
  31815. return -1;
  31816. if ("string" == typeof i ? (n = i,
  31817. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31818. i = +i,
  31819. isNaN(i) && (i = r ? 0 : e.length - 1),
  31820. i < 0 && (i = e.length + i),
  31821. i >= e.length) {
  31822. if (r)
  31823. return -1;
  31824. i = e.length - 1
  31825. } else if (i < 0) {
  31826. if (!r)
  31827. return -1;
  31828. i = 0
  31829. }
  31830. if ("string" == typeof t && (t = a.from(t, n)),
  31831. a.isBuffer(t))
  31832. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31833. if ("number" == typeof t)
  31834. return t &= 255,
  31835. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31836. throw new TypeError("val must be string, number or Buffer")
  31837. }
  31838. function I(e, t, i, n, r) {
  31839. function o(e, t) {
  31840. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31841. }
  31842. var a = 1
  31843. , s = e.length
  31844. , l = t.length;
  31845. if (void 0 !== n && (n = String(n).toLowerCase(),
  31846. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31847. if (e.length < 2 || t.length < 2)
  31848. return -1;
  31849. a = 2,
  31850. s /= 2,
  31851. l /= 2,
  31852. i /= 2
  31853. }
  31854. var c;
  31855. if (r) {
  31856. var h = -1;
  31857. for (c = i; c < s; c++)
  31858. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31859. if (h === -1 && (h = c),
  31860. c - h + 1 === l)
  31861. return h * a
  31862. } else
  31863. h !== -1 && (c -= c - h),
  31864. h = -1
  31865. } else
  31866. for (i + l > s && (i = s - l),
  31867. c = i; c >= 0; c--) {
  31868. for (var u = !0, d = 0; d < l; d++)
  31869. if (o(e, c + d) !== o(t, d)) {
  31870. u = !1;
  31871. break
  31872. }
  31873. if (u)
  31874. return c
  31875. }
  31876. return -1
  31877. }
  31878. function E(e, t, i, n) {
  31879. i = Number(i) || 0;
  31880. var r = e.length - i;
  31881. n ? (n = Number(n),
  31882. n > r && (n = r)) : n = r;
  31883. var o = t.length;
  31884. if (o % 2 !== 0)
  31885. throw new TypeError("Invalid hex string");
  31886. n > o / 2 && (n = o / 2);
  31887. for (var a = 0; a < n; ++a) {
  31888. var s = parseInt(t.substr(2 * a, 2), 16);
  31889. if (isNaN(s))
  31890. return a;
  31891. e[i + a] = s
  31892. }
  31893. return a
  31894. }
  31895. function b(e, t, i, n) {
  31896. return q(j(t, e.length - i), e, i, n)
  31897. }
  31898. function w(e, t, i, n) {
  31899. return q(Y(t), e, i, n)
  31900. }
  31901. function _(e, t, i, n) {
  31902. return w(e, t, i, n)
  31903. }
  31904. function T(e, t, i, n) {
  31905. return q(Z(t), e, i, n)
  31906. }
  31907. function x(e, t, i, n) {
  31908. return q(X(t, e.length - i), e, i, n)
  31909. }
  31910. function S(e, t, i) {
  31911. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31912. }
  31913. function M(e, t, i) {
  31914. i = Math.min(e.length, i);
  31915. for (var n = [], r = t; r < i; ) {
  31916. var o = e[r]
  31917. , a = null
  31918. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31919. if (r + s <= i) {
  31920. var l, c, h, u;
  31921. switch (s) {
  31922. case 1:
  31923. o < 128 && (a = o);
  31924. break;
  31925. case 2:
  31926. l = e[r + 1],
  31927. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31928. u > 127 && (a = u));
  31929. break;
  31930. case 3:
  31931. l = e[r + 1],
  31932. c = e[r + 2],
  31933. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31934. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31935. break;
  31936. case 4:
  31937. l = e[r + 1],
  31938. c = e[r + 2],
  31939. h = e[r + 3],
  31940. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31941. u > 65535 && u < 1114112 && (a = u))
  31942. }
  31943. }
  31944. null === a ? (a = 65533,
  31945. s = 1) : a > 65535 && (a -= 65536,
  31946. n.push(a >>> 10 & 1023 | 55296),
  31947. a = 56320 | 1023 & a),
  31948. n.push(a),
  31949. r += s
  31950. }
  31951. return R(n)
  31952. }
  31953. function R(e) {
  31954. var t = e.length;
  31955. if (t <= ee)
  31956. return String.fromCharCode.apply(String, e);
  31957. for (var i = "", n = 0; n < t; )
  31958. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31959. return i
  31960. }
  31961. function P(e, t, i) {
  31962. var n = "";
  31963. i = Math.min(e.length, i);
  31964. for (var r = t; r < i; ++r)
  31965. n += String.fromCharCode(127 & e[r]);
  31966. return n
  31967. }
  31968. function O(e, t, i) {
  31969. var n = "";
  31970. i = Math.min(e.length, i);
  31971. for (var r = t; r < i; ++r)
  31972. n += String.fromCharCode(e[r]);
  31973. return n
  31974. }
  31975. function L(e, t, i) {
  31976. var n = e.length;
  31977. (!t || t < 0) && (t = 0),
  31978. (!i || i < 0 || i > n) && (i = n);
  31979. for (var r = "", o = t; o < i; ++o)
  31980. r += W(e[o]);
  31981. return r
  31982. }
  31983. function D(e, t, i) {
  31984. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31985. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31986. return r
  31987. }
  31988. function N(e, t, i) {
  31989. if (e % 1 !== 0 || e < 0)
  31990. throw new RangeError("offset is not uint");
  31991. if (e + t > i)
  31992. throw new RangeError("Trying to access beyond buffer length")
  31993. }
  31994. function B(e, t, i, n, r, o) {
  31995. if (!a.isBuffer(e))
  31996. throw new TypeError('"buffer" argument must be a Buffer instance');
  31997. if (t > r || t < o)
  31998. throw new RangeError('"value" argument is out of bounds');
  31999. if (i + n > e.length)
  32000. throw new RangeError("Index out of range")
  32001. }
  32002. function F(e, t, i, n) {
  32003. t < 0 && (t = 65535 + t + 1);
  32004. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32005. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32006. }
  32007. function V(e, t, i, n) {
  32008. t < 0 && (t = 4294967295 + t + 1);
  32009. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32010. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32011. }
  32012. function U(e, t, i, n, r, o) {
  32013. if (i + n > e.length)
  32014. throw new RangeError("Index out of range");
  32015. if (i < 0)
  32016. throw new RangeError("Index out of range")
  32017. }
  32018. function k(e, t, i, n, r) {
  32019. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32020. J.write(e, t, i, n, 23, 4),
  32021. i + 4
  32022. }
  32023. function H(e, t, i, n, r) {
  32024. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32025. J.write(e, t, i, n, 52, 8),
  32026. i + 8
  32027. }
  32028. function G(e) {
  32029. if (e = z(e).replace(te, ""),
  32030. e.length < 2)
  32031. return "";
  32032. for (; e.length % 4 !== 0; )
  32033. e += "=";
  32034. return e
  32035. }
  32036. function z(e) {
  32037. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32038. }
  32039. function W(e) {
  32040. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32041. }
  32042. function j(e, t) {
  32043. t = t || 1 / 0;
  32044. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32045. if (i = e.charCodeAt(a),
  32046. i > 55295 && i < 57344) {
  32047. if (!r) {
  32048. if (i > 56319) {
  32049. (t -= 3) > -1 && o.push(239, 191, 189);
  32050. continue
  32051. }
  32052. if (a + 1 === n) {
  32053. (t -= 3) > -1 && o.push(239, 191, 189);
  32054. continue
  32055. }
  32056. r = i;
  32057. continue
  32058. }
  32059. if (i < 56320) {
  32060. (t -= 3) > -1 && o.push(239, 191, 189),
  32061. r = i;
  32062. continue
  32063. }
  32064. i = (r - 55296 << 10 | i - 56320) + 65536
  32065. } else
  32066. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32067. if (r = null,
  32068. i < 128) {
  32069. if ((t -= 1) < 0)
  32070. break;
  32071. o.push(i)
  32072. } else if (i < 2048) {
  32073. if ((t -= 2) < 0)
  32074. break;
  32075. o.push(i >> 6 | 192, 63 & i | 128)
  32076. } else if (i < 65536) {
  32077. if ((t -= 3) < 0)
  32078. break;
  32079. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32080. } else {
  32081. if (!(i < 1114112))
  32082. throw new Error("Invalid code point");
  32083. if ((t -= 4) < 0)
  32084. break;
  32085. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32086. }
  32087. }
  32088. return o
  32089. }
  32090. function Y(e) {
  32091. for (var t = [], i = 0; i < e.length; ++i)
  32092. t.push(255 & e.charCodeAt(i));
  32093. return t
  32094. }
  32095. function X(e, t) {
  32096. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32097. i = e.charCodeAt(a),
  32098. n = i >> 8,
  32099. r = i % 256,
  32100. o.push(r),
  32101. o.push(n);
  32102. return o
  32103. }
  32104. function Z(e) {
  32105. return Q.toByteArray(G(e))
  32106. }
  32107. function q(e, t, i, n) {
  32108. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32109. t[r + i] = e[r];
  32110. return r
  32111. }
  32112. function K(e) {
  32113. return e !== e
  32114. }
  32115. var Q = e("base64-js")
  32116. , J = e("ieee754")
  32117. , $ = e("isarray");
  32118. i.Buffer = a,
  32119. i.SlowBuffer = m,
  32120. i.INSPECT_MAX_BYTES = 50,
  32121. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32122. i.kMaxLength = r(),
  32123. a.poolSize = 8192,
  32124. a._augment = function(e) {
  32125. return e.__proto__ = a.prototype,
  32126. e
  32127. }
  32128. ,
  32129. a.from = function(e, t, i) {
  32130. return s(null, e, t, i)
  32131. }
  32132. ,
  32133. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32134. a.__proto__ = Uint8Array,
  32135. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32136. value: null,
  32137. configurable: !0
  32138. })),
  32139. a.alloc = function(e, t, i) {
  32140. return c(null, e, t, i)
  32141. }
  32142. ,
  32143. a.allocUnsafe = function(e) {
  32144. return h(null, e)
  32145. }
  32146. ,
  32147. a.allocUnsafeSlow = function(e) {
  32148. return h(null, e)
  32149. }
  32150. ,
  32151. a.isBuffer = function(e) {
  32152. return !(null == e || !e._isBuffer)
  32153. }
  32154. ,
  32155. a.compare = function(e, t) {
  32156. if (!a.isBuffer(e) || !a.isBuffer(t))
  32157. throw new TypeError("Arguments must be Buffers");
  32158. if (e === t)
  32159. return 0;
  32160. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32161. if (e[r] !== t[r]) {
  32162. i = e[r],
  32163. n = t[r];
  32164. break
  32165. }
  32166. return i < n ? -1 : n < i ? 1 : 0
  32167. }
  32168. ,
  32169. a.isEncoding = function(e) {
  32170. switch (String(e).toLowerCase()) {
  32171. case "hex":
  32172. case "utf8":
  32173. case "utf-8":
  32174. case "ascii":
  32175. case "latin1":
  32176. case "binary":
  32177. case "base64":
  32178. case "ucs2":
  32179. case "ucs-2":
  32180. case "utf16le":
  32181. case "utf-16le":
  32182. return !0;
  32183. default:
  32184. return !1
  32185. }
  32186. }
  32187. ,
  32188. a.concat = function(e, t) {
  32189. if (!$(e))
  32190. throw new TypeError('"list" argument must be an Array of Buffers');
  32191. if (0 === e.length)
  32192. return a.alloc(0);
  32193. var i;
  32194. if (void 0 === t)
  32195. for (t = 0,
  32196. i = 0; i < e.length; ++i)
  32197. t += e[i].length;
  32198. var n = a.allocUnsafe(t)
  32199. , r = 0;
  32200. for (i = 0; i < e.length; ++i) {
  32201. var o = e[i];
  32202. if (!a.isBuffer(o))
  32203. throw new TypeError('"list" argument must be an Array of Buffers');
  32204. o.copy(n, r),
  32205. r += o.length
  32206. }
  32207. return n
  32208. }
  32209. ,
  32210. a.byteLength = v,
  32211. a.prototype._isBuffer = !0,
  32212. a.prototype.swap16 = function() {
  32213. var e = this.length;
  32214. if (e % 2 !== 0)
  32215. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32216. for (var t = 0; t < e; t += 2)
  32217. y(this, t, t + 1);
  32218. return this
  32219. }
  32220. ,
  32221. a.prototype.swap32 = function() {
  32222. var e = this.length;
  32223. if (e % 4 !== 0)
  32224. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32225. for (var t = 0; t < e; t += 4)
  32226. y(this, t, t + 3),
  32227. y(this, t + 1, t + 2);
  32228. return this
  32229. }
  32230. ,
  32231. a.prototype.swap64 = function() {
  32232. var e = this.length;
  32233. if (e % 8 !== 0)
  32234. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32235. for (var t = 0; t < e; t += 8)
  32236. y(this, t, t + 7),
  32237. y(this, t + 1, t + 6),
  32238. y(this, t + 2, t + 5),
  32239. y(this, t + 3, t + 4);
  32240. return this
  32241. }
  32242. ,
  32243. a.prototype.toString = function() {
  32244. var e = 0 | this.length;
  32245. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32246. }
  32247. ,
  32248. a.prototype.equals = function(e) {
  32249. if (!a.isBuffer(e))
  32250. throw new TypeError("Argument must be a Buffer");
  32251. return this === e || 0 === a.compare(this, e)
  32252. }
  32253. ,
  32254. a.prototype.inspect = function() {
  32255. var e = ""
  32256. , t = i.INSPECT_MAX_BYTES;
  32257. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32258. this.length > t && (e += " ... ")),
  32259. "<Buffer " + e + ">"
  32260. }
  32261. ,
  32262. a.prototype.compare = function(e, t, i, n, r) {
  32263. if (!a.isBuffer(e))
  32264. throw new TypeError("Argument must be a Buffer");
  32265. if (void 0 === t && (t = 0),
  32266. void 0 === i && (i = e ? e.length : 0),
  32267. void 0 === n && (n = 0),
  32268. void 0 === r && (r = this.length),
  32269. t < 0 || i > e.length || n < 0 || r > this.length)
  32270. throw new RangeError("out of range index");
  32271. if (n >= r && t >= i)
  32272. return 0;
  32273. if (n >= r)
  32274. return -1;
  32275. if (t >= i)
  32276. return 1;
  32277. if (t >>>= 0,
  32278. i >>>= 0,
  32279. n >>>= 0,
  32280. r >>>= 0,
  32281. this === e)
  32282. return 0;
  32283. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32284. if (c[u] !== h[u]) {
  32285. o = c[u],
  32286. s = h[u];
  32287. break
  32288. }
  32289. return o < s ? -1 : s < o ? 1 : 0
  32290. }
  32291. ,
  32292. a.prototype.includes = function(e, t, i) {
  32293. return this.indexOf(e, t, i) !== -1
  32294. }
  32295. ,
  32296. a.prototype.indexOf = function(e, t, i) {
  32297. return C(this, e, t, i, !0)
  32298. }
  32299. ,
  32300. a.prototype.lastIndexOf = function(e, t, i) {
  32301. return C(this, e, t, i, !1)
  32302. }
  32303. ,
  32304. a.prototype.write = function(e, t, i, n) {
  32305. if (void 0 === t)
  32306. n = "utf8",
  32307. i = this.length,
  32308. t = 0;
  32309. else if (void 0 === i && "string" == typeof t)
  32310. n = t,
  32311. i = this.length,
  32312. t = 0;
  32313. else {
  32314. if (!isFinite(t))
  32315. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32316. t |= 0,
  32317. isFinite(i) ? (i |= 0,
  32318. void 0 === n && (n = "utf8")) : (n = i,
  32319. i = void 0)
  32320. }
  32321. var r = this.length - t;
  32322. if ((void 0 === i || i > r) && (i = r),
  32323. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32324. throw new RangeError("Attempt to write outside buffer bounds");
  32325. n || (n = "utf8");
  32326. for (var o = !1; ; )
  32327. switch (n) {
  32328. case "hex":
  32329. return E(this, e, t, i);
  32330. case "utf8":
  32331. case "utf-8":
  32332. return b(this, e, t, i);
  32333. case "ascii":
  32334. return w(this, e, t, i);
  32335. case "latin1":
  32336. case "binary":
  32337. return _(this, e, t, i);
  32338. case "base64":
  32339. return T(this, e, t, i);
  32340. case "ucs2":
  32341. case "ucs-2":
  32342. case "utf16le":
  32343. case "utf-16le":
  32344. return x(this, e, t, i);
  32345. default:
  32346. if (o)
  32347. throw new TypeError("Unknown encoding: " + n);
  32348. n = ("" + n).toLowerCase(),
  32349. o = !0
  32350. }
  32351. }
  32352. ,
  32353. a.prototype.toJSON = function() {
  32354. return {
  32355. type: "Buffer",
  32356. data: Array.prototype.slice.call(this._arr || this, 0)
  32357. }
  32358. }
  32359. ;
  32360. var ee = 4096;
  32361. a.prototype.slice = function(e, t) {
  32362. var i = this.length;
  32363. e = ~~e,
  32364. t = void 0 === t ? i : ~~t,
  32365. e < 0 ? (e += i,
  32366. e < 0 && (e = 0)) : e > i && (e = i),
  32367. t < 0 ? (t += i,
  32368. t < 0 && (t = 0)) : t > i && (t = i),
  32369. t < e && (t = e);
  32370. var n;
  32371. if (a.TYPED_ARRAY_SUPPORT)
  32372. n = this.subarray(e, t),
  32373. n.__proto__ = a.prototype;
  32374. else {
  32375. var r = t - e;
  32376. n = new a(r,void 0);
  32377. for (var o = 0; o < r; ++o)
  32378. n[o] = this[o + e]
  32379. }
  32380. return n
  32381. }
  32382. ,
  32383. a.prototype.readUIntLE = function(e, t, i) {
  32384. e |= 0,
  32385. t |= 0,
  32386. i || N(e, t, this.length);
  32387. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32388. n += this[e + o] * r;
  32389. return n
  32390. }
  32391. ,
  32392. a.prototype.readUIntBE = function(e, t, i) {
  32393. e |= 0,
  32394. t |= 0,
  32395. i || N(e, t, this.length);
  32396. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32397. n += this[e + --t] * r;
  32398. return n
  32399. }
  32400. ,
  32401. a.prototype.readUInt8 = function(e, t) {
  32402. return t || N(e, 1, this.length),
  32403. this[e]
  32404. }
  32405. ,
  32406. a.prototype.readUInt16LE = function(e, t) {
  32407. return t || N(e, 2, this.length),
  32408. this[e] | this[e + 1] << 8
  32409. }
  32410. ,
  32411. a.prototype.readUInt16BE = function(e, t) {
  32412. return t || N(e, 2, this.length),
  32413. this[e] << 8 | this[e + 1]
  32414. }
  32415. ,
  32416. a.prototype.readUInt32LE = function(e, t) {
  32417. return t || N(e, 4, this.length),
  32418. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32419. }
  32420. ,
  32421. a.prototype.readUInt32BE = function(e, t) {
  32422. return t || N(e, 4, this.length),
  32423. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32424. }
  32425. ,
  32426. a.prototype.readIntLE = function(e, t, i) {
  32427. e |= 0,
  32428. t |= 0,
  32429. i || N(e, t, this.length);
  32430. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32431. n += this[e + o] * r;
  32432. return r *= 128,
  32433. n >= r && (n -= Math.pow(2, 8 * t)),
  32434. n
  32435. }
  32436. ,
  32437. a.prototype.readIntBE = function(e, t, i) {
  32438. e |= 0,
  32439. t |= 0,
  32440. i || N(e, t, this.length);
  32441. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32442. o += this[e + --n] * r;
  32443. return r *= 128,
  32444. o >= r && (o -= Math.pow(2, 8 * t)),
  32445. o
  32446. }
  32447. ,
  32448. a.prototype.readInt8 = function(e, t) {
  32449. return t || N(e, 1, this.length),
  32450. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32451. }
  32452. ,
  32453. a.prototype.readInt16LE = function(e, t) {
  32454. t || N(e, 2, this.length);
  32455. var i = this[e] | this[e + 1] << 8;
  32456. return 32768 & i ? 4294901760 | i : i
  32457. }
  32458. ,
  32459. a.prototype.readInt16BE = function(e, t) {
  32460. t || N(e, 2, this.length);
  32461. var i = this[e + 1] | this[e] << 8;
  32462. return 32768 & i ? 4294901760 | i : i
  32463. }
  32464. ,
  32465. a.prototype.readInt32LE = function(e, t) {
  32466. return t || N(e, 4, this.length),
  32467. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32468. }
  32469. ,
  32470. a.prototype.readInt32BE = function(e, t) {
  32471. return t || N(e, 4, this.length),
  32472. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32473. }
  32474. ,
  32475. a.prototype.readFloatLE = function(e, t) {
  32476. return t || N(e, 4, this.length),
  32477. J.read(this, e, !0, 23, 4)
  32478. }
  32479. ,
  32480. a.prototype.readFloatBE = function(e, t) {
  32481. return t || N(e, 4, this.length),
  32482. J.read(this, e, !1, 23, 4)
  32483. }
  32484. ,
  32485. a.prototype.readDoubleLE = function(e, t) {
  32486. return t || N(e, 8, this.length),
  32487. J.read(this, e, !0, 52, 8)
  32488. }
  32489. ,
  32490. a.prototype.readDoubleBE = function(e, t) {
  32491. return t || N(e, 8, this.length),
  32492. J.read(this, e, !1, 52, 8)
  32493. }
  32494. ,
  32495. a.prototype.writeUIntLE = function(e, t, i, n) {
  32496. if (e = +e,
  32497. t |= 0,
  32498. i |= 0,
  32499. !n) {
  32500. var r = Math.pow(2, 8 * i) - 1;
  32501. B(this, e, t, i, r, 0)
  32502. }
  32503. var o = 1
  32504. , a = 0;
  32505. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32506. this[t + a] = e / o & 255;
  32507. return t + i
  32508. }
  32509. ,
  32510. a.prototype.writeUIntBE = function(e, t, i, n) {
  32511. if (e = +e,
  32512. t |= 0,
  32513. i |= 0,
  32514. !n) {
  32515. var r = Math.pow(2, 8 * i) - 1;
  32516. B(this, e, t, i, r, 0)
  32517. }
  32518. var o = i - 1
  32519. , a = 1;
  32520. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32521. this[t + o] = e / a & 255;
  32522. return t + i
  32523. }
  32524. ,
  32525. a.prototype.writeUInt8 = function(e, t, i) {
  32526. return e = +e,
  32527. t |= 0,
  32528. i || B(this, e, t, 1, 255, 0),
  32529. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32530. this[t] = 255 & e,
  32531. t + 1
  32532. }
  32533. ,
  32534. a.prototype.writeUInt16LE = function(e, t, i) {
  32535. return e = +e,
  32536. t |= 0,
  32537. i || B(this, e, t, 2, 65535, 0),
  32538. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32539. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32540. t + 2
  32541. }
  32542. ,
  32543. a.prototype.writeUInt16BE = function(e, t, i) {
  32544. return e = +e,
  32545. t |= 0,
  32546. i || B(this, e, t, 2, 65535, 0),
  32547. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32548. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32549. t + 2
  32550. }
  32551. ,
  32552. a.prototype.writeUInt32LE = function(e, t, i) {
  32553. return e = +e,
  32554. t |= 0,
  32555. i || B(this, e, t, 4, 4294967295, 0),
  32556. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32557. this[t + 2] = e >>> 16,
  32558. this[t + 1] = e >>> 8,
  32559. this[t] = 255 & e) : V(this, e, t, !0),
  32560. t + 4
  32561. }
  32562. ,
  32563. a.prototype.writeUInt32BE = function(e, t, i) {
  32564. return e = +e,
  32565. t |= 0,
  32566. i || B(this, e, t, 4, 4294967295, 0),
  32567. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32568. this[t + 1] = e >>> 16,
  32569. this[t + 2] = e >>> 8,
  32570. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32571. t + 4
  32572. }
  32573. ,
  32574. a.prototype.writeIntLE = function(e, t, i, n) {
  32575. if (e = +e,
  32576. t |= 0,
  32577. !n) {
  32578. var r = Math.pow(2, 8 * i - 1);
  32579. B(this, e, t, i, r - 1, -r)
  32580. }
  32581. var o = 0
  32582. , a = 1
  32583. , s = 0;
  32584. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32585. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32586. this[t + o] = (e / a >> 0) - s & 255;
  32587. return t + i
  32588. }
  32589. ,
  32590. a.prototype.writeIntBE = function(e, t, i, n) {
  32591. if (e = +e,
  32592. t |= 0,
  32593. !n) {
  32594. var r = Math.pow(2, 8 * i - 1);
  32595. B(this, e, t, i, r - 1, -r)
  32596. }
  32597. var o = i - 1
  32598. , a = 1
  32599. , s = 0;
  32600. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32601. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32602. this[t + o] = (e / a >> 0) - s & 255;
  32603. return t + i
  32604. }
  32605. ,
  32606. a.prototype.writeInt8 = function(e, t, i) {
  32607. return e = +e,
  32608. t |= 0,
  32609. i || B(this, e, t, 1, 127, -128),
  32610. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32611. e < 0 && (e = 255 + e + 1),
  32612. this[t] = 255 & e,
  32613. t + 1
  32614. }
  32615. ,
  32616. a.prototype.writeInt16LE = function(e, t, i) {
  32617. return e = +e,
  32618. t |= 0,
  32619. i || B(this, e, t, 2, 32767, -32768),
  32620. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32621. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32622. t + 2
  32623. }
  32624. ,
  32625. a.prototype.writeInt16BE = function(e, t, i) {
  32626. return e = +e,
  32627. t |= 0,
  32628. i || B(this, e, t, 2, 32767, -32768),
  32629. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32630. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32631. t + 2
  32632. }
  32633. ,
  32634. a.prototype.writeInt32LE = function(e, t, i) {
  32635. return e = +e,
  32636. t |= 0,
  32637. i || B(this, e, t, 4, 2147483647, -2147483648),
  32638. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32639. this[t + 1] = e >>> 8,
  32640. this[t + 2] = e >>> 16,
  32641. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32642. t + 4
  32643. }
  32644. ,
  32645. a.prototype.writeInt32BE = function(e, t, i) {
  32646. return e = +e,
  32647. t |= 0,
  32648. i || B(this, e, t, 4, 2147483647, -2147483648),
  32649. e < 0 && (e = 4294967295 + e + 1),
  32650. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32651. this[t + 1] = e >>> 16,
  32652. this[t + 2] = e >>> 8,
  32653. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32654. t + 4
  32655. }
  32656. ,
  32657. a.prototype.writeFloatLE = function(e, t, i) {
  32658. return k(this, e, t, !0, i)
  32659. }
  32660. ,
  32661. a.prototype.writeFloatBE = function(e, t, i) {
  32662. return k(this, e, t, !1, i)
  32663. }
  32664. ,
  32665. a.prototype.writeDoubleLE = function(e, t, i) {
  32666. return H(this, e, t, !0, i)
  32667. }
  32668. ,
  32669. a.prototype.writeDoubleBE = function(e, t, i) {
  32670. return H(this, e, t, !1, i)
  32671. }
  32672. ,
  32673. a.prototype.copy = function(e, t, i, n) {
  32674. if (i || (i = 0),
  32675. n || 0 === n || (n = this.length),
  32676. t >= e.length && (t = e.length),
  32677. t || (t = 0),
  32678. n > 0 && n < i && (n = i),
  32679. n === i)
  32680. return 0;
  32681. if (0 === e.length || 0 === this.length)
  32682. return 0;
  32683. if (t < 0)
  32684. throw new RangeError("targetStart out of bounds");
  32685. if (i < 0 || i >= this.length)
  32686. throw new RangeError("sourceStart out of bounds");
  32687. if (n < 0)
  32688. throw new RangeError("sourceEnd out of bounds");
  32689. n > this.length && (n = this.length),
  32690. e.length - t < n - i && (n = e.length - t + i);
  32691. var r, o = n - i;
  32692. if (this === e && i < t && t < n)
  32693. for (r = o - 1; r >= 0; --r)
  32694. e[r + t] = this[r + i];
  32695. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32696. for (r = 0; r < o; ++r)
  32697. e[r + t] = this[r + i];
  32698. else
  32699. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32700. return o
  32701. }
  32702. ,
  32703. a.prototype.fill = function(e, t, i, n) {
  32704. if ("string" == typeof e) {
  32705. if ("string" == typeof t ? (n = t,
  32706. t = 0,
  32707. i = this.length) : "string" == typeof i && (n = i,
  32708. i = this.length),
  32709. 1 === e.length) {
  32710. var r = e.charCodeAt(0);
  32711. r < 256 && (e = r)
  32712. }
  32713. if (void 0 !== n && "string" != typeof n)
  32714. throw new TypeError("encoding must be a string");
  32715. if ("string" == typeof n && !a.isEncoding(n))
  32716. throw new TypeError("Unknown encoding: " + n)
  32717. } else
  32718. "number" == typeof e && (e &= 255);
  32719. if (t < 0 || this.length < t || this.length < i)
  32720. throw new RangeError("Out of range index");
  32721. if (i <= t)
  32722. return this;
  32723. t >>>= 0,
  32724. i = void 0 === i ? this.length : i >>> 0,
  32725. e || (e = 0);
  32726. var o;
  32727. if ("number" == typeof e)
  32728. for (o = t; o < i; ++o)
  32729. this[o] = e;
  32730. else {
  32731. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32732. , l = s.length;
  32733. for (o = 0; o < i - t; ++o)
  32734. this[o + t] = s[o % l]
  32735. }
  32736. return this
  32737. }
  32738. ;
  32739. var te = /[^+\/0-9A-Za-z-_]/g
  32740. }
  32741. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32742. }
  32743. , {
  32744. "base64-js": 199,
  32745. ieee754: 200,
  32746. isarray: 201
  32747. }],
  32748. 199: [function(e, t, i) {
  32749. "use strict";
  32750. function n(e) {
  32751. var t = e.length;
  32752. if (t % 4 > 0)
  32753. throw new Error("Invalid string. Length must be a multiple of 4");
  32754. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32755. }
  32756. function r(e) {
  32757. return 3 * e.length / 4 - n(e)
  32758. }
  32759. function o(e) {
  32760. var t, i, r, o, a, s, l = e.length;
  32761. a = n(e),
  32762. s = new u(3 * l / 4 - a),
  32763. r = a > 0 ? l - 4 : l;
  32764. var c = 0;
  32765. for (t = 0,
  32766. i = 0; t < r; t += 4,
  32767. i += 3)
  32768. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32769. s[c++] = o >> 16 & 255,
  32770. s[c++] = o >> 8 & 255,
  32771. s[c++] = 255 & o;
  32772. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32773. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32774. s[c++] = o >> 8 & 255,
  32775. s[c++] = 255 & o),
  32776. s
  32777. }
  32778. function a(e) {
  32779. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32780. }
  32781. function s(e, t, i) {
  32782. for (var n, r = [], o = t; o < i; o += 3)
  32783. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32784. r.push(a(n));
  32785. return r.join("")
  32786. }
  32787. function l(e) {
  32788. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32789. o.push(s(e, l, l + a > h ? h : l + a));
  32790. return 1 === n ? (t = e[i - 1],
  32791. r += c[t >> 2],
  32792. r += c[t << 4 & 63],
  32793. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32794. r += c[t >> 10],
  32795. r += c[t >> 4 & 63],
  32796. r += c[t << 2 & 63],
  32797. r += "="),
  32798. o.push(r),
  32799. o.join("")
  32800. }
  32801. i.byteLength = r,
  32802. i.toByteArray = o,
  32803. i.fromByteArray = l;
  32804. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32805. c[p] = d[p],
  32806. h[d.charCodeAt(p)] = p;
  32807. h["-".charCodeAt(0)] = 62,
  32808. h["_".charCodeAt(0)] = 63
  32809. }
  32810. , {}],
  32811. 200: [function(e, t, i) {
  32812. i.read = function(e, t, i, n, r) {
  32813. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32814. for (u += d,
  32815. o = p & (1 << -h) - 1,
  32816. p >>= -h,
  32817. h += s; h > 0; o = 256 * o + e[t + u],
  32818. u += d,
  32819. h -= 8)
  32820. ;
  32821. for (a = o & (1 << -h) - 1,
  32822. o >>= -h,
  32823. h += n; h > 0; a = 256 * a + e[t + u],
  32824. u += d,
  32825. h -= 8)
  32826. ;
  32827. if (0 === o)
  32828. o = 1 - c;
  32829. else {
  32830. if (o === l)
  32831. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32832. a += Math.pow(2, n),
  32833. o -= c
  32834. }
  32835. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32836. }
  32837. ,
  32838. i.write = function(e, t, i, n, r, o) {
  32839. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32840. for (t = Math.abs(t),
  32841. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32842. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32843. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32844. l *= 2),
  32845. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32846. t * l >= 2 && (a++,
  32847. l /= 2),
  32848. a + u >= h ? (s = 0,
  32849. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32850. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32851. a = 0)); r >= 8; e[i + p] = 255 & s,
  32852. p += f,
  32853. s /= 256,
  32854. r -= 8)
  32855. ;
  32856. for (a = a << r | s,
  32857. c += r; c > 0; e[i + p] = 255 & a,
  32858. p += f,
  32859. a /= 256,
  32860. c -= 8)
  32861. ;
  32862. e[i + p - f] |= 128 * g
  32863. }
  32864. }
  32865. , {}],
  32866. 201: [function(e, t, i) {
  32867. var n = {}.toString;
  32868. t.exports = Array.isArray || function(e) {
  32869. return "[object Array]" == n.call(e)
  32870. }
  32871. }
  32872. , {}],
  32873. 202: [function(e, t, i) {
  32874. function n() {
  32875. this._events = this._events || {},
  32876. this._maxListeners = this._maxListeners || void 0
  32877. }
  32878. function r(e) {
  32879. return "function" == typeof e
  32880. }
  32881. function o(e) {
  32882. return "number" == typeof e
  32883. }
  32884. function a(e) {
  32885. return "object" == typeof e && null !== e
  32886. }
  32887. function s(e) {
  32888. return void 0 === e
  32889. }
  32890. t.exports = n,
  32891. n.EventEmitter = n,
  32892. n.prototype._events = void 0,
  32893. n.prototype._maxListeners = void 0,
  32894. n.defaultMaxListeners = 10,
  32895. n.prototype.setMaxListeners = function(e) {
  32896. if (!o(e) || e < 0 || isNaN(e))
  32897. throw TypeError("n must be a positive number");
  32898. return this._maxListeners = e,
  32899. this
  32900. }
  32901. ,
  32902. n.prototype.emit = function(e) {
  32903. var t, i, n, o, l, c;
  32904. if (this._events || (this._events = {}),
  32905. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32906. if (t = arguments[1],
  32907. t instanceof Error)
  32908. throw t;
  32909. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32910. throw h.context = t,
  32911. h
  32912. }
  32913. if (i = this._events[e],
  32914. s(i))
  32915. return !1;
  32916. if (r(i))
  32917. switch (arguments.length) {
  32918. case 1:
  32919. i.call(this);
  32920. break;
  32921. case 2:
  32922. i.call(this, arguments[1]);
  32923. break;
  32924. case 3:
  32925. i.call(this, arguments[1], arguments[2]);
  32926. break;
  32927. default:
  32928. o = Array.prototype.slice.call(arguments, 1),
  32929. i.apply(this, o)
  32930. }
  32931. else if (a(i))
  32932. for (o = Array.prototype.slice.call(arguments, 1),
  32933. c = i.slice(),
  32934. n = c.length,
  32935. l = 0; l < n; l++)
  32936. c[l].apply(this, o);
  32937. return !0
  32938. }
  32939. ,
  32940. n.prototype.addListener = function(e, t) {
  32941. var i;
  32942. if (!r(t))
  32943. throw TypeError("listener must be a function");
  32944. return this._events || (this._events = {}),
  32945. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32946. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32947. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32948. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32949. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32950. "function" == typeof console.trace && console.trace())),
  32951. this
  32952. }
  32953. ,
  32954. n.prototype.on = n.prototype.addListener,
  32955. n.prototype.once = function(e, t) {
  32956. function i() {
  32957. this.removeListener(e, i),
  32958. n || (n = !0,
  32959. t.apply(this, arguments))
  32960. }
  32961. if (!r(t))
  32962. throw TypeError("listener must be a function");
  32963. var n = !1;
  32964. return i.listener = t,
  32965. this.on(e, i),
  32966. this
  32967. }
  32968. ,
  32969. n.prototype.removeListener = function(e, t) {
  32970. var i, n, o, s;
  32971. if (!r(t))
  32972. throw TypeError("listener must be a function");
  32973. if (!this._events || !this._events[e])
  32974. return this;
  32975. if (i = this._events[e],
  32976. o = i.length,
  32977. n = -1,
  32978. i === t || r(i.listener) && i.listener === t)
  32979. delete this._events[e],
  32980. this._events.removeListener && this.emit("removeListener", e, t);
  32981. else if (a(i)) {
  32982. for (s = o; s-- > 0; )
  32983. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32984. n = s;
  32985. break
  32986. }
  32987. if (n < 0)
  32988. return this;
  32989. 1 === i.length ? (i.length = 0,
  32990. delete this._events[e]) : i.splice(n, 1),
  32991. this._events.removeListener && this.emit("removeListener", e, t)
  32992. }
  32993. return this
  32994. }
  32995. ,
  32996. n.prototype.removeAllListeners = function(e) {
  32997. var t, i;
  32998. if (!this._events)
  32999. return this;
  33000. if (!this._events.removeListener)
  33001. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33002. this;
  33003. if (0 === arguments.length) {
  33004. for (t in this._events)
  33005. "removeListener" !== t && this.removeAllListeners(t);
  33006. return this.removeAllListeners("removeListener"),
  33007. this._events = {},
  33008. this
  33009. }
  33010. if (i = this._events[e],
  33011. r(i))
  33012. this.removeListener(e, i);
  33013. else if (i)
  33014. for (; i.length; )
  33015. this.removeListener(e, i[i.length - 1]);
  33016. return delete this._events[e],
  33017. this
  33018. }
  33019. ,
  33020. n.prototype.listeners = function(e) {
  33021. var t;
  33022. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33023. }
  33024. ,
  33025. n.prototype.listenerCount = function(e) {
  33026. if (this._events) {
  33027. var t = this._events[e];
  33028. if (r(t))
  33029. return 1;
  33030. if (t)
  33031. return t.length
  33032. }
  33033. return 0
  33034. }
  33035. ,
  33036. n.listenerCount = function(e, t) {
  33037. return e.listenerCount(t)
  33038. }
  33039. }
  33040. , {}],
  33041. 203: [function(e, t, i) {
  33042. function n() {
  33043. throw new Error("setTimeout has not been defined")
  33044. }
  33045. function r() {
  33046. throw new Error("clearTimeout has not been defined")
  33047. }
  33048. function o(e) {
  33049. if (u === setTimeout)
  33050. return setTimeout(e, 0);
  33051. if ((u === n || !u) && setTimeout)
  33052. return u = setTimeout,
  33053. setTimeout(e, 0);
  33054. try {
  33055. return u(e, 0)
  33056. } catch (t) {
  33057. try {
  33058. return u.call(null, e, 0)
  33059. } catch (t) {
  33060. return u.call(this, e, 0)
  33061. }
  33062. }
  33063. }
  33064. function a(e) {
  33065. if (d === clearTimeout)
  33066. return clearTimeout(e);
  33067. if ((d === r || !d) && clearTimeout)
  33068. return d = clearTimeout,
  33069. clearTimeout(e);
  33070. try {
  33071. return d(e)
  33072. } catch (t) {
  33073. try {
  33074. return d.call(null, e)
  33075. } catch (t) {
  33076. return d.call(this, e)
  33077. }
  33078. }
  33079. }
  33080. function s() {
  33081. m && f && (m = !1,
  33082. f.length ? g = f.concat(g) : v = -1,
  33083. g.length && l())
  33084. }
  33085. function l() {
  33086. if (!m) {
  33087. var e = o(s);
  33088. m = !0;
  33089. for (var t = g.length; t; ) {
  33090. for (f = g,
  33091. g = []; ++v < t; )
  33092. f && f[v].run();
  33093. v = -1,
  33094. t = g.length
  33095. }
  33096. f = null,
  33097. m = !1,
  33098. a(e)
  33099. }
  33100. }
  33101. function c(e, t) {
  33102. this.fun = e,
  33103. this.array = t
  33104. }
  33105. function h() {}
  33106. var u, d, p = t.exports = {};
  33107. !function() {
  33108. try {
  33109. u = "function" == typeof setTimeout ? setTimeout : n
  33110. } catch (e) {
  33111. u = n
  33112. }
  33113. try {
  33114. d = "function" == typeof clearTimeout ? clearTimeout : r
  33115. } catch (e) {
  33116. d = r
  33117. }
  33118. }();
  33119. var f, g = [], m = !1, v = -1;
  33120. p.nextTick = function(e) {
  33121. var t = new Array(arguments.length - 1);
  33122. if (arguments.length > 1)
  33123. for (var i = 1; i < arguments.length; i++)
  33124. t[i - 1] = arguments[i];
  33125. g.push(new c(e,t)),
  33126. 1 !== g.length || m || o(l)
  33127. }
  33128. ,
  33129. c.prototype.run = function() {
  33130. this.fun.apply(null, this.array)
  33131. }
  33132. ,
  33133. p.title = "browser",
  33134. p.browser = !0,
  33135. p.env = {},
  33136. p.argv = [],
  33137. p.version = "",
  33138. p.versions = {},
  33139. p.on = h,
  33140. p.addListener = h,
  33141. p.once = h,
  33142. p.off = h,
  33143. p.removeListener = h,
  33144. p.removeAllListeners = h,
  33145. p.emit = h,
  33146. p.binding = function(e) {
  33147. throw new Error("process.binding is not supported")
  33148. }
  33149. ,
  33150. p.cwd = function() {
  33151. return "/"
  33152. }
  33153. ,
  33154. p.chdir = function(e) {
  33155. throw new Error("process.chdir is not supported")
  33156. }
  33157. ,
  33158. p.umask = function() {
  33159. return 0
  33160. }
  33161. }
  33162. , {}],
  33163. 204: [function(e, t, i) {
  33164. (function(e) {
  33165. !function(n) {
  33166. function r(e) {
  33167. throw new RangeError(L[e])
  33168. }
  33169. function o(e, t) {
  33170. for (var i = e.length, n = []; i--; )
  33171. n[i] = t(e[i]);
  33172. return n
  33173. }
  33174. function a(e, t) {
  33175. var i = e.split("@")
  33176. , n = "";
  33177. i.length > 1 && (n = i[0] + "@",
  33178. e = i[1]),
  33179. e = e.replace(O, ".");
  33180. var r = e.split(".")
  33181. , a = o(r, t).join(".");
  33182. return n + a
  33183. }
  33184. function s(e) {
  33185. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33186. t = e.charCodeAt(r++),
  33187. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33188. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33189. r--)) : n.push(t);
  33190. return n
  33191. }
  33192. function l(e) {
  33193. return o(e, function(e) {
  33194. var t = "";
  33195. return e > 65535 && (e -= 65536,
  33196. t += B(e >>> 10 & 1023 | 55296),
  33197. e = 56320 | 1023 & e),
  33198. t += B(e)
  33199. }).join("")
  33200. }
  33201. function c(e) {
  33202. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33203. }
  33204. function h(e, t) {
  33205. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33206. }
  33207. function u(e, t, i) {
  33208. var n = 0;
  33209. for (e = i ? N(e / T) : e >> 1,
  33210. e += N(e / t); e > D * w >> 1; n += E)
  33211. e = N(e / D);
  33212. return N(n + (D + 1) * e / (e + _))
  33213. }
  33214. function d(e) {
  33215. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33216. for (i = e.lastIndexOf(M),
  33217. i < 0 && (i = 0),
  33218. n = 0; n < i; ++n)
  33219. e.charCodeAt(n) >= 128 && r("not-basic"),
  33220. g.push(e.charCodeAt(n));
  33221. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33222. for (a = v,
  33223. s = 1,
  33224. h = E; o >= m && r("invalid-input"),
  33225. d = c(e.charCodeAt(o++)),
  33226. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33227. v += d * s,
  33228. p = h <= y ? b : h >= y + w ? w : h - y,
  33229. !(d < p); h += E)
  33230. f = E - p,
  33231. s > N(I / f) && r("overflow"),
  33232. s *= f;
  33233. t = g.length + 1,
  33234. y = u(v - a, t, 0 == a),
  33235. N(v / t) > I - A && r("overflow"),
  33236. A += N(v / t),
  33237. v %= t,
  33238. g.splice(v++, 0, A)
  33239. }
  33240. return l(g)
  33241. }
  33242. function p(e) {
  33243. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33244. for (e = s(e),
  33245. m = e.length,
  33246. t = S,
  33247. i = 0,
  33248. a = x,
  33249. l = 0; l < m; ++l)
  33250. g = e[l],
  33251. g < 128 && C.push(B(g));
  33252. for (n = o = C.length,
  33253. o && C.push(M); n < m; ) {
  33254. for (c = I,
  33255. l = 0; l < m; ++l)
  33256. g = e[l],
  33257. g >= t && g < c && (c = g);
  33258. for (v = n + 1,
  33259. c - t > N((I - i) / v) && r("overflow"),
  33260. i += (c - t) * v,
  33261. t = c,
  33262. l = 0; l < m; ++l)
  33263. if (g = e[l],
  33264. g < t && ++i > I && r("overflow"),
  33265. g == t) {
  33266. for (d = i,
  33267. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33268. !(d < f); p += E)
  33269. y = d - f,
  33270. A = E - f,
  33271. C.push(B(h(f + y % A, 0))),
  33272. d = N(y / A);
  33273. C.push(B(h(d, 0))),
  33274. a = u(i, v, n == o),
  33275. i = 0,
  33276. ++n
  33277. }
  33278. ++i,
  33279. ++t
  33280. }
  33281. return C.join("")
  33282. }
  33283. function f(e) {
  33284. return a(e, function(e) {
  33285. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33286. })
  33287. }
  33288. function g(e) {
  33289. return a(e, function(e) {
  33290. return P.test(e) ? "xn--" + p(e) : e
  33291. })
  33292. }
  33293. var m = "object" == typeof i && i && !i.nodeType && i
  33294. , v = "object" == typeof t && t && !t.nodeType && t
  33295. , A = "object" == typeof e && e;
  33296. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33297. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33298. overflow: "Overflow: input needs wider integers to process",
  33299. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33300. "invalid-input": "Invalid input"
  33301. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33302. if (y = {
  33303. version: "1.4.1",
  33304. ucs2: {
  33305. decode: s,
  33306. encode: l
  33307. },
  33308. decode: d,
  33309. encode: p,
  33310. toASCII: g,
  33311. toUnicode: f
  33312. },
  33313. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33314. define("punycode", function() {
  33315. return y
  33316. });
  33317. else if (m && v)
  33318. if (t.exports == m)
  33319. v.exports = y;
  33320. else
  33321. for (C in y)
  33322. y.hasOwnProperty(C) && (m[C] = y[C]);
  33323. else
  33324. n.punycode = y
  33325. }(this)
  33326. }
  33327. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33328. }
  33329. , {}],
  33330. 205: [function(e, t, i) {
  33331. "use strict";
  33332. function n(e, t) {
  33333. return Object.prototype.hasOwnProperty.call(e, t)
  33334. }
  33335. t.exports = function(e, t, i, o) {
  33336. t = t || "&",
  33337. i = i || "=";
  33338. var a = {};
  33339. if ("string" != typeof e || 0 === e.length)
  33340. return a;
  33341. var s = /\+/g;
  33342. e = e.split(t);
  33343. var l = 1e3;
  33344. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33345. var c = e.length;
  33346. l > 0 && c > l && (c = l);
  33347. for (var h = 0; h < c; ++h) {
  33348. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33349. m >= 0 ? (u = g.substr(0, m),
  33350. d = g.substr(m + 1)) : (u = g,
  33351. d = ""),
  33352. p = decodeURIComponent(u),
  33353. f = decodeURIComponent(d),
  33354. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33355. }
  33356. return a
  33357. }
  33358. ;
  33359. var r = Array.isArray || function(e) {
  33360. return "[object Array]" === Object.prototype.toString.call(e)
  33361. }
  33362. }
  33363. , {}],
  33364. 206: [function(e, t, i) {
  33365. "use strict";
  33366. function n(e, t) {
  33367. if (e.map)
  33368. return e.map(t);
  33369. for (var i = [], n = 0; n < e.length; n++)
  33370. i.push(t(e[n], n));
  33371. return i
  33372. }
  33373. var r = function(e) {
  33374. switch (typeof e) {
  33375. case "string":
  33376. return e;
  33377. case "boolean":
  33378. return e ? "true" : "false";
  33379. case "number":
  33380. return isFinite(e) ? e : "";
  33381. default:
  33382. return ""
  33383. }
  33384. };
  33385. t.exports = function(e, t, i, s) {
  33386. return t = t || "&",
  33387. i = i || "=",
  33388. null === e && (e = void 0),
  33389. "object" == typeof e ? n(a(e), function(a) {
  33390. var s = encodeURIComponent(r(a)) + i;
  33391. return o(e[a]) ? n(e[a], function(e) {
  33392. return s + encodeURIComponent(r(e))
  33393. }).join(t) : s + encodeURIComponent(r(e[a]))
  33394. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33395. }
  33396. ;
  33397. var o = Array.isArray || function(e) {
  33398. return "[object Array]" === Object.prototype.toString.call(e)
  33399. }
  33400. , a = Object.keys || function(e) {
  33401. var t = [];
  33402. for (var i in e)
  33403. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33404. return t
  33405. }
  33406. }
  33407. , {}],
  33408. 207: [function(e, t, i) {
  33409. "use strict";
  33410. i.decode = i.parse = e("./decode"),
  33411. i.encode = i.stringify = e("./encode")
  33412. }
  33413. , {
  33414. "./decode": 205,
  33415. "./encode": 206
  33416. }],
  33417. 208: [function(e, t, i) {
  33418. "use strict";
  33419. function n() {
  33420. this.protocol = null,
  33421. this.slashes = null,
  33422. this.auth = null,
  33423. this.host = null,
  33424. this.port = null,
  33425. this.hostname = null,
  33426. this.hash = null,
  33427. this.search = null,
  33428. this.query = null,
  33429. this.pathname = null,
  33430. this.path = null,
  33431. this.href = null
  33432. }
  33433. function r(e, t, i) {
  33434. if (e && c.isObject(e) && e instanceof n)
  33435. return e;
  33436. var r = new n;
  33437. return r.parse(e, t, i),
  33438. r
  33439. }
  33440. function o(e) {
  33441. return c.isString(e) && (e = r(e)),
  33442. e instanceof n ? e.format() : n.prototype.format.call(e)
  33443. }
  33444. function a(e, t) {
  33445. return r(e, !1, !0).resolve(t)
  33446. }
  33447. function s(e, t) {
  33448. return e ? r(e, !1, !0).resolveObject(t) : t
  33449. }
  33450. var l = e("punycode")
  33451. , c = e("./util");
  33452. i.parse = r,
  33453. i.resolve = a,
  33454. i.resolveObject = s,
  33455. i.format = o,
  33456. i.Url = n;
  33457. var h = /^([a-z0-9.+-]+:)/i
  33458. , u = /:[0-9]*$/
  33459. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33460. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33461. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33462. , g = ["'"].concat(f)
  33463. , m = ["%", "/", "?", ";", "#"].concat(g)
  33464. , v = ["/", "?", "#"]
  33465. , A = 255
  33466. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33467. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33468. , I = {
  33469. javascript: !0,
  33470. "javascript:": !0
  33471. }
  33472. , E = {
  33473. javascript: !0,
  33474. "javascript:": !0
  33475. }
  33476. , b = {
  33477. http: !0,
  33478. https: !0,
  33479. ftp: !0,
  33480. gopher: !0,
  33481. file: !0,
  33482. "http:": !0,
  33483. "https:": !0,
  33484. "ftp:": !0,
  33485. "gopher:": !0,
  33486. "file:": !0
  33487. }
  33488. , w = e("querystring");
  33489. n.prototype.parse = function(e, t, i) {
  33490. if (!c.isString(e))
  33491. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33492. var n = e.indexOf("?")
  33493. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33494. , o = e.split(r)
  33495. , a = /\\/g;
  33496. o[0] = o[0].replace(a, "/"),
  33497. e = o.join(r);
  33498. var s = e;
  33499. if (s = s.trim(),
  33500. !i && 1 === e.split("#").length) {
  33501. var u = d.exec(s);
  33502. if (u)
  33503. return this.path = s,
  33504. this.href = s,
  33505. this.pathname = u[1],
  33506. u[2] ? (this.search = u[2],
  33507. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33508. this.query = {}),
  33509. this
  33510. }
  33511. var p = h.exec(s);
  33512. if (p) {
  33513. p = p[0];
  33514. var f = p.toLowerCase();
  33515. this.protocol = f,
  33516. s = s.substr(p.length)
  33517. }
  33518. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33519. var _ = "//" === s.substr(0, 2);
  33520. !_ || p && E[p] || (s = s.substr(2),
  33521. this.slashes = !0)
  33522. }
  33523. if (!E[p] && (_ || p && !b[p])) {
  33524. for (var T = -1, x = 0; x < v.length; x++) {
  33525. var S = s.indexOf(v[x]);
  33526. S !== -1 && (T === -1 || S < T) && (T = S)
  33527. }
  33528. var M, R;
  33529. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33530. R !== -1 && (M = s.slice(0, R),
  33531. s = s.slice(R + 1),
  33532. this.auth = decodeURIComponent(M)),
  33533. T = -1;
  33534. for (var x = 0; x < m.length; x++) {
  33535. var S = s.indexOf(m[x]);
  33536. S !== -1 && (T === -1 || S < T) && (T = S)
  33537. }
  33538. T === -1 && (T = s.length),
  33539. this.host = s.slice(0, T),
  33540. s = s.slice(T),
  33541. this.parseHost(),
  33542. this.hostname = this.hostname || "";
  33543. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33544. if (!P)
  33545. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33546. var D = O[x];
  33547. if (D && !D.match(y)) {
  33548. for (var N = "", B = 0, F = D.length; B < F; B++)
  33549. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33550. if (!N.match(y)) {
  33551. var V = O.slice(0, x)
  33552. , U = O.slice(x + 1)
  33553. , k = D.match(C);
  33554. k && (V.push(k[1]),
  33555. U.unshift(k[2])),
  33556. U.length && (s = "/" + U.join(".") + s),
  33557. this.hostname = V.join(".");
  33558. break
  33559. }
  33560. }
  33561. }
  33562. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33563. P || (this.hostname = l.toASCII(this.hostname));
  33564. var H = this.port ? ":" + this.port : ""
  33565. , G = this.hostname || "";
  33566. this.host = G + H,
  33567. this.href += this.host,
  33568. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33569. "/" !== s[0] && (s = "/" + s))
  33570. }
  33571. if (!I[f])
  33572. for (var x = 0, L = g.length; x < L; x++) {
  33573. var z = g[x];
  33574. if (s.indexOf(z) !== -1) {
  33575. var W = encodeURIComponent(z);
  33576. W === z && (W = escape(z)),
  33577. s = s.split(z).join(W)
  33578. }
  33579. }
  33580. var j = s.indexOf("#");
  33581. j !== -1 && (this.hash = s.substr(j),
  33582. s = s.slice(0, j));
  33583. var Y = s.indexOf("?");
  33584. if (Y !== -1 ? (this.search = s.substr(Y),
  33585. this.query = s.substr(Y + 1),
  33586. t && (this.query = w.parse(this.query)),
  33587. s = s.slice(0, Y)) : t && (this.search = "",
  33588. this.query = {}),
  33589. s && (this.pathname = s),
  33590. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33591. this.pathname || this.search) {
  33592. var H = this.pathname || ""
  33593. , X = this.search || "";
  33594. this.path = H + X
  33595. }
  33596. return this.href = this.format(),
  33597. this
  33598. }
  33599. ,
  33600. n.prototype.format = function() {
  33601. var e = this.auth || "";
  33602. e && (e = encodeURIComponent(e),
  33603. e = e.replace(/%3A/i, ":"),
  33604. e += "@");
  33605. var t = this.protocol || ""
  33606. , i = this.pathname || ""
  33607. , n = this.hash || ""
  33608. , r = !1
  33609. , o = "";
  33610. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33611. this.port && (r += ":" + this.port)),
  33612. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33613. var a = this.search || o && "?" + o || "";
  33614. return t && ":" !== t.substr(-1) && (t += ":"),
  33615. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33616. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33617. n && "#" !== n.charAt(0) && (n = "#" + n),
  33618. a && "?" !== a.charAt(0) && (a = "?" + a),
  33619. i = i.replace(/[?#]/g, function(e) {
  33620. return encodeURIComponent(e)
  33621. }),
  33622. a = a.replace("#", "%23"),
  33623. t + r + i + a + n
  33624. }
  33625. ,
  33626. n.prototype.resolve = function(e) {
  33627. return this.resolveObject(r(e, !1, !0)).format()
  33628. }
  33629. ,
  33630. n.prototype.resolveObject = function(e) {
  33631. if (c.isString(e)) {
  33632. var t = new n;
  33633. t.parse(e, !1, !0),
  33634. e = t
  33635. }
  33636. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33637. var a = r[o];
  33638. i[a] = this[a]
  33639. }
  33640. if (i.hash = e.hash,
  33641. "" === e.href)
  33642. return i.href = i.format(),
  33643. i;
  33644. if (e.slashes && !e.protocol) {
  33645. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33646. var h = s[l];
  33647. "protocol" !== h && (i[h] = e[h])
  33648. }
  33649. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33650. i.href = i.format(),
  33651. i
  33652. }
  33653. if (e.protocol && e.protocol !== i.protocol) {
  33654. if (!b[e.protocol]) {
  33655. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33656. var p = u[d];
  33657. i[p] = e[p]
  33658. }
  33659. return i.href = i.format(),
  33660. i
  33661. }
  33662. if (i.protocol = e.protocol,
  33663. e.host || E[e.protocol])
  33664. i.pathname = e.pathname;
  33665. else {
  33666. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33667. ;
  33668. e.host || (e.host = ""),
  33669. e.hostname || (e.hostname = ""),
  33670. "" !== f[0] && f.unshift(""),
  33671. f.length < 2 && f.unshift(""),
  33672. i.pathname = f.join("/")
  33673. }
  33674. if (i.search = e.search,
  33675. i.query = e.query,
  33676. i.host = e.host || "",
  33677. i.auth = e.auth,
  33678. i.hostname = e.hostname || e.host,
  33679. i.port = e.port,
  33680. i.pathname || i.search) {
  33681. var g = i.pathname || ""
  33682. , m = i.search || "";
  33683. i.path = g + m
  33684. }
  33685. return i.slashes = i.slashes || e.slashes,
  33686. i.href = i.format(),
  33687. i
  33688. }
  33689. var v = i.pathname && "/" === i.pathname.charAt(0)
  33690. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33691. , y = A || v || i.host && e.pathname
  33692. , C = y
  33693. , I = i.pathname && i.pathname.split("/") || []
  33694. , f = e.pathname && e.pathname.split("/") || []
  33695. , w = i.protocol && !b[i.protocol];
  33696. if (w && (i.hostname = "",
  33697. i.port = null,
  33698. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33699. i.host = "",
  33700. e.protocol && (e.hostname = null,
  33701. e.port = null,
  33702. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33703. e.host = null),
  33704. y = y && ("" === f[0] || "" === I[0])),
  33705. A)
  33706. i.host = e.host || "" === e.host ? e.host : i.host,
  33707. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33708. i.search = e.search,
  33709. i.query = e.query,
  33710. I = f;
  33711. else if (f.length)
  33712. I || (I = []),
  33713. I.pop(),
  33714. I = I.concat(f),
  33715. i.search = e.search,
  33716. i.query = e.query;
  33717. else if (!c.isNullOrUndefined(e.search)) {
  33718. if (w) {
  33719. i.hostname = i.host = I.shift();
  33720. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33721. _ && (i.auth = _.shift(),
  33722. i.host = i.hostname = _.shift())
  33723. }
  33724. return i.search = e.search,
  33725. i.query = e.query,
  33726. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33727. i.href = i.format(),
  33728. i
  33729. }
  33730. if (!I.length)
  33731. return i.pathname = null,
  33732. i.search ? i.path = "/" + i.search : i.path = null,
  33733. i.href = i.format(),
  33734. i;
  33735. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33736. T = I[M],
  33737. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33738. S++) : S && (I.splice(M, 1),
  33739. S--);
  33740. if (!y && !C)
  33741. for (; S--; S)
  33742. I.unshift("..");
  33743. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33744. x && "/" !== I.join("/").substr(-1) && I.push("");
  33745. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33746. if (w) {
  33747. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33748. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33749. _ && (i.auth = _.shift(),
  33750. i.host = i.hostname = _.shift())
  33751. }
  33752. return y = y || i.host && I.length,
  33753. y && !R && I.unshift(""),
  33754. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33755. i.path = null),
  33756. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33757. i.auth = e.auth || i.auth,
  33758. i.slashes = i.slashes || e.slashes,
  33759. i.href = i.format(),
  33760. i
  33761. }
  33762. ,
  33763. n.prototype.parseHost = function() {
  33764. var e = this.host
  33765. , t = u.exec(e);
  33766. t && (t = t[0],
  33767. ":" !== t && (this.port = t.substr(1)),
  33768. e = e.substr(0, e.length - t.length)),
  33769. e && (this.hostname = e)
  33770. }
  33771. }
  33772. , {
  33773. "./util": 209,
  33774. punycode: 204,
  33775. querystring: 207
  33776. }],
  33777. 209: [function(e, t, i) {
  33778. "use strict";
  33779. t.exports = {
  33780. isString: function(e) {
  33781. return "string" == typeof e
  33782. },
  33783. isObject: function(e) {
  33784. return "object" == typeof e && null !== e
  33785. },
  33786. isNull: function(e) {
  33787. return null === e
  33788. },
  33789. isNullOrUndefined: function(e) {
  33790. return null == e
  33791. }
  33792. }
  33793. }
  33794. , {}],
  33795. 210: [function(e, t, i) {
  33796. "use strict";
  33797. function n(e) {
  33798. return l + e
  33799. }
  33800. function r(e) {
  33801. return e.substring(l.length)
  33802. }
  33803. function o(e, t) {
  33804. for (var i in t)
  33805. Object.defineProperty(e, i, {
  33806. value: t[i],
  33807. configurable: !0,
  33808. writable: !0
  33809. })
  33810. }
  33811. function a(e) {
  33812. if ("string" != typeof e)
  33813. throw new TypeError("key must be a string.")
  33814. }
  33815. var s = Object.prototype.hasOwnProperty
  33816. , l = "~";
  33817. t.exports = function(e) {
  33818. var t = Object.create(null)
  33819. , i = 0
  33820. , l = {};
  33821. return o(l, {
  33822. get: function(e, i) {
  33823. a(e);
  33824. var r = n(e);
  33825. return r in t ? t[r] : i
  33826. },
  33827. set: function(e, r) {
  33828. a(e);
  33829. var o = n(e);
  33830. return o in t || ++i,
  33831. t[o] = r
  33832. },
  33833. has: function(e) {
  33834. return a(e),
  33835. n(e)in t
  33836. },
  33837. delete: function(e) {
  33838. a(e);
  33839. var r = n(e);
  33840. return r in t && (--i,
  33841. delete t[r],
  33842. !0)
  33843. },
  33844. clear: function() {
  33845. t = Object.create(null),
  33846. i = 0
  33847. },
  33848. forEach: function(e, i) {
  33849. if ("function" != typeof e)
  33850. throw new TypeError("`callback` must be a function");
  33851. for (var n in t)
  33852. if (s.call(t, n)) {
  33853. var o = r(n)
  33854. , a = t[n];
  33855. e.call(i, a, o, l)
  33856. }
  33857. }
  33858. }),
  33859. Object.defineProperty(l, "size", {
  33860. get: function() {
  33861. return i
  33862. },
  33863. configurable: !0
  33864. }),
  33865. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33866. l.set(t, e[t])
  33867. }),
  33868. l
  33869. }
  33870. }
  33871. , {}],
  33872. 211: [function(e, t, i) {
  33873. t.exports = e("./lib/heap")
  33874. }
  33875. , {
  33876. "./lib/heap": 212
  33877. }],
  33878. 212: [function(e, t, i) {
  33879. (function() {
  33880. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33881. r = Math.floor,
  33882. u = Math.min,
  33883. n = function(e, t) {
  33884. return e < t ? -1 : e > t ? 1 : 0
  33885. }
  33886. ,
  33887. h = function(e, t, i, o, a) {
  33888. var s;
  33889. if (null == i && (i = 0),
  33890. null == a && (a = n),
  33891. i < 0)
  33892. throw new Error("lo must be non-negative");
  33893. for (null == o && (o = e.length); i < o; )
  33894. s = r((i + o) / 2),
  33895. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33896. return [].splice.apply(e, [i, i - i].concat(t)),
  33897. t
  33898. }
  33899. ,
  33900. s = function(e, t, i) {
  33901. return null == i && (i = n),
  33902. e.push(t),
  33903. g(e, 0, e.length - 1, i)
  33904. }
  33905. ,
  33906. a = function(e, t) {
  33907. var i, r;
  33908. return null == t && (t = n),
  33909. i = e.pop(),
  33910. e.length ? (r = e[0],
  33911. e[0] = i,
  33912. m(e, 0, t)) : r = i,
  33913. r
  33914. }
  33915. ,
  33916. c = function(e, t, i) {
  33917. var r;
  33918. return null == i && (i = n),
  33919. r = e[0],
  33920. e[0] = t,
  33921. m(e, 0, i),
  33922. r
  33923. }
  33924. ,
  33925. l = function(e, t, i) {
  33926. var r;
  33927. return null == i && (i = n),
  33928. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33929. t = r[0],
  33930. e[0] = r[1],
  33931. m(e, 0, i)),
  33932. t
  33933. }
  33934. ,
  33935. o = function(e, t) {
  33936. var i, o, a, s, l, c;
  33937. for (null == t && (t = n),
  33938. s = function() {
  33939. c = [];
  33940. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33941. c.push(t);
  33942. return c
  33943. }
  33944. .apply(this).reverse(),
  33945. l = [],
  33946. o = 0,
  33947. a = s.length; o < a; o++)
  33948. i = s[o],
  33949. l.push(m(e, i, t));
  33950. return l
  33951. }
  33952. ,
  33953. f = function(e, t, i) {
  33954. var r;
  33955. if (null == i && (i = n),
  33956. r = e.indexOf(t),
  33957. r !== -1)
  33958. return g(e, 0, r, i),
  33959. m(e, r, i)
  33960. }
  33961. ,
  33962. d = function(e, t, i) {
  33963. var r, a, s, c, h;
  33964. if (null == i && (i = n),
  33965. a = e.slice(0, t),
  33966. !a.length)
  33967. return a;
  33968. for (o(a, i),
  33969. h = e.slice(t),
  33970. s = 0,
  33971. c = h.length; s < c; s++)
  33972. r = h[s],
  33973. l(a, r, i);
  33974. return a.sort(i).reverse()
  33975. }
  33976. ,
  33977. p = function(e, t, i) {
  33978. var r, s, l, c, d, p, f, g, m, v;
  33979. if (null == i && (i = n),
  33980. 10 * t <= e.length) {
  33981. if (c = e.slice(0, t).sort(i),
  33982. !c.length)
  33983. return c;
  33984. for (l = c[c.length - 1],
  33985. g = e.slice(t),
  33986. d = 0,
  33987. f = g.length; d < f; d++)
  33988. r = g[d],
  33989. i(r, l) < 0 && (h(c, r, 0, null, i),
  33990. c.pop(),
  33991. l = c[c.length - 1]);
  33992. return c
  33993. }
  33994. for (o(e, i),
  33995. v = [],
  33996. s = p = 0,
  33997. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33998. v.push(a(e, i));
  33999. return v
  34000. }
  34001. ,
  34002. g = function(e, t, i, r) {
  34003. var o, a, s;
  34004. for (null == r && (r = n),
  34005. o = e[i]; i > t && (s = i - 1 >> 1,
  34006. a = e[s],
  34007. r(o, a) < 0); )
  34008. e[i] = a,
  34009. i = s;
  34010. return e[i] = o
  34011. }
  34012. ,
  34013. m = function(e, t, i) {
  34014. var r, o, a, s, l;
  34015. for (null == i && (i = n),
  34016. o = e.length,
  34017. l = t,
  34018. a = e[t],
  34019. r = 2 * t + 1; r < o; )
  34020. s = r + 1,
  34021. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34022. e[t] = e[r],
  34023. t = r,
  34024. r = 2 * t + 1;
  34025. return e[t] = a,
  34026. g(e, l, t, i)
  34027. }
  34028. ,
  34029. e = function() {
  34030. function e(e) {
  34031. this.cmp = null != e ? e : n,
  34032. this.nodes = []
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  34034. return e.push = s,
  34035. e.pop = a,
  34036. e.replace = c,
  34037. e.pushpop = l,
  34038. e.heapify = o,
  34039. e.updateItem = f,
  34040. e.nlargest = d,
  34041. e.nsmallest = p,
  34042. e.prototype.push = function(e) {
  34043. return s(this.nodes, e, this.cmp)
  34044. }
  34045. ,
  34046. e.prototype.pop = function() {
  34047. return a(this.nodes, this.cmp)
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  34049. ,
  34050. e.prototype.peek = function() {
  34051. return this.nodes[0]
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  34053. ,
  34054. e.prototype.contains = function(e) {
  34055. return this.nodes.indexOf(e) !== -1
  34056. }
  34057. ,
  34058. e.prototype.replace = function(e) {
  34059. return c(this.nodes, e, this.cmp)
  34060. }
  34061. ,
  34062. e.prototype.pushpop = function(e) {
  34063. return l(this.nodes, e, this.cmp)
  34064. }
  34065. ,
  34066. e.prototype.heapify = function() {
  34067. return o(this.nodes, this.cmp)
  34068. }
  34069. ,
  34070. e.prototype.updateItem = function(e) {
  34071. return f(this.nodes, e, this.cmp)
  34072. }
  34073. ,
  34074. e.prototype.clear = function() {
  34075. return this.nodes = []
  34076. }
  34077. ,
  34078. e.prototype.empty = function() {
  34079. return 0 === this.nodes.length
  34080. }
  34081. ,
  34082. e.prototype.size = function() {
  34083. return this.nodes.length
  34084. }
  34085. ,
  34086. e.prototype.clone = function() {
  34087. var t;
  34088. return t = new e,
  34089. t.nodes = this.nodes.slice(0),
  34090. t
  34091. }
  34092. ,
  34093. e.prototype.toArray = function() {
  34094. return this.nodes.slice(0)
  34095. }
  34096. ,
  34097. e.prototype.insert = e.prototype.push,
  34098. e.prototype.top = e.prototype.peek,
  34099. e.prototype.front = e.prototype.peek,
  34100. e.prototype.has = e.prototype.contains,
  34101. e.prototype.copy = e.prototype.clone,
  34102. e
  34103. }(),
  34104. function(e, n) {
  34105. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34106. }(this, function() {
  34107. return e
  34108. })
  34109. }
  34110. ).call(this)
  34111. }
  34112. , {}],
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  34114. !function(e) {
  34115. function i() {}
  34116. function n(e, t) {
  34117. return function() {
  34118. e.apply(t, arguments)
  34119. }
  34120. }
  34121. function r(e) {
  34122. if ("object" != typeof this)
  34123. throw new TypeError("Promises must be constructed via new");
  34124. if ("function" != typeof e)
  34125. throw new TypeError("not a function");
  34126. this._state = 0,
  34127. this._handled = !1,
  34128. this._value = void 0,
  34129. this._deferreds = [],
  34130. h(e, this)
  34131. }
  34132. function o(e, t) {
  34133. for (; 3 === e._state; )
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  34135. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34136. void r._immediateFn(function() {
  34137. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34138. if (null === i)
  34139. return void (1 === e._state ? a : s)(t.promise, e._value);
  34140. var n;
  34141. try {
  34142. n = i(e._value)
  34143. } catch (e) {
  34144. return void s(t.promise, e)
  34145. }
  34146. a(t.promise, n)
  34147. }))
  34148. }
  34149. function a(e, t) {
  34150. try {
  34151. if (t === e)
  34152. throw new TypeError("A promise cannot be resolved with itself.");
  34153. if (t && ("object" == typeof t || "function" == typeof t)) {
  34154. var i = t.then;
  34155. if (t instanceof r)
  34156. return e._state = 3,
  34157. e._value = t,
  34158. void l(e);
  34159. if ("function" == typeof i)
  34160. return void h(n(i, t), e)
  34161. }
  34162. e._state = 1,
  34163. e._value = t,
  34164. l(e)
  34165. } catch (t) {
  34166. s(e, t)
  34167. }
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  34169. function s(e, t) {
  34170. e._state = 2,
  34171. e._value = t,
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  34174. function l(e) {
  34175. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34176. e._handled || r._unhandledRejectionFn(e._value)
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  34178. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34179. o(e, e._deferreds[t]);
  34180. e._deferreds = null
  34181. }
  34182. function c(e, t, i) {
  34183. this.onFulfilled = "function" == typeof e ? e : null,
  34184. this.onRejected = "function" == typeof t ? t : null,
  34185. this.promise = i
  34186. }
  34187. function h(e, t) {
  34188. var i = !1;
  34189. try {
  34190. e(function(e) {
  34191. i || (i = !0,
  34192. a(t, e))
  34193. }, function(e) {
  34194. i || (i = !0,
  34195. s(t, e))
  34196. })
  34197. } catch (e) {
  34198. if (i)
  34199. return;
  34200. i = !0,
  34201. s(t, e)
  34202. }
  34203. }
  34204. var u = setTimeout;
  34205. r.prototype.catch = function(e) {
  34206. return this.then(null, e)
  34207. }
  34208. ,
  34209. r.prototype.then = function(e, t) {
  34210. var n = new this.constructor(i);
  34211. return o(this, new c(e,t,n)),
  34212. n
  34213. }
  34214. ,
  34215. r.all = function(e) {
  34216. var t = Array.prototype.slice.call(e);
  34217. return new r(function(e, i) {
  34218. function n(o, a) {
  34219. try {
  34220. if (a && ("object" == typeof a || "function" == typeof a)) {
  34221. var s = a.then;
  34222. if ("function" == typeof s)
  34223. return void s.call(a, function(e) {
  34224. n(o, e)
  34225. }, i)
  34226. }
  34227. t[o] = a,
  34228. 0 === --r && e(t)
  34229. } catch (e) {
  34230. i(e)
  34231. }
  34232. }
  34233. if (0 === t.length)
  34234. return e([]);
  34235. for (var r = t.length, o = 0; o < t.length; o++)
  34236. n(o, t[o])
  34237. }
  34238. )
  34239. }
  34240. ,
  34241. r.resolve = function(e) {
  34242. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34243. t(e)
  34244. }
  34245. )
  34246. }
  34247. ,
  34248. r.reject = function(e) {
  34249. return new r(function(t, i) {
  34250. i(e)
  34251. }
  34252. )
  34253. }
  34254. ,
  34255. r.race = function(e) {
  34256. return new r(function(t, i) {
  34257. for (var n = 0, r = e.length; n < r; n++)
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  34259. }
  34260. )
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  34265. }
  34266. || function(e) {
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  34268. }
  34269. ,
  34270. r._unhandledRejectionFn = function(e) {
  34271. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34272. }
  34273. ,
  34274. r._setImmediateFn = function(e) {
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  34276. }
  34277. ,
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  34280. }
  34281. ,
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  34283. }(this)
  34284. }
  34285. , {}],
  34286. 214: [function(e, t, i) {
  34287. (function(i) {
  34288. !function(i, n) {
  34289. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34290. }(this, function(t, n) {
  34291. "use strict";
  34292. var r = {};
  34293. return r.ByteBuffer = t,
  34294. r.Long = t.Long || null,
  34295. r.VERSION = "5.0.1",
  34296. r.WIRE_TYPES = {},
  34297. r.WIRE_TYPES.VARINT = 0,
  34298. r.WIRE_TYPES.BITS64 = 1,
  34299. r.WIRE_TYPES.LDELIM = 2,
  34300. r.WIRE_TYPES.STARTGROUP = 3,
  34301. r.WIRE_TYPES.ENDGROUP = 4,
  34302. r.WIRE_TYPES.BITS32 = 5,
  34303. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34304. r.TYPES = {
  34305. int32: {
  34306. name: "int32",
  34307. wireType: r.WIRE_TYPES.VARINT,
  34308. defaultValue: 0
  34309. },
  34310. uint32: {
  34311. name: "uint32",
  34312. wireType: r.WIRE_TYPES.VARINT,
  34313. defaultValue: 0
  34314. },
  34315. sint32: {
  34316. name: "sint32",
  34317. wireType: r.WIRE_TYPES.VARINT,
  34318. defaultValue: 0
  34319. },
  34320. int64: {
  34321. name: "int64",
  34322. wireType: r.WIRE_TYPES.VARINT,
  34323. defaultValue: r.Long ? r.Long.ZERO : void 0
  34324. },
  34325. uint64: {
  34326. name: "uint64",
  34327. wireType: r.WIRE_TYPES.VARINT,
  34328. defaultValue: r.Long ? r.Long.UZERO : void 0
  34329. },
  34330. sint64: {
  34331. name: "sint64",
  34332. wireType: r.WIRE_TYPES.VARINT,
  34333. defaultValue: r.Long ? r.Long.ZERO : void 0
  34334. },
  34335. bool: {
  34336. name: "bool",
  34337. wireType: r.WIRE_TYPES.VARINT,
  34338. defaultValue: !1
  34339. },
  34340. double: {
  34341. name: "double",
  34342. wireType: r.WIRE_TYPES.BITS64,
  34343. defaultValue: 0
  34344. },
  34345. string: {
  34346. name: "string",
  34347. wireType: r.WIRE_TYPES.LDELIM,
  34348. defaultValue: ""
  34349. },
  34350. bytes: {
  34351. name: "bytes",
  34352. wireType: r.WIRE_TYPES.LDELIM,
  34353. defaultValue: null
  34354. },
  34355. fixed32: {
  34356. name: "fixed32",
  34357. wireType: r.WIRE_TYPES.BITS32,
  34358. defaultValue: 0
  34359. },
  34360. sfixed32: {
  34361. name: "sfixed32",
  34362. wireType: r.WIRE_TYPES.BITS32,
  34363. defaultValue: 0
  34364. },
  34365. fixed64: {
  34366. name: "fixed64",
  34367. wireType: r.WIRE_TYPES.BITS64,
  34368. defaultValue: r.Long ? r.Long.UZERO : void 0
  34369. },
  34370. sfixed64: {
  34371. name: "sfixed64",
  34372. wireType: r.WIRE_TYPES.BITS64,
  34373. defaultValue: r.Long ? r.Long.ZERO : void 0
  34374. },
  34375. float: {
  34376. name: "float",
  34377. wireType: r.WIRE_TYPES.BITS32,
  34378. defaultValue: 0
  34379. },
  34380. enum: {
  34381. name: "enum",
  34382. wireType: r.WIRE_TYPES.VARINT,
  34383. defaultValue: 0
  34384. },
  34385. message: {
  34386. name: "message",
  34387. wireType: r.WIRE_TYPES.LDELIM,
  34388. defaultValue: null
  34389. },
  34390. group: {
  34391. name: "group",
  34392. wireType: r.WIRE_TYPES.STARTGROUP,
  34393. defaultValue: null
  34394. }
  34395. },
  34396. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34397. r.ID_MIN = 1,
  34398. r.ID_MAX = 536870911,
  34399. r.convertFieldsToCamelCase = !1,
  34400. r.populateAccessors = !0,
  34401. r.populateDefaults = !0,
  34402. r.Util = function() {
  34403. var t = {};
  34404. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34405. t.XHR = function() {
  34406. for (var e = [function() {
  34407. return new XMLHttpRequest
  34408. }
  34409. , function() {
  34410. return new ActiveXObject("Msxml2.XMLHTTP")
  34411. }
  34412. , function() {
  34413. return new ActiveXObject("Msxml3.XMLHTTP")
  34414. }
  34415. , function() {
  34416. return new ActiveXObject("Microsoft.XMLHTTP")
  34417. }
  34418. ], t = null, i = 0; i < e.length; i++) {
  34419. try {
  34420. t = e[i]()
  34421. } catch (e) {
  34422. continue
  34423. }
  34424. break
  34425. }
  34426. if (!t)
  34427. throw Error("XMLHttpRequest is not supported");
  34428. return t
  34429. }
  34430. ,
  34431. t.fetch = function(i, n) {
  34432. if (n && "function" != typeof n && (n = null),
  34433. t.IS_NODE) {
  34434. var r = e("fs");
  34435. if (n)
  34436. r.readFile(i, function(e, t) {
  34437. n(e ? null : "" + t)
  34438. });
  34439. else
  34440. try {
  34441. return r.readFileSync(i)
  34442. } catch (e) {
  34443. return null
  34444. }
  34445. } else {
  34446. var o = t.XHR();
  34447. if (o.open("GET", i, !!n),
  34448. o.setRequestHeader("Accept", "text/plain"),
  34449. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34450. !n)
  34451. return o.send(null),
  34452. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34453. if (o.onreadystatechange = function() {
  34454. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34455. }
  34456. ,
  34457. 4 == o.readyState)
  34458. return;
  34459. o.send(null)
  34460. }
  34461. }
  34462. ,
  34463. t.toCamelCase = function(e) {
  34464. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34465. return t.toUpperCase()
  34466. })
  34467. }
  34468. ,
  34469. t
  34470. }(),
  34471. r.Lang = {
  34472. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34473. RULE: /^(?:required|optional|repeated|map)$/,
  34474. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34475. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34476. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34477. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34478. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34479. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34480. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34481. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34482. NUMBER_OCT: /^0[0-7]+$/,
  34483. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34484. BOOL: /^(?:true|false)$/i,
  34485. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34486. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34487. WHITESPACE: /\s/,
  34488. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34489. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34490. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34491. },
  34492. r.DotProto = function(e, t) {
  34493. function i(e, i) {
  34494. var n = -1
  34495. , r = 1;
  34496. if ("-" == e.charAt(0) && (r = -1,
  34497. e = e.substring(1)),
  34498. t.NUMBER_DEC.test(e))
  34499. n = parseInt(e);
  34500. else if (t.NUMBER_HEX.test(e))
  34501. n = parseInt(e.substring(2), 16);
  34502. else {
  34503. if (!t.NUMBER_OCT.test(e))
  34504. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34505. n = parseInt(e.substring(1), 8)
  34506. }
  34507. if (n = r * n | 0,
  34508. !i && n < 0)
  34509. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34510. return n
  34511. }
  34512. function n(e) {
  34513. var i = 1;
  34514. if ("-" == e.charAt(0) && (i = -1,
  34515. e = e.substring(1)),
  34516. t.NUMBER_DEC.test(e))
  34517. return i * parseInt(e, 10);
  34518. if (t.NUMBER_HEX.test(e))
  34519. return i * parseInt(e.substring(2), 16);
  34520. if (t.NUMBER_OCT.test(e))
  34521. return i * parseInt(e.substring(1), 8);
  34522. if ("inf" === e)
  34523. return i * (1 / 0);
  34524. if ("nan" === e)
  34525. return NaN;
  34526. if (t.NUMBER_FLT.test(e))
  34527. return i * parseFloat(e);
  34528. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34529. }
  34530. function r(e, t, i) {
  34531. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34532. e[t].push(i))
  34533. }
  34534. var o = {}
  34535. , a = function(e) {
  34536. this.source = e + "",
  34537. this.index = 0,
  34538. this.line = 1,
  34539. this.stack = [],
  34540. this._stringOpen = null
  34541. }
  34542. , s = a.prototype;
  34543. s._readString = function() {
  34544. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34545. e.lastIndex = this.index - 1;
  34546. var i = e.exec(this.source);
  34547. if (!i)
  34548. throw Error("unterminated string");
  34549. return this.index = e.lastIndex,
  34550. this.stack.push(this._stringOpen),
  34551. this._stringOpen = null,
  34552. i[1]
  34553. }
  34554. ,
  34555. s.next = function() {
  34556. if (this.stack.length > 0)
  34557. return this.stack.shift();
  34558. if (this.index >= this.source.length)
  34559. return null;
  34560. if (null !== this._stringOpen)
  34561. return this._readString();
  34562. var e, i, n;
  34563. do {
  34564. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34565. if ("\n" === n && ++this.line,
  34566. ++this.index === this.source.length)
  34567. return null;
  34568. if ("/" === this.source.charAt(this.index))
  34569. if (++this.index,
  34570. "/" === this.source.charAt(this.index)) {
  34571. for (; "\n" !== this.source.charAt(++this.index); )
  34572. if (this.index == this.source.length)
  34573. return null;
  34574. ++this.index,
  34575. ++this.line,
  34576. e = !0
  34577. } else {
  34578. if ("*" !== (n = this.source.charAt(this.index)))
  34579. return "/";
  34580. do {
  34581. if ("\n" === n && ++this.line,
  34582. ++this.index === this.source.length)
  34583. return null;
  34584. i = n,
  34585. n = this.source.charAt(this.index)
  34586. } while ("*" !== i || "/" !== n);++this.index,
  34587. e = !0
  34588. }
  34589. } while (e);if (this.index === this.source.length)
  34590. return null;
  34591. var r = this.index;
  34592. t.DELIM.lastIndex = 0;
  34593. var o = t.DELIM.test(this.source.charAt(r++));
  34594. if (!o)
  34595. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34596. ++r;
  34597. var a = this.source.substring(this.index, this.index = r);
  34598. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34599. a
  34600. }
  34601. ,
  34602. s.peek = function() {
  34603. if (0 === this.stack.length) {
  34604. var e = this.next();
  34605. if (null === e)
  34606. return null;
  34607. this.stack.push(e)
  34608. }
  34609. return this.stack[0]
  34610. }
  34611. ,
  34612. s.skip = function(e) {
  34613. var t = this.next();
  34614. if (t !== e)
  34615. throw Error("illegal '" + t + "', '" + e + "' expected")
  34616. }
  34617. ,
  34618. s.omit = function(e) {
  34619. return this.peek() === e && (this.next(),
  34620. !0)
  34621. }
  34622. ,
  34623. s.toString = function() {
  34624. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34625. }
  34626. ,
  34627. o.Tokenizer = a;
  34628. var l = function(e) {
  34629. this.tn = new a(e),
  34630. this.proto3 = !1
  34631. }
  34632. , c = l.prototype;
  34633. return c.parse = function() {
  34634. var e, i, n = {
  34635. name: "[ROOT]",
  34636. package: null,
  34637. messages: [],
  34638. enums: [],
  34639. imports: [],
  34640. options: {},
  34641. services: []
  34642. }, r = !0;
  34643. try {
  34644. for (; e = this.tn.next(); )
  34645. switch (e) {
  34646. case "package":
  34647. if (!r || null !== n.package)
  34648. throw Error("unexpected 'package'");
  34649. if (e = this.tn.next(),
  34650. !t.TYPEREF.test(e))
  34651. throw Error("illegal package name: " + e);
  34652. this.tn.skip(";"),
  34653. n.package = e;
  34654. break;
  34655. case "import":
  34656. if (!r)
  34657. throw Error("unexpected 'import'");
  34658. e = this.tn.peek(),
  34659. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34660. e = this._readString(),
  34661. this.tn.skip(";"),
  34662. i || n.imports.push(e);
  34663. break;
  34664. case "syntax":
  34665. if (!r)
  34666. throw Error("unexpected 'syntax'");
  34667. this.tn.skip("="),
  34668. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34669. this.tn.skip(";");
  34670. break;
  34671. case "message":
  34672. this._parseMessage(n, null),
  34673. r = !1;
  34674. break;
  34675. case "enum":
  34676. this._parseEnum(n),
  34677. r = !1;
  34678. break;
  34679. case "option":
  34680. this._parseOption(n);
  34681. break;
  34682. case "service":
  34683. this._parseService(n);
  34684. break;
  34685. case "extend":
  34686. this._parseExtend(n);
  34687. break;
  34688. default:
  34689. throw Error("unexpected '" + e + "'")
  34690. }
  34691. } catch (e) {
  34692. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34693. e
  34694. }
  34695. return delete n.name,
  34696. n
  34697. }
  34698. ,
  34699. l.parse = function(e) {
  34700. return new l(e).parse()
  34701. }
  34702. ,
  34703. c._readString = function() {
  34704. var e, t, i = "";
  34705. do {
  34706. if (t = this.tn.next(),
  34707. "'" !== t && '"' !== t)
  34708. throw Error("illegal string delimiter: " + t);
  34709. i += this.tn.next(),
  34710. this.tn.skip(t),
  34711. e = this.tn.peek()
  34712. } while ('"' === e || '"' === e);return i
  34713. }
  34714. ,
  34715. c._readValue = function(e) {
  34716. var i = this.tn.peek();
  34717. if ('"' === i || "'" === i)
  34718. return this._readString();
  34719. if (this.tn.next(),
  34720. t.NUMBER.test(i))
  34721. return n(i);
  34722. if (t.BOOL.test(i))
  34723. return "true" === i.toLowerCase();
  34724. if (e && t.TYPEREF.test(i))
  34725. return i;
  34726. throw Error("illegal value: " + i)
  34727. }
  34728. ,
  34729. c._parseOption = function(e, i) {
  34730. var n = this.tn.next()
  34731. , r = !1;
  34732. if ("(" === n && (r = !0,
  34733. n = this.tn.next()),
  34734. !t.TYPEREF.test(n))
  34735. throw Error("illegal option name: " + n);
  34736. var o = n;
  34737. r && (this.tn.skip(")"),
  34738. o = "(" + o + ")",
  34739. n = this.tn.peek(),
  34740. t.FQTYPEREF.test(n) && (o += n,
  34741. this.tn.next())),
  34742. this.tn.skip("="),
  34743. this._parseOptionValue(e, o),
  34744. i || this.tn.skip(";")
  34745. }
  34746. ,
  34747. c._parseOptionValue = function(e, i) {
  34748. var n = this.tn.peek();
  34749. if ("{" !== n)
  34750. r(e.options, i, this._readValue(!0));
  34751. else
  34752. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34753. if (!t.NAME.test(n))
  34754. throw Error("illegal option name: " + i + "." + n);
  34755. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34756. }
  34757. }
  34758. ,
  34759. c._parseService = function(e) {
  34760. var i = this.tn.next();
  34761. if (!t.NAME.test(i))
  34762. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34763. var n = i
  34764. , r = {
  34765. name: n,
  34766. rpc: {},
  34767. options: {}
  34768. };
  34769. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34770. if ("option" === i)
  34771. this._parseOption(r);
  34772. else {
  34773. if ("rpc" !== i)
  34774. throw Error("illegal service token: " + i);
  34775. this._parseServiceRPC(r)
  34776. }
  34777. this.tn.omit(";"),
  34778. e.services.push(r)
  34779. }
  34780. ,
  34781. c._parseServiceRPC = function(e) {
  34782. var i = "rpc"
  34783. , n = this.tn.next();
  34784. if (!t.NAME.test(n))
  34785. throw Error("illegal rpc service method name: " + n);
  34786. var r = n
  34787. , o = {
  34788. request: null,
  34789. response: null,
  34790. request_stream: !1,
  34791. response_stream: !1,
  34792. options: {}
  34793. };
  34794. if (this.tn.skip("("),
  34795. n = this.tn.next(),
  34796. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34797. n = this.tn.next()),
  34798. !t.TYPEREF.test(n))
  34799. throw Error("illegal rpc service request type: " + n);
  34800. if (o.request = n,
  34801. this.tn.skip(")"),
  34802. n = this.tn.next(),
  34803. "returns" !== n.toLowerCase())
  34804. throw Error("illegal rpc service request type delimiter: " + n);
  34805. if (this.tn.skip("("),
  34806. n = this.tn.next(),
  34807. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34808. n = this.tn.next()),
  34809. o.response = n,
  34810. this.tn.skip(")"),
  34811. n = this.tn.peek(),
  34812. "{" === n) {
  34813. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34814. if ("option" !== n)
  34815. throw Error("illegal rpc service token: " + n);
  34816. this._parseOption(o)
  34817. }
  34818. this.tn.omit(";")
  34819. } else
  34820. this.tn.skip(";");
  34821. "undefined" == typeof e[i] && (e[i] = {}),
  34822. e[i][r] = o
  34823. }
  34824. ,
  34825. c._parseMessage = function(e, n) {
  34826. var r = !!n
  34827. , o = this.tn.next()
  34828. , a = {
  34829. name: "",
  34830. fields: [],
  34831. enums: [],
  34832. messages: [],
  34833. options: {},
  34834. services: [],
  34835. oneofs: {}
  34836. };
  34837. if (!t.NAME.test(o))
  34838. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34839. for (a.name = o,
  34840. r && (this.tn.skip("="),
  34841. n.id = i(this.tn.next()),
  34842. a.isGroup = !0),
  34843. o = this.tn.peek(),
  34844. "[" === o && n && this._parseFieldOptions(n),
  34845. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34846. if (t.RULE.test(o))
  34847. this._parseMessageField(a, o);
  34848. else if ("oneof" === o)
  34849. this._parseMessageOneOf(a);
  34850. else if ("enum" === o)
  34851. this._parseEnum(a);
  34852. else if ("message" === o)
  34853. this._parseMessage(a);
  34854. else if ("option" === o)
  34855. this._parseOption(a);
  34856. else if ("service" === o)
  34857. this._parseService(a);
  34858. else if ("extensions" === o)
  34859. a.extensions = this._parseExtensionRanges();
  34860. else if ("reserved" === o)
  34861. this._parseIgnored();
  34862. else if ("extend" === o)
  34863. this._parseExtend(a);
  34864. else {
  34865. if (!t.TYPEREF.test(o))
  34866. throw Error("illegal message token: " + o);
  34867. if (!this.proto3)
  34868. throw Error("illegal field rule: " + o);
  34869. this._parseMessageField(a, "optional", o)
  34870. }
  34871. return this.tn.omit(";"),
  34872. e.messages.push(a),
  34873. a
  34874. }
  34875. ,
  34876. c._parseIgnored = function() {
  34877. for (; ";" !== this.tn.peek(); )
  34878. this.tn.next();
  34879. this.tn.skip(";")
  34880. }
  34881. ,
  34882. c._parseMessageField = function(e, n, r) {
  34883. if (!t.RULE.test(n))
  34884. throw Error("illegal message field rule: " + n);
  34885. var o, a = {
  34886. rule: n,
  34887. type: "",
  34888. name: "",
  34889. options: {},
  34890. id: 0
  34891. };
  34892. if ("map" === n) {
  34893. if (r)
  34894. throw Error("illegal type: " + r);
  34895. if (this.tn.skip("<"),
  34896. o = this.tn.next(),
  34897. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34898. throw Error("illegal message field type: " + o);
  34899. if (a.keytype = o,
  34900. this.tn.skip(","),
  34901. o = this.tn.next(),
  34902. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34903. throw Error("illegal message field: " + o);
  34904. if (a.type = o,
  34905. this.tn.skip(">"),
  34906. o = this.tn.next(),
  34907. !t.NAME.test(o))
  34908. throw Error("illegal message field name: " + o);
  34909. a.name = o,
  34910. this.tn.skip("="),
  34911. a.id = i(this.tn.next()),
  34912. o = this.tn.peek(),
  34913. "[" === o && this._parseFieldOptions(a),
  34914. this.tn.skip(";")
  34915. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34916. "group" === r) {
  34917. var s = this._parseMessage(e, a);
  34918. if (!/^[A-Z]/.test(s.name))
  34919. throw Error("illegal group name: " + s.name);
  34920. a.type = s.name,
  34921. a.name = s.name.toLowerCase(),
  34922. this.tn.omit(";")
  34923. } else {
  34924. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34925. throw Error("illegal message field type: " + r);
  34926. if (a.type = r,
  34927. o = this.tn.next(),
  34928. !t.NAME.test(o))
  34929. throw Error("illegal message field name: " + o);
  34930. a.name = o,
  34931. this.tn.skip("="),
  34932. a.id = i(this.tn.next()),
  34933. o = this.tn.peek(),
  34934. "[" === o && this._parseFieldOptions(a),
  34935. this.tn.skip(";")
  34936. }
  34937. return e.fields.push(a),
  34938. a
  34939. }
  34940. ,
  34941. c._parseMessageOneOf = function(e) {
  34942. var i = this.tn.next();
  34943. if (!t.NAME.test(i))
  34944. throw Error("illegal oneof name: " + i);
  34945. var n, r = i, o = [];
  34946. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34947. n = this._parseMessageField(e, "optional", i),
  34948. n.oneof = r,
  34949. o.push(n.id);
  34950. this.tn.omit(";"),
  34951. e.oneofs[r] = o
  34952. }
  34953. ,
  34954. c._parseFieldOptions = function(e) {
  34955. this.tn.skip("[");
  34956. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34957. i || this.tn.skip(","),
  34958. this._parseOption(e, !0),
  34959. i = !1;
  34960. this.tn.next()
  34961. }
  34962. ,
  34963. c._parseEnum = function(e) {
  34964. var n = {
  34965. name: "",
  34966. values: [],
  34967. options: {}
  34968. }
  34969. , r = this.tn.next();
  34970. if (!t.NAME.test(r))
  34971. throw Error("illegal name: " + r);
  34972. for (n.name = r,
  34973. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34974. if ("option" === r)
  34975. this._parseOption(n);
  34976. else {
  34977. if (!t.NAME.test(r))
  34978. throw Error("illegal name: " + r);
  34979. this.tn.skip("=");
  34980. var o = {
  34981. name: r,
  34982. id: i(this.tn.next(), !0)
  34983. };
  34984. r = this.tn.peek(),
  34985. "[" === r && this._parseFieldOptions({
  34986. options: {}
  34987. }),
  34988. this.tn.skip(";"),
  34989. n.values.push(o)
  34990. }
  34991. this.tn.omit(";"),
  34992. e.enums.push(n)
  34993. }
  34994. ,
  34995. c._parseExtensionRanges = function() {
  34996. var t, i, r, o = [];
  34997. do {
  34998. for (i = []; ; ) {
  34999. switch (t = this.tn.next()) {
  35000. case "min":
  35001. r = e.ID_MIN;
  35002. break;
  35003. case "max":
  35004. r = e.ID_MAX;
  35005. break;
  35006. default:
  35007. r = n(t)
  35008. }
  35009. if (i.push(r),
  35010. 2 === i.length)
  35011. break;
  35012. if ("to" !== this.tn.peek()) {
  35013. i.push(r);
  35014. break
  35015. }
  35016. this.tn.next()
  35017. }
  35018. o.push(i)
  35019. } while (this.tn.omit(","));return this.tn.skip(";"),
  35020. o
  35021. }
  35022. ,
  35023. c._parseExtend = function(e) {
  35024. var i = this.tn.next();
  35025. if (!t.TYPEREF.test(i))
  35026. throw Error("illegal extend reference: " + i);
  35027. var n = {
  35028. ref: i,
  35029. fields: []
  35030. };
  35031. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35032. if (t.RULE.test(i))
  35033. this._parseMessageField(n, i);
  35034. else {
  35035. if (!t.TYPEREF.test(i))
  35036. throw Error("illegal extend token: " + i);
  35037. if (!this.proto3)
  35038. throw Error("illegal field rule: " + i);
  35039. this._parseMessageField(n, "optional", i)
  35040. }
  35041. return this.tn.omit(";"),
  35042. e.messages.push(n),
  35043. n
  35044. }
  35045. ,
  35046. c.toString = function() {
  35047. return "Parser at line " + this.tn.line
  35048. }
  35049. ,
  35050. o.Parser = l,
  35051. o
  35052. }(r, r.Lang),
  35053. r.Reflect = function(e) {
  35054. function i(i) {
  35055. if ("string" == typeof i && (i = e.TYPES[i]),
  35056. "undefined" == typeof i.defaultValue)
  35057. throw Error("default value for type " + i.name + " is not supported");
  35058. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35059. }
  35060. function n(t, i) {
  35061. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35062. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35063. if ("string" == typeof t)
  35064. return e.Long.fromString(t, i || !1, 10);
  35065. if ("number" == typeof t)
  35066. return e.Long.fromNumber(t, i || !1);
  35067. throw Error("not convertible to Long")
  35068. }
  35069. function r(t, i) {
  35070. var n = i.readVarint32()
  35071. , o = 7 & n
  35072. , a = n >>> 3;
  35073. switch (o) {
  35074. case e.WIRE_TYPES.VARINT:
  35075. do
  35076. n = i.readUint8();
  35077. while (128 === (128 & n));break;
  35078. case e.WIRE_TYPES.BITS64:
  35079. i.offset += 8;
  35080. break;
  35081. case e.WIRE_TYPES.LDELIM:
  35082. n = i.readVarint32(),
  35083. i.offset += n;
  35084. break;
  35085. case e.WIRE_TYPES.STARTGROUP:
  35086. r(a, i);
  35087. break;
  35088. case e.WIRE_TYPES.ENDGROUP:
  35089. if (a === t)
  35090. return !1;
  35091. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35092. case e.WIRE_TYPES.BITS32:
  35093. i.offset += 4;
  35094. break;
  35095. default:
  35096. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35097. }
  35098. return !0
  35099. }
  35100. var o = {}
  35101. , a = function(e, t, i) {
  35102. this.builder = e,
  35103. this.parent = t,
  35104. this.name = i,
  35105. this.className
  35106. }
  35107. , s = a.prototype;
  35108. s.fqn = function() {
  35109. for (var e = this.name, t = this; ; ) {
  35110. if (t = t.parent,
  35111. null == t)
  35112. break;
  35113. e = t.name + "." + e
  35114. }
  35115. return e
  35116. }
  35117. ,
  35118. s.toString = function(e) {
  35119. return (e ? this.className + " " : "") + this.fqn()
  35120. }
  35121. ,
  35122. s.build = function() {
  35123. throw Error(this.toString(!0) + " cannot be built directly")
  35124. }
  35125. ,
  35126. o.T = a;
  35127. var l = function(e, t, i, n, r) {
  35128. a.call(this, e, t, i),
  35129. this.className = "Namespace",
  35130. this.children = [],
  35131. this.options = n || {},
  35132. this.syntax = r || "proto2"
  35133. }
  35134. , c = l.prototype = Object.create(a.prototype);
  35135. c.getChildren = function(e) {
  35136. if (e = e || null,
  35137. null == e)
  35138. return this.children.slice();
  35139. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35140. this.children[i]instanceof e && t.push(this.children[i]);
  35141. return t
  35142. }
  35143. ,
  35144. c.addChild = function(e) {
  35145. var t;
  35146. if (t = this.getChild(e.name))
  35147. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35148. t.name = t.originalName;
  35149. else {
  35150. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35151. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35152. e.name = e.originalName
  35153. }
  35154. this.children.push(e)
  35155. }
  35156. ,
  35157. c.getChild = function(e) {
  35158. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35159. if (this.children[i][t] === e)
  35160. return this.children[i];
  35161. return null
  35162. }
  35163. ,
  35164. c.resolve = function(e, t) {
  35165. var i = "string" == typeof e ? e.split(".") : e
  35166. , n = this
  35167. , r = 0;
  35168. if ("" === i[r]) {
  35169. for (; null !== n.parent; )
  35170. n = n.parent;
  35171. r++
  35172. }
  35173. var a;
  35174. do {
  35175. do {
  35176. if (!(n instanceof o.Namespace)) {
  35177. n = null;
  35178. break
  35179. }
  35180. if (a = n.getChild(i[r]),
  35181. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35182. n = null;
  35183. break
  35184. }
  35185. n = a,
  35186. r++
  35187. } while (r < i.length);if (null != n)
  35188. break;
  35189. if (null !== this.parent)
  35190. return this.parent.resolve(e, t)
  35191. } while (null != n);return n
  35192. }
  35193. ,
  35194. c.qn = function(e) {
  35195. var t = []
  35196. , i = e;
  35197. do
  35198. t.unshift(i.name),
  35199. i = i.parent;
  35200. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35201. var r = t.slice(t.length - n);
  35202. if (e === this.resolve(r, e instanceof o.Namespace))
  35203. return r.join(".")
  35204. }
  35205. return e.fqn()
  35206. }
  35207. ,
  35208. c.build = function() {
  35209. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35210. e = i[n],
  35211. e instanceof l && (t[e.name] = e.build());
  35212. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35213. value: this.buildOpt()
  35214. }),
  35215. t
  35216. }
  35217. ,
  35218. c.buildOpt = function() {
  35219. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35220. var r = t[i]
  35221. , o = this.options[t[i]];
  35222. e[r] = o
  35223. }
  35224. return e
  35225. }
  35226. ,
  35227. c.getOption = function(e) {
  35228. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35229. }
  35230. ,
  35231. o.Namespace = l;
  35232. var h = function(t, i, n, r) {
  35233. if (this.type = t,
  35234. this.resolvedType = i,
  35235. this.isMapKey = n,
  35236. this.syntax = r,
  35237. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35238. throw Error("Invalid map key type: " + t.name)
  35239. }
  35240. , u = h.prototype;
  35241. h.defaultFieldValue = i,
  35242. u.verifyValue = function(i) {
  35243. function r(e, t) {
  35244. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35245. }
  35246. var o = this;
  35247. switch (this.type) {
  35248. case e.TYPES.int32:
  35249. case e.TYPES.sint32:
  35250. case e.TYPES.sfixed32:
  35251. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35252. i > 4294967295 ? 0 | i : i;
  35253. case e.TYPES.uint32:
  35254. case e.TYPES.fixed32:
  35255. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35256. i < 0 ? i >>> 0 : i;
  35257. case e.TYPES.int64:
  35258. case e.TYPES.sint64:
  35259. case e.TYPES.sfixed64:
  35260. if (e.Long)
  35261. try {
  35262. return n(i, !1)
  35263. } catch (e) {
  35264. r(typeof i, e.message)
  35265. }
  35266. else
  35267. r(typeof i, "requires Long.js");
  35268. case e.TYPES.uint64:
  35269. case e.TYPES.fixed64:
  35270. if (e.Long)
  35271. try {
  35272. return n(i, !0)
  35273. } catch (e) {
  35274. r(typeof i, e.message)
  35275. }
  35276. else
  35277. r(typeof i, "requires Long.js");
  35278. case e.TYPES.bool:
  35279. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35280. i;
  35281. case e.TYPES.float:
  35282. case e.TYPES.double:
  35283. return "number" != typeof i && r(typeof i, "not a number"),
  35284. i;
  35285. case e.TYPES.string:
  35286. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35287. "" + i;
  35288. case e.TYPES.bytes:
  35289. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35290. case e.TYPES.enum:
  35291. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35292. for (l = 0; l < a.length; l++) {
  35293. if (a[l].name == i)
  35294. return a[l].id;
  35295. if (a[l].id == i)
  35296. return a[l].id
  35297. }
  35298. if ("proto3" === this.syntax)
  35299. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35300. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35301. i;
  35302. r(i, "not a valid enum value");
  35303. case e.TYPES.group:
  35304. case e.TYPES.message:
  35305. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35306. i instanceof this.resolvedType.clazz)
  35307. return i;
  35308. if (i instanceof e.Builder.Message) {
  35309. var s = {};
  35310. for (var l in i)
  35311. i.hasOwnProperty(l) && (s[l] = i[l]);
  35312. i = s
  35313. }
  35314. return new this.resolvedType.clazz(i)
  35315. }
  35316. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35317. }
  35318. ,
  35319. u.calculateLength = function(i, n) {
  35320. if (null === n)
  35321. return 0;
  35322. var r;
  35323. switch (this.type) {
  35324. case e.TYPES.int32:
  35325. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35326. case e.TYPES.uint32:
  35327. return t.calculateVarint32(n);
  35328. case e.TYPES.sint32:
  35329. return t.calculateVarint32(t.zigZagEncode32(n));
  35330. case e.TYPES.fixed32:
  35331. case e.TYPES.sfixed32:
  35332. case e.TYPES.float:
  35333. return 4;
  35334. case e.TYPES.int64:
  35335. case e.TYPES.uint64:
  35336. return t.calculateVarint64(n);
  35337. case e.TYPES.sint64:
  35338. return t.calculateVarint64(t.zigZagEncode64(n));
  35339. case e.TYPES.fixed64:
  35340. case e.TYPES.sfixed64:
  35341. return 8;
  35342. case e.TYPES.bool:
  35343. return 1;
  35344. case e.TYPES.enum:
  35345. return t.calculateVarint32(n);
  35346. case e.TYPES.double:
  35347. return 8;
  35348. case e.TYPES.string:
  35349. return r = t.calculateUTF8Bytes(n),
  35350. t.calculateVarint32(r) + r;
  35351. case e.TYPES.bytes:
  35352. if (n.remaining() < 0)
  35353. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35354. return t.calculateVarint32(n.remaining()) + n.remaining();
  35355. case e.TYPES.message:
  35356. return r = this.resolvedType.calculate(n),
  35357. t.calculateVarint32(r) + r;
  35358. case e.TYPES.group:
  35359. return r = this.resolvedType.calculate(n),
  35360. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35361. }
  35362. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35363. }
  35364. ,
  35365. u.encodeValue = function(i, n, r) {
  35366. if (null === n)
  35367. return r;
  35368. switch (this.type) {
  35369. case e.TYPES.int32:
  35370. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35371. break;
  35372. case e.TYPES.uint32:
  35373. r.writeVarint32(n);
  35374. break;
  35375. case e.TYPES.sint32:
  35376. r.writeVarint32ZigZag(n);
  35377. break;
  35378. case e.TYPES.fixed32:
  35379. r.writeUint32(n);
  35380. break;
  35381. case e.TYPES.sfixed32:
  35382. r.writeInt32(n);
  35383. break;
  35384. case e.TYPES.int64:
  35385. case e.TYPES.uint64:
  35386. r.writeVarint64(n);
  35387. break;
  35388. case e.TYPES.sint64:
  35389. r.writeVarint64ZigZag(n);
  35390. break;
  35391. case e.TYPES.fixed64:
  35392. r.writeUint64(n);
  35393. break;
  35394. case e.TYPES.sfixed64:
  35395. r.writeInt64(n);
  35396. break;
  35397. case e.TYPES.bool:
  35398. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35399. break;
  35400. case e.TYPES.enum:
  35401. r.writeVarint32(n);
  35402. break;
  35403. case e.TYPES.float:
  35404. r.writeFloat32(n);
  35405. break;
  35406. case e.TYPES.double:
  35407. r.writeFloat64(n);
  35408. break;
  35409. case e.TYPES.string:
  35410. r.writeVString(n);
  35411. break;
  35412. case e.TYPES.bytes:
  35413. if (n.remaining() < 0)
  35414. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35415. var o = n.offset;
  35416. r.writeVarint32(n.remaining()),
  35417. r.append(n),
  35418. n.offset = o;
  35419. break;
  35420. case e.TYPES.message:
  35421. var a = (new t).LE();
  35422. this.resolvedType.encode(n, a),
  35423. r.writeVarint32(a.offset),
  35424. r.append(a.flip());
  35425. break;
  35426. case e.TYPES.group:
  35427. this.resolvedType.encode(n, r),
  35428. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35429. break;
  35430. default:
  35431. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35432. }
  35433. return r
  35434. }
  35435. ,
  35436. u.decode = function(t, i, n) {
  35437. if (i != this.type.wireType)
  35438. throw Error("Unexpected wire type for element");
  35439. var r, o;
  35440. switch (this.type) {
  35441. case e.TYPES.int32:
  35442. return 0 | t.readVarint32();
  35443. case e.TYPES.uint32:
  35444. return t.readVarint32() >>> 0;
  35445. case e.TYPES.sint32:
  35446. return 0 | t.readVarint32ZigZag();
  35447. case e.TYPES.fixed32:
  35448. return t.readUint32() >>> 0;
  35449. case e.TYPES.sfixed32:
  35450. return 0 | t.readInt32();
  35451. case e.TYPES.int64:
  35452. return t.readVarint64();
  35453. case e.TYPES.uint64:
  35454. return t.readVarint64().toUnsigned();
  35455. case e.TYPES.sint64:
  35456. return t.readVarint64ZigZag();
  35457. case e.TYPES.fixed64:
  35458. return t.readUint64();
  35459. case e.TYPES.sfixed64:
  35460. return t.readInt64();
  35461. case e.TYPES.bool:
  35462. return !!t.readVarint32();
  35463. case e.TYPES.enum:
  35464. return t.readVarint32();
  35465. case e.TYPES.float:
  35466. return t.readFloat();
  35467. case e.TYPES.double:
  35468. return t.readDouble();
  35469. case e.TYPES.string:
  35470. return t.readVString();
  35471. case e.TYPES.bytes:
  35472. if (o = t.readVarint32(),
  35473. t.remaining() < o)
  35474. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35475. return r = t.clone(),
  35476. r.limit = r.offset + o,
  35477. t.offset += o,
  35478. r;
  35479. case e.TYPES.message:
  35480. return o = t.readVarint32(),
  35481. this.resolvedType.decode(t, o);
  35482. case e.TYPES.group:
  35483. return this.resolvedType.decode(t, -1, n)
  35484. }
  35485. throw Error("[INTERNAL] Illegal decode type")
  35486. }
  35487. ,
  35488. u.valueFromString = function(i) {
  35489. if (!this.isMapKey)
  35490. throw Error("valueFromString() called on non-map-key element");
  35491. switch (this.type) {
  35492. case e.TYPES.int32:
  35493. case e.TYPES.sint32:
  35494. case e.TYPES.sfixed32:
  35495. case e.TYPES.uint32:
  35496. case e.TYPES.fixed32:
  35497. return this.verifyValue(parseInt(i));
  35498. case e.TYPES.int64:
  35499. case e.TYPES.sint64:
  35500. case e.TYPES.sfixed64:
  35501. case e.TYPES.uint64:
  35502. case e.TYPES.fixed64:
  35503. return this.verifyValue(i);
  35504. case e.TYPES.bool:
  35505. return "true" === i;
  35506. case e.TYPES.string:
  35507. return this.verifyValue(i);
  35508. case e.TYPES.bytes:
  35509. return t.fromBinary(i)
  35510. }
  35511. }
  35512. ,
  35513. u.valueToString = function(t) {
  35514. if (!this.isMapKey)
  35515. throw Error("valueToString() called on non-map-key element");
  35516. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35517. }
  35518. ,
  35519. o.Element = h;
  35520. var d = function(e, t, i, n, r, o) {
  35521. l.call(this, e, t, i, n, o),
  35522. this.className = "Message",
  35523. this.extensions = void 0,
  35524. this.clazz = null,
  35525. this.isGroup = !!r,
  35526. this._fields = null,
  35527. this._fieldsById = null,
  35528. this._fieldsByName = null
  35529. }
  35530. , p = d.prototype = Object.create(l.prototype);
  35531. p.build = function(i) {
  35532. if (this.clazz && !i)
  35533. return this.clazz;
  35534. var n = function(e, i) {
  35535. function n(i, r, o, a) {
  35536. if (null === i || "object" != typeof i) {
  35537. if (a && a instanceof e.Reflect.Enum) {
  35538. var s = e.Reflect.Enum.getName(a.object, i);
  35539. if (null !== s)
  35540. return s
  35541. }
  35542. return i
  35543. }
  35544. if (t.isByteBuffer(i))
  35545. return r ? i.toBase64() : i.toBuffer();
  35546. if (e.Long.isLong(i))
  35547. return o ? i.toString() : e.Long.fromValue(i);
  35548. var l;
  35549. if (Array.isArray(i))
  35550. return l = [],
  35551. i.forEach(function(e, t) {
  35552. l[t] = n(e, r, o, a)
  35553. }),
  35554. l;
  35555. if (l = {},
  35556. i instanceof e.Map) {
  35557. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35558. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35559. return l
  35560. }
  35561. var u = i.$type
  35562. , d = void 0;
  35563. for (var p in i)
  35564. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35565. return l
  35566. }
  35567. var r = i.getChildren(e.Reflect.Message.Field)
  35568. , o = i.getChildren(e.Reflect.Message.OneOf)
  35569. , a = function(n, s) {
  35570. e.Builder.Message.call(this);
  35571. for (var l = 0, c = o.length; l < c; ++l)
  35572. this[o[l].name] = null;
  35573. for (l = 0,
  35574. c = r.length; l < c; ++l) {
  35575. var h = r[l];
  35576. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35577. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35578. }
  35579. if (arguments.length > 0) {
  35580. var u;
  35581. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35582. for (l = 0,
  35583. c = arguments.length; l < c; ++l)
  35584. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35585. else
  35586. this.$set(n)
  35587. }
  35588. }
  35589. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35590. s.add = function(t, n, r) {
  35591. var o = i._fieldsByName[t];
  35592. if (!r) {
  35593. if (!o)
  35594. throw Error(this + "#" + t + " is undefined");
  35595. if (!(o instanceof e.Reflect.Message.Field))
  35596. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35597. if (!o.repeated)
  35598. throw Error(this + "#" + t + " is not a repeated field");
  35599. n = o.verifyValue(n, !0)
  35600. }
  35601. return null === this[t] && (this[t] = []),
  35602. this[t].push(n),
  35603. this
  35604. }
  35605. ,
  35606. s.$add = s.add,
  35607. s.set = function(t, n, r) {
  35608. if (t && "object" == typeof t) {
  35609. r = n;
  35610. for (var o in t)
  35611. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35612. return this
  35613. }
  35614. var a = i._fieldsByName[t];
  35615. if (r)
  35616. this[t] = n;
  35617. else {
  35618. if (!a)
  35619. throw Error(this + "#" + t + " is not a field: undefined");
  35620. if (!(a instanceof e.Reflect.Message.Field))
  35621. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35622. this[a.name] = n = a.verifyValue(n)
  35623. }
  35624. if (a && a.oneof) {
  35625. var s = this[a.oneof.name];
  35626. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35627. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35628. }
  35629. return this
  35630. }
  35631. ,
  35632. s.$set = s.set,
  35633. s.get = function(t, n) {
  35634. if (n)
  35635. return this[t];
  35636. var r = i._fieldsByName[t];
  35637. if (!(r && r instanceof e.Reflect.Message.Field))
  35638. throw Error(this + "#" + t + " is not a field: undefined");
  35639. if (!(r instanceof e.Reflect.Message.Field))
  35640. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35641. return this[r.name]
  35642. }
  35643. ,
  35644. s.$get = s.get;
  35645. for (var l = 0; l < r.length; l++) {
  35646. var c = r[l];
  35647. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35648. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35649. return e.toUpperCase().replace("_", "")
  35650. });
  35651. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35652. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35653. return "_" + e
  35654. })
  35655. , r = function(t, i) {
  35656. return this[e.name] = i ? t : e.verifyValue(t),
  35657. this
  35658. }
  35659. , o = function() {
  35660. return this[e.name]
  35661. };
  35662. null === i.getChild("set" + t) && (s["set" + t] = r),
  35663. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35664. null === i.getChild("get" + t) && (s["get" + t] = o),
  35665. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35666. }(c)
  35667. }
  35668. s.encode = function(e, n) {
  35669. "boolean" == typeof e && (n = e,
  35670. e = void 0);
  35671. var r = !1;
  35672. e || (e = new t,
  35673. r = !0);
  35674. var o = e.littleEndian;
  35675. try {
  35676. return i.encode(this, e.LE(), n),
  35677. (r ? e.flip() : e).LE(o)
  35678. } catch (t) {
  35679. throw e.LE(o),
  35680. t
  35681. }
  35682. }
  35683. ,
  35684. a.encode = function(e, t, i) {
  35685. return new a(e).encode(t, i)
  35686. }
  35687. ,
  35688. s.calculate = function() {
  35689. return i.calculate(this)
  35690. }
  35691. ,
  35692. s.encodeDelimited = function(e, n) {
  35693. var r = !1;
  35694. e || (e = new t,
  35695. r = !0);
  35696. var o = (new t).LE();
  35697. return i.encode(this, o, n).flip(),
  35698. e.writeVarint32(o.remaining()),
  35699. e.append(o),
  35700. r ? e.flip() : e
  35701. }
  35702. ,
  35703. s.encodeAB = function() {
  35704. try {
  35705. return this.encode().toArrayBuffer()
  35706. } catch (e) {
  35707. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35708. e
  35709. }
  35710. }
  35711. ,
  35712. s.toArrayBuffer = s.encodeAB,
  35713. s.encodeNB = function() {
  35714. try {
  35715. return this.encode().toBuffer()
  35716. } catch (e) {
  35717. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35718. e
  35719. }
  35720. }
  35721. ,
  35722. s.toBuffer = s.encodeNB,
  35723. s.encode64 = function() {
  35724. try {
  35725. return this.encode().toBase64()
  35726. } catch (e) {
  35727. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35728. e
  35729. }
  35730. }
  35731. ,
  35732. s.toBase64 = s.encode64,
  35733. s.encodeHex = function() {
  35734. try {
  35735. return this.encode().toHex()
  35736. } catch (e) {
  35737. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35738. e
  35739. }
  35740. }
  35741. ,
  35742. s.toHex = s.encodeHex,
  35743. s.toRaw = function(e, t) {
  35744. return n(this, !!e, !!t, this.$type)
  35745. }
  35746. ,
  35747. s.encodeJSON = function() {
  35748. return JSON.stringify(n(this, !0, !0, this.$type))
  35749. }
  35750. ,
  35751. a.decode = function(e, n, r) {
  35752. "string" == typeof n && (r = n,
  35753. n = -1),
  35754. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35755. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35756. var o = e.littleEndian;
  35757. try {
  35758. var a = i.decode(e.LE());
  35759. return e.LE(o),
  35760. a
  35761. } catch (t) {
  35762. throw e.LE(o),
  35763. t
  35764. }
  35765. }
  35766. ,
  35767. a.decodeDelimited = function(e, n) {
  35768. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35769. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35770. e.remaining() < 1)
  35771. return null;
  35772. var r = e.offset
  35773. , o = e.readVarint32();
  35774. if (e.remaining() < o)
  35775. return e.offset = r,
  35776. null;
  35777. try {
  35778. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35779. return e.offset += o,
  35780. a
  35781. } catch (t) {
  35782. throw e.offset += o,
  35783. t
  35784. }
  35785. }
  35786. ,
  35787. a.decode64 = function(e) {
  35788. return a.decode(e, "base64")
  35789. }
  35790. ,
  35791. a.decodeHex = function(e) {
  35792. return a.decode(e, "hex")
  35793. }
  35794. ,
  35795. a.decodeJSON = function(e) {
  35796. return new a(JSON.parse(e))
  35797. }
  35798. ,
  35799. s.toString = function() {
  35800. return i.toString()
  35801. }
  35802. ;
  35803. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35804. value: i.buildOpt()
  35805. }),
  35806. Object.defineProperty(s, "$options", {
  35807. value: a.$options
  35808. }),
  35809. Object.defineProperty(a, "$type", {
  35810. value: i
  35811. }),
  35812. Object.defineProperty(s, "$type", {
  35813. value: i
  35814. })),
  35815. a
  35816. }(e, this);
  35817. this._fields = [],
  35818. this._fieldsById = {},
  35819. this._fieldsByName = {};
  35820. for (var r, o = 0, a = this.children.length; o < a; o++)
  35821. if (r = this.children[o],
  35822. r instanceof A || r instanceof d || r instanceof E) {
  35823. if (n.hasOwnProperty(r.name))
  35824. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35825. n[r.name] = r.build()
  35826. } else if (r instanceof d.Field)
  35827. r.build(),
  35828. this._fields.push(r),
  35829. this._fieldsById[r.id] = r,
  35830. this._fieldsByName[r.name] = r;
  35831. else if (!(r instanceof d.OneOf || r instanceof I))
  35832. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35833. return this.clazz = n
  35834. }
  35835. ,
  35836. p.encode = function(e, t, i) {
  35837. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35838. n = this._fields[a],
  35839. r = e[n.name],
  35840. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35841. if (null !== o) {
  35842. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35843. throw l.encoded = t,
  35844. l
  35845. }
  35846. return t
  35847. }
  35848. ,
  35849. p.calculate = function(e) {
  35850. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35851. if (t = this._fields[r],
  35852. i = e[t.name],
  35853. t.required && null === i)
  35854. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35855. n += t.calculate(i, e)
  35856. }
  35857. return n
  35858. }
  35859. ,
  35860. p.decode = function(t, i, n) {
  35861. i = "number" == typeof i ? i : -1;
  35862. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35863. if (o = t.readVarint32(),
  35864. a = 7 & o,
  35865. s = o >>> 3,
  35866. a === e.WIRE_TYPES.ENDGROUP) {
  35867. if (s !== n)
  35868. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35869. break
  35870. }
  35871. if (l = this._fieldsById[s]) {
  35872. if (l.repeated && !l.options.packed)
  35873. h[l.name].push(l.decode(a, t));
  35874. else if (l.map) {
  35875. var u = l.decode(a, t);
  35876. h[l.name].set(u[0], u[1])
  35877. } else if (h[l.name] = l.decode(a, t),
  35878. l.oneof) {
  35879. var d = h[l.oneof.name];
  35880. null !== d && d !== l.name && (h[d] = null),
  35881. h[l.oneof.name] = l.name
  35882. }
  35883. } else
  35884. switch (a) {
  35885. case e.WIRE_TYPES.VARINT:
  35886. t.readVarint32();
  35887. break;
  35888. case e.WIRE_TYPES.BITS32:
  35889. t.offset += 4;
  35890. break;
  35891. case e.WIRE_TYPES.BITS64:
  35892. t.offset += 8;
  35893. break;
  35894. case e.WIRE_TYPES.LDELIM:
  35895. var p = t.readVarint32();
  35896. t.offset += p;
  35897. break;
  35898. case e.WIRE_TYPES.STARTGROUP:
  35899. for (; r(s, t); )
  35900. ;
  35901. break;
  35902. default:
  35903. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35904. }
  35905. }
  35906. for (var f = 0, g = this._fields.length; f < g; ++f)
  35907. if (l = this._fields[f],
  35908. null === h[l.name])
  35909. if ("proto3" === this.syntax)
  35910. h[l.name] = l.defaultValue;
  35911. else {
  35912. if (l.required) {
  35913. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35914. throw m.decoded = h,
  35915. m
  35916. }
  35917. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35918. }
  35919. return h
  35920. }
  35921. ,
  35922. o.Message = d;
  35923. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35924. a.call(this, t, i, s),
  35925. this.className = "Message.Field",
  35926. this.required = "required" === n,
  35927. this.repeated = "repeated" === n,
  35928. this.map = "map" === n,
  35929. this.keyType = r || null,
  35930. this.type = o,
  35931. this.resolvedType = null,
  35932. this.id = l,
  35933. this.options = c || {},
  35934. this.defaultValue = null,
  35935. this.oneof = h || null,
  35936. this.syntax = u || "proto2",
  35937. this.originalName = this.name,
  35938. this.element = null,
  35939. this.keyElement = null,
  35940. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35941. }
  35942. , g = f.prototype = Object.create(a.prototype);
  35943. g.build = function() {
  35944. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35945. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35946. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35947. }
  35948. ,
  35949. g.verifyValue = function(t, i) {
  35950. function n(e, t) {
  35951. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35952. }
  35953. i = i || !1;
  35954. var r = this;
  35955. if (null === t)
  35956. return this.required && n(typeof t, "required"),
  35957. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35958. null;
  35959. var o;
  35960. if (this.repeated && !i) {
  35961. Array.isArray(t) || (t = [t]);
  35962. var a = [];
  35963. for (o = 0; o < t.length; o++)
  35964. a.push(this.element.verifyValue(t[o]));
  35965. return a
  35966. }
  35967. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35968. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35969. this.element.verifyValue(t))
  35970. }
  35971. ,
  35972. g.hasWirePresence = function(t, i) {
  35973. if ("proto3" !== this.syntax)
  35974. return null !== t;
  35975. if (this.oneof && i[this.oneof.name] === this.name)
  35976. return !0;
  35977. switch (this.type) {
  35978. case e.TYPES.int32:
  35979. case e.TYPES.sint32:
  35980. case e.TYPES.sfixed32:
  35981. case e.TYPES.uint32:
  35982. case e.TYPES.fixed32:
  35983. return 0 !== t;
  35984. case e.TYPES.int64:
  35985. case e.TYPES.sint64:
  35986. case e.TYPES.sfixed64:
  35987. case e.TYPES.uint64:
  35988. case e.TYPES.fixed64:
  35989. return 0 !== t.low || 0 !== t.high;
  35990. case e.TYPES.bool:
  35991. return t;
  35992. case e.TYPES.float:
  35993. case e.TYPES.double:
  35994. return 0 !== t;
  35995. case e.TYPES.string:
  35996. return t.length > 0;
  35997. case e.TYPES.bytes:
  35998. return t.remaining() > 0;
  35999. case e.TYPES.enum:
  36000. return 0 !== t;
  36001. case e.TYPES.message:
  36002. return null !== t;
  36003. default:
  36004. return !0
  36005. }
  36006. }
  36007. ,
  36008. g.encode = function(i, n, r) {
  36009. if (null === this.type || "object" != typeof this.type)
  36010. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36011. if (null === i || this.repeated && 0 == i.length)
  36012. return n;
  36013. try {
  36014. if (this.repeated) {
  36015. var o;
  36016. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36017. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36018. n.ensureCapacity(n.offset += 1);
  36019. var a = n.offset;
  36020. for (o = 0; o < i.length; o++)
  36021. this.element.encodeValue(this.id, i[o], n);
  36022. var s = n.offset - a
  36023. , l = t.calculateVarint32(s);
  36024. if (l > 1) {
  36025. var c = n.slice(a, n.offset);
  36026. a += l - 1,
  36027. n.offset = a,
  36028. n.append(c)
  36029. }
  36030. n.writeVarint32(s, a - l)
  36031. } else
  36032. for (o = 0; o < i.length; o++)
  36033. n.writeVarint32(this.id << 3 | this.type.wireType),
  36034. this.element.encodeValue(this.id, i[o], n)
  36035. } else
  36036. this.map ? i.forEach(function(i, r, o) {
  36037. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36038. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36039. n.writeVarint32(a),
  36040. n.writeVarint32(8 | this.keyType.wireType),
  36041. this.keyElement.encodeValue(1, r, n),
  36042. n.writeVarint32(16 | this.type.wireType),
  36043. this.element.encodeValue(2, i, n)
  36044. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36045. this.element.encodeValue(this.id, i, n))
  36046. } catch (e) {
  36047. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36048. }
  36049. return n
  36050. }
  36051. ,
  36052. g.calculate = function(i, n) {
  36053. if (i = this.verifyValue(i),
  36054. null === this.type || "object" != typeof this.type)
  36055. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36056. if (null === i || this.repeated && 0 == i.length)
  36057. return 0;
  36058. var r = 0;
  36059. try {
  36060. if (this.repeated) {
  36061. var o, a;
  36062. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36063. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36064. a = 0,
  36065. o = 0; o < i.length; o++)
  36066. a += this.element.calculateLength(this.id, i[o]);
  36067. r += t.calculateVarint32(a),
  36068. r += a
  36069. } else
  36070. for (o = 0; o < i.length; o++)
  36071. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36072. r += this.element.calculateLength(this.id, i[o])
  36073. } else
  36074. this.map ? i.forEach(function(i, n, o) {
  36075. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36076. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36077. r += t.calculateVarint32(a),
  36078. r += a
  36079. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36080. r += this.element.calculateLength(this.id, i))
  36081. } catch (e) {
  36082. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36083. }
  36084. return r
  36085. }
  36086. ,
  36087. g.decode = function(t, i, n) {
  36088. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36089. if (!a)
  36090. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36091. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36092. o = i.readVarint32(),
  36093. o = i.offset + o;
  36094. for (var s = []; i.offset < o; )
  36095. s.push(this.decode(this.type.wireType, i, !0));
  36096. return s
  36097. }
  36098. if (this.map) {
  36099. var l = h.defaultFieldValue(this.keyType);
  36100. if (r = h.defaultFieldValue(this.type),
  36101. o = i.readVarint32(),
  36102. i.remaining() < o)
  36103. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36104. var c = i.clone();
  36105. for (c.limit = c.offset + o,
  36106. i.offset += o; c.remaining() > 0; ) {
  36107. var u = c.readVarint32();
  36108. t = 7 & u;
  36109. var d = u >>> 3;
  36110. if (1 === d)
  36111. l = this.keyElement.decode(c, t, d);
  36112. else {
  36113. if (2 !== d)
  36114. throw Error("Unexpected tag in map field key/value submessage");
  36115. r = this.element.decode(c, t, d)
  36116. }
  36117. }
  36118. return [l, r]
  36119. }
  36120. return this.element.decode(i, t, this.id)
  36121. }
  36122. ,
  36123. o.Message.Field = f;
  36124. var m = function(e, t, i, n, r, o, a) {
  36125. f.call(this, e, t, i, null, n, r, o, a),
  36126. this.extension
  36127. };
  36128. m.prototype = Object.create(f.prototype),
  36129. o.Message.ExtensionField = m;
  36130. var v = function(e, t, i) {
  36131. a.call(this, e, t, i),
  36132. this.fields = []
  36133. };
  36134. o.Message.OneOf = v;
  36135. var A = function(e, t, i, n, r) {
  36136. l.call(this, e, t, i, n, r),
  36137. this.className = "Enum",
  36138. this.object = null
  36139. };
  36140. A.getName = function(e, t) {
  36141. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36142. if (e[i = n[r]] === t)
  36143. return i;
  36144. return null
  36145. }
  36146. ;
  36147. var y = A.prototype = Object.create(l.prototype);
  36148. y.build = function(t) {
  36149. if (this.object && !t)
  36150. return this.object;
  36151. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36152. i[n[r].name] = n[r].id;
  36153. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36154. value: this.buildOpt(),
  36155. enumerable: !1
  36156. }),
  36157. this.object = i
  36158. }
  36159. ,
  36160. o.Enum = A;
  36161. var C = function(e, t, i, n) {
  36162. a.call(this, e, t, i),
  36163. this.className = "Enum.Value",
  36164. this.id = n
  36165. };
  36166. C.prototype = Object.create(a.prototype),
  36167. o.Enum.Value = C;
  36168. var I = function(e, t, i, n) {
  36169. a.call(this, e, t, i),
  36170. this.field = n
  36171. };
  36172. I.prototype = Object.create(a.prototype),
  36173. o.Extension = I;
  36174. var E = function(e, t, i, n) {
  36175. l.call(this, e, t, i, n),
  36176. this.className = "Service",
  36177. this.clazz = null
  36178. }
  36179. , b = E.prototype = Object.create(l.prototype);
  36180. b.build = function(i) {
  36181. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36182. for (var n = function(t) {
  36183. e.Builder.Service.call(this),
  36184. this.rpcImpl = t || function(e, t, i) {
  36185. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36186. }
  36187. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36188. !function(e) {
  36189. r[e.name] = function(n, r) {
  36190. try {
  36191. try {
  36192. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36193. } catch (e) {
  36194. if (!(e instanceof TypeError))
  36195. throw e
  36196. }
  36197. if (null === n || "object" != typeof n)
  36198. throw Error("Illegal arguments");
  36199. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36200. this.rpcImpl(e.fqn(), n, function(t, n) {
  36201. if (t)
  36202. return void r(t);
  36203. null === n && (n = "");
  36204. try {
  36205. n = e.resolvedResponseType.clazz.decode(n)
  36206. } catch (e) {}
  36207. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36208. })
  36209. } catch (e) {
  36210. setTimeout(r.bind(this, e), 0)
  36211. }
  36212. }
  36213. ,
  36214. n[e.name] = function(t, i, r) {
  36215. new n(t)[e.name](i, r)
  36216. }
  36217. ,
  36218. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36219. value: e.buildOpt()
  36220. }),
  36221. Object.defineProperty(r[e.name], "$options", {
  36222. value: n[e.name].$options
  36223. }))
  36224. }(o[a]);
  36225. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36226. value: i.buildOpt()
  36227. }),
  36228. Object.defineProperty(r, "$options", {
  36229. value: n.$options
  36230. }),
  36231. Object.defineProperty(n, "$type", {
  36232. value: i
  36233. }),
  36234. Object.defineProperty(r, "$type", {
  36235. value: i
  36236. })),
  36237. n
  36238. }(e, this)
  36239. }
  36240. ,
  36241. o.Service = E;
  36242. var w = function(e, t, i, n) {
  36243. a.call(this, e, t, i),
  36244. this.className = "Service.Method",
  36245. this.options = n || {}
  36246. }
  36247. , _ = w.prototype = Object.create(a.prototype);
  36248. _.buildOpt = c.buildOpt,
  36249. o.Service.Method = w;
  36250. var T = function(e, t, i, n, r, o, a, s) {
  36251. w.call(this, e, t, i, s),
  36252. this.className = "Service.RPCMethod",
  36253. this.requestName = n,
  36254. this.responseName = r,
  36255. this.requestStream = o,
  36256. this.responseStream = a,
  36257. this.resolvedRequestType = null,
  36258. this.resolvedResponseType = null
  36259. };
  36260. return T.prototype = Object.create(w.prototype),
  36261. o.Service.RPCMethod = T,
  36262. o
  36263. }(r),
  36264. r.Builder = function(t, i, n) {
  36265. function r(e) {
  36266. e.messages && e.messages.forEach(function(t) {
  36267. t.syntax = e.syntax,
  36268. r(t)
  36269. }),
  36270. e.enums && e.enums.forEach(function(t) {
  36271. t.syntax = e.syntax
  36272. })
  36273. }
  36274. var o = function(e) {
  36275. this.ns = new n.Namespace(this,null,""),
  36276. this.ptr = this.ns,
  36277. this.resolved = !1,
  36278. this.result = null,
  36279. this.files = {},
  36280. this.importRoot = null,
  36281. this.options = e || {}
  36282. }
  36283. , a = o.prototype;
  36284. return o.isMessage = function(e) {
  36285. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36286. }
  36287. ,
  36288. o.isMessageField = function(e) {
  36289. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36290. }
  36291. ,
  36292. o.isEnum = function(e) {
  36293. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36294. }
  36295. ,
  36296. o.isService = function(e) {
  36297. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36298. }
  36299. ,
  36300. o.isExtend = function(e) {
  36301. return "string" == typeof e.ref
  36302. }
  36303. ,
  36304. a.reset = function() {
  36305. return this.ptr = this.ns,
  36306. this
  36307. }
  36308. ,
  36309. a.define = function(e) {
  36310. if ("string" != typeof e || !i.TYPEREF.test(e))
  36311. throw Error("illegal namespace: " + e);
  36312. return e.split(".").forEach(function(e) {
  36313. var t = this.ptr.getChild(e);
  36314. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36315. this.ptr = t
  36316. }, this),
  36317. this
  36318. }
  36319. ,
  36320. a.create = function(e) {
  36321. if (!e)
  36322. return this;
  36323. if (Array.isArray(e)) {
  36324. if (0 === e.length)
  36325. return this;
  36326. e = e.slice()
  36327. } else
  36328. e = [e];
  36329. for (var i = [e]; i.length > 0; ) {
  36330. if (e = i.pop(),
  36331. !Array.isArray(e))
  36332. throw Error("not a valid namespace: " + JSON.stringify(e));
  36333. for (; e.length > 0; ) {
  36334. var r = e.shift();
  36335. if (o.isMessage(r)) {
  36336. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36337. , s = {};
  36338. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36339. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36340. }, this),
  36341. r.fields && r.fields.forEach(function(e) {
  36342. if (null !== a.getChild(0 | e.id))
  36343. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36344. if (e.options && "object" != typeof e.options)
  36345. throw Error("illegal field options in " + a.name + "#" + e.name);
  36346. var t = null;
  36347. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36348. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36349. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36350. t && t.fields.push(e),
  36351. a.addChild(e)
  36352. }, this);
  36353. var l = [];
  36354. if (r.enums && r.enums.forEach(function(e) {
  36355. l.push(e)
  36356. }),
  36357. r.messages && r.messages.forEach(function(e) {
  36358. l.push(e)
  36359. }),
  36360. r.services && r.services.forEach(function(e) {
  36361. l.push(e)
  36362. }),
  36363. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36364. this.ptr.addChild(a),
  36365. l.length > 0) {
  36366. i.push(e),
  36367. e = l,
  36368. l = null,
  36369. this.ptr = a,
  36370. a = null;
  36371. continue
  36372. }
  36373. l = null
  36374. } else if (o.isEnum(r))
  36375. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36376. r.values.forEach(function(e) {
  36377. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36378. }, this),
  36379. this.ptr.addChild(a);
  36380. else if (o.isService(r))
  36381. a = new n.Service(this,this.ptr,r.name,r.options),
  36382. Object.keys(r.rpc).forEach(function(e) {
  36383. var t = r.rpc[e];
  36384. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36385. }, this),
  36386. this.ptr.addChild(a);
  36387. else {
  36388. if (!o.isExtend(r))
  36389. throw Error("not a valid definition: " + JSON.stringify(r));
  36390. if (a = this.ptr.resolve(r.ref, !0))
  36391. r.fields.forEach(function(e) {
  36392. if (null !== a.getChild(0 | e.id))
  36393. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36394. if (a.extensions) {
  36395. var i = !1;
  36396. if (a.extensions.forEach(function(t) {
  36397. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36398. }),
  36399. !i)
  36400. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36401. }
  36402. var r = e.name;
  36403. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36404. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36405. , s = new n.Extension(this,this.ptr,e.name,o);
  36406. o.extension = s,
  36407. this.ptr.addChild(s),
  36408. a.addChild(o)
  36409. }, this);
  36410. else if (!/\.?google\.protobuf\./.test(r.ref))
  36411. throw Error("extended message " + r.ref + " is not defined")
  36412. }
  36413. r = null,
  36414. a = null
  36415. }
  36416. e = null,
  36417. this.ptr = this.ptr.parent
  36418. }
  36419. return this.resolved = !1,
  36420. this.result = null,
  36421. this
  36422. }
  36423. ,
  36424. a.import = function(i, n) {
  36425. var o = "/";
  36426. if ("string" == typeof n) {
  36427. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36428. this.files[n] === !0)
  36429. return this.reset();
  36430. this.files[n] = !0
  36431. } else if ("object" == typeof n) {
  36432. var a = n.root;
  36433. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36434. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36435. var s = a + o + n.file;
  36436. if (this.files[s] === !0)
  36437. return this.reset();
  36438. this.files[s] = !0
  36439. }
  36440. if (i.imports && i.imports.length > 0) {
  36441. var l, c = !1;
  36442. "object" == typeof n ? (this.importRoot = n.root,
  36443. c = !0,
  36444. l = this.importRoot,
  36445. n = n.file,
  36446. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36447. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36448. o = "\\") : l = "." : l = null;
  36449. for (var h = 0; h < i.imports.length; h++)
  36450. if ("string" == typeof i.imports[h]) {
  36451. if (!l)
  36452. throw Error("cannot determine import root");
  36453. var u = i.imports[h];
  36454. if ("google/protobuf/descriptor.proto" === u)
  36455. continue;
  36456. if (u = l + o + u,
  36457. this.files[u] === !0)
  36458. continue;
  36459. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36460. var d = t.Util.fetch(u);
  36461. if (null === d)
  36462. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36463. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36464. } else
  36465. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36466. return t + "_import" + h + "." + i
  36467. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36468. c && (this.importRoot = null)
  36469. }
  36470. i.package && this.define(i.package),
  36471. i.syntax && r(i);
  36472. var p = this.ptr;
  36473. return i.options && Object.keys(i.options).forEach(function(e) {
  36474. p.options[e] = i.options[e]
  36475. }),
  36476. i.messages && (this.create(i.messages),
  36477. this.ptr = p),
  36478. i.enums && (this.create(i.enums),
  36479. this.ptr = p),
  36480. i.services && (this.create(i.services),
  36481. this.ptr = p),
  36482. i.extends && this.create(i.extends),
  36483. this.reset()
  36484. }
  36485. ,
  36486. a.resolveAll = function() {
  36487. var e;
  36488. if (null == this.ptr || "object" == typeof this.ptr.type)
  36489. return this;
  36490. if (this.ptr instanceof n.Namespace)
  36491. this.ptr.children.forEach(function(e) {
  36492. this.ptr = e,
  36493. this.resolveAll()
  36494. }, this);
  36495. else if (this.ptr instanceof n.Message.Field) {
  36496. if (i.TYPE.test(this.ptr.type))
  36497. this.ptr.type = t.TYPES[this.ptr.type];
  36498. else {
  36499. if (!i.TYPEREF.test(this.ptr.type))
  36500. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36501. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36502. !e)
  36503. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36504. if (this.ptr.resolvedType = e,
  36505. e instanceof n.Enum) {
  36506. if (this.ptr.type = t.TYPES.enum,
  36507. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36508. throw Error("proto3 message cannot reference proto2 enum")
  36509. } else {
  36510. if (!(e instanceof n.Message))
  36511. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36512. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36513. }
  36514. }
  36515. if (this.ptr.map) {
  36516. if (!i.TYPE.test(this.ptr.keyType))
  36517. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36518. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36519. }
  36520. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36521. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36522. throw Error("illegal service type in " + this.ptr.toString(!0));
  36523. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36524. !(e && e instanceof t.Reflect.Message))
  36525. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36526. if (this.ptr.resolvedRequestType = e,
  36527. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36528. !(e && e instanceof t.Reflect.Message))
  36529. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36530. this.ptr.resolvedResponseType = e
  36531. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36532. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36533. return this.reset()
  36534. }
  36535. ,
  36536. a.build = function(e) {
  36537. if (this.reset(),
  36538. this.resolved || (this.resolveAll(),
  36539. this.resolved = !0,
  36540. this.result = null),
  36541. null === this.result && (this.result = this.ns.build()),
  36542. !e)
  36543. return this.result;
  36544. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36545. if (!i[t[n]]) {
  36546. i = null;
  36547. break
  36548. }
  36549. i = i[t[n]]
  36550. }
  36551. return i
  36552. }
  36553. ,
  36554. a.lookup = function(e, t) {
  36555. return e ? this.ns.resolve(e, t) : this.ns
  36556. }
  36557. ,
  36558. a.toString = function() {
  36559. return "Builder"
  36560. }
  36561. ,
  36562. o.Message = function() {}
  36563. ,
  36564. o.Enum = function() {}
  36565. ,
  36566. o.Service = function() {}
  36567. ,
  36568. o
  36569. }(r, r.Lang, r.Reflect),
  36570. r.Map = function(e, t) {
  36571. function i(e) {
  36572. var t = 0;
  36573. return {
  36574. next: function() {
  36575. return t < e.length ? {
  36576. done: !1,
  36577. value: e[t++]
  36578. } : {
  36579. done: !0
  36580. }
  36581. }
  36582. }
  36583. }
  36584. var n = function(e, i) {
  36585. if (!e.map)
  36586. throw Error("field is not a map");
  36587. if (this.field = e,
  36588. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36589. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36590. this.map = {},
  36591. Object.defineProperty(this, "size", {
  36592. get: function() {
  36593. return Object.keys(this.map).length
  36594. }
  36595. }),
  36596. i)
  36597. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36598. var o = this.keyElem.valueFromString(n[r])
  36599. , a = this.valueElem.verifyValue(i[n[r]]);
  36600. this.map[this.keyElem.valueToString(o)] = {
  36601. key: o,
  36602. value: a
  36603. }
  36604. }
  36605. }
  36606. , r = n.prototype;
  36607. return r.clear = function() {
  36608. this.map = {}
  36609. }
  36610. ,
  36611. r.delete = function(e) {
  36612. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36613. , i = t in this.map;
  36614. return delete this.map[t],
  36615. i
  36616. }
  36617. ,
  36618. r.entries = function() {
  36619. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36620. t.push([(e = this.map[n[r]]).key, e.value]);
  36621. return i(t)
  36622. }
  36623. ,
  36624. r.keys = function() {
  36625. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36626. e.push(this.map[t[n]].key);
  36627. return i(e)
  36628. }
  36629. ,
  36630. r.values = function() {
  36631. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36632. e.push(this.map[t[n]].value);
  36633. return i(e)
  36634. }
  36635. ,
  36636. r.forEach = function(e, t) {
  36637. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36638. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36639. }
  36640. ,
  36641. r.set = function(e, t) {
  36642. var i = this.keyElem.verifyValue(e)
  36643. , n = this.valueElem.verifyValue(t);
  36644. return this.map[this.keyElem.valueToString(i)] = {
  36645. key: i,
  36646. value: n
  36647. },
  36648. this
  36649. }
  36650. ,
  36651. r.get = function(e) {
  36652. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36653. if (t in this.map)
  36654. return this.map[t].value
  36655. }
  36656. ,
  36657. r.has = function(e) {
  36658. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36659. return t in this.map
  36660. }
  36661. ,
  36662. n
  36663. }(r, r.Reflect),
  36664. r.loadProto = function(e, t, i) {
  36665. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36666. t = void 0),
  36667. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36668. }
  36669. ,
  36670. r.protoFromString = r.loadProto,
  36671. r.loadProtoFile = function(e, t, i) {
  36672. if (t && "object" == typeof t ? (i = t,
  36673. t = null) : t && "function" == typeof t || (t = null),
  36674. t)
  36675. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36676. if (null === n)
  36677. return void t(Error("Failed to fetch file"));
  36678. try {
  36679. t(null, r.loadProto(n, i, e))
  36680. } catch (e) {
  36681. t(e)
  36682. }
  36683. });
  36684. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36685. return null === n ? null : r.loadProto(n, i, e)
  36686. }
  36687. ,
  36688. r.protoFromFile = r.loadProtoFile,
  36689. r.newBuilder = function(e) {
  36690. return e = e || {},
  36691. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36692. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36693. new r.Builder(e)
  36694. }
  36695. ,
  36696. r.loadJson = function(e, t, i) {
  36697. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36698. t = null),
  36699. t && "object" == typeof t || (t = r.newBuilder()),
  36700. "string" == typeof e && (e = JSON.parse(e)),
  36701. t.import(e, i),
  36702. t.resolveAll(),
  36703. t
  36704. }
  36705. ,
  36706. r.loadJsonFile = function(e, t, i) {
  36707. if (t && "object" == typeof t ? (i = t,
  36708. t = null) : t && "function" == typeof t || (t = null),
  36709. t)
  36710. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36711. if (null === n)
  36712. return void t(Error("Failed to fetch file"));
  36713. try {
  36714. t(null, r.loadJson(JSON.parse(n), i, e))
  36715. } catch (e) {
  36716. t(e)
  36717. }
  36718. });
  36719. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36720. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36721. }
  36722. ,
  36723. r
  36724. })
  36725. }
  36726. ).call(this, e("_process"))
  36727. }
  36728. , {
  36729. _process: 203,
  36730. bytebuffer: 215,
  36731. fs: 197,
  36732. path: 197
  36733. }],
  36734. 215: [function(e, t, i) {
  36735. !function(i, n) {
  36736. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36737. var t;
  36738. try {
  36739. t = e("long")
  36740. } catch (e) {}
  36741. return n(t)
  36742. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36743. }(this, function(e) {
  36744. "use strict";
  36745. function t(e) {
  36746. var t = 0;
  36747. return function() {
  36748. return t < e.length ? e.charCodeAt(t++) : null
  36749. }
  36750. }
  36751. function i() {
  36752. var e = []
  36753. , t = [];
  36754. return function() {
  36755. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36756. e.length = 0),
  36757. void Array.prototype.push.apply(e, arguments))
  36758. }
  36759. }
  36760. function n(e, t, i, n, r) {
  36761. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36762. for (u += d,
  36763. o = p & (1 << -h) - 1,
  36764. p >>= -h,
  36765. h += s; h > 0; o = 256 * o + e[t + u],
  36766. u += d,
  36767. h -= 8)
  36768. ;
  36769. for (a = o & (1 << -h) - 1,
  36770. o >>= -h,
  36771. h += n; h > 0; a = 256 * a + e[t + u],
  36772. u += d,
  36773. h -= 8)
  36774. ;
  36775. if (0 === o)
  36776. o = 1 - c;
  36777. else {
  36778. if (o === l)
  36779. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36780. a += Math.pow(2, n),
  36781. o -= c
  36782. }
  36783. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36784. }
  36785. function r(e, t, i, n, r, o) {
  36786. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36787. for (t = Math.abs(t),
  36788. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36789. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36790. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36791. l *= 2),
  36792. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36793. t * l >= 2 && (a++,
  36794. l /= 2),
  36795. a + u >= h ? (s = 0,
  36796. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36797. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36798. a = 0)); r >= 8; e[i + p] = 255 & s,
  36799. p += f,
  36800. s /= 256,
  36801. r -= 8)
  36802. ;
  36803. for (a = a << r | s,
  36804. c += r; c > 0; e[i + p] = 255 & a,
  36805. p += f,
  36806. a /= 256,
  36807. c -= 8)
  36808. ;
  36809. e[i + p - f] |= 128 * g
  36810. }
  36811. var o = function(e, t, i) {
  36812. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36813. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36814. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36815. !i) {
  36816. if (e |= 0,
  36817. e < 0)
  36818. throw RangeError("Illegal capacity");
  36819. t = !!t,
  36820. i = !!i
  36821. }
  36822. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36823. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36824. this.offset = 0,
  36825. this.markedOffset = -1,
  36826. this.limit = e,
  36827. this.littleEndian = t,
  36828. this.noAssert = i
  36829. };
  36830. o.VERSION = "5.0.1",
  36831. o.LITTLE_ENDIAN = !0,
  36832. o.BIG_ENDIAN = !1,
  36833. o.DEFAULT_CAPACITY = 16,
  36834. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36835. o.DEFAULT_NOASSERT = !1,
  36836. o.Long = e || null;
  36837. var a = o.prototype;
  36838. a.__isByteBuffer__,
  36839. Object.defineProperty(a, "__isByteBuffer__", {
  36840. value: !0,
  36841. enumerable: !1,
  36842. configurable: !1
  36843. });
  36844. var s = new ArrayBuffer(0)
  36845. , l = String.fromCharCode;
  36846. o.accessor = function() {
  36847. return Uint8Array
  36848. }
  36849. ,
  36850. o.allocate = function(e, t, i) {
  36851. return new o(e,t,i)
  36852. }
  36853. ,
  36854. o.concat = function(e, t, i, n) {
  36855. "boolean" != typeof t && "string" == typeof t || (n = i,
  36856. i = t,
  36857. t = void 0);
  36858. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36859. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36860. r = e[s].limit - e[s].offset,
  36861. r > 0 && (a += r);
  36862. if (0 === a)
  36863. return new o(0,i,n);
  36864. var c, h = new o(a,i,n);
  36865. for (s = 0; s < l; )
  36866. c = e[s++],
  36867. r = c.limit - c.offset,
  36868. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36869. h.offset += r);
  36870. return h.limit = h.offset,
  36871. h.offset = 0,
  36872. h
  36873. }
  36874. ,
  36875. o.isByteBuffer = function(e) {
  36876. return (e && e.__isByteBuffer__) === !0
  36877. }
  36878. ,
  36879. o.type = function() {
  36880. return ArrayBuffer
  36881. }
  36882. ,
  36883. o.wrap = function(e, t, i, n) {
  36884. if ("string" != typeof t && (n = i,
  36885. i = t,
  36886. t = void 0),
  36887. "string" == typeof e)
  36888. switch ("undefined" == typeof t && (t = "utf8"),
  36889. t) {
  36890. case "base64":
  36891. return o.fromBase64(e, i);
  36892. case "hex":
  36893. return o.fromHex(e, i);
  36894. case "binary":
  36895. return o.fromBinary(e, i);
  36896. case "utf8":
  36897. return o.fromUTF8(e, i);
  36898. case "debug":
  36899. return o.fromDebug(e, i);
  36900. default:
  36901. throw Error("Unsupported encoding: " + t)
  36902. }
  36903. if (null === e || "object" != typeof e)
  36904. throw TypeError("Illegal buffer");
  36905. var r;
  36906. if (o.isByteBuffer(e))
  36907. return r = a.clone.call(e),
  36908. r.markedOffset = -1,
  36909. r;
  36910. if (e instanceof Uint8Array)
  36911. r = new o(0,i,n),
  36912. e.length > 0 && (r.buffer = e.buffer,
  36913. r.offset = e.byteOffset,
  36914. r.limit = e.byteOffset + e.byteLength,
  36915. r.view = new Uint8Array(e.buffer));
  36916. else if (e instanceof ArrayBuffer)
  36917. r = new o(0,i,n),
  36918. e.byteLength > 0 && (r.buffer = e,
  36919. r.offset = 0,
  36920. r.limit = e.byteLength,
  36921. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36922. else {
  36923. if ("[object Array]" !== Object.prototype.toString.call(e))
  36924. throw TypeError("Illegal buffer");
  36925. r = new o(e.length,i,n),
  36926. r.limit = e.length;
  36927. for (var s = 0; s < e.length; ++s)
  36928. r.view[s] = e[s]
  36929. }
  36930. return r
  36931. }
  36932. ,
  36933. a.writeBitSet = function(e, t) {
  36934. var i = "undefined" == typeof t;
  36935. if (i && (t = this.offset),
  36936. !this.noAssert) {
  36937. if (!(e instanceof Array))
  36938. throw TypeError("Illegal BitSet: Not an array");
  36939. if ("number" != typeof t || t % 1 !== 0)
  36940. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36941. if (t >>>= 0,
  36942. t < 0 || t + 0 > this.buffer.byteLength)
  36943. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36944. }
  36945. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36946. for (t += this.writeVarint32(o, t); a--; )
  36947. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36948. this.writeByte(n, t++);
  36949. if (s < o) {
  36950. var l = 0;
  36951. for (n = 0; s < o; )
  36952. n |= (1 & !!e[s++]) << l++;
  36953. this.writeByte(n, t++)
  36954. }
  36955. return i ? (this.offset = t,
  36956. this) : t - r
  36957. }
  36958. ,
  36959. a.readBitSet = function(e) {
  36960. var t = "undefined" == typeof e;
  36961. t && (e = this.offset);
  36962. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36963. for (e += n.length; o--; )
  36964. i = this.readByte(e++),
  36965. s[a++] = !!(1 & i),
  36966. s[a++] = !!(2 & i),
  36967. s[a++] = !!(4 & i),
  36968. s[a++] = !!(8 & i),
  36969. s[a++] = !!(16 & i),
  36970. s[a++] = !!(32 & i),
  36971. s[a++] = !!(64 & i),
  36972. s[a++] = !!(128 & i);
  36973. if (a < r) {
  36974. var l = 0;
  36975. for (i = this.readByte(e++); a < r; )
  36976. s[a++] = !!(i >> l++ & 1)
  36977. }
  36978. return t && (this.offset = e),
  36979. s
  36980. }
  36981. ,
  36982. a.readBytes = function(e, t) {
  36983. var i = "undefined" == typeof t;
  36984. if (i && (t = this.offset),
  36985. !this.noAssert) {
  36986. if ("number" != typeof t || t % 1 !== 0)
  36987. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36988. if (t >>>= 0,
  36989. t < 0 || t + e > this.buffer.byteLength)
  36990. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36991. }
  36992. var n = this.slice(t, t + e);
  36993. return i && (this.offset += e),
  36994. n
  36995. }
  36996. ,
  36997. a.writeBytes = a.append,
  36998. a.writeInt8 = function(e, t) {
  36999. var i = "undefined" == typeof t;
  37000. if (i && (t = this.offset),
  37001. !this.noAssert) {
  37002. if ("number" != typeof e || e % 1 !== 0)
  37003. throw TypeError("Illegal value: " + e + " (not an integer)");
  37004. if (e |= 0,
  37005. "number" != typeof t || t % 1 !== 0)
  37006. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37007. if (t >>>= 0,
  37008. t < 0 || t + 0 > this.buffer.byteLength)
  37009. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37010. }
  37011. t += 1;
  37012. var n = this.buffer.byteLength;
  37013. return t > n && this.resize((n *= 2) > t ? n : t),
  37014. t -= 1,
  37015. this.view[t] = e,
  37016. i && (this.offset += 1),
  37017. this
  37018. }
  37019. ,
  37020. a.writeByte = a.writeInt8,
  37021. a.readInt8 = function(e) {
  37022. var t = "undefined" == typeof e;
  37023. if (t && (e = this.offset),
  37024. !this.noAssert) {
  37025. if ("number" != typeof e || e % 1 !== 0)
  37026. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37027. if (e >>>= 0,
  37028. e < 0 || e + 1 > this.buffer.byteLength)
  37029. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37030. }
  37031. var i = this.view[e];
  37032. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37033. t && (this.offset += 1),
  37034. i
  37035. }
  37036. ,
  37037. a.readByte = a.readInt8,
  37038. a.writeUint8 = function(e, t) {
  37039. var i = "undefined" == typeof t;
  37040. if (i && (t = this.offset),
  37041. !this.noAssert) {
  37042. if ("number" != typeof e || e % 1 !== 0)
  37043. throw TypeError("Illegal value: " + e + " (not an integer)");
  37044. if (e >>>= 0,
  37045. "number" != typeof t || t % 1 !== 0)
  37046. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37047. if (t >>>= 0,
  37048. t < 0 || t + 0 > this.buffer.byteLength)
  37049. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37050. }
  37051. t += 1;
  37052. var n = this.buffer.byteLength;
  37053. return t > n && this.resize((n *= 2) > t ? n : t),
  37054. t -= 1,
  37055. this.view[t] = e,
  37056. i && (this.offset += 1),
  37057. this
  37058. }
  37059. ,
  37060. a.writeUInt8 = a.writeUint8,
  37061. a.readUint8 = function(e) {
  37062. var t = "undefined" == typeof e;
  37063. if (t && (e = this.offset),
  37064. !this.noAssert) {
  37065. if ("number" != typeof e || e % 1 !== 0)
  37066. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37067. if (e >>>= 0,
  37068. e < 0 || e + 1 > this.buffer.byteLength)
  37069. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37070. }
  37071. var i = this.view[e];
  37072. return t && (this.offset += 1),
  37073. i
  37074. }
  37075. ,
  37076. a.readUInt8 = a.readUint8,
  37077. a.writeInt16 = function(e, t) {
  37078. var i = "undefined" == typeof t;
  37079. if (i && (t = this.offset),
  37080. !this.noAssert) {
  37081. if ("number" != typeof e || e % 1 !== 0)
  37082. throw TypeError("Illegal value: " + e + " (not an integer)");
  37083. if (e |= 0,
  37084. "number" != typeof t || t % 1 !== 0)
  37085. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37086. if (t >>>= 0,
  37087. t < 0 || t + 0 > this.buffer.byteLength)
  37088. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37089. }
  37090. t += 2;
  37091. var n = this.buffer.byteLength;
  37092. return t > n && this.resize((n *= 2) > t ? n : t),
  37093. t -= 2,
  37094. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37095. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37096. this.view[t + 1] = 255 & e),
  37097. i && (this.offset += 2),
  37098. this
  37099. }
  37100. ,
  37101. a.writeShort = a.writeInt16,
  37102. a.readInt16 = function(e) {
  37103. var t = "undefined" == typeof e;
  37104. if (t && (e = this.offset),
  37105. !this.noAssert) {
  37106. if ("number" != typeof e || e % 1 !== 0)
  37107. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37108. if (e >>>= 0,
  37109. e < 0 || e + 2 > this.buffer.byteLength)
  37110. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37111. }
  37112. var i = 0;
  37113. return this.littleEndian ? (i = this.view[e],
  37114. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37115. i |= this.view[e + 1]),
  37116. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37117. t && (this.offset += 2),
  37118. i
  37119. }
  37120. ,
  37121. a.readShort = a.readInt16,
  37122. a.writeUint16 = function(e, t) {
  37123. var i = "undefined" == typeof t;
  37124. if (i && (t = this.offset),
  37125. !this.noAssert) {
  37126. if ("number" != typeof e || e % 1 !== 0)
  37127. throw TypeError("Illegal value: " + e + " (not an integer)");
  37128. if (e >>>= 0,
  37129. "number" != typeof t || t % 1 !== 0)
  37130. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37131. if (t >>>= 0,
  37132. t < 0 || t + 0 > this.buffer.byteLength)
  37133. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37134. }
  37135. t += 2;
  37136. var n = this.buffer.byteLength;
  37137. return t > n && this.resize((n *= 2) > t ? n : t),
  37138. t -= 2,
  37139. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37140. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37141. this.view[t + 1] = 255 & e),
  37142. i && (this.offset += 2),
  37143. this
  37144. }
  37145. ,
  37146. a.writeUInt16 = a.writeUint16,
  37147. a.readUint16 = function(e) {
  37148. var t = "undefined" == typeof e;
  37149. if (t && (e = this.offset),
  37150. !this.noAssert) {
  37151. if ("number" != typeof e || e % 1 !== 0)
  37152. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37153. if (e >>>= 0,
  37154. e < 0 || e + 2 > this.buffer.byteLength)
  37155. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37156. }
  37157. var i = 0;
  37158. return this.littleEndian ? (i = this.view[e],
  37159. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37160. i |= this.view[e + 1]),
  37161. t && (this.offset += 2),
  37162. i
  37163. }
  37164. ,
  37165. a.readUInt16 = a.readUint16,
  37166. a.writeInt32 = function(e, t) {
  37167. var i = "undefined" == typeof t;
  37168. if (i && (t = this.offset),
  37169. !this.noAssert) {
  37170. if ("number" != typeof e || e % 1 !== 0)
  37171. throw TypeError("Illegal value: " + e + " (not an integer)");
  37172. if (e |= 0,
  37173. "number" != typeof t || t % 1 !== 0)
  37174. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37175. if (t >>>= 0,
  37176. t < 0 || t + 0 > this.buffer.byteLength)
  37177. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37178. }
  37179. t += 4;
  37180. var n = this.buffer.byteLength;
  37181. return t > n && this.resize((n *= 2) > t ? n : t),
  37182. t -= 4,
  37183. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37184. this.view[t + 2] = e >>> 16 & 255,
  37185. this.view[t + 1] = e >>> 8 & 255,
  37186. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37187. this.view[t + 1] = e >>> 16 & 255,
  37188. this.view[t + 2] = e >>> 8 & 255,
  37189. this.view[t + 3] = 255 & e),
  37190. i && (this.offset += 4),
  37191. this
  37192. }
  37193. ,
  37194. a.writeInt = a.writeInt32,
  37195. a.readInt32 = function(e) {
  37196. var t = "undefined" == typeof e;
  37197. if (t && (e = this.offset),
  37198. !this.noAssert) {
  37199. if ("number" != typeof e || e % 1 !== 0)
  37200. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37201. if (e >>>= 0,
  37202. e < 0 || e + 4 > this.buffer.byteLength)
  37203. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37204. }
  37205. var i = 0;
  37206. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37207. i |= this.view[e + 1] << 8,
  37208. i |= this.view[e],
  37209. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37210. i |= this.view[e + 2] << 8,
  37211. i |= this.view[e + 3],
  37212. i += this.view[e] << 24 >>> 0),
  37213. i |= 0,
  37214. t && (this.offset += 4),
  37215. i
  37216. }
  37217. ,
  37218. a.readInt = a.readInt32,
  37219. a.writeUint32 = function(e, t) {
  37220. var i = "undefined" == typeof t;
  37221. if (i && (t = this.offset),
  37222. !this.noAssert) {
  37223. if ("number" != typeof e || e % 1 !== 0)
  37224. throw TypeError("Illegal value: " + e + " (not an integer)");
  37225. if (e >>>= 0,
  37226. "number" != typeof t || t % 1 !== 0)
  37227. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37228. if (t >>>= 0,
  37229. t < 0 || t + 0 > this.buffer.byteLength)
  37230. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37231. }
  37232. t += 4;
  37233. var n = this.buffer.byteLength;
  37234. return t > n && this.resize((n *= 2) > t ? n : t),
  37235. t -= 4,
  37236. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37237. this.view[t + 2] = e >>> 16 & 255,
  37238. this.view[t + 1] = e >>> 8 & 255,
  37239. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37240. this.view[t + 1] = e >>> 16 & 255,
  37241. this.view[t + 2] = e >>> 8 & 255,
  37242. this.view[t + 3] = 255 & e),
  37243. i && (this.offset += 4),
  37244. this
  37245. }
  37246. ,
  37247. a.writeUInt32 = a.writeUint32,
  37248. a.readUint32 = function(e) {
  37249. var t = "undefined" == typeof e;
  37250. if (t && (e = this.offset),
  37251. !this.noAssert) {
  37252. if ("number" != typeof e || e % 1 !== 0)
  37253. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37254. if (e >>>= 0,
  37255. e < 0 || e + 4 > this.buffer.byteLength)
  37256. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37257. }
  37258. var i = 0;
  37259. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37260. i |= this.view[e + 1] << 8,
  37261. i |= this.view[e],
  37262. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37263. i |= this.view[e + 2] << 8,
  37264. i |= this.view[e + 3],
  37265. i += this.view[e] << 24 >>> 0),
  37266. t && (this.offset += 4),
  37267. i
  37268. }
  37269. ,
  37270. a.readUInt32 = a.readUint32,
  37271. e && (a.writeInt64 = function(t, i) {
  37272. var n = "undefined" == typeof i;
  37273. if (n && (i = this.offset),
  37274. !this.noAssert) {
  37275. if ("number" == typeof t)
  37276. t = e.fromNumber(t);
  37277. else if ("string" == typeof t)
  37278. t = e.fromString(t);
  37279. else if (!(t && t instanceof e))
  37280. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37281. if ("number" != typeof i || i % 1 !== 0)
  37282. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37283. if (i >>>= 0,
  37284. i < 0 || i + 0 > this.buffer.byteLength)
  37285. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37286. }
  37287. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37288. i += 8;
  37289. var r = this.buffer.byteLength;
  37290. i > r && this.resize((r *= 2) > i ? r : i),
  37291. i -= 8;
  37292. var o = t.low
  37293. , a = t.high;
  37294. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37295. this.view[i + 2] = o >>> 16 & 255,
  37296. this.view[i + 1] = o >>> 8 & 255,
  37297. this.view[i] = 255 & o,
  37298. i += 4,
  37299. this.view[i + 3] = a >>> 24 & 255,
  37300. this.view[i + 2] = a >>> 16 & 255,
  37301. this.view[i + 1] = a >>> 8 & 255,
  37302. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37303. this.view[i + 1] = a >>> 16 & 255,
  37304. this.view[i + 2] = a >>> 8 & 255,
  37305. this.view[i + 3] = 255 & a,
  37306. i += 4,
  37307. this.view[i] = o >>> 24 & 255,
  37308. this.view[i + 1] = o >>> 16 & 255,
  37309. this.view[i + 2] = o >>> 8 & 255,
  37310. this.view[i + 3] = 255 & o),
  37311. n && (this.offset += 8),
  37312. this
  37313. }
  37314. ,
  37315. a.writeLong = a.writeInt64,
  37316. a.readInt64 = function(t) {
  37317. var i = "undefined" == typeof t;
  37318. if (i && (t = this.offset),
  37319. !this.noAssert) {
  37320. if ("number" != typeof t || t % 1 !== 0)
  37321. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37322. if (t >>>= 0,
  37323. t < 0 || t + 8 > this.buffer.byteLength)
  37324. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37325. }
  37326. var n = 0
  37327. , r = 0;
  37328. this.littleEndian ? (n = this.view[t + 2] << 16,
  37329. n |= this.view[t + 1] << 8,
  37330. n |= this.view[t],
  37331. n += this.view[t + 3] << 24 >>> 0,
  37332. t += 4,
  37333. r = this.view[t + 2] << 16,
  37334. r |= this.view[t + 1] << 8,
  37335. r |= this.view[t],
  37336. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37337. r |= this.view[t + 2] << 8,
  37338. r |= this.view[t + 3],
  37339. r += this.view[t] << 24 >>> 0,
  37340. t += 4,
  37341. n = this.view[t + 1] << 16,
  37342. n |= this.view[t + 2] << 8,
  37343. n |= this.view[t + 3],
  37344. n += this.view[t] << 24 >>> 0);
  37345. var o = new e(n,r,!1);
  37346. return i && (this.offset += 8),
  37347. o
  37348. }
  37349. ,
  37350. a.readLong = a.readInt64,
  37351. a.writeUint64 = function(t, i) {
  37352. var n = "undefined" == typeof i;
  37353. if (n && (i = this.offset),
  37354. !this.noAssert) {
  37355. if ("number" == typeof t)
  37356. t = e.fromNumber(t);
  37357. else if ("string" == typeof t)
  37358. t = e.fromString(t);
  37359. else if (!(t && t instanceof e))
  37360. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37361. if ("number" != typeof i || i % 1 !== 0)
  37362. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37363. if (i >>>= 0,
  37364. i < 0 || i + 0 > this.buffer.byteLength)
  37365. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37366. }
  37367. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37368. i += 8;
  37369. var r = this.buffer.byteLength;
  37370. i > r && this.resize((r *= 2) > i ? r : i),
  37371. i -= 8;
  37372. var o = t.low
  37373. , a = t.high;
  37374. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37375. this.view[i + 2] = o >>> 16 & 255,
  37376. this.view[i + 1] = o >>> 8 & 255,
  37377. this.view[i] = 255 & o,
  37378. i += 4,
  37379. this.view[i + 3] = a >>> 24 & 255,
  37380. this.view[i + 2] = a >>> 16 & 255,
  37381. this.view[i + 1] = a >>> 8 & 255,
  37382. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37383. this.view[i + 1] = a >>> 16 & 255,
  37384. this.view[i + 2] = a >>> 8 & 255,
  37385. this.view[i + 3] = 255 & a,
  37386. i += 4,
  37387. this.view[i] = o >>> 24 & 255,
  37388. this.view[i + 1] = o >>> 16 & 255,
  37389. this.view[i + 2] = o >>> 8 & 255,
  37390. this.view[i + 3] = 255 & o),
  37391. n && (this.offset += 8),
  37392. this
  37393. }
  37394. ,
  37395. a.writeUInt64 = a.writeUint64,
  37396. a.readUint64 = function(t) {
  37397. var i = "undefined" == typeof t;
  37398. if (i && (t = this.offset),
  37399. !this.noAssert) {
  37400. if ("number" != typeof t || t % 1 !== 0)
  37401. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37402. if (t >>>= 0,
  37403. t < 0 || t + 8 > this.buffer.byteLength)
  37404. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37405. }
  37406. var n = 0
  37407. , r = 0;
  37408. this.littleEndian ? (n = this.view[t + 2] << 16,
  37409. n |= this.view[t + 1] << 8,
  37410. n |= this.view[t],
  37411. n += this.view[t + 3] << 24 >>> 0,
  37412. t += 4,
  37413. r = this.view[t + 2] << 16,
  37414. r |= this.view[t + 1] << 8,
  37415. r |= this.view[t],
  37416. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37417. r |= this.view[t + 2] << 8,
  37418. r |= this.view[t + 3],
  37419. r += this.view[t] << 24 >>> 0,
  37420. t += 4,
  37421. n = this.view[t + 1] << 16,
  37422. n |= this.view[t + 2] << 8,
  37423. n |= this.view[t + 3],
  37424. n += this.view[t] << 24 >>> 0);
  37425. var o = new e(n,r,!0);
  37426. return i && (this.offset += 8),
  37427. o
  37428. }
  37429. ,
  37430. a.readUInt64 = a.readUint64),
  37431. a.writeFloat32 = function(e, t) {
  37432. var i = "undefined" == typeof t;
  37433. if (i && (t = this.offset),
  37434. !this.noAssert) {
  37435. if ("number" != typeof e)
  37436. throw TypeError("Illegal value: " + e + " (not a number)");
  37437. if ("number" != typeof t || t % 1 !== 0)
  37438. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37439. if (t >>>= 0,
  37440. t < 0 || t + 0 > this.buffer.byteLength)
  37441. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37442. }
  37443. t += 4;
  37444. var n = this.buffer.byteLength;
  37445. return t > n && this.resize((n *= 2) > t ? n : t),
  37446. t -= 4,
  37447. r(this.view, e, t, this.littleEndian, 23, 4),
  37448. i && (this.offset += 4),
  37449. this
  37450. }
  37451. ,
  37452. a.writeFloat = a.writeFloat32,
  37453. a.readFloat32 = function(e) {
  37454. var t = "undefined" == typeof e;
  37455. if (t && (e = this.offset),
  37456. !this.noAssert) {
  37457. if ("number" != typeof e || e % 1 !== 0)
  37458. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37459. if (e >>>= 0,
  37460. e < 0 || e + 4 > this.buffer.byteLength)
  37461. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37462. }
  37463. var i = n(this.view, e, this.littleEndian, 23, 4);
  37464. return t && (this.offset += 4),
  37465. i
  37466. }
  37467. ,
  37468. a.readFloat = a.readFloat32,
  37469. a.writeFloat64 = function(e, t) {
  37470. var i = "undefined" == typeof t;
  37471. if (i && (t = this.offset),
  37472. !this.noAssert) {
  37473. if ("number" != typeof e)
  37474. throw TypeError("Illegal value: " + e + " (not a number)");
  37475. if ("number" != typeof t || t % 1 !== 0)
  37476. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37477. if (t >>>= 0,
  37478. t < 0 || t + 0 > this.buffer.byteLength)
  37479. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37480. }
  37481. t += 8;
  37482. var n = this.buffer.byteLength;
  37483. return t > n && this.resize((n *= 2) > t ? n : t),
  37484. t -= 8,
  37485. r(this.view, e, t, this.littleEndian, 52, 8),
  37486. i && (this.offset += 8),
  37487. this
  37488. }
  37489. ,
  37490. a.writeDouble = a.writeFloat64,
  37491. a.readFloat64 = function(e) {
  37492. var t = "undefined" == typeof e;
  37493. if (t && (e = this.offset),
  37494. !this.noAssert) {
  37495. if ("number" != typeof e || e % 1 !== 0)
  37496. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37497. if (e >>>= 0,
  37498. e < 0 || e + 8 > this.buffer.byteLength)
  37499. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37500. }
  37501. var i = n(this.view, e, this.littleEndian, 52, 8);
  37502. return t && (this.offset += 8),
  37503. i
  37504. }
  37505. ,
  37506. a.readDouble = a.readFloat64,
  37507. o.MAX_VARINT32_BYTES = 5,
  37508. o.calculateVarint32 = function(e) {
  37509. return e >>>= 0,
  37510. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37511. }
  37512. ,
  37513. o.zigZagEncode32 = function(e) {
  37514. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37515. }
  37516. ,
  37517. o.zigZagDecode32 = function(e) {
  37518. return e >>> 1 ^ -(1 & e) | 0
  37519. }
  37520. ,
  37521. a.writeVarint32 = function(e, t) {
  37522. var i = "undefined" == typeof t;
  37523. if (i && (t = this.offset),
  37524. !this.noAssert) {
  37525. if ("number" != typeof e || e % 1 !== 0)
  37526. throw TypeError("Illegal value: " + e + " (not an integer)");
  37527. if (e |= 0,
  37528. "number" != typeof t || t % 1 !== 0)
  37529. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37530. if (t >>>= 0,
  37531. t < 0 || t + 0 > this.buffer.byteLength)
  37532. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37533. }
  37534. var n, r = o.calculateVarint32(e);
  37535. t += r;
  37536. var a = this.buffer.byteLength;
  37537. for (t > a && this.resize((a *= 2) > t ? a : t),
  37538. t -= r,
  37539. e >>>= 0; e >= 128; )
  37540. n = 127 & e | 128,
  37541. this.view[t++] = n,
  37542. e >>>= 7;
  37543. return this.view[t++] = e,
  37544. i ? (this.offset = t,
  37545. this) : r
  37546. }
  37547. ,
  37548. a.writeVarint32ZigZag = function(e, t) {
  37549. return this.writeVarint32(o.zigZagEncode32(e), t)
  37550. }
  37551. ,
  37552. a.readVarint32 = function(e) {
  37553. var t = "undefined" == typeof e;
  37554. if (t && (e = this.offset),
  37555. !this.noAssert) {
  37556. if ("number" != typeof e || e % 1 !== 0)
  37557. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37558. if (e >>>= 0,
  37559. e < 0 || e + 1 > this.buffer.byteLength)
  37560. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37561. }
  37562. var i, n = 0, r = 0;
  37563. do {
  37564. if (!this.noAssert && e > this.limit) {
  37565. var o = Error("Truncated");
  37566. throw o.truncated = !0,
  37567. o
  37568. }
  37569. i = this.view[e++],
  37570. n < 5 && (r |= (127 & i) << 7 * n),
  37571. ++n
  37572. } while (0 !== (128 & i));return r |= 0,
  37573. t ? (this.offset = e,
  37574. r) : {
  37575. value: r,
  37576. length: n
  37577. }
  37578. }
  37579. ,
  37580. a.readVarint32ZigZag = function(e) {
  37581. var t = this.readVarint32(e);
  37582. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37583. t
  37584. }
  37585. ,
  37586. e && (o.MAX_VARINT64_BYTES = 10,
  37587. o.calculateVarint64 = function(t) {
  37588. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37589. var i = t.toInt() >>> 0
  37590. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37591. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37592. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37593. }
  37594. ,
  37595. o.zigZagEncode64 = function(t) {
  37596. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37597. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37598. }
  37599. ,
  37600. o.zigZagDecode64 = function(t) {
  37601. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37602. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37603. }
  37604. ,
  37605. a.writeVarint64 = function(t, i) {
  37606. var n = "undefined" == typeof i;
  37607. if (n && (i = this.offset),
  37608. !this.noAssert) {
  37609. if ("number" == typeof t)
  37610. t = e.fromNumber(t);
  37611. else if ("string" == typeof t)
  37612. t = e.fromString(t);
  37613. else if (!(t && t instanceof e))
  37614. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37615. if ("number" != typeof i || i % 1 !== 0)
  37616. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37617. if (i >>>= 0,
  37618. i < 0 || i + 0 > this.buffer.byteLength)
  37619. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37620. }
  37621. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37622. var r = o.calculateVarint64(t)
  37623. , a = t.toInt() >>> 0
  37624. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37625. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37626. i += r;
  37627. var c = this.buffer.byteLength;
  37628. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37629. i -= r,
  37630. r) {
  37631. case 10:
  37632. this.view[i + 9] = l >>> 7 & 1;
  37633. case 9:
  37634. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37635. case 8:
  37636. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37637. case 7:
  37638. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37639. case 6:
  37640. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37641. case 5:
  37642. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37643. case 4:
  37644. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37645. case 3:
  37646. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37647. case 2:
  37648. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37649. case 1:
  37650. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37651. }
  37652. return n ? (this.offset += r,
  37653. this) : r
  37654. }
  37655. ,
  37656. a.writeVarint64ZigZag = function(e, t) {
  37657. return this.writeVarint64(o.zigZagEncode64(e), t)
  37658. }
  37659. ,
  37660. a.readVarint64 = function(t) {
  37661. var i = "undefined" == typeof t;
  37662. if (i && (t = this.offset),
  37663. !this.noAssert) {
  37664. if ("number" != typeof t || t % 1 !== 0)
  37665. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37666. if (t >>>= 0,
  37667. t < 0 || t + 1 > this.buffer.byteLength)
  37668. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37669. }
  37670. var n = t
  37671. , r = 0
  37672. , o = 0
  37673. , a = 0
  37674. , s = 0;
  37675. if (s = this.view[t++],
  37676. r = 127 & s,
  37677. 128 & s && (s = this.view[t++],
  37678. r |= (127 & s) << 7,
  37679. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37680. r |= (127 & s) << 14,
  37681. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37682. r |= (127 & s) << 21,
  37683. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37684. o = 127 & s,
  37685. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37686. o |= (127 & s) << 7,
  37687. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37688. o |= (127 & s) << 14,
  37689. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37690. o |= (127 & s) << 21,
  37691. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37692. a = 127 & s,
  37693. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37694. a |= (127 & s) << 7,
  37695. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37696. throw Error("Buffer overrun");
  37697. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37698. return i ? (this.offset = t,
  37699. l) : {
  37700. value: l,
  37701. length: t - n
  37702. }
  37703. }
  37704. ,
  37705. a.readVarint64ZigZag = function(t) {
  37706. var i = this.readVarint64(t);
  37707. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37708. i
  37709. }
  37710. ),
  37711. a.writeCString = function(e, i) {
  37712. var n = "undefined" == typeof i;
  37713. n && (i = this.offset);
  37714. var r, o = e.length;
  37715. if (!this.noAssert) {
  37716. if ("string" != typeof e)
  37717. throw TypeError("Illegal str: Not a string");
  37718. for (r = 0; r < o; ++r)
  37719. if (0 === e.charCodeAt(r))
  37720. throw RangeError("Illegal str: Contains NULL-characters");
  37721. if ("number" != typeof i || i % 1 !== 0)
  37722. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37723. if (i >>>= 0,
  37724. i < 0 || i + 0 > this.buffer.byteLength)
  37725. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37726. }
  37727. o = h.calculateUTF16asUTF8(t(e))[1],
  37728. i += o + 1;
  37729. var a = this.buffer.byteLength;
  37730. return i > a && this.resize((a *= 2) > i ? a : i),
  37731. i -= o + 1,
  37732. h.encodeUTF16toUTF8(t(e), function(e) {
  37733. this.view[i++] = e
  37734. }
  37735. .bind(this)),
  37736. this.view[i++] = 0,
  37737. n ? (this.offset = i,
  37738. this) : o
  37739. }
  37740. ,
  37741. a.readCString = function(e) {
  37742. var t = "undefined" == typeof e;
  37743. if (t && (e = this.offset),
  37744. !this.noAssert) {
  37745. if ("number" != typeof e || e % 1 !== 0)
  37746. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37747. if (e >>>= 0,
  37748. e < 0 || e + 1 > this.buffer.byteLength)
  37749. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37750. }
  37751. var n, r = e, o = -1;
  37752. return h.decodeUTF8toUTF16(function() {
  37753. if (0 === o)
  37754. return null;
  37755. if (e >= this.limit)
  37756. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37757. return o = this.view[e++],
  37758. 0 === o ? null : o
  37759. }
  37760. .bind(this), n = i(), !0),
  37761. t ? (this.offset = e,
  37762. n()) : {
  37763. string: n(),
  37764. length: e - r
  37765. }
  37766. }
  37767. ,
  37768. a.writeIString = function(e, i) {
  37769. var n = "undefined" == typeof i;
  37770. if (n && (i = this.offset),
  37771. !this.noAssert) {
  37772. if ("string" != typeof e)
  37773. throw TypeError("Illegal str: Not a string");
  37774. if ("number" != typeof i || i % 1 !== 0)
  37775. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37776. if (i >>>= 0,
  37777. i < 0 || i + 0 > this.buffer.byteLength)
  37778. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37779. }
  37780. var r, o = i;
  37781. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37782. i += 4 + r;
  37783. var a = this.buffer.byteLength;
  37784. if (i > a && this.resize((a *= 2) > i ? a : i),
  37785. i -= 4 + r,
  37786. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37787. this.view[i + 2] = r >>> 16 & 255,
  37788. this.view[i + 1] = r >>> 8 & 255,
  37789. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37790. this.view[i + 1] = r >>> 16 & 255,
  37791. this.view[i + 2] = r >>> 8 & 255,
  37792. this.view[i + 3] = 255 & r),
  37793. i += 4,
  37794. h.encodeUTF16toUTF8(t(e), function(e) {
  37795. this.view[i++] = e
  37796. }
  37797. .bind(this)),
  37798. i !== o + 4 + r)
  37799. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37800. return n ? (this.offset = i,
  37801. this) : i - o
  37802. }
  37803. ,
  37804. a.readIString = function(e) {
  37805. var t = "undefined" == typeof e;
  37806. if (t && (e = this.offset),
  37807. !this.noAssert) {
  37808. if ("number" != typeof e || e % 1 !== 0)
  37809. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37810. if (e >>>= 0,
  37811. e < 0 || e + 4 > this.buffer.byteLength)
  37812. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37813. }
  37814. var i = e
  37815. , n = this.readUint32(e)
  37816. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37817. return e += r.length,
  37818. t ? (this.offset = e,
  37819. r.string) : {
  37820. string: r.string,
  37821. length: e - i
  37822. }
  37823. }
  37824. ,
  37825. o.METRICS_CHARS = "c",
  37826. o.METRICS_BYTES = "b",
  37827. a.writeUTF8String = function(e, i) {
  37828. var n = "undefined" == typeof i;
  37829. if (n && (i = this.offset),
  37830. !this.noAssert) {
  37831. if ("number" != typeof i || i % 1 !== 0)
  37832. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37833. if (i >>>= 0,
  37834. i < 0 || i + 0 > this.buffer.byteLength)
  37835. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37836. }
  37837. var r, o = i;
  37838. r = h.calculateUTF16asUTF8(t(e))[1],
  37839. i += r;
  37840. var a = this.buffer.byteLength;
  37841. return i > a && this.resize((a *= 2) > i ? a : i),
  37842. i -= r,
  37843. h.encodeUTF16toUTF8(t(e), function(e) {
  37844. this.view[i++] = e
  37845. }
  37846. .bind(this)),
  37847. n ? (this.offset = i,
  37848. this) : i - o
  37849. }
  37850. ,
  37851. a.writeString = a.writeUTF8String,
  37852. o.calculateUTF8Chars = function(e) {
  37853. return h.calculateUTF16asUTF8(t(e))[0]
  37854. }
  37855. ,
  37856. o.calculateUTF8Bytes = function(e) {
  37857. return h.calculateUTF16asUTF8(t(e))[1]
  37858. }
  37859. ,
  37860. o.calculateString = o.calculateUTF8Bytes,
  37861. a.readUTF8String = function(e, t, n) {
  37862. "number" == typeof t && (n = t,
  37863. t = void 0);
  37864. var r = "undefined" == typeof n;
  37865. if (r && (n = this.offset),
  37866. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37867. !this.noAssert) {
  37868. if ("number" != typeof e || e % 1 !== 0)
  37869. throw TypeError("Illegal length: " + e + " (not an integer)");
  37870. if (e |= 0,
  37871. "number" != typeof n || n % 1 !== 0)
  37872. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37873. if (n >>>= 0,
  37874. n < 0 || n + 0 > this.buffer.byteLength)
  37875. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37876. }
  37877. var a, s = 0, l = n;
  37878. if (t === o.METRICS_CHARS) {
  37879. if (a = i(),
  37880. h.decodeUTF8(function() {
  37881. return s < e && n < this.limit ? this.view[n++] : null
  37882. }
  37883. .bind(this), function(e) {
  37884. ++s,
  37885. h.UTF8toUTF16(e, a)
  37886. }),
  37887. s !== e)
  37888. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37889. return r ? (this.offset = n,
  37890. a()) : {
  37891. string: a(),
  37892. length: n - l
  37893. }
  37894. }
  37895. if (t === o.METRICS_BYTES) {
  37896. if (!this.noAssert) {
  37897. if ("number" != typeof n || n % 1 !== 0)
  37898. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37899. if (n >>>= 0,
  37900. n < 0 || n + e > this.buffer.byteLength)
  37901. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37902. }
  37903. var c = n + e;
  37904. if (h.decodeUTF8toUTF16(function() {
  37905. return n < c ? this.view[n++] : null
  37906. }
  37907. .bind(this), a = i(), this.noAssert),
  37908. n !== c)
  37909. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37910. return r ? (this.offset = n,
  37911. a()) : {
  37912. string: a(),
  37913. length: n - l
  37914. }
  37915. }
  37916. throw TypeError("Unsupported metrics: " + t)
  37917. }
  37918. ,
  37919. a.readString = a.readUTF8String,
  37920. a.writeVString = function(e, i) {
  37921. var n = "undefined" == typeof i;
  37922. if (n && (i = this.offset),
  37923. !this.noAssert) {
  37924. if ("string" != typeof e)
  37925. throw TypeError("Illegal str: Not a string");
  37926. if ("number" != typeof i || i % 1 !== 0)
  37927. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37928. if (i >>>= 0,
  37929. i < 0 || i + 0 > this.buffer.byteLength)
  37930. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37931. }
  37932. var r, a, s = i;
  37933. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37934. a = o.calculateVarint32(r),
  37935. i += a + r;
  37936. var l = this.buffer.byteLength;
  37937. if (i > l && this.resize((l *= 2) > i ? l : i),
  37938. i -= a + r,
  37939. i += this.writeVarint32(r, i),
  37940. h.encodeUTF16toUTF8(t(e), function(e) {
  37941. this.view[i++] = e
  37942. }
  37943. .bind(this)),
  37944. i !== s + r + a)
  37945. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37946. return n ? (this.offset = i,
  37947. this) : i - s
  37948. }
  37949. ,
  37950. a.readVString = function(e) {
  37951. var t = "undefined" == typeof e;
  37952. if (t && (e = this.offset),
  37953. !this.noAssert) {
  37954. if ("number" != typeof e || e % 1 !== 0)
  37955. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37956. if (e >>>= 0,
  37957. e < 0 || e + 1 > this.buffer.byteLength)
  37958. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37959. }
  37960. var i = e
  37961. , n = this.readVarint32(e)
  37962. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37963. return e += r.length,
  37964. t ? (this.offset = e,
  37965. r.string) : {
  37966. string: r.string,
  37967. length: e - i
  37968. }
  37969. }
  37970. ,
  37971. a.append = function(e, t, i) {
  37972. "number" != typeof t && "string" == typeof t || (i = t,
  37973. t = void 0);
  37974. var n = "undefined" == typeof i;
  37975. if (n && (i = this.offset),
  37976. !this.noAssert) {
  37977. if ("number" != typeof i || i % 1 !== 0)
  37978. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37979. if (i >>>= 0,
  37980. i < 0 || i + 0 > this.buffer.byteLength)
  37981. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37982. }
  37983. e instanceof o || (e = o.wrap(e, t));
  37984. var r = e.limit - e.offset;
  37985. if (r <= 0)
  37986. return this;
  37987. i += r;
  37988. var a = this.buffer.byteLength;
  37989. return i > a && this.resize((a *= 2) > i ? a : i),
  37990. i -= r,
  37991. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37992. e.offset += r,
  37993. n && (this.offset += r),
  37994. this
  37995. }
  37996. ,
  37997. a.appendTo = function(e, t) {
  37998. return e.append(this, t),
  37999. this
  38000. }
  38001. ,
  38002. a.assert = function(e) {
  38003. return this.noAssert = !e,
  38004. this
  38005. }
  38006. ,
  38007. a.capacity = function() {
  38008. return this.buffer.byteLength
  38009. }
  38010. ,
  38011. a.clear = function() {
  38012. return this.offset = 0,
  38013. this.limit = this.buffer.byteLength,
  38014. this.markedOffset = -1,
  38015. this
  38016. }
  38017. ,
  38018. a.clone = function(e) {
  38019. var t = new o(0,this.littleEndian,this.noAssert);
  38020. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38021. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38022. t.view = this.view),
  38023. t.offset = this.offset,
  38024. t.markedOffset = this.markedOffset,
  38025. t.limit = this.limit,
  38026. t
  38027. }
  38028. ,
  38029. a.compact = function(e, t) {
  38030. if ("undefined" == typeof e && (e = this.offset),
  38031. "undefined" == typeof t && (t = this.limit),
  38032. !this.noAssert) {
  38033. if ("number" != typeof e || e % 1 !== 0)
  38034. throw TypeError("Illegal begin: Not an integer");
  38035. if (e >>>= 0,
  38036. "number" != typeof t || t % 1 !== 0)
  38037. throw TypeError("Illegal end: Not an integer");
  38038. if (t >>>= 0,
  38039. e < 0 || e > t || t > this.buffer.byteLength)
  38040. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38041. }
  38042. if (0 === e && t === this.buffer.byteLength)
  38043. return this;
  38044. var i = t - e;
  38045. if (0 === i)
  38046. return this.buffer = s,
  38047. this.view = null,
  38048. this.markedOffset >= 0 && (this.markedOffset -= e),
  38049. this.offset = 0,
  38050. this.limit = 0,
  38051. this;
  38052. var n = new ArrayBuffer(i)
  38053. , r = new Uint8Array(n);
  38054. return r.set(this.view.subarray(e, t)),
  38055. this.buffer = n,
  38056. this.view = r,
  38057. this.markedOffset >= 0 && (this.markedOffset -= e),
  38058. this.offset = 0,
  38059. this.limit = i,
  38060. this
  38061. }
  38062. ,
  38063. a.copy = function(e, t) {
  38064. if ("undefined" == typeof e && (e = this.offset),
  38065. "undefined" == typeof t && (t = this.limit),
  38066. !this.noAssert) {
  38067. if ("number" != typeof e || e % 1 !== 0)
  38068. throw TypeError("Illegal begin: Not an integer");
  38069. if (e >>>= 0,
  38070. "number" != typeof t || t % 1 !== 0)
  38071. throw TypeError("Illegal end: Not an integer");
  38072. if (t >>>= 0,
  38073. e < 0 || e > t || t > this.buffer.byteLength)
  38074. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38075. }
  38076. if (e === t)
  38077. return new o(0,this.littleEndian,this.noAssert);
  38078. var i = t - e
  38079. , n = new o(i,this.littleEndian,this.noAssert);
  38080. return n.offset = 0,
  38081. n.limit = i,
  38082. n.markedOffset >= 0 && (n.markedOffset -= e),
  38083. this.copyTo(n, 0, e, t),
  38084. n
  38085. }
  38086. ,
  38087. a.copyTo = function(e, t, i, n) {
  38088. var r, a;
  38089. if (!this.noAssert && !o.isByteBuffer(e))
  38090. throw TypeError("Illegal target: Not a ByteBuffer");
  38091. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38092. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38093. n = "undefined" == typeof n ? this.limit : 0 | n,
  38094. t < 0 || t > e.buffer.byteLength)
  38095. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38096. if (i < 0 || n > this.buffer.byteLength)
  38097. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38098. var s = n - i;
  38099. return 0 === s ? e : (e.ensureCapacity(t + s),
  38100. e.view.set(this.view.subarray(i, n), t),
  38101. r && (this.offset += s),
  38102. a && (e.offset += s),
  38103. this)
  38104. }
  38105. ,
  38106. a.ensureCapacity = function(e) {
  38107. var t = this.buffer.byteLength;
  38108. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38109. }
  38110. ,
  38111. a.fill = function(e, t, i) {
  38112. var n = "undefined" == typeof t;
  38113. if (n && (t = this.offset),
  38114. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38115. "undefined" == typeof t && (t = this.offset),
  38116. "undefined" == typeof i && (i = this.limit),
  38117. !this.noAssert) {
  38118. if ("number" != typeof e || e % 1 !== 0)
  38119. throw TypeError("Illegal value: " + e + " (not an integer)");
  38120. if (e |= 0,
  38121. "number" != typeof t || t % 1 !== 0)
  38122. throw TypeError("Illegal begin: Not an integer");
  38123. if (t >>>= 0,
  38124. "number" != typeof i || i % 1 !== 0)
  38125. throw TypeError("Illegal end: Not an integer");
  38126. if (i >>>= 0,
  38127. t < 0 || t > i || i > this.buffer.byteLength)
  38128. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38129. }
  38130. if (t >= i)
  38131. return this;
  38132. for (; t < i; )
  38133. this.view[t++] = e;
  38134. return n && (this.offset = t),
  38135. this
  38136. }
  38137. ,
  38138. a.flip = function() {
  38139. return this.limit = this.offset,
  38140. this.offset = 0,
  38141. this
  38142. }
  38143. ,
  38144. a.mark = function(e) {
  38145. if (e = "undefined" == typeof e ? this.offset : e,
  38146. !this.noAssert) {
  38147. if ("number" != typeof e || e % 1 !== 0)
  38148. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38149. if (e >>>= 0,
  38150. e < 0 || e + 0 > this.buffer.byteLength)
  38151. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38152. }
  38153. return this.markedOffset = e,
  38154. this
  38155. }
  38156. ,
  38157. a.order = function(e) {
  38158. if (!this.noAssert && "boolean" != typeof e)
  38159. throw TypeError("Illegal littleEndian: Not a boolean");
  38160. return this.littleEndian = !!e,
  38161. this
  38162. }
  38163. ,
  38164. a.LE = function(e) {
  38165. return this.littleEndian = "undefined" == typeof e || !!e,
  38166. this
  38167. }
  38168. ,
  38169. a.BE = function(e) {
  38170. return this.littleEndian = "undefined" != typeof e && !e,
  38171. this
  38172. }
  38173. ,
  38174. a.prepend = function(e, t, i) {
  38175. "number" != typeof t && "string" == typeof t || (i = t,
  38176. t = void 0);
  38177. var n = "undefined" == typeof i;
  38178. if (n && (i = this.offset),
  38179. !this.noAssert) {
  38180. if ("number" != typeof i || i % 1 !== 0)
  38181. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38182. if (i >>>= 0,
  38183. i < 0 || i + 0 > this.buffer.byteLength)
  38184. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38185. }
  38186. e instanceof o || (e = o.wrap(e, t));
  38187. var r = e.limit - e.offset;
  38188. if (r <= 0)
  38189. return this;
  38190. var a = r - i;
  38191. if (a > 0) {
  38192. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38193. , l = new Uint8Array(s);
  38194. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38195. this.buffer = s,
  38196. this.view = l,
  38197. this.offset += a,
  38198. this.markedOffset >= 0 && (this.markedOffset += a),
  38199. this.limit += a,
  38200. i += a
  38201. } else {
  38202. new Uint8Array(this.buffer)
  38203. }
  38204. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38205. e.offset = e.limit,
  38206. n && (this.offset -= r),
  38207. this
  38208. }
  38209. ,
  38210. a.prependTo = function(e, t) {
  38211. return e.prepend(this, t),
  38212. this
  38213. }
  38214. ,
  38215. a.printDebug = function(e) {
  38216. "function" != typeof e && (e = console.log.bind(console)),
  38217. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38218. }
  38219. ,
  38220. a.remaining = function() {
  38221. return this.limit - this.offset
  38222. }
  38223. ,
  38224. a.reset = function() {
  38225. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38226. this.markedOffset = -1) : this.offset = 0,
  38227. this
  38228. }
  38229. ,
  38230. a.resize = function(e) {
  38231. if (!this.noAssert) {
  38232. if ("number" != typeof e || e % 1 !== 0)
  38233. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38234. if (e |= 0,
  38235. e < 0)
  38236. throw RangeError("Illegal capacity: 0 <= " + e)
  38237. }
  38238. if (this.buffer.byteLength < e) {
  38239. var t = new ArrayBuffer(e)
  38240. , i = new Uint8Array(t);
  38241. i.set(this.view),
  38242. this.buffer = t,
  38243. this.view = i
  38244. }
  38245. return this
  38246. }
  38247. ,
  38248. a.reverse = function(e, t) {
  38249. if ("undefined" == typeof e && (e = this.offset),
  38250. "undefined" == typeof t && (t = this.limit),
  38251. !this.noAssert) {
  38252. if ("number" != typeof e || e % 1 !== 0)
  38253. throw TypeError("Illegal begin: Not an integer");
  38254. if (e >>>= 0,
  38255. "number" != typeof t || t % 1 !== 0)
  38256. throw TypeError("Illegal end: Not an integer");
  38257. if (t >>>= 0,
  38258. e < 0 || e > t || t > this.buffer.byteLength)
  38259. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38260. }
  38261. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38262. this)
  38263. }
  38264. ,
  38265. a.skip = function(e) {
  38266. if (!this.noAssert) {
  38267. if ("number" != typeof e || e % 1 !== 0)
  38268. throw TypeError("Illegal length: " + e + " (not an integer)");
  38269. e |= 0
  38270. }
  38271. var t = this.offset + e;
  38272. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38273. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38274. return this.offset = t,
  38275. this
  38276. }
  38277. ,
  38278. a.slice = function(e, t) {
  38279. if ("undefined" == typeof e && (e = this.offset),
  38280. "undefined" == typeof t && (t = this.limit),
  38281. !this.noAssert) {
  38282. if ("number" != typeof e || e % 1 !== 0)
  38283. throw TypeError("Illegal begin: Not an integer");
  38284. if (e >>>= 0,
  38285. "number" != typeof t || t % 1 !== 0)
  38286. throw TypeError("Illegal end: Not an integer");
  38287. if (t >>>= 0,
  38288. e < 0 || e > t || t > this.buffer.byteLength)
  38289. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38290. }
  38291. var i = this.clone();
  38292. return i.offset = e,
  38293. i.limit = t,
  38294. i
  38295. }
  38296. ,
  38297. a.toBuffer = function(e) {
  38298. var t = this.offset
  38299. , i = this.limit;
  38300. if (!this.noAssert) {
  38301. if ("number" != typeof t || t % 1 !== 0)
  38302. throw TypeError("Illegal offset: Not an integer");
  38303. if (t >>>= 0,
  38304. "number" != typeof i || i % 1 !== 0)
  38305. throw TypeError("Illegal limit: Not an integer");
  38306. if (i >>>= 0,
  38307. t < 0 || t > i || i > this.buffer.byteLength)
  38308. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38309. }
  38310. if (!e && 0 === t && i === this.buffer.byteLength)
  38311. return this.buffer;
  38312. if (t === i)
  38313. return s;
  38314. var n = new ArrayBuffer(i - t);
  38315. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38316. n
  38317. }
  38318. ,
  38319. a.toArrayBuffer = a.toBuffer,
  38320. a.toString = function(e, t, i) {
  38321. if ("undefined" == typeof e)
  38322. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38323. switch ("number" == typeof e && (e = "utf8",
  38324. t = e,
  38325. i = t),
  38326. e) {
  38327. case "utf8":
  38328. return this.toUTF8(t, i);
  38329. case "base64":
  38330. return this.toBase64(t, i);
  38331. case "hex":
  38332. return this.toHex(t, i);
  38333. case "binary":
  38334. return this.toBinary(t, i);
  38335. case "debug":
  38336. return this.toDebug();
  38337. case "columns":
  38338. return this.toColumns();
  38339. default:
  38340. throw Error("Unsupported encoding: " + e)
  38341. }
  38342. }
  38343. ;
  38344. var c = function() {
  38345. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38346. i[t[n]] = n;
  38347. return e.encode = function(e, i) {
  38348. for (var n, r; null !== (n = e()); )
  38349. i(t[n >> 2 & 63]),
  38350. r = (3 & n) << 4,
  38351. null !== (n = e()) ? (r |= n >> 4 & 15,
  38352. i(t[63 & (r | n >> 4 & 15)]),
  38353. r = (15 & n) << 2,
  38354. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38355. i(t[63 & n])) : (i(t[63 & r]),
  38356. i(61))) : (i(t[63 & r]),
  38357. i(61),
  38358. i(61))
  38359. }
  38360. ,
  38361. e.decode = function(e, t) {
  38362. function n(e) {
  38363. throw Error("Illegal character code: " + e)
  38364. }
  38365. for (var r, o, a; null !== (r = e()); )
  38366. if (o = i[r],
  38367. "undefined" == typeof o && n(r),
  38368. null !== (r = e()) && (a = i[r],
  38369. "undefined" == typeof a && n(r),
  38370. t(o << 2 >>> 0 | (48 & a) >> 4),
  38371. null !== (r = e()))) {
  38372. if (o = i[r],
  38373. "undefined" == typeof o) {
  38374. if (61 === r)
  38375. break;
  38376. n(r)
  38377. }
  38378. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38379. null !== (r = e())) {
  38380. if (a = i[r],
  38381. "undefined" == typeof a) {
  38382. if (61 === r)
  38383. break;
  38384. n(r)
  38385. }
  38386. t((3 & o) << 6 >>> 0 | a)
  38387. }
  38388. }
  38389. }
  38390. ,
  38391. e.test = function(e) {
  38392. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38393. }
  38394. ,
  38395. e
  38396. }();
  38397. a.toBase64 = function(e, t) {
  38398. if ("undefined" == typeof e && (e = this.offset),
  38399. "undefined" == typeof t && (t = this.limit),
  38400. e |= 0,
  38401. t |= 0,
  38402. e < 0 || t > this.capacity || e > t)
  38403. throw RangeError("begin, end");
  38404. var n;
  38405. return c.encode(function() {
  38406. return e < t ? this.view[e++] : null
  38407. }
  38408. .bind(this), n = i()),
  38409. n()
  38410. }
  38411. ,
  38412. o.fromBase64 = function(e, i) {
  38413. if ("string" != typeof e)
  38414. throw TypeError("str");
  38415. var n = new o(e.length / 4 * 3,i)
  38416. , r = 0;
  38417. return c.decode(t(e), function(e) {
  38418. n.view[r++] = e
  38419. }),
  38420. n.limit = r,
  38421. n
  38422. }
  38423. ,
  38424. o.btoa = function(e) {
  38425. return o.fromBinary(e).toBase64()
  38426. }
  38427. ,
  38428. o.atob = function(e) {
  38429. return o.fromBase64(e).toBinary()
  38430. }
  38431. ,
  38432. a.toBinary = function(e, t) {
  38433. if ("undefined" == typeof e && (e = this.offset),
  38434. "undefined" == typeof t && (t = this.limit),
  38435. e |= 0,
  38436. t |= 0,
  38437. e < 0 || t > this.capacity() || e > t)
  38438. throw RangeError("begin, end");
  38439. if (e === t)
  38440. return "";
  38441. for (var i = [], n = []; e < t; )
  38442. i.push(this.view[e++]),
  38443. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38444. i = []);
  38445. return n.join("") + String.fromCharCode.apply(String, i)
  38446. }
  38447. ,
  38448. o.fromBinary = function(e, t) {
  38449. if ("string" != typeof e)
  38450. throw TypeError("str");
  38451. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38452. if (i = e.charCodeAt(n),
  38453. i > 255)
  38454. throw RangeError("illegal char code: " + i);
  38455. a.view[n++] = i
  38456. }
  38457. return a.limit = r,
  38458. a
  38459. }
  38460. ,
  38461. a.toDebug = function(e) {
  38462. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38463. if (i !== -1 && (t = this.view[i],
  38464. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38465. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38466. ++i,
  38467. e && i > 0 && i % 16 === 0 && i !== n) {
  38468. for (; r.length < 51; )
  38469. r += " ";
  38470. a += r + o + "\n",
  38471. r = o = ""
  38472. }
  38473. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38474. }
  38475. if (e && " " !== r) {
  38476. for (; r.length < 51; )
  38477. r += " ";
  38478. a += r + o + "\n"
  38479. }
  38480. return e ? a : r
  38481. }
  38482. ,
  38483. o.fromDebug = function(e, t, i) {
  38484. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38485. switch (n = e.charAt(l++)) {
  38486. case "!":
  38487. if (!i) {
  38488. if (u || d || p) {
  38489. f = !0;
  38490. break
  38491. }
  38492. u = d = p = !0
  38493. }
  38494. s.offset = s.markedOffset = s.limit = c,
  38495. h = !1;
  38496. break;
  38497. case "|":
  38498. if (!i) {
  38499. if (u || p) {
  38500. f = !0;
  38501. break
  38502. }
  38503. u = p = !0
  38504. }
  38505. s.offset = s.limit = c,
  38506. h = !1;
  38507. break;
  38508. case "[":
  38509. if (!i) {
  38510. if (u || d) {
  38511. f = !0;
  38512. break
  38513. }
  38514. u = d = !0
  38515. }
  38516. s.offset = s.markedOffset = c,
  38517. h = !1;
  38518. break;
  38519. case "<":
  38520. if (!i) {
  38521. if (u) {
  38522. f = !0;
  38523. break
  38524. }
  38525. u = !0
  38526. }
  38527. s.offset = c,
  38528. h = !1;
  38529. break;
  38530. case "]":
  38531. if (!i) {
  38532. if (p || d) {
  38533. f = !0;
  38534. break
  38535. }
  38536. p = d = !0
  38537. }
  38538. s.limit = s.markedOffset = c,
  38539. h = !1;
  38540. break;
  38541. case ">":
  38542. if (!i) {
  38543. if (p) {
  38544. f = !0;
  38545. break
  38546. }
  38547. p = !0
  38548. }
  38549. s.limit = c,
  38550. h = !1;
  38551. break;
  38552. case "'":
  38553. if (!i) {
  38554. if (d) {
  38555. f = !0;
  38556. break
  38557. }
  38558. d = !0
  38559. }
  38560. s.markedOffset = c,
  38561. h = !1;
  38562. break;
  38563. case " ":
  38564. h = !1;
  38565. break;
  38566. default:
  38567. if (!i && h) {
  38568. f = !0;
  38569. break
  38570. }
  38571. if (r = parseInt(n + e.charAt(l++), 16),
  38572. !i && (isNaN(r) || r < 0 || r > 255))
  38573. throw TypeError("Illegal str: Not a debug encoded string");
  38574. s.view[c++] = r,
  38575. h = !0
  38576. }
  38577. if (f)
  38578. throw TypeError("Illegal str: Invalid symbol at " + l)
  38579. }
  38580. if (!i) {
  38581. if (!u || !p)
  38582. throw TypeError("Illegal str: Missing offset or limit");
  38583. if (c < s.buffer.byteLength)
  38584. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38585. }
  38586. return s
  38587. }
  38588. ,
  38589. a.toHex = function(e, t) {
  38590. if (e = "undefined" == typeof e ? this.offset : e,
  38591. t = "undefined" == typeof t ? this.limit : t,
  38592. !this.noAssert) {
  38593. if ("number" != typeof e || e % 1 !== 0)
  38594. throw TypeError("Illegal begin: Not an integer");
  38595. if (e >>>= 0,
  38596. "number" != typeof t || t % 1 !== 0)
  38597. throw TypeError("Illegal end: Not an integer");
  38598. if (t >>>= 0,
  38599. e < 0 || e > t || t > this.buffer.byteLength)
  38600. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38601. }
  38602. for (var i, n = new Array(t - e); e < t; )
  38603. i = this.view[e++],
  38604. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38605. return n.join("")
  38606. }
  38607. ,
  38608. o.fromHex = function(e, t, i) {
  38609. if (!i) {
  38610. if ("string" != typeof e)
  38611. throw TypeError("Illegal str: Not a string");
  38612. if (e.length % 2 !== 0)
  38613. throw TypeError("Illegal str: Length not a multiple of 2")
  38614. }
  38615. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38616. if (n = parseInt(e.substring(s, s + 2), 16),
  38617. !i && (!isFinite(n) || n < 0 || n > 255))
  38618. throw TypeError("Illegal str: Contains non-hex characters");
  38619. a.view[l++] = n
  38620. }
  38621. return a.limit = l,
  38622. a
  38623. }
  38624. ;
  38625. var h = function() {
  38626. var e = {};
  38627. return e.MAX_CODEPOINT = 1114111,
  38628. e.encodeUTF8 = function(e, t) {
  38629. var i = null;
  38630. for ("number" == typeof e && (i = e,
  38631. e = function() {
  38632. return null
  38633. }
  38634. ); null !== i || null !== (i = e()); )
  38635. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38636. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38637. t(i >> 6 & 63 | 128),
  38638. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38639. t(i >> 12 & 63 | 128),
  38640. t(i >> 6 & 63 | 128),
  38641. t(63 & i | 128)),
  38642. i = null
  38643. }
  38644. ,
  38645. e.decodeUTF8 = function(e, t) {
  38646. for (var i, n, r, o, a = function(e) {
  38647. e = e.slice(0, e.indexOf(null));
  38648. var t = Error(e.toString());
  38649. throw t.name = "TruncatedError",
  38650. t.bytes = e,
  38651. t
  38652. }; null !== (i = e()); )
  38653. if (0 === (128 & i))
  38654. t(i);
  38655. else if (192 === (224 & i))
  38656. null === (n = e()) && a([i, n]),
  38657. t((31 & i) << 6 | 63 & n);
  38658. else if (224 === (240 & i))
  38659. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38660. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38661. else {
  38662. if (240 !== (248 & i))
  38663. throw RangeError("Illegal starting byte: " + i);
  38664. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38665. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38666. }
  38667. }
  38668. ,
  38669. e.UTF16toUTF8 = function(e, t) {
  38670. for (var i, n = null; ; ) {
  38671. if (null === (i = null !== n ? n : e()))
  38672. break;
  38673. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38674. n = null) : t(i)
  38675. }
  38676. null !== n && t(n)
  38677. }
  38678. ,
  38679. e.UTF8toUTF16 = function(e, t) {
  38680. var i = null;
  38681. for ("number" == typeof e && (i = e,
  38682. e = function() {
  38683. return null
  38684. }
  38685. ); null !== i || null !== (i = e()); )
  38686. i <= 65535 ? t(i) : (i -= 65536,
  38687. t((i >> 10) + 55296),
  38688. t(i % 1024 + 56320)),
  38689. i = null
  38690. }
  38691. ,
  38692. e.encodeUTF16toUTF8 = function(t, i) {
  38693. e.UTF16toUTF8(t, function(t) {
  38694. e.encodeUTF8(t, i)
  38695. })
  38696. }
  38697. ,
  38698. e.decodeUTF8toUTF16 = function(t, i) {
  38699. e.decodeUTF8(t, function(t) {
  38700. e.UTF8toUTF16(t, i)
  38701. })
  38702. }
  38703. ,
  38704. e.calculateCodePoint = function(e) {
  38705. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38706. }
  38707. ,
  38708. e.calculateUTF8 = function(e) {
  38709. for (var t, i = 0; null !== (t = e()); )
  38710. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38711. return i
  38712. }
  38713. ,
  38714. e.calculateUTF16asUTF8 = function(t) {
  38715. var i = 0
  38716. , n = 0;
  38717. return e.UTF16toUTF8(t, function(e) {
  38718. ++i,
  38719. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38720. }),
  38721. [i, n]
  38722. }
  38723. ,
  38724. e
  38725. }();
  38726. return a.toUTF8 = function(e, t) {
  38727. if ("undefined" == typeof e && (e = this.offset),
  38728. "undefined" == typeof t && (t = this.limit),
  38729. !this.noAssert) {
  38730. if ("number" != typeof e || e % 1 !== 0)
  38731. throw TypeError("Illegal begin: Not an integer");
  38732. if (e >>>= 0,
  38733. "number" != typeof t || t % 1 !== 0)
  38734. throw TypeError("Illegal end: Not an integer");
  38735. if (t >>>= 0,
  38736. e < 0 || e > t || t > this.buffer.byteLength)
  38737. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38738. }
  38739. var n;
  38740. try {
  38741. h.decodeUTF8toUTF16(function() {
  38742. return e < t ? this.view[e++] : null
  38743. }
  38744. .bind(this), n = i())
  38745. } catch (i) {
  38746. if (e !== t)
  38747. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38748. }
  38749. return n()
  38750. }
  38751. ,
  38752. o.fromUTF8 = function(e, i, n) {
  38753. if (!n && "string" != typeof e)
  38754. throw TypeError("Illegal str: Not a string");
  38755. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38756. , a = 0;
  38757. return h.encodeUTF16toUTF8(t(e), function(e) {
  38758. r.view[a++] = e
  38759. }),
  38760. r.limit = a,
  38761. r
  38762. }
  38763. ,
  38764. o
  38765. })
  38766. }
  38767. , {
  38768. long: 216
  38769. }],
  38770. 216: [function(e, t, i) {
  38771. !function(i, n) {
  38772. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38773. }(this, function() {
  38774. "use strict";
  38775. function e(e, t, i) {
  38776. this.low = 0 | e,
  38777. this.high = 0 | t,
  38778. this.unsigned = !!i
  38779. }
  38780. function t(e) {
  38781. return (e && e.__isLong__) === !0
  38782. }
  38783. function i(e, t) {
  38784. var i, n, o;
  38785. return t ? (e >>>= 0,
  38786. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38787. o && (l[e] = i),
  38788. i)) : (e |= 0,
  38789. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38790. o && (s[e] = i),
  38791. i))
  38792. }
  38793. function n(e, t) {
  38794. if (isNaN(e) || !isFinite(e))
  38795. return t ? m : g;
  38796. if (t) {
  38797. if (e < 0)
  38798. return m;
  38799. if (e >= d)
  38800. return I
  38801. } else {
  38802. if (e <= -p)
  38803. return E;
  38804. if (e + 1 >= p)
  38805. return C
  38806. }
  38807. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38808. }
  38809. function r(t, i, n) {
  38810. return new e(t,i,n)
  38811. }
  38812. function o(e, t, i) {
  38813. if (0 === e.length)
  38814. throw Error("empty string");
  38815. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38816. return g;
  38817. if ("number" == typeof t ? (i = t,
  38818. t = !1) : t = !!t,
  38819. i = i || 10,
  38820. i < 2 || 36 < i)
  38821. throw RangeError("radix");
  38822. var r;
  38823. if ((r = e.indexOf("-")) > 0)
  38824. throw Error("interior hyphen");
  38825. if (0 === r)
  38826. return o(e.substring(1), t, i).neg();
  38827. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38828. var h = Math.min(8, e.length - l)
  38829. , u = parseInt(e.substring(l, l + h), i);
  38830. if (h < 8) {
  38831. var d = n(c(i, h));
  38832. s = s.mul(d).add(n(u))
  38833. } else
  38834. s = s.mul(a),
  38835. s = s.add(n(u))
  38836. }
  38837. return s.unsigned = t,
  38838. s
  38839. }
  38840. function a(t) {
  38841. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38842. }
  38843. e.prototype.__isLong__,
  38844. Object.defineProperty(e.prototype, "__isLong__", {
  38845. value: !0,
  38846. enumerable: !1,
  38847. configurable: !1
  38848. }),
  38849. e.isLong = t;
  38850. var s = {}
  38851. , l = {};
  38852. e.fromInt = i,
  38853. e.fromNumber = n,
  38854. e.fromBits = r;
  38855. var c = Math.pow;
  38856. e.fromString = o,
  38857. e.fromValue = a;
  38858. var h = 1 << 24
  38859. , u = 4294967296
  38860. , d = 0x10000000000000000
  38861. , p = d / 2
  38862. , f = i(h)
  38863. , g = i(0);
  38864. e.ZERO = g;
  38865. var m = i(0, !0);
  38866. e.UZERO = m;
  38867. var v = i(1);
  38868. e.ONE = v;
  38869. var A = i(1, !0);
  38870. e.UONE = A;
  38871. var y = i(-1);
  38872. e.NEG_ONE = y;
  38873. var C = r(-1, 2147483647, !1);
  38874. e.MAX_VALUE = C;
  38875. var I = r(-1, -1, !0);
  38876. e.MAX_UNSIGNED_VALUE = I;
  38877. var E = r(0, -2147483648, !1);
  38878. e.MIN_VALUE = E;
  38879. var b = e.prototype;
  38880. return b.toInt = function() {
  38881. return this.unsigned ? this.low >>> 0 : this.low
  38882. }
  38883. ,
  38884. b.toNumber = function() {
  38885. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38886. }
  38887. ,
  38888. b.toString = function(e) {
  38889. if (e = e || 10,
  38890. e < 2 || 36 < e)
  38891. throw RangeError("radix");
  38892. if (this.isZero())
  38893. return "0";
  38894. if (this.isNegative()) {
  38895. if (this.eq(E)) {
  38896. var t = n(e)
  38897. , i = this.div(t)
  38898. , r = i.mul(t).sub(this);
  38899. return i.toString(e) + r.toInt().toString(e)
  38900. }
  38901. return "-" + this.neg().toString(e)
  38902. }
  38903. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38904. var l = a.div(o)
  38905. , h = a.sub(l.mul(o)).toInt() >>> 0
  38906. , u = h.toString(e);
  38907. if (a = l,
  38908. a.isZero())
  38909. return u + s;
  38910. for (; u.length < 6; )
  38911. u = "0" + u;
  38912. s = "" + u + s
  38913. }
  38914. }
  38915. ,
  38916. b.getHighBits = function() {
  38917. return this.high
  38918. }
  38919. ,
  38920. b.getHighBitsUnsigned = function() {
  38921. return this.high >>> 0
  38922. }
  38923. ,
  38924. b.getLowBits = function() {
  38925. return this.low
  38926. }
  38927. ,
  38928. b.getLowBitsUnsigned = function() {
  38929. return this.low >>> 0
  38930. }
  38931. ,
  38932. b.getNumBitsAbs = function() {
  38933. if (this.isNegative())
  38934. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38935. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38936. ;
  38937. return 0 != this.high ? t + 33 : t + 1
  38938. }
  38939. ,
  38940. b.isZero = function() {
  38941. return 0 === this.high && 0 === this.low
  38942. }
  38943. ,
  38944. b.isNegative = function() {
  38945. return !this.unsigned && this.high < 0
  38946. }
  38947. ,
  38948. b.isPositive = function() {
  38949. return this.unsigned || this.high >= 0
  38950. }
  38951. ,
  38952. b.isOdd = function() {
  38953. return 1 === (1 & this.low)
  38954. }
  38955. ,
  38956. b.isEven = function() {
  38957. return 0 === (1 & this.low)
  38958. }
  38959. ,
  38960. b.equals = function(e) {
  38961. return t(e) || (e = a(e)),
  38962. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38963. }
  38964. ,
  38965. b.eq = b.equals,
  38966. b.notEquals = function(e) {
  38967. return !this.eq(e)
  38968. }
  38969. ,
  38970. b.neq = b.notEquals,
  38971. b.lessThan = function(e) {
  38972. return this.comp(e) < 0
  38973. }
  38974. ,
  38975. b.lt = b.lessThan,
  38976. b.lessThanOrEqual = function(e) {
  38977. return this.comp(e) <= 0
  38978. }
  38979. ,
  38980. b.lte = b.lessThanOrEqual,
  38981. b.greaterThan = function(e) {
  38982. return this.comp(e) > 0
  38983. }
  38984. ,
  38985. b.gt = b.greaterThan,
  38986. b.greaterThanOrEqual = function(e) {
  38987. return this.comp(e) >= 0
  38988. }
  38989. ,
  38990. b.gte = b.greaterThanOrEqual,
  38991. b.compare = function(e) {
  38992. if (t(e) || (e = a(e)),
  38993. this.eq(e))
  38994. return 0;
  38995. var i = this.isNegative()
  38996. , n = e.isNegative();
  38997. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38998. }
  38999. ,
  39000. b.comp = b.compare,
  39001. b.negate = function() {
  39002. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39003. }
  39004. ,
  39005. b.neg = b.negate,
  39006. b.add = function(e) {
  39007. t(e) || (e = a(e));
  39008. var i = this.high >>> 16
  39009. , n = 65535 & this.high
  39010. , o = this.low >>> 16
  39011. , s = 65535 & this.low
  39012. , l = e.high >>> 16
  39013. , c = 65535 & e.high
  39014. , h = e.low >>> 16
  39015. , u = 65535 & e.low
  39016. , d = 0
  39017. , p = 0
  39018. , f = 0
  39019. , g = 0;
  39020. return g += s + u,
  39021. f += g >>> 16,
  39022. g &= 65535,
  39023. f += o + h,
  39024. p += f >>> 16,
  39025. f &= 65535,
  39026. p += n + c,
  39027. d += p >>> 16,
  39028. p &= 65535,
  39029. d += i + l,
  39030. d &= 65535,
  39031. r(f << 16 | g, d << 16 | p, this.unsigned)
  39032. }
  39033. ,
  39034. b.subtract = function(e) {
  39035. return t(e) || (e = a(e)),
  39036. this.add(e.neg())
  39037. }
  39038. ,
  39039. b.sub = b.subtract,
  39040. b.multiply = function(e) {
  39041. if (this.isZero())
  39042. return g;
  39043. if (t(e) || (e = a(e)),
  39044. e.isZero())
  39045. return g;
  39046. if (this.eq(E))
  39047. return e.isOdd() ? E : g;
  39048. if (e.eq(E))
  39049. return this.isOdd() ? E : g;
  39050. if (this.isNegative())
  39051. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39052. if (e.isNegative())
  39053. return this.mul(e.neg()).neg();
  39054. if (this.lt(f) && e.lt(f))
  39055. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39056. var i = this.high >>> 16
  39057. , o = 65535 & this.high
  39058. , s = this.low >>> 16
  39059. , l = 65535 & this.low
  39060. , c = e.high >>> 16
  39061. , h = 65535 & e.high
  39062. , u = e.low >>> 16
  39063. , d = 65535 & e.low
  39064. , p = 0
  39065. , m = 0
  39066. , v = 0
  39067. , A = 0;
  39068. return A += l * d,
  39069. v += A >>> 16,
  39070. A &= 65535,
  39071. v += s * d,
  39072. m += v >>> 16,
  39073. v &= 65535,
  39074. v += l * u,
  39075. m += v >>> 16,
  39076. v &= 65535,
  39077. m += o * d,
  39078. p += m >>> 16,
  39079. m &= 65535,
  39080. m += s * u,
  39081. p += m >>> 16,
  39082. m &= 65535,
  39083. m += l * h,
  39084. p += m >>> 16,
  39085. m &= 65535,
  39086. p += i * d + o * u + s * h + l * c,
  39087. p &= 65535,
  39088. r(v << 16 | A, p << 16 | m, this.unsigned)
  39089. }
  39090. ,
  39091. b.mul = b.multiply,
  39092. b.divide = function(e) {
  39093. if (t(e) || (e = a(e)),
  39094. e.isZero())
  39095. throw Error("division by zero");
  39096. if (this.isZero())
  39097. return this.unsigned ? m : g;
  39098. var i, r, o;
  39099. if (this.unsigned) {
  39100. if (e.unsigned || (e = e.toUnsigned()),
  39101. e.gt(this))
  39102. return m;
  39103. if (e.gt(this.shru(1)))
  39104. return A;
  39105. o = m
  39106. } else {
  39107. if (this.eq(E)) {
  39108. if (e.eq(v) || e.eq(y))
  39109. return E;
  39110. if (e.eq(E))
  39111. return v;
  39112. var s = this.shr(1);
  39113. return i = s.div(e).shl(1),
  39114. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39115. o = i.add(r.div(e)))
  39116. }
  39117. if (e.eq(E))
  39118. return this.unsigned ? m : g;
  39119. if (this.isNegative())
  39120. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39121. if (e.isNegative())
  39122. return this.div(e.neg()).neg();
  39123. o = g
  39124. }
  39125. for (r = this; r.gte(e); ) {
  39126. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39127. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39128. i -= h,
  39129. u = n(i, this.unsigned),
  39130. d = u.mul(e);
  39131. u.isZero() && (u = v),
  39132. o = o.add(u),
  39133. r = r.sub(d)
  39134. }
  39135. return o
  39136. }
  39137. ,
  39138. b.div = b.divide,
  39139. b.modulo = function(e) {
  39140. return t(e) || (e = a(e)),
  39141. this.sub(this.div(e).mul(e))
  39142. }
  39143. ,
  39144. b.mod = b.modulo,
  39145. b.not = function() {
  39146. return r(~this.low, ~this.high, this.unsigned)
  39147. }
  39148. ,
  39149. b.and = function(e) {
  39150. return t(e) || (e = a(e)),
  39151. r(this.low & e.low, this.high & e.high, this.unsigned)
  39152. }
  39153. ,
  39154. b.or = function(e) {
  39155. return t(e) || (e = a(e)),
  39156. r(this.low | e.low, this.high | e.high, this.unsigned)
  39157. }
  39158. ,
  39159. b.xor = function(e) {
  39160. return t(e) || (e = a(e)),
  39161. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39162. }
  39163. ,
  39164. b.shiftLeft = function(e) {
  39165. return t(e) && (e = e.toInt()),
  39166. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39167. }
  39168. ,
  39169. b.shl = b.shiftLeft,
  39170. b.shiftRight = function(e) {
  39171. return t(e) && (e = e.toInt()),
  39172. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39173. }
  39174. ,
  39175. b.shr = b.shiftRight,
  39176. b.shiftRightUnsigned = function(e) {
  39177. if (t(e) && (e = e.toInt()),
  39178. e &= 63,
  39179. 0 === e)
  39180. return this;
  39181. var i = this.high;
  39182. if (e < 32) {
  39183. var n = this.low;
  39184. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39185. }
  39186. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39187. }
  39188. ,
  39189. b.shru = b.shiftRightUnsigned,
  39190. b.toSigned = function() {
  39191. return this.unsigned ? r(this.low, this.high, !1) : this
  39192. }
  39193. ,
  39194. b.toUnsigned = function() {
  39195. return this.unsigned ? this : r(this.low, this.high, !0)
  39196. }
  39197. ,
  39198. b.toBytes = function(e) {
  39199. return e ? this.toBytesLE() : this.toBytesBE()
  39200. }
  39201. ,
  39202. b.toBytesLE = function() {
  39203. var e = this.high
  39204. , t = this.low;
  39205. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39206. }
  39207. ,
  39208. b.toBytesBE = function() {
  39209. var e = this.high
  39210. , t = this.low;
  39211. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39212. }
  39213. ,
  39214. e
  39215. })
  39216. }
  39217. , {}],
  39218. 217: [function(e, t, i) {
  39219. var n = {
  39220. REVISION: "75"
  39221. };
  39222. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39223. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39224. void 0 === Math.sign && (Math.sign = function(e) {
  39225. return e < 0 ? -1 : e > 0 ? 1 : +e
  39226. }
  39227. ),
  39228. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39229. get: function() {
  39230. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39231. }
  39232. }),
  39233. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39234. writable: !0,
  39235. configurable: !0,
  39236. value: function(e) {
  39237. "use strict";
  39238. if (void 0 === e || null === e)
  39239. throw new TypeError("Cannot convert first argument to object");
  39240. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39241. var r = arguments[i];
  39242. if (void 0 !== r && null !== r) {
  39243. r = Object(r);
  39244. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39245. var l = o[a]
  39246. , c = Object.getOwnPropertyDescriptor(r, l);
  39247. void 0 !== c && c.enumerable && (t[l] = r[l])
  39248. }
  39249. }
  39250. }
  39251. return t
  39252. }
  39253. }),
  39254. n.MOUSE = {
  39255. LEFT: 0,
  39256. MIDDLE: 1,
  39257. RIGHT: 2
  39258. },
  39259. n.CullFaceNone = 0,
  39260. n.CullFaceBack = 1,
  39261. n.CullFaceFront = 2,
  39262. n.CullFaceFrontBack = 3,
  39263. n.FrontFaceDirectionCW = 0,
  39264. n.FrontFaceDirectionCCW = 1,
  39265. n.BasicShadowMap = 0,
  39266. n.PCFShadowMap = 1,
  39267. n.PCFSoftShadowMap = 2,
  39268. n.FrontSide = 0,
  39269. n.BackSide = 1,
  39270. n.DoubleSide = 2,
  39271. n.FlatShading = 1,
  39272. n.SmoothShading = 2,
  39273. n.NoColors = 0,
  39274. n.FaceColors = 1,
  39275. n.VertexColors = 2,
  39276. n.NoBlending = 0,
  39277. n.NormalBlending = 1,
  39278. n.AdditiveBlending = 2,
  39279. n.SubtractiveBlending = 3,
  39280. n.MultiplyBlending = 4,
  39281. n.CustomBlending = 5,
  39282. n.AddEquation = 100,
  39283. n.SubtractEquation = 101,
  39284. n.ReverseSubtractEquation = 102,
  39285. n.MinEquation = 103,
  39286. n.MaxEquation = 104,
  39287. n.ZeroFactor = 200,
  39288. n.OneFactor = 201,
  39289. n.SrcColorFactor = 202,
  39290. n.OneMinusSrcColorFactor = 203,
  39291. n.SrcAlphaFactor = 204,
  39292. n.OneMinusSrcAlphaFactor = 205,
  39293. n.DstAlphaFactor = 206,
  39294. n.OneMinusDstAlphaFactor = 207,
  39295. n.DstColorFactor = 208,
  39296. n.OneMinusDstColorFactor = 209,
  39297. n.SrcAlphaSaturateFactor = 210,
  39298. n.NeverDepth = 0,
  39299. n.AlwaysDepth = 1,
  39300. n.LessDepth = 2,
  39301. n.LessEqualDepth = 3,
  39302. n.EqualDepth = 4,
  39303. n.GreaterEqualDepth = 5,
  39304. n.GreaterDepth = 6,
  39305. n.NotEqualDepth = 7,
  39306. n.MultiplyOperation = 0,
  39307. n.MixOperation = 1,
  39308. n.AddOperation = 2,
  39309. n.NoToneMapping = 0,
  39310. n.LinearToneMapping = 1,
  39311. n.ReinhardToneMapping = 2,
  39312. n.Uncharted2ToneMapping = 3,
  39313. n.CineonToneMapping = 4,
  39314. n.UVMapping = 300,
  39315. n.CubeReflectionMapping = 301,
  39316. n.CubeRefractionMapping = 302,
  39317. n.EquirectangularReflectionMapping = 303,
  39318. n.EquirectangularRefractionMapping = 304,
  39319. n.SphericalReflectionMapping = 305,
  39320. n.CubeUVReflectionMapping = 306,
  39321. n.CubeUVRefractionMapping = 307,
  39322. n.RepeatWrapping = 1e3,
  39323. n.ClampToEdgeWrapping = 1001,
  39324. n.MirroredRepeatWrapping = 1002,
  39325. n.NearestFilter = 1003,
  39326. n.NearestMipMapNearestFilter = 1004,
  39327. n.NearestMipMapLinearFilter = 1005,
  39328. n.LinearFilter = 1006,
  39329. n.LinearMipMapNearestFilter = 1007,
  39330. n.LinearMipMapLinearFilter = 1008,
  39331. n.UnsignedByteType = 1009,
  39332. n.ByteType = 1010,
  39333. n.ShortType = 1011,
  39334. n.UnsignedShortType = 1012,
  39335. n.IntType = 1013,
  39336. n.UnsignedIntType = 1014,
  39337. n.FloatType = 1015,
  39338. n.HalfFloatType = 1025,
  39339. n.UnsignedShort4444Type = 1016,
  39340. n.UnsignedShort5551Type = 1017,
  39341. n.UnsignedShort565Type = 1018,
  39342. n.AlphaFormat = 1019,
  39343. n.RGBFormat = 1020,
  39344. n.RGBAFormat = 1021,
  39345. n.LuminanceFormat = 1022,
  39346. n.LuminanceAlphaFormat = 1023,
  39347. n.RGBEFormat = n.RGBAFormat,
  39348. n.RGB_S3TC_DXT1_Format = 2001,
  39349. n.RGBA_S3TC_DXT1_Format = 2002,
  39350. n.RGBA_S3TC_DXT3_Format = 2003,
  39351. n.RGBA_S3TC_DXT5_Format = 2004,
  39352. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39353. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39354. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39355. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39356. n.RGB_ETC1_Format = 2151,
  39357. n.LoopOnce = 2200,
  39358. n.LoopRepeat = 2201,
  39359. n.LoopPingPong = 2202,
  39360. n.InterpolateDiscrete = 2300,
  39361. n.InterpolateLinear = 2301,
  39362. n.InterpolateSmooth = 2302,
  39363. n.ZeroCurvatureEnding = 2400,
  39364. n.ZeroSlopeEnding = 2401,
  39365. n.WrapAroundEnding = 2402,
  39366. n.TrianglesDrawMode = 0,
  39367. n.TriangleStripDrawMode = 1,
  39368. n.TriangleFanDrawMode = 2,
  39369. n.LinearEncoding = 3e3,
  39370. n.sRGBEncoding = 3001,
  39371. n.GammaEncoding = 3007,
  39372. n.RGBEEncoding = 3002,
  39373. n.LogLuvEncoding = 3003,
  39374. n.RGBM7Encoding = 3004,
  39375. n.RGBM16Encoding = 3005,
  39376. n.RGBDEncoding = 3006,
  39377. n.Color = function(e) {
  39378. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39379. }
  39380. ,
  39381. n.Color.prototype = {
  39382. constructor: n.Color,
  39383. r: 1,
  39384. g: 1,
  39385. b: 1,
  39386. set: function(e) {
  39387. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39388. this
  39389. },
  39390. setScalar: function(e) {
  39391. this.r = e,
  39392. this.g = e,
  39393. this.b = e
  39394. },
  39395. setHex: function(e) {
  39396. return e = Math.floor(e),
  39397. this.r = (e >> 16 & 255) / 255,
  39398. this.g = (e >> 8 & 255) / 255,
  39399. this.b = (255 & e) / 255,
  39400. this
  39401. },
  39402. setRGB: function(e, t, i) {
  39403. return this.r = e,
  39404. this.g = t,
  39405. this.b = i,
  39406. this
  39407. },
  39408. setHSL: function() {
  39409. function e(e, t, i) {
  39410. return i < 0 && (i += 1),
  39411. i > 1 && (i -= 1),
  39412. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39413. }
  39414. return function(t, i, r) {
  39415. if (t = n.Math.euclideanModulo(t, 1),
  39416. i = n.Math.clamp(i, 0, 1),
  39417. r = n.Math.clamp(r, 0, 1),
  39418. 0 === i)
  39419. this.r = this.g = this.b = r;
  39420. else {
  39421. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39422. , a = 2 * r - o;
  39423. this.r = e(a, o, t + 1 / 3),
  39424. this.g = e(a, o, t),
  39425. this.b = e(a, o, t - 1 / 3)
  39426. }
  39427. return this
  39428. }
  39429. }(),
  39430. setStyle: function(e) {
  39431. function t(t) {
  39432. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39433. }
  39434. var i;
  39435. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39436. var r, o = i[1], a = i[2];
  39437. switch (o) {
  39438. case "rgb":
  39439. case "rgba":
  39440. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39441. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39442. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39443. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39444. t(r[5]),
  39445. this;
  39446. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39447. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39448. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39449. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39450. t(r[5]),
  39451. this;
  39452. break;
  39453. case "hsl":
  39454. case "hsla":
  39455. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39456. var s = parseFloat(r[1]) / 360
  39457. , l = parseInt(r[2], 10) / 100
  39458. , c = parseInt(r[3], 10) / 100;
  39459. return t(r[5]),
  39460. this.setHSL(s, l, c)
  39461. }
  39462. }
  39463. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39464. var h = i[1]
  39465. , u = h.length;
  39466. if (3 === u)
  39467. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39468. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39469. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39470. this;
  39471. if (6 === u)
  39472. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39473. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39474. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39475. this
  39476. }
  39477. if (e && e.length > 0) {
  39478. var h = n.ColorKeywords[e];
  39479. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39480. }
  39481. return this
  39482. },
  39483. clone: function() {
  39484. return new this.constructor(this.r,this.g,this.b)
  39485. },
  39486. copy: function(e) {
  39487. return this.r = e.r,
  39488. this.g = e.g,
  39489. this.b = e.b,
  39490. this
  39491. },
  39492. copyGammaToLinear: function(e, t) {
  39493. return void 0 === t && (t = 2),
  39494. this.r = Math.pow(e.r, t),
  39495. this.g = Math.pow(e.g, t),
  39496. this.b = Math.pow(e.b, t),
  39497. this
  39498. },
  39499. copyLinearToGamma: function(e, t) {
  39500. void 0 === t && (t = 2);
  39501. var i = t > 0 ? 1 / t : 1;
  39502. return this.r = Math.pow(e.r, i),
  39503. this.g = Math.pow(e.g, i),
  39504. this.b = Math.pow(e.b, i),
  39505. this
  39506. },
  39507. convertGammaToLinear: function() {
  39508. var e = this.r
  39509. , t = this.g
  39510. , i = this.b;
  39511. return this.r = e * e,
  39512. this.g = t * t,
  39513. this.b = i * i,
  39514. this
  39515. },
  39516. convertLinearToGamma: function() {
  39517. return this.r = Math.sqrt(this.r),
  39518. this.g = Math.sqrt(this.g),
  39519. this.b = Math.sqrt(this.b),
  39520. this
  39521. },
  39522. getHex: function() {
  39523. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39524. },
  39525. getHexString: function() {
  39526. return ("000000" + this.getHex().toString(16)).slice(-6)
  39527. },
  39528. getHSL: function(e) {
  39529. var t, i, n = e || {
  39530. h: 0,
  39531. s: 0,
  39532. l: 0
  39533. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39534. if (l === s)
  39535. t = 0,
  39536. i = 0;
  39537. else {
  39538. var h = s - l;
  39539. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39540. s) {
  39541. case r:
  39542. t = (o - a) / h + (o < a ? 6 : 0);
  39543. break;
  39544. case o:
  39545. t = (a - r) / h + 2;
  39546. break;
  39547. case a:
  39548. t = (r - o) / h + 4
  39549. }
  39550. t /= 6
  39551. }
  39552. return n.h = t,
  39553. n.s = i,
  39554. n.l = c,
  39555. n
  39556. },
  39557. getStyle: function() {
  39558. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39559. },
  39560. offsetHSL: function(e, t, i) {
  39561. var n = this.getHSL();
  39562. return n.h += e,
  39563. n.s += t,
  39564. n.l += i,
  39565. this.setHSL(n.h, n.s, n.l),
  39566. this
  39567. },
  39568. add: function(e) {
  39569. return this.r += e.r,
  39570. this.g += e.g,
  39571. this.b += e.b,
  39572. this
  39573. },
  39574. addColors: function(e, t) {
  39575. return this.r = e.r + t.r,
  39576. this.g = e.g + t.g,
  39577. this.b = e.b + t.b,
  39578. this
  39579. },
  39580. addScalar: function(e) {
  39581. return this.r += e,
  39582. this.g += e,
  39583. this.b += e,
  39584. this
  39585. },
  39586. multiply: function(e) {
  39587. return this.r *= e.r,
  39588. this.g *= e.g,
  39589. this.b *= e.b,
  39590. this
  39591. },
  39592. multiplyScalar: function(e) {
  39593. return this.r *= e,
  39594. this.g *= e,
  39595. this.b *= e,
  39596. this
  39597. },
  39598. lerp: function(e, t) {
  39599. return this.r += (e.r - this.r) * t,
  39600. this.g += (e.g - this.g) * t,
  39601. this.b += (e.b - this.b) * t,
  39602. this
  39603. },
  39604. equals: function(e) {
  39605. return e.r === this.r && e.g === this.g && e.b === this.b
  39606. },
  39607. fromArray: function(e, t) {
  39608. return void 0 === t && (t = 0),
  39609. this.r = e[t],
  39610. this.g = e[t + 1],
  39611. this.b = e[t + 2],
  39612. this
  39613. },
  39614. toArray: function(e, t) {
  39615. return void 0 === e && (e = []),
  39616. void 0 === t && (t = 0),
  39617. e[t] = this.r,
  39618. e[t + 1] = this.g,
  39619. e[t + 2] = this.b,
  39620. e
  39621. }
  39622. },
  39623. n.ColorKeywords = {
  39624. aliceblue: 15792383,
  39625. antiquewhite: 16444375,
  39626. aqua: 65535,
  39627. aquamarine: 8388564,
  39628. azure: 15794175,
  39629. beige: 16119260,
  39630. bisque: 16770244,
  39631. black: 0,
  39632. blanchedalmond: 16772045,
  39633. blue: 255,
  39634. blueviolet: 9055202,
  39635. brown: 10824234,
  39636. burlywood: 14596231,
  39637. cadetblue: 6266528,
  39638. chartreuse: 8388352,
  39639. chocolate: 13789470,
  39640. coral: 16744272,
  39641. cornflowerblue: 6591981,
  39642. cornsilk: 16775388,
  39643. crimson: 14423100,
  39644. cyan: 65535,
  39645. darkblue: 139,
  39646. darkcyan: 35723,
  39647. darkgoldenrod: 12092939,
  39648. darkgray: 11119017,
  39649. darkgreen: 25600,
  39650. darkgrey: 11119017,
  39651. darkkhaki: 12433259,
  39652. darkmagenta: 9109643,
  39653. darkolivegreen: 5597999,
  39654. darkorange: 16747520,
  39655. darkorchid: 10040012,
  39656. darkred: 9109504,
  39657. darksalmon: 15308410,
  39658. darkseagreen: 9419919,
  39659. darkslateblue: 4734347,
  39660. darkslategray: 3100495,
  39661. darkslategrey: 3100495,
  39662. darkturquoise: 52945,
  39663. darkviolet: 9699539,
  39664. deeppink: 16716947,
  39665. deepskyblue: 49151,
  39666. dimgray: 6908265,
  39667. dimgrey: 6908265,
  39668. dodgerblue: 2003199,
  39669. firebrick: 11674146,
  39670. floralwhite: 16775920,
  39671. forestgreen: 2263842,
  39672. fuchsia: 16711935,
  39673. gainsboro: 14474460,
  39674. ghostwhite: 16316671,
  39675. gold: 16766720,
  39676. goldenrod: 14329120,
  39677. gray: 8421504,
  39678. green: 32768,
  39679. greenyellow: 11403055,
  39680. grey: 8421504,
  39681. honeydew: 15794160,
  39682. hotpink: 16738740,
  39683. indianred: 13458524,
  39684. indigo: 4915330,
  39685. ivory: 16777200,
  39686. khaki: 15787660,
  39687. lavender: 15132410,
  39688. lavenderblush: 16773365,
  39689. lawngreen: 8190976,
  39690. lemonchiffon: 16775885,
  39691. lightblue: 11393254,
  39692. lightcoral: 15761536,
  39693. lightcyan: 14745599,
  39694. lightgoldenrodyellow: 16448210,
  39695. lightgray: 13882323,
  39696. lightgreen: 9498256,
  39697. lightgrey: 13882323,
  39698. lightpink: 16758465,
  39699. lightsalmon: 16752762,
  39700. lightseagreen: 2142890,
  39701. lightskyblue: 8900346,
  39702. lightslategray: 7833753,
  39703. lightslategrey: 7833753,
  39704. lightsteelblue: 11584734,
  39705. lightyellow: 16777184,
  39706. lime: 65280,
  39707. limegreen: 3329330,
  39708. linen: 16445670,
  39709. magenta: 16711935,
  39710. maroon: 8388608,
  39711. mediumaquamarine: 6737322,
  39712. mediumblue: 205,
  39713. mediumorchid: 12211667,
  39714. mediumpurple: 9662683,
  39715. mediumseagreen: 3978097,
  39716. mediumslateblue: 8087790,
  39717. mediumspringgreen: 64154,
  39718. mediumturquoise: 4772300,
  39719. mediumvioletred: 13047173,
  39720. midnightblue: 1644912,
  39721. mintcream: 16121850,
  39722. mistyrose: 16770273,
  39723. moccasin: 16770229,
  39724. navajowhite: 16768685,
  39725. navy: 128,
  39726. oldlace: 16643558,
  39727. olive: 8421376,
  39728. olivedrab: 7048739,
  39729. orange: 16753920,
  39730. orangered: 16729344,
  39731. orchid: 14315734,
  39732. palegoldenrod: 15657130,
  39733. palegreen: 10025880,
  39734. paleturquoise: 11529966,
  39735. palevioletred: 14381203,
  39736. papayawhip: 16773077,
  39737. peachpuff: 16767673,
  39738. peru: 13468991,
  39739. pink: 16761035,
  39740. plum: 14524637,
  39741. powderblue: 11591910,
  39742. purple: 8388736,
  39743. red: 16711680,
  39744. rosybrown: 12357519,
  39745. royalblue: 4286945,
  39746. saddlebrown: 9127187,
  39747. salmon: 16416882,
  39748. sandybrown: 16032864,
  39749. seagreen: 3050327,
  39750. seashell: 16774638,
  39751. sienna: 10506797,
  39752. silver: 12632256,
  39753. skyblue: 8900331,
  39754. slateblue: 6970061,
  39755. slategray: 7372944,
  39756. slategrey: 7372944,
  39757. snow: 16775930,
  39758. springgreen: 65407,
  39759. steelblue: 4620980,
  39760. tan: 13808780,
  39761. teal: 32896,
  39762. thistle: 14204888,
  39763. tomato: 16737095,
  39764. turquoise: 4251856,
  39765. violet: 15631086,
  39766. wheat: 16113331,
  39767. white: 16777215,
  39768. whitesmoke: 16119285,
  39769. yellow: 16776960,
  39770. yellowgreen: 10145074
  39771. },
  39772. n.Quaternion = function(e, t, i, n) {
  39773. this._x = e || 0,
  39774. this._y = t || 0,
  39775. this._z = i || 0,
  39776. this._w = void 0 !== n ? n : 1
  39777. }
  39778. ,
  39779. n.Quaternion.prototype = {
  39780. constructor: n.Quaternion,
  39781. get x() {
  39782. return this._x
  39783. },
  39784. set x(e) {
  39785. this._x = e,
  39786. this.onChangeCallback()
  39787. },
  39788. get y() {
  39789. return this._y
  39790. },
  39791. set y(e) {
  39792. this._y = e,
  39793. this.onChangeCallback()
  39794. },
  39795. get z() {
  39796. return this._z
  39797. },
  39798. set z(e) {
  39799. this._z = e,
  39800. this.onChangeCallback()
  39801. },
  39802. get w() {
  39803. return this._w
  39804. },
  39805. set w(e) {
  39806. this._w = e,
  39807. this.onChangeCallback()
  39808. },
  39809. set: function(e, t, i, n) {
  39810. return this._x = e,
  39811. this._y = t,
  39812. this._z = i,
  39813. this._w = n,
  39814. this.onChangeCallback(),
  39815. this
  39816. },
  39817. clone: function() {
  39818. return new this.constructor(this._x,this._y,this._z,this._w)
  39819. },
  39820. copy: function(e) {
  39821. return this._x = e.x,
  39822. this._y = e.y,
  39823. this._z = e.z,
  39824. this._w = e.w,
  39825. this.onChangeCallback(),
  39826. this
  39827. },
  39828. setFromEuler: function(e, t) {
  39829. if (e instanceof n.Euler == !1)
  39830. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39831. var i = Math.cos(e._x / 2)
  39832. , r = Math.cos(e._y / 2)
  39833. , o = Math.cos(e._z / 2)
  39834. , a = Math.sin(e._x / 2)
  39835. , s = Math.sin(e._y / 2)
  39836. , l = Math.sin(e._z / 2)
  39837. , c = e.order;
  39838. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39839. this._y = i * s * o - a * r * l,
  39840. this._z = i * r * l + a * s * o,
  39841. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39842. this._y = i * s * o - a * r * l,
  39843. this._z = i * r * l - a * s * o,
  39844. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39845. this._y = i * s * o + a * r * l,
  39846. this._z = i * r * l + a * s * o,
  39847. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39848. this._y = i * s * o + a * r * l,
  39849. this._z = i * r * l - a * s * o,
  39850. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39851. this._y = i * s * o + a * r * l,
  39852. this._z = i * r * l - a * s * o,
  39853. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39854. this._y = i * s * o - a * r * l,
  39855. this._z = i * r * l + a * s * o,
  39856. this._w = i * r * o + a * s * l),
  39857. t !== !1 && this.onChangeCallback(),
  39858. this
  39859. },
  39860. setFromAxisAngle: function(e, t) {
  39861. var i = t / 2
  39862. , n = Math.sin(i);
  39863. return this._x = e.x * n,
  39864. this._y = e.y * n,
  39865. this._z = e.z * n,
  39866. this._w = Math.cos(i),
  39867. this.onChangeCallback(),
  39868. this
  39869. },
  39870. setFromRotationMatrix: function(e) {
  39871. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39872. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39873. this._w = .25 / t,
  39874. this._x = (h - l) * t,
  39875. this._y = (o - c) * t,
  39876. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39877. this._w = (h - l) / t,
  39878. this._x = .25 * t,
  39879. this._y = (r + a) / t,
  39880. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39881. this._w = (o - c) / t,
  39882. this._x = (r + a) / t,
  39883. this._y = .25 * t,
  39884. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39885. this._w = (a - r) / t,
  39886. this._x = (o + c) / t,
  39887. this._y = (l + h) / t,
  39888. this._z = .25 * t),
  39889. this.onChangeCallback(),
  39890. this
  39891. },
  39892. setFromUnitVectors: function() {
  39893. var e, t, i = 1e-6;
  39894. return function(r, o) {
  39895. return void 0 === e && (e = new n.Vector3),
  39896. t = r.dot(o) + 1,
  39897. t < i ? (t = 0,
  39898. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39899. this._x = e.x,
  39900. this._y = e.y,
  39901. this._z = e.z,
  39902. this._w = t,
  39903. this.normalize(),
  39904. this
  39905. }
  39906. }(),
  39907. inverse: function() {
  39908. return this.conjugate().normalize(),
  39909. this
  39910. },
  39911. conjugate: function() {
  39912. return this._x *= -1,
  39913. this._y *= -1,
  39914. this._z *= -1,
  39915. this.onChangeCallback(),
  39916. this
  39917. },
  39918. dot: function(e) {
  39919. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39920. },
  39921. lengthSq: function() {
  39922. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39923. },
  39924. length: function() {
  39925. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39926. },
  39927. normalize: function() {
  39928. var e = this.length();
  39929. return 0 === e ? (this._x = 0,
  39930. this._y = 0,
  39931. this._z = 0,
  39932. this._w = 1) : (e = 1 / e,
  39933. this._x = this._x * e,
  39934. this._y = this._y * e,
  39935. this._z = this._z * e,
  39936. this._w = this._w * e),
  39937. this.onChangeCallback(),
  39938. this
  39939. },
  39940. multiply: function(e, t) {
  39941. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39942. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39943. },
  39944. multiplyQuaternions: function(e, t) {
  39945. var i = e._x
  39946. , n = e._y
  39947. , r = e._z
  39948. , o = e._w
  39949. , a = t._x
  39950. , s = t._y
  39951. , l = t._z
  39952. , c = t._w;
  39953. return this._x = i * c + o * a + n * l - r * s,
  39954. this._y = n * c + o * s + r * a - i * l,
  39955. this._z = r * c + o * l + i * s - n * a,
  39956. this._w = o * c - i * a - n * s - r * l,
  39957. this.onChangeCallback(),
  39958. this
  39959. },
  39960. slerp: function(e, t) {
  39961. if (0 === t)
  39962. return this;
  39963. if (1 === t)
  39964. return this.copy(e);
  39965. var i = this._x
  39966. , n = this._y
  39967. , r = this._z
  39968. , o = this._w
  39969. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39970. if (a < 0 ? (this._w = -e._w,
  39971. this._x = -e._x,
  39972. this._y = -e._y,
  39973. this._z = -e._z,
  39974. a = -a) : this.copy(e),
  39975. a >= 1)
  39976. return this._w = o,
  39977. this._x = i,
  39978. this._y = n,
  39979. this._z = r,
  39980. this;
  39981. var s = Math.sqrt(1 - a * a);
  39982. if (Math.abs(s) < .001)
  39983. return this._w = .5 * (o + this._w),
  39984. this._x = .5 * (i + this._x),
  39985. this._y = .5 * (n + this._y),
  39986. this._z = .5 * (r + this._z),
  39987. this;
  39988. var l = Math.atan2(s, a)
  39989. , c = Math.sin((1 - t) * l) / s
  39990. , h = Math.sin(t * l) / s;
  39991. return this._w = o * c + this._w * h,
  39992. this._x = i * c + this._x * h,
  39993. this._y = n * c + this._y * h,
  39994. this._z = r * c + this._z * h,
  39995. this.onChangeCallback(),
  39996. this
  39997. },
  39998. equals: function(e) {
  39999. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40000. },
  40001. fromArray: function(e, t) {
  40002. return void 0 === t && (t = 0),
  40003. this._x = e[t],
  40004. this._y = e[t + 1],
  40005. this._z = e[t + 2],
  40006. this._w = e[t + 3],
  40007. this.onChangeCallback(),
  40008. this
  40009. },
  40010. toArray: function(e, t) {
  40011. return void 0 === e && (e = []),
  40012. void 0 === t && (t = 0),
  40013. e[t] = this._x,
  40014. e[t + 1] = this._y,
  40015. e[t + 2] = this._z,
  40016. e[t + 3] = this._w,
  40017. e
  40018. },
  40019. onChange: function(e) {
  40020. return this.onChangeCallback = e,
  40021. this
  40022. },
  40023. onChangeCallback: function() {}
  40024. },
  40025. Object.assign(n.Quaternion, {
  40026. slerp: function(e, t, i, n) {
  40027. return i.copy(e).slerp(t, n)
  40028. },
  40029. slerpFlat: function(e, t, i, n, r, o, a) {
  40030. var s = i[n + 0]
  40031. , l = i[n + 1]
  40032. , c = i[n + 2]
  40033. , h = i[n + 3]
  40034. , u = r[o + 0]
  40035. , d = r[o + 1]
  40036. , p = r[o + 2]
  40037. , f = r[o + 3];
  40038. if (h !== f || s !== u || l !== d || c !== p) {
  40039. var g = 1 - a
  40040. , m = s * u + l * d + c * p + h * f
  40041. , v = m >= 0 ? 1 : -1
  40042. , A = 1 - m * m;
  40043. if (A > Number.EPSILON) {
  40044. var y = Math.sqrt(A)
  40045. , C = Math.atan2(y, m * v);
  40046. g = Math.sin(g * C) / y,
  40047. a = Math.sin(a * C) / y
  40048. }
  40049. var I = a * v;
  40050. if (s = s * g + u * I,
  40051. l = l * g + d * I,
  40052. c = c * g + p * I,
  40053. h = h * g + f * I,
  40054. g === 1 - a) {
  40055. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40056. s *= E,
  40057. l *= E,
  40058. c *= E,
  40059. h *= E
  40060. }
  40061. }
  40062. e[t] = s,
  40063. e[t + 1] = l,
  40064. e[t + 2] = c,
  40065. e[t + 3] = h
  40066. }
  40067. }),
  40068. n.Vector2 = function(e, t) {
  40069. this.x = e || 0,
  40070. this.y = t || 0
  40071. }
  40072. ,
  40073. n.Vector2.prototype = {
  40074. constructor: n.Vector2,
  40075. get width() {
  40076. return this.x
  40077. },
  40078. set width(e) {
  40079. this.x = e
  40080. },
  40081. get height() {
  40082. return this.y
  40083. },
  40084. set height(e) {
  40085. this.y = e
  40086. },
  40087. set: function(e, t) {
  40088. return this.x = e,
  40089. this.y = t,
  40090. this
  40091. },
  40092. setScalar: function(e) {
  40093. return this.x = e,
  40094. this.y = e,
  40095. this
  40096. },
  40097. setX: function(e) {
  40098. return this.x = e,
  40099. this
  40100. },
  40101. setY: function(e) {
  40102. return this.y = e,
  40103. this
  40104. },
  40105. setComponent: function(e, t) {
  40106. switch (e) {
  40107. case 0:
  40108. this.x = t;
  40109. break;
  40110. case 1:
  40111. this.y = t;
  40112. break;
  40113. default:
  40114. throw new Error("index is out of range: " + e)
  40115. }
  40116. },
  40117. getComponent: function(e) {
  40118. switch (e) {
  40119. case 0:
  40120. return this.x;
  40121. case 1:
  40122. return this.y;
  40123. default:
  40124. throw new Error("index is out of range: " + e)
  40125. }
  40126. },
  40127. clone: function() {
  40128. return new this.constructor(this.x,this.y)
  40129. },
  40130. copy: function(e) {
  40131. return this.x = e.x,
  40132. this.y = e.y,
  40133. this
  40134. },
  40135. add: function(e, t) {
  40136. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40137. this.addVectors(e, t)) : (this.x += e.x,
  40138. this.y += e.y,
  40139. this)
  40140. },
  40141. addScalar: function(e) {
  40142. return this.x += e,
  40143. this.y += e,
  40144. this
  40145. },
  40146. addVectors: function(e, t) {
  40147. return this.x = e.x + t.x,
  40148. this.y = e.y + t.y,
  40149. this
  40150. },
  40151. addScaledVector: function(e, t) {
  40152. return this.x += e.x * t,
  40153. this.y += e.y * t,
  40154. this
  40155. },
  40156. sub: function(e, t) {
  40157. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40158. this.subVectors(e, t)) : (this.x -= e.x,
  40159. this.y -= e.y,
  40160. this)
  40161. },
  40162. subScalar: function(e) {
  40163. return this.x -= e,
  40164. this.y -= e,
  40165. this
  40166. },
  40167. subVectors: function(e, t) {
  40168. return this.x = e.x - t.x,
  40169. this.y = e.y - t.y,
  40170. this
  40171. },
  40172. multiply: function(e) {
  40173. return this.x *= e.x,
  40174. this.y *= e.y,
  40175. this
  40176. },
  40177. multiplyScalar: function(e) {
  40178. return isFinite(e) ? (this.x *= e,
  40179. this.y *= e) : (this.x = 0,
  40180. this.y = 0),
  40181. this
  40182. },
  40183. divide: function(e) {
  40184. return this.x /= e.x,
  40185. this.y /= e.y,
  40186. this
  40187. },
  40188. divideScalar: function(e) {
  40189. return this.multiplyScalar(1 / e)
  40190. },
  40191. min: function(e) {
  40192. return this.x = Math.min(this.x, e.x),
  40193. this.y = Math.min(this.y, e.y),
  40194. this
  40195. },
  40196. max: function(e) {
  40197. return this.x = Math.max(this.x, e.x),
  40198. this.y = Math.max(this.y, e.y),
  40199. this
  40200. },
  40201. clamp: function(e, t) {
  40202. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40203. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40204. this
  40205. },
  40206. clampScalar: function() {
  40207. var e, t;
  40208. return function(i, r) {
  40209. return void 0 === e && (e = new n.Vector2,
  40210. t = new n.Vector2),
  40211. e.set(i, i),
  40212. t.set(r, r),
  40213. this.clamp(e, t)
  40214. }
  40215. }(),
  40216. clampLength: function(e, t) {
  40217. var i = this.length();
  40218. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40219. this
  40220. },
  40221. floor: function() {
  40222. return this.x = Math.floor(this.x),
  40223. this.y = Math.floor(this.y),
  40224. this
  40225. },
  40226. ceil: function() {
  40227. return this.x = Math.ceil(this.x),
  40228. this.y = Math.ceil(this.y),
  40229. this
  40230. },
  40231. round: function() {
  40232. return this.x = Math.round(this.x),
  40233. this.y = Math.round(this.y),
  40234. this
  40235. },
  40236. roundToZero: function() {
  40237. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40238. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40239. this
  40240. },
  40241. negate: function() {
  40242. return this.x = -this.x,
  40243. this.y = -this.y,
  40244. this
  40245. },
  40246. dot: function(e) {
  40247. return this.x * e.x + this.y * e.y
  40248. },
  40249. lengthSq: function() {
  40250. return this.x * this.x + this.y * this.y
  40251. },
  40252. length: function() {
  40253. return Math.sqrt(this.x * this.x + this.y * this.y)
  40254. },
  40255. lengthManhattan: function() {
  40256. return Math.abs(this.x) + Math.abs(this.y)
  40257. },
  40258. normalize: function() {
  40259. return this.divideScalar(this.length())
  40260. },
  40261. angle: function() {
  40262. var e = Math.atan2(this.y, this.x);
  40263. return e < 0 && (e += 2 * Math.PI),
  40264. e
  40265. },
  40266. distanceTo: function(e) {
  40267. return Math.sqrt(this.distanceToSquared(e))
  40268. },
  40269. distanceToSquared: function(e) {
  40270. var t = this.x - e.x
  40271. , i = this.y - e.y;
  40272. return t * t + i * i
  40273. },
  40274. setLength: function(e) {
  40275. return this.multiplyScalar(e / this.length())
  40276. },
  40277. lerp: function(e, t) {
  40278. return this.x += (e.x - this.x) * t,
  40279. this.y += (e.y - this.y) * t,
  40280. this
  40281. },
  40282. lerpVectors: function(e, t, i) {
  40283. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40284. this
  40285. },
  40286. equals: function(e) {
  40287. return e.x === this.x && e.y === this.y
  40288. },
  40289. fromArray: function(e, t) {
  40290. return void 0 === t && (t = 0),
  40291. this.x = e[t],
  40292. this.y = e[t + 1],
  40293. this
  40294. },
  40295. toArray: function(e, t) {
  40296. return void 0 === e && (e = []),
  40297. void 0 === t && (t = 0),
  40298. e[t] = this.x,
  40299. e[t + 1] = this.y,
  40300. e
  40301. },
  40302. fromAttribute: function(e, t, i) {
  40303. return void 0 === i && (i = 0),
  40304. t = t * e.itemSize + i,
  40305. this.x = e.array[t],
  40306. this.y = e.array[t + 1],
  40307. this
  40308. },
  40309. rotateAround: function(e, t) {
  40310. var i = Math.cos(t)
  40311. , n = Math.sin(t)
  40312. , r = this.x - e.x
  40313. , o = this.y - e.y;
  40314. return this.x = r * i - o * n + e.x,
  40315. this.y = r * n + o * i + e.y,
  40316. this
  40317. }
  40318. },
  40319. n.Vector3 = function(e, t, i) {
  40320. this.x = e || 0,
  40321. this.y = t || 0,
  40322. this.z = i || 0
  40323. }
  40324. ,
  40325. n.Vector3.prototype = {
  40326. constructor: n.Vector3,
  40327. set: function(e, t, i) {
  40328. return this.x = e,
  40329. this.y = t,
  40330. this.z = i,
  40331. this
  40332. },
  40333. setScalar: function(e) {
  40334. return this.x = e,
  40335. this.y = e,
  40336. this.z = e,
  40337. this
  40338. },
  40339. setX: function(e) {
  40340. return this.x = e,
  40341. this
  40342. },
  40343. setY: function(e) {
  40344. return this.y = e,
  40345. this
  40346. },
  40347. setZ: function(e) {
  40348. return this.z = e,
  40349. this
  40350. },
  40351. setComponent: function(e, t) {
  40352. switch (e) {
  40353. case 0:
  40354. this.x = t;
  40355. break;
  40356. case 1:
  40357. this.y = t;
  40358. break;
  40359. case 2:
  40360. this.z = t;
  40361. break;
  40362. default:
  40363. throw new Error("index is out of range: " + e)
  40364. }
  40365. },
  40366. getComponent: function(e) {
  40367. switch (e) {
  40368. case 0:
  40369. return this.x;
  40370. case 1:
  40371. return this.y;
  40372. case 2:
  40373. return this.z;
  40374. default:
  40375. throw new Error("index is out of range: " + e)
  40376. }
  40377. },
  40378. clone: function() {
  40379. return new this.constructor(this.x,this.y,this.z)
  40380. },
  40381. copy: function(e) {
  40382. return this.x = e.x,
  40383. this.y = e.y,
  40384. this.z = e.z,
  40385. this
  40386. },
  40387. add: function(e, t) {
  40388. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40389. this.addVectors(e, t)) : (this.x += e.x,
  40390. this.y += e.y,
  40391. this.z += e.z,
  40392. this)
  40393. },
  40394. addScalar: function(e) {
  40395. return this.x += e,
  40396. this.y += e,
  40397. this.z += e,
  40398. this
  40399. },
  40400. addVectors: function(e, t) {
  40401. return this.x = e.x + t.x,
  40402. this.y = e.y + t.y,
  40403. this.z = e.z + t.z,
  40404. this
  40405. },
  40406. addScaledVector: function(e, t) {
  40407. return this.x += e.x * t,
  40408. this.y += e.y * t,
  40409. this.z += e.z * t,
  40410. this
  40411. },
  40412. sub: function(e, t) {
  40413. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40414. this.subVectors(e, t)) : (this.x -= e.x,
  40415. this.y -= e.y,
  40416. this.z -= e.z,
  40417. this)
  40418. },
  40419. subScalar: function(e) {
  40420. return this.x -= e,
  40421. this.y -= e,
  40422. this.z -= e,
  40423. this
  40424. },
  40425. subVectors: function(e, t) {
  40426. return this.x = e.x - t.x,
  40427. this.y = e.y - t.y,
  40428. this.z = e.z - t.z,
  40429. this
  40430. },
  40431. multiply: function(e, t) {
  40432. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40433. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40434. this.y *= e.y,
  40435. this.z *= e.z,
  40436. this)
  40437. },
  40438. multiplyScalar: function(e) {
  40439. return isFinite(e) ? (this.x *= e,
  40440. this.y *= e,
  40441. this.z *= e) : (this.x = 0,
  40442. this.y = 0,
  40443. this.z = 0),
  40444. this
  40445. },
  40446. multiplyVectors: function(e, t) {
  40447. return this.x = e.x * t.x,
  40448. this.y = e.y * t.y,
  40449. this.z = e.z * t.z,
  40450. this
  40451. },
  40452. applyEuler: function() {
  40453. var e;
  40454. return function(t) {
  40455. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40456. void 0 === e && (e = new n.Quaternion),
  40457. this.applyQuaternion(e.setFromEuler(t)),
  40458. this
  40459. }
  40460. }(),
  40461. applyAxisAngle: function() {
  40462. var e;
  40463. return function(t, i) {
  40464. return void 0 === e && (e = new n.Quaternion),
  40465. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40466. this
  40467. }
  40468. }(),
  40469. applyMatrix3: function(e) {
  40470. var t = this.x
  40471. , i = this.y
  40472. , n = this.z
  40473. , r = e.elements;
  40474. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40475. this.y = r[1] * t + r[4] * i + r[7] * n,
  40476. this.z = r[2] * t + r[5] * i + r[8] * n,
  40477. this
  40478. },
  40479. applyMatrix4: function(e) {
  40480. var t = this.x
  40481. , i = this.y
  40482. , n = this.z
  40483. , r = e.elements;
  40484. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40485. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40486. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40487. this
  40488. },
  40489. applyProjection: function(e) {
  40490. var t = this.x
  40491. , i = this.y
  40492. , n = this.z
  40493. , r = e.elements
  40494. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40495. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40496. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40497. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40498. this
  40499. },
  40500. applyQuaternion: function(e) {
  40501. var t = this.x
  40502. , i = this.y
  40503. , n = this.z
  40504. , r = e.x
  40505. , o = e.y
  40506. , a = e.z
  40507. , s = e.w
  40508. , l = s * t + o * n - a * i
  40509. , c = s * i + a * t - r * n
  40510. , h = s * n + r * i - o * t
  40511. , u = -r * t - o * i - a * n;
  40512. return this.x = l * s + u * -r + c * -a - h * -o,
  40513. this.y = c * s + u * -o + h * -r - l * -a,
  40514. this.z = h * s + u * -a + l * -o - c * -r,
  40515. this
  40516. },
  40517. project: function() {
  40518. var e;
  40519. return function(t) {
  40520. return void 0 === e && (e = new n.Matrix4),
  40521. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40522. this.applyProjection(e)
  40523. }
  40524. }(),
  40525. unproject: function() {
  40526. var e;
  40527. return function(t) {
  40528. return void 0 === e && (e = new n.Matrix4),
  40529. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40530. this.applyProjection(e)
  40531. }
  40532. }(),
  40533. transformDirection: function(e) {
  40534. var t = this.x
  40535. , i = this.y
  40536. , n = this.z
  40537. , r = e.elements;
  40538. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40539. this.y = r[1] * t + r[5] * i + r[9] * n,
  40540. this.z = r[2] * t + r[6] * i + r[10] * n,
  40541. this.normalize(),
  40542. this
  40543. },
  40544. divide: function(e) {
  40545. return this.x /= e.x,
  40546. this.y /= e.y,
  40547. this.z /= e.z,
  40548. this
  40549. },
  40550. divideScalar: function(e) {
  40551. return this.multiplyScalar(1 / e)
  40552. },
  40553. min: function(e) {
  40554. return this.x = Math.min(this.x, e.x),
  40555. this.y = Math.min(this.y, e.y),
  40556. this.z = Math.min(this.z, e.z),
  40557. this
  40558. },
  40559. max: function(e) {
  40560. return this.x = Math.max(this.x, e.x),
  40561. this.y = Math.max(this.y, e.y),
  40562. this.z = Math.max(this.z, e.z),
  40563. this
  40564. },
  40565. clamp: function(e, t) {
  40566. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40567. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40568. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40569. this
  40570. },
  40571. clampScalar: function() {
  40572. var e, t;
  40573. return function(i, r) {
  40574. return void 0 === e && (e = new n.Vector3,
  40575. t = new n.Vector3),
  40576. e.set(i, i, i),
  40577. t.set(r, r, r),
  40578. this.clamp(e, t)
  40579. }
  40580. }(),
  40581. clampLength: function(e, t) {
  40582. var i = this.length();
  40583. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40584. this
  40585. },
  40586. floor: function() {
  40587. return this.x = Math.floor(this.x),
  40588. this.y = Math.floor(this.y),
  40589. this.z = Math.floor(this.z),
  40590. this
  40591. },
  40592. ceil: function() {
  40593. return this.x = Math.ceil(this.x),
  40594. this.y = Math.ceil(this.y),
  40595. this.z = Math.ceil(this.z),
  40596. this
  40597. },
  40598. round: function() {
  40599. return this.x = Math.round(this.x),
  40600. this.y = Math.round(this.y),
  40601. this.z = Math.round(this.z),
  40602. this
  40603. },
  40604. roundToZero: function() {
  40605. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40606. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40607. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40608. this
  40609. },
  40610. negate: function() {
  40611. return this.x = -this.x,
  40612. this.y = -this.y,
  40613. this.z = -this.z,
  40614. this
  40615. },
  40616. dot: function(e) {
  40617. return this.x * e.x + this.y * e.y + this.z * e.z
  40618. },
  40619. lengthSq: function() {
  40620. return this.x * this.x + this.y * this.y + this.z * this.z
  40621. },
  40622. length: function() {
  40623. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40624. },
  40625. lengthManhattan: function() {
  40626. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40627. },
  40628. normalize: function() {
  40629. return this.divideScalar(this.length())
  40630. },
  40631. setLength: function(e) {
  40632. return this.multiplyScalar(e / this.length())
  40633. },
  40634. lerp: function(e, t) {
  40635. return this.x += (e.x - this.x) * t,
  40636. this.y += (e.y - this.y) * t,
  40637. this.z += (e.z - this.z) * t,
  40638. this
  40639. },
  40640. lerpVectors: function(e, t, i) {
  40641. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40642. this
  40643. },
  40644. cross: function(e, t) {
  40645. if (void 0 !== t)
  40646. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40647. this.crossVectors(e, t);
  40648. var i = this.x
  40649. , n = this.y
  40650. , r = this.z;
  40651. return this.x = n * e.z - r * e.y,
  40652. this.y = r * e.x - i * e.z,
  40653. this.z = i * e.y - n * e.x,
  40654. this
  40655. },
  40656. crossVectors: function(e, t) {
  40657. var i = e.x
  40658. , n = e.y
  40659. , r = e.z
  40660. , o = t.x
  40661. , a = t.y
  40662. , s = t.z;
  40663. return this.x = n * s - r * a,
  40664. this.y = r * o - i * s,
  40665. this.z = i * a - n * o,
  40666. this
  40667. },
  40668. projectOnVector: function() {
  40669. var e, t;
  40670. return function(i) {
  40671. return void 0 === e && (e = new n.Vector3),
  40672. e.copy(i).normalize(),
  40673. t = this.dot(e),
  40674. this.copy(e).multiplyScalar(t)
  40675. }
  40676. }(),
  40677. projectOnPlane: function() {
  40678. var e;
  40679. return function(t) {
  40680. return void 0 === e && (e = new n.Vector3),
  40681. e.copy(this).projectOnVector(t),
  40682. this.sub(e)
  40683. }
  40684. }(),
  40685. reflect: function() {
  40686. var e;
  40687. return function(t) {
  40688. return void 0 === e && (e = new n.Vector3),
  40689. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40690. }
  40691. }(),
  40692. angleTo: function(e) {
  40693. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40694. return Math.acos(n.Math.clamp(t, -1, 1))
  40695. },
  40696. distanceTo: function(e) {
  40697. return Math.sqrt(this.distanceToSquared(e))
  40698. },
  40699. distanceToSquared: function(e) {
  40700. var t = this.x - e.x
  40701. , i = this.y - e.y
  40702. , n = this.z - e.z;
  40703. return t * t + i * i + n * n
  40704. },
  40705. setFromSpherical: function(e) {
  40706. var t = Math.sin(e.phi) * e.radius;
  40707. return this.x = t * Math.sin(e.theta),
  40708. this.y = Math.cos(e.phi) * e.radius,
  40709. this.z = t * Math.cos(e.theta),
  40710. this
  40711. },
  40712. setFromMatrixPosition: function(e) {
  40713. return this.setFromMatrixColumn(e, 3)
  40714. },
  40715. setFromMatrixScale: function(e) {
  40716. var t = this.setFromMatrixColumn(e, 0).length()
  40717. , i = this.setFromMatrixColumn(e, 1).length()
  40718. , n = this.setFromMatrixColumn(e, 2).length();
  40719. return this.x = t,
  40720. this.y = i,
  40721. this.z = n,
  40722. this
  40723. },
  40724. setFromMatrixColumn: function(e, t) {
  40725. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40726. e = arguments[1],
  40727. t = arguments[0]),
  40728. this.fromArray(e.elements, 4 * t)
  40729. },
  40730. equals: function(e) {
  40731. return e.x === this.x && e.y === this.y && e.z === this.z
  40732. },
  40733. fromArray: function(e, t) {
  40734. return void 0 === t && (t = 0),
  40735. this.x = e[t],
  40736. this.y = e[t + 1],
  40737. this.z = e[t + 2],
  40738. this
  40739. },
  40740. toArray: function(e, t) {
  40741. return void 0 === e && (e = []),
  40742. void 0 === t && (t = 0),
  40743. e[t] = this.x,
  40744. e[t + 1] = this.y,
  40745. e[t + 2] = this.z,
  40746. e
  40747. },
  40748. fromAttribute: function(e, t, i) {
  40749. return void 0 === i && (i = 0),
  40750. t = t * e.itemSize + i,
  40751. this.x = e.array[t],
  40752. this.y = e.array[t + 1],
  40753. this.z = e.array[t + 2],
  40754. this
  40755. }
  40756. },
  40757. n.Vector4 = function(e, t, i, n) {
  40758. this.x = e || 0,
  40759. this.y = t || 0,
  40760. this.z = i || 0,
  40761. this.w = void 0 !== n ? n : 1
  40762. }
  40763. ,
  40764. n.Vector4.prototype = {
  40765. constructor: n.Vector4,
  40766. set: function(e, t, i, n) {
  40767. return this.x = e,
  40768. this.y = t,
  40769. this.z = i,
  40770. this.w = n,
  40771. this
  40772. },
  40773. setScalar: function(e) {
  40774. return this.x = e,
  40775. this.y = e,
  40776. this.z = e,
  40777. this.w = e,
  40778. this
  40779. },
  40780. setX: function(e) {
  40781. return this.x = e,
  40782. this
  40783. },
  40784. setY: function(e) {
  40785. return this.y = e,
  40786. this
  40787. },
  40788. setZ: function(e) {
  40789. return this.z = e,
  40790. this
  40791. },
  40792. setW: function(e) {
  40793. return this.w = e,
  40794. this
  40795. },
  40796. setComponent: function(e, t) {
  40797. switch (e) {
  40798. case 0:
  40799. this.x = t;
  40800. break;
  40801. case 1:
  40802. this.y = t;
  40803. break;
  40804. case 2:
  40805. this.z = t;
  40806. break;
  40807. case 3:
  40808. this.w = t;
  40809. break;
  40810. default:
  40811. throw new Error("index is out of range: " + e)
  40812. }
  40813. },
  40814. getComponent: function(e) {
  40815. switch (e) {
  40816. case 0:
  40817. return this.x;
  40818. case 1:
  40819. return this.y;
  40820. case 2:
  40821. return this.z;
  40822. case 3:
  40823. return this.w;
  40824. default:
  40825. throw new Error("index is out of range: " + e)
  40826. }
  40827. },
  40828. clone: function() {
  40829. return new this.constructor(this.x,this.y,this.z,this.w)
  40830. },
  40831. copy: function(e) {
  40832. return this.x = e.x,
  40833. this.y = e.y,
  40834. this.z = e.z,
  40835. this.w = void 0 !== e.w ? e.w : 1,
  40836. this
  40837. },
  40838. add: function(e, t) {
  40839. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40840. this.addVectors(e, t)) : (this.x += e.x,
  40841. this.y += e.y,
  40842. this.z += e.z,
  40843. this.w += e.w,
  40844. this)
  40845. },
  40846. addScalar: function(e) {
  40847. return this.x += e,
  40848. this.y += e,
  40849. this.z += e,
  40850. this.w += e,
  40851. this
  40852. },
  40853. addVectors: function(e, t) {
  40854. return this.x = e.x + t.x,
  40855. this.y = e.y + t.y,
  40856. this.z = e.z + t.z,
  40857. this.w = e.w + t.w,
  40858. this
  40859. },
  40860. addScaledVector: function(e, t) {
  40861. return this.x += e.x * t,
  40862. this.y += e.y * t,
  40863. this.z += e.z * t,
  40864. this.w += e.w * t,
  40865. this
  40866. },
  40867. sub: function(e, t) {
  40868. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40869. this.subVectors(e, t)) : (this.x -= e.x,
  40870. this.y -= e.y,
  40871. this.z -= e.z,
  40872. this.w -= e.w,
  40873. this)
  40874. },
  40875. subScalar: function(e) {
  40876. return this.x -= e,
  40877. this.y -= e,
  40878. this.z -= e,
  40879. this.w -= e,
  40880. this
  40881. },
  40882. subVectors: function(e, t) {
  40883. return this.x = e.x - t.x,
  40884. this.y = e.y - t.y,
  40885. this.z = e.z - t.z,
  40886. this.w = e.w - t.w,
  40887. this
  40888. },
  40889. multiplyScalar: function(e) {
  40890. return isFinite(e) ? (this.x *= e,
  40891. this.y *= e,
  40892. this.z *= e,
  40893. this.w *= e) : (this.x = 0,
  40894. this.y = 0,
  40895. this.z = 0,
  40896. this.w = 0),
  40897. this
  40898. },
  40899. applyMatrix4: function(e) {
  40900. var t = this.x
  40901. , i = this.y
  40902. , n = this.z
  40903. , r = this.w
  40904. , o = e.elements;
  40905. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40906. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40907. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40908. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40909. this
  40910. },
  40911. divideScalar: function(e) {
  40912. return this.multiplyScalar(1 / e)
  40913. },
  40914. setAxisAngleFromQuaternion: function(e) {
  40915. this.w = 2 * Math.acos(e.w);
  40916. var t = Math.sqrt(1 - e.w * e.w);
  40917. return t < 1e-4 ? (this.x = 1,
  40918. this.y = 0,
  40919. this.z = 0) : (this.x = e.x / t,
  40920. this.y = e.y / t,
  40921. this.z = e.z / t),
  40922. this
  40923. },
  40924. setAxisAngleFromRotationMatrix: function(e) {
  40925. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40926. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40927. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40928. return this.set(1, 0, 0, 0),
  40929. this;
  40930. t = Math.PI;
  40931. var v = (l + 1) / 2
  40932. , A = (d + 1) / 2
  40933. , y = (m + 1) / 2
  40934. , C = (c + u) / 4
  40935. , I = (h + f) / 4
  40936. , E = (p + g) / 4;
  40937. return v > A && v > y ? v < o ? (i = 0,
  40938. n = .707106781,
  40939. r = .707106781) : (i = Math.sqrt(v),
  40940. n = C / i,
  40941. r = I / i) : A > y ? A < o ? (i = .707106781,
  40942. n = 0,
  40943. r = .707106781) : (n = Math.sqrt(A),
  40944. i = C / n,
  40945. r = E / n) : y < o ? (i = .707106781,
  40946. n = .707106781,
  40947. r = 0) : (r = Math.sqrt(y),
  40948. i = I / r,
  40949. n = E / r),
  40950. this.set(i, n, r, t),
  40951. this
  40952. }
  40953. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40954. return Math.abs(b) < .001 && (b = 1),
  40955. this.x = (g - p) / b,
  40956. this.y = (h - f) / b,
  40957. this.z = (u - c) / b,
  40958. this.w = Math.acos((l + d + m - 1) / 2),
  40959. this
  40960. },
  40961. min: function(e) {
  40962. return this.x = Math.min(this.x, e.x),
  40963. this.y = Math.min(this.y, e.y),
  40964. this.z = Math.min(this.z, e.z),
  40965. this.w = Math.min(this.w, e.w),
  40966. this
  40967. },
  40968. max: function(e) {
  40969. return this.x = Math.max(this.x, e.x),
  40970. this.y = Math.max(this.y, e.y),
  40971. this.z = Math.max(this.z, e.z),
  40972. this.w = Math.max(this.w, e.w),
  40973. this
  40974. },
  40975. clamp: function(e, t) {
  40976. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40977. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40978. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40979. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40980. this
  40981. },
  40982. clampScalar: function() {
  40983. var e, t;
  40984. return function(i, r) {
  40985. return void 0 === e && (e = new n.Vector4,
  40986. t = new n.Vector4),
  40987. e.set(i, i, i, i),
  40988. t.set(r, r, r, r),
  40989. this.clamp(e, t)
  40990. }
  40991. }(),
  40992. floor: function() {
  40993. return this.x = Math.floor(this.x),
  40994. this.y = Math.floor(this.y),
  40995. this.z = Math.floor(this.z),
  40996. this.w = Math.floor(this.w),
  40997. this
  40998. },
  40999. ceil: function() {
  41000. return this.x = Math.ceil(this.x),
  41001. this.y = Math.ceil(this.y),
  41002. this.z = Math.ceil(this.z),
  41003. this.w = Math.ceil(this.w),
  41004. this
  41005. },
  41006. round: function() {
  41007. return this.x = Math.round(this.x),
  41008. this.y = Math.round(this.y),
  41009. this.z = Math.round(this.z),
  41010. this.w = Math.round(this.w),
  41011. this
  41012. },
  41013. roundToZero: function() {
  41014. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41015. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41016. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41017. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41018. this
  41019. },
  41020. negate: function() {
  41021. return this.x = -this.x,
  41022. this.y = -this.y,
  41023. this.z = -this.z,
  41024. this.w = -this.w,
  41025. this
  41026. },
  41027. dot: function(e) {
  41028. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41029. },
  41030. lengthSq: function() {
  41031. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41032. },
  41033. length: function() {
  41034. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41035. },
  41036. lengthManhattan: function() {
  41037. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41038. },
  41039. normalize: function() {
  41040. return this.divideScalar(this.length())
  41041. },
  41042. setLength: function(e) {
  41043. return this.multiplyScalar(e / this.length())
  41044. },
  41045. lerp: function(e, t) {
  41046. return this.x += (e.x - this.x) * t,
  41047. this.y += (e.y - this.y) * t,
  41048. this.z += (e.z - this.z) * t,
  41049. this.w += (e.w - this.w) * t,
  41050. this
  41051. },
  41052. lerpVectors: function(e, t, i) {
  41053. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41054. this
  41055. },
  41056. equals: function(e) {
  41057. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41058. },
  41059. fromArray: function(e, t) {
  41060. return void 0 === t && (t = 0),
  41061. this.x = e[t],
  41062. this.y = e[t + 1],
  41063. this.z = e[t + 2],
  41064. this.w = e[t + 3],
  41065. this
  41066. },
  41067. toArray: function(e, t) {
  41068. return void 0 === e && (e = []),
  41069. void 0 === t && (t = 0),
  41070. e[t] = this.x,
  41071. e[t + 1] = this.y,
  41072. e[t + 2] = this.z,
  41073. e[t + 3] = this.w,
  41074. e
  41075. },
  41076. fromAttribute: function(e, t, i) {
  41077. return void 0 === i && (i = 0),
  41078. t = t * e.itemSize + i,
  41079. this.x = e.array[t],
  41080. this.y = e.array[t + 1],
  41081. this.z = e.array[t + 2],
  41082. this.w = e.array[t + 3],
  41083. this
  41084. }
  41085. },
  41086. n.Euler = function(e, t, i, r) {
  41087. this._x = e || 0,
  41088. this._y = t || 0,
  41089. this._z = i || 0,
  41090. this._order = r || n.Euler.DefaultOrder
  41091. }
  41092. ,
  41093. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41094. n.Euler.DefaultOrder = "XYZ",
  41095. n.Euler.prototype = {
  41096. constructor: n.Euler,
  41097. get x() {
  41098. return this._x
  41099. },
  41100. set x(e) {
  41101. this._x = e,
  41102. this.onChangeCallback()
  41103. },
  41104. get y() {
  41105. return this._y
  41106. },
  41107. set y(e) {
  41108. this._y = e,
  41109. this.onChangeCallback()
  41110. },
  41111. get z() {
  41112. return this._z
  41113. },
  41114. set z(e) {
  41115. this._z = e,
  41116. this.onChangeCallback()
  41117. },
  41118. get order() {
  41119. return this._order
  41120. },
  41121. set order(e) {
  41122. this._order = e,
  41123. this.onChangeCallback()
  41124. },
  41125. set: function(e, t, i, n) {
  41126. return this._x = e,
  41127. this._y = t,
  41128. this._z = i,
  41129. this._order = n || this._order,
  41130. this.onChangeCallback(),
  41131. this
  41132. },
  41133. clone: function() {
  41134. return new this.constructor(this._x,this._y,this._z,this._order)
  41135. },
  41136. copy: function(e) {
  41137. return this._x = e._x,
  41138. this._y = e._y,
  41139. this._z = e._z,
  41140. this._order = e._order,
  41141. this.onChangeCallback(),
  41142. this
  41143. },
  41144. setFromRotationMatrix: function(e, t, i) {
  41145. var r = n.Math.clamp
  41146. , o = e.elements
  41147. , a = o[0]
  41148. , s = o[4]
  41149. , l = o[8]
  41150. , c = o[1]
  41151. , h = o[5]
  41152. , u = o[9]
  41153. , d = o[2]
  41154. , p = o[6]
  41155. , f = o[10];
  41156. return t = t || this._order,
  41157. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41158. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41159. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41160. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41161. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41162. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41163. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41164. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41165. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41166. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41167. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41168. this._z = Math.atan2(c, a)) : (this._x = 0,
  41169. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41170. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41171. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41172. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41173. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41174. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41175. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41176. this._order = t,
  41177. i !== !1 && this.onChangeCallback(),
  41178. this
  41179. },
  41180. setFromQuaternion: function() {
  41181. var e;
  41182. return function(t, i, r) {
  41183. return void 0 === e && (e = new n.Matrix4),
  41184. e.makeRotationFromQuaternion(t),
  41185. this.setFromRotationMatrix(e, i, r),
  41186. this
  41187. }
  41188. }(),
  41189. setFromVector3: function(e, t) {
  41190. return this.set(e.x, e.y, e.z, t || this._order)
  41191. },
  41192. reorder: function() {
  41193. var e = new n.Quaternion;
  41194. return function(t) {
  41195. e.setFromEuler(this),
  41196. this.setFromQuaternion(e, t)
  41197. }
  41198. }(),
  41199. equals: function(e) {
  41200. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41201. },
  41202. fromArray: function(e) {
  41203. return this._x = e[0],
  41204. this._y = e[1],
  41205. this._z = e[2],
  41206. void 0 !== e[3] && (this._order = e[3]),
  41207. this.onChangeCallback(),
  41208. this
  41209. },
  41210. toArray: function(e, t) {
  41211. return void 0 === e && (e = []),
  41212. void 0 === t && (t = 0),
  41213. e[t] = this._x,
  41214. e[t + 1] = this._y,
  41215. e[t + 2] = this._z,
  41216. e[t + 3] = this._order,
  41217. e
  41218. },
  41219. toVector3: function(e) {
  41220. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41221. },
  41222. onChange: function(e) {
  41223. return this.onChangeCallback = e,
  41224. this
  41225. },
  41226. onChangeCallback: function() {}
  41227. },
  41228. n.Line3 = function(e, t) {
  41229. this.start = void 0 !== e ? e : new n.Vector3,
  41230. this.end = void 0 !== t ? t : new n.Vector3
  41231. }
  41232. ,
  41233. n.Line3.prototype = {
  41234. constructor: n.Line3,
  41235. set: function(e, t) {
  41236. return this.start.copy(e),
  41237. this.end.copy(t),
  41238. this
  41239. },
  41240. clone: function() {
  41241. return (new this.constructor).copy(this)
  41242. },
  41243. copy: function(e) {
  41244. return this.start.copy(e.start),
  41245. this.end.copy(e.end),
  41246. this
  41247. },
  41248. center: function(e) {
  41249. var t = e || new n.Vector3;
  41250. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41251. },
  41252. delta: function(e) {
  41253. var t = e || new n.Vector3;
  41254. return t.subVectors(this.end, this.start)
  41255. },
  41256. distanceSq: function() {
  41257. return this.start.distanceToSquared(this.end)
  41258. },
  41259. distance: function() {
  41260. return this.start.distanceTo(this.end)
  41261. },
  41262. at: function(e, t) {
  41263. var i = t || new n.Vector3;
  41264. return this.delta(i).multiplyScalar(e).add(this.start)
  41265. },
  41266. closestPointToPointParameter: function() {
  41267. var e = new n.Vector3
  41268. , t = new n.Vector3;
  41269. return function(i, r) {
  41270. e.subVectors(i, this.start),
  41271. t.subVectors(this.end, this.start);
  41272. var o = t.dot(t)
  41273. , a = t.dot(e)
  41274. , s = a / o;
  41275. return r && (s = n.Math.clamp(s, 0, 1)),
  41276. s
  41277. }
  41278. }(),
  41279. closestPointToPoint: function(e, t, i) {
  41280. var r = this.closestPointToPointParameter(e, t)
  41281. , o = i || new n.Vector3;
  41282. return this.delta(o).multiplyScalar(r).add(this.start)
  41283. },
  41284. applyMatrix4: function(e) {
  41285. return this.start.applyMatrix4(e),
  41286. this.end.applyMatrix4(e),
  41287. this
  41288. },
  41289. equals: function(e) {
  41290. return e.start.equals(this.start) && e.end.equals(this.end)
  41291. }
  41292. },
  41293. n.Box2 = function(e, t) {
  41294. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41295. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41296. }
  41297. ,
  41298. n.Box2.prototype = {
  41299. constructor: n.Box2,
  41300. set: function(e, t) {
  41301. return this.min.copy(e),
  41302. this.max.copy(t),
  41303. this
  41304. },
  41305. setFromPoints: function(e) {
  41306. this.makeEmpty();
  41307. for (var t = 0, i = e.length; t < i; t++)
  41308. this.expandByPoint(e[t]);
  41309. return this
  41310. },
  41311. setFromCenterAndSize: function() {
  41312. var e = new n.Vector2;
  41313. return function(t, i) {
  41314. var n = e.copy(i).multiplyScalar(.5);
  41315. return this.min.copy(t).sub(n),
  41316. this.max.copy(t).add(n),
  41317. this
  41318. }
  41319. }(),
  41320. clone: function() {
  41321. return (new this.constructor).copy(this)
  41322. },
  41323. copy: function(e) {
  41324. return this.min.copy(e.min),
  41325. this.max.copy(e.max),
  41326. this
  41327. },
  41328. makeEmpty: function() {
  41329. return this.min.x = this.min.y = +(1 / 0),
  41330. this.max.x = this.max.y = -(1 / 0),
  41331. this
  41332. },
  41333. isEmpty: function() {
  41334. return this.max.x < this.min.x || this.max.y < this.min.y
  41335. },
  41336. center: function(e) {
  41337. var t = e || new n.Vector2;
  41338. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41339. },
  41340. size: function(e) {
  41341. var t = e || new n.Vector2;
  41342. return t.subVectors(this.max, this.min)
  41343. },
  41344. expandByPoint: function(e) {
  41345. return this.min.min(e),
  41346. this.max.max(e),
  41347. this
  41348. },
  41349. expandByVector: function(e) {
  41350. return this.min.sub(e),
  41351. this.max.add(e),
  41352. this
  41353. },
  41354. expandByScalar: function(e) {
  41355. return this.min.addScalar(-e),
  41356. this.max.addScalar(e),
  41357. this
  41358. },
  41359. containsPoint: function(e) {
  41360. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41361. },
  41362. containsBox: function(e) {
  41363. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41364. },
  41365. getParameter: function(e, t) {
  41366. var i = t || new n.Vector2;
  41367. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41368. },
  41369. intersectsBox: function(e) {
  41370. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41371. },
  41372. clampPoint: function(e, t) {
  41373. var i = t || new n.Vector2;
  41374. return i.copy(e).clamp(this.min, this.max)
  41375. },
  41376. distanceToPoint: function() {
  41377. var e = new n.Vector2;
  41378. return function(t) {
  41379. var i = e.copy(t).clamp(this.min, this.max);
  41380. return i.sub(t).length()
  41381. }
  41382. }(),
  41383. intersect: function(e) {
  41384. return this.min.max(e.min),
  41385. this.max.min(e.max),
  41386. this
  41387. },
  41388. union: function(e) {
  41389. return this.min.min(e.min),
  41390. this.max.max(e.max),
  41391. this
  41392. },
  41393. translate: function(e) {
  41394. return this.min.add(e),
  41395. this.max.add(e),
  41396. this
  41397. },
  41398. equals: function(e) {
  41399. return e.min.equals(this.min) && e.max.equals(this.max)
  41400. }
  41401. },
  41402. n.Box3 = function(e, t) {
  41403. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41404. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41405. }
  41406. ,
  41407. n.Box3.prototype = {
  41408. constructor: n.Box3,
  41409. set: function(e, t) {
  41410. return this.min.copy(e),
  41411. this.max.copy(t),
  41412. this
  41413. },
  41414. setFromArray: function(e) {
  41415. this.makeEmpty();
  41416. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41417. var c = e[s]
  41418. , h = e[s + 1]
  41419. , u = e[s + 2];
  41420. c < t && (t = c),
  41421. h < i && (i = h),
  41422. u < n && (n = u),
  41423. c > r && (r = c),
  41424. h > o && (o = h),
  41425. u > a && (a = u)
  41426. }
  41427. this.min.set(t, i, n),
  41428. this.max.set(r, o, a)
  41429. },
  41430. setFromPoints: function(e) {
  41431. this.makeEmpty();
  41432. for (var t = 0, i = e.length; t < i; t++)
  41433. this.expandByPoint(e[t]);
  41434. return this
  41435. },
  41436. setFromCenterAndSize: function() {
  41437. var e = new n.Vector3;
  41438. return function(t, i) {
  41439. var n = e.copy(i).multiplyScalar(.5);
  41440. return this.min.copy(t).sub(n),
  41441. this.max.copy(t).add(n),
  41442. this
  41443. }
  41444. }(),
  41445. setFromObject: function() {
  41446. var e;
  41447. return function(t) {
  41448. void 0 === e && (e = new n.Box3);
  41449. var i = this;
  41450. return this.makeEmpty(),
  41451. t.updateMatrixWorld(!0),
  41452. t.traverse(function(t) {
  41453. var n = t.geometry;
  41454. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41455. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41456. e.applyMatrix4(t.matrixWorld),
  41457. i.union(e)))
  41458. }),
  41459. this
  41460. }
  41461. }(),
  41462. clone: function() {
  41463. return (new this.constructor).copy(this)
  41464. },
  41465. copy: function(e) {
  41466. return this.min.copy(e.min),
  41467. this.max.copy(e.max),
  41468. this
  41469. },
  41470. makeEmpty: function() {
  41471. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41472. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41473. this
  41474. },
  41475. isEmpty: function() {
  41476. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41477. },
  41478. center: function(e) {
  41479. var t = e || new n.Vector3;
  41480. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41481. },
  41482. size: function(e) {
  41483. var t = e || new n.Vector3;
  41484. return t.subVectors(this.max, this.min)
  41485. },
  41486. expandByPoint: function(e) {
  41487. return this.min.min(e),
  41488. this.max.max(e),
  41489. this
  41490. },
  41491. expandByVector: function(e) {
  41492. return this.min.sub(e),
  41493. this.max.add(e),
  41494. this
  41495. },
  41496. expandByScalar: function(e) {
  41497. return this.min.addScalar(-e),
  41498. this.max.addScalar(e),
  41499. this
  41500. },
  41501. containsPoint: function(e) {
  41502. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41503. },
  41504. containsBox: function(e) {
  41505. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41506. },
  41507. getParameter: function(e, t) {
  41508. var i = t || new n.Vector3;
  41509. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41510. },
  41511. intersectsBox: function(e) {
  41512. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41513. },
  41514. intersectsSphere: function() {
  41515. var e;
  41516. return function(t) {
  41517. return void 0 === e && (e = new n.Vector3),
  41518. this.clampPoint(t.center, e),
  41519. e.distanceToSquared(t.center) <= t.radius * t.radius
  41520. }
  41521. }(),
  41522. intersectsPlane: function(e) {
  41523. var t, i;
  41524. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41525. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41526. i = e.normal.x * this.min.x),
  41527. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41528. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41529. i += e.normal.y * this.min.y),
  41530. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41531. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41532. i += e.normal.z * this.min.z),
  41533. t <= e.constant && i >= e.constant
  41534. },
  41535. clampPoint: function(e, t) {
  41536. var i = t || new n.Vector3;
  41537. return i.copy(e).clamp(this.min, this.max)
  41538. },
  41539. distanceToPoint: function() {
  41540. var e = new n.Vector3;
  41541. return function(t) {
  41542. var i = e.copy(t).clamp(this.min, this.max);
  41543. return i.sub(t).length()
  41544. }
  41545. }(),
  41546. getBoundingSphere: function() {
  41547. var e = new n.Vector3;
  41548. return function(t) {
  41549. var i = t || new n.Sphere;
  41550. return i.center = this.center(),
  41551. i.radius = .5 * this.size(e).length(),
  41552. i
  41553. }
  41554. }(),
  41555. intersect: function(e) {
  41556. return this.min.max(e.min),
  41557. this.max.min(e.max),
  41558. this
  41559. },
  41560. union: function(e) {
  41561. return this.min.min(e.min),
  41562. this.max.max(e.max),
  41563. this
  41564. },
  41565. applyMatrix4: function() {
  41566. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41567. return function(t) {
  41568. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41569. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41570. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41571. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41572. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41573. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41574. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41575. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41576. this.makeEmpty(),
  41577. this.setFromPoints(e),
  41578. this
  41579. }
  41580. }(),
  41581. translate: function(e) {
  41582. return this.min.add(e),
  41583. this.max.add(e),
  41584. this
  41585. },
  41586. equals: function(e) {
  41587. return e.min.equals(this.min) && e.max.equals(this.max)
  41588. }
  41589. },
  41590. n.Matrix3 = function() {
  41591. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41592. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41593. }
  41594. ,
  41595. n.Matrix3.prototype = {
  41596. constructor: n.Matrix3,
  41597. set: function(e, t, i, n, r, o, a, s, l) {
  41598. var c = this.elements;
  41599. return c[0] = e,
  41600. c[1] = n,
  41601. c[2] = a,
  41602. c[3] = t,
  41603. c[4] = r,
  41604. c[5] = s,
  41605. c[6] = i,
  41606. c[7] = o,
  41607. c[8] = l,
  41608. this
  41609. },
  41610. identity: function() {
  41611. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41612. this
  41613. },
  41614. clone: function() {
  41615. return (new this.constructor).fromArray(this.elements)
  41616. },
  41617. copy: function(e) {
  41618. var t = e.elements;
  41619. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41620. this
  41621. },
  41622. setFromMatrix4: function(e) {
  41623. var t = e.elements;
  41624. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41625. this
  41626. },
  41627. applyToVector3Array: function() {
  41628. var e;
  41629. return function(t, i, r) {
  41630. void 0 === e && (e = new n.Vector3),
  41631. void 0 === i && (i = 0),
  41632. void 0 === r && (r = t.length);
  41633. for (var o = 0, a = i; o < r; o += 3,
  41634. a += 3)
  41635. e.fromArray(t, a),
  41636. e.applyMatrix3(this),
  41637. e.toArray(t, a);
  41638. return t
  41639. }
  41640. }(),
  41641. applyToBuffer: function() {
  41642. var e;
  41643. return function(t, i, r) {
  41644. void 0 === e && (e = new n.Vector3),
  41645. void 0 === i && (i = 0),
  41646. void 0 === r && (r = t.length / t.itemSize);
  41647. for (var o = 0, a = i; o < r; o++,
  41648. a++)
  41649. e.x = t.getX(a),
  41650. e.y = t.getY(a),
  41651. e.z = t.getZ(a),
  41652. e.applyMatrix3(this),
  41653. t.setXYZ(e.x, e.y, e.z);
  41654. return t
  41655. }
  41656. }(),
  41657. multiplyScalar: function(e) {
  41658. var t = this.elements;
  41659. return t[0] *= e,
  41660. t[3] *= e,
  41661. t[6] *= e,
  41662. t[1] *= e,
  41663. t[4] *= e,
  41664. t[7] *= e,
  41665. t[2] *= e,
  41666. t[5] *= e,
  41667. t[8] *= e,
  41668. this
  41669. },
  41670. determinant: function() {
  41671. var e = this.elements
  41672. , t = e[0]
  41673. , i = e[1]
  41674. , n = e[2]
  41675. , r = e[3]
  41676. , o = e[4]
  41677. , a = e[5]
  41678. , s = e[6]
  41679. , l = e[7]
  41680. , c = e[8];
  41681. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41682. },
  41683. getInverse: function(e, t) {
  41684. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41685. var i = e.elements
  41686. , r = this.elements
  41687. , o = i[0]
  41688. , a = i[1]
  41689. , s = i[2]
  41690. , l = i[3]
  41691. , c = i[4]
  41692. , h = i[5]
  41693. , u = i[6]
  41694. , d = i[7]
  41695. , p = i[8]
  41696. , f = p * c - h * d
  41697. , g = h * u - p * l
  41698. , m = d * l - c * u
  41699. , v = o * f + a * g + s * m;
  41700. if (0 === v) {
  41701. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41702. if (t)
  41703. throw new Error(A);
  41704. return console.warn(A),
  41705. this.identity()
  41706. }
  41707. return r[0] = f,
  41708. r[1] = s * d - p * a,
  41709. r[2] = h * a - s * c,
  41710. r[3] = g,
  41711. r[4] = p * o - s * u,
  41712. r[5] = s * l - h * o,
  41713. r[6] = m,
  41714. r[7] = a * u - d * o,
  41715. r[8] = c * o - a * l,
  41716. this.multiplyScalar(1 / v)
  41717. },
  41718. transpose: function() {
  41719. var e, t = this.elements;
  41720. return e = t[1],
  41721. t[1] = t[3],
  41722. t[3] = e,
  41723. e = t[2],
  41724. t[2] = t[6],
  41725. t[6] = e,
  41726. e = t[5],
  41727. t[5] = t[7],
  41728. t[7] = e,
  41729. this
  41730. },
  41731. flattenToArrayOffset: function(e, t) {
  41732. var i = this.elements;
  41733. return e[t] = i[0],
  41734. e[t + 1] = i[1],
  41735. e[t + 2] = i[2],
  41736. e[t + 3] = i[3],
  41737. e[t + 4] = i[4],
  41738. e[t + 5] = i[5],
  41739. e[t + 6] = i[6],
  41740. e[t + 7] = i[7],
  41741. e[t + 8] = i[8],
  41742. e
  41743. },
  41744. getNormalMatrix: function(e) {
  41745. return this.setFromMatrix4(e).getInverse(this).transpose()
  41746. },
  41747. transposeIntoArray: function(e) {
  41748. var t = this.elements;
  41749. return e[0] = t[0],
  41750. e[1] = t[3],
  41751. e[2] = t[6],
  41752. e[3] = t[1],
  41753. e[4] = t[4],
  41754. e[5] = t[7],
  41755. e[6] = t[2],
  41756. e[7] = t[5],
  41757. e[8] = t[8],
  41758. this
  41759. },
  41760. fromArray: function(e) {
  41761. return this.elements.set(e),
  41762. this
  41763. },
  41764. toArray: function() {
  41765. var e = this.elements;
  41766. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41767. }
  41768. },
  41769. n.Matrix4 = function() {
  41770. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41771. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41772. }
  41773. ,
  41774. n.Matrix4.prototype = {
  41775. constructor: n.Matrix4,
  41776. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41777. var m = this.elements;
  41778. return m[0] = e,
  41779. m[4] = t,
  41780. m[8] = i,
  41781. m[12] = n,
  41782. m[1] = r,
  41783. m[5] = o,
  41784. m[9] = a,
  41785. m[13] = s,
  41786. m[2] = l,
  41787. m[6] = c,
  41788. m[10] = h,
  41789. m[14] = u,
  41790. m[3] = d,
  41791. m[7] = p,
  41792. m[11] = f,
  41793. m[15] = g,
  41794. this
  41795. },
  41796. identity: function() {
  41797. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41798. this
  41799. },
  41800. clone: function() {
  41801. return (new n.Matrix4).fromArray(this.elements)
  41802. },
  41803. copy: function(e) {
  41804. return this.elements.set(e.elements),
  41805. this
  41806. },
  41807. copyPosition: function(e) {
  41808. var t = this.elements
  41809. , i = e.elements;
  41810. return t[12] = i[12],
  41811. t[13] = i[13],
  41812. t[14] = i[14],
  41813. this
  41814. },
  41815. extractBasis: function(e, t, i) {
  41816. return e.setFromMatrixColumn(this, 0),
  41817. t.setFromMatrixColumn(this, 1),
  41818. i.setFromMatrixColumn(this, 2),
  41819. this
  41820. },
  41821. makeBasis: function(e, t, i) {
  41822. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41823. this
  41824. },
  41825. extractRotation: function() {
  41826. var e;
  41827. return function(t) {
  41828. void 0 === e && (e = new n.Vector3);
  41829. var i = this.elements
  41830. , r = t.elements
  41831. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41832. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41833. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41834. return i[0] = r[0] * o,
  41835. i[1] = r[1] * o,
  41836. i[2] = r[2] * o,
  41837. i[4] = r[4] * a,
  41838. i[5] = r[5] * a,
  41839. i[6] = r[6] * a,
  41840. i[8] = r[8] * s,
  41841. i[9] = r[9] * s,
  41842. i[10] = r[10] * s,
  41843. this
  41844. }
  41845. }(),
  41846. makeRotationFromEuler: function(e) {
  41847. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41848. var t = this.elements
  41849. , i = e.x
  41850. , r = e.y
  41851. , o = e.z
  41852. , a = Math.cos(i)
  41853. , s = Math.sin(i)
  41854. , l = Math.cos(r)
  41855. , c = Math.sin(r)
  41856. , h = Math.cos(o)
  41857. , u = Math.sin(o);
  41858. if ("XYZ" === e.order) {
  41859. var d = a * h
  41860. , p = a * u
  41861. , f = s * h
  41862. , g = s * u;
  41863. t[0] = l * h,
  41864. t[4] = -l * u,
  41865. t[8] = c,
  41866. t[1] = p + f * c,
  41867. t[5] = d - g * c,
  41868. t[9] = -s * l,
  41869. t[2] = g - d * c,
  41870. t[6] = f + p * c,
  41871. t[10] = a * l
  41872. } else if ("YXZ" === e.order) {
  41873. var m = l * h
  41874. , v = l * u
  41875. , A = c * h
  41876. , y = c * u;
  41877. t[0] = m + y * s,
  41878. t[4] = A * s - v,
  41879. t[8] = a * c,
  41880. t[1] = a * u,
  41881. t[5] = a * h,
  41882. t[9] = -s,
  41883. t[2] = v * s - A,
  41884. t[6] = y + m * s,
  41885. t[10] = a * l
  41886. } else if ("ZXY" === e.order) {
  41887. var m = l * h
  41888. , v = l * u
  41889. , A = c * h
  41890. , y = c * u;
  41891. t[0] = m - y * s,
  41892. t[4] = -a * u,
  41893. t[8] = A + v * s,
  41894. t[1] = v + A * s,
  41895. t[5] = a * h,
  41896. t[9] = y - m * s,
  41897. t[2] = -a * c,
  41898. t[6] = s,
  41899. t[10] = a * l
  41900. } else if ("ZYX" === e.order) {
  41901. var d = a * h
  41902. , p = a * u
  41903. , f = s * h
  41904. , g = s * u;
  41905. t[0] = l * h,
  41906. t[4] = f * c - p,
  41907. t[8] = d * c + g,
  41908. t[1] = l * u,
  41909. t[5] = g * c + d,
  41910. t[9] = p * c - f,
  41911. t[2] = -c,
  41912. t[6] = s * l,
  41913. t[10] = a * l
  41914. } else if ("YZX" === e.order) {
  41915. var C = a * l
  41916. , I = a * c
  41917. , E = s * l
  41918. , b = s * c;
  41919. t[0] = l * h,
  41920. t[4] = b - C * u,
  41921. t[8] = E * u + I,
  41922. t[1] = u,
  41923. t[5] = a * h,
  41924. t[9] = -s * h,
  41925. t[2] = -c * h,
  41926. t[6] = I * u + E,
  41927. t[10] = C - b * u
  41928. } else if ("XZY" === e.order) {
  41929. var C = a * l
  41930. , I = a * c
  41931. , E = s * l
  41932. , b = s * c;
  41933. t[0] = l * h,
  41934. t[4] = -u,
  41935. t[8] = c * h,
  41936. t[1] = C * u + b,
  41937. t[5] = a * h,
  41938. t[9] = I * u - E,
  41939. t[2] = E * u - I,
  41940. t[6] = s * h,
  41941. t[10] = b * u + C
  41942. }
  41943. return t[3] = 0,
  41944. t[7] = 0,
  41945. t[11] = 0,
  41946. t[12] = 0,
  41947. t[13] = 0,
  41948. t[14] = 0,
  41949. t[15] = 1,
  41950. this
  41951. },
  41952. makeRotationFromQuaternion: function(e) {
  41953. var t = this.elements
  41954. , i = e.x
  41955. , n = e.y
  41956. , r = e.z
  41957. , o = e.w
  41958. , a = i + i
  41959. , s = n + n
  41960. , l = r + r
  41961. , c = i * a
  41962. , h = i * s
  41963. , u = i * l
  41964. , d = n * s
  41965. , p = n * l
  41966. , f = r * l
  41967. , g = o * a
  41968. , m = o * s
  41969. , v = o * l;
  41970. return t[0] = 1 - (d + f),
  41971. t[4] = h - v,
  41972. t[8] = u + m,
  41973. t[1] = h + v,
  41974. t[5] = 1 - (c + f),
  41975. t[9] = p - g,
  41976. t[2] = u - m,
  41977. t[6] = p + g,
  41978. t[10] = 1 - (c + d),
  41979. t[3] = 0,
  41980. t[7] = 0,
  41981. t[11] = 0,
  41982. t[12] = 0,
  41983. t[13] = 0,
  41984. t[14] = 0,
  41985. t[15] = 1,
  41986. this
  41987. },
  41988. lookAt: function() {
  41989. var e, t, i;
  41990. return function(r, o, a) {
  41991. void 0 === e && (e = new n.Vector3),
  41992. void 0 === t && (t = new n.Vector3),
  41993. void 0 === i && (i = new n.Vector3);
  41994. var s = this.elements;
  41995. return i.subVectors(r, o).normalize(),
  41996. 0 === i.lengthSq() && (i.z = 1),
  41997. e.crossVectors(a, i).normalize(),
  41998. 0 === e.lengthSq() && (i.x += 1e-4,
  41999. e.crossVectors(a, i).normalize()),
  42000. t.crossVectors(i, e),
  42001. s[0] = e.x,
  42002. s[4] = t.x,
  42003. s[8] = i.x,
  42004. s[1] = e.y,
  42005. s[5] = t.y,
  42006. s[9] = i.y,
  42007. s[2] = e.z,
  42008. s[6] = t.z,
  42009. s[10] = i.z,
  42010. this
  42011. }
  42012. }(),
  42013. multiply: function(e, t) {
  42014. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42015. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42016. },
  42017. multiplyMatrices: function(e, t) {
  42018. var i = e.elements
  42019. , n = t.elements
  42020. , r = this.elements
  42021. , o = i[0]
  42022. , a = i[4]
  42023. , s = i[8]
  42024. , l = i[12]
  42025. , c = i[1]
  42026. , h = i[5]
  42027. , u = i[9]
  42028. , d = i[13]
  42029. , p = i[2]
  42030. , f = i[6]
  42031. , g = i[10]
  42032. , m = i[14]
  42033. , v = i[3]
  42034. , A = i[7]
  42035. , y = i[11]
  42036. , C = i[15]
  42037. , I = n[0]
  42038. , E = n[4]
  42039. , b = n[8]
  42040. , w = n[12]
  42041. , _ = n[1]
  42042. , T = n[5]
  42043. , x = n[9]
  42044. , S = n[13]
  42045. , M = n[2]
  42046. , R = n[6]
  42047. , P = n[10]
  42048. , O = n[14]
  42049. , L = n[3]
  42050. , D = n[7]
  42051. , N = n[11]
  42052. , B = n[15];
  42053. return r[0] = o * I + a * _ + s * M + l * L,
  42054. r[4] = o * E + a * T + s * R + l * D,
  42055. r[8] = o * b + a * x + s * P + l * N,
  42056. r[12] = o * w + a * S + s * O + l * B,
  42057. r[1] = c * I + h * _ + u * M + d * L,
  42058. r[5] = c * E + h * T + u * R + d * D,
  42059. r[9] = c * b + h * x + u * P + d * N,
  42060. r[13] = c * w + h * S + u * O + d * B,
  42061. r[2] = p * I + f * _ + g * M + m * L,
  42062. r[6] = p * E + f * T + g * R + m * D,
  42063. r[10] = p * b + f * x + g * P + m * N,
  42064. r[14] = p * w + f * S + g * O + m * B,
  42065. r[3] = v * I + A * _ + y * M + C * L,
  42066. r[7] = v * E + A * T + y * R + C * D,
  42067. r[11] = v * b + A * x + y * P + C * N,
  42068. r[15] = v * w + A * S + y * O + C * B,
  42069. this
  42070. },
  42071. multiplyToArray: function(e, t, i) {
  42072. var n = this.elements;
  42073. return this.multiplyMatrices(e, t),
  42074. i[0] = n[0],
  42075. i[1] = n[1],
  42076. i[2] = n[2],
  42077. i[3] = n[3],
  42078. i[4] = n[4],
  42079. i[5] = n[5],
  42080. i[6] = n[6],
  42081. i[7] = n[7],
  42082. i[8] = n[8],
  42083. i[9] = n[9],
  42084. i[10] = n[10],
  42085. i[11] = n[11],
  42086. i[12] = n[12],
  42087. i[13] = n[13],
  42088. i[14] = n[14],
  42089. i[15] = n[15],
  42090. this
  42091. },
  42092. multiplyScalar: function(e) {
  42093. var t = this.elements;
  42094. return t[0] *= e,
  42095. t[4] *= e,
  42096. t[8] *= e,
  42097. t[12] *= e,
  42098. t[1] *= e,
  42099. t[5] *= e,
  42100. t[9] *= e,
  42101. t[13] *= e,
  42102. t[2] *= e,
  42103. t[6] *= e,
  42104. t[10] *= e,
  42105. t[14] *= e,
  42106. t[3] *= e,
  42107. t[7] *= e,
  42108. t[11] *= e,
  42109. t[15] *= e,
  42110. this
  42111. },
  42112. applyToVector3Array: function() {
  42113. var e;
  42114. return function(t, i, r) {
  42115. void 0 === e && (e = new n.Vector3),
  42116. void 0 === i && (i = 0),
  42117. void 0 === r && (r = t.length);
  42118. for (var o = 0, a = i; o < r; o += 3,
  42119. a += 3)
  42120. e.fromArray(t, a),
  42121. e.applyMatrix4(this),
  42122. e.toArray(t, a);
  42123. return t
  42124. }
  42125. }(),
  42126. applyToBuffer: function() {
  42127. var e;
  42128. return function(t, i, r) {
  42129. void 0 === e && (e = new n.Vector3),
  42130. void 0 === i && (i = 0),
  42131. void 0 === r && (r = t.length / t.itemSize);
  42132. for (var o = 0, a = i; o < r; o++,
  42133. a++)
  42134. e.x = t.getX(a),
  42135. e.y = t.getY(a),
  42136. e.z = t.getZ(a),
  42137. e.applyMatrix4(this),
  42138. t.setXYZ(e.x, e.y, e.z);
  42139. return t
  42140. }
  42141. }(),
  42142. determinant: function() {
  42143. var e = this.elements
  42144. , t = e[0]
  42145. , i = e[4]
  42146. , n = e[8]
  42147. , r = e[12]
  42148. , o = e[1]
  42149. , a = e[5]
  42150. , s = e[9]
  42151. , l = e[13]
  42152. , c = e[2]
  42153. , h = e[6]
  42154. , u = e[10]
  42155. , d = e[14]
  42156. , p = e[3]
  42157. , f = e[7]
  42158. , g = e[11]
  42159. , m = e[15];
  42160. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42161. },
  42162. transpose: function() {
  42163. var e, t = this.elements;
  42164. return e = t[1],
  42165. t[1] = t[4],
  42166. t[4] = e,
  42167. e = t[2],
  42168. t[2] = t[8],
  42169. t[8] = e,
  42170. e = t[6],
  42171. t[6] = t[9],
  42172. t[9] = e,
  42173. e = t[3],
  42174. t[3] = t[12],
  42175. t[12] = e,
  42176. e = t[7],
  42177. t[7] = t[13],
  42178. t[13] = e,
  42179. e = t[11],
  42180. t[11] = t[14],
  42181. t[14] = e,
  42182. this
  42183. },
  42184. flattenToArrayOffset: function(e, t) {
  42185. var i = this.elements;
  42186. return e[t] = i[0],
  42187. e[t + 1] = i[1],
  42188. e[t + 2] = i[2],
  42189. e[t + 3] = i[3],
  42190. e[t + 4] = i[4],
  42191. e[t + 5] = i[5],
  42192. e[t + 6] = i[6],
  42193. e[t + 7] = i[7],
  42194. e[t + 8] = i[8],
  42195. e[t + 9] = i[9],
  42196. e[t + 10] = i[10],
  42197. e[t + 11] = i[11],
  42198. e[t + 12] = i[12],
  42199. e[t + 13] = i[13],
  42200. e[t + 14] = i[14],
  42201. e[t + 15] = i[15],
  42202. e
  42203. },
  42204. getPosition: function() {
  42205. var e;
  42206. return function() {
  42207. return void 0 === e && (e = new n.Vector3),
  42208. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42209. e.setFromMatrixColumn(this, 3)
  42210. }
  42211. }(),
  42212. setPosition: function(e) {
  42213. var t = this.elements;
  42214. return t[12] = e.x,
  42215. t[13] = e.y,
  42216. t[14] = e.z,
  42217. this
  42218. },
  42219. getInverse: function(e, t) {
  42220. var i = this.elements
  42221. , n = e.elements
  42222. , r = n[0]
  42223. , o = n[1]
  42224. , a = n[2]
  42225. , s = n[3]
  42226. , l = n[4]
  42227. , c = n[5]
  42228. , h = n[6]
  42229. , u = n[7]
  42230. , d = n[8]
  42231. , p = n[9]
  42232. , f = n[10]
  42233. , g = n[11]
  42234. , m = n[12]
  42235. , v = n[13]
  42236. , A = n[14]
  42237. , y = n[15]
  42238. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42239. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42240. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42241. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42242. , w = r * C + o * I + a * E + s * b;
  42243. if (0 === w) {
  42244. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42245. if (t)
  42246. throw new Error(_);
  42247. return console.warn(_),
  42248. this.identity()
  42249. }
  42250. return i[0] = C,
  42251. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42252. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42253. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42254. i[4] = I,
  42255. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42256. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42257. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42258. i[8] = E,
  42259. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42260. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42261. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42262. i[12] = b,
  42263. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42264. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42265. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42266. this.multiplyScalar(1 / w)
  42267. },
  42268. scale: function(e) {
  42269. var t = this.elements
  42270. , i = e.x
  42271. , n = e.y
  42272. , r = e.z;
  42273. return t[0] *= i,
  42274. t[4] *= n,
  42275. t[8] *= r,
  42276. t[1] *= i,
  42277. t[5] *= n,
  42278. t[9] *= r,
  42279. t[2] *= i,
  42280. t[6] *= n,
  42281. t[10] *= r,
  42282. t[3] *= i,
  42283. t[7] *= n,
  42284. t[11] *= r,
  42285. this
  42286. },
  42287. getMaxScaleOnAxis: function() {
  42288. var e = this.elements
  42289. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42290. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42291. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42292. return Math.sqrt(Math.max(t, i, n))
  42293. },
  42294. makeTranslation: function(e, t, i) {
  42295. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42296. this
  42297. },
  42298. makeRotationX: function(e) {
  42299. var t = Math.cos(e)
  42300. , i = Math.sin(e);
  42301. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42302. this
  42303. },
  42304. makeRotationY: function(e) {
  42305. var t = Math.cos(e)
  42306. , i = Math.sin(e);
  42307. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42308. this
  42309. },
  42310. makeRotationZ: function(e) {
  42311. var t = Math.cos(e)
  42312. , i = Math.sin(e);
  42313. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42314. this
  42315. },
  42316. makeRotationAxis: function(e, t) {
  42317. var i = Math.cos(t)
  42318. , n = Math.sin(t)
  42319. , r = 1 - i
  42320. , o = e.x
  42321. , a = e.y
  42322. , s = e.z
  42323. , l = r * o
  42324. , c = r * a;
  42325. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42326. this
  42327. },
  42328. makeScale: function(e, t, i) {
  42329. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42330. this
  42331. },
  42332. compose: function(e, t, i) {
  42333. return this.makeRotationFromQuaternion(t),
  42334. this.scale(i),
  42335. this.setPosition(e),
  42336. this
  42337. },
  42338. decompose: function() {
  42339. var e, t;
  42340. return function(i, r, o) {
  42341. void 0 === e && (e = new n.Vector3),
  42342. void 0 === t && (t = new n.Matrix4);
  42343. var a = this.elements
  42344. , s = e.set(a[0], a[1], a[2]).length()
  42345. , l = e.set(a[4], a[5], a[6]).length()
  42346. , c = e.set(a[8], a[9], a[10]).length()
  42347. , h = this.determinant();
  42348. h < 0 && (s = -s),
  42349. i.x = a[12],
  42350. i.y = a[13],
  42351. i.z = a[14],
  42352. t.elements.set(this.elements);
  42353. var u = 1 / s
  42354. , d = 1 / l
  42355. , p = 1 / c;
  42356. return t.elements[0] *= u,
  42357. t.elements[1] *= u,
  42358. t.elements[2] *= u,
  42359. t.elements[4] *= d,
  42360. t.elements[5] *= d,
  42361. t.elements[6] *= d,
  42362. t.elements[8] *= p,
  42363. t.elements[9] *= p,
  42364. t.elements[10] *= p,
  42365. r.setFromRotationMatrix(t),
  42366. o.x = s,
  42367. o.y = l,
  42368. o.z = c,
  42369. this
  42370. }
  42371. }(),
  42372. makeFrustum: function(e, t, i, n, r, o) {
  42373. var a = this.elements
  42374. , s = 2 * r / (t - e)
  42375. , l = 2 * r / (n - i)
  42376. , c = (t + e) / (t - e)
  42377. , h = (n + i) / (n - i)
  42378. , u = -(o + r) / (o - r)
  42379. , d = -2 * o * r / (o - r);
  42380. return a[0] = s,
  42381. a[4] = 0,
  42382. a[8] = c,
  42383. a[12] = 0,
  42384. a[1] = 0,
  42385. a[5] = l,
  42386. a[9] = h,
  42387. a[13] = 0,
  42388. a[2] = 0,
  42389. a[6] = 0,
  42390. a[10] = u,
  42391. a[14] = d,
  42392. a[3] = 0,
  42393. a[7] = 0,
  42394. a[11] = -1,
  42395. a[15] = 0,
  42396. this
  42397. },
  42398. makePerspective: function(e, t, i, r) {
  42399. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42400. , a = -o
  42401. , s = a * t
  42402. , l = o * t;
  42403. return this.makeFrustum(s, l, a, o, i, r)
  42404. },
  42405. makeOrthographic: function(e, t, i, n, r, o) {
  42406. var a = this.elements
  42407. , s = 1 / (t - e)
  42408. , l = 1 / (i - n)
  42409. , c = 1 / (o - r)
  42410. , h = (t + e) * s
  42411. , u = (i + n) * l
  42412. , d = (o + r) * c;
  42413. return a[0] = 2 * s,
  42414. a[4] = 0,
  42415. a[8] = 0,
  42416. a[12] = -h,
  42417. a[1] = 0,
  42418. a[5] = 2 * l,
  42419. a[9] = 0,
  42420. a[13] = -u,
  42421. a[2] = 0,
  42422. a[6] = 0,
  42423. a[10] = -2 * c,
  42424. a[14] = -d,
  42425. a[3] = 0,
  42426. a[7] = 0,
  42427. a[11] = 0,
  42428. a[15] = 1,
  42429. this
  42430. },
  42431. equals: function(e) {
  42432. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42433. if (t[n] !== i[n])
  42434. return !1;
  42435. return !0
  42436. },
  42437. fromArray: function(e) {
  42438. return this.elements.set(e),
  42439. this
  42440. },
  42441. toArray: function() {
  42442. var e = this.elements;
  42443. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42444. }
  42445. },
  42446. n.Ray = function(e, t) {
  42447. this.origin = void 0 !== e ? e : new n.Vector3,
  42448. this.direction = void 0 !== t ? t : new n.Vector3
  42449. }
  42450. ,
  42451. n.Ray.prototype = {
  42452. constructor: n.Ray,
  42453. set: function(e, t) {
  42454. return this.origin.copy(e),
  42455. this.direction.copy(t),
  42456. this
  42457. },
  42458. clone: function() {
  42459. return (new this.constructor).copy(this)
  42460. },
  42461. copy: function(e) {
  42462. return this.origin.copy(e.origin),
  42463. this.direction.copy(e.direction),
  42464. this
  42465. },
  42466. at: function(e, t) {
  42467. var i = t || new n.Vector3;
  42468. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42469. },
  42470. lookAt: function(e) {
  42471. this.direction.copy(e).sub(this.origin).normalize()
  42472. },
  42473. recast: function() {
  42474. var e = new n.Vector3;
  42475. return function(t) {
  42476. return this.origin.copy(this.at(t, e)),
  42477. this
  42478. }
  42479. }(),
  42480. closestPointToPoint: function(e, t) {
  42481. var i = t || new n.Vector3;
  42482. i.subVectors(e, this.origin);
  42483. var r = i.dot(this.direction);
  42484. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42485. },
  42486. distanceToPoint: function(e) {
  42487. return Math.sqrt(this.distanceSqToPoint(e))
  42488. },
  42489. distanceSqToPoint: function() {
  42490. var e = new n.Vector3;
  42491. return function(t) {
  42492. var i = e.subVectors(t, this.origin).dot(this.direction);
  42493. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42494. e.distanceToSquared(t))
  42495. }
  42496. }(),
  42497. distanceSqToSegment: function() {
  42498. var e = new n.Vector3
  42499. , t = new n.Vector3
  42500. , i = new n.Vector3;
  42501. return function(n, r, o, a) {
  42502. e.copy(n).add(r).multiplyScalar(.5),
  42503. t.copy(r).sub(n).normalize(),
  42504. i.copy(this.origin).sub(e);
  42505. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42506. if (m > 0)
  42507. if (s = d * f - p,
  42508. l = d * p - f,
  42509. h = u * m,
  42510. s >= 0)
  42511. if (l >= -h)
  42512. if (l <= h) {
  42513. var v = 1 / m;
  42514. s *= v,
  42515. l *= v,
  42516. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42517. } else
  42518. l = u,
  42519. s = Math.max(0, -(d * l + p)),
  42520. c = -s * s + l * (l + 2 * f) + g;
  42521. else
  42522. l = -u,
  42523. s = Math.max(0, -(d * l + p)),
  42524. c = -s * s + l * (l + 2 * f) + g;
  42525. else
  42526. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42527. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42528. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42529. l = Math.min(Math.max(-u, -f), u),
  42530. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42531. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42532. c = -s * s + l * (l + 2 * f) + g);
  42533. else
  42534. l = d > 0 ? -u : u,
  42535. s = Math.max(0, -(d * l + p)),
  42536. c = -s * s + l * (l + 2 * f) + g;
  42537. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42538. a && a.copy(t).multiplyScalar(l).add(e),
  42539. c
  42540. }
  42541. }(),
  42542. intersectSphere: function() {
  42543. var e = new n.Vector3;
  42544. return function(t, i) {
  42545. e.subVectors(t.center, this.origin);
  42546. var n = e.dot(this.direction)
  42547. , r = e.dot(e) - n * n
  42548. , o = t.radius * t.radius;
  42549. if (r > o)
  42550. return null;
  42551. var a = Math.sqrt(o - r)
  42552. , s = n - a
  42553. , l = n + a;
  42554. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42555. }
  42556. }(),
  42557. intersectsSphere: function(e) {
  42558. return this.distanceToPoint(e.center) <= e.radius
  42559. },
  42560. distanceToPlane: function(e) {
  42561. var t = e.normal.dot(this.direction);
  42562. if (0 === t)
  42563. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42564. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42565. return i >= 0 ? i : null
  42566. },
  42567. intersectPlane: function(e, t) {
  42568. var i = this.distanceToPlane(e);
  42569. return null === i ? null : this.at(i, t)
  42570. },
  42571. intersectsPlane: function(e) {
  42572. var t = e.distanceToPoint(this.origin);
  42573. if (0 === t)
  42574. return !0;
  42575. var i = e.normal.dot(this.direction);
  42576. return i * t < 0
  42577. },
  42578. intersectBox: function(e, t) {
  42579. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42580. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42581. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42582. n = (e.min.x - u.x) * l),
  42583. c >= 0 ? (r = (e.min.y - u.y) * c,
  42584. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42585. o = (e.min.y - u.y) * c),
  42586. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42587. (o < n || n !== n) && (n = o),
  42588. h >= 0 ? (a = (e.min.z - u.z) * h,
  42589. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42590. s = (e.min.z - u.z) * h),
  42591. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42592. (s < n || n !== n) && (n = s),
  42593. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42594. },
  42595. intersectsBox: function() {
  42596. var e = new n.Vector3;
  42597. return function(t) {
  42598. return null !== this.intersectBox(t, e)
  42599. }
  42600. }(),
  42601. intersectTriangle: function() {
  42602. var e = new n.Vector3
  42603. , t = new n.Vector3
  42604. , i = new n.Vector3
  42605. , r = new n.Vector3;
  42606. return function(n, o, a, s, l) {
  42607. t.subVectors(o, n),
  42608. i.subVectors(a, n),
  42609. r.crossVectors(t, i);
  42610. var c, h = this.direction.dot(r);
  42611. if (h > 0) {
  42612. if (s)
  42613. return null;
  42614. c = 1
  42615. } else {
  42616. if (!(h < 0))
  42617. return null;
  42618. c = -1,
  42619. h = -h
  42620. }
  42621. e.subVectors(this.origin, n);
  42622. var u = c * this.direction.dot(i.crossVectors(e, i));
  42623. if (u < 0)
  42624. return null;
  42625. var d = c * this.direction.dot(t.cross(e));
  42626. if (d < 0)
  42627. return null;
  42628. if (u + d > h)
  42629. return null;
  42630. var p = -c * e.dot(r);
  42631. return p < 0 ? null : this.at(p / h, l)
  42632. }
  42633. }(),
  42634. applyMatrix4: function(e) {
  42635. return this.direction.add(this.origin).applyMatrix4(e),
  42636. this.origin.applyMatrix4(e),
  42637. this.direction.sub(this.origin),
  42638. this.direction.normalize(),
  42639. this
  42640. },
  42641. equals: function(e) {
  42642. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42643. }
  42644. },
  42645. n.Sphere = function(e, t) {
  42646. this.center = void 0 !== e ? e : new n.Vector3,
  42647. this.radius = void 0 !== t ? t : 0
  42648. }
  42649. ,
  42650. n.Sphere.prototype = {
  42651. constructor: n.Sphere,
  42652. set: function(e, t) {
  42653. return this.center.copy(e),
  42654. this.radius = t,
  42655. this
  42656. },
  42657. setFromPoints: function() {
  42658. var e = new n.Box3;
  42659. return function(t, i) {
  42660. var n = this.center;
  42661. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42662. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42663. r = Math.max(r, n.distanceToSquared(t[o]));
  42664. return this.radius = Math.sqrt(r),
  42665. this
  42666. }
  42667. }(),
  42668. clone: function() {
  42669. return (new this.constructor).copy(this)
  42670. },
  42671. copy: function(e) {
  42672. return this.center.copy(e.center),
  42673. this.radius = e.radius,
  42674. this
  42675. },
  42676. empty: function() {
  42677. return this.radius <= 0
  42678. },
  42679. containsPoint: function(e) {
  42680. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42681. },
  42682. distanceToPoint: function(e) {
  42683. return e.distanceTo(this.center) - this.radius
  42684. },
  42685. intersectsSphere: function(e) {
  42686. var t = this.radius + e.radius;
  42687. return e.center.distanceToSquared(this.center) <= t * t
  42688. },
  42689. intersectsBox: function(e) {
  42690. return e.intersectsSphere(this)
  42691. },
  42692. intersectsPlane: function(e) {
  42693. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42694. },
  42695. clampPoint: function(e, t) {
  42696. var i = this.center.distanceToSquared(e)
  42697. , r = t || new n.Vector3;
  42698. return r.copy(e),
  42699. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42700. r.multiplyScalar(this.radius).add(this.center)),
  42701. r
  42702. },
  42703. getBoundingBox: function(e) {
  42704. var t = e || new n.Box3;
  42705. return t.set(this.center, this.center),
  42706. t.expandByScalar(this.radius),
  42707. t
  42708. },
  42709. applyMatrix4: function(e) {
  42710. return this.center.applyMatrix4(e),
  42711. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42712. this
  42713. },
  42714. translate: function(e) {
  42715. return this.center.add(e),
  42716. this
  42717. },
  42718. equals: function(e) {
  42719. return e.center.equals(this.center) && e.radius === this.radius
  42720. }
  42721. },
  42722. n.Frustum = function(e, t, i, r, o, a) {
  42723. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42724. }
  42725. ,
  42726. n.Frustum.prototype = {
  42727. constructor: n.Frustum,
  42728. set: function(e, t, i, n, r, o) {
  42729. var a = this.planes;
  42730. return a[0].copy(e),
  42731. a[1].copy(t),
  42732. a[2].copy(i),
  42733. a[3].copy(n),
  42734. a[4].copy(r),
  42735. a[5].copy(o),
  42736. this
  42737. },
  42738. clone: function() {
  42739. return (new this.constructor).copy(this)
  42740. },
  42741. copy: function(e) {
  42742. for (var t = this.planes, i = 0; i < 6; i++)
  42743. t[i].copy(e.planes[i]);
  42744. return this
  42745. },
  42746. setFromMatrix: function(e) {
  42747. var t = this.planes
  42748. , i = e.elements
  42749. , n = i[0]
  42750. , r = i[1]
  42751. , o = i[2]
  42752. , a = i[3]
  42753. , s = i[4]
  42754. , l = i[5]
  42755. , c = i[6]
  42756. , h = i[7]
  42757. , u = i[8]
  42758. , d = i[9]
  42759. , p = i[10]
  42760. , f = i[11]
  42761. , g = i[12]
  42762. , m = i[13]
  42763. , v = i[14]
  42764. , A = i[15];
  42765. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42766. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42767. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42768. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42769. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42770. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42771. this
  42772. },
  42773. intersectsObject: function() {
  42774. var e = new n.Sphere;
  42775. return function(t) {
  42776. var i = t.geometry;
  42777. return null === i.boundingSphere && i.computeBoundingSphere(),
  42778. e.copy(i.boundingSphere),
  42779. e.applyMatrix4(t.matrixWorld),
  42780. this.intersectsSphere(e)
  42781. }
  42782. }(),
  42783. intersectsSphere: function(e) {
  42784. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42785. var o = t[r].distanceToPoint(i);
  42786. if (o < n)
  42787. return !1
  42788. }
  42789. return !0
  42790. },
  42791. intersectsBox: function() {
  42792. var e = new n.Vector3
  42793. , t = new n.Vector3;
  42794. return function(i) {
  42795. for (var n = this.planes, r = 0; r < 6; r++) {
  42796. var o = n[r];
  42797. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42798. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42799. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42800. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42801. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42802. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42803. var a = o.distanceToPoint(e)
  42804. , s = o.distanceToPoint(t);
  42805. if (a < 0 && s < 0)
  42806. return !1
  42807. }
  42808. return !0
  42809. }
  42810. }(),
  42811. containsPoint: function(e) {
  42812. for (var t = this.planes, i = 0; i < 6; i++)
  42813. if (t[i].distanceToPoint(e) < 0)
  42814. return !1;
  42815. return !0
  42816. }
  42817. },
  42818. n.Plane = function(e, t) {
  42819. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42820. this.constant = void 0 !== t ? t : 0
  42821. }
  42822. ,
  42823. n.Plane.prototype = {
  42824. constructor: n.Plane,
  42825. set: function(e, t) {
  42826. return this.normal.copy(e),
  42827. this.constant = t,
  42828. this
  42829. },
  42830. setComponents: function(e, t, i, n) {
  42831. return this.normal.set(e, t, i),
  42832. this.constant = n,
  42833. this
  42834. },
  42835. setFromNormalAndCoplanarPoint: function(e, t) {
  42836. return this.normal.copy(e),
  42837. this.constant = -t.dot(this.normal),
  42838. this
  42839. },
  42840. setFromCoplanarPoints: function() {
  42841. var e = new n.Vector3
  42842. , t = new n.Vector3;
  42843. return function(i, n, r) {
  42844. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42845. return this.setFromNormalAndCoplanarPoint(o, i),
  42846. this
  42847. }
  42848. }(),
  42849. clone: function() {
  42850. return (new this.constructor).copy(this)
  42851. },
  42852. copy: function(e) {
  42853. return this.normal.copy(e.normal),
  42854. this.constant = e.constant,
  42855. this
  42856. },
  42857. normalize: function() {
  42858. var e = 1 / this.normal.length();
  42859. return this.normal.multiplyScalar(e),
  42860. this.constant *= e,
  42861. this
  42862. },
  42863. negate: function() {
  42864. return this.constant *= -1,
  42865. this.normal.negate(),
  42866. this
  42867. },
  42868. distanceToPoint: function(e) {
  42869. return this.normal.dot(e) + this.constant
  42870. },
  42871. distanceToSphere: function(e) {
  42872. return this.distanceToPoint(e.center) - e.radius
  42873. },
  42874. projectPoint: function(e, t) {
  42875. return this.orthoPoint(e, t).sub(e).negate()
  42876. },
  42877. orthoPoint: function(e, t) {
  42878. var i = this.distanceToPoint(e)
  42879. , r = t || new n.Vector3;
  42880. return r.copy(this.normal).multiplyScalar(i)
  42881. },
  42882. intersectLine: function() {
  42883. var e = new n.Vector3;
  42884. return function(t, i) {
  42885. var r = i || new n.Vector3
  42886. , o = t.delta(e)
  42887. , a = this.normal.dot(o);
  42888. if (0 !== a) {
  42889. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42890. if (!(s < 0 || s > 1))
  42891. return r.copy(o).multiplyScalar(s).add(t.start)
  42892. } else if (0 === this.distanceToPoint(t.start))
  42893. return r.copy(t.start)
  42894. }
  42895. }(),
  42896. intersectsLine: function(e) {
  42897. var t = this.distanceToPoint(e.start)
  42898. , i = this.distanceToPoint(e.end);
  42899. return t < 0 && i > 0 || i < 0 && t > 0
  42900. },
  42901. intersectsBox: function(e) {
  42902. return e.intersectsPlane(this)
  42903. },
  42904. intersectsSphere: function(e) {
  42905. return e.intersectsPlane(this)
  42906. },
  42907. coplanarPoint: function(e) {
  42908. var t = e || new n.Vector3;
  42909. return t.copy(this.normal).multiplyScalar(-this.constant)
  42910. },
  42911. applyMatrix4: function() {
  42912. var e = new n.Vector3
  42913. , t = new n.Vector3
  42914. , i = new n.Matrix3;
  42915. return function(n, r) {
  42916. var o = r || i.getNormalMatrix(n)
  42917. , a = e.copy(this.normal).applyMatrix3(o)
  42918. , s = this.coplanarPoint(t);
  42919. return s.applyMatrix4(n),
  42920. this.setFromNormalAndCoplanarPoint(a, s),
  42921. this
  42922. }
  42923. }(),
  42924. translate: function(e) {
  42925. return this.constant = this.constant - e.dot(this.normal),
  42926. this
  42927. },
  42928. equals: function(e) {
  42929. return e.normal.equals(this.normal) && e.constant === this.constant
  42930. }
  42931. },
  42932. n.Spherical = function(e, t, i) {
  42933. return this.radius = void 0 !== e ? e : 1,
  42934. this.phi = void 0 !== t ? t : 0,
  42935. this.theta = void 0 !== i ? i : 0,
  42936. this
  42937. }
  42938. ,
  42939. n.Spherical.prototype = {
  42940. constructor: n.Spherical,
  42941. set: function(e, t, i) {
  42942. this.radius = e,
  42943. this.phi = t,
  42944. this.theta = i
  42945. },
  42946. clone: function() {
  42947. return (new this.constructor).copy(this)
  42948. },
  42949. copy: function(e) {
  42950. return this.radius.copy(e.radius),
  42951. this.phi.copy(e.phi),
  42952. this.theta.copy(e.theta),
  42953. this
  42954. },
  42955. makeSafe: function() {
  42956. var e = 1e-6;
  42957. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42958. },
  42959. setFromVector3: function(e) {
  42960. return this.radius = e.length(),
  42961. 0 === this.radius ? (this.theta = 0,
  42962. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42963. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42964. this
  42965. }
  42966. },
  42967. n.Math = {
  42968. generateUUID: function() {
  42969. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42970. return function() {
  42971. for (var r = 0; r < 36; r++)
  42972. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42973. e = 15 & n,
  42974. n >>= 4,
  42975. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42976. return i.join("")
  42977. }
  42978. }(),
  42979. clamp: function(e, t, i) {
  42980. return Math.max(t, Math.min(i, e))
  42981. },
  42982. euclideanModulo: function(e, t) {
  42983. return (e % t + t) % t
  42984. },
  42985. mapLinear: function(e, t, i, n, r) {
  42986. return n + (e - t) * (r - n) / (i - t)
  42987. },
  42988. smoothstep: function(e, t, i) {
  42989. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42990. e * e * (3 - 2 * e))
  42991. },
  42992. smootherstep: function(e, t, i) {
  42993. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42994. e * e * e * (e * (6 * e - 15) + 10))
  42995. },
  42996. random16: function() {
  42997. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42998. Math.random()
  42999. },
  43000. randInt: function(e, t) {
  43001. return e + Math.floor(Math.random() * (t - e + 1))
  43002. },
  43003. randFloat: function(e, t) {
  43004. return e + Math.random() * (t - e)
  43005. },
  43006. randFloatSpread: function(e) {
  43007. return e * (.5 - Math.random())
  43008. },
  43009. degToRad: function() {
  43010. var e = Math.PI / 180;
  43011. return function(t) {
  43012. return t * e
  43013. }
  43014. }(),
  43015. radToDeg: function() {
  43016. var e = 180 / Math.PI;
  43017. return function(t) {
  43018. return t * e
  43019. }
  43020. }(),
  43021. isPowerOfTwo: function(e) {
  43022. return 0 === (e & e - 1) && 0 !== e
  43023. },
  43024. nearestPowerOfTwo: function(e) {
  43025. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43026. },
  43027. nextPowerOfTwo: function(e) {
  43028. return e--,
  43029. e |= e >> 1,
  43030. e |= e >> 2,
  43031. e |= e >> 4,
  43032. e |= e >> 8,
  43033. e |= e >> 16,
  43034. e++,
  43035. e
  43036. }
  43037. },
  43038. n.Spline = function(e) {
  43039. function t(e, t, i, n, r, o, a) {
  43040. var s = .5 * (i - e)
  43041. , l = .5 * (n - t);
  43042. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43043. }
  43044. this.points = e;
  43045. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43046. x: 0,
  43047. y: 0,
  43048. z: 0
  43049. };
  43050. this.initFromArray = function(e) {
  43051. this.points = [];
  43052. for (var t = 0; t < e.length; t++)
  43053. this.points[t] = {
  43054. x: e[t][0],
  43055. y: e[t][1],
  43056. z: e[t][2]
  43057. }
  43058. }
  43059. ,
  43060. this.getPoint = function(e) {
  43061. return i = (this.points.length - 1) * e,
  43062. r = Math.floor(i),
  43063. o = i - r,
  43064. d[0] = 0 === r ? r : r - 1,
  43065. d[1] = r,
  43066. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43067. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43068. l = this.points[d[0]],
  43069. c = this.points[d[1]],
  43070. h = this.points[d[2]],
  43071. u = this.points[d[3]],
  43072. a = o * o,
  43073. s = o * a,
  43074. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43075. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43076. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43077. p
  43078. }
  43079. ,
  43080. this.getControlPointsArray = function() {
  43081. var e, t, i = this.points.length, n = [];
  43082. for (e = 0; e < i; e++)
  43083. t = this.points[e],
  43084. n[e] = [t.x, t.y, t.z];
  43085. return n
  43086. }
  43087. ,
  43088. this.getLength = function(e) {
  43089. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43090. for (u[0] = 0,
  43091. e || (e = 100),
  43092. r = this.points.length * e,
  43093. c.copy(this.points[0]),
  43094. t = 1; t < r; t++)
  43095. i = t / r,
  43096. o = this.getPoint(i),
  43097. h.copy(o),
  43098. d += h.distanceTo(c),
  43099. c.copy(o),
  43100. a = (this.points.length - 1) * i,
  43101. s = Math.floor(a),
  43102. s !== l && (u[s] = d,
  43103. l = s);
  43104. return u[u.length] = d,
  43105. {
  43106. chunks: u,
  43107. total: d
  43108. }
  43109. }
  43110. ,
  43111. this.reparametrizeByArcLength = function(e) {
  43112. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43113. for (h.push(u.copy(this.points[0]).clone()),
  43114. t = 1; t < this.points.length; t++) {
  43115. for (s = d.chunks[t] - d.chunks[t - 1],
  43116. l = Math.ceil(e * s / d.total),
  43117. o = (t - 1) / (this.points.length - 1),
  43118. a = t / (this.points.length - 1),
  43119. i = 1; i < l - 1; i++)
  43120. r = o + i * (1 / l) * (a - o),
  43121. c = this.getPoint(r),
  43122. h.push(u.copy(c).clone());
  43123. h.push(u.copy(this.points[t]).clone())
  43124. }
  43125. this.points = h
  43126. }
  43127. }
  43128. ,
  43129. n.Triangle = function(e, t, i) {
  43130. this.a = void 0 !== e ? e : new n.Vector3,
  43131. this.b = void 0 !== t ? t : new n.Vector3,
  43132. this.c = void 0 !== i ? i : new n.Vector3
  43133. }
  43134. ,
  43135. n.Triangle.normal = function() {
  43136. var e = new n.Vector3;
  43137. return function(t, i, r, o) {
  43138. var a = o || new n.Vector3;
  43139. a.subVectors(r, i),
  43140. e.subVectors(t, i),
  43141. a.cross(e);
  43142. var s = a.lengthSq();
  43143. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43144. }
  43145. }(),
  43146. n.Triangle.barycoordFromPoint = function() {
  43147. var e = new n.Vector3
  43148. , t = new n.Vector3
  43149. , i = new n.Vector3;
  43150. return function(r, o, a, s, l) {
  43151. e.subVectors(s, o),
  43152. t.subVectors(a, o),
  43153. i.subVectors(r, o);
  43154. var c = e.dot(e)
  43155. , h = e.dot(t)
  43156. , u = e.dot(i)
  43157. , d = t.dot(t)
  43158. , p = t.dot(i)
  43159. , f = c * d - h * h
  43160. , g = l || new n.Vector3;
  43161. if (0 === f)
  43162. return g.set(-2, -1, -1);
  43163. var m = 1 / f
  43164. , v = (d * u - h * p) * m
  43165. , A = (c * p - h * u) * m;
  43166. return g.set(1 - v - A, A, v)
  43167. }
  43168. }(),
  43169. n.Triangle.containsPoint = function() {
  43170. var e = new n.Vector3;
  43171. return function(t, i, r, o) {
  43172. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43173. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43174. }
  43175. }(),
  43176. n.Triangle.prototype = {
  43177. constructor: n.Triangle,
  43178. set: function(e, t, i) {
  43179. return this.a.copy(e),
  43180. this.b.copy(t),
  43181. this.c.copy(i),
  43182. this
  43183. },
  43184. setFromPointsAndIndices: function(e, t, i, n) {
  43185. return this.a.copy(e[t]),
  43186. this.b.copy(e[i]),
  43187. this.c.copy(e[n]),
  43188. this
  43189. },
  43190. clone: function() {
  43191. return (new this.constructor).copy(this)
  43192. },
  43193. copy: function(e) {
  43194. return this.a.copy(e.a),
  43195. this.b.copy(e.b),
  43196. this.c.copy(e.c),
  43197. this
  43198. },
  43199. area: function() {
  43200. var e = new n.Vector3
  43201. , t = new n.Vector3;
  43202. return function() {
  43203. return e.subVectors(this.c, this.b),
  43204. t.subVectors(this.a, this.b),
  43205. .5 * e.cross(t).length()
  43206. }
  43207. }(),
  43208. midpoint: function(e) {
  43209. var t = e || new n.Vector3;
  43210. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43211. },
  43212. normal: function(e) {
  43213. return n.Triangle.normal(this.a, this.b, this.c, e)
  43214. },
  43215. plane: function(e) {
  43216. var t = e || new n.Plane;
  43217. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43218. },
  43219. barycoordFromPoint: function(e, t) {
  43220. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43221. },
  43222. containsPoint: function(e) {
  43223. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43224. },
  43225. equals: function(e) {
  43226. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43227. }
  43228. },
  43229. n.Interpolant = function(e, t, i, n) {
  43230. this.parameterPositions = e,
  43231. this._cachedIndex = 0,
  43232. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43233. this.sampleValues = t,
  43234. this.valueSize = i
  43235. }
  43236. ,
  43237. n.Interpolant.prototype = {
  43238. constructor: n.Interpolant,
  43239. evaluate: function(e) {
  43240. var t = this.parameterPositions
  43241. , i = this._cachedIndex
  43242. , n = t[i]
  43243. , r = t[i - 1];
  43244. e: {
  43245. t: {
  43246. var o;
  43247. i: {
  43248. n: if (!(e < n)) {
  43249. for (var a = i + 2; ; ) {
  43250. if (void 0 === n) {
  43251. if (e < r)
  43252. break n;
  43253. return i = t.length,
  43254. this._cachedIndex = i,
  43255. this.afterEnd_(i - 1, e, r)
  43256. }
  43257. if (i === a)
  43258. break;
  43259. if (r = n,
  43260. n = t[++i],
  43261. e < n)
  43262. break t
  43263. }
  43264. o = t.length;
  43265. break i
  43266. }
  43267. {
  43268. if (e >= r)
  43269. break e;
  43270. var s = t[1];
  43271. e < s && (i = 2,
  43272. r = s);
  43273. for (var a = i - 2; ; ) {
  43274. if (void 0 === r)
  43275. return this._cachedIndex = 0,
  43276. this.beforeStart_(0, e, n);
  43277. if (i === a)
  43278. break;
  43279. if (n = r,
  43280. r = t[--i - 1],
  43281. e >= r)
  43282. break t
  43283. }
  43284. o = i,
  43285. i = 0
  43286. }
  43287. }
  43288. for (; i < o; ) {
  43289. var l = i + o >>> 1;
  43290. e < t[l] ? o = l : i = l + 1
  43291. }
  43292. if (n = t[i],
  43293. r = t[i - 1],
  43294. void 0 === r)
  43295. return this._cachedIndex = 0,
  43296. this.beforeStart_(0, e, n);
  43297. if (void 0 === n)
  43298. return i = t.length,
  43299. this._cachedIndex = i,
  43300. this.afterEnd_(i - 1, r, e)
  43301. }
  43302. this._cachedIndex = i,
  43303. this.intervalChanged_(i, r, n)
  43304. }
  43305. return this.interpolate_(i, r, e, n)
  43306. },
  43307. settings: null,
  43308. DefaultSettings_: {},
  43309. getSettings_: function() {
  43310. return this.settings || this.DefaultSettings_
  43311. },
  43312. copySampleValue_: function(e) {
  43313. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43314. t[o] = i[r + o];
  43315. return t
  43316. },
  43317. interpolate_: function(e, t, i, n) {
  43318. throw new Error("call to abstract method")
  43319. },
  43320. intervalChanged_: function(e, t, i) {}
  43321. },
  43322. Object.assign(n.Interpolant.prototype, {
  43323. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43324. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43325. }),
  43326. n.CubicInterpolant = function(e, t, i, r) {
  43327. n.Interpolant.call(this, e, t, i, r),
  43328. this._weightPrev = -0,
  43329. this._offsetPrev = -0,
  43330. this._weightNext = -0,
  43331. this._offsetNext = -0
  43332. }
  43333. ,
  43334. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43335. constructor: n.CubicInterpolant,
  43336. DefaultSettings_: {
  43337. endingStart: n.ZeroCurvatureEnding,
  43338. endingEnd: n.ZeroCurvatureEnding
  43339. },
  43340. intervalChanged_: function(e, t, i) {
  43341. var r = this.parameterPositions
  43342. , o = e - 2
  43343. , a = e + 1
  43344. , s = r[o]
  43345. , l = r[a];
  43346. if (void 0 === s)
  43347. switch (this.getSettings_().endingStart) {
  43348. case n.ZeroSlopeEnding:
  43349. o = e,
  43350. s = 2 * t - i;
  43351. break;
  43352. case n.WrapAroundEnding:
  43353. o = r.length - 2,
  43354. s = t + r[o] - r[o + 1];
  43355. break;
  43356. default:
  43357. o = e,
  43358. s = i
  43359. }
  43360. if (void 0 === l)
  43361. switch (this.getSettings_().endingEnd) {
  43362. case n.ZeroSlopeEnding:
  43363. a = e,
  43364. l = 2 * i - t;
  43365. break;
  43366. case n.WrapAroundEnding:
  43367. a = 1,
  43368. l = i + r[1] - r[0];
  43369. break;
  43370. default:
  43371. a = e - 1,
  43372. l = t
  43373. }
  43374. var c = .5 * (i - t)
  43375. , h = this.valueSize;
  43376. this._weightPrev = c / (t - s),
  43377. this._weightNext = c / (l - i),
  43378. this._offsetPrev = o * h,
  43379. this._offsetNext = a * h
  43380. },
  43381. interpolate_: function(e, t, i, n) {
  43382. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43383. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43384. return r
  43385. }
  43386. }),
  43387. n.DiscreteInterpolant = function(e, t, i, r) {
  43388. n.Interpolant.call(this, e, t, i, r)
  43389. }
  43390. ,
  43391. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43392. constructor: n.DiscreteInterpolant,
  43393. interpolate_: function(e, t, i, n) {
  43394. return this.copySampleValue_(e - 1)
  43395. }
  43396. }),
  43397. n.LinearInterpolant = function(e, t, i, r) {
  43398. n.Interpolant.call(this, e, t, i, r)
  43399. }
  43400. ,
  43401. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43402. constructor: n.LinearInterpolant,
  43403. interpolate_: function(e, t, i, n) {
  43404. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43405. r[u] = o[l + u] * h + o[s + u] * c;
  43406. return r
  43407. }
  43408. }),
  43409. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43410. n.Interpolant.call(this, e, t, i, r)
  43411. }
  43412. ,
  43413. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43414. constructor: n.QuaternionLinearInterpolant,
  43415. interpolate_: function(e, t, i, r) {
  43416. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43417. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43418. return o
  43419. }
  43420. }),
  43421. n.Clock = function(e) {
  43422. this.autoStart = void 0 === e || e,
  43423. this.startTime = 0,
  43424. this.oldTime = 0,
  43425. this.elapsedTime = 0,
  43426. this.running = !1
  43427. }
  43428. ,
  43429. n.Clock.prototype = {
  43430. constructor: n.Clock,
  43431. start: function() {
  43432. this.startTime = performance.now(),
  43433. this.oldTime = this.startTime,
  43434. this.running = !0
  43435. },
  43436. stop: function() {
  43437. this.getElapsedTime(),
  43438. this.running = !1
  43439. },
  43440. getElapsedTime: function() {
  43441. return this.getDelta(),
  43442. this.elapsedTime
  43443. },
  43444. getDelta: function() {
  43445. var e = 0;
  43446. if (this.autoStart && !this.running && this.start(),
  43447. this.running) {
  43448. var t = performance.now();
  43449. e = .001 * (t - this.oldTime),
  43450. this.oldTime = t,
  43451. this.elapsedTime += e
  43452. }
  43453. return e
  43454. }
  43455. },
  43456. n.EventDispatcher = function() {}
  43457. ,
  43458. n.EventDispatcher.prototype = {
  43459. constructor: n.EventDispatcher,
  43460. apply: function(e) {
  43461. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43462. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43463. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43464. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43465. },
  43466. addEventListener: function(e, t) {
  43467. void 0 === this._listeners && (this._listeners = {});
  43468. var i = this._listeners;
  43469. void 0 === i[e] && (i[e] = []),
  43470. i[e].indexOf(t) === -1 && i[e].push(t)
  43471. },
  43472. hasEventListener: function(e, t) {
  43473. if (void 0 === this._listeners)
  43474. return !1;
  43475. var i = this._listeners;
  43476. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43477. },
  43478. removeEventListener: function(e, t) {
  43479. if (void 0 !== this._listeners) {
  43480. var i = this._listeners
  43481. , n = i[e];
  43482. if (void 0 !== n) {
  43483. var r = n.indexOf(t);
  43484. r !== -1 && n.splice(r, 1)
  43485. }
  43486. }
  43487. },
  43488. dispatchEvent: function(e) {
  43489. if (void 0 !== this._listeners) {
  43490. var t = this._listeners
  43491. , i = t[e.type];
  43492. if (void 0 !== i) {
  43493. e.target = this;
  43494. for (var n = [], r = i.length, o = 0; o < r; o++)
  43495. n[o] = i[o];
  43496. for (var o = 0; o < r; o++)
  43497. n[o].call(this, e)
  43498. }
  43499. }
  43500. }
  43501. },
  43502. n.Layers = function() {
  43503. this.mask = 1
  43504. }
  43505. ,
  43506. n.Layers.prototype = {
  43507. constructor: n.Layers,
  43508. set: function(e) {
  43509. this.mask = 1 << e
  43510. },
  43511. enable: function(e) {
  43512. this.mask |= 1 << e
  43513. },
  43514. toggle: function(e) {
  43515. this.mask ^= 1 << e
  43516. },
  43517. disable: function(e) {
  43518. this.mask &= ~(1 << e)
  43519. },
  43520. test: function(e) {
  43521. return 0 !== (this.mask & e.mask)
  43522. }
  43523. },
  43524. function(e) {
  43525. function t(e, t) {
  43526. return e.distance - t.distance
  43527. }
  43528. function i(e, t, n, r) {
  43529. if (e.visible !== !1 && (e.raycast(t, n),
  43530. r === !0))
  43531. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43532. i(o[a], t, n, !0)
  43533. }
  43534. e.Raycaster = function(t, i, n, r) {
  43535. this.ray = new e.Ray(t,i),
  43536. this.near = n || 0,
  43537. this.far = r || 1 / 0,
  43538. this.params = {
  43539. Mesh: {},
  43540. Line: {},
  43541. LOD: {},
  43542. Points: {
  43543. threshold: 1
  43544. },
  43545. Sprite: {}
  43546. },
  43547. Object.defineProperties(this.params, {
  43548. PointCloud: {
  43549. get: function() {
  43550. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43551. this.Points
  43552. }
  43553. }
  43554. })
  43555. }
  43556. ,
  43557. e.Raycaster.prototype = {
  43558. constructor: e.Raycaster,
  43559. linePrecision: 1,
  43560. set: function(e, t) {
  43561. this.ray.set(e, t)
  43562. },
  43563. setFromCamera: function(t, i) {
  43564. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43565. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43566. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43567. },
  43568. intersectObject: function(e, n) {
  43569. var r = [];
  43570. return i(e, this, r, n),
  43571. r.sort(t),
  43572. r
  43573. },
  43574. intersectObjects: function(e, n) {
  43575. var r = [];
  43576. if (Array.isArray(e) === !1)
  43577. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43578. r;
  43579. for (var o = 0, a = e.length; o < a; o++)
  43580. i(e[o], this, r, n);
  43581. return r.sort(t),
  43582. r
  43583. }
  43584. }
  43585. }(n),
  43586. n.Object3D = function() {
  43587. function e() {
  43588. o.setFromEuler(r, !1)
  43589. }
  43590. function t() {
  43591. r.setFromQuaternion(o, void 0, !1)
  43592. }
  43593. Object.defineProperty(this, "id", {
  43594. value: n.Object3DIdCount++
  43595. }),
  43596. this.uuid = n.Math.generateUUID(),
  43597. this.name = "",
  43598. this.type = "Object3D",
  43599. this.parent = null,
  43600. this.children = [],
  43601. this.up = n.Object3D.DefaultUp.clone();
  43602. var i = new n.Vector3
  43603. , r = new n.Euler
  43604. , o = new n.Quaternion
  43605. , a = new n.Vector3(1,1,1);
  43606. r.onChange(e),
  43607. o.onChange(t),
  43608. Object.defineProperties(this, {
  43609. position: {
  43610. enumerable: !0,
  43611. value: i
  43612. },
  43613. rotation: {
  43614. enumerable: !0,
  43615. value: r
  43616. },
  43617. quaternion: {
  43618. enumerable: !0,
  43619. value: o
  43620. },
  43621. scale: {
  43622. enumerable: !0,
  43623. value: a
  43624. },
  43625. modelViewMatrix: {
  43626. value: new n.Matrix4
  43627. },
  43628. normalMatrix: {
  43629. value: new n.Matrix3
  43630. }
  43631. }),
  43632. this.rotationAutoUpdate = !0,
  43633. this.matrix = new n.Matrix4,
  43634. this.matrixWorld = new n.Matrix4,
  43635. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43636. this.matrixWorldNeedsUpdate = !1,
  43637. this.layers = new n.Layers,
  43638. this.visible = !0,
  43639. this.castShadow = !1,
  43640. this.receiveShadow = !1,
  43641. this.frustumCulled = !0,
  43642. this.renderOrder = 0,
  43643. this.userData = {}
  43644. }
  43645. ,
  43646. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43647. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43648. n.Object3D.prototype = {
  43649. constructor: n.Object3D,
  43650. applyMatrix: function(e) {
  43651. this.matrix.multiplyMatrices(e, this.matrix),
  43652. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43653. },
  43654. setRotationFromAxisAngle: function(e, t) {
  43655. this.quaternion.setFromAxisAngle(e, t)
  43656. },
  43657. setRotationFromEuler: function(e) {
  43658. this.quaternion.setFromEuler(e, !0)
  43659. },
  43660. setRotationFromMatrix: function(e) {
  43661. this.quaternion.setFromRotationMatrix(e)
  43662. },
  43663. setRotationFromQuaternion: function(e) {
  43664. this.quaternion.copy(e)
  43665. },
  43666. rotateOnAxis: function() {
  43667. var e = new n.Quaternion;
  43668. return function(t, i) {
  43669. return e.setFromAxisAngle(t, i),
  43670. this.quaternion.multiply(e),
  43671. this
  43672. }
  43673. }(),
  43674. rotateX: function() {
  43675. var e = new n.Vector3(1,0,0);
  43676. return function(t) {
  43677. return this.rotateOnAxis(e, t)
  43678. }
  43679. }(),
  43680. rotateY: function() {
  43681. var e = new n.Vector3(0,1,0);
  43682. return function(t) {
  43683. return this.rotateOnAxis(e, t)
  43684. }
  43685. }(),
  43686. rotateZ: function() {
  43687. var e = new n.Vector3(0,0,1);
  43688. return function(t) {
  43689. return this.rotateOnAxis(e, t)
  43690. }
  43691. }(),
  43692. translateOnAxis: function() {
  43693. var e = new n.Vector3;
  43694. return function(t, i) {
  43695. return e.copy(t).applyQuaternion(this.quaternion),
  43696. this.position.add(e.multiplyScalar(i)),
  43697. this
  43698. }
  43699. }(),
  43700. translateX: function() {
  43701. var e = new n.Vector3(1,0,0);
  43702. return function(t) {
  43703. return this.translateOnAxis(e, t)
  43704. }
  43705. }(),
  43706. translateY: function() {
  43707. var e = new n.Vector3(0,1,0);
  43708. return function(t) {
  43709. return this.translateOnAxis(e, t)
  43710. }
  43711. }(),
  43712. translateZ: function() {
  43713. var e = new n.Vector3(0,0,1);
  43714. return function(t) {
  43715. return this.translateOnAxis(e, t)
  43716. }
  43717. }(),
  43718. localToWorld: function(e) {
  43719. return e.applyMatrix4(this.matrixWorld)
  43720. },
  43721. worldToLocal: function() {
  43722. var e = new n.Matrix4;
  43723. return function(t) {
  43724. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43725. }
  43726. }(),
  43727. lookAt: function() {
  43728. var e = new n.Matrix4;
  43729. return function(t) {
  43730. e.lookAt(t, this.position, this.up),
  43731. this.quaternion.setFromRotationMatrix(e)
  43732. }
  43733. }(),
  43734. add: function(e) {
  43735. if (arguments.length > 1) {
  43736. for (var t = 0; t < arguments.length; t++)
  43737. this.add(arguments[t]);
  43738. return this
  43739. }
  43740. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43741. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43742. e.parent = this,
  43743. e.dispatchEvent({
  43744. type: "added"
  43745. }),
  43746. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43747. this)
  43748. },
  43749. remove: function(e) {
  43750. if (arguments.length > 1)
  43751. for (var t = 0; t < arguments.length; t++)
  43752. this.remove(arguments[t]);
  43753. var i = this.children.indexOf(e);
  43754. i !== -1 && (e.parent = null,
  43755. e.dispatchEvent({
  43756. type: "removed"
  43757. }),
  43758. this.children.splice(i, 1))
  43759. },
  43760. getObjectById: function(e) {
  43761. return this.getObjectByProperty("id", e)
  43762. },
  43763. getObjectByName: function(e) {
  43764. return this.getObjectByProperty("name", e)
  43765. },
  43766. getObjectByProperty: function(e, t) {
  43767. if (this[e] === t)
  43768. return this;
  43769. for (var i = 0, n = this.children.length; i < n; i++) {
  43770. var r = this.children[i]
  43771. , o = r.getObjectByProperty(e, t);
  43772. if (void 0 !== o)
  43773. return o
  43774. }
  43775. },
  43776. getWorldPosition: function(e) {
  43777. var t = e || new n.Vector3;
  43778. return this.updateMatrixWorld(!0),
  43779. t.setFromMatrixPosition(this.matrixWorld)
  43780. },
  43781. getWorldQuaternion: function() {
  43782. var e = new n.Vector3
  43783. , t = new n.Vector3;
  43784. return function(i) {
  43785. var r = i || new n.Quaternion;
  43786. return this.updateMatrixWorld(!0),
  43787. this.matrixWorld.decompose(e, r, t),
  43788. r
  43789. }
  43790. }(),
  43791. getWorldRotation: function() {
  43792. var e = new n.Quaternion;
  43793. return function(t) {
  43794. var i = t || new n.Euler;
  43795. return this.getWorldQuaternion(e),
  43796. i.setFromQuaternion(e, this.rotation.order, !1)
  43797. }
  43798. }(),
  43799. getWorldScale: function() {
  43800. var e = new n.Vector3
  43801. , t = new n.Quaternion;
  43802. return function(i) {
  43803. var r = i || new n.Vector3;
  43804. return this.updateMatrixWorld(!0),
  43805. this.matrixWorld.decompose(e, t, r),
  43806. r
  43807. }
  43808. }(),
  43809. getWorldDirection: function() {
  43810. var e = new n.Quaternion;
  43811. return function(t) {
  43812. var i = t || new n.Vector3;
  43813. return this.getWorldQuaternion(e),
  43814. i.set(0, 0, 1).applyQuaternion(e)
  43815. }
  43816. }(),
  43817. raycast: function() {},
  43818. traverse: function(e) {
  43819. e(this);
  43820. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43821. t[i].traverse(e)
  43822. },
  43823. traverseVisible: function(e) {
  43824. if (this.visible !== !1) {
  43825. e(this);
  43826. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43827. t[i].traverseVisible(e)
  43828. }
  43829. },
  43830. traverseAncestors: function(e) {
  43831. var t = this.parent;
  43832. null !== t && (e(t),
  43833. t.traverseAncestors(e))
  43834. },
  43835. updateMatrix: function() {
  43836. this.matrix.compose(this.position, this.quaternion, this.scale),
  43837. this.matrixWorldNeedsUpdate = !0
  43838. },
  43839. updateMatrixWorld: function(e) {
  43840. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43841. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43842. this.matrixWorldNeedsUpdate = !1,
  43843. e = !0);
  43844. for (var t = 0, i = this.children.length; t < i; t++)
  43845. this.children[t].updateMatrixWorld(e)
  43846. },
  43847. toJSON: function(e) {
  43848. function t(e) {
  43849. var t = [];
  43850. for (var i in e) {
  43851. var n = e[i];
  43852. delete n.metadata,
  43853. t.push(n)
  43854. }
  43855. return t
  43856. }
  43857. var i = void 0 === e
  43858. , n = {};
  43859. i && (e = {
  43860. geometries: {},
  43861. materials: {},
  43862. textures: {},
  43863. images: {}
  43864. },
  43865. n.metadata = {
  43866. version: 4.4,
  43867. type: "Object",
  43868. generator: "Object3D.toJSON"
  43869. });
  43870. var r = {};
  43871. if (r.uuid = this.uuid,
  43872. r.type = this.type,
  43873. "" !== this.name && (r.name = this.name),
  43874. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43875. this.castShadow === !0 && (r.castShadow = !0),
  43876. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43877. this.visible === !1 && (r.visible = !1),
  43878. r.matrix = this.matrix.toArray(),
  43879. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43880. r.geometry = this.geometry.uuid),
  43881. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43882. r.material = this.material.uuid),
  43883. this.children.length > 0) {
  43884. r.children = [];
  43885. for (var o = 0; o < this.children.length; o++)
  43886. r.children.push(this.children[o].toJSON(e).object)
  43887. }
  43888. if (i) {
  43889. var a = t(e.geometries)
  43890. , s = t(e.materials)
  43891. , l = t(e.textures)
  43892. , c = t(e.images);
  43893. a.length > 0 && (n.geometries = a),
  43894. s.length > 0 && (n.materials = s),
  43895. l.length > 0 && (n.textures = l),
  43896. c.length > 0 && (n.images = c)
  43897. }
  43898. return n.object = r,
  43899. n
  43900. },
  43901. clone: function(e) {
  43902. return (new this.constructor).copy(this, e)
  43903. },
  43904. copy: function(e, t) {
  43905. if (void 0 === t && (t = !0),
  43906. this.name = e.name,
  43907. this.up.copy(e.up),
  43908. this.position.copy(e.position),
  43909. this.quaternion.copy(e.quaternion),
  43910. this.scale.copy(e.scale),
  43911. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43912. this.matrix.copy(e.matrix),
  43913. this.matrixWorld.copy(e.matrixWorld),
  43914. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43915. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43916. this.visible = e.visible,
  43917. this.castShadow = e.castShadow,
  43918. this.receiveShadow = e.receiveShadow,
  43919. this.frustumCulled = e.frustumCulled,
  43920. this.renderOrder = e.renderOrder,
  43921. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43922. t === !0)
  43923. for (var i = 0; i < e.children.length; i++) {
  43924. var n = e.children[i];
  43925. this.add(n.clone())
  43926. }
  43927. return this
  43928. }
  43929. },
  43930. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43931. n.Object3DIdCount = 0,
  43932. n.Face3 = function(e, t, i, r, o, a) {
  43933. this.a = e,
  43934. this.b = t,
  43935. this.c = i,
  43936. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43937. this.vertexNormals = Array.isArray(r) ? r : [],
  43938. this.color = o instanceof n.Color ? o : new n.Color,
  43939. this.vertexColors = Array.isArray(o) ? o : [],
  43940. this.materialIndex = void 0 !== a ? a : 0
  43941. }
  43942. ,
  43943. n.Face3.prototype = {
  43944. constructor: n.Face3,
  43945. clone: function() {
  43946. return (new this.constructor).copy(this)
  43947. },
  43948. copy: function(e) {
  43949. this.a = e.a,
  43950. this.b = e.b,
  43951. this.c = e.c,
  43952. this.normal.copy(e.normal),
  43953. this.color.copy(e.color),
  43954. this.materialIndex = e.materialIndex;
  43955. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43956. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43957. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43958. this.vertexColors[t] = e.vertexColors[t].clone();
  43959. return this
  43960. }
  43961. },
  43962. n.BufferAttribute = function(e, t) {
  43963. this.uuid = n.Math.generateUUID(),
  43964. this.array = e,
  43965. this.itemSize = t,
  43966. this.dynamic = !1,
  43967. this.updateRange = {
  43968. offset: 0,
  43969. count: -1
  43970. },
  43971. this.version = 0
  43972. }
  43973. ,
  43974. n.BufferAttribute.prototype = {
  43975. constructor: n.BufferAttribute,
  43976. get count() {
  43977. return this.array.length / this.itemSize
  43978. },
  43979. set needsUpdate(e) {
  43980. e === !0 && this.version++
  43981. },
  43982. setDynamic: function(e) {
  43983. return this.dynamic = e,
  43984. this
  43985. },
  43986. copy: function(e) {
  43987. return this.array = new e.array.constructor(e.array),
  43988. this.itemSize = e.itemSize,
  43989. this.dynamic = e.dynamic,
  43990. this
  43991. },
  43992. copyAt: function(e, t, i) {
  43993. e *= this.itemSize,
  43994. i *= t.itemSize;
  43995. for (var n = 0, r = this.itemSize; n < r; n++)
  43996. this.array[e + n] = t.array[i + n];
  43997. return this
  43998. },
  43999. copyArray: function(e) {
  44000. return this.array.set(e),
  44001. this
  44002. },
  44003. copyColorsArray: function(e) {
  44004. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44005. var a = e[r];
  44006. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44007. a = new n.Color),
  44008. t[i++] = a.r,
  44009. t[i++] = a.g,
  44010. t[i++] = a.b
  44011. }
  44012. return this
  44013. },
  44014. copyIndicesArray: function(e) {
  44015. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44016. var o = e[n];
  44017. t[i++] = o.a,
  44018. t[i++] = o.b,
  44019. t[i++] = o.c
  44020. }
  44021. return this
  44022. },
  44023. copyVector2sArray: function(e) {
  44024. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44025. var a = e[r];
  44026. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44027. a = new n.Vector2),
  44028. t[i++] = a.x,
  44029. t[i++] = a.y
  44030. }
  44031. return this
  44032. },
  44033. copyVector3sArray: function(e) {
  44034. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44035. var a = e[r];
  44036. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44037. a = new n.Vector3),
  44038. t[i++] = a.x,
  44039. t[i++] = a.y,
  44040. t[i++] = a.z
  44041. }
  44042. return this
  44043. },
  44044. copyVector4sArray: function(e) {
  44045. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44046. var a = e[r];
  44047. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44048. a = new n.Vector4),
  44049. t[i++] = a.x,
  44050. t[i++] = a.y,
  44051. t[i++] = a.z,
  44052. t[i++] = a.w
  44053. }
  44054. return this
  44055. },
  44056. set: function(e, t) {
  44057. return void 0 === t && (t = 0),
  44058. this.array.set(e, t),
  44059. this
  44060. },
  44061. getX: function(e) {
  44062. return this.array[e * this.itemSize]
  44063. },
  44064. setX: function(e, t) {
  44065. return this.array[e * this.itemSize] = t,
  44066. this
  44067. },
  44068. getY: function(e) {
  44069. return this.array[e * this.itemSize + 1]
  44070. },
  44071. setY: function(e, t) {
  44072. return this.array[e * this.itemSize + 1] = t,
  44073. this
  44074. },
  44075. getZ: function(e) {
  44076. return this.array[e * this.itemSize + 2]
  44077. },
  44078. setZ: function(e, t) {
  44079. return this.array[e * this.itemSize + 2] = t,
  44080. this
  44081. },
  44082. getW: function(e) {
  44083. return this.array[e * this.itemSize + 3]
  44084. },
  44085. setW: function(e, t) {
  44086. return this.array[e * this.itemSize + 3] = t,
  44087. this
  44088. },
  44089. setXY: function(e, t, i) {
  44090. return e *= this.itemSize,
  44091. this.array[e + 0] = t,
  44092. this.array[e + 1] = i,
  44093. this
  44094. },
  44095. setXYZ: function(e, t, i, n) {
  44096. return e *= this.itemSize,
  44097. this.array[e + 0] = t,
  44098. this.array[e + 1] = i,
  44099. this.array[e + 2] = n,
  44100. this
  44101. },
  44102. setXYZW: function(e, t, i, n, r) {
  44103. return e *= this.itemSize,
  44104. this.array[e + 0] = t,
  44105. this.array[e + 1] = i,
  44106. this.array[e + 2] = n,
  44107. this.array[e + 3] = r,
  44108. this
  44109. },
  44110. clone: function() {
  44111. return (new this.constructor).copy(this)
  44112. }
  44113. },
  44114. n.Int8Attribute = function(e, t) {
  44115. return new n.BufferAttribute(new Int8Array(e),t)
  44116. }
  44117. ,
  44118. n.Uint8Attribute = function(e, t) {
  44119. return new n.BufferAttribute(new Uint8Array(e),t)
  44120. }
  44121. ,
  44122. n.Uint8ClampedAttribute = function(e, t) {
  44123. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44124. }
  44125. ,
  44126. n.Int16Attribute = function(e, t) {
  44127. return new n.BufferAttribute(new Int16Array(e),t)
  44128. }
  44129. ,
  44130. n.Uint16Attribute = function(e, t) {
  44131. return new n.BufferAttribute(new Uint16Array(e),t)
  44132. }
  44133. ;
  44134. n.Int32Attribute = function(e, t) {
  44135. return new n.BufferAttribute(new Int32Array(e),t)
  44136. }
  44137. ;
  44138. n.Uint32Attribute = function(e, t) {
  44139. return new n.BufferAttribute(new Uint32Array(e),t)
  44140. }
  44141. ,
  44142. n.Float32Attribute = function(e, t) {
  44143. return new n.BufferAttribute(new Float32Array(e),t)
  44144. }
  44145. ,
  44146. n.Float64Attribute = function(e, t) {
  44147. return new n.BufferAttribute(new Float64Array(e),t)
  44148. }
  44149. ,
  44150. n.DynamicBufferAttribute = function(e, t) {
  44151. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44152. new n.BufferAttribute(e,t).setDynamic(!0)
  44153. }
  44154. ,
  44155. n.InstancedBufferAttribute = function(e, t, i) {
  44156. n.BufferAttribute.call(this, e, t),
  44157. this.meshPerAttribute = i || 1
  44158. }
  44159. ,
  44160. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44161. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44162. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44163. return n.BufferAttribute.prototype.copy.call(this, e),
  44164. this.meshPerAttribute = e.meshPerAttribute,
  44165. this
  44166. }
  44167. ,
  44168. n.InterleavedBuffer = function(e, t) {
  44169. this.uuid = n.Math.generateUUID(),
  44170. this.array = e,
  44171. this.stride = t,
  44172. this.dynamic = !1,
  44173. this.updateRange = {
  44174. offset: 0,
  44175. count: -1
  44176. },
  44177. this.version = 0
  44178. }
  44179. ,
  44180. n.InterleavedBuffer.prototype = {
  44181. constructor: n.InterleavedBuffer,
  44182. get length() {
  44183. return this.array.length
  44184. },
  44185. get count() {
  44186. return this.array.length / this.stride
  44187. },
  44188. set needsUpdate(e) {
  44189. e === !0 && this.version++
  44190. },
  44191. setDynamic: function(e) {
  44192. return this.dynamic = e,
  44193. this
  44194. },
  44195. copy: function(e) {
  44196. return this.array = new e.array.constructor(e.array),
  44197. this.stride = e.stride,
  44198. this.dynamic = e.dynamic,
  44199. this
  44200. },
  44201. copyAt: function(e, t, i) {
  44202. e *= this.stride,
  44203. i *= t.stride;
  44204. for (var n = 0, r = this.stride; n < r; n++)
  44205. this.array[e + n] = t.array[i + n];
  44206. return this
  44207. },
  44208. set: function(e, t) {
  44209. return void 0 === t && (t = 0),
  44210. this.array.set(e, t),
  44211. this
  44212. },
  44213. clone: function() {
  44214. return (new this.constructor).copy(this)
  44215. }
  44216. },
  44217. n.InstancedInterleavedBuffer = function(e, t, i) {
  44218. n.InterleavedBuffer.call(this, e, t),
  44219. this.meshPerAttribute = i || 1
  44220. }
  44221. ,
  44222. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44223. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44224. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44225. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44226. this.meshPerAttribute = e.meshPerAttribute,
  44227. this
  44228. }
  44229. ,
  44230. n.InterleavedBufferAttribute = function(e, t, i) {
  44231. this.uuid = n.Math.generateUUID(),
  44232. this.data = e,
  44233. this.itemSize = t,
  44234. this.offset = i
  44235. }
  44236. ,
  44237. n.InterleavedBufferAttribute.prototype = {
  44238. constructor: n.InterleavedBufferAttribute,
  44239. get length() {
  44240. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44241. this.array.length
  44242. },
  44243. get count() {
  44244. return this.data.count
  44245. },
  44246. setX: function(e, t) {
  44247. return this.data.array[e * this.data.stride + this.offset] = t,
  44248. this
  44249. },
  44250. setY: function(e, t) {
  44251. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44252. this
  44253. },
  44254. setZ: function(e, t) {
  44255. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44256. this
  44257. },
  44258. setW: function(e, t) {
  44259. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44260. this
  44261. },
  44262. getX: function(e) {
  44263. return this.data.array[e * this.data.stride + this.offset]
  44264. },
  44265. getY: function(e) {
  44266. return this.data.array[e * this.data.stride + this.offset + 1]
  44267. },
  44268. getZ: function(e) {
  44269. return this.data.array[e * this.data.stride + this.offset + 2]
  44270. },
  44271. getW: function(e) {
  44272. return this.data.array[e * this.data.stride + this.offset + 3]
  44273. },
  44274. setXY: function(e, t, i) {
  44275. return e = e * this.data.stride + this.offset,
  44276. this.data.array[e + 0] = t,
  44277. this.data.array[e + 1] = i,
  44278. this
  44279. },
  44280. setXYZ: function(e, t, i, n) {
  44281. return e = e * this.data.stride + this.offset,
  44282. this.data.array[e + 0] = t,
  44283. this.data.array[e + 1] = i,
  44284. this.data.array[e + 2] = n,
  44285. this
  44286. },
  44287. setXYZW: function(e, t, i, n, r) {
  44288. return e = e * this.data.stride + this.offset,
  44289. this.data.array[e + 0] = t,
  44290. this.data.array[e + 1] = i,
  44291. this.data.array[e + 2] = n,
  44292. this.data.array[e + 3] = r,
  44293. this
  44294. }
  44295. },
  44296. n.Geometry = function() {
  44297. Object.defineProperty(this, "id", {
  44298. value: n.GeometryIdCount++
  44299. }),
  44300. this.uuid = n.Math.generateUUID(),
  44301. this.name = "",
  44302. this.type = "Geometry",
  44303. this.vertices = [],
  44304. this.colors = [],
  44305. this.faces = [],
  44306. this.faceVertexUvs = [[]],
  44307. this.morphTargets = [],
  44308. this.morphNormals = [],
  44309. this.skinWeights = [],
  44310. this.skinIndices = [],
  44311. this.lineDistances = [],
  44312. this.boundingBox = null,
  44313. this.boundingSphere = null,
  44314. this.verticesNeedUpdate = !1,
  44315. this.elementsNeedUpdate = !1,
  44316. this.uvsNeedUpdate = !1,
  44317. this.normalsNeedUpdate = !1,
  44318. this.colorsNeedUpdate = !1,
  44319. this.lineDistancesNeedUpdate = !1,
  44320. this.groupsNeedUpdate = !1
  44321. }
  44322. ,
  44323. n.Geometry.prototype = {
  44324. constructor: n.Geometry,
  44325. applyMatrix: function(e) {
  44326. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44327. var o = this.vertices[i];
  44328. o.applyMatrix4(e)
  44329. }
  44330. for (var i = 0, r = this.faces.length; i < r; i++) {
  44331. var a = this.faces[i];
  44332. a.normal.applyMatrix3(t).normalize();
  44333. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44334. a.vertexNormals[s].applyMatrix3(t).normalize()
  44335. }
  44336. return null !== this.boundingBox && this.computeBoundingBox(),
  44337. null !== this.boundingSphere && this.computeBoundingSphere(),
  44338. this.verticesNeedUpdate = !0,
  44339. this.normalsNeedUpdate = !0,
  44340. this
  44341. },
  44342. rotateX: function() {
  44343. var e;
  44344. return function(t) {
  44345. return void 0 === e && (e = new n.Matrix4),
  44346. e.makeRotationX(t),
  44347. this.applyMatrix(e),
  44348. this
  44349. }
  44350. }(),
  44351. rotateY: function() {
  44352. var e;
  44353. return function(t) {
  44354. return void 0 === e && (e = new n.Matrix4),
  44355. e.makeRotationY(t),
  44356. this.applyMatrix(e),
  44357. this
  44358. }
  44359. }(),
  44360. rotateZ: function() {
  44361. var e;
  44362. return function(t) {
  44363. return void 0 === e && (e = new n.Matrix4),
  44364. e.makeRotationZ(t),
  44365. this.applyMatrix(e),
  44366. this
  44367. }
  44368. }(),
  44369. translate: function() {
  44370. var e;
  44371. return function(t, i, r) {
  44372. return void 0 === e && (e = new n.Matrix4),
  44373. e.makeTranslation(t, i, r),
  44374. this.applyMatrix(e),
  44375. this
  44376. }
  44377. }(),
  44378. scale: function() {
  44379. var e;
  44380. return function(t, i, r) {
  44381. return void 0 === e && (e = new n.Matrix4),
  44382. e.makeScale(t, i, r),
  44383. this.applyMatrix(e),
  44384. this
  44385. }
  44386. }(),
  44387. lookAt: function() {
  44388. var e;
  44389. return function(t) {
  44390. void 0 === e && (e = new n.Object3D),
  44391. e.lookAt(t),
  44392. e.updateMatrix(),
  44393. this.applyMatrix(e.matrix)
  44394. }
  44395. }(),
  44396. fromBufferGeometry: function(e) {
  44397. function t(e, t, r, o) {
  44398. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44399. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44400. , g = new n.Face3(e,t,r,a,f,o);
  44401. i.faces.push(g),
  44402. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44403. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44404. }
  44405. var i = this
  44406. , r = null !== e.index ? e.index.array : void 0
  44407. , o = e.attributes
  44408. , a = o.position.array
  44409. , s = void 0 !== o.normal ? o.normal.array : void 0
  44410. , l = void 0 !== o.color ? o.color.array : void 0
  44411. , c = void 0 !== o.uv ? o.uv.array : void 0
  44412. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44413. void 0 !== h && (this.faceVertexUvs[1] = []);
  44414. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44415. g += 2)
  44416. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44417. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44418. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44419. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44420. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44421. if (void 0 !== r) {
  44422. var m = e.groups;
  44423. if (m.length > 0)
  44424. for (var f = 0; f < m.length; f++)
  44425. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44426. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44427. else
  44428. for (var f = 0; f < r.length; f += 3)
  44429. t(r[f], r[f + 1], r[f + 2])
  44430. } else
  44431. for (var f = 0; f < a.length / 3; f += 3)
  44432. t(f, f + 1, f + 2);
  44433. return this.computeFaceNormals(),
  44434. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44435. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44436. this
  44437. },
  44438. center: function() {
  44439. this.computeBoundingBox();
  44440. var e = this.boundingBox.center().negate();
  44441. return this.translate(e.x, e.y, e.z),
  44442. e
  44443. },
  44444. normalize: function() {
  44445. this.computeBoundingSphere();
  44446. var e = this.boundingSphere.center
  44447. , t = this.boundingSphere.radius
  44448. , i = 0 === t ? 1 : 1 / t
  44449. , r = new n.Matrix4;
  44450. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44451. this.applyMatrix(r),
  44452. this
  44453. },
  44454. computeFaceNormals: function() {
  44455. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44456. var o = this.faces[i]
  44457. , a = this.vertices[o.a]
  44458. , s = this.vertices[o.b]
  44459. , l = this.vertices[o.c];
  44460. e.subVectors(l, s),
  44461. t.subVectors(a, s),
  44462. e.cross(t),
  44463. e.normalize(),
  44464. o.normal.copy(e)
  44465. }
  44466. },
  44467. computeVertexNormals: function(e) {
  44468. void 0 === e && (e = !0);
  44469. var t, i, r, o, a, s;
  44470. for (s = new Array(this.vertices.length),
  44471. t = 0,
  44472. i = this.vertices.length; t < i; t++)
  44473. s[t] = new n.Vector3;
  44474. if (e) {
  44475. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44476. for (r = 0,
  44477. o = this.faces.length; r < o; r++)
  44478. a = this.faces[r],
  44479. l = this.vertices[a.a],
  44480. c = this.vertices[a.b],
  44481. h = this.vertices[a.c],
  44482. u.subVectors(h, c),
  44483. d.subVectors(l, c),
  44484. u.cross(d),
  44485. s[a.a].add(u),
  44486. s[a.b].add(u),
  44487. s[a.c].add(u)
  44488. } else
  44489. for (r = 0,
  44490. o = this.faces.length; r < o; r++)
  44491. a = this.faces[r],
  44492. s[a.a].add(a.normal),
  44493. s[a.b].add(a.normal),
  44494. s[a.c].add(a.normal);
  44495. for (t = 0,
  44496. i = this.vertices.length; t < i; t++)
  44497. s[t].normalize();
  44498. for (r = 0,
  44499. o = this.faces.length; r < o; r++) {
  44500. a = this.faces[r];
  44501. var p = a.vertexNormals;
  44502. 3 === p.length ? (p[0].copy(s[a.a]),
  44503. p[1].copy(s[a.b]),
  44504. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44505. p[1] = s[a.b].clone(),
  44506. p[2] = s[a.c].clone())
  44507. }
  44508. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44509. },
  44510. computeMorphNormals: function() {
  44511. var e, t, i, r, o;
  44512. for (i = 0,
  44513. r = this.faces.length; i < r; i++)
  44514. for (o = this.faces[i],
  44515. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44516. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44517. e = 0,
  44518. t = o.vertexNormals.length; e < t; e++)
  44519. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44520. var a = new n.Geometry;
  44521. for (a.faces = this.faces,
  44522. e = 0,
  44523. t = this.morphTargets.length; e < t; e++) {
  44524. if (!this.morphNormals[e]) {
  44525. this.morphNormals[e] = {},
  44526. this.morphNormals[e].faceNormals = [],
  44527. this.morphNormals[e].vertexNormals = [];
  44528. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44529. for (i = 0,
  44530. r = this.faces.length; i < r; i++)
  44531. s = new n.Vector3,
  44532. l = {
  44533. a: new n.Vector3,
  44534. b: new n.Vector3,
  44535. c: new n.Vector3
  44536. },
  44537. c.push(s),
  44538. h.push(l)
  44539. }
  44540. var u = this.morphNormals[e];
  44541. a.vertices = this.morphTargets[e].vertices,
  44542. a.computeFaceNormals(),
  44543. a.computeVertexNormals();
  44544. var s, l;
  44545. for (i = 0,
  44546. r = this.faces.length; i < r; i++)
  44547. o = this.faces[i],
  44548. s = u.faceNormals[i],
  44549. l = u.vertexNormals[i],
  44550. s.copy(o.normal),
  44551. l.a.copy(o.vertexNormals[0]),
  44552. l.b.copy(o.vertexNormals[1]),
  44553. l.c.copy(o.vertexNormals[2])
  44554. }
  44555. for (i = 0,
  44556. r = this.faces.length; i < r; i++)
  44557. o = this.faces[i],
  44558. o.normal = o.__originalFaceNormal,
  44559. o.vertexNormals = o.__originalVertexNormals
  44560. },
  44561. computeTangents: function() {
  44562. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44563. },
  44564. computeLineDistances: function() {
  44565. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44566. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44567. this.lineDistances[i] = e
  44568. },
  44569. computeBoundingBox: function() {
  44570. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44571. this.boundingBox.setFromPoints(this.vertices)
  44572. },
  44573. computeBoundingSphere: function() {
  44574. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44575. this.boundingSphere.setFromPoints(this.vertices)
  44576. },
  44577. merge: function(e, t, i) {
  44578. if (e instanceof n.Geometry == !1)
  44579. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44580. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44581. void 0 === i && (i = 0),
  44582. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44583. for (var d = 0, p = s.length; d < p; d++) {
  44584. var f = s[d]
  44585. , g = f.clone();
  44586. void 0 !== t && g.applyMatrix4(t),
  44587. a.push(g)
  44588. }
  44589. for (d = 0,
  44590. p = c.length; d < p; d++) {
  44591. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44592. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44593. m.normal.copy(y.normal),
  44594. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44595. for (var E = 0, b = C.length; E < b; E++)
  44596. v = C[E].clone(),
  44597. void 0 !== r && v.applyMatrix3(r).normalize(),
  44598. m.vertexNormals.push(v);
  44599. m.color.copy(y.color);
  44600. for (var E = 0, b = I.length; E < b; E++)
  44601. A = I[E],
  44602. m.vertexColors.push(A.clone());
  44603. m.materialIndex = y.materialIndex + i,
  44604. l.push(m)
  44605. }
  44606. for (d = 0,
  44607. p = u.length; d < p; d++) {
  44608. var w = u[d]
  44609. , _ = [];
  44610. if (void 0 !== w) {
  44611. for (var E = 0, b = w.length; E < b; E++)
  44612. _.push(w[E].clone());
  44613. h.push(_)
  44614. }
  44615. }
  44616. },
  44617. mergeMesh: function(e) {
  44618. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44619. void this.merge(e.geometry, e.matrix))
  44620. },
  44621. mergeVertices: function() {
  44622. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44623. for (i = 0,
  44624. n = this.vertices.length; i < n; i++)
  44625. e = this.vertices[i],
  44626. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44627. void 0 === l[t] ? (l[t] = i,
  44628. c.push(this.vertices[i]),
  44629. h[i] = c.length - 1) : h[i] = h[l[t]];
  44630. var p = [];
  44631. for (i = 0,
  44632. n = this.faces.length; i < n; i++) {
  44633. r = this.faces[i],
  44634. r.a = h[r.a],
  44635. r.b = h[r.b],
  44636. r.c = h[r.c],
  44637. o = [r.a, r.b, r.c];
  44638. for (var f = -1, g = 0; g < 3; g++)
  44639. if (o[g] === o[(g + 1) % 3]) {
  44640. f = g,
  44641. p.push(i);
  44642. break
  44643. }
  44644. }
  44645. for (i = p.length - 1; i >= 0; i--) {
  44646. var m = p[i];
  44647. for (this.faces.splice(m, 1),
  44648. a = 0,
  44649. s = this.faceVertexUvs.length; a < s; a++)
  44650. this.faceVertexUvs[a].splice(m, 1)
  44651. }
  44652. var v = this.vertices.length - c.length;
  44653. return this.vertices = c,
  44654. v
  44655. },
  44656. sortFacesByMaterialIndex: function() {
  44657. function e(e, t) {
  44658. return e.materialIndex - t.materialIndex
  44659. }
  44660. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44661. t[n]._id = n;
  44662. t.sort(e);
  44663. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44664. a && a.length === i && (r = []),
  44665. s && s.length === i && (o = []);
  44666. for (var n = 0; n < i; n++) {
  44667. var l = t[n]._id;
  44668. r && r.push(a[l]),
  44669. o && o.push(s[l])
  44670. }
  44671. r && (this.faceVertexUvs[0] = r),
  44672. o && (this.faceVertexUvs[1] = o)
  44673. },
  44674. toJSON: function() {
  44675. function e(e, t, i) {
  44676. return i ? e | 1 << t : e & ~(1 << t)
  44677. }
  44678. function t(e) {
  44679. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44680. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44681. u.push(e.x, e.y, e.z),
  44682. d[t])
  44683. }
  44684. function i(e) {
  44685. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44686. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44687. p.push(e.getHex()),
  44688. f[t])
  44689. }
  44690. function n(e) {
  44691. var t = e.x.toString() + e.y.toString();
  44692. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44693. g.push(e.x, e.y),
  44694. m[t])
  44695. }
  44696. var r = {
  44697. metadata: {
  44698. version: 4.4,
  44699. type: "Geometry",
  44700. generator: "Geometry.toJSON"
  44701. }
  44702. };
  44703. if (r.uuid = this.uuid,
  44704. r.type = this.type,
  44705. "" !== this.name && (r.name = this.name),
  44706. void 0 !== this.parameters) {
  44707. var o = this.parameters;
  44708. for (var a in o)
  44709. void 0 !== o[a] && (r[a] = o[a]);
  44710. return r
  44711. }
  44712. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44713. var c = this.vertices[l];
  44714. s.push(c.x, c.y, c.z)
  44715. }
  44716. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44717. var v = this.faces[l]
  44718. , A = !0
  44719. , y = !1
  44720. , C = void 0 !== this.faceVertexUvs[0][l]
  44721. , I = v.normal.length() > 0
  44722. , E = v.vertexNormals.length > 0
  44723. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44724. , w = v.vertexColors.length > 0
  44725. , _ = 0;
  44726. if (_ = e(_, 0, 0),
  44727. _ = e(_, 1, A),
  44728. _ = e(_, 2, y),
  44729. _ = e(_, 3, C),
  44730. _ = e(_, 4, I),
  44731. _ = e(_, 5, E),
  44732. _ = e(_, 6, b),
  44733. _ = e(_, 7, w),
  44734. h.push(_),
  44735. h.push(v.a, v.b, v.c),
  44736. h.push(v.materialIndex),
  44737. C) {
  44738. var T = this.faceVertexUvs[0][l];
  44739. h.push(n(T[0]), n(T[1]), n(T[2]))
  44740. }
  44741. if (I && h.push(t(v.normal)),
  44742. E) {
  44743. var x = v.vertexNormals;
  44744. h.push(t(x[0]), t(x[1]), t(x[2]))
  44745. }
  44746. if (b && h.push(i(v.color)),
  44747. w) {
  44748. var S = v.vertexColors;
  44749. h.push(i(S[0]), i(S[1]), i(S[2]))
  44750. }
  44751. }
  44752. return r.data = {},
  44753. r.data.vertices = s,
  44754. r.data.normals = u,
  44755. p.length > 0 && (r.data.colors = p),
  44756. g.length > 0 && (r.data.uvs = [g]),
  44757. r.data.faces = h,
  44758. r
  44759. },
  44760. clone: function() {
  44761. return (new n.Geometry).copy(this)
  44762. },
  44763. copy: function(e) {
  44764. this.vertices = [],
  44765. this.faces = [],
  44766. this.faceVertexUvs = [[]];
  44767. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44768. this.vertices.push(t[i].clone());
  44769. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44770. this.faces.push(r[i].clone());
  44771. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44772. var o = e.faceVertexUvs[i];
  44773. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44774. for (var a = 0, s = o.length; a < s; a++) {
  44775. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44776. var d = l[h];
  44777. c.push(d.clone())
  44778. }
  44779. this.faceVertexUvs[i].push(c)
  44780. }
  44781. }
  44782. return this
  44783. },
  44784. dispose: function() {
  44785. this.dispatchEvent({
  44786. type: "dispose"
  44787. })
  44788. }
  44789. },
  44790. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44791. n.GeometryIdCount = 0,
  44792. n.DirectGeometry = function() {
  44793. Object.defineProperty(this, "id", {
  44794. value: n.GeometryIdCount++
  44795. }),
  44796. this.uuid = n.Math.generateUUID(),
  44797. this.name = "",
  44798. this.type = "DirectGeometry",
  44799. this.indices = [],
  44800. this.vertices = [],
  44801. this.normals = [],
  44802. this.colors = [],
  44803. this.uvs = [],
  44804. this.uvs2 = [],
  44805. this.groups = [],
  44806. this.morphTargets = {},
  44807. this.skinWeights = [],
  44808. this.skinIndices = [],
  44809. this.boundingBox = null,
  44810. this.boundingSphere = null,
  44811. this.verticesNeedUpdate = !1,
  44812. this.normalsNeedUpdate = !1,
  44813. this.colorsNeedUpdate = !1,
  44814. this.uvsNeedUpdate = !1,
  44815. this.groupsNeedUpdate = !1
  44816. }
  44817. ,
  44818. n.DirectGeometry.prototype = {
  44819. constructor: n.DirectGeometry,
  44820. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44821. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44822. computeFaceNormals: function() {
  44823. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44824. },
  44825. computeVertexNormals: function() {
  44826. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44827. },
  44828. computeGroups: function(e) {
  44829. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44830. var a = r[o];
  44831. a.materialIndex !== i && (i = a.materialIndex,
  44832. void 0 !== t && (t.count = 3 * o - t.start,
  44833. n.push(t)),
  44834. t = {
  44835. start: 3 * o,
  44836. materialIndex: i
  44837. })
  44838. }
  44839. void 0 !== t && (t.count = 3 * o - t.start,
  44840. n.push(t)),
  44841. this.groups = n
  44842. },
  44843. fromGeometry: function(e) {
  44844. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44845. if (c > 0) {
  44846. t = [];
  44847. for (var h = 0; h < c; h++)
  44848. t[h] = [];
  44849. this.morphTargets.position = t
  44850. }
  44851. var u, d = e.morphNormals, p = d.length;
  44852. if (p > 0) {
  44853. u = [];
  44854. for (var h = 0; h < p; h++)
  44855. u[h] = [];
  44856. this.morphTargets.normal = u
  44857. }
  44858. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44859. var A = i[h];
  44860. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44861. var y = A.vertexNormals;
  44862. if (3 === y.length)
  44863. this.normals.push(y[0], y[1], y[2]);
  44864. else {
  44865. var C = A.normal;
  44866. this.normals.push(C, C, C)
  44867. }
  44868. var I = A.vertexColors;
  44869. if (3 === I.length)
  44870. this.colors.push(I[0], I[1], I[2]);
  44871. else {
  44872. var E = A.color;
  44873. this.colors.push(E, E, E)
  44874. }
  44875. if (a === !0) {
  44876. var b = o[0][h];
  44877. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44878. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44879. }
  44880. if (s === !0) {
  44881. var b = o[1][h];
  44882. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44883. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44884. }
  44885. for (var w = 0; w < c; w++) {
  44886. var _ = l[w].vertices;
  44887. t[w].push(_[A.a], _[A.b], _[A.c])
  44888. }
  44889. for (var w = 0; w < p; w++) {
  44890. var T = d[w].vertexNormals[h];
  44891. u[w].push(T.a, T.b, T.c)
  44892. }
  44893. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44894. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44895. }
  44896. return this.computeGroups(e),
  44897. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44898. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44899. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44900. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44901. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44902. this
  44903. },
  44904. dispose: function() {
  44905. this.dispatchEvent({
  44906. type: "dispose"
  44907. })
  44908. }
  44909. },
  44910. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44911. n.BufferGeometry = function() {
  44912. Object.defineProperty(this, "id", {
  44913. value: n.GeometryIdCount++
  44914. }),
  44915. this.uuid = n.Math.generateUUID(),
  44916. this.name = "",
  44917. this.type = "BufferGeometry",
  44918. this.index = null,
  44919. this.attributes = {},
  44920. this.morphAttributes = {},
  44921. this.groups = [],
  44922. this.boundingBox = null,
  44923. this.boundingSphere = null,
  44924. this.drawRange = {
  44925. start: 0,
  44926. count: 1 / 0
  44927. }
  44928. }
  44929. ,
  44930. n.BufferGeometry.prototype = {
  44931. constructor: n.BufferGeometry,
  44932. getIndex: function() {
  44933. return this.index
  44934. },
  44935. setIndex: function(e) {
  44936. this.index = e
  44937. },
  44938. addAttribute: function(e, t) {
  44939. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44940. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44941. void this.setIndex(t)) : (this.attributes[e] = t,
  44942. this)
  44943. },
  44944. getAttribute: function(e) {
  44945. return this.attributes[e]
  44946. },
  44947. removeAttribute: function(e) {
  44948. return delete this.attributes[e],
  44949. this
  44950. },
  44951. addGroup: function(e, t, i) {
  44952. this.groups.push({
  44953. start: e,
  44954. count: t,
  44955. materialIndex: void 0 !== i ? i : 0
  44956. })
  44957. },
  44958. clearGroups: function() {
  44959. this.groups = []
  44960. },
  44961. setDrawRange: function(e, t) {
  44962. this.drawRange.start = e,
  44963. this.drawRange.count = t
  44964. },
  44965. applyMatrix: function(e) {
  44966. var t = this.attributes.position;
  44967. void 0 !== t && (e.applyToVector3Array(t.array),
  44968. t.needsUpdate = !0);
  44969. var i = this.attributes.normal;
  44970. if (void 0 !== i) {
  44971. var r = (new n.Matrix3).getNormalMatrix(e);
  44972. r.applyToVector3Array(i.array),
  44973. i.needsUpdate = !0
  44974. }
  44975. return null !== this.boundingBox && this.computeBoundingBox(),
  44976. null !== this.boundingSphere && this.computeBoundingSphere(),
  44977. this
  44978. },
  44979. rotateX: function() {
  44980. var e;
  44981. return function(t) {
  44982. return void 0 === e && (e = new n.Matrix4),
  44983. e.makeRotationX(t),
  44984. this.applyMatrix(e),
  44985. this
  44986. }
  44987. }(),
  44988. rotateY: function() {
  44989. var e;
  44990. return function(t) {
  44991. return void 0 === e && (e = new n.Matrix4),
  44992. e.makeRotationY(t),
  44993. this.applyMatrix(e),
  44994. this
  44995. }
  44996. }(),
  44997. rotateZ: function() {
  44998. var e;
  44999. return function(t) {
  45000. return void 0 === e && (e = new n.Matrix4),
  45001. e.makeRotationZ(t),
  45002. this.applyMatrix(e),
  45003. this
  45004. }
  45005. }(),
  45006. translate: function() {
  45007. var e;
  45008. return function(t, i, r) {
  45009. return void 0 === e && (e = new n.Matrix4),
  45010. e.makeTranslation(t, i, r),
  45011. this.applyMatrix(e),
  45012. this
  45013. }
  45014. }(),
  45015. scale: function() {
  45016. var e;
  45017. return function(t, i, r) {
  45018. return void 0 === e && (e = new n.Matrix4),
  45019. e.makeScale(t, i, r),
  45020. this.applyMatrix(e),
  45021. this
  45022. }
  45023. }(),
  45024. lookAt: function() {
  45025. var e;
  45026. return function(t) {
  45027. void 0 === e && (e = new n.Object3D),
  45028. e.lookAt(t),
  45029. e.updateMatrix(),
  45030. this.applyMatrix(e.matrix)
  45031. }
  45032. }(),
  45033. center: function() {
  45034. this.computeBoundingBox();
  45035. var e = this.boundingBox.center().negate();
  45036. return this.translate(e.x, e.y, e.z),
  45037. e
  45038. },
  45039. setFromObject: function(e) {
  45040. var t = e.geometry;
  45041. if (e instanceof n.Points || e instanceof n.Line) {
  45042. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45043. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45044. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45045. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45046. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45047. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45048. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45049. }
  45050. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45051. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45052. } else
  45053. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45054. return this
  45055. },
  45056. updateFromObject: function(e) {
  45057. var t = e.geometry;
  45058. if (e instanceof n.Mesh) {
  45059. var i = t.__directGeometry;
  45060. if (void 0 === i)
  45061. return this.fromGeometry(t);
  45062. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45063. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45064. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45065. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45066. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45067. t.verticesNeedUpdate = !1,
  45068. t.normalsNeedUpdate = !1,
  45069. t.colorsNeedUpdate = !1,
  45070. t.uvsNeedUpdate = !1,
  45071. t.groupsNeedUpdate = !1,
  45072. t = i
  45073. }
  45074. if (t.verticesNeedUpdate === !0) {
  45075. var r = this.attributes.position;
  45076. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45077. r.needsUpdate = !0),
  45078. t.verticesNeedUpdate = !1
  45079. }
  45080. if (t.normalsNeedUpdate === !0) {
  45081. var r = this.attributes.normal;
  45082. void 0 !== r && (r.copyVector3sArray(t.normals),
  45083. r.needsUpdate = !0),
  45084. t.normalsNeedUpdate = !1
  45085. }
  45086. if (t.colorsNeedUpdate === !0) {
  45087. var r = this.attributes.color;
  45088. void 0 !== r && (r.copyColorsArray(t.colors),
  45089. r.needsUpdate = !0),
  45090. t.colorsNeedUpdate = !1
  45091. }
  45092. if (t.uvsNeedUpdate) {
  45093. var r = this.attributes.uv;
  45094. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45095. r.needsUpdate = !0),
  45096. t.uvsNeedUpdate = !1
  45097. }
  45098. if (t.lineDistancesNeedUpdate) {
  45099. var r = this.attributes.lineDistance;
  45100. void 0 !== r && (r.copyArray(t.lineDistances),
  45101. r.needsUpdate = !0),
  45102. t.lineDistancesNeedUpdate = !1
  45103. }
  45104. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45105. this.groups = t.groups,
  45106. t.groupsNeedUpdate = !1),
  45107. this
  45108. },
  45109. fromGeometry: function(e) {
  45110. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45111. this.fromDirectGeometry(e.__directGeometry)
  45112. },
  45113. fromDirectGeometry: function(e) {
  45114. var t = new Float32Array(3 * e.vertices.length);
  45115. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45116. e.normals.length > 0) {
  45117. var i = new Float32Array(3 * e.normals.length);
  45118. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45119. }
  45120. if (e.colors.length > 0) {
  45121. var r = new Float32Array(3 * e.colors.length);
  45122. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45123. }
  45124. if (e.uvs.length > 0) {
  45125. var o = new Float32Array(2 * e.uvs.length);
  45126. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45127. }
  45128. if (e.uvs2.length > 0) {
  45129. var a = new Float32Array(2 * e.uvs2.length);
  45130. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45131. }
  45132. if (e.indices.length > 0) {
  45133. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45134. , l = new s(3 * e.indices.length);
  45135. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45136. }
  45137. this.groups = e.groups;
  45138. for (var c in e.morphTargets) {
  45139. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45140. var f = u[d]
  45141. , g = new n.Float32Attribute(3 * f.length,3);
  45142. h.push(g.copyVector3sArray(f))
  45143. }
  45144. this.morphAttributes[c] = h
  45145. }
  45146. if (e.skinIndices.length > 0) {
  45147. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45148. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45149. }
  45150. if (e.skinWeights.length > 0) {
  45151. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45152. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45153. }
  45154. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45155. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45156. this
  45157. },
  45158. computeBoundingBox: function() {
  45159. new n.Vector3;
  45160. return function() {
  45161. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45162. var e = this.attributes.position.array;
  45163. e && this.boundingBox.setFromArray(e),
  45164. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45165. this.boundingBox.max.set(0, 0, 0)),
  45166. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45167. }
  45168. }(),
  45169. computeBoundingSphere: function() {
  45170. var e = new n.Box3
  45171. , t = new n.Vector3;
  45172. return function() {
  45173. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45174. var i = this.attributes.position.array;
  45175. if (i) {
  45176. var r = this.boundingSphere.center;
  45177. e.setFromArray(i),
  45178. e.center(r);
  45179. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45180. t.fromArray(i, a),
  45181. o = Math.max(o, r.distanceToSquared(t));
  45182. this.boundingSphere.radius = Math.sqrt(o),
  45183. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45184. }
  45185. }
  45186. }(),
  45187. computeFaceNormals: function() {},
  45188. computeVertexNormals: function() {
  45189. var e = this.index
  45190. , t = this.attributes
  45191. , i = this.groups;
  45192. if (t.position) {
  45193. var r = t.position.array;
  45194. if (void 0 === t.normal)
  45195. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45196. else
  45197. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45198. o[a] = 0;
  45199. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45200. if (e) {
  45201. var v = e.array;
  45202. 0 === i.length && this.addGroup(0, v.length);
  45203. for (var A = 0, y = i.length; A < y; ++A)
  45204. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45205. l = 3 * v[a + 0],
  45206. c = 3 * v[a + 1],
  45207. h = 3 * v[a + 2],
  45208. d.fromArray(r, l),
  45209. p.fromArray(r, c),
  45210. f.fromArray(r, h),
  45211. g.subVectors(f, p),
  45212. m.subVectors(d, p),
  45213. g.cross(m),
  45214. u[l] += g.x,
  45215. u[l + 1] += g.y,
  45216. u[l + 2] += g.z,
  45217. u[c] += g.x,
  45218. u[c + 1] += g.y,
  45219. u[c + 2] += g.z,
  45220. u[h] += g.x,
  45221. u[h + 1] += g.y,
  45222. u[h + 2] += g.z
  45223. } else
  45224. for (var a = 0, s = r.length; a < s; a += 9)
  45225. d.fromArray(r, a),
  45226. p.fromArray(r, a + 3),
  45227. f.fromArray(r, a + 6),
  45228. g.subVectors(f, p),
  45229. m.subVectors(d, p),
  45230. g.cross(m),
  45231. u[a] = g.x,
  45232. u[a + 1] = g.y,
  45233. u[a + 2] = g.z,
  45234. u[a + 3] = g.x,
  45235. u[a + 4] = g.y,
  45236. u[a + 5] = g.z,
  45237. u[a + 6] = g.x,
  45238. u[a + 7] = g.y,
  45239. u[a + 8] = g.z;
  45240. this.normalizeNormals(),
  45241. t.normal.needsUpdate = !0
  45242. }
  45243. },
  45244. merge: function(e, t) {
  45245. if (e instanceof n.BufferGeometry == !1)
  45246. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45247. void 0 === t && (t = 0);
  45248. var i = this.attributes;
  45249. for (var r in i)
  45250. if (void 0 !== e.attributes[r])
  45251. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45252. u++)
  45253. a[u] = l[h];
  45254. return this
  45255. },
  45256. normalizeNormals: function() {
  45257. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45258. e = r[o],
  45259. t = r[o + 1],
  45260. i = r[o + 2],
  45261. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45262. r[o] *= n,
  45263. r[o + 1] *= n,
  45264. r[o + 2] *= n
  45265. },
  45266. toNonIndexed: function() {
  45267. if (null === this.index)
  45268. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45269. this;
  45270. var e = new n.BufferGeometry
  45271. , t = this.index.array
  45272. , i = this.attributes;
  45273. for (var r in i) {
  45274. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45275. c = t[u] * s;
  45276. for (var p = 0; p < s; p++)
  45277. l[h++] = a[c++]
  45278. }
  45279. e.addAttribute(r, new n.BufferAttribute(l,s))
  45280. }
  45281. return e
  45282. },
  45283. toJSON: function() {
  45284. var e = {
  45285. metadata: {
  45286. version: 4.4,
  45287. type: "BufferGeometry",
  45288. generator: "BufferGeometry.toJSON"
  45289. }
  45290. };
  45291. if (e.uuid = this.uuid,
  45292. e.type = this.type,
  45293. "" !== this.name && (e.name = this.name),
  45294. void 0 !== this.parameters) {
  45295. var t = this.parameters;
  45296. for (var i in t)
  45297. void 0 !== t[i] && (e[i] = t[i]);
  45298. return e
  45299. }
  45300. e.data = {
  45301. attributes: {}
  45302. };
  45303. var n = this.index;
  45304. if (null !== n) {
  45305. var r = Array.prototype.slice.call(n.array);
  45306. e.data.index = {
  45307. type: n.array.constructor.name,
  45308. array: r
  45309. }
  45310. }
  45311. var o = this.attributes;
  45312. for (var i in o) {
  45313. var a = o[i]
  45314. , r = Array.prototype.slice.call(a.array);
  45315. e.data.attributes[i] = {
  45316. itemSize: a.itemSize,
  45317. type: a.array.constructor.name,
  45318. array: r
  45319. }
  45320. }
  45321. var s = this.groups;
  45322. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45323. var l = this.boundingSphere;
  45324. return null !== l && (e.data.boundingSphere = {
  45325. center: l.center.toArray(),
  45326. radius: l.radius
  45327. }),
  45328. e
  45329. },
  45330. clone: function() {
  45331. return (new n.BufferGeometry).copy(this)
  45332. },
  45333. copy: function(e) {
  45334. var t = e.index;
  45335. null !== t && this.setIndex(t.clone());
  45336. var i = e.attributes;
  45337. for (var n in i) {
  45338. var r = i[n];
  45339. this.addAttribute(n, r.clone())
  45340. }
  45341. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45342. var l = o[a];
  45343. this.addGroup(l.start, l.count)
  45344. }
  45345. return this
  45346. },
  45347. dispose: function() {
  45348. this.dispatchEvent({
  45349. type: "dispose"
  45350. })
  45351. }
  45352. },
  45353. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45354. n.BufferGeometry.MaxIndex = 65535,
  45355. n.InstancedBufferGeometry = function() {
  45356. n.BufferGeometry.call(this),
  45357. this.type = "InstancedBufferGeometry",
  45358. this.maxInstancedCount = void 0
  45359. }
  45360. ,
  45361. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45362. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45363. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45364. this.groups.push({
  45365. start: e,
  45366. count: t,
  45367. instances: i
  45368. })
  45369. }
  45370. ,
  45371. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45372. var t = e.index;
  45373. null !== t && this.setIndex(t.clone());
  45374. var i = e.attributes;
  45375. for (var n in i) {
  45376. var r = i[n];
  45377. this.addAttribute(n, r.clone())
  45378. }
  45379. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45380. var l = o[a];
  45381. this.addGroup(l.start, l.count, l.instances)
  45382. }
  45383. return this
  45384. }
  45385. ,
  45386. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45387. n.Uniform = function(e, t) {
  45388. this.type = e,
  45389. this.value = t,
  45390. this.dynamic = !1
  45391. }
  45392. ,
  45393. n.Uniform.prototype = {
  45394. constructor: n.Uniform,
  45395. onUpdate: function(e) {
  45396. return this.dynamic = !0,
  45397. this.onUpdateCallback = e,
  45398. this
  45399. }
  45400. },
  45401. n.AnimationClip = function(e, t, i) {
  45402. this.name = e || n.Math.generateUUID(),
  45403. this.tracks = i,
  45404. this.duration = void 0 !== t ? t : -1,
  45405. this.duration < 0 && this.resetDuration(),
  45406. this.trim(),
  45407. this.optimize()
  45408. }
  45409. ,
  45410. n.AnimationClip.prototype = {
  45411. constructor: n.AnimationClip,
  45412. resetDuration: function() {
  45413. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45414. var r = this.tracks[i];
  45415. t = Math.max(t, r.times[r.times.length - 1])
  45416. }
  45417. this.duration = t
  45418. },
  45419. trim: function() {
  45420. for (var e = 0; e < this.tracks.length; e++)
  45421. this.tracks[e].trim(0, this.duration);
  45422. return this
  45423. },
  45424. optimize: function() {
  45425. for (var e = 0; e < this.tracks.length; e++)
  45426. this.tracks[e].optimize();
  45427. return this
  45428. }
  45429. },
  45430. Object.assign(n.AnimationClip, {
  45431. parse: function(e) {
  45432. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45433. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45434. return new n.AnimationClip(e.name,e.duration,t)
  45435. },
  45436. toJSON: function(e) {
  45437. for (var t = [], i = e.tracks, r = {
  45438. name: e.name,
  45439. duration: e.duration,
  45440. tracks: t
  45441. }, o = 0, a = i.length; o !== a; ++o)
  45442. t.push(n.KeyframeTrack.toJSON(i[o]));
  45443. return r
  45444. },
  45445. CreateFromMorphTargetSequence: function(e, t, i) {
  45446. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45447. var s = []
  45448. , l = [];
  45449. s.push((a + r - 1) % r, a, (a + 1) % r),
  45450. l.push(0, 1, 0);
  45451. var c = n.AnimationUtils.getKeyframeOrder(s);
  45452. s = n.AnimationUtils.sortedArray(s, 1, c),
  45453. l = n.AnimationUtils.sortedArray(l, 1, c),
  45454. 0 === s[0] && (s.push(r),
  45455. l.push(l[0])),
  45456. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45457. }
  45458. return new n.AnimationClip(e,-1,o)
  45459. },
  45460. findByName: function(e, t) {
  45461. for (var i = 0; i < e.length; i++)
  45462. if (e[i].name === t)
  45463. return e[i];
  45464. return null
  45465. },
  45466. CreateClipsFromMorphTargetSequences: function(e, t) {
  45467. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45468. var s = e[o]
  45469. , l = s.name.match(r);
  45470. if (l && l.length > 1) {
  45471. var c = l[1]
  45472. , h = i[c];
  45473. h || (i[c] = h = []),
  45474. h.push(s)
  45475. }
  45476. }
  45477. var u = [];
  45478. for (var c in i)
  45479. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45480. return u
  45481. },
  45482. parseAnimation: function(e, t, i) {
  45483. if (!e)
  45484. return console.error(" no animation in JSONLoader data"),
  45485. null;
  45486. for (var r = function(e, t, i, r, o) {
  45487. if (0 !== i.length) {
  45488. var a = []
  45489. , s = [];
  45490. n.AnimationUtils.flattenJSON(i, a, s, r),
  45491. 0 !== a.length && o.push(new e(t,a,s))
  45492. }
  45493. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45494. var u = c[h].keys;
  45495. if (u && 0 != u.length)
  45496. if (u[0].morphTargets) {
  45497. for (var d = {}, p = 0; p < u.length; p++)
  45498. if (u[p].morphTargets)
  45499. for (var f = 0; f < u[p].morphTargets.length; f++)
  45500. d[u[p].morphTargets[f]] = -1;
  45501. for (var g in d) {
  45502. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45503. var A = u[p];
  45504. m.push(A.time),
  45505. v.push(A.morphTarget === g ? 1 : 0)
  45506. }
  45507. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45508. }
  45509. s = d.length * (l || 1)
  45510. } else {
  45511. var y = ".bones[" + t[h].name + "]";
  45512. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45513. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45514. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45515. }
  45516. }
  45517. if (0 === o.length)
  45518. return null;
  45519. var C = new n.AnimationClip(a,s,o);
  45520. return C
  45521. }
  45522. }),
  45523. n.AnimationMixer = function(e) {
  45524. this._root = e,
  45525. this._initMemoryManager(),
  45526. this._accuIndex = 0,
  45527. this.time = 0,
  45528. this.timeScale = 1
  45529. }
  45530. ,
  45531. n.AnimationMixer.prototype = {
  45532. constructor: n.AnimationMixer,
  45533. clipAction: function(e, t) {
  45534. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45535. if (void 0 !== l) {
  45536. var c = l.actionByRoot[o];
  45537. if (void 0 !== c)
  45538. return c;
  45539. if (i = l.knownActions[0],
  45540. s = i._clip,
  45541. e !== a && e !== s)
  45542. throw new Error("Different clips with the same name detected!")
  45543. }
  45544. if (null === s)
  45545. return null;
  45546. var h = new n.AnimationMixer._Action(this,s,t);
  45547. return this._bindAction(h, i),
  45548. this._addInactiveAction(h, a, o),
  45549. h
  45550. },
  45551. existingAction: function(e, t) {
  45552. var i = t || this._root
  45553. , n = i.uuid
  45554. , r = "string" == typeof e ? e : e.name
  45555. , o = this._actionsByClip[r];
  45556. return void 0 !== o ? o.actionByRoot[n] || null : null
  45557. },
  45558. stopAllAction: function() {
  45559. var e = this._actions
  45560. , t = this._nActiveActions
  45561. , i = this._bindings
  45562. , n = this._nActiveBindings;
  45563. this._nActiveActions = 0,
  45564. this._nActiveBindings = 0;
  45565. for (var r = 0; r !== t; ++r)
  45566. e[r].reset();
  45567. for (var r = 0; r !== n; ++r)
  45568. i[r].useCount = 0;
  45569. return this
  45570. },
  45571. update: function(e) {
  45572. e *= this.timeScale;
  45573. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45574. var s = t[a];
  45575. s.enabled && s._update(n, e, r, o)
  45576. }
  45577. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45578. l[a].apply(o);
  45579. return this
  45580. },
  45581. getRoot: function() {
  45582. return this._root
  45583. },
  45584. uncacheClip: function(e) {
  45585. var t = this._actions
  45586. , i = e.name
  45587. , n = this._actionsByClip
  45588. , r = n[i];
  45589. if (void 0 !== r) {
  45590. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45591. var l = o[a];
  45592. this._deactivateAction(l);
  45593. var c = l._cacheIndex
  45594. , h = t[t.length - 1];
  45595. l._cacheIndex = null,
  45596. l._byClipCacheIndex = null,
  45597. h._cacheIndex = c,
  45598. t[c] = h,
  45599. t.pop(),
  45600. this._removeInactiveBindingsForAction(l)
  45601. }
  45602. delete n[i]
  45603. }
  45604. },
  45605. uncacheRoot: function(e) {
  45606. var t = e.uuid
  45607. , i = this._actionsByClip;
  45608. for (var n in i) {
  45609. var r = i[n].actionByRoot
  45610. , o = r[t];
  45611. void 0 !== o && (this._deactivateAction(o),
  45612. this._removeInactiveAction(o))
  45613. }
  45614. var a = this._bindingsByRootAndName
  45615. , s = a[t];
  45616. if (void 0 !== s)
  45617. for (var l in s) {
  45618. var c = s[l];
  45619. c.restoreOriginalState(),
  45620. this._removeInactiveBinding(c)
  45621. }
  45622. },
  45623. uncacheAction: function(e, t) {
  45624. var i = this.existingAction(e, t);
  45625. null !== i && (this._deactivateAction(i),
  45626. this._removeInactiveAction(i))
  45627. }
  45628. },
  45629. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45630. n.AnimationMixer._Action = function(e, t, i) {
  45631. this._mixer = e,
  45632. this._clip = t,
  45633. this._localRoot = i || null;
  45634. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45635. endingStart: n.ZeroCurvatureEnding,
  45636. endingEnd: n.ZeroCurvatureEnding
  45637. }, l = 0; l !== o; ++l) {
  45638. var c = r[l].createInterpolant(null);
  45639. a[l] = c,
  45640. c.settings = s
  45641. }
  45642. this._interpolantSettings = s,
  45643. this._interpolants = a,
  45644. this._propertyBindings = new Array(o),
  45645. this._cacheIndex = null,
  45646. this._byClipCacheIndex = null,
  45647. this._timeScaleInterpolant = null,
  45648. this._weightInterpolant = null,
  45649. this.loop = n.LoopRepeat,
  45650. this._loopCount = -1,
  45651. this._startTime = null,
  45652. this.time = 0,
  45653. this.timeScale = 1,
  45654. this._effectiveTimeScale = 1,
  45655. this.weight = 1,
  45656. this._effectiveWeight = 1,
  45657. this.repetitions = 1 / 0,
  45658. this.paused = !1,
  45659. this.enabled = !0,
  45660. this.clampWhenFinished = !1,
  45661. this.zeroSlopeAtStart = !0,
  45662. this.zeroSlopeAtEnd = !0
  45663. }
  45664. ,
  45665. n.AnimationMixer._Action.prototype = {
  45666. constructor: n.AnimationMixer._Action,
  45667. play: function() {
  45668. return this._mixer._activateAction(this),
  45669. this
  45670. },
  45671. stop: function() {
  45672. return this._mixer._deactivateAction(this),
  45673. this.reset()
  45674. },
  45675. reset: function() {
  45676. return this.paused = !1,
  45677. this.enabled = !0,
  45678. this.time = 0,
  45679. this._loopCount = -1,
  45680. this._startTime = null,
  45681. this.stopFading().stopWarping()
  45682. },
  45683. isRunning: function() {
  45684. this._startTime;
  45685. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45686. },
  45687. isScheduled: function() {
  45688. return this._mixer._isActiveAction(this)
  45689. },
  45690. startAt: function(e) {
  45691. return this._startTime = e,
  45692. this
  45693. },
  45694. setLoop: function(e, t) {
  45695. return this.loop = e,
  45696. this.repetitions = t,
  45697. this
  45698. },
  45699. setEffectiveWeight: function(e) {
  45700. return this.weight = e,
  45701. this._effectiveWeight = this.enabled ? e : 0,
  45702. this.stopFading()
  45703. },
  45704. getEffectiveWeight: function() {
  45705. return this._effectiveWeight
  45706. },
  45707. fadeIn: function(e) {
  45708. return this._scheduleFading(e, 0, 1)
  45709. },
  45710. fadeOut: function(e) {
  45711. return this._scheduleFading(e, 1, 0)
  45712. },
  45713. crossFadeFrom: function(e, t, i) {
  45714. this._mixer;
  45715. if (e.fadeOut(t),
  45716. this.fadeIn(t),
  45717. i) {
  45718. var n = this._clip.duration
  45719. , r = e._clip.duration
  45720. , o = r / n
  45721. , a = n / r;
  45722. e.warp(1, o, t),
  45723. this.warp(a, 1, t)
  45724. }
  45725. return this
  45726. },
  45727. crossFadeTo: function(e, t, i) {
  45728. return e.crossFadeFrom(this, t, i)
  45729. },
  45730. stopFading: function() {
  45731. var e = this._weightInterpolant;
  45732. return null !== e && (this._weightInterpolant = null,
  45733. this._mixer._takeBackControlInterpolant(e)),
  45734. this
  45735. },
  45736. setEffectiveTimeScale: function(e) {
  45737. return this.timeScale = e,
  45738. this._effectiveTimeScale = this.paused ? 0 : e,
  45739. this.stopWarping()
  45740. },
  45741. getEffectiveTimeScale: function() {
  45742. return this._effectiveTimeScale
  45743. },
  45744. setDuration: function(e) {
  45745. return this.timeScale = this._clip.duration / e,
  45746. this.stopWarping()
  45747. },
  45748. syncWith: function(e) {
  45749. return this.time = e.time,
  45750. this.timeScale = e.timeScale,
  45751. this.stopWarping()
  45752. },
  45753. halt: function(e) {
  45754. return this.warp(this._currentTimeScale, 0, e)
  45755. },
  45756. warp: function(e, t, i) {
  45757. var n = this._mixer
  45758. , r = n.time
  45759. , o = this._timeScaleInterpolant
  45760. , a = this.timeScale;
  45761. null === o && (o = n._lendControlInterpolant(),
  45762. this._timeScaleInterpolant = o);
  45763. var s = o.parameterPositions
  45764. , l = o.sampleValues;
  45765. return s[0] = r,
  45766. s[1] = r + i,
  45767. l[0] = e / a,
  45768. l[1] = t / a,
  45769. this
  45770. },
  45771. stopWarping: function() {
  45772. var e = this._timeScaleInterpolant;
  45773. return null !== e && (this._timeScaleInterpolant = null,
  45774. this._mixer._takeBackControlInterpolant(e)),
  45775. this
  45776. },
  45777. getMixer: function() {
  45778. return this._mixer
  45779. },
  45780. getClip: function() {
  45781. return this._clip
  45782. },
  45783. getRoot: function() {
  45784. return this._localRoot || this._mixer._root
  45785. },
  45786. _update: function(e, t, i, n) {
  45787. var r = this._startTime;
  45788. if (null !== r) {
  45789. var o = (e - r) * i;
  45790. if (o < 0 || 0 === i)
  45791. return;
  45792. this._startTime = null,
  45793. t = i * o
  45794. }
  45795. t *= this._updateTimeScale(e);
  45796. var a = this._updateTime(t)
  45797. , s = this._updateWeight(e);
  45798. if (s > 0)
  45799. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45800. l[h].evaluate(a),
  45801. c[h].accumulate(n, s)
  45802. },
  45803. _updateWeight: function(e) {
  45804. var t = 0;
  45805. if (this.enabled) {
  45806. t = this.weight;
  45807. var i = this._weightInterpolant;
  45808. if (null !== i) {
  45809. var n = i.evaluate(e)[0];
  45810. t *= n,
  45811. e > i.parameterPositions[1] && (this.stopFading(),
  45812. 0 === n && (this.enabled = !1))
  45813. }
  45814. }
  45815. return this._effectiveWeight = t,
  45816. t
  45817. },
  45818. _updateTimeScale: function(e) {
  45819. var t = 0;
  45820. if (!this.paused) {
  45821. t = this.timeScale;
  45822. var i = this._timeScaleInterpolant;
  45823. if (null !== i) {
  45824. var n = i.evaluate(e)[0];
  45825. t *= n,
  45826. e > i.parameterPositions[1] && (this.stopWarping(),
  45827. 0 === t ? this.pause = !0 : this.timeScale = t)
  45828. }
  45829. }
  45830. return this._effectiveTimeScale = t,
  45831. t
  45832. },
  45833. _updateTime: function(e) {
  45834. var t = this.time + e;
  45835. if (0 === e)
  45836. return t;
  45837. var i = this._clip.duration
  45838. , r = this.loop
  45839. , o = this._loopCount
  45840. , a = !1;
  45841. switch (r) {
  45842. case n.LoopOnce:
  45843. if (o === -1 && (this.loopCount = 0,
  45844. this._setEndings(!0, !0, !1)),
  45845. t >= i)
  45846. t = i;
  45847. else {
  45848. if (!(t < 0))
  45849. break;
  45850. t = 0
  45851. }
  45852. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45853. this._mixer.dispatchEvent({
  45854. type: "finished",
  45855. action: this,
  45856. direction: e < 0 ? -1 : 1
  45857. });
  45858. break;
  45859. case n.LoopPingPong:
  45860. a = !0;
  45861. case n.LoopRepeat:
  45862. if (o === -1 && (e > 0 ? (o = 0,
  45863. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45864. t >= i || t < 0) {
  45865. var s = Math.floor(t / i);
  45866. t -= i * s,
  45867. o += Math.abs(s);
  45868. var l = this.repetitions - o;
  45869. if (l < 0) {
  45870. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45871. t = e > 0 ? i : 0,
  45872. this._mixer.dispatchEvent({
  45873. type: "finished",
  45874. action: this,
  45875. direction: e > 0 ? 1 : -1
  45876. });
  45877. break
  45878. }
  45879. if (0 === l) {
  45880. var c = e < 0;
  45881. this._setEndings(c, !c, a)
  45882. } else
  45883. this._setEndings(!1, !1, a);
  45884. this._loopCount = o,
  45885. this._mixer.dispatchEvent({
  45886. type: "loop",
  45887. action: this,
  45888. loopDelta: s
  45889. })
  45890. }
  45891. if (r === n.LoopPingPong && 1 === (1 & o))
  45892. return this.time = t,
  45893. i - t
  45894. }
  45895. return this.time = t,
  45896. t
  45897. },
  45898. _setEndings: function(e, t, i) {
  45899. var r = this._interpolantSettings;
  45900. i ? (r.endingStart = n.ZeroSlopeEnding,
  45901. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45902. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45903. },
  45904. _scheduleFading: function(e, t, i) {
  45905. var n = this._mixer
  45906. , r = n.time
  45907. , o = this._weightInterpolant;
  45908. null === o && (o = n._lendControlInterpolant(),
  45909. this._weightInterpolant = o);
  45910. var a = o.parameterPositions
  45911. , s = o.sampleValues;
  45912. return a[0] = r,
  45913. s[0] = t,
  45914. a[1] = r + e,
  45915. s[1] = i,
  45916. this
  45917. }
  45918. },
  45919. Object.assign(n.AnimationMixer.prototype, {
  45920. _bindAction: function(e, t) {
  45921. var i = e._localRoot || this._root
  45922. , r = e._clip.tracks
  45923. , o = r.length
  45924. , a = e._propertyBindings
  45925. , s = e._interpolants
  45926. , l = i.uuid
  45927. , c = this._bindingsByRootAndName
  45928. , h = c[l];
  45929. void 0 === h && (h = {},
  45930. c[l] = h);
  45931. for (var u = 0; u !== o; ++u) {
  45932. var d = r[u]
  45933. , p = d.name
  45934. , f = h[p];
  45935. if (void 0 !== f)
  45936. a[u] = f;
  45937. else {
  45938. if (f = a[u],
  45939. void 0 !== f) {
  45940. null === f._cacheIndex && (++f.referenceCount,
  45941. this._addInactiveBinding(f, l, p));
  45942. continue
  45943. }
  45944. var g = t && t._propertyBindings[u].binding.parsedPath;
  45945. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45946. ++f.referenceCount,
  45947. this._addInactiveBinding(f, l, p),
  45948. a[u] = f
  45949. }
  45950. s[u].resultBuffer = f.buffer
  45951. }
  45952. },
  45953. _activateAction: function(e) {
  45954. if (!this._isActiveAction(e)) {
  45955. if (null === e._cacheIndex) {
  45956. var t = (e._localRoot || this._root).uuid
  45957. , i = e._clip.name
  45958. , n = this._actionsByClip[i];
  45959. this._bindAction(e, n && n.knownActions[0]),
  45960. this._addInactiveAction(e, i, t)
  45961. }
  45962. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45963. var s = r[o];
  45964. 0 === s.useCount++ && (this._lendBinding(s),
  45965. s.saveOriginalState())
  45966. }
  45967. this._lendAction(e)
  45968. }
  45969. },
  45970. _deactivateAction: function(e) {
  45971. if (this._isActiveAction(e)) {
  45972. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45973. var r = t[i];
  45974. 0 === --r.useCount && (r.restoreOriginalState(),
  45975. this._takeBackBinding(r))
  45976. }
  45977. this._takeBackAction(e)
  45978. }
  45979. },
  45980. _initMemoryManager: function() {
  45981. this._actions = [],
  45982. this._nActiveActions = 0,
  45983. this._actionsByClip = {},
  45984. this._bindings = [],
  45985. this._nActiveBindings = 0,
  45986. this._bindingsByRootAndName = {},
  45987. this._controlInterpolants = [],
  45988. this._nActiveControlInterpolants = 0;
  45989. var e = this;
  45990. this.stats = {
  45991. actions: {
  45992. get total() {
  45993. return e._actions.length
  45994. },
  45995. get inUse() {
  45996. return e._nActiveActions
  45997. }
  45998. },
  45999. bindings: {
  46000. get total() {
  46001. return e._bindings.length
  46002. },
  46003. get inUse() {
  46004. return e._nActiveBindings
  46005. }
  46006. },
  46007. controlInterpolants: {
  46008. get total() {
  46009. return e._controlInterpolants.length
  46010. },
  46011. get inUse() {
  46012. return e._nActiveControlInterpolants
  46013. }
  46014. }
  46015. }
  46016. },
  46017. _isActiveAction: function(e) {
  46018. var t = e._cacheIndex;
  46019. return null !== t && t < this._nActiveActions
  46020. },
  46021. _addInactiveAction: function(e, t, i) {
  46022. var n = this._actions
  46023. , r = this._actionsByClip
  46024. , o = r[t];
  46025. if (void 0 === o)
  46026. o = {
  46027. knownActions: [e],
  46028. actionByRoot: {}
  46029. },
  46030. e._byClipCacheIndex = 0,
  46031. r[t] = o;
  46032. else {
  46033. var a = o.knownActions;
  46034. e._byClipCacheIndex = a.length,
  46035. a.push(e)
  46036. }
  46037. e._cacheIndex = n.length,
  46038. n.push(e),
  46039. o.actionByRoot[i] = e
  46040. },
  46041. _removeInactiveAction: function(e) {
  46042. var t = this._actions
  46043. , i = t[t.length - 1]
  46044. , n = e._cacheIndex;
  46045. i._cacheIndex = n,
  46046. t[n] = i,
  46047. t.pop(),
  46048. e._cacheIndex = null;
  46049. var r = e._clip.name
  46050. , o = this._actionsByClip
  46051. , a = o[r]
  46052. , s = a.knownActions
  46053. , l = s[s.length - 1]
  46054. , c = e._byClipCacheIndex;
  46055. l._byClipCacheIndex = c,
  46056. s[c] = l,
  46057. s.pop(),
  46058. e._byClipCacheIndex = null;
  46059. var h = a.actionByRoot
  46060. , u = (t._localRoot || this._root).uuid;
  46061. delete h[u],
  46062. 0 === s.length && delete o[r],
  46063. this._removeInactiveBindingsForAction(e)
  46064. },
  46065. _removeInactiveBindingsForAction: function(e) {
  46066. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46067. var r = t[i];
  46068. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46069. }
  46070. },
  46071. _lendAction: function(e) {
  46072. var t = this._actions
  46073. , i = e._cacheIndex
  46074. , n = this._nActiveActions++
  46075. , r = t[n];
  46076. e._cacheIndex = n,
  46077. t[n] = e,
  46078. r._cacheIndex = i,
  46079. t[i] = r
  46080. },
  46081. _takeBackAction: function(e) {
  46082. var t = this._actions
  46083. , i = e._cacheIndex
  46084. , n = --this._nActiveActions
  46085. , r = t[n];
  46086. e._cacheIndex = n,
  46087. t[n] = e,
  46088. r._cacheIndex = i,
  46089. t[i] = r
  46090. },
  46091. _addInactiveBinding: function(e, t, i) {
  46092. var n = this._bindingsByRootAndName
  46093. , r = n[t]
  46094. , o = this._bindings;
  46095. void 0 === r && (r = {},
  46096. n[t] = r),
  46097. r[i] = e,
  46098. e._cacheIndex = o.length,
  46099. o.push(e)
  46100. },
  46101. _removeInactiveBinding: function(e) {
  46102. var t = this._bindings
  46103. , i = e.binding
  46104. , n = i.rootNode.uuid
  46105. , r = i.path
  46106. , o = this._bindingsByRootAndName
  46107. , a = o[n]
  46108. , s = t[t.length - 1]
  46109. , l = e._cacheIndex;
  46110. s._cacheIndex = l,
  46111. t[l] = s,
  46112. t.pop(),
  46113. delete a[r];
  46114. e: {
  46115. for (var c in a)
  46116. break e;
  46117. delete o[n]
  46118. }
  46119. },
  46120. _lendBinding: function(e) {
  46121. var t = this._bindings
  46122. , i = e._cacheIndex
  46123. , n = this._nActiveBindings++
  46124. , r = t[n];
  46125. e._cacheIndex = n,
  46126. t[n] = e,
  46127. r._cacheIndex = i,
  46128. t[i] = r
  46129. },
  46130. _takeBackBinding: function(e) {
  46131. var t = this._bindings
  46132. , i = e._cacheIndex
  46133. , n = --this._nActiveBindings
  46134. , r = t[n];
  46135. e._cacheIndex = n,
  46136. t[n] = e,
  46137. r._cacheIndex = i,
  46138. t[i] = r
  46139. },
  46140. _lendControlInterpolant: function() {
  46141. var e = this._controlInterpolants
  46142. , t = this._nActiveControlInterpolants++
  46143. , i = e[t];
  46144. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46145. i.__cacheIndex = t,
  46146. e[t] = i),
  46147. i
  46148. },
  46149. _takeBackControlInterpolant: function(e) {
  46150. var t = this._controlInterpolants
  46151. , i = e.__cacheIndex
  46152. , n = --this._nActiveControlInterpolants
  46153. , r = t[n];
  46154. e.__cacheIndex = n,
  46155. t[n] = e,
  46156. r.__cacheIndex = i,
  46157. t[i] = r
  46158. },
  46159. _controlInterpolantsResultBuffer: new Float32Array(1)
  46160. }),
  46161. n.AnimationObjectGroup = function(e) {
  46162. this.uuid = n.Math.generateUUID(),
  46163. this._objects = Array.prototype.slice.call(arguments),
  46164. this.nCachedObjects_ = 0;
  46165. var t = {};
  46166. this._indicesByUUID = t;
  46167. for (var i = 0, r = arguments.length; i !== r; ++i)
  46168. t[arguments[i].uuid] = i;
  46169. this._paths = [],
  46170. this._parsedPaths = [],
  46171. this._bindings = [],
  46172. this._bindingsIndicesByPath = {};
  46173. var o = this;
  46174. this.stats = {
  46175. objects: {
  46176. get total() {
  46177. return o._objects.length
  46178. },
  46179. get inUse() {
  46180. return this.total - o.nCachedObjects_
  46181. }
  46182. },
  46183. get bindingsPerObject() {
  46184. return o._bindings.length
  46185. }
  46186. }
  46187. }
  46188. ,
  46189. n.AnimationObjectGroup.prototype = {
  46190. constructor: n.AnimationObjectGroup,
  46191. add: function(e) {
  46192. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46193. var d = arguments[h]
  46194. , p = d.uuid
  46195. , f = o[p];
  46196. if (void 0 === f) {
  46197. f = i++,
  46198. o[p] = f,
  46199. t.push(d);
  46200. for (var g = 0, m = c; g !== m; ++g)
  46201. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46202. } else if (f < r) {
  46203. var v = t[f]
  46204. , A = --r
  46205. , y = t[A];
  46206. o[y.uuid] = f,
  46207. t[f] = y,
  46208. o[p] = A,
  46209. t[A] = d;
  46210. for (var g = 0, m = c; g !== m; ++g) {
  46211. var C = l[g]
  46212. , I = C[A]
  46213. , E = C[f];
  46214. C[f] = I,
  46215. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46216. C[A] = E
  46217. }
  46218. } else
  46219. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46220. }
  46221. this.nCachedObjects_ = r
  46222. },
  46223. remove: function(e) {
  46224. for (var t = this._objects, i = (t.length,
  46225. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46226. var l = arguments[a]
  46227. , c = l.uuid
  46228. , h = n[c];
  46229. if (void 0 !== h && h >= i) {
  46230. var u = i++
  46231. , d = t[u];
  46232. n[d.uuid] = h,
  46233. t[h] = d,
  46234. n[c] = u,
  46235. t[u] = l;
  46236. for (var p = 0, f = o; p !== f; ++p) {
  46237. var g = r[p]
  46238. , m = g[u]
  46239. , v = g[h];
  46240. g[h] = m,
  46241. g[u] = v
  46242. }
  46243. }
  46244. }
  46245. this.nCachedObjects_ = i
  46246. },
  46247. uncache: function(e) {
  46248. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46249. var c = arguments[s]
  46250. , h = c.uuid
  46251. , u = r[h];
  46252. if (void 0 !== u)
  46253. if (delete r[h],
  46254. u < n) {
  46255. var d = --n
  46256. , p = t[d]
  46257. , f = --i
  46258. , g = t[f];
  46259. r[p.uuid] = u,
  46260. t[u] = p,
  46261. r[g.uuid] = d,
  46262. t[d] = g,
  46263. t.pop();
  46264. for (var m = 0, v = a; m !== v; ++m) {
  46265. var A = o[m]
  46266. , y = A[d]
  46267. , C = A[f];
  46268. A[u] = y,
  46269. A[d] = C,
  46270. A.pop()
  46271. }
  46272. } else {
  46273. var f = --i
  46274. , g = t[f];
  46275. r[g.uuid] = u,
  46276. t[u] = g,
  46277. t.pop();
  46278. for (var m = 0, v = a; m !== v; ++m) {
  46279. var A = o[m];
  46280. A[u] = A[f],
  46281. A.pop()
  46282. }
  46283. }
  46284. }
  46285. this.nCachedObjects_ = n
  46286. },
  46287. subscribe_: function(e, t) {
  46288. var i = this._bindingsIndicesByPath
  46289. , r = i[e]
  46290. , o = this._bindings;
  46291. if (void 0 !== r)
  46292. return o[r];
  46293. var a = this._paths
  46294. , s = this._parsedPaths
  46295. , l = this._objects
  46296. , c = l.length
  46297. , h = this.nCachedObjects_
  46298. , u = new Array(c);
  46299. r = o.length,
  46300. i[e] = r,
  46301. a.push(e),
  46302. s.push(t),
  46303. o.push(u);
  46304. for (var d = h, p = l.length; d !== p; ++d) {
  46305. var f = l[d];
  46306. u[d] = new n.PropertyBinding(f,e,t)
  46307. }
  46308. return u
  46309. },
  46310. unsubscribe_: function(e) {
  46311. var t = this._bindingsIndicesByPath
  46312. , i = t[e];
  46313. if (void 0 !== i) {
  46314. var n = this._paths
  46315. , r = this._parsedPaths
  46316. , o = this._bindings
  46317. , a = o.length - 1
  46318. , s = o[a]
  46319. , l = e[a];
  46320. t[l] = i,
  46321. o[i] = s,
  46322. o.pop(),
  46323. r[i] = r[a],
  46324. r.pop(),
  46325. n[i] = n[a],
  46326. n.pop()
  46327. }
  46328. }
  46329. },
  46330. n.AnimationUtils = {
  46331. arraySlice: function(e, t, i) {
  46332. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46333. },
  46334. convertArray: function(e, t, i) {
  46335. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46336. },
  46337. isTypedArray: function(e) {
  46338. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46339. },
  46340. getKeyframeOrder: function(e) {
  46341. function t(t, i) {
  46342. return e[t] - e[i]
  46343. }
  46344. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46345. n[r] = r;
  46346. return n.sort(t),
  46347. n
  46348. },
  46349. sortedArray: function(e, t, i) {
  46350. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46351. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46352. r[a++] = e[s + l];
  46353. return r
  46354. },
  46355. flattenJSON: function(e, t, i, n) {
  46356. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46357. o = e[r++];
  46358. if (void 0 !== o) {
  46359. var a = o[n];
  46360. if (void 0 !== a)
  46361. if (Array.isArray(a)) {
  46362. do
  46363. a = o[n],
  46364. void 0 !== a && (t.push(o.time),
  46365. i.push.apply(i, a)),
  46366. o = e[r++];
  46367. while (void 0 !== o)
  46368. } else if (void 0 !== a.toArray) {
  46369. do
  46370. a = o[n],
  46371. void 0 !== a && (t.push(o.time),
  46372. a.toArray(i, i.length)),
  46373. o = e[r++];
  46374. while (void 0 !== o)
  46375. } else
  46376. do
  46377. a = o[n],
  46378. void 0 !== a && (t.push(o.time),
  46379. i.push(a)),
  46380. o = e[r++];
  46381. while (void 0 !== o)
  46382. }
  46383. }
  46384. },
  46385. n.KeyframeTrack = function(e, t, i, r) {
  46386. if (void 0 === e)
  46387. throw new Error("track name is undefined");
  46388. if (void 0 === t || 0 === t.length)
  46389. throw new Error("no keyframes in track named " + e);
  46390. this.name = e,
  46391. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46392. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46393. this.setInterpolation(r || this.DefaultInterpolation),
  46394. this.validate(),
  46395. this.optimize()
  46396. }
  46397. ,
  46398. n.KeyframeTrack.prototype = {
  46399. constructor: n.KeyframeTrack,
  46400. TimeBufferType: Float32Array,
  46401. ValueBufferType: Float32Array,
  46402. DefaultInterpolation: n.InterpolateLinear,
  46403. InterpolantFactoryMethodDiscrete: function(e) {
  46404. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46405. },
  46406. InterpolantFactoryMethodLinear: function(e) {
  46407. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46408. },
  46409. InterpolantFactoryMethodSmooth: function(e) {
  46410. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46411. },
  46412. setInterpolation: function(e) {
  46413. var t = void 0;
  46414. switch (e) {
  46415. case n.InterpolateDiscrete:
  46416. t = this.InterpolantFactoryMethodDiscrete;
  46417. break;
  46418. case n.InterpolateLinear:
  46419. t = this.InterpolantFactoryMethodLinear;
  46420. break;
  46421. case n.InterpolateSmooth:
  46422. t = this.InterpolantFactoryMethodSmooth
  46423. }
  46424. if (void 0 === t) {
  46425. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46426. if (void 0 === this.createInterpolant) {
  46427. if (e === this.DefaultInterpolation)
  46428. throw new Error(i);
  46429. this.setInterpolation(this.DefaultInterpolation)
  46430. }
  46431. return void console.warn(i)
  46432. }
  46433. this.createInterpolant = t
  46434. },
  46435. getInterpolation: function() {
  46436. switch (this.createInterpolant) {
  46437. case this.InterpolantFactoryMethodDiscrete:
  46438. return n.InterpolateDiscrete;
  46439. case this.InterpolantFactoryMethodLinear:
  46440. return n.InterpolateLinear;
  46441. case this.InterpolantFactoryMethodSmooth:
  46442. return n.InterpolateSmooth
  46443. }
  46444. },
  46445. getValueSize: function() {
  46446. return this.values.length / this.times.length
  46447. },
  46448. shift: function(e) {
  46449. if (0 !== e)
  46450. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46451. t[i] += e;
  46452. return this
  46453. },
  46454. scale: function(e) {
  46455. if (1 !== e)
  46456. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46457. t[i] *= e;
  46458. return this
  46459. },
  46460. trim: function(e, t) {
  46461. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46462. ++o;
  46463. for (; a !== -1 && i[a] > t; )
  46464. --a;
  46465. if (++a,
  46466. 0 !== o || a !== r) {
  46467. o >= a && (a = Math.max(a, 1),
  46468. o = a - 1);
  46469. var s = this.getValueSize();
  46470. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46471. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46472. }
  46473. return this
  46474. },
  46475. validate: function() {
  46476. var e = !0
  46477. , t = this.getValueSize();
  46478. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46479. e = !1);
  46480. var i = this.times
  46481. , r = this.values
  46482. , o = i.length;
  46483. 0 === o && (console.error("track is empty", this),
  46484. e = !1);
  46485. for (var a = null, s = 0; s !== o; s++) {
  46486. var l = i[s];
  46487. if ("number" == typeof l && isNaN(l)) {
  46488. console.error("time is not a valid number", this, s, l),
  46489. e = !1;
  46490. break
  46491. }
  46492. if (null !== a && a > l) {
  46493. console.error("out of order keys", this, s, l, a),
  46494. e = !1;
  46495. break
  46496. }
  46497. a = l
  46498. }
  46499. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46500. for (var s = 0, c = r.length; s !== c; ++s) {
  46501. var h = r[s];
  46502. if (isNaN(h)) {
  46503. console.error("value is not a valid number", this, s, h),
  46504. e = !1;
  46505. break
  46506. }
  46507. }
  46508. return e
  46509. },
  46510. optimize: function() {
  46511. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46512. var s = !1
  46513. , l = e[o]
  46514. , c = e[o + 1];
  46515. if (l !== c && (1 !== o || l !== l[0]))
  46516. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46517. var f = t[h + p];
  46518. if (f !== t[u + p] || f !== t[d + p]) {
  46519. s = !0;
  46520. break
  46521. }
  46522. }
  46523. if (s) {
  46524. if (o !== r) {
  46525. e[r] = e[o];
  46526. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46527. t[m + p] = t[g + p]
  46528. }
  46529. ++r
  46530. }
  46531. }
  46532. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46533. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46534. this
  46535. }
  46536. },
  46537. Object.assign(n.KeyframeTrack, {
  46538. parse: function(e) {
  46539. if (void 0 === e.type)
  46540. throw new Error("track type undefined, can not parse");
  46541. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46542. if (void 0 === e.times) {
  46543. console.warn("legacy JSON format detected, converting");
  46544. var i = []
  46545. , r = [];
  46546. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46547. e.times = i,
  46548. e.values = r
  46549. }
  46550. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46551. },
  46552. toJSON: function(e) {
  46553. var t, i = e.constructor;
  46554. if (void 0 !== i.toJSON)
  46555. t = i.toJSON(e);
  46556. else {
  46557. t = {
  46558. name: e.name,
  46559. times: n.AnimationUtils.convertArray(e.times, Array),
  46560. values: n.AnimationUtils.convertArray(e.values, Array)
  46561. };
  46562. var r = e.getInterpolation();
  46563. r !== e.DefaultInterpolation && (t.interpolation = r)
  46564. }
  46565. return t.type = e.ValueTypeName,
  46566. t
  46567. },
  46568. _getTrackTypeForValueTypeName: function(e) {
  46569. switch (e.toLowerCase()) {
  46570. case "scalar":
  46571. case "double":
  46572. case "float":
  46573. case "number":
  46574. case "integer":
  46575. return n.NumberKeyframeTrack;
  46576. case "vector":
  46577. case "vector2":
  46578. case "vector3":
  46579. case "vector4":
  46580. return n.VectorKeyframeTrack;
  46581. case "color":
  46582. return n.ColorKeyframeTrack;
  46583. case "quaternion":
  46584. return n.QuaternionKeyframeTrack;
  46585. case "bool":
  46586. case "boolean":
  46587. return n.BooleanKeyframeTrack;
  46588. case "string":
  46589. return n.StringKeyframeTrack
  46590. }
  46591. throw new Error("Unsupported typeName: " + e)
  46592. }
  46593. }),
  46594. n.PropertyBinding = function(e, t, i) {
  46595. this.path = t,
  46596. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46597. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46598. this.rootNode = e
  46599. }
  46600. ,
  46601. n.PropertyBinding.prototype = {
  46602. constructor: n.PropertyBinding,
  46603. getValue: function(e, t) {
  46604. this.bind(),
  46605. this.getValue(e, t)
  46606. },
  46607. setValue: function(e, t) {
  46608. this.bind(),
  46609. this.setValue(e, t)
  46610. },
  46611. bind: function() {
  46612. var e = this.node
  46613. , t = this.parsedPath
  46614. , i = t.objectName
  46615. , r = t.propertyName
  46616. , o = t.propertyIndex;
  46617. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46618. this.node = e),
  46619. this.getValue = this._getValue_unavailable,
  46620. this.setValue = this._setValue_unavailable,
  46621. !e)
  46622. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46623. if (i) {
  46624. var a = t.objectIndex;
  46625. switch (i) {
  46626. case "materials":
  46627. if (!e.material)
  46628. return void console.error(" can not bind to material as node does not have a material", this);
  46629. if (!e.material.materials)
  46630. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46631. e = e.material.materials;
  46632. break;
  46633. case "bones":
  46634. if (!e.skeleton)
  46635. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46636. e = e.skeleton.bones;
  46637. for (var s = 0; s < e.length; s++)
  46638. if (e[s].name === a) {
  46639. a = s;
  46640. break
  46641. }
  46642. break;
  46643. default:
  46644. if (void 0 === e[i])
  46645. return void console.error(" can not bind to objectName of node, undefined", this);
  46646. e = e[i]
  46647. }
  46648. if (void 0 !== a) {
  46649. if (void 0 === e[a])
  46650. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46651. e = e[a]
  46652. }
  46653. }
  46654. var l = e[r];
  46655. if (!l) {
  46656. var c = t.nodeName;
  46657. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46658. }
  46659. var h = this.Versioning.None;
  46660. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46661. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46662. this.targetObject = e);
  46663. var u = this.BindingType.Direct;
  46664. if (void 0 !== o) {
  46665. if ("morphTargetInfluences" === r) {
  46666. if (!e.geometry)
  46667. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46668. if (!e.geometry.morphTargets)
  46669. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46670. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46671. if (e.geometry.morphTargets[s].name === o) {
  46672. o = s;
  46673. break
  46674. }
  46675. }
  46676. u = this.BindingType.ArrayElement,
  46677. this.resolvedProperty = l,
  46678. this.propertyIndex = o
  46679. } else
  46680. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46681. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46682. this.resolvedProperty = l) : this.propertyName = r;
  46683. this.getValue = this.GetterByBindingType[u],
  46684. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46685. },
  46686. unbind: function() {
  46687. this.node = null,
  46688. this.getValue = this._getValue_unbound,
  46689. this.setValue = this._setValue_unbound
  46690. }
  46691. },
  46692. Object.assign(n.PropertyBinding.prototype, {
  46693. _getValue_unavailable: function() {},
  46694. _setValue_unavailable: function() {},
  46695. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46696. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46697. BindingType: {
  46698. Direct: 0,
  46699. EntireArray: 1,
  46700. ArrayElement: 2,
  46701. HasFromToArray: 3
  46702. },
  46703. Versioning: {
  46704. None: 0,
  46705. NeedsUpdate: 1,
  46706. MatrixWorldNeedsUpdate: 2
  46707. },
  46708. GetterByBindingType: [function(e, t) {
  46709. e[t] = this.node[this.propertyName]
  46710. }
  46711. , function(e, t) {
  46712. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46713. e[t++] = i[n]
  46714. }
  46715. , function(e, t) {
  46716. e[t] = this.resolvedProperty[this.propertyIndex]
  46717. }
  46718. , function(e, t) {
  46719. this.resolvedProperty.toArray(e, t)
  46720. }
  46721. ],
  46722. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46723. this.node[this.propertyName] = e[t]
  46724. }
  46725. , function(e, t) {
  46726. this.node[this.propertyName] = e[t],
  46727. this.targetObject.needsUpdate = !0
  46728. }
  46729. , function(e, t) {
  46730. this.node[this.propertyName] = e[t],
  46731. this.targetObject.matrixWorldNeedsUpdate = !0
  46732. }
  46733. ], [function(e, t) {
  46734. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46735. i[n] = e[t++]
  46736. }
  46737. , function(e, t) {
  46738. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46739. i[n] = e[t++];
  46740. this.targetObject.needsUpdate = !0
  46741. }
  46742. , function(e, t) {
  46743. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46744. i[n] = e[t++];
  46745. this.targetObject.matrixWorldNeedsUpdate = !0
  46746. }
  46747. ], [function(e, t) {
  46748. this.resolvedProperty[this.propertyIndex] = e[t]
  46749. }
  46750. , function(e, t) {
  46751. this.resolvedProperty[this.propertyIndex] = e[t],
  46752. this.targetObject.needsUpdate = !0
  46753. }
  46754. , function(e, t) {
  46755. this.resolvedProperty[this.propertyIndex] = e[t],
  46756. this.targetObject.matrixWorldNeedsUpdate = !0
  46757. }
  46758. ], [function(e, t) {
  46759. this.resolvedProperty.fromArray(e, t)
  46760. }
  46761. , function(e, t) {
  46762. this.resolvedProperty.fromArray(e, t),
  46763. this.targetObject.needsUpdate = !0
  46764. }
  46765. , function(e, t) {
  46766. this.resolvedProperty.fromArray(e, t),
  46767. this.targetObject.matrixWorldNeedsUpdate = !0
  46768. }
  46769. ]]
  46770. }),
  46771. n.PropertyBinding.Composite = function(e, t, i) {
  46772. var r = i || n.PropertyBinding.parseTrackName(t);
  46773. this._targetGroup = e,
  46774. this._bindings = e.subscribe_(t, r)
  46775. }
  46776. ,
  46777. n.PropertyBinding.Composite.prototype = {
  46778. constructor: n.PropertyBinding.Composite,
  46779. getValue: function(e, t) {
  46780. this.bind();
  46781. var i = this._targetGroup.nCachedObjects_
  46782. , n = this._bindings[i];
  46783. void 0 !== n && n.getValue(e, t)
  46784. },
  46785. setValue: function(e, t) {
  46786. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46787. i[n].setValue(e, t)
  46788. },
  46789. bind: function() {
  46790. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46791. e[t].bind()
  46792. },
  46793. unbind: function() {
  46794. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46795. e[t].unbind()
  46796. }
  46797. },
  46798. n.PropertyBinding.create = function(e, t, i) {
  46799. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46800. }
  46801. ,
  46802. n.PropertyBinding.parseTrackName = function(e) {
  46803. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46804. , i = t.exec(e);
  46805. if (!i)
  46806. throw new Error("cannot parse trackName at all: " + e);
  46807. i.index === t.lastIndex && t.lastIndex++;
  46808. var n = {
  46809. nodeName: i[3],
  46810. objectName: i[5],
  46811. objectIndex: i[7],
  46812. propertyName: i[9],
  46813. propertyIndex: i[11]
  46814. };
  46815. if (null === n.propertyName || 0 === n.propertyName.length)
  46816. throw new Error("can not parse propertyName from trackName: " + e);
  46817. return n
  46818. }
  46819. ,
  46820. n.PropertyBinding.findNode = function(e, t) {
  46821. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46822. return e;
  46823. if (e.skeleton) {
  46824. var i = function(e) {
  46825. for (var i = 0; i < e.bones.length; i++) {
  46826. var n = e.bones[i];
  46827. if (n.name === t)
  46828. return n
  46829. }
  46830. return null
  46831. }
  46832. , n = i(e.skeleton);
  46833. if (n)
  46834. return n
  46835. }
  46836. if (e.children) {
  46837. var r = function(e) {
  46838. for (var i = 0; i < e.length; i++) {
  46839. var n = e[i];
  46840. if (n.name === t || n.uuid === t)
  46841. return n;
  46842. var o = r(n.children);
  46843. if (o)
  46844. return o
  46845. }
  46846. return null
  46847. }
  46848. , o = r(e.children);
  46849. if (o)
  46850. return o
  46851. }
  46852. return null
  46853. }
  46854. ,
  46855. n.PropertyMixer = function(e, t, i) {
  46856. this.binding = e,
  46857. this.valueSize = i;
  46858. var n, r = Float64Array;
  46859. switch (t) {
  46860. case "quaternion":
  46861. n = this._slerp;
  46862. break;
  46863. case "string":
  46864. case "bool":
  46865. r = Array,
  46866. n = this._select;
  46867. break;
  46868. default:
  46869. n = this._lerp
  46870. }
  46871. this.buffer = new r(4 * i),
  46872. this._mixBufferRegion = n,
  46873. this.cumulativeWeight = 0,
  46874. this.useCount = 0,
  46875. this.referenceCount = 0
  46876. }
  46877. ,
  46878. n.PropertyMixer.prototype = {
  46879. constructor: n.PropertyMixer,
  46880. accumulate: function(e, t) {
  46881. var i = this.buffer
  46882. , n = this.valueSize
  46883. , r = e * n + n
  46884. , o = this.cumulativeWeight;
  46885. if (0 === o) {
  46886. for (var a = 0; a !== n; ++a)
  46887. i[r + a] = i[a];
  46888. o = t
  46889. } else {
  46890. o += t;
  46891. var s = t / o;
  46892. this._mixBufferRegion(i, r, 0, s, n)
  46893. }
  46894. this.cumulativeWeight = o
  46895. },
  46896. apply: function(e) {
  46897. var t = this.valueSize
  46898. , i = this.buffer
  46899. , n = e * t + t
  46900. , r = this.cumulativeWeight
  46901. , o = this.binding;
  46902. if (this.cumulativeWeight = 0,
  46903. r < 1) {
  46904. var a = 3 * t;
  46905. this._mixBufferRegion(i, n, a, 1 - r, t)
  46906. }
  46907. for (var s = t, l = t + t; s !== l; ++s)
  46908. if (i[s] !== i[s + t]) {
  46909. o.setValue(i, n);
  46910. break
  46911. }
  46912. },
  46913. saveOriginalState: function() {
  46914. var e = this.binding
  46915. , t = this.buffer
  46916. , i = this.valueSize
  46917. , n = 3 * i;
  46918. e.getValue(t, n);
  46919. for (var r = i, o = n; r !== o; ++r)
  46920. t[r] = t[n + r % i];
  46921. this.cumulativeWeight = 0
  46922. },
  46923. restoreOriginalState: function() {
  46924. var e = 3 * this.valueSize;
  46925. this.binding.setValue(this.buffer, e)
  46926. },
  46927. _select: function(e, t, i, n, r) {
  46928. if (n >= .5)
  46929. for (var o = 0; o !== r; ++o)
  46930. e[t + o] = e[i + o]
  46931. },
  46932. _slerp: function(e, t, i, r, o) {
  46933. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46934. },
  46935. _lerp: function(e, t, i, n, r) {
  46936. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46937. var s = t + a;
  46938. e[s] = e[s] * o + e[i + a] * n
  46939. }
  46940. }
  46941. },
  46942. n.BooleanKeyframeTrack = function(e, t, i) {
  46943. n.KeyframeTrack.call(this, e, t, i)
  46944. }
  46945. ,
  46946. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46947. constructor: n.BooleanKeyframeTrack,
  46948. ValueTypeName: "bool",
  46949. ValueBufferType: Array,
  46950. DefaultInterpolation: n.IntepolateDiscrete,
  46951. InterpolantFactoryMethodLinear: void 0,
  46952. InterpolantFactoryMethodSmooth: void 0
  46953. }),
  46954. n.NumberKeyframeTrack = function(e, t, i, r) {
  46955. n.KeyframeTrack.call(this, e, t, i, r)
  46956. }
  46957. ,
  46958. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46959. constructor: n.NumberKeyframeTrack,
  46960. ValueTypeName: "number"
  46961. }),
  46962. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46963. n.KeyframeTrack.call(this, e, t, i, r)
  46964. }
  46965. ,
  46966. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46967. constructor: n.QuaternionKeyframeTrack,
  46968. ValueTypeName: "quaternion",
  46969. DefaultInterpolation: n.InterpolateLinear,
  46970. InterpolantFactoryMethodLinear: function(e) {
  46971. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46972. },
  46973. InterpolantFactoryMethodSmooth: void 0
  46974. }),
  46975. n.StringKeyframeTrack = function(e, t, i, r) {
  46976. n.KeyframeTrack.call(this, e, t, i, r)
  46977. }
  46978. ,
  46979. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46980. constructor: n.StringKeyframeTrack,
  46981. ValueTypeName: "string",
  46982. ValueBufferType: Array,
  46983. DefaultInterpolation: n.IntepolateDiscrete,
  46984. InterpolantFactoryMethodLinear: void 0,
  46985. InterpolantFactoryMethodSmooth: void 0
  46986. }),
  46987. n.VectorKeyframeTrack = function(e, t, i, r) {
  46988. n.KeyframeTrack.call(this, e, t, i, r)
  46989. }
  46990. ,
  46991. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46992. constructor: n.VectorKeyframeTrack,
  46993. ValueTypeName: "vector"
  46994. }),
  46995. n.Audio = function(e) {
  46996. n.Object3D.call(this),
  46997. this.type = "Audio",
  46998. this.context = e.context,
  46999. this.source = this.context.createBufferSource(),
  47000. this.source.onended = this.onEnded.bind(this),
  47001. this.gain = this.context.createGain(),
  47002. this.gain.connect(e.getInput()),
  47003. this.autoplay = !1,
  47004. this.startTime = 0,
  47005. this.playbackRate = 1,
  47006. this.isPlaying = !1,
  47007. this.hasPlaybackControl = !0,
  47008. this.sourceType = "empty",
  47009. this.filter = null
  47010. }
  47011. ,
  47012. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47013. n.Audio.prototype.constructor = n.Audio,
  47014. n.Audio.prototype.getOutput = function() {
  47015. return this.gain
  47016. }
  47017. ,
  47018. n.Audio.prototype.load = function(e) {
  47019. var t = new n.AudioBuffer(this.context);
  47020. return t.load(e),
  47021. this.setBuffer(t),
  47022. this
  47023. }
  47024. ,
  47025. n.Audio.prototype.setNodeSource = function(e) {
  47026. return this.hasPlaybackControl = !1,
  47027. this.sourceType = "audioNode",
  47028. this.source = e,
  47029. this.connect(),
  47030. this
  47031. }
  47032. ,
  47033. n.Audio.prototype.setBuffer = function(e) {
  47034. var t = this;
  47035. return e.onReady(function(e) {
  47036. t.source.buffer = e,
  47037. t.sourceType = "buffer",
  47038. t.autoplay && t.play()
  47039. }),
  47040. this
  47041. }
  47042. ,
  47043. n.Audio.prototype.play = function() {
  47044. if (this.isPlaying === !0)
  47045. return void console.warn("THREE.Audio: Audio is already playing.");
  47046. if (this.hasPlaybackControl === !1)
  47047. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47048. var e = this.context.createBufferSource();
  47049. e.buffer = this.source.buffer,
  47050. e.loop = this.source.loop,
  47051. e.onended = this.source.onended,
  47052. e.start(0, this.startTime),
  47053. e.playbackRate.value = this.playbackRate,
  47054. this.isPlaying = !0,
  47055. this.source = e,
  47056. this.connect()
  47057. }
  47058. ,
  47059. n.Audio.prototype.pause = function() {
  47060. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47061. void (this.startTime = this.context.currentTime))
  47062. }
  47063. ,
  47064. n.Audio.prototype.stop = function() {
  47065. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47066. void (this.startTime = 0))
  47067. }
  47068. ,
  47069. n.Audio.prototype.connect = function() {
  47070. null !== this.filter ? (this.source.connect(this.filter),
  47071. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47072. }
  47073. ,
  47074. n.Audio.prototype.disconnect = function() {
  47075. null !== this.filter ? (this.source.disconnect(this.filter),
  47076. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47077. }
  47078. ,
  47079. n.Audio.prototype.getFilter = function() {
  47080. return this.filter
  47081. }
  47082. ,
  47083. n.Audio.prototype.setFilter = function(e) {
  47084. void 0 === e && (e = null),
  47085. this.isPlaying === !0 ? (this.disconnect(),
  47086. this.filter = e,
  47087. this.connect()) : this.filter = e
  47088. }
  47089. ,
  47090. n.Audio.prototype.setPlaybackRate = function(e) {
  47091. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47092. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47093. }
  47094. ,
  47095. n.Audio.prototype.getPlaybackRate = function() {
  47096. return this.playbackRate
  47097. }
  47098. ,
  47099. n.Audio.prototype.onEnded = function() {
  47100. this.isPlaying = !1
  47101. }
  47102. ,
  47103. n.Audio.prototype.setLoop = function(e) {
  47104. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47105. }
  47106. ,
  47107. n.Audio.prototype.getLoop = function() {
  47108. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47109. !1) : this.source.loop
  47110. }
  47111. ,
  47112. n.Audio.prototype.setVolume = function(e) {
  47113. this.gain.gain.value = e
  47114. }
  47115. ,
  47116. n.Audio.prototype.getVolume = function() {
  47117. return this.gain.gain.value
  47118. }
  47119. ,
  47120. n.AudioAnalyser = function(e, t) {
  47121. this.analyser = e.context.createAnalyser(),
  47122. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47123. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47124. e.getOutput().connect(this.analyser)
  47125. }
  47126. ,
  47127. n.AudioAnalyser.prototype = {
  47128. constructor: n.AudioAnalyser,
  47129. getData: function() {
  47130. return this.analyser.getByteFrequencyData(this.data),
  47131. this.data
  47132. }
  47133. },
  47134. n.AudioBuffer = function(e) {
  47135. this.context = e,
  47136. this.ready = !1,
  47137. this.readyCallbacks = []
  47138. }
  47139. ,
  47140. n.AudioBuffer.prototype.load = function(e) {
  47141. var t = this
  47142. , i = new XMLHttpRequest;
  47143. return i.open("GET", e, !0),
  47144. i.responseType = "arraybuffer",
  47145. i.onload = function(e) {
  47146. t.context.decodeAudioData(this.response, function(e) {
  47147. t.buffer = e,
  47148. t.ready = !0;
  47149. for (var i = 0; i < t.readyCallbacks.length; i++)
  47150. t.readyCallbacks[i](t.buffer);
  47151. t.readyCallbacks = []
  47152. })
  47153. }
  47154. ,
  47155. i.send(),
  47156. this
  47157. }
  47158. ,
  47159. n.AudioBuffer.prototype.onReady = function(e) {
  47160. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47161. }
  47162. ,
  47163. n.PositionalAudio = function(e) {
  47164. n.Audio.call(this, e),
  47165. this.panner = this.context.createPanner(),
  47166. this.panner.connect(this.gain)
  47167. }
  47168. ,
  47169. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47170. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47171. n.PositionalAudio.prototype.getOutput = function() {
  47172. return this.panner
  47173. }
  47174. ,
  47175. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47176. this.panner.refDistance = e
  47177. }
  47178. ,
  47179. n.PositionalAudio.prototype.getRefDistance = function() {
  47180. return this.panner.refDistance
  47181. }
  47182. ,
  47183. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47184. this.panner.rolloffFactor = e
  47185. }
  47186. ,
  47187. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47188. return this.panner.rolloffFactor
  47189. }
  47190. ,
  47191. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47192. this.panner.distanceModel = e
  47193. }
  47194. ,
  47195. n.PositionalAudio.prototype.getDistanceModel = function() {
  47196. return this.panner.distanceModel
  47197. }
  47198. ,
  47199. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47200. this.panner.maxDistance = e
  47201. }
  47202. ,
  47203. n.PositionalAudio.prototype.getMaxDistance = function() {
  47204. return this.panner.maxDistance
  47205. }
  47206. ,
  47207. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47208. var e = new n.Vector3;
  47209. return function(t) {
  47210. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47211. e.setFromMatrixPosition(this.matrixWorld),
  47212. this.panner.setPosition(e.x, e.y, e.z)
  47213. }
  47214. }(),
  47215. n.AudioListener = function() {
  47216. n.Object3D.call(this),
  47217. this.type = "AudioListener",
  47218. this.context = new (window.AudioContext || window.webkitAudioContext),
  47219. this.gain = this.context.createGain(),
  47220. this.gain.connect(this.context.destination),
  47221. this.filter = null
  47222. }
  47223. ,
  47224. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47225. n.AudioListener.prototype.constructor = n.AudioListener,
  47226. n.AudioListener.prototype.getInput = function() {
  47227. return this.gain
  47228. }
  47229. ,
  47230. n.AudioListener.prototype.removeFilter = function() {
  47231. null !== this.filter && (this.gain.disconnect(this.filter),
  47232. this.filter.disconnect(this.context.destination),
  47233. this.gain.connect(this.context.destination),
  47234. this.filter = null)
  47235. }
  47236. ,
  47237. n.AudioListener.prototype.setFilter = function(e) {
  47238. null !== this.filter ? (this.gain.disconnect(this.filter),
  47239. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47240. this.filter = e,
  47241. this.gain.connect(this.filter),
  47242. this.filter.connect(this.context.destination)
  47243. }
  47244. ,
  47245. n.AudioListener.prototype.getFilter = function() {
  47246. return this.filter
  47247. }
  47248. ,
  47249. n.AudioListener.prototype.setMasterVolume = function(e) {
  47250. this.gain.gain.value = e
  47251. }
  47252. ,
  47253. n.AudioListener.prototype.getMasterVolume = function() {
  47254. return this.gain.gain.value
  47255. }
  47256. ,
  47257. n.AudioListener.prototype.updateMatrixWorld = function() {
  47258. var e = new n.Vector3
  47259. , t = new n.Quaternion
  47260. , i = new n.Vector3
  47261. , r = new n.Vector3;
  47262. return function(o) {
  47263. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47264. var a = this.context.listener
  47265. , s = this.up;
  47266. this.matrixWorld.decompose(e, t, i),
  47267. r.set(0, 0, -1).applyQuaternion(t),
  47268. a.setPosition(e.x, e.y, e.z),
  47269. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47270. }
  47271. }(),
  47272. n.Camera = function() {
  47273. n.Object3D.call(this),
  47274. this.type = "Camera",
  47275. this.matrixWorldInverse = new n.Matrix4,
  47276. this.projectionMatrix = new n.Matrix4
  47277. }
  47278. ,
  47279. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47280. n.Camera.prototype.constructor = n.Camera,
  47281. n.Camera.prototype.getWorldDirection = function() {
  47282. var e = new n.Quaternion;
  47283. return function(t) {
  47284. var i = t || new n.Vector3;
  47285. return this.getWorldQuaternion(e),
  47286. i.set(0, 0, -1).applyQuaternion(e)
  47287. }
  47288. }(),
  47289. n.Camera.prototype.lookAt = function() {
  47290. var e = new n.Matrix4;
  47291. return function(t) {
  47292. e.lookAt(this.position, t, this.up),
  47293. this.quaternion.setFromRotationMatrix(e)
  47294. }
  47295. }(),
  47296. n.Camera.prototype.clone = function() {
  47297. return (new this.constructor).copy(this)
  47298. }
  47299. ,
  47300. n.Camera.prototype.copy = function(e) {
  47301. return n.Object3D.prototype.copy.call(this, e),
  47302. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47303. this.projectionMatrix.copy(e.projectionMatrix),
  47304. this
  47305. }
  47306. ,
  47307. n.CubeCamera = function(e, t, i) {
  47308. n.Object3D.call(this),
  47309. this.type = "CubeCamera";
  47310. var r = 90
  47311. , o = 1
  47312. , a = new n.PerspectiveCamera(r,o,e,t);
  47313. a.up.set(0, -1, 0),
  47314. a.lookAt(new n.Vector3(1,0,0)),
  47315. this.add(a);
  47316. var s = new n.PerspectiveCamera(r,o,e,t);
  47317. s.up.set(0, -1, 0),
  47318. s.lookAt(new n.Vector3(-1,0,0)),
  47319. this.add(s);
  47320. var l = new n.PerspectiveCamera(r,o,e,t);
  47321. l.up.set(0, 0, 1),
  47322. l.lookAt(new n.Vector3(0,1,0)),
  47323. this.add(l);
  47324. var c = new n.PerspectiveCamera(r,o,e,t);
  47325. c.up.set(0, 0, -1),
  47326. c.lookAt(new n.Vector3(0,-1,0)),
  47327. this.add(c);
  47328. var h = new n.PerspectiveCamera(r,o,e,t);
  47329. h.up.set(0, -1, 0),
  47330. h.lookAt(new n.Vector3(0,0,1)),
  47331. this.add(h);
  47332. var u = new n.PerspectiveCamera(r,o,e,t);
  47333. u.up.set(0, -1, 0),
  47334. u.lookAt(new n.Vector3(0,0,-1)),
  47335. this.add(u);
  47336. var d = {
  47337. format: n.RGBFormat,
  47338. magFilter: n.LinearFilter,
  47339. minFilter: n.LinearFilter
  47340. };
  47341. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47342. this.updateCubeMap = function(e, t) {
  47343. null === this.parent && this.updateMatrixWorld();
  47344. var i = this.renderTarget
  47345. , n = i.texture.generateMipmaps;
  47346. i.texture.generateMipmaps = !1,
  47347. i.activeCubeFace = 0,
  47348. e.render(t, a, i),
  47349. i.activeCubeFace = 1,
  47350. e.render(t, s, i),
  47351. i.activeCubeFace = 2,
  47352. e.render(t, l, i),
  47353. i.activeCubeFace = 3,
  47354. e.render(t, c, i),
  47355. i.activeCubeFace = 4,
  47356. e.render(t, h, i),
  47357. i.texture.generateMipmaps = n,
  47358. i.activeCubeFace = 5,
  47359. e.render(t, u, i),
  47360. e.setRenderTarget(null)
  47361. }
  47362. }
  47363. ,
  47364. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47365. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47366. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47367. n.Camera.call(this),
  47368. this.type = "OrthographicCamera",
  47369. this.zoom = 1,
  47370. this.left = e,
  47371. this.right = t,
  47372. this.top = i,
  47373. this.bottom = r,
  47374. this.near = void 0 !== o ? o : .1,
  47375. this.far = void 0 !== a ? a : 2e3,
  47376. this.updateProjectionMatrix()
  47377. }
  47378. ,
  47379. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47380. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47381. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47382. var e = (this.right - this.left) / (2 * this.zoom)
  47383. , t = (this.top - this.bottom) / (2 * this.zoom)
  47384. , i = (this.right + this.left) / 2
  47385. , n = (this.top + this.bottom) / 2;
  47386. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47387. }
  47388. ,
  47389. n.OrthographicCamera.prototype.copy = function(e) {
  47390. return n.Camera.prototype.copy.call(this, e),
  47391. this.left = e.left,
  47392. this.right = e.right,
  47393. this.top = e.top,
  47394. this.bottom = e.bottom,
  47395. this.near = e.near,
  47396. this.far = e.far,
  47397. this.zoom = e.zoom,
  47398. this
  47399. }
  47400. ,
  47401. n.OrthographicCamera.prototype.toJSON = function(e) {
  47402. var t = n.Object3D.prototype.toJSON.call(this, e);
  47403. return t.object.zoom = this.zoom,
  47404. t.object.left = this.left,
  47405. t.object.right = this.right,
  47406. t.object.top = this.top,
  47407. t.object.bottom = this.bottom,
  47408. t.object.near = this.near,
  47409. t.object.far = this.far,
  47410. t
  47411. }
  47412. ,
  47413. n.PerspectiveCamera = function(e, t, i, r) {
  47414. n.Camera.call(this),
  47415. this.type = "PerspectiveCamera",
  47416. this.focalLength = 10,
  47417. this.zoom = 1,
  47418. this.fov = void 0 !== e ? e : 50,
  47419. this.aspect = void 0 !== t ? t : 1,
  47420. this.near = void 0 !== i ? i : .1,
  47421. this.far = void 0 !== r ? r : 2e3,
  47422. this.updateProjectionMatrix()
  47423. }
  47424. ,
  47425. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47426. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47427. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47428. void 0 === t && (t = 24),
  47429. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47430. this.updateProjectionMatrix()
  47431. }
  47432. ,
  47433. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47434. this.fullWidth = e,
  47435. this.fullHeight = t,
  47436. this.x = i,
  47437. this.y = n,
  47438. this.width = r,
  47439. this.height = o,
  47440. this.updateProjectionMatrix()
  47441. }
  47442. ,
  47443. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47444. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47445. if (this.fullWidth) {
  47446. var t = this.fullWidth / this.fullHeight
  47447. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47448. , r = -i
  47449. , o = t * r
  47450. , a = t * i
  47451. , s = Math.abs(a - o)
  47452. , l = Math.abs(i - r);
  47453. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47454. } else
  47455. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47456. }
  47457. ,
  47458. n.PerspectiveCamera.prototype.copy = function(e) {
  47459. return n.Camera.prototype.copy.call(this, e),
  47460. this.focalLength = e.focalLength,
  47461. this.zoom = e.zoom,
  47462. this.fov = e.fov,
  47463. this.aspect = e.aspect,
  47464. this.near = e.near,
  47465. this.far = e.far,
  47466. this
  47467. }
  47468. ,
  47469. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47470. var t = n.Object3D.prototype.toJSON.call(this, e);
  47471. return t.object.focalLength = this.focalLength,
  47472. t.object.zoom = this.zoom,
  47473. t.object.fov = this.fov,
  47474. t.object.aspect = this.aspect,
  47475. t.object.near = this.near,
  47476. t.object.far = this.far,
  47477. t
  47478. }
  47479. ,
  47480. n.StereoCamera = function() {
  47481. this.type = "StereoCamera",
  47482. this.aspect = 1,
  47483. this.cameraL = new n.PerspectiveCamera,
  47484. this.cameraL.layers.enable(1),
  47485. this.cameraL.matrixAutoUpdate = !1,
  47486. this.cameraR = new n.PerspectiveCamera,
  47487. this.cameraR.layers.enable(2),
  47488. this.cameraR.matrixAutoUpdate = !1
  47489. }
  47490. ,
  47491. n.StereoCamera.prototype = {
  47492. constructor: n.StereoCamera,
  47493. update: function() {
  47494. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47495. return function(l) {
  47496. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47497. if (c) {
  47498. e = l.focalLength,
  47499. t = l.fov,
  47500. i = l.aspect * this.aspect,
  47501. r = l.near,
  47502. o = l.far;
  47503. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47504. s.elements[12] = -p,
  47505. a.elements[12] = p,
  47506. h = -g * i + f,
  47507. u = g * i + f,
  47508. d.elements[0] = 2 * r / (u - h),
  47509. d.elements[8] = (u + h) / (u - h),
  47510. this.cameraL.projectionMatrix.copy(d),
  47511. h = -g * i - f,
  47512. u = g * i - f,
  47513. d.elements[0] = 2 * r / (u - h),
  47514. d.elements[8] = (u + h) / (u - h),
  47515. this.cameraR.projectionMatrix.copy(d)
  47516. }
  47517. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47518. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47519. }
  47520. }()
  47521. },
  47522. n.Light = function(e, t) {
  47523. n.Object3D.call(this),
  47524. this.type = "Light",
  47525. this.color = new n.Color(e),
  47526. this.intensity = void 0 !== t ? t : 1,
  47527. this.receiveShadow = void 0
  47528. }
  47529. ,
  47530. n.Light.prototype = Object.create(n.Object3D.prototype),
  47531. n.Light.prototype.constructor = n.Light,
  47532. n.Light.prototype.copy = function(e) {
  47533. return n.Object3D.prototype.copy.call(this, e),
  47534. this.color.copy(e.color),
  47535. this.intensity = e.intensity,
  47536. this
  47537. }
  47538. ,
  47539. n.Light.prototype.toJSON = function(e) {
  47540. var t = n.Object3D.prototype.toJSON.call(this, e);
  47541. return t.object.color = this.color.getHex(),
  47542. t.object.intensity = this.intensity,
  47543. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47544. void 0 !== this.distance && (t.object.distance = this.distance),
  47545. void 0 !== this.angle && (t.object.angle = this.angle),
  47546. void 0 !== this.decay && (t.object.decay = this.decay),
  47547. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47548. t
  47549. }
  47550. ,
  47551. n.LightShadow = function(e) {
  47552. this.camera = e,
  47553. this.bias = 0,
  47554. this.radius = 1,
  47555. this.mapSize = new n.Vector2(512,512),
  47556. this.map = null,
  47557. this.matrix = new n.Matrix4
  47558. }
  47559. ,
  47560. n.LightShadow.prototype = {
  47561. constructor: n.LightShadow,
  47562. copy: function(e) {
  47563. return this.camera = e.camera.clone(),
  47564. this.bias = e.bias,
  47565. this.radius = e.radius,
  47566. this.mapSize.copy(e.mapSize),
  47567. this
  47568. },
  47569. clone: function() {
  47570. return (new this.constructor).copy(this)
  47571. }
  47572. },
  47573. n.AmbientLight = function(e, t) {
  47574. n.Light.call(this, e, t),
  47575. this.type = "AmbientLight",
  47576. this.castShadow = void 0
  47577. }
  47578. ,
  47579. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47580. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47581. n.DirectionalLight = function(e, t) {
  47582. n.Light.call(this, e, t),
  47583. this.type = "DirectionalLight",
  47584. this.position.set(0, 1, 0),
  47585. this.updateMatrix(),
  47586. this.target = new n.Object3D,
  47587. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47588. }
  47589. ,
  47590. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47591. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47592. n.DirectionalLight.prototype.copy = function(e) {
  47593. return n.Light.prototype.copy.call(this, e),
  47594. this.target = e.target.clone(),
  47595. this.shadow = e.shadow.clone(),
  47596. this
  47597. }
  47598. ,
  47599. n.HemisphereLight = function(e, t, i) {
  47600. n.Light.call(this, e, i),
  47601. this.type = "HemisphereLight",
  47602. this.castShadow = void 0,
  47603. this.position.set(0, 1, 0),
  47604. this.updateMatrix(),
  47605. this.groundColor = new n.Color(t)
  47606. }
  47607. ,
  47608. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47609. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47610. n.HemisphereLight.prototype.copy = function(e) {
  47611. return n.Light.prototype.copy.call(this, e),
  47612. this.groundColor.copy(e.groundColor),
  47613. this
  47614. }
  47615. ,
  47616. n.PointLight = function(e, t, i, r) {
  47617. n.Light.call(this, e, t),
  47618. this.type = "PointLight",
  47619. this.distance = void 0 !== i ? i : 0,
  47620. this.decay = void 0 !== r ? r : 1,
  47621. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47622. }
  47623. ,
  47624. n.PointLight.prototype = Object.create(n.Light.prototype),
  47625. n.PointLight.prototype.constructor = n.PointLight,
  47626. Object.defineProperty(n.PointLight.prototype, "power", {
  47627. get: function() {
  47628. return 4 * this.intensity * Math.PI
  47629. },
  47630. set: function(e) {
  47631. this.intensity = e / (4 * Math.PI)
  47632. }
  47633. }),
  47634. n.PointLight.prototype.copy = function(e) {
  47635. return n.Light.prototype.copy.call(this, e),
  47636. this.distance = e.distance,
  47637. this.decay = e.decay,
  47638. this.shadow = e.shadow.clone(),
  47639. this
  47640. }
  47641. ,
  47642. n.SpotLight = function(e, t, i, r, o, a) {
  47643. n.Light.call(this, e, t),
  47644. this.type = "SpotLight",
  47645. this.position.set(0, 1, 0),
  47646. this.updateMatrix(),
  47647. this.target = new n.Object3D,
  47648. this.distance = void 0 !== i ? i : 0,
  47649. this.angle = void 0 !== r ? r : Math.PI / 3,
  47650. this.penumbra = void 0 !== o ? o : 0,
  47651. this.decay = void 0 !== a ? a : 1,
  47652. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47653. }
  47654. ,
  47655. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47656. n.SpotLight.prototype.constructor = n.SpotLight,
  47657. Object.defineProperty(n.SpotLight.prototype, "power", {
  47658. get: function() {
  47659. return this.intensity * Math.PI
  47660. },
  47661. set: function(e) {
  47662. this.intensity = e / Math.PI
  47663. }
  47664. }),
  47665. n.SpotLight.prototype.copy = function(e) {
  47666. return n.Light.prototype.copy.call(this, e),
  47667. this.distance = e.distance,
  47668. this.angle = e.angle,
  47669. this.penumbra = e.penumbra,
  47670. this.decay = e.decay,
  47671. this.target = e.target.clone(),
  47672. this.shadow = e.shadow.clone(),
  47673. this
  47674. }
  47675. ,
  47676. n.Cache = {
  47677. enabled: !1,
  47678. files: {},
  47679. add: function(e, t) {
  47680. this.enabled !== !1 && (this.files[e] = t)
  47681. },
  47682. get: function(e) {
  47683. if (this.enabled !== !1)
  47684. return this.files[e]
  47685. },
  47686. remove: function(e) {
  47687. delete this.files[e]
  47688. },
  47689. clear: function() {
  47690. this.files = {}
  47691. }
  47692. },
  47693. n.Loader = function() {
  47694. this.onLoadStart = function() {}
  47695. ,
  47696. this.onLoadProgress = function() {}
  47697. ,
  47698. this.onLoadComplete = function() {}
  47699. }
  47700. ,
  47701. n.Loader.prototype = {
  47702. constructor: n.Loader,
  47703. crossOrigin: void 0,
  47704. extractUrlBase: function(e) {
  47705. var t = e.split("/");
  47706. return 1 === t.length ? "./" : (t.pop(),
  47707. t.join("/") + "/")
  47708. },
  47709. initMaterials: function(e, t, i) {
  47710. for (var n = [], r = 0; r < e.length; ++r)
  47711. n[r] = this.createMaterial(e[r], t, i);
  47712. return n
  47713. },
  47714. createMaterial: function() {
  47715. var e, t, i;
  47716. return function(r, o, a) {
  47717. function s(e, i, r, s, c) {
  47718. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47719. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47720. h = t.load(u)),
  47721. void 0 !== i && (h.repeat.fromArray(i),
  47722. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47723. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47724. void 0 !== r && h.offset.fromArray(r),
  47725. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47726. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47727. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47728. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47729. void 0 !== c && (h.anisotropy = c);
  47730. var p = n.Math.generateUUID();
  47731. return l[p] = h,
  47732. p
  47733. }
  47734. void 0 === e && (e = new n.Color),
  47735. void 0 === t && (t = new n.TextureLoader),
  47736. void 0 === i && (i = new n.MaterialLoader);
  47737. var l = {}
  47738. , c = {
  47739. uuid: n.Math.generateUUID(),
  47740. type: "MeshLambertMaterial"
  47741. };
  47742. for (var h in r) {
  47743. var u = r[h];
  47744. switch (h) {
  47745. case "DbgColor":
  47746. case "DbgIndex":
  47747. case "opticalDensity":
  47748. case "illumination":
  47749. break;
  47750. case "DbgName":
  47751. c.name = u;
  47752. break;
  47753. case "blending":
  47754. c.blending = n[u];
  47755. break;
  47756. case "colorAmbient":
  47757. case "mapAmbient":
  47758. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47759. break;
  47760. case "colorDiffuse":
  47761. c.color = e.fromArray(u).getHex();
  47762. break;
  47763. case "colorSpecular":
  47764. c.specular = e.fromArray(u).getHex();
  47765. break;
  47766. case "colorEmissive":
  47767. c.emissive = e.fromArray(u).getHex();
  47768. break;
  47769. case "specularCoef":
  47770. c.shininess = u;
  47771. break;
  47772. case "shading":
  47773. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47774. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47775. break;
  47776. case "mapDiffuse":
  47777. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47778. break;
  47779. case "mapDiffuseRepeat":
  47780. case "mapDiffuseOffset":
  47781. case "mapDiffuseWrap":
  47782. case "mapDiffuseAnisotropy":
  47783. break;
  47784. case "mapLight":
  47785. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47786. break;
  47787. case "mapLightRepeat":
  47788. case "mapLightOffset":
  47789. case "mapLightWrap":
  47790. case "mapLightAnisotropy":
  47791. break;
  47792. case "mapAO":
  47793. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47794. break;
  47795. case "mapAORepeat":
  47796. case "mapAOOffset":
  47797. case "mapAOWrap":
  47798. case "mapAOAnisotropy":
  47799. break;
  47800. case "mapBump":
  47801. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47802. break;
  47803. case "mapBumpScale":
  47804. c.bumpScale = u;
  47805. break;
  47806. case "mapBumpRepeat":
  47807. case "mapBumpOffset":
  47808. case "mapBumpWrap":
  47809. case "mapBumpAnisotropy":
  47810. break;
  47811. case "mapNormal":
  47812. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47813. break;
  47814. case "mapNormalFactor":
  47815. c.normalScale = [u, u];
  47816. break;
  47817. case "mapNormalRepeat":
  47818. case "mapNormalOffset":
  47819. case "mapNormalWrap":
  47820. case "mapNormalAnisotropy":
  47821. break;
  47822. case "mapSpecular":
  47823. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47824. break;
  47825. case "mapSpecularRepeat":
  47826. case "mapSpecularOffset":
  47827. case "mapSpecularWrap":
  47828. case "mapSpecularAnisotropy":
  47829. break;
  47830. case "mapAlpha":
  47831. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47832. break;
  47833. case "mapAlphaRepeat":
  47834. case "mapAlphaOffset":
  47835. case "mapAlphaWrap":
  47836. case "mapAlphaAnisotropy":
  47837. break;
  47838. case "flipSided":
  47839. c.side = n.BackSide;
  47840. break;
  47841. case "doubleSided":
  47842. c.side = n.DoubleSide;
  47843. break;
  47844. case "transparency":
  47845. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47846. c.opacity = u;
  47847. break;
  47848. case "depthTest":
  47849. case "depthWrite":
  47850. case "colorWrite":
  47851. case "opacity":
  47852. case "reflectivity":
  47853. case "transparent":
  47854. case "visible":
  47855. case "wireframe":
  47856. c[h] = u;
  47857. break;
  47858. case "vertexColors":
  47859. u === !0 && (c.vertexColors = n.VertexColors),
  47860. "face" === u && (c.vertexColors = n.FaceColors);
  47861. break;
  47862. default:
  47863. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47864. }
  47865. }
  47866. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47867. "MeshPhongMaterial" !== c.type && delete c.specular,
  47868. c.opacity < 1 && (c.transparent = !0),
  47869. i.setTextures(l),
  47870. i.parse(c)
  47871. }
  47872. }()
  47873. },
  47874. n.Loader.Handlers = {
  47875. handlers: [],
  47876. add: function(e, t) {
  47877. this.handlers.push(e, t)
  47878. },
  47879. get: function(e) {
  47880. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47881. var r = t[i]
  47882. , o = t[i + 1];
  47883. if (r.test(e))
  47884. return o
  47885. }
  47886. return null
  47887. }
  47888. },
  47889. n.XHRLoader = function(e) {
  47890. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47891. }
  47892. ,
  47893. n.XHRLoader.prototype = {
  47894. constructor: n.XHRLoader,
  47895. load: function(e, t, i, r) {
  47896. void 0 !== this.path && (e = this.path + e);
  47897. var o = this
  47898. , a = n.Cache.get(e);
  47899. if (void 0 !== a)
  47900. return t && setTimeout(function() {
  47901. t(a)
  47902. }, 0),
  47903. a;
  47904. var s = new XMLHttpRequest;
  47905. return s.overrideMimeType("text/plain"),
  47906. s.open("GET", e, !0),
  47907. s.addEventListener("load", function(i) {
  47908. var a = i.target.response;
  47909. n.Cache.add(e, a),
  47910. 200 === this.status ? (t && t(a),
  47911. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47912. t && t(a),
  47913. o.manager.itemEnd(e)) : (r && r(i),
  47914. o.manager.itemError(e))
  47915. }, !1),
  47916. void 0 !== i && s.addEventListener("progress", function(e) {
  47917. i(e)
  47918. }, !1),
  47919. s.addEventListener("error", function(t) {
  47920. r && r(t),
  47921. o.manager.itemError(e)
  47922. }, !1),
  47923. void 0 !== this.responseType && (s.responseType = this.responseType),
  47924. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47925. s.send(null),
  47926. o.manager.itemStart(e),
  47927. s
  47928. },
  47929. setPath: function(e) {
  47930. this.path = e
  47931. },
  47932. setResponseType: function(e) {
  47933. this.responseType = e
  47934. },
  47935. setWithCredentials: function(e) {
  47936. this.withCredentials = e
  47937. }
  47938. },
  47939. n.FontLoader = function(e) {
  47940. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47941. }
  47942. ,
  47943. n.FontLoader.prototype = {
  47944. constructor: n.FontLoader,
  47945. load: function(e, t, i, r) {
  47946. var o = new n.XHRLoader(this.manager);
  47947. o.load(e, function(e) {
  47948. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47949. }, i, r)
  47950. }
  47951. },
  47952. n.ImageLoader = function(e) {
  47953. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47954. }
  47955. ,
  47956. n.ImageLoader.prototype = {
  47957. constructor: n.ImageLoader,
  47958. load: function(e, t, i, r) {
  47959. void 0 !== this.path && (e = this.path + e);
  47960. var o = this
  47961. , a = n.Cache.get(e);
  47962. if (void 0 !== a)
  47963. return o.manager.itemStart(e),
  47964. t ? setTimeout(function() {
  47965. t(a),
  47966. o.manager.itemEnd(e)
  47967. }, 0) : o.manager.itemEnd(e),
  47968. a;
  47969. var s = document.createElement("img");
  47970. return s.addEventListener("load", function(i) {
  47971. n.Cache.add(e, this),
  47972. t && t(this),
  47973. o.manager.itemEnd(e)
  47974. }, !1),
  47975. void 0 !== i && s.addEventListener("progress", function(e) {
  47976. i(e)
  47977. }, !1),
  47978. s.addEventListener("error", function(t) {
  47979. r && r(t),
  47980. o.manager.itemError(e)
  47981. }, !1),
  47982. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47983. o.manager.itemStart(e),
  47984. s.src = e,
  47985. s
  47986. },
  47987. setCrossOrigin: function(e) {
  47988. this.crossOrigin = e
  47989. },
  47990. setPath: function(e) {
  47991. this.path = e
  47992. }
  47993. },
  47994. n.JSONLoader = function(e) {
  47995. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47996. e = void 0),
  47997. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47998. this.withCredentials = !1
  47999. }
  48000. ,
  48001. n.JSONLoader.prototype = {
  48002. constructor: n.JSONLoader,
  48003. get statusDomElement() {
  48004. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48005. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48006. this._statusDomElement
  48007. },
  48008. load: function(e, t, i, r) {
  48009. var o = this
  48010. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48011. , s = new n.XHRLoader(this.manager);
  48012. s.setWithCredentials(this.withCredentials),
  48013. s.load(e, function(i) {
  48014. var n = JSON.parse(i)
  48015. , r = n.metadata;
  48016. if (void 0 !== r) {
  48017. var s = r.type;
  48018. if (void 0 !== s) {
  48019. if ("object" === s.toLowerCase())
  48020. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48021. if ("scene" === s.toLowerCase())
  48022. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48023. }
  48024. }
  48025. var l = o.parse(n, a);
  48026. t(l.geometry, l.materials)
  48027. }, i, r)
  48028. },
  48029. setTexturePath: function(e) {
  48030. this.texturePath = e
  48031. },
  48032. parse: function(e, t) {
  48033. function i(t) {
  48034. function i(e, t) {
  48035. return e & 1 << t
  48036. }
  48037. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48038. if (void 0 !== e.uvs) {
  48039. for (r = 0; r < e.uvs.length; r++)
  48040. e.uvs[r].length && B++;
  48041. for (r = 0; r < B; r++)
  48042. s.faceVertexUvs[r] = []
  48043. }
  48044. for (l = 0,
  48045. c = L.length; l < c; )
  48046. E = new n.Vector3,
  48047. E.x = L[l++] * t,
  48048. E.y = L[l++] * t,
  48049. E.z = L[l++] * t,
  48050. s.vertices.push(E);
  48051. for (l = 0,
  48052. c = O.length; l < c; )
  48053. if (f = O[l++],
  48054. g = i(f, 0),
  48055. m = i(f, 1),
  48056. v = i(f, 3),
  48057. A = i(f, 4),
  48058. y = i(f, 5),
  48059. C = i(f, 6),
  48060. I = i(f, 7),
  48061. g) {
  48062. if (w = new n.Face3,
  48063. w.a = O[l],
  48064. w.b = O[l + 1],
  48065. w.c = O[l + 3],
  48066. _ = new n.Face3,
  48067. _.a = O[l + 1],
  48068. _.b = O[l + 2],
  48069. _.c = O[l + 3],
  48070. l += 4,
  48071. m && (p = O[l++],
  48072. w.materialIndex = p,
  48073. _.materialIndex = p),
  48074. a = s.faces.length,
  48075. v)
  48076. for (r = 0; r < B; r++)
  48077. for (S = e.uvs[r],
  48078. s.faceVertexUvs[r][a] = [],
  48079. s.faceVertexUvs[r][a + 1] = [],
  48080. o = 0; o < 4; o++)
  48081. d = O[l++],
  48082. R = S[2 * d],
  48083. P = S[2 * d + 1],
  48084. M = new n.Vector2(R,P),
  48085. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48086. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48087. if (A && (u = 3 * O[l++],
  48088. w.normal.set(D[u++], D[u++], D[u]),
  48089. _.normal.copy(w.normal)),
  48090. y)
  48091. for (r = 0; r < 4; r++)
  48092. u = 3 * O[l++],
  48093. x = new n.Vector3(D[u++],D[u++],D[u]),
  48094. 2 !== r && w.vertexNormals.push(x),
  48095. 0 !== r && _.vertexNormals.push(x);
  48096. if (C && (h = O[l++],
  48097. T = N[h],
  48098. w.color.setHex(T),
  48099. _.color.setHex(T)),
  48100. I)
  48101. for (r = 0; r < 4; r++)
  48102. h = O[l++],
  48103. T = N[h],
  48104. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48105. 0 !== r && _.vertexColors.push(new n.Color(T));
  48106. s.faces.push(w),
  48107. s.faces.push(_)
  48108. } else {
  48109. if (b = new n.Face3,
  48110. b.a = O[l++],
  48111. b.b = O[l++],
  48112. b.c = O[l++],
  48113. m && (p = O[l++],
  48114. b.materialIndex = p),
  48115. a = s.faces.length,
  48116. v)
  48117. for (r = 0; r < B; r++)
  48118. for (S = e.uvs[r],
  48119. s.faceVertexUvs[r][a] = [],
  48120. o = 0; o < 3; o++)
  48121. d = O[l++],
  48122. R = S[2 * d],
  48123. P = S[2 * d + 1],
  48124. M = new n.Vector2(R,P),
  48125. s.faceVertexUvs[r][a].push(M);
  48126. if (A && (u = 3 * O[l++],
  48127. b.normal.set(D[u++], D[u++], D[u])),
  48128. y)
  48129. for (r = 0; r < 3; r++)
  48130. u = 3 * O[l++],
  48131. x = new n.Vector3(D[u++],D[u++],D[u]),
  48132. b.vertexNormals.push(x);
  48133. if (C && (h = O[l++],
  48134. b.color.setHex(N[h])),
  48135. I)
  48136. for (r = 0; r < 3; r++)
  48137. h = O[l++],
  48138. b.vertexColors.push(new n.Color(N[h]));
  48139. s.faces.push(b)
  48140. }
  48141. }
  48142. function r() {
  48143. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48144. if (e.skinWeights)
  48145. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48146. var o = e.skinWeights[i]
  48147. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48148. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48149. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48150. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48151. }
  48152. if (e.skinIndices)
  48153. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48154. var h = e.skinIndices[i]
  48155. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48156. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48157. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48158. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48159. }
  48160. s.bones = e.bones,
  48161. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48162. }
  48163. function o(t) {
  48164. if (void 0 !== e.morphTargets)
  48165. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48166. s.morphTargets[i] = {},
  48167. s.morphTargets[i].name = e.morphTargets[i].name,
  48168. s.morphTargets[i].vertices = [];
  48169. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48170. var h = new n.Vector3;
  48171. h.x = a[l] * t,
  48172. h.y = a[l + 1] * t,
  48173. h.z = a[l + 2] * t,
  48174. o.push(h)
  48175. }
  48176. }
  48177. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48178. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48179. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48180. u[i].color.fromArray(d, 3 * i)
  48181. }
  48182. }
  48183. function a() {
  48184. var t = []
  48185. , i = [];
  48186. void 0 !== e.animation && i.push(e.animation),
  48187. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48188. for (var r = 0; r < i.length; r++) {
  48189. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48190. o && t.push(o)
  48191. }
  48192. if (s.morphTargets) {
  48193. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48194. t = t.concat(a)
  48195. }
  48196. t.length > 0 && (s.animations = t)
  48197. }
  48198. var s = new n.Geometry
  48199. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48200. if (i(l),
  48201. r(),
  48202. o(l),
  48203. a(),
  48204. s.computeFaceNormals(),
  48205. s.computeBoundingSphere(),
  48206. void 0 === e.materials || 0 === e.materials.length)
  48207. return {
  48208. geometry: s
  48209. };
  48210. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48211. return {
  48212. geometry: s,
  48213. materials: c
  48214. }
  48215. }
  48216. },
  48217. n.LoadingManager = function(e, t, i) {
  48218. var n = this
  48219. , r = !1
  48220. , o = 0
  48221. , a = 0;
  48222. this.onStart = void 0,
  48223. this.onLoad = e,
  48224. this.onProgress = t,
  48225. this.onError = i,
  48226. this.itemStart = function(e) {
  48227. a++,
  48228. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48229. r = !0
  48230. }
  48231. ,
  48232. this.itemEnd = function(e) {
  48233. o++,
  48234. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48235. o === a && (r = !1,
  48236. void 0 !== n.onLoad && n.onLoad())
  48237. }
  48238. ,
  48239. this.itemError = function(e) {
  48240. void 0 !== n.onError && n.onError(e)
  48241. }
  48242. }
  48243. ,
  48244. n.DefaultLoadingManager = new n.LoadingManager,
  48245. n.BufferGeometryLoader = function(e) {
  48246. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48247. }
  48248. ,
  48249. n.BufferGeometryLoader.prototype = {
  48250. constructor: n.BufferGeometryLoader,
  48251. load: function(e, t, i, r) {
  48252. var o = this
  48253. , a = new n.XHRLoader(o.manager);
  48254. a.load(e, function(e) {
  48255. t(o.parse(JSON.parse(e)))
  48256. }, i, r)
  48257. },
  48258. parse: function(e) {
  48259. var t = new n.BufferGeometry
  48260. , i = e.data.index
  48261. , r = {
  48262. Int8Array: Int8Array,
  48263. Uint8Array: Uint8Array,
  48264. Uint8ClampedArray: Uint8ClampedArray,
  48265. Int16Array: Int16Array,
  48266. Uint16Array: Uint16Array,
  48267. Int32Array: Int32Array,
  48268. Uint32Array: Uint32Array,
  48269. Float32Array: Float32Array,
  48270. Float64Array: Float64Array
  48271. };
  48272. if (void 0 !== i) {
  48273. var o = new r[i.type](i.array);
  48274. t.setIndex(new n.BufferAttribute(o,1))
  48275. }
  48276. var a = e.data.attributes;
  48277. for (var s in a) {
  48278. var l = a[s]
  48279. , o = new r[l.type](l.array);
  48280. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48281. }
  48282. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48283. if (void 0 !== c)
  48284. for (var h = 0, u = c.length; h !== u; ++h) {
  48285. var d = c[h];
  48286. t.addGroup(d.start, d.count, d.materialIndex)
  48287. }
  48288. var p = e.data.boundingSphere;
  48289. if (void 0 !== p) {
  48290. var f = new n.Vector3;
  48291. void 0 !== p.center && f.fromArray(p.center),
  48292. t.boundingSphere = new n.Sphere(f,p.radius)
  48293. }
  48294. return t
  48295. }
  48296. },
  48297. n.MaterialLoader = function(e) {
  48298. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48299. this.textures = {}
  48300. }
  48301. ,
  48302. n.MaterialLoader.prototype = {
  48303. constructor: n.MaterialLoader,
  48304. load: function(e, t, i, r) {
  48305. var o = this
  48306. , a = new n.XHRLoader(o.manager);
  48307. a.load(e, function(e) {
  48308. t(o.parse(JSON.parse(e)))
  48309. }, i, r)
  48310. },
  48311. setTextures: function(e) {
  48312. this.textures = e
  48313. },
  48314. getTexture: function(e) {
  48315. var t = this.textures;
  48316. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48317. t[e]
  48318. },
  48319. parse: function(e) {
  48320. var t = new n[e.type];
  48321. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48322. void 0 !== e.name && (t.name = e.name),
  48323. void 0 !== e.color && t.color.setHex(e.color),
  48324. void 0 !== e.roughness && (t.roughness = e.roughness),
  48325. void 0 !== e.metalness && (t.metalness = e.metalness),
  48326. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48327. void 0 !== e.specular && t.specular.setHex(e.specular),
  48328. void 0 !== e.shininess && (t.shininess = e.shininess),
  48329. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48330. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48331. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48332. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48333. void 0 !== e.shading && (t.shading = e.shading),
  48334. void 0 !== e.blending && (t.blending = e.blending),
  48335. void 0 !== e.side && (t.side = e.side),
  48336. void 0 !== e.opacity && (t.opacity = e.opacity),
  48337. void 0 !== e.transparent && (t.transparent = e.transparent),
  48338. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48339. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48340. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48341. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48342. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48343. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48344. void 0 !== e.size && (t.size = e.size),
  48345. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48346. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48347. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48348. t.transparent = !0),
  48349. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48350. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48351. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48352. void 0 !== e.normalScale) {
  48353. var i = e.normalScale;
  48354. Array.isArray(i) === !1 && (i = [i, i]),
  48355. t.normalScale = (new n.Vector2).fromArray(i)
  48356. }
  48357. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48358. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48359. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48360. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48361. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48362. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48363. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48364. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48365. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48366. t.combine = n.MultiplyOperation),
  48367. e.reflectivity && (t.reflectivity = e.reflectivity),
  48368. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48369. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48370. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48371. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48372. void 0 !== e.materials)
  48373. for (var r = 0, o = e.materials.length; r < o; r++)
  48374. t.materials.push(this.parse(e.materials[r]));
  48375. return t
  48376. }
  48377. },
  48378. n.ObjectLoader = function(e) {
  48379. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48380. this.texturePath = ""
  48381. }
  48382. ,
  48383. n.ObjectLoader.prototype = {
  48384. constructor: n.ObjectLoader,
  48385. load: function(e, t, i, r) {
  48386. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48387. var o = this
  48388. , a = new n.XHRLoader(o.manager);
  48389. a.load(e, function(e) {
  48390. o.parse(JSON.parse(e), t)
  48391. }, i, r)
  48392. },
  48393. setTexturePath: function(e) {
  48394. this.texturePath = e
  48395. },
  48396. setCrossOrigin: function(e) {
  48397. this.crossOrigin = e
  48398. },
  48399. parse: function(e, t) {
  48400. var i = this.parseGeometries(e.geometries)
  48401. , n = this.parseImages(e.images, function() {
  48402. void 0 !== t && t(a)
  48403. })
  48404. , r = this.parseTextures(e.textures, n)
  48405. , o = this.parseMaterials(e.materials, r)
  48406. , a = this.parseObject(e.object, i, o);
  48407. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48408. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48409. a
  48410. },
  48411. parseGeometries: function(e) {
  48412. var t = {};
  48413. if (void 0 !== e)
  48414. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48415. var s, l = e[o];
  48416. switch (l.type) {
  48417. case "PlaneGeometry":
  48418. case "PlaneBufferGeometry":
  48419. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48420. break;
  48421. case "BoxGeometry":
  48422. case "BoxBufferGeometry":
  48423. case "CubeGeometry":
  48424. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48425. break;
  48426. case "CircleGeometry":
  48427. case "CircleBufferGeometry":
  48428. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48429. break;
  48430. case "CylinderGeometry":
  48431. case "CylinderBufferGeometry":
  48432. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48433. break;
  48434. case "SphereGeometry":
  48435. case "SphereBufferGeometry":
  48436. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48437. break;
  48438. case "DodecahedronGeometry":
  48439. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48440. break;
  48441. case "IcosahedronGeometry":
  48442. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48443. break;
  48444. case "OctahedronGeometry":
  48445. s = new n.OctahedronGeometry(l.radius,l.detail);
  48446. break;
  48447. case "TetrahedronGeometry":
  48448. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48449. break;
  48450. case "RingGeometry":
  48451. case "RingBufferGeometry":
  48452. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48453. break;
  48454. case "TorusGeometry":
  48455. case "TorusBufferGeometry":
  48456. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48457. break;
  48458. case "TorusKnotGeometry":
  48459. case "TorusKnotBufferGeometry":
  48460. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48461. break;
  48462. case "LatheGeometry":
  48463. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48464. break;
  48465. case "BufferGeometry":
  48466. s = r.parse(l);
  48467. break;
  48468. case "Geometry":
  48469. s = i.parse(l.data, this.texturePath).geometry;
  48470. break;
  48471. default:
  48472. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48473. continue
  48474. }
  48475. s.uuid = l.uuid,
  48476. void 0 !== l.name && (s.name = l.name),
  48477. t[l.uuid] = s
  48478. }
  48479. return t
  48480. },
  48481. parseMaterials: function(e, t) {
  48482. var i = {};
  48483. if (void 0 !== e) {
  48484. var r = new n.MaterialLoader;
  48485. r.setTextures(t);
  48486. for (var o = 0, a = e.length; o < a; o++) {
  48487. var s = r.parse(e[o]);
  48488. i[s.uuid] = s
  48489. }
  48490. }
  48491. return i
  48492. },
  48493. parseAnimations: function(e) {
  48494. for (var t = [], i = 0; i < e.length; i++) {
  48495. var r = n.AnimationClip.parse(e[i]);
  48496. t.push(r)
  48497. }
  48498. return t
  48499. },
  48500. parseImages: function(e, t) {
  48501. function i(e) {
  48502. return r.manager.itemStart(e),
  48503. s.load(e, function() {
  48504. r.manager.itemEnd(e)
  48505. })
  48506. }
  48507. var r = this
  48508. , o = {};
  48509. if (void 0 !== e && e.length > 0) {
  48510. var a = new n.LoadingManager(t)
  48511. , s = new n.ImageLoader(a);
  48512. s.setCrossOrigin(this.crossOrigin);
  48513. for (var l = 0, c = e.length; l < c; l++) {
  48514. var h = e[l]
  48515. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48516. o[h.uuid] = i(u)
  48517. }
  48518. }
  48519. return o
  48520. },
  48521. parseTextures: function(e, t) {
  48522. function i(e) {
  48523. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48524. n[e])
  48525. }
  48526. var r = {};
  48527. if (void 0 !== e)
  48528. for (var o = 0, a = e.length; o < a; o++) {
  48529. var s = e[o];
  48530. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48531. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48532. var l = new n.Texture(t[s.image]);
  48533. l.needsUpdate = !0,
  48534. l.uuid = s.uuid,
  48535. void 0 !== s.name && (l.name = s.name),
  48536. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48537. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48538. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48539. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48540. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48541. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48542. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48543. l.wrapT = i(s.wrap[1])),
  48544. r[s.uuid] = l
  48545. }
  48546. return r
  48547. },
  48548. parseObject: function() {
  48549. var e = new n.Matrix4;
  48550. return function(t, i, r) {
  48551. function o(e) {
  48552. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48553. i[e]
  48554. }
  48555. function a(e) {
  48556. if (void 0 !== e)
  48557. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48558. r[e]
  48559. }
  48560. var s;
  48561. switch (t.type) {
  48562. case "Scene":
  48563. s = new n.Scene;
  48564. break;
  48565. case "PerspectiveCamera":
  48566. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48567. break;
  48568. case "OrthographicCamera":
  48569. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48570. break;
  48571. case "AmbientLight":
  48572. s = new n.AmbientLight(t.color,t.intensity);
  48573. break;
  48574. case "DirectionalLight":
  48575. s = new n.DirectionalLight(t.color,t.intensity);
  48576. break;
  48577. case "PointLight":
  48578. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48579. break;
  48580. case "SpotLight":
  48581. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48582. break;
  48583. case "HemisphereLight":
  48584. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48585. break;
  48586. case "Mesh":
  48587. var l = o(t.geometry)
  48588. , c = a(t.material);
  48589. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48590. break;
  48591. case "LOD":
  48592. s = new n.LOD;
  48593. break;
  48594. case "Line":
  48595. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48596. break;
  48597. case "PointCloud":
  48598. case "Points":
  48599. s = new n.Points(o(t.geometry),a(t.material));
  48600. break;
  48601. case "Sprite":
  48602. s = new n.Sprite(a(t.material));
  48603. break;
  48604. case "Group":
  48605. s = new n.Group;
  48606. break;
  48607. default:
  48608. s = new n.Object3D
  48609. }
  48610. if (s.uuid = t.uuid,
  48611. void 0 !== t.name && (s.name = t.name),
  48612. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48613. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48614. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48615. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48616. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48617. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48618. void 0 !== t.visible && (s.visible = t.visible),
  48619. void 0 !== t.userData && (s.userData = t.userData),
  48620. void 0 !== t.children)
  48621. for (var h in t.children)
  48622. s.add(this.parseObject(t.children[h], i, r));
  48623. if ("LOD" === t.type)
  48624. for (var u = t.levels, d = 0; d < u.length; d++) {
  48625. var p = u[d]
  48626. , h = s.getObjectByProperty("uuid", p.object);
  48627. void 0 !== h && s.addLevel(h, p.distance)
  48628. }
  48629. return s
  48630. }
  48631. }()
  48632. },
  48633. n.TextureLoader = function(e) {
  48634. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48635. }
  48636. ,
  48637. n.TextureLoader.prototype = {
  48638. constructor: n.TextureLoader,
  48639. load: function(e, t, i, r) {
  48640. var o = new n.Texture
  48641. , a = new n.ImageLoader(this.manager);
  48642. return a.setCrossOrigin(this.crossOrigin),
  48643. a.setPath(this.path),
  48644. a.load(e, function(e) {
  48645. o.image = e,
  48646. o.needsUpdate = !0,
  48647. void 0 !== t && t(o)
  48648. }, i, r),
  48649. o
  48650. },
  48651. setCrossOrigin: function(e) {
  48652. this.crossOrigin = e
  48653. },
  48654. setPath: function(e) {
  48655. this.path = e
  48656. }
  48657. },
  48658. n.CubeTextureLoader = function(e) {
  48659. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48660. }
  48661. ,
  48662. n.CubeTextureLoader.prototype = {
  48663. constructor: n.CubeTextureLoader,
  48664. load: function(e, t, i, r) {
  48665. function o(i) {
  48666. s.load(e[i], function(e) {
  48667. a.images[i] = e,
  48668. l++,
  48669. 6 === l && (a.needsUpdate = !0,
  48670. t && t(a))
  48671. }, void 0, r)
  48672. }
  48673. var a = new n.CubeTexture
  48674. , s = new n.ImageLoader(this.manager);
  48675. s.setCrossOrigin(this.crossOrigin),
  48676. s.setPath(this.path);
  48677. for (var l = 0, c = 0; c < e.length; ++c)
  48678. o(c);
  48679. return a
  48680. },
  48681. setCrossOrigin: function(e) {
  48682. this.crossOrigin = e
  48683. },
  48684. setPath: function(e) {
  48685. this.path = e
  48686. }
  48687. },
  48688. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48689. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48690. this._parser = null
  48691. }
  48692. ,
  48693. n.BinaryTextureLoader.prototype = {
  48694. constructor: n.BinaryTextureLoader,
  48695. load: function(e, t, i, r) {
  48696. var o = this
  48697. , a = new n.DataTexture
  48698. , s = new n.XHRLoader(this.manager);
  48699. return s.setResponseType("arraybuffer"),
  48700. s.load(e, function(e) {
  48701. var i = o._parser(e);
  48702. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48703. a.image.height = i.height,
  48704. a.image.data = i.data),
  48705. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48706. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48707. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48708. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48709. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48710. void 0 !== i.format && (a.format = i.format),
  48711. void 0 !== i.type && (a.type = i.type),
  48712. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48713. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48714. a.needsUpdate = !0,
  48715. t && t(a, i))
  48716. }, i, r),
  48717. a
  48718. }
  48719. },
  48720. n.CompressedTextureLoader = function(e) {
  48721. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48722. this._parser = null
  48723. }
  48724. ;
  48725. n.CompressedTextureLoader.prototype = {
  48726. constructor: n.CompressedTextureLoader,
  48727. load: function(e, t, i, r) {
  48728. function o(o) {
  48729. c.load(e[o], function(e) {
  48730. var i = a._parser(e, !0);
  48731. s[o] = {
  48732. width: i.width,
  48733. height: i.height,
  48734. format: i.format,
  48735. mipmaps: i.mipmaps
  48736. },
  48737. h += 1,
  48738. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48739. l.format = i.format,
  48740. l.needsUpdate = !0,
  48741. t && t(l))
  48742. }, i, r)
  48743. }
  48744. var a = this
  48745. , s = []
  48746. , l = new n.CompressedTexture;
  48747. l.image = s;
  48748. var c = new n.XHRLoader(this.manager);
  48749. if (c.setPath(this.path),
  48750. c.setResponseType("arraybuffer"),
  48751. Array.isArray(e))
  48752. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48753. o(u);
  48754. else
  48755. c.load(e, function(e) {
  48756. var i = a._parser(e, !0);
  48757. if (i.isCubemap)
  48758. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48759. s[o] = {
  48760. mipmaps: []
  48761. };
  48762. for (var c = 0; c < i.mipmapCount; c++)
  48763. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48764. s[o].format = i.format,
  48765. s[o].width = i.width,
  48766. s[o].height = i.height
  48767. }
  48768. else
  48769. l.image.width = i.width,
  48770. l.image.height = i.height,
  48771. l.mipmaps = i.mipmaps;
  48772. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48773. l.format = i.format,
  48774. l.needsUpdate = !0,
  48775. t && t(l)
  48776. }, i, r);
  48777. return l
  48778. },
  48779. setPath: function(e) {
  48780. this.path = e
  48781. }
  48782. };
  48783. n.Material = function() {
  48784. Object.defineProperty(this, "id", {
  48785. value: n.MaterialIdCount++
  48786. }),
  48787. this.uuid = n.Math.generateUUID(),
  48788. this.name = "",
  48789. this.type = "Material",
  48790. this.side = n.FrontSide,
  48791. this.opacity = 1,
  48792. this.transparent = !1,
  48793. this.blending = n.NormalBlending,
  48794. this.blendSrc = n.SrcAlphaFactor,
  48795. this.blendDst = n.OneMinusSrcAlphaFactor,
  48796. this.blendEquation = n.AddEquation,
  48797. this.blendSrcAlpha = null,
  48798. this.blendDstAlpha = null,
  48799. this.blendEquationAlpha = null,
  48800. this.depthFunc = n.LessEqualDepth,
  48801. this.depthTest = !0,
  48802. this.depthWrite = !0,
  48803. this.colorWrite = !0,
  48804. this.precision = null,
  48805. this.polygonOffset = !1,
  48806. this.polygonOffsetFactor = 0,
  48807. this.polygonOffsetUnits = 0,
  48808. this.alphaTest = 0,
  48809. this.premultipliedAlpha = !1,
  48810. this.overdraw = 0,
  48811. this.visible = !0,
  48812. this._needsUpdate = !0
  48813. }
  48814. ,
  48815. n.Material.prototype = {
  48816. constructor: n.Material,
  48817. get needsUpdate() {
  48818. return this._needsUpdate
  48819. },
  48820. set needsUpdate(e) {
  48821. e === !0 && this.update(),
  48822. this._needsUpdate = e
  48823. },
  48824. setValues: function(e) {
  48825. if (void 0 !== e)
  48826. for (var t in e) {
  48827. var i = e[t];
  48828. if (void 0 !== i) {
  48829. var r = this[t];
  48830. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48831. } else
  48832. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48833. }
  48834. },
  48835. toJSON: function(e) {
  48836. function t(e) {
  48837. var t = [];
  48838. for (var i in e) {
  48839. var n = e[i];
  48840. delete n.metadata,
  48841. t.push(n)
  48842. }
  48843. return t
  48844. }
  48845. var i = void 0 === e;
  48846. i && (e = {
  48847. textures: {},
  48848. images: {}
  48849. });
  48850. var r = {
  48851. metadata: {
  48852. version: 4.4,
  48853. type: "Material",
  48854. generator: "Material.toJSON"
  48855. }
  48856. };
  48857. if (r.uuid = this.uuid,
  48858. r.type = this.type,
  48859. "" !== this.name && (r.name = this.name),
  48860. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48861. .5 !== this.roughness && (r.roughness = this.roughness),
  48862. .5 !== this.metalness && (r.metalness = this.metalness),
  48863. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48864. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48865. void 0 !== this.shininess && (r.shininess = this.shininess),
  48866. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48867. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48868. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48869. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48870. r.bumpScale = this.bumpScale),
  48871. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48872. r.normalScale = this.normalScale.toArray()),
  48873. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48874. r.displacementScale = this.displacementScale,
  48875. r.displacementBias = this.displacementBias),
  48876. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48877. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48878. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48879. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48880. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48881. r.reflectivity = this.reflectivity),
  48882. void 0 !== this.size && (r.size = this.size),
  48883. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48884. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48885. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48886. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48887. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48888. this.opacity < 1 && (r.opacity = this.opacity),
  48889. this.transparent === !0 && (r.transparent = this.transparent),
  48890. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48891. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48892. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48893. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48894. i) {
  48895. var o = t(e.textures)
  48896. , a = t(e.images);
  48897. o.length > 0 && (r.textures = o),
  48898. a.length > 0 && (r.images = a)
  48899. }
  48900. return r
  48901. },
  48902. clone: function() {
  48903. return (new this.constructor).copy(this)
  48904. },
  48905. copy: function(e) {
  48906. return this.name = e.name,
  48907. this.side = e.side,
  48908. this.opacity = e.opacity,
  48909. this.transparent = e.transparent,
  48910. this.blending = e.blending,
  48911. this.blendSrc = e.blendSrc,
  48912. this.blendDst = e.blendDst,
  48913. this.blendEquation = e.blendEquation,
  48914. this.blendSrcAlpha = e.blendSrcAlpha,
  48915. this.blendDstAlpha = e.blendDstAlpha,
  48916. this.blendEquationAlpha = e.blendEquationAlpha,
  48917. this.depthFunc = e.depthFunc,
  48918. this.depthTest = e.depthTest,
  48919. this.depthWrite = e.depthWrite,
  48920. this.colorWrite = e.colorWrite,
  48921. this.precision = e.precision,
  48922. this.polygonOffset = e.polygonOffset,
  48923. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48924. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48925. this.alphaTest = e.alphaTest,
  48926. this.premultipliedAlpha = e.premultipliedAlpha,
  48927. this.overdraw = e.overdraw,
  48928. this.visible = e.visible,
  48929. this
  48930. },
  48931. update: function() {
  48932. this.dispatchEvent({
  48933. type: "update"
  48934. })
  48935. },
  48936. dispose: function() {
  48937. this.dispatchEvent({
  48938. type: "dispose"
  48939. })
  48940. }
  48941. },
  48942. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48943. n.MaterialIdCount = 0,
  48944. n.LineBasicMaterial = function(e) {
  48945. n.Material.call(this),
  48946. this.type = "LineBasicMaterial",
  48947. this.color = new n.Color(16777215),
  48948. this.linewidth = 1,
  48949. this.linecap = "round",
  48950. this.linejoin = "round",
  48951. this.blending = n.NormalBlending,
  48952. this.vertexColors = n.NoColors,
  48953. this.fog = !0,
  48954. this.setValues(e)
  48955. }
  48956. ,
  48957. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48958. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48959. n.LineBasicMaterial.prototype.copy = function(e) {
  48960. return n.Material.prototype.copy.call(this, e),
  48961. this.color.copy(e.color),
  48962. this.linewidth = e.linewidth,
  48963. this.linecap = e.linecap,
  48964. this.linejoin = e.linejoin,
  48965. this.vertexColors = e.vertexColors,
  48966. this.fog = e.fog,
  48967. this
  48968. }
  48969. ,
  48970. n.LineDashedMaterial = function(e) {
  48971. n.Material.call(this),
  48972. this.type = "LineDashedMaterial",
  48973. this.color = new n.Color(16777215),
  48974. this.linewidth = 1,
  48975. this.scale = 1,
  48976. this.dashSize = 3,
  48977. this.gapSize = 1,
  48978. this.blending = n.NormalBlending,
  48979. this.vertexColors = n.NoColors,
  48980. this.fog = !0,
  48981. this.setValues(e)
  48982. }
  48983. ,
  48984. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48985. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48986. n.LineDashedMaterial.prototype.copy = function(e) {
  48987. return n.Material.prototype.copy.call(this, e),
  48988. this.color.copy(e.color),
  48989. this.linewidth = e.linewidth,
  48990. this.scale = e.scale,
  48991. this.dashSize = e.dashSize,
  48992. this.gapSize = e.gapSize,
  48993. this.vertexColors = e.vertexColors,
  48994. this.fog = e.fog,
  48995. this
  48996. }
  48997. ,
  48998. n.MeshBasicMaterial = function(e) {
  48999. n.Material.call(this),
  49000. this.type = "MeshBasicMaterial",
  49001. this.color = new n.Color(16777215),
  49002. this.map = null,
  49003. this.aoMap = null,
  49004. this.aoMapIntensity = 1,
  49005. this.specularMap = null,
  49006. this.alphaMap = null,
  49007. this.envMap = null,
  49008. this.combine = n.MultiplyOperation,
  49009. this.reflectivity = 1,
  49010. this.refractionRatio = .98,
  49011. this.fog = !0,
  49012. this.shading = n.SmoothShading,
  49013. this.blending = n.NormalBlending,
  49014. this.wireframe = !1,
  49015. this.wireframeLinewidth = 1,
  49016. this.wireframeLinecap = "round",
  49017. this.wireframeLinejoin = "round",
  49018. this.vertexColors = n.NoColors,
  49019. this.skinning = !1,
  49020. this.morphTargets = !1,
  49021. this.setValues(e)
  49022. }
  49023. ,
  49024. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49025. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49026. n.MeshBasicMaterial.prototype.copy = function(e) {
  49027. return n.Material.prototype.copy.call(this, e),
  49028. this.color.copy(e.color),
  49029. this.map = e.map,
  49030. this.aoMap = e.aoMap,
  49031. this.aoMapIntensity = e.aoMapIntensity,
  49032. this.specularMap = e.specularMap,
  49033. this.alphaMap = e.alphaMap,
  49034. this.envMap = e.envMap,
  49035. this.combine = e.combine,
  49036. this.reflectivity = e.reflectivity,
  49037. this.refractionRatio = e.refractionRatio,
  49038. this.fog = e.fog,
  49039. this.shading = e.shading,
  49040. this.wireframe = e.wireframe,
  49041. this.wireframeLinewidth = e.wireframeLinewidth,
  49042. this.wireframeLinecap = e.wireframeLinecap,
  49043. this.wireframeLinejoin = e.wireframeLinejoin,
  49044. this.vertexColors = e.vertexColors,
  49045. this.skinning = e.skinning,
  49046. this.morphTargets = e.morphTargets,
  49047. this
  49048. }
  49049. ,
  49050. n.MeshLambertMaterial = function(e) {
  49051. n.Material.call(this),
  49052. this.type = "MeshLambertMaterial",
  49053. this.color = new n.Color(16777215),
  49054. this.map = null,
  49055. this.lightMap = null,
  49056. this.lightMapIntensity = 1,
  49057. this.aoMap = null,
  49058. this.aoMapIntensity = 1,
  49059. this.emissive = new n.Color(0),
  49060. this.emissiveIntensity = 1,
  49061. this.emissiveMap = null,
  49062. this.specularMap = null,
  49063. this.alphaMap = null,
  49064. this.envMap = null,
  49065. this.combine = n.MultiplyOperation,
  49066. this.reflectivity = 1,
  49067. this.refractionRatio = .98,
  49068. this.fog = !0,
  49069. this.blending = n.NormalBlending,
  49070. this.wireframe = !1,
  49071. this.wireframeLinewidth = 1,
  49072. this.wireframeLinecap = "round",
  49073. this.wireframeLinejoin = "round",
  49074. this.vertexColors = n.NoColors,
  49075. this.skinning = !1,
  49076. this.morphTargets = !1,
  49077. this.morphNormals = !1,
  49078. this.setValues(e)
  49079. }
  49080. ,
  49081. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49082. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49083. n.MeshLambertMaterial.prototype.copy = function(e) {
  49084. return n.Material.prototype.copy.call(this, e),
  49085. this.color.copy(e.color),
  49086. this.map = e.map,
  49087. this.lightMap = e.lightMap,
  49088. this.lightMapIntensity = e.lightMapIntensity,
  49089. this.aoMap = e.aoMap,
  49090. this.aoMapIntensity = e.aoMapIntensity,
  49091. this.emissive.copy(e.emissive),
  49092. this.emissiveMap = e.emissiveMap,
  49093. this.emissiveIntensity = e.emissiveIntensity,
  49094. this.specularMap = e.specularMap,
  49095. this.alphaMap = e.alphaMap,
  49096. this.envMap = e.envMap,
  49097. this.combine = e.combine,
  49098. this.reflectivity = e.reflectivity,
  49099. this.refractionRatio = e.refractionRatio,
  49100. this.fog = e.fog,
  49101. this.wireframe = e.wireframe,
  49102. this.wireframeLinewidth = e.wireframeLinewidth,
  49103. this.wireframeLinecap = e.wireframeLinecap,
  49104. this.wireframeLinejoin = e.wireframeLinejoin,
  49105. this.vertexColors = e.vertexColors,
  49106. this.skinning = e.skinning,
  49107. this.morphTargets = e.morphTargets,
  49108. this.morphNormals = e.morphNormals,
  49109. this
  49110. }
  49111. ,
  49112. n.MeshPhongMaterial = function(e) {
  49113. n.Material.call(this),
  49114. this.type = "MeshPhongMaterial",
  49115. this.color = new n.Color(16777215),
  49116. this.specular = new n.Color(1118481),
  49117. this.shininess = 30,
  49118. this.map = null,
  49119. this.lightMap = null,
  49120. this.lightMapIntensity = 1,
  49121. this.aoMap = null,
  49122. this.aoMapIntensity = 1,
  49123. this.emissive = new n.Color(0),
  49124. this.emissiveIntensity = 1,
  49125. this.emissiveMap = null,
  49126. this.bumpMap = null,
  49127. this.bumpScale = 1,
  49128. this.normalMap = null,
  49129. this.normalScale = new n.Vector2(1,1),
  49130. this.displacementMap = null,
  49131. this.displacementScale = 1,
  49132. this.displacementBias = 0,
  49133. this.specularMap = null,
  49134. this.alphaMap = null,
  49135. this.envMap = null,
  49136. this.combine = n.MultiplyOperation,
  49137. this.reflectivity = 1,
  49138. this.refractionRatio = .98,
  49139. this.fog = !0,
  49140. this.shading = n.SmoothShading,
  49141. this.blending = n.NormalBlending,
  49142. this.wireframe = !1,
  49143. this.wireframeLinewidth = 1,
  49144. this.wireframeLinecap = "round",
  49145. this.wireframeLinejoin = "round",
  49146. this.vertexColors = n.NoColors,
  49147. this.skinning = !1,
  49148. this.morphTargets = !1,
  49149. this.morphNormals = !1,
  49150. this.setValues(e)
  49151. }
  49152. ,
  49153. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49154. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49155. n.MeshPhongMaterial.prototype.copy = function(e) {
  49156. return n.Material.prototype.copy.call(this, e),
  49157. this.color.copy(e.color),
  49158. this.specular.copy(e.specular),
  49159. this.shininess = e.shininess,
  49160. this.map = e.map,
  49161. this.lightMap = e.lightMap,
  49162. this.lightMapIntensity = e.lightMapIntensity,
  49163. this.aoMap = e.aoMap,
  49164. this.aoMapIntensity = e.aoMapIntensity,
  49165. this.emissive.copy(e.emissive),
  49166. this.emissiveMap = e.emissiveMap,
  49167. this.emissiveIntensity = e.emissiveIntensity,
  49168. this.bumpMap = e.bumpMap,
  49169. this.bumpScale = e.bumpScale,
  49170. this.normalMap = e.normalMap,
  49171. this.normalScale.copy(e.normalScale),
  49172. this.displacementMap = e.displacementMap,
  49173. this.displacementScale = e.displacementScale,
  49174. this.displacementBias = e.displacementBias,
  49175. this.specularMap = e.specularMap,
  49176. this.alphaMap = e.alphaMap,
  49177. this.envMap = e.envMap,
  49178. this.combine = e.combine,
  49179. this.reflectivity = e.reflectivity,
  49180. this.refractionRatio = e.refractionRatio,
  49181. this.fog = e.fog,
  49182. this.shading = e.shading,
  49183. this.wireframe = e.wireframe,
  49184. this.wireframeLinewidth = e.wireframeLinewidth,
  49185. this.wireframeLinecap = e.wireframeLinecap,
  49186. this.wireframeLinejoin = e.wireframeLinejoin,
  49187. this.vertexColors = e.vertexColors,
  49188. this.skinning = e.skinning,
  49189. this.morphTargets = e.morphTargets,
  49190. this.morphNormals = e.morphNormals,
  49191. this
  49192. }
  49193. ,
  49194. n.MeshStandardMaterial = function(e) {
  49195. n.Material.call(this),
  49196. this.type = "MeshStandardMaterial",
  49197. this.color = new n.Color(16777215),
  49198. this.roughness = .5,
  49199. this.metalness = .5,
  49200. this.map = null,
  49201. this.lightMap = null,
  49202. this.lightMapIntensity = 1,
  49203. this.aoMap = null,
  49204. this.aoMapIntensity = 1,
  49205. this.emissive = new n.Color(0),
  49206. this.emissiveIntensity = 1,
  49207. this.emissiveMap = null,
  49208. this.bumpMap = null,
  49209. this.bumpScale = 1,
  49210. this.normalMap = null,
  49211. this.normalScale = new n.Vector2(1,1),
  49212. this.displacementMap = null,
  49213. this.displacementScale = 1,
  49214. this.displacementBias = 0,
  49215. this.roughnessMap = null,
  49216. this.metalnessMap = null,
  49217. this.alphaMap = null,
  49218. this.envMap = null,
  49219. this.envMapIntensity = 1,
  49220. this.refractionRatio = .98,
  49221. this.fog = !0,
  49222. this.shading = n.SmoothShading,
  49223. this.blending = n.NormalBlending,
  49224. this.wireframe = !1,
  49225. this.wireframeLinewidth = 1,
  49226. this.wireframeLinecap = "round",
  49227. this.wireframeLinejoin = "round",
  49228. this.vertexColors = n.NoColors,
  49229. this.skinning = !1,
  49230. this.morphTargets = !1,
  49231. this.morphNormals = !1,
  49232. this.setValues(e)
  49233. }
  49234. ,
  49235. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49236. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49237. n.MeshStandardMaterial.prototype.copy = function(e) {
  49238. return n.Material.prototype.copy.call(this, e),
  49239. this.color.copy(e.color),
  49240. this.roughness = e.roughness,
  49241. this.metalness = e.metalness,
  49242. this.map = e.map,
  49243. this.lightMap = e.lightMap,
  49244. this.lightMapIntensity = e.lightMapIntensity,
  49245. this.aoMap = e.aoMap,
  49246. this.aoMapIntensity = e.aoMapIntensity,
  49247. this.emissive.copy(e.emissive),
  49248. this.emissiveMap = e.emissiveMap,
  49249. this.emissiveIntensity = e.emissiveIntensity,
  49250. this.bumpMap = e.bumpMap,
  49251. this.bumpScale = e.bumpScale,
  49252. this.normalMap = e.normalMap,
  49253. this.normalScale.copy(e.normalScale),
  49254. this.displacementMap = e.displacementMap,
  49255. this.displacementScale = e.displacementScale,
  49256. this.displacementBias = e.displacementBias,
  49257. this.roughnessMap = e.roughnessMap,
  49258. this.metalnessMap = e.metalnessMap,
  49259. this.alphaMap = e.alphaMap,
  49260. this.envMap = e.envMap,
  49261. this.envMapIntensity = e.envMapIntensity,
  49262. this.refractionRatio = e.refractionRatio,
  49263. this.fog = e.fog,
  49264. this.shading = e.shading,
  49265. this.wireframe = e.wireframe,
  49266. this.wireframeLinewidth = e.wireframeLinewidth,
  49267. this.wireframeLinecap = e.wireframeLinecap,
  49268. this.wireframeLinejoin = e.wireframeLinejoin,
  49269. this.vertexColors = e.vertexColors,
  49270. this.skinning = e.skinning,
  49271. this.morphTargets = e.morphTargets,
  49272. this.morphNormals = e.morphNormals,
  49273. this
  49274. }
  49275. ,
  49276. n.MeshDepthMaterial = function(e) {
  49277. n.Material.call(this),
  49278. this.type = "MeshDepthMaterial",
  49279. this.morphTargets = !1,
  49280. this.wireframe = !1,
  49281. this.wireframeLinewidth = 1,
  49282. this.setValues(e)
  49283. }
  49284. ,
  49285. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49286. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49287. n.MeshDepthMaterial.prototype.copy = function(e) {
  49288. return n.Material.prototype.copy.call(this, e),
  49289. this.wireframe = e.wireframe,
  49290. this.wireframeLinewidth = e.wireframeLinewidth,
  49291. this
  49292. }
  49293. ,
  49294. n.MeshNormalMaterial = function(e) {
  49295. n.Material.call(this, e),
  49296. this.type = "MeshNormalMaterial",
  49297. this.wireframe = !1,
  49298. this.wireframeLinewidth = 1,
  49299. this.morphTargets = !1,
  49300. this.setValues(e)
  49301. }
  49302. ,
  49303. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49304. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49305. n.MeshNormalMaterial.prototype.copy = function(e) {
  49306. return n.Material.prototype.copy.call(this, e),
  49307. this.wireframe = e.wireframe,
  49308. this.wireframeLinewidth = e.wireframeLinewidth,
  49309. this
  49310. }
  49311. ,
  49312. n.MultiMaterial = function(e) {
  49313. this.uuid = n.Math.generateUUID(),
  49314. this.type = "MultiMaterial",
  49315. this.materials = e instanceof Array ? e : [],
  49316. this.visible = !0
  49317. }
  49318. ,
  49319. n.MultiMaterial.prototype = {
  49320. constructor: n.MultiMaterial,
  49321. toJSON: function(e) {
  49322. for (var t = {
  49323. metadata: {
  49324. version: 4.2,
  49325. type: "material",
  49326. generator: "MaterialExporter"
  49327. },
  49328. uuid: this.uuid,
  49329. type: this.type,
  49330. materials: []
  49331. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49332. var o = i[n].toJSON(e);
  49333. delete o.metadata,
  49334. t.materials.push(o)
  49335. }
  49336. return t.visible = this.visible,
  49337. t
  49338. },
  49339. clone: function() {
  49340. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49341. e.materials.push(this.materials[t].clone());
  49342. return e.visible = this.visible,
  49343. e
  49344. }
  49345. },
  49346. n.PointsMaterial = function(e) {
  49347. n.Material.call(this),
  49348. this.type = "PointsMaterial",
  49349. this.color = new n.Color(16777215),
  49350. this.map = null,
  49351. this.size = 1,
  49352. this.sizeAttenuation = !0,
  49353. this.blending = n.NormalBlending,
  49354. this.vertexColors = n.NoColors,
  49355. this.fog = !0,
  49356. this.setValues(e)
  49357. }
  49358. ,
  49359. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49360. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49361. n.PointsMaterial.prototype.copy = function(e) {
  49362. return n.Material.prototype.copy.call(this, e),
  49363. this.color.copy(e.color),
  49364. this.map = e.map,
  49365. this.size = e.size,
  49366. this.sizeAttenuation = e.sizeAttenuation,
  49367. this.vertexColors = e.vertexColors,
  49368. this.fog = e.fog,
  49369. this
  49370. }
  49371. ,
  49372. n.ShaderMaterial = function(e) {
  49373. n.Material.call(this),
  49374. this.type = "ShaderMaterial",
  49375. this.defines = {},
  49376. this.uniforms = {},
  49377. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49378. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49379. this.shading = n.SmoothShading,
  49380. this.linewidth = 1,
  49381. this.wireframe = !1,
  49382. this.wireframeLinewidth = 1,
  49383. this.fog = !1,
  49384. this.lights = !1,
  49385. this.vertexColors = n.NoColors,
  49386. this.skinning = !1,
  49387. this.morphTargets = !1,
  49388. this.morphNormals = !1,
  49389. this.extensions = {
  49390. derivatives: !1,
  49391. fragDepth: !1,
  49392. drawBuffers: !1,
  49393. shaderTextureLOD: !1
  49394. },
  49395. this.defaultAttributeValues = {
  49396. color: [1, 1, 1],
  49397. uv: [0, 0],
  49398. uv2: [0, 0]
  49399. },
  49400. this.index0AttributeName = void 0,
  49401. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49402. this.setValues(e))
  49403. }
  49404. ,
  49405. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49406. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49407. n.ShaderMaterial.prototype.copy = function(e) {
  49408. return n.Material.prototype.copy.call(this, e),
  49409. this.fragmentShader = e.fragmentShader,
  49410. this.vertexShader = e.vertexShader,
  49411. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49412. this.defines = e.defines,
  49413. this.shading = e.shading,
  49414. this.wireframe = e.wireframe,
  49415. this.wireframeLinewidth = e.wireframeLinewidth,
  49416. this.fog = e.fog,
  49417. this.lights = e.lights,
  49418. this.vertexColors = e.vertexColors,
  49419. this.skinning = e.skinning,
  49420. this.morphTargets = e.morphTargets,
  49421. this.morphNormals = e.morphNormals,
  49422. this.extensions = e.extensions,
  49423. this
  49424. }
  49425. ,
  49426. n.ShaderMaterial.prototype.toJSON = function(e) {
  49427. var t = n.Material.prototype.toJSON.call(this, e);
  49428. return t.uniforms = this.uniforms,
  49429. t.vertexShader = this.vertexShader,
  49430. t.fragmentShader = this.fragmentShader,
  49431. t
  49432. }
  49433. ,
  49434. n.RawShaderMaterial = function(e) {
  49435. n.ShaderMaterial.call(this, e),
  49436. this.type = "RawShaderMaterial"
  49437. }
  49438. ,
  49439. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49440. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49441. n.SpriteMaterial = function(e) {
  49442. n.Material.call(this),
  49443. this.type = "SpriteMaterial",
  49444. this.color = new n.Color(16777215),
  49445. this.map = null,
  49446. this.rotation = 0,
  49447. this.fog = !1,
  49448. this.setValues(e)
  49449. }
  49450. ,
  49451. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49452. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49453. n.SpriteMaterial.prototype.copy = function(e) {
  49454. return n.Material.prototype.copy.call(this, e),
  49455. this.color.copy(e.color),
  49456. this.map = e.map,
  49457. this.rotation = e.rotation,
  49458. this.fog = e.fog,
  49459. this
  49460. }
  49461. ,
  49462. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49463. Object.defineProperty(this, "id", {
  49464. value: n.TextureIdCount++
  49465. }),
  49466. this.uuid = n.Math.generateUUID(),
  49467. this.name = "",
  49468. this.sourceFile = "",
  49469. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49470. this.mipmaps = [],
  49471. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49472. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49473. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49474. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49475. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49476. this.anisotropy = void 0 !== c ? c : 1,
  49477. this.format = void 0 !== s ? s : n.RGBAFormat,
  49478. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49479. this.offset = new n.Vector2(0,0),
  49480. this.repeat = new n.Vector2(1,1),
  49481. this.generateMipmaps = !0,
  49482. this.premultiplyAlpha = !1,
  49483. this.flipY = !0,
  49484. this.unpackAlignment = 4,
  49485. this.encoding = n.LinearEncoding,
  49486. this.version = 0,
  49487. this.onUpdate = null
  49488. }
  49489. ,
  49490. n.Texture.DEFAULT_IMAGE = void 0,
  49491. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49492. n.Texture.prototype = {
  49493. constructor: n.Texture,
  49494. set needsUpdate(e) {
  49495. e === !0 && this.version++
  49496. },
  49497. clone: function() {
  49498. return (new this.constructor).copy(this)
  49499. },
  49500. copy: function(e) {
  49501. return this.image = e.image,
  49502. this.mipmaps = e.mipmaps.slice(0),
  49503. this.mapping = e.mapping,
  49504. this.wrapS = e.wrapS,
  49505. this.wrapT = e.wrapT,
  49506. this.magFilter = e.magFilter,
  49507. this.minFilter = e.minFilter,
  49508. this.anisotropy = e.anisotropy,
  49509. this.format = e.format,
  49510. this.type = e.type,
  49511. this.offset.copy(e.offset),
  49512. this.repeat.copy(e.repeat),
  49513. this.generateMipmaps = e.generateMipmaps,
  49514. this.premultiplyAlpha = e.premultiplyAlpha,
  49515. this.flipY = e.flipY,
  49516. this.unpackAlignment = e.unpackAlignment,
  49517. this.encoding = e.encoding,
  49518. this
  49519. },
  49520. toJSON: function(e) {
  49521. function t(e) {
  49522. var t;
  49523. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49524. t.width = e.width,
  49525. t.height = e.height,
  49526. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49527. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49528. }
  49529. if (void 0 !== e.textures[this.uuid])
  49530. return e.textures[this.uuid];
  49531. var i = {
  49532. metadata: {
  49533. version: 4.4,
  49534. type: "Texture",
  49535. generator: "Texture.toJSON"
  49536. },
  49537. uuid: this.uuid,
  49538. name: this.name,
  49539. mapping: this.mapping,
  49540. repeat: [this.repeat.x, this.repeat.y],
  49541. offset: [this.offset.x, this.offset.y],
  49542. wrap: [this.wrapS, this.wrapT],
  49543. minFilter: this.minFilter,
  49544. magFilter: this.magFilter,
  49545. anisotropy: this.anisotropy
  49546. };
  49547. if (void 0 !== this.image) {
  49548. var r = this.image;
  49549. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49550. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49551. uuid: r.uuid,
  49552. url: t(r)
  49553. }),
  49554. i.image = r.uuid
  49555. }
  49556. return e.textures[this.uuid] = i,
  49557. i
  49558. },
  49559. dispose: function() {
  49560. this.dispatchEvent({
  49561. type: "dispose"
  49562. })
  49563. },
  49564. transformUv: function(e) {
  49565. if (this.mapping === n.UVMapping) {
  49566. if (e.multiply(this.repeat),
  49567. e.add(this.offset),
  49568. e.x < 0 || e.x > 1)
  49569. switch (this.wrapS) {
  49570. case n.RepeatWrapping:
  49571. e.x = e.x - Math.floor(e.x);
  49572. break;
  49573. case n.ClampToEdgeWrapping:
  49574. e.x = e.x < 0 ? 0 : 1;
  49575. break;
  49576. case n.MirroredRepeatWrapping:
  49577. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49578. }
  49579. if (e.y < 0 || e.y > 1)
  49580. switch (this.wrapT) {
  49581. case n.RepeatWrapping:
  49582. e.y = e.y - Math.floor(e.y);
  49583. break;
  49584. case n.ClampToEdgeWrapping:
  49585. e.y = e.y < 0 ? 0 : 1;
  49586. break;
  49587. case n.MirroredRepeatWrapping:
  49588. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49589. }
  49590. this.flipY && (e.y = 1 - e.y)
  49591. }
  49592. }
  49593. },
  49594. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49595. n.TextureIdCount = 0,
  49596. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49597. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49598. this.needsUpdate = !0
  49599. }
  49600. ,
  49601. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49602. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49603. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49604. e = void 0 !== e ? e : [],
  49605. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49606. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49607. this.flipY = !1
  49608. }
  49609. ,
  49610. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49611. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49612. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49613. get: function() {
  49614. return this.image
  49615. },
  49616. set: function(e) {
  49617. this.image = e
  49618. }
  49619. }),
  49620. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49621. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49622. this.image = {
  49623. width: t,
  49624. height: i
  49625. },
  49626. this.mipmaps = e,
  49627. this.flipY = !1,
  49628. this.generateMipmaps = !1
  49629. }
  49630. ,
  49631. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49632. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49633. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49634. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49635. this.image = {
  49636. data: e,
  49637. width: t,
  49638. height: i
  49639. },
  49640. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49641. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49642. this.flipY = !1,
  49643. this.generateMipmaps = !1
  49644. }
  49645. ,
  49646. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49647. n.DataTexture.prototype.constructor = n.DataTexture,
  49648. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49649. function h() {
  49650. requestAnimationFrame(h)
  49651. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49652. u.needsUpdate = !0
  49653. }
  49654. }
  49655. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49656. this.generateMipmaps = !1;
  49657. var u = this;
  49658. h()
  49659. }
  49660. ,
  49661. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49662. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49663. n.Group = function() {
  49664. n.Object3D.call(this),
  49665. this.type = "Group"
  49666. }
  49667. ,
  49668. n.Group.prototype = Object.create(n.Object3D.prototype),
  49669. n.Group.prototype.constructor = n.Group,
  49670. n.Points = function(e, t) {
  49671. n.Object3D.call(this),
  49672. this.type = "Points",
  49673. this.geometry = void 0 !== e ? e : new n.Geometry,
  49674. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49675. color: 16777215 * Math.random()
  49676. })
  49677. }
  49678. ,
  49679. n.Points.prototype = Object.create(n.Object3D.prototype),
  49680. n.Points.prototype.constructor = n.Points,
  49681. n.Points.prototype.raycast = function() {
  49682. var e = new n.Matrix4
  49683. , t = new n.Ray
  49684. , i = new n.Sphere;
  49685. return function(r, o) {
  49686. function a(e, i) {
  49687. var n = t.distanceSqToPoint(e);
  49688. if (n < d) {
  49689. var a = t.closestPointToPoint(e);
  49690. a.applyMatrix4(c);
  49691. var l = r.ray.origin.distanceTo(a);
  49692. if (l < r.near || l > r.far)
  49693. return;
  49694. o.push({
  49695. distance: l,
  49696. distanceToRay: Math.sqrt(n),
  49697. point: a.clone(),
  49698. index: i,
  49699. face: null,
  49700. object: s
  49701. })
  49702. }
  49703. }
  49704. var s = this
  49705. , l = this.geometry
  49706. , c = this.matrixWorld
  49707. , h = r.params.Points.threshold;
  49708. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49709. i.copy(l.boundingSphere),
  49710. i.applyMatrix4(c),
  49711. r.ray.intersectsSphere(i) !== !1) {
  49712. e.getInverse(c),
  49713. t.copy(r.ray).applyMatrix4(e);
  49714. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49715. , d = u * u
  49716. , p = new n.Vector3;
  49717. if (l instanceof n.BufferGeometry) {
  49718. var f = l.index
  49719. , g = l.attributes
  49720. , m = g.position.array;
  49721. if (null !== f)
  49722. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49723. var C = v[A];
  49724. p.fromArray(m, 3 * C),
  49725. a(p, C)
  49726. }
  49727. else
  49728. for (var A = 0, I = m.length / 3; A < I; A++)
  49729. p.fromArray(m, 3 * A),
  49730. a(p, A)
  49731. } else
  49732. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49733. a(E[A], A)
  49734. }
  49735. }
  49736. }(),
  49737. n.Points.prototype.clone = function() {
  49738. return new this.constructor(this.geometry,this.material).copy(this)
  49739. }
  49740. ,
  49741. n.Line = function(e, t, i) {
  49742. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49743. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49744. this.type = "Line",
  49745. this.geometry = void 0 !== e ? e : new n.Geometry,
  49746. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49747. color: 16777215 * Math.random()
  49748. })))
  49749. }
  49750. ,
  49751. n.Line.prototype = Object.create(n.Object3D.prototype),
  49752. n.Line.prototype.constructor = n.Line,
  49753. n.Line.prototype.raycast = function() {
  49754. var e = new n.Matrix4
  49755. , t = new n.Ray
  49756. , i = new n.Sphere;
  49757. return function(r, o) {
  49758. var a = r.linePrecision
  49759. , s = a * a
  49760. , l = this.geometry
  49761. , c = this.matrixWorld;
  49762. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49763. i.copy(l.boundingSphere),
  49764. i.applyMatrix4(c),
  49765. r.ray.intersectsSphere(i) !== !1) {
  49766. e.getInverse(c),
  49767. t.copy(r.ray).applyMatrix4(e);
  49768. var h = new n.Vector3
  49769. , u = new n.Vector3
  49770. , d = new n.Vector3
  49771. , p = new n.Vector3
  49772. , f = this instanceof n.LineSegments ? 2 : 1;
  49773. if (l instanceof n.BufferGeometry) {
  49774. var g = l.index
  49775. , m = l.attributes
  49776. , v = m.position.array;
  49777. if (null !== g)
  49778. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49779. var I = A[y]
  49780. , E = A[y + 1];
  49781. h.fromArray(v, 3 * I),
  49782. u.fromArray(v, 3 * E);
  49783. var b = t.distanceSqToSegment(h, u, p, d);
  49784. if (!(b > s)) {
  49785. p.applyMatrix4(this.matrixWorld);
  49786. var w = r.ray.origin.distanceTo(p);
  49787. w < r.near || w > r.far || o.push({
  49788. distance: w,
  49789. point: d.clone().applyMatrix4(this.matrixWorld),
  49790. index: y,
  49791. face: null,
  49792. faceIndex: null,
  49793. object: this
  49794. })
  49795. }
  49796. }
  49797. else
  49798. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49799. h.fromArray(v, 3 * y),
  49800. u.fromArray(v, 3 * y + 3);
  49801. var b = t.distanceSqToSegment(h, u, p, d);
  49802. if (!(b > s)) {
  49803. p.applyMatrix4(this.matrixWorld);
  49804. var w = r.ray.origin.distanceTo(p);
  49805. w < r.near || w > r.far || o.push({
  49806. distance: w,
  49807. point: d.clone().applyMatrix4(this.matrixWorld),
  49808. index: y,
  49809. face: null,
  49810. faceIndex: null,
  49811. object: this
  49812. })
  49813. }
  49814. }
  49815. } else if (l instanceof n.Geometry)
  49816. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49817. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49818. if (!(b > s)) {
  49819. p.applyMatrix4(this.matrixWorld);
  49820. var w = r.ray.origin.distanceTo(p);
  49821. w < r.near || w > r.far || o.push({
  49822. distance: w,
  49823. point: d.clone().applyMatrix4(this.matrixWorld),
  49824. index: y,
  49825. face: null,
  49826. faceIndex: null,
  49827. object: this
  49828. })
  49829. }
  49830. }
  49831. }
  49832. }
  49833. }(),
  49834. n.Line.prototype.clone = function() {
  49835. return new this.constructor(this.geometry,this.material).copy(this)
  49836. }
  49837. ,
  49838. n.LineStrip = 0,
  49839. n.LinePieces = 1,
  49840. n.LineSegments = function(e, t) {
  49841. n.Line.call(this, e, t),
  49842. this.type = "LineSegments"
  49843. }
  49844. ,
  49845. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49846. n.LineSegments.prototype.constructor = n.LineSegments,
  49847. n.Mesh = function(e, t) {
  49848. n.Object3D.call(this),
  49849. this.type = "Mesh",
  49850. this.geometry = void 0 !== e ? e : new n.Geometry,
  49851. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49852. color: 16777215 * Math.random()
  49853. }),
  49854. this.drawMode = n.TrianglesDrawMode,
  49855. this.updateMorphTargets()
  49856. }
  49857. ,
  49858. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49859. n.Mesh.prototype.constructor = n.Mesh,
  49860. n.Mesh.prototype.setDrawMode = function(e) {
  49861. this.drawMode = e
  49862. }
  49863. ,
  49864. n.Mesh.prototype.updateMorphTargets = function() {
  49865. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49866. this.morphTargetBase = -1,
  49867. this.morphTargetInfluences = [],
  49868. this.morphTargetDictionary = {};
  49869. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49870. this.morphTargetInfluences.push(0),
  49871. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49872. }
  49873. }
  49874. ,
  49875. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49876. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49877. 0)
  49878. }
  49879. ,
  49880. n.Mesh.prototype.raycast = function() {
  49881. function e(e, t, i, r, o, a, s) {
  49882. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49883. o.multiplyScalar(m.x),
  49884. a.multiplyScalar(m.y),
  49885. s.multiplyScalar(m.z),
  49886. o.add(a).add(s),
  49887. o.clone()
  49888. }
  49889. function t(e, t, i, r, o, a, s) {
  49890. var l, c = e.material;
  49891. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49892. null === l)
  49893. return null;
  49894. A.copy(s),
  49895. A.applyMatrix4(e.matrixWorld);
  49896. var h = t.ray.origin.distanceTo(A);
  49897. return h < t.near || h > t.far ? null : {
  49898. distance: h,
  49899. point: A.clone(),
  49900. object: e
  49901. }
  49902. }
  49903. function i(i, r, o, a, h, u, d, m) {
  49904. s.fromArray(a, 3 * u),
  49905. l.fromArray(a, 3 * d),
  49906. c.fromArray(a, 3 * m);
  49907. var A = t(i, r, o, s, l, c, v);
  49908. return A && (h && (p.fromArray(h, 2 * u),
  49909. f.fromArray(h, 2 * d),
  49910. g.fromArray(h, 2 * m),
  49911. A.uv = e(v, s, l, c, p, f, g)),
  49912. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49913. A.faceIndex = u),
  49914. A
  49915. }
  49916. var r = new n.Matrix4
  49917. , o = new n.Ray
  49918. , a = new n.Sphere
  49919. , s = new n.Vector3
  49920. , l = new n.Vector3
  49921. , c = new n.Vector3
  49922. , h = new n.Vector3
  49923. , u = new n.Vector3
  49924. , d = new n.Vector3
  49925. , p = new n.Vector2
  49926. , f = new n.Vector2
  49927. , g = new n.Vector2
  49928. , m = new n.Vector3
  49929. , v = new n.Vector3
  49930. , A = new n.Vector3;
  49931. return function(m, A) {
  49932. var y = this.geometry
  49933. , C = this.material
  49934. , I = this.matrixWorld;
  49935. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49936. a.copy(y.boundingSphere),
  49937. a.applyMatrix4(I),
  49938. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49939. o.copy(m.ray).applyMatrix4(r),
  49940. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49941. var E, b;
  49942. if (y instanceof n.BufferGeometry) {
  49943. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49944. if (void 0 !== S.uv && (E = S.uv.array),
  49945. null !== x)
  49946. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49947. w = R[P],
  49948. _ = R[P + 1],
  49949. T = R[P + 2],
  49950. b = i(this, m, o, M, E, w, _, T),
  49951. b && (b.faceIndex = Math.floor(P / 3),
  49952. A.push(b));
  49953. else
  49954. for (var P = 0, O = M.length; P < O; P += 9)
  49955. w = P / 3,
  49956. _ = w + 1,
  49957. T = w + 2,
  49958. b = i(this, m, o, M, E, w, _, T),
  49959. b && (b.index = w,
  49960. A.push(b))
  49961. } else if (y instanceof n.Geometry) {
  49962. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49963. k.length > 0 && (E = k);
  49964. for (var H = 0, G = U.length; H < G; H++) {
  49965. var z = U[H]
  49966. , W = B === !0 ? F[z.materialIndex] : C;
  49967. if (void 0 !== W) {
  49968. if (L = V[z.a],
  49969. D = V[z.b],
  49970. N = V[z.c],
  49971. W.morphTargets === !0) {
  49972. var j = y.morphTargets
  49973. , Y = this.morphTargetInfluences;
  49974. s.set(0, 0, 0),
  49975. l.set(0, 0, 0),
  49976. c.set(0, 0, 0);
  49977. for (var X = 0, Z = j.length; X < Z; X++) {
  49978. var q = Y[X];
  49979. if (0 !== q) {
  49980. var K = j[X].vertices;
  49981. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49982. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49983. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49984. }
  49985. }
  49986. s.add(L),
  49987. l.add(D),
  49988. c.add(N),
  49989. L = s,
  49990. D = l,
  49991. N = c
  49992. }
  49993. if (b = t(this, m, o, L, D, N, v)) {
  49994. if (E) {
  49995. var Q = E[H];
  49996. p.copy(Q[0]),
  49997. f.copy(Q[1]),
  49998. g.copy(Q[2]),
  49999. b.uv = e(v, L, D, N, p, f, g)
  50000. }
  50001. b.face = z,
  50002. b.faceIndex = H,
  50003. A.push(b)
  50004. }
  50005. }
  50006. }
  50007. }
  50008. }
  50009. }
  50010. }(),
  50011. n.Mesh.prototype.clone = function() {
  50012. return new this.constructor(this.geometry,this.material).copy(this)
  50013. }
  50014. ,
  50015. n.Bone = function(e) {
  50016. n.Object3D.call(this),
  50017. this.type = "Bone",
  50018. this.skin = e
  50019. }
  50020. ,
  50021. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50022. n.Bone.prototype.constructor = n.Bone,
  50023. n.Bone.prototype.copy = function(e) {
  50024. return n.Object3D.prototype.copy.call(this, e),
  50025. this.skin = e.skin,
  50026. this
  50027. }
  50028. ,
  50029. n.Skeleton = function(e, t, i) {
  50030. if (this.useVertexTexture = void 0 === i || i,
  50031. this.identityMatrix = new n.Matrix4,
  50032. e = e || [],
  50033. this.bones = e.slice(0),
  50034. this.useVertexTexture) {
  50035. var r = Math.sqrt(4 * this.bones.length);
  50036. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50037. r = Math.max(r, 4),
  50038. this.boneTextureWidth = r,
  50039. this.boneTextureHeight = r,
  50040. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50041. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50042. } else
  50043. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50044. if (void 0 === t)
  50045. this.calculateInverses();
  50046. else if (this.bones.length === t.length)
  50047. this.boneInverses = t.slice(0);
  50048. else {
  50049. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50050. this.boneInverses = [];
  50051. for (var o = 0, a = this.bones.length; o < a; o++)
  50052. this.boneInverses.push(new n.Matrix4)
  50053. }
  50054. }
  50055. ,
  50056. n.Skeleton.prototype.calculateInverses = function() {
  50057. this.boneInverses = [];
  50058. for (var e = 0, t = this.bones.length; e < t; e++) {
  50059. var i = new n.Matrix4;
  50060. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50061. this.boneInverses.push(i)
  50062. }
  50063. }
  50064. ,
  50065. n.Skeleton.prototype.pose = function() {
  50066. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50067. e = this.bones[t],
  50068. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50069. for (var t = 0, i = this.bones.length; t < i; t++)
  50070. e = this.bones[t],
  50071. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50072. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50073. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50074. }
  50075. ,
  50076. n.Skeleton.prototype.update = function() {
  50077. var e = new n.Matrix4;
  50078. return function() {
  50079. for (var t = 0, i = this.bones.length; t < i; t++) {
  50080. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50081. e.multiplyMatrices(n, this.boneInverses[t]),
  50082. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50083. }
  50084. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50085. }
  50086. }(),
  50087. n.Skeleton.prototype.clone = function() {
  50088. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50089. }
  50090. ,
  50091. n.SkinnedMesh = function(e, t, i) {
  50092. n.Mesh.call(this, e, t),
  50093. this.type = "SkinnedMesh",
  50094. this.bindMode = "attached",
  50095. this.bindMatrix = new n.Matrix4,
  50096. this.bindMatrixInverse = new n.Matrix4;
  50097. var r = [];
  50098. if (this.geometry && void 0 !== this.geometry.bones) {
  50099. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50100. a = this.geometry.bones[s],
  50101. o = new n.Bone(this),
  50102. r.push(o),
  50103. o.name = a.name,
  50104. o.position.fromArray(a.pos),
  50105. o.quaternion.fromArray(a.rotq),
  50106. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50107. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50108. a = this.geometry.bones[s],
  50109. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50110. }
  50111. this.normalizeSkinWeights(),
  50112. this.updateMatrixWorld(!0),
  50113. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50114. }
  50115. ,
  50116. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50117. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50118. n.SkinnedMesh.prototype.bind = function(e, t) {
  50119. this.skeleton = e,
  50120. void 0 === t && (this.updateMatrixWorld(!0),
  50121. this.skeleton.calculateInverses(),
  50122. t = this.matrixWorld),
  50123. this.bindMatrix.copy(t),
  50124. this.bindMatrixInverse.getInverse(t)
  50125. }
  50126. ,
  50127. n.SkinnedMesh.prototype.pose = function() {
  50128. this.skeleton.pose()
  50129. }
  50130. ,
  50131. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50132. if (this.geometry instanceof n.Geometry)
  50133. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50134. var t = this.geometry.skinWeights[e]
  50135. , i = 1 / t.lengthManhattan();
  50136. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50137. }
  50138. else if (this.geometry instanceof n.BufferGeometry)
  50139. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50140. r.x = o.getX(e),
  50141. r.y = o.getY(e),
  50142. r.z = o.getZ(e),
  50143. r.w = o.getW(e);
  50144. var i = 1 / r.lengthManhattan();
  50145. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50146. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50147. }
  50148. }
  50149. ,
  50150. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50151. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50152. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50153. }
  50154. ,
  50155. n.SkinnedMesh.prototype.clone = function() {
  50156. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50157. }
  50158. ,
  50159. n.LOD = function() {
  50160. n.Object3D.call(this),
  50161. this.type = "LOD",
  50162. Object.defineProperties(this, {
  50163. levels: {
  50164. enumerable: !0,
  50165. value: []
  50166. },
  50167. objects: {
  50168. get: function() {
  50169. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50170. this.levels
  50171. }
  50172. }
  50173. })
  50174. }
  50175. ,
  50176. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50177. n.LOD.prototype.constructor = n.LOD,
  50178. n.LOD.prototype.addLevel = function(e, t) {
  50179. void 0 === t && (t = 0),
  50180. t = Math.abs(t);
  50181. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50182. ;
  50183. i.splice(n, 0, {
  50184. distance: t,
  50185. object: e
  50186. }),
  50187. this.add(e)
  50188. }
  50189. ,
  50190. n.LOD.prototype.getObjectForDistance = function(e) {
  50191. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50192. ;
  50193. return t[i - 1].object
  50194. }
  50195. ,
  50196. n.LOD.prototype.raycast = function() {
  50197. var e = new n.Vector3;
  50198. return function(t, i) {
  50199. e.setFromMatrixPosition(this.matrixWorld);
  50200. var n = t.ray.origin.distanceTo(e);
  50201. this.getObjectForDistance(n).raycast(t, i)
  50202. }
  50203. }(),
  50204. n.LOD.prototype.update = function() {
  50205. var e = new n.Vector3
  50206. , t = new n.Vector3;
  50207. return function(i) {
  50208. var n = this.levels;
  50209. if (n.length > 1) {
  50210. e.setFromMatrixPosition(i.matrixWorld),
  50211. t.setFromMatrixPosition(this.matrixWorld);
  50212. var r = e.distanceTo(t);
  50213. n[0].object.visible = !0;
  50214. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50215. n[o - 1].object.visible = !1,
  50216. n[o].object.visible = !0;
  50217. for (; o < a; o++)
  50218. n[o].object.visible = !1
  50219. }
  50220. }
  50221. }(),
  50222. n.LOD.prototype.copy = function(e) {
  50223. n.Object3D.prototype.copy.call(this, e, !1);
  50224. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50225. var o = t[i];
  50226. this.addLevel(o.object.clone(), o.distance)
  50227. }
  50228. return this
  50229. }
  50230. ,
  50231. n.LOD.prototype.toJSON = function(e) {
  50232. var t = n.Object3D.prototype.toJSON.call(this, e);
  50233. t.object.levels = [];
  50234. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50235. var a = i[r];
  50236. t.object.levels.push({
  50237. object: a.object.uuid,
  50238. distance: a.distance
  50239. })
  50240. }
  50241. return t
  50242. }
  50243. ,
  50244. n.Sprite = function() {
  50245. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50246. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50247. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50248. , r = new n.BufferGeometry;
  50249. return r.setIndex(new n.BufferAttribute(e,1)),
  50250. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50251. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50252. function(e) {
  50253. n.Object3D.call(this),
  50254. this.type = "Sprite",
  50255. this.geometry = r,
  50256. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50257. }
  50258. }(),
  50259. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50260. n.Sprite.prototype.constructor = n.Sprite,
  50261. n.Sprite.prototype.raycast = function() {
  50262. var e = new n.Vector3;
  50263. return function(t, i) {
  50264. e.setFromMatrixPosition(this.matrixWorld);
  50265. var n = t.ray.distanceSqToPoint(e)
  50266. , r = this.scale.x * this.scale.y;
  50267. n > r || i.push({
  50268. distance: Math.sqrt(n),
  50269. point: this.position,
  50270. face: null,
  50271. object: this
  50272. })
  50273. }
  50274. }(),
  50275. n.Sprite.prototype.clone = function() {
  50276. return new this.constructor(this.material).copy(this)
  50277. }
  50278. ,
  50279. n.Particle = n.Sprite,
  50280. n.LensFlare = function(e, t, i, r, o) {
  50281. n.Object3D.call(this),
  50282. this.lensFlares = [],
  50283. this.positionScreen = new n.Vector3,
  50284. this.customUpdateCallback = void 0,
  50285. void 0 !== e && this.add(e, t, i, r, o)
  50286. }
  50287. ,
  50288. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50289. n.LensFlare.prototype.constructor = n.LensFlare,
  50290. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50291. void 0 === t && (t = -1),
  50292. void 0 === i && (i = 0),
  50293. void 0 === a && (a = 1),
  50294. void 0 === o && (o = new n.Color(16777215)),
  50295. void 0 === r && (r = n.NormalBlending),
  50296. i = Math.min(i, Math.max(0, i)),
  50297. this.lensFlares.push({
  50298. texture: e,
  50299. size: t,
  50300. distance: i,
  50301. x: 0,
  50302. y: 0,
  50303. z: 0,
  50304. scale: 1,
  50305. rotation: 0,
  50306. opacity: a,
  50307. color: o,
  50308. blending: r
  50309. })
  50310. }
  50311. ,
  50312. n.LensFlare.prototype.updateLensFlares = function() {
  50313. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50314. for (e = 0; e < i; e++)
  50315. t = this.lensFlares[e],
  50316. t.x = this.positionScreen.x + n * t.distance,
  50317. t.y = this.positionScreen.y + r * t.distance,
  50318. t.wantedRotation = t.x * Math.PI * .25,
  50319. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50320. }
  50321. ,
  50322. n.LensFlare.prototype.copy = function(e) {
  50323. n.Object3D.prototype.copy.call(this, e),
  50324. this.positionScreen.copy(e.positionScreen),
  50325. this.customUpdateCallback = e.customUpdateCallback;
  50326. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50327. this.lensFlares.push(e.lensFlares[t]);
  50328. return this
  50329. }
  50330. ,
  50331. n.Scene = function() {
  50332. n.Object3D.call(this),
  50333. this.type = "Scene",
  50334. this.fog = null,
  50335. this.overrideMaterial = null,
  50336. this.autoUpdate = !0
  50337. }
  50338. ,
  50339. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50340. n.Scene.prototype.constructor = n.Scene,
  50341. n.Scene.prototype.copy = function(e, t) {
  50342. return n.Object3D.prototype.copy.call(this, e, t),
  50343. null !== e.fog && (this.fog = e.fog.clone()),
  50344. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50345. this.autoUpdate = e.autoUpdate,
  50346. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50347. this
  50348. }
  50349. ,
  50350. n.Fog = function(e, t, i) {
  50351. this.name = "",
  50352. this.color = new n.Color(e),
  50353. this.near = void 0 !== t ? t : 1,
  50354. this.far = void 0 !== i ? i : 1e3
  50355. }
  50356. ,
  50357. n.Fog.prototype.clone = function() {
  50358. return new n.Fog(this.color.getHex(),this.near,this.far)
  50359. }
  50360. ,
  50361. n.FogExp2 = function(e, t) {
  50362. this.name = "",
  50363. this.color = new n.Color(e),
  50364. this.density = void 0 !== t ? t : 25e-5
  50365. }
  50366. ,
  50367. n.FogExp2.prototype.clone = function() {
  50368. return new n.FogExp2(this.color.getHex(),this.density)
  50369. }
  50370. ,
  50371. n.ShaderChunk = {},
  50372. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50373. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50374. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50375. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50376. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50377. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50378. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50379. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50380. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50381. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50382. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50383. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50384. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50385. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50386. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50387. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50388. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50389. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50390. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50391. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50392. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50393. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50394. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50395. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50396. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50397. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50398. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50399. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50400. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50401. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50402. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50403. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50404. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50405. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50406. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50407. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50408. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50409. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50410. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50411. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50412. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50413. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50414. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50415. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50416. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50417. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50418. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50419. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50420. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50421. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50422. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50423. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50424. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50425. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50426. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50427. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50428. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50429. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50430. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50431. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50432. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50433. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50434. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50435. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50436. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50437. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50438. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50439. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50440. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50441. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50442. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50443. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50444. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50445. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50446. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50447. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50448. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50449. n.UniformsUtils = {
  50450. merge: function(e) {
  50451. for (var t = {}, i = 0; i < e.length; i++) {
  50452. var n = this.clone(e[i]);
  50453. for (var r in n)
  50454. t[r] = n[r]
  50455. }
  50456. return t
  50457. },
  50458. clone: function(e) {
  50459. var t = {};
  50460. for (var i in e) {
  50461. t[i] = {};
  50462. for (var r in e[i]) {
  50463. var o = e[i][r];
  50464. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50465. }
  50466. }
  50467. return t
  50468. }
  50469. },
  50470. n.UniformsLib = {
  50471. common: {
  50472. diffuse: {
  50473. type: "c",
  50474. value: new n.Color(15658734)
  50475. },
  50476. opacity: {
  50477. type: "f",
  50478. value: 1
  50479. },
  50480. map: {
  50481. type: "t",
  50482. value: null
  50483. },
  50484. offsetRepeat: {
  50485. type: "v4",
  50486. value: new n.Vector4(0,0,1,1)
  50487. },
  50488. specularMap: {
  50489. type: "t",
  50490. value: null
  50491. },
  50492. alphaMap: {
  50493. type: "t",
  50494. value: null
  50495. },
  50496. envMap: {
  50497. type: "t",
  50498. value: null
  50499. },
  50500. flipEnvMap: {
  50501. type: "f",
  50502. value: -1
  50503. },
  50504. reflectivity: {
  50505. type: "f",
  50506. value: 1
  50507. },
  50508. refractionRatio: {
  50509. type: "f",
  50510. value: .98
  50511. }
  50512. },
  50513. aomap: {
  50514. aoMap: {
  50515. type: "t",
  50516. value: null
  50517. },
  50518. aoMapIntensity: {
  50519. type: "f",
  50520. value: 1
  50521. }
  50522. },
  50523. lightmap: {
  50524. lightMap: {
  50525. type: "t",
  50526. value: null
  50527. },
  50528. lightMapIntensity: {
  50529. type: "f",
  50530. value: 1
  50531. }
  50532. },
  50533. emissivemap: {
  50534. emissiveMap: {
  50535. type: "t",
  50536. value: null
  50537. }
  50538. },
  50539. bumpmap: {
  50540. bumpMap: {
  50541. type: "t",
  50542. value: null
  50543. },
  50544. bumpScale: {
  50545. type: "f",
  50546. value: 1
  50547. }
  50548. },
  50549. normalmap: {
  50550. normalMap: {
  50551. type: "t",
  50552. value: null
  50553. },
  50554. normalScale: {
  50555. type: "v2",
  50556. value: new n.Vector2(1,1)
  50557. }
  50558. },
  50559. displacementmap: {
  50560. displacementMap: {
  50561. type: "t",
  50562. value: null
  50563. },
  50564. displacementScale: {
  50565. type: "f",
  50566. value: 1
  50567. },
  50568. displacementBias: {
  50569. type: "f",
  50570. value: 0
  50571. }
  50572. },
  50573. roughnessmap: {
  50574. roughnessMap: {
  50575. type: "t",
  50576. value: null
  50577. }
  50578. },
  50579. metalnessmap: {
  50580. metalnessMap: {
  50581. type: "t",
  50582. value: null
  50583. }
  50584. },
  50585. fog: {
  50586. fogDensity: {
  50587. type: "f",
  50588. value: 25e-5
  50589. },
  50590. fogNear: {
  50591. type: "f",
  50592. value: 1
  50593. },
  50594. fogFar: {
  50595. type: "f",
  50596. value: 2e3
  50597. },
  50598. fogColor: {
  50599. type: "c",
  50600. value: new n.Color(16777215)
  50601. }
  50602. },
  50603. lights: {
  50604. ambientLightColor: {
  50605. type: "fv",
  50606. value: []
  50607. },
  50608. directionalLights: {
  50609. type: "sa",
  50610. value: [],
  50611. properties: {
  50612. direction: {
  50613. type: "v3"
  50614. },
  50615. color: {
  50616. type: "c"
  50617. },
  50618. shadow: {
  50619. type: "i"
  50620. },
  50621. shadowBias: {
  50622. type: "f"
  50623. },
  50624. shadowRadius: {
  50625. type: "f"
  50626. },
  50627. shadowMapSize: {
  50628. type: "v2"
  50629. }
  50630. }
  50631. },
  50632. directionalShadowMap: {
  50633. type: "tv",
  50634. value: []
  50635. },
  50636. directionalShadowMatrix: {
  50637. type: "m4v",
  50638. value: []
  50639. },
  50640. spotLights: {
  50641. type: "sa",
  50642. value: [],
  50643. properties: {
  50644. color: {
  50645. type: "c"
  50646. },
  50647. position: {
  50648. type: "v3"
  50649. },
  50650. direction: {
  50651. type: "v3"
  50652. },
  50653. distance: {
  50654. type: "f"
  50655. },
  50656. coneCos: {
  50657. type: "f"
  50658. },
  50659. penumbraCos: {
  50660. type: "f"
  50661. },
  50662. decay: {
  50663. type: "f"
  50664. },
  50665. shadow: {
  50666. type: "i"
  50667. },
  50668. shadowBias: {
  50669. type: "f"
  50670. },
  50671. shadowRadius: {
  50672. type: "f"
  50673. },
  50674. shadowMapSize: {
  50675. type: "v2"
  50676. }
  50677. }
  50678. },
  50679. spotShadowMap: {
  50680. type: "tv",
  50681. value: []
  50682. },
  50683. spotShadowMatrix: {
  50684. type: "m4v",
  50685. value: []
  50686. },
  50687. pointLights: {
  50688. type: "sa",
  50689. value: [],
  50690. properties: {
  50691. color: {
  50692. type: "c"
  50693. },
  50694. position: {
  50695. type: "v3"
  50696. },
  50697. decay: {
  50698. type: "f"
  50699. },
  50700. distance: {
  50701. type: "f"
  50702. },
  50703. shadow: {
  50704. type: "i"
  50705. },
  50706. shadowBias: {
  50707. type: "f"
  50708. },
  50709. shadowRadius: {
  50710. type: "f"
  50711. },
  50712. shadowMapSize: {
  50713. type: "v2"
  50714. }
  50715. }
  50716. },
  50717. pointShadowMap: {
  50718. type: "tv",
  50719. value: []
  50720. },
  50721. pointShadowMatrix: {
  50722. type: "m4v",
  50723. value: []
  50724. },
  50725. hemisphereLights: {
  50726. type: "sa",
  50727. value: [],
  50728. properties: {
  50729. direction: {
  50730. type: "v3"
  50731. },
  50732. skyColor: {
  50733. type: "c"
  50734. },
  50735. groundColor: {
  50736. type: "c"
  50737. }
  50738. }
  50739. }
  50740. },
  50741. points: {
  50742. diffuse: {
  50743. type: "c",
  50744. value: new n.Color(15658734)
  50745. },
  50746. opacity: {
  50747. type: "f",
  50748. value: 1
  50749. },
  50750. size: {
  50751. type: "f",
  50752. value: 1
  50753. },
  50754. scale: {
  50755. type: "f",
  50756. value: 1
  50757. },
  50758. map: {
  50759. type: "t",
  50760. value: null
  50761. },
  50762. offsetRepeat: {
  50763. type: "v4",
  50764. value: new n.Vector4(0,0,1,1)
  50765. }
  50766. }
  50767. },
  50768. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50769. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50770. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50771. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50772. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50773. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50774. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50775. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50776. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50777. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50778. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50779. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50780. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50781. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50782. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50783. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50784. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50785. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50786. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50787. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50788. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50789. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50790. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50791. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50792. n.ShaderLib = {
  50793. basic: {
  50794. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50795. vertexShader: n.ShaderChunk.meshbasic_vert,
  50796. fragmentShader: n.ShaderChunk.meshbasic_frag
  50797. },
  50798. lambert: {
  50799. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50800. emissive: {
  50801. type: "c",
  50802. value: new n.Color(0)
  50803. }
  50804. }]),
  50805. vertexShader: n.ShaderChunk.meshlambert_vert,
  50806. fragmentShader: n.ShaderChunk.meshlambert_frag
  50807. },
  50808. phong: {
  50809. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50810. emissive: {
  50811. type: "c",
  50812. value: new n.Color(0)
  50813. },
  50814. specular: {
  50815. type: "c",
  50816. value: new n.Color(1118481)
  50817. },
  50818. shininess: {
  50819. type: "f",
  50820. value: 30
  50821. }
  50822. }]),
  50823. vertexShader: n.ShaderChunk.meshphong_vert,
  50824. fragmentShader: n.ShaderChunk.meshphong_frag
  50825. },
  50826. standard: {
  50827. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50828. emissive: {
  50829. type: "c",
  50830. value: new n.Color(0)
  50831. },
  50832. roughness: {
  50833. type: "f",
  50834. value: .5
  50835. },
  50836. metalness: {
  50837. type: "f",
  50838. value: 0
  50839. },
  50840. envMapIntensity: {
  50841. type: "f",
  50842. value: 1
  50843. }
  50844. }]),
  50845. vertexShader: n.ShaderChunk.meshstandard_vert,
  50846. fragmentShader: n.ShaderChunk.meshstandard_frag
  50847. },
  50848. points: {
  50849. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50850. vertexShader: n.ShaderChunk.points_vert,
  50851. fragmentShader: n.ShaderChunk.points_frag
  50852. },
  50853. dashed: {
  50854. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50855. scale: {
  50856. type: "f",
  50857. value: 1
  50858. },
  50859. dashSize: {
  50860. type: "f",
  50861. value: 1
  50862. },
  50863. totalSize: {
  50864. type: "f",
  50865. value: 2
  50866. }
  50867. }]),
  50868. vertexShader: n.ShaderChunk.linedashed_vert,
  50869. fragmentShader: n.ShaderChunk.linedashed_frag
  50870. },
  50871. depth: {
  50872. uniforms: {
  50873. mNear: {
  50874. type: "f",
  50875. value: 1
  50876. },
  50877. mFar: {
  50878. type: "f",
  50879. value: 2e3
  50880. },
  50881. opacity: {
  50882. type: "f",
  50883. value: 1
  50884. }
  50885. },
  50886. vertexShader: n.ShaderChunk.depth_vert,
  50887. fragmentShader: n.ShaderChunk.depth_frag
  50888. },
  50889. normal: {
  50890. uniforms: {
  50891. opacity: {
  50892. type: "f",
  50893. value: 1
  50894. }
  50895. },
  50896. vertexShader: n.ShaderChunk.normal_vert,
  50897. fragmentShader: n.ShaderChunk.normal_frag
  50898. },
  50899. cube: {
  50900. uniforms: {
  50901. tCube: {
  50902. type: "t",
  50903. value: null
  50904. },
  50905. tFlip: {
  50906. type: "f",
  50907. value: -1
  50908. }
  50909. },
  50910. vertexShader: n.ShaderChunk.cube_vert,
  50911. fragmentShader: n.ShaderChunk.cube_frag
  50912. },
  50913. equirect: {
  50914. uniforms: {
  50915. tEquirect: {
  50916. type: "t",
  50917. value: null
  50918. },
  50919. tFlip: {
  50920. type: "f",
  50921. value: -1
  50922. }
  50923. },
  50924. vertexShader: n.ShaderChunk.equirect_vert,
  50925. fragmentShader: n.ShaderChunk.equirect_frag
  50926. },
  50927. depthRGBA: {
  50928. uniforms: {},
  50929. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50930. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50931. },
  50932. distanceRGBA: {
  50933. uniforms: {
  50934. lightPos: {
  50935. type: "v3",
  50936. value: new n.Vector3(0,0,0)
  50937. }
  50938. },
  50939. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50940. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50941. }
  50942. },
  50943. n.WebGLRenderer = function(e) {
  50944. function t() {
  50945. return null === ye ? Oe : 1
  50946. }
  50947. function i(e, t, i, n) {
  50948. se === !0 && (e *= n,
  50949. t *= n,
  50950. i *= n),
  50951. Ye.clearColor(e, t, i, n)
  50952. }
  50953. function r() {
  50954. Ye.init(),
  50955. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50956. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50957. i(Se.r, Se.g, Se.b, Me)
  50958. }
  50959. function o() {
  50960. Ae = null,
  50961. be = null,
  50962. Ee = "",
  50963. Ie = -1,
  50964. Ye.reset()
  50965. }
  50966. function a(e) {
  50967. e.preventDefault(),
  50968. o(),
  50969. r(),
  50970. Xe.clear()
  50971. }
  50972. function s(e) {
  50973. var t = e.target;
  50974. t.removeEventListener("dispose", s),
  50975. h(t),
  50976. ke.textures--
  50977. }
  50978. function l(e) {
  50979. var t = e.target;
  50980. t.removeEventListener("dispose", l),
  50981. u(t),
  50982. ke.textures--
  50983. }
  50984. function c(e) {
  50985. var t = e.target;
  50986. t.removeEventListener("dispose", c),
  50987. d(t)
  50988. }
  50989. function h(e) {
  50990. var t = Xe.get(e);
  50991. if (e.image && t.__image__webglTextureCube)
  50992. Ge.deleteTexture(t.__image__webglTextureCube);
  50993. else {
  50994. if (void 0 === t.__webglInit)
  50995. return;
  50996. Ge.deleteTexture(t.__webglTexture)
  50997. }
  50998. Xe.delete(e)
  50999. }
  51000. function u(e) {
  51001. var t = Xe.get(e)
  51002. , i = Xe.get(e.texture);
  51003. if (e && void 0 !== i.__webglTexture) {
  51004. if (Ge.deleteTexture(i.__webglTexture),
  51005. e instanceof n.WebGLRenderTargetCube)
  51006. for (var r = 0; r < 6; r++)
  51007. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51008. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51009. else
  51010. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51011. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51012. Xe.delete(e.texture),
  51013. Xe.delete(e)
  51014. }
  51015. }
  51016. function d(e) {
  51017. p(e),
  51018. Xe.delete(e)
  51019. }
  51020. function p(e) {
  51021. var t = Xe.get(e).program;
  51022. e.program = void 0,
  51023. void 0 !== t && qe.releaseProgram(t)
  51024. }
  51025. function f(e, t, i, r) {
  51026. var o;
  51027. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51028. null === o))
  51029. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51030. void 0 === r && (r = 0),
  51031. Ye.initAttributes();
  51032. var a = i.attributes
  51033. , s = t.getAttributes()
  51034. , l = e.defaultAttributeValues;
  51035. for (var c in s) {
  51036. var h = s[c];
  51037. if (h >= 0) {
  51038. var u = a[c];
  51039. if (void 0 !== u) {
  51040. var d = u.itemSize
  51041. , p = Ze.getAttributeBuffer(u);
  51042. if (u instanceof n.InterleavedBufferAttribute) {
  51043. var f = u.data
  51044. , g = f.stride
  51045. , m = u.offset;
  51046. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51047. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51048. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51049. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51050. } else
  51051. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51052. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51053. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51054. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51055. } else if (void 0 !== l) {
  51056. var v = l[c];
  51057. if (void 0 !== v)
  51058. switch (v.length) {
  51059. case 2:
  51060. Ge.vertexAttrib2fv(h, v);
  51061. break;
  51062. case 3:
  51063. Ge.vertexAttrib3fv(h, v);
  51064. break;
  51065. case 4:
  51066. Ge.vertexAttrib4fv(h, v);
  51067. break;
  51068. default:
  51069. Ge.vertexAttrib1fv(h, v)
  51070. }
  51071. }
  51072. }
  51073. }
  51074. Ye.disableUnusedAttributes()
  51075. }
  51076. function g(e, t) {
  51077. return Math.abs(t[0]) - Math.abs(e[0])
  51078. }
  51079. function m(e, t) {
  51080. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51081. }
  51082. function v(e, t) {
  51083. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51084. }
  51085. function A(e, t, i, n, r) {
  51086. var o, a;
  51087. i.transparent ? (o = de,
  51088. a = ++pe) : (o = he,
  51089. a = ++ue);
  51090. var s = o[a];
  51091. void 0 !== s ? (s.id = e.id,
  51092. s.object = e,
  51093. s.geometry = t,
  51094. s.material = i,
  51095. s.z = Ve.z,
  51096. s.group = r) : (s = {
  51097. id: e.id,
  51098. object: e,
  51099. geometry: t,
  51100. material: i,
  51101. z: Ve.z,
  51102. group: r
  51103. },
  51104. o.push(s))
  51105. }
  51106. function y(e, t) {
  51107. if (e.visible !== !1) {
  51108. if (e.layers.test(t.layers))
  51109. if (e instanceof n.Light)
  51110. ce.push(e);
  51111. else if (e instanceof n.Sprite)
  51112. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51113. else if (e instanceof n.LensFlare)
  51114. me.push(e);
  51115. else if (e instanceof n.ImmediateRenderObject)
  51116. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51117. Ve.applyProjection(Fe)),
  51118. A(e, null, e.material, Ve.z, null);
  51119. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51120. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51121. var i = e.material;
  51122. if (i.visible === !0) {
  51123. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51124. Ve.applyProjection(Fe));
  51125. var r = Ze.update(e);
  51126. if (i instanceof n.MultiMaterial)
  51127. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51128. var c = o[s]
  51129. , h = a[c.materialIndex];
  51130. h.visible === !0 && A(e, r, h, Ve.z, c)
  51131. }
  51132. else
  51133. A(e, r, i, Ve.z, null)
  51134. }
  51135. }
  51136. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51137. y(u[s], t)
  51138. }
  51139. }
  51140. function C(e, t, i, r) {
  51141. for (var o = 0, a = e.length; o < a; o++) {
  51142. var s = e[o]
  51143. , l = s.object
  51144. , c = s.geometry
  51145. , h = void 0 === r ? s.material : r
  51146. , u = s.group;
  51147. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51148. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51149. l instanceof n.ImmediateRenderObject) {
  51150. E(h);
  51151. var d = w(t, i, h, l);
  51152. Ee = "",
  51153. l.render(function(e) {
  51154. ve.renderBufferImmediate(e, d, h)
  51155. })
  51156. } else
  51157. ve.renderBufferDirect(t, i, c, h, l, u)
  51158. }
  51159. }
  51160. function I(e, t, i) {
  51161. var r = Xe.get(e)
  51162. , o = qe.getParameters(e, Ue, t, i)
  51163. , a = qe.getProgramCode(e, o)
  51164. , s = r.program
  51165. , l = !0;
  51166. if (void 0 === s)
  51167. e.addEventListener("dispose", c);
  51168. else if (s.code !== a)
  51169. p(e);
  51170. else {
  51171. if (void 0 !== o.shaderID)
  51172. return;
  51173. l = !1
  51174. }
  51175. if (l) {
  51176. if (o.shaderID) {
  51177. var h = n.ShaderLib[o.shaderID];
  51178. r.__webglShader = {
  51179. name: e.type,
  51180. uniforms: n.UniformsUtils.clone(h.uniforms),
  51181. vertexShader: h.vertexShader,
  51182. fragmentShader: h.fragmentShader
  51183. }
  51184. } else
  51185. r.__webglShader = {
  51186. name: e.type,
  51187. uniforms: e.uniforms,
  51188. vertexShader: e.vertexShader,
  51189. fragmentShader: e.fragmentShader
  51190. };
  51191. e.__webglShader = r.__webglShader,
  51192. s = qe.acquireProgram(e, o, a),
  51193. r.program = s,
  51194. e.program = s
  51195. }
  51196. var u = s.getAttributes();
  51197. if (e.morphTargets) {
  51198. e.numSupportedMorphTargets = 0;
  51199. for (var d = 0; d < ve.maxMorphTargets; d++)
  51200. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51201. }
  51202. if (e.morphNormals) {
  51203. e.numSupportedMorphNormals = 0;
  51204. for (var d = 0; d < ve.maxMorphNormals; d++)
  51205. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51206. }
  51207. r.uniformsList = [];
  51208. var f = r.__webglShader.uniforms
  51209. , g = r.program.getUniforms();
  51210. for (var m in f) {
  51211. var v = g[m];
  51212. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51213. }
  51214. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51215. f.ambientLightColor.value = Ue.ambient,
  51216. f.directionalLights.value = Ue.directional,
  51217. f.spotLights.value = Ue.spot,
  51218. f.pointLights.value = Ue.point,
  51219. f.hemisphereLights.value = Ue.hemi,
  51220. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51221. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51222. f.spotShadowMap.value = Ue.spotShadowMap,
  51223. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51224. f.pointShadowMap.value = Ue.pointShadowMap,
  51225. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51226. r.hasDynamicUniforms = !1;
  51227. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51228. var C = r.uniformsList[A][0];
  51229. if (C.dynamic === !0) {
  51230. r.hasDynamicUniforms = !0;
  51231. break
  51232. }
  51233. }
  51234. }
  51235. function E(e) {
  51236. b(e),
  51237. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51238. Ye.setDepthFunc(e.depthFunc),
  51239. Ye.setDepthTest(e.depthTest),
  51240. Ye.setDepthWrite(e.depthWrite),
  51241. Ye.setColorWrite(e.colorWrite),
  51242. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51243. }
  51244. function b(e) {
  51245. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51246. Ye.setFlipSided(e.side === n.BackSide)
  51247. }
  51248. function w(e, t, i, r) {
  51249. xe = 0;
  51250. var o = Xe.get(i);
  51251. void 0 === o.program && (i.needsUpdate = !0),
  51252. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51253. i.needsUpdate && (I(i, t, r),
  51254. i.needsUpdate = !1);
  51255. var a = !1
  51256. , s = !1
  51257. , l = !1
  51258. , c = o.program
  51259. , h = c.getUniforms()
  51260. , u = o.__webglShader.uniforms;
  51261. if (c.id !== Ae && (Ge.useProgram(c.program),
  51262. Ae = c.id,
  51263. a = !0,
  51264. s = !0,
  51265. l = !0),
  51266. i.id !== Ie && (Ie = i.id,
  51267. s = !0),
  51268. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51269. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51270. e !== be && (be = e,
  51271. s = !0,
  51272. l = !0),
  51273. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51274. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51275. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51276. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51277. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51278. i.skinning)
  51279. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51280. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51281. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51282. if (void 0 !== h.boneTexture) {
  51283. var d = B();
  51284. Ge.uniform1i(h.boneTexture, d),
  51285. ve.setTexture(r.skeleton.boneTexture, d)
  51286. }
  51287. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51288. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51289. } else
  51290. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51291. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51292. t && i.fog && R(u, t),
  51293. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51294. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51295. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51296. u.mFar.value = e.far,
  51297. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51298. V(o.uniformsList)),
  51299. N(h, r),
  51300. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51301. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51302. c
  51303. }
  51304. function _(e, t, i) {
  51305. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51306. var a = e[r][0]
  51307. , s = a.onUpdateCallback;
  51308. void 0 !== s && (s.bind(a)(t, i),
  51309. n.push(e[r]))
  51310. }
  51311. V(n)
  51312. }
  51313. function T(e, t) {
  51314. e.opacity.value = t.opacity,
  51315. e.diffuse.value = t.color,
  51316. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51317. e.map.value = t.map,
  51318. e.specularMap.value = t.specularMap,
  51319. e.alphaMap.value = t.alphaMap,
  51320. t.aoMap && (e.aoMap.value = t.aoMap,
  51321. e.aoMapIntensity.value = t.aoMapIntensity);
  51322. var i;
  51323. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51324. void 0 !== i) {
  51325. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51326. var r = i.offset
  51327. , o = i.repeat;
  51328. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51329. }
  51330. e.envMap.value = t.envMap,
  51331. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51332. e.reflectivity.value = t.reflectivity,
  51333. e.refractionRatio.value = t.refractionRatio
  51334. }
  51335. function x(e, t) {
  51336. e.diffuse.value = t.color,
  51337. e.opacity.value = t.opacity
  51338. }
  51339. function S(e, t) {
  51340. e.dashSize.value = t.dashSize,
  51341. e.totalSize.value = t.dashSize + t.gapSize,
  51342. e.scale.value = t.scale
  51343. }
  51344. function M(e, t) {
  51345. if (e.diffuse.value = t.color,
  51346. e.opacity.value = t.opacity,
  51347. e.size.value = t.size * Oe,
  51348. e.scale.value = te.clientHeight / 2,
  51349. e.map.value = t.map,
  51350. null !== t.map) {
  51351. var i = t.map.offset
  51352. , n = t.map.repeat;
  51353. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51354. }
  51355. }
  51356. function R(e, t) {
  51357. e.fogColor.value = t.color,
  51358. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51359. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51360. }
  51361. function P(e, t) {
  51362. t.lightMap && (e.lightMap.value = t.lightMap,
  51363. e.lightMapIntensity.value = t.lightMapIntensity),
  51364. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51365. }
  51366. function O(e, t) {
  51367. e.specular.value = t.specular,
  51368. e.shininess.value = Math.max(t.shininess, 1e-4),
  51369. t.lightMap && (e.lightMap.value = t.lightMap,
  51370. e.lightMapIntensity.value = t.lightMapIntensity),
  51371. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51372. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51373. e.bumpScale.value = t.bumpScale),
  51374. t.normalMap && (e.normalMap.value = t.normalMap,
  51375. e.normalScale.value.copy(t.normalScale)),
  51376. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51377. e.displacementScale.value = t.displacementScale,
  51378. e.displacementBias.value = t.displacementBias)
  51379. }
  51380. function L(e, t) {
  51381. e.roughness.value = t.roughness,
  51382. e.metalness.value = t.metalness,
  51383. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51384. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51385. t.lightMap && (e.lightMap.value = t.lightMap,
  51386. e.lightMapIntensity.value = t.lightMapIntensity),
  51387. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51388. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51389. e.bumpScale.value = t.bumpScale),
  51390. t.normalMap && (e.normalMap.value = t.normalMap,
  51391. e.normalScale.value.copy(t.normalScale)),
  51392. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51393. e.displacementScale.value = t.displacementScale,
  51394. e.displacementBias.value = t.displacementBias),
  51395. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51396. }
  51397. function D(e, t) {
  51398. e.ambientLightColor.needsUpdate = t,
  51399. e.directionalLights.needsUpdate = t,
  51400. e.pointLights.needsUpdate = t,
  51401. e.spotLights.needsUpdate = t,
  51402. e.hemisphereLights.needsUpdate = t
  51403. }
  51404. function N(e, t) {
  51405. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51406. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51407. }
  51408. function B() {
  51409. var e = xe;
  51410. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51411. xe += 1,
  51412. e
  51413. }
  51414. function F(e, t, i, r) {
  51415. var o, a;
  51416. if ("1i" === t)
  51417. Ge.uniform1i(i, r);
  51418. else if ("1f" === t)
  51419. Ge.uniform1f(i, r);
  51420. else if ("2f" === t)
  51421. Ge.uniform2f(i, r[0], r[1]);
  51422. else if ("3f" === t)
  51423. Ge.uniform3f(i, r[0], r[1], r[2]);
  51424. else if ("4f" === t)
  51425. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51426. else if ("1iv" === t)
  51427. Ge.uniform1iv(i, r);
  51428. else if ("3iv" === t)
  51429. Ge.uniform3iv(i, r);
  51430. else if ("1fv" === t)
  51431. Ge.uniform1fv(i, r);
  51432. else if ("2fv" === t)
  51433. Ge.uniform2fv(i, r);
  51434. else if ("3fv" === t)
  51435. Ge.uniform3fv(i, r);
  51436. else if ("4fv" === t)
  51437. Ge.uniform4fv(i, r);
  51438. else if ("Matrix2fv" === t)
  51439. Ge.uniformMatrix2fv(i, !1, r);
  51440. else if ("Matrix3fv" === t)
  51441. Ge.uniformMatrix3fv(i, !1, r);
  51442. else if ("Matrix4fv" === t)
  51443. Ge.uniformMatrix4fv(i, !1, r);
  51444. else if ("i" === t)
  51445. Ge.uniform1i(i, r);
  51446. else if ("f" === t)
  51447. Ge.uniform1f(i, r);
  51448. else if ("v2" === t)
  51449. Ge.uniform2f(i, r.x, r.y);
  51450. else if ("v3" === t)
  51451. Ge.uniform3f(i, r.x, r.y, r.z);
  51452. else if ("v4" === t)
  51453. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51454. else if ("c" === t)
  51455. Ge.uniform3f(i, r.r, r.g, r.b);
  51456. else if ("s" === t) {
  51457. var s = e.properties;
  51458. for (var l in s) {
  51459. var c = s[l]
  51460. , h = i[l]
  51461. , u = r[l];
  51462. F(c, c.type, h, u)
  51463. }
  51464. } else if ("sa" === t)
  51465. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51466. for (var l in s) {
  51467. var c = s[l]
  51468. , h = i[d][l]
  51469. , u = r[d][l];
  51470. F(c, c.type, h, u)
  51471. }
  51472. else if ("iv1" === t)
  51473. Ge.uniform1iv(i, r);
  51474. else if ("iv" === t)
  51475. Ge.uniform3iv(i, r);
  51476. else if ("fv1" === t)
  51477. Ge.uniform1fv(i, r);
  51478. else if ("fv" === t)
  51479. Ge.uniform3fv(i, r);
  51480. else if ("v2v" === t) {
  51481. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51482. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51483. f += 2)
  51484. e._array[f + 0] = r[d].x,
  51485. e._array[f + 1] = r[d].y;
  51486. Ge.uniform2fv(i, e._array)
  51487. } else if ("v3v" === t) {
  51488. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51489. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51490. m += 3)
  51491. e._array[m + 0] = r[d].x,
  51492. e._array[m + 1] = r[d].y,
  51493. e._array[m + 2] = r[d].z;
  51494. Ge.uniform3fv(i, e._array)
  51495. } else if ("v4v" === t) {
  51496. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51497. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51498. v += 4)
  51499. e._array[v + 0] = r[d].x,
  51500. e._array[v + 1] = r[d].y,
  51501. e._array[v + 2] = r[d].z,
  51502. e._array[v + 3] = r[d].w;
  51503. Ge.uniform4fv(i, e._array)
  51504. } else if ("m2" === t)
  51505. Ge.uniformMatrix2fv(i, !1, r.elements);
  51506. else if ("m3" === t)
  51507. Ge.uniformMatrix3fv(i, !1, r.elements);
  51508. else if ("m3v" === t) {
  51509. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51510. for (var d = 0, g = r.length; d < g; d++)
  51511. r[d].flattenToArrayOffset(e._array, 9 * d);
  51512. Ge.uniformMatrix3fv(i, !1, e._array)
  51513. } else if ("m4" === t)
  51514. Ge.uniformMatrix4fv(i, !1, r.elements);
  51515. else if ("m4v" === t) {
  51516. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51517. for (var d = 0, g = r.length; d < g; d++)
  51518. r[d].flattenToArrayOffset(e._array, 16 * d);
  51519. Ge.uniformMatrix4fv(i, !1, e._array)
  51520. } else if ("t" === t) {
  51521. if (o = r,
  51522. a = B(),
  51523. Ge.uniform1i(i, a),
  51524. !o)
  51525. return;
  51526. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51527. } else if ("tv" === t) {
  51528. void 0 === e._array && (e._array = []);
  51529. for (var d = 0, g = e.value.length; d < g; d++)
  51530. e._array[d] = B();
  51531. Ge.uniform1iv(i, e._array);
  51532. for (var d = 0, g = e.value.length; d < g; d++)
  51533. o = e.value[d],
  51534. a = e._array[d],
  51535. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51536. } else
  51537. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51538. }
  51539. function V(e) {
  51540. for (var t = 0, i = e.length; t < i; t++) {
  51541. var n = e[t][0];
  51542. if (n.needsUpdate !== !1) {
  51543. var r = n.type
  51544. , o = e[t][1]
  51545. , a = n.value;
  51546. F(n, r, o, a)
  51547. }
  51548. }
  51549. }
  51550. function U(e, t) {
  51551. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51552. for (Ue.shadowsPointLight = 0,
  51553. i = 0,
  51554. r = e.length; i < r; i++)
  51555. if (o = e[i],
  51556. a = o.color,
  51557. s = o.intensity,
  51558. l = o.distance,
  51559. o instanceof n.AmbientLight)
  51560. c += a.r * s,
  51561. h += a.g * s,
  51562. u += a.b * s;
  51563. else if (o instanceof n.DirectionalLight) {
  51564. var A = Ke.get(o);
  51565. A.color.copy(o.color).multiplyScalar(o.intensity),
  51566. A.direction.setFromMatrixPosition(o.matrixWorld),
  51567. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51568. A.direction.sub(Ve),
  51569. A.direction.transformDirection(d),
  51570. A.shadow = o.castShadow,
  51571. o.castShadow && (A.shadowBias = o.shadow.bias,
  51572. A.shadowRadius = o.shadow.radius,
  51573. A.shadowMapSize = o.shadow.mapSize,
  51574. Ue.shadows[v++] = o),
  51575. Ue.directionalShadowMap[p] = o.shadow.map,
  51576. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51577. Ue.directional[p++] = A
  51578. } else if (o instanceof n.SpotLight) {
  51579. var A = Ke.get(o);
  51580. A.position.setFromMatrixPosition(o.matrixWorld),
  51581. A.position.applyMatrix4(d),
  51582. A.color.copy(a).multiplyScalar(s),
  51583. A.distance = l,
  51584. A.direction.setFromMatrixPosition(o.matrixWorld),
  51585. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51586. A.direction.sub(Ve),
  51587. A.direction.transformDirection(d),
  51588. A.coneCos = Math.cos(o.angle),
  51589. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51590. A.decay = 0 === o.distance ? 0 : o.decay,
  51591. A.shadow = o.castShadow,
  51592. o.castShadow && (A.shadowBias = o.shadow.bias,
  51593. A.shadowRadius = o.shadow.radius,
  51594. A.shadowMapSize = o.shadow.mapSize,
  51595. Ue.shadows[v++] = o),
  51596. Ue.spotShadowMap[g] = o.shadow.map,
  51597. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51598. Ue.spot[g++] = A
  51599. } else if (o instanceof n.PointLight) {
  51600. var A = Ke.get(o);
  51601. A.position.setFromMatrixPosition(o.matrixWorld),
  51602. A.position.applyMatrix4(d),
  51603. A.color.copy(o.color).multiplyScalar(o.intensity),
  51604. A.distance = o.distance,
  51605. A.decay = 0 === o.distance ? 0 : o.decay,
  51606. A.shadow = o.castShadow,
  51607. o.castShadow && (A.shadowBias = o.shadow.bias,
  51608. A.shadowRadius = o.shadow.radius,
  51609. A.shadowMapSize = o.shadow.mapSize,
  51610. Ue.shadows[v++] = o),
  51611. Ue.pointShadowMap[f] = o.shadow.map,
  51612. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51613. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51614. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51615. Ue.point[f++] = A
  51616. } else if (o instanceof n.HemisphereLight) {
  51617. var A = Ke.get(o);
  51618. A.direction.setFromMatrixPosition(o.matrixWorld),
  51619. A.direction.transformDirection(d),
  51620. A.direction.normalize(),
  51621. A.skyColor.copy(o.color).multiplyScalar(s),
  51622. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51623. Ue.hemi[m++] = A
  51624. }
  51625. Ue.ambient[0] = c,
  51626. Ue.ambient[1] = h,
  51627. Ue.ambient[2] = u,
  51628. Ue.directional.length = p,
  51629. Ue.spot.length = g,
  51630. Ue.point.length = f,
  51631. Ue.hemi.length = m,
  51632. Ue.shadows.length = v,
  51633. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51634. }
  51635. function k(e, t, i) {
  51636. var r;
  51637. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51638. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51639. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51640. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51641. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51642. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51643. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51644. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51645. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51646. r = We.get("EXT_texture_filter_anisotropic")) {
  51647. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51648. return;
  51649. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51650. return;
  51651. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51652. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51653. }
  51654. }
  51655. function H(e, t, i) {
  51656. void 0 === e.__webglInit && (e.__webglInit = !0,
  51657. t.addEventListener("dispose", s),
  51658. e.__webglTexture = Ge.createTexture(),
  51659. ke.textures++),
  51660. Ye.activeTexture(Ge.TEXTURE0 + i),
  51661. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51662. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51663. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51664. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51665. var r = G(t.image, je.maxTextureSize);
  51666. W(t) && z(r) === !1 && (r = j(r));
  51667. var o = z(r)
  51668. , a = ee(t.format)
  51669. , l = ee(t.type);
  51670. k(Ge.TEXTURE_2D, t, o);
  51671. var c, h = t.mipmaps;
  51672. if (t instanceof n.DataTexture)
  51673. if (h.length > 0 && o) {
  51674. for (var u = 0, d = h.length; u < d; u++)
  51675. c = h[u],
  51676. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51677. t.generateMipmaps = !1
  51678. } else
  51679. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51680. else if (t instanceof n.CompressedTexture)
  51681. for (var u = 0, d = h.length; u < d; u++)
  51682. c = h[u],
  51683. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51684. else if (h.length > 0 && o) {
  51685. for (var u = 0, d = h.length; u < d; u++)
  51686. c = h[u],
  51687. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51688. t.generateMipmaps = !1
  51689. } else
  51690. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51691. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51692. e.__version = t.version,
  51693. t.onUpdate && t.onUpdate(t)
  51694. }
  51695. function G(e, t) {
  51696. if (e.width > t || e.height > t) {
  51697. var i = t / Math.max(e.width, e.height)
  51698. , n = document.createElement("canvas");
  51699. n.width = Math.floor(e.width * i),
  51700. n.height = Math.floor(e.height * i);
  51701. var r = n.getContext("2d");
  51702. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51703. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51704. n
  51705. }
  51706. return e
  51707. }
  51708. function z(e) {
  51709. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51710. }
  51711. function W(e) {
  51712. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51713. }
  51714. function j(e) {
  51715. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51716. var t = document.createElement("canvas");
  51717. t.width = n.Math.nearestPowerOfTwo(e.width),
  51718. t.height = n.Math.nearestPowerOfTwo(e.height);
  51719. var i = t.getContext("2d");
  51720. return i.drawImage(e, 0, 0, t.width, t.height),
  51721. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51722. t
  51723. }
  51724. return e
  51725. }
  51726. function Y(e, t) {
  51727. var i = Xe.get(e);
  51728. if (6 === e.image.length)
  51729. if (e.version > 0 && i.__version !== e.version) {
  51730. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51731. i.__image__webglTextureCube = Ge.createTexture(),
  51732. ke.textures++),
  51733. Ye.activeTexture(Ge.TEXTURE0 + t),
  51734. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51735. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51736. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51737. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51738. var c = a[0]
  51739. , h = z(c)
  51740. , u = ee(e.format)
  51741. , d = ee(e.type);
  51742. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51743. for (var l = 0; l < 6; l++)
  51744. if (r)
  51745. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51746. p = f[g],
  51747. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51748. else
  51749. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51750. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51751. i.__version = e.version,
  51752. e.onUpdate && e.onUpdate(e)
  51753. } else
  51754. Ye.activeTexture(Ge.TEXTURE0 + t),
  51755. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51756. }
  51757. function X(e, t) {
  51758. Ye.activeTexture(Ge.TEXTURE0 + t),
  51759. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51760. }
  51761. function Z(e, t, i, n) {
  51762. var r = ee(t.texture.format)
  51763. , o = ee(t.texture.type);
  51764. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51765. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51766. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51767. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51768. }
  51769. function q(e, t) {
  51770. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51771. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51772. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51773. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51774. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51775. }
  51776. function K(e) {
  51777. var t = Xe.get(e)
  51778. , i = e instanceof n.WebGLRenderTargetCube;
  51779. if (i) {
  51780. t.__webglDepthbuffer = [];
  51781. for (var r = 0; r < 6; r++)
  51782. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51783. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51784. q(t.__webglDepthbuffer[r], e)
  51785. } else
  51786. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51787. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51788. q(t.__webglDepthbuffer, e);
  51789. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51790. }
  51791. function Q(e) {
  51792. var t = Xe.get(e)
  51793. , i = Xe.get(e.texture);
  51794. e.addEventListener("dispose", l),
  51795. i.__webglTexture = Ge.createTexture(),
  51796. ke.textures++;
  51797. var r = e instanceof n.WebGLRenderTargetCube
  51798. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51799. if (r) {
  51800. t.__webglFramebuffer = [];
  51801. for (var a = 0; a < 6; a++)
  51802. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51803. } else
  51804. t.__webglFramebuffer = Ge.createFramebuffer();
  51805. if (r) {
  51806. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51807. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51808. for (var a = 0; a < 6; a++)
  51809. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51810. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51811. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51812. } else
  51813. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51814. k(Ge.TEXTURE_2D, e.texture, o),
  51815. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51816. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51817. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51818. e.depthBuffer && K(e)
  51819. }
  51820. function J(e) {
  51821. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51822. , i = Xe.get(e.texture).__webglTexture;
  51823. Ye.bindTexture(t, i),
  51824. Ge.generateMipmap(t),
  51825. Ye.bindTexture(t, null)
  51826. }
  51827. function $(e) {
  51828. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51829. }
  51830. function ee(e) {
  51831. var t;
  51832. if (e === n.RepeatWrapping)
  51833. return Ge.REPEAT;
  51834. if (e === n.ClampToEdgeWrapping)
  51835. return Ge.CLAMP_TO_EDGE;
  51836. if (e === n.MirroredRepeatWrapping)
  51837. return Ge.MIRRORED_REPEAT;
  51838. if (e === n.NearestFilter)
  51839. return Ge.NEAREST;
  51840. if (e === n.NearestMipMapNearestFilter)
  51841. return Ge.NEAREST_MIPMAP_NEAREST;
  51842. if (e === n.NearestMipMapLinearFilter)
  51843. return Ge.NEAREST_MIPMAP_LINEAR;
  51844. if (e === n.LinearFilter)
  51845. return Ge.LINEAR;
  51846. if (e === n.LinearMipMapNearestFilter)
  51847. return Ge.LINEAR_MIPMAP_NEAREST;
  51848. if (e === n.LinearMipMapLinearFilter)
  51849. return Ge.LINEAR_MIPMAP_LINEAR;
  51850. if (e === n.UnsignedByteType)
  51851. return Ge.UNSIGNED_BYTE;
  51852. if (e === n.UnsignedShort4444Type)
  51853. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51854. if (e === n.UnsignedShort5551Type)
  51855. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51856. if (e === n.UnsignedShort565Type)
  51857. return Ge.UNSIGNED_SHORT_5_6_5;
  51858. if (e === n.ByteType)
  51859. return Ge.BYTE;
  51860. if (e === n.ShortType)
  51861. return Ge.SHORT;
  51862. if (e === n.UnsignedShortType)
  51863. return Ge.UNSIGNED_SHORT;
  51864. if (e === n.IntType)
  51865. return Ge.INT;
  51866. if (e === n.UnsignedIntType)
  51867. return Ge.UNSIGNED_INT;
  51868. if (e === n.FloatType)
  51869. return Ge.FLOAT;
  51870. if (t = We.get("OES_texture_half_float"),
  51871. null !== t && e === n.HalfFloatType)
  51872. return t.HALF_FLOAT_OES;
  51873. if (e === n.AlphaFormat)
  51874. return Ge.ALPHA;
  51875. if (e === n.RGBFormat)
  51876. return Ge.RGB;
  51877. if (e === n.RGBAFormat)
  51878. return Ge.RGBA;
  51879. if (e === n.LuminanceFormat)
  51880. return Ge.LUMINANCE;
  51881. if (e === n.LuminanceAlphaFormat)
  51882. return Ge.LUMINANCE_ALPHA;
  51883. if (e === n.AddEquation)
  51884. return Ge.FUNC_ADD;
  51885. if (e === n.SubtractEquation)
  51886. return Ge.FUNC_SUBTRACT;
  51887. if (e === n.ReverseSubtractEquation)
  51888. return Ge.FUNC_REVERSE_SUBTRACT;
  51889. if (e === n.ZeroFactor)
  51890. return Ge.ZERO;
  51891. if (e === n.OneFactor)
  51892. return Ge.ONE;
  51893. if (e === n.SrcColorFactor)
  51894. return Ge.SRC_COLOR;
  51895. if (e === n.OneMinusSrcColorFactor)
  51896. return Ge.ONE_MINUS_SRC_COLOR;
  51897. if (e === n.SrcAlphaFactor)
  51898. return Ge.SRC_ALPHA;
  51899. if (e === n.OneMinusSrcAlphaFactor)
  51900. return Ge.ONE_MINUS_SRC_ALPHA;
  51901. if (e === n.DstAlphaFactor)
  51902. return Ge.DST_ALPHA;
  51903. if (e === n.OneMinusDstAlphaFactor)
  51904. return Ge.ONE_MINUS_DST_ALPHA;
  51905. if (e === n.DstColorFactor)
  51906. return Ge.DST_COLOR;
  51907. if (e === n.OneMinusDstColorFactor)
  51908. return Ge.ONE_MINUS_DST_COLOR;
  51909. if (e === n.SrcAlphaSaturateFactor)
  51910. return Ge.SRC_ALPHA_SATURATE;
  51911. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51912. null !== t) {
  51913. if (e === n.RGB_S3TC_DXT1_Format)
  51914. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51915. if (e === n.RGBA_S3TC_DXT1_Format)
  51916. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51917. if (e === n.RGBA_S3TC_DXT3_Format)
  51918. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51919. if (e === n.RGBA_S3TC_DXT5_Format)
  51920. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51921. }
  51922. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51923. null !== t) {
  51924. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51925. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51926. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51927. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51928. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51929. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51930. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51931. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51932. }
  51933. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51934. null !== t && e === n.RGB_ETC1_Format)
  51935. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51936. if (t = We.get("EXT_blend_minmax"),
  51937. null !== t) {
  51938. if (e === n.MinEquation)
  51939. return t.MIN_EXT;
  51940. if (e === n.MaxEquation)
  51941. return t.MAX_EXT
  51942. }
  51943. return 0
  51944. }
  51945. console.log("THREE.WebGLRenderer", n.REVISION),
  51946. e = e || {};
  51947. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51948. , ie = void 0 !== e.context ? e.context : null
  51949. , ne = void 0 !== e.alpha && e.alpha
  51950. , re = void 0 === e.depth || e.depth
  51951. , oe = void 0 === e.stencil || e.stencil
  51952. , ae = void 0 !== e.antialias && e.antialias
  51953. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51954. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51955. , ce = []
  51956. , he = []
  51957. , ue = -1
  51958. , de = []
  51959. , pe = -1
  51960. , fe = new Float32Array(8)
  51961. , ge = []
  51962. , me = [];
  51963. this.domElement = te,
  51964. this.context = null,
  51965. this.autoClear = !0,
  51966. this.autoClearColor = !0,
  51967. this.autoClearDepth = !0,
  51968. this.autoClearStencil = !0,
  51969. this.sortObjects = !0,
  51970. this.gammaFactor = 2,
  51971. this.gammaInput = !1,
  51972. this.gammaOutput = !1,
  51973. this.physicallyCorrectLights = !1,
  51974. this.toneMapping = n.LinearToneMapping,
  51975. this.toneMappingExposure = 1,
  51976. this.toneMappingWhitePoint = 1,
  51977. this.maxMorphTargets = 8,
  51978. this.maxMorphNormals = 4,
  51979. this.autoScaleCubemaps = !0;
  51980. var ve = this
  51981. , Ae = null
  51982. , ye = null
  51983. , Ce = null
  51984. , Ie = -1
  51985. , Ee = ""
  51986. , be = null
  51987. , we = new n.Vector4
  51988. , _e = null
  51989. , Te = new n.Vector4
  51990. , xe = 0
  51991. , Se = new n.Color(0)
  51992. , Me = 0
  51993. , Re = te.width
  51994. , Pe = te.height
  51995. , Oe = 1
  51996. , Le = new n.Vector4(0,0,Re,Pe)
  51997. , De = !1
  51998. , Ne = new n.Vector4(0,0,Re,Pe)
  51999. , Be = new n.Frustum
  52000. , Fe = new n.Matrix4
  52001. , Ve = new n.Vector3
  52002. , Ue = {
  52003. hash: "",
  52004. ambient: [0, 0, 0],
  52005. directional: [],
  52006. directionalShadowMap: [],
  52007. directionalShadowMatrix: [],
  52008. spot: [],
  52009. spotShadowMap: [],
  52010. spotShadowMatrix: [],
  52011. point: [],
  52012. pointShadowMap: [],
  52013. pointShadowMatrix: [],
  52014. hemi: [],
  52015. shadows: [],
  52016. shadowsPointLight: 0
  52017. }
  52018. , ke = {
  52019. geometries: 0,
  52020. textures: 0
  52021. }
  52022. , He = {
  52023. calls: 0,
  52024. vertices: 0,
  52025. faces: 0,
  52026. points: 0
  52027. };
  52028. this.info = {
  52029. render: He,
  52030. memory: ke,
  52031. programs: null
  52032. };
  52033. var Ge;
  52034. try {
  52035. var ze = {
  52036. alpha: ne,
  52037. depth: re,
  52038. stencil: oe,
  52039. antialias: ae,
  52040. premultipliedAlpha: se,
  52041. preserveDrawingBuffer: le
  52042. };
  52043. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52044. null === Ge)
  52045. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52046. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52047. return {
  52048. rangeMin: 1,
  52049. rangeMax: 1,
  52050. precision: 1
  52051. }
  52052. }
  52053. ),
  52054. te.addEventListener("webglcontextlost", a, !1)
  52055. } catch (e) {
  52056. console.error("THREE.WebGLRenderer: " + e)
  52057. }
  52058. var We = new n.WebGLExtensions(Ge);
  52059. We.get("OES_texture_float"),
  52060. We.get("OES_texture_float_linear"),
  52061. We.get("OES_texture_half_float"),
  52062. We.get("OES_texture_half_float_linear"),
  52063. We.get("OES_standard_derivatives"),
  52064. We.get("ANGLE_instanced_arrays"),
  52065. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52066. var je = new n.WebGLCapabilities(Ge,We,e)
  52067. , Ye = new n.WebGLState(Ge,We,ee)
  52068. , Xe = new n.WebGLProperties
  52069. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52070. , qe = new n.WebGLPrograms(this,je)
  52071. , Ke = new n.WebGLLights;
  52072. this.info.programs = qe.programs;
  52073. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52074. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52075. r(),
  52076. this.context = Ge,
  52077. this.capabilities = je,
  52078. this.extensions = We,
  52079. this.properties = Xe,
  52080. this.state = Ye;
  52081. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52082. this.shadowMap = $e;
  52083. var et = new n.SpritePlugin(this,ge)
  52084. , tt = new n.LensFlarePlugin(this,me);
  52085. this.getContext = function() {
  52086. return Ge
  52087. }
  52088. ,
  52089. this.getContextAttributes = function() {
  52090. return Ge.getContextAttributes()
  52091. }
  52092. ,
  52093. this.forceContextLoss = function() {
  52094. We.get("WEBGL_lose_context").loseContext()
  52095. }
  52096. ,
  52097. this.getMaxAnisotropy = function() {
  52098. var e;
  52099. return function() {
  52100. if (void 0 !== e)
  52101. return e;
  52102. var t = We.get("EXT_texture_filter_anisotropic");
  52103. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52104. }
  52105. }(),
  52106. this.getPrecision = function() {
  52107. return je.precision
  52108. }
  52109. ,
  52110. this.getPixelRatio = function() {
  52111. return Oe
  52112. }
  52113. ,
  52114. this.setPixelRatio = function(e) {
  52115. void 0 !== e && (Oe = e,
  52116. this.setSize(Ne.z, Ne.w, !1))
  52117. }
  52118. ,
  52119. this.getSize = function() {
  52120. return {
  52121. width: Re,
  52122. height: Pe
  52123. }
  52124. }
  52125. ,
  52126. this.setSize = function(e, t, i, devicePixelRatio) {
  52127. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52128. Re = e,
  52129. Pe = t,
  52130. te.width = e * Oe,
  52131. te.height = t * Oe,
  52132. i !== !1 && (te.style.width = e + "px",
  52133. te.style.height = t + "px"),
  52134. this.setViewport(0, 0, e, t)
  52135. }
  52136. ,
  52137. this.setViewport = function(e, t, i, n) {
  52138. Ye.viewport(Ne.set(e, t, i, n))
  52139. }
  52140. ,
  52141. this.setScissor = function(e, t, i, n) {
  52142. Ye.scissor(Le.set(e, t, i, n))
  52143. }
  52144. ,
  52145. this.setScissorTest = function(e) {
  52146. Ye.setScissorTest(De = e)
  52147. }
  52148. ,
  52149. this.getClearColor = function() {
  52150. return Se
  52151. }
  52152. ,
  52153. this.setClearColor = function(e, t) {
  52154. Se.set(e),
  52155. Me = void 0 !== t ? t : 1,
  52156. i(Se.r, Se.g, Se.b, Me)
  52157. }
  52158. ,
  52159. this.getClearAlpha = function() {
  52160. return Me
  52161. }
  52162. ,
  52163. this.setClearAlpha = function(e) {
  52164. Me = e,
  52165. i(Se.r, Se.g, Se.b, Me)
  52166. }
  52167. ,
  52168. this.clear = function(e, t, i) {
  52169. var n = 0;
  52170. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52171. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52172. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52173. Ge.clear(n)
  52174. }
  52175. ,
  52176. this.clearColor = function() {
  52177. this.clear(!0, !1, !1)
  52178. }
  52179. ,
  52180. this.clearDepth = function() {
  52181. this.clear(!1, !0, !1)
  52182. }
  52183. ,
  52184. this.clearStencil = function() {
  52185. this.clear(!1, !1, !0)
  52186. }
  52187. ,
  52188. this.clearTarget = function(e, t, i, n) {
  52189. this.setRenderTarget(e),
  52190. this.clear(t, i, n)
  52191. }
  52192. ,
  52193. this.resetGLState = o,
  52194. this.dispose = function() {
  52195. te.removeEventListener("webglcontextlost", a, !1)
  52196. }
  52197. ,
  52198. this.renderBufferImmediate = function(e, t, i) {
  52199. Ye.initAttributes();
  52200. var r = Xe.get(e);
  52201. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52202. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52203. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52204. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52205. var o = t.getAttributes();
  52206. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52207. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52208. Ye.enableAttribute(o.position),
  52209. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52210. e.hasNormals) {
  52211. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52212. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52213. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52214. var l = e.normalArray
  52215. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52216. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52217. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52218. l[a + 0] = c,
  52219. l[a + 1] = h,
  52220. l[a + 2] = u,
  52221. l[a + 3] = c,
  52222. l[a + 4] = h,
  52223. l[a + 5] = u,
  52224. l[a + 6] = c,
  52225. l[a + 7] = h,
  52226. l[a + 8] = u
  52227. }
  52228. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52229. Ye.enableAttribute(o.normal),
  52230. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52231. }
  52232. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52233. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52234. Ye.enableAttribute(o.uv),
  52235. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52236. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52237. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52238. Ye.enableAttribute(o.color),
  52239. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52240. Ye.disableUnusedAttributes(),
  52241. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52242. e.count = 0
  52243. }
  52244. ,
  52245. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52246. E(o);
  52247. var l = w(e, i, o, a)
  52248. , c = !1
  52249. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52250. h !== Ee && (Ee = h,
  52251. c = !0);
  52252. var u = a.morphTargetInfluences;
  52253. if (void 0 !== u) {
  52254. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52255. var v = u[p];
  52256. d.push([v, p])
  52257. }
  52258. d.sort(g),
  52259. d.length > 8 && (d.length = 8);
  52260. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52261. var v = d[p];
  52262. if (fe[p] = v[0],
  52263. 0 !== v[0]) {
  52264. var y = v[1];
  52265. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52266. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52267. } else
  52268. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52269. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52270. }
  52271. var C = l.getUniforms();
  52272. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52273. c = !0
  52274. }
  52275. var y = r.index
  52276. , I = r.attributes.position;
  52277. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52278. var b;
  52279. null !== y ? (b = Je,
  52280. b.setIndex(y)) : b = Qe,
  52281. c && (f(o, l, r),
  52282. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52283. var _ = 0
  52284. , T = 1 / 0;
  52285. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52286. var x = r.drawRange.start
  52287. , S = r.drawRange.count
  52288. , M = null !== s ? s.start : 0
  52289. , R = null !== s ? s.count : 1 / 0
  52290. , P = Math.max(_, x, M)
  52291. , O = Math.min(_ + T, x + S, M + R) - 1
  52292. , L = Math.max(0, O - P + 1);
  52293. if (a instanceof n.Mesh)
  52294. if (o.wireframe === !0)
  52295. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52296. b.setMode(Ge.LINES);
  52297. else
  52298. switch (a.drawMode) {
  52299. case n.TrianglesDrawMode:
  52300. b.setMode(Ge.TRIANGLES);
  52301. break;
  52302. case n.TriangleStripDrawMode:
  52303. b.setMode(Ge.TRIANGLE_STRIP);
  52304. break;
  52305. case n.TriangleFanDrawMode:
  52306. b.setMode(Ge.TRIANGLE_FAN)
  52307. }
  52308. else if (a instanceof n.Line) {
  52309. var D = o.linewidth;
  52310. void 0 === D && (D = 1),
  52311. Ye.setLineWidth(D * t()),
  52312. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52313. } else
  52314. a instanceof n.Points && b.setMode(Ge.POINTS);
  52315. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52316. }
  52317. ,
  52318. this.render = function(e, t, i, r) {
  52319. if (t instanceof n.Camera == !1)
  52320. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52321. var o = e.fog;
  52322. if (Ee = "",
  52323. Ie = -1,
  52324. be = null,
  52325. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52326. null === t.parent && t.updateMatrixWorld(),
  52327. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52328. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52329. Be.setFromMatrix(Fe),
  52330. ce.length = 0,
  52331. ue = -1,
  52332. pe = -1,
  52333. ge.length = 0,
  52334. me.length = 0,
  52335. y(e, t),
  52336. he.length = ue + 1,
  52337. de.length = pe + 1,
  52338. ve.sortObjects === !0 && (he.sort(m),
  52339. de.sort(v)),
  52340. U(ce, t),
  52341. $e.render(e, t),
  52342. He.calls = 0,
  52343. He.vertices = 0,
  52344. He.faces = 0,
  52345. He.points = 0,
  52346. void 0 === i && (i = null),
  52347. this.setRenderTarget(i),
  52348. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52349. e.overrideMaterial) {
  52350. var a = e.overrideMaterial;
  52351. C(he, t, o, a),
  52352. C(de, t, o, a)
  52353. } else
  52354. Ye.setBlending(n.NoBlending),
  52355. C(he, t, o),
  52356. C(de, t, o);
  52357. if (et.render(e, t),
  52358. tt.render(e, t, Te),
  52359. i) {
  52360. var s = i.texture;
  52361. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52362. }
  52363. Ye.setDepthTest(!0),
  52364. Ye.setDepthWrite(!0),
  52365. Ye.setColorWrite(!0)
  52366. }
  52367. ,
  52368. this.setFaceCulling = function(e, t) {
  52369. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52370. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52371. Ye.enable(Ge.CULL_FACE))
  52372. }
  52373. ,
  52374. this.setTexture = function(e, t) {
  52375. var i = Xe.get(e);
  52376. if (e.version > 0 && i.__version !== e.version) {
  52377. var n = e.image;
  52378. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52379. }
  52380. Ye.activeTexture(Ge.TEXTURE0 + t),
  52381. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52382. }
  52383. ,
  52384. this.getCurrentRenderTarget = function() {
  52385. return ye
  52386. }
  52387. ,
  52388. this.setRenderTarget = function(e) {
  52389. ye = e,
  52390. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52391. var t, i = e instanceof n.WebGLRenderTargetCube;
  52392. if (e) {
  52393. var r = Xe.get(e);
  52394. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52395. we.copy(e.scissor),
  52396. _e = e.scissorTest,
  52397. Te.copy(e.viewport)
  52398. } else
  52399. t = null,
  52400. we.copy(Le).multiplyScalar(Oe),
  52401. _e = De,
  52402. Te.copy(Ne).multiplyScalar(Oe);
  52403. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52404. Ce = t),
  52405. Ye.scissor(we),
  52406. Ye.setScissorTest(_e),
  52407. Ye.viewport(Te),
  52408. i) {
  52409. var o = Xe.get(e.texture);
  52410. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52411. }
  52412. }
  52413. ,
  52414. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52415. if (e instanceof n.WebGLRenderTarget == !1)
  52416. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52417. var s = Xe.get(e).__webglFramebuffer;
  52418. if (s) {
  52419. var l = !1;
  52420. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52421. l = !0);
  52422. try {
  52423. var c = e.texture;
  52424. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52425. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52426. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52427. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52428. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52429. } finally {
  52430. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52431. }
  52432. }
  52433. }
  52434. }
  52435. ,
  52436. n.WebGLRenderTarget = function(e, t, i) {
  52437. this.uuid = n.Math.generateUUID(),
  52438. this.width = e,
  52439. this.height = t,
  52440. this.scissor = new n.Vector4(0,0,e,t),
  52441. this.scissorTest = !1,
  52442. this.viewport = new n.Vector4(0,0,e,t),
  52443. i = i || {},
  52444. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52445. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52446. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52447. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52448. }
  52449. ,
  52450. n.WebGLRenderTarget.prototype = {
  52451. constructor: n.WebGLRenderTarget,
  52452. setSize: function(e, t) {
  52453. this.width === e && this.height === t || (this.width = e,
  52454. this.height = t,
  52455. this.dispose()),
  52456. this.viewport.set(0, 0, e, t),
  52457. this.scissor.set(0, 0, e, t)
  52458. },
  52459. clone: function() {
  52460. return (new this.constructor).copy(this)
  52461. },
  52462. copy: function(e) {
  52463. return this.width = e.width,
  52464. this.height = e.height,
  52465. this.viewport.copy(e.viewport),
  52466. this.texture = e.texture.clone(),
  52467. this.depthBuffer = e.depthBuffer,
  52468. this.stencilBuffer = e.stencilBuffer,
  52469. this
  52470. },
  52471. dispose: function() {
  52472. this.dispatchEvent({
  52473. type: "dispose"
  52474. })
  52475. }
  52476. },
  52477. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52478. n.WebGLRenderTargetCube = function(e, t, i) {
  52479. n.WebGLRenderTarget.call(this, e, t, i),
  52480. this.activeCubeFace = 0,
  52481. this.activeMipMapLevel = 0
  52482. }
  52483. ,
  52484. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52485. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52486. n.WebGLBufferRenderer = function(e, t, i) {
  52487. function r(e) {
  52488. s = e
  52489. }
  52490. function o(t, n) {
  52491. e.drawArrays(s, t, n),
  52492. i.calls++,
  52493. i.vertices += n,
  52494. s === e.TRIANGLES && (i.faces += n / 3)
  52495. }
  52496. function a(r) {
  52497. var o = t.get("ANGLE_instanced_arrays");
  52498. if (null === o)
  52499. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52500. var a = r.attributes.position
  52501. , l = 0;
  52502. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52503. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52504. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52505. i.calls++,
  52506. i.vertices += l * r.maxInstancedCount,
  52507. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52508. }
  52509. var s;
  52510. this.setMode = r,
  52511. this.render = o,
  52512. this.renderInstances = a
  52513. }
  52514. ,
  52515. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52516. function n(e) {
  52517. s = e
  52518. }
  52519. function r(i) {
  52520. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52521. c = 4) : (l = e.UNSIGNED_SHORT,
  52522. c = 2)
  52523. }
  52524. function o(t, n) {
  52525. e.drawElements(s, n, l, t * c),
  52526. i.calls++,
  52527. i.vertices += n,
  52528. s === e.TRIANGLES && (i.faces += n / 3)
  52529. }
  52530. function a(n, r, o) {
  52531. var a = t.get("ANGLE_instanced_arrays");
  52532. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52533. i.calls++,
  52534. i.vertices += o * n.maxInstancedCount,
  52535. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52536. }
  52537. var s, l, c;
  52538. this.setMode = n,
  52539. this.setIndex = r,
  52540. this.render = o,
  52541. this.renderInstances = a
  52542. }
  52543. ,
  52544. n.WebGLExtensions = function(e) {
  52545. var t = {};
  52546. this.get = function(i) {
  52547. if (void 0 !== t[i])
  52548. return t[i];
  52549. var n;
  52550. switch (i) {
  52551. case "EXT_texture_filter_anisotropic":
  52552. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52553. break;
  52554. case "WEBGL_compressed_texture_s3tc":
  52555. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52556. break;
  52557. case "WEBGL_compressed_texture_pvrtc":
  52558. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52559. break;
  52560. case "WEBGL_compressed_texture_etc1":
  52561. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52562. break;
  52563. default:
  52564. n = e.getExtension(i)
  52565. }
  52566. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52567. t[i] = n,
  52568. n
  52569. }
  52570. }
  52571. ,
  52572. n.WebGLCapabilities = function(e, t, i) {
  52573. function n(t) {
  52574. if ("highp" === t) {
  52575. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52576. return "highp";
  52577. t = "mediump"
  52578. }
  52579. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52580. }
  52581. this.getMaxPrecision = n,
  52582. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52583. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52584. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52585. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52586. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52587. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52588. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52589. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52590. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52591. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52592. this.vertexTextures = this.maxVertexTextures > 0,
  52593. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52594. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52595. var r = n(this.precision);
  52596. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52597. this.precision = r),
  52598. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52599. }
  52600. ,
  52601. n.WebGLGeometries = function(e, t, i) {
  52602. function r(e) {
  52603. var t = e.geometry;
  52604. if (void 0 !== h[t.id])
  52605. return h[t.id];
  52606. t.addEventListener("dispose", o);
  52607. var r;
  52608. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52609. r = t._bufferGeometry),
  52610. h[t.id] = r,
  52611. i.memory.geometries++,
  52612. r
  52613. }
  52614. function o(e) {
  52615. var n = e.target
  52616. , r = h[n.id];
  52617. null !== r.index && s(r.index),
  52618. l(r.attributes),
  52619. n.removeEventListener("dispose", o),
  52620. delete h[n.id];
  52621. var a = t.get(n);
  52622. a.wireframe && s(a.wireframe),
  52623. t.delete(n);
  52624. var c = t.get(r);
  52625. c.wireframe && s(c.wireframe),
  52626. t.delete(r),
  52627. i.memory.geometries--
  52628. }
  52629. function a(e) {
  52630. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52631. }
  52632. function s(t) {
  52633. var i = a(t);
  52634. void 0 !== i && (e.deleteBuffer(i),
  52635. c(t))
  52636. }
  52637. function l(e) {
  52638. for (var t in e)
  52639. s(e[t])
  52640. }
  52641. function c(e) {
  52642. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52643. }
  52644. var h = {};
  52645. this.get = r
  52646. }
  52647. ,
  52648. n.WebGLLights = function() {
  52649. var e = {};
  52650. this.get = function(t) {
  52651. if (void 0 !== e[t.id])
  52652. return e[t.id];
  52653. var i;
  52654. switch (t.type) {
  52655. case "DirectionalLight":
  52656. i = {
  52657. direction: new n.Vector3,
  52658. color: new n.Color,
  52659. shadow: !1,
  52660. shadowBias: 0,
  52661. shadowRadius: 1,
  52662. shadowMapSize: new n.Vector2
  52663. };
  52664. break;
  52665. case "SpotLight":
  52666. i = {
  52667. position: new n.Vector3,
  52668. direction: new n.Vector3,
  52669. color: new n.Color,
  52670. distance: 0,
  52671. coneCos: 0,
  52672. penumbraCos: 0,
  52673. decay: 0,
  52674. shadow: !1,
  52675. shadowBias: 0,
  52676. shadowRadius: 1,
  52677. shadowMapSize: new n.Vector2
  52678. };
  52679. break;
  52680. case "PointLight":
  52681. i = {
  52682. position: new n.Vector3,
  52683. color: new n.Color,
  52684. distance: 0,
  52685. decay: 0,
  52686. shadow: !1,
  52687. shadowBias: 0,
  52688. shadowRadius: 1,
  52689. shadowMapSize: new n.Vector2
  52690. };
  52691. break;
  52692. case "HemisphereLight":
  52693. i = {
  52694. direction: new n.Vector3,
  52695. skyColor: new n.Color,
  52696. groundColor: new n.Color
  52697. }
  52698. }
  52699. return e[t.id] = i,
  52700. i
  52701. }
  52702. }
  52703. ,
  52704. n.WebGLObjects = function(e, t, i) {
  52705. function r(t) {
  52706. var i = u.get(t);
  52707. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52708. var r = i.index
  52709. , a = i.attributes;
  52710. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52711. for (var s in a)
  52712. o(a[s], e.ARRAY_BUFFER);
  52713. var l = i.morphAttributes;
  52714. for (var s in l)
  52715. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52716. o(c[h], e.ARRAY_BUFFER);
  52717. return i
  52718. }
  52719. function o(e, i) {
  52720. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52721. , o = t.get(r);
  52722. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52723. }
  52724. function a(t, i, n) {
  52725. t.__webglBuffer = e.createBuffer(),
  52726. e.bindBuffer(n, t.__webglBuffer);
  52727. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52728. e.bufferData(n, i.array, r),
  52729. t.version = i.version
  52730. }
  52731. function s(t, i, n) {
  52732. e.bindBuffer(n, t.__webglBuffer),
  52733. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52734. i.updateRange.count = 0),
  52735. t.version = i.version
  52736. }
  52737. function l(e) {
  52738. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52739. }
  52740. function c(i) {
  52741. var r = t.get(i);
  52742. if (void 0 !== r.wireframe)
  52743. return r.wireframe;
  52744. var a = []
  52745. , s = i.index
  52746. , l = i.attributes
  52747. , c = l.position;
  52748. if (null !== s)
  52749. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52750. var g = d[p + 0]
  52751. , m = d[p + 1]
  52752. , v = d[p + 2];
  52753. h(u, g, m) && a.push(g, m),
  52754. h(u, m, v) && a.push(m, v),
  52755. h(u, v, g) && a.push(v, g)
  52756. }
  52757. else
  52758. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52759. var g = p + 0
  52760. , m = p + 1
  52761. , v = p + 2;
  52762. a.push(g, m, m, v, v, g)
  52763. }
  52764. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52765. , y = new n.BufferAttribute(new A(a),1);
  52766. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52767. r.wireframe = y,
  52768. y
  52769. }
  52770. function h(e, t, i) {
  52771. if (t > i) {
  52772. var n = t;
  52773. t = i,
  52774. i = n
  52775. }
  52776. var r = e[t];
  52777. return void 0 === r ? (e[t] = [i],
  52778. !0) : r.indexOf(i) === -1 && (r.push(i),
  52779. !0)
  52780. }
  52781. var u = new n.WebGLGeometries(e,t,i);
  52782. this.getAttributeBuffer = l,
  52783. this.getWireframeAttribute = c,
  52784. this.update = r
  52785. }
  52786. ,
  52787. n.WebGLProgram = function() {
  52788. function e(e) {
  52789. switch (e) {
  52790. case n.LinearEncoding:
  52791. return ["Linear", "( value )"];
  52792. case n.sRGBEncoding:
  52793. return ["sRGB", "( value )"];
  52794. case n.RGBEEncoding:
  52795. return ["RGBE", "( value )"];
  52796. case n.RGBM7Encoding:
  52797. return ["RGBM", "( value, 7.0 )"];
  52798. case n.RGBM16Encoding:
  52799. return ["RGBM", "( value, 16.0 )"];
  52800. case n.RGBDEncoding:
  52801. return ["RGBD", "( value, 256.0 )"];
  52802. case n.GammaEncoding:
  52803. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52804. default:
  52805. throw new Error("unsupported encoding: " + e)
  52806. }
  52807. }
  52808. function t(t, i) {
  52809. var n = e(i);
  52810. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52811. }
  52812. function i(t, i) {
  52813. var n = e(i);
  52814. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52815. }
  52816. function r(e, t) {
  52817. var i;
  52818. switch (t) {
  52819. case n.LinearToneMapping:
  52820. i = "Linear";
  52821. break;
  52822. case n.ReinhardToneMapping:
  52823. i = "Reinhard";
  52824. break;
  52825. case n.Uncharted2ToneMapping:
  52826. i = "Uncharted2";
  52827. break;
  52828. case n.CineonToneMapping:
  52829. i = "OptimizedCineon";
  52830. break;
  52831. default:
  52832. throw new Error("unsupported toneMapping: " + t)
  52833. }
  52834. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52835. }
  52836. function o(e, t, i) {
  52837. e = e || {};
  52838. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52839. return n.filter(c).join("\n")
  52840. }
  52841. function a(e) {
  52842. var t = [];
  52843. for (var i in e) {
  52844. var n = e[i];
  52845. n !== !1 && t.push("#define " + i + " " + n)
  52846. }
  52847. return t.join("\n")
  52848. }
  52849. function s(e, t, i) {
  52850. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52851. var a = e.getActiveUniform(t, o)
  52852. , s = a.name
  52853. , l = e.getUniformLocation(t, s)
  52854. , c = f.exec(s);
  52855. if (c) {
  52856. var h = c[1]
  52857. , u = c[2]
  52858. , d = n[h];
  52859. d || (d = n[h] = {}),
  52860. d[u] = l
  52861. } else if (c = g.exec(s)) {
  52862. var p = c[1]
  52863. , v = c[2]
  52864. , A = c[3]
  52865. , y = n[p];
  52866. y || (y = n[p] = []);
  52867. var C = y[v];
  52868. C || (C = y[v] = {}),
  52869. C[A] = l
  52870. } else if (c = m.exec(s)) {
  52871. var p = c[1];
  52872. n[p] = l
  52873. } else
  52874. n[s] = l
  52875. }
  52876. return n
  52877. }
  52878. function l(e, t, i) {
  52879. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52880. var a = e.getActiveAttrib(t, o)
  52881. , s = a.name;
  52882. n[s] = e.getAttribLocation(t, s)
  52883. }
  52884. return n
  52885. }
  52886. function c(e) {
  52887. return "" !== e
  52888. }
  52889. function h(e, t) {
  52890. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52891. }
  52892. function u(e) {
  52893. function t(e, t) {
  52894. var i = n.ShaderChunk[t];
  52895. if (void 0 === i)
  52896. throw new Error("Can not resolve #include <" + t + ">");
  52897. return u(i)
  52898. }
  52899. var i = /#include +<([\w\d.]+)>/g;
  52900. return e.replace(i, t)
  52901. }
  52902. function d(e) {
  52903. function t(e, t, i, n) {
  52904. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52905. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52906. return r
  52907. }
  52908. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52909. return e.replace(i, t)
  52910. }
  52911. var p = 0
  52912. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52913. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52914. , m = /^([\w\d_]+)\[0\]$/;
  52915. return function(e, f, g, m) {
  52916. var v = e.context
  52917. , A = g.extensions
  52918. , y = g.defines
  52919. , C = g.__webglShader.vertexShader
  52920. , I = g.__webglShader.fragmentShader
  52921. , E = "SHADOWMAP_TYPE_BASIC";
  52922. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52923. var b = "ENVMAP_TYPE_CUBE"
  52924. , w = "ENVMAP_MODE_REFLECTION"
  52925. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52926. if (m.envMap) {
  52927. switch (g.envMap.mapping) {
  52928. case n.CubeReflectionMapping:
  52929. case n.CubeRefractionMapping:
  52930. b = "ENVMAP_TYPE_CUBE";
  52931. break;
  52932. case n.CubeUVReflectionMapping:
  52933. case n.CubeUVRefractionMapping:
  52934. b = "ENVMAP_TYPE_CUBE_UV";
  52935. break;
  52936. case n.EquirectangularReflectionMapping:
  52937. case n.EquirectangularRefractionMapping:
  52938. b = "ENVMAP_TYPE_EQUIREC";
  52939. break;
  52940. case n.SphericalReflectionMapping:
  52941. b = "ENVMAP_TYPE_SPHERE"
  52942. }
  52943. switch (g.envMap.mapping) {
  52944. case n.CubeRefractionMapping:
  52945. case n.EquirectangularRefractionMapping:
  52946. w = "ENVMAP_MODE_REFRACTION"
  52947. }
  52948. switch (g.combine) {
  52949. case n.MultiplyOperation:
  52950. _ = "ENVMAP_BLENDING_MULTIPLY";
  52951. break;
  52952. case n.MixOperation:
  52953. _ = "ENVMAP_BLENDING_MIX";
  52954. break;
  52955. case n.AddOperation:
  52956. _ = "ENVMAP_BLENDING_ADD"
  52957. }
  52958. }
  52959. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52960. g instanceof n.RawShaderMaterial ? (T = "",
  52961. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52962. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52963. C = u(C, m),
  52964. C = h(C, m),
  52965. I = u(I, m),
  52966. I = h(I, m),
  52967. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52968. I = d(I));
  52969. var O = T + C
  52970. , L = x + I
  52971. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52972. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52973. v.attachShader(P, D),
  52974. v.attachShader(P, N),
  52975. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52976. v.linkProgram(P);
  52977. var B = v.getProgramInfoLog(P)
  52978. , F = v.getShaderInfoLog(D)
  52979. , V = v.getShaderInfoLog(N)
  52980. , U = !0
  52981. , k = !0;
  52982. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52983. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52984. k && (this.diagnostics = {
  52985. runnable: U,
  52986. material: g,
  52987. programLog: B,
  52988. vertexShader: {
  52989. log: F,
  52990. prefix: T
  52991. },
  52992. fragmentShader: {
  52993. log: V,
  52994. prefix: x
  52995. }
  52996. }),
  52997. v.deleteShader(D),
  52998. v.deleteShader(N);
  52999. var H;
  53000. this.getUniforms = function() {
  53001. return void 0 === H && (H = s(v, P)),
  53002. H
  53003. }
  53004. ;
  53005. var G;
  53006. return this.getAttributes = function() {
  53007. return void 0 === G && (G = l(v, P)),
  53008. G
  53009. }
  53010. ,
  53011. this.destroy = function() {
  53012. v.deleteProgram(P),
  53013. this.program = void 0
  53014. }
  53015. ,
  53016. Object.defineProperties(this, {
  53017. uniforms: {
  53018. get: function() {
  53019. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53020. this.getUniforms()
  53021. }
  53022. },
  53023. attributes: {
  53024. get: function() {
  53025. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53026. this.getAttributes()
  53027. }
  53028. }
  53029. }),
  53030. this.id = p++,
  53031. this.code = f,
  53032. this.usedTimes = 1,
  53033. this.program = P,
  53034. this.vertexShader = D,
  53035. this.fragmentShader = N,
  53036. this
  53037. }
  53038. }(),
  53039. n.WebGLPrograms = function(e, t) {
  53040. function i(e) {
  53041. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53042. return 1024;
  53043. var i = t.maxVertexUniforms
  53044. , r = Math.floor((i - 20) / 4)
  53045. , o = r;
  53046. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53047. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53048. o
  53049. }
  53050. function r(e, t) {
  53051. var i;
  53052. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53053. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53054. i
  53055. }
  53056. var o = []
  53057. , a = {
  53058. MeshDepthMaterial: "depth",
  53059. MeshNormalMaterial: "normal",
  53060. MeshBasicMaterial: "basic",
  53061. MeshLambertMaterial: "lambert",
  53062. MeshPhongMaterial: "phong",
  53063. MeshStandardMaterial: "standard",
  53064. LineBasicMaterial: "basic",
  53065. LineDashedMaterial: "dashed",
  53066. PointsMaterial: "points"
  53067. }
  53068. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53069. this.getParameters = function(o, s, l, c) {
  53070. var h = a[o.type]
  53071. , u = i(c)
  53072. , d = e.getPrecision();
  53073. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53074. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53075. var p = {
  53076. shaderID: h,
  53077. precision: d,
  53078. supportsVertexTextures: t.vertexTextures,
  53079. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53080. map: !!o.map,
  53081. mapEncoding: r(o.map, e.gammaInput),
  53082. envMap: !!o.envMap,
  53083. envMapMode: o.envMap && o.envMap.mapping,
  53084. envMapEncoding: r(o.envMap, e.gammaInput),
  53085. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53086. lightMap: !!o.lightMap,
  53087. aoMap: !!o.aoMap,
  53088. emissiveMap: !!o.emissiveMap,
  53089. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53090. bumpMap: !!o.bumpMap,
  53091. normalMap: !!o.normalMap,
  53092. displacementMap: !!o.displacementMap,
  53093. roughnessMap: !!o.roughnessMap,
  53094. metalnessMap: !!o.metalnessMap,
  53095. specularMap: !!o.specularMap,
  53096. alphaMap: !!o.alphaMap,
  53097. combine: o.combine,
  53098. vertexColors: o.vertexColors,
  53099. fog: l,
  53100. useFog: o.fog,
  53101. fogExp: l instanceof n.FogExp2,
  53102. flatShading: o.shading === n.FlatShading,
  53103. sizeAttenuation: o.sizeAttenuation,
  53104. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53105. skinning: o.skinning,
  53106. maxBones: u,
  53107. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53108. morphTargets: o.morphTargets,
  53109. morphNormals: o.morphNormals,
  53110. maxMorphTargets: e.maxMorphTargets,
  53111. maxMorphNormals: e.maxMorphNormals,
  53112. numDirLights: s.directional.length,
  53113. numPointLights: s.point.length,
  53114. numSpotLights: s.spot.length,
  53115. numHemiLights: s.hemi.length,
  53116. pointLightShadows: s.shadowsPointLight,
  53117. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53118. shadowMapType: e.shadowMap.type,
  53119. toneMapping: e.toneMapping,
  53120. physicallyCorrectLights: e.physicallyCorrectLights,
  53121. premultipliedAlpha: o.premultipliedAlpha,
  53122. alphaTest: o.alphaTest,
  53123. doubleSided: o.side === n.DoubleSide,
  53124. flipSided: o.side === n.BackSide
  53125. };
  53126. return p
  53127. }
  53128. ,
  53129. this.getProgramCode = function(e, t) {
  53130. var i = [];
  53131. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53132. i.push(e.vertexShader)),
  53133. void 0 !== e.defines)
  53134. for (var n in e.defines)
  53135. i.push(n),
  53136. i.push(e.defines[n]);
  53137. for (var r = 0; r < s.length; r++) {
  53138. var o = s[r];
  53139. i.push(o),
  53140. i.push(t[o])
  53141. }
  53142. return i.join()
  53143. }
  53144. ,
  53145. this.acquireProgram = function(t, i, r) {
  53146. for (var a, s = 0, l = o.length; s < l; s++) {
  53147. var c = o[s];
  53148. if (c.code === r) {
  53149. a = c,
  53150. ++a.usedTimes;
  53151. break
  53152. }
  53153. }
  53154. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53155. o.push(a)),
  53156. a
  53157. }
  53158. ,
  53159. this.releaseProgram = function(e) {
  53160. if (0 === --e.usedTimes) {
  53161. var t = o.indexOf(e);
  53162. o[t] = o[o.length - 1],
  53163. o.pop(),
  53164. e.destroy()
  53165. }
  53166. }
  53167. ,
  53168. this.programs = o
  53169. }
  53170. ,
  53171. n.WebGLProperties = function() {
  53172. var e = {};
  53173. this.get = function(t) {
  53174. var i = t.uuid
  53175. , n = e[i];
  53176. return void 0 === n && (n = {},
  53177. e[i] = n),
  53178. n
  53179. }
  53180. ,
  53181. this.delete = function(t) {
  53182. delete e[t.uuid]
  53183. }
  53184. ,
  53185. this.clear = function() {
  53186. e = {}
  53187. }
  53188. }
  53189. ,
  53190. n.WebGLShader = function() {
  53191. function e(e) {
  53192. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53193. t[i] = i + 1 + ": " + t[i];
  53194. return t.join("\n")
  53195. }
  53196. return function(t, i, n) {
  53197. var r = t.createShader(i);
  53198. return t.shaderSource(r, n),
  53199. t.compileShader(r),
  53200. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53201. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53202. r
  53203. }
  53204. }(),
  53205. n.WebGLShadowMap = function(e, t, i) {
  53206. function r(e, t, i, r) {
  53207. var o = e.geometry
  53208. , a = null
  53209. , s = v
  53210. , l = e.customDepthMaterial;
  53211. if (i && (s = A,
  53212. l = e.customDistanceMaterial),
  53213. l)
  53214. a = l;
  53215. else {
  53216. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53217. , h = e instanceof n.SkinnedMesh && t.skinning
  53218. , u = 0;
  53219. c && (u |= f),
  53220. h && (u |= g),
  53221. a = s[u]
  53222. }
  53223. return a.visible = t.visible,
  53224. a.wireframe = t.wireframe,
  53225. a.wireframeLinewidth = t.wireframeLinewidth,
  53226. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53227. a
  53228. }
  53229. function o(e, t, i) {
  53230. if (e.visible !== !1) {
  53231. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53232. var r = e.material;
  53233. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53234. p.push(e))
  53235. }
  53236. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53237. o(a[s], t, i)
  53238. }
  53239. }
  53240. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53241. var x = 0 !== (T & f)
  53242. , S = 0 !== (T & g)
  53243. , M = new n.ShaderMaterial({
  53244. uniforms: b,
  53245. vertexShader: E.vertexShader,
  53246. fragmentShader: E.fragmentShader,
  53247. morphTargets: x,
  53248. skinning: S
  53249. });
  53250. v[T] = M;
  53251. var R = new n.ShaderMaterial({
  53252. defines: {
  53253. USE_SHADOWMAP: ""
  53254. },
  53255. uniforms: _,
  53256. vertexShader: w.vertexShader,
  53257. fragmentShader: w.fragmentShader,
  53258. morphTargets: x,
  53259. skinning: S
  53260. });
  53261. A[T] = R
  53262. }
  53263. var P = this;
  53264. this.enabled = !1,
  53265. this.autoUpdate = !0,
  53266. this.needsUpdate = !1,
  53267. this.type = n.PCFShadowMap,
  53268. this.cullFace = n.CullFaceFront,
  53269. this.render = function(f, g) {
  53270. var m, v, A = t.shadows;
  53271. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53272. s.clearColor(1, 1, 1, 1),
  53273. s.disable(a.BLEND),
  53274. s.enable(a.CULL_FACE),
  53275. a.frontFace(a.CCW),
  53276. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53277. s.setDepthTest(!0),
  53278. s.setScissorTest(!1);
  53279. for (var E = 0, b = A.length; E < b; E++) {
  53280. var w = A[E]
  53281. , _ = w.shadow
  53282. , T = _.camera;
  53283. if (h.copy(_.mapSize),
  53284. w instanceof n.PointLight) {
  53285. m = 6,
  53286. v = !0;
  53287. var x = h.x
  53288. , S = h.y;
  53289. I[0].set(2 * x, S, x, S),
  53290. I[1].set(0, S, x, S),
  53291. I[2].set(3 * x, S, x, S),
  53292. I[3].set(x, S, x, S),
  53293. I[4].set(3 * x, 0, x, S),
  53294. I[5].set(x, 0, x, S),
  53295. h.x *= 4,
  53296. h.y *= 2
  53297. } else
  53298. m = 1,
  53299. v = !1;
  53300. if (null === _.map) {
  53301. var M = {
  53302. minFilter: n.NearestFilter,
  53303. magFilter: n.NearestFilter,
  53304. format: n.RGBAFormat
  53305. };
  53306. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53307. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53308. T.updateProjectionMatrix()
  53309. }
  53310. var R = _.map
  53311. , O = _.matrix;
  53312. d.setFromMatrixPosition(w.matrixWorld),
  53313. T.position.copy(d),
  53314. e.setRenderTarget(R),
  53315. e.clear();
  53316. for (var L = 0; L < m; L++) {
  53317. if (v) {
  53318. u.copy(T.position),
  53319. u.add(y[L]),
  53320. T.up.copy(C[L]),
  53321. T.lookAt(u);
  53322. var D = I[L];
  53323. s.viewport(D)
  53324. } else
  53325. u.setFromMatrixPosition(w.target.matrixWorld),
  53326. T.lookAt(u);
  53327. T.updateMatrixWorld(),
  53328. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53329. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53330. O.multiply(T.projectionMatrix),
  53331. O.multiply(T.matrixWorldInverse),
  53332. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53333. l.setFromMatrix(c),
  53334. p.length = 0,
  53335. o(f, g, T);
  53336. for (var N = 0, B = p.length; N < B; N++) {
  53337. var F = p[N]
  53338. , V = i.update(F)
  53339. , U = F.material;
  53340. if (U instanceof n.MultiMaterial)
  53341. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53342. var W = k[G]
  53343. , j = H[W.materialIndex];
  53344. if (j.visible === !0) {
  53345. var Y = r(F, j, v, d);
  53346. e.renderBufferDirect(T, null, V, Y, F, W)
  53347. }
  53348. }
  53349. else {
  53350. var Y = r(F, U, v, d);
  53351. e.renderBufferDirect(T, null, V, Y, F, null)
  53352. }
  53353. }
  53354. }
  53355. }
  53356. var X = e.getClearColor()
  53357. , Z = e.getClearAlpha();
  53358. e.setClearColor(X, Z),
  53359. s.enable(a.BLEND),
  53360. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53361. P.needsUpdate = !1
  53362. }
  53363. }
  53364. }
  53365. ,
  53366. n.WebGLState = function(e, t, i) {
  53367. var r = this
  53368. , o = new n.Vector4
  53369. , a = new Uint8Array(16)
  53370. , s = new Uint8Array(16)
  53371. , l = new Uint8Array(16)
  53372. , c = {}
  53373. , h = null
  53374. , u = null
  53375. , d = null
  53376. , p = null
  53377. , f = null
  53378. , g = null
  53379. , m = null
  53380. , v = null
  53381. , A = !1
  53382. , y = null
  53383. , C = null
  53384. , I = null
  53385. , E = null
  53386. , b = null
  53387. , w = null
  53388. , _ = null
  53389. , T = null
  53390. , x = null
  53391. , S = null
  53392. , M = null
  53393. , R = null
  53394. , P = null
  53395. , O = null
  53396. , L = null
  53397. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53398. , N = void 0
  53399. , B = {}
  53400. , F = new n.Vector4
  53401. , V = null
  53402. , U = null
  53403. , k = new n.Vector4
  53404. , H = new n.Vector4
  53405. , G = e.createTexture();
  53406. e.bindTexture(e.TEXTURE_2D, G),
  53407. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53408. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53409. this.init = function() {
  53410. this.clearColor(0, 0, 0, 1),
  53411. this.clearDepth(1),
  53412. this.clearStencil(0),
  53413. this.enable(e.DEPTH_TEST),
  53414. e.depthFunc(e.LEQUAL),
  53415. e.frontFace(e.CCW),
  53416. e.cullFace(e.BACK),
  53417. this.enable(e.CULL_FACE),
  53418. this.enable(e.BLEND),
  53419. e.blendEquation(e.FUNC_ADD),
  53420. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53421. }
  53422. ,
  53423. this.initAttributes = function() {
  53424. for (var e = 0, t = a.length; e < t; e++)
  53425. a[e] = 0
  53426. }
  53427. ,
  53428. this.enableAttribute = function(i) {
  53429. if (a[i] = 1,
  53430. 0 === s[i] && (e.enableVertexAttribArray(i),
  53431. s[i] = 1),
  53432. 0 !== l[i]) {
  53433. var n = t.get("ANGLE_instanced_arrays");
  53434. n.vertexAttribDivisorANGLE(i, 0),
  53435. l[i] = 0
  53436. }
  53437. }
  53438. ,
  53439. this.enableAttributeAndDivisor = function(t, i, n) {
  53440. a[t] = 1,
  53441. 0 === s[t] && (e.enableVertexAttribArray(t),
  53442. s[t] = 1),
  53443. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53444. l[t] = i)
  53445. }
  53446. ,
  53447. this.disableUnusedAttributes = function() {
  53448. for (var t = 0, i = s.length; t < i; t++)
  53449. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53450. s[t] = 0)
  53451. }
  53452. ,
  53453. this.enable = function(t) {
  53454. c[t] !== !0 && (e.enable(t),
  53455. c[t] = !0)
  53456. }
  53457. ,
  53458. this.disable = function(t) {
  53459. c[t] !== !1 && (e.disable(t),
  53460. c[t] = !1)
  53461. }
  53462. ,
  53463. this.getCompressedTextureFormats = function() {
  53464. if (null === h && (h = [],
  53465. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53466. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53467. h.push(i[n]);
  53468. return h
  53469. }
  53470. ,
  53471. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53472. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53473. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53474. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53475. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53476. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53477. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53478. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53479. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53480. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53481. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53482. u = t,
  53483. A = h),
  53484. t === n.CustomBlending ? (s = s || r,
  53485. l = l || o,
  53486. c = c || a,
  53487. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53488. d = r,
  53489. g = s),
  53490. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53491. p = o,
  53492. f = a,
  53493. m = l,
  53494. v = c)) : (d = null,
  53495. p = null,
  53496. f = null,
  53497. g = null,
  53498. m = null,
  53499. v = null)
  53500. }
  53501. ,
  53502. this.setDepthFunc = function(t) {
  53503. if (y !== t) {
  53504. if (t)
  53505. switch (t) {
  53506. case n.NeverDepth:
  53507. e.depthFunc(e.NEVER);
  53508. break;
  53509. case n.AlwaysDepth:
  53510. e.depthFunc(e.ALWAYS);
  53511. break;
  53512. case n.LessDepth:
  53513. e.depthFunc(e.LESS);
  53514. break;
  53515. case n.LessEqualDepth:
  53516. e.depthFunc(e.LEQUAL);
  53517. break;
  53518. case n.EqualDepth:
  53519. e.depthFunc(e.EQUAL);
  53520. break;
  53521. case n.GreaterEqualDepth:
  53522. e.depthFunc(e.GEQUAL);
  53523. break;
  53524. case n.GreaterDepth:
  53525. e.depthFunc(e.GREATER);
  53526. break;
  53527. case n.NotEqualDepth:
  53528. e.depthFunc(e.NOTEQUAL);
  53529. break;
  53530. default:
  53531. e.depthFunc(e.LEQUAL)
  53532. }
  53533. else
  53534. e.depthFunc(e.LEQUAL);
  53535. y = t
  53536. }
  53537. }
  53538. ,
  53539. this.setDepthTest = function(t) {
  53540. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53541. }
  53542. ,
  53543. this.setDepthWrite = function(t) {
  53544. C !== t && (e.depthMask(t),
  53545. C = t)
  53546. }
  53547. ,
  53548. this.setColorWrite = function(t) {
  53549. I !== t && (e.colorMask(t, t, t, t),
  53550. I = t)
  53551. }
  53552. ,
  53553. this.setStencilFunc = function(t, i, n) {
  53554. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53555. b = t,
  53556. w = i,
  53557. _ = n)
  53558. }
  53559. ,
  53560. this.setStencilOp = function(t, i, n) {
  53561. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53562. T = t,
  53563. x = i,
  53564. S = n)
  53565. }
  53566. ,
  53567. this.setStencilTest = function(t) {
  53568. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53569. }
  53570. ,
  53571. this.setStencilWrite = function(t) {
  53572. E !== t && (e.stencilMask(t),
  53573. E = t)
  53574. }
  53575. ,
  53576. this.setFlipSided = function(t) {
  53577. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53578. M = t)
  53579. }
  53580. ,
  53581. this.setLineWidth = function(t) {
  53582. t !== R && (e.lineWidth(t),
  53583. R = t)
  53584. }
  53585. ,
  53586. this.setPolygonOffset = function(t, i, n) {
  53587. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53588. !t || P === i && O === n || (e.polygonOffset(i, n),
  53589. P = i,
  53590. O = n)
  53591. }
  53592. ,
  53593. this.getScissorTest = function() {
  53594. return L
  53595. }
  53596. ,
  53597. this.setScissorTest = function(t) {
  53598. L = t,
  53599. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53600. }
  53601. ,
  53602. this.activeTexture = function(t) {
  53603. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53604. N !== t && (e.activeTexture(t),
  53605. N = t)
  53606. }
  53607. ,
  53608. this.bindTexture = function(t, i) {
  53609. void 0 === N && r.activeTexture();
  53610. var n = B[N];
  53611. void 0 === n && (n = {
  53612. type: void 0,
  53613. texture: void 0
  53614. },
  53615. B[N] = n),
  53616. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53617. n.type = t,
  53618. n.texture = i)
  53619. }
  53620. ,
  53621. this.compressedTexImage2D = function() {
  53622. try {
  53623. e.compressedTexImage2D.apply(e, arguments)
  53624. } catch (e) {
  53625. console.error(e)
  53626. }
  53627. }
  53628. ,
  53629. this.texImage2D = function() {
  53630. try {
  53631. e.texImage2D.apply(e, arguments)
  53632. } catch (e) {
  53633. console.error(e)
  53634. }
  53635. }
  53636. ,
  53637. this.clearColor = function(t, i, n, r) {
  53638. o.set(t, i, n, r),
  53639. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53640. F.copy(o))
  53641. }
  53642. ,
  53643. this.clearDepth = function(t) {
  53644. V !== t && (e.clearDepth(t),
  53645. V = t)
  53646. }
  53647. ,
  53648. this.clearStencil = function(t) {
  53649. U !== t && (e.clearStencil(t),
  53650. U = t)
  53651. }
  53652. ,
  53653. this.scissor = function(t) {
  53654. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53655. k.copy(t))
  53656. }
  53657. ,
  53658. this.viewport = function(t) {
  53659. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53660. H.copy(t))
  53661. }
  53662. ,
  53663. this.reset = function() {
  53664. for (var t = 0; t < s.length; t++)
  53665. 1 === s[t] && (e.disableVertexAttribArray(t),
  53666. s[t] = 0);
  53667. c = {},
  53668. h = null,
  53669. N = void 0,
  53670. B = {},
  53671. u = null,
  53672. I = null,
  53673. C = null,
  53674. E = null,
  53675. M = null
  53676. }
  53677. }
  53678. ,
  53679. n.LensFlarePlugin = function(e, t) {
  53680. function i() {
  53681. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53682. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53683. o = p.createBuffer(),
  53684. a = p.createBuffer(),
  53685. p.bindBuffer(p.ARRAY_BUFFER, o),
  53686. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53687. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53688. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53689. u = p.createTexture(),
  53690. d = p.createTexture(),
  53691. f.bindTexture(p.TEXTURE_2D, u),
  53692. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53693. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53694. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53695. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53696. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53697. f.bindTexture(p.TEXTURE_2D, d),
  53698. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53699. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53700. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53701. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53702. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53703. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53704. var i;
  53705. i = h ? {
  53706. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53707. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53708. } : {
  53709. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53710. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53711. },
  53712. s = r(i),
  53713. l = {
  53714. vertex: p.getAttribLocation(s, "position"),
  53715. uv: p.getAttribLocation(s, "uv")
  53716. },
  53717. c = {
  53718. renderType: p.getUniformLocation(s, "renderType"),
  53719. map: p.getUniformLocation(s, "map"),
  53720. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53721. opacity: p.getUniformLocation(s, "opacity"),
  53722. color: p.getUniformLocation(s, "color"),
  53723. scale: p.getUniformLocation(s, "scale"),
  53724. rotation: p.getUniformLocation(s, "rotation"),
  53725. screenPosition: p.getUniformLocation(s, "screenPosition")
  53726. }
  53727. }
  53728. function r(t) {
  53729. var i = p.createProgram()
  53730. , n = p.createShader(p.FRAGMENT_SHADER)
  53731. , r = p.createShader(p.VERTEX_SHADER)
  53732. , o = "precision " + e.getPrecision() + " float;\n";
  53733. return p.shaderSource(n, o + t.fragmentShader),
  53734. p.shaderSource(r, o + t.vertexShader),
  53735. p.compileShader(n),
  53736. p.compileShader(r),
  53737. p.attachShader(i, n),
  53738. p.attachShader(i, r),
  53739. p.linkProgram(i),
  53740. i
  53741. }
  53742. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53743. this.render = function(r, g, m) {
  53744. if (0 !== t.length) {
  53745. var v = new n.Vector3
  53746. , A = m.w / m.z
  53747. , y = .5 * m.z
  53748. , C = .5 * m.w
  53749. , I = 16 / m.w
  53750. , E = new n.Vector2(I * A,I)
  53751. , b = new n.Vector3(1,1,0)
  53752. , w = new n.Vector2(1,1);
  53753. void 0 === s && i(),
  53754. p.useProgram(s),
  53755. f.initAttributes(),
  53756. f.enableAttribute(l.vertex),
  53757. f.enableAttribute(l.uv),
  53758. f.disableUnusedAttributes(),
  53759. p.uniform1i(c.occlusionMap, 0),
  53760. p.uniform1i(c.map, 1),
  53761. p.bindBuffer(p.ARRAY_BUFFER, o),
  53762. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53763. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53764. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53765. f.disable(p.CULL_FACE),
  53766. f.setDepthWrite(!1);
  53767. for (var _ = 0, T = t.length; _ < T; _++) {
  53768. I = 16 / m.w,
  53769. E.set(I * A, I);
  53770. var x = t[_];
  53771. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53772. v.applyMatrix4(g.matrixWorldInverse),
  53773. v.applyProjection(g.projectionMatrix),
  53774. b.copy(v),
  53775. w.x = b.x * y + y,
  53776. w.y = b.y * C + C,
  53777. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53778. f.activeTexture(p.TEXTURE0),
  53779. f.bindTexture(p.TEXTURE_2D, null),
  53780. f.activeTexture(p.TEXTURE1),
  53781. f.bindTexture(p.TEXTURE_2D, u),
  53782. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53783. p.uniform1i(c.renderType, 0),
  53784. p.uniform2f(c.scale, E.x, E.y),
  53785. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53786. f.disable(p.BLEND),
  53787. f.enable(p.DEPTH_TEST),
  53788. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53789. f.activeTexture(p.TEXTURE0),
  53790. f.bindTexture(p.TEXTURE_2D, d),
  53791. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53792. p.uniform1i(c.renderType, 1),
  53793. f.disable(p.DEPTH_TEST),
  53794. f.activeTexture(p.TEXTURE1),
  53795. f.bindTexture(p.TEXTURE_2D, u),
  53796. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53797. x.positionScreen.copy(b),
  53798. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53799. p.uniform1i(c.renderType, 2),
  53800. f.enable(p.BLEND);
  53801. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53802. var R = x.lensFlares[S];
  53803. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53804. b.y = R.y,
  53805. b.z = R.z,
  53806. I = R.size * R.scale / m.w,
  53807. E.x = I * A,
  53808. E.y = I,
  53809. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53810. p.uniform2f(c.scale, E.x, E.y),
  53811. p.uniform1f(c.rotation, R.rotation),
  53812. p.uniform1f(c.opacity, R.opacity),
  53813. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53814. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53815. e.setTexture(R.texture, 1),
  53816. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53817. }
  53818. }
  53819. }
  53820. f.enable(p.CULL_FACE),
  53821. f.enable(p.DEPTH_TEST),
  53822. f.setDepthWrite(!0),
  53823. e.resetGLState()
  53824. }
  53825. }
  53826. }
  53827. ,
  53828. n.SpritePlugin = function(e, t) {
  53829. function i() {
  53830. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53831. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53832. a = d.createBuffer(),
  53833. s = d.createBuffer(),
  53834. d.bindBuffer(d.ARRAY_BUFFER, a),
  53835. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53836. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53837. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53838. l = r(),
  53839. c = {
  53840. position: d.getAttribLocation(l, "position"),
  53841. uv: d.getAttribLocation(l, "uv")
  53842. },
  53843. h = {
  53844. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53845. uvScale: d.getUniformLocation(l, "uvScale"),
  53846. rotation: d.getUniformLocation(l, "rotation"),
  53847. scale: d.getUniformLocation(l, "scale"),
  53848. color: d.getUniformLocation(l, "color"),
  53849. map: d.getUniformLocation(l, "map"),
  53850. opacity: d.getUniformLocation(l, "opacity"),
  53851. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53852. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53853. fogType: d.getUniformLocation(l, "fogType"),
  53854. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53855. fogNear: d.getUniformLocation(l, "fogNear"),
  53856. fogFar: d.getUniformLocation(l, "fogFar"),
  53857. fogColor: d.getUniformLocation(l, "fogColor"),
  53858. alphaTest: d.getUniformLocation(l, "alphaTest")
  53859. };
  53860. var i = document.createElement("canvas");
  53861. i.width = 8,
  53862. i.height = 8;
  53863. var o = i.getContext("2d");
  53864. o.fillStyle = "white",
  53865. o.fillRect(0, 0, 8, 8),
  53866. u = new n.Texture(i),
  53867. u.needsUpdate = !0
  53868. }
  53869. function r() {
  53870. var t = d.createProgram()
  53871. , i = d.createShader(d.VERTEX_SHADER)
  53872. , n = d.createShader(d.FRAGMENT_SHADER);
  53873. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53874. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53875. d.compileShader(i),
  53876. d.compileShader(n),
  53877. d.attachShader(t, i),
  53878. d.attachShader(t, n),
  53879. d.linkProgram(t),
  53880. t
  53881. }
  53882. function o(e, t) {
  53883. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53884. }
  53885. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53886. this.render = function(r, v) {
  53887. if (0 !== t.length) {
  53888. void 0 === l && i(),
  53889. d.useProgram(l),
  53890. p.initAttributes(),
  53891. p.enableAttribute(c.position),
  53892. p.enableAttribute(c.uv),
  53893. p.disableUnusedAttributes(),
  53894. p.disable(d.CULL_FACE),
  53895. p.enable(d.BLEND),
  53896. d.bindBuffer(d.ARRAY_BUFFER, a),
  53897. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53898. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53899. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53900. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53901. p.activeTexture(d.TEXTURE0),
  53902. d.uniform1i(h.map, 0);
  53903. var A = 0
  53904. , y = 0
  53905. , C = r.fog;
  53906. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53907. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53908. d.uniform1f(h.fogFar, C.far),
  53909. d.uniform1i(h.fogType, 1),
  53910. A = 1,
  53911. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53912. d.uniform1i(h.fogType, 2),
  53913. A = 2,
  53914. y = 2)) : (d.uniform1i(h.fogType, 0),
  53915. A = 0,
  53916. y = 0);
  53917. for (var I = 0, E = t.length; I < E; I++) {
  53918. var b = t[I];
  53919. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53920. b.z = -b.modelViewMatrix.elements[14]
  53921. }
  53922. t.sort(o);
  53923. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53924. var b = t[I]
  53925. , _ = b.material;
  53926. d.uniform1f(h.alphaTest, _.alphaTest),
  53927. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53928. b.matrixWorld.decompose(f, g, m),
  53929. w[0] = m.x,
  53930. w[1] = m.y;
  53931. var T = 0;
  53932. r.fog && _.fog && (T = y),
  53933. A !== T && (d.uniform1i(h.fogType, T),
  53934. A = T),
  53935. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53936. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53937. d.uniform2f(h.uvScale, 1, 1)),
  53938. d.uniform1f(h.opacity, _.opacity),
  53939. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53940. d.uniform1f(h.rotation, _.rotation),
  53941. d.uniform2fv(h.scale, w),
  53942. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53943. p.setDepthTest(_.depthTest),
  53944. p.setDepthWrite(_.depthWrite),
  53945. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53946. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53947. }
  53948. p.enable(d.CULL_FACE),
  53949. e.resetGLState()
  53950. }
  53951. }
  53952. }
  53953. ,
  53954. Object.defineProperties(n.Box2.prototype, {
  53955. empty: {
  53956. value: function() {
  53957. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53958. this.isEmpty()
  53959. }
  53960. },
  53961. isIntersectionBox: {
  53962. value: function(e) {
  53963. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53964. this.intersectsBox(e)
  53965. }
  53966. }
  53967. }),
  53968. Object.defineProperties(n.Box3.prototype, {
  53969. empty: {
  53970. value: function() {
  53971. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53972. this.isEmpty()
  53973. }
  53974. },
  53975. isIntersectionBox: {
  53976. value: function(e) {
  53977. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53978. this.intersectsBox(e)
  53979. }
  53980. },
  53981. isIntersectionSphere: {
  53982. value: function(e) {
  53983. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53984. this.intersectsSphere(e)
  53985. }
  53986. }
  53987. }),
  53988. Object.defineProperties(n.Matrix3.prototype, {
  53989. multiplyVector3: {
  53990. value: function(e) {
  53991. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53992. e.applyMatrix3(this)
  53993. }
  53994. },
  53995. multiplyVector3Array: {
  53996. value: function(e) {
  53997. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53998. this.applyToVector3Array(e)
  53999. }
  54000. }
  54001. }),
  54002. Object.defineProperties(n.Matrix4.prototype, {
  54003. extractPosition: {
  54004. value: function(e) {
  54005. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54006. this.copyPosition(e)
  54007. }
  54008. },
  54009. setRotationFromQuaternion: {
  54010. value: function(e) {
  54011. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54012. this.makeRotationFromQuaternion(e)
  54013. }
  54014. },
  54015. multiplyVector3: {
  54016. value: function(e) {
  54017. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54018. e.applyProjection(this)
  54019. }
  54020. },
  54021. multiplyVector4: {
  54022. value: function(e) {
  54023. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54024. e.applyMatrix4(this)
  54025. }
  54026. },
  54027. multiplyVector3Array: {
  54028. value: function(e) {
  54029. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54030. this.applyToVector3Array(e)
  54031. }
  54032. },
  54033. rotateAxis: {
  54034. value: function(e) {
  54035. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54036. e.transformDirection(this)
  54037. }
  54038. },
  54039. crossVector: {
  54040. value: function(e) {
  54041. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54042. e.applyMatrix4(this)
  54043. }
  54044. },
  54045. translate: {
  54046. value: function(e) {
  54047. console.error("THREE.Matrix4: .translate() has been removed.")
  54048. }
  54049. },
  54050. rotateX: {
  54051. value: function(e) {
  54052. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54053. }
  54054. },
  54055. rotateY: {
  54056. value: function(e) {
  54057. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54058. }
  54059. },
  54060. rotateZ: {
  54061. value: function(e) {
  54062. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54063. }
  54064. },
  54065. rotateByAxis: {
  54066. value: function(e, t) {
  54067. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54068. }
  54069. }
  54070. }),
  54071. Object.defineProperties(n.Plane.prototype, {
  54072. isIntersectionLine: {
  54073. value: function(e) {
  54074. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54075. this.intersectsLine(e)
  54076. }
  54077. }
  54078. }),
  54079. Object.defineProperties(n.Quaternion.prototype, {
  54080. multiplyVector3: {
  54081. value: function(e) {
  54082. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54083. e.applyQuaternion(this)
  54084. }
  54085. }
  54086. }),
  54087. Object.defineProperties(n.Ray.prototype, {
  54088. isIntersectionBox: {
  54089. value: function(e) {
  54090. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54091. this.intersectsBox(e)
  54092. }
  54093. },
  54094. isIntersectionPlane: {
  54095. value: function(e) {
  54096. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54097. this.intersectsPlane(e)
  54098. }
  54099. },
  54100. isIntersectionSphere: {
  54101. value: function(e) {
  54102. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54103. this.intersectsSphere(e)
  54104. }
  54105. }
  54106. }),
  54107. Object.defineProperties(n.Vector3.prototype, {
  54108. setEulerFromRotationMatrix: {
  54109. value: function() {
  54110. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54111. }
  54112. },
  54113. setEulerFromQuaternion: {
  54114. value: function() {
  54115. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54116. }
  54117. },
  54118. getPositionFromMatrix: {
  54119. value: function(e) {
  54120. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54121. this.setFromMatrixPosition(e)
  54122. }
  54123. },
  54124. getScaleFromMatrix: {
  54125. value: function(e) {
  54126. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54127. this.setFromMatrixScale(e)
  54128. }
  54129. },
  54130. getColumnFromMatrix: {
  54131. value: function(e, t) {
  54132. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54133. this.setFromMatrixColumn(e, t)
  54134. }
  54135. }
  54136. }),
  54137. n.Face4 = function(e, t, i, r, o, a, s) {
  54138. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54139. new n.Face3(e,t,i,o,a,s)
  54140. }
  54141. ,
  54142. n.Vertex = function(e, t, i) {
  54143. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54144. new n.Vector3(e,t,i)
  54145. }
  54146. ,
  54147. Object.defineProperties(n.Object3D.prototype, {
  54148. eulerOrder: {
  54149. get: function() {
  54150. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54151. this.rotation.order
  54152. },
  54153. set: function(e) {
  54154. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54155. this.rotation.order = e
  54156. }
  54157. },
  54158. getChildByName: {
  54159. value: function(e) {
  54160. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54161. this.getObjectByName(e)
  54162. }
  54163. },
  54164. renderDepth: {
  54165. set: function(e) {
  54166. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54167. }
  54168. },
  54169. translate: {
  54170. value: function(e, t) {
  54171. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54172. this.translateOnAxis(t, e)
  54173. }
  54174. },
  54175. useQuaternion: {
  54176. get: function() {
  54177. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54178. },
  54179. set: function(e) {
  54180. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54181. }
  54182. }
  54183. }),
  54184. Object.defineProperties(n, {
  54185. PointCloud: {
  54186. value: function(e, t) {
  54187. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54188. new n.Points(e,t)
  54189. }
  54190. },
  54191. ParticleSystem: {
  54192. value: function(e, t) {
  54193. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54194. new n.Points(e,t)
  54195. }
  54196. }
  54197. }),
  54198. Object.defineProperties(n.Light.prototype, {
  54199. onlyShadow: {
  54200. set: function(e) {
  54201. console.warn("THREE.Light: .onlyShadow has been removed.")
  54202. }
  54203. },
  54204. shadowCameraFov: {
  54205. set: function(e) {
  54206. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54207. this.shadow.camera.fov = e
  54208. }
  54209. },
  54210. shadowCameraLeft: {
  54211. set: function(e) {
  54212. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54213. this.shadow.camera.left = e
  54214. }
  54215. },
  54216. shadowCameraRight: {
  54217. set: function(e) {
  54218. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54219. this.shadow.camera.right = e
  54220. }
  54221. },
  54222. shadowCameraTop: {
  54223. set: function(e) {
  54224. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54225. this.shadow.camera.top = e
  54226. }
  54227. },
  54228. shadowCameraBottom: {
  54229. set: function(e) {
  54230. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54231. this.shadow.camera.bottom = e
  54232. }
  54233. },
  54234. shadowCameraNear: {
  54235. set: function(e) {
  54236. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54237. this.shadow.camera.near = e
  54238. }
  54239. },
  54240. shadowCameraFar: {
  54241. set: function(e) {
  54242. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54243. this.shadow.camera.far = e
  54244. }
  54245. },
  54246. shadowCameraVisible: {
  54247. set: function(e) {
  54248. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54249. }
  54250. },
  54251. shadowBias: {
  54252. set: function(e) {
  54253. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54254. this.shadow.bias = e
  54255. }
  54256. },
  54257. shadowDarkness: {
  54258. set: function(e) {
  54259. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54260. }
  54261. },
  54262. shadowMapWidth: {
  54263. set: function(e) {
  54264. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54265. this.shadow.mapSize.width = e
  54266. }
  54267. },
  54268. shadowMapHeight: {
  54269. set: function(e) {
  54270. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54271. this.shadow.mapSize.height = e
  54272. }
  54273. }
  54274. }),
  54275. Object.defineProperties(n.BufferAttribute.prototype, {
  54276. length: {
  54277. get: function() {
  54278. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54279. this.array.length
  54280. }
  54281. }
  54282. }),
  54283. Object.defineProperties(n.BufferGeometry.prototype, {
  54284. drawcalls: {
  54285. get: function() {
  54286. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54287. this.groups
  54288. }
  54289. },
  54290. offsets: {
  54291. get: function() {
  54292. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54293. this.groups
  54294. }
  54295. },
  54296. addIndex: {
  54297. value: function(e) {
  54298. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54299. this.setIndex(e)
  54300. }
  54301. },
  54302. addDrawCall: {
  54303. value: function(e, t, i) {
  54304. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54305. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54306. this.addGroup(e, t)
  54307. }
  54308. },
  54309. clearDrawCalls: {
  54310. value: function() {
  54311. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54312. this.clearGroups()
  54313. }
  54314. },
  54315. computeTangents: {
  54316. value: function() {
  54317. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54318. }
  54319. },
  54320. computeOffsets: {
  54321. value: function() {
  54322. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54323. }
  54324. }
  54325. }),
  54326. Object.defineProperties(n.Material.prototype, {
  54327. wrapAround: {
  54328. get: function() {
  54329. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54330. },
  54331. set: function(e) {
  54332. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54333. }
  54334. },
  54335. wrapRGB: {
  54336. get: function() {
  54337. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54338. new n.Color
  54339. }
  54340. }
  54341. }),
  54342. Object.defineProperties(n, {
  54343. PointCloudMaterial: {
  54344. value: function(e) {
  54345. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54346. new n.PointsMaterial(e)
  54347. }
  54348. },
  54349. ParticleBasicMaterial: {
  54350. value: function(e) {
  54351. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54352. new n.PointsMaterial(e)
  54353. }
  54354. },
  54355. ParticleSystemMaterial: {
  54356. value: function(e) {
  54357. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54358. new n.PointsMaterial(e)
  54359. }
  54360. }
  54361. }),
  54362. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54363. metal: {
  54364. get: function() {
  54365. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54366. !1
  54367. },
  54368. set: function(e) {
  54369. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54370. }
  54371. }
  54372. }),
  54373. Object.defineProperties(n.ShaderMaterial.prototype, {
  54374. derivatives: {
  54375. get: function() {
  54376. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54377. this.extensions.derivatives
  54378. },
  54379. set: function(e) {
  54380. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54381. this.extensions.derivatives = e
  54382. }
  54383. }
  54384. }),
  54385. Object.defineProperties(n.WebGLRenderer.prototype, {
  54386. supportsFloatTextures: {
  54387. value: function() {
  54388. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54389. this.extensions.get("OES_texture_float")
  54390. }
  54391. },
  54392. supportsHalfFloatTextures: {
  54393. value: function() {
  54394. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54395. this.extensions.get("OES_texture_half_float")
  54396. }
  54397. },
  54398. supportsStandardDerivatives: {
  54399. value: function() {
  54400. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54401. this.extensions.get("OES_standard_derivatives")
  54402. }
  54403. },
  54404. supportsCompressedTextureS3TC: {
  54405. value: function() {
  54406. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54407. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54408. }
  54409. },
  54410. supportsCompressedTexturePVRTC: {
  54411. value: function() {
  54412. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54413. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54414. }
  54415. },
  54416. supportsBlendMinMax: {
  54417. value: function() {
  54418. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54419. this.extensions.get("EXT_blend_minmax")
  54420. }
  54421. },
  54422. supportsVertexTextures: {
  54423. value: function() {
  54424. return this.capabilities.vertexTextures
  54425. }
  54426. },
  54427. supportsInstancedArrays: {
  54428. value: function() {
  54429. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54430. this.extensions.get("ANGLE_instanced_arrays")
  54431. }
  54432. },
  54433. enableScissorTest: {
  54434. value: function(e) {
  54435. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54436. this.setScissorTest(e)
  54437. }
  54438. },
  54439. initMaterial: {
  54440. value: function() {
  54441. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54442. }
  54443. },
  54444. addPrePlugin: {
  54445. value: function() {
  54446. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54447. }
  54448. },
  54449. addPostPlugin: {
  54450. value: function() {
  54451. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54452. }
  54453. },
  54454. updateShadowMap: {
  54455. value: function() {
  54456. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54457. }
  54458. },
  54459. shadowMapEnabled: {
  54460. get: function() {
  54461. return this.shadowMap.enabled
  54462. },
  54463. set: function(e) {
  54464. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54465. this.shadowMap.enabled = e
  54466. }
  54467. },
  54468. shadowMapType: {
  54469. get: function() {
  54470. return this.shadowMap.type
  54471. },
  54472. set: function(e) {
  54473. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54474. this.shadowMap.type = e
  54475. }
  54476. },
  54477. shadowMapCullFace: {
  54478. get: function() {
  54479. return this.shadowMap.cullFace
  54480. },
  54481. set: function(e) {
  54482. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54483. this.shadowMap.cullFace = e
  54484. }
  54485. }
  54486. }),
  54487. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54488. wrapS: {
  54489. get: function() {
  54490. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54491. this.texture.wrapS
  54492. },
  54493. set: function(e) {
  54494. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54495. this.texture.wrapS = e
  54496. }
  54497. },
  54498. wrapT: {
  54499. get: function() {
  54500. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54501. this.texture.wrapT
  54502. },
  54503. set: function(e) {
  54504. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54505. this.texture.wrapT = e
  54506. }
  54507. },
  54508. magFilter: {
  54509. get: function() {
  54510. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54511. this.texture.magFilter
  54512. },
  54513. set: function(e) {
  54514. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54515. this.texture.magFilter = e
  54516. }
  54517. },
  54518. minFilter: {
  54519. get: function() {
  54520. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54521. this.texture.minFilter
  54522. },
  54523. set: function(e) {
  54524. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54525. this.texture.minFilter = e
  54526. }
  54527. },
  54528. anisotropy: {
  54529. get: function() {
  54530. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54531. this.texture.anisotropy
  54532. },
  54533. set: function(e) {
  54534. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54535. this.texture.anisotropy = e
  54536. }
  54537. },
  54538. offset: {
  54539. get: function() {
  54540. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54541. this.texture.offset
  54542. },
  54543. set: function(e) {
  54544. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54545. this.texture.offset = e
  54546. }
  54547. },
  54548. repeat: {
  54549. get: function() {
  54550. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54551. this.texture.repeat
  54552. },
  54553. set: function(e) {
  54554. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54555. this.texture.repeat = e
  54556. }
  54557. },
  54558. format: {
  54559. get: function() {
  54560. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54561. this.texture.format
  54562. },
  54563. set: function(e) {
  54564. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54565. this.texture.format = e
  54566. }
  54567. },
  54568. type: {
  54569. get: function() {
  54570. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54571. this.texture.type
  54572. },
  54573. set: function(e) {
  54574. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54575. this.texture.type = e
  54576. }
  54577. },
  54578. generateMipmaps: {
  54579. get: function() {
  54580. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54581. this.texture.generateMipmaps
  54582. },
  54583. set: function(e) {
  54584. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54585. this.texture.generateMipmaps = e
  54586. }
  54587. }
  54588. }),
  54589. n.GeometryUtils = {
  54590. merge: function(e, t, i) {
  54591. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54592. var r;
  54593. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54594. r = t.matrix,
  54595. t = t.geometry),
  54596. e.merge(t, r, i)
  54597. },
  54598. center: function(e) {
  54599. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54600. e.center()
  54601. }
  54602. },
  54603. n.ImageUtils = {
  54604. crossOrigin: void 0,
  54605. loadTexture: function(e, t, i, r) {
  54606. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54607. var o = new n.TextureLoader;
  54608. o.setCrossOrigin(this.crossOrigin);
  54609. var a = o.load(e, i, void 0, r);
  54610. return t && (a.mapping = t),
  54611. a
  54612. },
  54613. loadTextureCube: function(e, t, i, r) {
  54614. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54615. var o = new n.CubeTextureLoader;
  54616. o.setCrossOrigin(this.crossOrigin);
  54617. var a = o.load(e, i, void 0, r);
  54618. return t && (a.mapping = t),
  54619. a
  54620. },
  54621. loadCompressedTexture: function() {
  54622. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54623. },
  54624. loadCompressedTextureCube: function() {
  54625. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54626. }
  54627. },
  54628. n.Projector = function() {
  54629. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54630. this.projectVector = function(e, t) {
  54631. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54632. e.project(t)
  54633. }
  54634. ,
  54635. this.unprojectVector = function(e, t) {
  54636. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54637. e.unproject(t)
  54638. }
  54639. ,
  54640. this.pickingRay = function(e, t) {
  54641. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54642. }
  54643. }
  54644. ,
  54645. n.CanvasRenderer = function() {
  54646. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54647. this.domElement = document.createElement("canvas"),
  54648. this.clear = function() {}
  54649. ,
  54650. this.render = function() {}
  54651. ,
  54652. this.setClearColor = function() {}
  54653. ,
  54654. this.setSize = function() {}
  54655. }
  54656. ,
  54657. n.MeshFaceMaterial = n.MultiMaterial,
  54658. n.CurveUtils = {
  54659. tangentQuadraticBezier: function(e, t, i, n) {
  54660. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54661. },
  54662. tangentCubicBezier: function(e, t, i, n, r) {
  54663. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54664. },
  54665. tangentSpline: function(e, t, i, n, r) {
  54666. var o = 6 * e * e - 6 * e
  54667. , a = 3 * e * e - 4 * e + 1
  54668. , s = -6 * e * e + 6 * e
  54669. , l = 3 * e * e - 2 * e;
  54670. return o + a + s + l
  54671. },
  54672. interpolate: function(e, t, i, n, r) {
  54673. var o = .5 * (i - e)
  54674. , a = .5 * (n - t)
  54675. , s = r * r
  54676. , l = r * s;
  54677. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54678. }
  54679. },
  54680. n.SceneUtils = {
  54681. createMultiMaterialObject: function(e, t) {
  54682. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54683. i.add(new n.Mesh(e,t[r]));
  54684. return i
  54685. },
  54686. detach: function(e, t, i) {
  54687. e.applyMatrix(t.matrixWorld),
  54688. t.remove(e),
  54689. i.add(e)
  54690. },
  54691. attach: function(e, t, i) {
  54692. var r = new n.Matrix4;
  54693. r.getInverse(i.matrixWorld),
  54694. e.applyMatrix(r),
  54695. t.remove(e),
  54696. i.add(e)
  54697. }
  54698. },
  54699. n.ShapeUtils = {
  54700. area: function(e) {
  54701. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54702. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54703. return .5 * i
  54704. },
  54705. triangulate: function() {
  54706. function e(e, t, i, n, r, o) {
  54707. var a, s, l, c, h, u, d, p, f;
  54708. if (s = e[o[t]].x,
  54709. l = e[o[t]].y,
  54710. c = e[o[i]].x,
  54711. h = e[o[i]].y,
  54712. u = e[o[n]].x,
  54713. d = e[o[n]].y,
  54714. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54715. return !1;
  54716. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54717. for (g = u - c,
  54718. m = d - h,
  54719. v = s - u,
  54720. A = l - d,
  54721. y = c - s,
  54722. C = h - l,
  54723. a = 0; a < r; a++)
  54724. if (p = e[o[a]].x,
  54725. f = e[o[a]].y,
  54726. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54727. E = f - l,
  54728. b = p - c,
  54729. w = f - h,
  54730. _ = p - u,
  54731. T = f - d,
  54732. M = g * w - m * b,
  54733. x = y * E - C * I,
  54734. S = v * T - A * _,
  54735. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54736. return !1;
  54737. return !0
  54738. }
  54739. return function(t, i) {
  54740. var r = t.length;
  54741. if (r < 3)
  54742. return null;
  54743. var o, a, s, l = [], c = [], h = [];
  54744. if (n.ShapeUtils.area(t) > 0)
  54745. for (a = 0; a < r; a++)
  54746. c[a] = a;
  54747. else
  54748. for (a = 0; a < r; a++)
  54749. c[a] = r - 1 - a;
  54750. var u = r
  54751. , d = 2 * u;
  54752. for (a = u - 1; u > 2; ) {
  54753. if (d-- <= 0)
  54754. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54755. i ? h : l;
  54756. if (o = a,
  54757. u <= o && (o = 0),
  54758. a = o + 1,
  54759. u <= a && (a = 0),
  54760. s = a + 1,
  54761. u <= s && (s = 0),
  54762. e(t, o, a, s, u, c)) {
  54763. var p, f, g, m, v;
  54764. for (p = c[o],
  54765. f = c[a],
  54766. g = c[s],
  54767. l.push([t[p], t[f], t[g]]),
  54768. h.push([c[o], c[a], c[s]]),
  54769. m = a,
  54770. v = a + 1; v < u; m++,
  54771. v++)
  54772. c[m] = c[v];
  54773. u--,
  54774. d = 2 * u
  54775. }
  54776. }
  54777. return i ? h : l
  54778. }
  54779. }(),
  54780. triangulateShape: function(e, t) {
  54781. function i(e, t, i) {
  54782. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54783. }
  54784. function r(e, t, n, r, o) {
  54785. var a = t.x - e.x
  54786. , s = t.y - e.y
  54787. , l = r.x - n.x
  54788. , c = r.y - n.y
  54789. , h = e.x - n.x
  54790. , u = e.y - n.y
  54791. , d = s * l - a * c
  54792. , p = s * h - a * u;
  54793. if (Math.abs(d) > Number.EPSILON) {
  54794. var f;
  54795. if (d > 0) {
  54796. if (p < 0 || p > d)
  54797. return [];
  54798. if (f = c * h - l * u,
  54799. f < 0 || f > d)
  54800. return []
  54801. } else {
  54802. if (p > 0 || p < d)
  54803. return [];
  54804. if (f = c * h - l * u,
  54805. f > 0 || f < d)
  54806. return []
  54807. }
  54808. if (0 === f)
  54809. return !o || 0 !== p && p !== d ? [e] : [];
  54810. if (f === d)
  54811. return !o || 0 !== p && p !== d ? [t] : [];
  54812. if (0 === p)
  54813. return [n];
  54814. if (p === d)
  54815. return [r];
  54816. var g = f / d;
  54817. return [{
  54818. x: e.x + g * a,
  54819. y: e.y + g * s
  54820. }]
  54821. }
  54822. if (0 !== p || c * h !== l * u)
  54823. return [];
  54824. var m = 0 === a && 0 === s
  54825. , v = 0 === l && 0 === c;
  54826. if (m && v)
  54827. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54828. if (m)
  54829. return i(n, r, e) ? [e] : [];
  54830. if (v)
  54831. return i(e, t, n) ? [n] : [];
  54832. var A, y, C, I, E, b, w, _;
  54833. return 0 !== a ? (e.x < t.x ? (A = e,
  54834. C = e.x,
  54835. y = t,
  54836. I = t.x) : (A = t,
  54837. C = t.x,
  54838. y = e,
  54839. I = e.x),
  54840. n.x < r.x ? (E = n,
  54841. w = n.x,
  54842. b = r,
  54843. _ = r.x) : (E = r,
  54844. w = r.x,
  54845. b = n,
  54846. _ = n.x)) : (e.y < t.y ? (A = e,
  54847. C = e.y,
  54848. y = t,
  54849. I = t.y) : (A = t,
  54850. C = t.y,
  54851. y = e,
  54852. I = e.y),
  54853. n.y < r.y ? (E = n,
  54854. w = n.y,
  54855. b = r,
  54856. _ = r.y) : (E = r,
  54857. w = r.y,
  54858. b = n,
  54859. _ = n.y)),
  54860. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54861. }
  54862. function o(e, t, i, n) {
  54863. var r = t.x - e.x
  54864. , o = t.y - e.y
  54865. , a = i.x - e.x
  54866. , s = i.y - e.y
  54867. , l = n.x - e.x
  54868. , c = n.y - e.y
  54869. , h = r * s - o * a
  54870. , u = r * c - o * l;
  54871. if (Math.abs(h) > Number.EPSILON) {
  54872. var d = l * s - c * a;
  54873. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54874. }
  54875. return u > 0
  54876. }
  54877. function a(e, t) {
  54878. function i(e, t) {
  54879. var i = A.length - 1
  54880. , n = e - 1;
  54881. n < 0 && (n = i);
  54882. var r = e + 1;
  54883. r > i && (r = 0);
  54884. var a = o(A[e], A[n], A[r], s[t]);
  54885. if (!a)
  54886. return !1;
  54887. var l = s.length - 1
  54888. , c = t - 1;
  54889. c < 0 && (c = l);
  54890. var h = t + 1;
  54891. return h > l && (h = 0),
  54892. a = o(s[t], s[c], s[h], A[e]),
  54893. !!a
  54894. }
  54895. function n(e, t) {
  54896. var i, n, o;
  54897. for (i = 0; i < A.length; i++)
  54898. if (n = i + 1,
  54899. n %= A.length,
  54900. o = r(e, t, A[i], A[n], !0),
  54901. o.length > 0)
  54902. return !0;
  54903. return !1
  54904. }
  54905. function a(e, i) {
  54906. var n, o, a, s, l;
  54907. for (n = 0; n < y.length; n++)
  54908. for (o = t[y[n]],
  54909. a = 0; a < o.length; a++)
  54910. if (s = a + 1,
  54911. s %= o.length,
  54912. l = r(e, i, o[a], o[s], !0),
  54913. l.length > 0)
  54914. return !0;
  54915. return !1
  54916. }
  54917. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54918. y.push(I);
  54919. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54920. if (w--,
  54921. w < 0) {
  54922. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54923. break
  54924. }
  54925. for (c = b; c < A.length; c++) {
  54926. h = A[c],
  54927. l = -1;
  54928. for (var I = 0; I < y.length; I++)
  54929. if (d = y[I],
  54930. p = h.x + ":" + h.y + ":" + d,
  54931. void 0 === C[p]) {
  54932. s = t[d];
  54933. for (var _ = 0; _ < s.length; _++)
  54934. if (u = s[_],
  54935. i(c, _) && !n(h, u) && !a(h, u)) {
  54936. l = _,
  54937. y.splice(I, 1),
  54938. f = A.slice(0, c + 1),
  54939. g = A.slice(c),
  54940. m = s.slice(l),
  54941. v = s.slice(0, l + 1),
  54942. A = f.concat(m).concat(v).concat(g),
  54943. b = c;
  54944. break
  54945. }
  54946. if (l >= 0)
  54947. break;
  54948. C[p] = !0
  54949. }
  54950. if (l >= 0)
  54951. break
  54952. }
  54953. }
  54954. return A
  54955. }
  54956. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54957. Array.prototype.push.apply(f, t[g]);
  54958. for (s = 0,
  54959. l = f.length; s < l; s++)
  54960. u = f[s].x + ":" + f[s].y,
  54961. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54962. p[u] = s;
  54963. var v = a(e, t)
  54964. , A = n.ShapeUtils.triangulate(v, !1);
  54965. for (s = 0,
  54966. l = A.length; s < l; s++)
  54967. for (h = A[s],
  54968. c = 0; c < 3; c++)
  54969. u = h[c].x + ":" + h[c].y,
  54970. d = p[u],
  54971. void 0 !== d && (h[c] = d);
  54972. return A.concat()
  54973. },
  54974. isClockWise: function(e) {
  54975. return n.ShapeUtils.area(e) < 0
  54976. },
  54977. b2: function() {
  54978. function e(e, t) {
  54979. var i = 1 - e;
  54980. return i * i * t
  54981. }
  54982. function t(e, t) {
  54983. return 2 * (1 - e) * e * t
  54984. }
  54985. function i(e, t) {
  54986. return e * e * t
  54987. }
  54988. return function(n, r, o, a) {
  54989. return e(n, r) + t(n, o) + i(n, a)
  54990. }
  54991. }(),
  54992. b3: function() {
  54993. function e(e, t) {
  54994. var i = 1 - e;
  54995. return i * i * i * t
  54996. }
  54997. function t(e, t) {
  54998. var i = 1 - e;
  54999. return 3 * i * i * e * t
  55000. }
  55001. function i(e, t) {
  55002. var i = 1 - e;
  55003. return 3 * i * e * e * t
  55004. }
  55005. function n(e, t) {
  55006. return e * e * e * t
  55007. }
  55008. return function(r, o, a, s, l) {
  55009. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55010. }
  55011. }()
  55012. },
  55013. n.Curve = function() {}
  55014. ,
  55015. n.Curve.prototype = {
  55016. constructor: n.Curve,
  55017. getPoint: function(e) {
  55018. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55019. null
  55020. },
  55021. getPointAt: function(e) {
  55022. var t = this.getUtoTmapping(e);
  55023. return this.getPoint(t)
  55024. },
  55025. getPoints: function(e) {
  55026. e || (e = 5);
  55027. var t, i = [];
  55028. for (t = 0; t <= e; t++)
  55029. i.push(this.getPoint(t / e));
  55030. return i
  55031. },
  55032. getSpacedPoints: function(e) {
  55033. e || (e = 5);
  55034. var t, i = [];
  55035. for (t = 0; t <= e; t++)
  55036. i.push(this.getPointAt(t / e));
  55037. return i
  55038. },
  55039. getLength: function() {
  55040. var e = this.getLengths();
  55041. return e[e.length - 1]
  55042. },
  55043. getLengths: function(e) {
  55044. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55045. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55046. return this.cacheArcLengths;
  55047. this.needsUpdate = !1;
  55048. var t, i, n = [], r = this.getPoint(0), o = 0;
  55049. for (n.push(0),
  55050. i = 1; i <= e; i++)
  55051. t = this.getPoint(i / e),
  55052. o += t.distanceTo(r),
  55053. n.push(o),
  55054. r = t;
  55055. return this.cacheArcLengths = n,
  55056. n
  55057. },
  55058. updateArcLengths: function() {
  55059. this.needsUpdate = !0,
  55060. this.getLengths()
  55061. },
  55062. getUtoTmapping: function(e, t) {
  55063. var i, n = this.getLengths(), r = 0, o = n.length;
  55064. i = t ? t : e * n[o - 1];
  55065. for (var a, s = 0, l = o - 1; s <= l; )
  55066. if (r = Math.floor(s + (l - s) / 2),
  55067. a = n[r] - i,
  55068. a < 0)
  55069. s = r + 1;
  55070. else {
  55071. if (!(a > 0)) {
  55072. l = r;
  55073. break
  55074. }
  55075. l = r - 1
  55076. }
  55077. if (r = l,
  55078. n[r] === i) {
  55079. var c = r / (o - 1);
  55080. return c
  55081. }
  55082. var h = n[r]
  55083. , u = n[r + 1]
  55084. , d = u - h
  55085. , p = (i - h) / d
  55086. , c = (r + p) / (o - 1);
  55087. return c
  55088. },
  55089. getTangent: function(e) {
  55090. var t = 1e-4
  55091. , i = e - t
  55092. , n = e + t;
  55093. i < 0 && (i = 0),
  55094. n > 1 && (n = 1);
  55095. var r = this.getPoint(i)
  55096. , o = this.getPoint(n)
  55097. , a = o.clone().sub(r);
  55098. return a.normalize()
  55099. },
  55100. getTangentAt: function(e) {
  55101. var t = this.getUtoTmapping(e);
  55102. return this.getTangent(t)
  55103. }
  55104. },
  55105. n.Curve.create = function(e, t) {
  55106. return e.prototype = Object.create(n.Curve.prototype),
  55107. e.prototype.constructor = e,
  55108. e.prototype.getPoint = t,
  55109. e
  55110. }
  55111. ,
  55112. n.CurvePath = function() {
  55113. this.curves = [],
  55114. this.autoClose = !1
  55115. }
  55116. ,
  55117. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55118. n.CurvePath.prototype.constructor = n.CurvePath,
  55119. n.CurvePath.prototype.add = function(e) {
  55120. this.curves.push(e)
  55121. }
  55122. ,
  55123. n.CurvePath.prototype.closePath = function() {
  55124. var e = this.curves[0].getPoint(0)
  55125. , t = this.curves[this.curves.length - 1].getPoint(1);
  55126. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55127. }
  55128. ,
  55129. n.CurvePath.prototype.getPoint = function(e) {
  55130. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55131. if (i[n] >= t) {
  55132. var r = i[n] - t
  55133. , o = this.curves[n]
  55134. , a = 1 - r / o.getLength();
  55135. return o.getPointAt(a)
  55136. }
  55137. n++
  55138. }
  55139. return null
  55140. }
  55141. ,
  55142. n.CurvePath.prototype.getLength = function() {
  55143. var e = this.getCurveLengths();
  55144. return e[e.length - 1]
  55145. }
  55146. ,
  55147. n.CurvePath.prototype.getCurveLengths = function() {
  55148. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55149. return this.cacheLengths;
  55150. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55151. t += this.curves[i].getLength(),
  55152. e.push(t);
  55153. return this.cacheLengths = e,
  55154. e
  55155. }
  55156. ,
  55157. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55158. var t = this.getPoints(e);
  55159. return this.createGeometry(t)
  55160. }
  55161. ,
  55162. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55163. var t = this.getSpacedPoints(e);
  55164. return this.createGeometry(t)
  55165. }
  55166. ,
  55167. n.CurvePath.prototype.createGeometry = function(e) {
  55168. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55169. var o = e[i];
  55170. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55171. }
  55172. return t
  55173. }
  55174. ,
  55175. n.Font = function(e) {
  55176. this.data = e
  55177. }
  55178. ,
  55179. n.Font.prototype = {
  55180. constructor: n.Font,
  55181. generateShapes: function(e, t, i) {
  55182. function r(e) {
  55183. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55184. var c = o(i[l], n, r);
  55185. r += c.offset,
  55186. s.push(c.path)
  55187. }
  55188. return s
  55189. }
  55190. function o(e, t, r) {
  55191. var o = a.glyphs[e] || a.glyphs["?"];
  55192. if (o) {
  55193. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55194. if (o.o)
  55195. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55196. var _ = E[b++];
  55197. switch (_) {
  55198. case "m":
  55199. s = E[b++] * t + r,
  55200. l = E[b++] * t,
  55201. A.moveTo(s, l);
  55202. break;
  55203. case "l":
  55204. s = E[b++] * t + r,
  55205. l = E[b++] * t,
  55206. A.lineTo(s, l);
  55207. break;
  55208. case "q":
  55209. if (c = E[b++] * t + r,
  55210. h = E[b++] * t,
  55211. p = E[b++] * t + r,
  55212. f = E[b++] * t,
  55213. A.quadraticCurveTo(p, f, c, h),
  55214. v = y[y.length - 1]) {
  55215. u = v.x,
  55216. d = v.y;
  55217. for (var T = 1; T <= i; T++) {
  55218. var x = T / i;
  55219. C(x, u, p, c),
  55220. C(x, d, f, h)
  55221. }
  55222. }
  55223. break;
  55224. case "b":
  55225. if (c = E[b++] * t + r,
  55226. h = E[b++] * t,
  55227. p = E[b++] * t + r,
  55228. f = E[b++] * t,
  55229. g = E[b++] * t + r,
  55230. m = E[b++] * t,
  55231. A.bezierCurveTo(p, f, g, m, c, h),
  55232. v = y[y.length - 1]) {
  55233. u = v.x,
  55234. d = v.y;
  55235. for (var T = 1; T <= i; T++) {
  55236. var x = T / i;
  55237. I(x, u, p, g, c),
  55238. I(x, d, f, m, h)
  55239. }
  55240. }
  55241. }
  55242. }
  55243. return {
  55244. offset: o.ha * t,
  55245. path: A
  55246. }
  55247. }
  55248. }
  55249. void 0 === t && (t = 100),
  55250. void 0 === i && (i = 4);
  55251. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55252. Array.prototype.push.apply(l, s[c].toShapes());
  55253. return l
  55254. }
  55255. },
  55256. n.Path = function(e) {
  55257. n.CurvePath.call(this),
  55258. this.actions = [],
  55259. e && this.fromPoints(e)
  55260. }
  55261. ,
  55262. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55263. n.Path.prototype.constructor = n.Path,
  55264. n.Path.prototype.fromPoints = function(e) {
  55265. this.moveTo(e[0].x, e[0].y);
  55266. for (var t = 1, i = e.length; t < i; t++)
  55267. this.lineTo(e[t].x, e[t].y)
  55268. }
  55269. ,
  55270. n.Path.prototype.moveTo = function(e, t) {
  55271. this.actions.push({
  55272. action: "moveTo",
  55273. args: [e, t]
  55274. })
  55275. }
  55276. ,
  55277. n.Path.prototype.lineTo = function(e, t) {
  55278. var i = this.actions[this.actions.length - 1].args
  55279. , r = i[i.length - 2]
  55280. , o = i[i.length - 1]
  55281. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55282. this.curves.push(a),
  55283. this.actions.push({
  55284. action: "lineTo",
  55285. args: [e, t]
  55286. })
  55287. }
  55288. ,
  55289. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55290. var o = this.actions[this.actions.length - 1].args
  55291. , a = o[o.length - 2]
  55292. , s = o[o.length - 1]
  55293. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55294. this.curves.push(l),
  55295. this.actions.push({
  55296. action: "quadraticCurveTo",
  55297. args: [e, t, i, r]
  55298. })
  55299. }
  55300. ,
  55301. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55302. var s = this.actions[this.actions.length - 1].args
  55303. , l = s[s.length - 2]
  55304. , c = s[s.length - 1]
  55305. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55306. this.curves.push(h),
  55307. this.actions.push({
  55308. action: "bezierCurveTo",
  55309. args: [e, t, i, r, o, a]
  55310. })
  55311. }
  55312. ,
  55313. n.Path.prototype.splineThru = function(e) {
  55314. var t = Array.prototype.slice.call(arguments)
  55315. , i = this.actions[this.actions.length - 1].args
  55316. , r = i[i.length - 2]
  55317. , o = i[i.length - 1]
  55318. , a = [new n.Vector2(r,o)];
  55319. Array.prototype.push.apply(a, e);
  55320. var s = new n.SplineCurve(a);
  55321. this.curves.push(s),
  55322. this.actions.push({
  55323. action: "splineThru",
  55324. args: t
  55325. })
  55326. }
  55327. ,
  55328. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55329. var a = this.actions[this.actions.length - 1].args
  55330. , s = a[a.length - 2]
  55331. , l = a[a.length - 1];
  55332. this.absarc(e + s, t + l, i, n, r, o)
  55333. }
  55334. ,
  55335. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55336. this.absellipse(e, t, i, i, n, r, o)
  55337. }
  55338. ,
  55339. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55340. var l = this.actions[this.actions.length - 1].args
  55341. , c = l[l.length - 2]
  55342. , h = l[l.length - 1];
  55343. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55344. }
  55345. ,
  55346. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55347. var c = [e, t, i, r, o, a, s, l || 0]
  55348. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55349. this.curves.push(h);
  55350. var u = h.getPoint(1);
  55351. c.push(u.x),
  55352. c.push(u.y),
  55353. this.actions.push({
  55354. action: "ellipse",
  55355. args: c
  55356. })
  55357. }
  55358. ,
  55359. n.Path.prototype.getSpacedPoints = function(e) {
  55360. e || (e = 40);
  55361. for (var t = [], i = 0; i < e; i++)
  55362. t.push(this.getPoint(i / e));
  55363. return this.autoClose && t.push(t[0]),
  55364. t
  55365. }
  55366. ,
  55367. n.Path.prototype.getPoints = function(e) {
  55368. e = e || 12;
  55369. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55370. var A = this.actions[m]
  55371. , y = A.action
  55372. , C = A.args;
  55373. switch (y) {
  55374. case "moveTo":
  55375. g.push(new n.Vector2(C[0],C[1]));
  55376. break;
  55377. case "lineTo":
  55378. g.push(new n.Vector2(C[0],C[1]));
  55379. break;
  55380. case "quadraticCurveTo":
  55381. t = C[2],
  55382. i = C[3],
  55383. a = C[0],
  55384. s = C[1],
  55385. g.length > 0 ? (h = g[g.length - 1],
  55386. l = h.x,
  55387. c = h.y) : (h = this.actions[m - 1].args,
  55388. l = h[h.length - 2],
  55389. c = h[h.length - 1]);
  55390. for (var I = 1; I <= e; I++) {
  55391. var E = I / e;
  55392. u = p(E, l, a, t),
  55393. d = p(E, c, s, i),
  55394. g.push(new n.Vector2(u,d))
  55395. }
  55396. break;
  55397. case "bezierCurveTo":
  55398. t = C[4],
  55399. i = C[5],
  55400. a = C[0],
  55401. s = C[1],
  55402. r = C[2],
  55403. o = C[3],
  55404. g.length > 0 ? (h = g[g.length - 1],
  55405. l = h.x,
  55406. c = h.y) : (h = this.actions[m - 1].args,
  55407. l = h[h.length - 2],
  55408. c = h[h.length - 1]);
  55409. for (var I = 1; I <= e; I++) {
  55410. var E = I / e;
  55411. u = f(E, l, a, r, t),
  55412. d = f(E, c, s, o, i),
  55413. g.push(new n.Vector2(u,d))
  55414. }
  55415. break;
  55416. case "splineThru":
  55417. h = this.actions[m - 1].args;
  55418. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55419. , w = [b]
  55420. , _ = e * C[0].length;
  55421. w = w.concat(C[0]);
  55422. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55423. g.push(T.getPointAt(I / _));
  55424. break;
  55425. case "arc":
  55426. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55427. var E = I / N;
  55428. L || (E = 1 - E),
  55429. x = P + E * D,
  55430. u = S + R * Math.cos(x),
  55431. d = M + R * Math.sin(x),
  55432. g.push(new n.Vector2(u,d))
  55433. }
  55434. break;
  55435. case "ellipse":
  55436. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55437. 0 !== k && (B = Math.cos(k),
  55438. F = Math.sin(k));
  55439. for (var I = 1; I <= N; I++) {
  55440. var E = I / N;
  55441. if (L || (E = 1 - E),
  55442. x = P + E * D,
  55443. u = S + V * Math.cos(x),
  55444. d = M + U * Math.sin(x),
  55445. 0 !== k) {
  55446. var H = u
  55447. , G = d;
  55448. u = (H - S) * B - (G - M) * F + S,
  55449. d = (H - S) * F + (G - M) * B + M
  55450. }
  55451. g.push(new n.Vector2(u,d))
  55452. }
  55453. }
  55454. }
  55455. var z = g[g.length - 1];
  55456. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55457. this.autoClose && g.push(g[0]),
  55458. g
  55459. }
  55460. ,
  55461. n.Path.prototype.toShapes = function(e, t) {
  55462. function i(e) {
  55463. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55464. var a = e[r]
  55465. , s = a.args
  55466. , l = a.action;
  55467. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55468. i = new n.Path),
  55469. i[l].apply(i, s)
  55470. }
  55471. return 0 !== i.actions.length && t.push(i),
  55472. t
  55473. }
  55474. function r(e) {
  55475. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55476. var o = e[i]
  55477. , a = new n.Shape;
  55478. a.actions = o.actions,
  55479. a.curves = o.curves,
  55480. t.push(a)
  55481. }
  55482. return t
  55483. }
  55484. function o(e, t) {
  55485. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55486. var a = t[r]
  55487. , s = t[o]
  55488. , l = s.x - a.x
  55489. , c = s.y - a.y;
  55490. if (Math.abs(c) > Number.EPSILON) {
  55491. if (c < 0 && (a = t[o],
  55492. l = -l,
  55493. s = t[r],
  55494. c = -c),
  55495. e.y < a.y || e.y > s.y)
  55496. continue;
  55497. if (e.y === a.y) {
  55498. if (e.x === a.x)
  55499. return !0
  55500. } else {
  55501. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55502. if (0 === h)
  55503. return !0;
  55504. if (h < 0)
  55505. continue;
  55506. n = !n
  55507. }
  55508. } else {
  55509. if (e.y !== a.y)
  55510. continue;
  55511. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55512. return !0
  55513. }
  55514. }
  55515. return n
  55516. }
  55517. var a = n.ShapeUtils.isClockWise
  55518. , s = i(this.actions);
  55519. if (0 === s.length)
  55520. return [];
  55521. if (t === !0)
  55522. return r(s);
  55523. var l, c, h, u = [];
  55524. if (1 === s.length)
  55525. return c = s[0],
  55526. h = new n.Shape,
  55527. h.actions = c.actions,
  55528. h.curves = c.curves,
  55529. u.push(h),
  55530. u;
  55531. var d = !a(s[0].getPoints());
  55532. d = e ? !d : d;
  55533. var p, f = [], g = [], m = [], v = 0;
  55534. g[v] = void 0,
  55535. m[v] = [];
  55536. for (var A = 0, y = s.length; A < y; A++)
  55537. c = s[A],
  55538. p = c.getPoints(),
  55539. l = a(p),
  55540. l = e ? !l : l,
  55541. l ? (!d && g[v] && v++,
  55542. g[v] = {
  55543. s: new n.Shape,
  55544. p: p
  55545. },
  55546. g[v].s.actions = c.actions,
  55547. g[v].s.curves = c.curves,
  55548. d && v++,
  55549. m[v] = []) : m[v].push({
  55550. h: c,
  55551. p: p[0]
  55552. });
  55553. if (!g[0])
  55554. return r(s);
  55555. if (g.length > 1) {
  55556. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55557. f[E] = [];
  55558. for (var E = 0, b = g.length; E < b; E++)
  55559. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55560. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55561. o(T.p, g[S].p) && (E !== S && I.push({
  55562. froms: E,
  55563. tos: S,
  55564. hole: _
  55565. }),
  55566. x ? (x = !1,
  55567. f[S].push(T)) : C = !0);
  55568. x && f[E].push(T)
  55569. }
  55570. I.length > 0 && (C || (m = f))
  55571. }
  55572. for (var M, A = 0, R = g.length; A < R; A++) {
  55573. h = g[A].s,
  55574. u.push(h),
  55575. M = m[A];
  55576. for (var P = 0, O = M.length; P < O; P++)
  55577. h.holes.push(M[P].h)
  55578. }
  55579. return u
  55580. }
  55581. ,
  55582. n.Shape = function() {
  55583. n.Path.apply(this, arguments),
  55584. this.holes = []
  55585. }
  55586. ,
  55587. n.Shape.prototype = Object.create(n.Path.prototype),
  55588. n.Shape.prototype.constructor = n.Shape,
  55589. n.Shape.prototype.extrude = function(e) {
  55590. return new n.ExtrudeGeometry(this,e)
  55591. }
  55592. ,
  55593. n.Shape.prototype.makeGeometry = function(e) {
  55594. return new n.ShapeGeometry(this,e)
  55595. }
  55596. ,
  55597. n.Shape.prototype.getPointsHoles = function(e) {
  55598. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55599. t[i] = this.holes[i].getPoints(e);
  55600. return t
  55601. }
  55602. ,
  55603. n.Shape.prototype.extractAllPoints = function(e) {
  55604. return {
  55605. shape: this.getPoints(e),
  55606. holes: this.getPointsHoles(e)
  55607. }
  55608. }
  55609. ,
  55610. n.Shape.prototype.extractPoints = function(e) {
  55611. return this.extractAllPoints(e)
  55612. }
  55613. ,
  55614. n.LineCurve = function(e, t) {
  55615. this.v1 = e,
  55616. this.v2 = t
  55617. }
  55618. ,
  55619. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55620. n.LineCurve.prototype.constructor = n.LineCurve,
  55621. n.LineCurve.prototype.getPoint = function(e) {
  55622. var t = this.v2.clone().sub(this.v1);
  55623. return t.multiplyScalar(e).add(this.v1),
  55624. t
  55625. }
  55626. ,
  55627. n.LineCurve.prototype.getPointAt = function(e) {
  55628. return this.getPoint(e)
  55629. }
  55630. ,
  55631. n.LineCurve.prototype.getTangent = function(e) {
  55632. var t = this.v2.clone().sub(this.v1);
  55633. return t.normalize()
  55634. }
  55635. ,
  55636. n.QuadraticBezierCurve = function(e, t, i) {
  55637. this.v0 = e,
  55638. this.v1 = t,
  55639. this.v2 = i
  55640. }
  55641. ,
  55642. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55643. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55644. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55645. var t = n.ShapeUtils.b2;
  55646. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55647. }
  55648. ,
  55649. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55650. var t = n.CurveUtils.tangentQuadraticBezier;
  55651. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55652. }
  55653. ,
  55654. n.CubicBezierCurve = function(e, t, i, n) {
  55655. this.v0 = e,
  55656. this.v1 = t,
  55657. this.v2 = i,
  55658. this.v3 = n
  55659. }
  55660. ,
  55661. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55662. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55663. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55664. var t = n.ShapeUtils.b3;
  55665. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55666. }
  55667. ,
  55668. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55669. var t = n.CurveUtils.tangentCubicBezier;
  55670. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55671. }
  55672. ,
  55673. n.SplineCurve = function(e) {
  55674. this.points = void 0 == e ? [] : e
  55675. }
  55676. ,
  55677. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55678. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55679. n.SplineCurve.prototype.getPoint = function(e) {
  55680. var t = this.points
  55681. , i = (t.length - 1) * e
  55682. , r = Math.floor(i)
  55683. , o = i - r
  55684. , a = t[0 === r ? r : r - 1]
  55685. , s = t[r]
  55686. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55687. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55688. , h = n.CurveUtils.interpolate;
  55689. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55690. }
  55691. ,
  55692. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55693. this.aX = e,
  55694. this.aY = t,
  55695. this.xRadius = i,
  55696. this.yRadius = n,
  55697. this.aStartAngle = r,
  55698. this.aEndAngle = o,
  55699. this.aClockwise = a,
  55700. this.aRotation = s || 0
  55701. }
  55702. ,
  55703. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55704. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55705. n.EllipseCurve.prototype.getPoint = function(e) {
  55706. var t = this.aEndAngle - this.aStartAngle;
  55707. t < 0 && (t += 2 * Math.PI),
  55708. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55709. var i;
  55710. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55711. var r = this.aX + this.xRadius * Math.cos(i)
  55712. , o = this.aY + this.yRadius * Math.sin(i);
  55713. if (0 !== this.aRotation) {
  55714. var a = Math.cos(this.aRotation)
  55715. , s = Math.sin(this.aRotation)
  55716. , l = r
  55717. , c = o;
  55718. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55719. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55720. }
  55721. return new n.Vector2(r,o)
  55722. }
  55723. ,
  55724. n.ArcCurve = function(e, t, i, r, o, a) {
  55725. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55726. }
  55727. ,
  55728. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55729. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55730. n.LineCurve3 = n.Curve.create(function(e, t) {
  55731. this.v1 = e,
  55732. this.v2 = t
  55733. }, function(e) {
  55734. var t = new n.Vector3;
  55735. return t.subVectors(this.v2, this.v1),
  55736. t.multiplyScalar(e),
  55737. t.add(this.v1),
  55738. t
  55739. }),
  55740. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55741. this.v0 = e,
  55742. this.v1 = t,
  55743. this.v2 = i
  55744. }, function(e) {
  55745. var t = n.ShapeUtils.b2;
  55746. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55747. }),
  55748. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55749. this.v0 = e,
  55750. this.v1 = t,
  55751. this.v2 = i,
  55752. this.v3 = n
  55753. }, function(e) {
  55754. var t = n.ShapeUtils.b3;
  55755. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55756. }),
  55757. n.SplineCurve3 = n.Curve.create(function(e) {
  55758. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55759. this.points = void 0 == e ? [] : e
  55760. }, function(e) {
  55761. var t = this.points
  55762. , i = (t.length - 1) * e
  55763. , r = Math.floor(i)
  55764. , o = i - r
  55765. , a = t[0 == r ? r : r - 1]
  55766. , s = t[r]
  55767. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55768. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55769. , h = n.CurveUtils.interpolate;
  55770. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55771. }),
  55772. n.CatmullRomCurve3 = function() {
  55773. function e() {}
  55774. var t = new n.Vector3
  55775. , i = new e
  55776. , r = new e
  55777. , o = new e;
  55778. return e.prototype.init = function(e, t, i, n) {
  55779. this.c0 = e,
  55780. this.c1 = i,
  55781. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55782. this.c3 = 2 * e - 2 * t + i + n
  55783. }
  55784. ,
  55785. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55786. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55787. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55788. s *= o,
  55789. l *= o,
  55790. this.init(t, i, s, l)
  55791. }
  55792. ,
  55793. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55794. this.init(t, i, r * (i - e), r * (n - t))
  55795. }
  55796. ,
  55797. e.prototype.calc = function(e) {
  55798. var t = e * e
  55799. , i = t * e;
  55800. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55801. }
  55802. ,
  55803. n.Curve.create(function(e) {
  55804. this.points = e || [],
  55805. this.closed = !1
  55806. }, function(e) {
  55807. var a, s, l, c, h = this.points;
  55808. c = h.length,
  55809. c < 2 && console.log("duh, you need at least 2 points"),
  55810. a = (c - (this.closed ? 0 : 1)) * e,
  55811. s = Math.floor(a),
  55812. l = a - s,
  55813. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55814. l = 1);
  55815. var u, d, p, f;
  55816. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55817. u = t),
  55818. d = h[s % c],
  55819. p = h[(s + 1) % c],
  55820. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55821. f = t),
  55822. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55823. var g = "chordal" === this.type ? .5 : .25
  55824. , m = Math.pow(u.distanceToSquared(d), g)
  55825. , v = Math.pow(d.distanceToSquared(p), g)
  55826. , A = Math.pow(p.distanceToSquared(f), g);
  55827. v < 1e-4 && (v = 1),
  55828. m < 1e-4 && (m = v),
  55829. A < 1e-4 && (A = v),
  55830. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55831. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55832. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55833. } else if ("catmullrom" === this.type) {
  55834. var y = void 0 !== this.tension ? this.tension : .5;
  55835. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55836. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55837. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55838. }
  55839. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55840. return C
  55841. })
  55842. }(),
  55843. n.ClosedSplineCurve3 = function(e) {
  55844. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55845. n.CatmullRomCurve3.call(this, e),
  55846. this.type = "catmullrom",
  55847. this.closed = !0
  55848. }
  55849. ,
  55850. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55851. n.BoxGeometry = function(e, t, i, r, o, a) {
  55852. n.Geometry.call(this),
  55853. this.type = "BoxGeometry",
  55854. this.parameters = {
  55855. width: e,
  55856. height: t,
  55857. depth: i,
  55858. widthSegments: r,
  55859. heightSegments: o,
  55860. depthSegments: a
  55861. },
  55862. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55863. this.mergeVertices()
  55864. }
  55865. ,
  55866. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55867. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55868. n.CubeGeometry = n.BoxGeometry,
  55869. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55870. function s(e, t, i) {
  55871. var n = 0;
  55872. return n += e * t * 2,
  55873. n += e * i * 2,
  55874. n += i * t * 2,
  55875. 4 * n
  55876. }
  55877. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55878. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55879. for (var L = O * b - _, D = 0; D < x; D++) {
  55880. var N = D * E - w;
  55881. P[e] = N * r,
  55882. P[t] = L * o,
  55883. P[i] = T,
  55884. p[m] = P.x,
  55885. p[m + 1] = P.y,
  55886. p[m + 2] = P.z,
  55887. P[e] = 0,
  55888. P[t] = 0,
  55889. P[i] = l > 0 ? 1 : -1,
  55890. f[m] = P.x,
  55891. f[m + 1] = P.y,
  55892. f[m + 2] = P.z,
  55893. g[v] = D / h,
  55894. g[v + 1] = 1 - O / u,
  55895. m += 3,
  55896. v += 2,
  55897. M += 1
  55898. }
  55899. for (O = 0; O < u; O++)
  55900. for (D = 0; D < h; D++) {
  55901. var B = y + D + x * O
  55902. , F = y + D + x * (O + 1)
  55903. , V = y + (D + 1) + x * (O + 1)
  55904. , U = y + (D + 1) + x * O;
  55905. d[A] = B,
  55906. d[A + 1] = F,
  55907. d[A + 2] = U,
  55908. d[A + 3] = F,
  55909. d[A + 4] = V,
  55910. d[A + 5] = U,
  55911. A += 6,
  55912. R += 6
  55913. }
  55914. c.addGroup(C, R, I),
  55915. C += R,
  55916. y += M
  55917. }
  55918. n.BufferGeometry.call(this),
  55919. this.type = "BoxBufferGeometry",
  55920. this.parameters = {
  55921. width: e,
  55922. height: t,
  55923. depth: i,
  55924. widthSegments: r,
  55925. heightSegments: o,
  55926. depthSegments: a
  55927. };
  55928. var c = this;
  55929. r = Math.floor(r) || 1,
  55930. o = Math.floor(o) || 1,
  55931. a = Math.floor(a) || 1;
  55932. var h = s(r, o, a)
  55933. , u = h / 4 * 6
  55934. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55935. , p = new Float32Array(3 * h)
  55936. , f = new Float32Array(3 * h)
  55937. , g = new Float32Array(2 * h)
  55938. , m = 0
  55939. , v = 0
  55940. , A = 0
  55941. , y = 0
  55942. , C = 0;
  55943. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55944. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55945. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55946. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55947. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55948. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55949. this.setIndex(new n.BufferAttribute(d,1)),
  55950. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55951. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55952. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55953. }
  55954. ,
  55955. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55956. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55957. n.CircleGeometry = function(e, t, i, r) {
  55958. n.Geometry.call(this),
  55959. this.type = "CircleGeometry",
  55960. this.parameters = {
  55961. radius: e,
  55962. segments: t,
  55963. thetaStart: i,
  55964. thetaLength: r
  55965. },
  55966. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55967. }
  55968. ,
  55969. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55970. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55971. n.CircleBufferGeometry = function(e, t, i, r) {
  55972. n.BufferGeometry.call(this),
  55973. this.type = "CircleBufferGeometry",
  55974. this.parameters = {
  55975. radius: e,
  55976. segments: t,
  55977. thetaStart: i,
  55978. thetaLength: r
  55979. },
  55980. e = e || 50,
  55981. t = void 0 !== t ? Math.max(3, t) : 8,
  55982. i = void 0 !== i ? i : 0,
  55983. r = void 0 !== r ? r : 2 * Math.PI;
  55984. var o = t + 2
  55985. , a = new Float32Array(3 * o)
  55986. , s = new Float32Array(3 * o)
  55987. , l = new Float32Array(2 * o);
  55988. s[2] = 1,
  55989. l[0] = .5,
  55990. l[1] = .5;
  55991. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55992. h += 3,
  55993. u += 2) {
  55994. var d = i + c / t * r;
  55995. a[h] = e * Math.cos(d),
  55996. a[h + 1] = e * Math.sin(d),
  55997. s[h + 2] = 1,
  55998. l[u] = (a[h] / e + 1) / 2,
  55999. l[u + 1] = (a[h + 1] / e + 1) / 2
  56000. }
  56001. for (var p = [], h = 1; h <= t; h++)
  56002. p.push(h, h + 1, 0);
  56003. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56004. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56005. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56006. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56007. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56008. }
  56009. ,
  56010. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56011. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56012. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56013. function c() {
  56014. var e = (r + 1) * (o + 1);
  56015. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56016. e
  56017. }
  56018. function h() {
  56019. var e = r * o * 2 * 3;
  56020. return a === !1 && (e += 2 * r * 3),
  56021. e
  56022. }
  56023. function u() {
  56024. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56025. for (c = 0; c <= o; c++) {
  56026. var p = []
  56027. , f = c / o
  56028. , b = f * (t - e) + e;
  56029. for (a = 0; a <= r; a++) {
  56030. var w = a / r;
  56031. u.x = b * Math.sin(w * l + s),
  56032. u.y = -f * i + E,
  56033. u.z = b * Math.cos(w * l + s),
  56034. m.setXYZ(y, u.x, u.y, u.z),
  56035. h.copy(u),
  56036. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56037. h.z = Math.cos(w * l + s)),
  56038. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56039. v.setXYZ(y, h.x, h.y, h.z),
  56040. A.setXY(y, w, 1 - f),
  56041. p.push(y),
  56042. y++
  56043. }
  56044. I.push(p)
  56045. }
  56046. for (a = 0; a < r; a++)
  56047. for (c = 0; c < o; c++) {
  56048. var _ = I[c][a]
  56049. , T = I[c + 1][a]
  56050. , x = I[c + 1][a + 1]
  56051. , S = I[c][a + 1];
  56052. g.setX(C, _),
  56053. C++,
  56054. g.setX(C, T),
  56055. C++,
  56056. g.setX(C, S),
  56057. C++,
  56058. g.setX(C, T),
  56059. C++,
  56060. g.setX(C, x),
  56061. C++,
  56062. g.setX(C, S),
  56063. C++
  56064. }
  56065. }
  56066. function d(i) {
  56067. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56068. for (a = y,
  56069. o = 1; o <= r; o++)
  56070. m.setXYZ(y, 0, E * p, 0),
  56071. v.setXYZ(y, 0, p, 0),
  56072. i === !0 ? (h.x = o / r,
  56073. h.y = 0) : (h.x = (o - 1) / r,
  56074. h.y = 1),
  56075. A.setXY(y, h.x, h.y),
  56076. y++;
  56077. for (c = y,
  56078. o = 0; o <= r; o++) {
  56079. var f = o / r;
  56080. u.x = d * Math.sin(f * l + s),
  56081. u.y = E * p,
  56082. u.z = d * Math.cos(f * l + s),
  56083. m.setXYZ(y, u.x, u.y, u.z),
  56084. v.setXYZ(y, 0, p, 0),
  56085. A.setXY(y, f, i === !0 ? 1 : 0),
  56086. y++
  56087. }
  56088. for (o = 0; o < r; o++) {
  56089. var I = a + o
  56090. , b = c + o;
  56091. i === !0 ? (g.setX(C, b),
  56092. C++,
  56093. g.setX(C, b + 1),
  56094. C++,
  56095. g.setX(C, I),
  56096. C++) : (g.setX(C, b + 1),
  56097. C++,
  56098. g.setX(C, b),
  56099. C++,
  56100. g.setX(C, I),
  56101. C++)
  56102. }
  56103. }
  56104. n.BufferGeometry.call(this),
  56105. this.type = "CylinderBufferGeometry",
  56106. this.parameters = {
  56107. radiusTop: e,
  56108. radiusBottom: t,
  56109. height: i,
  56110. radialSegments: r,
  56111. heightSegments: o,
  56112. openEnded: a,
  56113. thetaStart: s,
  56114. thetaLength: l
  56115. },
  56116. e = void 0 !== e ? e : 20,
  56117. t = void 0 !== t ? t : 20,
  56118. i = void 0 !== i ? i : 100,
  56119. r = Math.floor(r) || 8,
  56120. o = Math.floor(o) || 1,
  56121. a = void 0 !== a && a,
  56122. s = void 0 !== s ? s : 0,
  56123. l = void 0 !== l ? l : 2 * Math.PI;
  56124. var p = c()
  56125. , f = h()
  56126. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56127. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56128. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56129. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56130. , y = 0
  56131. , C = 0
  56132. , I = []
  56133. , E = i / 2;
  56134. u(),
  56135. a === !1 && (e > 0 && d(!0),
  56136. t > 0 && d(!1)),
  56137. this.setIndex(g),
  56138. this.addAttribute("position", m),
  56139. this.addAttribute("normal", v),
  56140. this.addAttribute("uv", A)
  56141. }
  56142. ,
  56143. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56144. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56145. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56146. n.Geometry.call(this),
  56147. this.type = "CylinderGeometry",
  56148. this.parameters = {
  56149. radiusTop: e,
  56150. radiusBottom: t,
  56151. height: i,
  56152. radialSegments: r,
  56153. heightSegments: o,
  56154. openEnded: a,
  56155. thetaStart: s,
  56156. thetaLength: l
  56157. },
  56158. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56159. this.mergeVertices()
  56160. }
  56161. ,
  56162. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56163. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56164. n.EdgesGeometry = function(e, t) {
  56165. function i(e, t) {
  56166. return e - t
  56167. }
  56168. n.BufferGeometry.call(this),
  56169. t = void 0 !== t ? t : 1;
  56170. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56171. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56172. r.fromBufferGeometry(e)) : r = e.clone(),
  56173. r.mergeVertices(),
  56174. r.computeFaceNormals();
  56175. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56176. for (var p = h[u], f = 0; f < 3; f++) {
  56177. a[0] = p[l[f]],
  56178. a[1] = p[l[(f + 1) % 3]],
  56179. a.sort(i);
  56180. var g = a.toString();
  56181. void 0 === s[g] ? s[g] = {
  56182. vert1: a[0],
  56183. vert2: a[1],
  56184. face1: u,
  56185. face2: void 0
  56186. } : s[g].face2 = u
  56187. }
  56188. var m = [];
  56189. for (var g in s) {
  56190. var v = s[g];
  56191. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56192. var A = c[v.vert1];
  56193. m.push(A.x),
  56194. m.push(A.y),
  56195. m.push(A.z),
  56196. A = c[v.vert2],
  56197. m.push(A.x),
  56198. m.push(A.y),
  56199. m.push(A.z)
  56200. }
  56201. }
  56202. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56203. }
  56204. ,
  56205. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56206. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56207. n.ExtrudeGeometry = function(e, t) {
  56208. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56209. this.type = "ExtrudeGeometry",
  56210. e = Array.isArray(e) ? e : [e],
  56211. this.addShapeList(e, t),
  56212. void this.computeFaceNormals())
  56213. }
  56214. ;
  56215. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56216. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56217. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56218. for (var i = e.length, n = 0; n < i; n++) {
  56219. var r = e[n];
  56220. this.addShape(r, t)
  56221. }
  56222. }
  56223. ,
  56224. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56225. function i(e, t, i) {
  56226. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56227. t.clone().multiplyScalar(i).add(e)
  56228. }
  56229. function r(e, t, i) {
  56230. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56231. if (Math.abs(d) > Number.EPSILON) {
  56232. var p = Math.sqrt(u)
  56233. , f = Math.sqrt(c * c + h * h)
  56234. , g = t.x - l / p
  56235. , m = t.y + s / p
  56236. , v = i.x - h / f
  56237. , A = i.y + c / f
  56238. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56239. r = g + s * y - e.x,
  56240. o = m + l * y - e.y;
  56241. var C = r * r + o * o;
  56242. if (C <= 2)
  56243. return new n.Vector2(r,o);
  56244. a = Math.sqrt(C / 2)
  56245. } else {
  56246. var I = !1;
  56247. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56248. I ? (r = -l,
  56249. o = s,
  56250. a = Math.sqrt(u)) : (r = s,
  56251. o = l,
  56252. a = Math.sqrt(u / 2))
  56253. }
  56254. return new n.Vector2(r / a,o / a)
  56255. }
  56256. function o() {
  56257. if (C) {
  56258. var e = 0
  56259. , t = z * e;
  56260. for (Y = 0; Y < W; Y++)
  56261. G = N[Y],
  56262. c(G[2] + t, G[1] + t, G[0] + t);
  56263. for (e = E + 2 * y,
  56264. t = z * e,
  56265. Y = 0; Y < W; Y++)
  56266. G = N[Y],
  56267. c(G[0] + t, G[1] + t, G[2] + t)
  56268. } else {
  56269. for (Y = 0; Y < W; Y++)
  56270. G = N[Y],
  56271. c(G[2], G[1], G[0]);
  56272. for (Y = 0; Y < W; Y++)
  56273. G = N[Y],
  56274. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56275. }
  56276. }
  56277. function a() {
  56278. var e = 0;
  56279. for (s(B, e),
  56280. e += B.length,
  56281. x = 0,
  56282. S = L.length; x < S; x++)
  56283. T = L[x],
  56284. s(T, e),
  56285. e += T.length
  56286. }
  56287. function s(e, t) {
  56288. var i, n;
  56289. for (Y = e.length; --Y >= 0; ) {
  56290. i = Y,
  56291. n = Y - 1,
  56292. n < 0 && (n = e.length - 1);
  56293. var r = 0
  56294. , o = E + 2 * y;
  56295. for (r = 0; r < o; r++) {
  56296. var a = z * r
  56297. , s = z * (r + 1)
  56298. , l = t + i + a
  56299. , c = t + n + a
  56300. , u = t + n + s
  56301. , d = t + i + s;
  56302. h(l, c, u, d, e, r, o, i, n)
  56303. }
  56304. }
  56305. }
  56306. function l(e, t, i) {
  56307. M.vertices.push(new n.Vector3(e,t,i))
  56308. }
  56309. function c(e, t, i) {
  56310. e += R,
  56311. t += R,
  56312. i += R,
  56313. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56314. var r = _.generateTopUV(M, e, t, i);
  56315. M.faceVertexUvs[0].push(r)
  56316. }
  56317. function h(e, t, i, r, o, a, s, l, c) {
  56318. e += R,
  56319. t += R,
  56320. i += R,
  56321. r += R,
  56322. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56323. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56324. var h = _.generateSideWallUV(M, e, t, i, r);
  56325. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56326. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56327. }
  56328. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56329. b && (u = b.getSpacedPoints(E),
  56330. w = !0,
  56331. C = !1,
  56332. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56333. p = new n.Vector3,
  56334. f = new n.Vector3,
  56335. g = new n.Vector3),
  56336. C || (y = 0,
  56337. v = 0,
  56338. A = 0);
  56339. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56340. if (D) {
  56341. for (O = O.reverse(),
  56342. x = 0,
  56343. S = L.length; x < S; x++)
  56344. T = L[x],
  56345. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56346. D = !1
  56347. }
  56348. var N = n.ShapeUtils.triangulateShape(O, L)
  56349. , B = O;
  56350. for (x = 0,
  56351. S = L.length; x < S; x++)
  56352. T = L[x],
  56353. O = O.concat(T);
  56354. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56355. Z++,
  56356. q++)
  56357. Z === X && (Z = 0),
  56358. q === X && (q = 0),
  56359. j[Y] = r(B[Y], B[Z], B[q]);
  56360. var K, Q = [], J = j.concat();
  56361. for (x = 0,
  56362. S = L.length; x < S; x++) {
  56363. for (T = L[x],
  56364. K = [],
  56365. Y = 0,
  56366. X = T.length,
  56367. Z = X - 1,
  56368. q = Y + 1; Y < X; Y++,
  56369. Z++,
  56370. q++)
  56371. Z === X && (Z = 0),
  56372. q === X && (q = 0),
  56373. K[Y] = r(T[Y], T[Z], T[q]);
  56374. Q.push(K),
  56375. J = J.concat(K)
  56376. }
  56377. for (F = 0; F < y; F++) {
  56378. for (U = F / y,
  56379. k = v * (1 - U),
  56380. V = A * Math.sin(U * Math.PI / 2),
  56381. Y = 0,
  56382. X = B.length; Y < X; Y++)
  56383. H = i(B[Y], j[Y], V),
  56384. l(H.x, H.y, -k);
  56385. for (x = 0,
  56386. S = L.length; x < S; x++)
  56387. for (T = L[x],
  56388. K = Q[x],
  56389. Y = 0,
  56390. X = T.length; Y < X; Y++)
  56391. H = i(T[Y], K[Y], V),
  56392. l(H.x, H.y, -k)
  56393. }
  56394. for (V = A,
  56395. Y = 0; Y < z; Y++)
  56396. H = C ? i(O[Y], J[Y], V) : O[Y],
  56397. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56398. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56399. g.copy(u[0]).add(f).add(p),
  56400. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56401. var $;
  56402. for ($ = 1; $ <= E; $++)
  56403. for (Y = 0; Y < z; Y++)
  56404. H = C ? i(O[Y], J[Y], V) : O[Y],
  56405. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56406. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56407. g.copy(u[$]).add(f).add(p),
  56408. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56409. for (F = y - 1; F >= 0; F--) {
  56410. for (U = F / y,
  56411. k = v * (1 - U),
  56412. V = A * Math.sin(U * Math.PI / 2),
  56413. Y = 0,
  56414. X = B.length; Y < X; Y++)
  56415. H = i(B[Y], j[Y], V),
  56416. l(H.x, H.y, m + k);
  56417. for (x = 0,
  56418. S = L.length; x < S; x++)
  56419. for (T = L[x],
  56420. K = Q[x],
  56421. Y = 0,
  56422. X = T.length; Y < X; Y++)
  56423. H = i(T[Y], K[Y], V),
  56424. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56425. }
  56426. o(),
  56427. a()
  56428. }
  56429. ,
  56430. n.ExtrudeGeometry.WorldUVGenerator = {
  56431. generateTopUV: function(e, t, i, r) {
  56432. var o = e.vertices
  56433. , a = o[t]
  56434. , s = o[i]
  56435. , l = o[r];
  56436. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56437. },
  56438. generateSideWallUV: function(e, t, i, r, o) {
  56439. var a = e.vertices
  56440. , s = a[t]
  56441. , l = a[i]
  56442. , c = a[r]
  56443. , h = a[o];
  56444. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56445. }
  56446. },
  56447. n.ShapeGeometry = function(e, t) {
  56448. n.Geometry.call(this),
  56449. this.type = "ShapeGeometry",
  56450. Array.isArray(e) === !1 && (e = [e]),
  56451. this.addShapeList(e, t),
  56452. this.computeFaceNormals()
  56453. }
  56454. ,
  56455. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56456. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56457. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56458. for (var i = 0, n = e.length; i < n; i++)
  56459. this.addShape(e[i], t);
  56460. return this
  56461. }
  56462. ,
  56463. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56464. void 0 === t && (t = {});
  56465. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56466. if (p) {
  56467. for (u = u.reverse(),
  56468. i = 0,
  56469. r = d.length; i < r; i++)
  56470. o = d[i],
  56471. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56472. p = !1
  56473. }
  56474. var f = n.ShapeUtils.triangulateShape(u, d);
  56475. for (i = 0,
  56476. r = d.length; i < r; i++)
  56477. o = d[i],
  56478. u = u.concat(o);
  56479. var g, m, v = u.length, A = f.length;
  56480. for (i = 0; i < v; i++)
  56481. g = u[i],
  56482. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56483. for (i = 0; i < A; i++) {
  56484. m = f[i];
  56485. var y = m[0] + c
  56486. , C = m[1] + c
  56487. , I = m[2] + c;
  56488. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56489. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56490. }
  56491. }
  56492. ,
  56493. n.LatheBufferGeometry = function(e, t, i, r) {
  56494. n.BufferGeometry.call(this),
  56495. this.type = "LatheBufferGeometry",
  56496. this.parameters = {
  56497. points: e,
  56498. segments: t,
  56499. phiStart: i,
  56500. phiLength: r
  56501. },
  56502. t = Math.floor(t) || 12,
  56503. i = i || 0,
  56504. r = r || 2 * Math.PI,
  56505. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56506. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56507. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56508. for (a = 0; a <= t; a++) {
  56509. var A = i + a * g * r
  56510. , y = Math.sin(A)
  56511. , C = Math.cos(A);
  56512. for (s = 0; s <= e.length - 1; s++)
  56513. m.x = e[s].x * y,
  56514. m.y = e[s].y,
  56515. m.z = e[s].x * C,
  56516. u.setXYZ(p, m.x, m.y, m.z),
  56517. v.x = a / t,
  56518. v.y = s / (e.length - 1),
  56519. d.setXY(p, v.x, v.y),
  56520. p++
  56521. }
  56522. for (a = 0; a < t; a++)
  56523. for (s = 0; s < e.length - 1; s++) {
  56524. o = s + a * e.length;
  56525. var I = o
  56526. , E = o + e.length
  56527. , b = o + e.length + 1
  56528. , w = o + 1;
  56529. h.setX(f, I),
  56530. f++,
  56531. h.setX(f, E),
  56532. f++,
  56533. h.setX(f, w),
  56534. f++,
  56535. h.setX(f, E),
  56536. f++,
  56537. h.setX(f, b),
  56538. f++,
  56539. h.setX(f, w),
  56540. f++
  56541. }
  56542. if (this.setIndex(h),
  56543. this.addAttribute("position", u),
  56544. this.addAttribute("uv", d),
  56545. this.computeVertexNormals(),
  56546. r === 2 * Math.PI) {
  56547. var _ = this.attributes.normal.array
  56548. , T = new n.Vector3
  56549. , x = new n.Vector3
  56550. , S = new n.Vector3;
  56551. for (o = t * e.length * 3,
  56552. a = 0,
  56553. s = 0; a < e.length; a++,
  56554. s += 3)
  56555. T.x = _[s + 0],
  56556. T.y = _[s + 1],
  56557. T.z = _[s + 2],
  56558. x.x = _[o + s + 0],
  56559. x.y = _[o + s + 1],
  56560. x.z = _[o + s + 2],
  56561. S.addVectors(T, x).normalize(),
  56562. _[s + 0] = _[o + s + 0] = S.x,
  56563. _[s + 1] = _[o + s + 1] = S.y,
  56564. _[s + 2] = _[o + s + 2] = S.z
  56565. }
  56566. }
  56567. ,
  56568. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56569. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56570. n.LatheGeometry = function(e, t, i, r) {
  56571. n.Geometry.call(this),
  56572. this.type = "LatheGeometry",
  56573. this.parameters = {
  56574. points: e,
  56575. segments: t,
  56576. phiStart: i,
  56577. phiLength: r
  56578. },
  56579. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56580. this.mergeVertices()
  56581. }
  56582. ,
  56583. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56584. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56585. n.PlaneGeometry = function(e, t, i, r) {
  56586. n.Geometry.call(this),
  56587. this.type = "PlaneGeometry",
  56588. this.parameters = {
  56589. width: e,
  56590. height: t,
  56591. widthSegments: i,
  56592. heightSegments: r
  56593. },
  56594. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56595. }
  56596. ,
  56597. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56598. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56599. n.PlaneBufferGeometry = function(e, t, i, r) {
  56600. n.BufferGeometry.call(this),
  56601. this.type = "PlaneBufferGeometry",
  56602. this.parameters = {
  56603. width: e,
  56604. height: t,
  56605. widthSegments: i,
  56606. heightSegments: r
  56607. };
  56608. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56609. for (var y = A * d - a, C = 0; C < c; C++) {
  56610. var I = C * u - o;
  56611. p[m] = I,
  56612. p[m + 1] = -y,
  56613. f[m + 2] = 1,
  56614. g[v] = C / s,
  56615. g[v + 1] = 1 - A / l,
  56616. m += 3,
  56617. v += 2
  56618. }
  56619. m = 0;
  56620. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56621. for (var C = 0; C < s; C++) {
  56622. var b = C + c * A
  56623. , w = C + c * (A + 1)
  56624. , _ = C + 1 + c * (A + 1)
  56625. , T = C + 1 + c * A;
  56626. E[m] = b,
  56627. E[m + 1] = w,
  56628. E[m + 2] = T,
  56629. E[m + 3] = w,
  56630. E[m + 4] = _,
  56631. E[m + 5] = T,
  56632. m += 6
  56633. }
  56634. this.setIndex(new n.BufferAttribute(E,1)),
  56635. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56636. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56637. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56638. }
  56639. ,
  56640. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56641. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56642. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56643. n.BufferGeometry.call(this),
  56644. this.type = "RingBufferGeometry",
  56645. this.parameters = {
  56646. innerRadius: e,
  56647. outerRadius: t,
  56648. thetaSegments: i,
  56649. phiSegments: r,
  56650. thetaStart: o,
  56651. thetaLength: a
  56652. },
  56653. e = e || 20,
  56654. t = t || 50,
  56655. o = void 0 !== o ? o : 0,
  56656. a = void 0 !== a ? a : 2 * Math.PI,
  56657. i = void 0 !== i ? Math.max(3, i) : 8,
  56658. r = void 0 !== r ? Math.max(1, r) : 1;
  56659. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56660. for (l = 0; l <= r; l++) {
  56661. for (c = 0; c <= i; c++)
  56662. s = o + c / i * a,
  56663. C.x = A * Math.cos(s),
  56664. C.y = A * Math.sin(s),
  56665. p.setXYZ(m, C.x, C.y, C.z),
  56666. f.setXYZ(m, 0, 0, 1),
  56667. I.x = (C.x / t + 1) / 2,
  56668. I.y = (C.y / t + 1) / 2,
  56669. g.setXY(m, I.x, I.y),
  56670. m++;
  56671. A += y
  56672. }
  56673. for (l = 0; l < r; l++) {
  56674. var E = l * (i + 1);
  56675. for (c = 0; c < i; c++) {
  56676. s = c + E;
  56677. var b = s
  56678. , w = s + i + 1
  56679. , _ = s + i + 2
  56680. , T = s + 1;
  56681. d.setX(v, b),
  56682. v++,
  56683. d.setX(v, w),
  56684. v++,
  56685. d.setX(v, _),
  56686. v++,
  56687. d.setX(v, b),
  56688. v++,
  56689. d.setX(v, _),
  56690. v++,
  56691. d.setX(v, T),
  56692. v++
  56693. }
  56694. }
  56695. this.setIndex(d),
  56696. this.addAttribute("position", p),
  56697. this.addAttribute("normal", f),
  56698. this.addAttribute("uv", g)
  56699. }
  56700. ,
  56701. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56702. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56703. n.RingGeometry = function(e, t, i, r, o, a) {
  56704. n.Geometry.call(this),
  56705. this.type = "RingGeometry",
  56706. this.parameters = {
  56707. innerRadius: e,
  56708. outerRadius: t,
  56709. thetaSegments: i,
  56710. phiSegments: r,
  56711. thetaStart: o,
  56712. thetaLength: a
  56713. },
  56714. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56715. }
  56716. ,
  56717. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56718. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56719. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56720. n.Geometry.call(this),
  56721. this.type = "SphereGeometry",
  56722. this.parameters = {
  56723. radius: e,
  56724. widthSegments: t,
  56725. heightSegments: i,
  56726. phiStart: r,
  56727. phiLength: o,
  56728. thetaStart: a,
  56729. thetaLength: s
  56730. },
  56731. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56732. }
  56733. ,
  56734. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56735. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56736. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56737. n.BufferGeometry.call(this),
  56738. this.type = "SphereBufferGeometry",
  56739. this.parameters = {
  56740. radius: e,
  56741. widthSegments: t,
  56742. heightSegments: i,
  56743. phiStart: r,
  56744. phiLength: o,
  56745. thetaStart: a,
  56746. thetaLength: s
  56747. },
  56748. e = e || 50,
  56749. t = Math.max(3, Math.floor(t) || 8),
  56750. i = Math.max(2, Math.floor(i) || 6),
  56751. r = void 0 !== r ? r : 0,
  56752. o = void 0 !== o ? o : 2 * Math.PI,
  56753. a = void 0 !== a ? a : 0,
  56754. s = void 0 !== s ? s : Math.PI;
  56755. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56756. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56757. var C = y / t
  56758. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56759. , E = e * Math.cos(a + A * s)
  56760. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56761. g.set(I, E, b).normalize(),
  56762. h.setXYZ(p, I, E, b),
  56763. u.setXYZ(p, g.x, g.y, g.z),
  56764. d.setXY(p, C, 1 - A),
  56765. v.push(p),
  56766. p++
  56767. }
  56768. f.push(v)
  56769. }
  56770. for (var w = [], m = 0; m < i; m++)
  56771. for (var y = 0; y < t; y++) {
  56772. var _ = f[m][y + 1]
  56773. , T = f[m][y]
  56774. , x = f[m + 1][y]
  56775. , S = f[m + 1][y + 1];
  56776. (0 !== m || a > 0) && w.push(_, T, S),
  56777. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56778. }
  56779. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56780. this.addAttribute("position", h),
  56781. this.addAttribute("normal", u),
  56782. this.addAttribute("uv", d),
  56783. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56784. }
  56785. ,
  56786. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56787. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56788. n.TextGeometry = function(e, t) {
  56789. t = t || {};
  56790. var i = t.font;
  56791. if (i instanceof n.Font == !1)
  56792. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56793. new n.Geometry;
  56794. var r = i.generateShapes(e, t.size, t.curveSegments);
  56795. t.amount = void 0 !== t.height ? t.height : 50,
  56796. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56797. void 0 === t.bevelSize && (t.bevelSize = 8),
  56798. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56799. n.ExtrudeGeometry.call(this, r, t),
  56800. this.type = "TextGeometry"
  56801. }
  56802. ,
  56803. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56804. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56805. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56806. n.BufferGeometry.call(this),
  56807. this.type = "TorusBufferGeometry",
  56808. this.parameters = {
  56809. radius: e,
  56810. tube: t,
  56811. radialSegments: i,
  56812. tubularSegments: r,
  56813. arc: o
  56814. },
  56815. e = e || 100,
  56816. t = t || 40,
  56817. i = Math.floor(i) || 8,
  56818. r = Math.floor(r) || 6,
  56819. o = o || 2 * Math.PI;
  56820. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56821. for (a = 0; a <= i; a++)
  56822. for (s = 0; s <= r; s++) {
  56823. var C = s / r * o
  56824. , I = a / i * Math.PI * 2;
  56825. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56826. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56827. A.z = t * Math.sin(I),
  56828. u[f] = A.x,
  56829. u[f + 1] = A.y,
  56830. u[f + 2] = A.z,
  56831. v.x = e * Math.cos(C),
  56832. v.y = e * Math.sin(C),
  56833. y.subVectors(A, v).normalize(),
  56834. d[f] = y.x,
  56835. d[f + 1] = y.y,
  56836. d[f + 2] = y.z,
  56837. p[g] = s / r,
  56838. p[g + 1] = a / i,
  56839. f += 3,
  56840. g += 2
  56841. }
  56842. for (a = 1; a <= i; a++)
  56843. for (s = 1; s <= r; s++) {
  56844. var E = (r + 1) * a + s - 1
  56845. , b = (r + 1) * (a - 1) + s - 1
  56846. , w = (r + 1) * (a - 1) + s
  56847. , _ = (r + 1) * a + s;
  56848. h[m] = E,
  56849. h[m + 1] = b,
  56850. h[m + 2] = _,
  56851. h[m + 3] = b,
  56852. h[m + 4] = w,
  56853. h[m + 5] = _,
  56854. m += 6
  56855. }
  56856. this.setIndex(new n.BufferAttribute(h,1)),
  56857. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56858. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56859. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56860. }
  56861. ,
  56862. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56863. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56864. n.TorusGeometry = function(e, t, i, r, o) {
  56865. n.Geometry.call(this),
  56866. this.type = "TorusGeometry",
  56867. this.parameters = {
  56868. radius: e,
  56869. tube: t,
  56870. radialSegments: i,
  56871. tubularSegments: r,
  56872. arc: o
  56873. },
  56874. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56875. }
  56876. ,
  56877. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56878. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56879. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56880. function s(e, t, i, n, r) {
  56881. var o = Math.cos(e)
  56882. , a = Math.sin(e)
  56883. , s = i / t * e
  56884. , l = Math.cos(s);
  56885. r.x = n * (2 + l) * .5 * o,
  56886. r.y = n * (2 + l) * a * .5,
  56887. r.z = n * Math.sin(s) * .5
  56888. }
  56889. n.BufferGeometry.call(this),
  56890. this.type = "TorusKnotBufferGeometry",
  56891. this.parameters = {
  56892. radius: e,
  56893. tube: t,
  56894. tubularSegments: i,
  56895. radialSegments: r,
  56896. p: o,
  56897. q: a
  56898. },
  56899. e = e || 100,
  56900. t = t || 40,
  56901. i = Math.floor(i) || 64,
  56902. r = Math.floor(r) || 8,
  56903. o = o || 2,
  56904. a = a || 3;
  56905. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56906. for (l = 0; l <= i; ++l) {
  56907. var T = l / i * o * Math.PI * 2;
  56908. for (s(T, o, a, e, I),
  56909. s(T + .01, o, a, e, E),
  56910. w.subVectors(E, I),
  56911. _.addVectors(E, I),
  56912. b.crossVectors(w, _),
  56913. _.crossVectors(b, w),
  56914. b.normalize(),
  56915. _.normalize(),
  56916. c = 0; c <= r; ++c) {
  56917. var x = c / r * Math.PI * 2
  56918. , S = -t * Math.cos(x)
  56919. , M = t * Math.sin(x);
  56920. A.x = I.x + (S * _.x + M * b.x),
  56921. A.y = I.y + (S * _.y + M * b.y),
  56922. A.z = I.z + (S * _.z + M * b.z),
  56923. p.setXYZ(m, A.x, A.y, A.z),
  56924. y.subVectors(A, I).normalize(),
  56925. f.setXYZ(m, y.x, y.y, y.z),
  56926. C.x = l / i,
  56927. C.y = c / r,
  56928. g.setXY(m, C.x, C.y),
  56929. m++
  56930. }
  56931. }
  56932. for (c = 1; c <= i; c++)
  56933. for (l = 1; l <= r; l++) {
  56934. var R = (r + 1) * (c - 1) + (l - 1)
  56935. , P = (r + 1) * c + (l - 1)
  56936. , O = (r + 1) * c + l
  56937. , L = (r + 1) * (c - 1) + l;
  56938. d.setX(v, R),
  56939. v++,
  56940. d.setX(v, P),
  56941. v++,
  56942. d.setX(v, L),
  56943. v++,
  56944. d.setX(v, P),
  56945. v++,
  56946. d.setX(v, O),
  56947. v++,
  56948. d.setX(v, L),
  56949. v++
  56950. }
  56951. this.setIndex(d),
  56952. this.addAttribute("position", p),
  56953. this.addAttribute("normal", f),
  56954. this.addAttribute("uv", g)
  56955. }
  56956. ,
  56957. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56958. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56959. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56960. n.Geometry.call(this),
  56961. this.type = "TorusKnotGeometry",
  56962. this.parameters = {
  56963. radius: e,
  56964. tube: t,
  56965. tubularSegments: i,
  56966. radialSegments: r,
  56967. p: o,
  56968. q: a
  56969. },
  56970. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56971. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56972. this.mergeVertices()
  56973. }
  56974. ,
  56975. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56976. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56977. n.TubeGeometry = function(e, t, i, r, o, a) {
  56978. function s(e, t, i) {
  56979. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56980. }
  56981. n.Geometry.call(this),
  56982. this.type = "TubeGeometry",
  56983. this.parameters = {
  56984. path: e,
  56985. segments: t,
  56986. radius: i,
  56987. radialSegments: r,
  56988. closed: o,
  56989. taper: a
  56990. },
  56991. t = t || 64,
  56992. i = i || 1,
  56993. r = r || 8,
  56994. o = o || !1,
  56995. a = a || n.TubeGeometry.NoTaper;
  56996. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56997. for (this.tangents = D,
  56998. this.normals = N,
  56999. this.binormals = B,
  57000. v = 0; v < P; v++)
  57001. for (M[v] = [],
  57002. u = v / (P - 1),
  57003. m = e.getPointAt(u),
  57004. l = D[v],
  57005. c = N[v],
  57006. h = B[v],
  57007. p = i * a(u),
  57008. A = 0; A < r; A++)
  57009. d = A / r * 2 * Math.PI,
  57010. f = -p * Math.cos(d),
  57011. g = p * Math.sin(d),
  57012. O.copy(m),
  57013. O.x += f * c.x + g * h.x,
  57014. O.y += f * c.y + g * h.y,
  57015. O.z += f * c.z + g * h.z,
  57016. M[v][A] = s(O.x, O.y, O.z);
  57017. for (v = 0; v < t; v++)
  57018. for (A = 0; A < r; A++)
  57019. y = o ? (v + 1) % t : v + 1,
  57020. C = (A + 1) % r,
  57021. I = M[v][A],
  57022. E = M[y][A],
  57023. b = M[y][C],
  57024. w = M[v][C],
  57025. _ = new n.Vector2(v / t,A / r),
  57026. T = new n.Vector2((v + 1) / t,A / r),
  57027. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57028. S = new n.Vector2(v / t,(A + 1) / r),
  57029. this.faces.push(new n.Face3(I,E,w)),
  57030. this.faceVertexUvs[0].push([_, T, S]),
  57031. this.faces.push(new n.Face3(E,b,w)),
  57032. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57033. this.computeFaceNormals(),
  57034. this.computeVertexNormals()
  57035. }
  57036. ,
  57037. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57038. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57039. n.TubeGeometry.NoTaper = function(e) {
  57040. return 1
  57041. }
  57042. ,
  57043. n.TubeGeometry.SinusoidalTaper = function(e) {
  57044. return Math.sin(Math.PI * e)
  57045. }
  57046. ,
  57047. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57048. function r() {
  57049. f[0] = new n.Vector3,
  57050. g[0] = new n.Vector3,
  57051. a = Number.MAX_VALUE,
  57052. s = Math.abs(p[0].x),
  57053. l = Math.abs(p[0].y),
  57054. c = Math.abs(p[0].z),
  57055. s <= a && (a = s,
  57056. d.set(1, 0, 0)),
  57057. l <= a && (a = l,
  57058. d.set(0, 1, 0)),
  57059. c <= a && d.set(0, 0, 1),
  57060. m.crossVectors(p[0], d).normalize(),
  57061. f[0].crossVectors(p[0], m),
  57062. g[0].crossVectors(p[0], f[0])
  57063. }
  57064. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57065. for (this.tangents = p,
  57066. this.normals = f,
  57067. this.binormals = g,
  57068. h = 0; h < A; h++)
  57069. u = h / (A - 1),
  57070. p[h] = e.getTangentAt(u),
  57071. p[h].normalize();
  57072. for (r(),
  57073. h = 1; h < A; h++)
  57074. f[h] = f[h - 1].clone(),
  57075. g[h] = g[h - 1].clone(),
  57076. m.crossVectors(p[h - 1], p[h]),
  57077. m.length() > Number.EPSILON && (m.normalize(),
  57078. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57079. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57080. g[h].crossVectors(p[h], f[h]);
  57081. if (i)
  57082. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57083. o /= A - 1,
  57084. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57085. h = 1; h < A; h++)
  57086. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57087. g[h].crossVectors(p[h], f[h])
  57088. }
  57089. ,
  57090. n.PolyhedronGeometry = function(e, t, i, r) {
  57091. function o(e) {
  57092. var t = e.normalize().clone();
  57093. t.index = u.vertices.push(t) - 1;
  57094. var i = l(e) / 2 / Math.PI + .5
  57095. , r = c(e) / Math.PI + .5;
  57096. return t.uv = new n.Vector2(i,1 - r),
  57097. t
  57098. }
  57099. function a(e, t, i, r) {
  57100. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57101. u.faces.push(o),
  57102. C.copy(e).add(t).add(i).divideScalar(3);
  57103. var a = l(C);
  57104. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57105. }
  57106. function s(e, t) {
  57107. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57108. l[h] = [];
  57109. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57110. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57111. }
  57112. for (var h = 0; h < i; h++)
  57113. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57114. var m = Math.floor(g / 2);
  57115. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57116. }
  57117. }
  57118. function l(e) {
  57119. return Math.atan2(e.z, -e.x)
  57120. }
  57121. function c(e) {
  57122. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57123. }
  57124. function h(e, t, i) {
  57125. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57126. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57127. e.clone()
  57128. }
  57129. n.Geometry.call(this),
  57130. this.type = "PolyhedronGeometry",
  57131. this.parameters = {
  57132. vertices: e,
  57133. indices: t,
  57134. radius: i,
  57135. detail: r
  57136. },
  57137. i = i || 1,
  57138. r = r || 0;
  57139. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57140. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57141. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57142. m++) {
  57143. var v = f[t[d]]
  57144. , A = f[t[d + 1]]
  57145. , y = f[t[d + 2]];
  57146. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57147. }
  57148. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57149. s(g[d], r);
  57150. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57151. var I = this.faceVertexUvs[0][d]
  57152. , E = I[0].x
  57153. , b = I[1].x
  57154. , w = I[2].x
  57155. , _ = Math.max(E, b, w)
  57156. , T = Math.min(E, b, w);
  57157. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57158. b < .2 && (I[1].x += 1),
  57159. w < .2 && (I[2].x += 1))
  57160. }
  57161. for (var d = 0, p = this.vertices.length; d < p; d++)
  57162. this.vertices[d].multiplyScalar(i);
  57163. this.mergeVertices(),
  57164. this.computeFaceNormals(),
  57165. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57166. }
  57167. ,
  57168. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57169. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57170. n.DodecahedronGeometry = function(e, t) {
  57171. var i = (1 + Math.sqrt(5)) / 2
  57172. , r = 1 / i
  57173. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57174. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57175. n.PolyhedronGeometry.call(this, o, a, e, t),
  57176. this.type = "DodecahedronGeometry",
  57177. this.parameters = {
  57178. radius: e,
  57179. detail: t
  57180. }
  57181. }
  57182. ,
  57183. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57184. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57185. n.IcosahedronGeometry = function(e, t) {
  57186. var i = (1 + Math.sqrt(5)) / 2
  57187. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57188. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57189. n.PolyhedronGeometry.call(this, r, o, e, t),
  57190. this.type = "IcosahedronGeometry",
  57191. this.parameters = {
  57192. radius: e,
  57193. detail: t
  57194. }
  57195. }
  57196. ,
  57197. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57198. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57199. n.OctahedronGeometry = function(e, t) {
  57200. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57201. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57202. n.PolyhedronGeometry.call(this, i, r, e, t),
  57203. this.type = "OctahedronGeometry",
  57204. this.parameters = {
  57205. radius: e,
  57206. detail: t
  57207. }
  57208. }
  57209. ,
  57210. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57211. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57212. n.TetrahedronGeometry = function(e, t) {
  57213. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57214. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57215. n.PolyhedronGeometry.call(this, i, r, e, t),
  57216. this.type = "TetrahedronGeometry",
  57217. this.parameters = {
  57218. radius: e,
  57219. detail: t
  57220. }
  57221. }
  57222. ,
  57223. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57224. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57225. n.ParametricGeometry = function(e, t, i) {
  57226. n.Geometry.call(this),
  57227. this.type = "ParametricGeometry",
  57228. this.parameters = {
  57229. func: e,
  57230. slices: t,
  57231. stacks: i
  57232. };
  57233. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57234. for (r = 0; r <= i; r++)
  57235. for (l = r / i,
  57236. o = 0; o <= t; o++)
  57237. s = o / t,
  57238. a = e(s, l),
  57239. c.push(a);
  57240. var p, f, g, m, v, A, y, C;
  57241. for (r = 0; r < i; r++)
  57242. for (o = 0; o < t; o++)
  57243. p = r * d + o,
  57244. f = r * d + o + 1,
  57245. g = (r + 1) * d + o + 1,
  57246. m = (r + 1) * d + o,
  57247. v = new n.Vector2(o / t,r / i),
  57248. A = new n.Vector2((o + 1) / t,r / i),
  57249. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57250. C = new n.Vector2(o / t,(r + 1) / i),
  57251. h.push(new n.Face3(p,f,m)),
  57252. u.push([v, A, C]),
  57253. h.push(new n.Face3(f,g,m)),
  57254. u.push([A.clone(), y, C.clone()]);
  57255. this.computeFaceNormals(),
  57256. this.computeVertexNormals()
  57257. }
  57258. ,
  57259. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57260. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57261. n.WireframeGeometry = function(e) {
  57262. function t(e, t) {
  57263. return e - t
  57264. }
  57265. n.BufferGeometry.call(this);
  57266. var i = [0, 0]
  57267. , r = {}
  57268. , o = ["a", "b", "c"];
  57269. if (e instanceof n.Geometry) {
  57270. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57271. for (var d = s[h], p = 0; p < 3; p++) {
  57272. i[0] = d[o[p]],
  57273. i[1] = d[o[(p + 1) % 3]],
  57274. i.sort(t);
  57275. var f = i.toString();
  57276. void 0 === r[f] && (c[2 * l] = i[0],
  57277. c[2 * l + 1] = i[1],
  57278. r[f] = !0,
  57279. l++)
  57280. }
  57281. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57282. for (var p = 0; p < 2; p++) {
  57283. var m = a[c[2 * h + p]]
  57284. , v = 6 * h + 3 * p;
  57285. g[v + 0] = m.x,
  57286. g[v + 1] = m.y,
  57287. g[v + 2] = m.z
  57288. }
  57289. this.addAttribute("position", new n.BufferAttribute(g,3))
  57290. } else if (e instanceof n.BufferGeometry)
  57291. if (null !== e.index) {
  57292. var A = e.index.array
  57293. , a = e.attributes.position
  57294. , y = e.groups
  57295. , l = 0;
  57296. 0 === y.length && e.addGroup(0, A.length);
  57297. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57298. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57299. for (var p = 0; p < 3; p++) {
  57300. i[0] = A[h + p],
  57301. i[1] = A[h + (p + 1) % 3],
  57302. i.sort(t);
  57303. var f = i.toString();
  57304. void 0 === r[f] && (c[2 * l] = i[0],
  57305. c[2 * l + 1] = i[1],
  57306. r[f] = !0,
  57307. l++)
  57308. }
  57309. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57310. for (var p = 0; p < 2; p++) {
  57311. var v = 6 * h + 3 * p
  57312. , T = c[2 * h + p];
  57313. g[v + 0] = a.getX(T),
  57314. g[v + 1] = a.getY(T),
  57315. g[v + 2] = a.getZ(T)
  57316. }
  57317. this.addAttribute("position", new n.BufferAttribute(g,3))
  57318. } else {
  57319. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57320. for (var p = 0; p < 3; p++) {
  57321. var v = 18 * h + 6 * p
  57322. , S = 9 * h + 3 * p;
  57323. g[v + 0] = a[S],
  57324. g[v + 1] = a[S + 1],
  57325. g[v + 2] = a[S + 2];
  57326. var T = 9 * h + 3 * ((p + 1) % 3);
  57327. g[v + 3] = a[T],
  57328. g[v + 4] = a[T + 1],
  57329. g[v + 5] = a[T + 2]
  57330. }
  57331. this.addAttribute("position", new n.BufferAttribute(g,3))
  57332. }
  57333. }
  57334. ,
  57335. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57336. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57337. n.AxisHelper = function(e) {
  57338. e = e || 1;
  57339. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57340. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57341. , r = new n.BufferGeometry;
  57342. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57343. r.addAttribute("color", new n.BufferAttribute(i,3));
  57344. var o = new n.LineBasicMaterial({
  57345. vertexColors: n.VertexColors
  57346. });
  57347. n.LineSegments.call(this, r, o)
  57348. }
  57349. ,
  57350. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57351. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57352. n.ArrowHelper = function() {
  57353. var e = new n.Geometry;
  57354. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57355. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57356. return t.translate(0, -.5, 0),
  57357. function(i, r, o, a, s, l) {
  57358. n.Object3D.call(this),
  57359. void 0 === a && (a = 16776960),
  57360. void 0 === o && (o = 1),
  57361. void 0 === s && (s = .2 * o),
  57362. void 0 === l && (l = .2 * s),
  57363. this.position.copy(r),
  57364. this.line = new n.Line(e,new n.LineBasicMaterial({
  57365. color: a
  57366. })),
  57367. this.line.matrixAutoUpdate = !1,
  57368. this.add(this.line),
  57369. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57370. color: a
  57371. })),
  57372. this.cone.matrixAutoUpdate = !1,
  57373. this.add(this.cone),
  57374. this.setDirection(i),
  57375. this.setLength(o, s, l)
  57376. }
  57377. }(),
  57378. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57379. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57380. n.ArrowHelper.prototype.setDirection = function() {
  57381. var e, t = new n.Vector3;
  57382. return function(i) {
  57383. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57384. e = Math.acos(i.y),
  57385. this.quaternion.setFromAxisAngle(t, e))
  57386. }
  57387. }(),
  57388. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57389. void 0 === t && (t = .2 * e),
  57390. void 0 === i && (i = .2 * t),
  57391. this.line.scale.set(1, Math.max(0, e - t), 1),
  57392. this.line.updateMatrix(),
  57393. this.cone.scale.set(i, t, i),
  57394. this.cone.position.y = e,
  57395. this.cone.updateMatrix()
  57396. }
  57397. ,
  57398. n.ArrowHelper.prototype.setColor = function(e) {
  57399. this.line.material.color.set(e),
  57400. this.cone.material.color.set(e)
  57401. }
  57402. ,
  57403. n.BoxHelper = function(e) {
  57404. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57405. , i = new Float32Array(24)
  57406. , r = new n.BufferGeometry;
  57407. r.setIndex(new n.BufferAttribute(t,1)),
  57408. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57409. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57410. color: 16776960
  57411. })),
  57412. void 0 !== e && this.update(e)
  57413. }
  57414. ,
  57415. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57416. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57417. n.BoxHelper.prototype.update = function() {
  57418. var e = new n.Box3;
  57419. return function(t) {
  57420. if (e.setFromObject(t),
  57421. !e.isEmpty()) {
  57422. var i = e.min
  57423. , n = e.max
  57424. , r = this.geometry.attributes.position
  57425. , o = r.array;
  57426. o[0] = n.x,
  57427. o[1] = n.y,
  57428. o[2] = n.z,
  57429. o[3] = i.x,
  57430. o[4] = n.y,
  57431. o[5] = n.z,
  57432. o[6] = i.x,
  57433. o[7] = i.y,
  57434. o[8] = n.z,
  57435. o[9] = n.x,
  57436. o[10] = i.y,
  57437. o[11] = n.z,
  57438. o[12] = n.x,
  57439. o[13] = n.y,
  57440. o[14] = i.z,
  57441. o[15] = i.x,
  57442. o[16] = n.y,
  57443. o[17] = i.z,
  57444. o[18] = i.x,
  57445. o[19] = i.y,
  57446. o[20] = i.z,
  57447. o[21] = n.x,
  57448. o[22] = i.y,
  57449. o[23] = i.z,
  57450. r.needsUpdate = !0,
  57451. this.geometry.computeBoundingSphere()
  57452. }
  57453. }
  57454. }(),
  57455. n.BoundingBoxHelper = function(e, t) {
  57456. var i = void 0 !== t ? t : 8947848;
  57457. this.object = e,
  57458. this.box = new n.Box3,
  57459. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57460. color: i,
  57461. wireframe: !0
  57462. }))
  57463. }
  57464. ,
  57465. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57466. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57467. n.BoundingBoxHelper.prototype.update = function() {
  57468. this.box.setFromObject(this.object),
  57469. this.box.size(this.scale),
  57470. this.box.center(this.position)
  57471. }
  57472. ,
  57473. n.CameraHelper = function(e) {
  57474. function t(e, t, n) {
  57475. i(e, n),
  57476. i(t, n)
  57477. }
  57478. function i(e, t) {
  57479. r.vertices.push(new n.Vector3),
  57480. r.colors.push(new n.Color(t)),
  57481. void 0 === a[e] && (a[e] = []),
  57482. a[e].push(r.vertices.length - 1)
  57483. }
  57484. var r = new n.Geometry
  57485. , o = new n.LineBasicMaterial({
  57486. color: 16777215,
  57487. vertexColors: n.FaceColors
  57488. })
  57489. , a = {}
  57490. , s = 16755200
  57491. , l = 16711680
  57492. , c = 43775
  57493. , h = 16777215
  57494. , u = 3355443;
  57495. t("n1", "n2", s),
  57496. t("n2", "n4", s),
  57497. t("n4", "n3", s),
  57498. t("n3", "n1", s),
  57499. t("f1", "f2", s),
  57500. t("f2", "f4", s),
  57501. t("f4", "f3", s),
  57502. t("f3", "f1", s),
  57503. t("n1", "f1", s),
  57504. t("n2", "f2", s),
  57505. t("n3", "f3", s),
  57506. t("n4", "f4", s),
  57507. t("p", "n1", l),
  57508. t("p", "n2", l),
  57509. t("p", "n3", l),
  57510. t("p", "n4", l),
  57511. t("u1", "u2", c),
  57512. t("u2", "u3", c),
  57513. t("u3", "u1", c),
  57514. t("c", "t", h),
  57515. t("p", "c", u),
  57516. t("cn1", "cn2", u),
  57517. t("cn3", "cn4", u),
  57518. t("cf1", "cf2", u),
  57519. t("cf3", "cf4", u),
  57520. n.LineSegments.call(this, r, o),
  57521. this.camera = e,
  57522. this.camera.updateProjectionMatrix(),
  57523. this.matrix = e.matrixWorld,
  57524. this.matrixAutoUpdate = !1,
  57525. this.pointMap = a,
  57526. this.update()
  57527. }
  57528. ,
  57529. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57530. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57531. n.CameraHelper.prototype.update = function() {
  57532. function e(e, n, a, s) {
  57533. r.set(n, a, s).unproject(o);
  57534. var l = i[e];
  57535. if (void 0 !== l)
  57536. for (var c = 0, h = l.length; c < h; c++)
  57537. t.vertices[l[c]].copy(r)
  57538. }
  57539. var t, i, r = new n.Vector3, o = new n.Camera;
  57540. return function() {
  57541. t = this.geometry,
  57542. i = this.pointMap;
  57543. var n = 1
  57544. , r = 1;
  57545. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57546. e("c", 0, 0, -1),
  57547. e("t", 0, 0, 1),
  57548. e("n1", -n, -r, -1),
  57549. e("n2", n, -r, -1),
  57550. e("n3", -n, r, -1),
  57551. e("n4", n, r, -1),
  57552. e("f1", -n, -r, 1),
  57553. e("f2", n, -r, 1),
  57554. e("f3", -n, r, 1),
  57555. e("f4", n, r, 1),
  57556. e("u1", .7 * n, 1.1 * r, -1),
  57557. e("u2", .7 * -n, 1.1 * r, -1),
  57558. e("u3", 0, 2 * r, -1),
  57559. e("cf1", -n, 0, 1),
  57560. e("cf2", n, 0, 1),
  57561. e("cf3", 0, -r, 1),
  57562. e("cf4", 0, r, 1),
  57563. e("cn1", -n, 0, -1),
  57564. e("cn2", n, 0, -1),
  57565. e("cn3", 0, -r, -1),
  57566. e("cn4", 0, r, -1),
  57567. t.verticesNeedUpdate = !0
  57568. }
  57569. }(),
  57570. n.DirectionalLightHelper = function(e, t) {
  57571. n.Object3D.call(this),
  57572. this.light = e,
  57573. this.light.updateMatrixWorld(),
  57574. this.matrix = e.matrixWorld,
  57575. this.matrixAutoUpdate = !1,
  57576. t = t || 1;
  57577. var i = new n.Geometry;
  57578. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57579. var r = new n.LineBasicMaterial({
  57580. fog: !1
  57581. });
  57582. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57583. this.lightPlane = new n.Line(i,r),
  57584. this.add(this.lightPlane),
  57585. i = new n.Geometry,
  57586. i.vertices.push(new n.Vector3, new n.Vector3),
  57587. r = new n.LineBasicMaterial({
  57588. fog: !1
  57589. }),
  57590. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57591. this.targetLine = new n.Line(i,r),
  57592. this.add(this.targetLine),
  57593. this.update()
  57594. }
  57595. ,
  57596. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57597. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57598. n.DirectionalLightHelper.prototype.dispose = function() {
  57599. this.lightPlane.geometry.dispose(),
  57600. this.lightPlane.material.dispose(),
  57601. this.targetLine.geometry.dispose(),
  57602. this.targetLine.material.dispose()
  57603. }
  57604. ,
  57605. n.DirectionalLightHelper.prototype.update = function() {
  57606. var e = new n.Vector3
  57607. , t = new n.Vector3
  57608. , i = new n.Vector3;
  57609. return function() {
  57610. e.setFromMatrixPosition(this.light.matrixWorld),
  57611. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57612. i.subVectors(t, e),
  57613. this.lightPlane.lookAt(i),
  57614. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57615. this.targetLine.geometry.vertices[1].copy(i),
  57616. this.targetLine.geometry.verticesNeedUpdate = !0,
  57617. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57618. }
  57619. }(),
  57620. n.EdgesHelper = function(e, t, i) {
  57621. var r = void 0 !== t ? t : 16777215;
  57622. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57623. color: r
  57624. })),
  57625. this.matrix = e.matrixWorld,
  57626. this.matrixAutoUpdate = !1
  57627. }
  57628. ,
  57629. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57630. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57631. n.FaceNormalsHelper = function(e, t, i, r) {
  57632. this.object = e,
  57633. this.size = void 0 !== t ? t : 1;
  57634. var o = void 0 !== i ? i : 16776960
  57635. , a = void 0 !== r ? r : 1
  57636. , s = 0
  57637. , l = this.object.geometry;
  57638. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57639. var c = new n.BufferGeometry
  57640. , h = new n.Float32Attribute(2 * s * 3,3);
  57641. c.addAttribute("position", h),
  57642. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57643. color: o,
  57644. linewidth: a
  57645. })),
  57646. this.matrixAutoUpdate = !1,
  57647. this.update()
  57648. }
  57649. ,
  57650. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57651. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57652. n.FaceNormalsHelper.prototype.update = function() {
  57653. var e = new n.Vector3
  57654. , t = new n.Vector3
  57655. , i = new n.Matrix3;
  57656. return function() {
  57657. this.object.updateMatrixWorld(!0),
  57658. i.getNormalMatrix(this.object.matrixWorld);
  57659. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57660. var u = s[c]
  57661. , d = u.normal;
  57662. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57663. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57664. r.setXYZ(l, e.x, e.y, e.z),
  57665. l += 1,
  57666. r.setXYZ(l, t.x, t.y, t.z),
  57667. l += 1
  57668. }
  57669. return r.needsUpdate = !0,
  57670. this
  57671. }
  57672. }(),
  57673. n.GridHelper = function(e, t) {
  57674. var i = new n.Geometry
  57675. , r = new n.LineBasicMaterial({
  57676. vertexColors: n.VertexColors
  57677. });
  57678. this.color1 = new n.Color(4473924),
  57679. this.color2 = new n.Color(8947848);
  57680. for (var o = -e; o <= e; o += t) {
  57681. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57682. var a = 0 === o ? this.color1 : this.color2;
  57683. i.colors.push(a, a, a, a)
  57684. }
  57685. n.LineSegments.call(this, i, r)
  57686. }
  57687. ,
  57688. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57689. n.GridHelper.prototype.constructor = n.GridHelper,
  57690. n.GridHelper.prototype.setColors = function(e, t) {
  57691. this.color1.set(e),
  57692. this.color2.set(t),
  57693. this.geometry.colorsNeedUpdate = !0
  57694. }
  57695. ,
  57696. n.HemisphereLightHelper = function(e, t) {
  57697. n.Object3D.call(this),
  57698. this.light = e,
  57699. this.light.updateMatrixWorld(),
  57700. this.matrix = e.matrixWorld,
  57701. this.matrixAutoUpdate = !1,
  57702. this.colors = [new n.Color, new n.Color];
  57703. var i = new n.SphereGeometry(t,4,2);
  57704. i.rotateX(-Math.PI / 2);
  57705. for (var r = 0, o = 8; r < o; r++)
  57706. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57707. var a = new n.MeshBasicMaterial({
  57708. vertexColors: n.FaceColors,
  57709. wireframe: !0
  57710. });
  57711. this.lightSphere = new n.Mesh(i,a),
  57712. this.add(this.lightSphere),
  57713. this.update()
  57714. }
  57715. ,
  57716. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57717. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57718. n.HemisphereLightHelper.prototype.dispose = function() {
  57719. this.lightSphere.geometry.dispose(),
  57720. this.lightSphere.material.dispose()
  57721. }
  57722. ,
  57723. n.HemisphereLightHelper.prototype.update = function() {
  57724. var e = new n.Vector3;
  57725. return function() {
  57726. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57727. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57728. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57729. this.lightSphere.geometry.colorsNeedUpdate = !0
  57730. }
  57731. }(),
  57732. n.PointLightHelper = function(e, t) {
  57733. this.light = e,
  57734. this.light.updateMatrixWorld();
  57735. var i = new n.SphereGeometry(t,4,2)
  57736. , r = new n.MeshBasicMaterial({
  57737. wireframe: !0,
  57738. fog: !1
  57739. });
  57740. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57741. n.Mesh.call(this, i, r),
  57742. this.matrix = this.light.matrixWorld,
  57743. this.matrixAutoUpdate = !1
  57744. }
  57745. ,
  57746. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57747. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57748. n.PointLightHelper.prototype.dispose = function() {
  57749. this.geometry.dispose(),
  57750. this.material.dispose()
  57751. }
  57752. ,
  57753. n.PointLightHelper.prototype.update = function() {
  57754. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57755. }
  57756. ,
  57757. n.SkeletonHelper = function(e) {
  57758. this.bones = this.getBoneList(e);
  57759. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57760. var r = this.bones[i];
  57761. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57762. t.vertices.push(new n.Vector3),
  57763. t.colors.push(new n.Color(0,0,1)),
  57764. t.colors.push(new n.Color(0,1,0)))
  57765. }
  57766. t.dynamic = !0;
  57767. var o = new n.LineBasicMaterial({
  57768. vertexColors: n.VertexColors,
  57769. depthTest: !1,
  57770. depthWrite: !1,
  57771. transparent: !0
  57772. });
  57773. n.LineSegments.call(this, t, o),
  57774. this.root = e,
  57775. this.matrix = e.matrixWorld,
  57776. this.matrixAutoUpdate = !1,
  57777. this.update()
  57778. }
  57779. ,
  57780. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57781. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57782. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57783. var t = [];
  57784. e instanceof n.Bone && t.push(e);
  57785. for (var i = 0; i < e.children.length; i++)
  57786. t.push.apply(t, this.getBoneList(e.children[i]));
  57787. return t
  57788. }
  57789. ,
  57790. n.SkeletonHelper.prototype.update = function() {
  57791. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57792. var a = this.bones[o];
  57793. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57794. e.vertices[r].setFromMatrixPosition(i),
  57795. i.multiplyMatrices(t, a.parent.matrixWorld),
  57796. e.vertices[r + 1].setFromMatrixPosition(i),
  57797. r += 2)
  57798. }
  57799. e.verticesNeedUpdate = !0,
  57800. e.computeBoundingSphere()
  57801. }
  57802. ,
  57803. n.SpotLightHelper = function(e) {
  57804. n.Object3D.call(this),
  57805. this.light = e,
  57806. this.light.updateMatrixWorld(),
  57807. this.matrix = e.matrixWorld,
  57808. this.matrixAutoUpdate = !1;
  57809. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57810. t.translate(0, -.5, 0),
  57811. t.rotateX(-Math.PI / 2);
  57812. var i = new n.MeshBasicMaterial({
  57813. wireframe: !0,
  57814. fog: !1
  57815. });
  57816. this.cone = new n.Mesh(t,i),
  57817. this.add(this.cone),
  57818. this.update()
  57819. }
  57820. ,
  57821. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57822. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57823. n.SpotLightHelper.prototype.dispose = function() {
  57824. this.cone.geometry.dispose(),
  57825. this.cone.material.dispose()
  57826. }
  57827. ,
  57828. n.SpotLightHelper.prototype.update = function() {
  57829. var e = new n.Vector3
  57830. , t = new n.Vector3;
  57831. return function() {
  57832. var i = this.light.distance ? this.light.distance : 1e4
  57833. , n = i * Math.tan(this.light.angle);
  57834. this.cone.scale.set(n, n, i),
  57835. e.setFromMatrixPosition(this.light.matrixWorld),
  57836. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57837. this.cone.lookAt(t.sub(e)),
  57838. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57839. }
  57840. }(),
  57841. n.VertexNormalsHelper = function(e, t, i, r) {
  57842. this.object = e,
  57843. this.size = void 0 !== t ? t : 1;
  57844. var o = void 0 !== i ? i : 16711680
  57845. , a = void 0 !== r ? r : 1
  57846. , s = 0
  57847. , l = this.object.geometry;
  57848. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57849. var c = new n.BufferGeometry
  57850. , h = new n.Float32Attribute(2 * s * 3,3);
  57851. c.addAttribute("position", h),
  57852. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57853. color: o,
  57854. linewidth: a
  57855. })),
  57856. this.matrixAutoUpdate = !1,
  57857. this.update()
  57858. }
  57859. ,
  57860. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57861. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57862. n.VertexNormalsHelper.prototype.update = function() {
  57863. var e = new n.Vector3
  57864. , t = new n.Vector3
  57865. , i = new n.Matrix3;
  57866. return function() {
  57867. var r = ["a", "b", "c"];
  57868. this.object.updateMatrixWorld(!0),
  57869. i.getNormalMatrix(this.object.matrixWorld);
  57870. var o = this.object.matrixWorld
  57871. , a = this.geometry.attributes.position
  57872. , s = this.object.geometry;
  57873. if (s instanceof n.Geometry)
  57874. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57875. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57876. var m = l[p[r[f]]]
  57877. , v = p.vertexNormals[f];
  57878. e.copy(m).applyMatrix4(o),
  57879. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57880. a.setXYZ(h, e.x, e.y, e.z),
  57881. h += 1,
  57882. a.setXYZ(h, t.x, t.y, t.z),
  57883. h += 1
  57884. }
  57885. else if (s instanceof n.BufferGeometry)
  57886. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57887. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57888. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57889. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57890. a.setXYZ(h, e.x, e.y, e.z),
  57891. h += 1,
  57892. a.setXYZ(h, t.x, t.y, t.z),
  57893. h += 1;
  57894. return a.needsUpdate = !0,
  57895. this
  57896. }
  57897. }(),
  57898. n.WireframeHelper = function(e, t) {
  57899. var i = void 0 !== t ? t : 16777215;
  57900. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57901. color: i
  57902. })),
  57903. this.matrix = e.matrixWorld,
  57904. this.matrixAutoUpdate = !1
  57905. }
  57906. ,
  57907. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57908. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57909. n.ImmediateRenderObject = function(e) {
  57910. n.Object3D.call(this),
  57911. this.material = e,
  57912. this.render = function(e) {}
  57913. }
  57914. ,
  57915. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57916. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57917. n.MorphBlendMesh = function(e, t) {
  57918. n.Mesh.call(this, e, t),
  57919. this.animationsMap = {},
  57920. this.animationsList = [];
  57921. var i = this.geometry.morphTargets.length
  57922. , r = "__default"
  57923. , o = 0
  57924. , a = i - 1
  57925. , s = i / 1;
  57926. this.createAnimation(r, o, a, s),
  57927. this.setAnimationWeight(r, 1)
  57928. }
  57929. ,
  57930. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57931. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57932. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57933. var r = {
  57934. start: t,
  57935. end: i,
  57936. length: i - t + 1,
  57937. fps: n,
  57938. duration: (i - t) / n,
  57939. lastFrame: 0,
  57940. currentFrame: 0,
  57941. active: !1,
  57942. time: 0,
  57943. direction: 1,
  57944. weight: 1,
  57945. directionBackwards: !1,
  57946. mirroredLoop: !1
  57947. };
  57948. this.animationsMap[e] = r,
  57949. this.animationsList.push(r)
  57950. }
  57951. ,
  57952. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57953. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57954. var s = r.morphTargets[o]
  57955. , l = s.name.match(i);
  57956. if (l && l.length > 1) {
  57957. var c = l[1];
  57958. n[c] || (n[c] = {
  57959. start: 1 / 0,
  57960. end: -(1 / 0)
  57961. });
  57962. var h = n[c];
  57963. o < h.start && (h.start = o),
  57964. o > h.end && (h.end = o),
  57965. t || (t = c)
  57966. }
  57967. }
  57968. for (var c in n) {
  57969. var h = n[c];
  57970. this.createAnimation(c, h.start, h.end, e)
  57971. }
  57972. this.firstAnimation = t
  57973. }
  57974. ,
  57975. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57976. var t = this.animationsMap[e];
  57977. t && (t.direction = 1,
  57978. t.directionBackwards = !1)
  57979. }
  57980. ,
  57981. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57982. var t = this.animationsMap[e];
  57983. t && (t.direction = -1,
  57984. t.directionBackwards = !0)
  57985. }
  57986. ,
  57987. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57988. var i = this.animationsMap[e];
  57989. i && (i.fps = t,
  57990. i.duration = (i.end - i.start) / i.fps)
  57991. }
  57992. ,
  57993. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57994. var i = this.animationsMap[e];
  57995. i && (i.duration = t,
  57996. i.fps = (i.end - i.start) / i.duration)
  57997. }
  57998. ,
  57999. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58000. var i = this.animationsMap[e];
  58001. i && (i.weight = t)
  58002. }
  58003. ,
  58004. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58005. var i = this.animationsMap[e];
  58006. i && (i.time = t)
  58007. }
  58008. ,
  58009. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58010. var t = 0
  58011. , i = this.animationsMap[e];
  58012. return i && (t = i.time),
  58013. t
  58014. }
  58015. ,
  58016. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58017. var t = -1
  58018. , i = this.animationsMap[e];
  58019. return i && (t = i.duration),
  58020. t
  58021. }
  58022. ,
  58023. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58024. var t = this.animationsMap[e];
  58025. t ? (t.time = 0,
  58026. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58027. }
  58028. ,
  58029. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58030. var t = this.animationsMap[e];
  58031. t && (t.active = !1)
  58032. }
  58033. ,
  58034. n.MorphBlendMesh.prototype.update = function(e) {
  58035. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58036. var r = this.animationsList[t];
  58037. if (r.active) {
  58038. var o = r.duration / r.length;
  58039. r.time += r.direction * e,
  58040. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58041. r.time > r.duration && (r.time = r.duration,
  58042. r.directionBackwards = !0),
  58043. r.time < 0 && (r.time = 0,
  58044. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58045. r.time < 0 && (r.time += r.duration));
  58046. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58047. , s = r.weight;
  58048. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58049. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58050. this.morphTargetInfluences[a] = 0,
  58051. r.lastFrame = r.currentFrame,
  58052. r.currentFrame = a);
  58053. var l = r.time % o / o;
  58054. r.directionBackwards && (l = 1 - l),
  58055. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58056. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58057. }
  58058. }
  58059. }
  58060. ,
  58061. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58062. i.THREE = n) : this.THREE = n
  58063. window.THREE = n
  58064. getObjLoader()
  58065. }
  58066. , {}]
  58067. }, {}, [116]);
  58068. function initTransitionPass(THREE){
  58069. THREE.TransitionPass = function ( scene, camera ) {
  58070. this.renderScene = scene;
  58071. this.renderCamera = camera;
  58072. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58073. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58074. format: THREE.RGBAFormat
  58075. });
  58076. this.coverTex = this.coverRenderTarget.texture;
  58077. this.enabled = false;
  58078. this.oldClearColor = new THREE.Color();
  58079. this.oldClearAlpha = 1;
  58080. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58081. this.scene = new THREE.Scene();
  58082. this.material = this.getMaskMaterial()
  58083. var copyShader = THREE.CopyShader;
  58084. this.materialCopy = new THREE.ShaderMaterial( {
  58085. uniforms: this.copyUniforms,
  58086. vertexShader: copyShader.vertexShader,
  58087. fragmentShader: copyShader.fragmentShader,
  58088. blending: THREE.NoBlending,
  58089. depthTest: false,
  58090. depthWrite: false,
  58091. transparent: true
  58092. } );
  58093. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58094. this.quad.frustumCulled = false; // Avoid getting clipped
  58095. this.scene.add( this.quad );
  58096. }
  58097. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58098. constructor: THREE.TransitionPass,
  58099. setSize: function ( width, height ) {
  58100. this.coverRenderTarget.setSize( width, height );
  58101. },
  58102. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58103. var oldAutoClear = renderer.autoClear;
  58104. renderer.autoClear = false;
  58105. var uniforms = this.quad.material.uniforms
  58106. uniforms.bgTex.value = readBuffer.texture;
  58107. uniforms.coverTex.value = this.coverTex;
  58108. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58109. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58110. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58111. renderer.render( this.scene, this.camera);
  58112. renderer.autoClear = oldAutoClear;
  58113. },
  58114. start:function(sceneRenderer){
  58115. this.enabled = true
  58116. //draw coverTex
  58117. this.quad.material.uniforms.progress.value = 1;
  58118. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58119. },
  58120. stop:function(){
  58121. this.enabled = false
  58122. }
  58123. ,
  58124. getMaskMaterial :function(){
  58125. return new THREE.ShaderMaterial( {
  58126. uniforms: {
  58127. coverTex: {
  58128. type: "t",
  58129. value: null
  58130. },
  58131. bgTex: {
  58132. type: "t",
  58133. value: null
  58134. },
  58135. progress:{
  58136. type: "f",
  58137. value: 0
  58138. },
  58139. screenRatio:{
  58140. type: "f",
  58141. value: 1
  58142. }
  58143. },
  58144. vertexShader: `
  58145. varying vec2 vUv;
  58146. void main()
  58147. {
  58148. vUv = uv;
  58149. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58150. }
  58151. `,
  58152. fragmentShader: `
  58153. uniform sampler2D coverTex;
  58154. uniform sampler2D bgTex;
  58155. uniform float progress;
  58156. uniform float screenRatio;
  58157. varying vec2 vUv;
  58158. void main() {
  58159. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58160. const float minRadius = 0.0 ;
  58161. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  58162. float diff = 0.292; //1.0-maxRadius;
  58163. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58164. float radiusOut = radiusIn + diff;
  58165. if(radius < radiusIn) {
  58166. gl_FragColor = texture2D(bgTex, vUv);
  58167. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58168. }else if(radius>radiusOut){
  58169. gl_FragColor = texture2D(coverTex, vUv) ;
  58170. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58171. }else{
  58172. vec4 color1 = texture2D(bgTex, vUv);
  58173. vec4 color2 = texture2D(coverTex, vUv);
  58174. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58175. gl_FragColor = mix(color1, color2, rotio);
  58176. }
  58177. }
  58178. `
  58179. } );
  58180. },
  58181. }
  58182. }
  58183. /*
  58184. 笔记:
  58185. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58186. {
  58187. //到导览中某个点位(假设点位不重复)
  58188. var id = 73
  58189. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58190. var i = player.model.heroLocations.indexOf(p)
  58191. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58192. var j = p.heroLocations.indexOf(p1)
  58193. player.director.goToHighlight([i,j])
  58194. }
  58195. */