main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3376. let defaultRatio = 1.2 , absoluteScale
  3377. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3378. var angle = parseFloat(_settings.floorPlanAngle)
  3379. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3380. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3381. var screenSize = Math.min($("#player").width(), $("#player").height())
  3382. var maxSize = 800;//模型最大占据像素
  3383. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3384. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3385. }else{
  3386. var t = Math.max(modelSize.x, modelSize.z)
  3387. , i = Math.min(modelSize.x, modelSize.z)
  3388. , n = Math.max(t, i * this.camera.aspect)
  3389. , r = Math.max(i, t * this.camera.aspect);
  3390. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3391. }
  3392. return absoluteScale
  3393. },
  3394. /* n.prototype.rotateToView = function(e, t) {
  3395. var i = 0
  3396. , n = h.aspectRatio() < 1
  3397. , r = e.x < e.z;
  3398. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3399. this.rotateLeft(i),
  3400. this.update(0)
  3401. },
  3402. */
  3403. n.prototype.rotateToView = function(modelSize, direction) {
  3404. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3405. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3406. i = parseFloat(_settings.floorPlanAngle)
  3407. }else{
  3408. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3409. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3410. {
  3411. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3412. {
  3413. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3414. }
  3415. //(第二种情况) 不做处理
  3416. }
  3417. else if(direction.x > 0)
  3418. {
  3419. i = Math.PI / 2;
  3420. }
  3421. else
  3422. {
  3423. i = -Math.PI / 2;
  3424. }
  3425. }
  3426. this.rotateLeft(i);
  3427. this.update(0);
  3428. }
  3429. ,
  3430. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3431. this.rotateLeft(angle + this.lon);
  3432. this.update(0);
  3433. }
  3434. ,
  3435. n.prototype.pan = function(e, t) {
  3436. this.camera.updateMatrix(),
  3437. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3438. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3439. }
  3440. ,
  3441. n.prototype.updateZoom = function() {
  3442. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3443. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3444. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3445. this.camera.left = -o.orthoBase * this.currentScale,
  3446. this.camera.right = o.orthoBase * this.currentScale,
  3447. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3448. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.updateProjectionMatrix(),
  3450. this.offset.length()
  3451. }
  3452. ,
  3453. n.prototype.toJSON = function() {
  3454. var e = new r.Quaternion
  3455. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3456. , i = new r.Quaternion;
  3457. return function() {
  3458. var n = a.prototype.toJSON.call(this);
  3459. return e.copy(n.camera_quaternion),
  3460. i.copy(t),
  3461. i.multiply(e),
  3462. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3463. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3464. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3465. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3466. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3467. n
  3468. }
  3469. }(),
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../enum/ControlActions": 20,
  3474. "../enum/MouseButton": 34,
  3475. "../settings": 166,
  3476. "../util/browser": 182,
  3477. "../util/math": 190,
  3478. "./OutsideControls": 12,
  3479. three: 217
  3480. }],
  3481. 12: [function(e, t, i) {
  3482. "use strict";
  3483. function n(e) {
  3484. this.camera = e,
  3485. this.camera.controls = this,
  3486. this.enabled = !1,
  3487. this.target = new r.Vector3,
  3488. this.targetBounds = new r.Box3,
  3489. this.zoomSpeed = 1,
  3490. this.minDistance = 0,
  3491. this.maxDistance = 1 / 0,
  3492. this.noRotateUpDown = !1,
  3493. this.rotateSpeed = 1,
  3494. this.keyboardZoomSpeed = 0,
  3495. this.keyPanSpeed = 7,
  3496. this.autoRotate = !1,
  3497. this.autoRotateSpeed = 2,
  3498. this.autoPan = !1,
  3499. this.autoPanPosition = new r.Vector3,
  3500. this.minPolarAngle = r.Math.degToRad(25),
  3501. this.maxPolarAngle = r.Math.degToRad(65),
  3502. this.rotationAcceleration = new r.Vector2,
  3503. this.rotationSpeed = new r.Vector2,
  3504. this.panAcceleration = new r.Vector2,
  3505. this.panSpeed = new r.Vector2,
  3506. this.rotateStart = new r.Vector2,
  3507. this.rotateEnd = new r.Vector2,
  3508. this.rotateDelta = new r.Vector2,
  3509. this.panStart = new r.Vector2,
  3510. this.panEnd = new r.Vector2,
  3511. this.panDelta = new r.Vector2,
  3512. this.panOffset = new r.Vector3,
  3513. this.offset = new r.Vector3,
  3514. this.dollyStart = new r.Vector2,
  3515. this.dollyEnd = new r.Vector2,
  3516. this.dollyDelta = new r.Vector2,
  3517. this.phiDelta = 0,
  3518. this.thetaDelta = 0,
  3519. this.scale = 1,
  3520. this.panVector = new r.Vector3,
  3521. this.lastPosition = new r.Vector3,
  3522. this.state = c.NONE,
  3523. this.mouseActions = {},
  3524. this.mouseActions[h.LEFT] = c.ROTATE,
  3525. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3526. this.mouseActions[h.RIGHT] = c.PAN,
  3527. this.touchActions = {},
  3528. this.touchActions[1] = c.ROTATE,
  3529. this.touchActions[2] = c.PAN_DOLLY,
  3530. this.lastMoveTime = 0,
  3531. this.pointersLimit = 2,
  3532. this.pointers = []
  3533. }
  3534. var r = e("three")
  3535. , o = e("../settings")
  3536. , a = e("../util/common")
  3537. , s = e("../util/math")
  3538. , l = e("../enum/Vectors")
  3539. , c = e("../enum/ControlActions")
  3540. , h = e("../enum/MouseButton")
  3541. , u = e("../enum/Keys")
  3542. , d = e("../enum/ControlEvents")
  3543. , p = e("events").EventEmitter
  3544. , f = 1e-6;
  3545. n.prototype = Object.create(p.prototype),
  3546. n.prototype.setBounds = function(e) {
  3547. this.targetBounds = e
  3548. }
  3549. ,
  3550. n.prototype.isEngaged = function() {
  3551. return this.state !== c.NONE
  3552. }
  3553. ,
  3554. n.prototype.rotateLeft = function(e) {
  3555. void 0 === e && (e = this.getAutoRotationAngle()),
  3556. this.thetaDelta -= e
  3557. }
  3558. ,
  3559. n.prototype.rotateUp = function(e) {
  3560. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.phiDelta -= e)
  3562. }
  3563. ,
  3564. n.prototype.panLeft = function(e) {
  3565. var t = this.camera.matrix.elements;
  3566. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3567. this.panOffset.multiplyScalar(-e),
  3568. this.panVector.add(this.panOffset)
  3569. }
  3570. ,
  3571. n.prototype.panUp = function(e) {
  3572. var t = this.camera.matrix.elements;
  3573. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3574. this.panOffset.multiplyScalar(-e),
  3575. this.panVector.add(this.panOffset)
  3576. }
  3577. ,
  3578. n.prototype.startRotating = function(e, t) {
  3579. e && this.navRotationAcc("x", e),
  3580. t && this.navRotationAcc("y", t)
  3581. }
  3582. ,
  3583. n.prototype.stopRotating = function(e) {
  3584. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3585. this.navRotationAcc("x", 0),
  3586. this.navRotationAcc("y", 0)
  3587. }
  3588. ,
  3589. n.prototype.setAutoPanPosition = function(e, t) {
  3590. var i = new r.Vector3
  3591. , n = new r.Vector3;
  3592. return function(e, t) {
  3593. i.copy(this.camera.position),
  3594. void 0 === e && null === e || i.setX(e),
  3595. void 0 === t && null === t || i.setZ(t);
  3596. var r = this.camera.position.distanceTo(this.target)
  3597. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3598. this.targetClamped = !1,
  3599. n.copy(i).addScaledVector(o, r),
  3600. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3601. i.copy(n).addScaledVector(o, -r),
  3602. this.targetClamped = !0),
  3603. this.autoPanPosition.x = i.x,
  3604. this.autoPanPosition.z = i.z,
  3605. this.autoPan && this.stopAutoPanning()
  3606. }
  3607. }(),
  3608. n.prototype.stopAutoPanning = function() {
  3609. var e = this.autoPan;
  3610. this.autoPan = !1,
  3611. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3612. }
  3613. ,
  3614. n.prototype.dollyIn = function(e) {
  3615. void 0 === e && (e = this.getZoomScale()),
  3616. this.scale /= e
  3617. }
  3618. ,
  3619. n.prototype.dollyOut = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale *= e
  3622. }
  3623. ,
  3624. n.prototype.updatePan = function(e) {
  3625. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3626. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3627. this.autoPan) {
  3628. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3629. t.setY(0).clampLength(0, 50 * e),
  3630. this.target.add(t),
  3631. this.camera.position.add(t),
  3632. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3633. this.stopAutoPanning())
  3634. }
  3635. }
  3636. ,
  3637. n.prototype.update = function(e) {
  3638. e || (e = 1 / 60),
  3639. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3640. this.rotateLeft(-this.rotationSpeed.x),
  3641. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3642. this.updatePan(e);
  3643. var t = this.camera.position;
  3644. this.offset.copy(t).sub(this.target);
  3645. var i = Math.atan2(this.offset.x, this.offset.z)
  3646. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3647. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3648. i += this.thetaDelta,
  3649. n += this.phiDelta,
  3650. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3651. n = Math.max(f, Math.min(Math.PI - f, n));
  3652. this.lon = i, this.lat = n//add
  3653. var r = this.updateZoom();
  3654. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3655. this.target.add(this.panVector),
  3656. this.targetBounds.clampPoint(this.target, this.target),
  3657. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3658. this.offset.y = r * Math.cos(n),
  3659. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3660. t.copy(this.target).add(this.offset),
  3661. this.camera.lookAt(this.target),
  3662. this.thetaDelta = 0,
  3663. this.phiDelta = 0,
  3664. this.scale = 1,
  3665. this.panVector.set(0, 0, 0),
  3666. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3667. }
  3668. ,
  3669. n.prototype.getAutoRotationAngle = function() {
  3670. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3671. }
  3672. ,
  3673. n.prototype.getZoomScale = function() {
  3674. return Math.pow(.95, this.zoomSpeed)
  3675. }
  3676. ,
  3677. n.prototype.onMouseDown = function(e) {
  3678. if (this.enabled) {
  3679. switch (e.preventDefault(),
  3680. this.stopAutoPanning(),
  3681. this.mouseDown = !0,
  3682. this.state = this.mouseActions[e.button],
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotationSpeed.set(0, 0);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyStart.set(e.clientX, e.clientY);
  3690. break;
  3691. case c.PAN:
  3692. this.panStart.set(e.clientX, e.clientY)
  3693. }
  3694. this.emit(d.InputStart, "mouse")
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onMouseMove = function(e) {
  3699. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3700. switch (e.preventDefault(),
  3701. this.state) {
  3702. case c.ROTATE:
  3703. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3704. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3705. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3706. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3707. this.rotateStart.copy(this.rotateEnd);
  3708. break;
  3709. case c.DOLLY:
  3710. this.dollyEnd.set(e.clientX, e.clientY),
  3711. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3712. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3713. t.call(this),
  3714. this.dollyStart.copy(this.dollyEnd);
  3715. break;
  3716. case c.PAN:
  3717. this.panEnd.set(e.clientX, e.clientY),
  3718. this.panDelta.subVectors(this.panEnd, this.panStart),
  3719. this.pan(this.panDelta.x, this.panDelta.y),
  3720. this.panStart.copy(this.panEnd)
  3721. }
  3722. this.emit(d.Move, "mouse"),
  3723. this.lastMoveTime = e.timeStamp,
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onMouseUp = function(e) {
  3729. this.enabled && (this.mouseDown = !1,
  3730. this.state = c.NONE,
  3731. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3732. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3733. this.update(),
  3734. this.rotationAcceleration.set(0, 0),
  3735. this.rotateDelta.set(0, 0)))
  3736. }
  3737. ,
  3738. n.prototype.onMouseOver = function(e) {
  3739. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3740. }
  3741. ,
  3742. n.prototype.onMouseWheel = function(e) {
  3743. if (this.enabled && o.useWheel) {
  3744. this.emit(d.Move, "wheel");
  3745. var t = e.wheelDelta || -e.detail
  3746. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3747. i.call(this),
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onKeyDown = function(e) {
  3753. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3754. this.handleKeyDown(e.which)))
  3755. }
  3756. ,
  3757. n.prototype.navRotationAcc = function(e, t) {
  3758. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3759. }
  3760. ,
  3761. n.prototype.navPanAcc = function(e, t) {
  3762. this.stopAutoPanning(),
  3763. this.panAcceleration[e] = t
  3764. }
  3765. ,
  3766. n.prototype.handleKeyDown = function(e) {
  3767. var t = !0;
  3768. switch (e) {
  3769. case u.UPARROW:
  3770. case u.I:
  3771. this.navRotationAcc("y", 1);
  3772. break;
  3773. case u.DOWNARROW:
  3774. case u.K:
  3775. this.navRotationAcc("y", -1);
  3776. break;
  3777. case u.LEFTARROW:
  3778. case u.J:
  3779. this.navRotationAcc("x", -1);
  3780. break;
  3781. case u.RIGHTARROW:
  3782. case u.L:
  3783. this.navRotationAcc("x", 1);
  3784. break;
  3785. case u.W:
  3786. this.navPanAcc("y", 1);
  3787. break;
  3788. case u.S:
  3789. this.navPanAcc("y", -1);
  3790. break;
  3791. case u.A:
  3792. this.navPanAcc("x", -1);
  3793. break;
  3794. case u.D:
  3795. this.navPanAcc("x", 1);
  3796. break;
  3797. default:
  3798. t = !1
  3799. }
  3800. t && this.emit(d.Move, "key")
  3801. }
  3802. ,
  3803. n.prototype.onKeyUp = function(e) {
  3804. this.enabled && (e.preventDefault(),
  3805. e.stopPropagation(),
  3806. this.handleKeyUp(e.which))
  3807. }
  3808. ,
  3809. n.prototype.handleKeyUp = function(e) {
  3810. switch (e) {
  3811. case u.I:
  3812. case u.K:
  3813. case u.UPARROW:
  3814. case u.DOWNARROW:
  3815. this.keyboardZoomSpeed = 0,
  3816. this.rotationAcceleration.y = 0;
  3817. break;
  3818. case u.J:
  3819. case u.L:
  3820. case u.LEFTARROW:
  3821. case u.RIGHTARROW:
  3822. this.rotationAcceleration.x = 0;
  3823. break;
  3824. case u.S:
  3825. case u.W:
  3826. this.panAcceleration.y = 0;
  3827. break;
  3828. case u.A:
  3829. case u.D:
  3830. this.panAcceleration.x = 0
  3831. }
  3832. }
  3833. ,
  3834. n.prototype.onTouchStart = function(e) {
  3835. if (this.enabled || this.state === c.NONE) {
  3836. e.preventDefault(),
  3837. e.stopPropagation(),
  3838. this.stopAutoPanning();
  3839. var t = function() {
  3840. if (2 === e.touches.length) {
  3841. var t = e.touches[0].pageX - e.touches[1].pageX
  3842. , i = e.touches[0].pageY - e.touches[1].pageY;
  3843. this.dollyStart.set(t, i)
  3844. }
  3845. }
  3846. .bind(this)
  3847. , i = function() {
  3848. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3849. }
  3850. .bind(this)
  3851. , n = function() {
  3852. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this);
  3855. switch (this.state = this.touchActions[e.touches.length],
  3856. this.state) {
  3857. case c.PAN_DOLLY:
  3858. t();
  3859. case c.PAN:
  3860. i();
  3861. break;
  3862. case c.ROTATE_DOLLY:
  3863. t();
  3864. case c.ROTATE:
  3865. n()
  3866. }
  3867. this.rotationSpeed.set(0, 0),
  3868. this.emit(d.InputStart, "touch")
  3869. }
  3870. }
  3871. ,
  3872. n.prototype.onTouchMove = function(e) {
  3873. if (this.enabled && this.state !== c.NONE) {
  3874. e.preventDefault(),
  3875. e.stopPropagation();
  3876. var t = function() {
  3877. var t = e.touches[0].pageX - e.touches[1].pageX
  3878. , i = e.touches[0].pageY - e.touches[1].pageY;
  3879. this.dollyEnd.set(t, i);
  3880. var n = this.dollyStart.length() - this.dollyEnd.length();
  3881. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3882. this.dollyStart.copy(this.dollyEnd)
  3883. }
  3884. .bind(this)
  3885. , i = function() {
  3886. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3887. this.panDelta.subVectors(this.panEnd, this.panStart),
  3888. this.pan(this.panDelta.x, this.panDelta.y),
  3889. this.panStart.copy(this.panEnd),
  3890. this.rotateDelta.set(0, 0)
  3891. }
  3892. .bind(this)
  3893. , n = function() {
  3894. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3895. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3896. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3897. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3898. this.rotateStart.copy(this.rotateEnd)
  3899. }
  3900. .bind(this)
  3901. , r = function() {
  3902. if (2 === e.touches.length) {
  3903. var i = window.devicePixelRatio || 1
  3904. , r = e.touches[1].pageX - e.touches[0].pageX
  3905. , s = e.touches[1].pageY - e.touches[0].pageY
  3906. , l = Math.sqrt(r * r + s * s)
  3907. , h = Math.abs(this.dollyStart.length() - l);
  3908. if (h > o.input.touchMoveThreshold * i)
  3909. this.state = c.DOLLY,
  3910. t();
  3911. else {
  3912. var u = a.average(e.touches, "pageX")
  3913. , d = a.average(e.touches, "pageY")
  3914. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3915. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3916. this.rotateStart.set(u, d),
  3917. n())
  3918. }
  3919. }
  3920. }
  3921. .bind(this);
  3922. switch (this.state) {
  3923. case c.PAN_DOLLY:
  3924. t();
  3925. case c.PAN:
  3926. i();
  3927. break;
  3928. case c.ROTATE_DOLLY:
  3929. r();
  3930. break;
  3931. case c.DOLLY:
  3932. t();
  3933. break;
  3934. case c.ROTATE:
  3935. n();
  3936. break;
  3937. default:
  3938. this.state = c.NONE
  3939. }
  3940. this.lastMoveTime = e.timeStamp,
  3941. this.emit(d.Move, "touch")
  3942. }
  3943. }
  3944. ,
  3945. n.prototype.onTouchEnd = function(e) {
  3946. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3947. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3948. this.state = c.NONE,
  3949. this.update(),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.rotateDelta.set(0, 0))
  3952. }
  3953. ,
  3954. n.prototype.onPointerDown = function(e) {
  3955. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3956. id: e.pointerId,
  3957. pageX: e.pageX,
  3958. pageY: e.pageY
  3959. }),
  3960. e.touches = this.pointers,
  3961. this.onTouchStart(e)),
  3962. this.emit(d.InputStart, "pointer"))
  3963. }
  3964. ,
  3965. n.prototype.onPointerMove = function(e) {
  3966. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3967. e.pointerId === t.id && (t.pageX = e.pageX,
  3968. t.pageY = e.pageY)
  3969. }),
  3970. e.touches = this.pointers,
  3971. this.onTouchMove(e))
  3972. }
  3973. ,
  3974. n.prototype.onPointerUp = function(e) {
  3975. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3976. e.pointerId === t.id && this.pointers.splice(i, 1)
  3977. }
  3978. .bind(this)),
  3979. e.touches = this.pointers,
  3980. this.onTouchEnd(e))
  3981. }
  3982. ,
  3983. n.prototype.reset = function() {
  3984. this.state = c.NONE,
  3985. this.stopAutoPanning(),
  3986. this.rotationSpeed.set(0, 0),
  3987. this.rotationAcceleration.set(0, 0),
  3988. this.panSpeed.set(0, 0),
  3989. this.panAcceleration.set(0, 0)
  3990. }
  3991. ,
  3992. n.prototype.toJSON = function() {
  3993. var e = {
  3994. camera_position: {
  3995. x: s.toPrecision(this.camera.position.x, 4),
  3996. y: s.toPrecision(this.camera.position.y, 4),
  3997. z: s.toPrecision(this.camera.position.z, 4)
  3998. },
  3999. camera_quaternion: {
  4000. x: s.toPrecision(this.camera.quaternion.x, 4),
  4001. y: s.toPrecision(this.camera.quaternion.y, 4),
  4002. z: s.toPrecision(this.camera.quaternion.z, 4),
  4003. w: s.toPrecision(this.camera.quaternion.w, 4)
  4004. }
  4005. };
  4006. return e
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../enum/ControlActions": 20,
  4013. "../enum/ControlEvents": 21,
  4014. "../enum/Keys": 30,
  4015. "../enum/MouseButton": 34,
  4016. "../enum/Vectors": 50,
  4017. "../settings": 166,
  4018. "../util/common": 185,
  4019. "../util/math": 190,
  4020. events: 202,
  4021. three: 217
  4022. }],
  4023. 13: [function(e, t, i) {
  4024. (function(i) {
  4025. "use strict";
  4026. function n(e) {
  4027. this.camera = e,
  4028. this.camera.controls = this,
  4029. this.target = new r.Vector3(0,0,0),
  4030. this.lookVector = new r.Vector3,
  4031. this.lookSpeed = .05,
  4032. this.rotationAcc = new r.Vector2,
  4033. this.rotationSpeed = new r.Vector2,
  4034. this.lat = 0,
  4035. this.lon = 0,
  4036. this.phi = 0,
  4037. this.theta = 0,
  4038. this.enabled = !1,
  4039. this.locked = !1,
  4040. this.pointer = new r.Vector2(0,0),
  4041. this.rotationHistory = [],
  4042. this.rotationDifference = new r.Vector2,
  4043. this.pointerDragOn = !1,
  4044. this.pointerDragStart = new r.Vector2(0,0),
  4045. this.pinchDistance = 0,
  4046. this.moveStart = new r.Vector2,
  4047. this.moveTolerance = .01,
  4048. this.pointersLimit = 2,
  4049. this.pointers = []
  4050. }
  4051. var r = e("three")
  4052. , o = e("../util/logger")
  4053. , a = e("../settings")
  4054. , s = e("../util/common")
  4055. , l = e("../util/math")
  4056. , c = (e("../enum/Vectors"),
  4057. e("../enum/MouseButton"))
  4058. , h = e("../enum/Keys")
  4059. , u = e("../enum/ControlEvents")
  4060. , d = e("events").EventEmitter;
  4061. new o(i);
  4062. n.prototype = Object.create(d.prototype),
  4063. n.prototype.usable = function() {
  4064. return this.enabled && !this.locked
  4065. }
  4066. ,
  4067. /* n.prototype.lookAt = function(e) {
  4068. var t = this.camera.position.clone().sub(e)
  4069. , i = Math.atan(t.z / t.x);
  4070. i += t.x < 0 ? Math.PI : 0,
  4071. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4072. this.lon = r.Math.radToDeg(i) + 180;
  4073. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4074. , o = Math.atan(t.y / n);
  4075. this.lat = -r.Math.radToDeg(o)
  4076. }
  4077. */
  4078. n.prototype.lookAt = function(aim, dir) {
  4079. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4080. var i = Math.atan(t.z / t.x);
  4081. i += t.x < 0 ? Math.PI : 0;
  4082. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4083. this.lon = r.Math.radToDeg(i) + 180;
  4084. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4085. o = Math.atan(t.y / n);
  4086. this.lat = -r.Math.radToDeg(o);
  4087. }
  4088. ,
  4089. n.prototype.startRotationFrom = function(e, t) {
  4090. l.convertScreenPositionToNDC(e, t, this.pointer),
  4091. this.pointerDragOn = !0,
  4092. this.pointerDragStart.copy(this.pointer),
  4093. this.moveStart.copy(this.pointer),
  4094. this.rotationHistory = [],
  4095. this.rotationSpeed.set(0, 0)
  4096. }
  4097. ,
  4098. n.prototype.onMouseOver = function(e) {
  4099. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4100. }
  4101. ,
  4102. n.prototype.onTouchStart = function(e) {
  4103. if (this.usable()) {
  4104. switch (e.preventDefault(),
  4105. e.stopPropagation(),
  4106. e.touches.length) {
  4107. case 1:
  4108. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4109. break;
  4110. case 2:
  4111. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4112. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4113. this.pinchDistance = Math.sqrt(t * t + i * i)
  4114. }
  4115. this.emit(u.InputStart, "touch")
  4116. }
  4117. }
  4118. ,
  4119. n.prototype.onPointerDown = function(e) {
  4120. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4121. id: e.pointerId,
  4122. clientX: e.clientX,
  4123. clientY: e.clientY
  4124. }),
  4125. e.touches = this.pointers,
  4126. this.onTouchStart(e),
  4127. this.emit(u.InputStart, "pointer"))
  4128. }
  4129. ,
  4130. n.prototype.onMouseDown = function(e) {
  4131. if (this.usable()) {
  4132. switch (e.preventDefault(),
  4133. e.stopPropagation(),
  4134. e.button) {
  4135. case c.LEFT:
  4136. this.startRotationFrom(e.clientX, e.clientY)
  4137. }
  4138. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4139. this.emit(u.InputStart, "mouse")
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.updateRotation = function() {
  4144. if (this.usable() && this.pointerDragOn) {
  4145. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4146. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4147. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4148. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4149. , o = Math.atan2(e.y, i)
  4150. , a = Math.atan2(t.y, n);
  4151. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4152. e.y = 0,
  4153. t.y = 0;
  4154. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4155. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4156. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4157. this.pointerDragStart.copy(this.pointer)
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function(e) {
  4162. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4163. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4164. }
  4165. ,
  4166. n.prototype.onTouchMove = function(e) {
  4167. if (this.usable())
  4168. switch (this.emit(u.Move, "touch"),
  4169. e.touches.length) {
  4170. case 1:
  4171. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4172. break;
  4173. case 2:
  4174. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4175. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4176. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4177. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4178. this.emit(u.Pinch, n),
  4179. this.pinchDistance -= n)
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onPointerMove = function(e) {
  4184. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4185. e.pointerId === t.id && (t.clientX = e.clientX,
  4186. t.clientY = e.clientY)
  4187. }),
  4188. e.touches = this.pointers,
  4189. this.onTouchMove(e))
  4190. }
  4191. ,
  4192. n.prototype.endRotation = function() {
  4193. this.pointerDragOn = !1;
  4194. var e = s.averageVectors(this.rotationHistory);
  4195. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4196. }
  4197. ,
  4198. n.prototype.onTouchEnd = function(e) {
  4199. this.usable() && (e.preventDefault(),
  4200. e.stopPropagation(),
  4201. this.endRotation())
  4202. }
  4203. ,
  4204. n.prototype.onMouseUp = function(e) {
  4205. this.usable() && (e.preventDefault(),
  4206. e.stopPropagation(),
  4207. this.endRotation())
  4208. }
  4209. ,
  4210. n.prototype.onPointerUp = function(e) {
  4211. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4212. e.pointerId === t.id && this.pointers.splice(i, 1)
  4213. }
  4214. .bind(this)),
  4215. e.touches = this.pointers,
  4216. this.onTouchEnd(e))
  4217. }
  4218. ,
  4219. n.prototype.update = function(e) {
  4220. this.lon,
  4221. this.lat;
  4222. for (this.updateRotation(),
  4223. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4224. this.rotationHistory.shift();
  4225. this.lon += this.rotationDifference.x,
  4226. this.lat += this.rotationDifference.y,
  4227. this.rotationDifference.set(0, 0),
  4228. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4229. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4230. this.lon += this.rotationSpeed.x * e,
  4231. this.lat += this.rotationSpeed.y * e
  4232. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4233. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4234. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4235. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4236. this.phi = r.Math.degToRad(90 - this.lat),
  4237. this.theta = r.Math.degToRad(this.lon),
  4238. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4239. this.lookVector.y = Math.cos(this.phi),
  4240. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4241. this.target.copy(this.lookVector).add(this.camera.position),
  4242. this.camera.lookAt(this.target)
  4243. }
  4244. ,
  4245. n.prototype.onMouseWheel = function(e) {
  4246. if (this.usable()) {
  4247. var t = e.wheelDelta || -e.detail;
  4248. this.emit(u.InteractionDirect),
  4249. this.emit(u.Scroll, t)
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onKeyDown = function(e) {
  4254. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4255. this.handleKeyDown(e.which)))
  4256. }
  4257. ,
  4258. n.prototype.handleKeyDown = function(e) {
  4259. var t = function(e, t) {
  4260. this.rotationAcc[e] = t
  4261. }
  4262. .bind(this);
  4263. this.emit(u.InteractionKey);
  4264. var i = !0;
  4265. switch (e) {
  4266. case h.LEFTARROW:
  4267. case h.J:
  4268. t("x", -1);
  4269. break;
  4270. case h.RIGHTARROW:
  4271. case h.L:
  4272. t("x", 1);
  4273. break;
  4274. case h.I:
  4275. t("y", 1);
  4276. break;
  4277. case h.K:
  4278. t("y", -1);
  4279. break;
  4280. default:
  4281. i = !1
  4282. }
  4283. i && this.emit(u.Move, "key")
  4284. }
  4285. ,
  4286. n.prototype.onKeyUp = function(e) {
  4287. this.usable() && (e.preventDefault(),
  4288. e.stopPropagation(),
  4289. this.handleKeyUp(e.which))
  4290. }
  4291. ,
  4292. n.prototype.handleKeyUp = function(e) {
  4293. switch (e) {
  4294. case h.LEFTARROW:
  4295. case h.J:
  4296. case h.RIGHTARROW:
  4297. case h.L:
  4298. this.rotationAcc.x = 0;
  4299. break;
  4300. case h.I:
  4301. case h.K:
  4302. this.rotationAcc.y = 0
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.startRotating = function(e, t) {
  4307. e && (this.rotationAcc.x = e),
  4308. t && (this.rotationAcc.y = t)
  4309. }
  4310. ,
  4311. n.prototype.stopRotating = function(e) {
  4312. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4313. this.rotationAcc.set(0, 0)
  4314. }
  4315. ,
  4316. n.prototype.reset = function() {
  4317. this.pointerDragOn = !1,
  4318. this.rotationAcc.set(0, 0),
  4319. this.rotationSpeed.set(0, 0),
  4320. this.pointers = []
  4321. }
  4322. ,
  4323. n.prototype.toJSON = function() {
  4324. var e = {
  4325. camera_position: {
  4326. x: l.toPrecision(this.camera.position.x, 4),
  4327. y: l.toPrecision(this.camera.position.y, 4),
  4328. z: l.toPrecision(this.camera.position.z, 4)
  4329. },
  4330. camera_quaternion: {
  4331. x: l.toPrecision(this.camera.quaternion.x, 4),
  4332. y: l.toPrecision(this.camera.quaternion.y, 4),
  4333. z: l.toPrecision(this.camera.quaternion.z, 4),
  4334. w: l.toPrecision(this.camera.quaternion.w, 4)
  4335. }
  4336. };
  4337. return e
  4338. }
  4339. ,
  4340. n.prototype.setStateFromJSON = function(e) {
  4341. this.camera.position.copy(e.camera_position),
  4342. this.camera.quaternion.copy(e.camera_quaternion)
  4343. }
  4344. ,
  4345. t.exports = n
  4346. }
  4347. ).call(this, "/js/controls/PanoramaControls.js")
  4348. }
  4349. , {
  4350. "../enum/ControlEvents": 21,
  4351. "../enum/Keys": 30,
  4352. "../enum/MouseButton": 34,
  4353. "../enum/Vectors": 50,
  4354. "../settings": 166,
  4355. "../util/common": 185,
  4356. "../util/logger": 189,
  4357. "../util/math": 190,
  4358. events: 202,
  4359. three: 217
  4360. }],
  4361. 14: [function(e, t, i) {
  4362. (function(i) {
  4363. "use strict";
  4364. var n = e("three")
  4365. , r = e("../enum/Viewmode")
  4366. , o = e("../util/logger")
  4367. , a = new o(i);
  4368. t.exports = {
  4369. serialize: function(e) {
  4370. return encodeURI(JSON.stringify(e))
  4371. },
  4372. deserialize: function(e) {
  4373. function t(e) {
  4374. function t(e, t) {
  4375. return e && "number" == typeof t && !isNaN(t)
  4376. }
  4377. return e.reduce(t, !0)
  4378. }
  4379. try {
  4380. var i = JSON.parse(decodeURI(e))
  4381. , o = {
  4382. mode: r.fromInt(i.camera_mode),
  4383. panoId: i.scan_id,
  4384. position: (new n.Vector3).copy(i.camera_position),
  4385. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4386. zoom: i.ortho_zoom,
  4387. floorVisibility: i.floor_visibility
  4388. }
  4389. , s = o.position;
  4390. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4391. var l = o.quaternion;
  4392. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4393. o
  4394. } catch (i) {
  4395. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4396. try {
  4397. var c = e.split(",")
  4398. , h = {
  4399. x: parseFloat(c[2]),
  4400. y: parseFloat(c[3]),
  4401. z: parseFloat(c[4])
  4402. }
  4403. , u = {
  4404. x: parseFloat(c[5]),
  4405. y: parseFloat(c[6]),
  4406. z: parseFloat(c[7]),
  4407. w: parseFloat(c[8])
  4408. };
  4409. return t([h.x, h.y, h.z]) || (h.x = 0,
  4410. h.y = 0,
  4411. h.z = 0),
  4412. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4413. u.y = 0,
  4414. u.z = 0,
  4415. u.w = 1),
  4416. {
  4417. mode: r.fromInt(c[0]),
  4418. panoId: c[1],
  4419. position: (new n.Vector3).copy(h),
  4420. quaternion: (new n.Quaternion).copy(u)
  4421. }
  4422. } catch (t) {
  4423. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4424. }
  4425. }
  4426. return null
  4427. }
  4428. }
  4429. }
  4430. ).call(this, "/js/controls/serializer.js")
  4431. }
  4432. , {
  4433. "../enum/Viewmode": 51,
  4434. "../util/logger": 189,
  4435. three: 217
  4436. }],
  4437. 15: [function(e, t, i) {
  4438. (function(i) {
  4439. "use strict";
  4440. function n() {
  4441. this.endlessLoop = a.warp.loop,
  4442. this.clock = new r.Clock(!0),
  4443. this.model = null,
  4444. this.player = null,
  4445. this.currentItem = null,
  4446. this.destinationItem = null,
  4447. this.tourIsPlaying = !1,
  4448. this.transitionStage = y.None,
  4449. this.nextFunc = null,
  4450. this.onTheBus = !1,
  4451. this.tourInProgress = !1,
  4452. this.reachSource = null,
  4453. this.interrupted = !1,
  4454. this.nItems = 0,
  4455. this.walkingSectionPaused = !1
  4456. }
  4457. var r = e("three")
  4458. , o = e("./util/logger")
  4459. , a = e("./settings")
  4460. , s = e("./util/transitions")
  4461. , l = e("events").EventEmitter
  4462. , c = e("./enum/Viewmode")
  4463. , h = e("./analytics")
  4464. , u = e("./enum/WarpStyle")
  4465. , s = e("./util/transitions")
  4466. , d = (e("./model/ModelManager"),
  4467. e("./enum/ModelManagerEvents"))
  4468. , p = e("./enum/DirectorEvents")
  4469. , f = e("./enum/PlayerEvents")
  4470. , g = (e("./enum/ControlEvents"),
  4471. e("./enum/BlackoutStyle"))
  4472. , m = e("./enum/PathDiscardMode")
  4473. , v = e("./enum/PathDisplayMode")
  4474. , A = (e("./player"),
  4475. new o(i))
  4476. , y = Object.freeze({
  4477. None: 0,
  4478. Moving: 1,
  4479. Aiming: 2,
  4480. Interlude: 3
  4481. })
  4482. , C = Object.freeze({
  4483. Forward: 1,
  4484. NoChange: 0,
  4485. Backwards: -1
  4486. })
  4487. , I = s.getUniqueId();
  4488. n.prototype = Object.create(l.prototype),
  4489. n.prototype.init = function(e, t) {
  4490. this.player = e,
  4491. this.modelManager = t,
  4492. this.updateModel(),
  4493. this.resetAll(),
  4494. this.bindEvents()
  4495. // 周恩光 查询pano对应的导览片段
  4496. if(!this.panoIdMap) {
  4497. this.panoIdMap = new Map()
  4498. this.model.heroLocations.forEach( (value, index) => {
  4499. value.heroLocations.forEach( hl => {
  4500. let arr = this.panoIdMap.get(hl.panoId)
  4501. if(arr){
  4502. this.panoIdMap.set(hl.panoId, [...arr, index])
  4503. } else {
  4504. this.panoIdMap.set(hl.panoId, [index])
  4505. }
  4506. })
  4507. })
  4508. }
  4509. }
  4510. ,
  4511. n.prototype.resetAll = function() {
  4512. if (this.currentItem = null,
  4513. this.destinationItem = null,
  4514. this.tourIsPlaying = !1,
  4515. //this.bgmReplay(),//xzw
  4516. this.transitionStage = y.None,
  4517. this.nextFunc = null,
  4518. this.onTheBus = !1,
  4519. this.reachSource = null,
  4520. this.interrupted = !1,
  4521. this.model) {
  4522. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4523. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4524. } else
  4525. this.defaultWarpStyle = u.BLACK,
  4526. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4527. this.resetSpecialTransition()
  4528. }
  4529. ,
  4530. n.prototype.updateModel = function() {
  4531. this.model = this.modelManager.getActiveModel(),
  4532. this.nItems = this.model.heroLocations.length
  4533. }
  4534. ,
  4535. n.prototype.bindEvents = function() {
  4536. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4537. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4538. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4539. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4540. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4541. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4542. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4543. this.player.once(f.Move, function() {
  4544. s.cancelById(I)
  4545. })
  4546. }
  4547. ,
  4548. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4549. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4550. this.pauseWalkingSection(),
  4551. this.player.fastForwardActivePanoFlight(),
  4552. !0/* ) */
  4553. }
  4554. ,
  4555. n.prototype.handlePlayerMove = function(e) {
  4556. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4557. this.emit("update.controls")
  4558. }
  4559. ,
  4560. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4561. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4562. this.emit("update.controls"))
  4563. }
  4564. ,
  4565. n.prototype.handlePlayerModeChanged = function(e, t) {
  4566. this.intermediateState() || e === t || (this.onTheBus = !1,
  4567. this.emit("update.controls"))
  4568. }
  4569. ,
  4570. n.prototype.handlePlayerInputStart = function(e) {
  4571. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4572. }
  4573. ,
  4574. n.prototype.handlePlayerFlyingStarted = function() {
  4575. this.clearWalkingSectionPaused()
  4576. }
  4577. ,
  4578. n.prototype.describe = function() {
  4579. return {
  4580. nItems: this.nItems,
  4581. currentItem: this.currentItem,
  4582. destinationItem: this.destinationItem,
  4583. tourIsPlaying: this.tourIsPlaying,
  4584. onTheBus: this.onTheBus,
  4585. endlessLoop: this.endlessLoop,
  4586. viewMode: this.player.mode,
  4587. inTransition: this._inTransition(),
  4588. transitionStage: this.transitionStage,
  4589. tourInProgress: this.tourInProgress
  4590. }
  4591. }
  4592. ,
  4593. n.prototype._inTransition = function() {
  4594. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4595. }
  4596. ,
  4597. n.prototype.bounceable = function() {
  4598. var e = this.clock.getDelta();
  4599. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4600. }
  4601. ,
  4602. n.prototype.itemCompare = function(item1, item2, type){//add
  4603. if(type == 'equal'){//==
  4604. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4605. }else if(type == 'less'){//<
  4606. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4607. }
  4608. }
  4609. n.prototype.currentMoveDirection = function() {
  4610. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4611. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4612. }
  4613. ,
  4614. n.prototype.clearPath = function() {
  4615. this._inTransition() || this.player.path.discardPathObject()
  4616. }
  4617. ,
  4618. n.prototype.allFloors = function() {
  4619. this.model.toggleAllFloors()
  4620. }
  4621. ,
  4622. n.prototype.actionComplete = function(e) {
  4623. if (this.interrupted = !1,
  4624. this.transitionStage = y.None,
  4625. this.resetSpecialTransition(),
  4626. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4627. this.tourIsPlaying || (this.player.disablePreRendering(),
  4628. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4629. this.emit("update.controls"),
  4630. this.nextFunc) {
  4631. var t = this.nextFunc;
  4632. this.nextFunc = null,
  4633. t()
  4634. }
  4635. }
  4636. ,
  4637. n.prototype.awaitCompletion = function(e, t) {
  4638. this.nextFunc = t,
  4639. e()
  4640. }
  4641. ,
  4642. n.prototype.updateSuccessFunction = function(e) {
  4643. this.nextFunc = e
  4644. }
  4645. ,
  4646. n.prototype.interrupt = function(e, t) {
  4647. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4648. this.tourIsPlaying = !1,
  4649. //this.bgmReplay(),//xzw
  4650. this.interrupted = !0,
  4651. this.nextFunc = null,
  4652. this.emit(p.ActionInterrupted),
  4653. null !== e && void 0 !== e || (e = g.BEGINNING),
  4654. this.player.interruptAndFastForward(e, t),
  4655. !0)
  4656. }
  4657. ,
  4658. n.prototype.wouldInterrupt = function() {
  4659. return this.transitionStage !== y.None
  4660. }
  4661. ,
  4662. n.prototype.intermediateState = function() {
  4663. return this.transitionStage !== y.None
  4664. }
  4665. ,
  4666. n.prototype.isInterrupted = function() {
  4667. return this.interrupted
  4668. }
  4669. ,
  4670. n.prototype.pauseWalkingSection = function() {
  4671. this.walkingSectionPaused = !0
  4672. }
  4673. ,
  4674. n.prototype.clearWalkingSectionPaused = function() {
  4675. this.walkingSectionPaused = !1
  4676. }
  4677. ,
  4678. n.prototype.autoTour = function() {
  4679. var e = Date.now();
  4680. this.model.auxDataPromise.then(function() {
  4681. e = Date.now() - e;
  4682. var t = a.warp.auto
  4683. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4684. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4685. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4686. done: function() {
  4687. this.playTour()
  4688. }
  4689. .bind(this),
  4690. name: "_atr",
  4691. id: I
  4692. })
  4693. }
  4694. .bind(this))
  4695. }
  4696. ,
  4697. n.prototype.atDestinationPano = function() {
  4698. if (!this.player.currentPano || null === this.destinationItem)
  4699. return !1;
  4700. var e = this.player.currentPano.id;
  4701. if (void 0 === e)
  4702. return !1;
  4703. var t = this.model.heroLocations;
  4704. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4705. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4706. return destination && destination.panoId == e
  4707. }
  4708. ,
  4709. n.prototype.redirectToItem = function(e, t) {
  4710. if (null === e || void 0 === e)
  4711. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4712. if (!this.wouldInterrupt())
  4713. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4714. if (this.player.mode === c.TRANSITIONING)
  4715. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4716. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4717. var i = function() {
  4718. s.setTimeout(function() {
  4719. this.setDestinationItem(e),
  4720. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4721. }
  4722. .bind(this), 0)
  4723. }
  4724. .bind(this);
  4725. this.interrupt(g.END, 0),
  4726. this.updateSuccessFunction(i)
  4727. }
  4728. ,
  4729. n.prototype.useSpecialTransition = function(e) {
  4730. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4731. this.nextWarpStyle = u.BLACK
  4732. }
  4733. ,
  4734. n.prototype.resetSpecialTransition = function() {
  4735. this.nextWarpStyle = this.defaultWarpStyle
  4736. }
  4737. ,
  4738. n.prototype.arrivedAtDestination = function(e) {
  4739. if (this.player.flying || this.player.isWarping())
  4740. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4741. else {
  4742. this.transitionStage = y.Aiming;
  4743. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4744. this.player.model.fadePanoMarkers(0),
  4745. this.awaitCompletion(function() {
  4746. this.resetSpecialTransition(),
  4747. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4748. }
  4749. .bind(this), t)
  4750. }
  4751. }
  4752. ,
  4753. n.prototype.goToDestination = function(e, t, i, n) {
  4754. //音频
  4755. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4756. // 手动导览不播放音频
  4757. if(musicInfo && musicInfo.music && !e){
  4758. let musicType = localStorage.getItem('xunirole') || 'male'
  4759. let isMale = musicType.indexOf('female') < 0
  4760. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4761. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4762. let src = fixMusic
  4763. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4764. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4765. let audioSrc2 = common.getFileNameFromUrl(src)
  4766. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4767. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4768. SoundManager.play('tour',null,0) // currentTime = 0;
  4769. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4770. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4771. }
  4772. }else{//很可能是该folder的起始
  4773. SoundManager.play('tour', manage.dealURL(src))
  4774. }
  4775. }
  4776. let oldPos = this.player.position.clone();
  4777. let oldPano = this.player.currentPano
  4778. if (this.onTheBus = !0,
  4779. this.emit("update.controls"),
  4780. this.player.updateLastView(),
  4781. !n && this.atDestinationPano()){
  4782. /*
  4783. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4784. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4785. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4786. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4787. } */
  4788. return void this.arrivedAtDestination(!0);
  4789. }
  4790. if (this.player.flying || this.player.isWarping())
  4791. A.warn("Cannot go to new destination while player is flying or warping.");
  4792. else {
  4793. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4794. , o = null
  4795. , a1 = null;
  4796. // console.error(this.destinationItem)
  4797. if (r.isPano()) {
  4798. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4799. //var walk = window.DATA.black ? 'black' : 'walk';
  4800. //若是点击item,直接瞬间过渡。
  4801. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4802. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4803. o = this.arrivedAtDestination.bind(this, !0)
  4804. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4805. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4806. }
  4807. } else{
  4808. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4809. o = this.arrivedAtDestination.bind(this, !1);
  4810. }
  4811. this.transitionStage = y.Moving,
  4812. this.model.fadePanoMarkers(0),
  4813. this.awaitCompletion(function() {
  4814. a1();
  4815. }
  4816. .bind(this), o),
  4817. this.emit("update.controls")
  4818. let pano = this.model.panos.index[r.panoId]
  4819. this.player.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  4820. }
  4821. }
  4822. ,
  4823. n.prototype.tourInterlude = function() {
  4824. if (h.trackAlways("reach_highlight", {
  4825. reach_source: this.reachSource
  4826. }),
  4827. this.model.fadePanoMarkers(0),
  4828. this.emit("update.controls"),
  4829. this.tourIsPlaying)
  4830. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4831. this.stopTour(true),
  4832. this.emit(p.TourEnd),
  4833. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4834. this.transitionStage = y.Interlude,
  4835. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4836. }
  4837. .bind(this), this.goNext.bind(this))
  4838. }
  4839. ,
  4840. n.prototype.playTour = function() {
  4841. if (!this.bounceable())
  4842. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4843. this.tourInProgress = !0,
  4844. this.reachSource = "play",
  4845. this.tourIsPlaying = !0,
  4846. this.wasZoomEnabled = this.player.zoomEnabled,
  4847. this.player.zoomEnabled = !1,
  4848. this.resetSpecialTransition(),
  4849. this.emit("update.controls"),
  4850. this.emit(p.TourStart),
  4851. this.player.enablePreRendering(),
  4852. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4853. this.goToDestination()) : this.goNext()))
  4854. }
  4855. ,
  4856. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4857. } */
  4858. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4859. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4860. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4861. this.tourIsPlaying = !1,
  4862. this.interrupt(),
  4863. this.clearWalkingSectionPaused(),
  4864. this.resetSpecialTransition(),
  4865. this.emit("update.controls"))
  4866. }
  4867. ,
  4868. n.prototype.endTourProgress = function() {
  4869. this.tourInProgress = !1,
  4870. this.emit("update.controls"),
  4871. this.emit(p.TourEnd)
  4872. }
  4873. ,
  4874. n.prototype.goToHighlight = function(e) {
  4875. if (this.wouldInterrupt())
  4876. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4877. else {
  4878. if (A.debug("<tour.goto " + e + ">"),
  4879. this.isInterrupted())
  4880. return;
  4881. this.clearWalkingSectionPaused(),
  4882. this.setDestinationItem(e),
  4883. this.useSpecialTransition("Hilight")
  4884. this.goToDestination(true),//add true
  4885. h.trackAlways("reach_highlight", {
  4886. reach_source: "thumb"
  4887. })
  4888. }
  4889. }
  4890. ,
  4891. n.prototype.prevHighlight = function() {
  4892. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4893. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4894. this.reachSource = "prev",
  4895. this.goPrev()))
  4896. }
  4897. ,
  4898. n.prototype.nextHighlight = function() {
  4899. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4900. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4901. this.reachSource = "next",
  4902. this.goNext()))
  4903. }
  4904. ,
  4905. n.prototype.changeMode = function(e) {
  4906. var t = $.Deferred()
  4907. , i = t.resolve.bind(t)
  4908. , n = t.reject.bind(t);
  4909. this.emit(p.StartModeChange);
  4910. var r = function() {
  4911. return this.clearWalkingSectionPaused(),
  4912. !!this.wouldInterrupt() && (this.interrupt(),
  4913. !0)
  4914. }
  4915. .bind(this);
  4916. if (!r()) {
  4917. switch (e) {
  4918. case c.PANORAMA:
  4919. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4920. break;
  4921. case c.DOLLHOUSE:
  4922. case c.FLOORPLAN:
  4923. this.player.flyToNewMode({
  4924. mode: e
  4925. }).done(i).fail(n);
  4926. break;
  4927. case c.OUTDOOR:
  4928. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4929. }
  4930. return t.promise()
  4931. }
  4932. }
  4933. ,
  4934. n.prototype.atEndOfTour = function() {
  4935. //return this.currentItem >= this.nItems - 1
  4936. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4937. if(end){
  4938. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4939. if(heroLocations){
  4940. end = this.currentItem[1] >= heroLocations.length - 1
  4941. }
  4942. }
  4943. return end;
  4944. }
  4945. ,
  4946. n.prototype.firstDestination = function() {
  4947. //return 0 < this.nItems ? 0 : null
  4948. return 0 < this.nItems ? [0,0]: null
  4949. }
  4950. ,
  4951. n.prototype.finalDestination = function() {
  4952. //return 0 < this.nItems ? this.nItems - 1 : null
  4953. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4954. }
  4955. ,
  4956. n.prototype.goPrev = function() {
  4957. this.tourAdvance(-1)
  4958. }
  4959. ,
  4960. n.prototype.goNext = function() {
  4961. this.tourAdvance(1)
  4962. }
  4963. ,
  4964. n.prototype.setDestinationItem = function(e) {
  4965. this.destinationItem = e,
  4966. this.emit("update.controls")
  4967. }
  4968. ,
  4969. n.prototype.setCurrentItem = function(e) {
  4970. this.currentItem = e,
  4971. this.emit("update.controls")
  4972. }
  4973. ,
  4974. n.prototype.nextItem = function(currentItem) {
  4975. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4976. if(currentItem == void 0)return this.firstDestination()
  4977. var currentLocation = this.model.heroLocations[currentItem[0]];
  4978. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4979. var item;
  4980. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4981. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4982. }else{
  4983. item = [currentItem[0] , currentItem[1]+1]
  4984. }
  4985. if(item[0] >= this.nItems ){
  4986. item = this.firstDestination()
  4987. }
  4988. return item;
  4989. //暂时不理会endlessLoop,默认为false
  4990. }
  4991. ,
  4992. n.prototype.prevItem = function(currentItem) {
  4993. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4994. if(currentItem == void 0)return this.firstDestination()
  4995. var item;
  4996. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4997. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4998. else{
  4999. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5000. if(this.currentItem[1] == 0){//子目录中第一个
  5001. return [currentItem[0] - 1, lastChildNum-1]
  5002. }else{
  5003. return [currentItem[0], currentItem[1]-1]
  5004. }
  5005. }
  5006. }
  5007. ,
  5008. n.prototype.tourAdvance = function(e) {//e是1或-1
  5009. A.debug("tourAdvance(" + e + ")")
  5010. // 周恩光加 从当前pano进行自动导览
  5011. let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  5012. // this.model.heroLocations.forEach( (value, index) => {
  5013. // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  5014. // currentPanoDestinations.push(index)
  5015. // }
  5016. // })
  5017. if(!currentPanoDestinations) {
  5018. // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  5019. let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  5020. let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2 ]
  5021. for(var i = 0; i < neighbourIndex.length; i++) {
  5022. currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]].id)
  5023. if(currentPanoDestinations) break
  5024. }
  5025. if(!currentPanoDestinations)
  5026. currentPanoDestinations.push(0)
  5027. }
  5028. if(null === this.currentItem || void 0 === this.currentItem){
  5029. // this.setDestinationItem(this.firstDestination())
  5030. this.setDestinationItem([currentPanoDestinations[0], 0])
  5031. }else{
  5032. if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  5033. this.setDestinationItem([currentPanoDestinations[0], 0])
  5034. } else {
  5035. var item
  5036. if(e == 1){
  5037. item = this.nextItem(this.currentItem)
  5038. }else if(e == -1){
  5039. item = this.prevItem(this.currentItem)
  5040. }
  5041. this.setDestinationItem(item)
  5042. }
  5043. }
  5044. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5045. this.useSpecialTransition("reverse-looping to end")
  5046. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5047. this.useSpecialTransition("looping back to start")
  5048. }
  5049. /* var momentTour = this.getMomentTour(this.destinationItem);
  5050. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5051. var zoomLevel = this.player.zoomLevel;
  5052. this.player.zoomEnabled = true;
  5053. var zoom = function(e, d) {
  5054. this.player.zoomTo((1-e)*zoomLevel, true)
  5055. }.bind(this)
  5056. s.start(zoom, 1500, function(){
  5057. }, 0, d.easeOutQuad, "zoom")
  5058. } */
  5059. this.goToDestination()
  5060. }
  5061. ,
  5062. n.prototype.getMomentTour = function(destinationItem) {//add
  5063. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5064. if(!destinationItem) return wholeMomentTour
  5065. else{
  5066. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5067. if(currentLocation.momentTour)return currentLocation.momentTour;
  5068. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5069. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5070. }
  5071. }
  5072. ,
  5073. t.exports = n
  5074. }
  5075. ).call(this, "/js/director.js")
  5076. }
  5077. , {
  5078. "./analytics": 4,
  5079. "./enum/BlackoutStyle": 18,
  5080. "./enum/ControlEvents": 21,
  5081. "./enum/DirectorEvents": 23,
  5082. "./enum/ModelManagerEvents": 33,
  5083. "./enum/PathDiscardMode": 38,
  5084. "./enum/PathDisplayMode": 39,
  5085. "./enum/PlayerEvents": 40,
  5086. "./enum/Viewmode": 51,
  5087. "./enum/WarpStyle": 52,
  5088. "./model/ModelManager": 140,
  5089. "./player": 155,
  5090. "./settings": 166,
  5091. "./util/logger": 189,
  5092. "./util/transitions": 195,
  5093. events: 202,
  5094. three: 217
  5095. }],
  5096. 16: [function(e, t, i) {
  5097. "use strict";
  5098. var n = e("three")
  5099. , r = e("./enum/Viewmode")
  5100. , o = (e("./settings"),
  5101. e("./util/transitions"))
  5102. , a = e("./enum/PlayerEvents")
  5103. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5104. , l = new n.ShaderPass(n.VerticalBlurShader);
  5105. l.renderToScreen = !0;
  5106. var c = $("#player").width() / $("#player").height();
  5107. isNaN(c) && (c = 1);
  5108. initTransitionPass(n)
  5109. var h = {
  5110. currentBlur: 0,
  5111. aspect: c,
  5112. blurStrength: 1,
  5113. hblurPass: s,
  5114. vblurPass: l,
  5115. transitionMaskPass : new n.TransitionPass()
  5116. ,
  5117. bindEvents: function(e) {
  5118. e.on(a.ModeChanged, function(e, t) {
  5119. e === r.PANORAMA && (o.cancel(h.blur),
  5120. o.cancel(h.addBlur),
  5121. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5122. })
  5123. },
  5124. blur: function(e) {
  5125. h.currentBlur = e;
  5126. var t = e * h.blurStrength;
  5127. l.uniforms.v.value = t / 512 * h.aspect,
  5128. s.uniforms.h.value = t / 512
  5129. },
  5130. addBlur: function(e) {
  5131. e = Math.max(e, h.currentBlur),
  5132. h.blur(e)
  5133. },
  5134. removeBlur: function(e) {
  5135. e = Math.min(1 - e, h.currentBlur),
  5136. h.blur(e)
  5137. }
  5138. };
  5139. h.blur(0),
  5140. t.exports = h
  5141. }
  5142. , {
  5143. "./enum/PlayerEvents": 40,
  5144. "./enum/Viewmode": 51,
  5145. "./settings": 166,
  5146. "./util/transitions": 195,
  5147. three: 217
  5148. }],
  5149. 17: [function(e, t, i) {
  5150. "use strict";
  5151. t.exports = {
  5152. UNKNOWN: 0,
  5153. ALIGNED: 1,
  5154. UNALIGNED: 2,
  5155. PLACED: 3
  5156. }
  5157. }
  5158. , {}],
  5159. 18: [function(e, t, i) {
  5160. "use strict";
  5161. t.exports = {
  5162. NONE: 0,
  5163. MIDDLE: 1,
  5164. END: 2,
  5165. BEGINNING: 3,
  5166. FADEIN: 4
  5167. }
  5168. }
  5169. , {}],
  5170. 19: [function(e, t, i) {
  5171. "use strict";
  5172. var n = e("three");
  5173. t.exports = {
  5174. newBlue: new n.Color(4967932),
  5175. altBlue: new n.Color(47355),
  5176. tagDefault: new n.Color(223357),
  5177. classicBlue: new n.Color(53759),
  5178. mpYellow: new n.Color(16502016),
  5179. mpOrange: new n.Color(16428055),
  5180. mpBlue: new n.Color(12096),
  5181. mpLtGrey: new n.Color(13751252),
  5182. mpDkGrey: new n.Color(10000019),
  5183. mpRed: new n.Color(12525854),
  5184. mpOrangeDesat: new n.Color(16764529),
  5185. mpBlueDesat: new n.Color(4034734),
  5186. mpRedDesat: new n.Color(14705505),
  5187. white: new n.Color(16777215),
  5188. black: new n.Color(0),
  5189. _desat: function(e, t) {
  5190. var i = t || .3
  5191. , r = (new n.Color).copy(e).getHSL();
  5192. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5193. },
  5194. _darken: function(e, t) {
  5195. var i = t || .2
  5196. , r = e.getHSL();
  5197. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5198. }
  5199. }
  5200. }
  5201. , {
  5202. three: 217
  5203. }],
  5204. 20: [function(e, t, i) {
  5205. "use strict";
  5206. t.exports = {
  5207. NONE: -1,
  5208. ROTATE: 0,
  5209. DOLLY: 1,
  5210. PAN: 2,
  5211. ROTATE_DOLLY: 3,
  5212. PAN_DOLLY: 4
  5213. }
  5214. }
  5215. , {}],
  5216. 21: [function(e, t, i) {
  5217. "use strict";
  5218. t.exports = {
  5219. Move: "move",
  5220. InteractionDirect: "interaction.direct",
  5221. InteractionKey: "interaction.key",
  5222. InteractionGui: "interaction.gui",
  5223. FlyInDirection: "fly.direction",
  5224. InputStart: "input.start",
  5225. Pinch: "input.pinch",
  5226. Scroll: "input.scroll",
  5227. AutoPanInterrupt: "autopan.interrupt",
  5228. AutoPanComplete: "autopan.complete",
  5229. AutoPanClamped: "autopan.clamped",
  5230. LongTap: "longtap"
  5231. }
  5232. }
  5233. , {}],
  5234. 22: [function(e, t, i) {
  5235. "use strict";
  5236. t.exports = Object.freeze({
  5237. FORWARD: "FORWARD",
  5238. LEFT: "LEFT",
  5239. RIGHT: "RIGHT",
  5240. BACK: "BACK",
  5241. UP: "UP",
  5242. DOWN: "DOWN"
  5243. })
  5244. }
  5245. , {}],
  5246. 23: [function(e, t, i) {
  5247. "use strict";
  5248. t.exports = {
  5249. ActionInterrupted: "action.interrupted",
  5250. TourStart: "tour.start",
  5251. TourEnd: "tour.end",
  5252. StartModeChange: "mode.startChange"
  5253. }
  5254. }
  5255. , {}],
  5256. 24: [function(e, t, i) {
  5257. "use strict";
  5258. t.exports = Object.freeze({
  5259. None: 0,
  5260. Queued: 1,
  5261. ForceQueued: 2,
  5262. Downloading: 3,
  5263. Downloaded: 4,
  5264. DownloadFailed: 5
  5265. })
  5266. }
  5267. , {}],
  5268. 25: [function(e, t, i) {
  5269. "use strict";
  5270. t.exports = {
  5271. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5272. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5273. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5274. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5275. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5276. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5277. }
  5278. }
  5279. , {}],
  5280. 26: [function(e, t, i) {
  5281. "use strict";
  5282. t.exports = {
  5283. Texture2D: 0,
  5284. TextureCube: 1
  5285. }
  5286. }
  5287. , {}],
  5288. 27: [function(e, t, i) {
  5289. "use strict";
  5290. t.exports = {
  5291. SMALL: "small",
  5292. LARGE: "large"
  5293. }
  5294. }
  5295. , {}],
  5296. 28: [function(e, t, i) {
  5297. "use strict";
  5298. var n = e("./Viewmode")
  5299. , r = {
  5300. LANDING: {},
  5301. NAVIGATION: "navigation",
  5302. MORE_HELP: "moreHelp",
  5303. TOUR_INTERACTION: {}
  5304. };
  5305. r.LANDING[n.PANORAMA] = "panorama.landing",
  5306. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5307. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5308. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5309. r.TOUR_INTERACTION.standard = "standard.tour",
  5310. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5311. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5312. t.exports = r
  5313. }
  5314. , {
  5315. "./Viewmode": 51
  5316. }],
  5317. 29: [function(e, t, i) {
  5318. "use strict";
  5319. var n = {
  5320. UP: 1,
  5321. DOWN: -1,
  5322. LEFT: "L",
  5323. RIGHT: "R",
  5324. FORWARD: "F",
  5325. BACK: "B",
  5326. reverse: {},
  5327. opposite: function(e) {
  5328. return this.reverse[e.toString()]
  5329. }
  5330. };
  5331. !function() {
  5332. n.reverse[n.UP] = n.DOWN,
  5333. n.reverse[n.DOWN] = n.UP,
  5334. n.reverse[n.LEFT] = n.RIGHT,
  5335. n.reverse[n.RIGHT] = n.LEFT,
  5336. n.reverse[n.FORWARD] = n.BACK,
  5337. n.reverse[n.BACK] = n.FORWARD
  5338. }(),
  5339. t.exports = n
  5340. }
  5341. , {}],
  5342. 30: [function(e, t, i) {
  5343. "use strict";
  5344. var n = e("../util/browser")
  5345. , r = {
  5346. ZERO: 48,
  5347. ONE: 49,
  5348. TWO: 50,
  5349. THREE: 51,
  5350. FOUR: 52,
  5351. FIVE: 53,
  5352. SIX: 54,
  5353. SEVEN: 55,
  5354. EIGHT: 56,
  5355. NINE: 57,
  5356. LEFTARROW: 37,
  5357. UPARROW: 38,
  5358. RIGHTARROW: 39,
  5359. DOWNARROW: 40,
  5360. A: 65,
  5361. B: 66,
  5362. C: 67,
  5363. D: 68,
  5364. E: 69,
  5365. F: 70,
  5366. G: 71,
  5367. H: 72,
  5368. I: 73,
  5369. J: 74,
  5370. K: 75,
  5371. L: 76,
  5372. M: 77,
  5373. N: 78,
  5374. O: 79,
  5375. P: 80,
  5376. Q: 81,
  5377. R: 82,
  5378. S: 83,
  5379. T: 84,
  5380. U: 85,
  5381. V: 86,
  5382. W: 87,
  5383. X: 88,
  5384. Y: 89,
  5385. Z: 90,
  5386. SPACE: 32,
  5387. RETURN: 13,
  5388. SEMICOLON: 186,
  5389. PLUSEQUALS: 187,
  5390. DASHUNDERSCORE: 189,
  5391. OPENBRACKET: 219
  5392. };
  5393. n.detectFirefox() && (r.SEMICOLON = 59,
  5394. r.PLUSEQUALS = 61,
  5395. r.DASHUNDERSCORE = 173),
  5396. t.exports = r
  5397. }
  5398. , {
  5399. "../util/browser": 182
  5400. }],
  5401. 31: [function(e, t, i) {
  5402. "use strict";
  5403. t.exports = {
  5404. EN_US: "en-US",
  5405. ES_MX: "es-MX",
  5406. FR_FR: "fr-FR",
  5407. DE_DE: "de-DE",
  5408. RU_RU: "ru-RU",
  5409. CN_CN: "cn-CN",
  5410. JP_JP: "jp-JP"
  5411. }
  5412. }
  5413. , {}],
  5414. 32: [function(e, t, i) {
  5415. "use strict";
  5416. t.exports = {
  5417. TagActivated: "tag.activated",
  5418. TagDismissed: "tag.dismissed",
  5419. TagNavigation: "tag.navigation"
  5420. }
  5421. }
  5422. , {}],
  5423. 33: [function(e, t, i) {
  5424. "use strict";
  5425. t.exports = {
  5426. ModelAdded: "model-added",
  5427. ActiveModelChanged: "active-model-changed"
  5428. }
  5429. }
  5430. , {}],
  5431. 34: [function(e, t, i) {
  5432. "use strict";
  5433. t.exports = {
  5434. LEFT: 0,
  5435. MIDDLE: 1,
  5436. RIGHT: 2
  5437. }
  5438. }
  5439. , {}],
  5440. 35: [function(e, t, i) {
  5441. "use strict";
  5442. t.exports = {
  5443. PanoRenderComplete: "panorama.render.complete",
  5444. TileRenderFailure: "panorama.tile.render.failed",
  5445. TileRenderSuccess: "panorama.tile.render.success",
  5446. TileUploadAttempted: "panorama.tile.upload.attempted",
  5447. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5448. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5449. }
  5450. }
  5451. , {}],
  5452. 36: [function(e, t, i) {
  5453. "use strict";
  5454. t.exports = {
  5455. BASE: 1,
  5456. STANDARD: 2,
  5457. HIGH: 3,
  5458. ULTRAHIGH: 4
  5459. }
  5460. }
  5461. , {}],
  5462. 37: [function(e, t, i) {
  5463. "use strict";
  5464. t.exports = {
  5465. LoadComplete: "panorama.load.complete",
  5466. LoadFailed: "panorama.load.failed",
  5467. TileLoaded: "panorama.tile.loaded"
  5468. }
  5469. }
  5470. , {}],
  5471. 38: [function(e, t, i) {
  5472. "use strict";
  5473. t.exports = Object.freeze({
  5474. Standard: 0,
  5475. Slow: 1,
  5476. Retain: 2
  5477. })
  5478. }
  5479. , {}],
  5480. 39: [function(e, t, i) {
  5481. "use strict";
  5482. t.exports = Object.freeze({
  5483. Show: 0,
  5484. Hide: 1,
  5485. Retain: 2
  5486. })
  5487. }
  5488. , {}],
  5489. 40: [function(e, t, i) {
  5490. "use strict";
  5491. t.exports = {
  5492. Move: "move",
  5493. MoveComplete: "move.complete",
  5494. ModeChanged: "mode.changed",
  5495. ModeChanging: "mode.changing",
  5496. PanoChosen: "pano.chosen",
  5497. ClosestPanoChanging: "closest.pano.changing",
  5498. WarpStarted: "warp.started",
  5499. WarpInterrupted: "warp.interrupted",
  5500. WarpEnded: "warp.ended",
  5501. FlyinFinished: "flyin.finished",
  5502. FlyingStarted: "flying.started",
  5503. FlyingInterrupted: "flying.interrupted",
  5504. FlyingEnded: "flying.ended",
  5505. Ready: "ready",
  5506. StartInside: "start.inside",
  5507. StartOutside: "start.outside",
  5508. ViewChanged: "view.changed",
  5509. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5510. InputStart: "input.start"
  5511. }
  5512. }
  5513. , {}],
  5514. 41: [function(e, t, i) {
  5515. "use strict";
  5516. t.exports = Object.freeze({
  5517. DEFAULT: 0,
  5518. PANOMARKERS: 1,
  5519. RETICULE: 2,
  5520. TAG: 3
  5521. })
  5522. }
  5523. , {}],
  5524. 42: [function(e, t, i) {
  5525. "use strict";
  5526. t.exports = {
  5527. visibleFloor: 1,
  5528. ghostFloor: 3,
  5529. boundingSkybox: 1,
  5530. panoMarker: 2,
  5531. reticule: 3,
  5532. tagStem: 4,
  5533. tagDisc: 5,
  5534. ribbon: 100
  5535. }
  5536. }
  5537. , {}],
  5538. 43: [function(e, t, i) {
  5539. "use strict";
  5540. t.exports = {
  5541. ContextCreated: "scene-renderer-context-created",
  5542. AfterRender: "after-render",
  5543. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5544. }
  5545. }
  5546. , {}],
  5547. 44: [function(e, t, i) {
  5548. "use strict";
  5549. t.exports = {
  5550. IDLE: "idle",
  5551. BROWSE: "browse",
  5552. EXAMINE: "examine"
  5553. }
  5554. }
  5555. , {}],
  5556. 45: [function(e, t, i) {
  5557. "use strict";
  5558. t.exports = {
  5559. TileDownloadSuccess: "tiledownloader.download.success",
  5560. TileDownloadFailure: "tiledownloader.download.failure",
  5561. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5562. }
  5563. }
  5564. , {}],
  5565. 46: [function(e, t, i) {
  5566. "use strict";
  5567. t.exports = {
  5568. CardboardAndroid: "googlevr",
  5569. GearVR: "gearvr",
  5570. CardboardIOS: "googlevrios",
  5571. Cardboard: "googlevr"
  5572. }
  5573. }
  5574. , {}],
  5575. 47: [function(e, t, i) {
  5576. "use strict";
  5577. t.exports = {
  5578. NONE: 0,
  5579. CONTEXTUAL: 1,
  5580. ANDROID: 2
  5581. }
  5582. }
  5583. , {}],
  5584. 48: [function(e, t, i) {
  5585. "use strict";
  5586. var n = {
  5587. Title: 0,
  5588. Cardboard: 1
  5589. }
  5590. , r = {
  5591. Title: 0,
  5592. Cardboard: 1,
  5593. Gear: 2
  5594. };
  5595. !function() {
  5596. [n, r].forEach(function(e) {
  5597. e.pageCount = Object.keys(e).length
  5598. })
  5599. }(),
  5600. t.exports.ios = n,
  5601. t.exports.standard = r
  5602. }
  5603. , {}],
  5604. 49: [function(e, t, i) {
  5605. "use strict";
  5606. t.exports = {
  5607. Android: "android",
  5608. IOS: "ios",
  5609. Desktop: "desktop",
  5610. UnsupportedAndroid: "android-unsupported"
  5611. }
  5612. }
  5613. , {}],
  5614. 50: [function(e, t, i) {
  5615. "use strict";
  5616. var n = e("three");
  5617. t.exports = {
  5618. UP: new n.Vector3(0,1,0),
  5619. DOWN: new n.Vector3(0,-1,0),
  5620. LEFT: new n.Vector3(-1,0,0),
  5621. RIGHT: new n.Vector3(1,0,0),
  5622. FORWARD: new n.Vector3(0,0,-1),
  5623. BACK: new n.Vector3(0,0,1)
  5624. }
  5625. }
  5626. , {
  5627. three: 217
  5628. }],
  5629. 51: [function(e, t, i) {
  5630. "use strict";
  5631. var n = e("../exception/ViewmodeConvertException")
  5632. , r = e("./coreViewmodes")
  5633. , o = e("../util/common")
  5634. , a = {
  5635. MESH: "mesh",
  5636. OUTDOOR: "outdoor",
  5637. TRANSITIONING: "transitioning",
  5638. toInt: function(e) {
  5639. switch (e) {
  5640. case this.PANORAMA:
  5641. return 1;
  5642. case this.DOLLHOUSE:
  5643. return 2;
  5644. case this.FLOORPLAN:
  5645. return 3;
  5646. case this.OUTDOOR:
  5647. return 4;
  5648. case this.TRANSITIONING:
  5649. return -1
  5650. }
  5651. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5652. },
  5653. fromInt: function(e) {
  5654. switch (e) {
  5655. case "1":
  5656. case 1:
  5657. return this.PANORAMA;
  5658. case "2":
  5659. case 2:
  5660. return this.DOLLHOUSE;
  5661. case "3":
  5662. case 3:
  5663. return this.FLOORPLAN;
  5664. case "4":
  5665. case 4:
  5666. return this.OUTDOOR
  5667. }
  5668. throw new n("No known conversion for int to viewmode for int: " + e)
  5669. },
  5670. convertWorkshopModeInt: function(e) {
  5671. switch (e) {
  5672. case "0":
  5673. case 0:
  5674. case undefined: //xzw add
  5675. return this.PANORAMA;
  5676. case "1":
  5677. case 1:
  5678. return this.FLOORPLAN;
  5679. case "2":
  5680. case 2:
  5681. return this.DOLLHOUSE;
  5682. case "3":
  5683. case 3:
  5684. return this.MESH
  5685. }
  5686. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5687. }
  5688. };
  5689. o.extendObject(a, r),
  5690. t.exports = a
  5691. }
  5692. , {
  5693. "../exception/ViewmodeConvertException": 58,
  5694. "../util/common": 185,
  5695. "./coreViewmodes": 54
  5696. }],
  5697. 52: [function(e, t, i) {
  5698. "use strict";
  5699. t.exports = {
  5700. BLACK: "black",
  5701. STD: "std",
  5702. WALK: "walk"
  5703. }
  5704. }
  5705. , {}],
  5706. 53: [function(e, t, i) {
  5707. "use strict";
  5708. t.exports = {
  5709. ZoomIn: "zoom.in",
  5710. ZoomOut: "zoom.out",
  5711. ZoomMax: "zoom.max",
  5712. ZoomMin: "zoom.min"
  5713. }
  5714. }
  5715. , {}],
  5716. 54: [function(e, t, i) {
  5717. "use strict";
  5718. t.exports = {
  5719. PANORAMA: "panorama",
  5720. DOLLHOUSE: "dollhouse",
  5721. FLOORPLAN: "floorplan"
  5722. }
  5723. }
  5724. , {}],
  5725. 55: [function(e, t, i) {
  5726. "use strict";
  5727. function n(e) {
  5728. this.message = e
  5729. }
  5730. t.exports = n
  5731. }
  5732. , {}],
  5733. 56: [function(e, t, i) {
  5734. "use strict";
  5735. function n(e) {
  5736. r.call(this, e)
  5737. }
  5738. var r = e("./BasicException");
  5739. n.prototype = Object.create(r.prototype),
  5740. t.exports = n
  5741. }
  5742. , {
  5743. "./BasicException": 55
  5744. }],
  5745. 57: [function(e, t, i) {
  5746. "use strict";
  5747. function n(e) {
  5748. r.call(this, e)
  5749. }
  5750. var r = e("./BasicException");
  5751. n.prototype = Object.create(r.prototype),
  5752. t.exports = n
  5753. }
  5754. , {
  5755. "./BasicException": 55
  5756. }],
  5757. 58: [function(e, t, i) {
  5758. "use strict";
  5759. function n(e) {
  5760. r.call(this, e)
  5761. }
  5762. var r = e("./BasicException");
  5763. n.prototype = Object.create(r.prototype),
  5764. t.exports = n
  5765. }
  5766. , {
  5767. "./BasicException": 55
  5768. }],
  5769. 59: [function(e, t, i) {
  5770. (function(i) {
  5771. "use strict";
  5772. function n(e) {
  5773. var t = {};
  5774. if (e) {
  5775. var i = e.flags;
  5776. if (i)
  5777. for (var n in i)
  5778. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5779. return t
  5780. }
  5781. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5782. null
  5783. }
  5784. var r = e("./util/ajax")
  5785. , o = e("./util/showcase")
  5786. , a = e("./util/logger")
  5787. , s = ""
  5788. , l = new a(i)
  5789. , c = {};
  5790. t.exports = {
  5791. loadFeatureFlags: function(e) {
  5792. var t = $.Deferred();
  5793. return r.get(e.urlBase + s, {
  5794. responseType: "json",
  5795. prefetchFrom: "user",
  5796. auth: o.getAuthorizationHeader()
  5797. }).done(function(e) {
  5798. c = n(e),
  5799. c ? t.resolve(c) : t.reject("loading-failed")
  5800. }).fail(function() {
  5801. l.debug("Retrieval of feature flags failed."),
  5802. t.reject("loading-failed")
  5803. }),
  5804. t.promise()
  5805. },
  5806. getFlags: function() {
  5807. return c
  5808. },
  5809. updateDependentSettings: function(e, t) {
  5810. e = e || c,
  5811. e.labels && (t.labels.enabled = !0),
  5812. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5813. e.showcase_sdk && (t.sdkInit = !0),
  5814. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5815. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5816. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5817. e.hide_sc_sharing && (t.share.enabled = !1)
  5818. }
  5819. }
  5820. }
  5821. ).call(this, "/js/featureflags.js")
  5822. }
  5823. , {
  5824. "./util/ajax": 181,
  5825. "./util/logger": 189,
  5826. "./util/showcase": 193
  5827. }],
  5828. 60: [function(e, t, i) {
  5829. "use strict";
  5830. var n = (e("../util/common"),
  5831. {
  5832. status: 0,
  5833. set: function(e) {
  5834. if (isNaN(e))
  5835. return !1;
  5836. var t = $('.progressbar');
  5837. 0 > e && (e = 0);
  5838. e > 100 && (e = 100);
  5839. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5840. var barperc = e*width;
  5841. var perc = Math.round(e);
  5842. var labelpos = (parseInt(barperc)-15);
  5843. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5844. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5845. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5846. this.status = e
  5847. },
  5848. done: function(e) {
  5849. return e || this.status ? (this.status = null,
  5850. this.set(100)) : this
  5851. }
  5852. });
  5853. t.exports.circleLoader = n
  5854. }
  5855. , {
  5856. "../util/common": 185
  5857. }],
  5858. 61: [function(e, t, i) {
  5859. "use strict";
  5860. t.exports = Object.freeze({
  5861. CLOSE: "modal.closer.close"
  5862. })
  5863. }
  5864. , {}],
  5865. 62: [function(e, t, i) {
  5866. "use strict";
  5867. function n(e, t) {
  5868. t && (t.stopPropagation(),
  5869. t.preventDefault()),
  5870. e && this.emit(l.CLOSE, e),
  5871. g.reset()
  5872. }
  5873. function r(e, t) {
  5874. function i() {
  5875. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5876. t !== f && (f = t,
  5877. t ? (e.classList.add("closeByFooter"),
  5878. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5879. h.classList.remove("closeByFooter")))
  5880. }
  5881. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5882. }
  5883. var o = e("../../settings")
  5884. , a = (e("../../tag/Media/MediaEvent"),
  5885. e("../../util/browser"))
  5886. , s = e("../../util/common")
  5887. , l = e("./ModalCloserEvent")
  5888. , c = e("events").EventEmitter
  5889. , h = document.getElementsByClassName("footer")[0]
  5890. , u = h.querySelectorAll(".close")[0]
  5891. , d = null
  5892. , p = null
  5893. , f = null
  5894. , g = (a.isMobile(),
  5895. {
  5896. open: function(e) {
  5897. e && (r(e),
  5898. d && u.removeEventListener("click", d, !0),
  5899. d = n.bind(this, e.id),
  5900. u.addEventListener("click", d, !0),
  5901. p && window.removeEventListener("resize", p, !0),
  5902. p = r.bind(this, e),
  5903. window.addEventListener("resize", p, !0))
  5904. },
  5905. reset: function() {
  5906. h.classList.remove("closeByFooter"),
  5907. u.removeEventListener("click", d, !0),
  5908. window.removeEventListener("resize", p, !0),
  5909. d = p = f = null
  5910. }
  5911. });
  5912. s.extendObject(g, c.prototype),
  5913. t.exports = g
  5914. }
  5915. , {
  5916. "../../tag/Media/MediaEvent": 131,
  5917. "../../settings": 166,
  5918. "../../util/browser": 182,
  5919. "../../util/common": 185,
  5920. "./ModalCloserEvent": 61,
  5921. events: 202
  5922. }],
  5923. 63: [function(e, t, i) {
  5924. "use strict";
  5925. function n(e, t, i) {
  5926. var n = new r.GUI({
  5927. width: 400
  5928. })
  5929. , u = n.addFolder("Flydown from Dollhouse");
  5930. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5931. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5932. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5933. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5934. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5935. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5936. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5937. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5938. var d = n.addFolder("Transition between panos");
  5939. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5940. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5941. h.transition.flyTime = 0,
  5942. d.__controllers.forEach(function(e) {
  5943. e.updateDisplay()
  5944. })
  5945. }),
  5946. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5947. h.transition.flySpeed = 0,
  5948. d.__controllers.forEach(function(e) {
  5949. e.updateDisplay()
  5950. })
  5951. }),
  5952. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5953. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5954. d.add(h.transition, "movementEasing", Object.keys(a));
  5955. var p = n.addFolder("Path Display");
  5956. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5957. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5958. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5959. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5960. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5961. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5962. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5963. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5964. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5965. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5966. h.path.color = l[h.path.color],
  5967. h.path.colorUp = l._desat(h.path.color),
  5968. h.path.colorDown = l.darken(h.path.color)
  5969. }),
  5970. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5971. h.reticuleColor = l[h.reticuleColor]
  5972. });
  5973. var f = n.addFolder("Warping")
  5974. , g = f.addFolder("Warp/Teleport");
  5975. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5976. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5977. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5978. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5979. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5980. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5981. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5982. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5983. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5984. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5985. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5986. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5987. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5988. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5989. h.path.typ = c[h.path.typ]
  5990. }),
  5991. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5992. t.endlessLoop = h.warp.loop
  5993. }),
  5994. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5995. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5996. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5997. var m = f.addFolder("Long Warp Only");
  5998. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5999. h.warp.flySpeed = 0,
  6000. m.__controllers.forEach(function(e) {
  6001. e.updateDisplay()
  6002. })
  6003. }),
  6004. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6005. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6006. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6007. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6008. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6009. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6010. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6011. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6012. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6013. var v = n.addFolder("Warp Esoterica");
  6014. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6015. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6016. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6017. h.warp.minWarpTime = 0,
  6018. v.__controllers.forEach(function(e) {
  6019. e.updateDisplay()
  6020. })
  6021. }),
  6022. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6023. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6024. v.add(h.warp, "movementEasing", Object.keys(a));
  6025. var A = n.addFolder("Misc");
  6026. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6027. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6028. }),
  6029. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6030. i.cameras[s.PANORAMA].fov = h.insideFOV
  6031. }),
  6032. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6033. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6034. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6035. var y = n.addFolder("Navigation");
  6036. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6037. h.navigation.panoScores || e.panos.forEach(function(e) {
  6038. e.floor.remove(e.text3d),
  6039. e.text3d = null
  6040. })
  6041. }),
  6042. y.add(h.navigation, "mouseDirection"),
  6043. y.add(h.navigation, "filterStrictness", 0, 1),
  6044. y.add(h.navigation, "angleFactor", -60, 0),
  6045. y.add(h.navigation, "directionFactor", 1, 20),
  6046. y.add(h.navigation, "distanceFactor", -5, 5),
  6047. y.add(h.navigation, "optionalityFactor", .1, 10);
  6048. var C = n.addFolder("tags")
  6049. , I = C.addFolder("Tag Creation");
  6050. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6051. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6052. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6053. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6054. var E = C.addFolder("Visibility");
  6055. E.add(h.tags.visibility, "anyDistance"),
  6056. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6057. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6058. E.add(h.tags.visibility, "hideViaFloor"),
  6059. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6060. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6061. var b = C.addFolder("Disc Parameters");
  6062. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6063. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6064. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6065. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6066. }),
  6067. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6068. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6069. }),
  6070. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6071. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6072. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6073. var w = C.addFolder("Navigate");
  6074. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6075. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6076. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6077. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6078. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6079. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6080. var _ = n.addFolder("Debug");
  6081. _.add(h, "wireframe").onFinishChange(function() {
  6082. e.chunks.forEach(function(t) {
  6083. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6084. t.wireframeTwin.material.depthWrite = !1,
  6085. t.wireframeTwin.material.depthTest = !1,
  6086. t.wireframeTwin.material.opacity = .5,
  6087. t.wireframeTwin.material.transparent = !0),
  6088. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6089. })
  6090. }),
  6091. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6092. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6093. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6094. e.skybox.wireframe = null)
  6095. }),
  6096. _.add(h, "showSweeps").onFinishChange(function() {
  6097. e.setSweepVisibility(h.showSweeps)
  6098. }),
  6099. _.add(h, "showMesh").onFinishChange(function() {
  6100. e.chunks.forEach(function(e) {
  6101. e.visible = h.showMesh
  6102. })
  6103. }),
  6104. _.add(h, "showFloors").onFinishChange(function() {
  6105. e.floors.forEach(function(e) {
  6106. e.collider.children.forEach(function(e) {
  6107. e.material.visible = h.showFloors
  6108. })
  6109. })
  6110. }),
  6111. _.add(h, "showSkyboxes").onFinishChange(function() {
  6112. e.panos.forEach(function(e) {
  6113. e.skyboxMesh.visible = h.showSkyboxes
  6114. })
  6115. }),
  6116. _.add(h, "showNeighbors").onChange(function() {}),
  6117. _.add(e, "alpha", 0, 1)
  6118. }
  6119. var r = e("../lib/dat.gui")
  6120. , o = e("three")
  6121. , a = e("../util/easing")
  6122. , s = e("../enum/Viewmode")
  6123. , l = e("../enum/Colors")
  6124. , c = e("../enum/WarpStyle")
  6125. , h = e("../settings");
  6126. e("../tag/tag");
  6127. r.GUI.prototype.removeFolder = function(e) {
  6128. var t = this.__folders[e];
  6129. t && (t.close(),
  6130. this.__ul.removeChild(t.domElement.parentNode),
  6131. delete this.__folders[e],
  6132. this.onResize())
  6133. }
  6134. ,
  6135. t.exports.toggle = n
  6136. }
  6137. , {
  6138. "../enum/Colors": 19,
  6139. "../enum/Viewmode": 51,
  6140. "../enum/WarpStyle": 52,
  6141. "../lib/dat.gui": 93,
  6142. "../tag/tag": 123,
  6143. "../settings": 166,
  6144. "../util/easing": 186,
  6145. three: 217
  6146. }],
  6147. 64: [function(e, t, i) {
  6148. (function(i) {
  6149. "use strict";
  6150. function n(e, t, i, n) {
  6151. $(".gui-error .error-problem-text").text(e),
  6152. $(".gui-error .error-solution-text").text(t),
  6153. $(".gui-error .error-explanation").text(i),
  6154. $(".gui-error .error-actions").html(n),
  6155. $(window).resize(),
  6156. $(".gui-error").fadeIn(),
  6157. $("#bottom-logo").fadeIn()
  6158. }
  6159. function r(e) {
  6160. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6161. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6162. s.isMobile() || $("[rel=tiletip]").tooltip({
  6163. placement: "bottom",
  6164. delay: {
  6165. show: 50,
  6166. hide: 0
  6167. },
  6168. trigger: "hover",
  6169. viewport: {
  6170. selector: "body",
  6171. padding: 10
  6172. }
  6173. })
  6174. }
  6175. function o() {
  6176. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6177. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6178. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6179. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6180. e.preventDefault(),
  6181. e.stopPropagation(),
  6182. r(" ")
  6183. })
  6184. }
  6185. function a(e) {
  6186. if ($("head title").text(c.pageTitle),
  6187. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6188. $("#gui-loading").fadeOut(250),
  6189. $("#quick-blackout").hide(),
  6190. l.track("showcase_error", {
  6191. error_key: e
  6192. }),
  6193. h.locale || h.init(),
  6194. "webgl-unsupported" === e)
  6195. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6196. else if ("webgl-ios" === e)
  6197. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6198. else if ("webgl-safari" === e)
  6199. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6200. else if ("webgl-generic" === e)
  6201. o();
  6202. else if ("missing-urls" === e)
  6203. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6204. else if ("loading-failed" === e)
  6205. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6206. else {
  6207. if ("loading-failed-maintenance" !== e)
  6208. return void d.error("Unhandled error: " + e);
  6209. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6210. }
  6211. }
  6212. var s = e("./../util/browser")
  6213. , l = e("./../analytics")
  6214. , c = e("./../settings")
  6215. , h = e("../localization/localize")
  6216. , u = e("./../util/logger")
  6217. , d = new u(i)
  6218. , p = '"https://support.port.com/hc/articles/208220058"';
  6219. t.exports.error = a
  6220. }
  6221. ).call(this, "/js/gui/error.js")
  6222. }
  6223. , {
  6224. "../localization/localize": 108,
  6225. "./../analytics": 4,
  6226. "./../settings": 166,
  6227. "./../util/browser": 182,
  6228. "./../util/logger": 189
  6229. }],
  6230. 65: [function(e, t, i) {
  6231. (function(i) {
  6232. "use strict";
  6233. function n() {
  6234. Ue = [],
  6235. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6236. Ue.push(".hideTarget", ".pinTop.right")
  6237. }
  6238. function r() {
  6239. for (var e in je)
  6240. if (je.hasOwnProperty(e)) {
  6241. var t = je[e];
  6242. if (!t.visible)
  6243. for (var i = 0; i < t.elements.length; i++)
  6244. $(t.elements[i]).hide()
  6245. }
  6246. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6247. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6248. n()
  6249. }
  6250. function o(e, t) {
  6251. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6252. $("#gui-zoomin").toggle(i),
  6253. $("#gui-zoomout").toggle(i)
  6254. }
  6255. function a() {
  6256. c(),
  6257. $(".pinBottom").toggleClass("open"),
  6258. $("#drawer").toggleClass("open"),
  6259. $(".footer").toggleClass("open"),
  6260. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6261. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6262. ie.resetDrawer()),
  6263. setTimeout(function() {
  6264. $("#pullTab").toggleClass("opened");
  6265. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6266. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6267. }
  6268. function s(e) {
  6269. var t;
  6270. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6271. t = e.position().top + e.outerHeight(),
  6272. e.attr("style", "display: none"));
  6273. var i = $("#player").outerHeight()
  6274. , n = i - 130;
  6275. return n < t + 25
  6276. }
  6277. function l(e) {
  6278. "touchstart" === e.type && e.preventDefault(),
  6279. e.stopPropagation()
  6280. }
  6281. function c() {
  6282. W && (W.reload(),
  6283. W.init())
  6284. }
  6285. function h(e) {
  6286. ne.show(e),
  6287. r()
  6288. }
  6289. function u(e) {
  6290. ne.progress(e)
  6291. }
  6292. function d(e, t, i) {
  6293. var n = t.player;
  6294. $("#gui-thumb").fadeOut(2500),
  6295. ne.hide(function() {
  6296. Ge = !1
  6297. }),
  6298. me.init(e, i),
  6299. de.finishSetup(Object.keys(e.tags).length),
  6300. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6301. var s = function() {
  6302. i.dismissExaminedTag(),
  6303. i.disableHovering()
  6304. };
  6305. Ae.on(ye.OPENED, s),
  6306. Ce.on(Me.OPENED, s),
  6307. he.on(ue.OPENED, s),
  6308. fe.on(ge.OPENED, s);
  6309. var l = i.enableHovering.bind(i);
  6310. if (Ae.on(ye.CLOSED, l),
  6311. Ce.on(Me.CLOSED, l),
  6312. he.on(ue.CLOSED, l),
  6313. fe.on(ge.CLOSED, l),
  6314. Q.labels.enabled && Object.keys(e.labels).length,
  6315. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6316. C(e.currentFloor, n.mode)),
  6317. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6318. r(),
  6319. o(t, t.player),
  6320. $("#gui").fadeIn(1500),
  6321. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6322. a(),
  6323. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6324. }, 2e3),
  6325. !K.isMobile())
  6326. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6327. $(c[h]).addClass("hasHover");
  6328. O(e),
  6329. de.setupToggling();
  6330. //xzw:
  6331. window.editHotPanel && editHotPanel();
  6332. //czj
  6333. navBorderRadius(e);
  6334. //czj 编辑界面
  6335. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6336. window.EditTools && new EditTools(n.sceneRenderer);
  6337. }
  6338. function navBorderRadius(e){
  6339. var pullTab = $("#pullTab"),
  6340. mobileRadius = {
  6341. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6342. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6343. },
  6344. topRadius = {
  6345. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6346. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6347. };
  6348. function BorderRadius(bottom,top){
  6349. $("#gui-modes-map > div:visible:last").css(bottom);
  6350. if(pullTab.is(':visible')){
  6351. $(".viewContainer > div:visible:first").css(top);
  6352. }else{
  6353. $("#gui-modes-map > div:visible:first").css(top);
  6354. }
  6355. }
  6356. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6357. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6358. }else{
  6359. BorderRadius(topRadius.bottom,topRadius.top);
  6360. }
  6361. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6362. if(window.DATA.model.special || window.DATA.special){
  6363. window.specialScene && specialScene.special().afterImplement();
  6364. }
  6365. }
  6366. function p(e) {
  6367. e || (e = 0),
  6368. We = !1,
  6369. window.setTimeout(function() {
  6370. We || (ze = !0,
  6371. $("#gui-spinner").stop(!0, !0).show())
  6372. }
  6373. .bind(this), e)
  6374. }
  6375. function f() {
  6376. $("#gui-spinner").stop(!0, !0),
  6377. $("#gui-spinner").fadeOut(1e3),
  6378. We = !0,
  6379. ze = !1
  6380. }
  6381. function g(e, t) {
  6382. var i = e.mode
  6383. , n = t || e.currentPano;
  6384. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6385. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6386. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6387. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6388. Q.show360Views.enabled && !n.isAligned() ? (
  6389. $(".gui-floor").addClass("hidden"),
  6390. $("#gui-modes-outside").addClass("desktop-only")) : (
  6391. $(".gui-floor").removeClass("hidden"),
  6392. $("#gui-modes-outside").removeClass("desktop-only")),
  6393. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6394. Be = i,
  6395. $("#gui-modes-outside").addClass("hidden"),
  6396. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6397. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6398. }
  6399. function m(e, t) {
  6400. var i = t.player;
  6401. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6402. l(e),
  6403. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6404. J.track("USER", {
  6405. event_type: "showcase_gui",
  6406. gui_action: "click_inside_mode_button"
  6407. }),
  6408. t.changeMode(_e.PANORAMA);
  6409. }),
  6410. $("#gui-modes-outside").find("a").on("click", function(e) {
  6411. l(e),
  6412. J.track("showcase_gui", {
  6413. gui_action: "click_outside_mode_button"
  6414. }),
  6415. t.changeMode(Be)
  6416. }),
  6417. $("#gui-modes-floorplan").on("click", function(e) {
  6418. l(e),
  6419. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6420. gui_action: "click_floorplan_mode_button"
  6421. }),
  6422. t.changeMode(_e.FLOORPLAN));
  6423. }),
  6424. $("#gui-modes-dollhouse").on("click", function(e) {
  6425. l(e),
  6426. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6427. gui_action: "click_dollhouse_mode_button"
  6428. }),
  6429. t.changeMode(_e.DOLLHOUSE));
  6430. })
  6431. }
  6432. function v(e, t) {
  6433. function i() {
  6434. document.getElementById("vr").classList.remove("hidden"),
  6435. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6436. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6437. $(".improper-embed").toggleClass("hidden", !1),
  6438. r())
  6439. }, function(e) {
  6440. r()
  6441. }) : r()
  6442. }
  6443. function n(i) {
  6444. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6445. Ie.init(e.data, t, i, q),
  6446. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6447. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6448. }
  6449. function r() {
  6450. De.info("WebVR support not found, VR button activates native app VR modal"),
  6451. Ae.init(e.data, q),
  6452. Ae.on(ye.OPENED, function() {
  6453. var e = document.getElementById("vr-modal");
  6454. return function() {
  6455. Ze("vr"),
  6456. le.open(e)
  6457. }
  6458. }()),
  6459. Ae.on(ye.CLOSED, le.reset)
  6460. }
  6461. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6462. /*********************** 方奕卓 VR功能事件监听 ********************/
  6463. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6464. switch (Q.vr.option) {
  6465. case Pe.CONTEXTUAL:
  6466. i();
  6467. break;
  6468. case Pe.ANDROID:
  6469. K.detectAndroid() && i();
  6470. break;
  6471. case Pe.NONE:
  6472. }
  6473. }
  6474. }
  6475. function A(e, t) {
  6476. $("#play").on("mousedown touchstart", function(e) {
  6477. l(e);
  6478. Ze("tour");
  6479. ve.play();
  6480. J.trackAlways("showcase_gui", {
  6481. gui_action: "play_highlights"
  6482. })
  6483. }),
  6484. window.startAndPlay = function(e) {
  6485. // l(e);
  6486. Ze("tour");
  6487. ve.play();
  6488. J.trackAlways("showcase_gui", {
  6489. gui_action: "play_highlights"
  6490. })
  6491. };
  6492. $("#pause").on("mousedown touchstart", function(e) {
  6493. l(e),
  6494. ve.pause(),
  6495. J.trackAlways("showcase_gui", {
  6496. gui_action: "pause_highlights"
  6497. })
  6498. }),
  6499. $("#gui-zoomin").find("a").on("click", function(e) {
  6500. l(e),
  6501. t.player.zoomInIncrementally()
  6502. }),
  6503. $("#gui-zoomout").find("a").on("click", function(e) {
  6504. l(e),
  6505. t.player.zoomOutIncrementally()
  6506. })
  6507. }
  6508. function y(e, t) {
  6509. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6510. if(getQueryVariable('m') === '372') continue;
  6511. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6512. $(".gui-floor").find(".container").prepend(r)
  6513. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6514. }
  6515. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6516. i.on("click", function(e) {
  6517. l(e),
  6518. Ze("floor"),
  6519. i.toggleClass("open")
  6520. }),
  6521. $(".floorChoice").on("click", function(e) {
  6522. l(e);
  6523. var n = $(this).data("index");
  6524. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6525. t.player.gotoFloor(n),
  6526. J.track("showcase_gui", {
  6527. gui_action: "click_floor_select_button",
  6528. interaction_source: "gui"
  6529. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6530. Ze("move"),
  6531. t.allFloors(),
  6532. J.track("showcase_gui", {
  6533. gui_action: "click_toggle_all_floors_button",
  6534. interaction_source: "gui"
  6535. })),
  6536. i.removeClass("open")
  6537. })
  6538. }
  6539. function C(e, t) {
  6540. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6541. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6542. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6543. $(".floorChoice").removeClass("active"),
  6544. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6545. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6546. $(".floorChoice").removeClass("active"),
  6547. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6548. if(window.number == '1149_2'){
  6549. if(e.floorIndex===0){
  6550. $('.cad') && $('.cad').addClass('hidemap')
  6551. $('.cad1') && $('.cad1').removeClass('hidemap')
  6552. }
  6553. if(e.floorIndex===1){
  6554. $('.cad1') && $('.cad1').addClass('hidemap')
  6555. $('.cad') && $('.cad').removeClass('hidemap')
  6556. }
  6557. }
  6558. }
  6559. function I(e) {
  6560. return e.describe().inTransition
  6561. }
  6562. function b(e, t, i) {
  6563. Fe = e.heroLocations.length;
  6564. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6565. , r = 100 / Fe + "%"
  6566. , o = $("#thumb-container")
  6567. , a = $("#progressBar");
  6568. $("#status").find(".totalSteps").text(Fe);
  6569. for (var s = 0; s < Fe; s++) {
  6570. var c = e.heroLocations[s]
  6571. , h = $(n);
  6572. var thumbUrl
  6573. if(c.heroLocations){//有子项,选第一张截图
  6574. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6575. }else{
  6576. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6577. }
  6578. h.attr("data-index", s)
  6579. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6580. if (c.name) {
  6581. var u = $('<div class="overlay"></div>').text(c.name);
  6582. h.prepend(u)
  6583. }
  6584. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6585. var d = e.panos.get(c.panoId)
  6586. , p = d && !d.isAligned()
  6587. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6588. h.prepend(f)
  6589. }
  6590. o.append(h),
  6591. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6592. }
  6593. j = 144 * Fe,
  6594. Y = 111 * Fe,
  6595. $(".thumbImg").on("mouseover", function() {
  6596. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6597. }),
  6598. $(".thumbImg").on("mouseout", function() {
  6599. t.clearPath()
  6600. }),
  6601. $(".thumbImg").on("click", function(e) {
  6602. l(e);
  6603. var i = $(this);
  6604. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6605. J.trackAlways("showcase_gui", {
  6606. gui_action: "click_highlight"
  6607. }),
  6608. t.goToHighlight([i.data("index"),0])//改
  6609. }),
  6610. $(".previous").find("a").on("click", function(e) {
  6611. l(e),
  6612. J.trackAlways("showcase_gui", {
  6613. gui_action: "prev_highlight"
  6614. }),
  6615. t.prevHighlight()
  6616. }),
  6617. $(".next").find("a").on("click", function(e) {
  6618. l(e),
  6619. J.trackAlways("showcase_gui", {
  6620. gui_action: "next_highlight"
  6621. }),
  6622. t.nextHighlight()
  6623. }),
  6624. $("#drawer").on("mouseleave", function(e) {
  6625. l(e);
  6626. var t;
  6627. try {
  6628. t = new MouseEvent("mouseup",{
  6629. clientX: e.clientX,
  6630. clientY: e.clientY,
  6631. screenX: e.screenX,
  6632. screenY: e.screenY
  6633. })
  6634. } catch (i) {
  6635. t = document.createEvent("MouseEvents"),
  6636. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6637. }
  6638. document.dispatchEvent(t)
  6639. }),
  6640. W = new Sly($("#scrollFrame"),{
  6641. horizontal: !0,
  6642. itemNav: "centered",
  6643. smart: !0,
  6644. scrollTrap: !0,
  6645. scrollBy: 1,
  6646. mouseDragging: !0,
  6647. touchDragging: !0,
  6648. speed: 300,
  6649. dragHandle: !0,
  6650. dynamicHandle: !0,
  6651. clickBar: !0,
  6652. scrollBar: $("#scroller"),
  6653. activateOn: null
  6654. }).init(),
  6655. W.on("active", function(e, t) {
  6656. Ve = t,
  6657. Ze("tour"),
  6658. $(".step").removeClass("active"),
  6659. $("#status").find(".curIdx").text(t + 1);
  6660. for (var i = 0; i <= t; i++)
  6661. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6662. }),
  6663. w()
  6664. }
  6665. function w() {
  6666. var e = $("#player").width() - 20
  6667. , t = $("#scroller")
  6668. , i = $("#drawer")
  6669. , n = $(".pinBottom");
  6670. if ($("#player").width() < 488 || $("#player").height() < 488)
  6671. t.addClass("hidden"),
  6672. i.addClass("noScroll"),
  6673. n.addClass("noScroll");
  6674. else {
  6675. var r = j > e
  6676. , o = !i.hasClass("noScroll")
  6677. , a = r !== o;
  6678. a && (t.toggleClass("hidden"),
  6679. i.toggleClass("noScroll"),
  6680. n.toggleClass("noScroll"))
  6681. }
  6682. }
  6683. function _(e) {
  6684. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6685. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6686. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6687. }
  6688. function T(e) {
  6689. function t(t, i) {
  6690. return !!e.player_options[t] && e[i || t]
  6691. }
  6692. $(".model-title").text(e.name);
  6693. var i = Q.pageTitle;
  6694. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6695. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6696. document.title = i ,
  6697. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6698. delay: {
  6699. show: 50,
  6700. hide: 0
  6701. },
  6702. trigger: "hover",
  6703. html: !1,
  6704. viewport: {
  6705. selector: "body",
  6706. padding: 10
  6707. }
  6708. }),
  6709. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6710. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6711. de.populate({
  6712. name: t("model_name", "name"),
  6713. coBrand: t("presented_by"),
  6714. description: t("model_summary", "summary") || "暂无内容",
  6715. contactName: t("contact_name"),
  6716. address: t("address"),
  6717. phone: t("contact_phone"),
  6718. formattedPhone: e.formatted_contact_phone,
  6719. email: t("contact_email"),
  6720. url: t("external_url"),
  6721. socialSharing: e.enable_social_sharing && e.is_public
  6722. })
  6723. }
  6724. function x(e, t, i, n, r, o) {
  6725. function a() {
  6726. o.setLoadingStartTime(),
  6727. H(),
  6728. r ? (re.showMessage(t, i, je.coBrand.visible),
  6729. l()) : h(l)
  6730. }
  6731. var s = $.Deferred()
  6732. , l = s.resolve.bind(s);
  6733. return Ge = !0,
  6734. O(e),
  6735. e.data.player_options && _(e.data.player_options),
  6736. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6737. Re.localizeGUI(),
  6738. T(e.data),
  6739. r || $(".quick").addClass("hidden"),
  6740. //e.data.image && !r && E(e.data.image),
  6741. n ? (J.impression(),
  6742. a()) : (o.setWaitingStartTime(),
  6743. oe.show(r, a)),
  6744. s
  6745. }
  6746. function S(e, t, i, n, r, a, s) {
  6747. q = s,
  6748. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6749. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6750. ae.init(),
  6751. re.init(e, a),
  6752. Oe.init(e, t, n),
  6753. $(".icon").on("mouseover", function() {
  6754. t.player && t.player.reticule.hide()
  6755. }),
  6756. m(e, t),
  6757. A(e, t),
  6758. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6759. Ce.on(Me.OPENED, function() {
  6760. var e = document.getElementById("share-modal");
  6761. return function() {
  6762. Ze("share"),
  6763. le.open(e)
  6764. }
  6765. }()),
  6766. Ce.on(Me.CLOSED, le.reset)),
  6767. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6768. je.tourControls.visible = !1),
  6769. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6770. z(),
  6771. g(i),
  6772. v(e, r),
  6773. e.on("floor.changed", C),
  6774. e.on("waiting", R.bind(this, e)),
  6775. e.on("waiting-done", P.bind(this, e)),
  6776. i.on(xe.ModeChanged, function(e, n) {
  6777. g(i),
  6778. o(t, i),
  6779. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6780. he.updateMode(n)
  6781. }),
  6782. n.on(Se.Move, Ze.bind(this, "move")),
  6783. i.on(xe.Ready, function() {
  6784. ie.init(n, i, i.tagManager, t),
  6785. i.on(xe.ModeChanged, function(e, t) {
  6786. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6787. })
  6788. }),
  6789. i.on(xe.PanoChosen, function(e, t) {
  6790. g(i, t),
  6791. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6792. }),
  6793. le.on(ce.CLOSE, function(e) {
  6794. switch (e) {
  6795. case "vr-modal":
  6796. Ae.dismiss();
  6797. break;
  6798. case "share-modal":
  6799. Ce.hide();
  6800. break;
  6801. case "terms-modal":
  6802. fe.hide()
  6803. }
  6804. });
  6805. var l = $("#play").eq(0)
  6806. , c = $("#pause").eq(0)
  6807. , h = $(".pinBottom").toArray()
  6808. , u = $("#drawer").eq(0)
  6809. , d = $("#playHead").eq(0)
  6810. , p = $("#progressBar").eq(0)
  6811. , f = $("#thumb-container").eq(0)
  6812. , y = f.children()
  6813. , I = p.children();
  6814. t.on("update.controls", function() {
  6815. var n = t.describe();
  6816. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6817. c.show()),
  6818. n.tourInProgress && (h.forEach(function(e) {
  6819. e.classList.add("playing")
  6820. }),
  6821. u.addClass("playing"),
  6822. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6823. c.hide()),
  6824. n.tourInProgress || (ve.stopTour(),
  6825. h.forEach(function(e) {
  6826. e.classList.remove("playing")
  6827. }),
  6828. u.removeClass("playing"),
  6829. d.removeClass("playing")));
  6830. var r, a, s;
  6831. if (null !== n.currentItem) {
  6832. var p, f;
  6833. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6834. n.onTheBus ? (p = "active",
  6835. f = "recent") : (f = "active",
  6836. p = "recent");
  6837. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6838. for (r = 0; r < e.heroLocations.length; r += 1)
  6839. s = y.eq(r),
  6840. a = I.eq(r),
  6841. s.removeClass(f),
  6842. a.removeClass(f),
  6843. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6844. a.addClass(p),
  6845. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6846. a.addClass(p)) : (s.removeClass(p),
  6847. a.removeClass(p))
  6848. } else
  6849. for (r = 0; r < e.heroLocations.length; r += 1)
  6850. s = y.eq(r),
  6851. a = I.eq(r),
  6852. s.removeClass("active recent"),
  6853. a.removeClass("active recent");
  6854. o(t, i)
  6855. }),
  6856. document.addEventListener("keydown", function(n) {
  6857. switch (J.updateInteraction(Se.InteractionKey),
  6858. n.which) {
  6859. case we.ZERO:
  6860. Q.debug && e.toggleAlpha();
  6861. break;
  6862. case we.NINE:
  6863. Q.debug && se.toggle();
  6864. break;
  6865. case we.ONE:
  6866. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6867. break;
  6868. case we.TWO:
  6869. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6870. break;
  6871. case we.THREE:
  6872. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6873. break;
  6874. case we.FOUR:
  6875. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6876. break;
  6877. case we.SPACE:
  6878. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6879. break;
  6880. case we.RETURN:
  6881. Q.debug && e.toggleExplodeUp();
  6882. break;
  6883. case we.P:
  6884. k();
  6885. break;
  6886. case we.U:
  6887. B();
  6888. break;
  6889. case we.X:
  6890. Q.debug && e.toggleExplode();
  6891. break;
  6892. case we.PLUSEQUALS:
  6893. t.player.activatePersistentZooming(!0),
  6894. ie.hideUi();
  6895. break;
  6896. case we.DASHUNDERSCORE:
  6897. t.player.activatePersistentZooming(!1),
  6898. ie.hideUi();
  6899. break;
  6900. case we.SEVEN:
  6901. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6902. break;
  6903. case we.EIGHT:
  6904. t.player.decreaseZoomSpeed();
  6905. break;
  6906. case we.NINE:
  6907. t.player.increaseZoomSpeed()
  6908. }
  6909. return i && i.reticule.hide(),
  6910. !0
  6911. }
  6912. .bind(this)),
  6913. document.addEventListener("keyup", function(e) {
  6914. switch (e.which) {
  6915. case we.PLUSEQUALS:
  6916. t.player.deactivatePersistentZooming();
  6917. break;
  6918. case we.DASHUNDERSCORE:
  6919. t.player.deactivatePersistentZooming()
  6920. }
  6921. }
  6922. .bind(this)),
  6923. F(e),
  6924. L(e, t.player),
  6925. M(i),
  6926. te.setAutoPlay(e.heroCount()),
  6927. he.init(i, a.mode),
  6928. he.on(ue.OPENED, Ze.bind(this, "help")),
  6929. fe.init(),
  6930. fe.on(ge.OPENED, function() {
  6931. var e = document.getElementById("terms-modal");
  6932. return function() {
  6933. Ze("terms"),
  6934. le.open(e)
  6935. }
  6936. }()),
  6937. fe.on(ge.CLOSED, le.reset),
  6938. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6939. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6940. Q.profiling.enabled && se.show(),
  6941. ve.init(t)
  6942. }
  6943. function M(e) {
  6944. var t = function(e, t) {
  6945. $(e).find("a").each(function(e, i) {
  6946. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6947. i.style.pointerEvents = t ? "auto" : "none"
  6948. })
  6949. }
  6950. , i = function() {
  6951. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6952. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6953. };
  6954. e.on(Ne.ZoomMax, function() {
  6955. t("#gui-zoomin", !1),
  6956. t("#gui-zoomout", !0)
  6957. }),
  6958. e.on(Ne.ZoomMin, function() {
  6959. t("#gui-zoomin", !0),
  6960. t("#gui-zoomout", !1)
  6961. }),
  6962. e.on(Ne.ZoomIn, function() {
  6963. t("#gui-zoomout", !0)
  6964. }),
  6965. e.on(Ne.ZoomOut, function() {
  6966. t("#gui-zoomin", !0)
  6967. }),
  6968. i()
  6969. }
  6970. function R(e) {
  6971. O(e)
  6972. }
  6973. function P(e) {
  6974. O(e)
  6975. }
  6976. function O(e) {
  6977. var t = e.waitQueue.length;
  6978. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6979. }
  6980. function L(e, t) {
  6981. He = {
  6982. gui: null,
  6983. visible: !1,
  6984. model: e,
  6985. player: t
  6986. }
  6987. }
  6988. function D(e, t) {
  6989. function i() {
  6990. var i = t.toJSON();
  6991. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6992. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6993. }
  6994. var n = {}
  6995. , r = new Le.GUI({
  6996. autoPlace: !0,
  6997. width: "60%"
  6998. });
  6999. i(),
  7000. t.on(xe.ViewChanged, i),
  7001. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7002. r.domElement.id = "datLinks";
  7003. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7004. return o.forEach(function(e) {
  7005. if (!K.detectSafari()) {
  7006. var t = document.createElement("button");
  7007. t.classList.add("btn-deep-link"),
  7008. t.innerText = Re.MENU_COPY,
  7009. e.nextSibling.appendChild(t);
  7010. var i = function() {
  7011. alert(Re.LINK_ALERT_COPY),
  7012. t.hide()
  7013. };
  7014. t.addEventListener("click", function(e) {
  7015. try {
  7016. var t = e.target.parentNode.childNodes[0];
  7017. t.select();
  7018. var n = document.execCommand("copy");
  7019. t.blur(),
  7020. n || i()
  7021. } catch (e) {
  7022. i()
  7023. }
  7024. })
  7025. }
  7026. }),
  7027. $(r.__closeButton).hide(),
  7028. r
  7029. }
  7030. function N(e) {
  7031. He.gui || (He.gui = D(He.model, He.player)),
  7032. He.visible = e,
  7033. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7034. }
  7035. function B() {
  7036. N(!He.visible)
  7037. }
  7038. function F(e) {
  7039. ke = {
  7040. gui: null,
  7041. visible: !1,
  7042. model: e
  7043. }
  7044. }
  7045. function V(e) {
  7046. var t = new Le.GUI;
  7047. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7048. e.setSweepVisibility(Q.showSweeps)
  7049. }),
  7050. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7051. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7052. Q.transition.flySpeed = 0,
  7053. t.__controllers.forEach(function(e) {
  7054. e.updateDisplay()
  7055. })
  7056. }),
  7057. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7058. $(t.__closeButton).hide(),
  7059. t
  7060. }
  7061. function U(e) {
  7062. ke.gui || (ke.gui = V(ke.model)),
  7063. ke.visible = e,
  7064. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7065. }
  7066. function k() {
  7067. U(!ke.visible)
  7068. }
  7069. function H() {
  7070. function e(e) {
  7071. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7072. }
  7073. $("body").css("touch-action", "none"),
  7074. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7075. // e.preventDefault()
  7076. });
  7077. var t = document.getElementById("terms-text")
  7078. , i = document.getElementById("more-help-wrapper")
  7079. , n = (document.getElementById("navigation-help-wrapper"),
  7080. document.getElementById("help-dialog"),
  7081. document.getElementById("tag-billboards"));
  7082. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7083. document.body.addEventListener("DOMMouseScroll", e)),
  7084. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7085. e.stopPropagation()
  7086. })
  7087. }
  7088. function G(e, t) {
  7089. for (var i = []; e; )
  7090. i.push(e),
  7091. e = e.parentNode;
  7092. for (; t && i.indexOf(t) === -1; )
  7093. t = t.parentNode;
  7094. return t
  7095. }
  7096. function z() {
  7097. var e, t = function(t) {
  7098. e = 0 === t.button || 1 === t.which ? t.target : null
  7099. }, i = function(t) {
  7100. e !== t.target && (e = G(e, t.target));
  7101. var i = document.getElementById("gui-parent");
  7102. if (G(i, e) !== i && (e = null),
  7103. e) {
  7104. var n;
  7105. try {
  7106. n = new MouseEvent("click",t)
  7107. } catch (e) {
  7108. n = document.createEvent("MouseEvents"),
  7109. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7110. }
  7111. n.syntheticClick = !0,
  7112. e.dispatchEvent(n),
  7113. e = null
  7114. }
  7115. };
  7116. document.body.addEventListener("mousedown", t, !0),
  7117. document.body.addEventListener("mouseup", i, !0),
  7118. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7119. e.syntheticClick || (e.stopPropagation(),
  7120. "A" === e.target.nodeName && e.preventDefault())
  7121. }, !0)
  7122. }
  7123. var W, j, Y, X, Z, q, K = (e("three"),
  7124. e("../util/ajax"),
  7125. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7126. e("../util/camera"),
  7127. e("../util/logger")), te = (e("../objects/Snapshot"),
  7128. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7129. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7130. e("../enum/PathDisplayMode"),
  7131. e("../enum/DirectorEvents"),
  7132. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7133. e("../enum/WarpStyle"),
  7134. e("../enum/AlignmentType"),
  7135. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7136. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7137. coBrand: {
  7138. visible: !0,
  7139. elements: [".co-brand", "#loaderCoBrand"]
  7140. },
  7141. help: {
  7142. visible: !0,
  7143. elements: [".nav-help", "#nav-help"]
  7144. },
  7145. tourControls: {
  7146. visible: !0,
  7147. elements: [".next", ".previous", "#play"]
  7148. },
  7149. highlight: {
  7150. visible: !0,
  7151. elements: ["#drawer", "#pullTab"]
  7152. },
  7153. share: {
  7154. visible: !0,
  7155. elements: [".socialButton", "#share"]
  7156. },
  7157. fullScreen: {
  7158. visible: !0,
  7159. elements: ["#gui-fullscreen"]
  7160. },
  7161. floors: {
  7162. visible: !0,
  7163. elements: [".gui-floor"]
  7164. }
  7165. }, Ye = function() {
  7166. var e = document.getElementById("drawer");
  7167. return function() {
  7168. $("#player").height() < 400 && e.classList.contains("open") && a()
  7169. }
  7170. }(), Xe = function() {
  7171. var e = document.getElementById("meta-info");
  7172. return function() {
  7173. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7174. }
  7175. }(), Ze = function(e) {
  7176. function t() {
  7177. u.classList.contains("expand") && de.toggleMeta(!0)
  7178. }
  7179. function i() {
  7180. fe.hide()
  7181. }
  7182. function n() {
  7183. he.close()
  7184. }
  7185. function r() {
  7186. Ae.dismiss()
  7187. }
  7188. function o() {
  7189. p.hasClass("open") && a(!0)
  7190. }
  7191. function l() {
  7192. Ce.hide()
  7193. }
  7194. function c() {
  7195. f.hasClass("open") && f.removeClass("open")
  7196. }
  7197. function h() {
  7198. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7199. }
  7200. var u = document.getElementById("meta-info")
  7201. , d = document.getElementById("interaction-modal")
  7202. , p = $("#drawer").eq(0)
  7203. , f = $(".gui-floor").eq(0)
  7204. , g = $(".vr-popup").eq(0);
  7205. return function(e) {
  7206. switch (e) {
  7207. case "info":
  7208. i(),
  7209. n(),
  7210. Ye(),
  7211. l(),
  7212. c(),
  7213. r(),
  7214. h();
  7215. break;
  7216. case "terms":
  7217. t(),
  7218. n(),
  7219. o(),
  7220. l(),
  7221. c(),
  7222. r(),
  7223. h();
  7224. break;
  7225. case "help":
  7226. t(),
  7227. i(),
  7228. l(),
  7229. c(),
  7230. r(),
  7231. h();
  7232. break;
  7233. case "vr":
  7234. t(),
  7235. i(),
  7236. l(),
  7237. c(),
  7238. n(),
  7239. h(),
  7240. s(g) && o();
  7241. break;
  7242. case "highlights":
  7243. Xe(),
  7244. i(),
  7245. l(),
  7246. c();
  7247. break;
  7248. case "share":
  7249. t(),
  7250. i(),
  7251. n(),
  7252. c(),
  7253. r(),
  7254. h();
  7255. break;
  7256. case "floor":
  7257. i(),
  7258. l(),
  7259. r();
  7260. break;
  7261. case "view":
  7262. c(),
  7263. l(),
  7264. i(),
  7265. r();
  7266. break;
  7267. case "tour":
  7268. i(),
  7269. l(),
  7270. c(),
  7271. r();
  7272. break;
  7273. case "move":
  7274. i(),
  7275. l(),
  7276. c(),
  7277. r();
  7278. break;
  7279. case "resize":
  7280. t(),
  7281. Ye(),
  7282. c();
  7283. break;
  7284. case "tag":
  7285. i(),
  7286. n(),
  7287. l(),
  7288. c(),
  7289. r()
  7290. }
  7291. }
  7292. }();
  7293. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7294. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7295. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7296. setTimeout(function() {
  7297. $(".icon:visible").hide().show(0)
  7298. }, 100)
  7299. }),
  7300. $("#gui-fullscreen").on("click", function(e) {
  7301. l(e),
  7302. K.requestFullscreen($("body")[0]),
  7303. J.track("showcase_gui", {
  7304. gui_action: "click_enter_fullscreen",
  7305. interaction_source: "gui"
  7306. })
  7307. //czj
  7308. //W.reload()
  7309. }),
  7310. $("#gui-fullscreen-exit").on("click", function(e) {
  7311. l(e),
  7312. K.exitFullscreen(),
  7313. J.track("showcase_gui", {
  7314. gui_action: "click_exit_fullscreen",
  7315. interaction_source: "gui"
  7316. })
  7317. })
  7318. $(window).on("resize", function(e) {
  7319. var t = e.target.innerHeight
  7320. , i = e.target.innerWidth;
  7321. t === X && i === Z || (je.highlight.visible && w(),
  7322. Ze("resize"),
  7323. $(".pinTop.right").removeClass("hideUnderMeta"),
  7324. c(),
  7325. X = t,
  7326. Z = i)
  7327. }).resize(),
  7328. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7329. $("#pullTab").on("click", function(e) {
  7330. l(e),
  7331. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7332. gui_action: "hide_highlight_reel"
  7333. }),
  7334. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7335. gui_action: "show_highlight_reel"
  7336. }),
  7337. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7338. a()
  7339. });
  7340. /***********************方奕卓 热点列表事件监听 ************************/
  7341. if(window.DATA.showHotListSta) {
  7342. $('#hotList').css('display', '');
  7343. $('#hotList').on('click',function(e){
  7344. l(e);
  7345. var hotList = $('#hotListWrap')[0];
  7346. var isActive = hotList.classList.contains('hotListActive');
  7347. if(isActive){
  7348. hotList.classList.remove('hotListActive');
  7349. this.classList.remove('active')
  7350. }else{
  7351. hotList.classList.add('hotListActive');
  7352. this.classList.add('active')
  7353. }
  7354. }),
  7355. $('#hotListContent ul').on('mouseover', function(e){
  7356. l(e);
  7357. var target = e.target;
  7358. var hotList = document.getElementById('hotListWrap');
  7359. if(target.tagName === 'SPAN'){
  7360. var targetParent = target.parentElement.parentElement;
  7361. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7362. hotList.style.width = target.offsetWidth + 116 + 'px';
  7363. }else{
  7364. hotList.style.width = '';
  7365. }
  7366. }else if(target.tagName === 'LI'){
  7367. var targetParent = target.parentElement;
  7368. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7369. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7370. }else{
  7371. hotList.style.width = ''
  7372. }
  7373. }else {
  7374. hotList.style.width = '';
  7375. }
  7376. });
  7377. $('#hotListContent ul').on('click', function(e){
  7378. l(e);
  7379. this.preElem && this.preElem.classList.remove('active');
  7380. if(e.target.tagName === 'SPAN'){
  7381. e.target.parentElement.classList.add('active');
  7382. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7383. this.preElem = e.target.parentElement;
  7384. }else{
  7385. e.target.classList.add('active');
  7386. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7387. this.preElem = e.target;
  7388. }
  7389. })
  7390. $('#hotListClose').on('click', function(e){
  7391. l(e);
  7392. var hotList = $('#hotListWrap')[0];
  7393. hotList.classList.remove('hotListActive');
  7394. $('#hotListContent ul .active').removeClass('active');
  7395. $('#hotList')[0].classList.remove('active')
  7396. })
  7397. }
  7398. /*****************************************************************/
  7399. $("#more-menu-button").on("click", function(e) {
  7400. l(e);
  7401. var t = $("#more-menu");
  7402. t.toggleClass("open")
  7403. }),
  7404. t.exports.init = S,
  7405. t.exports.startLoading = x,
  7406. t.exports.endLoading = d,
  7407. t.exports.onProgress = u
  7408. }
  7409. ).call(this, "/js/gui/gui.js")
  7410. }
  7411. , {
  7412. "../analytics": 4,
  7413. "../controls/serializer": 14,
  7414. "../enum/AlignmentType": 17,
  7415. "../enum/BlackoutStyle": 18,
  7416. "../enum/ControlEvents": 21,
  7417. "../enum/DirectorEvents": 23,
  7418. "../enum/Keys": 30,
  7419. "../enum/PathDiscardMode": 38,
  7420. "../enum/PathDisplayMode": 39,
  7421. "../enum/PlayerEvents": 40,
  7422. "../enum/VROption": 47,
  7423. "../enum/Vectors": 50,
  7424. "../enum/Viewmode": 51,
  7425. "../enum/WarpStyle": 52,
  7426. "../enum/ZoomEvents": 53,
  7427. "../lib/dat.gui": 93,
  7428. "../localization/localize": 108,
  7429. "../tag/Media/MediaEvent": 131,
  7430. "../objects/Snapshot": 153,
  7431. "../settings": 166,
  7432. "../util/ajax": 181,
  7433. "../util/browser": 182,
  7434. "../util/camera": 183,
  7435. "../util/logger": 189,
  7436. "../util/showcase": 193,
  7437. "../util/transitions": 195,
  7438. "./closer/ModalCloserEvent": 61,
  7439. "./closer/modalCloser": 62,
  7440. "./help/HelpEvent": 66,
  7441. "./help/help": 67,
  7442. "./helpManager": 68,
  7443. "./immersiveMode": 69,
  7444. "./konami": 70,
  7445. "./landingScreen": 71,
  7446. "./loadingScreen": 72,
  7447. "./memoryUsage": 73,
  7448. "./playButton": 74,
  7449. "./populateModal": 75,
  7450. "./sharing/ShareEvents": 76,
  7451. "./sharing/modal": 77,
  7452. "./terms/TermsEvent": 78,
  7453. "./terms/terms": 79,
  7454. "./title/TitleEvents": 80,
  7455. "./title/tagToggle": 81,
  7456. "./title/titleBar": 82,
  7457. "./tourInteraction": 84,
  7458. "./vr/vrEvent": 85,
  7459. "./vr/vrModal": 87,
  7460. "./webvr/WebVrEvent": 88,
  7461. "./webvr/webVRgui": 89,
  7462. three: 217
  7463. }],
  7464. 66: [function(e, t, i) {
  7465. "use strict";
  7466. t.exports = Object.freeze({
  7467. OPENED: "help.opened",
  7468. CLOSED: "help.closed"
  7469. })
  7470. }
  7471. , {}],
  7472. 67: [function(e, t, i) {
  7473. "use strict";
  7474. function n() {
  7475. g.on("click", function(e) {
  7476. if (S && S !== l.TRANSITIONING) {
  7477. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7478. t && !M ? R.close() : r()
  7479. }
  7480. }),
  7481. w.on("click", function(e) {
  7482. R.close()
  7483. }),
  7484. E.on("click", function(e) {
  7485. S && S !== l.TRANSITIONING && (s(),
  7486. o())
  7487. }),
  7488. b.on("click", function(e) {
  7489. s(),
  7490. a()
  7491. })
  7492. }
  7493. function r() {
  7494. S && S !== l.TRANSITIONING && (M = !0,
  7495. setTimeout(function() {
  7496. M = !1
  7497. }, d.help.modalStayDuration),
  7498. R.emit(h.OPENED),
  7499. m.addClass("open " + S),
  7500. g.addClass("open"),
  7501. s(),
  7502. o(),
  7503. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7504. y.classList.add("fadeIn"))
  7505. }
  7506. function o() {
  7507. E.addClass("underline-tab"),
  7508. u.fill(_, c.NAVIGATION, S),
  7509. m.addClass(S)
  7510. }
  7511. function a() {
  7512. b.addClass("underline-tab"),
  7513. u.fill(T, c.MORE_HELP),
  7514. m.addClass("more-help")
  7515. }
  7516. function s(e, t) {
  7517. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7518. I.forEach(function(e) {
  7519. e.classList.remove("underline-tab")
  7520. })
  7521. }
  7522. var l = e("../../enum/Viewmode")
  7523. , c = e("../../enum/HelpModalType")
  7524. , h = e("./HelpEvent")
  7525. , u = (e("../helpManager"),
  7526. e("./../populateModal"))
  7527. , d = e("../../settings")
  7528. , p = e("../../util/common")
  7529. , f = e("events").EventEmitter
  7530. , g = $(".footer-help").eq(0)
  7531. , m = $("#help-dialog").eq(0)
  7532. , v = document.querySelector("#quick-logo")
  7533. , A = document.querySelector("#loaderCoBrand")
  7534. , y = document.querySelector("#help-dialog")
  7535. , C = document.querySelector(".footer")
  7536. , I = $(".help-tabs").children().toArray()
  7537. , E = $(".navigation-tab").eq(0)
  7538. , b = $(".more-help-tab").eq(0)
  7539. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7540. m.find(".close").eq(0))
  7541. , _ = m.find(".interactions").toArray()
  7542. , T = m.find(".ui-instructions").toArray()
  7543. , x = l.PANORAMA
  7544. , S = l.PANORAMA
  7545. , M = !1
  7546. , R = {
  7547. init: function(e, t) {
  7548. S = t,
  7549. x = t,
  7550. [y, A, v, C].forEach(function(e) {
  7551. e.classList.add(u.deviceType)
  7552. }),
  7553. n()
  7554. },
  7555. close: function() {
  7556. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7557. g.removeClass("open"),
  7558. m.removeClass("open"),
  7559. y.classList.contains("fadeIn"))) {
  7560. y.classList.remove("fadeIn");
  7561. var e = S === l.TRANSITIONING ? x : S;
  7562. u.clear(_, c.NAVIGATION, e)
  7563. }
  7564. },
  7565. updateMode: function(e) {
  7566. x = S,
  7567. S = e
  7568. }
  7569. };
  7570. p.extendObject(R, f.prototype),
  7571. t.exports = R
  7572. }
  7573. , {
  7574. "../../enum/HelpModalType": 28,
  7575. "../../enum/Viewmode": 51,
  7576. "../../settings": 166,
  7577. "../../util/common": 185,
  7578. "../helpManager": 68,
  7579. "./../populateModal": 75,
  7580. "./HelpEvent": 66,
  7581. events: 202
  7582. }],
  7583. 68: [function(e, t, i) {
  7584. (function(i) {
  7585. "use strict";
  7586. var n = e("../util/browser")
  7587. , r = e("./../util/logger")
  7588. , o = e("./../settings")
  7589. , a = new r(i)
  7590. , s = function() {
  7591. var e;
  7592. try {
  7593. return e = window.localStorage.getItem("visitCount") || "0",
  7594. e = (parseFloat(e) + 1).toString(),
  7595. window.localStorage.setItem("visitCount", e),
  7596. a.debug("visitCount = " + e),
  7597. e
  7598. } catch (t) {
  7599. e = "1",
  7600. a.debug("couldn't set local storage")
  7601. }
  7602. }()
  7603. , l = !1;
  7604. t.exports = {
  7605. isHelpDisabled: function() {
  7606. return "0" === n.valueFromHash("help", null) || l
  7607. },
  7608. isLargeHelpEnabled: function() {
  7609. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7610. },
  7611. isSmallHelpEnabled: function() {
  7612. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7613. },
  7614. isHelpEnabled: function() {
  7615. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7616. },
  7617. setAutoPlay: function(e) {
  7618. l = o.warp.auto >= 0 && e > 1
  7619. }
  7620. }
  7621. }
  7622. ).call(this, "/js/gui/helpManager.js")
  7623. }
  7624. , {
  7625. "../util/browser": 182,
  7626. "./../settings": 166,
  7627. "./../util/logger": 189
  7628. }],
  7629. 69: [function(e, t, i) {
  7630. "use strict";
  7631. function n(e, t, i, n) {
  7632. F = n,
  7633. r(e, t, i, F),
  7634. o(),
  7635. N = t.mode
  7636. }
  7637. function r(e, t, i, n) {
  7638. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7639. e.controls[t].on(v.Move, a),
  7640. e.controls[t].on(v.LongTap, c)
  7641. }),
  7642. M.on("mousewheel DOMMouseScroll", a),
  7643. i.on(m.TagActivated, a),
  7644. i.on(m.TagNavigation, a),
  7645. t.on(A.FlyingEnded, s),
  7646. t.on(A.ModeChanging, function(e, t) {
  7647. B = t !== C.PANORAMA && e !== C.PANORAMA
  7648. }),
  7649. t.on(A.ModeChanged, function(e, i) {
  7650. N = t.mode,
  7651. i !== C.TRANSITIONING ? l() : a("modeChange")
  7652. }),
  7653. n.on(y.TourStart, function() {
  7654. L = !0,
  7655. a()
  7656. }),
  7657. n.on(y.TourEnd, function() {
  7658. L = !1,
  7659. l()
  7660. }),
  7661. n.on(y.ActionInterrupted, function() {
  7662. L = !1
  7663. }),
  7664. R.addEventListener("touchend", function() {
  7665. $("#pullTab").hasClass("opened") && !L && l()
  7666. }, !0)
  7667. }
  7668. function o() {
  7669. p.isMobile() ? (b.forEach(function(e) {
  7670. e.classList.add("mobile")
  7671. }),
  7672. w.click(l)) : (b.forEach(function(e) {
  7673. e.addEventListener("mouseleave", function() {
  7674. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7675. }, !0)
  7676. }),
  7677. M.mouseleave(function() {
  7678. b[0].classList.contains("detectHover") && l()
  7679. }))
  7680. }
  7681. function a(e) {
  7682. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7683. P = !0,
  7684. g.close(),
  7685. h(e),
  7686. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7687. _.hasClass("playing") || (b.forEach(function(e) {
  7688. e.classList.add("detectHover")
  7689. }),
  7690. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7691. }
  7692. function s() {
  7693. _.hasClass("playing") || (clearTimeout(O),
  7694. O = setTimeout(l, f.immersive.timeToShowAgain))
  7695. }
  7696. function l() {
  7697. clearTimeout(O),
  7698. P = !1,
  7699. I.forEach(function(e) {
  7700. e.classList.remove("drawerOpen")
  7701. }),
  7702. L || E.forEach(function(e) {
  7703. e.classList.remove("duringTour")
  7704. }),
  7705. b.forEach(function(e) {
  7706. e.classList.remove("detectHover")
  7707. })
  7708. }
  7709. function c() {
  7710. P ? l() : a(),
  7711. D = !0,
  7712. setTimeout(function() {
  7713. D = !1
  7714. }, f.immersive.uiStayDuration)
  7715. }
  7716. function h(e) {
  7717. !d(e) && L ? E.forEach(function(e) {
  7718. e.classList.remove("drawerOpen"),
  7719. e.classList.add("duringTour")
  7720. }) : _.hasClass("open") ? E.forEach(function(e) {
  7721. e.classList.remove("duringTour"),
  7722. e.classList.add("drawerOpen")
  7723. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7724. e.classList.add("fadeOut")
  7725. })
  7726. }
  7727. function u() {
  7728. T.hasClass("duringTour") || (L = !1,
  7729. a("gui"),
  7730. l())
  7731. }
  7732. function d(e) {
  7733. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7734. }
  7735. var p = e("../util/browser")
  7736. , f = e("../settings")
  7737. , g = e("./help/help")
  7738. , m = e("../enum/tagEvents")
  7739. , v = e("../enum/ControlEvents")
  7740. , A = e("../enum/PlayerEvents")
  7741. , y = e("../enum/DirectorEvents")
  7742. , A = e("../enum/PlayerEvents")
  7743. , C = e("../enum/Viewmode")
  7744. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7745. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7746. , b = $("#hover-bottom, #hover-top").toArray()
  7747. , w = ($("#pullTab").eq(0),
  7748. $("#playHead").eq(0),
  7749. $(".pinBottom-container").eq(0))
  7750. , _ = $("#drawer").eq(0)
  7751. , T = $("#drawer-container").eq(0)
  7752. , x = $("#meta-info").eq(0)
  7753. , S = $(".pinTop.left").eq(0)
  7754. , M = $("#player").eq(0)
  7755. , R = document.getElementById("pullTab")
  7756. , P = !1
  7757. , O = null
  7758. , L = !1
  7759. , D = !1
  7760. , N = null
  7761. , B = !1
  7762. , F = null;
  7763. t.exports.init = n,
  7764. t.exports.hideUi = a,
  7765. t.exports.resetDrawer = u
  7766. }
  7767. , {
  7768. "../enum/ControlEvents": 21,
  7769. "../enum/DirectorEvents": 23,
  7770. "../enum/tagEvents": 32,
  7771. "../enum/PlayerEvents": 40,
  7772. "../enum/Viewmode": 51,
  7773. "../settings": 166,
  7774. "../util/browser": 182,
  7775. "./help/help": 67
  7776. }],
  7777. 70: [function(e, t, i) {
  7778. (function(i) {
  7779. "use strict";
  7780. function n(e, t, i) {
  7781. l.debug("konami has the modelInstance");
  7782. var n = [];
  7783. $(window).on("keydown", function(e) {
  7784. n.push(e.which),
  7785. n.length > o.secretPanelWord.length && n.shift(),
  7786. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7787. o.debug = !0)
  7788. }),
  7789. $(window).on("keydown", function n(r) {
  7790. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7791. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7792. })
  7793. }
  7794. var r = e("./../util/logger")
  7795. , o = e("./../settings")
  7796. , a = e("./debug")
  7797. , s = e("./../util/common")
  7798. , l = (e("./gui"),
  7799. new r(i));
  7800. o.console && $("body").append('<div id="debug-console"></div>'),
  7801. t.exports.init = n
  7802. }
  7803. ).call(this, "/js/gui/konami.js")
  7804. }
  7805. , {
  7806. "./../settings": 166,
  7807. "./../util/common": 185,
  7808. "./../util/logger": 189,
  7809. "./debug": 63,
  7810. "./gui": 65
  7811. }],
  7812. 71: [function(e, t, i) {
  7813. "use strict";
  7814. function n(e, t) {
  7815. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7816. }
  7817. function r(e) {
  7818. var t = $.Deferred();
  7819. e || t.resolve();
  7820. var i = c.startupFlyinDelay;
  7821. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7822. setTimeout(t.resolve.bind(t), i),
  7823. t
  7824. }
  7825. function o(e, t, i) {
  7826. var n = 0;
  7827. c.quickstart.enabled && (a(i),
  7828. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7829. var r = function() {
  7830. e.once(g.Move, l),
  7831. t.once(f.TourStart, l)
  7832. };
  7833. s(n, r)
  7834. }
  7835. function a(e) {
  7836. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7837. v.before(y),
  7838. A = $(".quick-brand").toArray()),*/
  7839. m.addClass("fadeOut"),
  7840. setTimeout(function() {
  7841. A.forEach(function(e) {
  7842. e.classList.add("fadeIn")
  7843. })
  7844. }, c.quickstart.showTextDelay),
  7845. setTimeout(function() {
  7846. A.forEach(function(e) {
  7847. e.classList.add("fadeOut")
  7848. })
  7849. }, c.quickstart.fadeOutDelay),
  7850. !0
  7851. }
  7852. function s(e, t) {
  7853. setTimeout(function() {
  7854. if (h.isHelpEnabled()) {
  7855. if (t(),
  7856. u.init(),
  7857. C.addClass("fadeIn landing " + u.deviceType),
  7858. h.isSmallHelpEnabled())
  7859. return void C.addClass("small");
  7860. u.fill(I, d.LANDING[E]),
  7861. C.addClass(E)
  7862. }
  7863. }, e)
  7864. //csz 用户引导界面
  7865. var helpData = {
  7866. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7867. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7868. }
  7869. var navIcon = $(".nav-icon .icon");
  7870. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7871. function paging(id){
  7872. id.on("click",function(){
  7873. var navPage = null;
  7874. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7875. if(navPage > helpData.length || navPage < 1) return false
  7876. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7877. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7878. }else{
  7879. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7880. }
  7881. })
  7882. };
  7883. paging($(".next-button"));
  7884. paging($(".prev-button"));
  7885. }
  7886. function l() {
  7887. u.clear(I, d.LANDING[E]),
  7888. C.removeClass("fadeIn")
  7889. }
  7890. var c = e("../settings")
  7891. , h = (e("./help/help"),
  7892. e("./helpManager"))
  7893. , u = e("./populateModal")
  7894. , d = e("../enum/HelpModalType")
  7895. , p = e("../enum/Viewmode")
  7896. , f = e("../enum/DirectorEvents")
  7897. , g = e("../enum/PlayerEvents")
  7898. , m = $("#quick-blackout").eq(0)
  7899. , v = $("#quick-logo").eq(0)
  7900. , A = $(".quick-brand").toArray()
  7901. , y = $("#loaderCoBrand").eq(0)
  7902. , C = $("#interaction-modal").eq(0)
  7903. , I = C.find(".interaction").toArray()
  7904. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7905. "");
  7906. t.exports.delayLanding = r,
  7907. t.exports.showMessage = o,
  7908. t.exports.init = n,
  7909. t.exports.dismissModal = l
  7910. }
  7911. , {
  7912. "../enum/DirectorEvents": 23,
  7913. "../enum/HelpModalType": 28,
  7914. "../enum/PlayerEvents": 40,
  7915. "../enum/Viewmode": 51,
  7916. "../settings": 166,
  7917. "./help/help": 67,
  7918. "./helpManager": 68,
  7919. "./populateModal": 75
  7920. }],
  7921. 72: [function(e, t, i) {
  7922. "use strict";
  7923. var n = e("./circleLoader").circleLoader;
  7924. t.exports = {
  7925. element: $("#gui-loading"),
  7926. hide: function(e) {
  7927. n.done(),
  7928. this.element.fadeOut(1500, e)
  7929. },
  7930. show: function(e) {
  7931. this.element.fadeIn(500, function() {
  7932. this.element.css("display", "table"),
  7933. e && e()
  7934. }
  7935. .bind(this))
  7936. },
  7937. progress: function(e) {
  7938. n.set(e)
  7939. }
  7940. }
  7941. }
  7942. , {
  7943. "./circleLoader": 60
  7944. }],
  7945. 73: [function(e, t, i) {
  7946. "use strict";
  7947. var n = e("../settings")
  7948. , r = $("#memory-info")
  7949. , o = r.find("#memory-gpu")
  7950. , a = !1;
  7951. t.exports = {
  7952. show: function() {
  7953. n.profiling.enabled && (r.show(),
  7954. a = !0)
  7955. },
  7956. hide: function() {
  7957. r.hide(),
  7958. a = !1
  7959. },
  7960. toggle: function() {
  7961. a ? this.hide() : this.show()
  7962. },
  7963. update: function(e) {
  7964. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7965. }
  7966. }
  7967. }
  7968. , {
  7969. "../settings": 166
  7970. }],
  7971. 74: [function(e, t, i) {
  7972. "use strict";
  7973. var n = e("../util/browser")
  7974. , r = e("../analytics");
  7975. e("../settings");
  7976. t.exports = {
  7977. show: function(e, t) {
  7978. $("#gui-message").fadeOut(500, function() {
  7979. t()
  7980. })
  7981. }
  7982. }
  7983. }
  7984. , {
  7985. "../analytics": 4,
  7986. "../settings": 166,
  7987. "../util/browser": 182
  7988. }],
  7989. 75: [function(e, t, i) {
  7990. "use strict";
  7991. function n(e, t, i, n) {
  7992. function r(e) {
  7993. return e.classList.contains(a)
  7994. }
  7995. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7996. //for (var a in o) {
  7997. //var s = e.find(r);
  7998. //for (var l in o[a]) {
  7999. //var c = o[a][l];
  8000. //if ("top-info" === l || "bottom-info" === l) {
  8001. //var h = n ? c : "";
  8002. //czj 注释掉第一次打开的用户引导
  8003. //s.querySelector("." + l).textContent = h
  8004. //} else {
  8005. //var u = n ? c : "";
  8006. //, d = s.querySelector("." + l);
  8007. //d.src = u,
  8008. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8009. //}
  8010. //}
  8011. //}
  8012. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8013. // p.forEach(function(e) {
  8014. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8015. // })
  8016. }
  8017. var r = e("../util/browser")
  8018. , o = e("../localization/localize")
  8019. , a = e("../enum/HelpModalType")
  8020. , s = (e("../enum/HelpModalSize"),
  8021. e("../enum/Viewmode"));
  8022. t.exports = {
  8023. init: function() {
  8024. if (!this.hasInitialized) {
  8025. this.hasInitialized = !0,
  8026. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8027. this.assets = {},
  8028. this.assets[a.LANDING[s.PANORAMA]] = {
  8029. desktop: {
  8030. left: {
  8031. "top-info": o.ROTATE,
  8032. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8033. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8034. },
  8035. middle: {
  8036. "top-info": o.MOVE,
  8037. "big-image": "static/images/nav_help_mouse_click.png",
  8038. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8039. },
  8040. right: {
  8041. "top-info": o.ZOOM,
  8042. "big-image": "static/images/nav_help_mouse_zoom.png",
  8043. keyboard: "static/images/nav_help_zoom_keys.png"
  8044. }
  8045. },
  8046. mobile: {
  8047. left: {
  8048. "top-info": o.ROTATE,
  8049. "big-image": "static/images/nav_help_gesture_drag.png"
  8050. },
  8051. middle: {
  8052. "top-info": o.MOVE,
  8053. "big-image": "static/images/nav_help_gesture_tap.png"
  8054. },
  8055. right: {
  8056. "top-info": o.ZOOM,
  8057. "big-image": "static/images/nav_help_gesture_pinch.png"
  8058. }
  8059. }
  8060. },
  8061. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8062. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8063. desktop: {
  8064. left: {
  8065. "top-info": o.ROTATE,
  8066. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8067. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8068. },
  8069. middle: {
  8070. "top-info": o.MOVE,
  8071. "big-image": "static/images/nav_help_mouse_position_right.png"
  8072. }
  8073. },
  8074. mobile: {
  8075. left: {
  8076. "top-info": o.ROTATE,
  8077. "big-image": "static/images/nav_help_gesture_drag.png"
  8078. },
  8079. middle: {
  8080. "top-info": o.MOVE,
  8081. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8082. }
  8083. }
  8084. },
  8085. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8086. desktop: {
  8087. left: {
  8088. "top-info": o.MOVE,
  8089. "big-image": "static/images/nav_help_mouse_position_left.png"
  8090. },
  8091. middle: {
  8092. "top-info": o.ROTATE,
  8093. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8094. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8095. }
  8096. },
  8097. mobile: {
  8098. left: {
  8099. "top-info": o.MOVE,
  8100. "big-image": "static/images/nav_help_gesture_position.png"
  8101. },
  8102. middle: {
  8103. "top-info": o.ROTATE,
  8104. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8105. }
  8106. }
  8107. };
  8108. var e = {
  8109. "top-info": o.INSIDE,
  8110. "big-image": "static/images/nav_help_click_inside.png",
  8111. keyboard: "static/images/nav_help_inside_key.png"
  8112. };
  8113. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8114. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8115. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8116. var t = {
  8117. "top-info": o.INSIDE,
  8118. "big-image": "static/images/nav_help_tap_inside.png"
  8119. };
  8120. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8121. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8122. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8123. this.assets[a.NAVIGATION] = {},
  8124. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8125. desktop: {
  8126. left: {
  8127. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8128. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8129. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8130. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8131. },
  8132. middle: {
  8133. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8134. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8135. "big-image": "static/images/nav_help_mouse_click.png",
  8136. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8137. },
  8138. right: {
  8139. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8140. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8141. "big-image": "static/images/nav_help_mouse_zoom.png",
  8142. keyboard: "static/images/nav_help_zoom_keys.png"
  8143. }
  8144. },
  8145. mobile: {
  8146. left: {
  8147. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8148. "big-image": "static/images/nav_help_gesture_drag.png"
  8149. },
  8150. middle: {
  8151. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8152. "big-image": "static/images/nav_help_gesture_tap.png"
  8153. },
  8154. right: {
  8155. "top-info": o.HELP_MOBILE_3,
  8156. "big-image": "static/images/nav_help_gesture_pinch.png"
  8157. }
  8158. }
  8159. },
  8160. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8161. desktop: {
  8162. left: {
  8163. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8164. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8165. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8166. keyboard: "static/images/nav_help_keyboard_all.png"
  8167. },
  8168. middle: {
  8169. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8170. "big-image": "static/images/nav_help_mouse_position_right.png"
  8171. },
  8172. right: {
  8173. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8174. "big-image": "static/images/nav_help_mouse_zoom.png"
  8175. }
  8176. },
  8177. mobile: {
  8178. left: {
  8179. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8180. "big-image": "static/images/nav_help_gesture_drag.png"
  8181. },
  8182. middle: {
  8183. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8184. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8185. },
  8186. right: {
  8187. "top-info": o.HELP_MOBILE_3,
  8188. "big-image": "static/images/nav_help_gesture_pinch.png"
  8189. }
  8190. }
  8191. },
  8192. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8193. desktop: {
  8194. left: {
  8195. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8196. "big-image": "static/images/nav_help_mouse_position_left.png"
  8197. },
  8198. middle: {
  8199. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8200. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8201. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8202. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8203. },
  8204. right: {
  8205. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8206. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8207. "big-image": "static/images/nav_help_mouse_zoom.png",
  8208. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8209. }
  8210. },
  8211. mobile: {
  8212. left: {
  8213. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8214. "big-image": "static/images/nav_help_gesture_position.png"
  8215. },
  8216. middle: {
  8217. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8218. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8219. },
  8220. right: {
  8221. "top-info": o.HELP_MOBILE_3,
  8222. "big-image": "static/images/nav_help_gesture_pinch.png"
  8223. }
  8224. }
  8225. },
  8226. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8227. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8228. "top-info": o.HELP_DESKTOP_360_2A,
  8229. "bottom-info": o.HELP_DESKTOP_360_2B,
  8230. "big-image": "static/images/nav_help_click_inside.png",
  8231. keyboard: "static/images/nav_help_inside_key.png"
  8232. },
  8233. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8234. "top-info": o.HELP_MOBILE_360_2,
  8235. "big-image": "static/images/nav_help_tap_inside.png"
  8236. },
  8237. this.assets[a.MORE_HELP] = {
  8238. desktop: {
  8239. "more-help-hlr": {
  8240. "top-info": o.HELP_MORE_HLR_A,
  8241. "big-image": "static/images/nav_help_expand.svg",
  8242. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8243. },
  8244. "more-help-dollhouse": {
  8245. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8246. "big-image": "static/images/nav_help_dollhouse.svg",
  8247. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8248. },
  8249. "more-help-floors": {
  8250. "top-info": o.HELP_MORE_FLOORS_A,
  8251. "big-image": "static/images/nav_help_floor picker.svg",
  8252. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8253. },
  8254. "more-help-tag": {
  8255. "top-info": o.HELP_MORE_TAG_A,
  8256. "big-image": "static/images/nav_help_tag.svg",
  8257. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8258. },
  8259. "more-help-zoom": {
  8260. "top-info": o.HELP_MORE_ZOOM_A,
  8261. "big-image": "static/images/nav_help_zoom.svg",
  8262. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8263. },
  8264. "more-help-tour": {
  8265. "top-info": o.HELP_MORE_TOUR_A,
  8266. "big-image": "static/images/nav_help_play.png",
  8267. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8268. },
  8269. "more-help-inside": {
  8270. "top-info": o.HELP_MORE_INSIDE_A,
  8271. "big-image": "static/images/nav_help_inside.svg",
  8272. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8273. },
  8274. "more-help-vr": {
  8275. "top-info": o.HELP_MORE_VR_A,
  8276. "big-image": "static/images/nav_help_vr.svg",
  8277. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8278. },
  8279. "more-help-360": {
  8280. "top-info": o.HELP_MORE_360_A,
  8281. "big-image": "static/images/nav_help_360.svg",
  8282. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8283. },
  8284. "more-help-fullscreen": {
  8285. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8286. "big-image": "static/images/nav_help_fullscreen.svg",
  8287. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8288. }
  8289. },
  8290. mobile: {
  8291. "more-help-hlr": {
  8292. "top-info": o.HELP_MORE_HLR_A,
  8293. "big-image": "static/images/nav_help_expand.svg",
  8294. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8295. },
  8296. "more-help-dollhouse": {
  8297. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8298. "big-image": "static/images/nav_help_dollhouse.svg",
  8299. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8300. },
  8301. "more-help-floors": {
  8302. "top-info": o.HELP_MORE_FLOORS_A,
  8303. "big-image": "static/images/nav_help_floor picker.svg",
  8304. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8305. },
  8306. "more-help-tag": {
  8307. "top-info": o.HELP_MORE_TAG_A,
  8308. "big-image": "static/images/nav_help_tag.svg",
  8309. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8310. },
  8311. "more-help-tour": {
  8312. "top-info": o.HELP_MORE_TOUR_A,
  8313. "big-image": "static/images/nav_help_play.png",
  8314. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8315. },
  8316. "more-help-inside": {
  8317. "top-info": o.HELP_MORE_INSIDE_A,
  8318. "big-image": "static/images/nav_help_inside.svg",
  8319. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8320. },
  8321. "more-help-vr": {
  8322. "top-info": o.HELP_MORE_VR_A,
  8323. "big-image": "static/images/webvr.svg",
  8324. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8325. },
  8326. "more-help-360": {
  8327. "top-info": o.HELP_MORE_360_A,
  8328. "big-image": "static/images/nav_help_360.svg",
  8329. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8330. }
  8331. }
  8332. },
  8333. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8334. desktop: {
  8335. left: {
  8336. "top-info": o.ROTATE,
  8337. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8338. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8339. },
  8340. middle: {
  8341. "top-info": o.MOVE,
  8342. "big-image": "static/images/nav_help_mouse_click.png",
  8343. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8344. },
  8345. right: {
  8346. "top-info": o.PLAY,
  8347. "big-image": "static/images/Desktop-help-play-button.svg",
  8348. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8349. }
  8350. },
  8351. mobile: {
  8352. left: {
  8353. "top-info": o.ROTATE,
  8354. "big-image": "static/images/nav_help_gesture_drag.png"
  8355. },
  8356. middle: {
  8357. "top-info": o.MOVE,
  8358. "big-image": "static/images/nav_help_gesture_tap.png"
  8359. },
  8360. right: {
  8361. "top-info": o.PLAY,
  8362. "big-image": "static/images/mobile-help-play-button.svg"
  8363. }
  8364. }
  8365. },
  8366. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8367. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8368. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8369. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8370. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8371. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8372. }
  8373. },
  8374. fill: function(e, t, i) {
  8375. n.call(this, e, t, i, !0)
  8376. },
  8377. clear: function(e, t, i) {
  8378. n.call(this, e, t, i, !1)
  8379. }
  8380. }
  8381. }
  8382. , {
  8383. "../enum/HelpModalSize": 27,
  8384. "../enum/HelpModalType": 28,
  8385. "../enum/Viewmode": 51,
  8386. "../localization/localize": 108,
  8387. "../util/browser": 182
  8388. }],
  8389. 76: [function(e, t, i) {
  8390. "use strict";
  8391. t.exports = Object.freeze({
  8392. OPENED: "share.open",
  8393. CLOSED: "share.closed",
  8394. LINK_CLICKED: "share.linked"
  8395. })
  8396. }
  8397. , {}],
  8398. 77: [function(e, t, i) {
  8399. "use strict";
  8400. function n(e) {
  8401. function t(t, i) {
  8402. var n = window.screenY + ($("#player").height() - i) / 2
  8403. , r = window.screenX + ($("#player").width() - t) / 2
  8404. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8405. I.emit(l.LINK_CLICKED, {
  8406. channel: e
  8407. }),
  8408. window.open(C[e], "shareWindow", o)
  8409. }
  8410. switch (e) {
  8411. case y.FACEBOOK:
  8412. t(580, 420);
  8413. break;
  8414. case y.TWITTER:
  8415. t(550, 440);
  8416. break;
  8417. case y.MAIL:
  8418. I.emit(l.LINK_CLICKED, {
  8419. channel: "email"
  8420. }),
  8421. window.open(C[e], "_blank");
  8422. break;
  8423. case y.LINKEDIN:
  8424. }
  8425. }
  8426. function r(e) {
  8427. I.emit(l.LINK_CLICKED, {
  8428. channel: "copylink"
  8429. });
  8430. var t = document.createRange();
  8431. t.selectNodeContents(v);
  8432. var i = window.getSelection();
  8433. i.removeAllRanges(),
  8434. i.addRange(t),
  8435. document.execCommand("copy"),
  8436. A.classList.remove("hidden"),
  8437. v.classList.add("highlighted")
  8438. }
  8439. function o(e) {
  8440. e && (e.stopPropagation(),
  8441. e.target === v) || (window.getSelection().removeAllRanges(),
  8442. v.classList.remove("highlighted"),
  8443. A.classList.add("hidden"))
  8444. }
  8445. var a = e("../../util/browser")
  8446. , s = e("../../localization/localize")
  8447. , l = e("./ShareEvents")
  8448. , c = e("../../util/common")
  8449. , h = e("events").EventEmitter
  8450. , u = document.getElementById("sharing")
  8451. , d = document.getElementById("share-modal")
  8452. , p = document.getElementById("share-close")
  8453. , f = document.getElementById("facebook-share")
  8454. , g = document.getElementById("twitter-share")
  8455. , m = document.getElementById("mail-share")
  8456. , v = document.getElementById("share-url-text")
  8457. , A = document.getElementById("copy-success")
  8458. , y = Object.freeze({
  8459. FACEBOOK: "facebook",
  8460. TWITTER: "twitter",
  8461. MAIL: "mail",
  8462. LINKEDIN: "linkedin"
  8463. })
  8464. , C = {};
  8465. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8466. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8467. C[y.MAIL] = "mailto:?subject=";
  8468. var I = {
  8469. init: function(e) {
  8470. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8471. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8472. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8473. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8474. u.addEventListener("click", this.toggle.bind(this)),
  8475. p.addEventListener("click", this.hide.bind(this)),
  8476. v.addEventListener("click", r),
  8477. d.addEventListener("click", o),
  8478. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8479. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8480. m.addEventListener("click", n.bind(this, y.MAIL)),
  8481. v.textContent = window.location.href + "&utm_source=4",
  8482. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8483. u.classList.remove("hidden")
  8484. },
  8485. show: function() {
  8486. this.emit(l.OPENED),
  8487. d.classList.add("fadeIn")
  8488. },
  8489. hide: function() {
  8490. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8491. document.selection && document.selection.empty(),
  8492. window.getSelection().removeAllRanges(),
  8493. o(),
  8494. d.classList.remove("fadeIn"))
  8495. },
  8496. toggle: function() {
  8497. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8498. }
  8499. };
  8500. c.extendObject(I, h.prototype),
  8501. t.exports = I
  8502. }
  8503. , {
  8504. "../../localization/localize": 108,
  8505. "../../util/browser": 182,
  8506. "../../util/common": 185,
  8507. "./ShareEvents": 76,
  8508. events: 202
  8509. }],
  8510. 78: [function(e, t, i) {
  8511. "use strict";
  8512. t.exports = Object.freeze({
  8513. OPENED: "terms.opened",
  8514. CLOSED: "terms.closed"
  8515. })
  8516. }
  8517. , {}],
  8518. 79: [function(e, t, i) {
  8519. "use strict";
  8520. var n = e("./TermsEvent")
  8521. , r = e("../../localization/localize")
  8522. , o = e("../../analytics")
  8523. , a = e("../../util/ajax")
  8524. , s = e("../../util/common")
  8525. , l = e("events").EventEmitter
  8526. , c = document.getElementById("terms-modal")
  8527. , h = {
  8528. init: function() {
  8529. $(".footer-terms").on("click", function(e) {
  8530. e.preventDefault(),
  8531. this.show()
  8532. }
  8533. .bind(this)),
  8534. $("#terms-modal .close").on("click", this.hide.bind(this))
  8535. },
  8536. show: function() {
  8537. this.emit(n.OPENED),
  8538. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8539. var t = $("#terms-text").html(e);
  8540. o.track("showcase_gui", {
  8541. gui_action: "click_terms_button",
  8542. interaction_source: "gui"
  8543. }),
  8544. t.find("a").attr("target", "_blank")
  8545. }).fail(function() {
  8546. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8547. }),
  8548. c.classList.add("fadeIn")
  8549. },
  8550. hide: function(e) {
  8551. e && e.preventDefault(),
  8552. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8553. c.classList.remove("fadeIn")
  8554. }
  8555. };
  8556. s.extendObject(h, l.prototype),
  8557. t.exports = h
  8558. }
  8559. , {
  8560. "../../analytics": 4,
  8561. "../../localization/localize": 108,
  8562. "../../util/ajax": 181,
  8563. "../../util/common": 185,
  8564. "./TermsEvent": 78,
  8565. events: 202
  8566. }],
  8567. 80: [function(e, t, i) {
  8568. "use strict";
  8569. t.exports = Object.freeze({
  8570. OPEN_INFO: "title.open.info",
  8571. CLOSE_INFO: "title.close.info",
  8572. SHOW_INFO: "title.show.info",
  8573. HIDE_INFO: "title.hide.info",
  8574. LINK_CLICKED: "title.link.click",
  8575. CONTACT_LINK_CLICKED: "title.contact.click",
  8576. ORIGIN_LINK_CLICKED: "title.origin.click"
  8577. })
  8578. }
  8579. , {}],
  8580. 81: [function(e, t, i) {
  8581. "use strict";
  8582. function n(e, t) {
  8583. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8584. }
  8585. function r(e, t) {
  8586. function i(i) {
  8587. e.shouldShowtags = "show" === this.value,
  8588. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8589. }
  8590. document.getElementById("tag-toggles").classList.remove("hidden"),
  8591. document.getElementById("radio-tag-show").checked = !0;
  8592. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8593. n[r].addEventListener("change", i)
  8594. }
  8595. var o = e("../../settings");
  8596. t.exports.init = n
  8597. }
  8598. , {
  8599. "../../settings": 166
  8600. }],
  8601. 82: [function(e, t, i) {
  8602. (function(i) {
  8603. "use strict";
  8604. function n(e, t) {
  8605. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8606. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8607. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8608. document.getElementById("gui-name").classList.add("noCoBrand"),
  8609. document.getElementById("cobrandTitle").classList.add("hidden")),
  8610. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8611. !1)
  8612. }
  8613. function r(e) {
  8614. return e ? (L = !0,
  8615. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8616. }
  8617. function o(e, t, i, n) {
  8618. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8619. return void T.classList.add("hidden");
  8620. L = !0;
  8621. var r = []
  8622. , o = c(r, "<br>");
  8623. if (e && o('<span id="contactName">' + e + "</span>"),
  8624. t) {
  8625. var a = n || t
  8626. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8627. o(s)
  8628. }
  8629. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8630. r[0] = "",
  8631. x.innerHTML = r.join("")
  8632. }
  8633. function a(e) {
  8634. if ("string" == typeof e)
  8635. try {
  8636. e = JSON.parse(e)
  8637. } catch (e) {
  8638. return y.warn("Unable to parse address data"),
  8639. void S.parentElement.classList.add("hidden")
  8640. }
  8641. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8642. return void S.parentElement.classList.add("hidden");
  8643. L = !0;
  8644. var t = []
  8645. , i = c(t, " ");
  8646. e.address_1 && i(e.address_1),
  8647. e.address_2 && i(e.address_2),
  8648. e.city && i(e.city, ", "),
  8649. e.state && i(e.state, ", "),
  8650. e.zip && i(e.zip, e.state ? " " : ", "),
  8651. t[0] = "",
  8652. S.innerText = t.join("")
  8653. }
  8654. function s(e) {
  8655. var t = document.createElement("a");
  8656. return t.id = "url",
  8657. t.target = "_blank",
  8658. t.href = e,
  8659. t.innerText = e,
  8660. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8661. t
  8662. }
  8663. function l(e) {
  8664. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8665. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8666. P.appendChild(s(e)),
  8667. O.forEach(function(e) {
  8668. e.classList.add("share-link")
  8669. }),
  8670. !0)
  8671. }
  8672. function c(e, t) {
  8673. var i = e
  8674. , n = t;
  8675. return function(e, t) {
  8676. i.push(t || n, e)
  8677. }
  8678. }
  8679. function h() {
  8680. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8681. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8682. var e = [].slice.call(_.querySelectorAll("a"));
  8683. e.forEach(function(e) {
  8684. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8685. });
  8686. var t = [].slice.call(T.querySelectorAll("a"));
  8687. t.forEach(function(e) {
  8688. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8689. contact_type: e.getAttribute("id")
  8690. }))
  8691. })
  8692. }
  8693. var u = e("../../util/browser")
  8694. , d = e("../../util/common")
  8695. , p = e("../../util/logger")
  8696. , f = e("../../localization/localize")
  8697. , g = e("./titleBarSettings")
  8698. , m = e("../../settings")
  8699. , v = e("./TitleEvents")
  8700. , A = e("events").EventEmitter
  8701. , y = new p(i)
  8702. , C = document.querySelector(".pinTop.left")
  8703. , I = document.getElementsByClassName("title-container")[0]
  8704. , E = document.getElementById("title-toggle").querySelector("i")
  8705. , b = document.getElementById("meta-info-wrapper")
  8706. , w = document.getElementById("meta-info")
  8707. , _ = document.getElementById("meta-description")
  8708. , T = document.getElementsByClassName("contact-info")[0]
  8709. , x = document.getElementById("contact-data")
  8710. , S = document.getElementById("addressTxt")
  8711. , M = document.getElementById("tag-toggles")
  8712. , R = document.getElementById("share-origin")
  8713. , P = document.getElementById("share-link-wrapper")
  8714. , O = [w, b, I]
  8715. , L = !1
  8716. , D = !1
  8717. , N = {
  8718. populate: function(e) {
  8719. if (n(window.DATA.name, e.coBrand)) {
  8720. if (r(e.description),
  8721. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8722. a(e.address),
  8723. L) {
  8724. var t = document.createElement("br");
  8725. M.insertBefore(t, M.firstElementChild)
  8726. }
  8727. e.socialSharing && m.share.enabled && (D = l(e.url))
  8728. }
  8729. },
  8730. finishSetup: function(e) {
  8731. L = L || !!e,
  8732. h(),
  8733. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8734. },
  8735. toggleMeta: function(e, t) {
  8736. var title = document.getElementById("model-title");
  8737. t && t.preventDefault();
  8738. var i = w.classList.contains("expand");
  8739. e && !i || (i ? (O.forEach(function(e) {
  8740. e.classList.remove("expand")
  8741. }),
  8742. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8743. e.classList.add("expand");
  8744. }),
  8745. title.classList.add("expand"),
  8746. this.emit(v.OPEN_INFO)))
  8747. },
  8748. setupToggling: function() {
  8749. b.style.height = w.offsetHeight + "px",
  8750. w.addEventListener("transitionend", function() {
  8751. b.style.height = w.offsetHeight + "px"
  8752. })
  8753. },
  8754. toggleTitle: function(e) {
  8755. e && e.preventDefault(),
  8756. C.classList.contains("closed") ? (C.classList.add("open"),
  8757. E.classList.remove("icon-dpad-right"),
  8758. E.classList.add("icon-dpad-left"),
  8759. this.emit(v.SHOW_INFO),
  8760. setTimeout(function() {
  8761. C.classList.remove("closed"),
  8762. C.classList.remove("open")
  8763. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8764. E.classList.remove("icon-dpad-left"),
  8765. E.classList.add("icon-dpad-right"),
  8766. this.emit(v.HIDE_INFO))
  8767. }
  8768. };
  8769. d.extendObject(N, A.prototype),
  8770. t.exports = N
  8771. }
  8772. ).call(this, "/js/gui/title/titleBar.js")
  8773. }
  8774. , {
  8775. "../../localization/localize": 108,
  8776. "../../settings": 166,
  8777. "../../util/browser": 182,
  8778. "../../util/common": 185,
  8779. "../../util/logger": 189,
  8780. "./TitleEvents": 80,
  8781. "./titleBarSettings": 83,
  8782. events: 202
  8783. }],
  8784. 83: [function(e, t, i) {
  8785. "use strict";
  8786. t.exports = Object.freeze({
  8787. minTooltipCharacters: 19,
  8788. removeAnimationClasses: 500
  8789. })
  8790. }
  8791. , {}],
  8792. 84: [function(e, t, i) {
  8793. "use strict";
  8794. function n(e) {
  8795. C = e,
  8796. P.forEach(function(e) {
  8797. b.addEventListener(e, u.bind(this, !1), !0),
  8798. w.addEventListener(e, u.bind(this, !0), !0),
  8799. E.addEventListener(e, o, !0)
  8800. S.forEach(function(t) {//会触发导览停止
  8801. t.addEventListener(e, a, !0)
  8802. })
  8803. $("#drawer img").on(e, a)
  8804. })
  8805. document.addEventListener("keydown", u.bind(this, !1), !0)
  8806. C.on(v.TourStart, function() {
  8807. E.classList.add("playing")
  8808. })
  8809. }
  8810. function r() {
  8811. C.playTour(),
  8812. I && clearTimeout(I),
  8813. d(),
  8814. _.removeClass("fadeIn")
  8815. }
  8816. function o() {
  8817. E.classList.contains("playing") && (C.stopTour(),
  8818. _.addClass("fadeIn"),
  8819. setTimeout(function() {
  8820. _.removeClass("fadeIn")
  8821. }, p.tourInteraction.showPauseButton),
  8822. O || (clearTimeout(I),
  8823. I = setTimeout(h, p.tourInteraction.showModal)),
  8824. setTimeout(function() {
  8825. E.classList.remove("playing")
  8826. }, p.tourInteraction.allowNextClick))
  8827. }
  8828. function a() {
  8829. C.tourInProgress && (C.stopTour(),
  8830. C.endTourProgress(),
  8831. E.classList.remove("playing"))
  8832. }
  8833. function s() {
  8834. T.is(":visible") ? r() : o()
  8835. }
  8836. function l() {
  8837. x.hasClass("playing") && (clearTimeout(I),
  8838. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8839. }
  8840. function c() {
  8841. E.classList.remove("playing"),
  8842. h()
  8843. }
  8844. function h() {//去掉导览结束时的提示
  8845. /* if (!p.tourInteraction.disabled) {
  8846. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8847. M.addClass("fadeIn tour " + m.deviceType);
  8848. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8849. if (!p.tourInteraction.smallModal) {
  8850. var t;
  8851. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8852. m.fill(R, A.TOUR_INTERACTION[t]),
  8853. M.addClass(t)
  8854. }
  8855. M.addClass(e)
  8856. } */
  8857. }
  8858. function u(e, t) {
  8859. if (t) {
  8860. // var i = "keydown" === t.type
  8861. // , n = t.which === f.SPACE || C.tourIsPlaying;
  8862. // i && n || e || (O = !0),
  8863. // C.atEndOfTour() && d(),
  8864. // !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8865. // d(),
  8866. // t.which !== f.SPACE && a()),
  8867. // i && n && s()
  8868. }
  8869. }
  8870. function d() {
  8871. M.removeClass("fadeIn")
  8872. }
  8873. var p = (e("../util/browser"),
  8874. e("../settings"))
  8875. , f = e("../enum/Keys")
  8876. , g = e("../enum/Viewmode")
  8877. , m = (e("./helpManager"),
  8878. e("./populateModal"))
  8879. , v = e("../enum/DirectorEvents")
  8880. , A = e("../enum/HelpModalType")
  8881. , y = e("../enum/HelpModalSize")
  8882. , C = null
  8883. , I = null
  8884. , E = document.getElementById("pause-overlay")
  8885. , b = document.getElementById("player")
  8886. , w = document.getElementById("gui")
  8887. , _ = $("#pause-icon").eq(0)
  8888. , T = $("#play").eq(0)
  8889. , x = $("#playHead").eq(0)
  8890. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8891. , M = $("#interaction-modal").eq(0)
  8892. , R = $("#interaction-modal .interaction").toArray()
  8893. , P = ["touchstart", "mousedown", "pointerdown"]
  8894. , O = !1;
  8895. t.exports.init = n,
  8896. t.exports.play = r,
  8897. t.exports.pause = o,
  8898. t.exports.pauseWithoutCTA = a,
  8899. t.exports.togglePlay = s,
  8900. t.exports.stopTour = l,
  8901. t.exports.dismissModal = d
  8902. }
  8903. , {
  8904. "../enum/DirectorEvents": 23,
  8905. "../enum/HelpModalSize": 27,
  8906. "../enum/HelpModalType": 28,
  8907. "../enum/Keys": 30,
  8908. "../enum/Viewmode": 51,
  8909. "../settings": 166,
  8910. "../util/browser": 182,
  8911. "./helpManager": 68,
  8912. "./populateModal": 75
  8913. }],
  8914. 85: [function(e, t, i) {
  8915. "use strict";
  8916. t.exports = Object.freeze({
  8917. OPENED: "vr.modal.opened",
  8918. LAUNCH: "vr.modal.launch",
  8919. CLOSED: "vr.modal.closed",
  8920. NEXT: "vr.modal.next",
  8921. PREV: "vr.modal.prev",
  8922. STORE: "vr.modal.store",
  8923. falseICECHOSEN: "vr.modal.device"
  8924. })
  8925. }
  8926. , {}],
  8927. 86: [function(e, t, i) {
  8928. "use strict";
  8929. function n(e, t, i) {
  8930. function n(e, t, n, r) {
  8931. function o() {
  8932. return p + "&m=" + t + "&display=" + e
  8933. }
  8934. function s() {
  8935. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8936. , t = "&utm_source=" + u
  8937. , n = "&utm_showcase_session_id=" + i;
  8938. return e + t + n
  8939. }
  8940. function l() {
  8941. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8942. }
  8943. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8944. }
  8945. function r(e, t, i, r) {
  8946. var o = "https://api.branch.io/v1/url"
  8947. , a = n(e, t, i, r)
  8948. , s = {
  8949. responseType: "json",
  8950. data: {
  8951. branch_key: h.appConfig.branch_key,
  8952. data: {
  8953. m: t,
  8954. full_url: a,
  8955. $desktop_url: m,
  8956. $og_app_id: "331853976762864119",
  8957. $og_title: i,
  8958. $og_description: r,
  8959. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8960. $canonical_url: window.location.href
  8961. }
  8962. }
  8963. };
  8964. c.post(o, s).done(function(t) {
  8965. f[e] = t.url
  8966. }).fail(function(t) {
  8967. f[e] = t
  8968. }
  8969. .bind(this, a))
  8970. }
  8971. function o(e, t, i) {
  8972. for (var r in s) {
  8973. var o = s[r]
  8974. , a = n(o, e, t, i);
  8975. f[o] = a
  8976. }
  8977. }
  8978. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8979. , d = g + "/vr/dlist/?ret=" + u
  8980. , p = g + "/vr/show/?ret=" + u
  8981. , m = "";
  8982. switch (e) {
  8983. case l.IOS:
  8984. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8985. break;
  8986. default:
  8987. o(t.sid, t.name, t.summary)
  8988. }
  8989. }
  8990. function r(e) {
  8991. var t = f[e];
  8992. window.open(t, "_blank")
  8993. }
  8994. function o(e) {
  8995. var t = u[e];
  8996. window.open(t, "_blank")
  8997. }
  8998. var a = e("../../util/browser")
  8999. , s = e("../../enum/VRApps")
  9000. , l = e("../../enum/VRPlatforms")
  9001. , c = e("../../util/ajax")
  9002. , h = e("../../settings")
  9003. , u = {};
  9004. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9005. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9006. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9007. for (var d in s) {
  9008. var p = s[d];
  9009. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9010. }
  9011. var f = {}
  9012. , g = function() {
  9013. var e = window.location.host;
  9014. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9015. "https://" + e
  9016. }();
  9017. t.exports.init = n,
  9018. t.exports.launch = r,
  9019. t.exports.launchStore = o
  9020. }
  9021. , {
  9022. "../../enum/VRApps": 46,
  9023. "../../enum/VRPlatforms": 49,
  9024. "../../settings": 166,
  9025. "../../util/ajax": 181,
  9026. "../../util/browser": 182
  9027. }],
  9028. 87: [function(e, t, i) {
  9029. "use strict";
  9030. function n(e) {
  9031. var t;
  9032. switch (e) {
  9033. case m.IOS:
  9034. return t = p.iosVersion(),
  9035. t.major > 9 || 9 === t.major && t.minor >= 1;
  9036. case m.Android:
  9037. return t = p.androidVersion(),
  9038. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9039. }
  9040. return !1
  9041. }
  9042. function r(e, t) {
  9043. function i(e) {
  9044. K.emit(A.STORE, {
  9045. type: e
  9046. }),
  9047. f.launchStore(e)
  9048. }
  9049. function r(e) {
  9050. switch (e !== _.pageCount && (a(e),
  9051. N.text(e + 1 + " / " + _.pageCount)),
  9052. e) {
  9053. case _.Title:
  9054. O.css("display", "none"),
  9055. L.text(u[e]),
  9056. o(s);
  9057. break;
  9058. case _.Cardboard:
  9059. O.css("display", "block"),
  9060. L.text(u[e]),
  9061. M.filter(".cardboard").off(),
  9062. M.filter(".gearvr").off(),
  9063. c(e, s),
  9064. h(H, X, Z);
  9065. break;
  9066. case _.Gear:
  9067. L.text(u[e]),
  9068. c(e, s),
  9069. T.addClass("lastPage"),
  9070. h(G, X, Z);
  9071. break;
  9072. case _.pageCount:
  9073. T.removeClass("fadeIn"),
  9074. K.emit(A.CLOSED)
  9075. }
  9076. B.filter("[src='']").hide()
  9077. }
  9078. var s = function() {
  9079. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9080. w = ".show-supported",
  9081. m.Android) : (T.addClass("unsupported"),
  9082. w = ".show-unsupported",
  9083. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9084. w = ".show-ios",
  9085. _ = v.ios,
  9086. m.IOS) : (T.addClass("desktop"),
  9087. w = ".show-desktop",
  9088. m.Desktop)
  9089. }();
  9090. f.init(s, e, t),
  9091. s !== m.Desktop && T.addClass("mobile");
  9092. var l = function(e) {
  9093. K.emit(A.LAUNCH, {
  9094. vr_platform: s,
  9095. vr_app: e
  9096. }),
  9097. f.launch(e)
  9098. };
  9099. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9100. q.gear = l.bind(this, g.GearVR),
  9101. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9102. d(),
  9103. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9104. $(w).show();
  9105. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9106. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9107. s === m.IOS && (u.splice(1, 1),
  9108. y.splice(1, 1)),
  9109. $("#vr").on("click", function(e) {
  9110. e.preventDefault();
  9111. player.FlyToMode("panorama", ()=>{
  9112. if(!window.vrEnabled) { // 开启VR
  9113. window.vrEnabled = true;
  9114. this.classList.add('active');
  9115. $('#gui div').not('#vrOff').addClass('vrHide');
  9116. $('#vrOffImg').css({'display':'inline-block'});
  9117. }else{
  9118. }
  9119. })
  9120. });
  9121. $('#vrOff').on('click', function(){
  9122. window.vrEnabled = false;
  9123. $('#gui div').not('#vrOff').removeClass('vrHide');
  9124. $('#vrOffImg').css({'display':'none'});
  9125. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9126. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9127. })
  9128. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9129. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9130. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9131. $("span.modelLink").text(I),
  9132. O.on("click", function(e) {
  9133. K.emit(A.PREV),
  9134. b--,
  9135. r(b)
  9136. }),
  9137. L.on("click", function(e) {
  9138. L.text();
  9139. K.emit(A.NEXT, {
  9140. nextAction: y[b]
  9141. }),
  9142. b++,
  9143. r(b)
  9144. }),
  9145. T.find(".close").on("click", K.dismiss)
  9146. }
  9147. function o(e) {
  9148. switch (e) {
  9149. case m.Android:
  9150. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9151. M.filter(".gearvr").off().on("click", q.gear),
  9152. s(H, G, "logo-button", "same-line");
  9153. break;
  9154. case m.UnsupportedAndroid:
  9155. s("", z, "", "");
  9156. break;
  9157. case m.IOS:
  9158. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9159. s(H, "", "logo-button", "");
  9160. break;
  9161. case m.Desktop:
  9162. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9163. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9164. s(H, G, "logo-button", "same-line"),
  9165. Q.cardboard()
  9166. }
  9167. }
  9168. function a(e) {
  9169. $(".p1, .p2, .p3").hide(),
  9170. x.insertAfter(S),
  9171. T.removeClass("front-page"),
  9172. T.removeClass("details-page"),
  9173. T.removeClass("lastPage"),
  9174. M.removeClass("logo-button"),
  9175. M.removeClass("same-line"),
  9176. S.removeClass("headsetOptions"),
  9177. R.attr("src", ""),
  9178. R.filter(".second").removeClass("gear"),
  9179. R.css("display", "inline-block"),
  9180. R.off(),
  9181. P.filter(".second").css("display", ""),
  9182. D.css("display", "none"),
  9183. $(".p" + (e + 1) + w).show(),
  9184. R.filter(".third").insertBefore(P.filter(".third"))
  9185. }
  9186. function s(e, t, i, n) {
  9187. T.addClass("front-page"),
  9188. R.filter(".first").attr("src", e),
  9189. R.filter(".second").attr("src", t),
  9190. M.filter(".first").addClass(i),
  9191. M.filter(".second").addClass(i),
  9192. M.addClass(n),
  9193. ".show-desktop" === w && S.insertAfter(x)
  9194. }
  9195. function l(e, t, i) {
  9196. S.addClass("headsetOptions"),
  9197. M.off(),
  9198. R.filter(".second").attr("src", t),
  9199. D.css("display", "block"),
  9200. P.filter(".second").css("display", "none"),
  9201. D.on("click", function() {
  9202. a(_.Title),
  9203. o(m.Desktop)
  9204. }),
  9205. e && (K.emit(A.falseICECHOSEN, {
  9206. name: g.GearVR
  9207. }),
  9208. R.filter(".first").attr("src", e),
  9209. R.filter(".second").addClass("gear"),
  9210. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9211. Q.gearvr()),
  9212. i && (K.emit(A.falseICECHOSEN, {
  9213. name: g.Cardboard
  9214. }),
  9215. R.filter(".third").attr("src", i),
  9216. R.filter(".third").show(),
  9217. R.filter(".third").insertAfter(R.filter(".second")),
  9218. R.filter(".third").addClass("link"),
  9219. R.filter(".second").addClass("link"),
  9220. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9221. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9222. Q.cardboard())
  9223. }
  9224. function c(e, t) {
  9225. switch (t) {
  9226. case m.IOS:
  9227. X = Y,
  9228. Z = j;
  9229. break;
  9230. case m.Desktop:
  9231. e === _.Cardboard ? (X = F,
  9232. Z = U,
  9233. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9234. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9235. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9236. Z = "");
  9237. break;
  9238. default:
  9239. e === _.Cardboard ? (X = z,
  9240. Z = j) : (X = k,
  9241. Z = W)
  9242. }
  9243. }
  9244. function h(e, t, i) {
  9245. T.find(".inner").addClass("details-page"),
  9246. T.addClass("details-page"),
  9247. R.filter(".first").attr("src", e),
  9248. R.filter(".second").attr("src", t),
  9249. R.filter(".third").attr("src", i)
  9250. }
  9251. function u() {
  9252. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9253. K.emit(A.CLOSED))
  9254. }
  9255. function d() {
  9256. var e = p.aspectRatio() > 1 && p.isMobile();
  9257. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9258. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9259. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9260. }
  9261. var p = e("../../util/browser")
  9262. , f = e("./vrLink")
  9263. , g = e("../../enum/VRApps")
  9264. , m = e("../../enum/VRPlatforms")
  9265. , v = e("../../enum/VRPages")
  9266. , A = e("./vrEvent")
  9267. , y = (e("../../settings"),
  9268. e("../../constants"))
  9269. , C = e("../../localization/localize")
  9270. , I = e("../../util/common")
  9271. , E = e("events").EventEmitter
  9272. , b = 0
  9273. , w = null
  9274. , _ = v.standard
  9275. , T = $(".vr-popup")
  9276. , x = T.find(".vr-popup-body")
  9277. , S = T.find(".vr-images")
  9278. , M = T.find(".img-container")
  9279. , R = T.find(".vr-sm-image")
  9280. , P = M.find(".vr-img-caption")
  9281. , O = $(".vr-buttons").find(".prev-button")
  9282. , L = $(".vr-buttons").find(".next-button")
  9283. , D = S.find(".front-close")
  9284. , N = $(".vr-page")
  9285. , B = T.find("img")
  9286. , F = "static/images/apple-store.png"
  9287. , V = "static/images/badge-oculus.png"
  9288. , U = "static/images/badge-cardboard.png"
  9289. , k = "static/images/logo-samsung.png"
  9290. , H = "static/images/headset-cardboard.png"
  9291. , G = "static/images/headset-gearvr.png"
  9292. , z = "static/images/ico-android-robot.png"
  9293. , W = "static/images/ico-gearvr.png"
  9294. , j = "static/images/ico-vr.png"
  9295. , Y = "static/images/apple-logo-white.svg"
  9296. , X = null
  9297. , Z = null
  9298. , q = {}
  9299. , K = {
  9300. init: r,
  9301. dismiss: u,
  9302. isDeviceSupported: n
  9303. };
  9304. I.extendObject(K, E.prototype),
  9305. $(window).resize(d);
  9306. var Q = function() {
  9307. var e = P.filter(".first").find(".cardboard")
  9308. , t = P.filter(".first").find(".gearvr");
  9309. return {
  9310. cardboard: function() {
  9311. t.addClass("hidden"),
  9312. e.removeClass("hidden")
  9313. },
  9314. gearvr: function() {
  9315. e.addClass("hidden"),
  9316. t.removeClass("hidden")
  9317. }
  9318. }
  9319. }();
  9320. t.exports = K
  9321. }
  9322. , {
  9323. "../../constants": 8,
  9324. "../../enum/VRApps": 46,
  9325. "../../enum/VRPages": 48,
  9326. "../../enum/VRPlatforms": 49,
  9327. "../../localization/localize": 108,
  9328. "../../settings": 166,
  9329. "../../util/browser": 182,
  9330. "../../util/common": 185,
  9331. "./vrEvent": 85,
  9332. "./vrLink": 86,
  9333. events: 202
  9334. }],
  9335. 88: [function(e, t, i) {
  9336. "use strict";
  9337. t.exports = Object.freeze({
  9338. OPENED: "webvr.modal.opened",
  9339. SHOW_TERMS: "webvr.footer.show.terms"
  9340. })
  9341. }
  9342. , {}],
  9343. 89: [function(e, t, i) {
  9344. (function(i) {
  9345. "use strict";
  9346. function n(e, t, i, n) {
  9347. function r(e) {
  9348. e.preventDefault(),
  9349. a(e.currentTarget.id)
  9350. }
  9351. function a(e) {
  9352. ne[e](),
  9353. Object.keys(ne).map(function(t, i) {
  9354. $("#" + t).toggleClass("tabs-underlined", t === e)
  9355. })
  9356. }
  9357. y = i,
  9358. v = t,
  9359. w.init(E.Android, e, n),
  9360. m();
  9361. var l = new RegExp("daydream","i")
  9362. , c = l.test(y.displayName);
  9363. c ? (a("tabdaydream"),
  9364. B.filter(".device-headset-side").attr("src", H),
  9365. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9366. B.filter(".device-headset-side").attr("src", Y),
  9367. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9368. $("#vr").on("click", function(e) {
  9369. e.preventDefault(),
  9370. g("click_webvr_button"),
  9371. L.is(":hidden") && (ie.emit(_.OPENED),
  9372. o())
  9373. }),
  9374. $(".webvr-popup .close").on("click", function(e) {
  9375. e.preventDefault(),
  9376. D.hasClass("hidden") ? (g("webvr_help_close"),
  9377. p()) : s()
  9378. }),
  9379. $("#tabcardboard").on("click", r),
  9380. $("#tabdaydream").on("click", r),
  9381. $("#tabnative").on("click", r),
  9382. $(".webvr-popup .open-with-app").on("click", function(e) {
  9383. e.preventDefault(),
  9384. g("webvr_learn_more"),
  9385. a("tabnative"),
  9386. p()
  9387. }),
  9388. $(".webvr-popup .help").on("click", function(e) {
  9389. e.preventDefault(),
  9390. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9391. p()
  9392. }),
  9393. $(".webvr-popup .terms").on("click", function(e) {
  9394. e.preventDefault(),
  9395. g("webvr_click_terms"),
  9396. s(),
  9397. ie.emit(_.SHOW_TERMS)
  9398. }),
  9399. F.on("click", function(e) {
  9400. e.preventDefault(),
  9401. g(ee),
  9402. window.open(J, "_blank")
  9403. }),
  9404. V.on("click", function(e) {
  9405. e.preventDefault(),
  9406. g("webvr_phone_link"),
  9407. window.open(te, "_blank")
  9408. }),
  9409. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9410. e.preventDefault(),
  9411. g("webvr_cardboard_link"),
  9412. w.launch(b.CardboardAndroid)
  9413. }),
  9414. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9415. e.preventDefault(),
  9416. g("webvr_oculus_link"),
  9417. w.launch(b.GearVR)
  9418. })
  9419. }
  9420. function r() {
  9421. function e() {
  9422. y.isPresenting || (f(),
  9423. window.removeEventListener("vrdisplaypresentchange", e))
  9424. }
  9425. R.info("Headset mounted"),
  9426. v.suspend();
  9427. var t = document.createElement("canvas");
  9428. for (t.getContext("webgl"),
  9429. t.className = "webvr-canvas",
  9430. document.bgColor = "#000",
  9431. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9432. document.body.removeChild(document.body.firstChild);
  9433. document.body.appendChild(t),
  9434. g("webvr_enter_app"),
  9435. y.requestPresent([{
  9436. source: t,
  9437. predistorted: !0
  9438. }]).catch(function(t) {
  9439. R.error("Failed to present: " + t),
  9440. g("webvr_exit_calibrate"),
  9441. e()
  9442. }),
  9443. A.then(function() {
  9444. window.dispatchEvent(new Event("vrapp-start"))
  9445. }),
  9446. window.addEventListener("vrdisplaypresentchange", e)
  9447. }
  9448. function o() {
  9449. O.fadeOut(I.guiAnimationSpeed),
  9450. L.fadeIn(I.guiAnimationSpeed),
  9451. a()
  9452. }
  9453. function a() {
  9454. if (!A) {
  9455. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9456. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9457. A = new Promise(function(e, i) {
  9458. var n = document.createElement("script");
  9459. n.type = "text/javascript",
  9460. n.src = t,
  9461. n.onload = e,
  9462. document.head.appendChild(n)
  9463. }
  9464. )
  9465. }
  9466. D.find(".enter-button").on("click", r)
  9467. }
  9468. function s() {
  9469. g("webvr_modal_close"),
  9470. D.find(".enter-button").off("click", r),
  9471. L.fadeOut(I.guiAnimationSpeed, function() {
  9472. D.toggleClass("hidden", !1),
  9473. N.toggleClass("hidden", !0),
  9474. C.exitFullscreen()
  9475. }),
  9476. O.fadeIn(I.guiAnimationSpeed)
  9477. }
  9478. function l() {
  9479. k.toggleClass("hidden", !1),
  9480. U.toggleClass("hidden", !0)
  9481. }
  9482. function c() {
  9483. k.toggleClass("hidden", !0),
  9484. U.toggleClass("hidden", !1)
  9485. }
  9486. function h() {
  9487. B.filter(".device-headset").attr("src", G),
  9488. B.filter(".device-phone").attr("src", z),
  9489. J = Z,
  9490. ee = K,
  9491. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9492. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9493. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9494. c()
  9495. }
  9496. function u() {
  9497. B.filter(".badge-cardboard").attr("src", j),
  9498. B.filter(".badge-oculus").attr("src", X),
  9499. l()
  9500. }
  9501. function d() {
  9502. B.filter(".device-headset").attr("src", Y),
  9503. B.filter(".device-phone").attr("src", W),
  9504. J = q,
  9505. ee = Q,
  9506. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9507. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9508. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9509. c()
  9510. }
  9511. function p() {
  9512. D.toggleClass("hidden"),
  9513. N.toggleClass("hidden")
  9514. }
  9515. function f() {
  9516. R.info("exiting webVR"),
  9517. g("webvr_exit_app"),
  9518. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9519. }
  9520. function g(e) {
  9521. var t = C.isLandscape() ? "landscape" : "portrait";
  9522. T.trackAlways("showcase_gui", {
  9523. gui_action: e,
  9524. orientation: t
  9525. })
  9526. }
  9527. function m() {
  9528. var e = C.isLandscape();
  9529. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9530. }
  9531. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9532. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9533. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9534. init: n
  9535. }, ne = {
  9536. tabcardboard: d,
  9537. tabdaydream: h,
  9538. tabnative: u
  9539. };
  9540. S.extendObject(ie, P.prototype),
  9541. $(window).resize(m),
  9542. t.exports = ie
  9543. }
  9544. ).call(this, "/js/gui/webvr/webVRgui.js")
  9545. }
  9546. , {
  9547. "../../analytics": 4,
  9548. "../../constants": 8,
  9549. "../../enum/VRApps": 46,
  9550. "../../enum/VRPlatforms": 49,
  9551. "../../localization/localize": 108,
  9552. "../../settings": 166,
  9553. "../../util/browser": 182,
  9554. "../../util/common": 185,
  9555. "../../util/logger": 189,
  9556. "./../gui": 65,
  9557. "./../vr/vrLink": 86,
  9558. "./WebVrEvent": 88,
  9559. events: 202
  9560. }],
  9561. 90: [function(e, t, i) {
  9562. "use strict";
  9563. function n(e, t, i, n, o) {
  9564. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9565. this.roomId = o || "",
  9566. this.labelId = e,
  9567. this.position = (new r.Vector3).copy(t),
  9568. this.text = i
  9569. }
  9570. var r = e("three")
  9571. , o = e("../util/browser");
  9572. n.prototype.build = function() {
  9573. var e = window.document.createElement("div");
  9574. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9575. var t = window.document.createElement("div");
  9576. t.setAttribute("class", "gui-floorplan-label-text");
  9577. var i = window.document.createTextNode(this.text);
  9578. t.appendChild(i),
  9579. e.appendChild(t),
  9580. window.document.body.appendChild(e),
  9581. this.labelGui = e,
  9582. this.textBlock = t,
  9583. $(this.labelGui).hide();
  9584. var n = window.getComputedStyle(this.labelGui);
  9585. this.initialTransform = n.transform || n.webkitTransform
  9586. }
  9587. ,
  9588. t.exports = n
  9589. }
  9590. , {
  9591. "../util/browser": 182,
  9592. three: 217
  9593. }],
  9594. 91: [function(e, t, i) {
  9595. "use strict";
  9596. function n() {
  9597. this.player = null,
  9598. this.modelManager = null,
  9599. this.container = null
  9600. }
  9601. var r = e("three")
  9602. , o = (e("../util/common"),
  9603. e("../enum/PlayerEvents"))
  9604. , a = (e("../enum/DirectorEvents"),
  9605. e("../enum/ModelManagerEvents"))
  9606. , s = e("../settings")
  9607. , l = e("../enum/Viewmode")
  9608. , c = (e("../enum/WarpStyle"),
  9609. e("../util/transitions"),
  9610. e("../util/lerp"),
  9611. e("../util/browser"));
  9612. //场景初始化
  9613. n.prototype.init = function(e, t, i) {
  9614. this.player = e,
  9615. this.modelManager = t,
  9616. this.container = i,
  9617. this.updateModel(),
  9618. this.bindEvents()
  9619. }
  9620. ,
  9621. n.prototype.bindEvents = function() {
  9622. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9623. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9624. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9625. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9626. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9627. }
  9628. ,
  9629. n.prototype.updateModel = function() {
  9630. this.model = this.modelManager.getActiveModel()
  9631. }
  9632. ,
  9633. n.prototype.handlePlayerViewChanged = function() {
  9634. this.updateLabelVisibility(),
  9635. this.updateLabelDisplay()
  9636. }
  9637. ,
  9638. n.prototype.getLabelsForFloor = function(e, t) {
  9639. return t = t || [],
  9640. t.length = 0,
  9641. this.model.labels.forEach(function(i) {
  9642. this.labelVisibleForFloor(i, e) && t.push(i)
  9643. }
  9644. .bind(this)),
  9645. t
  9646. }
  9647. ,
  9648. n.prototype.getLabelsForCurrentFloor = function(e) {
  9649. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9650. }
  9651. ,
  9652. n.prototype.labelVisibleForFloor = function(e, t) {
  9653. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9654. if (!this.model.showingLabels || !e.labelGui || !i)
  9655. return !1;
  9656. var n = e.floorId === this.model.floors.size() - 1;
  9657. return this.model.allFloorsVisible ? n : e.floorId === t
  9658. }
  9659. ,
  9660. n.prototype.updateLabelVisibility = function(e) {
  9661. this.model.labels.forEach(function(e) {
  9662. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9663. }
  9664. .bind(this))
  9665. }
  9666. ,
  9667. n.prototype.showAllLabels = function(e, t) {
  9668. this.model.labels.forEach(function(i) {
  9669. this.showLabel(i, e, t)
  9670. }
  9671. .bind(this))
  9672. }
  9673. ,
  9674. n.prototype.hideAllLabels = function(e, t) {
  9675. this.model.labels.forEach(function(i) {
  9676. this.hideLabel(i, e, t)
  9677. }
  9678. .bind(this))
  9679. }
  9680. ,
  9681. n.prototype.showLabel = function(e, t, i) {
  9682. this.model.showingLabels && (e.visible || (e.visible = !0,
  9683. e.labelGui.style.display = "block",
  9684. e.labelGui.style.opacity = 0,
  9685. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9686. }
  9687. ,
  9688. n.prototype.hideLabel = function(e, t, i) {
  9689. e.visible && (e.visible = !1,
  9690. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9691. }
  9692. ,
  9693. n.prototype.supportedMode = function() {
  9694. return this.player.mode === l.FLOORPLAN
  9695. }
  9696. ,
  9697. n.prototype.updateLabelDisplay = function() {
  9698. var e = (new r.Vector3,
  9699. new r.Vector3,
  9700. []);
  9701. return function() {
  9702. var t = this.player.getLabelScaleFactor()
  9703. , i = .6
  9704. , n = 1.2
  9705. , r = (1 - t) * n + i
  9706. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9707. this.getLabelsForCurrentFloor(e);
  9708. for (var a = 0; a < e.length; a++) {
  9709. var l = e[a];
  9710. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9711. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9712. }
  9713. }
  9714. }(),
  9715. n.prototype.updateProjectedGuiElement = function() {
  9716. var e = new r.Vector3;
  9717. new r.Vector3;
  9718. return function(t, i, n, r, o) {
  9719. i.style.fontSize = 100 * o + "%";
  9720. var a = $("#player").width()
  9721. , s = $("#player").height()
  9722. , l = .5 * a
  9723. , c = .5 * s;
  9724. e.copy(n),
  9725. e.project(this.player.camera);
  9726. var h = e.x * l + l
  9727. , u = -(e.y * c) + c;
  9728. h -= t.offsetWidth / 2,
  9729. u -= t.offsetHeight / 2,
  9730. t.style.left = h + "px",
  9731. t.style.top = u + "px"
  9732. }
  9733. }(),
  9734. n.prototype.handleStartInside = function(e) {
  9735. this.updateLabelVisibility()
  9736. }
  9737. ,
  9738. n.prototype.handleStartOutside = function() {
  9739. this.updateLabelVisibility()
  9740. }
  9741. ,
  9742. t.exports = n
  9743. }
  9744. , {
  9745. "../enum/DirectorEvents": 23,
  9746. "../enum/ModelManagerEvents": 33,
  9747. "../enum/PlayerEvents": 40,
  9748. "../enum/Viewmode": 51,
  9749. "../enum/WarpStyle": 52,
  9750. "../settings": 166,
  9751. "../util/browser": 182,
  9752. "../util/common": 185,
  9753. "../util/lerp": 188,
  9754. "../util/transitions": 195,
  9755. three: 217
  9756. }],
  9757. 92: [function(e, t, i) {
  9758. "use strict";
  9759. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9760. if (null == this)
  9761. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9762. if ("function" != typeof e)
  9763. throw new TypeError("predicate must be a function");
  9764. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9765. if (t = i[o],
  9766. e.call(r, t, o, i))
  9767. return o;
  9768. return -1
  9769. }
  9770. ),
  9771. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9772. value: function(e) {
  9773. if (null == this)
  9774. throw new TypeError('"this" is null or not defined');
  9775. var t = Object(this)
  9776. , i = t.length >>> 0;
  9777. if ("function" != typeof e)
  9778. throw new TypeError("predicate must be a function");
  9779. for (var n = arguments[1], r = 0; r < i; ) {
  9780. var o = t[r];
  9781. if (e.call(n, o, r, t))
  9782. return o;
  9783. r++
  9784. }
  9785. }
  9786. })
  9787. }
  9788. , {}],
  9789. 93: [function(e, t, i) {
  9790. "use strict";
  9791. var n = n || {};
  9792. t.exports = n,
  9793. n.gui = n.gui || {},
  9794. n.utils = n.utils || {},
  9795. n.controllers = n.controllers || {},
  9796. n.dom = n.dom || {},
  9797. n.color = n.color || {},
  9798. n.utils.css = function() {
  9799. return {
  9800. load: function(e, t) {
  9801. t = t || document;
  9802. var i = t.createElement("link");
  9803. i.type = "text/css",
  9804. i.rel = "stylesheet",
  9805. i.href = e,
  9806. t.getElementsByTagName("head")[0].appendChild(i)
  9807. },
  9808. inject: function(e, t) {
  9809. t = t || document;
  9810. var i = document.createElement("style");
  9811. i.type = "text/css",
  9812. i.innerHTML = e,
  9813. t.getElementsByTagName("head")[0].appendChild(i)
  9814. }
  9815. }
  9816. }(),
  9817. n.utils.common = function() {
  9818. var e = Array.prototype.forEach
  9819. , t = Array.prototype.slice;
  9820. return {
  9821. BREAK: {},
  9822. extend: function(e) {
  9823. return this.each(t.call(arguments, 1), function(t) {
  9824. for (var i in t)
  9825. this.isUndefined(t[i]) || (e[i] = t[i])
  9826. }, this),
  9827. e
  9828. },
  9829. defaults: function(e) {
  9830. return this.each(t.call(arguments, 1), function(t) {
  9831. for (var i in t)
  9832. this.isUndefined(e[i]) && (e[i] = t[i])
  9833. }, this),
  9834. e
  9835. },
  9836. compose: function() {
  9837. var e = t.call(arguments);
  9838. return function() {
  9839. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9840. i = [e[n].apply(this, i)];
  9841. return i[0]
  9842. }
  9843. },
  9844. each: function(t, i, n) {
  9845. if (t)
  9846. if (e && t.forEach && t.forEach === e)
  9847. t.forEach(i, n);
  9848. else if (t.length === t.length + 0) {
  9849. for (var r = 0, o = t.length; r < o; r++)
  9850. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9851. return
  9852. } else
  9853. for (var r in t)
  9854. if (i.call(n, t[r], r) === this.BREAK)
  9855. return
  9856. },
  9857. defer: function(e) {
  9858. setTimeout(e, 0)
  9859. },
  9860. toArray: function(e) {
  9861. return e.toArray ? e.toArray() : t.call(e)
  9862. },
  9863. isUndefined: function(e) {
  9864. return void 0 === e
  9865. },
  9866. isNull: function(e) {
  9867. return null === e
  9868. },
  9869. isNaN: function(e) {
  9870. return e !== e
  9871. },
  9872. isArray: Array.isArray || function(e) {
  9873. return e.constructor === Array
  9874. }
  9875. ,
  9876. isObject: function(e) {
  9877. return e === Object(e)
  9878. },
  9879. isNumber: function(e) {
  9880. return e === e + 0
  9881. },
  9882. isString: function(e) {
  9883. return e === e + ""
  9884. },
  9885. isBoolean: function(e) {
  9886. return e === !1 || e === !0
  9887. },
  9888. isFunction: function(e) {
  9889. return "[object Function]" === Object.prototype.toString.call(e)
  9890. }
  9891. }
  9892. }(),
  9893. n.controllers.Controller = function(e) {
  9894. var t = function(e, t) {
  9895. this.initialValue = e[t],
  9896. this.domElement = document.createElement("div"),
  9897. this.object = e,
  9898. this.property = t,
  9899. this.__onChange = void 0,
  9900. this.__onFinishChange = void 0
  9901. };
  9902. return e.extend(t.prototype, {
  9903. onChange: function(e) {
  9904. return this.__onChange = e,
  9905. this
  9906. },
  9907. onFinishChange: function(e) {
  9908. return this.__onFinishChange = e,
  9909. this
  9910. },
  9911. setValue: function(e) {
  9912. return this.object[this.property] = e,
  9913. this.__onChange && this.__onChange.call(this, e),
  9914. this.updateDisplay(),
  9915. this
  9916. },
  9917. getValue: function() {
  9918. return this.object[this.property]
  9919. },
  9920. updateDisplay: function() {
  9921. return this
  9922. },
  9923. isModified: function() {
  9924. return this.initialValue !== this.getValue()
  9925. }
  9926. }),
  9927. t
  9928. }(n.utils.common),
  9929. n.dom.dom = function(e) {
  9930. function t(t) {
  9931. if ("0" === t || e.isUndefined(t))
  9932. return 0;
  9933. var i = t.match(r);
  9934. return e.isNull(i) ? 0 : parseFloat(i[1])
  9935. }
  9936. var i = {
  9937. HTMLEvents: ["change"],
  9938. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9939. KeyboardEvents: ["keydown"]
  9940. }
  9941. , n = {};
  9942. e.each(i, function(t, i) {
  9943. e.each(t, function(e) {
  9944. n[e] = i
  9945. })
  9946. });
  9947. var r = /(\d+(\.\d+)?)px/
  9948. , o = {
  9949. makeSelectable: function(e, t) {
  9950. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9951. return !1
  9952. }
  9953. : function() {}
  9954. ,
  9955. e.style.MozUserSelect = t ? "auto" : "none",
  9956. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9957. e.unselectable = t ? "on" : "off")
  9958. },
  9959. makeFullscreen: function(t, i, n) {
  9960. e.isUndefined(i) && (i = !0),
  9961. e.isUndefined(n) && (n = !0),
  9962. t.style.position = "absolute",
  9963. i && (t.style.left = 0,
  9964. t.style.right = 0),
  9965. n && (t.style.top = 0,
  9966. t.style.bottom = 0)
  9967. },
  9968. fakeEvent: function(t, i, r, o) {
  9969. r = r || {};
  9970. var a = n[i];
  9971. if (!a)
  9972. throw new Error("Event type " + i + " not supported.");
  9973. var s = document.createEvent(a);
  9974. switch (a) {
  9975. case "MouseEvents":
  9976. var l = r.x || r.clientX || 0
  9977. , c = r.y || r.clientY || 0;
  9978. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9979. break;
  9980. case "KeyboardEvents":
  9981. var h = s.initKeyboardEvent || s.initKeyEvent;
  9982. e.defaults(r, {
  9983. cancelable: !0,
  9984. ctrlKey: !1,
  9985. altKey: !1,
  9986. shiftKey: !1,
  9987. metaKey: !1,
  9988. keyCode: void 0,
  9989. charCode: void 0
  9990. }),
  9991. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9992. break;
  9993. default:
  9994. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9995. }
  9996. e.defaults(s, o),
  9997. t.dispatchEvent(s)
  9998. },
  9999. bind: function(e, t, i, n) {
  10000. return n = n || !1,
  10001. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10002. o
  10003. },
  10004. unbind: function(e, t, i, n) {
  10005. return n = n || !1,
  10006. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10007. o
  10008. },
  10009. addClass: function(e, t) {
  10010. if (void 0 === e.className)
  10011. e.className = t;
  10012. else if (e.className !== t) {
  10013. var i = e.className.split(/ +/);
  10014. i.indexOf(t) == -1 && (i.push(t),
  10015. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10016. }
  10017. return o
  10018. },
  10019. removeClass: function(e, t) {
  10020. if (t)
  10021. if (void 0 === e.className)
  10022. ;
  10023. else if (e.className === t)
  10024. e.removeAttribute("class");
  10025. else {
  10026. var i = e.className.split(/ +/)
  10027. , n = i.indexOf(t);
  10028. n != -1 && (i.splice(n, 1),
  10029. e.className = i.join(" "))
  10030. }
  10031. else
  10032. e.className = void 0;
  10033. return o
  10034. },
  10035. hasClass: function(e, t) {
  10036. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10037. },
  10038. getWidth: function(e) {
  10039. var i = getComputedStyle(e);
  10040. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10041. },
  10042. getHeight: function(e) {
  10043. var i = getComputedStyle(e);
  10044. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10045. },
  10046. getOffset: function(e) {
  10047. var t = {
  10048. left: 0,
  10049. top: 0
  10050. };
  10051. if (e.offsetParent)
  10052. do
  10053. t.left += e.offsetLeft,
  10054. t.top += e.offsetTop;
  10055. while (e = e.offsetParent);return t
  10056. },
  10057. isActive: function(e) {
  10058. return e === document.activeElement && (e.type || e.href)
  10059. }
  10060. };
  10061. return o
  10062. }(n.utils.common),
  10063. n.controllers.OptionController = function(e, t, i) {
  10064. var n = function(e, r, o) {
  10065. n.superclass.call(this, e, r);
  10066. var a = this;
  10067. if (this.__select = document.createElement("select"),
  10068. i.isArray(o)) {
  10069. var s = {};
  10070. i.each(o, function(e) {
  10071. s[e] = e
  10072. }),
  10073. o = s
  10074. }
  10075. i.each(o, function(e, t) {
  10076. var i = document.createElement("option");
  10077. i.innerHTML = t,
  10078. i.setAttribute("value", e),
  10079. a.__select.appendChild(i)
  10080. }),
  10081. this.updateDisplay(),
  10082. t.bind(this.__select, "change", function() {
  10083. var e = this.options[this.selectedIndex].value;
  10084. a.setValue(e)
  10085. }),
  10086. this.domElement.appendChild(this.__select)
  10087. };
  10088. return n.superclass = e,
  10089. i.extend(n.prototype, e.prototype, {
  10090. setValue: function(e) {
  10091. var t = n.superclass.prototype.setValue.call(this, e);
  10092. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10093. t
  10094. },
  10095. updateDisplay: function() {
  10096. return this.__select.value = this.getValue(),
  10097. n.superclass.prototype.updateDisplay.call(this)
  10098. }
  10099. }),
  10100. n
  10101. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10102. n.controllers.NumberController = function(e, t) {
  10103. function i(e) {
  10104. return e = e.toString(),
  10105. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10106. }
  10107. var n = function(e, r, o) {
  10108. n.superclass.call(this, e, r),
  10109. o = o || {},
  10110. this.__min = o.min,
  10111. this.__max = o.max,
  10112. this.__step = o.step,
  10113. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10114. this.__precision = i(this.__impliedStep)
  10115. };
  10116. return n.superclass = e,
  10117. t.extend(n.prototype, e.prototype, {
  10118. setValue: function(e) {
  10119. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10120. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10121. n.superclass.prototype.setValue.call(this, e)
  10122. },
  10123. min: function(e) {
  10124. return this.__min = e,
  10125. this
  10126. },
  10127. max: function(e) {
  10128. return this.__max = e,
  10129. this
  10130. },
  10131. step: function(e) {
  10132. return this.__step = e,
  10133. this.__impliedStep = e,
  10134. this.__precision = i(e),
  10135. this
  10136. }
  10137. }),
  10138. n
  10139. }(n.controllers.Controller, n.utils.common),
  10140. n.controllers.NumberControllerBox = function(e, t, i) {
  10141. function n(e, t) {
  10142. var i = Math.pow(10, t);
  10143. return Math.round(e * i) / i
  10144. }
  10145. var r = function(e, n, o) {
  10146. function a() {
  10147. var e = parseFloat(d.__input.value);
  10148. i.isNaN(e) || d.setValue(e)
  10149. }
  10150. function s() {
  10151. a(),
  10152. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10153. }
  10154. function l(e) {
  10155. t.bind(window, "mousemove", c),
  10156. t.bind(window, "mouseup", h),
  10157. u = e.clientY
  10158. }
  10159. function c(e) {
  10160. var t = u - e.clientY;
  10161. d.setValue(d.getValue() + t * d.__impliedStep),
  10162. u = e.clientY
  10163. }
  10164. function h() {
  10165. t.unbind(window, "mousemove", c),
  10166. t.unbind(window, "mouseup", h)
  10167. }
  10168. this.__truncationSuspended = !1,
  10169. r.superclass.call(this, e, n, o);
  10170. var u, d = this;
  10171. this.__input = document.createElement("input"),
  10172. this.__input.setAttribute("type", "text"),
  10173. t.bind(this.__input, "change", a),
  10174. t.bind(this.__input, "blur", s),
  10175. t.bind(this.__input, "mousedown", l),
  10176. t.bind(this.__input, "keydown", function(e) {
  10177. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10178. this.blur(),
  10179. d.__truncationSuspended = !1)
  10180. }),
  10181. this.updateDisplay(),
  10182. this.domElement.appendChild(this.__input)
  10183. };
  10184. return r.superclass = e,
  10185. i.extend(r.prototype, e.prototype, {
  10186. updateDisplay: function() {
  10187. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10188. r.superclass.prototype.updateDisplay.call(this)
  10189. }
  10190. }),
  10191. r
  10192. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10193. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10194. function o(e, t, i, n, r) {
  10195. return n + (r - n) * ((e - t) / (i - t))
  10196. }
  10197. var a = function(e, i, n, r, s) {
  10198. function l(e) {
  10199. t.bind(window, "mousemove", c),
  10200. t.bind(window, "mouseup", h),
  10201. c(e)
  10202. }
  10203. function c(e) {
  10204. e.preventDefault();
  10205. var i = t.getOffset(u.__background)
  10206. , n = t.getWidth(u.__background);
  10207. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10208. !1
  10209. }
  10210. function h() {
  10211. t.unbind(window, "mousemove", c),
  10212. t.unbind(window, "mouseup", h),
  10213. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10214. }
  10215. a.superclass.call(this, e, i, {
  10216. min: n,
  10217. max: r,
  10218. step: s
  10219. });
  10220. var u = this;
  10221. this.__background = document.createElement("div"),
  10222. this.__foreground = document.createElement("div"),
  10223. t.bind(this.__background, "mousedown", l),
  10224. t.addClass(this.__background, "slider"),
  10225. t.addClass(this.__foreground, "slider-fg"),
  10226. this.updateDisplay(),
  10227. this.__background.appendChild(this.__foreground),
  10228. this.domElement.appendChild(this.__background)
  10229. };
  10230. return a.superclass = e,
  10231. a.useDefaultStyles = function() {
  10232. i.inject(r)
  10233. }
  10234. ,
  10235. n.extend(a.prototype, e.prototype, {
  10236. updateDisplay: function() {
  10237. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10238. return this.__foreground.style.width = 100 * e + "%",
  10239. a.superclass.prototype.updateDisplay.call(this)
  10240. }
  10241. }),
  10242. a
  10243. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10244. n.controllers.FunctionController = function(e, t, i) {
  10245. var n = function(e, i, r) {
  10246. n.superclass.call(this, e, i);
  10247. var o = this;
  10248. this.__button = document.createElement("div"),
  10249. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10250. t.bind(this.__button, "click", function(e) {
  10251. return e.preventDefault(),
  10252. o.fire(),
  10253. !1
  10254. }),
  10255. t.addClass(this.__button, "button"),
  10256. this.domElement.appendChild(this.__button)
  10257. };
  10258. return n.superclass = e,
  10259. i.extend(n.prototype, e.prototype, {
  10260. fire: function() {
  10261. this.__onChange && this.__onChange.call(this),
  10262. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10263. this.getValue().call(this.object)
  10264. }
  10265. }),
  10266. n
  10267. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10268. n.controllers.BooleanController = function(e, t, i) {
  10269. var n = function(e, i) {
  10270. function r() {
  10271. o.setValue(!o.__prev)
  10272. }
  10273. n.superclass.call(this, e, i);
  10274. var o = this;
  10275. this.__prev = this.getValue(),
  10276. this.__checkbox = document.createElement("input"),
  10277. this.__checkbox.setAttribute("type", "checkbox"),
  10278. t.bind(this.__checkbox, "change", r, !1),
  10279. this.domElement.appendChild(this.__checkbox),
  10280. this.updateDisplay()
  10281. };
  10282. return n.superclass = e,
  10283. i.extend(n.prototype, e.prototype, {
  10284. setValue: function(e) {
  10285. var t = n.superclass.prototype.setValue.call(this, e);
  10286. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10287. this.__prev = this.getValue(),
  10288. t
  10289. },
  10290. updateDisplay: function() {
  10291. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10292. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10293. n.superclass.prototype.updateDisplay.call(this)
  10294. }
  10295. }),
  10296. n
  10297. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10298. n.color.toString = function(e) {
  10299. return function(t) {
  10300. if (1 == t.a || e.isUndefined(t.a)) {
  10301. for (var i = t.hex.toString(16); i.length < 6; )
  10302. i = "0" + i;
  10303. return "#" + i
  10304. }
  10305. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10306. }
  10307. }(n.utils.common),
  10308. n.color.interpret = function(e, t) {
  10309. var i, n, r = function() {
  10310. n = !1;
  10311. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10312. return t.each(o, function(r) {
  10313. if (r.litmus(e))
  10314. return t.each(r.conversions, function(r, o) {
  10315. if (i = r.read(e),
  10316. n === !1 && i !== !1)
  10317. return n = i,
  10318. i.conversionName = o,
  10319. i.conversion = r,
  10320. t.BREAK
  10321. }),
  10322. t.BREAK
  10323. }),
  10324. n
  10325. }, o = [{
  10326. litmus: t.isString,
  10327. conversions: {
  10328. THREE_CHAR_HEX: {
  10329. read: function(e) {
  10330. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10331. return null !== t && {
  10332. space: "HEX",
  10333. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10334. }
  10335. },
  10336. write: e
  10337. },
  10338. SIX_CHAR_HEX: {
  10339. read: function(e) {
  10340. var t = e.match(/^#([A-F0-9]{6})$/i);
  10341. return null !== t && {
  10342. space: "HEX",
  10343. hex: parseInt("0x" + t[1].toString())
  10344. }
  10345. },
  10346. write: e
  10347. },
  10348. CSS_RGB: {
  10349. read: function(e) {
  10350. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10351. return null !== t && {
  10352. space: "RGB",
  10353. r: parseFloat(t[1]),
  10354. g: parseFloat(t[2]),
  10355. b: parseFloat(t[3])
  10356. }
  10357. },
  10358. write: e
  10359. },
  10360. CSS_RGBA: {
  10361. read: function(e) {
  10362. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10363. return null !== t && {
  10364. space: "RGB",
  10365. r: parseFloat(t[1]),
  10366. g: parseFloat(t[2]),
  10367. b: parseFloat(t[3]),
  10368. a: parseFloat(t[4])
  10369. }
  10370. },
  10371. write: e
  10372. }
  10373. }
  10374. }, {
  10375. litmus: t.isNumber,
  10376. conversions: {
  10377. HEX: {
  10378. read: function(e) {
  10379. return {
  10380. space: "HEX",
  10381. hex: e,
  10382. conversionName: "HEX"
  10383. }
  10384. },
  10385. write: function(e) {
  10386. return e.hex
  10387. }
  10388. }
  10389. }
  10390. }, {
  10391. litmus: t.isArray,
  10392. conversions: {
  10393. RGB_ARRAY: {
  10394. read: function(e) {
  10395. return 3 == e.length && {
  10396. space: "RGB",
  10397. r: e[0],
  10398. g: e[1],
  10399. b: e[2]
  10400. }
  10401. },
  10402. write: function(e) {
  10403. return [e.r, e.g, e.b]
  10404. }
  10405. },
  10406. RGBA_ARRAY: {
  10407. read: function(e) {
  10408. return 4 == e.length && {
  10409. space: "RGB",
  10410. r: e[0],
  10411. g: e[1],
  10412. b: e[2],
  10413. a: e[3]
  10414. }
  10415. },
  10416. write: function(e) {
  10417. return [e.r, e.g, e.b, e.a]
  10418. }
  10419. }
  10420. }
  10421. }, {
  10422. litmus: t.isObject,
  10423. conversions: {
  10424. RGBA_OBJ: {
  10425. read: function(e) {
  10426. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10427. space: "RGB",
  10428. r: e.r,
  10429. g: e.g,
  10430. b: e.b,
  10431. a: e.a
  10432. }
  10433. },
  10434. write: function(e) {
  10435. return {
  10436. r: e.r,
  10437. g: e.g,
  10438. b: e.b,
  10439. a: e.a
  10440. }
  10441. }
  10442. },
  10443. RGB_OBJ: {
  10444. read: function(e) {
  10445. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10446. space: "RGB",
  10447. r: e.r,
  10448. g: e.g,
  10449. b: e.b
  10450. }
  10451. },
  10452. write: function(e) {
  10453. return {
  10454. r: e.r,
  10455. g: e.g,
  10456. b: e.b
  10457. }
  10458. }
  10459. },
  10460. HSVA_OBJ: {
  10461. read: function(e) {
  10462. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10463. space: "HSV",
  10464. h: e.h,
  10465. s: e.s,
  10466. v: e.v,
  10467. a: e.a
  10468. }
  10469. },
  10470. write: function(e) {
  10471. return {
  10472. h: e.h,
  10473. s: e.s,
  10474. v: e.v,
  10475. a: e.a
  10476. }
  10477. }
  10478. },
  10479. HSV_OBJ: {
  10480. read: function(e) {
  10481. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10482. space: "HSV",
  10483. h: e.h,
  10484. s: e.s,
  10485. v: e.v
  10486. }
  10487. },
  10488. write: function(e) {
  10489. return {
  10490. h: e.h,
  10491. s: e.s,
  10492. v: e.v
  10493. }
  10494. }
  10495. }
  10496. }
  10497. }];
  10498. return r
  10499. }(n.color.toString, n.utils.common),
  10500. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10501. function g(e, t, i, o) {
  10502. if (void 0 === t[i])
  10503. throw new Error("Object " + t + ' has no property "' + i + '"');
  10504. var a;
  10505. if (o.color)
  10506. a = new h(t,i);
  10507. else {
  10508. var s = [t, i].concat(o.factoryArgs);
  10509. a = n.apply(e, s)
  10510. }
  10511. o.before instanceof r && (o.before = o.before.__li),
  10512. A(e, a),
  10513. p.addClass(a.domElement, "c");
  10514. var l = document.createElement("span");
  10515. p.addClass(l, "property-name"),
  10516. l.innerHTML = a.property;
  10517. var c = document.createElement("div");
  10518. c.appendChild(l),
  10519. c.appendChild(a.domElement);
  10520. var u = m(e, c, o.before);
  10521. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10522. p.addClass(u, typeof a.getValue()),
  10523. v(e, u, a),
  10524. e.__controllers.push(a),
  10525. a
  10526. }
  10527. function m(e, t, i) {
  10528. var n = document.createElement("li");
  10529. return t && n.appendChild(t),
  10530. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10531. e.onResize(),
  10532. n
  10533. }
  10534. function v(e, t, i) {
  10535. if (i.__li = t,
  10536. i.__gui = e,
  10537. f.extend(i, {
  10538. options: function(t) {
  10539. return arguments.length > 1 ? (i.remove(),
  10540. g(e, i.object, i.property, {
  10541. before: i.__li.nextElementSibling,
  10542. factoryArgs: [f.toArray(arguments)]
  10543. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10544. g(e, i.object, i.property, {
  10545. before: i.__li.nextElementSibling,
  10546. factoryArgs: [t]
  10547. })) : void 0
  10548. },
  10549. name: function(e) {
  10550. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10551. i
  10552. },
  10553. listen: function() {
  10554. return i.__gui.listen(i),
  10555. i
  10556. },
  10557. remove: function() {
  10558. return i.__gui.remove(i),
  10559. i
  10560. }
  10561. }),
  10562. i instanceof l) {
  10563. var n = new s(i.object,i.property,{
  10564. min: i.__min,
  10565. max: i.__max,
  10566. step: i.__step
  10567. });
  10568. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10569. var t = i[e]
  10570. , r = n[e];
  10571. i[e] = n[e] = function() {
  10572. var e = Array.prototype.slice.call(arguments);
  10573. return t.apply(i, e),
  10574. r.apply(n, e)
  10575. }
  10576. }),
  10577. p.addClass(t, "has-slider"),
  10578. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10579. } else if (i instanceof s) {
  10580. var r = function(t) {
  10581. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10582. g(e, i.object, i.property, {
  10583. before: i.__li.nextElementSibling,
  10584. factoryArgs: [i.__min, i.__max, i.__step]
  10585. })) : t
  10586. };
  10587. i.min = f.compose(r, i.min),
  10588. i.max = f.compose(r, i.max)
  10589. } else
  10590. i instanceof o ? (p.bind(t, "click", function() {
  10591. p.fakeEvent(i.__checkbox, "click")
  10592. }),
  10593. p.bind(i.__checkbox, "click", function(e) {
  10594. e.stopPropagation()
  10595. })) : i instanceof a ? (p.bind(t, "click", function() {
  10596. p.fakeEvent(i.__button, "click")
  10597. }),
  10598. p.bind(t, "mouseover", function() {
  10599. p.addClass(i.__button, "hover")
  10600. }),
  10601. p.bind(t, "mouseout", function() {
  10602. p.removeClass(i.__button, "hover")
  10603. })) : i instanceof h && (p.addClass(t, "color"),
  10604. i.updateDisplay = f.compose(function(e) {
  10605. return t.style.borderLeftColor = i.__color.toString(),
  10606. e
  10607. }, i.updateDisplay),
  10608. i.updateDisplay());
  10609. i.setValue = f.compose(function(t) {
  10610. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10611. t
  10612. }, i.setValue)
  10613. }
  10614. function A(e, t) {
  10615. var i = e.getRoot()
  10616. , n = i.__rememberedObjects.indexOf(t.object);
  10617. if (n != -1) {
  10618. var r = i.__rememberedObjectIndecesToControllers[n];
  10619. if (void 0 === r && (r = {},
  10620. i.__rememberedObjectIndecesToControllers[n] = r),
  10621. r[t.property] = t,
  10622. i.load && i.load.remembered) {
  10623. var o, a = i.load.remembered;
  10624. if (a[e.preset])
  10625. o = a[e.preset];
  10626. else {
  10627. if (!a[L])
  10628. return;
  10629. o = a[L]
  10630. }
  10631. if (o[n] && void 0 !== o[n][t.property]) {
  10632. var s = o[n][t.property];
  10633. t.initialValue = s,
  10634. t.setValue(s)
  10635. }
  10636. }
  10637. }
  10638. }
  10639. function y(e, t) {
  10640. return document.location.href + "." + t
  10641. }
  10642. function C(e) {
  10643. var t = e.__save_row = document.createElement("li");
  10644. p.addClass(e.domElement, "has-save"),
  10645. e.__ul.insertBefore(t, e.__ul.firstChild),
  10646. p.addClass(t, "save-row");
  10647. var i = document.createElement("span");
  10648. i.innerHTML = "&nbsp;",
  10649. p.addClass(i, "button gears");
  10650. var n = document.createElement("span");
  10651. n.innerHTML = "Save",
  10652. p.addClass(n, "button"),
  10653. p.addClass(n, "save");
  10654. var r = document.createElement("span");
  10655. r.innerHTML = "New",
  10656. p.addClass(r, "button"),
  10657. p.addClass(r, "save-as");
  10658. var o = document.createElement("span");
  10659. o.innerHTML = "Revert",
  10660. p.addClass(o, "button"),
  10661. p.addClass(o, "revert");
  10662. var a = e.__preset_select = document.createElement("select");
  10663. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10664. w(e, i, i == e.preset)
  10665. }) : w(e, L, !1),
  10666. p.bind(a, "change", function() {
  10667. for (var t = 0; t < e.__preset_select.length; t++)
  10668. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10669. e.preset = this.value
  10670. }),
  10671. t.appendChild(a),
  10672. t.appendChild(i),
  10673. t.appendChild(n),
  10674. t.appendChild(r),
  10675. t.appendChild(o),
  10676. D) {
  10677. var s = document.getElementById("dg-save-locally")
  10678. , l = document.getElementById("dg-local-explain");
  10679. s.style.display = "block";
  10680. var c = document.getElementById("dg-local-storage");
  10681. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10682. var h = function() {
  10683. l.style.display = e.useLocalStorage ? "block" : "none"
  10684. };
  10685. h(),
  10686. p.bind(c, "change", function() {
  10687. e.useLocalStorage = !e.useLocalStorage,
  10688. h()
  10689. })
  10690. }
  10691. var u = document.getElementById("dg-new-constructor");
  10692. p.bind(u, "keydown", function(e) {
  10693. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10694. }),
  10695. p.bind(i, "click", function() {
  10696. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10697. S.show(),
  10698. u.focus(),
  10699. u.select()
  10700. }),
  10701. p.bind(n, "click", function() {
  10702. e.save()
  10703. }),
  10704. p.bind(r, "click", function() {
  10705. var t = prompt("Enter a new preset name.");
  10706. t && e.saveAs(t)
  10707. }),
  10708. p.bind(o, "click", function() {
  10709. e.revert()
  10710. })
  10711. }
  10712. function I(e) {
  10713. function t(t) {
  10714. return t.preventDefault(),
  10715. r = t.clientX,
  10716. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10717. p.bind(window, "mousemove", i),
  10718. p.bind(window, "mouseup", n),
  10719. !1
  10720. }
  10721. function i(t) {
  10722. return t.preventDefault(),
  10723. e.width += r - t.clientX,
  10724. e.onResize(),
  10725. r = t.clientX,
  10726. !1
  10727. }
  10728. function n() {
  10729. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10730. p.unbind(window, "mousemove", i),
  10731. p.unbind(window, "mouseup", n)
  10732. }
  10733. e.__resize_handle = document.createElement("div"),
  10734. f.extend(e.__resize_handle.style, {
  10735. width: "6px",
  10736. marginLeft: "-3px",
  10737. height: "200px",
  10738. cursor: "ew-resize",
  10739. position: "absolute"
  10740. });
  10741. var r;
  10742. p.bind(e.__resize_handle, "mousedown", t),
  10743. p.bind(e.__closeButton, "mousedown", t),
  10744. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10745. }
  10746. function E(e, t) {
  10747. e.domElement.style.width = t + "px",
  10748. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10749. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10750. }
  10751. function b(e, t) {
  10752. var i = {};
  10753. return f.each(e.__rememberedObjects, function(n, r) {
  10754. var o = {}
  10755. , a = e.__rememberedObjectIndecesToControllers[r];
  10756. f.each(a, function(e, i) {
  10757. o[i] = t ? e.initialValue : e.getValue()
  10758. }),
  10759. i[r] = o
  10760. }),
  10761. i
  10762. }
  10763. function w(e, t, i) {
  10764. var n = document.createElement("option");
  10765. n.innerHTML = t,
  10766. n.value = t,
  10767. e.__preset_select.appendChild(n),
  10768. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10769. }
  10770. function _(e) {
  10771. for (var t = 0; t < e.__preset_select.length; t++)
  10772. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10773. }
  10774. function T(e, t) {
  10775. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10776. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10777. }
  10778. function x(e) {
  10779. 0 != e.length && u(function() {
  10780. x(e)
  10781. }),
  10782. f.each(e, function(e) {
  10783. e.updateDisplay()
  10784. })
  10785. }
  10786. e.inject(i);
  10787. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10788. try {
  10789. return "localStorage"in window && null !== window.localStorage
  10790. } catch (e) {
  10791. return !1
  10792. }
  10793. }(), N = !0, B = !1, F = [], V = function(e) {
  10794. function t() {
  10795. var e = i.getRoot();
  10796. e.width += 1,
  10797. f.defer(function() {
  10798. e.width -= 1
  10799. })
  10800. }
  10801. var i = this;
  10802. this.domElement = document.createElement("div"),
  10803. this.__ul = document.createElement("ul"),
  10804. this.domElement.appendChild(this.__ul),
  10805. p.addClass(this.domElement, R),
  10806. this.__folders = {},
  10807. this.__controllers = [],
  10808. this.__rememberedObjects = [],
  10809. this.__rememberedObjectIndecesToControllers = [],
  10810. this.__listening = [],
  10811. e = e || {},
  10812. e = f.defaults(e, {
  10813. autoPlace: !0,
  10814. width: V.DEFAULT_WIDTH
  10815. }),
  10816. e = f.defaults(e, {
  10817. resizable: e.autoPlace,
  10818. hideable: e.autoPlace
  10819. }),
  10820. f.isUndefined(e.load) ? e.load = {
  10821. preset: L
  10822. } : e.preset && (e.load.preset = e.preset),
  10823. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10824. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10825. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10826. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10827. if (Object.defineProperties(this, {
  10828. parent: {
  10829. get: function() {
  10830. return e.parent
  10831. }
  10832. },
  10833. scrollable: {
  10834. get: function() {
  10835. return e.scrollable
  10836. }
  10837. },
  10838. autoPlace: {
  10839. get: function() {
  10840. return e.autoPlace
  10841. }
  10842. },
  10843. preset: {
  10844. get: function() {
  10845. return i.parent ? i.getRoot().preset : e.load.preset
  10846. },
  10847. set: function(t) {
  10848. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10849. _(this),
  10850. i.revert()
  10851. }
  10852. },
  10853. width: {
  10854. get: function() {
  10855. return e.width
  10856. },
  10857. set: function(t) {
  10858. e.width = t,
  10859. E(i, t)
  10860. }
  10861. },
  10862. name: {
  10863. get: function() {
  10864. return e.name
  10865. },
  10866. set: function(t) {
  10867. e.name = t,
  10868. a && (a.innerHTML = e.name)
  10869. }
  10870. },
  10871. closed: {
  10872. get: function() {
  10873. return e.closed
  10874. },
  10875. set: function(t) {
  10876. e.closed = t,
  10877. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10878. this.onResize(),
  10879. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10880. }
  10881. },
  10882. load: {
  10883. get: function() {
  10884. return e.load
  10885. }
  10886. },
  10887. useLocalStorage: {
  10888. get: function() {
  10889. return r
  10890. },
  10891. set: function(e) {
  10892. D && (r = e,
  10893. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10894. localStorage.setItem(y(i, "isLocal"), e))
  10895. }
  10896. }
  10897. }),
  10898. f.isUndefined(e.parent)) {
  10899. if (e.closed = !1,
  10900. p.addClass(this.domElement, V.CLASS_MAIN),
  10901. p.makeSelectable(this.domElement, !1),
  10902. D && r) {
  10903. i.useLocalStorage = !0;
  10904. var o = localStorage.getItem(y(this, "gui"));
  10905. o && (e.load = JSON.parse(o))
  10906. }
  10907. this.__closeButton = document.createElement("div"),
  10908. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10909. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10910. this.domElement.appendChild(this.__closeButton),
  10911. p.bind(this.__closeButton, "click", function() {
  10912. i.closed = !i.closed
  10913. })
  10914. } else {
  10915. void 0 === e.closed && (e.closed = !0);
  10916. var a = document.createTextNode(e.name);
  10917. p.addClass(a, "controller-name");
  10918. var s = m(i, a)
  10919. , l = function(e) {
  10920. return e.preventDefault(),
  10921. i.closed = !i.closed,
  10922. !1
  10923. };
  10924. p.addClass(this.__ul, V.CLASS_CLOSED),
  10925. p.addClass(s, "title"),
  10926. p.bind(s, "click", l),
  10927. e.closed || (this.closed = !1)
  10928. }
  10929. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10930. p.addClass(M, R),
  10931. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10932. document.body.appendChild(M),
  10933. N = !1),
  10934. M.appendChild(this.domElement),
  10935. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10936. this.parent || E(i, e.width)),
  10937. p.bind(window, "resize", function() {
  10938. i.onResize()
  10939. }),
  10940. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10941. i.onResize()
  10942. }),
  10943. p.bind(this.__ul, "transitionend", function() {
  10944. i.onResize()
  10945. }),
  10946. p.bind(this.__ul, "oTransitionEnd", function() {
  10947. i.onResize()
  10948. }),
  10949. this.onResize(),
  10950. e.resizable && I(this),
  10951. n = function() {
  10952. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10953. }
  10954. ,
  10955. this.saveToLocalStorageIfPossible = n;
  10956. i.getRoot();
  10957. e.parent || t()
  10958. };
  10959. return V.toggleHide = function() {
  10960. B = !B,
  10961. f.each(F, function(e) {
  10962. e.domElement.style.zIndex = B ? -999 : 999,
  10963. e.domElement.style.opacity = B ? 0 : 1
  10964. })
  10965. }
  10966. ,
  10967. V.CLASS_AUTO_PLACE = "a",
  10968. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10969. V.CLASS_MAIN = "main",
  10970. V.CLASS_CONTROLLER_ROW = "cr",
  10971. V.CLASS_TOO_TALL = "taller-than-window",
  10972. V.CLASS_CLOSED = "closed",
  10973. V.CLASS_CLOSE_BUTTON = "close-button",
  10974. V.CLASS_DRAG = "drag",
  10975. V.DEFAULT_WIDTH = 245,
  10976. V.TEXT_CLOSED = "Close Controls",
  10977. V.TEXT_OPEN = "Open Controls",
  10978. p.bind(window, "keydown", function(e) {
  10979. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10980. }, !1),
  10981. f.extend(V.prototype, {
  10982. add: function(e, t) {
  10983. return g(this, e, t, {
  10984. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10985. })
  10986. },
  10987. addColor: function(e, t) {
  10988. return g(this, e, t, {
  10989. color: !0
  10990. })
  10991. },
  10992. remove: function(e) {
  10993. this.__ul.removeChild(e.__li),
  10994. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10995. var t = this;
  10996. f.defer(function() {
  10997. t.onResize()
  10998. })
  10999. },
  11000. destroy: function() {
  11001. this.autoPlace && M.removeChild(this.domElement)
  11002. },
  11003. addFolder: function(e) {
  11004. if (void 0 !== this.__folders[e])
  11005. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11006. var t = {
  11007. name: e,
  11008. parent: this
  11009. };
  11010. t.autoPlace = this.autoPlace,
  11011. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11012. t.load = this.load.folders[e]);
  11013. var i = new V(t);
  11014. this.__folders[e] = i;
  11015. var n = m(this, i.domElement);
  11016. return p.addClass(n, "folder"),
  11017. i
  11018. },
  11019. open: function() {
  11020. this.closed = !1
  11021. },
  11022. close: function() {
  11023. this.closed = !0
  11024. },
  11025. onResize: function() {
  11026. var e = this.getRoot();
  11027. if (e.scrollable) {
  11028. var t = p.getOffset(e.__ul).top
  11029. , i = 0;
  11030. f.each(e.__ul.childNodes, function(t) {
  11031. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11032. }),
  11033. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11034. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11035. e.__ul.style.height = "auto")
  11036. }
  11037. e.__resize_handle && f.defer(function() {
  11038. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11039. }),
  11040. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11041. },
  11042. remember: function() {
  11043. if (f.isUndefined(S) && (S = new d,
  11044. S.domElement.innerHTML = t),
  11045. this.parent)
  11046. throw new Error("You can only call remember on a top level GUI.");
  11047. var e = this;
  11048. f.each(Array.prototype.slice.call(arguments), function(t) {
  11049. 0 == e.__rememberedObjects.length && C(e),
  11050. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11051. }),
  11052. this.autoPlace && E(this, this.width)
  11053. },
  11054. getRoot: function() {
  11055. for (var e = this; e.parent; )
  11056. e = e.parent;
  11057. return e
  11058. },
  11059. getSaveObject: function() {
  11060. var e = this.load;
  11061. return e.closed = this.closed,
  11062. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11063. e.remembered || (e.remembered = {}),
  11064. e.remembered[this.preset] = b(this)),
  11065. e.folders = {},
  11066. f.each(this.__folders, function(t, i) {
  11067. e.folders[i] = t.getSaveObject()
  11068. }),
  11069. e
  11070. },
  11071. save: function() {
  11072. this.load.remembered || (this.load.remembered = {}),
  11073. this.load.remembered[this.preset] = b(this),
  11074. T(this, !1),
  11075. this.saveToLocalStorageIfPossible()
  11076. },
  11077. saveAs: function(e) {
  11078. this.load.remembered || (this.load.remembered = {},
  11079. this.load.remembered[L] = b(this, !0)),
  11080. this.load.remembered[e] = b(this),
  11081. this.preset = e,
  11082. w(this, e, !0),
  11083. this.saveToLocalStorageIfPossible()
  11084. },
  11085. revert: function(e) {
  11086. f.each(this.__controllers, function(t) {
  11087. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11088. }, this),
  11089. f.each(this.__folders, function(e) {
  11090. e.revert(e)
  11091. }),
  11092. e || T(this.getRoot(), !1)
  11093. },
  11094. listen: function(e) {
  11095. var t = 0 == this.__listening.length;
  11096. this.__listening.push(e),
  11097. t && x(this.__listening)
  11098. }
  11099. }),
  11100. V
  11101. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11102. return function(s, l) {
  11103. var c = s[l];
  11104. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11105. min: arguments[2],
  11106. max: arguments[3]
  11107. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11108. }
  11109. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11110. var n = function(e, i) {
  11111. function r() {
  11112. a.setValue(a.__input.value)
  11113. }
  11114. function o() {
  11115. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11116. }
  11117. n.superclass.call(this, e, i);
  11118. var a = this;
  11119. this.__input = document.createElement("input"),
  11120. this.__input.setAttribute("type", "text"),
  11121. t.bind(this.__input, "keyup", r),
  11122. t.bind(this.__input, "change", r),
  11123. t.bind(this.__input, "blur", o),
  11124. t.bind(this.__input, "keydown", function(e) {
  11125. 13 === e.keyCode && this.blur()
  11126. }),
  11127. this.updateDisplay(),
  11128. this.domElement.appendChild(this.__input)
  11129. };
  11130. return n.superclass = e,
  11131. i.extend(n.prototype, e.prototype, {
  11132. updateDisplay: function() {
  11133. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11134. n.superclass.prototype.updateDisplay.call(this)
  11135. }
  11136. }),
  11137. n
  11138. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11139. function o(e, t, i, n) {
  11140. e.style.background = "",
  11141. r.each(l, function(r) {
  11142. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11143. })
  11144. }
  11145. function a(e) {
  11146. e.style.background = "",
  11147. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11148. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11149. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11150. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11151. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11152. }
  11153. var s = function(e, l) {
  11154. function c(e) {
  11155. p(e),
  11156. t.bind(window, "mousemove", p),
  11157. t.bind(window, "mouseup", h)
  11158. }
  11159. function h() {
  11160. t.unbind(window, "mousemove", p),
  11161. t.unbind(window, "mouseup", h)
  11162. }
  11163. function u() {
  11164. var e = n(this.value);
  11165. e !== !1 ? (g.__color.__state = e,
  11166. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11167. }
  11168. function d() {
  11169. t.unbind(window, "mousemove", f),
  11170. t.unbind(window, "mouseup", d)
  11171. }
  11172. function p(e) {
  11173. e.preventDefault();
  11174. var i = t.getWidth(g.__saturation_field)
  11175. , n = t.getOffset(g.__saturation_field)
  11176. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11177. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11178. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11179. r > 1 ? r = 1 : r < 0 && (r = 0),
  11180. g.__color.v = o,
  11181. g.__color.s = r,
  11182. g.setValue(g.__color.toOriginal()),
  11183. !1
  11184. }
  11185. function f(e) {
  11186. e.preventDefault();
  11187. var i = t.getHeight(g.__hue_field)
  11188. , n = t.getOffset(g.__hue_field)
  11189. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11190. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11191. g.__color.h = 360 * r,
  11192. g.setValue(g.__color.toOriginal()),
  11193. !1
  11194. }
  11195. s.superclass.call(this, e, l),
  11196. this.__color = new i(this.getValue()),
  11197. this.__temp = new i(0);
  11198. var g = this;
  11199. this.domElement = document.createElement("div"),
  11200. t.makeSelectable(this.domElement, !1),
  11201. this.__selector = document.createElement("div"),
  11202. this.__selector.className = "selector",
  11203. this.__saturation_field = document.createElement("div"),
  11204. this.__saturation_field.className = "saturation-field",
  11205. this.__field_knob = document.createElement("div"),
  11206. this.__field_knob.className = "field-knob",
  11207. this.__field_knob_border = "2px solid ",
  11208. this.__hue_knob = document.createElement("div"),
  11209. this.__hue_knob.className = "hue-knob",
  11210. this.__hue_field = document.createElement("div"),
  11211. this.__hue_field.className = "hue-field",
  11212. this.__input = document.createElement("input"),
  11213. this.__input.type = "text",
  11214. this.__input_textShadow = "0 1px 1px ",
  11215. t.bind(this.__input, "keydown", function(e) {
  11216. 13 === e.keyCode && u.call(this)
  11217. }),
  11218. t.bind(this.__input, "blur", u),
  11219. t.bind(this.__selector, "mousedown", function(e) {
  11220. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11221. t.removeClass(g.__selector, "drag")
  11222. })
  11223. });
  11224. var m = document.createElement("div");
  11225. r.extend(this.__selector.style, {
  11226. width: "122px",
  11227. height: "102px",
  11228. padding: "3px",
  11229. backgroundColor: "#222",
  11230. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11231. }),
  11232. r.extend(this.__field_knob.style, {
  11233. position: "absolute",
  11234. width: "12px",
  11235. height: "12px",
  11236. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11237. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11238. borderRadius: "12px",
  11239. zIndex: 1
  11240. }),
  11241. r.extend(this.__hue_knob.style, {
  11242. position: "absolute",
  11243. width: "15px",
  11244. height: "2px",
  11245. borderRight: "4px solid #fff",
  11246. zIndex: 1
  11247. }),
  11248. r.extend(this.__saturation_field.style, {
  11249. width: "100px",
  11250. height: "100px",
  11251. border: "1px solid #555",
  11252. marginRight: "3px",
  11253. display: "inline-block",
  11254. cursor: "pointer"
  11255. }),
  11256. r.extend(m.style, {
  11257. width: "100%",
  11258. height: "100%",
  11259. background: "none"
  11260. }),
  11261. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11262. r.extend(this.__hue_field.style, {
  11263. width: "15px",
  11264. height: "100px",
  11265. display: "inline-block",
  11266. border: "1px solid #555",
  11267. cursor: "ns-resize"
  11268. }),
  11269. a(this.__hue_field),
  11270. r.extend(this.__input.style, {
  11271. outline: "none",
  11272. textAlign: "center",
  11273. color: "#fff",
  11274. border: 0,
  11275. fontWeight: "bold",
  11276. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11277. }),
  11278. t.bind(this.__saturation_field, "mousedown", c),
  11279. t.bind(this.__field_knob, "mousedown", c),
  11280. t.bind(this.__hue_field, "mousedown", function(e) {
  11281. f(e),
  11282. t.bind(window, "mousemove", f),
  11283. t.bind(window, "mouseup", d)
  11284. }),
  11285. this.__saturation_field.appendChild(m),
  11286. this.__selector.appendChild(this.__field_knob),
  11287. this.__selector.appendChild(this.__saturation_field),
  11288. this.__selector.appendChild(this.__hue_field),
  11289. this.__hue_field.appendChild(this.__hue_knob),
  11290. this.domElement.appendChild(this.__input),
  11291. this.domElement.appendChild(this.__selector),
  11292. this.updateDisplay()
  11293. };
  11294. s.superclass = e,
  11295. r.extend(s.prototype, e.prototype, {
  11296. updateDisplay: function() {
  11297. var e = n(this.getValue());
  11298. if (e !== !1) {
  11299. var t = !1;
  11300. r.each(i.COMPONENTS, function(i) {
  11301. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11302. return t = !0,
  11303. {}
  11304. }, this),
  11305. t && r.extend(this.__color.__state, e)
  11306. }
  11307. r.extend(this.__temp.__state, this.__color.__state),
  11308. this.__temp.a = 1;
  11309. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11310. , s = 255 - a;
  11311. r.extend(this.__field_knob.style, {
  11312. marginLeft: 100 * this.__color.s - 7 + "px",
  11313. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11314. backgroundColor: this.__temp.toString(),
  11315. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11316. }),
  11317. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11318. this.__temp.s = 1,
  11319. this.__temp.v = 1,
  11320. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11321. r.extend(this.__input.style, {
  11322. backgroundColor: this.__input.value = this.__color.toString(),
  11323. color: "rgb(" + a + "," + a + "," + a + ")",
  11324. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11325. })
  11326. }
  11327. });
  11328. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11329. return s
  11330. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11331. function r(e, t, i) {
  11332. Object.defineProperty(e, t, {
  11333. get: function() {
  11334. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11335. this.__state[t])
  11336. },
  11337. set: function(e) {
  11338. "RGB" !== this.__state.space && (a(this, t, i),
  11339. this.__state.space = "RGB"),
  11340. this.__state[t] = e
  11341. }
  11342. })
  11343. }
  11344. function o(e, t) {
  11345. Object.defineProperty(e, t, {
  11346. get: function() {
  11347. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11348. this.__state[t])
  11349. },
  11350. set: function(e) {
  11351. "HSV" !== this.__state.space && (s(this),
  11352. this.__state.space = "HSV"),
  11353. this.__state[t] = e
  11354. }
  11355. })
  11356. }
  11357. function a(e, i, r) {
  11358. if ("HEX" === e.__state.space)
  11359. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11360. else {
  11361. if ("HSV" !== e.__state.space)
  11362. throw "Corrupted color state";
  11363. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11364. }
  11365. }
  11366. function s(e) {
  11367. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11368. n.extend(e.__state, {
  11369. s: i.s,
  11370. v: i.v
  11371. }),
  11372. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11373. }
  11374. var l = function() {
  11375. if (this.__state = e.apply(this, arguments),
  11376. this.__state === !1)
  11377. throw "Failed to interpret color arguments";
  11378. this.__state.a = this.__state.a || 1
  11379. };
  11380. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11381. n.extend(l.prototype, {
  11382. toString: function() {
  11383. return i(this)
  11384. },
  11385. toOriginal: function() {
  11386. return this.__state.conversion.write(this)
  11387. }
  11388. }),
  11389. r(l.prototype, "r", 2),
  11390. r(l.prototype, "g", 1),
  11391. r(l.prototype, "b", 0),
  11392. o(l.prototype, "h"),
  11393. o(l.prototype, "s"),
  11394. o(l.prototype, "v"),
  11395. Object.defineProperty(l.prototype, "a", {
  11396. get: function() {
  11397. return this.__state.a
  11398. },
  11399. set: function(e) {
  11400. this.__state.a = e
  11401. }
  11402. }),
  11403. Object.defineProperty(l.prototype, "hex", {
  11404. get: function() {
  11405. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11406. this.__state.hex
  11407. },
  11408. set: function(e) {
  11409. this.__state.space = "HEX",
  11410. this.__state.hex = e
  11411. }
  11412. }),
  11413. l
  11414. }(n.color.interpret, n.color.math = function() {
  11415. var e;
  11416. return {
  11417. hsv_to_rgb: function(e, t, i) {
  11418. var n = Math.floor(e / 60) % 6
  11419. , r = e / 60 - Math.floor(e / 60)
  11420. , o = i * (1 - t)
  11421. , a = i * (1 - r * t)
  11422. , s = i * (1 - (1 - r) * t)
  11423. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11424. return {
  11425. r: 255 * l[0],
  11426. g: 255 * l[1],
  11427. b: 255 * l[2]
  11428. }
  11429. },
  11430. rgb_to_hsv: function(e, t, i) {
  11431. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11432. return 0 == a ? {
  11433. h: NaN,
  11434. s: 0,
  11435. v: 0
  11436. } : (r = s / a,
  11437. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11438. n /= 6,
  11439. n < 0 && (n += 1),
  11440. {
  11441. h: 360 * n,
  11442. s: r,
  11443. v: a / 255
  11444. })
  11445. },
  11446. rgb_to_hex: function(e, t, i) {
  11447. var n = this.hex_with_component(0, 2, e);
  11448. return n = this.hex_with_component(n, 1, t),
  11449. n = this.hex_with_component(n, 0, i)
  11450. },
  11451. component_from_hex: function(e, t) {
  11452. return e >> 8 * t & 255
  11453. },
  11454. hex_with_component: function(t, i, n) {
  11455. return n << (e = 8 * i) | t & ~(255 << e)
  11456. }
  11457. }
  11458. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11459. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11460. window.setTimeout(e, 1e3 / 60)
  11461. }
  11462. }(), n.dom.CenteredDiv = function(e, t) {
  11463. var i = function() {
  11464. this.backgroundElement = document.createElement("div"),
  11465. t.extend(this.backgroundElement.style, {
  11466. backgroundColor: "rgba(0,0,0,0.8)",
  11467. top: 0,
  11468. left: 0,
  11469. display: "none",
  11470. zIndex: "1000",
  11471. opacity: 0,
  11472. WebkitTransition: "opacity 0.2s linear"
  11473. }),
  11474. e.makeFullscreen(this.backgroundElement),
  11475. this.backgroundElement.style.position = "fixed",
  11476. this.domElement = document.createElement("div"),
  11477. t.extend(this.domElement.style, {
  11478. position: "fixed",
  11479. display: "none",
  11480. zIndex: "1001",
  11481. opacity: 0,
  11482. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11483. }),
  11484. document.body.appendChild(this.backgroundElement),
  11485. document.body.appendChild(this.domElement);
  11486. var i = this;
  11487. e.bind(this.backgroundElement, "click", function() {
  11488. i.hide()
  11489. })
  11490. };
  11491. return i.prototype.show = function() {
  11492. var e = this;
  11493. this.backgroundElement.style.display = "block",
  11494. this.domElement.style.display = "block",
  11495. this.domElement.style.opacity = 0,
  11496. this.domElement.style.webkitTransform = "scale(1.1)",
  11497. this.layout(),
  11498. t.defer(function() {
  11499. e.backgroundElement.style.opacity = 1,
  11500. e.domElement.style.opacity = 1,
  11501. e.domElement.style.webkitTransform = "scale(1)"
  11502. })
  11503. }
  11504. ,
  11505. i.prototype.hide = function() {
  11506. var t = this
  11507. , i = function() {
  11508. t.domElement.style.display = "none",
  11509. t.backgroundElement.style.display = "none",
  11510. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11511. e.unbind(t.domElement, "transitionend", i),
  11512. e.unbind(t.domElement, "oTransitionEnd", i)
  11513. };
  11514. e.bind(this.domElement, "webkitTransitionEnd", i),
  11515. e.bind(this.domElement, "transitionend", i),
  11516. e.bind(this.domElement, "oTransitionEnd", i),
  11517. this.backgroundElement.style.opacity = 0,
  11518. this.domElement.style.opacity = 0,
  11519. this.domElement.style.webkitTransform = "scale(1.1)"
  11520. }
  11521. ,
  11522. i.prototype.layout = function() {
  11523. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11524. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11525. }
  11526. ,
  11527. i
  11528. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11529. }
  11530. , {}],
  11531. 94: [function(e, t, i) {
  11532. (function(e) {
  11533. "use strict";
  11534. function i(t) {
  11535. function i(e) {
  11536. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11537. var n = _((t[i] * e + 50) / 100);
  11538. n < 1 ? n = 1 : n > 255 && (n = 255),
  11539. T[G[i]] = n
  11540. }
  11541. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11542. var a = _((r[o] * e + 50) / 100);
  11543. a < 1 ? a = 1 : a > 255 && (a = 255),
  11544. x[G[o]] = a
  11545. }
  11546. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11547. for (var h = 0; h < 8; h++)
  11548. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11549. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11550. l++
  11551. }
  11552. function n(e, t) {
  11553. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11554. for (var a = 1; a <= e[o]; a++)
  11555. r[t[n]] = [],
  11556. r[t[n]][0] = i,
  11557. r[t[n]][1] = o,
  11558. n++,
  11559. i++;
  11560. i *= 2
  11561. }
  11562. return r
  11563. }
  11564. function r() {
  11565. C = n(z, W),
  11566. I = n(X, Z),
  11567. E = n(j, Y),
  11568. b = n(q, K)
  11569. }
  11570. function o() {
  11571. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11572. for (var n = e; n < t; n++)
  11573. P[32767 + n] = i,
  11574. R[32767 + n] = [],
  11575. R[32767 + n][1] = i,
  11576. R[32767 + n][0] = n;
  11577. for (var r = -(t - 1); r <= -e; r++)
  11578. P[32767 + r] = i,
  11579. R[32767 + r] = [],
  11580. R[32767 + r][1] = i,
  11581. R[32767 + r][0] = t - 1 + r;
  11582. e <<= 1,
  11583. t <<= 1
  11584. }
  11585. }
  11586. function a() {
  11587. for (var e = 0; e < 256; e++)
  11588. H[e] = 19595 * e,
  11589. H[e + 256 >> 0] = 38470 * e,
  11590. H[e + 512 >> 0] = 7471 * e + 32768,
  11591. H[e + 768 >> 0] = -11059 * e,
  11592. H[e + 1024 >> 0] = -21709 * e,
  11593. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11594. H[e + 1536 >> 0] = -27439 * e,
  11595. H[e + 1792 >> 0] = -5329 * e
  11596. }
  11597. function s(e) {
  11598. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11599. t & 1 << i && (N |= 1 << B),
  11600. i--,
  11601. B--,
  11602. B < 0 && (255 == N ? (l(255),
  11603. l(0)) : l(N),
  11604. B = 7,
  11605. N = 0)
  11606. }
  11607. function l(e) {
  11608. D.push(e)
  11609. }
  11610. function c(e) {
  11611. l(e >> 8 & 255),
  11612. l(255 & e)
  11613. }
  11614. function h(e, t) {
  11615. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11616. for (h = 0; h < d; ++h) {
  11617. i = e[u],
  11618. n = e[u + 1],
  11619. r = e[u + 2],
  11620. o = e[u + 3],
  11621. a = e[u + 4],
  11622. s = e[u + 5],
  11623. l = e[u + 6],
  11624. c = e[u + 7];
  11625. var f = i + c
  11626. , g = i - c
  11627. , m = n + l
  11628. , v = n - l
  11629. , A = r + s
  11630. , y = r - s
  11631. , C = o + a
  11632. , I = o - a
  11633. , E = f + C
  11634. , b = f - C
  11635. , w = m + A
  11636. , _ = m - A;
  11637. e[u] = E + w,
  11638. e[u + 4] = E - w;
  11639. var T = .707106781 * (_ + b);
  11640. e[u + 2] = b + T,
  11641. e[u + 6] = b - T,
  11642. E = I + y,
  11643. w = y + v,
  11644. _ = v + g;
  11645. var x = .382683433 * (E - _)
  11646. , S = .5411961 * E + x
  11647. , M = 1.306562965 * _ + x
  11648. , R = .707106781 * w
  11649. , P = g + R
  11650. , L = g - R;
  11651. e[u + 5] = L + S,
  11652. e[u + 3] = L - S,
  11653. e[u + 1] = P + M,
  11654. e[u + 7] = P - M,
  11655. u += 8
  11656. }
  11657. for (u = 0,
  11658. h = 0; h < d; ++h) {
  11659. i = e[u],
  11660. n = e[u + 8],
  11661. r = e[u + 16],
  11662. o = e[u + 24],
  11663. a = e[u + 32],
  11664. s = e[u + 40],
  11665. l = e[u + 48],
  11666. c = e[u + 56];
  11667. var D = i + c
  11668. , N = i - c
  11669. , B = n + l
  11670. , F = n - l
  11671. , V = r + s
  11672. , U = r - s
  11673. , k = o + a
  11674. , H = o - a
  11675. , G = D + k
  11676. , z = D - k
  11677. , W = B + V
  11678. , j = B - V;
  11679. e[u] = G + W,
  11680. e[u + 32] = G - W;
  11681. var Y = .707106781 * (j + z);
  11682. e[u + 16] = z + Y,
  11683. e[u + 48] = z - Y,
  11684. G = H + U,
  11685. W = U + F,
  11686. j = F + N;
  11687. var X = .382683433 * (G - j)
  11688. , Z = .5411961 * G + X
  11689. , q = 1.306562965 * j + X
  11690. , K = .707106781 * W
  11691. , Q = N + K
  11692. , J = N - K;
  11693. e[u + 40] = J + Z,
  11694. e[u + 24] = J - Z,
  11695. e[u + 8] = Q + q,
  11696. e[u + 56] = Q - q,
  11697. u++
  11698. }
  11699. var $;
  11700. for (h = 0; h < p; ++h)
  11701. $ = e[h] * t[h],
  11702. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11703. return O
  11704. }
  11705. function u() {
  11706. c(65504),
  11707. c(16),
  11708. l(74),
  11709. l(70),
  11710. l(73),
  11711. l(70),
  11712. l(0),
  11713. l(1),
  11714. l(1),
  11715. l(0),
  11716. c(1),
  11717. c(1),
  11718. l(0),
  11719. l(0)
  11720. }
  11721. function d(e, t) {
  11722. c(65472),
  11723. c(17),
  11724. l(8),
  11725. c(t),
  11726. c(e),
  11727. l(3),
  11728. l(1),
  11729. l(17),
  11730. l(0),
  11731. l(2),
  11732. l(17),
  11733. l(1),
  11734. l(3),
  11735. l(17),
  11736. l(1)
  11737. }
  11738. function p() {
  11739. c(65499),
  11740. c(132),
  11741. l(0);
  11742. for (var e = 0; e < 64; e++)
  11743. l(T[e]);
  11744. l(1);
  11745. for (var t = 0; t < 64; t++)
  11746. l(x[t])
  11747. }
  11748. function f() {
  11749. c(65476),
  11750. c(418),
  11751. l(0);
  11752. for (var e = 0; e < 16; e++)
  11753. l(z[e + 1]);
  11754. for (var t = 0; t <= 11; t++)
  11755. l(W[t]);
  11756. l(16);
  11757. for (var i = 0; i < 16; i++)
  11758. l(j[i + 1]);
  11759. for (var n = 0; n <= 161; n++)
  11760. l(Y[n]);
  11761. l(1);
  11762. for (var r = 0; r < 16; r++)
  11763. l(X[r + 1]);
  11764. for (var o = 0; o <= 11; o++)
  11765. l(Z[o]);
  11766. l(17);
  11767. for (var a = 0; a < 16; a++)
  11768. l(q[a + 1]);
  11769. for (var s = 0; s <= 161; s++)
  11770. l(K[s])
  11771. }
  11772. function g() {
  11773. c(65498),
  11774. c(12),
  11775. l(3),
  11776. l(1),
  11777. l(0),
  11778. l(2),
  11779. l(17),
  11780. l(3),
  11781. l(17),
  11782. l(0),
  11783. l(63),
  11784. l(0)
  11785. }
  11786. function m(e, t, i, n, r) {
  11787. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11788. L[G[f]] = p[f];
  11789. var g = L[0] - i;
  11790. i = L[0],
  11791. 0 == g ? s(n[0]) : (o = 32767 + g,
  11792. s(n[P[o]]),
  11793. s(R[o]));
  11794. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11795. ;
  11796. if (0 == m)
  11797. return s(a),
  11798. i;
  11799. for (var v, A = 1; A <= m; ) {
  11800. for (var y = A; 0 == L[A] && A <= m; ++A)
  11801. ;
  11802. var C = A - y;
  11803. if (C >= c) {
  11804. v = C >> 4;
  11805. for (var I = 1; I <= v; ++I)
  11806. s(l);
  11807. C &= 15
  11808. }
  11809. o = 32767 + L[A],
  11810. s(r[(C << 4) + P[o]]),
  11811. s(R[o]),
  11812. A++
  11813. }
  11814. return m != u && s(a),
  11815. i
  11816. }
  11817. function v() {
  11818. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11819. k[t] = e(t)
  11820. }
  11821. function A(e) {
  11822. if (e <= 0 && (e = 1),
  11823. e > 100 && (e = 100),
  11824. w != e) {
  11825. var t = 0;
  11826. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11827. i(t),
  11828. w = e
  11829. }
  11830. }
  11831. function y() {
  11832. var e = (new Date).getTime();
  11833. t || (t = 50),
  11834. v(),
  11835. r(),
  11836. o(),
  11837. a(),
  11838. A(t);
  11839. (new Date).getTime() - e
  11840. }
  11841. var C, I, E, b, w, _ = (Math.round,
  11842. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11843. this.encode = function(t, i) {
  11844. var n = ((new Date).getTime(),
  11845. i.quality);
  11846. n && A(n),
  11847. D = new Array,
  11848. N = 0,
  11849. B = 7,
  11850. c(65496),
  11851. u(),
  11852. p(),
  11853. d(t.width, t.height),
  11854. f(),
  11855. g();
  11856. var r = 0
  11857. , o = 0
  11858. , a = 0;
  11859. N = 0,
  11860. B = 7,
  11861. this.encode.displayName = "_encode_";
  11862. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11863. for (l = 0; l < G; ) {
  11864. for (w = G * z + l,
  11865. _ = w,
  11866. T = -1,
  11867. x = 0,
  11868. R = 0; R < 64; R++)
  11869. x = (k ? 63 - R : R) >> 3,
  11870. T = 4 * (7 & R),
  11871. _ = w + x * G + T,
  11872. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11873. l + T >= G && (_ -= l + T - G + 4),
  11874. h = P[_++],
  11875. v = P[_++],
  11876. y = P[_++],
  11877. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11878. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11879. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11880. r = m(F, S, r, C, E),
  11881. o = m(V, M, o, I, b),
  11882. a = m(U, M, a, I, b),
  11883. l += 32
  11884. }
  11885. z += W
  11886. }
  11887. if (B >= 0) {
  11888. var j = [];
  11889. j[1] = B + 1,
  11890. j[0] = (1 << B + 1) - 1,
  11891. s(j)
  11892. }
  11893. return c(65497),
  11894. new e(D)
  11895. }
  11896. ,
  11897. y()
  11898. }
  11899. function n(e, t) {
  11900. t = t || {},
  11901. t.quality = t.quality || 50;
  11902. var n = t.quality
  11903. , r = new i(n)
  11904. , o = r.encode(e, t);
  11905. return {
  11906. data: o,
  11907. width: e.width,
  11908. height: e.height
  11909. }
  11910. }
  11911. t.exports.encode = n
  11912. }
  11913. ).call(this, e("buffer").Buffer)
  11914. }
  11915. , {
  11916. buffer: 198
  11917. }],
  11918. 95: [function(e, t, i) {
  11919. "use strict";
  11920. !function() {
  11921. if ("performance"in window == !1 && (window.performance = {}),
  11922. Date.now = Date.now || function() {
  11923. return (new Date).getTime()
  11924. }
  11925. ,
  11926. "now"in window.performance == !1) {
  11927. var e = Date.now();
  11928. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11929. window.performance.now = function() {
  11930. return Date.now() - e
  11931. }
  11932. }
  11933. }()
  11934. }
  11935. , {}],
  11936. 96: [function(e, t, i) {
  11937. "use strict";
  11938. var n = e("three");
  11939. n.EffectComposer = function(e, t) {
  11940. if (this.renderer = e,
  11941. void 0 === t) {
  11942. var i = {
  11943. minFilter: n.LinearFilter,
  11944. magFilter: n.LinearFilter,
  11945. format: n.RGBAFormat,
  11946. stencilBuffer: !1
  11947. }
  11948. , r = e.getSize();
  11949. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11950. }
  11951. this.renderTarget1 = t,
  11952. this.renderTarget2 = t.clone(),
  11953. this.writeBuffer = this.renderTarget1,
  11954. this.readBuffer = this.renderTarget2,
  11955. this.passes = [],
  11956. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11957. this.copyPass = new n.ShaderPass(n.CopyShader)
  11958. }
  11959. ,
  11960. n.EffectComposer.prototype = {
  11961. swapBuffers: function() {
  11962. var e = this.readBuffer;
  11963. this.readBuffer = this.writeBuffer,
  11964. this.writeBuffer = e
  11965. },
  11966. addPass: function(e) {
  11967. this.passes.push(e)
  11968. },
  11969. insertPass: function(e, t) {
  11970. this.passes.splice(t, 0, e)
  11971. },
  11972. render: function(e) {
  11973. this.writeBuffer = this.renderTarget1,
  11974. this.readBuffer = this.renderTarget2;
  11975. var t, i, r = !1, o = this.passes.length;
  11976. for (i = 0; i < o; i++)
  11977. if (t = this.passes[i],
  11978. t.enabled) {
  11979. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11980. t.needsSwap) {
  11981. if (r) {
  11982. var a = this.renderer.context;
  11983. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11984. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11985. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11986. }
  11987. this.swapBuffers()
  11988. }
  11989. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11990. }
  11991. },
  11992. reset: function(e) {
  11993. if (void 0 === e) {
  11994. var t = this.renderer.getSize();
  11995. e = this.renderTarget1.clone(),
  11996. e.setSize(t.width, t.height)
  11997. }
  11998. this.renderTarget1.dispose(),
  11999. this.renderTarget2.dispose(),
  12000. this.renderTarget1 = e,
  12001. this.renderTarget2 = e.clone(),
  12002. this.writeBuffer = this.renderTarget1,
  12003. this.readBuffer = this.renderTarget2
  12004. },
  12005. setSize: function(e, t) {
  12006. this.renderTarget1.setSize(e, t),
  12007. this.renderTarget2.setSize(e, t)
  12008. this.passes.forEach(a=>{//add
  12009. a.setSize && a.setSize(e, t)
  12010. })
  12011. }
  12012. }
  12013. }
  12014. , {
  12015. three: 217
  12016. }],
  12017. 97: [function(e, t, i) {
  12018. "use strict";
  12019. var n = e("three");
  12020. n.MaskPass = function(e, t) {
  12021. this.scene = e,
  12022. this.camera = t,
  12023. this.enabled = !0,
  12024. this.clear = !0,
  12025. this.needsSwap = !1,
  12026. this.inverse = !1
  12027. }
  12028. ,
  12029. n.MaskPass.prototype = {
  12030. render: function(e, t, i, n) {
  12031. var r = e.context;
  12032. r.colorMask(!1, !1, !1, !1),
  12033. r.depthMask(!1);
  12034. var o, a;
  12035. this.inverse ? (o = 0,
  12036. a = 1) : (o = 1,
  12037. a = 0),
  12038. r.enable(r.STENCIL_TEST),
  12039. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12040. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12041. r.clearStencil(a),
  12042. e.render(this.scene, this.camera, i, this.clear),
  12043. e.render(this.scene, this.camera, t, this.clear),
  12044. r.colorMask(!0, !0, !0, !0),
  12045. r.depthMask(!0),
  12046. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12047. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12048. }
  12049. },
  12050. n.ClearMaskPass = function() {
  12051. this.enabled = !0
  12052. }
  12053. ,
  12054. n.ClearMaskPass.prototype = {
  12055. render: function(e, t, i, n) {
  12056. var r = e.context;
  12057. r.disable(r.STENCIL_TEST)
  12058. }
  12059. }
  12060. }
  12061. , {
  12062. three: 217
  12063. }],
  12064. 98: [function(e, t, i) {
  12065. "use strict";
  12066. var n = e("three");
  12067. n.RenderPass = function(e, t, i, r, o) {
  12068. this.scene = e,
  12069. this.camera = t,
  12070. this.overrideMaterial = i,
  12071. this.clearColor = r,
  12072. this.clearAlpha = void 0 !== o ? o : 1,
  12073. this.oldClearColor = new n.Color,
  12074. this.oldClearAlpha = 1,
  12075. this.enabled = !0,
  12076. this.clear = !0,
  12077. this.needsSwap = !1
  12078. }
  12079. ,
  12080. n.RenderPass.prototype = {
  12081. render: function(e, t, i, n) {
  12082. this.scene.overrideMaterial = this.overrideMaterial,
  12083. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12084. this.oldClearAlpha = e.getClearAlpha(),
  12085. e.setClearColor(this.clearColor, this.clearAlpha)),
  12086. e.render(this.scene, this.camera, i, this.clear),
  12087. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12088. this.scene.overrideMaterial = null
  12089. }
  12090. }
  12091. }
  12092. , {
  12093. three: 217
  12094. }],
  12095. 99: [function(e, t, i) {
  12096. "use strict";
  12097. var n = e("three");
  12098. n.ShaderPass = function(e, t) {
  12099. this.textureID = void 0 !== t ? t : "tDiffuse",
  12100. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12101. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12102. this.material = new n.ShaderMaterial({
  12103. defines: e.defines || {},
  12104. uniforms: this.uniforms,
  12105. vertexShader: e.vertexShader,
  12106. fragmentShader: e.fragmentShader
  12107. })),
  12108. this.renderToScreen = !1,
  12109. this.enabled = !0,
  12110. this.needsSwap = !0,
  12111. this.clear = !1,
  12112. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12113. this.scene = new n.Scene,
  12114. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12115. this.scene.add(this.quad)
  12116. }
  12117. ,
  12118. n.ShaderPass.prototype = {
  12119. render: function(e, t, i, n) {
  12120. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12121. this.quad.material = this.material,
  12122. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12123. }
  12124. }
  12125. }
  12126. , {
  12127. three: 217
  12128. }],
  12129. 100: [function(e, t, i) {
  12130. "use strict";
  12131. var n = e("three");
  12132. n.CopyShader = {
  12133. uniforms: {
  12134. tDiffuse: {
  12135. type: "t",
  12136. value: null
  12137. },
  12138. opacity: {
  12139. type: "f",
  12140. value: 1
  12141. }
  12142. },
  12143. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12144. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12145. }
  12146. }
  12147. , {
  12148. three: 217
  12149. }],
  12150. 101: [function(e, t, i) {
  12151. "use strict";
  12152. var n = e("three");
  12153. n.HorizontalBlurShader = {
  12154. uniforms: {
  12155. tDiffuse: {
  12156. type: "t",
  12157. value: null
  12158. },
  12159. h: {
  12160. type: "f",
  12161. value: 1 / 512
  12162. }
  12163. },
  12164. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12165. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12166. }
  12167. }
  12168. , {
  12169. three: 217
  12170. }],
  12171. 102: [function(e, t, i) {
  12172. "use strict";
  12173. var n = e("three");
  12174. n.VerticalBlurShader = {
  12175. uniforms: {
  12176. tDiffuse: {
  12177. type: "t",
  12178. value: null
  12179. },
  12180. v: {
  12181. type: "f",
  12182. value: 1 / 512
  12183. }
  12184. },
  12185. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12186. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12187. }
  12188. }
  12189. , {
  12190. three: 217
  12191. }],
  12192. 103: [function(e, t, i) {
  12193. "use strict";
  12194. var n = e("three");
  12195. !function() {
  12196. if ("performance"in window == 0 && (window.performance = {}),
  12197. "now"in window.performance == 0) {
  12198. var e = Date.now();
  12199. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12200. window.performance.now = function() {
  12201. return Date.now() - e
  12202. }
  12203. }
  12204. }(),
  12205. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12206. var t, i = this.extensions, r = this.context;
  12207. if (e === n.RepeatWrapping)
  12208. return r.REPEAT;
  12209. if (e === n.ClampToEdgeWrapping)
  12210. return r.CLAMP_TO_EDGE;
  12211. if (e === n.MirroredRepeatWrapping)
  12212. return r.MIRRORED_REPEAT;
  12213. if (e === n.NearestFilter)
  12214. return r.NEAREST;
  12215. if (e === n.NearestMipMapNearestFilter)
  12216. return r.NEAREST_MIPMAP_NEAREST;
  12217. if (e === n.NearestMipMapLinearFilter)
  12218. return r.NEAREST_MIPMAP_LINEAR;
  12219. if (e === n.LinearFilter)
  12220. return r.LINEAR;
  12221. if (e === n.LinearMipMapNearestFilter)
  12222. return r.LINEAR_MIPMAP_NEAREST;
  12223. if (e === n.LinearMipMapLinearFilter)
  12224. return r.LINEAR_MIPMAP_LINEAR;
  12225. if (e === n.UnsignedByteType)
  12226. return r.UNSIGNED_BYTE;
  12227. if (e === n.UnsignedShort4444Type)
  12228. return r.UNSIGNED_SHORT_4_4_4_4;
  12229. if (e === n.UnsignedShort5551Type)
  12230. return r.UNSIGNED_SHORT_5_5_5_1;
  12231. if (e === n.UnsignedShort565Type)
  12232. return r.UNSIGNED_SHORT_5_6_5;
  12233. if (e === n.ByteType)
  12234. return r.BYTE;
  12235. if (e === n.ShortType)
  12236. return r.SHORT;
  12237. if (e === n.UnsignedShortType)
  12238. return r.UNSIGNED_SHORT;
  12239. if (e === n.IntType)
  12240. return r.INT;
  12241. if (e === n.UnsignedIntType)
  12242. return r.UNSIGNED_INT;
  12243. if (e === n.FloatType)
  12244. return r.FLOAT;
  12245. if (t = i.get("OES_texture_half_float"),
  12246. null !== t && e === n.HalfFloatType)
  12247. return t.HALF_FLOAT_OES;
  12248. if (e === n.AlphaFormat)
  12249. return r.ALPHA;
  12250. if (e === n.RGBFormat)
  12251. return r.RGB;
  12252. if (e === n.RGBAFormat)
  12253. return r.RGBA;
  12254. if (e === n.LuminanceFormat)
  12255. return r.LUMINANCE;
  12256. if (e === n.LuminanceAlphaFormat)
  12257. return r.LUMINANCE_ALPHA;
  12258. if (e === n.AddEquation)
  12259. return r.FUNC_ADD;
  12260. if (e === n.SubtractEquation)
  12261. return r.FUNC_SUBTRACT;
  12262. if (e === n.ReverseSubtractEquation)
  12263. return r.FUNC_REVERSE_SUBTRACT;
  12264. if (e === n.ZeroFactor)
  12265. return r.ZERO;
  12266. if (e === n.OneFactor)
  12267. return r.ONE;
  12268. if (e === n.SrcColorFactor)
  12269. return r.SRC_COLOR;
  12270. if (e === n.OneMinusSrcColorFactor)
  12271. return r.ONE_MINUS_SRC_COLOR;
  12272. if (e === n.SrcAlphaFactor)
  12273. return r.SRC_ALPHA;
  12274. if (e === n.OneMinusSrcAlphaFactor)
  12275. return r.ONE_MINUS_SRC_ALPHA;
  12276. if (e === n.DstAlphaFactor)
  12277. return r.DST_ALPHA;
  12278. if (e === n.OneMinusDstAlphaFactor)
  12279. return r.ONE_MINUS_DST_ALPHA;
  12280. if (e === n.DstColorFactor)
  12281. return r.DST_COLOR;
  12282. if (e === n.OneMinusDstColorFactor)
  12283. return r.ONE_MINUS_DST_COLOR;
  12284. if (e === n.SrcAlphaSaturateFactor)
  12285. return r.SRC_ALPHA_SATURATE;
  12286. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12287. null !== t) {
  12288. if (e === n.RGB_S3TC_DXT1_Format)
  12289. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12290. if (e === n.RGBA_S3TC_DXT1_Format)
  12291. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12292. if (e === n.RGBA_S3TC_DXT3_Format)
  12293. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12294. if (e === n.RGBA_S3TC_DXT5_Format)
  12295. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12296. }
  12297. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12298. null !== t) {
  12299. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12300. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12301. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12302. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12303. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12304. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12305. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12306. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12307. }
  12308. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12309. null !== t && e === n.RGB_ETC1_Format)
  12310. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12311. if (t = i.get("EXT_blend_minmax"),
  12312. null !== t) {
  12313. if (e === n.MinEquation)
  12314. return t.MIN_EXT;
  12315. if (e === n.MaxEquation)
  12316. return t.MAX_EXT
  12317. }
  12318. return 0
  12319. }
  12320. ,
  12321. n.WebGLState = function(e, t, i) {
  12322. var r = this
  12323. , o = new n.Vector4
  12324. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12325. , s = new Uint8Array(a)
  12326. , l = new Uint8Array(a)
  12327. , c = new Uint8Array(a)
  12328. , h = {}
  12329. , u = null
  12330. , d = null
  12331. , p = null
  12332. , f = null
  12333. , g = null
  12334. , m = null
  12335. , v = null
  12336. , A = null
  12337. , y = !1
  12338. , C = null
  12339. , I = null
  12340. , E = null
  12341. , b = null
  12342. , w = null
  12343. , _ = null
  12344. , T = null
  12345. , x = null
  12346. , S = null
  12347. , M = null
  12348. , R = null
  12349. , P = null
  12350. , O = null
  12351. , L = null
  12352. , D = null
  12353. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12354. , B = void 0
  12355. , F = {}
  12356. , V = new n.Vector4
  12357. , U = null
  12358. , k = null
  12359. , H = new n.Vector4
  12360. , G = new n.Vector4;
  12361. this.init = function() {
  12362. this.clearColor(0, 0, 0, 1),
  12363. this.clearDepth(1),
  12364. this.clearStencil(0),
  12365. this.enable(e.DEPTH_TEST),
  12366. e.depthFunc(e.LEQUAL),
  12367. e.frontFace(e.CCW),
  12368. e.cullFace(e.BACK),
  12369. this.enable(e.CULL_FACE),
  12370. this.enable(e.BLEND),
  12371. e.blendEquation(e.FUNC_ADD),
  12372. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12373. }
  12374. ,
  12375. this.initAttributes = function() {
  12376. for (var e = 0, t = s.length; e < t; e++)
  12377. s[e] = 0
  12378. }
  12379. ,
  12380. this.enableAttribute = function(i) {
  12381. if (s[i] = 1,
  12382. 0 === l[i] && (e.enableVertexAttribArray(i),
  12383. l[i] = 1),
  12384. 0 !== c[i]) {
  12385. var n = t.get("ANGLE_instanced_arrays");
  12386. n.vertexAttribDivisorANGLE(i, 0),
  12387. c[i] = 0
  12388. }
  12389. }
  12390. ,
  12391. this.enableAttributeAndDivisor = function(t, i, n) {
  12392. s[t] = 1,
  12393. 0 === l[t] && (e.enableVertexAttribArray(t),
  12394. l[t] = 1),
  12395. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12396. c[t] = i)
  12397. }
  12398. ,
  12399. this.disableUnusedAttributes = function() {
  12400. for (var t = 0, i = l.length; t < i; t++)
  12401. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12402. l[t] = 0)
  12403. }
  12404. ,
  12405. this.enable = function(t) {
  12406. h[t] !== !0 && (e.enable(t),
  12407. h[t] = !0)
  12408. }
  12409. ,
  12410. this.disable = function(t) {
  12411. h[t] !== !1 && (e.disable(t),
  12412. h[t] = !1)
  12413. }
  12414. ,
  12415. this.getCompressedTextureFormats = function() {
  12416. if (null === u && (u = [],
  12417. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12418. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12419. u.push(i[n]);
  12420. return u
  12421. }
  12422. ,
  12423. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12424. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12425. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12426. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12427. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12428. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12429. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12430. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12431. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12432. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12433. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12434. d = t,
  12435. y = h),
  12436. t === n.CustomBlending ? (s = s || r,
  12437. l = l || o,
  12438. c = c || a,
  12439. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12440. p = r,
  12441. m = s),
  12442. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12443. f = o,
  12444. g = a,
  12445. v = l,
  12446. A = c)) : (p = null,
  12447. f = null,
  12448. g = null,
  12449. m = null,
  12450. v = null,
  12451. A = null)
  12452. }
  12453. ,
  12454. this.setDepthFunc = function(t) {
  12455. if (C !== t) {
  12456. if (t)
  12457. switch (t) {
  12458. case n.NeverDepth:
  12459. e.depthFunc(e.NEVER);
  12460. break;
  12461. case n.AlwaysDepth:
  12462. e.depthFunc(e.ALWAYS);
  12463. break;
  12464. case n.LessDepth:
  12465. e.depthFunc(e.LESS);
  12466. break;
  12467. case n.LessEqualDepth:
  12468. e.depthFunc(e.LEQUAL);
  12469. break;
  12470. case n.EqualDepth:
  12471. e.depthFunc(e.EQUAL);
  12472. break;
  12473. case n.GreaterEqualDepth:
  12474. e.depthFunc(e.GEQUAL);
  12475. break;
  12476. case n.GreaterDepth:
  12477. e.depthFunc(e.GREATER);
  12478. break;
  12479. case n.NotEqualDepth:
  12480. e.depthFunc(e.NOTEQUAL);
  12481. break;
  12482. default:
  12483. e.depthFunc(e.LEQUAL)
  12484. }
  12485. else
  12486. e.depthFunc(e.LEQUAL);
  12487. C = t
  12488. }
  12489. }
  12490. ,
  12491. this.setDepthTest = function(t) {
  12492. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12493. }
  12494. ,
  12495. this.setDepthWrite = function(t) {
  12496. I !== t && (e.depthMask(t),
  12497. I = t)
  12498. }
  12499. ,
  12500. this.setColorWrite = function(t) {
  12501. E !== t && (e.colorMask(t, t, t, t),
  12502. E = t)
  12503. }
  12504. ,
  12505. this.setStencilFunc = function(t, i, n) {
  12506. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12507. w = t,
  12508. _ = i,
  12509. T = n)
  12510. }
  12511. ,
  12512. this.setStencilOp = function(t, i, n) {
  12513. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12514. x = t,
  12515. S = i,
  12516. M = n)
  12517. }
  12518. ,
  12519. this.setStencilTest = function(t) {
  12520. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12521. }
  12522. ,
  12523. this.setStencilWrite = function(t) {
  12524. b !== t && (e.stencilMask(t),
  12525. b = t)
  12526. }
  12527. ,
  12528. this.setFlipSided = function(t) {
  12529. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12530. R = t)
  12531. }
  12532. ,
  12533. this.setLineWidth = function(t) {
  12534. t !== P && (e.lineWidth(t),
  12535. P = t)
  12536. }
  12537. ,
  12538. this.setPolygonOffset = function(t, i, n) {
  12539. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12540. !t || O === i && L === n || (e.polygonOffset(i, n),
  12541. O = i,
  12542. L = n)
  12543. }
  12544. ,
  12545. this.getScissorTest = function() {
  12546. return D
  12547. }
  12548. ,
  12549. this.setScissorTest = function(t) {
  12550. D = t,
  12551. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12552. }
  12553. ,
  12554. this.activeTexture = function(t) {
  12555. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12556. B !== t && (e.activeTexture(t),
  12557. B = t)
  12558. }
  12559. ,
  12560. this.bindTexture = function(t, i) {
  12561. void 0 === B && r.activeTexture();
  12562. var n = F[B];
  12563. void 0 === n && (n = {
  12564. type: void 0,
  12565. texture: void 0
  12566. },
  12567. F[B] = n),
  12568. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12569. n.type = t,
  12570. n.texture = i)
  12571. }
  12572. ,
  12573. this.compressedTexImage2D = function() {
  12574. try {
  12575. e.compressedTexImage2D.apply(e, arguments)
  12576. } catch (e) {
  12577. console.error(e)
  12578. }
  12579. }
  12580. ,
  12581. this.texImage2D = function() {
  12582. try {
  12583. e.texImage2D.apply(e, arguments)
  12584. } catch (e) {
  12585. console.error(e)
  12586. }
  12587. }
  12588. ,
  12589. this.clearColor = function(t, i, n, r) {
  12590. o.set(t, i, n, r),
  12591. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12592. V.copy(o))
  12593. }
  12594. ,
  12595. this.clearDepth = function(t) {
  12596. U !== t && (e.clearDepth(t),
  12597. U = t)
  12598. }
  12599. ,
  12600. this.clearStencil = function(t) {
  12601. k !== t && (e.clearStencil(t),
  12602. k = t)
  12603. }
  12604. ,
  12605. this.scissor = function(t) {
  12606. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12607. H.copy(t))
  12608. }
  12609. ,
  12610. this.viewport = function(t) {
  12611. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12612. G.copy(t))
  12613. }
  12614. ,
  12615. this.reset = function() {
  12616. for (var t = 0; t < l.length; t++)
  12617. 1 === l[t] && (e.disableVertexAttribArray(t),
  12618. l[t] = 0);
  12619. h = {},
  12620. u = null,
  12621. B = void 0,
  12622. F = {},
  12623. d = null,
  12624. E = null,
  12625. I = null,
  12626. b = null,
  12627. R = null
  12628. }
  12629. }
  12630. }
  12631. , {
  12632. three: 217
  12633. }],
  12634. 104: [function(e, t, i) {
  12635. (function(i, n) {
  12636. "use strict";
  12637. function r(e) {
  12638. this.urls = e;
  12639. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12640. this.builder = a.loadProto(t),
  12641. this.decoder = this.builder.build("binary_mesh")
  12642. }
  12643. var o = e("three")
  12644. , a = e("protobufjs")
  12645. , s = e("../util/logger")
  12646. , l = (e("../util/common"),
  12647. e("../util/ajax"))
  12648. , c = e("../objects/Chunk")
  12649. , h = new s(n);
  12650. r.prototype = {
  12651. constructor: r,
  12652. load: function(e, t, i, n) {
  12653. return h.time("download"),
  12654. l.get(e, {
  12655. responseType: "arraybuffer"
  12656. }).done(function(r) {
  12657. h.timeEnd("download"),
  12658. this.parse(r, e, t, i, n)
  12659. }
  12660. .bind(this)).fail(n)
  12661. },
  12662. parse: function(e, t, i, n, r) {
  12663. var o = this.readProtobuf(e);
  12664. if (!o)
  12665. return r();
  12666. try {
  12667. h.time("convert to webgl"),
  12668. this.convertProtobufToSceneObject(o, t, i, n, r),
  12669. h.timeEnd("convert to webgl")
  12670. } catch (e) {
  12671. return h.error("failed parsing .dam"),
  12672. h.error(e.message),
  12673. r()
  12674. }
  12675. },
  12676. readProtobuf: function(e) {
  12677. var t;
  12678. try {
  12679. h.time("parse proto"),
  12680. t = this.decoder.decode(e),
  12681. h.timeEnd("parse proto")
  12682. } catch (e) {
  12683. return h.error("failed parsing proto for .dam"),
  12684. h.error(e.message),
  12685. null
  12686. }
  12687. return t
  12688. },
  12689. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12690. function a(e) {
  12691. var i = new o.BufferGeometry;
  12692. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12693. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12694. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12695. i.applyMatrix(s),
  12696. i.computeBoundingBox(),
  12697. new c({
  12698. geometry: i,
  12699. textureName: e.material_name,
  12700. name: e.chunk_name,
  12701. meshUrl: t
  12702. })
  12703. }
  12704. if (0 === e.chunk.length)
  12705. return h.warn("No chunks in damfile..."),
  12706. i([]);
  12707. var s = new o.Matrix4;
  12708. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12709. var l = e.chunk.map(a);
  12710. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12711. r())
  12712. }
  12713. },
  12714. t.exports = r
  12715. }
  12716. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12717. }
  12718. , {
  12719. "../objects/Chunk": 144,
  12720. "../util/ajax": 181,
  12721. "../util/common": 185,
  12722. "../util/logger": 189,
  12723. buffer: 198,
  12724. protobufjs: 214,
  12725. three: 217
  12726. }],
  12727. 105: [function(e, t, i) {
  12728. (function(i) {
  12729. "use strict";
  12730. var n = (e("three"),
  12731. e("../settings"),
  12732. e("../util/browser"),
  12733. e("./DamLoader"))
  12734. , r = e("../util/logger")
  12735. , o = (e("../ab"),
  12736. new r(i));
  12737. t.exports = {
  12738. getLoaders: function() {
  12739. return [["_50k", ".dam", n], ["", ".dam", n]]
  12740. },
  12741. load: function(e, t, i, n, r, a) {
  12742. var s = this.getLoaders();
  12743. a = a || 0;
  12744. var l = s[a];
  12745. if (!l)
  12746. return void (r && r("No suitable model file found..."));
  12747. var c = l[0]
  12748. , h = l[1]
  12749. , u = new l[2](t)
  12750. , d = t.get(e + c + h);
  12751. d ? (o.debug("Trying " + c + h),
  12752. u.load(d, i, n, function() {
  12753. this.load(e, t, i, n, r, ++a)
  12754. }
  12755. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12756. this.load(e, t, i, n, r, ++a))
  12757. }
  12758. }
  12759. }
  12760. ).call(this, "/js/loaders/ModelLoader.js")
  12761. }
  12762. , {
  12763. "../ab": 3,
  12764. "../settings": 166,
  12765. "../util/browser": 182,
  12766. "../util/logger": 189,
  12767. "./DamLoader": 104,
  12768. three: 217
  12769. }],
  12770. 106: [function(e, t, i) {
  12771. (function(i) {
  12772. "use strict";
  12773. var n = e("../util/common")
  12774. , r = e("../util/texture")
  12775. , o = e("../util/browser")
  12776. , a = e("../util/logger")
  12777. , s = e("../settings")
  12778. , l = new a(i);
  12779. t.exports = {
  12780. load: function(e, t) {
  12781. function i(e, i) {
  12782. e || (t.push(i),
  12783. p++,
  12784. d.notify(p, a),
  12785. p === a && d.resolve())
  12786. }
  12787. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12788. return $.when();
  12789. var a = n.countUnique(e.chunks.map(function(e) {
  12790. return e.textureName
  12791. }))
  12792. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12793. , h = "_50k" === c ? "high" : "low";
  12794. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12795. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12796. h = "low"));
  12797. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12798. , d = $.Deferred()
  12799. , p = 0;
  12800. return e.chunks.forEach(function(t) {
  12801. if (!t.material.map && t.textureName) {
  12802. var n = e.urls.get(u + t.textureName);
  12803. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12804. }
  12805. }),
  12806. d.promise()
  12807. }
  12808. }
  12809. }
  12810. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12811. }
  12812. , {
  12813. "../settings": 166,
  12814. "../util/browser": 182,
  12815. "../util/common": 185,
  12816. "../util/logger": 189,
  12817. "../util/texture": 194
  12818. }],
  12819. 107: [function(e, t, i) {
  12820. (function(i, n) {
  12821. "use strict";
  12822. function r(e) {
  12823. this.model = e,
  12824. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12825. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12826. var t = i("Ly8gUHJvdG9jb2wgQnVmZmVyIGZvciBwdWNrIHZpc2liaWxpdHkgYW5kIHJlbGF0ZWQgZGF0YQovLwovLyBUbyBkdW1wIG91dCBhIGJpbnJheSBtYW5pZmVzdCBpbiB0ZXh0IGZvcm1hdCwgeW91IGNhbiB1c2UgcHJvdG9jIGRpcmVjdGx5OgovLyAgIHByb3RvYyAtLXByb3RvX3BhdGggfi9kZXYvbXBfdmlzaW9uLyAgLS1kZWNvZGU9ZW9zLnN0b3JhZ2UuVmlzaW9uTW9kZWxkYXRhIH4vZGV2L21wX3Zpc2lvbi9lb3Mvc3RvcmFnZS92aXNpb25fbW9kZWxkYXRhLnByb3RvIDwgdmlzaW9uLm1vZGVsZGF0YQoKLy8gcGFja2FnZSBlb3Muc3RvcmFnZTsKCi8vIGltcG9ydCAiZW9zL2luZnJhL2NvbW1vbi5wcm90byI7Ci8vIFRoZSBmb2xsb3dpbmcgd2VyZSBtYW51YWxseSBleHRyYWN0ZWQgaGVyZSwgSlMgZG9lcyBub3QgbGlrZSBwcm90b2J1ZiBpbXBvcnRzCgptZXNzYWdlIEFmZmluZTNmIHsKCW9wdGlvbmFsIFF1YXRlcm5pb25mIHJvdGF0aW9uID0gMTsKCW9wdGlvbmFsIFZlY3RvcjNmIHRyYW5zbGF0aW9uID0gMjsKfQoKbWVzc2FnZSBRdWF0ZXJuaW9uZiB7CglvcHRpb25hbCBmbG9hdCB3ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHggPSAyOwoJb3B0aW9uYWwgZmxvYXQgeSA9IDM7CglvcHRpb25hbCBmbG9hdCB6ID0gNDsKfQoKbWVzc2FnZSBWZWN0b3IzZiB7CglvcHRpb25hbCBmbG9hdCB4ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHkgPSAyOwoJb3B0aW9uYWwgZmxvYXQgeiA9IDM7Cn0KCi8vCi8vIE9uZSBzd2VlcCAvIHBhbm8KLy8KbWVzc2FnZSBTd2VlcExvY2F0aW9uIHsKCW9wdGlvbmFsIGJ5dGVzIHV1aWQgPSAxOyAgLyogdXVpZCAqLwoJb3B0aW9uYWwgQWZmaW5lM2YgcG9zZSA9IDI7ICAvKiBjYW1lcmEgcG9zZSAoeCwgeSx6KSBpbiBtZXRlciBhbmQgYSBxdWF0ZXJuaW9uKi8KCW9wdGlvbmFsIFZlY3RvcjNmIHB1Y2sgPSAzOyAgLyogcHVjayBsb2NhdGlvbiAtIHggYW55IGlzIGdlbmVyYWxseSB0aGUgc2FtZSBhcyBwb3NlLCB6IGlzIHRoZSBoZWlnaHQgb2YgdGhlIGNsb3Nlc3QgZmxvb3IgdW5kZXIgdGhlIGNhbWVyYSAqLwoJb3B0aW9uYWwgaW50MzIgZ3JvdXAgPSA0OyAgLyogZmxvb3IgaW5kZXggKi8KCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gNTsgIC8qIHJvb20gaW5kZXggKi8KCXJlcGVhdGVkIGludDMyIHZpc2libGVzID0gNjsgIC8qIGxpc3Qgb2YgaW5kaWNlcyB0byBhbGwgcHVja3MgdmlzaWJsZSBmcm9tIHRoaXMgcHVjayAqLwoJcmVwZWF0ZWQgZmxvYXQgc2NvcmVzID0gNzsgLyogdXNlZCBhcyBwYXJ0IG9mIHNjb3JpbmcgZnVuY3Rpb24gZm9yIGRldGVybWluaW5nIHdoaWNoIHB1Y2sgdG8gZ28gdG8gbmV4dCAqLwogIG9wdGlvbmFsIHN0cmluZyBzd2VlcF9uYW1lID0gODsKCiAgLy8gV2l0aCBvdXRkb29yIHBhbm9zLCB3ZSBoYXZlIGEgY291cGxlIG9mIGRpZmZlcmVudCBzaXR1YXRpb25zIGZvciBhbGlnbm1lbnQuIFRoZSBjb21tb24KICAvLyBjYXNlIGlzIHRoYXQgdGhlIHBhbm8gYWxpZ25lZCBub3JtYWxseS4gSXQgY291bGQgYWxzbyBoYXZlIGJlZW4gcGxhY2VkIG1hbnVhbGx5IGluCiAgLy8gQ2FwdHVyZUFwcCBvciBXb3Jrc2hvcCwgb3IgbGVmdCB1bmFsaWduZWQgZm9yIGhpZ2hsaWdodC1yZWVsIHZpZXdpbmcuCiAgZW51bSBBbGlnbm1lbnRUeXBlCiAgewogICAgICBVTktOT1dOID0gMDsKICAgICAgQUxJR05FRCA9IDE7CiAgICAgIFVOQUxJR05FRCA9IDI7CiAgICAgIE1BTlVBTExZX1BMQUNFRCA9IDM7CiAgfQogIG9wdGlvbmFsIEFsaWdubWVudFR5cGUgYWxpZ25tZW50X3R5cGUgPSA5IFtkZWZhdWx0ID0gQUxJR05FRF07Cn0KCm1lc3NhZ2UgU3ViZ3JvdXBJbmZvIHsKCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gMTsKCW9wdGlvbmFsIGZsb2F0IGFyZWEgPSAyOyAvKiBmbG9vciBhcmVhIGluIG1eMiAoc3F1YXJlIG1ldGVyYWdlKSAqLwp9CgovKiBBbGwgcHVja3MgaW4gYSBtb2RlbC4gUHVja3MgYXJlIHN0b3JlZCBpbiBzY2FubmluZyBvcmRlci4gKi8KbWVzc2FnZSBWaXNpb25Nb2RlbGRhdGEgewoJcmVwZWF0ZWQgU3dlZXBMb2NhdGlvbiBzd2VlcExvY2F0aW9ucyA9IDE7CglyZXBlYXRlZCBTdWJncm91cEluZm8gc3ViZ3JvdXBJbmZvcyA9IDI7Cn0K", "base64")
  12827. , n = o.loadProto(t);
  12828. this.decoder = n.build("VisionModeldata")
  12829. }
  12830. var o = e("protobufjs")
  12831. , a = e("../util/ajax")
  12832. , s = (e("../util/common"),
  12833. e("../util/math"))
  12834. , l = e("../util/logger")
  12835. , c = new l(n);
  12836. r.prototype.load = function() {
  12837. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12838. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12839. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12840. $.when([]))
  12841. }
  12842. ,
  12843. r.prototype.loadVisionModelData = function() {
  12844. return a.get(this.modelDataPath, {
  12845. responseType: "arraybuffer"
  12846. }).then(function(e) {
  12847. var t;
  12848. try {
  12849. t = this.decoder.decode(e)
  12850. } catch (e) {
  12851. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12852. this.loadSweepLocationsCSV()
  12853. }
  12854. var i = t.sweepLocations.map(function(e) {
  12855. return {
  12856. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12857. position: {
  12858. x: e.pose.translation.x,
  12859. y: e.pose.translation.y,
  12860. z: e.pose.translation.z
  12861. },
  12862. quaternion: {
  12863. x: e.pose.rotation.x,
  12864. y: e.pose.rotation.y,
  12865. z: e.pose.rotation.z,
  12866. w: e.pose.rotation.w
  12867. },
  12868. puck: {
  12869. x: e.puck.x,
  12870. y: e.puck.y,
  12871. z: e.puck.z
  12872. },
  12873. floor: e.group,
  12874. neighbours: e.visibles,
  12875. alignmentType: e.alignment_type
  12876. }
  12877. }).map(function(e) {
  12878. return e.position = s.convertVisionVector(e.position),
  12879. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12880. e.puck = s.convertVisionVector(e.puck),
  12881. e
  12882. });
  12883. return i.forEach(function(e) {
  12884. e.neighbours = e.neighbours.map(function(e) {
  12885. return i[e].uuid
  12886. })
  12887. }),
  12888. i
  12889. }
  12890. .bind(this), function() {
  12891. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12892. this.loadSweepLocationsCSV()
  12893. }
  12894. .bind(this))
  12895. }
  12896. ,
  12897. r.prototype.loadSweepLocationsCSV = function() {
  12898. return a.get(this.sweepLocationsPath).then(function(e) {
  12899. var t = e.split("\n").map(function(e) {
  12900. return e.split(", ")
  12901. }).filter(function(e) {
  12902. return e.length > 1
  12903. }).map(function(e) {
  12904. return {
  12905. uuid: e[0],
  12906. position: {
  12907. x: parseFloat(e[1]),
  12908. y: parseFloat(e[2]),
  12909. z: parseFloat(e[3])
  12910. },
  12911. quaternion: {
  12912. x: parseFloat(e[4]),
  12913. y: parseFloat(e[5]),
  12914. z: parseFloat(e[6]),
  12915. w: parseFloat(e[7])
  12916. }
  12917. }
  12918. }).map(function(e) {
  12919. return e.position = s.convertVisionVector(e.position),
  12920. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12921. e
  12922. });
  12923. return t
  12924. }).fail(function() {
  12925. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12926. })
  12927. }
  12928. ,
  12929. t.exports = r
  12930. }
  12931. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12932. }
  12933. , {
  12934. "../util/ajax": 181,
  12935. "../util/common": 185,
  12936. "../util/logger": 189,
  12937. "../util/math": 190,
  12938. buffer: 198,
  12939. protobufjs: 214
  12940. }],
  12941. 108: [function(e, t, i) {
  12942. (function(i) {
  12943. "use strict";
  12944. function n() {
  12945. this.locale = null
  12946. }
  12947. var r = e("../settings")
  12948. , o = e("../util/common")
  12949. , a = e("../util/logger")
  12950. , s = e("../enum/Locale")
  12951. , l = new a(i);
  12952. n.prototype.init = function() {
  12953. var t;
  12954. switch (r.languageTag) {
  12955. case null:
  12956. case "en":
  12957. case s.EN_US:
  12958. this.locale = s.EN_US,
  12959. t = e("./strings-en-US");
  12960. break;
  12961. case "es":
  12962. case s.ES_MX:
  12963. this.locale = s.ES_MX,
  12964. t = e("./strings-es-MX");
  12965. break;
  12966. case "fr":
  12967. case s.FR_FR:
  12968. this.locale = s.FR_FR,
  12969. t = e("./strings-fr-FR");
  12970. break;
  12971. case "de":
  12972. case s.DE_DE:
  12973. this.locale = s.DE_DE,
  12974. t = e("./strings-de-DE");
  12975. break;
  12976. case "ru":
  12977. case s.RU_RU:
  12978. this.locale = s.RU_RU,
  12979. t = e("./strings-ru-RU");
  12980. break;
  12981. case "cn":
  12982. case s.CN_CN:
  12983. this.locale = s.CN_CN,
  12984. t = e("./strings-cn-CN");
  12985. break;
  12986. case "jp":
  12987. case s.JP_JP:
  12988. this.locale = s.JP_JP,
  12989. t = e("./strings-jp-JP");
  12990. break;
  12991. default:
  12992. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12993. this.locale = s.EN_US,
  12994. t = e("./strings-en-US")
  12995. }
  12996. l.info("Using locale '" + this.locale + "'"),
  12997. o.extendObject(this, t)
  12998. }
  12999. ,
  13000. n.prototype.localizeGUI = function() {
  13001. var e = document.querySelector("#gui-parent");
  13002. this.localizeTree(e),
  13003. this.localizeLoadingText()
  13004. }
  13005. ,
  13006. n.prototype.localizeLoadingText = function() {
  13007. // var e = document.querySelector("#loader-cont")
  13008. // , t = e.getAttribute("title");
  13009. // e.removeAttribute("title"),
  13010. // e.setAttribute("data-status", t),
  13011. // e.classList.add(this.locale),
  13012. document.querySelector("#help-dialog").classList.add(this.locale),
  13013. document.querySelector("#interaction-modal").classList.add(this.locale),
  13014. document.querySelector("#gui").classList.add(this.locale);
  13015. }
  13016. ,
  13017. n.prototype.localizeTree = function(e) {
  13018. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13019. if (e.nodeType === Node.TEXT_NODE)
  13020. t = e.data.match(n),
  13021. t && (i = t[1],
  13022. e.data = this.localizeText(i) || i);
  13023. else if (e.nodeType === Node.ELEMENT_NODE) {
  13024. var r = e.getAttribute("title");
  13025. r && (t = r.match(n),
  13026. t && (i = t[1],
  13027. e.setAttribute("title", this.localizeText(i) || i)))
  13028. }
  13029. for (e = e.firstChild; e; )
  13030. this.localizeTree(e),
  13031. e = e.nextSibling
  13032. }
  13033. ,
  13034. n.prototype.localizeText = function(t) {
  13035. var i = this[t];
  13036. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13037. i = e("./strings-en-US")[t]),
  13038. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13039. i
  13040. }
  13041. ,
  13042. t.exports = new n
  13043. }
  13044. ).call(this, "/js/localization/localize.js")
  13045. }
  13046. , {
  13047. "../enum/Locale": 31,
  13048. "../settings": 166,
  13049. "../util/common": 185,
  13050. "../util/logger": 189,
  13051. "./strings-cn-CN": 109,
  13052. "./strings-de-DE": 110,
  13053. "./strings-en-US": 111,
  13054. "./strings-es-MX": 112,
  13055. "./strings-fr-FR": 113,
  13056. "./strings-jp-JP": 114,
  13057. "./strings-ru-RU": 115
  13058. }],
  13059. 109: [function(e, t, i) {
  13060. "use strict";
  13061. t.exports = {
  13062. PAGE_TITLE: "",
  13063. LOADING: "正在加载",
  13064. PRESENTED_BY_CAPS: "呈现者:",
  13065. POWERED_BY: "技术支持:",
  13066. POWERED_BY_CAPS: "技术支持:",
  13067. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13068. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13069. PRESENTED_BY: "呈现者:",
  13070. MORE: "更多 ",
  13071. LESS: "更少 ",
  13072. TAG_CONTENT: "tag™ 内容",
  13073. SHOW: "显示",
  13074. HIDE: "隐藏",
  13075. DOLLHOUSE: "场景屋",
  13076. FLOOR_PLAN: "楼层平面图",
  13077. OPEN_HIGHLIGHTS: "打开精彩片段",
  13078. CLOSE_HIGHLIGHTS: "关闭",
  13079. PREVIOUS: "上一个",
  13080. PLAY: "播放",
  13081. PAUSE: "暂停",
  13082. NEXT: "下一个",
  13083. EXPLORE_3D_SPACE: "探索 3D 空间",
  13084. VIEW_DOLLHOUSE: "观看场景屋",
  13085. SOCIAL_SHARING: "分享这个空间",
  13086. VIEW_IN_VR: "以 VR 观看",
  13087. VIEW_FULLSCREEN: "全屏观看",
  13088. EXIT_FULLSCREEN: " 退出全屏",
  13089. ZOOM_IN: "放大",
  13090. ZOOM_OUT: "缩小",
  13091. FLOOR_NAME: "楼层",
  13092. FLOOR_ALL: "ALL",
  13093. FLOOR_Lang: ["Floor",""],
  13094. TERMS: "条款",
  13095. PORT_TERMS: "port 条款",
  13096. TERMS_OF_USE: "使用条款",
  13097. CLOSE_TERMS: "关闭",
  13098. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13099. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13100. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13101. WEBVR_ENTER_WEBVR: "进入 VR",
  13102. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13103. WEBVR_LEARN_MORE: "了解更多",
  13104. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13105. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13106. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13107. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13108. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13109. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13110. VR_LEARN_MORE_CAPS: "了解更多",
  13111. VR_PREVIOUS_CAPS: "上一个’,",
  13112. VR_NEXT_CAPS: "下一个",
  13113. VR_GOT_IT_CAPS: "明白了",
  13114. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13115. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13116. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13117. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13118. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13119. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13120. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13121. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13122. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13123. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13124. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13125. VR_APP: "port VR 应用程序",
  13126. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13127. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13128. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13129. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13130. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13131. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13132. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13133. VR_ANDROID_DVICES: "Android 设备",
  13134. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13135. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13136. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13137. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13138. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13139. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13140. VR_DOWNLOAD_HERE: "在此下载",
  13141. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13142. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13143. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13144. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13145. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13146. SHARE_TO: "分享到",
  13147. SHARE_LINK: "直接链接",
  13148. SHARE_EXPLORE: "探索",
  13149. SHARE_AT: "在",
  13150. SHARE_WITH: "使用",
  13151. SHARE_3D: "以 3D",
  13152. SHARE_COPIED: "已复制!",
  13153. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13154. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13155. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13156. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13157. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13158. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13159. ERROR_GENERIC_ACTIONS_3: " 或",
  13160. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13161. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13162. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13163. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13164. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13165. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13166. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13167. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13168. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13169. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13170. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13171. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13172. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13173. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13174. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13175. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13176. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13177. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13178. LINK_TO_LOCATION: "地点链接",
  13179. MENU_COPY: "复制",
  13180. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13181. ROTATE: "旋转",
  13182. MOVE: "移动",
  13183. INSIDE: "内部",
  13184. ZOOM: "缩放",
  13185. HELP: "小帮手",
  13186. HELP_NAVIGATION_TAB: "导航",
  13187. HELP_MORE_HELP_TAB: "更多帮助",
  13188. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13189. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13190. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13191. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13192. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13193. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13194. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13195. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13196. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13197. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13198. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13199. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13200. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13201. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13202. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13203. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13204. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13205. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13206. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13207. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13208. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13209. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13210. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13211. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13212. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13213. HELP_MORE_HLR_A: "精彩片段集锦",
  13214. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13215. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13216. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13217. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13218. HELP_MORE_FLOORS_A: "楼层选择器",
  13219. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13220. HELP_MORE_TAG_A: "tag™ 贴文",
  13221. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13222. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13223. HELP_MORE_ZOOM_A: "缩放控件",
  13224. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13225. HELP_MORE_TOUR_A: "导览控件",
  13226. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13227. HELP_MORE_INSIDE_A: "内部视图",
  13228. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13229. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13230. HELP_MORE_VR_A: "VR 模式",
  13231. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13232. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13233. HELP_MORE_360_A: "360° 视图",
  13234. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13235. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13236. HELP_MORE_FULLSCREEN_A: "全屏",
  13237. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13238. CLOSE: "关闭"
  13239. }
  13240. }
  13241. , {}],
  13242. 110: [function(e, t, i) {
  13243. "use strict";
  13244. t.exports = {
  13245. PAGE_TITLE: "",
  13246. LOADING: "Lädt",
  13247. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13248. POWERED_BY: "Angetrieben von",
  13249. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13250. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13251. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13252. PRESENTED_BY: "Präsentiert von ",
  13253. MORE: "Mehr ",
  13254. LESS: "Weniger ",
  13255. TAG_CONTENT: "tag™ Inhalt",
  13256. SHOW: "Anzeigen",
  13257. HIDE: "Verbergen",
  13258. DOLLHOUSE: "Puppenhaus",
  13259. FLOOR_PLAN: "Grundriss",
  13260. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13261. CLOSE_HIGHLIGHTS: "Schließen",
  13262. PREVIOUS: "Vorheriges",
  13263. PLAY: "Abspielen",
  13264. PAUSE: "Pausieren",
  13265. NEXT: "Nächstes",
  13266. EXPLORE_3D_SPACE: "Innenraum betreten",
  13267. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13268. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13269. VIEW_IN_VR: "In VR ansehen",
  13270. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13271. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13272. ZOOM_IN: "Vergrößern",
  13273. ZOOM_OUT: "Verkleinern",
  13274. FLOOR_NAME: "Etage ",
  13275. FLOOR_ALL: "Alle",
  13276. TERMS: "Bedingungen",
  13277. PORT_TERMS: "port Bedingungen",
  13278. TERMS_OF_USE: "Nutzungsbedingungen",
  13279. TERMS_TEXT_FILE: "terms-de-DE.html",
  13280. CLOSE_TERMS: "Schließen",
  13281. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13282. HELP: "Hilfe",
  13283. HELP_NAVIGATION_TAB: "Navigation",
  13284. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13285. CLOSE: "Schließen",
  13286. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13287. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13288. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13289. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13290. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13291. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13292. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13293. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13294. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13295. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13296. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13297. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13298. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13299. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13300. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13301. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13302. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13303. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13304. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13305. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13306. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13307. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13308. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13309. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13310. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13311. HELP_MORE_HLR_A: "Liste das Highlight",
  13312. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13313. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13314. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13315. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13316. HELP_MORE_FLOORS_A: "Etage auswählen",
  13317. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13318. HELP_MORE_TAG_A: "tag™ Posts",
  13319. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13320. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13321. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13322. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13323. HELP_MORE_TOUR_A: "Tour Steuerung",
  13324. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13325. HELP_MORE_INSIDE_A: "Innenansicht",
  13326. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13327. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13328. HELP_MORE_VR_A: "VR Modus",
  13329. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13330. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13331. HELP_MORE_360_A: "360° Views Ansicht ",
  13332. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13333. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13334. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13335. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13336. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13337. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13338. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13339. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13340. WEBVR_LEARN_MORE: "Mehr Infos",
  13341. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13342. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13343. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13344. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13345. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13346. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13347. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13348. VR_APP: "port VR App",
  13349. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13350. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13351. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13352. VR_APP_FOR_ANDROID: "port VR app für Android",
  13353. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13354. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13355. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13356. VR_PREVIOUS_CAPS: "ZURÜCK",
  13357. VR_NEXT_CAPS: "WEITER",
  13358. VR_GOT_IT_CAPS: "VERSTANDEN",
  13359. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13360. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13361. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13362. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13363. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13364. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13365. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13366. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13367. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13368. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13369. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13370. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13371. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13372. VR_ANDROID_DVICES: "Android Geräte",
  13373. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13374. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13375. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13376. VR_DOWNLOAD_HERE: "Hier runterladen",
  13377. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13378. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13379. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13380. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13381. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13382. SHARE_TO: "Teilen auf",
  13383. SHARE_LINK: "Direkter Link",
  13384. SHARE_EXPLORE: "Umsehen",
  13385. SHARE_AT: "auf",
  13386. SHARE_WITH: "mit",
  13387. SHARE_3D: "in 3D",
  13388. SHARE_COPIED: "Kopiert!",
  13389. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13390. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13391. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13392. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13393. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13394. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13395. ERROR_GENERIC_ACTIONS_3: " oder ",
  13396. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13397. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13398. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13399. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13400. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13401. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13402. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13403. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13404. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13405. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13406. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13407. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13408. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13409. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13410. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13411. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13412. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13413. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13414. LINK_TO_LOCATION: "Link zu",
  13415. MENU_COPY: "Kopieren",
  13416. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13417. ROTATE: "Drehen",
  13418. INSIDE: "Drinnen",
  13419. MOVE: "Bewegen",
  13420. ZOOM: "Vergrößern"
  13421. }
  13422. }
  13423. , {}],
  13424. 111: [function(e, t, i) {
  13425. "use strict";
  13426. t.exports = {
  13427. PAGE_TITLE: "",
  13428. LOADING: "Loading",
  13429. PRESENTED_BY_CAPS: "PRESENTED BY",
  13430. POWERED_BY: "powered by ",
  13431. POWERED_BY_CAPS: "POWERED BY",
  13432. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13433. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13434. PRESENTED_BY: "Presented by ",
  13435. MORE: "More ",
  13436. LESS: "Less ",
  13437. TAG_CONTENT: "tag™ Content",
  13438. SHOW: "Show",
  13439. HIDE: "Hide",
  13440. DOLLHOUSE: "Dollhouse",
  13441. FLOOR_PLAN: "Floor plan",
  13442. OPEN_HIGHLIGHTS: "Open Highlights",
  13443. CLOSE_HIGHLIGHTS: "Close",
  13444. PREVIOUS: "Previous",
  13445. PLAY: "Play",
  13446. PAUSE: "Pause",
  13447. NEXT: "Next",
  13448. EXPLORE_3D_SPACE: "Explore 3D Space",
  13449. VIEW_DOLLHOUSE: "View dollhouse",
  13450. SOCIAL_SHARING: "Share this Space",
  13451. VIEW_IN_VR: "View in VR",
  13452. VIEW_FULLSCREEN: "全屏",
  13453. EXIT_FULLSCREEN: "退出全屏",
  13454. ZOOM_IN: "Zoom in",
  13455. ZOOM_OUT: "Zoom out",
  13456. FLOOR_NAME: "Floor ",
  13457. FLOOR_ALL: "全部",
  13458. TERMS: "Terms",
  13459. PORT_TERMS: "port terms",
  13460. TERMS_OF_USE: "Terms of Use",
  13461. TERMS_TEXT_FILE: "terms-en-US.html",
  13462. CLOSE_TERMS: "Close",
  13463. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13464. HELP: "Help",
  13465. HELP_NAVIGATION_TAB: "Navigation",
  13466. HELP_MORE_HELP_TAB: "More Help",
  13467. CLOSE: "Close",
  13468. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13469. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13470. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13471. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13472. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13473. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13474. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13475. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13476. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13477. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13478. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13479. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13480. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13481. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13482. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13483. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13484. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13485. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13486. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13487. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13488. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13489. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13490. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13491. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13492. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13493. HELP_MORE_HLR_A: "Highlight Reel",
  13494. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13495. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13496. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13497. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13498. HELP_MORE_FLOORS_A: "Floor Selector",
  13499. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13500. HELP_MORE_TAG_A: "tag™ Posts",
  13501. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13502. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13503. HELP_MORE_ZOOM_A: "Zoom Controls",
  13504. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13505. HELP_MORE_TOUR_A: "Tour Controls",
  13506. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13507. HELP_MORE_INSIDE_A: "Inside View",
  13508. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13509. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13510. HELP_MORE_VR_A: "VR Mode",
  13511. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13512. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13513. HELP_MORE_360_A: "360° Views",
  13514. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13515. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13516. HELP_MORE_FULLSCREEN_A: "Full screen",
  13517. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13518. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13519. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13520. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13521. WEBVR_ENTER_WEBVR: "ENTER VR",
  13522. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13523. WEBVR_LEARN_MORE: "Learn more",
  13524. WEBVR_VIEW_SPACE: "View Space in VR",
  13525. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13526. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13527. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13528. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13529. VR_PREVIOUS_CAPS: "PREVIOUS",
  13530. VR_NEXT_CAPS: "NEXT",
  13531. VR_GOT_IT_CAPS: "GOT IT",
  13532. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13533. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13534. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13535. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13536. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13537. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13538. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13539. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13540. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13541. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13542. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13543. VR_APP: "port VR App",
  13544. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13545. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13546. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13547. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13548. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13549. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13550. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13551. VR_ANDROID_DVICES: "Android Devices",
  13552. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13553. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13554. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13555. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13556. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13557. VR_APP_OPEN: "Open with the port VR app instead",
  13558. VR_DOWNLOAD_HERE: "Download here",
  13559. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13560. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13561. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13562. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13563. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13564. SHARE_TO: "Share to",
  13565. SHARE_LINK: "Direct Link",
  13566. SHARE_EXPLORE: "Explore ",
  13567. SHARE_AT: "at",
  13568. SHARE_WITH: "with",
  13569. SHARE_3D: " in 3D",
  13570. SHARE_COPIED: "Copied!",
  13571. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13572. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13573. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13574. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13575. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13576. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13577. ERROR_GENERIC_ACTIONS_3: " or ",
  13578. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13579. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13580. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13581. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13582. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13583. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13584. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13585. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13586. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13587. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13588. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13589. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13590. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13591. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13592. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13593. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13594. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13595. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13596. LINK_TO_LOCATION: "Link to location",
  13597. MENU_COPY: "Copy",
  13598. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13599. ROTATE: "Rotate",
  13600. INSIDE: "Inside",
  13601. MOVE: "Move",
  13602. ZOOM: "Zoom"
  13603. }
  13604. }
  13605. , {}],
  13606. 112: [function(e, t, i) {
  13607. "use strict";
  13608. t.exports = {
  13609. PAGE_TITLE: "",
  13610. LOADING: "Cargando",
  13611. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13612. POWERED_BY: "potenciando por ",
  13613. POWERED_BY_CAPS: "POTENCIADO POR ",
  13614. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13615. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13616. PRESENTED_BY: "Presentado por ",
  13617. MORE: "Más ",
  13618. LESS: "Menos ",
  13619. TAG_CONTENT: "Contenido de tag™",
  13620. SHOW: "Mostrar",
  13621. HIDE: "Ocultar",
  13622. DOLLHOUSE: "Dollhouse",
  13623. FLOOR_PLAN: "Planos",
  13624. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13625. CLOSE_HIGHLIGHTS: "Cerrar",
  13626. PREVIOUS: "Anterior",
  13627. PLAY: "Play",
  13628. PAUSE: "Pausa",
  13629. NEXT: "Siguiente",
  13630. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13631. VIEW_DOLLHOUSE: "Ver dollhouse",
  13632. SOCIAL_SHARING: "Compartir este espacio",
  13633. VIEW_IN_VR: "Ver en realidad virtual",
  13634. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13635. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13636. ZOOM_IN: "Acercar",
  13637. ZOOM_OUT: "Alejar",
  13638. FLOOR_NAME: "Piso ",
  13639. FLOOR_ALL: "Todas",
  13640. TERMS: "Condiciones",
  13641. PORT_TERMS: "port términos de uso",
  13642. TERMS_OF_USE: "Términos de uso",
  13643. TERMS_TEXT_FILE: "terms-es-MX.html",
  13644. CLOSE_TERMS: "Cerrar",
  13645. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13646. HELP: "Ayuda",
  13647. HELP_NAVIGATION_TAB: "Navegación",
  13648. HELP_MORE_HELP_TAB: "Más Ayuda",
  13649. CLOSE: "Cerrar",
  13650. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13651. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13652. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13653. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13654. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13655. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13656. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13657. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13658. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13659. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13660. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13661. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13662. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13663. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13664. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13665. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13666. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13667. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13668. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13669. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13670. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13671. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13672. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13673. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13674. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13675. HELP_MORE_HLR_A: "Galería destacada",
  13676. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13677. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13678. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13679. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13680. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13681. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13682. HELP_MORE_TAG_A: "tag™ Posts",
  13683. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13684. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13685. HELP_MORE_ZOOM_A: "Controles de zoom",
  13686. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13687. HELP_MORE_TOUR_A: "Controles de recorrido",
  13688. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13689. HELP_MORE_INSIDE_A: "Vista interior",
  13690. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13691. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13692. HELP_MORE_VR_A: "Modo de realidad virtual",
  13693. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13694. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13695. HELP_MORE_360_A: "360° Views",
  13696. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13697. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13698. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13699. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13700. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13701. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13702. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13703. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13704. WEBVR_LEARN_MORE: "Más información",
  13705. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13706. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13707. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13708. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13709. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13710. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13711. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13712. VR_APP: "port VR App",
  13713. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13714. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13715. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13716. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13717. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13718. VR_PREVIOUS_CAPS: "ANTERIOR",
  13719. VR_NEXT_CAPS: "SIGUIENTE",
  13720. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13721. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13722. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13723. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13724. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13725. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13726. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13727. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13728. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13729. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13730. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13731. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13732. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13733. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13734. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13735. VR_ANDROID_DVICES: "Dispositivos Android",
  13736. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13737. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13738. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13739. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13740. VR_DOWNLOAD_HERE: "Descargar aquí",
  13741. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13742. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13743. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13744. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13745. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13746. SHARE_TO: "Compartir en",
  13747. SHARE_LINK: "Enlace directo",
  13748. SHARE_EXPLORE: "Explorar ",
  13749. SHARE_AT: "en",
  13750. SHARE_WITH: "con",
  13751. SHARE_3D: " en 3D",
  13752. SHARE_COPIED: "¡Copiado!",
  13753. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13754. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13755. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13756. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13757. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13758. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13759. ERROR_GENERIC_ACTIONS_3: " o ",
  13760. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13761. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13762. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13763. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13764. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13765. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13766. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13767. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13768. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13769. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13770. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13771. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13772. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13773. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13774. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13775. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13776. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13777. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13778. LINK_TO_LOCATION: "Enlace a la ubicación",
  13779. MENU_COPY: "Copiar",
  13780. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13781. ROTATE: "Girar",
  13782. INSIDE: "Interior",
  13783. MOVE: "Moverse",
  13784. ZOOM: "Acercar o alejar"
  13785. }
  13786. }
  13787. , {}],
  13788. 113: [function(e, t, i) {
  13789. "use strict";
  13790. t.exports = {
  13791. PAGE_TITLE: "",
  13792. LOADING: "Chargement",
  13793. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13794. POWERED_BY: "alimenté par ",
  13795. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13796. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13797. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13798. PRESENTED_BY: "Présenté par ",
  13799. MORE: "Plus ",
  13800. LESS: "Moins ",
  13801. TAG_CONTENT: "Contenu tag™",
  13802. SHOW: "Montrer",
  13803. HIDE: "Cacher",
  13804. DOLLHOUSE: "Dollhouse",
  13805. FLOOR_PLAN: "Plan de sol",
  13806. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13807. CLOSE_HIGHLIGHTS: "Fermer",
  13808. PREVIOUS: "Précédent",
  13809. PLAY: "Lecture",
  13810. PAUSE: "Pause",
  13811. NEXT: "Suivant",
  13812. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13813. VIEW_DOLLHOUSE: "Voir dollhouse",
  13814. SOCIAL_SHARING: "Partager cet espace",
  13815. VIEW_IN_VR: "Voir en VR",
  13816. VIEW_FULLSCREEN: "Plein écran",
  13817. EXIT_FULLSCREEN: "Fermer plein écran",
  13818. ZOOM_IN: "Zoom avant",
  13819. ZOOM_OUT: "Zoom arrière",
  13820. FLOOR_NAME: "Étage ",
  13821. FLOOR_ALL: "Tous",
  13822. TERMS: "Mentions légales",
  13823. PORT_TERMS: "port mentions légales",
  13824. TERMS_OF_USE: "Conditions d'utilisation",
  13825. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13826. CLOSE_TERMS: "Fermer",
  13827. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13828. HELP: "Aide",
  13829. HELP_NAVIGATION_TAB: "Navigation",
  13830. HELP_MORE_HELP_TAB: "Aide",
  13831. CLOSE: "Fermer",
  13832. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13833. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13834. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13835. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13836. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13837. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13838. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13839. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13840. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13841. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13842. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13843. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13844. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13845. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13846. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13847. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13848. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13849. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13850. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13851. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13852. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13853. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13854. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13855. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13856. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13857. HELP_MORE_HLR_A: "Carrousel",
  13858. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13859. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13860. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13861. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13862. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13863. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13864. HELP_MORE_TAG_A: "tag™ Posts",
  13865. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13866. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13867. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13868. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13869. HELP_MORE_TOUR_A: "Commandes de la visite",
  13870. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13871. HELP_MORE_INSIDE_A: "Vue intérieure",
  13872. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13873. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13874. HELP_MORE_VR_A: "Mode RV",
  13875. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13876. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13877. HELP_MORE_360_A: "Vues 360°",
  13878. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13879. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13880. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13881. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13882. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13883. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13884. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13885. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13886. WEBVR_LEARN_MORE: "En savoir plus",
  13887. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13888. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13889. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13890. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13891. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13892. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13893. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13894. VR_NEXT_CAPS: "SUIVANT",
  13895. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13896. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13897. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13898. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13899. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13900. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13901. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13902. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13903. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13904. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13905. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13906. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13907. VR_APP: "port VR App",
  13908. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13909. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13910. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13911. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13912. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13913. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13914. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13915. VR_ANDROID_DVICES: "Appareils Android",
  13916. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13917. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13918. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13919. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13920. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13921. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13922. VR_DOWNLOAD_HERE: "Télécharger ici",
  13923. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13924. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13925. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13926. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13927. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13928. SHARE_TO: "Partager sur",
  13929. SHARE_LINK: "Lien direct",
  13930. SHARE_EXPLORE: "Explorer ",
  13931. SHARE_AT: "à",
  13932. SHARE_WITH: "avec",
  13933. SHARE_3D: " en 3D",
  13934. SHARE_COPIED: "Copié!",
  13935. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13936. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13937. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13938. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13939. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13940. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13941. ERROR_GENERIC_ACTIONS_3: " ou ",
  13942. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13943. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13944. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13945. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13946. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13947. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13948. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13949. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13950. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13951. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13952. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13953. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13954. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13955. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13956. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13957. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13958. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13959. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13960. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13961. MENU_COPY: "Copie",
  13962. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13963. ROTATE: "Faire pivoter",
  13964. INSIDE: "Intérieure",
  13965. MOVE: "Se déplacer",
  13966. ZOOM: "Zoom"
  13967. }
  13968. }
  13969. , {}],
  13970. 114: [function(e, t, i) {
  13971. "use strict";
  13972. t.exports = {
  13973. PAGE_TITLE: "",
  13974. LOADING: "読み込み中",
  13975. PRESENTED_BY_CAPS: "PRESENTED BY",
  13976. POWERED_BY: "powered by",
  13977. POWERED_BY_CAPS: "POWERED BY",
  13978. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13979. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13980. PRESENTED_BY: "Presented by ",
  13981. MORE: "全て表示 ",
  13982. LESS: "閉じる ",
  13983. TAG_CONTENT: "tag™コンテンツ ",
  13984. SHOW: "表示",
  13985. HIDE: "非表示",
  13986. DOLLHOUSE: "ドールハウス",
  13987. FLOOR_PLAN: "フロアプラン",
  13988. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13989. CLOSE_HIGHLIGHTS: "閉じる",
  13990. PREVIOUS: "前へ",
  13991. PLAY: "再生",
  13992. PAUSE: "一時停止",
  13993. NEXT: "次へ",
  13994. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13995. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13996. SOCIAL_SHARING: "このSpaceを共有する",
  13997. VIEW_IN_VR: "VRで表示",
  13998. VIEW_FULLSCREEN: "フルスクリーン表示",
  13999. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14000. ZOOM_IN: "ズームイン",
  14001. ZOOM_OUT: "ズームアウト",
  14002. FLOOR_NAME: "フロア ",
  14003. FLOOR_ALL: "すべて",
  14004. TERMS: "規約",
  14005. PORT_TERMS: "port規約",
  14006. TERMS_OF_USE: "利用規約",
  14007. CLOSE_TERMS: "閉じる",
  14008. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14009. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14010. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14011. WEBVR_ENTER_WEBVR: "VRに入る",
  14012. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14013. WEBVR_LEARN_MORE: "もっと詳しく",
  14014. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14015. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14016. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14017. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14018. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14019. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14020. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14021. VR_PREVIOUS_CAPS: "前へ",
  14022. VR_NEXT_CAPS: "次へ",
  14023. VR_GOT_IT_CAPS: "了解",
  14024. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14025. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14026. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14027. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14028. VR_WHAT_YOU_NEED: "必要なもの",
  14029. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14030. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14031. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14032. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14033. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14034. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14035. VR_APP: "port VRアプリ",
  14036. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14037. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14038. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14039. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14040. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14041. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14042. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14043. VR_ANDROID_DVICES: "Androidデバイス",
  14044. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14045. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14046. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14047. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14048. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14049. VR_APP_OPEN: "port VRアプリで開く",
  14050. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14051. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14052. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14053. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14054. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14055. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14056. SHARE_TO: "共有先",
  14057. SHARE_LINK: "ダイレクトリンク",
  14058. SHARE_EXPLORE: "探索",
  14059. SHARE_AT: "場所",
  14060. SHARE_WITH: "使用アプリ",
  14061. SHARE_3D: "3Dで",
  14062. SHARE_COPIED: "コピーされました!",
  14063. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14064. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14065. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14066. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14067. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14068. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14069. ERROR_GENERIC_ACTIONS_3: "または",
  14070. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14071. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14072. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14073. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14074. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14075. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14076. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14077. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14078. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14079. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14080. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14081. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14082. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14083. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14084. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14085. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14086. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14087. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14088. LINK_TO_LOCATION: "ロケーションへのリンク",
  14089. MENU_COPY: "コピー",
  14090. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14091. ROTATE: "回転",
  14092. MOVE: "移動",
  14093. INSIDE: "内側",
  14094. ZOOM: "ズーム",
  14095. HELP: "ヘルプ",
  14096. HELP_NAVIGATION_TAB: "ナビゲーション",
  14097. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14098. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14099. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14100. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14101. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14102. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14103. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14104. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14105. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14106. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14107. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14108. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14109. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14110. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14111. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14112. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14113. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14114. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14115. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14116. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14117. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14118. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14119. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14120. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14121. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14122. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14123. HELP_MORE_HLR_A: "ハイライト",
  14124. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14125. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14126. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14127. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14128. HELP_MORE_FLOORS_A: "フロアセレクター",
  14129. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14130. HELP_MORE_TAG_A: "tag™ Posts",
  14131. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14132. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14133. HELP_MORE_ZOOM_A: "ズームコントロール",
  14134. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14135. HELP_MORE_TOUR_A: "ツアーコントロール",
  14136. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14137. HELP_MORE_INSIDE_A: "内側ビュー",
  14138. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14139. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14140. HELP_MORE_VR_A: "VRモード",
  14141. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14142. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14143. HELP_MORE_360_A: "360° Views",
  14144. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14145. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14146. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14147. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14148. CLOSE: "閉じる"
  14149. }
  14150. }
  14151. , {}],
  14152. 115: [function(e, t, i) {
  14153. "use strict";
  14154. t.exports = {
  14155. PAGE_TITLE: "",
  14156. LOADING: "Загрузка",
  14157. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14158. POWERED_BY: "разработано на платформе ",
  14159. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14160. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14161. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14162. PRESENTED_BY: "Представлено ",
  14163. MORE: "Больше ",
  14164. LESS: "Меньше ",
  14165. TAG_CONTENT: "tag™ Контент",
  14166. SHOW: "Показать",
  14167. HIDE: "Скрыть",
  14168. DOLLHOUSE: "Dollhouse",
  14169. FLOOR_PLAN: "Планировка",
  14170. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14171. CLOSE_HIGHLIGHTS: "Закрыть",
  14172. PREVIOUS: "Предыдущий",
  14173. PLAY: "Воспроизвести",
  14174. PAUSE: "Пауза",
  14175. NEXT: "Следующий",
  14176. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14177. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14178. SOCIAL_SHARING: "Поделиться этой моделью",
  14179. VIEW_IN_VR: "Посмотреть в VR",
  14180. VIEW_FULLSCREEN: "Полный экран",
  14181. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14182. ZOOM_IN: "Увеличить",
  14183. ZOOM_OUT: "Уменьшить",
  14184. FLOOR_NAME: "Этаж ",
  14185. FLOOR_ALL: "Все",
  14186. TERMS: "Условия",
  14187. PORT_TERMS: "Правила пользования",
  14188. TERMS_OF_USE: "Условия использования",
  14189. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14190. CLOSE_TERMS: "Закрыть",
  14191. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14192. HELP: "Помощь",
  14193. HELP_NAVIGATION_TAB: "Навигация",
  14194. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14195. CLOSE: "Закрыть",
  14196. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14197. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14198. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14199. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14200. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14201. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14202. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14203. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14204. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14205. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14206. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14207. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14208. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14209. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14210. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14211. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14212. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14213. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14214. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14215. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14216. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14217. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14218. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14219. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14220. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14221. HELP_MORE_HLR_A: "Фотоколлаж",
  14222. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14223. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14224. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14225. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14226. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14227. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14228. HELP_MORE_TAG_A: "tag™ Posts",
  14229. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14230. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14231. HELP_MORE_ZOOM_A: "Масштаб",
  14232. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14233. HELP_MORE_TOUR_A: "Управление Туром",
  14234. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14235. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14236. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14237. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14238. HELP_MORE_VR_A: "Режим VR",
  14239. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14240. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14241. HELP_MORE_360_A: "360° Views",
  14242. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14243. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14244. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14245. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14246. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14247. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14248. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14249. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14250. WEBVR_LEARN_MORE: "Узнать больше",
  14251. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14252. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14253. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14254. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14255. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14256. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14257. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14258. VR_APP: "port VR App",
  14259. VR_APP_OPEN: "Или открыть через приложение port VR",
  14260. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14261. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14262. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14263. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14264. VR_VIEW_SPACE: "Запустить модель в VR",
  14265. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14266. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14267. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14268. VR_GOT_IT_CAPS: "ЯСНО",
  14269. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14270. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14271. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14272. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14273. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14274. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14275. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14276. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14277. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14278. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14279. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14280. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14281. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14282. VR_ANDROID_DVICES: "Android устройства",
  14283. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14284. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14285. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14286. VR_DOWNLOAD_HERE: "Скачать здесь",
  14287. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14288. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14289. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14290. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14291. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14292. SHARE_TO: "Поделиться",
  14293. SHARE_LINK: "Прямая ссылка",
  14294. SHARE_EXPLORE: "просмотреть",
  14295. SHARE_AT: "на",
  14296. SHARE_WITH: "с",
  14297. SHARE_3D: "в 3D",
  14298. SHARE_COPIED: "Скопировано!",
  14299. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14300. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14301. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14302. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14303. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14304. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14305. ERROR_GENERIC_ACTIONS_3: " или ",
  14306. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14307. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14308. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14309. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14310. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14311. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14312. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14313. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14314. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14315. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14316. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14317. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14318. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14319. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14320. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14321. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14322. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14323. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14324. LINK_TO_LOCATION: "Ссылка на местоположение",
  14325. MENU_COPY: "Копировать",
  14326. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14327. ROTATE: "Вращать",
  14328. MOVE: "Передвигаться",
  14329. INSIDE: "Вид изнутри",
  14330. ZOOM: "Масштаб"
  14331. }
  14332. }
  14333. , {}],
  14334. 116: [function(e, t, i) {//main.js
  14335. (function(t) {
  14336. "use strict";
  14337. var modelProgressBase = 0.4;
  14338. var progressUpdate = function(e){ // 0 <= e <= 1
  14339. console.log('e1:'+e)
  14340. e = Math.round(modelProgressBase * e * 100);
  14341. console.log('e2:'+e)
  14342. var t = $('.progressbar');
  14343. t.find('.bar').css('width',e+'%');
  14344. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14345. t.find('.perc').text(e +'%'); //具体数字的百分比
  14346. }
  14347. $('#gui-loading').fadeIn(200);
  14348. progressUpdate(0.1)
  14349. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14350. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14351. var data = matcher(e);
  14352. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14353. data.user = {
  14354. "is_authenticated": false,
  14355. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14356. }
  14357. try{//处理一下导览数据
  14358. data.model.images = data.model.images.filter(e=>{
  14359. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14360. if(e.locations && e.locations.length == 0)return;
  14361. return e
  14362. })
  14363. }catch(e){console.log(e) }
  14364. window.DATA = data;
  14365. data.model.summary = data.summary
  14366. data.model.name = data.name
  14367. for(let i in data){
  14368. data[i] == "false" && (data[i] = false)
  14369. }
  14370. progressUpdate(0.7);
  14371. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14372. if(data.weixinDesc){
  14373. g_weixinObj.desc = data.weixinDesc;
  14374. }
  14375. if(data.shareImgUrl){
  14376. g_weixinObj.imgUrl = data.shareImgUrl
  14377. }
  14378. window.wx && manage.weixinShare();
  14379. //初始画面
  14380. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14381. function E(e) {
  14382. $("<img/>").attr("src", e).on("load", function() {
  14383. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14384. $(this).remove()
  14385. })
  14386. }
  14387. //背景
  14388. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14389. settings.bgImg = settings.bgImg || data.bgImg || null
  14390. if(settings.bgImg){
  14391. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14392. "background-position": "center center"
  14393. })
  14394. }
  14395. {//初始化导览时间
  14396. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14397. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14398. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14399. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14400. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14401. }
  14402. }
  14403. {//其他
  14404. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14405. }
  14406. }).fail(e=>{
  14407. alert("缺少someData文件,请检查场景码是否正确。")
  14408. })
  14409. function StartLoad(){//当加载完data后
  14410. function i() {
  14411. var e = window.number//Y.getModelIDFromQueryString();
  14412. if (!e)
  14413. return b(null, "loading-failed");
  14414. var t = Y.parseSidUrl(e)
  14415. , i = l()
  14416. , a = c()
  14417. , s = o()
  14418. , u = V.quickstart.enabled
  14419. , g = null
  14420. , m = null
  14421. , v = null
  14422. , w = null
  14423. , T = null
  14424. , x = null
  14425. , S = null
  14426. , M = null
  14427. , R = null
  14428. , P = null
  14429. , O = null
  14430. , L = null
  14431. , N = new ue;
  14432. r(s);
  14433. h({ //MP开头写法
  14434. urlBase: t.urlBase
  14435. }).then(function() {
  14436. return re.init(),
  14437. d(t, e) //getModel and load
  14438. }).then(function(e) {
  14439. progressUpdate(0.9)
  14440. return P = e,
  14441. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14442. startSource: i,
  14443. autoplay: V.autoplay,
  14444. quickstart: u
  14445. }),
  14446. P.urls.init()
  14447. }).then(function() {
  14448. return P.loadPanos()
  14449. }).then(function() {
  14450. m = X.getStartCameraOptions(P, P.panos),
  14451. S = A(P),
  14452. O = y(u, m.mode),
  14453. v = O.controls,
  14454. w = O.player,
  14455. T = O.director,
  14456. x = O.tagManager,
  14457. M = O.tileDownloader,
  14458. R = O.qualityManager,
  14459. L = O.panoRenderer,
  14460. C(P, S, O, s),
  14461. w.director = T,//xzw add
  14462. P.supportsTiles && M.start(),
  14463. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14464. u = !1);
  14465. var e = null;
  14466. if (u) {
  14467. de.warn("Quickstart engaged. Hold on to your knickers.");
  14468. var t = v.controls[D.PANORAMA];
  14469. g = new ie(R,S.scene,S.camera,t,s),
  14470. _(S, s, P),
  14471. e = g.load(m).then(function() {
  14472. S.addComponent(g),
  14473. S.once(le.AfterRender, function() {
  14474. de.warn("First render after quickstart load finished.")
  14475. })
  14476. })
  14477. }
  14478. window.flyToFirst = function(){//xzw add
  14479. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14480. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14481. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14482. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14483. };
  14484. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14485. }).then(function() {
  14486. return f(P, U.onProgress, i, !u, a)
  14487. }).then(function() {
  14488. if (m.quickstart = u,
  14489. I(P, S, O, s),
  14490. S.started || _(S, s, P),
  14491. H.modelLoaded(P, w, v, V.autoplay),
  14492. E(w, P, m, V.autoplay).done(function() {
  14493. T.autoTour()
  14494. }),
  14495. !P.supportsTiles) {
  14496. var e = new Z(P,w);
  14497. e.start()
  14498. }
  14499. u && (S.removeComponent(g),
  14500. g.destroy(),
  14501. m.pano.enter()),
  14502. U.init(P, T, w, v, S, m, H.getSessionId()),
  14503. U.endLoading(P, T, x),
  14504. S.once(le.AfterRender, function() {
  14505. N.setAppReadyTime();
  14506. var e = N.calcFullLoadingTime();
  14507. de.warn("Total load time: " + e / 1e3),
  14508. H.loadComplete(e),
  14509. window.dispatchEvent(window.evt);
  14510. de.warn("First render after model load finished.")
  14511. try {
  14512. parent.postMessage({
  14513. cmd: "loaded",
  14514. }, "*")
  14515. } catch (err) {}
  14516. }),
  14517. S.on(le.MemoryUsageUpdated, n)
  14518. }).fail(b.bind(this, e))
  14519. }
  14520. function n(e) {
  14521. ce.update(e)
  14522. }
  14523. function r(e) {
  14524. de.info("Version", "2.25.6-0-gd87e5b1"),
  14525. q.defaultMaxListeners = 1e3,
  14526. a(e),
  14527. s()
  14528. }
  14529. function o() {
  14530. return document.getElementById("player")
  14531. }
  14532. function a(e) {
  14533. e.addEventListener("dragenter", T, !1),
  14534. e.addEventListener("dragover", T, !1)
  14535. }
  14536. function s() {
  14537. F.valueFromHash("title", !0) || $(document).ready(function() {
  14538. var e = $(".model-title");
  14539. e.hide()
  14540. })
  14541. }
  14542. function l() {
  14543. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14544. }
  14545. function c() {
  14546. return {
  14547. panoElementsToLoad: 6,
  14548. modelElementsToLoad: 0,
  14549. totalElementsLoaded: 0,
  14550. totalElementsToLoad: 0,
  14551. totalPercentageLoaded: 0,
  14552. progressCallback: null
  14553. }
  14554. }
  14555. function h(e) {
  14556. return K.loadFeatureFlags(e).done(function(e) {
  14557. K.updateDependentSettings(e, V)
  14558. })
  14559. }
  14560. // function u(e) {
  14561. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14562. // responseType: "json",
  14563. // prefetchFrom: "config"
  14564. // }).then(function(e) {
  14565. // return e ? void j.extendObject(V.appConfig, e) : {}
  14566. // }, function(e) {
  14567. // return de.warn("Failed loading runtime config, using defaults."),
  14568. // $.when({})
  14569. // })
  14570. // }
  14571. function d(e, t) {
  14572. var i = B.getModel({
  14573. url: t,
  14574. floors: F.valueFromHash("f", !0),
  14575. autoload: !1
  14576. })
  14577. ;
  14578. return $.when(i, n).then(null, function(e) {
  14579. return this
  14580. })
  14581. }
  14582. function p(e, t, i, n, r) {
  14583. de.info("Model data loaded"),
  14584. de.debug("UUID: " + e.data.job.uuid),
  14585. J.init(K.getFlags()),
  14586. i && H.initKeen({
  14587. token: i,
  14588. appId: n
  14589. }),
  14590. H.initSegment({
  14591. model: e.sid,
  14592. version: "2.25.6-0-gd87e5b1",
  14593. startSource: r.startSource,
  14594. token: t,
  14595. autoplay: r.autoplay,
  14596. quickstart: r.quickstart
  14597. })
  14598. }
  14599. function f(e, t, i, n, r) {
  14600. return r.progressCallback = t,
  14601. H.sessionStart(),
  14602. e.load(n).progress(g.bind(this, r))
  14603. }
  14604. function g(e, t) {
  14605. e.modelElementsToLoad = t[1],
  14606. v(e),
  14607. m(e)
  14608. }
  14609. function m(e) {
  14610. e.totalElementsLoaded++,
  14611. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14612. //----许钟文-----------------模型进度条向后调整
  14613. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14614. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14615. console.log('pro:'+e.totalPercentageLoaded)
  14616. //---------------------------
  14617. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14618. }
  14619. function v(e) {
  14620. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14621. }
  14622. function A(e) {
  14623. var t = new x.PerspectiveCamera;
  14624. t.layers.enable(he.PANOMARKERS),
  14625. t.layers.enable(he.RETICULE),
  14626. t.layers.enable(he.TAG);
  14627. var i = new x.Scene
  14628. , n = new x.AmbientLight(16777215);
  14629. i.add(n),
  14630. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14631. side: x.DoubleSide
  14632. })),
  14633. i.plane.position.y = 0,
  14634. i.plane.rotateX(-Math.PI / 2),
  14635. i.plane.material.visible = !1,
  14636. i.add(i.plane),
  14637. i.updateMatrixWorld(),
  14638. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14639. if (e.metadata && e.metadata.camera_position) {
  14640. var t = e.metadata.camera_position
  14641. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14642. n.position = t.clone(),
  14643. i.add(n);
  14644. var r = e.metadata.camera_quaternion
  14645. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14646. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14647. }
  14648. }),
  14649. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14650. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14651. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14652. //背景
  14653. if(!settings.transparentBg && !settings.bgImg){
  14654. i.skybox = new W
  14655. i.add(i.skybox)
  14656. }
  14657. var r = new te(i,t,z);
  14658. return r
  14659. }
  14660. function y(e, t) {
  14661. var i = e ? 1 : 1e3
  14662. , n = J.tilegen || J.imgopt ? 6 : 2;
  14663. n = F.valueFromHash("tileconc", n);
  14664. var r = new ne
  14665. , o = new ae({
  14666. concurrentDownloads: n
  14667. })
  14668. , a = new se
  14669. , s = new P
  14670. , l = new M
  14671. , c = new S(t)
  14672. , h = new R
  14673. , u = new O(i)
  14674. , d = new L
  14675. , p = new oe;
  14676. return {
  14677. qualityManager: r,
  14678. panoRenderer: a,
  14679. tileDownloader: o,
  14680. player: c,
  14681. director: l,
  14682. modelManager: s,
  14683. tagManager: p,
  14684. displayController: u,
  14685. labelDisplayController: d,
  14686. controls: h
  14687. }
  14688. }
  14689. function C(e, t, i, n) {
  14690. var r = i.controls
  14691. , o = i.qualityManager
  14692. , a = i.panoRenderer
  14693. , s = i.tileDownloader
  14694. , l = i.modelManager;
  14695. r.init(n, l),
  14696. ee.init(i.director, r, i.player, l, t),
  14697. o.init(l),
  14698. s.init(o),
  14699. a.init(t, s, o),
  14700. l.init(s, a, o),
  14701. l.addModel(e),
  14702. t.addComponent(G)
  14703. }
  14704. function I(e, t, i, n) {
  14705. var r = i.qualityManager
  14706. , o = i.panoRenderer
  14707. , a = i.tileDownloader
  14708. , s = i.modelManager
  14709. , l = i.player
  14710. , c = i.director
  14711. , h = i.tagManager
  14712. , u = i.displayController
  14713. , d = i.labelDisplayController
  14714. , p = i.controls;
  14715. t.scene.add(e),
  14716. t.qualityManager = r;
  14717. var f = {
  14718. camera: t.camera,
  14719. director: c,
  14720. modelManager: s,
  14721. tileDownloader: a,
  14722. panoRenderer: o,
  14723. qualityManager: r,
  14724. tagManager: h,
  14725. container: n,
  14726. controls: p
  14727. };
  14728. l.init(f),
  14729. l.setScene(t.scene),
  14730. h.init(s, l),
  14731. c.init(l, s),
  14732. u.init(c, l, s, h, n),
  14733. d.init(l, s, n),
  14734. z.bindEvents(l),
  14735. t.addComponent(h),
  14736. t.addComponent(l),
  14737. t.addComponent(o),
  14738. l.sceneRenderer = t; //xzw add 方便resize
  14739. }
  14740. function E(e, t, i, n) {
  14741. return de.info("Starting player in " + i.mode),
  14742. H.report(t.sid, "started-playing", n, i.quickstart),
  14743. e.start(i)
  14744. }
  14745. function b(e, t) {
  14746. de.error(t),
  14747. k.error(t),
  14748. H.report(e, "error-" + t)
  14749. }
  14750. function w(e) {
  14751. var t = F.details();
  14752. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14753. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14754. H.report(e, "error-webgl-generic"))
  14755. }
  14756. function _(e, t, i) {
  14757. try {
  14758. e.start(t)
  14759. } catch (e) {
  14760. throw de.warn(e.message),
  14761. w(i.sid),
  14762. e
  14763. }
  14764. }
  14765. function T(e) {
  14766. e.stopPropagation(),
  14767. e.preventDefault()
  14768. }
  14769. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14770. if (window.DATA.hoticon){
  14771. g_HotImage = {
  14772. point: ("static/"+window.DATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14773. point2: ("static/"+window.DATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14774. } ;
  14775. }
  14776. //czj 判断someData 有没有backgroundMusic 添加音乐
  14777. if (window.DATA.backgroundMusic) {
  14778. if(window.isLocal){
  14779. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14780. }else{
  14781. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14782. }
  14783. $("#volume").show();
  14784. }else if (g_version === "one"){
  14785. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14786. $("#volume").show();
  14787. }
  14788. //隐藏公司logo
  14789. if(window.DATA.loadlogo){
  14790. showLogo();
  14791. }
  14792. e("./lib/three75-shim"),
  14793. e("./lib/array-polyfill"),
  14794. e("./lib/performance-polyfill"),
  14795. e("./lib/shaders/CopyShader.js"),
  14796. e("./lib/shaders/HorizontalBlurShader.js"),
  14797. e("./lib/shaders/VerticalBlurShader.js"),
  14798. e("./lib/postprocessing/EffectComposer.js"),
  14799. e("./lib/postprocessing/RenderPass.js"),
  14800. e("./lib/postprocessing/MaskPass.js"),
  14801. e("./lib/postprocessing/ShaderPass.js"),
  14802. window.Promise || (window.Promise = e("promise-polyfill"));
  14803. var x = e("three")
  14804. , _x = e("three")
  14805. , S = (e("./util/sentry"),
  14806. e("./player"))
  14807. , M = e("./director")
  14808. , R = e("./controls/CameraControls")
  14809. , P = e("./model/ModelManager")
  14810. , O = e("./DisplayController")
  14811. , L = e("./label/LabelDisplayController")
  14812. , D = e("./enum/Viewmode")
  14813. , N = e("./util/logger")
  14814. , B = e("./showcase")
  14815. , F = e("./util/browser")
  14816. , V = e("./settings")
  14817. , U = e("./gui/gui")
  14818. , k = e("./gui/error")
  14819. , H = e("./analytics")
  14820. , G = e("./util/transitions")
  14821. , z = e("./effects")
  14822. , W = e("./objects/Skybox")
  14823. , j = e("./util/common")
  14824. , Y = (e("./util/PanoramaCollection"),
  14825. e("./util/math"),
  14826. e("./util/showcase"))
  14827. , X = e("./util/camera")
  14828. , Z = (e("./objects/Panorama"),
  14829. e("./cameras/PanoramaCamera"),
  14830. e("./preloaders"))
  14831. , q = e("events").EventEmitter
  14832. , K = e("./featureflags")
  14833. , Q = (e("./util/lerp"),
  14834. e("./util/ajax"))
  14835. , J = e("./ab")
  14836. , ee = e("./sdk/automation.js")
  14837. , te = e("./scene/SceneRenderer")
  14838. , ie = e("./scene/QuickstartManager")
  14839. , ne = e("./tile/QualityManager.js")
  14840. , re = e("./localization/localize")
  14841. , oe = e("./tag/tagManager")
  14842. , ae = e("./tile/TileDownloader")
  14843. , se = e("./tile/PanoRenderer")
  14844. , le = (e("./enum/PanoSizeClass"),
  14845. e("./enum/PanoramaEvents"),
  14846. e("./enum/SceneRendererEvents"))
  14847. , ce = e("./gui/memoryUsage")
  14848. , he = e("./enum/RenderLayers")
  14849. , ue = e("./TimingData")
  14850. , de = new N(t);
  14851. N.level = V.logLevel,
  14852. N.consoleEnabled = V.console,
  14853. i()
  14854. }
  14855. }
  14856. ).call(this, "/js/main.js")
  14857. }
  14858. , {
  14859. "./DisplayController": 1,
  14860. "./TimingData": 2,
  14861. "./ab": 3,
  14862. "./analytics": 4,
  14863. "./cameras/PanoramaCamera": 7,
  14864. "./controls/CameraControls": 9,
  14865. "./director": 15,
  14866. "./effects": 16,
  14867. "./enum/PanoSizeClass": 36,
  14868. "./enum/PanoramaEvents": 37,
  14869. "./enum/RenderLayers": 41,
  14870. "./enum/SceneRendererEvents": 43,
  14871. "./enum/Viewmode": 51,
  14872. "./featureflags": 59,
  14873. "./gui/error": 64,
  14874. "./gui/gui": 65,
  14875. "./gui/memoryUsage": 73,
  14876. "./label/LabelDisplayController": 91,
  14877. "./lib/array-polyfill": 92,
  14878. "./lib/performance-polyfill": 95,
  14879. "./lib/postprocessing/EffectComposer.js": 96,
  14880. "./lib/postprocessing/MaskPass.js": 97,
  14881. "./lib/postprocessing/RenderPass.js": 98,
  14882. "./lib/postprocessing/ShaderPass.js": 99,
  14883. "./lib/shaders/CopyShader.js": 100,
  14884. "./lib/shaders/HorizontalBlurShader.js": 101,
  14885. "./lib/shaders/VerticalBlurShader.js": 102,
  14886. "./lib/three75-shim": 103,
  14887. "./localization/localize": 108,
  14888. "./tag/tagManager": 124,
  14889. "./model/ModelManager": 140,
  14890. "./objects/Panorama": 148,
  14891. "./objects/Skybox": 152,
  14892. "./player": 155,
  14893. "./preloaders": 156,
  14894. "./scene/QuickstartManager": 157,
  14895. "./scene/SceneRenderer": 158,
  14896. "./sdk/automation.js": 164,
  14897. "./settings": 166,
  14898. "./showcase": 168,
  14899. "./tile/PanoRenderer": 169,
  14900. "./tile/QualityManager.js": 170,
  14901. "./tile/TileDownloader": 171,
  14902. "./util/PanoramaCollection": 178,
  14903. "./util/ajax": 181,
  14904. "./util/browser": 182,
  14905. "./util/camera": 183,
  14906. "./util/common": 185,
  14907. "./util/lerp": 188,
  14908. "./util/logger": 189,
  14909. "./util/math": 190,
  14910. "./util/sentry": 192,
  14911. "./util/showcase": 193,
  14912. "./util/transitions": 195,
  14913. events: 202,
  14914. "promise-polyfill": 213,
  14915. three: 217
  14916. }],
  14917. 117: [function(e, t, i) {
  14918. "use strict";
  14919. function n(e) {
  14920. e = e || {}
  14921. r.RawShaderMaterial.call(this, a.extendObject({
  14922. fragmentShader: o.cube.fragmentShader,
  14923. vertexShader: o.cube.vertexShader,
  14924. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14925. name: "CubemapMaterial",
  14926. }, e))
  14927. }
  14928. var r = e("three")
  14929. , o = e("../shaders")
  14930. , a = e("../util/common");
  14931. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14932. n.prototype.constructor = n,
  14933. t.exports = n
  14934. }
  14935. , {
  14936. "../shaders": 167,
  14937. "../util/common": 185,
  14938. three: 217
  14939. }],
  14940. 118: [function(e, t, i) {
  14941. "use strict";
  14942. function n(e) {
  14943. e = e || {}
  14944. r.RawShaderMaterial.call(this, a.extendObject({
  14945. fragmentShader: o.model.fragmentShader,
  14946. vertexShader: o.model.vertexShader,
  14947. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14948. name: "ModelTextureMaterial",
  14949. }, e))
  14950. }
  14951. var r = e("three")
  14952. , o = e("../shaders")
  14953. , a = e("../util/common");
  14954. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14955. n.prototype.constructor = n,
  14956. n.prototype.setProjectedPanos = function(e, t, i) {
  14957. i && (this.uniforms.progress.value = 0),
  14958. e.ensureSkyboxReadyForRender(),
  14959. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14960. this.uniforms.pano0Position.value.copy(e.position),
  14961. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14962. t.ensureSkyboxReadyForRender(),
  14963. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14964. this.uniforms.pano1Position.value.copy(t.position),
  14965. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14966. }
  14967. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14968. this.uniforms.eyeDir.value.copy(dir)
  14969. this.uniforms.eyePos.value.copy(pos)
  14970. }
  14971. n.prototype.setBendCameraQua = function(matrix) {//加
  14972. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14973. } */
  14974. ,
  14975. t.exports = n
  14976. }
  14977. , {
  14978. "../shaders": 167,
  14979. "../util/common": 185,
  14980. three: 217
  14981. }],
  14982. 119: [function(e, t, i) {
  14983. (function(i) {
  14984. "use strict";
  14985. function n(e, t, i, n) {
  14986. this.div = null,
  14987. this.body = null,
  14988. this.label = e,
  14989. this.description = t,
  14990. this.parsedDescription = [],
  14991. this.media = i || {
  14992. type: null
  14993. },
  14994. this.loadingSpinner = null,
  14995. this.parser = new r({
  14996. supportLinks: !u.valueFromHash("mls"),
  14997. keepLinkLabels: !0
  14998. }),
  14999. this.state = I.CLOSED,
  15000. this.orientation = "",
  15001. this.initialTransform = "",
  15002. this.hovering = !1,
  15003. this.openTransition = null,
  15004. this.closeTransition = null,
  15005. this.openPromise = null,
  15006. this.closePromise = null,
  15007. this.animationTransition = null,
  15008. this.animationScale = 0
  15009. }
  15010. var r = e("../Parser/DescriptionParser")
  15011. , o = e("../Media/Link")
  15012. , a = e("../Media/Image")
  15013. , s = e("../Media/EmbedlyPlayer")
  15014. , l = e("../Media/EmbedlyEmbed")
  15015. , c = e("../../util/transitions")
  15016. , h = e("../../util/lerp")
  15017. , u = e("../../util/browser")
  15018. , d = e("./BillboardEvent")
  15019. , p = e("../Media/MediaEvent")
  15020. , f = e("../Parser/DescriptionChunkType")
  15021. , g = e("events").EventEmitter
  15022. , m = e("./billboardSettings")
  15023. , v = e("./overlaySettings")
  15024. , A = e("../../util/logger")
  15025. , y = new A(i)
  15026. , C = document.getElementById("tag-billboards");
  15027. C.addEventListener("touchend", function(e) {
  15028. C.style.pointerEvents = "none"
  15029. }),
  15030. C.addEventListener("touchcancel", function(e) {
  15031. C.style.pointerEvents = "none"
  15032. });
  15033. var I = {
  15034. CLOSED: "closed",
  15035. OPENING: "opening",
  15036. OPEN: "open",
  15037. CLOSING: "closing",
  15038. ACTIVE: "active"
  15039. };
  15040. n.prototype = Object.create(g.prototype),
  15041. n.prototype.build = function(e) {
  15042. this.parsedDescription = this.parser.parse(this.description);
  15043. var t = document.createElement("div");
  15044. t.className = "tag-container has-hotzone",
  15045. this.div = t,
  15046. this.body = document.createElement("div"),
  15047. this.body.className = "tag-body";
  15048. var i = document.createElement("div");
  15049. i.classList.add("tag-content");
  15050. var n = document.createElement("div");
  15051. n.classList.add("tag-text-content");
  15052. var r = document.createElement("div");
  15053. r.className = "tag-label",
  15054. r.textContent = this.label,
  15055. n.appendChild(r);
  15056. var o = document.createElement("div");
  15057. o.className = "tag-desc",
  15058. n.appendChild(o),
  15059. i.appendChild(n),
  15060. this.body.appendChild(i),
  15061. this.appendDescriptionElements(this.parsedDescription, o),
  15062. this.appendMedia(),
  15063. t.appendChild(this.body),
  15064. C.appendChild(t),
  15065. this.bindEvents(t, this.body)
  15066. }
  15067. ,
  15068. n.prototype.bindEvents = function(e, t) {
  15069. var i = function(e) {
  15070. return function(t) {
  15071. if (!this.div.classList.contains("overlay")) {
  15072. var i, n = document.getElementById("player");
  15073. try {
  15074. i = new MouseEvent(e,t)
  15075. } catch (n) {
  15076. i = document.createEvent("MouseEvents"),
  15077. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15078. }
  15079. n.dispatchEvent(i)
  15080. }
  15081. }
  15082. };
  15083. t.addEventListener("mousedown", function(e) {
  15084. e.stopPropagation()
  15085. }),
  15086. t.addEventListener("mouseup", function(e) {
  15087. e.stopPropagation()
  15088. }),
  15089. e.addEventListener("touchstart", function(e) {
  15090. C.style.pointerEvents = "auto"
  15091. }),
  15092. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15093. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15094. t.addEventListener("mouseover", function(t) {
  15095. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15096. }
  15097. .bind(this)),
  15098. e.addEventListener("mouseenter", function(e) {
  15099. this.state !== I.CLOSING && (this.hovering = !0,
  15100. this.emit(d.ENTER))
  15101. }
  15102. .bind(this)),
  15103. e.addEventListener("mouseleave", function(e) {
  15104. this.hovering = !1,
  15105. this.emit(d.LEAVE)
  15106. }
  15107. .bind(this)),
  15108. e.addEventListener("gesturestart", function(e) {
  15109. e.preventDefault()
  15110. });
  15111. var n = e.querySelector(".tag-text-content")
  15112. , r = 0;
  15113. n.addEventListener("touchstart", function(e) {
  15114. r = e.changedTouches[0].clientY
  15115. }),
  15116. n.addEventListener("touchmove", function(t) {
  15117. function i(e) {
  15118. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15119. }
  15120. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15121. }),
  15122. e.addEventListener("touchmove", function(e) {
  15123. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15124. })
  15125. }
  15126. ,
  15127. n.prototype.appendDescriptionElements = function(e, t) {
  15128. e.length > 0 && this.div.classList.add("has-text"),
  15129. e.forEach(function(e, i) {
  15130. switch (e.type) {
  15131. case f.TEXT:
  15132. t.appendChild(this.createTextElement(e.text));
  15133. break;
  15134. case f.LINK:
  15135. t.appendChild(this.createLinkElement(e.link))
  15136. }
  15137. }
  15138. .bind(this))
  15139. }
  15140. ,
  15141. n.prototype.appendLoadingSpinner = function() {
  15142. this.loadingSpinner = document.createElement("div"),
  15143. this.loadingSpinner.classList.add("loading-spinner");
  15144. var e = document.createElement("div");
  15145. e.classList.add("gui-spinner-icon"),
  15146. this.loadingSpinner.appendChild(e),
  15147. this.body.appendChild(this.loadingSpinner)
  15148. }
  15149. ,
  15150. n.prototype.onMediaLoadFinished = function() {
  15151. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15152. this.applyOrientation(this.orientation),
  15153. this.loadingSpinner = null)
  15154. }
  15155. ,
  15156. n.prototype.appendMedia = function() {
  15157. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15158. this.appendLoadingSpinner();
  15159. var e = document.createElement("div");
  15160. e.classList.add("tag-media-content");
  15161. var t = document.createElement("i");
  15162. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15163. t.classList.add(e)
  15164. }),
  15165. this.body.appendChild(t),
  15166. this.body.appendChild(e),
  15167. this.media.type) {
  15168. case f.IMAGE:
  15169. e.appendChild(this.createImageElement(this.media, this.body));
  15170. break;
  15171. case f.VIDEO:
  15172. e.appendChild(this.createVideoElement(this.media, this.body));
  15173. break;
  15174. case f.RICH:
  15175. e.appendChild(this.createEmbedElement(this.media, this.body))
  15176. }
  15177. }
  15178. }
  15179. ,
  15180. n.prototype.createTextElement = function(e) {
  15181. var t = document.createElement("span");
  15182. return t.textContent = e,
  15183. t
  15184. }
  15185. ;
  15186. n.prototype.createLinkElement = function(e) {
  15187. var t = new o(e);
  15188. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15189. t.createDomElement()
  15190. }
  15191. ,
  15192. n.prototype.createImageElement = function(e, t) {
  15193. function i() {
  15194. function e() {
  15195. m || (r.classList.remove("view-image"),
  15196. c.classList.add("overlay"),
  15197. i(),
  15198. window.addEventListener("resize", b),
  15199. c.addEventListener("click", a),
  15200. g.addEventListener("click", l),
  15201. f.addEventListener("click", s),
  15202. m = !0,
  15203. o.emit(p.IMAGE_OPENED))
  15204. }
  15205. function i() {
  15206. t.classList.add("show-info"),
  15207. h.classList.remove("collapsible"),
  15208. h.style.height = "";
  15209. var e = parseFloat(getComputedStyle(I).lineHeight)
  15210. , i = y + e
  15211. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15212. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15213. , s = a
  15214. , l = s * n.aspect;
  15215. l > r && (l = r,
  15216. s = l / n.aspect),
  15217. s > a && (s = a,
  15218. l = s * n.aspect),
  15219. l += C,
  15220. s += C + i,
  15221. t.style.width = l + "px",
  15222. t.style.height = s + "px",
  15223. u.style.paddingTop = e + C + "px",
  15224. o.description.length > 0 && (h.classList.add("collapsible"),
  15225. h.style.height = h.clientHeight + 12 + "px",
  15226. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15227. }
  15228. function a(e) {
  15229. e.target === c && s()
  15230. }
  15231. function s() {
  15232. m && (m = !1,
  15233. r.classList.add("view-image"),
  15234. c.classList.remove("overlay"),
  15235. h.style.height = "",
  15236. u.style.paddingTop = "",
  15237. t.style.width = "",
  15238. t.style.height = "",
  15239. window.removeEventListener("resize", b),
  15240. c.removeEventListener("click", a),
  15241. g.removeEventListener("click", l),
  15242. f.removeEventListener("click", s),
  15243. o.emit(p.IMAGE_CLOSED),
  15244. o.close(!0))
  15245. }
  15246. function l(e) {
  15247. t.classList.toggle("show-info")
  15248. }
  15249. var c = o.div
  15250. , h = c.getElementsByClassName("tag-content")[0]
  15251. , u = c.getElementsByClassName("tag-media-content")[0]
  15252. , f = t.getElementsByClassName("close")[0]
  15253. , g = h.getElementsByClassName("tag-label")[0];
  15254. c.classList.add("has-image"),
  15255. r.classList.add("view-image"),
  15256. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15257. o.applyOrientation(o.orientation);
  15258. var m = !1
  15259. , A = getComputedStyle(h)
  15260. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15261. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15262. , I = h.querySelector(".tag-label")
  15263. , E = h.querySelector(".tag-desc")
  15264. , b = function() {
  15265. var e, t, n = 0;
  15266. return function() {
  15267. clearInterval(e),
  15268. clearTimeout(t),
  15269. e = setInterval(function() {
  15270. var e = c.clientHeight;
  15271. n !== e && (i(),
  15272. n = e)
  15273. }, 100),
  15274. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15275. }
  15276. }();
  15277. n.on(p.IMAGE_OPENING, e),
  15278. o.on(d.ACTIVATE, e),
  15279. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15280. o.on(d.CLOSING, s)
  15281. }
  15282. var n = new a
  15283. , r = n.createDomElement();
  15284. this.once(d.OPENED, function() {
  15285. n.load(e.src).then(i).catch(function(t) {
  15286. y.warn("Failed to load image:", e.src),
  15287. y.warn("with error:", t)
  15288. }).then(this.onMediaLoadFinished.bind(this))
  15289. });
  15290. var o = this;
  15291. return r
  15292. }
  15293. ,
  15294. n.prototype.createVideoElement = function(e, t) {
  15295. var i = new s({
  15296. autoPlay: !0,
  15297. autoResume: !0,
  15298. startMuted: !1,
  15299. loop: !1
  15300. })
  15301. , n = i.createDomElement();
  15302. return this.once(d.OPENED, function() {
  15303. i.load(e.src).then(function() {
  15304. this.div.classList.add("has-video"),
  15305. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15306. i.play()),
  15307. this.on(d.OPENING, i.show.bind(i)),
  15308. this.on(d.OPENED, i.play.bind(i)),
  15309. this.on(d.CLOSING, i.pause.bind(i)),
  15310. this.on(d.CLOSED, i.hide.bind(i))
  15311. }
  15312. .bind(this)).catch(function(t) {
  15313. y.warn("Failed to embed video:", e.src),
  15314. y.warn("with error:", t)
  15315. }).then(this.onMediaLoadFinished.bind(this))
  15316. }
  15317. .bind(this)),
  15318. n
  15319. }
  15320. ,
  15321. n.prototype.createEmbedElement = function(e, t) {
  15322. var i = new l
  15323. , n = i.createDomElement();
  15324. return this.once(d.OPENED, function() {
  15325. i.load(e.src).then(function() {
  15326. this.div.classList.add("has-embed"),
  15327. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15328. this.applyOrientation(this.orientation),
  15329. this.on(d.OPENING, i.show.bind(i)),
  15330. this.on(d.CLOSED, i.hide.bind(i))
  15331. }
  15332. .bind(this)).catch(function(t) {
  15333. y.warn("Failed to embed:", e.src),
  15334. y.warn("with error:", t)
  15335. }).then(this.onMediaLoadFinished.bind(this))
  15336. }
  15337. .bind(this)),
  15338. n
  15339. }
  15340. ,
  15341. n.prototype.open = function(e) {
  15342. return this.openPromise = $.Deferred(),
  15343. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15344. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15345. this.state !== I.OPEN && (this.emit(d.OPENING),
  15346. e && this.emit(d.ACTIVATING),
  15347. this.state = I.OPENING,
  15348. this.animateOpen(function() {
  15349. e && this.setActiveState(),
  15350. this.openPromise.resolve()
  15351. }
  15352. .bind(this)))
  15353. }
  15354. .bind(this), m.animation.openDelay),
  15355. c.cancel(this.closeTransition),
  15356. this.closePromise && this.closePromise.reject(),
  15357. this.closeTransition = void 0,
  15358. this.openPromise.promise())
  15359. }
  15360. ,
  15361. n.prototype.close = function(e) {
  15362. return this.closePromise = $.Deferred(),
  15363. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15364. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15365. this.state = I.CLOSING,
  15366. this.animateClose())
  15367. }
  15368. .bind(this), m.animation.closeDelay)),
  15369. c.cancel(this.openTransition),
  15370. this.openPromise && this.openPromise.reject(),
  15371. this.openTransition = void 0,
  15372. this.closePromise.resolve(),
  15373. this.closePromise.promise())
  15374. }
  15375. ,
  15376. n.prototype.setActiveState = function() {
  15377. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15378. this.emit(d.ACTIVATE),
  15379. this.div.classList.remove("has-hotzone"))
  15380. }
  15381. ,
  15382. n.prototype.animateOpen = function(e) {
  15383. if (this.state === I.OPENING) {
  15384. if (c.cancel(this.animationTransition),
  15385. u.detectSamsungNative())
  15386. return this.boardOrientation = null,
  15387. this.div.style.visibility = "visible",
  15388. this.emit(d.OPENED),
  15389. this.state = I.OPEN,
  15390. void (e && e());
  15391. this.div.style.webkitTransform = "scale(0)",
  15392. this.div.style.transform = "scale(0)",
  15393. this.div.style.visibility = "visible",
  15394. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15395. this.emit(d.OPENED),
  15396. this.state = I.OPEN,
  15397. e && e()
  15398. }
  15399. .bind(this))
  15400. }
  15401. }
  15402. ,
  15403. n.prototype.animateClose = function(e) {
  15404. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15405. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15406. this.emit(d.CLOSED),
  15407. this.state = I.CLOSED,
  15408. this.div.style.visibility = "hidden",
  15409. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15410. e && e()
  15411. }
  15412. .bind(this)))
  15413. }
  15414. ,
  15415. n.prototype.needsUpdate = function() {
  15416. return this.state !== I.CLOSED
  15417. }
  15418. ,
  15419. n.prototype.update = function(e, t) {
  15420. if (this.needsUpdate()) {
  15421. var i = (this.updateOrientation(e),
  15422. this.calcScale(t))
  15423. , n = {
  15424. x: (e.x + 1) * $("#player").width() / 2,
  15425. y: (e.y + 1) * $("#player").height() / 2
  15426. };
  15427. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15428. this.div.style.webkitTransform = this.div.screenTransform,
  15429. this.div.style.transform = this.div.screenTransform
  15430. }
  15431. }
  15432. ,
  15433. n.prototype.getDimensions = function() {
  15434. return this.div.getBoundingClientRect()
  15435. }
  15436. ,
  15437. n.prototype.calcScale = function(e) {
  15438. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15439. }
  15440. ,
  15441. n.prototype.updateOrientation = function(e) {
  15442. if (this.state !== I.ACTIVE) {
  15443. var t = 1 / 3
  15444. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15445. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15446. , r = "";
  15447. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15448. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15449. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15450. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15451. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15452. }
  15453. }
  15454. ,
  15455. n.prototype.applyOrientation = function(e) {
  15456. this.div.style.transform = this.div.style.webkitTransform = "",
  15457. this.div.classList.remove("tag-container-" + this.orientation),
  15458. this.div.classList.add("tag-container-" + e);
  15459. var t = window.getComputedStyle(this.div);
  15460. this.initialTransform = t.transform || t.webkitTransform,
  15461. "none" === this.initialTransform && (this.initialTransform = "");
  15462. var i = t.transform.slice(7, -1).split(",")
  15463. , n = -i[4]
  15464. , r = -i[5];
  15465. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15466. this.div.style.transformOrigin = n + "px " + r + "px",
  15467. this.orientation = e
  15468. }
  15469. ,
  15470. t.exports = n
  15471. }
  15472. ).call(this, "/js/tag/Billboard/Billboard.js")
  15473. }
  15474. , {
  15475. "../../util/browser": 182,
  15476. "../../util/lerp": 188,
  15477. "../../util/logger": 189,
  15478. "../../util/transitions": 195,
  15479. "../Media/EmbedlyEmbed": 125,
  15480. "../Media/EmbedlyPlayer": 126,
  15481. "../Media/Image": 128,
  15482. "../Media/Link": 129,
  15483. "../Media/MediaEvent": 131,
  15484. "../Parser/DescriptionChunkType": 133,
  15485. "../Parser/DescriptionParser": 134,
  15486. "./BillboardEvent": 120,
  15487. "./billboardSettings": 121,
  15488. "./overlaySettings": 122,
  15489. events: 202
  15490. }],
  15491. 120: [function(e, t, i) {
  15492. "use strict";
  15493. t.exports = Object.freeze({
  15494. ENTER: "billboard.enter",
  15495. LEAVE: "billboard.leave",
  15496. OPENING: "billboard.opening",
  15497. OPENED: "billboard.open",
  15498. CLOSING: "billboard.closing",
  15499. CLOSED: "billboard.closed",
  15500. ACTIVATING: "billboard.activating",
  15501. ACTIVATE: "billboard.activate"
  15502. })
  15503. }
  15504. , {}],
  15505. 121: [function(e, t, i) {
  15506. "use strict";
  15507. t.exports = Object.freeze({
  15508. animation: Object.freeze({
  15509. hoverOnClosing: !1,
  15510. openDelay: 100,
  15511. closeDelay: 50,
  15512. openDuration: 200,
  15513. closeDuration: 100
  15514. }),
  15515. boardToDiscRatio: 1.2
  15516. })
  15517. }
  15518. , {}],
  15519. 122: [function(e, t, i) {
  15520. "use strict";
  15521. t.exports = Object.freeze({
  15522. boundaryWidth: 30,
  15523. boundaryHeight: 0
  15524. })
  15525. }
  15526. , {}],
  15527. 123: [function(e, t, i) {//tag
  15528. (function(i) {
  15529. "use strict";
  15530. function n(e, t, i) {
  15531. var n = i.version || "0";
  15532. "0" !== n && I.info("tag defined using version " + n),
  15533. this.model = e,
  15534. this.sid = t,
  15535. this.color = (new r.Color).set(i.color || l.tagDefault),
  15536. this.hoverColor = l._darken(this.color, .2),
  15537. this.floor = null,
  15538. this.floorIndex = i.floor,
  15539. this.mode = s.PANORAMA,
  15540. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15541. this.obj3d = null,
  15542. this.disc = null,
  15543. this.materials = {
  15544. disc: null,
  15545. pole: null
  15546. },
  15547. this.position = (new r.Vector3).copy(i.position),
  15548. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15549. this.discWorldPosition = null,
  15550. this.discScale = .05,
  15551. this.poleEnabled = i.stem.enabled,
  15552. this.billboard = new o(i.label,i.description,i.media,this),
  15553. this.visibleTransition = null,
  15554. this.hoveringDisc = !1
  15555. }
  15556. var r = e("three")
  15557. , o = e("./Billboard/Billboard")
  15558. , a = e("../settings")
  15559. , s = e("../enum/Viewmode")
  15560. , l = e("../enum/Colors")
  15561. , c = e("../enum/RenderLayers")
  15562. , h = e("../enum/RenderOrder")
  15563. , u = (e("../util/common"),
  15564. e("../util/math"))
  15565. , d = e("../util/texture")
  15566. , p = e("../objects/Panorama")
  15567. , f = e("../shaders")
  15568. , g = e("../util/transitions")
  15569. , m = e("../util/lerp")
  15570. , v = e("../util/easing")
  15571. , A = e("./Billboard/BillboardEvent")
  15572. , y = e("events").EventEmitter
  15573. , C = e("../util/logger")
  15574. , I = new C(i)
  15575. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15576. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15577. , w = new r.PlaneBufferGeometry(1,1);
  15578. n.prototype = Object.create(y.prototype),
  15579. n.raycaster = new r.Raycaster,
  15580. n.prototype.bindEvents = function() {
  15581. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15582. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15583. }
  15584. ,
  15585. n.prototype.build = function() {
  15586. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15587. this.floor && (this.billboard.build(this.model.sid),
  15588. this.obj3d = this.buildObject3D(),
  15589. this.floor.add(this.obj3d)),
  15590. this
  15591. }
  15592. ,
  15593. n.prototype.buildObject3D = function() {
  15594. var e = new r.Object3D;
  15595. e.position.copy(this.position);
  15596. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15597. t.bg.value = b,
  15598. t.mask.value = E,
  15599. t.color.value.copy(this.color),
  15600. this.materials.disc = new r.RawShaderMaterial({
  15601. transparent: !0,
  15602. vertexShader: f.tagDisc.vertexShader,
  15603. fragmentShader: f.tagDisc.fragmentShader,
  15604. uniforms: t
  15605. }),
  15606. this.disc = new r.Mesh(w,this.materials.disc),
  15607. this.disc.layers.set(c.TAG),
  15608. this.disc.position.copy(this.discPosition),
  15609. this.disc.renderOrder = h.tagDisc,
  15610. this.disc.tag = this;
  15611. var i = this.buildPole();
  15612. return i.layers.set(c.TAG),
  15613. i.renderOrder = h.tagStem,
  15614. e.add(i),
  15615. e.layers.set(c.TAG),
  15616. e.add(this.disc)
  15617. }
  15618. ,
  15619. n.prototype.buildPole = function() {
  15620. var e = new r.BufferGeometry
  15621. , t = new Float32Array(6);
  15622. return t[0] = t[1] = t[2] = 0,
  15623. t[3] = this.discPosition.x,
  15624. t[4] = this.discPosition.y,
  15625. t[5] = this.discPosition.z,
  15626. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15627. this.materials.pole = new r.LineBasicMaterial({
  15628. linewidth: a.tags.pole.width,
  15629. color: a.tags.pole.color,
  15630. opacity: 0,
  15631. visible: this.poleEnabled,
  15632. transparent: !0,
  15633. depthWrite: !1
  15634. }),
  15635. new r.Line(e,this.materials.pole)
  15636. }
  15637. ,
  15638. n.prototype.setFreeState = function(e) {
  15639. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15640. this.materials.disc.uniforms.color.value = this.color
  15641. }
  15642. .bind(this))
  15643. }
  15644. ,
  15645. n.prototype.setHoverState = function(e) {
  15646. this.billboard.open(e),
  15647. this.materials.disc.uniforms.color.value = this.hoverColor
  15648. }
  15649. ,
  15650. n.prototype.hide = function(e, t) {
  15651. var i = $.Deferred();
  15652. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15653. return i.resolve().promise();
  15654. e = e || 0,
  15655. t = t || 0,
  15656. g.cancel(this.visibleTransition);
  15657. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15658. , r = t + e
  15659. , o = t / r;
  15660. return this.visibleTransition = g.start(function(e) {
  15661. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15662. , i = m.property(e.materials.pole, "opacity", 0);
  15663. return function(n) {
  15664. t(n),
  15665. e.materials.pole && i(n)
  15666. }
  15667. }(this), r * n, function() {
  15668. i.resolve()
  15669. }, o, v[a.warp.blendEasing]),
  15670. i.promise()
  15671. }
  15672. ,
  15673. n.prototype.show = function(e, t) {
  15674. var i = $.Deferred();
  15675. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15676. return i.resolve().promise();
  15677. e = e || 0,
  15678. t = t || 0,
  15679. g.cancel(this.visibleTransition);
  15680. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15681. , r = t + e
  15682. , o = t / r;
  15683. return this.visibleTransition = g.start(function(e) {
  15684. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15685. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15686. return function(n) {
  15687. t(n),
  15688. e.materials.pole && i(n)
  15689. }
  15690. }(this), r * n, function() {
  15691. i.resolve()
  15692. }, o, v[a.warp.blendEasing]),
  15693. i.promise()
  15694. }
  15695. ,
  15696. n.prototype.closestPanoTowardTag = function(e, t) {
  15697. var i = []
  15698. , o = []
  15699. , l = this.disc.getWorldPosition();
  15700. if (e === s.PANORAMA) {
  15701. var c = .5
  15702. , h = t.position.clone().sub(l).normalize();
  15703. i.push(p.filters.isPanoAligned()),
  15704. i.push(p.filters.inPanoDirection(l, h, c)),
  15705. i.push(p.filters.isNeighbourPanoTo(t)),
  15706. o.push(p.scoreFunctions.direction(l, h))
  15707. }
  15708. var u = new r.Vector3
  15709. , d = function(e) {
  15710. u.copy(l).sub(e.position);
  15711. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15712. , i = a.tags.navigate.tiltTolerance;
  15713. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15714. }
  15715. , f = function(e) {
  15716. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15717. };
  15718. i.push(f, d),
  15719. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15720. var g = this.model.panos.sortByScore(i, o);
  15721. if (a.tags.navigate.lineOfSight) {
  15722. for (var m = 0; m < g.length; m++) {
  15723. var v = g[m].pano
  15724. , A = v.position.distanceTo(l);
  15725. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15726. return null;
  15727. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15728. var y = n.raycaster.intersectObjects(this.model.colliders);
  15729. if (0 === y.length || y[0].distance > A)
  15730. return v
  15731. }
  15732. return null
  15733. }
  15734. return g.length > 0 && g[0].pano
  15735. }
  15736. ,
  15737. n.prototype.examine = function(e) {
  15738. var t = e.mode
  15739. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15740. , n = this.disc.getWorldPosition();
  15741. this.billboard.setActiveState();
  15742. var o = function() {
  15743. var t = this.billboard.getDimensions()
  15744. , n = new r.Vector3;
  15745. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15746. n.unproject(e.camera),
  15747. e.flyToPano({
  15748. pano: i,
  15749. lookAtPoint: n
  15750. })
  15751. }
  15752. .bind(this);
  15753. if (t === s.PANORAMA)
  15754. if (i !== e.currentPano) {
  15755. var l = {
  15756. pano: i,
  15757. lookAtPoint: n,
  15758. duration: null,
  15759. maxDistanceOverride: null,
  15760. skipWarpingCheck: !1
  15761. };
  15762. e.flyToPano(l, o)
  15763. } else
  15764. setTimeout(function() {
  15765. this.billboard.open().then(function() {
  15766. o()
  15767. })
  15768. }
  15769. .bind(this), 0);
  15770. else {
  15771. var c = {
  15772. pano: i
  15773. };
  15774. if (n) {
  15775. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15776. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15777. }
  15778. c.callback = o,
  15779. c.duration = 1500,
  15780. c.mode = s.PANORAMA,
  15781. e.flyToNewMode(c)
  15782. }
  15783. }
  15784. ,
  15785. n.prototype.update = function(e, t) {
  15786. var i = new r.Vector3;
  15787. return function(e, t) {
  15788. this.discWorldPosition = this.disc.getWorldPosition(),
  15789. this.updateDisc(e, t),
  15790. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15791. i.z < 1 && (i.y *= -1,
  15792. this.billboard.update(i, this.getDiscRadius(i, t))))
  15793. }
  15794. }(),
  15795. n.prototype.updateDisc = function(e, t) {
  15796. var i = new r.Vector3
  15797. , o = new r.Vector3
  15798. , l = new r.Vector3
  15799. , c = new r.Vector3
  15800. , h = new r.Vector3;
  15801. return function(e, t) {
  15802. var u = a.tags.visibility
  15803. , d = a.tags.disc.scale
  15804. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15805. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15806. this.obj3d.visible) {
  15807. this.disc.quaternion.copy(t.quaternion);
  15808. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15809. i.copy(this.discWorldPosition).project(t),
  15810. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15811. l.set(f / 2, 0, 0).add(o),
  15812. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15813. h.copy(c).unproject(t);
  15814. var g = h.distanceTo(this.discWorldPosition)
  15815. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15816. this.discScale = g * m,
  15817. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15818. }
  15819. }
  15820. }(),
  15821. n.prototype.getDiscRadius = function(e, t) {
  15822. var i = new r.Vector3;
  15823. return function(e, t) {
  15824. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15825. Math.abs(e.x - i.x) * $("#player").width()
  15826. }
  15827. }(),
  15828. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15829. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15830. }
  15831. ,
  15832. n.prototype.offScreen = function(e, t) {
  15833. var i = e.getWorldPosition().project(t);
  15834. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15835. }
  15836. ,
  15837. n.viewportScale = function() {
  15838. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15839. n.viewportHeight = $("#player").height(),
  15840. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15841. n.currentViewportScale
  15842. }
  15843. ,
  15844. t.exports = n
  15845. }
  15846. ).call(this, "/js/tag/tag.js")
  15847. }
  15848. , {
  15849. "../enum/Colors": 19,
  15850. "../enum/RenderLayers": 41,
  15851. "../enum/RenderOrder": 42,
  15852. "../enum/Viewmode": 51,
  15853. "../objects/Panorama": 148,
  15854. "../settings": 166,
  15855. "../shaders": 167,
  15856. "../util/common": 185,
  15857. "../util/easing": 186,
  15858. "../util/lerp": 188,
  15859. "../util/logger": 189,
  15860. "../util/math": 190,
  15861. "../util/texture": 194,
  15862. "../util/transitions": 195,
  15863. "./Billboard/Billboard": 119,
  15864. "./Billboard/BillboardEvent": 120,
  15865. events: 202,
  15866. three: 217
  15867. }],
  15868. 124: [function(e, t, i) {
  15869. (function(i) {
  15870. "use strict";
  15871. function n() {
  15872. this.tagState = y.IDLE,
  15873. this.intersectTag = null,
  15874. this.hoveredTag = null,
  15875. this.activeTag = null,
  15876. this.tagDiscs = [],
  15877. this.raycaster = new r.Raycaster,
  15878. this.modelManager = null,
  15879. this.player = null,
  15880. this.totaltags = 0,
  15881. this.navigatingViaTag = !1,
  15882. this.enabled = !1
  15883. }
  15884. var r = e("three")
  15885. , o = e("../util/logger")
  15886. , a = e("../util/common")
  15887. , s = e("../controls/serializer")
  15888. , l = e("../objects/Snapshot")
  15889. , c = e("../settings")
  15890. , h = e("./Billboard/BillboardEvent")
  15891. , u = e("./Media/MediaEvent")
  15892. , d = e("./Media/LinkType")
  15893. , p = e("../enum/Viewmode")
  15894. , f = e("../enum/WarpStyle")
  15895. , g = e("../enum/BlackoutStyle")
  15896. , m = e("../enum/ModelManagerEvents")
  15897. , v = e("../enum/tagEvents")
  15898. , A = e("../enum/PlayerEvents")
  15899. , y = (e("../util/lerp"),
  15900. e("../enum/TagStates"))
  15901. , C = e("events").EventEmitter
  15902. , I = new o(i);
  15903. a.extend(n, C),
  15904. n.prototype.init = function(e, t) {
  15905. this.modelManager = e,
  15906. this.player = t,
  15907. this.updateModel(),
  15908. this.bindEvents()
  15909. }
  15910. ,
  15911. n.prototype.update = function(e) {
  15912. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15913. }
  15914. ,
  15915. n.prototype.updateTags = function(e, t, i, n) {
  15916. for (var r in this.model.tags)
  15917. this.model.tags[r].update(e, t, i, n)
  15918. }
  15919. ,
  15920. n.prototype.updateModel = function() {
  15921. this.model = this.modelManager.getActiveModel(),
  15922. this.gettagsFromModel(),
  15923. this.totaltags = Object.keys(this.model.tags).length
  15924. }
  15925. ,
  15926. n.prototype.gettagsFromModel = function() {
  15927. this.tagDiscs = [];
  15928. for (var e in this.model.tags) {
  15929. var t = this.model.tags[e].disc;
  15930. t && this.tagDiscs.push(t)
  15931. }
  15932. }
  15933. ,
  15934. n.prototype.bindEvents = function() {
  15935. function e() {
  15936. Object.keys(this.model.tags).forEach(function(e) {
  15937. var t = this.model.tags[e];
  15938. t.bindEvents(),
  15939. t.billboard.on(u.LINK_CLICK, function(e) {
  15940. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15941. }
  15942. .bind(this)),
  15943. t.billboard.on(u.IMAGE_OPENED, function() {
  15944. this.tagState = y.EXAMINE,
  15945. this.emit(u.IMAGE_OPENED)
  15946. }
  15947. .bind(this)),
  15948. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15949. }
  15950. .bind(this))
  15951. }
  15952. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15953. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15954. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15955. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15956. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15957. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15958. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15959. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15960. e.call(this)
  15961. }
  15962. ,
  15963. n.prototype.navigateViaLink = function(e) {
  15964. var t = s.deserialize(e);
  15965. if (t)
  15966. if (t.mode === p.PANORAMA) {
  15967. try {
  15968. this.player.model.panos.get(t.panoId)
  15969. } catch (e) {
  15970. return void I.warn("Unable to find panorama location", t.panoId)
  15971. }
  15972. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15973. } else {
  15974. var i = {
  15975. cameraMode: t.mode,
  15976. position: t.position,
  15977. quaternion: t.quaternion,
  15978. scanId: t.panoId,
  15979. orthoZoom: t.zoom,
  15980. floorVisibility: t.floorVisibility,
  15981. thumbUrl: null,
  15982. name: null
  15983. };
  15984. this.player.flyToNewMode({
  15985. mode: t.mode,
  15986. duration: c.warp.outsideTime,
  15987. warpDest: new l(i),
  15988. force: !0
  15989. })
  15990. }
  15991. }
  15992. ,
  15993. n.prototype.handleWarpStart = function(e, t, i, n) {
  15994. this.dismissExaminedTag(),
  15995. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15996. e && (i = g.END),
  15997. this.hideShowTagsForBlackoutStyle(i, n))
  15998. }
  15999. ,
  16000. n.prototype.handleWarpInterruption = function(e, t, i) {
  16001. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16002. this.hideShowTagsForBlackoutStyle(t, i)
  16003. }
  16004. ,
  16005. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16006. var i = 0
  16007. , n = 0
  16008. , r = t / 2;
  16009. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16010. e) {
  16011. case g.END:
  16012. this.hideAlltags(r);
  16013. break;
  16014. case g.BEGINNING:
  16015. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16016. break;
  16017. case g.NONE:
  16018. break;
  16019. case g.MIDDLE:
  16020. i = r,
  16021. n = r,
  16022. this.hideAlltags(n),
  16023. setTimeout(function() {
  16024. this.showAlltags(i)
  16025. }
  16026. .bind(this), n);
  16027. break;
  16028. case g.FADEIN:
  16029. setTimeout(function() {
  16030. this.showAlltags(r)
  16031. }
  16032. .bind(this), r)
  16033. }
  16034. }
  16035. ,
  16036. n.prototype.onPlayerModeChanging = function(e, t) {
  16037. t !== p.PANORAMA && this.dismissExaminedTag(),
  16038. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16039. var i = t !== p.OUTDOOR;
  16040. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16041. }
  16042. ,
  16043. n.prototype.onPanoChange = function(e, t) {
  16044. var i = this.navigatingViaTag;
  16045. if (this.navigatingViaTag = !1,
  16046. !i) {
  16047. this.dismissExaminedTag();
  16048. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16049. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16050. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16051. }
  16052. }
  16053. ,
  16054. n.prototype.onPlayerReady = function(e, t, i) {
  16055. this.startAlltags(e, t ? i : null)
  16056. }
  16057. ,
  16058. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16059. this.updateClosestTags(e)
  16060. }
  16061. ,
  16062. n.prototype.dismissExaminedTag = function() {
  16063. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16064. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16065. this.hoveredTag = null)
  16066. }
  16067. ,
  16068. n.prototype.startAlltags = function(e, t) {
  16069. this.model.shouldShowtags = c.tags.enabled,
  16070. this.enabled = !0,
  16071. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16072. t && setTimeout(function() {
  16073. this.activateTag(this.model.getTagBySid(t))
  16074. }
  16075. .bind(this), c.tags.startup.fadeInDuration / 2))
  16076. }
  16077. ,
  16078. n.prototype.showAlltags = function(e, t, i) {
  16079. function n() {
  16080. o++,
  16081. o === this.totaltags && (this.model.tagsShown = !0,
  16082. r.resolve())
  16083. }
  16084. var r = $.Deferred();
  16085. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16086. return r.resolve().promise();
  16087. var o = 0;
  16088. for (var a in this.model.tags) {
  16089. var s = this.model.tags[a];
  16090. s.show(e, t).done(n.bind(this))
  16091. }
  16092. return r.promise()
  16093. }
  16094. ,
  16095. n.prototype.hideAlltags = function(e, t) {
  16096. function i() {
  16097. r++,
  16098. r === this.totaltags && (this.model.tagsShown = !1,
  16099. n.resolve())
  16100. }
  16101. var n = $.Deferred()
  16102. , r = 0;
  16103. for (var o in this.model.tags) {
  16104. var a = this.model.tags[o];
  16105. a.hide(e, t).done(i.bind(this)),
  16106. a === this.activeTag && this.dismissActiveTag()
  16107. }
  16108. return n.promise()
  16109. }
  16110. ,
  16111. n.prototype.enableHovering = function() {
  16112. this.enabled = !0
  16113. }
  16114. ,
  16115. n.prototype.disableHovering = function() {
  16116. this.enabled = !1
  16117. }
  16118. ,
  16119. n.prototype.activateTag = function(e, t) {
  16120. t = t || y.EXAMINE,
  16121. this.activeTag = e,
  16122. this.activeTag.hoveringDisc = !0,
  16123. this.activeTag.setHoverState(t === y.EXAMINE),
  16124. this.tagState = t,
  16125. this.emit(v.TagActivated, e)
  16126. }
  16127. ,
  16128. n.prototype.dismissActiveTag = function() {
  16129. this.activeTag.hoveringDisc = !1,
  16130. this.activeTag.setFreeState(!0);
  16131. var e = this.activeTag;
  16132. this.activeTag = null,
  16133. this.tagState = y.IDLE,
  16134. this.emit(v.TagDismissed, e)
  16135. }
  16136. ,
  16137. n.prototype.clickedOnTag = function(e) {
  16138. var t = function() {
  16139. this.navigatingViaTag = !0,
  16140. this.activeTag.examine(this.player),
  16141. this.emit(v.TagNavigation, this.activeTag)
  16142. }
  16143. .bind(this);
  16144. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16145. this.activeTag = this.intersectTag,
  16146. t(),
  16147. !0) : (this.dismissActiveTag(),
  16148. !1)
  16149. }
  16150. ,
  16151. n.prototype.intersecttag = function() {
  16152. var e = new r.Vector3
  16153. , t = new r.Vector3
  16154. , i = new r.Vector3;
  16155. return function(n, r, o) {
  16156. if (!this.enabled)
  16157. return null;
  16158. var a = null
  16159. , s = this.tagDiscs.filter(function(e) {
  16160. return e.parent.visible
  16161. });
  16162. if (s.length > 0) {
  16163. var l = this.model.floors.reduce(function(e, t) {
  16164. return t.hidden ? e : e.concat(t.collider.children)
  16165. }, s);
  16166. e.set(n.x, n.y, -1).unproject(o),
  16167. t.set(n.x, n.y, 1).unproject(o),
  16168. i.copy(t).sub(e).normalize(),
  16169. this.raycaster.set(e, i);
  16170. var c = this.raycaster.intersectObjects(l);
  16171. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16172. }
  16173. return this.intersectTag = a,
  16174. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16175. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16176. this.hoveredTag = a
  16177. }
  16178. .bind(this)),
  16179. a.billboard.on(h.LEAVE, function() {
  16180. this.hoveredTag = null
  16181. }
  16182. .bind(this))),
  16183. this.activateTag(a, y.BROWSE))),
  16184. a
  16185. }
  16186. }(),
  16187. n.prototype.rankedtagInDirection = function() {
  16188. var e = []
  16189. , t = []
  16190. , i = new r.Vector3
  16191. , n = new r.Vector3
  16192. , o = new r.Vector3;
  16193. return function(r, a, s, l) {
  16194. var c = 0;
  16195. t.length = 0;
  16196. for (var h = 0; h < this.closesttags.length; h++) {
  16197. var u = this.closesttags[h];
  16198. n.copy(u.position),
  16199. n.add(u.discPosition),
  16200. i.copy(a),
  16201. i.sub(n).negate(),
  16202. i.normalize();
  16203. var d = i.dot(l);
  16204. if (d >= 0) {
  16205. o.copy(n),
  16206. o.project(s);
  16207. var p = this.intersecttag(o, !1, s);
  16208. if (p) {
  16209. if (c >= e.length)
  16210. for (var f = 0; f < 64; f++)
  16211. e.push({
  16212. tag: u,
  16213. dot: d
  16214. });
  16215. var g = e[c];
  16216. g.tag = u,
  16217. g.dot = d,
  16218. g.position = math.projectPositionToCanvas(n, s),
  16219. t.push(g),
  16220. c++
  16221. }
  16222. }
  16223. }
  16224. return t.sort(function(e, t) {
  16225. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16226. }),
  16227. r < t.length ? t[r].tag : null
  16228. }
  16229. }(),
  16230. n.prototype.updateClosestTags = function() {
  16231. var e = new r.Vector3
  16232. , t = 30;
  16233. return function(i) {
  16234. this.closesttags || (this.closesttags = []),
  16235. this.closesttags.length = 0;
  16236. var n = this.model.tags;
  16237. if (n)
  16238. for (var r in n)
  16239. if (n.hasOwnProperty(r)) {
  16240. var o = n[r]
  16241. , a = o.position;
  16242. e.copy(i),
  16243. e.sub(a).negate();
  16244. var s = e.lengthSq();
  16245. s < t && this.closesttags.push(o)
  16246. }
  16247. }
  16248. }(),
  16249. t.exports = n
  16250. }
  16251. ).call(this, "/js/tag/tagManager.js")
  16252. }
  16253. , {
  16254. "../controls/serializer": 14,
  16255. "../enum/BlackoutStyle": 18,
  16256. "../enum/tagEvents": 32,
  16257. "../enum/ModelManagerEvents": 33,
  16258. "../enum/PlayerEvents": 40,
  16259. "../enum/TagStates": 44,
  16260. "../enum/Viewmode": 51,
  16261. "../enum/WarpStyle": 52,
  16262. "../objects/Snapshot": 153,
  16263. "../settings": 166,
  16264. "../util/common": 185,
  16265. "../util/lerp": 188,
  16266. "../util/logger": 189,
  16267. "./Billboard/BillboardEvent": 120,
  16268. "./Media/LinkType": 130,
  16269. "./Media/MediaEvent": 131,
  16270. events: 202,
  16271. three: 217
  16272. }],
  16273. 125: [function(e, t, i) {
  16274. (function(i) {
  16275. "use strict";
  16276. function n() {
  16277. this.embedWrapper = null,
  16278. this.embedElement = null
  16279. }
  16280. var r = e("../../util/ajax")
  16281. , o = e("./mediaSettings")
  16282. , a = e("../../settings")
  16283. , s = e("../../util/logger")
  16284. , l = new s(i);
  16285. n.prototype.createDomElement = function() {
  16286. return this.embedWrapper = document.createElement("div"),
  16287. this.embedWrapper.classList.add("tag-embed"),
  16288. this.embedWrapper.classList.add("hidden"),
  16289. this.embedWrapper
  16290. }
  16291. ,
  16292. n.prototype.load = function(e) {
  16293. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16294. return new Promise(function(e, i) {
  16295. r.get(t).then(function(t) {
  16296. if (t = JSON.parse(t),
  16297. t.html && t.html.indexOf("<script") === -1) {
  16298. this.embedWrapper.innerHTML = t.html;
  16299. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16300. if (this.embedWrapper.style.width = n + "px",
  16301. t.height) {
  16302. var r = t.height / t.width;
  16303. this.embedWrapper.style.height = n * r + "px"
  16304. }
  16305. this.embedElement = this.embedWrapper.firstChild;
  16306. var a = [];
  16307. try {
  16308. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16309. } catch (e) {
  16310. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16311. }
  16312. a.forEach(function(e) {
  16313. e.setAttribute("target", "_blank")
  16314. }),
  16315. this.embedElement.classList.add("hidden"),
  16316. this.embedWrapper.classList.remove("hidden"),
  16317. e()
  16318. } else
  16319. i("Not a valid embed")
  16320. }
  16321. .bind(this), function(e) {
  16322. i(e.response)
  16323. })
  16324. }
  16325. .bind(this))
  16326. }
  16327. ,
  16328. n.prototype.show = function() {
  16329. this.embedElement && this.embedElement.classList.remove("hidden")
  16330. }
  16331. ,
  16332. n.prototype.hide = function() {
  16333. this.embedElement && this.embedElement.classList.add("hidden")
  16334. }
  16335. ,
  16336. t.exports = n
  16337. }
  16338. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16339. }
  16340. , {
  16341. "../../settings": 166,
  16342. "../../util/ajax": 181,
  16343. "../../util/logger": 189,
  16344. "./mediaSettings": 132
  16345. }],
  16346. 126: [function(e, t, i) {
  16347. (function(i) {
  16348. "use strict";
  16349. function n(e) {
  16350. o.call(this),
  16351. this.options = e,
  16352. this.playerControls = null,
  16353. this.state = s.NOT_READY
  16354. }
  16355. var r = e("../../util/browser")
  16356. , o = e("./EmbedlyEmbed")
  16357. , a = e("../../util/logger")
  16358. , s = (new a(i),
  16359. Object.freeze({
  16360. NOT_READY: "player.not.ready",
  16361. CUED: "player.cued",
  16362. PLAYING: "player.playing",
  16363. PAUSED: "player.paused"
  16364. }));
  16365. n.prototype = Object.create(o.prototype),
  16366. n.prototype.createDomElement = function() {
  16367. return this.embedWrapper = document.createElement("div"),
  16368. this.embedWrapper.classList.add("tag-video"),
  16369. this.embedWrapper.classList.add("hidden"),
  16370. this.embedWrapper
  16371. }
  16372. ,
  16373. n.prototype.load = function(e) {
  16374. var t = function() {
  16375. function e(e) {
  16376. this.playerState = s.CUED,
  16377. this.options.startMuted && this.playerControls.mute()
  16378. }
  16379. function t(e) {
  16380. this.playerState = e
  16381. }
  16382. function i(e) {
  16383. this.playerControls.setCurrentTime(0),
  16384. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16385. }
  16386. this.playerControls = new playerjs.Player(this.embedElement),
  16387. this.playerControls.on("ready", e.bind(this)),
  16388. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16389. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16390. this.playerControls.on("ended", i.bind(this))
  16391. }
  16392. .bind(this);
  16393. return o.prototype.load.call(this, e).then(t.bind(this))
  16394. }
  16395. ,
  16396. n.prototype.play = function() {
  16397. var e = r.isMobile();
  16398. return function() {
  16399. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16400. }
  16401. }(),
  16402. n.prototype.pause = function() {
  16403. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16404. }
  16405. ,
  16406. t.exports = n
  16407. }
  16408. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16409. }
  16410. , {
  16411. "../../util/browser": 182,
  16412. "../../util/logger": 189,
  16413. "./EmbedlyEmbed": 125
  16414. }],
  16415. 127: [function(e, t, i) {
  16416. (function(i) {
  16417. "use strict";
  16418. function n(e) {
  16419. function t() {
  16420. return a.debug("requesting file from embedly:", e.href),
  16421. r.get(e.href, {
  16422. responseType: e.responseType
  16423. }).then(function(t) {
  16424. return a.debug("requesting file finished:", e.href),
  16425. t
  16426. })
  16427. }
  16428. function i() {}
  16429. return s = new Promise(function(e, n) {
  16430. s.catch(i).then(function() {
  16431. t().then(e, n)
  16432. })
  16433. }
  16434. )
  16435. }
  16436. var r = e("../../util/ajax")
  16437. , o = (e("./mediaSettings"),
  16438. e("../../util/logger"))
  16439. , a = new o(i)
  16440. , s = Promise.resolve();
  16441. t.exports.enqueue = n
  16442. }
  16443. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16444. }
  16445. , {
  16446. "../../util/ajax": 181,
  16447. "../../util/logger": 189,
  16448. "./mediaSettings": 132
  16449. }],
  16450. 128: [function(e, t, i) {
  16451. (function(i) {
  16452. "use strict";
  16453. function n() {
  16454. this.imageWrapper = null,
  16455. this.width = 0,
  16456. this.height = 0,
  16457. this.aspect = 1
  16458. }
  16459. var r = e("./MediaEvent")
  16460. , o = e("./EmbedlyQueue")
  16461. , a = e("events").EventEmitter
  16462. , s = e("../../util/logger")
  16463. , l = e("../../settings");
  16464. new s(i);
  16465. n.prototype = Object.create(a.prototype),
  16466. n.prototype.createDomElement = function() {
  16467. return this.imageWrapper = document.createElement("div"),
  16468. this.imageWrapper.classList.add("tag-image"),
  16469. this.imageWrapper.classList.add("hidden"),
  16470. this.imageWrapper.addEventListener("click", function(e) {
  16471. e.stopPropagation(),
  16472. this.emit(r.IMAGE_OPENING),
  16473. this.imageWrapper.style.pointerEvents = "none"
  16474. }
  16475. .bind(this)),
  16476. this.imageWrapper
  16477. }
  16478. ,
  16479. n.prototype.onClosed = function() {
  16480. this.imageWrapper.style.pointerEvents = "auto"
  16481. }
  16482. ,
  16483. n.prototype.load = function(e) {
  16484. var t = Math.max(window.screen.height, window.screen.width)
  16485. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16486. return new Promise(function(e, t) {
  16487. function n(t) {
  16488. var i = t.target;
  16489. this.width = i.naturalWidth,
  16490. this.height = i.naturalHeight,
  16491. this.aspect = this.width / this.height;
  16492. var n = t.target.src;
  16493. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16494. this.imageWrapper.style.width = this.width + "px",
  16495. this.imageWrapper.style.height = this.height + "px",
  16496. this.imageWrapper.classList.remove("hidden"),
  16497. e()
  16498. }
  16499. o.enqueue({
  16500. href: i,
  16501. responseType: "arraybuffer"
  16502. }).then(function(e) {
  16503. var t = new Uint8Array(e)
  16504. , i = new Blob([t])
  16505. , r = new window.Image;
  16506. r.addEventListener("load", n.bind(this));
  16507. var o = URL.createObjectURL(i);
  16508. r.src = o
  16509. }
  16510. .bind(this), t)
  16511. }
  16512. .bind(this))
  16513. }
  16514. ,
  16515. t.exports = n
  16516. }
  16517. ).call(this, "/js/tag/Media/Image.js")
  16518. }
  16519. , {
  16520. "../../settings": 166,
  16521. "../../util/logger": 189,
  16522. "./EmbedlyQueue": 127,
  16523. "./MediaEvent": 131,
  16524. events: 202
  16525. }],
  16526. 129: [function(e, t, i) {
  16527. "use strict";
  16528. function n(e) {
  16529. this.label = e.label,
  16530. this.href = e.url,
  16531. this.type = this.updateLinkForType(),
  16532. this.domElement = null,
  16533. this.id = c++
  16534. }
  16535. var r = e("./LinkType")
  16536. , o = e("./MediaEvent")
  16537. , a = e("../../util/browser")
  16538. , s = e("../../analytics")
  16539. , l = e("events").EventEmitter
  16540. , c = 0;
  16541. n.prototype = Object.create(l.prototype),
  16542. n.prototype.updateLinkForType = function() {
  16543. function e(e) {
  16544. var t = new RegExp("[#&?]start=([^#&?]*)")
  16545. , i = t.exec(e);
  16546. return i[1]
  16547. }
  16548. function t(e) {
  16549. return e + "&play=1"
  16550. }
  16551. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16552. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16553. r.NAVIGATION) : (this.href = t(this.href),
  16554. r.MODEL) : r.EXT_LINK
  16555. }
  16556. ;
  16557. var h = {};
  16558. n.prototype.createDomElement = function() {
  16559. function e(e) {
  16560. switch (e.stopPropagation(),
  16561. h[this.id] = !0,
  16562. s.trackAlways("click_tag_link", {
  16563. link_type: this.type,
  16564. link_count: c,
  16565. links_clicked: Object.keys(h).length
  16566. }),
  16567. this.type) {
  16568. case r.MODEL:
  16569. window.location.replace(this.href);
  16570. break;
  16571. case r.EXT_LINK:
  16572. window.open(this.href, "_blank")
  16573. }
  16574. this.emit(o.LINK_CLICK, {
  16575. type: this.type,
  16576. url: this.href
  16577. })
  16578. }
  16579. if (this.domElement = document.createElement("a"),
  16580. this.domElement.classList.add("tag-link"),
  16581. this.domElement.textContent = this.label,
  16582. this.type === r.EXT_LINK) {
  16583. this.domElement.textContent += " ";
  16584. var t = document.createElement("i");
  16585. t.classList.add("icon-ext-link"),
  16586. t.title = "Link to external web site",
  16587. this.domElement.appendChild(t)
  16588. }
  16589. return this.domElement.addEventListener("click", e.bind(this)),
  16590. this.domElement
  16591. }
  16592. ,
  16593. t.exports = n
  16594. }
  16595. , {
  16596. "../../analytics": 4,
  16597. "../../util/browser": 182,
  16598. "./LinkType": 130,
  16599. "./MediaEvent": 131,
  16600. events: 202
  16601. }],
  16602. 130: [function(e, t, i) {
  16603. "use strict";
  16604. t.exports = {
  16605. NAVIGATION: "navigation",
  16606. MODEL: "model",
  16607. EXT_LINK: "ext-link"
  16608. }
  16609. }
  16610. , {}],
  16611. 131: [function(e, t, i) {
  16612. "use strict";
  16613. t.exports = Object.freeze({
  16614. LINK_CLICK: "mtmedia.link",
  16615. IMAGE_LOADED: "mtmedia.image.loaded",
  16616. IMAGE_OPENING: "mtmedia.image.opening",
  16617. IMAGE_OPENED: "mtmedia.image.opened",
  16618. IMAGE_CLOSING: "mtmedia.image.closing",
  16619. IMAGE_CLOSED: "mtmedia.image.closed",
  16620. VIDEO_START: "mtmedia.video.start",
  16621. VIDEO_PAUSE: "mtmedia.video.pause",
  16622. VIDEO_ENDED: "mtmedia.video.end"
  16623. })
  16624. }
  16625. , {}],
  16626. 132: [function(e, t, i) {
  16627. "use strict";
  16628. t.exports = Object.freeze({
  16629. maxEmbedWidth: 350,
  16630. defaultAspectRatio: .75
  16631. })
  16632. }
  16633. , {}],
  16634. 133: [function(e, t, i) {
  16635. "use strict";
  16636. t.exports = Object.freeze({
  16637. TEXT: "text",
  16638. LINK: "link",
  16639. IMAGE: "photo",
  16640. VIDEO: "video",
  16641. RICH: "rich"
  16642. })
  16643. }
  16644. , {}],
  16645. 134: [function(e, t, i) {
  16646. "use strict";
  16647. function n(e) {
  16648. this.capabilities = {
  16649. links: {
  16650. enable: e.supportLinks,
  16651. keepLabels: e.keepLinkLabels
  16652. }
  16653. }
  16654. }
  16655. var r = e("./DescriptionChunkType");
  16656. n.prototype.parse = function(e, t) {
  16657. var i = []
  16658. , n = e.split("[").map(function(e, t) {
  16659. return 0 === t ? e : "[" + e
  16660. });
  16661. return n.forEach(function(e) {
  16662. var n = this.findMarkdown(e);
  16663. if (n) {
  16664. if (n.url.indexOf("javascript:") !== -1)
  16665. return;
  16666. this.addLinkChunk(i, n, t),
  16667. this.addTextChunk(i, e.slice(n.markdown.length))
  16668. } else
  16669. this.addTextChunk(i, e)
  16670. }
  16671. .bind(this)),
  16672. i
  16673. }
  16674. ,
  16675. n.prototype.findMarkdown = function(e) {
  16676. var t = /\[([^\]]*)\]\((.*)\)/
  16677. , i = e.match(t);
  16678. if (i) {
  16679. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16680. 0 !== r); )
  16681. o++;
  16682. var a = n.length - o;
  16683. return {
  16684. markdown: i[0].substring(0, i[0].length - a),
  16685. label: i[1],
  16686. url: i[2].substring(0, o)
  16687. }
  16688. }
  16689. }
  16690. ,
  16691. n.prototype.addTextChunk = function(e, t) {
  16692. 0 !== t.length && e.push({
  16693. type: r.TEXT,
  16694. text: t
  16695. })
  16696. }
  16697. ,
  16698. n.prototype.addLinkChunk = function(e, t) {
  16699. if (!this.capabilities.links.enable)
  16700. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16701. var i = {
  16702. label: t.label,
  16703. url: t.url
  16704. };
  16705. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16706. e.push({
  16707. type: r.LINK,
  16708. link: i
  16709. })
  16710. }
  16711. ,
  16712. t.exports = n
  16713. }
  16714. , {
  16715. "./DescriptionChunkType": 133
  16716. }],
  16717. 135: [function(e, t, i) {
  16718. (function(i) {
  16719. "use strict";
  16720. var n = e("../util/logger")
  16721. , r = new n(i)
  16722. , o = {
  16723. parseIdsFromChunkName: function(e, t) {
  16724. t.floorId = o.parseFloor(e),
  16725. t.roomId = o.parseRoom(e)
  16726. },
  16727. parseFloor: function(e) {
  16728. var t = e.match(/_group([0-9]+)/);
  16729. if (!t)
  16730. return 0;
  16731. try {
  16732. return parseInt(t[1], 10)
  16733. } catch (e) {
  16734. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16735. 0
  16736. }
  16737. },
  16738. parseRoom: function(e) {
  16739. var t = e.match(/_sub([0-9]+)/);
  16740. if (!t)
  16741. return -1;
  16742. try {
  16743. return parseInt(t[1], 10)
  16744. } catch (e) {
  16745. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16746. 0
  16747. }
  16748. }
  16749. };
  16750. t.exports = o
  16751. }
  16752. ).call(this, "/js/model/Chunks.js")
  16753. }
  16754. , {
  16755. "../util/logger": 189
  16756. }],
  16757. 136: [function(e, t, i) {
  16758. (function(i) {
  16759. "use strict";
  16760. function n(e) {
  16761. s.call(this),
  16762. this.model = e,
  16763. this.exploded = !1
  16764. }
  16765. var r = e("../objects/Floor")
  16766. , o = (e("../settings"),
  16767. e("../util/logger"))
  16768. , a = e("../util/transitions")
  16769. , s = e("../util/IndexedCollection")
  16770. , l = e("../util/common")
  16771. , c = e("../util/easing");
  16772. new o(i);
  16773. l.inherit(n, s),
  16774. n.prototype.add = function(e) {
  16775. s.prototype.add.call(this, e),
  16776. this.model.add(e)
  16777. }
  16778. ,
  16779. n.prototype.getIndex = function(e) {
  16780. return e.floorIndex
  16781. }
  16782. ,
  16783. n.prototype.build = function() {
  16784. this.list.forEach(function(e) {
  16785. e.build()
  16786. })
  16787. }
  16788. ,
  16789. n.prototype.size = function() {
  16790. return this.length
  16791. }
  16792. ,
  16793. n.prototype.sort = function() {
  16794. s.prototype.sort.call(this, function(e, t) {
  16795. return e.floorIndex - t.floorIndex
  16796. })
  16797. }
  16798. ,
  16799. n.prototype.nextFloor = function(e, t) {
  16800. return this.index[e.floorIndex + t] || null
  16801. }
  16802. ,
  16803. n.prototype.getFloorAtPoint = function(e) {
  16804. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16805. var r = this.list[n]
  16806. , o = r.distanceToPoint(e);
  16807. (!t || i > o) && (i = o,
  16808. t = r)
  16809. }
  16810. return t
  16811. }
  16812. ,
  16813. n.prototype.getOrMakeFloor = function(e) {
  16814. var t = this.index[e];
  16815. return t || (t = new r(this.model,e),
  16816. this.add(t)),
  16817. t
  16818. }
  16819. ,
  16820. n.prototype.hide = function() {
  16821. this.list.forEach(function(e) {
  16822. e.hide()
  16823. })
  16824. }
  16825. ,
  16826. n.prototype.show = function() {
  16827. this.list.forEach(function(e) {
  16828. e.show()
  16829. })
  16830. }
  16831. ,
  16832. n.prototype.names = function() {
  16833. return this.list.reduce(function(e, t) {
  16834. return e.concat(t.name)
  16835. }, [])
  16836. }
  16837. ,
  16838. n.prototype.toggleExplodeHorizontal = function() {
  16839. function e(e, t) {
  16840. r.copy(e.position),
  16841. e.position.x = i[e.floorIndex] * t,
  16842. e.position.y = 1 * e.floorIndex * t,
  16843. r.sub(e.position).multiplyScalar(-1),
  16844. e.panos.forEach(function(e) {
  16845. e.translate(r)
  16846. })
  16847. }
  16848. var t, i = [], n = 0;
  16849. this.list.forEach(function(e, r, o) {
  16850. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16851. n += t,
  16852. i[r] = n
  16853. }),
  16854. i = i.map(function(e) {
  16855. return e - n / 2
  16856. });
  16857. var r = this.list[0].position.clone();
  16858. this.exploded ? this.list.forEach(function(t) {
  16859. a.start(function(i) {
  16860. e(t, 1 - i)
  16861. }, 1500, null, 0, c.easeOutExpo)
  16862. }) : this.list.forEach(function(t) {
  16863. a.start(function(i) {
  16864. e(t, i)
  16865. }, 1500, null, 0, c.easeOutExpo)
  16866. }),
  16867. this.exploded = !this.exploded
  16868. }
  16869. ,
  16870. n.prototype.toggleExplodeVertical = function() {
  16871. function e(e, i) {
  16872. var n = n.copy(e.position);
  16873. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16874. n.sub(e.position).multiplyScalar(-1),
  16875. e.panos.forEach(function(e) {
  16876. e.translate(n)
  16877. })
  16878. }
  16879. var t = this.model.size;
  16880. this.list[0].position.clone();
  16881. this.exploded ? this.list.forEach(function(t) {
  16882. a.start(function(i) {
  16883. e(t, 1 - i)
  16884. }, 1500, null, 0, c.easeOutExpo)
  16885. }) : this.list.forEach(function(t) {
  16886. a.start(function(i) {
  16887. e(t, i)
  16888. }, 1500, null, 0, c.easeOutExpo)
  16889. }),
  16890. this.exploded = !this.exploded
  16891. }
  16892. ,
  16893. t.exports = n
  16894. }
  16895. ).call(this, "/js/model/FloorCollection.js")
  16896. }
  16897. , {
  16898. "../objects/Floor": 146,
  16899. "../settings": 166,
  16900. "../util/IndexedCollection": 175,
  16901. "../util/common": 185,
  16902. "../util/easing": 186,
  16903. "../util/logger": 189,
  16904. "../util/transitions": 195
  16905. }],
  16906. 137: [function(e, t, i) {
  16907. (function(i) {
  16908. "use strict";
  16909. function n() {
  16910. c.call(this)
  16911. }
  16912. var r = e("../settings")
  16913. , o = e("../util/logger")
  16914. , a = e("../enum/Viewmode")
  16915. , s = e("../objects/Snapshot")
  16916. , l = (e("../util/math"),
  16917. e("../util/common"))
  16918. , c = e("../util/IndexedCollection")
  16919. , h = new o(i);
  16920. l.inherit(n, c),
  16921. n.prototype.getImage = function(e) {
  16922. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16923. }
  16924. ,
  16925. n.prototype.filterByModesAndReel = function(e, t) {
  16926. for (var i = [], n = 0; n < t.length; n += 1) {
  16927. var r = t[n]
  16928. , o = this.index[r.sid];
  16929. o && i.push(o)
  16930. }
  16931. var s = e[a.DOLLHOUSE]
  16932. , l = e[a.FLOORPLAN];
  16933. i = i.filter(function(e) {
  16934. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16935. return !0;
  16936. var t;
  16937. try {
  16938. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16939. } catch (e) {
  16940. return h.debug(e.message),
  16941. !1
  16942. }
  16943. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16944. }),
  16945. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16946. this.list = i,
  16947. this.reIndex()
  16948. }
  16949. ,
  16950. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16951. if (0 === this.list.length)
  16952. return [];
  16953. var locations = [];
  16954. var deal = (info, container)=>{
  16955. var src = info.thumbnail_signed_src,
  16956. o = info.name || "";
  16957. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16958. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16959. let a = panos.get(info.metadata.scan_id);
  16960. if (a && !a.isAligned()) return
  16961. }
  16962. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16963. if (cameraMode === a.MESH) return
  16964. if(window.isLocal){
  16965. src = manage.dealURL(src)
  16966. //本地文件莫名少了个"."
  16967. if(src[src.length-1]=='.'){
  16968. src = src.slice(0,-1)
  16969. }
  16970. }
  16971. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16972. var l = {
  16973. cameraMode: cameraMode,
  16974. position: info.metadata.camera_position,
  16975. quaternion: info.metadata.camera_quaternion,
  16976. zoom: info.metadata.zoom,
  16977. panoId: info.metadata.scan_id,
  16978. orthoZoom: info.metadata.ortho_zoom,
  16979. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16980. thumbUrl: src,
  16981. name: n.filterImageName(o),
  16982. sid: info.sid
  16983. }
  16984. var item = new s(l);
  16985. item.momentTour = info.momentTour
  16986. item.dontRot = info.dontRot
  16987. item.rotTime = info.rotTime
  16988. container.push(item)
  16989. return item
  16990. }
  16991. }
  16992. this.list.forEach(image=>{
  16993. if(image.images){
  16994. var folder = $.extend({}, image )
  16995. folder.heroLocations = [];
  16996. image.images.list.forEach(child=>{
  16997. deal(child, folder.heroLocations);
  16998. })
  16999. folder.musicInfo = folder.musicInfo || {}
  17000. locations.push(folder)
  17001. delete folder.images;
  17002. delete folder.locations;
  17003. }else{
  17004. var item = deal(image, locations);
  17005. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17006. }
  17007. })
  17008. return locations
  17009. }
  17010. ,
  17011. n.prototype.getIndex = function(e) {
  17012. return e.sid
  17013. }
  17014. ,
  17015. n.filterImageName = function(e) {
  17016. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17017. }
  17018. ,
  17019. t.exports = n
  17020. }
  17021. ).call(this, "/js/model/ImageCollection.js")
  17022. }
  17023. , {
  17024. "../enum/Viewmode": 51,
  17025. "../objects/Snapshot": 153,
  17026. "../settings": 166,
  17027. "../util/IndexedCollection": 175,
  17028. "../util/common": 185,
  17029. "../util/logger": 189,
  17030. "../util/math": 190
  17031. }],
  17032. 138: [function(e, t, i) {
  17033. (function(i) {
  17034. "use strict";
  17035. function n() {
  17036. u.call(this)
  17037. }
  17038. var r = e("../label/Label")
  17039. , o = e("../settings")
  17040. , a = e("../util/logger")
  17041. , s = e("../util/math")
  17042. , l = e("../util/ajax")
  17043. , c = e("./RoomCollection")
  17044. , h = e("../util/common")
  17045. , u = e("../util/IndexedCollection");
  17046. new a(i);
  17047. h.inherit(n, u),
  17048. n.prototype.getIndex = function(e) {
  17049. return e.labelId
  17050. }
  17051. ,
  17052. n.prototype.associateWithRooms = function(e) {
  17053. this.forEach(function(t) {
  17054. e.forEach(function(e) {
  17055. e.roomId === t.roomId && (t.room = e)
  17056. })
  17057. })
  17058. }
  17059. ,
  17060. n.prototype.createFromLabelData = function(e) {
  17061. e.forEach(function(e) {
  17062. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17063. t = c.generateRoomId(e.floorId, t);
  17064. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17065. i.position = s.convertWorkshopVector(i.position),
  17066. this.add(i),
  17067. i.build()
  17068. }
  17069. .bind(this))
  17070. }
  17071. ,
  17072. n.prototype.load = function(e, t) {
  17073. return l.get(e, {
  17074. responseType: "json",
  17075. auth: t ? o.authorizationHeader : null
  17076. }).done(function(e) {
  17077. var t = [];
  17078. for (var i in e) {
  17079. var n = e[i];
  17080. t.push(n)
  17081. }
  17082. this.createFromLabelData(t)
  17083. }
  17084. .bind(this))
  17085. }
  17086. ,
  17087. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17088. var t = -1;
  17089. if (e) {
  17090. if(typeof e == 'number'){//add
  17091. t = parseInt(e)
  17092. }else{
  17093. var i = e.split("_");
  17094. t = parseInt(i[0])
  17095. }
  17096. }
  17097. return t
  17098. },
  17099. t.exports = n
  17100. }
  17101. ).call(this, "/js/model/LabelCollection.js")
  17102. }
  17103. , {
  17104. "../label/Label": 90,
  17105. "../settings": 166,
  17106. "../util/IndexedCollection": 175,
  17107. "../util/ajax": 181,
  17108. "../util/common": 185,
  17109. "../util/logger": 189,
  17110. "../util/math": 190,
  17111. "./RoomCollection": 141
  17112. }],
  17113. 139: [function(e, t, i) {
  17114. (function(i) {
  17115. "use strict";
  17116. function n(e, t) {
  17117. o.Object3D.call(this)
  17118. this.sid = window.number;//t.sid,
  17119. this.data = t,
  17120. this.options = e,
  17121. this.urls = new s(e.urlFiles),
  17122. this.isPublic = void 0 !== t.is_public && t.is_public,
  17123. //创建heroLocations
  17124. this.images = new _(this),
  17125. this.images.extend(t.images),
  17126. this.images.forEach((info)=>{
  17127. if(info.locations){
  17128. info.images = new _(this);
  17129. info.images.extend(info.locations)
  17130. }
  17131. })
  17132. this.heroLocations = []
  17133. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17134. this.outdoorPanoLocations = [],
  17135. this.floors = new d(this),
  17136. this.floorsEnabled = void 0 === e.floors || e.floors,
  17137. this.changingFloor = !1,
  17138. this.chunks = [],
  17139. this.panos = new A,
  17140. this.colliders = [],
  17141. this.loadPanosPromise = null,
  17142. this.loadMeshTexturesPromise = null,
  17143. this.auxDataPromise = null,
  17144. this.meshTexturesLoaded = !1,
  17145. this.meshTextures = [],
  17146. this.tags = {},
  17147. this.tagsShown = !1,
  17148. this.shouldShowtags = !1,
  17149. this.has360Views = !1,
  17150. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17151. this.supportedModes = {},
  17152. this.supportedModes[c.PANORAMA] = !0,
  17153. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17154. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17155. this.supportedModes[c.TRANSITIONING] = !0,
  17156. this.supportsTiles = this.configureTiling(),
  17157. // this.supportsVR = t.is_vr,
  17158. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17159. this.mode = c.DOLLHOUSE,
  17160. this.size = null,
  17161. this.center = null,
  17162. this.boundingBox = new o.Box3,
  17163. this.currentFloor = null,
  17164. this.allFloorsVisible = !0,
  17165. this.projectedPano0 = null,
  17166. this.projectedPano1 = null,
  17167. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17168. this.addFloor(new u(this,t,e.trim()))
  17169. }
  17170. .bind(this)),
  17171. this.waitQueue = [],
  17172. this.on("load", function(e) {
  17173. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17174. return !e.isLoadedCallback()
  17175. }),
  17176. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17177. }
  17178. .bind(this)),
  17179. this.setupCustomProperties()
  17180. this.hots = {};
  17181. }
  17182. function r() {
  17183. try {
  17184. var e = document.createElement("canvas")
  17185. , t = e.getContext("webgl");
  17186. t || (t = e.getContext("experimental-webgl"));
  17187. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17188. return i
  17189. } catch (e) {
  17190. return 0
  17191. }
  17192. }
  17193. var o = e("three")
  17194. , a = e("../util/ajax")
  17195. , s = e("../util/ModelUrls")
  17196. , l = e("../objects/BoundingTextureSkybox")
  17197. , c = e("../enum/Viewmode")
  17198. , h = e("../enum/RenderOrder")
  17199. , u = (e("../enum/AlignmentType"),
  17200. e("../objects/Floor"))
  17201. , d = e("./FloorCollection")
  17202. , p = e("../objects/Chunk")
  17203. , f = (e("../objects/Room"),
  17204. e("../objects/Snapshot"),
  17205. e("../label/Label"),
  17206. e("../util/math"),
  17207. e("../settings"))
  17208. ,ss = e("../shaders")
  17209. , g = e("../util/logger")
  17210. , m = e("../tag/tag")
  17211. , v = (e("../tag/tagManager"),
  17212. e("../objects/Panorama"))
  17213. , A = e("../util/PanoramaCollection")
  17214. , y = e("../loaders/ModelLoader")
  17215. , C = e("../loaders/ModelTextureLoader")
  17216. , I = e("../loaders/SweepDataLoader")
  17217. , E = e("../util/transitions")
  17218. , b = e("../util/common")
  17219. , es = e("../util/easing")
  17220. ,lerp = e("../util/lerp")
  17221. ,tex = e("../util/texture")
  17222. , w = e("./../util/browser")
  17223. , _ = e("./ImageCollection")
  17224. , T = e("./RoomCollection")
  17225. , x = e("./LabelCollection")
  17226. , S = e("./Chunks")
  17227. , M = e("./../util/showcase")
  17228. , R = e("../exception/BasicException")
  17229. , P = (e("../constants")
  17230. ,e("events").EventEmitter)
  17231. //,Hot = e("hot")
  17232. , O = new g(i);
  17233. n.prototype = Object.create(o.Object3D.prototype),
  17234. b.extend(n, P),
  17235. n.prototype.setupCustomProperties = function() {
  17236. var e = f.modelAlpha;
  17237. Object.defineProperty(this, "alpha", {
  17238. get: function() {
  17239. return e
  17240. },
  17241. set: function(t) {
  17242. e = t,
  17243. this.chunks.forEach(function(t) {
  17244. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17245. })
  17246. }
  17247. })
  17248. }
  17249. ,
  17250. n.prototype.configureTiling = function() {
  17251. var e = r();
  17252. if (e < 2048)
  17253. return !1;
  17254. O.warn("Max cube texture size: " + e);
  17255. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17256. var i = f.tiling.tilingFlagNames[t];
  17257. if ("1" === w.valueFromHash(i, null))
  17258. return !0;
  17259. if ("0" === w.valueFromHash(i, null))
  17260. return !1
  17261. }
  17262. //--------------------------------------------许钟文-------------------------------------------
  17263. //return true;
  17264. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17265. //--------------------------------------------e n d -------------------------------------------
  17266. }
  17267. ,
  17268. n.prototype.toggleAlpha = function() {
  17269. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17270. }
  17271. ,
  17272. n.prototype.load = function(e) {
  17273. var t = function() {
  17274. return $.when(this.loadPanos(), this.loadMesh())
  17275. }
  17276. , i = this.urls.init().then(t.bind(this));
  17277. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17278. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17279. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17280. }
  17281. ,
  17282. n.prototype.loadMesh = function() {
  17283. function e(e) {
  17284. O.error(e),
  17285. n.reject("loading-failed")
  17286. }
  17287. function t(e, t) {
  17288. n.notify(e, t)
  17289. }
  17290. function i(e, t) {
  17291. if (0 === e.length) {
  17292. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17293. r.supportedModes[c.DOLLHOUSE] = !1,
  17294. r.supportedModes[c.FLOORPLAN] = !1;
  17295. var i = new p({
  17296. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17297. });
  17298. i.material.visible = !1,
  17299. i.rotateX(-Math.PI / 2),
  17300. i.geometry.computeBoundingBox(),
  17301. e = [i]
  17302. }
  17303. e.forEach(function(e) {
  17304. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17305. r.addChunk(t, e)
  17306. }),
  17307. r.floors.sort(),
  17308. n.resolve(r)
  17309. }
  17310. var n = $.Deferred()
  17311. , r = this;
  17312. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17313. n.promise()
  17314. }
  17315. ,
  17316. n.prototype.loadMeshTextures = function() {
  17317. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17318. this.meshTexturesLoaded = !0
  17319. }
  17320. .bind(this)),
  17321. this.loadTexturesPromise)
  17322. }
  17323. ,
  17324. /* n.prototype.loadtags = function() {//xzw改
  17325. var e = $.Deferred();
  17326. if (!f.tags.enabled)
  17327. return e.resolve();
  17328. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17329. t = "data/" + this.sid + "/tags.json"
  17330. return a.get(t, {
  17331. responseType: "json",
  17332. auth: this.isPublic ? null : f.authorizationHeader
  17333. }).done(function(t) {
  17334. var i = 0
  17335. , n = 0;
  17336. for (var r in t) {
  17337. var o = t[r];
  17338. o.enabled && (n++,
  17339. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17340. i++))
  17341. }
  17342. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17343. e.resolve()
  17344. }
  17345. .bind(this)).fail(function() {
  17346. O.warn("Getting tags failed, not displaying tags."),
  17347. e.resolve()
  17348. }),
  17349. e
  17350. } */
  17351. n.prototype.shineHots = function(){ //xzw
  17352. E.trigger({
  17353. func: function(e) {
  17354. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17355. for(var i in this.hots){
  17356. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17357. }
  17358. }.bind(this),
  17359. cycling: true,
  17360. duration: 3000,
  17361. //easing: "easeInOutQuad",
  17362. name: "hotShine"
  17363. })
  17364. },
  17365. /* n.prototype.loadOverlays = function(overlays){
  17366. var overlays = window.data2 && window.data2.overlays
  17367. overlays && overlays.forEach((info)=>{
  17368. new Overlay(info)
  17369. })
  17370. Overlay.load()
  17371. }
  17372. */
  17373. n.prototype.loadhots = function() {//xzw
  17374. initHot(this)
  17375. var r = $.Deferred();
  17376. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17377. return a.get(t, {
  17378. responseType: "json",
  17379. auth: this.isPublic ? null : f.authorizationHeader
  17380. }).done(function(e) {
  17381. window.data2 = e;
  17382. if(!e){
  17383. console.error("data2 is null")
  17384. }else{
  17385. g_data2 = hotMatcher(e);
  17386. this.hotsCount = 0;
  17387. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17388. if(e.hots){
  17389. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17390. sids.forEach((sid)=>{
  17391. e.hots[sid].sid = sid
  17392. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17393. })
  17394. }
  17395. if(e.overlays){
  17396. e.overlays.forEach((info)=>{
  17397. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17398. new Hot(info, 'byOverlay')
  17399. })
  17400. }
  17401. Hot.createHotList();
  17402. Hot.startLoad()
  17403. g_index = w.valueFromHash("m");
  17404. }
  17405. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17406. /* var dataJsPromise = $.Deferred();
  17407. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17408. a.get(dataJsUrl,{
  17409. responseType: "json",
  17410. auth: this.isPublic ? null : f.authorizationHeader
  17411. }).done(function(data) {
  17412. window.hotData = data;
  17413. this.createHotItem(data, this.hots);
  17414. for(let i in this.hots){//add
  17415. data[i] && this.hots[i].initStyleImg(data[i]);
  17416. }
  17417. dataJsPromise.resolve();
  17418. }.bind(this)).fail(function(){
  17419. console.log('Data.js is empty');
  17420. dataJsPromise.resolve();
  17421. }) */
  17422. r.resolve();
  17423. }.bind(this)).fail(function() {
  17424. console.log('没有热点');
  17425. r.resolve()
  17426. }),
  17427. r
  17428. }
  17429. ,
  17430. n.prototype.loadPanos = function() {
  17431. if (this.loadPanosPromise)
  17432. return this.loadPanosPromise;
  17433. var e = new I(this);
  17434. return this.loadPanosPromise = e.load().then(function(e) {
  17435. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17436. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17437. else console.log(e.uuid)
  17438. }
  17439. .bind(this))),
  17440. this.panos.extend(e.map(function(e) {
  17441. return new v(this,e.uuid,e,this.supportsTiles)
  17442. }
  17443. .bind(this))),
  17444. this.panos.forEach(function(e) {
  17445. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17446. var i = this.panos.get(t);
  17447. i && this.panos.setNeighbour(e, i, !0)
  17448. }
  17449. .bind(this)),
  17450. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17451. }
  17452. .bind(this)),
  17453. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17454. this.supportedModes[c.PANORAMA] = !1),
  17455. $.when(this)
  17456. }
  17457. .bind(this)),
  17458. this.loadPanosPromise
  17459. }
  17460. ,
  17461. n.prototype.loadHighlightReel = function() {//xzw
  17462. var e = $.Deferred()
  17463. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17464. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17465. return a.get(t, {
  17466. responseType: "json",
  17467. auth: this.isPublic ? null : f.authorizationHeader
  17468. }).done(function(t) {
  17469. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17470. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17471. e.resolve()
  17472. }
  17473. .bind(this)).fail(function() {
  17474. O.warn("Getting highlight reel failed, no highlights available"),
  17475. e.resolve()
  17476. }),
  17477. e
  17478. }
  17479. ,
  17480. n.prototype.waitForLoad = function(e, t) {
  17481. t() || (this.waitQueue.push({
  17482. object: e,
  17483. isLoadedCallback: t
  17484. }),
  17485. 1 === this.waitQueue.length && this.emit("waiting"))
  17486. }
  17487. ,
  17488. n.prototype.hide = function() {
  17489. this.floors.hide()
  17490. }
  17491. ,
  17492. n.prototype.show = function() {
  17493. this.floors.show()
  17494. }
  17495. ,
  17496. n.prototype.floorNames = function() {
  17497. return this.floors.names()
  17498. }
  17499. ,
  17500. n.prototype.warpDestFloors = function(e, t) {
  17501. if (!e || this.floors.length !== e.length)
  17502. return void this.toggleAllFloors(!0);
  17503. var i = e.findIndex(function(e) {
  17504. return e
  17505. }
  17506. .bind(this));
  17507. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17508. }
  17509. ,
  17510. n.prototype.setFloor = function(e, t, i) {
  17511. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17512. this.allFloorsVisible = !1,
  17513. this._setFloor(e, t, i)
  17514. }
  17515. ,
  17516. n.prototype.toggleAllFloors = function(e) {
  17517. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17518. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17519. this._setFloor(this.currentFloor)
  17520. }
  17521. ,
  17522. n.prototype._setFloor = function(e, t, i) {
  17523. t = t || this.mode,
  17524. this.emit("floor.changed", e, t, this.currentFloor),
  17525. this.currentFloor = e;
  17526. var n;
  17527. if (t === c.PANORAMA) {
  17528. if (this.show(),
  17529. this.shouldShowtags && this.tagsShown)
  17530. for (n in this.tags)
  17531. this.tags[n].show(f.showFloorDuration)
  17532. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17533. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17534. }
  17535. .bind(this)),
  17536. this.shouldShowtags && this.tagsShown))
  17537. for (n in this.tags) {
  17538. var r = this.tags[n];
  17539. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17540. }
  17541. var o = this
  17542. , a = e;
  17543. E.start(function() {}, f.showFloorDelay, function() {
  17544. o.floors.forEach(function(e) {
  17545. e.chunks.forEach(function(t) {
  17546. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17547. })
  17548. })
  17549. }
  17550. .bind(this))
  17551. }
  17552. ,
  17553. n.prototype.toggleExplode = function() {
  17554. this.floors.toggleExplodeHorizontal()
  17555. }
  17556. ,
  17557. n.prototype.toggleExplodeUp = function() {
  17558. this.floors.toggleExplodeVertical()
  17559. }
  17560. ,
  17561. n.prototype.nextFloor = function(e) {
  17562. return this.floors.nextFloor(this.currentFloor, e)
  17563. }
  17564. ,
  17565. n.prototype.addFloor = function(e) {
  17566. this.floors.add(e)
  17567. }
  17568. ,
  17569. n.prototype.getFloorAtPoint = function(e) {
  17570. return this.floors.getFloorAtPoint(e)
  17571. }
  17572. ,
  17573. n.prototype.getTagBySid = function(e) {
  17574. return this.tags[e]
  17575. }
  17576. ,
  17577. n.prototype.addChunk = function(e, t) {
  17578. this.floors.getOrMakeFloor(e).addChunk(t),
  17579. this.chunks.push(t)
  17580. }
  17581. ,
  17582. n.prototype.setMode = function(e) {
  17583. if (!this.supportedModes[e])
  17584. throw new R("Mode not supported for this model: " + e);
  17585. this.mode = e;
  17586. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17587. this.chunks.forEach(function(t) {
  17588. t.setMode(e)
  17589. })
  17590. }
  17591. ,
  17592. n.prototype.build = function() {
  17593. this.heroLocations = this.images.getHeroLocations(this.panos);
  17594. var e = function() {
  17595. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17596. }
  17597. .bind(this)();
  17598. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17599. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17600. }
  17601. .bind(this)) || e,
  17602. null === this.heroImage && O.warn("No hero image defined."),
  17603. this.currentFloor = this.floors.last(),
  17604. this.floors.build(),
  17605. this.colliders = this.floors.reduce(function(e, t) {
  17606. return e.concat(t.collider.children)
  17607. }, []),
  17608. this.panos.forEach(function(e) {
  17609. e.build1(),
  17610. e.on("enter", function() {
  17611. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17612. }
  17613. .bind(this))
  17614. }
  17615. .bind(this)),
  17616. this.panos.forEach(function(e) {
  17617. e.build2()
  17618. }),
  17619. this.floors.forEach(function(e) {
  17620. this.boundingBox.union(e.boundingBox)
  17621. }
  17622. .bind(this)),
  17623. this.size = this.boundingBox.size(),
  17624. this.center = this.boundingBox.center(),
  17625. this.floors.forEach(function(e) {
  17626. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17627. }
  17628. .bind(this)),
  17629. this.panos.populate_path_graph(),
  17630. this.skybox = new l(this.boundingBox),
  17631. this.skybox.matrixWorldNeedsUpdate = !0,
  17632. this.add(this.skybox);
  17633. setTimeout(function() {
  17634. //this.hotsCount && this.shineHots()
  17635. Hot.beginShineHot()
  17636. }
  17637. .bind(this), 1300)
  17638. //add-----
  17639. {
  17640. let maxCount = browser.isMobile() ? 200000 : 400000
  17641. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17642. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17643. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17644. if(c > maxCount){ //防止加载时间过长,分批计算
  17645. console.log('hot分批setVisiblePanos')
  17646. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17647. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17648. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17649. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17650. if(noVisiHots.length){
  17651. let i = 0
  17652. let hotVisiInterval = setInterval(()=>{
  17653. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17654. i++;
  17655. if(i>=noVisiHots.length){
  17656. clearInterval(hotVisiInterval)
  17657. }
  17658. }, dur)
  17659. }
  17660. }
  17661. }
  17662. //---------
  17663. this.createFloorLogo()
  17664. return O.debug("Done building model"),
  17665. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17666. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17667. this.buildRooms(),
  17668. this.labels.associateWithRooms(this.rooms),
  17669. $.when(this)
  17670. }
  17671. ,
  17672. n.prototype.createFloorLogo = function(){
  17673. console.log('createFloorLogo')
  17674. if(this.floorLogos || !settings.floorlogoURL)return;
  17675. var url = settings.floorlogoURL
  17676. var map = tex.load(url);//可以追加done
  17677. this.floorLogos = [];
  17678. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17679. var material = new o.MeshBasicMaterial({
  17680. opacity:0,
  17681. map:map,
  17682. side: o.DoubleSide,
  17683. transparent: !0,
  17684. depthWrite: !1,
  17685. depthTest:false//改 在chunk\skybox外也可看到
  17686. });
  17687. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17688. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17689. //logo.scale.set(s,s,s);
  17690. logo.position.set(0,-1.5,0);
  17691. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17692. logo.renderOrder = 100;//cover the videoSkybox
  17693. //logo.layers.set(0)
  17694. this.add(logo);
  17695. this.floorLogos.push(logo);
  17696. }
  17697. this.floorLogos[1].visible = false;
  17698. }
  17699. n.prototype.adjustfloorLogoHeight = function(o){
  17700. var h = player.currentPano.floorPosition.y + 0.01;
  17701. this.floorLogos[1].position.setY(h);
  17702. this.floorLogos[0].position.setY(h);
  17703. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17704. },
  17705. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17706. if(!this.floorLogos) return;
  17707. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17708. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17709. if(!o.dur){//立刻
  17710. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17711. this.floorLogos[o.index].material.opacity = o.opa;
  17712. }else{
  17713. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17714. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17715. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17716. }
  17717. },
  17718. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17719. var lastQ, lastP;
  17720. var equals = function(v1, v2, min){
  17721. return Math.abs(v1-v2) < min
  17722. }
  17723. var isSame = function(now, last, k){//如果和上次相同就不改变
  17724. if(!last)return false;
  17725. var R = k.sceneRenderer;
  17726. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17727. //暂时:
  17728. var min = 0.0008
  17729. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17730. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17731. return same;
  17732. }
  17733. return function(Q, k){
  17734. if(!Q)return;
  17735. /* if(Config.ifFish && window.lowFPS){
  17736. this.fLCompute++;
  17737. if(R.AFPS < 38){
  17738. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17739. else if(k.flying && k.fLCompute%2 !=1) return;
  17740. k.fLCompute %= 4;
  17741. }else if(R.AFPS < 45){
  17742. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17743. else if(k.flying && k.fLCompute%2 !=1) return;
  17744. k.fLCompute %= 6;
  17745. }else{
  17746. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17747. //else if(k.flying && k.fLCompute%2 !=1) return;
  17748. k.fLCompute %= 2;
  17749. }
  17750. } */
  17751. var sameQ, sameP, quaternion, visible;
  17752. for(var i=0;i<2;i++){
  17753. var logo = this.floorLogos[i];
  17754. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17755. visible = true;
  17756. }
  17757. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17758. var c = k.cameraControls.activeControl;
  17759. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17760. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17761. for(var i=0;i<2;i++){
  17762. var logo = this.floorLogos[i];
  17763. if(!sameQ){
  17764. if(!quaternion){
  17765. var a = new THREE.Vector3(0,0,-1);
  17766. a.applyQuaternion(Q);
  17767. a.setY(0);
  17768. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17769. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17770. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17771. quaternion.multiply(a);
  17772. }
  17773. logo.quaternion.copy(quaternion);
  17774. }
  17775. }
  17776. }
  17777. }()
  17778. n.prototype.loadLabels = function() {//xzw
  17779. this.labels = new x(this);
  17780. var e = $.Deferred();
  17781. //加载俯视图的标签 注释这个备注就会加载
  17782. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17783. window.DATA.showingLabels ? this.showingLabels = true : '';
  17784. if (!this.showingLabels)
  17785. return e.resolve();
  17786. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17787. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17788. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17789. O.warn("Getting labels failed, not displaying labels."),
  17790. e.resolve()
  17791. }),
  17792. e
  17793. }
  17794. ,
  17795. n.prototype.buildRooms = function() {
  17796. this.rooms = new T(this),
  17797. this.rooms.createFromChunks(this.chunks),
  17798. this.rooms.calcRoomBoundaries()
  17799. }
  17800. ,
  17801. n.prototype.updateProjectedPanos = function() {
  17802. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17803. }
  17804. ,
  17805. n.prototype.setProjectedPanos = function(e, t, i) {
  17806. void 0 !== i && null !== i || (i = !0),
  17807. i = !!i,
  17808. this.projectedPano0 = e,
  17809. this.projectedPano1 = t,
  17810. this.skybox.material.setProjectedPanos(e, t, i),
  17811. this.chunks.forEach(function(n) {
  17812. n.materialInside.setProjectedPanos(e, t, i)
  17813. })
  17814. }
  17815. ,
  17816. n.prototype.setSide = function(e) {
  17817. this.floors.forEach(function(t) {
  17818. t.collider.material.side = e
  17819. })
  17820. }
  17821. ,
  17822. n.prototype.heroCount = function() {
  17823. return this.heroLocations ? this.heroLocations.length : 0
  17824. }
  17825. ,
  17826. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17827. if (e[0] < 0)
  17828. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17829. null;
  17830. if (this.heroCount() < 1)
  17831. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17832. null;
  17833. var t = this.heroLocations[e[0]];
  17834. if(t.heroLocations && e[1]!=void 0){
  17835. t = t.heroLocations[e[1]];
  17836. }
  17837. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17838. null) : t
  17839. }
  17840. ,
  17841. n.prototype.findPanoramicHero = function() {
  17842. for (var e in this.heroLocations)
  17843. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17844. return this.heroLocations[e];
  17845. return null
  17846. }
  17847. ,
  17848. n.prototype.listImagePanos = function() {
  17849. var e = []
  17850. , t = this;
  17851. return this.images.forEach(function(i) {
  17852. if (i.metadata && i.metadata.scan_id) {
  17853. var n = t.panos.get(i.metadata.scan_id);
  17854. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17855. }
  17856. }),
  17857. e
  17858. }
  17859. ,
  17860. n.prototype.fadePanoMarkers = function(e, t) {
  17861. this.panos.fadeMarkerOpacity(e, t)
  17862. }
  17863. ,
  17864. n.prototype.setSweepVisibility = function(e) {
  17865. this.panos.forEach(function(t) {
  17866. t.marker && (t.marker.visible = e)
  17867. })
  17868. }
  17869. ,
  17870. n.prototype.outsideAllowed = function() {
  17871. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17872. }
  17873. ,
  17874. t.exports = n
  17875. }
  17876. ).call(this, "/js/model/Model.js")
  17877. }
  17878. , {
  17879. "../constants": 8,
  17880. "../enum/AlignmentType": 17,
  17881. "../enum/RenderOrder": 42,
  17882. "../enum/Viewmode": 51,
  17883. "../exception/BasicException": 55,
  17884. "../label/Label": 90,
  17885. "../loaders/ModelLoader": 105,
  17886. "../loaders/ModelTextureLoader": 106,
  17887. "../loaders/SweepDataLoader": 107,
  17888. "../tag/tag": 123,
  17889. "../tag/tagManager": 124,
  17890. "../objects/BoundingTextureSkybox": 143,
  17891. "../objects/Chunk": 144,
  17892. "../objects/Floor": 146,
  17893. "../objects/Panorama": 148,
  17894. "../objects/Room": 150,
  17895. "../objects/Snapshot": 153,
  17896. "../settings": 166,
  17897. "../shaders": 167,
  17898. "../util/ModelUrls": 177,
  17899. "../util/PanoramaCollection": 178,
  17900. "../util/ajax": 181,
  17901. "../util/common": 185,
  17902. "../util/easing": 186,
  17903. "../util/lerp": 188,
  17904. "../util/logger": 189,
  17905. "../util/math": 190,
  17906. "../util/texture": 194,
  17907. "../util/transitions": 195,
  17908. "./../util/browser": 182,
  17909. "./../util/showcase": 193,
  17910. "./Chunks": 135,
  17911. "./FloorCollection": 136,
  17912. "./ImageCollection": 137,
  17913. "./LabelCollection": 138,
  17914. "./RoomCollection": 141,
  17915. events: 202,
  17916. three: 217,
  17917. "hot": "hot"
  17918. }],
  17919. 140: [function(e, t, i) {
  17920. "use strict";
  17921. function n() {
  17922. this.modelMap = {},
  17923. this.activeModel = null,
  17924. this.modelCount = 0,
  17925. this.tileDownloader = null,
  17926. this.panoRenderer = null
  17927. }
  17928. var r = (e("three"),
  17929. e("../util/common"))
  17930. , o = e("../exception/BasicException")
  17931. , a = e("../enum/ModelManagerEvents")
  17932. , s = e("../enum/PanoRendererEvents")
  17933. , l = e("events").EventEmitter;
  17934. n.prototype.init = function(e, t, i) {
  17935. this.tileDownloader = e,
  17936. this.panoRenderer = t,
  17937. this.qualityManager = i,
  17938. this.bindEvents()
  17939. }
  17940. ,
  17941. n.prototype.bindEvents = function() {
  17942. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17943. }
  17944. ,
  17945. n.prototype.onTileRendered = function(e, t, i, n) {}
  17946. ,
  17947. n.prototype.addModel = function(e) {
  17948. this.modelMap[e.sid] = e,
  17949. 0 === this.modelCount && this.activateModel(e.sid),
  17950. this.modelCount++,
  17951. this.emit(a.ModelAdded)
  17952. }
  17953. ,
  17954. n.prototype.getModel = function(e) {
  17955. return this.modelMap[e]
  17956. }
  17957. ,
  17958. n.prototype.activateModel = function(e) {
  17959. var t = this.modelMap[e];
  17960. if (!t)
  17961. throw new o("Tried to activate invalid model!");
  17962. var i = this.activeModel;
  17963. this.activeModel = t,
  17964. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17965. this.tileDownloader.setUrls(t.urls),
  17966. t.panos.forEach(function(e) {
  17967. e.attachToPanoRenderer(this.panoRenderer),
  17968. e.tileDownloader = this.tileDownloader,
  17969. e.qualityManager = this.qualityManager
  17970. }
  17971. .bind(this)),
  17972. this.emit(a.ActiveModelChanged, {
  17973. oldModel: i,
  17974. model: t
  17975. })
  17976. }
  17977. ,
  17978. n.prototype.getActiveModel = function() {
  17979. return this.activeModel
  17980. }
  17981. ,
  17982. r.extend(n, l),
  17983. t.exports = n
  17984. }
  17985. , {
  17986. "../enum/ModelManagerEvents": 33,
  17987. "../enum/PanoRendererEvents": 35,
  17988. "../exception/BasicException": 55,
  17989. "../util/common": 185,
  17990. events: 202,
  17991. three: 217
  17992. }],
  17993. 141: [function(e, t, i) {
  17994. (function(i) {
  17995. "use strict";
  17996. function n() {
  17997. s.call(this)
  17998. }
  17999. var r = e("../objects/Room")
  18000. , o = (e("../settings"),
  18001. e("../util/logger"))
  18002. , a = (e("../util/transitions"),
  18003. e("../util/easing"),
  18004. e("../util/common"))
  18005. , s = e("../util/IndexedCollection")
  18006. , l = e("./Chunks");
  18007. new o(i);
  18008. a.inherit(n, s),
  18009. n.prototype.getIndex = function(e) {
  18010. return e.roomId
  18011. }
  18012. ,
  18013. n.prototype.calcRoomBoundaries = function() {
  18014. this.forEach(function(e) {
  18015. e.calcBoundaries()
  18016. })
  18017. }
  18018. ,
  18019. n.prototype.createFromChunks = function(e) {
  18020. var t = {
  18021. floorId: -1,
  18022. roomId: -1
  18023. }
  18024. , i = {};
  18025. e.forEach(function(e) {
  18026. l.parseIdsFromChunkName(e.name, t);
  18027. var o = i[t.roomId];
  18028. if (!o) {
  18029. var a = n.generateRoomId(t.floorId, t.roomId);
  18030. o = new r(t.floorId,a),
  18031. this.add(o),
  18032. i[t.roomId] = o
  18033. }
  18034. o.addChunk(e)
  18035. }
  18036. .bind(this)),
  18037. this.calcRoomBoundaries()
  18038. }
  18039. ,
  18040. n.generateRoomId = function(e, t) {
  18041. return e + "_" + t
  18042. }
  18043. ,
  18044. t.exports = n
  18045. }
  18046. ).call(this, "/js/model/RoomCollection.js")
  18047. }
  18048. , {
  18049. "../objects/Room": 150,
  18050. "../settings": 166,
  18051. "../util/IndexedCollection": 175,
  18052. "../util/common": 185,
  18053. "../util/easing": 186,
  18054. "../util/logger": 189,
  18055. "../util/transitions": 195,
  18056. "./Chunks": 135
  18057. }],
  18058. 142: [function(e, t, i) {
  18059. "use strict";
  18060. function n(e, t, i) {
  18061. e = e.clone().expandByScalar(0.01);//改
  18062. var n = e.size()
  18063. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18064. o.boundingBox = e,
  18065. r.Mesh.call(this, o, t),
  18066. this.position.copy(e.center()),
  18067. this.frustumCulled = !1,
  18068. i && this.add(new r.WireframeHelper(this))
  18069. }
  18070. var r = e("three");
  18071. n.prototype = Object.create(r.Mesh.prototype),
  18072. n.prototype.constructor = n,
  18073. t.exports = n
  18074. }
  18075. , {
  18076. three: 217
  18077. }],
  18078. 143: [function(e, t, i) {
  18079. (function(i) {
  18080. "use strict";
  18081. function n(e) {
  18082. h.time("Computing a nice bounding cubemap");
  18083. var t = new a({
  18084. side: r.BackSide,
  18085. transparent: !0
  18086. });
  18087. t.uniforms.modelAlpha.value = 0,
  18088. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18089. this.renderOrder = l.boundingSkybox,
  18090. o.call(this, e, t),
  18091. h.timeEnd("Computing a nice bounding cubemap")
  18092. }
  18093. var r = e("three")
  18094. , o = (e("../enum/Viewmode"),
  18095. e("../shaders"),
  18096. e("./BoundingMesh"))
  18097. , a = e("../materials/ModelTextureMaterial")
  18098. , s = e("../settings")
  18099. , l = e("../enum/RenderOrder")
  18100. , c = e("../util/logger")
  18101. , h = new c(i);
  18102. n.prototype = Object.create(o.prototype),
  18103. n.prototype.constructor = n,
  18104. t.exports = n
  18105. }
  18106. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18107. }
  18108. , {
  18109. "../enum/RenderOrder": 42,
  18110. "../enum/Viewmode": 51,
  18111. "../materials/ModelTextureMaterial": 118,
  18112. "../settings": 166,
  18113. "../shaders": 167,
  18114. "../util/logger": 189,
  18115. "./BoundingMesh": 142,
  18116. three: 217
  18117. }],
  18118. 144: [function(e, t, i) {
  18119. "use strict";
  18120. function n(e) {
  18121. this.materialInside = new s({
  18122. side: r.DoubleSide
  18123. });
  18124. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18125. this.materialOutside = new r.RawShaderMaterial({
  18126. fragmentShader: o.modelOutside.fragmentShader,
  18127. vertexShader: o.modelOutside.vertexShader,
  18128. uniforms: t,
  18129. side: r.FrontSide,
  18130. name: "chunkOut"
  18131. }),
  18132. r.Mesh.call(this, e.geometry, this.materialInside),
  18133. this.name = e.name || "",
  18134. this.textureName = e.textureName,
  18135. this.meshUrl = e.meshUrl
  18136. }
  18137. var r = e("three")
  18138. , o = e("../shaders")
  18139. , a = e("../enum/Viewmode")
  18140. , s = e("../materials/ModelTextureMaterial");
  18141. n.prototype = Object.create(r.Mesh.prototype),
  18142. n.prototype.setTextureMap = function(e) {
  18143. this.materialInside.uniforms.map.value = e,
  18144. this.materialOutside.uniforms.map.value = e
  18145. }
  18146. ,
  18147. n.prototype.setMode = function(e) {
  18148. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18149. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18150. t.transparent = this.material.transparent,
  18151. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18152. this.material = t
  18153. }
  18154. ,
  18155. t.exports = n
  18156. }
  18157. , {
  18158. "../enum/Viewmode": 51,
  18159. "../materials/ModelTextureMaterial": 118,
  18160. "../shaders": 167,
  18161. three: 217
  18162. }],
  18163. 145: [function(e, t, i) {
  18164. "use strict";
  18165. function n(e) {
  18166. this.chunksize = e || 10,
  18167. this.chunks = {},
  18168. this.boundingBoxes = {},
  18169. this.children = [],
  18170. this.offset = new r.Vector3(0,.5,0),
  18171. this.material = new r.MeshBasicMaterial({
  18172. color: 16777215 * Math.random(),
  18173. side: r.DoubleSide
  18174. })
  18175. }
  18176. var r = e("three");
  18177. e("../enum/Viewmode");
  18178. n.prototype.add = function(e) {
  18179. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18180. m ? (t = m.position.array,
  18181. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18182. n = e.faces);
  18183. var v = new r.Vector3;
  18184. if (i)
  18185. for (o = 0,
  18186. a = i.length; o < a; o += 3) {
  18187. var A = 3 * i[o]
  18188. , y = 3 * i[o + 1]
  18189. , C = 3 * i[o + 2];
  18190. s = (t[A] + t[y] + t[C]) / 3,
  18191. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18192. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18193. h = Math.floor(s / this.chunksize),
  18194. u = Math.floor(l / this.chunksize),
  18195. d = Math.floor(c / this.chunksize),
  18196. p = h + "." + u + "." + d,
  18197. p in this.chunks ? (g = this.chunks[p],
  18198. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18199. f = this.boundingBoxes[p] = new r.Box3),
  18200. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18201. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18202. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18203. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18204. }
  18205. else
  18206. for (o = 0,
  18207. a = t.length; o < a; o += 9)
  18208. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18209. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18210. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18211. h = Math.floor(s / this.chunksize),
  18212. u = Math.floor(l / this.chunksize),
  18213. d = Math.floor(c / this.chunksize),
  18214. p = h + "." + u + "." + d,
  18215. p in this.chunks ? (g = this.chunks[p],
  18216. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18217. f = this.boundingBoxes[p] = new r.Box3),
  18218. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18219. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18220. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18221. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18222. }
  18223. ,
  18224. n.prototype.build = function() {
  18225. var e = new r.Object3D;
  18226. e.material = this.material;
  18227. for (var t in this.chunks) {
  18228. var i = this.chunks[t]
  18229. , n = new r.BufferGeometry;
  18230. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18231. n.boundingBox = this.boundingBoxes[t];
  18232. var o = new r.Mesh(n,this.material);
  18233. o.material.visible = !1,
  18234. e.add(o),
  18235. this.chunks[t] = []
  18236. }
  18237. return e
  18238. }
  18239. ,
  18240. t.exports = n
  18241. }
  18242. , {
  18243. "../enum/Viewmode": 51,
  18244. three: 217
  18245. }],
  18246. 146: [function(e, t, i) {
  18247. "use strict";
  18248. var r = e("three")
  18249. , o = e("../settings")
  18250. , a = e("../util/common")
  18251. , s = e("../util/lerp")
  18252. , l = e("./ChunkedCollider")
  18253. , c = e("../util/transitions")
  18254. , h = e("../util/easing")
  18255. , u = (e("../objects/Panorama"),
  18256. e("../enum/RenderOrder"))
  18257. , d = e("../localization/localize");
  18258. function n(e, t, i) {
  18259. r.Object3D.call(this),
  18260. this.model = e,
  18261. this.floorIndex = t,
  18262. this.lang = o.languageTag,
  18263. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18264. this.panos = [],
  18265. this.chunks = [],
  18266. this.colliderBuilder = new l(3),
  18267. this.collider = null,
  18268. this.center = null,
  18269. this.boundingBox = new r.Box3,
  18270. this.size = null,
  18271. this.hidden = !1,
  18272. this.conservativeBoundingBox = new r.Box3,
  18273. this.debugColor = 16777215 * Math.random(),
  18274. this.transition = null
  18275. }
  18276. n.prototype = Object.create(r.Object3D.prototype),
  18277. n.prototype.enter = function(e) {
  18278. this.model.setFloor(this, e)
  18279. }
  18280. ,
  18281. n.prototype.hide = function(e) {
  18282. if (!this.hidden || this.transition) {
  18283. this.chunks.forEach(function(e) {
  18284. e.material.transparent = !0
  18285. }),
  18286. c.cancel(this.transition);
  18287. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18288. , i = e ? 0 : o.hideFloorDelay / t;
  18289. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18290. this.hidden = !0
  18291. }
  18292. .bind(this), i, h.easeInOutQuad)
  18293. }
  18294. }
  18295. ,
  18296. n.prototype.show = function(e) {
  18297. if (this.hidden || this.transition) {
  18298. this.hidden = !1,
  18299. c.cancel(this.transition);
  18300. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18301. , i = e ? 0 : o.showFloorDelay / t;
  18302. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18303. this.hidden || this.chunks.forEach(function(e) {
  18304. e.material.transparent = !1
  18305. })
  18306. }
  18307. .bind(this), i, h.easeInOutQuad)
  18308. }
  18309. }
  18310. ,
  18311. n.prototype.toggle = function(e, t) {
  18312. e = void 0 === e ? this.hidden : e,
  18313. e ? this.show(t) : this.hide(t)
  18314. }
  18315. ,
  18316. n.prototype.containsPoint = function(e) {
  18317. return this.collider.children.some(function(t) {
  18318. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18319. t.geometry.boundingBox.containsPoint(e)
  18320. })
  18321. }
  18322. ,
  18323. n.prototype.distanceToPoint = function(e) {
  18324. var t = null
  18325. , i = 1 / 0;
  18326. return this.collider.children.forEach(function(n) {
  18327. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18328. var r = n.geometry.boundingBox.distanceToPoint(e);
  18329. (!t || i > r) && (i = r,
  18330. t = n)
  18331. }),
  18332. i
  18333. }
  18334. ,
  18335. n.prototype.addChunk = function(e) {
  18336. e.renderOrder = u.ghostFloor,
  18337. this.add(e),
  18338. this.chunks.push(e),
  18339. this.boundingBox.union(e.geometry.boundingBox),
  18340. this.size = this.boundingBox.size(),
  18341. this.colliderBuilder.add(e.geometry)
  18342. }
  18343. ,
  18344. n.prototype.addPano = function(e) {
  18345. this.panos.push(e),
  18346. this.add(e.skyboxMesh),
  18347. e.marker && this.add(e.marker);
  18348. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18349. var t = new r.Vector3(1,1,1)
  18350. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18351. this.boundingBox.union(i)
  18352. }
  18353. }
  18354. ,
  18355. n.prototype.build = function() {
  18356. this.collider = this.colliderBuilder.build(!0),
  18357. this.add(this.collider),
  18358. this.center = this.boundingBox.center(),
  18359. this.conservativeBoundingBox.copy(this.boundingBox),
  18360. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18361. return e.geometry.boundingBox.min.y
  18362. }), 5),
  18363. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18364. return e.geometry.boundingBox.max.y
  18365. }), 5),
  18366. this.colliderBuilder = null
  18367. }
  18368. ,
  18369. n.prototype.toShortString = function() {
  18370. return a.nth(this.floorIndex + 1)
  18371. }
  18372. ,
  18373. n.prototype.toString = function() {
  18374. return this.name
  18375. }
  18376. ,
  18377. t.exports = n
  18378. }
  18379. , {
  18380. "../enum/RenderOrder": 42,
  18381. "../localization/localize": 108,
  18382. "./strings-cn-CN": 109,
  18383. "../objects/Panorama": 148,
  18384. "../settings": 166,
  18385. "../util/common": 185,
  18386. "../util/easing": 186,
  18387. "../util/lerp": 188,
  18388. "../util/transitions": 195,
  18389. "./ChunkedCollider": 145,
  18390. three: 217
  18391. }],
  18392. 147: [function(e, t, i) {
  18393. "use strict";
  18394. function n(e) {
  18395. this.player = e,
  18396. this.obj3d = null,
  18397. this.UP = new r.Vector3(0,1,0)
  18398. }
  18399. var r = e("three")
  18400. , o = e("../settings");
  18401. n.prototype.prefs = {
  18402. linewidth: 3,
  18403. height: .07,
  18404. opacity: .45,
  18405. endScale: .05
  18406. },
  18407. n.prototype.discard = function() {
  18408. if (this.obj3d) {
  18409. var e = this.obj3d.parent;
  18410. e && e.remove(this.obj3d)
  18411. }
  18412. this.obj3d = null
  18413. }
  18414. ,
  18415. n.prototype.draw = function() {
  18416. if (this.discard(),
  18417. o.showNeighbors) {
  18418. var e = this.player.currentPano.floor;
  18419. this.obj3d = new r.Object3D;
  18420. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18421. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18422. i.y += this.prefs.height;
  18423. var n = .1525
  18424. , a = .127
  18425. , s = .0127
  18426. , l = .1
  18427. , c = .19
  18428. , h = .2032
  18429. , u = .2286
  18430. , d = .255
  18431. , p = new r.Matrix4;
  18432. for (var f in t)
  18433. if (t[f]) {
  18434. var g = this.player.model.panos.get(f)
  18435. , m = (g.position.clone().sub(this.player.model.position),
  18436. g.position.clone().sub(g.floorPosition))
  18437. , v = g.floorPosition.clone().sub(this.player.model.position);
  18438. v.y += this.prefs.height;
  18439. var A = new r.Geometry;
  18440. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18441. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18442. p.identity().setPosition(m),
  18443. A.applyMatrix(p),
  18444. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18445. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18446. p.lookAt(v, i, this.UP).setPosition(v),
  18447. A.applyMatrix(p),
  18448. A.vertices.push(v, i);
  18449. var y = new r.Line(A,new r.LineBasicMaterial({
  18450. color: g.debugColor.getHex(),
  18451. transparent: !0,
  18452. opacity: this.prefs.opacity,
  18453. depthWrite: !1,
  18454. name: "sLine" + f,
  18455. linewidth: this.prefs.linewidth
  18456. }));
  18457. this.obj3d.add(y)
  18458. }
  18459. e.add(this.obj3d)
  18460. }
  18461. }
  18462. ,
  18463. n.prototype.update = function() {
  18464. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18465. }
  18466. ,
  18467. t.exports = n
  18468. }
  18469. , {
  18470. "../settings": 166,
  18471. three: 217
  18472. }],
  18473. 148: [function(e, t, i) {
  18474. (function(i) {
  18475. "use strict";
  18476. function n(e, t, i, n) {
  18477. this.model = e,
  18478. this.id = t,
  18479. this.alignmentType = i.alignmentType || l.ALIGNED,
  18480. this.neighbourUUIDs = i.neighbours || null,
  18481. this.neighbourPanos = null,
  18482. this.floor = null,
  18483. this.floorIndex = i.floor,
  18484. this.failedLoadingAt = 0,
  18485. this.maxLoadRetries = 4,
  18486. this.origin = i.position.clone(),
  18487. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18488. this.quaternion = i.quaternion.clone(),
  18489. this.skyboxMesh = new r.Mesh(E),
  18490. this.skyboxMesh.position.copy(this.position),
  18491. this.skyboxMesh.quaternion.copy(this.quaternion),
  18492. this.skyboxMesh.name = "skybox",
  18493. this.skyboxMesh.visible = !1,
  18494. this.skyboxMesh.updateMatrix(),
  18495. this.skyboxMesh.updateMatrixWorld(),
  18496. this.marker = null,
  18497. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18498. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18499. map: w,
  18500. side: r.DoubleSide,
  18501. opacity: 0,
  18502. transparent: !0,
  18503. depthWrite: !1
  18504. })),
  18505. this.marker.visible = this.showFloorMarker,
  18506. this.marker.renderOrder = s.panoMarker,
  18507. this.marker.name = "marker",
  18508. this.marker.pano = this,
  18509. this.marker.layers.set(v.PANOMARKERS),
  18510. this.marker.updateMatrixWorld(),
  18511. a.colorMarkerOnLoad && this.on("load", function() {
  18512. this.marker.material.color.set(65280)
  18513. })),
  18514. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18515. this.floorPosition = i.puck ? i.puck.clone() : null,
  18516. this.tiled = n,
  18517. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18518. this.solidSkybox.flipY = !1,
  18519. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18520. this.solidSkybox.magFilter = r.LinearFilter,
  18521. this.solidSkybox.generateMipmaps = !1)),
  18522. this.zoomed = !1,
  18523. this.panoRenderer = null,
  18524. this.qualityManager = null,
  18525. this.tileDownloader = null,
  18526. this.tiledPanoRenderTarget = null,
  18527. this.minimumTiledPanoLoaded = !1,
  18528. this.highestPartialTileRenderOpCompleted = 0,
  18529. this.highestFullTileRenderOpCompleted = 0,
  18530. this.shouldRedrawOnBaseLoaded = !1,
  18531. this.lockUntilRenderingComplete = !1,
  18532. a.colorMarkerOnLoad && this.on("load", function() {
  18533. this.marker.material.color.set(65280)
  18534. });
  18535. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18536. var e = new r.TextureLoader;
  18537. e.setCrossOrigin(!0);
  18538. var g = e.load("static/images/texture.jpg");
  18539. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18540. color: 16777215,
  18541. transparent: !0,
  18542. opacity: .75,
  18543. map: g
  18544. })),
  18545. this.vrMarker.boluoType = "vr",
  18546. this.vrMarker.position.z = 1,
  18547. this.vrMarker.enabled = !0,
  18548. this.vrMarker.visible = !1,
  18549. window.vrMarkers = window.vrMarkers || [],
  18550. window.vrMarkers.push(this.vrMarker),
  18551. this.marker && this.marker.add(this.vrMarker),
  18552. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18553. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18554. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18555. this.adjustAngleEnable) {
  18556. var i = new r.Quaternion;
  18557. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18558. this.skyboxMesh.quaternion.multiply(i);
  18559. var m = new r.Quaternion;
  18560. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18561. this.skyboxMesh.quaternion.multiply(m);
  18562. var n = new r.Quaternion;
  18563. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18564. this.skyboxMesh.quaternion.multiply(n),
  18565. this.skyboxMesh.updateMatrix(),
  18566. this.skyboxMesh.updateMatrixWorld(),
  18567. this.model.updateProjectedPanos()
  18568. }
  18569. /**************************************************************************************************************************************/
  18570. }
  18571. var r = e("three")
  18572. , o = e("../util/logger")
  18573. , a = e("../settings")
  18574. , s = (e("../enum/Viewmode"),
  18575. e("../enum/RenderOrder"))
  18576. , l = e("../enum/AlignmentType")
  18577. , c = (e("../util/common"),
  18578. e("../util/transitions"))
  18579. , h = e("../util/lerp")
  18580. , u = e("../util/ajax")
  18581. , d = e("../util/texture")
  18582. , p = e("../util/panorama")
  18583. , f = (e("../enum/TileDownloaderEvents"),
  18584. e("../enum/PanoramaEvents"))
  18585. , g = e("../enum/PanoRendererEvents")
  18586. , m = e("../enum/PanoSizeClass")
  18587. , v = e("../enum/RenderLayers")
  18588. , A = (e("../scene/SceneRenderer"),
  18589. e("../enum/GLCubeFaces"),
  18590. e("../exception/BasicException"))
  18591. , y = e("../tile/TileUtils")
  18592. , C = e("events").EventEmitter
  18593. , I = new o(i)
  18594. , E = new r.SphereBufferGeometry(.1)
  18595. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18596. , w = d.load("static/images/marker-256x256.png");
  18597. n.prototype = Object.create(C.prototype),
  18598. n.prototype.enter = function() {
  18599. var e = null;
  18600. return function() {
  18601. this.setZoomed(!1),
  18602. this.emit("enter", {
  18603. oldPano: e,
  18604. newPano: this
  18605. }),
  18606. e = this
  18607. }
  18608. }(),
  18609. n.prototype.exit = function() {
  18610. this.tiled ? (this.clearWaitDeferreds(),
  18611. this.minimumTiledPanoLoaded = !1,
  18612. this.tiledPanoRenderTarget = null,
  18613. this.setZoomed(!1),
  18614. this.panoRenderer.deactivateTiledPano(this),
  18615. this.highestPartialTileRenderOpCompleted = 0,
  18616. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18617. this.solidSkybox.loaded = !1,
  18618. this.solidSkybox.version = 0),
  18619. this.emit("exit")
  18620. }
  18621. ,
  18622. n.prototype.hoverOn = function(e) {
  18623. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18624. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18625. }
  18626. ,
  18627. n.prototype.hoverOff = function(e) {
  18628. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18629. }
  18630. ,
  18631. n.prototype.build1 = function() {
  18632. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18633. this.floor.addPano(this),
  18634. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18635. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18636. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18637. }
  18638. ,
  18639. n.prototype.build2 = function() {
  18640. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18641. this.height = this.position.distanceTo(this.floorPosition),
  18642. this.placeMarker()
  18643. }
  18644. ,
  18645. n.prototype.interpolateFloorPosition = function() {
  18646. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18647. return !!e.floorPosition
  18648. }).sort(function(e, t) {
  18649. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18650. }
  18651. .bind(this))
  18652. , t = this.position.clone();
  18653. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18654. t
  18655. }
  18656. ,
  18657. n.prototype.raycastFloorPosition = function() {
  18658. I.warn("Performance warning: Raycasting to find floor position");
  18659. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18660. , t = e.intersectObjects(this.model.colliders);
  18661. return t.length ? t[0].point : null
  18662. }
  18663. ,
  18664. n.prototype.raycastToFindFloor = function() {
  18665. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18666. return function() {
  18667. I.warn("Performance warning: Raycasting to find floor index");
  18668. for (var t = 0; t < e.length; t++) {
  18669. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18670. , n = i.intersectObjects(this.model.colliders);
  18671. if (n.length)
  18672. return n[0].object.parent.parent
  18673. }
  18674. return null
  18675. }
  18676. }(),
  18677. n.prototype.placeMarker = function() {
  18678. this.marker && (this.marker.position.copy(this.floorPosition),
  18679. this.marker.position.y += .05,
  18680. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18681. }
  18682. ,
  18683. n.prototype.translate = function(e) {
  18684. this.position.add(e),
  18685. this.floorPosition.add(e)
  18686. }
  18687. ,
  18688. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18689. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18690. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18691. }
  18692. ,
  18693. n.prototype.attachToPanoRenderer = function(e) {
  18694. this.panoRenderer = e,
  18695. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18696. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18697. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18698. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18699. }
  18700. ;
  18701. var _ = {};
  18702. n.prototype.getWaitDeferred = function(e) {
  18703. var t = _[this.id];
  18704. t || (t = {},
  18705. _[this.id] = t);
  18706. var i = t[e];
  18707. return i || (i = {
  18708. deferred: $.Deferred(),
  18709. active: !1
  18710. },
  18711. t[e] = i),
  18712. i
  18713. }
  18714. ,
  18715. n.prototype.resetWaitDeferred = function(e) {
  18716. var t = this.getWaitDeferred(e);
  18717. t.active = !1,
  18718. t.deferred = $.Deferred()
  18719. }
  18720. ,
  18721. n.prototype.clearWaitDeferreds = function() {
  18722. var e = _[this.id];
  18723. e || (e = {},
  18724. _[this.id] = e);
  18725. for (var t in e)
  18726. if (e.hasOwnProperty(t)) {
  18727. var i = e[t];
  18728. i.active = !1,
  18729. i.deferred = $.Deferred()
  18730. }
  18731. }
  18732. ,
  18733. n.prototype.loadTiledPano = function() {
  18734. var e = (new r.Vector3,
  18735. [])
  18736. , t = [];
  18737. return function(i, n, r, o, a, s) {
  18738. null !== o && void 0 !== o || (o = !0),
  18739. null !== a && void 0 !== a || (a = !0);
  18740. var l = this.getWaitDeferred(i)
  18741. , c = l.deferred
  18742. , h = null
  18743. , u = null;
  18744. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18745. u = r.vFov)),
  18746. !this.isLoaded(i)) {
  18747. if (!l.active) {
  18748. if (l.active = !0,
  18749. r) {
  18750. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18751. e[this.id + ":" + i] = {
  18752. tileCount: 0,
  18753. targetTileCount: d
  18754. },
  18755. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18756. }
  18757. t[this.id] || (t[this.id] = !0,
  18758. this.on(f.LoadComplete, function(e, t) {
  18759. var i = this.getWaitDeferred(e).deferred;
  18760. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18761. this.resetWaitDeferred(e))
  18762. }
  18763. .bind(this)),
  18764. this.on(f.LoadFailed, function(e) {
  18765. var t = this.getWaitDeferred(e).deferred;
  18766. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18767. this.resetWaitDeferred(e))
  18768. }
  18769. .bind(this)),
  18770. this.on(f.TileLoaded, function(t, i, n) {
  18771. var r = this.getWaitDeferred(t).deferred;
  18772. if (r && "pending" === r.state()) {
  18773. r.notify(t, i, n);
  18774. var o = e[this.id + ":" + t];
  18775. o && (o.tileCount++,
  18776. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18777. r.resolve(t, n),
  18778. this.resetWaitDeferred(t)))
  18779. }
  18780. }
  18781. .bind(this)))
  18782. }
  18783. this.tileDownloader.clearForceQueue(),
  18784. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18785. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18786. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18787. }
  18788. return c.promise()
  18789. }
  18790. }(),
  18791. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18792. if (e === this.id) {
  18793. var n = this.qualityManager.getPanoSize(m.BASE);
  18794. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18795. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18796. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18797. }
  18798. }
  18799. ,
  18800. n.prototype.onTileRendered = function(e, t, i, n) {
  18801. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18802. }
  18803. ,
  18804. n.prototype.onPanoRendered = function(e, t, i, n) {
  18805. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18806. this.updateSkyboxForZoomLevel(),
  18807. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18808. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18809. this.emit("load", t),
  18810. this.model.emit("load", this),
  18811. this.emit(f.LoadComplete, t, i))
  18812. }
  18813. ,
  18814. n.prototype.setZoomed = function(e) {
  18815. this.zoomed = e,
  18816. this.updateSkyboxForZoomLevel()
  18817. }
  18818. ,
  18819. n.prototype.ensureSkyboxReadyForRender = function() {
  18820. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18821. this.solidSkybox.loaded = !0)
  18822. }
  18823. ,
  18824. n.prototype.updateSkyboxForZoomLevel = function() {
  18825. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18826. }
  18827. ,
  18828. n.prototype.getSkyboxTexture = function() {
  18829. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18830. }
  18831. ,
  18832. n.prototype.onTileRenderFail = function(e, t, i) {
  18833. e === this.id && this.emit(f.LoadFailed, t)
  18834. }
  18835. ,
  18836. n.prototype.isLoaded = function(e) {
  18837. if (this.tiled) {
  18838. if (e && "string" == typeof e)
  18839. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18840. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18841. }
  18842. if (e && "number" == typeof e)
  18843. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18844. return !!this.solidSkybox.high || e in this.solidSkybox
  18845. }
  18846. ,
  18847. n.prototype.loadCube = function(e) {
  18848. if (this.isLoaded(e))
  18849. return I.info("Skipping load of pano, already loaded"),
  18850. $.when();
  18851. this.emit("loading", e),
  18852. this.model.emit("loading", this);
  18853. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18854. , i = t.filter(function(e) {
  18855. return !e
  18856. });
  18857. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18858. e = "high",
  18859. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18860. var n = 0
  18861. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18862. return u.getImage(t[i])
  18863. }
  18864. .bind(this));
  18865. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18866. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18867. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18868. this.solidSkybox.low = null),
  18869. this.solidSkybox.needsUpdate = !0,
  18870. this.emit("load", e),
  18871. this.model.emit("load", this),
  18872. this
  18873. }
  18874. .bind(this), function() {
  18875. I.error("Downloading cubemap for pano", this.id, "failed"),
  18876. this.failedLoadingAt = Date.now()
  18877. }
  18878. .bind(this), function() {
  18879. return $.when(++n, 6)
  18880. })
  18881. }
  18882. ,
  18883. n.raycastsSkipped = 0,
  18884. n.raycastsDone = 0,
  18885. n.prototype.findNeighourPanos = function() {
  18886. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18887. this.model.panos.forEach(function(e) {
  18888. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18889. var t = this.position.distanceTo(e.position);
  18890. if (t > a.panoramaNeighbourMaxDistance)
  18891. return this.model.panos.setNeighbour(this, e, !1),
  18892. void n.raycastsSkipped++;
  18893. var i = e.position.clone().sub(this.position).normalize()
  18894. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18895. , s = o.intersectObjects(this.model.colliders);
  18896. n.raycastsDone++,
  18897. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18898. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18899. }
  18900. }
  18901. .bind(this)),
  18902. this.model.panos.neighbourMap[this.id]
  18903. }
  18904. ,
  18905. n.prototype.worldPosition = function() {
  18906. return this.position
  18907. }
  18908. ,
  18909. n.prototype.addTextSprite = function(e, t) {
  18910. this.removeTextSprite();
  18911. var i = document.createElement("canvas")
  18912. , n = i.getContext("2d");
  18913. i.width = 256,
  18914. i.height = 256;
  18915. var o = "Arial"
  18916. , a = 60;
  18917. n.font = "bold " + a + "px " + o,
  18918. n.fillStyle = "white";
  18919. var s = n.measureText(e).width;
  18920. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18921. var l = new r.Texture(i);
  18922. l.needsUpdate = !0;
  18923. var c = new r.SpriteMaterial({
  18924. map: l,
  18925. color: t || 16428055
  18926. });
  18927. this.text3d = new r.Sprite(c),
  18928. this.text3d.position.copy(this.skyboxMesh.position),
  18929. this.floor.add(this.text3d)
  18930. }
  18931. ,
  18932. n.prototype.removeTextSprite = function() {
  18933. this.text3d && (this.floor.remove(this.text3d),
  18934. this.text3d = null)
  18935. }
  18936. ,
  18937. n.prototype.isAligned = function() {
  18938. return this.alignmentType === l.ALIGNED
  18939. }
  18940. ,
  18941. n.filters = {
  18942. inDirection: function(e, t, i) {
  18943. return function(n) {
  18944. var r = n.position.clone().sub(e).normalize();
  18945. return r.dot(t) > i
  18946. }
  18947. },
  18948. inFloorDirection: function(e, t, i) {
  18949. return function(n) {
  18950. var r = n.floorPosition.clone().sub(e).normalize();
  18951. return r.dot(t) > i
  18952. }
  18953. },
  18954. inPanoDirection: function(e, t, i) {
  18955. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18956. function(n) {
  18957. var r = n.floorPosition.clone().sub(e).normalize()
  18958. , o = n.position.clone().sub(e).normalize();
  18959. return r.dot(t) > i || o.dot(t) > i
  18960. }
  18961. },
  18962. atFloor: function(e) {
  18963. return function(t) {
  18964. return !e || t.floor === e
  18965. }
  18966. },
  18967. not: function(e) {
  18968. return function(t) {
  18969. return t !== e
  18970. }
  18971. },
  18972. notIn: function(e) {
  18973. return function(t) {
  18974. return e.indexOf(t) === -1
  18975. }
  18976. },
  18977. isLoaded: function() {
  18978. return function(e) {
  18979. return e.isLoaded()
  18980. }
  18981. },
  18982. isNotLoaded: function() {
  18983. return function(e) {
  18984. return !e.isLoaded()
  18985. }
  18986. },
  18987. isCloseEnoughTo: function(e, t) {
  18988. return function(i) {
  18989. return e.distanceTo(i.floorPosition) < t
  18990. }
  18991. },
  18992. hasMinimumHeightDifferenceTo: function(e, t) {
  18993. return function(i) {
  18994. return Math.abs(i.position.y - e.y) > t
  18995. }
  18996. },
  18997. isNotBehindNormal: function(e, t) {
  18998. var i = new r.Vector3;
  18999. return t = t.clone(),
  19000. function(n) {
  19001. var r = i.copy(n.position).sub(e).normalize();
  19002. return r.dot(t) > 0
  19003. }
  19004. },
  19005. isNeighbourPanoTo: function(e) {
  19006. return function(t) {
  19007. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19008. }
  19009. },
  19010. isNeighbourOfNeighbourTo: function(e) {
  19011. return function(t) {
  19012. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19013. var n = e.model.panos.get(i);
  19014. return !!n && n.neighbourPanos[t.id]
  19015. })
  19016. }
  19017. },
  19018. isNotRecentlyFailed: function(e) {
  19019. return function(t) {
  19020. return Date.now() - t.failedLoadingAt > e
  19021. }
  19022. },
  19023. isOnVisibleFloor: function() {
  19024. return function(e) {
  19025. return !e.floor.hidden
  19026. }
  19027. },
  19028. isPanoAligned: function() {
  19029. return function(e) {
  19030. return e.isAligned()
  19031. }
  19032. }
  19033. },
  19034. n.sortFunctions = {
  19035. distanceToPoint: function(e) {
  19036. return function(t, i) {
  19037. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19038. }
  19039. },
  19040. floorDistanceToPoint: function(e) {
  19041. return function(t, i) {
  19042. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19043. }
  19044. },
  19045. choose: function(e) {
  19046. return function(t, i) {
  19047. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19048. }
  19049. }
  19050. },
  19051. n.scoreFunctions = {
  19052. distance: function(e, t) {
  19053. return t = t || a.navigation.distanceFactor,
  19054. function(i) {
  19055. return e ? e.position.distanceTo(i.position) * t : 0
  19056. }
  19057. },
  19058. distanceSquared: function(e, t) {
  19059. return t = t || a.navigation.distanceFactor,
  19060. function(i) {
  19061. return e ? e.position.distanceToSquared(i.position) * t : 0
  19062. }
  19063. },
  19064. direction: function(e, t) {
  19065. return function(i) {
  19066. var n = i.position.clone().sub(e).normalize();
  19067. return n.dot(t) * a.navigation.directionFactor
  19068. }
  19069. },
  19070. angle: function(e, t) {
  19071. return function(i) {
  19072. var n = i.position.clone().sub(e).normalize();
  19073. return n.angleTo(t) * a.navigation.angleFactor
  19074. }
  19075. },
  19076. inFieldOfView: function(e, t) {
  19077. return function(i) {
  19078. var n = i.position.clone().sub(e).normalize();
  19079. return n.dot(t) > .75 ? 10 : -1
  19080. }
  19081. },
  19082. optionality: function(e) {
  19083. return function(t) {
  19084. var i = t.neighbourUUIDs.filter(function(t) {
  19085. return !(t in e.neighbourUUIDs) && t !== e.id
  19086. });
  19087. return i.length * a.navigation.optionalityFactor
  19088. }
  19089. },
  19090. penalizeHeightDifferenceUnder: function(e, t) {
  19091. return function(i) {
  19092. return e.y - i.position.y < t ? -20 : 0
  19093. }
  19094. }
  19095. },
  19096. t.exports = n
  19097. }
  19098. ).call(this, "/js/objects/Panorama.js")
  19099. }
  19100. , {
  19101. "../enum/AlignmentType": 17,
  19102. "../enum/GLCubeFaces": 25,
  19103. "../enum/PanoRendererEvents": 35,
  19104. "../enum/PanoSizeClass": 36,
  19105. "../enum/PanoramaEvents": 37,
  19106. "../enum/RenderLayers": 41,
  19107. "../enum/RenderOrder": 42,
  19108. "../enum/TileDownloaderEvents": 45,
  19109. "../enum/Viewmode": 51,
  19110. "../exception/BasicException": 55,
  19111. "../scene/SceneRenderer": 158,
  19112. "../settings": 166,
  19113. "../tile/TileUtils": 174,
  19114. "../util/ajax": 181,
  19115. "../util/common": 185,
  19116. "../util/lerp": 188,
  19117. "../util/logger": 189,
  19118. "../util/panorama": 191,
  19119. "../util/texture": 194,
  19120. "../util/transitions": 195,
  19121. events: 202,
  19122. three: 217
  19123. }],
  19124. 149: [function(e, t, i) {
  19125. "use strict";
  19126. function n(e) {
  19127. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19128. t.map.value = d,
  19129. t.opacity.value = 0,
  19130. t.color.value.set(o.reticuleColor),
  19131. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19132. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19133. side: r.DoubleSide,
  19134. depthWrite: !1,
  19135. depthTest: !1,
  19136. transparent: !0,
  19137. vertexShader: c.waypoint.vertexShader,
  19138. fragmentShader: c.waypoint.fragmentShader,
  19139. uniforms: t,
  19140. name: "waypoint",
  19141. opacity: 0,
  19142. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19143. })),
  19144. this.layers.set(h.RETICULE),
  19145. this.renderOrder = u.reticule,
  19146. this.player = e,
  19147. this.direction = new r.Vector3,
  19148. this.hidden = !0,
  19149. this.mouseLastMoveTime = Date.now()
  19150. }
  19151. var r = e("three")
  19152. , o = e("../settings")
  19153. , a = e("../util/transitions")
  19154. , s = e("../util/texture")
  19155. , l = e("../util/lerp")
  19156. , c = e("../shaders")
  19157. , h = e("../enum/RenderLayers")
  19158. , u = e("../enum/RenderOrder")
  19159. , d = s.load("static/images/reticule-256x256.png");
  19160. n.prototype = Object.create(r.Mesh.prototype),
  19161. n.prototype.move = function(e, t, i) {
  19162. this.hidden = i,
  19163. this.mouseLastMoveTime = Date.now()
  19164. }
  19165. ,
  19166. n.prototype.hide = function() {
  19167. this.hidden || (this.hidden = !0,
  19168. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19169. }
  19170. ,
  19171. n.prototype.show = function() {
  19172. this.hidden = !1,
  19173. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19174. }
  19175. ,
  19176. n.prototype.update = function() {
  19177. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19178. }
  19179. ,
  19180. n.prototype.updatePosition = function(e, t) {
  19181. if (!this.hidden) {
  19182. if (!t)
  19183. return this.hide();
  19184. var i = t.point
  19185. , n = e.distanceTo(i)
  19186. , r = 1 + .01 * n;
  19187. n < 1 && (r -= 1 - n),
  19188. this.show(),
  19189. this.scale.set(r, r, r),
  19190. this.direction = this.direction.multiplyScalar(.8),
  19191. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19192. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19193. this.lookAt(this.position.clone().add(this.direction))
  19194. }
  19195. }
  19196. ,
  19197. n.prototype.writeAstag = function() {
  19198. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19199. , t = new Date;
  19200. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19201. var i = {
  19202. enabled: !0,
  19203. version: "0",
  19204. created: t.toISOString(),
  19205. created_by: "APITest",
  19206. position: this.position.clone(),
  19207. stem: {
  19208. enabled: o.tags.pole.enabled,
  19209. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19210. },
  19211. label: "tag " + this.tagCount,
  19212. description: "Description " + e,
  19213. floor: function(e) {
  19214. if (e.currentFloor) {
  19215. var t = e.floors.indexOf(e.currentFloor);
  19216. return t > -1 ? t : void 0
  19217. }
  19218. }(this.player.model),
  19219. type: "info",
  19220. metadata: {
  19221. preferred_camera: {
  19222. mode: this.player.mode
  19223. }
  19224. }
  19225. };
  19226. console.log("--------------------------"),
  19227. console.log(JSON.stringify(i));
  19228. var n = this.player.model.addtag(e, i).build();
  19229. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19230. n.visible || n.show(o.tags.startup.fadeInDuration))
  19231. }
  19232. ,
  19233. t.exports = n
  19234. }
  19235. , {
  19236. "../enum/RenderLayers": 41,
  19237. "../enum/RenderOrder": 42,
  19238. "../settings": 166,
  19239. "../shaders": 167,
  19240. "../util/lerp": 188,
  19241. "../util/texture": 194,
  19242. "../util/transitions": 195,
  19243. three: 217
  19244. }],
  19245. 150: [function(e, t, i) {
  19246. "use strict";
  19247. function n(e, t) {
  19248. this.chunks = [],
  19249. this.floorId = e,
  19250. this.roomId = t,
  19251. this.position = new r.Vector3
  19252. }
  19253. var r = e("three");
  19254. n.prototype.addChunk = function(e) {
  19255. this.chunks.push(e)
  19256. }
  19257. ,
  19258. n.prototype.calcBoundaries = function() {
  19259. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19260. var s = this.chunks[a]
  19261. , l = s.geometry.attributes.position;
  19262. if (l)
  19263. for (var c = 0; c < l.array.length; c += 3)
  19264. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19265. t.add(e),
  19266. 0 === c ? (i.copy(e),
  19267. n.copy(e)) : (i.max(e),
  19268. n.min(e)),
  19269. o++
  19270. }
  19271. o > 0 ? (t.multiplyScalar(1 / o),
  19272. this.average = t) : this.average = null,
  19273. this.boundsMax = i,
  19274. this.boundsMin = n,
  19275. this.center = new r.Vector3,
  19276. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19277. }
  19278. ,
  19279. t.exports = n
  19280. }
  19281. , {
  19282. three: 217
  19283. }],
  19284. 151: [function(e, t, i) {
  19285. (function(i) {
  19286. "use strict";
  19287. function n(e, t, i) {
  19288. this.obj3d = null,
  19289. this.nodes = [],
  19290. this.colorHull = [],
  19291. this.shortPaths = {},
  19292. this.floorHull = null,
  19293. this.cameraHull = null,
  19294. this.floorPathDistance = 0,
  19295. this.floorCurvePoints = null,
  19296. this.floorCurveColors = null,
  19297. this.camCurvePoints = null,
  19298. this.warpDestHeroLoc = null,
  19299. this.warpDestPano = null,
  19300. this.warpPathPoints = null,
  19301. this.warpPathLengths = [0],
  19302. this.warpLength = 0,
  19303. this.closeWarpDistance = 4,
  19304. this.UP = A.UP.clone(),
  19305. this.longestStep = 0,
  19306. this.upcomingTransType = null,
  19307. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19308. this.prevNextDist = 0,
  19309. this.nextI = 0,
  19310. this.activeTransType = null,
  19311. this.lastTransType = null,
  19312. this.bunnyObj = null,
  19313. this.director = e,
  19314. this.player = t,
  19315. this.playerControls = i,
  19316. this.modelManager = t.modelManager,
  19317. this.updateModel(),
  19318. this.updateDefaultsFromModelData(),
  19319. this.bindEvents(),
  19320. this.warping = !1,
  19321. this.waitingToWarp = !1,
  19322. this.warpInterrupted = !1,
  19323. this.warpInterruptionBlackoutStyle = null,
  19324. this.warpInterruptionTravelTime = null
  19325. }
  19326. var r = e("three")
  19327. , o = e("../util/logger")
  19328. , a = e("../enum/Viewmode")
  19329. , s = e("../enum/RenderOrder")
  19330. , l = e("../enum/WarpStyle")
  19331. , c = e("../settings")
  19332. , h = e("../util/math")
  19333. , u = e("../util/lerp")
  19334. , d = e("../util/easing")
  19335. , p = e("../util/transitions")
  19336. , f = e("../objects/Snapshot")
  19337. , g = e("../effects")
  19338. , m = e("../shaders")
  19339. , v = (e("../gui/gui"),
  19340. e("../util/texture"))
  19341. , A = e("../enum/Vectors")
  19342. , y = (e("../model/ModelManager"),
  19343. new o(i))
  19344. , C = e("../enum/PlayerEvents")
  19345. , I = e("../enum/BlackoutStyle")
  19346. , E = e("../enum/ModelManagerEvents")
  19347. , b = e("../constants")
  19348. , w = {
  19349. path: 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  19350. pathEnd: v.load("static/images/End.png"),
  19351. pathStart: 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")
  19352. };
  19353. n.prototype.setScene = function(e) {
  19354. this.createCpm(e),
  19355. this.createBunnyObj(e)
  19356. }
  19357. ,
  19358. n.prototype.updateModel = function() {
  19359. this.model = this.modelManager.getActiveModel()
  19360. }
  19361. ,
  19362. n.prototype.bindEvents = function() {
  19363. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19364. }
  19365. ,
  19366. n.prototype.updateDefaultsFromModelData = function() {
  19367. this.model.data
  19368. }
  19369. ,
  19370. n.prototype.pointPathDistance = function(e) {
  19371. for (var t = 0, i = 1; i < e.length; i += 1)
  19372. t += e[i - 1].distanceTo(e[i]);
  19373. return t
  19374. }
  19375. ,
  19376. n.prototype.pointPathLengths = function(e) {
  19377. for (var t = [0], i = 1; i < e.length; i += 1)
  19378. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19379. return t
  19380. }
  19381. ,
  19382. n.prototype.interpAlongPath = function(e, t, i) {
  19383. var n, o = new r.Vector3, a = t[t.length - 1];
  19384. if (i < 1) {
  19385. n = i * a;
  19386. for (var s = 1; s < t.length; s += 1)
  19387. if (t[s] > n) {
  19388. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19389. return o.copy(e[s]),
  19390. o.sub(e[s - 1]),
  19391. o.multiplyScalar(l),
  19392. o.add(e[s - 1]),
  19393. o
  19394. }
  19395. } else
  19396. o.copy(e[e.length - 1]);
  19397. return o
  19398. }
  19399. ,
  19400. n.prototype.pathHeight = function() {
  19401. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19402. }
  19403. ,
  19404. n.prototype.createBunnyObj = function(e) {
  19405. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19406. this.bunnyObj.visible = c.warp.showBunny),
  19407. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19408. e.add(this.bunnyObj)
  19409. }
  19410. ,
  19411. n.prototype.createCpm = function(e) {
  19412. if (!this.currentPanoMarker) {
  19413. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19414. t.material.uniforms.opacity.value = 0,
  19415. this.currentPanoMarker = {
  19416. mesh: t,
  19417. placed: !1
  19418. }
  19419. }
  19420. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19421. this.placeCpm(),
  19422. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19423. }
  19424. ,
  19425. n.prototype.placeCpm = function() {
  19426. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19427. var e = this.player.currentPano.floor;
  19428. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19429. e.add(this.currentPanoMarker.mesh)),
  19430. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19431. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19432. this.currentPanoMarker.placed = !0
  19433. } else
  19434. this.popOutCpm()
  19435. }
  19436. ,
  19437. n.prototype.fadeInCpm = function(e) {
  19438. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19439. }
  19440. ,
  19441. n.prototype.fadeOutCpm = function(e) {
  19442. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19443. }
  19444. ,
  19445. n.prototype.popInCpm = function() {
  19446. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19447. }
  19448. ,
  19449. n.prototype.popOutCpm = function() {
  19450. this.fadeOutCpm(2)
  19451. }
  19452. ,
  19453. n.prototype.brushPrefs = {
  19454. linewidth: 7,
  19455. strokeWidth: 15,
  19456. cvSegments: 48,
  19457. paveStep: .1,
  19458. paveWidth: .2,
  19459. lookBlendDist: 3,
  19460. maxTurn: r.Math.degToRad(2)
  19461. },
  19462. n.prototype.panoPathDistance = function(e) {
  19463. var t = this.model.panos;
  19464. if (!e || e.length < 2)
  19465. return 0;
  19466. for (var i = [], n = 0; n < e.length; n += 1)
  19467. i.push(t.get(e[n]).floorPosition);
  19468. return this.pointPathDistance(i)
  19469. }
  19470. ,
  19471. n.prototype.loadTileTexture = function(e) {
  19472. var t = v.load(e, function(t) {
  19473. t.wrapS = r.RepeatWrapping,
  19474. t.wrapT = r.RepeatWrapping,
  19475. t.needsUpdate = !0,
  19476. y.debug('path texture "' + e + '" is ready')
  19477. }, function() {
  19478. y.error('path texture "' + e + '" failed')
  19479. });
  19480. return t.mapping = r.UVMapping,
  19481. t
  19482. }
  19483. ,
  19484. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19485. var a = {
  19486. cameraMode: n,
  19487. position: e,
  19488. quaternion: t,
  19489. panoId: i,
  19490. orthoZoom: o,
  19491. floorVisibility: r,
  19492. thumbUrl: null,
  19493. name: null
  19494. };
  19495. return new f(a)
  19496. }
  19497. ,
  19498. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19499. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19500. }
  19501. ,
  19502. n.prototype.setWarpDestination = function(e) {
  19503. this.warpDestHeroLoc = e
  19504. }
  19505. ,
  19506. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19507. var t = this.getHeroDescriptorByHeroIndex(e);
  19508. return null !== t && (this.setWarpDestination(t),
  19509. !0)
  19510. }
  19511. ,
  19512. n.prototype.setWarpDestinationByPano = function(e, t) {
  19513. var i = this.model.panos.get(e.id);
  19514. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19515. }
  19516. ,
  19517. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19518. var i = this.model.panos.get(e);
  19519. if (i) {
  19520. t = t || new r.Quaternion;
  19521. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19522. return this.setWarpDestination(n),
  19523. !0
  19524. }
  19525. return !1
  19526. }
  19527. ,
  19528. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19529. var t = this.model.heroCount();
  19530. /* if (null !== this.warpDestHeroLoc && t < 2)
  19531. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19532. this.model.getHeroDescriptorByIndex(0); */
  19533. var i = this.model.getHeroDescriptorByIndex(e);
  19534. if (i) {
  19535. var n = i.isPano() ? i.panoId : i.cameraMode;
  19536. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19537. }
  19538. return i
  19539. }
  19540. ,
  19541. n.prototype.getHeroDescriptorByPano = function(e) {
  19542. var t = this.model.panos.get(e.id);
  19543. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19544. }
  19545. ,
  19546. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19547. var t = this.getHeroIndexFromPanoId(e);
  19548. return this.getHeroDescriptorByHeroIndex(t)
  19549. }
  19550. ,
  19551. n.prototype.getHeroIndexFromPanoId = function(e) {
  19552. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19553. var i = this.model.heroLocations[t]
  19554. , n = this.getHeroId(i);
  19555. if (n && n === e)
  19556. return t
  19557. }
  19558. return -1
  19559. }
  19560. ,
  19561. n.prototype.getHeroPano = function(e) {
  19562. if (null === e)
  19563. return y.warn("getHeroPano(): no destination"),
  19564. null;
  19565. var t = this.getHeroId(e)
  19566. , i = this.model.panos.get(t);
  19567. return void 0 === i && (i = null,
  19568. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19569. i
  19570. }
  19571. ,
  19572. n.prototype.getHeroId = function(e) {
  19573. return e.panoId
  19574. }
  19575. ,
  19576. n.prototype.setWarpDestPano = function() {
  19577. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19578. this.warpDestPano
  19579. }
  19580. ,
  19581. n.prototype.brushToWarpPano = function(e, t) {
  19582. if (this.discardPathObject(),
  19583. !this.setWarpDestPano())
  19584. return !1;
  19585. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19586. !this.warpDestPano)
  19587. return y.info("No brush"),
  19588. !1;
  19589. if (!this.player.currentPano)
  19590. return y.debug("No current pano, visibility undefined"),
  19591. !1;
  19592. if (!this.warpDestPano)
  19593. return y.info("No wPano, visibility undefined"),
  19594. !1;
  19595. if (!this.warpDestPano.isAligned())
  19596. return y.debug("Cannot brush to unaligned pano"),
  19597. !1;
  19598. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19599. , n = !0;
  19600. if (this.player.currentPano.id === this.warpDestPano.id)
  19601. y.debug("Already at destination pano");
  19602. else {
  19603. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19604. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19605. this.obj3d = new r.Object3D,
  19606. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19607. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19608. e = t) : (this.setPathHulls(this.nodes),
  19609. this.setFloorCurves(),
  19610. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19611. this.player.currentPano.floor.add(this.obj3d);
  19612. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19613. , s = e === l.STD;
  19614. if (!n && (i || s)) {
  19615. if (o) {
  19616. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19617. this.obj3d.add(h)
  19618. }
  19619. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19620. this.obj3d.add(u)
  19621. }
  19622. this.appearSlow()
  19623. }
  19624. return this.upcomingTransType = e,
  19625. !n
  19626. }
  19627. ,
  19628. n.prototype.findShortestPath = function(e, t) {
  19629. if (!e || !t)
  19630. return null;
  19631. var i = c.warp.walkExtraPanosDistance
  19632. , n = e.id + ":" + t.id + ":" + i;
  19633. if (this.shortPaths.hasOwnProperty(n))
  19634. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19635. var r = t.id + ":" + e.id + ":" + i;
  19636. if (this.shortPaths.hasOwnProperty(r))
  19637. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19638. var o = this.model.panos.aStarSearch(e, t);
  19639. return this.model.panos.includeNodesNearPath(o, i),
  19640. this.shortPaths[n] = o ? o.slice() : null,
  19641. o
  19642. }
  19643. ,
  19644. n.prototype.makePathHulls = function(e) {
  19645. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19646. t = u.get(e[0]),
  19647. r = t.floor.floorIndex;
  19648. for (var d = 0; d < e.length; d += 1)
  19649. t = u.get(e[d]),
  19650. i = t.floorPosition.clone().sub(this.model.position),
  19651. i.y += this.pathHeight(),
  19652. s.push(i),
  19653. l.push(t.position.clone()),
  19654. n = t.floor.floorIndex,
  19655. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19656. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19657. o > a && (a = o));
  19658. return a > this.longestStep && (this.longestStep = a,
  19659. y.debug("path contains " + a + " meter segment")),
  19660. {
  19661. floor: s,
  19662. camera: l,
  19663. color: h
  19664. }
  19665. }
  19666. ,
  19667. n.prototype.makeFloorCurves = function(e, t, i) {
  19668. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19669. , o = this.pointPathDistance(e) - 2 * n
  19670. , s = e.slice(0)
  19671. , l = s[1].clone().sub(s[0]);
  19672. l.y = 0,
  19673. l.normalize().multiplyScalar(n),
  19674. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19675. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19676. l.y = 0,
  19677. l.normalize().multiplyScalar(n),
  19678. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19679. var h = new r.CatmullRomCurve3(s)
  19680. , u = Math.floor(o / i);
  19681. u = 4 * Math.floor(u / 4),
  19682. u = Math.max(4, u);
  19683. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19684. f = 0,
  19685. d = g[A].distanceTo(e[0]);
  19686. for (var y = 1; y < e.length; y += 1)
  19687. v.copy(g[A]).sub(e[y]),
  19688. v.y *= 4,
  19689. p = v.length(),
  19690. p < d && (f = y);
  19691. m.push(t[f])
  19692. }
  19693. return {
  19694. distance: o,
  19695. points: g,
  19696. colors: m
  19697. }
  19698. }
  19699. ,
  19700. n.prototype.makeCameraCurvePoints = function(e, t) {
  19701. var i = this.pointPathDistance(e)
  19702. , n = new r.CatmullRomCurve3(e);
  19703. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19704. }
  19705. ,
  19706. n.prototype.makeCameraCurveTangents = function(e, t) {
  19707. var i = this.pointPathDistance(e)
  19708. , n = new r.CatmullRomCurve3(e)
  19709. , o = Math.max(2, Math.floor(i / t));
  19710. o || (o = 5);
  19711. for (var a = [], s = 0; s <= o; s++)
  19712. a.push(n.getTangentAt(s / o));
  19713. return a
  19714. }
  19715. ,
  19716. n.prototype.setPathHulls = function(e) {
  19717. var t = this.makePathHulls(e);
  19718. this.floorHull = t.floor,
  19719. this.cameraHull = t.camera,
  19720. this.colorHull = t.color
  19721. }
  19722. ,
  19723. n.prototype.setFloorCurves = function() {
  19724. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19725. this.floorPathDistance = e.distance,
  19726. this.floorCurvePoints = e.points,
  19727. this.floorCurveColors = e.colors
  19728. }
  19729. ,
  19730. n.prototype.setCameraCurvePoints = function() {
  19731. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19732. }
  19733. ,
  19734. n.prototype.chooseWarpPath = function(e) {
  19735. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19736. if (this.player.currentPano === this.warpDestPano || !e)
  19737. return this.warpPathPoints = null,
  19738. this.warpLength = 0,
  19739. !1;
  19740. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19741. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19742. t = this.warpDestPano.position.clone().sub(o.position),
  19743. i = t.clone().negate(),
  19744. t.multiplyScalar(.15).add(o.position),
  19745. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19746. t.y = o.position.y,
  19747. i.y = this.warpDestPano.position.y,
  19748. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19749. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19750. this.setCameraCurvePoints(),
  19751. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19752. this.warpLength = 0,
  19753. this.warpPathLengths = [0];
  19754. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19755. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19756. var p = s.length();
  19757. s.y *= c.warp.climbEffort;
  19758. var f = s.length() / p;
  19759. if (d > 1) {
  19760. s.setY(0).normalize(),
  19761. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19762. var g = Math.min(1, s.dot(l))
  19763. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19764. f = Math.max(m, f)
  19765. }
  19766. this.warpLength += p * f,
  19767. this.warpPathLengths[d] = this.warpLength
  19768. }
  19769. return !0
  19770. }
  19771. ,
  19772. n.prototype.drawPathRibbon = function(e, t) {
  19773. this.bunnyObj.visible = c.warp.showBunny;
  19774. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19775. h.copy(e[u]),
  19776. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19777. h.normalize(),
  19778. n.crossVectors(h, A.UP),
  19779. n.multiplyScalar(i);
  19780. var d = (new r.Vector3).copy(e[u]).add(o);
  19781. d.sub(n),
  19782. l.vertices.push(d),
  19783. d = (new r.Vector3).copy(e[u]).add(o),
  19784. d.add(n),
  19785. l.vertices.push(d)
  19786. }
  19787. var p, f = 0;
  19788. for (u = 0; u < e.length - 1; u += 1) {
  19789. var g = 2 * u
  19790. , v = f;
  19791. f += e[u + 1].distanceTo(e[u]);
  19792. var y = f
  19793. , C = t[u]
  19794. , I = t[u + 1];
  19795. p = new r.Face3(g,g + 1,g + 2),
  19796. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19797. l.faces.push(p),
  19798. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19799. p = new r.Face3(g + 2,g + 1,g + 3),
  19800. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19801. l.faces.push(p),
  19802. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19803. }
  19804. l.computeFaceNormals(),
  19805. l.computeVertexNormals();
  19806. var E, b;
  19807. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19808. b.map.value = w.path,
  19809. b.opacity.value = 0,
  19810. b.color.value.set(c.path.color),
  19811. E = new r.RawShaderMaterial({
  19812. side: r.DoubleSide,
  19813. depthWrite: !1,
  19814. transparent: !0,
  19815. vertexShader: m.ribbon.vertexShader,
  19816. fragmentShader: m.ribbon.fragmentShader,
  19817. uniforms: b,
  19818. name: "ribbonT",
  19819. opacity: 0
  19820. })) : E = new r.MeshBasicMaterial({
  19821. color: 16777215,
  19822. side: r.DoubleSide,
  19823. name: "ribbonOut",
  19824. vertexColors: r.VertexColors
  19825. });
  19826. var _ = new r.Mesh(l,E);
  19827. return _.name = "ribbon",
  19828. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19829. _
  19830. }
  19831. ,
  19832. n.prototype.drawPathPavement = function(e) {
  19833. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19834. s.copy(e[l]),
  19835. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19836. s.normalize(),
  19837. n.crossVectors(s, A.UP),
  19838. n.multiplyScalar(this.brushPrefs.paveWidth),
  19839. t = (new r.Vector3).copy(e[l]),
  19840. t.sub(n),
  19841. o.vertices.push(t),
  19842. o.vertices.push((new r.Vector3).copy(e[l])),
  19843. t = (new r.Vector3).copy(e[l]),
  19844. t.add(n),
  19845. o.vertices.push(t);
  19846. var h, u, d;
  19847. for (l = 0; l < e.length - 1; l += 1)
  19848. h = 3 * l + 1,
  19849. u = l * i,
  19850. d = u + i,
  19851. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19852. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19853. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19854. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19855. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19856. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19857. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19858. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19859. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19860. color: c.path.color,
  19861. side: r.DoubleSide,
  19862. transparent: !0,
  19863. depthWrite: !1,
  19864. opacity: 0,
  19865. name: "paveT",
  19866. map: w.path
  19867. }) : new r.MeshBasicMaterial({
  19868. color: c.path.color,
  19869. side: r.DoubleSide,
  19870. transparent: !0,
  19871. depthWrite: !1,
  19872. opacity: 1,
  19873. name: "paveO",
  19874. map: w.path
  19875. });
  19876. return new r.Mesh(o,p)
  19877. }
  19878. ,
  19879. n.prototype.hintPrefs = {
  19880. rad: .18,
  19881. width: .0125,
  19882. depth: .0625,
  19883. setBack: -.04,
  19884. markRad: .25,
  19885. markInnerRad: .16
  19886. },
  19887. n.prototype.makeWaypointObj = function(e, t) {
  19888. var i = new r.Geometry
  19889. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19890. , o = this.pathHeight();
  19891. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19892. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19893. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19894. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19895. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19896. s.map.value = e,
  19897. s.opacity.value = 0,
  19898. s.color.value.set(c.path.color);
  19899. var l = {
  19900. side: r.DoubleSide,
  19901. depthWrite: !1,
  19902. transparent: !0,
  19903. vertexShader: m.waypoint.vertexShader,
  19904. fragmentShader: m.waypoint.fragmentShader,
  19905. uniforms: s,
  19906. name: "waypoint",
  19907. opacity: 0
  19908. };
  19909. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19910. l.name = "wayPtOut");
  19911. var h = new r.RawShaderMaterial(l)
  19912. , u = new r.Mesh(i,h);
  19913. return u.name = t,
  19914. u
  19915. }
  19916. ,
  19917. n.prototype.makeStartMarker = function(e, t) {
  19918. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19919. i.y = 0,
  19920. i.normalize();
  19921. var n = Math.acos(i.x)
  19922. , o = this.makeWaypointObj(w.pathStart, "Start");
  19923. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19924. o.position.copy(e),
  19925. o
  19926. }
  19927. ,
  19928. n.prototype.makeEndMarker = function(e) {
  19929. var t = this.makeWaypointObj(w.pathEnd, "End")
  19930. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19931. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19932. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19933. t.position.copy(e),
  19934. t
  19935. }
  19936. ,
  19937. n.prototype.pathClean = function(e) {
  19938. if (e) {
  19939. for (var t in e.children)
  19940. this.pathClean(e.children[t]);
  19941. e.geometry && e.geometry.dispose(),
  19942. e.material && e.material.dispose()
  19943. }
  19944. }
  19945. ,
  19946. n.prototype.discardPathObject = function() {
  19947. if (this.obj3d) {
  19948. var e = this.obj3d.parent;
  19949. e && e.remove(this.obj3d),
  19950. this.pathClean(this.obj3d)
  19951. }
  19952. this.obj3d = null,
  19953. this.popInCpm()
  19954. }
  19955. ,
  19956. n.prototype.discardSlow = function() {
  19957. if (this.obj3d) {
  19958. if (this.player.mode !== a.PANORAMA)
  19959. return void this.discardPathObject();
  19960. for (var e, t = this, i = 0, n = function() {
  19961. this.discardPathObject()
  19962. }
  19963. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19964. e = t.obj3d.children[r],
  19965. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19966. i += 1,
  19967. n = null);
  19968. 0 === i && this.discardPathObject(),
  19969. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19970. }
  19971. }
  19972. ,
  19973. n.prototype.appearSlow = function() {
  19974. var e, t = this;
  19975. this.fadeOutCpm(c.path.fadeInTime);
  19976. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19977. e = t.obj3d.children[n],
  19978. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  19979. }
  19980. ,
  19981. n.prototype.update = function() {
  19982. this.obj3d && this.obj3d.updateMatrixWorld()
  19983. }
  19984. ,
  19985. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  19986. var t = r.Math.degToRad(c.warp.burnsAngle);
  19987. if (this.player.mode === a.PANORAMA) {
  19988. var i = this.burnsDir * t;
  19989. if (this.upcomingTransType === l.BLACK)
  19990. return i;
  19991. var n = e;
  19992. if (null === n)
  19993. return y.warn("Transition request for non-highlight"),
  19994. i;
  19995. var o = this.getHeroDescriptorByHeroIndex(n);
  19996. if (null === o)
  19997. return i;
  19998. if (!o.isPano())
  19999. return i;
  20000. var s = this.getHeroPano(o)
  20001. , h = this.playerControls.cameras[a.PANORAMA]
  20002. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20003. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20004. , p = function(e) {
  20005. var i = Math.acos(Math.min(1, e.dot(u)))
  20006. , n = (new r.Vector3).crossVectors(u, e);
  20007. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20008. };
  20009. if (s === this.player.currentPano)
  20010. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20011. var f = this.findShortestPath(this.player.currentPano, s);
  20012. if (void 0 === f || null === f || f.length < 1)
  20013. return y.debug("Empty path ahead..."),
  20014. i;
  20015. var g = this.makePathHulls(f)
  20016. , m = new r.CatmullRomCurve3(g.camera)
  20017. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20018. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20019. }
  20020. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20021. }
  20022. ,
  20023. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20024. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20025. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20026. var n = new r.Euler
  20027. , o = new r.Vector3;
  20028. y.debug("Starting wait: " + (void 0 !== t));
  20029. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20030. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20031. , h = function() {
  20032. this.endWarpState(),
  20033. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20034. t && t()
  20035. }
  20036. .bind(this)
  20037. , u = function(e, t) {
  20038. if (this.warpInterrupted)
  20039. return h(),
  20040. !0;
  20041. var r = t || 1e3 / 60;
  20042. if (c.warp.doBurns && !currentLocation.dontRot )
  20043. if (this.player.mode === a.PANORAMA) {
  20044. var l = this.playerControls.cameras[a.PANORAMA];
  20045. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20046. var u = i == 0 ? s : r * s / i;
  20047. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20048. n.y += u,
  20049. o.set(0, 0, -1),
  20050. o.applyEuler(n),
  20051. o.add(l.position),
  20052. l.controls.lookAt(o),
  20053. l.controls.lookVector.copy(o)
  20054. ,l.lookAt(o)
  20055. } else
  20056. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20057. }
  20058. .bind(this);
  20059. this.startWarpState(),
  20060. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20061. }
  20062. ,
  20063. n.prototype.warpToNonPano = function(e) {
  20064. if (this.discardPathObject(),
  20065. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20066. var t = function() {
  20067. e && e()
  20068. }
  20069. .bind(this);
  20070. this.player.flyToNewMode({
  20071. mode: this.warpDestHeroLoc.cameraMode,
  20072. duration: c.warp.outsideTime,
  20073. warpDest: this.warpDestHeroLoc,
  20074. callback: t,
  20075. force: !0
  20076. })
  20077. } else
  20078. y.warn("no warp destination!!!"),
  20079. e && e()
  20080. }
  20081. ,
  20082. n.prototype._resetWarpShaderParams = function(e) {//
  20083. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20084. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20085. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20086. delete e.material.defines.newBlack;
  20087. e.material.needsUpdate = true
  20088. } */
  20089. }
  20090. ,
  20091. n.prototype._clearWarpShading = function() {
  20092. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20093. this._resetWarpShaderParams(e[t]),
  20094. e[t].visible = !0;
  20095. this._resetWarpShaderParams(this.model.skybox)
  20096. }
  20097. ,
  20098. n.prototype._warpStopFlying = function() {
  20099. this.activeTransType = null,
  20100. this.placeCpm()
  20101. }
  20102. ,
  20103. n.prototype._wrapupTravelOnlyBits = function() {
  20104. this._warpStopFlying(),
  20105. this.warpPathPoints && (this.player.currentPano.exit(),
  20106. this.warpDestPano.enter(),
  20107. this.player.currentPano = this.warpDestPano),
  20108. this.player.spider.draw(),
  20109. this.placeCpm()
  20110. }
  20111. ,
  20112. n.prototype._wrapupTravel = function(e) {
  20113. this._wrapupTravelOnlyBits(),
  20114. this.warpCameraAim(e)
  20115. }
  20116. ,
  20117. n.prototype._wrapupWarpShading = function(e) {
  20118. this._clearWarpShading(),
  20119. this._wrapupTravel(e)
  20120. }
  20121. ,
  20122. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20123. t !== I.END && this._clearWarpShading(),
  20124. this._wrapupTravelOnlyBits(),
  20125. this.upcomingTransType = null,
  20126. e && e()
  20127. }
  20128. ,
  20129. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20130. var i = this.warpDestHeroLoc.quaternion
  20131. , n = this.playerControls.cameras[a.PANORAMA]
  20132. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20133. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20134. , l = s.dot(o)
  20135. , u = r.Math.radToDeg(Math.acos(l))
  20136. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20137. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20138. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20139. m.y = h.constrainedTurn(m.y),
  20140. this.burnsDir = Math.sign(m.y);
  20141. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20142. , A = new r.Vector3
  20143. , C = function(e, t) {
  20144. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20145. v.y = g.y + e * m.y,
  20146. v.z = g.z + e * m.z,
  20147. A.set(0, 0, -1),
  20148. A.applyEuler(v),
  20149. A.add(n.position),
  20150. n.controls.lookAt(A),
  20151. n.controls.lookVector.copy(A),
  20152. void n.lookAt(A))
  20153. }
  20154. .bind(this);
  20155. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20156. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20157. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20158. ):
  20159. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20160. ,void (t && t())
  20161. ) */
  20162. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20163. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20164. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20165. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20166. ,void (t && t())
  20167. )
  20168. }
  20169. ,
  20170. n.prototype._warpBendAim = function(e, t, i, n) {
  20171. var o = n || 0
  20172. , s = this.playerControls.cameras[a.PANORAMA]
  20173. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20174. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20175. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20176. f.y = h.constrainedTurn(f.y);
  20177. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20178. f.x = g * Math.sign(f.x),
  20179. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20180. this.burnsDir = Math.sign(f.y),
  20181. g *= Math.sign(f.y),
  20182. f.y = g;
  20183. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20184. , v = new r.Vector3
  20185. , A = function(e, t) {
  20186. if (e < .5)
  20187. m.x = u.x + e * f.x,
  20188. m.y = u.y + e * f.y,
  20189. m.z = u.z + e * f.z;
  20190. else {
  20191. var i = (1 - e) * c.warp.softBendEnd;
  20192. m.x = l.x - i * f.x,
  20193. m.y = l.y - i * f.y,
  20194. m.z = l.z - i * f.z
  20195. }
  20196. v.set(0, 0, -1),
  20197. v.applyEuler(m),
  20198. v.add(s.position);
  20199. s.controls.lookAt(v),
  20200. s.controls.lookVector.copy(v),
  20201. s.lookAt(v);
  20202. }
  20203. .bind(this);
  20204. if(momentTourBlackNewType){
  20205. A(1)
  20206. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20207. }
  20208. ,
  20209. n.prototype._warpStepCameraAim = function(e, t, i) {
  20210. var n = this.playerControls.cameras[a.PANORAMA]
  20211. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20212. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20213. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20214. l.y = h.constrainedTurn(l.y),
  20215. this.burnsDir = Math.sign(l.y);
  20216. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20217. , f = new r.Vector3
  20218. , g = function(e, t) {
  20219. e < .5 ? u.copy(s) : u.copy(o),
  20220. f.set(0, 0, -1),
  20221. f.applyEuler(u),
  20222. f.add(n.position),
  20223. n.controls.lookAt(f),
  20224. n.controls.lookVector.copy(f),
  20225. n.lookAt(f)
  20226. }
  20227. .bind(this);
  20228. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20229. }
  20230. ,
  20231. n.prototype.setBurnsDir = function() {
  20232. var e = this.playerControls.cameras[a.PANORAMA]
  20233. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20234. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20235. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20236. n.y = h.constrainedTurn(n.y),
  20237. this.burnsDir = Math.sign(n.y)
  20238. }
  20239. ,
  20240. n.prototype.stepWarpPath = function(firstPos, e ) {
  20241. var i = this.playerControls.cameras[a.PANORAMA];
  20242. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20243. if (!n){
  20244. return i.position.copy(this.warpDestPano.position),
  20245. !0;
  20246. }
  20247. /* if (!this.warpPathPoints)
  20248. return i.position.copy(this.warpDestPano.position),
  20249. !0;
  20250. var n = this.warpPathPoints[0] */
  20251. var o = this.warpDestPano.position;
  20252. /* console.log(firstPos)
  20253. console.log(o) */
  20254. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20255. var s = new r.Vector3;
  20256. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20257. i.position.copy(s)
  20258. } else
  20259. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20260. }
  20261. ,
  20262. n.prototype.interruptAndFastForward = function(e, t) {
  20263. this.warping && (this.warpInterrupted = !0,
  20264. this.warpInterruptionBlackoutStyle = e,
  20265. this.warpInterruptionTravelTime = t,
  20266. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20267. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20268. }
  20269. ,
  20270. n.prototype.warpCameraAim = function(e) {
  20271. var t = c.warp.minWarpTime;
  20272. if (this.upcomingTransType === l.BLACK)
  20273. t = c.warp.teleportTime;
  20274. else {
  20275. var i = this.playerControls.cameras[a.PANORAMA]
  20276. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20277. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20278. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20279. s.y = h.constrainedTurn(s.y);
  20280. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20281. t = Math.max(t, u)
  20282. }
  20283. var d = function() {
  20284. this._warpStopFlying(),
  20285. this.discardSlow(),
  20286. e && e()
  20287. }
  20288. .bind(this);
  20289. this._warpCameraAim(t, d)
  20290. }
  20291. ,
  20292. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20293. this.model.skybox.material.uniforms.blackout.value = n;
  20294. var r = u.uniform(this.model.skybox, "progress", 1)
  20295. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20296. , a = !1
  20297. , s = function() {
  20298. if (this.warpInterrupted)
  20299. return a = !0,
  20300. !0
  20301. }
  20302. .bind(this)
  20303. , l = function(e, t) {
  20304. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20305. !0) : void r(e, t)
  20306. }
  20307. .bind(this)
  20308. , h = function(e, t) {
  20309. return i && a ? (o(0),
  20310. !0) : void o(e, t)
  20311. }
  20312. .bind(this);
  20313. p.start(s, e, null, t, null, "safeHaltWatch"),
  20314. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20315. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20316. }
  20317. ,
  20318. n.prototype.warpTravel_STD = function(e) {
  20319. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20320. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20321. w += this.warpLength * c.warp.timePerMeter,
  20322. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20323. var _ = !1
  20324. , T = this.warpDestHeroLoc.quaternion
  20325. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20326. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20327. , M = S.dot(x)
  20328. , R = r.Math.radToDeg(Math.acos(M))
  20329. , P = function(e) {
  20330. var t = o
  20331. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20332. return i
  20333. }
  20334. , O = function() {
  20335. return E.lookAt(C, t, A.UP),
  20336. s.setFromRotationMatrix(E, c.warp.eOrder),
  20337. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20338. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20339. h.constrainedTurn(b.y)
  20340. }
  20341. .bind(this)
  20342. , L = function(e, t) {
  20343. if (this.warpInterrupted)
  20344. return _ = !0,
  20345. !0
  20346. }
  20347. .bind(this)
  20348. , D = function(e, t) {
  20349. return _ || !this.warpPathPoints ? (g.blur(0),
  20350. !0) : void g.blur(e)
  20351. }
  20352. .bind(this)
  20353. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20354. , B = function(e, t) {
  20355. return _ || !this.warpPathPoints ? (N(0),
  20356. !0) : void N(e, t)
  20357. }
  20358. .bind(this)
  20359. , F = function(e, t) {
  20360. if (!this.warpPathPoints)
  20361. return n.position.copy(this.warpDestPano.position),
  20362. !0;
  20363. if (_)
  20364. return !0;
  20365. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20366. n.position.copy(i),
  20367. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20368. }
  20369. .bind(this)
  20370. , V = function(e, n) {
  20371. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20372. !0)
  20373. }
  20374. .bind(this)
  20375. , U = function(e, o) {
  20376. if (_)
  20377. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20378. !0;
  20379. if (!this.warpPathPoints)
  20380. return !0;
  20381. var a = this.warpLength * e
  20382. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20383. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20384. c.warp.matchCam && (l *= 1 - u),
  20385. E.lookAt(C, t, A.UP),
  20386. s.setFromRotationMatrix(E, c.warp.eOrder),
  20387. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20388. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20389. b.y = h.constrainedTurn(b.y),
  20390. s.x = m.x + l * b.x,
  20391. s.y = m.y + l * b.y,
  20392. s.z = m.z + l * b.z,
  20393. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20394. b.y = h.constrainedTurn(b.y);
  20395. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20396. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20397. v.x = v.x + b.x * c.warp.turnFriction,
  20398. v.y = v.y + b.y * c.warp.turnFriction,
  20399. v.z = v.z + b.z * c.warp.turnFriction,
  20400. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20401. var p = t.clone().sub(C).normalize();
  20402. if (R < c.warp.maxAimRotation && u > 0) {
  20403. var g = 1 - u;
  20404. p.x = p.x * g + u * S.x,
  20405. p.y = p.y * g + u * S.y,
  20406. p.z = p.z * g + u * S.z,
  20407. p.normalize()
  20408. }
  20409. this.bunnyObj.position.copy(n.position).add(p),
  20410. f.set(0, 0, -1).applyEuler(v).normalize(),
  20411. f.multiplyScalar(8),
  20412. f.add(n.position),
  20413. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20414. n.controls.lookVector.copy(f),
  20415. n.lookAt(f))
  20416. }
  20417. .bind(this)
  20418. , k = function() {
  20419. _ ? (this.discardSlow(),
  20420. this.upcomingTransType = l.BLACK,
  20421. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20422. }
  20423. .bind(this);
  20424. V(0);
  20425. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20426. w += H;
  20427. var G = H / w;
  20428. this.warpCommonParameters(w, G, !0, I.NONE),
  20429. p.start(L, w, null, 0, null, "_haltWatcher"),
  20430. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20431. p.start(D, w, null, G, P, "blurring")),
  20432. p.start(B, w, null, G, P, "modelAlpha"),
  20433. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20434. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20435. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20436. }
  20437. ,
  20438. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20439. var r = e || 0;
  20440. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20441. //add
  20442. var done = ()=>{
  20443. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20444. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20445. }
  20446. if(momentTourBlackNewType){
  20447. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20448. var camera = this.playerControls.cameras[a.PANORAMA];
  20449. var end = this.warpDestHeroLoc.position
  20450. camera.position.copy(end)
  20451. setTimeout(()=>{
  20452. player.sceneRenderer.effects.transitionMaskPass.stop()
  20453. this.wrapupWarpShadingOnly(n, i);
  20454. done()
  20455. },t)
  20456. }else{
  20457. var o = function() {
  20458. this.wrapupWarpShadingOnly(n, i);
  20459. done()
  20460. }
  20461. .bind(this);
  20462. var firstPos = this.player.position.clone()//add
  20463. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20464. }
  20465. this.warpCommonParameters(t, r, !1, i)
  20466. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20467. if(window.momentTourBlackNewType){
  20468. e.material.uniforms.blackout.value = 5//i 改
  20469. //e.material.defines.newBlack = ''
  20470. //e.material.needsUpdate = true
  20471. }else{
  20472. e.material.uniforms.blackout.value = i
  20473. }
  20474. }),
  20475. this._warpBendAim(null, t, null, r);
  20476. }
  20477. ,
  20478. n.prototype.flightStepWalk = function(e, t, i) {
  20479. var n = .001
  20480. , o = 1
  20481. , a = 1.2
  20482. , s = new r.Vector3
  20483. , h = new r.Vector3
  20484. , u = function(e, t) {
  20485. //导览速度
  20486. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20487. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20488. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20489. h.copy(A.FORWARD),
  20490. this.player.getDirection(h),
  20491. s.copy(t).sub(e.position).normalize();
  20492. var l = s.dot(h)
  20493. , u = Math.acos(l)
  20494. , d = u / r;
  20495. d > n && (r *= d / n,
  20496. u < o && (r *= a))
  20497. return r / DATA.tourWalkSpeed * 100 // 改
  20498. };
  20499. return function(e, t, i) {
  20500. if (this.warpInterrupted)
  20501. i && i();
  20502. else if (this.activeTransType !== l.WALK)
  20503. this._clearWarpShading(),
  20504. this._warpStopFlying(),
  20505. this.player.spider.draw(),
  20506. this.placeCpm(),
  20507. i && i();
  20508. else if (this.player.currentPano !== e) {
  20509. var n = {
  20510. pano: e,
  20511. lookAtPoint: t,
  20512. duration: null,
  20513. maxDistanceOverride: c.warp.walkMaxDist,
  20514. skipWarpingCheck: !1,
  20515. constantMoveSpeed: !0
  20516. };
  20517. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20518. n.zoomLevel = this.warpDestHeroLoc.zoom
  20519. }
  20520. n.duration = u.call(this, e, t),
  20521. this.player.nonInterruptingFlyToPano(n, i)
  20522. } else
  20523. i && i()
  20524. }
  20525. }(),
  20526. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20527. return this.flightStepWalk.bind(this, e, t, i)
  20528. }
  20529. ,
  20530. n.prototype.warpTravel_WALK = function() {
  20531. var e = [];
  20532. return function(t) {
  20533. var i = this.player.model.panos;
  20534. e.length = 0;
  20535. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20536. var s = this.nodes[a]
  20537. , l = i.get(s);
  20538. a === this.nodes.length - 1;
  20539. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20540. n && o || (e.push(s),
  20541. n = l)
  20542. }
  20543. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20544. var h = e.length
  20545. , u = i.get(e[h - 1])
  20546. , d = new Array(h + 1);
  20547. d[d.length - 1] = function() {
  20548. t && t()
  20549. }
  20550. .bind(this);
  20551. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20552. var g = e[p];
  20553. u = i.get(g);
  20554. var m = new r.Vector3;
  20555. this.getLookAtForWalkingTourNode(e, p, m),
  20556. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20557. p--
  20558. }
  20559. d[0]()
  20560. }
  20561. }(),
  20562. n.prototype.getLookAtForWalkingTourNode = function() {
  20563. var e = new r.Vector3
  20564. , t = new r.Vector3
  20565. , i = new r.Vector3
  20566. , n = new r.Vector3
  20567. , o = new r.Vector3
  20568. , a = .65
  20569. , s = .75
  20570. , l = .2
  20571. , c = .4
  20572. , h = .2
  20573. , u = 3;
  20574. return function(r, d, p) {
  20575. var f = r.length;
  20576. if (d >= f)
  20577. return !1;
  20578. var g = 1
  20579. , m = 1;
  20580. t.set(0, 0, 0),
  20581. o.set(0, 0, 0);
  20582. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20583. if (v = this.player.model.panos.get(r[A]),
  20584. this.getOrientationForWalkingTourNode(r, A, i),
  20585. A === d && e.copy(i),
  20586. n.copy(i),
  20587. A > d) {
  20588. var y = n.dot(e) < a;
  20589. g *= y ? l : s,
  20590. m *= y ? h : c
  20591. }
  20592. i.multiplyScalar(g),
  20593. t.add(i),
  20594. o.lerp(v.position, m)
  20595. }
  20596. return t.normalize(),
  20597. p.copy(o),
  20598. p.add(t),
  20599. !0
  20600. }
  20601. }(),
  20602. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20603. var n = e.length;
  20604. if (t >= n)
  20605. return !1;
  20606. if (t === n - 1)
  20607. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20608. else {
  20609. var r = this.player.model.panos.get(e[t])
  20610. , o = this.player.model.panos.get(e[t + 1]);
  20611. i.copy(o.position).sub(r.position)
  20612. }
  20613. return i.normalize(),
  20614. !0
  20615. }
  20616. ,
  20617. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20618. if (this.activeTransType = this.upcomingTransType,
  20619. this.lastTransType = this.activeTransType,
  20620. this.upcomingTransType = null,
  20621. !e) {
  20622. var r = function() {
  20623. this._wrapupTravel(n)
  20624. }
  20625. .bind(this)
  20626. , o = {
  20627. pano: this.warpDestPano,
  20628. lookAtPoint: null,
  20629. duration: null,
  20630. maxDistanceOverride: null,
  20631. skipWarpingCheck: !1
  20632. };
  20633. return void this.player.flyToPano(o, r)
  20634. }
  20635. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20636. this._clearWarpShading(),
  20637. this._warpStopFlying(),
  20638. this.player.spider.draw(),
  20639. this.placeCpm(),
  20640. n && n()
  20641. }
  20642. .bind(this)) : this.warpTravel_STD(n)
  20643. }
  20644. ,
  20645. n.prototype.startWarpState = function() {
  20646. this.warping = !0,
  20647. this.warpInterrupted = !1,
  20648. this.warpInterruptionBlackoutStyle = null,
  20649. this.warpInterruptionTravelTime = null
  20650. }
  20651. ,
  20652. n.prototype.endWarpState = function() {
  20653. this.warping = !1
  20654. }
  20655. ,
  20656. n.prototype.warpToPano = function(e, t, i, n) {
  20657. if (this.warping)
  20658. return void y.warn("Cannot warp when already warping");
  20659. if (this.upcomingTransType = e,
  20660. this.activeTransType = null,
  20661. !this.setWarpDestPano())
  20662. return this.upcomingTransType = null,
  20663. void this.warpToNonPano(n);
  20664. if (this.player.mode !== a.PANORAMA)
  20665. return this.upcomingTransType = null,
  20666. this.discardSlow(),
  20667. void this.player.flyToNewMode({
  20668. mode: a.PANORAMA,
  20669. pano: this.warpDestPano,
  20670. duration: c.warp.outsideTime,
  20671. warpDest: this.warpDestHeroLoc,
  20672. callback: n,
  20673. force: !0
  20674. });
  20675. if (!this.warpDestPano)
  20676. return y.warn("no warp destination, callback dropped"),
  20677. void (this.upcomingTransType = null);
  20678. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20679. , o = this.chooseWarpPath(r);
  20680. if (o && this.upcomingTransType !== l.WALK) {
  20681. var s = function() {
  20682. this.waitingToWarp = !1,
  20683. this.warpToPano(e, t, i, n)
  20684. }
  20685. .bind(this);
  20686. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20687. return void (this.waitingToWarp = !0)
  20688. }
  20689. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20690. this.player.currentPano = this.warpDestPano,
  20691. this.placeCpm(),
  20692. this.fadeOutCpm(c.path.fadeOutTime),
  20693. this.player.spider.draw()),
  20694. y.debug("Warping to pano ", this.warpDestPano.position),
  20695. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20696. this.startWarpState();
  20697. var h = function() {
  20698. this.endWarpState(),
  20699. n && n()
  20700. }
  20701. .bind(this);
  20702. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20703. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20704. }
  20705. ,
  20706. t.exports = n
  20707. }
  20708. ).call(this, "/js/objects/ShowPath.js")
  20709. }
  20710. , {
  20711. "../constants": 8,
  20712. "../effects": 16,
  20713. "../enum/BlackoutStyle": 18,
  20714. "../enum/ModelManagerEvents": 33,
  20715. "../enum/PlayerEvents": 40,
  20716. "../enum/RenderOrder": 42,
  20717. "../enum/Vectors": 50,
  20718. "../enum/Viewmode": 51,
  20719. "../enum/WarpStyle": 52,
  20720. "../gui/gui": 65,
  20721. "../model/ModelManager": 140,
  20722. "../objects/Snapshot": 153,
  20723. "../settings": 166,
  20724. "../shaders": 167,
  20725. "../util/easing": 186,
  20726. "../util/lerp": 188,
  20727. "../util/logger": 189,
  20728. "../util/math": 190,
  20729. "../util/texture": 194,
  20730. "../util/transitions": 195,
  20731. three: 217
  20732. }],
  20733. 152: [function(e, t, i) {
  20734. "use strict";
  20735. function n() {
  20736. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20737. , t = new r.RawShaderMaterial({
  20738. fragmentShader: o.skysphere.fragmentShader,
  20739. vertexShader: o.skysphere.vertexShader,
  20740. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20741. side: r.BackSide,
  20742. name: "skysphere"
  20743. });
  20744. t.uniforms.radius.value = e.parameters.radius,
  20745. r.Mesh.call(this, e, t)
  20746. }
  20747. var r = e("three")
  20748. , o = e("../shaders")
  20749. , a = e("../settings");
  20750. n.prototype = Object.create(r.Mesh.prototype),
  20751. n.prototype.constructor = n,
  20752. t.exports = n
  20753. }
  20754. , {
  20755. "../settings": 166,
  20756. "../shaders": 167,
  20757. three: 217
  20758. }],
  20759. 153: [function(e, t, i) {
  20760. (function(i) {
  20761. "use strict";
  20762. function n(e) {
  20763. o.call(this, e),
  20764. this.sid = e.sid,//xzw add
  20765. this.panoId = e.panoId,
  20766. this.orthoZoom = e.orthoZoom,
  20767. this.floorVisibility = e.floorVisibility,
  20768. this.thumbUrl = e.thumbUrl,
  20769. this.name = e.name,
  20770. this.zoom = e.zoom
  20771. }
  20772. var r = (e("three"),
  20773. e("../util/logger"))
  20774. , o = (e("../settings"),
  20775. e("../enum/Viewmode"),
  20776. e("../util/common"),
  20777. e("../util/transitions"),
  20778. e("../util/lerp"),
  20779. e("../util/ajax"),
  20780. e("../util/texture"),
  20781. e("./View"));
  20782. e("events").EventEmitter,
  20783. new r(i);
  20784. n.prototype = Object.create(o.prototype),
  20785. n.prototype.isPano = function() {
  20786. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20787. }
  20788. ,
  20789. t.exports = n
  20790. }
  20791. ).call(this, "/js/objects/Snapshot.js")
  20792. }
  20793. , {
  20794. "../enum/Viewmode": 51,
  20795. "../settings": 166,
  20796. "../util/ajax": 181,
  20797. "../util/common": 185,
  20798. "../util/lerp": 188,
  20799. "../util/logger": 189,
  20800. "../util/texture": 194,
  20801. "../util/transitions": 195,
  20802. "./View": 154,
  20803. events: 202,
  20804. three: 217
  20805. }],
  20806. 154: [function(e, t, i) {
  20807. (function(i) {
  20808. "use strict";
  20809. function n(e) {
  20810. e = e || {},
  20811. this.position = new r.Vector3,
  20812. this.quaternion = new r.Quaternion,
  20813. this.update(e)
  20814. }
  20815. var r = e("three")
  20816. , o = e("../util/logger")
  20817. , a = (e("../settings"),
  20818. e("../enum/Viewmode"),
  20819. e("../util/common"),
  20820. e("../util/transitions"),
  20821. e("../util/lerp"),
  20822. e("../util/ajax"),
  20823. e("../util/texture"),
  20824. e("events").EventEmitter);
  20825. new o(i);
  20826. n.prototype = Object.create(a.prototype),
  20827. n.prototype.isValid = function() {
  20828. return !!this.cameraMode
  20829. }
  20830. ,
  20831. n.prototype.update = function(e) {
  20832. return this.cameraMode = e.cameraMode || this.cameraMode,
  20833. this.pano = e.pano || this.pano,
  20834. e.position && this.position.copy(e.position),
  20835. e.quaternion && this.quaternion.copy(e.quaternion),
  20836. this
  20837. }
  20838. ,
  20839. t.exports = n
  20840. }
  20841. ).call(this, "/js/objects/View.js")
  20842. }
  20843. , {
  20844. "../enum/Viewmode": 51,
  20845. "../settings": 166,
  20846. "../util/ajax": 181,
  20847. "../util/common": 185,
  20848. "../util/lerp": 188,
  20849. "../util/logger": 189,
  20850. "../util/texture": 194,
  20851. "../util/transitions": 195,
  20852. events: 202,
  20853. three: 217
  20854. }],
  20855. 155: [function(e, t, i) {//player.js
  20856. (function(i) {
  20857. "use strict";
  20858. function n(e) {
  20859. this.currentPano = null,
  20860. this.nextPano = null,
  20861. this.camera = null,
  20862. this.paused = !1,
  20863. this.flying = !1,
  20864. this.sceneIntersectionPlane = null,
  20865. this.target = new r.Vector3,
  20866. this.mouse = new r.Vector3(1.1,1.1,.5),
  20867. this.mouseAtMouseDown = new r.Vector2,
  20868. this.mouseCouldBeClickToMove = !1,
  20869. this.mouseLastMoveTime = Date.now(),
  20870. this.mouseDown = !1,
  20871. this.mouseDownTimer = null,
  20872. this.couldBeLongTap = !1,
  20873. this.containsMouse = !1, //
  20874. this.isTouchEvent = !1,
  20875. this.isPanoHover = !1,
  20876. this.reticule = new a(this),
  20877. this.panoMarkers = [],
  20878. this.spider = new h(this),
  20879. this.quaternion = new r.Quaternion,
  20880. this.position = new r.Vector3(15,10,15),
  20881. this.previousState = null,
  20882. this.lastInsideView = new c,
  20883. this.last360View = new c,
  20884. this.raycaster = new r.Raycaster,
  20885. this.intersect = null,
  20886. this.lastChangeTime = Date.now(),
  20887. this.history = new I,
  20888. this.cameraControls = null,
  20889. this.path = null,
  20890. this.model = null,
  20891. this.domElement = null,
  20892. this.cachedPanoCandidates = null,
  20893. this.basePanoSize = 0,
  20894. this.standardPanoSize = 0,
  20895. this.highPanoSize = 0,
  20896. this.ultraHighPanoSize = 0,
  20897. this.zoomLevel = 1,
  20898. this.zooming = 0,
  20899. this.zoomSpeed = .5,
  20900. this.scrollZoomSpeed = .06,
  20901. this.zoomSpeedAdjust = .05,
  20902. this.defaultZoomIncrement = .2,
  20903. this.baseFov = f.insideFOV,
  20904. this.zoomFov = this.baseFov,
  20905. this.zoomEnabled = !0,
  20906. this.preRenderingEnabled = !1,
  20907. this.setupCustomProperties(e),
  20908. this.zoomStats = new L
  20909. }
  20910. var r = e("three")
  20911. , o = e("./util/logger")
  20912. , a = e("./objects/Reticule")
  20913. , s = e("./objects/Panorama")
  20914. , l = e("./objects/ShowPath")
  20915. , c = e("./objects/View")
  20916. , h = (e("./objects/Snapshot"),
  20917. e("./objects/NSpider"))
  20918. , u = e("./enum/Viewmode")
  20919. , d = (e("./enum/TagStates"),
  20920. e("./enum/Vectors"))
  20921. , p = e("./enum/Keys")
  20922. , f = (e("./enum/AlignmentType"),
  20923. e("./settings"))
  20924. , g = e("./util/common")
  20925. , m = (e("./util/browser"),
  20926. e("./util/math"))
  20927. , v = e("./util/lerp")
  20928. , A = e("./util/easing")
  20929. , y = e("./util/transitions")
  20930. , C = e("events").EventEmitter
  20931. , I = (e("./shaders"),
  20932. e("./util/history"))
  20933. , E = (e("./util/camera"),
  20934. e("./model/ModelManager"),
  20935. e("./enum/PathDiscardMode"))
  20936. , b = e("./enum/PathDisplayMode")
  20937. , w = e("./enum/PlayerEvents")
  20938. , _ = e("./enum/ControlEvents")
  20939. , T = e("./enum/ModelManagerEvents")
  20940. , x = e("./enum/WarpStyle")
  20941. , S = e("./enum/BlackoutStyle")
  20942. , M = e("./exception/BasicException")
  20943. , R = e("./enum/PanoSizeClass")
  20944. , P = (e("./tile/TileDownloader"),
  20945. e("./tile/TilePrioritizer"))
  20946. , O = (e("./enum/PanoramaEvents"),
  20947. e("./enum/ZoomEvents"))
  20948. , L = e("./util/ZoomStats")
  20949. , D = e("./constants")
  20950. , N = e("./util/common")
  20951. , B = e("./util/cameraLight")
  20952. //, Hot = e('hot')
  20953. , F = new o(i)
  20954. , V = Object.freeze({
  20955. FlyToPano: y.getUniqueId(),
  20956. FlyToNewMode: y.getUniqueId(),
  20957. FlyToSameMode: y.getUniqueId(),
  20958. FlyToViewFloor: y.getUniqueId(),
  20959. LookTransition: y.getUniqueId(),
  20960. ZoomTransition: y.getUniqueId()
  20961. });
  20962. n.prototype = Object.create(C.prototype),
  20963. n.prototype.init = function(e) {
  20964. window.player = this
  20965. this.modelManager = e.modelManager,
  20966. this.tileDownloader = e.tileDownloader,
  20967. this.panoRenderer = e.panoRenderer,
  20968. this.qualityManager = e.qualityManager,
  20969. this.domElement = e.container,
  20970. this.camera = e.camera,
  20971. this.tagManager = e.tagManager,
  20972. this.cameraControls = e.controls,
  20973. this.path = new l(e.director,this,e.controls),
  20974. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20975. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20976. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20977. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  20978. this.tileDownloader.processPriorityQueue = !1,
  20979. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20980. this.bindEvents(e.container),
  20981. this.updateModel()
  20982. this.modeTran = ''
  20983. }
  20984. //xzw add: 截图
  20985. function dataURLtoBlob(dataurl) {
  20986. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  20987. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  20988. while(n--){
  20989. u8arr[n] = bstr.charCodeAt(n);
  20990. };
  20991. return new Blob([u8arr], {type:mime});
  20992. }
  20993. n.prototype.screenShot = function(o){
  20994. if(this.flying || this.flyingToTag) return;
  20995. var R = this.sceneRenderer;
  20996. R.updateScreenSize(o);
  20997. for(var i in this.model.panos.index){
  20998. if(!this.model.panos.index[i].marker) continue;
  20999. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21000. this.model.panos.index[i].marker.visible = false;
  21001. }
  21002. for(var i in this.model.hots){
  21003. this.model.hots[i].mesh.visible = false;
  21004. }
  21005. this.reticule.visible = false;
  21006. this.reticule.forceUnvisible = true;
  21007. this.path.currentPanoMarker.mesh.visible = false;
  21008. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21009. R.renderer.clear(true,true,true);
  21010. R.renderer.render(R.scene, R.camera);
  21011. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21012. o.f && o.f(imgData)
  21013. R.updateScreenSize({resize:true});
  21014. this.reticule.visible = true;
  21015. for(var i in this.model.hots){
  21016. this.model.hots[i].mesh.visible = true;
  21017. }
  21018. for(var i in this.model.panos.index){
  21019. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21020. }
  21021. this.path.currentPanoMarker.mesh.visible = true;
  21022. R.renderer.render(R.scene, R.camera);
  21023. }.bind(this),30) //这个数字不能太小
  21024. }
  21025. var scaleImg = e("scaleImg");
  21026. var ResizeImg = function(img, option){
  21027. var img2; //不能直接改img 否则可能触发第二次img.onload
  21028. var compress = function(ratio,type){
  21029. var image = img2 || img;
  21030. var c = document.createElement('canvas');
  21031. c.width = image.width; c.height = image.height;
  21032. var ctx = c.getContext('2d');
  21033. ctx.drawImage(image,0,0,image.width,image.height);
  21034. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21035. }
  21036. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21037. var image = img2 || img;
  21038. var blob = dataURLtoBlob(image.src);
  21039. if(option.maxWeight && blob.size > option.maxWeight){
  21040. compress(option.maxWeight/blob.size, "jpeg")
  21041. blob = dataURLtoBlob(image.src);
  21042. }
  21043. if(!img2){
  21044. img2 = new Image();
  21045. }
  21046. img2.base64Src = image.src;
  21047. img2.src = window.URL.createObjectURL(blob);
  21048. }
  21049. var oldSize = Math.max(img.width, img.height);
  21050. if(option.toType != "png"){//不是非要png的话
  21051. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21052. if(oldSize > option.maxSize){
  21053. compress(option.maxSize/oldSize, "jpeg");
  21054. }
  21055. reCom();
  21056. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21057. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21058. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21059. reCom();
  21060. }
  21061. }
  21062. }else{
  21063. //?貌似png会越压缩越大?
  21064. }
  21065. return img2 || img;
  21066. }
  21067. var _fixType=function(type) {
  21068. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21069. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21070. return 'image/' + r;
  21071. };
  21072. var saveFile=function(data, filename){
  21073. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21074. save_link.href = data;
  21075. save_link.download = filename;
  21076. var event = document.createEvent('MouseEvents');
  21077. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21078. save_link.dispatchEvent(event);
  21079. };
  21080. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21081. var info = this.getSnapAngleInfo();
  21082. var str = ',{\r\t' + info;
  21083. var arg = arguments[0];
  21084. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21085. if (arg && arg.__callback) {
  21086. return arg.__callback(imgData, info)
  21087. }
  21088. var img = new Image();
  21089. img.src = imgData;
  21090. img.onload = function(){
  21091. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21092. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21093. var filename = "snap" + (new Date()).getTime();
  21094. saveFile(img2.src,filename + ".jpg");
  21095. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21096. str +=('\r\t"sid":"'+filename+'",');
  21097. str +=('\r\t"name":"'+filename+'"\r}');
  21098. logData(str)
  21099. }
  21100. }});
  21101. }
  21102. ,
  21103. n.prototype.getSnapAngleInfo = function(){
  21104. var info = {};
  21105. var str = '"metadata":{';
  21106. var q = this.camera.quaternion.clone();
  21107. switch (this.mode) {
  21108. case "panorama":
  21109. info.scan_id = this.currentPano.id;
  21110. str += ('"scan_id":"'+this.currentPano.id+'",');
  21111. break;
  21112. case "floorplan":
  21113. info.camera_mode = 1;
  21114. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21115. q.multiply(this.camera.quaternion);
  21116. str += ('"camera_mode":1,');
  21117. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21118. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21119. break;
  21120. case "dollhouse":
  21121. info.camera_mode = 2;
  21122. str += ('"camera_mode":2,');
  21123. break;
  21124. }
  21125. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21126. console.log(info.camera_position)
  21127. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21128. /**fyz 对相机截屏的角度进行校对 */
  21129. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21130. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21131. out.x *= -1;
  21132. out.w *= -1;
  21133. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21134. }else{
  21135. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21136. }
  21137. info.zoom = this.zoomLevel;
  21138. console.log(info.camera_quaternion)
  21139. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21140. // fyz 扩展编辑页面, 加上导览点缩放值
  21141. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21142. return str;
  21143. }
  21144. //------end
  21145. n.prototype.setupCustomProperties = function(e) {
  21146. var t = e || u.PANORAMA;
  21147. Object.defineProperty(this, "mode", {
  21148. get: function() {
  21149. return t
  21150. },
  21151. set: function(e) {
  21152. var i = t;
  21153. t = e,
  21154. this.onModeUpdated(i, t)
  21155. }
  21156. })
  21157. }
  21158. ,
  21159. n.prototype.isInMode = function() {
  21160. for (var e = 0; e < arguments.length; e++)
  21161. if (this.mode === arguments[e])
  21162. return !0;
  21163. return !1
  21164. }
  21165. ,
  21166. n.prototype.isOutsideMode = function(e) {
  21167. return e = e || this.mode,
  21168. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21169. }
  21170. ,
  21171. n.prototype.is360View = function(e, t) {
  21172. return e === u.PANORAMA && t && !t.isAligned()
  21173. }
  21174. ,
  21175. n.prototype.setScene = function(e) {
  21176. this.sceneIntersectionPlane = e.plane,
  21177. this.path.setScene(e),
  21178. this.moveReticuleToScene(e)
  21179. }
  21180. ,
  21181. n.prototype.moveReticuleToScene = function(e) {
  21182. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21183. e.add(this.reticule)
  21184. }
  21185. ,
  21186. n.prototype.updateModel = function() {
  21187. function e(e, t, n) {
  21188. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21189. }
  21190. function t(e, t) {
  21191. if (this.mode === u.DOLLHOUSE) {
  21192. var n = e ? this.model.center.y : n = t.center.y;
  21193. i.call(this, n)
  21194. }
  21195. }
  21196. function i(e) {
  21197. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21198. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21199. , n = t.position.y + (e - i.target.y)
  21200. , r = f.showFloorDuration + f.showFloorDelay;
  21201. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21202. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21203. }
  21204. this.model = this.modelManager.getActiveModel(),
  21205. this.model.on("floor.changed", e.bind(this)),
  21206. this.model.on("allfloors.toggled", t.bind(this)),
  21207. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21208. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21209. var e2 = this;
  21210. this.model.panos.list.forEach(function(a) {
  21211. a.vrMarker.addEventListener("click", function() {
  21212. e2.flyToPano({
  21213. pano: a
  21214. })
  21215. })
  21216. })
  21217. /********************************************************************************************************************************************/
  21218. }
  21219. ,
  21220. n.prototype.updateModelDependentData = function() {
  21221. this.cameraControls.setModelForControls(this.model),
  21222. this.getPanoMarkersFromModel(this.model)
  21223. }
  21224. ,
  21225. n.prototype.onModelChanged = function() {
  21226. this.updateModel(),
  21227. this.updateModelDependentData()
  21228. }
  21229. ,
  21230. n.prototype.getPanoMarkersFromModel = function(e) {
  21231. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21232. return t.marker ? e.concat(t.marker) : e
  21233. }, [])
  21234. }
  21235. ,
  21236. n.prototype.handleControlMove = function(e) {
  21237. this.emit(w.Move, e)
  21238. }
  21239. ,
  21240. n.prototype.handleControlInputStart = function(e) {
  21241. this.emit(w.InputStart, e)
  21242. }
  21243. ,
  21244. n.prototype.onModeUpdated = function(e, t) {
  21245. this.cameraControls.activateControls(t),
  21246. this.emit(w.ModeChanged, e, t)
  21247. }
  21248. ,
  21249. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21250. return this.path.warping
  21251. }
  21252. ,
  21253. n.prototype.isWaitingToWarp = function() {
  21254. return this.path.waitingToWarp
  21255. }
  21256. ,
  21257. n.prototype.getLabelScaleFactor = function() {
  21258. if (this.isOutsideMode()) {
  21259. var e = 10
  21260. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21261. return t
  21262. }
  21263. return .5
  21264. }
  21265. ,
  21266. /* n.prototype.changeMusic = function() {//xzw add
  21267. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21268. } */
  21269. n.prototype.bindEvents = function(e) {
  21270. e !== document && e.setAttribute("tabindex", -1),
  21271. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21272. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21273. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21274. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21275. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21276. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21277. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21278. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21279. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21280. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21281. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21282. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21283. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21284. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21285. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21286. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21287. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21288. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21289. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21290. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21291. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21292. // lzb
  21293. window.getSeft && getSeft(this);
  21294. }
  21295. ,
  21296. n.prototype.onMouseDown = function(e) {
  21297. e.currentTarget !== document && e.currentTarget.focus(),
  21298. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21299. this.updateIntersect())
  21300. }
  21301. ,
  21302. n.prototype.onMouseMove = function(e) {
  21303. this.isTouchEvent = !1,
  21304. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21305. }
  21306. ,
  21307. n.prototype.onMouseOver = function(e) {
  21308. this.containsMouse = !0,
  21309. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21310. }
  21311. ,
  21312. n.prototype.onMouseOut = function(e) {
  21313. this.containsMouse = !1
  21314. }
  21315. ,
  21316. n.prototype.onMouseUp = function(e) {
  21317. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21318. }
  21319. ,
  21320. n.prototype.onTouchStart = function(e) {
  21321. if (e.currentTarget !== document && e.currentTarget.focus(),
  21322. !this.mouseDown) {
  21323. this.couldBeLongTap = !0;
  21324. var t = g.average(e.changedTouches, "clientX")
  21325. , i = g.average(e.changedTouches, "clientY");
  21326. this.handleInputStart.call(this, t, i, !0),
  21327. this.mouseDownTimer = setTimeout(function() {
  21328. this.updateIntersect(),
  21329. this.handleInputEnd.call(this, t, i, !0)
  21330. }
  21331. .bind(this), f.input.longTapThreshold)
  21332. }
  21333. }
  21334. ,
  21335. n.prototype.onTouchMove = function(e) {
  21336. var t = g.average(e.changedTouches, "clientX")
  21337. , i = g.average(e.changedTouches, "clientY");
  21338. this.handleInputMove.call(this, t, i, !0)
  21339. }
  21340. ,
  21341. n.prototype.onTouchEnd = function(e) {
  21342. if (clearTimeout(this.mouseDownTimer),
  21343. this.mouseDown) {
  21344. this.couldBeLongTap = !1,
  21345. this.updateIntersect();
  21346. var t = g.average(e.changedTouches, "clientX")
  21347. , i = g.average(e.changedTouches, "clientY");
  21348. this.handleInputEnd.call(this, t, i, !0)
  21349. }
  21350. }
  21351. ,
  21352. n.prototype.onPointerDown = function(e) {
  21353. return e.currentTarget !== document && e.currentTarget.focus(),
  21354. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21355. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21356. void (this.mouseDownTimer = setTimeout(function() {
  21357. this.updateIntersect(),
  21358. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21359. }
  21360. .bind(this), f.input.longTapThreshold)))
  21361. }
  21362. ,
  21363. n.prototype.onPointerMove = function(e) {
  21364. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21365. }
  21366. ,
  21367. n.prototype.onPointerUp = function(e) {
  21368. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21369. this.couldBeLongTap = !1,
  21370. this.updateIntersect(),
  21371. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21372. }
  21373. ,
  21374. n.prototype.onPointerOut = function(e) {
  21375. this.mouseDown = !1
  21376. }
  21377. ,
  21378. n.prototype.onPointerCancel = function(e) {
  21379. this.mouseDown = !1
  21380. }
  21381. ,
  21382. n.prototype.onKeyDown = function(e) {
  21383. var t = function() {
  21384. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21385. }
  21386. .bind(this)
  21387. , i = e.which;
  21388. switch (i) {
  21389. case p.F:
  21390. t(),
  21391. this.changeFloor(-1);
  21392. break;
  21393. case p.R:
  21394. t(),
  21395. this.changeFloor(1)
  21396. }
  21397. if (this.mode === u.PANORAMA)
  21398. switch (i) {
  21399. case p.UPARROW:
  21400. case p.W:
  21401. this.flyLocalDirection(d.FORWARD.clone());
  21402. break;
  21403. case p.DOWNARROW:
  21404. case p.S:
  21405. this.flyLocalDirection(d.BACK.clone());
  21406. break;
  21407. case p.A:
  21408. this.flyLocalDirection(d.LEFT.clone());
  21409. break;
  21410. case p.D:
  21411. this.flyLocalDirection(d.RIGHT.clone())
  21412. }
  21413. }
  21414. ,
  21415. n.prototype.handleScrollPinchZoom = function() {
  21416. return function(e) {
  21417. var t = e
  21418. , i = this.zoomLevel;
  21419. this.zoomBy(t),
  21420. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21421. }
  21422. }(),
  21423. n.prototype.handleControlPinch = function(e) {
  21424. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21425. }
  21426. ,
  21427. n.prototype.handleControlScroll = function(e) {
  21428. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21429. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21430. }
  21431. ,
  21432. n.prototype.handleInputStart = function(e, t, i) {
  21433. //许钟文加
  21434. var pad = this.handelPadding(e, t);
  21435. e = pad.x;
  21436. t = pad.y;
  21437. this.isTouchEvent = i,
  21438. m.convertScreenPositionToNDC(e, t, this.mouse),
  21439. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21440. this.mouseCouldBeClickToMove = !0,
  21441. this.mouseDown = !0;
  21442. }
  21443. ,
  21444. n.prototype.handelPadding = function(x, y) {
  21445. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21446. if (!this.pad)
  21447. this.pad = {
  21448. x: dom.getOffset("left", $("#player")[0]),
  21449. y: dom.getOffset("top", $("#player")[0])
  21450. }
  21451. return {
  21452. x: x - this.pad.x,
  21453. y: y - this.pad.y
  21454. }
  21455. }
  21456. n.prototype.handleInputMove = function(e, t, i) {
  21457. //许钟文加
  21458. var pad = this.handelPadding(e, t);
  21459. e = pad.x;
  21460. t = pad.y;
  21461. this.isTouchEvent = i,
  21462. m.convertScreenPositionToNDC(e, t, this.mouse),
  21463. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21464. this.couldBeLongTap = !1,
  21465. clearTimeout(this.mouseDownTimer)),
  21466. this.mouseLastMoveTime = Date.now(),
  21467. this.reticule.move(e, t, i)
  21468. }
  21469. ,
  21470. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21471. if (this.isTouchEvent = i,
  21472. this.mouseDown = !1,
  21473. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21474. !i && this.couldBeLongTap)
  21475. return !0;
  21476. if (this.handleLongTap())
  21477. return !0;
  21478. if (this.mouseCouldBeClickToMove) {
  21479. if (this.flying)
  21480. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21481. !0;
  21482. //add----
  21483. if(this.checkHotClick())//add
  21484. return !0;
  21485. if(this.hoveringPlane){
  21486. this.clickOverlay(this.hoveringPlane)
  21487. return;
  21488. }
  21489. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21490. this.history.invalidate(),
  21491. this.intersect)
  21492. return this.flyToPanoClosestToMouse();
  21493. if (this.mode === u.PANORAMA) {
  21494. var n = this.closestPanoInDirection(this.getMouseDirection());
  21495. return n ? this.flyToPano({
  21496. pano: n
  21497. }) : this.bump(this.getMouseDirection())
  21498. }
  21499. }
  21500. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21501. }
  21502. ,
  21503. n.prototype.handleLongTap = function() {
  21504. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21505. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21506. !0
  21507. }
  21508. ,
  21509. n.prototype.checktagClick = function() {
  21510. if (this.tagManager.intersectTag) {
  21511. var e = this.isTouchEvent
  21512. , t = this.tagManager.clickedOnTag(e, this);
  21513. return e || t || y.cancelById(V.LookTransition),
  21514. !0
  21515. }
  21516. if (this.tagManager.activeTag)
  21517. return this.tagManager.dismissActiveTag(),
  21518. !1
  21519. }
  21520. ,
  21521. n.prototype.rankedtagInDirection = function(e, t) {
  21522. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21523. }
  21524. ,
  21525. n.prototype.start = function(e) {
  21526. //-------------------
  21527. //-------------------
  21528. var t = e.mode
  21529. , i = e.pano
  21530. , n = e.position
  21531. , rr = e.quaternion
  21532. , o = e.tag
  21533. , a = e.quickstart
  21534. , s = $.Deferred();
  21535. this.updateModelDependentData(),
  21536. this.updateFromControls(),
  21537. this.findDefaultViews();
  21538. var l = this.is360View(t, i);
  21539. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21540. s.done(function(e) {
  21541. this.emit(w.Ready, l, e, o)
  21542. }
  21543. .bind(this)),
  21544. s.promise()
  21545. }
  21546. ,
  21547. n.prototype.startOutside = function(e, t) {
  21548. var i = e.mode
  21549. , n = e.pano
  21550. , r = e.position
  21551. , o = e.quaternion
  21552. , a = e.zoom
  21553. , s = e.floorVisibility
  21554. , l = e.tag;
  21555. this.emit(w.StartOutside, f[i].transitionTime),
  21556. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21557. y.cancelById(V.FlyToViewFloor),
  21558. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21559. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21560. }
  21561. ,
  21562. n.prototype.startInside = function(e, t, i, n, r) {
  21563. r = r || $.Deferred(),
  21564. this.currentPano = e;
  21565. var o = e && !e.isAligned();
  21566. if (t = o ? e.position : t || e.position,
  21567. i = i || e.quaternion,
  21568. e) {
  21569. var a = this.startInside.bind(this, e, t, i, n, r);
  21570. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21571. return
  21572. }
  21573. //add
  21574. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21575. this.updateHotVisible()
  21576. Hot.updateVisibles([this.currentPano])
  21577. this.modeTran = "panorama-panorama"
  21578. return this.mode = u.PANORAMA,
  21579. e.floor.enter(this.mode),
  21580. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21581. this.switchCameraMode(this.mode, i),
  21582. this.emit(w.StartInside, o),
  21583. r.resolve(!0),
  21584. r
  21585. }
  21586. ,
  21587. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21588. if (r = r || $.Deferred(),
  21589. this.dollhouseMode(),
  21590. !e)
  21591. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21592. r.resolve(!1),
  21593. r;
  21594. t = t || e.position;
  21595. var o = i || this.cameraControls.activeControl.camera.quaternion
  21596. , a = e.position;
  21597. return this.fitDollhouse(a, t, o),
  21598. setTimeout(function(t) {
  21599. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21600. var n = {
  21601. mode: u.PANORAMA,
  21602. pano: e,
  21603. quaternion: i,
  21604. callback: function() {
  21605. this.emit(w.FlyinFinished),
  21606. r.resolve(!0)
  21607. }
  21608. .bind(this)
  21609. };
  21610. this.flyToNewMode(n)
  21611. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21612. r
  21613. }
  21614. ,
  21615. n.prototype.checkAndWaitForPanoLoad = function() {
  21616. var e = {}
  21617. , t = {}
  21618. , i = 5e3
  21619. , n = function() {
  21620. for (var n in e)
  21621. if (e.hasOwnProperty(n) && e[n]) {
  21622. var r = performance.now() - t[n];
  21623. if (r < i)
  21624. return !0
  21625. }
  21626. return !1
  21627. };
  21628. return function(r, o, a, s, l, c, h, u, d, p) {
  21629. if (n())
  21630. return !0;
  21631. var f = function(t, i, n) {
  21632. N.delayOneFrame(function() {
  21633. e[t] = !1,
  21634. l && l(i, n)
  21635. }
  21636. .bind(this))
  21637. }
  21638. .bind(this, r.id)
  21639. , g = function(t, i) {
  21640. N.delayOneFrame(function() {
  21641. e[t] = !1,
  21642. c && c(i)
  21643. }
  21644. .bind(this))
  21645. }
  21646. .bind(this, r.id);
  21647. try {
  21648. return null !== u && void 0 !== u || (u = !0),
  21649. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21650. e[r.id] && (t[r.id] = performance.now()),
  21651. e[r.id]
  21652. } catch (n) {
  21653. throw e[r.id] = !1,
  21654. t[r.id] = performance.now() - i,
  21655. n
  21656. }
  21657. }
  21658. }(),
  21659. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21660. if (!e)
  21661. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21662. return r && this.model.waitForLoad(e, function() {
  21663. return e.isLoaded(i)
  21664. }),
  21665. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21666. !0)
  21667. }
  21668. ,
  21669. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21670. var e = new r.Vector3;
  21671. return function(t, i, n, r, o, a, s, l) {
  21672. if (!t)
  21673. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21674. return e.copy(d.FORWARD),
  21675. this.getDirection(e),
  21676. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21677. return t.isLoaded(i)
  21678. }),
  21679. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21680. n && n(e, t)
  21681. }
  21682. .bind(this)).fail(function(e) {
  21683. r && r(e)
  21684. }
  21685. .bind(this)).progress(function(e, t, i) {
  21686. o && o(e, t, i)
  21687. }
  21688. .bind(this)),
  21689. !0)
  21690. }
  21691. }(),
  21692. n.prototype.switchCameraMode = function(e, t) {
  21693. var i = this.cameraControls.controls[e]
  21694. , n = i.camera;
  21695. switch (e) {
  21696. case u.PANORAMA:
  21697. n.position.copy(this.currentPano.position);
  21698. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21699. i.lookAt(o.add(n.position));
  21700. break;
  21701. case u.DOLLHOUSE:
  21702. /* var a = this.position.clone();
  21703. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21704. n.position.copy(a),
  21705. i.target.copy(this.target.clone().setY(this.model.center.y));
  21706. break; */
  21707. //for多楼层 且 让模型刚好适应屏幕
  21708. var box = this.model.boundingBox.clone();
  21709. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21710. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21711. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21712. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21713. console.log(boxSize.x,distance, boxSize.length() / 2)
  21714. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21715. if(this.mode === u.PANORAMA){
  21716. i.target.copy(this.model.center);
  21717. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21718. }else{
  21719. i.target.copy(this.target.clone().setY(this.model.center.y))
  21720. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21721. }
  21722. vec.multiplyScalar(distance )
  21723. n.position.copy(i.target.clone().add(vec))
  21724. break
  21725. case u.FLOORPLAN:
  21726. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21727. i.target.copy(this.model.center).setY(0),
  21728. i.zoomToContain(this.model.size),
  21729. i.rotateToView(this.model.size, this.getDirection())
  21730. }
  21731. i.update(0)
  21732. }
  21733. ,
  21734. n.prototype.update = function() {
  21735. var e = (new r.Vector3,
  21736. {})
  21737. , t = [];
  21738. return function(i) {
  21739. this.updatePersistentZooming(i),
  21740. this.updateFromControls(i),
  21741. this.getCurrentNodePanos(t)
  21742. if(this.hasChanged(e) ) {
  21743. this.lastChangeTime = Date.now(),
  21744. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21745. this.emit(w.ViewChanged),
  21746. this.intersectHot && this.intersectHot.showTitle()
  21747. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21748. }
  21749. if(e.cameraChanged){
  21750. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21751. }
  21752. if(e.cameraChanged2){ //变化要更大些
  21753. for(var i in this.model.hots){
  21754. this.model.hots[i].update(this)
  21755. }
  21756. }
  21757. this.model.supportsTiles && (this.updateTileDownloader(t),
  21758. this.updatePanoRenderer(t)),
  21759. this.updatePreRendering(t),
  21760. this.reticule.update(),
  21761. this.path.update(),
  21762. this.spider.update(),
  21763. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21764. this.updateControlLocks(),
  21765. this.model.supportsTiles && this.updateZoomPano()
  21766. }
  21767. }(),
  21768. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21769. var lastMode, lastPano;
  21770. return function(){
  21771. var mode = this.mode;
  21772. var pano = mode == "panorama" ? this.currentPano : "";
  21773. if(mode != "panorama" || pano != lastPano){
  21774. overlay.noBlock = null
  21775. }
  21776. this.overlayGroup.children.forEach((overlay)=>{
  21777. if(overlay.overlayType == "video" ){
  21778. var matrix = overlay.plane.matrixWorld;
  21779. var inSight = false;
  21780. var cameraDir = this.getDirection();
  21781. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21782. var vertexes = []
  21783. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21784. for(let i=0; i<4; i++){
  21785. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21786. vertexes.push(vertex)
  21787. if(overlay.noBlock == null){
  21788. if(!m.ifShelter(vertex)){
  21789. overlay.noBlock = true
  21790. }
  21791. inSight = true; break;
  21792. }else{
  21793. overlay.noBlock = true
  21794. }
  21795. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21796. inSight = true; break;
  21797. }
  21798. }
  21799. }
  21800. overlay.inSight = inSight
  21801. if(!inSight)overlay.plane.material.map.image.pause()
  21802. else overlay.plane.material.map.image.play()//maybe fail
  21803. }
  21804. })
  21805. lastMode = mode, lastPano = pano
  21806. }
  21807. }() */
  21808. n.prototype.updatePersistentZooming = function(e) {
  21809. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21810. }
  21811. ,
  21812. n.prototype.updateControlLocks = function() {
  21813. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21814. }
  21815. ,
  21816. n.prototype.updatePanoRenderer = function() {
  21817. var e = new r.Vector3;
  21818. return function(t) {
  21819. var i = this.nextPano || this.currentPano;
  21820. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21821. this.getDirection(e),
  21822. this.panoRenderer.updateDirection(e))
  21823. }
  21824. }(),
  21825. n.prototype.cleanupInactivePanos = function() {
  21826. var e = []
  21827. , t = [];
  21828. return function() {
  21829. e.length = 0,
  21830. e.push(this.currentPano),
  21831. this.nextPano && e.push(this.nextPano),
  21832. t.length = 0;
  21833. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21834. t.push(this.panoRenderer.activePanos[i]);
  21835. for (var n = 0; n < t.length; n++) {
  21836. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21837. r.id === e[a].id && (o = !1);
  21838. o && r.exit()
  21839. }
  21840. }
  21841. }(),
  21842. n.prototype.updatePreRendering = function() {
  21843. var e = {};
  21844. return function(t) {
  21845. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21846. var i = this.nextPano || this.currentPano;
  21847. if (i && t && t.length > 1) {
  21848. var n = t.findIndex(function(e) {
  21849. if (e.id === i.id)
  21850. return !0
  21851. });
  21852. if (n >= 0 && n + 1 < t.length) {
  21853. var r = t[n + 1];
  21854. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21855. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21856. window.setTimeout(function(t) {
  21857. e[t.id] = !1
  21858. }
  21859. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21860. }
  21861. .bind(this, r), f.tiling.panoPreRenderDelay),
  21862. e[r.id] = !0)
  21863. }
  21864. }
  21865. }
  21866. }
  21867. }(),
  21868. n.prototype.enablePreRendering = function() {
  21869. this.preRenderingEnabled = !0
  21870. }
  21871. ,
  21872. n.prototype.disablePreRendering = function() {
  21873. this.preRenderingEnabled = !1,
  21874. this.cleanupInactivePanos()
  21875. }
  21876. ,
  21877. n.prototype.updateTileDownloader = function() {
  21878. var e = new r.Vector3;
  21879. return function(t) {
  21880. var i = this.nextPano || this.currentPano;
  21881. i && (e.copy(d.FORWARD),
  21882. this.getDirection(e),
  21883. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21884. this.tileDownloader.processPriorityQueue = !0)
  21885. }
  21886. }(),
  21887. n.prototype.updateFromControls = function(e) {
  21888. null !== e && void 0 !== e || (e = 0),
  21889. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21890. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21891. this.position.copy(this.cameraControls.activeControl.camera.position),
  21892. this.target.copy(this.cameraControls.activeControl.target),
  21893. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21894. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21895. this.camera.position.copy(this.position),
  21896. this.camera.quaternion.copy(this.quaternion),
  21897. this.camera.updateMatrix(),
  21898. this.camera.updateMatrixWorld()
  21899. }
  21900. ,
  21901. n.prototype.hasChanged = function(e) {
  21902. /* if (!this.previousState)
  21903. return this.previousState = {
  21904. allFloorsVisible: this.model.allFloorsVisible,
  21905. position: this.position.clone(),
  21906. quaternion: this.quaternion.clone(),
  21907. mouse: this.mouse.clone(),
  21908. labelScaleFactor: this.getLabelScaleFactor(),
  21909. currentFloor: this.model.currentFloor,
  21910. projectionMatrix: this.camera.projectionMatrix.clone(),
  21911. worldMatrix: this.camera.matrixWorld.clone(),
  21912. mode: this.mode,
  21913. modelPosition: this.model.position.clone(),
  21914. modelCenter: this.model.center.clone(),
  21915. zoomLevel: this.zoomLevel
  21916. },
  21917. !0;
  21918. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21919. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21920. e.moved = !this.position.equals(this.previousState.position),
  21921. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21922. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21923. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21924. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21925. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21926. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21927. e.modeChanged = this.mode !== this.previousState.mode,
  21928. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21929. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21930. e.nextPanoActive = null !== this.nextPano,
  21931. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21932. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21933. this.previousState.position.copy(this.position),
  21934. this.previousState.quaternion.copy(this.quaternion),
  21935. this.previousState.mouse.copy(this.mouse),
  21936. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21937. this.previousState.currentFloor = this.model.currentFloor,
  21938. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21939. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21940. this.previousState.mode = this.mode,
  21941. this.previousState.modelPosition.copy(this.model.position),
  21942. this.previousState.modelCenter.copy(this.model.center),
  21943. this.previousState.zoomLevel = this.zoomLevel,
  21944. !t */
  21945. if (!this.previousState)
  21946. {
  21947. this.previousState = {
  21948. allFloorsVisible: this.model.allFloorsVisible,
  21949. position: this.position.clone(),
  21950. quaternion: this.quaternion.clone(),
  21951. mouse: this.mouse.clone(),
  21952. //labelScaleFactor: this.getLabelScaleFactor(),
  21953. currentFloor: this.model.currentFloor,
  21954. projectionMatrix: this.camera.projectionMatrix.clone(),
  21955. worldMatrix: this.camera.matrixWorld.clone(),
  21956. mode: this.mode,
  21957. modelPosition: this.model.position.clone(),
  21958. modelCenter: this.model.center.clone(),
  21959. zoomLevel: this.zoomLevel
  21960. };
  21961. return !0;
  21962. }
  21963. //许钟文改 分成相机是否改变cameraChanged 和其他
  21964. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21965. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21966. e.cameraChanged = !a;
  21967. if(e.cameraChanged){//
  21968. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21969. }else e.cameraChanged2 = false
  21970. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21971. e.moved = !this.position.equals(this.previousState.position),
  21972. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21973. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21974. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21975. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21976. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21977. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21978. e.modeChanged = this.mode !== this.previousState.mode,
  21979. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21980. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21981. e.nextPanoActive = null !== this.nextPano,
  21982. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21983. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21984. this.previousState.position.copy(this.position),
  21985. this.previousState.quaternion.copy(this.quaternion),
  21986. this.previousState.mouse.copy(this.mouse),
  21987. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21988. this.previousState.currentFloor = this.model.currentFloor,
  21989. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21990. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21991. this.previousState.mode = this.mode,
  21992. this.previousState.modelPosition.copy(this.model.position),
  21993. this.previousState.modelCenter.copy(this.model.center),
  21994. this.previousState.zoomLevel = this.zoomLevel;
  21995. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  21996. return !t
  21997. }
  21998. ,
  21999. n.prototype.updateIntersect = function() {
  22000. var e = this.flying || this.isWarping()
  22001. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22002. , i = y.getById(V.LookTransition)
  22003. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22004. {//clear:
  22005. if(this.intersectHot) this.intersectHot.hideTitle()
  22006. this.intersectHot = null
  22007. $("#player").css("cursor", "")
  22008. }
  22009. var deal = ()=>{
  22010. if(this.intersect && this.intersect.object.visible ){
  22011. if("hotSprite" == this.intersect.object.type){
  22012. this.intersectHot = this.intersect.object
  22013. while(!(this.intersectHot instanceof Hot)){
  22014. this.intersectHot = this.intersectHot.parent
  22015. }
  22016. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22017. this.intersectHot.showTitle()
  22018. }
  22019. }
  22020. }
  22021. if(this.model.hotGroup){
  22022. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22023. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22024. if(this.intersect){
  22025. deal()
  22026. this.intersectHot && $("#player").css("cursor", "pointer");
  22027. }
  22028. }
  22029. this.intersect = this.getMouseIntersect(),
  22030. this.intersect && this.updateClosestPano(this.intersect),
  22031. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22032. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22033. }
  22034. ,
  22035. n.prototype.checkHotClick = function() {
  22036. if(this.intersectHot){
  22037. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22038. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22039. }
  22040. this.intersectHot.examine(this)
  22041. return true;
  22042. }
  22043. },
  22044. n.prototype.getMouseDirection = function(e) {
  22045. e = e || this.mouse;
  22046. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22047. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22048. return i.sub(t).normalize()
  22049. }
  22050. ,
  22051. n.prototype.hoverOverlay = function(mesh){
  22052. if(!mesh){
  22053. this.hoveringPlane = null;
  22054. $("#player").css("cursor",this.currentCursor || "" );
  22055. }else{
  22056. var overlay = mesh.parent;
  22057. $("#player").css("cursor","pointer");
  22058. this.hoveringPlane = overlay;
  22059. return true;
  22060. }
  22061. },
  22062. n.prototype.clickOverlay = function(overlay){
  22063. if(this.openOverlay && !overlay)return;
  22064. var plane = overlay.plane;
  22065. /* if(overlay.overlayType == "video"){
  22066. if(plane.material.map.image.paused) plane.material.map.image.play()
  22067. else plane.material.map.image.pause()
  22068. } */
  22069. if(overlay.overlayType == "video"){
  22070. overlay.switchPlay(!!overlay.pausedByUser)
  22071. }
  22072. /* if(window.EditOverlay &&EditOverlay.editing){
  22073. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22074. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22075. EditOverlay.endAddPlane();
  22076. EditOverlay.updateOverlayPanel(overlay)
  22077. EditOverlay.controlSelectOverlay(overlay)
  22078. return;
  22079. } */
  22080. },
  22081. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22082. e = e || this.mouse.clone(),
  22083. t = t || this.model.floors.reduce(function(e, t) {
  22084. return t.hidden ? e : e.concat(t.collider.children)
  22085. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22086. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22087. this.raycaster.set(i, this.getMouseDirection(e));
  22088. var n = this.raycaster.intersectObjects(t, true);//add true
  22089. var o = n[0];
  22090. if(o){
  22091. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22092. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22093. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22094. o.horizontal = .8 < o.normal.y);
  22095. return o
  22096. }
  22097. }
  22098. ,
  22099. n.prototype.updateClosestPano = function(e) {
  22100. var t = [s.filters.isPanoAligned()];
  22101. if (this.mode === u.PANORAMA) {
  22102. if (!this.currentPano)
  22103. return;
  22104. t.push(s.filters.not(this.currentPano)),
  22105. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22106. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22107. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22108. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22109. } else{
  22110. t.push((pano)=>{ // add
  22111. return this.checkHasNeighbor(pano)
  22112. })
  22113. t.push(s.filters.isOnVisibleFloor()),
  22114. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22115. }
  22116. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22117. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22118. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22119. this.closestPano = i) : this.isPanoHover = !1
  22120. }
  22121. ,
  22122. n.prototype.dollhouseMode = function(e, t) {
  22123. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22124. this.mode = u.DOLLHOUSE,
  22125. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22126. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22127. , n = new r.Vector3(15,10,15);
  22128. if (e && t) {
  22129. var o = d.FORWARD.clone().applyQuaternion(t)
  22130. , a = this.model.center.clone().sub(e)
  22131. , s = a.dot(o);
  22132. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22133. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22134. }
  22135. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22136. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22137. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22138. this.updateFromControls(),
  22139. this.model.alpha = 1,
  22140. this.model.skybox.material.uniforms.opacity.value = 0
  22141. }
  22142. ,
  22143. n.prototype.insideMode = function(e, t) {
  22144. var i = $.Deferred()
  22145. , n = t || null;
  22146. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22147. var r = [s.filters.isPanoAligned()];
  22148. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22149. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22150. this.flyToNewMode({
  22151. mode: u.PANORAMA,
  22152. pano: e,
  22153. callback: n
  22154. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22155. } else {
  22156. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22157. i.reject(o)
  22158. }
  22159. return i.promise()
  22160. }
  22161. ,
  22162. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22163. //if(urlHasValue('oldEntry')){
  22164. //搬自一代。
  22165. var maxY = this.model.boundingBox.max.y;
  22166. var n = d.FORWARD.clone().applyQuaternion(i)
  22167. , i = n.clone().add(e);
  22168. this.cameraControls.activeControl.target.copy(i),
  22169. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22170. //return;
  22171. /* //this.camera.position.copy(this.model.center);
  22172. //this.camera.updateMatrixWorld()
  22173. this.switchCameraMode("dollhouse", i) */
  22174. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22175. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22176. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22177. this.cameraControls.activeControl.target.copy(n).add(e);
  22178. var o = d.RIGHT.clone().applyQuaternion(i)
  22179. , a = d.UP.clone()
  22180. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22181. , l = this.model.boundingBox.max.clone()
  22182. , c = this.model.boundingBox.min.clone()
  22183. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22184. , u = 0
  22185. , p = 0
  22186. , g = 0;
  22187. h.forEach(function(e, t, i) {
  22188. var n = Math.abs(e.dot(o))
  22189. , r = e.dot(s);
  22190. n > u && (u = n,
  22191. p = r),
  22192. r > g && (g = r)
  22193. });
  22194. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22195. , v = s.clone().multiplyScalar(p).add(t)
  22196. , A = s.clone().multiplyScalar(g).add(t);
  22197. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22198. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22199. p = Math.max(p, 10),
  22200. g = Math.max(g, 10);
  22201. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22202. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22203. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22204. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22205. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22206. */
  22207. }
  22208. ,
  22209. n.prototype.floorplanMode = function(e, t, i) {
  22210. this.mode = u.FLOORPLAN;
  22211. var n = this.cameraControls.controls[u.FLOORPLAN];
  22212. n.reset();
  22213. var r = e ? e : this.model.center;
  22214. if (n.target.copy(r).setY(0),
  22215. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22216. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22217. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22218. t) {
  22219. var o = d.LEFT.clone().applyQuaternion(t);
  22220. n.rotateLeft(-Math.atan2(o.x, o.z))
  22221. } else
  22222. n.rotateToView(this.model.size, this.getDirection());
  22223. n.update(0)
  22224. }
  22225. ,
  22226. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22227. return e.skipWarpingCheck = !0,
  22228. this.flyToPano(e, t)
  22229. }
  22230. ,
  22231. n.prototype.updateMarkerVisi = function() {//加
  22232. if(this.mode != "panorama")return;
  22233. this.model.panos.list.forEach((pano)=>{
  22234. if(!pano.marker)return;
  22235. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22236. })
  22237. }
  22238. ,
  22239. n.prototype.updateHotVisible = function(pano){
  22240. var hots = this.model.hots;
  22241. pano = pano || this.currentPano;
  22242. for (var index in hots){
  22243. var visible;
  22244. if(this.mode != "panorama"){
  22245. // visible = true;
  22246. visible = false; // 周恩光改 非全景模式下隐藏热点
  22247. }else{
  22248. //hots[index].mesh.material.depthTest = false;
  22249. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22250. }
  22251. hots[index].mesh.visible = visible;
  22252. }
  22253. }
  22254. n.prototype.flyToPano = function(e, t) {
  22255. var i = e.pano
  22256. , aim = e.lookAtPoint
  22257. , aimQua = e.quaternion //ADD
  22258. , o = e.duration
  22259. , a = e.aimDuration
  22260. , s = e.maxDistanceOverride
  22261. , l = e.skipWarpingCheck
  22262. , c = e.constantMoveSpeed
  22263. , h = null
  22264. , p = null
  22265. if (aim){
  22266. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22267. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22268. }
  22269. else aimQua = aimQua
  22270. var zoomLevel = e.zoomLevel || 1 //add
  22271. if(this.flying) return t && t(e)
  22272. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22273. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22274. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22275. t && t(),
  22276. !1;
  22277. if (this.updateLastView(),
  22278. this.mode !== u.PANORAMA) {
  22279. var m;
  22280. void this.flyToNewMode({
  22281. mode: u.PANORAMA,
  22282. pano: i,
  22283. duration: o,
  22284. quaternion: aimQua ,
  22285. callback: t
  22286. })
  22287. }
  22288. if (!i || (h = g.deepExtend(e),
  22289. p = function() {
  22290. N.delayOneFrame(function() {
  22291. this.flyToPano(h, t)
  22292. }
  22293. .bind(this))
  22294. }
  22295. .bind(this),
  22296. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22297. var C = function(e) {
  22298. t && t(e)
  22299. }
  22300. .bind(this);
  22301. this.currentPano || (this.currentPano = i,
  22302. this.path.placeCpm(),
  22303. this.path.fadeOutCpm(f.path.fadeOutTime),
  22304. this.spider.draw());
  22305. var I = o;
  22306. if ("number" != typeof o) {
  22307. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22308. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22309. }
  22310. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22311. zoomLevel !== this.zoomLevel)
  22312. switch (f.zoom.transitionStyle) {
  22313. case 1:
  22314. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22315. break;
  22316. case 2:
  22317. return h = g.deepExtend(e),
  22318. p = this.flyToPano.bind(this, h, t),
  22319. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22320. }
  22321. if (aimQua) {
  22322. y.cancelById(V.LookTransition),
  22323. I *= f.transition.aimSlowFactor;
  22324. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22325. , S = b.clone()
  22326. , M = new r.Vector3;
  22327. if (i === this.currentPano) {
  22328. var R = d.FORWARD.clone().applyQuaternion(b)
  22329. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22330. , O = R.angleTo(P);
  22331. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22332. void y.start(function(e) {
  22333. S.copy(b),
  22334. v.quaternion(S, aimQua)(e),
  22335. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22336. this.cameraControls.activeControl.lookAt(M)
  22337. }
  22338. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22339. }
  22340. }
  22341. if (i === this.currentPano )
  22342. return void C();
  22343. this.flying = !0;
  22344. var L = this.position.clone()
  22345. , D = this.currentPano;
  22346. F.debug("Flying to pano ", i.position),
  22347. this.emit(w.PanoChosen, this.currentPano, i),
  22348. this.emit(w.FlyingStarted, i.position, L, i, D)
  22349. //---------before fly--------------- add
  22350. this.updateHotVisible(i); //更新热点显示
  22351. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22352. //Hot.updateVisibles([this.currentPano, i]) // 周恩光 注释 只在fly完成时再显示热点
  22353. //地标变化
  22354. if(this.model.floorLogos){
  22355. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22356. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22357. //this.model.adjustfloorLogoHeight();
  22358. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22359. this.model.floorLogos[1].visible = true;
  22360. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22361. }
  22362. //=======================================
  22363. aimQua && y.start(function(e) {
  22364. S.copy(b),
  22365. v.quaternion(S, aimQua)(e),
  22366. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22367. this.cameraControls.activeControl.lookAt(M)
  22368. }
  22369. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22370. var B = c ? null : A[f.transition.movementEasing];
  22371. this.nextPano = i,
  22372. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22373. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22374. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22375. this.flying = !1,
  22376. this.currentPano !== i && this.currentPano.exit(),
  22377. i.enter(),
  22378. this.currentPano = i,
  22379. this.nextPano = null,
  22380. this.path.placeCpm(),
  22381. this.path.fadeOutCpm(f.path.fadeOutTime),
  22382. this.spider.draw(),
  22383. this.emit(w.FlyingEnded, i.position, L, i, D),
  22384. this.updateMarkerVisi(),//add
  22385. C(e)
  22386. //add:
  22387. if(this.mode == "panorama" ){
  22388. if(this.model.floorLogos){
  22389. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22390. //this.model.adjustfloorLogoHeight()
  22391. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22392. this.model.floorLogos[1].visible = false;
  22393. }
  22394. Hot.updateVisibles([this.currentPano])//add
  22395. }
  22396. }
  22397. .bind(this), 0, B, "camFly", V.FlyToPano)
  22398. }
  22399. }
  22400. ,
  22401. n.prototype.warpToPano = function(o={}) {
  22402. }
  22403. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22404. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22405. if(this.flying || this.isWarping() )return;
  22406. let oldPos = this.position.clone();
  22407. let oldPano = this.currentPano
  22408. let pano = o.pano || this.model.panos.index[o.panoId]
  22409. this.path.warpDestPano = pano
  22410. var retry = ()=>{
  22411. this.waitingToWarp = !1,
  22412. this.blackToPano(o)
  22413. }
  22414. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22415. return void (this.waitingToWarp = !0)
  22416. this.emit("pano.chosen", oldPano, pano)
  22417. /* if(window.momentTourBlackNewType == 1) { */
  22418. this.flying = true
  22419. this.path.warpDestHeroLoc = {
  22420. panoId : o.panoId,
  22421. position: pano.position,
  22422. quaternion: o.quaternion || this.quaternion.clone()
  22423. }
  22424. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22425. pano != this.currentPano && this.currentPano.exit()
  22426. pano.enter()
  22427. this.currentPano = pano
  22428. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22429. this.flying = false
  22430. } )
  22431. }
  22432. window._transitionPosId = 9999
  22433. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22434. y.cancelById(_transitionPosId)
  22435. var begin = function(object, pos, qua, scale){
  22436. if(pos){
  22437. if(!same(object.position, pos, 0.01)){
  22438. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22439. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22440. }
  22441. if(qua && !same(object.quaternion, qua, 1e-6)){
  22442. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22443. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22444. }
  22445. if(scale && !same(object.scale, scale, 0.001)){
  22446. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22447. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22448. }
  22449. }
  22450. }
  22451. var same = function(vec1, vec2, diff){
  22452. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22453. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22454. return s
  22455. }
  22456. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22457. for(let i in this.model.hots){//是否判断visible?
  22458. var hot = this.model.hots[i];
  22459. var panoData = hot.info.transformAtPanos[sid];
  22460. var useCustom = !panoData
  22461. //if(hot.usingTransformData || !useCustom){
  22462. var pos = useCustom ? hot.info.position : panoData.pos;
  22463. begin(hot, pos/* , qua */ )
  22464. //}
  22465. }
  22466. }
  22467. window._tranOutsideFocus = 4399
  22468. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22469. console.log("focusPoint")
  22470. if(this.mode == "floorplan"){
  22471. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22472. var control = this.cameraControls.controls.floorplan;
  22473. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22474. var currentScale = control.absoluteScale;
  22475. var currentTarget = control.target.clone()
  22476. y.cancelById(window._tranOutsideFocus, true);
  22477. y.start(function(progress){
  22478. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22479. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22480. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22481. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22482. }else if(player.mode == "dollhouse"){
  22483. var control = player.cameraControls.controls.dollhouse;
  22484. var radius = o.radius || 8;
  22485. var currentTarget = control.target.clone()
  22486. var dir = control.offset.clone().normalize()
  22487. var currentRadius = control.offset.length();
  22488. y.cancelById(window._tranOutsideFocus, true);
  22489. y.start(function(progress){
  22490. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22491. let radius_ = radius*progress+currentRadius*(1-progress)
  22492. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22493. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22494. }else if(this.mode == 'panorama'){
  22495. this.flyToPano({
  22496. lookAtPoint: o.aim.clone() ,
  22497. pano: this.currentPano,
  22498. aimDuration: o.dur || 600
  22499. })
  22500. }
  22501. }
  22502. /*
  22503. 切换到某个模式后再执行函数
  22504. */
  22505. n.prototype.FlyToMode = function(mode, f1, duration){
  22506. var f2;
  22507. if (this.mode == mode) {
  22508. f1 && f1()
  22509. } else {
  22510. f2 = f1;
  22511. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22512. this.afterCModeFuc = function() {
  22513. /* objects.gui.modeChange[mode](null, {
  22514. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22515. }); */
  22516. this.afterCModeFuc = f2
  22517. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22518. //callback : f2
  22519. });
  22520. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22521. }.bind(this)
  22522. } else {
  22523. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22524. this.afterCModeFuc = f2;//飞入后执行
  22525. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22526. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22527. }catch(e){
  22528. console.log('FlyToMode遇到问题?')
  22529. }
  22530. }
  22531. }
  22532. }
  22533. n.prototype.fastForwardActivePanoFlight = function(e) {
  22534. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22535. y.adjustSpeed(V.FlyToPano, e)
  22536. y.adjustSpeed(V.LookTransition, e)
  22537. }
  22538. ,
  22539. n.prototype.flyToPanoClosestToMouse = function() {
  22540. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22541. this.intersect && this.updateClosestPano(this.intersect)),
  22542. this.closestPano)
  22543. return this.flyToPano({
  22544. pano: this.closestPano
  22545. });
  22546. var e = this.getMouseDirection();
  22547. this.flyDirection(e) || this.flyToPano({
  22548. pano: this.currentPano
  22549. })
  22550. }
  22551. ,
  22552. n.prototype.flyLocalDirection = function(e) {
  22553. var t = this.getDirection(e)
  22554. , i = 1 === e.z ? .4 : .75
  22555. , n = 1 === Math.abs(e.x);
  22556. return this.flyDirection(t, i, n)
  22557. }
  22558. ,
  22559. n.prototype.flyDirection = function(e, t, i) {
  22560. Hot && Hot.closePopup();//xzw add
  22561. var n = $.Deferred();
  22562. this.history.invalidate();
  22563. var r = this.closestPanoInDirection(e, t, i);
  22564. return r ? this.flyToPano({
  22565. pano: r
  22566. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22567. n.resolve(!1)),
  22568. n.promise()
  22569. }
  22570. ,
  22571. n.prototype.closestPanoInDirection = function(e, t, i) {
  22572. return this.rankedPanoInDirection(0, e, t, i)
  22573. }
  22574. ,
  22575. n.prototype.rankedPanoInDirection = function() {
  22576. var e = {
  22577. pano: null,
  22578. candidates: []
  22579. };
  22580. return function(t, i, n, r) {
  22581. t || (t = 0),
  22582. n = void 0 !== n ? n : .75;
  22583. var o = r ? "angle" : "direction";
  22584. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22585. this.cachedPanoCandidates = e.candidates,
  22586. e.pano
  22587. }
  22588. }(),
  22589. n.prototype.bump = function(e) {
  22590. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22591. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22592. if (s)
  22593. t = function() {
  22594. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22595. }
  22596. .bind(this),
  22597. i = function() {
  22598. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22599. }
  22600. .bind(this);
  22601. else {
  22602. var l = this.camera.position.clone()
  22603. , c = e.clone();
  22604. this.raycaster.set(l, c);
  22605. var h = this.model.floors.reduce(function(e, t) {
  22606. return e.concat(t.collider.children)
  22607. }, [])
  22608. , d = this.raycaster.intersectObjects(h)
  22609. , p = d.length > 0 ? d[0].distance / 25 : .04
  22610. , g = l.clone().add(c.multiplyScalar(p));
  22611. t = function() {
  22612. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22613. }
  22614. .bind(this),
  22615. i = function() {
  22616. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22617. }
  22618. .bind(this)
  22619. }
  22620. n = function() {
  22621. this.flying = !1
  22622. }
  22623. .bind(this),
  22624. this.flying = !0,
  22625. t()
  22626. }
  22627. }
  22628. ,
  22629. n.prototype.changeFloor = function(e) {
  22630. if (!this.is360View(this.mode, this.currentPano))
  22631. if (this.mode === u.PANORAMA) {
  22632. var t = this.history.reversePano(e);
  22633. t && t.isAligned() ? this.flyToPano({
  22634. pano: t
  22635. }) : this.changeFloorByScore(e)
  22636. } else
  22637. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22638. }
  22639. ,
  22640. n.prototype.changeFloorByScore = function() {
  22641. var e = {
  22642. pano: null,
  22643. candidates: []
  22644. };
  22645. return function(t) {
  22646. var i = this.model.nextFloor(t);
  22647. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22648. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22649. this.history.push(t, this.currentPano),
  22650. this.flyToPano({
  22651. pano: e.pano
  22652. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22653. }
  22654. }(),
  22655. n.prototype.gotoFloor = function(e) {
  22656. var t = e - this.model.currentFloor.floorIndex;
  22657. this.changeFloor(t)
  22658. }
  22659. ,
  22660. n.prototype.getDirection = function(e) {
  22661. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22662. e.applyQuaternion(this.camera.quaternion)
  22663. }
  22664. ,
  22665. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22666. if (o = o || $.Deferred(),
  22667. this.mode === u.TRANSITIONING)
  22668. return F.warn("should not be transitioning here"),
  22669. n && n(!1),
  22670. o.reject().promise();
  22671. var a = i || !1
  22672. , s = i ? i.position : this.position
  22673. , l = this.position.clone()
  22674. , c = this.currentPano;
  22675. if (F.debug("New pose in mode " + this.mode),
  22676. !e || (retryCallback = function() {
  22677. N.delayOneFrame(function() {
  22678. this.flyToSameMode(e, t, i, n, o)
  22679. }
  22680. .bind(this))
  22681. }
  22682. .bind(this),
  22683. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22684. var h = function() {
  22685. this.emit(w.FlyingEnded, s, l, e, c),
  22686. n && n(!0)
  22687. }
  22688. .bind(this)
  22689. , d = f[this.mode]
  22690. , p = void 0 !== t ? t : d.transitionTime
  22691. , g = new r.Vector3
  22692. , C = new r.Vector3;
  22693. if (this.emit(w.FlyingStarted, s, l, e, c),
  22694. this.mode === u.PANORAMA)
  22695. F.warn("we should not be here for panorama views");
  22696. else if (this.mode === u.DOLLHOUSE)
  22697. if (a) {
  22698. var I = new r.Vector3(0,1,0);
  22699. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22700. this.model.warpDestFloors(i.floorVisibility),
  22701. C.copy(i.position);
  22702. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22703. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22704. , _ = b.intersectObjects(this.model.colliders)
  22705. , T = 3;
  22706. _.length ? (g.copy(_[0].point),
  22707. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22708. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22709. var x = (new r.Matrix4).lookAt(C, g, I)
  22710. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22711. , M = g.distanceTo(C)
  22712. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22713. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22714. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22715. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22716. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22717. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22718. this.path.burnsDir = Math.sign(L.y);
  22719. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22720. , B = new r.Vector3;
  22721. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22722. y.start(function(e, t) {
  22723. D.x = P.x + e * L.x,
  22724. D.y = P.y + e * L.y,
  22725. D.z = P.z + e * L.z;
  22726. var i = O + e * (M - O);
  22727. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22728. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22729. }
  22730. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22731. y.start(function(e, t) {
  22732. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22733. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22734. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22735. }
  22736. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22737. } else
  22738. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22739. else if (this.path.placeCpm(),
  22740. this.path.fadeInCpm(f.path.fadeInTime),
  22741. i) {
  22742. this.model.warpDestFloors(i.floorVisibility);
  22743. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22744. , k = this.cameraControls.controls[u.FLOORPLAN]
  22745. , H = k.target.clone()
  22746. , G = i.position.clone().sub(H)
  22747. , z = U.position.clone().sub(k.target)
  22748. , W = z.length()
  22749. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22750. , Y = Math.atan2(k.offset.x, k.offset.z)
  22751. , X = Math.atan2(j.x, j.z)
  22752. , Z = k.absoluteScale
  22753. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22754. y.start(function(e, t) {
  22755. k.target.copy(G).multiplyScalar(e).add(H);
  22756. var i = Y + (X - Y) * e;
  22757. k.offset.x = W * Math.sin(i),
  22758. k.offset.z = W * Math.cos(i),
  22759. U.position.copy(k.target).add(k.offset),
  22760. k.absoluteScale = Z + e * (q - Z),
  22761. k.update(),
  22762. this.quaternion.copy(U.quaternion),
  22763. this.position.copy(U.position),
  22764. this.target.copy(k.target),
  22765. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22766. }
  22767. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22768. } else
  22769. F.info("flyToSameMode() funny floorplan view? skipping");
  22770. return y.setTimeout(function(e) {
  22771. this.mode = e,
  22772. h(),
  22773. o.resolve(!0)
  22774. }
  22775. .bind(this, this.mode), p, V.FlyToSameMode),
  22776. this.mode = u.TRANSITIONING,
  22777. o.promise()
  22778. }
  22779. }
  22780. ,
  22781. n.prototype.flyToNewMode = function(e, t) {
  22782. Hot.closePopup();//xzw add
  22783. e = e || {};
  22784. var i = e.mode
  22785. , n = e.pano
  22786. , o = e.duration
  22787. , a = e.warpDest
  22788. , s = e.callback
  22789. , l = e.force
  22790. , c = e.quaternion;
  22791. if (t = t || $.Deferred(),
  22792. this.isWarping())
  22793. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22794. s && s(!1),
  22795. t.reject("Cannot change mode during tour transition").promise();
  22796. if (this.mode === u.TRANSITIONING)
  22797. return s && s(!1),
  22798. t.reject("Cannot change mode during mode transition").promise();
  22799. if (i === this.mode)
  22800. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22801. t.promise()) : (s && s(!1),
  22802. t.reject("Already in " + i + " mode").promise());
  22803. var h = a || !1;
  22804. F.debug("Switching mode to " + i);
  22805. var d = function() {
  22806. N.delayOneFrame(function() {
  22807. this.flyToNewMode(e, t)
  22808. }
  22809. .bind(this))
  22810. }
  22811. .bind(this);
  22812. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22813. return t.promise();
  22814. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22815. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22816. this.model.waitForLoad(this.model, function() {
  22817. return this.model.meshTexturesLoaded;
  22818. }
  22819. .bind(this)),
  22820. this.model.loadMeshTextures().done(d),
  22821. t.promise();
  22822. this.history.invalidate(),
  22823. this.updateLastView();
  22824. var p = this.mode
  22825. , C = this.cameraControls.cameras[i];
  22826. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22827. var I = void 0 !== o ? o : e.transitionTime;
  22828. this.emit(w.ModeChanging, p, i, n),
  22829. n && (this.currentPano = n),
  22830. this.switchCameraMode(i, c),
  22831. y.cancelById(V.LookTransition);
  22832. //before fly---------------------
  22833. this.modeTran = p + "-" + i; //add
  22834. if(this.mode == "panorama"){
  22835. if(this.model.floorLogos){
  22836. this.model.floorLogos[0].visible = false;
  22837. this.model.floorLogos[1].visible = false;
  22838. }
  22839. }
  22840. if(i == "panorama"){
  22841. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22842. }else{
  22843. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22844. }
  22845. //------------------------------------
  22846. var _ = (new r.Vector3).copy(this.position);
  22847. if (i === u.PANORAMA){
  22848. this.emit(w.PanoChosen, n, n),
  22849. setTimeout(function() {
  22850. n.floor.enter(i)
  22851. }
  22852. .bind(this), I / 2),
  22853. this.path.fadeOutCpm(f.path.fadeOutTime);
  22854. if(this.model.floorLogos){
  22855. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22856. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22857. }
  22858. }else if (i === u.DOLLHOUSE) {
  22859. if (h && (this.model.stayPut = !0),
  22860. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22861. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22862. this.path.placeCpm(),
  22863. this.path.fadeInCpm(f.path.fadeInTime),
  22864. h) {
  22865. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22866. _.set(15, 10, 15);
  22867. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22868. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22869. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22870. P.length ? (T.copy(P[0].point),
  22871. _.copy(a.position),
  22872. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22873. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22874. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22875. _.add(this.model.position),
  22876. C.position.copy(_),
  22877. this.cameraControls.controls[u.DOLLHOUSE].update()
  22878. }
  22879. } else if (this.path.placeCpm(),
  22880. this.path.fadeInCpm(f.path.fadeInTime),
  22881. a) {
  22882. this.model.warpDestFloors(a.floorVisibility);
  22883. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22884. , L = this.cameraControls.controls[u.FLOORPLAN]
  22885. , D = O.position.clone().sub(L.target)
  22886. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22887. , U = Math.atan2(B.x, B.z);
  22888. L.target.copy(a.position);
  22889. var k = D.length();
  22890. L.offset.x = k * Math.sin(U),
  22891. L.offset.y = 0,
  22892. L.offset.z = k * Math.cos(U),
  22893. O.position.copy(L.target).add(L.offset);
  22894. L.target.clone().sub(C.position);
  22895. C.quaternion.copy(a.quaternion),
  22896. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22897. L.absoluteScale = L.currentScale,
  22898. L.update()
  22899. } else
  22900. this.model.currentFloor.enter(i);
  22901. var H = this.currentPano
  22902. , G = this.position.clone();
  22903. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22904. this.flying = !0,
  22905. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22906. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22907. C.controls.update()),
  22908. e.blackoutStyle = S.FADEIN,
  22909. I = f.show360Views.transitionTime,
  22910. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22911. this.mode = i,
  22912. this.path && this.path.popOutCpm(),
  22913. e.blackoutStyle = S.END,
  22914. I = f.show360Views.transitionTime,
  22915. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22916. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22917. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22918. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22919. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22920. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22921. y.setTimeout(function() {
  22922. this.flying = !1,
  22923. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22924. this.currentPano.enter(),
  22925. this.path.placeCpm(),
  22926. this.path.fadeOutCpm(f.path.fadeOutTime),
  22927. this.spider.draw()),
  22928. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22929. this.mode = i,
  22930. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22931. //add:
  22932. this.updateMarkerVisi() ;
  22933. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22934. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22935. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22936. this.model.floorLogos[0].visible = true
  22937. )
  22938. if (this.afterCModeFuc) {
  22939. //手动加的函数
  22940. var cf = this.afterCModeFuc;
  22941. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22942. cf();
  22943. }
  22944. if(this.mode == u.PANORAMA){
  22945. Hot.updateVisibles([this.currentPano])
  22946. }else{
  22947. Hot.updateVisibles(true)
  22948. this.model.hotGroup.children.forEach(overlay=>{
  22949. if(overlay.animateInfo){
  22950. GifTexDeal.start(overlay.animation)
  22951. }
  22952. })
  22953. }
  22954. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22955. t.resolve())
  22956. }
  22957. .bind(this), I, V.FlyToNewMode),
  22958. this.mode = u.TRANSITIONING,
  22959. p == "panorama" && this.updateHotVisible(),
  22960. t.promise()
  22961. }
  22962. ,
  22963. n.prototype.fade360View = function(e, t, i) {
  22964. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22965. $(this.domElement).fadeOut(.5 * e, function() {
  22966. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22967. this.model.alpha = i.modelAlpha,
  22968. this.position.copy(t.position),
  22969. this.quaternion.copy(t.quaternion),
  22970. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22971. $(this.domElement).fadeIn(.5 * e)
  22972. }
  22973. .bind(this))
  22974. }
  22975. ,
  22976. n.prototype.findDefaultViews = function() {
  22977. this.findDefaultView(this.lastInsideView, !0),
  22978. this.findDefaultView(this.last360View, !1)
  22979. }
  22980. ,
  22981. n.prototype.findDefaultView = function(e, t) {
  22982. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22983. if (e.cameraMode !== u.PANORAMA)
  22984. return !1;
  22985. var i = r.get(e.panoId);
  22986. return i && i.isAligned() === t
  22987. });
  22988. o >= 0 ? (i = r.get(n[o].panoId),
  22989. e.update({
  22990. cameraMode: u.PANORAMA,
  22991. pano: i,
  22992. position: n[o].position,
  22993. quaternion: n[o].quaternion
  22994. })) : (o = r.list.findIndex(function(e) {
  22995. return e.isAligned() === t
  22996. }),
  22997. o >= 0 ? (i = r.list[o],
  22998. e.update({
  22999. cameraMode: u.PANORAMA,
  23000. pano: i,
  23001. position: i.position
  23002. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23003. }
  23004. ,
  23005. n.prototype.updateLastView = function() {
  23006. if (this.mode === u.PANORAMA) {
  23007. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23008. e.update({
  23009. pano: this.currentPano,
  23010. position: this.position,
  23011. quaternion: this.quaternion
  23012. })
  23013. }
  23014. }
  23015. ,
  23016. n.prototype.goToLastView = function(e, t) {
  23017. var i = $.Deferred()
  23018. , n = i.resolve.bind(i)
  23019. , r = i.reject.bind(i)
  23020. , o = e ? this.lastInsideView : this.last360View;
  23021. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23022. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23023. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23024. mode: o.cameraMode,
  23025. pano: o.pano,
  23026. quaternion: o.quaternion,
  23027. callback: t
  23028. }).done(n).fail(r),
  23029. i.promise()
  23030. }
  23031. ,
  23032. n.prototype.fadeToView = function(e, t, i, n) {
  23033. var r = $.Deferred()
  23034. , o = r.resolve.bind(r)
  23035. , a = r.reject.bind(r);
  23036. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23037. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23038. a("Cannot go to illegal view"),
  23039. r.promise();
  23040. var s = (f[t.cameraMode],
  23041. function() {
  23042. $(this.domElement).fadeIn(.5 * i),
  23043. n && n(),
  23044. o()
  23045. }
  23046. .bind(this))
  23047. , l = e ? S.FADEIN : S.END;
  23048. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23049. $(this.domElement).fadeOut(.5 * i, function() {
  23050. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23051. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23052. pano: t.pano,
  23053. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23054. duration: 0
  23055. }, s) : this.flyToNewMode({
  23056. mode: t.cameraMode,
  23057. quaternion: t.quaternion,
  23058. duration: 0,
  23059. callback: s
  23060. })
  23061. }
  23062. .bind(this)),
  23063. r.promise()
  23064. }
  23065. ,
  23066. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23067. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23068. this.flying)
  23069. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23070. o && o(),
  23071. !1;
  23072. null !== e && void 0 !== e || (e = b.Show),
  23073. this.history.invalidate()
  23074. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23075. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23076. return this.emit(w.WarpStarted, a, i, n, r),
  23077. n = n || S.MIDDLE,
  23078. this.path.warpToPano(i, n, r, function() {
  23079. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23080. this.emit(w.WarpEnded, i),
  23081. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23082. o && o()
  23083. }
  23084. .bind(this)),
  23085. e === b.Hide && this.path.discardPathObject(),
  23086. !0
  23087. }
  23088. ,
  23089. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23090. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23091. s && s(),
  23092. !1)
  23093. }
  23094. ,
  23095. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23096. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23097. a && a(),
  23098. !1)
  23099. }
  23100. ,
  23101. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23102. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23103. }
  23104. ,
  23105. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23106. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23107. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23108. t && t(),
  23109. !1)
  23110. }
  23111. ,
  23112. n.prototype.aimTourCamera = function(e, t, i, n) {
  23113. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23114. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23115. }
  23116. ,
  23117. n.prototype.showPathToHeroLocation = function(e) {
  23118. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23119. }
  23120. ,
  23121. n.prototype.tourInterlude = function(e, t) {
  23122. this.history.invalidate();
  23123. this.path.discardSlow();
  23124. //xzw:
  23125. var defaultRotTime = DATA.tourRotTime * 1000
  23126. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23127. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23128. var rotTime
  23129. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23130. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23131. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23132. if(hasMusic){
  23133. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23134. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23135. rotTime = currentLocation.musicInfo.time - current
  23136. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23137. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23138. }
  23139. }else{
  23140. rotTime = defaultRotTime
  23141. }
  23142. rotTime = Math.max(0, rotTime)
  23143. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23144. }else{
  23145. rotTime = currentLocation.rotTime * 1000
  23146. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23147. }
  23148. this.path.waitNextStep(e, function() {
  23149. t && t()
  23150. }.bind(this), rotTime)
  23151. }
  23152. ,
  23153. n.prototype.stopInterlude = function() {
  23154. this.interruptAndFastForward(null, 0)
  23155. }
  23156. ,
  23157. n.prototype.interruptAndFastForward = function(e, t) {
  23158. //Log('interruptAndFastForward' , '#f00')
  23159. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23160. this.flying && this.emit(w.FlyingInterrupted),
  23161. this.path.interruptAndFastForward(e, t)
  23162. }
  23163. ,
  23164. n.prototype.setSize = function(e, t) {
  23165. var i = e / t;
  23166. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23167. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23168. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23169. for (var r in this.cameraControls.cameras) {
  23170. var o = this.cameraControls.cameras[r];
  23171. o.fov = this.baseFov * (1 / this.zoomLevel),
  23172. o.updateAspect(i)
  23173. }
  23174. }
  23175. ,
  23176. n.prototype.toJSON = function() {
  23177. var e = {};
  23178. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23179. e.camera_mode = u.toInt(this.mode),
  23180. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23181. return e.hidden ? 0 : 1
  23182. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23183. e) : e
  23184. }
  23185. ,
  23186. n.prototype.getCurrentNodePanos = function(e) {
  23187. this.model.panos.map;
  23188. if (e.length = 0, this.path.nodes){
  23189. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23190. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23191. if(this.path.nodes.length){
  23192. e.push(this.model.panos.get(this.path.nodes[0]))
  23193. }
  23194. if(this.path.nodes.length>1){
  23195. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23196. }
  23197. }else{
  23198. for (var t = 0; t < this.path.nodes.length; t++) {
  23199. var i = this.path.nodes[t];
  23200. e.push(this.model.panos.get(i))
  23201. }
  23202. }
  23203. }
  23204. }
  23205. ,
  23206. n.prototype.zoomIncrementally = function(e) {
  23207. var t = this.zoomLevel;
  23208. this.zoomTo(this.zoomLevel + e),
  23209. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23210. }
  23211. ,
  23212. n.prototype.zoomInIncrementally = function(e) {
  23213. e = e || this.defaultZoomIncrement,
  23214. this.zoomIncrementally(e)
  23215. }
  23216. ,
  23217. n.prototype.zoomOutIncrementally = function(e) {
  23218. e = e || -this.defaultZoomIncrement,
  23219. this.zoomIncrementally(e)
  23220. }
  23221. ,
  23222. n.prototype.zoomBy = function(e) {
  23223. this.zoomTo(this.zoomLevel * e)
  23224. }
  23225. ,
  23226. n.prototype.zoomIn = function() {
  23227. this.zoomBy(1 + this.zoomSpeed)
  23228. }
  23229. ,
  23230. n.prototype.zoomOut = function() {
  23231. this.zoomBy(1 - this.zoomSpeed)
  23232. }
  23233. ,
  23234. n.prototype.zoomTo = function(e, t) {
  23235. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23236. if (e < f.zoom.min && (e = f.zoom.min),
  23237. e > f.zoom.max && (e = f.zoom.max),
  23238. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23239. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23240. e === f.zoom.min && this.emit(O.ZoomMin)),
  23241. this.cameraControls.activeControl) {
  23242. var i = this.cameraControls.activeControl.camera;
  23243. this.zoomLevel = e,
  23244. i.fov = this.baseFov * (1 / this.zoomLevel),
  23245. i.updateProjectionMatrix(),
  23246. this.zoomFov = i.fov
  23247. }
  23248. }
  23249. }
  23250. ,
  23251. n.prototype.increaseZoomSpeed = function() {
  23252. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23253. }
  23254. ,
  23255. n.prototype.decreaseZoomSpeed = function() {
  23256. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23257. }
  23258. ,
  23259. n.prototype.clampZoomSpeed = function(e) {
  23260. return e < 0 ? 0 : e
  23261. }
  23262. ,
  23263. n.prototype.activatePersistentZooming = function(e) {
  23264. this.zooming = e ? 1 : -1
  23265. }
  23266. ,
  23267. n.prototype.deactivatePersistentZooming = function() {
  23268. this.zooming = 0
  23269. }
  23270. ,
  23271. n.prototype.zoomDefault = function() {
  23272. this.zoomTo(1, !0)
  23273. }
  23274. ,
  23275. window.fovTranId = 333;//add
  23276. n.prototype.smoothZoomToDefault = function(e, t) {
  23277. y.cancelById(window.fovTranId)
  23278. var i, n = this.zoomLevel,
  23279. r = function(e) {
  23280. e > 1 && (e = 1),
  23281. i = n * (1 - e) + e,
  23282. this.zoomTo(i, !0)
  23283. }.bind(this),
  23284. o = function() {
  23285. this.zoomDefault(),
  23286. t && window.setTimeout(t, 50)
  23287. }.bind(this);
  23288. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23289. }
  23290. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23291. y.cancelById(window.fovTranId)
  23292. console.log("smoothZoomFovTo "+zoomLevel)
  23293. var i,
  23294. n = this.zoomLevel,
  23295. aimLevel = zoomLevel || this.baseFov / fov
  23296. if (n == aimLevel) return
  23297. var fun = function (e) {
  23298. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23299. this.zoomTo(i, !0)
  23300. }.bind(this)
  23301. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23302. }
  23303. ,
  23304. n.prototype.updateZoomPano = function() {
  23305. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23306. var e = this.currentPano;
  23307. if (e) {
  23308. var t = this.zoomLevel > f.zoom.activationThreshold
  23309. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23310. , n = !i && !this.isWarping()
  23311. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23312. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23313. this.panoRenderer.setZoomingActive(r, e, !0);
  23314. var o = function(e, t) {
  23315. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23316. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23317. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23318. e.setZoomed(t)
  23319. }
  23320. .bind(this);
  23321. r && !e.zoomed ? (o(e, !0),
  23322. this.panoRenderer.enableUltraHighQualityMode(function() {
  23323. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23324. r && o(e, !0)
  23325. }
  23326. .bind(this))) : !t && e.zoomed && o(e, !1)
  23327. }
  23328. }
  23329. },
  23330. n.prototype.checkHasNeighbor = function(pano){//add
  23331. for(var i in pano.neighbourPanos ){
  23332. if(i == pano.id)continue;
  23333. if(pano.neighbourPanos[i]){
  23334. return true;
  23335. }
  23336. }
  23337. }
  23338. ,
  23339. t.exports = n
  23340. }
  23341. ).call(this, "/js/player.js")
  23342. }
  23343. , {
  23344. "./constants": 8,
  23345. "./enum/AlignmentType": 17,
  23346. "./enum/BlackoutStyle": 18,
  23347. "./enum/ControlEvents": 21,
  23348. "./enum/Keys": 30,
  23349. "./enum/ModelManagerEvents": 33,
  23350. "./enum/PanoSizeClass": 36,
  23351. "./enum/PanoramaEvents": 37,
  23352. "./enum/PathDiscardMode": 38,
  23353. "./enum/PathDisplayMode": 39,
  23354. "./enum/PlayerEvents": 40,
  23355. "./enum/TagStates": 44,
  23356. "./enum/Vectors": 50,
  23357. "./enum/Viewmode": 51,
  23358. "./enum/WarpStyle": 52,
  23359. "./enum/ZoomEvents": 53,
  23360. "./exception/BasicException": 55,
  23361. "./model/ModelManager": 140,
  23362. "./objects/NSpider": 147,
  23363. "./objects/Panorama": 148,
  23364. "./objects/Reticule": 149,
  23365. "./objects/ShowPath": 151,
  23366. "./objects/Snapshot": 153,
  23367. "./objects/View": 154,
  23368. "./settings": 166,
  23369. "./shaders": 167,
  23370. "./tile/TileDownloader": 171,
  23371. "./tile/TilePrioritizer": 172,
  23372. "./util/ZoomStats": 179,
  23373. "./util/browser": 182,
  23374. "./util/camera": 183,
  23375. "./util/cameraLight": 184,
  23376. "./util/common": 185,
  23377. "./util/easing": 186,
  23378. "./util/history": 187,
  23379. "./util/lerp": 188,
  23380. "./util/logger": 189,
  23381. "./util/math": 190,
  23382. "./util/transitions": 195,
  23383. "hot":"hot",
  23384. "scaleImg":"scaleImg",
  23385. events: 202,
  23386. three: 217
  23387. }],
  23388. "scaleImg":[function(t, e){// xzw
  23389. var OUTPUT = e;
  23390. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23391. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23392. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23393. return G.getImageData(0,0,s,f)}
  23394. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23395. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23396. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23397. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23398. else
  23399. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23400. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23401. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23402. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23403. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23404. W=new Float32Array(at);else
  23405. for(W=[],et=0;at>et;++et)
  23406. W[et]=0;for(b=0;w>b;b++)
  23407. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23408. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23409. delete p,h(),J=n(W)}
  23410. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23411. if("png-src"===i||"jpeg-src"===i)
  23412. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23413. return B}
  23414. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23415. OUTPUT.exports = c;
  23416. }, {}
  23417. ],
  23418. 156: [function(e, t, i) {
  23419. (function(i) {
  23420. "use strict";
  23421. function n(e, t) {
  23422. this.model = e,
  23423. this.panos = e.panos,
  23424. this.player = t,
  23425. this.imagePanos = this.listImagePanos(),
  23426. this.retryMinimumTime = 1e4
  23427. }
  23428. var r = (e("three"),
  23429. e("./enum/Viewmode"))
  23430. , o = (e("./settings"),
  23431. e("./objects/Panorama"))
  23432. , a = e("./util/logger")
  23433. , s = new a(i);
  23434. n.prototype.start = function() {
  23435. this.loadNextPano(function(e) {
  23436. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23437. setTimeout(function() {
  23438. this.start()
  23439. }
  23440. .bind(this), 1e3))
  23441. }
  23442. .bind(this))
  23443. }
  23444. ,
  23445. n.prototype.validLoadTarget = function(e) {
  23446. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23447. }
  23448. ,
  23449. n.prototype.listImagePanos = function() {
  23450. var e = []
  23451. , t = this;
  23452. return this.model.images.forEach(function(i) {
  23453. if (i.metadata && i.metadata.scan_id) {
  23454. var n = t.model.panos.get(i.metadata.scan_id);
  23455. n && !n.isLoaded("high") && e.push(n)
  23456. }
  23457. }),
  23458. e
  23459. }
  23460. ,
  23461. n.prototype.nextNotLoadedImage = function() {
  23462. for (; this.imagePanos.length > 0; ) {
  23463. var e = this.imagePanos[0];
  23464. if (!e.isLoaded("high"))
  23465. return e;
  23466. this.imagePanos.shift()
  23467. }
  23468. return null
  23469. }
  23470. ,
  23471. n.prototype.loadNextPano = function(e) {
  23472. var t, i, n = this.model.waitQueue.filter(function(e) {
  23473. return e.object instanceof o
  23474. });
  23475. n.length > 0 ? (t = n[0].object,
  23476. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23477. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23478. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23479. t = this.imagePanos[0],
  23480. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23481. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23482. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23483. s.debug("Preloading " + i + "-res pano " + t.id),
  23484. t.loadCube(i).done(e).fail(function() {
  23485. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23486. e()
  23487. })) : e && e(null)
  23488. }
  23489. ,
  23490. t.exports = n
  23491. }
  23492. ).call(this, "/js/preloaders.js")
  23493. }
  23494. , {
  23495. "./enum/Viewmode": 51,
  23496. "./objects/Panorama": 148,
  23497. "./settings": 166,
  23498. "./util/logger": 189,
  23499. three: 217
  23500. }],
  23501. 157: [function(e, t, i) {
  23502. (function(i) {
  23503. "use strict";
  23504. function n(e, t, i, n, r) {
  23505. this.qualityManager = e,
  23506. this.scene = t,
  23507. this.camera = i,
  23508. this.container = r,
  23509. this.controls = n,
  23510. this.controls.enabled = !0,
  23511. this.controls.locked = !0,
  23512. this.quickstartCamera = n.camera,
  23513. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23514. this.skybox = null
  23515. }
  23516. var r = e("three")
  23517. , o = e("../util/logger")
  23518. , a = e("../constants")
  23519. , s = (e("../util/transitions"),
  23520. e("../util/lerp"),
  23521. e("../util/easing"),
  23522. e("../enum/Vectors"))
  23523. , l = e("../enum/PanoSizeClass")
  23524. , c = (e("../materials/ModelTextureMaterial"),
  23525. e("../materials/CubemapMaterial"))
  23526. , h = (e("../cameras/PanoramaCamera"),
  23527. e("../controls/PanoramaControls"),
  23528. e("../tile/TileUtils"),
  23529. e("../util/camera"),
  23530. e("../util/cameraLight"))
  23531. , u = (e("../util/browser"),
  23532. e("../settings"),
  23533. e("../gui/helpManager"),
  23534. new o(i));
  23535. n.prototype.load = function(e) {
  23536. e.pano.shouldRedrawOnBaseLoaded = !0;
  23537. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23538. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23539. var a = this.qualityManager.getPanoSize(l.BASE)
  23540. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23541. if (e.pano.tiled) {
  23542. u.warn("Loading startPano, TILED", e.pano.id);
  23543. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23544. , p = this.quickstartCamera.fov;
  23545. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23546. t = e.pano.loadTiledPano(c, r, {
  23547. hFov: d,
  23548. vFov: p
  23549. }, !1, !1, !0),
  23550. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23551. } else
  23552. u.warn("Loading startPano", e.pano.id),
  23553. t = e.pano.loadCube("high");
  23554. return $.when(t).then(function() {
  23555. n.init(e.pano, e.quaternion),
  23556. e.pano.tiled ? i.done(function() {
  23557. e.pano.lockUntilRenderingComplete = !1,
  23558. this.controls.locked = !1
  23559. }
  23560. .bind(this)) : this.controls.locked = !1
  23561. }
  23562. .bind(this))
  23563. }
  23564. ,
  23565. n.prototype.init = function(e, t) {
  23566. u.info("Quickstart done loading, adding scene objects"),
  23567. e.lockUntilRenderingComplete = !0,
  23568. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23569. side: r.BackSide
  23570. })),
  23571. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23572. this.skybox.quaternion.copy(e.quaternion),
  23573. this.scene.add(this.skybox),
  23574. $(this.container).show()
  23575. }
  23576. ,
  23577. n.prototype.update = function(e) {
  23578. this.controls.update(e),
  23579. this.camera.copy(this.quickstartCamera)
  23580. }
  23581. ,
  23582. n.prototype.setSize = function(e, t) {
  23583. this.quickstartCamera.updateAspect(e / t)
  23584. }
  23585. ,
  23586. n.prototype.destroy = function() {
  23587. this.scene.remove(this.skybox)
  23588. }
  23589. ,
  23590. t.exports = n
  23591. }
  23592. ).call(this, "/js/scene/QuickstartManager.js")
  23593. }
  23594. , {
  23595. "../cameras/PanoramaCamera": 7,
  23596. "../constants": 8,
  23597. "../controls/PanoramaControls": 13,
  23598. "../enum/PanoSizeClass": 36,
  23599. "../enum/Vectors": 50,
  23600. "../gui/helpManager": 68,
  23601. "../materials/CubemapMaterial": 117,
  23602. "../materials/ModelTextureMaterial": 118,
  23603. "../settings": 166,
  23604. "../tile/TileUtils": 174,
  23605. "../util/browser": 182,
  23606. "../util/camera": 183,
  23607. "../util/cameraLight": 184,
  23608. "../util/easing": 186,
  23609. "../util/lerp": 188,
  23610. "../util/logger": 189,
  23611. "../util/transitions": 195,
  23612. three: 217
  23613. }],
  23614. 158: [function(e, t, i) {
  23615. "use strict";
  23616. function n(e, t, i) {
  23617. this.scene = e,
  23618. this.camera = t,
  23619. this.renderer = null,
  23620. this.effects = i,
  23621. this.animateCallback = null,
  23622. this.composer = null,
  23623. this.qualityManager = null,
  23624. e.renderWidth = 0,
  23625. e.renderHeight = 0,
  23626. this.updateClock = new r.Clock,
  23627. this.components = [],
  23628. this.updateListeners = [],
  23629. this.resizeListeners = [],
  23630. this.forceUpdateSize = !1,
  23631. this.started = !1,
  23632. this.textures = {},
  23633. this.suspendedObjects = []
  23634. }
  23635. var r = e("three")
  23636. , o = e("../shaders")
  23637. , a = e("../enum/SceneRendererEvents")
  23638. , s = e("../enum/GLTextureType")
  23639. , l = e("../enum/GLCubeFaces")
  23640. , c = e("../exception/BasicException")
  23641. , h = e("../exception/RendererCreationException")
  23642. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23643. , m = e("../util/browser")
  23644. /**************************************************************************************************************************************************/
  23645. , u = e("../settings")
  23646. , d = e("events").EventEmitter;
  23647. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23648. n.prototype = Object.create(d.prototype),
  23649. n.prototype.addComponent = function(e) {
  23650. this.components.push(e),
  23651. e.update && this.updateListeners.push(e),
  23652. e.setSize && (this.resizeListeners.push(e),
  23653. this.forceUpdateSize = !0)
  23654. }
  23655. ,
  23656. n.prototype.removeComponent = function(e) {
  23657. var t = function(t) {
  23658. return t !== e
  23659. };
  23660. this.components = this.components.filter(t),
  23661. this.updateListeners = this.updateListeners.filter(t),
  23662. this.resizeListeners = this.resizeListeners.filter(t)
  23663. }
  23664. ,
  23665. n.prototype.start = function(e) {
  23666. if (this.started)
  23667. throw new c("Can't start SceneRenderer, already started");
  23668. this.createContext(e),
  23669. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23670. m.isMobile() && this.boluoVrInit(),
  23671. /*******************************************************************************************************************************/
  23672. this.initComposer(),
  23673. this.started = !0,
  23674. (p = p.bind(this))()
  23675. }
  23676. ,
  23677. n.prototype.createContext = function(e) {
  23678. var transparent = !!(settings.transparentBg || settings.bgImg)
  23679. try {
  23680. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23681. this.renderer.autoClear = !0,
  23682. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23683. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23684. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23685. this.emit(a.ContextCreated)
  23686. } catch (e) {
  23687. throw new h("Unable to create a WebGL rendering context")
  23688. }
  23689. u.profiling.enabled && this.overrideTextures(),
  23690. e.appendChild(this.renderer.domElement)
  23691. /* window.stats = new Stats();
  23692. e.appendChild( stats.dom ); */
  23693. }
  23694. ,
  23695. n.prototype.overrideTextures = function() {
  23696. var e = this.renderer.context
  23697. , t = 0
  23698. , i = e.createTexture;
  23699. e.createTexture = function() {
  23700. var n = i.call(e);
  23701. return n.id = t++,
  23702. this.textures[n.id] = n,
  23703. n
  23704. }
  23705. .bind(this);
  23706. var n = e.texImage2D;
  23707. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23708. var d, p = this.getTextureTypeFromTarget(e, t);
  23709. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23710. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23711. h = a,
  23712. u = l,
  23713. o = u.naturalWidth,
  23714. a = u.naturalHeight,
  23715. n.call(e, t, i, r, c, h, u));
  23716. var f = this.textures[d.id];
  23717. f.width = p === s.TextureCube ? 6 * o : o,
  23718. f.height = a
  23719. }
  23720. .bind(this);
  23721. var r = e.deleteTexture;
  23722. e.deleteTexture = function(t) {
  23723. delete this.textures[t.id],
  23724. r.call(e, t)
  23725. }
  23726. .bind(this)
  23727. }
  23728. ,
  23729. n.prototype.updateTextureMemory = function() {
  23730. var e = null;
  23731. return function() {
  23732. var t = 0;
  23733. for (var i in this.textures) {
  23734. var n = this.textures[i];
  23735. n.width && n.height && (t += n.width * n.height * 4)
  23736. }
  23737. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23738. e = t
  23739. }
  23740. }(),
  23741. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23742. switch (t) {
  23743. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23744. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23745. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23746. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23747. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23748. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23749. return s.TextureCube;
  23750. case e.TEXTURE_2D:
  23751. return s.Texture2D;
  23752. default:
  23753. return null
  23754. }
  23755. }
  23756. ,
  23757. n.prototype.initComposer = function() {
  23758. this.composer = new r.EffectComposer(this.renderer),
  23759. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23760. //this.composer.addPass(this.effects.hblurPass),
  23761. //this.composer.addPass(this.effects.vblurPass)
  23762. this.composer.addPass(this.effects.transitionMaskPass)//add
  23763. }
  23764. ,
  23765. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23766. this.renderWidth = e,
  23767. this.renderHeight = t,
  23768. this.effects.aspect = e / t,
  23769. /* this.renderer.setSize(e, t), -----MP */
  23770. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23771. this.composer.setSize(e, t);
  23772. for (var i = 0; i < this.resizeListeners.length; i++)
  23773. this.resizeListeners[i].setSize(e, t)
  23774. }
  23775. ,
  23776. n.prototype.render = function() {
  23777. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23778. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23779. }
  23780. /******************************************************************************************************徐世廷**********************************************************************/
  23781. var vrPermission = {};
  23782. var vrPermissionCallBack = function(info1,info2){
  23783. if(info1 == "reset"){
  23784. vrPermission = {};
  23785. }else{
  23786. vrPermission[info1] = info2
  23787. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23788. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23789. }
  23790. }
  23791. }
  23792. n.prototype.boluoVrInit = function() {
  23793. console.log("boluoVrInit")
  23794. this.isHuawei5X = m.detectHUAWEI5X(),
  23795. this.oldRenderer = this.renderer,
  23796. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23797. window.panoCamera = this.camera;
  23798. var a = this;
  23799. window._vrEnabled = !1,
  23800. Object.defineProperty(window, "vrEnabled", {
  23801. get: function() {
  23802. return window._vrEnabled
  23803. },
  23804. set: function(b) {
  23805. b = !!b,
  23806. b ? (a.renderer = a.newRenderer,
  23807. window.vrMarkers.forEach(function(a) {
  23808. a.visible = !0
  23809. })) : (a.renderer = a.oldRenderer,
  23810. window.vrMarkers.forEach(function(a) {
  23811. a.visible = !1
  23812. })),
  23813. a.cursor.visible = b,
  23814. a.setSize(window.innerWidth, window.innerHeight),
  23815. window._vrEnabled = b
  23816. if(b){
  23817. setTimeout(function(){
  23818. console.log("orientEnable"+window.orientEnable)
  23819. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23820. if(m.detectIOS()/* && m.detectSafari() */){
  23821. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23822. console.log("开始获取权限 major"+b.major)
  23823. if(b.major == 12 && b.minor>=2){
  23824. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23825. else{//app??
  23826. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23827. }
  23828. }else if(b.major >= 13){
  23829. if(!window.location.href.includes("https://")){
  23830. console.log("需要https");
  23831. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23832. return;
  23833. }
  23834. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23835. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23836. if(!window.vrEnabled || window.orientEnable)return;
  23837. vrPermissionCallBack("reset")
  23838. console.log(window.DeviceMotionEvent)
  23839. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23840. console.log("开始获取权限1")
  23841. ///注意:需要https 本地服务器permissionState会得到denied
  23842. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23843. console.log("permissionState1: "+permissionState)
  23844. vrPermissionCallBack("deviceMotion", permissionState)
  23845. }).catch(function(e){
  23846. vrPermissionCallBack("deviceMotion", false)
  23847. console.log(e)
  23848. })
  23849. }else{
  23850. console.log("window.DeviceMotionEvent undefined")
  23851. vrPermissionCallBack("deviceMotion", false)
  23852. }
  23853. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23854. console.log("开始获取权限2")
  23855. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23856. console.log("permissionState2: "+permissionState)
  23857. vrPermissionCallBack("deviceOrientation", permissionState)
  23858. }).catch(function(e){
  23859. vrPermissionCallBack("deviceOrientation", false)
  23860. console.log(e)
  23861. })
  23862. }else{
  23863. console.log("window.DeviceOrientationEvent undefined")
  23864. vrPermissionCallBack("deviceOrientation", false)
  23865. }
  23866. },hasFailed ? 0 : 150)
  23867. /* /* setTimeout(function(){
  23868. if(settings.vrEnabled && !window.orientEnable){
  23869. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23870. }
  23871. },4000) */
  23872. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23873. }else{
  23874. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23875. }
  23876. }else{
  23877. //已经触发了
  23878. }
  23879. },200);
  23880. }
  23881. }
  23882. }),
  23883. this.createCursor(.5, !1, 1, 16777215, 0);
  23884. var b = {
  23885. setSize: function(b, c) {
  23886. a.camera.aspect = b / c
  23887. }
  23888. };
  23889. this.resizeListeners.push(b),
  23890. this.vrLoadingInit()
  23891. }
  23892. ,
  23893. n.prototype.vrLoadingInit = function() {
  23894. var a = function(camera) {
  23895. var a = this
  23896. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23897. , c = new r.MeshBasicMaterial({
  23898. color: 4967932,
  23899. side: r.DoubleSide
  23900. })
  23901. , d = new r.Mesh(b,c);
  23902. this.mesh = d,
  23903. d.position.z = -2,
  23904. d.scale.set(.08, .08, .08),
  23905. d.visible = !1,
  23906. camera.add(d),
  23907. //window.player.camera.add(d),
  23908. a.enabled = !1,
  23909. this.update = function(b) {
  23910. 1 == a.enabled && (d.rotation.z += 15 * b)
  23911. }
  23912. }
  23913. , a = new a(this.camera);
  23914. window.Loading = a,
  23915. this.updateListeners.push(a)
  23916. }
  23917. ,
  23918. n.prototype.createCursor = function(a, b, c, d, e) {
  23919. var g, h = new r.SpriteMaterial({
  23920. opacity: c,
  23921. color: d,
  23922. transparent: b,
  23923. map: this.boluoGetTexture("static/images/cursor.png"),
  23924. needsUpdate: !0,
  23925. side: r.DoubleSide
  23926. });
  23927. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23928. h.map.repeat = new r.Vector2(1 / 17,1),
  23929. h.depthTest = !1,
  23930. h.blending = r.AdditiveBlending,
  23931. g = new r.Sprite(h),
  23932. // g.scale.set(a, a, a),
  23933. g.scale.set(.3,.3,.3)
  23934. g.position.z = -2,
  23935. g.visible = !1,
  23936. g.name = "cursor",
  23937. this.camera.add(g),
  23938. this.scene.add(this.camera),
  23939. this.cursor = g;
  23940. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23941. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23942. this.updateListeners.push(i)
  23943. }
  23944. ,
  23945. window.orientEnable = 0; //是否能触发deviceorientation
  23946. n.prototype.CursorAnimation = function(a, b, c) {
  23947. function d() {
  23948. g.orient = r.Math.degToRad(window.orientation || 0)
  23949. }
  23950. function e(a) {
  23951. if(!window.vrEnabled && window.orientEnable) return;
  23952. window.orientEnable || (window.orientEnable = 1);
  23953. var b = r.Math.degToRad(a.alpha)
  23954. , c = r.Math.degToRad(a.beta)
  23955. , d = r.Math.degToRad(a.gamma);
  23956. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23957. -1e3 === g.beta && (g.beta = c),
  23958. -1e3 === g.gamma && (g.gamma = d),
  23959. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23960. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23961. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23962. g.beta = c,
  23963. g.gamma = d),
  23964. n.vrDebug) {
  23965. $("#info-device-orientation").css("display", "block");
  23966. var e = "";
  23967. e += "alpha=(" + g.alpha + ")<BR/>",
  23968. e += "beta=(" + g.beta + ")<BR/>",
  23969. e += "gamma=" + g.gamma + "<BR/>",
  23970. document.getElementById("info-device-orientation").innerHTML = e
  23971. }
  23972. }
  23973. this.cursor = b,
  23974. this.raycaster = new r.Raycaster,
  23975. this.targetEventObj = {},
  23976. this.type = 1,
  23977. this.tweenFlag = !0;
  23978. var g = this;
  23979. this.target = c,
  23980. console.log(c.uuid),
  23981. this.euler = new r.Euler,
  23982. this.q0 = new r.Quaternion,
  23983. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23984. this.zee = new r.Vector3(0,0,1),
  23985. this.alpha = -1e3,
  23986. this.beta = -1e3,
  23987. this.gamma = -1e3,
  23988. this.orient = r.Math.degToRad(window.orientation || 0),
  23989. window.addEventListener("orientationchange", d),
  23990. window.addEventListener("deviceorientation", e),
  23991. this.setObjectQuaternion = function(a, b, d, e, f) {
  23992. g.euler.set(d, b, -e, "YXZ"),
  23993. a.setFromEuler(g.euler),
  23994. a.multiply(g.q1),
  23995. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23996. c.updateMatrixWorld()
  23997. }
  23998. ,
  23999. parent !== window && window.addEventListener("message", function(a) {
  24000. var b = JSON.parse(a.data)
  24001. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24002. b && b.alpha && b.beta && b.gamma && function(a) {
  24003. var c = r.Math.degToRad(b.alpha)
  24004. , d = r.Math.degToRad(b.beta)
  24005. , e = r.Math.degToRad(b.gamma);
  24006. a ? (-1e3 === g.alpha && (g.alpha = c),
  24007. -1e3 === g.beta && (g.beta = d),
  24008. -1e3 === g.gamma && (g.gamma = e),
  24009. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24010. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24011. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24012. g.beta = d,
  24013. g.gamma = e)
  24014. }(c)
  24015. }),
  24016. this.update = function(a) {
  24017. TWEEN.update();
  24018. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24019. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24020. this.triggerTargetEvent())
  24021. }
  24022. ,
  24023. this.triggerTargetEvent = function() {
  24024. var a = this.choseObj()
  24025. , b = a ? a.object : void 0;
  24026. this.targetEventObj.currentObj = b,
  24027. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24028. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24029. b && b.enabled && this.startAnimate(function() {
  24030. this.clickCallback(b)
  24031. }
  24032. .bind(this))) : this.type,
  24033. this.targetEventObj.lastObj = b)
  24034. }
  24035. ,
  24036. this.choseObj = function() {
  24037. this.raycaster.setFromCamera({
  24038. x: 0,
  24039. y: 0
  24040. }, c);
  24041. var a = (this.raycaster.ray,
  24042. window.vrMarkers)
  24043. , b = this.raycaster.intersectObjects(a);
  24044. if (b.length > 0)
  24045. return b[0]
  24046. }
  24047. ,
  24048. this.clickCallback = function(a) {
  24049. this.runTHREEAction(a, "onclick")
  24050. }
  24051. ,
  24052. this.runTHREEAction = function(a, b) {
  24053. switch (b) {
  24054. case "onclick":
  24055. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24056. a()
  24057. });
  24058. break;
  24059. case "onhover":
  24060. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24061. a()
  24062. });
  24063. break;
  24064. case "onout":
  24065. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24066. a()
  24067. })
  24068. }
  24069. }
  24070. ,
  24071. this.startAnimate = function(a) {
  24072. this.tweenFlag && this.initAnimation(a)
  24073. }
  24074. ,
  24075. this.initAnimation = function(a) {
  24076. var b = this
  24077. , c = this.cursor.material.map.offset
  24078. , d = function(a) {
  24079. return Math.floor(17 * a) / 17
  24080. };
  24081. b.tweenFlag = !1,
  24082. this.cursorAnimate = new TWEEN.Tween(c).to({
  24083. x: 1
  24084. }, 1e3).onStart(function() {
  24085. b.tweenFlag = !1
  24086. }).onStop(function() {
  24087. b.tweenFlag = !0,
  24088. this.x = 0,
  24089. c.x = 0
  24090. }).onUpdate(function() {}).onComplete(function() {
  24091. a(),
  24092. c.x = 0,
  24093. setTimeout(function() {
  24094. b.tweenFlag = !0
  24095. }, 1500)
  24096. }),
  24097. this.cursorAnimate.easing(d),
  24098. this.cursorAnimate.start()
  24099. }
  24100. ,
  24101. this.autoCursorPosition = function(a) {
  24102. // var b = Math.abs(a.distance - 10);
  24103. // this.cursor.position.z = -b,
  24104. // b /= 10;
  24105. // alert(b);
  24106. // this.cursor.scale.set(b, b, b)
  24107. this.cursor.scale.set(.3,.3,.3)
  24108. }
  24109. }
  24110. ,
  24111. n.prototype.vrRenderer = function(a, b, c) {
  24112. var d = new b.vrCamera(c);
  24113. d.bananaAspect = .8,
  24114. this.width,
  24115. this.height;
  24116. var b = this;
  24117. this.setSize = function(c, d) {
  24118. a.setSize.call(this, c, d),
  24119. b.width = c,
  24120. b.height = d
  24121. }
  24122. ,
  24123. this.render = function(b, c, e, f) {
  24124. window.cameraQua = c.quaternion.clone();
  24125. var g, h;
  24126. if (c.__RESS__SKIP__STEREO__)
  24127. return a.render(b, c, e, f);
  24128. if ("PerspectiveCamera" === c.type)
  24129. g = d.cameraL,
  24130. h = d.cameraR,
  24131. b.updateMatrixWorld(),
  24132. null === c.parent && c.updateMatrixWorld(),
  24133. d.vrCameraUpdate(c);
  24134. else {
  24135. if ("OrthographicCamera" !== c.type)
  24136. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24137. g = h = c
  24138. }
  24139. a.setScissorTest(!0),
  24140. a.setScissor(0, 0, this.width / 2, this.height),
  24141. a.setViewport(0, 0, this.width / 2, this.height),
  24142. a.render.call(this, b, g, e, f),
  24143. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24144. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24145. a.render.call(this, b, h, e, f),
  24146. a.setScissorTest(!1)
  24147. }
  24148. ,
  24149. this.__proto__ = {
  24150. __proto__: a
  24151. }
  24152. }
  24153. ,
  24154. n.prototype.vrCamera = function(a) {
  24155. this.type = "StereoCamera",
  24156. this._aspect = 1,
  24157. this._overlap = .064,
  24158. this.cameraL = new r.PerspectiveCamera,
  24159. this.cameraL.layers.enable(1),
  24160. this.cameraL.near = 0.01,//xzw add
  24161. this.cameraL.matrixAutoUpdate = !1,
  24162. this.cameraR = new r.PerspectiveCamera,
  24163. this.cameraR.layers.enable(2),
  24164. this.cameraR.near = 0.01,//xzw add
  24165. this.cameraR.matrixAutoUpdate = !1,
  24166. this.eyeRight = new r.Matrix4,
  24167. this.eyeLeft = new r.Matrix4,
  24168. this.vrCameraNeedsUpdate = !0,
  24169. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24170. Object.defineProperty(this, "bananaAspect", {
  24171. get: function() {
  24172. return this._aspect
  24173. },
  24174. set: function(a) {
  24175. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24176. this._aspect = a
  24177. }
  24178. }),
  24179. Object.defineProperty(this, "overlap", {
  24180. get: function() {
  24181. return this._overlap
  24182. },
  24183. set: function(a) {
  24184. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24185. this._overlap = a
  24186. }
  24187. }),
  24188. this.vrCameraUpdate = function(a) {
  24189. this.vrCameraNeedsUpdate = true;
  24190. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24191. this.vrCameraNeedsUpdate) {
  24192. this.vrCameraNeedsUpdate = !1,
  24193. //console.debug("vrCameraUpdate"),
  24194. this.bananaFocus = a.focus,
  24195. this.bananaFov = a.fov,
  24196. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24197. this.bananaNear = a.near,
  24198. this.bananaFar = a.far,
  24199. //console.debug(a.aspect),
  24200. this.bananaFocus = 10;
  24201. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24202. this.eyeLeft.elements[12] = -e,
  24203. this.eyeRight.elements[12] = e,
  24204. b = -g * this.bananaReal_aspect + f,
  24205. c = g * this.bananaReal_aspect + f,
  24206. d.elements[0] = 2 * this.bananaNear / (c - b),
  24207. d.elements[8] = (c + b) / (c - b),
  24208. this.cameraL.projectionMatrix.copy(d),
  24209. b = -g * this.bananaReal_aspect - f,
  24210. c = g * this.bananaReal_aspect - f,
  24211. d.elements[0] = 2 * this.bananaNear / (c - b),
  24212. d.elements[8] = (c + b) / (c - b),
  24213. this.cameraR.projectionMatrix.copy(d)
  24214. }
  24215. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24216. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24217. }
  24218. }
  24219. ,
  24220. n.prototype.boluoGetTexture = function(a) {
  24221. var b = new r.TextureLoader;
  24222. return b.crossOrigin = "anonymous",
  24223. b.load(a)
  24224. }
  24225. ,
  24226. /***********************************************************************************************************************************************************************************/
  24227. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24228. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24229. return function(o){
  24230. var render = false;
  24231. var ratio;
  24232. var w, h; //记录应当render的大小
  24233. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24234. w = o.width, h = o.height, render = true, ratio=1;
  24235. }else{
  24236. w = $('#player').width();
  24237. h = $('#player').height();
  24238. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24239. (w !== W || h !== H || this.forceUpdateSize) &&
  24240. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24241. }
  24242. if(render){
  24243. this.setSize(w, h, ratio);
  24244. this.forceUpdateSize = !1
  24245. }
  24246. }
  24247. }()
  24248. ,
  24249. n.prototype.updateComponents = function() {
  24250. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24251. this.updateListeners[t].update(e)
  24252. }
  24253. ,
  24254. n.prototype.suspend = function() {
  24255. this.started = !1,
  24256. this.suspendedObjects = this.scene.children.map(function(e) {
  24257. return this.scene.remove(e),
  24258. e
  24259. }
  24260. .bind(this)),
  24261. this.render()
  24262. }
  24263. ,
  24264. n.prototype.resume = function() {
  24265. this.suspendedObjects.forEach(function(e) {
  24266. this.scene.add(e)
  24267. }
  24268. .bind(this)),
  24269. this.suspendedObjects = [],
  24270. this.started = !0,
  24271. p()
  24272. }
  24273. ;
  24274. var p = function() {
  24275. this.started && (window.requestAnimationFrame(p),
  24276. this.updateScreenSize(), // fyz resize
  24277. this.updateComponents(),
  24278. this.updateTextureMemory(),
  24279. this.render(),
  24280. window.stats && (window.fps = stats.update()),
  24281. this.emit(a.AfterRender))
  24282. };
  24283. n.prototype.getImageData = function() {
  24284. var e = document.createElement("canvas")
  24285. , t = e.getContext("2d");
  24286. return function(i, n, r) {
  24287. return e.width === n && e.height === r || (e.width = n,
  24288. e.height = r),
  24289. t.drawImage(i, 0, 0, n, r),
  24290. t.getImageData(0, 0, n, r)
  24291. }
  24292. }(),
  24293. n.prototype.initSizedTexture2D = function(e, t, i) {
  24294. var n = this.renderer
  24295. , o = n.context
  24296. , a = n.state
  24297. , s = new r.Texture(null);
  24298. s.flipY = !1,
  24299. i !== !0 && (i = !1),
  24300. s.generateMipmaps = i;
  24301. var l = n.paramThreeToGL(s.format)
  24302. , c = n.paramThreeToGL(s.type)
  24303. , h = n.properties.get(s)
  24304. , u = o.createTexture();
  24305. a.bindTexture(o.TEXTURE_2D, u),
  24306. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24307. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24308. s.wrapS = t,
  24309. s.wrapT = t;
  24310. var d = n.paramThreeToGL(t);
  24311. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24312. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24313. i ? (s.magFilter = r.LinearFilter,
  24314. s.minFilter = r.LinearMipMapLinearFilter,
  24315. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24316. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24317. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24318. s.minFilter = r.LinearFilter,
  24319. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24320. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24321. a.bindTexture(o.TEXTURE_2D, null),
  24322. h.__webglTexture = u,
  24323. s
  24324. }
  24325. ,
  24326. n.prototype.initSizedCubeMap = function(e, t) {
  24327. var i = this.renderer
  24328. , n = i.context
  24329. , o = i.state
  24330. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24331. a.flipY = !1,
  24332. a.generateMipmaps = t;
  24333. var s = i.paramThreeToGL(a.format)
  24334. , l = i.paramThreeToGL(a.type)
  24335. , c = i.properties.get(a)
  24336. , h = n.createTexture();
  24337. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24338. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24339. for (var u = 0; u < 6; u++)
  24340. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24341. return t ? (a.magFilter = r.LinearFilter,
  24342. a.minFilter = r.LinearMipMapLinearFilter,
  24343. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24344. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24345. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24346. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24347. a.minFilter = r.LinearFilter,
  24348. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24349. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24350. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24351. c.__image__webglTextureCube = h,
  24352. a
  24353. }
  24354. ,
  24355. n.prototype.deallocateCubeTexture = function(e) {
  24356. var t = this.renderer
  24357. , i = t.context
  24358. , n = t.properties.get(e);
  24359. i.deleteTexture(n.__image__webglTextureCube)
  24360. }
  24361. ,
  24362. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24363. var a = this.renderer
  24364. , s = a.context
  24365. , l = a.state
  24366. , c = a.properties.get(t);
  24367. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24368. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24369. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24370. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24371. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24372. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24373. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24374. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24375. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24376. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24377. l.bindTexture(s.TEXTURE_2D, null)
  24378. }
  24379. ,
  24380. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24381. var s = this.renderer
  24382. , l = s.context
  24383. , c = s.state
  24384. , h = s.properties.get(t);
  24385. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24386. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24387. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24388. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24389. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24390. }
  24391. ,
  24392. n.prototype.rebuildMipMaps2D = function(e) {
  24393. var t = this.renderer
  24394. , i = t.context
  24395. , n = t.state;
  24396. t.properties.get(e);
  24397. i.generateMipmap(i.TEXTURE_2D),
  24398. n.bindTexture(i.TEXTURE_2D, null)
  24399. }
  24400. ,
  24401. n.prototype.rebuildMipMaps3D = function(e) {
  24402. var t = this.renderer
  24403. , i = t.context
  24404. , n = t.state
  24405. , r = t.properties.get(e);
  24406. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24407. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24408. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24409. }
  24410. ,
  24411. n.prototype.renderToCubeMap = function() {
  24412. var e = !1
  24413. , t = null
  24414. , i = null
  24415. , n = null
  24416. , a = null
  24417. , s = null
  24418. , l = 1;
  24419. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24420. var _ = this.renderer;
  24421. _.context;
  24422. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24423. i.position.z = 150,
  24424. t = new r.Scene,
  24425. t.add(i),
  24426. n = new r.ShaderMaterial({
  24427. uniforms: {
  24428. tDiffuse: {
  24429. type: "t",
  24430. value: null
  24431. },
  24432. alpha: {
  24433. type: "f",
  24434. value: 1
  24435. }
  24436. },
  24437. vertexShader: o.basicTextured.vertexShader,
  24438. fragmentShader: o.basicTextured.fragmentShader,
  24439. depthWrite: !1,
  24440. depthTest: !1,
  24441. side: r.DoubleSide
  24442. }),
  24443. a = new r.PlaneBufferGeometry(l,l),
  24444. s = new r.Mesh(a,n),
  24445. s.position.z = 0,
  24446. t.add(s),
  24447. e = !0);
  24448. var T = a.getAttribute("uv");
  24449. T.setDynamic(!0),
  24450. T.needsUpdate = !0;
  24451. var x = T.array
  24452. , S = p / u
  24453. , M = f / d
  24454. , R = g / u
  24455. , P = m / d;
  24456. x[0] = S,
  24457. x[1] = M + P,
  24458. x[2] = S + R,
  24459. x[3] = M + P,
  24460. x[4] = S,
  24461. x[5] = M,
  24462. x[6] = S + R,
  24463. x[7] = M;
  24464. var O = a.getAttribute("position");
  24465. O.setDynamic(!0),
  24466. O.needsUpdate = !0;
  24467. var L = O.array
  24468. , D = v / h.width - l / 2
  24469. , N = A / h.height - l / 2
  24470. , B = y / h.width
  24471. , F = C / h.height;
  24472. L[0] = D,
  24473. L[1] = N + F,
  24474. L[3] = D + B,
  24475. L[4] = N + F,
  24476. L[6] = D,
  24477. L[7] = N,
  24478. L[9] = D + B,
  24479. L[10] = N;
  24480. this.renderer.properties.get(c);
  24481. n.uniforms.tDiffuse.value = c,
  24482. n.blending = E || r.NoBlending,
  24483. n.transparent = !!b,
  24484. void 0 !== w && null !== w || (w = 1),
  24485. n.uniforms.alpha.value = w,
  24486. n.needUpdate = !0,
  24487. h.activeCubeFace = I,
  24488. h.viewport.set(0, 0, h.width, h.height);
  24489. var V = this.renderer.autoClear;
  24490. this.renderer.autoClear = !1,
  24491. this.renderer.render(t, i, h, !1),
  24492. this.renderer.autoClear = V
  24493. }
  24494. }(),
  24495. n.prototype.copyCubeMap = function() {
  24496. var e = !1
  24497. , t = null
  24498. , i = null
  24499. , a = null
  24500. , s = null
  24501. , l = null
  24502. , c = new r.Euler;
  24503. new r.Vector3;
  24504. return function(h, u, d, p, f, g, m, v, A) {
  24505. this.renderer;
  24506. if (!e) {
  24507. var y = 2;
  24508. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24509. i.position.set(0, 0, 0),
  24510. t = new r.Scene,
  24511. t.add(i),
  24512. a = new r.ShaderMaterial({
  24513. uniforms: {
  24514. tDiffuse: {
  24515. type: "t",
  24516. value: null
  24517. },
  24518. alpha: {
  24519. type: "f",
  24520. value: 1
  24521. }
  24522. },
  24523. vertexShader: o.copyCubeMap.vertexShader,
  24524. fragmentShader: o.copyCubeMap.fragmentShader,
  24525. depthWrite: !1,
  24526. depthTest: !1,
  24527. side: r.DoubleSide
  24528. }),
  24529. s = new r.BoxGeometry(y,y,y),
  24530. l = new r.Mesh(s,a),
  24531. t.add(l),
  24532. e = !0
  24533. }
  24534. for (var C = 0; C < 6; C++)
  24535. n.getCubeOrientationForCubeFace(C, c),
  24536. l.rotation.copy(c),
  24537. l.matrixWorldNeedsUpdate = !0,
  24538. l.updateMatrixWorld(),
  24539. a.uniforms.tDiffuse.value = h,
  24540. a.blending = m || r.NoBlending,
  24541. a.transparent = !!v,
  24542. void 0 !== A && null !== A || (A = 1),
  24543. a.uniforms.alpha.value = A,
  24544. a.needUpdate = !0,
  24545. u.activeCubeFace = C,
  24546. u.viewport.set(0, 0, f, g),
  24547. this.renderer.render(t, i, u, !1)
  24548. }
  24549. }(),
  24550. n.getLookAtForCubeFace = function(e, t) {
  24551. switch (e) {
  24552. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24553. t.set(1, 0, 0);
  24554. break;
  24555. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24556. t.set(-1, 0, 0);
  24557. break;
  24558. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24559. t.set(0, 1, 0);
  24560. break;
  24561. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24562. t.set(0, -1, 0);
  24563. break;
  24564. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24565. t.set(0, 0, 1);
  24566. break;
  24567. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24568. t.set(0, 0, -1)
  24569. }
  24570. }
  24571. ,
  24572. n.getCubeOrientationForCubeFace = function(e, t) {
  24573. switch (e) {
  24574. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24575. t.set(0, -Math.PI / 2, 0);
  24576. break;
  24577. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24578. t.set(0, Math.PI / 2, 0);
  24579. break;
  24580. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24581. t.set(Math.PI / 2, Math.PI, 0);
  24582. break;
  24583. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24584. t.set(-Math.PI / 2, Math.PI, 0);
  24585. break;
  24586. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24587. t.set(0, -Math.PI, 0);
  24588. break;
  24589. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24590. t.set(0, 0, 0)
  24591. }
  24592. }
  24593. ,
  24594. t.exports = n
  24595. }
  24596. , {
  24597. "../enum/GLCubeFaces": 25,
  24598. "../enum/GLTextureType": 26,
  24599. "../enum/SceneRendererEvents": 43,
  24600. "../exception/BasicException": 55,
  24601. "../exception/RendererCreationException": 57,
  24602. "../settings": 166,
  24603. "../shaders": 167,
  24604. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24605. "../util/browser": 182,
  24606. /************************************************************************************************************************************************/
  24607. events: 202,
  24608. three: 217
  24609. }],
  24610. 159: [function(e, t, i) {
  24611. "use strict";
  24612. function n(e) {
  24613. this.messenger = new a(e),
  24614. this.clientKey = null
  24615. }
  24616. var r = e("../util/ajax")
  24617. , o = e("./PostMessageType")
  24618. , a = e("./postmessage")
  24619. , s = e("./VersionInfo")
  24620. , l = e("events").EventEmitter
  24621. , c = window.location.origin + "/api/v1/user/";
  24622. n.prototype = Object.create(l.prototype),
  24623. n.prototype.bindEvents = function() {
  24624. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24625. }
  24626. ,
  24627. n.prototype.waitForConnection = function() {
  24628. var e = new Promise(function(e, t) {
  24629. this.messenger.on(o.CONNECT, function(i) {
  24630. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24631. }
  24632. .bind(this))
  24633. }
  24634. .bind(this));
  24635. return e
  24636. }
  24637. ,
  24638. n.prototype.onConnectionReceived = function(e) {
  24639. return this.messenger.setTarget(e.source, e.origin),
  24640. this.verifyConnection(e).then(function(t, i) {
  24641. this.messenger.send({
  24642. type: o.ACCEPT,
  24643. toId: e.fromId,
  24644. warning: i
  24645. }),
  24646. this.clientKey = t,
  24647. this.messenger.removeAllListeners(o.CONNECT),
  24648. this.bindEvents()
  24649. }
  24650. .bind(this), function(t) {
  24651. this.messenger.send({
  24652. type: o.REJECT,
  24653. toId: e.fromId,
  24654. reason: t
  24655. }),
  24656. this.messenger.setTarget()
  24657. }
  24658. .bind(this))
  24659. }
  24660. ,
  24661. n.prototype.verifyConnection = function(e) {
  24662. return new Promise(function(t, i) {
  24663. var n;
  24664. if (s.isDeprecated(e.sdkVersion))
  24665. n = "这个版本正在被弃用";
  24666. else if (!s.isSupported(e.sdkVersion))
  24667. return i("不支持此版本的SDK");
  24668. var o = {
  24669. cache: !1,
  24670. headers: {
  24671. "X-port-Application-Key": e.applicationKey,
  24672. "X-port-Referrer": e.origin
  24673. }
  24674. };
  24675. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24676. }
  24677. )
  24678. }
  24679. ,
  24680. n.prototype.onMessageReceived = function(e) {
  24681. if (this.validateClientApplicationKey(e.applicationKey)) {
  24682. var t = this;
  24683. e.onDone = function(i) {
  24684. i.toId = e.fromId,
  24685. i.uid = e.uid,
  24686. i.type = o.RESPONSE,
  24687. t.messenger.send(i)
  24688. }
  24689. ,
  24690. this.emit(o.ACTION, e)
  24691. }
  24692. }
  24693. ,
  24694. n.prototype.validateClientApplicationKey = function(e) {
  24695. return this.clientKey === e
  24696. }
  24697. ,
  24698. n.prototype.sendEvent = function(e, t) {
  24699. this.messenger.send({
  24700. type: o.EVENT,
  24701. eventType: e,
  24702. eventData: t
  24703. })
  24704. }
  24705. ,
  24706. t.exports = n
  24707. }
  24708. , {
  24709. "../util/ajax": 181,
  24710. "./PostMessageType": 160,
  24711. "./VersionInfo": 163,
  24712. "./postmessage": 165,
  24713. events: 202
  24714. }],
  24715. 160: [function(e, t, i) {
  24716. "use strict";
  24717. t.exports = Object.freeze({
  24718. CONNECT: "postmessage.connect",
  24719. ACCEPT: "postmessage.accept",
  24720. REJECT: "postmessage.reject",
  24721. ACTION: "postmessage.action",
  24722. RESPONSE: "postmessage.response",
  24723. EVENT: "postmessage.event"
  24724. })
  24725. }
  24726. , {}],
  24727. 161: [function(e, t, i) {
  24728. "use strict";
  24729. t.exports = Object.freeze({
  24730. MOVE: "sdk.move",
  24731. ENTER_PANO: "sdk.enterpano",
  24732. MODEL_LOADED: "sdk.modelloaded"
  24733. })
  24734. }
  24735. , {}],
  24736. 162: [function(e, t, i) {
  24737. "use strict";
  24738. t.exports = Object.freeze({
  24739. FLY: "transition.fly",
  24740. FADEOUT: "transition.fade",
  24741. INSTANT: "transition.instant"
  24742. })
  24743. }
  24744. , {}],
  24745. 163: [function(e, t, i) {
  24746. "use strict";
  24747. t.exports = {
  24748. current: "1.0",
  24749. supported: ["1.0"],
  24750. deprecated: [],
  24751. isSupported: function(e) {
  24752. return this.supported.indexOf(e) !== -1
  24753. },
  24754. isDeprecated: function(e) {
  24755. return this.deprecated.indexOf(e) !== -1
  24756. },
  24757. isValid: function(e) {
  24758. return this.isSupported(e) || this.isDeprecated(e)
  24759. }
  24760. }
  24761. }
  24762. , {}],
  24763. 164: [function(e, t, i) {
  24764. (function(i) {
  24765. "use strict";
  24766. function n(e, t, i) {
  24767. e && (e = e.toLowerCase().trim());
  24768. var n = new I.UP.clone
  24769. , r = Math.PI / 3
  24770. , o = Math.PI / 2;
  24771. switch (e) {
  24772. case "left":
  24773. i.copy(t),
  24774. i.applyAxisAngle(n, o);
  24775. break;
  24776. case "right":
  24777. i.copy(t),
  24778. i.applyAxisAngle(n, -o);
  24779. break;
  24780. case "forwardleft":
  24781. i.copy(t),
  24782. i.applyAxisAngle(n, r);
  24783. break;
  24784. case "forwardright":
  24785. i.copy(t),
  24786. i.applyAxisAngle(n, -r);
  24787. break;
  24788. case "forward":
  24789. default:
  24790. i.copy(t)
  24791. }
  24792. return i
  24793. }
  24794. function r(e, t) {
  24795. if (e) {
  24796. var i = {
  24797. pano: e,
  24798. lookAtPoint: null,
  24799. duration: null,
  24800. maxDistanceOverride: null,
  24801. skipWarpingCheck: !1
  24802. };
  24803. this.player.flyToPano(i, function() {
  24804. t && t({
  24805. success: !0,
  24806. message: "Transition complete."
  24807. })
  24808. })
  24809. } else
  24810. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24811. t && t({
  24812. success: !1,
  24813. error: "Unable to find pano."
  24814. })
  24815. }
  24816. function o(e, t) {
  24817. var i = this.findRankedPano(e, t);
  24818. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24819. null)
  24820. }
  24821. function a(e, t) {
  24822. var i = this.findRankedtag(e, t);
  24823. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24824. null)
  24825. }
  24826. function s(e, t) {
  24827. t.copy(I.FORWARD),
  24828. e.getDirection(t)
  24829. }
  24830. function l(e) {
  24831. function t(e) {
  24832. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24833. return {
  24834. x: c.Math.radToDeg(t._x),
  24835. y: c.Math.radToDeg(t._y),
  24836. z: c.Math.radToDeg(t._z)
  24837. }
  24838. }
  24839. var i = function(e) {
  24840. return e.alignmentType !== m.ALIGNED ? null : {
  24841. x: e.position.x,
  24842. y: e.position.y,
  24843. z: e.position.z
  24844. }
  24845. };
  24846. return {
  24847. panos: e.panos.list.map(function(n) {
  24848. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24849. return {
  24850. uuid: n.id,
  24851. aligned: n.alignmentType === m.ALIGNED,
  24852. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24853. position: i(n),
  24854. rotation: t(n),
  24855. thumbnail: r
  24856. }
  24857. })
  24858. }
  24859. }
  24860. var c = e("three")
  24861. , h = e("./ApiHost")
  24862. , u = e("../util/logger")
  24863. , d = e("../util/common")
  24864. , p = e("../util/math")
  24865. , f = e("../enum/ModelManagerEvents")
  24866. , g = e("./PostMessageType")
  24867. , m = e("../enum/AlignmentType")
  24868. , v = e("../enum/Direction")
  24869. , A = e("./TransitionStyles")
  24870. , y = e("../util/panorama")
  24871. , C = e("../enum/GLCubeFaces")
  24872. , I = e("../enum/Vectors")
  24873. , E = e("../enum/Viewmode")
  24874. , b = e("../enum/WarpStyle")
  24875. , w = (e("../enum/Keys"),
  24876. e("../enum/PlayerEvents"))
  24877. , _ = e("../sdk/SdkEvents")
  24878. , I = e("../enum/Vectors")
  24879. , T = e("../enum/ControlEvents")
  24880. , x = e("../enum/RenderLayers")
  24881. , S = (e("../constants"),
  24882. e("../settings"))
  24883. , M = e("../lib/jpeg_encoder")
  24884. , R = new u(i)
  24885. , P = function() {
  24886. var e = function e() {
  24887. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24888. e.player.getDirection(e.playerDirection),
  24889. e.projectVectors();
  24890. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24891. if (e.angleTravelled += Math.abs(t),
  24892. e.angleTravelled >= Math.abs(e.angle)) {
  24893. if (e.active = !1,
  24894. e.onDone) {
  24895. var i = e.onDone;
  24896. i()
  24897. }
  24898. } else
  24899. e.lastFacingDirection.copy(e.playerDirection),
  24900. window.setTimeout(e, 4)
  24901. };
  24902. return e.active = !1,
  24903. e.angle = 0,
  24904. e.angleTravelled = 0,
  24905. e.playerDirection = new c.Vector3,
  24906. e.lastFacingDirection = new c.Vector3,
  24907. e.onDone = null,
  24908. e.player = null,
  24909. e.start = function(t, i, n, r) {
  24910. e.active = !0,
  24911. t && i && (i = 0),
  24912. e.angle = t || i,
  24913. e.xAngle = t,
  24914. e.yAngle = i,
  24915. e.angleTravelled = 0,
  24916. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24917. n.getDirection(e.playerDirection),
  24918. e.lastFacingDirection.copy(e.playerDirection),
  24919. e.projectVectors(),
  24920. e.onDone = r,
  24921. e.player = n,
  24922. e()
  24923. }
  24924. ,
  24925. e.projectVectors = function() {
  24926. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24927. e.lastFacingDirection.projectOnPlane(I.UP))
  24928. }
  24929. ,
  24930. e
  24931. }()
  24932. , O = function() {
  24933. var e = new c.Vector3;
  24934. return function(t) {
  24935. t ? (e.copy(t.position),
  24936. e.add(t.discPosition),
  24937. p.projectPositionToCanvas(e, this.player.camera, e),
  24938. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24939. }
  24940. }()
  24941. , L = function() {
  24942. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24943. }
  24944. , D = function() {
  24945. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24946. }
  24947. , N = function(e) {
  24948. var t = new c.Vector3;
  24949. return function(e) {
  24950. var i = this.player.getDirection();
  24951. t.copy(i);
  24952. var n = t.y;
  24953. t.y = 0,
  24954. t.normalize();
  24955. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24956. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24957. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24958. 0;
  24959. this.player.mode === E.DOLLHOUSE && (r = -r);
  24960. var o = L.call(this) - .1
  24961. , a = D.call(this) + .1
  24962. , s = r + e;
  24963. s > o ? s = o : s < a && (s = a);
  24964. var l = s - r;
  24965. return e > 0 && l < .01 && (l = 0),
  24966. e < 0 && l > -.01 && (l = 0),
  24967. l
  24968. }
  24969. }()
  24970. , B = function() {
  24971. var e = new c.Euler;
  24972. return function(t) {
  24973. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24974. {
  24975. position: {
  24976. x: t.position.x,
  24977. y: t.position.y,
  24978. z: t.position.z
  24979. },
  24980. rotation: {
  24981. x: c.Math.radToDeg(e.x),
  24982. y: c.Math.radToDeg(e.y),
  24983. z: 0
  24984. },
  24985. pano: t.currentPano ? t.currentPano.id : null,
  24986. mode: t.mode
  24987. }
  24988. }
  24989. }()
  24990. , F = null;
  24991. t.exports = {
  24992. init: function(e, t, i, n, r) {
  24993. V.init(e, t, i, r),
  24994. F = new Promise(function(e, t) {
  24995. i.on(w.Ready, function() {
  24996. e()
  24997. })
  24998. }
  24999. .bind(this));
  25000. var o = new h(window)
  25001. , a = o.waitForConnection();
  25002. a.then(function(e) {
  25003. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25004. });
  25005. var s = function() {
  25006. var e = Date.now();
  25007. return function() {
  25008. if (!(Date.now() - e < 100)) {
  25009. var t = B(i);
  25010. o.sendEvent(_.MOVE, {
  25011. state: t
  25012. }),
  25013. e = Date.now()
  25014. }
  25015. }
  25016. }();
  25017. i.on(w.Move, s),
  25018. i.on(w.ViewChanged, s),
  25019. n.on(f.ActiveModelChanged, function(e) {
  25020. function t(e) {
  25021. var t, i = e.newPano.id;
  25022. e.oldPano && (t = e.oldPano.id),
  25023. i !== t && o.sendEvent(_.ENTER_PANO, {
  25024. oldPano: t,
  25025. newPano: i
  25026. })
  25027. }
  25028. var i = e.model
  25029. , n = e.oldModel;
  25030. V.model = i,
  25031. a.then(function() {
  25032. o.sendEvent(_.MODEL_LOADED, {
  25033. metadata: l(i)
  25034. })
  25035. }),
  25036. n && n.panos.forEach(function(e) {
  25037. e.removeEventListener("enter", t)
  25038. }),
  25039. i.panos.forEach(function(e) {
  25040. e.on("enter", t)
  25041. })
  25042. })
  25043. }
  25044. };
  25045. var V = {
  25046. director: null,
  25047. player: null,
  25048. controls: null,
  25049. sceneRenderer: null,
  25050. model: null,
  25051. init: function(e, t, i, n) {
  25052. this.director = e,
  25053. this.player = i,
  25054. this.controls = t,
  25055. this.sceneRenderer = n
  25056. },
  25057. handleToObject: {},
  25058. objectToHandle: {},
  25059. handleCount: 0,
  25060. onMessageReceive: function(e) {
  25061. if (e) {
  25062. var t = e.targetFunction
  25063. , i = e.params
  25064. , n = e.onDone;
  25065. t && this[t] && this[t](i, n)
  25066. }
  25067. },
  25068. waitForInit: function(e, t) {
  25069. F.then(t.bind({
  25070. success: !0,
  25071. message: "Init complete."
  25072. }))
  25073. },
  25074. moveToPano: function(e, t) {
  25075. var i = new c.Euler(0,0,0,"YXZ")
  25076. , n = new c.Quaternion;
  25077. return function(e, t) {
  25078. var r = e.pano
  25079. , o = e.rotation
  25080. , a = e.transition;
  25081. if (!this.model)
  25082. return t({
  25083. success: !1,
  25084. error: "The model has not been loaded yet"
  25085. });
  25086. var s = this.model.panos.get(r);
  25087. if (!s)
  25088. return t({
  25089. success: !1,
  25090. error: r + " does not exist in this model"
  25091. });
  25092. if (!o)
  25093. return t({
  25094. sucess: !1,
  25095. erorr: o + " is not a valid rotation"
  25096. });
  25097. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25098. console.log(o.z);
  25099. var l = {
  25100. success: !0,
  25101. message: r
  25102. };
  25103. if (a === A.FADEOUT)
  25104. n.setFromEuler(i),
  25105. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25106. else {
  25107. var h, u;
  25108. a === A.INSTANT && (h = 0,
  25109. u = 0);
  25110. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25111. this.player.flyToPano({
  25112. pano: s,
  25113. lookAtPoint: d,
  25114. duration: h,
  25115. aimDuration: u
  25116. }, t.bind(this, l))
  25117. }
  25118. }
  25119. }(),
  25120. moveInDirection: function(e, t) {
  25121. var i = e.direction;
  25122. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25123. void (t && t({
  25124. success: !1,
  25125. error: "Invalid direction."
  25126. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25127. t(e ? {
  25128. success: !0,
  25129. message: "moved " + i
  25130. } : {
  25131. success: !1,
  25132. error: "Cannot move in direction: " + i
  25133. })
  25134. })
  25135. },
  25136. getPose: function(e, t) {
  25137. this.player.camera.position,
  25138. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25139. return t({
  25140. success: !0,
  25141. message: B(this.player)
  25142. })
  25143. },
  25144. takeScreenShot: function() {
  25145. var e = new c.PerspectiveCamera
  25146. , t = new c.WebGLRenderTarget;
  25147. return function(i, n) {
  25148. if (!i.resolution)
  25149. return n({
  25150. success: !1,
  25151. error: "An invalid resolution was specified"
  25152. });
  25153. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25154. var r = this.sceneRenderer.renderer.getSize();
  25155. i.resolution.width = r.width,
  25156. i.resolution.height = r.height
  25157. }
  25158. e.layers.set(x.DEFAULT),
  25159. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25160. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25161. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25162. var o = i.resolution.width
  25163. , a = i.resolution.height
  25164. , s = o / a;
  25165. e.position.copy(this.sceneRenderer.camera.position),
  25166. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25167. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25168. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25169. t.setSize(o, a),
  25170. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25171. var l = new Uint8Array(o * a * 4);
  25172. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25173. var c = M.encode({
  25174. data: l,
  25175. width: o,
  25176. height: a,
  25177. heading: 180,
  25178. pitch: 0
  25179. }, {
  25180. quality: 75,
  25181. flipY: !0
  25182. })
  25183. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25184. n({
  25185. success: !0,
  25186. message: h
  25187. })
  25188. }
  25189. }(),
  25190. findRankedPano: function(e, t) {
  25191. var i = new c.Vector3
  25192. , r = new c.Vector3;
  25193. return function(e, t) {
  25194. s(this.player, r),
  25195. n(t, r, i);
  25196. var o = this.player.rankedPanoInDirection(e, i);
  25197. if (o) {
  25198. var a = this.objectToHandle[o.id];
  25199. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25200. this.handleToObject[a] = o),
  25201. a
  25202. }
  25203. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25204. -1
  25205. }
  25206. }(),
  25207. findRankedtag: function(e, t) {
  25208. var i = new c.Vector3
  25209. , r = new c.Vector3;
  25210. return function(e, t) {
  25211. s(this.player, r),
  25212. n(t, r, i);
  25213. var o = this.player.rankedtagInDirection(e, i);
  25214. if (o) {
  25215. var a = this.objectToHandle[o.sid];
  25216. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25217. this.handleToObject[a] = o),
  25218. a
  25219. }
  25220. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25221. -1
  25222. }
  25223. }(),
  25224. clickNearesttag: function(e) {
  25225. this.clickRankedtag(0, e)
  25226. },
  25227. clickRankedtag: function(e, t) {
  25228. var i = a.call(this, e, t);
  25229. i && O.call(this, i)
  25230. },
  25231. clickNearestPano: function(e, t) {
  25232. this.clickRankedPano(0, e, t)
  25233. },
  25234. clickRankedPano: function(e, t, i) {
  25235. var n = o.call(this, e, t);
  25236. n ? r.call(this, n, i) : i(null)
  25237. },
  25238. clickPano: function(e, t) {
  25239. var i = this.handleTable[e];
  25240. i ? r.call(this, i, t) : t(null)
  25241. },
  25242. rotateDirection: function() {
  25243. return function(e, t) {
  25244. var i = e.direction
  25245. , n = e.angle;
  25246. if (!P.active) {
  25247. var r = 0
  25248. , o = 0
  25249. , a = 0
  25250. , s = 0;
  25251. if (!n || isNaN(n))
  25252. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25253. void (t && t({
  25254. success: !1,
  25255. error: "Invalid rotation angle."
  25256. }));
  25257. if (this.player.mode === E.TRANSITIONING)
  25258. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25259. void (t && t({
  25260. success: !1,
  25261. error: "Cannot rotate while transitioning"
  25262. }));
  25263. if (i === v.RIGHT || i === v.LEFT)
  25264. i === v.RIGHT && (n = -n),
  25265. r = n > 0 ? -1 : 1,
  25266. a = n;
  25267. else {
  25268. if (i !== v.UP && i !== v.DOWN)
  25269. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25270. void (t && t({
  25271. success: !1,
  25272. error: "Invalid direction for rotation."
  25273. }));
  25274. if (this.player.mode === E.FLOORPLAN)
  25275. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25276. void (t && t({
  25277. success: !1,
  25278. error: "Cannot rotate " + i + " in floorplan mode"
  25279. }));
  25280. if (i === v.DOWN && (n = -n),
  25281. n = N.call(this, n),
  25282. 0 === n)
  25283. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25284. void (t && t({
  25285. success: !1,
  25286. error: "Already at maximum rotation in direction: " + i
  25287. }));
  25288. o = n > 0 ? 1 : -1,
  25289. s = n
  25290. }
  25291. var l = n;
  25292. n = c.Math.degToRad(n),
  25293. a = c.Math.degToRad(a),
  25294. s = c.Math.degToRad(s);
  25295. var h = this.controls.activeControl
  25296. , u = function() {
  25297. h.stopRotating(!0),
  25298. t && t({
  25299. success: !0,
  25300. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25301. })
  25302. };
  25303. h.startRotating(r, o),
  25304. P.start(a, s, this.player, u)
  25305. }
  25306. }
  25307. }(),
  25308. rotate: function() {
  25309. var e = new c.Vector3
  25310. , t = new c.Vector3;
  25311. return function(i, n) {
  25312. var r = i.xAngle
  25313. , o = i.yAngle;
  25314. if (!P.active) {
  25315. if (r = r || 0,
  25316. o = o || 0,
  25317. isNaN(r) || isNaN(o))
  25318. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25319. void (n && n({
  25320. success: !1,
  25321. error: "Invalid rotation angle."
  25322. }));
  25323. if (this.player.mode === E.TRANSITIONING)
  25324. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25325. void (n && n({
  25326. success: !1,
  25327. error: "Cannot rotate while transitioning"
  25328. }));
  25329. Math.abs(r) < .01 && (r = 0),
  25330. Math.abs(o) < .01 && (o = 0);
  25331. var a = o;
  25332. o = N.call(this, o),
  25333. r = -r;
  25334. var s = a > 0 ? "UP" : "DOWN";
  25335. if (!r && a && !o)
  25336. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25337. void (n && n({
  25338. success: !1,
  25339. error: "Already at maximum rotation in direction: " + s
  25340. }));
  25341. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25342. var l = o;
  25343. o = c.Math.degToRad(o),
  25344. r = c.Math.degToRad(r),
  25345. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25346. this.player.getDirection(e),
  25347. t.copy(e).applyAxisAngle(I.UP, r),
  25348. t.applyAxisAngle(I.RIGHT, o);
  25349. var h = (e.angleTo(t),
  25350. r > 0 ? -1 : r < 0 ? 1 : 0)
  25351. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25352. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25353. var d = this.controls.activeControl
  25354. , p = function() {
  25355. d.stopRotating(!0),
  25356. n && n({
  25357. success: !0,
  25358. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25359. })
  25360. };
  25361. d.startRotating(h, u),
  25362. P.start(r, o, this.player, p)
  25363. }
  25364. }
  25365. }(),
  25366. panCamera: function(e, t) {
  25367. function i(e) {
  25368. switch (r.removeAllListeners(T.AutoPanComplete),
  25369. r.removeAllListeners(T.AutoPanInterrupt),
  25370. r.removeAllListeners(T.AutoPanClamped),
  25371. e) {
  25372. case T.AutoPanInterrupt:
  25373. t({
  25374. success: !0,
  25375. message: "Camera panning interrupted."
  25376. });
  25377. break;
  25378. case T.AutoPanClamped:
  25379. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25380. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25381. return void t({
  25382. success: !1,
  25383. error: "Already at edge of current model bounds."
  25384. });
  25385. var i = "The view point is outside the bounds for the current model. ";
  25386. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25387. console.warn(i)
  25388. }
  25389. case T.AutoPanComplete:
  25390. t({
  25391. success: !0,
  25392. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25393. })
  25394. }
  25395. }
  25396. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25397. return t({
  25398. success: !1,
  25399. error: "Camera panning is not available in the current mode: " + this.player.mode
  25400. });
  25401. var n = e.position
  25402. , r = this.player.control;
  25403. r.setAutoPanPosition(n.x, n.z),
  25404. r.autoPan = !0;
  25405. var o = function(e, t) {
  25406. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25407. };
  25408. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25409. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25410. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25411. },
  25412. click: function(e, t) {
  25413. var i = e.x
  25414. , n = e.y
  25415. , r = e.percentage;
  25416. r === !0 && (i = i / 100 * $("#player").width(),
  25417. n = n / 100 * $("#player").height()),
  25418. this.player.handleInputStart(i, n),
  25419. this.player.updateIntersect(),
  25420. this.player.handleInputEnd(i, n)
  25421. },
  25422. mouseOver: function(e, t) {
  25423. var i = e.x
  25424. , n = e.y
  25425. , r = e.percentage;
  25426. r === !0 && (i = i / 100 * $("#player").width(),
  25427. n = n / 100 * $("#player").height()),
  25428. this.player.handleInputMove(i, n),
  25429. this.player.updateIntersect()
  25430. },
  25431. moveToMode: function(e, t) {
  25432. function i(e) {
  25433. t(e ? {
  25434. success: !1,
  25435. error: "Failed to load new mode: " + e
  25436. } : {
  25437. success: !0,
  25438. message: "Moved to new mode: " + n
  25439. })
  25440. }
  25441. var n = e.mode;
  25442. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25443. i()
  25444. }, function(e) {
  25445. i(e)
  25446. }) : t({
  25447. success: !1,
  25448. error: "Invalid mode selection"
  25449. })
  25450. }
  25451. }
  25452. }
  25453. ).call(this, "/js/sdk/automation.js")
  25454. }
  25455. , {
  25456. "../constants": 8,
  25457. "../enum/AlignmentType": 17,
  25458. "../enum/ControlEvents": 21,
  25459. "../enum/Direction": 22,
  25460. "../enum/GLCubeFaces": 25,
  25461. "../enum/Keys": 30,
  25462. "../enum/ModelManagerEvents": 33,
  25463. "../enum/PlayerEvents": 40,
  25464. "../enum/RenderLayers": 41,
  25465. "../enum/Vectors": 50,
  25466. "../enum/Viewmode": 51,
  25467. "../enum/WarpStyle": 52,
  25468. "../lib/jpeg_encoder": 94,
  25469. "../sdk/SdkEvents": 161,
  25470. "../settings": 166,
  25471. "../util/common": 185,
  25472. "../util/logger": 189,
  25473. "../util/math": 190,
  25474. "../util/panorama": 191,
  25475. "./ApiHost": 159,
  25476. "./PostMessageType": 160,
  25477. "./TransitionStyles": 162,
  25478. three: 217
  25479. }],
  25480. 165: [function(e, t, i) {
  25481. "use strict";
  25482. function n(e) {
  25483. this.sourceWindow = e,
  25484. this.targetWindow = null,
  25485. this.targetOrigin = null,
  25486. this.id = Math.floor(1e5 * Math.random()),
  25487. this.bindEvents()
  25488. }
  25489. var r = e("./PostMessageType")
  25490. , o = e("events").EventEmitter;
  25491. n.prototype = Object.create(o.prototype),
  25492. n.prototype.bindEvents = function() {
  25493. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25494. }
  25495. ,
  25496. n.prototype.setTarget = function(e, t) {
  25497. this.targetWindow = e,
  25498. this.targetOrigin = t
  25499. }
  25500. ,
  25501. n.prototype.onPostmessageReceived = function(e) {
  25502. var t = e.origin || e.originalEvent.origin
  25503. , i = e.source;
  25504. switch (e.data.type) {
  25505. case r.CONNECT:
  25506. break;
  25507. case r.RESPONSE:
  25508. if (this.id !== e.data.toId)
  25509. return;
  25510. default:
  25511. if (!this.validateMessageOrigin(t))
  25512. return
  25513. }
  25514. var n = e.data;
  25515. n.source = i,
  25516. n.origin = t,
  25517. n.timestamp = Date.now(),
  25518. this.emit(e.data.type, n)
  25519. }
  25520. ,
  25521. n.prototype.validateMessageOrigin = function(e) {
  25522. return "*" === this.targetOrigin || e === this.targetOrigin
  25523. }
  25524. ,
  25525. n.prototype.send = function(e) {
  25526. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25527. this.targetWindow.postMessage(e, this.targetOrigin))
  25528. }
  25529. ,
  25530. t.exports = n
  25531. }
  25532. , {
  25533. "./PostMessageType": 160,
  25534. events: 202
  25535. }],
  25536. 166: [function(e, t, i) {
  25537. "use strict";
  25538. var n = e("three")
  25539. , r = e("./util/browser")
  25540. , o = e("./enum/Viewmode")
  25541. , a = e("./enum/VROption")
  25542. , s = e("./enum/Colors")
  25543. , l = e("./enum/WarpStyle")
  25544. , c = e("./util/easing")
  25545. , h = e("./util/common")
  25546. , u = e("./util/showcase")
  25547. , d = e("./constants")
  25548. , p = {
  25549. debug: !1,
  25550. version: "2.25.6-0-gd87e5b1",
  25551. languageTag: r.valueFromHash("lang", null),
  25552. pageTitle: "四维虚拟漫游",
  25553. authorizationHeader: u.getAuthorizationHeader(),
  25554. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25555. logLevel: r.valueFromHash("log", 2),
  25556. skyboxRadius: 2500,
  25557. modelBoundsPadding: 5,
  25558. showNeighbors: !1,
  25559. brand: r.valueFromHash("brand", !0),
  25560. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25561. startHighlights: r.valueFromHash("hl", -1),
  25562. specialEdition: r.valueFromHash("bn", 0),
  25563. useWheel: r.valueFromHash("wh", !0),
  25564. crossOrigin: "anonymous",
  25565. fancierTransition: !1,
  25566. wireframe: !1,
  25567. skyboxWireframe: !1,
  25568. modelAlpha: 1,
  25569. highlightPanoSelection: !1,
  25570. showSweeps: !0,
  25571. showSkyboxes: !1,
  25572. showMesh: !0,
  25573. showFloors: !1,
  25574. showFloorDuration: 300,
  25575. showFloorDelay: 300,
  25576. hideFloorDuration: 300,
  25577. hideFloorDelay: 0,
  25578. reticuleOpacityTransitionTime: 250,
  25579. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25580. markerOpacityTransitionTime: 500,
  25581. guiAnimationSpeed: 250,
  25582. highlightAnimationDuration: 500,
  25583. modelComponentLoadSpinnerDelay: 150,
  25584. captureErrors: !1,
  25585. maxMobileTextures: 6,
  25586. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25587. startupFlyinDelay: 3e3,
  25588. dollhouseDefault: {
  25589. minDistance: 15,
  25590. maxDistance: 50,
  25591. minPolarAngle: n.Math.degToRad(10),
  25592. maxPolarAngle: n.Math.degToRad(90)
  25593. },
  25594. hideReticuleTimeout: 1e3,
  25595. analytics: {
  25596. inactivityThreshold: 30,
  25597. sessionTrackingRate: .15,
  25598. maxTrackedErrors: 20,
  25599. sessionDurationPingFrequency: 10,
  25600. sessionDurationTimeout: 15
  25601. },
  25602. flydown: {
  25603. movementEasing: "easeInOutQuad",
  25604. movementDelay: .001,
  25605. rotationEasing: "easeInOutQuad",
  25606. rotationDelay: .5,
  25607. modelTextureDelay: .75,
  25608. skyboxDelay: .75
  25609. },
  25610. transition: {
  25611. flySpeed: .001,
  25612. flyTime: 750,
  25613. flytimeMaxDistanceThreshold: 5,
  25614. flytimeDistanceMultiplier: 150,
  25615. aimTime: 1500,
  25616. aimSlowFactor: 1.5,
  25617. blur: 0.8,
  25618. movementEasing: "easeInOutQuad",
  25619. blendEasing: "easeInOutQuad",
  25620. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25621. },
  25622. show360Views: {
  25623. enabled: !0,
  25624. transitionTime: 1e3
  25625. },
  25626. quickstart: {
  25627. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25628. animation: 1400,
  25629. showTextDelay: 500,
  25630. fadeOutDelay: 3e3,
  25631. fovChange: 10
  25632. },
  25633. appConfig: {
  25634. webvr_version: null,
  25635. segment_key: null,
  25636. embedly_key: null,
  25637. branch_key: null,
  25638. keen_write_key: null,
  25639. keen_project_id: null
  25640. },
  25641. vr: {
  25642. enabled: !0,
  25643. allowWebVR: !1,
  25644. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25645. },
  25646. share: {
  25647. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25648. },
  25649. input: {
  25650. longTapThreshold: 200,
  25651. moveToleranceNDC: .08,
  25652. touchMoveThreshold: 25
  25653. },
  25654. help: {
  25655. modalStayDuration: 600
  25656. },
  25657. immersive: {
  25658. timeToShowAgain: 1250,
  25659. uiStayDuration: 600
  25660. },
  25661. tourInteraction: {
  25662. disabled: "0" === r.valueFromHash("tourcta", null),
  25663. showPauseButton: 1e3,
  25664. showModal: 1500,
  25665. allowNextClick: 200,
  25666. largeModal: "1" === r.valueFromHash("tourcta", null),
  25667. smallModal: "2" === r.valueFromHash("tourcta", null)
  25668. },
  25669. labels: {
  25670. enabled: !1,
  25671. hideUntilStart: !0,
  25672. fadeInDuration: 250,
  25673. fadeInDelay: 250,
  25674. fadeOutDuration: 250,
  25675. fadeOutDelay: 0,
  25676. zoomHideThreshhold: {
  25677. mobile: r.isSmallScreen() ? .45 : .6,
  25678. desktop: 2
  25679. },
  25680. zoomTruncateThreshhold: {
  25681. mobile: r.isSmallScreen() ? .35 : .45,
  25682. desktop: .85
  25683. },
  25684. minLengthForTruncate: 16,
  25685. truncateLength: 12,
  25686. truncateSuffix: "..."
  25687. },
  25688. tags: {
  25689. enabled: r.valueFromHash("mt", 1),
  25690. startup: {
  25691. hideUntilStart: !0,
  25692. fadeInDuration: 500,
  25693. fadeInDelay: 100
  25694. },
  25695. visibility: {
  25696. anyDistance: !0,
  25697. visibleDistance: 8,
  25698. cameraClearance: .1,
  25699. alphaTestLevel: .05,
  25700. hideViaFloor: !0,
  25701. hideOffScreenDisc: !1,
  25702. hideOffScreenObject: !1
  25703. },
  25704. disc: {
  25705. opacity: 1,
  25706. disabledOpacity: .5,
  25707. scale: {
  25708. nearBound: 1.5,
  25709. farBound: 4.8,
  25710. linkFarBound: !1,
  25711. linkPercent: 40,
  25712. maxSize: 80,
  25713. minSize: 40,
  25714. baseViewportSize: 800,
  25715. responsiveness: 100
  25716. }
  25717. },
  25718. pole: {
  25719. enabled: !0,
  25720. height: .5,
  25721. width: 2,
  25722. opacity: .5,
  25723. color: "white"
  25724. },
  25725. navigate: {
  25726. nearestPano: !0,
  25727. lineOfSight: !0,
  25728. reactivate: !0,
  25729. aimAt: "disc",
  25730. tiltTolerance: 25,
  25731. rotateSpeedFactor: .6
  25732. }
  25733. },
  25734. path: {
  25735. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25736. colorUp: s._desat(s.newBlue, .5),
  25737. colorDown: s._darken(s.newBlue, .35),
  25738. opacity: .5,
  25739. style: "ribbon",
  25740. height: .025,
  25741. ribbonWidth: .24,
  25742. outsideHeight: .5,
  25743. waypointRadius: .5,
  25744. waypointIndoorRadius: .24,
  25745. waypointPulse: 1e3,
  25746. typ: l.BLACK,
  25747. meshFree: r.valueFromHash("mf", 1),
  25748. mapGuides: r.valueFromHash("guides", !0),
  25749. fadeInTime: 400,
  25750. fadeOutTime: 300
  25751. },
  25752. warp: {
  25753. nearPanoDist: .1,
  25754. matchCam: !1,
  25755. blur: .33,
  25756. fastTime: 1500,
  25757. teleportTime: 1500,//瞬间过渡的时间
  25758. flytimeDistanceMultiplier:150,//add
  25759. flyTime:750,//add
  25760. outsideTime: 2e3,
  25761. lookAheadMax: .3,
  25762. lookAheadDist: 2.5,
  25763. softPushDist: .37,
  25764. softPushEnd: .3,
  25765. softBendAngle: 8,
  25766. softBendTilt: 4,
  25767. softBendEnd: .3,
  25768. doBurns: true, //r.valueFromHash("kb", !0),
  25769. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25770. minBurnsAngle: 35,
  25771. minDownAngle: -35,
  25772. maxTurnPerSec: 280,
  25773. maxAimPerSec: 35,
  25774. minRotation: 12,
  25775. maxAimRotation: 33.2,
  25776. turnFriction: .2,
  25777. flySpeed: .01,
  25778. minWarpTime: 1200,
  25779. warpInterruptionRedirectTime: 500,
  25780. tourStepDelay: r.valueFromHash("st", 0),
  25781. walkDelay: 0,
  25782. walkMaxDist: 50,
  25783. walkMinDist: .8,
  25784. walkSlideShowThreshhold: 3000,
  25785. walkExtraPanosDistance: .4,
  25786. timePerMeter: 1200,
  25787. motionLeadTime: 5000,
  25788. movementEasing: "easeInOutQuad",
  25789. blendEasing: "easeInOutQuad",
  25790. showBunny: !1,
  25791. loop: r.valueFromHash("lp", !1),
  25792. auto: r.valueFromHash("ts", -1),
  25793. eOrder: 'YXZ', //"YXZ",
  25794. stepFactor: .25,
  25795. brakeStrength: 2,
  25796. minBrakeAngle: .1,
  25797. maxBrakeAngle: 1.8,
  25798. climbEffort: 4
  25799. },
  25800. rotationFriction: .05,
  25801. rotationAccelerationInside: 4.5,
  25802. rotationAccelerationOutside: .15,
  25803. rotationAfterMoveMultiplier: 40,
  25804. rotationAfterMoveHistoryCount: 5,
  25805. panFriction: .09,
  25806. panAccelerationOutside: 60,
  25807. onload: r.valueFromHash("onload", o.PANORAMA),
  25808. zoomNearLimit: .1,
  25809. zoomFarLimit: 50,
  25810. navigation: {
  25811. panoScores: !1,
  25812. mouseDirection: !0,
  25813. filterStrictness: .75,
  25814. angleFactor: -30,
  25815. directionFactor: 10,
  25816. distanceFactor: -1,
  25817. optionalityFactor: 3
  25818. },
  25819. sdkInit: !1,
  25820. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25821. console: r.valueFromHash("console", !1),
  25822. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25823. panoramaNeighbourMaxDistance: 5,
  25824. panoFloorClickRadius: .35,
  25825. showScreenshotLocations: !1,
  25826. showAxis: !1,
  25827. showNeighbourRaycasts: !1,
  25828. colorMarkerOnLoad: !1,
  25829. colorMarkerByFloor: !1,
  25830. tiling: {
  25831. panoPreRenderRepeatDelay: 2500,
  25832. panoPreRenderDelay: 500,
  25833. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25834. tilingFlagNames: ["usetiles", "tiles"],
  25835. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25836. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25837. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25838. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25839. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25840. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25841. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25842. customCompression: r.valueFromHash("tilecustcomp", 0),
  25843. // mobileHighQualityOverride: !1,
  25844. mobileHighQualityOverride: 1,
  25845. allowUltraHighResolution: true
  25846. },
  25847. zoom: {
  25848. enabled: true,
  25849. forceOff: r.valueFromHash("nozoom", 0),
  25850. overridemax: r.valueFromHash("maxzoom", null),
  25851. overridemin: r.valueFromHash("minzoom", null),
  25852. max: d.highQualityMaxZoom,
  25853. min: 1,
  25854. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25855. activationThreshold: 1.1,
  25856. restoreTime: 500
  25857. },
  25858. profiling: {
  25859. enabled: r.valueFromHash("mem", !1)
  25860. }
  25861. };
  25862. p = h.deepExtend(p, d, {
  25863. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25864. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25865. panorama: {
  25866. transitionTime: 1e3,
  25867. modelAlpha: 0,
  25868. modelAlphaDelay: p.flydown.modelTextureDelay,
  25869. modelAlphaLength: 1,
  25870. skyboxOpacity: 1,
  25871. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25872. skyboxOpacityLength: .9,
  25873. fovLength: 1,
  25874. fovDelay: 0,
  25875. cameraMatrixDuration: .8,
  25876. cameraMatrixDelay: 0,
  25877. cameraMatrixEase: c.easeInCubic,
  25878. reticuleOpacity: 1,
  25879. markerOpacity: .3,
  25880. markerOpacityOnHover: 1
  25881. },
  25882. dollhouse: {
  25883. transitionTime: 1e3,
  25884. modelAlpha: 1,
  25885. modelAlphaDelay: 0,
  25886. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25887. skyboxOpacity: 0,
  25888. skyboxOpacityDelay: 0,
  25889. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25890. fovLength: 1,
  25891. fovDelay: 0,
  25892. cameraMatrixDuration: .8,
  25893. cameraMatrixDelay: .3,
  25894. cameraMatrixEase: c.easeInCubic,
  25895. reticuleOpacity: 1,
  25896. markerOpacity: 0,
  25897. markerOpacityOnHover: 0
  25898. },
  25899. floorplan: {
  25900. transitionTime: 1e3,
  25901. modelAlpha: 1,
  25902. modelAlphaDelay: 0,
  25903. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25904. skyboxOpacity: 0,
  25905. skyboxOpacityDelay: 0,
  25906. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25907. fovLength: 1,
  25908. fovDelay: 0,
  25909. cameraMatrixDuration: .5,
  25910. cameraMatrixDelay: 0,
  25911. cameraMatrixEase: c.easeOutCubic,
  25912. reticuleOpacity: 1,
  25913. markerOpacity: 0,
  25914. markerOpacityOnHover: 0,
  25915. cameraHeight: 50
  25916. },
  25917. transitioning: {
  25918. reticuleOpacity: 0,
  25919. markerOpacity: .3,
  25920. markerOpacityOnHover: 1
  25921. },
  25922. "floorplan-dollhouse": {
  25923. rotationDelay: 0,
  25924. rotationDuration: 1
  25925. },
  25926. "floorplan-panorama": {
  25927. rotationDelay: .5,
  25928. rotationDuration: 1
  25929. },
  25930. "dollhouse-panorama": {
  25931. rotationDelay: .5,
  25932. rotationDuration: 1
  25933. },
  25934. "dollhouse-floorplan": {
  25935. rotationDelay: 0,
  25936. rotationDuration: 1,
  25937. cameraMatrixDuration: 1.05,
  25938. cameraMatrixDelay: .5
  25939. },
  25940. "panorama-dollhouse": {
  25941. rotationDelay: 0,
  25942. rotationDuration: .5
  25943. },
  25944. "panorama-floorplan": {
  25945. transitionTime: 1500,
  25946. rotationDelay: 0,
  25947. rotationDuration: .5
  25948. }
  25949. }),
  25950. p.path.meshFree && (p.path.typ = l.WALK),
  25951. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25952. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25953. window._settings = t.exports = p
  25954. }
  25955. , {
  25956. "./constants": 8,
  25957. "./enum/Colors": 19,
  25958. "./enum/VROption": 47,
  25959. "./enum/Viewmode": 51,
  25960. "./enum/WarpStyle": 52,
  25961. "./util/browser": 182,
  25962. "./util/common": 185,
  25963. "./util/easing": 186,
  25964. "./util/showcase": 193,
  25965. three: 217
  25966. }],
  25967. 167: [function(e, t, i) {
  25968. "use strict";
  25969. var n = e("three")
  25970. , r = e("./settings")
  25971. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25972. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25973. t.exports = {
  25974. basicTextured: {
  25975. uniforms: {
  25976. tDiffuse: {
  25977. type: "t",
  25978. value: null
  25979. },
  25980. alpha: {
  25981. type: "f",
  25982. value: 1
  25983. }
  25984. },
  25985. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25986. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25987. },
  25988. copyCubeMap: {
  25989. uniforms: {
  25990. tDiffuse: {
  25991. type: "t",
  25992. value: null
  25993. },
  25994. alpha: {
  25995. type: "f",
  25996. value: 1
  25997. }
  25998. },
  25999. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26000. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26001. },
  26002. cube: {
  26003. uniforms: {
  26004. map: {
  26005. type: "t",
  26006. value: null
  26007. },
  26008. opacity: {
  26009. type: "f",
  26010. value: 1
  26011. }
  26012. },
  26013. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26014. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26015. },
  26016. model: {
  26017. uniforms: {
  26018. map: {
  26019. type: "t",
  26020. value: null
  26021. },
  26022. modelAlpha: {
  26023. type: "f",
  26024. value: r.modelAlpha
  26025. },
  26026. opacity: {
  26027. type: "f",
  26028. value: 1
  26029. },
  26030. progress: {
  26031. type: "f",
  26032. value: 0
  26033. },
  26034. blackout: {
  26035. type: "i",
  26036. value: 0
  26037. },
  26038. pano0Map: {
  26039. type: "t",
  26040. value: null
  26041. },
  26042. pano0Position: {
  26043. type: "v3",
  26044. value: new n.Vector3
  26045. },
  26046. pano0Matrix: {
  26047. type: "m4",
  26048. value: new n.Matrix4
  26049. },
  26050. pano1Map: {
  26051. type: "t",
  26052. value: null
  26053. },
  26054. pano1Position: {
  26055. type: "v3",
  26056. value: new n.Vector3
  26057. },
  26058. pano1Matrix: {
  26059. type: "m4",
  26060. value: new n.Matrix4
  26061. }
  26062. },
  26063. vertexShader: o + `uniform vec3 pano0Position;
  26064. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26065. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26066. varying vec3 vWorldPosition0;
  26067. varying vec3 vWorldPosition1;
  26068. uniform int blackout;
  26069. void main() {
  26070. vUv = uv;
  26071. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26072. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26073. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26074. vWorldPosition0.x *= -1.0;
  26075. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26076. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26077. vWorldPosition1.x *= -1.0;
  26078. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26079. }`,
  26080. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26081. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26082. void main() {
  26083. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26084. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26085. vec4 colorFromPanos;
  26086. if (blackout == 5){
  26087. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26088. }else{
  26089. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26090. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26091. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26092. else if (blackout == 1) {
  26093. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26094. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26095. }
  26096. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26097. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26098. }
  26099. vec4 colorFromTexture = texture2D( map, vUv );
  26100. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26101. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26102. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26103. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26104. }`
  26105. },
  26106. hot:{
  26107. uniforms:{
  26108. color:{
  26109. type: "c",
  26110. value: new n.Color( 0xff2200 )
  26111. },
  26112. opac:{
  26113. type: "f",
  26114. value: 0
  26115. },
  26116. texture1:{
  26117. type: "t",
  26118. value: null
  26119. },
  26120. texture2:{
  26121. type: "t",
  26122. value: null
  26123. }
  26124. },
  26125. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26126. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26127. },
  26128. modelOutside: {
  26129. uniforms: {
  26130. map: {
  26131. type: "t",
  26132. value: null
  26133. },
  26134. opacity: {
  26135. type: "f",
  26136. value: 1
  26137. }
  26138. },
  26139. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26140. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26141. },
  26142. ribbon: {
  26143. uniforms: {
  26144. map: {
  26145. type: "t",
  26146. value: null
  26147. },
  26148. opacity: {
  26149. type: "f",
  26150. value: 1
  26151. },
  26152. color: {
  26153. type: "c",
  26154. value: new n.Color(r.path.color)
  26155. }
  26156. },
  26157. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26158. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26159. },
  26160. waypoint: {
  26161. uniforms: {
  26162. map: {
  26163. type: "t",
  26164. value: null
  26165. },
  26166. opacity: {
  26167. type: "f",
  26168. value: 1
  26169. },
  26170. pulse: {
  26171. type: "f",
  26172. value: 1
  26173. },
  26174. nearFade: {
  26175. type: "v2",
  26176. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26177. },
  26178. color: {
  26179. type: "c",
  26180. value: new n.Color(r.reticuleColor)
  26181. }
  26182. },
  26183. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26184. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26185. },
  26186. modelDebug: {
  26187. uniforms: {
  26188. map: {
  26189. type: "t",
  26190. value: null
  26191. },
  26192. modelAlpha: {
  26193. type: "f",
  26194. value: r.modelAlpha
  26195. },
  26196. depthmapRatio: {
  26197. type: "f",
  26198. value: 0
  26199. },
  26200. opacity: {
  26201. type: "f",
  26202. value: 1
  26203. },
  26204. progress: {
  26205. type: "f",
  26206. value: 0
  26207. },
  26208. considerOcclusion: {
  26209. type: "i",
  26210. value: r.fancierTransition
  26211. },
  26212. highlightPanoSelection: {
  26213. type: "i",
  26214. value: 0
  26215. },
  26216. useThirdPano: {
  26217. type: "i",
  26218. value: r.useThirdPano
  26219. },
  26220. pano0Map: {
  26221. type: "t",
  26222. value: null
  26223. },
  26224. pano0Depth: {
  26225. type: "t",
  26226. value: null
  26227. },
  26228. pano0Position: {
  26229. type: "v3",
  26230. value: new n.Vector3
  26231. },
  26232. pano0Matrix: {
  26233. type: "m4",
  26234. value: new n.Matrix4
  26235. },
  26236. pano0Weight: {
  26237. type: "f",
  26238. value: r.transition.pano0Weight
  26239. },
  26240. pano1Map: {
  26241. type: "t",
  26242. value: null
  26243. },
  26244. pano1Depth: {
  26245. type: "t",
  26246. value: null
  26247. },
  26248. pano1Position: {
  26249. type: "v3",
  26250. value: new n.Vector3
  26251. },
  26252. pano1Matrix: {
  26253. type: "m4",
  26254. value: new n.Matrix4
  26255. },
  26256. pano1Weight: {
  26257. type: "f",
  26258. value: r.transition.pano1Weight
  26259. },
  26260. pano2Map: {
  26261. type: "t",
  26262. value: null
  26263. },
  26264. pano2Depth: {
  26265. type: "t",
  26266. value: null
  26267. },
  26268. pano2Position: {
  26269. type: "v3",
  26270. value: new n.Vector3
  26271. },
  26272. pano2Matrix: {
  26273. type: "m4",
  26274. value: new n.Matrix4
  26275. },
  26276. pano2Weight: {
  26277. type: "f",
  26278. value: r.transition.pano2Weight
  26279. }
  26280. },
  26281. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26282. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26283. },
  26284. customDepth: {
  26285. uniforms: {
  26286. panoPosition: {
  26287. type: "v3",
  26288. value: new n.Vector3
  26289. }
  26290. },
  26291. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26292. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26293. },
  26294. skysphere: {
  26295. uniforms: {
  26296. radius: {
  26297. type: "f",
  26298. value: 0
  26299. }
  26300. },
  26301. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26302. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26303. },
  26304. tagDisc: {
  26305. uniforms: {
  26306. opacity: {
  26307. type: "f",
  26308. value: 0
  26309. },
  26310. color: {
  26311. type: "c",
  26312. value: new n.Color
  26313. },
  26314. bg: {
  26315. type: "t",
  26316. value: null
  26317. },
  26318. mask: {
  26319. type: "t",
  26320. value: null
  26321. }
  26322. },
  26323. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26324. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26325. }
  26326. }
  26327. }
  26328. , {
  26329. "./settings": 166,
  26330. three: 217
  26331. }],
  26332. 168: [function(e, t, i) {
  26333. (function(i) {
  26334. "use strict";
  26335. var n = e("three")
  26336. , r = (e("url"),
  26337. e("./util/ajax"))
  26338. , o = e("./settings")
  26339. , a = e("./util/logger")
  26340. , s = e("./util/math")
  26341. , l = e("./util/showcase")
  26342. , c = e("./objects/Panorama")
  26343. , h = new a(i)
  26344. , u = e("./model/Model")
  26345. , d = e("./shaders")
  26346. , p = e("./util/transitions")
  26347. , f = e("./objects/Chunk")
  26348. , g = e("./objects/Reticule")
  26349. , m = e("./objects/Skybox")
  26350. , v = e("./objects/Floor")
  26351. , A = e("./cameras/DollhouseCamera")
  26352. , y = e("./cameras/FloorplanCamera")
  26353. , C = e("./cameras/PanoramaCamera")
  26354. , I = e("./controls/DollhouseControls")
  26355. , E = e("./controls/FloorplanControls")
  26356. , b = e("./controls/PanoramaControls");
  26357. n.ImageUtils.crossOrigin = o.crossOrigin,
  26358. t.exports = {
  26359. shaders: d,
  26360. transitions: p,
  26361. Model: u,
  26362. Chunk: f,
  26363. Floor: v,
  26364. Skybox: m,
  26365. Reticule: g,
  26366. Panorama: c,
  26367. DollhouseCamera: A,
  26368. FloorplanCamera: y,
  26369. PanoramaCamera: C,
  26370. DollhouseControls: I,
  26371. FloorplanControls: E,
  26372. PanoramaControls: b,
  26373. getModel: function(e) {
  26374. if (!e.url)
  26375. throw 'getModel(): missing parameter "url"';
  26376. e.autoload = void 0 === e.autoload || e.autoload;
  26377. var t = l.parseSidUrl(e.url);
  26378. e.urlBase = t.urlBase,
  26379. e.urlModel = t.urlModel,
  26380. e.urlFiles = t.urlFiles;
  26381. var i = this._getPlatformError();
  26382. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26383. this._loadModel().then(this._buildModel.bind(this)))
  26384. },
  26385. _getPlatformError: function() {
  26386. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26387. },
  26388. _loadModel: function() {
  26389. return r.get(this.options.urlModel, {
  26390. responseType: "json",
  26391. prefetchFrom: "model",
  26392. auth: l.getAuthorizationHeader()
  26393. }).then(null, function() {
  26394. return h.warn("Model loading failed at initial metadata load"),
  26395. "loading-failed"
  26396. })
  26397. },
  26398. _buildModel: function(e) {
  26399. e = l.normalizeModeldata(e, s);
  26400. var t = new u(this.options,e);
  26401. return this.options.autoload ? t.load(!0) : $.when(t)
  26402. }
  26403. }
  26404. }
  26405. ).call(this, "/js/showcase.js")
  26406. }
  26407. , {
  26408. "./cameras/DollhouseCamera": 5,
  26409. "./cameras/FloorplanCamera": 6,
  26410. "./cameras/PanoramaCamera": 7,
  26411. "./controls/DollhouseControls": 10,
  26412. "./controls/FloorplanControls": 11,
  26413. "./controls/PanoramaControls": 13,
  26414. "./model/Model": 139,
  26415. "./objects/Chunk": 144,
  26416. "./objects/Floor": 146,
  26417. "./objects/Panorama": 148,
  26418. "./objects/Reticule": 149,
  26419. "./objects/Skybox": 152,
  26420. "./settings": 166,
  26421. "./shaders": 167,
  26422. "./util/ajax": 181,
  26423. "./util/logger": 189,
  26424. "./util/math": 190,
  26425. "./util/showcase": 193,
  26426. "./util/transitions": 195,
  26427. three: 217,
  26428. url: 208
  26429. }],
  26430. 169: [function(e, t, i) {
  26431. "use strict";
  26432. function n() {
  26433. var e = {
  26434. renderTarget: null,
  26435. inUse: !1,
  26436. size: -1,
  26437. pano: null
  26438. };
  26439. return e
  26440. }
  26441. function r(e) {
  26442. M.push(e)
  26443. }
  26444. function o(e) {
  26445. var t = n();
  26446. return t.inUse = !0,
  26447. t.size = e,
  26448. r(t),
  26449. t
  26450. }
  26451. function a(e) {
  26452. for (var t = 0; t < M.length; t++) {
  26453. var i = M[t];
  26454. if (!i.inUse && i.size === e)
  26455. return i.inUse = !0,
  26456. i
  26457. }
  26458. return null
  26459. }
  26460. function s(e) {
  26461. for (var t = 0; t < M.length; t++) {
  26462. var i = M[t];
  26463. if (i.renderTarget === e)
  26464. return i.inUse = !1,
  26465. !0
  26466. }
  26467. return !1
  26468. }
  26469. function l() {
  26470. this.tileDirectory = {},
  26471. this.activeRenderTargetDescriptors = {},
  26472. this.activePanos = [],
  26473. this.panoLODDescriptors = {},
  26474. this.panoDescriptors = {},
  26475. this.tileTrees = {},
  26476. this.sceneRenderer = null,
  26477. this.tileDownloader = null,
  26478. this.forceQueue = [],
  26479. this.uploadQueues = {},
  26480. this.uploadInterval = null,
  26481. this.uploadIntervalCancelled = !1,
  26482. this.usingTileOverlay = !1,
  26483. this.overlayTilesLoaded = !1,
  26484. this.overlayTileBase = null,
  26485. this.overlayTilesBasic = {},
  26486. this.overlayTilesEnhanced = {},
  26487. this.zoomRenderTarget = null,
  26488. this.zoomPano = null,
  26489. this.zoomingActive = !1,
  26490. this.zoomPanoId = null,
  26491. this.zoomPanoRenderingDisabled = !1,
  26492. this.direction = new h.Vector3,
  26493. this.initTime = -1,
  26494. this.maxBaseUploadsPerFrame = x,
  26495. this.maxNonBaseUploadsPerFrame = T
  26496. }
  26497. function c() {
  26498. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26499. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26500. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26501. }
  26502. var h = e("three")
  26503. , u = e("../exception/BasicException")
  26504. , d = e("../settings")
  26505. , p = e("../enum/PanoSizeClass")
  26506. , f = (e("../objects/Panorama"),
  26507. e("../enum/PanoRendererEvents"))
  26508. , g = e("../enum/SceneRendererEvents")
  26509. , m = e("../enum/TileDownloaderEvents")
  26510. , v = e("../enum/Vectors")
  26511. , A = (e("../enum/GLCubeFaces"),
  26512. e("../objects/Panorama"),
  26513. e("./TileTree"))
  26514. , y = (e("./TileDownloader"),
  26515. e("./TilePrioritizer"))
  26516. , C = e("./TileUtils")
  26517. , p = e("../enum/PanoSizeClass")
  26518. , I = (e("../util/browser"),
  26519. e("../util/panorama"))
  26520. , E = e("events").EventEmitter
  26521. , b = !1
  26522. , w = d.tiling.uploadIntervalDelay
  26523. , _ = d.tiling.initialIntervalDelay
  26524. , T = d.tiling.maxNonBaseUploadsPerFrame
  26525. , x = d.tiling.maxBaseUploadsPerFrame
  26526. , S = {
  26527. Base: 0,
  26528. Remaining: 1
  26529. }
  26530. , M = [];
  26531. l.prototype = Object.create(E.prototype),
  26532. l.prototype.init = function(e, t, i) {
  26533. this.sceneRenderer = e,
  26534. this.tileDownloader = t,
  26535. this.qualityManager = i,
  26536. this.bindEvents(),
  26537. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26538. this.initTime = performance.now()
  26539. }
  26540. ,
  26541. l.prototype.getActivePanoTextures = function(e) {
  26542. e = e || [];
  26543. for (var t = 0; t < M.length; t++) {
  26544. var i = M[t];
  26545. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26546. }
  26547. }
  26548. ,
  26549. l.prototype.hasQueuedTiles = function() {
  26550. var e = this.peekNextFromUploadQueue();
  26551. return null !== e && void 0 !== e
  26552. }
  26553. ,
  26554. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26555. return this.activeRenderTargetDescriptors[e]
  26556. }
  26557. ,
  26558. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26559. this.activeRenderTargetDescriptors[e] = t
  26560. }
  26561. ,
  26562. l.prototype.loadOverlayTiles = function() {
  26563. if (0 !== d.tiling.overlayStyle) {
  26564. var e = 0
  26565. , t = function(t, n, r) {
  26566. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26567. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26568. e++,
  26569. e === i.length && (this.overlayTilesLoaded = !0)
  26570. }
  26571. .bind(this)
  26572. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26573. i.forEach(function(e) {
  26574. this.tileDownloader.loadImage(e[0], 0, e[1])
  26575. }
  26576. .bind(this)),
  26577. this.usingTileOverlay = !0
  26578. } else
  26579. this.usingTileOverlay = !1
  26580. }
  26581. ,
  26582. l.prototype.bindEvents = function() {
  26583. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26584. }
  26585. ,
  26586. l.prototype.setupZoomRenderTarget = function() {
  26587. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26588. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26589. return;
  26590. var e = this.zoomRenderTarget;
  26591. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26592. e) {
  26593. var t = e.width
  26594. , i = this.zoomRenderTarget.width;
  26595. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26596. e.texture.dispose(),
  26597. e.texture.loaded = !1,
  26598. e.texture.version = 0,
  26599. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26600. e.texture = null
  26601. }
  26602. this.zoomPanoRenderingDisabled = !1
  26603. } else
  26604. this.zoomPanoRenderingDisabled = !0
  26605. }
  26606. ,
  26607. l.prototype.enableUltraHighQualityMode = function(e) {
  26608. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26609. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26610. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26611. t && (this.qualityManager.enableUltraHighQualityMode(),
  26612. this.setupZoomRenderTarget(),
  26613. e())
  26614. }
  26615. .bind(this))
  26616. }
  26617. }
  26618. ,
  26619. l.prototype.activateTiledPano = function(e, t, i) {
  26620. i && this.clearAllQueuedUploads();
  26621. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26622. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26623. this.linkAllTilesAndNodes(e);
  26624. var r = this.getActiveRenderTargetDescriptor(e.id)
  26625. , l = t;
  26626. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26627. !r || l !== r.size) {
  26628. if (r && s(r.renderTarget),
  26629. r = a(l),
  26630. !r) {
  26631. var c = this.initTiledPano(l, !1);
  26632. r = o(c.width),
  26633. r.renderTarget = c
  26634. }
  26635. r.pano = e,
  26636. this.resetPanoDescriptor(e.id),
  26637. this.resetPanoLODDescriptors(e.id),
  26638. this.resetRenderStatus(e.id, !0, !0)
  26639. }
  26640. this.setActiveRenderTargetDescriptor(e.id, r);
  26641. var h = i ? 0 : 1;
  26642. return this.updateActivePanos(e, h),
  26643. r.renderTarget
  26644. }
  26645. ,
  26646. l.prototype.deactivateTiledPano = function(e) {
  26647. var t = this.getActiveRenderTargetDescriptor(e.id);
  26648. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26649. this.setActiveRenderTargetDescriptor(e.id, null);
  26650. var i = this.getUploadQueueForPano(e.id);
  26651. this.clearUploadQueue(i),
  26652. this.updateActivePanos()
  26653. }
  26654. ,
  26655. l.prototype.updateActivePanos = function() {
  26656. var e = [];
  26657. return function(t, i) {
  26658. e.length = 0;
  26659. for (var n = 0; n < this.activePanos.length; n++) {
  26660. t && e.length === i && e.push(t);
  26661. var r = this.activePanos[n]
  26662. , o = this.getActiveRenderTargetDescriptor(r.id);
  26663. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26664. }
  26665. t && i >= e.length && e.push(t),
  26666. this.activePanos.length = 0,
  26667. this.activePanos.push.apply(this.activePanos, e)
  26668. }
  26669. }(),
  26670. l.prototype.getActivePanoCount = function() {
  26671. return this.activePanos.length
  26672. }
  26673. ,
  26674. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26675. var r = null;
  26676. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26677. for (var o = function(e, n, r, o) {
  26678. i && (n.tile.zoomUploaded = !1),
  26679. t && (n.tile.uploaded = !1)
  26680. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26681. var s = this.getTileTree(e, a);
  26682. s.breadthFirst({
  26683. callback: o.bind(this, a),
  26684. minLevel: r
  26685. })
  26686. }
  26687. }
  26688. ,
  26689. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26690. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26691. t.tile.zoomUploaded = t.tile.uploaded,
  26692. t.zoomCovered = t.covered
  26693. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26694. var r = this.getTileTree(e, n);
  26695. r.breadthFirst({
  26696. callback: i.bind(this, n),
  26697. maxLevel: t
  26698. })
  26699. }
  26700. }
  26701. ,
  26702. l.prototype.renderPanoTiles = function() {
  26703. var e = [];
  26704. return function(t, i, n, r) {
  26705. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26706. i = i || this.direction || v.FORWARD;
  26707. var o = this.getActiveRenderTargetDescriptor(t);
  26708. if (!this.isRenderTargetDescriptorValid(o))
  26709. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26710. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26711. var s = this.getTileTree(t, a);
  26712. e.length = 0,
  26713. s.breadthFirst({
  26714. saveVisited: e
  26715. });
  26716. for (var l = 0; l < e.length; l++) {
  26717. var c = e[l];
  26718. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26719. }
  26720. }
  26721. this.updateDirection(i)
  26722. }
  26723. }(),
  26724. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26725. return e && e.renderTarget
  26726. }
  26727. ,
  26728. l.prototype.isPanoActive = function(e) {
  26729. var t = this.getActiveRenderTargetDescriptor(e);
  26730. return this.isRenderTargetDescriptorValid(t)
  26731. }
  26732. ,
  26733. l.prototype.isPanoZoomed = function(e) {
  26734. return this.zoomingActive && this.zoomPanoId === e
  26735. }
  26736. ,
  26737. l.prototype.initTileTree = function(e, t, i) {
  26738. var n = this.tileTrees[e];
  26739. n || (n = [],
  26740. this.tileTrees[e] = n);
  26741. var r = n[t];
  26742. if (!r) {
  26743. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26744. r = new A(C.TILE_SIZE,o),
  26745. n[t] = r
  26746. }
  26747. }
  26748. ,
  26749. l.prototype.getTileTree = function(e, t) {
  26750. var i = this.tileTrees[e];
  26751. if (!i)
  26752. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26753. var n = i[t];
  26754. if (!n)
  26755. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26756. return n
  26757. }
  26758. ,
  26759. l.prototype.initTiledPano = function(e, t) {
  26760. var i = this.sceneRenderer.renderer
  26761. , n = (i.context,
  26762. new h.WebGLRenderTargetCube(e,e,{
  26763. stencilBuffer: !1
  26764. }))
  26765. , r = new h.CubeTexture([]);
  26766. n.texture = r,
  26767. r.image = [null, null, null, null, null, null],
  26768. r.flipY = !0,
  26769. t ? (r.generateMipmaps = !0,
  26770. r.magFilter = h.LinearFilter,
  26771. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26772. r.magFilter = h.LinearFilter,
  26773. r.minFilter = h.LinearFilter),
  26774. r.format = h.RGBAFormat,
  26775. i.setRenderTarget(n),
  26776. i.setRenderTarget(null);
  26777. var o = i.properties.get(r);
  26778. return o.__image__webglTextureCube = o.__webglTexture,
  26779. n
  26780. }
  26781. ,
  26782. l.prototype.getUploadQueueForPano = function(e) {
  26783. var t = this.uploadQueues[e];
  26784. return t || (t = [],
  26785. this.uploadQueues[e] = t),
  26786. t
  26787. }
  26788. ,
  26789. l.prototype.isTileUploaded = function(e) {
  26790. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26791. }
  26792. ,
  26793. l.prototype.setUploaded = function(e, t) {
  26794. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26795. }
  26796. ,
  26797. l.prototype.queueTileUpload = function(e, t, i) {
  26798. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26799. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26800. var r = this.getUploadQueueForPano(e.panoId);
  26801. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26802. e.uploadQueued = !0,
  26803. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26804. }
  26805. }
  26806. ,
  26807. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26808. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26809. }
  26810. ,
  26811. l.prototype.getTopUploadQueue = function() {
  26812. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26813. for (var n = 0; n < this.activePanos.length; n++)
  26814. if (e = this.activePanos[n],
  26815. t = this.getUploadQueueForPano(e.id),
  26816. t.length > 0)
  26817. switch (i) {
  26818. case S.Base:
  26819. if (0 === t[0].level)
  26820. return t;
  26821. break;
  26822. case S.Remaining:
  26823. return t
  26824. }
  26825. return null
  26826. }
  26827. ,
  26828. l.prototype.getNextFromUploadQueue = function() {
  26829. var e = function(e) {
  26830. var t = e.shift();
  26831. return t.uploadQueued = !1,
  26832. t
  26833. };
  26834. return function() {
  26835. if (this.forceQueue.length > 0)
  26836. return e(this.forceQueue);
  26837. var t = this.getTopUploadQueue();
  26838. return t && t.length > 0 ? e(t) : null
  26839. }
  26840. }(),
  26841. l.prototype.peekNextFromUploadQueue = function() {
  26842. if (this.forceQueue.length > 0)
  26843. return this.forceQueue[0];
  26844. var e = this.getTopUploadQueue();
  26845. return e && e.length > 0 ? e[0] : null
  26846. }
  26847. ,
  26848. l.prototype.clearAllQueuedUploads = function() {
  26849. this.clearAllUploadQueues(null, 0)
  26850. }
  26851. ,
  26852. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26853. this.clearAllUploadQueues(e, 0)
  26854. }
  26855. ,
  26856. l.prototype.clearAllUploadQueues = function(e, t) {
  26857. if (e)
  26858. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26859. this.clearUploadQueue(this.forceQueue, t, e);
  26860. else {
  26861. for (var i = 0; i < this.activePanos.length; i++) {
  26862. var n = this.activePanos[i];
  26863. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26864. }
  26865. this.clearUploadQueue(this.forceQueue, t)
  26866. }
  26867. }
  26868. ,
  26869. l.prototype.clearUploadQueue = function(e, t, i) {
  26870. void 0 !== t && null !== t || (t = 0);
  26871. for (var n = 0; n < e.length; ) {
  26872. var r = e[n];
  26873. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26874. e.splice(n, 1)) : n++
  26875. }
  26876. }
  26877. ,
  26878. l.prototype.refreshUploadInterval = function() {
  26879. var e = null;
  26880. return function(t) {
  26881. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26882. null !== t && void 0 !== t || (t = w),
  26883. b || (t = _),
  26884. this.uploadInterval = window.setTimeout(e, t),
  26885. this.uploadIntervalDelay = t)
  26886. }
  26887. }(),
  26888. l.prototype.update = function() {
  26889. var e = performance.now()
  26890. , t = 0;
  26891. return function() {
  26892. this.uploadIntervalCancelled = !0,
  26893. window.clearTimeout(this.uploadInterval),
  26894. this.uploadInterval = null;
  26895. var i = performance.now() - e;
  26896. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26897. e = performance.now()),
  26898. t++
  26899. }
  26900. }(),
  26901. l.prototype.updateUploadQueue = function(e, t) {
  26902. e || (e = 1);
  26903. for (var i = 0, n = 0; ; ) {
  26904. if (n >= t || i >= e)
  26905. break;
  26906. var r = this.getNextFromUploadQueue();
  26907. if (!r)
  26908. break;
  26909. if (0 !== r.level ? i++ : n++,
  26910. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26911. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26912. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26913. }
  26914. }
  26915. }
  26916. ,
  26917. l.prototype.updateDirection = function(e) {
  26918. if (e = e || this.direction) {
  26919. this.direction = e;
  26920. for (var t = 0; t < this.activePanos.length; t++) {
  26921. var i = this.activePanos[t]
  26922. , n = this.getUploadQueueForPano(i.id);
  26923. y.sortPanoTiles(n, i, this.direction)
  26924. }
  26925. }
  26926. }
  26927. ,
  26928. l.prototype.uploadTile = function() {
  26929. var e = {}
  26930. , t = (new h.Vector4,
  26931. d.tiling.overlayStyle);
  26932. return function(i, n) {
  26933. var r = i.panoId
  26934. , o = i.image
  26935. , a = i.tileSize
  26936. , s = i.panoSize
  26937. , l = i.tileIndex
  26938. , c = (i.faceTileIndex,
  26939. i.totalTiles)
  26940. , u = (i.face,
  26941. i.tileX)
  26942. , d = i.tileY
  26943. , p = !0
  26944. , g = !1
  26945. , m = (this.getPanoDescriptor(r),
  26946. this.getPanoLODDescriptor(r, s))
  26947. , v = this.getActiveRenderTargetDescriptor(r)
  26948. , A = v.renderTarget
  26949. , y = v.size;
  26950. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26951. y = this.qualityManager.getMaxZoomPanoSize()),
  26952. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26953. g = !1),
  26954. n || (this.anyUploaded(i.node) && (p = !1,
  26955. g = !0),
  26956. this.isTileUploaded(i) && (p = !1,
  26957. g = !1)),
  26958. p) {
  26959. var C = u * a
  26960. , I = d * a
  26961. , E = a / s * y
  26962. , b = C / s * y
  26963. , w = I / s * y;
  26964. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26965. var _ = e[a];
  26966. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26967. 1 === t || 2 === t) {
  26968. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26969. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26970. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26971. } else
  26972. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26973. m.uploadCount++,
  26974. this.emit(f.TileRenderSuccess, r, s, l, c),
  26975. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26976. this.setUploaded(i, !0),
  26977. this.addCoverageForNode(i.node)
  26978. } else
  26979. this.setUploaded(i, !1);
  26980. return i.uploadAttempted || (m.uploadAttempts++,
  26981. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26982. i.uploadAttempted = !0,
  26983. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26984. g
  26985. }
  26986. }(),
  26987. l.prototype.linkTileAndNode = function(e, t) {
  26988. t.tile = e,
  26989. e.node = t
  26990. }
  26991. ,
  26992. l.prototype.linkAllTilesAndNodes = function(e) {
  26993. for (var t = function(t, i, n, r, o) {
  26994. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26995. this.linkTileAndNode(a, n)
  26996. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26997. var n = this.getTileTree(e.id, i);
  26998. n.breadthFirst({
  26999. callback: t.bind(this, n, i)
  27000. })
  27001. }
  27002. }
  27003. ,
  27004. l.prototype.anyUploaded = function(e) {
  27005. if (!e)
  27006. return !1;
  27007. if (e.tile && this.isTileUploaded(e.tile))
  27008. return !0;
  27009. if (e.children)
  27010. for (var t = 0; t < e.children.length; t++) {
  27011. var i = e.children[t];
  27012. if (this.anyUploaded(i))
  27013. return !0
  27014. }
  27015. return !1
  27016. }
  27017. ,
  27018. l.prototype.setNodeCovered = function(e, t) {
  27019. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27020. }
  27021. ,
  27022. l.prototype.isNodeCovered = function(e) {
  27023. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27024. }
  27025. ,
  27026. l.prototype.addCoverageForNode = function(e) {
  27027. if (this.setNodeCovered(e, !0),
  27028. e.parent && e.covered) {
  27029. var t = e.parent;
  27030. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27031. }
  27032. }
  27033. ,
  27034. l.prototype.calcFullCoverage = function(e) {
  27035. var t = !1;
  27036. if (e.children)
  27037. for (var i = 0; i < e.children.length; i++) {
  27038. var n = e.children[i];
  27039. t = t || this.calcFullCoverage(n)
  27040. }
  27041. e.covered = e.tile.uploaded || t
  27042. }
  27043. ,
  27044. l.prototype.nodeSubcovered = function(e) {
  27045. if (!e.children)
  27046. return !1;
  27047. for (var t = 0; t < e.children.length; t++)
  27048. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27049. return !1;
  27050. return !0
  27051. }
  27052. ,
  27053. l.prototype.resetPanoDescriptor = function(e) {
  27054. this.getPanoDescriptor(e)
  27055. }
  27056. ,
  27057. l.prototype.getPanoDescriptor = function(e) {
  27058. var t = this.panoDescriptors[e];
  27059. return t || (t = {},
  27060. this.panoDescriptors[e] = t),
  27061. t
  27062. }
  27063. ,
  27064. l.prototype.resetPanoLODDescriptors = function(e) {
  27065. var t = this.getPanoLODDescriptors(e);
  27066. for (var i in t)
  27067. if (t.hasOwnProperty(i)) {
  27068. var n = t[i];
  27069. n.uploadCount = 0,
  27070. n.uploadAttempts = 0
  27071. }
  27072. }
  27073. ,
  27074. l.prototype.getPanoLODDescriptor = function(e, t) {
  27075. var i = this.getPanoLODDescriptors(e)
  27076. , n = i[t];
  27077. return n || (n = {
  27078. uploadCount: 0,
  27079. uploadAttempts: 0
  27080. },
  27081. i[t] = n),
  27082. n
  27083. }
  27084. ,
  27085. l.prototype.getPanoLODDescriptors = function(e) {
  27086. var t = this.panoLODDescriptors[e];
  27087. return t || (t = {},
  27088. this.panoLODDescriptors[e] = t),
  27089. t
  27090. }
  27091. ,
  27092. l.prototype.onTileDownloaded = function(e) {
  27093. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27094. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27095. if (i.downloaded = !0,
  27096. i.image = e.image,
  27097. i.panoSize = e.panoSize,
  27098. i.tileX = e.tileX,
  27099. i.tileY = e.tileY,
  27100. i.totalTiles = e.totalTiles,
  27101. i.tileIndex = e.tileIndex,
  27102. i.faceTileIndex = e.faceTileIndex,
  27103. i.face = e.face,
  27104. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27105. i.panoId = e.panoId,
  27106. i.tileSize = e.tileSize,
  27107. i.direction = (new h.Vector3).copy(e.direction),
  27108. i.node = null,
  27109. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27110. this.isPanoActive(i.panoId)) {
  27111. var n = this.getTileTree(i.panoId, i.face)
  27112. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27113. this.linkTileAndNode(i, r),
  27114. this.queueTileUpload(i, !0)
  27115. }
  27116. }
  27117. ,
  27118. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27119. var r = this.tileDirectory[e];
  27120. r || (r = {},
  27121. this.tileDirectory[e] = r);
  27122. var o = 16384 * t + 1024 * i + n
  27123. , a = r[o];
  27124. return a || (a = {
  27125. downloaded: !1,
  27126. uploaded: !1,
  27127. zoomUploaded: !1
  27128. },
  27129. r[o] = a),
  27130. a._key = e + ":" + t + ":" + i + ":" + n,
  27131. a._tileKey = o,
  27132. a
  27133. }
  27134. ,
  27135. l.prototype.setZoomingActive = function(e, t, i) {
  27136. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27137. this.zoomPanoId = t.id,
  27138. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27139. }
  27140. ,
  27141. l.prototype.updateZoomedPanoFromBase = function(e) {
  27142. if (!this.zoomPanoRenderingDisabled) {
  27143. var t = this.getActiveRenderTargetDescriptor(e.id);
  27144. if (t && t.renderTarget) {
  27145. var i = this.qualityManager.getMaxZoomPanoSize()
  27146. , n = t.renderTarget
  27147. , r = t.size;
  27148. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27149. this.copyBaseRenderStatusToZoomed(e.id)
  27150. }
  27151. }
  27152. }
  27153. ,
  27154. t.exports = l
  27155. }
  27156. , {
  27157. "../enum/GLCubeFaces": 25,
  27158. "../enum/PanoRendererEvents": 35,
  27159. "../enum/PanoSizeClass": 36,
  27160. "../enum/SceneRendererEvents": 43,
  27161. "../enum/TileDownloaderEvents": 45,
  27162. "../enum/Vectors": 50,
  27163. "../exception/BasicException": 55,
  27164. "../objects/Panorama": 148,
  27165. "../settings": 166,
  27166. "../util/browser": 182,
  27167. "../util/panorama": 191,
  27168. "./TileDownloader": 171,
  27169. "./TilePrioritizer": 172,
  27170. "./TileTree": 173,
  27171. "./TileUtils": 174,
  27172. events: 202,
  27173. three: 217
  27174. }],
  27175. 170: [function(e, t, i) {
  27176. "use strict";
  27177. function n(e, t, i) {
  27178. this.maxNavPanoSize = -1,
  27179. this.maxZoomPanoSize = -1,
  27180. this.devicePixelDensity = e,
  27181. this.deviceScreenSize = t,
  27182. this.clientBandwidth = i,
  27183. this.panoSizeClassMap = {},
  27184. this.useHighResolutionPanos = !0,
  27185. this.useUltraHighResolutionPanos = !1,
  27186. this.modelHasUltraHighPanos = !1
  27187. }
  27188. var r = e("../enum/PanoSizeClass")
  27189. , o = e("../settings")
  27190. , a = e("../util/browser")
  27191. , s = e("../constants")
  27192. , l = e("../util/showcase")
  27193. , c = e("../enum/ModelManagerEvents");
  27194. n.prototype.init = function(e) {
  27195. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27196. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27197. this.highSize = this.getPanoSize(r.HIGH),
  27198. this.standardSize = this.getPanoSize(r.STANDARD),
  27199. this.baseSize = this.getPanoSize(r.BASE),
  27200. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27201. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27202. this.updateMaximums(),
  27203. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27204. }
  27205. ,
  27206. n.prototype.updateFromModel = function(e) {
  27207. this.updateHighResolutionSettings(e),
  27208. this.updateUltraHighResolutionSettings(e)
  27209. }
  27210. ,
  27211. n.prototype.updateHighResolutionSettings = function(e) {
  27212. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27213. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27214. //this.useHighResolutionPanos = !0;
  27215. //----------------------e n d -----------------------------------------------------------------
  27216. this.updateMaximums()
  27217. }
  27218. ,
  27219. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27220. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27221. this.updateMaximums()
  27222. }
  27223. ,
  27224. n.prototype.enableUltraHighQualityMode = function() {
  27225. this.modelHasUltraHighPanos = !0,
  27226. this.updateUltraHighResolutionSettings(null)
  27227. }
  27228. ,
  27229. n.prototype.ultraHighQualityModeEnabled = function() {
  27230. return this.modelHasUltraHighPanos
  27231. }
  27232. ,
  27233. n.prototype.onModelChanged = function(e) {
  27234. this.updateFromModel(e.model),
  27235. this.updateMaximums()
  27236. }
  27237. ,
  27238. n.prototype.updateMaximums = function() {
  27239. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27240. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27241. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27242. }
  27243. ,
  27244. n.prototype.buildPanoSizeClassMap = function() {
  27245. this.panoSizeClassMap[r.BASE] = 512,
  27246. this.panoSizeClassMap[r.STANDARD] = 1024,
  27247. this.panoSizeClassMap[r.HIGH] = 2048,
  27248. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27249. }
  27250. ,
  27251. n.prototype.getPanoSize = function(e) {
  27252. return this.panoSizeClassMap[e]
  27253. }
  27254. ,
  27255. n.prototype.getMaxPossiblePanoSize = function() {
  27256. return this.getPanoSize(r.ULTRAHIGH)
  27257. }
  27258. ,
  27259. n.prototype.getMaxPanoSize = function() {
  27260. return this.maxZoomPanoSize
  27261. }
  27262. ,
  27263. n.prototype.getMaxNavPanoSize = function() {
  27264. return this.maxNavPanoSize
  27265. }
  27266. ,
  27267. n.prototype.getMaxZoomPanoSize = function() {
  27268. return this.maxZoomPanoSize
  27269. }
  27270. ,
  27271. n.prototype.detectMaxNavPanoSizeClass = function() {
  27272. if(settings.mobileNavHigh)return r.HIGH //改
  27273. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27274. }
  27275. ,
  27276. n.prototype.detectMaxNavPanoSize = function() {
  27277. var e = this.detectMaxNavPanoSizeClass();
  27278. return this.getPanoSize(e)
  27279. }
  27280. ,
  27281. n.prototype.detectMaxZoomPanoSize = function() {
  27282. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27283. }
  27284. ,
  27285. t.exports = n
  27286. }
  27287. , {
  27288. "../constants": 8,
  27289. "../enum/ModelManagerEvents": 33,
  27290. "../enum/PanoSizeClass": 36,
  27291. "../settings": 166,
  27292. "../util/browser": 182,
  27293. "../util/showcase": 193
  27294. }],
  27295. 171: [function(e, t, i) {
  27296. (function(i) {
  27297. "use strict";
  27298. function n(e) {
  27299. this.panos = null,
  27300. this.retryMinimumTime = 1e4,
  27301. this.urls = null,
  27302. this.panoLoadCallbacks = {},
  27303. this.downloadDescriptors = {},
  27304. this.priorityQueue = [],
  27305. this.forceQueue = [],
  27306. this.activeDownloads = [],
  27307. this.qualityManager = null,
  27308. this.tilePrioritizer = null,
  27309. this.refreshInterval = null,
  27310. this.processPriorityQueue = !1,
  27311. this.concurrentDownloads = e.concurrentDownloads || 1,
  27312. this.downloadTestResults = {}
  27313. }
  27314. var r = e("three")
  27315. , o = (e("../enum/Viewmode"),
  27316. e("../settings"))
  27317. , a = (e("../objects/Panorama"),
  27318. e("../util/logger"))
  27319. , s = (e("../enum/Vectors"),
  27320. e("../enum/PanoSizeClass"),
  27321. e("../enum/TileDownloaderEvents"))
  27322. , l = e("./TilePrioritizer")
  27323. , c = e("./TileUtils")
  27324. , h = (e("../enum/GLCubeFaces"),
  27325. e("../enum/DownloadStatus"))
  27326. , u = e("../util/panorama")
  27327. , d = e("../util/ajax")
  27328. , p = e("../ab")
  27329. , f = e("events").EventEmitter
  27330. , g = (new a(i),
  27331. Object.freeze({
  27332. Testing: 1,
  27333. Success: 2,
  27334. Fail: 3
  27335. }));
  27336. n.prototype = Object.create(f.prototype),
  27337. n.IDLE_REFRESH_DELAY = 500,
  27338. n.ACTIVE_REFRESH_DELAY = 16,
  27339. n.DOWNLOAD_RETRIES = 4,
  27340. n.prototype.init = function(e) {
  27341. this.qualityManager = e
  27342. }
  27343. ,
  27344. n.prototype.setUrls = function(e) {
  27345. this.urls = e
  27346. }
  27347. ,
  27348. n.prototype.setPanoData = function(e, t, i) {
  27349. this.panos = e,
  27350. this.imagePanos = t,
  27351. this.panoGroupId = i
  27352. }
  27353. ,
  27354. n.prototype.start = function() {
  27355. this.refreshUpdateInterval(0)
  27356. }
  27357. ,
  27358. n.prototype.stop = function() {
  27359. window.cancel(this.refreshInterval)
  27360. }
  27361. ,
  27362. n.prototype.refreshUpdateInterval = function(e) {
  27363. e || (e = 0),
  27364. this.refreshInterval = window.setTimeout(function() {
  27365. var e = this.update();
  27366. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27367. }
  27368. .bind(this), e)
  27369. }
  27370. ,
  27371. n.prototype.update = function() {
  27372. var e = this.forceQueue.length > 0;
  27373. return this.processQueueForDownloading(this.forceQueue),
  27374. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27375. this.priorityQueue.length > 0 && (e = !0),
  27376. this.processQueueForDownloading(this.priorityQueue)),
  27377. e
  27378. }
  27379. ,
  27380. n.prototype.forceQueueTilesForPano = function() {
  27381. var e = []
  27382. , t = [];
  27383. return function(i, n, r, o, a, s) {
  27384. e.length = 0;
  27385. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27386. var p = u[d];
  27387. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27388. }
  27389. if (r && e.length > 0) {
  27390. l.sortPanoTiles(e, i, r),
  27391. t.length = 0,
  27392. c.matchingTilesInDirection(i, n, r, o, a, t);
  27393. for (var f = 0, g = function(e) {
  27394. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27395. }; f < e.length; ) {
  27396. var m = e[f]
  27397. , v = t.findIndex(g);
  27398. v < 0 ? e.splice(f, 1) : f++
  27399. }
  27400. }
  27401. for (var A = 0; A < e.length; A++)
  27402. this.forceQueue.push(e[A]);
  27403. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27404. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27405. s && this.processQueueForDownloading(this.forceQueue, !0)
  27406. }
  27407. }(),
  27408. n.prototype.clearForceQueue = function() {
  27409. this.clearQueue(this.forceQueue)
  27410. }
  27411. ,
  27412. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27413. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27414. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27415. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27416. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27417. }
  27418. ,
  27419. n.prototype.clearQueue = function(e) {
  27420. this.setStatusForAllDescriptors(e, h.None),
  27421. e.length = 0
  27422. }
  27423. ,
  27424. n.prototype.clearFromQueue = function(e, t, i) {
  27425. for (var n = 0; n < e.length; n++) {
  27426. var r = e[n];
  27427. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27428. }
  27429. }
  27430. ,
  27431. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27432. for (var i = 0; i < e.length; i++) {
  27433. var n = e[i];
  27434. n && (n.status = t)
  27435. }
  27436. }
  27437. ,
  27438. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27439. for (var i = 0; i < e.length; i++) {
  27440. var n = e[i];
  27441. n && (n.status !== t ? n.status = t : e[i] = null)
  27442. }
  27443. }
  27444. ,
  27445. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27446. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27447. , n = i[t];
  27448. return n || (n = this.buildDownloadDescriptorArray(t),
  27449. i[t] = n,
  27450. this.initTileDownloadDescriptors(n, e, t)),
  27451. n
  27452. }
  27453. ,
  27454. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27455. var t = this.downloadDescriptors[e.id];
  27456. return t || (t = {},
  27457. this.downloadDescriptors[e.id] = t),
  27458. t
  27459. }
  27460. ,
  27461. n.prototype.processQueueForDownloading = function(e, t) {
  27462. if (this.cleanupActiveDownloads(),
  27463. this.activeDownloads.length < this.concurrentDownloads || t)
  27464. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27465. var o = e.shift();
  27466. o && (this.startDownload(o),
  27467. n++)
  27468. }
  27469. }
  27470. ,
  27471. n.prototype.testDownload = function(e, t, i) {
  27472. var n = this.downloadTestResults[e];
  27473. if (n)
  27474. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27475. this.downloadTestResults[e] = g.Testing;
  27476. var r = this.panos.list[0]
  27477. , o = this.getTileUrl(r.id, e, t, 0)
  27478. , a = function(t) {
  27479. this.downloadTestResults[e] = g.Success,
  27480. i(!0)
  27481. }
  27482. .bind(this)
  27483. , s = function() {
  27484. this.downloadTestResults[e] = g.Fail,
  27485. i(!1)
  27486. }
  27487. .bind(this);
  27488. this.loadImage(o, 0, a, s)
  27489. }
  27490. ,
  27491. n.prototype.startDownload = function(e) {
  27492. e.status = h.Downloading;
  27493. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27494. this.activeDownloads.push(e),
  27495. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27496. }
  27497. ,
  27498. n.prototype.downloadFailed = function(e, t) {}
  27499. ,
  27500. n.prototype.downloadComplete = function(e, t) {
  27501. if (e.panoGroupId === this.panoGroupId) {
  27502. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27503. e.status = h.Downloaded,
  27504. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27505. var n = {
  27506. panoId: e.pano.id,
  27507. image: t,
  27508. tileSize: e.tileSize,
  27509. panoSize: e.panoSize,
  27510. tileIndex: e.tileIndex,
  27511. faceTileIndex: e.faceTileIndex,
  27512. totalTiles: e.totalTiles,
  27513. face: e.face,
  27514. tileX: e.tileX,
  27515. tileY: e.tileY,
  27516. direction: e.direction
  27517. };
  27518. e.image = t,
  27519. this.emit(s.TileDownloadSuccess, n),
  27520. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27521. panoId: e.pano.id,
  27522. tileSize: e.tileSize,
  27523. panoSize: e.panoSize
  27524. },
  27525. this.emit(s.PanoDownloadComplete, n),
  27526. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27527. }
  27528. }
  27529. ,
  27530. n.prototype.cleanupActiveDownloads = function() {
  27531. var e = [];
  27532. return function() {
  27533. e.length = 0;
  27534. for (var t = 0; t < this.activeDownloads.length; t++) {
  27535. var i = this.activeDownloads[t];
  27536. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27537. }
  27538. this.activeDownloads.length = 0,
  27539. this.activeDownloads.push.apply(this.activeDownloads, e)
  27540. }
  27541. }(),
  27542. n.prototype.isPanoDownloaded = function(e, t) {
  27543. var i = this.getTileDownloadDescriptors(e, t);
  27544. if (i.length <= 0)
  27545. return !1;
  27546. for (var n = 0; n < i.length; n++) {
  27547. var r = i[n];
  27548. if (r.status !== h.Downloaded)
  27549. return !1
  27550. }
  27551. return !0
  27552. }
  27553. ,
  27554. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27555. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27556. this.panoLoadCallbacks[o] = {
  27557. onLoad: i,
  27558. onFail: n,
  27559. onProgress: r
  27560. }
  27561. }
  27562. ,
  27563. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27564. var i = e.id + ":" + t;
  27565. return this.panoLoadCallbacks[i]
  27566. }
  27567. ,
  27568. n.prototype.buildDownloadDescriptorArray = function(e) {
  27569. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27570. var r = this.buildDownloadDescriptor();
  27571. i.push(r)
  27572. }
  27573. return i
  27574. }
  27575. ,
  27576. n.prototype.buildDownloadDescriptor = function() {
  27577. var e = {
  27578. panoGroupId: null,
  27579. pano: null,
  27580. panoSize: -1,
  27581. tileSize: -1,
  27582. tileIndex: -1,
  27583. totalTiles: -1,
  27584. faceTileIndex: -1,
  27585. status: h.None,
  27586. url: null,
  27587. image: null,
  27588. direction: new r.Vector3,
  27589. face: -1,
  27590. cubeFace: -1,
  27591. tileX: -1,
  27592. tileY: -1
  27593. };
  27594. return e
  27595. }
  27596. ,
  27597. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27598. for (var n = 0; n < e.length; n++) {
  27599. var r = e[n];
  27600. this.initTileDownloadDescriptor(r, t, i, n)
  27601. }
  27602. }
  27603. ,
  27604. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27605. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27606. e.face = c.getFaceForTile(i, n),
  27607. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27608. e.panoGroupId = this.panoGroupId,
  27609. e.pano = t,
  27610. e.panoSize = i,
  27611. e.tileSize = r,
  27612. e.tileIndex = n,
  27613. e.totalTiles = c.getTileCountForSize(i),
  27614. e.status = h.None,
  27615. e.image = null,
  27616. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27617. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27618. }
  27619. ,
  27620. n.prototype.getTileUrl = function() {
  27621. var e = {
  27622. 256: "256",
  27623. 512: "512",
  27624. 1024: "1k",
  27625. 2048: "2k",
  27626. 4096: "4k"
  27627. }
  27628. , t = {
  27629. face: -1,
  27630. faceTileIndex: -1,
  27631. tileX: -1,
  27632. tileY: -1
  27633. };
  27634. return function(i, n, r, a) {
  27635. c.getTileLocation(n, a, t);
  27636. var s = Math.floor(n / r)
  27637. , l = s * s
  27638. , h = Math.floor(a / l)
  27639. , u = "";
  27640. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27641. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27642. return d = p.changeIfTileGenerating(d)
  27643. }
  27644. }(),
  27645. n.prototype.loadImage = function(e, t, i, n) {
  27646. d.getImage(e, t).then(function(e) {
  27647. i(e)
  27648. }).fail(n)
  27649. }
  27650. ,
  27651. t.exports = n
  27652. }
  27653. ).call(this, "/js/tile/TileDownloader.js")
  27654. }
  27655. , {
  27656. "../ab": 3,
  27657. "../enum/DownloadStatus": 24,
  27658. "../enum/GLCubeFaces": 25,
  27659. "../enum/PanoSizeClass": 36,
  27660. "../enum/TileDownloaderEvents": 45,
  27661. "../enum/Vectors": 50,
  27662. "../enum/Viewmode": 51,
  27663. "../objects/Panorama": 148,
  27664. "../settings": 166,
  27665. "../util/ajax": 181,
  27666. "../util/logger": 189,
  27667. "../util/panorama": 191,
  27668. "./TilePrioritizer": 172,
  27669. "./TileUtils": 174,
  27670. events: 202,
  27671. three: 217
  27672. }],
  27673. 172: [function(e, t, i) {
  27674. (function(i) {
  27675. "use strict";
  27676. function n(e, t, i, o, a) {
  27677. this.qualityManager = e,
  27678. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27679. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27680. this.baseSize = t,
  27681. this.standardSize = i,
  27682. this.highSize = o,
  27683. this.ultraHighSize = a,
  27684. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27685. }
  27686. var r = e("three")
  27687. , o = (e("../enum/Viewmode"),
  27688. e("../settings"),
  27689. e("../settings"),
  27690. e("../objects/Panorama"))
  27691. , a = e("../util/logger")
  27692. , s = (e("../enum/Vectors"),
  27693. e("../enum/PanoSizeClass"),
  27694. e("../enum/ModelManagerEvents"),
  27695. e("../enum/GLCubeFaces"),
  27696. e("../enum/DownloadStatus"))
  27697. , l = (e("../util/browser"),
  27698. e("./TileUtils"))
  27699. , c = e("../util/math")
  27700. , h = (e("events").EventEmitter,
  27701. new a(i),
  27702. Object.freeze({
  27703. None: 0,
  27704. DirectionalFOV: 1
  27705. }));
  27706. n.PriorityCriteria = function(e, t, i, n, o) {
  27707. this.pano = e,
  27708. this.cameraPosition = (new r.Vector3).copy(t),
  27709. this.cameraDir = (new r.Vector3).copy(i),
  27710. this.panoSpaceDir = (new r.Vector3).copy(n),
  27711. this.upcomingPanos = o,
  27712. this.copy = function(e) {
  27713. this.pano = e.pano,
  27714. this.cameraPosition.copy(e.cameraPosition),
  27715. this.cameraDir.copy(e.cameraDir),
  27716. this.panoSpaceDir.copy(e.panoSpaceDir),
  27717. this.upcomingPanos = o
  27718. }
  27719. ,
  27720. this.zoomingActive = !1
  27721. }
  27722. ,
  27723. n.DIRECTIONAL_FOV = 180,
  27724. n.DIRECTIONAL_FOV_NARROW = 120,
  27725. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27726. n.MAX_SCORED_PANOS_TOADD = 2,
  27727. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27728. n.DIRECTION_SCORE_STRICTNESS = .75,
  27729. n.appendQueue = function(e, t) {
  27730. if (e && t)
  27731. for (var i = 0; i < t.length; i++)
  27732. e.push(t[i])
  27733. }
  27734. ,
  27735. n.prototype.updateCriteria = function(e, t, i, n) {
  27736. this.priorityCriteria.pano = e,
  27737. this.priorityCriteria.cameraPosition.copy(t),
  27738. this.priorityCriteria.cameraDir.copy(i),
  27739. this.priorityCriteria.upcomingPanos = n,
  27740. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27741. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27742. }
  27743. ,
  27744. n.prototype.filterAndPrioritize = function() {
  27745. var e = []
  27746. , t = []
  27747. , i = [];
  27748. return function(r, o, a) {
  27749. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27750. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27751. var s = this.baseSize
  27752. , l = this.standardSize
  27753. , c = this.highSize
  27754. , h = this.ultraHighSize;
  27755. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27756. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27757. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27758. i.length = 0,
  27759. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27760. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27761. n.appendQueue(r, i),
  27762. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27763. i.length = 0,
  27764. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27765. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27766. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27767. n.appendQueue(r, i),
  27768. i.length = 0,
  27769. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27770. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27771. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27772. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27773. n.appendQueue(r, i),
  27774. this.queueTilesForPanos(r, e, a, s)
  27775. }
  27776. }(),
  27777. n.prototype.canDownloadSize = function(e) {
  27778. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27779. }
  27780. ,
  27781. n.prototype.populateNeighborPanos = function(e, t, i) {
  27782. i = i || [],
  27783. i.length = 0;
  27784. var n = t.getNeighbours(e);
  27785. for (var r in n)
  27786. if (n.hasOwnProperty(r)) {
  27787. var o = t.get(r);
  27788. i.push(o)
  27789. }
  27790. return i
  27791. }
  27792. ,
  27793. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27794. i = i || [],
  27795. i.length = 0;
  27796. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27797. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27798. , c = t.sortByScore(s, l);
  27799. if (c)
  27800. for (var h = 0; h < c.length && h < a; h++) {
  27801. var u = c[h].pano;
  27802. i.push(u)
  27803. }
  27804. return i
  27805. }
  27806. ,
  27807. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27808. for (var o = 0, a = 0; a < t.length; a++) {
  27809. var s = t[a]
  27810. , l = this.queueTilesForPano(e, i, s, n);
  27811. if (o += l > 0 ? 1 : 0,
  27812. r && o >= r)
  27813. break
  27814. }
  27815. return o
  27816. }
  27817. ,
  27818. n.prototype.queueTilesForPano = function() {
  27819. var e = {
  27820. filter: h.None
  27821. };
  27822. return function(t, i, n, r) {
  27823. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27824. }
  27825. }(),
  27826. n.prototype.queueTilesForPanosInDirection = function() {
  27827. var e = new r.Vector3;
  27828. return function(t, i, n, r, o, a, s, l) {
  27829. for (var h = 0, u = 0; u < n.length; u++) {
  27830. var d = n[u];
  27831. e.copy(d.position),
  27832. e.sub(o),
  27833. e.normalize();
  27834. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27835. , f = c.getFOVDotThreshold(s);
  27836. if (p >= f) {
  27837. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27838. if (h += g > 0 ? 1 : 0,
  27839. l && h >= l)
  27840. break
  27841. }
  27842. }
  27843. return h
  27844. }
  27845. }(),
  27846. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27847. for (var l = 0, c = 0; c < i.length; c++) {
  27848. var h = i[c]
  27849. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27850. if (l += u > 0 ? 1 : 0,
  27851. s && l >= s)
  27852. break
  27853. }
  27854. return l
  27855. }
  27856. ,
  27857. n.prototype.queueTilesInDirectionForPano = function() {
  27858. var e = {
  27859. filter: h.DirectionalFOV,
  27860. direction: new r.Vector3,
  27861. fov: 60
  27862. }
  27863. , t = new r.Vector3;
  27864. return function(i, n, r, o, a, s, c) {
  27865. return t.copy(s),
  27866. l.getRelativeDirection(r.quaternion, t),
  27867. e.direction.copy(t),
  27868. e.fov = c,
  27869. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27870. }
  27871. }(),
  27872. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27873. var e = [];
  27874. return function(t, i, n, r, o) {
  27875. var a = i.getTileDownloadDescriptors(n, r);
  27876. e.length = 0,
  27877. this.filterTileDownloadDescriptors(n, a, e, o);
  27878. for (var s = 0, l = 0; l < e.length; l++) {
  27879. var c = e[l];
  27880. c && (t.push(c),
  27881. s++)
  27882. }
  27883. return s
  27884. }
  27885. }(),
  27886. n.prototype.filterTileDownloadDescriptors = function() {
  27887. new r.Vector3;
  27888. return function(e, t, i, n) {
  27889. var r, o;
  27890. switch (n.filter) {
  27891. case h.DirectionalFOV:
  27892. for (r = 0; r < t.length; r++)
  27893. o = t[r],
  27894. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27895. break;
  27896. default:
  27897. for (r = 0; r < t.length; r++)
  27898. o = t[r],
  27899. i.push(o)
  27900. }
  27901. for (r = 0; r < i.length; r++)
  27902. o = i[r],
  27903. this.canIncludeDescriptor(o) || (i[r] = null)
  27904. }
  27905. }(),
  27906. n.prototype.canIncludeDescriptor = function(e) {
  27907. return e.status !== s.Downloading && e.status !== s.Downloaded
  27908. }
  27909. ,
  27910. n.prototype.canIncludePano = function(e, t) {
  27911. return !e.isLoaded(t)
  27912. }
  27913. ,
  27914. n.getFOVDotThreshold = function(e) {
  27915. return Math.cos(r.Math.degToRad(e / 2))
  27916. }
  27917. ;
  27918. var u = function() {
  27919. var e = function e(t, i) {
  27920. var n = e._panoSpaceDir
  27921. , r = e._fovThreshold
  27922. , o = e._fovThresholdNarrow
  27923. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27924. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27925. return t._dot = a,
  27926. i._dot = s,
  27927. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27928. };
  27929. return e._panoSpaceDir = new r.Vector3,
  27930. e._fovThreshold = -1,
  27931. e._fovThresholdNarrow = -1,
  27932. e
  27933. }();
  27934. n.sortPanoTiles = function(e, t, i) {
  27935. u._panoSpaceDir.copy(i),
  27936. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27937. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27938. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27939. e.sort(u)
  27940. }
  27941. ,
  27942. n.insertSortedPanoTile = function(e, t, i, r) {
  27943. u._panoSpaceDir.copy(r),
  27944. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27945. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27946. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27947. for (var o = -1, a = 0; a < e.length; a++) {
  27948. var s = u(t, e[a]);
  27949. if (s <= 0) {
  27950. o = a;
  27951. break
  27952. }
  27953. }
  27954. if (o === -1)
  27955. e[e.length] = t;
  27956. else {
  27957. for (var h = e.length; h > o; h--)
  27958. e[h] = e[h - 1];
  27959. e[o] = t
  27960. }
  27961. }
  27962. ,
  27963. n.prototype.setZoomingActive = function(e) {
  27964. e !== this.zoomingActive && (this.zoomingActive = e)
  27965. }
  27966. ,
  27967. t.exports = n
  27968. }
  27969. ).call(this, "/js/tile/TilePrioritizer.js")
  27970. }
  27971. , {
  27972. "../enum/DownloadStatus": 24,
  27973. "../enum/GLCubeFaces": 25,
  27974. "../enum/ModelManagerEvents": 33,
  27975. "../enum/PanoSizeClass": 36,
  27976. "../enum/Vectors": 50,
  27977. "../enum/Viewmode": 51,
  27978. "../objects/Panorama": 148,
  27979. "../settings": 166,
  27980. "../util/browser": 182,
  27981. "../util/logger": 189,
  27982. "../util/math": 190,
  27983. "./TileUtils": 174,
  27984. events: 202,
  27985. three: 217
  27986. }],
  27987. 173: [function(e, t, i) {
  27988. "use strict";
  27989. function n(e, t) {
  27990. this.levels = t,
  27991. this.tileSize = e,
  27992. this.root = null,
  27993. this.allNodes = [],
  27994. a(this)
  27995. }
  27996. function r(e, t) {
  27997. this.tree = e,
  27998. this.parent = t,
  27999. this.children = [],
  28000. this.id = ++u
  28001. }
  28002. function o(e, t, i, r, a, s, l, h) {
  28003. if (e) {
  28004. l = l || n.TraversalType.PreOrder;
  28005. var u = r * c + i;
  28006. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28007. s && s.push(e)),
  28008. e.children && 0 !== e.children.length) {
  28009. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28010. for (var g = 0; g < c; g++)
  28011. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28012. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28013. s && s.push(e))
  28014. }
  28015. }
  28016. }
  28017. function a(e) {
  28018. e.root = s(e, null, 0)
  28019. }
  28020. function s(e, t, i) {
  28021. if (i > e.levels)
  28022. return null;
  28023. var n = new r(e,t);
  28024. e.allNodes.push(n);
  28025. for (var o = 0; o < h; o++)
  28026. n.children[o] = s(e, n, i + 1);
  28027. return n
  28028. }
  28029. function l(e, t, i, n, r) {
  28030. if (!e)
  28031. return null;
  28032. if (0 === i)
  28033. return e;
  28034. if (!e.children || 0 === e.children.length)
  28035. return null;
  28036. var o = Math.pow(c, i)
  28037. , a = o / c
  28038. , s = n % a
  28039. , h = r % a
  28040. , u = Math.floor(r / a)
  28041. , d = Math.floor(n / a)
  28042. , p = u * c + d
  28043. , f = e.children[p];
  28044. return l(f, t + 1, i - 1, s, h)
  28045. }
  28046. var c = (e("three"),
  28047. e("./TileUtils"),
  28048. e("../objects/Panorama"),
  28049. e("../util/panorama"),
  28050. e("events").EventEmitter,
  28051. 2)
  28052. , h = c * c;
  28053. n.TraversalType = Object.freeze({
  28054. PreOrder: 0,
  28055. PostOrder: 1
  28056. });
  28057. var u = 0;
  28058. n.getLevelCountForSize = function(e, t) {
  28059. var i = 0;
  28060. for (t < e && (t = e); ; ) {
  28061. if (t /= c,
  28062. t < e)
  28063. break;
  28064. i++
  28065. }
  28066. return i
  28067. }
  28068. ,
  28069. n.getSizeForLevel = function(e, t) {
  28070. return Math.pow(c, t) * e
  28071. }
  28072. ,
  28073. n.prototype.getSubNode = function(e, t, i) {
  28074. (!t || e < this.tileSize) && (t = 0),
  28075. (!i || e < this.tileSize) && (i = 0),
  28076. e < this.tileSize && (e = this.tileSize);
  28077. var r = n.getLevelCountForSize(this.tileSize, e)
  28078. , o = l(this.root, 0, r, t, i);
  28079. return o
  28080. }
  28081. ,
  28082. n.prototype.breadthFirst = function(e) {
  28083. e = e || {};
  28084. var t = !!e.nullLevelEnd
  28085. , i = e.maxLevel
  28086. , n = e.minLevel
  28087. , r = e.callback
  28088. , o = e.saveVisited
  28089. , a = []
  28090. , s = {}
  28091. , l = 0
  28092. , c = 0;
  28093. for (a.push(this.root),
  28094. a.push(s); a.length > 0 && !(i && l > i); ) {
  28095. var h = a.shift();
  28096. if (h === s)
  28097. (!n || l >= n) && (r && t && r(null),
  28098. o && t && o.push(null)),
  28099. a.length > 0 && a.push(s),
  28100. l++,
  28101. c = 0;
  28102. else {
  28103. if (h.children)
  28104. for (var u = 0; u < h.children.length; u++) {
  28105. var d = h.children[u];
  28106. d && a.push(h.children[u])
  28107. }
  28108. var p = this.getFaceIndexFromNode(h);
  28109. (!n || l >= n) && (r && r(h, l, p),
  28110. o && o.push(h)),
  28111. c++
  28112. }
  28113. }
  28114. }
  28115. ,
  28116. n.prototype.getFaceIndexFromNode = function(e) {
  28117. if (!e)
  28118. return -1;
  28119. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28120. var o = i.parent;
  28121. if (!o)
  28122. break;
  28123. for (var a = -1, s = 0; s < o.children.length; s++)
  28124. o.children[s] === i && (a = s);
  28125. var l = a % c
  28126. , h = Math.floor(a / c);
  28127. n = l * t + n,
  28128. r = h * t + r,
  28129. t *= c,
  28130. i = o
  28131. }
  28132. return r * t + n
  28133. }
  28134. ,
  28135. n.prototype.depthFirst = function(e, t, i) {
  28136. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28137. }
  28138. ,
  28139. t.exports = n
  28140. }
  28141. , {
  28142. "../objects/Panorama": 148,
  28143. "../util/panorama": 191,
  28144. "./TileUtils": 174,
  28145. events: 202,
  28146. three: 217
  28147. }],
  28148. 174: [function(e, t, i) {
  28149. "use strict";
  28150. var n = e("../enum/GLCubeFaces")
  28151. , r = e("../util/MathLight")
  28152. , o = {};
  28153. o.TILE_SIZE = 512,
  28154. o.FACES_PER_PANO = 6,
  28155. o.LocationOnTile = {
  28156. Center: 0,
  28157. UpperLeft: 1,
  28158. UpperRight: 2,
  28159. LowerRight: 3,
  28160. LowerLeft: 4
  28161. },
  28162. o.getTileVector = function() {
  28163. return function(e, t, i, a, s, l, c, h) {
  28164. l = l || o.LocationOnTile.Center;
  28165. var u = e / t
  28166. , d = a / u;
  28167. s = -s + (u - 1);
  28168. var p = s / u
  28169. , f = t / e
  28170. , g = 2 * f
  28171. , m = g / 2
  28172. , v = 2 * d - 1 + m
  28173. , A = 2 * p - 1 + m;
  28174. switch (l) {
  28175. case o.LocationOnTile.UpperLeft:
  28176. v -= m,
  28177. A += m,
  28178. v += c * g;
  28179. break;
  28180. case o.LocationOnTile.UpperRight:
  28181. v += m,
  28182. A += m,
  28183. A -= c * g;
  28184. break;
  28185. case o.LocationOnTile.LowerRight:
  28186. v += m,
  28187. A -= m,
  28188. v -= c * g;
  28189. break;
  28190. case o.LocationOnTile.LowerLeft:
  28191. v -= m,
  28192. A -= m,
  28193. A += c * g;
  28194. break;
  28195. case o.LocationOnTile.Center:
  28196. }
  28197. switch (i) {
  28198. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28199. r.setVector(h, -1, A, -v);
  28200. break;
  28201. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28202. r.setVector(h, 1, A, v);
  28203. break;
  28204. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28205. r.setVector(h, -v, 1, -A);
  28206. break;
  28207. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28208. r.setVector(h, -v, -1, A);
  28209. break;
  28210. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28211. r.setVector(h, -v, A, 1);
  28212. break;
  28213. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28214. r.setVector(h, v, A, -1)
  28215. }
  28216. r.normalize(h)
  28217. }
  28218. }(),
  28219. o.getFaceForTile = function(e, t) {
  28220. var i = o.TILE_SIZE;
  28221. e < o.TILE_SIZE && (i = e);
  28222. var n = Math.floor(e / i)
  28223. , r = n * n;
  28224. return Math.floor(t / r)
  28225. }
  28226. ,
  28227. o.getTileLocation = function(e, t, i) {
  28228. var n = o.TILE_SIZE;
  28229. e < o.TILE_SIZE && (n = e);
  28230. var r = o.getFaceForTile(e, t)
  28231. , a = Math.floor(e / n)
  28232. , s = a * a
  28233. , l = t - r * s;
  28234. i.tileX = l % a,
  28235. i.tileY = Math.floor(l / a),
  28236. i.face = r,
  28237. i.faceTileIndex = l
  28238. }
  28239. ,
  28240. o.getTileCountForSize = function(e) {
  28241. if (e <= o.TILE_SIZE)
  28242. return o.FACES_PER_PANO;
  28243. var t = Math.floor(e / o.TILE_SIZE)
  28244. , i = t * t
  28245. , n = i * o.FACES_PER_PANO;
  28246. return n
  28247. }
  28248. ,
  28249. o.getRelativeDirection = function() {
  28250. var e = new r.Matrix4
  28251. , t = new r.Quaternion;
  28252. return function(i, n) {
  28253. t.copy(i),
  28254. t.inverse(),
  28255. e.makeRotationFromQuaternion(t),
  28256. e.applyToVector3(n),
  28257. r.normalize(n)
  28258. }
  28259. }(),
  28260. o.matchingTilesInDirection = function() {
  28261. var e = new r.Vector3
  28262. , t = new r.Vector3(0,0,-1)
  28263. , i = new r.Quaternion
  28264. , n = function(e, t) {
  28265. e.push({
  28266. face: t.face,
  28267. faceTileIndex: t.faceTileIndex,
  28268. tileX: t.tileX,
  28269. tileY: t.tileY
  28270. })
  28271. }
  28272. , a = function() {
  28273. var e = {
  28274. face: -1,
  28275. faceTileIndex: -1,
  28276. tileX: -1,
  28277. tileY: -1
  28278. };
  28279. return function(t, i, r) {
  28280. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28281. o.getTileLocation(t, l, e),
  28282. i && !i(e) || (s++,
  28283. r && n(r, e));
  28284. return s
  28285. }
  28286. }();
  28287. return function(n, s, l, c, h, u) {
  28288. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28289. o.getTileCountForSize(s);
  28290. if (!c && !h)
  28291. return a(s, null, u);
  28292. var p = !!h;
  28293. if (h = h || c,
  28294. h = Math.max(0, Math.min(h, 360)),
  28295. c = Math.max(0, Math.min(c, 360)),
  28296. r.copyVector(l, e),
  28297. o.getRelativeDirection(n.quaternion, e),
  28298. p) {
  28299. i.setFromUnitVectors(e, t);
  28300. var f = function(e) {
  28301. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28302. };
  28303. return a(s, f, u)
  28304. }
  28305. var g = function(t) {
  28306. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28307. };
  28308. return a(s, g, u)
  28309. }
  28310. }(),
  28311. o.isTileWithinFrustum = function() {
  28312. var e = new r.Vector3
  28313. , t = 1e-5;
  28314. return function(i, n, a, s, l, c, h, u) {
  28315. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28316. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28317. r.applyQuaternionToVector(c, e),
  28318. e.z >= -t)
  28319. I++;
  28320. else {
  28321. var w = -1 / e.z
  28322. , _ = e.x * w
  28323. , T = e.y * w;
  28324. T > d ? v++ : T < p && A++,
  28325. _ > f ? y++ : _ < g && C++,
  28326. E++
  28327. }
  28328. return A !== E && v !== E && y !== E && C !== E
  28329. }
  28330. }(),
  28331. o.isTileWithinFOV = function() {
  28332. var e = new r.Vector3
  28333. , t = new r.Vector3(0,1,0)
  28334. , i = new r.Vector3(1,0,0);
  28335. return function(n, a, s, l, c, h, u) {
  28336. var d = o.mapFaceToCubemapFace(s);
  28337. if (r.cross(h, t, i),
  28338. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28339. o.isWithinFOV(e, h, u, null))
  28340. return !0;
  28341. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28342. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28343. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28344. o.isWithinFOV(e, h, u, null))
  28345. return !0;
  28346. g += p
  28347. }
  28348. return !1
  28349. }
  28350. }(),
  28351. o.isWithinFOV = function() {
  28352. var e = new r.Vector3
  28353. , t = new r.Vector3;
  28354. return function(i, n, o, a) {
  28355. if (r.copyVector(i, t),
  28356. a) {
  28357. r.copyVector(a, e),
  28358. r.normalize(e);
  28359. var s = r.dot(e, i);
  28360. e.x *= s,
  28361. e.y *= s,
  28362. e.z *= s,
  28363. r.subVector(t, e)
  28364. }
  28365. var l = o / 2 * r.RADIANS_PER_DEGREE
  28366. , c = Math.cos(l)
  28367. , h = r.dot(t, n);
  28368. return h >= c
  28369. }
  28370. }(),
  28371. o.mapFaceToCubemapFace = function() {
  28372. var e = {
  28373. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28374. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28375. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28376. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28377. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28378. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28379. };
  28380. return function(t) {
  28381. return e[t]
  28382. }
  28383. }(),
  28384. t.exports = o
  28385. }
  28386. , {
  28387. "../enum/GLCubeFaces": 25,
  28388. "../util/MathLight": 176
  28389. }],
  28390. 175: [function(e, t, i) {
  28391. (function(i) {
  28392. "use strict";
  28393. function n() {
  28394. this.list = [],
  28395. this.index = {},
  28396. Object.defineProperty(this, "length", {
  28397. get: function() {
  28398. return this.list.length
  28399. }
  28400. })
  28401. }
  28402. var r = (e("./common"),
  28403. e("./logger"));
  28404. new r(i);
  28405. n.prototype.forEach = function(e) {
  28406. this.list.forEach(e)
  28407. }
  28408. ,
  28409. n.prototype.add = function(e) {
  28410. this.list.push(e),
  28411. this.index[this.getIndex(e)] = e
  28412. }
  28413. ,
  28414. n.prototype.getIndex = function(e) {
  28415. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28416. }
  28417. ,
  28418. n.prototype.extend = function(e) {
  28419. for (var t = 0; t < e.length; t++)
  28420. this.add(e[t])
  28421. }
  28422. ,
  28423. n.prototype.get = function(e) {
  28424. return this.index[e]
  28425. }
  28426. ,
  28427. n.prototype.first = function() {
  28428. return this.list[0]
  28429. }
  28430. ,
  28431. n.prototype.last = function() {
  28432. return this.list[this.list.length - 1]
  28433. }
  28434. ,
  28435. n.prototype.reIndex = function() {
  28436. this.index = {};
  28437. var e = this;
  28438. this.forEach(function(t) {
  28439. e.index[e.getIndex(t)] = t
  28440. })
  28441. }
  28442. ,
  28443. n.prototype.filter = function(e) {
  28444. var t = this.list.filter(e);
  28445. return this.reIndex(),
  28446. t
  28447. }
  28448. ,
  28449. n.prototype.reduce = function(e, t) {
  28450. return this.list.reduce(e, t)
  28451. }
  28452. ,
  28453. n.prototype.sort = function(e) {
  28454. return this.list.sort(e)
  28455. }
  28456. ,
  28457. n.prototype.indexOf = function(e) {
  28458. for (var t = 0; t < this.list.length; ++t)
  28459. if (this.list[t] === e)
  28460. return t;
  28461. return -1
  28462. }
  28463. ,
  28464. t.exports = n
  28465. }
  28466. ).call(this, "/js/util/IndexedCollection.js")
  28467. }
  28468. , {
  28469. "./common": 185,
  28470. "./logger": 189
  28471. }],
  28472. 176: [function(e, t, i) {
  28473. "use strict";
  28474. var n = e("../constants")
  28475. , r = {};
  28476. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28477. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28478. r.Vector3 = function(e, t, i) {
  28479. this.x = e || 0,
  28480. this.y = t || 0,
  28481. this.z = i || 0
  28482. }
  28483. ,
  28484. r.Matrix4 = function() {
  28485. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28486. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28487. }
  28488. ,
  28489. r.Matrix4.prototype = {
  28490. identity: function() {
  28491. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28492. this
  28493. },
  28494. copy: function(e) {
  28495. return this.elements.set(e.elements),
  28496. this
  28497. },
  28498. applyToVector3: function(e) {
  28499. var t = e.x
  28500. , i = e.y
  28501. , n = e.z
  28502. , r = this.elements;
  28503. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28504. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28505. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28506. this
  28507. },
  28508. getInverse: function(e, t) {
  28509. var i = this.elements
  28510. , n = e.elements
  28511. , r = n[0]
  28512. , o = n[1]
  28513. , a = n[2]
  28514. , s = n[3]
  28515. , l = n[4]
  28516. , c = n[5]
  28517. , h = n[6]
  28518. , u = n[7]
  28519. , d = n[8]
  28520. , p = n[9]
  28521. , f = n[10]
  28522. , g = n[11]
  28523. , m = n[12]
  28524. , v = n[13]
  28525. , A = n[14]
  28526. , y = n[15]
  28527. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28528. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28529. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28530. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28531. , w = r * C + o * I + a * E + s * b;
  28532. if (0 === w) {
  28533. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28534. if (t)
  28535. throw new Error(_);
  28536. return console.warn(_),
  28537. this.identity()
  28538. }
  28539. var T = 1 / w;
  28540. return i[0] = C * T,
  28541. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28542. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28543. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28544. i[4] = I * T,
  28545. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28546. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28547. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28548. i[8] = E * T,
  28549. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28550. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28551. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28552. i[12] = b * T,
  28553. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28554. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28555. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28556. this
  28557. },
  28558. makeRotationFromQuaternion: function(e) {
  28559. var t = this.elements
  28560. , i = e.x
  28561. , n = e.y
  28562. , r = e.z
  28563. , o = e.w
  28564. , a = i + i
  28565. , s = n + n
  28566. , l = r + r
  28567. , c = i * a
  28568. , h = i * s
  28569. , u = i * l
  28570. , d = n * s
  28571. , p = n * l
  28572. , f = r * l
  28573. , g = o * a
  28574. , m = o * s
  28575. , v = o * l;
  28576. return t[0] = 1 - (d + f),
  28577. t[4] = h - v,
  28578. t[8] = u + m,
  28579. t[1] = h + v,
  28580. t[5] = 1 - (c + f),
  28581. t[9] = p - g,
  28582. t[2] = u - m,
  28583. t[6] = p + g,
  28584. t[10] = 1 - (c + d),
  28585. t[3] = 0,
  28586. t[7] = 0,
  28587. t[11] = 0,
  28588. t[12] = 0,
  28589. t[13] = 0,
  28590. t[14] = 0,
  28591. t[15] = 1,
  28592. this
  28593. }
  28594. },
  28595. r.Quaternion = function(e, t, i, n) {
  28596. this._x = e || 0,
  28597. this._y = t || 0,
  28598. this._z = i || 0,
  28599. this._w = void 0 !== n ? n : 1
  28600. }
  28601. ,
  28602. r.Quaternion.prototype = {
  28603. get x() {
  28604. return this._x
  28605. },
  28606. set x(e) {
  28607. this._x = e
  28608. },
  28609. get y() {
  28610. return this._y
  28611. },
  28612. set y(e) {
  28613. this._y = e
  28614. },
  28615. get z() {
  28616. return this._z
  28617. },
  28618. set z(e) {
  28619. this._z = e
  28620. },
  28621. get w() {
  28622. return this._w
  28623. },
  28624. set w(e) {
  28625. this._w = e
  28626. },
  28627. copy: function(e) {
  28628. this._x = e.x,
  28629. this._y = e.y,
  28630. this._z = e.z,
  28631. this._w = e.w
  28632. },
  28633. inverse: function() {
  28634. return this.conjugate().normalize()
  28635. },
  28636. conjugate: function() {
  28637. return this._x *= -1,
  28638. this._y *= -1,
  28639. this._z *= -1,
  28640. this
  28641. },
  28642. length: function() {
  28643. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28644. },
  28645. normalize: function() {
  28646. var e = this.length();
  28647. return 0 === e ? (this._x = 0,
  28648. this._y = 0,
  28649. this._z = 0,
  28650. this._w = 1) : (e = 1 / e,
  28651. this._x = this._x * e,
  28652. this._y = this._y * e,
  28653. this._z = this._z * e,
  28654. this._w = this._w * e),
  28655. this
  28656. },
  28657. setFromAxisAngle: function(e, t) {
  28658. var i = t / 2
  28659. , n = Math.sin(i);
  28660. return this._x = e.x * n,
  28661. this._y = e.y * n,
  28662. this._z = e.z * n,
  28663. this._w = Math.cos(i),
  28664. this
  28665. },
  28666. setFromUnitVectors: function() {
  28667. var e, t, i = 1e-6;
  28668. return function(n, o) {
  28669. return void 0 === e && (e = new r.Vector3),
  28670. t = r.dot(n, o) + 1,
  28671. t < i ? (t = 0,
  28672. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28673. this._x = e.x,
  28674. this._y = e.y,
  28675. this._z = e.z,
  28676. this._w = t,
  28677. this.normalize()
  28678. }
  28679. }(),
  28680. multiply: function(e) {
  28681. return this.multiplyQuaternions(this, e)
  28682. },
  28683. premultiply: function(e) {
  28684. return this.multiplyQuaternions(e, this)
  28685. },
  28686. multiplyQuaternions: function(e, t) {
  28687. var i = e._x
  28688. , n = e._y
  28689. , r = e._z
  28690. , o = e._w
  28691. , a = t._x
  28692. , s = t._y
  28693. , l = t._z
  28694. , c = t._w;
  28695. return this._x = i * c + o * a + n * l - r * s,
  28696. this._y = n * c + o * s + r * a - i * l,
  28697. this._z = r * c + o * l + i * s - n * a,
  28698. this._w = o * c - i * a - n * s - r * l,
  28699. this
  28700. }
  28701. },
  28702. r.convertWorkshopVector = function(e) {
  28703. return new r.Vector3(-e.x,e.y,e.z)
  28704. }
  28705. ,
  28706. r.convertWorkshopQuaternion = function(e) {
  28707. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28708. }
  28709. ;
  28710. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28711. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28712. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28713. }
  28714. ,
  28715. r.convertWorkshopPanoramaQuaternion = function(e) {
  28716. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28717. }
  28718. ,
  28719. r.normalize = function(e) {
  28720. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28721. , i = Math.sqrt(t);
  28722. e.x /= i,
  28723. e.y /= i,
  28724. e.z /= i
  28725. }
  28726. ,
  28727. r.dot = function(e, t) {
  28728. return e.x * t.x + e.y * t.y + e.z * t.z
  28729. }
  28730. ,
  28731. r.cross = function(e, t, i) {
  28732. var n = e.x
  28733. , r = e.y
  28734. , o = e.z;
  28735. i.x = r * t.z - o * t.y,
  28736. i.y = o * t.x - n * t.z,
  28737. i.z = n * t.y - r * t.x
  28738. }
  28739. ,
  28740. r.setVector = function(e, t, i, n) {
  28741. e.x = t,
  28742. e.y = i,
  28743. e.z = n
  28744. }
  28745. ,
  28746. r.copyVector = function(e, t) {
  28747. t.x = e.x,
  28748. t.y = e.y,
  28749. t.z = e.z
  28750. }
  28751. ,
  28752. r.addVector = function(e, t) {
  28753. e.x += t.x,
  28754. e.y += t.y,
  28755. e.z += t.z
  28756. }
  28757. ,
  28758. r.subVector = function(e, t) {
  28759. e.x -= t.x,
  28760. e.y -= t.y,
  28761. e.z -= t.z
  28762. }
  28763. ,
  28764. r.applyQuaternionToVector = function(e, t) {
  28765. var i = t.x
  28766. , n = t.y
  28767. , r = t.z
  28768. , o = e.x
  28769. , a = e.y
  28770. , s = e.z
  28771. , l = e.w
  28772. , c = l * i + a * r - s * n
  28773. , h = l * n + s * i - o * r
  28774. , u = l * r + o * n - a * i
  28775. , d = -o * i - a * n - s * r;
  28776. t.x = c * l + d * -o + h * -s - u * -a,
  28777. t.y = h * l + d * -a + u * -o - c * -s,
  28778. t.z = u * l + d * -s + c * -a - h * -o
  28779. }
  28780. ,
  28781. r.angleBetweenVectors = function(e, t) {
  28782. return Math.acos(r.dot(e, t))
  28783. }
  28784. ,
  28785. t.exports = r
  28786. }
  28787. , {
  28788. "../constants": 8
  28789. }],
  28790. 177: [function(e, t, i) {
  28791. (function(i) {
  28792. "use strict";
  28793. function n(e) {
  28794. this.cache = null,
  28795. this.expires = 0
  28796. }
  28797. function r() {
  28798. this.baseUrl = null,
  28799. this.cache = null,
  28800. this.expires = 0
  28801. }
  28802. function o() {
  28803. this.baseUrl = null,
  28804. this.expires = 0
  28805. }
  28806. function a(e) {
  28807. this.initialLoadingPromise = null,
  28808. this.endpoint = e + "?type=3",
  28809. this.urlContainer = null,
  28810. this.authorizationHeader = h.getAuthorizationHeader(),
  28811. this.containerClasses = [o, r, n]
  28812. }
  28813. var s = e("./ajax")
  28814. , l = e("./logger")
  28815. , c = e("../constants")
  28816. , h = e("./showcase")
  28817. , u = (e("../ab"),
  28818. new l(i));
  28819. n.prototype = {
  28820. version: 1,
  28821. validate: function(e) {
  28822. return "catalog.json"in e && Object.keys(e).length > 0
  28823. },
  28824. update: function(e) {
  28825. return this.cache = e,
  28826. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28827. $.when()
  28828. },
  28829. get: function(e) {
  28830. return this.cache[e]
  28831. }
  28832. },
  28833. r.prototype = {
  28834. version: 2,
  28835. validate: function(e) {
  28836. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28837. },
  28838. update: function(e) {
  28839. return this.baseUrl = e["base.url"],
  28840. this.cache = e,
  28841. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28842. $.when()
  28843. },
  28844. get: function(e) {
  28845. var t = this.cache[e];
  28846. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28847. }
  28848. },
  28849. o.prototype = {
  28850. version: 3,
  28851. validate: function(e) {
  28852. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28853. },
  28854. update: function(e) {
  28855. return this.baseUrl = e.templates[0],
  28856. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28857. $.when()
  28858. },
  28859. get: function(e) {
  28860. return this.baseUrl.replace("{{filename}}", e)
  28861. }
  28862. },
  28863. a.prototype = {
  28864. init: function() {
  28865. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28866. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28867. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28868. this.refresh().done(function() {
  28869. u.debug("Refreshed")
  28870. }).fail(function() {
  28871. u.error("Failed url refresh, urls might go stale soon")
  28872. }))
  28873. }
  28874. .bind(this), c.signedUrlCheckInterval),
  28875. this.initialLoadingPromise = this.refresh(),
  28876. this.initialLoadingPromise)
  28877. },
  28878. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28879. e = e || {};
  28880. /*var t = void 0 === e.cache || e.cache;
  28881. return s.get( this.endpoint , { //file
  28882. responseType: "json",
  28883. prefetchFrom: t ? "files" : null,
  28884. cache: t,
  28885. auth: this.authorizationHeader
  28886. }).then(function(e) {
  28887. if (this.urlContainer && this.urlContainer.validate(e))
  28888. return this.urlContainer.update(e);
  28889. for (var i = 0; i < this.containerClasses.length; i++) {
  28890. var n = this.containerClasses[i]
  28891. , r = new n;
  28892. if (r.validate(e))
  28893. return u.info("Using urls version " + r.version),
  28894. this.urlContainer = r,
  28895. this.urlContainer.update(e)
  28896. }
  28897. return t ? this.refresh({
  28898. cache: !1
  28899. }) : $.Deferred().reject("missing-urls")
  28900. }
  28901. .bind(this), function(e) {
  28902. return "loading-failed"
  28903. }) */
  28904. return $.Deferred().resolve();
  28905. },
  28906. get: function(e) {
  28907. //return this.urlContainer.get(e)
  28908. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28909. }
  28910. },
  28911. t.exports = a
  28912. }
  28913. ).call(this, "/js/util/ModelUrls.js")
  28914. }
  28915. , {
  28916. "../ab": 3,
  28917. "../constants": 8,
  28918. "./ajax": 181,
  28919. "./logger": 189,
  28920. "./showcase": 193
  28921. }],
  28922. 178: [function(e, t, i) {
  28923. (function(i) {
  28924. "use strict";
  28925. function n() {
  28926. u.call(this),
  28927. this.neighbourMap = {},
  28928. this.map = null
  28929. }
  28930. var r = e("three")
  28931. , o = e("./common")
  28932. , a = e("../settings")
  28933. , s = e("../objects/Panorama")
  28934. , a = e("../settings")
  28935. , l = e("./aStar")
  28936. , c = e("./logger")
  28937. , h = new c(i)
  28938. , u = e("./IndexedCollection")
  28939. , d = e("./transitions");
  28940. o.inherit(n, u),
  28941. n.prototype.getIndex = function(e) {
  28942. return e.id
  28943. }
  28944. ,
  28945. n.prototype.find = function(e, t) {
  28946. var i = o.filterAll(this.list, e);
  28947. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28948. i = o.stableSort(i, e)
  28949. }),
  28950. i[0])
  28951. }
  28952. ,
  28953. n.prototype.sortByScore = function(e, t) {
  28954. var i = o.filterAll(this.list, e);
  28955. return 0 === i.length ? null : i = i.map(function(e) {
  28956. return {
  28957. pano: e,
  28958. score: t.reduce(function(t, i) {
  28959. return t + i(e)
  28960. }, 0)
  28961. }
  28962. }).sort(function(e, t) {
  28963. return t.score - e.score;
  28964. })
  28965. }
  28966. ,
  28967. n.prototype.lowestByScore = function(e, t, i) {
  28968. return this.findRankedByScore(0, e, t, i)
  28969. }
  28970. ,
  28971. n.prototype.findRankedByScore = function(e, t, i, n) {
  28972. n && (n.candidates = null,
  28973. n.pano = null),
  28974. e || (e = 0);
  28975. var r = this.sortByScore(t, i);
  28976. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28977. n.pano = r[e].pano),
  28978. r[e].pano)
  28979. }
  28980. ,
  28981. n.prototype.showPanoScores = function(e) {
  28982. this.list.forEach(function(e) {
  28983. e.removeTextSprite()
  28984. });
  28985. var t = 6344768;
  28986. e.forEach(function(e) {
  28987. e.pano.addTextSprite(e.score.toFixed(2), t),
  28988. t = 16428055
  28989. })
  28990. }
  28991. ,
  28992. n.prototype.isNeighbour = function(e, t) {
  28993. return this.neighbourMap[e.id][t.id]
  28994. }
  28995. ,
  28996. n.prototype.getNeighbours = function(e) {
  28997. return this.neighbourMap[e.id]
  28998. }
  28999. ,
  29000. n.prototype.setNeighbour = function(e, t, i) {
  29001. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29002. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29003. this.neighbourMap[e.id][e.id] = !0,
  29004. this.neighbourMap[t.id][t.id] = !0,
  29005. this.neighbourMap[e.id][t.id] = i,
  29006. this.neighbourMap[t.id][e.id] = i,
  29007. this.neighbourMap[e.id]
  29008. }
  29009. ,
  29010. n.prototype.findClosest = function(e, t) {
  29011. var i = [s.filters.isPanoAligned()];
  29012. return t && i.push(s.filters.inDirection(e, t, .75)),
  29013. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29014. }
  29015. ,
  29016. n.prototype.dualNeighbors = function(e, t) {
  29017. var i, n = [];
  29018. for (i in this.neighbourMap[e.id])
  29019. this.neighbourMap[t.id][i] && n.push(i);
  29020. return n
  29021. }
  29022. ,
  29023. n.prototype.populate_path_graph = function() {
  29024. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29025. for (e = 0; e < this.list.length; e += 1) {
  29026. o = this.list[e],
  29027. s = {},
  29028. l = !1,
  29029. i = o.neighbourPanos || o.findNeighourPanos();
  29030. for (t in i)
  29031. if (i[t]) {
  29032. a = this.index[t],
  29033. p.copy(o.floorPosition),
  29034. p.sub(a.floorPosition);
  29035. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29036. , v = (Math.abs(p.y) / Math.max(m, .01),
  29037. Math.max(0, Math.abs(p.y) - .2));
  29038. v > 0 ? (f += 1,
  29039. v = Math.pow(4 * v, 2),
  29040. m = Math.pow(m, 2),
  29041. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29042. n = p.length()),
  29043. s[a.id] = n,
  29044. l = !0
  29045. }
  29046. l ? u[o.id] = s : d += 1
  29047. }
  29048. this.map = u,
  29049. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29050. }
  29051. ,
  29052. n.prototype.aStarSearch = function(e, t) {
  29053. var i = Date.now()
  29054. , n = new l({
  29055. start: e,
  29056. isEnd: function(e) {
  29057. return e === t
  29058. },
  29059. neighbor: function(e) {
  29060. var t = e.neighbourPanos || e.findNeighourPanos()
  29061. , i = [];
  29062. for (var n in t)
  29063. t[n] && i.push(this.index[n]); //add: t[n] &&
  29064. return i
  29065. }
  29066. .bind(this),
  29067. distance: function(e, t) {
  29068. var i = this.map[e.id]
  29069. , n = i[t.id];
  29070. return n
  29071. }
  29072. .bind(this),
  29073. heuristic: function(e, t) {
  29074. return 1
  29075. }
  29076. .bind(this),
  29077. hash: function(e) {
  29078. return e.id
  29079. },
  29080. timeout: 5e3
  29081. });
  29082. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29083. "success" !== n.status)
  29084. return h.debug("Did not find A* path from " + e + " to " + t),
  29085. null;
  29086. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29087. var r = [];
  29088. return n.path.forEach(function(e) {
  29089. r.push(e.id)
  29090. }),
  29091. r
  29092. }
  29093. ,
  29094. n.prototype.includeNodesNearPath = function() {
  29095. var e = new r.Vector3
  29096. , t = new r.Vector3
  29097. , i = new r.Vector3
  29098. , n = new r.Vector3
  29099. , o = new r.Vector3
  29100. , a = new r.Vector3
  29101. , s = new r.Vector3
  29102. , l = new r.Vector3
  29103. , c = []
  29104. , h = new r.Vector3
  29105. , u = new r.Vector3;
  29106. return function(r, d) {
  29107. if (r)
  29108. for (var p = function(e, t, i) {
  29109. return o.copy(t).sub(e),
  29110. o.dot(i)
  29111. }, f = function(e, t) {
  29112. return p(h, e.position, i) - p(h, t.position, i)
  29113. }, g = 0; g < r.length - 1; ) {
  29114. var m = r[g]
  29115. , v = r[g + 1]
  29116. , A = this.index[m]
  29117. , y = this.index[v];
  29118. h.copy(A.position),
  29119. u.copy(y.position),
  29120. c.length = 0,
  29121. e.copy(u).sub(h),
  29122. i.copy(e).normalize();
  29123. for (var C = 0; C < this.list.length; C++) {
  29124. var I = this.list[C];
  29125. o.copy(I.position).sub(h);
  29126. var E = o.dot(i);
  29127. if (E > 0) {
  29128. s.copy(i),
  29129. s.multiplyScalar(E),
  29130. a.copy(o),
  29131. a.sub(s);
  29132. var b = a.length();
  29133. if (b < d) {
  29134. t.copy(e).negate(),
  29135. n.copy(t).normalize(),
  29136. l.copy(I.position).sub(u);
  29137. var w = l.dot(n);
  29138. w > 0 && c.push(I)
  29139. }
  29140. }
  29141. }
  29142. if (c.length > 0) {
  29143. c.sort(f);
  29144. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29145. r[_] = r[_ - c.length];
  29146. for (var T = 0; T < c.length; T++)
  29147. r[T + g + 1] = c[T].id
  29148. }
  29149. g += c.length + 1
  29150. }
  29151. }
  29152. }(),
  29153. n.prototype.fadeMarkerOpacity = function(e, t) {
  29154. var i = void 0 === e ? a.panorama.markerOpacity : e
  29155. , n = this.list.findIndex(function(e) {
  29156. return e.marker
  29157. });
  29158. if (!(n < 0)) {
  29159. var r = this.list[n].marker.material.opacity;
  29160. if (r !== e) {
  29161. var o = i - r;
  29162. d.trigger({
  29163. func: function(e, t) {
  29164. var i = r + e * o;
  29165. this.forEach(function(e) {
  29166. e.marker && (e.marker.material.opacity = i)
  29167. })
  29168. }
  29169. .bind(this),
  29170. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29171. name: "_fpm"
  29172. })
  29173. }
  29174. }
  29175. }
  29176. ,
  29177. t.exports = n
  29178. }
  29179. ).call(this, "/js/util/PanoramaCollection.js")
  29180. }
  29181. , {
  29182. "../objects/Panorama": 148,
  29183. "../settings": 166,
  29184. "./IndexedCollection": 175,
  29185. "./aStar": 180,
  29186. "./common": 185,
  29187. "./logger": 189,
  29188. "./transitions": 195,
  29189. three: 217
  29190. }],
  29191. 179: [function(e, t, i) {
  29192. "use strict";
  29193. function n() {
  29194. this.actionSequence = [],
  29195. this.actionSequenceInProgress = !1
  29196. }
  29197. function r(e, t, i, n) {
  29198. s.trackAlways("zoom_" + e, {
  29199. from: t,
  29200. to: i,
  29201. pano: n
  29202. })
  29203. }
  29204. function o(e, t) {
  29205. r("initial", 1, e, t)
  29206. }
  29207. function a(e, t, i) {
  29208. r("followup", e, t, i)
  29209. }
  29210. var s = e("../analytics");
  29211. n.prototype.reset = function(e) {
  29212. this.actionSequenceInProgress = !1,
  29213. this.actionSequence.length = 0
  29214. }
  29215. ,
  29216. n.prototype.addZoomAction = function() {
  29217. var e = null
  29218. , t = null
  29219. , i = !1
  29220. , n = function() {
  29221. if (e = null,
  29222. this.actionSequence.length > 0) {
  29223. var i = this.actionSequence[0].start
  29224. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29225. 1 === i ? o(n, t) : a(i, n, t)
  29226. }
  29227. this.reset()
  29228. };
  29229. return function(r, o, a) {
  29230. if (r !== o) {
  29231. i || (n = n.bind(this),
  29232. i = !0),
  29233. e && (window.clearTimeout(e),
  29234. e = null),
  29235. a === t && this.actionSequenceInProgress || (this.reset(),
  29236. t = a),
  29237. this.actionSequenceInProgress = !0;
  29238. var s = {
  29239. start: r,
  29240. end: o
  29241. };
  29242. this.actionSequence.push(s),
  29243. e = window.setTimeout(n, 150)
  29244. }
  29245. }
  29246. }(),
  29247. t.exports = n
  29248. }
  29249. , {
  29250. "../analytics": 4
  29251. }],
  29252. 180: [function(e, t, i) {
  29253. "use strict";
  29254. function n(e) {
  29255. void 0 === e.timeout && (e.timeout = 1 / 0);
  29256. var t = e.hash || o
  29257. , i = {
  29258. data: e.start,
  29259. g: 0,
  29260. h: e.heuristic(e.start)
  29261. }
  29262. , n = i;
  29263. i.f = i.h;
  29264. var h = new s
  29265. , u = new l(a)
  29266. , d = c();
  29267. u.push(i),
  29268. d.set(t(i.data), i);
  29269. for (var p = new Date; u.size(); ) {
  29270. if (new Date - p > e.timeout)
  29271. return {
  29272. status: "timeout",
  29273. cost: n.g,
  29274. path: r(n)
  29275. };
  29276. var f = u.pop();
  29277. if (d.delete(t(f.data)),
  29278. e.isEnd(f.data))
  29279. return {
  29280. status: "success",
  29281. cost: f.g,
  29282. path: r(f)
  29283. };
  29284. h.add(t(f.data));
  29285. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29286. var v = g[m];
  29287. if (!h.contains(t(v))) {
  29288. var A = f.g + e.distance(f.data, v)
  29289. , y = d.get(t(v))
  29290. , C = !1;
  29291. if (void 0 === y)
  29292. y = {
  29293. data: v
  29294. },
  29295. d.set(t(v), y);
  29296. else {
  29297. if (y.g < A)
  29298. continue;
  29299. C = !0
  29300. }
  29301. y.parent = f,
  29302. y.g = A,
  29303. y.h = e.heuristic(v),
  29304. y.f = A + y.h,
  29305. y.h < n.h && (n = y),
  29306. C ? u.heapify() : u.push(y)
  29307. }
  29308. }
  29309. }
  29310. return {
  29311. status: "noPath",
  29312. cost: n.g,
  29313. path: r(n)
  29314. }
  29315. }
  29316. function r(e) {
  29317. if (void 0 !== e.parent) {
  29318. var t = r(e.parent);
  29319. return t.push(e.data),
  29320. t
  29321. }
  29322. return [e.data]
  29323. }
  29324. function o(e) {
  29325. return e.toString()
  29326. }
  29327. function a(e, t) {
  29328. return e.f - t.f
  29329. }
  29330. var s = e("Set")
  29331. , l = e("heap")
  29332. , c = e("dict");
  29333. t.exports = n
  29334. }
  29335. , {
  29336. Set: 196,
  29337. dict: 210,
  29338. heap: 211
  29339. }],
  29340. 181: [function(e, t, i) {
  29341. (function(i) {
  29342. "use strict";
  29343. function n(e, t, i) {
  29344. var n = new XMLHttpRequest;
  29345. if (i && "withCredentials"in n)
  29346. n.open(e, t, i);
  29347. else if ("undefined" != typeof XDomainRequest)
  29348. n = new XDomainRequest,
  29349. n.open(e, t);
  29350. else {
  29351. if (i)
  29352. throw "Browser does not support CORS!";
  29353. n.open(e, t)
  29354. }
  29355. return n
  29356. }
  29357. function r(e, t, i) {
  29358. function o() {
  29359. u.warn("Retrying ", t),
  29360. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29361. }
  29362. function a(e, t) {
  29363. var i = e.response;
  29364. if ("json" === t && "object" != typeof i)
  29365. try {
  29366. i = JSON.parse(e.responseText)
  29367. } catch (e) {
  29368. return void c.reject({
  29369. error: "Failed parsing JSON"
  29370. })
  29371. }
  29372. else if ("image/jpeg" === t) {
  29373. var n = new Uint8Array(e.response)
  29374. , r = new Blob([n],{
  29375. type: "image/jpeg"
  29376. })
  29377. , o = URL.createObjectURL(r);
  29378. i = new Image,
  29379. i.src = o,
  29380. i.crossOrigin = "Anonymous",
  29381. i.onload = function() {
  29382. URL.revokeObjectURL(o)
  29383. }
  29384. }
  29385. return i
  29386. }
  29387. var s = n(e, t, !1);
  29388. if (i = i || {},
  29389. i.retries = void 0 !== i.retries ? i.retries : 0,
  29390. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29391. i.responseType)
  29392. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29393. s.responseType = i.responseType;
  29394. else {
  29395. if ("image/jpeg" !== i.responseType)
  29396. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29397. s.responseType = "arraybuffer"
  29398. }
  29399. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29400. i.auth && s.setRequestHeader("Authorization", i.auth),
  29401. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29402. s.setRequestHeader("Content-Type", "application/json")),
  29403. "object" == typeof i.headers)
  29404. for (var l in i.headers)
  29405. s.setRequestHeader(l, i.headers[l]);
  29406. var c = $.Deferred();
  29407. return s.onreadystatechange = function(e) {
  29408. if (4 === this.readyState)
  29409. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29410. i.retries++,
  29411. setTimeout(o, 1e3);
  29412. else if (200 === this.status) {
  29413. var t = a(this, i.responseType);
  29414. c.resolve(t)
  29415. } else
  29416. c.reject(this)
  29417. }
  29418. ,
  29419. s.onprogress = function(e) {
  29420. c.notify(e)
  29421. }
  29422. ,
  29423. s.send(i.data),
  29424. c.promise()
  29425. }
  29426. function o(e) {
  29427. return Object.keys(e).sort().map(function(t) {
  29428. return {
  29429. key: t,
  29430. value: e[t]
  29431. }
  29432. })
  29433. }
  29434. function a(e, t) {
  29435. var i = t.responseType || null
  29436. , n = t.auth || null
  29437. , r = t.prefetchFrom || null
  29438. , a = e + "__" + i + "__" + n + "__" + r;
  29439. return t.headers && o(t.headers).forEach(function(e) {
  29440. a += "__" + e.key + ":" + e.value
  29441. }),
  29442. a
  29443. }
  29444. function s(e, t) {
  29445. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29446. }
  29447. function l(e, t, i) {
  29448. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29449. }
  29450. var c = e("./logger")
  29451. , h = e("../ab")
  29452. , u = new c(i);
  29453. window.URL = window.URL || window.webkitURL,
  29454. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29455. window.DATA = window.DATA || {}
  29456. /* setTimeout(function() {//MP-- xzw delete
  29457. window.MP_REQUEST_CACHE = null,
  29458. window.DATA = {}
  29459. }, 6e4),
  29460. window.onpageshow = function(e) {
  29461. e.persisted && (window.MP_REQUEST_CACHE = null,
  29462. window.DATA = {})
  29463. } */
  29464. ,
  29465. t.exports = {
  29466. get: function(e, t) {
  29467. t = t || {};
  29468. var i = void 0 === t.cache || t.cache;
  29469. if (i) {
  29470. var n = s(e, t);
  29471. if (n)
  29472. return n
  29473. }
  29474. var o;
  29475. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29476. i && l(e, t, o),
  29477. o
  29478. },
  29479. post: function(e, t) {
  29480. return r("POST", e, t)
  29481. },
  29482. patch: function(e, t) {
  29483. return r("PATCH", e, t)
  29484. },
  29485. getImage: function(e, t) {
  29486. function i() {
  29487. u.warn("Retrying ", e),
  29488. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29489. }
  29490. var n = $.Deferred()
  29491. , r = new Image
  29492. , o = this;
  29493. return e = h.changeIfImageOptimzing(e),
  29494. null !== t && void 0 !== t || (t = 3),
  29495. r.onerror = function() {
  29496. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29497. }
  29498. ,
  29499. r.onload = function() {
  29500. n.resolve(r)
  29501. }
  29502. ,
  29503. r.crossOrigin = "anonymous",
  29504. r.src = e,
  29505. n
  29506. }
  29507. }
  29508. }
  29509. ).call(this, "/js/util/ajax.js")
  29510. }
  29511. , {
  29512. "../ab": 3,
  29513. "./logger": 189
  29514. }],
  29515. 182: [function(e, t, i) {
  29516. "use strict";
  29517. function n(e, t) {
  29518. var i = window.navigator.userAgent
  29519. , n = i.match(e);
  29520. return n = n ? n[1].split(t) : [],
  29521. {
  29522. major: parseInt(n[0]) || 0,
  29523. minor: parseInt(n[1]) || 0,
  29524. patch: parseInt(n[2]) || 0
  29525. }
  29526. }
  29527. var r = e("../exception/DeviceMismatchException");
  29528. window.browser = t.exports = {
  29529. isFullscreen: function() {
  29530. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29531. },
  29532. supportsFullscreen: function() {
  29533. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29534. },
  29535. isPointerLocked: function() {
  29536. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29537. },
  29538. requestFullscreen: function(e, t) {
  29539. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29540. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29541. },
  29542. requestPointerLock: function() {
  29543. var e;
  29544. if (document.fullscreenElement)
  29545. e = document.fullscreenElement();
  29546. else if (document.mozFullscreenElement)
  29547. e = document.mozFullscreenElement();
  29548. else if (document.mozFullScreenElement)
  29549. e = document.mozFullScreenElement();
  29550. else {
  29551. if (!document.webkitFullscreenElement)
  29552. return;
  29553. e = document.webkitFullscreenElement()
  29554. }
  29555. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29556. e.requestPointerLock(),
  29557. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29558. },
  29559. exitPointerLock: function() {
  29560. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29561. document.exitPointerLock()
  29562. },
  29563. exitFullscreen: function() {
  29564. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29565. },
  29566. details: function() {
  29567. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29568. return e ? {
  29569. name: e[1],
  29570. version: parseInt(e[2]),
  29571. platform: navigator.platform
  29572. } : {}
  29573. },
  29574. is: function(e) {
  29575. return this.details() && this.details().name === e
  29576. },
  29577. inIframe: function() {
  29578. return window.parent !== window
  29579. },
  29580. aspectRatio: function() {
  29581. var e = $("#player").width() / $("#player").height();
  29582. return isFinite(e) ? e : 0
  29583. },
  29584. userAgent: function() {
  29585. return window.navigator.userAgent
  29586. },
  29587. isMobile: function() {
  29588. var e = navigator.userAgent || navigator.vendor || window.opera;
  29589. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29590. },
  29591. isLandscape: function() {
  29592. return this.isMobile && this.aspectRatio() > 1
  29593. },
  29594. isSmallScreen: function() {
  29595. var e = screen.width / window.devicePixelRatio;
  29596. return e < 240
  29597. },
  29598. detectIE: function() {
  29599. var e = window.navigator.userAgent
  29600. , t = e.indexOf("MSIE ");
  29601. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29602. },
  29603. detectSafari: function() {
  29604. var e = window.navigator.userAgent
  29605. , t = e.indexOf("Safari");
  29606. return t !== -1 && !this.detectChrome()
  29607. },
  29608. detectFirefox: function() {
  29609. var e = window.navigator.userAgent;
  29610. return e.indexOf("Firefox") !== -1
  29611. },
  29612. detectChrome: function() {
  29613. var e = window.navigator.userAgent;
  29614. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29615. },
  29616. detectOpera: function() {
  29617. var e = window.navigator.userAgent;
  29618. return e.indexOf("OPR") !== -1
  29619. },
  29620. detectIOS: function() {
  29621. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29622. },
  29623. detectIPad: function() {
  29624. var e = window.navigator.userAgent
  29625. , t = /iPad/;
  29626. return t.test(e)
  29627. },
  29628. detectIPod: function() {
  29629. var e = window.navigator.userAgent
  29630. , t = /iPod/;
  29631. return t.test(e)
  29632. },
  29633. detectIPhone: function() {
  29634. var e = window.navigator.userAgent
  29635. , t = /iPhone/;
  29636. return t.test(e)
  29637. },
  29638. detectAndroid: function() {
  29639. var e = window.navigator.userAgent;
  29640. return e.indexOf("Android") !== -1
  29641. },
  29642. detectAndroidMobile: function() {
  29643. var e = window.navigator.userAgent;
  29644. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29645. },
  29646. detectSamsungNative: function() {
  29647. var e = window.navigator.userAgent;
  29648. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29649. },
  29650. detectSamsungS6: function() {
  29651. var e = window.navigator.userAgent;
  29652. return e.indexOf("SM-G92") !== -1
  29653. },
  29654. /************************************************************fyz改from徐世廷*************************************************************/
  29655. detectHUAWEI5X: function() {
  29656. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29657. },
  29658. /*******************************************************************************************************************************/
  29659. detectWebVR: function() {
  29660. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29661. },
  29662. getVRDisplay: function() {
  29663. var e = $.Deferred();
  29664. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29665. t.length >= 1 && e.resolve(t[0]),
  29666. e.reject(null)
  29667. }),
  29668. e) : e.reject(null)
  29669. },
  29670. iosVersion: function() {
  29671. if (!this.detectIOS())
  29672. throw new r("Did not detect an iDevice");
  29673. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29674. , t = "_";
  29675. return n(e, t)
  29676. },
  29677. androidVersion: function() {
  29678. if (!this.detectAndroid())
  29679. throw new r("Did not detect an Android based device");
  29680. var e = /Android ((?:\d+\.?){1,3})/
  29681. , t = ".";
  29682. return n(e, t)
  29683. },
  29684. valueFromCookie: function(e, t) {
  29685. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29686. if (!i)
  29687. return t;
  29688. var n = i[1];
  29689. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29690. },
  29691. valueFromHash: function(e, t) {
  29692. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29693. , n = i.exec(window.location.href);
  29694. if (!n)
  29695. return t;
  29696. var r = n[1];
  29697. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29698. }
  29699. }
  29700. }
  29701. , {
  29702. "../exception/DeviceMismatchException": 56
  29703. }],
  29704. 183: [function(e, t, i) {
  29705. (function(i) {
  29706. "use strict";
  29707. function n(e, t) {
  29708. var i = r(t);
  29709. var replaceAll = function (str, f, e) {
  29710. //f全部替换成e
  29711. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29712. return str.replace(reg, e);
  29713. };
  29714. var urlFirstView = c.valueFromHash('firstView');
  29715. if(urlFirstView){
  29716. try{
  29717. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29718. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29719. urlFirstView = "{"+urlFirstView+"]}"
  29720. let info = JSON.parse(urlFirstView);
  29721. i.pano = t.index[info.pano] //panos.get(info.pano)
  29722. if(!i.pano){
  29723. urlFirstView = false
  29724. console.error('检测到firstView但是 找不到该pano')
  29725. }else{
  29726. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29727. i.zoom = -1;
  29728. i.mode = "panorama"
  29729. i.setByUrl = true
  29730. }
  29731. }catch(e){
  29732. urlFirstView = false
  29733. console.error('检测到firstView但是解析出错'+e)
  29734. }
  29735. }
  29736. if (Object.keys(i).length > 0)
  29737. return i;
  29738. if (e.heroImage)
  29739. i = o(e, t);
  29740. else if (window.DATA.camera_start) {
  29741. var n = window.DATA.camera_start;
  29742. try {
  29743. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29744. i.position = n.camera.position,
  29745. //i.quaternion = n.camera.quaternion,
  29746. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29747. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29748. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29749. d.debug("Using camera_start"),
  29750. d.debug("Modeldata pano: ", i.pano.quaternion),
  29751. d.debug("Camera start pano: ", n.pano.quaternion)),
  29752. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29753. } catch (e) {
  29754. d.warn(e.message)
  29755. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29756. }
  29757. }
  29758. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29759. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29760. i.pano = t.findClosest(i.position),
  29761. i.quaternion = i.pano.quaternion),
  29762. 0 === Object.keys(i).length) {
  29763. var a = t.list[0];
  29764. a && (i.mode = h.PANORAMA,
  29765. i.pano = a,
  29766. i.position = a.position,
  29767. i.quaternion = a.quaternion,
  29768. d.info("Starting at 1st pano " + a.id))
  29769. }
  29770. return i.mode = i.mode || h.DOLLHOUSE,
  29771. i
  29772. }
  29773. function r(e) {
  29774. var t = c.valueFromHash("start", "")
  29775. , i = {};
  29776. if ("" !== t) {
  29777. d.debug("Start override found in parameters, trying to parse..."),
  29778. i = a(t) || {};
  29779. var n = c.valueFromHash("tag", null);
  29780. n && (i.tag = n),
  29781. i.panoId && (i.pano = e.get(i.panoId))
  29782. }
  29783. return i
  29784. }
  29785. function o(e, t) {
  29786. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29787. return {};
  29788. var i = {}
  29789. , n = e.heroImage.metadata;
  29790. d.debug("Using start position from thumbnail image"),
  29791. i.position = n.camera_position,
  29792. i.quaternion = n.camera_quaternion;
  29793. try {
  29794. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29795. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29796. } catch (e) {
  29797. d.debug(e.message)
  29798. }
  29799. return i
  29800. }
  29801. function a(e) {
  29802. return s.deserialize(e)
  29803. }
  29804. var s = e("../controls/serializer")
  29805. , l = e("../util/math")
  29806. , c = e("./browser")
  29807. , h = e("../enum/Viewmode")
  29808. , u = e("../util/logger")
  29809. , th = e("three")//xzw
  29810. , d = new u(i);
  29811. t.exports = {
  29812. getStartCameraOptions: n
  29813. }
  29814. }
  29815. ).call(this, "/js/util/camera.js")
  29816. }
  29817. , {
  29818. "../controls/serializer": 14,
  29819. "../enum/Viewmode": 51,
  29820. "../util/logger": 189,
  29821. "../util/math": 190,
  29822. "./browser": 182,
  29823. "three": 217
  29824. }],
  29825. 184: [function(e, t, i) {
  29826. "use strict";
  29827. function n(e, t, i) {
  29828. return o(e.fov, t, i)
  29829. }
  29830. var r = e("./MathLight")
  29831. , o = function(e, t, i) {
  29832. var n = t
  29833. , o = i
  29834. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29835. return a
  29836. }
  29837. , a = function(e, t, i) {
  29838. var n = t
  29839. , o = i
  29840. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29841. return a
  29842. }
  29843. , s = function(e, t, i, n) {
  29844. var r = o(e, i, n);
  29845. return r > t ? a(t, i, n) : e
  29846. };
  29847. t.exports = {
  29848. clampVFOV: s,
  29849. getHFOVForCamera: n,
  29850. getHFOVFromVFOV: o,
  29851. getVFOVFromHFOV: a
  29852. }
  29853. window.MathLight = t.exports
  29854. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29855. var prec = Math.pow(10, - (precision || 4));
  29856. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29857. if(e1.w){
  29858. return s1 && Math.abs(e1.w - e2.w) < prec
  29859. }else return s1
  29860. }
  29861. }
  29862. , {
  29863. "./MathLight": 176
  29864. }],
  29865. 185: [function(e, t, i) {
  29866. "use strict";
  29867. var n = e("three");
  29868. t.exports = {
  29869. delayOneFrame: function(e) {
  29870. window.setTimeout(e, 1)
  29871. },
  29872. normalizeUrl: function(e) {
  29873. return e.replace("https://", "http://")
  29874. },
  29875. domainFromUrl: function(e) {
  29876. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29877. return t ? t[3] : e
  29878. },
  29879. average: function(e, t) {
  29880. if (0 === e.length)
  29881. return null;
  29882. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29883. var o = t ? e[r][t] : e[r];
  29884. i += o,
  29885. n++
  29886. }
  29887. return i / n
  29888. },
  29889. countUnique: function(e) {
  29890. for (var t = {}, i = 0; i < e.length; i++)
  29891. t[e[i]] = 1 + (t[e[i]] || 0);
  29892. return Object.keys(t).length
  29893. },
  29894. averageVectors: function(e, t) {
  29895. var i = new n.Vector3;
  29896. if (0 === e.length)
  29897. return i;
  29898. for (var r = 0, o = 0; o < e.length; o++) {
  29899. var a = t ? e[o][t] : e[o];
  29900. i.add(a),
  29901. r++
  29902. }
  29903. return i.divideScalar(r)
  29904. },
  29905. equalLists: function(e, t) {
  29906. if (e.length !== t.length)
  29907. return !1;
  29908. for (var i = 0; i < e.length; i++)
  29909. if (e[i] !== t[i])
  29910. return !1;
  29911. return !0
  29912. },
  29913. lowerMedian: function(e, t) {
  29914. if (0 === e.length)
  29915. return null;
  29916. t = t || 2,
  29917. e.sort(function(e, t) {
  29918. return e - t
  29919. });
  29920. var i = Math.floor(e.length / t);
  29921. return e[i]
  29922. },
  29923. stableSort: function(e, t) {
  29924. return e.map(function(e, t) {
  29925. return {
  29926. value: e,
  29927. index: t
  29928. }
  29929. }).sort(function(e, i) {
  29930. var n = t(e.value, i.value);
  29931. return 0 !== n ? n : e.index - i.index
  29932. }).map(function(e) {
  29933. return e.value
  29934. })
  29935. },
  29936. filterAll: function(e, t) {
  29937. return e.filter(function(e) {
  29938. return t.every(function(t) {
  29939. return t(e)
  29940. })
  29941. })
  29942. },
  29943. formatDate: function(e) {
  29944. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29945. },
  29946. formatDatetime: function(e) {
  29947. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29948. },
  29949. randomString: function(e) {
  29950. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29951. t += i.charAt(Math.floor(Math.random() * i.length));
  29952. return t
  29953. },
  29954. uint8ToBase64: function(e, t) {
  29955. t && "number" == typeof t || (t = 8192);
  29956. for (var i = [], n = 0; n < e.length; n += t)
  29957. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29958. return btoa(i.join(""))
  29959. },
  29960. uuid4: function e(t) {
  29961. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29962. },
  29963. nth: function(e) {
  29964. return e %= 10,
  29965. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29966. },
  29967. extendObject: function(e, t) {
  29968. return Object.keys(t).forEach(function(i) {
  29969. e[i] = t[i]
  29970. }),
  29971. e
  29972. },
  29973. deepExtend: function e(t) {
  29974. t = t || {};
  29975. for (var i = 1; i < arguments.length; i++) {
  29976. var n = arguments[i];
  29977. if (n)
  29978. for (var r in n)
  29979. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29980. }
  29981. return t
  29982. },
  29983. inherit: function(e, t) {
  29984. e.prototype = Object.create(t.prototype),
  29985. e.prototype.constructor = e
  29986. },
  29987. extend: function(e, t) {
  29988. for (var i in t.prototype)
  29989. e.prototype[i] = t.prototype[i]
  29990. }
  29991. ,
  29992. getVisiblePano : function(positions = [], panos, options={}){//add
  29993. var visiblePanos = [];
  29994. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  29995. panos.forEach((pano)=>{
  29996. if(!pano.isAligned())return;
  29997. var A = pano.position.clone();
  29998. var posB = options.posAtPanos[pano.id] || positions;
  29999. var posLength = posB.length
  30000. for(let i=0;i<posLength;i++){
  30001. var B = posB[i];
  30002. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30003. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30004. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30005. visiblePanos.push(pano.id);
  30006. break;
  30007. }
  30008. }
  30009. })
  30010. return visiblePanos
  30011. }
  30012. ,
  30013. sortByScore : function(list, request, rank) {
  30014. var i = this.filterAll(list, request);
  30015. return 0 === i.length ? null : i = i.map(function(e) {
  30016. return {
  30017. item: e,
  30018. score: rank.reduce(function(t, i) {
  30019. return t + i(e);
  30020. }, 0)
  30021. };
  30022. }).sort(function(e, t) {
  30023. return t.score - e.score;
  30024. });
  30025. },
  30026. getFileNameFromUrl:function(url){
  30027. return url.split('/').pop();
  30028. }
  30029. },
  30030. Math.sign = function(e) {
  30031. return e < 0 ? -1 : 1
  30032. }
  30033. window.common = t.exports
  30034. }
  30035. , {
  30036. three: 217
  30037. }],
  30038. 186: [function(e, t, i) {
  30039. "use strict";
  30040. var n = {};
  30041. n.linearTween = function(e, t, i, n) {
  30042. return i * e / n + t
  30043. }
  30044. ,
  30045. n.easeInQuad = function(e, t, i, n) {
  30046. return e /= n,
  30047. i * e * e + t
  30048. }
  30049. ,
  30050. n.easeOutQuad = function(e, t, i, n) {
  30051. return e /= n,
  30052. -i * e * (e - 2) + t
  30053. }
  30054. ,
  30055. n.easeInOutQuad = function(e, t, i, n) {
  30056. return e /= n / 2,
  30057. e < 1 ? i / 2 * e * e + t : (e--,
  30058. -i / 2 * (e * (e - 2) - 1) + t)
  30059. }
  30060. ,
  30061. n.easeInCubic = function(e, t, i, n) {
  30062. return e /= n,
  30063. i * e * e * e + t
  30064. }
  30065. ,
  30066. n.easeOutCubic = function(e, t, i, n) {
  30067. return e /= n,
  30068. e--,
  30069. i * (e * e * e + 1) + t
  30070. }
  30071. ,
  30072. n.easeInOutCubic = function(e, t, i, n) {
  30073. return e /= n / 2,
  30074. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30075. i / 2 * (e * e * e + 2) + t)
  30076. }
  30077. ,
  30078. n.easeInQuart = function(e, t, i, n) {
  30079. return e /= n,
  30080. i * e * e * e * e + t
  30081. }
  30082. ,
  30083. n.easeOutQuart = function(e, t, i, n) {
  30084. return e /= n,
  30085. e--,
  30086. -i * (e * e * e * e - 1) + t
  30087. }
  30088. ,
  30089. n.easeInOutQuart = function(e, t, i, n) {
  30090. return e /= n / 2,
  30091. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30092. -i / 2 * (e * e * e * e - 2) + t)
  30093. }
  30094. ,
  30095. n.easeInQuint = function(e, t, i, n) {
  30096. return e /= n,
  30097. i * e * e * e * e * e + t
  30098. }
  30099. ,
  30100. n.easeOutQuint = function(e, t, i, n) {
  30101. return e /= n,
  30102. e--,
  30103. i * (e * e * e * e * e + 1) + t
  30104. }
  30105. ,
  30106. n.easeInOutQuint = function(e, t, i, n) {
  30107. return e /= n / 2,
  30108. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30109. i / 2 * (e * e * e * e * e + 2) + t)
  30110. }
  30111. ,
  30112. n.easeInSine = function(e, t, i, n) {
  30113. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30114. }
  30115. ,
  30116. n.easeOutSine = function(e, t, i, n) {
  30117. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30118. }
  30119. ,
  30120. n.easeInOutSine = function(e, t, i, n) {
  30121. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30122. }
  30123. ,
  30124. n.easeInExpo = function(e, t, i, n) {
  30125. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30126. }
  30127. ,
  30128. n.easeOutExpo = function(e, t, i, n) {
  30129. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30130. }
  30131. ,
  30132. n.easeInOutExpo = function(e, t, i, n) {
  30133. return e /= n / 2,
  30134. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30135. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30136. }
  30137. ,
  30138. n.easeInCirc = function(e, t, i, n) {
  30139. return e /= n,
  30140. -i * (Math.sqrt(1 - e * e) - 1) + t
  30141. }
  30142. ,
  30143. n.easeOutCirc = function(e, t, i, n) {
  30144. return e /= n,
  30145. e--,
  30146. i * Math.sqrt(1 - e * e) + t
  30147. }
  30148. ,
  30149. n.easeInOutCirc = function(e, t, i, n) {
  30150. return e /= n / 2,
  30151. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30152. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30153. }
  30154. ,
  30155. n.easeInElastic = function(e, t, i, n) {
  30156. var r = 1.70158
  30157. , o = 0
  30158. , a = i;
  30159. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30160. a < Math.abs(i) ? (a = i,
  30161. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30162. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30163. }
  30164. ,
  30165. n.easeOutElastic = function(e, t, i, n) {
  30166. var r = 1.70158
  30167. , o = 0
  30168. , a = i;
  30169. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30170. a < Math.abs(i) ? (a = i,
  30171. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30172. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30173. }
  30174. ,
  30175. n.easeInOutElastic = function(e, t, i, n) {
  30176. var r = 1.70158
  30177. , o = 0
  30178. , a = i;
  30179. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30180. a < Math.abs(i) ? (a = i,
  30181. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30182. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30183. }
  30184. ,
  30185. n.easeInBack = function(e, t, i, n, r) {
  30186. return void 0 === r && (r = 1.70158),
  30187. i * (e /= n) * e * ((r + 1) * e - r) + t
  30188. }
  30189. ,
  30190. n.easeOutBack = function(e, t, i, n, r) {
  30191. return void 0 === r && (r = 1.70158),
  30192. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30193. }
  30194. ,
  30195. n.easeInOutBack = function(e, t, i, n, r) {
  30196. return void 0 === r && (r = 1.70158),
  30197. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30198. }
  30199. ,
  30200. n.easeOutBounce = function(e, t, i, n) {
  30201. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30202. }
  30203. ,
  30204. n.easeInBounce = function(e, t, i, r) {
  30205. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30206. }
  30207. ,
  30208. n.easeInOutBounce = function(e, t, i, r) {
  30209. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30210. }
  30211. ,
  30212. t.exports = n
  30213. window.easing = n
  30214. }
  30215. , {}],
  30216. 187: [function(e, t, i) {
  30217. "use strict";
  30218. function n() {
  30219. this.events = [],
  30220. this.valid = !1
  30221. }
  30222. var r = e("../enum/Joystick");
  30223. n.prototype.push = function(e, t) {
  30224. this.events.push({
  30225. direction: e,
  30226. pano: t
  30227. }),
  30228. this.valid = !0
  30229. }
  30230. ,
  30231. n.prototype.pop = function(e) {
  30232. var t = this.events.pop();
  30233. return this.events.length < 1 && (this.valid = !1),
  30234. t
  30235. }
  30236. ,
  30237. n.prototype.peek = function() {
  30238. return this.events.length ? this.events[this.events.length - 1] : {
  30239. direction: null,
  30240. pano: null
  30241. }
  30242. }
  30243. ,
  30244. n.prototype.invalidate = function() {
  30245. this.events = [],
  30246. this.valid = !1
  30247. }
  30248. ,
  30249. n.prototype.reversePano = function(e) {
  30250. if (!this.valid)
  30251. return null;
  30252. var t = this.peek();
  30253. return r.opposite(e) === t.direction ? (this.pop(),
  30254. t.pano) : null
  30255. }
  30256. ,
  30257. t.exports = n
  30258. }
  30259. , {
  30260. "../enum/Joystick": 29
  30261. }],
  30262. 188: [function(e, t, i) {
  30263. "use strict";
  30264. window.lerp = t.exports = {
  30265. vector: function(e, t) {
  30266. var i = e.clone();
  30267. return t = t.clone(),
  30268. function(n) {
  30269. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30270. }
  30271. },
  30272. quaternion: function(e, t) {
  30273. var i = e.clone();
  30274. return function(n) {
  30275. e.copy(i).slerp(t, n)
  30276. }
  30277. },
  30278. property: function(e, t, i, n) {
  30279. var r = e[t];
  30280. return function(o) {
  30281. e[t] = r * (1 - o) + i * o,
  30282. n && n(e[t])
  30283. }
  30284. },
  30285. uniform: function(e, t, i) {
  30286. var n = e.material.uniforms[t].value;
  30287. return function(r) {
  30288. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30289. }
  30290. },
  30291. matrix4: function(e, t) {
  30292. var i = e.clone();
  30293. return function(n) {
  30294. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30295. r[s] = o[s] * (1 - n) + a[s] * n
  30296. }
  30297. },
  30298. allUniforms: function(e, t, i) {
  30299. var n = e.map(function(e) {
  30300. return this.uniform(e, t, i)
  30301. }
  30302. .bind(this));
  30303. return function(e) {
  30304. n.forEach(function(t) {
  30305. t(e)
  30306. })
  30307. }
  30308. }
  30309. }
  30310. }
  30311. , {}],
  30312. 189: [function(e, t, i) {
  30313. "use strict";
  30314. function n(e) {
  30315. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30316. if (n.consoleEnabled) {
  30317. var h = function(e) {
  30318. $("#debug-console").append("<p>" + e + "</p>"),
  30319. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30320. };
  30321. t = function(e) {
  30322. h(Array.prototype.slice.call(arguments).join(" "))
  30323. }
  30324. ,
  30325. i = function(e) {
  30326. h(Array.prototype.slice.call(arguments).join(" "))
  30327. }
  30328. ,
  30329. o = function(e) {
  30330. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30331. }
  30332. ,
  30333. a = function(e) {
  30334. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30335. }
  30336. } else
  30337. console.log ? (t = console.log,
  30338. i = console.info ? console.info : console.log,
  30339. o = console.warn ? console.warn : console.log,
  30340. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30341. ;
  30342. var u = function(e) {
  30343. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30344. }
  30345. , d = function(t, i) {
  30346. if (r) {
  30347. var o = Array.prototype.slice.call(t).join(" ");
  30348. r.captureMessage(o, {
  30349. level: i,
  30350. path: e,
  30351. timestamp: n.timestamp()
  30352. })
  30353. }
  30354. }
  30355. , p = function(t, i) {
  30356. if (r) {
  30357. var o = Array.prototype.slice.call(t).join(" ");
  30358. r.captureException(new Error(o), {
  30359. level: i,
  30360. path: e,
  30361. timestamp: n.timestamp()
  30362. })
  30363. }
  30364. };
  30365. return {
  30366. debug: function() {
  30367. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30368. },
  30369. info: function() {
  30370. n.level >= n.levels.info && i.apply(console, u(arguments))
  30371. },
  30372. warn: function() {
  30373. d(arguments, "warn"),
  30374. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30375. },
  30376. error: function() {
  30377. p(arguments, "error"),
  30378. n.level >= n.levels.error && a.apply(console, u(arguments))
  30379. },
  30380. v3str: function(e, t) {
  30381. var i = void 0 === t ? 2 : t;
  30382. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30383. },
  30384. eulstr: function(e, t) {
  30385. var i = void 0 === t ? 2 : t;
  30386. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30387. },
  30388. time: function(e) {
  30389. n.level >= n.levels.debug && (c[e] = Date.now())
  30390. },
  30391. timeEnd: function(e) {
  30392. if (n.level >= n.levels.debug) {
  30393. var t = c[e];
  30394. if (!t)
  30395. return;
  30396. var i = (Date.now() - t) / 1e3;
  30397. this.debug(e, i + "s")
  30398. }
  30399. }
  30400. }
  30401. }
  30402. var r = window.Raven;
  30403. n.timestamp = function() {
  30404. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30405. }
  30406. ,
  30407. n.levels = {
  30408. debug: 3,
  30409. info: 2,
  30410. warn: 1,
  30411. error: 0
  30412. },
  30413. n.level = n.levels.info,
  30414. t.exports = n
  30415. }
  30416. , {}],
  30417. 190: [function(e, t, i) {
  30418. "use strict";
  30419. var n = e("three")
  30420. , r = e("../enum/GLCubeFaces")
  30421. , o = e("../constants");
  30422. t.exports = {
  30423. convertVisionVector: function(e) {
  30424. return new n.Vector3(e.x,e.z,-e.y)
  30425. },
  30426. convertVisionQuaternion: function(e) {
  30427. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30428. },
  30429. convertWorkshopVector: function(e) {
  30430. return new n.Vector3(-e.x,e.y,e.z)
  30431. },
  30432. convertWorkshopQuaternion: function(e) {
  30433. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30434. },
  30435. convertWorkshopPanoramaQuaternion: function(e) {
  30436. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30437. },
  30438. convertWorkshopOrthoZoom: function(e) {// xzw
  30439. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30440. //return e;
  30441. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30442. },
  30443. toPrecision: function(e, t) {//xzw change
  30444. var f = function(e, t){
  30445. var i = Math.pow(10, t);
  30446. return Math.round(e * i) / i
  30447. }
  30448. if(e instanceof Array){
  30449. for(var s=0; s<e.length; s++){
  30450. e[s] = f(e[s],t);
  30451. }
  30452. return e;
  30453. }
  30454. else return f(e,t)
  30455. },
  30456. isEmptyQuaternion: function(e) {
  30457. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30458. },
  30459. projectPositionToCanvas: function(e, t, i) {
  30460. i = i || new n.Vector3,
  30461. i.copy(e);
  30462. var r = .5 * $("#player").width()
  30463. , o = .5 * $("#player").height();
  30464. return i.project(t),
  30465. i.x = i.x * r + r,
  30466. i.y = -(i.y * o) + o,
  30467. i
  30468. },
  30469. convertScreenPositionToNDC: function(e, t, i) {
  30470. return i = i || new n.Vector2,
  30471. i.x = e / $("#player").width() * 2 - 1,
  30472. i.y = 2 * -(t / $("#player").height()) + 1,
  30473. i
  30474. },
  30475. constrainedTurn: function(e) {
  30476. var t = e % (2 * Math.PI);
  30477. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30478. },
  30479. getFOVDotThreshold: function(e) {
  30480. return Math.cos(n.Math.degToRad(e / 2))
  30481. },
  30482. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30483. switch (e) {
  30484. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30485. i.set(1, t.y, t.x);
  30486. break;
  30487. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30488. i.set(-1, t.y, -t.x);
  30489. break;
  30490. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30491. i.set(-t.x, 1, -t.y);
  30492. break;
  30493. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30494. i.set(-t.x, -1, t.y);
  30495. break;
  30496. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30497. i.set(-t.x, t.y, 1);
  30498. break;
  30499. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30500. i.set(t.x, t.y, -1)
  30501. }
  30502. n && i.normalize()
  30503. },
  30504. //add:
  30505. getPos2d : function(point, camera, dom){
  30506. var camera = camera ;
  30507. var dom = dom;
  30508. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30509. var x,y;
  30510. x = (pos.x + 1) / 2 * dom.clientWidth;
  30511. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30512. var inSight = x <= dom.clientWidth && x >= 0
  30513. && y <= dom.clientHeight && y >= 0
  30514. return {
  30515. pos: new THREE.Vector2(x,y),
  30516. vector: pos,
  30517. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30518. inSight : inSight //在屏幕范围内可见
  30519. };
  30520. },
  30521. getDirByLonLat: function(lon, lat) {
  30522. var dir = new THREE.Vector3();
  30523. var phi = THREE.Math.degToRad(90 - lat);
  30524. var theta = THREE.Math.degToRad(lon);
  30525. dir.x = Math.sin(phi) * Math.cos(theta);
  30526. dir.y = Math.cos(phi);
  30527. dir.z = Math.sin(phi) * Math.sin(theta);
  30528. return dir.negate();
  30529. }
  30530. }
  30531. window.math = t.exports
  30532. }
  30533. , {
  30534. "../constants": 8,
  30535. "../enum/GLCubeFaces": 25,
  30536. three: 217
  30537. }],
  30538. 191: [function(e, t, i) {
  30539. "use strict";
  30540. function n(e, t, i) {
  30541. return a.map(function(n, o) {
  30542. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30543. }
  30544. .bind(this))
  30545. }
  30546. function r(e) {
  30547. return s[e]
  30548. }
  30549. var o = e("../enum/GLCubeFaces")
  30550. , a = [0, 1, 2, 3, 4, 5]
  30551. , s = {
  30552. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30553. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30554. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30555. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30556. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30557. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30558. };
  30559. t.exports = {
  30560. mapFaceToCubemapFace: r,
  30561. getCubemapUrls: n
  30562. }
  30563. }
  30564. , {
  30565. "../enum/GLCubeFaces": 25
  30566. }],
  30567. 192: [function(e, t, i) {
  30568. "use strict";
  30569. t.exports = {
  30570. captureErrors: function(e, t, i) {
  30571. if ("Raven"in window) {
  30572. Raven.config(e, t).install(),
  30573. i && Raven.setTagsContext(i);
  30574. var n = console.warn
  30575. , r = console.error;
  30576. console.warn = function() {
  30577. var e = Array.prototype.slice.call(arguments);
  30578. Raven.captureMessage(e.join(" "), {
  30579. level: "warning"
  30580. }),
  30581. n.apply(console, e)
  30582. }
  30583. ,
  30584. console.error = function() {
  30585. var e = Array.prototype.slice.call(arguments);
  30586. Raven.captureException(new Error(e.join(" ")), {
  30587. level: "error"
  30588. }),
  30589. r.apply(console, e)
  30590. }
  30591. } else
  30592. console.error("Raven not found, not capturing errors.")
  30593. }
  30594. }
  30595. }
  30596. , {}],
  30597. 193: [function(e, t, i) {
  30598. (function(i) {
  30599. "use strict";
  30600. var n = e("./browser")
  30601. , r = e("../constants")
  30602. , o = e("url")
  30603. , a = e("./logger")
  30604. , ss = e('three')
  30605. , s = new a(i)
  30606. , l = {
  30607. getAuthorizationHeader: function() {
  30608. var e = n.valueFromHash("auth");
  30609. if (e)
  30610. return e.replace(",", " ");
  30611. var t = n.valueFromCookie("token");
  30612. return t ? "Token " + t : null
  30613. },
  30614. parseSidUrl: function(e) {
  30615. var t, i;
  30616. t=g_Prefix;
  30617. if (e = e || "",
  30618. e.match(/^https?/)) {
  30619. var n = o.parse(e);
  30620. t = g_Prefix,
  30621. i = e
  30622. } else{
  30623. //xzw 原先的不能用
  30624. //t = window.location.protocol + "//" + window.location.host, //MP
  30625. t = g_Prefix
  30626. //i = t + "/api/player/models/" + e; //MP
  30627. i = t + "data/" + e;
  30628. }
  30629. return {
  30630. urlBase: t,
  30631. urlModel: i,
  30632. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30633. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30634. }
  30635. },
  30636. getModelIDFromQueryString: function() {
  30637. return n.valueFromHash("model") || n.valueFromHash("m")
  30638. },
  30639. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30640. e = JSON.parse(JSON.stringify(e));
  30641. var i = null;
  30642. if (e.images.forEach(function(n) {
  30643. if(!n.metadata) return;
  30644. if ("string" == typeof n.metadata)
  30645. try {
  30646. n.metadata = JSON.parse(n.metadata)
  30647. } catch (e) {
  30648. s.warn("Unable to parse image metadata"),
  30649. n.metadata = null
  30650. }
  30651. else{
  30652. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30653. }
  30654. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30655. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30656. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30657. }else{
  30658. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30659. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30660. n.metadata.zoom = n.metadata.zoom || 1;
  30661. }
  30662. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30663. }),
  30664. //icon初始视角的:
  30665. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30666. var n = {};
  30667. n.pano = {
  30668. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30669. position: t.convertWorkshopVector(i.scan_position),
  30670. uuid: i.scan_id
  30671. },
  30672. n.camera = {
  30673. quaternion: i.camera_quaternion,
  30674. position: i.camera_position
  30675. },
  30676. e.startPano = n
  30677. }
  30678. return e
  30679. },
  30680. */
  30681. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30682. e = JSON.parse(JSON.stringify(e));
  30683. var i = null;
  30684. var deal = function(n) {
  30685. if(!n.metadata) return;
  30686. if ("string" == typeof n.metadata)
  30687. try {
  30688. n.metadata = JSON.parse(n.metadata)
  30689. } catch (e) {
  30690. s.warn("Unable to parse image metadata"),
  30691. n.metadata = null
  30692. }
  30693. else{
  30694. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30695. }
  30696. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30697. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30698. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30699. }else{
  30700. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30701. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30702. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30703. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30704. }
  30705. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30706. }
  30707. //改
  30708. e.images.forEach(info=>{
  30709. if(info.locations){
  30710. info.locations.forEach(a=>deal(a))
  30711. }else{
  30712. deal(info)
  30713. }
  30714. })
  30715. //icon初始视角的:
  30716. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30717. var n = {};
  30718. n.pano = {
  30719. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30720. position: t.convertWorkshopVector(i.scan_position),
  30721. uuid: i.scan_id
  30722. },
  30723. n.camera = {
  30724. quaternion: i.camera_quaternion,
  30725. position: i.camera_position
  30726. },
  30727. e.startPano = n
  30728. }
  30729. return e
  30730. },
  30731. visionVersionToInt: function() {
  30732. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30733. return function(t) {
  30734. if (!t)
  30735. throw new Error("Vision version is required");
  30736. var i = e.exec(t);
  30737. if (null === i)
  30738. throw new Error("String is not a vision version: " + t);
  30739. return parseInt(i[1])
  30740. }
  30741. }(),
  30742. modelDataPromisesTiles: function(e) {
  30743. var vision_version = e.vision_version || window.DATA.vision_version
  30744. if (vision_version)
  30745. try {
  30746. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30747. } catch (t) {
  30748. s.warn("Invalid vision version: " + vision_version)
  30749. }
  30750. // var t = e.created ? new Date(e.created) : null;
  30751. // return t && t >= r.visionTilingStartDate
  30752. return false
  30753. }
  30754. };
  30755. t.exports = l
  30756. }
  30757. ).call(this, "/js/util/showcase.js")
  30758. }
  30759. , {
  30760. "../constants": 8,
  30761. "./browser": 182,
  30762. "./logger": 189,
  30763. three:217,
  30764. url: 208
  30765. }],
  30766. 194: [function(e, t, i) {
  30767. "use strict";
  30768. var n = e("../util/ajax")
  30769. , r = e("three")
  30770. , o = e("../settings")
  30771. , a = {};
  30772. t.exports = {
  30773. load: function(e, t, i) {
  30774. var s = a[e];
  30775. return s ? (t && setTimeout(function() {
  30776. t(s)
  30777. }, 1),
  30778. s) : (s = new r.Texture,
  30779. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30780. s.magFilter = r.LinearFilter,
  30781. s.generateMipmaps = !1),
  30782. s.sourceFile = e,
  30783. a[e] = s,
  30784. n.getImage(e).then(function(e) {
  30785. s.image = e,
  30786. s.needsUpdate = !0,
  30787. t && t(s)
  30788. }).fail(i),
  30789. s)
  30790. },
  30791. loadBase64: function(e, t) {
  30792. t = t || "png";
  30793. var i = new r.Texture;
  30794. return i.image = document.createElement("img"),
  30795. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30796. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30797. i.magFilter = r.LinearFilter,
  30798. i.generateMipmaps = !1),
  30799. i.needsUpdate = !0,
  30800. i
  30801. },
  30802. isLoaded: function(e) {
  30803. return !!a[e]
  30804. }
  30805. }
  30806. window.Texture = t.exports
  30807. }
  30808. , {
  30809. "../settings": 166,
  30810. "../util/ajax": 181,
  30811. three: 217
  30812. }],
  30813. 195: [function(e, t, i) {
  30814. "use strict";
  30815. var n = e("./easing");
  30816. window.transitions = t.exports = {
  30817. globalDone: null,
  30818. funcs: [],
  30819. counter: 0,
  30820. uniqueID: 0,
  30821. start: function(e, t, i, r, o, a, s) {
  30822. return r = r || 0,
  30823. this.funcs.push({
  30824. func: e,
  30825. current: -r * Math.abs(t),
  30826. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30827. done: i,
  30828. easing: o || n.linearTween,
  30829. cycling: t < 0,
  30830. running: !0,
  30831. debug: r < 0,
  30832. name: a || "T" + this.counter,
  30833. id: void 0 === s ? this.counter : s,
  30834. paused: !1
  30835. }),
  30836. e(0, 16),
  30837. this.counter += 1,
  30838. e
  30839. },
  30840. trigger: function(e) {
  30841. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30842. , i = e.func || function() {}
  30843. , r = void 0 === e.duration ? 0 : e.duration;
  30844. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30845. var o = e.done || null
  30846. , a = e.easing || n.linearTween
  30847. , s = e.name || "R" + this.counter
  30848. , l = void 0 === e.id ? this.counter : e.id;
  30849. return this.start(i, r, o, t, a, s, l)
  30850. },
  30851. setTimeout: function(e, t, i) {
  30852. var n = void 0 === i ? this.counter : i;
  30853. return this.trigger({
  30854. done: e,
  30855. duration: void 0 === t ? 0 : t,
  30856. name: "O" + this.counter,
  30857. id: n
  30858. })
  30859. },
  30860. pause: function() {
  30861. this.paused = !0
  30862. },
  30863. resume: function() {
  30864. this.paused = !1
  30865. },
  30866. update: function(e) {
  30867. this.funcs.forEach(function(t) {
  30868. if (!(t.paused || (t.current += 1e3 * e,
  30869. t.current < 0)))
  30870. if (t.current >= t.duration && !t.cycling) {
  30871. var i = t.easing(1, 0, 1, 1);
  30872. t.func(i, 1e3 * e),
  30873. t.done && t.done(),
  30874. t.running = !1
  30875. } else {
  30876. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30877. , r = t.func(n, 1e3 * e) || !1;
  30878. r && (t.done && t.done(),
  30879. t.running = !1)
  30880. }
  30881. });
  30882. var t = this.funcs.length;
  30883. this.funcs = this.funcs.filter(function(e) {
  30884. return e.running
  30885. });
  30886. var i = this.funcs.length;
  30887. if (t > 0 && 0 === i && this.globalDone) {
  30888. var n = this.globalDone;
  30889. this.globalDone = null,
  30890. n()
  30891. }
  30892. },
  30893. adjustSpeed: function(e, t) {
  30894. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30895. var r = i[n];
  30896. r.duration /= t,
  30897. r.current /= t
  30898. }
  30899. },
  30900. getById: function(e) {
  30901. return this.funcs.filter(function(t) {
  30902. return e === t.id
  30903. })
  30904. },
  30905. get: function(e) {
  30906. for (var t = 0; t < this.funcs.length; t += 1)
  30907. if (this.funcs[t].func === e)
  30908. return this.funcs[t];
  30909. return null
  30910. },
  30911. isRunning: function(e) {
  30912. var t = this.get(e);
  30913. return null !== t && t.running
  30914. },
  30915. countActive: function() {
  30916. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30917. e += this.funcs[t].running;
  30918. return e
  30919. },
  30920. listActive: function() {
  30921. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30922. this.funcs[t].running && e.push(this.funcs[t].name);
  30923. return e
  30924. },
  30925. done: function(e) {
  30926. this.globalDone = e
  30927. },
  30928. cancelById: function(e) {
  30929. var t = void 0 === e ? 0 : e;
  30930. this.funcs = this.funcs.filter(function(e) {
  30931. return e.id !== t
  30932. })
  30933. },
  30934. cancel: function(e) {
  30935. this.funcs = this.funcs.filter(function(t) {
  30936. return t.func !== e
  30937. })
  30938. },
  30939. getUniqueId: function() {
  30940. return this.uniqueID -= 1,
  30941. this.uniqueID
  30942. }
  30943. }
  30944. }
  30945. , {
  30946. "./easing": 186
  30947. }],
  30948. 196: [function(e, t, i) {
  30949. function n(e) {
  30950. if (this.set = {},
  30951. this.infContains = function() {
  30952. return !0
  30953. }
  30954. ,
  30955. "object" == typeof e)
  30956. if (e instanceof Array)
  30957. for (var t = 0; t < e.length; t++)
  30958. this.set[e[t]] = !0;
  30959. else
  30960. this.set = e;
  30961. else if ("function" == typeof e)
  30962. this.infContains = e;
  30963. else if ("undefined" != typeof e)
  30964. throw new Error("set must be either an array or an object.")
  30965. }
  30966. t.exports = n,
  30967. n.prototype.contains = function(e) {
  30968. return !!this.set[e]
  30969. }
  30970. ,
  30971. n.prototype.has = n.prototype.contains,
  30972. n.prototype.add = function(e) {
  30973. if (1 == arguments.length)
  30974. this.set[e] = !0;
  30975. else
  30976. for (var t = 0; t < arguments.length; t++)
  30977. this.set[arguments[t]] = !0
  30978. }
  30979. ,
  30980. n.prototype.addAll = function(e) {
  30981. if ("object" != typeof e && !(e instanceof Array))
  30982. throw new Error("arr must be an array.");
  30983. for (var t = 0; t < e.length; t++)
  30984. this.add(e[t])
  30985. }
  30986. ,
  30987. n.prototype.remove = function(e) {
  30988. if (1 == arguments.length)
  30989. delete this.set[e];
  30990. else
  30991. for (var t = 0; t < arguments.length; t++)
  30992. delete this.set[arguments[t]]
  30993. }
  30994. ,
  30995. n.prototype.delete = n.prototype.remove,
  30996. n.prototype.clear = function() {
  30997. this.set = {}
  30998. }
  30999. ,
  31000. n.prototype.size = function() {
  31001. return Object.keys(this.set).length
  31002. }
  31003. ,
  31004. n.prototype.toString = function() {
  31005. return "{" + Object.keys(this.set).toString() + "}"
  31006. }
  31007. ,
  31008. n.prototype.toArray = function() {
  31009. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31010. }
  31011. ,
  31012. n.prototype["*values"] = n.prototype.toArray
  31013. }
  31014. , {}],
  31015. 197: [function(e, t, i) {}
  31016. , {}],
  31017. 198: [function(e, t, i) {
  31018. (function(t) {
  31019. "use strict";
  31020. function n() {
  31021. try {
  31022. var e = new Uint8Array(1);
  31023. return e.__proto__ = {
  31024. __proto__: Uint8Array.prototype,
  31025. foo: function() {
  31026. return 42
  31027. }
  31028. },
  31029. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31030. } catch (e) {
  31031. return !1
  31032. }
  31033. }
  31034. function r() {
  31035. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31036. }
  31037. function o(e, t) {
  31038. if (r() < t)
  31039. throw new RangeError("Invalid typed array length");
  31040. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31041. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31042. e.length = t),
  31043. e
  31044. }
  31045. function a(e, t, i) {
  31046. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31047. return new a(e,t,i);
  31048. if ("number" == typeof e) {
  31049. if ("string" == typeof t)
  31050. throw new Error("If encoding is specified then the first argument must be a string");
  31051. return h(this, e)
  31052. }
  31053. return s(this, e, t, i)
  31054. }
  31055. function s(e, t, i, n) {
  31056. if ("number" == typeof t)
  31057. throw new TypeError('"value" argument must not be a number');
  31058. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31059. }
  31060. function l(e) {
  31061. if ("number" != typeof e)
  31062. throw new TypeError('"size" argument must be a number');
  31063. if (e < 0)
  31064. throw new RangeError('"size" argument must not be negative')
  31065. }
  31066. function c(e, t, i, n) {
  31067. return l(t),
  31068. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31069. }
  31070. function h(e, t) {
  31071. if (l(t),
  31072. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31073. !a.TYPED_ARRAY_SUPPORT)
  31074. for (var i = 0; i < t; ++i)
  31075. e[i] = 0;
  31076. return e
  31077. }
  31078. function u(e, t, i) {
  31079. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31080. !a.isEncoding(i))
  31081. throw new TypeError('"encoding" must be a valid string encoding');
  31082. var n = 0 | v(t, i);
  31083. e = o(e, n);
  31084. var r = e.write(t, i);
  31085. return r !== n && (e = e.slice(0, r)),
  31086. e
  31087. }
  31088. function d(e, t) {
  31089. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31090. e = o(e, i);
  31091. for (var n = 0; n < i; n += 1)
  31092. e[n] = 255 & t[n];
  31093. return e
  31094. }
  31095. function p(e, t, i, n) {
  31096. if (t.byteLength,
  31097. i < 0 || t.byteLength < i)
  31098. throw new RangeError("'offset' is out of bounds");
  31099. if (t.byteLength < i + (n || 0))
  31100. throw new RangeError("'length' is out of bounds");
  31101. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31102. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31103. e.__proto__ = a.prototype) : e = d(e, t),
  31104. e
  31105. }
  31106. function f(e, t) {
  31107. if (a.isBuffer(t)) {
  31108. var i = 0 | g(t.length);
  31109. return e = o(e, i),
  31110. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31111. e)
  31112. }
  31113. if (t) {
  31114. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31115. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31116. if ("Buffer" === t.type && $(t.data))
  31117. return d(e, t.data)
  31118. }
  31119. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31120. }
  31121. function g(e) {
  31122. if (e >= r())
  31123. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31124. return 0 | e
  31125. }
  31126. function m(e) {
  31127. return +e != e && (e = 0),
  31128. a.alloc(+e)
  31129. }
  31130. function v(e, t) {
  31131. if (a.isBuffer(e))
  31132. return e.length;
  31133. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31134. return e.byteLength;
  31135. "string" != typeof e && (e = "" + e);
  31136. var i = e.length;
  31137. if (0 === i)
  31138. return 0;
  31139. for (var n = !1; ; )
  31140. switch (t) {
  31141. case "ascii":
  31142. case "latin1":
  31143. case "binary":
  31144. return i;
  31145. case "utf8":
  31146. case "utf-8":
  31147. case void 0:
  31148. return j(e).length;
  31149. case "ucs2":
  31150. case "ucs-2":
  31151. case "utf16le":
  31152. case "utf-16le":
  31153. return 2 * i;
  31154. case "hex":
  31155. return i >>> 1;
  31156. case "base64":
  31157. return Z(e).length;
  31158. default:
  31159. if (n)
  31160. return j(e).length;
  31161. t = ("" + t).toLowerCase(),
  31162. n = !0
  31163. }
  31164. }
  31165. function A(e, t, i) {
  31166. var n = !1;
  31167. if ((void 0 === t || t < 0) && (t = 0),
  31168. t > this.length)
  31169. return "";
  31170. if ((void 0 === i || i > this.length) && (i = this.length),
  31171. i <= 0)
  31172. return "";
  31173. if (i >>>= 0,
  31174. t >>>= 0,
  31175. i <= t)
  31176. return "";
  31177. for (e || (e = "utf8"); ; )
  31178. switch (e) {
  31179. case "hex":
  31180. return L(this, t, i);
  31181. case "utf8":
  31182. case "utf-8":
  31183. return M(this, t, i);
  31184. case "ascii":
  31185. return P(this, t, i);
  31186. case "latin1":
  31187. case "binary":
  31188. return O(this, t, i);
  31189. case "base64":
  31190. return S(this, t, i);
  31191. case "ucs2":
  31192. case "ucs-2":
  31193. case "utf16le":
  31194. case "utf-16le":
  31195. return D(this, t, i);
  31196. default:
  31197. if (n)
  31198. throw new TypeError("Unknown encoding: " + e);
  31199. e = (e + "").toLowerCase(),
  31200. n = !0
  31201. }
  31202. }
  31203. function y(e, t, i) {
  31204. var n = e[t];
  31205. e[t] = e[i],
  31206. e[i] = n
  31207. }
  31208. function C(e, t, i, n, r) {
  31209. if (0 === e.length)
  31210. return -1;
  31211. if ("string" == typeof i ? (n = i,
  31212. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31213. i = +i,
  31214. isNaN(i) && (i = r ? 0 : e.length - 1),
  31215. i < 0 && (i = e.length + i),
  31216. i >= e.length) {
  31217. if (r)
  31218. return -1;
  31219. i = e.length - 1
  31220. } else if (i < 0) {
  31221. if (!r)
  31222. return -1;
  31223. i = 0
  31224. }
  31225. if ("string" == typeof t && (t = a.from(t, n)),
  31226. a.isBuffer(t))
  31227. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31228. if ("number" == typeof t)
  31229. return t &= 255,
  31230. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31231. throw new TypeError("val must be string, number or Buffer")
  31232. }
  31233. function I(e, t, i, n, r) {
  31234. function o(e, t) {
  31235. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31236. }
  31237. var a = 1
  31238. , s = e.length
  31239. , l = t.length;
  31240. if (void 0 !== n && (n = String(n).toLowerCase(),
  31241. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31242. if (e.length < 2 || t.length < 2)
  31243. return -1;
  31244. a = 2,
  31245. s /= 2,
  31246. l /= 2,
  31247. i /= 2
  31248. }
  31249. var c;
  31250. if (r) {
  31251. var h = -1;
  31252. for (c = i; c < s; c++)
  31253. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31254. if (h === -1 && (h = c),
  31255. c - h + 1 === l)
  31256. return h * a
  31257. } else
  31258. h !== -1 && (c -= c - h),
  31259. h = -1
  31260. } else
  31261. for (i + l > s && (i = s - l),
  31262. c = i; c >= 0; c--) {
  31263. for (var u = !0, d = 0; d < l; d++)
  31264. if (o(e, c + d) !== o(t, d)) {
  31265. u = !1;
  31266. break
  31267. }
  31268. if (u)
  31269. return c
  31270. }
  31271. return -1
  31272. }
  31273. function E(e, t, i, n) {
  31274. i = Number(i) || 0;
  31275. var r = e.length - i;
  31276. n ? (n = Number(n),
  31277. n > r && (n = r)) : n = r;
  31278. var o = t.length;
  31279. if (o % 2 !== 0)
  31280. throw new TypeError("Invalid hex string");
  31281. n > o / 2 && (n = o / 2);
  31282. for (var a = 0; a < n; ++a) {
  31283. var s = parseInt(t.substr(2 * a, 2), 16);
  31284. if (isNaN(s))
  31285. return a;
  31286. e[i + a] = s
  31287. }
  31288. return a
  31289. }
  31290. function b(e, t, i, n) {
  31291. return q(j(t, e.length - i), e, i, n)
  31292. }
  31293. function w(e, t, i, n) {
  31294. return q(Y(t), e, i, n)
  31295. }
  31296. function _(e, t, i, n) {
  31297. return w(e, t, i, n)
  31298. }
  31299. function T(e, t, i, n) {
  31300. return q(Z(t), e, i, n)
  31301. }
  31302. function x(e, t, i, n) {
  31303. return q(X(t, e.length - i), e, i, n)
  31304. }
  31305. function S(e, t, i) {
  31306. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31307. }
  31308. function M(e, t, i) {
  31309. i = Math.min(e.length, i);
  31310. for (var n = [], r = t; r < i; ) {
  31311. var o = e[r]
  31312. , a = null
  31313. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31314. if (r + s <= i) {
  31315. var l, c, h, u;
  31316. switch (s) {
  31317. case 1:
  31318. o < 128 && (a = o);
  31319. break;
  31320. case 2:
  31321. l = e[r + 1],
  31322. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31323. u > 127 && (a = u));
  31324. break;
  31325. case 3:
  31326. l = e[r + 1],
  31327. c = e[r + 2],
  31328. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31329. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31330. break;
  31331. case 4:
  31332. l = e[r + 1],
  31333. c = e[r + 2],
  31334. h = e[r + 3],
  31335. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31336. u > 65535 && u < 1114112 && (a = u))
  31337. }
  31338. }
  31339. null === a ? (a = 65533,
  31340. s = 1) : a > 65535 && (a -= 65536,
  31341. n.push(a >>> 10 & 1023 | 55296),
  31342. a = 56320 | 1023 & a),
  31343. n.push(a),
  31344. r += s
  31345. }
  31346. return R(n)
  31347. }
  31348. function R(e) {
  31349. var t = e.length;
  31350. if (t <= ee)
  31351. return String.fromCharCode.apply(String, e);
  31352. for (var i = "", n = 0; n < t; )
  31353. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31354. return i
  31355. }
  31356. function P(e, t, i) {
  31357. var n = "";
  31358. i = Math.min(e.length, i);
  31359. for (var r = t; r < i; ++r)
  31360. n += String.fromCharCode(127 & e[r]);
  31361. return n
  31362. }
  31363. function O(e, t, i) {
  31364. var n = "";
  31365. i = Math.min(e.length, i);
  31366. for (var r = t; r < i; ++r)
  31367. n += String.fromCharCode(e[r]);
  31368. return n
  31369. }
  31370. function L(e, t, i) {
  31371. var n = e.length;
  31372. (!t || t < 0) && (t = 0),
  31373. (!i || i < 0 || i > n) && (i = n);
  31374. for (var r = "", o = t; o < i; ++o)
  31375. r += W(e[o]);
  31376. return r
  31377. }
  31378. function D(e, t, i) {
  31379. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31380. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31381. return r
  31382. }
  31383. function N(e, t, i) {
  31384. if (e % 1 !== 0 || e < 0)
  31385. throw new RangeError("offset is not uint");
  31386. if (e + t > i)
  31387. throw new RangeError("Trying to access beyond buffer length")
  31388. }
  31389. function B(e, t, i, n, r, o) {
  31390. if (!a.isBuffer(e))
  31391. throw new TypeError('"buffer" argument must be a Buffer instance');
  31392. if (t > r || t < o)
  31393. throw new RangeError('"value" argument is out of bounds');
  31394. if (i + n > e.length)
  31395. throw new RangeError("Index out of range")
  31396. }
  31397. function F(e, t, i, n) {
  31398. t < 0 && (t = 65535 + t + 1);
  31399. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31400. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31401. }
  31402. function V(e, t, i, n) {
  31403. t < 0 && (t = 4294967295 + t + 1);
  31404. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31405. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31406. }
  31407. function U(e, t, i, n, r, o) {
  31408. if (i + n > e.length)
  31409. throw new RangeError("Index out of range");
  31410. if (i < 0)
  31411. throw new RangeError("Index out of range")
  31412. }
  31413. function k(e, t, i, n, r) {
  31414. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31415. J.write(e, t, i, n, 23, 4),
  31416. i + 4
  31417. }
  31418. function H(e, t, i, n, r) {
  31419. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31420. J.write(e, t, i, n, 52, 8),
  31421. i + 8
  31422. }
  31423. function G(e) {
  31424. if (e = z(e).replace(te, ""),
  31425. e.length < 2)
  31426. return "";
  31427. for (; e.length % 4 !== 0; )
  31428. e += "=";
  31429. return e
  31430. }
  31431. function z(e) {
  31432. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31433. }
  31434. function W(e) {
  31435. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31436. }
  31437. function j(e, t) {
  31438. t = t || 1 / 0;
  31439. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31440. if (i = e.charCodeAt(a),
  31441. i > 55295 && i < 57344) {
  31442. if (!r) {
  31443. if (i > 56319) {
  31444. (t -= 3) > -1 && o.push(239, 191, 189);
  31445. continue
  31446. }
  31447. if (a + 1 === n) {
  31448. (t -= 3) > -1 && o.push(239, 191, 189);
  31449. continue
  31450. }
  31451. r = i;
  31452. continue
  31453. }
  31454. if (i < 56320) {
  31455. (t -= 3) > -1 && o.push(239, 191, 189),
  31456. r = i;
  31457. continue
  31458. }
  31459. i = (r - 55296 << 10 | i - 56320) + 65536
  31460. } else
  31461. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31462. if (r = null,
  31463. i < 128) {
  31464. if ((t -= 1) < 0)
  31465. break;
  31466. o.push(i)
  31467. } else if (i < 2048) {
  31468. if ((t -= 2) < 0)
  31469. break;
  31470. o.push(i >> 6 | 192, 63 & i | 128)
  31471. } else if (i < 65536) {
  31472. if ((t -= 3) < 0)
  31473. break;
  31474. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31475. } else {
  31476. if (!(i < 1114112))
  31477. throw new Error("Invalid code point");
  31478. if ((t -= 4) < 0)
  31479. break;
  31480. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31481. }
  31482. }
  31483. return o
  31484. }
  31485. function Y(e) {
  31486. for (var t = [], i = 0; i < e.length; ++i)
  31487. t.push(255 & e.charCodeAt(i));
  31488. return t
  31489. }
  31490. function X(e, t) {
  31491. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31492. i = e.charCodeAt(a),
  31493. n = i >> 8,
  31494. r = i % 256,
  31495. o.push(r),
  31496. o.push(n);
  31497. return o
  31498. }
  31499. function Z(e) {
  31500. return Q.toByteArray(G(e))
  31501. }
  31502. function q(e, t, i, n) {
  31503. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31504. t[r + i] = e[r];
  31505. return r
  31506. }
  31507. function K(e) {
  31508. return e !== e
  31509. }
  31510. var Q = e("base64-js")
  31511. , J = e("ieee754")
  31512. , $ = e("isarray");
  31513. i.Buffer = a,
  31514. i.SlowBuffer = m,
  31515. i.INSPECT_MAX_BYTES = 50,
  31516. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31517. i.kMaxLength = r(),
  31518. a.poolSize = 8192,
  31519. a._augment = function(e) {
  31520. return e.__proto__ = a.prototype,
  31521. e
  31522. }
  31523. ,
  31524. a.from = function(e, t, i) {
  31525. return s(null, e, t, i)
  31526. }
  31527. ,
  31528. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31529. a.__proto__ = Uint8Array,
  31530. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31531. value: null,
  31532. configurable: !0
  31533. })),
  31534. a.alloc = function(e, t, i) {
  31535. return c(null, e, t, i)
  31536. }
  31537. ,
  31538. a.allocUnsafe = function(e) {
  31539. return h(null, e)
  31540. }
  31541. ,
  31542. a.allocUnsafeSlow = function(e) {
  31543. return h(null, e)
  31544. }
  31545. ,
  31546. a.isBuffer = function(e) {
  31547. return !(null == e || !e._isBuffer)
  31548. }
  31549. ,
  31550. a.compare = function(e, t) {
  31551. if (!a.isBuffer(e) || !a.isBuffer(t))
  31552. throw new TypeError("Arguments must be Buffers");
  31553. if (e === t)
  31554. return 0;
  31555. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31556. if (e[r] !== t[r]) {
  31557. i = e[r],
  31558. n = t[r];
  31559. break
  31560. }
  31561. return i < n ? -1 : n < i ? 1 : 0
  31562. }
  31563. ,
  31564. a.isEncoding = function(e) {
  31565. switch (String(e).toLowerCase()) {
  31566. case "hex":
  31567. case "utf8":
  31568. case "utf-8":
  31569. case "ascii":
  31570. case "latin1":
  31571. case "binary":
  31572. case "base64":
  31573. case "ucs2":
  31574. case "ucs-2":
  31575. case "utf16le":
  31576. case "utf-16le":
  31577. return !0;
  31578. default:
  31579. return !1
  31580. }
  31581. }
  31582. ,
  31583. a.concat = function(e, t) {
  31584. if (!$(e))
  31585. throw new TypeError('"list" argument must be an Array of Buffers');
  31586. if (0 === e.length)
  31587. return a.alloc(0);
  31588. var i;
  31589. if (void 0 === t)
  31590. for (t = 0,
  31591. i = 0; i < e.length; ++i)
  31592. t += e[i].length;
  31593. var n = a.allocUnsafe(t)
  31594. , r = 0;
  31595. for (i = 0; i < e.length; ++i) {
  31596. var o = e[i];
  31597. if (!a.isBuffer(o))
  31598. throw new TypeError('"list" argument must be an Array of Buffers');
  31599. o.copy(n, r),
  31600. r += o.length
  31601. }
  31602. return n
  31603. }
  31604. ,
  31605. a.byteLength = v,
  31606. a.prototype._isBuffer = !0,
  31607. a.prototype.swap16 = function() {
  31608. var e = this.length;
  31609. if (e % 2 !== 0)
  31610. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31611. for (var t = 0; t < e; t += 2)
  31612. y(this, t, t + 1);
  31613. return this
  31614. }
  31615. ,
  31616. a.prototype.swap32 = function() {
  31617. var e = this.length;
  31618. if (e % 4 !== 0)
  31619. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31620. for (var t = 0; t < e; t += 4)
  31621. y(this, t, t + 3),
  31622. y(this, t + 1, t + 2);
  31623. return this
  31624. }
  31625. ,
  31626. a.prototype.swap64 = function() {
  31627. var e = this.length;
  31628. if (e % 8 !== 0)
  31629. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31630. for (var t = 0; t < e; t += 8)
  31631. y(this, t, t + 7),
  31632. y(this, t + 1, t + 6),
  31633. y(this, t + 2, t + 5),
  31634. y(this, t + 3, t + 4);
  31635. return this
  31636. }
  31637. ,
  31638. a.prototype.toString = function() {
  31639. var e = 0 | this.length;
  31640. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31641. }
  31642. ,
  31643. a.prototype.equals = function(e) {
  31644. if (!a.isBuffer(e))
  31645. throw new TypeError("Argument must be a Buffer");
  31646. return this === e || 0 === a.compare(this, e)
  31647. }
  31648. ,
  31649. a.prototype.inspect = function() {
  31650. var e = ""
  31651. , t = i.INSPECT_MAX_BYTES;
  31652. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31653. this.length > t && (e += " ... ")),
  31654. "<Buffer " + e + ">"
  31655. }
  31656. ,
  31657. a.prototype.compare = function(e, t, i, n, r) {
  31658. if (!a.isBuffer(e))
  31659. throw new TypeError("Argument must be a Buffer");
  31660. if (void 0 === t && (t = 0),
  31661. void 0 === i && (i = e ? e.length : 0),
  31662. void 0 === n && (n = 0),
  31663. void 0 === r && (r = this.length),
  31664. t < 0 || i > e.length || n < 0 || r > this.length)
  31665. throw new RangeError("out of range index");
  31666. if (n >= r && t >= i)
  31667. return 0;
  31668. if (n >= r)
  31669. return -1;
  31670. if (t >= i)
  31671. return 1;
  31672. if (t >>>= 0,
  31673. i >>>= 0,
  31674. n >>>= 0,
  31675. r >>>= 0,
  31676. this === e)
  31677. return 0;
  31678. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31679. if (c[u] !== h[u]) {
  31680. o = c[u],
  31681. s = h[u];
  31682. break
  31683. }
  31684. return o < s ? -1 : s < o ? 1 : 0
  31685. }
  31686. ,
  31687. a.prototype.includes = function(e, t, i) {
  31688. return this.indexOf(e, t, i) !== -1
  31689. }
  31690. ,
  31691. a.prototype.indexOf = function(e, t, i) {
  31692. return C(this, e, t, i, !0)
  31693. }
  31694. ,
  31695. a.prototype.lastIndexOf = function(e, t, i) {
  31696. return C(this, e, t, i, !1)
  31697. }
  31698. ,
  31699. a.prototype.write = function(e, t, i, n) {
  31700. if (void 0 === t)
  31701. n = "utf8",
  31702. i = this.length,
  31703. t = 0;
  31704. else if (void 0 === i && "string" == typeof t)
  31705. n = t,
  31706. i = this.length,
  31707. t = 0;
  31708. else {
  31709. if (!isFinite(t))
  31710. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31711. t |= 0,
  31712. isFinite(i) ? (i |= 0,
  31713. void 0 === n && (n = "utf8")) : (n = i,
  31714. i = void 0)
  31715. }
  31716. var r = this.length - t;
  31717. if ((void 0 === i || i > r) && (i = r),
  31718. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31719. throw new RangeError("Attempt to write outside buffer bounds");
  31720. n || (n = "utf8");
  31721. for (var o = !1; ; )
  31722. switch (n) {
  31723. case "hex":
  31724. return E(this, e, t, i);
  31725. case "utf8":
  31726. case "utf-8":
  31727. return b(this, e, t, i);
  31728. case "ascii":
  31729. return w(this, e, t, i);
  31730. case "latin1":
  31731. case "binary":
  31732. return _(this, e, t, i);
  31733. case "base64":
  31734. return T(this, e, t, i);
  31735. case "ucs2":
  31736. case "ucs-2":
  31737. case "utf16le":
  31738. case "utf-16le":
  31739. return x(this, e, t, i);
  31740. default:
  31741. if (o)
  31742. throw new TypeError("Unknown encoding: " + n);
  31743. n = ("" + n).toLowerCase(),
  31744. o = !0
  31745. }
  31746. }
  31747. ,
  31748. a.prototype.toJSON = function() {
  31749. return {
  31750. type: "Buffer",
  31751. data: Array.prototype.slice.call(this._arr || this, 0)
  31752. }
  31753. }
  31754. ;
  31755. var ee = 4096;
  31756. a.prototype.slice = function(e, t) {
  31757. var i = this.length;
  31758. e = ~~e,
  31759. t = void 0 === t ? i : ~~t,
  31760. e < 0 ? (e += i,
  31761. e < 0 && (e = 0)) : e > i && (e = i),
  31762. t < 0 ? (t += i,
  31763. t < 0 && (t = 0)) : t > i && (t = i),
  31764. t < e && (t = e);
  31765. var n;
  31766. if (a.TYPED_ARRAY_SUPPORT)
  31767. n = this.subarray(e, t),
  31768. n.__proto__ = a.prototype;
  31769. else {
  31770. var r = t - e;
  31771. n = new a(r,void 0);
  31772. for (var o = 0; o < r; ++o)
  31773. n[o] = this[o + e]
  31774. }
  31775. return n
  31776. }
  31777. ,
  31778. a.prototype.readUIntLE = function(e, t, i) {
  31779. e |= 0,
  31780. t |= 0,
  31781. i || N(e, t, this.length);
  31782. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31783. n += this[e + o] * r;
  31784. return n
  31785. }
  31786. ,
  31787. a.prototype.readUIntBE = function(e, t, i) {
  31788. e |= 0,
  31789. t |= 0,
  31790. i || N(e, t, this.length);
  31791. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31792. n += this[e + --t] * r;
  31793. return n
  31794. }
  31795. ,
  31796. a.prototype.readUInt8 = function(e, t) {
  31797. return t || N(e, 1, this.length),
  31798. this[e]
  31799. }
  31800. ,
  31801. a.prototype.readUInt16LE = function(e, t) {
  31802. return t || N(e, 2, this.length),
  31803. this[e] | this[e + 1] << 8
  31804. }
  31805. ,
  31806. a.prototype.readUInt16BE = function(e, t) {
  31807. return t || N(e, 2, this.length),
  31808. this[e] << 8 | this[e + 1]
  31809. }
  31810. ,
  31811. a.prototype.readUInt32LE = function(e, t) {
  31812. return t || N(e, 4, this.length),
  31813. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31814. }
  31815. ,
  31816. a.prototype.readUInt32BE = function(e, t) {
  31817. return t || N(e, 4, this.length),
  31818. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31819. }
  31820. ,
  31821. a.prototype.readIntLE = function(e, t, i) {
  31822. e |= 0,
  31823. t |= 0,
  31824. i || N(e, t, this.length);
  31825. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31826. n += this[e + o] * r;
  31827. return r *= 128,
  31828. n >= r && (n -= Math.pow(2, 8 * t)),
  31829. n
  31830. }
  31831. ,
  31832. a.prototype.readIntBE = function(e, t, i) {
  31833. e |= 0,
  31834. t |= 0,
  31835. i || N(e, t, this.length);
  31836. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31837. o += this[e + --n] * r;
  31838. return r *= 128,
  31839. o >= r && (o -= Math.pow(2, 8 * t)),
  31840. o
  31841. }
  31842. ,
  31843. a.prototype.readInt8 = function(e, t) {
  31844. return t || N(e, 1, this.length),
  31845. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31846. }
  31847. ,
  31848. a.prototype.readInt16LE = function(e, t) {
  31849. t || N(e, 2, this.length);
  31850. var i = this[e] | this[e + 1] << 8;
  31851. return 32768 & i ? 4294901760 | i : i
  31852. }
  31853. ,
  31854. a.prototype.readInt16BE = function(e, t) {
  31855. t || N(e, 2, this.length);
  31856. var i = this[e + 1] | this[e] << 8;
  31857. return 32768 & i ? 4294901760 | i : i
  31858. }
  31859. ,
  31860. a.prototype.readInt32LE = function(e, t) {
  31861. return t || N(e, 4, this.length),
  31862. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31863. }
  31864. ,
  31865. a.prototype.readInt32BE = function(e, t) {
  31866. return t || N(e, 4, this.length),
  31867. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31868. }
  31869. ,
  31870. a.prototype.readFloatLE = function(e, t) {
  31871. return t || N(e, 4, this.length),
  31872. J.read(this, e, !0, 23, 4)
  31873. }
  31874. ,
  31875. a.prototype.readFloatBE = function(e, t) {
  31876. return t || N(e, 4, this.length),
  31877. J.read(this, e, !1, 23, 4)
  31878. }
  31879. ,
  31880. a.prototype.readDoubleLE = function(e, t) {
  31881. return t || N(e, 8, this.length),
  31882. J.read(this, e, !0, 52, 8)
  31883. }
  31884. ,
  31885. a.prototype.readDoubleBE = function(e, t) {
  31886. return t || N(e, 8, this.length),
  31887. J.read(this, e, !1, 52, 8)
  31888. }
  31889. ,
  31890. a.prototype.writeUIntLE = function(e, t, i, n) {
  31891. if (e = +e,
  31892. t |= 0,
  31893. i |= 0,
  31894. !n) {
  31895. var r = Math.pow(2, 8 * i) - 1;
  31896. B(this, e, t, i, r, 0)
  31897. }
  31898. var o = 1
  31899. , a = 0;
  31900. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31901. this[t + a] = e / o & 255;
  31902. return t + i
  31903. }
  31904. ,
  31905. a.prototype.writeUIntBE = function(e, t, i, n) {
  31906. if (e = +e,
  31907. t |= 0,
  31908. i |= 0,
  31909. !n) {
  31910. var r = Math.pow(2, 8 * i) - 1;
  31911. B(this, e, t, i, r, 0)
  31912. }
  31913. var o = i - 1
  31914. , a = 1;
  31915. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31916. this[t + o] = e / a & 255;
  31917. return t + i
  31918. }
  31919. ,
  31920. a.prototype.writeUInt8 = function(e, t, i) {
  31921. return e = +e,
  31922. t |= 0,
  31923. i || B(this, e, t, 1, 255, 0),
  31924. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31925. this[t] = 255 & e,
  31926. t + 1
  31927. }
  31928. ,
  31929. a.prototype.writeUInt16LE = function(e, t, i) {
  31930. return e = +e,
  31931. t |= 0,
  31932. i || B(this, e, t, 2, 65535, 0),
  31933. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31934. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31935. t + 2
  31936. }
  31937. ,
  31938. a.prototype.writeUInt16BE = function(e, t, i) {
  31939. return e = +e,
  31940. t |= 0,
  31941. i || B(this, e, t, 2, 65535, 0),
  31942. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31943. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31944. t + 2
  31945. }
  31946. ,
  31947. a.prototype.writeUInt32LE = function(e, t, i) {
  31948. return e = +e,
  31949. t |= 0,
  31950. i || B(this, e, t, 4, 4294967295, 0),
  31951. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31952. this[t + 2] = e >>> 16,
  31953. this[t + 1] = e >>> 8,
  31954. this[t] = 255 & e) : V(this, e, t, !0),
  31955. t + 4
  31956. }
  31957. ,
  31958. a.prototype.writeUInt32BE = function(e, t, i) {
  31959. return e = +e,
  31960. t |= 0,
  31961. i || B(this, e, t, 4, 4294967295, 0),
  31962. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31963. this[t + 1] = e >>> 16,
  31964. this[t + 2] = e >>> 8,
  31965. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31966. t + 4
  31967. }
  31968. ,
  31969. a.prototype.writeIntLE = function(e, t, i, n) {
  31970. if (e = +e,
  31971. t |= 0,
  31972. !n) {
  31973. var r = Math.pow(2, 8 * i - 1);
  31974. B(this, e, t, i, r - 1, -r)
  31975. }
  31976. var o = 0
  31977. , a = 1
  31978. , s = 0;
  31979. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31980. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31981. this[t + o] = (e / a >> 0) - s & 255;
  31982. return t + i
  31983. }
  31984. ,
  31985. a.prototype.writeIntBE = function(e, t, i, n) {
  31986. if (e = +e,
  31987. t |= 0,
  31988. !n) {
  31989. var r = Math.pow(2, 8 * i - 1);
  31990. B(this, e, t, i, r - 1, -r)
  31991. }
  31992. var o = i - 1
  31993. , a = 1
  31994. , s = 0;
  31995. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31996. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31997. this[t + o] = (e / a >> 0) - s & 255;
  31998. return t + i
  31999. }
  32000. ,
  32001. a.prototype.writeInt8 = function(e, t, i) {
  32002. return e = +e,
  32003. t |= 0,
  32004. i || B(this, e, t, 1, 127, -128),
  32005. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32006. e < 0 && (e = 255 + e + 1),
  32007. this[t] = 255 & e,
  32008. t + 1
  32009. }
  32010. ,
  32011. a.prototype.writeInt16LE = function(e, t, i) {
  32012. return e = +e,
  32013. t |= 0,
  32014. i || B(this, e, t, 2, 32767, -32768),
  32015. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32016. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32017. t + 2
  32018. }
  32019. ,
  32020. a.prototype.writeInt16BE = function(e, t, i) {
  32021. return e = +e,
  32022. t |= 0,
  32023. i || B(this, e, t, 2, 32767, -32768),
  32024. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32025. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32026. t + 2
  32027. }
  32028. ,
  32029. a.prototype.writeInt32LE = function(e, t, i) {
  32030. return e = +e,
  32031. t |= 0,
  32032. i || B(this, e, t, 4, 2147483647, -2147483648),
  32033. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32034. this[t + 1] = e >>> 8,
  32035. this[t + 2] = e >>> 16,
  32036. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32037. t + 4
  32038. }
  32039. ,
  32040. a.prototype.writeInt32BE = function(e, t, i) {
  32041. return e = +e,
  32042. t |= 0,
  32043. i || B(this, e, t, 4, 2147483647, -2147483648),
  32044. e < 0 && (e = 4294967295 + e + 1),
  32045. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32046. this[t + 1] = e >>> 16,
  32047. this[t + 2] = e >>> 8,
  32048. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32049. t + 4
  32050. }
  32051. ,
  32052. a.prototype.writeFloatLE = function(e, t, i) {
  32053. return k(this, e, t, !0, i)
  32054. }
  32055. ,
  32056. a.prototype.writeFloatBE = function(e, t, i) {
  32057. return k(this, e, t, !1, i)
  32058. }
  32059. ,
  32060. a.prototype.writeDoubleLE = function(e, t, i) {
  32061. return H(this, e, t, !0, i)
  32062. }
  32063. ,
  32064. a.prototype.writeDoubleBE = function(e, t, i) {
  32065. return H(this, e, t, !1, i)
  32066. }
  32067. ,
  32068. a.prototype.copy = function(e, t, i, n) {
  32069. if (i || (i = 0),
  32070. n || 0 === n || (n = this.length),
  32071. t >= e.length && (t = e.length),
  32072. t || (t = 0),
  32073. n > 0 && n < i && (n = i),
  32074. n === i)
  32075. return 0;
  32076. if (0 === e.length || 0 === this.length)
  32077. return 0;
  32078. if (t < 0)
  32079. throw new RangeError("targetStart out of bounds");
  32080. if (i < 0 || i >= this.length)
  32081. throw new RangeError("sourceStart out of bounds");
  32082. if (n < 0)
  32083. throw new RangeError("sourceEnd out of bounds");
  32084. n > this.length && (n = this.length),
  32085. e.length - t < n - i && (n = e.length - t + i);
  32086. var r, o = n - i;
  32087. if (this === e && i < t && t < n)
  32088. for (r = o - 1; r >= 0; --r)
  32089. e[r + t] = this[r + i];
  32090. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32091. for (r = 0; r < o; ++r)
  32092. e[r + t] = this[r + i];
  32093. else
  32094. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32095. return o
  32096. }
  32097. ,
  32098. a.prototype.fill = function(e, t, i, n) {
  32099. if ("string" == typeof e) {
  32100. if ("string" == typeof t ? (n = t,
  32101. t = 0,
  32102. i = this.length) : "string" == typeof i && (n = i,
  32103. i = this.length),
  32104. 1 === e.length) {
  32105. var r = e.charCodeAt(0);
  32106. r < 256 && (e = r)
  32107. }
  32108. if (void 0 !== n && "string" != typeof n)
  32109. throw new TypeError("encoding must be a string");
  32110. if ("string" == typeof n && !a.isEncoding(n))
  32111. throw new TypeError("Unknown encoding: " + n)
  32112. } else
  32113. "number" == typeof e && (e &= 255);
  32114. if (t < 0 || this.length < t || this.length < i)
  32115. throw new RangeError("Out of range index");
  32116. if (i <= t)
  32117. return this;
  32118. t >>>= 0,
  32119. i = void 0 === i ? this.length : i >>> 0,
  32120. e || (e = 0);
  32121. var o;
  32122. if ("number" == typeof e)
  32123. for (o = t; o < i; ++o)
  32124. this[o] = e;
  32125. else {
  32126. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32127. , l = s.length;
  32128. for (o = 0; o < i - t; ++o)
  32129. this[o + t] = s[o % l]
  32130. }
  32131. return this
  32132. }
  32133. ;
  32134. var te = /[^+\/0-9A-Za-z-_]/g
  32135. }
  32136. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32137. }
  32138. , {
  32139. "base64-js": 199,
  32140. ieee754: 200,
  32141. isarray: 201
  32142. }],
  32143. 199: [function(e, t, i) {
  32144. "use strict";
  32145. function n(e) {
  32146. var t = e.length;
  32147. if (t % 4 > 0)
  32148. throw new Error("Invalid string. Length must be a multiple of 4");
  32149. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32150. }
  32151. function r(e) {
  32152. return 3 * e.length / 4 - n(e)
  32153. }
  32154. function o(e) {
  32155. var t, i, r, o, a, s, l = e.length;
  32156. a = n(e),
  32157. s = new u(3 * l / 4 - a),
  32158. r = a > 0 ? l - 4 : l;
  32159. var c = 0;
  32160. for (t = 0,
  32161. i = 0; t < r; t += 4,
  32162. i += 3)
  32163. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32164. s[c++] = o >> 16 & 255,
  32165. s[c++] = o >> 8 & 255,
  32166. s[c++] = 255 & o;
  32167. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32168. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32169. s[c++] = o >> 8 & 255,
  32170. s[c++] = 255 & o),
  32171. s
  32172. }
  32173. function a(e) {
  32174. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32175. }
  32176. function s(e, t, i) {
  32177. for (var n, r = [], o = t; o < i; o += 3)
  32178. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32179. r.push(a(n));
  32180. return r.join("")
  32181. }
  32182. function l(e) {
  32183. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32184. o.push(s(e, l, l + a > h ? h : l + a));
  32185. return 1 === n ? (t = e[i - 1],
  32186. r += c[t >> 2],
  32187. r += c[t << 4 & 63],
  32188. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32189. r += c[t >> 10],
  32190. r += c[t >> 4 & 63],
  32191. r += c[t << 2 & 63],
  32192. r += "="),
  32193. o.push(r),
  32194. o.join("")
  32195. }
  32196. i.byteLength = r,
  32197. i.toByteArray = o,
  32198. i.fromByteArray = l;
  32199. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32200. c[p] = d[p],
  32201. h[d.charCodeAt(p)] = p;
  32202. h["-".charCodeAt(0)] = 62,
  32203. h["_".charCodeAt(0)] = 63
  32204. }
  32205. , {}],
  32206. 200: [function(e, t, i) {
  32207. i.read = function(e, t, i, n, r) {
  32208. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32209. for (u += d,
  32210. o = p & (1 << -h) - 1,
  32211. p >>= -h,
  32212. h += s; h > 0; o = 256 * o + e[t + u],
  32213. u += d,
  32214. h -= 8)
  32215. ;
  32216. for (a = o & (1 << -h) - 1,
  32217. o >>= -h,
  32218. h += n; h > 0; a = 256 * a + e[t + u],
  32219. u += d,
  32220. h -= 8)
  32221. ;
  32222. if (0 === o)
  32223. o = 1 - c;
  32224. else {
  32225. if (o === l)
  32226. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32227. a += Math.pow(2, n),
  32228. o -= c
  32229. }
  32230. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32231. }
  32232. ,
  32233. i.write = function(e, t, i, n, r, o) {
  32234. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32235. for (t = Math.abs(t),
  32236. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32237. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32238. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32239. l *= 2),
  32240. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32241. t * l >= 2 && (a++,
  32242. l /= 2),
  32243. a + u >= h ? (s = 0,
  32244. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32245. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32246. a = 0)); r >= 8; e[i + p] = 255 & s,
  32247. p += f,
  32248. s /= 256,
  32249. r -= 8)
  32250. ;
  32251. for (a = a << r | s,
  32252. c += r; c > 0; e[i + p] = 255 & a,
  32253. p += f,
  32254. a /= 256,
  32255. c -= 8)
  32256. ;
  32257. e[i + p - f] |= 128 * g
  32258. }
  32259. }
  32260. , {}],
  32261. 201: [function(e, t, i) {
  32262. var n = {}.toString;
  32263. t.exports = Array.isArray || function(e) {
  32264. return "[object Array]" == n.call(e)
  32265. }
  32266. }
  32267. , {}],
  32268. 202: [function(e, t, i) {
  32269. function n() {
  32270. this._events = this._events || {},
  32271. this._maxListeners = this._maxListeners || void 0
  32272. }
  32273. function r(e) {
  32274. return "function" == typeof e
  32275. }
  32276. function o(e) {
  32277. return "number" == typeof e
  32278. }
  32279. function a(e) {
  32280. return "object" == typeof e && null !== e
  32281. }
  32282. function s(e) {
  32283. return void 0 === e
  32284. }
  32285. t.exports = n,
  32286. n.EventEmitter = n,
  32287. n.prototype._events = void 0,
  32288. n.prototype._maxListeners = void 0,
  32289. n.defaultMaxListeners = 10,
  32290. n.prototype.setMaxListeners = function(e) {
  32291. if (!o(e) || e < 0 || isNaN(e))
  32292. throw TypeError("n must be a positive number");
  32293. return this._maxListeners = e,
  32294. this
  32295. }
  32296. ,
  32297. n.prototype.emit = function(e) {
  32298. var t, i, n, o, l, c;
  32299. if (this._events || (this._events = {}),
  32300. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32301. if (t = arguments[1],
  32302. t instanceof Error)
  32303. throw t;
  32304. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32305. throw h.context = t,
  32306. h
  32307. }
  32308. if (i = this._events[e],
  32309. s(i))
  32310. return !1;
  32311. if (r(i))
  32312. switch (arguments.length) {
  32313. case 1:
  32314. i.call(this);
  32315. break;
  32316. case 2:
  32317. i.call(this, arguments[1]);
  32318. break;
  32319. case 3:
  32320. i.call(this, arguments[1], arguments[2]);
  32321. break;
  32322. default:
  32323. o = Array.prototype.slice.call(arguments, 1),
  32324. i.apply(this, o)
  32325. }
  32326. else if (a(i))
  32327. for (o = Array.prototype.slice.call(arguments, 1),
  32328. c = i.slice(),
  32329. n = c.length,
  32330. l = 0; l < n; l++)
  32331. c[l].apply(this, o);
  32332. return !0
  32333. }
  32334. ,
  32335. n.prototype.addListener = function(e, t) {
  32336. var i;
  32337. if (!r(t))
  32338. throw TypeError("listener must be a function");
  32339. return this._events || (this._events = {}),
  32340. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32341. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32342. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32343. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32344. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32345. "function" == typeof console.trace && console.trace())),
  32346. this
  32347. }
  32348. ,
  32349. n.prototype.on = n.prototype.addListener,
  32350. n.prototype.once = function(e, t) {
  32351. function i() {
  32352. this.removeListener(e, i),
  32353. n || (n = !0,
  32354. t.apply(this, arguments))
  32355. }
  32356. if (!r(t))
  32357. throw TypeError("listener must be a function");
  32358. var n = !1;
  32359. return i.listener = t,
  32360. this.on(e, i),
  32361. this
  32362. }
  32363. ,
  32364. n.prototype.removeListener = function(e, t) {
  32365. var i, n, o, s;
  32366. if (!r(t))
  32367. throw TypeError("listener must be a function");
  32368. if (!this._events || !this._events[e])
  32369. return this;
  32370. if (i = this._events[e],
  32371. o = i.length,
  32372. n = -1,
  32373. i === t || r(i.listener) && i.listener === t)
  32374. delete this._events[e],
  32375. this._events.removeListener && this.emit("removeListener", e, t);
  32376. else if (a(i)) {
  32377. for (s = o; s-- > 0; )
  32378. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32379. n = s;
  32380. break
  32381. }
  32382. if (n < 0)
  32383. return this;
  32384. 1 === i.length ? (i.length = 0,
  32385. delete this._events[e]) : i.splice(n, 1),
  32386. this._events.removeListener && this.emit("removeListener", e, t)
  32387. }
  32388. return this
  32389. }
  32390. ,
  32391. n.prototype.removeAllListeners = function(e) {
  32392. var t, i;
  32393. if (!this._events)
  32394. return this;
  32395. if (!this._events.removeListener)
  32396. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32397. this;
  32398. if (0 === arguments.length) {
  32399. for (t in this._events)
  32400. "removeListener" !== t && this.removeAllListeners(t);
  32401. return this.removeAllListeners("removeListener"),
  32402. this._events = {},
  32403. this
  32404. }
  32405. if (i = this._events[e],
  32406. r(i))
  32407. this.removeListener(e, i);
  32408. else if (i)
  32409. for (; i.length; )
  32410. this.removeListener(e, i[i.length - 1]);
  32411. return delete this._events[e],
  32412. this
  32413. }
  32414. ,
  32415. n.prototype.listeners = function(e) {
  32416. var t;
  32417. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32418. }
  32419. ,
  32420. n.prototype.listenerCount = function(e) {
  32421. if (this._events) {
  32422. var t = this._events[e];
  32423. if (r(t))
  32424. return 1;
  32425. if (t)
  32426. return t.length
  32427. }
  32428. return 0
  32429. }
  32430. ,
  32431. n.listenerCount = function(e, t) {
  32432. return e.listenerCount(t)
  32433. }
  32434. }
  32435. , {}],
  32436. 203: [function(e, t, i) {
  32437. function n() {
  32438. throw new Error("setTimeout has not been defined")
  32439. }
  32440. function r() {
  32441. throw new Error("clearTimeout has not been defined")
  32442. }
  32443. function o(e) {
  32444. if (u === setTimeout)
  32445. return setTimeout(e, 0);
  32446. if ((u === n || !u) && setTimeout)
  32447. return u = setTimeout,
  32448. setTimeout(e, 0);
  32449. try {
  32450. return u(e, 0)
  32451. } catch (t) {
  32452. try {
  32453. return u.call(null, e, 0)
  32454. } catch (t) {
  32455. return u.call(this, e, 0)
  32456. }
  32457. }
  32458. }
  32459. function a(e) {
  32460. if (d === clearTimeout)
  32461. return clearTimeout(e);
  32462. if ((d === r || !d) && clearTimeout)
  32463. return d = clearTimeout,
  32464. clearTimeout(e);
  32465. try {
  32466. return d(e)
  32467. } catch (t) {
  32468. try {
  32469. return d.call(null, e)
  32470. } catch (t) {
  32471. return d.call(this, e)
  32472. }
  32473. }
  32474. }
  32475. function s() {
  32476. m && f && (m = !1,
  32477. f.length ? g = f.concat(g) : v = -1,
  32478. g.length && l())
  32479. }
  32480. function l() {
  32481. if (!m) {
  32482. var e = o(s);
  32483. m = !0;
  32484. for (var t = g.length; t; ) {
  32485. for (f = g,
  32486. g = []; ++v < t; )
  32487. f && f[v].run();
  32488. v = -1,
  32489. t = g.length
  32490. }
  32491. f = null,
  32492. m = !1,
  32493. a(e)
  32494. }
  32495. }
  32496. function c(e, t) {
  32497. this.fun = e,
  32498. this.array = t
  32499. }
  32500. function h() {}
  32501. var u, d, p = t.exports = {};
  32502. !function() {
  32503. try {
  32504. u = "function" == typeof setTimeout ? setTimeout : n
  32505. } catch (e) {
  32506. u = n
  32507. }
  32508. try {
  32509. d = "function" == typeof clearTimeout ? clearTimeout : r
  32510. } catch (e) {
  32511. d = r
  32512. }
  32513. }();
  32514. var f, g = [], m = !1, v = -1;
  32515. p.nextTick = function(e) {
  32516. var t = new Array(arguments.length - 1);
  32517. if (arguments.length > 1)
  32518. for (var i = 1; i < arguments.length; i++)
  32519. t[i - 1] = arguments[i];
  32520. g.push(new c(e,t)),
  32521. 1 !== g.length || m || o(l)
  32522. }
  32523. ,
  32524. c.prototype.run = function() {
  32525. this.fun.apply(null, this.array)
  32526. }
  32527. ,
  32528. p.title = "browser",
  32529. p.browser = !0,
  32530. p.env = {},
  32531. p.argv = [],
  32532. p.version = "",
  32533. p.versions = {},
  32534. p.on = h,
  32535. p.addListener = h,
  32536. p.once = h,
  32537. p.off = h,
  32538. p.removeListener = h,
  32539. p.removeAllListeners = h,
  32540. p.emit = h,
  32541. p.binding = function(e) {
  32542. throw new Error("process.binding is not supported")
  32543. }
  32544. ,
  32545. p.cwd = function() {
  32546. return "/"
  32547. }
  32548. ,
  32549. p.chdir = function(e) {
  32550. throw new Error("process.chdir is not supported")
  32551. }
  32552. ,
  32553. p.umask = function() {
  32554. return 0
  32555. }
  32556. }
  32557. , {}],
  32558. 204: [function(e, t, i) {
  32559. (function(e) {
  32560. !function(n) {
  32561. function r(e) {
  32562. throw new RangeError(L[e])
  32563. }
  32564. function o(e, t) {
  32565. for (var i = e.length, n = []; i--; )
  32566. n[i] = t(e[i]);
  32567. return n
  32568. }
  32569. function a(e, t) {
  32570. var i = e.split("@")
  32571. , n = "";
  32572. i.length > 1 && (n = i[0] + "@",
  32573. e = i[1]),
  32574. e = e.replace(O, ".");
  32575. var r = e.split(".")
  32576. , a = o(r, t).join(".");
  32577. return n + a
  32578. }
  32579. function s(e) {
  32580. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32581. t = e.charCodeAt(r++),
  32582. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32583. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32584. r--)) : n.push(t);
  32585. return n
  32586. }
  32587. function l(e) {
  32588. return o(e, function(e) {
  32589. var t = "";
  32590. return e > 65535 && (e -= 65536,
  32591. t += B(e >>> 10 & 1023 | 55296),
  32592. e = 56320 | 1023 & e),
  32593. t += B(e)
  32594. }).join("")
  32595. }
  32596. function c(e) {
  32597. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32598. }
  32599. function h(e, t) {
  32600. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32601. }
  32602. function u(e, t, i) {
  32603. var n = 0;
  32604. for (e = i ? N(e / T) : e >> 1,
  32605. e += N(e / t); e > D * w >> 1; n += E)
  32606. e = N(e / D);
  32607. return N(n + (D + 1) * e / (e + _))
  32608. }
  32609. function d(e) {
  32610. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32611. for (i = e.lastIndexOf(M),
  32612. i < 0 && (i = 0),
  32613. n = 0; n < i; ++n)
  32614. e.charCodeAt(n) >= 128 && r("not-basic"),
  32615. g.push(e.charCodeAt(n));
  32616. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32617. for (a = v,
  32618. s = 1,
  32619. h = E; o >= m && r("invalid-input"),
  32620. d = c(e.charCodeAt(o++)),
  32621. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32622. v += d * s,
  32623. p = h <= y ? b : h >= y + w ? w : h - y,
  32624. !(d < p); h += E)
  32625. f = E - p,
  32626. s > N(I / f) && r("overflow"),
  32627. s *= f;
  32628. t = g.length + 1,
  32629. y = u(v - a, t, 0 == a),
  32630. N(v / t) > I - A && r("overflow"),
  32631. A += N(v / t),
  32632. v %= t,
  32633. g.splice(v++, 0, A)
  32634. }
  32635. return l(g)
  32636. }
  32637. function p(e) {
  32638. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32639. for (e = s(e),
  32640. m = e.length,
  32641. t = S,
  32642. i = 0,
  32643. a = x,
  32644. l = 0; l < m; ++l)
  32645. g = e[l],
  32646. g < 128 && C.push(B(g));
  32647. for (n = o = C.length,
  32648. o && C.push(M); n < m; ) {
  32649. for (c = I,
  32650. l = 0; l < m; ++l)
  32651. g = e[l],
  32652. g >= t && g < c && (c = g);
  32653. for (v = n + 1,
  32654. c - t > N((I - i) / v) && r("overflow"),
  32655. i += (c - t) * v,
  32656. t = c,
  32657. l = 0; l < m; ++l)
  32658. if (g = e[l],
  32659. g < t && ++i > I && r("overflow"),
  32660. g == t) {
  32661. for (d = i,
  32662. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32663. !(d < f); p += E)
  32664. y = d - f,
  32665. A = E - f,
  32666. C.push(B(h(f + y % A, 0))),
  32667. d = N(y / A);
  32668. C.push(B(h(d, 0))),
  32669. a = u(i, v, n == o),
  32670. i = 0,
  32671. ++n
  32672. }
  32673. ++i,
  32674. ++t
  32675. }
  32676. return C.join("")
  32677. }
  32678. function f(e) {
  32679. return a(e, function(e) {
  32680. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32681. })
  32682. }
  32683. function g(e) {
  32684. return a(e, function(e) {
  32685. return P.test(e) ? "xn--" + p(e) : e
  32686. })
  32687. }
  32688. var m = "object" == typeof i && i && !i.nodeType && i
  32689. , v = "object" == typeof t && t && !t.nodeType && t
  32690. , A = "object" == typeof e && e;
  32691. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32692. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32693. overflow: "Overflow: input needs wider integers to process",
  32694. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32695. "invalid-input": "Invalid input"
  32696. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32697. if (y = {
  32698. version: "1.4.1",
  32699. ucs2: {
  32700. decode: s,
  32701. encode: l
  32702. },
  32703. decode: d,
  32704. encode: p,
  32705. toASCII: g,
  32706. toUnicode: f
  32707. },
  32708. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32709. define("punycode", function() {
  32710. return y
  32711. });
  32712. else if (m && v)
  32713. if (t.exports == m)
  32714. v.exports = y;
  32715. else
  32716. for (C in y)
  32717. y.hasOwnProperty(C) && (m[C] = y[C]);
  32718. else
  32719. n.punycode = y
  32720. }(this)
  32721. }
  32722. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32723. }
  32724. , {}],
  32725. 205: [function(e, t, i) {
  32726. "use strict";
  32727. function n(e, t) {
  32728. return Object.prototype.hasOwnProperty.call(e, t)
  32729. }
  32730. t.exports = function(e, t, i, o) {
  32731. t = t || "&",
  32732. i = i || "=";
  32733. var a = {};
  32734. if ("string" != typeof e || 0 === e.length)
  32735. return a;
  32736. var s = /\+/g;
  32737. e = e.split(t);
  32738. var l = 1e3;
  32739. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32740. var c = e.length;
  32741. l > 0 && c > l && (c = l);
  32742. for (var h = 0; h < c; ++h) {
  32743. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32744. m >= 0 ? (u = g.substr(0, m),
  32745. d = g.substr(m + 1)) : (u = g,
  32746. d = ""),
  32747. p = decodeURIComponent(u),
  32748. f = decodeURIComponent(d),
  32749. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32750. }
  32751. return a
  32752. }
  32753. ;
  32754. var r = Array.isArray || function(e) {
  32755. return "[object Array]" === Object.prototype.toString.call(e)
  32756. }
  32757. }
  32758. , {}],
  32759. 206: [function(e, t, i) {
  32760. "use strict";
  32761. function n(e, t) {
  32762. if (e.map)
  32763. return e.map(t);
  32764. for (var i = [], n = 0; n < e.length; n++)
  32765. i.push(t(e[n], n));
  32766. return i
  32767. }
  32768. var r = function(e) {
  32769. switch (typeof e) {
  32770. case "string":
  32771. return e;
  32772. case "boolean":
  32773. return e ? "true" : "false";
  32774. case "number":
  32775. return isFinite(e) ? e : "";
  32776. default:
  32777. return ""
  32778. }
  32779. };
  32780. t.exports = function(e, t, i, s) {
  32781. return t = t || "&",
  32782. i = i || "=",
  32783. null === e && (e = void 0),
  32784. "object" == typeof e ? n(a(e), function(a) {
  32785. var s = encodeURIComponent(r(a)) + i;
  32786. return o(e[a]) ? n(e[a], function(e) {
  32787. return s + encodeURIComponent(r(e))
  32788. }).join(t) : s + encodeURIComponent(r(e[a]))
  32789. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32790. }
  32791. ;
  32792. var o = Array.isArray || function(e) {
  32793. return "[object Array]" === Object.prototype.toString.call(e)
  32794. }
  32795. , a = Object.keys || function(e) {
  32796. var t = [];
  32797. for (var i in e)
  32798. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32799. return t
  32800. }
  32801. }
  32802. , {}],
  32803. 207: [function(e, t, i) {
  32804. "use strict";
  32805. i.decode = i.parse = e("./decode"),
  32806. i.encode = i.stringify = e("./encode")
  32807. }
  32808. , {
  32809. "./decode": 205,
  32810. "./encode": 206
  32811. }],
  32812. 208: [function(e, t, i) {
  32813. "use strict";
  32814. function n() {
  32815. this.protocol = null,
  32816. this.slashes = null,
  32817. this.auth = null,
  32818. this.host = null,
  32819. this.port = null,
  32820. this.hostname = null,
  32821. this.hash = null,
  32822. this.search = null,
  32823. this.query = null,
  32824. this.pathname = null,
  32825. this.path = null,
  32826. this.href = null
  32827. }
  32828. function r(e, t, i) {
  32829. if (e && c.isObject(e) && e instanceof n)
  32830. return e;
  32831. var r = new n;
  32832. return r.parse(e, t, i),
  32833. r
  32834. }
  32835. function o(e) {
  32836. return c.isString(e) && (e = r(e)),
  32837. e instanceof n ? e.format() : n.prototype.format.call(e)
  32838. }
  32839. function a(e, t) {
  32840. return r(e, !1, !0).resolve(t)
  32841. }
  32842. function s(e, t) {
  32843. return e ? r(e, !1, !0).resolveObject(t) : t
  32844. }
  32845. var l = e("punycode")
  32846. , c = e("./util");
  32847. i.parse = r,
  32848. i.resolve = a,
  32849. i.resolveObject = s,
  32850. i.format = o,
  32851. i.Url = n;
  32852. var h = /^([a-z0-9.+-]+:)/i
  32853. , u = /:[0-9]*$/
  32854. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32855. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32856. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32857. , g = ["'"].concat(f)
  32858. , m = ["%", "/", "?", ";", "#"].concat(g)
  32859. , v = ["/", "?", "#"]
  32860. , A = 255
  32861. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32862. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32863. , I = {
  32864. javascript: !0,
  32865. "javascript:": !0
  32866. }
  32867. , E = {
  32868. javascript: !0,
  32869. "javascript:": !0
  32870. }
  32871. , b = {
  32872. http: !0,
  32873. https: !0,
  32874. ftp: !0,
  32875. gopher: !0,
  32876. file: !0,
  32877. "http:": !0,
  32878. "https:": !0,
  32879. "ftp:": !0,
  32880. "gopher:": !0,
  32881. "file:": !0
  32882. }
  32883. , w = e("querystring");
  32884. n.prototype.parse = function(e, t, i) {
  32885. if (!c.isString(e))
  32886. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32887. var n = e.indexOf("?")
  32888. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32889. , o = e.split(r)
  32890. , a = /\\/g;
  32891. o[0] = o[0].replace(a, "/"),
  32892. e = o.join(r);
  32893. var s = e;
  32894. if (s = s.trim(),
  32895. !i && 1 === e.split("#").length) {
  32896. var u = d.exec(s);
  32897. if (u)
  32898. return this.path = s,
  32899. this.href = s,
  32900. this.pathname = u[1],
  32901. u[2] ? (this.search = u[2],
  32902. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32903. this.query = {}),
  32904. this
  32905. }
  32906. var p = h.exec(s);
  32907. if (p) {
  32908. p = p[0];
  32909. var f = p.toLowerCase();
  32910. this.protocol = f,
  32911. s = s.substr(p.length)
  32912. }
  32913. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32914. var _ = "//" === s.substr(0, 2);
  32915. !_ || p && E[p] || (s = s.substr(2),
  32916. this.slashes = !0)
  32917. }
  32918. if (!E[p] && (_ || p && !b[p])) {
  32919. for (var T = -1, x = 0; x < v.length; x++) {
  32920. var S = s.indexOf(v[x]);
  32921. S !== -1 && (T === -1 || S < T) && (T = S)
  32922. }
  32923. var M, R;
  32924. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32925. R !== -1 && (M = s.slice(0, R),
  32926. s = s.slice(R + 1),
  32927. this.auth = decodeURIComponent(M)),
  32928. T = -1;
  32929. for (var x = 0; x < m.length; x++) {
  32930. var S = s.indexOf(m[x]);
  32931. S !== -1 && (T === -1 || S < T) && (T = S)
  32932. }
  32933. T === -1 && (T = s.length),
  32934. this.host = s.slice(0, T),
  32935. s = s.slice(T),
  32936. this.parseHost(),
  32937. this.hostname = this.hostname || "";
  32938. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32939. if (!P)
  32940. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32941. var D = O[x];
  32942. if (D && !D.match(y)) {
  32943. for (var N = "", B = 0, F = D.length; B < F; B++)
  32944. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32945. if (!N.match(y)) {
  32946. var V = O.slice(0, x)
  32947. , U = O.slice(x + 1)
  32948. , k = D.match(C);
  32949. k && (V.push(k[1]),
  32950. U.unshift(k[2])),
  32951. U.length && (s = "/" + U.join(".") + s),
  32952. this.hostname = V.join(".");
  32953. break
  32954. }
  32955. }
  32956. }
  32957. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32958. P || (this.hostname = l.toASCII(this.hostname));
  32959. var H = this.port ? ":" + this.port : ""
  32960. , G = this.hostname || "";
  32961. this.host = G + H,
  32962. this.href += this.host,
  32963. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32964. "/" !== s[0] && (s = "/" + s))
  32965. }
  32966. if (!I[f])
  32967. for (var x = 0, L = g.length; x < L; x++) {
  32968. var z = g[x];
  32969. if (s.indexOf(z) !== -1) {
  32970. var W = encodeURIComponent(z);
  32971. W === z && (W = escape(z)),
  32972. s = s.split(z).join(W)
  32973. }
  32974. }
  32975. var j = s.indexOf("#");
  32976. j !== -1 && (this.hash = s.substr(j),
  32977. s = s.slice(0, j));
  32978. var Y = s.indexOf("?");
  32979. if (Y !== -1 ? (this.search = s.substr(Y),
  32980. this.query = s.substr(Y + 1),
  32981. t && (this.query = w.parse(this.query)),
  32982. s = s.slice(0, Y)) : t && (this.search = "",
  32983. this.query = {}),
  32984. s && (this.pathname = s),
  32985. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32986. this.pathname || this.search) {
  32987. var H = this.pathname || ""
  32988. , X = this.search || "";
  32989. this.path = H + X
  32990. }
  32991. return this.href = this.format(),
  32992. this
  32993. }
  32994. ,
  32995. n.prototype.format = function() {
  32996. var e = this.auth || "";
  32997. e && (e = encodeURIComponent(e),
  32998. e = e.replace(/%3A/i, ":"),
  32999. e += "@");
  33000. var t = this.protocol || ""
  33001. , i = this.pathname || ""
  33002. , n = this.hash || ""
  33003. , r = !1
  33004. , o = "";
  33005. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33006. this.port && (r += ":" + this.port)),
  33007. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33008. var a = this.search || o && "?" + o || "";
  33009. return t && ":" !== t.substr(-1) && (t += ":"),
  33010. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33011. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33012. n && "#" !== n.charAt(0) && (n = "#" + n),
  33013. a && "?" !== a.charAt(0) && (a = "?" + a),
  33014. i = i.replace(/[?#]/g, function(e) {
  33015. return encodeURIComponent(e)
  33016. }),
  33017. a = a.replace("#", "%23"),
  33018. t + r + i + a + n
  33019. }
  33020. ,
  33021. n.prototype.resolve = function(e) {
  33022. return this.resolveObject(r(e, !1, !0)).format()
  33023. }
  33024. ,
  33025. n.prototype.resolveObject = function(e) {
  33026. if (c.isString(e)) {
  33027. var t = new n;
  33028. t.parse(e, !1, !0),
  33029. e = t
  33030. }
  33031. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33032. var a = r[o];
  33033. i[a] = this[a]
  33034. }
  33035. if (i.hash = e.hash,
  33036. "" === e.href)
  33037. return i.href = i.format(),
  33038. i;
  33039. if (e.slashes && !e.protocol) {
  33040. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33041. var h = s[l];
  33042. "protocol" !== h && (i[h] = e[h])
  33043. }
  33044. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33045. i.href = i.format(),
  33046. i
  33047. }
  33048. if (e.protocol && e.protocol !== i.protocol) {
  33049. if (!b[e.protocol]) {
  33050. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33051. var p = u[d];
  33052. i[p] = e[p]
  33053. }
  33054. return i.href = i.format(),
  33055. i
  33056. }
  33057. if (i.protocol = e.protocol,
  33058. e.host || E[e.protocol])
  33059. i.pathname = e.pathname;
  33060. else {
  33061. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33062. ;
  33063. e.host || (e.host = ""),
  33064. e.hostname || (e.hostname = ""),
  33065. "" !== f[0] && f.unshift(""),
  33066. f.length < 2 && f.unshift(""),
  33067. i.pathname = f.join("/")
  33068. }
  33069. if (i.search = e.search,
  33070. i.query = e.query,
  33071. i.host = e.host || "",
  33072. i.auth = e.auth,
  33073. i.hostname = e.hostname || e.host,
  33074. i.port = e.port,
  33075. i.pathname || i.search) {
  33076. var g = i.pathname || ""
  33077. , m = i.search || "";
  33078. i.path = g + m
  33079. }
  33080. return i.slashes = i.slashes || e.slashes,
  33081. i.href = i.format(),
  33082. i
  33083. }
  33084. var v = i.pathname && "/" === i.pathname.charAt(0)
  33085. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33086. , y = A || v || i.host && e.pathname
  33087. , C = y
  33088. , I = i.pathname && i.pathname.split("/") || []
  33089. , f = e.pathname && e.pathname.split("/") || []
  33090. , w = i.protocol && !b[i.protocol];
  33091. if (w && (i.hostname = "",
  33092. i.port = null,
  33093. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33094. i.host = "",
  33095. e.protocol && (e.hostname = null,
  33096. e.port = null,
  33097. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33098. e.host = null),
  33099. y = y && ("" === f[0] || "" === I[0])),
  33100. A)
  33101. i.host = e.host || "" === e.host ? e.host : i.host,
  33102. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33103. i.search = e.search,
  33104. i.query = e.query,
  33105. I = f;
  33106. else if (f.length)
  33107. I || (I = []),
  33108. I.pop(),
  33109. I = I.concat(f),
  33110. i.search = e.search,
  33111. i.query = e.query;
  33112. else if (!c.isNullOrUndefined(e.search)) {
  33113. if (w) {
  33114. i.hostname = i.host = I.shift();
  33115. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33116. _ && (i.auth = _.shift(),
  33117. i.host = i.hostname = _.shift())
  33118. }
  33119. return i.search = e.search,
  33120. i.query = e.query,
  33121. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33122. i.href = i.format(),
  33123. i
  33124. }
  33125. if (!I.length)
  33126. return i.pathname = null,
  33127. i.search ? i.path = "/" + i.search : i.path = null,
  33128. i.href = i.format(),
  33129. i;
  33130. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33131. T = I[M],
  33132. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33133. S++) : S && (I.splice(M, 1),
  33134. S--);
  33135. if (!y && !C)
  33136. for (; S--; S)
  33137. I.unshift("..");
  33138. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33139. x && "/" !== I.join("/").substr(-1) && I.push("");
  33140. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33141. if (w) {
  33142. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33143. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33144. _ && (i.auth = _.shift(),
  33145. i.host = i.hostname = _.shift())
  33146. }
  33147. return y = y || i.host && I.length,
  33148. y && !R && I.unshift(""),
  33149. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33150. i.path = null),
  33151. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33152. i.auth = e.auth || i.auth,
  33153. i.slashes = i.slashes || e.slashes,
  33154. i.href = i.format(),
  33155. i
  33156. }
  33157. ,
  33158. n.prototype.parseHost = function() {
  33159. var e = this.host
  33160. , t = u.exec(e);
  33161. t && (t = t[0],
  33162. ":" !== t && (this.port = t.substr(1)),
  33163. e = e.substr(0, e.length - t.length)),
  33164. e && (this.hostname = e)
  33165. }
  33166. }
  33167. , {
  33168. "./util": 209,
  33169. punycode: 204,
  33170. querystring: 207
  33171. }],
  33172. 209: [function(e, t, i) {
  33173. "use strict";
  33174. t.exports = {
  33175. isString: function(e) {
  33176. return "string" == typeof e
  33177. },
  33178. isObject: function(e) {
  33179. return "object" == typeof e && null !== e
  33180. },
  33181. isNull: function(e) {
  33182. return null === e
  33183. },
  33184. isNullOrUndefined: function(e) {
  33185. return null == e
  33186. }
  33187. }
  33188. }
  33189. , {}],
  33190. 210: [function(e, t, i) {
  33191. "use strict";
  33192. function n(e) {
  33193. return l + e
  33194. }
  33195. function r(e) {
  33196. return e.substring(l.length)
  33197. }
  33198. function o(e, t) {
  33199. for (var i in t)
  33200. Object.defineProperty(e, i, {
  33201. value: t[i],
  33202. configurable: !0,
  33203. writable: !0
  33204. })
  33205. }
  33206. function a(e) {
  33207. if ("string" != typeof e)
  33208. throw new TypeError("key must be a string.")
  33209. }
  33210. var s = Object.prototype.hasOwnProperty
  33211. , l = "~";
  33212. t.exports = function(e) {
  33213. var t = Object.create(null)
  33214. , i = 0
  33215. , l = {};
  33216. return o(l, {
  33217. get: function(e, i) {
  33218. a(e);
  33219. var r = n(e);
  33220. return r in t ? t[r] : i
  33221. },
  33222. set: function(e, r) {
  33223. a(e);
  33224. var o = n(e);
  33225. return o in t || ++i,
  33226. t[o] = r
  33227. },
  33228. has: function(e) {
  33229. return a(e),
  33230. n(e)in t
  33231. },
  33232. delete: function(e) {
  33233. a(e);
  33234. var r = n(e);
  33235. return r in t && (--i,
  33236. delete t[r],
  33237. !0)
  33238. },
  33239. clear: function() {
  33240. t = Object.create(null),
  33241. i = 0
  33242. },
  33243. forEach: function(e, i) {
  33244. if ("function" != typeof e)
  33245. throw new TypeError("`callback` must be a function");
  33246. for (var n in t)
  33247. if (s.call(t, n)) {
  33248. var o = r(n)
  33249. , a = t[n];
  33250. e.call(i, a, o, l)
  33251. }
  33252. }
  33253. }),
  33254. Object.defineProperty(l, "size", {
  33255. get: function() {
  33256. return i
  33257. },
  33258. configurable: !0
  33259. }),
  33260. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33261. l.set(t, e[t])
  33262. }),
  33263. l
  33264. }
  33265. }
  33266. , {}],
  33267. 211: [function(e, t, i) {
  33268. t.exports = e("./lib/heap")
  33269. }
  33270. , {
  33271. "./lib/heap": 212
  33272. }],
  33273. 212: [function(e, t, i) {
  33274. (function() {
  33275. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33276. r = Math.floor,
  33277. u = Math.min,
  33278. n = function(e, t) {
  33279. return e < t ? -1 : e > t ? 1 : 0
  33280. }
  33281. ,
  33282. h = function(e, t, i, o, a) {
  33283. var s;
  33284. if (null == i && (i = 0),
  33285. null == a && (a = n),
  33286. i < 0)
  33287. throw new Error("lo must be non-negative");
  33288. for (null == o && (o = e.length); i < o; )
  33289. s = r((i + o) / 2),
  33290. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33291. return [].splice.apply(e, [i, i - i].concat(t)),
  33292. t
  33293. }
  33294. ,
  33295. s = function(e, t, i) {
  33296. return null == i && (i = n),
  33297. e.push(t),
  33298. g(e, 0, e.length - 1, i)
  33299. }
  33300. ,
  33301. a = function(e, t) {
  33302. var i, r;
  33303. return null == t && (t = n),
  33304. i = e.pop(),
  33305. e.length ? (r = e[0],
  33306. e[0] = i,
  33307. m(e, 0, t)) : r = i,
  33308. r
  33309. }
  33310. ,
  33311. c = function(e, t, i) {
  33312. var r;
  33313. return null == i && (i = n),
  33314. r = e[0],
  33315. e[0] = t,
  33316. m(e, 0, i),
  33317. r
  33318. }
  33319. ,
  33320. l = function(e, t, i) {
  33321. var r;
  33322. return null == i && (i = n),
  33323. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33324. t = r[0],
  33325. e[0] = r[1],
  33326. m(e, 0, i)),
  33327. t
  33328. }
  33329. ,
  33330. o = function(e, t) {
  33331. var i, o, a, s, l, c;
  33332. for (null == t && (t = n),
  33333. s = function() {
  33334. c = [];
  33335. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33336. c.push(t);
  33337. return c
  33338. }
  33339. .apply(this).reverse(),
  33340. l = [],
  33341. o = 0,
  33342. a = s.length; o < a; o++)
  33343. i = s[o],
  33344. l.push(m(e, i, t));
  33345. return l
  33346. }
  33347. ,
  33348. f = function(e, t, i) {
  33349. var r;
  33350. if (null == i && (i = n),
  33351. r = e.indexOf(t),
  33352. r !== -1)
  33353. return g(e, 0, r, i),
  33354. m(e, r, i)
  33355. }
  33356. ,
  33357. d = function(e, t, i) {
  33358. var r, a, s, c, h;
  33359. if (null == i && (i = n),
  33360. a = e.slice(0, t),
  33361. !a.length)
  33362. return a;
  33363. for (o(a, i),
  33364. h = e.slice(t),
  33365. s = 0,
  33366. c = h.length; s < c; s++)
  33367. r = h[s],
  33368. l(a, r, i);
  33369. return a.sort(i).reverse()
  33370. }
  33371. ,
  33372. p = function(e, t, i) {
  33373. var r, s, l, c, d, p, f, g, m, v;
  33374. if (null == i && (i = n),
  33375. 10 * t <= e.length) {
  33376. if (c = e.slice(0, t).sort(i),
  33377. !c.length)
  33378. return c;
  33379. for (l = c[c.length - 1],
  33380. g = e.slice(t),
  33381. d = 0,
  33382. f = g.length; d < f; d++)
  33383. r = g[d],
  33384. i(r, l) < 0 && (h(c, r, 0, null, i),
  33385. c.pop(),
  33386. l = c[c.length - 1]);
  33387. return c
  33388. }
  33389. for (o(e, i),
  33390. v = [],
  33391. s = p = 0,
  33392. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33393. v.push(a(e, i));
  33394. return v
  33395. }
  33396. ,
  33397. g = function(e, t, i, r) {
  33398. var o, a, s;
  33399. for (null == r && (r = n),
  33400. o = e[i]; i > t && (s = i - 1 >> 1,
  33401. a = e[s],
  33402. r(o, a) < 0); )
  33403. e[i] = a,
  33404. i = s;
  33405. return e[i] = o
  33406. }
  33407. ,
  33408. m = function(e, t, i) {
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  33411. o = e.length,
  33412. l = t,
  33413. a = e[t],
  33414. r = 2 * t + 1; r < o; )
  33415. s = r + 1,
  33416. s < o && !(i(e[r], e[s]) < 0) && (r = s),
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  33418. t = r,
  33419. r = 2 * t + 1;
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  33426. this.cmp = null != e ? e : n,
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  33429. return e.push = s,
  33430. e.pop = a,
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  33433. e.heapify = o,
  33434. e.updateItem = f,
  33435. e.nlargest = d,
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  33438. return s(this.nodes, e, this.cmp)
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  33442. return a(this.nodes, this.cmp)
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  33445. e.prototype.peek = function() {
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  33449. e.prototype.contains = function(e) {
  33450. return this.nodes.indexOf(e) !== -1
  33451. }
  33452. ,
  33453. e.prototype.replace = function(e) {
  33454. return c(this.nodes, e, this.cmp)
  33455. }
  33456. ,
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  33458. return l(this.nodes, e, this.cmp)
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  33460. ,
  33461. e.prototype.heapify = function() {
  33462. return o(this.nodes, this.cmp)
  33463. }
  33464. ,
  33465. e.prototype.updateItem = function(e) {
  33466. return f(this.nodes, e, this.cmp)
  33467. }
  33468. ,
  33469. e.prototype.clear = function() {
  33470. return this.nodes = []
  33471. }
  33472. ,
  33473. e.prototype.empty = function() {
  33474. return 0 === this.nodes.length
  33475. }
  33476. ,
  33477. e.prototype.size = function() {
  33478. return this.nodes.length
  33479. }
  33480. ,
  33481. e.prototype.clone = function() {
  33482. var t;
  33483. return t = new e,
  33484. t.nodes = this.nodes.slice(0),
  33485. t
  33486. }
  33487. ,
  33488. e.prototype.toArray = function() {
  33489. return this.nodes.slice(0)
  33490. }
  33491. ,
  33492. e.prototype.insert = e.prototype.push,
  33493. e.prototype.top = e.prototype.peek,
  33494. e.prototype.front = e.prototype.peek,
  33495. e.prototype.has = e.prototype.contains,
  33496. e.prototype.copy = e.prototype.clone,
  33497. e
  33498. }(),
  33499. function(e, n) {
  33500. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33501. }(this, function() {
  33502. return e
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  33504. }
  33505. ).call(this)
  33506. }
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  33512. return function() {
  33513. e.apply(t, arguments)
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  33517. if ("object" != typeof this)
  33518. throw new TypeError("Promises must be constructed via new");
  33519. if ("function" != typeof e)
  33520. throw new TypeError("not a function");
  33521. this._state = 0,
  33522. this._handled = !1,
  33523. this._value = void 0,
  33524. this._deferreds = [],
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  33526. }
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  33534. return void (1 === e._state ? a : s)(t.promise, e._value);
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  33538. } catch (e) {
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  33542. }))
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  33546. if (t === e)
  33547. throw new TypeError("A promise cannot be resolved with itself.");
  33548. if (t && ("object" == typeof t || "function" == typeof t)) {
  33549. var i = t.then;
  33550. if (t instanceof r)
  33551. return e._state = 3,
  33552. e._value = t,
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  33554. if ("function" == typeof i)
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  33560. } catch (t) {
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  33565. e._state = 2,
  33566. e._value = t,
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  33570. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
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  33574. o(e, e._deferreds[t]);
  33575. e._deferreds = null
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  33578. this.onFulfilled = "function" == typeof e ? e : null,
  33579. this.onRejected = "function" == typeof t ? t : null,
  33580. this.promise = i
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  33583. var i = !1;
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  33586. i || (i = !0,
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  33588. }, function(e) {
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  33593. if (i)
  33594. return;
  33595. i = !0,
  33596. s(t, e)
  33597. }
  33598. }
  33599. var u = setTimeout;
  33600. r.prototype.catch = function(e) {
  33601. return this.then(null, e)
  33602. }
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  33605. var n = new this.constructor(i);
  33606. return o(this, new c(e,t,n)),
  33607. n
  33608. }
  33609. ,
  33610. r.all = function(e) {
  33611. var t = Array.prototype.slice.call(e);
  33612. return new r(function(e, i) {
  33613. function n(o, a) {
  33614. try {
  33615. if (a && ("object" == typeof a || "function" == typeof a)) {
  33616. var s = a.then;
  33617. if ("function" == typeof s)
  33618. return void s.call(a, function(e) {
  33619. n(o, e)
  33620. }, i)
  33621. }
  33622. t[o] = a,
  33623. 0 === --r && e(t)
  33624. } catch (e) {
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  33626. }
  33627. }
  33628. if (0 === t.length)
  33629. return e([]);
  33630. for (var r = t.length, o = 0; o < t.length; o++)
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  33635. ,
  33636. r.resolve = function(e) {
  33637. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
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  33640. )
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  33644. return new r(function(t, i) {
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  33648. }
  33649. ,
  33650. r.race = function(e) {
  33651. return new r(function(t, i) {
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  33666. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33667. }
  33668. ,
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  33672. ,
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  33680. , {}],
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  33683. !function(i, n) {
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  33685. }(this, function(t, n) {
  33686. "use strict";
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  33689. r.Long = t.Long || null,
  33690. r.VERSION = "5.0.1",
  33691. r.WIRE_TYPES = {},
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  33693. r.WIRE_TYPES.BITS64 = 1,
  33694. r.WIRE_TYPES.LDELIM = 2,
  33695. r.WIRE_TYPES.STARTGROUP = 3,
  33696. r.WIRE_TYPES.ENDGROUP = 4,
  33697. r.WIRE_TYPES.BITS32 = 5,
  33698. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  33701. name: "int32",
  33702. wireType: r.WIRE_TYPES.VARINT,
  33703. defaultValue: 0
  33704. },
  33705. uint32: {
  33706. name: "uint32",
  33707. wireType: r.WIRE_TYPES.VARINT,
  33708. defaultValue: 0
  33709. },
  33710. sint32: {
  33711. name: "sint32",
  33712. wireType: r.WIRE_TYPES.VARINT,
  33713. defaultValue: 0
  33714. },
  33715. int64: {
  33716. name: "int64",
  33717. wireType: r.WIRE_TYPES.VARINT,
  33718. defaultValue: r.Long ? r.Long.ZERO : void 0
  33719. },
  33720. uint64: {
  33721. name: "uint64",
  33722. wireType: r.WIRE_TYPES.VARINT,
  33723. defaultValue: r.Long ? r.Long.UZERO : void 0
  33724. },
  33725. sint64: {
  33726. name: "sint64",
  33727. wireType: r.WIRE_TYPES.VARINT,
  33728. defaultValue: r.Long ? r.Long.ZERO : void 0
  33729. },
  33730. bool: {
  33731. name: "bool",
  33732. wireType: r.WIRE_TYPES.VARINT,
  33733. defaultValue: !1
  33734. },
  33735. double: {
  33736. name: "double",
  33737. wireType: r.WIRE_TYPES.BITS64,
  33738. defaultValue: 0
  33739. },
  33740. string: {
  33741. name: "string",
  33742. wireType: r.WIRE_TYPES.LDELIM,
  33743. defaultValue: ""
  33744. },
  33745. bytes: {
  33746. name: "bytes",
  33747. wireType: r.WIRE_TYPES.LDELIM,
  33748. defaultValue: null
  33749. },
  33750. fixed32: {
  33751. name: "fixed32",
  33752. wireType: r.WIRE_TYPES.BITS32,
  33753. defaultValue: 0
  33754. },
  33755. sfixed32: {
  33756. name: "sfixed32",
  33757. wireType: r.WIRE_TYPES.BITS32,
  33758. defaultValue: 0
  33759. },
  33760. fixed64: {
  33761. name: "fixed64",
  33762. wireType: r.WIRE_TYPES.BITS64,
  33763. defaultValue: r.Long ? r.Long.UZERO : void 0
  33764. },
  33765. sfixed64: {
  33766. name: "sfixed64",
  33767. wireType: r.WIRE_TYPES.BITS64,
  33768. defaultValue: r.Long ? r.Long.ZERO : void 0
  33769. },
  33770. float: {
  33771. name: "float",
  33772. wireType: r.WIRE_TYPES.BITS32,
  33773. defaultValue: 0
  33774. },
  33775. enum: {
  33776. name: "enum",
  33777. wireType: r.WIRE_TYPES.VARINT,
  33778. defaultValue: 0
  33779. },
  33780. message: {
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  33782. wireType: r.WIRE_TYPES.LDELIM,
  33783. defaultValue: null
  33784. },
  33785. group: {
  33786. name: "group",
  33787. wireType: r.WIRE_TYPES.STARTGROUP,
  33788. defaultValue: null
  33789. }
  33790. },
  33791. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
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  33793. r.ID_MAX = 536870911,
  33794. r.convertFieldsToCamelCase = !1,
  33795. r.populateAccessors = !0,
  33796. r.populateDefaults = !0,
  33797. r.Util = function() {
  33798. var t = {};
  33799. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33800. t.XHR = function() {
  33801. for (var e = [function() {
  33802. return new XMLHttpRequest
  33803. }
  33804. , function() {
  33805. return new ActiveXObject("Msxml2.XMLHTTP")
  33806. }
  33807. , function() {
  33808. return new ActiveXObject("Msxml3.XMLHTTP")
  33809. }
  33810. , function() {
  33811. return new ActiveXObject("Microsoft.XMLHTTP")
  33812. }
  33813. ], t = null, i = 0; i < e.length; i++) {
  33814. try {
  33815. t = e[i]()
  33816. } catch (e) {
  33817. continue
  33818. }
  33819. break
  33820. }
  33821. if (!t)
  33822. throw Error("XMLHttpRequest is not supported");
  33823. return t
  33824. }
  33825. ,
  33826. t.fetch = function(i, n) {
  33827. if (n && "function" != typeof n && (n = null),
  33828. t.IS_NODE) {
  33829. var r = e("fs");
  33830. if (n)
  33831. r.readFile(i, function(e, t) {
  33832. n(e ? null : "" + t)
  33833. });
  33834. else
  33835. try {
  33836. return r.readFileSync(i)
  33837. } catch (e) {
  33838. return null
  33839. }
  33840. } else {
  33841. var o = t.XHR();
  33842. if (o.open("GET", i, !!n),
  33843. o.setRequestHeader("Accept", "text/plain"),
  33844. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33845. !n)
  33846. return o.send(null),
  33847. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33848. if (o.onreadystatechange = function() {
  33849. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33850. }
  33851. ,
  33852. 4 == o.readyState)
  33853. return;
  33854. o.send(null)
  33855. }
  33856. }
  33857. ,
  33858. t.toCamelCase = function(e) {
  33859. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33860. return t.toUpperCase()
  33861. })
  33862. }
  33863. ,
  33864. t
  33865. }(),
  33866. r.Lang = {
  33867. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33868. RULE: /^(?:required|optional|repeated|map)$/,
  33869. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33870. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33871. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33872. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33873. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33874. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33875. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33876. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33877. NUMBER_OCT: /^0[0-7]+$/,
  33878. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33879. BOOL: /^(?:true|false)$/i,
  33880. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33881. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33882. WHITESPACE: /\s/,
  33883. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33884. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33885. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33886. },
  33887. r.DotProto = function(e, t) {
  33888. function i(e, i) {
  33889. var n = -1
  33890. , r = 1;
  33891. if ("-" == e.charAt(0) && (r = -1,
  33892. e = e.substring(1)),
  33893. t.NUMBER_DEC.test(e))
  33894. n = parseInt(e);
  33895. else if (t.NUMBER_HEX.test(e))
  33896. n = parseInt(e.substring(2), 16);
  33897. else {
  33898. if (!t.NUMBER_OCT.test(e))
  33899. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33900. n = parseInt(e.substring(1), 8)
  33901. }
  33902. if (n = r * n | 0,
  33903. !i && n < 0)
  33904. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33905. return n
  33906. }
  33907. function n(e) {
  33908. var i = 1;
  33909. if ("-" == e.charAt(0) && (i = -1,
  33910. e = e.substring(1)),
  33911. t.NUMBER_DEC.test(e))
  33912. return i * parseInt(e, 10);
  33913. if (t.NUMBER_HEX.test(e))
  33914. return i * parseInt(e.substring(2), 16);
  33915. if (t.NUMBER_OCT.test(e))
  33916. return i * parseInt(e.substring(1), 8);
  33917. if ("inf" === e)
  33918. return i * (1 / 0);
  33919. if ("nan" === e)
  33920. return NaN;
  33921. if (t.NUMBER_FLT.test(e))
  33922. return i * parseFloat(e);
  33923. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33924. }
  33925. function r(e, t, i) {
  33926. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33927. e[t].push(i))
  33928. }
  33929. var o = {}
  33930. , a = function(e) {
  33931. this.source = e + "",
  33932. this.index = 0,
  33933. this.line = 1,
  33934. this.stack = [],
  33935. this._stringOpen = null
  33936. }
  33937. , s = a.prototype;
  33938. s._readString = function() {
  33939. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33940. e.lastIndex = this.index - 1;
  33941. var i = e.exec(this.source);
  33942. if (!i)
  33943. throw Error("unterminated string");
  33944. return this.index = e.lastIndex,
  33945. this.stack.push(this._stringOpen),
  33946. this._stringOpen = null,
  33947. i[1]
  33948. }
  33949. ,
  33950. s.next = function() {
  33951. if (this.stack.length > 0)
  33952. return this.stack.shift();
  33953. if (this.index >= this.source.length)
  33954. return null;
  33955. if (null !== this._stringOpen)
  33956. return this._readString();
  33957. var e, i, n;
  33958. do {
  33959. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33960. if ("\n" === n && ++this.line,
  33961. ++this.index === this.source.length)
  33962. return null;
  33963. if ("/" === this.source.charAt(this.index))
  33964. if (++this.index,
  33965. "/" === this.source.charAt(this.index)) {
  33966. for (; "\n" !== this.source.charAt(++this.index); )
  33967. if (this.index == this.source.length)
  33968. return null;
  33969. ++this.index,
  33970. ++this.line,
  33971. e = !0
  33972. } else {
  33973. if ("*" !== (n = this.source.charAt(this.index)))
  33974. return "/";
  33975. do {
  33976. if ("\n" === n && ++this.line,
  33977. ++this.index === this.source.length)
  33978. return null;
  33979. i = n,
  33980. n = this.source.charAt(this.index)
  33981. } while ("*" !== i || "/" !== n);++this.index,
  33982. e = !0
  33983. }
  33984. } while (e);if (this.index === this.source.length)
  33985. return null;
  33986. var r = this.index;
  33987. t.DELIM.lastIndex = 0;
  33988. var o = t.DELIM.test(this.source.charAt(r++));
  33989. if (!o)
  33990. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33991. ++r;
  33992. var a = this.source.substring(this.index, this.index = r);
  33993. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33994. a
  33995. }
  33996. ,
  33997. s.peek = function() {
  33998. if (0 === this.stack.length) {
  33999. var e = this.next();
  34000. if (null === e)
  34001. return null;
  34002. this.stack.push(e)
  34003. }
  34004. return this.stack[0]
  34005. }
  34006. ,
  34007. s.skip = function(e) {
  34008. var t = this.next();
  34009. if (t !== e)
  34010. throw Error("illegal '" + t + "', '" + e + "' expected")
  34011. }
  34012. ,
  34013. s.omit = function(e) {
  34014. return this.peek() === e && (this.next(),
  34015. !0)
  34016. }
  34017. ,
  34018. s.toString = function() {
  34019. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34020. }
  34021. ,
  34022. o.Tokenizer = a;
  34023. var l = function(e) {
  34024. this.tn = new a(e),
  34025. this.proto3 = !1
  34026. }
  34027. , c = l.prototype;
  34028. return c.parse = function() {
  34029. var e, i, n = {
  34030. name: "[ROOT]",
  34031. package: null,
  34032. messages: [],
  34033. enums: [],
  34034. imports: [],
  34035. options: {},
  34036. services: []
  34037. }, r = !0;
  34038. try {
  34039. for (; e = this.tn.next(); )
  34040. switch (e) {
  34041. case "package":
  34042. if (!r || null !== n.package)
  34043. throw Error("unexpected 'package'");
  34044. if (e = this.tn.next(),
  34045. !t.TYPEREF.test(e))
  34046. throw Error("illegal package name: " + e);
  34047. this.tn.skip(";"),
  34048. n.package = e;
  34049. break;
  34050. case "import":
  34051. if (!r)
  34052. throw Error("unexpected 'import'");
  34053. e = this.tn.peek(),
  34054. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34055. e = this._readString(),
  34056. this.tn.skip(";"),
  34057. i || n.imports.push(e);
  34058. break;
  34059. case "syntax":
  34060. if (!r)
  34061. throw Error("unexpected 'syntax'");
  34062. this.tn.skip("="),
  34063. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34064. this.tn.skip(";");
  34065. break;
  34066. case "message":
  34067. this._parseMessage(n, null),
  34068. r = !1;
  34069. break;
  34070. case "enum":
  34071. this._parseEnum(n),
  34072. r = !1;
  34073. break;
  34074. case "option":
  34075. this._parseOption(n);
  34076. break;
  34077. case "service":
  34078. this._parseService(n);
  34079. break;
  34080. case "extend":
  34081. this._parseExtend(n);
  34082. break;
  34083. default:
  34084. throw Error("unexpected '" + e + "'")
  34085. }
  34086. } catch (e) {
  34087. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34088. e
  34089. }
  34090. return delete n.name,
  34091. n
  34092. }
  34093. ,
  34094. l.parse = function(e) {
  34095. return new l(e).parse()
  34096. }
  34097. ,
  34098. c._readString = function() {
  34099. var e, t, i = "";
  34100. do {
  34101. if (t = this.tn.next(),
  34102. "'" !== t && '"' !== t)
  34103. throw Error("illegal string delimiter: " + t);
  34104. i += this.tn.next(),
  34105. this.tn.skip(t),
  34106. e = this.tn.peek()
  34107. } while ('"' === e || '"' === e);return i
  34108. }
  34109. ,
  34110. c._readValue = function(e) {
  34111. var i = this.tn.peek();
  34112. if ('"' === i || "'" === i)
  34113. return this._readString();
  34114. if (this.tn.next(),
  34115. t.NUMBER.test(i))
  34116. return n(i);
  34117. if (t.BOOL.test(i))
  34118. return "true" === i.toLowerCase();
  34119. if (e && t.TYPEREF.test(i))
  34120. return i;
  34121. throw Error("illegal value: " + i)
  34122. }
  34123. ,
  34124. c._parseOption = function(e, i) {
  34125. var n = this.tn.next()
  34126. , r = !1;
  34127. if ("(" === n && (r = !0,
  34128. n = this.tn.next()),
  34129. !t.TYPEREF.test(n))
  34130. throw Error("illegal option name: " + n);
  34131. var o = n;
  34132. r && (this.tn.skip(")"),
  34133. o = "(" + o + ")",
  34134. n = this.tn.peek(),
  34135. t.FQTYPEREF.test(n) && (o += n,
  34136. this.tn.next())),
  34137. this.tn.skip("="),
  34138. this._parseOptionValue(e, o),
  34139. i || this.tn.skip(";")
  34140. }
  34141. ,
  34142. c._parseOptionValue = function(e, i) {
  34143. var n = this.tn.peek();
  34144. if ("{" !== n)
  34145. r(e.options, i, this._readValue(!0));
  34146. else
  34147. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34148. if (!t.NAME.test(n))
  34149. throw Error("illegal option name: " + i + "." + n);
  34150. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34151. }
  34152. }
  34153. ,
  34154. c._parseService = function(e) {
  34155. var i = this.tn.next();
  34156. if (!t.NAME.test(i))
  34157. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34158. var n = i
  34159. , r = {
  34160. name: n,
  34161. rpc: {},
  34162. options: {}
  34163. };
  34164. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34165. if ("option" === i)
  34166. this._parseOption(r);
  34167. else {
  34168. if ("rpc" !== i)
  34169. throw Error("illegal service token: " + i);
  34170. this._parseServiceRPC(r)
  34171. }
  34172. this.tn.omit(";"),
  34173. e.services.push(r)
  34174. }
  34175. ,
  34176. c._parseServiceRPC = function(e) {
  34177. var i = "rpc"
  34178. , n = this.tn.next();
  34179. if (!t.NAME.test(n))
  34180. throw Error("illegal rpc service method name: " + n);
  34181. var r = n
  34182. , o = {
  34183. request: null,
  34184. response: null,
  34185. request_stream: !1,
  34186. response_stream: !1,
  34187. options: {}
  34188. };
  34189. if (this.tn.skip("("),
  34190. n = this.tn.next(),
  34191. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34192. n = this.tn.next()),
  34193. !t.TYPEREF.test(n))
  34194. throw Error("illegal rpc service request type: " + n);
  34195. if (o.request = n,
  34196. this.tn.skip(")"),
  34197. n = this.tn.next(),
  34198. "returns" !== n.toLowerCase())
  34199. throw Error("illegal rpc service request type delimiter: " + n);
  34200. if (this.tn.skip("("),
  34201. n = this.tn.next(),
  34202. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34203. n = this.tn.next()),
  34204. o.response = n,
  34205. this.tn.skip(")"),
  34206. n = this.tn.peek(),
  34207. "{" === n) {
  34208. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34209. if ("option" !== n)
  34210. throw Error("illegal rpc service token: " + n);
  34211. this._parseOption(o)
  34212. }
  34213. this.tn.omit(";")
  34214. } else
  34215. this.tn.skip(";");
  34216. "undefined" == typeof e[i] && (e[i] = {}),
  34217. e[i][r] = o
  34218. }
  34219. ,
  34220. c._parseMessage = function(e, n) {
  34221. var r = !!n
  34222. , o = this.tn.next()
  34223. , a = {
  34224. name: "",
  34225. fields: [],
  34226. enums: [],
  34227. messages: [],
  34228. options: {},
  34229. services: [],
  34230. oneofs: {}
  34231. };
  34232. if (!t.NAME.test(o))
  34233. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34234. for (a.name = o,
  34235. r && (this.tn.skip("="),
  34236. n.id = i(this.tn.next()),
  34237. a.isGroup = !0),
  34238. o = this.tn.peek(),
  34239. "[" === o && n && this._parseFieldOptions(n),
  34240. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34241. if (t.RULE.test(o))
  34242. this._parseMessageField(a, o);
  34243. else if ("oneof" === o)
  34244. this._parseMessageOneOf(a);
  34245. else if ("enum" === o)
  34246. this._parseEnum(a);
  34247. else if ("message" === o)
  34248. this._parseMessage(a);
  34249. else if ("option" === o)
  34250. this._parseOption(a);
  34251. else if ("service" === o)
  34252. this._parseService(a);
  34253. else if ("extensions" === o)
  34254. a.extensions = this._parseExtensionRanges();
  34255. else if ("reserved" === o)
  34256. this._parseIgnored();
  34257. else if ("extend" === o)
  34258. this._parseExtend(a);
  34259. else {
  34260. if (!t.TYPEREF.test(o))
  34261. throw Error("illegal message token: " + o);
  34262. if (!this.proto3)
  34263. throw Error("illegal field rule: " + o);
  34264. this._parseMessageField(a, "optional", o)
  34265. }
  34266. return this.tn.omit(";"),
  34267. e.messages.push(a),
  34268. a
  34269. }
  34270. ,
  34271. c._parseIgnored = function() {
  34272. for (; ";" !== this.tn.peek(); )
  34273. this.tn.next();
  34274. this.tn.skip(";")
  34275. }
  34276. ,
  34277. c._parseMessageField = function(e, n, r) {
  34278. if (!t.RULE.test(n))
  34279. throw Error("illegal message field rule: " + n);
  34280. var o, a = {
  34281. rule: n,
  34282. type: "",
  34283. name: "",
  34284. options: {},
  34285. id: 0
  34286. };
  34287. if ("map" === n) {
  34288. if (r)
  34289. throw Error("illegal type: " + r);
  34290. if (this.tn.skip("<"),
  34291. o = this.tn.next(),
  34292. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34293. throw Error("illegal message field type: " + o);
  34294. if (a.keytype = o,
  34295. this.tn.skip(","),
  34296. o = this.tn.next(),
  34297. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34298. throw Error("illegal message field: " + o);
  34299. if (a.type = o,
  34300. this.tn.skip(">"),
  34301. o = this.tn.next(),
  34302. !t.NAME.test(o))
  34303. throw Error("illegal message field name: " + o);
  34304. a.name = o,
  34305. this.tn.skip("="),
  34306. a.id = i(this.tn.next()),
  34307. o = this.tn.peek(),
  34308. "[" === o && this._parseFieldOptions(a),
  34309. this.tn.skip(";")
  34310. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34311. "group" === r) {
  34312. var s = this._parseMessage(e, a);
  34313. if (!/^[A-Z]/.test(s.name))
  34314. throw Error("illegal group name: " + s.name);
  34315. a.type = s.name,
  34316. a.name = s.name.toLowerCase(),
  34317. this.tn.omit(";")
  34318. } else {
  34319. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34320. throw Error("illegal message field type: " + r);
  34321. if (a.type = r,
  34322. o = this.tn.next(),
  34323. !t.NAME.test(o))
  34324. throw Error("illegal message field name: " + o);
  34325. a.name = o,
  34326. this.tn.skip("="),
  34327. a.id = i(this.tn.next()),
  34328. o = this.tn.peek(),
  34329. "[" === o && this._parseFieldOptions(a),
  34330. this.tn.skip(";")
  34331. }
  34332. return e.fields.push(a),
  34333. a
  34334. }
  34335. ,
  34336. c._parseMessageOneOf = function(e) {
  34337. var i = this.tn.next();
  34338. if (!t.NAME.test(i))
  34339. throw Error("illegal oneof name: " + i);
  34340. var n, r = i, o = [];
  34341. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34342. n = this._parseMessageField(e, "optional", i),
  34343. n.oneof = r,
  34344. o.push(n.id);
  34345. this.tn.omit(";"),
  34346. e.oneofs[r] = o
  34347. }
  34348. ,
  34349. c._parseFieldOptions = function(e) {
  34350. this.tn.skip("[");
  34351. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34352. i || this.tn.skip(","),
  34353. this._parseOption(e, !0),
  34354. i = !1;
  34355. this.tn.next()
  34356. }
  34357. ,
  34358. c._parseEnum = function(e) {
  34359. var n = {
  34360. name: "",
  34361. values: [],
  34362. options: {}
  34363. }
  34364. , r = this.tn.next();
  34365. if (!t.NAME.test(r))
  34366. throw Error("illegal name: " + r);
  34367. for (n.name = r,
  34368. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34369. if ("option" === r)
  34370. this._parseOption(n);
  34371. else {
  34372. if (!t.NAME.test(r))
  34373. throw Error("illegal name: " + r);
  34374. this.tn.skip("=");
  34375. var o = {
  34376. name: r,
  34377. id: i(this.tn.next(), !0)
  34378. };
  34379. r = this.tn.peek(),
  34380. "[" === r && this._parseFieldOptions({
  34381. options: {}
  34382. }),
  34383. this.tn.skip(";"),
  34384. n.values.push(o)
  34385. }
  34386. this.tn.omit(";"),
  34387. e.enums.push(n)
  34388. }
  34389. ,
  34390. c._parseExtensionRanges = function() {
  34391. var t, i, r, o = [];
  34392. do {
  34393. for (i = []; ; ) {
  34394. switch (t = this.tn.next()) {
  34395. case "min":
  34396. r = e.ID_MIN;
  34397. break;
  34398. case "max":
  34399. r = e.ID_MAX;
  34400. break;
  34401. default:
  34402. r = n(t)
  34403. }
  34404. if (i.push(r),
  34405. 2 === i.length)
  34406. break;
  34407. if ("to" !== this.tn.peek()) {
  34408. i.push(r);
  34409. break
  34410. }
  34411. this.tn.next()
  34412. }
  34413. o.push(i)
  34414. } while (this.tn.omit(","));return this.tn.skip(";"),
  34415. o
  34416. }
  34417. ,
  34418. c._parseExtend = function(e) {
  34419. var i = this.tn.next();
  34420. if (!t.TYPEREF.test(i))
  34421. throw Error("illegal extend reference: " + i);
  34422. var n = {
  34423. ref: i,
  34424. fields: []
  34425. };
  34426. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34427. if (t.RULE.test(i))
  34428. this._parseMessageField(n, i);
  34429. else {
  34430. if (!t.TYPEREF.test(i))
  34431. throw Error("illegal extend token: " + i);
  34432. if (!this.proto3)
  34433. throw Error("illegal field rule: " + i);
  34434. this._parseMessageField(n, "optional", i)
  34435. }
  34436. return this.tn.omit(";"),
  34437. e.messages.push(n),
  34438. n
  34439. }
  34440. ,
  34441. c.toString = function() {
  34442. return "Parser at line " + this.tn.line
  34443. }
  34444. ,
  34445. o.Parser = l,
  34446. o
  34447. }(r, r.Lang),
  34448. r.Reflect = function(e) {
  34449. function i(i) {
  34450. if ("string" == typeof i && (i = e.TYPES[i]),
  34451. "undefined" == typeof i.defaultValue)
  34452. throw Error("default value for type " + i.name + " is not supported");
  34453. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34454. }
  34455. function n(t, i) {
  34456. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34457. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34458. if ("string" == typeof t)
  34459. return e.Long.fromString(t, i || !1, 10);
  34460. if ("number" == typeof t)
  34461. return e.Long.fromNumber(t, i || !1);
  34462. throw Error("not convertible to Long")
  34463. }
  34464. function r(t, i) {
  34465. var n = i.readVarint32()
  34466. , o = 7 & n
  34467. , a = n >>> 3;
  34468. switch (o) {
  34469. case e.WIRE_TYPES.VARINT:
  34470. do
  34471. n = i.readUint8();
  34472. while (128 === (128 & n));break;
  34473. case e.WIRE_TYPES.BITS64:
  34474. i.offset += 8;
  34475. break;
  34476. case e.WIRE_TYPES.LDELIM:
  34477. n = i.readVarint32(),
  34478. i.offset += n;
  34479. break;
  34480. case e.WIRE_TYPES.STARTGROUP:
  34481. r(a, i);
  34482. break;
  34483. case e.WIRE_TYPES.ENDGROUP:
  34484. if (a === t)
  34485. return !1;
  34486. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34487. case e.WIRE_TYPES.BITS32:
  34488. i.offset += 4;
  34489. break;
  34490. default:
  34491. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34492. }
  34493. return !0
  34494. }
  34495. var o = {}
  34496. , a = function(e, t, i) {
  34497. this.builder = e,
  34498. this.parent = t,
  34499. this.name = i,
  34500. this.className
  34501. }
  34502. , s = a.prototype;
  34503. s.fqn = function() {
  34504. for (var e = this.name, t = this; ; ) {
  34505. if (t = t.parent,
  34506. null == t)
  34507. break;
  34508. e = t.name + "." + e
  34509. }
  34510. return e
  34511. }
  34512. ,
  34513. s.toString = function(e) {
  34514. return (e ? this.className + " " : "") + this.fqn()
  34515. }
  34516. ,
  34517. s.build = function() {
  34518. throw Error(this.toString(!0) + " cannot be built directly")
  34519. }
  34520. ,
  34521. o.T = a;
  34522. var l = function(e, t, i, n, r) {
  34523. a.call(this, e, t, i),
  34524. this.className = "Namespace",
  34525. this.children = [],
  34526. this.options = n || {},
  34527. this.syntax = r || "proto2"
  34528. }
  34529. , c = l.prototype = Object.create(a.prototype);
  34530. c.getChildren = function(e) {
  34531. if (e = e || null,
  34532. null == e)
  34533. return this.children.slice();
  34534. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34535. this.children[i]instanceof e && t.push(this.children[i]);
  34536. return t
  34537. }
  34538. ,
  34539. c.addChild = function(e) {
  34540. var t;
  34541. if (t = this.getChild(e.name))
  34542. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34543. t.name = t.originalName;
  34544. else {
  34545. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34546. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34547. e.name = e.originalName
  34548. }
  34549. this.children.push(e)
  34550. }
  34551. ,
  34552. c.getChild = function(e) {
  34553. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34554. if (this.children[i][t] === e)
  34555. return this.children[i];
  34556. return null
  34557. }
  34558. ,
  34559. c.resolve = function(e, t) {
  34560. var i = "string" == typeof e ? e.split(".") : e
  34561. , n = this
  34562. , r = 0;
  34563. if ("" === i[r]) {
  34564. for (; null !== n.parent; )
  34565. n = n.parent;
  34566. r++
  34567. }
  34568. var a;
  34569. do {
  34570. do {
  34571. if (!(n instanceof o.Namespace)) {
  34572. n = null;
  34573. break
  34574. }
  34575. if (a = n.getChild(i[r]),
  34576. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34577. n = null;
  34578. break
  34579. }
  34580. n = a,
  34581. r++
  34582. } while (r < i.length);if (null != n)
  34583. break;
  34584. if (null !== this.parent)
  34585. return this.parent.resolve(e, t)
  34586. } while (null != n);return n
  34587. }
  34588. ,
  34589. c.qn = function(e) {
  34590. var t = []
  34591. , i = e;
  34592. do
  34593. t.unshift(i.name),
  34594. i = i.parent;
  34595. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34596. var r = t.slice(t.length - n);
  34597. if (e === this.resolve(r, e instanceof o.Namespace))
  34598. return r.join(".")
  34599. }
  34600. return e.fqn()
  34601. }
  34602. ,
  34603. c.build = function() {
  34604. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34605. e = i[n],
  34606. e instanceof l && (t[e.name] = e.build());
  34607. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34608. value: this.buildOpt()
  34609. }),
  34610. t
  34611. }
  34612. ,
  34613. c.buildOpt = function() {
  34614. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34615. var r = t[i]
  34616. , o = this.options[t[i]];
  34617. e[r] = o
  34618. }
  34619. return e
  34620. }
  34621. ,
  34622. c.getOption = function(e) {
  34623. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34624. }
  34625. ,
  34626. o.Namespace = l;
  34627. var h = function(t, i, n, r) {
  34628. if (this.type = t,
  34629. this.resolvedType = i,
  34630. this.isMapKey = n,
  34631. this.syntax = r,
  34632. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34633. throw Error("Invalid map key type: " + t.name)
  34634. }
  34635. , u = h.prototype;
  34636. h.defaultFieldValue = i,
  34637. u.verifyValue = function(i) {
  34638. function r(e, t) {
  34639. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34640. }
  34641. var o = this;
  34642. switch (this.type) {
  34643. case e.TYPES.int32:
  34644. case e.TYPES.sint32:
  34645. case e.TYPES.sfixed32:
  34646. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34647. i > 4294967295 ? 0 | i : i;
  34648. case e.TYPES.uint32:
  34649. case e.TYPES.fixed32:
  34650. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34651. i < 0 ? i >>> 0 : i;
  34652. case e.TYPES.int64:
  34653. case e.TYPES.sint64:
  34654. case e.TYPES.sfixed64:
  34655. if (e.Long)
  34656. try {
  34657. return n(i, !1)
  34658. } catch (e) {
  34659. r(typeof i, e.message)
  34660. }
  34661. else
  34662. r(typeof i, "requires Long.js");
  34663. case e.TYPES.uint64:
  34664. case e.TYPES.fixed64:
  34665. if (e.Long)
  34666. try {
  34667. return n(i, !0)
  34668. } catch (e) {
  34669. r(typeof i, e.message)
  34670. }
  34671. else
  34672. r(typeof i, "requires Long.js");
  34673. case e.TYPES.bool:
  34674. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34675. i;
  34676. case e.TYPES.float:
  34677. case e.TYPES.double:
  34678. return "number" != typeof i && r(typeof i, "not a number"),
  34679. i;
  34680. case e.TYPES.string:
  34681. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34682. "" + i;
  34683. case e.TYPES.bytes:
  34684. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34685. case e.TYPES.enum:
  34686. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34687. for (l = 0; l < a.length; l++) {
  34688. if (a[l].name == i)
  34689. return a[l].id;
  34690. if (a[l].id == i)
  34691. return a[l].id
  34692. }
  34693. if ("proto3" === this.syntax)
  34694. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34695. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34696. i;
  34697. r(i, "not a valid enum value");
  34698. case e.TYPES.group:
  34699. case e.TYPES.message:
  34700. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34701. i instanceof this.resolvedType.clazz)
  34702. return i;
  34703. if (i instanceof e.Builder.Message) {
  34704. var s = {};
  34705. for (var l in i)
  34706. i.hasOwnProperty(l) && (s[l] = i[l]);
  34707. i = s
  34708. }
  34709. return new this.resolvedType.clazz(i)
  34710. }
  34711. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34712. }
  34713. ,
  34714. u.calculateLength = function(i, n) {
  34715. if (null === n)
  34716. return 0;
  34717. var r;
  34718. switch (this.type) {
  34719. case e.TYPES.int32:
  34720. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34721. case e.TYPES.uint32:
  34722. return t.calculateVarint32(n);
  34723. case e.TYPES.sint32:
  34724. return t.calculateVarint32(t.zigZagEncode32(n));
  34725. case e.TYPES.fixed32:
  34726. case e.TYPES.sfixed32:
  34727. case e.TYPES.float:
  34728. return 4;
  34729. case e.TYPES.int64:
  34730. case e.TYPES.uint64:
  34731. return t.calculateVarint64(n);
  34732. case e.TYPES.sint64:
  34733. return t.calculateVarint64(t.zigZagEncode64(n));
  34734. case e.TYPES.fixed64:
  34735. case e.TYPES.sfixed64:
  34736. return 8;
  34737. case e.TYPES.bool:
  34738. return 1;
  34739. case e.TYPES.enum:
  34740. return t.calculateVarint32(n);
  34741. case e.TYPES.double:
  34742. return 8;
  34743. case e.TYPES.string:
  34744. return r = t.calculateUTF8Bytes(n),
  34745. t.calculateVarint32(r) + r;
  34746. case e.TYPES.bytes:
  34747. if (n.remaining() < 0)
  34748. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34749. return t.calculateVarint32(n.remaining()) + n.remaining();
  34750. case e.TYPES.message:
  34751. return r = this.resolvedType.calculate(n),
  34752. t.calculateVarint32(r) + r;
  34753. case e.TYPES.group:
  34754. return r = this.resolvedType.calculate(n),
  34755. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34756. }
  34757. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34758. }
  34759. ,
  34760. u.encodeValue = function(i, n, r) {
  34761. if (null === n)
  34762. return r;
  34763. switch (this.type) {
  34764. case e.TYPES.int32:
  34765. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34766. break;
  34767. case e.TYPES.uint32:
  34768. r.writeVarint32(n);
  34769. break;
  34770. case e.TYPES.sint32:
  34771. r.writeVarint32ZigZag(n);
  34772. break;
  34773. case e.TYPES.fixed32:
  34774. r.writeUint32(n);
  34775. break;
  34776. case e.TYPES.sfixed32:
  34777. r.writeInt32(n);
  34778. break;
  34779. case e.TYPES.int64:
  34780. case e.TYPES.uint64:
  34781. r.writeVarint64(n);
  34782. break;
  34783. case e.TYPES.sint64:
  34784. r.writeVarint64ZigZag(n);
  34785. break;
  34786. case e.TYPES.fixed64:
  34787. r.writeUint64(n);
  34788. break;
  34789. case e.TYPES.sfixed64:
  34790. r.writeInt64(n);
  34791. break;
  34792. case e.TYPES.bool:
  34793. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34794. break;
  34795. case e.TYPES.enum:
  34796. r.writeVarint32(n);
  34797. break;
  34798. case e.TYPES.float:
  34799. r.writeFloat32(n);
  34800. break;
  34801. case e.TYPES.double:
  34802. r.writeFloat64(n);
  34803. break;
  34804. case e.TYPES.string:
  34805. r.writeVString(n);
  34806. break;
  34807. case e.TYPES.bytes:
  34808. if (n.remaining() < 0)
  34809. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34810. var o = n.offset;
  34811. r.writeVarint32(n.remaining()),
  34812. r.append(n),
  34813. n.offset = o;
  34814. break;
  34815. case e.TYPES.message:
  34816. var a = (new t).LE();
  34817. this.resolvedType.encode(n, a),
  34818. r.writeVarint32(a.offset),
  34819. r.append(a.flip());
  34820. break;
  34821. case e.TYPES.group:
  34822. this.resolvedType.encode(n, r),
  34823. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34824. break;
  34825. default:
  34826. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34827. }
  34828. return r
  34829. }
  34830. ,
  34831. u.decode = function(t, i, n) {
  34832. if (i != this.type.wireType)
  34833. throw Error("Unexpected wire type for element");
  34834. var r, o;
  34835. switch (this.type) {
  34836. case e.TYPES.int32:
  34837. return 0 | t.readVarint32();
  34838. case e.TYPES.uint32:
  34839. return t.readVarint32() >>> 0;
  34840. case e.TYPES.sint32:
  34841. return 0 | t.readVarint32ZigZag();
  34842. case e.TYPES.fixed32:
  34843. return t.readUint32() >>> 0;
  34844. case e.TYPES.sfixed32:
  34845. return 0 | t.readInt32();
  34846. case e.TYPES.int64:
  34847. return t.readVarint64();
  34848. case e.TYPES.uint64:
  34849. return t.readVarint64().toUnsigned();
  34850. case e.TYPES.sint64:
  34851. return t.readVarint64ZigZag();
  34852. case e.TYPES.fixed64:
  34853. return t.readUint64();
  34854. case e.TYPES.sfixed64:
  34855. return t.readInt64();
  34856. case e.TYPES.bool:
  34857. return !!t.readVarint32();
  34858. case e.TYPES.enum:
  34859. return t.readVarint32();
  34860. case e.TYPES.float:
  34861. return t.readFloat();
  34862. case e.TYPES.double:
  34863. return t.readDouble();
  34864. case e.TYPES.string:
  34865. return t.readVString();
  34866. case e.TYPES.bytes:
  34867. if (o = t.readVarint32(),
  34868. t.remaining() < o)
  34869. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34870. return r = t.clone(),
  34871. r.limit = r.offset + o,
  34872. t.offset += o,
  34873. r;
  34874. case e.TYPES.message:
  34875. return o = t.readVarint32(),
  34876. this.resolvedType.decode(t, o);
  34877. case e.TYPES.group:
  34878. return this.resolvedType.decode(t, -1, n)
  34879. }
  34880. throw Error("[INTERNAL] Illegal decode type")
  34881. }
  34882. ,
  34883. u.valueFromString = function(i) {
  34884. if (!this.isMapKey)
  34885. throw Error("valueFromString() called on non-map-key element");
  34886. switch (this.type) {
  34887. case e.TYPES.int32:
  34888. case e.TYPES.sint32:
  34889. case e.TYPES.sfixed32:
  34890. case e.TYPES.uint32:
  34891. case e.TYPES.fixed32:
  34892. return this.verifyValue(parseInt(i));
  34893. case e.TYPES.int64:
  34894. case e.TYPES.sint64:
  34895. case e.TYPES.sfixed64:
  34896. case e.TYPES.uint64:
  34897. case e.TYPES.fixed64:
  34898. return this.verifyValue(i);
  34899. case e.TYPES.bool:
  34900. return "true" === i;
  34901. case e.TYPES.string:
  34902. return this.verifyValue(i);
  34903. case e.TYPES.bytes:
  34904. return t.fromBinary(i)
  34905. }
  34906. }
  34907. ,
  34908. u.valueToString = function(t) {
  34909. if (!this.isMapKey)
  34910. throw Error("valueToString() called on non-map-key element");
  34911. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34912. }
  34913. ,
  34914. o.Element = h;
  34915. var d = function(e, t, i, n, r, o) {
  34916. l.call(this, e, t, i, n, o),
  34917. this.className = "Message",
  34918. this.extensions = void 0,
  34919. this.clazz = null,
  34920. this.isGroup = !!r,
  34921. this._fields = null,
  34922. this._fieldsById = null,
  34923. this._fieldsByName = null
  34924. }
  34925. , p = d.prototype = Object.create(l.prototype);
  34926. p.build = function(i) {
  34927. if (this.clazz && !i)
  34928. return this.clazz;
  34929. var n = function(e, i) {
  34930. function n(i, r, o, a) {
  34931. if (null === i || "object" != typeof i) {
  34932. if (a && a instanceof e.Reflect.Enum) {
  34933. var s = e.Reflect.Enum.getName(a.object, i);
  34934. if (null !== s)
  34935. return s
  34936. }
  34937. return i
  34938. }
  34939. if (t.isByteBuffer(i))
  34940. return r ? i.toBase64() : i.toBuffer();
  34941. if (e.Long.isLong(i))
  34942. return o ? i.toString() : e.Long.fromValue(i);
  34943. var l;
  34944. if (Array.isArray(i))
  34945. return l = [],
  34946. i.forEach(function(e, t) {
  34947. l[t] = n(e, r, o, a)
  34948. }),
  34949. l;
  34950. if (l = {},
  34951. i instanceof e.Map) {
  34952. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34953. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34954. return l
  34955. }
  34956. var u = i.$type
  34957. , d = void 0;
  34958. for (var p in i)
  34959. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34960. return l
  34961. }
  34962. var r = i.getChildren(e.Reflect.Message.Field)
  34963. , o = i.getChildren(e.Reflect.Message.OneOf)
  34964. , a = function(n, s) {
  34965. e.Builder.Message.call(this);
  34966. for (var l = 0, c = o.length; l < c; ++l)
  34967. this[o[l].name] = null;
  34968. for (l = 0,
  34969. c = r.length; l < c; ++l) {
  34970. var h = r[l];
  34971. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34972. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34973. }
  34974. if (arguments.length > 0) {
  34975. var u;
  34976. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34977. for (l = 0,
  34978. c = arguments.length; l < c; ++l)
  34979. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34980. else
  34981. this.$set(n)
  34982. }
  34983. }
  34984. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34985. s.add = function(t, n, r) {
  34986. var o = i._fieldsByName[t];
  34987. if (!r) {
  34988. if (!o)
  34989. throw Error(this + "#" + t + " is undefined");
  34990. if (!(o instanceof e.Reflect.Message.Field))
  34991. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34992. if (!o.repeated)
  34993. throw Error(this + "#" + t + " is not a repeated field");
  34994. n = o.verifyValue(n, !0)
  34995. }
  34996. return null === this[t] && (this[t] = []),
  34997. this[t].push(n),
  34998. this
  34999. }
  35000. ,
  35001. s.$add = s.add,
  35002. s.set = function(t, n, r) {
  35003. if (t && "object" == typeof t) {
  35004. r = n;
  35005. for (var o in t)
  35006. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35007. return this
  35008. }
  35009. var a = i._fieldsByName[t];
  35010. if (r)
  35011. this[t] = n;
  35012. else {
  35013. if (!a)
  35014. throw Error(this + "#" + t + " is not a field: undefined");
  35015. if (!(a instanceof e.Reflect.Message.Field))
  35016. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35017. this[a.name] = n = a.verifyValue(n)
  35018. }
  35019. if (a && a.oneof) {
  35020. var s = this[a.oneof.name];
  35021. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35022. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35023. }
  35024. return this
  35025. }
  35026. ,
  35027. s.$set = s.set,
  35028. s.get = function(t, n) {
  35029. if (n)
  35030. return this[t];
  35031. var r = i._fieldsByName[t];
  35032. if (!(r && r instanceof e.Reflect.Message.Field))
  35033. throw Error(this + "#" + t + " is not a field: undefined");
  35034. if (!(r instanceof e.Reflect.Message.Field))
  35035. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35036. return this[r.name]
  35037. }
  35038. ,
  35039. s.$get = s.get;
  35040. for (var l = 0; l < r.length; l++) {
  35041. var c = r[l];
  35042. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35043. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35044. return e.toUpperCase().replace("_", "")
  35045. });
  35046. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35047. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35048. return "_" + e
  35049. })
  35050. , r = function(t, i) {
  35051. return this[e.name] = i ? t : e.verifyValue(t),
  35052. this
  35053. }
  35054. , o = function() {
  35055. return this[e.name]
  35056. };
  35057. null === i.getChild("set" + t) && (s["set" + t] = r),
  35058. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35059. null === i.getChild("get" + t) && (s["get" + t] = o),
  35060. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35061. }(c)
  35062. }
  35063. s.encode = function(e, n) {
  35064. "boolean" == typeof e && (n = e,
  35065. e = void 0);
  35066. var r = !1;
  35067. e || (e = new t,
  35068. r = !0);
  35069. var o = e.littleEndian;
  35070. try {
  35071. return i.encode(this, e.LE(), n),
  35072. (r ? e.flip() : e).LE(o)
  35073. } catch (t) {
  35074. throw e.LE(o),
  35075. t
  35076. }
  35077. }
  35078. ,
  35079. a.encode = function(e, t, i) {
  35080. return new a(e).encode(t, i)
  35081. }
  35082. ,
  35083. s.calculate = function() {
  35084. return i.calculate(this)
  35085. }
  35086. ,
  35087. s.encodeDelimited = function(e, n) {
  35088. var r = !1;
  35089. e || (e = new t,
  35090. r = !0);
  35091. var o = (new t).LE();
  35092. return i.encode(this, o, n).flip(),
  35093. e.writeVarint32(o.remaining()),
  35094. e.append(o),
  35095. r ? e.flip() : e
  35096. }
  35097. ,
  35098. s.encodeAB = function() {
  35099. try {
  35100. return this.encode().toArrayBuffer()
  35101. } catch (e) {
  35102. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35103. e
  35104. }
  35105. }
  35106. ,
  35107. s.toArrayBuffer = s.encodeAB,
  35108. s.encodeNB = function() {
  35109. try {
  35110. return this.encode().toBuffer()
  35111. } catch (e) {
  35112. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35113. e
  35114. }
  35115. }
  35116. ,
  35117. s.toBuffer = s.encodeNB,
  35118. s.encode64 = function() {
  35119. try {
  35120. return this.encode().toBase64()
  35121. } catch (e) {
  35122. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35123. e
  35124. }
  35125. }
  35126. ,
  35127. s.toBase64 = s.encode64,
  35128. s.encodeHex = function() {
  35129. try {
  35130. return this.encode().toHex()
  35131. } catch (e) {
  35132. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35133. e
  35134. }
  35135. }
  35136. ,
  35137. s.toHex = s.encodeHex,
  35138. s.toRaw = function(e, t) {
  35139. return n(this, !!e, !!t, this.$type)
  35140. }
  35141. ,
  35142. s.encodeJSON = function() {
  35143. return JSON.stringify(n(this, !0, !0, this.$type))
  35144. }
  35145. ,
  35146. a.decode = function(e, n, r) {
  35147. "string" == typeof n && (r = n,
  35148. n = -1),
  35149. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35150. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35151. var o = e.littleEndian;
  35152. try {
  35153. var a = i.decode(e.LE());
  35154. return e.LE(o),
  35155. a
  35156. } catch (t) {
  35157. throw e.LE(o),
  35158. t
  35159. }
  35160. }
  35161. ,
  35162. a.decodeDelimited = function(e, n) {
  35163. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35164. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35165. e.remaining() < 1)
  35166. return null;
  35167. var r = e.offset
  35168. , o = e.readVarint32();
  35169. if (e.remaining() < o)
  35170. return e.offset = r,
  35171. null;
  35172. try {
  35173. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35174. return e.offset += o,
  35175. a
  35176. } catch (t) {
  35177. throw e.offset += o,
  35178. t
  35179. }
  35180. }
  35181. ,
  35182. a.decode64 = function(e) {
  35183. return a.decode(e, "base64")
  35184. }
  35185. ,
  35186. a.decodeHex = function(e) {
  35187. return a.decode(e, "hex")
  35188. }
  35189. ,
  35190. a.decodeJSON = function(e) {
  35191. return new a(JSON.parse(e))
  35192. }
  35193. ,
  35194. s.toString = function() {
  35195. return i.toString()
  35196. }
  35197. ;
  35198. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35199. value: i.buildOpt()
  35200. }),
  35201. Object.defineProperty(s, "$options", {
  35202. value: a.$options
  35203. }),
  35204. Object.defineProperty(a, "$type", {
  35205. value: i
  35206. }),
  35207. Object.defineProperty(s, "$type", {
  35208. value: i
  35209. })),
  35210. a
  35211. }(e, this);
  35212. this._fields = [],
  35213. this._fieldsById = {},
  35214. this._fieldsByName = {};
  35215. for (var r, o = 0, a = this.children.length; o < a; o++)
  35216. if (r = this.children[o],
  35217. r instanceof A || r instanceof d || r instanceof E) {
  35218. if (n.hasOwnProperty(r.name))
  35219. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35220. n[r.name] = r.build()
  35221. } else if (r instanceof d.Field)
  35222. r.build(),
  35223. this._fields.push(r),
  35224. this._fieldsById[r.id] = r,
  35225. this._fieldsByName[r.name] = r;
  35226. else if (!(r instanceof d.OneOf || r instanceof I))
  35227. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35228. return this.clazz = n
  35229. }
  35230. ,
  35231. p.encode = function(e, t, i) {
  35232. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35233. n = this._fields[a],
  35234. r = e[n.name],
  35235. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35236. if (null !== o) {
  35237. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35238. throw l.encoded = t,
  35239. l
  35240. }
  35241. return t
  35242. }
  35243. ,
  35244. p.calculate = function(e) {
  35245. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35246. if (t = this._fields[r],
  35247. i = e[t.name],
  35248. t.required && null === i)
  35249. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35250. n += t.calculate(i, e)
  35251. }
  35252. return n
  35253. }
  35254. ,
  35255. p.decode = function(t, i, n) {
  35256. i = "number" == typeof i ? i : -1;
  35257. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35258. if (o = t.readVarint32(),
  35259. a = 7 & o,
  35260. s = o >>> 3,
  35261. a === e.WIRE_TYPES.ENDGROUP) {
  35262. if (s !== n)
  35263. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35264. break
  35265. }
  35266. if (l = this._fieldsById[s]) {
  35267. if (l.repeated && !l.options.packed)
  35268. h[l.name].push(l.decode(a, t));
  35269. else if (l.map) {
  35270. var u = l.decode(a, t);
  35271. h[l.name].set(u[0], u[1])
  35272. } else if (h[l.name] = l.decode(a, t),
  35273. l.oneof) {
  35274. var d = h[l.oneof.name];
  35275. null !== d && d !== l.name && (h[d] = null),
  35276. h[l.oneof.name] = l.name
  35277. }
  35278. } else
  35279. switch (a) {
  35280. case e.WIRE_TYPES.VARINT:
  35281. t.readVarint32();
  35282. break;
  35283. case e.WIRE_TYPES.BITS32:
  35284. t.offset += 4;
  35285. break;
  35286. case e.WIRE_TYPES.BITS64:
  35287. t.offset += 8;
  35288. break;
  35289. case e.WIRE_TYPES.LDELIM:
  35290. var p = t.readVarint32();
  35291. t.offset += p;
  35292. break;
  35293. case e.WIRE_TYPES.STARTGROUP:
  35294. for (; r(s, t); )
  35295. ;
  35296. break;
  35297. default:
  35298. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35299. }
  35300. }
  35301. for (var f = 0, g = this._fields.length; f < g; ++f)
  35302. if (l = this._fields[f],
  35303. null === h[l.name])
  35304. if ("proto3" === this.syntax)
  35305. h[l.name] = l.defaultValue;
  35306. else {
  35307. if (l.required) {
  35308. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35309. throw m.decoded = h,
  35310. m
  35311. }
  35312. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35313. }
  35314. return h
  35315. }
  35316. ,
  35317. o.Message = d;
  35318. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35319. a.call(this, t, i, s),
  35320. this.className = "Message.Field",
  35321. this.required = "required" === n,
  35322. this.repeated = "repeated" === n,
  35323. this.map = "map" === n,
  35324. this.keyType = r || null,
  35325. this.type = o,
  35326. this.resolvedType = null,
  35327. this.id = l,
  35328. this.options = c || {},
  35329. this.defaultValue = null,
  35330. this.oneof = h || null,
  35331. this.syntax = u || "proto2",
  35332. this.originalName = this.name,
  35333. this.element = null,
  35334. this.keyElement = null,
  35335. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35336. }
  35337. , g = f.prototype = Object.create(a.prototype);
  35338. g.build = function() {
  35339. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35340. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35341. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35342. }
  35343. ,
  35344. g.verifyValue = function(t, i) {
  35345. function n(e, t) {
  35346. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35347. }
  35348. i = i || !1;
  35349. var r = this;
  35350. if (null === t)
  35351. return this.required && n(typeof t, "required"),
  35352. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35353. null;
  35354. var o;
  35355. if (this.repeated && !i) {
  35356. Array.isArray(t) || (t = [t]);
  35357. var a = [];
  35358. for (o = 0; o < t.length; o++)
  35359. a.push(this.element.verifyValue(t[o]));
  35360. return a
  35361. }
  35362. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35363. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35364. this.element.verifyValue(t))
  35365. }
  35366. ,
  35367. g.hasWirePresence = function(t, i) {
  35368. if ("proto3" !== this.syntax)
  35369. return null !== t;
  35370. if (this.oneof && i[this.oneof.name] === this.name)
  35371. return !0;
  35372. switch (this.type) {
  35373. case e.TYPES.int32:
  35374. case e.TYPES.sint32:
  35375. case e.TYPES.sfixed32:
  35376. case e.TYPES.uint32:
  35377. case e.TYPES.fixed32:
  35378. return 0 !== t;
  35379. case e.TYPES.int64:
  35380. case e.TYPES.sint64:
  35381. case e.TYPES.sfixed64:
  35382. case e.TYPES.uint64:
  35383. case e.TYPES.fixed64:
  35384. return 0 !== t.low || 0 !== t.high;
  35385. case e.TYPES.bool:
  35386. return t;
  35387. case e.TYPES.float:
  35388. case e.TYPES.double:
  35389. return 0 !== t;
  35390. case e.TYPES.string:
  35391. return t.length > 0;
  35392. case e.TYPES.bytes:
  35393. return t.remaining() > 0;
  35394. case e.TYPES.enum:
  35395. return 0 !== t;
  35396. case e.TYPES.message:
  35397. return null !== t;
  35398. default:
  35399. return !0
  35400. }
  35401. }
  35402. ,
  35403. g.encode = function(i, n, r) {
  35404. if (null === this.type || "object" != typeof this.type)
  35405. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35406. if (null === i || this.repeated && 0 == i.length)
  35407. return n;
  35408. try {
  35409. if (this.repeated) {
  35410. var o;
  35411. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35412. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35413. n.ensureCapacity(n.offset += 1);
  35414. var a = n.offset;
  35415. for (o = 0; o < i.length; o++)
  35416. this.element.encodeValue(this.id, i[o], n);
  35417. var s = n.offset - a
  35418. , l = t.calculateVarint32(s);
  35419. if (l > 1) {
  35420. var c = n.slice(a, n.offset);
  35421. a += l - 1,
  35422. n.offset = a,
  35423. n.append(c)
  35424. }
  35425. n.writeVarint32(s, a - l)
  35426. } else
  35427. for (o = 0; o < i.length; o++)
  35428. n.writeVarint32(this.id << 3 | this.type.wireType),
  35429. this.element.encodeValue(this.id, i[o], n)
  35430. } else
  35431. this.map ? i.forEach(function(i, r, o) {
  35432. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35433. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35434. n.writeVarint32(a),
  35435. n.writeVarint32(8 | this.keyType.wireType),
  35436. this.keyElement.encodeValue(1, r, n),
  35437. n.writeVarint32(16 | this.type.wireType),
  35438. this.element.encodeValue(2, i, n)
  35439. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35440. this.element.encodeValue(this.id, i, n))
  35441. } catch (e) {
  35442. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35443. }
  35444. return n
  35445. }
  35446. ,
  35447. g.calculate = function(i, n) {
  35448. if (i = this.verifyValue(i),
  35449. null === this.type || "object" != typeof this.type)
  35450. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35451. if (null === i || this.repeated && 0 == i.length)
  35452. return 0;
  35453. var r = 0;
  35454. try {
  35455. if (this.repeated) {
  35456. var o, a;
  35457. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35458. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35459. a = 0,
  35460. o = 0; o < i.length; o++)
  35461. a += this.element.calculateLength(this.id, i[o]);
  35462. r += t.calculateVarint32(a),
  35463. r += a
  35464. } else
  35465. for (o = 0; o < i.length; o++)
  35466. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35467. r += this.element.calculateLength(this.id, i[o])
  35468. } else
  35469. this.map ? i.forEach(function(i, n, o) {
  35470. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35471. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35472. r += t.calculateVarint32(a),
  35473. r += a
  35474. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35475. r += this.element.calculateLength(this.id, i))
  35476. } catch (e) {
  35477. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35478. }
  35479. return r
  35480. }
  35481. ,
  35482. g.decode = function(t, i, n) {
  35483. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35484. if (!a)
  35485. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35486. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35487. o = i.readVarint32(),
  35488. o = i.offset + o;
  35489. for (var s = []; i.offset < o; )
  35490. s.push(this.decode(this.type.wireType, i, !0));
  35491. return s
  35492. }
  35493. if (this.map) {
  35494. var l = h.defaultFieldValue(this.keyType);
  35495. if (r = h.defaultFieldValue(this.type),
  35496. o = i.readVarint32(),
  35497. i.remaining() < o)
  35498. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35499. var c = i.clone();
  35500. for (c.limit = c.offset + o,
  35501. i.offset += o; c.remaining() > 0; ) {
  35502. var u = c.readVarint32();
  35503. t = 7 & u;
  35504. var d = u >>> 3;
  35505. if (1 === d)
  35506. l = this.keyElement.decode(c, t, d);
  35507. else {
  35508. if (2 !== d)
  35509. throw Error("Unexpected tag in map field key/value submessage");
  35510. r = this.element.decode(c, t, d)
  35511. }
  35512. }
  35513. return [l, r]
  35514. }
  35515. return this.element.decode(i, t, this.id)
  35516. }
  35517. ,
  35518. o.Message.Field = f;
  35519. var m = function(e, t, i, n, r, o, a) {
  35520. f.call(this, e, t, i, null, n, r, o, a),
  35521. this.extension
  35522. };
  35523. m.prototype = Object.create(f.prototype),
  35524. o.Message.ExtensionField = m;
  35525. var v = function(e, t, i) {
  35526. a.call(this, e, t, i),
  35527. this.fields = []
  35528. };
  35529. o.Message.OneOf = v;
  35530. var A = function(e, t, i, n, r) {
  35531. l.call(this, e, t, i, n, r),
  35532. this.className = "Enum",
  35533. this.object = null
  35534. };
  35535. A.getName = function(e, t) {
  35536. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35537. if (e[i = n[r]] === t)
  35538. return i;
  35539. return null
  35540. }
  35541. ;
  35542. var y = A.prototype = Object.create(l.prototype);
  35543. y.build = function(t) {
  35544. if (this.object && !t)
  35545. return this.object;
  35546. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35547. i[n[r].name] = n[r].id;
  35548. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35549. value: this.buildOpt(),
  35550. enumerable: !1
  35551. }),
  35552. this.object = i
  35553. }
  35554. ,
  35555. o.Enum = A;
  35556. var C = function(e, t, i, n) {
  35557. a.call(this, e, t, i),
  35558. this.className = "Enum.Value",
  35559. this.id = n
  35560. };
  35561. C.prototype = Object.create(a.prototype),
  35562. o.Enum.Value = C;
  35563. var I = function(e, t, i, n) {
  35564. a.call(this, e, t, i),
  35565. this.field = n
  35566. };
  35567. I.prototype = Object.create(a.prototype),
  35568. o.Extension = I;
  35569. var E = function(e, t, i, n) {
  35570. l.call(this, e, t, i, n),
  35571. this.className = "Service",
  35572. this.clazz = null
  35573. }
  35574. , b = E.prototype = Object.create(l.prototype);
  35575. b.build = function(i) {
  35576. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35577. for (var n = function(t) {
  35578. e.Builder.Service.call(this),
  35579. this.rpcImpl = t || function(e, t, i) {
  35580. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35581. }
  35582. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35583. !function(e) {
  35584. r[e.name] = function(n, r) {
  35585. try {
  35586. try {
  35587. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35588. } catch (e) {
  35589. if (!(e instanceof TypeError))
  35590. throw e
  35591. }
  35592. if (null === n || "object" != typeof n)
  35593. throw Error("Illegal arguments");
  35594. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35595. this.rpcImpl(e.fqn(), n, function(t, n) {
  35596. if (t)
  35597. return void r(t);
  35598. null === n && (n = "");
  35599. try {
  35600. n = e.resolvedResponseType.clazz.decode(n)
  35601. } catch (e) {}
  35602. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35603. })
  35604. } catch (e) {
  35605. setTimeout(r.bind(this, e), 0)
  35606. }
  35607. }
  35608. ,
  35609. n[e.name] = function(t, i, r) {
  35610. new n(t)[e.name](i, r)
  35611. }
  35612. ,
  35613. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35614. value: e.buildOpt()
  35615. }),
  35616. Object.defineProperty(r[e.name], "$options", {
  35617. value: n[e.name].$options
  35618. }))
  35619. }(o[a]);
  35620. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35621. value: i.buildOpt()
  35622. }),
  35623. Object.defineProperty(r, "$options", {
  35624. value: n.$options
  35625. }),
  35626. Object.defineProperty(n, "$type", {
  35627. value: i
  35628. }),
  35629. Object.defineProperty(r, "$type", {
  35630. value: i
  35631. })),
  35632. n
  35633. }(e, this)
  35634. }
  35635. ,
  35636. o.Service = E;
  35637. var w = function(e, t, i, n) {
  35638. a.call(this, e, t, i),
  35639. this.className = "Service.Method",
  35640. this.options = n || {}
  35641. }
  35642. , _ = w.prototype = Object.create(a.prototype);
  35643. _.buildOpt = c.buildOpt,
  35644. o.Service.Method = w;
  35645. var T = function(e, t, i, n, r, o, a, s) {
  35646. w.call(this, e, t, i, s),
  35647. this.className = "Service.RPCMethod",
  35648. this.requestName = n,
  35649. this.responseName = r,
  35650. this.requestStream = o,
  35651. this.responseStream = a,
  35652. this.resolvedRequestType = null,
  35653. this.resolvedResponseType = null
  35654. };
  35655. return T.prototype = Object.create(w.prototype),
  35656. o.Service.RPCMethod = T,
  35657. o
  35658. }(r),
  35659. r.Builder = function(t, i, n) {
  35660. function r(e) {
  35661. e.messages && e.messages.forEach(function(t) {
  35662. t.syntax = e.syntax,
  35663. r(t)
  35664. }),
  35665. e.enums && e.enums.forEach(function(t) {
  35666. t.syntax = e.syntax
  35667. })
  35668. }
  35669. var o = function(e) {
  35670. this.ns = new n.Namespace(this,null,""),
  35671. this.ptr = this.ns,
  35672. this.resolved = !1,
  35673. this.result = null,
  35674. this.files = {},
  35675. this.importRoot = null,
  35676. this.options = e || {}
  35677. }
  35678. , a = o.prototype;
  35679. return o.isMessage = function(e) {
  35680. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35681. }
  35682. ,
  35683. o.isMessageField = function(e) {
  35684. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35685. }
  35686. ,
  35687. o.isEnum = function(e) {
  35688. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35689. }
  35690. ,
  35691. o.isService = function(e) {
  35692. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35693. }
  35694. ,
  35695. o.isExtend = function(e) {
  35696. return "string" == typeof e.ref
  35697. }
  35698. ,
  35699. a.reset = function() {
  35700. return this.ptr = this.ns,
  35701. this
  35702. }
  35703. ,
  35704. a.define = function(e) {
  35705. if ("string" != typeof e || !i.TYPEREF.test(e))
  35706. throw Error("illegal namespace: " + e);
  35707. return e.split(".").forEach(function(e) {
  35708. var t = this.ptr.getChild(e);
  35709. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35710. this.ptr = t
  35711. }, this),
  35712. this
  35713. }
  35714. ,
  35715. a.create = function(e) {
  35716. if (!e)
  35717. return this;
  35718. if (Array.isArray(e)) {
  35719. if (0 === e.length)
  35720. return this;
  35721. e = e.slice()
  35722. } else
  35723. e = [e];
  35724. for (var i = [e]; i.length > 0; ) {
  35725. if (e = i.pop(),
  35726. !Array.isArray(e))
  35727. throw Error("not a valid namespace: " + JSON.stringify(e));
  35728. for (; e.length > 0; ) {
  35729. var r = e.shift();
  35730. if (o.isMessage(r)) {
  35731. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35732. , s = {};
  35733. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35734. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35735. }, this),
  35736. r.fields && r.fields.forEach(function(e) {
  35737. if (null !== a.getChild(0 | e.id))
  35738. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35739. if (e.options && "object" != typeof e.options)
  35740. throw Error("illegal field options in " + a.name + "#" + e.name);
  35741. var t = null;
  35742. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35743. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35744. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35745. t && t.fields.push(e),
  35746. a.addChild(e)
  35747. }, this);
  35748. var l = [];
  35749. if (r.enums && r.enums.forEach(function(e) {
  35750. l.push(e)
  35751. }),
  35752. r.messages && r.messages.forEach(function(e) {
  35753. l.push(e)
  35754. }),
  35755. r.services && r.services.forEach(function(e) {
  35756. l.push(e)
  35757. }),
  35758. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35759. this.ptr.addChild(a),
  35760. l.length > 0) {
  35761. i.push(e),
  35762. e = l,
  35763. l = null,
  35764. this.ptr = a,
  35765. a = null;
  35766. continue
  35767. }
  35768. l = null
  35769. } else if (o.isEnum(r))
  35770. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35771. r.values.forEach(function(e) {
  35772. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35773. }, this),
  35774. this.ptr.addChild(a);
  35775. else if (o.isService(r))
  35776. a = new n.Service(this,this.ptr,r.name,r.options),
  35777. Object.keys(r.rpc).forEach(function(e) {
  35778. var t = r.rpc[e];
  35779. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35780. }, this),
  35781. this.ptr.addChild(a);
  35782. else {
  35783. if (!o.isExtend(r))
  35784. throw Error("not a valid definition: " + JSON.stringify(r));
  35785. if (a = this.ptr.resolve(r.ref, !0))
  35786. r.fields.forEach(function(e) {
  35787. if (null !== a.getChild(0 | e.id))
  35788. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35789. if (a.extensions) {
  35790. var i = !1;
  35791. if (a.extensions.forEach(function(t) {
  35792. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35793. }),
  35794. !i)
  35795. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35796. }
  35797. var r = e.name;
  35798. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35799. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35800. , s = new n.Extension(this,this.ptr,e.name,o);
  35801. o.extension = s,
  35802. this.ptr.addChild(s),
  35803. a.addChild(o)
  35804. }, this);
  35805. else if (!/\.?google\.protobuf\./.test(r.ref))
  35806. throw Error("extended message " + r.ref + " is not defined")
  35807. }
  35808. r = null,
  35809. a = null
  35810. }
  35811. e = null,
  35812. this.ptr = this.ptr.parent
  35813. }
  35814. return this.resolved = !1,
  35815. this.result = null,
  35816. this
  35817. }
  35818. ,
  35819. a.import = function(i, n) {
  35820. var o = "/";
  35821. if ("string" == typeof n) {
  35822. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35823. this.files[n] === !0)
  35824. return this.reset();
  35825. this.files[n] = !0
  35826. } else if ("object" == typeof n) {
  35827. var a = n.root;
  35828. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35829. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35830. var s = a + o + n.file;
  35831. if (this.files[s] === !0)
  35832. return this.reset();
  35833. this.files[s] = !0
  35834. }
  35835. if (i.imports && i.imports.length > 0) {
  35836. var l, c = !1;
  35837. "object" == typeof n ? (this.importRoot = n.root,
  35838. c = !0,
  35839. l = this.importRoot,
  35840. n = n.file,
  35841. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35842. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35843. o = "\\") : l = "." : l = null;
  35844. for (var h = 0; h < i.imports.length; h++)
  35845. if ("string" == typeof i.imports[h]) {
  35846. if (!l)
  35847. throw Error("cannot determine import root");
  35848. var u = i.imports[h];
  35849. if ("google/protobuf/descriptor.proto" === u)
  35850. continue;
  35851. if (u = l + o + u,
  35852. this.files[u] === !0)
  35853. continue;
  35854. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35855. var d = t.Util.fetch(u);
  35856. if (null === d)
  35857. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35858. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35859. } else
  35860. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35861. return t + "_import" + h + "." + i
  35862. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35863. c && (this.importRoot = null)
  35864. }
  35865. i.package && this.define(i.package),
  35866. i.syntax && r(i);
  35867. var p = this.ptr;
  35868. return i.options && Object.keys(i.options).forEach(function(e) {
  35869. p.options[e] = i.options[e]
  35870. }),
  35871. i.messages && (this.create(i.messages),
  35872. this.ptr = p),
  35873. i.enums && (this.create(i.enums),
  35874. this.ptr = p),
  35875. i.services && (this.create(i.services),
  35876. this.ptr = p),
  35877. i.extends && this.create(i.extends),
  35878. this.reset()
  35879. }
  35880. ,
  35881. a.resolveAll = function() {
  35882. var e;
  35883. if (null == this.ptr || "object" == typeof this.ptr.type)
  35884. return this;
  35885. if (this.ptr instanceof n.Namespace)
  35886. this.ptr.children.forEach(function(e) {
  35887. this.ptr = e,
  35888. this.resolveAll()
  35889. }, this);
  35890. else if (this.ptr instanceof n.Message.Field) {
  35891. if (i.TYPE.test(this.ptr.type))
  35892. this.ptr.type = t.TYPES[this.ptr.type];
  35893. else {
  35894. if (!i.TYPEREF.test(this.ptr.type))
  35895. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35896. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35897. !e)
  35898. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35899. if (this.ptr.resolvedType = e,
  35900. e instanceof n.Enum) {
  35901. if (this.ptr.type = t.TYPES.enum,
  35902. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35903. throw Error("proto3 message cannot reference proto2 enum")
  35904. } else {
  35905. if (!(e instanceof n.Message))
  35906. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35907. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35908. }
  35909. }
  35910. if (this.ptr.map) {
  35911. if (!i.TYPE.test(this.ptr.keyType))
  35912. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35913. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35914. }
  35915. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35916. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35917. throw Error("illegal service type in " + this.ptr.toString(!0));
  35918. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35919. !(e && e instanceof t.Reflect.Message))
  35920. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35921. if (this.ptr.resolvedRequestType = e,
  35922. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35923. !(e && e instanceof t.Reflect.Message))
  35924. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35925. this.ptr.resolvedResponseType = e
  35926. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35927. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35928. return this.reset()
  35929. }
  35930. ,
  35931. a.build = function(e) {
  35932. if (this.reset(),
  35933. this.resolved || (this.resolveAll(),
  35934. this.resolved = !0,
  35935. this.result = null),
  35936. null === this.result && (this.result = this.ns.build()),
  35937. !e)
  35938. return this.result;
  35939. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35940. if (!i[t[n]]) {
  35941. i = null;
  35942. break
  35943. }
  35944. i = i[t[n]]
  35945. }
  35946. return i
  35947. }
  35948. ,
  35949. a.lookup = function(e, t) {
  35950. return e ? this.ns.resolve(e, t) : this.ns
  35951. }
  35952. ,
  35953. a.toString = function() {
  35954. return "Builder"
  35955. }
  35956. ,
  35957. o.Message = function() {}
  35958. ,
  35959. o.Enum = function() {}
  35960. ,
  35961. o.Service = function() {}
  35962. ,
  35963. o
  35964. }(r, r.Lang, r.Reflect),
  35965. r.Map = function(e, t) {
  35966. function i(e) {
  35967. var t = 0;
  35968. return {
  35969. next: function() {
  35970. return t < e.length ? {
  35971. done: !1,
  35972. value: e[t++]
  35973. } : {
  35974. done: !0
  35975. }
  35976. }
  35977. }
  35978. }
  35979. var n = function(e, i) {
  35980. if (!e.map)
  35981. throw Error("field is not a map");
  35982. if (this.field = e,
  35983. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35984. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35985. this.map = {},
  35986. Object.defineProperty(this, "size", {
  35987. get: function() {
  35988. return Object.keys(this.map).length
  35989. }
  35990. }),
  35991. i)
  35992. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35993. var o = this.keyElem.valueFromString(n[r])
  35994. , a = this.valueElem.verifyValue(i[n[r]]);
  35995. this.map[this.keyElem.valueToString(o)] = {
  35996. key: o,
  35997. value: a
  35998. }
  35999. }
  36000. }
  36001. , r = n.prototype;
  36002. return r.clear = function() {
  36003. this.map = {}
  36004. }
  36005. ,
  36006. r.delete = function(e) {
  36007. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36008. , i = t in this.map;
  36009. return delete this.map[t],
  36010. i
  36011. }
  36012. ,
  36013. r.entries = function() {
  36014. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36015. t.push([(e = this.map[n[r]]).key, e.value]);
  36016. return i(t)
  36017. }
  36018. ,
  36019. r.keys = function() {
  36020. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36021. e.push(this.map[t[n]].key);
  36022. return i(e)
  36023. }
  36024. ,
  36025. r.values = function() {
  36026. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36027. e.push(this.map[t[n]].value);
  36028. return i(e)
  36029. }
  36030. ,
  36031. r.forEach = function(e, t) {
  36032. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36033. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36034. }
  36035. ,
  36036. r.set = function(e, t) {
  36037. var i = this.keyElem.verifyValue(e)
  36038. , n = this.valueElem.verifyValue(t);
  36039. return this.map[this.keyElem.valueToString(i)] = {
  36040. key: i,
  36041. value: n
  36042. },
  36043. this
  36044. }
  36045. ,
  36046. r.get = function(e) {
  36047. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36048. if (t in this.map)
  36049. return this.map[t].value
  36050. }
  36051. ,
  36052. r.has = function(e) {
  36053. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36054. return t in this.map
  36055. }
  36056. ,
  36057. n
  36058. }(r, r.Reflect),
  36059. r.loadProto = function(e, t, i) {
  36060. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36061. t = void 0),
  36062. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36063. }
  36064. ,
  36065. r.protoFromString = r.loadProto,
  36066. r.loadProtoFile = function(e, t, i) {
  36067. if (t && "object" == typeof t ? (i = t,
  36068. t = null) : t && "function" == typeof t || (t = null),
  36069. t)
  36070. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36071. if (null === n)
  36072. return void t(Error("Failed to fetch file"));
  36073. try {
  36074. t(null, r.loadProto(n, i, e))
  36075. } catch (e) {
  36076. t(e)
  36077. }
  36078. });
  36079. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36080. return null === n ? null : r.loadProto(n, i, e)
  36081. }
  36082. ,
  36083. r.protoFromFile = r.loadProtoFile,
  36084. r.newBuilder = function(e) {
  36085. return e = e || {},
  36086. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36087. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36088. new r.Builder(e)
  36089. }
  36090. ,
  36091. r.loadJson = function(e, t, i) {
  36092. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36093. t = null),
  36094. t && "object" == typeof t || (t = r.newBuilder()),
  36095. "string" == typeof e && (e = JSON.parse(e)),
  36096. t.import(e, i),
  36097. t.resolveAll(),
  36098. t
  36099. }
  36100. ,
  36101. r.loadJsonFile = function(e, t, i) {
  36102. if (t && "object" == typeof t ? (i = t,
  36103. t = null) : t && "function" == typeof t || (t = null),
  36104. t)
  36105. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36106. if (null === n)
  36107. return void t(Error("Failed to fetch file"));
  36108. try {
  36109. t(null, r.loadJson(JSON.parse(n), i, e))
  36110. } catch (e) {
  36111. t(e)
  36112. }
  36113. });
  36114. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36115. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36116. }
  36117. ,
  36118. r
  36119. })
  36120. }
  36121. ).call(this, e("_process"))
  36122. }
  36123. , {
  36124. _process: 203,
  36125. bytebuffer: 215,
  36126. fs: 197,
  36127. path: 197
  36128. }],
  36129. 215: [function(e, t, i) {
  36130. !function(i, n) {
  36131. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36132. var t;
  36133. try {
  36134. t = e("long")
  36135. } catch (e) {}
  36136. return n(t)
  36137. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36138. }(this, function(e) {
  36139. "use strict";
  36140. function t(e) {
  36141. var t = 0;
  36142. return function() {
  36143. return t < e.length ? e.charCodeAt(t++) : null
  36144. }
  36145. }
  36146. function i() {
  36147. var e = []
  36148. , t = [];
  36149. return function() {
  36150. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36151. e.length = 0),
  36152. void Array.prototype.push.apply(e, arguments))
  36153. }
  36154. }
  36155. function n(e, t, i, n, r) {
  36156. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36157. for (u += d,
  36158. o = p & (1 << -h) - 1,
  36159. p >>= -h,
  36160. h += s; h > 0; o = 256 * o + e[t + u],
  36161. u += d,
  36162. h -= 8)
  36163. ;
  36164. for (a = o & (1 << -h) - 1,
  36165. o >>= -h,
  36166. h += n; h > 0; a = 256 * a + e[t + u],
  36167. u += d,
  36168. h -= 8)
  36169. ;
  36170. if (0 === o)
  36171. o = 1 - c;
  36172. else {
  36173. if (o === l)
  36174. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36175. a += Math.pow(2, n),
  36176. o -= c
  36177. }
  36178. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36179. }
  36180. function r(e, t, i, n, r, o) {
  36181. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36182. for (t = Math.abs(t),
  36183. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36184. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36185. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36186. l *= 2),
  36187. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36188. t * l >= 2 && (a++,
  36189. l /= 2),
  36190. a + u >= h ? (s = 0,
  36191. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36192. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36193. a = 0)); r >= 8; e[i + p] = 255 & s,
  36194. p += f,
  36195. s /= 256,
  36196. r -= 8)
  36197. ;
  36198. for (a = a << r | s,
  36199. c += r; c > 0; e[i + p] = 255 & a,
  36200. p += f,
  36201. a /= 256,
  36202. c -= 8)
  36203. ;
  36204. e[i + p - f] |= 128 * g
  36205. }
  36206. var o = function(e, t, i) {
  36207. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36208. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36209. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36210. !i) {
  36211. if (e |= 0,
  36212. e < 0)
  36213. throw RangeError("Illegal capacity");
  36214. t = !!t,
  36215. i = !!i
  36216. }
  36217. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36218. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36219. this.offset = 0,
  36220. this.markedOffset = -1,
  36221. this.limit = e,
  36222. this.littleEndian = t,
  36223. this.noAssert = i
  36224. };
  36225. o.VERSION = "5.0.1",
  36226. o.LITTLE_ENDIAN = !0,
  36227. o.BIG_ENDIAN = !1,
  36228. o.DEFAULT_CAPACITY = 16,
  36229. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36230. o.DEFAULT_NOASSERT = !1,
  36231. o.Long = e || null;
  36232. var a = o.prototype;
  36233. a.__isByteBuffer__,
  36234. Object.defineProperty(a, "__isByteBuffer__", {
  36235. value: !0,
  36236. enumerable: !1,
  36237. configurable: !1
  36238. });
  36239. var s = new ArrayBuffer(0)
  36240. , l = String.fromCharCode;
  36241. o.accessor = function() {
  36242. return Uint8Array
  36243. }
  36244. ,
  36245. o.allocate = function(e, t, i) {
  36246. return new o(e,t,i)
  36247. }
  36248. ,
  36249. o.concat = function(e, t, i, n) {
  36250. "boolean" != typeof t && "string" == typeof t || (n = i,
  36251. i = t,
  36252. t = void 0);
  36253. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36254. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36255. r = e[s].limit - e[s].offset,
  36256. r > 0 && (a += r);
  36257. if (0 === a)
  36258. return new o(0,i,n);
  36259. var c, h = new o(a,i,n);
  36260. for (s = 0; s < l; )
  36261. c = e[s++],
  36262. r = c.limit - c.offset,
  36263. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36264. h.offset += r);
  36265. return h.limit = h.offset,
  36266. h.offset = 0,
  36267. h
  36268. }
  36269. ,
  36270. o.isByteBuffer = function(e) {
  36271. return (e && e.__isByteBuffer__) === !0
  36272. }
  36273. ,
  36274. o.type = function() {
  36275. return ArrayBuffer
  36276. }
  36277. ,
  36278. o.wrap = function(e, t, i, n) {
  36279. if ("string" != typeof t && (n = i,
  36280. i = t,
  36281. t = void 0),
  36282. "string" == typeof e)
  36283. switch ("undefined" == typeof t && (t = "utf8"),
  36284. t) {
  36285. case "base64":
  36286. return o.fromBase64(e, i);
  36287. case "hex":
  36288. return o.fromHex(e, i);
  36289. case "binary":
  36290. return o.fromBinary(e, i);
  36291. case "utf8":
  36292. return o.fromUTF8(e, i);
  36293. case "debug":
  36294. return o.fromDebug(e, i);
  36295. default:
  36296. throw Error("Unsupported encoding: " + t)
  36297. }
  36298. if (null === e || "object" != typeof e)
  36299. throw TypeError("Illegal buffer");
  36300. var r;
  36301. if (o.isByteBuffer(e))
  36302. return r = a.clone.call(e),
  36303. r.markedOffset = -1,
  36304. r;
  36305. if (e instanceof Uint8Array)
  36306. r = new o(0,i,n),
  36307. e.length > 0 && (r.buffer = e.buffer,
  36308. r.offset = e.byteOffset,
  36309. r.limit = e.byteOffset + e.byteLength,
  36310. r.view = new Uint8Array(e.buffer));
  36311. else if (e instanceof ArrayBuffer)
  36312. r = new o(0,i,n),
  36313. e.byteLength > 0 && (r.buffer = e,
  36314. r.offset = 0,
  36315. r.limit = e.byteLength,
  36316. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36317. else {
  36318. if ("[object Array]" !== Object.prototype.toString.call(e))
  36319. throw TypeError("Illegal buffer");
  36320. r = new o(e.length,i,n),
  36321. r.limit = e.length;
  36322. for (var s = 0; s < e.length; ++s)
  36323. r.view[s] = e[s]
  36324. }
  36325. return r
  36326. }
  36327. ,
  36328. a.writeBitSet = function(e, t) {
  36329. var i = "undefined" == typeof t;
  36330. if (i && (t = this.offset),
  36331. !this.noAssert) {
  36332. if (!(e instanceof Array))
  36333. throw TypeError("Illegal BitSet: Not an array");
  36334. if ("number" != typeof t || t % 1 !== 0)
  36335. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36336. if (t >>>= 0,
  36337. t < 0 || t + 0 > this.buffer.byteLength)
  36338. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36339. }
  36340. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36341. for (t += this.writeVarint32(o, t); a--; )
  36342. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36343. this.writeByte(n, t++);
  36344. if (s < o) {
  36345. var l = 0;
  36346. for (n = 0; s < o; )
  36347. n |= (1 & !!e[s++]) << l++;
  36348. this.writeByte(n, t++)
  36349. }
  36350. return i ? (this.offset = t,
  36351. this) : t - r
  36352. }
  36353. ,
  36354. a.readBitSet = function(e) {
  36355. var t = "undefined" == typeof e;
  36356. t && (e = this.offset);
  36357. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36358. for (e += n.length; o--; )
  36359. i = this.readByte(e++),
  36360. s[a++] = !!(1 & i),
  36361. s[a++] = !!(2 & i),
  36362. s[a++] = !!(4 & i),
  36363. s[a++] = !!(8 & i),
  36364. s[a++] = !!(16 & i),
  36365. s[a++] = !!(32 & i),
  36366. s[a++] = !!(64 & i),
  36367. s[a++] = !!(128 & i);
  36368. if (a < r) {
  36369. var l = 0;
  36370. for (i = this.readByte(e++); a < r; )
  36371. s[a++] = !!(i >> l++ & 1)
  36372. }
  36373. return t && (this.offset = e),
  36374. s
  36375. }
  36376. ,
  36377. a.readBytes = function(e, t) {
  36378. var i = "undefined" == typeof t;
  36379. if (i && (t = this.offset),
  36380. !this.noAssert) {
  36381. if ("number" != typeof t || t % 1 !== 0)
  36382. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36383. if (t >>>= 0,
  36384. t < 0 || t + e > this.buffer.byteLength)
  36385. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36386. }
  36387. var n = this.slice(t, t + e);
  36388. return i && (this.offset += e),
  36389. n
  36390. }
  36391. ,
  36392. a.writeBytes = a.append,
  36393. a.writeInt8 = function(e, t) {
  36394. var i = "undefined" == typeof t;
  36395. if (i && (t = this.offset),
  36396. !this.noAssert) {
  36397. if ("number" != typeof e || e % 1 !== 0)
  36398. throw TypeError("Illegal value: " + e + " (not an integer)");
  36399. if (e |= 0,
  36400. "number" != typeof t || t % 1 !== 0)
  36401. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36402. if (t >>>= 0,
  36403. t < 0 || t + 0 > this.buffer.byteLength)
  36404. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36405. }
  36406. t += 1;
  36407. var n = this.buffer.byteLength;
  36408. return t > n && this.resize((n *= 2) > t ? n : t),
  36409. t -= 1,
  36410. this.view[t] = e,
  36411. i && (this.offset += 1),
  36412. this
  36413. }
  36414. ,
  36415. a.writeByte = a.writeInt8,
  36416. a.readInt8 = function(e) {
  36417. var t = "undefined" == typeof e;
  36418. if (t && (e = this.offset),
  36419. !this.noAssert) {
  36420. if ("number" != typeof e || e % 1 !== 0)
  36421. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36422. if (e >>>= 0,
  36423. e < 0 || e + 1 > this.buffer.byteLength)
  36424. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36425. }
  36426. var i = this.view[e];
  36427. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36428. t && (this.offset += 1),
  36429. i
  36430. }
  36431. ,
  36432. a.readByte = a.readInt8,
  36433. a.writeUint8 = function(e, t) {
  36434. var i = "undefined" == typeof t;
  36435. if (i && (t = this.offset),
  36436. !this.noAssert) {
  36437. if ("number" != typeof e || e % 1 !== 0)
  36438. throw TypeError("Illegal value: " + e + " (not an integer)");
  36439. if (e >>>= 0,
  36440. "number" != typeof t || t % 1 !== 0)
  36441. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36442. if (t >>>= 0,
  36443. t < 0 || t + 0 > this.buffer.byteLength)
  36444. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36445. }
  36446. t += 1;
  36447. var n = this.buffer.byteLength;
  36448. return t > n && this.resize((n *= 2) > t ? n : t),
  36449. t -= 1,
  36450. this.view[t] = e,
  36451. i && (this.offset += 1),
  36452. this
  36453. }
  36454. ,
  36455. a.writeUInt8 = a.writeUint8,
  36456. a.readUint8 = function(e) {
  36457. var t = "undefined" == typeof e;
  36458. if (t && (e = this.offset),
  36459. !this.noAssert) {
  36460. if ("number" != typeof e || e % 1 !== 0)
  36461. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36462. if (e >>>= 0,
  36463. e < 0 || e + 1 > this.buffer.byteLength)
  36464. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36465. }
  36466. var i = this.view[e];
  36467. return t && (this.offset += 1),
  36468. i
  36469. }
  36470. ,
  36471. a.readUInt8 = a.readUint8,
  36472. a.writeInt16 = function(e, t) {
  36473. var i = "undefined" == typeof t;
  36474. if (i && (t = this.offset),
  36475. !this.noAssert) {
  36476. if ("number" != typeof e || e % 1 !== 0)
  36477. throw TypeError("Illegal value: " + e + " (not an integer)");
  36478. if (e |= 0,
  36479. "number" != typeof t || t % 1 !== 0)
  36480. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36481. if (t >>>= 0,
  36482. t < 0 || t + 0 > this.buffer.byteLength)
  36483. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36484. }
  36485. t += 2;
  36486. var n = this.buffer.byteLength;
  36487. return t > n && this.resize((n *= 2) > t ? n : t),
  36488. t -= 2,
  36489. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36490. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36491. this.view[t + 1] = 255 & e),
  36492. i && (this.offset += 2),
  36493. this
  36494. }
  36495. ,
  36496. a.writeShort = a.writeInt16,
  36497. a.readInt16 = function(e) {
  36498. var t = "undefined" == typeof e;
  36499. if (t && (e = this.offset),
  36500. !this.noAssert) {
  36501. if ("number" != typeof e || e % 1 !== 0)
  36502. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36503. if (e >>>= 0,
  36504. e < 0 || e + 2 > this.buffer.byteLength)
  36505. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36506. }
  36507. var i = 0;
  36508. return this.littleEndian ? (i = this.view[e],
  36509. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36510. i |= this.view[e + 1]),
  36511. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36512. t && (this.offset += 2),
  36513. i
  36514. }
  36515. ,
  36516. a.readShort = a.readInt16,
  36517. a.writeUint16 = function(e, t) {
  36518. var i = "undefined" == typeof t;
  36519. if (i && (t = this.offset),
  36520. !this.noAssert) {
  36521. if ("number" != typeof e || e % 1 !== 0)
  36522. throw TypeError("Illegal value: " + e + " (not an integer)");
  36523. if (e >>>= 0,
  36524. "number" != typeof t || t % 1 !== 0)
  36525. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36526. if (t >>>= 0,
  36527. t < 0 || t + 0 > this.buffer.byteLength)
  36528. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36529. }
  36530. t += 2;
  36531. var n = this.buffer.byteLength;
  36532. return t > n && this.resize((n *= 2) > t ? n : t),
  36533. t -= 2,
  36534. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36535. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36536. this.view[t + 1] = 255 & e),
  36537. i && (this.offset += 2),
  36538. this
  36539. }
  36540. ,
  36541. a.writeUInt16 = a.writeUint16,
  36542. a.readUint16 = function(e) {
  36543. var t = "undefined" == typeof e;
  36544. if (t && (e = this.offset),
  36545. !this.noAssert) {
  36546. if ("number" != typeof e || e % 1 !== 0)
  36547. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36548. if (e >>>= 0,
  36549. e < 0 || e + 2 > this.buffer.byteLength)
  36550. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36551. }
  36552. var i = 0;
  36553. return this.littleEndian ? (i = this.view[e],
  36554. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36555. i |= this.view[e + 1]),
  36556. t && (this.offset += 2),
  36557. i
  36558. }
  36559. ,
  36560. a.readUInt16 = a.readUint16,
  36561. a.writeInt32 = function(e, t) {
  36562. var i = "undefined" == typeof t;
  36563. if (i && (t = this.offset),
  36564. !this.noAssert) {
  36565. if ("number" != typeof e || e % 1 !== 0)
  36566. throw TypeError("Illegal value: " + e + " (not an integer)");
  36567. if (e |= 0,
  36568. "number" != typeof t || t % 1 !== 0)
  36569. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36570. if (t >>>= 0,
  36571. t < 0 || t + 0 > this.buffer.byteLength)
  36572. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36573. }
  36574. t += 4;
  36575. var n = this.buffer.byteLength;
  36576. return t > n && this.resize((n *= 2) > t ? n : t),
  36577. t -= 4,
  36578. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36579. this.view[t + 2] = e >>> 16 & 255,
  36580. this.view[t + 1] = e >>> 8 & 255,
  36581. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36582. this.view[t + 1] = e >>> 16 & 255,
  36583. this.view[t + 2] = e >>> 8 & 255,
  36584. this.view[t + 3] = 255 & e),
  36585. i && (this.offset += 4),
  36586. this
  36587. }
  36588. ,
  36589. a.writeInt = a.writeInt32,
  36590. a.readInt32 = function(e) {
  36591. var t = "undefined" == typeof e;
  36592. if (t && (e = this.offset),
  36593. !this.noAssert) {
  36594. if ("number" != typeof e || e % 1 !== 0)
  36595. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36596. if (e >>>= 0,
  36597. e < 0 || e + 4 > this.buffer.byteLength)
  36598. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36599. }
  36600. var i = 0;
  36601. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36602. i |= this.view[e + 1] << 8,
  36603. i |= this.view[e],
  36604. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36605. i |= this.view[e + 2] << 8,
  36606. i |= this.view[e + 3],
  36607. i += this.view[e] << 24 >>> 0),
  36608. i |= 0,
  36609. t && (this.offset += 4),
  36610. i
  36611. }
  36612. ,
  36613. a.readInt = a.readInt32,
  36614. a.writeUint32 = function(e, t) {
  36615. var i = "undefined" == typeof t;
  36616. if (i && (t = this.offset),
  36617. !this.noAssert) {
  36618. if ("number" != typeof e || e % 1 !== 0)
  36619. throw TypeError("Illegal value: " + e + " (not an integer)");
  36620. if (e >>>= 0,
  36621. "number" != typeof t || t % 1 !== 0)
  36622. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36623. if (t >>>= 0,
  36624. t < 0 || t + 0 > this.buffer.byteLength)
  36625. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36626. }
  36627. t += 4;
  36628. var n = this.buffer.byteLength;
  36629. return t > n && this.resize((n *= 2) > t ? n : t),
  36630. t -= 4,
  36631. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36632. this.view[t + 2] = e >>> 16 & 255,
  36633. this.view[t + 1] = e >>> 8 & 255,
  36634. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36635. this.view[t + 1] = e >>> 16 & 255,
  36636. this.view[t + 2] = e >>> 8 & 255,
  36637. this.view[t + 3] = 255 & e),
  36638. i && (this.offset += 4),
  36639. this
  36640. }
  36641. ,
  36642. a.writeUInt32 = a.writeUint32,
  36643. a.readUint32 = function(e) {
  36644. var t = "undefined" == typeof e;
  36645. if (t && (e = this.offset),
  36646. !this.noAssert) {
  36647. if ("number" != typeof e || e % 1 !== 0)
  36648. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36649. if (e >>>= 0,
  36650. e < 0 || e + 4 > this.buffer.byteLength)
  36651. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36652. }
  36653. var i = 0;
  36654. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36655. i |= this.view[e + 1] << 8,
  36656. i |= this.view[e],
  36657. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36658. i |= this.view[e + 2] << 8,
  36659. i |= this.view[e + 3],
  36660. i += this.view[e] << 24 >>> 0),
  36661. t && (this.offset += 4),
  36662. i
  36663. }
  36664. ,
  36665. a.readUInt32 = a.readUint32,
  36666. e && (a.writeInt64 = function(t, i) {
  36667. var n = "undefined" == typeof i;
  36668. if (n && (i = this.offset),
  36669. !this.noAssert) {
  36670. if ("number" == typeof t)
  36671. t = e.fromNumber(t);
  36672. else if ("string" == typeof t)
  36673. t = e.fromString(t);
  36674. else if (!(t && t instanceof e))
  36675. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36676. if ("number" != typeof i || i % 1 !== 0)
  36677. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36678. if (i >>>= 0,
  36679. i < 0 || i + 0 > this.buffer.byteLength)
  36680. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36681. }
  36682. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36683. i += 8;
  36684. var r = this.buffer.byteLength;
  36685. i > r && this.resize((r *= 2) > i ? r : i),
  36686. i -= 8;
  36687. var o = t.low
  36688. , a = t.high;
  36689. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36690. this.view[i + 2] = o >>> 16 & 255,
  36691. this.view[i + 1] = o >>> 8 & 255,
  36692. this.view[i] = 255 & o,
  36693. i += 4,
  36694. this.view[i + 3] = a >>> 24 & 255,
  36695. this.view[i + 2] = a >>> 16 & 255,
  36696. this.view[i + 1] = a >>> 8 & 255,
  36697. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36698. this.view[i + 1] = a >>> 16 & 255,
  36699. this.view[i + 2] = a >>> 8 & 255,
  36700. this.view[i + 3] = 255 & a,
  36701. i += 4,
  36702. this.view[i] = o >>> 24 & 255,
  36703. this.view[i + 1] = o >>> 16 & 255,
  36704. this.view[i + 2] = o >>> 8 & 255,
  36705. this.view[i + 3] = 255 & o),
  36706. n && (this.offset += 8),
  36707. this
  36708. }
  36709. ,
  36710. a.writeLong = a.writeInt64,
  36711. a.readInt64 = function(t) {
  36712. var i = "undefined" == typeof t;
  36713. if (i && (t = this.offset),
  36714. !this.noAssert) {
  36715. if ("number" != typeof t || t % 1 !== 0)
  36716. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36717. if (t >>>= 0,
  36718. t < 0 || t + 8 > this.buffer.byteLength)
  36719. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36720. }
  36721. var n = 0
  36722. , r = 0;
  36723. this.littleEndian ? (n = this.view[t + 2] << 16,
  36724. n |= this.view[t + 1] << 8,
  36725. n |= this.view[t],
  36726. n += this.view[t + 3] << 24 >>> 0,
  36727. t += 4,
  36728. r = this.view[t + 2] << 16,
  36729. r |= this.view[t + 1] << 8,
  36730. r |= this.view[t],
  36731. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36732. r |= this.view[t + 2] << 8,
  36733. r |= this.view[t + 3],
  36734. r += this.view[t] << 24 >>> 0,
  36735. t += 4,
  36736. n = this.view[t + 1] << 16,
  36737. n |= this.view[t + 2] << 8,
  36738. n |= this.view[t + 3],
  36739. n += this.view[t] << 24 >>> 0);
  36740. var o = new e(n,r,!1);
  36741. return i && (this.offset += 8),
  36742. o
  36743. }
  36744. ,
  36745. a.readLong = a.readInt64,
  36746. a.writeUint64 = function(t, i) {
  36747. var n = "undefined" == typeof i;
  36748. if (n && (i = this.offset),
  36749. !this.noAssert) {
  36750. if ("number" == typeof t)
  36751. t = e.fromNumber(t);
  36752. else if ("string" == typeof t)
  36753. t = e.fromString(t);
  36754. else if (!(t && t instanceof e))
  36755. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36756. if ("number" != typeof i || i % 1 !== 0)
  36757. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36758. if (i >>>= 0,
  36759. i < 0 || i + 0 > this.buffer.byteLength)
  36760. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36761. }
  36762. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36763. i += 8;
  36764. var r = this.buffer.byteLength;
  36765. i > r && this.resize((r *= 2) > i ? r : i),
  36766. i -= 8;
  36767. var o = t.low
  36768. , a = t.high;
  36769. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36770. this.view[i + 2] = o >>> 16 & 255,
  36771. this.view[i + 1] = o >>> 8 & 255,
  36772. this.view[i] = 255 & o,
  36773. i += 4,
  36774. this.view[i + 3] = a >>> 24 & 255,
  36775. this.view[i + 2] = a >>> 16 & 255,
  36776. this.view[i + 1] = a >>> 8 & 255,
  36777. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36778. this.view[i + 1] = a >>> 16 & 255,
  36779. this.view[i + 2] = a >>> 8 & 255,
  36780. this.view[i + 3] = 255 & a,
  36781. i += 4,
  36782. this.view[i] = o >>> 24 & 255,
  36783. this.view[i + 1] = o >>> 16 & 255,
  36784. this.view[i + 2] = o >>> 8 & 255,
  36785. this.view[i + 3] = 255 & o),
  36786. n && (this.offset += 8),
  36787. this
  36788. }
  36789. ,
  36790. a.writeUInt64 = a.writeUint64,
  36791. a.readUint64 = function(t) {
  36792. var i = "undefined" == typeof t;
  36793. if (i && (t = this.offset),
  36794. !this.noAssert) {
  36795. if ("number" != typeof t || t % 1 !== 0)
  36796. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36797. if (t >>>= 0,
  36798. t < 0 || t + 8 > this.buffer.byteLength)
  36799. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36800. }
  36801. var n = 0
  36802. , r = 0;
  36803. this.littleEndian ? (n = this.view[t + 2] << 16,
  36804. n |= this.view[t + 1] << 8,
  36805. n |= this.view[t],
  36806. n += this.view[t + 3] << 24 >>> 0,
  36807. t += 4,
  36808. r = this.view[t + 2] << 16,
  36809. r |= this.view[t + 1] << 8,
  36810. r |= this.view[t],
  36811. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36812. r |= this.view[t + 2] << 8,
  36813. r |= this.view[t + 3],
  36814. r += this.view[t] << 24 >>> 0,
  36815. t += 4,
  36816. n = this.view[t + 1] << 16,
  36817. n |= this.view[t + 2] << 8,
  36818. n |= this.view[t + 3],
  36819. n += this.view[t] << 24 >>> 0);
  36820. var o = new e(n,r,!0);
  36821. return i && (this.offset += 8),
  36822. o
  36823. }
  36824. ,
  36825. a.readUInt64 = a.readUint64),
  36826. a.writeFloat32 = function(e, t) {
  36827. var i = "undefined" == typeof t;
  36828. if (i && (t = this.offset),
  36829. !this.noAssert) {
  36830. if ("number" != typeof e)
  36831. throw TypeError("Illegal value: " + e + " (not a number)");
  36832. if ("number" != typeof t || t % 1 !== 0)
  36833. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36834. if (t >>>= 0,
  36835. t < 0 || t + 0 > this.buffer.byteLength)
  36836. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36837. }
  36838. t += 4;
  36839. var n = this.buffer.byteLength;
  36840. return t > n && this.resize((n *= 2) > t ? n : t),
  36841. t -= 4,
  36842. r(this.view, e, t, this.littleEndian, 23, 4),
  36843. i && (this.offset += 4),
  36844. this
  36845. }
  36846. ,
  36847. a.writeFloat = a.writeFloat32,
  36848. a.readFloat32 = function(e) {
  36849. var t = "undefined" == typeof e;
  36850. if (t && (e = this.offset),
  36851. !this.noAssert) {
  36852. if ("number" != typeof e || e % 1 !== 0)
  36853. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36854. if (e >>>= 0,
  36855. e < 0 || e + 4 > this.buffer.byteLength)
  36856. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36857. }
  36858. var i = n(this.view, e, this.littleEndian, 23, 4);
  36859. return t && (this.offset += 4),
  36860. i
  36861. }
  36862. ,
  36863. a.readFloat = a.readFloat32,
  36864. a.writeFloat64 = function(e, t) {
  36865. var i = "undefined" == typeof t;
  36866. if (i && (t = this.offset),
  36867. !this.noAssert) {
  36868. if ("number" != typeof e)
  36869. throw TypeError("Illegal value: " + e + " (not a number)");
  36870. if ("number" != typeof t || t % 1 !== 0)
  36871. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36872. if (t >>>= 0,
  36873. t < 0 || t + 0 > this.buffer.byteLength)
  36874. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36875. }
  36876. t += 8;
  36877. var n = this.buffer.byteLength;
  36878. return t > n && this.resize((n *= 2) > t ? n : t),
  36879. t -= 8,
  36880. r(this.view, e, t, this.littleEndian, 52, 8),
  36881. i && (this.offset += 8),
  36882. this
  36883. }
  36884. ,
  36885. a.writeDouble = a.writeFloat64,
  36886. a.readFloat64 = function(e) {
  36887. var t = "undefined" == typeof e;
  36888. if (t && (e = this.offset),
  36889. !this.noAssert) {
  36890. if ("number" != typeof e || e % 1 !== 0)
  36891. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36892. if (e >>>= 0,
  36893. e < 0 || e + 8 > this.buffer.byteLength)
  36894. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36895. }
  36896. var i = n(this.view, e, this.littleEndian, 52, 8);
  36897. return t && (this.offset += 8),
  36898. i
  36899. }
  36900. ,
  36901. a.readDouble = a.readFloat64,
  36902. o.MAX_VARINT32_BYTES = 5,
  36903. o.calculateVarint32 = function(e) {
  36904. return e >>>= 0,
  36905. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36906. }
  36907. ,
  36908. o.zigZagEncode32 = function(e) {
  36909. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36910. }
  36911. ,
  36912. o.zigZagDecode32 = function(e) {
  36913. return e >>> 1 ^ -(1 & e) | 0
  36914. }
  36915. ,
  36916. a.writeVarint32 = function(e, t) {
  36917. var i = "undefined" == typeof t;
  36918. if (i && (t = this.offset),
  36919. !this.noAssert) {
  36920. if ("number" != typeof e || e % 1 !== 0)
  36921. throw TypeError("Illegal value: " + e + " (not an integer)");
  36922. if (e |= 0,
  36923. "number" != typeof t || t % 1 !== 0)
  36924. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36925. if (t >>>= 0,
  36926. t < 0 || t + 0 > this.buffer.byteLength)
  36927. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36928. }
  36929. var n, r = o.calculateVarint32(e);
  36930. t += r;
  36931. var a = this.buffer.byteLength;
  36932. for (t > a && this.resize((a *= 2) > t ? a : t),
  36933. t -= r,
  36934. e >>>= 0; e >= 128; )
  36935. n = 127 & e | 128,
  36936. this.view[t++] = n,
  36937. e >>>= 7;
  36938. return this.view[t++] = e,
  36939. i ? (this.offset = t,
  36940. this) : r
  36941. }
  36942. ,
  36943. a.writeVarint32ZigZag = function(e, t) {
  36944. return this.writeVarint32(o.zigZagEncode32(e), t)
  36945. }
  36946. ,
  36947. a.readVarint32 = function(e) {
  36948. var t = "undefined" == typeof e;
  36949. if (t && (e = this.offset),
  36950. !this.noAssert) {
  36951. if ("number" != typeof e || e % 1 !== 0)
  36952. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36953. if (e >>>= 0,
  36954. e < 0 || e + 1 > this.buffer.byteLength)
  36955. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36956. }
  36957. var i, n = 0, r = 0;
  36958. do {
  36959. if (!this.noAssert && e > this.limit) {
  36960. var o = Error("Truncated");
  36961. throw o.truncated = !0,
  36962. o
  36963. }
  36964. i = this.view[e++],
  36965. n < 5 && (r |= (127 & i) << 7 * n),
  36966. ++n
  36967. } while (0 !== (128 & i));return r |= 0,
  36968. t ? (this.offset = e,
  36969. r) : {
  36970. value: r,
  36971. length: n
  36972. }
  36973. }
  36974. ,
  36975. a.readVarint32ZigZag = function(e) {
  36976. var t = this.readVarint32(e);
  36977. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36978. t
  36979. }
  36980. ,
  36981. e && (o.MAX_VARINT64_BYTES = 10,
  36982. o.calculateVarint64 = function(t) {
  36983. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36984. var i = t.toInt() >>> 0
  36985. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36986. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36987. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36988. }
  36989. ,
  36990. o.zigZagEncode64 = function(t) {
  36991. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36992. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36993. }
  36994. ,
  36995. o.zigZagDecode64 = function(t) {
  36996. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36997. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36998. }
  36999. ,
  37000. a.writeVarint64 = function(t, i) {
  37001. var n = "undefined" == typeof i;
  37002. if (n && (i = this.offset),
  37003. !this.noAssert) {
  37004. if ("number" == typeof t)
  37005. t = e.fromNumber(t);
  37006. else if ("string" == typeof t)
  37007. t = e.fromString(t);
  37008. else if (!(t && t instanceof e))
  37009. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37010. if ("number" != typeof i || i % 1 !== 0)
  37011. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37012. if (i >>>= 0,
  37013. i < 0 || i + 0 > this.buffer.byteLength)
  37014. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37015. }
  37016. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37017. var r = o.calculateVarint64(t)
  37018. , a = t.toInt() >>> 0
  37019. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37020. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37021. i += r;
  37022. var c = this.buffer.byteLength;
  37023. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37024. i -= r,
  37025. r) {
  37026. case 10:
  37027. this.view[i + 9] = l >>> 7 & 1;
  37028. case 9:
  37029. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37030. case 8:
  37031. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37032. case 7:
  37033. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37034. case 6:
  37035. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37036. case 5:
  37037. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37038. case 4:
  37039. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37040. case 3:
  37041. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37042. case 2:
  37043. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37044. case 1:
  37045. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37046. }
  37047. return n ? (this.offset += r,
  37048. this) : r
  37049. }
  37050. ,
  37051. a.writeVarint64ZigZag = function(e, t) {
  37052. return this.writeVarint64(o.zigZagEncode64(e), t)
  37053. }
  37054. ,
  37055. a.readVarint64 = function(t) {
  37056. var i = "undefined" == typeof t;
  37057. if (i && (t = this.offset),
  37058. !this.noAssert) {
  37059. if ("number" != typeof t || t % 1 !== 0)
  37060. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37061. if (t >>>= 0,
  37062. t < 0 || t + 1 > this.buffer.byteLength)
  37063. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37064. }
  37065. var n = t
  37066. , r = 0
  37067. , o = 0
  37068. , a = 0
  37069. , s = 0;
  37070. if (s = this.view[t++],
  37071. r = 127 & s,
  37072. 128 & s && (s = this.view[t++],
  37073. r |= (127 & s) << 7,
  37074. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37075. r |= (127 & s) << 14,
  37076. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37077. r |= (127 & s) << 21,
  37078. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37079. o = 127 & s,
  37080. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37081. o |= (127 & s) << 7,
  37082. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37083. o |= (127 & s) << 14,
  37084. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37085. o |= (127 & s) << 21,
  37086. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37087. a = 127 & s,
  37088. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37089. a |= (127 & s) << 7,
  37090. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37091. throw Error("Buffer overrun");
  37092. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37093. return i ? (this.offset = t,
  37094. l) : {
  37095. value: l,
  37096. length: t - n
  37097. }
  37098. }
  37099. ,
  37100. a.readVarint64ZigZag = function(t) {
  37101. var i = this.readVarint64(t);
  37102. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37103. i
  37104. }
  37105. ),
  37106. a.writeCString = function(e, i) {
  37107. var n = "undefined" == typeof i;
  37108. n && (i = this.offset);
  37109. var r, o = e.length;
  37110. if (!this.noAssert) {
  37111. if ("string" != typeof e)
  37112. throw TypeError("Illegal str: Not a string");
  37113. for (r = 0; r < o; ++r)
  37114. if (0 === e.charCodeAt(r))
  37115. throw RangeError("Illegal str: Contains NULL-characters");
  37116. if ("number" != typeof i || i % 1 !== 0)
  37117. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37118. if (i >>>= 0,
  37119. i < 0 || i + 0 > this.buffer.byteLength)
  37120. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37121. }
  37122. o = h.calculateUTF16asUTF8(t(e))[1],
  37123. i += o + 1;
  37124. var a = this.buffer.byteLength;
  37125. return i > a && this.resize((a *= 2) > i ? a : i),
  37126. i -= o + 1,
  37127. h.encodeUTF16toUTF8(t(e), function(e) {
  37128. this.view[i++] = e
  37129. }
  37130. .bind(this)),
  37131. this.view[i++] = 0,
  37132. n ? (this.offset = i,
  37133. this) : o
  37134. }
  37135. ,
  37136. a.readCString = function(e) {
  37137. var t = "undefined" == typeof e;
  37138. if (t && (e = this.offset),
  37139. !this.noAssert) {
  37140. if ("number" != typeof e || e % 1 !== 0)
  37141. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37142. if (e >>>= 0,
  37143. e < 0 || e + 1 > this.buffer.byteLength)
  37144. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37145. }
  37146. var n, r = e, o = -1;
  37147. return h.decodeUTF8toUTF16(function() {
  37148. if (0 === o)
  37149. return null;
  37150. if (e >= this.limit)
  37151. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37152. return o = this.view[e++],
  37153. 0 === o ? null : o
  37154. }
  37155. .bind(this), n = i(), !0),
  37156. t ? (this.offset = e,
  37157. n()) : {
  37158. string: n(),
  37159. length: e - r
  37160. }
  37161. }
  37162. ,
  37163. a.writeIString = function(e, i) {
  37164. var n = "undefined" == typeof i;
  37165. if (n && (i = this.offset),
  37166. !this.noAssert) {
  37167. if ("string" != typeof e)
  37168. throw TypeError("Illegal str: Not a string");
  37169. if ("number" != typeof i || i % 1 !== 0)
  37170. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37171. if (i >>>= 0,
  37172. i < 0 || i + 0 > this.buffer.byteLength)
  37173. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37174. }
  37175. var r, o = i;
  37176. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37177. i += 4 + r;
  37178. var a = this.buffer.byteLength;
  37179. if (i > a && this.resize((a *= 2) > i ? a : i),
  37180. i -= 4 + r,
  37181. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37182. this.view[i + 2] = r >>> 16 & 255,
  37183. this.view[i + 1] = r >>> 8 & 255,
  37184. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37185. this.view[i + 1] = r >>> 16 & 255,
  37186. this.view[i + 2] = r >>> 8 & 255,
  37187. this.view[i + 3] = 255 & r),
  37188. i += 4,
  37189. h.encodeUTF16toUTF8(t(e), function(e) {
  37190. this.view[i++] = e
  37191. }
  37192. .bind(this)),
  37193. i !== o + 4 + r)
  37194. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37195. return n ? (this.offset = i,
  37196. this) : i - o
  37197. }
  37198. ,
  37199. a.readIString = function(e) {
  37200. var t = "undefined" == typeof e;
  37201. if (t && (e = this.offset),
  37202. !this.noAssert) {
  37203. if ("number" != typeof e || e % 1 !== 0)
  37204. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37205. if (e >>>= 0,
  37206. e < 0 || e + 4 > this.buffer.byteLength)
  37207. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37208. }
  37209. var i = e
  37210. , n = this.readUint32(e)
  37211. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37212. return e += r.length,
  37213. t ? (this.offset = e,
  37214. r.string) : {
  37215. string: r.string,
  37216. length: e - i
  37217. }
  37218. }
  37219. ,
  37220. o.METRICS_CHARS = "c",
  37221. o.METRICS_BYTES = "b",
  37222. a.writeUTF8String = function(e, i) {
  37223. var n = "undefined" == typeof i;
  37224. if (n && (i = this.offset),
  37225. !this.noAssert) {
  37226. if ("number" != typeof i || i % 1 !== 0)
  37227. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37228. if (i >>>= 0,
  37229. i < 0 || i + 0 > this.buffer.byteLength)
  37230. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37231. }
  37232. var r, o = i;
  37233. r = h.calculateUTF16asUTF8(t(e))[1],
  37234. i += r;
  37235. var a = this.buffer.byteLength;
  37236. return i > a && this.resize((a *= 2) > i ? a : i),
  37237. i -= r,
  37238. h.encodeUTF16toUTF8(t(e), function(e) {
  37239. this.view[i++] = e
  37240. }
  37241. .bind(this)),
  37242. n ? (this.offset = i,
  37243. this) : i - o
  37244. }
  37245. ,
  37246. a.writeString = a.writeUTF8String,
  37247. o.calculateUTF8Chars = function(e) {
  37248. return h.calculateUTF16asUTF8(t(e))[0]
  37249. }
  37250. ,
  37251. o.calculateUTF8Bytes = function(e) {
  37252. return h.calculateUTF16asUTF8(t(e))[1]
  37253. }
  37254. ,
  37255. o.calculateString = o.calculateUTF8Bytes,
  37256. a.readUTF8String = function(e, t, n) {
  37257. "number" == typeof t && (n = t,
  37258. t = void 0);
  37259. var r = "undefined" == typeof n;
  37260. if (r && (n = this.offset),
  37261. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37262. !this.noAssert) {
  37263. if ("number" != typeof e || e % 1 !== 0)
  37264. throw TypeError("Illegal length: " + e + " (not an integer)");
  37265. if (e |= 0,
  37266. "number" != typeof n || n % 1 !== 0)
  37267. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37268. if (n >>>= 0,
  37269. n < 0 || n + 0 > this.buffer.byteLength)
  37270. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37271. }
  37272. var a, s = 0, l = n;
  37273. if (t === o.METRICS_CHARS) {
  37274. if (a = i(),
  37275. h.decodeUTF8(function() {
  37276. return s < e && n < this.limit ? this.view[n++] : null
  37277. }
  37278. .bind(this), function(e) {
  37279. ++s,
  37280. h.UTF8toUTF16(e, a)
  37281. }),
  37282. s !== e)
  37283. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37284. return r ? (this.offset = n,
  37285. a()) : {
  37286. string: a(),
  37287. length: n - l
  37288. }
  37289. }
  37290. if (t === o.METRICS_BYTES) {
  37291. if (!this.noAssert) {
  37292. if ("number" != typeof n || n % 1 !== 0)
  37293. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37294. if (n >>>= 0,
  37295. n < 0 || n + e > this.buffer.byteLength)
  37296. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37297. }
  37298. var c = n + e;
  37299. if (h.decodeUTF8toUTF16(function() {
  37300. return n < c ? this.view[n++] : null
  37301. }
  37302. .bind(this), a = i(), this.noAssert),
  37303. n !== c)
  37304. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37305. return r ? (this.offset = n,
  37306. a()) : {
  37307. string: a(),
  37308. length: n - l
  37309. }
  37310. }
  37311. throw TypeError("Unsupported metrics: " + t)
  37312. }
  37313. ,
  37314. a.readString = a.readUTF8String,
  37315. a.writeVString = function(e, i) {
  37316. var n = "undefined" == typeof i;
  37317. if (n && (i = this.offset),
  37318. !this.noAssert) {
  37319. if ("string" != typeof e)
  37320. throw TypeError("Illegal str: Not a string");
  37321. if ("number" != typeof i || i % 1 !== 0)
  37322. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37323. if (i >>>= 0,
  37324. i < 0 || i + 0 > this.buffer.byteLength)
  37325. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37326. }
  37327. var r, a, s = i;
  37328. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37329. a = o.calculateVarint32(r),
  37330. i += a + r;
  37331. var l = this.buffer.byteLength;
  37332. if (i > l && this.resize((l *= 2) > i ? l : i),
  37333. i -= a + r,
  37334. i += this.writeVarint32(r, i),
  37335. h.encodeUTF16toUTF8(t(e), function(e) {
  37336. this.view[i++] = e
  37337. }
  37338. .bind(this)),
  37339. i !== s + r + a)
  37340. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37341. return n ? (this.offset = i,
  37342. this) : i - s
  37343. }
  37344. ,
  37345. a.readVString = function(e) {
  37346. var t = "undefined" == typeof e;
  37347. if (t && (e = this.offset),
  37348. !this.noAssert) {
  37349. if ("number" != typeof e || e % 1 !== 0)
  37350. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37351. if (e >>>= 0,
  37352. e < 0 || e + 1 > this.buffer.byteLength)
  37353. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37354. }
  37355. var i = e
  37356. , n = this.readVarint32(e)
  37357. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37358. return e += r.length,
  37359. t ? (this.offset = e,
  37360. r.string) : {
  37361. string: r.string,
  37362. length: e - i
  37363. }
  37364. }
  37365. ,
  37366. a.append = function(e, t, i) {
  37367. "number" != typeof t && "string" == typeof t || (i = t,
  37368. t = void 0);
  37369. var n = "undefined" == typeof i;
  37370. if (n && (i = this.offset),
  37371. !this.noAssert) {
  37372. if ("number" != typeof i || i % 1 !== 0)
  37373. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37374. if (i >>>= 0,
  37375. i < 0 || i + 0 > this.buffer.byteLength)
  37376. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37377. }
  37378. e instanceof o || (e = o.wrap(e, t));
  37379. var r = e.limit - e.offset;
  37380. if (r <= 0)
  37381. return this;
  37382. i += r;
  37383. var a = this.buffer.byteLength;
  37384. return i > a && this.resize((a *= 2) > i ? a : i),
  37385. i -= r,
  37386. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37387. e.offset += r,
  37388. n && (this.offset += r),
  37389. this
  37390. }
  37391. ,
  37392. a.appendTo = function(e, t) {
  37393. return e.append(this, t),
  37394. this
  37395. }
  37396. ,
  37397. a.assert = function(e) {
  37398. return this.noAssert = !e,
  37399. this
  37400. }
  37401. ,
  37402. a.capacity = function() {
  37403. return this.buffer.byteLength
  37404. }
  37405. ,
  37406. a.clear = function() {
  37407. return this.offset = 0,
  37408. this.limit = this.buffer.byteLength,
  37409. this.markedOffset = -1,
  37410. this
  37411. }
  37412. ,
  37413. a.clone = function(e) {
  37414. var t = new o(0,this.littleEndian,this.noAssert);
  37415. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37416. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37417. t.view = this.view),
  37418. t.offset = this.offset,
  37419. t.markedOffset = this.markedOffset,
  37420. t.limit = this.limit,
  37421. t
  37422. }
  37423. ,
  37424. a.compact = function(e, t) {
  37425. if ("undefined" == typeof e && (e = this.offset),
  37426. "undefined" == typeof t && (t = this.limit),
  37427. !this.noAssert) {
  37428. if ("number" != typeof e || e % 1 !== 0)
  37429. throw TypeError("Illegal begin: Not an integer");
  37430. if (e >>>= 0,
  37431. "number" != typeof t || t % 1 !== 0)
  37432. throw TypeError("Illegal end: Not an integer");
  37433. if (t >>>= 0,
  37434. e < 0 || e > t || t > this.buffer.byteLength)
  37435. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37436. }
  37437. if (0 === e && t === this.buffer.byteLength)
  37438. return this;
  37439. var i = t - e;
  37440. if (0 === i)
  37441. return this.buffer = s,
  37442. this.view = null,
  37443. this.markedOffset >= 0 && (this.markedOffset -= e),
  37444. this.offset = 0,
  37445. this.limit = 0,
  37446. this;
  37447. var n = new ArrayBuffer(i)
  37448. , r = new Uint8Array(n);
  37449. return r.set(this.view.subarray(e, t)),
  37450. this.buffer = n,
  37451. this.view = r,
  37452. this.markedOffset >= 0 && (this.markedOffset -= e),
  37453. this.offset = 0,
  37454. this.limit = i,
  37455. this
  37456. }
  37457. ,
  37458. a.copy = function(e, t) {
  37459. if ("undefined" == typeof e && (e = this.offset),
  37460. "undefined" == typeof t && (t = this.limit),
  37461. !this.noAssert) {
  37462. if ("number" != typeof e || e % 1 !== 0)
  37463. throw TypeError("Illegal begin: Not an integer");
  37464. if (e >>>= 0,
  37465. "number" != typeof t || t % 1 !== 0)
  37466. throw TypeError("Illegal end: Not an integer");
  37467. if (t >>>= 0,
  37468. e < 0 || e > t || t > this.buffer.byteLength)
  37469. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37470. }
  37471. if (e === t)
  37472. return new o(0,this.littleEndian,this.noAssert);
  37473. var i = t - e
  37474. , n = new o(i,this.littleEndian,this.noAssert);
  37475. return n.offset = 0,
  37476. n.limit = i,
  37477. n.markedOffset >= 0 && (n.markedOffset -= e),
  37478. this.copyTo(n, 0, e, t),
  37479. n
  37480. }
  37481. ,
  37482. a.copyTo = function(e, t, i, n) {
  37483. var r, a;
  37484. if (!this.noAssert && !o.isByteBuffer(e))
  37485. throw TypeError("Illegal target: Not a ByteBuffer");
  37486. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37487. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37488. n = "undefined" == typeof n ? this.limit : 0 | n,
  37489. t < 0 || t > e.buffer.byteLength)
  37490. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37491. if (i < 0 || n > this.buffer.byteLength)
  37492. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37493. var s = n - i;
  37494. return 0 === s ? e : (e.ensureCapacity(t + s),
  37495. e.view.set(this.view.subarray(i, n), t),
  37496. r && (this.offset += s),
  37497. a && (e.offset += s),
  37498. this)
  37499. }
  37500. ,
  37501. a.ensureCapacity = function(e) {
  37502. var t = this.buffer.byteLength;
  37503. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37504. }
  37505. ,
  37506. a.fill = function(e, t, i) {
  37507. var n = "undefined" == typeof t;
  37508. if (n && (t = this.offset),
  37509. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37510. "undefined" == typeof t && (t = this.offset),
  37511. "undefined" == typeof i && (i = this.limit),
  37512. !this.noAssert) {
  37513. if ("number" != typeof e || e % 1 !== 0)
  37514. throw TypeError("Illegal value: " + e + " (not an integer)");
  37515. if (e |= 0,
  37516. "number" != typeof t || t % 1 !== 0)
  37517. throw TypeError("Illegal begin: Not an integer");
  37518. if (t >>>= 0,
  37519. "number" != typeof i || i % 1 !== 0)
  37520. throw TypeError("Illegal end: Not an integer");
  37521. if (i >>>= 0,
  37522. t < 0 || t > i || i > this.buffer.byteLength)
  37523. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37524. }
  37525. if (t >= i)
  37526. return this;
  37527. for (; t < i; )
  37528. this.view[t++] = e;
  37529. return n && (this.offset = t),
  37530. this
  37531. }
  37532. ,
  37533. a.flip = function() {
  37534. return this.limit = this.offset,
  37535. this.offset = 0,
  37536. this
  37537. }
  37538. ,
  37539. a.mark = function(e) {
  37540. if (e = "undefined" == typeof e ? this.offset : e,
  37541. !this.noAssert) {
  37542. if ("number" != typeof e || e % 1 !== 0)
  37543. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37544. if (e >>>= 0,
  37545. e < 0 || e + 0 > this.buffer.byteLength)
  37546. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37547. }
  37548. return this.markedOffset = e,
  37549. this
  37550. }
  37551. ,
  37552. a.order = function(e) {
  37553. if (!this.noAssert && "boolean" != typeof e)
  37554. throw TypeError("Illegal littleEndian: Not a boolean");
  37555. return this.littleEndian = !!e,
  37556. this
  37557. }
  37558. ,
  37559. a.LE = function(e) {
  37560. return this.littleEndian = "undefined" == typeof e || !!e,
  37561. this
  37562. }
  37563. ,
  37564. a.BE = function(e) {
  37565. return this.littleEndian = "undefined" != typeof e && !e,
  37566. this
  37567. }
  37568. ,
  37569. a.prepend = function(e, t, i) {
  37570. "number" != typeof t && "string" == typeof t || (i = t,
  37571. t = void 0);
  37572. var n = "undefined" == typeof i;
  37573. if (n && (i = this.offset),
  37574. !this.noAssert) {
  37575. if ("number" != typeof i || i % 1 !== 0)
  37576. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37577. if (i >>>= 0,
  37578. i < 0 || i + 0 > this.buffer.byteLength)
  37579. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37580. }
  37581. e instanceof o || (e = o.wrap(e, t));
  37582. var r = e.limit - e.offset;
  37583. if (r <= 0)
  37584. return this;
  37585. var a = r - i;
  37586. if (a > 0) {
  37587. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37588. , l = new Uint8Array(s);
  37589. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37590. this.buffer = s,
  37591. this.view = l,
  37592. this.offset += a,
  37593. this.markedOffset >= 0 && (this.markedOffset += a),
  37594. this.limit += a,
  37595. i += a
  37596. } else {
  37597. new Uint8Array(this.buffer)
  37598. }
  37599. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37600. e.offset = e.limit,
  37601. n && (this.offset -= r),
  37602. this
  37603. }
  37604. ,
  37605. a.prependTo = function(e, t) {
  37606. return e.prepend(this, t),
  37607. this
  37608. }
  37609. ,
  37610. a.printDebug = function(e) {
  37611. "function" != typeof e && (e = console.log.bind(console)),
  37612. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37613. }
  37614. ,
  37615. a.remaining = function() {
  37616. return this.limit - this.offset
  37617. }
  37618. ,
  37619. a.reset = function() {
  37620. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37621. this.markedOffset = -1) : this.offset = 0,
  37622. this
  37623. }
  37624. ,
  37625. a.resize = function(e) {
  37626. if (!this.noAssert) {
  37627. if ("number" != typeof e || e % 1 !== 0)
  37628. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37629. if (e |= 0,
  37630. e < 0)
  37631. throw RangeError("Illegal capacity: 0 <= " + e)
  37632. }
  37633. if (this.buffer.byteLength < e) {
  37634. var t = new ArrayBuffer(e)
  37635. , i = new Uint8Array(t);
  37636. i.set(this.view),
  37637. this.buffer = t,
  37638. this.view = i
  37639. }
  37640. return this
  37641. }
  37642. ,
  37643. a.reverse = function(e, t) {
  37644. if ("undefined" == typeof e && (e = this.offset),
  37645. "undefined" == typeof t && (t = this.limit),
  37646. !this.noAssert) {
  37647. if ("number" != typeof e || e % 1 !== 0)
  37648. throw TypeError("Illegal begin: Not an integer");
  37649. if (e >>>= 0,
  37650. "number" != typeof t || t % 1 !== 0)
  37651. throw TypeError("Illegal end: Not an integer");
  37652. if (t >>>= 0,
  37653. e < 0 || e > t || t > this.buffer.byteLength)
  37654. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37655. }
  37656. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37657. this)
  37658. }
  37659. ,
  37660. a.skip = function(e) {
  37661. if (!this.noAssert) {
  37662. if ("number" != typeof e || e % 1 !== 0)
  37663. throw TypeError("Illegal length: " + e + " (not an integer)");
  37664. e |= 0
  37665. }
  37666. var t = this.offset + e;
  37667. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37668. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37669. return this.offset = t,
  37670. this
  37671. }
  37672. ,
  37673. a.slice = function(e, t) {
  37674. if ("undefined" == typeof e && (e = this.offset),
  37675. "undefined" == typeof t && (t = this.limit),
  37676. !this.noAssert) {
  37677. if ("number" != typeof e || e % 1 !== 0)
  37678. throw TypeError("Illegal begin: Not an integer");
  37679. if (e >>>= 0,
  37680. "number" != typeof t || t % 1 !== 0)
  37681. throw TypeError("Illegal end: Not an integer");
  37682. if (t >>>= 0,
  37683. e < 0 || e > t || t > this.buffer.byteLength)
  37684. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37685. }
  37686. var i = this.clone();
  37687. return i.offset = e,
  37688. i.limit = t,
  37689. i
  37690. }
  37691. ,
  37692. a.toBuffer = function(e) {
  37693. var t = this.offset
  37694. , i = this.limit;
  37695. if (!this.noAssert) {
  37696. if ("number" != typeof t || t % 1 !== 0)
  37697. throw TypeError("Illegal offset: Not an integer");
  37698. if (t >>>= 0,
  37699. "number" != typeof i || i % 1 !== 0)
  37700. throw TypeError("Illegal limit: Not an integer");
  37701. if (i >>>= 0,
  37702. t < 0 || t > i || i > this.buffer.byteLength)
  37703. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37704. }
  37705. if (!e && 0 === t && i === this.buffer.byteLength)
  37706. return this.buffer;
  37707. if (t === i)
  37708. return s;
  37709. var n = new ArrayBuffer(i - t);
  37710. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37711. n
  37712. }
  37713. ,
  37714. a.toArrayBuffer = a.toBuffer,
  37715. a.toString = function(e, t, i) {
  37716. if ("undefined" == typeof e)
  37717. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37718. switch ("number" == typeof e && (e = "utf8",
  37719. t = e,
  37720. i = t),
  37721. e) {
  37722. case "utf8":
  37723. return this.toUTF8(t, i);
  37724. case "base64":
  37725. return this.toBase64(t, i);
  37726. case "hex":
  37727. return this.toHex(t, i);
  37728. case "binary":
  37729. return this.toBinary(t, i);
  37730. case "debug":
  37731. return this.toDebug();
  37732. case "columns":
  37733. return this.toColumns();
  37734. default:
  37735. throw Error("Unsupported encoding: " + e)
  37736. }
  37737. }
  37738. ;
  37739. var c = function() {
  37740. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37741. i[t[n]] = n;
  37742. return e.encode = function(e, i) {
  37743. for (var n, r; null !== (n = e()); )
  37744. i(t[n >> 2 & 63]),
  37745. r = (3 & n) << 4,
  37746. null !== (n = e()) ? (r |= n >> 4 & 15,
  37747. i(t[63 & (r | n >> 4 & 15)]),
  37748. r = (15 & n) << 2,
  37749. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37750. i(t[63 & n])) : (i(t[63 & r]),
  37751. i(61))) : (i(t[63 & r]),
  37752. i(61),
  37753. i(61))
  37754. }
  37755. ,
  37756. e.decode = function(e, t) {
  37757. function n(e) {
  37758. throw Error("Illegal character code: " + e)
  37759. }
  37760. for (var r, o, a; null !== (r = e()); )
  37761. if (o = i[r],
  37762. "undefined" == typeof o && n(r),
  37763. null !== (r = e()) && (a = i[r],
  37764. "undefined" == typeof a && n(r),
  37765. t(o << 2 >>> 0 | (48 & a) >> 4),
  37766. null !== (r = e()))) {
  37767. if (o = i[r],
  37768. "undefined" == typeof o) {
  37769. if (61 === r)
  37770. break;
  37771. n(r)
  37772. }
  37773. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37774. null !== (r = e())) {
  37775. if (a = i[r],
  37776. "undefined" == typeof a) {
  37777. if (61 === r)
  37778. break;
  37779. n(r)
  37780. }
  37781. t((3 & o) << 6 >>> 0 | a)
  37782. }
  37783. }
  37784. }
  37785. ,
  37786. e.test = function(e) {
  37787. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37788. }
  37789. ,
  37790. e
  37791. }();
  37792. a.toBase64 = function(e, t) {
  37793. if ("undefined" == typeof e && (e = this.offset),
  37794. "undefined" == typeof t && (t = this.limit),
  37795. e |= 0,
  37796. t |= 0,
  37797. e < 0 || t > this.capacity || e > t)
  37798. throw RangeError("begin, end");
  37799. var n;
  37800. return c.encode(function() {
  37801. return e < t ? this.view[e++] : null
  37802. }
  37803. .bind(this), n = i()),
  37804. n()
  37805. }
  37806. ,
  37807. o.fromBase64 = function(e, i) {
  37808. if ("string" != typeof e)
  37809. throw TypeError("str");
  37810. var n = new o(e.length / 4 * 3,i)
  37811. , r = 0;
  37812. return c.decode(t(e), function(e) {
  37813. n.view[r++] = e
  37814. }),
  37815. n.limit = r,
  37816. n
  37817. }
  37818. ,
  37819. o.btoa = function(e) {
  37820. return o.fromBinary(e).toBase64()
  37821. }
  37822. ,
  37823. o.atob = function(e) {
  37824. return o.fromBase64(e).toBinary()
  37825. }
  37826. ,
  37827. a.toBinary = function(e, t) {
  37828. if ("undefined" == typeof e && (e = this.offset),
  37829. "undefined" == typeof t && (t = this.limit),
  37830. e |= 0,
  37831. t |= 0,
  37832. e < 0 || t > this.capacity() || e > t)
  37833. throw RangeError("begin, end");
  37834. if (e === t)
  37835. return "";
  37836. for (var i = [], n = []; e < t; )
  37837. i.push(this.view[e++]),
  37838. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37839. i = []);
  37840. return n.join("") + String.fromCharCode.apply(String, i)
  37841. }
  37842. ,
  37843. o.fromBinary = function(e, t) {
  37844. if ("string" != typeof e)
  37845. throw TypeError("str");
  37846. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37847. if (i = e.charCodeAt(n),
  37848. i > 255)
  37849. throw RangeError("illegal char code: " + i);
  37850. a.view[n++] = i
  37851. }
  37852. return a.limit = r,
  37853. a
  37854. }
  37855. ,
  37856. a.toDebug = function(e) {
  37857. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37858. if (i !== -1 && (t = this.view[i],
  37859. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37860. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37861. ++i,
  37862. e && i > 0 && i % 16 === 0 && i !== n) {
  37863. for (; r.length < 51; )
  37864. r += " ";
  37865. a += r + o + "\n",
  37866. r = o = ""
  37867. }
  37868. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37869. }
  37870. if (e && " " !== r) {
  37871. for (; r.length < 51; )
  37872. r += " ";
  37873. a += r + o + "\n"
  37874. }
  37875. return e ? a : r
  37876. }
  37877. ,
  37878. o.fromDebug = function(e, t, i) {
  37879. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37880. switch (n = e.charAt(l++)) {
  37881. case "!":
  37882. if (!i) {
  37883. if (u || d || p) {
  37884. f = !0;
  37885. break
  37886. }
  37887. u = d = p = !0
  37888. }
  37889. s.offset = s.markedOffset = s.limit = c,
  37890. h = !1;
  37891. break;
  37892. case "|":
  37893. if (!i) {
  37894. if (u || p) {
  37895. f = !0;
  37896. break
  37897. }
  37898. u = p = !0
  37899. }
  37900. s.offset = s.limit = c,
  37901. h = !1;
  37902. break;
  37903. case "[":
  37904. if (!i) {
  37905. if (u || d) {
  37906. f = !0;
  37907. break
  37908. }
  37909. u = d = !0
  37910. }
  37911. s.offset = s.markedOffset = c,
  37912. h = !1;
  37913. break;
  37914. case "<":
  37915. if (!i) {
  37916. if (u) {
  37917. f = !0;
  37918. break
  37919. }
  37920. u = !0
  37921. }
  37922. s.offset = c,
  37923. h = !1;
  37924. break;
  37925. case "]":
  37926. if (!i) {
  37927. if (p || d) {
  37928. f = !0;
  37929. break
  37930. }
  37931. p = d = !0
  37932. }
  37933. s.limit = s.markedOffset = c,
  37934. h = !1;
  37935. break;
  37936. case ">":
  37937. if (!i) {
  37938. if (p) {
  37939. f = !0;
  37940. break
  37941. }
  37942. p = !0
  37943. }
  37944. s.limit = c,
  37945. h = !1;
  37946. break;
  37947. case "'":
  37948. if (!i) {
  37949. if (d) {
  37950. f = !0;
  37951. break
  37952. }
  37953. d = !0
  37954. }
  37955. s.markedOffset = c,
  37956. h = !1;
  37957. break;
  37958. case " ":
  37959. h = !1;
  37960. break;
  37961. default:
  37962. if (!i && h) {
  37963. f = !0;
  37964. break
  37965. }
  37966. if (r = parseInt(n + e.charAt(l++), 16),
  37967. !i && (isNaN(r) || r < 0 || r > 255))
  37968. throw TypeError("Illegal str: Not a debug encoded string");
  37969. s.view[c++] = r,
  37970. h = !0
  37971. }
  37972. if (f)
  37973. throw TypeError("Illegal str: Invalid symbol at " + l)
  37974. }
  37975. if (!i) {
  37976. if (!u || !p)
  37977. throw TypeError("Illegal str: Missing offset or limit");
  37978. if (c < s.buffer.byteLength)
  37979. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37980. }
  37981. return s
  37982. }
  37983. ,
  37984. a.toHex = function(e, t) {
  37985. if (e = "undefined" == typeof e ? this.offset : e,
  37986. t = "undefined" == typeof t ? this.limit : t,
  37987. !this.noAssert) {
  37988. if ("number" != typeof e || e % 1 !== 0)
  37989. throw TypeError("Illegal begin: Not an integer");
  37990. if (e >>>= 0,
  37991. "number" != typeof t || t % 1 !== 0)
  37992. throw TypeError("Illegal end: Not an integer");
  37993. if (t >>>= 0,
  37994. e < 0 || e > t || t > this.buffer.byteLength)
  37995. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37996. }
  37997. for (var i, n = new Array(t - e); e < t; )
  37998. i = this.view[e++],
  37999. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38000. return n.join("")
  38001. }
  38002. ,
  38003. o.fromHex = function(e, t, i) {
  38004. if (!i) {
  38005. if ("string" != typeof e)
  38006. throw TypeError("Illegal str: Not a string");
  38007. if (e.length % 2 !== 0)
  38008. throw TypeError("Illegal str: Length not a multiple of 2")
  38009. }
  38010. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38011. if (n = parseInt(e.substring(s, s + 2), 16),
  38012. !i && (!isFinite(n) || n < 0 || n > 255))
  38013. throw TypeError("Illegal str: Contains non-hex characters");
  38014. a.view[l++] = n
  38015. }
  38016. return a.limit = l,
  38017. a
  38018. }
  38019. ;
  38020. var h = function() {
  38021. var e = {};
  38022. return e.MAX_CODEPOINT = 1114111,
  38023. e.encodeUTF8 = function(e, t) {
  38024. var i = null;
  38025. for ("number" == typeof e && (i = e,
  38026. e = function() {
  38027. return null
  38028. }
  38029. ); null !== i || null !== (i = e()); )
  38030. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38031. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38032. t(i >> 6 & 63 | 128),
  38033. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38034. t(i >> 12 & 63 | 128),
  38035. t(i >> 6 & 63 | 128),
  38036. t(63 & i | 128)),
  38037. i = null
  38038. }
  38039. ,
  38040. e.decodeUTF8 = function(e, t) {
  38041. for (var i, n, r, o, a = function(e) {
  38042. e = e.slice(0, e.indexOf(null));
  38043. var t = Error(e.toString());
  38044. throw t.name = "TruncatedError",
  38045. t.bytes = e,
  38046. t
  38047. }; null !== (i = e()); )
  38048. if (0 === (128 & i))
  38049. t(i);
  38050. else if (192 === (224 & i))
  38051. null === (n = e()) && a([i, n]),
  38052. t((31 & i) << 6 | 63 & n);
  38053. else if (224 === (240 & i))
  38054. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38055. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38056. else {
  38057. if (240 !== (248 & i))
  38058. throw RangeError("Illegal starting byte: " + i);
  38059. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38060. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38061. }
  38062. }
  38063. ,
  38064. e.UTF16toUTF8 = function(e, t) {
  38065. for (var i, n = null; ; ) {
  38066. if (null === (i = null !== n ? n : e()))
  38067. break;
  38068. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38069. n = null) : t(i)
  38070. }
  38071. null !== n && t(n)
  38072. }
  38073. ,
  38074. e.UTF8toUTF16 = function(e, t) {
  38075. var i = null;
  38076. for ("number" == typeof e && (i = e,
  38077. e = function() {
  38078. return null
  38079. }
  38080. ); null !== i || null !== (i = e()); )
  38081. i <= 65535 ? t(i) : (i -= 65536,
  38082. t((i >> 10) + 55296),
  38083. t(i % 1024 + 56320)),
  38084. i = null
  38085. }
  38086. ,
  38087. e.encodeUTF16toUTF8 = function(t, i) {
  38088. e.UTF16toUTF8(t, function(t) {
  38089. e.encodeUTF8(t, i)
  38090. })
  38091. }
  38092. ,
  38093. e.decodeUTF8toUTF16 = function(t, i) {
  38094. e.decodeUTF8(t, function(t) {
  38095. e.UTF8toUTF16(t, i)
  38096. })
  38097. }
  38098. ,
  38099. e.calculateCodePoint = function(e) {
  38100. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38101. }
  38102. ,
  38103. e.calculateUTF8 = function(e) {
  38104. for (var t, i = 0; null !== (t = e()); )
  38105. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38106. return i
  38107. }
  38108. ,
  38109. e.calculateUTF16asUTF8 = function(t) {
  38110. var i = 0
  38111. , n = 0;
  38112. return e.UTF16toUTF8(t, function(e) {
  38113. ++i,
  38114. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38115. }),
  38116. [i, n]
  38117. }
  38118. ,
  38119. e
  38120. }();
  38121. return a.toUTF8 = function(e, t) {
  38122. if ("undefined" == typeof e && (e = this.offset),
  38123. "undefined" == typeof t && (t = this.limit),
  38124. !this.noAssert) {
  38125. if ("number" != typeof e || e % 1 !== 0)
  38126. throw TypeError("Illegal begin: Not an integer");
  38127. if (e >>>= 0,
  38128. "number" != typeof t || t % 1 !== 0)
  38129. throw TypeError("Illegal end: Not an integer");
  38130. if (t >>>= 0,
  38131. e < 0 || e > t || t > this.buffer.byteLength)
  38132. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38133. }
  38134. var n;
  38135. try {
  38136. h.decodeUTF8toUTF16(function() {
  38137. return e < t ? this.view[e++] : null
  38138. }
  38139. .bind(this), n = i())
  38140. } catch (i) {
  38141. if (e !== t)
  38142. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38143. }
  38144. return n()
  38145. }
  38146. ,
  38147. o.fromUTF8 = function(e, i, n) {
  38148. if (!n && "string" != typeof e)
  38149. throw TypeError("Illegal str: Not a string");
  38150. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38151. , a = 0;
  38152. return h.encodeUTF16toUTF8(t(e), function(e) {
  38153. r.view[a++] = e
  38154. }),
  38155. r.limit = a,
  38156. r
  38157. }
  38158. ,
  38159. o
  38160. })
  38161. }
  38162. , {
  38163. long: 216
  38164. }],
  38165. 216: [function(e, t, i) {
  38166. !function(i, n) {
  38167. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38168. }(this, function() {
  38169. "use strict";
  38170. function e(e, t, i) {
  38171. this.low = 0 | e,
  38172. this.high = 0 | t,
  38173. this.unsigned = !!i
  38174. }
  38175. function t(e) {
  38176. return (e && e.__isLong__) === !0
  38177. }
  38178. function i(e, t) {
  38179. var i, n, o;
  38180. return t ? (e >>>= 0,
  38181. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38182. o && (l[e] = i),
  38183. i)) : (e |= 0,
  38184. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38185. o && (s[e] = i),
  38186. i))
  38187. }
  38188. function n(e, t) {
  38189. if (isNaN(e) || !isFinite(e))
  38190. return t ? m : g;
  38191. if (t) {
  38192. if (e < 0)
  38193. return m;
  38194. if (e >= d)
  38195. return I
  38196. } else {
  38197. if (e <= -p)
  38198. return E;
  38199. if (e + 1 >= p)
  38200. return C
  38201. }
  38202. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38203. }
  38204. function r(t, i, n) {
  38205. return new e(t,i,n)
  38206. }
  38207. function o(e, t, i) {
  38208. if (0 === e.length)
  38209. throw Error("empty string");
  38210. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38211. return g;
  38212. if ("number" == typeof t ? (i = t,
  38213. t = !1) : t = !!t,
  38214. i = i || 10,
  38215. i < 2 || 36 < i)
  38216. throw RangeError("radix");
  38217. var r;
  38218. if ((r = e.indexOf("-")) > 0)
  38219. throw Error("interior hyphen");
  38220. if (0 === r)
  38221. return o(e.substring(1), t, i).neg();
  38222. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38223. var h = Math.min(8, e.length - l)
  38224. , u = parseInt(e.substring(l, l + h), i);
  38225. if (h < 8) {
  38226. var d = n(c(i, h));
  38227. s = s.mul(d).add(n(u))
  38228. } else
  38229. s = s.mul(a),
  38230. s = s.add(n(u))
  38231. }
  38232. return s.unsigned = t,
  38233. s
  38234. }
  38235. function a(t) {
  38236. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38237. }
  38238. e.prototype.__isLong__,
  38239. Object.defineProperty(e.prototype, "__isLong__", {
  38240. value: !0,
  38241. enumerable: !1,
  38242. configurable: !1
  38243. }),
  38244. e.isLong = t;
  38245. var s = {}
  38246. , l = {};
  38247. e.fromInt = i,
  38248. e.fromNumber = n,
  38249. e.fromBits = r;
  38250. var c = Math.pow;
  38251. e.fromString = o,
  38252. e.fromValue = a;
  38253. var h = 1 << 24
  38254. , u = 4294967296
  38255. , d = 0x10000000000000000
  38256. , p = d / 2
  38257. , f = i(h)
  38258. , g = i(0);
  38259. e.ZERO = g;
  38260. var m = i(0, !0);
  38261. e.UZERO = m;
  38262. var v = i(1);
  38263. e.ONE = v;
  38264. var A = i(1, !0);
  38265. e.UONE = A;
  38266. var y = i(-1);
  38267. e.NEG_ONE = y;
  38268. var C = r(-1, 2147483647, !1);
  38269. e.MAX_VALUE = C;
  38270. var I = r(-1, -1, !0);
  38271. e.MAX_UNSIGNED_VALUE = I;
  38272. var E = r(0, -2147483648, !1);
  38273. e.MIN_VALUE = E;
  38274. var b = e.prototype;
  38275. return b.toInt = function() {
  38276. return this.unsigned ? this.low >>> 0 : this.low
  38277. }
  38278. ,
  38279. b.toNumber = function() {
  38280. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38281. }
  38282. ,
  38283. b.toString = function(e) {
  38284. if (e = e || 10,
  38285. e < 2 || 36 < e)
  38286. throw RangeError("radix");
  38287. if (this.isZero())
  38288. return "0";
  38289. if (this.isNegative()) {
  38290. if (this.eq(E)) {
  38291. var t = n(e)
  38292. , i = this.div(t)
  38293. , r = i.mul(t).sub(this);
  38294. return i.toString(e) + r.toInt().toString(e)
  38295. }
  38296. return "-" + this.neg().toString(e)
  38297. }
  38298. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38299. var l = a.div(o)
  38300. , h = a.sub(l.mul(o)).toInt() >>> 0
  38301. , u = h.toString(e);
  38302. if (a = l,
  38303. a.isZero())
  38304. return u + s;
  38305. for (; u.length < 6; )
  38306. u = "0" + u;
  38307. s = "" + u + s
  38308. }
  38309. }
  38310. ,
  38311. b.getHighBits = function() {
  38312. return this.high
  38313. }
  38314. ,
  38315. b.getHighBitsUnsigned = function() {
  38316. return this.high >>> 0
  38317. }
  38318. ,
  38319. b.getLowBits = function() {
  38320. return this.low
  38321. }
  38322. ,
  38323. b.getLowBitsUnsigned = function() {
  38324. return this.low >>> 0
  38325. }
  38326. ,
  38327. b.getNumBitsAbs = function() {
  38328. if (this.isNegative())
  38329. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38330. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38331. ;
  38332. return 0 != this.high ? t + 33 : t + 1
  38333. }
  38334. ,
  38335. b.isZero = function() {
  38336. return 0 === this.high && 0 === this.low
  38337. }
  38338. ,
  38339. b.isNegative = function() {
  38340. return !this.unsigned && this.high < 0
  38341. }
  38342. ,
  38343. b.isPositive = function() {
  38344. return this.unsigned || this.high >= 0
  38345. }
  38346. ,
  38347. b.isOdd = function() {
  38348. return 1 === (1 & this.low)
  38349. }
  38350. ,
  38351. b.isEven = function() {
  38352. return 0 === (1 & this.low)
  38353. }
  38354. ,
  38355. b.equals = function(e) {
  38356. return t(e) || (e = a(e)),
  38357. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38358. }
  38359. ,
  38360. b.eq = b.equals,
  38361. b.notEquals = function(e) {
  38362. return !this.eq(e)
  38363. }
  38364. ,
  38365. b.neq = b.notEquals,
  38366. b.lessThan = function(e) {
  38367. return this.comp(e) < 0
  38368. }
  38369. ,
  38370. b.lt = b.lessThan,
  38371. b.lessThanOrEqual = function(e) {
  38372. return this.comp(e) <= 0
  38373. }
  38374. ,
  38375. b.lte = b.lessThanOrEqual,
  38376. b.greaterThan = function(e) {
  38377. return this.comp(e) > 0
  38378. }
  38379. ,
  38380. b.gt = b.greaterThan,
  38381. b.greaterThanOrEqual = function(e) {
  38382. return this.comp(e) >= 0
  38383. }
  38384. ,
  38385. b.gte = b.greaterThanOrEqual,
  38386. b.compare = function(e) {
  38387. if (t(e) || (e = a(e)),
  38388. this.eq(e))
  38389. return 0;
  38390. var i = this.isNegative()
  38391. , n = e.isNegative();
  38392. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38393. }
  38394. ,
  38395. b.comp = b.compare,
  38396. b.negate = function() {
  38397. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38398. }
  38399. ,
  38400. b.neg = b.negate,
  38401. b.add = function(e) {
  38402. t(e) || (e = a(e));
  38403. var i = this.high >>> 16
  38404. , n = 65535 & this.high
  38405. , o = this.low >>> 16
  38406. , s = 65535 & this.low
  38407. , l = e.high >>> 16
  38408. , c = 65535 & e.high
  38409. , h = e.low >>> 16
  38410. , u = 65535 & e.low
  38411. , d = 0
  38412. , p = 0
  38413. , f = 0
  38414. , g = 0;
  38415. return g += s + u,
  38416. f += g >>> 16,
  38417. g &= 65535,
  38418. f += o + h,
  38419. p += f >>> 16,
  38420. f &= 65535,
  38421. p += n + c,
  38422. d += p >>> 16,
  38423. p &= 65535,
  38424. d += i + l,
  38425. d &= 65535,
  38426. r(f << 16 | g, d << 16 | p, this.unsigned)
  38427. }
  38428. ,
  38429. b.subtract = function(e) {
  38430. return t(e) || (e = a(e)),
  38431. this.add(e.neg())
  38432. }
  38433. ,
  38434. b.sub = b.subtract,
  38435. b.multiply = function(e) {
  38436. if (this.isZero())
  38437. return g;
  38438. if (t(e) || (e = a(e)),
  38439. e.isZero())
  38440. return g;
  38441. if (this.eq(E))
  38442. return e.isOdd() ? E : g;
  38443. if (e.eq(E))
  38444. return this.isOdd() ? E : g;
  38445. if (this.isNegative())
  38446. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38447. if (e.isNegative())
  38448. return this.mul(e.neg()).neg();
  38449. if (this.lt(f) && e.lt(f))
  38450. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38451. var i = this.high >>> 16
  38452. , o = 65535 & this.high
  38453. , s = this.low >>> 16
  38454. , l = 65535 & this.low
  38455. , c = e.high >>> 16
  38456. , h = 65535 & e.high
  38457. , u = e.low >>> 16
  38458. , d = 65535 & e.low
  38459. , p = 0
  38460. , m = 0
  38461. , v = 0
  38462. , A = 0;
  38463. return A += l * d,
  38464. v += A >>> 16,
  38465. A &= 65535,
  38466. v += s * d,
  38467. m += v >>> 16,
  38468. v &= 65535,
  38469. v += l * u,
  38470. m += v >>> 16,
  38471. v &= 65535,
  38472. m += o * d,
  38473. p += m >>> 16,
  38474. m &= 65535,
  38475. m += s * u,
  38476. p += m >>> 16,
  38477. m &= 65535,
  38478. m += l * h,
  38479. p += m >>> 16,
  38480. m &= 65535,
  38481. p += i * d + o * u + s * h + l * c,
  38482. p &= 65535,
  38483. r(v << 16 | A, p << 16 | m, this.unsigned)
  38484. }
  38485. ,
  38486. b.mul = b.multiply,
  38487. b.divide = function(e) {
  38488. if (t(e) || (e = a(e)),
  38489. e.isZero())
  38490. throw Error("division by zero");
  38491. if (this.isZero())
  38492. return this.unsigned ? m : g;
  38493. var i, r, o;
  38494. if (this.unsigned) {
  38495. if (e.unsigned || (e = e.toUnsigned()),
  38496. e.gt(this))
  38497. return m;
  38498. if (e.gt(this.shru(1)))
  38499. return A;
  38500. o = m
  38501. } else {
  38502. if (this.eq(E)) {
  38503. if (e.eq(v) || e.eq(y))
  38504. return E;
  38505. if (e.eq(E))
  38506. return v;
  38507. var s = this.shr(1);
  38508. return i = s.div(e).shl(1),
  38509. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38510. o = i.add(r.div(e)))
  38511. }
  38512. if (e.eq(E))
  38513. return this.unsigned ? m : g;
  38514. if (this.isNegative())
  38515. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38516. if (e.isNegative())
  38517. return this.div(e.neg()).neg();
  38518. o = g
  38519. }
  38520. for (r = this; r.gte(e); ) {
  38521. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38522. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38523. i -= h,
  38524. u = n(i, this.unsigned),
  38525. d = u.mul(e);
  38526. u.isZero() && (u = v),
  38527. o = o.add(u),
  38528. r = r.sub(d)
  38529. }
  38530. return o
  38531. }
  38532. ,
  38533. b.div = b.divide,
  38534. b.modulo = function(e) {
  38535. return t(e) || (e = a(e)),
  38536. this.sub(this.div(e).mul(e))
  38537. }
  38538. ,
  38539. b.mod = b.modulo,
  38540. b.not = function() {
  38541. return r(~this.low, ~this.high, this.unsigned)
  38542. }
  38543. ,
  38544. b.and = function(e) {
  38545. return t(e) || (e = a(e)),
  38546. r(this.low & e.low, this.high & e.high, this.unsigned)
  38547. }
  38548. ,
  38549. b.or = function(e) {
  38550. return t(e) || (e = a(e)),
  38551. r(this.low | e.low, this.high | e.high, this.unsigned)
  38552. }
  38553. ,
  38554. b.xor = function(e) {
  38555. return t(e) || (e = a(e)),
  38556. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38557. }
  38558. ,
  38559. b.shiftLeft = function(e) {
  38560. return t(e) && (e = e.toInt()),
  38561. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38562. }
  38563. ,
  38564. b.shl = b.shiftLeft,
  38565. b.shiftRight = function(e) {
  38566. return t(e) && (e = e.toInt()),
  38567. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38568. }
  38569. ,
  38570. b.shr = b.shiftRight,
  38571. b.shiftRightUnsigned = function(e) {
  38572. if (t(e) && (e = e.toInt()),
  38573. e &= 63,
  38574. 0 === e)
  38575. return this;
  38576. var i = this.high;
  38577. if (e < 32) {
  38578. var n = this.low;
  38579. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38580. }
  38581. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38582. }
  38583. ,
  38584. b.shru = b.shiftRightUnsigned,
  38585. b.toSigned = function() {
  38586. return this.unsigned ? r(this.low, this.high, !1) : this
  38587. }
  38588. ,
  38589. b.toUnsigned = function() {
  38590. return this.unsigned ? this : r(this.low, this.high, !0)
  38591. }
  38592. ,
  38593. b.toBytes = function(e) {
  38594. return e ? this.toBytesLE() : this.toBytesBE()
  38595. }
  38596. ,
  38597. b.toBytesLE = function() {
  38598. var e = this.high
  38599. , t = this.low;
  38600. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38601. }
  38602. ,
  38603. b.toBytesBE = function() {
  38604. var e = this.high
  38605. , t = this.low;
  38606. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38607. }
  38608. ,
  38609. e
  38610. })
  38611. }
  38612. , {}],
  38613. 217: [function(e, t, i) {
  38614. var n = {
  38615. REVISION: "75"
  38616. };
  38617. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38618. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38619. void 0 === Math.sign && (Math.sign = function(e) {
  38620. return e < 0 ? -1 : e > 0 ? 1 : +e
  38621. }
  38622. ),
  38623. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38624. get: function() {
  38625. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38626. }
  38627. }),
  38628. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38629. writable: !0,
  38630. configurable: !0,
  38631. value: function(e) {
  38632. "use strict";
  38633. if (void 0 === e || null === e)
  38634. throw new TypeError("Cannot convert first argument to object");
  38635. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38636. var r = arguments[i];
  38637. if (void 0 !== r && null !== r) {
  38638. r = Object(r);
  38639. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38640. var l = o[a]
  38641. , c = Object.getOwnPropertyDescriptor(r, l);
  38642. void 0 !== c && c.enumerable && (t[l] = r[l])
  38643. }
  38644. }
  38645. }
  38646. return t
  38647. }
  38648. }),
  38649. n.MOUSE = {
  38650. LEFT: 0,
  38651. MIDDLE: 1,
  38652. RIGHT: 2
  38653. },
  38654. n.CullFaceNone = 0,
  38655. n.CullFaceBack = 1,
  38656. n.CullFaceFront = 2,
  38657. n.CullFaceFrontBack = 3,
  38658. n.FrontFaceDirectionCW = 0,
  38659. n.FrontFaceDirectionCCW = 1,
  38660. n.BasicShadowMap = 0,
  38661. n.PCFShadowMap = 1,
  38662. n.PCFSoftShadowMap = 2,
  38663. n.FrontSide = 0,
  38664. n.BackSide = 1,
  38665. n.DoubleSide = 2,
  38666. n.FlatShading = 1,
  38667. n.SmoothShading = 2,
  38668. n.NoColors = 0,
  38669. n.FaceColors = 1,
  38670. n.VertexColors = 2,
  38671. n.NoBlending = 0,
  38672. n.NormalBlending = 1,
  38673. n.AdditiveBlending = 2,
  38674. n.SubtractiveBlending = 3,
  38675. n.MultiplyBlending = 4,
  38676. n.CustomBlending = 5,
  38677. n.AddEquation = 100,
  38678. n.SubtractEquation = 101,
  38679. n.ReverseSubtractEquation = 102,
  38680. n.MinEquation = 103,
  38681. n.MaxEquation = 104,
  38682. n.ZeroFactor = 200,
  38683. n.OneFactor = 201,
  38684. n.SrcColorFactor = 202,
  38685. n.OneMinusSrcColorFactor = 203,
  38686. n.SrcAlphaFactor = 204,
  38687. n.OneMinusSrcAlphaFactor = 205,
  38688. n.DstAlphaFactor = 206,
  38689. n.OneMinusDstAlphaFactor = 207,
  38690. n.DstColorFactor = 208,
  38691. n.OneMinusDstColorFactor = 209,
  38692. n.SrcAlphaSaturateFactor = 210,
  38693. n.NeverDepth = 0,
  38694. n.AlwaysDepth = 1,
  38695. n.LessDepth = 2,
  38696. n.LessEqualDepth = 3,
  38697. n.EqualDepth = 4,
  38698. n.GreaterEqualDepth = 5,
  38699. n.GreaterDepth = 6,
  38700. n.NotEqualDepth = 7,
  38701. n.MultiplyOperation = 0,
  38702. n.MixOperation = 1,
  38703. n.AddOperation = 2,
  38704. n.NoToneMapping = 0,
  38705. n.LinearToneMapping = 1,
  38706. n.ReinhardToneMapping = 2,
  38707. n.Uncharted2ToneMapping = 3,
  38708. n.CineonToneMapping = 4,
  38709. n.UVMapping = 300,
  38710. n.CubeReflectionMapping = 301,
  38711. n.CubeRefractionMapping = 302,
  38712. n.EquirectangularReflectionMapping = 303,
  38713. n.EquirectangularRefractionMapping = 304,
  38714. n.SphericalReflectionMapping = 305,
  38715. n.CubeUVReflectionMapping = 306,
  38716. n.CubeUVRefractionMapping = 307,
  38717. n.RepeatWrapping = 1e3,
  38718. n.ClampToEdgeWrapping = 1001,
  38719. n.MirroredRepeatWrapping = 1002,
  38720. n.NearestFilter = 1003,
  38721. n.NearestMipMapNearestFilter = 1004,
  38722. n.NearestMipMapLinearFilter = 1005,
  38723. n.LinearFilter = 1006,
  38724. n.LinearMipMapNearestFilter = 1007,
  38725. n.LinearMipMapLinearFilter = 1008,
  38726. n.UnsignedByteType = 1009,
  38727. n.ByteType = 1010,
  38728. n.ShortType = 1011,
  38729. n.UnsignedShortType = 1012,
  38730. n.IntType = 1013,
  38731. n.UnsignedIntType = 1014,
  38732. n.FloatType = 1015,
  38733. n.HalfFloatType = 1025,
  38734. n.UnsignedShort4444Type = 1016,
  38735. n.UnsignedShort5551Type = 1017,
  38736. n.UnsignedShort565Type = 1018,
  38737. n.AlphaFormat = 1019,
  38738. n.RGBFormat = 1020,
  38739. n.RGBAFormat = 1021,
  38740. n.LuminanceFormat = 1022,
  38741. n.LuminanceAlphaFormat = 1023,
  38742. n.RGBEFormat = n.RGBAFormat,
  38743. n.RGB_S3TC_DXT1_Format = 2001,
  38744. n.RGBA_S3TC_DXT1_Format = 2002,
  38745. n.RGBA_S3TC_DXT3_Format = 2003,
  38746. n.RGBA_S3TC_DXT5_Format = 2004,
  38747. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38748. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38749. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38750. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38751. n.RGB_ETC1_Format = 2151,
  38752. n.LoopOnce = 2200,
  38753. n.LoopRepeat = 2201,
  38754. n.LoopPingPong = 2202,
  38755. n.InterpolateDiscrete = 2300,
  38756. n.InterpolateLinear = 2301,
  38757. n.InterpolateSmooth = 2302,
  38758. n.ZeroCurvatureEnding = 2400,
  38759. n.ZeroSlopeEnding = 2401,
  38760. n.WrapAroundEnding = 2402,
  38761. n.TrianglesDrawMode = 0,
  38762. n.TriangleStripDrawMode = 1,
  38763. n.TriangleFanDrawMode = 2,
  38764. n.LinearEncoding = 3e3,
  38765. n.sRGBEncoding = 3001,
  38766. n.GammaEncoding = 3007,
  38767. n.RGBEEncoding = 3002,
  38768. n.LogLuvEncoding = 3003,
  38769. n.RGBM7Encoding = 3004,
  38770. n.RGBM16Encoding = 3005,
  38771. n.RGBDEncoding = 3006,
  38772. n.Color = function(e) {
  38773. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38774. }
  38775. ,
  38776. n.Color.prototype = {
  38777. constructor: n.Color,
  38778. r: 1,
  38779. g: 1,
  38780. b: 1,
  38781. set: function(e) {
  38782. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38783. this
  38784. },
  38785. setScalar: function(e) {
  38786. this.r = e,
  38787. this.g = e,
  38788. this.b = e
  38789. },
  38790. setHex: function(e) {
  38791. return e = Math.floor(e),
  38792. this.r = (e >> 16 & 255) / 255,
  38793. this.g = (e >> 8 & 255) / 255,
  38794. this.b = (255 & e) / 255,
  38795. this
  38796. },
  38797. setRGB: function(e, t, i) {
  38798. return this.r = e,
  38799. this.g = t,
  38800. this.b = i,
  38801. this
  38802. },
  38803. setHSL: function() {
  38804. function e(e, t, i) {
  38805. return i < 0 && (i += 1),
  38806. i > 1 && (i -= 1),
  38807. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38808. }
  38809. return function(t, i, r) {
  38810. if (t = n.Math.euclideanModulo(t, 1),
  38811. i = n.Math.clamp(i, 0, 1),
  38812. r = n.Math.clamp(r, 0, 1),
  38813. 0 === i)
  38814. this.r = this.g = this.b = r;
  38815. else {
  38816. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38817. , a = 2 * r - o;
  38818. this.r = e(a, o, t + 1 / 3),
  38819. this.g = e(a, o, t),
  38820. this.b = e(a, o, t - 1 / 3)
  38821. }
  38822. return this
  38823. }
  38824. }(),
  38825. setStyle: function(e) {
  38826. function t(t) {
  38827. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38828. }
  38829. var i;
  38830. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38831. var r, o = i[1], a = i[2];
  38832. switch (o) {
  38833. case "rgb":
  38834. case "rgba":
  38835. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38836. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38837. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38838. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38839. t(r[5]),
  38840. this;
  38841. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38842. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38843. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38844. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38845. t(r[5]),
  38846. this;
  38847. break;
  38848. case "hsl":
  38849. case "hsla":
  38850. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38851. var s = parseFloat(r[1]) / 360
  38852. , l = parseInt(r[2], 10) / 100
  38853. , c = parseInt(r[3], 10) / 100;
  38854. return t(r[5]),
  38855. this.setHSL(s, l, c)
  38856. }
  38857. }
  38858. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38859. var h = i[1]
  38860. , u = h.length;
  38861. if (3 === u)
  38862. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38863. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38864. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38865. this;
  38866. if (6 === u)
  38867. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38868. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38869. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38870. this
  38871. }
  38872. if (e && e.length > 0) {
  38873. var h = n.ColorKeywords[e];
  38874. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38875. }
  38876. return this
  38877. },
  38878. clone: function() {
  38879. return new this.constructor(this.r,this.g,this.b)
  38880. },
  38881. copy: function(e) {
  38882. return this.r = e.r,
  38883. this.g = e.g,
  38884. this.b = e.b,
  38885. this
  38886. },
  38887. copyGammaToLinear: function(e, t) {
  38888. return void 0 === t && (t = 2),
  38889. this.r = Math.pow(e.r, t),
  38890. this.g = Math.pow(e.g, t),
  38891. this.b = Math.pow(e.b, t),
  38892. this
  38893. },
  38894. copyLinearToGamma: function(e, t) {
  38895. void 0 === t && (t = 2);
  38896. var i = t > 0 ? 1 / t : 1;
  38897. return this.r = Math.pow(e.r, i),
  38898. this.g = Math.pow(e.g, i),
  38899. this.b = Math.pow(e.b, i),
  38900. this
  38901. },
  38902. convertGammaToLinear: function() {
  38903. var e = this.r
  38904. , t = this.g
  38905. , i = this.b;
  38906. return this.r = e * e,
  38907. this.g = t * t,
  38908. this.b = i * i,
  38909. this
  38910. },
  38911. convertLinearToGamma: function() {
  38912. return this.r = Math.sqrt(this.r),
  38913. this.g = Math.sqrt(this.g),
  38914. this.b = Math.sqrt(this.b),
  38915. this
  38916. },
  38917. getHex: function() {
  38918. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38919. },
  38920. getHexString: function() {
  38921. return ("000000" + this.getHex().toString(16)).slice(-6)
  38922. },
  38923. getHSL: function(e) {
  38924. var t, i, n = e || {
  38925. h: 0,
  38926. s: 0,
  38927. l: 0
  38928. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38929. if (l === s)
  38930. t = 0,
  38931. i = 0;
  38932. else {
  38933. var h = s - l;
  38934. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38935. s) {
  38936. case r:
  38937. t = (o - a) / h + (o < a ? 6 : 0);
  38938. break;
  38939. case o:
  38940. t = (a - r) / h + 2;
  38941. break;
  38942. case a:
  38943. t = (r - o) / h + 4
  38944. }
  38945. t /= 6
  38946. }
  38947. return n.h = t,
  38948. n.s = i,
  38949. n.l = c,
  38950. n
  38951. },
  38952. getStyle: function() {
  38953. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38954. },
  38955. offsetHSL: function(e, t, i) {
  38956. var n = this.getHSL();
  38957. return n.h += e,
  38958. n.s += t,
  38959. n.l += i,
  38960. this.setHSL(n.h, n.s, n.l),
  38961. this
  38962. },
  38963. add: function(e) {
  38964. return this.r += e.r,
  38965. this.g += e.g,
  38966. this.b += e.b,
  38967. this
  38968. },
  38969. addColors: function(e, t) {
  38970. return this.r = e.r + t.r,
  38971. this.g = e.g + t.g,
  38972. this.b = e.b + t.b,
  38973. this
  38974. },
  38975. addScalar: function(e) {
  38976. return this.r += e,
  38977. this.g += e,
  38978. this.b += e,
  38979. this
  38980. },
  38981. multiply: function(e) {
  38982. return this.r *= e.r,
  38983. this.g *= e.g,
  38984. this.b *= e.b,
  38985. this
  38986. },
  38987. multiplyScalar: function(e) {
  38988. return this.r *= e,
  38989. this.g *= e,
  38990. this.b *= e,
  38991. this
  38992. },
  38993. lerp: function(e, t) {
  38994. return this.r += (e.r - this.r) * t,
  38995. this.g += (e.g - this.g) * t,
  38996. this.b += (e.b - this.b) * t,
  38997. this
  38998. },
  38999. equals: function(e) {
  39000. return e.r === this.r && e.g === this.g && e.b === this.b
  39001. },
  39002. fromArray: function(e, t) {
  39003. return void 0 === t && (t = 0),
  39004. this.r = e[t],
  39005. this.g = e[t + 1],
  39006. this.b = e[t + 2],
  39007. this
  39008. },
  39009. toArray: function(e, t) {
  39010. return void 0 === e && (e = []),
  39011. void 0 === t && (t = 0),
  39012. e[t] = this.r,
  39013. e[t + 1] = this.g,
  39014. e[t + 2] = this.b,
  39015. e
  39016. }
  39017. },
  39018. n.ColorKeywords = {
  39019. aliceblue: 15792383,
  39020. antiquewhite: 16444375,
  39021. aqua: 65535,
  39022. aquamarine: 8388564,
  39023. azure: 15794175,
  39024. beige: 16119260,
  39025. bisque: 16770244,
  39026. black: 0,
  39027. blanchedalmond: 16772045,
  39028. blue: 255,
  39029. blueviolet: 9055202,
  39030. brown: 10824234,
  39031. burlywood: 14596231,
  39032. cadetblue: 6266528,
  39033. chartreuse: 8388352,
  39034. chocolate: 13789470,
  39035. coral: 16744272,
  39036. cornflowerblue: 6591981,
  39037. cornsilk: 16775388,
  39038. crimson: 14423100,
  39039. cyan: 65535,
  39040. darkblue: 139,
  39041. darkcyan: 35723,
  39042. darkgoldenrod: 12092939,
  39043. darkgray: 11119017,
  39044. darkgreen: 25600,
  39045. darkgrey: 11119017,
  39046. darkkhaki: 12433259,
  39047. darkmagenta: 9109643,
  39048. darkolivegreen: 5597999,
  39049. darkorange: 16747520,
  39050. darkorchid: 10040012,
  39051. darkred: 9109504,
  39052. darksalmon: 15308410,
  39053. darkseagreen: 9419919,
  39054. darkslateblue: 4734347,
  39055. darkslategray: 3100495,
  39056. darkslategrey: 3100495,
  39057. darkturquoise: 52945,
  39058. darkviolet: 9699539,
  39059. deeppink: 16716947,
  39060. deepskyblue: 49151,
  39061. dimgray: 6908265,
  39062. dimgrey: 6908265,
  39063. dodgerblue: 2003199,
  39064. firebrick: 11674146,
  39065. floralwhite: 16775920,
  39066. forestgreen: 2263842,
  39067. fuchsia: 16711935,
  39068. gainsboro: 14474460,
  39069. ghostwhite: 16316671,
  39070. gold: 16766720,
  39071. goldenrod: 14329120,
  39072. gray: 8421504,
  39073. green: 32768,
  39074. greenyellow: 11403055,
  39075. grey: 8421504,
  39076. honeydew: 15794160,
  39077. hotpink: 16738740,
  39078. indianred: 13458524,
  39079. indigo: 4915330,
  39080. ivory: 16777200,
  39081. khaki: 15787660,
  39082. lavender: 15132410,
  39083. lavenderblush: 16773365,
  39084. lawngreen: 8190976,
  39085. lemonchiffon: 16775885,
  39086. lightblue: 11393254,
  39087. lightcoral: 15761536,
  39088. lightcyan: 14745599,
  39089. lightgoldenrodyellow: 16448210,
  39090. lightgray: 13882323,
  39091. lightgreen: 9498256,
  39092. lightgrey: 13882323,
  39093. lightpink: 16758465,
  39094. lightsalmon: 16752762,
  39095. lightseagreen: 2142890,
  39096. lightskyblue: 8900346,
  39097. lightslategray: 7833753,
  39098. lightslategrey: 7833753,
  39099. lightsteelblue: 11584734,
  39100. lightyellow: 16777184,
  39101. lime: 65280,
  39102. limegreen: 3329330,
  39103. linen: 16445670,
  39104. magenta: 16711935,
  39105. maroon: 8388608,
  39106. mediumaquamarine: 6737322,
  39107. mediumblue: 205,
  39108. mediumorchid: 12211667,
  39109. mediumpurple: 9662683,
  39110. mediumseagreen: 3978097,
  39111. mediumslateblue: 8087790,
  39112. mediumspringgreen: 64154,
  39113. mediumturquoise: 4772300,
  39114. mediumvioletred: 13047173,
  39115. midnightblue: 1644912,
  39116. mintcream: 16121850,
  39117. mistyrose: 16770273,
  39118. moccasin: 16770229,
  39119. navajowhite: 16768685,
  39120. navy: 128,
  39121. oldlace: 16643558,
  39122. olive: 8421376,
  39123. olivedrab: 7048739,
  39124. orange: 16753920,
  39125. orangered: 16729344,
  39126. orchid: 14315734,
  39127. palegoldenrod: 15657130,
  39128. palegreen: 10025880,
  39129. paleturquoise: 11529966,
  39130. palevioletred: 14381203,
  39131. papayawhip: 16773077,
  39132. peachpuff: 16767673,
  39133. peru: 13468991,
  39134. pink: 16761035,
  39135. plum: 14524637,
  39136. powderblue: 11591910,
  39137. purple: 8388736,
  39138. red: 16711680,
  39139. rosybrown: 12357519,
  39140. royalblue: 4286945,
  39141. saddlebrown: 9127187,
  39142. salmon: 16416882,
  39143. sandybrown: 16032864,
  39144. seagreen: 3050327,
  39145. seashell: 16774638,
  39146. sienna: 10506797,
  39147. silver: 12632256,
  39148. skyblue: 8900331,
  39149. slateblue: 6970061,
  39150. slategray: 7372944,
  39151. slategrey: 7372944,
  39152. snow: 16775930,
  39153. springgreen: 65407,
  39154. steelblue: 4620980,
  39155. tan: 13808780,
  39156. teal: 32896,
  39157. thistle: 14204888,
  39158. tomato: 16737095,
  39159. turquoise: 4251856,
  39160. violet: 15631086,
  39161. wheat: 16113331,
  39162. white: 16777215,
  39163. whitesmoke: 16119285,
  39164. yellow: 16776960,
  39165. yellowgreen: 10145074
  39166. },
  39167. n.Quaternion = function(e, t, i, n) {
  39168. this._x = e || 0,
  39169. this._y = t || 0,
  39170. this._z = i || 0,
  39171. this._w = void 0 !== n ? n : 1
  39172. }
  39173. ,
  39174. n.Quaternion.prototype = {
  39175. constructor: n.Quaternion,
  39176. get x() {
  39177. return this._x
  39178. },
  39179. set x(e) {
  39180. this._x = e,
  39181. this.onChangeCallback()
  39182. },
  39183. get y() {
  39184. return this._y
  39185. },
  39186. set y(e) {
  39187. this._y = e,
  39188. this.onChangeCallback()
  39189. },
  39190. get z() {
  39191. return this._z
  39192. },
  39193. set z(e) {
  39194. this._z = e,
  39195. this.onChangeCallback()
  39196. },
  39197. get w() {
  39198. return this._w
  39199. },
  39200. set w(e) {
  39201. this._w = e,
  39202. this.onChangeCallback()
  39203. },
  39204. set: function(e, t, i, n) {
  39205. return this._x = e,
  39206. this._y = t,
  39207. this._z = i,
  39208. this._w = n,
  39209. this.onChangeCallback(),
  39210. this
  39211. },
  39212. clone: function() {
  39213. return new this.constructor(this._x,this._y,this._z,this._w)
  39214. },
  39215. copy: function(e) {
  39216. return this._x = e.x,
  39217. this._y = e.y,
  39218. this._z = e.z,
  39219. this._w = e.w,
  39220. this.onChangeCallback(),
  39221. this
  39222. },
  39223. setFromEuler: function(e, t) {
  39224. if (e instanceof n.Euler == !1)
  39225. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39226. var i = Math.cos(e._x / 2)
  39227. , r = Math.cos(e._y / 2)
  39228. , o = Math.cos(e._z / 2)
  39229. , a = Math.sin(e._x / 2)
  39230. , s = Math.sin(e._y / 2)
  39231. , l = Math.sin(e._z / 2)
  39232. , c = e.order;
  39233. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39234. this._y = i * s * o - a * r * l,
  39235. this._z = i * r * l + a * s * o,
  39236. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39237. this._y = i * s * o - a * r * l,
  39238. this._z = i * r * l - a * s * o,
  39239. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39240. this._y = i * s * o + a * r * l,
  39241. this._z = i * r * l + a * s * o,
  39242. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39243. this._y = i * s * o + a * r * l,
  39244. this._z = i * r * l - a * s * o,
  39245. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39246. this._y = i * s * o + a * r * l,
  39247. this._z = i * r * l - a * s * o,
  39248. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39249. this._y = i * s * o - a * r * l,
  39250. this._z = i * r * l + a * s * o,
  39251. this._w = i * r * o + a * s * l),
  39252. t !== !1 && this.onChangeCallback(),
  39253. this
  39254. },
  39255. setFromAxisAngle: function(e, t) {
  39256. var i = t / 2
  39257. , n = Math.sin(i);
  39258. return this._x = e.x * n,
  39259. this._y = e.y * n,
  39260. this._z = e.z * n,
  39261. this._w = Math.cos(i),
  39262. this.onChangeCallback(),
  39263. this
  39264. },
  39265. setFromRotationMatrix: function(e) {
  39266. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39267. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39268. this._w = .25 / t,
  39269. this._x = (h - l) * t,
  39270. this._y = (o - c) * t,
  39271. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39272. this._w = (h - l) / t,
  39273. this._x = .25 * t,
  39274. this._y = (r + a) / t,
  39275. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39276. this._w = (o - c) / t,
  39277. this._x = (r + a) / t,
  39278. this._y = .25 * t,
  39279. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39280. this._w = (a - r) / t,
  39281. this._x = (o + c) / t,
  39282. this._y = (l + h) / t,
  39283. this._z = .25 * t),
  39284. this.onChangeCallback(),
  39285. this
  39286. },
  39287. setFromUnitVectors: function() {
  39288. var e, t, i = 1e-6;
  39289. return function(r, o) {
  39290. return void 0 === e && (e = new n.Vector3),
  39291. t = r.dot(o) + 1,
  39292. t < i ? (t = 0,
  39293. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39294. this._x = e.x,
  39295. this._y = e.y,
  39296. this._z = e.z,
  39297. this._w = t,
  39298. this.normalize(),
  39299. this
  39300. }
  39301. }(),
  39302. inverse: function() {
  39303. return this.conjugate().normalize(),
  39304. this
  39305. },
  39306. conjugate: function() {
  39307. return this._x *= -1,
  39308. this._y *= -1,
  39309. this._z *= -1,
  39310. this.onChangeCallback(),
  39311. this
  39312. },
  39313. dot: function(e) {
  39314. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39315. },
  39316. lengthSq: function() {
  39317. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39318. },
  39319. length: function() {
  39320. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39321. },
  39322. normalize: function() {
  39323. var e = this.length();
  39324. return 0 === e ? (this._x = 0,
  39325. this._y = 0,
  39326. this._z = 0,
  39327. this._w = 1) : (e = 1 / e,
  39328. this._x = this._x * e,
  39329. this._y = this._y * e,
  39330. this._z = this._z * e,
  39331. this._w = this._w * e),
  39332. this.onChangeCallback(),
  39333. this
  39334. },
  39335. multiply: function(e, t) {
  39336. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39337. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39338. },
  39339. multiplyQuaternions: function(e, t) {
  39340. var i = e._x
  39341. , n = e._y
  39342. , r = e._z
  39343. , o = e._w
  39344. , a = t._x
  39345. , s = t._y
  39346. , l = t._z
  39347. , c = t._w;
  39348. return this._x = i * c + o * a + n * l - r * s,
  39349. this._y = n * c + o * s + r * a - i * l,
  39350. this._z = r * c + o * l + i * s - n * a,
  39351. this._w = o * c - i * a - n * s - r * l,
  39352. this.onChangeCallback(),
  39353. this
  39354. },
  39355. slerp: function(e, t) {
  39356. if (0 === t)
  39357. return this;
  39358. if (1 === t)
  39359. return this.copy(e);
  39360. var i = this._x
  39361. , n = this._y
  39362. , r = this._z
  39363. , o = this._w
  39364. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39365. if (a < 0 ? (this._w = -e._w,
  39366. this._x = -e._x,
  39367. this._y = -e._y,
  39368. this._z = -e._z,
  39369. a = -a) : this.copy(e),
  39370. a >= 1)
  39371. return this._w = o,
  39372. this._x = i,
  39373. this._y = n,
  39374. this._z = r,
  39375. this;
  39376. var s = Math.sqrt(1 - a * a);
  39377. if (Math.abs(s) < .001)
  39378. return this._w = .5 * (o + this._w),
  39379. this._x = .5 * (i + this._x),
  39380. this._y = .5 * (n + this._y),
  39381. this._z = .5 * (r + this._z),
  39382. this;
  39383. var l = Math.atan2(s, a)
  39384. , c = Math.sin((1 - t) * l) / s
  39385. , h = Math.sin(t * l) / s;
  39386. return this._w = o * c + this._w * h,
  39387. this._x = i * c + this._x * h,
  39388. this._y = n * c + this._y * h,
  39389. this._z = r * c + this._z * h,
  39390. this.onChangeCallback(),
  39391. this
  39392. },
  39393. equals: function(e) {
  39394. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39395. },
  39396. fromArray: function(e, t) {
  39397. return void 0 === t && (t = 0),
  39398. this._x = e[t],
  39399. this._y = e[t + 1],
  39400. this._z = e[t + 2],
  39401. this._w = e[t + 3],
  39402. this.onChangeCallback(),
  39403. this
  39404. },
  39405. toArray: function(e, t) {
  39406. return void 0 === e && (e = []),
  39407. void 0 === t && (t = 0),
  39408. e[t] = this._x,
  39409. e[t + 1] = this._y,
  39410. e[t + 2] = this._z,
  39411. e[t + 3] = this._w,
  39412. e
  39413. },
  39414. onChange: function(e) {
  39415. return this.onChangeCallback = e,
  39416. this
  39417. },
  39418. onChangeCallback: function() {}
  39419. },
  39420. Object.assign(n.Quaternion, {
  39421. slerp: function(e, t, i, n) {
  39422. return i.copy(e).slerp(t, n)
  39423. },
  39424. slerpFlat: function(e, t, i, n, r, o, a) {
  39425. var s = i[n + 0]
  39426. , l = i[n + 1]
  39427. , c = i[n + 2]
  39428. , h = i[n + 3]
  39429. , u = r[o + 0]
  39430. , d = r[o + 1]
  39431. , p = r[o + 2]
  39432. , f = r[o + 3];
  39433. if (h !== f || s !== u || l !== d || c !== p) {
  39434. var g = 1 - a
  39435. , m = s * u + l * d + c * p + h * f
  39436. , v = m >= 0 ? 1 : -1
  39437. , A = 1 - m * m;
  39438. if (A > Number.EPSILON) {
  39439. var y = Math.sqrt(A)
  39440. , C = Math.atan2(y, m * v);
  39441. g = Math.sin(g * C) / y,
  39442. a = Math.sin(a * C) / y
  39443. }
  39444. var I = a * v;
  39445. if (s = s * g + u * I,
  39446. l = l * g + d * I,
  39447. c = c * g + p * I,
  39448. h = h * g + f * I,
  39449. g === 1 - a) {
  39450. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39451. s *= E,
  39452. l *= E,
  39453. c *= E,
  39454. h *= E
  39455. }
  39456. }
  39457. e[t] = s,
  39458. e[t + 1] = l,
  39459. e[t + 2] = c,
  39460. e[t + 3] = h
  39461. }
  39462. }),
  39463. n.Vector2 = function(e, t) {
  39464. this.x = e || 0,
  39465. this.y = t || 0
  39466. }
  39467. ,
  39468. n.Vector2.prototype = {
  39469. constructor: n.Vector2,
  39470. get width() {
  39471. return this.x
  39472. },
  39473. set width(e) {
  39474. this.x = e
  39475. },
  39476. get height() {
  39477. return this.y
  39478. },
  39479. set height(e) {
  39480. this.y = e
  39481. },
  39482. set: function(e, t) {
  39483. return this.x = e,
  39484. this.y = t,
  39485. this
  39486. },
  39487. setScalar: function(e) {
  39488. return this.x = e,
  39489. this.y = e,
  39490. this
  39491. },
  39492. setX: function(e) {
  39493. return this.x = e,
  39494. this
  39495. },
  39496. setY: function(e) {
  39497. return this.y = e,
  39498. this
  39499. },
  39500. setComponent: function(e, t) {
  39501. switch (e) {
  39502. case 0:
  39503. this.x = t;
  39504. break;
  39505. case 1:
  39506. this.y = t;
  39507. break;
  39508. default:
  39509. throw new Error("index is out of range: " + e)
  39510. }
  39511. },
  39512. getComponent: function(e) {
  39513. switch (e) {
  39514. case 0:
  39515. return this.x;
  39516. case 1:
  39517. return this.y;
  39518. default:
  39519. throw new Error("index is out of range: " + e)
  39520. }
  39521. },
  39522. clone: function() {
  39523. return new this.constructor(this.x,this.y)
  39524. },
  39525. copy: function(e) {
  39526. return this.x = e.x,
  39527. this.y = e.y,
  39528. this
  39529. },
  39530. add: function(e, t) {
  39531. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39532. this.addVectors(e, t)) : (this.x += e.x,
  39533. this.y += e.y,
  39534. this)
  39535. },
  39536. addScalar: function(e) {
  39537. return this.x += e,
  39538. this.y += e,
  39539. this
  39540. },
  39541. addVectors: function(e, t) {
  39542. return this.x = e.x + t.x,
  39543. this.y = e.y + t.y,
  39544. this
  39545. },
  39546. addScaledVector: function(e, t) {
  39547. return this.x += e.x * t,
  39548. this.y += e.y * t,
  39549. this
  39550. },
  39551. sub: function(e, t) {
  39552. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39553. this.subVectors(e, t)) : (this.x -= e.x,
  39554. this.y -= e.y,
  39555. this)
  39556. },
  39557. subScalar: function(e) {
  39558. return this.x -= e,
  39559. this.y -= e,
  39560. this
  39561. },
  39562. subVectors: function(e, t) {
  39563. return this.x = e.x - t.x,
  39564. this.y = e.y - t.y,
  39565. this
  39566. },
  39567. multiply: function(e) {
  39568. return this.x *= e.x,
  39569. this.y *= e.y,
  39570. this
  39571. },
  39572. multiplyScalar: function(e) {
  39573. return isFinite(e) ? (this.x *= e,
  39574. this.y *= e) : (this.x = 0,
  39575. this.y = 0),
  39576. this
  39577. },
  39578. divide: function(e) {
  39579. return this.x /= e.x,
  39580. this.y /= e.y,
  39581. this
  39582. },
  39583. divideScalar: function(e) {
  39584. return this.multiplyScalar(1 / e)
  39585. },
  39586. min: function(e) {
  39587. return this.x = Math.min(this.x, e.x),
  39588. this.y = Math.min(this.y, e.y),
  39589. this
  39590. },
  39591. max: function(e) {
  39592. return this.x = Math.max(this.x, e.x),
  39593. this.y = Math.max(this.y, e.y),
  39594. this
  39595. },
  39596. clamp: function(e, t) {
  39597. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39598. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39599. this
  39600. },
  39601. clampScalar: function() {
  39602. var e, t;
  39603. return function(i, r) {
  39604. return void 0 === e && (e = new n.Vector2,
  39605. t = new n.Vector2),
  39606. e.set(i, i),
  39607. t.set(r, r),
  39608. this.clamp(e, t)
  39609. }
  39610. }(),
  39611. clampLength: function(e, t) {
  39612. var i = this.length();
  39613. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39614. this
  39615. },
  39616. floor: function() {
  39617. return this.x = Math.floor(this.x),
  39618. this.y = Math.floor(this.y),
  39619. this
  39620. },
  39621. ceil: function() {
  39622. return this.x = Math.ceil(this.x),
  39623. this.y = Math.ceil(this.y),
  39624. this
  39625. },
  39626. round: function() {
  39627. return this.x = Math.round(this.x),
  39628. this.y = Math.round(this.y),
  39629. this
  39630. },
  39631. roundToZero: function() {
  39632. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39633. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39634. this
  39635. },
  39636. negate: function() {
  39637. return this.x = -this.x,
  39638. this.y = -this.y,
  39639. this
  39640. },
  39641. dot: function(e) {
  39642. return this.x * e.x + this.y * e.y
  39643. },
  39644. lengthSq: function() {
  39645. return this.x * this.x + this.y * this.y
  39646. },
  39647. length: function() {
  39648. return Math.sqrt(this.x * this.x + this.y * this.y)
  39649. },
  39650. lengthManhattan: function() {
  39651. return Math.abs(this.x) + Math.abs(this.y)
  39652. },
  39653. normalize: function() {
  39654. return this.divideScalar(this.length())
  39655. },
  39656. angle: function() {
  39657. var e = Math.atan2(this.y, this.x);
  39658. return e < 0 && (e += 2 * Math.PI),
  39659. e
  39660. },
  39661. distanceTo: function(e) {
  39662. return Math.sqrt(this.distanceToSquared(e))
  39663. },
  39664. distanceToSquared: function(e) {
  39665. var t = this.x - e.x
  39666. , i = this.y - e.y;
  39667. return t * t + i * i
  39668. },
  39669. setLength: function(e) {
  39670. return this.multiplyScalar(e / this.length())
  39671. },
  39672. lerp: function(e, t) {
  39673. return this.x += (e.x - this.x) * t,
  39674. this.y += (e.y - this.y) * t,
  39675. this
  39676. },
  39677. lerpVectors: function(e, t, i) {
  39678. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39679. this
  39680. },
  39681. equals: function(e) {
  39682. return e.x === this.x && e.y === this.y
  39683. },
  39684. fromArray: function(e, t) {
  39685. return void 0 === t && (t = 0),
  39686. this.x = e[t],
  39687. this.y = e[t + 1],
  39688. this
  39689. },
  39690. toArray: function(e, t) {
  39691. return void 0 === e && (e = []),
  39692. void 0 === t && (t = 0),
  39693. e[t] = this.x,
  39694. e[t + 1] = this.y,
  39695. e
  39696. },
  39697. fromAttribute: function(e, t, i) {
  39698. return void 0 === i && (i = 0),
  39699. t = t * e.itemSize + i,
  39700. this.x = e.array[t],
  39701. this.y = e.array[t + 1],
  39702. this
  39703. },
  39704. rotateAround: function(e, t) {
  39705. var i = Math.cos(t)
  39706. , n = Math.sin(t)
  39707. , r = this.x - e.x
  39708. , o = this.y - e.y;
  39709. return this.x = r * i - o * n + e.x,
  39710. this.y = r * n + o * i + e.y,
  39711. this
  39712. }
  39713. },
  39714. n.Vector3 = function(e, t, i) {
  39715. this.x = e || 0,
  39716. this.y = t || 0,
  39717. this.z = i || 0
  39718. }
  39719. ,
  39720. n.Vector3.prototype = {
  39721. constructor: n.Vector3,
  39722. set: function(e, t, i) {
  39723. return this.x = e,
  39724. this.y = t,
  39725. this.z = i,
  39726. this
  39727. },
  39728. setScalar: function(e) {
  39729. return this.x = e,
  39730. this.y = e,
  39731. this.z = e,
  39732. this
  39733. },
  39734. setX: function(e) {
  39735. return this.x = e,
  39736. this
  39737. },
  39738. setY: function(e) {
  39739. return this.y = e,
  39740. this
  39741. },
  39742. setZ: function(e) {
  39743. return this.z = e,
  39744. this
  39745. },
  39746. setComponent: function(e, t) {
  39747. switch (e) {
  39748. case 0:
  39749. this.x = t;
  39750. break;
  39751. case 1:
  39752. this.y = t;
  39753. break;
  39754. case 2:
  39755. this.z = t;
  39756. break;
  39757. default:
  39758. throw new Error("index is out of range: " + e)
  39759. }
  39760. },
  39761. getComponent: function(e) {
  39762. switch (e) {
  39763. case 0:
  39764. return this.x;
  39765. case 1:
  39766. return this.y;
  39767. case 2:
  39768. return this.z;
  39769. default:
  39770. throw new Error("index is out of range: " + e)
  39771. }
  39772. },
  39773. clone: function() {
  39774. return new this.constructor(this.x,this.y,this.z)
  39775. },
  39776. copy: function(e) {
  39777. return this.x = e.x,
  39778. this.y = e.y,
  39779. this.z = e.z,
  39780. this
  39781. },
  39782. add: function(e, t) {
  39783. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39784. this.addVectors(e, t)) : (this.x += e.x,
  39785. this.y += e.y,
  39786. this.z += e.z,
  39787. this)
  39788. },
  39789. addScalar: function(e) {
  39790. return this.x += e,
  39791. this.y += e,
  39792. this.z += e,
  39793. this
  39794. },
  39795. addVectors: function(e, t) {
  39796. return this.x = e.x + t.x,
  39797. this.y = e.y + t.y,
  39798. this.z = e.z + t.z,
  39799. this
  39800. },
  39801. addScaledVector: function(e, t) {
  39802. return this.x += e.x * t,
  39803. this.y += e.y * t,
  39804. this.z += e.z * t,
  39805. this
  39806. },
  39807. sub: function(e, t) {
  39808. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39809. this.subVectors(e, t)) : (this.x -= e.x,
  39810. this.y -= e.y,
  39811. this.z -= e.z,
  39812. this)
  39813. },
  39814. subScalar: function(e) {
  39815. return this.x -= e,
  39816. this.y -= e,
  39817. this.z -= e,
  39818. this
  39819. },
  39820. subVectors: function(e, t) {
  39821. return this.x = e.x - t.x,
  39822. this.y = e.y - t.y,
  39823. this.z = e.z - t.z,
  39824. this
  39825. },
  39826. multiply: function(e, t) {
  39827. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39828. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39829. this.y *= e.y,
  39830. this.z *= e.z,
  39831. this)
  39832. },
  39833. multiplyScalar: function(e) {
  39834. return isFinite(e) ? (this.x *= e,
  39835. this.y *= e,
  39836. this.z *= e) : (this.x = 0,
  39837. this.y = 0,
  39838. this.z = 0),
  39839. this
  39840. },
  39841. multiplyVectors: function(e, t) {
  39842. return this.x = e.x * t.x,
  39843. this.y = e.y * t.y,
  39844. this.z = e.z * t.z,
  39845. this
  39846. },
  39847. applyEuler: function() {
  39848. var e;
  39849. return function(t) {
  39850. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39851. void 0 === e && (e = new n.Quaternion),
  39852. this.applyQuaternion(e.setFromEuler(t)),
  39853. this
  39854. }
  39855. }(),
  39856. applyAxisAngle: function() {
  39857. var e;
  39858. return function(t, i) {
  39859. return void 0 === e && (e = new n.Quaternion),
  39860. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39861. this
  39862. }
  39863. }(),
  39864. applyMatrix3: function(e) {
  39865. var t = this.x
  39866. , i = this.y
  39867. , n = this.z
  39868. , r = e.elements;
  39869. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39870. this.y = r[1] * t + r[4] * i + r[7] * n,
  39871. this.z = r[2] * t + r[5] * i + r[8] * n,
  39872. this
  39873. },
  39874. applyMatrix4: function(e) {
  39875. var t = this.x
  39876. , i = this.y
  39877. , n = this.z
  39878. , r = e.elements;
  39879. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39880. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39881. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39882. this
  39883. },
  39884. applyProjection: function(e) {
  39885. var t = this.x
  39886. , i = this.y
  39887. , n = this.z
  39888. , r = e.elements
  39889. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39890. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39891. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39892. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39893. this
  39894. },
  39895. applyQuaternion: function(e) {
  39896. var t = this.x
  39897. , i = this.y
  39898. , n = this.z
  39899. , r = e.x
  39900. , o = e.y
  39901. , a = e.z
  39902. , s = e.w
  39903. , l = s * t + o * n - a * i
  39904. , c = s * i + a * t - r * n
  39905. , h = s * n + r * i - o * t
  39906. , u = -r * t - o * i - a * n;
  39907. return this.x = l * s + u * -r + c * -a - h * -o,
  39908. this.y = c * s + u * -o + h * -r - l * -a,
  39909. this.z = h * s + u * -a + l * -o - c * -r,
  39910. this
  39911. },
  39912. project: function() {
  39913. var e;
  39914. return function(t) {
  39915. return void 0 === e && (e = new n.Matrix4),
  39916. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39917. this.applyProjection(e)
  39918. }
  39919. }(),
  39920. unproject: function() {
  39921. var e;
  39922. return function(t) {
  39923. return void 0 === e && (e = new n.Matrix4),
  39924. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39925. this.applyProjection(e)
  39926. }
  39927. }(),
  39928. transformDirection: function(e) {
  39929. var t = this.x
  39930. , i = this.y
  39931. , n = this.z
  39932. , r = e.elements;
  39933. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39934. this.y = r[1] * t + r[5] * i + r[9] * n,
  39935. this.z = r[2] * t + r[6] * i + r[10] * n,
  39936. this.normalize(),
  39937. this
  39938. },
  39939. divide: function(e) {
  39940. return this.x /= e.x,
  39941. this.y /= e.y,
  39942. this.z /= e.z,
  39943. this
  39944. },
  39945. divideScalar: function(e) {
  39946. return this.multiplyScalar(1 / e)
  39947. },
  39948. min: function(e) {
  39949. return this.x = Math.min(this.x, e.x),
  39950. this.y = Math.min(this.y, e.y),
  39951. this.z = Math.min(this.z, e.z),
  39952. this
  39953. },
  39954. max: function(e) {
  39955. return this.x = Math.max(this.x, e.x),
  39956. this.y = Math.max(this.y, e.y),
  39957. this.z = Math.max(this.z, e.z),
  39958. this
  39959. },
  39960. clamp: function(e, t) {
  39961. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39962. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39963. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39964. this
  39965. },
  39966. clampScalar: function() {
  39967. var e, t;
  39968. return function(i, r) {
  39969. return void 0 === e && (e = new n.Vector3,
  39970. t = new n.Vector3),
  39971. e.set(i, i, i),
  39972. t.set(r, r, r),
  39973. this.clamp(e, t)
  39974. }
  39975. }(),
  39976. clampLength: function(e, t) {
  39977. var i = this.length();
  39978. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39979. this
  39980. },
  39981. floor: function() {
  39982. return this.x = Math.floor(this.x),
  39983. this.y = Math.floor(this.y),
  39984. this.z = Math.floor(this.z),
  39985. this
  39986. },
  39987. ceil: function() {
  39988. return this.x = Math.ceil(this.x),
  39989. this.y = Math.ceil(this.y),
  39990. this.z = Math.ceil(this.z),
  39991. this
  39992. },
  39993. round: function() {
  39994. return this.x = Math.round(this.x),
  39995. this.y = Math.round(this.y),
  39996. this.z = Math.round(this.z),
  39997. this
  39998. },
  39999. roundToZero: function() {
  40000. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40001. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40002. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40003. this
  40004. },
  40005. negate: function() {
  40006. return this.x = -this.x,
  40007. this.y = -this.y,
  40008. this.z = -this.z,
  40009. this
  40010. },
  40011. dot: function(e) {
  40012. return this.x * e.x + this.y * e.y + this.z * e.z
  40013. },
  40014. lengthSq: function() {
  40015. return this.x * this.x + this.y * this.y + this.z * this.z
  40016. },
  40017. length: function() {
  40018. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40019. },
  40020. lengthManhattan: function() {
  40021. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40022. },
  40023. normalize: function() {
  40024. return this.divideScalar(this.length())
  40025. },
  40026. setLength: function(e) {
  40027. return this.multiplyScalar(e / this.length())
  40028. },
  40029. lerp: function(e, t) {
  40030. return this.x += (e.x - this.x) * t,
  40031. this.y += (e.y - this.y) * t,
  40032. this.z += (e.z - this.z) * t,
  40033. this
  40034. },
  40035. lerpVectors: function(e, t, i) {
  40036. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40037. this
  40038. },
  40039. cross: function(e, t) {
  40040. if (void 0 !== t)
  40041. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40042. this.crossVectors(e, t);
  40043. var i = this.x
  40044. , n = this.y
  40045. , r = this.z;
  40046. return this.x = n * e.z - r * e.y,
  40047. this.y = r * e.x - i * e.z,
  40048. this.z = i * e.y - n * e.x,
  40049. this
  40050. },
  40051. crossVectors: function(e, t) {
  40052. var i = e.x
  40053. , n = e.y
  40054. , r = e.z
  40055. , o = t.x
  40056. , a = t.y
  40057. , s = t.z;
  40058. return this.x = n * s - r * a,
  40059. this.y = r * o - i * s,
  40060. this.z = i * a - n * o,
  40061. this
  40062. },
  40063. projectOnVector: function() {
  40064. var e, t;
  40065. return function(i) {
  40066. return void 0 === e && (e = new n.Vector3),
  40067. e.copy(i).normalize(),
  40068. t = this.dot(e),
  40069. this.copy(e).multiplyScalar(t)
  40070. }
  40071. }(),
  40072. projectOnPlane: function() {
  40073. var e;
  40074. return function(t) {
  40075. return void 0 === e && (e = new n.Vector3),
  40076. e.copy(this).projectOnVector(t),
  40077. this.sub(e)
  40078. }
  40079. }(),
  40080. reflect: function() {
  40081. var e;
  40082. return function(t) {
  40083. return void 0 === e && (e = new n.Vector3),
  40084. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40085. }
  40086. }(),
  40087. angleTo: function(e) {
  40088. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40089. return Math.acos(n.Math.clamp(t, -1, 1))
  40090. },
  40091. distanceTo: function(e) {
  40092. return Math.sqrt(this.distanceToSquared(e))
  40093. },
  40094. distanceToSquared: function(e) {
  40095. var t = this.x - e.x
  40096. , i = this.y - e.y
  40097. , n = this.z - e.z;
  40098. return t * t + i * i + n * n
  40099. },
  40100. setFromSpherical: function(e) {
  40101. var t = Math.sin(e.phi) * e.radius;
  40102. return this.x = t * Math.sin(e.theta),
  40103. this.y = Math.cos(e.phi) * e.radius,
  40104. this.z = t * Math.cos(e.theta),
  40105. this
  40106. },
  40107. setFromMatrixPosition: function(e) {
  40108. return this.setFromMatrixColumn(e, 3)
  40109. },
  40110. setFromMatrixScale: function(e) {
  40111. var t = this.setFromMatrixColumn(e, 0).length()
  40112. , i = this.setFromMatrixColumn(e, 1).length()
  40113. , n = this.setFromMatrixColumn(e, 2).length();
  40114. return this.x = t,
  40115. this.y = i,
  40116. this.z = n,
  40117. this
  40118. },
  40119. setFromMatrixColumn: function(e, t) {
  40120. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40121. e = arguments[1],
  40122. t = arguments[0]),
  40123. this.fromArray(e.elements, 4 * t)
  40124. },
  40125. equals: function(e) {
  40126. return e.x === this.x && e.y === this.y && e.z === this.z
  40127. },
  40128. fromArray: function(e, t) {
  40129. return void 0 === t && (t = 0),
  40130. this.x = e[t],
  40131. this.y = e[t + 1],
  40132. this.z = e[t + 2],
  40133. this
  40134. },
  40135. toArray: function(e, t) {
  40136. return void 0 === e && (e = []),
  40137. void 0 === t && (t = 0),
  40138. e[t] = this.x,
  40139. e[t + 1] = this.y,
  40140. e[t + 2] = this.z,
  40141. e
  40142. },
  40143. fromAttribute: function(e, t, i) {
  40144. return void 0 === i && (i = 0),
  40145. t = t * e.itemSize + i,
  40146. this.x = e.array[t],
  40147. this.y = e.array[t + 1],
  40148. this.z = e.array[t + 2],
  40149. this
  40150. }
  40151. },
  40152. n.Vector4 = function(e, t, i, n) {
  40153. this.x = e || 0,
  40154. this.y = t || 0,
  40155. this.z = i || 0,
  40156. this.w = void 0 !== n ? n : 1
  40157. }
  40158. ,
  40159. n.Vector4.prototype = {
  40160. constructor: n.Vector4,
  40161. set: function(e, t, i, n) {
  40162. return this.x = e,
  40163. this.y = t,
  40164. this.z = i,
  40165. this.w = n,
  40166. this
  40167. },
  40168. setScalar: function(e) {
  40169. return this.x = e,
  40170. this.y = e,
  40171. this.z = e,
  40172. this.w = e,
  40173. this
  40174. },
  40175. setX: function(e) {
  40176. return this.x = e,
  40177. this
  40178. },
  40179. setY: function(e) {
  40180. return this.y = e,
  40181. this
  40182. },
  40183. setZ: function(e) {
  40184. return this.z = e,
  40185. this
  40186. },
  40187. setW: function(e) {
  40188. return this.w = e,
  40189. this
  40190. },
  40191. setComponent: function(e, t) {
  40192. switch (e) {
  40193. case 0:
  40194. this.x = t;
  40195. break;
  40196. case 1:
  40197. this.y = t;
  40198. break;
  40199. case 2:
  40200. this.z = t;
  40201. break;
  40202. case 3:
  40203. this.w = t;
  40204. break;
  40205. default:
  40206. throw new Error("index is out of range: " + e)
  40207. }
  40208. },
  40209. getComponent: function(e) {
  40210. switch (e) {
  40211. case 0:
  40212. return this.x;
  40213. case 1:
  40214. return this.y;
  40215. case 2:
  40216. return this.z;
  40217. case 3:
  40218. return this.w;
  40219. default:
  40220. throw new Error("index is out of range: " + e)
  40221. }
  40222. },
  40223. clone: function() {
  40224. return new this.constructor(this.x,this.y,this.z,this.w)
  40225. },
  40226. copy: function(e) {
  40227. return this.x = e.x,
  40228. this.y = e.y,
  40229. this.z = e.z,
  40230. this.w = void 0 !== e.w ? e.w : 1,
  40231. this
  40232. },
  40233. add: function(e, t) {
  40234. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40235. this.addVectors(e, t)) : (this.x += e.x,
  40236. this.y += e.y,
  40237. this.z += e.z,
  40238. this.w += e.w,
  40239. this)
  40240. },
  40241. addScalar: function(e) {
  40242. return this.x += e,
  40243. this.y += e,
  40244. this.z += e,
  40245. this.w += e,
  40246. this
  40247. },
  40248. addVectors: function(e, t) {
  40249. return this.x = e.x + t.x,
  40250. this.y = e.y + t.y,
  40251. this.z = e.z + t.z,
  40252. this.w = e.w + t.w,
  40253. this
  40254. },
  40255. addScaledVector: function(e, t) {
  40256. return this.x += e.x * t,
  40257. this.y += e.y * t,
  40258. this.z += e.z * t,
  40259. this.w += e.w * t,
  40260. this
  40261. },
  40262. sub: function(e, t) {
  40263. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40264. this.subVectors(e, t)) : (this.x -= e.x,
  40265. this.y -= e.y,
  40266. this.z -= e.z,
  40267. this.w -= e.w,
  40268. this)
  40269. },
  40270. subScalar: function(e) {
  40271. return this.x -= e,
  40272. this.y -= e,
  40273. this.z -= e,
  40274. this.w -= e,
  40275. this
  40276. },
  40277. subVectors: function(e, t) {
  40278. return this.x = e.x - t.x,
  40279. this.y = e.y - t.y,
  40280. this.z = e.z - t.z,
  40281. this.w = e.w - t.w,
  40282. this
  40283. },
  40284. multiplyScalar: function(e) {
  40285. return isFinite(e) ? (this.x *= e,
  40286. this.y *= e,
  40287. this.z *= e,
  40288. this.w *= e) : (this.x = 0,
  40289. this.y = 0,
  40290. this.z = 0,
  40291. this.w = 0),
  40292. this
  40293. },
  40294. applyMatrix4: function(e) {
  40295. var t = this.x
  40296. , i = this.y
  40297. , n = this.z
  40298. , r = this.w
  40299. , o = e.elements;
  40300. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40301. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40302. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40303. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40304. this
  40305. },
  40306. divideScalar: function(e) {
  40307. return this.multiplyScalar(1 / e)
  40308. },
  40309. setAxisAngleFromQuaternion: function(e) {
  40310. this.w = 2 * Math.acos(e.w);
  40311. var t = Math.sqrt(1 - e.w * e.w);
  40312. return t < 1e-4 ? (this.x = 1,
  40313. this.y = 0,
  40314. this.z = 0) : (this.x = e.x / t,
  40315. this.y = e.y / t,
  40316. this.z = e.z / t),
  40317. this
  40318. },
  40319. setAxisAngleFromRotationMatrix: function(e) {
  40320. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40321. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40322. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40323. return this.set(1, 0, 0, 0),
  40324. this;
  40325. t = Math.PI;
  40326. var v = (l + 1) / 2
  40327. , A = (d + 1) / 2
  40328. , y = (m + 1) / 2
  40329. , C = (c + u) / 4
  40330. , I = (h + f) / 4
  40331. , E = (p + g) / 4;
  40332. return v > A && v > y ? v < o ? (i = 0,
  40333. n = .707106781,
  40334. r = .707106781) : (i = Math.sqrt(v),
  40335. n = C / i,
  40336. r = I / i) : A > y ? A < o ? (i = .707106781,
  40337. n = 0,
  40338. r = .707106781) : (n = Math.sqrt(A),
  40339. i = C / n,
  40340. r = E / n) : y < o ? (i = .707106781,
  40341. n = .707106781,
  40342. r = 0) : (r = Math.sqrt(y),
  40343. i = I / r,
  40344. n = E / r),
  40345. this.set(i, n, r, t),
  40346. this
  40347. }
  40348. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40349. return Math.abs(b) < .001 && (b = 1),
  40350. this.x = (g - p) / b,
  40351. this.y = (h - f) / b,
  40352. this.z = (u - c) / b,
  40353. this.w = Math.acos((l + d + m - 1) / 2),
  40354. this
  40355. },
  40356. min: function(e) {
  40357. return this.x = Math.min(this.x, e.x),
  40358. this.y = Math.min(this.y, e.y),
  40359. this.z = Math.min(this.z, e.z),
  40360. this.w = Math.min(this.w, e.w),
  40361. this
  40362. },
  40363. max: function(e) {
  40364. return this.x = Math.max(this.x, e.x),
  40365. this.y = Math.max(this.y, e.y),
  40366. this.z = Math.max(this.z, e.z),
  40367. this.w = Math.max(this.w, e.w),
  40368. this
  40369. },
  40370. clamp: function(e, t) {
  40371. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40372. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40373. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40374. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40375. this
  40376. },
  40377. clampScalar: function() {
  40378. var e, t;
  40379. return function(i, r) {
  40380. return void 0 === e && (e = new n.Vector4,
  40381. t = new n.Vector4),
  40382. e.set(i, i, i, i),
  40383. t.set(r, r, r, r),
  40384. this.clamp(e, t)
  40385. }
  40386. }(),
  40387. floor: function() {
  40388. return this.x = Math.floor(this.x),
  40389. this.y = Math.floor(this.y),
  40390. this.z = Math.floor(this.z),
  40391. this.w = Math.floor(this.w),
  40392. this
  40393. },
  40394. ceil: function() {
  40395. return this.x = Math.ceil(this.x),
  40396. this.y = Math.ceil(this.y),
  40397. this.z = Math.ceil(this.z),
  40398. this.w = Math.ceil(this.w),
  40399. this
  40400. },
  40401. round: function() {
  40402. return this.x = Math.round(this.x),
  40403. this.y = Math.round(this.y),
  40404. this.z = Math.round(this.z),
  40405. this.w = Math.round(this.w),
  40406. this
  40407. },
  40408. roundToZero: function() {
  40409. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40410. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40411. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40412. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40413. this
  40414. },
  40415. negate: function() {
  40416. return this.x = -this.x,
  40417. this.y = -this.y,
  40418. this.z = -this.z,
  40419. this.w = -this.w,
  40420. this
  40421. },
  40422. dot: function(e) {
  40423. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40424. },
  40425. lengthSq: function() {
  40426. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40427. },
  40428. length: function() {
  40429. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40430. },
  40431. lengthManhattan: function() {
  40432. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40433. },
  40434. normalize: function() {
  40435. return this.divideScalar(this.length())
  40436. },
  40437. setLength: function(e) {
  40438. return this.multiplyScalar(e / this.length())
  40439. },
  40440. lerp: function(e, t) {
  40441. return this.x += (e.x - this.x) * t,
  40442. this.y += (e.y - this.y) * t,
  40443. this.z += (e.z - this.z) * t,
  40444. this.w += (e.w - this.w) * t,
  40445. this
  40446. },
  40447. lerpVectors: function(e, t, i) {
  40448. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40449. this
  40450. },
  40451. equals: function(e) {
  40452. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40453. },
  40454. fromArray: function(e, t) {
  40455. return void 0 === t && (t = 0),
  40456. this.x = e[t],
  40457. this.y = e[t + 1],
  40458. this.z = e[t + 2],
  40459. this.w = e[t + 3],
  40460. this
  40461. },
  40462. toArray: function(e, t) {
  40463. return void 0 === e && (e = []),
  40464. void 0 === t && (t = 0),
  40465. e[t] = this.x,
  40466. e[t + 1] = this.y,
  40467. e[t + 2] = this.z,
  40468. e[t + 3] = this.w,
  40469. e
  40470. },
  40471. fromAttribute: function(e, t, i) {
  40472. return void 0 === i && (i = 0),
  40473. t = t * e.itemSize + i,
  40474. this.x = e.array[t],
  40475. this.y = e.array[t + 1],
  40476. this.z = e.array[t + 2],
  40477. this.w = e.array[t + 3],
  40478. this
  40479. }
  40480. },
  40481. n.Euler = function(e, t, i, r) {
  40482. this._x = e || 0,
  40483. this._y = t || 0,
  40484. this._z = i || 0,
  40485. this._order = r || n.Euler.DefaultOrder
  40486. }
  40487. ,
  40488. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40489. n.Euler.DefaultOrder = "XYZ",
  40490. n.Euler.prototype = {
  40491. constructor: n.Euler,
  40492. get x() {
  40493. return this._x
  40494. },
  40495. set x(e) {
  40496. this._x = e,
  40497. this.onChangeCallback()
  40498. },
  40499. get y() {
  40500. return this._y
  40501. },
  40502. set y(e) {
  40503. this._y = e,
  40504. this.onChangeCallback()
  40505. },
  40506. get z() {
  40507. return this._z
  40508. },
  40509. set z(e) {
  40510. this._z = e,
  40511. this.onChangeCallback()
  40512. },
  40513. get order() {
  40514. return this._order
  40515. },
  40516. set order(e) {
  40517. this._order = e,
  40518. this.onChangeCallback()
  40519. },
  40520. set: function(e, t, i, n) {
  40521. return this._x = e,
  40522. this._y = t,
  40523. this._z = i,
  40524. this._order = n || this._order,
  40525. this.onChangeCallback(),
  40526. this
  40527. },
  40528. clone: function() {
  40529. return new this.constructor(this._x,this._y,this._z,this._order)
  40530. },
  40531. copy: function(e) {
  40532. return this._x = e._x,
  40533. this._y = e._y,
  40534. this._z = e._z,
  40535. this._order = e._order,
  40536. this.onChangeCallback(),
  40537. this
  40538. },
  40539. setFromRotationMatrix: function(e, t, i) {
  40540. var r = n.Math.clamp
  40541. , o = e.elements
  40542. , a = o[0]
  40543. , s = o[4]
  40544. , l = o[8]
  40545. , c = o[1]
  40546. , h = o[5]
  40547. , u = o[9]
  40548. , d = o[2]
  40549. , p = o[6]
  40550. , f = o[10];
  40551. return t = t || this._order,
  40552. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40553. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40554. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40555. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40556. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40557. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40558. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40559. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40560. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40561. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40562. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40563. this._z = Math.atan2(c, a)) : (this._x = 0,
  40564. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40565. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40566. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40567. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40568. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40569. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40570. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40571. this._order = t,
  40572. i !== !1 && this.onChangeCallback(),
  40573. this
  40574. },
  40575. setFromQuaternion: function() {
  40576. var e;
  40577. return function(t, i, r) {
  40578. return void 0 === e && (e = new n.Matrix4),
  40579. e.makeRotationFromQuaternion(t),
  40580. this.setFromRotationMatrix(e, i, r),
  40581. this
  40582. }
  40583. }(),
  40584. setFromVector3: function(e, t) {
  40585. return this.set(e.x, e.y, e.z, t || this._order)
  40586. },
  40587. reorder: function() {
  40588. var e = new n.Quaternion;
  40589. return function(t) {
  40590. e.setFromEuler(this),
  40591. this.setFromQuaternion(e, t)
  40592. }
  40593. }(),
  40594. equals: function(e) {
  40595. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40596. },
  40597. fromArray: function(e) {
  40598. return this._x = e[0],
  40599. this._y = e[1],
  40600. this._z = e[2],
  40601. void 0 !== e[3] && (this._order = e[3]),
  40602. this.onChangeCallback(),
  40603. this
  40604. },
  40605. toArray: function(e, t) {
  40606. return void 0 === e && (e = []),
  40607. void 0 === t && (t = 0),
  40608. e[t] = this._x,
  40609. e[t + 1] = this._y,
  40610. e[t + 2] = this._z,
  40611. e[t + 3] = this._order,
  40612. e
  40613. },
  40614. toVector3: function(e) {
  40615. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40616. },
  40617. onChange: function(e) {
  40618. return this.onChangeCallback = e,
  40619. this
  40620. },
  40621. onChangeCallback: function() {}
  40622. },
  40623. n.Line3 = function(e, t) {
  40624. this.start = void 0 !== e ? e : new n.Vector3,
  40625. this.end = void 0 !== t ? t : new n.Vector3
  40626. }
  40627. ,
  40628. n.Line3.prototype = {
  40629. constructor: n.Line3,
  40630. set: function(e, t) {
  40631. return this.start.copy(e),
  40632. this.end.copy(t),
  40633. this
  40634. },
  40635. clone: function() {
  40636. return (new this.constructor).copy(this)
  40637. },
  40638. copy: function(e) {
  40639. return this.start.copy(e.start),
  40640. this.end.copy(e.end),
  40641. this
  40642. },
  40643. center: function(e) {
  40644. var t = e || new n.Vector3;
  40645. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40646. },
  40647. delta: function(e) {
  40648. var t = e || new n.Vector3;
  40649. return t.subVectors(this.end, this.start)
  40650. },
  40651. distanceSq: function() {
  40652. return this.start.distanceToSquared(this.end)
  40653. },
  40654. distance: function() {
  40655. return this.start.distanceTo(this.end)
  40656. },
  40657. at: function(e, t) {
  40658. var i = t || new n.Vector3;
  40659. return this.delta(i).multiplyScalar(e).add(this.start)
  40660. },
  40661. closestPointToPointParameter: function() {
  40662. var e = new n.Vector3
  40663. , t = new n.Vector3;
  40664. return function(i, r) {
  40665. e.subVectors(i, this.start),
  40666. t.subVectors(this.end, this.start);
  40667. var o = t.dot(t)
  40668. , a = t.dot(e)
  40669. , s = a / o;
  40670. return r && (s = n.Math.clamp(s, 0, 1)),
  40671. s
  40672. }
  40673. }(),
  40674. closestPointToPoint: function(e, t, i) {
  40675. var r = this.closestPointToPointParameter(e, t)
  40676. , o = i || new n.Vector3;
  40677. return this.delta(o).multiplyScalar(r).add(this.start)
  40678. },
  40679. applyMatrix4: function(e) {
  40680. return this.start.applyMatrix4(e),
  40681. this.end.applyMatrix4(e),
  40682. this
  40683. },
  40684. equals: function(e) {
  40685. return e.start.equals(this.start) && e.end.equals(this.end)
  40686. }
  40687. },
  40688. n.Box2 = function(e, t) {
  40689. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40690. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40691. }
  40692. ,
  40693. n.Box2.prototype = {
  40694. constructor: n.Box2,
  40695. set: function(e, t) {
  40696. return this.min.copy(e),
  40697. this.max.copy(t),
  40698. this
  40699. },
  40700. setFromPoints: function(e) {
  40701. this.makeEmpty();
  40702. for (var t = 0, i = e.length; t < i; t++)
  40703. this.expandByPoint(e[t]);
  40704. return this
  40705. },
  40706. setFromCenterAndSize: function() {
  40707. var e = new n.Vector2;
  40708. return function(t, i) {
  40709. var n = e.copy(i).multiplyScalar(.5);
  40710. return this.min.copy(t).sub(n),
  40711. this.max.copy(t).add(n),
  40712. this
  40713. }
  40714. }(),
  40715. clone: function() {
  40716. return (new this.constructor).copy(this)
  40717. },
  40718. copy: function(e) {
  40719. return this.min.copy(e.min),
  40720. this.max.copy(e.max),
  40721. this
  40722. },
  40723. makeEmpty: function() {
  40724. return this.min.x = this.min.y = +(1 / 0),
  40725. this.max.x = this.max.y = -(1 / 0),
  40726. this
  40727. },
  40728. isEmpty: function() {
  40729. return this.max.x < this.min.x || this.max.y < this.min.y
  40730. },
  40731. center: function(e) {
  40732. var t = e || new n.Vector2;
  40733. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40734. },
  40735. size: function(e) {
  40736. var t = e || new n.Vector2;
  40737. return t.subVectors(this.max, this.min)
  40738. },
  40739. expandByPoint: function(e) {
  40740. return this.min.min(e),
  40741. this.max.max(e),
  40742. this
  40743. },
  40744. expandByVector: function(e) {
  40745. return this.min.sub(e),
  40746. this.max.add(e),
  40747. this
  40748. },
  40749. expandByScalar: function(e) {
  40750. return this.min.addScalar(-e),
  40751. this.max.addScalar(e),
  40752. this
  40753. },
  40754. containsPoint: function(e) {
  40755. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40756. },
  40757. containsBox: function(e) {
  40758. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40759. },
  40760. getParameter: function(e, t) {
  40761. var i = t || new n.Vector2;
  40762. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40763. },
  40764. intersectsBox: function(e) {
  40765. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40766. },
  40767. clampPoint: function(e, t) {
  40768. var i = t || new n.Vector2;
  40769. return i.copy(e).clamp(this.min, this.max)
  40770. },
  40771. distanceToPoint: function() {
  40772. var e = new n.Vector2;
  40773. return function(t) {
  40774. var i = e.copy(t).clamp(this.min, this.max);
  40775. return i.sub(t).length()
  40776. }
  40777. }(),
  40778. intersect: function(e) {
  40779. return this.min.max(e.min),
  40780. this.max.min(e.max),
  40781. this
  40782. },
  40783. union: function(e) {
  40784. return this.min.min(e.min),
  40785. this.max.max(e.max),
  40786. this
  40787. },
  40788. translate: function(e) {
  40789. return this.min.add(e),
  40790. this.max.add(e),
  40791. this
  40792. },
  40793. equals: function(e) {
  40794. return e.min.equals(this.min) && e.max.equals(this.max)
  40795. }
  40796. },
  40797. n.Box3 = function(e, t) {
  40798. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40799. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40800. }
  40801. ,
  40802. n.Box3.prototype = {
  40803. constructor: n.Box3,
  40804. set: function(e, t) {
  40805. return this.min.copy(e),
  40806. this.max.copy(t),
  40807. this
  40808. },
  40809. setFromArray: function(e) {
  40810. this.makeEmpty();
  40811. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40812. var c = e[s]
  40813. , h = e[s + 1]
  40814. , u = e[s + 2];
  40815. c < t && (t = c),
  40816. h < i && (i = h),
  40817. u < n && (n = u),
  40818. c > r && (r = c),
  40819. h > o && (o = h),
  40820. u > a && (a = u)
  40821. }
  40822. this.min.set(t, i, n),
  40823. this.max.set(r, o, a)
  40824. },
  40825. setFromPoints: function(e) {
  40826. this.makeEmpty();
  40827. for (var t = 0, i = e.length; t < i; t++)
  40828. this.expandByPoint(e[t]);
  40829. return this
  40830. },
  40831. setFromCenterAndSize: function() {
  40832. var e = new n.Vector3;
  40833. return function(t, i) {
  40834. var n = e.copy(i).multiplyScalar(.5);
  40835. return this.min.copy(t).sub(n),
  40836. this.max.copy(t).add(n),
  40837. this
  40838. }
  40839. }(),
  40840. setFromObject: function() {
  40841. var e;
  40842. return function(t) {
  40843. void 0 === e && (e = new n.Box3);
  40844. var i = this;
  40845. return this.makeEmpty(),
  40846. t.updateMatrixWorld(!0),
  40847. t.traverse(function(t) {
  40848. var n = t.geometry;
  40849. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40850. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40851. e.applyMatrix4(t.matrixWorld),
  40852. i.union(e)))
  40853. }),
  40854. this
  40855. }
  40856. }(),
  40857. clone: function() {
  40858. return (new this.constructor).copy(this)
  40859. },
  40860. copy: function(e) {
  40861. return this.min.copy(e.min),
  40862. this.max.copy(e.max),
  40863. this
  40864. },
  40865. makeEmpty: function() {
  40866. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40867. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40868. this
  40869. },
  40870. isEmpty: function() {
  40871. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40872. },
  40873. center: function(e) {
  40874. var t = e || new n.Vector3;
  40875. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40876. },
  40877. size: function(e) {
  40878. var t = e || new n.Vector3;
  40879. return t.subVectors(this.max, this.min)
  40880. },
  40881. expandByPoint: function(e) {
  40882. return this.min.min(e),
  40883. this.max.max(e),
  40884. this
  40885. },
  40886. expandByVector: function(e) {
  40887. return this.min.sub(e),
  40888. this.max.add(e),
  40889. this
  40890. },
  40891. expandByScalar: function(e) {
  40892. return this.min.addScalar(-e),
  40893. this.max.addScalar(e),
  40894. this
  40895. },
  40896. containsPoint: function(e) {
  40897. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40898. },
  40899. containsBox: function(e) {
  40900. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40901. },
  40902. getParameter: function(e, t) {
  40903. var i = t || new n.Vector3;
  40904. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40905. },
  40906. intersectsBox: function(e) {
  40907. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40908. },
  40909. intersectsSphere: function() {
  40910. var e;
  40911. return function(t) {
  40912. return void 0 === e && (e = new n.Vector3),
  40913. this.clampPoint(t.center, e),
  40914. e.distanceToSquared(t.center) <= t.radius * t.radius
  40915. }
  40916. }(),
  40917. intersectsPlane: function(e) {
  40918. var t, i;
  40919. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40920. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40921. i = e.normal.x * this.min.x),
  40922. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40923. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40924. i += e.normal.y * this.min.y),
  40925. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40926. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40927. i += e.normal.z * this.min.z),
  40928. t <= e.constant && i >= e.constant
  40929. },
  40930. clampPoint: function(e, t) {
  40931. var i = t || new n.Vector3;
  40932. return i.copy(e).clamp(this.min, this.max)
  40933. },
  40934. distanceToPoint: function() {
  40935. var e = new n.Vector3;
  40936. return function(t) {
  40937. var i = e.copy(t).clamp(this.min, this.max);
  40938. return i.sub(t).length()
  40939. }
  40940. }(),
  40941. getBoundingSphere: function() {
  40942. var e = new n.Vector3;
  40943. return function(t) {
  40944. var i = t || new n.Sphere;
  40945. return i.center = this.center(),
  40946. i.radius = .5 * this.size(e).length(),
  40947. i
  40948. }
  40949. }(),
  40950. intersect: function(e) {
  40951. return this.min.max(e.min),
  40952. this.max.min(e.max),
  40953. this
  40954. },
  40955. union: function(e) {
  40956. return this.min.min(e.min),
  40957. this.max.max(e.max),
  40958. this
  40959. },
  40960. applyMatrix4: function() {
  40961. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40962. return function(t) {
  40963. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40964. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40965. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40966. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40967. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40968. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40969. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40970. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40971. this.makeEmpty(),
  40972. this.setFromPoints(e),
  40973. this
  40974. }
  40975. }(),
  40976. translate: function(e) {
  40977. return this.min.add(e),
  40978. this.max.add(e),
  40979. this
  40980. },
  40981. equals: function(e) {
  40982. return e.min.equals(this.min) && e.max.equals(this.max)
  40983. }
  40984. },
  40985. n.Matrix3 = function() {
  40986. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40987. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40988. }
  40989. ,
  40990. n.Matrix3.prototype = {
  40991. constructor: n.Matrix3,
  40992. set: function(e, t, i, n, r, o, a, s, l) {
  40993. var c = this.elements;
  40994. return c[0] = e,
  40995. c[1] = n,
  40996. c[2] = a,
  40997. c[3] = t,
  40998. c[4] = r,
  40999. c[5] = s,
  41000. c[6] = i,
  41001. c[7] = o,
  41002. c[8] = l,
  41003. this
  41004. },
  41005. identity: function() {
  41006. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41007. this
  41008. },
  41009. clone: function() {
  41010. return (new this.constructor).fromArray(this.elements)
  41011. },
  41012. copy: function(e) {
  41013. var t = e.elements;
  41014. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41015. this
  41016. },
  41017. setFromMatrix4: function(e) {
  41018. var t = e.elements;
  41019. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41020. this
  41021. },
  41022. applyToVector3Array: function() {
  41023. var e;
  41024. return function(t, i, r) {
  41025. void 0 === e && (e = new n.Vector3),
  41026. void 0 === i && (i = 0),
  41027. void 0 === r && (r = t.length);
  41028. for (var o = 0, a = i; o < r; o += 3,
  41029. a += 3)
  41030. e.fromArray(t, a),
  41031. e.applyMatrix3(this),
  41032. e.toArray(t, a);
  41033. return t
  41034. }
  41035. }(),
  41036. applyToBuffer: function() {
  41037. var e;
  41038. return function(t, i, r) {
  41039. void 0 === e && (e = new n.Vector3),
  41040. void 0 === i && (i = 0),
  41041. void 0 === r && (r = t.length / t.itemSize);
  41042. for (var o = 0, a = i; o < r; o++,
  41043. a++)
  41044. e.x = t.getX(a),
  41045. e.y = t.getY(a),
  41046. e.z = t.getZ(a),
  41047. e.applyMatrix3(this),
  41048. t.setXYZ(e.x, e.y, e.z);
  41049. return t
  41050. }
  41051. }(),
  41052. multiplyScalar: function(e) {
  41053. var t = this.elements;
  41054. return t[0] *= e,
  41055. t[3] *= e,
  41056. t[6] *= e,
  41057. t[1] *= e,
  41058. t[4] *= e,
  41059. t[7] *= e,
  41060. t[2] *= e,
  41061. t[5] *= e,
  41062. t[8] *= e,
  41063. this
  41064. },
  41065. determinant: function() {
  41066. var e = this.elements
  41067. , t = e[0]
  41068. , i = e[1]
  41069. , n = e[2]
  41070. , r = e[3]
  41071. , o = e[4]
  41072. , a = e[5]
  41073. , s = e[6]
  41074. , l = e[7]
  41075. , c = e[8];
  41076. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41077. },
  41078. getInverse: function(e, t) {
  41079. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41080. var i = e.elements
  41081. , r = this.elements
  41082. , o = i[0]
  41083. , a = i[1]
  41084. , s = i[2]
  41085. , l = i[3]
  41086. , c = i[4]
  41087. , h = i[5]
  41088. , u = i[6]
  41089. , d = i[7]
  41090. , p = i[8]
  41091. , f = p * c - h * d
  41092. , g = h * u - p * l
  41093. , m = d * l - c * u
  41094. , v = o * f + a * g + s * m;
  41095. if (0 === v) {
  41096. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41097. if (t)
  41098. throw new Error(A);
  41099. return console.warn(A),
  41100. this.identity()
  41101. }
  41102. return r[0] = f,
  41103. r[1] = s * d - p * a,
  41104. r[2] = h * a - s * c,
  41105. r[3] = g,
  41106. r[4] = p * o - s * u,
  41107. r[5] = s * l - h * o,
  41108. r[6] = m,
  41109. r[7] = a * u - d * o,
  41110. r[8] = c * o - a * l,
  41111. this.multiplyScalar(1 / v)
  41112. },
  41113. transpose: function() {
  41114. var e, t = this.elements;
  41115. return e = t[1],
  41116. t[1] = t[3],
  41117. t[3] = e,
  41118. e = t[2],
  41119. t[2] = t[6],
  41120. t[6] = e,
  41121. e = t[5],
  41122. t[5] = t[7],
  41123. t[7] = e,
  41124. this
  41125. },
  41126. flattenToArrayOffset: function(e, t) {
  41127. var i = this.elements;
  41128. return e[t] = i[0],
  41129. e[t + 1] = i[1],
  41130. e[t + 2] = i[2],
  41131. e[t + 3] = i[3],
  41132. e[t + 4] = i[4],
  41133. e[t + 5] = i[5],
  41134. e[t + 6] = i[6],
  41135. e[t + 7] = i[7],
  41136. e[t + 8] = i[8],
  41137. e
  41138. },
  41139. getNormalMatrix: function(e) {
  41140. return this.setFromMatrix4(e).getInverse(this).transpose()
  41141. },
  41142. transposeIntoArray: function(e) {
  41143. var t = this.elements;
  41144. return e[0] = t[0],
  41145. e[1] = t[3],
  41146. e[2] = t[6],
  41147. e[3] = t[1],
  41148. e[4] = t[4],
  41149. e[5] = t[7],
  41150. e[6] = t[2],
  41151. e[7] = t[5],
  41152. e[8] = t[8],
  41153. this
  41154. },
  41155. fromArray: function(e) {
  41156. return this.elements.set(e),
  41157. this
  41158. },
  41159. toArray: function() {
  41160. var e = this.elements;
  41161. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41162. }
  41163. },
  41164. n.Matrix4 = function() {
  41165. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41166. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41167. }
  41168. ,
  41169. n.Matrix4.prototype = {
  41170. constructor: n.Matrix4,
  41171. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41172. var m = this.elements;
  41173. return m[0] = e,
  41174. m[4] = t,
  41175. m[8] = i,
  41176. m[12] = n,
  41177. m[1] = r,
  41178. m[5] = o,
  41179. m[9] = a,
  41180. m[13] = s,
  41181. m[2] = l,
  41182. m[6] = c,
  41183. m[10] = h,
  41184. m[14] = u,
  41185. m[3] = d,
  41186. m[7] = p,
  41187. m[11] = f,
  41188. m[15] = g,
  41189. this
  41190. },
  41191. identity: function() {
  41192. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41193. this
  41194. },
  41195. clone: function() {
  41196. return (new n.Matrix4).fromArray(this.elements)
  41197. },
  41198. copy: function(e) {
  41199. return this.elements.set(e.elements),
  41200. this
  41201. },
  41202. copyPosition: function(e) {
  41203. var t = this.elements
  41204. , i = e.elements;
  41205. return t[12] = i[12],
  41206. t[13] = i[13],
  41207. t[14] = i[14],
  41208. this
  41209. },
  41210. extractBasis: function(e, t, i) {
  41211. return e.setFromMatrixColumn(this, 0),
  41212. t.setFromMatrixColumn(this, 1),
  41213. i.setFromMatrixColumn(this, 2),
  41214. this
  41215. },
  41216. makeBasis: function(e, t, i) {
  41217. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41218. this
  41219. },
  41220. extractRotation: function() {
  41221. var e;
  41222. return function(t) {
  41223. void 0 === e && (e = new n.Vector3);
  41224. var i = this.elements
  41225. , r = t.elements
  41226. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41227. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41228. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41229. return i[0] = r[0] * o,
  41230. i[1] = r[1] * o,
  41231. i[2] = r[2] * o,
  41232. i[4] = r[4] * a,
  41233. i[5] = r[5] * a,
  41234. i[6] = r[6] * a,
  41235. i[8] = r[8] * s,
  41236. i[9] = r[9] * s,
  41237. i[10] = r[10] * s,
  41238. this
  41239. }
  41240. }(),
  41241. makeRotationFromEuler: function(e) {
  41242. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41243. var t = this.elements
  41244. , i = e.x
  41245. , r = e.y
  41246. , o = e.z
  41247. , a = Math.cos(i)
  41248. , s = Math.sin(i)
  41249. , l = Math.cos(r)
  41250. , c = Math.sin(r)
  41251. , h = Math.cos(o)
  41252. , u = Math.sin(o);
  41253. if ("XYZ" === e.order) {
  41254. var d = a * h
  41255. , p = a * u
  41256. , f = s * h
  41257. , g = s * u;
  41258. t[0] = l * h,
  41259. t[4] = -l * u,
  41260. t[8] = c,
  41261. t[1] = p + f * c,
  41262. t[5] = d - g * c,
  41263. t[9] = -s * l,
  41264. t[2] = g - d * c,
  41265. t[6] = f + p * c,
  41266. t[10] = a * l
  41267. } else if ("YXZ" === e.order) {
  41268. var m = l * h
  41269. , v = l * u
  41270. , A = c * h
  41271. , y = c * u;
  41272. t[0] = m + y * s,
  41273. t[4] = A * s - v,
  41274. t[8] = a * c,
  41275. t[1] = a * u,
  41276. t[5] = a * h,
  41277. t[9] = -s,
  41278. t[2] = v * s - A,
  41279. t[6] = y + m * s,
  41280. t[10] = a * l
  41281. } else if ("ZXY" === e.order) {
  41282. var m = l * h
  41283. , v = l * u
  41284. , A = c * h
  41285. , y = c * u;
  41286. t[0] = m - y * s,
  41287. t[4] = -a * u,
  41288. t[8] = A + v * s,
  41289. t[1] = v + A * s,
  41290. t[5] = a * h,
  41291. t[9] = y - m * s,
  41292. t[2] = -a * c,
  41293. t[6] = s,
  41294. t[10] = a * l
  41295. } else if ("ZYX" === e.order) {
  41296. var d = a * h
  41297. , p = a * u
  41298. , f = s * h
  41299. , g = s * u;
  41300. t[0] = l * h,
  41301. t[4] = f * c - p,
  41302. t[8] = d * c + g,
  41303. t[1] = l * u,
  41304. t[5] = g * c + d,
  41305. t[9] = p * c - f,
  41306. t[2] = -c,
  41307. t[6] = s * l,
  41308. t[10] = a * l
  41309. } else if ("YZX" === e.order) {
  41310. var C = a * l
  41311. , I = a * c
  41312. , E = s * l
  41313. , b = s * c;
  41314. t[0] = l * h,
  41315. t[4] = b - C * u,
  41316. t[8] = E * u + I,
  41317. t[1] = u,
  41318. t[5] = a * h,
  41319. t[9] = -s * h,
  41320. t[2] = -c * h,
  41321. t[6] = I * u + E,
  41322. t[10] = C - b * u
  41323. } else if ("XZY" === e.order) {
  41324. var C = a * l
  41325. , I = a * c
  41326. , E = s * l
  41327. , b = s * c;
  41328. t[0] = l * h,
  41329. t[4] = -u,
  41330. t[8] = c * h,
  41331. t[1] = C * u + b,
  41332. t[5] = a * h,
  41333. t[9] = I * u - E,
  41334. t[2] = E * u - I,
  41335. t[6] = s * h,
  41336. t[10] = b * u + C
  41337. }
  41338. return t[3] = 0,
  41339. t[7] = 0,
  41340. t[11] = 0,
  41341. t[12] = 0,
  41342. t[13] = 0,
  41343. t[14] = 0,
  41344. t[15] = 1,
  41345. this
  41346. },
  41347. makeRotationFromQuaternion: function(e) {
  41348. var t = this.elements
  41349. , i = e.x
  41350. , n = e.y
  41351. , r = e.z
  41352. , o = e.w
  41353. , a = i + i
  41354. , s = n + n
  41355. , l = r + r
  41356. , c = i * a
  41357. , h = i * s
  41358. , u = i * l
  41359. , d = n * s
  41360. , p = n * l
  41361. , f = r * l
  41362. , g = o * a
  41363. , m = o * s
  41364. , v = o * l;
  41365. return t[0] = 1 - (d + f),
  41366. t[4] = h - v,
  41367. t[8] = u + m,
  41368. t[1] = h + v,
  41369. t[5] = 1 - (c + f),
  41370. t[9] = p - g,
  41371. t[2] = u - m,
  41372. t[6] = p + g,
  41373. t[10] = 1 - (c + d),
  41374. t[3] = 0,
  41375. t[7] = 0,
  41376. t[11] = 0,
  41377. t[12] = 0,
  41378. t[13] = 0,
  41379. t[14] = 0,
  41380. t[15] = 1,
  41381. this
  41382. },
  41383. lookAt: function() {
  41384. var e, t, i;
  41385. return function(r, o, a) {
  41386. void 0 === e && (e = new n.Vector3),
  41387. void 0 === t && (t = new n.Vector3),
  41388. void 0 === i && (i = new n.Vector3);
  41389. var s = this.elements;
  41390. return i.subVectors(r, o).normalize(),
  41391. 0 === i.lengthSq() && (i.z = 1),
  41392. e.crossVectors(a, i).normalize(),
  41393. 0 === e.lengthSq() && (i.x += 1e-4,
  41394. e.crossVectors(a, i).normalize()),
  41395. t.crossVectors(i, e),
  41396. s[0] = e.x,
  41397. s[4] = t.x,
  41398. s[8] = i.x,
  41399. s[1] = e.y,
  41400. s[5] = t.y,
  41401. s[9] = i.y,
  41402. s[2] = e.z,
  41403. s[6] = t.z,
  41404. s[10] = i.z,
  41405. this
  41406. }
  41407. }(),
  41408. multiply: function(e, t) {
  41409. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41410. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41411. },
  41412. multiplyMatrices: function(e, t) {
  41413. var i = e.elements
  41414. , n = t.elements
  41415. , r = this.elements
  41416. , o = i[0]
  41417. , a = i[4]
  41418. , s = i[8]
  41419. , l = i[12]
  41420. , c = i[1]
  41421. , h = i[5]
  41422. , u = i[9]
  41423. , d = i[13]
  41424. , p = i[2]
  41425. , f = i[6]
  41426. , g = i[10]
  41427. , m = i[14]
  41428. , v = i[3]
  41429. , A = i[7]
  41430. , y = i[11]
  41431. , C = i[15]
  41432. , I = n[0]
  41433. , E = n[4]
  41434. , b = n[8]
  41435. , w = n[12]
  41436. , _ = n[1]
  41437. , T = n[5]
  41438. , x = n[9]
  41439. , S = n[13]
  41440. , M = n[2]
  41441. , R = n[6]
  41442. , P = n[10]
  41443. , O = n[14]
  41444. , L = n[3]
  41445. , D = n[7]
  41446. , N = n[11]
  41447. , B = n[15];
  41448. return r[0] = o * I + a * _ + s * M + l * L,
  41449. r[4] = o * E + a * T + s * R + l * D,
  41450. r[8] = o * b + a * x + s * P + l * N,
  41451. r[12] = o * w + a * S + s * O + l * B,
  41452. r[1] = c * I + h * _ + u * M + d * L,
  41453. r[5] = c * E + h * T + u * R + d * D,
  41454. r[9] = c * b + h * x + u * P + d * N,
  41455. r[13] = c * w + h * S + u * O + d * B,
  41456. r[2] = p * I + f * _ + g * M + m * L,
  41457. r[6] = p * E + f * T + g * R + m * D,
  41458. r[10] = p * b + f * x + g * P + m * N,
  41459. r[14] = p * w + f * S + g * O + m * B,
  41460. r[3] = v * I + A * _ + y * M + C * L,
  41461. r[7] = v * E + A * T + y * R + C * D,
  41462. r[11] = v * b + A * x + y * P + C * N,
  41463. r[15] = v * w + A * S + y * O + C * B,
  41464. this
  41465. },
  41466. multiplyToArray: function(e, t, i) {
  41467. var n = this.elements;
  41468. return this.multiplyMatrices(e, t),
  41469. i[0] = n[0],
  41470. i[1] = n[1],
  41471. i[2] = n[2],
  41472. i[3] = n[3],
  41473. i[4] = n[4],
  41474. i[5] = n[5],
  41475. i[6] = n[6],
  41476. i[7] = n[7],
  41477. i[8] = n[8],
  41478. i[9] = n[9],
  41479. i[10] = n[10],
  41480. i[11] = n[11],
  41481. i[12] = n[12],
  41482. i[13] = n[13],
  41483. i[14] = n[14],
  41484. i[15] = n[15],
  41485. this
  41486. },
  41487. multiplyScalar: function(e) {
  41488. var t = this.elements;
  41489. return t[0] *= e,
  41490. t[4] *= e,
  41491. t[8] *= e,
  41492. t[12] *= e,
  41493. t[1] *= e,
  41494. t[5] *= e,
  41495. t[9] *= e,
  41496. t[13] *= e,
  41497. t[2] *= e,
  41498. t[6] *= e,
  41499. t[10] *= e,
  41500. t[14] *= e,
  41501. t[3] *= e,
  41502. t[7] *= e,
  41503. t[11] *= e,
  41504. t[15] *= e,
  41505. this
  41506. },
  41507. applyToVector3Array: function() {
  41508. var e;
  41509. return function(t, i, r) {
  41510. void 0 === e && (e = new n.Vector3),
  41511. void 0 === i && (i = 0),
  41512. void 0 === r && (r = t.length);
  41513. for (var o = 0, a = i; o < r; o += 3,
  41514. a += 3)
  41515. e.fromArray(t, a),
  41516. e.applyMatrix4(this),
  41517. e.toArray(t, a);
  41518. return t
  41519. }
  41520. }(),
  41521. applyToBuffer: function() {
  41522. var e;
  41523. return function(t, i, r) {
  41524. void 0 === e && (e = new n.Vector3),
  41525. void 0 === i && (i = 0),
  41526. void 0 === r && (r = t.length / t.itemSize);
  41527. for (var o = 0, a = i; o < r; o++,
  41528. a++)
  41529. e.x = t.getX(a),
  41530. e.y = t.getY(a),
  41531. e.z = t.getZ(a),
  41532. e.applyMatrix4(this),
  41533. t.setXYZ(e.x, e.y, e.z);
  41534. return t
  41535. }
  41536. }(),
  41537. determinant: function() {
  41538. var e = this.elements
  41539. , t = e[0]
  41540. , i = e[4]
  41541. , n = e[8]
  41542. , r = e[12]
  41543. , o = e[1]
  41544. , a = e[5]
  41545. , s = e[9]
  41546. , l = e[13]
  41547. , c = e[2]
  41548. , h = e[6]
  41549. , u = e[10]
  41550. , d = e[14]
  41551. , p = e[3]
  41552. , f = e[7]
  41553. , g = e[11]
  41554. , m = e[15];
  41555. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41556. },
  41557. transpose: function() {
  41558. var e, t = this.elements;
  41559. return e = t[1],
  41560. t[1] = t[4],
  41561. t[4] = e,
  41562. e = t[2],
  41563. t[2] = t[8],
  41564. t[8] = e,
  41565. e = t[6],
  41566. t[6] = t[9],
  41567. t[9] = e,
  41568. e = t[3],
  41569. t[3] = t[12],
  41570. t[12] = e,
  41571. e = t[7],
  41572. t[7] = t[13],
  41573. t[13] = e,
  41574. e = t[11],
  41575. t[11] = t[14],
  41576. t[14] = e,
  41577. this
  41578. },
  41579. flattenToArrayOffset: function(e, t) {
  41580. var i = this.elements;
  41581. return e[t] = i[0],
  41582. e[t + 1] = i[1],
  41583. e[t + 2] = i[2],
  41584. e[t + 3] = i[3],
  41585. e[t + 4] = i[4],
  41586. e[t + 5] = i[5],
  41587. e[t + 6] = i[6],
  41588. e[t + 7] = i[7],
  41589. e[t + 8] = i[8],
  41590. e[t + 9] = i[9],
  41591. e[t + 10] = i[10],
  41592. e[t + 11] = i[11],
  41593. e[t + 12] = i[12],
  41594. e[t + 13] = i[13],
  41595. e[t + 14] = i[14],
  41596. e[t + 15] = i[15],
  41597. e
  41598. },
  41599. getPosition: function() {
  41600. var e;
  41601. return function() {
  41602. return void 0 === e && (e = new n.Vector3),
  41603. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41604. e.setFromMatrixColumn(this, 3)
  41605. }
  41606. }(),
  41607. setPosition: function(e) {
  41608. var t = this.elements;
  41609. return t[12] = e.x,
  41610. t[13] = e.y,
  41611. t[14] = e.z,
  41612. this
  41613. },
  41614. getInverse: function(e, t) {
  41615. var i = this.elements
  41616. , n = e.elements
  41617. , r = n[0]
  41618. , o = n[1]
  41619. , a = n[2]
  41620. , s = n[3]
  41621. , l = n[4]
  41622. , c = n[5]
  41623. , h = n[6]
  41624. , u = n[7]
  41625. , d = n[8]
  41626. , p = n[9]
  41627. , f = n[10]
  41628. , g = n[11]
  41629. , m = n[12]
  41630. , v = n[13]
  41631. , A = n[14]
  41632. , y = n[15]
  41633. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41634. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41635. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41636. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41637. , w = r * C + o * I + a * E + s * b;
  41638. if (0 === w) {
  41639. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41640. if (t)
  41641. throw new Error(_);
  41642. return console.warn(_),
  41643. this.identity()
  41644. }
  41645. return i[0] = C,
  41646. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41647. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41648. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41649. i[4] = I,
  41650. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41651. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41652. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41653. i[8] = E,
  41654. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41655. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41656. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41657. i[12] = b,
  41658. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41659. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41660. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41661. this.multiplyScalar(1 / w)
  41662. },
  41663. scale: function(e) {
  41664. var t = this.elements
  41665. , i = e.x
  41666. , n = e.y
  41667. , r = e.z;
  41668. return t[0] *= i,
  41669. t[4] *= n,
  41670. t[8] *= r,
  41671. t[1] *= i,
  41672. t[5] *= n,
  41673. t[9] *= r,
  41674. t[2] *= i,
  41675. t[6] *= n,
  41676. t[10] *= r,
  41677. t[3] *= i,
  41678. t[7] *= n,
  41679. t[11] *= r,
  41680. this
  41681. },
  41682. getMaxScaleOnAxis: function() {
  41683. var e = this.elements
  41684. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41685. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41686. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41687. return Math.sqrt(Math.max(t, i, n))
  41688. },
  41689. makeTranslation: function(e, t, i) {
  41690. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41691. this
  41692. },
  41693. makeRotationX: function(e) {
  41694. var t = Math.cos(e)
  41695. , i = Math.sin(e);
  41696. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41697. this
  41698. },
  41699. makeRotationY: function(e) {
  41700. var t = Math.cos(e)
  41701. , i = Math.sin(e);
  41702. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41703. this
  41704. },
  41705. makeRotationZ: function(e) {
  41706. var t = Math.cos(e)
  41707. , i = Math.sin(e);
  41708. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41709. this
  41710. },
  41711. makeRotationAxis: function(e, t) {
  41712. var i = Math.cos(t)
  41713. , n = Math.sin(t)
  41714. , r = 1 - i
  41715. , o = e.x
  41716. , a = e.y
  41717. , s = e.z
  41718. , l = r * o
  41719. , c = r * a;
  41720. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41721. this
  41722. },
  41723. makeScale: function(e, t, i) {
  41724. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41725. this
  41726. },
  41727. compose: function(e, t, i) {
  41728. return this.makeRotationFromQuaternion(t),
  41729. this.scale(i),
  41730. this.setPosition(e),
  41731. this
  41732. },
  41733. decompose: function() {
  41734. var e, t;
  41735. return function(i, r, o) {
  41736. void 0 === e && (e = new n.Vector3),
  41737. void 0 === t && (t = new n.Matrix4);
  41738. var a = this.elements
  41739. , s = e.set(a[0], a[1], a[2]).length()
  41740. , l = e.set(a[4], a[5], a[6]).length()
  41741. , c = e.set(a[8], a[9], a[10]).length()
  41742. , h = this.determinant();
  41743. h < 0 && (s = -s),
  41744. i.x = a[12],
  41745. i.y = a[13],
  41746. i.z = a[14],
  41747. t.elements.set(this.elements);
  41748. var u = 1 / s
  41749. , d = 1 / l
  41750. , p = 1 / c;
  41751. return t.elements[0] *= u,
  41752. t.elements[1] *= u,
  41753. t.elements[2] *= u,
  41754. t.elements[4] *= d,
  41755. t.elements[5] *= d,
  41756. t.elements[6] *= d,
  41757. t.elements[8] *= p,
  41758. t.elements[9] *= p,
  41759. t.elements[10] *= p,
  41760. r.setFromRotationMatrix(t),
  41761. o.x = s,
  41762. o.y = l,
  41763. o.z = c,
  41764. this
  41765. }
  41766. }(),
  41767. makeFrustum: function(e, t, i, n, r, o) {
  41768. var a = this.elements
  41769. , s = 2 * r / (t - e)
  41770. , l = 2 * r / (n - i)
  41771. , c = (t + e) / (t - e)
  41772. , h = (n + i) / (n - i)
  41773. , u = -(o + r) / (o - r)
  41774. , d = -2 * o * r / (o - r);
  41775. return a[0] = s,
  41776. a[4] = 0,
  41777. a[8] = c,
  41778. a[12] = 0,
  41779. a[1] = 0,
  41780. a[5] = l,
  41781. a[9] = h,
  41782. a[13] = 0,
  41783. a[2] = 0,
  41784. a[6] = 0,
  41785. a[10] = u,
  41786. a[14] = d,
  41787. a[3] = 0,
  41788. a[7] = 0,
  41789. a[11] = -1,
  41790. a[15] = 0,
  41791. this
  41792. },
  41793. makePerspective: function(e, t, i, r) {
  41794. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41795. , a = -o
  41796. , s = a * t
  41797. , l = o * t;
  41798. return this.makeFrustum(s, l, a, o, i, r)
  41799. },
  41800. makeOrthographic: function(e, t, i, n, r, o) {
  41801. var a = this.elements
  41802. , s = 1 / (t - e)
  41803. , l = 1 / (i - n)
  41804. , c = 1 / (o - r)
  41805. , h = (t + e) * s
  41806. , u = (i + n) * l
  41807. , d = (o + r) * c;
  41808. return a[0] = 2 * s,
  41809. a[4] = 0,
  41810. a[8] = 0,
  41811. a[12] = -h,
  41812. a[1] = 0,
  41813. a[5] = 2 * l,
  41814. a[9] = 0,
  41815. a[13] = -u,
  41816. a[2] = 0,
  41817. a[6] = 0,
  41818. a[10] = -2 * c,
  41819. a[14] = -d,
  41820. a[3] = 0,
  41821. a[7] = 0,
  41822. a[11] = 0,
  41823. a[15] = 1,
  41824. this
  41825. },
  41826. equals: function(e) {
  41827. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41828. if (t[n] !== i[n])
  41829. return !1;
  41830. return !0
  41831. },
  41832. fromArray: function(e) {
  41833. return this.elements.set(e),
  41834. this
  41835. },
  41836. toArray: function() {
  41837. var e = this.elements;
  41838. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41839. }
  41840. },
  41841. n.Ray = function(e, t) {
  41842. this.origin = void 0 !== e ? e : new n.Vector3,
  41843. this.direction = void 0 !== t ? t : new n.Vector3
  41844. }
  41845. ,
  41846. n.Ray.prototype = {
  41847. constructor: n.Ray,
  41848. set: function(e, t) {
  41849. return this.origin.copy(e),
  41850. this.direction.copy(t),
  41851. this
  41852. },
  41853. clone: function() {
  41854. return (new this.constructor).copy(this)
  41855. },
  41856. copy: function(e) {
  41857. return this.origin.copy(e.origin),
  41858. this.direction.copy(e.direction),
  41859. this
  41860. },
  41861. at: function(e, t) {
  41862. var i = t || new n.Vector3;
  41863. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41864. },
  41865. lookAt: function(e) {
  41866. this.direction.copy(e).sub(this.origin).normalize()
  41867. },
  41868. recast: function() {
  41869. var e = new n.Vector3;
  41870. return function(t) {
  41871. return this.origin.copy(this.at(t, e)),
  41872. this
  41873. }
  41874. }(),
  41875. closestPointToPoint: function(e, t) {
  41876. var i = t || new n.Vector3;
  41877. i.subVectors(e, this.origin);
  41878. var r = i.dot(this.direction);
  41879. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41880. },
  41881. distanceToPoint: function(e) {
  41882. return Math.sqrt(this.distanceSqToPoint(e))
  41883. },
  41884. distanceSqToPoint: function() {
  41885. var e = new n.Vector3;
  41886. return function(t) {
  41887. var i = e.subVectors(t, this.origin).dot(this.direction);
  41888. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41889. e.distanceToSquared(t))
  41890. }
  41891. }(),
  41892. distanceSqToSegment: function() {
  41893. var e = new n.Vector3
  41894. , t = new n.Vector3
  41895. , i = new n.Vector3;
  41896. return function(n, r, o, a) {
  41897. e.copy(n).add(r).multiplyScalar(.5),
  41898. t.copy(r).sub(n).normalize(),
  41899. i.copy(this.origin).sub(e);
  41900. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41901. if (m > 0)
  41902. if (s = d * f - p,
  41903. l = d * p - f,
  41904. h = u * m,
  41905. s >= 0)
  41906. if (l >= -h)
  41907. if (l <= h) {
  41908. var v = 1 / m;
  41909. s *= v,
  41910. l *= v,
  41911. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41912. } else
  41913. l = u,
  41914. s = Math.max(0, -(d * l + p)),
  41915. c = -s * s + l * (l + 2 * f) + g;
  41916. else
  41917. l = -u,
  41918. s = Math.max(0, -(d * l + p)),
  41919. c = -s * s + l * (l + 2 * f) + g;
  41920. else
  41921. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41922. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41923. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41924. l = Math.min(Math.max(-u, -f), u),
  41925. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41926. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41927. c = -s * s + l * (l + 2 * f) + g);
  41928. else
  41929. l = d > 0 ? -u : u,
  41930. s = Math.max(0, -(d * l + p)),
  41931. c = -s * s + l * (l + 2 * f) + g;
  41932. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41933. a && a.copy(t).multiplyScalar(l).add(e),
  41934. c
  41935. }
  41936. }(),
  41937. intersectSphere: function() {
  41938. var e = new n.Vector3;
  41939. return function(t, i) {
  41940. e.subVectors(t.center, this.origin);
  41941. var n = e.dot(this.direction)
  41942. , r = e.dot(e) - n * n
  41943. , o = t.radius * t.radius;
  41944. if (r > o)
  41945. return null;
  41946. var a = Math.sqrt(o - r)
  41947. , s = n - a
  41948. , l = n + a;
  41949. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41950. }
  41951. }(),
  41952. intersectsSphere: function(e) {
  41953. return this.distanceToPoint(e.center) <= e.radius
  41954. },
  41955. distanceToPlane: function(e) {
  41956. var t = e.normal.dot(this.direction);
  41957. if (0 === t)
  41958. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41959. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41960. return i >= 0 ? i : null
  41961. },
  41962. intersectPlane: function(e, t) {
  41963. var i = this.distanceToPlane(e);
  41964. return null === i ? null : this.at(i, t)
  41965. },
  41966. intersectsPlane: function(e) {
  41967. var t = e.distanceToPoint(this.origin);
  41968. if (0 === t)
  41969. return !0;
  41970. var i = e.normal.dot(this.direction);
  41971. return i * t < 0
  41972. },
  41973. intersectBox: function(e, t) {
  41974. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41975. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41976. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41977. n = (e.min.x - u.x) * l),
  41978. c >= 0 ? (r = (e.min.y - u.y) * c,
  41979. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41980. o = (e.min.y - u.y) * c),
  41981. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41982. (o < n || n !== n) && (n = o),
  41983. h >= 0 ? (a = (e.min.z - u.z) * h,
  41984. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41985. s = (e.min.z - u.z) * h),
  41986. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41987. (s < n || n !== n) && (n = s),
  41988. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41989. },
  41990. intersectsBox: function() {
  41991. var e = new n.Vector3;
  41992. return function(t) {
  41993. return null !== this.intersectBox(t, e)
  41994. }
  41995. }(),
  41996. intersectTriangle: function() {
  41997. var e = new n.Vector3
  41998. , t = new n.Vector3
  41999. , i = new n.Vector3
  42000. , r = new n.Vector3;
  42001. return function(n, o, a, s, l) {
  42002. t.subVectors(o, n),
  42003. i.subVectors(a, n),
  42004. r.crossVectors(t, i);
  42005. var c, h = this.direction.dot(r);
  42006. if (h > 0) {
  42007. if (s)
  42008. return null;
  42009. c = 1
  42010. } else {
  42011. if (!(h < 0))
  42012. return null;
  42013. c = -1,
  42014. h = -h
  42015. }
  42016. e.subVectors(this.origin, n);
  42017. var u = c * this.direction.dot(i.crossVectors(e, i));
  42018. if (u < 0)
  42019. return null;
  42020. var d = c * this.direction.dot(t.cross(e));
  42021. if (d < 0)
  42022. return null;
  42023. if (u + d > h)
  42024. return null;
  42025. var p = -c * e.dot(r);
  42026. return p < 0 ? null : this.at(p / h, l)
  42027. }
  42028. }(),
  42029. applyMatrix4: function(e) {
  42030. return this.direction.add(this.origin).applyMatrix4(e),
  42031. this.origin.applyMatrix4(e),
  42032. this.direction.sub(this.origin),
  42033. this.direction.normalize(),
  42034. this
  42035. },
  42036. equals: function(e) {
  42037. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42038. }
  42039. },
  42040. n.Sphere = function(e, t) {
  42041. this.center = void 0 !== e ? e : new n.Vector3,
  42042. this.radius = void 0 !== t ? t : 0
  42043. }
  42044. ,
  42045. n.Sphere.prototype = {
  42046. constructor: n.Sphere,
  42047. set: function(e, t) {
  42048. return this.center.copy(e),
  42049. this.radius = t,
  42050. this
  42051. },
  42052. setFromPoints: function() {
  42053. var e = new n.Box3;
  42054. return function(t, i) {
  42055. var n = this.center;
  42056. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42057. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42058. r = Math.max(r, n.distanceToSquared(t[o]));
  42059. return this.radius = Math.sqrt(r),
  42060. this
  42061. }
  42062. }(),
  42063. clone: function() {
  42064. return (new this.constructor).copy(this)
  42065. },
  42066. copy: function(e) {
  42067. return this.center.copy(e.center),
  42068. this.radius = e.radius,
  42069. this
  42070. },
  42071. empty: function() {
  42072. return this.radius <= 0
  42073. },
  42074. containsPoint: function(e) {
  42075. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42076. },
  42077. distanceToPoint: function(e) {
  42078. return e.distanceTo(this.center) - this.radius
  42079. },
  42080. intersectsSphere: function(e) {
  42081. var t = this.radius + e.radius;
  42082. return e.center.distanceToSquared(this.center) <= t * t
  42083. },
  42084. intersectsBox: function(e) {
  42085. return e.intersectsSphere(this)
  42086. },
  42087. intersectsPlane: function(e) {
  42088. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42089. },
  42090. clampPoint: function(e, t) {
  42091. var i = this.center.distanceToSquared(e)
  42092. , r = t || new n.Vector3;
  42093. return r.copy(e),
  42094. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42095. r.multiplyScalar(this.radius).add(this.center)),
  42096. r
  42097. },
  42098. getBoundingBox: function(e) {
  42099. var t = e || new n.Box3;
  42100. return t.set(this.center, this.center),
  42101. t.expandByScalar(this.radius),
  42102. t
  42103. },
  42104. applyMatrix4: function(e) {
  42105. return this.center.applyMatrix4(e),
  42106. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42107. this
  42108. },
  42109. translate: function(e) {
  42110. return this.center.add(e),
  42111. this
  42112. },
  42113. equals: function(e) {
  42114. return e.center.equals(this.center) && e.radius === this.radius
  42115. }
  42116. },
  42117. n.Frustum = function(e, t, i, r, o, a) {
  42118. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42119. }
  42120. ,
  42121. n.Frustum.prototype = {
  42122. constructor: n.Frustum,
  42123. set: function(e, t, i, n, r, o) {
  42124. var a = this.planes;
  42125. return a[0].copy(e),
  42126. a[1].copy(t),
  42127. a[2].copy(i),
  42128. a[3].copy(n),
  42129. a[4].copy(r),
  42130. a[5].copy(o),
  42131. this
  42132. },
  42133. clone: function() {
  42134. return (new this.constructor).copy(this)
  42135. },
  42136. copy: function(e) {
  42137. for (var t = this.planes, i = 0; i < 6; i++)
  42138. t[i].copy(e.planes[i]);
  42139. return this
  42140. },
  42141. setFromMatrix: function(e) {
  42142. var t = this.planes
  42143. , i = e.elements
  42144. , n = i[0]
  42145. , r = i[1]
  42146. , o = i[2]
  42147. , a = i[3]
  42148. , s = i[4]
  42149. , l = i[5]
  42150. , c = i[6]
  42151. , h = i[7]
  42152. , u = i[8]
  42153. , d = i[9]
  42154. , p = i[10]
  42155. , f = i[11]
  42156. , g = i[12]
  42157. , m = i[13]
  42158. , v = i[14]
  42159. , A = i[15];
  42160. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42161. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42162. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42163. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42164. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42165. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42166. this
  42167. },
  42168. intersectsObject: function() {
  42169. var e = new n.Sphere;
  42170. return function(t) {
  42171. var i = t.geometry;
  42172. return null === i.boundingSphere && i.computeBoundingSphere(),
  42173. e.copy(i.boundingSphere),
  42174. e.applyMatrix4(t.matrixWorld),
  42175. this.intersectsSphere(e)
  42176. }
  42177. }(),
  42178. intersectsSphere: function(e) {
  42179. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42180. var o = t[r].distanceToPoint(i);
  42181. if (o < n)
  42182. return !1
  42183. }
  42184. return !0
  42185. },
  42186. intersectsBox: function() {
  42187. var e = new n.Vector3
  42188. , t = new n.Vector3;
  42189. return function(i) {
  42190. for (var n = this.planes, r = 0; r < 6; r++) {
  42191. var o = n[r];
  42192. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42193. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42194. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42195. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42196. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42197. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42198. var a = o.distanceToPoint(e)
  42199. , s = o.distanceToPoint(t);
  42200. if (a < 0 && s < 0)
  42201. return !1
  42202. }
  42203. return !0
  42204. }
  42205. }(),
  42206. containsPoint: function(e) {
  42207. for (var t = this.planes, i = 0; i < 6; i++)
  42208. if (t[i].distanceToPoint(e) < 0)
  42209. return !1;
  42210. return !0
  42211. }
  42212. },
  42213. n.Plane = function(e, t) {
  42214. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42215. this.constant = void 0 !== t ? t : 0
  42216. }
  42217. ,
  42218. n.Plane.prototype = {
  42219. constructor: n.Plane,
  42220. set: function(e, t) {
  42221. return this.normal.copy(e),
  42222. this.constant = t,
  42223. this
  42224. },
  42225. setComponents: function(e, t, i, n) {
  42226. return this.normal.set(e, t, i),
  42227. this.constant = n,
  42228. this
  42229. },
  42230. setFromNormalAndCoplanarPoint: function(e, t) {
  42231. return this.normal.copy(e),
  42232. this.constant = -t.dot(this.normal),
  42233. this
  42234. },
  42235. setFromCoplanarPoints: function() {
  42236. var e = new n.Vector3
  42237. , t = new n.Vector3;
  42238. return function(i, n, r) {
  42239. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42240. return this.setFromNormalAndCoplanarPoint(o, i),
  42241. this
  42242. }
  42243. }(),
  42244. clone: function() {
  42245. return (new this.constructor).copy(this)
  42246. },
  42247. copy: function(e) {
  42248. return this.normal.copy(e.normal),
  42249. this.constant = e.constant,
  42250. this
  42251. },
  42252. normalize: function() {
  42253. var e = 1 / this.normal.length();
  42254. return this.normal.multiplyScalar(e),
  42255. this.constant *= e,
  42256. this
  42257. },
  42258. negate: function() {
  42259. return this.constant *= -1,
  42260. this.normal.negate(),
  42261. this
  42262. },
  42263. distanceToPoint: function(e) {
  42264. return this.normal.dot(e) + this.constant
  42265. },
  42266. distanceToSphere: function(e) {
  42267. return this.distanceToPoint(e.center) - e.radius
  42268. },
  42269. projectPoint: function(e, t) {
  42270. return this.orthoPoint(e, t).sub(e).negate()
  42271. },
  42272. orthoPoint: function(e, t) {
  42273. var i = this.distanceToPoint(e)
  42274. , r = t || new n.Vector3;
  42275. return r.copy(this.normal).multiplyScalar(i)
  42276. },
  42277. intersectLine: function() {
  42278. var e = new n.Vector3;
  42279. return function(t, i) {
  42280. var r = i || new n.Vector3
  42281. , o = t.delta(e)
  42282. , a = this.normal.dot(o);
  42283. if (0 !== a) {
  42284. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42285. if (!(s < 0 || s > 1))
  42286. return r.copy(o).multiplyScalar(s).add(t.start)
  42287. } else if (0 === this.distanceToPoint(t.start))
  42288. return r.copy(t.start)
  42289. }
  42290. }(),
  42291. intersectsLine: function(e) {
  42292. var t = this.distanceToPoint(e.start)
  42293. , i = this.distanceToPoint(e.end);
  42294. return t < 0 && i > 0 || i < 0 && t > 0
  42295. },
  42296. intersectsBox: function(e) {
  42297. return e.intersectsPlane(this)
  42298. },
  42299. intersectsSphere: function(e) {
  42300. return e.intersectsPlane(this)
  42301. },
  42302. coplanarPoint: function(e) {
  42303. var t = e || new n.Vector3;
  42304. return t.copy(this.normal).multiplyScalar(-this.constant)
  42305. },
  42306. applyMatrix4: function() {
  42307. var e = new n.Vector3
  42308. , t = new n.Vector3
  42309. , i = new n.Matrix3;
  42310. return function(n, r) {
  42311. var o = r || i.getNormalMatrix(n)
  42312. , a = e.copy(this.normal).applyMatrix3(o)
  42313. , s = this.coplanarPoint(t);
  42314. return s.applyMatrix4(n),
  42315. this.setFromNormalAndCoplanarPoint(a, s),
  42316. this
  42317. }
  42318. }(),
  42319. translate: function(e) {
  42320. return this.constant = this.constant - e.dot(this.normal),
  42321. this
  42322. },
  42323. equals: function(e) {
  42324. return e.normal.equals(this.normal) && e.constant === this.constant
  42325. }
  42326. },
  42327. n.Spherical = function(e, t, i) {
  42328. return this.radius = void 0 !== e ? e : 1,
  42329. this.phi = void 0 !== t ? t : 0,
  42330. this.theta = void 0 !== i ? i : 0,
  42331. this
  42332. }
  42333. ,
  42334. n.Spherical.prototype = {
  42335. constructor: n.Spherical,
  42336. set: function(e, t, i) {
  42337. this.radius = e,
  42338. this.phi = t,
  42339. this.theta = i
  42340. },
  42341. clone: function() {
  42342. return (new this.constructor).copy(this)
  42343. },
  42344. copy: function(e) {
  42345. return this.radius.copy(e.radius),
  42346. this.phi.copy(e.phi),
  42347. this.theta.copy(e.theta),
  42348. this
  42349. },
  42350. makeSafe: function() {
  42351. var e = 1e-6;
  42352. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42353. },
  42354. setFromVector3: function(e) {
  42355. return this.radius = e.length(),
  42356. 0 === this.radius ? (this.theta = 0,
  42357. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42358. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42359. this
  42360. }
  42361. },
  42362. n.Math = {
  42363. generateUUID: function() {
  42364. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42365. return function() {
  42366. for (var r = 0; r < 36; r++)
  42367. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42368. e = 15 & n,
  42369. n >>= 4,
  42370. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42371. return i.join("")
  42372. }
  42373. }(),
  42374. clamp: function(e, t, i) {
  42375. return Math.max(t, Math.min(i, e))
  42376. },
  42377. euclideanModulo: function(e, t) {
  42378. return (e % t + t) % t
  42379. },
  42380. mapLinear: function(e, t, i, n, r) {
  42381. return n + (e - t) * (r - n) / (i - t)
  42382. },
  42383. smoothstep: function(e, t, i) {
  42384. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42385. e * e * (3 - 2 * e))
  42386. },
  42387. smootherstep: function(e, t, i) {
  42388. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42389. e * e * e * (e * (6 * e - 15) + 10))
  42390. },
  42391. random16: function() {
  42392. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42393. Math.random()
  42394. },
  42395. randInt: function(e, t) {
  42396. return e + Math.floor(Math.random() * (t - e + 1))
  42397. },
  42398. randFloat: function(e, t) {
  42399. return e + Math.random() * (t - e)
  42400. },
  42401. randFloatSpread: function(e) {
  42402. return e * (.5 - Math.random())
  42403. },
  42404. degToRad: function() {
  42405. var e = Math.PI / 180;
  42406. return function(t) {
  42407. return t * e
  42408. }
  42409. }(),
  42410. radToDeg: function() {
  42411. var e = 180 / Math.PI;
  42412. return function(t) {
  42413. return t * e
  42414. }
  42415. }(),
  42416. isPowerOfTwo: function(e) {
  42417. return 0 === (e & e - 1) && 0 !== e
  42418. },
  42419. nearestPowerOfTwo: function(e) {
  42420. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42421. },
  42422. nextPowerOfTwo: function(e) {
  42423. return e--,
  42424. e |= e >> 1,
  42425. e |= e >> 2,
  42426. e |= e >> 4,
  42427. e |= e >> 8,
  42428. e |= e >> 16,
  42429. e++,
  42430. e
  42431. }
  42432. },
  42433. n.Spline = function(e) {
  42434. function t(e, t, i, n, r, o, a) {
  42435. var s = .5 * (i - e)
  42436. , l = .5 * (n - t);
  42437. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42438. }
  42439. this.points = e;
  42440. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42441. x: 0,
  42442. y: 0,
  42443. z: 0
  42444. };
  42445. this.initFromArray = function(e) {
  42446. this.points = [];
  42447. for (var t = 0; t < e.length; t++)
  42448. this.points[t] = {
  42449. x: e[t][0],
  42450. y: e[t][1],
  42451. z: e[t][2]
  42452. }
  42453. }
  42454. ,
  42455. this.getPoint = function(e) {
  42456. return i = (this.points.length - 1) * e,
  42457. r = Math.floor(i),
  42458. o = i - r,
  42459. d[0] = 0 === r ? r : r - 1,
  42460. d[1] = r,
  42461. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42462. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42463. l = this.points[d[0]],
  42464. c = this.points[d[1]],
  42465. h = this.points[d[2]],
  42466. u = this.points[d[3]],
  42467. a = o * o,
  42468. s = o * a,
  42469. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42470. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42471. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42472. p
  42473. }
  42474. ,
  42475. this.getControlPointsArray = function() {
  42476. var e, t, i = this.points.length, n = [];
  42477. for (e = 0; e < i; e++)
  42478. t = this.points[e],
  42479. n[e] = [t.x, t.y, t.z];
  42480. return n
  42481. }
  42482. ,
  42483. this.getLength = function(e) {
  42484. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42485. for (u[0] = 0,
  42486. e || (e = 100),
  42487. r = this.points.length * e,
  42488. c.copy(this.points[0]),
  42489. t = 1; t < r; t++)
  42490. i = t / r,
  42491. o = this.getPoint(i),
  42492. h.copy(o),
  42493. d += h.distanceTo(c),
  42494. c.copy(o),
  42495. a = (this.points.length - 1) * i,
  42496. s = Math.floor(a),
  42497. s !== l && (u[s] = d,
  42498. l = s);
  42499. return u[u.length] = d,
  42500. {
  42501. chunks: u,
  42502. total: d
  42503. }
  42504. }
  42505. ,
  42506. this.reparametrizeByArcLength = function(e) {
  42507. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42508. for (h.push(u.copy(this.points[0]).clone()),
  42509. t = 1; t < this.points.length; t++) {
  42510. for (s = d.chunks[t] - d.chunks[t - 1],
  42511. l = Math.ceil(e * s / d.total),
  42512. o = (t - 1) / (this.points.length - 1),
  42513. a = t / (this.points.length - 1),
  42514. i = 1; i < l - 1; i++)
  42515. r = o + i * (1 / l) * (a - o),
  42516. c = this.getPoint(r),
  42517. h.push(u.copy(c).clone());
  42518. h.push(u.copy(this.points[t]).clone())
  42519. }
  42520. this.points = h
  42521. }
  42522. }
  42523. ,
  42524. n.Triangle = function(e, t, i) {
  42525. this.a = void 0 !== e ? e : new n.Vector3,
  42526. this.b = void 0 !== t ? t : new n.Vector3,
  42527. this.c = void 0 !== i ? i : new n.Vector3
  42528. }
  42529. ,
  42530. n.Triangle.normal = function() {
  42531. var e = new n.Vector3;
  42532. return function(t, i, r, o) {
  42533. var a = o || new n.Vector3;
  42534. a.subVectors(r, i),
  42535. e.subVectors(t, i),
  42536. a.cross(e);
  42537. var s = a.lengthSq();
  42538. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42539. }
  42540. }(),
  42541. n.Triangle.barycoordFromPoint = function() {
  42542. var e = new n.Vector3
  42543. , t = new n.Vector3
  42544. , i = new n.Vector3;
  42545. return function(r, o, a, s, l) {
  42546. e.subVectors(s, o),
  42547. t.subVectors(a, o),
  42548. i.subVectors(r, o);
  42549. var c = e.dot(e)
  42550. , h = e.dot(t)
  42551. , u = e.dot(i)
  42552. , d = t.dot(t)
  42553. , p = t.dot(i)
  42554. , f = c * d - h * h
  42555. , g = l || new n.Vector3;
  42556. if (0 === f)
  42557. return g.set(-2, -1, -1);
  42558. var m = 1 / f
  42559. , v = (d * u - h * p) * m
  42560. , A = (c * p - h * u) * m;
  42561. return g.set(1 - v - A, A, v)
  42562. }
  42563. }(),
  42564. n.Triangle.containsPoint = function() {
  42565. var e = new n.Vector3;
  42566. return function(t, i, r, o) {
  42567. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42568. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42569. }
  42570. }(),
  42571. n.Triangle.prototype = {
  42572. constructor: n.Triangle,
  42573. set: function(e, t, i) {
  42574. return this.a.copy(e),
  42575. this.b.copy(t),
  42576. this.c.copy(i),
  42577. this
  42578. },
  42579. setFromPointsAndIndices: function(e, t, i, n) {
  42580. return this.a.copy(e[t]),
  42581. this.b.copy(e[i]),
  42582. this.c.copy(e[n]),
  42583. this
  42584. },
  42585. clone: function() {
  42586. return (new this.constructor).copy(this)
  42587. },
  42588. copy: function(e) {
  42589. return this.a.copy(e.a),
  42590. this.b.copy(e.b),
  42591. this.c.copy(e.c),
  42592. this
  42593. },
  42594. area: function() {
  42595. var e = new n.Vector3
  42596. , t = new n.Vector3;
  42597. return function() {
  42598. return e.subVectors(this.c, this.b),
  42599. t.subVectors(this.a, this.b),
  42600. .5 * e.cross(t).length()
  42601. }
  42602. }(),
  42603. midpoint: function(e) {
  42604. var t = e || new n.Vector3;
  42605. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42606. },
  42607. normal: function(e) {
  42608. return n.Triangle.normal(this.a, this.b, this.c, e)
  42609. },
  42610. plane: function(e) {
  42611. var t = e || new n.Plane;
  42612. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42613. },
  42614. barycoordFromPoint: function(e, t) {
  42615. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42616. },
  42617. containsPoint: function(e) {
  42618. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42619. },
  42620. equals: function(e) {
  42621. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42622. }
  42623. },
  42624. n.Interpolant = function(e, t, i, n) {
  42625. this.parameterPositions = e,
  42626. this._cachedIndex = 0,
  42627. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42628. this.sampleValues = t,
  42629. this.valueSize = i
  42630. }
  42631. ,
  42632. n.Interpolant.prototype = {
  42633. constructor: n.Interpolant,
  42634. evaluate: function(e) {
  42635. var t = this.parameterPositions
  42636. , i = this._cachedIndex
  42637. , n = t[i]
  42638. , r = t[i - 1];
  42639. e: {
  42640. t: {
  42641. var o;
  42642. i: {
  42643. n: if (!(e < n)) {
  42644. for (var a = i + 2; ; ) {
  42645. if (void 0 === n) {
  42646. if (e < r)
  42647. break n;
  42648. return i = t.length,
  42649. this._cachedIndex = i,
  42650. this.afterEnd_(i - 1, e, r)
  42651. }
  42652. if (i === a)
  42653. break;
  42654. if (r = n,
  42655. n = t[++i],
  42656. e < n)
  42657. break t
  42658. }
  42659. o = t.length;
  42660. break i
  42661. }
  42662. {
  42663. if (e >= r)
  42664. break e;
  42665. var s = t[1];
  42666. e < s && (i = 2,
  42667. r = s);
  42668. for (var a = i - 2; ; ) {
  42669. if (void 0 === r)
  42670. return this._cachedIndex = 0,
  42671. this.beforeStart_(0, e, n);
  42672. if (i === a)
  42673. break;
  42674. if (n = r,
  42675. r = t[--i - 1],
  42676. e >= r)
  42677. break t
  42678. }
  42679. o = i,
  42680. i = 0
  42681. }
  42682. }
  42683. for (; i < o; ) {
  42684. var l = i + o >>> 1;
  42685. e < t[l] ? o = l : i = l + 1
  42686. }
  42687. if (n = t[i],
  42688. r = t[i - 1],
  42689. void 0 === r)
  42690. return this._cachedIndex = 0,
  42691. this.beforeStart_(0, e, n);
  42692. if (void 0 === n)
  42693. return i = t.length,
  42694. this._cachedIndex = i,
  42695. this.afterEnd_(i - 1, r, e)
  42696. }
  42697. this._cachedIndex = i,
  42698. this.intervalChanged_(i, r, n)
  42699. }
  42700. return this.interpolate_(i, r, e, n)
  42701. },
  42702. settings: null,
  42703. DefaultSettings_: {},
  42704. getSettings_: function() {
  42705. return this.settings || this.DefaultSettings_
  42706. },
  42707. copySampleValue_: function(e) {
  42708. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42709. t[o] = i[r + o];
  42710. return t
  42711. },
  42712. interpolate_: function(e, t, i, n) {
  42713. throw new Error("call to abstract method")
  42714. },
  42715. intervalChanged_: function(e, t, i) {}
  42716. },
  42717. Object.assign(n.Interpolant.prototype, {
  42718. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42719. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42720. }),
  42721. n.CubicInterpolant = function(e, t, i, r) {
  42722. n.Interpolant.call(this, e, t, i, r),
  42723. this._weightPrev = -0,
  42724. this._offsetPrev = -0,
  42725. this._weightNext = -0,
  42726. this._offsetNext = -0
  42727. }
  42728. ,
  42729. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42730. constructor: n.CubicInterpolant,
  42731. DefaultSettings_: {
  42732. endingStart: n.ZeroCurvatureEnding,
  42733. endingEnd: n.ZeroCurvatureEnding
  42734. },
  42735. intervalChanged_: function(e, t, i) {
  42736. var r = this.parameterPositions
  42737. , o = e - 2
  42738. , a = e + 1
  42739. , s = r[o]
  42740. , l = r[a];
  42741. if (void 0 === s)
  42742. switch (this.getSettings_().endingStart) {
  42743. case n.ZeroSlopeEnding:
  42744. o = e,
  42745. s = 2 * t - i;
  42746. break;
  42747. case n.WrapAroundEnding:
  42748. o = r.length - 2,
  42749. s = t + r[o] - r[o + 1];
  42750. break;
  42751. default:
  42752. o = e,
  42753. s = i
  42754. }
  42755. if (void 0 === l)
  42756. switch (this.getSettings_().endingEnd) {
  42757. case n.ZeroSlopeEnding:
  42758. a = e,
  42759. l = 2 * i - t;
  42760. break;
  42761. case n.WrapAroundEnding:
  42762. a = 1,
  42763. l = i + r[1] - r[0];
  42764. break;
  42765. default:
  42766. a = e - 1,
  42767. l = t
  42768. }
  42769. var c = .5 * (i - t)
  42770. , h = this.valueSize;
  42771. this._weightPrev = c / (t - s),
  42772. this._weightNext = c / (l - i),
  42773. this._offsetPrev = o * h,
  42774. this._offsetNext = a * h
  42775. },
  42776. interpolate_: function(e, t, i, n) {
  42777. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42778. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42779. return r
  42780. }
  42781. }),
  42782. n.DiscreteInterpolant = function(e, t, i, r) {
  42783. n.Interpolant.call(this, e, t, i, r)
  42784. }
  42785. ,
  42786. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42787. constructor: n.DiscreteInterpolant,
  42788. interpolate_: function(e, t, i, n) {
  42789. return this.copySampleValue_(e - 1)
  42790. }
  42791. }),
  42792. n.LinearInterpolant = function(e, t, i, r) {
  42793. n.Interpolant.call(this, e, t, i, r)
  42794. }
  42795. ,
  42796. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42797. constructor: n.LinearInterpolant,
  42798. interpolate_: function(e, t, i, n) {
  42799. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42800. r[u] = o[l + u] * h + o[s + u] * c;
  42801. return r
  42802. }
  42803. }),
  42804. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42805. n.Interpolant.call(this, e, t, i, r)
  42806. }
  42807. ,
  42808. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42809. constructor: n.QuaternionLinearInterpolant,
  42810. interpolate_: function(e, t, i, r) {
  42811. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42812. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42813. return o
  42814. }
  42815. }),
  42816. n.Clock = function(e) {
  42817. this.autoStart = void 0 === e || e,
  42818. this.startTime = 0,
  42819. this.oldTime = 0,
  42820. this.elapsedTime = 0,
  42821. this.running = !1
  42822. }
  42823. ,
  42824. n.Clock.prototype = {
  42825. constructor: n.Clock,
  42826. start: function() {
  42827. this.startTime = performance.now(),
  42828. this.oldTime = this.startTime,
  42829. this.running = !0
  42830. },
  42831. stop: function() {
  42832. this.getElapsedTime(),
  42833. this.running = !1
  42834. },
  42835. getElapsedTime: function() {
  42836. return this.getDelta(),
  42837. this.elapsedTime
  42838. },
  42839. getDelta: function() {
  42840. var e = 0;
  42841. if (this.autoStart && !this.running && this.start(),
  42842. this.running) {
  42843. var t = performance.now();
  42844. e = .001 * (t - this.oldTime),
  42845. this.oldTime = t,
  42846. this.elapsedTime += e
  42847. }
  42848. return e
  42849. }
  42850. },
  42851. n.EventDispatcher = function() {}
  42852. ,
  42853. n.EventDispatcher.prototype = {
  42854. constructor: n.EventDispatcher,
  42855. apply: function(e) {
  42856. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42857. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42858. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42859. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42860. },
  42861. addEventListener: function(e, t) {
  42862. void 0 === this._listeners && (this._listeners = {});
  42863. var i = this._listeners;
  42864. void 0 === i[e] && (i[e] = []),
  42865. i[e].indexOf(t) === -1 && i[e].push(t)
  42866. },
  42867. hasEventListener: function(e, t) {
  42868. if (void 0 === this._listeners)
  42869. return !1;
  42870. var i = this._listeners;
  42871. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42872. },
  42873. removeEventListener: function(e, t) {
  42874. if (void 0 !== this._listeners) {
  42875. var i = this._listeners
  42876. , n = i[e];
  42877. if (void 0 !== n) {
  42878. var r = n.indexOf(t);
  42879. r !== -1 && n.splice(r, 1)
  42880. }
  42881. }
  42882. },
  42883. dispatchEvent: function(e) {
  42884. if (void 0 !== this._listeners) {
  42885. var t = this._listeners
  42886. , i = t[e.type];
  42887. if (void 0 !== i) {
  42888. e.target = this;
  42889. for (var n = [], r = i.length, o = 0; o < r; o++)
  42890. n[o] = i[o];
  42891. for (var o = 0; o < r; o++)
  42892. n[o].call(this, e)
  42893. }
  42894. }
  42895. }
  42896. },
  42897. n.Layers = function() {
  42898. this.mask = 1
  42899. }
  42900. ,
  42901. n.Layers.prototype = {
  42902. constructor: n.Layers,
  42903. set: function(e) {
  42904. this.mask = 1 << e
  42905. },
  42906. enable: function(e) {
  42907. this.mask |= 1 << e
  42908. },
  42909. toggle: function(e) {
  42910. this.mask ^= 1 << e
  42911. },
  42912. disable: function(e) {
  42913. this.mask &= ~(1 << e)
  42914. },
  42915. test: function(e) {
  42916. return 0 !== (this.mask & e.mask)
  42917. }
  42918. },
  42919. function(e) {
  42920. function t(e, t) {
  42921. return e.distance - t.distance
  42922. }
  42923. function i(e, t, n, r) {
  42924. if (e.visible !== !1 && (e.raycast(t, n),
  42925. r === !0))
  42926. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42927. i(o[a], t, n, !0)
  42928. }
  42929. e.Raycaster = function(t, i, n, r) {
  42930. this.ray = new e.Ray(t,i),
  42931. this.near = n || 0,
  42932. this.far = r || 1 / 0,
  42933. this.params = {
  42934. Mesh: {},
  42935. Line: {},
  42936. LOD: {},
  42937. Points: {
  42938. threshold: 1
  42939. },
  42940. Sprite: {}
  42941. },
  42942. Object.defineProperties(this.params, {
  42943. PointCloud: {
  42944. get: function() {
  42945. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42946. this.Points
  42947. }
  42948. }
  42949. })
  42950. }
  42951. ,
  42952. e.Raycaster.prototype = {
  42953. constructor: e.Raycaster,
  42954. linePrecision: 1,
  42955. set: function(e, t) {
  42956. this.ray.set(e, t)
  42957. },
  42958. setFromCamera: function(t, i) {
  42959. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42960. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42961. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42962. },
  42963. intersectObject: function(e, n) {
  42964. var r = [];
  42965. return i(e, this, r, n),
  42966. r.sort(t),
  42967. r
  42968. },
  42969. intersectObjects: function(e, n) {
  42970. var r = [];
  42971. if (Array.isArray(e) === !1)
  42972. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42973. r;
  42974. for (var o = 0, a = e.length; o < a; o++)
  42975. i(e[o], this, r, n);
  42976. return r.sort(t),
  42977. r
  42978. }
  42979. }
  42980. }(n),
  42981. n.Object3D = function() {
  42982. function e() {
  42983. o.setFromEuler(r, !1)
  42984. }
  42985. function t() {
  42986. r.setFromQuaternion(o, void 0, !1)
  42987. }
  42988. Object.defineProperty(this, "id", {
  42989. value: n.Object3DIdCount++
  42990. }),
  42991. this.uuid = n.Math.generateUUID(),
  42992. this.name = "",
  42993. this.type = "Object3D",
  42994. this.parent = null,
  42995. this.children = [],
  42996. this.up = n.Object3D.DefaultUp.clone();
  42997. var i = new n.Vector3
  42998. , r = new n.Euler
  42999. , o = new n.Quaternion
  43000. , a = new n.Vector3(1,1,1);
  43001. r.onChange(e),
  43002. o.onChange(t),
  43003. Object.defineProperties(this, {
  43004. position: {
  43005. enumerable: !0,
  43006. value: i
  43007. },
  43008. rotation: {
  43009. enumerable: !0,
  43010. value: r
  43011. },
  43012. quaternion: {
  43013. enumerable: !0,
  43014. value: o
  43015. },
  43016. scale: {
  43017. enumerable: !0,
  43018. value: a
  43019. },
  43020. modelViewMatrix: {
  43021. value: new n.Matrix4
  43022. },
  43023. normalMatrix: {
  43024. value: new n.Matrix3
  43025. }
  43026. }),
  43027. this.rotationAutoUpdate = !0,
  43028. this.matrix = new n.Matrix4,
  43029. this.matrixWorld = new n.Matrix4,
  43030. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43031. this.matrixWorldNeedsUpdate = !1,
  43032. this.layers = new n.Layers,
  43033. this.visible = !0,
  43034. this.castShadow = !1,
  43035. this.receiveShadow = !1,
  43036. this.frustumCulled = !0,
  43037. this.renderOrder = 0,
  43038. this.userData = {}
  43039. }
  43040. ,
  43041. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43042. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43043. n.Object3D.prototype = {
  43044. constructor: n.Object3D,
  43045. applyMatrix: function(e) {
  43046. this.matrix.multiplyMatrices(e, this.matrix),
  43047. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43048. },
  43049. setRotationFromAxisAngle: function(e, t) {
  43050. this.quaternion.setFromAxisAngle(e, t)
  43051. },
  43052. setRotationFromEuler: function(e) {
  43053. this.quaternion.setFromEuler(e, !0)
  43054. },
  43055. setRotationFromMatrix: function(e) {
  43056. this.quaternion.setFromRotationMatrix(e)
  43057. },
  43058. setRotationFromQuaternion: function(e) {
  43059. this.quaternion.copy(e)
  43060. },
  43061. rotateOnAxis: function() {
  43062. var e = new n.Quaternion;
  43063. return function(t, i) {
  43064. return e.setFromAxisAngle(t, i),
  43065. this.quaternion.multiply(e),
  43066. this
  43067. }
  43068. }(),
  43069. rotateX: function() {
  43070. var e = new n.Vector3(1,0,0);
  43071. return function(t) {
  43072. return this.rotateOnAxis(e, t)
  43073. }
  43074. }(),
  43075. rotateY: function() {
  43076. var e = new n.Vector3(0,1,0);
  43077. return function(t) {
  43078. return this.rotateOnAxis(e, t)
  43079. }
  43080. }(),
  43081. rotateZ: function() {
  43082. var e = new n.Vector3(0,0,1);
  43083. return function(t) {
  43084. return this.rotateOnAxis(e, t)
  43085. }
  43086. }(),
  43087. translateOnAxis: function() {
  43088. var e = new n.Vector3;
  43089. return function(t, i) {
  43090. return e.copy(t).applyQuaternion(this.quaternion),
  43091. this.position.add(e.multiplyScalar(i)),
  43092. this
  43093. }
  43094. }(),
  43095. translateX: function() {
  43096. var e = new n.Vector3(1,0,0);
  43097. return function(t) {
  43098. return this.translateOnAxis(e, t)
  43099. }
  43100. }(),
  43101. translateY: function() {
  43102. var e = new n.Vector3(0,1,0);
  43103. return function(t) {
  43104. return this.translateOnAxis(e, t)
  43105. }
  43106. }(),
  43107. translateZ: function() {
  43108. var e = new n.Vector3(0,0,1);
  43109. return function(t) {
  43110. return this.translateOnAxis(e, t)
  43111. }
  43112. }(),
  43113. localToWorld: function(e) {
  43114. return e.applyMatrix4(this.matrixWorld)
  43115. },
  43116. worldToLocal: function() {
  43117. var e = new n.Matrix4;
  43118. return function(t) {
  43119. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43120. }
  43121. }(),
  43122. lookAt: function() {
  43123. var e = new n.Matrix4;
  43124. return function(t) {
  43125. e.lookAt(t, this.position, this.up),
  43126. this.quaternion.setFromRotationMatrix(e)
  43127. }
  43128. }(),
  43129. add: function(e) {
  43130. if (arguments.length > 1) {
  43131. for (var t = 0; t < arguments.length; t++)
  43132. this.add(arguments[t]);
  43133. return this
  43134. }
  43135. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43136. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43137. e.parent = this,
  43138. e.dispatchEvent({
  43139. type: "added"
  43140. }),
  43141. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43142. this)
  43143. },
  43144. remove: function(e) {
  43145. if (arguments.length > 1)
  43146. for (var t = 0; t < arguments.length; t++)
  43147. this.remove(arguments[t]);
  43148. var i = this.children.indexOf(e);
  43149. i !== -1 && (e.parent = null,
  43150. e.dispatchEvent({
  43151. type: "removed"
  43152. }),
  43153. this.children.splice(i, 1))
  43154. },
  43155. getObjectById: function(e) {
  43156. return this.getObjectByProperty("id", e)
  43157. },
  43158. getObjectByName: function(e) {
  43159. return this.getObjectByProperty("name", e)
  43160. },
  43161. getObjectByProperty: function(e, t) {
  43162. if (this[e] === t)
  43163. return this;
  43164. for (var i = 0, n = this.children.length; i < n; i++) {
  43165. var r = this.children[i]
  43166. , o = r.getObjectByProperty(e, t);
  43167. if (void 0 !== o)
  43168. return o
  43169. }
  43170. },
  43171. getWorldPosition: function(e) {
  43172. var t = e || new n.Vector3;
  43173. return this.updateMatrixWorld(!0),
  43174. t.setFromMatrixPosition(this.matrixWorld)
  43175. },
  43176. getWorldQuaternion: function() {
  43177. var e = new n.Vector3
  43178. , t = new n.Vector3;
  43179. return function(i) {
  43180. var r = i || new n.Quaternion;
  43181. return this.updateMatrixWorld(!0),
  43182. this.matrixWorld.decompose(e, r, t),
  43183. r
  43184. }
  43185. }(),
  43186. getWorldRotation: function() {
  43187. var e = new n.Quaternion;
  43188. return function(t) {
  43189. var i = t || new n.Euler;
  43190. return this.getWorldQuaternion(e),
  43191. i.setFromQuaternion(e, this.rotation.order, !1)
  43192. }
  43193. }(),
  43194. getWorldScale: function() {
  43195. var e = new n.Vector3
  43196. , t = new n.Quaternion;
  43197. return function(i) {
  43198. var r = i || new n.Vector3;
  43199. return this.updateMatrixWorld(!0),
  43200. this.matrixWorld.decompose(e, t, r),
  43201. r
  43202. }
  43203. }(),
  43204. getWorldDirection: function() {
  43205. var e = new n.Quaternion;
  43206. return function(t) {
  43207. var i = t || new n.Vector3;
  43208. return this.getWorldQuaternion(e),
  43209. i.set(0, 0, 1).applyQuaternion(e)
  43210. }
  43211. }(),
  43212. raycast: function() {},
  43213. traverse: function(e) {
  43214. e(this);
  43215. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43216. t[i].traverse(e)
  43217. },
  43218. traverseVisible: function(e) {
  43219. if (this.visible !== !1) {
  43220. e(this);
  43221. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43222. t[i].traverseVisible(e)
  43223. }
  43224. },
  43225. traverseAncestors: function(e) {
  43226. var t = this.parent;
  43227. null !== t && (e(t),
  43228. t.traverseAncestors(e))
  43229. },
  43230. updateMatrix: function() {
  43231. this.matrix.compose(this.position, this.quaternion, this.scale),
  43232. this.matrixWorldNeedsUpdate = !0
  43233. },
  43234. updateMatrixWorld: function(e) {
  43235. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43236. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43237. this.matrixWorldNeedsUpdate = !1,
  43238. e = !0);
  43239. for (var t = 0, i = this.children.length; t < i; t++)
  43240. this.children[t].updateMatrixWorld(e)
  43241. },
  43242. toJSON: function(e) {
  43243. function t(e) {
  43244. var t = [];
  43245. for (var i in e) {
  43246. var n = e[i];
  43247. delete n.metadata,
  43248. t.push(n)
  43249. }
  43250. return t
  43251. }
  43252. var i = void 0 === e
  43253. , n = {};
  43254. i && (e = {
  43255. geometries: {},
  43256. materials: {},
  43257. textures: {},
  43258. images: {}
  43259. },
  43260. n.metadata = {
  43261. version: 4.4,
  43262. type: "Object",
  43263. generator: "Object3D.toJSON"
  43264. });
  43265. var r = {};
  43266. if (r.uuid = this.uuid,
  43267. r.type = this.type,
  43268. "" !== this.name && (r.name = this.name),
  43269. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43270. this.castShadow === !0 && (r.castShadow = !0),
  43271. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43272. this.visible === !1 && (r.visible = !1),
  43273. r.matrix = this.matrix.toArray(),
  43274. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43275. r.geometry = this.geometry.uuid),
  43276. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43277. r.material = this.material.uuid),
  43278. this.children.length > 0) {
  43279. r.children = [];
  43280. for (var o = 0; o < this.children.length; o++)
  43281. r.children.push(this.children[o].toJSON(e).object)
  43282. }
  43283. if (i) {
  43284. var a = t(e.geometries)
  43285. , s = t(e.materials)
  43286. , l = t(e.textures)
  43287. , c = t(e.images);
  43288. a.length > 0 && (n.geometries = a),
  43289. s.length > 0 && (n.materials = s),
  43290. l.length > 0 && (n.textures = l),
  43291. c.length > 0 && (n.images = c)
  43292. }
  43293. return n.object = r,
  43294. n
  43295. },
  43296. clone: function(e) {
  43297. return (new this.constructor).copy(this, e)
  43298. },
  43299. copy: function(e, t) {
  43300. if (void 0 === t && (t = !0),
  43301. this.name = e.name,
  43302. this.up.copy(e.up),
  43303. this.position.copy(e.position),
  43304. this.quaternion.copy(e.quaternion),
  43305. this.scale.copy(e.scale),
  43306. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43307. this.matrix.copy(e.matrix),
  43308. this.matrixWorld.copy(e.matrixWorld),
  43309. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43310. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43311. this.visible = e.visible,
  43312. this.castShadow = e.castShadow,
  43313. this.receiveShadow = e.receiveShadow,
  43314. this.frustumCulled = e.frustumCulled,
  43315. this.renderOrder = e.renderOrder,
  43316. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43317. t === !0)
  43318. for (var i = 0; i < e.children.length; i++) {
  43319. var n = e.children[i];
  43320. this.add(n.clone())
  43321. }
  43322. return this
  43323. }
  43324. },
  43325. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43326. n.Object3DIdCount = 0,
  43327. n.Face3 = function(e, t, i, r, o, a) {
  43328. this.a = e,
  43329. this.b = t,
  43330. this.c = i,
  43331. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43332. this.vertexNormals = Array.isArray(r) ? r : [],
  43333. this.color = o instanceof n.Color ? o : new n.Color,
  43334. this.vertexColors = Array.isArray(o) ? o : [],
  43335. this.materialIndex = void 0 !== a ? a : 0
  43336. }
  43337. ,
  43338. n.Face3.prototype = {
  43339. constructor: n.Face3,
  43340. clone: function() {
  43341. return (new this.constructor).copy(this)
  43342. },
  43343. copy: function(e) {
  43344. this.a = e.a,
  43345. this.b = e.b,
  43346. this.c = e.c,
  43347. this.normal.copy(e.normal),
  43348. this.color.copy(e.color),
  43349. this.materialIndex = e.materialIndex;
  43350. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43351. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43352. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43353. this.vertexColors[t] = e.vertexColors[t].clone();
  43354. return this
  43355. }
  43356. },
  43357. n.BufferAttribute = function(e, t) {
  43358. this.uuid = n.Math.generateUUID(),
  43359. this.array = e,
  43360. this.itemSize = t,
  43361. this.dynamic = !1,
  43362. this.updateRange = {
  43363. offset: 0,
  43364. count: -1
  43365. },
  43366. this.version = 0
  43367. }
  43368. ,
  43369. n.BufferAttribute.prototype = {
  43370. constructor: n.BufferAttribute,
  43371. get count() {
  43372. return this.array.length / this.itemSize
  43373. },
  43374. set needsUpdate(e) {
  43375. e === !0 && this.version++
  43376. },
  43377. setDynamic: function(e) {
  43378. return this.dynamic = e,
  43379. this
  43380. },
  43381. copy: function(e) {
  43382. return this.array = new e.array.constructor(e.array),
  43383. this.itemSize = e.itemSize,
  43384. this.dynamic = e.dynamic,
  43385. this
  43386. },
  43387. copyAt: function(e, t, i) {
  43388. e *= this.itemSize,
  43389. i *= t.itemSize;
  43390. for (var n = 0, r = this.itemSize; n < r; n++)
  43391. this.array[e + n] = t.array[i + n];
  43392. return this
  43393. },
  43394. copyArray: function(e) {
  43395. return this.array.set(e),
  43396. this
  43397. },
  43398. copyColorsArray: function(e) {
  43399. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43400. var a = e[r];
  43401. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43402. a = new n.Color),
  43403. t[i++] = a.r,
  43404. t[i++] = a.g,
  43405. t[i++] = a.b
  43406. }
  43407. return this
  43408. },
  43409. copyIndicesArray: function(e) {
  43410. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43411. var o = e[n];
  43412. t[i++] = o.a,
  43413. t[i++] = o.b,
  43414. t[i++] = o.c
  43415. }
  43416. return this
  43417. },
  43418. copyVector2sArray: function(e) {
  43419. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43420. var a = e[r];
  43421. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43422. a = new n.Vector2),
  43423. t[i++] = a.x,
  43424. t[i++] = a.y
  43425. }
  43426. return this
  43427. },
  43428. copyVector3sArray: function(e) {
  43429. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43430. var a = e[r];
  43431. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43432. a = new n.Vector3),
  43433. t[i++] = a.x,
  43434. t[i++] = a.y,
  43435. t[i++] = a.z
  43436. }
  43437. return this
  43438. },
  43439. copyVector4sArray: function(e) {
  43440. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43441. var a = e[r];
  43442. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43443. a = new n.Vector4),
  43444. t[i++] = a.x,
  43445. t[i++] = a.y,
  43446. t[i++] = a.z,
  43447. t[i++] = a.w
  43448. }
  43449. return this
  43450. },
  43451. set: function(e, t) {
  43452. return void 0 === t && (t = 0),
  43453. this.array.set(e, t),
  43454. this
  43455. },
  43456. getX: function(e) {
  43457. return this.array[e * this.itemSize]
  43458. },
  43459. setX: function(e, t) {
  43460. return this.array[e * this.itemSize] = t,
  43461. this
  43462. },
  43463. getY: function(e) {
  43464. return this.array[e * this.itemSize + 1]
  43465. },
  43466. setY: function(e, t) {
  43467. return this.array[e * this.itemSize + 1] = t,
  43468. this
  43469. },
  43470. getZ: function(e) {
  43471. return this.array[e * this.itemSize + 2]
  43472. },
  43473. setZ: function(e, t) {
  43474. return this.array[e * this.itemSize + 2] = t,
  43475. this
  43476. },
  43477. getW: function(e) {
  43478. return this.array[e * this.itemSize + 3]
  43479. },
  43480. setW: function(e, t) {
  43481. return this.array[e * this.itemSize + 3] = t,
  43482. this
  43483. },
  43484. setXY: function(e, t, i) {
  43485. return e *= this.itemSize,
  43486. this.array[e + 0] = t,
  43487. this.array[e + 1] = i,
  43488. this
  43489. },
  43490. setXYZ: function(e, t, i, n) {
  43491. return e *= this.itemSize,
  43492. this.array[e + 0] = t,
  43493. this.array[e + 1] = i,
  43494. this.array[e + 2] = n,
  43495. this
  43496. },
  43497. setXYZW: function(e, t, i, n, r) {
  43498. return e *= this.itemSize,
  43499. this.array[e + 0] = t,
  43500. this.array[e + 1] = i,
  43501. this.array[e + 2] = n,
  43502. this.array[e + 3] = r,
  43503. this
  43504. },
  43505. clone: function() {
  43506. return (new this.constructor).copy(this)
  43507. }
  43508. },
  43509. n.Int8Attribute = function(e, t) {
  43510. return new n.BufferAttribute(new Int8Array(e),t)
  43511. }
  43512. ,
  43513. n.Uint8Attribute = function(e, t) {
  43514. return new n.BufferAttribute(new Uint8Array(e),t)
  43515. }
  43516. ,
  43517. n.Uint8ClampedAttribute = function(e, t) {
  43518. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43519. }
  43520. ,
  43521. n.Int16Attribute = function(e, t) {
  43522. return new n.BufferAttribute(new Int16Array(e),t)
  43523. }
  43524. ,
  43525. n.Uint16Attribute = function(e, t) {
  43526. return new n.BufferAttribute(new Uint16Array(e),t)
  43527. }
  43528. ;
  43529. n.Int32Attribute = function(e, t) {
  43530. return new n.BufferAttribute(new Int32Array(e),t)
  43531. }
  43532. ;
  43533. n.Uint32Attribute = function(e, t) {
  43534. return new n.BufferAttribute(new Uint32Array(e),t)
  43535. }
  43536. ,
  43537. n.Float32Attribute = function(e, t) {
  43538. return new n.BufferAttribute(new Float32Array(e),t)
  43539. }
  43540. ,
  43541. n.Float64Attribute = function(e, t) {
  43542. return new n.BufferAttribute(new Float64Array(e),t)
  43543. }
  43544. ,
  43545. n.DynamicBufferAttribute = function(e, t) {
  43546. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43547. new n.BufferAttribute(e,t).setDynamic(!0)
  43548. }
  43549. ,
  43550. n.InstancedBufferAttribute = function(e, t, i) {
  43551. n.BufferAttribute.call(this, e, t),
  43552. this.meshPerAttribute = i || 1
  43553. }
  43554. ,
  43555. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43556. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43557. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43558. return n.BufferAttribute.prototype.copy.call(this, e),
  43559. this.meshPerAttribute = e.meshPerAttribute,
  43560. this
  43561. }
  43562. ,
  43563. n.InterleavedBuffer = function(e, t) {
  43564. this.uuid = n.Math.generateUUID(),
  43565. this.array = e,
  43566. this.stride = t,
  43567. this.dynamic = !1,
  43568. this.updateRange = {
  43569. offset: 0,
  43570. count: -1
  43571. },
  43572. this.version = 0
  43573. }
  43574. ,
  43575. n.InterleavedBuffer.prototype = {
  43576. constructor: n.InterleavedBuffer,
  43577. get length() {
  43578. return this.array.length
  43579. },
  43580. get count() {
  43581. return this.array.length / this.stride
  43582. },
  43583. set needsUpdate(e) {
  43584. e === !0 && this.version++
  43585. },
  43586. setDynamic: function(e) {
  43587. return this.dynamic = e,
  43588. this
  43589. },
  43590. copy: function(e) {
  43591. return this.array = new e.array.constructor(e.array),
  43592. this.stride = e.stride,
  43593. this.dynamic = e.dynamic,
  43594. this
  43595. },
  43596. copyAt: function(e, t, i) {
  43597. e *= this.stride,
  43598. i *= t.stride;
  43599. for (var n = 0, r = this.stride; n < r; n++)
  43600. this.array[e + n] = t.array[i + n];
  43601. return this
  43602. },
  43603. set: function(e, t) {
  43604. return void 0 === t && (t = 0),
  43605. this.array.set(e, t),
  43606. this
  43607. },
  43608. clone: function() {
  43609. return (new this.constructor).copy(this)
  43610. }
  43611. },
  43612. n.InstancedInterleavedBuffer = function(e, t, i) {
  43613. n.InterleavedBuffer.call(this, e, t),
  43614. this.meshPerAttribute = i || 1
  43615. }
  43616. ,
  43617. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43618. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43619. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43620. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43621. this.meshPerAttribute = e.meshPerAttribute,
  43622. this
  43623. }
  43624. ,
  43625. n.InterleavedBufferAttribute = function(e, t, i) {
  43626. this.uuid = n.Math.generateUUID(),
  43627. this.data = e,
  43628. this.itemSize = t,
  43629. this.offset = i
  43630. }
  43631. ,
  43632. n.InterleavedBufferAttribute.prototype = {
  43633. constructor: n.InterleavedBufferAttribute,
  43634. get length() {
  43635. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43636. this.array.length
  43637. },
  43638. get count() {
  43639. return this.data.count
  43640. },
  43641. setX: function(e, t) {
  43642. return this.data.array[e * this.data.stride + this.offset] = t,
  43643. this
  43644. },
  43645. setY: function(e, t) {
  43646. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43647. this
  43648. },
  43649. setZ: function(e, t) {
  43650. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43651. this
  43652. },
  43653. setW: function(e, t) {
  43654. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43655. this
  43656. },
  43657. getX: function(e) {
  43658. return this.data.array[e * this.data.stride + this.offset]
  43659. },
  43660. getY: function(e) {
  43661. return this.data.array[e * this.data.stride + this.offset + 1]
  43662. },
  43663. getZ: function(e) {
  43664. return this.data.array[e * this.data.stride + this.offset + 2]
  43665. },
  43666. getW: function(e) {
  43667. return this.data.array[e * this.data.stride + this.offset + 3]
  43668. },
  43669. setXY: function(e, t, i) {
  43670. return e = e * this.data.stride + this.offset,
  43671. this.data.array[e + 0] = t,
  43672. this.data.array[e + 1] = i,
  43673. this
  43674. },
  43675. setXYZ: function(e, t, i, n) {
  43676. return e = e * this.data.stride + this.offset,
  43677. this.data.array[e + 0] = t,
  43678. this.data.array[e + 1] = i,
  43679. this.data.array[e + 2] = n,
  43680. this
  43681. },
  43682. setXYZW: function(e, t, i, n, r) {
  43683. return e = e * this.data.stride + this.offset,
  43684. this.data.array[e + 0] = t,
  43685. this.data.array[e + 1] = i,
  43686. this.data.array[e + 2] = n,
  43687. this.data.array[e + 3] = r,
  43688. this
  43689. }
  43690. },
  43691. n.Geometry = function() {
  43692. Object.defineProperty(this, "id", {
  43693. value: n.GeometryIdCount++
  43694. }),
  43695. this.uuid = n.Math.generateUUID(),
  43696. this.name = "",
  43697. this.type = "Geometry",
  43698. this.vertices = [],
  43699. this.colors = [],
  43700. this.faces = [],
  43701. this.faceVertexUvs = [[]],
  43702. this.morphTargets = [],
  43703. this.morphNormals = [],
  43704. this.skinWeights = [],
  43705. this.skinIndices = [],
  43706. this.lineDistances = [],
  43707. this.boundingBox = null,
  43708. this.boundingSphere = null,
  43709. this.verticesNeedUpdate = !1,
  43710. this.elementsNeedUpdate = !1,
  43711. this.uvsNeedUpdate = !1,
  43712. this.normalsNeedUpdate = !1,
  43713. this.colorsNeedUpdate = !1,
  43714. this.lineDistancesNeedUpdate = !1,
  43715. this.groupsNeedUpdate = !1
  43716. }
  43717. ,
  43718. n.Geometry.prototype = {
  43719. constructor: n.Geometry,
  43720. applyMatrix: function(e) {
  43721. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43722. var o = this.vertices[i];
  43723. o.applyMatrix4(e)
  43724. }
  43725. for (var i = 0, r = this.faces.length; i < r; i++) {
  43726. var a = this.faces[i];
  43727. a.normal.applyMatrix3(t).normalize();
  43728. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43729. a.vertexNormals[s].applyMatrix3(t).normalize()
  43730. }
  43731. return null !== this.boundingBox && this.computeBoundingBox(),
  43732. null !== this.boundingSphere && this.computeBoundingSphere(),
  43733. this.verticesNeedUpdate = !0,
  43734. this.normalsNeedUpdate = !0,
  43735. this
  43736. },
  43737. rotateX: function() {
  43738. var e;
  43739. return function(t) {
  43740. return void 0 === e && (e = new n.Matrix4),
  43741. e.makeRotationX(t),
  43742. this.applyMatrix(e),
  43743. this
  43744. }
  43745. }(),
  43746. rotateY: function() {
  43747. var e;
  43748. return function(t) {
  43749. return void 0 === e && (e = new n.Matrix4),
  43750. e.makeRotationY(t),
  43751. this.applyMatrix(e),
  43752. this
  43753. }
  43754. }(),
  43755. rotateZ: function() {
  43756. var e;
  43757. return function(t) {
  43758. return void 0 === e && (e = new n.Matrix4),
  43759. e.makeRotationZ(t),
  43760. this.applyMatrix(e),
  43761. this
  43762. }
  43763. }(),
  43764. translate: function() {
  43765. var e;
  43766. return function(t, i, r) {
  43767. return void 0 === e && (e = new n.Matrix4),
  43768. e.makeTranslation(t, i, r),
  43769. this.applyMatrix(e),
  43770. this
  43771. }
  43772. }(),
  43773. scale: function() {
  43774. var e;
  43775. return function(t, i, r) {
  43776. return void 0 === e && (e = new n.Matrix4),
  43777. e.makeScale(t, i, r),
  43778. this.applyMatrix(e),
  43779. this
  43780. }
  43781. }(),
  43782. lookAt: function() {
  43783. var e;
  43784. return function(t) {
  43785. void 0 === e && (e = new n.Object3D),
  43786. e.lookAt(t),
  43787. e.updateMatrix(),
  43788. this.applyMatrix(e.matrix)
  43789. }
  43790. }(),
  43791. fromBufferGeometry: function(e) {
  43792. function t(e, t, r, o) {
  43793. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43794. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43795. , g = new n.Face3(e,t,r,a,f,o);
  43796. i.faces.push(g),
  43797. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43798. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43799. }
  43800. var i = this
  43801. , r = null !== e.index ? e.index.array : void 0
  43802. , o = e.attributes
  43803. , a = o.position.array
  43804. , s = void 0 !== o.normal ? o.normal.array : void 0
  43805. , l = void 0 !== o.color ? o.color.array : void 0
  43806. , c = void 0 !== o.uv ? o.uv.array : void 0
  43807. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43808. void 0 !== h && (this.faceVertexUvs[1] = []);
  43809. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43810. g += 2)
  43811. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43812. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43813. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43814. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43815. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43816. if (void 0 !== r) {
  43817. var m = e.groups;
  43818. if (m.length > 0)
  43819. for (var f = 0; f < m.length; f++)
  43820. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43821. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43822. else
  43823. for (var f = 0; f < r.length; f += 3)
  43824. t(r[f], r[f + 1], r[f + 2])
  43825. } else
  43826. for (var f = 0; f < a.length / 3; f += 3)
  43827. t(f, f + 1, f + 2);
  43828. return this.computeFaceNormals(),
  43829. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43830. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43831. this
  43832. },
  43833. center: function() {
  43834. this.computeBoundingBox();
  43835. var e = this.boundingBox.center().negate();
  43836. return this.translate(e.x, e.y, e.z),
  43837. e
  43838. },
  43839. normalize: function() {
  43840. this.computeBoundingSphere();
  43841. var e = this.boundingSphere.center
  43842. , t = this.boundingSphere.radius
  43843. , i = 0 === t ? 1 : 1 / t
  43844. , r = new n.Matrix4;
  43845. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43846. this.applyMatrix(r),
  43847. this
  43848. },
  43849. computeFaceNormals: function() {
  43850. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43851. var o = this.faces[i]
  43852. , a = this.vertices[o.a]
  43853. , s = this.vertices[o.b]
  43854. , l = this.vertices[o.c];
  43855. e.subVectors(l, s),
  43856. t.subVectors(a, s),
  43857. e.cross(t),
  43858. e.normalize(),
  43859. o.normal.copy(e)
  43860. }
  43861. },
  43862. computeVertexNormals: function(e) {
  43863. void 0 === e && (e = !0);
  43864. var t, i, r, o, a, s;
  43865. for (s = new Array(this.vertices.length),
  43866. t = 0,
  43867. i = this.vertices.length; t < i; t++)
  43868. s[t] = new n.Vector3;
  43869. if (e) {
  43870. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43871. for (r = 0,
  43872. o = this.faces.length; r < o; r++)
  43873. a = this.faces[r],
  43874. l = this.vertices[a.a],
  43875. c = this.vertices[a.b],
  43876. h = this.vertices[a.c],
  43877. u.subVectors(h, c),
  43878. d.subVectors(l, c),
  43879. u.cross(d),
  43880. s[a.a].add(u),
  43881. s[a.b].add(u),
  43882. s[a.c].add(u)
  43883. } else
  43884. for (r = 0,
  43885. o = this.faces.length; r < o; r++)
  43886. a = this.faces[r],
  43887. s[a.a].add(a.normal),
  43888. s[a.b].add(a.normal),
  43889. s[a.c].add(a.normal);
  43890. for (t = 0,
  43891. i = this.vertices.length; t < i; t++)
  43892. s[t].normalize();
  43893. for (r = 0,
  43894. o = this.faces.length; r < o; r++) {
  43895. a = this.faces[r];
  43896. var p = a.vertexNormals;
  43897. 3 === p.length ? (p[0].copy(s[a.a]),
  43898. p[1].copy(s[a.b]),
  43899. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43900. p[1] = s[a.b].clone(),
  43901. p[2] = s[a.c].clone())
  43902. }
  43903. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43904. },
  43905. computeMorphNormals: function() {
  43906. var e, t, i, r, o;
  43907. for (i = 0,
  43908. r = this.faces.length; i < r; i++)
  43909. for (o = this.faces[i],
  43910. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43911. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43912. e = 0,
  43913. t = o.vertexNormals.length; e < t; e++)
  43914. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43915. var a = new n.Geometry;
  43916. for (a.faces = this.faces,
  43917. e = 0,
  43918. t = this.morphTargets.length; e < t; e++) {
  43919. if (!this.morphNormals[e]) {
  43920. this.morphNormals[e] = {},
  43921. this.morphNormals[e].faceNormals = [],
  43922. this.morphNormals[e].vertexNormals = [];
  43923. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43924. for (i = 0,
  43925. r = this.faces.length; i < r; i++)
  43926. s = new n.Vector3,
  43927. l = {
  43928. a: new n.Vector3,
  43929. b: new n.Vector3,
  43930. c: new n.Vector3
  43931. },
  43932. c.push(s),
  43933. h.push(l)
  43934. }
  43935. var u = this.morphNormals[e];
  43936. a.vertices = this.morphTargets[e].vertices,
  43937. a.computeFaceNormals(),
  43938. a.computeVertexNormals();
  43939. var s, l;
  43940. for (i = 0,
  43941. r = this.faces.length; i < r; i++)
  43942. o = this.faces[i],
  43943. s = u.faceNormals[i],
  43944. l = u.vertexNormals[i],
  43945. s.copy(o.normal),
  43946. l.a.copy(o.vertexNormals[0]),
  43947. l.b.copy(o.vertexNormals[1]),
  43948. l.c.copy(o.vertexNormals[2])
  43949. }
  43950. for (i = 0,
  43951. r = this.faces.length; i < r; i++)
  43952. o = this.faces[i],
  43953. o.normal = o.__originalFaceNormal,
  43954. o.vertexNormals = o.__originalVertexNormals
  43955. },
  43956. computeTangents: function() {
  43957. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43958. },
  43959. computeLineDistances: function() {
  43960. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43961. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43962. this.lineDistances[i] = e
  43963. },
  43964. computeBoundingBox: function() {
  43965. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43966. this.boundingBox.setFromPoints(this.vertices)
  43967. },
  43968. computeBoundingSphere: function() {
  43969. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43970. this.boundingSphere.setFromPoints(this.vertices)
  43971. },
  43972. merge: function(e, t, i) {
  43973. if (e instanceof n.Geometry == !1)
  43974. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43975. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43976. void 0 === i && (i = 0),
  43977. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43978. for (var d = 0, p = s.length; d < p; d++) {
  43979. var f = s[d]
  43980. , g = f.clone();
  43981. void 0 !== t && g.applyMatrix4(t),
  43982. a.push(g)
  43983. }
  43984. for (d = 0,
  43985. p = c.length; d < p; d++) {
  43986. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43987. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43988. m.normal.copy(y.normal),
  43989. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43990. for (var E = 0, b = C.length; E < b; E++)
  43991. v = C[E].clone(),
  43992. void 0 !== r && v.applyMatrix3(r).normalize(),
  43993. m.vertexNormals.push(v);
  43994. m.color.copy(y.color);
  43995. for (var E = 0, b = I.length; E < b; E++)
  43996. A = I[E],
  43997. m.vertexColors.push(A.clone());
  43998. m.materialIndex = y.materialIndex + i,
  43999. l.push(m)
  44000. }
  44001. for (d = 0,
  44002. p = u.length; d < p; d++) {
  44003. var w = u[d]
  44004. , _ = [];
  44005. if (void 0 !== w) {
  44006. for (var E = 0, b = w.length; E < b; E++)
  44007. _.push(w[E].clone());
  44008. h.push(_)
  44009. }
  44010. }
  44011. },
  44012. mergeMesh: function(e) {
  44013. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44014. void this.merge(e.geometry, e.matrix))
  44015. },
  44016. mergeVertices: function() {
  44017. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44018. for (i = 0,
  44019. n = this.vertices.length; i < n; i++)
  44020. e = this.vertices[i],
  44021. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44022. void 0 === l[t] ? (l[t] = i,
  44023. c.push(this.vertices[i]),
  44024. h[i] = c.length - 1) : h[i] = h[l[t]];
  44025. var p = [];
  44026. for (i = 0,
  44027. n = this.faces.length; i < n; i++) {
  44028. r = this.faces[i],
  44029. r.a = h[r.a],
  44030. r.b = h[r.b],
  44031. r.c = h[r.c],
  44032. o = [r.a, r.b, r.c];
  44033. for (var f = -1, g = 0; g < 3; g++)
  44034. if (o[g] === o[(g + 1) % 3]) {
  44035. f = g,
  44036. p.push(i);
  44037. break
  44038. }
  44039. }
  44040. for (i = p.length - 1; i >= 0; i--) {
  44041. var m = p[i];
  44042. for (this.faces.splice(m, 1),
  44043. a = 0,
  44044. s = this.faceVertexUvs.length; a < s; a++)
  44045. this.faceVertexUvs[a].splice(m, 1)
  44046. }
  44047. var v = this.vertices.length - c.length;
  44048. return this.vertices = c,
  44049. v
  44050. },
  44051. sortFacesByMaterialIndex: function() {
  44052. function e(e, t) {
  44053. return e.materialIndex - t.materialIndex
  44054. }
  44055. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44056. t[n]._id = n;
  44057. t.sort(e);
  44058. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44059. a && a.length === i && (r = []),
  44060. s && s.length === i && (o = []);
  44061. for (var n = 0; n < i; n++) {
  44062. var l = t[n]._id;
  44063. r && r.push(a[l]),
  44064. o && o.push(s[l])
  44065. }
  44066. r && (this.faceVertexUvs[0] = r),
  44067. o && (this.faceVertexUvs[1] = o)
  44068. },
  44069. toJSON: function() {
  44070. function e(e, t, i) {
  44071. return i ? e | 1 << t : e & ~(1 << t)
  44072. }
  44073. function t(e) {
  44074. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44075. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44076. u.push(e.x, e.y, e.z),
  44077. d[t])
  44078. }
  44079. function i(e) {
  44080. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44081. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44082. p.push(e.getHex()),
  44083. f[t])
  44084. }
  44085. function n(e) {
  44086. var t = e.x.toString() + e.y.toString();
  44087. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44088. g.push(e.x, e.y),
  44089. m[t])
  44090. }
  44091. var r = {
  44092. metadata: {
  44093. version: 4.4,
  44094. type: "Geometry",
  44095. generator: "Geometry.toJSON"
  44096. }
  44097. };
  44098. if (r.uuid = this.uuid,
  44099. r.type = this.type,
  44100. "" !== this.name && (r.name = this.name),
  44101. void 0 !== this.parameters) {
  44102. var o = this.parameters;
  44103. for (var a in o)
  44104. void 0 !== o[a] && (r[a] = o[a]);
  44105. return r
  44106. }
  44107. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44108. var c = this.vertices[l];
  44109. s.push(c.x, c.y, c.z)
  44110. }
  44111. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44112. var v = this.faces[l]
  44113. , A = !0
  44114. , y = !1
  44115. , C = void 0 !== this.faceVertexUvs[0][l]
  44116. , I = v.normal.length() > 0
  44117. , E = v.vertexNormals.length > 0
  44118. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44119. , w = v.vertexColors.length > 0
  44120. , _ = 0;
  44121. if (_ = e(_, 0, 0),
  44122. _ = e(_, 1, A),
  44123. _ = e(_, 2, y),
  44124. _ = e(_, 3, C),
  44125. _ = e(_, 4, I),
  44126. _ = e(_, 5, E),
  44127. _ = e(_, 6, b),
  44128. _ = e(_, 7, w),
  44129. h.push(_),
  44130. h.push(v.a, v.b, v.c),
  44131. h.push(v.materialIndex),
  44132. C) {
  44133. var T = this.faceVertexUvs[0][l];
  44134. h.push(n(T[0]), n(T[1]), n(T[2]))
  44135. }
  44136. if (I && h.push(t(v.normal)),
  44137. E) {
  44138. var x = v.vertexNormals;
  44139. h.push(t(x[0]), t(x[1]), t(x[2]))
  44140. }
  44141. if (b && h.push(i(v.color)),
  44142. w) {
  44143. var S = v.vertexColors;
  44144. h.push(i(S[0]), i(S[1]), i(S[2]))
  44145. }
  44146. }
  44147. return r.data = {},
  44148. r.data.vertices = s,
  44149. r.data.normals = u,
  44150. p.length > 0 && (r.data.colors = p),
  44151. g.length > 0 && (r.data.uvs = [g]),
  44152. r.data.faces = h,
  44153. r
  44154. },
  44155. clone: function() {
  44156. return (new n.Geometry).copy(this)
  44157. },
  44158. copy: function(e) {
  44159. this.vertices = [],
  44160. this.faces = [],
  44161. this.faceVertexUvs = [[]];
  44162. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44163. this.vertices.push(t[i].clone());
  44164. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44165. this.faces.push(r[i].clone());
  44166. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44167. var o = e.faceVertexUvs[i];
  44168. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44169. for (var a = 0, s = o.length; a < s; a++) {
  44170. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44171. var d = l[h];
  44172. c.push(d.clone())
  44173. }
  44174. this.faceVertexUvs[i].push(c)
  44175. }
  44176. }
  44177. return this
  44178. },
  44179. dispose: function() {
  44180. this.dispatchEvent({
  44181. type: "dispose"
  44182. })
  44183. }
  44184. },
  44185. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44186. n.GeometryIdCount = 0,
  44187. n.DirectGeometry = function() {
  44188. Object.defineProperty(this, "id", {
  44189. value: n.GeometryIdCount++
  44190. }),
  44191. this.uuid = n.Math.generateUUID(),
  44192. this.name = "",
  44193. this.type = "DirectGeometry",
  44194. this.indices = [],
  44195. this.vertices = [],
  44196. this.normals = [],
  44197. this.colors = [],
  44198. this.uvs = [],
  44199. this.uvs2 = [],
  44200. this.groups = [],
  44201. this.morphTargets = {},
  44202. this.skinWeights = [],
  44203. this.skinIndices = [],
  44204. this.boundingBox = null,
  44205. this.boundingSphere = null,
  44206. this.verticesNeedUpdate = !1,
  44207. this.normalsNeedUpdate = !1,
  44208. this.colorsNeedUpdate = !1,
  44209. this.uvsNeedUpdate = !1,
  44210. this.groupsNeedUpdate = !1
  44211. }
  44212. ,
  44213. n.DirectGeometry.prototype = {
  44214. constructor: n.DirectGeometry,
  44215. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44216. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44217. computeFaceNormals: function() {
  44218. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44219. },
  44220. computeVertexNormals: function() {
  44221. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44222. },
  44223. computeGroups: function(e) {
  44224. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44225. var a = r[o];
  44226. a.materialIndex !== i && (i = a.materialIndex,
  44227. void 0 !== t && (t.count = 3 * o - t.start,
  44228. n.push(t)),
  44229. t = {
  44230. start: 3 * o,
  44231. materialIndex: i
  44232. })
  44233. }
  44234. void 0 !== t && (t.count = 3 * o - t.start,
  44235. n.push(t)),
  44236. this.groups = n
  44237. },
  44238. fromGeometry: function(e) {
  44239. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44240. if (c > 0) {
  44241. t = [];
  44242. for (var h = 0; h < c; h++)
  44243. t[h] = [];
  44244. this.morphTargets.position = t
  44245. }
  44246. var u, d = e.morphNormals, p = d.length;
  44247. if (p > 0) {
  44248. u = [];
  44249. for (var h = 0; h < p; h++)
  44250. u[h] = [];
  44251. this.morphTargets.normal = u
  44252. }
  44253. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44254. var A = i[h];
  44255. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44256. var y = A.vertexNormals;
  44257. if (3 === y.length)
  44258. this.normals.push(y[0], y[1], y[2]);
  44259. else {
  44260. var C = A.normal;
  44261. this.normals.push(C, C, C)
  44262. }
  44263. var I = A.vertexColors;
  44264. if (3 === I.length)
  44265. this.colors.push(I[0], I[1], I[2]);
  44266. else {
  44267. var E = A.color;
  44268. this.colors.push(E, E, E)
  44269. }
  44270. if (a === !0) {
  44271. var b = o[0][h];
  44272. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44273. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44274. }
  44275. if (s === !0) {
  44276. var b = o[1][h];
  44277. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44278. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44279. }
  44280. for (var w = 0; w < c; w++) {
  44281. var _ = l[w].vertices;
  44282. t[w].push(_[A.a], _[A.b], _[A.c])
  44283. }
  44284. for (var w = 0; w < p; w++) {
  44285. var T = d[w].vertexNormals[h];
  44286. u[w].push(T.a, T.b, T.c)
  44287. }
  44288. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44289. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44290. }
  44291. return this.computeGroups(e),
  44292. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44293. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44294. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44295. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44296. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44297. this
  44298. },
  44299. dispose: function() {
  44300. this.dispatchEvent({
  44301. type: "dispose"
  44302. })
  44303. }
  44304. },
  44305. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44306. n.BufferGeometry = function() {
  44307. Object.defineProperty(this, "id", {
  44308. value: n.GeometryIdCount++
  44309. }),
  44310. this.uuid = n.Math.generateUUID(),
  44311. this.name = "",
  44312. this.type = "BufferGeometry",
  44313. this.index = null,
  44314. this.attributes = {},
  44315. this.morphAttributes = {},
  44316. this.groups = [],
  44317. this.boundingBox = null,
  44318. this.boundingSphere = null,
  44319. this.drawRange = {
  44320. start: 0,
  44321. count: 1 / 0
  44322. }
  44323. }
  44324. ,
  44325. n.BufferGeometry.prototype = {
  44326. constructor: n.BufferGeometry,
  44327. getIndex: function() {
  44328. return this.index
  44329. },
  44330. setIndex: function(e) {
  44331. this.index = e
  44332. },
  44333. addAttribute: function(e, t) {
  44334. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44335. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44336. void this.setIndex(t)) : (this.attributes[e] = t,
  44337. this)
  44338. },
  44339. getAttribute: function(e) {
  44340. return this.attributes[e]
  44341. },
  44342. removeAttribute: function(e) {
  44343. return delete this.attributes[e],
  44344. this
  44345. },
  44346. addGroup: function(e, t, i) {
  44347. this.groups.push({
  44348. start: e,
  44349. count: t,
  44350. materialIndex: void 0 !== i ? i : 0
  44351. })
  44352. },
  44353. clearGroups: function() {
  44354. this.groups = []
  44355. },
  44356. setDrawRange: function(e, t) {
  44357. this.drawRange.start = e,
  44358. this.drawRange.count = t
  44359. },
  44360. applyMatrix: function(e) {
  44361. var t = this.attributes.position;
  44362. void 0 !== t && (e.applyToVector3Array(t.array),
  44363. t.needsUpdate = !0);
  44364. var i = this.attributes.normal;
  44365. if (void 0 !== i) {
  44366. var r = (new n.Matrix3).getNormalMatrix(e);
  44367. r.applyToVector3Array(i.array),
  44368. i.needsUpdate = !0
  44369. }
  44370. return null !== this.boundingBox && this.computeBoundingBox(),
  44371. null !== this.boundingSphere && this.computeBoundingSphere(),
  44372. this
  44373. },
  44374. rotateX: function() {
  44375. var e;
  44376. return function(t) {
  44377. return void 0 === e && (e = new n.Matrix4),
  44378. e.makeRotationX(t),
  44379. this.applyMatrix(e),
  44380. this
  44381. }
  44382. }(),
  44383. rotateY: function() {
  44384. var e;
  44385. return function(t) {
  44386. return void 0 === e && (e = new n.Matrix4),
  44387. e.makeRotationY(t),
  44388. this.applyMatrix(e),
  44389. this
  44390. }
  44391. }(),
  44392. rotateZ: function() {
  44393. var e;
  44394. return function(t) {
  44395. return void 0 === e && (e = new n.Matrix4),
  44396. e.makeRotationZ(t),
  44397. this.applyMatrix(e),
  44398. this
  44399. }
  44400. }(),
  44401. translate: function() {
  44402. var e;
  44403. return function(t, i, r) {
  44404. return void 0 === e && (e = new n.Matrix4),
  44405. e.makeTranslation(t, i, r),
  44406. this.applyMatrix(e),
  44407. this
  44408. }
  44409. }(),
  44410. scale: function() {
  44411. var e;
  44412. return function(t, i, r) {
  44413. return void 0 === e && (e = new n.Matrix4),
  44414. e.makeScale(t, i, r),
  44415. this.applyMatrix(e),
  44416. this
  44417. }
  44418. }(),
  44419. lookAt: function() {
  44420. var e;
  44421. return function(t) {
  44422. void 0 === e && (e = new n.Object3D),
  44423. e.lookAt(t),
  44424. e.updateMatrix(),
  44425. this.applyMatrix(e.matrix)
  44426. }
  44427. }(),
  44428. center: function() {
  44429. this.computeBoundingBox();
  44430. var e = this.boundingBox.center().negate();
  44431. return this.translate(e.x, e.y, e.z),
  44432. e
  44433. },
  44434. setFromObject: function(e) {
  44435. var t = e.geometry;
  44436. if (e instanceof n.Points || e instanceof n.Line) {
  44437. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44438. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44439. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44440. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44441. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44442. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44443. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44444. }
  44445. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44446. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44447. } else
  44448. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44449. return this
  44450. },
  44451. updateFromObject: function(e) {
  44452. var t = e.geometry;
  44453. if (e instanceof n.Mesh) {
  44454. var i = t.__directGeometry;
  44455. if (void 0 === i)
  44456. return this.fromGeometry(t);
  44457. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44458. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44459. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44460. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44461. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44462. t.verticesNeedUpdate = !1,
  44463. t.normalsNeedUpdate = !1,
  44464. t.colorsNeedUpdate = !1,
  44465. t.uvsNeedUpdate = !1,
  44466. t.groupsNeedUpdate = !1,
  44467. t = i
  44468. }
  44469. if (t.verticesNeedUpdate === !0) {
  44470. var r = this.attributes.position;
  44471. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44472. r.needsUpdate = !0),
  44473. t.verticesNeedUpdate = !1
  44474. }
  44475. if (t.normalsNeedUpdate === !0) {
  44476. var r = this.attributes.normal;
  44477. void 0 !== r && (r.copyVector3sArray(t.normals),
  44478. r.needsUpdate = !0),
  44479. t.normalsNeedUpdate = !1
  44480. }
  44481. if (t.colorsNeedUpdate === !0) {
  44482. var r = this.attributes.color;
  44483. void 0 !== r && (r.copyColorsArray(t.colors),
  44484. r.needsUpdate = !0),
  44485. t.colorsNeedUpdate = !1
  44486. }
  44487. if (t.uvsNeedUpdate) {
  44488. var r = this.attributes.uv;
  44489. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44490. r.needsUpdate = !0),
  44491. t.uvsNeedUpdate = !1
  44492. }
  44493. if (t.lineDistancesNeedUpdate) {
  44494. var r = this.attributes.lineDistance;
  44495. void 0 !== r && (r.copyArray(t.lineDistances),
  44496. r.needsUpdate = !0),
  44497. t.lineDistancesNeedUpdate = !1
  44498. }
  44499. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44500. this.groups = t.groups,
  44501. t.groupsNeedUpdate = !1),
  44502. this
  44503. },
  44504. fromGeometry: function(e) {
  44505. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44506. this.fromDirectGeometry(e.__directGeometry)
  44507. },
  44508. fromDirectGeometry: function(e) {
  44509. var t = new Float32Array(3 * e.vertices.length);
  44510. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44511. e.normals.length > 0) {
  44512. var i = new Float32Array(3 * e.normals.length);
  44513. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44514. }
  44515. if (e.colors.length > 0) {
  44516. var r = new Float32Array(3 * e.colors.length);
  44517. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44518. }
  44519. if (e.uvs.length > 0) {
  44520. var o = new Float32Array(2 * e.uvs.length);
  44521. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44522. }
  44523. if (e.uvs2.length > 0) {
  44524. var a = new Float32Array(2 * e.uvs2.length);
  44525. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44526. }
  44527. if (e.indices.length > 0) {
  44528. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44529. , l = new s(3 * e.indices.length);
  44530. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44531. }
  44532. this.groups = e.groups;
  44533. for (var c in e.morphTargets) {
  44534. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44535. var f = u[d]
  44536. , g = new n.Float32Attribute(3 * f.length,3);
  44537. h.push(g.copyVector3sArray(f))
  44538. }
  44539. this.morphAttributes[c] = h
  44540. }
  44541. if (e.skinIndices.length > 0) {
  44542. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44543. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44544. }
  44545. if (e.skinWeights.length > 0) {
  44546. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44547. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44548. }
  44549. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44550. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44551. this
  44552. },
  44553. computeBoundingBox: function() {
  44554. new n.Vector3;
  44555. return function() {
  44556. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44557. var e = this.attributes.position.array;
  44558. e && this.boundingBox.setFromArray(e),
  44559. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44560. this.boundingBox.max.set(0, 0, 0)),
  44561. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44562. }
  44563. }(),
  44564. computeBoundingSphere: function() {
  44565. var e = new n.Box3
  44566. , t = new n.Vector3;
  44567. return function() {
  44568. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44569. var i = this.attributes.position.array;
  44570. if (i) {
  44571. var r = this.boundingSphere.center;
  44572. e.setFromArray(i),
  44573. e.center(r);
  44574. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44575. t.fromArray(i, a),
  44576. o = Math.max(o, r.distanceToSquared(t));
  44577. this.boundingSphere.radius = Math.sqrt(o),
  44578. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44579. }
  44580. }
  44581. }(),
  44582. computeFaceNormals: function() {},
  44583. computeVertexNormals: function() {
  44584. var e = this.index
  44585. , t = this.attributes
  44586. , i = this.groups;
  44587. if (t.position) {
  44588. var r = t.position.array;
  44589. if (void 0 === t.normal)
  44590. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44591. else
  44592. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44593. o[a] = 0;
  44594. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44595. if (e) {
  44596. var v = e.array;
  44597. 0 === i.length && this.addGroup(0, v.length);
  44598. for (var A = 0, y = i.length; A < y; ++A)
  44599. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44600. l = 3 * v[a + 0],
  44601. c = 3 * v[a + 1],
  44602. h = 3 * v[a + 2],
  44603. d.fromArray(r, l),
  44604. p.fromArray(r, c),
  44605. f.fromArray(r, h),
  44606. g.subVectors(f, p),
  44607. m.subVectors(d, p),
  44608. g.cross(m),
  44609. u[l] += g.x,
  44610. u[l + 1] += g.y,
  44611. u[l + 2] += g.z,
  44612. u[c] += g.x,
  44613. u[c + 1] += g.y,
  44614. u[c + 2] += g.z,
  44615. u[h] += g.x,
  44616. u[h + 1] += g.y,
  44617. u[h + 2] += g.z
  44618. } else
  44619. for (var a = 0, s = r.length; a < s; a += 9)
  44620. d.fromArray(r, a),
  44621. p.fromArray(r, a + 3),
  44622. f.fromArray(r, a + 6),
  44623. g.subVectors(f, p),
  44624. m.subVectors(d, p),
  44625. g.cross(m),
  44626. u[a] = g.x,
  44627. u[a + 1] = g.y,
  44628. u[a + 2] = g.z,
  44629. u[a + 3] = g.x,
  44630. u[a + 4] = g.y,
  44631. u[a + 5] = g.z,
  44632. u[a + 6] = g.x,
  44633. u[a + 7] = g.y,
  44634. u[a + 8] = g.z;
  44635. this.normalizeNormals(),
  44636. t.normal.needsUpdate = !0
  44637. }
  44638. },
  44639. merge: function(e, t) {
  44640. if (e instanceof n.BufferGeometry == !1)
  44641. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44642. void 0 === t && (t = 0);
  44643. var i = this.attributes;
  44644. for (var r in i)
  44645. if (void 0 !== e.attributes[r])
  44646. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44647. u++)
  44648. a[u] = l[h];
  44649. return this
  44650. },
  44651. normalizeNormals: function() {
  44652. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44653. e = r[o],
  44654. t = r[o + 1],
  44655. i = r[o + 2],
  44656. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44657. r[o] *= n,
  44658. r[o + 1] *= n,
  44659. r[o + 2] *= n
  44660. },
  44661. toNonIndexed: function() {
  44662. if (null === this.index)
  44663. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44664. this;
  44665. var e = new n.BufferGeometry
  44666. , t = this.index.array
  44667. , i = this.attributes;
  44668. for (var r in i) {
  44669. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44670. c = t[u] * s;
  44671. for (var p = 0; p < s; p++)
  44672. l[h++] = a[c++]
  44673. }
  44674. e.addAttribute(r, new n.BufferAttribute(l,s))
  44675. }
  44676. return e
  44677. },
  44678. toJSON: function() {
  44679. var e = {
  44680. metadata: {
  44681. version: 4.4,
  44682. type: "BufferGeometry",
  44683. generator: "BufferGeometry.toJSON"
  44684. }
  44685. };
  44686. if (e.uuid = this.uuid,
  44687. e.type = this.type,
  44688. "" !== this.name && (e.name = this.name),
  44689. void 0 !== this.parameters) {
  44690. var t = this.parameters;
  44691. for (var i in t)
  44692. void 0 !== t[i] && (e[i] = t[i]);
  44693. return e
  44694. }
  44695. e.data = {
  44696. attributes: {}
  44697. };
  44698. var n = this.index;
  44699. if (null !== n) {
  44700. var r = Array.prototype.slice.call(n.array);
  44701. e.data.index = {
  44702. type: n.array.constructor.name,
  44703. array: r
  44704. }
  44705. }
  44706. var o = this.attributes;
  44707. for (var i in o) {
  44708. var a = o[i]
  44709. , r = Array.prototype.slice.call(a.array);
  44710. e.data.attributes[i] = {
  44711. itemSize: a.itemSize,
  44712. type: a.array.constructor.name,
  44713. array: r
  44714. }
  44715. }
  44716. var s = this.groups;
  44717. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44718. var l = this.boundingSphere;
  44719. return null !== l && (e.data.boundingSphere = {
  44720. center: l.center.toArray(),
  44721. radius: l.radius
  44722. }),
  44723. e
  44724. },
  44725. clone: function() {
  44726. return (new n.BufferGeometry).copy(this)
  44727. },
  44728. copy: function(e) {
  44729. var t = e.index;
  44730. null !== t && this.setIndex(t.clone());
  44731. var i = e.attributes;
  44732. for (var n in i) {
  44733. var r = i[n];
  44734. this.addAttribute(n, r.clone())
  44735. }
  44736. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44737. var l = o[a];
  44738. this.addGroup(l.start, l.count)
  44739. }
  44740. return this
  44741. },
  44742. dispose: function() {
  44743. this.dispatchEvent({
  44744. type: "dispose"
  44745. })
  44746. }
  44747. },
  44748. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44749. n.BufferGeometry.MaxIndex = 65535,
  44750. n.InstancedBufferGeometry = function() {
  44751. n.BufferGeometry.call(this),
  44752. this.type = "InstancedBufferGeometry",
  44753. this.maxInstancedCount = void 0
  44754. }
  44755. ,
  44756. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44757. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44758. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44759. this.groups.push({
  44760. start: e,
  44761. count: t,
  44762. instances: i
  44763. })
  44764. }
  44765. ,
  44766. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44767. var t = e.index;
  44768. null !== t && this.setIndex(t.clone());
  44769. var i = e.attributes;
  44770. for (var n in i) {
  44771. var r = i[n];
  44772. this.addAttribute(n, r.clone())
  44773. }
  44774. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44775. var l = o[a];
  44776. this.addGroup(l.start, l.count, l.instances)
  44777. }
  44778. return this
  44779. }
  44780. ,
  44781. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44782. n.Uniform = function(e, t) {
  44783. this.type = e,
  44784. this.value = t,
  44785. this.dynamic = !1
  44786. }
  44787. ,
  44788. n.Uniform.prototype = {
  44789. constructor: n.Uniform,
  44790. onUpdate: function(e) {
  44791. return this.dynamic = !0,
  44792. this.onUpdateCallback = e,
  44793. this
  44794. }
  44795. },
  44796. n.AnimationClip = function(e, t, i) {
  44797. this.name = e || n.Math.generateUUID(),
  44798. this.tracks = i,
  44799. this.duration = void 0 !== t ? t : -1,
  44800. this.duration < 0 && this.resetDuration(),
  44801. this.trim(),
  44802. this.optimize()
  44803. }
  44804. ,
  44805. n.AnimationClip.prototype = {
  44806. constructor: n.AnimationClip,
  44807. resetDuration: function() {
  44808. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44809. var r = this.tracks[i];
  44810. t = Math.max(t, r.times[r.times.length - 1])
  44811. }
  44812. this.duration = t
  44813. },
  44814. trim: function() {
  44815. for (var e = 0; e < this.tracks.length; e++)
  44816. this.tracks[e].trim(0, this.duration);
  44817. return this
  44818. },
  44819. optimize: function() {
  44820. for (var e = 0; e < this.tracks.length; e++)
  44821. this.tracks[e].optimize();
  44822. return this
  44823. }
  44824. },
  44825. Object.assign(n.AnimationClip, {
  44826. parse: function(e) {
  44827. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44828. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44829. return new n.AnimationClip(e.name,e.duration,t)
  44830. },
  44831. toJSON: function(e) {
  44832. for (var t = [], i = e.tracks, r = {
  44833. name: e.name,
  44834. duration: e.duration,
  44835. tracks: t
  44836. }, o = 0, a = i.length; o !== a; ++o)
  44837. t.push(n.KeyframeTrack.toJSON(i[o]));
  44838. return r
  44839. },
  44840. CreateFromMorphTargetSequence: function(e, t, i) {
  44841. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44842. var s = []
  44843. , l = [];
  44844. s.push((a + r - 1) % r, a, (a + 1) % r),
  44845. l.push(0, 1, 0);
  44846. var c = n.AnimationUtils.getKeyframeOrder(s);
  44847. s = n.AnimationUtils.sortedArray(s, 1, c),
  44848. l = n.AnimationUtils.sortedArray(l, 1, c),
  44849. 0 === s[0] && (s.push(r),
  44850. l.push(l[0])),
  44851. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44852. }
  44853. return new n.AnimationClip(e,-1,o)
  44854. },
  44855. findByName: function(e, t) {
  44856. for (var i = 0; i < e.length; i++)
  44857. if (e[i].name === t)
  44858. return e[i];
  44859. return null
  44860. },
  44861. CreateClipsFromMorphTargetSequences: function(e, t) {
  44862. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44863. var s = e[o]
  44864. , l = s.name.match(r);
  44865. if (l && l.length > 1) {
  44866. var c = l[1]
  44867. , h = i[c];
  44868. h || (i[c] = h = []),
  44869. h.push(s)
  44870. }
  44871. }
  44872. var u = [];
  44873. for (var c in i)
  44874. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44875. return u
  44876. },
  44877. parseAnimation: function(e, t, i) {
  44878. if (!e)
  44879. return console.error(" no animation in JSONLoader data"),
  44880. null;
  44881. for (var r = function(e, t, i, r, o) {
  44882. if (0 !== i.length) {
  44883. var a = []
  44884. , s = [];
  44885. n.AnimationUtils.flattenJSON(i, a, s, r),
  44886. 0 !== a.length && o.push(new e(t,a,s))
  44887. }
  44888. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44889. var u = c[h].keys;
  44890. if (u && 0 != u.length)
  44891. if (u[0].morphTargets) {
  44892. for (var d = {}, p = 0; p < u.length; p++)
  44893. if (u[p].morphTargets)
  44894. for (var f = 0; f < u[p].morphTargets.length; f++)
  44895. d[u[p].morphTargets[f]] = -1;
  44896. for (var g in d) {
  44897. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44898. var A = u[p];
  44899. m.push(A.time),
  44900. v.push(A.morphTarget === g ? 1 : 0)
  44901. }
  44902. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44903. }
  44904. s = d.length * (l || 1)
  44905. } else {
  44906. var y = ".bones[" + t[h].name + "]";
  44907. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44908. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44909. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44910. }
  44911. }
  44912. if (0 === o.length)
  44913. return null;
  44914. var C = new n.AnimationClip(a,s,o);
  44915. return C
  44916. }
  44917. }),
  44918. n.AnimationMixer = function(e) {
  44919. this._root = e,
  44920. this._initMemoryManager(),
  44921. this._accuIndex = 0,
  44922. this.time = 0,
  44923. this.timeScale = 1
  44924. }
  44925. ,
  44926. n.AnimationMixer.prototype = {
  44927. constructor: n.AnimationMixer,
  44928. clipAction: function(e, t) {
  44929. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44930. if (void 0 !== l) {
  44931. var c = l.actionByRoot[o];
  44932. if (void 0 !== c)
  44933. return c;
  44934. if (i = l.knownActions[0],
  44935. s = i._clip,
  44936. e !== a && e !== s)
  44937. throw new Error("Different clips with the same name detected!")
  44938. }
  44939. if (null === s)
  44940. return null;
  44941. var h = new n.AnimationMixer._Action(this,s,t);
  44942. return this._bindAction(h, i),
  44943. this._addInactiveAction(h, a, o),
  44944. h
  44945. },
  44946. existingAction: function(e, t) {
  44947. var i = t || this._root
  44948. , n = i.uuid
  44949. , r = "string" == typeof e ? e : e.name
  44950. , o = this._actionsByClip[r];
  44951. return void 0 !== o ? o.actionByRoot[n] || null : null
  44952. },
  44953. stopAllAction: function() {
  44954. var e = this._actions
  44955. , t = this._nActiveActions
  44956. , i = this._bindings
  44957. , n = this._nActiveBindings;
  44958. this._nActiveActions = 0,
  44959. this._nActiveBindings = 0;
  44960. for (var r = 0; r !== t; ++r)
  44961. e[r].reset();
  44962. for (var r = 0; r !== n; ++r)
  44963. i[r].useCount = 0;
  44964. return this
  44965. },
  44966. update: function(e) {
  44967. e *= this.timeScale;
  44968. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44969. var s = t[a];
  44970. s.enabled && s._update(n, e, r, o)
  44971. }
  44972. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44973. l[a].apply(o);
  44974. return this
  44975. },
  44976. getRoot: function() {
  44977. return this._root
  44978. },
  44979. uncacheClip: function(e) {
  44980. var t = this._actions
  44981. , i = e.name
  44982. , n = this._actionsByClip
  44983. , r = n[i];
  44984. if (void 0 !== r) {
  44985. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44986. var l = o[a];
  44987. this._deactivateAction(l);
  44988. var c = l._cacheIndex
  44989. , h = t[t.length - 1];
  44990. l._cacheIndex = null,
  44991. l._byClipCacheIndex = null,
  44992. h._cacheIndex = c,
  44993. t[c] = h,
  44994. t.pop(),
  44995. this._removeInactiveBindingsForAction(l)
  44996. }
  44997. delete n[i]
  44998. }
  44999. },
  45000. uncacheRoot: function(e) {
  45001. var t = e.uuid
  45002. , i = this._actionsByClip;
  45003. for (var n in i) {
  45004. var r = i[n].actionByRoot
  45005. , o = r[t];
  45006. void 0 !== o && (this._deactivateAction(o),
  45007. this._removeInactiveAction(o))
  45008. }
  45009. var a = this._bindingsByRootAndName
  45010. , s = a[t];
  45011. if (void 0 !== s)
  45012. for (var l in s) {
  45013. var c = s[l];
  45014. c.restoreOriginalState(),
  45015. this._removeInactiveBinding(c)
  45016. }
  45017. },
  45018. uncacheAction: function(e, t) {
  45019. var i = this.existingAction(e, t);
  45020. null !== i && (this._deactivateAction(i),
  45021. this._removeInactiveAction(i))
  45022. }
  45023. },
  45024. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45025. n.AnimationMixer._Action = function(e, t, i) {
  45026. this._mixer = e,
  45027. this._clip = t,
  45028. this._localRoot = i || null;
  45029. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45030. endingStart: n.ZeroCurvatureEnding,
  45031. endingEnd: n.ZeroCurvatureEnding
  45032. }, l = 0; l !== o; ++l) {
  45033. var c = r[l].createInterpolant(null);
  45034. a[l] = c,
  45035. c.settings = s
  45036. }
  45037. this._interpolantSettings = s,
  45038. this._interpolants = a,
  45039. this._propertyBindings = new Array(o),
  45040. this._cacheIndex = null,
  45041. this._byClipCacheIndex = null,
  45042. this._timeScaleInterpolant = null,
  45043. this._weightInterpolant = null,
  45044. this.loop = n.LoopRepeat,
  45045. this._loopCount = -1,
  45046. this._startTime = null,
  45047. this.time = 0,
  45048. this.timeScale = 1,
  45049. this._effectiveTimeScale = 1,
  45050. this.weight = 1,
  45051. this._effectiveWeight = 1,
  45052. this.repetitions = 1 / 0,
  45053. this.paused = !1,
  45054. this.enabled = !0,
  45055. this.clampWhenFinished = !1,
  45056. this.zeroSlopeAtStart = !0,
  45057. this.zeroSlopeAtEnd = !0
  45058. }
  45059. ,
  45060. n.AnimationMixer._Action.prototype = {
  45061. constructor: n.AnimationMixer._Action,
  45062. play: function() {
  45063. return this._mixer._activateAction(this),
  45064. this
  45065. },
  45066. stop: function() {
  45067. return this._mixer._deactivateAction(this),
  45068. this.reset()
  45069. },
  45070. reset: function() {
  45071. return this.paused = !1,
  45072. this.enabled = !0,
  45073. this.time = 0,
  45074. this._loopCount = -1,
  45075. this._startTime = null,
  45076. this.stopFading().stopWarping()
  45077. },
  45078. isRunning: function() {
  45079. this._startTime;
  45080. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45081. },
  45082. isScheduled: function() {
  45083. return this._mixer._isActiveAction(this)
  45084. },
  45085. startAt: function(e) {
  45086. return this._startTime = e,
  45087. this
  45088. },
  45089. setLoop: function(e, t) {
  45090. return this.loop = e,
  45091. this.repetitions = t,
  45092. this
  45093. },
  45094. setEffectiveWeight: function(e) {
  45095. return this.weight = e,
  45096. this._effectiveWeight = this.enabled ? e : 0,
  45097. this.stopFading()
  45098. },
  45099. getEffectiveWeight: function() {
  45100. return this._effectiveWeight
  45101. },
  45102. fadeIn: function(e) {
  45103. return this._scheduleFading(e, 0, 1)
  45104. },
  45105. fadeOut: function(e) {
  45106. return this._scheduleFading(e, 1, 0)
  45107. },
  45108. crossFadeFrom: function(e, t, i) {
  45109. this._mixer;
  45110. if (e.fadeOut(t),
  45111. this.fadeIn(t),
  45112. i) {
  45113. var n = this._clip.duration
  45114. , r = e._clip.duration
  45115. , o = r / n
  45116. , a = n / r;
  45117. e.warp(1, o, t),
  45118. this.warp(a, 1, t)
  45119. }
  45120. return this
  45121. },
  45122. crossFadeTo: function(e, t, i) {
  45123. return e.crossFadeFrom(this, t, i)
  45124. },
  45125. stopFading: function() {
  45126. var e = this._weightInterpolant;
  45127. return null !== e && (this._weightInterpolant = null,
  45128. this._mixer._takeBackControlInterpolant(e)),
  45129. this
  45130. },
  45131. setEffectiveTimeScale: function(e) {
  45132. return this.timeScale = e,
  45133. this._effectiveTimeScale = this.paused ? 0 : e,
  45134. this.stopWarping()
  45135. },
  45136. getEffectiveTimeScale: function() {
  45137. return this._effectiveTimeScale
  45138. },
  45139. setDuration: function(e) {
  45140. return this.timeScale = this._clip.duration / e,
  45141. this.stopWarping()
  45142. },
  45143. syncWith: function(e) {
  45144. return this.time = e.time,
  45145. this.timeScale = e.timeScale,
  45146. this.stopWarping()
  45147. },
  45148. halt: function(e) {
  45149. return this.warp(this._currentTimeScale, 0, e)
  45150. },
  45151. warp: function(e, t, i) {
  45152. var n = this._mixer
  45153. , r = n.time
  45154. , o = this._timeScaleInterpolant
  45155. , a = this.timeScale;
  45156. null === o && (o = n._lendControlInterpolant(),
  45157. this._timeScaleInterpolant = o);
  45158. var s = o.parameterPositions
  45159. , l = o.sampleValues;
  45160. return s[0] = r,
  45161. s[1] = r + i,
  45162. l[0] = e / a,
  45163. l[1] = t / a,
  45164. this
  45165. },
  45166. stopWarping: function() {
  45167. var e = this._timeScaleInterpolant;
  45168. return null !== e && (this._timeScaleInterpolant = null,
  45169. this._mixer._takeBackControlInterpolant(e)),
  45170. this
  45171. },
  45172. getMixer: function() {
  45173. return this._mixer
  45174. },
  45175. getClip: function() {
  45176. return this._clip
  45177. },
  45178. getRoot: function() {
  45179. return this._localRoot || this._mixer._root
  45180. },
  45181. _update: function(e, t, i, n) {
  45182. var r = this._startTime;
  45183. if (null !== r) {
  45184. var o = (e - r) * i;
  45185. if (o < 0 || 0 === i)
  45186. return;
  45187. this._startTime = null,
  45188. t = i * o
  45189. }
  45190. t *= this._updateTimeScale(e);
  45191. var a = this._updateTime(t)
  45192. , s = this._updateWeight(e);
  45193. if (s > 0)
  45194. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45195. l[h].evaluate(a),
  45196. c[h].accumulate(n, s)
  45197. },
  45198. _updateWeight: function(e) {
  45199. var t = 0;
  45200. if (this.enabled) {
  45201. t = this.weight;
  45202. var i = this._weightInterpolant;
  45203. if (null !== i) {
  45204. var n = i.evaluate(e)[0];
  45205. t *= n,
  45206. e > i.parameterPositions[1] && (this.stopFading(),
  45207. 0 === n && (this.enabled = !1))
  45208. }
  45209. }
  45210. return this._effectiveWeight = t,
  45211. t
  45212. },
  45213. _updateTimeScale: function(e) {
  45214. var t = 0;
  45215. if (!this.paused) {
  45216. t = this.timeScale;
  45217. var i = this._timeScaleInterpolant;
  45218. if (null !== i) {
  45219. var n = i.evaluate(e)[0];
  45220. t *= n,
  45221. e > i.parameterPositions[1] && (this.stopWarping(),
  45222. 0 === t ? this.pause = !0 : this.timeScale = t)
  45223. }
  45224. }
  45225. return this._effectiveTimeScale = t,
  45226. t
  45227. },
  45228. _updateTime: function(e) {
  45229. var t = this.time + e;
  45230. if (0 === e)
  45231. return t;
  45232. var i = this._clip.duration
  45233. , r = this.loop
  45234. , o = this._loopCount
  45235. , a = !1;
  45236. switch (r) {
  45237. case n.LoopOnce:
  45238. if (o === -1 && (this.loopCount = 0,
  45239. this._setEndings(!0, !0, !1)),
  45240. t >= i)
  45241. t = i;
  45242. else {
  45243. if (!(t < 0))
  45244. break;
  45245. t = 0
  45246. }
  45247. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45248. this._mixer.dispatchEvent({
  45249. type: "finished",
  45250. action: this,
  45251. direction: e < 0 ? -1 : 1
  45252. });
  45253. break;
  45254. case n.LoopPingPong:
  45255. a = !0;
  45256. case n.LoopRepeat:
  45257. if (o === -1 && (e > 0 ? (o = 0,
  45258. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45259. t >= i || t < 0) {
  45260. var s = Math.floor(t / i);
  45261. t -= i * s,
  45262. o += Math.abs(s);
  45263. var l = this.repetitions - o;
  45264. if (l < 0) {
  45265. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45266. t = e > 0 ? i : 0,
  45267. this._mixer.dispatchEvent({
  45268. type: "finished",
  45269. action: this,
  45270. direction: e > 0 ? 1 : -1
  45271. });
  45272. break
  45273. }
  45274. if (0 === l) {
  45275. var c = e < 0;
  45276. this._setEndings(c, !c, a)
  45277. } else
  45278. this._setEndings(!1, !1, a);
  45279. this._loopCount = o,
  45280. this._mixer.dispatchEvent({
  45281. type: "loop",
  45282. action: this,
  45283. loopDelta: s
  45284. })
  45285. }
  45286. if (r === n.LoopPingPong && 1 === (1 & o))
  45287. return this.time = t,
  45288. i - t
  45289. }
  45290. return this.time = t,
  45291. t
  45292. },
  45293. _setEndings: function(e, t, i) {
  45294. var r = this._interpolantSettings;
  45295. i ? (r.endingStart = n.ZeroSlopeEnding,
  45296. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45297. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45298. },
  45299. _scheduleFading: function(e, t, i) {
  45300. var n = this._mixer
  45301. , r = n.time
  45302. , o = this._weightInterpolant;
  45303. null === o && (o = n._lendControlInterpolant(),
  45304. this._weightInterpolant = o);
  45305. var a = o.parameterPositions
  45306. , s = o.sampleValues;
  45307. return a[0] = r,
  45308. s[0] = t,
  45309. a[1] = r + e,
  45310. s[1] = i,
  45311. this
  45312. }
  45313. },
  45314. Object.assign(n.AnimationMixer.prototype, {
  45315. _bindAction: function(e, t) {
  45316. var i = e._localRoot || this._root
  45317. , r = e._clip.tracks
  45318. , o = r.length
  45319. , a = e._propertyBindings
  45320. , s = e._interpolants
  45321. , l = i.uuid
  45322. , c = this._bindingsByRootAndName
  45323. , h = c[l];
  45324. void 0 === h && (h = {},
  45325. c[l] = h);
  45326. for (var u = 0; u !== o; ++u) {
  45327. var d = r[u]
  45328. , p = d.name
  45329. , f = h[p];
  45330. if (void 0 !== f)
  45331. a[u] = f;
  45332. else {
  45333. if (f = a[u],
  45334. void 0 !== f) {
  45335. null === f._cacheIndex && (++f.referenceCount,
  45336. this._addInactiveBinding(f, l, p));
  45337. continue
  45338. }
  45339. var g = t && t._propertyBindings[u].binding.parsedPath;
  45340. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45341. ++f.referenceCount,
  45342. this._addInactiveBinding(f, l, p),
  45343. a[u] = f
  45344. }
  45345. s[u].resultBuffer = f.buffer
  45346. }
  45347. },
  45348. _activateAction: function(e) {
  45349. if (!this._isActiveAction(e)) {
  45350. if (null === e._cacheIndex) {
  45351. var t = (e._localRoot || this._root).uuid
  45352. , i = e._clip.name
  45353. , n = this._actionsByClip[i];
  45354. this._bindAction(e, n && n.knownActions[0]),
  45355. this._addInactiveAction(e, i, t)
  45356. }
  45357. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45358. var s = r[o];
  45359. 0 === s.useCount++ && (this._lendBinding(s),
  45360. s.saveOriginalState())
  45361. }
  45362. this._lendAction(e)
  45363. }
  45364. },
  45365. _deactivateAction: function(e) {
  45366. if (this._isActiveAction(e)) {
  45367. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45368. var r = t[i];
  45369. 0 === --r.useCount && (r.restoreOriginalState(),
  45370. this._takeBackBinding(r))
  45371. }
  45372. this._takeBackAction(e)
  45373. }
  45374. },
  45375. _initMemoryManager: function() {
  45376. this._actions = [],
  45377. this._nActiveActions = 0,
  45378. this._actionsByClip = {},
  45379. this._bindings = [],
  45380. this._nActiveBindings = 0,
  45381. this._bindingsByRootAndName = {},
  45382. this._controlInterpolants = [],
  45383. this._nActiveControlInterpolants = 0;
  45384. var e = this;
  45385. this.stats = {
  45386. actions: {
  45387. get total() {
  45388. return e._actions.length
  45389. },
  45390. get inUse() {
  45391. return e._nActiveActions
  45392. }
  45393. },
  45394. bindings: {
  45395. get total() {
  45396. return e._bindings.length
  45397. },
  45398. get inUse() {
  45399. return e._nActiveBindings
  45400. }
  45401. },
  45402. controlInterpolants: {
  45403. get total() {
  45404. return e._controlInterpolants.length
  45405. },
  45406. get inUse() {
  45407. return e._nActiveControlInterpolants
  45408. }
  45409. }
  45410. }
  45411. },
  45412. _isActiveAction: function(e) {
  45413. var t = e._cacheIndex;
  45414. return null !== t && t < this._nActiveActions
  45415. },
  45416. _addInactiveAction: function(e, t, i) {
  45417. var n = this._actions
  45418. , r = this._actionsByClip
  45419. , o = r[t];
  45420. if (void 0 === o)
  45421. o = {
  45422. knownActions: [e],
  45423. actionByRoot: {}
  45424. },
  45425. e._byClipCacheIndex = 0,
  45426. r[t] = o;
  45427. else {
  45428. var a = o.knownActions;
  45429. e._byClipCacheIndex = a.length,
  45430. a.push(e)
  45431. }
  45432. e._cacheIndex = n.length,
  45433. n.push(e),
  45434. o.actionByRoot[i] = e
  45435. },
  45436. _removeInactiveAction: function(e) {
  45437. var t = this._actions
  45438. , i = t[t.length - 1]
  45439. , n = e._cacheIndex;
  45440. i._cacheIndex = n,
  45441. t[n] = i,
  45442. t.pop(),
  45443. e._cacheIndex = null;
  45444. var r = e._clip.name
  45445. , o = this._actionsByClip
  45446. , a = o[r]
  45447. , s = a.knownActions
  45448. , l = s[s.length - 1]
  45449. , c = e._byClipCacheIndex;
  45450. l._byClipCacheIndex = c,
  45451. s[c] = l,
  45452. s.pop(),
  45453. e._byClipCacheIndex = null;
  45454. var h = a.actionByRoot
  45455. , u = (t._localRoot || this._root).uuid;
  45456. delete h[u],
  45457. 0 === s.length && delete o[r],
  45458. this._removeInactiveBindingsForAction(e)
  45459. },
  45460. _removeInactiveBindingsForAction: function(e) {
  45461. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45462. var r = t[i];
  45463. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45464. }
  45465. },
  45466. _lendAction: function(e) {
  45467. var t = this._actions
  45468. , i = e._cacheIndex
  45469. , n = this._nActiveActions++
  45470. , r = t[n];
  45471. e._cacheIndex = n,
  45472. t[n] = e,
  45473. r._cacheIndex = i,
  45474. t[i] = r
  45475. },
  45476. _takeBackAction: function(e) {
  45477. var t = this._actions
  45478. , i = e._cacheIndex
  45479. , n = --this._nActiveActions
  45480. , r = t[n];
  45481. e._cacheIndex = n,
  45482. t[n] = e,
  45483. r._cacheIndex = i,
  45484. t[i] = r
  45485. },
  45486. _addInactiveBinding: function(e, t, i) {
  45487. var n = this._bindingsByRootAndName
  45488. , r = n[t]
  45489. , o = this._bindings;
  45490. void 0 === r && (r = {},
  45491. n[t] = r),
  45492. r[i] = e,
  45493. e._cacheIndex = o.length,
  45494. o.push(e)
  45495. },
  45496. _removeInactiveBinding: function(e) {
  45497. var t = this._bindings
  45498. , i = e.binding
  45499. , n = i.rootNode.uuid
  45500. , r = i.path
  45501. , o = this._bindingsByRootAndName
  45502. , a = o[n]
  45503. , s = t[t.length - 1]
  45504. , l = e._cacheIndex;
  45505. s._cacheIndex = l,
  45506. t[l] = s,
  45507. t.pop(),
  45508. delete a[r];
  45509. e: {
  45510. for (var c in a)
  45511. break e;
  45512. delete o[n]
  45513. }
  45514. },
  45515. _lendBinding: function(e) {
  45516. var t = this._bindings
  45517. , i = e._cacheIndex
  45518. , n = this._nActiveBindings++
  45519. , r = t[n];
  45520. e._cacheIndex = n,
  45521. t[n] = e,
  45522. r._cacheIndex = i,
  45523. t[i] = r
  45524. },
  45525. _takeBackBinding: function(e) {
  45526. var t = this._bindings
  45527. , i = e._cacheIndex
  45528. , n = --this._nActiveBindings
  45529. , r = t[n];
  45530. e._cacheIndex = n,
  45531. t[n] = e,
  45532. r._cacheIndex = i,
  45533. t[i] = r
  45534. },
  45535. _lendControlInterpolant: function() {
  45536. var e = this._controlInterpolants
  45537. , t = this._nActiveControlInterpolants++
  45538. , i = e[t];
  45539. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45540. i.__cacheIndex = t,
  45541. e[t] = i),
  45542. i
  45543. },
  45544. _takeBackControlInterpolant: function(e) {
  45545. var t = this._controlInterpolants
  45546. , i = e.__cacheIndex
  45547. , n = --this._nActiveControlInterpolants
  45548. , r = t[n];
  45549. e.__cacheIndex = n,
  45550. t[n] = e,
  45551. r.__cacheIndex = i,
  45552. t[i] = r
  45553. },
  45554. _controlInterpolantsResultBuffer: new Float32Array(1)
  45555. }),
  45556. n.AnimationObjectGroup = function(e) {
  45557. this.uuid = n.Math.generateUUID(),
  45558. this._objects = Array.prototype.slice.call(arguments),
  45559. this.nCachedObjects_ = 0;
  45560. var t = {};
  45561. this._indicesByUUID = t;
  45562. for (var i = 0, r = arguments.length; i !== r; ++i)
  45563. t[arguments[i].uuid] = i;
  45564. this._paths = [],
  45565. this._parsedPaths = [],
  45566. this._bindings = [],
  45567. this._bindingsIndicesByPath = {};
  45568. var o = this;
  45569. this.stats = {
  45570. objects: {
  45571. get total() {
  45572. return o._objects.length
  45573. },
  45574. get inUse() {
  45575. return this.total - o.nCachedObjects_
  45576. }
  45577. },
  45578. get bindingsPerObject() {
  45579. return o._bindings.length
  45580. }
  45581. }
  45582. }
  45583. ,
  45584. n.AnimationObjectGroup.prototype = {
  45585. constructor: n.AnimationObjectGroup,
  45586. add: function(e) {
  45587. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45588. var d = arguments[h]
  45589. , p = d.uuid
  45590. , f = o[p];
  45591. if (void 0 === f) {
  45592. f = i++,
  45593. o[p] = f,
  45594. t.push(d);
  45595. for (var g = 0, m = c; g !== m; ++g)
  45596. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45597. } else if (f < r) {
  45598. var v = t[f]
  45599. , A = --r
  45600. , y = t[A];
  45601. o[y.uuid] = f,
  45602. t[f] = y,
  45603. o[p] = A,
  45604. t[A] = d;
  45605. for (var g = 0, m = c; g !== m; ++g) {
  45606. var C = l[g]
  45607. , I = C[A]
  45608. , E = C[f];
  45609. C[f] = I,
  45610. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45611. C[A] = E
  45612. }
  45613. } else
  45614. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45615. }
  45616. this.nCachedObjects_ = r
  45617. },
  45618. remove: function(e) {
  45619. for (var t = this._objects, i = (t.length,
  45620. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45621. var l = arguments[a]
  45622. , c = l.uuid
  45623. , h = n[c];
  45624. if (void 0 !== h && h >= i) {
  45625. var u = i++
  45626. , d = t[u];
  45627. n[d.uuid] = h,
  45628. t[h] = d,
  45629. n[c] = u,
  45630. t[u] = l;
  45631. for (var p = 0, f = o; p !== f; ++p) {
  45632. var g = r[p]
  45633. , m = g[u]
  45634. , v = g[h];
  45635. g[h] = m,
  45636. g[u] = v
  45637. }
  45638. }
  45639. }
  45640. this.nCachedObjects_ = i
  45641. },
  45642. uncache: function(e) {
  45643. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45644. var c = arguments[s]
  45645. , h = c.uuid
  45646. , u = r[h];
  45647. if (void 0 !== u)
  45648. if (delete r[h],
  45649. u < n) {
  45650. var d = --n
  45651. , p = t[d]
  45652. , f = --i
  45653. , g = t[f];
  45654. r[p.uuid] = u,
  45655. t[u] = p,
  45656. r[g.uuid] = d,
  45657. t[d] = g,
  45658. t.pop();
  45659. for (var m = 0, v = a; m !== v; ++m) {
  45660. var A = o[m]
  45661. , y = A[d]
  45662. , C = A[f];
  45663. A[u] = y,
  45664. A[d] = C,
  45665. A.pop()
  45666. }
  45667. } else {
  45668. var f = --i
  45669. , g = t[f];
  45670. r[g.uuid] = u,
  45671. t[u] = g,
  45672. t.pop();
  45673. for (var m = 0, v = a; m !== v; ++m) {
  45674. var A = o[m];
  45675. A[u] = A[f],
  45676. A.pop()
  45677. }
  45678. }
  45679. }
  45680. this.nCachedObjects_ = n
  45681. },
  45682. subscribe_: function(e, t) {
  45683. var i = this._bindingsIndicesByPath
  45684. , r = i[e]
  45685. , o = this._bindings;
  45686. if (void 0 !== r)
  45687. return o[r];
  45688. var a = this._paths
  45689. , s = this._parsedPaths
  45690. , l = this._objects
  45691. , c = l.length
  45692. , h = this.nCachedObjects_
  45693. , u = new Array(c);
  45694. r = o.length,
  45695. i[e] = r,
  45696. a.push(e),
  45697. s.push(t),
  45698. o.push(u);
  45699. for (var d = h, p = l.length; d !== p; ++d) {
  45700. var f = l[d];
  45701. u[d] = new n.PropertyBinding(f,e,t)
  45702. }
  45703. return u
  45704. },
  45705. unsubscribe_: function(e) {
  45706. var t = this._bindingsIndicesByPath
  45707. , i = t[e];
  45708. if (void 0 !== i) {
  45709. var n = this._paths
  45710. , r = this._parsedPaths
  45711. , o = this._bindings
  45712. , a = o.length - 1
  45713. , s = o[a]
  45714. , l = e[a];
  45715. t[l] = i,
  45716. o[i] = s,
  45717. o.pop(),
  45718. r[i] = r[a],
  45719. r.pop(),
  45720. n[i] = n[a],
  45721. n.pop()
  45722. }
  45723. }
  45724. },
  45725. n.AnimationUtils = {
  45726. arraySlice: function(e, t, i) {
  45727. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45728. },
  45729. convertArray: function(e, t, i) {
  45730. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45731. },
  45732. isTypedArray: function(e) {
  45733. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45734. },
  45735. getKeyframeOrder: function(e) {
  45736. function t(t, i) {
  45737. return e[t] - e[i]
  45738. }
  45739. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45740. n[r] = r;
  45741. return n.sort(t),
  45742. n
  45743. },
  45744. sortedArray: function(e, t, i) {
  45745. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45746. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45747. r[a++] = e[s + l];
  45748. return r
  45749. },
  45750. flattenJSON: function(e, t, i, n) {
  45751. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45752. o = e[r++];
  45753. if (void 0 !== o) {
  45754. var a = o[n];
  45755. if (void 0 !== a)
  45756. if (Array.isArray(a)) {
  45757. do
  45758. a = o[n],
  45759. void 0 !== a && (t.push(o.time),
  45760. i.push.apply(i, a)),
  45761. o = e[r++];
  45762. while (void 0 !== o)
  45763. } else if (void 0 !== a.toArray) {
  45764. do
  45765. a = o[n],
  45766. void 0 !== a && (t.push(o.time),
  45767. a.toArray(i, i.length)),
  45768. o = e[r++];
  45769. while (void 0 !== o)
  45770. } else
  45771. do
  45772. a = o[n],
  45773. void 0 !== a && (t.push(o.time),
  45774. i.push(a)),
  45775. o = e[r++];
  45776. while (void 0 !== o)
  45777. }
  45778. }
  45779. },
  45780. n.KeyframeTrack = function(e, t, i, r) {
  45781. if (void 0 === e)
  45782. throw new Error("track name is undefined");
  45783. if (void 0 === t || 0 === t.length)
  45784. throw new Error("no keyframes in track named " + e);
  45785. this.name = e,
  45786. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45787. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45788. this.setInterpolation(r || this.DefaultInterpolation),
  45789. this.validate(),
  45790. this.optimize()
  45791. }
  45792. ,
  45793. n.KeyframeTrack.prototype = {
  45794. constructor: n.KeyframeTrack,
  45795. TimeBufferType: Float32Array,
  45796. ValueBufferType: Float32Array,
  45797. DefaultInterpolation: n.InterpolateLinear,
  45798. InterpolantFactoryMethodDiscrete: function(e) {
  45799. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45800. },
  45801. InterpolantFactoryMethodLinear: function(e) {
  45802. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45803. },
  45804. InterpolantFactoryMethodSmooth: function(e) {
  45805. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45806. },
  45807. setInterpolation: function(e) {
  45808. var t = void 0;
  45809. switch (e) {
  45810. case n.InterpolateDiscrete:
  45811. t = this.InterpolantFactoryMethodDiscrete;
  45812. break;
  45813. case n.InterpolateLinear:
  45814. t = this.InterpolantFactoryMethodLinear;
  45815. break;
  45816. case n.InterpolateSmooth:
  45817. t = this.InterpolantFactoryMethodSmooth
  45818. }
  45819. if (void 0 === t) {
  45820. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45821. if (void 0 === this.createInterpolant) {
  45822. if (e === this.DefaultInterpolation)
  45823. throw new Error(i);
  45824. this.setInterpolation(this.DefaultInterpolation)
  45825. }
  45826. return void console.warn(i)
  45827. }
  45828. this.createInterpolant = t
  45829. },
  45830. getInterpolation: function() {
  45831. switch (this.createInterpolant) {
  45832. case this.InterpolantFactoryMethodDiscrete:
  45833. return n.InterpolateDiscrete;
  45834. case this.InterpolantFactoryMethodLinear:
  45835. return n.InterpolateLinear;
  45836. case this.InterpolantFactoryMethodSmooth:
  45837. return n.InterpolateSmooth
  45838. }
  45839. },
  45840. getValueSize: function() {
  45841. return this.values.length / this.times.length
  45842. },
  45843. shift: function(e) {
  45844. if (0 !== e)
  45845. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45846. t[i] += e;
  45847. return this
  45848. },
  45849. scale: function(e) {
  45850. if (1 !== e)
  45851. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45852. t[i] *= e;
  45853. return this
  45854. },
  45855. trim: function(e, t) {
  45856. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45857. ++o;
  45858. for (; a !== -1 && i[a] > t; )
  45859. --a;
  45860. if (++a,
  45861. 0 !== o || a !== r) {
  45862. o >= a && (a = Math.max(a, 1),
  45863. o = a - 1);
  45864. var s = this.getValueSize();
  45865. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45866. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45867. }
  45868. return this
  45869. },
  45870. validate: function() {
  45871. var e = !0
  45872. , t = this.getValueSize();
  45873. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45874. e = !1);
  45875. var i = this.times
  45876. , r = this.values
  45877. , o = i.length;
  45878. 0 === o && (console.error("track is empty", this),
  45879. e = !1);
  45880. for (var a = null, s = 0; s !== o; s++) {
  45881. var l = i[s];
  45882. if ("number" == typeof l && isNaN(l)) {
  45883. console.error("time is not a valid number", this, s, l),
  45884. e = !1;
  45885. break
  45886. }
  45887. if (null !== a && a > l) {
  45888. console.error("out of order keys", this, s, l, a),
  45889. e = !1;
  45890. break
  45891. }
  45892. a = l
  45893. }
  45894. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45895. for (var s = 0, c = r.length; s !== c; ++s) {
  45896. var h = r[s];
  45897. if (isNaN(h)) {
  45898. console.error("value is not a valid number", this, s, h),
  45899. e = !1;
  45900. break
  45901. }
  45902. }
  45903. return e
  45904. },
  45905. optimize: function() {
  45906. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45907. var s = !1
  45908. , l = e[o]
  45909. , c = e[o + 1];
  45910. if (l !== c && (1 !== o || l !== l[0]))
  45911. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45912. var f = t[h + p];
  45913. if (f !== t[u + p] || f !== t[d + p]) {
  45914. s = !0;
  45915. break
  45916. }
  45917. }
  45918. if (s) {
  45919. if (o !== r) {
  45920. e[r] = e[o];
  45921. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45922. t[m + p] = t[g + p]
  45923. }
  45924. ++r
  45925. }
  45926. }
  45927. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45928. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45929. this
  45930. }
  45931. },
  45932. Object.assign(n.KeyframeTrack, {
  45933. parse: function(e) {
  45934. if (void 0 === e.type)
  45935. throw new Error("track type undefined, can not parse");
  45936. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45937. if (void 0 === e.times) {
  45938. console.warn("legacy JSON format detected, converting");
  45939. var i = []
  45940. , r = [];
  45941. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45942. e.times = i,
  45943. e.values = r
  45944. }
  45945. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45946. },
  45947. toJSON: function(e) {
  45948. var t, i = e.constructor;
  45949. if (void 0 !== i.toJSON)
  45950. t = i.toJSON(e);
  45951. else {
  45952. t = {
  45953. name: e.name,
  45954. times: n.AnimationUtils.convertArray(e.times, Array),
  45955. values: n.AnimationUtils.convertArray(e.values, Array)
  45956. };
  45957. var r = e.getInterpolation();
  45958. r !== e.DefaultInterpolation && (t.interpolation = r)
  45959. }
  45960. return t.type = e.ValueTypeName,
  45961. t
  45962. },
  45963. _getTrackTypeForValueTypeName: function(e) {
  45964. switch (e.toLowerCase()) {
  45965. case "scalar":
  45966. case "double":
  45967. case "float":
  45968. case "number":
  45969. case "integer":
  45970. return n.NumberKeyframeTrack;
  45971. case "vector":
  45972. case "vector2":
  45973. case "vector3":
  45974. case "vector4":
  45975. return n.VectorKeyframeTrack;
  45976. case "color":
  45977. return n.ColorKeyframeTrack;
  45978. case "quaternion":
  45979. return n.QuaternionKeyframeTrack;
  45980. case "bool":
  45981. case "boolean":
  45982. return n.BooleanKeyframeTrack;
  45983. case "string":
  45984. return n.StringKeyframeTrack
  45985. }
  45986. throw new Error("Unsupported typeName: " + e)
  45987. }
  45988. }),
  45989. n.PropertyBinding = function(e, t, i) {
  45990. this.path = t,
  45991. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45992. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45993. this.rootNode = e
  45994. }
  45995. ,
  45996. n.PropertyBinding.prototype = {
  45997. constructor: n.PropertyBinding,
  45998. getValue: function(e, t) {
  45999. this.bind(),
  46000. this.getValue(e, t)
  46001. },
  46002. setValue: function(e, t) {
  46003. this.bind(),
  46004. this.setValue(e, t)
  46005. },
  46006. bind: function() {
  46007. var e = this.node
  46008. , t = this.parsedPath
  46009. , i = t.objectName
  46010. , r = t.propertyName
  46011. , o = t.propertyIndex;
  46012. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46013. this.node = e),
  46014. this.getValue = this._getValue_unavailable,
  46015. this.setValue = this._setValue_unavailable,
  46016. !e)
  46017. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46018. if (i) {
  46019. var a = t.objectIndex;
  46020. switch (i) {
  46021. case "materials":
  46022. if (!e.material)
  46023. return void console.error(" can not bind to material as node does not have a material", this);
  46024. if (!e.material.materials)
  46025. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46026. e = e.material.materials;
  46027. break;
  46028. case "bones":
  46029. if (!e.skeleton)
  46030. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46031. e = e.skeleton.bones;
  46032. for (var s = 0; s < e.length; s++)
  46033. if (e[s].name === a) {
  46034. a = s;
  46035. break
  46036. }
  46037. break;
  46038. default:
  46039. if (void 0 === e[i])
  46040. return void console.error(" can not bind to objectName of node, undefined", this);
  46041. e = e[i]
  46042. }
  46043. if (void 0 !== a) {
  46044. if (void 0 === e[a])
  46045. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46046. e = e[a]
  46047. }
  46048. }
  46049. var l = e[r];
  46050. if (!l) {
  46051. var c = t.nodeName;
  46052. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46053. }
  46054. var h = this.Versioning.None;
  46055. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46056. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46057. this.targetObject = e);
  46058. var u = this.BindingType.Direct;
  46059. if (void 0 !== o) {
  46060. if ("morphTargetInfluences" === r) {
  46061. if (!e.geometry)
  46062. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46063. if (!e.geometry.morphTargets)
  46064. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46065. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46066. if (e.geometry.morphTargets[s].name === o) {
  46067. o = s;
  46068. break
  46069. }
  46070. }
  46071. u = this.BindingType.ArrayElement,
  46072. this.resolvedProperty = l,
  46073. this.propertyIndex = o
  46074. } else
  46075. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46076. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46077. this.resolvedProperty = l) : this.propertyName = r;
  46078. this.getValue = this.GetterByBindingType[u],
  46079. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46080. },
  46081. unbind: function() {
  46082. this.node = null,
  46083. this.getValue = this._getValue_unbound,
  46084. this.setValue = this._setValue_unbound
  46085. }
  46086. },
  46087. Object.assign(n.PropertyBinding.prototype, {
  46088. _getValue_unavailable: function() {},
  46089. _setValue_unavailable: function() {},
  46090. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46091. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46092. BindingType: {
  46093. Direct: 0,
  46094. EntireArray: 1,
  46095. ArrayElement: 2,
  46096. HasFromToArray: 3
  46097. },
  46098. Versioning: {
  46099. None: 0,
  46100. NeedsUpdate: 1,
  46101. MatrixWorldNeedsUpdate: 2
  46102. },
  46103. GetterByBindingType: [function(e, t) {
  46104. e[t] = this.node[this.propertyName]
  46105. }
  46106. , function(e, t) {
  46107. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46108. e[t++] = i[n]
  46109. }
  46110. , function(e, t) {
  46111. e[t] = this.resolvedProperty[this.propertyIndex]
  46112. }
  46113. , function(e, t) {
  46114. this.resolvedProperty.toArray(e, t)
  46115. }
  46116. ],
  46117. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46118. this.node[this.propertyName] = e[t]
  46119. }
  46120. , function(e, t) {
  46121. this.node[this.propertyName] = e[t],
  46122. this.targetObject.needsUpdate = !0
  46123. }
  46124. , function(e, t) {
  46125. this.node[this.propertyName] = e[t],
  46126. this.targetObject.matrixWorldNeedsUpdate = !0
  46127. }
  46128. ], [function(e, t) {
  46129. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46130. i[n] = e[t++]
  46131. }
  46132. , function(e, t) {
  46133. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46134. i[n] = e[t++];
  46135. this.targetObject.needsUpdate = !0
  46136. }
  46137. , function(e, t) {
  46138. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46139. i[n] = e[t++];
  46140. this.targetObject.matrixWorldNeedsUpdate = !0
  46141. }
  46142. ], [function(e, t) {
  46143. this.resolvedProperty[this.propertyIndex] = e[t]
  46144. }
  46145. , function(e, t) {
  46146. this.resolvedProperty[this.propertyIndex] = e[t],
  46147. this.targetObject.needsUpdate = !0
  46148. }
  46149. , function(e, t) {
  46150. this.resolvedProperty[this.propertyIndex] = e[t],
  46151. this.targetObject.matrixWorldNeedsUpdate = !0
  46152. }
  46153. ], [function(e, t) {
  46154. this.resolvedProperty.fromArray(e, t)
  46155. }
  46156. , function(e, t) {
  46157. this.resolvedProperty.fromArray(e, t),
  46158. this.targetObject.needsUpdate = !0
  46159. }
  46160. , function(e, t) {
  46161. this.resolvedProperty.fromArray(e, t),
  46162. this.targetObject.matrixWorldNeedsUpdate = !0
  46163. }
  46164. ]]
  46165. }),
  46166. n.PropertyBinding.Composite = function(e, t, i) {
  46167. var r = i || n.PropertyBinding.parseTrackName(t);
  46168. this._targetGroup = e,
  46169. this._bindings = e.subscribe_(t, r)
  46170. }
  46171. ,
  46172. n.PropertyBinding.Composite.prototype = {
  46173. constructor: n.PropertyBinding.Composite,
  46174. getValue: function(e, t) {
  46175. this.bind();
  46176. var i = this._targetGroup.nCachedObjects_
  46177. , n = this._bindings[i];
  46178. void 0 !== n && n.getValue(e, t)
  46179. },
  46180. setValue: function(e, t) {
  46181. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46182. i[n].setValue(e, t)
  46183. },
  46184. bind: function() {
  46185. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46186. e[t].bind()
  46187. },
  46188. unbind: function() {
  46189. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46190. e[t].unbind()
  46191. }
  46192. },
  46193. n.PropertyBinding.create = function(e, t, i) {
  46194. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46195. }
  46196. ,
  46197. n.PropertyBinding.parseTrackName = function(e) {
  46198. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46199. , i = t.exec(e);
  46200. if (!i)
  46201. throw new Error("cannot parse trackName at all: " + e);
  46202. i.index === t.lastIndex && t.lastIndex++;
  46203. var n = {
  46204. nodeName: i[3],
  46205. objectName: i[5],
  46206. objectIndex: i[7],
  46207. propertyName: i[9],
  46208. propertyIndex: i[11]
  46209. };
  46210. if (null === n.propertyName || 0 === n.propertyName.length)
  46211. throw new Error("can not parse propertyName from trackName: " + e);
  46212. return n
  46213. }
  46214. ,
  46215. n.PropertyBinding.findNode = function(e, t) {
  46216. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46217. return e;
  46218. if (e.skeleton) {
  46219. var i = function(e) {
  46220. for (var i = 0; i < e.bones.length; i++) {
  46221. var n = e.bones[i];
  46222. if (n.name === t)
  46223. return n
  46224. }
  46225. return null
  46226. }
  46227. , n = i(e.skeleton);
  46228. if (n)
  46229. return n
  46230. }
  46231. if (e.children) {
  46232. var r = function(e) {
  46233. for (var i = 0; i < e.length; i++) {
  46234. var n = e[i];
  46235. if (n.name === t || n.uuid === t)
  46236. return n;
  46237. var o = r(n.children);
  46238. if (o)
  46239. return o
  46240. }
  46241. return null
  46242. }
  46243. , o = r(e.children);
  46244. if (o)
  46245. return o
  46246. }
  46247. return null
  46248. }
  46249. ,
  46250. n.PropertyMixer = function(e, t, i) {
  46251. this.binding = e,
  46252. this.valueSize = i;
  46253. var n, r = Float64Array;
  46254. switch (t) {
  46255. case "quaternion":
  46256. n = this._slerp;
  46257. break;
  46258. case "string":
  46259. case "bool":
  46260. r = Array,
  46261. n = this._select;
  46262. break;
  46263. default:
  46264. n = this._lerp
  46265. }
  46266. this.buffer = new r(4 * i),
  46267. this._mixBufferRegion = n,
  46268. this.cumulativeWeight = 0,
  46269. this.useCount = 0,
  46270. this.referenceCount = 0
  46271. }
  46272. ,
  46273. n.PropertyMixer.prototype = {
  46274. constructor: n.PropertyMixer,
  46275. accumulate: function(e, t) {
  46276. var i = this.buffer
  46277. , n = this.valueSize
  46278. , r = e * n + n
  46279. , o = this.cumulativeWeight;
  46280. if (0 === o) {
  46281. for (var a = 0; a !== n; ++a)
  46282. i[r + a] = i[a];
  46283. o = t
  46284. } else {
  46285. o += t;
  46286. var s = t / o;
  46287. this._mixBufferRegion(i, r, 0, s, n)
  46288. }
  46289. this.cumulativeWeight = o
  46290. },
  46291. apply: function(e) {
  46292. var t = this.valueSize
  46293. , i = this.buffer
  46294. , n = e * t + t
  46295. , r = this.cumulativeWeight
  46296. , o = this.binding;
  46297. if (this.cumulativeWeight = 0,
  46298. r < 1) {
  46299. var a = 3 * t;
  46300. this._mixBufferRegion(i, n, a, 1 - r, t)
  46301. }
  46302. for (var s = t, l = t + t; s !== l; ++s)
  46303. if (i[s] !== i[s + t]) {
  46304. o.setValue(i, n);
  46305. break
  46306. }
  46307. },
  46308. saveOriginalState: function() {
  46309. var e = this.binding
  46310. , t = this.buffer
  46311. , i = this.valueSize
  46312. , n = 3 * i;
  46313. e.getValue(t, n);
  46314. for (var r = i, o = n; r !== o; ++r)
  46315. t[r] = t[n + r % i];
  46316. this.cumulativeWeight = 0
  46317. },
  46318. restoreOriginalState: function() {
  46319. var e = 3 * this.valueSize;
  46320. this.binding.setValue(this.buffer, e)
  46321. },
  46322. _select: function(e, t, i, n, r) {
  46323. if (n >= .5)
  46324. for (var o = 0; o !== r; ++o)
  46325. e[t + o] = e[i + o]
  46326. },
  46327. _slerp: function(e, t, i, r, o) {
  46328. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46329. },
  46330. _lerp: function(e, t, i, n, r) {
  46331. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46332. var s = t + a;
  46333. e[s] = e[s] * o + e[i + a] * n
  46334. }
  46335. }
  46336. },
  46337. n.BooleanKeyframeTrack = function(e, t, i) {
  46338. n.KeyframeTrack.call(this, e, t, i)
  46339. }
  46340. ,
  46341. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46342. constructor: n.BooleanKeyframeTrack,
  46343. ValueTypeName: "bool",
  46344. ValueBufferType: Array,
  46345. DefaultInterpolation: n.IntepolateDiscrete,
  46346. InterpolantFactoryMethodLinear: void 0,
  46347. InterpolantFactoryMethodSmooth: void 0
  46348. }),
  46349. n.NumberKeyframeTrack = function(e, t, i, r) {
  46350. n.KeyframeTrack.call(this, e, t, i, r)
  46351. }
  46352. ,
  46353. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46354. constructor: n.NumberKeyframeTrack,
  46355. ValueTypeName: "number"
  46356. }),
  46357. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46358. n.KeyframeTrack.call(this, e, t, i, r)
  46359. }
  46360. ,
  46361. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46362. constructor: n.QuaternionKeyframeTrack,
  46363. ValueTypeName: "quaternion",
  46364. DefaultInterpolation: n.InterpolateLinear,
  46365. InterpolantFactoryMethodLinear: function(e) {
  46366. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46367. },
  46368. InterpolantFactoryMethodSmooth: void 0
  46369. }),
  46370. n.StringKeyframeTrack = function(e, t, i, r) {
  46371. n.KeyframeTrack.call(this, e, t, i, r)
  46372. }
  46373. ,
  46374. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46375. constructor: n.StringKeyframeTrack,
  46376. ValueTypeName: "string",
  46377. ValueBufferType: Array,
  46378. DefaultInterpolation: n.IntepolateDiscrete,
  46379. InterpolantFactoryMethodLinear: void 0,
  46380. InterpolantFactoryMethodSmooth: void 0
  46381. }),
  46382. n.VectorKeyframeTrack = function(e, t, i, r) {
  46383. n.KeyframeTrack.call(this, e, t, i, r)
  46384. }
  46385. ,
  46386. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46387. constructor: n.VectorKeyframeTrack,
  46388. ValueTypeName: "vector"
  46389. }),
  46390. n.Audio = function(e) {
  46391. n.Object3D.call(this),
  46392. this.type = "Audio",
  46393. this.context = e.context,
  46394. this.source = this.context.createBufferSource(),
  46395. this.source.onended = this.onEnded.bind(this),
  46396. this.gain = this.context.createGain(),
  46397. this.gain.connect(e.getInput()),
  46398. this.autoplay = !1,
  46399. this.startTime = 0,
  46400. this.playbackRate = 1,
  46401. this.isPlaying = !1,
  46402. this.hasPlaybackControl = !0,
  46403. this.sourceType = "empty",
  46404. this.filter = null
  46405. }
  46406. ,
  46407. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46408. n.Audio.prototype.constructor = n.Audio,
  46409. n.Audio.prototype.getOutput = function() {
  46410. return this.gain
  46411. }
  46412. ,
  46413. n.Audio.prototype.load = function(e) {
  46414. var t = new n.AudioBuffer(this.context);
  46415. return t.load(e),
  46416. this.setBuffer(t),
  46417. this
  46418. }
  46419. ,
  46420. n.Audio.prototype.setNodeSource = function(e) {
  46421. return this.hasPlaybackControl = !1,
  46422. this.sourceType = "audioNode",
  46423. this.source = e,
  46424. this.connect(),
  46425. this
  46426. }
  46427. ,
  46428. n.Audio.prototype.setBuffer = function(e) {
  46429. var t = this;
  46430. return e.onReady(function(e) {
  46431. t.source.buffer = e,
  46432. t.sourceType = "buffer",
  46433. t.autoplay && t.play()
  46434. }),
  46435. this
  46436. }
  46437. ,
  46438. n.Audio.prototype.play = function() {
  46439. if (this.isPlaying === !0)
  46440. return void console.warn("THREE.Audio: Audio is already playing.");
  46441. if (this.hasPlaybackControl === !1)
  46442. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46443. var e = this.context.createBufferSource();
  46444. e.buffer = this.source.buffer,
  46445. e.loop = this.source.loop,
  46446. e.onended = this.source.onended,
  46447. e.start(0, this.startTime),
  46448. e.playbackRate.value = this.playbackRate,
  46449. this.isPlaying = !0,
  46450. this.source = e,
  46451. this.connect()
  46452. }
  46453. ,
  46454. n.Audio.prototype.pause = function() {
  46455. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46456. void (this.startTime = this.context.currentTime))
  46457. }
  46458. ,
  46459. n.Audio.prototype.stop = function() {
  46460. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46461. void (this.startTime = 0))
  46462. }
  46463. ,
  46464. n.Audio.prototype.connect = function() {
  46465. null !== this.filter ? (this.source.connect(this.filter),
  46466. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46467. }
  46468. ,
  46469. n.Audio.prototype.disconnect = function() {
  46470. null !== this.filter ? (this.source.disconnect(this.filter),
  46471. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46472. }
  46473. ,
  46474. n.Audio.prototype.getFilter = function() {
  46475. return this.filter
  46476. }
  46477. ,
  46478. n.Audio.prototype.setFilter = function(e) {
  46479. void 0 === e && (e = null),
  46480. this.isPlaying === !0 ? (this.disconnect(),
  46481. this.filter = e,
  46482. this.connect()) : this.filter = e
  46483. }
  46484. ,
  46485. n.Audio.prototype.setPlaybackRate = function(e) {
  46486. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46487. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46488. }
  46489. ,
  46490. n.Audio.prototype.getPlaybackRate = function() {
  46491. return this.playbackRate
  46492. }
  46493. ,
  46494. n.Audio.prototype.onEnded = function() {
  46495. this.isPlaying = !1
  46496. }
  46497. ,
  46498. n.Audio.prototype.setLoop = function(e) {
  46499. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46500. }
  46501. ,
  46502. n.Audio.prototype.getLoop = function() {
  46503. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46504. !1) : this.source.loop
  46505. }
  46506. ,
  46507. n.Audio.prototype.setVolume = function(e) {
  46508. this.gain.gain.value = e
  46509. }
  46510. ,
  46511. n.Audio.prototype.getVolume = function() {
  46512. return this.gain.gain.value
  46513. }
  46514. ,
  46515. n.AudioAnalyser = function(e, t) {
  46516. this.analyser = e.context.createAnalyser(),
  46517. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46518. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46519. e.getOutput().connect(this.analyser)
  46520. }
  46521. ,
  46522. n.AudioAnalyser.prototype = {
  46523. constructor: n.AudioAnalyser,
  46524. getData: function() {
  46525. return this.analyser.getByteFrequencyData(this.data),
  46526. this.data
  46527. }
  46528. },
  46529. n.AudioBuffer = function(e) {
  46530. this.context = e,
  46531. this.ready = !1,
  46532. this.readyCallbacks = []
  46533. }
  46534. ,
  46535. n.AudioBuffer.prototype.load = function(e) {
  46536. var t = this
  46537. , i = new XMLHttpRequest;
  46538. return i.open("GET", e, !0),
  46539. i.responseType = "arraybuffer",
  46540. i.onload = function(e) {
  46541. t.context.decodeAudioData(this.response, function(e) {
  46542. t.buffer = e,
  46543. t.ready = !0;
  46544. for (var i = 0; i < t.readyCallbacks.length; i++)
  46545. t.readyCallbacks[i](t.buffer);
  46546. t.readyCallbacks = []
  46547. })
  46548. }
  46549. ,
  46550. i.send(),
  46551. this
  46552. }
  46553. ,
  46554. n.AudioBuffer.prototype.onReady = function(e) {
  46555. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46556. }
  46557. ,
  46558. n.PositionalAudio = function(e) {
  46559. n.Audio.call(this, e),
  46560. this.panner = this.context.createPanner(),
  46561. this.panner.connect(this.gain)
  46562. }
  46563. ,
  46564. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46565. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46566. n.PositionalAudio.prototype.getOutput = function() {
  46567. return this.panner
  46568. }
  46569. ,
  46570. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46571. this.panner.refDistance = e
  46572. }
  46573. ,
  46574. n.PositionalAudio.prototype.getRefDistance = function() {
  46575. return this.panner.refDistance
  46576. }
  46577. ,
  46578. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46579. this.panner.rolloffFactor = e
  46580. }
  46581. ,
  46582. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46583. return this.panner.rolloffFactor
  46584. }
  46585. ,
  46586. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46587. this.panner.distanceModel = e
  46588. }
  46589. ,
  46590. n.PositionalAudio.prototype.getDistanceModel = function() {
  46591. return this.panner.distanceModel
  46592. }
  46593. ,
  46594. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46595. this.panner.maxDistance = e
  46596. }
  46597. ,
  46598. n.PositionalAudio.prototype.getMaxDistance = function() {
  46599. return this.panner.maxDistance
  46600. }
  46601. ,
  46602. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46603. var e = new n.Vector3;
  46604. return function(t) {
  46605. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46606. e.setFromMatrixPosition(this.matrixWorld),
  46607. this.panner.setPosition(e.x, e.y, e.z)
  46608. }
  46609. }(),
  46610. n.AudioListener = function() {
  46611. n.Object3D.call(this),
  46612. this.type = "AudioListener",
  46613. this.context = new (window.AudioContext || window.webkitAudioContext),
  46614. this.gain = this.context.createGain(),
  46615. this.gain.connect(this.context.destination),
  46616. this.filter = null
  46617. }
  46618. ,
  46619. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46620. n.AudioListener.prototype.constructor = n.AudioListener,
  46621. n.AudioListener.prototype.getInput = function() {
  46622. return this.gain
  46623. }
  46624. ,
  46625. n.AudioListener.prototype.removeFilter = function() {
  46626. null !== this.filter && (this.gain.disconnect(this.filter),
  46627. this.filter.disconnect(this.context.destination),
  46628. this.gain.connect(this.context.destination),
  46629. this.filter = null)
  46630. }
  46631. ,
  46632. n.AudioListener.prototype.setFilter = function(e) {
  46633. null !== this.filter ? (this.gain.disconnect(this.filter),
  46634. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46635. this.filter = e,
  46636. this.gain.connect(this.filter),
  46637. this.filter.connect(this.context.destination)
  46638. }
  46639. ,
  46640. n.AudioListener.prototype.getFilter = function() {
  46641. return this.filter
  46642. }
  46643. ,
  46644. n.AudioListener.prototype.setMasterVolume = function(e) {
  46645. this.gain.gain.value = e
  46646. }
  46647. ,
  46648. n.AudioListener.prototype.getMasterVolume = function() {
  46649. return this.gain.gain.value
  46650. }
  46651. ,
  46652. n.AudioListener.prototype.updateMatrixWorld = function() {
  46653. var e = new n.Vector3
  46654. , t = new n.Quaternion
  46655. , i = new n.Vector3
  46656. , r = new n.Vector3;
  46657. return function(o) {
  46658. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46659. var a = this.context.listener
  46660. , s = this.up;
  46661. this.matrixWorld.decompose(e, t, i),
  46662. r.set(0, 0, -1).applyQuaternion(t),
  46663. a.setPosition(e.x, e.y, e.z),
  46664. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46665. }
  46666. }(),
  46667. n.Camera = function() {
  46668. n.Object3D.call(this),
  46669. this.type = "Camera",
  46670. this.matrixWorldInverse = new n.Matrix4,
  46671. this.projectionMatrix = new n.Matrix4
  46672. }
  46673. ,
  46674. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46675. n.Camera.prototype.constructor = n.Camera,
  46676. n.Camera.prototype.getWorldDirection = function() {
  46677. var e = new n.Quaternion;
  46678. return function(t) {
  46679. var i = t || new n.Vector3;
  46680. return this.getWorldQuaternion(e),
  46681. i.set(0, 0, -1).applyQuaternion(e)
  46682. }
  46683. }(),
  46684. n.Camera.prototype.lookAt = function() {
  46685. var e = new n.Matrix4;
  46686. return function(t) {
  46687. e.lookAt(this.position, t, this.up),
  46688. this.quaternion.setFromRotationMatrix(e)
  46689. }
  46690. }(),
  46691. n.Camera.prototype.clone = function() {
  46692. return (new this.constructor).copy(this)
  46693. }
  46694. ,
  46695. n.Camera.prototype.copy = function(e) {
  46696. return n.Object3D.prototype.copy.call(this, e),
  46697. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46698. this.projectionMatrix.copy(e.projectionMatrix),
  46699. this
  46700. }
  46701. ,
  46702. n.CubeCamera = function(e, t, i) {
  46703. n.Object3D.call(this),
  46704. this.type = "CubeCamera";
  46705. var r = 90
  46706. , o = 1
  46707. , a = new n.PerspectiveCamera(r,o,e,t);
  46708. a.up.set(0, -1, 0),
  46709. a.lookAt(new n.Vector3(1,0,0)),
  46710. this.add(a);
  46711. var s = new n.PerspectiveCamera(r,o,e,t);
  46712. s.up.set(0, -1, 0),
  46713. s.lookAt(new n.Vector3(-1,0,0)),
  46714. this.add(s);
  46715. var l = new n.PerspectiveCamera(r,o,e,t);
  46716. l.up.set(0, 0, 1),
  46717. l.lookAt(new n.Vector3(0,1,0)),
  46718. this.add(l);
  46719. var c = new n.PerspectiveCamera(r,o,e,t);
  46720. c.up.set(0, 0, -1),
  46721. c.lookAt(new n.Vector3(0,-1,0)),
  46722. this.add(c);
  46723. var h = new n.PerspectiveCamera(r,o,e,t);
  46724. h.up.set(0, -1, 0),
  46725. h.lookAt(new n.Vector3(0,0,1)),
  46726. this.add(h);
  46727. var u = new n.PerspectiveCamera(r,o,e,t);
  46728. u.up.set(0, -1, 0),
  46729. u.lookAt(new n.Vector3(0,0,-1)),
  46730. this.add(u);
  46731. var d = {
  46732. format: n.RGBFormat,
  46733. magFilter: n.LinearFilter,
  46734. minFilter: n.LinearFilter
  46735. };
  46736. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46737. this.updateCubeMap = function(e, t) {
  46738. null === this.parent && this.updateMatrixWorld();
  46739. var i = this.renderTarget
  46740. , n = i.texture.generateMipmaps;
  46741. i.texture.generateMipmaps = !1,
  46742. i.activeCubeFace = 0,
  46743. e.render(t, a, i),
  46744. i.activeCubeFace = 1,
  46745. e.render(t, s, i),
  46746. i.activeCubeFace = 2,
  46747. e.render(t, l, i),
  46748. i.activeCubeFace = 3,
  46749. e.render(t, c, i),
  46750. i.activeCubeFace = 4,
  46751. e.render(t, h, i),
  46752. i.texture.generateMipmaps = n,
  46753. i.activeCubeFace = 5,
  46754. e.render(t, u, i),
  46755. e.setRenderTarget(null)
  46756. }
  46757. }
  46758. ,
  46759. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46760. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46761. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46762. n.Camera.call(this),
  46763. this.type = "OrthographicCamera",
  46764. this.zoom = 1,
  46765. this.left = e,
  46766. this.right = t,
  46767. this.top = i,
  46768. this.bottom = r,
  46769. this.near = void 0 !== o ? o : .1,
  46770. this.far = void 0 !== a ? a : 2e3,
  46771. this.updateProjectionMatrix()
  46772. }
  46773. ,
  46774. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46775. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46776. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46777. var e = (this.right - this.left) / (2 * this.zoom)
  46778. , t = (this.top - this.bottom) / (2 * this.zoom)
  46779. , i = (this.right + this.left) / 2
  46780. , n = (this.top + this.bottom) / 2;
  46781. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46782. }
  46783. ,
  46784. n.OrthographicCamera.prototype.copy = function(e) {
  46785. return n.Camera.prototype.copy.call(this, e),
  46786. this.left = e.left,
  46787. this.right = e.right,
  46788. this.top = e.top,
  46789. this.bottom = e.bottom,
  46790. this.near = e.near,
  46791. this.far = e.far,
  46792. this.zoom = e.zoom,
  46793. this
  46794. }
  46795. ,
  46796. n.OrthographicCamera.prototype.toJSON = function(e) {
  46797. var t = n.Object3D.prototype.toJSON.call(this, e);
  46798. return t.object.zoom = this.zoom,
  46799. t.object.left = this.left,
  46800. t.object.right = this.right,
  46801. t.object.top = this.top,
  46802. t.object.bottom = this.bottom,
  46803. t.object.near = this.near,
  46804. t.object.far = this.far,
  46805. t
  46806. }
  46807. ,
  46808. n.PerspectiveCamera = function(e, t, i, r) {
  46809. n.Camera.call(this),
  46810. this.type = "PerspectiveCamera",
  46811. this.focalLength = 10,
  46812. this.zoom = 1,
  46813. this.fov = void 0 !== e ? e : 50,
  46814. this.aspect = void 0 !== t ? t : 1,
  46815. this.near = void 0 !== i ? i : .1,
  46816. this.far = void 0 !== r ? r : 2e3,
  46817. this.updateProjectionMatrix()
  46818. }
  46819. ,
  46820. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46821. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46822. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46823. void 0 === t && (t = 24),
  46824. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46825. this.updateProjectionMatrix()
  46826. }
  46827. ,
  46828. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46829. this.fullWidth = e,
  46830. this.fullHeight = t,
  46831. this.x = i,
  46832. this.y = n,
  46833. this.width = r,
  46834. this.height = o,
  46835. this.updateProjectionMatrix()
  46836. }
  46837. ,
  46838. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46839. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46840. if (this.fullWidth) {
  46841. var t = this.fullWidth / this.fullHeight
  46842. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46843. , r = -i
  46844. , o = t * r
  46845. , a = t * i
  46846. , s = Math.abs(a - o)
  46847. , l = Math.abs(i - r);
  46848. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46849. } else
  46850. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46851. }
  46852. ,
  46853. n.PerspectiveCamera.prototype.copy = function(e) {
  46854. return n.Camera.prototype.copy.call(this, e),
  46855. this.focalLength = e.focalLength,
  46856. this.zoom = e.zoom,
  46857. this.fov = e.fov,
  46858. this.aspect = e.aspect,
  46859. this.near = e.near,
  46860. this.far = e.far,
  46861. this
  46862. }
  46863. ,
  46864. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46865. var t = n.Object3D.prototype.toJSON.call(this, e);
  46866. return t.object.focalLength = this.focalLength,
  46867. t.object.zoom = this.zoom,
  46868. t.object.fov = this.fov,
  46869. t.object.aspect = this.aspect,
  46870. t.object.near = this.near,
  46871. t.object.far = this.far,
  46872. t
  46873. }
  46874. ,
  46875. n.StereoCamera = function() {
  46876. this.type = "StereoCamera",
  46877. this.aspect = 1,
  46878. this.cameraL = new n.PerspectiveCamera,
  46879. this.cameraL.layers.enable(1),
  46880. this.cameraL.matrixAutoUpdate = !1,
  46881. this.cameraR = new n.PerspectiveCamera,
  46882. this.cameraR.layers.enable(2),
  46883. this.cameraR.matrixAutoUpdate = !1
  46884. }
  46885. ,
  46886. n.StereoCamera.prototype = {
  46887. constructor: n.StereoCamera,
  46888. update: function() {
  46889. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46890. return function(l) {
  46891. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46892. if (c) {
  46893. e = l.focalLength,
  46894. t = l.fov,
  46895. i = l.aspect * this.aspect,
  46896. r = l.near,
  46897. o = l.far;
  46898. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46899. s.elements[12] = -p,
  46900. a.elements[12] = p,
  46901. h = -g * i + f,
  46902. u = g * i + f,
  46903. d.elements[0] = 2 * r / (u - h),
  46904. d.elements[8] = (u + h) / (u - h),
  46905. this.cameraL.projectionMatrix.copy(d),
  46906. h = -g * i - f,
  46907. u = g * i - f,
  46908. d.elements[0] = 2 * r / (u - h),
  46909. d.elements[8] = (u + h) / (u - h),
  46910. this.cameraR.projectionMatrix.copy(d)
  46911. }
  46912. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46913. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46914. }
  46915. }()
  46916. },
  46917. n.Light = function(e, t) {
  46918. n.Object3D.call(this),
  46919. this.type = "Light",
  46920. this.color = new n.Color(e),
  46921. this.intensity = void 0 !== t ? t : 1,
  46922. this.receiveShadow = void 0
  46923. }
  46924. ,
  46925. n.Light.prototype = Object.create(n.Object3D.prototype),
  46926. n.Light.prototype.constructor = n.Light,
  46927. n.Light.prototype.copy = function(e) {
  46928. return n.Object3D.prototype.copy.call(this, e),
  46929. this.color.copy(e.color),
  46930. this.intensity = e.intensity,
  46931. this
  46932. }
  46933. ,
  46934. n.Light.prototype.toJSON = function(e) {
  46935. var t = n.Object3D.prototype.toJSON.call(this, e);
  46936. return t.object.color = this.color.getHex(),
  46937. t.object.intensity = this.intensity,
  46938. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46939. void 0 !== this.distance && (t.object.distance = this.distance),
  46940. void 0 !== this.angle && (t.object.angle = this.angle),
  46941. void 0 !== this.decay && (t.object.decay = this.decay),
  46942. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46943. t
  46944. }
  46945. ,
  46946. n.LightShadow = function(e) {
  46947. this.camera = e,
  46948. this.bias = 0,
  46949. this.radius = 1,
  46950. this.mapSize = new n.Vector2(512,512),
  46951. this.map = null,
  46952. this.matrix = new n.Matrix4
  46953. }
  46954. ,
  46955. n.LightShadow.prototype = {
  46956. constructor: n.LightShadow,
  46957. copy: function(e) {
  46958. return this.camera = e.camera.clone(),
  46959. this.bias = e.bias,
  46960. this.radius = e.radius,
  46961. this.mapSize.copy(e.mapSize),
  46962. this
  46963. },
  46964. clone: function() {
  46965. return (new this.constructor).copy(this)
  46966. }
  46967. },
  46968. n.AmbientLight = function(e, t) {
  46969. n.Light.call(this, e, t),
  46970. this.type = "AmbientLight",
  46971. this.castShadow = void 0
  46972. }
  46973. ,
  46974. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46975. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46976. n.DirectionalLight = function(e, t) {
  46977. n.Light.call(this, e, t),
  46978. this.type = "DirectionalLight",
  46979. this.position.set(0, 1, 0),
  46980. this.updateMatrix(),
  46981. this.target = new n.Object3D,
  46982. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46983. }
  46984. ,
  46985. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46986. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46987. n.DirectionalLight.prototype.copy = function(e) {
  46988. return n.Light.prototype.copy.call(this, e),
  46989. this.target = e.target.clone(),
  46990. this.shadow = e.shadow.clone(),
  46991. this
  46992. }
  46993. ,
  46994. n.HemisphereLight = function(e, t, i) {
  46995. n.Light.call(this, e, i),
  46996. this.type = "HemisphereLight",
  46997. this.castShadow = void 0,
  46998. this.position.set(0, 1, 0),
  46999. this.updateMatrix(),
  47000. this.groundColor = new n.Color(t)
  47001. }
  47002. ,
  47003. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47004. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47005. n.HemisphereLight.prototype.copy = function(e) {
  47006. return n.Light.prototype.copy.call(this, e),
  47007. this.groundColor.copy(e.groundColor),
  47008. this
  47009. }
  47010. ,
  47011. n.PointLight = function(e, t, i, r) {
  47012. n.Light.call(this, e, t),
  47013. this.type = "PointLight",
  47014. this.distance = void 0 !== i ? i : 0,
  47015. this.decay = void 0 !== r ? r : 1,
  47016. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47017. }
  47018. ,
  47019. n.PointLight.prototype = Object.create(n.Light.prototype),
  47020. n.PointLight.prototype.constructor = n.PointLight,
  47021. Object.defineProperty(n.PointLight.prototype, "power", {
  47022. get: function() {
  47023. return 4 * this.intensity * Math.PI
  47024. },
  47025. set: function(e) {
  47026. this.intensity = e / (4 * Math.PI)
  47027. }
  47028. }),
  47029. n.PointLight.prototype.copy = function(e) {
  47030. return n.Light.prototype.copy.call(this, e),
  47031. this.distance = e.distance,
  47032. this.decay = e.decay,
  47033. this.shadow = e.shadow.clone(),
  47034. this
  47035. }
  47036. ,
  47037. n.SpotLight = function(e, t, i, r, o, a) {
  47038. n.Light.call(this, e, t),
  47039. this.type = "SpotLight",
  47040. this.position.set(0, 1, 0),
  47041. this.updateMatrix(),
  47042. this.target = new n.Object3D,
  47043. this.distance = void 0 !== i ? i : 0,
  47044. this.angle = void 0 !== r ? r : Math.PI / 3,
  47045. this.penumbra = void 0 !== o ? o : 0,
  47046. this.decay = void 0 !== a ? a : 1,
  47047. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47048. }
  47049. ,
  47050. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47051. n.SpotLight.prototype.constructor = n.SpotLight,
  47052. Object.defineProperty(n.SpotLight.prototype, "power", {
  47053. get: function() {
  47054. return this.intensity * Math.PI
  47055. },
  47056. set: function(e) {
  47057. this.intensity = e / Math.PI
  47058. }
  47059. }),
  47060. n.SpotLight.prototype.copy = function(e) {
  47061. return n.Light.prototype.copy.call(this, e),
  47062. this.distance = e.distance,
  47063. this.angle = e.angle,
  47064. this.penumbra = e.penumbra,
  47065. this.decay = e.decay,
  47066. this.target = e.target.clone(),
  47067. this.shadow = e.shadow.clone(),
  47068. this
  47069. }
  47070. ,
  47071. n.Cache = {
  47072. enabled: !1,
  47073. files: {},
  47074. add: function(e, t) {
  47075. this.enabled !== !1 && (this.files[e] = t)
  47076. },
  47077. get: function(e) {
  47078. if (this.enabled !== !1)
  47079. return this.files[e]
  47080. },
  47081. remove: function(e) {
  47082. delete this.files[e]
  47083. },
  47084. clear: function() {
  47085. this.files = {}
  47086. }
  47087. },
  47088. n.Loader = function() {
  47089. this.onLoadStart = function() {}
  47090. ,
  47091. this.onLoadProgress = function() {}
  47092. ,
  47093. this.onLoadComplete = function() {}
  47094. }
  47095. ,
  47096. n.Loader.prototype = {
  47097. constructor: n.Loader,
  47098. crossOrigin: void 0,
  47099. extractUrlBase: function(e) {
  47100. var t = e.split("/");
  47101. return 1 === t.length ? "./" : (t.pop(),
  47102. t.join("/") + "/")
  47103. },
  47104. initMaterials: function(e, t, i) {
  47105. for (var n = [], r = 0; r < e.length; ++r)
  47106. n[r] = this.createMaterial(e[r], t, i);
  47107. return n
  47108. },
  47109. createMaterial: function() {
  47110. var e, t, i;
  47111. return function(r, o, a) {
  47112. function s(e, i, r, s, c) {
  47113. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47114. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47115. h = t.load(u)),
  47116. void 0 !== i && (h.repeat.fromArray(i),
  47117. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47118. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47119. void 0 !== r && h.offset.fromArray(r),
  47120. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47121. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47122. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47123. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47124. void 0 !== c && (h.anisotropy = c);
  47125. var p = n.Math.generateUUID();
  47126. return l[p] = h,
  47127. p
  47128. }
  47129. void 0 === e && (e = new n.Color),
  47130. void 0 === t && (t = new n.TextureLoader),
  47131. void 0 === i && (i = new n.MaterialLoader);
  47132. var l = {}
  47133. , c = {
  47134. uuid: n.Math.generateUUID(),
  47135. type: "MeshLambertMaterial"
  47136. };
  47137. for (var h in r) {
  47138. var u = r[h];
  47139. switch (h) {
  47140. case "DbgColor":
  47141. case "DbgIndex":
  47142. case "opticalDensity":
  47143. case "illumination":
  47144. break;
  47145. case "DbgName":
  47146. c.name = u;
  47147. break;
  47148. case "blending":
  47149. c.blending = n[u];
  47150. break;
  47151. case "colorAmbient":
  47152. case "mapAmbient":
  47153. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47154. break;
  47155. case "colorDiffuse":
  47156. c.color = e.fromArray(u).getHex();
  47157. break;
  47158. case "colorSpecular":
  47159. c.specular = e.fromArray(u).getHex();
  47160. break;
  47161. case "colorEmissive":
  47162. c.emissive = e.fromArray(u).getHex();
  47163. break;
  47164. case "specularCoef":
  47165. c.shininess = u;
  47166. break;
  47167. case "shading":
  47168. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47169. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47170. break;
  47171. case "mapDiffuse":
  47172. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47173. break;
  47174. case "mapDiffuseRepeat":
  47175. case "mapDiffuseOffset":
  47176. case "mapDiffuseWrap":
  47177. case "mapDiffuseAnisotropy":
  47178. break;
  47179. case "mapLight":
  47180. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47181. break;
  47182. case "mapLightRepeat":
  47183. case "mapLightOffset":
  47184. case "mapLightWrap":
  47185. case "mapLightAnisotropy":
  47186. break;
  47187. case "mapAO":
  47188. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47189. break;
  47190. case "mapAORepeat":
  47191. case "mapAOOffset":
  47192. case "mapAOWrap":
  47193. case "mapAOAnisotropy":
  47194. break;
  47195. case "mapBump":
  47196. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47197. break;
  47198. case "mapBumpScale":
  47199. c.bumpScale = u;
  47200. break;
  47201. case "mapBumpRepeat":
  47202. case "mapBumpOffset":
  47203. case "mapBumpWrap":
  47204. case "mapBumpAnisotropy":
  47205. break;
  47206. case "mapNormal":
  47207. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47208. break;
  47209. case "mapNormalFactor":
  47210. c.normalScale = [u, u];
  47211. break;
  47212. case "mapNormalRepeat":
  47213. case "mapNormalOffset":
  47214. case "mapNormalWrap":
  47215. case "mapNormalAnisotropy":
  47216. break;
  47217. case "mapSpecular":
  47218. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47219. break;
  47220. case "mapSpecularRepeat":
  47221. case "mapSpecularOffset":
  47222. case "mapSpecularWrap":
  47223. case "mapSpecularAnisotropy":
  47224. break;
  47225. case "mapAlpha":
  47226. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47227. break;
  47228. case "mapAlphaRepeat":
  47229. case "mapAlphaOffset":
  47230. case "mapAlphaWrap":
  47231. case "mapAlphaAnisotropy":
  47232. break;
  47233. case "flipSided":
  47234. c.side = n.BackSide;
  47235. break;
  47236. case "doubleSided":
  47237. c.side = n.DoubleSide;
  47238. break;
  47239. case "transparency":
  47240. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47241. c.opacity = u;
  47242. break;
  47243. case "depthTest":
  47244. case "depthWrite":
  47245. case "colorWrite":
  47246. case "opacity":
  47247. case "reflectivity":
  47248. case "transparent":
  47249. case "visible":
  47250. case "wireframe":
  47251. c[h] = u;
  47252. break;
  47253. case "vertexColors":
  47254. u === !0 && (c.vertexColors = n.VertexColors),
  47255. "face" === u && (c.vertexColors = n.FaceColors);
  47256. break;
  47257. default:
  47258. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47259. }
  47260. }
  47261. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47262. "MeshPhongMaterial" !== c.type && delete c.specular,
  47263. c.opacity < 1 && (c.transparent = !0),
  47264. i.setTextures(l),
  47265. i.parse(c)
  47266. }
  47267. }()
  47268. },
  47269. n.Loader.Handlers = {
  47270. handlers: [],
  47271. add: function(e, t) {
  47272. this.handlers.push(e, t)
  47273. },
  47274. get: function(e) {
  47275. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47276. var r = t[i]
  47277. , o = t[i + 1];
  47278. if (r.test(e))
  47279. return o
  47280. }
  47281. return null
  47282. }
  47283. },
  47284. n.XHRLoader = function(e) {
  47285. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47286. }
  47287. ,
  47288. n.XHRLoader.prototype = {
  47289. constructor: n.XHRLoader,
  47290. load: function(e, t, i, r) {
  47291. void 0 !== this.path && (e = this.path + e);
  47292. var o = this
  47293. , a = n.Cache.get(e);
  47294. if (void 0 !== a)
  47295. return t && setTimeout(function() {
  47296. t(a)
  47297. }, 0),
  47298. a;
  47299. var s = new XMLHttpRequest;
  47300. return s.overrideMimeType("text/plain"),
  47301. s.open("GET", e, !0),
  47302. s.addEventListener("load", function(i) {
  47303. var a = i.target.response;
  47304. n.Cache.add(e, a),
  47305. 200 === this.status ? (t && t(a),
  47306. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47307. t && t(a),
  47308. o.manager.itemEnd(e)) : (r && r(i),
  47309. o.manager.itemError(e))
  47310. }, !1),
  47311. void 0 !== i && s.addEventListener("progress", function(e) {
  47312. i(e)
  47313. }, !1),
  47314. s.addEventListener("error", function(t) {
  47315. r && r(t),
  47316. o.manager.itemError(e)
  47317. }, !1),
  47318. void 0 !== this.responseType && (s.responseType = this.responseType),
  47319. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47320. s.send(null),
  47321. o.manager.itemStart(e),
  47322. s
  47323. },
  47324. setPath: function(e) {
  47325. this.path = e
  47326. },
  47327. setResponseType: function(e) {
  47328. this.responseType = e
  47329. },
  47330. setWithCredentials: function(e) {
  47331. this.withCredentials = e
  47332. }
  47333. },
  47334. n.FontLoader = function(e) {
  47335. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47336. }
  47337. ,
  47338. n.FontLoader.prototype = {
  47339. constructor: n.FontLoader,
  47340. load: function(e, t, i, r) {
  47341. var o = new n.XHRLoader(this.manager);
  47342. o.load(e, function(e) {
  47343. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47344. }, i, r)
  47345. }
  47346. },
  47347. n.ImageLoader = function(e) {
  47348. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47349. }
  47350. ,
  47351. n.ImageLoader.prototype = {
  47352. constructor: n.ImageLoader,
  47353. load: function(e, t, i, r) {
  47354. void 0 !== this.path && (e = this.path + e);
  47355. var o = this
  47356. , a = n.Cache.get(e);
  47357. if (void 0 !== a)
  47358. return o.manager.itemStart(e),
  47359. t ? setTimeout(function() {
  47360. t(a),
  47361. o.manager.itemEnd(e)
  47362. }, 0) : o.manager.itemEnd(e),
  47363. a;
  47364. var s = document.createElement("img");
  47365. return s.addEventListener("load", function(i) {
  47366. n.Cache.add(e, this),
  47367. t && t(this),
  47368. o.manager.itemEnd(e)
  47369. }, !1),
  47370. void 0 !== i && s.addEventListener("progress", function(e) {
  47371. i(e)
  47372. }, !1),
  47373. s.addEventListener("error", function(t) {
  47374. r && r(t),
  47375. o.manager.itemError(e)
  47376. }, !1),
  47377. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47378. o.manager.itemStart(e),
  47379. s.src = e,
  47380. s
  47381. },
  47382. setCrossOrigin: function(e) {
  47383. this.crossOrigin = e
  47384. },
  47385. setPath: function(e) {
  47386. this.path = e
  47387. }
  47388. },
  47389. n.JSONLoader = function(e) {
  47390. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47391. e = void 0),
  47392. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47393. this.withCredentials = !1
  47394. }
  47395. ,
  47396. n.JSONLoader.prototype = {
  47397. constructor: n.JSONLoader,
  47398. get statusDomElement() {
  47399. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47400. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47401. this._statusDomElement
  47402. },
  47403. load: function(e, t, i, r) {
  47404. var o = this
  47405. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47406. , s = new n.XHRLoader(this.manager);
  47407. s.setWithCredentials(this.withCredentials),
  47408. s.load(e, function(i) {
  47409. var n = JSON.parse(i)
  47410. , r = n.metadata;
  47411. if (void 0 !== r) {
  47412. var s = r.type;
  47413. if (void 0 !== s) {
  47414. if ("object" === s.toLowerCase())
  47415. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47416. if ("scene" === s.toLowerCase())
  47417. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47418. }
  47419. }
  47420. var l = o.parse(n, a);
  47421. t(l.geometry, l.materials)
  47422. }, i, r)
  47423. },
  47424. setTexturePath: function(e) {
  47425. this.texturePath = e
  47426. },
  47427. parse: function(e, t) {
  47428. function i(t) {
  47429. function i(e, t) {
  47430. return e & 1 << t
  47431. }
  47432. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47433. if (void 0 !== e.uvs) {
  47434. for (r = 0; r < e.uvs.length; r++)
  47435. e.uvs[r].length && B++;
  47436. for (r = 0; r < B; r++)
  47437. s.faceVertexUvs[r] = []
  47438. }
  47439. for (l = 0,
  47440. c = L.length; l < c; )
  47441. E = new n.Vector3,
  47442. E.x = L[l++] * t,
  47443. E.y = L[l++] * t,
  47444. E.z = L[l++] * t,
  47445. s.vertices.push(E);
  47446. for (l = 0,
  47447. c = O.length; l < c; )
  47448. if (f = O[l++],
  47449. g = i(f, 0),
  47450. m = i(f, 1),
  47451. v = i(f, 3),
  47452. A = i(f, 4),
  47453. y = i(f, 5),
  47454. C = i(f, 6),
  47455. I = i(f, 7),
  47456. g) {
  47457. if (w = new n.Face3,
  47458. w.a = O[l],
  47459. w.b = O[l + 1],
  47460. w.c = O[l + 3],
  47461. _ = new n.Face3,
  47462. _.a = O[l + 1],
  47463. _.b = O[l + 2],
  47464. _.c = O[l + 3],
  47465. l += 4,
  47466. m && (p = O[l++],
  47467. w.materialIndex = p,
  47468. _.materialIndex = p),
  47469. a = s.faces.length,
  47470. v)
  47471. for (r = 0; r < B; r++)
  47472. for (S = e.uvs[r],
  47473. s.faceVertexUvs[r][a] = [],
  47474. s.faceVertexUvs[r][a + 1] = [],
  47475. o = 0; o < 4; o++)
  47476. d = O[l++],
  47477. R = S[2 * d],
  47478. P = S[2 * d + 1],
  47479. M = new n.Vector2(R,P),
  47480. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47481. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47482. if (A && (u = 3 * O[l++],
  47483. w.normal.set(D[u++], D[u++], D[u]),
  47484. _.normal.copy(w.normal)),
  47485. y)
  47486. for (r = 0; r < 4; r++)
  47487. u = 3 * O[l++],
  47488. x = new n.Vector3(D[u++],D[u++],D[u]),
  47489. 2 !== r && w.vertexNormals.push(x),
  47490. 0 !== r && _.vertexNormals.push(x);
  47491. if (C && (h = O[l++],
  47492. T = N[h],
  47493. w.color.setHex(T),
  47494. _.color.setHex(T)),
  47495. I)
  47496. for (r = 0; r < 4; r++)
  47497. h = O[l++],
  47498. T = N[h],
  47499. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47500. 0 !== r && _.vertexColors.push(new n.Color(T));
  47501. s.faces.push(w),
  47502. s.faces.push(_)
  47503. } else {
  47504. if (b = new n.Face3,
  47505. b.a = O[l++],
  47506. b.b = O[l++],
  47507. b.c = O[l++],
  47508. m && (p = O[l++],
  47509. b.materialIndex = p),
  47510. a = s.faces.length,
  47511. v)
  47512. for (r = 0; r < B; r++)
  47513. for (S = e.uvs[r],
  47514. s.faceVertexUvs[r][a] = [],
  47515. o = 0; o < 3; o++)
  47516. d = O[l++],
  47517. R = S[2 * d],
  47518. P = S[2 * d + 1],
  47519. M = new n.Vector2(R,P),
  47520. s.faceVertexUvs[r][a].push(M);
  47521. if (A && (u = 3 * O[l++],
  47522. b.normal.set(D[u++], D[u++], D[u])),
  47523. y)
  47524. for (r = 0; r < 3; r++)
  47525. u = 3 * O[l++],
  47526. x = new n.Vector3(D[u++],D[u++],D[u]),
  47527. b.vertexNormals.push(x);
  47528. if (C && (h = O[l++],
  47529. b.color.setHex(N[h])),
  47530. I)
  47531. for (r = 0; r < 3; r++)
  47532. h = O[l++],
  47533. b.vertexColors.push(new n.Color(N[h]));
  47534. s.faces.push(b)
  47535. }
  47536. }
  47537. function r() {
  47538. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47539. if (e.skinWeights)
  47540. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47541. var o = e.skinWeights[i]
  47542. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47543. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47544. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47545. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47546. }
  47547. if (e.skinIndices)
  47548. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47549. var h = e.skinIndices[i]
  47550. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47551. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47552. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47553. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47554. }
  47555. s.bones = e.bones,
  47556. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47557. }
  47558. function o(t) {
  47559. if (void 0 !== e.morphTargets)
  47560. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47561. s.morphTargets[i] = {},
  47562. s.morphTargets[i].name = e.morphTargets[i].name,
  47563. s.morphTargets[i].vertices = [];
  47564. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47565. var h = new n.Vector3;
  47566. h.x = a[l] * t,
  47567. h.y = a[l + 1] * t,
  47568. h.z = a[l + 2] * t,
  47569. o.push(h)
  47570. }
  47571. }
  47572. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47573. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47574. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47575. u[i].color.fromArray(d, 3 * i)
  47576. }
  47577. }
  47578. function a() {
  47579. var t = []
  47580. , i = [];
  47581. void 0 !== e.animation && i.push(e.animation),
  47582. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47583. for (var r = 0; r < i.length; r++) {
  47584. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47585. o && t.push(o)
  47586. }
  47587. if (s.morphTargets) {
  47588. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47589. t = t.concat(a)
  47590. }
  47591. t.length > 0 && (s.animations = t)
  47592. }
  47593. var s = new n.Geometry
  47594. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47595. if (i(l),
  47596. r(),
  47597. o(l),
  47598. a(),
  47599. s.computeFaceNormals(),
  47600. s.computeBoundingSphere(),
  47601. void 0 === e.materials || 0 === e.materials.length)
  47602. return {
  47603. geometry: s
  47604. };
  47605. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47606. return {
  47607. geometry: s,
  47608. materials: c
  47609. }
  47610. }
  47611. },
  47612. n.LoadingManager = function(e, t, i) {
  47613. var n = this
  47614. , r = !1
  47615. , o = 0
  47616. , a = 0;
  47617. this.onStart = void 0,
  47618. this.onLoad = e,
  47619. this.onProgress = t,
  47620. this.onError = i,
  47621. this.itemStart = function(e) {
  47622. a++,
  47623. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47624. r = !0
  47625. }
  47626. ,
  47627. this.itemEnd = function(e) {
  47628. o++,
  47629. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47630. o === a && (r = !1,
  47631. void 0 !== n.onLoad && n.onLoad())
  47632. }
  47633. ,
  47634. this.itemError = function(e) {
  47635. void 0 !== n.onError && n.onError(e)
  47636. }
  47637. }
  47638. ,
  47639. n.DefaultLoadingManager = new n.LoadingManager,
  47640. n.BufferGeometryLoader = function(e) {
  47641. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47642. }
  47643. ,
  47644. n.BufferGeometryLoader.prototype = {
  47645. constructor: n.BufferGeometryLoader,
  47646. load: function(e, t, i, r) {
  47647. var o = this
  47648. , a = new n.XHRLoader(o.manager);
  47649. a.load(e, function(e) {
  47650. t(o.parse(JSON.parse(e)))
  47651. }, i, r)
  47652. },
  47653. parse: function(e) {
  47654. var t = new n.BufferGeometry
  47655. , i = e.data.index
  47656. , r = {
  47657. Int8Array: Int8Array,
  47658. Uint8Array: Uint8Array,
  47659. Uint8ClampedArray: Uint8ClampedArray,
  47660. Int16Array: Int16Array,
  47661. Uint16Array: Uint16Array,
  47662. Int32Array: Int32Array,
  47663. Uint32Array: Uint32Array,
  47664. Float32Array: Float32Array,
  47665. Float64Array: Float64Array
  47666. };
  47667. if (void 0 !== i) {
  47668. var o = new r[i.type](i.array);
  47669. t.setIndex(new n.BufferAttribute(o,1))
  47670. }
  47671. var a = e.data.attributes;
  47672. for (var s in a) {
  47673. var l = a[s]
  47674. , o = new r[l.type](l.array);
  47675. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47676. }
  47677. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47678. if (void 0 !== c)
  47679. for (var h = 0, u = c.length; h !== u; ++h) {
  47680. var d = c[h];
  47681. t.addGroup(d.start, d.count, d.materialIndex)
  47682. }
  47683. var p = e.data.boundingSphere;
  47684. if (void 0 !== p) {
  47685. var f = new n.Vector3;
  47686. void 0 !== p.center && f.fromArray(p.center),
  47687. t.boundingSphere = new n.Sphere(f,p.radius)
  47688. }
  47689. return t
  47690. }
  47691. },
  47692. n.MaterialLoader = function(e) {
  47693. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47694. this.textures = {}
  47695. }
  47696. ,
  47697. n.MaterialLoader.prototype = {
  47698. constructor: n.MaterialLoader,
  47699. load: function(e, t, i, r) {
  47700. var o = this
  47701. , a = new n.XHRLoader(o.manager);
  47702. a.load(e, function(e) {
  47703. t(o.parse(JSON.parse(e)))
  47704. }, i, r)
  47705. },
  47706. setTextures: function(e) {
  47707. this.textures = e
  47708. },
  47709. getTexture: function(e) {
  47710. var t = this.textures;
  47711. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47712. t[e]
  47713. },
  47714. parse: function(e) {
  47715. var t = new n[e.type];
  47716. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47717. void 0 !== e.name && (t.name = e.name),
  47718. void 0 !== e.color && t.color.setHex(e.color),
  47719. void 0 !== e.roughness && (t.roughness = e.roughness),
  47720. void 0 !== e.metalness && (t.metalness = e.metalness),
  47721. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47722. void 0 !== e.specular && t.specular.setHex(e.specular),
  47723. void 0 !== e.shininess && (t.shininess = e.shininess),
  47724. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47725. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47726. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47727. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47728. void 0 !== e.shading && (t.shading = e.shading),
  47729. void 0 !== e.blending && (t.blending = e.blending),
  47730. void 0 !== e.side && (t.side = e.side),
  47731. void 0 !== e.opacity && (t.opacity = e.opacity),
  47732. void 0 !== e.transparent && (t.transparent = e.transparent),
  47733. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47734. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47735. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47736. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47737. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47738. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47739. void 0 !== e.size && (t.size = e.size),
  47740. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47741. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47742. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47743. t.transparent = !0),
  47744. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47745. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47746. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47747. void 0 !== e.normalScale) {
  47748. var i = e.normalScale;
  47749. Array.isArray(i) === !1 && (i = [i, i]),
  47750. t.normalScale = (new n.Vector2).fromArray(i)
  47751. }
  47752. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47753. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47754. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47755. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47756. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47757. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47758. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47759. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47760. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47761. t.combine = n.MultiplyOperation),
  47762. e.reflectivity && (t.reflectivity = e.reflectivity),
  47763. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47764. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47765. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47766. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47767. void 0 !== e.materials)
  47768. for (var r = 0, o = e.materials.length; r < o; r++)
  47769. t.materials.push(this.parse(e.materials[r]));
  47770. return t
  47771. }
  47772. },
  47773. n.ObjectLoader = function(e) {
  47774. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47775. this.texturePath = ""
  47776. }
  47777. ,
  47778. n.ObjectLoader.prototype = {
  47779. constructor: n.ObjectLoader,
  47780. load: function(e, t, i, r) {
  47781. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47782. var o = this
  47783. , a = new n.XHRLoader(o.manager);
  47784. a.load(e, function(e) {
  47785. o.parse(JSON.parse(e), t)
  47786. }, i, r)
  47787. },
  47788. setTexturePath: function(e) {
  47789. this.texturePath = e
  47790. },
  47791. setCrossOrigin: function(e) {
  47792. this.crossOrigin = e
  47793. },
  47794. parse: function(e, t) {
  47795. var i = this.parseGeometries(e.geometries)
  47796. , n = this.parseImages(e.images, function() {
  47797. void 0 !== t && t(a)
  47798. })
  47799. , r = this.parseTextures(e.textures, n)
  47800. , o = this.parseMaterials(e.materials, r)
  47801. , a = this.parseObject(e.object, i, o);
  47802. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47803. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47804. a
  47805. },
  47806. parseGeometries: function(e) {
  47807. var t = {};
  47808. if (void 0 !== e)
  47809. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47810. var s, l = e[o];
  47811. switch (l.type) {
  47812. case "PlaneGeometry":
  47813. case "PlaneBufferGeometry":
  47814. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47815. break;
  47816. case "BoxGeometry":
  47817. case "BoxBufferGeometry":
  47818. case "CubeGeometry":
  47819. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47820. break;
  47821. case "CircleGeometry":
  47822. case "CircleBufferGeometry":
  47823. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47824. break;
  47825. case "CylinderGeometry":
  47826. case "CylinderBufferGeometry":
  47827. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47828. break;
  47829. case "SphereGeometry":
  47830. case "SphereBufferGeometry":
  47831. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47832. break;
  47833. case "DodecahedronGeometry":
  47834. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47835. break;
  47836. case "IcosahedronGeometry":
  47837. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47838. break;
  47839. case "OctahedronGeometry":
  47840. s = new n.OctahedronGeometry(l.radius,l.detail);
  47841. break;
  47842. case "TetrahedronGeometry":
  47843. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47844. break;
  47845. case "RingGeometry":
  47846. case "RingBufferGeometry":
  47847. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47848. break;
  47849. case "TorusGeometry":
  47850. case "TorusBufferGeometry":
  47851. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47852. break;
  47853. case "TorusKnotGeometry":
  47854. case "TorusKnotBufferGeometry":
  47855. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47856. break;
  47857. case "LatheGeometry":
  47858. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47859. break;
  47860. case "BufferGeometry":
  47861. s = r.parse(l);
  47862. break;
  47863. case "Geometry":
  47864. s = i.parse(l.data, this.texturePath).geometry;
  47865. break;
  47866. default:
  47867. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47868. continue
  47869. }
  47870. s.uuid = l.uuid,
  47871. void 0 !== l.name && (s.name = l.name),
  47872. t[l.uuid] = s
  47873. }
  47874. return t
  47875. },
  47876. parseMaterials: function(e, t) {
  47877. var i = {};
  47878. if (void 0 !== e) {
  47879. var r = new n.MaterialLoader;
  47880. r.setTextures(t);
  47881. for (var o = 0, a = e.length; o < a; o++) {
  47882. var s = r.parse(e[o]);
  47883. i[s.uuid] = s
  47884. }
  47885. }
  47886. return i
  47887. },
  47888. parseAnimations: function(e) {
  47889. for (var t = [], i = 0; i < e.length; i++) {
  47890. var r = n.AnimationClip.parse(e[i]);
  47891. t.push(r)
  47892. }
  47893. return t
  47894. },
  47895. parseImages: function(e, t) {
  47896. function i(e) {
  47897. return r.manager.itemStart(e),
  47898. s.load(e, function() {
  47899. r.manager.itemEnd(e)
  47900. })
  47901. }
  47902. var r = this
  47903. , o = {};
  47904. if (void 0 !== e && e.length > 0) {
  47905. var a = new n.LoadingManager(t)
  47906. , s = new n.ImageLoader(a);
  47907. s.setCrossOrigin(this.crossOrigin);
  47908. for (var l = 0, c = e.length; l < c; l++) {
  47909. var h = e[l]
  47910. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47911. o[h.uuid] = i(u)
  47912. }
  47913. }
  47914. return o
  47915. },
  47916. parseTextures: function(e, t) {
  47917. function i(e) {
  47918. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47919. n[e])
  47920. }
  47921. var r = {};
  47922. if (void 0 !== e)
  47923. for (var o = 0, a = e.length; o < a; o++) {
  47924. var s = e[o];
  47925. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47926. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47927. var l = new n.Texture(t[s.image]);
  47928. l.needsUpdate = !0,
  47929. l.uuid = s.uuid,
  47930. void 0 !== s.name && (l.name = s.name),
  47931. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47932. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47933. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47934. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47935. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47936. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47937. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47938. l.wrapT = i(s.wrap[1])),
  47939. r[s.uuid] = l
  47940. }
  47941. return r
  47942. },
  47943. parseObject: function() {
  47944. var e = new n.Matrix4;
  47945. return function(t, i, r) {
  47946. function o(e) {
  47947. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47948. i[e]
  47949. }
  47950. function a(e) {
  47951. if (void 0 !== e)
  47952. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47953. r[e]
  47954. }
  47955. var s;
  47956. switch (t.type) {
  47957. case "Scene":
  47958. s = new n.Scene;
  47959. break;
  47960. case "PerspectiveCamera":
  47961. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47962. break;
  47963. case "OrthographicCamera":
  47964. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47965. break;
  47966. case "AmbientLight":
  47967. s = new n.AmbientLight(t.color,t.intensity);
  47968. break;
  47969. case "DirectionalLight":
  47970. s = new n.DirectionalLight(t.color,t.intensity);
  47971. break;
  47972. case "PointLight":
  47973. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47974. break;
  47975. case "SpotLight":
  47976. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47977. break;
  47978. case "HemisphereLight":
  47979. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47980. break;
  47981. case "Mesh":
  47982. var l = o(t.geometry)
  47983. , c = a(t.material);
  47984. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47985. break;
  47986. case "LOD":
  47987. s = new n.LOD;
  47988. break;
  47989. case "Line":
  47990. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47991. break;
  47992. case "PointCloud":
  47993. case "Points":
  47994. s = new n.Points(o(t.geometry),a(t.material));
  47995. break;
  47996. case "Sprite":
  47997. s = new n.Sprite(a(t.material));
  47998. break;
  47999. case "Group":
  48000. s = new n.Group;
  48001. break;
  48002. default:
  48003. s = new n.Object3D
  48004. }
  48005. if (s.uuid = t.uuid,
  48006. void 0 !== t.name && (s.name = t.name),
  48007. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48008. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48009. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48010. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48011. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48012. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48013. void 0 !== t.visible && (s.visible = t.visible),
  48014. void 0 !== t.userData && (s.userData = t.userData),
  48015. void 0 !== t.children)
  48016. for (var h in t.children)
  48017. s.add(this.parseObject(t.children[h], i, r));
  48018. if ("LOD" === t.type)
  48019. for (var u = t.levels, d = 0; d < u.length; d++) {
  48020. var p = u[d]
  48021. , h = s.getObjectByProperty("uuid", p.object);
  48022. void 0 !== h && s.addLevel(h, p.distance)
  48023. }
  48024. return s
  48025. }
  48026. }()
  48027. },
  48028. n.TextureLoader = function(e) {
  48029. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48030. }
  48031. ,
  48032. n.TextureLoader.prototype = {
  48033. constructor: n.TextureLoader,
  48034. load: function(e, t, i, r) {
  48035. var o = new n.Texture
  48036. , a = new n.ImageLoader(this.manager);
  48037. return a.setCrossOrigin(this.crossOrigin),
  48038. a.setPath(this.path),
  48039. a.load(e, function(e) {
  48040. o.image = e,
  48041. o.needsUpdate = !0,
  48042. void 0 !== t && t(o)
  48043. }, i, r),
  48044. o
  48045. },
  48046. setCrossOrigin: function(e) {
  48047. this.crossOrigin = e
  48048. },
  48049. setPath: function(e) {
  48050. this.path = e
  48051. }
  48052. },
  48053. n.CubeTextureLoader = function(e) {
  48054. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48055. }
  48056. ,
  48057. n.CubeTextureLoader.prototype = {
  48058. constructor: n.CubeTextureLoader,
  48059. load: function(e, t, i, r) {
  48060. function o(i) {
  48061. s.load(e[i], function(e) {
  48062. a.images[i] = e,
  48063. l++,
  48064. 6 === l && (a.needsUpdate = !0,
  48065. t && t(a))
  48066. }, void 0, r)
  48067. }
  48068. var a = new n.CubeTexture
  48069. , s = new n.ImageLoader(this.manager);
  48070. s.setCrossOrigin(this.crossOrigin),
  48071. s.setPath(this.path);
  48072. for (var l = 0, c = 0; c < e.length; ++c)
  48073. o(c);
  48074. return a
  48075. },
  48076. setCrossOrigin: function(e) {
  48077. this.crossOrigin = e
  48078. },
  48079. setPath: function(e) {
  48080. this.path = e
  48081. }
  48082. },
  48083. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48084. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48085. this._parser = null
  48086. }
  48087. ,
  48088. n.BinaryTextureLoader.prototype = {
  48089. constructor: n.BinaryTextureLoader,
  48090. load: function(e, t, i, r) {
  48091. var o = this
  48092. , a = new n.DataTexture
  48093. , s = new n.XHRLoader(this.manager);
  48094. return s.setResponseType("arraybuffer"),
  48095. s.load(e, function(e) {
  48096. var i = o._parser(e);
  48097. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48098. a.image.height = i.height,
  48099. a.image.data = i.data),
  48100. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48101. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48102. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48103. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48104. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48105. void 0 !== i.format && (a.format = i.format),
  48106. void 0 !== i.type && (a.type = i.type),
  48107. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48108. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48109. a.needsUpdate = !0,
  48110. t && t(a, i))
  48111. }, i, r),
  48112. a
  48113. }
  48114. },
  48115. n.CompressedTextureLoader = function(e) {
  48116. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48117. this._parser = null
  48118. }
  48119. ;
  48120. n.CompressedTextureLoader.prototype = {
  48121. constructor: n.CompressedTextureLoader,
  48122. load: function(e, t, i, r) {
  48123. function o(o) {
  48124. c.load(e[o], function(e) {
  48125. var i = a._parser(e, !0);
  48126. s[o] = {
  48127. width: i.width,
  48128. height: i.height,
  48129. format: i.format,
  48130. mipmaps: i.mipmaps
  48131. },
  48132. h += 1,
  48133. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48134. l.format = i.format,
  48135. l.needsUpdate = !0,
  48136. t && t(l))
  48137. }, i, r)
  48138. }
  48139. var a = this
  48140. , s = []
  48141. , l = new n.CompressedTexture;
  48142. l.image = s;
  48143. var c = new n.XHRLoader(this.manager);
  48144. if (c.setPath(this.path),
  48145. c.setResponseType("arraybuffer"),
  48146. Array.isArray(e))
  48147. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48148. o(u);
  48149. else
  48150. c.load(e, function(e) {
  48151. var i = a._parser(e, !0);
  48152. if (i.isCubemap)
  48153. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48154. s[o] = {
  48155. mipmaps: []
  48156. };
  48157. for (var c = 0; c < i.mipmapCount; c++)
  48158. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48159. s[o].format = i.format,
  48160. s[o].width = i.width,
  48161. s[o].height = i.height
  48162. }
  48163. else
  48164. l.image.width = i.width,
  48165. l.image.height = i.height,
  48166. l.mipmaps = i.mipmaps;
  48167. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48168. l.format = i.format,
  48169. l.needsUpdate = !0,
  48170. t && t(l)
  48171. }, i, r);
  48172. return l
  48173. },
  48174. setPath: function(e) {
  48175. this.path = e
  48176. }
  48177. };
  48178. n.Material = function() {
  48179. Object.defineProperty(this, "id", {
  48180. value: n.MaterialIdCount++
  48181. }),
  48182. this.uuid = n.Math.generateUUID(),
  48183. this.name = "",
  48184. this.type = "Material",
  48185. this.side = n.FrontSide,
  48186. this.opacity = 1,
  48187. this.transparent = !1,
  48188. this.blending = n.NormalBlending,
  48189. this.blendSrc = n.SrcAlphaFactor,
  48190. this.blendDst = n.OneMinusSrcAlphaFactor,
  48191. this.blendEquation = n.AddEquation,
  48192. this.blendSrcAlpha = null,
  48193. this.blendDstAlpha = null,
  48194. this.blendEquationAlpha = null,
  48195. this.depthFunc = n.LessEqualDepth,
  48196. this.depthTest = !0,
  48197. this.depthWrite = !0,
  48198. this.colorWrite = !0,
  48199. this.precision = null,
  48200. this.polygonOffset = !1,
  48201. this.polygonOffsetFactor = 0,
  48202. this.polygonOffsetUnits = 0,
  48203. this.alphaTest = 0,
  48204. this.premultipliedAlpha = !1,
  48205. this.overdraw = 0,
  48206. this.visible = !0,
  48207. this._needsUpdate = !0
  48208. }
  48209. ,
  48210. n.Material.prototype = {
  48211. constructor: n.Material,
  48212. get needsUpdate() {
  48213. return this._needsUpdate
  48214. },
  48215. set needsUpdate(e) {
  48216. e === !0 && this.update(),
  48217. this._needsUpdate = e
  48218. },
  48219. setValues: function(e) {
  48220. if (void 0 !== e)
  48221. for (var t in e) {
  48222. var i = e[t];
  48223. if (void 0 !== i) {
  48224. var r = this[t];
  48225. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48226. } else
  48227. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48228. }
  48229. },
  48230. toJSON: function(e) {
  48231. function t(e) {
  48232. var t = [];
  48233. for (var i in e) {
  48234. var n = e[i];
  48235. delete n.metadata,
  48236. t.push(n)
  48237. }
  48238. return t
  48239. }
  48240. var i = void 0 === e;
  48241. i && (e = {
  48242. textures: {},
  48243. images: {}
  48244. });
  48245. var r = {
  48246. metadata: {
  48247. version: 4.4,
  48248. type: "Material",
  48249. generator: "Material.toJSON"
  48250. }
  48251. };
  48252. if (r.uuid = this.uuid,
  48253. r.type = this.type,
  48254. "" !== this.name && (r.name = this.name),
  48255. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48256. .5 !== this.roughness && (r.roughness = this.roughness),
  48257. .5 !== this.metalness && (r.metalness = this.metalness),
  48258. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48259. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48260. void 0 !== this.shininess && (r.shininess = this.shininess),
  48261. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48262. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48263. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48264. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48265. r.bumpScale = this.bumpScale),
  48266. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48267. r.normalScale = this.normalScale.toArray()),
  48268. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48269. r.displacementScale = this.displacementScale,
  48270. r.displacementBias = this.displacementBias),
  48271. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48272. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48273. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48274. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48275. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48276. r.reflectivity = this.reflectivity),
  48277. void 0 !== this.size && (r.size = this.size),
  48278. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48279. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48280. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48281. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48282. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48283. this.opacity < 1 && (r.opacity = this.opacity),
  48284. this.transparent === !0 && (r.transparent = this.transparent),
  48285. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48286. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48287. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48288. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48289. i) {
  48290. var o = t(e.textures)
  48291. , a = t(e.images);
  48292. o.length > 0 && (r.textures = o),
  48293. a.length > 0 && (r.images = a)
  48294. }
  48295. return r
  48296. },
  48297. clone: function() {
  48298. return (new this.constructor).copy(this)
  48299. },
  48300. copy: function(e) {
  48301. return this.name = e.name,
  48302. this.side = e.side,
  48303. this.opacity = e.opacity,
  48304. this.transparent = e.transparent,
  48305. this.blending = e.blending,
  48306. this.blendSrc = e.blendSrc,
  48307. this.blendDst = e.blendDst,
  48308. this.blendEquation = e.blendEquation,
  48309. this.blendSrcAlpha = e.blendSrcAlpha,
  48310. this.blendDstAlpha = e.blendDstAlpha,
  48311. this.blendEquationAlpha = e.blendEquationAlpha,
  48312. this.depthFunc = e.depthFunc,
  48313. this.depthTest = e.depthTest,
  48314. this.depthWrite = e.depthWrite,
  48315. this.colorWrite = e.colorWrite,
  48316. this.precision = e.precision,
  48317. this.polygonOffset = e.polygonOffset,
  48318. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48319. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48320. this.alphaTest = e.alphaTest,
  48321. this.premultipliedAlpha = e.premultipliedAlpha,
  48322. this.overdraw = e.overdraw,
  48323. this.visible = e.visible,
  48324. this
  48325. },
  48326. update: function() {
  48327. this.dispatchEvent({
  48328. type: "update"
  48329. })
  48330. },
  48331. dispose: function() {
  48332. this.dispatchEvent({
  48333. type: "dispose"
  48334. })
  48335. }
  48336. },
  48337. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48338. n.MaterialIdCount = 0,
  48339. n.LineBasicMaterial = function(e) {
  48340. n.Material.call(this),
  48341. this.type = "LineBasicMaterial",
  48342. this.color = new n.Color(16777215),
  48343. this.linewidth = 1,
  48344. this.linecap = "round",
  48345. this.linejoin = "round",
  48346. this.blending = n.NormalBlending,
  48347. this.vertexColors = n.NoColors,
  48348. this.fog = !0,
  48349. this.setValues(e)
  48350. }
  48351. ,
  48352. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48353. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48354. n.LineBasicMaterial.prototype.copy = function(e) {
  48355. return n.Material.prototype.copy.call(this, e),
  48356. this.color.copy(e.color),
  48357. this.linewidth = e.linewidth,
  48358. this.linecap = e.linecap,
  48359. this.linejoin = e.linejoin,
  48360. this.vertexColors = e.vertexColors,
  48361. this.fog = e.fog,
  48362. this
  48363. }
  48364. ,
  48365. n.LineDashedMaterial = function(e) {
  48366. n.Material.call(this),
  48367. this.type = "LineDashedMaterial",
  48368. this.color = new n.Color(16777215),
  48369. this.linewidth = 1,
  48370. this.scale = 1,
  48371. this.dashSize = 3,
  48372. this.gapSize = 1,
  48373. this.blending = n.NormalBlending,
  48374. this.vertexColors = n.NoColors,
  48375. this.fog = !0,
  48376. this.setValues(e)
  48377. }
  48378. ,
  48379. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48380. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48381. n.LineDashedMaterial.prototype.copy = function(e) {
  48382. return n.Material.prototype.copy.call(this, e),
  48383. this.color.copy(e.color),
  48384. this.linewidth = e.linewidth,
  48385. this.scale = e.scale,
  48386. this.dashSize = e.dashSize,
  48387. this.gapSize = e.gapSize,
  48388. this.vertexColors = e.vertexColors,
  48389. this.fog = e.fog,
  48390. this
  48391. }
  48392. ,
  48393. n.MeshBasicMaterial = function(e) {
  48394. n.Material.call(this),
  48395. this.type = "MeshBasicMaterial",
  48396. this.color = new n.Color(16777215),
  48397. this.map = null,
  48398. this.aoMap = null,
  48399. this.aoMapIntensity = 1,
  48400. this.specularMap = null,
  48401. this.alphaMap = null,
  48402. this.envMap = null,
  48403. this.combine = n.MultiplyOperation,
  48404. this.reflectivity = 1,
  48405. this.refractionRatio = .98,
  48406. this.fog = !0,
  48407. this.shading = n.SmoothShading,
  48408. this.blending = n.NormalBlending,
  48409. this.wireframe = !1,
  48410. this.wireframeLinewidth = 1,
  48411. this.wireframeLinecap = "round",
  48412. this.wireframeLinejoin = "round",
  48413. this.vertexColors = n.NoColors,
  48414. this.skinning = !1,
  48415. this.morphTargets = !1,
  48416. this.setValues(e)
  48417. }
  48418. ,
  48419. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48420. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48421. n.MeshBasicMaterial.prototype.copy = function(e) {
  48422. return n.Material.prototype.copy.call(this, e),
  48423. this.color.copy(e.color),
  48424. this.map = e.map,
  48425. this.aoMap = e.aoMap,
  48426. this.aoMapIntensity = e.aoMapIntensity,
  48427. this.specularMap = e.specularMap,
  48428. this.alphaMap = e.alphaMap,
  48429. this.envMap = e.envMap,
  48430. this.combine = e.combine,
  48431. this.reflectivity = e.reflectivity,
  48432. this.refractionRatio = e.refractionRatio,
  48433. this.fog = e.fog,
  48434. this.shading = e.shading,
  48435. this.wireframe = e.wireframe,
  48436. this.wireframeLinewidth = e.wireframeLinewidth,
  48437. this.wireframeLinecap = e.wireframeLinecap,
  48438. this.wireframeLinejoin = e.wireframeLinejoin,
  48439. this.vertexColors = e.vertexColors,
  48440. this.skinning = e.skinning,
  48441. this.morphTargets = e.morphTargets,
  48442. this
  48443. }
  48444. ,
  48445. n.MeshLambertMaterial = function(e) {
  48446. n.Material.call(this),
  48447. this.type = "MeshLambertMaterial",
  48448. this.color = new n.Color(16777215),
  48449. this.map = null,
  48450. this.lightMap = null,
  48451. this.lightMapIntensity = 1,
  48452. this.aoMap = null,
  48453. this.aoMapIntensity = 1,
  48454. this.emissive = new n.Color(0),
  48455. this.emissiveIntensity = 1,
  48456. this.emissiveMap = null,
  48457. this.specularMap = null,
  48458. this.alphaMap = null,
  48459. this.envMap = null,
  48460. this.combine = n.MultiplyOperation,
  48461. this.reflectivity = 1,
  48462. this.refractionRatio = .98,
  48463. this.fog = !0,
  48464. this.blending = n.NormalBlending,
  48465. this.wireframe = !1,
  48466. this.wireframeLinewidth = 1,
  48467. this.wireframeLinecap = "round",
  48468. this.wireframeLinejoin = "round",
  48469. this.vertexColors = n.NoColors,
  48470. this.skinning = !1,
  48471. this.morphTargets = !1,
  48472. this.morphNormals = !1,
  48473. this.setValues(e)
  48474. }
  48475. ,
  48476. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48477. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48478. n.MeshLambertMaterial.prototype.copy = function(e) {
  48479. return n.Material.prototype.copy.call(this, e),
  48480. this.color.copy(e.color),
  48481. this.map = e.map,
  48482. this.lightMap = e.lightMap,
  48483. this.lightMapIntensity = e.lightMapIntensity,
  48484. this.aoMap = e.aoMap,
  48485. this.aoMapIntensity = e.aoMapIntensity,
  48486. this.emissive.copy(e.emissive),
  48487. this.emissiveMap = e.emissiveMap,
  48488. this.emissiveIntensity = e.emissiveIntensity,
  48489. this.specularMap = e.specularMap,
  48490. this.alphaMap = e.alphaMap,
  48491. this.envMap = e.envMap,
  48492. this.combine = e.combine,
  48493. this.reflectivity = e.reflectivity,
  48494. this.refractionRatio = e.refractionRatio,
  48495. this.fog = e.fog,
  48496. this.wireframe = e.wireframe,
  48497. this.wireframeLinewidth = e.wireframeLinewidth,
  48498. this.wireframeLinecap = e.wireframeLinecap,
  48499. this.wireframeLinejoin = e.wireframeLinejoin,
  48500. this.vertexColors = e.vertexColors,
  48501. this.skinning = e.skinning,
  48502. this.morphTargets = e.morphTargets,
  48503. this.morphNormals = e.morphNormals,
  48504. this
  48505. }
  48506. ,
  48507. n.MeshPhongMaterial = function(e) {
  48508. n.Material.call(this),
  48509. this.type = "MeshPhongMaterial",
  48510. this.color = new n.Color(16777215),
  48511. this.specular = new n.Color(1118481),
  48512. this.shininess = 30,
  48513. this.map = null,
  48514. this.lightMap = null,
  48515. this.lightMapIntensity = 1,
  48516. this.aoMap = null,
  48517. this.aoMapIntensity = 1,
  48518. this.emissive = new n.Color(0),
  48519. this.emissiveIntensity = 1,
  48520. this.emissiveMap = null,
  48521. this.bumpMap = null,
  48522. this.bumpScale = 1,
  48523. this.normalMap = null,
  48524. this.normalScale = new n.Vector2(1,1),
  48525. this.displacementMap = null,
  48526. this.displacementScale = 1,
  48527. this.displacementBias = 0,
  48528. this.specularMap = null,
  48529. this.alphaMap = null,
  48530. this.envMap = null,
  48531. this.combine = n.MultiplyOperation,
  48532. this.reflectivity = 1,
  48533. this.refractionRatio = .98,
  48534. this.fog = !0,
  48535. this.shading = n.SmoothShading,
  48536. this.blending = n.NormalBlending,
  48537. this.wireframe = !1,
  48538. this.wireframeLinewidth = 1,
  48539. this.wireframeLinecap = "round",
  48540. this.wireframeLinejoin = "round",
  48541. this.vertexColors = n.NoColors,
  48542. this.skinning = !1,
  48543. this.morphTargets = !1,
  48544. this.morphNormals = !1,
  48545. this.setValues(e)
  48546. }
  48547. ,
  48548. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48549. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48550. n.MeshPhongMaterial.prototype.copy = function(e) {
  48551. return n.Material.prototype.copy.call(this, e),
  48552. this.color.copy(e.color),
  48553. this.specular.copy(e.specular),
  48554. this.shininess = e.shininess,
  48555. this.map = e.map,
  48556. this.lightMap = e.lightMap,
  48557. this.lightMapIntensity = e.lightMapIntensity,
  48558. this.aoMap = e.aoMap,
  48559. this.aoMapIntensity = e.aoMapIntensity,
  48560. this.emissive.copy(e.emissive),
  48561. this.emissiveMap = e.emissiveMap,
  48562. this.emissiveIntensity = e.emissiveIntensity,
  48563. this.bumpMap = e.bumpMap,
  48564. this.bumpScale = e.bumpScale,
  48565. this.normalMap = e.normalMap,
  48566. this.normalScale.copy(e.normalScale),
  48567. this.displacementMap = e.displacementMap,
  48568. this.displacementScale = e.displacementScale,
  48569. this.displacementBias = e.displacementBias,
  48570. this.specularMap = e.specularMap,
  48571. this.alphaMap = e.alphaMap,
  48572. this.envMap = e.envMap,
  48573. this.combine = e.combine,
  48574. this.reflectivity = e.reflectivity,
  48575. this.refractionRatio = e.refractionRatio,
  48576. this.fog = e.fog,
  48577. this.shading = e.shading,
  48578. this.wireframe = e.wireframe,
  48579. this.wireframeLinewidth = e.wireframeLinewidth,
  48580. this.wireframeLinecap = e.wireframeLinecap,
  48581. this.wireframeLinejoin = e.wireframeLinejoin,
  48582. this.vertexColors = e.vertexColors,
  48583. this.skinning = e.skinning,
  48584. this.morphTargets = e.morphTargets,
  48585. this.morphNormals = e.morphNormals,
  48586. this
  48587. }
  48588. ,
  48589. n.MeshStandardMaterial = function(e) {
  48590. n.Material.call(this),
  48591. this.type = "MeshStandardMaterial",
  48592. this.color = new n.Color(16777215),
  48593. this.roughness = .5,
  48594. this.metalness = .5,
  48595. this.map = null,
  48596. this.lightMap = null,
  48597. this.lightMapIntensity = 1,
  48598. this.aoMap = null,
  48599. this.aoMapIntensity = 1,
  48600. this.emissive = new n.Color(0),
  48601. this.emissiveIntensity = 1,
  48602. this.emissiveMap = null,
  48603. this.bumpMap = null,
  48604. this.bumpScale = 1,
  48605. this.normalMap = null,
  48606. this.normalScale = new n.Vector2(1,1),
  48607. this.displacementMap = null,
  48608. this.displacementScale = 1,
  48609. this.displacementBias = 0,
  48610. this.roughnessMap = null,
  48611. this.metalnessMap = null,
  48612. this.alphaMap = null,
  48613. this.envMap = null,
  48614. this.envMapIntensity = 1,
  48615. this.refractionRatio = .98,
  48616. this.fog = !0,
  48617. this.shading = n.SmoothShading,
  48618. this.blending = n.NormalBlending,
  48619. this.wireframe = !1,
  48620. this.wireframeLinewidth = 1,
  48621. this.wireframeLinecap = "round",
  48622. this.wireframeLinejoin = "round",
  48623. this.vertexColors = n.NoColors,
  48624. this.skinning = !1,
  48625. this.morphTargets = !1,
  48626. this.morphNormals = !1,
  48627. this.setValues(e)
  48628. }
  48629. ,
  48630. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48631. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48632. n.MeshStandardMaterial.prototype.copy = function(e) {
  48633. return n.Material.prototype.copy.call(this, e),
  48634. this.color.copy(e.color),
  48635. this.roughness = e.roughness,
  48636. this.metalness = e.metalness,
  48637. this.map = e.map,
  48638. this.lightMap = e.lightMap,
  48639. this.lightMapIntensity = e.lightMapIntensity,
  48640. this.aoMap = e.aoMap,
  48641. this.aoMapIntensity = e.aoMapIntensity,
  48642. this.emissive.copy(e.emissive),
  48643. this.emissiveMap = e.emissiveMap,
  48644. this.emissiveIntensity = e.emissiveIntensity,
  48645. this.bumpMap = e.bumpMap,
  48646. this.bumpScale = e.bumpScale,
  48647. this.normalMap = e.normalMap,
  48648. this.normalScale.copy(e.normalScale),
  48649. this.displacementMap = e.displacementMap,
  48650. this.displacementScale = e.displacementScale,
  48651. this.displacementBias = e.displacementBias,
  48652. this.roughnessMap = e.roughnessMap,
  48653. this.metalnessMap = e.metalnessMap,
  48654. this.alphaMap = e.alphaMap,
  48655. this.envMap = e.envMap,
  48656. this.envMapIntensity = e.envMapIntensity,
  48657. this.refractionRatio = e.refractionRatio,
  48658. this.fog = e.fog,
  48659. this.shading = e.shading,
  48660. this.wireframe = e.wireframe,
  48661. this.wireframeLinewidth = e.wireframeLinewidth,
  48662. this.wireframeLinecap = e.wireframeLinecap,
  48663. this.wireframeLinejoin = e.wireframeLinejoin,
  48664. this.vertexColors = e.vertexColors,
  48665. this.skinning = e.skinning,
  48666. this.morphTargets = e.morphTargets,
  48667. this.morphNormals = e.morphNormals,
  48668. this
  48669. }
  48670. ,
  48671. n.MeshDepthMaterial = function(e) {
  48672. n.Material.call(this),
  48673. this.type = "MeshDepthMaterial",
  48674. this.morphTargets = !1,
  48675. this.wireframe = !1,
  48676. this.wireframeLinewidth = 1,
  48677. this.setValues(e)
  48678. }
  48679. ,
  48680. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48681. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48682. n.MeshDepthMaterial.prototype.copy = function(e) {
  48683. return n.Material.prototype.copy.call(this, e),
  48684. this.wireframe = e.wireframe,
  48685. this.wireframeLinewidth = e.wireframeLinewidth,
  48686. this
  48687. }
  48688. ,
  48689. n.MeshNormalMaterial = function(e) {
  48690. n.Material.call(this, e),
  48691. this.type = "MeshNormalMaterial",
  48692. this.wireframe = !1,
  48693. this.wireframeLinewidth = 1,
  48694. this.morphTargets = !1,
  48695. this.setValues(e)
  48696. }
  48697. ,
  48698. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48699. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48700. n.MeshNormalMaterial.prototype.copy = function(e) {
  48701. return n.Material.prototype.copy.call(this, e),
  48702. this.wireframe = e.wireframe,
  48703. this.wireframeLinewidth = e.wireframeLinewidth,
  48704. this
  48705. }
  48706. ,
  48707. n.MultiMaterial = function(e) {
  48708. this.uuid = n.Math.generateUUID(),
  48709. this.type = "MultiMaterial",
  48710. this.materials = e instanceof Array ? e : [],
  48711. this.visible = !0
  48712. }
  48713. ,
  48714. n.MultiMaterial.prototype = {
  48715. constructor: n.MultiMaterial,
  48716. toJSON: function(e) {
  48717. for (var t = {
  48718. metadata: {
  48719. version: 4.2,
  48720. type: "material",
  48721. generator: "MaterialExporter"
  48722. },
  48723. uuid: this.uuid,
  48724. type: this.type,
  48725. materials: []
  48726. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48727. var o = i[n].toJSON(e);
  48728. delete o.metadata,
  48729. t.materials.push(o)
  48730. }
  48731. return t.visible = this.visible,
  48732. t
  48733. },
  48734. clone: function() {
  48735. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48736. e.materials.push(this.materials[t].clone());
  48737. return e.visible = this.visible,
  48738. e
  48739. }
  48740. },
  48741. n.PointsMaterial = function(e) {
  48742. n.Material.call(this),
  48743. this.type = "PointsMaterial",
  48744. this.color = new n.Color(16777215),
  48745. this.map = null,
  48746. this.size = 1,
  48747. this.sizeAttenuation = !0,
  48748. this.blending = n.NormalBlending,
  48749. this.vertexColors = n.NoColors,
  48750. this.fog = !0,
  48751. this.setValues(e)
  48752. }
  48753. ,
  48754. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48755. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48756. n.PointsMaterial.prototype.copy = function(e) {
  48757. return n.Material.prototype.copy.call(this, e),
  48758. this.color.copy(e.color),
  48759. this.map = e.map,
  48760. this.size = e.size,
  48761. this.sizeAttenuation = e.sizeAttenuation,
  48762. this.vertexColors = e.vertexColors,
  48763. this.fog = e.fog,
  48764. this
  48765. }
  48766. ,
  48767. n.ShaderMaterial = function(e) {
  48768. n.Material.call(this),
  48769. this.type = "ShaderMaterial",
  48770. this.defines = {},
  48771. this.uniforms = {},
  48772. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48773. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48774. this.shading = n.SmoothShading,
  48775. this.linewidth = 1,
  48776. this.wireframe = !1,
  48777. this.wireframeLinewidth = 1,
  48778. this.fog = !1,
  48779. this.lights = !1,
  48780. this.vertexColors = n.NoColors,
  48781. this.skinning = !1,
  48782. this.morphTargets = !1,
  48783. this.morphNormals = !1,
  48784. this.extensions = {
  48785. derivatives: !1,
  48786. fragDepth: !1,
  48787. drawBuffers: !1,
  48788. shaderTextureLOD: !1
  48789. },
  48790. this.defaultAttributeValues = {
  48791. color: [1, 1, 1],
  48792. uv: [0, 0],
  48793. uv2: [0, 0]
  48794. },
  48795. this.index0AttributeName = void 0,
  48796. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48797. this.setValues(e))
  48798. }
  48799. ,
  48800. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48801. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48802. n.ShaderMaterial.prototype.copy = function(e) {
  48803. return n.Material.prototype.copy.call(this, e),
  48804. this.fragmentShader = e.fragmentShader,
  48805. this.vertexShader = e.vertexShader,
  48806. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48807. this.defines = e.defines,
  48808. this.shading = e.shading,
  48809. this.wireframe = e.wireframe,
  48810. this.wireframeLinewidth = e.wireframeLinewidth,
  48811. this.fog = e.fog,
  48812. this.lights = e.lights,
  48813. this.vertexColors = e.vertexColors,
  48814. this.skinning = e.skinning,
  48815. this.morphTargets = e.morphTargets,
  48816. this.morphNormals = e.morphNormals,
  48817. this.extensions = e.extensions,
  48818. this
  48819. }
  48820. ,
  48821. n.ShaderMaterial.prototype.toJSON = function(e) {
  48822. var t = n.Material.prototype.toJSON.call(this, e);
  48823. return t.uniforms = this.uniforms,
  48824. t.vertexShader = this.vertexShader,
  48825. t.fragmentShader = this.fragmentShader,
  48826. t
  48827. }
  48828. ,
  48829. n.RawShaderMaterial = function(e) {
  48830. n.ShaderMaterial.call(this, e),
  48831. this.type = "RawShaderMaterial"
  48832. }
  48833. ,
  48834. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48835. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48836. n.SpriteMaterial = function(e) {
  48837. n.Material.call(this),
  48838. this.type = "SpriteMaterial",
  48839. this.color = new n.Color(16777215),
  48840. this.map = null,
  48841. this.rotation = 0,
  48842. this.fog = !1,
  48843. this.setValues(e)
  48844. }
  48845. ,
  48846. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48847. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48848. n.SpriteMaterial.prototype.copy = function(e) {
  48849. return n.Material.prototype.copy.call(this, e),
  48850. this.color.copy(e.color),
  48851. this.map = e.map,
  48852. this.rotation = e.rotation,
  48853. this.fog = e.fog,
  48854. this
  48855. }
  48856. ,
  48857. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48858. Object.defineProperty(this, "id", {
  48859. value: n.TextureIdCount++
  48860. }),
  48861. this.uuid = n.Math.generateUUID(),
  48862. this.name = "",
  48863. this.sourceFile = "",
  48864. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48865. this.mipmaps = [],
  48866. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48867. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48868. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48869. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48870. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48871. this.anisotropy = void 0 !== c ? c : 1,
  48872. this.format = void 0 !== s ? s : n.RGBAFormat,
  48873. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48874. this.offset = new n.Vector2(0,0),
  48875. this.repeat = new n.Vector2(1,1),
  48876. this.generateMipmaps = !0,
  48877. this.premultiplyAlpha = !1,
  48878. this.flipY = !0,
  48879. this.unpackAlignment = 4,
  48880. this.encoding = n.LinearEncoding,
  48881. this.version = 0,
  48882. this.onUpdate = null
  48883. }
  48884. ,
  48885. n.Texture.DEFAULT_IMAGE = void 0,
  48886. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48887. n.Texture.prototype = {
  48888. constructor: n.Texture,
  48889. set needsUpdate(e) {
  48890. e === !0 && this.version++
  48891. },
  48892. clone: function() {
  48893. return (new this.constructor).copy(this)
  48894. },
  48895. copy: function(e) {
  48896. return this.image = e.image,
  48897. this.mipmaps = e.mipmaps.slice(0),
  48898. this.mapping = e.mapping,
  48899. this.wrapS = e.wrapS,
  48900. this.wrapT = e.wrapT,
  48901. this.magFilter = e.magFilter,
  48902. this.minFilter = e.minFilter,
  48903. this.anisotropy = e.anisotropy,
  48904. this.format = e.format,
  48905. this.type = e.type,
  48906. this.offset.copy(e.offset),
  48907. this.repeat.copy(e.repeat),
  48908. this.generateMipmaps = e.generateMipmaps,
  48909. this.premultiplyAlpha = e.premultiplyAlpha,
  48910. this.flipY = e.flipY,
  48911. this.unpackAlignment = e.unpackAlignment,
  48912. this.encoding = e.encoding,
  48913. this
  48914. },
  48915. toJSON: function(e) {
  48916. function t(e) {
  48917. var t;
  48918. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48919. t.width = e.width,
  48920. t.height = e.height,
  48921. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48922. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48923. }
  48924. if (void 0 !== e.textures[this.uuid])
  48925. return e.textures[this.uuid];
  48926. var i = {
  48927. metadata: {
  48928. version: 4.4,
  48929. type: "Texture",
  48930. generator: "Texture.toJSON"
  48931. },
  48932. uuid: this.uuid,
  48933. name: this.name,
  48934. mapping: this.mapping,
  48935. repeat: [this.repeat.x, this.repeat.y],
  48936. offset: [this.offset.x, this.offset.y],
  48937. wrap: [this.wrapS, this.wrapT],
  48938. minFilter: this.minFilter,
  48939. magFilter: this.magFilter,
  48940. anisotropy: this.anisotropy
  48941. };
  48942. if (void 0 !== this.image) {
  48943. var r = this.image;
  48944. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48945. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48946. uuid: r.uuid,
  48947. url: t(r)
  48948. }),
  48949. i.image = r.uuid
  48950. }
  48951. return e.textures[this.uuid] = i,
  48952. i
  48953. },
  48954. dispose: function() {
  48955. this.dispatchEvent({
  48956. type: "dispose"
  48957. })
  48958. },
  48959. transformUv: function(e) {
  48960. if (this.mapping === n.UVMapping) {
  48961. if (e.multiply(this.repeat),
  48962. e.add(this.offset),
  48963. e.x < 0 || e.x > 1)
  48964. switch (this.wrapS) {
  48965. case n.RepeatWrapping:
  48966. e.x = e.x - Math.floor(e.x);
  48967. break;
  48968. case n.ClampToEdgeWrapping:
  48969. e.x = e.x < 0 ? 0 : 1;
  48970. break;
  48971. case n.MirroredRepeatWrapping:
  48972. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48973. }
  48974. if (e.y < 0 || e.y > 1)
  48975. switch (this.wrapT) {
  48976. case n.RepeatWrapping:
  48977. e.y = e.y - Math.floor(e.y);
  48978. break;
  48979. case n.ClampToEdgeWrapping:
  48980. e.y = e.y < 0 ? 0 : 1;
  48981. break;
  48982. case n.MirroredRepeatWrapping:
  48983. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48984. }
  48985. this.flipY && (e.y = 1 - e.y)
  48986. }
  48987. }
  48988. },
  48989. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48990. n.TextureIdCount = 0,
  48991. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48992. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48993. this.needsUpdate = !0
  48994. }
  48995. ,
  48996. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48997. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48998. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48999. e = void 0 !== e ? e : [],
  49000. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49001. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49002. this.flipY = !1
  49003. }
  49004. ,
  49005. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49006. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49007. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49008. get: function() {
  49009. return this.image
  49010. },
  49011. set: function(e) {
  49012. this.image = e
  49013. }
  49014. }),
  49015. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49016. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49017. this.image = {
  49018. width: t,
  49019. height: i
  49020. },
  49021. this.mipmaps = e,
  49022. this.flipY = !1,
  49023. this.generateMipmaps = !1
  49024. }
  49025. ,
  49026. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49027. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49028. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49029. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49030. this.image = {
  49031. data: e,
  49032. width: t,
  49033. height: i
  49034. },
  49035. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49036. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49037. this.flipY = !1,
  49038. this.generateMipmaps = !1
  49039. }
  49040. ,
  49041. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49042. n.DataTexture.prototype.constructor = n.DataTexture,
  49043. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49044. function h() {
  49045. requestAnimationFrame(h)
  49046. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49047. u.needsUpdate = !0
  49048. }
  49049. }
  49050. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49051. this.generateMipmaps = !1;
  49052. var u = this;
  49053. h()
  49054. }
  49055. ,
  49056. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49057. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49058. n.Group = function() {
  49059. n.Object3D.call(this),
  49060. this.type = "Group"
  49061. }
  49062. ,
  49063. n.Group.prototype = Object.create(n.Object3D.prototype),
  49064. n.Group.prototype.constructor = n.Group,
  49065. n.Points = function(e, t) {
  49066. n.Object3D.call(this),
  49067. this.type = "Points",
  49068. this.geometry = void 0 !== e ? e : new n.Geometry,
  49069. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49070. color: 16777215 * Math.random()
  49071. })
  49072. }
  49073. ,
  49074. n.Points.prototype = Object.create(n.Object3D.prototype),
  49075. n.Points.prototype.constructor = n.Points,
  49076. n.Points.prototype.raycast = function() {
  49077. var e = new n.Matrix4
  49078. , t = new n.Ray
  49079. , i = new n.Sphere;
  49080. return function(r, o) {
  49081. function a(e, i) {
  49082. var n = t.distanceSqToPoint(e);
  49083. if (n < d) {
  49084. var a = t.closestPointToPoint(e);
  49085. a.applyMatrix4(c);
  49086. var l = r.ray.origin.distanceTo(a);
  49087. if (l < r.near || l > r.far)
  49088. return;
  49089. o.push({
  49090. distance: l,
  49091. distanceToRay: Math.sqrt(n),
  49092. point: a.clone(),
  49093. index: i,
  49094. face: null,
  49095. object: s
  49096. })
  49097. }
  49098. }
  49099. var s = this
  49100. , l = this.geometry
  49101. , c = this.matrixWorld
  49102. , h = r.params.Points.threshold;
  49103. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49104. i.copy(l.boundingSphere),
  49105. i.applyMatrix4(c),
  49106. r.ray.intersectsSphere(i) !== !1) {
  49107. e.getInverse(c),
  49108. t.copy(r.ray).applyMatrix4(e);
  49109. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49110. , d = u * u
  49111. , p = new n.Vector3;
  49112. if (l instanceof n.BufferGeometry) {
  49113. var f = l.index
  49114. , g = l.attributes
  49115. , m = g.position.array;
  49116. if (null !== f)
  49117. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49118. var C = v[A];
  49119. p.fromArray(m, 3 * C),
  49120. a(p, C)
  49121. }
  49122. else
  49123. for (var A = 0, I = m.length / 3; A < I; A++)
  49124. p.fromArray(m, 3 * A),
  49125. a(p, A)
  49126. } else
  49127. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49128. a(E[A], A)
  49129. }
  49130. }
  49131. }(),
  49132. n.Points.prototype.clone = function() {
  49133. return new this.constructor(this.geometry,this.material).copy(this)
  49134. }
  49135. ,
  49136. n.Line = function(e, t, i) {
  49137. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49138. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49139. this.type = "Line",
  49140. this.geometry = void 0 !== e ? e : new n.Geometry,
  49141. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49142. color: 16777215 * Math.random()
  49143. })))
  49144. }
  49145. ,
  49146. n.Line.prototype = Object.create(n.Object3D.prototype),
  49147. n.Line.prototype.constructor = n.Line,
  49148. n.Line.prototype.raycast = function() {
  49149. var e = new n.Matrix4
  49150. , t = new n.Ray
  49151. , i = new n.Sphere;
  49152. return function(r, o) {
  49153. var a = r.linePrecision
  49154. , s = a * a
  49155. , l = this.geometry
  49156. , c = this.matrixWorld;
  49157. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49158. i.copy(l.boundingSphere),
  49159. i.applyMatrix4(c),
  49160. r.ray.intersectsSphere(i) !== !1) {
  49161. e.getInverse(c),
  49162. t.copy(r.ray).applyMatrix4(e);
  49163. var h = new n.Vector3
  49164. , u = new n.Vector3
  49165. , d = new n.Vector3
  49166. , p = new n.Vector3
  49167. , f = this instanceof n.LineSegments ? 2 : 1;
  49168. if (l instanceof n.BufferGeometry) {
  49169. var g = l.index
  49170. , m = l.attributes
  49171. , v = m.position.array;
  49172. if (null !== g)
  49173. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49174. var I = A[y]
  49175. , E = A[y + 1];
  49176. h.fromArray(v, 3 * I),
  49177. u.fromArray(v, 3 * E);
  49178. var b = t.distanceSqToSegment(h, u, p, d);
  49179. if (!(b > s)) {
  49180. p.applyMatrix4(this.matrixWorld);
  49181. var w = r.ray.origin.distanceTo(p);
  49182. w < r.near || w > r.far || o.push({
  49183. distance: w,
  49184. point: d.clone().applyMatrix4(this.matrixWorld),
  49185. index: y,
  49186. face: null,
  49187. faceIndex: null,
  49188. object: this
  49189. })
  49190. }
  49191. }
  49192. else
  49193. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49194. h.fromArray(v, 3 * y),
  49195. u.fromArray(v, 3 * y + 3);
  49196. var b = t.distanceSqToSegment(h, u, p, d);
  49197. if (!(b > s)) {
  49198. p.applyMatrix4(this.matrixWorld);
  49199. var w = r.ray.origin.distanceTo(p);
  49200. w < r.near || w > r.far || o.push({
  49201. distance: w,
  49202. point: d.clone().applyMatrix4(this.matrixWorld),
  49203. index: y,
  49204. face: null,
  49205. faceIndex: null,
  49206. object: this
  49207. })
  49208. }
  49209. }
  49210. } else if (l instanceof n.Geometry)
  49211. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49212. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49213. if (!(b > s)) {
  49214. p.applyMatrix4(this.matrixWorld);
  49215. var w = r.ray.origin.distanceTo(p);
  49216. w < r.near || w > r.far || o.push({
  49217. distance: w,
  49218. point: d.clone().applyMatrix4(this.matrixWorld),
  49219. index: y,
  49220. face: null,
  49221. faceIndex: null,
  49222. object: this
  49223. })
  49224. }
  49225. }
  49226. }
  49227. }
  49228. }(),
  49229. n.Line.prototype.clone = function() {
  49230. return new this.constructor(this.geometry,this.material).copy(this)
  49231. }
  49232. ,
  49233. n.LineStrip = 0,
  49234. n.LinePieces = 1,
  49235. n.LineSegments = function(e, t) {
  49236. n.Line.call(this, e, t),
  49237. this.type = "LineSegments"
  49238. }
  49239. ,
  49240. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49241. n.LineSegments.prototype.constructor = n.LineSegments,
  49242. n.Mesh = function(e, t) {
  49243. n.Object3D.call(this),
  49244. this.type = "Mesh",
  49245. this.geometry = void 0 !== e ? e : new n.Geometry,
  49246. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49247. color: 16777215 * Math.random()
  49248. }),
  49249. this.drawMode = n.TrianglesDrawMode,
  49250. this.updateMorphTargets()
  49251. }
  49252. ,
  49253. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49254. n.Mesh.prototype.constructor = n.Mesh,
  49255. n.Mesh.prototype.setDrawMode = function(e) {
  49256. this.drawMode = e
  49257. }
  49258. ,
  49259. n.Mesh.prototype.updateMorphTargets = function() {
  49260. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49261. this.morphTargetBase = -1,
  49262. this.morphTargetInfluences = [],
  49263. this.morphTargetDictionary = {};
  49264. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49265. this.morphTargetInfluences.push(0),
  49266. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49267. }
  49268. }
  49269. ,
  49270. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49271. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49272. 0)
  49273. }
  49274. ,
  49275. n.Mesh.prototype.raycast = function() {
  49276. function e(e, t, i, r, o, a, s) {
  49277. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49278. o.multiplyScalar(m.x),
  49279. a.multiplyScalar(m.y),
  49280. s.multiplyScalar(m.z),
  49281. o.add(a).add(s),
  49282. o.clone()
  49283. }
  49284. function t(e, t, i, r, o, a, s) {
  49285. var l, c = e.material;
  49286. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49287. null === l)
  49288. return null;
  49289. A.copy(s),
  49290. A.applyMatrix4(e.matrixWorld);
  49291. var h = t.ray.origin.distanceTo(A);
  49292. return h < t.near || h > t.far ? null : {
  49293. distance: h,
  49294. point: A.clone(),
  49295. object: e
  49296. }
  49297. }
  49298. function i(i, r, o, a, h, u, d, m) {
  49299. s.fromArray(a, 3 * u),
  49300. l.fromArray(a, 3 * d),
  49301. c.fromArray(a, 3 * m);
  49302. var A = t(i, r, o, s, l, c, v);
  49303. return A && (h && (p.fromArray(h, 2 * u),
  49304. f.fromArray(h, 2 * d),
  49305. g.fromArray(h, 2 * m),
  49306. A.uv = e(v, s, l, c, p, f, g)),
  49307. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49308. A.faceIndex = u),
  49309. A
  49310. }
  49311. var r = new n.Matrix4
  49312. , o = new n.Ray
  49313. , a = new n.Sphere
  49314. , s = new n.Vector3
  49315. , l = new n.Vector3
  49316. , c = new n.Vector3
  49317. , h = new n.Vector3
  49318. , u = new n.Vector3
  49319. , d = new n.Vector3
  49320. , p = new n.Vector2
  49321. , f = new n.Vector2
  49322. , g = new n.Vector2
  49323. , m = new n.Vector3
  49324. , v = new n.Vector3
  49325. , A = new n.Vector3;
  49326. return function(m, A) {
  49327. var y = this.geometry
  49328. , C = this.material
  49329. , I = this.matrixWorld;
  49330. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49331. a.copy(y.boundingSphere),
  49332. a.applyMatrix4(I),
  49333. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49334. o.copy(m.ray).applyMatrix4(r),
  49335. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49336. var E, b;
  49337. if (y instanceof n.BufferGeometry) {
  49338. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49339. if (void 0 !== S.uv && (E = S.uv.array),
  49340. null !== x)
  49341. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49342. w = R[P],
  49343. _ = R[P + 1],
  49344. T = R[P + 2],
  49345. b = i(this, m, o, M, E, w, _, T),
  49346. b && (b.faceIndex = Math.floor(P / 3),
  49347. A.push(b));
  49348. else
  49349. for (var P = 0, O = M.length; P < O; P += 9)
  49350. w = P / 3,
  49351. _ = w + 1,
  49352. T = w + 2,
  49353. b = i(this, m, o, M, E, w, _, T),
  49354. b && (b.index = w,
  49355. A.push(b))
  49356. } else if (y instanceof n.Geometry) {
  49357. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49358. k.length > 0 && (E = k);
  49359. for (var H = 0, G = U.length; H < G; H++) {
  49360. var z = U[H]
  49361. , W = B === !0 ? F[z.materialIndex] : C;
  49362. if (void 0 !== W) {
  49363. if (L = V[z.a],
  49364. D = V[z.b],
  49365. N = V[z.c],
  49366. W.morphTargets === !0) {
  49367. var j = y.morphTargets
  49368. , Y = this.morphTargetInfluences;
  49369. s.set(0, 0, 0),
  49370. l.set(0, 0, 0),
  49371. c.set(0, 0, 0);
  49372. for (var X = 0, Z = j.length; X < Z; X++) {
  49373. var q = Y[X];
  49374. if (0 !== q) {
  49375. var K = j[X].vertices;
  49376. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49377. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49378. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49379. }
  49380. }
  49381. s.add(L),
  49382. l.add(D),
  49383. c.add(N),
  49384. L = s,
  49385. D = l,
  49386. N = c
  49387. }
  49388. if (b = t(this, m, o, L, D, N, v)) {
  49389. if (E) {
  49390. var Q = E[H];
  49391. p.copy(Q[0]),
  49392. f.copy(Q[1]),
  49393. g.copy(Q[2]),
  49394. b.uv = e(v, L, D, N, p, f, g)
  49395. }
  49396. b.face = z,
  49397. b.faceIndex = H,
  49398. A.push(b)
  49399. }
  49400. }
  49401. }
  49402. }
  49403. }
  49404. }
  49405. }(),
  49406. n.Mesh.prototype.clone = function() {
  49407. return new this.constructor(this.geometry,this.material).copy(this)
  49408. }
  49409. ,
  49410. n.Bone = function(e) {
  49411. n.Object3D.call(this),
  49412. this.type = "Bone",
  49413. this.skin = e
  49414. }
  49415. ,
  49416. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49417. n.Bone.prototype.constructor = n.Bone,
  49418. n.Bone.prototype.copy = function(e) {
  49419. return n.Object3D.prototype.copy.call(this, e),
  49420. this.skin = e.skin,
  49421. this
  49422. }
  49423. ,
  49424. n.Skeleton = function(e, t, i) {
  49425. if (this.useVertexTexture = void 0 === i || i,
  49426. this.identityMatrix = new n.Matrix4,
  49427. e = e || [],
  49428. this.bones = e.slice(0),
  49429. this.useVertexTexture) {
  49430. var r = Math.sqrt(4 * this.bones.length);
  49431. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49432. r = Math.max(r, 4),
  49433. this.boneTextureWidth = r,
  49434. this.boneTextureHeight = r,
  49435. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49436. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49437. } else
  49438. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49439. if (void 0 === t)
  49440. this.calculateInverses();
  49441. else if (this.bones.length === t.length)
  49442. this.boneInverses = t.slice(0);
  49443. else {
  49444. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49445. this.boneInverses = [];
  49446. for (var o = 0, a = this.bones.length; o < a; o++)
  49447. this.boneInverses.push(new n.Matrix4)
  49448. }
  49449. }
  49450. ,
  49451. n.Skeleton.prototype.calculateInverses = function() {
  49452. this.boneInverses = [];
  49453. for (var e = 0, t = this.bones.length; e < t; e++) {
  49454. var i = new n.Matrix4;
  49455. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49456. this.boneInverses.push(i)
  49457. }
  49458. }
  49459. ,
  49460. n.Skeleton.prototype.pose = function() {
  49461. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49462. e = this.bones[t],
  49463. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49464. for (var t = 0, i = this.bones.length; t < i; t++)
  49465. e = this.bones[t],
  49466. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49467. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49468. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49469. }
  49470. ,
  49471. n.Skeleton.prototype.update = function() {
  49472. var e = new n.Matrix4;
  49473. return function() {
  49474. for (var t = 0, i = this.bones.length; t < i; t++) {
  49475. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49476. e.multiplyMatrices(n, this.boneInverses[t]),
  49477. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49478. }
  49479. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49480. }
  49481. }(),
  49482. n.Skeleton.prototype.clone = function() {
  49483. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49484. }
  49485. ,
  49486. n.SkinnedMesh = function(e, t, i) {
  49487. n.Mesh.call(this, e, t),
  49488. this.type = "SkinnedMesh",
  49489. this.bindMode = "attached",
  49490. this.bindMatrix = new n.Matrix4,
  49491. this.bindMatrixInverse = new n.Matrix4;
  49492. var r = [];
  49493. if (this.geometry && void 0 !== this.geometry.bones) {
  49494. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49495. a = this.geometry.bones[s],
  49496. o = new n.Bone(this),
  49497. r.push(o),
  49498. o.name = a.name,
  49499. o.position.fromArray(a.pos),
  49500. o.quaternion.fromArray(a.rotq),
  49501. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49502. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49503. a = this.geometry.bones[s],
  49504. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49505. }
  49506. this.normalizeSkinWeights(),
  49507. this.updateMatrixWorld(!0),
  49508. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49509. }
  49510. ,
  49511. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49512. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49513. n.SkinnedMesh.prototype.bind = function(e, t) {
  49514. this.skeleton = e,
  49515. void 0 === t && (this.updateMatrixWorld(!0),
  49516. this.skeleton.calculateInverses(),
  49517. t = this.matrixWorld),
  49518. this.bindMatrix.copy(t),
  49519. this.bindMatrixInverse.getInverse(t)
  49520. }
  49521. ,
  49522. n.SkinnedMesh.prototype.pose = function() {
  49523. this.skeleton.pose()
  49524. }
  49525. ,
  49526. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49527. if (this.geometry instanceof n.Geometry)
  49528. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49529. var t = this.geometry.skinWeights[e]
  49530. , i = 1 / t.lengthManhattan();
  49531. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49532. }
  49533. else if (this.geometry instanceof n.BufferGeometry)
  49534. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49535. r.x = o.getX(e),
  49536. r.y = o.getY(e),
  49537. r.z = o.getZ(e),
  49538. r.w = o.getW(e);
  49539. var i = 1 / r.lengthManhattan();
  49540. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49541. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49542. }
  49543. }
  49544. ,
  49545. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49546. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49547. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49548. }
  49549. ,
  49550. n.SkinnedMesh.prototype.clone = function() {
  49551. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49552. }
  49553. ,
  49554. n.LOD = function() {
  49555. n.Object3D.call(this),
  49556. this.type = "LOD",
  49557. Object.defineProperties(this, {
  49558. levels: {
  49559. enumerable: !0,
  49560. value: []
  49561. },
  49562. objects: {
  49563. get: function() {
  49564. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49565. this.levels
  49566. }
  49567. }
  49568. })
  49569. }
  49570. ,
  49571. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49572. n.LOD.prototype.constructor = n.LOD,
  49573. n.LOD.prototype.addLevel = function(e, t) {
  49574. void 0 === t && (t = 0),
  49575. t = Math.abs(t);
  49576. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49577. ;
  49578. i.splice(n, 0, {
  49579. distance: t,
  49580. object: e
  49581. }),
  49582. this.add(e)
  49583. }
  49584. ,
  49585. n.LOD.prototype.getObjectForDistance = function(e) {
  49586. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49587. ;
  49588. return t[i - 1].object
  49589. }
  49590. ,
  49591. n.LOD.prototype.raycast = function() {
  49592. var e = new n.Vector3;
  49593. return function(t, i) {
  49594. e.setFromMatrixPosition(this.matrixWorld);
  49595. var n = t.ray.origin.distanceTo(e);
  49596. this.getObjectForDistance(n).raycast(t, i)
  49597. }
  49598. }(),
  49599. n.LOD.prototype.update = function() {
  49600. var e = new n.Vector3
  49601. , t = new n.Vector3;
  49602. return function(i) {
  49603. var n = this.levels;
  49604. if (n.length > 1) {
  49605. e.setFromMatrixPosition(i.matrixWorld),
  49606. t.setFromMatrixPosition(this.matrixWorld);
  49607. var r = e.distanceTo(t);
  49608. n[0].object.visible = !0;
  49609. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49610. n[o - 1].object.visible = !1,
  49611. n[o].object.visible = !0;
  49612. for (; o < a; o++)
  49613. n[o].object.visible = !1
  49614. }
  49615. }
  49616. }(),
  49617. n.LOD.prototype.copy = function(e) {
  49618. n.Object3D.prototype.copy.call(this, e, !1);
  49619. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49620. var o = t[i];
  49621. this.addLevel(o.object.clone(), o.distance)
  49622. }
  49623. return this
  49624. }
  49625. ,
  49626. n.LOD.prototype.toJSON = function(e) {
  49627. var t = n.Object3D.prototype.toJSON.call(this, e);
  49628. t.object.levels = [];
  49629. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49630. var a = i[r];
  49631. t.object.levels.push({
  49632. object: a.object.uuid,
  49633. distance: a.distance
  49634. })
  49635. }
  49636. return t
  49637. }
  49638. ,
  49639. n.Sprite = function() {
  49640. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49641. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49642. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49643. , r = new n.BufferGeometry;
  49644. return r.setIndex(new n.BufferAttribute(e,1)),
  49645. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49646. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49647. function(e) {
  49648. n.Object3D.call(this),
  49649. this.type = "Sprite",
  49650. this.geometry = r,
  49651. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49652. }
  49653. }(),
  49654. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49655. n.Sprite.prototype.constructor = n.Sprite,
  49656. n.Sprite.prototype.raycast = function() {
  49657. var e = new n.Vector3;
  49658. return function(t, i) {
  49659. e.setFromMatrixPosition(this.matrixWorld);
  49660. var n = t.ray.distanceSqToPoint(e)
  49661. , r = this.scale.x * this.scale.y;
  49662. n > r || i.push({
  49663. distance: Math.sqrt(n),
  49664. point: this.position,
  49665. face: null,
  49666. object: this
  49667. })
  49668. }
  49669. }(),
  49670. n.Sprite.prototype.clone = function() {
  49671. return new this.constructor(this.material).copy(this)
  49672. }
  49673. ,
  49674. n.Particle = n.Sprite,
  49675. n.LensFlare = function(e, t, i, r, o) {
  49676. n.Object3D.call(this),
  49677. this.lensFlares = [],
  49678. this.positionScreen = new n.Vector3,
  49679. this.customUpdateCallback = void 0,
  49680. void 0 !== e && this.add(e, t, i, r, o)
  49681. }
  49682. ,
  49683. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49684. n.LensFlare.prototype.constructor = n.LensFlare,
  49685. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49686. void 0 === t && (t = -1),
  49687. void 0 === i && (i = 0),
  49688. void 0 === a && (a = 1),
  49689. void 0 === o && (o = new n.Color(16777215)),
  49690. void 0 === r && (r = n.NormalBlending),
  49691. i = Math.min(i, Math.max(0, i)),
  49692. this.lensFlares.push({
  49693. texture: e,
  49694. size: t,
  49695. distance: i,
  49696. x: 0,
  49697. y: 0,
  49698. z: 0,
  49699. scale: 1,
  49700. rotation: 0,
  49701. opacity: a,
  49702. color: o,
  49703. blending: r
  49704. })
  49705. }
  49706. ,
  49707. n.LensFlare.prototype.updateLensFlares = function() {
  49708. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49709. for (e = 0; e < i; e++)
  49710. t = this.lensFlares[e],
  49711. t.x = this.positionScreen.x + n * t.distance,
  49712. t.y = this.positionScreen.y + r * t.distance,
  49713. t.wantedRotation = t.x * Math.PI * .25,
  49714. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49715. }
  49716. ,
  49717. n.LensFlare.prototype.copy = function(e) {
  49718. n.Object3D.prototype.copy.call(this, e),
  49719. this.positionScreen.copy(e.positionScreen),
  49720. this.customUpdateCallback = e.customUpdateCallback;
  49721. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49722. this.lensFlares.push(e.lensFlares[t]);
  49723. return this
  49724. }
  49725. ,
  49726. n.Scene = function() {
  49727. n.Object3D.call(this),
  49728. this.type = "Scene",
  49729. this.fog = null,
  49730. this.overrideMaterial = null,
  49731. this.autoUpdate = !0
  49732. }
  49733. ,
  49734. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49735. n.Scene.prototype.constructor = n.Scene,
  49736. n.Scene.prototype.copy = function(e, t) {
  49737. return n.Object3D.prototype.copy.call(this, e, t),
  49738. null !== e.fog && (this.fog = e.fog.clone()),
  49739. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49740. this.autoUpdate = e.autoUpdate,
  49741. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49742. this
  49743. }
  49744. ,
  49745. n.Fog = function(e, t, i) {
  49746. this.name = "",
  49747. this.color = new n.Color(e),
  49748. this.near = void 0 !== t ? t : 1,
  49749. this.far = void 0 !== i ? i : 1e3
  49750. }
  49751. ,
  49752. n.Fog.prototype.clone = function() {
  49753. return new n.Fog(this.color.getHex(),this.near,this.far)
  49754. }
  49755. ,
  49756. n.FogExp2 = function(e, t) {
  49757. this.name = "",
  49758. this.color = new n.Color(e),
  49759. this.density = void 0 !== t ? t : 25e-5
  49760. }
  49761. ,
  49762. n.FogExp2.prototype.clone = function() {
  49763. return new n.FogExp2(this.color.getHex(),this.density)
  49764. }
  49765. ,
  49766. n.ShaderChunk = {},
  49767. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49768. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49769. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49770. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49771. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49772. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49773. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49774. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49775. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49776. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49777. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49778. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49779. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49780. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49781. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49782. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49783. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49784. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49785. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49786. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49787. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49788. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49789. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49790. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49791. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49792. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49793. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49794. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49795. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49796. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49797. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49798. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49799. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49800. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49801. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49802. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49803. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49804. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49805. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49806. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49807. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49808. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49809. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49810. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49811. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49812. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49813. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49814. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49815. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49816. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49817. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49818. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49819. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49820. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49821. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49822. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49823. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49824. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49825. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49826. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49827. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49828. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49829. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49830. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49831. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49832. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49833. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49834. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49835. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49836. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49837. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49838. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49839. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49840. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49841. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49842. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49843. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49844. n.UniformsUtils = {
  49845. merge: function(e) {
  49846. for (var t = {}, i = 0; i < e.length; i++) {
  49847. var n = this.clone(e[i]);
  49848. for (var r in n)
  49849. t[r] = n[r]
  49850. }
  49851. return t
  49852. },
  49853. clone: function(e) {
  49854. var t = {};
  49855. for (var i in e) {
  49856. t[i] = {};
  49857. for (var r in e[i]) {
  49858. var o = e[i][r];
  49859. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49860. }
  49861. }
  49862. return t
  49863. }
  49864. },
  49865. n.UniformsLib = {
  49866. common: {
  49867. diffuse: {
  49868. type: "c",
  49869. value: new n.Color(15658734)
  49870. },
  49871. opacity: {
  49872. type: "f",
  49873. value: 1
  49874. },
  49875. map: {
  49876. type: "t",
  49877. value: null
  49878. },
  49879. offsetRepeat: {
  49880. type: "v4",
  49881. value: new n.Vector4(0,0,1,1)
  49882. },
  49883. specularMap: {
  49884. type: "t",
  49885. value: null
  49886. },
  49887. alphaMap: {
  49888. type: "t",
  49889. value: null
  49890. },
  49891. envMap: {
  49892. type: "t",
  49893. value: null
  49894. },
  49895. flipEnvMap: {
  49896. type: "f",
  49897. value: -1
  49898. },
  49899. reflectivity: {
  49900. type: "f",
  49901. value: 1
  49902. },
  49903. refractionRatio: {
  49904. type: "f",
  49905. value: .98
  49906. }
  49907. },
  49908. aomap: {
  49909. aoMap: {
  49910. type: "t",
  49911. value: null
  49912. },
  49913. aoMapIntensity: {
  49914. type: "f",
  49915. value: 1
  49916. }
  49917. },
  49918. lightmap: {
  49919. lightMap: {
  49920. type: "t",
  49921. value: null
  49922. },
  49923. lightMapIntensity: {
  49924. type: "f",
  49925. value: 1
  49926. }
  49927. },
  49928. emissivemap: {
  49929. emissiveMap: {
  49930. type: "t",
  49931. value: null
  49932. }
  49933. },
  49934. bumpmap: {
  49935. bumpMap: {
  49936. type: "t",
  49937. value: null
  49938. },
  49939. bumpScale: {
  49940. type: "f",
  49941. value: 1
  49942. }
  49943. },
  49944. normalmap: {
  49945. normalMap: {
  49946. type: "t",
  49947. value: null
  49948. },
  49949. normalScale: {
  49950. type: "v2",
  49951. value: new n.Vector2(1,1)
  49952. }
  49953. },
  49954. displacementmap: {
  49955. displacementMap: {
  49956. type: "t",
  49957. value: null
  49958. },
  49959. displacementScale: {
  49960. type: "f",
  49961. value: 1
  49962. },
  49963. displacementBias: {
  49964. type: "f",
  49965. value: 0
  49966. }
  49967. },
  49968. roughnessmap: {
  49969. roughnessMap: {
  49970. type: "t",
  49971. value: null
  49972. }
  49973. },
  49974. metalnessmap: {
  49975. metalnessMap: {
  49976. type: "t",
  49977. value: null
  49978. }
  49979. },
  49980. fog: {
  49981. fogDensity: {
  49982. type: "f",
  49983. value: 25e-5
  49984. },
  49985. fogNear: {
  49986. type: "f",
  49987. value: 1
  49988. },
  49989. fogFar: {
  49990. type: "f",
  49991. value: 2e3
  49992. },
  49993. fogColor: {
  49994. type: "c",
  49995. value: new n.Color(16777215)
  49996. }
  49997. },
  49998. lights: {
  49999. ambientLightColor: {
  50000. type: "fv",
  50001. value: []
  50002. },
  50003. directionalLights: {
  50004. type: "sa",
  50005. value: [],
  50006. properties: {
  50007. direction: {
  50008. type: "v3"
  50009. },
  50010. color: {
  50011. type: "c"
  50012. },
  50013. shadow: {
  50014. type: "i"
  50015. },
  50016. shadowBias: {
  50017. type: "f"
  50018. },
  50019. shadowRadius: {
  50020. type: "f"
  50021. },
  50022. shadowMapSize: {
  50023. type: "v2"
  50024. }
  50025. }
  50026. },
  50027. directionalShadowMap: {
  50028. type: "tv",
  50029. value: []
  50030. },
  50031. directionalShadowMatrix: {
  50032. type: "m4v",
  50033. value: []
  50034. },
  50035. spotLights: {
  50036. type: "sa",
  50037. value: [],
  50038. properties: {
  50039. color: {
  50040. type: "c"
  50041. },
  50042. position: {
  50043. type: "v3"
  50044. },
  50045. direction: {
  50046. type: "v3"
  50047. },
  50048. distance: {
  50049. type: "f"
  50050. },
  50051. coneCos: {
  50052. type: "f"
  50053. },
  50054. penumbraCos: {
  50055. type: "f"
  50056. },
  50057. decay: {
  50058. type: "f"
  50059. },
  50060. shadow: {
  50061. type: "i"
  50062. },
  50063. shadowBias: {
  50064. type: "f"
  50065. },
  50066. shadowRadius: {
  50067. type: "f"
  50068. },
  50069. shadowMapSize: {
  50070. type: "v2"
  50071. }
  50072. }
  50073. },
  50074. spotShadowMap: {
  50075. type: "tv",
  50076. value: []
  50077. },
  50078. spotShadowMatrix: {
  50079. type: "m4v",
  50080. value: []
  50081. },
  50082. pointLights: {
  50083. type: "sa",
  50084. value: [],
  50085. properties: {
  50086. color: {
  50087. type: "c"
  50088. },
  50089. position: {
  50090. type: "v3"
  50091. },
  50092. decay: {
  50093. type: "f"
  50094. },
  50095. distance: {
  50096. type: "f"
  50097. },
  50098. shadow: {
  50099. type: "i"
  50100. },
  50101. shadowBias: {
  50102. type: "f"
  50103. },
  50104. shadowRadius: {
  50105. type: "f"
  50106. },
  50107. shadowMapSize: {
  50108. type: "v2"
  50109. }
  50110. }
  50111. },
  50112. pointShadowMap: {
  50113. type: "tv",
  50114. value: []
  50115. },
  50116. pointShadowMatrix: {
  50117. type: "m4v",
  50118. value: []
  50119. },
  50120. hemisphereLights: {
  50121. type: "sa",
  50122. value: [],
  50123. properties: {
  50124. direction: {
  50125. type: "v3"
  50126. },
  50127. skyColor: {
  50128. type: "c"
  50129. },
  50130. groundColor: {
  50131. type: "c"
  50132. }
  50133. }
  50134. }
  50135. },
  50136. points: {
  50137. diffuse: {
  50138. type: "c",
  50139. value: new n.Color(15658734)
  50140. },
  50141. opacity: {
  50142. type: "f",
  50143. value: 1
  50144. },
  50145. size: {
  50146. type: "f",
  50147. value: 1
  50148. },
  50149. scale: {
  50150. type: "f",
  50151. value: 1
  50152. },
  50153. map: {
  50154. type: "t",
  50155. value: null
  50156. },
  50157. offsetRepeat: {
  50158. type: "v4",
  50159. value: new n.Vector4(0,0,1,1)
  50160. }
  50161. }
  50162. },
  50163. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50164. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50165. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50166. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50167. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50168. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50169. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50170. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50171. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50172. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50173. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50174. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50175. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50176. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50177. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50178. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50179. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50180. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50181. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50182. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50183. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50184. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50185. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50186. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50187. n.ShaderLib = {
  50188. basic: {
  50189. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50190. vertexShader: n.ShaderChunk.meshbasic_vert,
  50191. fragmentShader: n.ShaderChunk.meshbasic_frag
  50192. },
  50193. lambert: {
  50194. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50195. emissive: {
  50196. type: "c",
  50197. value: new n.Color(0)
  50198. }
  50199. }]),
  50200. vertexShader: n.ShaderChunk.meshlambert_vert,
  50201. fragmentShader: n.ShaderChunk.meshlambert_frag
  50202. },
  50203. phong: {
  50204. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50205. emissive: {
  50206. type: "c",
  50207. value: new n.Color(0)
  50208. },
  50209. specular: {
  50210. type: "c",
  50211. value: new n.Color(1118481)
  50212. },
  50213. shininess: {
  50214. type: "f",
  50215. value: 30
  50216. }
  50217. }]),
  50218. vertexShader: n.ShaderChunk.meshphong_vert,
  50219. fragmentShader: n.ShaderChunk.meshphong_frag
  50220. },
  50221. standard: {
  50222. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50223. emissive: {
  50224. type: "c",
  50225. value: new n.Color(0)
  50226. },
  50227. roughness: {
  50228. type: "f",
  50229. value: .5
  50230. },
  50231. metalness: {
  50232. type: "f",
  50233. value: 0
  50234. },
  50235. envMapIntensity: {
  50236. type: "f",
  50237. value: 1
  50238. }
  50239. }]),
  50240. vertexShader: n.ShaderChunk.meshstandard_vert,
  50241. fragmentShader: n.ShaderChunk.meshstandard_frag
  50242. },
  50243. points: {
  50244. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50245. vertexShader: n.ShaderChunk.points_vert,
  50246. fragmentShader: n.ShaderChunk.points_frag
  50247. },
  50248. dashed: {
  50249. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50250. scale: {
  50251. type: "f",
  50252. value: 1
  50253. },
  50254. dashSize: {
  50255. type: "f",
  50256. value: 1
  50257. },
  50258. totalSize: {
  50259. type: "f",
  50260. value: 2
  50261. }
  50262. }]),
  50263. vertexShader: n.ShaderChunk.linedashed_vert,
  50264. fragmentShader: n.ShaderChunk.linedashed_frag
  50265. },
  50266. depth: {
  50267. uniforms: {
  50268. mNear: {
  50269. type: "f",
  50270. value: 1
  50271. },
  50272. mFar: {
  50273. type: "f",
  50274. value: 2e3
  50275. },
  50276. opacity: {
  50277. type: "f",
  50278. value: 1
  50279. }
  50280. },
  50281. vertexShader: n.ShaderChunk.depth_vert,
  50282. fragmentShader: n.ShaderChunk.depth_frag
  50283. },
  50284. normal: {
  50285. uniforms: {
  50286. opacity: {
  50287. type: "f",
  50288. value: 1
  50289. }
  50290. },
  50291. vertexShader: n.ShaderChunk.normal_vert,
  50292. fragmentShader: n.ShaderChunk.normal_frag
  50293. },
  50294. cube: {
  50295. uniforms: {
  50296. tCube: {
  50297. type: "t",
  50298. value: null
  50299. },
  50300. tFlip: {
  50301. type: "f",
  50302. value: -1
  50303. }
  50304. },
  50305. vertexShader: n.ShaderChunk.cube_vert,
  50306. fragmentShader: n.ShaderChunk.cube_frag
  50307. },
  50308. equirect: {
  50309. uniforms: {
  50310. tEquirect: {
  50311. type: "t",
  50312. value: null
  50313. },
  50314. tFlip: {
  50315. type: "f",
  50316. value: -1
  50317. }
  50318. },
  50319. vertexShader: n.ShaderChunk.equirect_vert,
  50320. fragmentShader: n.ShaderChunk.equirect_frag
  50321. },
  50322. depthRGBA: {
  50323. uniforms: {},
  50324. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50325. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50326. },
  50327. distanceRGBA: {
  50328. uniforms: {
  50329. lightPos: {
  50330. type: "v3",
  50331. value: new n.Vector3(0,0,0)
  50332. }
  50333. },
  50334. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50335. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50336. }
  50337. },
  50338. n.WebGLRenderer = function(e) {
  50339. function t() {
  50340. return null === ye ? Oe : 1
  50341. }
  50342. function i(e, t, i, n) {
  50343. se === !0 && (e *= n,
  50344. t *= n,
  50345. i *= n),
  50346. Ye.clearColor(e, t, i, n)
  50347. }
  50348. function r() {
  50349. Ye.init(),
  50350. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50351. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50352. i(Se.r, Se.g, Se.b, Me)
  50353. }
  50354. function o() {
  50355. Ae = null,
  50356. be = null,
  50357. Ee = "",
  50358. Ie = -1,
  50359. Ye.reset()
  50360. }
  50361. function a(e) {
  50362. e.preventDefault(),
  50363. o(),
  50364. r(),
  50365. Xe.clear()
  50366. }
  50367. function s(e) {
  50368. var t = e.target;
  50369. t.removeEventListener("dispose", s),
  50370. h(t),
  50371. ke.textures--
  50372. }
  50373. function l(e) {
  50374. var t = e.target;
  50375. t.removeEventListener("dispose", l),
  50376. u(t),
  50377. ke.textures--
  50378. }
  50379. function c(e) {
  50380. var t = e.target;
  50381. t.removeEventListener("dispose", c),
  50382. d(t)
  50383. }
  50384. function h(e) {
  50385. var t = Xe.get(e);
  50386. if (e.image && t.__image__webglTextureCube)
  50387. Ge.deleteTexture(t.__image__webglTextureCube);
  50388. else {
  50389. if (void 0 === t.__webglInit)
  50390. return;
  50391. Ge.deleteTexture(t.__webglTexture)
  50392. }
  50393. Xe.delete(e)
  50394. }
  50395. function u(e) {
  50396. var t = Xe.get(e)
  50397. , i = Xe.get(e.texture);
  50398. if (e && void 0 !== i.__webglTexture) {
  50399. if (Ge.deleteTexture(i.__webglTexture),
  50400. e instanceof n.WebGLRenderTargetCube)
  50401. for (var r = 0; r < 6; r++)
  50402. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50403. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50404. else
  50405. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50406. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50407. Xe.delete(e.texture),
  50408. Xe.delete(e)
  50409. }
  50410. }
  50411. function d(e) {
  50412. p(e),
  50413. Xe.delete(e)
  50414. }
  50415. function p(e) {
  50416. var t = Xe.get(e).program;
  50417. e.program = void 0,
  50418. void 0 !== t && qe.releaseProgram(t)
  50419. }
  50420. function f(e, t, i, r) {
  50421. var o;
  50422. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50423. null === o))
  50424. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50425. void 0 === r && (r = 0),
  50426. Ye.initAttributes();
  50427. var a = i.attributes
  50428. , s = t.getAttributes()
  50429. , l = e.defaultAttributeValues;
  50430. for (var c in s) {
  50431. var h = s[c];
  50432. if (h >= 0) {
  50433. var u = a[c];
  50434. if (void 0 !== u) {
  50435. var d = u.itemSize
  50436. , p = Ze.getAttributeBuffer(u);
  50437. if (u instanceof n.InterleavedBufferAttribute) {
  50438. var f = u.data
  50439. , g = f.stride
  50440. , m = u.offset;
  50441. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50442. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50443. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50444. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50445. } else
  50446. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50447. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50448. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50449. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50450. } else if (void 0 !== l) {
  50451. var v = l[c];
  50452. if (void 0 !== v)
  50453. switch (v.length) {
  50454. case 2:
  50455. Ge.vertexAttrib2fv(h, v);
  50456. break;
  50457. case 3:
  50458. Ge.vertexAttrib3fv(h, v);
  50459. break;
  50460. case 4:
  50461. Ge.vertexAttrib4fv(h, v);
  50462. break;
  50463. default:
  50464. Ge.vertexAttrib1fv(h, v)
  50465. }
  50466. }
  50467. }
  50468. }
  50469. Ye.disableUnusedAttributes()
  50470. }
  50471. function g(e, t) {
  50472. return Math.abs(t[0]) - Math.abs(e[0])
  50473. }
  50474. function m(e, t) {
  50475. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50476. }
  50477. function v(e, t) {
  50478. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50479. }
  50480. function A(e, t, i, n, r) {
  50481. var o, a;
  50482. i.transparent ? (o = de,
  50483. a = ++pe) : (o = he,
  50484. a = ++ue);
  50485. var s = o[a];
  50486. void 0 !== s ? (s.id = e.id,
  50487. s.object = e,
  50488. s.geometry = t,
  50489. s.material = i,
  50490. s.z = Ve.z,
  50491. s.group = r) : (s = {
  50492. id: e.id,
  50493. object: e,
  50494. geometry: t,
  50495. material: i,
  50496. z: Ve.z,
  50497. group: r
  50498. },
  50499. o.push(s))
  50500. }
  50501. function y(e, t) {
  50502. if (e.visible !== !1) {
  50503. if (e.layers.test(t.layers))
  50504. if (e instanceof n.Light)
  50505. ce.push(e);
  50506. else if (e instanceof n.Sprite)
  50507. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50508. else if (e instanceof n.LensFlare)
  50509. me.push(e);
  50510. else if (e instanceof n.ImmediateRenderObject)
  50511. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50512. Ve.applyProjection(Fe)),
  50513. A(e, null, e.material, Ve.z, null);
  50514. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50515. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50516. var i = e.material;
  50517. if (i.visible === !0) {
  50518. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50519. Ve.applyProjection(Fe));
  50520. var r = Ze.update(e);
  50521. if (i instanceof n.MultiMaterial)
  50522. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50523. var c = o[s]
  50524. , h = a[c.materialIndex];
  50525. h.visible === !0 && A(e, r, h, Ve.z, c)
  50526. }
  50527. else
  50528. A(e, r, i, Ve.z, null)
  50529. }
  50530. }
  50531. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50532. y(u[s], t)
  50533. }
  50534. }
  50535. function C(e, t, i, r) {
  50536. for (var o = 0, a = e.length; o < a; o++) {
  50537. var s = e[o]
  50538. , l = s.object
  50539. , c = s.geometry
  50540. , h = void 0 === r ? s.material : r
  50541. , u = s.group;
  50542. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50543. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50544. l instanceof n.ImmediateRenderObject) {
  50545. E(h);
  50546. var d = w(t, i, h, l);
  50547. Ee = "",
  50548. l.render(function(e) {
  50549. ve.renderBufferImmediate(e, d, h)
  50550. })
  50551. } else
  50552. ve.renderBufferDirect(t, i, c, h, l, u)
  50553. }
  50554. }
  50555. function I(e, t, i) {
  50556. var r = Xe.get(e)
  50557. , o = qe.getParameters(e, Ue, t, i)
  50558. , a = qe.getProgramCode(e, o)
  50559. , s = r.program
  50560. , l = !0;
  50561. if (void 0 === s)
  50562. e.addEventListener("dispose", c);
  50563. else if (s.code !== a)
  50564. p(e);
  50565. else {
  50566. if (void 0 !== o.shaderID)
  50567. return;
  50568. l = !1
  50569. }
  50570. if (l) {
  50571. if (o.shaderID) {
  50572. var h = n.ShaderLib[o.shaderID];
  50573. r.__webglShader = {
  50574. name: e.type,
  50575. uniforms: n.UniformsUtils.clone(h.uniforms),
  50576. vertexShader: h.vertexShader,
  50577. fragmentShader: h.fragmentShader
  50578. }
  50579. } else
  50580. r.__webglShader = {
  50581. name: e.type,
  50582. uniforms: e.uniforms,
  50583. vertexShader: e.vertexShader,
  50584. fragmentShader: e.fragmentShader
  50585. };
  50586. e.__webglShader = r.__webglShader,
  50587. s = qe.acquireProgram(e, o, a),
  50588. r.program = s,
  50589. e.program = s
  50590. }
  50591. var u = s.getAttributes();
  50592. if (e.morphTargets) {
  50593. e.numSupportedMorphTargets = 0;
  50594. for (var d = 0; d < ve.maxMorphTargets; d++)
  50595. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50596. }
  50597. if (e.morphNormals) {
  50598. e.numSupportedMorphNormals = 0;
  50599. for (var d = 0; d < ve.maxMorphNormals; d++)
  50600. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50601. }
  50602. r.uniformsList = [];
  50603. var f = r.__webglShader.uniforms
  50604. , g = r.program.getUniforms();
  50605. for (var m in f) {
  50606. var v = g[m];
  50607. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50608. }
  50609. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50610. f.ambientLightColor.value = Ue.ambient,
  50611. f.directionalLights.value = Ue.directional,
  50612. f.spotLights.value = Ue.spot,
  50613. f.pointLights.value = Ue.point,
  50614. f.hemisphereLights.value = Ue.hemi,
  50615. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50616. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50617. f.spotShadowMap.value = Ue.spotShadowMap,
  50618. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50619. f.pointShadowMap.value = Ue.pointShadowMap,
  50620. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50621. r.hasDynamicUniforms = !1;
  50622. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50623. var C = r.uniformsList[A][0];
  50624. if (C.dynamic === !0) {
  50625. r.hasDynamicUniforms = !0;
  50626. break
  50627. }
  50628. }
  50629. }
  50630. function E(e) {
  50631. b(e),
  50632. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50633. Ye.setDepthFunc(e.depthFunc),
  50634. Ye.setDepthTest(e.depthTest),
  50635. Ye.setDepthWrite(e.depthWrite),
  50636. Ye.setColorWrite(e.colorWrite),
  50637. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50638. }
  50639. function b(e) {
  50640. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50641. Ye.setFlipSided(e.side === n.BackSide)
  50642. }
  50643. function w(e, t, i, r) {
  50644. xe = 0;
  50645. var o = Xe.get(i);
  50646. void 0 === o.program && (i.needsUpdate = !0),
  50647. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50648. i.needsUpdate && (I(i, t, r),
  50649. i.needsUpdate = !1);
  50650. var a = !1
  50651. , s = !1
  50652. , l = !1
  50653. , c = o.program
  50654. , h = c.getUniforms()
  50655. , u = o.__webglShader.uniforms;
  50656. if (c.id !== Ae && (Ge.useProgram(c.program),
  50657. Ae = c.id,
  50658. a = !0,
  50659. s = !0,
  50660. l = !0),
  50661. i.id !== Ie && (Ie = i.id,
  50662. s = !0),
  50663. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50664. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50665. e !== be && (be = e,
  50666. s = !0,
  50667. l = !0),
  50668. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50669. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50670. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50671. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50672. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50673. i.skinning)
  50674. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50675. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50676. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50677. if (void 0 !== h.boneTexture) {
  50678. var d = B();
  50679. Ge.uniform1i(h.boneTexture, d),
  50680. ve.setTexture(r.skeleton.boneTexture, d)
  50681. }
  50682. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50683. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50684. } else
  50685. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50686. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50687. t && i.fog && R(u, t),
  50688. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50689. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50690. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50691. u.mFar.value = e.far,
  50692. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50693. V(o.uniformsList)),
  50694. N(h, r),
  50695. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50696. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50697. c
  50698. }
  50699. function _(e, t, i) {
  50700. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50701. var a = e[r][0]
  50702. , s = a.onUpdateCallback;
  50703. void 0 !== s && (s.bind(a)(t, i),
  50704. n.push(e[r]))
  50705. }
  50706. V(n)
  50707. }
  50708. function T(e, t) {
  50709. e.opacity.value = t.opacity,
  50710. e.diffuse.value = t.color,
  50711. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50712. e.map.value = t.map,
  50713. e.specularMap.value = t.specularMap,
  50714. e.alphaMap.value = t.alphaMap,
  50715. t.aoMap && (e.aoMap.value = t.aoMap,
  50716. e.aoMapIntensity.value = t.aoMapIntensity);
  50717. var i;
  50718. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50719. void 0 !== i) {
  50720. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50721. var r = i.offset
  50722. , o = i.repeat;
  50723. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50724. }
  50725. e.envMap.value = t.envMap,
  50726. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50727. e.reflectivity.value = t.reflectivity,
  50728. e.refractionRatio.value = t.refractionRatio
  50729. }
  50730. function x(e, t) {
  50731. e.diffuse.value = t.color,
  50732. e.opacity.value = t.opacity
  50733. }
  50734. function S(e, t) {
  50735. e.dashSize.value = t.dashSize,
  50736. e.totalSize.value = t.dashSize + t.gapSize,
  50737. e.scale.value = t.scale
  50738. }
  50739. function M(e, t) {
  50740. if (e.diffuse.value = t.color,
  50741. e.opacity.value = t.opacity,
  50742. e.size.value = t.size * Oe,
  50743. e.scale.value = te.clientHeight / 2,
  50744. e.map.value = t.map,
  50745. null !== t.map) {
  50746. var i = t.map.offset
  50747. , n = t.map.repeat;
  50748. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50749. }
  50750. }
  50751. function R(e, t) {
  50752. e.fogColor.value = t.color,
  50753. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50754. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50755. }
  50756. function P(e, t) {
  50757. t.lightMap && (e.lightMap.value = t.lightMap,
  50758. e.lightMapIntensity.value = t.lightMapIntensity),
  50759. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50760. }
  50761. function O(e, t) {
  50762. e.specular.value = t.specular,
  50763. e.shininess.value = Math.max(t.shininess, 1e-4),
  50764. t.lightMap && (e.lightMap.value = t.lightMap,
  50765. e.lightMapIntensity.value = t.lightMapIntensity),
  50766. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50767. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50768. e.bumpScale.value = t.bumpScale),
  50769. t.normalMap && (e.normalMap.value = t.normalMap,
  50770. e.normalScale.value.copy(t.normalScale)),
  50771. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50772. e.displacementScale.value = t.displacementScale,
  50773. e.displacementBias.value = t.displacementBias)
  50774. }
  50775. function L(e, t) {
  50776. e.roughness.value = t.roughness,
  50777. e.metalness.value = t.metalness,
  50778. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50779. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50780. t.lightMap && (e.lightMap.value = t.lightMap,
  50781. e.lightMapIntensity.value = t.lightMapIntensity),
  50782. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50783. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50784. e.bumpScale.value = t.bumpScale),
  50785. t.normalMap && (e.normalMap.value = t.normalMap,
  50786. e.normalScale.value.copy(t.normalScale)),
  50787. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50788. e.displacementScale.value = t.displacementScale,
  50789. e.displacementBias.value = t.displacementBias),
  50790. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50791. }
  50792. function D(e, t) {
  50793. e.ambientLightColor.needsUpdate = t,
  50794. e.directionalLights.needsUpdate = t,
  50795. e.pointLights.needsUpdate = t,
  50796. e.spotLights.needsUpdate = t,
  50797. e.hemisphereLights.needsUpdate = t
  50798. }
  50799. function N(e, t) {
  50800. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50801. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50802. }
  50803. function B() {
  50804. var e = xe;
  50805. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50806. xe += 1,
  50807. e
  50808. }
  50809. function F(e, t, i, r) {
  50810. var o, a;
  50811. if ("1i" === t)
  50812. Ge.uniform1i(i, r);
  50813. else if ("1f" === t)
  50814. Ge.uniform1f(i, r);
  50815. else if ("2f" === t)
  50816. Ge.uniform2f(i, r[0], r[1]);
  50817. else if ("3f" === t)
  50818. Ge.uniform3f(i, r[0], r[1], r[2]);
  50819. else if ("4f" === t)
  50820. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50821. else if ("1iv" === t)
  50822. Ge.uniform1iv(i, r);
  50823. else if ("3iv" === t)
  50824. Ge.uniform3iv(i, r);
  50825. else if ("1fv" === t)
  50826. Ge.uniform1fv(i, r);
  50827. else if ("2fv" === t)
  50828. Ge.uniform2fv(i, r);
  50829. else if ("3fv" === t)
  50830. Ge.uniform3fv(i, r);
  50831. else if ("4fv" === t)
  50832. Ge.uniform4fv(i, r);
  50833. else if ("Matrix2fv" === t)
  50834. Ge.uniformMatrix2fv(i, !1, r);
  50835. else if ("Matrix3fv" === t)
  50836. Ge.uniformMatrix3fv(i, !1, r);
  50837. else if ("Matrix4fv" === t)
  50838. Ge.uniformMatrix4fv(i, !1, r);
  50839. else if ("i" === t)
  50840. Ge.uniform1i(i, r);
  50841. else if ("f" === t)
  50842. Ge.uniform1f(i, r);
  50843. else if ("v2" === t)
  50844. Ge.uniform2f(i, r.x, r.y);
  50845. else if ("v3" === t)
  50846. Ge.uniform3f(i, r.x, r.y, r.z);
  50847. else if ("v4" === t)
  50848. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50849. else if ("c" === t)
  50850. Ge.uniform3f(i, r.r, r.g, r.b);
  50851. else if ("s" === t) {
  50852. var s = e.properties;
  50853. for (var l in s) {
  50854. var c = s[l]
  50855. , h = i[l]
  50856. , u = r[l];
  50857. F(c, c.type, h, u)
  50858. }
  50859. } else if ("sa" === t)
  50860. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50861. for (var l in s) {
  50862. var c = s[l]
  50863. , h = i[d][l]
  50864. , u = r[d][l];
  50865. F(c, c.type, h, u)
  50866. }
  50867. else if ("iv1" === t)
  50868. Ge.uniform1iv(i, r);
  50869. else if ("iv" === t)
  50870. Ge.uniform3iv(i, r);
  50871. else if ("fv1" === t)
  50872. Ge.uniform1fv(i, r);
  50873. else if ("fv" === t)
  50874. Ge.uniform3fv(i, r);
  50875. else if ("v2v" === t) {
  50876. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50877. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50878. f += 2)
  50879. e._array[f + 0] = r[d].x,
  50880. e._array[f + 1] = r[d].y;
  50881. Ge.uniform2fv(i, e._array)
  50882. } else if ("v3v" === t) {
  50883. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50884. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50885. m += 3)
  50886. e._array[m + 0] = r[d].x,
  50887. e._array[m + 1] = r[d].y,
  50888. e._array[m + 2] = r[d].z;
  50889. Ge.uniform3fv(i, e._array)
  50890. } else if ("v4v" === t) {
  50891. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50892. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50893. v += 4)
  50894. e._array[v + 0] = r[d].x,
  50895. e._array[v + 1] = r[d].y,
  50896. e._array[v + 2] = r[d].z,
  50897. e._array[v + 3] = r[d].w;
  50898. Ge.uniform4fv(i, e._array)
  50899. } else if ("m2" === t)
  50900. Ge.uniformMatrix2fv(i, !1, r.elements);
  50901. else if ("m3" === t)
  50902. Ge.uniformMatrix3fv(i, !1, r.elements);
  50903. else if ("m3v" === t) {
  50904. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50905. for (var d = 0, g = r.length; d < g; d++)
  50906. r[d].flattenToArrayOffset(e._array, 9 * d);
  50907. Ge.uniformMatrix3fv(i, !1, e._array)
  50908. } else if ("m4" === t)
  50909. Ge.uniformMatrix4fv(i, !1, r.elements);
  50910. else if ("m4v" === t) {
  50911. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50912. for (var d = 0, g = r.length; d < g; d++)
  50913. r[d].flattenToArrayOffset(e._array, 16 * d);
  50914. Ge.uniformMatrix4fv(i, !1, e._array)
  50915. } else if ("t" === t) {
  50916. if (o = r,
  50917. a = B(),
  50918. Ge.uniform1i(i, a),
  50919. !o)
  50920. return;
  50921. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50922. } else if ("tv" === t) {
  50923. void 0 === e._array && (e._array = []);
  50924. for (var d = 0, g = e.value.length; d < g; d++)
  50925. e._array[d] = B();
  50926. Ge.uniform1iv(i, e._array);
  50927. for (var d = 0, g = e.value.length; d < g; d++)
  50928. o = e.value[d],
  50929. a = e._array[d],
  50930. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50931. } else
  50932. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50933. }
  50934. function V(e) {
  50935. for (var t = 0, i = e.length; t < i; t++) {
  50936. var n = e[t][0];
  50937. if (n.needsUpdate !== !1) {
  50938. var r = n.type
  50939. , o = e[t][1]
  50940. , a = n.value;
  50941. F(n, r, o, a)
  50942. }
  50943. }
  50944. }
  50945. function U(e, t) {
  50946. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50947. for (Ue.shadowsPointLight = 0,
  50948. i = 0,
  50949. r = e.length; i < r; i++)
  50950. if (o = e[i],
  50951. a = o.color,
  50952. s = o.intensity,
  50953. l = o.distance,
  50954. o instanceof n.AmbientLight)
  50955. c += a.r * s,
  50956. h += a.g * s,
  50957. u += a.b * s;
  50958. else if (o instanceof n.DirectionalLight) {
  50959. var A = Ke.get(o);
  50960. A.color.copy(o.color).multiplyScalar(o.intensity),
  50961. A.direction.setFromMatrixPosition(o.matrixWorld),
  50962. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50963. A.direction.sub(Ve),
  50964. A.direction.transformDirection(d),
  50965. A.shadow = o.castShadow,
  50966. o.castShadow && (A.shadowBias = o.shadow.bias,
  50967. A.shadowRadius = o.shadow.radius,
  50968. A.shadowMapSize = o.shadow.mapSize,
  50969. Ue.shadows[v++] = o),
  50970. Ue.directionalShadowMap[p] = o.shadow.map,
  50971. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50972. Ue.directional[p++] = A
  50973. } else if (o instanceof n.SpotLight) {
  50974. var A = Ke.get(o);
  50975. A.position.setFromMatrixPosition(o.matrixWorld),
  50976. A.position.applyMatrix4(d),
  50977. A.color.copy(a).multiplyScalar(s),
  50978. A.distance = l,
  50979. A.direction.setFromMatrixPosition(o.matrixWorld),
  50980. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50981. A.direction.sub(Ve),
  50982. A.direction.transformDirection(d),
  50983. A.coneCos = Math.cos(o.angle),
  50984. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50985. A.decay = 0 === o.distance ? 0 : o.decay,
  50986. A.shadow = o.castShadow,
  50987. o.castShadow && (A.shadowBias = o.shadow.bias,
  50988. A.shadowRadius = o.shadow.radius,
  50989. A.shadowMapSize = o.shadow.mapSize,
  50990. Ue.shadows[v++] = o),
  50991. Ue.spotShadowMap[g] = o.shadow.map,
  50992. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50993. Ue.spot[g++] = A
  50994. } else if (o instanceof n.PointLight) {
  50995. var A = Ke.get(o);
  50996. A.position.setFromMatrixPosition(o.matrixWorld),
  50997. A.position.applyMatrix4(d),
  50998. A.color.copy(o.color).multiplyScalar(o.intensity),
  50999. A.distance = o.distance,
  51000. A.decay = 0 === o.distance ? 0 : o.decay,
  51001. A.shadow = o.castShadow,
  51002. o.castShadow && (A.shadowBias = o.shadow.bias,
  51003. A.shadowRadius = o.shadow.radius,
  51004. A.shadowMapSize = o.shadow.mapSize,
  51005. Ue.shadows[v++] = o),
  51006. Ue.pointShadowMap[f] = o.shadow.map,
  51007. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51008. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51009. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51010. Ue.point[f++] = A
  51011. } else if (o instanceof n.HemisphereLight) {
  51012. var A = Ke.get(o);
  51013. A.direction.setFromMatrixPosition(o.matrixWorld),
  51014. A.direction.transformDirection(d),
  51015. A.direction.normalize(),
  51016. A.skyColor.copy(o.color).multiplyScalar(s),
  51017. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51018. Ue.hemi[m++] = A
  51019. }
  51020. Ue.ambient[0] = c,
  51021. Ue.ambient[1] = h,
  51022. Ue.ambient[2] = u,
  51023. Ue.directional.length = p,
  51024. Ue.spot.length = g,
  51025. Ue.point.length = f,
  51026. Ue.hemi.length = m,
  51027. Ue.shadows.length = v,
  51028. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51029. }
  51030. function k(e, t, i) {
  51031. var r;
  51032. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51033. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51034. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51035. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51036. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51037. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51038. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51039. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51040. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51041. r = We.get("EXT_texture_filter_anisotropic")) {
  51042. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51043. return;
  51044. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51045. return;
  51046. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51047. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51048. }
  51049. }
  51050. function H(e, t, i) {
  51051. void 0 === e.__webglInit && (e.__webglInit = !0,
  51052. t.addEventListener("dispose", s),
  51053. e.__webglTexture = Ge.createTexture(),
  51054. ke.textures++),
  51055. Ye.activeTexture(Ge.TEXTURE0 + i),
  51056. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51057. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51058. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51059. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51060. var r = G(t.image, je.maxTextureSize);
  51061. W(t) && z(r) === !1 && (r = j(r));
  51062. var o = z(r)
  51063. , a = ee(t.format)
  51064. , l = ee(t.type);
  51065. k(Ge.TEXTURE_2D, t, o);
  51066. var c, h = t.mipmaps;
  51067. if (t instanceof n.DataTexture)
  51068. if (h.length > 0 && o) {
  51069. for (var u = 0, d = h.length; u < d; u++)
  51070. c = h[u],
  51071. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51072. t.generateMipmaps = !1
  51073. } else
  51074. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51075. else if (t instanceof n.CompressedTexture)
  51076. for (var u = 0, d = h.length; u < d; u++)
  51077. c = h[u],
  51078. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51079. else if (h.length > 0 && o) {
  51080. for (var u = 0, d = h.length; u < d; u++)
  51081. c = h[u],
  51082. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51083. t.generateMipmaps = !1
  51084. } else
  51085. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51086. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51087. e.__version = t.version,
  51088. t.onUpdate && t.onUpdate(t)
  51089. }
  51090. function G(e, t) {
  51091. if (e.width > t || e.height > t) {
  51092. var i = t / Math.max(e.width, e.height)
  51093. , n = document.createElement("canvas");
  51094. n.width = Math.floor(e.width * i),
  51095. n.height = Math.floor(e.height * i);
  51096. var r = n.getContext("2d");
  51097. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51098. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51099. n
  51100. }
  51101. return e
  51102. }
  51103. function z(e) {
  51104. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51105. }
  51106. function W(e) {
  51107. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51108. }
  51109. function j(e) {
  51110. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51111. var t = document.createElement("canvas");
  51112. t.width = n.Math.nearestPowerOfTwo(e.width),
  51113. t.height = n.Math.nearestPowerOfTwo(e.height);
  51114. var i = t.getContext("2d");
  51115. return i.drawImage(e, 0, 0, t.width, t.height),
  51116. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51117. t
  51118. }
  51119. return e
  51120. }
  51121. function Y(e, t) {
  51122. var i = Xe.get(e);
  51123. if (6 === e.image.length)
  51124. if (e.version > 0 && i.__version !== e.version) {
  51125. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51126. i.__image__webglTextureCube = Ge.createTexture(),
  51127. ke.textures++),
  51128. Ye.activeTexture(Ge.TEXTURE0 + t),
  51129. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51130. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51131. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51132. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51133. var c = a[0]
  51134. , h = z(c)
  51135. , u = ee(e.format)
  51136. , d = ee(e.type);
  51137. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51138. for (var l = 0; l < 6; l++)
  51139. if (r)
  51140. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51141. p = f[g],
  51142. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51143. else
  51144. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51145. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51146. i.__version = e.version,
  51147. e.onUpdate && e.onUpdate(e)
  51148. } else
  51149. Ye.activeTexture(Ge.TEXTURE0 + t),
  51150. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51151. }
  51152. function X(e, t) {
  51153. Ye.activeTexture(Ge.TEXTURE0 + t),
  51154. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51155. }
  51156. function Z(e, t, i, n) {
  51157. var r = ee(t.texture.format)
  51158. , o = ee(t.texture.type);
  51159. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51160. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51161. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51162. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51163. }
  51164. function q(e, t) {
  51165. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51166. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51167. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51168. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51169. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51170. }
  51171. function K(e) {
  51172. var t = Xe.get(e)
  51173. , i = e instanceof n.WebGLRenderTargetCube;
  51174. if (i) {
  51175. t.__webglDepthbuffer = [];
  51176. for (var r = 0; r < 6; r++)
  51177. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51178. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51179. q(t.__webglDepthbuffer[r], e)
  51180. } else
  51181. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51182. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51183. q(t.__webglDepthbuffer, e);
  51184. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51185. }
  51186. function Q(e) {
  51187. var t = Xe.get(e)
  51188. , i = Xe.get(e.texture);
  51189. e.addEventListener("dispose", l),
  51190. i.__webglTexture = Ge.createTexture(),
  51191. ke.textures++;
  51192. var r = e instanceof n.WebGLRenderTargetCube
  51193. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51194. if (r) {
  51195. t.__webglFramebuffer = [];
  51196. for (var a = 0; a < 6; a++)
  51197. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51198. } else
  51199. t.__webglFramebuffer = Ge.createFramebuffer();
  51200. if (r) {
  51201. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51202. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51203. for (var a = 0; a < 6; a++)
  51204. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51205. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51206. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51207. } else
  51208. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51209. k(Ge.TEXTURE_2D, e.texture, o),
  51210. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51211. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51212. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51213. e.depthBuffer && K(e)
  51214. }
  51215. function J(e) {
  51216. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51217. , i = Xe.get(e.texture).__webglTexture;
  51218. Ye.bindTexture(t, i),
  51219. Ge.generateMipmap(t),
  51220. Ye.bindTexture(t, null)
  51221. }
  51222. function $(e) {
  51223. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51224. }
  51225. function ee(e) {
  51226. var t;
  51227. if (e === n.RepeatWrapping)
  51228. return Ge.REPEAT;
  51229. if (e === n.ClampToEdgeWrapping)
  51230. return Ge.CLAMP_TO_EDGE;
  51231. if (e === n.MirroredRepeatWrapping)
  51232. return Ge.MIRRORED_REPEAT;
  51233. if (e === n.NearestFilter)
  51234. return Ge.NEAREST;
  51235. if (e === n.NearestMipMapNearestFilter)
  51236. return Ge.NEAREST_MIPMAP_NEAREST;
  51237. if (e === n.NearestMipMapLinearFilter)
  51238. return Ge.NEAREST_MIPMAP_LINEAR;
  51239. if (e === n.LinearFilter)
  51240. return Ge.LINEAR;
  51241. if (e === n.LinearMipMapNearestFilter)
  51242. return Ge.LINEAR_MIPMAP_NEAREST;
  51243. if (e === n.LinearMipMapLinearFilter)
  51244. return Ge.LINEAR_MIPMAP_LINEAR;
  51245. if (e === n.UnsignedByteType)
  51246. return Ge.UNSIGNED_BYTE;
  51247. if (e === n.UnsignedShort4444Type)
  51248. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51249. if (e === n.UnsignedShort5551Type)
  51250. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51251. if (e === n.UnsignedShort565Type)
  51252. return Ge.UNSIGNED_SHORT_5_6_5;
  51253. if (e === n.ByteType)
  51254. return Ge.BYTE;
  51255. if (e === n.ShortType)
  51256. return Ge.SHORT;
  51257. if (e === n.UnsignedShortType)
  51258. return Ge.UNSIGNED_SHORT;
  51259. if (e === n.IntType)
  51260. return Ge.INT;
  51261. if (e === n.UnsignedIntType)
  51262. return Ge.UNSIGNED_INT;
  51263. if (e === n.FloatType)
  51264. return Ge.FLOAT;
  51265. if (t = We.get("OES_texture_half_float"),
  51266. null !== t && e === n.HalfFloatType)
  51267. return t.HALF_FLOAT_OES;
  51268. if (e === n.AlphaFormat)
  51269. return Ge.ALPHA;
  51270. if (e === n.RGBFormat)
  51271. return Ge.RGB;
  51272. if (e === n.RGBAFormat)
  51273. return Ge.RGBA;
  51274. if (e === n.LuminanceFormat)
  51275. return Ge.LUMINANCE;
  51276. if (e === n.LuminanceAlphaFormat)
  51277. return Ge.LUMINANCE_ALPHA;
  51278. if (e === n.AddEquation)
  51279. return Ge.FUNC_ADD;
  51280. if (e === n.SubtractEquation)
  51281. return Ge.FUNC_SUBTRACT;
  51282. if (e === n.ReverseSubtractEquation)
  51283. return Ge.FUNC_REVERSE_SUBTRACT;
  51284. if (e === n.ZeroFactor)
  51285. return Ge.ZERO;
  51286. if (e === n.OneFactor)
  51287. return Ge.ONE;
  51288. if (e === n.SrcColorFactor)
  51289. return Ge.SRC_COLOR;
  51290. if (e === n.OneMinusSrcColorFactor)
  51291. return Ge.ONE_MINUS_SRC_COLOR;
  51292. if (e === n.SrcAlphaFactor)
  51293. return Ge.SRC_ALPHA;
  51294. if (e === n.OneMinusSrcAlphaFactor)
  51295. return Ge.ONE_MINUS_SRC_ALPHA;
  51296. if (e === n.DstAlphaFactor)
  51297. return Ge.DST_ALPHA;
  51298. if (e === n.OneMinusDstAlphaFactor)
  51299. return Ge.ONE_MINUS_DST_ALPHA;
  51300. if (e === n.DstColorFactor)
  51301. return Ge.DST_COLOR;
  51302. if (e === n.OneMinusDstColorFactor)
  51303. return Ge.ONE_MINUS_DST_COLOR;
  51304. if (e === n.SrcAlphaSaturateFactor)
  51305. return Ge.SRC_ALPHA_SATURATE;
  51306. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51307. null !== t) {
  51308. if (e === n.RGB_S3TC_DXT1_Format)
  51309. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51310. if (e === n.RGBA_S3TC_DXT1_Format)
  51311. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51312. if (e === n.RGBA_S3TC_DXT3_Format)
  51313. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51314. if (e === n.RGBA_S3TC_DXT5_Format)
  51315. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51316. }
  51317. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51318. null !== t) {
  51319. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51320. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51321. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51322. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51323. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51324. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51325. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51326. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51327. }
  51328. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51329. null !== t && e === n.RGB_ETC1_Format)
  51330. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51331. if (t = We.get("EXT_blend_minmax"),
  51332. null !== t) {
  51333. if (e === n.MinEquation)
  51334. return t.MIN_EXT;
  51335. if (e === n.MaxEquation)
  51336. return t.MAX_EXT
  51337. }
  51338. return 0
  51339. }
  51340. console.log("THREE.WebGLRenderer", n.REVISION),
  51341. e = e || {};
  51342. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51343. , ie = void 0 !== e.context ? e.context : null
  51344. , ne = void 0 !== e.alpha && e.alpha
  51345. , re = void 0 === e.depth || e.depth
  51346. , oe = void 0 === e.stencil || e.stencil
  51347. , ae = void 0 !== e.antialias && e.antialias
  51348. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51349. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51350. , ce = []
  51351. , he = []
  51352. , ue = -1
  51353. , de = []
  51354. , pe = -1
  51355. , fe = new Float32Array(8)
  51356. , ge = []
  51357. , me = [];
  51358. this.domElement = te,
  51359. this.context = null,
  51360. this.autoClear = !0,
  51361. this.autoClearColor = !0,
  51362. this.autoClearDepth = !0,
  51363. this.autoClearStencil = !0,
  51364. this.sortObjects = !0,
  51365. this.gammaFactor = 2,
  51366. this.gammaInput = !1,
  51367. this.gammaOutput = !1,
  51368. this.physicallyCorrectLights = !1,
  51369. this.toneMapping = n.LinearToneMapping,
  51370. this.toneMappingExposure = 1,
  51371. this.toneMappingWhitePoint = 1,
  51372. this.maxMorphTargets = 8,
  51373. this.maxMorphNormals = 4,
  51374. this.autoScaleCubemaps = !0;
  51375. var ve = this
  51376. , Ae = null
  51377. , ye = null
  51378. , Ce = null
  51379. , Ie = -1
  51380. , Ee = ""
  51381. , be = null
  51382. , we = new n.Vector4
  51383. , _e = null
  51384. , Te = new n.Vector4
  51385. , xe = 0
  51386. , Se = new n.Color(0)
  51387. , Me = 0
  51388. , Re = te.width
  51389. , Pe = te.height
  51390. , Oe = 1
  51391. , Le = new n.Vector4(0,0,Re,Pe)
  51392. , De = !1
  51393. , Ne = new n.Vector4(0,0,Re,Pe)
  51394. , Be = new n.Frustum
  51395. , Fe = new n.Matrix4
  51396. , Ve = new n.Vector3
  51397. , Ue = {
  51398. hash: "",
  51399. ambient: [0, 0, 0],
  51400. directional: [],
  51401. directionalShadowMap: [],
  51402. directionalShadowMatrix: [],
  51403. spot: [],
  51404. spotShadowMap: [],
  51405. spotShadowMatrix: [],
  51406. point: [],
  51407. pointShadowMap: [],
  51408. pointShadowMatrix: [],
  51409. hemi: [],
  51410. shadows: [],
  51411. shadowsPointLight: 0
  51412. }
  51413. , ke = {
  51414. geometries: 0,
  51415. textures: 0
  51416. }
  51417. , He = {
  51418. calls: 0,
  51419. vertices: 0,
  51420. faces: 0,
  51421. points: 0
  51422. };
  51423. this.info = {
  51424. render: He,
  51425. memory: ke,
  51426. programs: null
  51427. };
  51428. var Ge;
  51429. try {
  51430. var ze = {
  51431. alpha: ne,
  51432. depth: re,
  51433. stencil: oe,
  51434. antialias: ae,
  51435. premultipliedAlpha: se,
  51436. preserveDrawingBuffer: le
  51437. };
  51438. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51439. null === Ge)
  51440. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51441. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51442. return {
  51443. rangeMin: 1,
  51444. rangeMax: 1,
  51445. precision: 1
  51446. }
  51447. }
  51448. ),
  51449. te.addEventListener("webglcontextlost", a, !1)
  51450. } catch (e) {
  51451. console.error("THREE.WebGLRenderer: " + e)
  51452. }
  51453. var We = new n.WebGLExtensions(Ge);
  51454. We.get("OES_texture_float"),
  51455. We.get("OES_texture_float_linear"),
  51456. We.get("OES_texture_half_float"),
  51457. We.get("OES_texture_half_float_linear"),
  51458. We.get("OES_standard_derivatives"),
  51459. We.get("ANGLE_instanced_arrays"),
  51460. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51461. var je = new n.WebGLCapabilities(Ge,We,e)
  51462. , Ye = new n.WebGLState(Ge,We,ee)
  51463. , Xe = new n.WebGLProperties
  51464. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51465. , qe = new n.WebGLPrograms(this,je)
  51466. , Ke = new n.WebGLLights;
  51467. this.info.programs = qe.programs;
  51468. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51469. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51470. r(),
  51471. this.context = Ge,
  51472. this.capabilities = je,
  51473. this.extensions = We,
  51474. this.properties = Xe,
  51475. this.state = Ye;
  51476. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51477. this.shadowMap = $e;
  51478. var et = new n.SpritePlugin(this,ge)
  51479. , tt = new n.LensFlarePlugin(this,me);
  51480. this.getContext = function() {
  51481. return Ge
  51482. }
  51483. ,
  51484. this.getContextAttributes = function() {
  51485. return Ge.getContextAttributes()
  51486. }
  51487. ,
  51488. this.forceContextLoss = function() {
  51489. We.get("WEBGL_lose_context").loseContext()
  51490. }
  51491. ,
  51492. this.getMaxAnisotropy = function() {
  51493. var e;
  51494. return function() {
  51495. if (void 0 !== e)
  51496. return e;
  51497. var t = We.get("EXT_texture_filter_anisotropic");
  51498. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51499. }
  51500. }(),
  51501. this.getPrecision = function() {
  51502. return je.precision
  51503. }
  51504. ,
  51505. this.getPixelRatio = function() {
  51506. return Oe
  51507. }
  51508. ,
  51509. this.setPixelRatio = function(e) {
  51510. void 0 !== e && (Oe = e,
  51511. this.setSize(Ne.z, Ne.w, !1))
  51512. }
  51513. ,
  51514. this.getSize = function() {
  51515. return {
  51516. width: Re,
  51517. height: Pe
  51518. }
  51519. }
  51520. ,
  51521. this.setSize = function(e, t, i, devicePixelRatio) {
  51522. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51523. Re = e,
  51524. Pe = t,
  51525. te.width = e * Oe,
  51526. te.height = t * Oe,
  51527. i !== !1 && (te.style.width = e + "px",
  51528. te.style.height = t + "px"),
  51529. this.setViewport(0, 0, e, t)
  51530. }
  51531. ,
  51532. this.setViewport = function(e, t, i, n) {
  51533. Ye.viewport(Ne.set(e, t, i, n))
  51534. }
  51535. ,
  51536. this.setScissor = function(e, t, i, n) {
  51537. Ye.scissor(Le.set(e, t, i, n))
  51538. }
  51539. ,
  51540. this.setScissorTest = function(e) {
  51541. Ye.setScissorTest(De = e)
  51542. }
  51543. ,
  51544. this.getClearColor = function() {
  51545. return Se
  51546. }
  51547. ,
  51548. this.setClearColor = function(e, t) {
  51549. Se.set(e),
  51550. Me = void 0 !== t ? t : 1,
  51551. i(Se.r, Se.g, Se.b, Me)
  51552. }
  51553. ,
  51554. this.getClearAlpha = function() {
  51555. return Me
  51556. }
  51557. ,
  51558. this.setClearAlpha = function(e) {
  51559. Me = e,
  51560. i(Se.r, Se.g, Se.b, Me)
  51561. }
  51562. ,
  51563. this.clear = function(e, t, i) {
  51564. var n = 0;
  51565. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51566. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51567. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51568. Ge.clear(n)
  51569. }
  51570. ,
  51571. this.clearColor = function() {
  51572. this.clear(!0, !1, !1)
  51573. }
  51574. ,
  51575. this.clearDepth = function() {
  51576. this.clear(!1, !0, !1)
  51577. }
  51578. ,
  51579. this.clearStencil = function() {
  51580. this.clear(!1, !1, !0)
  51581. }
  51582. ,
  51583. this.clearTarget = function(e, t, i, n) {
  51584. this.setRenderTarget(e),
  51585. this.clear(t, i, n)
  51586. }
  51587. ,
  51588. this.resetGLState = o,
  51589. this.dispose = function() {
  51590. te.removeEventListener("webglcontextlost", a, !1)
  51591. }
  51592. ,
  51593. this.renderBufferImmediate = function(e, t, i) {
  51594. Ye.initAttributes();
  51595. var r = Xe.get(e);
  51596. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51597. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51598. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51599. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51600. var o = t.getAttributes();
  51601. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51602. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51603. Ye.enableAttribute(o.position),
  51604. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51605. e.hasNormals) {
  51606. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51607. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51608. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51609. var l = e.normalArray
  51610. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51611. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51612. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51613. l[a + 0] = c,
  51614. l[a + 1] = h,
  51615. l[a + 2] = u,
  51616. l[a + 3] = c,
  51617. l[a + 4] = h,
  51618. l[a + 5] = u,
  51619. l[a + 6] = c,
  51620. l[a + 7] = h,
  51621. l[a + 8] = u
  51622. }
  51623. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51624. Ye.enableAttribute(o.normal),
  51625. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51626. }
  51627. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51628. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51629. Ye.enableAttribute(o.uv),
  51630. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51631. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51632. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51633. Ye.enableAttribute(o.color),
  51634. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51635. Ye.disableUnusedAttributes(),
  51636. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51637. e.count = 0
  51638. }
  51639. ,
  51640. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51641. E(o);
  51642. var l = w(e, i, o, a)
  51643. , c = !1
  51644. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51645. h !== Ee && (Ee = h,
  51646. c = !0);
  51647. var u = a.morphTargetInfluences;
  51648. if (void 0 !== u) {
  51649. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51650. var v = u[p];
  51651. d.push([v, p])
  51652. }
  51653. d.sort(g),
  51654. d.length > 8 && (d.length = 8);
  51655. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51656. var v = d[p];
  51657. if (fe[p] = v[0],
  51658. 0 !== v[0]) {
  51659. var y = v[1];
  51660. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51661. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51662. } else
  51663. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51664. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51665. }
  51666. var C = l.getUniforms();
  51667. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51668. c = !0
  51669. }
  51670. var y = r.index
  51671. , I = r.attributes.position;
  51672. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51673. var b;
  51674. null !== y ? (b = Je,
  51675. b.setIndex(y)) : b = Qe,
  51676. c && (f(o, l, r),
  51677. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51678. var _ = 0
  51679. , T = 1 / 0;
  51680. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51681. var x = r.drawRange.start
  51682. , S = r.drawRange.count
  51683. , M = null !== s ? s.start : 0
  51684. , R = null !== s ? s.count : 1 / 0
  51685. , P = Math.max(_, x, M)
  51686. , O = Math.min(_ + T, x + S, M + R) - 1
  51687. , L = Math.max(0, O - P + 1);
  51688. if (a instanceof n.Mesh)
  51689. if (o.wireframe === !0)
  51690. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51691. b.setMode(Ge.LINES);
  51692. else
  51693. switch (a.drawMode) {
  51694. case n.TrianglesDrawMode:
  51695. b.setMode(Ge.TRIANGLES);
  51696. break;
  51697. case n.TriangleStripDrawMode:
  51698. b.setMode(Ge.TRIANGLE_STRIP);
  51699. break;
  51700. case n.TriangleFanDrawMode:
  51701. b.setMode(Ge.TRIANGLE_FAN)
  51702. }
  51703. else if (a instanceof n.Line) {
  51704. var D = o.linewidth;
  51705. void 0 === D && (D = 1),
  51706. Ye.setLineWidth(D * t()),
  51707. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51708. } else
  51709. a instanceof n.Points && b.setMode(Ge.POINTS);
  51710. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51711. }
  51712. ,
  51713. this.render = function(e, t, i, r) {
  51714. if (t instanceof n.Camera == !1)
  51715. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51716. var o = e.fog;
  51717. if (Ee = "",
  51718. Ie = -1,
  51719. be = null,
  51720. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51721. null === t.parent && t.updateMatrixWorld(),
  51722. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51723. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51724. Be.setFromMatrix(Fe),
  51725. ce.length = 0,
  51726. ue = -1,
  51727. pe = -1,
  51728. ge.length = 0,
  51729. me.length = 0,
  51730. y(e, t),
  51731. he.length = ue + 1,
  51732. de.length = pe + 1,
  51733. ve.sortObjects === !0 && (he.sort(m),
  51734. de.sort(v)),
  51735. U(ce, t),
  51736. $e.render(e, t),
  51737. He.calls = 0,
  51738. He.vertices = 0,
  51739. He.faces = 0,
  51740. He.points = 0,
  51741. void 0 === i && (i = null),
  51742. this.setRenderTarget(i),
  51743. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51744. e.overrideMaterial) {
  51745. var a = e.overrideMaterial;
  51746. C(he, t, o, a),
  51747. C(de, t, o, a)
  51748. } else
  51749. Ye.setBlending(n.NoBlending),
  51750. C(he, t, o),
  51751. C(de, t, o);
  51752. if (et.render(e, t),
  51753. tt.render(e, t, Te),
  51754. i) {
  51755. var s = i.texture;
  51756. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51757. }
  51758. Ye.setDepthTest(!0),
  51759. Ye.setDepthWrite(!0),
  51760. Ye.setColorWrite(!0)
  51761. }
  51762. ,
  51763. this.setFaceCulling = function(e, t) {
  51764. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51765. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51766. Ye.enable(Ge.CULL_FACE))
  51767. }
  51768. ,
  51769. this.setTexture = function(e, t) {
  51770. var i = Xe.get(e);
  51771. if (e.version > 0 && i.__version !== e.version) {
  51772. var n = e.image;
  51773. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51774. }
  51775. Ye.activeTexture(Ge.TEXTURE0 + t),
  51776. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51777. }
  51778. ,
  51779. this.getCurrentRenderTarget = function() {
  51780. return ye
  51781. }
  51782. ,
  51783. this.setRenderTarget = function(e) {
  51784. ye = e,
  51785. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51786. var t, i = e instanceof n.WebGLRenderTargetCube;
  51787. if (e) {
  51788. var r = Xe.get(e);
  51789. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51790. we.copy(e.scissor),
  51791. _e = e.scissorTest,
  51792. Te.copy(e.viewport)
  51793. } else
  51794. t = null,
  51795. we.copy(Le).multiplyScalar(Oe),
  51796. _e = De,
  51797. Te.copy(Ne).multiplyScalar(Oe);
  51798. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51799. Ce = t),
  51800. Ye.scissor(we),
  51801. Ye.setScissorTest(_e),
  51802. Ye.viewport(Te),
  51803. i) {
  51804. var o = Xe.get(e.texture);
  51805. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51806. }
  51807. }
  51808. ,
  51809. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51810. if (e instanceof n.WebGLRenderTarget == !1)
  51811. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51812. var s = Xe.get(e).__webglFramebuffer;
  51813. if (s) {
  51814. var l = !1;
  51815. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51816. l = !0);
  51817. try {
  51818. var c = e.texture;
  51819. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51820. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51821. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51822. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51823. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51824. } finally {
  51825. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51826. }
  51827. }
  51828. }
  51829. }
  51830. ,
  51831. n.WebGLRenderTarget = function(e, t, i) {
  51832. this.uuid = n.Math.generateUUID(),
  51833. this.width = e,
  51834. this.height = t,
  51835. this.scissor = new n.Vector4(0,0,e,t),
  51836. this.scissorTest = !1,
  51837. this.viewport = new n.Vector4(0,0,e,t),
  51838. i = i || {},
  51839. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51840. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51841. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51842. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51843. }
  51844. ,
  51845. n.WebGLRenderTarget.prototype = {
  51846. constructor: n.WebGLRenderTarget,
  51847. setSize: function(e, t) {
  51848. this.width === e && this.height === t || (this.width = e,
  51849. this.height = t,
  51850. this.dispose()),
  51851. this.viewport.set(0, 0, e, t),
  51852. this.scissor.set(0, 0, e, t)
  51853. },
  51854. clone: function() {
  51855. return (new this.constructor).copy(this)
  51856. },
  51857. copy: function(e) {
  51858. return this.width = e.width,
  51859. this.height = e.height,
  51860. this.viewport.copy(e.viewport),
  51861. this.texture = e.texture.clone(),
  51862. this.depthBuffer = e.depthBuffer,
  51863. this.stencilBuffer = e.stencilBuffer,
  51864. this
  51865. },
  51866. dispose: function() {
  51867. this.dispatchEvent({
  51868. type: "dispose"
  51869. })
  51870. }
  51871. },
  51872. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51873. n.WebGLRenderTargetCube = function(e, t, i) {
  51874. n.WebGLRenderTarget.call(this, e, t, i),
  51875. this.activeCubeFace = 0,
  51876. this.activeMipMapLevel = 0
  51877. }
  51878. ,
  51879. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51880. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51881. n.WebGLBufferRenderer = function(e, t, i) {
  51882. function r(e) {
  51883. s = e
  51884. }
  51885. function o(t, n) {
  51886. e.drawArrays(s, t, n),
  51887. i.calls++,
  51888. i.vertices += n,
  51889. s === e.TRIANGLES && (i.faces += n / 3)
  51890. }
  51891. function a(r) {
  51892. var o = t.get("ANGLE_instanced_arrays");
  51893. if (null === o)
  51894. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51895. var a = r.attributes.position
  51896. , l = 0;
  51897. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51898. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51899. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51900. i.calls++,
  51901. i.vertices += l * r.maxInstancedCount,
  51902. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51903. }
  51904. var s;
  51905. this.setMode = r,
  51906. this.render = o,
  51907. this.renderInstances = a
  51908. }
  51909. ,
  51910. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51911. function n(e) {
  51912. s = e
  51913. }
  51914. function r(i) {
  51915. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51916. c = 4) : (l = e.UNSIGNED_SHORT,
  51917. c = 2)
  51918. }
  51919. function o(t, n) {
  51920. e.drawElements(s, n, l, t * c),
  51921. i.calls++,
  51922. i.vertices += n,
  51923. s === e.TRIANGLES && (i.faces += n / 3)
  51924. }
  51925. function a(n, r, o) {
  51926. var a = t.get("ANGLE_instanced_arrays");
  51927. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51928. i.calls++,
  51929. i.vertices += o * n.maxInstancedCount,
  51930. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51931. }
  51932. var s, l, c;
  51933. this.setMode = n,
  51934. this.setIndex = r,
  51935. this.render = o,
  51936. this.renderInstances = a
  51937. }
  51938. ,
  51939. n.WebGLExtensions = function(e) {
  51940. var t = {};
  51941. this.get = function(i) {
  51942. if (void 0 !== t[i])
  51943. return t[i];
  51944. var n;
  51945. switch (i) {
  51946. case "EXT_texture_filter_anisotropic":
  51947. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51948. break;
  51949. case "WEBGL_compressed_texture_s3tc":
  51950. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51951. break;
  51952. case "WEBGL_compressed_texture_pvrtc":
  51953. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51954. break;
  51955. case "WEBGL_compressed_texture_etc1":
  51956. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51957. break;
  51958. default:
  51959. n = e.getExtension(i)
  51960. }
  51961. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51962. t[i] = n,
  51963. n
  51964. }
  51965. }
  51966. ,
  51967. n.WebGLCapabilities = function(e, t, i) {
  51968. function n(t) {
  51969. if ("highp" === t) {
  51970. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51971. return "highp";
  51972. t = "mediump"
  51973. }
  51974. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51975. }
  51976. this.getMaxPrecision = n,
  51977. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51978. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51979. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51980. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51981. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51982. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51983. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51984. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51985. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51986. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51987. this.vertexTextures = this.maxVertexTextures > 0,
  51988. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51989. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51990. var r = n(this.precision);
  51991. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51992. this.precision = r),
  51993. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51994. }
  51995. ,
  51996. n.WebGLGeometries = function(e, t, i) {
  51997. function r(e) {
  51998. var t = e.geometry;
  51999. if (void 0 !== h[t.id])
  52000. return h[t.id];
  52001. t.addEventListener("dispose", o);
  52002. var r;
  52003. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52004. r = t._bufferGeometry),
  52005. h[t.id] = r,
  52006. i.memory.geometries++,
  52007. r
  52008. }
  52009. function o(e) {
  52010. var n = e.target
  52011. , r = h[n.id];
  52012. null !== r.index && s(r.index),
  52013. l(r.attributes),
  52014. n.removeEventListener("dispose", o),
  52015. delete h[n.id];
  52016. var a = t.get(n);
  52017. a.wireframe && s(a.wireframe),
  52018. t.delete(n);
  52019. var c = t.get(r);
  52020. c.wireframe && s(c.wireframe),
  52021. t.delete(r),
  52022. i.memory.geometries--
  52023. }
  52024. function a(e) {
  52025. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52026. }
  52027. function s(t) {
  52028. var i = a(t);
  52029. void 0 !== i && (e.deleteBuffer(i),
  52030. c(t))
  52031. }
  52032. function l(e) {
  52033. for (var t in e)
  52034. s(e[t])
  52035. }
  52036. function c(e) {
  52037. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52038. }
  52039. var h = {};
  52040. this.get = r
  52041. }
  52042. ,
  52043. n.WebGLLights = function() {
  52044. var e = {};
  52045. this.get = function(t) {
  52046. if (void 0 !== e[t.id])
  52047. return e[t.id];
  52048. var i;
  52049. switch (t.type) {
  52050. case "DirectionalLight":
  52051. i = {
  52052. direction: new n.Vector3,
  52053. color: new n.Color,
  52054. shadow: !1,
  52055. shadowBias: 0,
  52056. shadowRadius: 1,
  52057. shadowMapSize: new n.Vector2
  52058. };
  52059. break;
  52060. case "SpotLight":
  52061. i = {
  52062. position: new n.Vector3,
  52063. direction: new n.Vector3,
  52064. color: new n.Color,
  52065. distance: 0,
  52066. coneCos: 0,
  52067. penumbraCos: 0,
  52068. decay: 0,
  52069. shadow: !1,
  52070. shadowBias: 0,
  52071. shadowRadius: 1,
  52072. shadowMapSize: new n.Vector2
  52073. };
  52074. break;
  52075. case "PointLight":
  52076. i = {
  52077. position: new n.Vector3,
  52078. color: new n.Color,
  52079. distance: 0,
  52080. decay: 0,
  52081. shadow: !1,
  52082. shadowBias: 0,
  52083. shadowRadius: 1,
  52084. shadowMapSize: new n.Vector2
  52085. };
  52086. break;
  52087. case "HemisphereLight":
  52088. i = {
  52089. direction: new n.Vector3,
  52090. skyColor: new n.Color,
  52091. groundColor: new n.Color
  52092. }
  52093. }
  52094. return e[t.id] = i,
  52095. i
  52096. }
  52097. }
  52098. ,
  52099. n.WebGLObjects = function(e, t, i) {
  52100. function r(t) {
  52101. var i = u.get(t);
  52102. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52103. var r = i.index
  52104. , a = i.attributes;
  52105. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52106. for (var s in a)
  52107. o(a[s], e.ARRAY_BUFFER);
  52108. var l = i.morphAttributes;
  52109. for (var s in l)
  52110. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52111. o(c[h], e.ARRAY_BUFFER);
  52112. return i
  52113. }
  52114. function o(e, i) {
  52115. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52116. , o = t.get(r);
  52117. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52118. }
  52119. function a(t, i, n) {
  52120. t.__webglBuffer = e.createBuffer(),
  52121. e.bindBuffer(n, t.__webglBuffer);
  52122. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52123. e.bufferData(n, i.array, r),
  52124. t.version = i.version
  52125. }
  52126. function s(t, i, n) {
  52127. e.bindBuffer(n, t.__webglBuffer),
  52128. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52129. i.updateRange.count = 0),
  52130. t.version = i.version
  52131. }
  52132. function l(e) {
  52133. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52134. }
  52135. function c(i) {
  52136. var r = t.get(i);
  52137. if (void 0 !== r.wireframe)
  52138. return r.wireframe;
  52139. var a = []
  52140. , s = i.index
  52141. , l = i.attributes
  52142. , c = l.position;
  52143. if (null !== s)
  52144. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52145. var g = d[p + 0]
  52146. , m = d[p + 1]
  52147. , v = d[p + 2];
  52148. h(u, g, m) && a.push(g, m),
  52149. h(u, m, v) && a.push(m, v),
  52150. h(u, v, g) && a.push(v, g)
  52151. }
  52152. else
  52153. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52154. var g = p + 0
  52155. , m = p + 1
  52156. , v = p + 2;
  52157. a.push(g, m, m, v, v, g)
  52158. }
  52159. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52160. , y = new n.BufferAttribute(new A(a),1);
  52161. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52162. r.wireframe = y,
  52163. y
  52164. }
  52165. function h(e, t, i) {
  52166. if (t > i) {
  52167. var n = t;
  52168. t = i,
  52169. i = n
  52170. }
  52171. var r = e[t];
  52172. return void 0 === r ? (e[t] = [i],
  52173. !0) : r.indexOf(i) === -1 && (r.push(i),
  52174. !0)
  52175. }
  52176. var u = new n.WebGLGeometries(e,t,i);
  52177. this.getAttributeBuffer = l,
  52178. this.getWireframeAttribute = c,
  52179. this.update = r
  52180. }
  52181. ,
  52182. n.WebGLProgram = function() {
  52183. function e(e) {
  52184. switch (e) {
  52185. case n.LinearEncoding:
  52186. return ["Linear", "( value )"];
  52187. case n.sRGBEncoding:
  52188. return ["sRGB", "( value )"];
  52189. case n.RGBEEncoding:
  52190. return ["RGBE", "( value )"];
  52191. case n.RGBM7Encoding:
  52192. return ["RGBM", "( value, 7.0 )"];
  52193. case n.RGBM16Encoding:
  52194. return ["RGBM", "( value, 16.0 )"];
  52195. case n.RGBDEncoding:
  52196. return ["RGBD", "( value, 256.0 )"];
  52197. case n.GammaEncoding:
  52198. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52199. default:
  52200. throw new Error("unsupported encoding: " + e)
  52201. }
  52202. }
  52203. function t(t, i) {
  52204. var n = e(i);
  52205. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52206. }
  52207. function i(t, i) {
  52208. var n = e(i);
  52209. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52210. }
  52211. function r(e, t) {
  52212. var i;
  52213. switch (t) {
  52214. case n.LinearToneMapping:
  52215. i = "Linear";
  52216. break;
  52217. case n.ReinhardToneMapping:
  52218. i = "Reinhard";
  52219. break;
  52220. case n.Uncharted2ToneMapping:
  52221. i = "Uncharted2";
  52222. break;
  52223. case n.CineonToneMapping:
  52224. i = "OptimizedCineon";
  52225. break;
  52226. default:
  52227. throw new Error("unsupported toneMapping: " + t)
  52228. }
  52229. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52230. }
  52231. function o(e, t, i) {
  52232. e = e || {};
  52233. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52234. return n.filter(c).join("\n")
  52235. }
  52236. function a(e) {
  52237. var t = [];
  52238. for (var i in e) {
  52239. var n = e[i];
  52240. n !== !1 && t.push("#define " + i + " " + n)
  52241. }
  52242. return t.join("\n")
  52243. }
  52244. function s(e, t, i) {
  52245. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52246. var a = e.getActiveUniform(t, o)
  52247. , s = a.name
  52248. , l = e.getUniformLocation(t, s)
  52249. , c = f.exec(s);
  52250. if (c) {
  52251. var h = c[1]
  52252. , u = c[2]
  52253. , d = n[h];
  52254. d || (d = n[h] = {}),
  52255. d[u] = l
  52256. } else if (c = g.exec(s)) {
  52257. var p = c[1]
  52258. , v = c[2]
  52259. , A = c[3]
  52260. , y = n[p];
  52261. y || (y = n[p] = []);
  52262. var C = y[v];
  52263. C || (C = y[v] = {}),
  52264. C[A] = l
  52265. } else if (c = m.exec(s)) {
  52266. var p = c[1];
  52267. n[p] = l
  52268. } else
  52269. n[s] = l
  52270. }
  52271. return n
  52272. }
  52273. function l(e, t, i) {
  52274. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52275. var a = e.getActiveAttrib(t, o)
  52276. , s = a.name;
  52277. n[s] = e.getAttribLocation(t, s)
  52278. }
  52279. return n
  52280. }
  52281. function c(e) {
  52282. return "" !== e
  52283. }
  52284. function h(e, t) {
  52285. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52286. }
  52287. function u(e) {
  52288. function t(e, t) {
  52289. var i = n.ShaderChunk[t];
  52290. if (void 0 === i)
  52291. throw new Error("Can not resolve #include <" + t + ">");
  52292. return u(i)
  52293. }
  52294. var i = /#include +<([\w\d.]+)>/g;
  52295. return e.replace(i, t)
  52296. }
  52297. function d(e) {
  52298. function t(e, t, i, n) {
  52299. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52300. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52301. return r
  52302. }
  52303. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52304. return e.replace(i, t)
  52305. }
  52306. var p = 0
  52307. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52308. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52309. , m = /^([\w\d_]+)\[0\]$/;
  52310. return function(e, f, g, m) {
  52311. var v = e.context
  52312. , A = g.extensions
  52313. , y = g.defines
  52314. , C = g.__webglShader.vertexShader
  52315. , I = g.__webglShader.fragmentShader
  52316. , E = "SHADOWMAP_TYPE_BASIC";
  52317. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52318. var b = "ENVMAP_TYPE_CUBE"
  52319. , w = "ENVMAP_MODE_REFLECTION"
  52320. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52321. if (m.envMap) {
  52322. switch (g.envMap.mapping) {
  52323. case n.CubeReflectionMapping:
  52324. case n.CubeRefractionMapping:
  52325. b = "ENVMAP_TYPE_CUBE";
  52326. break;
  52327. case n.CubeUVReflectionMapping:
  52328. case n.CubeUVRefractionMapping:
  52329. b = "ENVMAP_TYPE_CUBE_UV";
  52330. break;
  52331. case n.EquirectangularReflectionMapping:
  52332. case n.EquirectangularRefractionMapping:
  52333. b = "ENVMAP_TYPE_EQUIREC";
  52334. break;
  52335. case n.SphericalReflectionMapping:
  52336. b = "ENVMAP_TYPE_SPHERE"
  52337. }
  52338. switch (g.envMap.mapping) {
  52339. case n.CubeRefractionMapping:
  52340. case n.EquirectangularRefractionMapping:
  52341. w = "ENVMAP_MODE_REFRACTION"
  52342. }
  52343. switch (g.combine) {
  52344. case n.MultiplyOperation:
  52345. _ = "ENVMAP_BLENDING_MULTIPLY";
  52346. break;
  52347. case n.MixOperation:
  52348. _ = "ENVMAP_BLENDING_MIX";
  52349. break;
  52350. case n.AddOperation:
  52351. _ = "ENVMAP_BLENDING_ADD"
  52352. }
  52353. }
  52354. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52355. g instanceof n.RawShaderMaterial ? (T = "",
  52356. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52357. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52358. C = u(C, m),
  52359. C = h(C, m),
  52360. I = u(I, m),
  52361. I = h(I, m),
  52362. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52363. I = d(I));
  52364. var O = T + C
  52365. , L = x + I
  52366. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52367. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52368. v.attachShader(P, D),
  52369. v.attachShader(P, N),
  52370. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52371. v.linkProgram(P);
  52372. var B = v.getProgramInfoLog(P)
  52373. , F = v.getShaderInfoLog(D)
  52374. , V = v.getShaderInfoLog(N)
  52375. , U = !0
  52376. , k = !0;
  52377. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52378. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52379. k && (this.diagnostics = {
  52380. runnable: U,
  52381. material: g,
  52382. programLog: B,
  52383. vertexShader: {
  52384. log: F,
  52385. prefix: T
  52386. },
  52387. fragmentShader: {
  52388. log: V,
  52389. prefix: x
  52390. }
  52391. }),
  52392. v.deleteShader(D),
  52393. v.deleteShader(N);
  52394. var H;
  52395. this.getUniforms = function() {
  52396. return void 0 === H && (H = s(v, P)),
  52397. H
  52398. }
  52399. ;
  52400. var G;
  52401. return this.getAttributes = function() {
  52402. return void 0 === G && (G = l(v, P)),
  52403. G
  52404. }
  52405. ,
  52406. this.destroy = function() {
  52407. v.deleteProgram(P),
  52408. this.program = void 0
  52409. }
  52410. ,
  52411. Object.defineProperties(this, {
  52412. uniforms: {
  52413. get: function() {
  52414. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52415. this.getUniforms()
  52416. }
  52417. },
  52418. attributes: {
  52419. get: function() {
  52420. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52421. this.getAttributes()
  52422. }
  52423. }
  52424. }),
  52425. this.id = p++,
  52426. this.code = f,
  52427. this.usedTimes = 1,
  52428. this.program = P,
  52429. this.vertexShader = D,
  52430. this.fragmentShader = N,
  52431. this
  52432. }
  52433. }(),
  52434. n.WebGLPrograms = function(e, t) {
  52435. function i(e) {
  52436. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52437. return 1024;
  52438. var i = t.maxVertexUniforms
  52439. , r = Math.floor((i - 20) / 4)
  52440. , o = r;
  52441. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52442. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52443. o
  52444. }
  52445. function r(e, t) {
  52446. var i;
  52447. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52448. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52449. i
  52450. }
  52451. var o = []
  52452. , a = {
  52453. MeshDepthMaterial: "depth",
  52454. MeshNormalMaterial: "normal",
  52455. MeshBasicMaterial: "basic",
  52456. MeshLambertMaterial: "lambert",
  52457. MeshPhongMaterial: "phong",
  52458. MeshStandardMaterial: "standard",
  52459. LineBasicMaterial: "basic",
  52460. LineDashedMaterial: "dashed",
  52461. PointsMaterial: "points"
  52462. }
  52463. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52464. this.getParameters = function(o, s, l, c) {
  52465. var h = a[o.type]
  52466. , u = i(c)
  52467. , d = e.getPrecision();
  52468. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52469. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52470. var p = {
  52471. shaderID: h,
  52472. precision: d,
  52473. supportsVertexTextures: t.vertexTextures,
  52474. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52475. map: !!o.map,
  52476. mapEncoding: r(o.map, e.gammaInput),
  52477. envMap: !!o.envMap,
  52478. envMapMode: o.envMap && o.envMap.mapping,
  52479. envMapEncoding: r(o.envMap, e.gammaInput),
  52480. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52481. lightMap: !!o.lightMap,
  52482. aoMap: !!o.aoMap,
  52483. emissiveMap: !!o.emissiveMap,
  52484. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52485. bumpMap: !!o.bumpMap,
  52486. normalMap: !!o.normalMap,
  52487. displacementMap: !!o.displacementMap,
  52488. roughnessMap: !!o.roughnessMap,
  52489. metalnessMap: !!o.metalnessMap,
  52490. specularMap: !!o.specularMap,
  52491. alphaMap: !!o.alphaMap,
  52492. combine: o.combine,
  52493. vertexColors: o.vertexColors,
  52494. fog: l,
  52495. useFog: o.fog,
  52496. fogExp: l instanceof n.FogExp2,
  52497. flatShading: o.shading === n.FlatShading,
  52498. sizeAttenuation: o.sizeAttenuation,
  52499. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52500. skinning: o.skinning,
  52501. maxBones: u,
  52502. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52503. morphTargets: o.morphTargets,
  52504. morphNormals: o.morphNormals,
  52505. maxMorphTargets: e.maxMorphTargets,
  52506. maxMorphNormals: e.maxMorphNormals,
  52507. numDirLights: s.directional.length,
  52508. numPointLights: s.point.length,
  52509. numSpotLights: s.spot.length,
  52510. numHemiLights: s.hemi.length,
  52511. pointLightShadows: s.shadowsPointLight,
  52512. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52513. shadowMapType: e.shadowMap.type,
  52514. toneMapping: e.toneMapping,
  52515. physicallyCorrectLights: e.physicallyCorrectLights,
  52516. premultipliedAlpha: o.premultipliedAlpha,
  52517. alphaTest: o.alphaTest,
  52518. doubleSided: o.side === n.DoubleSide,
  52519. flipSided: o.side === n.BackSide
  52520. };
  52521. return p
  52522. }
  52523. ,
  52524. this.getProgramCode = function(e, t) {
  52525. var i = [];
  52526. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52527. i.push(e.vertexShader)),
  52528. void 0 !== e.defines)
  52529. for (var n in e.defines)
  52530. i.push(n),
  52531. i.push(e.defines[n]);
  52532. for (var r = 0; r < s.length; r++) {
  52533. var o = s[r];
  52534. i.push(o),
  52535. i.push(t[o])
  52536. }
  52537. return i.join()
  52538. }
  52539. ,
  52540. this.acquireProgram = function(t, i, r) {
  52541. for (var a, s = 0, l = o.length; s < l; s++) {
  52542. var c = o[s];
  52543. if (c.code === r) {
  52544. a = c,
  52545. ++a.usedTimes;
  52546. break
  52547. }
  52548. }
  52549. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52550. o.push(a)),
  52551. a
  52552. }
  52553. ,
  52554. this.releaseProgram = function(e) {
  52555. if (0 === --e.usedTimes) {
  52556. var t = o.indexOf(e);
  52557. o[t] = o[o.length - 1],
  52558. o.pop(),
  52559. e.destroy()
  52560. }
  52561. }
  52562. ,
  52563. this.programs = o
  52564. }
  52565. ,
  52566. n.WebGLProperties = function() {
  52567. var e = {};
  52568. this.get = function(t) {
  52569. var i = t.uuid
  52570. , n = e[i];
  52571. return void 0 === n && (n = {},
  52572. e[i] = n),
  52573. n
  52574. }
  52575. ,
  52576. this.delete = function(t) {
  52577. delete e[t.uuid]
  52578. }
  52579. ,
  52580. this.clear = function() {
  52581. e = {}
  52582. }
  52583. }
  52584. ,
  52585. n.WebGLShader = function() {
  52586. function e(e) {
  52587. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52588. t[i] = i + 1 + ": " + t[i];
  52589. return t.join("\n")
  52590. }
  52591. return function(t, i, n) {
  52592. var r = t.createShader(i);
  52593. return t.shaderSource(r, n),
  52594. t.compileShader(r),
  52595. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52596. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52597. r
  52598. }
  52599. }(),
  52600. n.WebGLShadowMap = function(e, t, i) {
  52601. function r(e, t, i, r) {
  52602. var o = e.geometry
  52603. , a = null
  52604. , s = v
  52605. , l = e.customDepthMaterial;
  52606. if (i && (s = A,
  52607. l = e.customDistanceMaterial),
  52608. l)
  52609. a = l;
  52610. else {
  52611. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52612. , h = e instanceof n.SkinnedMesh && t.skinning
  52613. , u = 0;
  52614. c && (u |= f),
  52615. h && (u |= g),
  52616. a = s[u]
  52617. }
  52618. return a.visible = t.visible,
  52619. a.wireframe = t.wireframe,
  52620. a.wireframeLinewidth = t.wireframeLinewidth,
  52621. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52622. a
  52623. }
  52624. function o(e, t, i) {
  52625. if (e.visible !== !1) {
  52626. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52627. var r = e.material;
  52628. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52629. p.push(e))
  52630. }
  52631. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52632. o(a[s], t, i)
  52633. }
  52634. }
  52635. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52636. var x = 0 !== (T & f)
  52637. , S = 0 !== (T & g)
  52638. , M = new n.ShaderMaterial({
  52639. uniforms: b,
  52640. vertexShader: E.vertexShader,
  52641. fragmentShader: E.fragmentShader,
  52642. morphTargets: x,
  52643. skinning: S
  52644. });
  52645. v[T] = M;
  52646. var R = new n.ShaderMaterial({
  52647. defines: {
  52648. USE_SHADOWMAP: ""
  52649. },
  52650. uniforms: _,
  52651. vertexShader: w.vertexShader,
  52652. fragmentShader: w.fragmentShader,
  52653. morphTargets: x,
  52654. skinning: S
  52655. });
  52656. A[T] = R
  52657. }
  52658. var P = this;
  52659. this.enabled = !1,
  52660. this.autoUpdate = !0,
  52661. this.needsUpdate = !1,
  52662. this.type = n.PCFShadowMap,
  52663. this.cullFace = n.CullFaceFront,
  52664. this.render = function(f, g) {
  52665. var m, v, A = t.shadows;
  52666. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52667. s.clearColor(1, 1, 1, 1),
  52668. s.disable(a.BLEND),
  52669. s.enable(a.CULL_FACE),
  52670. a.frontFace(a.CCW),
  52671. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52672. s.setDepthTest(!0),
  52673. s.setScissorTest(!1);
  52674. for (var E = 0, b = A.length; E < b; E++) {
  52675. var w = A[E]
  52676. , _ = w.shadow
  52677. , T = _.camera;
  52678. if (h.copy(_.mapSize),
  52679. w instanceof n.PointLight) {
  52680. m = 6,
  52681. v = !0;
  52682. var x = h.x
  52683. , S = h.y;
  52684. I[0].set(2 * x, S, x, S),
  52685. I[1].set(0, S, x, S),
  52686. I[2].set(3 * x, S, x, S),
  52687. I[3].set(x, S, x, S),
  52688. I[4].set(3 * x, 0, x, S),
  52689. I[5].set(x, 0, x, S),
  52690. h.x *= 4,
  52691. h.y *= 2
  52692. } else
  52693. m = 1,
  52694. v = !1;
  52695. if (null === _.map) {
  52696. var M = {
  52697. minFilter: n.NearestFilter,
  52698. magFilter: n.NearestFilter,
  52699. format: n.RGBAFormat
  52700. };
  52701. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52702. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52703. T.updateProjectionMatrix()
  52704. }
  52705. var R = _.map
  52706. , O = _.matrix;
  52707. d.setFromMatrixPosition(w.matrixWorld),
  52708. T.position.copy(d),
  52709. e.setRenderTarget(R),
  52710. e.clear();
  52711. for (var L = 0; L < m; L++) {
  52712. if (v) {
  52713. u.copy(T.position),
  52714. u.add(y[L]),
  52715. T.up.copy(C[L]),
  52716. T.lookAt(u);
  52717. var D = I[L];
  52718. s.viewport(D)
  52719. } else
  52720. u.setFromMatrixPosition(w.target.matrixWorld),
  52721. T.lookAt(u);
  52722. T.updateMatrixWorld(),
  52723. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52724. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52725. O.multiply(T.projectionMatrix),
  52726. O.multiply(T.matrixWorldInverse),
  52727. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52728. l.setFromMatrix(c),
  52729. p.length = 0,
  52730. o(f, g, T);
  52731. for (var N = 0, B = p.length; N < B; N++) {
  52732. var F = p[N]
  52733. , V = i.update(F)
  52734. , U = F.material;
  52735. if (U instanceof n.MultiMaterial)
  52736. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52737. var W = k[G]
  52738. , j = H[W.materialIndex];
  52739. if (j.visible === !0) {
  52740. var Y = r(F, j, v, d);
  52741. e.renderBufferDirect(T, null, V, Y, F, W)
  52742. }
  52743. }
  52744. else {
  52745. var Y = r(F, U, v, d);
  52746. e.renderBufferDirect(T, null, V, Y, F, null)
  52747. }
  52748. }
  52749. }
  52750. }
  52751. var X = e.getClearColor()
  52752. , Z = e.getClearAlpha();
  52753. e.setClearColor(X, Z),
  52754. s.enable(a.BLEND),
  52755. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52756. P.needsUpdate = !1
  52757. }
  52758. }
  52759. }
  52760. ,
  52761. n.WebGLState = function(e, t, i) {
  52762. var r = this
  52763. , o = new n.Vector4
  52764. , a = new Uint8Array(16)
  52765. , s = new Uint8Array(16)
  52766. , l = new Uint8Array(16)
  52767. , c = {}
  52768. , h = null
  52769. , u = null
  52770. , d = null
  52771. , p = null
  52772. , f = null
  52773. , g = null
  52774. , m = null
  52775. , v = null
  52776. , A = !1
  52777. , y = null
  52778. , C = null
  52779. , I = null
  52780. , E = null
  52781. , b = null
  52782. , w = null
  52783. , _ = null
  52784. , T = null
  52785. , x = null
  52786. , S = null
  52787. , M = null
  52788. , R = null
  52789. , P = null
  52790. , O = null
  52791. , L = null
  52792. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52793. , N = void 0
  52794. , B = {}
  52795. , F = new n.Vector4
  52796. , V = null
  52797. , U = null
  52798. , k = new n.Vector4
  52799. , H = new n.Vector4
  52800. , G = e.createTexture();
  52801. e.bindTexture(e.TEXTURE_2D, G),
  52802. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52803. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52804. this.init = function() {
  52805. this.clearColor(0, 0, 0, 1),
  52806. this.clearDepth(1),
  52807. this.clearStencil(0),
  52808. this.enable(e.DEPTH_TEST),
  52809. e.depthFunc(e.LEQUAL),
  52810. e.frontFace(e.CCW),
  52811. e.cullFace(e.BACK),
  52812. this.enable(e.CULL_FACE),
  52813. this.enable(e.BLEND),
  52814. e.blendEquation(e.FUNC_ADD),
  52815. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52816. }
  52817. ,
  52818. this.initAttributes = function() {
  52819. for (var e = 0, t = a.length; e < t; e++)
  52820. a[e] = 0
  52821. }
  52822. ,
  52823. this.enableAttribute = function(i) {
  52824. if (a[i] = 1,
  52825. 0 === s[i] && (e.enableVertexAttribArray(i),
  52826. s[i] = 1),
  52827. 0 !== l[i]) {
  52828. var n = t.get("ANGLE_instanced_arrays");
  52829. n.vertexAttribDivisorANGLE(i, 0),
  52830. l[i] = 0
  52831. }
  52832. }
  52833. ,
  52834. this.enableAttributeAndDivisor = function(t, i, n) {
  52835. a[t] = 1,
  52836. 0 === s[t] && (e.enableVertexAttribArray(t),
  52837. s[t] = 1),
  52838. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52839. l[t] = i)
  52840. }
  52841. ,
  52842. this.disableUnusedAttributes = function() {
  52843. for (var t = 0, i = s.length; t < i; t++)
  52844. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52845. s[t] = 0)
  52846. }
  52847. ,
  52848. this.enable = function(t) {
  52849. c[t] !== !0 && (e.enable(t),
  52850. c[t] = !0)
  52851. }
  52852. ,
  52853. this.disable = function(t) {
  52854. c[t] !== !1 && (e.disable(t),
  52855. c[t] = !1)
  52856. }
  52857. ,
  52858. this.getCompressedTextureFormats = function() {
  52859. if (null === h && (h = [],
  52860. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52861. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52862. h.push(i[n]);
  52863. return h
  52864. }
  52865. ,
  52866. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52867. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52868. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52869. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52870. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52871. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52872. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52873. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52874. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52875. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52876. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52877. u = t,
  52878. A = h),
  52879. t === n.CustomBlending ? (s = s || r,
  52880. l = l || o,
  52881. c = c || a,
  52882. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52883. d = r,
  52884. g = s),
  52885. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52886. p = o,
  52887. f = a,
  52888. m = l,
  52889. v = c)) : (d = null,
  52890. p = null,
  52891. f = null,
  52892. g = null,
  52893. m = null,
  52894. v = null)
  52895. }
  52896. ,
  52897. this.setDepthFunc = function(t) {
  52898. if (y !== t) {
  52899. if (t)
  52900. switch (t) {
  52901. case n.NeverDepth:
  52902. e.depthFunc(e.NEVER);
  52903. break;
  52904. case n.AlwaysDepth:
  52905. e.depthFunc(e.ALWAYS);
  52906. break;
  52907. case n.LessDepth:
  52908. e.depthFunc(e.LESS);
  52909. break;
  52910. case n.LessEqualDepth:
  52911. e.depthFunc(e.LEQUAL);
  52912. break;
  52913. case n.EqualDepth:
  52914. e.depthFunc(e.EQUAL);
  52915. break;
  52916. case n.GreaterEqualDepth:
  52917. e.depthFunc(e.GEQUAL);
  52918. break;
  52919. case n.GreaterDepth:
  52920. e.depthFunc(e.GREATER);
  52921. break;
  52922. case n.NotEqualDepth:
  52923. e.depthFunc(e.NOTEQUAL);
  52924. break;
  52925. default:
  52926. e.depthFunc(e.LEQUAL)
  52927. }
  52928. else
  52929. e.depthFunc(e.LEQUAL);
  52930. y = t
  52931. }
  52932. }
  52933. ,
  52934. this.setDepthTest = function(t) {
  52935. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52936. }
  52937. ,
  52938. this.setDepthWrite = function(t) {
  52939. C !== t && (e.depthMask(t),
  52940. C = t)
  52941. }
  52942. ,
  52943. this.setColorWrite = function(t) {
  52944. I !== t && (e.colorMask(t, t, t, t),
  52945. I = t)
  52946. }
  52947. ,
  52948. this.setStencilFunc = function(t, i, n) {
  52949. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52950. b = t,
  52951. w = i,
  52952. _ = n)
  52953. }
  52954. ,
  52955. this.setStencilOp = function(t, i, n) {
  52956. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52957. T = t,
  52958. x = i,
  52959. S = n)
  52960. }
  52961. ,
  52962. this.setStencilTest = function(t) {
  52963. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52964. }
  52965. ,
  52966. this.setStencilWrite = function(t) {
  52967. E !== t && (e.stencilMask(t),
  52968. E = t)
  52969. }
  52970. ,
  52971. this.setFlipSided = function(t) {
  52972. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52973. M = t)
  52974. }
  52975. ,
  52976. this.setLineWidth = function(t) {
  52977. t !== R && (e.lineWidth(t),
  52978. R = t)
  52979. }
  52980. ,
  52981. this.setPolygonOffset = function(t, i, n) {
  52982. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52983. !t || P === i && O === n || (e.polygonOffset(i, n),
  52984. P = i,
  52985. O = n)
  52986. }
  52987. ,
  52988. this.getScissorTest = function() {
  52989. return L
  52990. }
  52991. ,
  52992. this.setScissorTest = function(t) {
  52993. L = t,
  52994. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52995. }
  52996. ,
  52997. this.activeTexture = function(t) {
  52998. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52999. N !== t && (e.activeTexture(t),
  53000. N = t)
  53001. }
  53002. ,
  53003. this.bindTexture = function(t, i) {
  53004. void 0 === N && r.activeTexture();
  53005. var n = B[N];
  53006. void 0 === n && (n = {
  53007. type: void 0,
  53008. texture: void 0
  53009. },
  53010. B[N] = n),
  53011. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53012. n.type = t,
  53013. n.texture = i)
  53014. }
  53015. ,
  53016. this.compressedTexImage2D = function() {
  53017. try {
  53018. e.compressedTexImage2D.apply(e, arguments)
  53019. } catch (e) {
  53020. console.error(e)
  53021. }
  53022. }
  53023. ,
  53024. this.texImage2D = function() {
  53025. try {
  53026. e.texImage2D.apply(e, arguments)
  53027. } catch (e) {
  53028. console.error(e)
  53029. }
  53030. }
  53031. ,
  53032. this.clearColor = function(t, i, n, r) {
  53033. o.set(t, i, n, r),
  53034. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53035. F.copy(o))
  53036. }
  53037. ,
  53038. this.clearDepth = function(t) {
  53039. V !== t && (e.clearDepth(t),
  53040. V = t)
  53041. }
  53042. ,
  53043. this.clearStencil = function(t) {
  53044. U !== t && (e.clearStencil(t),
  53045. U = t)
  53046. }
  53047. ,
  53048. this.scissor = function(t) {
  53049. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53050. k.copy(t))
  53051. }
  53052. ,
  53053. this.viewport = function(t) {
  53054. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53055. H.copy(t))
  53056. }
  53057. ,
  53058. this.reset = function() {
  53059. for (var t = 0; t < s.length; t++)
  53060. 1 === s[t] && (e.disableVertexAttribArray(t),
  53061. s[t] = 0);
  53062. c = {},
  53063. h = null,
  53064. N = void 0,
  53065. B = {},
  53066. u = null,
  53067. I = null,
  53068. C = null,
  53069. E = null,
  53070. M = null
  53071. }
  53072. }
  53073. ,
  53074. n.LensFlarePlugin = function(e, t) {
  53075. function i() {
  53076. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53077. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53078. o = p.createBuffer(),
  53079. a = p.createBuffer(),
  53080. p.bindBuffer(p.ARRAY_BUFFER, o),
  53081. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53082. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53083. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53084. u = p.createTexture(),
  53085. d = p.createTexture(),
  53086. f.bindTexture(p.TEXTURE_2D, u),
  53087. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53088. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53089. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53090. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53091. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53092. f.bindTexture(p.TEXTURE_2D, d),
  53093. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53094. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53095. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53096. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53097. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53098. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53099. var i;
  53100. i = h ? {
  53101. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53102. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53103. } : {
  53104. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53105. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53106. },
  53107. s = r(i),
  53108. l = {
  53109. vertex: p.getAttribLocation(s, "position"),
  53110. uv: p.getAttribLocation(s, "uv")
  53111. },
  53112. c = {
  53113. renderType: p.getUniformLocation(s, "renderType"),
  53114. map: p.getUniformLocation(s, "map"),
  53115. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53116. opacity: p.getUniformLocation(s, "opacity"),
  53117. color: p.getUniformLocation(s, "color"),
  53118. scale: p.getUniformLocation(s, "scale"),
  53119. rotation: p.getUniformLocation(s, "rotation"),
  53120. screenPosition: p.getUniformLocation(s, "screenPosition")
  53121. }
  53122. }
  53123. function r(t) {
  53124. var i = p.createProgram()
  53125. , n = p.createShader(p.FRAGMENT_SHADER)
  53126. , r = p.createShader(p.VERTEX_SHADER)
  53127. , o = "precision " + e.getPrecision() + " float;\n";
  53128. return p.shaderSource(n, o + t.fragmentShader),
  53129. p.shaderSource(r, o + t.vertexShader),
  53130. p.compileShader(n),
  53131. p.compileShader(r),
  53132. p.attachShader(i, n),
  53133. p.attachShader(i, r),
  53134. p.linkProgram(i),
  53135. i
  53136. }
  53137. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53138. this.render = function(r, g, m) {
  53139. if (0 !== t.length) {
  53140. var v = new n.Vector3
  53141. , A = m.w / m.z
  53142. , y = .5 * m.z
  53143. , C = .5 * m.w
  53144. , I = 16 / m.w
  53145. , E = new n.Vector2(I * A,I)
  53146. , b = new n.Vector3(1,1,0)
  53147. , w = new n.Vector2(1,1);
  53148. void 0 === s && i(),
  53149. p.useProgram(s),
  53150. f.initAttributes(),
  53151. f.enableAttribute(l.vertex),
  53152. f.enableAttribute(l.uv),
  53153. f.disableUnusedAttributes(),
  53154. p.uniform1i(c.occlusionMap, 0),
  53155. p.uniform1i(c.map, 1),
  53156. p.bindBuffer(p.ARRAY_BUFFER, o),
  53157. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53158. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53159. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53160. f.disable(p.CULL_FACE),
  53161. f.setDepthWrite(!1);
  53162. for (var _ = 0, T = t.length; _ < T; _++) {
  53163. I = 16 / m.w,
  53164. E.set(I * A, I);
  53165. var x = t[_];
  53166. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53167. v.applyMatrix4(g.matrixWorldInverse),
  53168. v.applyProjection(g.projectionMatrix),
  53169. b.copy(v),
  53170. w.x = b.x * y + y,
  53171. w.y = b.y * C + C,
  53172. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53173. f.activeTexture(p.TEXTURE0),
  53174. f.bindTexture(p.TEXTURE_2D, null),
  53175. f.activeTexture(p.TEXTURE1),
  53176. f.bindTexture(p.TEXTURE_2D, u),
  53177. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53178. p.uniform1i(c.renderType, 0),
  53179. p.uniform2f(c.scale, E.x, E.y),
  53180. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53181. f.disable(p.BLEND),
  53182. f.enable(p.DEPTH_TEST),
  53183. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53184. f.activeTexture(p.TEXTURE0),
  53185. f.bindTexture(p.TEXTURE_2D, d),
  53186. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53187. p.uniform1i(c.renderType, 1),
  53188. f.disable(p.DEPTH_TEST),
  53189. f.activeTexture(p.TEXTURE1),
  53190. f.bindTexture(p.TEXTURE_2D, u),
  53191. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53192. x.positionScreen.copy(b),
  53193. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53194. p.uniform1i(c.renderType, 2),
  53195. f.enable(p.BLEND);
  53196. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53197. var R = x.lensFlares[S];
  53198. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53199. b.y = R.y,
  53200. b.z = R.z,
  53201. I = R.size * R.scale / m.w,
  53202. E.x = I * A,
  53203. E.y = I,
  53204. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53205. p.uniform2f(c.scale, E.x, E.y),
  53206. p.uniform1f(c.rotation, R.rotation),
  53207. p.uniform1f(c.opacity, R.opacity),
  53208. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53209. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53210. e.setTexture(R.texture, 1),
  53211. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53212. }
  53213. }
  53214. }
  53215. f.enable(p.CULL_FACE),
  53216. f.enable(p.DEPTH_TEST),
  53217. f.setDepthWrite(!0),
  53218. e.resetGLState()
  53219. }
  53220. }
  53221. }
  53222. ,
  53223. n.SpritePlugin = function(e, t) {
  53224. function i() {
  53225. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53226. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53227. a = d.createBuffer(),
  53228. s = d.createBuffer(),
  53229. d.bindBuffer(d.ARRAY_BUFFER, a),
  53230. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53231. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53232. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53233. l = r(),
  53234. c = {
  53235. position: d.getAttribLocation(l, "position"),
  53236. uv: d.getAttribLocation(l, "uv")
  53237. },
  53238. h = {
  53239. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53240. uvScale: d.getUniformLocation(l, "uvScale"),
  53241. rotation: d.getUniformLocation(l, "rotation"),
  53242. scale: d.getUniformLocation(l, "scale"),
  53243. color: d.getUniformLocation(l, "color"),
  53244. map: d.getUniformLocation(l, "map"),
  53245. opacity: d.getUniformLocation(l, "opacity"),
  53246. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53247. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53248. fogType: d.getUniformLocation(l, "fogType"),
  53249. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53250. fogNear: d.getUniformLocation(l, "fogNear"),
  53251. fogFar: d.getUniformLocation(l, "fogFar"),
  53252. fogColor: d.getUniformLocation(l, "fogColor"),
  53253. alphaTest: d.getUniformLocation(l, "alphaTest")
  53254. };
  53255. var i = document.createElement("canvas");
  53256. i.width = 8,
  53257. i.height = 8;
  53258. var o = i.getContext("2d");
  53259. o.fillStyle = "white",
  53260. o.fillRect(0, 0, 8, 8),
  53261. u = new n.Texture(i),
  53262. u.needsUpdate = !0
  53263. }
  53264. function r() {
  53265. var t = d.createProgram()
  53266. , i = d.createShader(d.VERTEX_SHADER)
  53267. , n = d.createShader(d.FRAGMENT_SHADER);
  53268. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53269. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53270. d.compileShader(i),
  53271. d.compileShader(n),
  53272. d.attachShader(t, i),
  53273. d.attachShader(t, n),
  53274. d.linkProgram(t),
  53275. t
  53276. }
  53277. function o(e, t) {
  53278. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53279. }
  53280. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53281. this.render = function(r, v) {
  53282. if (0 !== t.length) {
  53283. void 0 === l && i(),
  53284. d.useProgram(l),
  53285. p.initAttributes(),
  53286. p.enableAttribute(c.position),
  53287. p.enableAttribute(c.uv),
  53288. p.disableUnusedAttributes(),
  53289. p.disable(d.CULL_FACE),
  53290. p.enable(d.BLEND),
  53291. d.bindBuffer(d.ARRAY_BUFFER, a),
  53292. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53293. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53294. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53295. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53296. p.activeTexture(d.TEXTURE0),
  53297. d.uniform1i(h.map, 0);
  53298. var A = 0
  53299. , y = 0
  53300. , C = r.fog;
  53301. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53302. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53303. d.uniform1f(h.fogFar, C.far),
  53304. d.uniform1i(h.fogType, 1),
  53305. A = 1,
  53306. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53307. d.uniform1i(h.fogType, 2),
  53308. A = 2,
  53309. y = 2)) : (d.uniform1i(h.fogType, 0),
  53310. A = 0,
  53311. y = 0);
  53312. for (var I = 0, E = t.length; I < E; I++) {
  53313. var b = t[I];
  53314. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53315. b.z = -b.modelViewMatrix.elements[14]
  53316. }
  53317. t.sort(o);
  53318. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53319. var b = t[I]
  53320. , _ = b.material;
  53321. d.uniform1f(h.alphaTest, _.alphaTest),
  53322. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53323. b.matrixWorld.decompose(f, g, m),
  53324. w[0] = m.x,
  53325. w[1] = m.y;
  53326. var T = 0;
  53327. r.fog && _.fog && (T = y),
  53328. A !== T && (d.uniform1i(h.fogType, T),
  53329. A = T),
  53330. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53331. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53332. d.uniform2f(h.uvScale, 1, 1)),
  53333. d.uniform1f(h.opacity, _.opacity),
  53334. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53335. d.uniform1f(h.rotation, _.rotation),
  53336. d.uniform2fv(h.scale, w),
  53337. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53338. p.setDepthTest(_.depthTest),
  53339. p.setDepthWrite(_.depthWrite),
  53340. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53341. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53342. }
  53343. p.enable(d.CULL_FACE),
  53344. e.resetGLState()
  53345. }
  53346. }
  53347. }
  53348. ,
  53349. Object.defineProperties(n.Box2.prototype, {
  53350. empty: {
  53351. value: function() {
  53352. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53353. this.isEmpty()
  53354. }
  53355. },
  53356. isIntersectionBox: {
  53357. value: function(e) {
  53358. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53359. this.intersectsBox(e)
  53360. }
  53361. }
  53362. }),
  53363. Object.defineProperties(n.Box3.prototype, {
  53364. empty: {
  53365. value: function() {
  53366. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53367. this.isEmpty()
  53368. }
  53369. },
  53370. isIntersectionBox: {
  53371. value: function(e) {
  53372. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53373. this.intersectsBox(e)
  53374. }
  53375. },
  53376. isIntersectionSphere: {
  53377. value: function(e) {
  53378. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53379. this.intersectsSphere(e)
  53380. }
  53381. }
  53382. }),
  53383. Object.defineProperties(n.Matrix3.prototype, {
  53384. multiplyVector3: {
  53385. value: function(e) {
  53386. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53387. e.applyMatrix3(this)
  53388. }
  53389. },
  53390. multiplyVector3Array: {
  53391. value: function(e) {
  53392. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53393. this.applyToVector3Array(e)
  53394. }
  53395. }
  53396. }),
  53397. Object.defineProperties(n.Matrix4.prototype, {
  53398. extractPosition: {
  53399. value: function(e) {
  53400. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53401. this.copyPosition(e)
  53402. }
  53403. },
  53404. setRotationFromQuaternion: {
  53405. value: function(e) {
  53406. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53407. this.makeRotationFromQuaternion(e)
  53408. }
  53409. },
  53410. multiplyVector3: {
  53411. value: function(e) {
  53412. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53413. e.applyProjection(this)
  53414. }
  53415. },
  53416. multiplyVector4: {
  53417. value: function(e) {
  53418. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53419. e.applyMatrix4(this)
  53420. }
  53421. },
  53422. multiplyVector3Array: {
  53423. value: function(e) {
  53424. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53425. this.applyToVector3Array(e)
  53426. }
  53427. },
  53428. rotateAxis: {
  53429. value: function(e) {
  53430. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53431. e.transformDirection(this)
  53432. }
  53433. },
  53434. crossVector: {
  53435. value: function(e) {
  53436. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53437. e.applyMatrix4(this)
  53438. }
  53439. },
  53440. translate: {
  53441. value: function(e) {
  53442. console.error("THREE.Matrix4: .translate() has been removed.")
  53443. }
  53444. },
  53445. rotateX: {
  53446. value: function(e) {
  53447. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53448. }
  53449. },
  53450. rotateY: {
  53451. value: function(e) {
  53452. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53453. }
  53454. },
  53455. rotateZ: {
  53456. value: function(e) {
  53457. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53458. }
  53459. },
  53460. rotateByAxis: {
  53461. value: function(e, t) {
  53462. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53463. }
  53464. }
  53465. }),
  53466. Object.defineProperties(n.Plane.prototype, {
  53467. isIntersectionLine: {
  53468. value: function(e) {
  53469. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53470. this.intersectsLine(e)
  53471. }
  53472. }
  53473. }),
  53474. Object.defineProperties(n.Quaternion.prototype, {
  53475. multiplyVector3: {
  53476. value: function(e) {
  53477. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53478. e.applyQuaternion(this)
  53479. }
  53480. }
  53481. }),
  53482. Object.defineProperties(n.Ray.prototype, {
  53483. isIntersectionBox: {
  53484. value: function(e) {
  53485. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53486. this.intersectsBox(e)
  53487. }
  53488. },
  53489. isIntersectionPlane: {
  53490. value: function(e) {
  53491. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53492. this.intersectsPlane(e)
  53493. }
  53494. },
  53495. isIntersectionSphere: {
  53496. value: function(e) {
  53497. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53498. this.intersectsSphere(e)
  53499. }
  53500. }
  53501. }),
  53502. Object.defineProperties(n.Vector3.prototype, {
  53503. setEulerFromRotationMatrix: {
  53504. value: function() {
  53505. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53506. }
  53507. },
  53508. setEulerFromQuaternion: {
  53509. value: function() {
  53510. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53511. }
  53512. },
  53513. getPositionFromMatrix: {
  53514. value: function(e) {
  53515. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53516. this.setFromMatrixPosition(e)
  53517. }
  53518. },
  53519. getScaleFromMatrix: {
  53520. value: function(e) {
  53521. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53522. this.setFromMatrixScale(e)
  53523. }
  53524. },
  53525. getColumnFromMatrix: {
  53526. value: function(e, t) {
  53527. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53528. this.setFromMatrixColumn(e, t)
  53529. }
  53530. }
  53531. }),
  53532. n.Face4 = function(e, t, i, r, o, a, s) {
  53533. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53534. new n.Face3(e,t,i,o,a,s)
  53535. }
  53536. ,
  53537. n.Vertex = function(e, t, i) {
  53538. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53539. new n.Vector3(e,t,i)
  53540. }
  53541. ,
  53542. Object.defineProperties(n.Object3D.prototype, {
  53543. eulerOrder: {
  53544. get: function() {
  53545. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53546. this.rotation.order
  53547. },
  53548. set: function(e) {
  53549. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53550. this.rotation.order = e
  53551. }
  53552. },
  53553. getChildByName: {
  53554. value: function(e) {
  53555. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53556. this.getObjectByName(e)
  53557. }
  53558. },
  53559. renderDepth: {
  53560. set: function(e) {
  53561. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53562. }
  53563. },
  53564. translate: {
  53565. value: function(e, t) {
  53566. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53567. this.translateOnAxis(t, e)
  53568. }
  53569. },
  53570. useQuaternion: {
  53571. get: function() {
  53572. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53573. },
  53574. set: function(e) {
  53575. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53576. }
  53577. }
  53578. }),
  53579. Object.defineProperties(n, {
  53580. PointCloud: {
  53581. value: function(e, t) {
  53582. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53583. new n.Points(e,t)
  53584. }
  53585. },
  53586. ParticleSystem: {
  53587. value: function(e, t) {
  53588. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53589. new n.Points(e,t)
  53590. }
  53591. }
  53592. }),
  53593. Object.defineProperties(n.Light.prototype, {
  53594. onlyShadow: {
  53595. set: function(e) {
  53596. console.warn("THREE.Light: .onlyShadow has been removed.")
  53597. }
  53598. },
  53599. shadowCameraFov: {
  53600. set: function(e) {
  53601. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53602. this.shadow.camera.fov = e
  53603. }
  53604. },
  53605. shadowCameraLeft: {
  53606. set: function(e) {
  53607. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53608. this.shadow.camera.left = e
  53609. }
  53610. },
  53611. shadowCameraRight: {
  53612. set: function(e) {
  53613. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53614. this.shadow.camera.right = e
  53615. }
  53616. },
  53617. shadowCameraTop: {
  53618. set: function(e) {
  53619. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53620. this.shadow.camera.top = e
  53621. }
  53622. },
  53623. shadowCameraBottom: {
  53624. set: function(e) {
  53625. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53626. this.shadow.camera.bottom = e
  53627. }
  53628. },
  53629. shadowCameraNear: {
  53630. set: function(e) {
  53631. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53632. this.shadow.camera.near = e
  53633. }
  53634. },
  53635. shadowCameraFar: {
  53636. set: function(e) {
  53637. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53638. this.shadow.camera.far = e
  53639. }
  53640. },
  53641. shadowCameraVisible: {
  53642. set: function(e) {
  53643. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53644. }
  53645. },
  53646. shadowBias: {
  53647. set: function(e) {
  53648. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53649. this.shadow.bias = e
  53650. }
  53651. },
  53652. shadowDarkness: {
  53653. set: function(e) {
  53654. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53655. }
  53656. },
  53657. shadowMapWidth: {
  53658. set: function(e) {
  53659. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53660. this.shadow.mapSize.width = e
  53661. }
  53662. },
  53663. shadowMapHeight: {
  53664. set: function(e) {
  53665. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53666. this.shadow.mapSize.height = e
  53667. }
  53668. }
  53669. }),
  53670. Object.defineProperties(n.BufferAttribute.prototype, {
  53671. length: {
  53672. get: function() {
  53673. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53674. this.array.length
  53675. }
  53676. }
  53677. }),
  53678. Object.defineProperties(n.BufferGeometry.prototype, {
  53679. drawcalls: {
  53680. get: function() {
  53681. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53682. this.groups
  53683. }
  53684. },
  53685. offsets: {
  53686. get: function() {
  53687. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53688. this.groups
  53689. }
  53690. },
  53691. addIndex: {
  53692. value: function(e) {
  53693. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53694. this.setIndex(e)
  53695. }
  53696. },
  53697. addDrawCall: {
  53698. value: function(e, t, i) {
  53699. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53700. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53701. this.addGroup(e, t)
  53702. }
  53703. },
  53704. clearDrawCalls: {
  53705. value: function() {
  53706. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53707. this.clearGroups()
  53708. }
  53709. },
  53710. computeTangents: {
  53711. value: function() {
  53712. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53713. }
  53714. },
  53715. computeOffsets: {
  53716. value: function() {
  53717. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53718. }
  53719. }
  53720. }),
  53721. Object.defineProperties(n.Material.prototype, {
  53722. wrapAround: {
  53723. get: function() {
  53724. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53725. },
  53726. set: function(e) {
  53727. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53728. }
  53729. },
  53730. wrapRGB: {
  53731. get: function() {
  53732. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53733. new n.Color
  53734. }
  53735. }
  53736. }),
  53737. Object.defineProperties(n, {
  53738. PointCloudMaterial: {
  53739. value: function(e) {
  53740. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53741. new n.PointsMaterial(e)
  53742. }
  53743. },
  53744. ParticleBasicMaterial: {
  53745. value: function(e) {
  53746. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53747. new n.PointsMaterial(e)
  53748. }
  53749. },
  53750. ParticleSystemMaterial: {
  53751. value: function(e) {
  53752. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53753. new n.PointsMaterial(e)
  53754. }
  53755. }
  53756. }),
  53757. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53758. metal: {
  53759. get: function() {
  53760. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53761. !1
  53762. },
  53763. set: function(e) {
  53764. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53765. }
  53766. }
  53767. }),
  53768. Object.defineProperties(n.ShaderMaterial.prototype, {
  53769. derivatives: {
  53770. get: function() {
  53771. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53772. this.extensions.derivatives
  53773. },
  53774. set: function(e) {
  53775. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53776. this.extensions.derivatives = e
  53777. }
  53778. }
  53779. }),
  53780. Object.defineProperties(n.WebGLRenderer.prototype, {
  53781. supportsFloatTextures: {
  53782. value: function() {
  53783. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53784. this.extensions.get("OES_texture_float")
  53785. }
  53786. },
  53787. supportsHalfFloatTextures: {
  53788. value: function() {
  53789. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53790. this.extensions.get("OES_texture_half_float")
  53791. }
  53792. },
  53793. supportsStandardDerivatives: {
  53794. value: function() {
  53795. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53796. this.extensions.get("OES_standard_derivatives")
  53797. }
  53798. },
  53799. supportsCompressedTextureS3TC: {
  53800. value: function() {
  53801. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53802. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53803. }
  53804. },
  53805. supportsCompressedTexturePVRTC: {
  53806. value: function() {
  53807. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53808. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53809. }
  53810. },
  53811. supportsBlendMinMax: {
  53812. value: function() {
  53813. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53814. this.extensions.get("EXT_blend_minmax")
  53815. }
  53816. },
  53817. supportsVertexTextures: {
  53818. value: function() {
  53819. return this.capabilities.vertexTextures
  53820. }
  53821. },
  53822. supportsInstancedArrays: {
  53823. value: function() {
  53824. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53825. this.extensions.get("ANGLE_instanced_arrays")
  53826. }
  53827. },
  53828. enableScissorTest: {
  53829. value: function(e) {
  53830. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53831. this.setScissorTest(e)
  53832. }
  53833. },
  53834. initMaterial: {
  53835. value: function() {
  53836. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53837. }
  53838. },
  53839. addPrePlugin: {
  53840. value: function() {
  53841. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53842. }
  53843. },
  53844. addPostPlugin: {
  53845. value: function() {
  53846. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53847. }
  53848. },
  53849. updateShadowMap: {
  53850. value: function() {
  53851. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53852. }
  53853. },
  53854. shadowMapEnabled: {
  53855. get: function() {
  53856. return this.shadowMap.enabled
  53857. },
  53858. set: function(e) {
  53859. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53860. this.shadowMap.enabled = e
  53861. }
  53862. },
  53863. shadowMapType: {
  53864. get: function() {
  53865. return this.shadowMap.type
  53866. },
  53867. set: function(e) {
  53868. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53869. this.shadowMap.type = e
  53870. }
  53871. },
  53872. shadowMapCullFace: {
  53873. get: function() {
  53874. return this.shadowMap.cullFace
  53875. },
  53876. set: function(e) {
  53877. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53878. this.shadowMap.cullFace = e
  53879. }
  53880. }
  53881. }),
  53882. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53883. wrapS: {
  53884. get: function() {
  53885. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53886. this.texture.wrapS
  53887. },
  53888. set: function(e) {
  53889. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53890. this.texture.wrapS = e
  53891. }
  53892. },
  53893. wrapT: {
  53894. get: function() {
  53895. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53896. this.texture.wrapT
  53897. },
  53898. set: function(e) {
  53899. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53900. this.texture.wrapT = e
  53901. }
  53902. },
  53903. magFilter: {
  53904. get: function() {
  53905. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53906. this.texture.magFilter
  53907. },
  53908. set: function(e) {
  53909. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53910. this.texture.magFilter = e
  53911. }
  53912. },
  53913. minFilter: {
  53914. get: function() {
  53915. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53916. this.texture.minFilter
  53917. },
  53918. set: function(e) {
  53919. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53920. this.texture.minFilter = e
  53921. }
  53922. },
  53923. anisotropy: {
  53924. get: function() {
  53925. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53926. this.texture.anisotropy
  53927. },
  53928. set: function(e) {
  53929. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53930. this.texture.anisotropy = e
  53931. }
  53932. },
  53933. offset: {
  53934. get: function() {
  53935. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53936. this.texture.offset
  53937. },
  53938. set: function(e) {
  53939. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53940. this.texture.offset = e
  53941. }
  53942. },
  53943. repeat: {
  53944. get: function() {
  53945. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53946. this.texture.repeat
  53947. },
  53948. set: function(e) {
  53949. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53950. this.texture.repeat = e
  53951. }
  53952. },
  53953. format: {
  53954. get: function() {
  53955. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53956. this.texture.format
  53957. },
  53958. set: function(e) {
  53959. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53960. this.texture.format = e
  53961. }
  53962. },
  53963. type: {
  53964. get: function() {
  53965. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53966. this.texture.type
  53967. },
  53968. set: function(e) {
  53969. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53970. this.texture.type = e
  53971. }
  53972. },
  53973. generateMipmaps: {
  53974. get: function() {
  53975. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53976. this.texture.generateMipmaps
  53977. },
  53978. set: function(e) {
  53979. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53980. this.texture.generateMipmaps = e
  53981. }
  53982. }
  53983. }),
  53984. n.GeometryUtils = {
  53985. merge: function(e, t, i) {
  53986. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53987. var r;
  53988. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53989. r = t.matrix,
  53990. t = t.geometry),
  53991. e.merge(t, r, i)
  53992. },
  53993. center: function(e) {
  53994. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53995. e.center()
  53996. }
  53997. },
  53998. n.ImageUtils = {
  53999. crossOrigin: void 0,
  54000. loadTexture: function(e, t, i, r) {
  54001. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54002. var o = new n.TextureLoader;
  54003. o.setCrossOrigin(this.crossOrigin);
  54004. var a = o.load(e, i, void 0, r);
  54005. return t && (a.mapping = t),
  54006. a
  54007. },
  54008. loadTextureCube: function(e, t, i, r) {
  54009. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54010. var o = new n.CubeTextureLoader;
  54011. o.setCrossOrigin(this.crossOrigin);
  54012. var a = o.load(e, i, void 0, r);
  54013. return t && (a.mapping = t),
  54014. a
  54015. },
  54016. loadCompressedTexture: function() {
  54017. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54018. },
  54019. loadCompressedTextureCube: function() {
  54020. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54021. }
  54022. },
  54023. n.Projector = function() {
  54024. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54025. this.projectVector = function(e, t) {
  54026. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54027. e.project(t)
  54028. }
  54029. ,
  54030. this.unprojectVector = function(e, t) {
  54031. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54032. e.unproject(t)
  54033. }
  54034. ,
  54035. this.pickingRay = function(e, t) {
  54036. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54037. }
  54038. }
  54039. ,
  54040. n.CanvasRenderer = function() {
  54041. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54042. this.domElement = document.createElement("canvas"),
  54043. this.clear = function() {}
  54044. ,
  54045. this.render = function() {}
  54046. ,
  54047. this.setClearColor = function() {}
  54048. ,
  54049. this.setSize = function() {}
  54050. }
  54051. ,
  54052. n.MeshFaceMaterial = n.MultiMaterial,
  54053. n.CurveUtils = {
  54054. tangentQuadraticBezier: function(e, t, i, n) {
  54055. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54056. },
  54057. tangentCubicBezier: function(e, t, i, n, r) {
  54058. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54059. },
  54060. tangentSpline: function(e, t, i, n, r) {
  54061. var o = 6 * e * e - 6 * e
  54062. , a = 3 * e * e - 4 * e + 1
  54063. , s = -6 * e * e + 6 * e
  54064. , l = 3 * e * e - 2 * e;
  54065. return o + a + s + l
  54066. },
  54067. interpolate: function(e, t, i, n, r) {
  54068. var o = .5 * (i - e)
  54069. , a = .5 * (n - t)
  54070. , s = r * r
  54071. , l = r * s;
  54072. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54073. }
  54074. },
  54075. n.SceneUtils = {
  54076. createMultiMaterialObject: function(e, t) {
  54077. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54078. i.add(new n.Mesh(e,t[r]));
  54079. return i
  54080. },
  54081. detach: function(e, t, i) {
  54082. e.applyMatrix(t.matrixWorld),
  54083. t.remove(e),
  54084. i.add(e)
  54085. },
  54086. attach: function(e, t, i) {
  54087. var r = new n.Matrix4;
  54088. r.getInverse(i.matrixWorld),
  54089. e.applyMatrix(r),
  54090. t.remove(e),
  54091. i.add(e)
  54092. }
  54093. },
  54094. n.ShapeUtils = {
  54095. area: function(e) {
  54096. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54097. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54098. return .5 * i
  54099. },
  54100. triangulate: function() {
  54101. function e(e, t, i, n, r, o) {
  54102. var a, s, l, c, h, u, d, p, f;
  54103. if (s = e[o[t]].x,
  54104. l = e[o[t]].y,
  54105. c = e[o[i]].x,
  54106. h = e[o[i]].y,
  54107. u = e[o[n]].x,
  54108. d = e[o[n]].y,
  54109. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54110. return !1;
  54111. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54112. for (g = u - c,
  54113. m = d - h,
  54114. v = s - u,
  54115. A = l - d,
  54116. y = c - s,
  54117. C = h - l,
  54118. a = 0; a < r; a++)
  54119. if (p = e[o[a]].x,
  54120. f = e[o[a]].y,
  54121. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54122. E = f - l,
  54123. b = p - c,
  54124. w = f - h,
  54125. _ = p - u,
  54126. T = f - d,
  54127. M = g * w - m * b,
  54128. x = y * E - C * I,
  54129. S = v * T - A * _,
  54130. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54131. return !1;
  54132. return !0
  54133. }
  54134. return function(t, i) {
  54135. var r = t.length;
  54136. if (r < 3)
  54137. return null;
  54138. var o, a, s, l = [], c = [], h = [];
  54139. if (n.ShapeUtils.area(t) > 0)
  54140. for (a = 0; a < r; a++)
  54141. c[a] = a;
  54142. else
  54143. for (a = 0; a < r; a++)
  54144. c[a] = r - 1 - a;
  54145. var u = r
  54146. , d = 2 * u;
  54147. for (a = u - 1; u > 2; ) {
  54148. if (d-- <= 0)
  54149. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54150. i ? h : l;
  54151. if (o = a,
  54152. u <= o && (o = 0),
  54153. a = o + 1,
  54154. u <= a && (a = 0),
  54155. s = a + 1,
  54156. u <= s && (s = 0),
  54157. e(t, o, a, s, u, c)) {
  54158. var p, f, g, m, v;
  54159. for (p = c[o],
  54160. f = c[a],
  54161. g = c[s],
  54162. l.push([t[p], t[f], t[g]]),
  54163. h.push([c[o], c[a], c[s]]),
  54164. m = a,
  54165. v = a + 1; v < u; m++,
  54166. v++)
  54167. c[m] = c[v];
  54168. u--,
  54169. d = 2 * u
  54170. }
  54171. }
  54172. return i ? h : l
  54173. }
  54174. }(),
  54175. triangulateShape: function(e, t) {
  54176. function i(e, t, i) {
  54177. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54178. }
  54179. function r(e, t, n, r, o) {
  54180. var a = t.x - e.x
  54181. , s = t.y - e.y
  54182. , l = r.x - n.x
  54183. , c = r.y - n.y
  54184. , h = e.x - n.x
  54185. , u = e.y - n.y
  54186. , d = s * l - a * c
  54187. , p = s * h - a * u;
  54188. if (Math.abs(d) > Number.EPSILON) {
  54189. var f;
  54190. if (d > 0) {
  54191. if (p < 0 || p > d)
  54192. return [];
  54193. if (f = c * h - l * u,
  54194. f < 0 || f > d)
  54195. return []
  54196. } else {
  54197. if (p > 0 || p < d)
  54198. return [];
  54199. if (f = c * h - l * u,
  54200. f > 0 || f < d)
  54201. return []
  54202. }
  54203. if (0 === f)
  54204. return !o || 0 !== p && p !== d ? [e] : [];
  54205. if (f === d)
  54206. return !o || 0 !== p && p !== d ? [t] : [];
  54207. if (0 === p)
  54208. return [n];
  54209. if (p === d)
  54210. return [r];
  54211. var g = f / d;
  54212. return [{
  54213. x: e.x + g * a,
  54214. y: e.y + g * s
  54215. }]
  54216. }
  54217. if (0 !== p || c * h !== l * u)
  54218. return [];
  54219. var m = 0 === a && 0 === s
  54220. , v = 0 === l && 0 === c;
  54221. if (m && v)
  54222. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54223. if (m)
  54224. return i(n, r, e) ? [e] : [];
  54225. if (v)
  54226. return i(e, t, n) ? [n] : [];
  54227. var A, y, C, I, E, b, w, _;
  54228. return 0 !== a ? (e.x < t.x ? (A = e,
  54229. C = e.x,
  54230. y = t,
  54231. I = t.x) : (A = t,
  54232. C = t.x,
  54233. y = e,
  54234. I = e.x),
  54235. n.x < r.x ? (E = n,
  54236. w = n.x,
  54237. b = r,
  54238. _ = r.x) : (E = r,
  54239. w = r.x,
  54240. b = n,
  54241. _ = n.x)) : (e.y < t.y ? (A = e,
  54242. C = e.y,
  54243. y = t,
  54244. I = t.y) : (A = t,
  54245. C = t.y,
  54246. y = e,
  54247. I = e.y),
  54248. n.y < r.y ? (E = n,
  54249. w = n.y,
  54250. b = r,
  54251. _ = r.y) : (E = r,
  54252. w = r.y,
  54253. b = n,
  54254. _ = n.y)),
  54255. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54256. }
  54257. function o(e, t, i, n) {
  54258. var r = t.x - e.x
  54259. , o = t.y - e.y
  54260. , a = i.x - e.x
  54261. , s = i.y - e.y
  54262. , l = n.x - e.x
  54263. , c = n.y - e.y
  54264. , h = r * s - o * a
  54265. , u = r * c - o * l;
  54266. if (Math.abs(h) > Number.EPSILON) {
  54267. var d = l * s - c * a;
  54268. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54269. }
  54270. return u > 0
  54271. }
  54272. function a(e, t) {
  54273. function i(e, t) {
  54274. var i = A.length - 1
  54275. , n = e - 1;
  54276. n < 0 && (n = i);
  54277. var r = e + 1;
  54278. r > i && (r = 0);
  54279. var a = o(A[e], A[n], A[r], s[t]);
  54280. if (!a)
  54281. return !1;
  54282. var l = s.length - 1
  54283. , c = t - 1;
  54284. c < 0 && (c = l);
  54285. var h = t + 1;
  54286. return h > l && (h = 0),
  54287. a = o(s[t], s[c], s[h], A[e]),
  54288. !!a
  54289. }
  54290. function n(e, t) {
  54291. var i, n, o;
  54292. for (i = 0; i < A.length; i++)
  54293. if (n = i + 1,
  54294. n %= A.length,
  54295. o = r(e, t, A[i], A[n], !0),
  54296. o.length > 0)
  54297. return !0;
  54298. return !1
  54299. }
  54300. function a(e, i) {
  54301. var n, o, a, s, l;
  54302. for (n = 0; n < y.length; n++)
  54303. for (o = t[y[n]],
  54304. a = 0; a < o.length; a++)
  54305. if (s = a + 1,
  54306. s %= o.length,
  54307. l = r(e, i, o[a], o[s], !0),
  54308. l.length > 0)
  54309. return !0;
  54310. return !1
  54311. }
  54312. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54313. y.push(I);
  54314. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54315. if (w--,
  54316. w < 0) {
  54317. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54318. break
  54319. }
  54320. for (c = b; c < A.length; c++) {
  54321. h = A[c],
  54322. l = -1;
  54323. for (var I = 0; I < y.length; I++)
  54324. if (d = y[I],
  54325. p = h.x + ":" + h.y + ":" + d,
  54326. void 0 === C[p]) {
  54327. s = t[d];
  54328. for (var _ = 0; _ < s.length; _++)
  54329. if (u = s[_],
  54330. i(c, _) && !n(h, u) && !a(h, u)) {
  54331. l = _,
  54332. y.splice(I, 1),
  54333. f = A.slice(0, c + 1),
  54334. g = A.slice(c),
  54335. m = s.slice(l),
  54336. v = s.slice(0, l + 1),
  54337. A = f.concat(m).concat(v).concat(g),
  54338. b = c;
  54339. break
  54340. }
  54341. if (l >= 0)
  54342. break;
  54343. C[p] = !0
  54344. }
  54345. if (l >= 0)
  54346. break
  54347. }
  54348. }
  54349. return A
  54350. }
  54351. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54352. Array.prototype.push.apply(f, t[g]);
  54353. for (s = 0,
  54354. l = f.length; s < l; s++)
  54355. u = f[s].x + ":" + f[s].y,
  54356. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54357. p[u] = s;
  54358. var v = a(e, t)
  54359. , A = n.ShapeUtils.triangulate(v, !1);
  54360. for (s = 0,
  54361. l = A.length; s < l; s++)
  54362. for (h = A[s],
  54363. c = 0; c < 3; c++)
  54364. u = h[c].x + ":" + h[c].y,
  54365. d = p[u],
  54366. void 0 !== d && (h[c] = d);
  54367. return A.concat()
  54368. },
  54369. isClockWise: function(e) {
  54370. return n.ShapeUtils.area(e) < 0
  54371. },
  54372. b2: function() {
  54373. function e(e, t) {
  54374. var i = 1 - e;
  54375. return i * i * t
  54376. }
  54377. function t(e, t) {
  54378. return 2 * (1 - e) * e * t
  54379. }
  54380. function i(e, t) {
  54381. return e * e * t
  54382. }
  54383. return function(n, r, o, a) {
  54384. return e(n, r) + t(n, o) + i(n, a)
  54385. }
  54386. }(),
  54387. b3: function() {
  54388. function e(e, t) {
  54389. var i = 1 - e;
  54390. return i * i * i * t
  54391. }
  54392. function t(e, t) {
  54393. var i = 1 - e;
  54394. return 3 * i * i * e * t
  54395. }
  54396. function i(e, t) {
  54397. var i = 1 - e;
  54398. return 3 * i * e * e * t
  54399. }
  54400. function n(e, t) {
  54401. return e * e * e * t
  54402. }
  54403. return function(r, o, a, s, l) {
  54404. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54405. }
  54406. }()
  54407. },
  54408. n.Curve = function() {}
  54409. ,
  54410. n.Curve.prototype = {
  54411. constructor: n.Curve,
  54412. getPoint: function(e) {
  54413. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54414. null
  54415. },
  54416. getPointAt: function(e) {
  54417. var t = this.getUtoTmapping(e);
  54418. return this.getPoint(t)
  54419. },
  54420. getPoints: function(e) {
  54421. e || (e = 5);
  54422. var t, i = [];
  54423. for (t = 0; t <= e; t++)
  54424. i.push(this.getPoint(t / e));
  54425. return i
  54426. },
  54427. getSpacedPoints: function(e) {
  54428. e || (e = 5);
  54429. var t, i = [];
  54430. for (t = 0; t <= e; t++)
  54431. i.push(this.getPointAt(t / e));
  54432. return i
  54433. },
  54434. getLength: function() {
  54435. var e = this.getLengths();
  54436. return e[e.length - 1]
  54437. },
  54438. getLengths: function(e) {
  54439. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54440. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54441. return this.cacheArcLengths;
  54442. this.needsUpdate = !1;
  54443. var t, i, n = [], r = this.getPoint(0), o = 0;
  54444. for (n.push(0),
  54445. i = 1; i <= e; i++)
  54446. t = this.getPoint(i / e),
  54447. o += t.distanceTo(r),
  54448. n.push(o),
  54449. r = t;
  54450. return this.cacheArcLengths = n,
  54451. n
  54452. },
  54453. updateArcLengths: function() {
  54454. this.needsUpdate = !0,
  54455. this.getLengths()
  54456. },
  54457. getUtoTmapping: function(e, t) {
  54458. var i, n = this.getLengths(), r = 0, o = n.length;
  54459. i = t ? t : e * n[o - 1];
  54460. for (var a, s = 0, l = o - 1; s <= l; )
  54461. if (r = Math.floor(s + (l - s) / 2),
  54462. a = n[r] - i,
  54463. a < 0)
  54464. s = r + 1;
  54465. else {
  54466. if (!(a > 0)) {
  54467. l = r;
  54468. break
  54469. }
  54470. l = r - 1
  54471. }
  54472. if (r = l,
  54473. n[r] === i) {
  54474. var c = r / (o - 1);
  54475. return c
  54476. }
  54477. var h = n[r]
  54478. , u = n[r + 1]
  54479. , d = u - h
  54480. , p = (i - h) / d
  54481. , c = (r + p) / (o - 1);
  54482. return c
  54483. },
  54484. getTangent: function(e) {
  54485. var t = 1e-4
  54486. , i = e - t
  54487. , n = e + t;
  54488. i < 0 && (i = 0),
  54489. n > 1 && (n = 1);
  54490. var r = this.getPoint(i)
  54491. , o = this.getPoint(n)
  54492. , a = o.clone().sub(r);
  54493. return a.normalize()
  54494. },
  54495. getTangentAt: function(e) {
  54496. var t = this.getUtoTmapping(e);
  54497. return this.getTangent(t)
  54498. }
  54499. },
  54500. n.Curve.create = function(e, t) {
  54501. return e.prototype = Object.create(n.Curve.prototype),
  54502. e.prototype.constructor = e,
  54503. e.prototype.getPoint = t,
  54504. e
  54505. }
  54506. ,
  54507. n.CurvePath = function() {
  54508. this.curves = [],
  54509. this.autoClose = !1
  54510. }
  54511. ,
  54512. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54513. n.CurvePath.prototype.constructor = n.CurvePath,
  54514. n.CurvePath.prototype.add = function(e) {
  54515. this.curves.push(e)
  54516. }
  54517. ,
  54518. n.CurvePath.prototype.closePath = function() {
  54519. var e = this.curves[0].getPoint(0)
  54520. , t = this.curves[this.curves.length - 1].getPoint(1);
  54521. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54522. }
  54523. ,
  54524. n.CurvePath.prototype.getPoint = function(e) {
  54525. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54526. if (i[n] >= t) {
  54527. var r = i[n] - t
  54528. , o = this.curves[n]
  54529. , a = 1 - r / o.getLength();
  54530. return o.getPointAt(a)
  54531. }
  54532. n++
  54533. }
  54534. return null
  54535. }
  54536. ,
  54537. n.CurvePath.prototype.getLength = function() {
  54538. var e = this.getCurveLengths();
  54539. return e[e.length - 1]
  54540. }
  54541. ,
  54542. n.CurvePath.prototype.getCurveLengths = function() {
  54543. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54544. return this.cacheLengths;
  54545. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54546. t += this.curves[i].getLength(),
  54547. e.push(t);
  54548. return this.cacheLengths = e,
  54549. e
  54550. }
  54551. ,
  54552. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54553. var t = this.getPoints(e);
  54554. return this.createGeometry(t)
  54555. }
  54556. ,
  54557. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54558. var t = this.getSpacedPoints(e);
  54559. return this.createGeometry(t)
  54560. }
  54561. ,
  54562. n.CurvePath.prototype.createGeometry = function(e) {
  54563. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54564. var o = e[i];
  54565. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54566. }
  54567. return t
  54568. }
  54569. ,
  54570. n.Font = function(e) {
  54571. this.data = e
  54572. }
  54573. ,
  54574. n.Font.prototype = {
  54575. constructor: n.Font,
  54576. generateShapes: function(e, t, i) {
  54577. function r(e) {
  54578. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54579. var c = o(i[l], n, r);
  54580. r += c.offset,
  54581. s.push(c.path)
  54582. }
  54583. return s
  54584. }
  54585. function o(e, t, r) {
  54586. var o = a.glyphs[e] || a.glyphs["?"];
  54587. if (o) {
  54588. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54589. if (o.o)
  54590. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54591. var _ = E[b++];
  54592. switch (_) {
  54593. case "m":
  54594. s = E[b++] * t + r,
  54595. l = E[b++] * t,
  54596. A.moveTo(s, l);
  54597. break;
  54598. case "l":
  54599. s = E[b++] * t + r,
  54600. l = E[b++] * t,
  54601. A.lineTo(s, l);
  54602. break;
  54603. case "q":
  54604. if (c = E[b++] * t + r,
  54605. h = E[b++] * t,
  54606. p = E[b++] * t + r,
  54607. f = E[b++] * t,
  54608. A.quadraticCurveTo(p, f, c, h),
  54609. v = y[y.length - 1]) {
  54610. u = v.x,
  54611. d = v.y;
  54612. for (var T = 1; T <= i; T++) {
  54613. var x = T / i;
  54614. C(x, u, p, c),
  54615. C(x, d, f, h)
  54616. }
  54617. }
  54618. break;
  54619. case "b":
  54620. if (c = E[b++] * t + r,
  54621. h = E[b++] * t,
  54622. p = E[b++] * t + r,
  54623. f = E[b++] * t,
  54624. g = E[b++] * t + r,
  54625. m = E[b++] * t,
  54626. A.bezierCurveTo(p, f, g, m, c, h),
  54627. v = y[y.length - 1]) {
  54628. u = v.x,
  54629. d = v.y;
  54630. for (var T = 1; T <= i; T++) {
  54631. var x = T / i;
  54632. I(x, u, p, g, c),
  54633. I(x, d, f, m, h)
  54634. }
  54635. }
  54636. }
  54637. }
  54638. return {
  54639. offset: o.ha * t,
  54640. path: A
  54641. }
  54642. }
  54643. }
  54644. void 0 === t && (t = 100),
  54645. void 0 === i && (i = 4);
  54646. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54647. Array.prototype.push.apply(l, s[c].toShapes());
  54648. return l
  54649. }
  54650. },
  54651. n.Path = function(e) {
  54652. n.CurvePath.call(this),
  54653. this.actions = [],
  54654. e && this.fromPoints(e)
  54655. }
  54656. ,
  54657. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54658. n.Path.prototype.constructor = n.Path,
  54659. n.Path.prototype.fromPoints = function(e) {
  54660. this.moveTo(e[0].x, e[0].y);
  54661. for (var t = 1, i = e.length; t < i; t++)
  54662. this.lineTo(e[t].x, e[t].y)
  54663. }
  54664. ,
  54665. n.Path.prototype.moveTo = function(e, t) {
  54666. this.actions.push({
  54667. action: "moveTo",
  54668. args: [e, t]
  54669. })
  54670. }
  54671. ,
  54672. n.Path.prototype.lineTo = function(e, t) {
  54673. var i = this.actions[this.actions.length - 1].args
  54674. , r = i[i.length - 2]
  54675. , o = i[i.length - 1]
  54676. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54677. this.curves.push(a),
  54678. this.actions.push({
  54679. action: "lineTo",
  54680. args: [e, t]
  54681. })
  54682. }
  54683. ,
  54684. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54685. var o = this.actions[this.actions.length - 1].args
  54686. , a = o[o.length - 2]
  54687. , s = o[o.length - 1]
  54688. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54689. this.curves.push(l),
  54690. this.actions.push({
  54691. action: "quadraticCurveTo",
  54692. args: [e, t, i, r]
  54693. })
  54694. }
  54695. ,
  54696. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54697. var s = this.actions[this.actions.length - 1].args
  54698. , l = s[s.length - 2]
  54699. , c = s[s.length - 1]
  54700. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54701. this.curves.push(h),
  54702. this.actions.push({
  54703. action: "bezierCurveTo",
  54704. args: [e, t, i, r, o, a]
  54705. })
  54706. }
  54707. ,
  54708. n.Path.prototype.splineThru = function(e) {
  54709. var t = Array.prototype.slice.call(arguments)
  54710. , i = this.actions[this.actions.length - 1].args
  54711. , r = i[i.length - 2]
  54712. , o = i[i.length - 1]
  54713. , a = [new n.Vector2(r,o)];
  54714. Array.prototype.push.apply(a, e);
  54715. var s = new n.SplineCurve(a);
  54716. this.curves.push(s),
  54717. this.actions.push({
  54718. action: "splineThru",
  54719. args: t
  54720. })
  54721. }
  54722. ,
  54723. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54724. var a = this.actions[this.actions.length - 1].args
  54725. , s = a[a.length - 2]
  54726. , l = a[a.length - 1];
  54727. this.absarc(e + s, t + l, i, n, r, o)
  54728. }
  54729. ,
  54730. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54731. this.absellipse(e, t, i, i, n, r, o)
  54732. }
  54733. ,
  54734. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54735. var l = this.actions[this.actions.length - 1].args
  54736. , c = l[l.length - 2]
  54737. , h = l[l.length - 1];
  54738. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54739. }
  54740. ,
  54741. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54742. var c = [e, t, i, r, o, a, s, l || 0]
  54743. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54744. this.curves.push(h);
  54745. var u = h.getPoint(1);
  54746. c.push(u.x),
  54747. c.push(u.y),
  54748. this.actions.push({
  54749. action: "ellipse",
  54750. args: c
  54751. })
  54752. }
  54753. ,
  54754. n.Path.prototype.getSpacedPoints = function(e) {
  54755. e || (e = 40);
  54756. for (var t = [], i = 0; i < e; i++)
  54757. t.push(this.getPoint(i / e));
  54758. return this.autoClose && t.push(t[0]),
  54759. t
  54760. }
  54761. ,
  54762. n.Path.prototype.getPoints = function(e) {
  54763. e = e || 12;
  54764. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54765. var A = this.actions[m]
  54766. , y = A.action
  54767. , C = A.args;
  54768. switch (y) {
  54769. case "moveTo":
  54770. g.push(new n.Vector2(C[0],C[1]));
  54771. break;
  54772. case "lineTo":
  54773. g.push(new n.Vector2(C[0],C[1]));
  54774. break;
  54775. case "quadraticCurveTo":
  54776. t = C[2],
  54777. i = C[3],
  54778. a = C[0],
  54779. s = C[1],
  54780. g.length > 0 ? (h = g[g.length - 1],
  54781. l = h.x,
  54782. c = h.y) : (h = this.actions[m - 1].args,
  54783. l = h[h.length - 2],
  54784. c = h[h.length - 1]);
  54785. for (var I = 1; I <= e; I++) {
  54786. var E = I / e;
  54787. u = p(E, l, a, t),
  54788. d = p(E, c, s, i),
  54789. g.push(new n.Vector2(u,d))
  54790. }
  54791. break;
  54792. case "bezierCurveTo":
  54793. t = C[4],
  54794. i = C[5],
  54795. a = C[0],
  54796. s = C[1],
  54797. r = C[2],
  54798. o = C[3],
  54799. g.length > 0 ? (h = g[g.length - 1],
  54800. l = h.x,
  54801. c = h.y) : (h = this.actions[m - 1].args,
  54802. l = h[h.length - 2],
  54803. c = h[h.length - 1]);
  54804. for (var I = 1; I <= e; I++) {
  54805. var E = I / e;
  54806. u = f(E, l, a, r, t),
  54807. d = f(E, c, s, o, i),
  54808. g.push(new n.Vector2(u,d))
  54809. }
  54810. break;
  54811. case "splineThru":
  54812. h = this.actions[m - 1].args;
  54813. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54814. , w = [b]
  54815. , _ = e * C[0].length;
  54816. w = w.concat(C[0]);
  54817. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54818. g.push(T.getPointAt(I / _));
  54819. break;
  54820. case "arc":
  54821. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54822. var E = I / N;
  54823. L || (E = 1 - E),
  54824. x = P + E * D,
  54825. u = S + R * Math.cos(x),
  54826. d = M + R * Math.sin(x),
  54827. g.push(new n.Vector2(u,d))
  54828. }
  54829. break;
  54830. case "ellipse":
  54831. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54832. 0 !== k && (B = Math.cos(k),
  54833. F = Math.sin(k));
  54834. for (var I = 1; I <= N; I++) {
  54835. var E = I / N;
  54836. if (L || (E = 1 - E),
  54837. x = P + E * D,
  54838. u = S + V * Math.cos(x),
  54839. d = M + U * Math.sin(x),
  54840. 0 !== k) {
  54841. var H = u
  54842. , G = d;
  54843. u = (H - S) * B - (G - M) * F + S,
  54844. d = (H - S) * F + (G - M) * B + M
  54845. }
  54846. g.push(new n.Vector2(u,d))
  54847. }
  54848. }
  54849. }
  54850. var z = g[g.length - 1];
  54851. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54852. this.autoClose && g.push(g[0]),
  54853. g
  54854. }
  54855. ,
  54856. n.Path.prototype.toShapes = function(e, t) {
  54857. function i(e) {
  54858. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54859. var a = e[r]
  54860. , s = a.args
  54861. , l = a.action;
  54862. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54863. i = new n.Path),
  54864. i[l].apply(i, s)
  54865. }
  54866. return 0 !== i.actions.length && t.push(i),
  54867. t
  54868. }
  54869. function r(e) {
  54870. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54871. var o = e[i]
  54872. , a = new n.Shape;
  54873. a.actions = o.actions,
  54874. a.curves = o.curves,
  54875. t.push(a)
  54876. }
  54877. return t
  54878. }
  54879. function o(e, t) {
  54880. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54881. var a = t[r]
  54882. , s = t[o]
  54883. , l = s.x - a.x
  54884. , c = s.y - a.y;
  54885. if (Math.abs(c) > Number.EPSILON) {
  54886. if (c < 0 && (a = t[o],
  54887. l = -l,
  54888. s = t[r],
  54889. c = -c),
  54890. e.y < a.y || e.y > s.y)
  54891. continue;
  54892. if (e.y === a.y) {
  54893. if (e.x === a.x)
  54894. return !0
  54895. } else {
  54896. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54897. if (0 === h)
  54898. return !0;
  54899. if (h < 0)
  54900. continue;
  54901. n = !n
  54902. }
  54903. } else {
  54904. if (e.y !== a.y)
  54905. continue;
  54906. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54907. return !0
  54908. }
  54909. }
  54910. return n
  54911. }
  54912. var a = n.ShapeUtils.isClockWise
  54913. , s = i(this.actions);
  54914. if (0 === s.length)
  54915. return [];
  54916. if (t === !0)
  54917. return r(s);
  54918. var l, c, h, u = [];
  54919. if (1 === s.length)
  54920. return c = s[0],
  54921. h = new n.Shape,
  54922. h.actions = c.actions,
  54923. h.curves = c.curves,
  54924. u.push(h),
  54925. u;
  54926. var d = !a(s[0].getPoints());
  54927. d = e ? !d : d;
  54928. var p, f = [], g = [], m = [], v = 0;
  54929. g[v] = void 0,
  54930. m[v] = [];
  54931. for (var A = 0, y = s.length; A < y; A++)
  54932. c = s[A],
  54933. p = c.getPoints(),
  54934. l = a(p),
  54935. l = e ? !l : l,
  54936. l ? (!d && g[v] && v++,
  54937. g[v] = {
  54938. s: new n.Shape,
  54939. p: p
  54940. },
  54941. g[v].s.actions = c.actions,
  54942. g[v].s.curves = c.curves,
  54943. d && v++,
  54944. m[v] = []) : m[v].push({
  54945. h: c,
  54946. p: p[0]
  54947. });
  54948. if (!g[0])
  54949. return r(s);
  54950. if (g.length > 1) {
  54951. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54952. f[E] = [];
  54953. for (var E = 0, b = g.length; E < b; E++)
  54954. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54955. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54956. o(T.p, g[S].p) && (E !== S && I.push({
  54957. froms: E,
  54958. tos: S,
  54959. hole: _
  54960. }),
  54961. x ? (x = !1,
  54962. f[S].push(T)) : C = !0);
  54963. x && f[E].push(T)
  54964. }
  54965. I.length > 0 && (C || (m = f))
  54966. }
  54967. for (var M, A = 0, R = g.length; A < R; A++) {
  54968. h = g[A].s,
  54969. u.push(h),
  54970. M = m[A];
  54971. for (var P = 0, O = M.length; P < O; P++)
  54972. h.holes.push(M[P].h)
  54973. }
  54974. return u
  54975. }
  54976. ,
  54977. n.Shape = function() {
  54978. n.Path.apply(this, arguments),
  54979. this.holes = []
  54980. }
  54981. ,
  54982. n.Shape.prototype = Object.create(n.Path.prototype),
  54983. n.Shape.prototype.constructor = n.Shape,
  54984. n.Shape.prototype.extrude = function(e) {
  54985. return new n.ExtrudeGeometry(this,e)
  54986. }
  54987. ,
  54988. n.Shape.prototype.makeGeometry = function(e) {
  54989. return new n.ShapeGeometry(this,e)
  54990. }
  54991. ,
  54992. n.Shape.prototype.getPointsHoles = function(e) {
  54993. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54994. t[i] = this.holes[i].getPoints(e);
  54995. return t
  54996. }
  54997. ,
  54998. n.Shape.prototype.extractAllPoints = function(e) {
  54999. return {
  55000. shape: this.getPoints(e),
  55001. holes: this.getPointsHoles(e)
  55002. }
  55003. }
  55004. ,
  55005. n.Shape.prototype.extractPoints = function(e) {
  55006. return this.extractAllPoints(e)
  55007. }
  55008. ,
  55009. n.LineCurve = function(e, t) {
  55010. this.v1 = e,
  55011. this.v2 = t
  55012. }
  55013. ,
  55014. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55015. n.LineCurve.prototype.constructor = n.LineCurve,
  55016. n.LineCurve.prototype.getPoint = function(e) {
  55017. var t = this.v2.clone().sub(this.v1);
  55018. return t.multiplyScalar(e).add(this.v1),
  55019. t
  55020. }
  55021. ,
  55022. n.LineCurve.prototype.getPointAt = function(e) {
  55023. return this.getPoint(e)
  55024. }
  55025. ,
  55026. n.LineCurve.prototype.getTangent = function(e) {
  55027. var t = this.v2.clone().sub(this.v1);
  55028. return t.normalize()
  55029. }
  55030. ,
  55031. n.QuadraticBezierCurve = function(e, t, i) {
  55032. this.v0 = e,
  55033. this.v1 = t,
  55034. this.v2 = i
  55035. }
  55036. ,
  55037. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55038. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55039. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55040. var t = n.ShapeUtils.b2;
  55041. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55042. }
  55043. ,
  55044. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55045. var t = n.CurveUtils.tangentQuadraticBezier;
  55046. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55047. }
  55048. ,
  55049. n.CubicBezierCurve = function(e, t, i, n) {
  55050. this.v0 = e,
  55051. this.v1 = t,
  55052. this.v2 = i,
  55053. this.v3 = n
  55054. }
  55055. ,
  55056. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55057. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55058. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55059. var t = n.ShapeUtils.b3;
  55060. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55061. }
  55062. ,
  55063. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55064. var t = n.CurveUtils.tangentCubicBezier;
  55065. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55066. }
  55067. ,
  55068. n.SplineCurve = function(e) {
  55069. this.points = void 0 == e ? [] : e
  55070. }
  55071. ,
  55072. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55073. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55074. n.SplineCurve.prototype.getPoint = function(e) {
  55075. var t = this.points
  55076. , i = (t.length - 1) * e
  55077. , r = Math.floor(i)
  55078. , o = i - r
  55079. , a = t[0 === r ? r : r - 1]
  55080. , s = t[r]
  55081. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55082. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55083. , h = n.CurveUtils.interpolate;
  55084. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55085. }
  55086. ,
  55087. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55088. this.aX = e,
  55089. this.aY = t,
  55090. this.xRadius = i,
  55091. this.yRadius = n,
  55092. this.aStartAngle = r,
  55093. this.aEndAngle = o,
  55094. this.aClockwise = a,
  55095. this.aRotation = s || 0
  55096. }
  55097. ,
  55098. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55099. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55100. n.EllipseCurve.prototype.getPoint = function(e) {
  55101. var t = this.aEndAngle - this.aStartAngle;
  55102. t < 0 && (t += 2 * Math.PI),
  55103. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55104. var i;
  55105. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55106. var r = this.aX + this.xRadius * Math.cos(i)
  55107. , o = this.aY + this.yRadius * Math.sin(i);
  55108. if (0 !== this.aRotation) {
  55109. var a = Math.cos(this.aRotation)
  55110. , s = Math.sin(this.aRotation)
  55111. , l = r
  55112. , c = o;
  55113. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55114. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55115. }
  55116. return new n.Vector2(r,o)
  55117. }
  55118. ,
  55119. n.ArcCurve = function(e, t, i, r, o, a) {
  55120. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55121. }
  55122. ,
  55123. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55124. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55125. n.LineCurve3 = n.Curve.create(function(e, t) {
  55126. this.v1 = e,
  55127. this.v2 = t
  55128. }, function(e) {
  55129. var t = new n.Vector3;
  55130. return t.subVectors(this.v2, this.v1),
  55131. t.multiplyScalar(e),
  55132. t.add(this.v1),
  55133. t
  55134. }),
  55135. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55136. this.v0 = e,
  55137. this.v1 = t,
  55138. this.v2 = i
  55139. }, function(e) {
  55140. var t = n.ShapeUtils.b2;
  55141. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55142. }),
  55143. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55144. this.v0 = e,
  55145. this.v1 = t,
  55146. this.v2 = i,
  55147. this.v3 = n
  55148. }, function(e) {
  55149. var t = n.ShapeUtils.b3;
  55150. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55151. }),
  55152. n.SplineCurve3 = n.Curve.create(function(e) {
  55153. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55154. this.points = void 0 == e ? [] : e
  55155. }, function(e) {
  55156. var t = this.points
  55157. , i = (t.length - 1) * e
  55158. , r = Math.floor(i)
  55159. , o = i - r
  55160. , a = t[0 == r ? r : r - 1]
  55161. , s = t[r]
  55162. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55163. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55164. , h = n.CurveUtils.interpolate;
  55165. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55166. }),
  55167. n.CatmullRomCurve3 = function() {
  55168. function e() {}
  55169. var t = new n.Vector3
  55170. , i = new e
  55171. , r = new e
  55172. , o = new e;
  55173. return e.prototype.init = function(e, t, i, n) {
  55174. this.c0 = e,
  55175. this.c1 = i,
  55176. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55177. this.c3 = 2 * e - 2 * t + i + n
  55178. }
  55179. ,
  55180. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55181. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55182. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55183. s *= o,
  55184. l *= o,
  55185. this.init(t, i, s, l)
  55186. }
  55187. ,
  55188. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55189. this.init(t, i, r * (i - e), r * (n - t))
  55190. }
  55191. ,
  55192. e.prototype.calc = function(e) {
  55193. var t = e * e
  55194. , i = t * e;
  55195. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55196. }
  55197. ,
  55198. n.Curve.create(function(e) {
  55199. this.points = e || [],
  55200. this.closed = !1
  55201. }, function(e) {
  55202. var a, s, l, c, h = this.points;
  55203. c = h.length,
  55204. c < 2 && console.log("duh, you need at least 2 points"),
  55205. a = (c - (this.closed ? 0 : 1)) * e,
  55206. s = Math.floor(a),
  55207. l = a - s,
  55208. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55209. l = 1);
  55210. var u, d, p, f;
  55211. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55212. u = t),
  55213. d = h[s % c],
  55214. p = h[(s + 1) % c],
  55215. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55216. f = t),
  55217. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55218. var g = "chordal" === this.type ? .5 : .25
  55219. , m = Math.pow(u.distanceToSquared(d), g)
  55220. , v = Math.pow(d.distanceToSquared(p), g)
  55221. , A = Math.pow(p.distanceToSquared(f), g);
  55222. v < 1e-4 && (v = 1),
  55223. m < 1e-4 && (m = v),
  55224. A < 1e-4 && (A = v),
  55225. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55226. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55227. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55228. } else if ("catmullrom" === this.type) {
  55229. var y = void 0 !== this.tension ? this.tension : .5;
  55230. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55231. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55232. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55233. }
  55234. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55235. return C
  55236. })
  55237. }(),
  55238. n.ClosedSplineCurve3 = function(e) {
  55239. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55240. n.CatmullRomCurve3.call(this, e),
  55241. this.type = "catmullrom",
  55242. this.closed = !0
  55243. }
  55244. ,
  55245. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55246. n.BoxGeometry = function(e, t, i, r, o, a) {
  55247. n.Geometry.call(this),
  55248. this.type = "BoxGeometry",
  55249. this.parameters = {
  55250. width: e,
  55251. height: t,
  55252. depth: i,
  55253. widthSegments: r,
  55254. heightSegments: o,
  55255. depthSegments: a
  55256. },
  55257. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55258. this.mergeVertices()
  55259. }
  55260. ,
  55261. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55262. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55263. n.CubeGeometry = n.BoxGeometry,
  55264. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55265. function s(e, t, i) {
  55266. var n = 0;
  55267. return n += e * t * 2,
  55268. n += e * i * 2,
  55269. n += i * t * 2,
  55270. 4 * n
  55271. }
  55272. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55273. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55274. for (var L = O * b - _, D = 0; D < x; D++) {
  55275. var N = D * E - w;
  55276. P[e] = N * r,
  55277. P[t] = L * o,
  55278. P[i] = T,
  55279. p[m] = P.x,
  55280. p[m + 1] = P.y,
  55281. p[m + 2] = P.z,
  55282. P[e] = 0,
  55283. P[t] = 0,
  55284. P[i] = l > 0 ? 1 : -1,
  55285. f[m] = P.x,
  55286. f[m + 1] = P.y,
  55287. f[m + 2] = P.z,
  55288. g[v] = D / h,
  55289. g[v + 1] = 1 - O / u,
  55290. m += 3,
  55291. v += 2,
  55292. M += 1
  55293. }
  55294. for (O = 0; O < u; O++)
  55295. for (D = 0; D < h; D++) {
  55296. var B = y + D + x * O
  55297. , F = y + D + x * (O + 1)
  55298. , V = y + (D + 1) + x * (O + 1)
  55299. , U = y + (D + 1) + x * O;
  55300. d[A] = B,
  55301. d[A + 1] = F,
  55302. d[A + 2] = U,
  55303. d[A + 3] = F,
  55304. d[A + 4] = V,
  55305. d[A + 5] = U,
  55306. A += 6,
  55307. R += 6
  55308. }
  55309. c.addGroup(C, R, I),
  55310. C += R,
  55311. y += M
  55312. }
  55313. n.BufferGeometry.call(this),
  55314. this.type = "BoxBufferGeometry",
  55315. this.parameters = {
  55316. width: e,
  55317. height: t,
  55318. depth: i,
  55319. widthSegments: r,
  55320. heightSegments: o,
  55321. depthSegments: a
  55322. };
  55323. var c = this;
  55324. r = Math.floor(r) || 1,
  55325. o = Math.floor(o) || 1,
  55326. a = Math.floor(a) || 1;
  55327. var h = s(r, o, a)
  55328. , u = h / 4 * 6
  55329. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55330. , p = new Float32Array(3 * h)
  55331. , f = new Float32Array(3 * h)
  55332. , g = new Float32Array(2 * h)
  55333. , m = 0
  55334. , v = 0
  55335. , A = 0
  55336. , y = 0
  55337. , C = 0;
  55338. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55339. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55340. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55341. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55342. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55343. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55344. this.setIndex(new n.BufferAttribute(d,1)),
  55345. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55346. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55347. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55348. }
  55349. ,
  55350. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55351. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55352. n.CircleGeometry = function(e, t, i, r) {
  55353. n.Geometry.call(this),
  55354. this.type = "CircleGeometry",
  55355. this.parameters = {
  55356. radius: e,
  55357. segments: t,
  55358. thetaStart: i,
  55359. thetaLength: r
  55360. },
  55361. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55362. }
  55363. ,
  55364. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55365. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55366. n.CircleBufferGeometry = function(e, t, i, r) {
  55367. n.BufferGeometry.call(this),
  55368. this.type = "CircleBufferGeometry",
  55369. this.parameters = {
  55370. radius: e,
  55371. segments: t,
  55372. thetaStart: i,
  55373. thetaLength: r
  55374. },
  55375. e = e || 50,
  55376. t = void 0 !== t ? Math.max(3, t) : 8,
  55377. i = void 0 !== i ? i : 0,
  55378. r = void 0 !== r ? r : 2 * Math.PI;
  55379. var o = t + 2
  55380. , a = new Float32Array(3 * o)
  55381. , s = new Float32Array(3 * o)
  55382. , l = new Float32Array(2 * o);
  55383. s[2] = 1,
  55384. l[0] = .5,
  55385. l[1] = .5;
  55386. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55387. h += 3,
  55388. u += 2) {
  55389. var d = i + c / t * r;
  55390. a[h] = e * Math.cos(d),
  55391. a[h + 1] = e * Math.sin(d),
  55392. s[h + 2] = 1,
  55393. l[u] = (a[h] / e + 1) / 2,
  55394. l[u + 1] = (a[h + 1] / e + 1) / 2
  55395. }
  55396. for (var p = [], h = 1; h <= t; h++)
  55397. p.push(h, h + 1, 0);
  55398. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55399. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55400. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55401. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55402. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55403. }
  55404. ,
  55405. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55406. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55407. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55408. function c() {
  55409. var e = (r + 1) * (o + 1);
  55410. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55411. e
  55412. }
  55413. function h() {
  55414. var e = r * o * 2 * 3;
  55415. return a === !1 && (e += 2 * r * 3),
  55416. e
  55417. }
  55418. function u() {
  55419. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55420. for (c = 0; c <= o; c++) {
  55421. var p = []
  55422. , f = c / o
  55423. , b = f * (t - e) + e;
  55424. for (a = 0; a <= r; a++) {
  55425. var w = a / r;
  55426. u.x = b * Math.sin(w * l + s),
  55427. u.y = -f * i + E,
  55428. u.z = b * Math.cos(w * l + s),
  55429. m.setXYZ(y, u.x, u.y, u.z),
  55430. h.copy(u),
  55431. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55432. h.z = Math.cos(w * l + s)),
  55433. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55434. v.setXYZ(y, h.x, h.y, h.z),
  55435. A.setXY(y, w, 1 - f),
  55436. p.push(y),
  55437. y++
  55438. }
  55439. I.push(p)
  55440. }
  55441. for (a = 0; a < r; a++)
  55442. for (c = 0; c < o; c++) {
  55443. var _ = I[c][a]
  55444. , T = I[c + 1][a]
  55445. , x = I[c + 1][a + 1]
  55446. , S = I[c][a + 1];
  55447. g.setX(C, _),
  55448. C++,
  55449. g.setX(C, T),
  55450. C++,
  55451. g.setX(C, S),
  55452. C++,
  55453. g.setX(C, T),
  55454. C++,
  55455. g.setX(C, x),
  55456. C++,
  55457. g.setX(C, S),
  55458. C++
  55459. }
  55460. }
  55461. function d(i) {
  55462. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55463. for (a = y,
  55464. o = 1; o <= r; o++)
  55465. m.setXYZ(y, 0, E * p, 0),
  55466. v.setXYZ(y, 0, p, 0),
  55467. i === !0 ? (h.x = o / r,
  55468. h.y = 0) : (h.x = (o - 1) / r,
  55469. h.y = 1),
  55470. A.setXY(y, h.x, h.y),
  55471. y++;
  55472. for (c = y,
  55473. o = 0; o <= r; o++) {
  55474. var f = o / r;
  55475. u.x = d * Math.sin(f * l + s),
  55476. u.y = E * p,
  55477. u.z = d * Math.cos(f * l + s),
  55478. m.setXYZ(y, u.x, u.y, u.z),
  55479. v.setXYZ(y, 0, p, 0),
  55480. A.setXY(y, f, i === !0 ? 1 : 0),
  55481. y++
  55482. }
  55483. for (o = 0; o < r; o++) {
  55484. var I = a + o
  55485. , b = c + o;
  55486. i === !0 ? (g.setX(C, b),
  55487. C++,
  55488. g.setX(C, b + 1),
  55489. C++,
  55490. g.setX(C, I),
  55491. C++) : (g.setX(C, b + 1),
  55492. C++,
  55493. g.setX(C, b),
  55494. C++,
  55495. g.setX(C, I),
  55496. C++)
  55497. }
  55498. }
  55499. n.BufferGeometry.call(this),
  55500. this.type = "CylinderBufferGeometry",
  55501. this.parameters = {
  55502. radiusTop: e,
  55503. radiusBottom: t,
  55504. height: i,
  55505. radialSegments: r,
  55506. heightSegments: o,
  55507. openEnded: a,
  55508. thetaStart: s,
  55509. thetaLength: l
  55510. },
  55511. e = void 0 !== e ? e : 20,
  55512. t = void 0 !== t ? t : 20,
  55513. i = void 0 !== i ? i : 100,
  55514. r = Math.floor(r) || 8,
  55515. o = Math.floor(o) || 1,
  55516. a = void 0 !== a && a,
  55517. s = void 0 !== s ? s : 0,
  55518. l = void 0 !== l ? l : 2 * Math.PI;
  55519. var p = c()
  55520. , f = h()
  55521. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55522. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55523. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55524. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55525. , y = 0
  55526. , C = 0
  55527. , I = []
  55528. , E = i / 2;
  55529. u(),
  55530. a === !1 && (e > 0 && d(!0),
  55531. t > 0 && d(!1)),
  55532. this.setIndex(g),
  55533. this.addAttribute("position", m),
  55534. this.addAttribute("normal", v),
  55535. this.addAttribute("uv", A)
  55536. }
  55537. ,
  55538. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55539. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55540. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55541. n.Geometry.call(this),
  55542. this.type = "CylinderGeometry",
  55543. this.parameters = {
  55544. radiusTop: e,
  55545. radiusBottom: t,
  55546. height: i,
  55547. radialSegments: r,
  55548. heightSegments: o,
  55549. openEnded: a,
  55550. thetaStart: s,
  55551. thetaLength: l
  55552. },
  55553. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55554. this.mergeVertices()
  55555. }
  55556. ,
  55557. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55558. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55559. n.EdgesGeometry = function(e, t) {
  55560. function i(e, t) {
  55561. return e - t
  55562. }
  55563. n.BufferGeometry.call(this),
  55564. t = void 0 !== t ? t : 1;
  55565. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55566. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55567. r.fromBufferGeometry(e)) : r = e.clone(),
  55568. r.mergeVertices(),
  55569. r.computeFaceNormals();
  55570. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55571. for (var p = h[u], f = 0; f < 3; f++) {
  55572. a[0] = p[l[f]],
  55573. a[1] = p[l[(f + 1) % 3]],
  55574. a.sort(i);
  55575. var g = a.toString();
  55576. void 0 === s[g] ? s[g] = {
  55577. vert1: a[0],
  55578. vert2: a[1],
  55579. face1: u,
  55580. face2: void 0
  55581. } : s[g].face2 = u
  55582. }
  55583. var m = [];
  55584. for (var g in s) {
  55585. var v = s[g];
  55586. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55587. var A = c[v.vert1];
  55588. m.push(A.x),
  55589. m.push(A.y),
  55590. m.push(A.z),
  55591. A = c[v.vert2],
  55592. m.push(A.x),
  55593. m.push(A.y),
  55594. m.push(A.z)
  55595. }
  55596. }
  55597. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55598. }
  55599. ,
  55600. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55601. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55602. n.ExtrudeGeometry = function(e, t) {
  55603. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55604. this.type = "ExtrudeGeometry",
  55605. e = Array.isArray(e) ? e : [e],
  55606. this.addShapeList(e, t),
  55607. void this.computeFaceNormals())
  55608. }
  55609. ;
  55610. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55611. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55612. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55613. for (var i = e.length, n = 0; n < i; n++) {
  55614. var r = e[n];
  55615. this.addShape(r, t)
  55616. }
  55617. }
  55618. ,
  55619. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55620. function i(e, t, i) {
  55621. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55622. t.clone().multiplyScalar(i).add(e)
  55623. }
  55624. function r(e, t, i) {
  55625. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55626. if (Math.abs(d) > Number.EPSILON) {
  55627. var p = Math.sqrt(u)
  55628. , f = Math.sqrt(c * c + h * h)
  55629. , g = t.x - l / p
  55630. , m = t.y + s / p
  55631. , v = i.x - h / f
  55632. , A = i.y + c / f
  55633. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55634. r = g + s * y - e.x,
  55635. o = m + l * y - e.y;
  55636. var C = r * r + o * o;
  55637. if (C <= 2)
  55638. return new n.Vector2(r,o);
  55639. a = Math.sqrt(C / 2)
  55640. } else {
  55641. var I = !1;
  55642. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55643. I ? (r = -l,
  55644. o = s,
  55645. a = Math.sqrt(u)) : (r = s,
  55646. o = l,
  55647. a = Math.sqrt(u / 2))
  55648. }
  55649. return new n.Vector2(r / a,o / a)
  55650. }
  55651. function o() {
  55652. if (C) {
  55653. var e = 0
  55654. , t = z * e;
  55655. for (Y = 0; Y < W; Y++)
  55656. G = N[Y],
  55657. c(G[2] + t, G[1] + t, G[0] + t);
  55658. for (e = E + 2 * y,
  55659. t = z * e,
  55660. Y = 0; Y < W; Y++)
  55661. G = N[Y],
  55662. c(G[0] + t, G[1] + t, G[2] + t)
  55663. } else {
  55664. for (Y = 0; Y < W; Y++)
  55665. G = N[Y],
  55666. c(G[2], G[1], G[0]);
  55667. for (Y = 0; Y < W; Y++)
  55668. G = N[Y],
  55669. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55670. }
  55671. }
  55672. function a() {
  55673. var e = 0;
  55674. for (s(B, e),
  55675. e += B.length,
  55676. x = 0,
  55677. S = L.length; x < S; x++)
  55678. T = L[x],
  55679. s(T, e),
  55680. e += T.length
  55681. }
  55682. function s(e, t) {
  55683. var i, n;
  55684. for (Y = e.length; --Y >= 0; ) {
  55685. i = Y,
  55686. n = Y - 1,
  55687. n < 0 && (n = e.length - 1);
  55688. var r = 0
  55689. , o = E + 2 * y;
  55690. for (r = 0; r < o; r++) {
  55691. var a = z * r
  55692. , s = z * (r + 1)
  55693. , l = t + i + a
  55694. , c = t + n + a
  55695. , u = t + n + s
  55696. , d = t + i + s;
  55697. h(l, c, u, d, e, r, o, i, n)
  55698. }
  55699. }
  55700. }
  55701. function l(e, t, i) {
  55702. M.vertices.push(new n.Vector3(e,t,i))
  55703. }
  55704. function c(e, t, i) {
  55705. e += R,
  55706. t += R,
  55707. i += R,
  55708. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55709. var r = _.generateTopUV(M, e, t, i);
  55710. M.faceVertexUvs[0].push(r)
  55711. }
  55712. function h(e, t, i, r, o, a, s, l, c) {
  55713. e += R,
  55714. t += R,
  55715. i += R,
  55716. r += R,
  55717. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55718. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55719. var h = _.generateSideWallUV(M, e, t, i, r);
  55720. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55721. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55722. }
  55723. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55724. b && (u = b.getSpacedPoints(E),
  55725. w = !0,
  55726. C = !1,
  55727. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55728. p = new n.Vector3,
  55729. f = new n.Vector3,
  55730. g = new n.Vector3),
  55731. C || (y = 0,
  55732. v = 0,
  55733. A = 0);
  55734. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55735. if (D) {
  55736. for (O = O.reverse(),
  55737. x = 0,
  55738. S = L.length; x < S; x++)
  55739. T = L[x],
  55740. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55741. D = !1
  55742. }
  55743. var N = n.ShapeUtils.triangulateShape(O, L)
  55744. , B = O;
  55745. for (x = 0,
  55746. S = L.length; x < S; x++)
  55747. T = L[x],
  55748. O = O.concat(T);
  55749. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55750. Z++,
  55751. q++)
  55752. Z === X && (Z = 0),
  55753. q === X && (q = 0),
  55754. j[Y] = r(B[Y], B[Z], B[q]);
  55755. var K, Q = [], J = j.concat();
  55756. for (x = 0,
  55757. S = L.length; x < S; x++) {
  55758. for (T = L[x],
  55759. K = [],
  55760. Y = 0,
  55761. X = T.length,
  55762. Z = X - 1,
  55763. q = Y + 1; Y < X; Y++,
  55764. Z++,
  55765. q++)
  55766. Z === X && (Z = 0),
  55767. q === X && (q = 0),
  55768. K[Y] = r(T[Y], T[Z], T[q]);
  55769. Q.push(K),
  55770. J = J.concat(K)
  55771. }
  55772. for (F = 0; F < y; F++) {
  55773. for (U = F / y,
  55774. k = v * (1 - U),
  55775. V = A * Math.sin(U * Math.PI / 2),
  55776. Y = 0,
  55777. X = B.length; Y < X; Y++)
  55778. H = i(B[Y], j[Y], V),
  55779. l(H.x, H.y, -k);
  55780. for (x = 0,
  55781. S = L.length; x < S; x++)
  55782. for (T = L[x],
  55783. K = Q[x],
  55784. Y = 0,
  55785. X = T.length; Y < X; Y++)
  55786. H = i(T[Y], K[Y], V),
  55787. l(H.x, H.y, -k)
  55788. }
  55789. for (V = A,
  55790. Y = 0; Y < z; Y++)
  55791. H = C ? i(O[Y], J[Y], V) : O[Y],
  55792. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55793. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55794. g.copy(u[0]).add(f).add(p),
  55795. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55796. var $;
  55797. for ($ = 1; $ <= E; $++)
  55798. for (Y = 0; Y < z; Y++)
  55799. H = C ? i(O[Y], J[Y], V) : O[Y],
  55800. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55801. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55802. g.copy(u[$]).add(f).add(p),
  55803. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55804. for (F = y - 1; F >= 0; F--) {
  55805. for (U = F / y,
  55806. k = v * (1 - U),
  55807. V = A * Math.sin(U * Math.PI / 2),
  55808. Y = 0,
  55809. X = B.length; Y < X; Y++)
  55810. H = i(B[Y], j[Y], V),
  55811. l(H.x, H.y, m + k);
  55812. for (x = 0,
  55813. S = L.length; x < S; x++)
  55814. for (T = L[x],
  55815. K = Q[x],
  55816. Y = 0,
  55817. X = T.length; Y < X; Y++)
  55818. H = i(T[Y], K[Y], V),
  55819. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55820. }
  55821. o(),
  55822. a()
  55823. }
  55824. ,
  55825. n.ExtrudeGeometry.WorldUVGenerator = {
  55826. generateTopUV: function(e, t, i, r) {
  55827. var o = e.vertices
  55828. , a = o[t]
  55829. , s = o[i]
  55830. , l = o[r];
  55831. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55832. },
  55833. generateSideWallUV: function(e, t, i, r, o) {
  55834. var a = e.vertices
  55835. , s = a[t]
  55836. , l = a[i]
  55837. , c = a[r]
  55838. , h = a[o];
  55839. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55840. }
  55841. },
  55842. n.ShapeGeometry = function(e, t) {
  55843. n.Geometry.call(this),
  55844. this.type = "ShapeGeometry",
  55845. Array.isArray(e) === !1 && (e = [e]),
  55846. this.addShapeList(e, t),
  55847. this.computeFaceNormals()
  55848. }
  55849. ,
  55850. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55851. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55852. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55853. for (var i = 0, n = e.length; i < n; i++)
  55854. this.addShape(e[i], t);
  55855. return this
  55856. }
  55857. ,
  55858. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55859. void 0 === t && (t = {});
  55860. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55861. if (p) {
  55862. for (u = u.reverse(),
  55863. i = 0,
  55864. r = d.length; i < r; i++)
  55865. o = d[i],
  55866. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55867. p = !1
  55868. }
  55869. var f = n.ShapeUtils.triangulateShape(u, d);
  55870. for (i = 0,
  55871. r = d.length; i < r; i++)
  55872. o = d[i],
  55873. u = u.concat(o);
  55874. var g, m, v = u.length, A = f.length;
  55875. for (i = 0; i < v; i++)
  55876. g = u[i],
  55877. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55878. for (i = 0; i < A; i++) {
  55879. m = f[i];
  55880. var y = m[0] + c
  55881. , C = m[1] + c
  55882. , I = m[2] + c;
  55883. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55884. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55885. }
  55886. }
  55887. ,
  55888. n.LatheBufferGeometry = function(e, t, i, r) {
  55889. n.BufferGeometry.call(this),
  55890. this.type = "LatheBufferGeometry",
  55891. this.parameters = {
  55892. points: e,
  55893. segments: t,
  55894. phiStart: i,
  55895. phiLength: r
  55896. },
  55897. t = Math.floor(t) || 12,
  55898. i = i || 0,
  55899. r = r || 2 * Math.PI,
  55900. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55901. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55902. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55903. for (a = 0; a <= t; a++) {
  55904. var A = i + a * g * r
  55905. , y = Math.sin(A)
  55906. , C = Math.cos(A);
  55907. for (s = 0; s <= e.length - 1; s++)
  55908. m.x = e[s].x * y,
  55909. m.y = e[s].y,
  55910. m.z = e[s].x * C,
  55911. u.setXYZ(p, m.x, m.y, m.z),
  55912. v.x = a / t,
  55913. v.y = s / (e.length - 1),
  55914. d.setXY(p, v.x, v.y),
  55915. p++
  55916. }
  55917. for (a = 0; a < t; a++)
  55918. for (s = 0; s < e.length - 1; s++) {
  55919. o = s + a * e.length;
  55920. var I = o
  55921. , E = o + e.length
  55922. , b = o + e.length + 1
  55923. , w = o + 1;
  55924. h.setX(f, I),
  55925. f++,
  55926. h.setX(f, E),
  55927. f++,
  55928. h.setX(f, w),
  55929. f++,
  55930. h.setX(f, E),
  55931. f++,
  55932. h.setX(f, b),
  55933. f++,
  55934. h.setX(f, w),
  55935. f++
  55936. }
  55937. if (this.setIndex(h),
  55938. this.addAttribute("position", u),
  55939. this.addAttribute("uv", d),
  55940. this.computeVertexNormals(),
  55941. r === 2 * Math.PI) {
  55942. var _ = this.attributes.normal.array
  55943. , T = new n.Vector3
  55944. , x = new n.Vector3
  55945. , S = new n.Vector3;
  55946. for (o = t * e.length * 3,
  55947. a = 0,
  55948. s = 0; a < e.length; a++,
  55949. s += 3)
  55950. T.x = _[s + 0],
  55951. T.y = _[s + 1],
  55952. T.z = _[s + 2],
  55953. x.x = _[o + s + 0],
  55954. x.y = _[o + s + 1],
  55955. x.z = _[o + s + 2],
  55956. S.addVectors(T, x).normalize(),
  55957. _[s + 0] = _[o + s + 0] = S.x,
  55958. _[s + 1] = _[o + s + 1] = S.y,
  55959. _[s + 2] = _[o + s + 2] = S.z
  55960. }
  55961. }
  55962. ,
  55963. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55964. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55965. n.LatheGeometry = function(e, t, i, r) {
  55966. n.Geometry.call(this),
  55967. this.type = "LatheGeometry",
  55968. this.parameters = {
  55969. points: e,
  55970. segments: t,
  55971. phiStart: i,
  55972. phiLength: r
  55973. },
  55974. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55975. this.mergeVertices()
  55976. }
  55977. ,
  55978. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55979. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55980. n.PlaneGeometry = function(e, t, i, r) {
  55981. n.Geometry.call(this),
  55982. this.type = "PlaneGeometry",
  55983. this.parameters = {
  55984. width: e,
  55985. height: t,
  55986. widthSegments: i,
  55987. heightSegments: r
  55988. },
  55989. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55990. }
  55991. ,
  55992. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55993. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55994. n.PlaneBufferGeometry = function(e, t, i, r) {
  55995. n.BufferGeometry.call(this),
  55996. this.type = "PlaneBufferGeometry",
  55997. this.parameters = {
  55998. width: e,
  55999. height: t,
  56000. widthSegments: i,
  56001. heightSegments: r
  56002. };
  56003. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56004. for (var y = A * d - a, C = 0; C < c; C++) {
  56005. var I = C * u - o;
  56006. p[m] = I,
  56007. p[m + 1] = -y,
  56008. f[m + 2] = 1,
  56009. g[v] = C / s,
  56010. g[v + 1] = 1 - A / l,
  56011. m += 3,
  56012. v += 2
  56013. }
  56014. m = 0;
  56015. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56016. for (var C = 0; C < s; C++) {
  56017. var b = C + c * A
  56018. , w = C + c * (A + 1)
  56019. , _ = C + 1 + c * (A + 1)
  56020. , T = C + 1 + c * A;
  56021. E[m] = b,
  56022. E[m + 1] = w,
  56023. E[m + 2] = T,
  56024. E[m + 3] = w,
  56025. E[m + 4] = _,
  56026. E[m + 5] = T,
  56027. m += 6
  56028. }
  56029. this.setIndex(new n.BufferAttribute(E,1)),
  56030. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56031. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56032. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56033. }
  56034. ,
  56035. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56036. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56037. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56038. n.BufferGeometry.call(this),
  56039. this.type = "RingBufferGeometry",
  56040. this.parameters = {
  56041. innerRadius: e,
  56042. outerRadius: t,
  56043. thetaSegments: i,
  56044. phiSegments: r,
  56045. thetaStart: o,
  56046. thetaLength: a
  56047. },
  56048. e = e || 20,
  56049. t = t || 50,
  56050. o = void 0 !== o ? o : 0,
  56051. a = void 0 !== a ? a : 2 * Math.PI,
  56052. i = void 0 !== i ? Math.max(3, i) : 8,
  56053. r = void 0 !== r ? Math.max(1, r) : 1;
  56054. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56055. for (l = 0; l <= r; l++) {
  56056. for (c = 0; c <= i; c++)
  56057. s = o + c / i * a,
  56058. C.x = A * Math.cos(s),
  56059. C.y = A * Math.sin(s),
  56060. p.setXYZ(m, C.x, C.y, C.z),
  56061. f.setXYZ(m, 0, 0, 1),
  56062. I.x = (C.x / t + 1) / 2,
  56063. I.y = (C.y / t + 1) / 2,
  56064. g.setXY(m, I.x, I.y),
  56065. m++;
  56066. A += y
  56067. }
  56068. for (l = 0; l < r; l++) {
  56069. var E = l * (i + 1);
  56070. for (c = 0; c < i; c++) {
  56071. s = c + E;
  56072. var b = s
  56073. , w = s + i + 1
  56074. , _ = s + i + 2
  56075. , T = s + 1;
  56076. d.setX(v, b),
  56077. v++,
  56078. d.setX(v, w),
  56079. v++,
  56080. d.setX(v, _),
  56081. v++,
  56082. d.setX(v, b),
  56083. v++,
  56084. d.setX(v, _),
  56085. v++,
  56086. d.setX(v, T),
  56087. v++
  56088. }
  56089. }
  56090. this.setIndex(d),
  56091. this.addAttribute("position", p),
  56092. this.addAttribute("normal", f),
  56093. this.addAttribute("uv", g)
  56094. }
  56095. ,
  56096. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56097. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56098. n.RingGeometry = function(e, t, i, r, o, a) {
  56099. n.Geometry.call(this),
  56100. this.type = "RingGeometry",
  56101. this.parameters = {
  56102. innerRadius: e,
  56103. outerRadius: t,
  56104. thetaSegments: i,
  56105. phiSegments: r,
  56106. thetaStart: o,
  56107. thetaLength: a
  56108. },
  56109. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56110. }
  56111. ,
  56112. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56113. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56114. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56115. n.Geometry.call(this),
  56116. this.type = "SphereGeometry",
  56117. this.parameters = {
  56118. radius: e,
  56119. widthSegments: t,
  56120. heightSegments: i,
  56121. phiStart: r,
  56122. phiLength: o,
  56123. thetaStart: a,
  56124. thetaLength: s
  56125. },
  56126. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56127. }
  56128. ,
  56129. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56130. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56131. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56132. n.BufferGeometry.call(this),
  56133. this.type = "SphereBufferGeometry",
  56134. this.parameters = {
  56135. radius: e,
  56136. widthSegments: t,
  56137. heightSegments: i,
  56138. phiStart: r,
  56139. phiLength: o,
  56140. thetaStart: a,
  56141. thetaLength: s
  56142. },
  56143. e = e || 50,
  56144. t = Math.max(3, Math.floor(t) || 8),
  56145. i = Math.max(2, Math.floor(i) || 6),
  56146. r = void 0 !== r ? r : 0,
  56147. o = void 0 !== o ? o : 2 * Math.PI,
  56148. a = void 0 !== a ? a : 0,
  56149. s = void 0 !== s ? s : Math.PI;
  56150. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56151. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56152. var C = y / t
  56153. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56154. , E = e * Math.cos(a + A * s)
  56155. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56156. g.set(I, E, b).normalize(),
  56157. h.setXYZ(p, I, E, b),
  56158. u.setXYZ(p, g.x, g.y, g.z),
  56159. d.setXY(p, C, 1 - A),
  56160. v.push(p),
  56161. p++
  56162. }
  56163. f.push(v)
  56164. }
  56165. for (var w = [], m = 0; m < i; m++)
  56166. for (var y = 0; y < t; y++) {
  56167. var _ = f[m][y + 1]
  56168. , T = f[m][y]
  56169. , x = f[m + 1][y]
  56170. , S = f[m + 1][y + 1];
  56171. (0 !== m || a > 0) && w.push(_, T, S),
  56172. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56173. }
  56174. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56175. this.addAttribute("position", h),
  56176. this.addAttribute("normal", u),
  56177. this.addAttribute("uv", d),
  56178. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56179. }
  56180. ,
  56181. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56182. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56183. n.TextGeometry = function(e, t) {
  56184. t = t || {};
  56185. var i = t.font;
  56186. if (i instanceof n.Font == !1)
  56187. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56188. new n.Geometry;
  56189. var r = i.generateShapes(e, t.size, t.curveSegments);
  56190. t.amount = void 0 !== t.height ? t.height : 50,
  56191. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56192. void 0 === t.bevelSize && (t.bevelSize = 8),
  56193. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56194. n.ExtrudeGeometry.call(this, r, t),
  56195. this.type = "TextGeometry"
  56196. }
  56197. ,
  56198. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56199. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56200. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56201. n.BufferGeometry.call(this),
  56202. this.type = "TorusBufferGeometry",
  56203. this.parameters = {
  56204. radius: e,
  56205. tube: t,
  56206. radialSegments: i,
  56207. tubularSegments: r,
  56208. arc: o
  56209. },
  56210. e = e || 100,
  56211. t = t || 40,
  56212. i = Math.floor(i) || 8,
  56213. r = Math.floor(r) || 6,
  56214. o = o || 2 * Math.PI;
  56215. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56216. for (a = 0; a <= i; a++)
  56217. for (s = 0; s <= r; s++) {
  56218. var C = s / r * o
  56219. , I = a / i * Math.PI * 2;
  56220. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56221. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56222. A.z = t * Math.sin(I),
  56223. u[f] = A.x,
  56224. u[f + 1] = A.y,
  56225. u[f + 2] = A.z,
  56226. v.x = e * Math.cos(C),
  56227. v.y = e * Math.sin(C),
  56228. y.subVectors(A, v).normalize(),
  56229. d[f] = y.x,
  56230. d[f + 1] = y.y,
  56231. d[f + 2] = y.z,
  56232. p[g] = s / r,
  56233. p[g + 1] = a / i,
  56234. f += 3,
  56235. g += 2
  56236. }
  56237. for (a = 1; a <= i; a++)
  56238. for (s = 1; s <= r; s++) {
  56239. var E = (r + 1) * a + s - 1
  56240. , b = (r + 1) * (a - 1) + s - 1
  56241. , w = (r + 1) * (a - 1) + s
  56242. , _ = (r + 1) * a + s;
  56243. h[m] = E,
  56244. h[m + 1] = b,
  56245. h[m + 2] = _,
  56246. h[m + 3] = b,
  56247. h[m + 4] = w,
  56248. h[m + 5] = _,
  56249. m += 6
  56250. }
  56251. this.setIndex(new n.BufferAttribute(h,1)),
  56252. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56253. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56254. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56255. }
  56256. ,
  56257. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56258. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56259. n.TorusGeometry = function(e, t, i, r, o) {
  56260. n.Geometry.call(this),
  56261. this.type = "TorusGeometry",
  56262. this.parameters = {
  56263. radius: e,
  56264. tube: t,
  56265. radialSegments: i,
  56266. tubularSegments: r,
  56267. arc: o
  56268. },
  56269. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56270. }
  56271. ,
  56272. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56273. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56274. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56275. function s(e, t, i, n, r) {
  56276. var o = Math.cos(e)
  56277. , a = Math.sin(e)
  56278. , s = i / t * e
  56279. , l = Math.cos(s);
  56280. r.x = n * (2 + l) * .5 * o,
  56281. r.y = n * (2 + l) * a * .5,
  56282. r.z = n * Math.sin(s) * .5
  56283. }
  56284. n.BufferGeometry.call(this),
  56285. this.type = "TorusKnotBufferGeometry",
  56286. this.parameters = {
  56287. radius: e,
  56288. tube: t,
  56289. tubularSegments: i,
  56290. radialSegments: r,
  56291. p: o,
  56292. q: a
  56293. },
  56294. e = e || 100,
  56295. t = t || 40,
  56296. i = Math.floor(i) || 64,
  56297. r = Math.floor(r) || 8,
  56298. o = o || 2,
  56299. a = a || 3;
  56300. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56301. for (l = 0; l <= i; ++l) {
  56302. var T = l / i * o * Math.PI * 2;
  56303. for (s(T, o, a, e, I),
  56304. s(T + .01, o, a, e, E),
  56305. w.subVectors(E, I),
  56306. _.addVectors(E, I),
  56307. b.crossVectors(w, _),
  56308. _.crossVectors(b, w),
  56309. b.normalize(),
  56310. _.normalize(),
  56311. c = 0; c <= r; ++c) {
  56312. var x = c / r * Math.PI * 2
  56313. , S = -t * Math.cos(x)
  56314. , M = t * Math.sin(x);
  56315. A.x = I.x + (S * _.x + M * b.x),
  56316. A.y = I.y + (S * _.y + M * b.y),
  56317. A.z = I.z + (S * _.z + M * b.z),
  56318. p.setXYZ(m, A.x, A.y, A.z),
  56319. y.subVectors(A, I).normalize(),
  56320. f.setXYZ(m, y.x, y.y, y.z),
  56321. C.x = l / i,
  56322. C.y = c / r,
  56323. g.setXY(m, C.x, C.y),
  56324. m++
  56325. }
  56326. }
  56327. for (c = 1; c <= i; c++)
  56328. for (l = 1; l <= r; l++) {
  56329. var R = (r + 1) * (c - 1) + (l - 1)
  56330. , P = (r + 1) * c + (l - 1)
  56331. , O = (r + 1) * c + l
  56332. , L = (r + 1) * (c - 1) + l;
  56333. d.setX(v, R),
  56334. v++,
  56335. d.setX(v, P),
  56336. v++,
  56337. d.setX(v, L),
  56338. v++,
  56339. d.setX(v, P),
  56340. v++,
  56341. d.setX(v, O),
  56342. v++,
  56343. d.setX(v, L),
  56344. v++
  56345. }
  56346. this.setIndex(d),
  56347. this.addAttribute("position", p),
  56348. this.addAttribute("normal", f),
  56349. this.addAttribute("uv", g)
  56350. }
  56351. ,
  56352. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56353. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56354. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56355. n.Geometry.call(this),
  56356. this.type = "TorusKnotGeometry",
  56357. this.parameters = {
  56358. radius: e,
  56359. tube: t,
  56360. tubularSegments: i,
  56361. radialSegments: r,
  56362. p: o,
  56363. q: a
  56364. },
  56365. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56366. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56367. this.mergeVertices()
  56368. }
  56369. ,
  56370. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56371. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56372. n.TubeGeometry = function(e, t, i, r, o, a) {
  56373. function s(e, t, i) {
  56374. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56375. }
  56376. n.Geometry.call(this),
  56377. this.type = "TubeGeometry",
  56378. this.parameters = {
  56379. path: e,
  56380. segments: t,
  56381. radius: i,
  56382. radialSegments: r,
  56383. closed: o,
  56384. taper: a
  56385. },
  56386. t = t || 64,
  56387. i = i || 1,
  56388. r = r || 8,
  56389. o = o || !1,
  56390. a = a || n.TubeGeometry.NoTaper;
  56391. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56392. for (this.tangents = D,
  56393. this.normals = N,
  56394. this.binormals = B,
  56395. v = 0; v < P; v++)
  56396. for (M[v] = [],
  56397. u = v / (P - 1),
  56398. m = e.getPointAt(u),
  56399. l = D[v],
  56400. c = N[v],
  56401. h = B[v],
  56402. p = i * a(u),
  56403. A = 0; A < r; A++)
  56404. d = A / r * 2 * Math.PI,
  56405. f = -p * Math.cos(d),
  56406. g = p * Math.sin(d),
  56407. O.copy(m),
  56408. O.x += f * c.x + g * h.x,
  56409. O.y += f * c.y + g * h.y,
  56410. O.z += f * c.z + g * h.z,
  56411. M[v][A] = s(O.x, O.y, O.z);
  56412. for (v = 0; v < t; v++)
  56413. for (A = 0; A < r; A++)
  56414. y = o ? (v + 1) % t : v + 1,
  56415. C = (A + 1) % r,
  56416. I = M[v][A],
  56417. E = M[y][A],
  56418. b = M[y][C],
  56419. w = M[v][C],
  56420. _ = new n.Vector2(v / t,A / r),
  56421. T = new n.Vector2((v + 1) / t,A / r),
  56422. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56423. S = new n.Vector2(v / t,(A + 1) / r),
  56424. this.faces.push(new n.Face3(I,E,w)),
  56425. this.faceVertexUvs[0].push([_, T, S]),
  56426. this.faces.push(new n.Face3(E,b,w)),
  56427. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56428. this.computeFaceNormals(),
  56429. this.computeVertexNormals()
  56430. }
  56431. ,
  56432. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56433. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56434. n.TubeGeometry.NoTaper = function(e) {
  56435. return 1
  56436. }
  56437. ,
  56438. n.TubeGeometry.SinusoidalTaper = function(e) {
  56439. return Math.sin(Math.PI * e)
  56440. }
  56441. ,
  56442. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56443. function r() {
  56444. f[0] = new n.Vector3,
  56445. g[0] = new n.Vector3,
  56446. a = Number.MAX_VALUE,
  56447. s = Math.abs(p[0].x),
  56448. l = Math.abs(p[0].y),
  56449. c = Math.abs(p[0].z),
  56450. s <= a && (a = s,
  56451. d.set(1, 0, 0)),
  56452. l <= a && (a = l,
  56453. d.set(0, 1, 0)),
  56454. c <= a && d.set(0, 0, 1),
  56455. m.crossVectors(p[0], d).normalize(),
  56456. f[0].crossVectors(p[0], m),
  56457. g[0].crossVectors(p[0], f[0])
  56458. }
  56459. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56460. for (this.tangents = p,
  56461. this.normals = f,
  56462. this.binormals = g,
  56463. h = 0; h < A; h++)
  56464. u = h / (A - 1),
  56465. p[h] = e.getTangentAt(u),
  56466. p[h].normalize();
  56467. for (r(),
  56468. h = 1; h < A; h++)
  56469. f[h] = f[h - 1].clone(),
  56470. g[h] = g[h - 1].clone(),
  56471. m.crossVectors(p[h - 1], p[h]),
  56472. m.length() > Number.EPSILON && (m.normalize(),
  56473. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56474. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56475. g[h].crossVectors(p[h], f[h]);
  56476. if (i)
  56477. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56478. o /= A - 1,
  56479. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56480. h = 1; h < A; h++)
  56481. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56482. g[h].crossVectors(p[h], f[h])
  56483. }
  56484. ,
  56485. n.PolyhedronGeometry = function(e, t, i, r) {
  56486. function o(e) {
  56487. var t = e.normalize().clone();
  56488. t.index = u.vertices.push(t) - 1;
  56489. var i = l(e) / 2 / Math.PI + .5
  56490. , r = c(e) / Math.PI + .5;
  56491. return t.uv = new n.Vector2(i,1 - r),
  56492. t
  56493. }
  56494. function a(e, t, i, r) {
  56495. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56496. u.faces.push(o),
  56497. C.copy(e).add(t).add(i).divideScalar(3);
  56498. var a = l(C);
  56499. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56500. }
  56501. function s(e, t) {
  56502. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56503. l[h] = [];
  56504. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56505. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56506. }
  56507. for (var h = 0; h < i; h++)
  56508. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56509. var m = Math.floor(g / 2);
  56510. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56511. }
  56512. }
  56513. function l(e) {
  56514. return Math.atan2(e.z, -e.x)
  56515. }
  56516. function c(e) {
  56517. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56518. }
  56519. function h(e, t, i) {
  56520. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56521. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56522. e.clone()
  56523. }
  56524. n.Geometry.call(this),
  56525. this.type = "PolyhedronGeometry",
  56526. this.parameters = {
  56527. vertices: e,
  56528. indices: t,
  56529. radius: i,
  56530. detail: r
  56531. },
  56532. i = i || 1,
  56533. r = r || 0;
  56534. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56535. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56536. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56537. m++) {
  56538. var v = f[t[d]]
  56539. , A = f[t[d + 1]]
  56540. , y = f[t[d + 2]];
  56541. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56542. }
  56543. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56544. s(g[d], r);
  56545. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56546. var I = this.faceVertexUvs[0][d]
  56547. , E = I[0].x
  56548. , b = I[1].x
  56549. , w = I[2].x
  56550. , _ = Math.max(E, b, w)
  56551. , T = Math.min(E, b, w);
  56552. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56553. b < .2 && (I[1].x += 1),
  56554. w < .2 && (I[2].x += 1))
  56555. }
  56556. for (var d = 0, p = this.vertices.length; d < p; d++)
  56557. this.vertices[d].multiplyScalar(i);
  56558. this.mergeVertices(),
  56559. this.computeFaceNormals(),
  56560. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56561. }
  56562. ,
  56563. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56564. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56565. n.DodecahedronGeometry = function(e, t) {
  56566. var i = (1 + Math.sqrt(5)) / 2
  56567. , r = 1 / i
  56568. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56569. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56570. n.PolyhedronGeometry.call(this, o, a, e, t),
  56571. this.type = "DodecahedronGeometry",
  56572. this.parameters = {
  56573. radius: e,
  56574. detail: t
  56575. }
  56576. }
  56577. ,
  56578. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56579. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56580. n.IcosahedronGeometry = function(e, t) {
  56581. var i = (1 + Math.sqrt(5)) / 2
  56582. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56583. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56584. n.PolyhedronGeometry.call(this, r, o, e, t),
  56585. this.type = "IcosahedronGeometry",
  56586. this.parameters = {
  56587. radius: e,
  56588. detail: t
  56589. }
  56590. }
  56591. ,
  56592. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56593. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56594. n.OctahedronGeometry = function(e, t) {
  56595. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56596. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56597. n.PolyhedronGeometry.call(this, i, r, e, t),
  56598. this.type = "OctahedronGeometry",
  56599. this.parameters = {
  56600. radius: e,
  56601. detail: t
  56602. }
  56603. }
  56604. ,
  56605. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56606. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56607. n.TetrahedronGeometry = function(e, t) {
  56608. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56609. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56610. n.PolyhedronGeometry.call(this, i, r, e, t),
  56611. this.type = "TetrahedronGeometry",
  56612. this.parameters = {
  56613. radius: e,
  56614. detail: t
  56615. }
  56616. }
  56617. ,
  56618. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56619. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56620. n.ParametricGeometry = function(e, t, i) {
  56621. n.Geometry.call(this),
  56622. this.type = "ParametricGeometry",
  56623. this.parameters = {
  56624. func: e,
  56625. slices: t,
  56626. stacks: i
  56627. };
  56628. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56629. for (r = 0; r <= i; r++)
  56630. for (l = r / i,
  56631. o = 0; o <= t; o++)
  56632. s = o / t,
  56633. a = e(s, l),
  56634. c.push(a);
  56635. var p, f, g, m, v, A, y, C;
  56636. for (r = 0; r < i; r++)
  56637. for (o = 0; o < t; o++)
  56638. p = r * d + o,
  56639. f = r * d + o + 1,
  56640. g = (r + 1) * d + o + 1,
  56641. m = (r + 1) * d + o,
  56642. v = new n.Vector2(o / t,r / i),
  56643. A = new n.Vector2((o + 1) / t,r / i),
  56644. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56645. C = new n.Vector2(o / t,(r + 1) / i),
  56646. h.push(new n.Face3(p,f,m)),
  56647. u.push([v, A, C]),
  56648. h.push(new n.Face3(f,g,m)),
  56649. u.push([A.clone(), y, C.clone()]);
  56650. this.computeFaceNormals(),
  56651. this.computeVertexNormals()
  56652. }
  56653. ,
  56654. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56655. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56656. n.WireframeGeometry = function(e) {
  56657. function t(e, t) {
  56658. return e - t
  56659. }
  56660. n.BufferGeometry.call(this);
  56661. var i = [0, 0]
  56662. , r = {}
  56663. , o = ["a", "b", "c"];
  56664. if (e instanceof n.Geometry) {
  56665. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56666. for (var d = s[h], p = 0; p < 3; p++) {
  56667. i[0] = d[o[p]],
  56668. i[1] = d[o[(p + 1) % 3]],
  56669. i.sort(t);
  56670. var f = i.toString();
  56671. void 0 === r[f] && (c[2 * l] = i[0],
  56672. c[2 * l + 1] = i[1],
  56673. r[f] = !0,
  56674. l++)
  56675. }
  56676. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56677. for (var p = 0; p < 2; p++) {
  56678. var m = a[c[2 * h + p]]
  56679. , v = 6 * h + 3 * p;
  56680. g[v + 0] = m.x,
  56681. g[v + 1] = m.y,
  56682. g[v + 2] = m.z
  56683. }
  56684. this.addAttribute("position", new n.BufferAttribute(g,3))
  56685. } else if (e instanceof n.BufferGeometry)
  56686. if (null !== e.index) {
  56687. var A = e.index.array
  56688. , a = e.attributes.position
  56689. , y = e.groups
  56690. , l = 0;
  56691. 0 === y.length && e.addGroup(0, A.length);
  56692. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56693. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56694. for (var p = 0; p < 3; p++) {
  56695. i[0] = A[h + p],
  56696. i[1] = A[h + (p + 1) % 3],
  56697. i.sort(t);
  56698. var f = i.toString();
  56699. void 0 === r[f] && (c[2 * l] = i[0],
  56700. c[2 * l + 1] = i[1],
  56701. r[f] = !0,
  56702. l++)
  56703. }
  56704. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56705. for (var p = 0; p < 2; p++) {
  56706. var v = 6 * h + 3 * p
  56707. , T = c[2 * h + p];
  56708. g[v + 0] = a.getX(T),
  56709. g[v + 1] = a.getY(T),
  56710. g[v + 2] = a.getZ(T)
  56711. }
  56712. this.addAttribute("position", new n.BufferAttribute(g,3))
  56713. } else {
  56714. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56715. for (var p = 0; p < 3; p++) {
  56716. var v = 18 * h + 6 * p
  56717. , S = 9 * h + 3 * p;
  56718. g[v + 0] = a[S],
  56719. g[v + 1] = a[S + 1],
  56720. g[v + 2] = a[S + 2];
  56721. var T = 9 * h + 3 * ((p + 1) % 3);
  56722. g[v + 3] = a[T],
  56723. g[v + 4] = a[T + 1],
  56724. g[v + 5] = a[T + 2]
  56725. }
  56726. this.addAttribute("position", new n.BufferAttribute(g,3))
  56727. }
  56728. }
  56729. ,
  56730. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56731. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56732. n.AxisHelper = function(e) {
  56733. e = e || 1;
  56734. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56735. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56736. , r = new n.BufferGeometry;
  56737. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56738. r.addAttribute("color", new n.BufferAttribute(i,3));
  56739. var o = new n.LineBasicMaterial({
  56740. vertexColors: n.VertexColors
  56741. });
  56742. n.LineSegments.call(this, r, o)
  56743. }
  56744. ,
  56745. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56746. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56747. n.ArrowHelper = function() {
  56748. var e = new n.Geometry;
  56749. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56750. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56751. return t.translate(0, -.5, 0),
  56752. function(i, r, o, a, s, l) {
  56753. n.Object3D.call(this),
  56754. void 0 === a && (a = 16776960),
  56755. void 0 === o && (o = 1),
  56756. void 0 === s && (s = .2 * o),
  56757. void 0 === l && (l = .2 * s),
  56758. this.position.copy(r),
  56759. this.line = new n.Line(e,new n.LineBasicMaterial({
  56760. color: a
  56761. })),
  56762. this.line.matrixAutoUpdate = !1,
  56763. this.add(this.line),
  56764. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56765. color: a
  56766. })),
  56767. this.cone.matrixAutoUpdate = !1,
  56768. this.add(this.cone),
  56769. this.setDirection(i),
  56770. this.setLength(o, s, l)
  56771. }
  56772. }(),
  56773. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56774. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56775. n.ArrowHelper.prototype.setDirection = function() {
  56776. var e, t = new n.Vector3;
  56777. return function(i) {
  56778. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56779. e = Math.acos(i.y),
  56780. this.quaternion.setFromAxisAngle(t, e))
  56781. }
  56782. }(),
  56783. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56784. void 0 === t && (t = .2 * e),
  56785. void 0 === i && (i = .2 * t),
  56786. this.line.scale.set(1, Math.max(0, e - t), 1),
  56787. this.line.updateMatrix(),
  56788. this.cone.scale.set(i, t, i),
  56789. this.cone.position.y = e,
  56790. this.cone.updateMatrix()
  56791. }
  56792. ,
  56793. n.ArrowHelper.prototype.setColor = function(e) {
  56794. this.line.material.color.set(e),
  56795. this.cone.material.color.set(e)
  56796. }
  56797. ,
  56798. n.BoxHelper = function(e) {
  56799. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56800. , i = new Float32Array(24)
  56801. , r = new n.BufferGeometry;
  56802. r.setIndex(new n.BufferAttribute(t,1)),
  56803. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56804. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56805. color: 16776960
  56806. })),
  56807. void 0 !== e && this.update(e)
  56808. }
  56809. ,
  56810. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56811. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56812. n.BoxHelper.prototype.update = function() {
  56813. var e = new n.Box3;
  56814. return function(t) {
  56815. if (e.setFromObject(t),
  56816. !e.isEmpty()) {
  56817. var i = e.min
  56818. , n = e.max
  56819. , r = this.geometry.attributes.position
  56820. , o = r.array;
  56821. o[0] = n.x,
  56822. o[1] = n.y,
  56823. o[2] = n.z,
  56824. o[3] = i.x,
  56825. o[4] = n.y,
  56826. o[5] = n.z,
  56827. o[6] = i.x,
  56828. o[7] = i.y,
  56829. o[8] = n.z,
  56830. o[9] = n.x,
  56831. o[10] = i.y,
  56832. o[11] = n.z,
  56833. o[12] = n.x,
  56834. o[13] = n.y,
  56835. o[14] = i.z,
  56836. o[15] = i.x,
  56837. o[16] = n.y,
  56838. o[17] = i.z,
  56839. o[18] = i.x,
  56840. o[19] = i.y,
  56841. o[20] = i.z,
  56842. o[21] = n.x,
  56843. o[22] = i.y,
  56844. o[23] = i.z,
  56845. r.needsUpdate = !0,
  56846. this.geometry.computeBoundingSphere()
  56847. }
  56848. }
  56849. }(),
  56850. n.BoundingBoxHelper = function(e, t) {
  56851. var i = void 0 !== t ? t : 8947848;
  56852. this.object = e,
  56853. this.box = new n.Box3,
  56854. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56855. color: i,
  56856. wireframe: !0
  56857. }))
  56858. }
  56859. ,
  56860. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56861. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56862. n.BoundingBoxHelper.prototype.update = function() {
  56863. this.box.setFromObject(this.object),
  56864. this.box.size(this.scale),
  56865. this.box.center(this.position)
  56866. }
  56867. ,
  56868. n.CameraHelper = function(e) {
  56869. function t(e, t, n) {
  56870. i(e, n),
  56871. i(t, n)
  56872. }
  56873. function i(e, t) {
  56874. r.vertices.push(new n.Vector3),
  56875. r.colors.push(new n.Color(t)),
  56876. void 0 === a[e] && (a[e] = []),
  56877. a[e].push(r.vertices.length - 1)
  56878. }
  56879. var r = new n.Geometry
  56880. , o = new n.LineBasicMaterial({
  56881. color: 16777215,
  56882. vertexColors: n.FaceColors
  56883. })
  56884. , a = {}
  56885. , s = 16755200
  56886. , l = 16711680
  56887. , c = 43775
  56888. , h = 16777215
  56889. , u = 3355443;
  56890. t("n1", "n2", s),
  56891. t("n2", "n4", s),
  56892. t("n4", "n3", s),
  56893. t("n3", "n1", s),
  56894. t("f1", "f2", s),
  56895. t("f2", "f4", s),
  56896. t("f4", "f3", s),
  56897. t("f3", "f1", s),
  56898. t("n1", "f1", s),
  56899. t("n2", "f2", s),
  56900. t("n3", "f3", s),
  56901. t("n4", "f4", s),
  56902. t("p", "n1", l),
  56903. t("p", "n2", l),
  56904. t("p", "n3", l),
  56905. t("p", "n4", l),
  56906. t("u1", "u2", c),
  56907. t("u2", "u3", c),
  56908. t("u3", "u1", c),
  56909. t("c", "t", h),
  56910. t("p", "c", u),
  56911. t("cn1", "cn2", u),
  56912. t("cn3", "cn4", u),
  56913. t("cf1", "cf2", u),
  56914. t("cf3", "cf4", u),
  56915. n.LineSegments.call(this, r, o),
  56916. this.camera = e,
  56917. this.camera.updateProjectionMatrix(),
  56918. this.matrix = e.matrixWorld,
  56919. this.matrixAutoUpdate = !1,
  56920. this.pointMap = a,
  56921. this.update()
  56922. }
  56923. ,
  56924. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56925. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56926. n.CameraHelper.prototype.update = function() {
  56927. function e(e, n, a, s) {
  56928. r.set(n, a, s).unproject(o);
  56929. var l = i[e];
  56930. if (void 0 !== l)
  56931. for (var c = 0, h = l.length; c < h; c++)
  56932. t.vertices[l[c]].copy(r)
  56933. }
  56934. var t, i, r = new n.Vector3, o = new n.Camera;
  56935. return function() {
  56936. t = this.geometry,
  56937. i = this.pointMap;
  56938. var n = 1
  56939. , r = 1;
  56940. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56941. e("c", 0, 0, -1),
  56942. e("t", 0, 0, 1),
  56943. e("n1", -n, -r, -1),
  56944. e("n2", n, -r, -1),
  56945. e("n3", -n, r, -1),
  56946. e("n4", n, r, -1),
  56947. e("f1", -n, -r, 1),
  56948. e("f2", n, -r, 1),
  56949. e("f3", -n, r, 1),
  56950. e("f4", n, r, 1),
  56951. e("u1", .7 * n, 1.1 * r, -1),
  56952. e("u2", .7 * -n, 1.1 * r, -1),
  56953. e("u3", 0, 2 * r, -1),
  56954. e("cf1", -n, 0, 1),
  56955. e("cf2", n, 0, 1),
  56956. e("cf3", 0, -r, 1),
  56957. e("cf4", 0, r, 1),
  56958. e("cn1", -n, 0, -1),
  56959. e("cn2", n, 0, -1),
  56960. e("cn3", 0, -r, -1),
  56961. e("cn4", 0, r, -1),
  56962. t.verticesNeedUpdate = !0
  56963. }
  56964. }(),
  56965. n.DirectionalLightHelper = function(e, t) {
  56966. n.Object3D.call(this),
  56967. this.light = e,
  56968. this.light.updateMatrixWorld(),
  56969. this.matrix = e.matrixWorld,
  56970. this.matrixAutoUpdate = !1,
  56971. t = t || 1;
  56972. var i = new n.Geometry;
  56973. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56974. var r = new n.LineBasicMaterial({
  56975. fog: !1
  56976. });
  56977. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56978. this.lightPlane = new n.Line(i,r),
  56979. this.add(this.lightPlane),
  56980. i = new n.Geometry,
  56981. i.vertices.push(new n.Vector3, new n.Vector3),
  56982. r = new n.LineBasicMaterial({
  56983. fog: !1
  56984. }),
  56985. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56986. this.targetLine = new n.Line(i,r),
  56987. this.add(this.targetLine),
  56988. this.update()
  56989. }
  56990. ,
  56991. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56992. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56993. n.DirectionalLightHelper.prototype.dispose = function() {
  56994. this.lightPlane.geometry.dispose(),
  56995. this.lightPlane.material.dispose(),
  56996. this.targetLine.geometry.dispose(),
  56997. this.targetLine.material.dispose()
  56998. }
  56999. ,
  57000. n.DirectionalLightHelper.prototype.update = function() {
  57001. var e = new n.Vector3
  57002. , t = new n.Vector3
  57003. , i = new n.Vector3;
  57004. return function() {
  57005. e.setFromMatrixPosition(this.light.matrixWorld),
  57006. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57007. i.subVectors(t, e),
  57008. this.lightPlane.lookAt(i),
  57009. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57010. this.targetLine.geometry.vertices[1].copy(i),
  57011. this.targetLine.geometry.verticesNeedUpdate = !0,
  57012. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57013. }
  57014. }(),
  57015. n.EdgesHelper = function(e, t, i) {
  57016. var r = void 0 !== t ? t : 16777215;
  57017. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57018. color: r
  57019. })),
  57020. this.matrix = e.matrixWorld,
  57021. this.matrixAutoUpdate = !1
  57022. }
  57023. ,
  57024. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57025. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57026. n.FaceNormalsHelper = function(e, t, i, r) {
  57027. this.object = e,
  57028. this.size = void 0 !== t ? t : 1;
  57029. var o = void 0 !== i ? i : 16776960
  57030. , a = void 0 !== r ? r : 1
  57031. , s = 0
  57032. , l = this.object.geometry;
  57033. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57034. var c = new n.BufferGeometry
  57035. , h = new n.Float32Attribute(2 * s * 3,3);
  57036. c.addAttribute("position", h),
  57037. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57038. color: o,
  57039. linewidth: a
  57040. })),
  57041. this.matrixAutoUpdate = !1,
  57042. this.update()
  57043. }
  57044. ,
  57045. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57046. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57047. n.FaceNormalsHelper.prototype.update = function() {
  57048. var e = new n.Vector3
  57049. , t = new n.Vector3
  57050. , i = new n.Matrix3;
  57051. return function() {
  57052. this.object.updateMatrixWorld(!0),
  57053. i.getNormalMatrix(this.object.matrixWorld);
  57054. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57055. var u = s[c]
  57056. , d = u.normal;
  57057. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57058. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57059. r.setXYZ(l, e.x, e.y, e.z),
  57060. l += 1,
  57061. r.setXYZ(l, t.x, t.y, t.z),
  57062. l += 1
  57063. }
  57064. return r.needsUpdate = !0,
  57065. this
  57066. }
  57067. }(),
  57068. n.GridHelper = function(e, t) {
  57069. var i = new n.Geometry
  57070. , r = new n.LineBasicMaterial({
  57071. vertexColors: n.VertexColors
  57072. });
  57073. this.color1 = new n.Color(4473924),
  57074. this.color2 = new n.Color(8947848);
  57075. for (var o = -e; o <= e; o += t) {
  57076. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57077. var a = 0 === o ? this.color1 : this.color2;
  57078. i.colors.push(a, a, a, a)
  57079. }
  57080. n.LineSegments.call(this, i, r)
  57081. }
  57082. ,
  57083. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57084. n.GridHelper.prototype.constructor = n.GridHelper,
  57085. n.GridHelper.prototype.setColors = function(e, t) {
  57086. this.color1.set(e),
  57087. this.color2.set(t),
  57088. this.geometry.colorsNeedUpdate = !0
  57089. }
  57090. ,
  57091. n.HemisphereLightHelper = function(e, t) {
  57092. n.Object3D.call(this),
  57093. this.light = e,
  57094. this.light.updateMatrixWorld(),
  57095. this.matrix = e.matrixWorld,
  57096. this.matrixAutoUpdate = !1,
  57097. this.colors = [new n.Color, new n.Color];
  57098. var i = new n.SphereGeometry(t,4,2);
  57099. i.rotateX(-Math.PI / 2);
  57100. for (var r = 0, o = 8; r < o; r++)
  57101. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57102. var a = new n.MeshBasicMaterial({
  57103. vertexColors: n.FaceColors,
  57104. wireframe: !0
  57105. });
  57106. this.lightSphere = new n.Mesh(i,a),
  57107. this.add(this.lightSphere),
  57108. this.update()
  57109. }
  57110. ,
  57111. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57112. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57113. n.HemisphereLightHelper.prototype.dispose = function() {
  57114. this.lightSphere.geometry.dispose(),
  57115. this.lightSphere.material.dispose()
  57116. }
  57117. ,
  57118. n.HemisphereLightHelper.prototype.update = function() {
  57119. var e = new n.Vector3;
  57120. return function() {
  57121. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57122. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57123. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57124. this.lightSphere.geometry.colorsNeedUpdate = !0
  57125. }
  57126. }(),
  57127. n.PointLightHelper = function(e, t) {
  57128. this.light = e,
  57129. this.light.updateMatrixWorld();
  57130. var i = new n.SphereGeometry(t,4,2)
  57131. , r = new n.MeshBasicMaterial({
  57132. wireframe: !0,
  57133. fog: !1
  57134. });
  57135. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57136. n.Mesh.call(this, i, r),
  57137. this.matrix = this.light.matrixWorld,
  57138. this.matrixAutoUpdate = !1
  57139. }
  57140. ,
  57141. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57142. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57143. n.PointLightHelper.prototype.dispose = function() {
  57144. this.geometry.dispose(),
  57145. this.material.dispose()
  57146. }
  57147. ,
  57148. n.PointLightHelper.prototype.update = function() {
  57149. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57150. }
  57151. ,
  57152. n.SkeletonHelper = function(e) {
  57153. this.bones = this.getBoneList(e);
  57154. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57155. var r = this.bones[i];
  57156. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57157. t.vertices.push(new n.Vector3),
  57158. t.colors.push(new n.Color(0,0,1)),
  57159. t.colors.push(new n.Color(0,1,0)))
  57160. }
  57161. t.dynamic = !0;
  57162. var o = new n.LineBasicMaterial({
  57163. vertexColors: n.VertexColors,
  57164. depthTest: !1,
  57165. depthWrite: !1,
  57166. transparent: !0
  57167. });
  57168. n.LineSegments.call(this, t, o),
  57169. this.root = e,
  57170. this.matrix = e.matrixWorld,
  57171. this.matrixAutoUpdate = !1,
  57172. this.update()
  57173. }
  57174. ,
  57175. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57176. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57177. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57178. var t = [];
  57179. e instanceof n.Bone && t.push(e);
  57180. for (var i = 0; i < e.children.length; i++)
  57181. t.push.apply(t, this.getBoneList(e.children[i]));
  57182. return t
  57183. }
  57184. ,
  57185. n.SkeletonHelper.prototype.update = function() {
  57186. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57187. var a = this.bones[o];
  57188. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57189. e.vertices[r].setFromMatrixPosition(i),
  57190. i.multiplyMatrices(t, a.parent.matrixWorld),
  57191. e.vertices[r + 1].setFromMatrixPosition(i),
  57192. r += 2)
  57193. }
  57194. e.verticesNeedUpdate = !0,
  57195. e.computeBoundingSphere()
  57196. }
  57197. ,
  57198. n.SpotLightHelper = function(e) {
  57199. n.Object3D.call(this),
  57200. this.light = e,
  57201. this.light.updateMatrixWorld(),
  57202. this.matrix = e.matrixWorld,
  57203. this.matrixAutoUpdate = !1;
  57204. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57205. t.translate(0, -.5, 0),
  57206. t.rotateX(-Math.PI / 2);
  57207. var i = new n.MeshBasicMaterial({
  57208. wireframe: !0,
  57209. fog: !1
  57210. });
  57211. this.cone = new n.Mesh(t,i),
  57212. this.add(this.cone),
  57213. this.update()
  57214. }
  57215. ,
  57216. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57217. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57218. n.SpotLightHelper.prototype.dispose = function() {
  57219. this.cone.geometry.dispose(),
  57220. this.cone.material.dispose()
  57221. }
  57222. ,
  57223. n.SpotLightHelper.prototype.update = function() {
  57224. var e = new n.Vector3
  57225. , t = new n.Vector3;
  57226. return function() {
  57227. var i = this.light.distance ? this.light.distance : 1e4
  57228. , n = i * Math.tan(this.light.angle);
  57229. this.cone.scale.set(n, n, i),
  57230. e.setFromMatrixPosition(this.light.matrixWorld),
  57231. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57232. this.cone.lookAt(t.sub(e)),
  57233. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57234. }
  57235. }(),
  57236. n.VertexNormalsHelper = function(e, t, i, r) {
  57237. this.object = e,
  57238. this.size = void 0 !== t ? t : 1;
  57239. var o = void 0 !== i ? i : 16711680
  57240. , a = void 0 !== r ? r : 1
  57241. , s = 0
  57242. , l = this.object.geometry;
  57243. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57244. var c = new n.BufferGeometry
  57245. , h = new n.Float32Attribute(2 * s * 3,3);
  57246. c.addAttribute("position", h),
  57247. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57248. color: o,
  57249. linewidth: a
  57250. })),
  57251. this.matrixAutoUpdate = !1,
  57252. this.update()
  57253. }
  57254. ,
  57255. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57256. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57257. n.VertexNormalsHelper.prototype.update = function() {
  57258. var e = new n.Vector3
  57259. , t = new n.Vector3
  57260. , i = new n.Matrix3;
  57261. return function() {
  57262. var r = ["a", "b", "c"];
  57263. this.object.updateMatrixWorld(!0),
  57264. i.getNormalMatrix(this.object.matrixWorld);
  57265. var o = this.object.matrixWorld
  57266. , a = this.geometry.attributes.position
  57267. , s = this.object.geometry;
  57268. if (s instanceof n.Geometry)
  57269. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57270. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57271. var m = l[p[r[f]]]
  57272. , v = p.vertexNormals[f];
  57273. e.copy(m).applyMatrix4(o),
  57274. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57275. a.setXYZ(h, e.x, e.y, e.z),
  57276. h += 1,
  57277. a.setXYZ(h, t.x, t.y, t.z),
  57278. h += 1
  57279. }
  57280. else if (s instanceof n.BufferGeometry)
  57281. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57282. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57283. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57284. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57285. a.setXYZ(h, e.x, e.y, e.z),
  57286. h += 1,
  57287. a.setXYZ(h, t.x, t.y, t.z),
  57288. h += 1;
  57289. return a.needsUpdate = !0,
  57290. this
  57291. }
  57292. }(),
  57293. n.WireframeHelper = function(e, t) {
  57294. var i = void 0 !== t ? t : 16777215;
  57295. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57296. color: i
  57297. })),
  57298. this.matrix = e.matrixWorld,
  57299. this.matrixAutoUpdate = !1
  57300. }
  57301. ,
  57302. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57303. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57304. n.ImmediateRenderObject = function(e) {
  57305. n.Object3D.call(this),
  57306. this.material = e,
  57307. this.render = function(e) {}
  57308. }
  57309. ,
  57310. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57311. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57312. n.MorphBlendMesh = function(e, t) {
  57313. n.Mesh.call(this, e, t),
  57314. this.animationsMap = {},
  57315. this.animationsList = [];
  57316. var i = this.geometry.morphTargets.length
  57317. , r = "__default"
  57318. , o = 0
  57319. , a = i - 1
  57320. , s = i / 1;
  57321. this.createAnimation(r, o, a, s),
  57322. this.setAnimationWeight(r, 1)
  57323. }
  57324. ,
  57325. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57326. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57327. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57328. var r = {
  57329. start: t,
  57330. end: i,
  57331. length: i - t + 1,
  57332. fps: n,
  57333. duration: (i - t) / n,
  57334. lastFrame: 0,
  57335. currentFrame: 0,
  57336. active: !1,
  57337. time: 0,
  57338. direction: 1,
  57339. weight: 1,
  57340. directionBackwards: !1,
  57341. mirroredLoop: !1
  57342. };
  57343. this.animationsMap[e] = r,
  57344. this.animationsList.push(r)
  57345. }
  57346. ,
  57347. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57348. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57349. var s = r.morphTargets[o]
  57350. , l = s.name.match(i);
  57351. if (l && l.length > 1) {
  57352. var c = l[1];
  57353. n[c] || (n[c] = {
  57354. start: 1 / 0,
  57355. end: -(1 / 0)
  57356. });
  57357. var h = n[c];
  57358. o < h.start && (h.start = o),
  57359. o > h.end && (h.end = o),
  57360. t || (t = c)
  57361. }
  57362. }
  57363. for (var c in n) {
  57364. var h = n[c];
  57365. this.createAnimation(c, h.start, h.end, e)
  57366. }
  57367. this.firstAnimation = t
  57368. }
  57369. ,
  57370. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57371. var t = this.animationsMap[e];
  57372. t && (t.direction = 1,
  57373. t.directionBackwards = !1)
  57374. }
  57375. ,
  57376. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57377. var t = this.animationsMap[e];
  57378. t && (t.direction = -1,
  57379. t.directionBackwards = !0)
  57380. }
  57381. ,
  57382. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57383. var i = this.animationsMap[e];
  57384. i && (i.fps = t,
  57385. i.duration = (i.end - i.start) / i.fps)
  57386. }
  57387. ,
  57388. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57389. var i = this.animationsMap[e];
  57390. i && (i.duration = t,
  57391. i.fps = (i.end - i.start) / i.duration)
  57392. }
  57393. ,
  57394. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57395. var i = this.animationsMap[e];
  57396. i && (i.weight = t)
  57397. }
  57398. ,
  57399. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57400. var i = this.animationsMap[e];
  57401. i && (i.time = t)
  57402. }
  57403. ,
  57404. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57405. var t = 0
  57406. , i = this.animationsMap[e];
  57407. return i && (t = i.time),
  57408. t
  57409. }
  57410. ,
  57411. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57412. var t = -1
  57413. , i = this.animationsMap[e];
  57414. return i && (t = i.duration),
  57415. t
  57416. }
  57417. ,
  57418. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57419. var t = this.animationsMap[e];
  57420. t ? (t.time = 0,
  57421. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57422. }
  57423. ,
  57424. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57425. var t = this.animationsMap[e];
  57426. t && (t.active = !1)
  57427. }
  57428. ,
  57429. n.MorphBlendMesh.prototype.update = function(e) {
  57430. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57431. var r = this.animationsList[t];
  57432. if (r.active) {
  57433. var o = r.duration / r.length;
  57434. r.time += r.direction * e,
  57435. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57436. r.time > r.duration && (r.time = r.duration,
  57437. r.directionBackwards = !0),
  57438. r.time < 0 && (r.time = 0,
  57439. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57440. r.time < 0 && (r.time += r.duration));
  57441. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57442. , s = r.weight;
  57443. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57444. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57445. this.morphTargetInfluences[a] = 0,
  57446. r.lastFrame = r.currentFrame,
  57447. r.currentFrame = a);
  57448. var l = r.time % o / o;
  57449. r.directionBackwards && (l = 1 - l),
  57450. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57451. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57452. }
  57453. }
  57454. }
  57455. ,
  57456. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57457. i.THREE = n) : this.THREE = n
  57458. window.THREE = n
  57459. getObjLoader()
  57460. }
  57461. , {}]
  57462. }, {}, [116]);
  57463. function initTransitionPass(THREE){
  57464. THREE.TransitionPass = function ( scene, camera ) {
  57465. this.renderScene = scene;
  57466. this.renderCamera = camera;
  57467. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57468. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57469. format: THREE.RGBAFormat
  57470. });
  57471. this.coverTex = this.coverRenderTarget.texture;
  57472. this.enabled = false;
  57473. this.oldClearColor = new THREE.Color();
  57474. this.oldClearAlpha = 1;
  57475. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57476. this.scene = new THREE.Scene();
  57477. this.material = this.getMaskMaterial()
  57478. var copyShader = THREE.CopyShader;
  57479. this.materialCopy = new THREE.ShaderMaterial( {
  57480. uniforms: this.copyUniforms,
  57481. vertexShader: copyShader.vertexShader,
  57482. fragmentShader: copyShader.fragmentShader,
  57483. blending: THREE.NoBlending,
  57484. depthTest: false,
  57485. depthWrite: false,
  57486. transparent: true
  57487. } );
  57488. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57489. this.quad.frustumCulled = false; // Avoid getting clipped
  57490. this.scene.add( this.quad );
  57491. }
  57492. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57493. constructor: THREE.TransitionPass,
  57494. setSize: function ( width, height ) {
  57495. this.coverRenderTarget.setSize( width, height );
  57496. },
  57497. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57498. var oldAutoClear = renderer.autoClear;
  57499. renderer.autoClear = false;
  57500. var uniforms = this.quad.material.uniforms
  57501. uniforms.bgTex.value = readBuffer.texture;
  57502. uniforms.coverTex.value = this.coverTex;
  57503. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57504. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57505. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57506. renderer.render( this.scene, this.camera);
  57507. renderer.autoClear = oldAutoClear;
  57508. },
  57509. start:function(sceneRenderer){
  57510. this.enabled = true
  57511. //draw coverTex
  57512. this.quad.material.uniforms.progress.value = 1;
  57513. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57514. },
  57515. stop:function(){
  57516. this.enabled = false
  57517. }
  57518. ,
  57519. getMaskMaterial :function(){
  57520. return new THREE.ShaderMaterial( {
  57521. uniforms: {
  57522. coverTex: {
  57523. type: "t",
  57524. value: null
  57525. },
  57526. bgTex: {
  57527. type: "t",
  57528. value: null
  57529. },
  57530. progress:{
  57531. type: "f",
  57532. value: 0
  57533. },
  57534. screenRatio:{
  57535. type: "f",
  57536. value: 1
  57537. }
  57538. },
  57539. vertexShader: `
  57540. varying vec2 vUv;
  57541. void main()
  57542. {
  57543. vUv = uv;
  57544. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57545. }
  57546. `,
  57547. fragmentShader: `
  57548. uniform sampler2D coverTex;
  57549. uniform sampler2D bgTex;
  57550. uniform float progress;
  57551. uniform float screenRatio;
  57552. varying vec2 vUv;
  57553. void main() {
  57554. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57555. const float minRadius = 0.0 ;
  57556. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57557. float diff = 0.292; //1.0-maxRadius;
  57558. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57559. float radiusOut = radiusIn + diff;
  57560. if(radius < radiusIn) {
  57561. gl_FragColor = texture2D(bgTex, vUv);
  57562. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57563. }else if(radius>radiusOut){
  57564. gl_FragColor = texture2D(coverTex, vUv) ;
  57565. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57566. }else{
  57567. vec4 color1 = texture2D(bgTex, vUv);
  57568. vec4 color2 = texture2D(coverTex, vUv);
  57569. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57570. gl_FragColor = mix(color1, color2, rotio);
  57571. }
  57572. }
  57573. `
  57574. } );
  57575. },
  57576. }
  57577. }
  57578. /*
  57579. var addMagnifier = function(){
  57580. class Magnifier extends THREE.Object3D {
  57581. constructor () {
  57582. super()
  57583. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57584. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57585. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57586. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57587. format: THREE.RGBAFormat ,
  57588. //type: THREE.FloatType,
  57589. //minFilter: THREE.NearestFilter,
  57590. //magFilter: THREE.NearestFilter,
  57591. } )
  57592. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57593. side: THREE.DoubleSide ,
  57594. map: this.renderTarget.texture ,
  57595. transparent:true,
  57596. depthTest: !1,
  57597. depthWrite: !1,
  57598. }))
  57599. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57600. side: THREE.DoubleSide ,
  57601. map: Texture.load('images/crosshair.png') ,
  57602. transparent:true,
  57603. depthTest: !1,
  57604. depthWrite: !1,
  57605. }))
  57606. this.add(this.mesh)
  57607. this.add(this.overlayMesh)
  57608. player.model.add(this);
  57609. player.magnifier = this;
  57610. }
  57611. update(aimPos){
  57612. const magDistance_ = 0.3;
  57613. var playerPos = player.position
  57614. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57615. this.camera.position.copy(aimPos.clone().add(vec))
  57616. this.camera.lookAt(aimPos)
  57617. var playerCamera = player.camera
  57618. this.quaternion.copy(playerCamera.quaternion);
  57619. var pos2d = player.mouse.clone();
  57620. var shift = 400;
  57621. var clientHeight = player.domElement.clientHeight
  57622. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57623. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57624. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57625. this.position.copy(newPos)
  57626. var renderer = player.sceneRenderer.renderer
  57627. var oldAutoClear = renderer.autoClear
  57628. renderer.autoClear = false
  57629. //renderer.clear( true, true, true );
  57630. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57631. renderer.autoClear = oldAutoClear
  57632. }
  57633. }
  57634. new Magnifier()
  57635. }
  57636. */
  57637. /*
  57638. 笔记:
  57639. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57640. {
  57641. //到导览中某个点位(假设点位不重复)
  57642. var id = 73
  57643. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57644. var i = player.model.heroLocations.indexOf(p)
  57645. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57646. var j = p.heroLocations.indexOf(p1)
  57647. player.director.goToHighlight([i,j])
  57648. }
  57649. */