main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3376. let defaultRatio = 1.2 , absoluteScale
  3377. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3378. var angle = parseFloat(_settings.floorPlanAngle)
  3379. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3380. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3381. var screenSize = Math.min($("#player").width(), $("#player").height())
  3382. var maxSize = 800;//模型最大占据像素
  3383. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3384. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3385. }else{
  3386. var t = Math.max(modelSize.x, modelSize.z)
  3387. , i = Math.min(modelSize.x, modelSize.z)
  3388. , n = Math.max(t, i * this.camera.aspect)
  3389. , r = Math.max(i, t * this.camera.aspect);
  3390. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3391. }
  3392. return absoluteScale
  3393. },
  3394. /* n.prototype.rotateToView = function(e, t) {
  3395. var i = 0
  3396. , n = h.aspectRatio() < 1
  3397. , r = e.x < e.z;
  3398. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3399. this.rotateLeft(i),
  3400. this.update(0)
  3401. },
  3402. */
  3403. n.prototype.rotateToView = function(modelSize, direction) {
  3404. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3405. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3406. i = parseFloat(_settings.floorPlanAngle)
  3407. }else{
  3408. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3409. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3410. {
  3411. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3412. {
  3413. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3414. }
  3415. //(第二种情况) 不做处理
  3416. }
  3417. else if(direction.x > 0)
  3418. {
  3419. i = Math.PI / 2;
  3420. }
  3421. else
  3422. {
  3423. i = -Math.PI / 2;
  3424. }
  3425. }
  3426. this.rotateLeft(i);
  3427. this.update(0);
  3428. }
  3429. ,
  3430. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3431. this.rotateLeft(angle + this.lon);
  3432. this.update(0);
  3433. }
  3434. ,
  3435. n.prototype.pan = function(e, t) {
  3436. this.camera.updateMatrix(),
  3437. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3438. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3439. }
  3440. ,
  3441. n.prototype.updateZoom = function() {
  3442. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3443. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3444. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3445. this.camera.left = -o.orthoBase * this.currentScale,
  3446. this.camera.right = o.orthoBase * this.currentScale,
  3447. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3448. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.updateProjectionMatrix(),
  3450. this.offset.length()
  3451. }
  3452. ,
  3453. n.prototype.toJSON = function() {
  3454. var e = new r.Quaternion
  3455. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3456. , i = new r.Quaternion;
  3457. return function() {
  3458. var n = a.prototype.toJSON.call(this);
  3459. return e.copy(n.camera_quaternion),
  3460. i.copy(t),
  3461. i.multiply(e),
  3462. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3463. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3464. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3465. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3466. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3467. n
  3468. }
  3469. }(),
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../enum/ControlActions": 20,
  3474. "../enum/MouseButton": 34,
  3475. "../settings": 166,
  3476. "../util/browser": 182,
  3477. "../util/math": 190,
  3478. "./OutsideControls": 12,
  3479. three: 217
  3480. }],
  3481. 12: [function(e, t, i) {
  3482. "use strict";
  3483. function n(e) {
  3484. this.camera = e,
  3485. this.camera.controls = this,
  3486. this.enabled = !1,
  3487. this.target = new r.Vector3,
  3488. this.targetBounds = new r.Box3,
  3489. this.zoomSpeed = 1,
  3490. this.minDistance = 0,
  3491. this.maxDistance = 1 / 0,
  3492. this.noRotateUpDown = !1,
  3493. this.rotateSpeed = 1,
  3494. this.keyboardZoomSpeed = 0,
  3495. this.keyPanSpeed = 7,
  3496. this.autoRotate = !1,
  3497. this.autoRotateSpeed = 2,
  3498. this.autoPan = !1,
  3499. this.autoPanPosition = new r.Vector3,
  3500. this.minPolarAngle = r.Math.degToRad(25),
  3501. this.maxPolarAngle = r.Math.degToRad(65),
  3502. this.rotationAcceleration = new r.Vector2,
  3503. this.rotationSpeed = new r.Vector2,
  3504. this.panAcceleration = new r.Vector2,
  3505. this.panSpeed = new r.Vector2,
  3506. this.rotateStart = new r.Vector2,
  3507. this.rotateEnd = new r.Vector2,
  3508. this.rotateDelta = new r.Vector2,
  3509. this.panStart = new r.Vector2,
  3510. this.panEnd = new r.Vector2,
  3511. this.panDelta = new r.Vector2,
  3512. this.panOffset = new r.Vector3,
  3513. this.offset = new r.Vector3,
  3514. this.dollyStart = new r.Vector2,
  3515. this.dollyEnd = new r.Vector2,
  3516. this.dollyDelta = new r.Vector2,
  3517. this.phiDelta = 0,
  3518. this.thetaDelta = 0,
  3519. this.scale = 1,
  3520. this.panVector = new r.Vector3,
  3521. this.lastPosition = new r.Vector3,
  3522. this.state = c.NONE,
  3523. this.mouseActions = {},
  3524. this.mouseActions[h.LEFT] = c.ROTATE,
  3525. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3526. this.mouseActions[h.RIGHT] = c.PAN,
  3527. this.touchActions = {},
  3528. this.touchActions[1] = c.ROTATE,
  3529. this.touchActions[2] = c.PAN_DOLLY,
  3530. this.lastMoveTime = 0,
  3531. this.pointersLimit = 2,
  3532. this.pointers = []
  3533. }
  3534. var r = e("three")
  3535. , o = e("../settings")
  3536. , a = e("../util/common")
  3537. , s = e("../util/math")
  3538. , l = e("../enum/Vectors")
  3539. , c = e("../enum/ControlActions")
  3540. , h = e("../enum/MouseButton")
  3541. , u = e("../enum/Keys")
  3542. , d = e("../enum/ControlEvents")
  3543. , p = e("events").EventEmitter
  3544. , f = 1e-6;
  3545. n.prototype = Object.create(p.prototype),
  3546. n.prototype.setBounds = function(e) {
  3547. this.targetBounds = e
  3548. }
  3549. ,
  3550. n.prototype.isEngaged = function() {
  3551. return this.state !== c.NONE
  3552. }
  3553. ,
  3554. n.prototype.rotateLeft = function(e) {
  3555. void 0 === e && (e = this.getAutoRotationAngle()),
  3556. this.thetaDelta -= e
  3557. }
  3558. ,
  3559. n.prototype.rotateUp = function(e) {
  3560. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.phiDelta -= e)
  3562. }
  3563. ,
  3564. n.prototype.panLeft = function(e) {
  3565. var t = this.camera.matrix.elements;
  3566. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3567. this.panOffset.multiplyScalar(-e),
  3568. this.panVector.add(this.panOffset)
  3569. }
  3570. ,
  3571. n.prototype.panUp = function(e) {
  3572. var t = this.camera.matrix.elements;
  3573. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3574. this.panOffset.multiplyScalar(-e),
  3575. this.panVector.add(this.panOffset)
  3576. }
  3577. ,
  3578. n.prototype.startRotating = function(e, t) {
  3579. e && this.navRotationAcc("x", e),
  3580. t && this.navRotationAcc("y", t)
  3581. }
  3582. ,
  3583. n.prototype.stopRotating = function(e) {
  3584. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3585. this.navRotationAcc("x", 0),
  3586. this.navRotationAcc("y", 0)
  3587. }
  3588. ,
  3589. n.prototype.setAutoPanPosition = function(e, t) {
  3590. var i = new r.Vector3
  3591. , n = new r.Vector3;
  3592. return function(e, t) {
  3593. i.copy(this.camera.position),
  3594. void 0 === e && null === e || i.setX(e),
  3595. void 0 === t && null === t || i.setZ(t);
  3596. var r = this.camera.position.distanceTo(this.target)
  3597. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3598. this.targetClamped = !1,
  3599. n.copy(i).addScaledVector(o, r),
  3600. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3601. i.copy(n).addScaledVector(o, -r),
  3602. this.targetClamped = !0),
  3603. this.autoPanPosition.x = i.x,
  3604. this.autoPanPosition.z = i.z,
  3605. this.autoPan && this.stopAutoPanning()
  3606. }
  3607. }(),
  3608. n.prototype.stopAutoPanning = function() {
  3609. var e = this.autoPan;
  3610. this.autoPan = !1,
  3611. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3612. }
  3613. ,
  3614. n.prototype.dollyIn = function(e) {
  3615. void 0 === e && (e = this.getZoomScale()),
  3616. this.scale /= e
  3617. }
  3618. ,
  3619. n.prototype.dollyOut = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale *= e
  3622. }
  3623. ,
  3624. n.prototype.updatePan = function(e) {
  3625. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3626. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3627. this.autoPan) {
  3628. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3629. t.setY(0).clampLength(0, 50 * e),
  3630. this.target.add(t),
  3631. this.camera.position.add(t),
  3632. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3633. this.stopAutoPanning())
  3634. }
  3635. }
  3636. ,
  3637. n.prototype.update = function(e) {
  3638. e || (e = 1 / 60),
  3639. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3640. this.rotateLeft(-this.rotationSpeed.x),
  3641. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3642. this.updatePan(e);
  3643. var t = this.camera.position;
  3644. this.offset.copy(t).sub(this.target);
  3645. var i = Math.atan2(this.offset.x, this.offset.z)
  3646. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3647. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3648. i += this.thetaDelta,
  3649. n += this.phiDelta,
  3650. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3651. n = Math.max(f, Math.min(Math.PI - f, n));
  3652. this.lon = i, this.lat = n//add
  3653. var r = this.updateZoom();
  3654. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3655. this.target.add(this.panVector),
  3656. this.targetBounds.clampPoint(this.target, this.target),
  3657. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3658. this.offset.y = r * Math.cos(n),
  3659. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3660. t.copy(this.target).add(this.offset),
  3661. this.camera.lookAt(this.target),
  3662. this.thetaDelta = 0,
  3663. this.phiDelta = 0,
  3664. this.scale = 1,
  3665. this.panVector.set(0, 0, 0),
  3666. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3667. }
  3668. ,
  3669. n.prototype.getAutoRotationAngle = function() {
  3670. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3671. }
  3672. ,
  3673. n.prototype.getZoomScale = function() {
  3674. return Math.pow(.95, this.zoomSpeed)
  3675. }
  3676. ,
  3677. n.prototype.onMouseDown = function(e) {
  3678. if (this.enabled) {
  3679. switch (e.preventDefault(),
  3680. this.stopAutoPanning(),
  3681. this.mouseDown = !0,
  3682. this.state = this.mouseActions[e.button],
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotationSpeed.set(0, 0);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyStart.set(e.clientX, e.clientY);
  3690. break;
  3691. case c.PAN:
  3692. this.panStart.set(e.clientX, e.clientY)
  3693. }
  3694. this.emit(d.InputStart, "mouse")
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onMouseMove = function(e) {
  3699. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3700. switch (e.preventDefault(),
  3701. this.state) {
  3702. case c.ROTATE:
  3703. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3704. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3705. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3706. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3707. this.rotateStart.copy(this.rotateEnd);
  3708. break;
  3709. case c.DOLLY:
  3710. this.dollyEnd.set(e.clientX, e.clientY),
  3711. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3712. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3713. t.call(this),
  3714. this.dollyStart.copy(this.dollyEnd);
  3715. break;
  3716. case c.PAN:
  3717. this.panEnd.set(e.clientX, e.clientY),
  3718. this.panDelta.subVectors(this.panEnd, this.panStart),
  3719. this.pan(this.panDelta.x, this.panDelta.y),
  3720. this.panStart.copy(this.panEnd)
  3721. }
  3722. this.emit(d.Move, "mouse"),
  3723. this.lastMoveTime = e.timeStamp,
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onMouseUp = function(e) {
  3729. this.enabled && (this.mouseDown = !1,
  3730. this.state = c.NONE,
  3731. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3732. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3733. this.update(),
  3734. this.rotationAcceleration.set(0, 0),
  3735. this.rotateDelta.set(0, 0)))
  3736. }
  3737. ,
  3738. n.prototype.onMouseOver = function(e) {
  3739. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3740. }
  3741. ,
  3742. n.prototype.onMouseWheel = function(e) {
  3743. if (this.enabled && o.useWheel) {
  3744. this.emit(d.Move, "wheel");
  3745. var t = e.wheelDelta || -e.detail
  3746. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3747. i.call(this),
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onKeyDown = function(e) {
  3753. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3754. this.handleKeyDown(e.which)))
  3755. }
  3756. ,
  3757. n.prototype.navRotationAcc = function(e, t) {
  3758. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3759. }
  3760. ,
  3761. n.prototype.navPanAcc = function(e, t) {
  3762. this.stopAutoPanning(),
  3763. this.panAcceleration[e] = t
  3764. }
  3765. ,
  3766. n.prototype.handleKeyDown = function(e) {
  3767. var t = !0;
  3768. switch (e) {
  3769. case u.UPARROW:
  3770. case u.I:
  3771. this.navRotationAcc("y", 1);
  3772. break;
  3773. case u.DOWNARROW:
  3774. case u.K:
  3775. this.navRotationAcc("y", -1);
  3776. break;
  3777. case u.LEFTARROW:
  3778. case u.J:
  3779. this.navRotationAcc("x", -1);
  3780. break;
  3781. case u.RIGHTARROW:
  3782. case u.L:
  3783. this.navRotationAcc("x", 1);
  3784. break;
  3785. case u.W:
  3786. this.navPanAcc("y", 1);
  3787. break;
  3788. case u.S:
  3789. this.navPanAcc("y", -1);
  3790. break;
  3791. case u.A:
  3792. this.navPanAcc("x", -1);
  3793. break;
  3794. case u.D:
  3795. this.navPanAcc("x", 1);
  3796. break;
  3797. default:
  3798. t = !1
  3799. }
  3800. t && this.emit(d.Move, "key")
  3801. }
  3802. ,
  3803. n.prototype.onKeyUp = function(e) {
  3804. this.enabled && (e.preventDefault(),
  3805. e.stopPropagation(),
  3806. this.handleKeyUp(e.which))
  3807. }
  3808. ,
  3809. n.prototype.handleKeyUp = function(e) {
  3810. switch (e) {
  3811. case u.I:
  3812. case u.K:
  3813. case u.UPARROW:
  3814. case u.DOWNARROW:
  3815. this.keyboardZoomSpeed = 0,
  3816. this.rotationAcceleration.y = 0;
  3817. break;
  3818. case u.J:
  3819. case u.L:
  3820. case u.LEFTARROW:
  3821. case u.RIGHTARROW:
  3822. this.rotationAcceleration.x = 0;
  3823. break;
  3824. case u.S:
  3825. case u.W:
  3826. this.panAcceleration.y = 0;
  3827. break;
  3828. case u.A:
  3829. case u.D:
  3830. this.panAcceleration.x = 0
  3831. }
  3832. }
  3833. ,
  3834. n.prototype.onTouchStart = function(e) {
  3835. if (this.enabled || this.state === c.NONE) {
  3836. e.preventDefault(),
  3837. e.stopPropagation(),
  3838. this.stopAutoPanning();
  3839. var t = function() {
  3840. if (2 === e.touches.length) {
  3841. var t = e.touches[0].pageX - e.touches[1].pageX
  3842. , i = e.touches[0].pageY - e.touches[1].pageY;
  3843. this.dollyStart.set(t, i)
  3844. }
  3845. }
  3846. .bind(this)
  3847. , i = function() {
  3848. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3849. }
  3850. .bind(this)
  3851. , n = function() {
  3852. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this);
  3855. switch (this.state = this.touchActions[e.touches.length],
  3856. this.state) {
  3857. case c.PAN_DOLLY:
  3858. t();
  3859. case c.PAN:
  3860. i();
  3861. break;
  3862. case c.ROTATE_DOLLY:
  3863. t();
  3864. case c.ROTATE:
  3865. n()
  3866. }
  3867. this.rotationSpeed.set(0, 0),
  3868. this.emit(d.InputStart, "touch")
  3869. }
  3870. }
  3871. ,
  3872. n.prototype.onTouchMove = function(e) {
  3873. if (this.enabled && this.state !== c.NONE) {
  3874. e.preventDefault(),
  3875. e.stopPropagation();
  3876. var t = function() {
  3877. var t = e.touches[0].pageX - e.touches[1].pageX
  3878. , i = e.touches[0].pageY - e.touches[1].pageY;
  3879. this.dollyEnd.set(t, i);
  3880. var n = this.dollyStart.length() - this.dollyEnd.length();
  3881. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3882. this.dollyStart.copy(this.dollyEnd)
  3883. }
  3884. .bind(this)
  3885. , i = function() {
  3886. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3887. this.panDelta.subVectors(this.panEnd, this.panStart),
  3888. this.pan(this.panDelta.x, this.panDelta.y),
  3889. this.panStart.copy(this.panEnd),
  3890. this.rotateDelta.set(0, 0)
  3891. }
  3892. .bind(this)
  3893. , n = function() {
  3894. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3895. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3896. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3897. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3898. this.rotateStart.copy(this.rotateEnd)
  3899. }
  3900. .bind(this)
  3901. , r = function() {
  3902. if (2 === e.touches.length) {
  3903. var i = window.devicePixelRatio || 1
  3904. , r = e.touches[1].pageX - e.touches[0].pageX
  3905. , s = e.touches[1].pageY - e.touches[0].pageY
  3906. , l = Math.sqrt(r * r + s * s)
  3907. , h = Math.abs(this.dollyStart.length() - l);
  3908. if (h > o.input.touchMoveThreshold * i)
  3909. this.state = c.DOLLY,
  3910. t();
  3911. else {
  3912. var u = a.average(e.touches, "pageX")
  3913. , d = a.average(e.touches, "pageY")
  3914. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3915. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3916. this.rotateStart.set(u, d),
  3917. n())
  3918. }
  3919. }
  3920. }
  3921. .bind(this);
  3922. switch (this.state) {
  3923. case c.PAN_DOLLY:
  3924. t();
  3925. case c.PAN:
  3926. i();
  3927. break;
  3928. case c.ROTATE_DOLLY:
  3929. r();
  3930. break;
  3931. case c.DOLLY:
  3932. t();
  3933. break;
  3934. case c.ROTATE:
  3935. n();
  3936. break;
  3937. default:
  3938. this.state = c.NONE
  3939. }
  3940. this.lastMoveTime = e.timeStamp,
  3941. this.emit(d.Move, "touch")
  3942. }
  3943. }
  3944. ,
  3945. n.prototype.onTouchEnd = function(e) {
  3946. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3947. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3948. this.state = c.NONE,
  3949. this.update(),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.rotateDelta.set(0, 0))
  3952. }
  3953. ,
  3954. n.prototype.onPointerDown = function(e) {
  3955. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3956. id: e.pointerId,
  3957. pageX: e.pageX,
  3958. pageY: e.pageY
  3959. }),
  3960. e.touches = this.pointers,
  3961. this.onTouchStart(e)),
  3962. this.emit(d.InputStart, "pointer"))
  3963. }
  3964. ,
  3965. n.prototype.onPointerMove = function(e) {
  3966. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3967. e.pointerId === t.id && (t.pageX = e.pageX,
  3968. t.pageY = e.pageY)
  3969. }),
  3970. e.touches = this.pointers,
  3971. this.onTouchMove(e))
  3972. }
  3973. ,
  3974. n.prototype.onPointerUp = function(e) {
  3975. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3976. e.pointerId === t.id && this.pointers.splice(i, 1)
  3977. }
  3978. .bind(this)),
  3979. e.touches = this.pointers,
  3980. this.onTouchEnd(e))
  3981. }
  3982. ,
  3983. n.prototype.reset = function() {
  3984. this.state = c.NONE,
  3985. this.stopAutoPanning(),
  3986. this.rotationSpeed.set(0, 0),
  3987. this.rotationAcceleration.set(0, 0),
  3988. this.panSpeed.set(0, 0),
  3989. this.panAcceleration.set(0, 0)
  3990. }
  3991. ,
  3992. n.prototype.toJSON = function() {
  3993. var e = {
  3994. camera_position: {
  3995. x: s.toPrecision(this.camera.position.x, 4),
  3996. y: s.toPrecision(this.camera.position.y, 4),
  3997. z: s.toPrecision(this.camera.position.z, 4)
  3998. },
  3999. camera_quaternion: {
  4000. x: s.toPrecision(this.camera.quaternion.x, 4),
  4001. y: s.toPrecision(this.camera.quaternion.y, 4),
  4002. z: s.toPrecision(this.camera.quaternion.z, 4),
  4003. w: s.toPrecision(this.camera.quaternion.w, 4)
  4004. }
  4005. };
  4006. return e
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../enum/ControlActions": 20,
  4013. "../enum/ControlEvents": 21,
  4014. "../enum/Keys": 30,
  4015. "../enum/MouseButton": 34,
  4016. "../enum/Vectors": 50,
  4017. "../settings": 166,
  4018. "../util/common": 185,
  4019. "../util/math": 190,
  4020. events: 202,
  4021. three: 217
  4022. }],
  4023. 13: [function(e, t, i) {
  4024. (function(i) {
  4025. "use strict";
  4026. function n(e) {
  4027. this.camera = e,
  4028. this.camera.controls = this,
  4029. this.target = new r.Vector3(0,0,0),
  4030. this.lookVector = new r.Vector3,
  4031. this.lookSpeed = .05,
  4032. this.rotationAcc = new r.Vector2,
  4033. this.rotationSpeed = new r.Vector2,
  4034. this.lat = 0,
  4035. this.lon = 0,
  4036. this.phi = 0,
  4037. this.theta = 0,
  4038. this.enabled = !1,
  4039. this.locked = !1,
  4040. this.pointer = new r.Vector2(0,0),
  4041. this.rotationHistory = [],
  4042. this.rotationDifference = new r.Vector2,
  4043. this.pointerDragOn = !1,
  4044. this.pointerDragStart = new r.Vector2(0,0),
  4045. this.pinchDistance = 0,
  4046. this.moveStart = new r.Vector2,
  4047. this.moveTolerance = .01,
  4048. this.pointersLimit = 2,
  4049. this.pointers = []
  4050. }
  4051. var r = e("three")
  4052. , o = e("../util/logger")
  4053. , a = e("../settings")
  4054. , s = e("../util/common")
  4055. , l = e("../util/math")
  4056. , c = (e("../enum/Vectors"),
  4057. e("../enum/MouseButton"))
  4058. , h = e("../enum/Keys")
  4059. , u = e("../enum/ControlEvents")
  4060. , d = e("events").EventEmitter;
  4061. new o(i);
  4062. n.prototype = Object.create(d.prototype),
  4063. n.prototype.usable = function() {
  4064. return this.enabled && !this.locked
  4065. }
  4066. ,
  4067. /* n.prototype.lookAt = function(e) {
  4068. var t = this.camera.position.clone().sub(e)
  4069. , i = Math.atan(t.z / t.x);
  4070. i += t.x < 0 ? Math.PI : 0,
  4071. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4072. this.lon = r.Math.radToDeg(i) + 180;
  4073. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4074. , o = Math.atan(t.y / n);
  4075. this.lat = -r.Math.radToDeg(o)
  4076. }
  4077. */
  4078. n.prototype.lookAt = function(aim, dir) {
  4079. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4080. var i = Math.atan(t.z / t.x);
  4081. i += t.x < 0 ? Math.PI : 0;
  4082. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4083. this.lon = r.Math.radToDeg(i) + 180;
  4084. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4085. o = Math.atan(t.y / n);
  4086. this.lat = -r.Math.radToDeg(o);
  4087. }
  4088. ,
  4089. n.prototype.startRotationFrom = function(e, t) {
  4090. l.convertScreenPositionToNDC(e, t, this.pointer),
  4091. this.pointerDragOn = !0,
  4092. this.pointerDragStart.copy(this.pointer),
  4093. this.moveStart.copy(this.pointer),
  4094. this.rotationHistory = [],
  4095. this.rotationSpeed.set(0, 0)
  4096. }
  4097. ,
  4098. n.prototype.onMouseOver = function(e) {
  4099. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4100. }
  4101. ,
  4102. n.prototype.onTouchStart = function(e) {
  4103. if (this.usable()) {
  4104. switch (e.preventDefault(),
  4105. e.stopPropagation(),
  4106. e.touches.length) {
  4107. case 1:
  4108. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4109. break;
  4110. case 2:
  4111. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4112. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4113. this.pinchDistance = Math.sqrt(t * t + i * i)
  4114. }
  4115. this.emit(u.InputStart, "touch")
  4116. }
  4117. }
  4118. ,
  4119. n.prototype.onPointerDown = function(e) {
  4120. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4121. id: e.pointerId,
  4122. clientX: e.clientX,
  4123. clientY: e.clientY
  4124. }),
  4125. e.touches = this.pointers,
  4126. this.onTouchStart(e),
  4127. this.emit(u.InputStart, "pointer"))
  4128. }
  4129. ,
  4130. n.prototype.onMouseDown = function(e) {
  4131. if (this.usable()) {
  4132. switch (e.preventDefault(),
  4133. e.stopPropagation(),
  4134. e.button) {
  4135. case c.LEFT:
  4136. this.startRotationFrom(e.clientX, e.clientY)
  4137. }
  4138. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4139. this.emit(u.InputStart, "mouse")
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.updateRotation = function() {
  4144. if (this.usable() && this.pointerDragOn) {
  4145. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4146. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4147. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4148. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4149. , o = Math.atan2(e.y, i)
  4150. , a = Math.atan2(t.y, n);
  4151. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4152. e.y = 0,
  4153. t.y = 0;
  4154. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4155. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4156. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4157. this.pointerDragStart.copy(this.pointer)
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function(e) {
  4162. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4163. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4164. }
  4165. ,
  4166. n.prototype.onTouchMove = function(e) {
  4167. if (this.usable())
  4168. switch (this.emit(u.Move, "touch"),
  4169. e.touches.length) {
  4170. case 1:
  4171. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4172. break;
  4173. case 2:
  4174. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4175. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4176. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4177. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4178. this.emit(u.Pinch, n),
  4179. this.pinchDistance -= n)
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onPointerMove = function(e) {
  4184. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4185. e.pointerId === t.id && (t.clientX = e.clientX,
  4186. t.clientY = e.clientY)
  4187. }),
  4188. e.touches = this.pointers,
  4189. this.onTouchMove(e))
  4190. }
  4191. ,
  4192. n.prototype.endRotation = function() {
  4193. this.pointerDragOn = !1;
  4194. var e = s.averageVectors(this.rotationHistory);
  4195. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4196. }
  4197. ,
  4198. n.prototype.onTouchEnd = function(e) {
  4199. this.usable() && (e.preventDefault(),
  4200. e.stopPropagation(),
  4201. this.endRotation())
  4202. }
  4203. ,
  4204. n.prototype.onMouseUp = function(e) {
  4205. this.usable() && (e.preventDefault(),
  4206. e.stopPropagation(),
  4207. this.endRotation())
  4208. }
  4209. ,
  4210. n.prototype.onPointerUp = function(e) {
  4211. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4212. e.pointerId === t.id && this.pointers.splice(i, 1)
  4213. }
  4214. .bind(this)),
  4215. e.touches = this.pointers,
  4216. this.onTouchEnd(e))
  4217. }
  4218. ,
  4219. n.prototype.update = function(e) {
  4220. this.lon,
  4221. this.lat;
  4222. for (this.updateRotation(),
  4223. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4224. this.rotationHistory.shift();
  4225. this.lon += this.rotationDifference.x,
  4226. this.lat += this.rotationDifference.y,
  4227. this.rotationDifference.set(0, 0),
  4228. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4229. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4230. this.lon += this.rotationSpeed.x * e,
  4231. this.lat += this.rotationSpeed.y * e
  4232. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4233. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4234. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4235. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4236. this.phi = r.Math.degToRad(90 - this.lat),
  4237. this.theta = r.Math.degToRad(this.lon),
  4238. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4239. this.lookVector.y = Math.cos(this.phi),
  4240. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4241. this.target.copy(this.lookVector).add(this.camera.position),
  4242. this.camera.lookAt(this.target)
  4243. }
  4244. ,
  4245. n.prototype.onMouseWheel = function(e) {
  4246. if (this.usable()) {
  4247. var t = e.wheelDelta || -e.detail;
  4248. this.emit(u.InteractionDirect),
  4249. this.emit(u.Scroll, t)
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onKeyDown = function(e) {
  4254. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4255. this.handleKeyDown(e.which)))
  4256. }
  4257. ,
  4258. n.prototype.handleKeyDown = function(e) {
  4259. var t = function(e, t) {
  4260. this.rotationAcc[e] = t
  4261. }
  4262. .bind(this);
  4263. this.emit(u.InteractionKey);
  4264. var i = !0;
  4265. switch (e) {
  4266. case h.LEFTARROW:
  4267. case h.J:
  4268. t("x", -1);
  4269. break;
  4270. case h.RIGHTARROW:
  4271. case h.L:
  4272. t("x", 1);
  4273. break;
  4274. case h.I:
  4275. t("y", 1);
  4276. break;
  4277. case h.K:
  4278. t("y", -1);
  4279. break;
  4280. default:
  4281. i = !1
  4282. }
  4283. i && this.emit(u.Move, "key")
  4284. }
  4285. ,
  4286. n.prototype.onKeyUp = function(e) {
  4287. this.usable() && (e.preventDefault(),
  4288. e.stopPropagation(),
  4289. this.handleKeyUp(e.which))
  4290. }
  4291. ,
  4292. n.prototype.handleKeyUp = function(e) {
  4293. switch (e) {
  4294. case h.LEFTARROW:
  4295. case h.J:
  4296. case h.RIGHTARROW:
  4297. case h.L:
  4298. this.rotationAcc.x = 0;
  4299. break;
  4300. case h.I:
  4301. case h.K:
  4302. this.rotationAcc.y = 0
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.startRotating = function(e, t) {
  4307. e && (this.rotationAcc.x = e),
  4308. t && (this.rotationAcc.y = t)
  4309. }
  4310. ,
  4311. n.prototype.stopRotating = function(e) {
  4312. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4313. this.rotationAcc.set(0, 0)
  4314. }
  4315. ,
  4316. n.prototype.reset = function() {
  4317. this.pointerDragOn = !1,
  4318. this.rotationAcc.set(0, 0),
  4319. this.rotationSpeed.set(0, 0),
  4320. this.pointers = []
  4321. }
  4322. ,
  4323. n.prototype.toJSON = function() {
  4324. var e = {
  4325. camera_position: {
  4326. x: l.toPrecision(this.camera.position.x, 4),
  4327. y: l.toPrecision(this.camera.position.y, 4),
  4328. z: l.toPrecision(this.camera.position.z, 4)
  4329. },
  4330. camera_quaternion: {
  4331. x: l.toPrecision(this.camera.quaternion.x, 4),
  4332. y: l.toPrecision(this.camera.quaternion.y, 4),
  4333. z: l.toPrecision(this.camera.quaternion.z, 4),
  4334. w: l.toPrecision(this.camera.quaternion.w, 4)
  4335. }
  4336. };
  4337. return e
  4338. }
  4339. ,
  4340. n.prototype.setStateFromJSON = function(e) {
  4341. this.camera.position.copy(e.camera_position),
  4342. this.camera.quaternion.copy(e.camera_quaternion)
  4343. }
  4344. ,
  4345. t.exports = n
  4346. }
  4347. ).call(this, "/js/controls/PanoramaControls.js")
  4348. }
  4349. , {
  4350. "../enum/ControlEvents": 21,
  4351. "../enum/Keys": 30,
  4352. "../enum/MouseButton": 34,
  4353. "../enum/Vectors": 50,
  4354. "../settings": 166,
  4355. "../util/common": 185,
  4356. "../util/logger": 189,
  4357. "../util/math": 190,
  4358. events: 202,
  4359. three: 217
  4360. }],
  4361. 14: [function(e, t, i) {
  4362. (function(i) {
  4363. "use strict";
  4364. var n = e("three")
  4365. , r = e("../enum/Viewmode")
  4366. , o = e("../util/logger")
  4367. , a = new o(i);
  4368. t.exports = {
  4369. serialize: function(e) {
  4370. return encodeURI(JSON.stringify(e))
  4371. },
  4372. deserialize: function(e) {
  4373. function t(e) {
  4374. function t(e, t) {
  4375. return e && "number" == typeof t && !isNaN(t)
  4376. }
  4377. return e.reduce(t, !0)
  4378. }
  4379. try {
  4380. var i = JSON.parse(decodeURI(e))
  4381. , o = {
  4382. mode: r.fromInt(i.camera_mode),
  4383. panoId: i.scan_id,
  4384. position: (new n.Vector3).copy(i.camera_position),
  4385. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4386. zoom: i.ortho_zoom,
  4387. floorVisibility: i.floor_visibility
  4388. }
  4389. , s = o.position;
  4390. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4391. var l = o.quaternion;
  4392. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4393. o
  4394. } catch (i) {
  4395. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4396. try {
  4397. var c = e.split(",")
  4398. , h = {
  4399. x: parseFloat(c[2]),
  4400. y: parseFloat(c[3]),
  4401. z: parseFloat(c[4])
  4402. }
  4403. , u = {
  4404. x: parseFloat(c[5]),
  4405. y: parseFloat(c[6]),
  4406. z: parseFloat(c[7]),
  4407. w: parseFloat(c[8])
  4408. };
  4409. return t([h.x, h.y, h.z]) || (h.x = 0,
  4410. h.y = 0,
  4411. h.z = 0),
  4412. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4413. u.y = 0,
  4414. u.z = 0,
  4415. u.w = 1),
  4416. {
  4417. mode: r.fromInt(c[0]),
  4418. panoId: c[1],
  4419. position: (new n.Vector3).copy(h),
  4420. quaternion: (new n.Quaternion).copy(u)
  4421. }
  4422. } catch (t) {
  4423. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4424. }
  4425. }
  4426. return null
  4427. }
  4428. }
  4429. }
  4430. ).call(this, "/js/controls/serializer.js")
  4431. }
  4432. , {
  4433. "../enum/Viewmode": 51,
  4434. "../util/logger": 189,
  4435. three: 217
  4436. }],
  4437. 15: [function(e, t, i) {
  4438. (function(i) {
  4439. "use strict";
  4440. function n() {
  4441. this.endlessLoop = a.warp.loop,
  4442. this.clock = new r.Clock(!0),
  4443. this.model = null,
  4444. this.player = null,
  4445. this.currentItem = null,
  4446. this.destinationItem = null,
  4447. this.tourIsPlaying = !1,
  4448. this.transitionStage = y.None,
  4449. this.nextFunc = null,
  4450. this.onTheBus = !1,
  4451. this.tourInProgress = !1,
  4452. this.reachSource = null,
  4453. this.interrupted = !1,
  4454. this.nItems = 0,
  4455. this.walkingSectionPaused = !1
  4456. }
  4457. var r = e("three")
  4458. , o = e("./util/logger")
  4459. , a = e("./settings")
  4460. , s = e("./util/transitions")
  4461. , l = e("events").EventEmitter
  4462. , c = e("./enum/Viewmode")
  4463. , h = e("./analytics")
  4464. , u = e("./enum/WarpStyle")
  4465. , s = e("./util/transitions")
  4466. , d = (e("./model/ModelManager"),
  4467. e("./enum/ModelManagerEvents"))
  4468. , p = e("./enum/DirectorEvents")
  4469. , f = e("./enum/PlayerEvents")
  4470. , g = (e("./enum/ControlEvents"),
  4471. e("./enum/BlackoutStyle"))
  4472. , m = e("./enum/PathDiscardMode")
  4473. , v = e("./enum/PathDisplayMode")
  4474. , A = (e("./player"),
  4475. new o(i))
  4476. , y = Object.freeze({
  4477. None: 0,
  4478. Moving: 1,
  4479. Aiming: 2,
  4480. Interlude: 3
  4481. })
  4482. , C = Object.freeze({
  4483. Forward: 1,
  4484. NoChange: 0,
  4485. Backwards: -1
  4486. })
  4487. , I = s.getUniqueId();
  4488. n.prototype = Object.create(l.prototype),
  4489. n.prototype.init = function(e, t) {
  4490. this.player = e,
  4491. this.modelManager = t,
  4492. this.updateModel(),
  4493. this.resetAll(),
  4494. this.bindEvents()
  4495. }
  4496. ,
  4497. n.prototype.resetAll = function() {
  4498. if (this.currentItem = null,
  4499. this.destinationItem = null,
  4500. this.tourIsPlaying = !1,
  4501. //this.bgmReplay(),//xzw
  4502. this.transitionStage = y.None,
  4503. this.nextFunc = null,
  4504. this.onTheBus = !1,
  4505. this.reachSource = null,
  4506. this.interrupted = !1,
  4507. this.model) {
  4508. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4509. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4510. } else
  4511. this.defaultWarpStyle = u.BLACK,
  4512. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4513. this.resetSpecialTransition()
  4514. }
  4515. ,
  4516. n.prototype.updateModel = function() {
  4517. this.model = this.modelManager.getActiveModel(),
  4518. this.nItems = this.model.heroLocations.length
  4519. }
  4520. ,
  4521. n.prototype.bindEvents = function() {
  4522. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4523. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4524. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4525. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4526. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4527. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4528. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4529. this.player.once(f.Move, function() {
  4530. s.cancelById(I)
  4531. })
  4532. }
  4533. ,
  4534. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4535. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4536. this.pauseWalkingSection(),
  4537. this.player.fastForwardActivePanoFlight(),
  4538. !0/* ) */
  4539. }
  4540. ,
  4541. n.prototype.handlePlayerMove = function(e) {
  4542. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4543. this.emit("update.controls")
  4544. }
  4545. ,
  4546. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4547. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4548. this.emit("update.controls"))
  4549. }
  4550. ,
  4551. n.prototype.handlePlayerModeChanged = function(e, t) {
  4552. this.intermediateState() || e === t || (this.onTheBus = !1,
  4553. this.emit("update.controls"))
  4554. }
  4555. ,
  4556. n.prototype.handlePlayerInputStart = function(e) {
  4557. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4558. }
  4559. ,
  4560. n.prototype.handlePlayerFlyingStarted = function() {
  4561. this.clearWalkingSectionPaused()
  4562. }
  4563. ,
  4564. n.prototype.describe = function() {
  4565. return {
  4566. nItems: this.nItems,
  4567. currentItem: this.currentItem,
  4568. destinationItem: this.destinationItem,
  4569. tourIsPlaying: this.tourIsPlaying,
  4570. onTheBus: this.onTheBus,
  4571. endlessLoop: this.endlessLoop,
  4572. viewMode: this.player.mode,
  4573. inTransition: this._inTransition(),
  4574. transitionStage: this.transitionStage,
  4575. tourInProgress: this.tourInProgress
  4576. }
  4577. }
  4578. ,
  4579. n.prototype._inTransition = function() {
  4580. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4581. }
  4582. ,
  4583. n.prototype.bounceable = function() {
  4584. var e = this.clock.getDelta();
  4585. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4586. }
  4587. ,
  4588. n.prototype.itemCompare = function(item1, item2, type){//add
  4589. if(type == 'equal'){//==
  4590. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4591. }else if(type == 'less'){//<
  4592. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4593. }
  4594. }
  4595. n.prototype.currentMoveDirection = function() {
  4596. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4597. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4598. }
  4599. ,
  4600. n.prototype.clearPath = function() {
  4601. this._inTransition() || this.player.path.discardPathObject()
  4602. }
  4603. ,
  4604. n.prototype.allFloors = function() {
  4605. this.model.toggleAllFloors()
  4606. }
  4607. ,
  4608. n.prototype.actionComplete = function(e) {
  4609. if (this.interrupted = !1,
  4610. this.transitionStage = y.None,
  4611. this.resetSpecialTransition(),
  4612. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4613. this.tourIsPlaying || (this.player.disablePreRendering(),
  4614. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4615. this.emit("update.controls"),
  4616. this.nextFunc) {
  4617. var t = this.nextFunc;
  4618. this.nextFunc = null,
  4619. t()
  4620. }
  4621. }
  4622. ,
  4623. n.prototype.awaitCompletion = function(e, t) {
  4624. this.nextFunc = t,
  4625. e()
  4626. }
  4627. ,
  4628. n.prototype.updateSuccessFunction = function(e) {
  4629. this.nextFunc = e
  4630. }
  4631. ,
  4632. n.prototype.interrupt = function(e, t) {
  4633. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4634. this.tourIsPlaying = !1,
  4635. //this.bgmReplay(),//xzw
  4636. this.interrupted = !0,
  4637. this.nextFunc = null,
  4638. this.emit(p.ActionInterrupted),
  4639. null !== e && void 0 !== e || (e = g.BEGINNING),
  4640. this.player.interruptAndFastForward(e, t),
  4641. !0)
  4642. }
  4643. ,
  4644. n.prototype.wouldInterrupt = function() {
  4645. return this.transitionStage !== y.None
  4646. }
  4647. ,
  4648. n.prototype.intermediateState = function() {
  4649. return this.transitionStage !== y.None
  4650. }
  4651. ,
  4652. n.prototype.isInterrupted = function() {
  4653. return this.interrupted
  4654. }
  4655. ,
  4656. n.prototype.pauseWalkingSection = function() {
  4657. this.walkingSectionPaused = !0
  4658. }
  4659. ,
  4660. n.prototype.clearWalkingSectionPaused = function() {
  4661. this.walkingSectionPaused = !1
  4662. }
  4663. ,
  4664. n.prototype.autoTour = function() {
  4665. var e = Date.now();
  4666. this.model.auxDataPromise.then(function() {
  4667. e = Date.now() - e;
  4668. var t = a.warp.auto
  4669. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4670. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4671. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4672. done: function() {
  4673. this.playTour()
  4674. }
  4675. .bind(this),
  4676. name: "_atr",
  4677. id: I
  4678. })
  4679. }
  4680. .bind(this))
  4681. }
  4682. ,
  4683. n.prototype.atDestinationPano = function() {
  4684. if (!this.player.currentPano || null === this.destinationItem)
  4685. return !1;
  4686. var e = this.player.currentPano.id;
  4687. if (void 0 === e)
  4688. return !1;
  4689. var t = this.model.heroLocations;
  4690. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4691. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4692. return destination && destination.panoId == e
  4693. }
  4694. ,
  4695. n.prototype.redirectToItem = function(e, t) {
  4696. if (null === e || void 0 === e)
  4697. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4698. if (!this.wouldInterrupt())
  4699. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4700. if (this.player.mode === c.TRANSITIONING)
  4701. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4702. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4703. var i = function() {
  4704. s.setTimeout(function() {
  4705. this.setDestinationItem(e),
  4706. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4707. }
  4708. .bind(this), 0)
  4709. }
  4710. .bind(this);
  4711. this.interrupt(g.END, 0),
  4712. this.updateSuccessFunction(i)
  4713. }
  4714. ,
  4715. n.prototype.useSpecialTransition = function(e) {
  4716. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4717. this.nextWarpStyle = u.BLACK
  4718. }
  4719. ,
  4720. n.prototype.resetSpecialTransition = function() {
  4721. this.nextWarpStyle = this.defaultWarpStyle
  4722. }
  4723. ,
  4724. n.prototype.arrivedAtDestination = function(e) {
  4725. if (this.player.flying || this.player.isWarping())
  4726. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4727. else {
  4728. this.transitionStage = y.Aiming;
  4729. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4730. this.player.model.fadePanoMarkers(0),
  4731. this.awaitCompletion(function() {
  4732. this.resetSpecialTransition(),
  4733. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4734. }
  4735. .bind(this), t)
  4736. }
  4737. }
  4738. ,
  4739. n.prototype.goToDestination = function(e, t, i, n) {
  4740. //音频
  4741. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4742. // 手动导览不播放音频
  4743. if(musicInfo && musicInfo.music && !e){
  4744. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4745. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4746. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4747. let audioSrc2 = common.getFileNameFromUrl(src)
  4748. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4749. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4750. SoundManager.play('tour',null,0) // currentTime = 0;
  4751. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4752. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4753. }
  4754. }else{//很可能是该folder的起始
  4755. SoundManager.play('tour', manage.dealURL(src))
  4756. }
  4757. }
  4758. if (this.onTheBus = !0,
  4759. this.emit("update.controls"),
  4760. this.player.updateLastView(),
  4761. !n && this.atDestinationPano()){
  4762. /*
  4763. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4764. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4765. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4766. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4767. } */
  4768. return void this.arrivedAtDestination(!0);
  4769. }
  4770. if (this.player.flying || this.player.isWarping())
  4771. A.warn("Cannot go to new destination while player is flying or warping.");
  4772. else {
  4773. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4774. , o = null
  4775. , a1 = null;
  4776. // console.error(this.destinationItem)
  4777. if (r.isPano()) {
  4778. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4779. //var walk = window.DATA.black ? 'black' : 'walk';
  4780. //若是点击item,直接瞬间过渡。
  4781. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4782. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4783. o = this.arrivedAtDestination.bind(this, !0)
  4784. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4785. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4786. }
  4787. } else{
  4788. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4789. o = this.arrivedAtDestination.bind(this, !1);
  4790. }
  4791. this.transitionStage = y.Moving,
  4792. this.model.fadePanoMarkers(0),
  4793. this.awaitCompletion(function() {
  4794. a1();
  4795. }
  4796. .bind(this), o),
  4797. this.emit("update.controls")
  4798. }
  4799. }
  4800. ,
  4801. n.prototype.tourInterlude = function() {
  4802. if (h.trackAlways("reach_highlight", {
  4803. reach_source: this.reachSource
  4804. }),
  4805. this.model.fadePanoMarkers(0),
  4806. this.emit("update.controls"),
  4807. this.tourIsPlaying)
  4808. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4809. this.stopTour(true),
  4810. this.emit(p.TourEnd),
  4811. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4812. this.transitionStage = y.Interlude,
  4813. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4814. }
  4815. .bind(this), this.goNext.bind(this))
  4816. }
  4817. ,
  4818. n.prototype.playTour = function() {
  4819. if (!this.bounceable())
  4820. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4821. this.tourInProgress = !0,
  4822. this.reachSource = "play",
  4823. this.tourIsPlaying = !0,
  4824. this.wasZoomEnabled = this.player.zoomEnabled,
  4825. this.player.zoomEnabled = !1,
  4826. this.resetSpecialTransition(),
  4827. this.emit("update.controls"),
  4828. this.emit(p.TourStart),
  4829. this.player.enablePreRendering(),
  4830. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4831. this.goToDestination()) : this.goNext()))
  4832. }
  4833. ,
  4834. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4835. } */
  4836. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4837. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4838. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4839. this.tourIsPlaying = !1,
  4840. this.interrupt(),
  4841. this.clearWalkingSectionPaused(),
  4842. this.resetSpecialTransition(),
  4843. this.emit("update.controls"))
  4844. }
  4845. ,
  4846. n.prototype.endTourProgress = function() {
  4847. this.tourInProgress = !1,
  4848. this.emit("update.controls"),
  4849. this.emit(p.TourEnd)
  4850. }
  4851. ,
  4852. n.prototype.goToHighlight = function(e) {
  4853. if (this.wouldInterrupt())
  4854. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4855. else {
  4856. if (A.debug("<tour.goto " + e + ">"),
  4857. this.isInterrupted())
  4858. return;
  4859. this.clearWalkingSectionPaused(),
  4860. this.setDestinationItem(e),
  4861. this.useSpecialTransition("Hilight")
  4862. this.goToDestination(true),//add true
  4863. h.trackAlways("reach_highlight", {
  4864. reach_source: "thumb"
  4865. })
  4866. }
  4867. }
  4868. ,
  4869. n.prototype.prevHighlight = function() {
  4870. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4871. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4872. this.reachSource = "prev",
  4873. this.goPrev()))
  4874. }
  4875. ,
  4876. n.prototype.nextHighlight = function() {
  4877. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4878. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4879. this.reachSource = "next",
  4880. this.goNext()))
  4881. }
  4882. ,
  4883. n.prototype.changeMode = function(e) {
  4884. var t = $.Deferred()
  4885. , i = t.resolve.bind(t)
  4886. , n = t.reject.bind(t);
  4887. this.emit(p.StartModeChange);
  4888. var r = function() {
  4889. return this.clearWalkingSectionPaused(),
  4890. !!this.wouldInterrupt() && (this.interrupt(),
  4891. !0)
  4892. }
  4893. .bind(this);
  4894. if (!r()) {
  4895. switch (e) {
  4896. case c.PANORAMA:
  4897. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4898. break;
  4899. case c.DOLLHOUSE:
  4900. case c.FLOORPLAN:
  4901. this.player.flyToNewMode({
  4902. mode: e
  4903. }).done(i).fail(n);
  4904. break;
  4905. case c.OUTDOOR:
  4906. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4907. }
  4908. return t.promise()
  4909. }
  4910. }
  4911. ,
  4912. n.prototype.atEndOfTour = function() {
  4913. //return this.currentItem >= this.nItems - 1
  4914. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4915. if(end){
  4916. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4917. if(heroLocations){
  4918. end = this.currentItem[1] >= heroLocations.length - 1
  4919. }
  4920. }
  4921. return end;
  4922. }
  4923. ,
  4924. n.prototype.firstDestination = function() {
  4925. //return 0 < this.nItems ? 0 : null
  4926. return 0 < this.nItems ? [0,0]: null
  4927. }
  4928. ,
  4929. n.prototype.finalDestination = function() {
  4930. //return 0 < this.nItems ? this.nItems - 1 : null
  4931. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4932. }
  4933. ,
  4934. n.prototype.goPrev = function() {
  4935. this.tourAdvance(-1)
  4936. }
  4937. ,
  4938. n.prototype.goNext = function() {
  4939. this.tourAdvance(1)
  4940. }
  4941. ,
  4942. n.prototype.setDestinationItem = function(e) {
  4943. this.destinationItem = e,
  4944. this.emit("update.controls")
  4945. }
  4946. ,
  4947. n.prototype.setCurrentItem = function(e) {
  4948. this.currentItem = e,
  4949. this.emit("update.controls")
  4950. }
  4951. ,
  4952. n.prototype.nextItem = function(currentItem) {
  4953. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4954. if(currentItem == void 0)return this.firstDestination()
  4955. var currentLocation = this.model.heroLocations[currentItem[0]];
  4956. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4957. var item;
  4958. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4959. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4960. }else{
  4961. item = [currentItem[0] , currentItem[1]+1]
  4962. }
  4963. if(item[0] >= this.nItems ){
  4964. item = this.firstDestination()
  4965. }
  4966. return item;
  4967. //暂时不理会endlessLoop,默认为false
  4968. }
  4969. ,
  4970. n.prototype.prevItem = function(currentItem) {
  4971. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4972. if(currentItem == void 0)return this.firstDestination()
  4973. var item;
  4974. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4975. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4976. else{
  4977. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4978. if(this.currentItem[1] == 0){//子目录中第一个
  4979. return [currentItem[0] - 1, lastChildNum-1]
  4980. }else{
  4981. return [currentItem[0], currentItem[1]-1]
  4982. }
  4983. }
  4984. }
  4985. ,
  4986. n.prototype.tourAdvance = function(e) {//e是1或-1
  4987. A.debug("tourAdvance(" + e + ")")
  4988. // 周恩光加 从当前pano进行自动导览
  4989. let currentPanoDestinations = []
  4990. this.model.heroLocations.forEach( (value, index) => {
  4991. if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4992. currentPanoDestinations.push(index)
  4993. }
  4994. })
  4995. if(!currentPanoDestinations[0]) { currentPanoDestinations.push(0) }
  4996. if(null === this.currentItem || void 0 === this.currentItem){
  4997. // this.setDestinationItem(this.firstDestination())
  4998. this.setDestinationItem([currentPanoDestinations[0], 0])
  4999. }else{
  5000. if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  5001. this.setDestinationItem([currentPanoDestinations[0], 0])
  5002. } else {
  5003. var item
  5004. if(e == 1){
  5005. item = this.nextItem(this.currentItem)
  5006. }else if(e == -1){
  5007. item = this.prevItem(this.currentItem)
  5008. }
  5009. this.setDestinationItem(item)
  5010. }
  5011. }
  5012. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5013. this.useSpecialTransition("reverse-looping to end")
  5014. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5015. this.useSpecialTransition("looping back to start")
  5016. }
  5017. /* var momentTour = this.getMomentTour(this.destinationItem);
  5018. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5019. var zoomLevel = this.player.zoomLevel;
  5020. this.player.zoomEnabled = true;
  5021. var zoom = function(e, d) {
  5022. this.player.zoomTo((1-e)*zoomLevel, true)
  5023. }.bind(this)
  5024. s.start(zoom, 1500, function(){
  5025. }, 0, d.easeOutQuad, "zoom")
  5026. } */
  5027. this.goToDestination()
  5028. }
  5029. ,
  5030. n.prototype.getMomentTour = function(destinationItem) {//add
  5031. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5032. if(!destinationItem) return wholeMomentTour
  5033. else{
  5034. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5035. if(currentLocation.momentTour)return currentLocation.momentTour;
  5036. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5037. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5038. }
  5039. }
  5040. ,
  5041. t.exports = n
  5042. }
  5043. ).call(this, "/js/director.js")
  5044. }
  5045. , {
  5046. "./analytics": 4,
  5047. "./enum/BlackoutStyle": 18,
  5048. "./enum/ControlEvents": 21,
  5049. "./enum/DirectorEvents": 23,
  5050. "./enum/ModelManagerEvents": 33,
  5051. "./enum/PathDiscardMode": 38,
  5052. "./enum/PathDisplayMode": 39,
  5053. "./enum/PlayerEvents": 40,
  5054. "./enum/Viewmode": 51,
  5055. "./enum/WarpStyle": 52,
  5056. "./model/ModelManager": 140,
  5057. "./player": 155,
  5058. "./settings": 166,
  5059. "./util/logger": 189,
  5060. "./util/transitions": 195,
  5061. events: 202,
  5062. three: 217
  5063. }],
  5064. 16: [function(e, t, i) {
  5065. "use strict";
  5066. var n = e("three")
  5067. , r = e("./enum/Viewmode")
  5068. , o = (e("./settings"),
  5069. e("./util/transitions"))
  5070. , a = e("./enum/PlayerEvents")
  5071. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5072. , l = new n.ShaderPass(n.VerticalBlurShader);
  5073. l.renderToScreen = !0;
  5074. var c = $("#player").width() / $("#player").height();
  5075. isNaN(c) && (c = 1);
  5076. initTransitionPass(n)
  5077. var h = {
  5078. currentBlur: 0,
  5079. aspect: c,
  5080. blurStrength: 1,
  5081. hblurPass: s,
  5082. vblurPass: l,
  5083. transitionMaskPass : new n.TransitionPass()
  5084. ,
  5085. bindEvents: function(e) {
  5086. e.on(a.ModeChanged, function(e, t) {
  5087. e === r.PANORAMA && (o.cancel(h.blur),
  5088. o.cancel(h.addBlur),
  5089. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5090. })
  5091. },
  5092. blur: function(e) {
  5093. h.currentBlur = e;
  5094. var t = e * h.blurStrength;
  5095. l.uniforms.v.value = t / 512 * h.aspect,
  5096. s.uniforms.h.value = t / 512
  5097. },
  5098. addBlur: function(e) {
  5099. e = Math.max(e, h.currentBlur),
  5100. h.blur(e)
  5101. },
  5102. removeBlur: function(e) {
  5103. e = Math.min(1 - e, h.currentBlur),
  5104. h.blur(e)
  5105. }
  5106. };
  5107. h.blur(0),
  5108. t.exports = h
  5109. }
  5110. , {
  5111. "./enum/PlayerEvents": 40,
  5112. "./enum/Viewmode": 51,
  5113. "./settings": 166,
  5114. "./util/transitions": 195,
  5115. three: 217
  5116. }],
  5117. 17: [function(e, t, i) {
  5118. "use strict";
  5119. t.exports = {
  5120. UNKNOWN: 0,
  5121. ALIGNED: 1,
  5122. UNALIGNED: 2,
  5123. PLACED: 3
  5124. }
  5125. }
  5126. , {}],
  5127. 18: [function(e, t, i) {
  5128. "use strict";
  5129. t.exports = {
  5130. NONE: 0,
  5131. MIDDLE: 1,
  5132. END: 2,
  5133. BEGINNING: 3,
  5134. FADEIN: 4
  5135. }
  5136. }
  5137. , {}],
  5138. 19: [function(e, t, i) {
  5139. "use strict";
  5140. var n = e("three");
  5141. t.exports = {
  5142. newBlue: new n.Color(4967932),
  5143. altBlue: new n.Color(47355),
  5144. tagDefault: new n.Color(223357),
  5145. classicBlue: new n.Color(53759),
  5146. mpYellow: new n.Color(16502016),
  5147. mpOrange: new n.Color(16428055),
  5148. mpBlue: new n.Color(12096),
  5149. mpLtGrey: new n.Color(13751252),
  5150. mpDkGrey: new n.Color(10000019),
  5151. mpRed: new n.Color(12525854),
  5152. mpOrangeDesat: new n.Color(16764529),
  5153. mpBlueDesat: new n.Color(4034734),
  5154. mpRedDesat: new n.Color(14705505),
  5155. white: new n.Color(16777215),
  5156. black: new n.Color(0),
  5157. _desat: function(e, t) {
  5158. var i = t || .3
  5159. , r = (new n.Color).copy(e).getHSL();
  5160. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5161. },
  5162. _darken: function(e, t) {
  5163. var i = t || .2
  5164. , r = e.getHSL();
  5165. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5166. }
  5167. }
  5168. }
  5169. , {
  5170. three: 217
  5171. }],
  5172. 20: [function(e, t, i) {
  5173. "use strict";
  5174. t.exports = {
  5175. NONE: -1,
  5176. ROTATE: 0,
  5177. DOLLY: 1,
  5178. PAN: 2,
  5179. ROTATE_DOLLY: 3,
  5180. PAN_DOLLY: 4
  5181. }
  5182. }
  5183. , {}],
  5184. 21: [function(e, t, i) {
  5185. "use strict";
  5186. t.exports = {
  5187. Move: "move",
  5188. InteractionDirect: "interaction.direct",
  5189. InteractionKey: "interaction.key",
  5190. InteractionGui: "interaction.gui",
  5191. FlyInDirection: "fly.direction",
  5192. InputStart: "input.start",
  5193. Pinch: "input.pinch",
  5194. Scroll: "input.scroll",
  5195. AutoPanInterrupt: "autopan.interrupt",
  5196. AutoPanComplete: "autopan.complete",
  5197. AutoPanClamped: "autopan.clamped",
  5198. LongTap: "longtap"
  5199. }
  5200. }
  5201. , {}],
  5202. 22: [function(e, t, i) {
  5203. "use strict";
  5204. t.exports = Object.freeze({
  5205. FORWARD: "FORWARD",
  5206. LEFT: "LEFT",
  5207. RIGHT: "RIGHT",
  5208. BACK: "BACK",
  5209. UP: "UP",
  5210. DOWN: "DOWN"
  5211. })
  5212. }
  5213. , {}],
  5214. 23: [function(e, t, i) {
  5215. "use strict";
  5216. t.exports = {
  5217. ActionInterrupted: "action.interrupted",
  5218. TourStart: "tour.start",
  5219. TourEnd: "tour.end",
  5220. StartModeChange: "mode.startChange"
  5221. }
  5222. }
  5223. , {}],
  5224. 24: [function(e, t, i) {
  5225. "use strict";
  5226. t.exports = Object.freeze({
  5227. None: 0,
  5228. Queued: 1,
  5229. ForceQueued: 2,
  5230. Downloading: 3,
  5231. Downloaded: 4,
  5232. DownloadFailed: 5
  5233. })
  5234. }
  5235. , {}],
  5236. 25: [function(e, t, i) {
  5237. "use strict";
  5238. t.exports = {
  5239. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5240. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5241. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5242. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5243. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5244. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5245. }
  5246. }
  5247. , {}],
  5248. 26: [function(e, t, i) {
  5249. "use strict";
  5250. t.exports = {
  5251. Texture2D: 0,
  5252. TextureCube: 1
  5253. }
  5254. }
  5255. , {}],
  5256. 27: [function(e, t, i) {
  5257. "use strict";
  5258. t.exports = {
  5259. SMALL: "small",
  5260. LARGE: "large"
  5261. }
  5262. }
  5263. , {}],
  5264. 28: [function(e, t, i) {
  5265. "use strict";
  5266. var n = e("./Viewmode")
  5267. , r = {
  5268. LANDING: {},
  5269. NAVIGATION: "navigation",
  5270. MORE_HELP: "moreHelp",
  5271. TOUR_INTERACTION: {}
  5272. };
  5273. r.LANDING[n.PANORAMA] = "panorama.landing",
  5274. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5275. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5276. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5277. r.TOUR_INTERACTION.standard = "standard.tour",
  5278. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5279. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5280. t.exports = r
  5281. }
  5282. , {
  5283. "./Viewmode": 51
  5284. }],
  5285. 29: [function(e, t, i) {
  5286. "use strict";
  5287. var n = {
  5288. UP: 1,
  5289. DOWN: -1,
  5290. LEFT: "L",
  5291. RIGHT: "R",
  5292. FORWARD: "F",
  5293. BACK: "B",
  5294. reverse: {},
  5295. opposite: function(e) {
  5296. return this.reverse[e.toString()]
  5297. }
  5298. };
  5299. !function() {
  5300. n.reverse[n.UP] = n.DOWN,
  5301. n.reverse[n.DOWN] = n.UP,
  5302. n.reverse[n.LEFT] = n.RIGHT,
  5303. n.reverse[n.RIGHT] = n.LEFT,
  5304. n.reverse[n.FORWARD] = n.BACK,
  5305. n.reverse[n.BACK] = n.FORWARD
  5306. }(),
  5307. t.exports = n
  5308. }
  5309. , {}],
  5310. 30: [function(e, t, i) {
  5311. "use strict";
  5312. var n = e("../util/browser")
  5313. , r = {
  5314. ZERO: 48,
  5315. ONE: 49,
  5316. TWO: 50,
  5317. THREE: 51,
  5318. FOUR: 52,
  5319. FIVE: 53,
  5320. SIX: 54,
  5321. SEVEN: 55,
  5322. EIGHT: 56,
  5323. NINE: 57,
  5324. LEFTARROW: 37,
  5325. UPARROW: 38,
  5326. RIGHTARROW: 39,
  5327. DOWNARROW: 40,
  5328. A: 65,
  5329. B: 66,
  5330. C: 67,
  5331. D: 68,
  5332. E: 69,
  5333. F: 70,
  5334. G: 71,
  5335. H: 72,
  5336. I: 73,
  5337. J: 74,
  5338. K: 75,
  5339. L: 76,
  5340. M: 77,
  5341. N: 78,
  5342. O: 79,
  5343. P: 80,
  5344. Q: 81,
  5345. R: 82,
  5346. S: 83,
  5347. T: 84,
  5348. U: 85,
  5349. V: 86,
  5350. W: 87,
  5351. X: 88,
  5352. Y: 89,
  5353. Z: 90,
  5354. SPACE: 32,
  5355. RETURN: 13,
  5356. SEMICOLON: 186,
  5357. PLUSEQUALS: 187,
  5358. DASHUNDERSCORE: 189,
  5359. OPENBRACKET: 219
  5360. };
  5361. n.detectFirefox() && (r.SEMICOLON = 59,
  5362. r.PLUSEQUALS = 61,
  5363. r.DASHUNDERSCORE = 173),
  5364. t.exports = r
  5365. }
  5366. , {
  5367. "../util/browser": 182
  5368. }],
  5369. 31: [function(e, t, i) {
  5370. "use strict";
  5371. t.exports = {
  5372. EN_US: "en-US",
  5373. ES_MX: "es-MX",
  5374. FR_FR: "fr-FR",
  5375. DE_DE: "de-DE",
  5376. RU_RU: "ru-RU",
  5377. CN_CN: "cn-CN",
  5378. JP_JP: "jp-JP"
  5379. }
  5380. }
  5381. , {}],
  5382. 32: [function(e, t, i) {
  5383. "use strict";
  5384. t.exports = {
  5385. TagActivated: "tag.activated",
  5386. TagDismissed: "tag.dismissed",
  5387. TagNavigation: "tag.navigation"
  5388. }
  5389. }
  5390. , {}],
  5391. 33: [function(e, t, i) {
  5392. "use strict";
  5393. t.exports = {
  5394. ModelAdded: "model-added",
  5395. ActiveModelChanged: "active-model-changed"
  5396. }
  5397. }
  5398. , {}],
  5399. 34: [function(e, t, i) {
  5400. "use strict";
  5401. t.exports = {
  5402. LEFT: 0,
  5403. MIDDLE: 1,
  5404. RIGHT: 2
  5405. }
  5406. }
  5407. , {}],
  5408. 35: [function(e, t, i) {
  5409. "use strict";
  5410. t.exports = {
  5411. PanoRenderComplete: "panorama.render.complete",
  5412. TileRenderFailure: "panorama.tile.render.failed",
  5413. TileRenderSuccess: "panorama.tile.render.success",
  5414. TileUploadAttempted: "panorama.tile.upload.attempted",
  5415. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5416. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5417. }
  5418. }
  5419. , {}],
  5420. 36: [function(e, t, i) {
  5421. "use strict";
  5422. t.exports = {
  5423. BASE: 1,
  5424. STANDARD: 2,
  5425. HIGH: 3,
  5426. ULTRAHIGH: 4
  5427. }
  5428. }
  5429. , {}],
  5430. 37: [function(e, t, i) {
  5431. "use strict";
  5432. t.exports = {
  5433. LoadComplete: "panorama.load.complete",
  5434. LoadFailed: "panorama.load.failed",
  5435. TileLoaded: "panorama.tile.loaded"
  5436. }
  5437. }
  5438. , {}],
  5439. 38: [function(e, t, i) {
  5440. "use strict";
  5441. t.exports = Object.freeze({
  5442. Standard: 0,
  5443. Slow: 1,
  5444. Retain: 2
  5445. })
  5446. }
  5447. , {}],
  5448. 39: [function(e, t, i) {
  5449. "use strict";
  5450. t.exports = Object.freeze({
  5451. Show: 0,
  5452. Hide: 1,
  5453. Retain: 2
  5454. })
  5455. }
  5456. , {}],
  5457. 40: [function(e, t, i) {
  5458. "use strict";
  5459. t.exports = {
  5460. Move: "move",
  5461. MoveComplete: "move.complete",
  5462. ModeChanged: "mode.changed",
  5463. ModeChanging: "mode.changing",
  5464. PanoChosen: "pano.chosen",
  5465. ClosestPanoChanging: "closest.pano.changing",
  5466. WarpStarted: "warp.started",
  5467. WarpInterrupted: "warp.interrupted",
  5468. WarpEnded: "warp.ended",
  5469. FlyinFinished: "flyin.finished",
  5470. FlyingStarted: "flying.started",
  5471. FlyingInterrupted: "flying.interrupted",
  5472. FlyingEnded: "flying.ended",
  5473. Ready: "ready",
  5474. StartInside: "start.inside",
  5475. StartOutside: "start.outside",
  5476. ViewChanged: "view.changed",
  5477. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5478. InputStart: "input.start"
  5479. }
  5480. }
  5481. , {}],
  5482. 41: [function(e, t, i) {
  5483. "use strict";
  5484. t.exports = Object.freeze({
  5485. DEFAULT: 0,
  5486. PANOMARKERS: 1,
  5487. RETICULE: 2,
  5488. TAG: 3
  5489. })
  5490. }
  5491. , {}],
  5492. 42: [function(e, t, i) {
  5493. "use strict";
  5494. t.exports = {
  5495. visibleFloor: 1,
  5496. ghostFloor: 3,
  5497. boundingSkybox: 1,
  5498. panoMarker: 2,
  5499. reticule: 3,
  5500. tagStem: 4,
  5501. tagDisc: 5,
  5502. ribbon: 100
  5503. }
  5504. }
  5505. , {}],
  5506. 43: [function(e, t, i) {
  5507. "use strict";
  5508. t.exports = {
  5509. ContextCreated: "scene-renderer-context-created",
  5510. AfterRender: "after-render",
  5511. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5512. }
  5513. }
  5514. , {}],
  5515. 44: [function(e, t, i) {
  5516. "use strict";
  5517. t.exports = {
  5518. IDLE: "idle",
  5519. BROWSE: "browse",
  5520. EXAMINE: "examine"
  5521. }
  5522. }
  5523. , {}],
  5524. 45: [function(e, t, i) {
  5525. "use strict";
  5526. t.exports = {
  5527. TileDownloadSuccess: "tiledownloader.download.success",
  5528. TileDownloadFailure: "tiledownloader.download.failure",
  5529. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5530. }
  5531. }
  5532. , {}],
  5533. 46: [function(e, t, i) {
  5534. "use strict";
  5535. t.exports = {
  5536. CardboardAndroid: "googlevr",
  5537. GearVR: "gearvr",
  5538. CardboardIOS: "googlevrios",
  5539. Cardboard: "googlevr"
  5540. }
  5541. }
  5542. , {}],
  5543. 47: [function(e, t, i) {
  5544. "use strict";
  5545. t.exports = {
  5546. NONE: 0,
  5547. CONTEXTUAL: 1,
  5548. ANDROID: 2
  5549. }
  5550. }
  5551. , {}],
  5552. 48: [function(e, t, i) {
  5553. "use strict";
  5554. var n = {
  5555. Title: 0,
  5556. Cardboard: 1
  5557. }
  5558. , r = {
  5559. Title: 0,
  5560. Cardboard: 1,
  5561. Gear: 2
  5562. };
  5563. !function() {
  5564. [n, r].forEach(function(e) {
  5565. e.pageCount = Object.keys(e).length
  5566. })
  5567. }(),
  5568. t.exports.ios = n,
  5569. t.exports.standard = r
  5570. }
  5571. , {}],
  5572. 49: [function(e, t, i) {
  5573. "use strict";
  5574. t.exports = {
  5575. Android: "android",
  5576. IOS: "ios",
  5577. Desktop: "desktop",
  5578. UnsupportedAndroid: "android-unsupported"
  5579. }
  5580. }
  5581. , {}],
  5582. 50: [function(e, t, i) {
  5583. "use strict";
  5584. var n = e("three");
  5585. t.exports = {
  5586. UP: new n.Vector3(0,1,0),
  5587. DOWN: new n.Vector3(0,-1,0),
  5588. LEFT: new n.Vector3(-1,0,0),
  5589. RIGHT: new n.Vector3(1,0,0),
  5590. FORWARD: new n.Vector3(0,0,-1),
  5591. BACK: new n.Vector3(0,0,1)
  5592. }
  5593. }
  5594. , {
  5595. three: 217
  5596. }],
  5597. 51: [function(e, t, i) {
  5598. "use strict";
  5599. var n = e("../exception/ViewmodeConvertException")
  5600. , r = e("./coreViewmodes")
  5601. , o = e("../util/common")
  5602. , a = {
  5603. MESH: "mesh",
  5604. OUTDOOR: "outdoor",
  5605. TRANSITIONING: "transitioning",
  5606. toInt: function(e) {
  5607. switch (e) {
  5608. case this.PANORAMA:
  5609. return 1;
  5610. case this.DOLLHOUSE:
  5611. return 2;
  5612. case this.FLOORPLAN:
  5613. return 3;
  5614. case this.OUTDOOR:
  5615. return 4;
  5616. case this.TRANSITIONING:
  5617. return -1
  5618. }
  5619. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5620. },
  5621. fromInt: function(e) {
  5622. switch (e) {
  5623. case "1":
  5624. case 1:
  5625. return this.PANORAMA;
  5626. case "2":
  5627. case 2:
  5628. return this.DOLLHOUSE;
  5629. case "3":
  5630. case 3:
  5631. return this.FLOORPLAN;
  5632. case "4":
  5633. case 4:
  5634. return this.OUTDOOR
  5635. }
  5636. throw new n("No known conversion for int to viewmode for int: " + e)
  5637. },
  5638. convertWorkshopModeInt: function(e) {
  5639. switch (e) {
  5640. case "0":
  5641. case 0:
  5642. case undefined: //xzw add
  5643. return this.PANORAMA;
  5644. case "1":
  5645. case 1:
  5646. return this.FLOORPLAN;
  5647. case "2":
  5648. case 2:
  5649. return this.DOLLHOUSE;
  5650. case "3":
  5651. case 3:
  5652. return this.MESH
  5653. }
  5654. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5655. }
  5656. };
  5657. o.extendObject(a, r),
  5658. t.exports = a
  5659. }
  5660. , {
  5661. "../exception/ViewmodeConvertException": 58,
  5662. "../util/common": 185,
  5663. "./coreViewmodes": 54
  5664. }],
  5665. 52: [function(e, t, i) {
  5666. "use strict";
  5667. t.exports = {
  5668. BLACK: "black",
  5669. STD: "std",
  5670. WALK: "walk"
  5671. }
  5672. }
  5673. , {}],
  5674. 53: [function(e, t, i) {
  5675. "use strict";
  5676. t.exports = {
  5677. ZoomIn: "zoom.in",
  5678. ZoomOut: "zoom.out",
  5679. ZoomMax: "zoom.max",
  5680. ZoomMin: "zoom.min"
  5681. }
  5682. }
  5683. , {}],
  5684. 54: [function(e, t, i) {
  5685. "use strict";
  5686. t.exports = {
  5687. PANORAMA: "panorama",
  5688. DOLLHOUSE: "dollhouse",
  5689. FLOORPLAN: "floorplan"
  5690. }
  5691. }
  5692. , {}],
  5693. 55: [function(e, t, i) {
  5694. "use strict";
  5695. function n(e) {
  5696. this.message = e
  5697. }
  5698. t.exports = n
  5699. }
  5700. , {}],
  5701. 56: [function(e, t, i) {
  5702. "use strict";
  5703. function n(e) {
  5704. r.call(this, e)
  5705. }
  5706. var r = e("./BasicException");
  5707. n.prototype = Object.create(r.prototype),
  5708. t.exports = n
  5709. }
  5710. , {
  5711. "./BasicException": 55
  5712. }],
  5713. 57: [function(e, t, i) {
  5714. "use strict";
  5715. function n(e) {
  5716. r.call(this, e)
  5717. }
  5718. var r = e("./BasicException");
  5719. n.prototype = Object.create(r.prototype),
  5720. t.exports = n
  5721. }
  5722. , {
  5723. "./BasicException": 55
  5724. }],
  5725. 58: [function(e, t, i) {
  5726. "use strict";
  5727. function n(e) {
  5728. r.call(this, e)
  5729. }
  5730. var r = e("./BasicException");
  5731. n.prototype = Object.create(r.prototype),
  5732. t.exports = n
  5733. }
  5734. , {
  5735. "./BasicException": 55
  5736. }],
  5737. 59: [function(e, t, i) {
  5738. (function(i) {
  5739. "use strict";
  5740. function n(e) {
  5741. var t = {};
  5742. if (e) {
  5743. var i = e.flags;
  5744. if (i)
  5745. for (var n in i)
  5746. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5747. return t
  5748. }
  5749. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5750. null
  5751. }
  5752. var r = e("./util/ajax")
  5753. , o = e("./util/showcase")
  5754. , a = e("./util/logger")
  5755. , s = ""
  5756. , l = new a(i)
  5757. , c = {};
  5758. t.exports = {
  5759. loadFeatureFlags: function(e) {
  5760. var t = $.Deferred();
  5761. return r.get(e.urlBase + s, {
  5762. responseType: "json",
  5763. prefetchFrom: "user",
  5764. auth: o.getAuthorizationHeader()
  5765. }).done(function(e) {
  5766. c = n(e),
  5767. c ? t.resolve(c) : t.reject("loading-failed")
  5768. }).fail(function() {
  5769. l.debug("Retrieval of feature flags failed."),
  5770. t.reject("loading-failed")
  5771. }),
  5772. t.promise()
  5773. },
  5774. getFlags: function() {
  5775. return c
  5776. },
  5777. updateDependentSettings: function(e, t) {
  5778. e = e || c,
  5779. e.labels && (t.labels.enabled = !0),
  5780. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5781. e.showcase_sdk && (t.sdkInit = !0),
  5782. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5783. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5784. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5785. e.hide_sc_sharing && (t.share.enabled = !1)
  5786. }
  5787. }
  5788. }
  5789. ).call(this, "/js/featureflags.js")
  5790. }
  5791. , {
  5792. "./util/ajax": 181,
  5793. "./util/logger": 189,
  5794. "./util/showcase": 193
  5795. }],
  5796. 60: [function(e, t, i) {
  5797. "use strict";
  5798. var n = (e("../util/common"),
  5799. {
  5800. status: 0,
  5801. set: function(e) {
  5802. if (isNaN(e))
  5803. return !1;
  5804. var t = $('.progressbar');
  5805. 0 > e && (e = 0);
  5806. e > 100 && (e = 100);
  5807. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5808. var barperc = e*width;
  5809. var perc = Math.round(e);
  5810. var labelpos = (parseInt(barperc)-15);
  5811. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5812. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5813. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5814. this.status = e
  5815. },
  5816. done: function(e) {
  5817. return e || this.status ? (this.status = null,
  5818. this.set(100)) : this
  5819. }
  5820. });
  5821. t.exports.circleLoader = n
  5822. }
  5823. , {
  5824. "../util/common": 185
  5825. }],
  5826. 61: [function(e, t, i) {
  5827. "use strict";
  5828. t.exports = Object.freeze({
  5829. CLOSE: "modal.closer.close"
  5830. })
  5831. }
  5832. , {}],
  5833. 62: [function(e, t, i) {
  5834. "use strict";
  5835. function n(e, t) {
  5836. t && (t.stopPropagation(),
  5837. t.preventDefault()),
  5838. e && this.emit(l.CLOSE, e),
  5839. g.reset()
  5840. }
  5841. function r(e, t) {
  5842. function i() {
  5843. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5844. t !== f && (f = t,
  5845. t ? (e.classList.add("closeByFooter"),
  5846. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5847. h.classList.remove("closeByFooter")))
  5848. }
  5849. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5850. }
  5851. var o = e("../../settings")
  5852. , a = (e("../../tag/Media/MediaEvent"),
  5853. e("../../util/browser"))
  5854. , s = e("../../util/common")
  5855. , l = e("./ModalCloserEvent")
  5856. , c = e("events").EventEmitter
  5857. , h = document.getElementsByClassName("footer")[0]
  5858. , u = h.querySelectorAll(".close")[0]
  5859. , d = null
  5860. , p = null
  5861. , f = null
  5862. , g = (a.isMobile(),
  5863. {
  5864. open: function(e) {
  5865. e && (r(e),
  5866. d && u.removeEventListener("click", d, !0),
  5867. d = n.bind(this, e.id),
  5868. u.addEventListener("click", d, !0),
  5869. p && window.removeEventListener("resize", p, !0),
  5870. p = r.bind(this, e),
  5871. window.addEventListener("resize", p, !0))
  5872. },
  5873. reset: function() {
  5874. h.classList.remove("closeByFooter"),
  5875. u.removeEventListener("click", d, !0),
  5876. window.removeEventListener("resize", p, !0),
  5877. d = p = f = null
  5878. }
  5879. });
  5880. s.extendObject(g, c.prototype),
  5881. t.exports = g
  5882. }
  5883. , {
  5884. "../../tag/Media/MediaEvent": 131,
  5885. "../../settings": 166,
  5886. "../../util/browser": 182,
  5887. "../../util/common": 185,
  5888. "./ModalCloserEvent": 61,
  5889. events: 202
  5890. }],
  5891. 63: [function(e, t, i) {
  5892. "use strict";
  5893. function n(e, t, i) {
  5894. var n = new r.GUI({
  5895. width: 400
  5896. })
  5897. , u = n.addFolder("Flydown from Dollhouse");
  5898. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5899. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5900. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5901. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5902. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5903. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5904. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5905. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5906. var d = n.addFolder("Transition between panos");
  5907. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5908. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5909. h.transition.flyTime = 0,
  5910. d.__controllers.forEach(function(e) {
  5911. e.updateDisplay()
  5912. })
  5913. }),
  5914. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5915. h.transition.flySpeed = 0,
  5916. d.__controllers.forEach(function(e) {
  5917. e.updateDisplay()
  5918. })
  5919. }),
  5920. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5921. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5922. d.add(h.transition, "movementEasing", Object.keys(a));
  5923. var p = n.addFolder("Path Display");
  5924. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5925. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5926. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5927. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5928. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5929. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5930. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5931. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5932. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5933. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5934. h.path.color = l[h.path.color],
  5935. h.path.colorUp = l._desat(h.path.color),
  5936. h.path.colorDown = l.darken(h.path.color)
  5937. }),
  5938. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5939. h.reticuleColor = l[h.reticuleColor]
  5940. });
  5941. var f = n.addFolder("Warping")
  5942. , g = f.addFolder("Warp/Teleport");
  5943. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5944. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5945. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5946. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5947. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5948. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5949. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5950. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5951. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5952. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5953. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5954. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5955. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5956. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5957. h.path.typ = c[h.path.typ]
  5958. }),
  5959. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5960. t.endlessLoop = h.warp.loop
  5961. }),
  5962. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5963. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5964. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5965. var m = f.addFolder("Long Warp Only");
  5966. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5967. h.warp.flySpeed = 0,
  5968. m.__controllers.forEach(function(e) {
  5969. e.updateDisplay()
  5970. })
  5971. }),
  5972. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5973. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5974. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5975. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5976. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5977. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5978. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5979. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5980. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5981. var v = n.addFolder("Warp Esoterica");
  5982. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5983. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5984. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5985. h.warp.minWarpTime = 0,
  5986. v.__controllers.forEach(function(e) {
  5987. e.updateDisplay()
  5988. })
  5989. }),
  5990. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5991. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5992. v.add(h.warp, "movementEasing", Object.keys(a));
  5993. var A = n.addFolder("Misc");
  5994. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5995. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5996. }),
  5997. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5998. i.cameras[s.PANORAMA].fov = h.insideFOV
  5999. }),
  6000. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6001. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6002. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6003. var y = n.addFolder("Navigation");
  6004. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6005. h.navigation.panoScores || e.panos.forEach(function(e) {
  6006. e.floor.remove(e.text3d),
  6007. e.text3d = null
  6008. })
  6009. }),
  6010. y.add(h.navigation, "mouseDirection"),
  6011. y.add(h.navigation, "filterStrictness", 0, 1),
  6012. y.add(h.navigation, "angleFactor", -60, 0),
  6013. y.add(h.navigation, "directionFactor", 1, 20),
  6014. y.add(h.navigation, "distanceFactor", -5, 5),
  6015. y.add(h.navigation, "optionalityFactor", .1, 10);
  6016. var C = n.addFolder("tags")
  6017. , I = C.addFolder("Tag Creation");
  6018. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6019. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6020. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6021. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6022. var E = C.addFolder("Visibility");
  6023. E.add(h.tags.visibility, "anyDistance"),
  6024. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6025. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6026. E.add(h.tags.visibility, "hideViaFloor"),
  6027. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6028. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6029. var b = C.addFolder("Disc Parameters");
  6030. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6031. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6032. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6033. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6034. }),
  6035. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6036. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6037. }),
  6038. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6039. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6040. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6041. var w = C.addFolder("Navigate");
  6042. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6043. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6044. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6045. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6046. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6047. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6048. var _ = n.addFolder("Debug");
  6049. _.add(h, "wireframe").onFinishChange(function() {
  6050. e.chunks.forEach(function(t) {
  6051. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6052. t.wireframeTwin.material.depthWrite = !1,
  6053. t.wireframeTwin.material.depthTest = !1,
  6054. t.wireframeTwin.material.opacity = .5,
  6055. t.wireframeTwin.material.transparent = !0),
  6056. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6057. })
  6058. }),
  6059. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6060. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6061. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6062. e.skybox.wireframe = null)
  6063. }),
  6064. _.add(h, "showSweeps").onFinishChange(function() {
  6065. e.setSweepVisibility(h.showSweeps)
  6066. }),
  6067. _.add(h, "showMesh").onFinishChange(function() {
  6068. e.chunks.forEach(function(e) {
  6069. e.visible = h.showMesh
  6070. })
  6071. }),
  6072. _.add(h, "showFloors").onFinishChange(function() {
  6073. e.floors.forEach(function(e) {
  6074. e.collider.children.forEach(function(e) {
  6075. e.material.visible = h.showFloors
  6076. })
  6077. })
  6078. }),
  6079. _.add(h, "showSkyboxes").onFinishChange(function() {
  6080. e.panos.forEach(function(e) {
  6081. e.skyboxMesh.visible = h.showSkyboxes
  6082. })
  6083. }),
  6084. _.add(h, "showNeighbors").onChange(function() {}),
  6085. _.add(e, "alpha", 0, 1)
  6086. }
  6087. var r = e("../lib/dat.gui")
  6088. , o = e("three")
  6089. , a = e("../util/easing")
  6090. , s = e("../enum/Viewmode")
  6091. , l = e("../enum/Colors")
  6092. , c = e("../enum/WarpStyle")
  6093. , h = e("../settings");
  6094. e("../tag/tag");
  6095. r.GUI.prototype.removeFolder = function(e) {
  6096. var t = this.__folders[e];
  6097. t && (t.close(),
  6098. this.__ul.removeChild(t.domElement.parentNode),
  6099. delete this.__folders[e],
  6100. this.onResize())
  6101. }
  6102. ,
  6103. t.exports.toggle = n
  6104. }
  6105. , {
  6106. "../enum/Colors": 19,
  6107. "../enum/Viewmode": 51,
  6108. "../enum/WarpStyle": 52,
  6109. "../lib/dat.gui": 93,
  6110. "../tag/tag": 123,
  6111. "../settings": 166,
  6112. "../util/easing": 186,
  6113. three: 217
  6114. }],
  6115. 64: [function(e, t, i) {
  6116. (function(i) {
  6117. "use strict";
  6118. function n(e, t, i, n) {
  6119. $(".gui-error .error-problem-text").text(e),
  6120. $(".gui-error .error-solution-text").text(t),
  6121. $(".gui-error .error-explanation").text(i),
  6122. $(".gui-error .error-actions").html(n),
  6123. $(window).resize(),
  6124. $(".gui-error").fadeIn(),
  6125. $("#bottom-logo").fadeIn()
  6126. }
  6127. function r(e) {
  6128. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6129. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6130. s.isMobile() || $("[rel=tiletip]").tooltip({
  6131. placement: "bottom",
  6132. delay: {
  6133. show: 50,
  6134. hide: 0
  6135. },
  6136. trigger: "hover",
  6137. viewport: {
  6138. selector: "body",
  6139. padding: 10
  6140. }
  6141. })
  6142. }
  6143. function o() {
  6144. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6145. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6146. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6147. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6148. e.preventDefault(),
  6149. e.stopPropagation(),
  6150. r(" ")
  6151. })
  6152. }
  6153. function a(e) {
  6154. if ($("head title").text(c.pageTitle),
  6155. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6156. $("#gui-loading").fadeOut(250),
  6157. $("#quick-blackout").hide(),
  6158. l.track("showcase_error", {
  6159. error_key: e
  6160. }),
  6161. h.locale || h.init(),
  6162. "webgl-unsupported" === e)
  6163. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6164. else if ("webgl-ios" === e)
  6165. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6166. else if ("webgl-safari" === e)
  6167. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6168. else if ("webgl-generic" === e)
  6169. o();
  6170. else if ("missing-urls" === e)
  6171. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6172. else if ("loading-failed" === e)
  6173. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6174. else {
  6175. if ("loading-failed-maintenance" !== e)
  6176. return void d.error("Unhandled error: " + e);
  6177. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6178. }
  6179. }
  6180. var s = e("./../util/browser")
  6181. , l = e("./../analytics")
  6182. , c = e("./../settings")
  6183. , h = e("../localization/localize")
  6184. , u = e("./../util/logger")
  6185. , d = new u(i)
  6186. , p = '"https://support.port.com/hc/articles/208220058"';
  6187. t.exports.error = a
  6188. }
  6189. ).call(this, "/js/gui/error.js")
  6190. }
  6191. , {
  6192. "../localization/localize": 108,
  6193. "./../analytics": 4,
  6194. "./../settings": 166,
  6195. "./../util/browser": 182,
  6196. "./../util/logger": 189
  6197. }],
  6198. 65: [function(e, t, i) {
  6199. (function(i) {
  6200. "use strict";
  6201. function n() {
  6202. Ue = [],
  6203. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6204. Ue.push(".hideTarget", ".pinTop.right")
  6205. }
  6206. function r() {
  6207. for (var e in je)
  6208. if (je.hasOwnProperty(e)) {
  6209. var t = je[e];
  6210. if (!t.visible)
  6211. for (var i = 0; i < t.elements.length; i++)
  6212. $(t.elements[i]).hide()
  6213. }
  6214. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6215. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6216. n()
  6217. }
  6218. function o(e, t) {
  6219. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6220. $("#gui-zoomin").toggle(i),
  6221. $("#gui-zoomout").toggle(i)
  6222. }
  6223. function a() {
  6224. c(),
  6225. $(".pinBottom").toggleClass("open"),
  6226. $("#drawer").toggleClass("open"),
  6227. $(".footer").toggleClass("open"),
  6228. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6229. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6230. ie.resetDrawer()),
  6231. setTimeout(function() {
  6232. $("#pullTab").toggleClass("opened");
  6233. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6234. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6235. }
  6236. function s(e) {
  6237. var t;
  6238. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6239. t = e.position().top + e.outerHeight(),
  6240. e.attr("style", "display: none"));
  6241. var i = $("#player").outerHeight()
  6242. , n = i - 130;
  6243. return n < t + 25
  6244. }
  6245. function l(e) {
  6246. "touchstart" === e.type && e.preventDefault(),
  6247. e.stopPropagation()
  6248. }
  6249. function c() {
  6250. W && (W.reload(),
  6251. W.init())
  6252. }
  6253. function h(e) {
  6254. ne.show(e),
  6255. r()
  6256. }
  6257. function u(e) {
  6258. ne.progress(e)
  6259. }
  6260. function d(e, t, i) {
  6261. var n = t.player;
  6262. $("#gui-thumb").fadeOut(2500),
  6263. ne.hide(function() {
  6264. Ge = !1
  6265. }),
  6266. me.init(e, i),
  6267. de.finishSetup(Object.keys(e.tags).length),
  6268. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6269. var s = function() {
  6270. i.dismissExaminedTag(),
  6271. i.disableHovering()
  6272. };
  6273. Ae.on(ye.OPENED, s),
  6274. Ce.on(Me.OPENED, s),
  6275. he.on(ue.OPENED, s),
  6276. fe.on(ge.OPENED, s);
  6277. var l = i.enableHovering.bind(i);
  6278. if (Ae.on(ye.CLOSED, l),
  6279. Ce.on(Me.CLOSED, l),
  6280. he.on(ue.CLOSED, l),
  6281. fe.on(ge.CLOSED, l),
  6282. Q.labels.enabled && Object.keys(e.labels).length,
  6283. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6284. C(e.currentFloor, n.mode)),
  6285. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6286. r(),
  6287. o(t, t.player),
  6288. $("#gui").fadeIn(1500),
  6289. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6290. a(),
  6291. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6292. }, 2e3),
  6293. !K.isMobile())
  6294. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6295. $(c[h]).addClass("hasHover");
  6296. O(e),
  6297. de.setupToggling();
  6298. //xzw:
  6299. window.editHotPanel && editHotPanel();
  6300. //czj
  6301. navBorderRadius(e);
  6302. //czj 编辑界面
  6303. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6304. window.EditTools && new EditTools(n.sceneRenderer);
  6305. }
  6306. function navBorderRadius(e){
  6307. var pullTab = $("#pullTab"),
  6308. mobileRadius = {
  6309. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6310. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6311. },
  6312. topRadius = {
  6313. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6314. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6315. };
  6316. function BorderRadius(bottom,top){
  6317. $("#gui-modes-map > div:visible:last").css(bottom);
  6318. if(pullTab.is(':visible')){
  6319. $(".viewContainer > div:visible:first").css(top);
  6320. }else{
  6321. $("#gui-modes-map > div:visible:first").css(top);
  6322. }
  6323. }
  6324. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6325. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6326. }else{
  6327. BorderRadius(topRadius.bottom,topRadius.top);
  6328. }
  6329. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6330. if(window.DATA.model.special || window.DATA.special){
  6331. window.specialScene && specialScene.special().afterImplement();
  6332. }
  6333. }
  6334. function p(e) {
  6335. e || (e = 0),
  6336. We = !1,
  6337. window.setTimeout(function() {
  6338. We || (ze = !0,
  6339. $("#gui-spinner").stop(!0, !0).show())
  6340. }
  6341. .bind(this), e)
  6342. }
  6343. function f() {
  6344. $("#gui-spinner").stop(!0, !0),
  6345. $("#gui-spinner").fadeOut(1e3),
  6346. We = !0,
  6347. ze = !1
  6348. }
  6349. function g(e, t) {
  6350. var i = e.mode
  6351. , n = t || e.currentPano;
  6352. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6353. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6354. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6355. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6356. Q.show360Views.enabled && !n.isAligned() ? (
  6357. $(".gui-floor").addClass("hidden"),
  6358. $("#gui-modes-outside").addClass("desktop-only")) : (
  6359. $(".gui-floor").removeClass("hidden"),
  6360. $("#gui-modes-outside").removeClass("desktop-only")),
  6361. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6362. Be = i,
  6363. $("#gui-modes-outside").addClass("hidden"),
  6364. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6365. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6366. }
  6367. function m(e, t) {
  6368. var i = t.player;
  6369. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6370. l(e),
  6371. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6372. J.track("USER", {
  6373. event_type: "showcase_gui",
  6374. gui_action: "click_inside_mode_button"
  6375. }),
  6376. t.changeMode(_e.PANORAMA);
  6377. }),
  6378. $("#gui-modes-outside").find("a").on("click", function(e) {
  6379. l(e),
  6380. J.track("showcase_gui", {
  6381. gui_action: "click_outside_mode_button"
  6382. }),
  6383. t.changeMode(Be)
  6384. }),
  6385. $("#gui-modes-floorplan").on("click", function(e) {
  6386. l(e),
  6387. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6388. gui_action: "click_floorplan_mode_button"
  6389. }),
  6390. t.changeMode(_e.FLOORPLAN));
  6391. }),
  6392. $("#gui-modes-dollhouse").on("click", function(e) {
  6393. l(e),
  6394. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6395. gui_action: "click_dollhouse_mode_button"
  6396. }),
  6397. t.changeMode(_e.DOLLHOUSE));
  6398. })
  6399. }
  6400. function v(e, t) {
  6401. function i() {
  6402. document.getElementById("vr").classList.remove("hidden"),
  6403. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6404. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6405. $(".improper-embed").toggleClass("hidden", !1),
  6406. r())
  6407. }, function(e) {
  6408. r()
  6409. }) : r()
  6410. }
  6411. function n(i) {
  6412. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6413. Ie.init(e.data, t, i, q),
  6414. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6415. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6416. }
  6417. function r() {
  6418. De.info("WebVR support not found, VR button activates native app VR modal"),
  6419. Ae.init(e.data, q),
  6420. Ae.on(ye.OPENED, function() {
  6421. var e = document.getElementById("vr-modal");
  6422. return function() {
  6423. Ze("vr"),
  6424. le.open(e)
  6425. }
  6426. }()),
  6427. Ae.on(ye.CLOSED, le.reset)
  6428. }
  6429. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6430. /*********************** 方奕卓 VR功能事件监听 ********************/
  6431. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6432. switch (Q.vr.option) {
  6433. case Pe.CONTEXTUAL:
  6434. i();
  6435. break;
  6436. case Pe.ANDROID:
  6437. K.detectAndroid() && i();
  6438. break;
  6439. case Pe.NONE:
  6440. }
  6441. }
  6442. }
  6443. function A(e, t) {
  6444. $("#play").on("mousedown touchstart", function(e) {
  6445. l(e);
  6446. Ze("tour");
  6447. ve.play();
  6448. J.trackAlways("showcase_gui", {
  6449. gui_action: "play_highlights"
  6450. })
  6451. }),
  6452. window.startAndPlay = function(e) {
  6453. // l(e);
  6454. Ze("tour");
  6455. ve.play();
  6456. J.trackAlways("showcase_gui", {
  6457. gui_action: "play_highlights"
  6458. })
  6459. };
  6460. $("#pause").on("mousedown touchstart", function(e) {
  6461. l(e),
  6462. ve.pause(),
  6463. J.trackAlways("showcase_gui", {
  6464. gui_action: "pause_highlights"
  6465. })
  6466. }),
  6467. $("#gui-zoomin").find("a").on("click", function(e) {
  6468. l(e),
  6469. t.player.zoomInIncrementally()
  6470. }),
  6471. $("#gui-zoomout").find("a").on("click", function(e) {
  6472. l(e),
  6473. t.player.zoomOutIncrementally()
  6474. })
  6475. }
  6476. function y(e, t) {
  6477. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6478. if(getQueryVariable('m') === '372') continue;
  6479. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6480. $(".gui-floor").find(".container").prepend(r)
  6481. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6482. }
  6483. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6484. i.on("click", function(e) {
  6485. l(e),
  6486. Ze("floor"),
  6487. i.toggleClass("open")
  6488. }),
  6489. $(".floorChoice").on("click", function(e) {
  6490. l(e);
  6491. var n = $(this).data("index");
  6492. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6493. t.player.gotoFloor(n),
  6494. J.track("showcase_gui", {
  6495. gui_action: "click_floor_select_button",
  6496. interaction_source: "gui"
  6497. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6498. Ze("move"),
  6499. t.allFloors(),
  6500. J.track("showcase_gui", {
  6501. gui_action: "click_toggle_all_floors_button",
  6502. interaction_source: "gui"
  6503. })),
  6504. i.removeClass("open")
  6505. })
  6506. }
  6507. function C(e, t) {
  6508. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6509. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6510. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6511. $(".floorChoice").removeClass("active"),
  6512. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6513. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6514. $(".floorChoice").removeClass("active"),
  6515. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6516. if(window.number == '1149_2'){
  6517. if(e.floorIndex===0){
  6518. $('.cad') && $('.cad').addClass('hidemap')
  6519. $('.cad1') && $('.cad1').removeClass('hidemap')
  6520. }
  6521. if(e.floorIndex===1){
  6522. $('.cad1') && $('.cad1').addClass('hidemap')
  6523. $('.cad') && $('.cad').removeClass('hidemap')
  6524. }
  6525. }
  6526. }
  6527. function I(e) {
  6528. return e.describe().inTransition
  6529. }
  6530. function b(e, t, i) {
  6531. Fe = e.heroLocations.length;
  6532. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6533. , r = 100 / Fe + "%"
  6534. , o = $("#thumb-container")
  6535. , a = $("#progressBar");
  6536. $("#status").find(".totalSteps").text(Fe);
  6537. for (var s = 0; s < Fe; s++) {
  6538. var c = e.heroLocations[s]
  6539. , h = $(n);
  6540. var thumbUrl
  6541. if(c.heroLocations){//有子项,选第一张截图
  6542. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6543. }else{
  6544. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6545. }
  6546. h.attr("data-index", s)
  6547. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6548. if (c.name) {
  6549. var u = $('<div class="overlay"></div>').text(c.name);
  6550. h.prepend(u)
  6551. }
  6552. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6553. var d = e.panos.get(c.panoId)
  6554. , p = d && !d.isAligned()
  6555. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6556. h.prepend(f)
  6557. }
  6558. o.append(h),
  6559. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6560. }
  6561. j = 144 * Fe,
  6562. Y = 111 * Fe,
  6563. $(".thumbImg").on("mouseover", function() {
  6564. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6565. }),
  6566. $(".thumbImg").on("mouseout", function() {
  6567. t.clearPath()
  6568. }),
  6569. $(".thumbImg").on("click", function(e) {
  6570. l(e);
  6571. var i = $(this);
  6572. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6573. J.trackAlways("showcase_gui", {
  6574. gui_action: "click_highlight"
  6575. }),
  6576. t.goToHighlight([i.data("index"),0])//改
  6577. }),
  6578. $(".previous").find("a").on("click", function(e) {
  6579. l(e),
  6580. J.trackAlways("showcase_gui", {
  6581. gui_action: "prev_highlight"
  6582. }),
  6583. t.prevHighlight()
  6584. }),
  6585. $(".next").find("a").on("click", function(e) {
  6586. l(e),
  6587. J.trackAlways("showcase_gui", {
  6588. gui_action: "next_highlight"
  6589. }),
  6590. t.nextHighlight()
  6591. }),
  6592. $("#drawer").on("mouseleave", function(e) {
  6593. l(e);
  6594. var t;
  6595. try {
  6596. t = new MouseEvent("mouseup",{
  6597. clientX: e.clientX,
  6598. clientY: e.clientY,
  6599. screenX: e.screenX,
  6600. screenY: e.screenY
  6601. })
  6602. } catch (i) {
  6603. t = document.createEvent("MouseEvents"),
  6604. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6605. }
  6606. document.dispatchEvent(t)
  6607. }),
  6608. W = new Sly($("#scrollFrame"),{
  6609. horizontal: !0,
  6610. itemNav: "centered",
  6611. smart: !0,
  6612. scrollTrap: !0,
  6613. scrollBy: 1,
  6614. mouseDragging: !0,
  6615. touchDragging: !0,
  6616. speed: 300,
  6617. dragHandle: !0,
  6618. dynamicHandle: !0,
  6619. clickBar: !0,
  6620. scrollBar: $("#scroller"),
  6621. activateOn: null
  6622. }).init(),
  6623. W.on("active", function(e, t) {
  6624. Ve = t,
  6625. Ze("tour"),
  6626. $(".step").removeClass("active"),
  6627. $("#status").find(".curIdx").text(t + 1);
  6628. for (var i = 0; i <= t; i++)
  6629. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6630. }),
  6631. w()
  6632. }
  6633. function w() {
  6634. var e = $("#player").width() - 20
  6635. , t = $("#scroller")
  6636. , i = $("#drawer")
  6637. , n = $(".pinBottom");
  6638. if ($("#player").width() < 488 || $("#player").height() < 488)
  6639. t.addClass("hidden"),
  6640. i.addClass("noScroll"),
  6641. n.addClass("noScroll");
  6642. else {
  6643. var r = j > e
  6644. , o = !i.hasClass("noScroll")
  6645. , a = r !== o;
  6646. a && (t.toggleClass("hidden"),
  6647. i.toggleClass("noScroll"),
  6648. n.toggleClass("noScroll"))
  6649. }
  6650. }
  6651. function _(e) {
  6652. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6653. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6654. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6655. }
  6656. function T(e) {
  6657. function t(t, i) {
  6658. return !!e.player_options[t] && e[i || t]
  6659. }
  6660. $(".model-title").text(e.name);
  6661. var i = Q.pageTitle;
  6662. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6663. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6664. document.title = i ,
  6665. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6666. delay: {
  6667. show: 50,
  6668. hide: 0
  6669. },
  6670. trigger: "hover",
  6671. html: !1,
  6672. viewport: {
  6673. selector: "body",
  6674. padding: 10
  6675. }
  6676. }),
  6677. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6678. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6679. de.populate({
  6680. name: t("model_name", "name"),
  6681. coBrand: t("presented_by"),
  6682. description: t("model_summary", "summary") || "暂无内容",
  6683. contactName: t("contact_name"),
  6684. address: t("address"),
  6685. phone: t("contact_phone"),
  6686. formattedPhone: e.formatted_contact_phone,
  6687. email: t("contact_email"),
  6688. url: t("external_url"),
  6689. socialSharing: e.enable_social_sharing && e.is_public
  6690. })
  6691. }
  6692. function x(e, t, i, n, r, o) {
  6693. function a() {
  6694. o.setLoadingStartTime(),
  6695. H(),
  6696. r ? (re.showMessage(t, i, je.coBrand.visible),
  6697. l()) : h(l)
  6698. }
  6699. var s = $.Deferred()
  6700. , l = s.resolve.bind(s);
  6701. return Ge = !0,
  6702. O(e),
  6703. e.data.player_options && _(e.data.player_options),
  6704. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6705. Re.localizeGUI(),
  6706. T(e.data),
  6707. r || $(".quick").addClass("hidden"),
  6708. //e.data.image && !r && E(e.data.image),
  6709. n ? (J.impression(),
  6710. a()) : (o.setWaitingStartTime(),
  6711. oe.show(r, a)),
  6712. s
  6713. }
  6714. function S(e, t, i, n, r, a, s) {
  6715. q = s,
  6716. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6717. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6718. ae.init(),
  6719. re.init(e, a),
  6720. Oe.init(e, t, n),
  6721. $(".icon").on("mouseover", function() {
  6722. t.player && t.player.reticule.hide()
  6723. }),
  6724. m(e, t),
  6725. A(e, t),
  6726. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6727. Ce.on(Me.OPENED, function() {
  6728. var e = document.getElementById("share-modal");
  6729. return function() {
  6730. Ze("share"),
  6731. le.open(e)
  6732. }
  6733. }()),
  6734. Ce.on(Me.CLOSED, le.reset)),
  6735. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6736. je.tourControls.visible = !1),
  6737. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6738. z(),
  6739. g(i),
  6740. v(e, r),
  6741. e.on("floor.changed", C),
  6742. e.on("waiting", R.bind(this, e)),
  6743. e.on("waiting-done", P.bind(this, e)),
  6744. i.on(xe.ModeChanged, function(e, n) {
  6745. g(i),
  6746. o(t, i),
  6747. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6748. he.updateMode(n)
  6749. }),
  6750. n.on(Se.Move, Ze.bind(this, "move")),
  6751. i.on(xe.Ready, function() {
  6752. ie.init(n, i, i.tagManager, t),
  6753. i.on(xe.ModeChanged, function(e, t) {
  6754. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6755. })
  6756. }),
  6757. i.on(xe.PanoChosen, function(e, t) {
  6758. g(i, t),
  6759. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6760. }),
  6761. le.on(ce.CLOSE, function(e) {
  6762. switch (e) {
  6763. case "vr-modal":
  6764. Ae.dismiss();
  6765. break;
  6766. case "share-modal":
  6767. Ce.hide();
  6768. break;
  6769. case "terms-modal":
  6770. fe.hide()
  6771. }
  6772. });
  6773. var l = $("#play").eq(0)
  6774. , c = $("#pause").eq(0)
  6775. , h = $(".pinBottom").toArray()
  6776. , u = $("#drawer").eq(0)
  6777. , d = $("#playHead").eq(0)
  6778. , p = $("#progressBar").eq(0)
  6779. , f = $("#thumb-container").eq(0)
  6780. , y = f.children()
  6781. , I = p.children();
  6782. t.on("update.controls", function() {
  6783. var n = t.describe();
  6784. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6785. c.show()),
  6786. n.tourInProgress && (h.forEach(function(e) {
  6787. e.classList.add("playing")
  6788. }),
  6789. u.addClass("playing"),
  6790. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6791. c.hide()),
  6792. n.tourInProgress || (ve.stopTour(),
  6793. h.forEach(function(e) {
  6794. e.classList.remove("playing")
  6795. }),
  6796. u.removeClass("playing"),
  6797. d.removeClass("playing")));
  6798. var r, a, s;
  6799. if (null !== n.currentItem) {
  6800. var p, f;
  6801. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6802. n.onTheBus ? (p = "active",
  6803. f = "recent") : (f = "active",
  6804. p = "recent");
  6805. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6806. for (r = 0; r < e.heroLocations.length; r += 1)
  6807. s = y.eq(r),
  6808. a = I.eq(r),
  6809. s.removeClass(f),
  6810. a.removeClass(f),
  6811. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6812. a.addClass(p),
  6813. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6814. a.addClass(p)) : (s.removeClass(p),
  6815. a.removeClass(p))
  6816. } else
  6817. for (r = 0; r < e.heroLocations.length; r += 1)
  6818. s = y.eq(r),
  6819. a = I.eq(r),
  6820. s.removeClass("active recent"),
  6821. a.removeClass("active recent");
  6822. o(t, i)
  6823. }),
  6824. document.addEventListener("keydown", function(n) {
  6825. switch (J.updateInteraction(Se.InteractionKey),
  6826. n.which) {
  6827. case we.ZERO:
  6828. Q.debug && e.toggleAlpha();
  6829. break;
  6830. case we.NINE:
  6831. Q.debug && se.toggle();
  6832. break;
  6833. case we.ONE:
  6834. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6835. break;
  6836. case we.TWO:
  6837. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6838. break;
  6839. case we.THREE:
  6840. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6841. break;
  6842. case we.FOUR:
  6843. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6844. break;
  6845. case we.SPACE:
  6846. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6847. break;
  6848. case we.RETURN:
  6849. Q.debug && e.toggleExplodeUp();
  6850. break;
  6851. case we.P:
  6852. k();
  6853. break;
  6854. case we.U:
  6855. B();
  6856. break;
  6857. case we.X:
  6858. Q.debug && e.toggleExplode();
  6859. break;
  6860. case we.PLUSEQUALS:
  6861. t.player.activatePersistentZooming(!0),
  6862. ie.hideUi();
  6863. break;
  6864. case we.DASHUNDERSCORE:
  6865. t.player.activatePersistentZooming(!1),
  6866. ie.hideUi();
  6867. break;
  6868. case we.SEVEN:
  6869. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6870. break;
  6871. case we.EIGHT:
  6872. t.player.decreaseZoomSpeed();
  6873. break;
  6874. case we.NINE:
  6875. t.player.increaseZoomSpeed()
  6876. }
  6877. return i && i.reticule.hide(),
  6878. !0
  6879. }
  6880. .bind(this)),
  6881. document.addEventListener("keyup", function(e) {
  6882. switch (e.which) {
  6883. case we.PLUSEQUALS:
  6884. t.player.deactivatePersistentZooming();
  6885. break;
  6886. case we.DASHUNDERSCORE:
  6887. t.player.deactivatePersistentZooming()
  6888. }
  6889. }
  6890. .bind(this)),
  6891. F(e),
  6892. L(e, t.player),
  6893. M(i),
  6894. te.setAutoPlay(e.heroCount()),
  6895. he.init(i, a.mode),
  6896. he.on(ue.OPENED, Ze.bind(this, "help")),
  6897. fe.init(),
  6898. fe.on(ge.OPENED, function() {
  6899. var e = document.getElementById("terms-modal");
  6900. return function() {
  6901. Ze("terms"),
  6902. le.open(e)
  6903. }
  6904. }()),
  6905. fe.on(ge.CLOSED, le.reset),
  6906. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6907. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6908. Q.profiling.enabled && se.show(),
  6909. ve.init(t)
  6910. }
  6911. function M(e) {
  6912. var t = function(e, t) {
  6913. $(e).find("a").each(function(e, i) {
  6914. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6915. i.style.pointerEvents = t ? "auto" : "none"
  6916. })
  6917. }
  6918. , i = function() {
  6919. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6920. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6921. };
  6922. e.on(Ne.ZoomMax, function() {
  6923. t("#gui-zoomin", !1),
  6924. t("#gui-zoomout", !0)
  6925. }),
  6926. e.on(Ne.ZoomMin, function() {
  6927. t("#gui-zoomin", !0),
  6928. t("#gui-zoomout", !1)
  6929. }),
  6930. e.on(Ne.ZoomIn, function() {
  6931. t("#gui-zoomout", !0)
  6932. }),
  6933. e.on(Ne.ZoomOut, function() {
  6934. t("#gui-zoomin", !0)
  6935. }),
  6936. i()
  6937. }
  6938. function R(e) {
  6939. O(e)
  6940. }
  6941. function P(e) {
  6942. O(e)
  6943. }
  6944. function O(e) {
  6945. var t = e.waitQueue.length;
  6946. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6947. }
  6948. function L(e, t) {
  6949. He = {
  6950. gui: null,
  6951. visible: !1,
  6952. model: e,
  6953. player: t
  6954. }
  6955. }
  6956. function D(e, t) {
  6957. function i() {
  6958. var i = t.toJSON();
  6959. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6960. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6961. }
  6962. var n = {}
  6963. , r = new Le.GUI({
  6964. autoPlace: !0,
  6965. width: "60%"
  6966. });
  6967. i(),
  6968. t.on(xe.ViewChanged, i),
  6969. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6970. r.domElement.id = "datLinks";
  6971. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6972. return o.forEach(function(e) {
  6973. if (!K.detectSafari()) {
  6974. var t = document.createElement("button");
  6975. t.classList.add("btn-deep-link"),
  6976. t.innerText = Re.MENU_COPY,
  6977. e.nextSibling.appendChild(t);
  6978. var i = function() {
  6979. alert(Re.LINK_ALERT_COPY),
  6980. t.hide()
  6981. };
  6982. t.addEventListener("click", function(e) {
  6983. try {
  6984. var t = e.target.parentNode.childNodes[0];
  6985. t.select();
  6986. var n = document.execCommand("copy");
  6987. t.blur(),
  6988. n || i()
  6989. } catch (e) {
  6990. i()
  6991. }
  6992. })
  6993. }
  6994. }),
  6995. $(r.__closeButton).hide(),
  6996. r
  6997. }
  6998. function N(e) {
  6999. He.gui || (He.gui = D(He.model, He.player)),
  7000. He.visible = e,
  7001. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7002. }
  7003. function B() {
  7004. N(!He.visible)
  7005. }
  7006. function F(e) {
  7007. ke = {
  7008. gui: null,
  7009. visible: !1,
  7010. model: e
  7011. }
  7012. }
  7013. function V(e) {
  7014. var t = new Le.GUI;
  7015. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7016. e.setSweepVisibility(Q.showSweeps)
  7017. }),
  7018. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7019. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7020. Q.transition.flySpeed = 0,
  7021. t.__controllers.forEach(function(e) {
  7022. e.updateDisplay()
  7023. })
  7024. }),
  7025. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7026. $(t.__closeButton).hide(),
  7027. t
  7028. }
  7029. function U(e) {
  7030. ke.gui || (ke.gui = V(ke.model)),
  7031. ke.visible = e,
  7032. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7033. }
  7034. function k() {
  7035. U(!ke.visible)
  7036. }
  7037. function H() {
  7038. function e(e) {
  7039. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7040. }
  7041. $("body").css("touch-action", "none"),
  7042. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7043. // e.preventDefault()
  7044. });
  7045. var t = document.getElementById("terms-text")
  7046. , i = document.getElementById("more-help-wrapper")
  7047. , n = (document.getElementById("navigation-help-wrapper"),
  7048. document.getElementById("help-dialog"),
  7049. document.getElementById("tag-billboards"));
  7050. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7051. document.body.addEventListener("DOMMouseScroll", e)),
  7052. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7053. e.stopPropagation()
  7054. })
  7055. }
  7056. function G(e, t) {
  7057. for (var i = []; e; )
  7058. i.push(e),
  7059. e = e.parentNode;
  7060. for (; t && i.indexOf(t) === -1; )
  7061. t = t.parentNode;
  7062. return t
  7063. }
  7064. function z() {
  7065. var e, t = function(t) {
  7066. e = 0 === t.button || 1 === t.which ? t.target : null
  7067. }, i = function(t) {
  7068. e !== t.target && (e = G(e, t.target));
  7069. var i = document.getElementById("gui-parent");
  7070. if (G(i, e) !== i && (e = null),
  7071. e) {
  7072. var n;
  7073. try {
  7074. n = new MouseEvent("click",t)
  7075. } catch (e) {
  7076. n = document.createEvent("MouseEvents"),
  7077. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7078. }
  7079. n.syntheticClick = !0,
  7080. e.dispatchEvent(n),
  7081. e = null
  7082. }
  7083. };
  7084. document.body.addEventListener("mousedown", t, !0),
  7085. document.body.addEventListener("mouseup", i, !0),
  7086. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7087. e.syntheticClick || (e.stopPropagation(),
  7088. "A" === e.target.nodeName && e.preventDefault())
  7089. }, !0)
  7090. }
  7091. var W, j, Y, X, Z, q, K = (e("three"),
  7092. e("../util/ajax"),
  7093. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7094. e("../util/camera"),
  7095. e("../util/logger")), te = (e("../objects/Snapshot"),
  7096. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7097. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7098. e("../enum/PathDisplayMode"),
  7099. e("../enum/DirectorEvents"),
  7100. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7101. e("../enum/WarpStyle"),
  7102. e("../enum/AlignmentType"),
  7103. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7104. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7105. coBrand: {
  7106. visible: !0,
  7107. elements: [".co-brand", "#loaderCoBrand"]
  7108. },
  7109. help: {
  7110. visible: !0,
  7111. elements: [".nav-help", "#nav-help"]
  7112. },
  7113. tourControls: {
  7114. visible: !0,
  7115. elements: [".next", ".previous", "#play"]
  7116. },
  7117. highlight: {
  7118. visible: !0,
  7119. elements: ["#drawer", "#pullTab"]
  7120. },
  7121. share: {
  7122. visible: !0,
  7123. elements: [".socialButton", "#share"]
  7124. },
  7125. fullScreen: {
  7126. visible: !0,
  7127. elements: ["#gui-fullscreen"]
  7128. },
  7129. floors: {
  7130. visible: !0,
  7131. elements: [".gui-floor"]
  7132. }
  7133. }, Ye = function() {
  7134. var e = document.getElementById("drawer");
  7135. return function() {
  7136. $("#player").height() < 400 && e.classList.contains("open") && a()
  7137. }
  7138. }(), Xe = function() {
  7139. var e = document.getElementById("meta-info");
  7140. return function() {
  7141. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7142. }
  7143. }(), Ze = function(e) {
  7144. function t() {
  7145. u.classList.contains("expand") && de.toggleMeta(!0)
  7146. }
  7147. function i() {
  7148. fe.hide()
  7149. }
  7150. function n() {
  7151. he.close()
  7152. }
  7153. function r() {
  7154. Ae.dismiss()
  7155. }
  7156. function o() {
  7157. p.hasClass("open") && a(!0)
  7158. }
  7159. function l() {
  7160. Ce.hide()
  7161. }
  7162. function c() {
  7163. f.hasClass("open") && f.removeClass("open")
  7164. }
  7165. function h() {
  7166. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7167. }
  7168. var u = document.getElementById("meta-info")
  7169. , d = document.getElementById("interaction-modal")
  7170. , p = $("#drawer").eq(0)
  7171. , f = $(".gui-floor").eq(0)
  7172. , g = $(".vr-popup").eq(0);
  7173. return function(e) {
  7174. switch (e) {
  7175. case "info":
  7176. i(),
  7177. n(),
  7178. Ye(),
  7179. l(),
  7180. c(),
  7181. r(),
  7182. h();
  7183. break;
  7184. case "terms":
  7185. t(),
  7186. n(),
  7187. o(),
  7188. l(),
  7189. c(),
  7190. r(),
  7191. h();
  7192. break;
  7193. case "help":
  7194. t(),
  7195. i(),
  7196. l(),
  7197. c(),
  7198. r(),
  7199. h();
  7200. break;
  7201. case "vr":
  7202. t(),
  7203. i(),
  7204. l(),
  7205. c(),
  7206. n(),
  7207. h(),
  7208. s(g) && o();
  7209. break;
  7210. case "highlights":
  7211. Xe(),
  7212. i(),
  7213. l(),
  7214. c();
  7215. break;
  7216. case "share":
  7217. t(),
  7218. i(),
  7219. n(),
  7220. c(),
  7221. r(),
  7222. h();
  7223. break;
  7224. case "floor":
  7225. i(),
  7226. l(),
  7227. r();
  7228. break;
  7229. case "view":
  7230. c(),
  7231. l(),
  7232. i(),
  7233. r();
  7234. break;
  7235. case "tour":
  7236. i(),
  7237. l(),
  7238. c(),
  7239. r();
  7240. break;
  7241. case "move":
  7242. i(),
  7243. l(),
  7244. c(),
  7245. r();
  7246. break;
  7247. case "resize":
  7248. t(),
  7249. Ye(),
  7250. c();
  7251. break;
  7252. case "tag":
  7253. i(),
  7254. n(),
  7255. l(),
  7256. c(),
  7257. r()
  7258. }
  7259. }
  7260. }();
  7261. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7262. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7263. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7264. setTimeout(function() {
  7265. $(".icon:visible").hide().show(0)
  7266. }, 100)
  7267. }),
  7268. $("#gui-fullscreen").on("click", function(e) {
  7269. l(e),
  7270. K.requestFullscreen($("body")[0]),
  7271. J.track("showcase_gui", {
  7272. gui_action: "click_enter_fullscreen",
  7273. interaction_source: "gui"
  7274. })
  7275. //czj
  7276. //W.reload()
  7277. }),
  7278. $("#gui-fullscreen-exit").on("click", function(e) {
  7279. l(e),
  7280. K.exitFullscreen(),
  7281. J.track("showcase_gui", {
  7282. gui_action: "click_exit_fullscreen",
  7283. interaction_source: "gui"
  7284. })
  7285. })
  7286. $(window).on("resize", function(e) {
  7287. var t = e.target.innerHeight
  7288. , i = e.target.innerWidth;
  7289. t === X && i === Z || (je.highlight.visible && w(),
  7290. Ze("resize"),
  7291. $(".pinTop.right").removeClass("hideUnderMeta"),
  7292. c(),
  7293. X = t,
  7294. Z = i)
  7295. }).resize(),
  7296. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7297. $("#pullTab").on("click", function(e) {
  7298. l(e),
  7299. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7300. gui_action: "hide_highlight_reel"
  7301. }),
  7302. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7303. gui_action: "show_highlight_reel"
  7304. }),
  7305. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7306. a()
  7307. });
  7308. /***********************方奕卓 热点列表事件监听 ************************/
  7309. if(window.DATA.showHotListSta) {
  7310. $('#hotList').css('display', '');
  7311. $('#hotList').on('click',function(e){
  7312. l(e);
  7313. var hotList = $('#hotListWrap')[0];
  7314. var isActive = hotList.classList.contains('hotListActive');
  7315. if(isActive){
  7316. hotList.classList.remove('hotListActive');
  7317. this.classList.remove('active')
  7318. }else{
  7319. hotList.classList.add('hotListActive');
  7320. this.classList.add('active')
  7321. }
  7322. }),
  7323. $('#hotListContent ul').on('mouseover', function(e){
  7324. l(e);
  7325. var target = e.target;
  7326. var hotList = document.getElementById('hotListWrap');
  7327. if(target.tagName === 'SPAN'){
  7328. var targetParent = target.parentElement.parentElement;
  7329. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7330. hotList.style.width = target.offsetWidth + 116 + 'px';
  7331. }else{
  7332. hotList.style.width = '';
  7333. }
  7334. }else if(target.tagName === 'LI'){
  7335. var targetParent = target.parentElement;
  7336. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7337. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7338. }else{
  7339. hotList.style.width = ''
  7340. }
  7341. }else {
  7342. hotList.style.width = '';
  7343. }
  7344. });
  7345. $('#hotListContent ul').on('click', function(e){
  7346. l(e);
  7347. this.preElem && this.preElem.classList.remove('active');
  7348. if(e.target.tagName === 'SPAN'){
  7349. e.target.parentElement.classList.add('active');
  7350. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7351. this.preElem = e.target.parentElement;
  7352. }else{
  7353. e.target.classList.add('active');
  7354. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7355. this.preElem = e.target;
  7356. }
  7357. })
  7358. $('#hotListClose').on('click', function(e){
  7359. l(e);
  7360. var hotList = $('#hotListWrap')[0];
  7361. hotList.classList.remove('hotListActive');
  7362. $('#hotListContent ul .active').removeClass('active');
  7363. $('#hotList')[0].classList.remove('active')
  7364. })
  7365. }
  7366. /*****************************************************************/
  7367. $("#more-menu-button").on("click", function(e) {
  7368. l(e);
  7369. var t = $("#more-menu");
  7370. t.toggleClass("open")
  7371. }),
  7372. t.exports.init = S,
  7373. t.exports.startLoading = x,
  7374. t.exports.endLoading = d,
  7375. t.exports.onProgress = u
  7376. }
  7377. ).call(this, "/js/gui/gui.js")
  7378. }
  7379. , {
  7380. "../analytics": 4,
  7381. "../controls/serializer": 14,
  7382. "../enum/AlignmentType": 17,
  7383. "../enum/BlackoutStyle": 18,
  7384. "../enum/ControlEvents": 21,
  7385. "../enum/DirectorEvents": 23,
  7386. "../enum/Keys": 30,
  7387. "../enum/PathDiscardMode": 38,
  7388. "../enum/PathDisplayMode": 39,
  7389. "../enum/PlayerEvents": 40,
  7390. "../enum/VROption": 47,
  7391. "../enum/Vectors": 50,
  7392. "../enum/Viewmode": 51,
  7393. "../enum/WarpStyle": 52,
  7394. "../enum/ZoomEvents": 53,
  7395. "../lib/dat.gui": 93,
  7396. "../localization/localize": 108,
  7397. "../tag/Media/MediaEvent": 131,
  7398. "../objects/Snapshot": 153,
  7399. "../settings": 166,
  7400. "../util/ajax": 181,
  7401. "../util/browser": 182,
  7402. "../util/camera": 183,
  7403. "../util/logger": 189,
  7404. "../util/showcase": 193,
  7405. "../util/transitions": 195,
  7406. "./closer/ModalCloserEvent": 61,
  7407. "./closer/modalCloser": 62,
  7408. "./help/HelpEvent": 66,
  7409. "./help/help": 67,
  7410. "./helpManager": 68,
  7411. "./immersiveMode": 69,
  7412. "./konami": 70,
  7413. "./landingScreen": 71,
  7414. "./loadingScreen": 72,
  7415. "./memoryUsage": 73,
  7416. "./playButton": 74,
  7417. "./populateModal": 75,
  7418. "./sharing/ShareEvents": 76,
  7419. "./sharing/modal": 77,
  7420. "./terms/TermsEvent": 78,
  7421. "./terms/terms": 79,
  7422. "./title/TitleEvents": 80,
  7423. "./title/tagToggle": 81,
  7424. "./title/titleBar": 82,
  7425. "./tourInteraction": 84,
  7426. "./vr/vrEvent": 85,
  7427. "./vr/vrModal": 87,
  7428. "./webvr/WebVrEvent": 88,
  7429. "./webvr/webVRgui": 89,
  7430. three: 217
  7431. }],
  7432. 66: [function(e, t, i) {
  7433. "use strict";
  7434. t.exports = Object.freeze({
  7435. OPENED: "help.opened",
  7436. CLOSED: "help.closed"
  7437. })
  7438. }
  7439. , {}],
  7440. 67: [function(e, t, i) {
  7441. "use strict";
  7442. function n() {
  7443. g.on("click", function(e) {
  7444. if (S && S !== l.TRANSITIONING) {
  7445. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7446. t && !M ? R.close() : r()
  7447. }
  7448. }),
  7449. w.on("click", function(e) {
  7450. R.close()
  7451. }),
  7452. E.on("click", function(e) {
  7453. S && S !== l.TRANSITIONING && (s(),
  7454. o())
  7455. }),
  7456. b.on("click", function(e) {
  7457. s(),
  7458. a()
  7459. })
  7460. }
  7461. function r() {
  7462. S && S !== l.TRANSITIONING && (M = !0,
  7463. setTimeout(function() {
  7464. M = !1
  7465. }, d.help.modalStayDuration),
  7466. R.emit(h.OPENED),
  7467. m.addClass("open " + S),
  7468. g.addClass("open"),
  7469. s(),
  7470. o(),
  7471. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7472. y.classList.add("fadeIn"))
  7473. }
  7474. function o() {
  7475. E.addClass("underline-tab"),
  7476. u.fill(_, c.NAVIGATION, S),
  7477. m.addClass(S)
  7478. }
  7479. function a() {
  7480. b.addClass("underline-tab"),
  7481. u.fill(T, c.MORE_HELP),
  7482. m.addClass("more-help")
  7483. }
  7484. function s(e, t) {
  7485. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7486. I.forEach(function(e) {
  7487. e.classList.remove("underline-tab")
  7488. })
  7489. }
  7490. var l = e("../../enum/Viewmode")
  7491. , c = e("../../enum/HelpModalType")
  7492. , h = e("./HelpEvent")
  7493. , u = (e("../helpManager"),
  7494. e("./../populateModal"))
  7495. , d = e("../../settings")
  7496. , p = e("../../util/common")
  7497. , f = e("events").EventEmitter
  7498. , g = $(".footer-help").eq(0)
  7499. , m = $("#help-dialog").eq(0)
  7500. , v = document.querySelector("#quick-logo")
  7501. , A = document.querySelector("#loaderCoBrand")
  7502. , y = document.querySelector("#help-dialog")
  7503. , C = document.querySelector(".footer")
  7504. , I = $(".help-tabs").children().toArray()
  7505. , E = $(".navigation-tab").eq(0)
  7506. , b = $(".more-help-tab").eq(0)
  7507. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7508. m.find(".close").eq(0))
  7509. , _ = m.find(".interactions").toArray()
  7510. , T = m.find(".ui-instructions").toArray()
  7511. , x = l.PANORAMA
  7512. , S = l.PANORAMA
  7513. , M = !1
  7514. , R = {
  7515. init: function(e, t) {
  7516. S = t,
  7517. x = t,
  7518. [y, A, v, C].forEach(function(e) {
  7519. e.classList.add(u.deviceType)
  7520. }),
  7521. n()
  7522. },
  7523. close: function() {
  7524. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7525. g.removeClass("open"),
  7526. m.removeClass("open"),
  7527. y.classList.contains("fadeIn"))) {
  7528. y.classList.remove("fadeIn");
  7529. var e = S === l.TRANSITIONING ? x : S;
  7530. u.clear(_, c.NAVIGATION, e)
  7531. }
  7532. },
  7533. updateMode: function(e) {
  7534. x = S,
  7535. S = e
  7536. }
  7537. };
  7538. p.extendObject(R, f.prototype),
  7539. t.exports = R
  7540. }
  7541. , {
  7542. "../../enum/HelpModalType": 28,
  7543. "../../enum/Viewmode": 51,
  7544. "../../settings": 166,
  7545. "../../util/common": 185,
  7546. "../helpManager": 68,
  7547. "./../populateModal": 75,
  7548. "./HelpEvent": 66,
  7549. events: 202
  7550. }],
  7551. 68: [function(e, t, i) {
  7552. (function(i) {
  7553. "use strict";
  7554. var n = e("../util/browser")
  7555. , r = e("./../util/logger")
  7556. , o = e("./../settings")
  7557. , a = new r(i)
  7558. , s = function() {
  7559. var e;
  7560. try {
  7561. return e = window.localStorage.getItem("visitCount") || "0",
  7562. e = (parseFloat(e) + 1).toString(),
  7563. window.localStorage.setItem("visitCount", e),
  7564. a.debug("visitCount = " + e),
  7565. e
  7566. } catch (t) {
  7567. e = "1",
  7568. a.debug("couldn't set local storage")
  7569. }
  7570. }()
  7571. , l = !1;
  7572. t.exports = {
  7573. isHelpDisabled: function() {
  7574. return "0" === n.valueFromHash("help", null) || l
  7575. },
  7576. isLargeHelpEnabled: function() {
  7577. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7578. },
  7579. isSmallHelpEnabled: function() {
  7580. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7581. },
  7582. isHelpEnabled: function() {
  7583. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7584. },
  7585. setAutoPlay: function(e) {
  7586. l = o.warp.auto >= 0 && e > 1
  7587. }
  7588. }
  7589. }
  7590. ).call(this, "/js/gui/helpManager.js")
  7591. }
  7592. , {
  7593. "../util/browser": 182,
  7594. "./../settings": 166,
  7595. "./../util/logger": 189
  7596. }],
  7597. 69: [function(e, t, i) {
  7598. "use strict";
  7599. function n(e, t, i, n) {
  7600. F = n,
  7601. r(e, t, i, F),
  7602. o(),
  7603. N = t.mode
  7604. }
  7605. function r(e, t, i, n) {
  7606. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7607. e.controls[t].on(v.Move, a),
  7608. e.controls[t].on(v.LongTap, c)
  7609. }),
  7610. M.on("mousewheel DOMMouseScroll", a),
  7611. i.on(m.TagActivated, a),
  7612. i.on(m.TagNavigation, a),
  7613. t.on(A.FlyingEnded, s),
  7614. t.on(A.ModeChanging, function(e, t) {
  7615. B = t !== C.PANORAMA && e !== C.PANORAMA
  7616. }),
  7617. t.on(A.ModeChanged, function(e, i) {
  7618. N = t.mode,
  7619. i !== C.TRANSITIONING ? l() : a("modeChange")
  7620. }),
  7621. n.on(y.TourStart, function() {
  7622. L = !0,
  7623. a()
  7624. }),
  7625. n.on(y.TourEnd, function() {
  7626. L = !1,
  7627. l()
  7628. }),
  7629. n.on(y.ActionInterrupted, function() {
  7630. L = !1
  7631. }),
  7632. R.addEventListener("touchend", function() {
  7633. $("#pullTab").hasClass("opened") && !L && l()
  7634. }, !0)
  7635. }
  7636. function o() {
  7637. p.isMobile() ? (b.forEach(function(e) {
  7638. e.classList.add("mobile")
  7639. }),
  7640. w.click(l)) : (b.forEach(function(e) {
  7641. e.addEventListener("mouseleave", function() {
  7642. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7643. }, !0)
  7644. }),
  7645. M.mouseleave(function() {
  7646. b[0].classList.contains("detectHover") && l()
  7647. }))
  7648. }
  7649. function a(e) {
  7650. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7651. P = !0,
  7652. g.close(),
  7653. h(e),
  7654. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7655. _.hasClass("playing") || (b.forEach(function(e) {
  7656. e.classList.add("detectHover")
  7657. }),
  7658. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7659. }
  7660. function s() {
  7661. _.hasClass("playing") || (clearTimeout(O),
  7662. O = setTimeout(l, f.immersive.timeToShowAgain))
  7663. }
  7664. function l() {
  7665. clearTimeout(O),
  7666. P = !1,
  7667. I.forEach(function(e) {
  7668. e.classList.remove("drawerOpen")
  7669. }),
  7670. L || E.forEach(function(e) {
  7671. e.classList.remove("duringTour")
  7672. }),
  7673. b.forEach(function(e) {
  7674. e.classList.remove("detectHover")
  7675. })
  7676. }
  7677. function c() {
  7678. P ? l() : a(),
  7679. D = !0,
  7680. setTimeout(function() {
  7681. D = !1
  7682. }, f.immersive.uiStayDuration)
  7683. }
  7684. function h(e) {
  7685. !d(e) && L ? E.forEach(function(e) {
  7686. e.classList.remove("drawerOpen"),
  7687. e.classList.add("duringTour")
  7688. }) : _.hasClass("open") ? E.forEach(function(e) {
  7689. e.classList.remove("duringTour"),
  7690. e.classList.add("drawerOpen")
  7691. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7692. e.classList.add("fadeOut")
  7693. })
  7694. }
  7695. function u() {
  7696. T.hasClass("duringTour") || (L = !1,
  7697. a("gui"),
  7698. l())
  7699. }
  7700. function d(e) {
  7701. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7702. }
  7703. var p = e("../util/browser")
  7704. , f = e("../settings")
  7705. , g = e("./help/help")
  7706. , m = e("../enum/tagEvents")
  7707. , v = e("../enum/ControlEvents")
  7708. , A = e("../enum/PlayerEvents")
  7709. , y = e("../enum/DirectorEvents")
  7710. , A = e("../enum/PlayerEvents")
  7711. , C = e("../enum/Viewmode")
  7712. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7713. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7714. , b = $("#hover-bottom, #hover-top").toArray()
  7715. , w = ($("#pullTab").eq(0),
  7716. $("#playHead").eq(0),
  7717. $(".pinBottom-container").eq(0))
  7718. , _ = $("#drawer").eq(0)
  7719. , T = $("#drawer-container").eq(0)
  7720. , x = $("#meta-info").eq(0)
  7721. , S = $(".pinTop.left").eq(0)
  7722. , M = $("#player").eq(0)
  7723. , R = document.getElementById("pullTab")
  7724. , P = !1
  7725. , O = null
  7726. , L = !1
  7727. , D = !1
  7728. , N = null
  7729. , B = !1
  7730. , F = null;
  7731. t.exports.init = n,
  7732. t.exports.hideUi = a,
  7733. t.exports.resetDrawer = u
  7734. }
  7735. , {
  7736. "../enum/ControlEvents": 21,
  7737. "../enum/DirectorEvents": 23,
  7738. "../enum/tagEvents": 32,
  7739. "../enum/PlayerEvents": 40,
  7740. "../enum/Viewmode": 51,
  7741. "../settings": 166,
  7742. "../util/browser": 182,
  7743. "./help/help": 67
  7744. }],
  7745. 70: [function(e, t, i) {
  7746. (function(i) {
  7747. "use strict";
  7748. function n(e, t, i) {
  7749. l.debug("konami has the modelInstance");
  7750. var n = [];
  7751. $(window).on("keydown", function(e) {
  7752. n.push(e.which),
  7753. n.length > o.secretPanelWord.length && n.shift(),
  7754. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7755. o.debug = !0)
  7756. }),
  7757. $(window).on("keydown", function n(r) {
  7758. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7759. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7760. })
  7761. }
  7762. var r = e("./../util/logger")
  7763. , o = e("./../settings")
  7764. , a = e("./debug")
  7765. , s = e("./../util/common")
  7766. , l = (e("./gui"),
  7767. new r(i));
  7768. o.console && $("body").append('<div id="debug-console"></div>'),
  7769. t.exports.init = n
  7770. }
  7771. ).call(this, "/js/gui/konami.js")
  7772. }
  7773. , {
  7774. "./../settings": 166,
  7775. "./../util/common": 185,
  7776. "./../util/logger": 189,
  7777. "./debug": 63,
  7778. "./gui": 65
  7779. }],
  7780. 71: [function(e, t, i) {
  7781. "use strict";
  7782. function n(e, t) {
  7783. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7784. }
  7785. function r(e) {
  7786. var t = $.Deferred();
  7787. e || t.resolve();
  7788. var i = c.startupFlyinDelay;
  7789. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7790. setTimeout(t.resolve.bind(t), i),
  7791. t
  7792. }
  7793. function o(e, t, i) {
  7794. var n = 0;
  7795. c.quickstart.enabled && (a(i),
  7796. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7797. var r = function() {
  7798. e.once(g.Move, l),
  7799. t.once(f.TourStart, l)
  7800. };
  7801. s(n, r)
  7802. }
  7803. function a(e) {
  7804. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7805. v.before(y),
  7806. A = $(".quick-brand").toArray()),*/
  7807. m.addClass("fadeOut"),
  7808. setTimeout(function() {
  7809. A.forEach(function(e) {
  7810. e.classList.add("fadeIn")
  7811. })
  7812. }, c.quickstart.showTextDelay),
  7813. setTimeout(function() {
  7814. A.forEach(function(e) {
  7815. e.classList.add("fadeOut")
  7816. })
  7817. }, c.quickstart.fadeOutDelay),
  7818. !0
  7819. }
  7820. function s(e, t) {
  7821. setTimeout(function() {
  7822. if (h.isHelpEnabled()) {
  7823. if (t(),
  7824. u.init(),
  7825. C.addClass("fadeIn landing " + u.deviceType),
  7826. h.isSmallHelpEnabled())
  7827. return void C.addClass("small");
  7828. u.fill(I, d.LANDING[E]),
  7829. C.addClass(E)
  7830. }
  7831. }, e)
  7832. //csz 用户引导界面
  7833. var helpData = {
  7834. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7835. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7836. }
  7837. var navIcon = $(".nav-icon .icon");
  7838. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7839. function paging(id){
  7840. id.on("click",function(){
  7841. var navPage = null;
  7842. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7843. if(navPage > helpData.length || navPage < 1) return false
  7844. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7845. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7846. }else{
  7847. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7848. }
  7849. })
  7850. };
  7851. paging($(".next-button"));
  7852. paging($(".prev-button"));
  7853. }
  7854. function l() {
  7855. u.clear(I, d.LANDING[E]),
  7856. C.removeClass("fadeIn")
  7857. }
  7858. var c = e("../settings")
  7859. , h = (e("./help/help"),
  7860. e("./helpManager"))
  7861. , u = e("./populateModal")
  7862. , d = e("../enum/HelpModalType")
  7863. , p = e("../enum/Viewmode")
  7864. , f = e("../enum/DirectorEvents")
  7865. , g = e("../enum/PlayerEvents")
  7866. , m = $("#quick-blackout").eq(0)
  7867. , v = $("#quick-logo").eq(0)
  7868. , A = $(".quick-brand").toArray()
  7869. , y = $("#loaderCoBrand").eq(0)
  7870. , C = $("#interaction-modal").eq(0)
  7871. , I = C.find(".interaction").toArray()
  7872. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7873. "");
  7874. t.exports.delayLanding = r,
  7875. t.exports.showMessage = o,
  7876. t.exports.init = n,
  7877. t.exports.dismissModal = l
  7878. }
  7879. , {
  7880. "../enum/DirectorEvents": 23,
  7881. "../enum/HelpModalType": 28,
  7882. "../enum/PlayerEvents": 40,
  7883. "../enum/Viewmode": 51,
  7884. "../settings": 166,
  7885. "./help/help": 67,
  7886. "./helpManager": 68,
  7887. "./populateModal": 75
  7888. }],
  7889. 72: [function(e, t, i) {
  7890. "use strict";
  7891. var n = e("./circleLoader").circleLoader;
  7892. t.exports = {
  7893. element: $("#gui-loading"),
  7894. hide: function(e) {
  7895. n.done(),
  7896. this.element.fadeOut(1500, e)
  7897. },
  7898. show: function(e) {
  7899. this.element.fadeIn(500, function() {
  7900. this.element.css("display", "table"),
  7901. e && e()
  7902. }
  7903. .bind(this))
  7904. },
  7905. progress: function(e) {
  7906. n.set(e)
  7907. }
  7908. }
  7909. }
  7910. , {
  7911. "./circleLoader": 60
  7912. }],
  7913. 73: [function(e, t, i) {
  7914. "use strict";
  7915. var n = e("../settings")
  7916. , r = $("#memory-info")
  7917. , o = r.find("#memory-gpu")
  7918. , a = !1;
  7919. t.exports = {
  7920. show: function() {
  7921. n.profiling.enabled && (r.show(),
  7922. a = !0)
  7923. },
  7924. hide: function() {
  7925. r.hide(),
  7926. a = !1
  7927. },
  7928. toggle: function() {
  7929. a ? this.hide() : this.show()
  7930. },
  7931. update: function(e) {
  7932. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7933. }
  7934. }
  7935. }
  7936. , {
  7937. "../settings": 166
  7938. }],
  7939. 74: [function(e, t, i) {
  7940. "use strict";
  7941. var n = e("../util/browser")
  7942. , r = e("../analytics");
  7943. e("../settings");
  7944. t.exports = {
  7945. show: function(e, t) {
  7946. $("#gui-message").fadeOut(500, function() {
  7947. t()
  7948. })
  7949. }
  7950. }
  7951. }
  7952. , {
  7953. "../analytics": 4,
  7954. "../settings": 166,
  7955. "../util/browser": 182
  7956. }],
  7957. 75: [function(e, t, i) {
  7958. "use strict";
  7959. function n(e, t, i, n) {
  7960. function r(e) {
  7961. return e.classList.contains(a)
  7962. }
  7963. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7964. //for (var a in o) {
  7965. //var s = e.find(r);
  7966. //for (var l in o[a]) {
  7967. //var c = o[a][l];
  7968. //if ("top-info" === l || "bottom-info" === l) {
  7969. //var h = n ? c : "";
  7970. //czj 注释掉第一次打开的用户引导
  7971. //s.querySelector("." + l).textContent = h
  7972. //} else {
  7973. //var u = n ? c : "";
  7974. //, d = s.querySelector("." + l);
  7975. //d.src = u,
  7976. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7977. //}
  7978. //}
  7979. //}
  7980. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7981. // p.forEach(function(e) {
  7982. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7983. // })
  7984. }
  7985. var r = e("../util/browser")
  7986. , o = e("../localization/localize")
  7987. , a = e("../enum/HelpModalType")
  7988. , s = (e("../enum/HelpModalSize"),
  7989. e("../enum/Viewmode"));
  7990. t.exports = {
  7991. init: function() {
  7992. if (!this.hasInitialized) {
  7993. this.hasInitialized = !0,
  7994. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7995. this.assets = {},
  7996. this.assets[a.LANDING[s.PANORAMA]] = {
  7997. desktop: {
  7998. left: {
  7999. "top-info": o.ROTATE,
  8000. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8001. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8002. },
  8003. middle: {
  8004. "top-info": o.MOVE,
  8005. "big-image": "static/images/nav_help_mouse_click.png",
  8006. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8007. },
  8008. right: {
  8009. "top-info": o.ZOOM,
  8010. "big-image": "static/images/nav_help_mouse_zoom.png",
  8011. keyboard: "static/images/nav_help_zoom_keys.png"
  8012. }
  8013. },
  8014. mobile: {
  8015. left: {
  8016. "top-info": o.ROTATE,
  8017. "big-image": "static/images/nav_help_gesture_drag.png"
  8018. },
  8019. middle: {
  8020. "top-info": o.MOVE,
  8021. "big-image": "static/images/nav_help_gesture_tap.png"
  8022. },
  8023. right: {
  8024. "top-info": o.ZOOM,
  8025. "big-image": "static/images/nav_help_gesture_pinch.png"
  8026. }
  8027. }
  8028. },
  8029. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8030. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8031. desktop: {
  8032. left: {
  8033. "top-info": o.ROTATE,
  8034. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8035. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8036. },
  8037. middle: {
  8038. "top-info": o.MOVE,
  8039. "big-image": "static/images/nav_help_mouse_position_right.png"
  8040. }
  8041. },
  8042. mobile: {
  8043. left: {
  8044. "top-info": o.ROTATE,
  8045. "big-image": "static/images/nav_help_gesture_drag.png"
  8046. },
  8047. middle: {
  8048. "top-info": o.MOVE,
  8049. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8050. }
  8051. }
  8052. },
  8053. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8054. desktop: {
  8055. left: {
  8056. "top-info": o.MOVE,
  8057. "big-image": "static/images/nav_help_mouse_position_left.png"
  8058. },
  8059. middle: {
  8060. "top-info": o.ROTATE,
  8061. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8062. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8063. }
  8064. },
  8065. mobile: {
  8066. left: {
  8067. "top-info": o.MOVE,
  8068. "big-image": "static/images/nav_help_gesture_position.png"
  8069. },
  8070. middle: {
  8071. "top-info": o.ROTATE,
  8072. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8073. }
  8074. }
  8075. };
  8076. var e = {
  8077. "top-info": o.INSIDE,
  8078. "big-image": "static/images/nav_help_click_inside.png",
  8079. keyboard: "static/images/nav_help_inside_key.png"
  8080. };
  8081. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8082. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8083. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8084. var t = {
  8085. "top-info": o.INSIDE,
  8086. "big-image": "static/images/nav_help_tap_inside.png"
  8087. };
  8088. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8089. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8090. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8091. this.assets[a.NAVIGATION] = {},
  8092. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8093. desktop: {
  8094. left: {
  8095. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8096. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8097. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8098. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8099. },
  8100. middle: {
  8101. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8102. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8103. "big-image": "static/images/nav_help_mouse_click.png",
  8104. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8105. },
  8106. right: {
  8107. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8108. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8109. "big-image": "static/images/nav_help_mouse_zoom.png",
  8110. keyboard: "static/images/nav_help_zoom_keys.png"
  8111. }
  8112. },
  8113. mobile: {
  8114. left: {
  8115. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8116. "big-image": "static/images/nav_help_gesture_drag.png"
  8117. },
  8118. middle: {
  8119. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8120. "big-image": "static/images/nav_help_gesture_tap.png"
  8121. },
  8122. right: {
  8123. "top-info": o.HELP_MOBILE_3,
  8124. "big-image": "static/images/nav_help_gesture_pinch.png"
  8125. }
  8126. }
  8127. },
  8128. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8129. desktop: {
  8130. left: {
  8131. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8132. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8133. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8134. keyboard: "static/images/nav_help_keyboard_all.png"
  8135. },
  8136. middle: {
  8137. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8138. "big-image": "static/images/nav_help_mouse_position_right.png"
  8139. },
  8140. right: {
  8141. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8142. "big-image": "static/images/nav_help_mouse_zoom.png"
  8143. }
  8144. },
  8145. mobile: {
  8146. left: {
  8147. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8148. "big-image": "static/images/nav_help_gesture_drag.png"
  8149. },
  8150. middle: {
  8151. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8152. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8153. },
  8154. right: {
  8155. "top-info": o.HELP_MOBILE_3,
  8156. "big-image": "static/images/nav_help_gesture_pinch.png"
  8157. }
  8158. }
  8159. },
  8160. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8161. desktop: {
  8162. left: {
  8163. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8164. "big-image": "static/images/nav_help_mouse_position_left.png"
  8165. },
  8166. middle: {
  8167. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8168. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8169. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8170. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8171. },
  8172. right: {
  8173. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8174. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8175. "big-image": "static/images/nav_help_mouse_zoom.png",
  8176. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8177. }
  8178. },
  8179. mobile: {
  8180. left: {
  8181. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8182. "big-image": "static/images/nav_help_gesture_position.png"
  8183. },
  8184. middle: {
  8185. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8186. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8187. },
  8188. right: {
  8189. "top-info": o.HELP_MOBILE_3,
  8190. "big-image": "static/images/nav_help_gesture_pinch.png"
  8191. }
  8192. }
  8193. },
  8194. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8195. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8196. "top-info": o.HELP_DESKTOP_360_2A,
  8197. "bottom-info": o.HELP_DESKTOP_360_2B,
  8198. "big-image": "static/images/nav_help_click_inside.png",
  8199. keyboard: "static/images/nav_help_inside_key.png"
  8200. },
  8201. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8202. "top-info": o.HELP_MOBILE_360_2,
  8203. "big-image": "static/images/nav_help_tap_inside.png"
  8204. },
  8205. this.assets[a.MORE_HELP] = {
  8206. desktop: {
  8207. "more-help-hlr": {
  8208. "top-info": o.HELP_MORE_HLR_A,
  8209. "big-image": "static/images/nav_help_expand.svg",
  8210. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8211. },
  8212. "more-help-dollhouse": {
  8213. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8214. "big-image": "static/images/nav_help_dollhouse.svg",
  8215. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8216. },
  8217. "more-help-floors": {
  8218. "top-info": o.HELP_MORE_FLOORS_A,
  8219. "big-image": "static/images/nav_help_floor picker.svg",
  8220. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8221. },
  8222. "more-help-tag": {
  8223. "top-info": o.HELP_MORE_TAG_A,
  8224. "big-image": "static/images/nav_help_tag.svg",
  8225. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8226. },
  8227. "more-help-zoom": {
  8228. "top-info": o.HELP_MORE_ZOOM_A,
  8229. "big-image": "static/images/nav_help_zoom.svg",
  8230. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8231. },
  8232. "more-help-tour": {
  8233. "top-info": o.HELP_MORE_TOUR_A,
  8234. "big-image": "static/images/nav_help_play.png",
  8235. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8236. },
  8237. "more-help-inside": {
  8238. "top-info": o.HELP_MORE_INSIDE_A,
  8239. "big-image": "static/images/nav_help_inside.svg",
  8240. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8241. },
  8242. "more-help-vr": {
  8243. "top-info": o.HELP_MORE_VR_A,
  8244. "big-image": "static/images/nav_help_vr.svg",
  8245. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8246. },
  8247. "more-help-360": {
  8248. "top-info": o.HELP_MORE_360_A,
  8249. "big-image": "static/images/nav_help_360.svg",
  8250. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8251. },
  8252. "more-help-fullscreen": {
  8253. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8254. "big-image": "static/images/nav_help_fullscreen.svg",
  8255. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8256. }
  8257. },
  8258. mobile: {
  8259. "more-help-hlr": {
  8260. "top-info": o.HELP_MORE_HLR_A,
  8261. "big-image": "static/images/nav_help_expand.svg",
  8262. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8263. },
  8264. "more-help-dollhouse": {
  8265. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8266. "big-image": "static/images/nav_help_dollhouse.svg",
  8267. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8268. },
  8269. "more-help-floors": {
  8270. "top-info": o.HELP_MORE_FLOORS_A,
  8271. "big-image": "static/images/nav_help_floor picker.svg",
  8272. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8273. },
  8274. "more-help-tag": {
  8275. "top-info": o.HELP_MORE_TAG_A,
  8276. "big-image": "static/images/nav_help_tag.svg",
  8277. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8278. },
  8279. "more-help-tour": {
  8280. "top-info": o.HELP_MORE_TOUR_A,
  8281. "big-image": "static/images/nav_help_play.png",
  8282. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8283. },
  8284. "more-help-inside": {
  8285. "top-info": o.HELP_MORE_INSIDE_A,
  8286. "big-image": "static/images/nav_help_inside.svg",
  8287. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8288. },
  8289. "more-help-vr": {
  8290. "top-info": o.HELP_MORE_VR_A,
  8291. "big-image": "static/images/webvr.svg",
  8292. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8293. },
  8294. "more-help-360": {
  8295. "top-info": o.HELP_MORE_360_A,
  8296. "big-image": "static/images/nav_help_360.svg",
  8297. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8298. }
  8299. }
  8300. },
  8301. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8302. desktop: {
  8303. left: {
  8304. "top-info": o.ROTATE,
  8305. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8306. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8307. },
  8308. middle: {
  8309. "top-info": o.MOVE,
  8310. "big-image": "static/images/nav_help_mouse_click.png",
  8311. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8312. },
  8313. right: {
  8314. "top-info": o.PLAY,
  8315. "big-image": "static/images/Desktop-help-play-button.svg",
  8316. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8317. }
  8318. },
  8319. mobile: {
  8320. left: {
  8321. "top-info": o.ROTATE,
  8322. "big-image": "static/images/nav_help_gesture_drag.png"
  8323. },
  8324. middle: {
  8325. "top-info": o.MOVE,
  8326. "big-image": "static/images/nav_help_gesture_tap.png"
  8327. },
  8328. right: {
  8329. "top-info": o.PLAY,
  8330. "big-image": "static/images/mobile-help-play-button.svg"
  8331. }
  8332. }
  8333. },
  8334. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8335. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8336. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8337. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8338. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8339. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8340. }
  8341. },
  8342. fill: function(e, t, i) {
  8343. n.call(this, e, t, i, !0)
  8344. },
  8345. clear: function(e, t, i) {
  8346. n.call(this, e, t, i, !1)
  8347. }
  8348. }
  8349. }
  8350. , {
  8351. "../enum/HelpModalSize": 27,
  8352. "../enum/HelpModalType": 28,
  8353. "../enum/Viewmode": 51,
  8354. "../localization/localize": 108,
  8355. "../util/browser": 182
  8356. }],
  8357. 76: [function(e, t, i) {
  8358. "use strict";
  8359. t.exports = Object.freeze({
  8360. OPENED: "share.open",
  8361. CLOSED: "share.closed",
  8362. LINK_CLICKED: "share.linked"
  8363. })
  8364. }
  8365. , {}],
  8366. 77: [function(e, t, i) {
  8367. "use strict";
  8368. function n(e) {
  8369. function t(t, i) {
  8370. var n = window.screenY + ($("#player").height() - i) / 2
  8371. , r = window.screenX + ($("#player").width() - t) / 2
  8372. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8373. I.emit(l.LINK_CLICKED, {
  8374. channel: e
  8375. }),
  8376. window.open(C[e], "shareWindow", o)
  8377. }
  8378. switch (e) {
  8379. case y.FACEBOOK:
  8380. t(580, 420);
  8381. break;
  8382. case y.TWITTER:
  8383. t(550, 440);
  8384. break;
  8385. case y.MAIL:
  8386. I.emit(l.LINK_CLICKED, {
  8387. channel: "email"
  8388. }),
  8389. window.open(C[e], "_blank");
  8390. break;
  8391. case y.LINKEDIN:
  8392. }
  8393. }
  8394. function r(e) {
  8395. I.emit(l.LINK_CLICKED, {
  8396. channel: "copylink"
  8397. });
  8398. var t = document.createRange();
  8399. t.selectNodeContents(v);
  8400. var i = window.getSelection();
  8401. i.removeAllRanges(),
  8402. i.addRange(t),
  8403. document.execCommand("copy"),
  8404. A.classList.remove("hidden"),
  8405. v.classList.add("highlighted")
  8406. }
  8407. function o(e) {
  8408. e && (e.stopPropagation(),
  8409. e.target === v) || (window.getSelection().removeAllRanges(),
  8410. v.classList.remove("highlighted"),
  8411. A.classList.add("hidden"))
  8412. }
  8413. var a = e("../../util/browser")
  8414. , s = e("../../localization/localize")
  8415. , l = e("./ShareEvents")
  8416. , c = e("../../util/common")
  8417. , h = e("events").EventEmitter
  8418. , u = document.getElementById("sharing")
  8419. , d = document.getElementById("share-modal")
  8420. , p = document.getElementById("share-close")
  8421. , f = document.getElementById("facebook-share")
  8422. , g = document.getElementById("twitter-share")
  8423. , m = document.getElementById("mail-share")
  8424. , v = document.getElementById("share-url-text")
  8425. , A = document.getElementById("copy-success")
  8426. , y = Object.freeze({
  8427. FACEBOOK: "facebook",
  8428. TWITTER: "twitter",
  8429. MAIL: "mail",
  8430. LINKEDIN: "linkedin"
  8431. })
  8432. , C = {};
  8433. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8434. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8435. C[y.MAIL] = "mailto:?subject=";
  8436. var I = {
  8437. init: function(e) {
  8438. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8439. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8440. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8441. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8442. u.addEventListener("click", this.toggle.bind(this)),
  8443. p.addEventListener("click", this.hide.bind(this)),
  8444. v.addEventListener("click", r),
  8445. d.addEventListener("click", o),
  8446. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8447. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8448. m.addEventListener("click", n.bind(this, y.MAIL)),
  8449. v.textContent = window.location.href + "&utm_source=4",
  8450. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8451. u.classList.remove("hidden")
  8452. },
  8453. show: function() {
  8454. this.emit(l.OPENED),
  8455. d.classList.add("fadeIn")
  8456. },
  8457. hide: function() {
  8458. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8459. document.selection && document.selection.empty(),
  8460. window.getSelection().removeAllRanges(),
  8461. o(),
  8462. d.classList.remove("fadeIn"))
  8463. },
  8464. toggle: function() {
  8465. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8466. }
  8467. };
  8468. c.extendObject(I, h.prototype),
  8469. t.exports = I
  8470. }
  8471. , {
  8472. "../../localization/localize": 108,
  8473. "../../util/browser": 182,
  8474. "../../util/common": 185,
  8475. "./ShareEvents": 76,
  8476. events: 202
  8477. }],
  8478. 78: [function(e, t, i) {
  8479. "use strict";
  8480. t.exports = Object.freeze({
  8481. OPENED: "terms.opened",
  8482. CLOSED: "terms.closed"
  8483. })
  8484. }
  8485. , {}],
  8486. 79: [function(e, t, i) {
  8487. "use strict";
  8488. var n = e("./TermsEvent")
  8489. , r = e("../../localization/localize")
  8490. , o = e("../../analytics")
  8491. , a = e("../../util/ajax")
  8492. , s = e("../../util/common")
  8493. , l = e("events").EventEmitter
  8494. , c = document.getElementById("terms-modal")
  8495. , h = {
  8496. init: function() {
  8497. $(".footer-terms").on("click", function(e) {
  8498. e.preventDefault(),
  8499. this.show()
  8500. }
  8501. .bind(this)),
  8502. $("#terms-modal .close").on("click", this.hide.bind(this))
  8503. },
  8504. show: function() {
  8505. this.emit(n.OPENED),
  8506. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8507. var t = $("#terms-text").html(e);
  8508. o.track("showcase_gui", {
  8509. gui_action: "click_terms_button",
  8510. interaction_source: "gui"
  8511. }),
  8512. t.find("a").attr("target", "_blank")
  8513. }).fail(function() {
  8514. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8515. }),
  8516. c.classList.add("fadeIn")
  8517. },
  8518. hide: function(e) {
  8519. e && e.preventDefault(),
  8520. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8521. c.classList.remove("fadeIn")
  8522. }
  8523. };
  8524. s.extendObject(h, l.prototype),
  8525. t.exports = h
  8526. }
  8527. , {
  8528. "../../analytics": 4,
  8529. "../../localization/localize": 108,
  8530. "../../util/ajax": 181,
  8531. "../../util/common": 185,
  8532. "./TermsEvent": 78,
  8533. events: 202
  8534. }],
  8535. 80: [function(e, t, i) {
  8536. "use strict";
  8537. t.exports = Object.freeze({
  8538. OPEN_INFO: "title.open.info",
  8539. CLOSE_INFO: "title.close.info",
  8540. SHOW_INFO: "title.show.info",
  8541. HIDE_INFO: "title.hide.info",
  8542. LINK_CLICKED: "title.link.click",
  8543. CONTACT_LINK_CLICKED: "title.contact.click",
  8544. ORIGIN_LINK_CLICKED: "title.origin.click"
  8545. })
  8546. }
  8547. , {}],
  8548. 81: [function(e, t, i) {
  8549. "use strict";
  8550. function n(e, t) {
  8551. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8552. }
  8553. function r(e, t) {
  8554. function i(i) {
  8555. e.shouldShowtags = "show" === this.value,
  8556. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8557. }
  8558. document.getElementById("tag-toggles").classList.remove("hidden"),
  8559. document.getElementById("radio-tag-show").checked = !0;
  8560. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8561. n[r].addEventListener("change", i)
  8562. }
  8563. var o = e("../../settings");
  8564. t.exports.init = n
  8565. }
  8566. , {
  8567. "../../settings": 166
  8568. }],
  8569. 82: [function(e, t, i) {
  8570. (function(i) {
  8571. "use strict";
  8572. function n(e, t) {
  8573. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8574. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8575. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8576. document.getElementById("gui-name").classList.add("noCoBrand"),
  8577. document.getElementById("cobrandTitle").classList.add("hidden")),
  8578. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8579. !1)
  8580. }
  8581. function r(e) {
  8582. return e ? (L = !0,
  8583. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8584. }
  8585. function o(e, t, i, n) {
  8586. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8587. return void T.classList.add("hidden");
  8588. L = !0;
  8589. var r = []
  8590. , o = c(r, "<br>");
  8591. if (e && o('<span id="contactName">' + e + "</span>"),
  8592. t) {
  8593. var a = n || t
  8594. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8595. o(s)
  8596. }
  8597. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8598. r[0] = "",
  8599. x.innerHTML = r.join("")
  8600. }
  8601. function a(e) {
  8602. if ("string" == typeof e)
  8603. try {
  8604. e = JSON.parse(e)
  8605. } catch (e) {
  8606. return y.warn("Unable to parse address data"),
  8607. void S.parentElement.classList.add("hidden")
  8608. }
  8609. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8610. return void S.parentElement.classList.add("hidden");
  8611. L = !0;
  8612. var t = []
  8613. , i = c(t, " ");
  8614. e.address_1 && i(e.address_1),
  8615. e.address_2 && i(e.address_2),
  8616. e.city && i(e.city, ", "),
  8617. e.state && i(e.state, ", "),
  8618. e.zip && i(e.zip, e.state ? " " : ", "),
  8619. t[0] = "",
  8620. S.innerText = t.join("")
  8621. }
  8622. function s(e) {
  8623. var t = document.createElement("a");
  8624. return t.id = "url",
  8625. t.target = "_blank",
  8626. t.href = e,
  8627. t.innerText = e,
  8628. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8629. t
  8630. }
  8631. function l(e) {
  8632. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8633. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8634. P.appendChild(s(e)),
  8635. O.forEach(function(e) {
  8636. e.classList.add("share-link")
  8637. }),
  8638. !0)
  8639. }
  8640. function c(e, t) {
  8641. var i = e
  8642. , n = t;
  8643. return function(e, t) {
  8644. i.push(t || n, e)
  8645. }
  8646. }
  8647. function h() {
  8648. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8649. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8650. var e = [].slice.call(_.querySelectorAll("a"));
  8651. e.forEach(function(e) {
  8652. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8653. });
  8654. var t = [].slice.call(T.querySelectorAll("a"));
  8655. t.forEach(function(e) {
  8656. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8657. contact_type: e.getAttribute("id")
  8658. }))
  8659. })
  8660. }
  8661. var u = e("../../util/browser")
  8662. , d = e("../../util/common")
  8663. , p = e("../../util/logger")
  8664. , f = e("../../localization/localize")
  8665. , g = e("./titleBarSettings")
  8666. , m = e("../../settings")
  8667. , v = e("./TitleEvents")
  8668. , A = e("events").EventEmitter
  8669. , y = new p(i)
  8670. , C = document.querySelector(".pinTop.left")
  8671. , I = document.getElementsByClassName("title-container")[0]
  8672. , E = document.getElementById("title-toggle").querySelector("i")
  8673. , b = document.getElementById("meta-info-wrapper")
  8674. , w = document.getElementById("meta-info")
  8675. , _ = document.getElementById("meta-description")
  8676. , T = document.getElementsByClassName("contact-info")[0]
  8677. , x = document.getElementById("contact-data")
  8678. , S = document.getElementById("addressTxt")
  8679. , M = document.getElementById("tag-toggles")
  8680. , R = document.getElementById("share-origin")
  8681. , P = document.getElementById("share-link-wrapper")
  8682. , O = [w, b, I]
  8683. , L = !1
  8684. , D = !1
  8685. , N = {
  8686. populate: function(e) {
  8687. if (n(window.DATA.name, e.coBrand)) {
  8688. if (r(e.description),
  8689. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8690. a(e.address),
  8691. L) {
  8692. var t = document.createElement("br");
  8693. M.insertBefore(t, M.firstElementChild)
  8694. }
  8695. e.socialSharing && m.share.enabled && (D = l(e.url))
  8696. }
  8697. },
  8698. finishSetup: function(e) {
  8699. L = L || !!e,
  8700. h(),
  8701. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8702. },
  8703. toggleMeta: function(e, t) {
  8704. var title = document.getElementById("model-title");
  8705. t && t.preventDefault();
  8706. var i = w.classList.contains("expand");
  8707. e && !i || (i ? (O.forEach(function(e) {
  8708. e.classList.remove("expand")
  8709. }),
  8710. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8711. e.classList.add("expand");
  8712. }),
  8713. title.classList.add("expand"),
  8714. this.emit(v.OPEN_INFO)))
  8715. },
  8716. setupToggling: function() {
  8717. b.style.height = w.offsetHeight + "px",
  8718. w.addEventListener("transitionend", function() {
  8719. b.style.height = w.offsetHeight + "px"
  8720. })
  8721. },
  8722. toggleTitle: function(e) {
  8723. e && e.preventDefault(),
  8724. C.classList.contains("closed") ? (C.classList.add("open"),
  8725. E.classList.remove("icon-dpad-right"),
  8726. E.classList.add("icon-dpad-left"),
  8727. this.emit(v.SHOW_INFO),
  8728. setTimeout(function() {
  8729. C.classList.remove("closed"),
  8730. C.classList.remove("open")
  8731. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8732. E.classList.remove("icon-dpad-left"),
  8733. E.classList.add("icon-dpad-right"),
  8734. this.emit(v.HIDE_INFO))
  8735. }
  8736. };
  8737. d.extendObject(N, A.prototype),
  8738. t.exports = N
  8739. }
  8740. ).call(this, "/js/gui/title/titleBar.js")
  8741. }
  8742. , {
  8743. "../../localization/localize": 108,
  8744. "../../settings": 166,
  8745. "../../util/browser": 182,
  8746. "../../util/common": 185,
  8747. "../../util/logger": 189,
  8748. "./TitleEvents": 80,
  8749. "./titleBarSettings": 83,
  8750. events: 202
  8751. }],
  8752. 83: [function(e, t, i) {
  8753. "use strict";
  8754. t.exports = Object.freeze({
  8755. minTooltipCharacters: 19,
  8756. removeAnimationClasses: 500
  8757. })
  8758. }
  8759. , {}],
  8760. 84: [function(e, t, i) {
  8761. "use strict";
  8762. function n(e) {
  8763. C = e,
  8764. P.forEach(function(e) {
  8765. b.addEventListener(e, u.bind(this, !1), !0),
  8766. w.addEventListener(e, u.bind(this, !0), !0),
  8767. E.addEventListener(e, o, !0)
  8768. S.forEach(function(t) {//会触发导览停止
  8769. t.addEventListener(e, a, !0)
  8770. })
  8771. $("#drawer img").on(e, a)
  8772. })
  8773. document.addEventListener("keydown", u.bind(this, !1), !0)
  8774. C.on(v.TourStart, function() {
  8775. E.classList.add("playing")
  8776. })
  8777. }
  8778. function r() {
  8779. C.playTour(),
  8780. I && clearTimeout(I),
  8781. d(),
  8782. _.removeClass("fadeIn")
  8783. }
  8784. function o() {
  8785. E.classList.contains("playing") && (C.stopTour(),
  8786. _.addClass("fadeIn"),
  8787. setTimeout(function() {
  8788. _.removeClass("fadeIn")
  8789. }, p.tourInteraction.showPauseButton),
  8790. O || (clearTimeout(I),
  8791. I = setTimeout(h, p.tourInteraction.showModal)),
  8792. setTimeout(function() {
  8793. E.classList.remove("playing")
  8794. }, p.tourInteraction.allowNextClick))
  8795. }
  8796. function a() {
  8797. C.tourInProgress && (C.stopTour(),
  8798. C.endTourProgress(),
  8799. E.classList.remove("playing"))
  8800. }
  8801. function s() {
  8802. T.is(":visible") ? r() : o()
  8803. }
  8804. function l() {
  8805. x.hasClass("playing") && (clearTimeout(I),
  8806. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8807. }
  8808. function c() {
  8809. E.classList.remove("playing"),
  8810. h()
  8811. }
  8812. function h() {//去掉导览结束时的提示
  8813. /* if (!p.tourInteraction.disabled) {
  8814. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8815. M.addClass("fadeIn tour " + m.deviceType);
  8816. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8817. if (!p.tourInteraction.smallModal) {
  8818. var t;
  8819. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8820. m.fill(R, A.TOUR_INTERACTION[t]),
  8821. M.addClass(t)
  8822. }
  8823. M.addClass(e)
  8824. } */
  8825. }
  8826. function u(e, t) {
  8827. if (t) {
  8828. // var i = "keydown" === t.type
  8829. // , n = t.which === f.SPACE || C.tourIsPlaying;
  8830. // i && n || e || (O = !0),
  8831. // C.atEndOfTour() && d(),
  8832. // !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8833. // d(),
  8834. // t.which !== f.SPACE && a()),
  8835. // i && n && s()
  8836. }
  8837. }
  8838. function d() {
  8839. M.removeClass("fadeIn")
  8840. }
  8841. var p = (e("../util/browser"),
  8842. e("../settings"))
  8843. , f = e("../enum/Keys")
  8844. , g = e("../enum/Viewmode")
  8845. , m = (e("./helpManager"),
  8846. e("./populateModal"))
  8847. , v = e("../enum/DirectorEvents")
  8848. , A = e("../enum/HelpModalType")
  8849. , y = e("../enum/HelpModalSize")
  8850. , C = null
  8851. , I = null
  8852. , E = document.getElementById("pause-overlay")
  8853. , b = document.getElementById("player")
  8854. , w = document.getElementById("gui")
  8855. , _ = $("#pause-icon").eq(0)
  8856. , T = $("#play").eq(0)
  8857. , x = $("#playHead").eq(0)
  8858. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8859. , M = $("#interaction-modal").eq(0)
  8860. , R = $("#interaction-modal .interaction").toArray()
  8861. , P = ["touchstart", "mousedown", "pointerdown"]
  8862. , O = !1;
  8863. t.exports.init = n,
  8864. t.exports.play = r,
  8865. t.exports.pause = o,
  8866. t.exports.pauseWithoutCTA = a,
  8867. t.exports.togglePlay = s,
  8868. t.exports.stopTour = l,
  8869. t.exports.dismissModal = d
  8870. }
  8871. , {
  8872. "../enum/DirectorEvents": 23,
  8873. "../enum/HelpModalSize": 27,
  8874. "../enum/HelpModalType": 28,
  8875. "../enum/Keys": 30,
  8876. "../enum/Viewmode": 51,
  8877. "../settings": 166,
  8878. "../util/browser": 182,
  8879. "./helpManager": 68,
  8880. "./populateModal": 75
  8881. }],
  8882. 85: [function(e, t, i) {
  8883. "use strict";
  8884. t.exports = Object.freeze({
  8885. OPENED: "vr.modal.opened",
  8886. LAUNCH: "vr.modal.launch",
  8887. CLOSED: "vr.modal.closed",
  8888. NEXT: "vr.modal.next",
  8889. PREV: "vr.modal.prev",
  8890. STORE: "vr.modal.store",
  8891. falseICECHOSEN: "vr.modal.device"
  8892. })
  8893. }
  8894. , {}],
  8895. 86: [function(e, t, i) {
  8896. "use strict";
  8897. function n(e, t, i) {
  8898. function n(e, t, n, r) {
  8899. function o() {
  8900. return p + "&m=" + t + "&display=" + e
  8901. }
  8902. function s() {
  8903. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8904. , t = "&utm_source=" + u
  8905. , n = "&utm_showcase_session_id=" + i;
  8906. return e + t + n
  8907. }
  8908. function l() {
  8909. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8910. }
  8911. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8912. }
  8913. function r(e, t, i, r) {
  8914. var o = "https://api.branch.io/v1/url"
  8915. , a = n(e, t, i, r)
  8916. , s = {
  8917. responseType: "json",
  8918. data: {
  8919. branch_key: h.appConfig.branch_key,
  8920. data: {
  8921. m: t,
  8922. full_url: a,
  8923. $desktop_url: m,
  8924. $og_app_id: "331853976762864119",
  8925. $og_title: i,
  8926. $og_description: r,
  8927. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8928. $canonical_url: window.location.href
  8929. }
  8930. }
  8931. };
  8932. c.post(o, s).done(function(t) {
  8933. f[e] = t.url
  8934. }).fail(function(t) {
  8935. f[e] = t
  8936. }
  8937. .bind(this, a))
  8938. }
  8939. function o(e, t, i) {
  8940. for (var r in s) {
  8941. var o = s[r]
  8942. , a = n(o, e, t, i);
  8943. f[o] = a
  8944. }
  8945. }
  8946. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8947. , d = g + "/vr/dlist/?ret=" + u
  8948. , p = g + "/vr/show/?ret=" + u
  8949. , m = "";
  8950. switch (e) {
  8951. case l.IOS:
  8952. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8953. break;
  8954. default:
  8955. o(t.sid, t.name, t.summary)
  8956. }
  8957. }
  8958. function r(e) {
  8959. var t = f[e];
  8960. window.open(t, "_blank")
  8961. }
  8962. function o(e) {
  8963. var t = u[e];
  8964. window.open(t, "_blank")
  8965. }
  8966. var a = e("../../util/browser")
  8967. , s = e("../../enum/VRApps")
  8968. , l = e("../../enum/VRPlatforms")
  8969. , c = e("../../util/ajax")
  8970. , h = e("../../settings")
  8971. , u = {};
  8972. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8973. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8974. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8975. for (var d in s) {
  8976. var p = s[d];
  8977. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8978. }
  8979. var f = {}
  8980. , g = function() {
  8981. var e = window.location.host;
  8982. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8983. "https://" + e
  8984. }();
  8985. t.exports.init = n,
  8986. t.exports.launch = r,
  8987. t.exports.launchStore = o
  8988. }
  8989. , {
  8990. "../../enum/VRApps": 46,
  8991. "../../enum/VRPlatforms": 49,
  8992. "../../settings": 166,
  8993. "../../util/ajax": 181,
  8994. "../../util/browser": 182
  8995. }],
  8996. 87: [function(e, t, i) {
  8997. "use strict";
  8998. function n(e) {
  8999. var t;
  9000. switch (e) {
  9001. case m.IOS:
  9002. return t = p.iosVersion(),
  9003. t.major > 9 || 9 === t.major && t.minor >= 1;
  9004. case m.Android:
  9005. return t = p.androidVersion(),
  9006. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9007. }
  9008. return !1
  9009. }
  9010. function r(e, t) {
  9011. function i(e) {
  9012. K.emit(A.STORE, {
  9013. type: e
  9014. }),
  9015. f.launchStore(e)
  9016. }
  9017. function r(e) {
  9018. switch (e !== _.pageCount && (a(e),
  9019. N.text(e + 1 + " / " + _.pageCount)),
  9020. e) {
  9021. case _.Title:
  9022. O.css("display", "none"),
  9023. L.text(u[e]),
  9024. o(s);
  9025. break;
  9026. case _.Cardboard:
  9027. O.css("display", "block"),
  9028. L.text(u[e]),
  9029. M.filter(".cardboard").off(),
  9030. M.filter(".gearvr").off(),
  9031. c(e, s),
  9032. h(H, X, Z);
  9033. break;
  9034. case _.Gear:
  9035. L.text(u[e]),
  9036. c(e, s),
  9037. T.addClass("lastPage"),
  9038. h(G, X, Z);
  9039. break;
  9040. case _.pageCount:
  9041. T.removeClass("fadeIn"),
  9042. K.emit(A.CLOSED)
  9043. }
  9044. B.filter("[src='']").hide()
  9045. }
  9046. var s = function() {
  9047. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9048. w = ".show-supported",
  9049. m.Android) : (T.addClass("unsupported"),
  9050. w = ".show-unsupported",
  9051. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9052. w = ".show-ios",
  9053. _ = v.ios,
  9054. m.IOS) : (T.addClass("desktop"),
  9055. w = ".show-desktop",
  9056. m.Desktop)
  9057. }();
  9058. f.init(s, e, t),
  9059. s !== m.Desktop && T.addClass("mobile");
  9060. var l = function(e) {
  9061. K.emit(A.LAUNCH, {
  9062. vr_platform: s,
  9063. vr_app: e
  9064. }),
  9065. f.launch(e)
  9066. };
  9067. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9068. q.gear = l.bind(this, g.GearVR),
  9069. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9070. d(),
  9071. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9072. $(w).show();
  9073. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9074. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9075. s === m.IOS && (u.splice(1, 1),
  9076. y.splice(1, 1)),
  9077. $("#vr").on("click", function(e) {
  9078. e.preventDefault();
  9079. player.FlyToMode("panorama", ()=>{
  9080. if(!window.vrEnabled) { // 开启VR
  9081. window.vrEnabled = true;
  9082. this.classList.add('active');
  9083. $('#gui div').not('#vrOff').addClass('vrHide');
  9084. $('#vrOffImg').css({'display':'inline-block'});
  9085. }else{
  9086. }
  9087. })
  9088. });
  9089. $('#vrOff').on('click', function(){
  9090. window.vrEnabled = false;
  9091. $('#gui div').not('#vrOff').removeClass('vrHide');
  9092. $('#vrOffImg').css({'display':'none'});
  9093. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9094. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9095. })
  9096. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9097. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9098. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9099. $("span.modelLink").text(I),
  9100. O.on("click", function(e) {
  9101. K.emit(A.PREV),
  9102. b--,
  9103. r(b)
  9104. }),
  9105. L.on("click", function(e) {
  9106. L.text();
  9107. K.emit(A.NEXT, {
  9108. nextAction: y[b]
  9109. }),
  9110. b++,
  9111. r(b)
  9112. }),
  9113. T.find(".close").on("click", K.dismiss)
  9114. }
  9115. function o(e) {
  9116. switch (e) {
  9117. case m.Android:
  9118. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9119. M.filter(".gearvr").off().on("click", q.gear),
  9120. s(H, G, "logo-button", "same-line");
  9121. break;
  9122. case m.UnsupportedAndroid:
  9123. s("", z, "", "");
  9124. break;
  9125. case m.IOS:
  9126. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9127. s(H, "", "logo-button", "");
  9128. break;
  9129. case m.Desktop:
  9130. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9131. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9132. s(H, G, "logo-button", "same-line"),
  9133. Q.cardboard()
  9134. }
  9135. }
  9136. function a(e) {
  9137. $(".p1, .p2, .p3").hide(),
  9138. x.insertAfter(S),
  9139. T.removeClass("front-page"),
  9140. T.removeClass("details-page"),
  9141. T.removeClass("lastPage"),
  9142. M.removeClass("logo-button"),
  9143. M.removeClass("same-line"),
  9144. S.removeClass("headsetOptions"),
  9145. R.attr("src", ""),
  9146. R.filter(".second").removeClass("gear"),
  9147. R.css("display", "inline-block"),
  9148. R.off(),
  9149. P.filter(".second").css("display", ""),
  9150. D.css("display", "none"),
  9151. $(".p" + (e + 1) + w).show(),
  9152. R.filter(".third").insertBefore(P.filter(".third"))
  9153. }
  9154. function s(e, t, i, n) {
  9155. T.addClass("front-page"),
  9156. R.filter(".first").attr("src", e),
  9157. R.filter(".second").attr("src", t),
  9158. M.filter(".first").addClass(i),
  9159. M.filter(".second").addClass(i),
  9160. M.addClass(n),
  9161. ".show-desktop" === w && S.insertAfter(x)
  9162. }
  9163. function l(e, t, i) {
  9164. S.addClass("headsetOptions"),
  9165. M.off(),
  9166. R.filter(".second").attr("src", t),
  9167. D.css("display", "block"),
  9168. P.filter(".second").css("display", "none"),
  9169. D.on("click", function() {
  9170. a(_.Title),
  9171. o(m.Desktop)
  9172. }),
  9173. e && (K.emit(A.falseICECHOSEN, {
  9174. name: g.GearVR
  9175. }),
  9176. R.filter(".first").attr("src", e),
  9177. R.filter(".second").addClass("gear"),
  9178. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9179. Q.gearvr()),
  9180. i && (K.emit(A.falseICECHOSEN, {
  9181. name: g.Cardboard
  9182. }),
  9183. R.filter(".third").attr("src", i),
  9184. R.filter(".third").show(),
  9185. R.filter(".third").insertAfter(R.filter(".second")),
  9186. R.filter(".third").addClass("link"),
  9187. R.filter(".second").addClass("link"),
  9188. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9189. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9190. Q.cardboard())
  9191. }
  9192. function c(e, t) {
  9193. switch (t) {
  9194. case m.IOS:
  9195. X = Y,
  9196. Z = j;
  9197. break;
  9198. case m.Desktop:
  9199. e === _.Cardboard ? (X = F,
  9200. Z = U,
  9201. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9202. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9203. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9204. Z = "");
  9205. break;
  9206. default:
  9207. e === _.Cardboard ? (X = z,
  9208. Z = j) : (X = k,
  9209. Z = W)
  9210. }
  9211. }
  9212. function h(e, t, i) {
  9213. T.find(".inner").addClass("details-page"),
  9214. T.addClass("details-page"),
  9215. R.filter(".first").attr("src", e),
  9216. R.filter(".second").attr("src", t),
  9217. R.filter(".third").attr("src", i)
  9218. }
  9219. function u() {
  9220. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9221. K.emit(A.CLOSED))
  9222. }
  9223. function d() {
  9224. var e = p.aspectRatio() > 1 && p.isMobile();
  9225. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9226. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9227. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9228. }
  9229. var p = e("../../util/browser")
  9230. , f = e("./vrLink")
  9231. , g = e("../../enum/VRApps")
  9232. , m = e("../../enum/VRPlatforms")
  9233. , v = e("../../enum/VRPages")
  9234. , A = e("./vrEvent")
  9235. , y = (e("../../settings"),
  9236. e("../../constants"))
  9237. , C = e("../../localization/localize")
  9238. , I = e("../../util/common")
  9239. , E = e("events").EventEmitter
  9240. , b = 0
  9241. , w = null
  9242. , _ = v.standard
  9243. , T = $(".vr-popup")
  9244. , x = T.find(".vr-popup-body")
  9245. , S = T.find(".vr-images")
  9246. , M = T.find(".img-container")
  9247. , R = T.find(".vr-sm-image")
  9248. , P = M.find(".vr-img-caption")
  9249. , O = $(".vr-buttons").find(".prev-button")
  9250. , L = $(".vr-buttons").find(".next-button")
  9251. , D = S.find(".front-close")
  9252. , N = $(".vr-page")
  9253. , B = T.find("img")
  9254. , F = "static/images/apple-store.png"
  9255. , V = "static/images/badge-oculus.png"
  9256. , U = "static/images/badge-cardboard.png"
  9257. , k = "static/images/logo-samsung.png"
  9258. , H = "static/images/headset-cardboard.png"
  9259. , G = "static/images/headset-gearvr.png"
  9260. , z = "static/images/ico-android-robot.png"
  9261. , W = "static/images/ico-gearvr.png"
  9262. , j = "static/images/ico-vr.png"
  9263. , Y = "static/images/apple-logo-white.svg"
  9264. , X = null
  9265. , Z = null
  9266. , q = {}
  9267. , K = {
  9268. init: r,
  9269. dismiss: u,
  9270. isDeviceSupported: n
  9271. };
  9272. I.extendObject(K, E.prototype),
  9273. $(window).resize(d);
  9274. var Q = function() {
  9275. var e = P.filter(".first").find(".cardboard")
  9276. , t = P.filter(".first").find(".gearvr");
  9277. return {
  9278. cardboard: function() {
  9279. t.addClass("hidden"),
  9280. e.removeClass("hidden")
  9281. },
  9282. gearvr: function() {
  9283. e.addClass("hidden"),
  9284. t.removeClass("hidden")
  9285. }
  9286. }
  9287. }();
  9288. t.exports = K
  9289. }
  9290. , {
  9291. "../../constants": 8,
  9292. "../../enum/VRApps": 46,
  9293. "../../enum/VRPages": 48,
  9294. "../../enum/VRPlatforms": 49,
  9295. "../../localization/localize": 108,
  9296. "../../settings": 166,
  9297. "../../util/browser": 182,
  9298. "../../util/common": 185,
  9299. "./vrEvent": 85,
  9300. "./vrLink": 86,
  9301. events: 202
  9302. }],
  9303. 88: [function(e, t, i) {
  9304. "use strict";
  9305. t.exports = Object.freeze({
  9306. OPENED: "webvr.modal.opened",
  9307. SHOW_TERMS: "webvr.footer.show.terms"
  9308. })
  9309. }
  9310. , {}],
  9311. 89: [function(e, t, i) {
  9312. (function(i) {
  9313. "use strict";
  9314. function n(e, t, i, n) {
  9315. function r(e) {
  9316. e.preventDefault(),
  9317. a(e.currentTarget.id)
  9318. }
  9319. function a(e) {
  9320. ne[e](),
  9321. Object.keys(ne).map(function(t, i) {
  9322. $("#" + t).toggleClass("tabs-underlined", t === e)
  9323. })
  9324. }
  9325. y = i,
  9326. v = t,
  9327. w.init(E.Android, e, n),
  9328. m();
  9329. var l = new RegExp("daydream","i")
  9330. , c = l.test(y.displayName);
  9331. c ? (a("tabdaydream"),
  9332. B.filter(".device-headset-side").attr("src", H),
  9333. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9334. B.filter(".device-headset-side").attr("src", Y),
  9335. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9336. $("#vr").on("click", function(e) {
  9337. e.preventDefault(),
  9338. g("click_webvr_button"),
  9339. L.is(":hidden") && (ie.emit(_.OPENED),
  9340. o())
  9341. }),
  9342. $(".webvr-popup .close").on("click", function(e) {
  9343. e.preventDefault(),
  9344. D.hasClass("hidden") ? (g("webvr_help_close"),
  9345. p()) : s()
  9346. }),
  9347. $("#tabcardboard").on("click", r),
  9348. $("#tabdaydream").on("click", r),
  9349. $("#tabnative").on("click", r),
  9350. $(".webvr-popup .open-with-app").on("click", function(e) {
  9351. e.preventDefault(),
  9352. g("webvr_learn_more"),
  9353. a("tabnative"),
  9354. p()
  9355. }),
  9356. $(".webvr-popup .help").on("click", function(e) {
  9357. e.preventDefault(),
  9358. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9359. p()
  9360. }),
  9361. $(".webvr-popup .terms").on("click", function(e) {
  9362. e.preventDefault(),
  9363. g("webvr_click_terms"),
  9364. s(),
  9365. ie.emit(_.SHOW_TERMS)
  9366. }),
  9367. F.on("click", function(e) {
  9368. e.preventDefault(),
  9369. g(ee),
  9370. window.open(J, "_blank")
  9371. }),
  9372. V.on("click", function(e) {
  9373. e.preventDefault(),
  9374. g("webvr_phone_link"),
  9375. window.open(te, "_blank")
  9376. }),
  9377. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9378. e.preventDefault(),
  9379. g("webvr_cardboard_link"),
  9380. w.launch(b.CardboardAndroid)
  9381. }),
  9382. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9383. e.preventDefault(),
  9384. g("webvr_oculus_link"),
  9385. w.launch(b.GearVR)
  9386. })
  9387. }
  9388. function r() {
  9389. function e() {
  9390. y.isPresenting || (f(),
  9391. window.removeEventListener("vrdisplaypresentchange", e))
  9392. }
  9393. R.info("Headset mounted"),
  9394. v.suspend();
  9395. var t = document.createElement("canvas");
  9396. for (t.getContext("webgl"),
  9397. t.className = "webvr-canvas",
  9398. document.bgColor = "#000",
  9399. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9400. document.body.removeChild(document.body.firstChild);
  9401. document.body.appendChild(t),
  9402. g("webvr_enter_app"),
  9403. y.requestPresent([{
  9404. source: t,
  9405. predistorted: !0
  9406. }]).catch(function(t) {
  9407. R.error("Failed to present: " + t),
  9408. g("webvr_exit_calibrate"),
  9409. e()
  9410. }),
  9411. A.then(function() {
  9412. window.dispatchEvent(new Event("vrapp-start"))
  9413. }),
  9414. window.addEventListener("vrdisplaypresentchange", e)
  9415. }
  9416. function o() {
  9417. O.fadeOut(I.guiAnimationSpeed),
  9418. L.fadeIn(I.guiAnimationSpeed),
  9419. a()
  9420. }
  9421. function a() {
  9422. if (!A) {
  9423. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9424. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9425. A = new Promise(function(e, i) {
  9426. var n = document.createElement("script");
  9427. n.type = "text/javascript",
  9428. n.src = t,
  9429. n.onload = e,
  9430. document.head.appendChild(n)
  9431. }
  9432. )
  9433. }
  9434. D.find(".enter-button").on("click", r)
  9435. }
  9436. function s() {
  9437. g("webvr_modal_close"),
  9438. D.find(".enter-button").off("click", r),
  9439. L.fadeOut(I.guiAnimationSpeed, function() {
  9440. D.toggleClass("hidden", !1),
  9441. N.toggleClass("hidden", !0),
  9442. C.exitFullscreen()
  9443. }),
  9444. O.fadeIn(I.guiAnimationSpeed)
  9445. }
  9446. function l() {
  9447. k.toggleClass("hidden", !1),
  9448. U.toggleClass("hidden", !0)
  9449. }
  9450. function c() {
  9451. k.toggleClass("hidden", !0),
  9452. U.toggleClass("hidden", !1)
  9453. }
  9454. function h() {
  9455. B.filter(".device-headset").attr("src", G),
  9456. B.filter(".device-phone").attr("src", z),
  9457. J = Z,
  9458. ee = K,
  9459. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9460. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9461. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9462. c()
  9463. }
  9464. function u() {
  9465. B.filter(".badge-cardboard").attr("src", j),
  9466. B.filter(".badge-oculus").attr("src", X),
  9467. l()
  9468. }
  9469. function d() {
  9470. B.filter(".device-headset").attr("src", Y),
  9471. B.filter(".device-phone").attr("src", W),
  9472. J = q,
  9473. ee = Q,
  9474. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9475. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9476. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9477. c()
  9478. }
  9479. function p() {
  9480. D.toggleClass("hidden"),
  9481. N.toggleClass("hidden")
  9482. }
  9483. function f() {
  9484. R.info("exiting webVR"),
  9485. g("webvr_exit_app"),
  9486. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9487. }
  9488. function g(e) {
  9489. var t = C.isLandscape() ? "landscape" : "portrait";
  9490. T.trackAlways("showcase_gui", {
  9491. gui_action: e,
  9492. orientation: t
  9493. })
  9494. }
  9495. function m() {
  9496. var e = C.isLandscape();
  9497. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9498. }
  9499. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9500. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9501. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9502. init: n
  9503. }, ne = {
  9504. tabcardboard: d,
  9505. tabdaydream: h,
  9506. tabnative: u
  9507. };
  9508. S.extendObject(ie, P.prototype),
  9509. $(window).resize(m),
  9510. t.exports = ie
  9511. }
  9512. ).call(this, "/js/gui/webvr/webVRgui.js")
  9513. }
  9514. , {
  9515. "../../analytics": 4,
  9516. "../../constants": 8,
  9517. "../../enum/VRApps": 46,
  9518. "../../enum/VRPlatforms": 49,
  9519. "../../localization/localize": 108,
  9520. "../../settings": 166,
  9521. "../../util/browser": 182,
  9522. "../../util/common": 185,
  9523. "../../util/logger": 189,
  9524. "./../gui": 65,
  9525. "./../vr/vrLink": 86,
  9526. "./WebVrEvent": 88,
  9527. events: 202
  9528. }],
  9529. 90: [function(e, t, i) {
  9530. "use strict";
  9531. function n(e, t, i, n, o) {
  9532. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9533. this.roomId = o || "",
  9534. this.labelId = e,
  9535. this.position = (new r.Vector3).copy(t),
  9536. this.text = i
  9537. }
  9538. var r = e("three")
  9539. , o = e("../util/browser");
  9540. n.prototype.build = function() {
  9541. var e = window.document.createElement("div");
  9542. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9543. var t = window.document.createElement("div");
  9544. t.setAttribute("class", "gui-floorplan-label-text");
  9545. var i = window.document.createTextNode(this.text);
  9546. t.appendChild(i),
  9547. e.appendChild(t),
  9548. window.document.body.appendChild(e),
  9549. this.labelGui = e,
  9550. this.textBlock = t,
  9551. $(this.labelGui).hide();
  9552. var n = window.getComputedStyle(this.labelGui);
  9553. this.initialTransform = n.transform || n.webkitTransform
  9554. }
  9555. ,
  9556. t.exports = n
  9557. }
  9558. , {
  9559. "../util/browser": 182,
  9560. three: 217
  9561. }],
  9562. 91: [function(e, t, i) {
  9563. "use strict";
  9564. function n() {
  9565. this.player = null,
  9566. this.modelManager = null,
  9567. this.container = null
  9568. }
  9569. var r = e("three")
  9570. , o = (e("../util/common"),
  9571. e("../enum/PlayerEvents"))
  9572. , a = (e("../enum/DirectorEvents"),
  9573. e("../enum/ModelManagerEvents"))
  9574. , s = e("../settings")
  9575. , l = e("../enum/Viewmode")
  9576. , c = (e("../enum/WarpStyle"),
  9577. e("../util/transitions"),
  9578. e("../util/lerp"),
  9579. e("../util/browser"));
  9580. //场景初始化
  9581. n.prototype.init = function(e, t, i) {
  9582. this.player = e,
  9583. this.modelManager = t,
  9584. this.container = i,
  9585. this.updateModel(),
  9586. this.bindEvents()
  9587. }
  9588. ,
  9589. n.prototype.bindEvents = function() {
  9590. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9591. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9592. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9593. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9594. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9595. }
  9596. ,
  9597. n.prototype.updateModel = function() {
  9598. this.model = this.modelManager.getActiveModel()
  9599. }
  9600. ,
  9601. n.prototype.handlePlayerViewChanged = function() {
  9602. this.updateLabelVisibility(),
  9603. this.updateLabelDisplay()
  9604. }
  9605. ,
  9606. n.prototype.getLabelsForFloor = function(e, t) {
  9607. return t = t || [],
  9608. t.length = 0,
  9609. this.model.labels.forEach(function(i) {
  9610. this.labelVisibleForFloor(i, e) && t.push(i)
  9611. }
  9612. .bind(this)),
  9613. t
  9614. }
  9615. ,
  9616. n.prototype.getLabelsForCurrentFloor = function(e) {
  9617. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9618. }
  9619. ,
  9620. n.prototype.labelVisibleForFloor = function(e, t) {
  9621. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9622. if (!this.model.showingLabels || !e.labelGui || !i)
  9623. return !1;
  9624. var n = e.floorId === this.model.floors.size() - 1;
  9625. return this.model.allFloorsVisible ? n : e.floorId === t
  9626. }
  9627. ,
  9628. n.prototype.updateLabelVisibility = function(e) {
  9629. this.model.labels.forEach(function(e) {
  9630. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9631. }
  9632. .bind(this))
  9633. }
  9634. ,
  9635. n.prototype.showAllLabels = function(e, t) {
  9636. this.model.labels.forEach(function(i) {
  9637. this.showLabel(i, e, t)
  9638. }
  9639. .bind(this))
  9640. }
  9641. ,
  9642. n.prototype.hideAllLabels = function(e, t) {
  9643. this.model.labels.forEach(function(i) {
  9644. this.hideLabel(i, e, t)
  9645. }
  9646. .bind(this))
  9647. }
  9648. ,
  9649. n.prototype.showLabel = function(e, t, i) {
  9650. this.model.showingLabels && (e.visible || (e.visible = !0,
  9651. e.labelGui.style.display = "block",
  9652. e.labelGui.style.opacity = 0,
  9653. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9654. }
  9655. ,
  9656. n.prototype.hideLabel = function(e, t, i) {
  9657. e.visible && (e.visible = !1,
  9658. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9659. }
  9660. ,
  9661. n.prototype.supportedMode = function() {
  9662. return this.player.mode === l.FLOORPLAN
  9663. }
  9664. ,
  9665. n.prototype.updateLabelDisplay = function() {
  9666. var e = (new r.Vector3,
  9667. new r.Vector3,
  9668. []);
  9669. return function() {
  9670. var t = this.player.getLabelScaleFactor()
  9671. , i = .6
  9672. , n = 1.2
  9673. , r = (1 - t) * n + i
  9674. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9675. this.getLabelsForCurrentFloor(e);
  9676. for (var a = 0; a < e.length; a++) {
  9677. var l = e[a];
  9678. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9679. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9680. }
  9681. }
  9682. }(),
  9683. n.prototype.updateProjectedGuiElement = function() {
  9684. var e = new r.Vector3;
  9685. new r.Vector3;
  9686. return function(t, i, n, r, o) {
  9687. i.style.fontSize = 100 * o + "%";
  9688. var a = $("#player").width()
  9689. , s = $("#player").height()
  9690. , l = .5 * a
  9691. , c = .5 * s;
  9692. e.copy(n),
  9693. e.project(this.player.camera);
  9694. var h = e.x * l + l
  9695. , u = -(e.y * c) + c;
  9696. h -= t.offsetWidth / 2,
  9697. u -= t.offsetHeight / 2,
  9698. t.style.left = h + "px",
  9699. t.style.top = u + "px"
  9700. }
  9701. }(),
  9702. n.prototype.handleStartInside = function(e) {
  9703. this.updateLabelVisibility()
  9704. }
  9705. ,
  9706. n.prototype.handleStartOutside = function() {
  9707. this.updateLabelVisibility()
  9708. }
  9709. ,
  9710. t.exports = n
  9711. }
  9712. , {
  9713. "../enum/DirectorEvents": 23,
  9714. "../enum/ModelManagerEvents": 33,
  9715. "../enum/PlayerEvents": 40,
  9716. "../enum/Viewmode": 51,
  9717. "../enum/WarpStyle": 52,
  9718. "../settings": 166,
  9719. "../util/browser": 182,
  9720. "../util/common": 185,
  9721. "../util/lerp": 188,
  9722. "../util/transitions": 195,
  9723. three: 217
  9724. }],
  9725. 92: [function(e, t, i) {
  9726. "use strict";
  9727. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9728. if (null == this)
  9729. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9730. if ("function" != typeof e)
  9731. throw new TypeError("predicate must be a function");
  9732. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9733. if (t = i[o],
  9734. e.call(r, t, o, i))
  9735. return o;
  9736. return -1
  9737. }
  9738. ),
  9739. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9740. value: function(e) {
  9741. if (null == this)
  9742. throw new TypeError('"this" is null or not defined');
  9743. var t = Object(this)
  9744. , i = t.length >>> 0;
  9745. if ("function" != typeof e)
  9746. throw new TypeError("predicate must be a function");
  9747. for (var n = arguments[1], r = 0; r < i; ) {
  9748. var o = t[r];
  9749. if (e.call(n, o, r, t))
  9750. return o;
  9751. r++
  9752. }
  9753. }
  9754. })
  9755. }
  9756. , {}],
  9757. 93: [function(e, t, i) {
  9758. "use strict";
  9759. var n = n || {};
  9760. t.exports = n,
  9761. n.gui = n.gui || {},
  9762. n.utils = n.utils || {},
  9763. n.controllers = n.controllers || {},
  9764. n.dom = n.dom || {},
  9765. n.color = n.color || {},
  9766. n.utils.css = function() {
  9767. return {
  9768. load: function(e, t) {
  9769. t = t || document;
  9770. var i = t.createElement("link");
  9771. i.type = "text/css",
  9772. i.rel = "stylesheet",
  9773. i.href = e,
  9774. t.getElementsByTagName("head")[0].appendChild(i)
  9775. },
  9776. inject: function(e, t) {
  9777. t = t || document;
  9778. var i = document.createElement("style");
  9779. i.type = "text/css",
  9780. i.innerHTML = e,
  9781. t.getElementsByTagName("head")[0].appendChild(i)
  9782. }
  9783. }
  9784. }(),
  9785. n.utils.common = function() {
  9786. var e = Array.prototype.forEach
  9787. , t = Array.prototype.slice;
  9788. return {
  9789. BREAK: {},
  9790. extend: function(e) {
  9791. return this.each(t.call(arguments, 1), function(t) {
  9792. for (var i in t)
  9793. this.isUndefined(t[i]) || (e[i] = t[i])
  9794. }, this),
  9795. e
  9796. },
  9797. defaults: function(e) {
  9798. return this.each(t.call(arguments, 1), function(t) {
  9799. for (var i in t)
  9800. this.isUndefined(e[i]) && (e[i] = t[i])
  9801. }, this),
  9802. e
  9803. },
  9804. compose: function() {
  9805. var e = t.call(arguments);
  9806. return function() {
  9807. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9808. i = [e[n].apply(this, i)];
  9809. return i[0]
  9810. }
  9811. },
  9812. each: function(t, i, n) {
  9813. if (t)
  9814. if (e && t.forEach && t.forEach === e)
  9815. t.forEach(i, n);
  9816. else if (t.length === t.length + 0) {
  9817. for (var r = 0, o = t.length; r < o; r++)
  9818. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9819. return
  9820. } else
  9821. for (var r in t)
  9822. if (i.call(n, t[r], r) === this.BREAK)
  9823. return
  9824. },
  9825. defer: function(e) {
  9826. setTimeout(e, 0)
  9827. },
  9828. toArray: function(e) {
  9829. return e.toArray ? e.toArray() : t.call(e)
  9830. },
  9831. isUndefined: function(e) {
  9832. return void 0 === e
  9833. },
  9834. isNull: function(e) {
  9835. return null === e
  9836. },
  9837. isNaN: function(e) {
  9838. return e !== e
  9839. },
  9840. isArray: Array.isArray || function(e) {
  9841. return e.constructor === Array
  9842. }
  9843. ,
  9844. isObject: function(e) {
  9845. return e === Object(e)
  9846. },
  9847. isNumber: function(e) {
  9848. return e === e + 0
  9849. },
  9850. isString: function(e) {
  9851. return e === e + ""
  9852. },
  9853. isBoolean: function(e) {
  9854. return e === !1 || e === !0
  9855. },
  9856. isFunction: function(e) {
  9857. return "[object Function]" === Object.prototype.toString.call(e)
  9858. }
  9859. }
  9860. }(),
  9861. n.controllers.Controller = function(e) {
  9862. var t = function(e, t) {
  9863. this.initialValue = e[t],
  9864. this.domElement = document.createElement("div"),
  9865. this.object = e,
  9866. this.property = t,
  9867. this.__onChange = void 0,
  9868. this.__onFinishChange = void 0
  9869. };
  9870. return e.extend(t.prototype, {
  9871. onChange: function(e) {
  9872. return this.__onChange = e,
  9873. this
  9874. },
  9875. onFinishChange: function(e) {
  9876. return this.__onFinishChange = e,
  9877. this
  9878. },
  9879. setValue: function(e) {
  9880. return this.object[this.property] = e,
  9881. this.__onChange && this.__onChange.call(this, e),
  9882. this.updateDisplay(),
  9883. this
  9884. },
  9885. getValue: function() {
  9886. return this.object[this.property]
  9887. },
  9888. updateDisplay: function() {
  9889. return this
  9890. },
  9891. isModified: function() {
  9892. return this.initialValue !== this.getValue()
  9893. }
  9894. }),
  9895. t
  9896. }(n.utils.common),
  9897. n.dom.dom = function(e) {
  9898. function t(t) {
  9899. if ("0" === t || e.isUndefined(t))
  9900. return 0;
  9901. var i = t.match(r);
  9902. return e.isNull(i) ? 0 : parseFloat(i[1])
  9903. }
  9904. var i = {
  9905. HTMLEvents: ["change"],
  9906. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9907. KeyboardEvents: ["keydown"]
  9908. }
  9909. , n = {};
  9910. e.each(i, function(t, i) {
  9911. e.each(t, function(e) {
  9912. n[e] = i
  9913. })
  9914. });
  9915. var r = /(\d+(\.\d+)?)px/
  9916. , o = {
  9917. makeSelectable: function(e, t) {
  9918. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9919. return !1
  9920. }
  9921. : function() {}
  9922. ,
  9923. e.style.MozUserSelect = t ? "auto" : "none",
  9924. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9925. e.unselectable = t ? "on" : "off")
  9926. },
  9927. makeFullscreen: function(t, i, n) {
  9928. e.isUndefined(i) && (i = !0),
  9929. e.isUndefined(n) && (n = !0),
  9930. t.style.position = "absolute",
  9931. i && (t.style.left = 0,
  9932. t.style.right = 0),
  9933. n && (t.style.top = 0,
  9934. t.style.bottom = 0)
  9935. },
  9936. fakeEvent: function(t, i, r, o) {
  9937. r = r || {};
  9938. var a = n[i];
  9939. if (!a)
  9940. throw new Error("Event type " + i + " not supported.");
  9941. var s = document.createEvent(a);
  9942. switch (a) {
  9943. case "MouseEvents":
  9944. var l = r.x || r.clientX || 0
  9945. , c = r.y || r.clientY || 0;
  9946. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9947. break;
  9948. case "KeyboardEvents":
  9949. var h = s.initKeyboardEvent || s.initKeyEvent;
  9950. e.defaults(r, {
  9951. cancelable: !0,
  9952. ctrlKey: !1,
  9953. altKey: !1,
  9954. shiftKey: !1,
  9955. metaKey: !1,
  9956. keyCode: void 0,
  9957. charCode: void 0
  9958. }),
  9959. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9960. break;
  9961. default:
  9962. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9963. }
  9964. e.defaults(s, o),
  9965. t.dispatchEvent(s)
  9966. },
  9967. bind: function(e, t, i, n) {
  9968. return n = n || !1,
  9969. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9970. o
  9971. },
  9972. unbind: function(e, t, i, n) {
  9973. return n = n || !1,
  9974. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9975. o
  9976. },
  9977. addClass: function(e, t) {
  9978. if (void 0 === e.className)
  9979. e.className = t;
  9980. else if (e.className !== t) {
  9981. var i = e.className.split(/ +/);
  9982. i.indexOf(t) == -1 && (i.push(t),
  9983. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9984. }
  9985. return o
  9986. },
  9987. removeClass: function(e, t) {
  9988. if (t)
  9989. if (void 0 === e.className)
  9990. ;
  9991. else if (e.className === t)
  9992. e.removeAttribute("class");
  9993. else {
  9994. var i = e.className.split(/ +/)
  9995. , n = i.indexOf(t);
  9996. n != -1 && (i.splice(n, 1),
  9997. e.className = i.join(" "))
  9998. }
  9999. else
  10000. e.className = void 0;
  10001. return o
  10002. },
  10003. hasClass: function(e, t) {
  10004. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10005. },
  10006. getWidth: function(e) {
  10007. var i = getComputedStyle(e);
  10008. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10009. },
  10010. getHeight: function(e) {
  10011. var i = getComputedStyle(e);
  10012. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10013. },
  10014. getOffset: function(e) {
  10015. var t = {
  10016. left: 0,
  10017. top: 0
  10018. };
  10019. if (e.offsetParent)
  10020. do
  10021. t.left += e.offsetLeft,
  10022. t.top += e.offsetTop;
  10023. while (e = e.offsetParent);return t
  10024. },
  10025. isActive: function(e) {
  10026. return e === document.activeElement && (e.type || e.href)
  10027. }
  10028. };
  10029. return o
  10030. }(n.utils.common),
  10031. n.controllers.OptionController = function(e, t, i) {
  10032. var n = function(e, r, o) {
  10033. n.superclass.call(this, e, r);
  10034. var a = this;
  10035. if (this.__select = document.createElement("select"),
  10036. i.isArray(o)) {
  10037. var s = {};
  10038. i.each(o, function(e) {
  10039. s[e] = e
  10040. }),
  10041. o = s
  10042. }
  10043. i.each(o, function(e, t) {
  10044. var i = document.createElement("option");
  10045. i.innerHTML = t,
  10046. i.setAttribute("value", e),
  10047. a.__select.appendChild(i)
  10048. }),
  10049. this.updateDisplay(),
  10050. t.bind(this.__select, "change", function() {
  10051. var e = this.options[this.selectedIndex].value;
  10052. a.setValue(e)
  10053. }),
  10054. this.domElement.appendChild(this.__select)
  10055. };
  10056. return n.superclass = e,
  10057. i.extend(n.prototype, e.prototype, {
  10058. setValue: function(e) {
  10059. var t = n.superclass.prototype.setValue.call(this, e);
  10060. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10061. t
  10062. },
  10063. updateDisplay: function() {
  10064. return this.__select.value = this.getValue(),
  10065. n.superclass.prototype.updateDisplay.call(this)
  10066. }
  10067. }),
  10068. n
  10069. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10070. n.controllers.NumberController = function(e, t) {
  10071. function i(e) {
  10072. return e = e.toString(),
  10073. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10074. }
  10075. var n = function(e, r, o) {
  10076. n.superclass.call(this, e, r),
  10077. o = o || {},
  10078. this.__min = o.min,
  10079. this.__max = o.max,
  10080. this.__step = o.step,
  10081. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10082. this.__precision = i(this.__impliedStep)
  10083. };
  10084. return n.superclass = e,
  10085. t.extend(n.prototype, e.prototype, {
  10086. setValue: function(e) {
  10087. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10088. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10089. n.superclass.prototype.setValue.call(this, e)
  10090. },
  10091. min: function(e) {
  10092. return this.__min = e,
  10093. this
  10094. },
  10095. max: function(e) {
  10096. return this.__max = e,
  10097. this
  10098. },
  10099. step: function(e) {
  10100. return this.__step = e,
  10101. this.__impliedStep = e,
  10102. this.__precision = i(e),
  10103. this
  10104. }
  10105. }),
  10106. n
  10107. }(n.controllers.Controller, n.utils.common),
  10108. n.controllers.NumberControllerBox = function(e, t, i) {
  10109. function n(e, t) {
  10110. var i = Math.pow(10, t);
  10111. return Math.round(e * i) / i
  10112. }
  10113. var r = function(e, n, o) {
  10114. function a() {
  10115. var e = parseFloat(d.__input.value);
  10116. i.isNaN(e) || d.setValue(e)
  10117. }
  10118. function s() {
  10119. a(),
  10120. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10121. }
  10122. function l(e) {
  10123. t.bind(window, "mousemove", c),
  10124. t.bind(window, "mouseup", h),
  10125. u = e.clientY
  10126. }
  10127. function c(e) {
  10128. var t = u - e.clientY;
  10129. d.setValue(d.getValue() + t * d.__impliedStep),
  10130. u = e.clientY
  10131. }
  10132. function h() {
  10133. t.unbind(window, "mousemove", c),
  10134. t.unbind(window, "mouseup", h)
  10135. }
  10136. this.__truncationSuspended = !1,
  10137. r.superclass.call(this, e, n, o);
  10138. var u, d = this;
  10139. this.__input = document.createElement("input"),
  10140. this.__input.setAttribute("type", "text"),
  10141. t.bind(this.__input, "change", a),
  10142. t.bind(this.__input, "blur", s),
  10143. t.bind(this.__input, "mousedown", l),
  10144. t.bind(this.__input, "keydown", function(e) {
  10145. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10146. this.blur(),
  10147. d.__truncationSuspended = !1)
  10148. }),
  10149. this.updateDisplay(),
  10150. this.domElement.appendChild(this.__input)
  10151. };
  10152. return r.superclass = e,
  10153. i.extend(r.prototype, e.prototype, {
  10154. updateDisplay: function() {
  10155. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10156. r.superclass.prototype.updateDisplay.call(this)
  10157. }
  10158. }),
  10159. r
  10160. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10161. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10162. function o(e, t, i, n, r) {
  10163. return n + (r - n) * ((e - t) / (i - t))
  10164. }
  10165. var a = function(e, i, n, r, s) {
  10166. function l(e) {
  10167. t.bind(window, "mousemove", c),
  10168. t.bind(window, "mouseup", h),
  10169. c(e)
  10170. }
  10171. function c(e) {
  10172. e.preventDefault();
  10173. var i = t.getOffset(u.__background)
  10174. , n = t.getWidth(u.__background);
  10175. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10176. !1
  10177. }
  10178. function h() {
  10179. t.unbind(window, "mousemove", c),
  10180. t.unbind(window, "mouseup", h),
  10181. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10182. }
  10183. a.superclass.call(this, e, i, {
  10184. min: n,
  10185. max: r,
  10186. step: s
  10187. });
  10188. var u = this;
  10189. this.__background = document.createElement("div"),
  10190. this.__foreground = document.createElement("div"),
  10191. t.bind(this.__background, "mousedown", l),
  10192. t.addClass(this.__background, "slider"),
  10193. t.addClass(this.__foreground, "slider-fg"),
  10194. this.updateDisplay(),
  10195. this.__background.appendChild(this.__foreground),
  10196. this.domElement.appendChild(this.__background)
  10197. };
  10198. return a.superclass = e,
  10199. a.useDefaultStyles = function() {
  10200. i.inject(r)
  10201. }
  10202. ,
  10203. n.extend(a.prototype, e.prototype, {
  10204. updateDisplay: function() {
  10205. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10206. return this.__foreground.style.width = 100 * e + "%",
  10207. a.superclass.prototype.updateDisplay.call(this)
  10208. }
  10209. }),
  10210. a
  10211. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10212. n.controllers.FunctionController = function(e, t, i) {
  10213. var n = function(e, i, r) {
  10214. n.superclass.call(this, e, i);
  10215. var o = this;
  10216. this.__button = document.createElement("div"),
  10217. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10218. t.bind(this.__button, "click", function(e) {
  10219. return e.preventDefault(),
  10220. o.fire(),
  10221. !1
  10222. }),
  10223. t.addClass(this.__button, "button"),
  10224. this.domElement.appendChild(this.__button)
  10225. };
  10226. return n.superclass = e,
  10227. i.extend(n.prototype, e.prototype, {
  10228. fire: function() {
  10229. this.__onChange && this.__onChange.call(this),
  10230. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10231. this.getValue().call(this.object)
  10232. }
  10233. }),
  10234. n
  10235. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10236. n.controllers.BooleanController = function(e, t, i) {
  10237. var n = function(e, i) {
  10238. function r() {
  10239. o.setValue(!o.__prev)
  10240. }
  10241. n.superclass.call(this, e, i);
  10242. var o = this;
  10243. this.__prev = this.getValue(),
  10244. this.__checkbox = document.createElement("input"),
  10245. this.__checkbox.setAttribute("type", "checkbox"),
  10246. t.bind(this.__checkbox, "change", r, !1),
  10247. this.domElement.appendChild(this.__checkbox),
  10248. this.updateDisplay()
  10249. };
  10250. return n.superclass = e,
  10251. i.extend(n.prototype, e.prototype, {
  10252. setValue: function(e) {
  10253. var t = n.superclass.prototype.setValue.call(this, e);
  10254. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10255. this.__prev = this.getValue(),
  10256. t
  10257. },
  10258. updateDisplay: function() {
  10259. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10260. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10261. n.superclass.prototype.updateDisplay.call(this)
  10262. }
  10263. }),
  10264. n
  10265. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10266. n.color.toString = function(e) {
  10267. return function(t) {
  10268. if (1 == t.a || e.isUndefined(t.a)) {
  10269. for (var i = t.hex.toString(16); i.length < 6; )
  10270. i = "0" + i;
  10271. return "#" + i
  10272. }
  10273. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10274. }
  10275. }(n.utils.common),
  10276. n.color.interpret = function(e, t) {
  10277. var i, n, r = function() {
  10278. n = !1;
  10279. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10280. return t.each(o, function(r) {
  10281. if (r.litmus(e))
  10282. return t.each(r.conversions, function(r, o) {
  10283. if (i = r.read(e),
  10284. n === !1 && i !== !1)
  10285. return n = i,
  10286. i.conversionName = o,
  10287. i.conversion = r,
  10288. t.BREAK
  10289. }),
  10290. t.BREAK
  10291. }),
  10292. n
  10293. }, o = [{
  10294. litmus: t.isString,
  10295. conversions: {
  10296. THREE_CHAR_HEX: {
  10297. read: function(e) {
  10298. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10299. return null !== t && {
  10300. space: "HEX",
  10301. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10302. }
  10303. },
  10304. write: e
  10305. },
  10306. SIX_CHAR_HEX: {
  10307. read: function(e) {
  10308. var t = e.match(/^#([A-F0-9]{6})$/i);
  10309. return null !== t && {
  10310. space: "HEX",
  10311. hex: parseInt("0x" + t[1].toString())
  10312. }
  10313. },
  10314. write: e
  10315. },
  10316. CSS_RGB: {
  10317. read: function(e) {
  10318. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10319. return null !== t && {
  10320. space: "RGB",
  10321. r: parseFloat(t[1]),
  10322. g: parseFloat(t[2]),
  10323. b: parseFloat(t[3])
  10324. }
  10325. },
  10326. write: e
  10327. },
  10328. CSS_RGBA: {
  10329. read: function(e) {
  10330. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10331. return null !== t && {
  10332. space: "RGB",
  10333. r: parseFloat(t[1]),
  10334. g: parseFloat(t[2]),
  10335. b: parseFloat(t[3]),
  10336. a: parseFloat(t[4])
  10337. }
  10338. },
  10339. write: e
  10340. }
  10341. }
  10342. }, {
  10343. litmus: t.isNumber,
  10344. conversions: {
  10345. HEX: {
  10346. read: function(e) {
  10347. return {
  10348. space: "HEX",
  10349. hex: e,
  10350. conversionName: "HEX"
  10351. }
  10352. },
  10353. write: function(e) {
  10354. return e.hex
  10355. }
  10356. }
  10357. }
  10358. }, {
  10359. litmus: t.isArray,
  10360. conversions: {
  10361. RGB_ARRAY: {
  10362. read: function(e) {
  10363. return 3 == e.length && {
  10364. space: "RGB",
  10365. r: e[0],
  10366. g: e[1],
  10367. b: e[2]
  10368. }
  10369. },
  10370. write: function(e) {
  10371. return [e.r, e.g, e.b]
  10372. }
  10373. },
  10374. RGBA_ARRAY: {
  10375. read: function(e) {
  10376. return 4 == e.length && {
  10377. space: "RGB",
  10378. r: e[0],
  10379. g: e[1],
  10380. b: e[2],
  10381. a: e[3]
  10382. }
  10383. },
  10384. write: function(e) {
  10385. return [e.r, e.g, e.b, e.a]
  10386. }
  10387. }
  10388. }
  10389. }, {
  10390. litmus: t.isObject,
  10391. conversions: {
  10392. RGBA_OBJ: {
  10393. read: function(e) {
  10394. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10395. space: "RGB",
  10396. r: e.r,
  10397. g: e.g,
  10398. b: e.b,
  10399. a: e.a
  10400. }
  10401. },
  10402. write: function(e) {
  10403. return {
  10404. r: e.r,
  10405. g: e.g,
  10406. b: e.b,
  10407. a: e.a
  10408. }
  10409. }
  10410. },
  10411. RGB_OBJ: {
  10412. read: function(e) {
  10413. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10414. space: "RGB",
  10415. r: e.r,
  10416. g: e.g,
  10417. b: e.b
  10418. }
  10419. },
  10420. write: function(e) {
  10421. return {
  10422. r: e.r,
  10423. g: e.g,
  10424. b: e.b
  10425. }
  10426. }
  10427. },
  10428. HSVA_OBJ: {
  10429. read: function(e) {
  10430. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10431. space: "HSV",
  10432. h: e.h,
  10433. s: e.s,
  10434. v: e.v,
  10435. a: e.a
  10436. }
  10437. },
  10438. write: function(e) {
  10439. return {
  10440. h: e.h,
  10441. s: e.s,
  10442. v: e.v,
  10443. a: e.a
  10444. }
  10445. }
  10446. },
  10447. HSV_OBJ: {
  10448. read: function(e) {
  10449. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10450. space: "HSV",
  10451. h: e.h,
  10452. s: e.s,
  10453. v: e.v
  10454. }
  10455. },
  10456. write: function(e) {
  10457. return {
  10458. h: e.h,
  10459. s: e.s,
  10460. v: e.v
  10461. }
  10462. }
  10463. }
  10464. }
  10465. }];
  10466. return r
  10467. }(n.color.toString, n.utils.common),
  10468. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10469. function g(e, t, i, o) {
  10470. if (void 0 === t[i])
  10471. throw new Error("Object " + t + ' has no property "' + i + '"');
  10472. var a;
  10473. if (o.color)
  10474. a = new h(t,i);
  10475. else {
  10476. var s = [t, i].concat(o.factoryArgs);
  10477. a = n.apply(e, s)
  10478. }
  10479. o.before instanceof r && (o.before = o.before.__li),
  10480. A(e, a),
  10481. p.addClass(a.domElement, "c");
  10482. var l = document.createElement("span");
  10483. p.addClass(l, "property-name"),
  10484. l.innerHTML = a.property;
  10485. var c = document.createElement("div");
  10486. c.appendChild(l),
  10487. c.appendChild(a.domElement);
  10488. var u = m(e, c, o.before);
  10489. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10490. p.addClass(u, typeof a.getValue()),
  10491. v(e, u, a),
  10492. e.__controllers.push(a),
  10493. a
  10494. }
  10495. function m(e, t, i) {
  10496. var n = document.createElement("li");
  10497. return t && n.appendChild(t),
  10498. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10499. e.onResize(),
  10500. n
  10501. }
  10502. function v(e, t, i) {
  10503. if (i.__li = t,
  10504. i.__gui = e,
  10505. f.extend(i, {
  10506. options: function(t) {
  10507. return arguments.length > 1 ? (i.remove(),
  10508. g(e, i.object, i.property, {
  10509. before: i.__li.nextElementSibling,
  10510. factoryArgs: [f.toArray(arguments)]
  10511. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10512. g(e, i.object, i.property, {
  10513. before: i.__li.nextElementSibling,
  10514. factoryArgs: [t]
  10515. })) : void 0
  10516. },
  10517. name: function(e) {
  10518. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10519. i
  10520. },
  10521. listen: function() {
  10522. return i.__gui.listen(i),
  10523. i
  10524. },
  10525. remove: function() {
  10526. return i.__gui.remove(i),
  10527. i
  10528. }
  10529. }),
  10530. i instanceof l) {
  10531. var n = new s(i.object,i.property,{
  10532. min: i.__min,
  10533. max: i.__max,
  10534. step: i.__step
  10535. });
  10536. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10537. var t = i[e]
  10538. , r = n[e];
  10539. i[e] = n[e] = function() {
  10540. var e = Array.prototype.slice.call(arguments);
  10541. return t.apply(i, e),
  10542. r.apply(n, e)
  10543. }
  10544. }),
  10545. p.addClass(t, "has-slider"),
  10546. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10547. } else if (i instanceof s) {
  10548. var r = function(t) {
  10549. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10550. g(e, i.object, i.property, {
  10551. before: i.__li.nextElementSibling,
  10552. factoryArgs: [i.__min, i.__max, i.__step]
  10553. })) : t
  10554. };
  10555. i.min = f.compose(r, i.min),
  10556. i.max = f.compose(r, i.max)
  10557. } else
  10558. i instanceof o ? (p.bind(t, "click", function() {
  10559. p.fakeEvent(i.__checkbox, "click")
  10560. }),
  10561. p.bind(i.__checkbox, "click", function(e) {
  10562. e.stopPropagation()
  10563. })) : i instanceof a ? (p.bind(t, "click", function() {
  10564. p.fakeEvent(i.__button, "click")
  10565. }),
  10566. p.bind(t, "mouseover", function() {
  10567. p.addClass(i.__button, "hover")
  10568. }),
  10569. p.bind(t, "mouseout", function() {
  10570. p.removeClass(i.__button, "hover")
  10571. })) : i instanceof h && (p.addClass(t, "color"),
  10572. i.updateDisplay = f.compose(function(e) {
  10573. return t.style.borderLeftColor = i.__color.toString(),
  10574. e
  10575. }, i.updateDisplay),
  10576. i.updateDisplay());
  10577. i.setValue = f.compose(function(t) {
  10578. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10579. t
  10580. }, i.setValue)
  10581. }
  10582. function A(e, t) {
  10583. var i = e.getRoot()
  10584. , n = i.__rememberedObjects.indexOf(t.object);
  10585. if (n != -1) {
  10586. var r = i.__rememberedObjectIndecesToControllers[n];
  10587. if (void 0 === r && (r = {},
  10588. i.__rememberedObjectIndecesToControllers[n] = r),
  10589. r[t.property] = t,
  10590. i.load && i.load.remembered) {
  10591. var o, a = i.load.remembered;
  10592. if (a[e.preset])
  10593. o = a[e.preset];
  10594. else {
  10595. if (!a[L])
  10596. return;
  10597. o = a[L]
  10598. }
  10599. if (o[n] && void 0 !== o[n][t.property]) {
  10600. var s = o[n][t.property];
  10601. t.initialValue = s,
  10602. t.setValue(s)
  10603. }
  10604. }
  10605. }
  10606. }
  10607. function y(e, t) {
  10608. return document.location.href + "." + t
  10609. }
  10610. function C(e) {
  10611. var t = e.__save_row = document.createElement("li");
  10612. p.addClass(e.domElement, "has-save"),
  10613. e.__ul.insertBefore(t, e.__ul.firstChild),
  10614. p.addClass(t, "save-row");
  10615. var i = document.createElement("span");
  10616. i.innerHTML = "&nbsp;",
  10617. p.addClass(i, "button gears");
  10618. var n = document.createElement("span");
  10619. n.innerHTML = "Save",
  10620. p.addClass(n, "button"),
  10621. p.addClass(n, "save");
  10622. var r = document.createElement("span");
  10623. r.innerHTML = "New",
  10624. p.addClass(r, "button"),
  10625. p.addClass(r, "save-as");
  10626. var o = document.createElement("span");
  10627. o.innerHTML = "Revert",
  10628. p.addClass(o, "button"),
  10629. p.addClass(o, "revert");
  10630. var a = e.__preset_select = document.createElement("select");
  10631. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10632. w(e, i, i == e.preset)
  10633. }) : w(e, L, !1),
  10634. p.bind(a, "change", function() {
  10635. for (var t = 0; t < e.__preset_select.length; t++)
  10636. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10637. e.preset = this.value
  10638. }),
  10639. t.appendChild(a),
  10640. t.appendChild(i),
  10641. t.appendChild(n),
  10642. t.appendChild(r),
  10643. t.appendChild(o),
  10644. D) {
  10645. var s = document.getElementById("dg-save-locally")
  10646. , l = document.getElementById("dg-local-explain");
  10647. s.style.display = "block";
  10648. var c = document.getElementById("dg-local-storage");
  10649. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10650. var h = function() {
  10651. l.style.display = e.useLocalStorage ? "block" : "none"
  10652. };
  10653. h(),
  10654. p.bind(c, "change", function() {
  10655. e.useLocalStorage = !e.useLocalStorage,
  10656. h()
  10657. })
  10658. }
  10659. var u = document.getElementById("dg-new-constructor");
  10660. p.bind(u, "keydown", function(e) {
  10661. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10662. }),
  10663. p.bind(i, "click", function() {
  10664. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10665. S.show(),
  10666. u.focus(),
  10667. u.select()
  10668. }),
  10669. p.bind(n, "click", function() {
  10670. e.save()
  10671. }),
  10672. p.bind(r, "click", function() {
  10673. var t = prompt("Enter a new preset name.");
  10674. t && e.saveAs(t)
  10675. }),
  10676. p.bind(o, "click", function() {
  10677. e.revert()
  10678. })
  10679. }
  10680. function I(e) {
  10681. function t(t) {
  10682. return t.preventDefault(),
  10683. r = t.clientX,
  10684. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10685. p.bind(window, "mousemove", i),
  10686. p.bind(window, "mouseup", n),
  10687. !1
  10688. }
  10689. function i(t) {
  10690. return t.preventDefault(),
  10691. e.width += r - t.clientX,
  10692. e.onResize(),
  10693. r = t.clientX,
  10694. !1
  10695. }
  10696. function n() {
  10697. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10698. p.unbind(window, "mousemove", i),
  10699. p.unbind(window, "mouseup", n)
  10700. }
  10701. e.__resize_handle = document.createElement("div"),
  10702. f.extend(e.__resize_handle.style, {
  10703. width: "6px",
  10704. marginLeft: "-3px",
  10705. height: "200px",
  10706. cursor: "ew-resize",
  10707. position: "absolute"
  10708. });
  10709. var r;
  10710. p.bind(e.__resize_handle, "mousedown", t),
  10711. p.bind(e.__closeButton, "mousedown", t),
  10712. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10713. }
  10714. function E(e, t) {
  10715. e.domElement.style.width = t + "px",
  10716. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10717. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10718. }
  10719. function b(e, t) {
  10720. var i = {};
  10721. return f.each(e.__rememberedObjects, function(n, r) {
  10722. var o = {}
  10723. , a = e.__rememberedObjectIndecesToControllers[r];
  10724. f.each(a, function(e, i) {
  10725. o[i] = t ? e.initialValue : e.getValue()
  10726. }),
  10727. i[r] = o
  10728. }),
  10729. i
  10730. }
  10731. function w(e, t, i) {
  10732. var n = document.createElement("option");
  10733. n.innerHTML = t,
  10734. n.value = t,
  10735. e.__preset_select.appendChild(n),
  10736. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10737. }
  10738. function _(e) {
  10739. for (var t = 0; t < e.__preset_select.length; t++)
  10740. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10741. }
  10742. function T(e, t) {
  10743. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10744. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10745. }
  10746. function x(e) {
  10747. 0 != e.length && u(function() {
  10748. x(e)
  10749. }),
  10750. f.each(e, function(e) {
  10751. e.updateDisplay()
  10752. })
  10753. }
  10754. e.inject(i);
  10755. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10756. try {
  10757. return "localStorage"in window && null !== window.localStorage
  10758. } catch (e) {
  10759. return !1
  10760. }
  10761. }(), N = !0, B = !1, F = [], V = function(e) {
  10762. function t() {
  10763. var e = i.getRoot();
  10764. e.width += 1,
  10765. f.defer(function() {
  10766. e.width -= 1
  10767. })
  10768. }
  10769. var i = this;
  10770. this.domElement = document.createElement("div"),
  10771. this.__ul = document.createElement("ul"),
  10772. this.domElement.appendChild(this.__ul),
  10773. p.addClass(this.domElement, R),
  10774. this.__folders = {},
  10775. this.__controllers = [],
  10776. this.__rememberedObjects = [],
  10777. this.__rememberedObjectIndecesToControllers = [],
  10778. this.__listening = [],
  10779. e = e || {},
  10780. e = f.defaults(e, {
  10781. autoPlace: !0,
  10782. width: V.DEFAULT_WIDTH
  10783. }),
  10784. e = f.defaults(e, {
  10785. resizable: e.autoPlace,
  10786. hideable: e.autoPlace
  10787. }),
  10788. f.isUndefined(e.load) ? e.load = {
  10789. preset: L
  10790. } : e.preset && (e.load.preset = e.preset),
  10791. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10792. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10793. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10794. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10795. if (Object.defineProperties(this, {
  10796. parent: {
  10797. get: function() {
  10798. return e.parent
  10799. }
  10800. },
  10801. scrollable: {
  10802. get: function() {
  10803. return e.scrollable
  10804. }
  10805. },
  10806. autoPlace: {
  10807. get: function() {
  10808. return e.autoPlace
  10809. }
  10810. },
  10811. preset: {
  10812. get: function() {
  10813. return i.parent ? i.getRoot().preset : e.load.preset
  10814. },
  10815. set: function(t) {
  10816. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10817. _(this),
  10818. i.revert()
  10819. }
  10820. },
  10821. width: {
  10822. get: function() {
  10823. return e.width
  10824. },
  10825. set: function(t) {
  10826. e.width = t,
  10827. E(i, t)
  10828. }
  10829. },
  10830. name: {
  10831. get: function() {
  10832. return e.name
  10833. },
  10834. set: function(t) {
  10835. e.name = t,
  10836. a && (a.innerHTML = e.name)
  10837. }
  10838. },
  10839. closed: {
  10840. get: function() {
  10841. return e.closed
  10842. },
  10843. set: function(t) {
  10844. e.closed = t,
  10845. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10846. this.onResize(),
  10847. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10848. }
  10849. },
  10850. load: {
  10851. get: function() {
  10852. return e.load
  10853. }
  10854. },
  10855. useLocalStorage: {
  10856. get: function() {
  10857. return r
  10858. },
  10859. set: function(e) {
  10860. D && (r = e,
  10861. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10862. localStorage.setItem(y(i, "isLocal"), e))
  10863. }
  10864. }
  10865. }),
  10866. f.isUndefined(e.parent)) {
  10867. if (e.closed = !1,
  10868. p.addClass(this.domElement, V.CLASS_MAIN),
  10869. p.makeSelectable(this.domElement, !1),
  10870. D && r) {
  10871. i.useLocalStorage = !0;
  10872. var o = localStorage.getItem(y(this, "gui"));
  10873. o && (e.load = JSON.parse(o))
  10874. }
  10875. this.__closeButton = document.createElement("div"),
  10876. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10877. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10878. this.domElement.appendChild(this.__closeButton),
  10879. p.bind(this.__closeButton, "click", function() {
  10880. i.closed = !i.closed
  10881. })
  10882. } else {
  10883. void 0 === e.closed && (e.closed = !0);
  10884. var a = document.createTextNode(e.name);
  10885. p.addClass(a, "controller-name");
  10886. var s = m(i, a)
  10887. , l = function(e) {
  10888. return e.preventDefault(),
  10889. i.closed = !i.closed,
  10890. !1
  10891. };
  10892. p.addClass(this.__ul, V.CLASS_CLOSED),
  10893. p.addClass(s, "title"),
  10894. p.bind(s, "click", l),
  10895. e.closed || (this.closed = !1)
  10896. }
  10897. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10898. p.addClass(M, R),
  10899. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10900. document.body.appendChild(M),
  10901. N = !1),
  10902. M.appendChild(this.domElement),
  10903. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10904. this.parent || E(i, e.width)),
  10905. p.bind(window, "resize", function() {
  10906. i.onResize()
  10907. }),
  10908. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10909. i.onResize()
  10910. }),
  10911. p.bind(this.__ul, "transitionend", function() {
  10912. i.onResize()
  10913. }),
  10914. p.bind(this.__ul, "oTransitionEnd", function() {
  10915. i.onResize()
  10916. }),
  10917. this.onResize(),
  10918. e.resizable && I(this),
  10919. n = function() {
  10920. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10921. }
  10922. ,
  10923. this.saveToLocalStorageIfPossible = n;
  10924. i.getRoot();
  10925. e.parent || t()
  10926. };
  10927. return V.toggleHide = function() {
  10928. B = !B,
  10929. f.each(F, function(e) {
  10930. e.domElement.style.zIndex = B ? -999 : 999,
  10931. e.domElement.style.opacity = B ? 0 : 1
  10932. })
  10933. }
  10934. ,
  10935. V.CLASS_AUTO_PLACE = "a",
  10936. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10937. V.CLASS_MAIN = "main",
  10938. V.CLASS_CONTROLLER_ROW = "cr",
  10939. V.CLASS_TOO_TALL = "taller-than-window",
  10940. V.CLASS_CLOSED = "closed",
  10941. V.CLASS_CLOSE_BUTTON = "close-button",
  10942. V.CLASS_DRAG = "drag",
  10943. V.DEFAULT_WIDTH = 245,
  10944. V.TEXT_CLOSED = "Close Controls",
  10945. V.TEXT_OPEN = "Open Controls",
  10946. p.bind(window, "keydown", function(e) {
  10947. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10948. }, !1),
  10949. f.extend(V.prototype, {
  10950. add: function(e, t) {
  10951. return g(this, e, t, {
  10952. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10953. })
  10954. },
  10955. addColor: function(e, t) {
  10956. return g(this, e, t, {
  10957. color: !0
  10958. })
  10959. },
  10960. remove: function(e) {
  10961. this.__ul.removeChild(e.__li),
  10962. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10963. var t = this;
  10964. f.defer(function() {
  10965. t.onResize()
  10966. })
  10967. },
  10968. destroy: function() {
  10969. this.autoPlace && M.removeChild(this.domElement)
  10970. },
  10971. addFolder: function(e) {
  10972. if (void 0 !== this.__folders[e])
  10973. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10974. var t = {
  10975. name: e,
  10976. parent: this
  10977. };
  10978. t.autoPlace = this.autoPlace,
  10979. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10980. t.load = this.load.folders[e]);
  10981. var i = new V(t);
  10982. this.__folders[e] = i;
  10983. var n = m(this, i.domElement);
  10984. return p.addClass(n, "folder"),
  10985. i
  10986. },
  10987. open: function() {
  10988. this.closed = !1
  10989. },
  10990. close: function() {
  10991. this.closed = !0
  10992. },
  10993. onResize: function() {
  10994. var e = this.getRoot();
  10995. if (e.scrollable) {
  10996. var t = p.getOffset(e.__ul).top
  10997. , i = 0;
  10998. f.each(e.__ul.childNodes, function(t) {
  10999. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11000. }),
  11001. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11002. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11003. e.__ul.style.height = "auto")
  11004. }
  11005. e.__resize_handle && f.defer(function() {
  11006. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11007. }),
  11008. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11009. },
  11010. remember: function() {
  11011. if (f.isUndefined(S) && (S = new d,
  11012. S.domElement.innerHTML = t),
  11013. this.parent)
  11014. throw new Error("You can only call remember on a top level GUI.");
  11015. var e = this;
  11016. f.each(Array.prototype.slice.call(arguments), function(t) {
  11017. 0 == e.__rememberedObjects.length && C(e),
  11018. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11019. }),
  11020. this.autoPlace && E(this, this.width)
  11021. },
  11022. getRoot: function() {
  11023. for (var e = this; e.parent; )
  11024. e = e.parent;
  11025. return e
  11026. },
  11027. getSaveObject: function() {
  11028. var e = this.load;
  11029. return e.closed = this.closed,
  11030. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11031. e.remembered || (e.remembered = {}),
  11032. e.remembered[this.preset] = b(this)),
  11033. e.folders = {},
  11034. f.each(this.__folders, function(t, i) {
  11035. e.folders[i] = t.getSaveObject()
  11036. }),
  11037. e
  11038. },
  11039. save: function() {
  11040. this.load.remembered || (this.load.remembered = {}),
  11041. this.load.remembered[this.preset] = b(this),
  11042. T(this, !1),
  11043. this.saveToLocalStorageIfPossible()
  11044. },
  11045. saveAs: function(e) {
  11046. this.load.remembered || (this.load.remembered = {},
  11047. this.load.remembered[L] = b(this, !0)),
  11048. this.load.remembered[e] = b(this),
  11049. this.preset = e,
  11050. w(this, e, !0),
  11051. this.saveToLocalStorageIfPossible()
  11052. },
  11053. revert: function(e) {
  11054. f.each(this.__controllers, function(t) {
  11055. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11056. }, this),
  11057. f.each(this.__folders, function(e) {
  11058. e.revert(e)
  11059. }),
  11060. e || T(this.getRoot(), !1)
  11061. },
  11062. listen: function(e) {
  11063. var t = 0 == this.__listening.length;
  11064. this.__listening.push(e),
  11065. t && x(this.__listening)
  11066. }
  11067. }),
  11068. V
  11069. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11070. return function(s, l) {
  11071. var c = s[l];
  11072. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11073. min: arguments[2],
  11074. max: arguments[3]
  11075. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11076. }
  11077. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11078. var n = function(e, i) {
  11079. function r() {
  11080. a.setValue(a.__input.value)
  11081. }
  11082. function o() {
  11083. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11084. }
  11085. n.superclass.call(this, e, i);
  11086. var a = this;
  11087. this.__input = document.createElement("input"),
  11088. this.__input.setAttribute("type", "text"),
  11089. t.bind(this.__input, "keyup", r),
  11090. t.bind(this.__input, "change", r),
  11091. t.bind(this.__input, "blur", o),
  11092. t.bind(this.__input, "keydown", function(e) {
  11093. 13 === e.keyCode && this.blur()
  11094. }),
  11095. this.updateDisplay(),
  11096. this.domElement.appendChild(this.__input)
  11097. };
  11098. return n.superclass = e,
  11099. i.extend(n.prototype, e.prototype, {
  11100. updateDisplay: function() {
  11101. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11102. n.superclass.prototype.updateDisplay.call(this)
  11103. }
  11104. }),
  11105. n
  11106. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11107. function o(e, t, i, n) {
  11108. e.style.background = "",
  11109. r.each(l, function(r) {
  11110. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11111. })
  11112. }
  11113. function a(e) {
  11114. e.style.background = "",
  11115. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11116. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11117. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11118. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11119. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11120. }
  11121. var s = function(e, l) {
  11122. function c(e) {
  11123. p(e),
  11124. t.bind(window, "mousemove", p),
  11125. t.bind(window, "mouseup", h)
  11126. }
  11127. function h() {
  11128. t.unbind(window, "mousemove", p),
  11129. t.unbind(window, "mouseup", h)
  11130. }
  11131. function u() {
  11132. var e = n(this.value);
  11133. e !== !1 ? (g.__color.__state = e,
  11134. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11135. }
  11136. function d() {
  11137. t.unbind(window, "mousemove", f),
  11138. t.unbind(window, "mouseup", d)
  11139. }
  11140. function p(e) {
  11141. e.preventDefault();
  11142. var i = t.getWidth(g.__saturation_field)
  11143. , n = t.getOffset(g.__saturation_field)
  11144. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11145. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11146. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11147. r > 1 ? r = 1 : r < 0 && (r = 0),
  11148. g.__color.v = o,
  11149. g.__color.s = r,
  11150. g.setValue(g.__color.toOriginal()),
  11151. !1
  11152. }
  11153. function f(e) {
  11154. e.preventDefault();
  11155. var i = t.getHeight(g.__hue_field)
  11156. , n = t.getOffset(g.__hue_field)
  11157. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11158. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11159. g.__color.h = 360 * r,
  11160. g.setValue(g.__color.toOriginal()),
  11161. !1
  11162. }
  11163. s.superclass.call(this, e, l),
  11164. this.__color = new i(this.getValue()),
  11165. this.__temp = new i(0);
  11166. var g = this;
  11167. this.domElement = document.createElement("div"),
  11168. t.makeSelectable(this.domElement, !1),
  11169. this.__selector = document.createElement("div"),
  11170. this.__selector.className = "selector",
  11171. this.__saturation_field = document.createElement("div"),
  11172. this.__saturation_field.className = "saturation-field",
  11173. this.__field_knob = document.createElement("div"),
  11174. this.__field_knob.className = "field-knob",
  11175. this.__field_knob_border = "2px solid ",
  11176. this.__hue_knob = document.createElement("div"),
  11177. this.__hue_knob.className = "hue-knob",
  11178. this.__hue_field = document.createElement("div"),
  11179. this.__hue_field.className = "hue-field",
  11180. this.__input = document.createElement("input"),
  11181. this.__input.type = "text",
  11182. this.__input_textShadow = "0 1px 1px ",
  11183. t.bind(this.__input, "keydown", function(e) {
  11184. 13 === e.keyCode && u.call(this)
  11185. }),
  11186. t.bind(this.__input, "blur", u),
  11187. t.bind(this.__selector, "mousedown", function(e) {
  11188. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11189. t.removeClass(g.__selector, "drag")
  11190. })
  11191. });
  11192. var m = document.createElement("div");
  11193. r.extend(this.__selector.style, {
  11194. width: "122px",
  11195. height: "102px",
  11196. padding: "3px",
  11197. backgroundColor: "#222",
  11198. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11199. }),
  11200. r.extend(this.__field_knob.style, {
  11201. position: "absolute",
  11202. width: "12px",
  11203. height: "12px",
  11204. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11205. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11206. borderRadius: "12px",
  11207. zIndex: 1
  11208. }),
  11209. r.extend(this.__hue_knob.style, {
  11210. position: "absolute",
  11211. width: "15px",
  11212. height: "2px",
  11213. borderRight: "4px solid #fff",
  11214. zIndex: 1
  11215. }),
  11216. r.extend(this.__saturation_field.style, {
  11217. width: "100px",
  11218. height: "100px",
  11219. border: "1px solid #555",
  11220. marginRight: "3px",
  11221. display: "inline-block",
  11222. cursor: "pointer"
  11223. }),
  11224. r.extend(m.style, {
  11225. width: "100%",
  11226. height: "100%",
  11227. background: "none"
  11228. }),
  11229. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11230. r.extend(this.__hue_field.style, {
  11231. width: "15px",
  11232. height: "100px",
  11233. display: "inline-block",
  11234. border: "1px solid #555",
  11235. cursor: "ns-resize"
  11236. }),
  11237. a(this.__hue_field),
  11238. r.extend(this.__input.style, {
  11239. outline: "none",
  11240. textAlign: "center",
  11241. color: "#fff",
  11242. border: 0,
  11243. fontWeight: "bold",
  11244. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11245. }),
  11246. t.bind(this.__saturation_field, "mousedown", c),
  11247. t.bind(this.__field_knob, "mousedown", c),
  11248. t.bind(this.__hue_field, "mousedown", function(e) {
  11249. f(e),
  11250. t.bind(window, "mousemove", f),
  11251. t.bind(window, "mouseup", d)
  11252. }),
  11253. this.__saturation_field.appendChild(m),
  11254. this.__selector.appendChild(this.__field_knob),
  11255. this.__selector.appendChild(this.__saturation_field),
  11256. this.__selector.appendChild(this.__hue_field),
  11257. this.__hue_field.appendChild(this.__hue_knob),
  11258. this.domElement.appendChild(this.__input),
  11259. this.domElement.appendChild(this.__selector),
  11260. this.updateDisplay()
  11261. };
  11262. s.superclass = e,
  11263. r.extend(s.prototype, e.prototype, {
  11264. updateDisplay: function() {
  11265. var e = n(this.getValue());
  11266. if (e !== !1) {
  11267. var t = !1;
  11268. r.each(i.COMPONENTS, function(i) {
  11269. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11270. return t = !0,
  11271. {}
  11272. }, this),
  11273. t && r.extend(this.__color.__state, e)
  11274. }
  11275. r.extend(this.__temp.__state, this.__color.__state),
  11276. this.__temp.a = 1;
  11277. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11278. , s = 255 - a;
  11279. r.extend(this.__field_knob.style, {
  11280. marginLeft: 100 * this.__color.s - 7 + "px",
  11281. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11282. backgroundColor: this.__temp.toString(),
  11283. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11284. }),
  11285. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11286. this.__temp.s = 1,
  11287. this.__temp.v = 1,
  11288. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11289. r.extend(this.__input.style, {
  11290. backgroundColor: this.__input.value = this.__color.toString(),
  11291. color: "rgb(" + a + "," + a + "," + a + ")",
  11292. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11293. })
  11294. }
  11295. });
  11296. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11297. return s
  11298. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11299. function r(e, t, i) {
  11300. Object.defineProperty(e, t, {
  11301. get: function() {
  11302. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11303. this.__state[t])
  11304. },
  11305. set: function(e) {
  11306. "RGB" !== this.__state.space && (a(this, t, i),
  11307. this.__state.space = "RGB"),
  11308. this.__state[t] = e
  11309. }
  11310. })
  11311. }
  11312. function o(e, t) {
  11313. Object.defineProperty(e, t, {
  11314. get: function() {
  11315. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11316. this.__state[t])
  11317. },
  11318. set: function(e) {
  11319. "HSV" !== this.__state.space && (s(this),
  11320. this.__state.space = "HSV"),
  11321. this.__state[t] = e
  11322. }
  11323. })
  11324. }
  11325. function a(e, i, r) {
  11326. if ("HEX" === e.__state.space)
  11327. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11328. else {
  11329. if ("HSV" !== e.__state.space)
  11330. throw "Corrupted color state";
  11331. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11332. }
  11333. }
  11334. function s(e) {
  11335. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11336. n.extend(e.__state, {
  11337. s: i.s,
  11338. v: i.v
  11339. }),
  11340. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11341. }
  11342. var l = function() {
  11343. if (this.__state = e.apply(this, arguments),
  11344. this.__state === !1)
  11345. throw "Failed to interpret color arguments";
  11346. this.__state.a = this.__state.a || 1
  11347. };
  11348. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11349. n.extend(l.prototype, {
  11350. toString: function() {
  11351. return i(this)
  11352. },
  11353. toOriginal: function() {
  11354. return this.__state.conversion.write(this)
  11355. }
  11356. }),
  11357. r(l.prototype, "r", 2),
  11358. r(l.prototype, "g", 1),
  11359. r(l.prototype, "b", 0),
  11360. o(l.prototype, "h"),
  11361. o(l.prototype, "s"),
  11362. o(l.prototype, "v"),
  11363. Object.defineProperty(l.prototype, "a", {
  11364. get: function() {
  11365. return this.__state.a
  11366. },
  11367. set: function(e) {
  11368. this.__state.a = e
  11369. }
  11370. }),
  11371. Object.defineProperty(l.prototype, "hex", {
  11372. get: function() {
  11373. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11374. this.__state.hex
  11375. },
  11376. set: function(e) {
  11377. this.__state.space = "HEX",
  11378. this.__state.hex = e
  11379. }
  11380. }),
  11381. l
  11382. }(n.color.interpret, n.color.math = function() {
  11383. var e;
  11384. return {
  11385. hsv_to_rgb: function(e, t, i) {
  11386. var n = Math.floor(e / 60) % 6
  11387. , r = e / 60 - Math.floor(e / 60)
  11388. , o = i * (1 - t)
  11389. , a = i * (1 - r * t)
  11390. , s = i * (1 - (1 - r) * t)
  11391. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11392. return {
  11393. r: 255 * l[0],
  11394. g: 255 * l[1],
  11395. b: 255 * l[2]
  11396. }
  11397. },
  11398. rgb_to_hsv: function(e, t, i) {
  11399. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11400. return 0 == a ? {
  11401. h: NaN,
  11402. s: 0,
  11403. v: 0
  11404. } : (r = s / a,
  11405. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11406. n /= 6,
  11407. n < 0 && (n += 1),
  11408. {
  11409. h: 360 * n,
  11410. s: r,
  11411. v: a / 255
  11412. })
  11413. },
  11414. rgb_to_hex: function(e, t, i) {
  11415. var n = this.hex_with_component(0, 2, e);
  11416. return n = this.hex_with_component(n, 1, t),
  11417. n = this.hex_with_component(n, 0, i)
  11418. },
  11419. component_from_hex: function(e, t) {
  11420. return e >> 8 * t & 255
  11421. },
  11422. hex_with_component: function(t, i, n) {
  11423. return n << (e = 8 * i) | t & ~(255 << e)
  11424. }
  11425. }
  11426. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11427. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11428. window.setTimeout(e, 1e3 / 60)
  11429. }
  11430. }(), n.dom.CenteredDiv = function(e, t) {
  11431. var i = function() {
  11432. this.backgroundElement = document.createElement("div"),
  11433. t.extend(this.backgroundElement.style, {
  11434. backgroundColor: "rgba(0,0,0,0.8)",
  11435. top: 0,
  11436. left: 0,
  11437. display: "none",
  11438. zIndex: "1000",
  11439. opacity: 0,
  11440. WebkitTransition: "opacity 0.2s linear"
  11441. }),
  11442. e.makeFullscreen(this.backgroundElement),
  11443. this.backgroundElement.style.position = "fixed",
  11444. this.domElement = document.createElement("div"),
  11445. t.extend(this.domElement.style, {
  11446. position: "fixed",
  11447. display: "none",
  11448. zIndex: "1001",
  11449. opacity: 0,
  11450. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11451. }),
  11452. document.body.appendChild(this.backgroundElement),
  11453. document.body.appendChild(this.domElement);
  11454. var i = this;
  11455. e.bind(this.backgroundElement, "click", function() {
  11456. i.hide()
  11457. })
  11458. };
  11459. return i.prototype.show = function() {
  11460. var e = this;
  11461. this.backgroundElement.style.display = "block",
  11462. this.domElement.style.display = "block",
  11463. this.domElement.style.opacity = 0,
  11464. this.domElement.style.webkitTransform = "scale(1.1)",
  11465. this.layout(),
  11466. t.defer(function() {
  11467. e.backgroundElement.style.opacity = 1,
  11468. e.domElement.style.opacity = 1,
  11469. e.domElement.style.webkitTransform = "scale(1)"
  11470. })
  11471. }
  11472. ,
  11473. i.prototype.hide = function() {
  11474. var t = this
  11475. , i = function() {
  11476. t.domElement.style.display = "none",
  11477. t.backgroundElement.style.display = "none",
  11478. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11479. e.unbind(t.domElement, "transitionend", i),
  11480. e.unbind(t.domElement, "oTransitionEnd", i)
  11481. };
  11482. e.bind(this.domElement, "webkitTransitionEnd", i),
  11483. e.bind(this.domElement, "transitionend", i),
  11484. e.bind(this.domElement, "oTransitionEnd", i),
  11485. this.backgroundElement.style.opacity = 0,
  11486. this.domElement.style.opacity = 0,
  11487. this.domElement.style.webkitTransform = "scale(1.1)"
  11488. }
  11489. ,
  11490. i.prototype.layout = function() {
  11491. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11492. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11493. }
  11494. ,
  11495. i
  11496. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11497. }
  11498. , {}],
  11499. 94: [function(e, t, i) {
  11500. (function(e) {
  11501. "use strict";
  11502. function i(t) {
  11503. function i(e) {
  11504. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11505. var n = _((t[i] * e + 50) / 100);
  11506. n < 1 ? n = 1 : n > 255 && (n = 255),
  11507. T[G[i]] = n
  11508. }
  11509. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11510. var a = _((r[o] * e + 50) / 100);
  11511. a < 1 ? a = 1 : a > 255 && (a = 255),
  11512. x[G[o]] = a
  11513. }
  11514. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11515. for (var h = 0; h < 8; h++)
  11516. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11517. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11518. l++
  11519. }
  11520. function n(e, t) {
  11521. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11522. for (var a = 1; a <= e[o]; a++)
  11523. r[t[n]] = [],
  11524. r[t[n]][0] = i,
  11525. r[t[n]][1] = o,
  11526. n++,
  11527. i++;
  11528. i *= 2
  11529. }
  11530. return r
  11531. }
  11532. function r() {
  11533. C = n(z, W),
  11534. I = n(X, Z),
  11535. E = n(j, Y),
  11536. b = n(q, K)
  11537. }
  11538. function o() {
  11539. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11540. for (var n = e; n < t; n++)
  11541. P[32767 + n] = i,
  11542. R[32767 + n] = [],
  11543. R[32767 + n][1] = i,
  11544. R[32767 + n][0] = n;
  11545. for (var r = -(t - 1); r <= -e; r++)
  11546. P[32767 + r] = i,
  11547. R[32767 + r] = [],
  11548. R[32767 + r][1] = i,
  11549. R[32767 + r][0] = t - 1 + r;
  11550. e <<= 1,
  11551. t <<= 1
  11552. }
  11553. }
  11554. function a() {
  11555. for (var e = 0; e < 256; e++)
  11556. H[e] = 19595 * e,
  11557. H[e + 256 >> 0] = 38470 * e,
  11558. H[e + 512 >> 0] = 7471 * e + 32768,
  11559. H[e + 768 >> 0] = -11059 * e,
  11560. H[e + 1024 >> 0] = -21709 * e,
  11561. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11562. H[e + 1536 >> 0] = -27439 * e,
  11563. H[e + 1792 >> 0] = -5329 * e
  11564. }
  11565. function s(e) {
  11566. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11567. t & 1 << i && (N |= 1 << B),
  11568. i--,
  11569. B--,
  11570. B < 0 && (255 == N ? (l(255),
  11571. l(0)) : l(N),
  11572. B = 7,
  11573. N = 0)
  11574. }
  11575. function l(e) {
  11576. D.push(e)
  11577. }
  11578. function c(e) {
  11579. l(e >> 8 & 255),
  11580. l(255 & e)
  11581. }
  11582. function h(e, t) {
  11583. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11584. for (h = 0; h < d; ++h) {
  11585. i = e[u],
  11586. n = e[u + 1],
  11587. r = e[u + 2],
  11588. o = e[u + 3],
  11589. a = e[u + 4],
  11590. s = e[u + 5],
  11591. l = e[u + 6],
  11592. c = e[u + 7];
  11593. var f = i + c
  11594. , g = i - c
  11595. , m = n + l
  11596. , v = n - l
  11597. , A = r + s
  11598. , y = r - s
  11599. , C = o + a
  11600. , I = o - a
  11601. , E = f + C
  11602. , b = f - C
  11603. , w = m + A
  11604. , _ = m - A;
  11605. e[u] = E + w,
  11606. e[u + 4] = E - w;
  11607. var T = .707106781 * (_ + b);
  11608. e[u + 2] = b + T,
  11609. e[u + 6] = b - T,
  11610. E = I + y,
  11611. w = y + v,
  11612. _ = v + g;
  11613. var x = .382683433 * (E - _)
  11614. , S = .5411961 * E + x
  11615. , M = 1.306562965 * _ + x
  11616. , R = .707106781 * w
  11617. , P = g + R
  11618. , L = g - R;
  11619. e[u + 5] = L + S,
  11620. e[u + 3] = L - S,
  11621. e[u + 1] = P + M,
  11622. e[u + 7] = P - M,
  11623. u += 8
  11624. }
  11625. for (u = 0,
  11626. h = 0; h < d; ++h) {
  11627. i = e[u],
  11628. n = e[u + 8],
  11629. r = e[u + 16],
  11630. o = e[u + 24],
  11631. a = e[u + 32],
  11632. s = e[u + 40],
  11633. l = e[u + 48],
  11634. c = e[u + 56];
  11635. var D = i + c
  11636. , N = i - c
  11637. , B = n + l
  11638. , F = n - l
  11639. , V = r + s
  11640. , U = r - s
  11641. , k = o + a
  11642. , H = o - a
  11643. , G = D + k
  11644. , z = D - k
  11645. , W = B + V
  11646. , j = B - V;
  11647. e[u] = G + W,
  11648. e[u + 32] = G - W;
  11649. var Y = .707106781 * (j + z);
  11650. e[u + 16] = z + Y,
  11651. e[u + 48] = z - Y,
  11652. G = H + U,
  11653. W = U + F,
  11654. j = F + N;
  11655. var X = .382683433 * (G - j)
  11656. , Z = .5411961 * G + X
  11657. , q = 1.306562965 * j + X
  11658. , K = .707106781 * W
  11659. , Q = N + K
  11660. , J = N - K;
  11661. e[u + 40] = J + Z,
  11662. e[u + 24] = J - Z,
  11663. e[u + 8] = Q + q,
  11664. e[u + 56] = Q - q,
  11665. u++
  11666. }
  11667. var $;
  11668. for (h = 0; h < p; ++h)
  11669. $ = e[h] * t[h],
  11670. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11671. return O
  11672. }
  11673. function u() {
  11674. c(65504),
  11675. c(16),
  11676. l(74),
  11677. l(70),
  11678. l(73),
  11679. l(70),
  11680. l(0),
  11681. l(1),
  11682. l(1),
  11683. l(0),
  11684. c(1),
  11685. c(1),
  11686. l(0),
  11687. l(0)
  11688. }
  11689. function d(e, t) {
  11690. c(65472),
  11691. c(17),
  11692. l(8),
  11693. c(t),
  11694. c(e),
  11695. l(3),
  11696. l(1),
  11697. l(17),
  11698. l(0),
  11699. l(2),
  11700. l(17),
  11701. l(1),
  11702. l(3),
  11703. l(17),
  11704. l(1)
  11705. }
  11706. function p() {
  11707. c(65499),
  11708. c(132),
  11709. l(0);
  11710. for (var e = 0; e < 64; e++)
  11711. l(T[e]);
  11712. l(1);
  11713. for (var t = 0; t < 64; t++)
  11714. l(x[t])
  11715. }
  11716. function f() {
  11717. c(65476),
  11718. c(418),
  11719. l(0);
  11720. for (var e = 0; e < 16; e++)
  11721. l(z[e + 1]);
  11722. for (var t = 0; t <= 11; t++)
  11723. l(W[t]);
  11724. l(16);
  11725. for (var i = 0; i < 16; i++)
  11726. l(j[i + 1]);
  11727. for (var n = 0; n <= 161; n++)
  11728. l(Y[n]);
  11729. l(1);
  11730. for (var r = 0; r < 16; r++)
  11731. l(X[r + 1]);
  11732. for (var o = 0; o <= 11; o++)
  11733. l(Z[o]);
  11734. l(17);
  11735. for (var a = 0; a < 16; a++)
  11736. l(q[a + 1]);
  11737. for (var s = 0; s <= 161; s++)
  11738. l(K[s])
  11739. }
  11740. function g() {
  11741. c(65498),
  11742. c(12),
  11743. l(3),
  11744. l(1),
  11745. l(0),
  11746. l(2),
  11747. l(17),
  11748. l(3),
  11749. l(17),
  11750. l(0),
  11751. l(63),
  11752. l(0)
  11753. }
  11754. function m(e, t, i, n, r) {
  11755. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11756. L[G[f]] = p[f];
  11757. var g = L[0] - i;
  11758. i = L[0],
  11759. 0 == g ? s(n[0]) : (o = 32767 + g,
  11760. s(n[P[o]]),
  11761. s(R[o]));
  11762. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11763. ;
  11764. if (0 == m)
  11765. return s(a),
  11766. i;
  11767. for (var v, A = 1; A <= m; ) {
  11768. for (var y = A; 0 == L[A] && A <= m; ++A)
  11769. ;
  11770. var C = A - y;
  11771. if (C >= c) {
  11772. v = C >> 4;
  11773. for (var I = 1; I <= v; ++I)
  11774. s(l);
  11775. C &= 15
  11776. }
  11777. o = 32767 + L[A],
  11778. s(r[(C << 4) + P[o]]),
  11779. s(R[o]),
  11780. A++
  11781. }
  11782. return m != u && s(a),
  11783. i
  11784. }
  11785. function v() {
  11786. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11787. k[t] = e(t)
  11788. }
  11789. function A(e) {
  11790. if (e <= 0 && (e = 1),
  11791. e > 100 && (e = 100),
  11792. w != e) {
  11793. var t = 0;
  11794. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11795. i(t),
  11796. w = e
  11797. }
  11798. }
  11799. function y() {
  11800. var e = (new Date).getTime();
  11801. t || (t = 50),
  11802. v(),
  11803. r(),
  11804. o(),
  11805. a(),
  11806. A(t);
  11807. (new Date).getTime() - e
  11808. }
  11809. var C, I, E, b, w, _ = (Math.round,
  11810. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11811. this.encode = function(t, i) {
  11812. var n = ((new Date).getTime(),
  11813. i.quality);
  11814. n && A(n),
  11815. D = new Array,
  11816. N = 0,
  11817. B = 7,
  11818. c(65496),
  11819. u(),
  11820. p(),
  11821. d(t.width, t.height),
  11822. f(),
  11823. g();
  11824. var r = 0
  11825. , o = 0
  11826. , a = 0;
  11827. N = 0,
  11828. B = 7,
  11829. this.encode.displayName = "_encode_";
  11830. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11831. for (l = 0; l < G; ) {
  11832. for (w = G * z + l,
  11833. _ = w,
  11834. T = -1,
  11835. x = 0,
  11836. R = 0; R < 64; R++)
  11837. x = (k ? 63 - R : R) >> 3,
  11838. T = 4 * (7 & R),
  11839. _ = w + x * G + T,
  11840. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11841. l + T >= G && (_ -= l + T - G + 4),
  11842. h = P[_++],
  11843. v = P[_++],
  11844. y = P[_++],
  11845. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11846. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11847. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11848. r = m(F, S, r, C, E),
  11849. o = m(V, M, o, I, b),
  11850. a = m(U, M, a, I, b),
  11851. l += 32
  11852. }
  11853. z += W
  11854. }
  11855. if (B >= 0) {
  11856. var j = [];
  11857. j[1] = B + 1,
  11858. j[0] = (1 << B + 1) - 1,
  11859. s(j)
  11860. }
  11861. return c(65497),
  11862. new e(D)
  11863. }
  11864. ,
  11865. y()
  11866. }
  11867. function n(e, t) {
  11868. t = t || {},
  11869. t.quality = t.quality || 50;
  11870. var n = t.quality
  11871. , r = new i(n)
  11872. , o = r.encode(e, t);
  11873. return {
  11874. data: o,
  11875. width: e.width,
  11876. height: e.height
  11877. }
  11878. }
  11879. t.exports.encode = n
  11880. }
  11881. ).call(this, e("buffer").Buffer)
  11882. }
  11883. , {
  11884. buffer: 198
  11885. }],
  11886. 95: [function(e, t, i) {
  11887. "use strict";
  11888. !function() {
  11889. if ("performance"in window == !1 && (window.performance = {}),
  11890. Date.now = Date.now || function() {
  11891. return (new Date).getTime()
  11892. }
  11893. ,
  11894. "now"in window.performance == !1) {
  11895. var e = Date.now();
  11896. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11897. window.performance.now = function() {
  11898. return Date.now() - e
  11899. }
  11900. }
  11901. }()
  11902. }
  11903. , {}],
  11904. 96: [function(e, t, i) {
  11905. "use strict";
  11906. var n = e("three");
  11907. n.EffectComposer = function(e, t) {
  11908. if (this.renderer = e,
  11909. void 0 === t) {
  11910. var i = {
  11911. minFilter: n.LinearFilter,
  11912. magFilter: n.LinearFilter,
  11913. format: n.RGBAFormat,
  11914. stencilBuffer: !1
  11915. }
  11916. , r = e.getSize();
  11917. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11918. }
  11919. this.renderTarget1 = t,
  11920. this.renderTarget2 = t.clone(),
  11921. this.writeBuffer = this.renderTarget1,
  11922. this.readBuffer = this.renderTarget2,
  11923. this.passes = [],
  11924. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11925. this.copyPass = new n.ShaderPass(n.CopyShader)
  11926. }
  11927. ,
  11928. n.EffectComposer.prototype = {
  11929. swapBuffers: function() {
  11930. var e = this.readBuffer;
  11931. this.readBuffer = this.writeBuffer,
  11932. this.writeBuffer = e
  11933. },
  11934. addPass: function(e) {
  11935. this.passes.push(e)
  11936. },
  11937. insertPass: function(e, t) {
  11938. this.passes.splice(t, 0, e)
  11939. },
  11940. render: function(e) {
  11941. this.writeBuffer = this.renderTarget1,
  11942. this.readBuffer = this.renderTarget2;
  11943. var t, i, r = !1, o = this.passes.length;
  11944. for (i = 0; i < o; i++)
  11945. if (t = this.passes[i],
  11946. t.enabled) {
  11947. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11948. t.needsSwap) {
  11949. if (r) {
  11950. var a = this.renderer.context;
  11951. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11952. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11953. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11954. }
  11955. this.swapBuffers()
  11956. }
  11957. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11958. }
  11959. },
  11960. reset: function(e) {
  11961. if (void 0 === e) {
  11962. var t = this.renderer.getSize();
  11963. e = this.renderTarget1.clone(),
  11964. e.setSize(t.width, t.height)
  11965. }
  11966. this.renderTarget1.dispose(),
  11967. this.renderTarget2.dispose(),
  11968. this.renderTarget1 = e,
  11969. this.renderTarget2 = e.clone(),
  11970. this.writeBuffer = this.renderTarget1,
  11971. this.readBuffer = this.renderTarget2
  11972. },
  11973. setSize: function(e, t) {
  11974. this.renderTarget1.setSize(e, t),
  11975. this.renderTarget2.setSize(e, t)
  11976. this.passes.forEach(a=>{//add
  11977. a.setSize && a.setSize(e, t)
  11978. })
  11979. }
  11980. }
  11981. }
  11982. , {
  11983. three: 217
  11984. }],
  11985. 97: [function(e, t, i) {
  11986. "use strict";
  11987. var n = e("three");
  11988. n.MaskPass = function(e, t) {
  11989. this.scene = e,
  11990. this.camera = t,
  11991. this.enabled = !0,
  11992. this.clear = !0,
  11993. this.needsSwap = !1,
  11994. this.inverse = !1
  11995. }
  11996. ,
  11997. n.MaskPass.prototype = {
  11998. render: function(e, t, i, n) {
  11999. var r = e.context;
  12000. r.colorMask(!1, !1, !1, !1),
  12001. r.depthMask(!1);
  12002. var o, a;
  12003. this.inverse ? (o = 0,
  12004. a = 1) : (o = 1,
  12005. a = 0),
  12006. r.enable(r.STENCIL_TEST),
  12007. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12008. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12009. r.clearStencil(a),
  12010. e.render(this.scene, this.camera, i, this.clear),
  12011. e.render(this.scene, this.camera, t, this.clear),
  12012. r.colorMask(!0, !0, !0, !0),
  12013. r.depthMask(!0),
  12014. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12015. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12016. }
  12017. },
  12018. n.ClearMaskPass = function() {
  12019. this.enabled = !0
  12020. }
  12021. ,
  12022. n.ClearMaskPass.prototype = {
  12023. render: function(e, t, i, n) {
  12024. var r = e.context;
  12025. r.disable(r.STENCIL_TEST)
  12026. }
  12027. }
  12028. }
  12029. , {
  12030. three: 217
  12031. }],
  12032. 98: [function(e, t, i) {
  12033. "use strict";
  12034. var n = e("three");
  12035. n.RenderPass = function(e, t, i, r, o) {
  12036. this.scene = e,
  12037. this.camera = t,
  12038. this.overrideMaterial = i,
  12039. this.clearColor = r,
  12040. this.clearAlpha = void 0 !== o ? o : 1,
  12041. this.oldClearColor = new n.Color,
  12042. this.oldClearAlpha = 1,
  12043. this.enabled = !0,
  12044. this.clear = !0,
  12045. this.needsSwap = !1
  12046. }
  12047. ,
  12048. n.RenderPass.prototype = {
  12049. render: function(e, t, i, n) {
  12050. this.scene.overrideMaterial = this.overrideMaterial,
  12051. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12052. this.oldClearAlpha = e.getClearAlpha(),
  12053. e.setClearColor(this.clearColor, this.clearAlpha)),
  12054. e.render(this.scene, this.camera, i, this.clear),
  12055. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12056. this.scene.overrideMaterial = null
  12057. }
  12058. }
  12059. }
  12060. , {
  12061. three: 217
  12062. }],
  12063. 99: [function(e, t, i) {
  12064. "use strict";
  12065. var n = e("three");
  12066. n.ShaderPass = function(e, t) {
  12067. this.textureID = void 0 !== t ? t : "tDiffuse",
  12068. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12069. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12070. this.material = new n.ShaderMaterial({
  12071. defines: e.defines || {},
  12072. uniforms: this.uniforms,
  12073. vertexShader: e.vertexShader,
  12074. fragmentShader: e.fragmentShader
  12075. })),
  12076. this.renderToScreen = !1,
  12077. this.enabled = !0,
  12078. this.needsSwap = !0,
  12079. this.clear = !1,
  12080. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12081. this.scene = new n.Scene,
  12082. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12083. this.scene.add(this.quad)
  12084. }
  12085. ,
  12086. n.ShaderPass.prototype = {
  12087. render: function(e, t, i, n) {
  12088. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12089. this.quad.material = this.material,
  12090. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12091. }
  12092. }
  12093. }
  12094. , {
  12095. three: 217
  12096. }],
  12097. 100: [function(e, t, i) {
  12098. "use strict";
  12099. var n = e("three");
  12100. n.CopyShader = {
  12101. uniforms: {
  12102. tDiffuse: {
  12103. type: "t",
  12104. value: null
  12105. },
  12106. opacity: {
  12107. type: "f",
  12108. value: 1
  12109. }
  12110. },
  12111. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12112. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12113. }
  12114. }
  12115. , {
  12116. three: 217
  12117. }],
  12118. 101: [function(e, t, i) {
  12119. "use strict";
  12120. var n = e("three");
  12121. n.HorizontalBlurShader = {
  12122. uniforms: {
  12123. tDiffuse: {
  12124. type: "t",
  12125. value: null
  12126. },
  12127. h: {
  12128. type: "f",
  12129. value: 1 / 512
  12130. }
  12131. },
  12132. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12133. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12134. }
  12135. }
  12136. , {
  12137. three: 217
  12138. }],
  12139. 102: [function(e, t, i) {
  12140. "use strict";
  12141. var n = e("three");
  12142. n.VerticalBlurShader = {
  12143. uniforms: {
  12144. tDiffuse: {
  12145. type: "t",
  12146. value: null
  12147. },
  12148. v: {
  12149. type: "f",
  12150. value: 1 / 512
  12151. }
  12152. },
  12153. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12154. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12155. }
  12156. }
  12157. , {
  12158. three: 217
  12159. }],
  12160. 103: [function(e, t, i) {
  12161. "use strict";
  12162. var n = e("three");
  12163. !function() {
  12164. if ("performance"in window == 0 && (window.performance = {}),
  12165. "now"in window.performance == 0) {
  12166. var e = Date.now();
  12167. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12168. window.performance.now = function() {
  12169. return Date.now() - e
  12170. }
  12171. }
  12172. }(),
  12173. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12174. var t, i = this.extensions, r = this.context;
  12175. if (e === n.RepeatWrapping)
  12176. return r.REPEAT;
  12177. if (e === n.ClampToEdgeWrapping)
  12178. return r.CLAMP_TO_EDGE;
  12179. if (e === n.MirroredRepeatWrapping)
  12180. return r.MIRRORED_REPEAT;
  12181. if (e === n.NearestFilter)
  12182. return r.NEAREST;
  12183. if (e === n.NearestMipMapNearestFilter)
  12184. return r.NEAREST_MIPMAP_NEAREST;
  12185. if (e === n.NearestMipMapLinearFilter)
  12186. return r.NEAREST_MIPMAP_LINEAR;
  12187. if (e === n.LinearFilter)
  12188. return r.LINEAR;
  12189. if (e === n.LinearMipMapNearestFilter)
  12190. return r.LINEAR_MIPMAP_NEAREST;
  12191. if (e === n.LinearMipMapLinearFilter)
  12192. return r.LINEAR_MIPMAP_LINEAR;
  12193. if (e === n.UnsignedByteType)
  12194. return r.UNSIGNED_BYTE;
  12195. if (e === n.UnsignedShort4444Type)
  12196. return r.UNSIGNED_SHORT_4_4_4_4;
  12197. if (e === n.UnsignedShort5551Type)
  12198. return r.UNSIGNED_SHORT_5_5_5_1;
  12199. if (e === n.UnsignedShort565Type)
  12200. return r.UNSIGNED_SHORT_5_6_5;
  12201. if (e === n.ByteType)
  12202. return r.BYTE;
  12203. if (e === n.ShortType)
  12204. return r.SHORT;
  12205. if (e === n.UnsignedShortType)
  12206. return r.UNSIGNED_SHORT;
  12207. if (e === n.IntType)
  12208. return r.INT;
  12209. if (e === n.UnsignedIntType)
  12210. return r.UNSIGNED_INT;
  12211. if (e === n.FloatType)
  12212. return r.FLOAT;
  12213. if (t = i.get("OES_texture_half_float"),
  12214. null !== t && e === n.HalfFloatType)
  12215. return t.HALF_FLOAT_OES;
  12216. if (e === n.AlphaFormat)
  12217. return r.ALPHA;
  12218. if (e === n.RGBFormat)
  12219. return r.RGB;
  12220. if (e === n.RGBAFormat)
  12221. return r.RGBA;
  12222. if (e === n.LuminanceFormat)
  12223. return r.LUMINANCE;
  12224. if (e === n.LuminanceAlphaFormat)
  12225. return r.LUMINANCE_ALPHA;
  12226. if (e === n.AddEquation)
  12227. return r.FUNC_ADD;
  12228. if (e === n.SubtractEquation)
  12229. return r.FUNC_SUBTRACT;
  12230. if (e === n.ReverseSubtractEquation)
  12231. return r.FUNC_REVERSE_SUBTRACT;
  12232. if (e === n.ZeroFactor)
  12233. return r.ZERO;
  12234. if (e === n.OneFactor)
  12235. return r.ONE;
  12236. if (e === n.SrcColorFactor)
  12237. return r.SRC_COLOR;
  12238. if (e === n.OneMinusSrcColorFactor)
  12239. return r.ONE_MINUS_SRC_COLOR;
  12240. if (e === n.SrcAlphaFactor)
  12241. return r.SRC_ALPHA;
  12242. if (e === n.OneMinusSrcAlphaFactor)
  12243. return r.ONE_MINUS_SRC_ALPHA;
  12244. if (e === n.DstAlphaFactor)
  12245. return r.DST_ALPHA;
  12246. if (e === n.OneMinusDstAlphaFactor)
  12247. return r.ONE_MINUS_DST_ALPHA;
  12248. if (e === n.DstColorFactor)
  12249. return r.DST_COLOR;
  12250. if (e === n.OneMinusDstColorFactor)
  12251. return r.ONE_MINUS_DST_COLOR;
  12252. if (e === n.SrcAlphaSaturateFactor)
  12253. return r.SRC_ALPHA_SATURATE;
  12254. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12255. null !== t) {
  12256. if (e === n.RGB_S3TC_DXT1_Format)
  12257. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12258. if (e === n.RGBA_S3TC_DXT1_Format)
  12259. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12260. if (e === n.RGBA_S3TC_DXT3_Format)
  12261. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12262. if (e === n.RGBA_S3TC_DXT5_Format)
  12263. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12264. }
  12265. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12266. null !== t) {
  12267. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12268. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12269. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12270. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12271. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12272. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12273. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12274. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12275. }
  12276. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12277. null !== t && e === n.RGB_ETC1_Format)
  12278. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12279. if (t = i.get("EXT_blend_minmax"),
  12280. null !== t) {
  12281. if (e === n.MinEquation)
  12282. return t.MIN_EXT;
  12283. if (e === n.MaxEquation)
  12284. return t.MAX_EXT
  12285. }
  12286. return 0
  12287. }
  12288. ,
  12289. n.WebGLState = function(e, t, i) {
  12290. var r = this
  12291. , o = new n.Vector4
  12292. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12293. , s = new Uint8Array(a)
  12294. , l = new Uint8Array(a)
  12295. , c = new Uint8Array(a)
  12296. , h = {}
  12297. , u = null
  12298. , d = null
  12299. , p = null
  12300. , f = null
  12301. , g = null
  12302. , m = null
  12303. , v = null
  12304. , A = null
  12305. , y = !1
  12306. , C = null
  12307. , I = null
  12308. , E = null
  12309. , b = null
  12310. , w = null
  12311. , _ = null
  12312. , T = null
  12313. , x = null
  12314. , S = null
  12315. , M = null
  12316. , R = null
  12317. , P = null
  12318. , O = null
  12319. , L = null
  12320. , D = null
  12321. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12322. , B = void 0
  12323. , F = {}
  12324. , V = new n.Vector4
  12325. , U = null
  12326. , k = null
  12327. , H = new n.Vector4
  12328. , G = new n.Vector4;
  12329. this.init = function() {
  12330. this.clearColor(0, 0, 0, 1),
  12331. this.clearDepth(1),
  12332. this.clearStencil(0),
  12333. this.enable(e.DEPTH_TEST),
  12334. e.depthFunc(e.LEQUAL),
  12335. e.frontFace(e.CCW),
  12336. e.cullFace(e.BACK),
  12337. this.enable(e.CULL_FACE),
  12338. this.enable(e.BLEND),
  12339. e.blendEquation(e.FUNC_ADD),
  12340. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12341. }
  12342. ,
  12343. this.initAttributes = function() {
  12344. for (var e = 0, t = s.length; e < t; e++)
  12345. s[e] = 0
  12346. }
  12347. ,
  12348. this.enableAttribute = function(i) {
  12349. if (s[i] = 1,
  12350. 0 === l[i] && (e.enableVertexAttribArray(i),
  12351. l[i] = 1),
  12352. 0 !== c[i]) {
  12353. var n = t.get("ANGLE_instanced_arrays");
  12354. n.vertexAttribDivisorANGLE(i, 0),
  12355. c[i] = 0
  12356. }
  12357. }
  12358. ,
  12359. this.enableAttributeAndDivisor = function(t, i, n) {
  12360. s[t] = 1,
  12361. 0 === l[t] && (e.enableVertexAttribArray(t),
  12362. l[t] = 1),
  12363. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12364. c[t] = i)
  12365. }
  12366. ,
  12367. this.disableUnusedAttributes = function() {
  12368. for (var t = 0, i = l.length; t < i; t++)
  12369. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12370. l[t] = 0)
  12371. }
  12372. ,
  12373. this.enable = function(t) {
  12374. h[t] !== !0 && (e.enable(t),
  12375. h[t] = !0)
  12376. }
  12377. ,
  12378. this.disable = function(t) {
  12379. h[t] !== !1 && (e.disable(t),
  12380. h[t] = !1)
  12381. }
  12382. ,
  12383. this.getCompressedTextureFormats = function() {
  12384. if (null === u && (u = [],
  12385. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12386. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12387. u.push(i[n]);
  12388. return u
  12389. }
  12390. ,
  12391. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12392. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12393. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12394. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12395. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12396. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12397. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12398. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12399. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12400. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12401. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12402. d = t,
  12403. y = h),
  12404. t === n.CustomBlending ? (s = s || r,
  12405. l = l || o,
  12406. c = c || a,
  12407. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12408. p = r,
  12409. m = s),
  12410. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12411. f = o,
  12412. g = a,
  12413. v = l,
  12414. A = c)) : (p = null,
  12415. f = null,
  12416. g = null,
  12417. m = null,
  12418. v = null,
  12419. A = null)
  12420. }
  12421. ,
  12422. this.setDepthFunc = function(t) {
  12423. if (C !== t) {
  12424. if (t)
  12425. switch (t) {
  12426. case n.NeverDepth:
  12427. e.depthFunc(e.NEVER);
  12428. break;
  12429. case n.AlwaysDepth:
  12430. e.depthFunc(e.ALWAYS);
  12431. break;
  12432. case n.LessDepth:
  12433. e.depthFunc(e.LESS);
  12434. break;
  12435. case n.LessEqualDepth:
  12436. e.depthFunc(e.LEQUAL);
  12437. break;
  12438. case n.EqualDepth:
  12439. e.depthFunc(e.EQUAL);
  12440. break;
  12441. case n.GreaterEqualDepth:
  12442. e.depthFunc(e.GEQUAL);
  12443. break;
  12444. case n.GreaterDepth:
  12445. e.depthFunc(e.GREATER);
  12446. break;
  12447. case n.NotEqualDepth:
  12448. e.depthFunc(e.NOTEQUAL);
  12449. break;
  12450. default:
  12451. e.depthFunc(e.LEQUAL)
  12452. }
  12453. else
  12454. e.depthFunc(e.LEQUAL);
  12455. C = t
  12456. }
  12457. }
  12458. ,
  12459. this.setDepthTest = function(t) {
  12460. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12461. }
  12462. ,
  12463. this.setDepthWrite = function(t) {
  12464. I !== t && (e.depthMask(t),
  12465. I = t)
  12466. }
  12467. ,
  12468. this.setColorWrite = function(t) {
  12469. E !== t && (e.colorMask(t, t, t, t),
  12470. E = t)
  12471. }
  12472. ,
  12473. this.setStencilFunc = function(t, i, n) {
  12474. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12475. w = t,
  12476. _ = i,
  12477. T = n)
  12478. }
  12479. ,
  12480. this.setStencilOp = function(t, i, n) {
  12481. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12482. x = t,
  12483. S = i,
  12484. M = n)
  12485. }
  12486. ,
  12487. this.setStencilTest = function(t) {
  12488. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12489. }
  12490. ,
  12491. this.setStencilWrite = function(t) {
  12492. b !== t && (e.stencilMask(t),
  12493. b = t)
  12494. }
  12495. ,
  12496. this.setFlipSided = function(t) {
  12497. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12498. R = t)
  12499. }
  12500. ,
  12501. this.setLineWidth = function(t) {
  12502. t !== P && (e.lineWidth(t),
  12503. P = t)
  12504. }
  12505. ,
  12506. this.setPolygonOffset = function(t, i, n) {
  12507. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12508. !t || O === i && L === n || (e.polygonOffset(i, n),
  12509. O = i,
  12510. L = n)
  12511. }
  12512. ,
  12513. this.getScissorTest = function() {
  12514. return D
  12515. }
  12516. ,
  12517. this.setScissorTest = function(t) {
  12518. D = t,
  12519. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12520. }
  12521. ,
  12522. this.activeTexture = function(t) {
  12523. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12524. B !== t && (e.activeTexture(t),
  12525. B = t)
  12526. }
  12527. ,
  12528. this.bindTexture = function(t, i) {
  12529. void 0 === B && r.activeTexture();
  12530. var n = F[B];
  12531. void 0 === n && (n = {
  12532. type: void 0,
  12533. texture: void 0
  12534. },
  12535. F[B] = n),
  12536. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12537. n.type = t,
  12538. n.texture = i)
  12539. }
  12540. ,
  12541. this.compressedTexImage2D = function() {
  12542. try {
  12543. e.compressedTexImage2D.apply(e, arguments)
  12544. } catch (e) {
  12545. console.error(e)
  12546. }
  12547. }
  12548. ,
  12549. this.texImage2D = function() {
  12550. try {
  12551. e.texImage2D.apply(e, arguments)
  12552. } catch (e) {
  12553. console.error(e)
  12554. }
  12555. }
  12556. ,
  12557. this.clearColor = function(t, i, n, r) {
  12558. o.set(t, i, n, r),
  12559. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12560. V.copy(o))
  12561. }
  12562. ,
  12563. this.clearDepth = function(t) {
  12564. U !== t && (e.clearDepth(t),
  12565. U = t)
  12566. }
  12567. ,
  12568. this.clearStencil = function(t) {
  12569. k !== t && (e.clearStencil(t),
  12570. k = t)
  12571. }
  12572. ,
  12573. this.scissor = function(t) {
  12574. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12575. H.copy(t))
  12576. }
  12577. ,
  12578. this.viewport = function(t) {
  12579. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12580. G.copy(t))
  12581. }
  12582. ,
  12583. this.reset = function() {
  12584. for (var t = 0; t < l.length; t++)
  12585. 1 === l[t] && (e.disableVertexAttribArray(t),
  12586. l[t] = 0);
  12587. h = {},
  12588. u = null,
  12589. B = void 0,
  12590. F = {},
  12591. d = null,
  12592. E = null,
  12593. I = null,
  12594. b = null,
  12595. R = null
  12596. }
  12597. }
  12598. }
  12599. , {
  12600. three: 217
  12601. }],
  12602. 104: [function(e, t, i) {
  12603. (function(i, n) {
  12604. "use strict";
  12605. function r(e) {
  12606. this.urls = e;
  12607. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12608. this.builder = a.loadProto(t),
  12609. this.decoder = this.builder.build("binary_mesh")
  12610. }
  12611. var o = e("three")
  12612. , a = e("protobufjs")
  12613. , s = e("../util/logger")
  12614. , l = (e("../util/common"),
  12615. e("../util/ajax"))
  12616. , c = e("../objects/Chunk")
  12617. , h = new s(n);
  12618. r.prototype = {
  12619. constructor: r,
  12620. load: function(e, t, i, n) {
  12621. return h.time("download"),
  12622. l.get(e, {
  12623. responseType: "arraybuffer"
  12624. }).done(function(r) {
  12625. h.timeEnd("download"),
  12626. this.parse(r, e, t, i, n)
  12627. }
  12628. .bind(this)).fail(n)
  12629. },
  12630. parse: function(e, t, i, n, r) {
  12631. var o = this.readProtobuf(e);
  12632. if (!o)
  12633. return r();
  12634. try {
  12635. h.time("convert to webgl"),
  12636. this.convertProtobufToSceneObject(o, t, i, n, r),
  12637. h.timeEnd("convert to webgl")
  12638. } catch (e) {
  12639. return h.error("failed parsing .dam"),
  12640. h.error(e.message),
  12641. r()
  12642. }
  12643. },
  12644. readProtobuf: function(e) {
  12645. var t;
  12646. try {
  12647. h.time("parse proto"),
  12648. t = this.decoder.decode(e),
  12649. h.timeEnd("parse proto")
  12650. } catch (e) {
  12651. return h.error("failed parsing proto for .dam"),
  12652. h.error(e.message),
  12653. null
  12654. }
  12655. return t
  12656. },
  12657. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12658. function a(e) {
  12659. var i = new o.BufferGeometry;
  12660. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12661. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12662. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12663. i.applyMatrix(s),
  12664. i.computeBoundingBox(),
  12665. new c({
  12666. geometry: i,
  12667. textureName: e.material_name,
  12668. name: e.chunk_name,
  12669. meshUrl: t
  12670. })
  12671. }
  12672. if (0 === e.chunk.length)
  12673. return h.warn("No chunks in damfile..."),
  12674. i([]);
  12675. var s = new o.Matrix4;
  12676. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12677. var l = e.chunk.map(a);
  12678. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12679. r())
  12680. }
  12681. },
  12682. t.exports = r
  12683. }
  12684. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12685. }
  12686. , {
  12687. "../objects/Chunk": 144,
  12688. "../util/ajax": 181,
  12689. "../util/common": 185,
  12690. "../util/logger": 189,
  12691. buffer: 198,
  12692. protobufjs: 214,
  12693. three: 217
  12694. }],
  12695. 105: [function(e, t, i) {
  12696. (function(i) {
  12697. "use strict";
  12698. var n = (e("three"),
  12699. e("../settings"),
  12700. e("../util/browser"),
  12701. e("./DamLoader"))
  12702. , r = e("../util/logger")
  12703. , o = (e("../ab"),
  12704. new r(i));
  12705. t.exports = {
  12706. getLoaders: function() {
  12707. return [["_50k", ".dam", n], ["", ".dam", n]]
  12708. },
  12709. load: function(e, t, i, n, r, a) {
  12710. var s = this.getLoaders();
  12711. a = a || 0;
  12712. var l = s[a];
  12713. if (!l)
  12714. return void (r && r("No suitable model file found..."));
  12715. var c = l[0]
  12716. , h = l[1]
  12717. , u = new l[2](t)
  12718. , d = t.get(e + c + h);
  12719. d ? (o.debug("Trying " + c + h),
  12720. u.load(d, i, n, function() {
  12721. this.load(e, t, i, n, r, ++a)
  12722. }
  12723. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12724. this.load(e, t, i, n, r, ++a))
  12725. }
  12726. }
  12727. }
  12728. ).call(this, "/js/loaders/ModelLoader.js")
  12729. }
  12730. , {
  12731. "../ab": 3,
  12732. "../settings": 166,
  12733. "../util/browser": 182,
  12734. "../util/logger": 189,
  12735. "./DamLoader": 104,
  12736. three: 217
  12737. }],
  12738. 106: [function(e, t, i) {
  12739. (function(i) {
  12740. "use strict";
  12741. var n = e("../util/common")
  12742. , r = e("../util/texture")
  12743. , o = e("../util/browser")
  12744. , a = e("../util/logger")
  12745. , s = e("../settings")
  12746. , l = new a(i);
  12747. t.exports = {
  12748. load: function(e, t) {
  12749. function i(e, i) {
  12750. e || (t.push(i),
  12751. p++,
  12752. d.notify(p, a),
  12753. p === a && d.resolve())
  12754. }
  12755. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12756. return $.when();
  12757. var a = n.countUnique(e.chunks.map(function(e) {
  12758. return e.textureName
  12759. }))
  12760. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12761. , h = "_50k" === c ? "high" : "low";
  12762. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12763. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12764. h = "low"));
  12765. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12766. , d = $.Deferred()
  12767. , p = 0;
  12768. return e.chunks.forEach(function(t) {
  12769. if (!t.material.map && t.textureName) {
  12770. var n = e.urls.get(u + t.textureName);
  12771. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12772. }
  12773. }),
  12774. d.promise()
  12775. }
  12776. }
  12777. }
  12778. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12779. }
  12780. , {
  12781. "../settings": 166,
  12782. "../util/browser": 182,
  12783. "../util/common": 185,
  12784. "../util/logger": 189,
  12785. "../util/texture": 194
  12786. }],
  12787. 107: [function(e, t, i) {
  12788. (function(i, n) {
  12789. "use strict";
  12790. function r(e) {
  12791. this.model = e,
  12792. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12793. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12794. var t = i("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", "base64")
  12795. , n = o.loadProto(t);
  12796. this.decoder = n.build("VisionModeldata")
  12797. }
  12798. var o = e("protobufjs")
  12799. , a = e("../util/ajax")
  12800. , s = (e("../util/common"),
  12801. e("../util/math"))
  12802. , l = e("../util/logger")
  12803. , c = new l(n);
  12804. r.prototype.load = function() {
  12805. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12806. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12807. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12808. $.when([]))
  12809. }
  12810. ,
  12811. r.prototype.loadVisionModelData = function() {
  12812. return a.get(this.modelDataPath, {
  12813. responseType: "arraybuffer"
  12814. }).then(function(e) {
  12815. var t;
  12816. try {
  12817. t = this.decoder.decode(e)
  12818. } catch (e) {
  12819. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12820. this.loadSweepLocationsCSV()
  12821. }
  12822. var i = t.sweepLocations.map(function(e) {
  12823. return {
  12824. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12825. position: {
  12826. x: e.pose.translation.x,
  12827. y: e.pose.translation.y,
  12828. z: e.pose.translation.z
  12829. },
  12830. quaternion: {
  12831. x: e.pose.rotation.x,
  12832. y: e.pose.rotation.y,
  12833. z: e.pose.rotation.z,
  12834. w: e.pose.rotation.w
  12835. },
  12836. puck: {
  12837. x: e.puck.x,
  12838. y: e.puck.y,
  12839. z: e.puck.z
  12840. },
  12841. floor: e.group,
  12842. neighbours: e.visibles,
  12843. alignmentType: e.alignment_type
  12844. }
  12845. }).map(function(e) {
  12846. return e.position = s.convertVisionVector(e.position),
  12847. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12848. e.puck = s.convertVisionVector(e.puck),
  12849. e
  12850. });
  12851. return i.forEach(function(e) {
  12852. e.neighbours = e.neighbours.map(function(e) {
  12853. return i[e].uuid
  12854. })
  12855. }),
  12856. i
  12857. }
  12858. .bind(this), function() {
  12859. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12860. this.loadSweepLocationsCSV()
  12861. }
  12862. .bind(this))
  12863. }
  12864. ,
  12865. r.prototype.loadSweepLocationsCSV = function() {
  12866. return a.get(this.sweepLocationsPath).then(function(e) {
  12867. var t = e.split("\n").map(function(e) {
  12868. return e.split(", ")
  12869. }).filter(function(e) {
  12870. return e.length > 1
  12871. }).map(function(e) {
  12872. return {
  12873. uuid: e[0],
  12874. position: {
  12875. x: parseFloat(e[1]),
  12876. y: parseFloat(e[2]),
  12877. z: parseFloat(e[3])
  12878. },
  12879. quaternion: {
  12880. x: parseFloat(e[4]),
  12881. y: parseFloat(e[5]),
  12882. z: parseFloat(e[6]),
  12883. w: parseFloat(e[7])
  12884. }
  12885. }
  12886. }).map(function(e) {
  12887. return e.position = s.convertVisionVector(e.position),
  12888. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12889. e
  12890. });
  12891. return t
  12892. }).fail(function() {
  12893. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12894. })
  12895. }
  12896. ,
  12897. t.exports = r
  12898. }
  12899. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12900. }
  12901. , {
  12902. "../util/ajax": 181,
  12903. "../util/common": 185,
  12904. "../util/logger": 189,
  12905. "../util/math": 190,
  12906. buffer: 198,
  12907. protobufjs: 214
  12908. }],
  12909. 108: [function(e, t, i) {
  12910. (function(i) {
  12911. "use strict";
  12912. function n() {
  12913. this.locale = null
  12914. }
  12915. var r = e("../settings")
  12916. , o = e("../util/common")
  12917. , a = e("../util/logger")
  12918. , s = e("../enum/Locale")
  12919. , l = new a(i);
  12920. n.prototype.init = function() {
  12921. var t;
  12922. switch (r.languageTag) {
  12923. case null:
  12924. case "en":
  12925. case s.EN_US:
  12926. this.locale = s.EN_US,
  12927. t = e("./strings-en-US");
  12928. break;
  12929. case "es":
  12930. case s.ES_MX:
  12931. this.locale = s.ES_MX,
  12932. t = e("./strings-es-MX");
  12933. break;
  12934. case "fr":
  12935. case s.FR_FR:
  12936. this.locale = s.FR_FR,
  12937. t = e("./strings-fr-FR");
  12938. break;
  12939. case "de":
  12940. case s.DE_DE:
  12941. this.locale = s.DE_DE,
  12942. t = e("./strings-de-DE");
  12943. break;
  12944. case "ru":
  12945. case s.RU_RU:
  12946. this.locale = s.RU_RU,
  12947. t = e("./strings-ru-RU");
  12948. break;
  12949. case "cn":
  12950. case s.CN_CN:
  12951. this.locale = s.CN_CN,
  12952. t = e("./strings-cn-CN");
  12953. break;
  12954. case "jp":
  12955. case s.JP_JP:
  12956. this.locale = s.JP_JP,
  12957. t = e("./strings-jp-JP");
  12958. break;
  12959. default:
  12960. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12961. this.locale = s.EN_US,
  12962. t = e("./strings-en-US")
  12963. }
  12964. l.info("Using locale '" + this.locale + "'"),
  12965. o.extendObject(this, t)
  12966. }
  12967. ,
  12968. n.prototype.localizeGUI = function() {
  12969. var e = document.querySelector("#gui-parent");
  12970. this.localizeTree(e),
  12971. this.localizeLoadingText()
  12972. }
  12973. ,
  12974. n.prototype.localizeLoadingText = function() {
  12975. // var e = document.querySelector("#loader-cont")
  12976. // , t = e.getAttribute("title");
  12977. // e.removeAttribute("title"),
  12978. // e.setAttribute("data-status", t),
  12979. // e.classList.add(this.locale),
  12980. document.querySelector("#help-dialog").classList.add(this.locale),
  12981. document.querySelector("#interaction-modal").classList.add(this.locale),
  12982. document.querySelector("#gui").classList.add(this.locale);
  12983. }
  12984. ,
  12985. n.prototype.localizeTree = function(e) {
  12986. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12987. if (e.nodeType === Node.TEXT_NODE)
  12988. t = e.data.match(n),
  12989. t && (i = t[1],
  12990. e.data = this.localizeText(i) || i);
  12991. else if (e.nodeType === Node.ELEMENT_NODE) {
  12992. var r = e.getAttribute("title");
  12993. r && (t = r.match(n),
  12994. t && (i = t[1],
  12995. e.setAttribute("title", this.localizeText(i) || i)))
  12996. }
  12997. for (e = e.firstChild; e; )
  12998. this.localizeTree(e),
  12999. e = e.nextSibling
  13000. }
  13001. ,
  13002. n.prototype.localizeText = function(t) {
  13003. var i = this[t];
  13004. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13005. i = e("./strings-en-US")[t]),
  13006. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13007. i
  13008. }
  13009. ,
  13010. t.exports = new n
  13011. }
  13012. ).call(this, "/js/localization/localize.js")
  13013. }
  13014. , {
  13015. "../enum/Locale": 31,
  13016. "../settings": 166,
  13017. "../util/common": 185,
  13018. "../util/logger": 189,
  13019. "./strings-cn-CN": 109,
  13020. "./strings-de-DE": 110,
  13021. "./strings-en-US": 111,
  13022. "./strings-es-MX": 112,
  13023. "./strings-fr-FR": 113,
  13024. "./strings-jp-JP": 114,
  13025. "./strings-ru-RU": 115
  13026. }],
  13027. 109: [function(e, t, i) {
  13028. "use strict";
  13029. t.exports = {
  13030. PAGE_TITLE: "",
  13031. LOADING: "正在加载",
  13032. PRESENTED_BY_CAPS: "呈现者:",
  13033. POWERED_BY: "技术支持:",
  13034. POWERED_BY_CAPS: "技术支持:",
  13035. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13036. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13037. PRESENTED_BY: "呈现者:",
  13038. MORE: "更多 ",
  13039. LESS: "更少 ",
  13040. TAG_CONTENT: "tag™ 内容",
  13041. SHOW: "显示",
  13042. HIDE: "隐藏",
  13043. DOLLHOUSE: "场景屋",
  13044. FLOOR_PLAN: "楼层平面图",
  13045. OPEN_HIGHLIGHTS: "打开精彩片段",
  13046. CLOSE_HIGHLIGHTS: "关闭",
  13047. PREVIOUS: "上一个",
  13048. PLAY: "播放",
  13049. PAUSE: "暂停",
  13050. NEXT: "下一个",
  13051. EXPLORE_3D_SPACE: "探索 3D 空间",
  13052. VIEW_DOLLHOUSE: "观看场景屋",
  13053. SOCIAL_SHARING: "分享这个空间",
  13054. VIEW_IN_VR: "以 VR 观看",
  13055. VIEW_FULLSCREEN: "全屏观看",
  13056. EXIT_FULLSCREEN: " 退出全屏",
  13057. ZOOM_IN: "放大",
  13058. ZOOM_OUT: "缩小",
  13059. FLOOR_NAME: "楼层",
  13060. FLOOR_ALL: "ALL",
  13061. FLOOR_Lang: ["Floor",""],
  13062. TERMS: "条款",
  13063. PORT_TERMS: "port 条款",
  13064. TERMS_OF_USE: "使用条款",
  13065. CLOSE_TERMS: "关闭",
  13066. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13067. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13068. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13069. WEBVR_ENTER_WEBVR: "进入 VR",
  13070. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13071. WEBVR_LEARN_MORE: "了解更多",
  13072. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13073. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13074. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13075. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13076. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13077. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13078. VR_LEARN_MORE_CAPS: "了解更多",
  13079. VR_PREVIOUS_CAPS: "上一个’,",
  13080. VR_NEXT_CAPS: "下一个",
  13081. VR_GOT_IT_CAPS: "明白了",
  13082. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13083. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13084. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13085. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13086. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13087. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13088. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13089. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13090. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13091. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13092. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13093. VR_APP: "port VR 应用程序",
  13094. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13095. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13096. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13097. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13098. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13099. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13100. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13101. VR_ANDROID_DVICES: "Android 设备",
  13102. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13103. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13104. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13105. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13106. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13107. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13108. VR_DOWNLOAD_HERE: "在此下载",
  13109. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13110. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13111. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13112. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13113. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13114. SHARE_TO: "分享到",
  13115. SHARE_LINK: "直接链接",
  13116. SHARE_EXPLORE: "探索",
  13117. SHARE_AT: "在",
  13118. SHARE_WITH: "使用",
  13119. SHARE_3D: "以 3D",
  13120. SHARE_COPIED: "已复制!",
  13121. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13122. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13123. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13124. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13125. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13126. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13127. ERROR_GENERIC_ACTIONS_3: " 或",
  13128. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13129. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13130. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13131. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13132. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13133. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13134. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13135. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13136. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13137. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13138. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13139. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13140. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13141. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13142. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13143. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13144. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13145. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13146. LINK_TO_LOCATION: "地点链接",
  13147. MENU_COPY: "复制",
  13148. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13149. ROTATE: "旋转",
  13150. MOVE: "移动",
  13151. INSIDE: "内部",
  13152. ZOOM: "缩放",
  13153. HELP: "小帮手",
  13154. HELP_NAVIGATION_TAB: "导航",
  13155. HELP_MORE_HELP_TAB: "更多帮助",
  13156. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13157. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13158. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13159. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13160. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13161. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13162. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13163. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13164. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13165. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13166. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13167. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13168. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13169. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13170. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13171. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13172. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13173. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13174. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13175. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13176. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13177. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13178. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13179. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13180. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13181. HELP_MORE_HLR_A: "精彩片段集锦",
  13182. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13183. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13184. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13185. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13186. HELP_MORE_FLOORS_A: "楼层选择器",
  13187. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13188. HELP_MORE_TAG_A: "tag™ 贴文",
  13189. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13190. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13191. HELP_MORE_ZOOM_A: "缩放控件",
  13192. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13193. HELP_MORE_TOUR_A: "导览控件",
  13194. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13195. HELP_MORE_INSIDE_A: "内部视图",
  13196. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13197. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13198. HELP_MORE_VR_A: "VR 模式",
  13199. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13200. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13201. HELP_MORE_360_A: "360° 视图",
  13202. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13203. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13204. HELP_MORE_FULLSCREEN_A: "全屏",
  13205. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13206. CLOSE: "关闭"
  13207. }
  13208. }
  13209. , {}],
  13210. 110: [function(e, t, i) {
  13211. "use strict";
  13212. t.exports = {
  13213. PAGE_TITLE: "",
  13214. LOADING: "Lädt",
  13215. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13216. POWERED_BY: "Angetrieben von",
  13217. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13218. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13219. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13220. PRESENTED_BY: "Präsentiert von ",
  13221. MORE: "Mehr ",
  13222. LESS: "Weniger ",
  13223. TAG_CONTENT: "tag™ Inhalt",
  13224. SHOW: "Anzeigen",
  13225. HIDE: "Verbergen",
  13226. DOLLHOUSE: "Puppenhaus",
  13227. FLOOR_PLAN: "Grundriss",
  13228. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13229. CLOSE_HIGHLIGHTS: "Schließen",
  13230. PREVIOUS: "Vorheriges",
  13231. PLAY: "Abspielen",
  13232. PAUSE: "Pausieren",
  13233. NEXT: "Nächstes",
  13234. EXPLORE_3D_SPACE: "Innenraum betreten",
  13235. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13236. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13237. VIEW_IN_VR: "In VR ansehen",
  13238. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13239. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13240. ZOOM_IN: "Vergrößern",
  13241. ZOOM_OUT: "Verkleinern",
  13242. FLOOR_NAME: "Etage ",
  13243. FLOOR_ALL: "Alle",
  13244. TERMS: "Bedingungen",
  13245. PORT_TERMS: "port Bedingungen",
  13246. TERMS_OF_USE: "Nutzungsbedingungen",
  13247. TERMS_TEXT_FILE: "terms-de-DE.html",
  13248. CLOSE_TERMS: "Schließen",
  13249. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13250. HELP: "Hilfe",
  13251. HELP_NAVIGATION_TAB: "Navigation",
  13252. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13253. CLOSE: "Schließen",
  13254. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13255. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13256. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13257. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13258. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13259. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13260. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13261. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13262. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13263. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13264. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13265. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13266. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13267. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13268. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13269. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13270. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13271. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13272. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13273. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13274. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13275. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13276. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13277. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13278. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13279. HELP_MORE_HLR_A: "Liste das Highlight",
  13280. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13281. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13282. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13283. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13284. HELP_MORE_FLOORS_A: "Etage auswählen",
  13285. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13286. HELP_MORE_TAG_A: "tag™ Posts",
  13287. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13288. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13289. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13290. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13291. HELP_MORE_TOUR_A: "Tour Steuerung",
  13292. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13293. HELP_MORE_INSIDE_A: "Innenansicht",
  13294. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13295. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13296. HELP_MORE_VR_A: "VR Modus",
  13297. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13298. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13299. HELP_MORE_360_A: "360° Views Ansicht ",
  13300. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13301. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13302. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13303. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13304. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13305. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13306. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13307. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13308. WEBVR_LEARN_MORE: "Mehr Infos",
  13309. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13310. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13311. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13312. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13313. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13314. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13315. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13316. VR_APP: "port VR App",
  13317. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13318. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13319. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13320. VR_APP_FOR_ANDROID: "port VR app für Android",
  13321. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13322. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13323. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13324. VR_PREVIOUS_CAPS: "ZURÜCK",
  13325. VR_NEXT_CAPS: "WEITER",
  13326. VR_GOT_IT_CAPS: "VERSTANDEN",
  13327. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13328. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13329. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13330. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13331. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13332. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13333. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13334. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13335. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13336. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13337. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13338. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13339. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13340. VR_ANDROID_DVICES: "Android Geräte",
  13341. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13342. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13343. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13344. VR_DOWNLOAD_HERE: "Hier runterladen",
  13345. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13346. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13347. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13348. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13349. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13350. SHARE_TO: "Teilen auf",
  13351. SHARE_LINK: "Direkter Link",
  13352. SHARE_EXPLORE: "Umsehen",
  13353. SHARE_AT: "auf",
  13354. SHARE_WITH: "mit",
  13355. SHARE_3D: "in 3D",
  13356. SHARE_COPIED: "Kopiert!",
  13357. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13358. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13359. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13360. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13361. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13362. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13363. ERROR_GENERIC_ACTIONS_3: " oder ",
  13364. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13365. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13366. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13367. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13368. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13369. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13370. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13371. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13372. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13373. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13374. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13375. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13376. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13377. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13378. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13379. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13380. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13381. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13382. LINK_TO_LOCATION: "Link zu",
  13383. MENU_COPY: "Kopieren",
  13384. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13385. ROTATE: "Drehen",
  13386. INSIDE: "Drinnen",
  13387. MOVE: "Bewegen",
  13388. ZOOM: "Vergrößern"
  13389. }
  13390. }
  13391. , {}],
  13392. 111: [function(e, t, i) {
  13393. "use strict";
  13394. t.exports = {
  13395. PAGE_TITLE: "",
  13396. LOADING: "Loading",
  13397. PRESENTED_BY_CAPS: "PRESENTED BY",
  13398. POWERED_BY: "powered by ",
  13399. POWERED_BY_CAPS: "POWERED BY",
  13400. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13401. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13402. PRESENTED_BY: "Presented by ",
  13403. MORE: "More ",
  13404. LESS: "Less ",
  13405. TAG_CONTENT: "tag™ Content",
  13406. SHOW: "Show",
  13407. HIDE: "Hide",
  13408. DOLLHOUSE: "Dollhouse",
  13409. FLOOR_PLAN: "Floor plan",
  13410. OPEN_HIGHLIGHTS: "Open Highlights",
  13411. CLOSE_HIGHLIGHTS: "Close",
  13412. PREVIOUS: "Previous",
  13413. PLAY: "Play",
  13414. PAUSE: "Pause",
  13415. NEXT: "Next",
  13416. EXPLORE_3D_SPACE: "Explore 3D Space",
  13417. VIEW_DOLLHOUSE: "View dollhouse",
  13418. SOCIAL_SHARING: "Share this Space",
  13419. VIEW_IN_VR: "View in VR",
  13420. VIEW_FULLSCREEN: "全屏",
  13421. EXIT_FULLSCREEN: "退出全屏",
  13422. ZOOM_IN: "Zoom in",
  13423. ZOOM_OUT: "Zoom out",
  13424. FLOOR_NAME: "Floor ",
  13425. FLOOR_ALL: "全部",
  13426. TERMS: "Terms",
  13427. PORT_TERMS: "port terms",
  13428. TERMS_OF_USE: "Terms of Use",
  13429. TERMS_TEXT_FILE: "terms-en-US.html",
  13430. CLOSE_TERMS: "Close",
  13431. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13432. HELP: "Help",
  13433. HELP_NAVIGATION_TAB: "Navigation",
  13434. HELP_MORE_HELP_TAB: "More Help",
  13435. CLOSE: "Close",
  13436. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13437. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13438. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13439. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13440. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13441. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13442. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13443. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13444. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13445. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13446. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13447. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13448. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13449. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13450. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13451. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13452. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13453. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13454. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13455. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13456. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13457. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13458. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13459. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13460. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13461. HELP_MORE_HLR_A: "Highlight Reel",
  13462. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13463. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13464. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13465. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13466. HELP_MORE_FLOORS_A: "Floor Selector",
  13467. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13468. HELP_MORE_TAG_A: "tag™ Posts",
  13469. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13470. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13471. HELP_MORE_ZOOM_A: "Zoom Controls",
  13472. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13473. HELP_MORE_TOUR_A: "Tour Controls",
  13474. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13475. HELP_MORE_INSIDE_A: "Inside View",
  13476. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13477. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13478. HELP_MORE_VR_A: "VR Mode",
  13479. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13480. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13481. HELP_MORE_360_A: "360° Views",
  13482. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13483. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13484. HELP_MORE_FULLSCREEN_A: "Full screen",
  13485. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13486. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13487. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13488. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13489. WEBVR_ENTER_WEBVR: "ENTER VR",
  13490. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13491. WEBVR_LEARN_MORE: "Learn more",
  13492. WEBVR_VIEW_SPACE: "View Space in VR",
  13493. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13494. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13495. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13496. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13497. VR_PREVIOUS_CAPS: "PREVIOUS",
  13498. VR_NEXT_CAPS: "NEXT",
  13499. VR_GOT_IT_CAPS: "GOT IT",
  13500. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13501. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13502. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13503. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13504. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13505. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13506. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13507. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13508. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13509. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13510. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13511. VR_APP: "port VR App",
  13512. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13513. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13514. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13515. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13516. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13517. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13518. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13519. VR_ANDROID_DVICES: "Android Devices",
  13520. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13521. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13522. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13523. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13524. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13525. VR_APP_OPEN: "Open with the port VR app instead",
  13526. VR_DOWNLOAD_HERE: "Download here",
  13527. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13528. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13529. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13530. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13531. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13532. SHARE_TO: "Share to",
  13533. SHARE_LINK: "Direct Link",
  13534. SHARE_EXPLORE: "Explore ",
  13535. SHARE_AT: "at",
  13536. SHARE_WITH: "with",
  13537. SHARE_3D: " in 3D",
  13538. SHARE_COPIED: "Copied!",
  13539. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13540. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13541. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13542. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13543. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13544. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13545. ERROR_GENERIC_ACTIONS_3: " or ",
  13546. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13547. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13548. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13549. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13550. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13551. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13552. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13553. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13554. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13555. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13556. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13557. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13558. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13559. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13560. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13561. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13562. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13563. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13564. LINK_TO_LOCATION: "Link to location",
  13565. MENU_COPY: "Copy",
  13566. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13567. ROTATE: "Rotate",
  13568. INSIDE: "Inside",
  13569. MOVE: "Move",
  13570. ZOOM: "Zoom"
  13571. }
  13572. }
  13573. , {}],
  13574. 112: [function(e, t, i) {
  13575. "use strict";
  13576. t.exports = {
  13577. PAGE_TITLE: "",
  13578. LOADING: "Cargando",
  13579. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13580. POWERED_BY: "potenciando por ",
  13581. POWERED_BY_CAPS: "POTENCIADO POR ",
  13582. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13583. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13584. PRESENTED_BY: "Presentado por ",
  13585. MORE: "Más ",
  13586. LESS: "Menos ",
  13587. TAG_CONTENT: "Contenido de tag™",
  13588. SHOW: "Mostrar",
  13589. HIDE: "Ocultar",
  13590. DOLLHOUSE: "Dollhouse",
  13591. FLOOR_PLAN: "Planos",
  13592. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13593. CLOSE_HIGHLIGHTS: "Cerrar",
  13594. PREVIOUS: "Anterior",
  13595. PLAY: "Play",
  13596. PAUSE: "Pausa",
  13597. NEXT: "Siguiente",
  13598. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13599. VIEW_DOLLHOUSE: "Ver dollhouse",
  13600. SOCIAL_SHARING: "Compartir este espacio",
  13601. VIEW_IN_VR: "Ver en realidad virtual",
  13602. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13603. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13604. ZOOM_IN: "Acercar",
  13605. ZOOM_OUT: "Alejar",
  13606. FLOOR_NAME: "Piso ",
  13607. FLOOR_ALL: "Todas",
  13608. TERMS: "Condiciones",
  13609. PORT_TERMS: "port términos de uso",
  13610. TERMS_OF_USE: "Términos de uso",
  13611. TERMS_TEXT_FILE: "terms-es-MX.html",
  13612. CLOSE_TERMS: "Cerrar",
  13613. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13614. HELP: "Ayuda",
  13615. HELP_NAVIGATION_TAB: "Navegación",
  13616. HELP_MORE_HELP_TAB: "Más Ayuda",
  13617. CLOSE: "Cerrar",
  13618. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13619. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13620. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13621. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13622. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13623. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13624. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13625. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13626. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13627. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13628. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13629. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13630. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13631. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13632. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13633. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13634. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13635. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13636. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13637. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13638. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13639. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13640. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13641. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13642. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13643. HELP_MORE_HLR_A: "Galería destacada",
  13644. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13645. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13646. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13647. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13648. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13649. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13650. HELP_MORE_TAG_A: "tag™ Posts",
  13651. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13652. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13653. HELP_MORE_ZOOM_A: "Controles de zoom",
  13654. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13655. HELP_MORE_TOUR_A: "Controles de recorrido",
  13656. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13657. HELP_MORE_INSIDE_A: "Vista interior",
  13658. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13659. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13660. HELP_MORE_VR_A: "Modo de realidad virtual",
  13661. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13662. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13663. HELP_MORE_360_A: "360° Views",
  13664. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13665. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13666. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13667. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13668. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13669. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13670. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13671. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13672. WEBVR_LEARN_MORE: "Más información",
  13673. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13674. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13675. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13676. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13677. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13678. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13679. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13680. VR_APP: "port VR App",
  13681. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13682. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13683. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13684. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13685. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13686. VR_PREVIOUS_CAPS: "ANTERIOR",
  13687. VR_NEXT_CAPS: "SIGUIENTE",
  13688. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13689. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13690. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13691. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13692. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13693. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13694. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13695. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13696. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13697. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13698. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13699. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13700. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13701. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13702. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13703. VR_ANDROID_DVICES: "Dispositivos Android",
  13704. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13705. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13706. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13707. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13708. VR_DOWNLOAD_HERE: "Descargar aquí",
  13709. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13710. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13711. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13712. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13713. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13714. SHARE_TO: "Compartir en",
  13715. SHARE_LINK: "Enlace directo",
  13716. SHARE_EXPLORE: "Explorar ",
  13717. SHARE_AT: "en",
  13718. SHARE_WITH: "con",
  13719. SHARE_3D: " en 3D",
  13720. SHARE_COPIED: "¡Copiado!",
  13721. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13722. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13723. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13724. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13725. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13726. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13727. ERROR_GENERIC_ACTIONS_3: " o ",
  13728. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13729. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13730. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13731. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13732. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13733. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13734. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13735. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13736. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13737. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13738. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13739. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13740. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13741. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13742. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13743. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13744. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13745. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13746. LINK_TO_LOCATION: "Enlace a la ubicación",
  13747. MENU_COPY: "Copiar",
  13748. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13749. ROTATE: "Girar",
  13750. INSIDE: "Interior",
  13751. MOVE: "Moverse",
  13752. ZOOM: "Acercar o alejar"
  13753. }
  13754. }
  13755. , {}],
  13756. 113: [function(e, t, i) {
  13757. "use strict";
  13758. t.exports = {
  13759. PAGE_TITLE: "",
  13760. LOADING: "Chargement",
  13761. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13762. POWERED_BY: "alimenté par ",
  13763. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13764. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13765. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13766. PRESENTED_BY: "Présenté par ",
  13767. MORE: "Plus ",
  13768. LESS: "Moins ",
  13769. TAG_CONTENT: "Contenu tag™",
  13770. SHOW: "Montrer",
  13771. HIDE: "Cacher",
  13772. DOLLHOUSE: "Dollhouse",
  13773. FLOOR_PLAN: "Plan de sol",
  13774. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13775. CLOSE_HIGHLIGHTS: "Fermer",
  13776. PREVIOUS: "Précédent",
  13777. PLAY: "Lecture",
  13778. PAUSE: "Pause",
  13779. NEXT: "Suivant",
  13780. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13781. VIEW_DOLLHOUSE: "Voir dollhouse",
  13782. SOCIAL_SHARING: "Partager cet espace",
  13783. VIEW_IN_VR: "Voir en VR",
  13784. VIEW_FULLSCREEN: "Plein écran",
  13785. EXIT_FULLSCREEN: "Fermer plein écran",
  13786. ZOOM_IN: "Zoom avant",
  13787. ZOOM_OUT: "Zoom arrière",
  13788. FLOOR_NAME: "Étage ",
  13789. FLOOR_ALL: "Tous",
  13790. TERMS: "Mentions légales",
  13791. PORT_TERMS: "port mentions légales",
  13792. TERMS_OF_USE: "Conditions d'utilisation",
  13793. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13794. CLOSE_TERMS: "Fermer",
  13795. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13796. HELP: "Aide",
  13797. HELP_NAVIGATION_TAB: "Navigation",
  13798. HELP_MORE_HELP_TAB: "Aide",
  13799. CLOSE: "Fermer",
  13800. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13801. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13802. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13803. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13804. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13805. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13806. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13807. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13808. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13809. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13810. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13811. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13812. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13813. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13814. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13815. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13816. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13817. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13818. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13819. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13820. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13821. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13822. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13823. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13824. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13825. HELP_MORE_HLR_A: "Carrousel",
  13826. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13827. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13828. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13829. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13830. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13831. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13832. HELP_MORE_TAG_A: "tag™ Posts",
  13833. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13834. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13835. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13836. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13837. HELP_MORE_TOUR_A: "Commandes de la visite",
  13838. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13839. HELP_MORE_INSIDE_A: "Vue intérieure",
  13840. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13841. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13842. HELP_MORE_VR_A: "Mode RV",
  13843. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13844. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13845. HELP_MORE_360_A: "Vues 360°",
  13846. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13847. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13848. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13849. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13850. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13851. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13852. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13853. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13854. WEBVR_LEARN_MORE: "En savoir plus",
  13855. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13856. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13857. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13858. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13859. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13860. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13861. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13862. VR_NEXT_CAPS: "SUIVANT",
  13863. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13864. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13865. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13866. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13867. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13868. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13869. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13870. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13871. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13872. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13873. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13874. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13875. VR_APP: "port VR App",
  13876. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13877. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13878. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13879. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13880. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13881. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13882. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13883. VR_ANDROID_DVICES: "Appareils Android",
  13884. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13885. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13886. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13887. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13888. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13889. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13890. VR_DOWNLOAD_HERE: "Télécharger ici",
  13891. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13892. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13893. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13894. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13895. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13896. SHARE_TO: "Partager sur",
  13897. SHARE_LINK: "Lien direct",
  13898. SHARE_EXPLORE: "Explorer ",
  13899. SHARE_AT: "à",
  13900. SHARE_WITH: "avec",
  13901. SHARE_3D: " en 3D",
  13902. SHARE_COPIED: "Copié!",
  13903. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13904. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13905. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13906. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13907. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13908. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13909. ERROR_GENERIC_ACTIONS_3: " ou ",
  13910. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13911. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13912. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13913. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13914. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13915. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13916. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13917. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13918. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13919. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13920. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13921. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13922. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13923. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13924. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13925. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13926. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13927. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13928. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13929. MENU_COPY: "Copie",
  13930. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13931. ROTATE: "Faire pivoter",
  13932. INSIDE: "Intérieure",
  13933. MOVE: "Se déplacer",
  13934. ZOOM: "Zoom"
  13935. }
  13936. }
  13937. , {}],
  13938. 114: [function(e, t, i) {
  13939. "use strict";
  13940. t.exports = {
  13941. PAGE_TITLE: "",
  13942. LOADING: "読み込み中",
  13943. PRESENTED_BY_CAPS: "PRESENTED BY",
  13944. POWERED_BY: "powered by",
  13945. POWERED_BY_CAPS: "POWERED BY",
  13946. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13947. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13948. PRESENTED_BY: "Presented by ",
  13949. MORE: "全て表示 ",
  13950. LESS: "閉じる ",
  13951. TAG_CONTENT: "tag™コンテンツ ",
  13952. SHOW: "表示",
  13953. HIDE: "非表示",
  13954. DOLLHOUSE: "ドールハウス",
  13955. FLOOR_PLAN: "フロアプラン",
  13956. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13957. CLOSE_HIGHLIGHTS: "閉じる",
  13958. PREVIOUS: "前へ",
  13959. PLAY: "再生",
  13960. PAUSE: "一時停止",
  13961. NEXT: "次へ",
  13962. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13963. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13964. SOCIAL_SHARING: "このSpaceを共有する",
  13965. VIEW_IN_VR: "VRで表示",
  13966. VIEW_FULLSCREEN: "フルスクリーン表示",
  13967. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13968. ZOOM_IN: "ズームイン",
  13969. ZOOM_OUT: "ズームアウト",
  13970. FLOOR_NAME: "フロア ",
  13971. FLOOR_ALL: "すべて",
  13972. TERMS: "規約",
  13973. PORT_TERMS: "port規約",
  13974. TERMS_OF_USE: "利用規約",
  13975. CLOSE_TERMS: "閉じる",
  13976. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13977. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13978. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13979. WEBVR_ENTER_WEBVR: "VRに入る",
  13980. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13981. WEBVR_LEARN_MORE: "もっと詳しく",
  13982. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13983. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13984. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13985. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13986. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13987. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13988. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13989. VR_PREVIOUS_CAPS: "前へ",
  13990. VR_NEXT_CAPS: "次へ",
  13991. VR_GOT_IT_CAPS: "了解",
  13992. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13993. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13994. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13995. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13996. VR_WHAT_YOU_NEED: "必要なもの",
  13997. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13998. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13999. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14000. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14001. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14002. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14003. VR_APP: "port VRアプリ",
  14004. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14005. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14006. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14007. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14008. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14009. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14010. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14011. VR_ANDROID_DVICES: "Androidデバイス",
  14012. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14013. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14014. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14015. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14016. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14017. VR_APP_OPEN: "port VRアプリで開く",
  14018. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14019. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14020. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14021. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14022. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14023. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14024. SHARE_TO: "共有先",
  14025. SHARE_LINK: "ダイレクトリンク",
  14026. SHARE_EXPLORE: "探索",
  14027. SHARE_AT: "場所",
  14028. SHARE_WITH: "使用アプリ",
  14029. SHARE_3D: "3Dで",
  14030. SHARE_COPIED: "コピーされました!",
  14031. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14032. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14033. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14034. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14035. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14036. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14037. ERROR_GENERIC_ACTIONS_3: "または",
  14038. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14039. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14040. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14041. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14042. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14043. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14044. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14045. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14046. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14047. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14048. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14049. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14050. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14051. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14052. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14053. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14054. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14055. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14056. LINK_TO_LOCATION: "ロケーションへのリンク",
  14057. MENU_COPY: "コピー",
  14058. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14059. ROTATE: "回転",
  14060. MOVE: "移動",
  14061. INSIDE: "内側",
  14062. ZOOM: "ズーム",
  14063. HELP: "ヘルプ",
  14064. HELP_NAVIGATION_TAB: "ナビゲーション",
  14065. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14066. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14067. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14068. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14069. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14070. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14071. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14072. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14073. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14074. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14075. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14076. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14077. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14078. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14079. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14080. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14081. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14082. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14083. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14084. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14085. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14086. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14087. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14088. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14089. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14090. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14091. HELP_MORE_HLR_A: "ハイライト",
  14092. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14093. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14094. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14095. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14096. HELP_MORE_FLOORS_A: "フロアセレクター",
  14097. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14098. HELP_MORE_TAG_A: "tag™ Posts",
  14099. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14100. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14101. HELP_MORE_ZOOM_A: "ズームコントロール",
  14102. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14103. HELP_MORE_TOUR_A: "ツアーコントロール",
  14104. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14105. HELP_MORE_INSIDE_A: "内側ビュー",
  14106. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14107. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14108. HELP_MORE_VR_A: "VRモード",
  14109. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14110. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14111. HELP_MORE_360_A: "360° Views",
  14112. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14113. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14114. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14115. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14116. CLOSE: "閉じる"
  14117. }
  14118. }
  14119. , {}],
  14120. 115: [function(e, t, i) {
  14121. "use strict";
  14122. t.exports = {
  14123. PAGE_TITLE: "",
  14124. LOADING: "Загрузка",
  14125. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14126. POWERED_BY: "разработано на платформе ",
  14127. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14128. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14129. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14130. PRESENTED_BY: "Представлено ",
  14131. MORE: "Больше ",
  14132. LESS: "Меньше ",
  14133. TAG_CONTENT: "tag™ Контент",
  14134. SHOW: "Показать",
  14135. HIDE: "Скрыть",
  14136. DOLLHOUSE: "Dollhouse",
  14137. FLOOR_PLAN: "Планировка",
  14138. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14139. CLOSE_HIGHLIGHTS: "Закрыть",
  14140. PREVIOUS: "Предыдущий",
  14141. PLAY: "Воспроизвести",
  14142. PAUSE: "Пауза",
  14143. NEXT: "Следующий",
  14144. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14145. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14146. SOCIAL_SHARING: "Поделиться этой моделью",
  14147. VIEW_IN_VR: "Посмотреть в VR",
  14148. VIEW_FULLSCREEN: "Полный экран",
  14149. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14150. ZOOM_IN: "Увеличить",
  14151. ZOOM_OUT: "Уменьшить",
  14152. FLOOR_NAME: "Этаж ",
  14153. FLOOR_ALL: "Все",
  14154. TERMS: "Условия",
  14155. PORT_TERMS: "Правила пользования",
  14156. TERMS_OF_USE: "Условия использования",
  14157. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14158. CLOSE_TERMS: "Закрыть",
  14159. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14160. HELP: "Помощь",
  14161. HELP_NAVIGATION_TAB: "Навигация",
  14162. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14163. CLOSE: "Закрыть",
  14164. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14165. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14166. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14167. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14168. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14169. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14170. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14171. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14172. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14173. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14174. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14175. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14176. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14177. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14178. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14179. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14180. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14181. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14182. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14183. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14184. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14185. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14186. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14187. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14188. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14189. HELP_MORE_HLR_A: "Фотоколлаж",
  14190. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14191. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14192. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14193. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14194. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14195. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14196. HELP_MORE_TAG_A: "tag™ Posts",
  14197. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14198. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14199. HELP_MORE_ZOOM_A: "Масштаб",
  14200. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14201. HELP_MORE_TOUR_A: "Управление Туром",
  14202. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14203. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14204. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14205. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14206. HELP_MORE_VR_A: "Режим VR",
  14207. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14208. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14209. HELP_MORE_360_A: "360° Views",
  14210. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14211. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14212. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14213. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14214. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14215. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14216. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14217. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14218. WEBVR_LEARN_MORE: "Узнать больше",
  14219. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14220. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14221. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14222. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14223. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14224. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14225. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14226. VR_APP: "port VR App",
  14227. VR_APP_OPEN: "Или открыть через приложение port VR",
  14228. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14229. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14230. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14231. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14232. VR_VIEW_SPACE: "Запустить модель в VR",
  14233. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14234. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14235. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14236. VR_GOT_IT_CAPS: "ЯСНО",
  14237. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14238. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14239. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14240. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14241. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14242. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14243. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14244. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14245. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14246. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14247. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14248. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14249. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14250. VR_ANDROID_DVICES: "Android устройства",
  14251. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14252. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14253. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14254. VR_DOWNLOAD_HERE: "Скачать здесь",
  14255. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14256. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14257. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14258. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14259. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14260. SHARE_TO: "Поделиться",
  14261. SHARE_LINK: "Прямая ссылка",
  14262. SHARE_EXPLORE: "просмотреть",
  14263. SHARE_AT: "на",
  14264. SHARE_WITH: "с",
  14265. SHARE_3D: "в 3D",
  14266. SHARE_COPIED: "Скопировано!",
  14267. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14268. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14269. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14270. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14271. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14272. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14273. ERROR_GENERIC_ACTIONS_3: " или ",
  14274. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14275. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14276. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14277. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14278. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14279. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14280. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14281. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14282. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14283. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14284. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14285. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14286. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14287. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14288. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14289. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14290. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14291. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14292. LINK_TO_LOCATION: "Ссылка на местоположение",
  14293. MENU_COPY: "Копировать",
  14294. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14295. ROTATE: "Вращать",
  14296. MOVE: "Передвигаться",
  14297. INSIDE: "Вид изнутри",
  14298. ZOOM: "Масштаб"
  14299. }
  14300. }
  14301. , {}],
  14302. 116: [function(e, t, i) {//main.js
  14303. (function(t) {
  14304. "use strict";
  14305. var modelProgressBase = 0.4;
  14306. var progressUpdate = function(e){ // 0 <= e <= 1
  14307. console.log('e1:'+e)
  14308. e = Math.round(modelProgressBase * e * 100);
  14309. console.log('e2:'+e)
  14310. var t = $('.progressbar');
  14311. t.find('.bar').css('width',e+'%');
  14312. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14313. t.find('.perc').text(e +'%'); //具体数字的百分比
  14314. }
  14315. $('#gui-loading').fadeIn(200);
  14316. progressUpdate(0.1)
  14317. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14318. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14319. var data = matcher(e);
  14320. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14321. data.user = {
  14322. "is_authenticated": false,
  14323. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14324. }
  14325. try{//处理一下导览数据
  14326. data.model.images = data.model.images.filter(e=>{
  14327. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14328. if(e.locations && e.locations.length == 0)return;
  14329. return e
  14330. })
  14331. }catch(e){console.log(e) }
  14332. window.DATA = data;
  14333. data.model.summary = data.summary
  14334. data.model.name = data.name
  14335. for(let i in data){
  14336. data[i] == "false" && (data[i] = false)
  14337. }
  14338. progressUpdate(0.7);
  14339. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14340. if(data.weixinDesc){
  14341. g_weixinObj.desc = data.weixinDesc;
  14342. }
  14343. if(data.shareImgUrl){
  14344. g_weixinObj.imgUrl = data.shareImgUrl
  14345. }
  14346. window.wx && manage.weixinShare();
  14347. //初始画面
  14348. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14349. function E(e) {
  14350. $("<img/>").attr("src", e).on("load", function() {
  14351. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14352. $(this).remove()
  14353. })
  14354. }
  14355. //背景
  14356. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14357. settings.bgImg = settings.bgImg || data.bgImg || null
  14358. if(settings.bgImg){
  14359. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14360. "background-position": "center center"
  14361. })
  14362. }
  14363. {//初始化导览时间
  14364. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14365. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14366. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14367. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14368. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14369. }
  14370. }
  14371. {//其他
  14372. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14373. }
  14374. }).fail(e=>{
  14375. alert("缺少someData文件,请检查场景码是否正确。")
  14376. })
  14377. function StartLoad(){//当加载完data后
  14378. function i() {
  14379. var e = window.number//Y.getModelIDFromQueryString();
  14380. if (!e)
  14381. return b(null, "loading-failed");
  14382. var t = Y.parseSidUrl(e)
  14383. , i = l()
  14384. , a = c()
  14385. , s = o()
  14386. , u = V.quickstart.enabled
  14387. , g = null
  14388. , m = null
  14389. , v = null
  14390. , w = null
  14391. , T = null
  14392. , x = null
  14393. , S = null
  14394. , M = null
  14395. , R = null
  14396. , P = null
  14397. , O = null
  14398. , L = null
  14399. , N = new ue;
  14400. r(s);
  14401. h({ //MP开头写法
  14402. urlBase: t.urlBase
  14403. }).then(function() {
  14404. return re.init(),
  14405. d(t, e) //getModel and load
  14406. }).then(function(e) {
  14407. progressUpdate(0.9)
  14408. return P = e,
  14409. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14410. startSource: i,
  14411. autoplay: V.autoplay,
  14412. quickstart: u
  14413. }),
  14414. P.urls.init()
  14415. }).then(function() {
  14416. return P.loadPanos()
  14417. }).then(function() {
  14418. m = X.getStartCameraOptions(P, P.panos),
  14419. S = A(P),
  14420. O = y(u, m.mode),
  14421. v = O.controls,
  14422. w = O.player,
  14423. T = O.director,
  14424. x = O.tagManager,
  14425. M = O.tileDownloader,
  14426. R = O.qualityManager,
  14427. L = O.panoRenderer,
  14428. C(P, S, O, s),
  14429. w.director = T,//xzw add
  14430. P.supportsTiles && M.start(),
  14431. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14432. u = !1);
  14433. var e = null;
  14434. if (u) {
  14435. de.warn("Quickstart engaged. Hold on to your knickers.");
  14436. var t = v.controls[D.PANORAMA];
  14437. g = new ie(R,S.scene,S.camera,t,s),
  14438. _(S, s, P),
  14439. e = g.load(m).then(function() {
  14440. S.addComponent(g),
  14441. S.once(le.AfterRender, function() {
  14442. de.warn("First render after quickstart load finished.")
  14443. })
  14444. })
  14445. }
  14446. window.flyToFirst = function(){//xzw add
  14447. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14448. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14449. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14450. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14451. };
  14452. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14453. }).then(function() {
  14454. return f(P, U.onProgress, i, !u, a)
  14455. }).then(function() {
  14456. if (m.quickstart = u,
  14457. I(P, S, O, s),
  14458. S.started || _(S, s, P),
  14459. H.modelLoaded(P, w, v, V.autoplay),
  14460. E(w, P, m, V.autoplay).done(function() {
  14461. T.autoTour()
  14462. }),
  14463. !P.supportsTiles) {
  14464. var e = new Z(P,w);
  14465. e.start()
  14466. }
  14467. u && (S.removeComponent(g),
  14468. g.destroy(),
  14469. m.pano.enter()),
  14470. U.init(P, T, w, v, S, m, H.getSessionId()),
  14471. U.endLoading(P, T, x),
  14472. S.once(le.AfterRender, function() {
  14473. N.setAppReadyTime();
  14474. var e = N.calcFullLoadingTime();
  14475. de.warn("Total load time: " + e / 1e3),
  14476. H.loadComplete(e),
  14477. window.dispatchEvent(window.evt);
  14478. de.warn("First render after model load finished.")
  14479. try {
  14480. parent.postMessage({
  14481. cmd: "loaded",
  14482. }, "*")
  14483. } catch (err) {}
  14484. }),
  14485. S.on(le.MemoryUsageUpdated, n)
  14486. }).fail(b.bind(this, e))
  14487. }
  14488. function n(e) {
  14489. ce.update(e)
  14490. }
  14491. function r(e) {
  14492. de.info("Version", "2.25.6-0-gd87e5b1"),
  14493. q.defaultMaxListeners = 1e3,
  14494. a(e),
  14495. s()
  14496. }
  14497. function o() {
  14498. return document.getElementById("player")
  14499. }
  14500. function a(e) {
  14501. e.addEventListener("dragenter", T, !1),
  14502. e.addEventListener("dragover", T, !1)
  14503. }
  14504. function s() {
  14505. F.valueFromHash("title", !0) || $(document).ready(function() {
  14506. var e = $(".model-title");
  14507. e.hide()
  14508. })
  14509. }
  14510. function l() {
  14511. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14512. }
  14513. function c() {
  14514. return {
  14515. panoElementsToLoad: 6,
  14516. modelElementsToLoad: 0,
  14517. totalElementsLoaded: 0,
  14518. totalElementsToLoad: 0,
  14519. totalPercentageLoaded: 0,
  14520. progressCallback: null
  14521. }
  14522. }
  14523. function h(e) {
  14524. return K.loadFeatureFlags(e).done(function(e) {
  14525. K.updateDependentSettings(e, V)
  14526. })
  14527. }
  14528. // function u(e) {
  14529. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14530. // responseType: "json",
  14531. // prefetchFrom: "config"
  14532. // }).then(function(e) {
  14533. // return e ? void j.extendObject(V.appConfig, e) : {}
  14534. // }, function(e) {
  14535. // return de.warn("Failed loading runtime config, using defaults."),
  14536. // $.when({})
  14537. // })
  14538. // }
  14539. function d(e, t) {
  14540. var i = B.getModel({
  14541. url: t,
  14542. floors: F.valueFromHash("f", !0),
  14543. autoload: !1
  14544. })
  14545. ;
  14546. return $.when(i, n).then(null, function(e) {
  14547. return this
  14548. })
  14549. }
  14550. function p(e, t, i, n, r) {
  14551. de.info("Model data loaded"),
  14552. de.debug("UUID: " + e.data.job.uuid),
  14553. J.init(K.getFlags()),
  14554. i && H.initKeen({
  14555. token: i,
  14556. appId: n
  14557. }),
  14558. H.initSegment({
  14559. model: e.sid,
  14560. version: "2.25.6-0-gd87e5b1",
  14561. startSource: r.startSource,
  14562. token: t,
  14563. autoplay: r.autoplay,
  14564. quickstart: r.quickstart
  14565. })
  14566. }
  14567. function f(e, t, i, n, r) {
  14568. return r.progressCallback = t,
  14569. H.sessionStart(),
  14570. e.load(n).progress(g.bind(this, r))
  14571. }
  14572. function g(e, t) {
  14573. e.modelElementsToLoad = t[1],
  14574. v(e),
  14575. m(e)
  14576. }
  14577. function m(e) {
  14578. e.totalElementsLoaded++,
  14579. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14580. //----许钟文-----------------模型进度条向后调整
  14581. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14582. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14583. console.log('pro:'+e.totalPercentageLoaded)
  14584. //---------------------------
  14585. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14586. }
  14587. function v(e) {
  14588. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14589. }
  14590. function A(e) {
  14591. var t = new x.PerspectiveCamera;
  14592. t.layers.enable(he.PANOMARKERS),
  14593. t.layers.enable(he.RETICULE),
  14594. t.layers.enable(he.TAG);
  14595. var i = new x.Scene
  14596. , n = new x.AmbientLight(16777215);
  14597. i.add(n),
  14598. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14599. side: x.DoubleSide
  14600. })),
  14601. i.plane.position.y = 0,
  14602. i.plane.rotateX(-Math.PI / 2),
  14603. i.plane.material.visible = !1,
  14604. i.add(i.plane),
  14605. i.updateMatrixWorld(),
  14606. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14607. if (e.metadata && e.metadata.camera_position) {
  14608. var t = e.metadata.camera_position
  14609. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14610. n.position = t.clone(),
  14611. i.add(n);
  14612. var r = e.metadata.camera_quaternion
  14613. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14614. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14615. }
  14616. }),
  14617. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14618. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14619. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14620. //背景
  14621. if(!settings.transparentBg && !settings.bgImg){
  14622. i.skybox = new W
  14623. i.add(i.skybox)
  14624. }
  14625. var r = new te(i,t,z);
  14626. return r
  14627. }
  14628. function y(e, t) {
  14629. var i = e ? 1 : 1e3
  14630. , n = J.tilegen || J.imgopt ? 6 : 2;
  14631. n = F.valueFromHash("tileconc", n);
  14632. var r = new ne
  14633. , o = new ae({
  14634. concurrentDownloads: n
  14635. })
  14636. , a = new se
  14637. , s = new P
  14638. , l = new M
  14639. , c = new S(t)
  14640. , h = new R
  14641. , u = new O(i)
  14642. , d = new L
  14643. , p = new oe;
  14644. return {
  14645. qualityManager: r,
  14646. panoRenderer: a,
  14647. tileDownloader: o,
  14648. player: c,
  14649. director: l,
  14650. modelManager: s,
  14651. tagManager: p,
  14652. displayController: u,
  14653. labelDisplayController: d,
  14654. controls: h
  14655. }
  14656. }
  14657. function C(e, t, i, n) {
  14658. var r = i.controls
  14659. , o = i.qualityManager
  14660. , a = i.panoRenderer
  14661. , s = i.tileDownloader
  14662. , l = i.modelManager;
  14663. r.init(n, l),
  14664. ee.init(i.director, r, i.player, l, t),
  14665. o.init(l),
  14666. s.init(o),
  14667. a.init(t, s, o),
  14668. l.init(s, a, o),
  14669. l.addModel(e),
  14670. t.addComponent(G)
  14671. }
  14672. function I(e, t, i, n) {
  14673. var r = i.qualityManager
  14674. , o = i.panoRenderer
  14675. , a = i.tileDownloader
  14676. , s = i.modelManager
  14677. , l = i.player
  14678. , c = i.director
  14679. , h = i.tagManager
  14680. , u = i.displayController
  14681. , d = i.labelDisplayController
  14682. , p = i.controls;
  14683. t.scene.add(e),
  14684. t.qualityManager = r;
  14685. var f = {
  14686. camera: t.camera,
  14687. director: c,
  14688. modelManager: s,
  14689. tileDownloader: a,
  14690. panoRenderer: o,
  14691. qualityManager: r,
  14692. tagManager: h,
  14693. container: n,
  14694. controls: p
  14695. };
  14696. l.init(f),
  14697. l.setScene(t.scene),
  14698. h.init(s, l),
  14699. c.init(l, s),
  14700. u.init(c, l, s, h, n),
  14701. d.init(l, s, n),
  14702. z.bindEvents(l),
  14703. t.addComponent(h),
  14704. t.addComponent(l),
  14705. t.addComponent(o),
  14706. l.sceneRenderer = t; //xzw add 方便resize
  14707. }
  14708. function E(e, t, i, n) {
  14709. return de.info("Starting player in " + i.mode),
  14710. H.report(t.sid, "started-playing", n, i.quickstart),
  14711. e.start(i)
  14712. }
  14713. function b(e, t) {
  14714. de.error(t),
  14715. k.error(t),
  14716. H.report(e, "error-" + t)
  14717. }
  14718. function w(e) {
  14719. var t = F.details();
  14720. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14721. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14722. H.report(e, "error-webgl-generic"))
  14723. }
  14724. function _(e, t, i) {
  14725. try {
  14726. e.start(t)
  14727. } catch (e) {
  14728. throw de.warn(e.message),
  14729. w(i.sid),
  14730. e
  14731. }
  14732. }
  14733. function T(e) {
  14734. e.stopPropagation(),
  14735. e.preventDefault()
  14736. }
  14737. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14738. if (window.DATA.hoticon){
  14739. g_HotImage = {
  14740. point: ("static/"+window.DATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14741. point2: ("static/"+window.DATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14742. } ;
  14743. }
  14744. //czj 判断someData 有没有backgroundMusic 添加音乐
  14745. if (window.DATA.backgroundMusic) {
  14746. if(window.isLocal){
  14747. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14748. }else{
  14749. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14750. }
  14751. $("#volume").show();
  14752. }else if (g_version === "one"){
  14753. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14754. $("#volume").show();
  14755. }
  14756. //隐藏公司logo
  14757. if(window.DATA.loadlogo){
  14758. showLogo();
  14759. }
  14760. e("./lib/three75-shim"),
  14761. e("./lib/array-polyfill"),
  14762. e("./lib/performance-polyfill"),
  14763. e("./lib/shaders/CopyShader.js"),
  14764. e("./lib/shaders/HorizontalBlurShader.js"),
  14765. e("./lib/shaders/VerticalBlurShader.js"),
  14766. e("./lib/postprocessing/EffectComposer.js"),
  14767. e("./lib/postprocessing/RenderPass.js"),
  14768. e("./lib/postprocessing/MaskPass.js"),
  14769. e("./lib/postprocessing/ShaderPass.js"),
  14770. window.Promise || (window.Promise = e("promise-polyfill"));
  14771. var x = e("three")
  14772. , _x = e("three")
  14773. , S = (e("./util/sentry"),
  14774. e("./player"))
  14775. , M = e("./director")
  14776. , R = e("./controls/CameraControls")
  14777. , P = e("./model/ModelManager")
  14778. , O = e("./DisplayController")
  14779. , L = e("./label/LabelDisplayController")
  14780. , D = e("./enum/Viewmode")
  14781. , N = e("./util/logger")
  14782. , B = e("./showcase")
  14783. , F = e("./util/browser")
  14784. , V = e("./settings")
  14785. , U = e("./gui/gui")
  14786. , k = e("./gui/error")
  14787. , H = e("./analytics")
  14788. , G = e("./util/transitions")
  14789. , z = e("./effects")
  14790. , W = e("./objects/Skybox")
  14791. , j = e("./util/common")
  14792. , Y = (e("./util/PanoramaCollection"),
  14793. e("./util/math"),
  14794. e("./util/showcase"))
  14795. , X = e("./util/camera")
  14796. , Z = (e("./objects/Panorama"),
  14797. e("./cameras/PanoramaCamera"),
  14798. e("./preloaders"))
  14799. , q = e("events").EventEmitter
  14800. , K = e("./featureflags")
  14801. , Q = (e("./util/lerp"),
  14802. e("./util/ajax"))
  14803. , J = e("./ab")
  14804. , ee = e("./sdk/automation.js")
  14805. , te = e("./scene/SceneRenderer")
  14806. , ie = e("./scene/QuickstartManager")
  14807. , ne = e("./tile/QualityManager.js")
  14808. , re = e("./localization/localize")
  14809. , oe = e("./tag/tagManager")
  14810. , ae = e("./tile/TileDownloader")
  14811. , se = e("./tile/PanoRenderer")
  14812. , le = (e("./enum/PanoSizeClass"),
  14813. e("./enum/PanoramaEvents"),
  14814. e("./enum/SceneRendererEvents"))
  14815. , ce = e("./gui/memoryUsage")
  14816. , he = e("./enum/RenderLayers")
  14817. , ue = e("./TimingData")
  14818. , de = new N(t);
  14819. N.level = V.logLevel,
  14820. N.consoleEnabled = V.console,
  14821. i()
  14822. }
  14823. }
  14824. ).call(this, "/js/main.js")
  14825. }
  14826. , {
  14827. "./DisplayController": 1,
  14828. "./TimingData": 2,
  14829. "./ab": 3,
  14830. "./analytics": 4,
  14831. "./cameras/PanoramaCamera": 7,
  14832. "./controls/CameraControls": 9,
  14833. "./director": 15,
  14834. "./effects": 16,
  14835. "./enum/PanoSizeClass": 36,
  14836. "./enum/PanoramaEvents": 37,
  14837. "./enum/RenderLayers": 41,
  14838. "./enum/SceneRendererEvents": 43,
  14839. "./enum/Viewmode": 51,
  14840. "./featureflags": 59,
  14841. "./gui/error": 64,
  14842. "./gui/gui": 65,
  14843. "./gui/memoryUsage": 73,
  14844. "./label/LabelDisplayController": 91,
  14845. "./lib/array-polyfill": 92,
  14846. "./lib/performance-polyfill": 95,
  14847. "./lib/postprocessing/EffectComposer.js": 96,
  14848. "./lib/postprocessing/MaskPass.js": 97,
  14849. "./lib/postprocessing/RenderPass.js": 98,
  14850. "./lib/postprocessing/ShaderPass.js": 99,
  14851. "./lib/shaders/CopyShader.js": 100,
  14852. "./lib/shaders/HorizontalBlurShader.js": 101,
  14853. "./lib/shaders/VerticalBlurShader.js": 102,
  14854. "./lib/three75-shim": 103,
  14855. "./localization/localize": 108,
  14856. "./tag/tagManager": 124,
  14857. "./model/ModelManager": 140,
  14858. "./objects/Panorama": 148,
  14859. "./objects/Skybox": 152,
  14860. "./player": 155,
  14861. "./preloaders": 156,
  14862. "./scene/QuickstartManager": 157,
  14863. "./scene/SceneRenderer": 158,
  14864. "./sdk/automation.js": 164,
  14865. "./settings": 166,
  14866. "./showcase": 168,
  14867. "./tile/PanoRenderer": 169,
  14868. "./tile/QualityManager.js": 170,
  14869. "./tile/TileDownloader": 171,
  14870. "./util/PanoramaCollection": 178,
  14871. "./util/ajax": 181,
  14872. "./util/browser": 182,
  14873. "./util/camera": 183,
  14874. "./util/common": 185,
  14875. "./util/lerp": 188,
  14876. "./util/logger": 189,
  14877. "./util/math": 190,
  14878. "./util/sentry": 192,
  14879. "./util/showcase": 193,
  14880. "./util/transitions": 195,
  14881. events: 202,
  14882. "promise-polyfill": 213,
  14883. three: 217
  14884. }],
  14885. 117: [function(e, t, i) {
  14886. "use strict";
  14887. function n(e) {
  14888. e = e || {}
  14889. r.RawShaderMaterial.call(this, a.extendObject({
  14890. fragmentShader: o.cube.fragmentShader,
  14891. vertexShader: o.cube.vertexShader,
  14892. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14893. name: "CubemapMaterial",
  14894. }, e))
  14895. }
  14896. var r = e("three")
  14897. , o = e("../shaders")
  14898. , a = e("../util/common");
  14899. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14900. n.prototype.constructor = n,
  14901. t.exports = n
  14902. }
  14903. , {
  14904. "../shaders": 167,
  14905. "../util/common": 185,
  14906. three: 217
  14907. }],
  14908. 118: [function(e, t, i) {
  14909. "use strict";
  14910. function n(e) {
  14911. e = e || {}
  14912. r.RawShaderMaterial.call(this, a.extendObject({
  14913. fragmentShader: o.model.fragmentShader,
  14914. vertexShader: o.model.vertexShader,
  14915. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14916. name: "ModelTextureMaterial",
  14917. }, e))
  14918. }
  14919. var r = e("three")
  14920. , o = e("../shaders")
  14921. , a = e("../util/common");
  14922. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14923. n.prototype.constructor = n,
  14924. n.prototype.setProjectedPanos = function(e, t, i) {
  14925. i && (this.uniforms.progress.value = 0),
  14926. e.ensureSkyboxReadyForRender(),
  14927. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14928. this.uniforms.pano0Position.value.copy(e.position),
  14929. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14930. t.ensureSkyboxReadyForRender(),
  14931. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14932. this.uniforms.pano1Position.value.copy(t.position),
  14933. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14934. }
  14935. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14936. this.uniforms.eyeDir.value.copy(dir)
  14937. this.uniforms.eyePos.value.copy(pos)
  14938. }
  14939. n.prototype.setBendCameraQua = function(matrix) {//加
  14940. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14941. } */
  14942. ,
  14943. t.exports = n
  14944. }
  14945. , {
  14946. "../shaders": 167,
  14947. "../util/common": 185,
  14948. three: 217
  14949. }],
  14950. 119: [function(e, t, i) {
  14951. (function(i) {
  14952. "use strict";
  14953. function n(e, t, i, n) {
  14954. this.div = null,
  14955. this.body = null,
  14956. this.label = e,
  14957. this.description = t,
  14958. this.parsedDescription = [],
  14959. this.media = i || {
  14960. type: null
  14961. },
  14962. this.loadingSpinner = null,
  14963. this.parser = new r({
  14964. supportLinks: !u.valueFromHash("mls"),
  14965. keepLinkLabels: !0
  14966. }),
  14967. this.state = I.CLOSED,
  14968. this.orientation = "",
  14969. this.initialTransform = "",
  14970. this.hovering = !1,
  14971. this.openTransition = null,
  14972. this.closeTransition = null,
  14973. this.openPromise = null,
  14974. this.closePromise = null,
  14975. this.animationTransition = null,
  14976. this.animationScale = 0
  14977. }
  14978. var r = e("../Parser/DescriptionParser")
  14979. , o = e("../Media/Link")
  14980. , a = e("../Media/Image")
  14981. , s = e("../Media/EmbedlyPlayer")
  14982. , l = e("../Media/EmbedlyEmbed")
  14983. , c = e("../../util/transitions")
  14984. , h = e("../../util/lerp")
  14985. , u = e("../../util/browser")
  14986. , d = e("./BillboardEvent")
  14987. , p = e("../Media/MediaEvent")
  14988. , f = e("../Parser/DescriptionChunkType")
  14989. , g = e("events").EventEmitter
  14990. , m = e("./billboardSettings")
  14991. , v = e("./overlaySettings")
  14992. , A = e("../../util/logger")
  14993. , y = new A(i)
  14994. , C = document.getElementById("tag-billboards");
  14995. C.addEventListener("touchend", function(e) {
  14996. C.style.pointerEvents = "none"
  14997. }),
  14998. C.addEventListener("touchcancel", function(e) {
  14999. C.style.pointerEvents = "none"
  15000. });
  15001. var I = {
  15002. CLOSED: "closed",
  15003. OPENING: "opening",
  15004. OPEN: "open",
  15005. CLOSING: "closing",
  15006. ACTIVE: "active"
  15007. };
  15008. n.prototype = Object.create(g.prototype),
  15009. n.prototype.build = function(e) {
  15010. this.parsedDescription = this.parser.parse(this.description);
  15011. var t = document.createElement("div");
  15012. t.className = "tag-container has-hotzone",
  15013. this.div = t,
  15014. this.body = document.createElement("div"),
  15015. this.body.className = "tag-body";
  15016. var i = document.createElement("div");
  15017. i.classList.add("tag-content");
  15018. var n = document.createElement("div");
  15019. n.classList.add("tag-text-content");
  15020. var r = document.createElement("div");
  15021. r.className = "tag-label",
  15022. r.textContent = this.label,
  15023. n.appendChild(r);
  15024. var o = document.createElement("div");
  15025. o.className = "tag-desc",
  15026. n.appendChild(o),
  15027. i.appendChild(n),
  15028. this.body.appendChild(i),
  15029. this.appendDescriptionElements(this.parsedDescription, o),
  15030. this.appendMedia(),
  15031. t.appendChild(this.body),
  15032. C.appendChild(t),
  15033. this.bindEvents(t, this.body)
  15034. }
  15035. ,
  15036. n.prototype.bindEvents = function(e, t) {
  15037. var i = function(e) {
  15038. return function(t) {
  15039. if (!this.div.classList.contains("overlay")) {
  15040. var i, n = document.getElementById("player");
  15041. try {
  15042. i = new MouseEvent(e,t)
  15043. } catch (n) {
  15044. i = document.createEvent("MouseEvents"),
  15045. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15046. }
  15047. n.dispatchEvent(i)
  15048. }
  15049. }
  15050. };
  15051. t.addEventListener("mousedown", function(e) {
  15052. e.stopPropagation()
  15053. }),
  15054. t.addEventListener("mouseup", function(e) {
  15055. e.stopPropagation()
  15056. }),
  15057. e.addEventListener("touchstart", function(e) {
  15058. C.style.pointerEvents = "auto"
  15059. }),
  15060. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15061. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15062. t.addEventListener("mouseover", function(t) {
  15063. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15064. }
  15065. .bind(this)),
  15066. e.addEventListener("mouseenter", function(e) {
  15067. this.state !== I.CLOSING && (this.hovering = !0,
  15068. this.emit(d.ENTER))
  15069. }
  15070. .bind(this)),
  15071. e.addEventListener("mouseleave", function(e) {
  15072. this.hovering = !1,
  15073. this.emit(d.LEAVE)
  15074. }
  15075. .bind(this)),
  15076. e.addEventListener("gesturestart", function(e) {
  15077. e.preventDefault()
  15078. });
  15079. var n = e.querySelector(".tag-text-content")
  15080. , r = 0;
  15081. n.addEventListener("touchstart", function(e) {
  15082. r = e.changedTouches[0].clientY
  15083. }),
  15084. n.addEventListener("touchmove", function(t) {
  15085. function i(e) {
  15086. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15087. }
  15088. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15089. }),
  15090. e.addEventListener("touchmove", function(e) {
  15091. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15092. })
  15093. }
  15094. ,
  15095. n.prototype.appendDescriptionElements = function(e, t) {
  15096. e.length > 0 && this.div.classList.add("has-text"),
  15097. e.forEach(function(e, i) {
  15098. switch (e.type) {
  15099. case f.TEXT:
  15100. t.appendChild(this.createTextElement(e.text));
  15101. break;
  15102. case f.LINK:
  15103. t.appendChild(this.createLinkElement(e.link))
  15104. }
  15105. }
  15106. .bind(this))
  15107. }
  15108. ,
  15109. n.prototype.appendLoadingSpinner = function() {
  15110. this.loadingSpinner = document.createElement("div"),
  15111. this.loadingSpinner.classList.add("loading-spinner");
  15112. var e = document.createElement("div");
  15113. e.classList.add("gui-spinner-icon"),
  15114. this.loadingSpinner.appendChild(e),
  15115. this.body.appendChild(this.loadingSpinner)
  15116. }
  15117. ,
  15118. n.prototype.onMediaLoadFinished = function() {
  15119. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15120. this.applyOrientation(this.orientation),
  15121. this.loadingSpinner = null)
  15122. }
  15123. ,
  15124. n.prototype.appendMedia = function() {
  15125. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15126. this.appendLoadingSpinner();
  15127. var e = document.createElement("div");
  15128. e.classList.add("tag-media-content");
  15129. var t = document.createElement("i");
  15130. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15131. t.classList.add(e)
  15132. }),
  15133. this.body.appendChild(t),
  15134. this.body.appendChild(e),
  15135. this.media.type) {
  15136. case f.IMAGE:
  15137. e.appendChild(this.createImageElement(this.media, this.body));
  15138. break;
  15139. case f.VIDEO:
  15140. e.appendChild(this.createVideoElement(this.media, this.body));
  15141. break;
  15142. case f.RICH:
  15143. e.appendChild(this.createEmbedElement(this.media, this.body))
  15144. }
  15145. }
  15146. }
  15147. ,
  15148. n.prototype.createTextElement = function(e) {
  15149. var t = document.createElement("span");
  15150. return t.textContent = e,
  15151. t
  15152. }
  15153. ;
  15154. n.prototype.createLinkElement = function(e) {
  15155. var t = new o(e);
  15156. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15157. t.createDomElement()
  15158. }
  15159. ,
  15160. n.prototype.createImageElement = function(e, t) {
  15161. function i() {
  15162. function e() {
  15163. m || (r.classList.remove("view-image"),
  15164. c.classList.add("overlay"),
  15165. i(),
  15166. window.addEventListener("resize", b),
  15167. c.addEventListener("click", a),
  15168. g.addEventListener("click", l),
  15169. f.addEventListener("click", s),
  15170. m = !0,
  15171. o.emit(p.IMAGE_OPENED))
  15172. }
  15173. function i() {
  15174. t.classList.add("show-info"),
  15175. h.classList.remove("collapsible"),
  15176. h.style.height = "";
  15177. var e = parseFloat(getComputedStyle(I).lineHeight)
  15178. , i = y + e
  15179. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15180. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15181. , s = a
  15182. , l = s * n.aspect;
  15183. l > r && (l = r,
  15184. s = l / n.aspect),
  15185. s > a && (s = a,
  15186. l = s * n.aspect),
  15187. l += C,
  15188. s += C + i,
  15189. t.style.width = l + "px",
  15190. t.style.height = s + "px",
  15191. u.style.paddingTop = e + C + "px",
  15192. o.description.length > 0 && (h.classList.add("collapsible"),
  15193. h.style.height = h.clientHeight + 12 + "px",
  15194. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15195. }
  15196. function a(e) {
  15197. e.target === c && s()
  15198. }
  15199. function s() {
  15200. m && (m = !1,
  15201. r.classList.add("view-image"),
  15202. c.classList.remove("overlay"),
  15203. h.style.height = "",
  15204. u.style.paddingTop = "",
  15205. t.style.width = "",
  15206. t.style.height = "",
  15207. window.removeEventListener("resize", b),
  15208. c.removeEventListener("click", a),
  15209. g.removeEventListener("click", l),
  15210. f.removeEventListener("click", s),
  15211. o.emit(p.IMAGE_CLOSED),
  15212. o.close(!0))
  15213. }
  15214. function l(e) {
  15215. t.classList.toggle("show-info")
  15216. }
  15217. var c = o.div
  15218. , h = c.getElementsByClassName("tag-content")[0]
  15219. , u = c.getElementsByClassName("tag-media-content")[0]
  15220. , f = t.getElementsByClassName("close")[0]
  15221. , g = h.getElementsByClassName("tag-label")[0];
  15222. c.classList.add("has-image"),
  15223. r.classList.add("view-image"),
  15224. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15225. o.applyOrientation(o.orientation);
  15226. var m = !1
  15227. , A = getComputedStyle(h)
  15228. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15229. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15230. , I = h.querySelector(".tag-label")
  15231. , E = h.querySelector(".tag-desc")
  15232. , b = function() {
  15233. var e, t, n = 0;
  15234. return function() {
  15235. clearInterval(e),
  15236. clearTimeout(t),
  15237. e = setInterval(function() {
  15238. var e = c.clientHeight;
  15239. n !== e && (i(),
  15240. n = e)
  15241. }, 100),
  15242. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15243. }
  15244. }();
  15245. n.on(p.IMAGE_OPENING, e),
  15246. o.on(d.ACTIVATE, e),
  15247. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15248. o.on(d.CLOSING, s)
  15249. }
  15250. var n = new a
  15251. , r = n.createDomElement();
  15252. this.once(d.OPENED, function() {
  15253. n.load(e.src).then(i).catch(function(t) {
  15254. y.warn("Failed to load image:", e.src),
  15255. y.warn("with error:", t)
  15256. }).then(this.onMediaLoadFinished.bind(this))
  15257. });
  15258. var o = this;
  15259. return r
  15260. }
  15261. ,
  15262. n.prototype.createVideoElement = function(e, t) {
  15263. var i = new s({
  15264. autoPlay: !0,
  15265. autoResume: !0,
  15266. startMuted: !1,
  15267. loop: !1
  15268. })
  15269. , n = i.createDomElement();
  15270. return this.once(d.OPENED, function() {
  15271. i.load(e.src).then(function() {
  15272. this.div.classList.add("has-video"),
  15273. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15274. i.play()),
  15275. this.on(d.OPENING, i.show.bind(i)),
  15276. this.on(d.OPENED, i.play.bind(i)),
  15277. this.on(d.CLOSING, i.pause.bind(i)),
  15278. this.on(d.CLOSED, i.hide.bind(i))
  15279. }
  15280. .bind(this)).catch(function(t) {
  15281. y.warn("Failed to embed video:", e.src),
  15282. y.warn("with error:", t)
  15283. }).then(this.onMediaLoadFinished.bind(this))
  15284. }
  15285. .bind(this)),
  15286. n
  15287. }
  15288. ,
  15289. n.prototype.createEmbedElement = function(e, t) {
  15290. var i = new l
  15291. , n = i.createDomElement();
  15292. return this.once(d.OPENED, function() {
  15293. i.load(e.src).then(function() {
  15294. this.div.classList.add("has-embed"),
  15295. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15296. this.applyOrientation(this.orientation),
  15297. this.on(d.OPENING, i.show.bind(i)),
  15298. this.on(d.CLOSED, i.hide.bind(i))
  15299. }
  15300. .bind(this)).catch(function(t) {
  15301. y.warn("Failed to embed:", e.src),
  15302. y.warn("with error:", t)
  15303. }).then(this.onMediaLoadFinished.bind(this))
  15304. }
  15305. .bind(this)),
  15306. n
  15307. }
  15308. ,
  15309. n.prototype.open = function(e) {
  15310. return this.openPromise = $.Deferred(),
  15311. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15312. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15313. this.state !== I.OPEN && (this.emit(d.OPENING),
  15314. e && this.emit(d.ACTIVATING),
  15315. this.state = I.OPENING,
  15316. this.animateOpen(function() {
  15317. e && this.setActiveState(),
  15318. this.openPromise.resolve()
  15319. }
  15320. .bind(this)))
  15321. }
  15322. .bind(this), m.animation.openDelay),
  15323. c.cancel(this.closeTransition),
  15324. this.closePromise && this.closePromise.reject(),
  15325. this.closeTransition = void 0,
  15326. this.openPromise.promise())
  15327. }
  15328. ,
  15329. n.prototype.close = function(e) {
  15330. return this.closePromise = $.Deferred(),
  15331. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15332. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15333. this.state = I.CLOSING,
  15334. this.animateClose())
  15335. }
  15336. .bind(this), m.animation.closeDelay)),
  15337. c.cancel(this.openTransition),
  15338. this.openPromise && this.openPromise.reject(),
  15339. this.openTransition = void 0,
  15340. this.closePromise.resolve(),
  15341. this.closePromise.promise())
  15342. }
  15343. ,
  15344. n.prototype.setActiveState = function() {
  15345. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15346. this.emit(d.ACTIVATE),
  15347. this.div.classList.remove("has-hotzone"))
  15348. }
  15349. ,
  15350. n.prototype.animateOpen = function(e) {
  15351. if (this.state === I.OPENING) {
  15352. if (c.cancel(this.animationTransition),
  15353. u.detectSamsungNative())
  15354. return this.boardOrientation = null,
  15355. this.div.style.visibility = "visible",
  15356. this.emit(d.OPENED),
  15357. this.state = I.OPEN,
  15358. void (e && e());
  15359. this.div.style.webkitTransform = "scale(0)",
  15360. this.div.style.transform = "scale(0)",
  15361. this.div.style.visibility = "visible",
  15362. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15363. this.emit(d.OPENED),
  15364. this.state = I.OPEN,
  15365. e && e()
  15366. }
  15367. .bind(this))
  15368. }
  15369. }
  15370. ,
  15371. n.prototype.animateClose = function(e) {
  15372. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15373. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15374. this.emit(d.CLOSED),
  15375. this.state = I.CLOSED,
  15376. this.div.style.visibility = "hidden",
  15377. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15378. e && e()
  15379. }
  15380. .bind(this)))
  15381. }
  15382. ,
  15383. n.prototype.needsUpdate = function() {
  15384. return this.state !== I.CLOSED
  15385. }
  15386. ,
  15387. n.prototype.update = function(e, t) {
  15388. if (this.needsUpdate()) {
  15389. var i = (this.updateOrientation(e),
  15390. this.calcScale(t))
  15391. , n = {
  15392. x: (e.x + 1) * $("#player").width() / 2,
  15393. y: (e.y + 1) * $("#player").height() / 2
  15394. };
  15395. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15396. this.div.style.webkitTransform = this.div.screenTransform,
  15397. this.div.style.transform = this.div.screenTransform
  15398. }
  15399. }
  15400. ,
  15401. n.prototype.getDimensions = function() {
  15402. return this.div.getBoundingClientRect()
  15403. }
  15404. ,
  15405. n.prototype.calcScale = function(e) {
  15406. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15407. }
  15408. ,
  15409. n.prototype.updateOrientation = function(e) {
  15410. if (this.state !== I.ACTIVE) {
  15411. var t = 1 / 3
  15412. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15413. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15414. , r = "";
  15415. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15416. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15417. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15418. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15419. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15420. }
  15421. }
  15422. ,
  15423. n.prototype.applyOrientation = function(e) {
  15424. this.div.style.transform = this.div.style.webkitTransform = "",
  15425. this.div.classList.remove("tag-container-" + this.orientation),
  15426. this.div.classList.add("tag-container-" + e);
  15427. var t = window.getComputedStyle(this.div);
  15428. this.initialTransform = t.transform || t.webkitTransform,
  15429. "none" === this.initialTransform && (this.initialTransform = "");
  15430. var i = t.transform.slice(7, -1).split(",")
  15431. , n = -i[4]
  15432. , r = -i[5];
  15433. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15434. this.div.style.transformOrigin = n + "px " + r + "px",
  15435. this.orientation = e
  15436. }
  15437. ,
  15438. t.exports = n
  15439. }
  15440. ).call(this, "/js/tag/Billboard/Billboard.js")
  15441. }
  15442. , {
  15443. "../../util/browser": 182,
  15444. "../../util/lerp": 188,
  15445. "../../util/logger": 189,
  15446. "../../util/transitions": 195,
  15447. "../Media/EmbedlyEmbed": 125,
  15448. "../Media/EmbedlyPlayer": 126,
  15449. "../Media/Image": 128,
  15450. "../Media/Link": 129,
  15451. "../Media/MediaEvent": 131,
  15452. "../Parser/DescriptionChunkType": 133,
  15453. "../Parser/DescriptionParser": 134,
  15454. "./BillboardEvent": 120,
  15455. "./billboardSettings": 121,
  15456. "./overlaySettings": 122,
  15457. events: 202
  15458. }],
  15459. 120: [function(e, t, i) {
  15460. "use strict";
  15461. t.exports = Object.freeze({
  15462. ENTER: "billboard.enter",
  15463. LEAVE: "billboard.leave",
  15464. OPENING: "billboard.opening",
  15465. OPENED: "billboard.open",
  15466. CLOSING: "billboard.closing",
  15467. CLOSED: "billboard.closed",
  15468. ACTIVATING: "billboard.activating",
  15469. ACTIVATE: "billboard.activate"
  15470. })
  15471. }
  15472. , {}],
  15473. 121: [function(e, t, i) {
  15474. "use strict";
  15475. t.exports = Object.freeze({
  15476. animation: Object.freeze({
  15477. hoverOnClosing: !1,
  15478. openDelay: 100,
  15479. closeDelay: 50,
  15480. openDuration: 200,
  15481. closeDuration: 100
  15482. }),
  15483. boardToDiscRatio: 1.2
  15484. })
  15485. }
  15486. , {}],
  15487. 122: [function(e, t, i) {
  15488. "use strict";
  15489. t.exports = Object.freeze({
  15490. boundaryWidth: 30,
  15491. boundaryHeight: 0
  15492. })
  15493. }
  15494. , {}],
  15495. 123: [function(e, t, i) {//tag
  15496. (function(i) {
  15497. "use strict";
  15498. function n(e, t, i) {
  15499. var n = i.version || "0";
  15500. "0" !== n && I.info("tag defined using version " + n),
  15501. this.model = e,
  15502. this.sid = t,
  15503. this.color = (new r.Color).set(i.color || l.tagDefault),
  15504. this.hoverColor = l._darken(this.color, .2),
  15505. this.floor = null,
  15506. this.floorIndex = i.floor,
  15507. this.mode = s.PANORAMA,
  15508. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15509. this.obj3d = null,
  15510. this.disc = null,
  15511. this.materials = {
  15512. disc: null,
  15513. pole: null
  15514. },
  15515. this.position = (new r.Vector3).copy(i.position),
  15516. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15517. this.discWorldPosition = null,
  15518. this.discScale = .05,
  15519. this.poleEnabled = i.stem.enabled,
  15520. this.billboard = new o(i.label,i.description,i.media,this),
  15521. this.visibleTransition = null,
  15522. this.hoveringDisc = !1
  15523. }
  15524. var r = e("three")
  15525. , o = e("./Billboard/Billboard")
  15526. , a = e("../settings")
  15527. , s = e("../enum/Viewmode")
  15528. , l = e("../enum/Colors")
  15529. , c = e("../enum/RenderLayers")
  15530. , h = e("../enum/RenderOrder")
  15531. , u = (e("../util/common"),
  15532. e("../util/math"))
  15533. , d = e("../util/texture")
  15534. , p = e("../objects/Panorama")
  15535. , f = e("../shaders")
  15536. , g = e("../util/transitions")
  15537. , m = e("../util/lerp")
  15538. , v = e("../util/easing")
  15539. , A = e("./Billboard/BillboardEvent")
  15540. , y = e("events").EventEmitter
  15541. , C = e("../util/logger")
  15542. , I = new C(i)
  15543. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15544. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15545. , w = new r.PlaneBufferGeometry(1,1);
  15546. n.prototype = Object.create(y.prototype),
  15547. n.raycaster = new r.Raycaster,
  15548. n.prototype.bindEvents = function() {
  15549. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15550. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15551. }
  15552. ,
  15553. n.prototype.build = function() {
  15554. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15555. this.floor && (this.billboard.build(this.model.sid),
  15556. this.obj3d = this.buildObject3D(),
  15557. this.floor.add(this.obj3d)),
  15558. this
  15559. }
  15560. ,
  15561. n.prototype.buildObject3D = function() {
  15562. var e = new r.Object3D;
  15563. e.position.copy(this.position);
  15564. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15565. t.bg.value = b,
  15566. t.mask.value = E,
  15567. t.color.value.copy(this.color),
  15568. this.materials.disc = new r.RawShaderMaterial({
  15569. transparent: !0,
  15570. vertexShader: f.tagDisc.vertexShader,
  15571. fragmentShader: f.tagDisc.fragmentShader,
  15572. uniforms: t
  15573. }),
  15574. this.disc = new r.Mesh(w,this.materials.disc),
  15575. this.disc.layers.set(c.TAG),
  15576. this.disc.position.copy(this.discPosition),
  15577. this.disc.renderOrder = h.tagDisc,
  15578. this.disc.tag = this;
  15579. var i = this.buildPole();
  15580. return i.layers.set(c.TAG),
  15581. i.renderOrder = h.tagStem,
  15582. e.add(i),
  15583. e.layers.set(c.TAG),
  15584. e.add(this.disc)
  15585. }
  15586. ,
  15587. n.prototype.buildPole = function() {
  15588. var e = new r.BufferGeometry
  15589. , t = new Float32Array(6);
  15590. return t[0] = t[1] = t[2] = 0,
  15591. t[3] = this.discPosition.x,
  15592. t[4] = this.discPosition.y,
  15593. t[5] = this.discPosition.z,
  15594. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15595. this.materials.pole = new r.LineBasicMaterial({
  15596. linewidth: a.tags.pole.width,
  15597. color: a.tags.pole.color,
  15598. opacity: 0,
  15599. visible: this.poleEnabled,
  15600. transparent: !0,
  15601. depthWrite: !1
  15602. }),
  15603. new r.Line(e,this.materials.pole)
  15604. }
  15605. ,
  15606. n.prototype.setFreeState = function(e) {
  15607. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15608. this.materials.disc.uniforms.color.value = this.color
  15609. }
  15610. .bind(this))
  15611. }
  15612. ,
  15613. n.prototype.setHoverState = function(e) {
  15614. this.billboard.open(e),
  15615. this.materials.disc.uniforms.color.value = this.hoverColor
  15616. }
  15617. ,
  15618. n.prototype.hide = function(e, t) {
  15619. var i = $.Deferred();
  15620. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15621. return i.resolve().promise();
  15622. e = e || 0,
  15623. t = t || 0,
  15624. g.cancel(this.visibleTransition);
  15625. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15626. , r = t + e
  15627. , o = t / r;
  15628. return this.visibleTransition = g.start(function(e) {
  15629. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15630. , i = m.property(e.materials.pole, "opacity", 0);
  15631. return function(n) {
  15632. t(n),
  15633. e.materials.pole && i(n)
  15634. }
  15635. }(this), r * n, function() {
  15636. i.resolve()
  15637. }, o, v[a.warp.blendEasing]),
  15638. i.promise()
  15639. }
  15640. ,
  15641. n.prototype.show = function(e, t) {
  15642. var i = $.Deferred();
  15643. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15644. return i.resolve().promise();
  15645. e = e || 0,
  15646. t = t || 0,
  15647. g.cancel(this.visibleTransition);
  15648. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15649. , r = t + e
  15650. , o = t / r;
  15651. return this.visibleTransition = g.start(function(e) {
  15652. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15653. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15654. return function(n) {
  15655. t(n),
  15656. e.materials.pole && i(n)
  15657. }
  15658. }(this), r * n, function() {
  15659. i.resolve()
  15660. }, o, v[a.warp.blendEasing]),
  15661. i.promise()
  15662. }
  15663. ,
  15664. n.prototype.closestPanoTowardTag = function(e, t) {
  15665. var i = []
  15666. , o = []
  15667. , l = this.disc.getWorldPosition();
  15668. if (e === s.PANORAMA) {
  15669. var c = .5
  15670. , h = t.position.clone().sub(l).normalize();
  15671. i.push(p.filters.isPanoAligned()),
  15672. i.push(p.filters.inPanoDirection(l, h, c)),
  15673. i.push(p.filters.isNeighbourPanoTo(t)),
  15674. o.push(p.scoreFunctions.direction(l, h))
  15675. }
  15676. var u = new r.Vector3
  15677. , d = function(e) {
  15678. u.copy(l).sub(e.position);
  15679. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15680. , i = a.tags.navigate.tiltTolerance;
  15681. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15682. }
  15683. , f = function(e) {
  15684. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15685. };
  15686. i.push(f, d),
  15687. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15688. var g = this.model.panos.sortByScore(i, o);
  15689. if (a.tags.navigate.lineOfSight) {
  15690. for (var m = 0; m < g.length; m++) {
  15691. var v = g[m].pano
  15692. , A = v.position.distanceTo(l);
  15693. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15694. return null;
  15695. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15696. var y = n.raycaster.intersectObjects(this.model.colliders);
  15697. if (0 === y.length || y[0].distance > A)
  15698. return v
  15699. }
  15700. return null
  15701. }
  15702. return g.length > 0 && g[0].pano
  15703. }
  15704. ,
  15705. n.prototype.examine = function(e) {
  15706. var t = e.mode
  15707. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15708. , n = this.disc.getWorldPosition();
  15709. this.billboard.setActiveState();
  15710. var o = function() {
  15711. var t = this.billboard.getDimensions()
  15712. , n = new r.Vector3;
  15713. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15714. n.unproject(e.camera),
  15715. e.flyToPano({
  15716. pano: i,
  15717. lookAtPoint: n
  15718. })
  15719. }
  15720. .bind(this);
  15721. if (t === s.PANORAMA)
  15722. if (i !== e.currentPano) {
  15723. var l = {
  15724. pano: i,
  15725. lookAtPoint: n,
  15726. duration: null,
  15727. maxDistanceOverride: null,
  15728. skipWarpingCheck: !1
  15729. };
  15730. e.flyToPano(l, o)
  15731. } else
  15732. setTimeout(function() {
  15733. this.billboard.open().then(function() {
  15734. o()
  15735. })
  15736. }
  15737. .bind(this), 0);
  15738. else {
  15739. var c = {
  15740. pano: i
  15741. };
  15742. if (n) {
  15743. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15744. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15745. }
  15746. c.callback = o,
  15747. c.duration = 1500,
  15748. c.mode = s.PANORAMA,
  15749. e.flyToNewMode(c)
  15750. }
  15751. }
  15752. ,
  15753. n.prototype.update = function(e, t) {
  15754. var i = new r.Vector3;
  15755. return function(e, t) {
  15756. this.discWorldPosition = this.disc.getWorldPosition(),
  15757. this.updateDisc(e, t),
  15758. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15759. i.z < 1 && (i.y *= -1,
  15760. this.billboard.update(i, this.getDiscRadius(i, t))))
  15761. }
  15762. }(),
  15763. n.prototype.updateDisc = function(e, t) {
  15764. var i = new r.Vector3
  15765. , o = new r.Vector3
  15766. , l = new r.Vector3
  15767. , c = new r.Vector3
  15768. , h = new r.Vector3;
  15769. return function(e, t) {
  15770. var u = a.tags.visibility
  15771. , d = a.tags.disc.scale
  15772. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15773. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15774. this.obj3d.visible) {
  15775. this.disc.quaternion.copy(t.quaternion);
  15776. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15777. i.copy(this.discWorldPosition).project(t),
  15778. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15779. l.set(f / 2, 0, 0).add(o),
  15780. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15781. h.copy(c).unproject(t);
  15782. var g = h.distanceTo(this.discWorldPosition)
  15783. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15784. this.discScale = g * m,
  15785. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15786. }
  15787. }
  15788. }(),
  15789. n.prototype.getDiscRadius = function(e, t) {
  15790. var i = new r.Vector3;
  15791. return function(e, t) {
  15792. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15793. Math.abs(e.x - i.x) * $("#player").width()
  15794. }
  15795. }(),
  15796. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15797. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15798. }
  15799. ,
  15800. n.prototype.offScreen = function(e, t) {
  15801. var i = e.getWorldPosition().project(t);
  15802. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15803. }
  15804. ,
  15805. n.viewportScale = function() {
  15806. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15807. n.viewportHeight = $("#player").height(),
  15808. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15809. n.currentViewportScale
  15810. }
  15811. ,
  15812. t.exports = n
  15813. }
  15814. ).call(this, "/js/tag/tag.js")
  15815. }
  15816. , {
  15817. "../enum/Colors": 19,
  15818. "../enum/RenderLayers": 41,
  15819. "../enum/RenderOrder": 42,
  15820. "../enum/Viewmode": 51,
  15821. "../objects/Panorama": 148,
  15822. "../settings": 166,
  15823. "../shaders": 167,
  15824. "../util/common": 185,
  15825. "../util/easing": 186,
  15826. "../util/lerp": 188,
  15827. "../util/logger": 189,
  15828. "../util/math": 190,
  15829. "../util/texture": 194,
  15830. "../util/transitions": 195,
  15831. "./Billboard/Billboard": 119,
  15832. "./Billboard/BillboardEvent": 120,
  15833. events: 202,
  15834. three: 217
  15835. }],
  15836. 124: [function(e, t, i) {
  15837. (function(i) {
  15838. "use strict";
  15839. function n() {
  15840. this.tagState = y.IDLE,
  15841. this.intersectTag = null,
  15842. this.hoveredTag = null,
  15843. this.activeTag = null,
  15844. this.tagDiscs = [],
  15845. this.raycaster = new r.Raycaster,
  15846. this.modelManager = null,
  15847. this.player = null,
  15848. this.totaltags = 0,
  15849. this.navigatingViaTag = !1,
  15850. this.enabled = !1
  15851. }
  15852. var r = e("three")
  15853. , o = e("../util/logger")
  15854. , a = e("../util/common")
  15855. , s = e("../controls/serializer")
  15856. , l = e("../objects/Snapshot")
  15857. , c = e("../settings")
  15858. , h = e("./Billboard/BillboardEvent")
  15859. , u = e("./Media/MediaEvent")
  15860. , d = e("./Media/LinkType")
  15861. , p = e("../enum/Viewmode")
  15862. , f = e("../enum/WarpStyle")
  15863. , g = e("../enum/BlackoutStyle")
  15864. , m = e("../enum/ModelManagerEvents")
  15865. , v = e("../enum/tagEvents")
  15866. , A = e("../enum/PlayerEvents")
  15867. , y = (e("../util/lerp"),
  15868. e("../enum/TagStates"))
  15869. , C = e("events").EventEmitter
  15870. , I = new o(i);
  15871. a.extend(n, C),
  15872. n.prototype.init = function(e, t) {
  15873. this.modelManager = e,
  15874. this.player = t,
  15875. this.updateModel(),
  15876. this.bindEvents()
  15877. }
  15878. ,
  15879. n.prototype.update = function(e) {
  15880. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15881. }
  15882. ,
  15883. n.prototype.updateTags = function(e, t, i, n) {
  15884. for (var r in this.model.tags)
  15885. this.model.tags[r].update(e, t, i, n)
  15886. }
  15887. ,
  15888. n.prototype.updateModel = function() {
  15889. this.model = this.modelManager.getActiveModel(),
  15890. this.gettagsFromModel(),
  15891. this.totaltags = Object.keys(this.model.tags).length
  15892. }
  15893. ,
  15894. n.prototype.gettagsFromModel = function() {
  15895. this.tagDiscs = [];
  15896. for (var e in this.model.tags) {
  15897. var t = this.model.tags[e].disc;
  15898. t && this.tagDiscs.push(t)
  15899. }
  15900. }
  15901. ,
  15902. n.prototype.bindEvents = function() {
  15903. function e() {
  15904. Object.keys(this.model.tags).forEach(function(e) {
  15905. var t = this.model.tags[e];
  15906. t.bindEvents(),
  15907. t.billboard.on(u.LINK_CLICK, function(e) {
  15908. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15909. }
  15910. .bind(this)),
  15911. t.billboard.on(u.IMAGE_OPENED, function() {
  15912. this.tagState = y.EXAMINE,
  15913. this.emit(u.IMAGE_OPENED)
  15914. }
  15915. .bind(this)),
  15916. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15917. }
  15918. .bind(this))
  15919. }
  15920. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15921. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15922. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15923. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15924. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15925. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15926. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15927. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15928. e.call(this)
  15929. }
  15930. ,
  15931. n.prototype.navigateViaLink = function(e) {
  15932. var t = s.deserialize(e);
  15933. if (t)
  15934. if (t.mode === p.PANORAMA) {
  15935. try {
  15936. this.player.model.panos.get(t.panoId)
  15937. } catch (e) {
  15938. return void I.warn("Unable to find panorama location", t.panoId)
  15939. }
  15940. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15941. } else {
  15942. var i = {
  15943. cameraMode: t.mode,
  15944. position: t.position,
  15945. quaternion: t.quaternion,
  15946. scanId: t.panoId,
  15947. orthoZoom: t.zoom,
  15948. floorVisibility: t.floorVisibility,
  15949. thumbUrl: null,
  15950. name: null
  15951. };
  15952. this.player.flyToNewMode({
  15953. mode: t.mode,
  15954. duration: c.warp.outsideTime,
  15955. warpDest: new l(i),
  15956. force: !0
  15957. })
  15958. }
  15959. }
  15960. ,
  15961. n.prototype.handleWarpStart = function(e, t, i, n) {
  15962. this.dismissExaminedTag(),
  15963. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15964. e && (i = g.END),
  15965. this.hideShowTagsForBlackoutStyle(i, n))
  15966. }
  15967. ,
  15968. n.prototype.handleWarpInterruption = function(e, t, i) {
  15969. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  15970. this.hideShowTagsForBlackoutStyle(t, i)
  15971. }
  15972. ,
  15973. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15974. var i = 0
  15975. , n = 0
  15976. , r = t / 2;
  15977. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  15978. e) {
  15979. case g.END:
  15980. this.hideAlltags(r);
  15981. break;
  15982. case g.BEGINNING:
  15983. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15984. break;
  15985. case g.NONE:
  15986. break;
  15987. case g.MIDDLE:
  15988. i = r,
  15989. n = r,
  15990. this.hideAlltags(n),
  15991. setTimeout(function() {
  15992. this.showAlltags(i)
  15993. }
  15994. .bind(this), n);
  15995. break;
  15996. case g.FADEIN:
  15997. setTimeout(function() {
  15998. this.showAlltags(r)
  15999. }
  16000. .bind(this), r)
  16001. }
  16002. }
  16003. ,
  16004. n.prototype.onPlayerModeChanging = function(e, t) {
  16005. t !== p.PANORAMA && this.dismissExaminedTag(),
  16006. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16007. var i = t !== p.OUTDOOR;
  16008. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16009. }
  16010. ,
  16011. n.prototype.onPanoChange = function(e, t) {
  16012. var i = this.navigatingViaTag;
  16013. if (this.navigatingViaTag = !1,
  16014. !i) {
  16015. this.dismissExaminedTag();
  16016. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16017. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16018. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16019. }
  16020. }
  16021. ,
  16022. n.prototype.onPlayerReady = function(e, t, i) {
  16023. this.startAlltags(e, t ? i : null)
  16024. }
  16025. ,
  16026. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16027. this.updateClosestTags(e)
  16028. }
  16029. ,
  16030. n.prototype.dismissExaminedTag = function() {
  16031. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16032. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16033. this.hoveredTag = null)
  16034. }
  16035. ,
  16036. n.prototype.startAlltags = function(e, t) {
  16037. this.model.shouldShowtags = c.tags.enabled,
  16038. this.enabled = !0,
  16039. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16040. t && setTimeout(function() {
  16041. this.activateTag(this.model.getTagBySid(t))
  16042. }
  16043. .bind(this), c.tags.startup.fadeInDuration / 2))
  16044. }
  16045. ,
  16046. n.prototype.showAlltags = function(e, t, i) {
  16047. function n() {
  16048. o++,
  16049. o === this.totaltags && (this.model.tagsShown = !0,
  16050. r.resolve())
  16051. }
  16052. var r = $.Deferred();
  16053. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16054. return r.resolve().promise();
  16055. var o = 0;
  16056. for (var a in this.model.tags) {
  16057. var s = this.model.tags[a];
  16058. s.show(e, t).done(n.bind(this))
  16059. }
  16060. return r.promise()
  16061. }
  16062. ,
  16063. n.prototype.hideAlltags = function(e, t) {
  16064. function i() {
  16065. r++,
  16066. r === this.totaltags && (this.model.tagsShown = !1,
  16067. n.resolve())
  16068. }
  16069. var n = $.Deferred()
  16070. , r = 0;
  16071. for (var o in this.model.tags) {
  16072. var a = this.model.tags[o];
  16073. a.hide(e, t).done(i.bind(this)),
  16074. a === this.activeTag && this.dismissActiveTag()
  16075. }
  16076. return n.promise()
  16077. }
  16078. ,
  16079. n.prototype.enableHovering = function() {
  16080. this.enabled = !0
  16081. }
  16082. ,
  16083. n.prototype.disableHovering = function() {
  16084. this.enabled = !1
  16085. }
  16086. ,
  16087. n.prototype.activateTag = function(e, t) {
  16088. t = t || y.EXAMINE,
  16089. this.activeTag = e,
  16090. this.activeTag.hoveringDisc = !0,
  16091. this.activeTag.setHoverState(t === y.EXAMINE),
  16092. this.tagState = t,
  16093. this.emit(v.TagActivated, e)
  16094. }
  16095. ,
  16096. n.prototype.dismissActiveTag = function() {
  16097. this.activeTag.hoveringDisc = !1,
  16098. this.activeTag.setFreeState(!0);
  16099. var e = this.activeTag;
  16100. this.activeTag = null,
  16101. this.tagState = y.IDLE,
  16102. this.emit(v.TagDismissed, e)
  16103. }
  16104. ,
  16105. n.prototype.clickedOnTag = function(e) {
  16106. var t = function() {
  16107. this.navigatingViaTag = !0,
  16108. this.activeTag.examine(this.player),
  16109. this.emit(v.TagNavigation, this.activeTag)
  16110. }
  16111. .bind(this);
  16112. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16113. this.activeTag = this.intersectTag,
  16114. t(),
  16115. !0) : (this.dismissActiveTag(),
  16116. !1)
  16117. }
  16118. ,
  16119. n.prototype.intersecttag = function() {
  16120. var e = new r.Vector3
  16121. , t = new r.Vector3
  16122. , i = new r.Vector3;
  16123. return function(n, r, o) {
  16124. if (!this.enabled)
  16125. return null;
  16126. var a = null
  16127. , s = this.tagDiscs.filter(function(e) {
  16128. return e.parent.visible
  16129. });
  16130. if (s.length > 0) {
  16131. var l = this.model.floors.reduce(function(e, t) {
  16132. return t.hidden ? e : e.concat(t.collider.children)
  16133. }, s);
  16134. e.set(n.x, n.y, -1).unproject(o),
  16135. t.set(n.x, n.y, 1).unproject(o),
  16136. i.copy(t).sub(e).normalize(),
  16137. this.raycaster.set(e, i);
  16138. var c = this.raycaster.intersectObjects(l);
  16139. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16140. }
  16141. return this.intersectTag = a,
  16142. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16143. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16144. this.hoveredTag = a
  16145. }
  16146. .bind(this)),
  16147. a.billboard.on(h.LEAVE, function() {
  16148. this.hoveredTag = null
  16149. }
  16150. .bind(this))),
  16151. this.activateTag(a, y.BROWSE))),
  16152. a
  16153. }
  16154. }(),
  16155. n.prototype.rankedtagInDirection = function() {
  16156. var e = []
  16157. , t = []
  16158. , i = new r.Vector3
  16159. , n = new r.Vector3
  16160. , o = new r.Vector3;
  16161. return function(r, a, s, l) {
  16162. var c = 0;
  16163. t.length = 0;
  16164. for (var h = 0; h < this.closesttags.length; h++) {
  16165. var u = this.closesttags[h];
  16166. n.copy(u.position),
  16167. n.add(u.discPosition),
  16168. i.copy(a),
  16169. i.sub(n).negate(),
  16170. i.normalize();
  16171. var d = i.dot(l);
  16172. if (d >= 0) {
  16173. o.copy(n),
  16174. o.project(s);
  16175. var p = this.intersecttag(o, !1, s);
  16176. if (p) {
  16177. if (c >= e.length)
  16178. for (var f = 0; f < 64; f++)
  16179. e.push({
  16180. tag: u,
  16181. dot: d
  16182. });
  16183. var g = e[c];
  16184. g.tag = u,
  16185. g.dot = d,
  16186. g.position = math.projectPositionToCanvas(n, s),
  16187. t.push(g),
  16188. c++
  16189. }
  16190. }
  16191. }
  16192. return t.sort(function(e, t) {
  16193. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16194. }),
  16195. r < t.length ? t[r].tag : null
  16196. }
  16197. }(),
  16198. n.prototype.updateClosestTags = function() {
  16199. var e = new r.Vector3
  16200. , t = 30;
  16201. return function(i) {
  16202. this.closesttags || (this.closesttags = []),
  16203. this.closesttags.length = 0;
  16204. var n = this.model.tags;
  16205. if (n)
  16206. for (var r in n)
  16207. if (n.hasOwnProperty(r)) {
  16208. var o = n[r]
  16209. , a = o.position;
  16210. e.copy(i),
  16211. e.sub(a).negate();
  16212. var s = e.lengthSq();
  16213. s < t && this.closesttags.push(o)
  16214. }
  16215. }
  16216. }(),
  16217. t.exports = n
  16218. }
  16219. ).call(this, "/js/tag/tagManager.js")
  16220. }
  16221. , {
  16222. "../controls/serializer": 14,
  16223. "../enum/BlackoutStyle": 18,
  16224. "../enum/tagEvents": 32,
  16225. "../enum/ModelManagerEvents": 33,
  16226. "../enum/PlayerEvents": 40,
  16227. "../enum/TagStates": 44,
  16228. "../enum/Viewmode": 51,
  16229. "../enum/WarpStyle": 52,
  16230. "../objects/Snapshot": 153,
  16231. "../settings": 166,
  16232. "../util/common": 185,
  16233. "../util/lerp": 188,
  16234. "../util/logger": 189,
  16235. "./Billboard/BillboardEvent": 120,
  16236. "./Media/LinkType": 130,
  16237. "./Media/MediaEvent": 131,
  16238. events: 202,
  16239. three: 217
  16240. }],
  16241. 125: [function(e, t, i) {
  16242. (function(i) {
  16243. "use strict";
  16244. function n() {
  16245. this.embedWrapper = null,
  16246. this.embedElement = null
  16247. }
  16248. var r = e("../../util/ajax")
  16249. , o = e("./mediaSettings")
  16250. , a = e("../../settings")
  16251. , s = e("../../util/logger")
  16252. , l = new s(i);
  16253. n.prototype.createDomElement = function() {
  16254. return this.embedWrapper = document.createElement("div"),
  16255. this.embedWrapper.classList.add("tag-embed"),
  16256. this.embedWrapper.classList.add("hidden"),
  16257. this.embedWrapper
  16258. }
  16259. ,
  16260. n.prototype.load = function(e) {
  16261. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16262. return new Promise(function(e, i) {
  16263. r.get(t).then(function(t) {
  16264. if (t = JSON.parse(t),
  16265. t.html && t.html.indexOf("<script") === -1) {
  16266. this.embedWrapper.innerHTML = t.html;
  16267. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16268. if (this.embedWrapper.style.width = n + "px",
  16269. t.height) {
  16270. var r = t.height / t.width;
  16271. this.embedWrapper.style.height = n * r + "px"
  16272. }
  16273. this.embedElement = this.embedWrapper.firstChild;
  16274. var a = [];
  16275. try {
  16276. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16277. } catch (e) {
  16278. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16279. }
  16280. a.forEach(function(e) {
  16281. e.setAttribute("target", "_blank")
  16282. }),
  16283. this.embedElement.classList.add("hidden"),
  16284. this.embedWrapper.classList.remove("hidden"),
  16285. e()
  16286. } else
  16287. i("Not a valid embed")
  16288. }
  16289. .bind(this), function(e) {
  16290. i(e.response)
  16291. })
  16292. }
  16293. .bind(this))
  16294. }
  16295. ,
  16296. n.prototype.show = function() {
  16297. this.embedElement && this.embedElement.classList.remove("hidden")
  16298. }
  16299. ,
  16300. n.prototype.hide = function() {
  16301. this.embedElement && this.embedElement.classList.add("hidden")
  16302. }
  16303. ,
  16304. t.exports = n
  16305. }
  16306. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16307. }
  16308. , {
  16309. "../../settings": 166,
  16310. "../../util/ajax": 181,
  16311. "../../util/logger": 189,
  16312. "./mediaSettings": 132
  16313. }],
  16314. 126: [function(e, t, i) {
  16315. (function(i) {
  16316. "use strict";
  16317. function n(e) {
  16318. o.call(this),
  16319. this.options = e,
  16320. this.playerControls = null,
  16321. this.state = s.NOT_READY
  16322. }
  16323. var r = e("../../util/browser")
  16324. , o = e("./EmbedlyEmbed")
  16325. , a = e("../../util/logger")
  16326. , s = (new a(i),
  16327. Object.freeze({
  16328. NOT_READY: "player.not.ready",
  16329. CUED: "player.cued",
  16330. PLAYING: "player.playing",
  16331. PAUSED: "player.paused"
  16332. }));
  16333. n.prototype = Object.create(o.prototype),
  16334. n.prototype.createDomElement = function() {
  16335. return this.embedWrapper = document.createElement("div"),
  16336. this.embedWrapper.classList.add("tag-video"),
  16337. this.embedWrapper.classList.add("hidden"),
  16338. this.embedWrapper
  16339. }
  16340. ,
  16341. n.prototype.load = function(e) {
  16342. var t = function() {
  16343. function e(e) {
  16344. this.playerState = s.CUED,
  16345. this.options.startMuted && this.playerControls.mute()
  16346. }
  16347. function t(e) {
  16348. this.playerState = e
  16349. }
  16350. function i(e) {
  16351. this.playerControls.setCurrentTime(0),
  16352. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16353. }
  16354. this.playerControls = new playerjs.Player(this.embedElement),
  16355. this.playerControls.on("ready", e.bind(this)),
  16356. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16357. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16358. this.playerControls.on("ended", i.bind(this))
  16359. }
  16360. .bind(this);
  16361. return o.prototype.load.call(this, e).then(t.bind(this))
  16362. }
  16363. ,
  16364. n.prototype.play = function() {
  16365. var e = r.isMobile();
  16366. return function() {
  16367. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16368. }
  16369. }(),
  16370. n.prototype.pause = function() {
  16371. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16372. }
  16373. ,
  16374. t.exports = n
  16375. }
  16376. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16377. }
  16378. , {
  16379. "../../util/browser": 182,
  16380. "../../util/logger": 189,
  16381. "./EmbedlyEmbed": 125
  16382. }],
  16383. 127: [function(e, t, i) {
  16384. (function(i) {
  16385. "use strict";
  16386. function n(e) {
  16387. function t() {
  16388. return a.debug("requesting file from embedly:", e.href),
  16389. r.get(e.href, {
  16390. responseType: e.responseType
  16391. }).then(function(t) {
  16392. return a.debug("requesting file finished:", e.href),
  16393. t
  16394. })
  16395. }
  16396. function i() {}
  16397. return s = new Promise(function(e, n) {
  16398. s.catch(i).then(function() {
  16399. t().then(e, n)
  16400. })
  16401. }
  16402. )
  16403. }
  16404. var r = e("../../util/ajax")
  16405. , o = (e("./mediaSettings"),
  16406. e("../../util/logger"))
  16407. , a = new o(i)
  16408. , s = Promise.resolve();
  16409. t.exports.enqueue = n
  16410. }
  16411. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16412. }
  16413. , {
  16414. "../../util/ajax": 181,
  16415. "../../util/logger": 189,
  16416. "./mediaSettings": 132
  16417. }],
  16418. 128: [function(e, t, i) {
  16419. (function(i) {
  16420. "use strict";
  16421. function n() {
  16422. this.imageWrapper = null,
  16423. this.width = 0,
  16424. this.height = 0,
  16425. this.aspect = 1
  16426. }
  16427. var r = e("./MediaEvent")
  16428. , o = e("./EmbedlyQueue")
  16429. , a = e("events").EventEmitter
  16430. , s = e("../../util/logger")
  16431. , l = e("../../settings");
  16432. new s(i);
  16433. n.prototype = Object.create(a.prototype),
  16434. n.prototype.createDomElement = function() {
  16435. return this.imageWrapper = document.createElement("div"),
  16436. this.imageWrapper.classList.add("tag-image"),
  16437. this.imageWrapper.classList.add("hidden"),
  16438. this.imageWrapper.addEventListener("click", function(e) {
  16439. e.stopPropagation(),
  16440. this.emit(r.IMAGE_OPENING),
  16441. this.imageWrapper.style.pointerEvents = "none"
  16442. }
  16443. .bind(this)),
  16444. this.imageWrapper
  16445. }
  16446. ,
  16447. n.prototype.onClosed = function() {
  16448. this.imageWrapper.style.pointerEvents = "auto"
  16449. }
  16450. ,
  16451. n.prototype.load = function(e) {
  16452. var t = Math.max(window.screen.height, window.screen.width)
  16453. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16454. return new Promise(function(e, t) {
  16455. function n(t) {
  16456. var i = t.target;
  16457. this.width = i.naturalWidth,
  16458. this.height = i.naturalHeight,
  16459. this.aspect = this.width / this.height;
  16460. var n = t.target.src;
  16461. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16462. this.imageWrapper.style.width = this.width + "px",
  16463. this.imageWrapper.style.height = this.height + "px",
  16464. this.imageWrapper.classList.remove("hidden"),
  16465. e()
  16466. }
  16467. o.enqueue({
  16468. href: i,
  16469. responseType: "arraybuffer"
  16470. }).then(function(e) {
  16471. var t = new Uint8Array(e)
  16472. , i = new Blob([t])
  16473. , r = new window.Image;
  16474. r.addEventListener("load", n.bind(this));
  16475. var o = URL.createObjectURL(i);
  16476. r.src = o
  16477. }
  16478. .bind(this), t)
  16479. }
  16480. .bind(this))
  16481. }
  16482. ,
  16483. t.exports = n
  16484. }
  16485. ).call(this, "/js/tag/Media/Image.js")
  16486. }
  16487. , {
  16488. "../../settings": 166,
  16489. "../../util/logger": 189,
  16490. "./EmbedlyQueue": 127,
  16491. "./MediaEvent": 131,
  16492. events: 202
  16493. }],
  16494. 129: [function(e, t, i) {
  16495. "use strict";
  16496. function n(e) {
  16497. this.label = e.label,
  16498. this.href = e.url,
  16499. this.type = this.updateLinkForType(),
  16500. this.domElement = null,
  16501. this.id = c++
  16502. }
  16503. var r = e("./LinkType")
  16504. , o = e("./MediaEvent")
  16505. , a = e("../../util/browser")
  16506. , s = e("../../analytics")
  16507. , l = e("events").EventEmitter
  16508. , c = 0;
  16509. n.prototype = Object.create(l.prototype),
  16510. n.prototype.updateLinkForType = function() {
  16511. function e(e) {
  16512. var t = new RegExp("[#&?]start=([^#&?]*)")
  16513. , i = t.exec(e);
  16514. return i[1]
  16515. }
  16516. function t(e) {
  16517. return e + "&play=1"
  16518. }
  16519. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16520. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16521. r.NAVIGATION) : (this.href = t(this.href),
  16522. r.MODEL) : r.EXT_LINK
  16523. }
  16524. ;
  16525. var h = {};
  16526. n.prototype.createDomElement = function() {
  16527. function e(e) {
  16528. switch (e.stopPropagation(),
  16529. h[this.id] = !0,
  16530. s.trackAlways("click_tag_link", {
  16531. link_type: this.type,
  16532. link_count: c,
  16533. links_clicked: Object.keys(h).length
  16534. }),
  16535. this.type) {
  16536. case r.MODEL:
  16537. window.location.replace(this.href);
  16538. break;
  16539. case r.EXT_LINK:
  16540. window.open(this.href, "_blank")
  16541. }
  16542. this.emit(o.LINK_CLICK, {
  16543. type: this.type,
  16544. url: this.href
  16545. })
  16546. }
  16547. if (this.domElement = document.createElement("a"),
  16548. this.domElement.classList.add("tag-link"),
  16549. this.domElement.textContent = this.label,
  16550. this.type === r.EXT_LINK) {
  16551. this.domElement.textContent += " ";
  16552. var t = document.createElement("i");
  16553. t.classList.add("icon-ext-link"),
  16554. t.title = "Link to external web site",
  16555. this.domElement.appendChild(t)
  16556. }
  16557. return this.domElement.addEventListener("click", e.bind(this)),
  16558. this.domElement
  16559. }
  16560. ,
  16561. t.exports = n
  16562. }
  16563. , {
  16564. "../../analytics": 4,
  16565. "../../util/browser": 182,
  16566. "./LinkType": 130,
  16567. "./MediaEvent": 131,
  16568. events: 202
  16569. }],
  16570. 130: [function(e, t, i) {
  16571. "use strict";
  16572. t.exports = {
  16573. NAVIGATION: "navigation",
  16574. MODEL: "model",
  16575. EXT_LINK: "ext-link"
  16576. }
  16577. }
  16578. , {}],
  16579. 131: [function(e, t, i) {
  16580. "use strict";
  16581. t.exports = Object.freeze({
  16582. LINK_CLICK: "mtmedia.link",
  16583. IMAGE_LOADED: "mtmedia.image.loaded",
  16584. IMAGE_OPENING: "mtmedia.image.opening",
  16585. IMAGE_OPENED: "mtmedia.image.opened",
  16586. IMAGE_CLOSING: "mtmedia.image.closing",
  16587. IMAGE_CLOSED: "mtmedia.image.closed",
  16588. VIDEO_START: "mtmedia.video.start",
  16589. VIDEO_PAUSE: "mtmedia.video.pause",
  16590. VIDEO_ENDED: "mtmedia.video.end"
  16591. })
  16592. }
  16593. , {}],
  16594. 132: [function(e, t, i) {
  16595. "use strict";
  16596. t.exports = Object.freeze({
  16597. maxEmbedWidth: 350,
  16598. defaultAspectRatio: .75
  16599. })
  16600. }
  16601. , {}],
  16602. 133: [function(e, t, i) {
  16603. "use strict";
  16604. t.exports = Object.freeze({
  16605. TEXT: "text",
  16606. LINK: "link",
  16607. IMAGE: "photo",
  16608. VIDEO: "video",
  16609. RICH: "rich"
  16610. })
  16611. }
  16612. , {}],
  16613. 134: [function(e, t, i) {
  16614. "use strict";
  16615. function n(e) {
  16616. this.capabilities = {
  16617. links: {
  16618. enable: e.supportLinks,
  16619. keepLabels: e.keepLinkLabels
  16620. }
  16621. }
  16622. }
  16623. var r = e("./DescriptionChunkType");
  16624. n.prototype.parse = function(e, t) {
  16625. var i = []
  16626. , n = e.split("[").map(function(e, t) {
  16627. return 0 === t ? e : "[" + e
  16628. });
  16629. return n.forEach(function(e) {
  16630. var n = this.findMarkdown(e);
  16631. if (n) {
  16632. if (n.url.indexOf("javascript:") !== -1)
  16633. return;
  16634. this.addLinkChunk(i, n, t),
  16635. this.addTextChunk(i, e.slice(n.markdown.length))
  16636. } else
  16637. this.addTextChunk(i, e)
  16638. }
  16639. .bind(this)),
  16640. i
  16641. }
  16642. ,
  16643. n.prototype.findMarkdown = function(e) {
  16644. var t = /\[([^\]]*)\]\((.*)\)/
  16645. , i = e.match(t);
  16646. if (i) {
  16647. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16648. 0 !== r); )
  16649. o++;
  16650. var a = n.length - o;
  16651. return {
  16652. markdown: i[0].substring(0, i[0].length - a),
  16653. label: i[1],
  16654. url: i[2].substring(0, o)
  16655. }
  16656. }
  16657. }
  16658. ,
  16659. n.prototype.addTextChunk = function(e, t) {
  16660. 0 !== t.length && e.push({
  16661. type: r.TEXT,
  16662. text: t
  16663. })
  16664. }
  16665. ,
  16666. n.prototype.addLinkChunk = function(e, t) {
  16667. if (!this.capabilities.links.enable)
  16668. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16669. var i = {
  16670. label: t.label,
  16671. url: t.url
  16672. };
  16673. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16674. e.push({
  16675. type: r.LINK,
  16676. link: i
  16677. })
  16678. }
  16679. ,
  16680. t.exports = n
  16681. }
  16682. , {
  16683. "./DescriptionChunkType": 133
  16684. }],
  16685. 135: [function(e, t, i) {
  16686. (function(i) {
  16687. "use strict";
  16688. var n = e("../util/logger")
  16689. , r = new n(i)
  16690. , o = {
  16691. parseIdsFromChunkName: function(e, t) {
  16692. t.floorId = o.parseFloor(e),
  16693. t.roomId = o.parseRoom(e)
  16694. },
  16695. parseFloor: function(e) {
  16696. var t = e.match(/_group([0-9]+)/);
  16697. if (!t)
  16698. return 0;
  16699. try {
  16700. return parseInt(t[1], 10)
  16701. } catch (e) {
  16702. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16703. 0
  16704. }
  16705. },
  16706. parseRoom: function(e) {
  16707. var t = e.match(/_sub([0-9]+)/);
  16708. if (!t)
  16709. return -1;
  16710. try {
  16711. return parseInt(t[1], 10)
  16712. } catch (e) {
  16713. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16714. 0
  16715. }
  16716. }
  16717. };
  16718. t.exports = o
  16719. }
  16720. ).call(this, "/js/model/Chunks.js")
  16721. }
  16722. , {
  16723. "../util/logger": 189
  16724. }],
  16725. 136: [function(e, t, i) {
  16726. (function(i) {
  16727. "use strict";
  16728. function n(e) {
  16729. s.call(this),
  16730. this.model = e,
  16731. this.exploded = !1
  16732. }
  16733. var r = e("../objects/Floor")
  16734. , o = (e("../settings"),
  16735. e("../util/logger"))
  16736. , a = e("../util/transitions")
  16737. , s = e("../util/IndexedCollection")
  16738. , l = e("../util/common")
  16739. , c = e("../util/easing");
  16740. new o(i);
  16741. l.inherit(n, s),
  16742. n.prototype.add = function(e) {
  16743. s.prototype.add.call(this, e),
  16744. this.model.add(e)
  16745. }
  16746. ,
  16747. n.prototype.getIndex = function(e) {
  16748. return e.floorIndex
  16749. }
  16750. ,
  16751. n.prototype.build = function() {
  16752. this.list.forEach(function(e) {
  16753. e.build()
  16754. })
  16755. }
  16756. ,
  16757. n.prototype.size = function() {
  16758. return this.length
  16759. }
  16760. ,
  16761. n.prototype.sort = function() {
  16762. s.prototype.sort.call(this, function(e, t) {
  16763. return e.floorIndex - t.floorIndex
  16764. })
  16765. }
  16766. ,
  16767. n.prototype.nextFloor = function(e, t) {
  16768. return this.index[e.floorIndex + t] || null
  16769. }
  16770. ,
  16771. n.prototype.getFloorAtPoint = function(e) {
  16772. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16773. var r = this.list[n]
  16774. , o = r.distanceToPoint(e);
  16775. (!t || i > o) && (i = o,
  16776. t = r)
  16777. }
  16778. return t
  16779. }
  16780. ,
  16781. n.prototype.getOrMakeFloor = function(e) {
  16782. var t = this.index[e];
  16783. return t || (t = new r(this.model,e),
  16784. this.add(t)),
  16785. t
  16786. }
  16787. ,
  16788. n.prototype.hide = function() {
  16789. this.list.forEach(function(e) {
  16790. e.hide()
  16791. })
  16792. }
  16793. ,
  16794. n.prototype.show = function() {
  16795. this.list.forEach(function(e) {
  16796. e.show()
  16797. })
  16798. }
  16799. ,
  16800. n.prototype.names = function() {
  16801. return this.list.reduce(function(e, t) {
  16802. return e.concat(t.name)
  16803. }, [])
  16804. }
  16805. ,
  16806. n.prototype.toggleExplodeHorizontal = function() {
  16807. function e(e, t) {
  16808. r.copy(e.position),
  16809. e.position.x = i[e.floorIndex] * t,
  16810. e.position.y = 1 * e.floorIndex * t,
  16811. r.sub(e.position).multiplyScalar(-1),
  16812. e.panos.forEach(function(e) {
  16813. e.translate(r)
  16814. })
  16815. }
  16816. var t, i = [], n = 0;
  16817. this.list.forEach(function(e, r, o) {
  16818. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16819. n += t,
  16820. i[r] = n
  16821. }),
  16822. i = i.map(function(e) {
  16823. return e - n / 2
  16824. });
  16825. var r = this.list[0].position.clone();
  16826. this.exploded ? this.list.forEach(function(t) {
  16827. a.start(function(i) {
  16828. e(t, 1 - i)
  16829. }, 1500, null, 0, c.easeOutExpo)
  16830. }) : this.list.forEach(function(t) {
  16831. a.start(function(i) {
  16832. e(t, i)
  16833. }, 1500, null, 0, c.easeOutExpo)
  16834. }),
  16835. this.exploded = !this.exploded
  16836. }
  16837. ,
  16838. n.prototype.toggleExplodeVertical = function() {
  16839. function e(e, i) {
  16840. var n = n.copy(e.position);
  16841. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16842. n.sub(e.position).multiplyScalar(-1),
  16843. e.panos.forEach(function(e) {
  16844. e.translate(n)
  16845. })
  16846. }
  16847. var t = this.model.size;
  16848. this.list[0].position.clone();
  16849. this.exploded ? this.list.forEach(function(t) {
  16850. a.start(function(i) {
  16851. e(t, 1 - i)
  16852. }, 1500, null, 0, c.easeOutExpo)
  16853. }) : this.list.forEach(function(t) {
  16854. a.start(function(i) {
  16855. e(t, i)
  16856. }, 1500, null, 0, c.easeOutExpo)
  16857. }),
  16858. this.exploded = !this.exploded
  16859. }
  16860. ,
  16861. t.exports = n
  16862. }
  16863. ).call(this, "/js/model/FloorCollection.js")
  16864. }
  16865. , {
  16866. "../objects/Floor": 146,
  16867. "../settings": 166,
  16868. "../util/IndexedCollection": 175,
  16869. "../util/common": 185,
  16870. "../util/easing": 186,
  16871. "../util/logger": 189,
  16872. "../util/transitions": 195
  16873. }],
  16874. 137: [function(e, t, i) {
  16875. (function(i) {
  16876. "use strict";
  16877. function n() {
  16878. c.call(this)
  16879. }
  16880. var r = e("../settings")
  16881. , o = e("../util/logger")
  16882. , a = e("../enum/Viewmode")
  16883. , s = e("../objects/Snapshot")
  16884. , l = (e("../util/math"),
  16885. e("../util/common"))
  16886. , c = e("../util/IndexedCollection")
  16887. , h = new o(i);
  16888. l.inherit(n, c),
  16889. n.prototype.getImage = function(e) {
  16890. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16891. }
  16892. ,
  16893. n.prototype.filterByModesAndReel = function(e, t) {
  16894. for (var i = [], n = 0; n < t.length; n += 1) {
  16895. var r = t[n]
  16896. , o = this.index[r.sid];
  16897. o && i.push(o)
  16898. }
  16899. var s = e[a.DOLLHOUSE]
  16900. , l = e[a.FLOORPLAN];
  16901. i = i.filter(function(e) {
  16902. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16903. return !0;
  16904. var t;
  16905. try {
  16906. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16907. } catch (e) {
  16908. return h.debug(e.message),
  16909. !1
  16910. }
  16911. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16912. }),
  16913. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16914. this.list = i,
  16915. this.reIndex()
  16916. }
  16917. ,
  16918. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16919. if (0 === this.list.length)
  16920. return [];
  16921. var locations = [];
  16922. var deal = (info, container)=>{
  16923. var src = info.thumbnail_signed_src,
  16924. o = info.name || "";
  16925. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16926. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16927. let a = panos.get(info.metadata.scan_id);
  16928. if (a && !a.isAligned()) return
  16929. }
  16930. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16931. if (cameraMode === a.MESH) return
  16932. if(window.isLocal)src = manage.dealURL(src)
  16933. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16934. var l = {
  16935. cameraMode: cameraMode,
  16936. position: info.metadata.camera_position,
  16937. quaternion: info.metadata.camera_quaternion,
  16938. zoom: info.metadata.zoom,
  16939. panoId: info.metadata.scan_id,
  16940. orthoZoom: info.metadata.ortho_zoom,
  16941. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16942. thumbUrl: src,
  16943. name: n.filterImageName(o),
  16944. sid: info.sid
  16945. }
  16946. var item = new s(l);
  16947. item.momentTour = info.momentTour
  16948. item.dontRot = info.dontRot
  16949. item.rotTime = info.rotTime
  16950. container.push(item)
  16951. return item
  16952. }
  16953. }
  16954. this.list.forEach(image=>{
  16955. if(image.images){
  16956. var folder = $.extend({}, image )
  16957. folder.heroLocations = [];
  16958. image.images.list.forEach(child=>{
  16959. deal(child, folder.heroLocations);
  16960. })
  16961. folder.musicInfo = folder.musicInfo || {}
  16962. locations.push(folder)
  16963. delete folder.images;
  16964. delete folder.locations;
  16965. }else{
  16966. var item = deal(image, locations);
  16967. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16968. }
  16969. })
  16970. return locations
  16971. }
  16972. ,
  16973. n.prototype.getIndex = function(e) {
  16974. return e.sid
  16975. }
  16976. ,
  16977. n.filterImageName = function(e) {
  16978. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16979. }
  16980. ,
  16981. t.exports = n
  16982. }
  16983. ).call(this, "/js/model/ImageCollection.js")
  16984. }
  16985. , {
  16986. "../enum/Viewmode": 51,
  16987. "../objects/Snapshot": 153,
  16988. "../settings": 166,
  16989. "../util/IndexedCollection": 175,
  16990. "../util/common": 185,
  16991. "../util/logger": 189,
  16992. "../util/math": 190
  16993. }],
  16994. 138: [function(e, t, i) {
  16995. (function(i) {
  16996. "use strict";
  16997. function n() {
  16998. u.call(this)
  16999. }
  17000. var r = e("../label/Label")
  17001. , o = e("../settings")
  17002. , a = e("../util/logger")
  17003. , s = e("../util/math")
  17004. , l = e("../util/ajax")
  17005. , c = e("./RoomCollection")
  17006. , h = e("../util/common")
  17007. , u = e("../util/IndexedCollection");
  17008. new a(i);
  17009. h.inherit(n, u),
  17010. n.prototype.getIndex = function(e) {
  17011. return e.labelId
  17012. }
  17013. ,
  17014. n.prototype.associateWithRooms = function(e) {
  17015. this.forEach(function(t) {
  17016. e.forEach(function(e) {
  17017. e.roomId === t.roomId && (t.room = e)
  17018. })
  17019. })
  17020. }
  17021. ,
  17022. n.prototype.createFromLabelData = function(e) {
  17023. e.forEach(function(e) {
  17024. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17025. t = c.generateRoomId(e.floorId, t);
  17026. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17027. i.position = s.convertWorkshopVector(i.position),
  17028. this.add(i),
  17029. i.build()
  17030. }
  17031. .bind(this))
  17032. }
  17033. ,
  17034. n.prototype.load = function(e, t) {
  17035. return l.get(e, {
  17036. responseType: "json",
  17037. auth: t ? o.authorizationHeader : null
  17038. }).done(function(e) {
  17039. var t = [];
  17040. for (var i in e) {
  17041. var n = e[i];
  17042. t.push(n)
  17043. }
  17044. this.createFromLabelData(t)
  17045. }
  17046. .bind(this))
  17047. }
  17048. ,
  17049. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17050. var t = -1;
  17051. if (e) {
  17052. if(typeof e == 'number'){//add
  17053. t = parseInt(e)
  17054. }else{
  17055. var i = e.split("_");
  17056. t = parseInt(i[0])
  17057. }
  17058. }
  17059. return t
  17060. },
  17061. t.exports = n
  17062. }
  17063. ).call(this, "/js/model/LabelCollection.js")
  17064. }
  17065. , {
  17066. "../label/Label": 90,
  17067. "../settings": 166,
  17068. "../util/IndexedCollection": 175,
  17069. "../util/ajax": 181,
  17070. "../util/common": 185,
  17071. "../util/logger": 189,
  17072. "../util/math": 190,
  17073. "./RoomCollection": 141
  17074. }],
  17075. 139: [function(e, t, i) {
  17076. (function(i) {
  17077. "use strict";
  17078. function n(e, t) {
  17079. o.Object3D.call(this)
  17080. this.sid = window.number;//t.sid,
  17081. this.data = t,
  17082. this.options = e,
  17083. this.urls = new s(e.urlFiles),
  17084. this.isPublic = void 0 !== t.is_public && t.is_public,
  17085. //创建heroLocations
  17086. this.images = new _(this),
  17087. this.images.extend(t.images),
  17088. this.images.forEach((info)=>{
  17089. if(info.locations){
  17090. info.images = new _(this);
  17091. info.images.extend(info.locations)
  17092. }
  17093. })
  17094. this.heroLocations = []
  17095. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17096. this.outdoorPanoLocations = [],
  17097. this.floors = new d(this),
  17098. this.floorsEnabled = void 0 === e.floors || e.floors,
  17099. this.changingFloor = !1,
  17100. this.chunks = [],
  17101. this.panos = new A,
  17102. this.colliders = [],
  17103. this.loadPanosPromise = null,
  17104. this.loadMeshTexturesPromise = null,
  17105. this.auxDataPromise = null,
  17106. this.meshTexturesLoaded = !1,
  17107. this.meshTextures = [],
  17108. this.tags = {},
  17109. this.tagsShown = !1,
  17110. this.shouldShowtags = !1,
  17111. this.has360Views = !1,
  17112. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17113. this.supportedModes = {},
  17114. this.supportedModes[c.PANORAMA] = !0,
  17115. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17116. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17117. this.supportedModes[c.TRANSITIONING] = !0,
  17118. this.supportsTiles = this.configureTiling(),
  17119. // this.supportsVR = t.is_vr,
  17120. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17121. this.mode = c.DOLLHOUSE,
  17122. this.size = null,
  17123. this.center = null,
  17124. this.boundingBox = new o.Box3,
  17125. this.currentFloor = null,
  17126. this.allFloorsVisible = !0,
  17127. this.projectedPano0 = null,
  17128. this.projectedPano1 = null,
  17129. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17130. this.addFloor(new u(this,t,e.trim()))
  17131. }
  17132. .bind(this)),
  17133. this.waitQueue = [],
  17134. this.on("load", function(e) {
  17135. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17136. return !e.isLoadedCallback()
  17137. }),
  17138. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17139. }
  17140. .bind(this)),
  17141. this.setupCustomProperties()
  17142. this.hots = {};
  17143. }
  17144. function r() {
  17145. try {
  17146. var e = document.createElement("canvas")
  17147. , t = e.getContext("webgl");
  17148. t || (t = e.getContext("experimental-webgl"));
  17149. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17150. return i
  17151. } catch (e) {
  17152. return 0
  17153. }
  17154. }
  17155. var o = e("three")
  17156. , a = e("../util/ajax")
  17157. , s = e("../util/ModelUrls")
  17158. , l = e("../objects/BoundingTextureSkybox")
  17159. , c = e("../enum/Viewmode")
  17160. , h = e("../enum/RenderOrder")
  17161. , u = (e("../enum/AlignmentType"),
  17162. e("../objects/Floor"))
  17163. , d = e("./FloorCollection")
  17164. , p = e("../objects/Chunk")
  17165. , f = (e("../objects/Room"),
  17166. e("../objects/Snapshot"),
  17167. e("../label/Label"),
  17168. e("../util/math"),
  17169. e("../settings"))
  17170. ,ss = e("../shaders")
  17171. , g = e("../util/logger")
  17172. , m = e("../tag/tag")
  17173. , v = (e("../tag/tagManager"),
  17174. e("../objects/Panorama"))
  17175. , A = e("../util/PanoramaCollection")
  17176. , y = e("../loaders/ModelLoader")
  17177. , C = e("../loaders/ModelTextureLoader")
  17178. , I = e("../loaders/SweepDataLoader")
  17179. , E = e("../util/transitions")
  17180. , b = e("../util/common")
  17181. , es = e("../util/easing")
  17182. ,lerp = e("../util/lerp")
  17183. ,tex = e("../util/texture")
  17184. , w = e("./../util/browser")
  17185. , _ = e("./ImageCollection")
  17186. , T = e("./RoomCollection")
  17187. , x = e("./LabelCollection")
  17188. , S = e("./Chunks")
  17189. , M = e("./../util/showcase")
  17190. , R = e("../exception/BasicException")
  17191. , P = (e("../constants")
  17192. ,e("events").EventEmitter)
  17193. //,Hot = e("hot")
  17194. , O = new g(i);
  17195. n.prototype = Object.create(o.Object3D.prototype),
  17196. b.extend(n, P),
  17197. n.prototype.setupCustomProperties = function() {
  17198. var e = f.modelAlpha;
  17199. Object.defineProperty(this, "alpha", {
  17200. get: function() {
  17201. return e
  17202. },
  17203. set: function(t) {
  17204. e = t,
  17205. this.chunks.forEach(function(t) {
  17206. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17207. })
  17208. }
  17209. })
  17210. }
  17211. ,
  17212. n.prototype.configureTiling = function() {
  17213. var e = r();
  17214. if (e < 2048)
  17215. return !1;
  17216. O.warn("Max cube texture size: " + e);
  17217. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17218. var i = f.tiling.tilingFlagNames[t];
  17219. if ("1" === w.valueFromHash(i, null))
  17220. return !0;
  17221. if ("0" === w.valueFromHash(i, null))
  17222. return !1
  17223. }
  17224. //--------------------------------------------许钟文-------------------------------------------
  17225. //return true;
  17226. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17227. //--------------------------------------------e n d -------------------------------------------
  17228. }
  17229. ,
  17230. n.prototype.toggleAlpha = function() {
  17231. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17232. }
  17233. ,
  17234. n.prototype.load = function(e) {
  17235. var t = function() {
  17236. return $.when(this.loadPanos(), this.loadMesh())
  17237. }
  17238. , i = this.urls.init().then(t.bind(this));
  17239. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17240. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17241. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17242. }
  17243. ,
  17244. n.prototype.loadMesh = function() {
  17245. function e(e) {
  17246. O.error(e),
  17247. n.reject("loading-failed")
  17248. }
  17249. function t(e, t) {
  17250. n.notify(e, t)
  17251. }
  17252. function i(e, t) {
  17253. if (0 === e.length) {
  17254. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17255. r.supportedModes[c.DOLLHOUSE] = !1,
  17256. r.supportedModes[c.FLOORPLAN] = !1;
  17257. var i = new p({
  17258. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17259. });
  17260. i.material.visible = !1,
  17261. i.rotateX(-Math.PI / 2),
  17262. i.geometry.computeBoundingBox(),
  17263. e = [i]
  17264. }
  17265. e.forEach(function(e) {
  17266. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17267. r.addChunk(t, e)
  17268. }),
  17269. r.floors.sort(),
  17270. n.resolve(r)
  17271. }
  17272. var n = $.Deferred()
  17273. , r = this;
  17274. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17275. n.promise()
  17276. }
  17277. ,
  17278. n.prototype.loadMeshTextures = function() {
  17279. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17280. this.meshTexturesLoaded = !0
  17281. }
  17282. .bind(this)),
  17283. this.loadTexturesPromise)
  17284. }
  17285. ,
  17286. /* n.prototype.loadtags = function() {//xzw改
  17287. var e = $.Deferred();
  17288. if (!f.tags.enabled)
  17289. return e.resolve();
  17290. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17291. t = "data/" + this.sid + "/tags.json"
  17292. return a.get(t, {
  17293. responseType: "json",
  17294. auth: this.isPublic ? null : f.authorizationHeader
  17295. }).done(function(t) {
  17296. var i = 0
  17297. , n = 0;
  17298. for (var r in t) {
  17299. var o = t[r];
  17300. o.enabled && (n++,
  17301. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17302. i++))
  17303. }
  17304. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17305. e.resolve()
  17306. }
  17307. .bind(this)).fail(function() {
  17308. O.warn("Getting tags failed, not displaying tags."),
  17309. e.resolve()
  17310. }),
  17311. e
  17312. } */
  17313. n.prototype.shineHots = function(){ //xzw
  17314. E.trigger({
  17315. func: function(e) {
  17316. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17317. for(var i in this.hots){
  17318. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17319. }
  17320. }.bind(this),
  17321. cycling: true,
  17322. duration: 3000,
  17323. //easing: "easeInOutQuad",
  17324. name: "hotShine"
  17325. })
  17326. },
  17327. /* n.prototype.loadOverlays = function(overlays){
  17328. var overlays = window.data2 && window.data2.overlays
  17329. overlays && overlays.forEach((info)=>{
  17330. new Overlay(info)
  17331. })
  17332. Overlay.load()
  17333. }
  17334. */
  17335. n.prototype.loadhots = function() {//xzw
  17336. initHot(this)
  17337. var r = $.Deferred();
  17338. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17339. return a.get(t, {
  17340. responseType: "json",
  17341. auth: this.isPublic ? null : f.authorizationHeader
  17342. }).done(function(e) {
  17343. window.data2 = e;
  17344. if(!e){
  17345. console.error("data2 is null")
  17346. }else{
  17347. g_data2 = hotMatcher(e);
  17348. this.hotsCount = 0;
  17349. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17350. if(e.hots){
  17351. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17352. sids.forEach((sid)=>{
  17353. e.hots[sid].sid = sid
  17354. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17355. })
  17356. }
  17357. if(e.overlays){
  17358. e.overlays.forEach((info)=>{
  17359. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17360. new Hot(info, 'byOverlay')
  17361. })
  17362. }
  17363. Hot.createHotList();
  17364. Hot.startLoad()
  17365. g_index = w.valueFromHash("m");
  17366. }
  17367. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17368. /* var dataJsPromise = $.Deferred();
  17369. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17370. a.get(dataJsUrl,{
  17371. responseType: "json",
  17372. auth: this.isPublic ? null : f.authorizationHeader
  17373. }).done(function(data) {
  17374. window.hotData = data;
  17375. this.createHotItem(data, this.hots);
  17376. for(let i in this.hots){//add
  17377. data[i] && this.hots[i].initStyleImg(data[i]);
  17378. }
  17379. dataJsPromise.resolve();
  17380. }.bind(this)).fail(function(){
  17381. console.log('Data.js is empty');
  17382. dataJsPromise.resolve();
  17383. }) */
  17384. r.resolve();
  17385. }.bind(this)).fail(function() {
  17386. console.log('没有热点');
  17387. r.resolve()
  17388. }),
  17389. r
  17390. }
  17391. ,
  17392. n.prototype.loadPanos = function() {
  17393. if (this.loadPanosPromise)
  17394. return this.loadPanosPromise;
  17395. var e = new I(this);
  17396. return this.loadPanosPromise = e.load().then(function(e) {
  17397. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17398. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17399. else console.log(e.uuid)
  17400. }
  17401. .bind(this))),
  17402. this.panos.extend(e.map(function(e) {
  17403. return new v(this,e.uuid,e,this.supportsTiles)
  17404. }
  17405. .bind(this))),
  17406. this.panos.forEach(function(e) {
  17407. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17408. var i = this.panos.get(t);
  17409. i && this.panos.setNeighbour(e, i, !0)
  17410. }
  17411. .bind(this)),
  17412. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17413. }
  17414. .bind(this)),
  17415. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17416. this.supportedModes[c.PANORAMA] = !1),
  17417. $.when(this)
  17418. }
  17419. .bind(this)),
  17420. this.loadPanosPromise
  17421. }
  17422. ,
  17423. n.prototype.loadHighlightReel = function() {//xzw
  17424. var e = $.Deferred()
  17425. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17426. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17427. return a.get(t, {
  17428. responseType: "json",
  17429. auth: this.isPublic ? null : f.authorizationHeader
  17430. }).done(function(t) {
  17431. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17432. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17433. e.resolve()
  17434. }
  17435. .bind(this)).fail(function() {
  17436. O.warn("Getting highlight reel failed, no highlights available"),
  17437. e.resolve()
  17438. }),
  17439. e
  17440. }
  17441. ,
  17442. n.prototype.waitForLoad = function(e, t) {
  17443. t() || (this.waitQueue.push({
  17444. object: e,
  17445. isLoadedCallback: t
  17446. }),
  17447. 1 === this.waitQueue.length && this.emit("waiting"))
  17448. }
  17449. ,
  17450. n.prototype.hide = function() {
  17451. this.floors.hide()
  17452. }
  17453. ,
  17454. n.prototype.show = function() {
  17455. this.floors.show()
  17456. }
  17457. ,
  17458. n.prototype.floorNames = function() {
  17459. return this.floors.names()
  17460. }
  17461. ,
  17462. n.prototype.warpDestFloors = function(e, t) {
  17463. if (!e || this.floors.length !== e.length)
  17464. return void this.toggleAllFloors(!0);
  17465. var i = e.findIndex(function(e) {
  17466. return e
  17467. }
  17468. .bind(this));
  17469. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17470. }
  17471. ,
  17472. n.prototype.setFloor = function(e, t, i) {
  17473. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17474. this.allFloorsVisible = !1,
  17475. this._setFloor(e, t, i)
  17476. }
  17477. ,
  17478. n.prototype.toggleAllFloors = function(e) {
  17479. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17480. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17481. this._setFloor(this.currentFloor)
  17482. }
  17483. ,
  17484. n.prototype._setFloor = function(e, t, i) {
  17485. t = t || this.mode,
  17486. this.emit("floor.changed", e, t, this.currentFloor),
  17487. this.currentFloor = e;
  17488. var n;
  17489. if (t === c.PANORAMA) {
  17490. if (this.show(),
  17491. this.shouldShowtags && this.tagsShown)
  17492. for (n in this.tags)
  17493. this.tags[n].show(f.showFloorDuration)
  17494. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17495. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17496. }
  17497. .bind(this)),
  17498. this.shouldShowtags && this.tagsShown))
  17499. for (n in this.tags) {
  17500. var r = this.tags[n];
  17501. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17502. }
  17503. var o = this
  17504. , a = e;
  17505. E.start(function() {}, f.showFloorDelay, function() {
  17506. o.floors.forEach(function(e) {
  17507. e.chunks.forEach(function(t) {
  17508. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17509. })
  17510. })
  17511. }
  17512. .bind(this))
  17513. }
  17514. ,
  17515. n.prototype.toggleExplode = function() {
  17516. this.floors.toggleExplodeHorizontal()
  17517. }
  17518. ,
  17519. n.prototype.toggleExplodeUp = function() {
  17520. this.floors.toggleExplodeVertical()
  17521. }
  17522. ,
  17523. n.prototype.nextFloor = function(e) {
  17524. return this.floors.nextFloor(this.currentFloor, e)
  17525. }
  17526. ,
  17527. n.prototype.addFloor = function(e) {
  17528. this.floors.add(e)
  17529. }
  17530. ,
  17531. n.prototype.getFloorAtPoint = function(e) {
  17532. return this.floors.getFloorAtPoint(e)
  17533. }
  17534. ,
  17535. n.prototype.getTagBySid = function(e) {
  17536. return this.tags[e]
  17537. }
  17538. ,
  17539. n.prototype.addChunk = function(e, t) {
  17540. this.floors.getOrMakeFloor(e).addChunk(t),
  17541. this.chunks.push(t)
  17542. }
  17543. ,
  17544. n.prototype.setMode = function(e) {
  17545. if (!this.supportedModes[e])
  17546. throw new R("Mode not supported for this model: " + e);
  17547. this.mode = e;
  17548. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17549. this.chunks.forEach(function(t) {
  17550. t.setMode(e)
  17551. })
  17552. }
  17553. ,
  17554. n.prototype.build = function() {
  17555. this.heroLocations = this.images.getHeroLocations(this.panos);
  17556. var e = function() {
  17557. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17558. }
  17559. .bind(this)();
  17560. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17561. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17562. }
  17563. .bind(this)) || e,
  17564. null === this.heroImage && O.warn("No hero image defined."),
  17565. this.currentFloor = this.floors.last(),
  17566. this.floors.build(),
  17567. this.colliders = this.floors.reduce(function(e, t) {
  17568. return e.concat(t.collider.children)
  17569. }, []),
  17570. this.panos.forEach(function(e) {
  17571. e.build1(),
  17572. e.on("enter", function() {
  17573. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17574. }
  17575. .bind(this))
  17576. }
  17577. .bind(this)),
  17578. this.panos.forEach(function(e) {
  17579. e.build2()
  17580. }),
  17581. this.floors.forEach(function(e) {
  17582. this.boundingBox.union(e.boundingBox)
  17583. }
  17584. .bind(this)),
  17585. this.size = this.boundingBox.size(),
  17586. this.center = this.boundingBox.center(),
  17587. this.floors.forEach(function(e) {
  17588. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17589. }
  17590. .bind(this)),
  17591. this.panos.populate_path_graph(),
  17592. this.skybox = new l(this.boundingBox),
  17593. this.skybox.matrixWorldNeedsUpdate = !0,
  17594. this.add(this.skybox);
  17595. setTimeout(function() {
  17596. //this.hotsCount && this.shineHots()
  17597. Hot.beginShineHot()
  17598. }
  17599. .bind(this), 1300)
  17600. //add-----
  17601. {
  17602. let maxCount = browser.isMobile() ? 200000 : 400000
  17603. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17604. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17605. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17606. if(c > maxCount){ //防止加载时间过长,分批计算
  17607. console.log('hot分批setVisiblePanos')
  17608. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17609. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17610. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17611. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17612. if(noVisiHots.length){
  17613. let i = 0
  17614. let hotVisiInterval = setInterval(()=>{
  17615. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17616. i++;
  17617. if(i>=noVisiHots.length){
  17618. clearInterval(hotVisiInterval)
  17619. }
  17620. }, dur)
  17621. }
  17622. }
  17623. }
  17624. //---------
  17625. this.createFloorLogo()
  17626. return O.debug("Done building model"),
  17627. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17628. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17629. this.buildRooms(),
  17630. this.labels.associateWithRooms(this.rooms),
  17631. $.when(this)
  17632. }
  17633. ,
  17634. n.prototype.createFloorLogo = function(){
  17635. console.log('createFloorLogo')
  17636. if(this.floorLogos || !settings.floorlogoURL)return;
  17637. var url = settings.floorlogoURL
  17638. var map = tex.load(url);//可以追加done
  17639. this.floorLogos = [];
  17640. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17641. var material = new o.MeshBasicMaterial({
  17642. opacity:0,
  17643. map:map,
  17644. side: o.DoubleSide,
  17645. transparent: !0,
  17646. depthWrite: !1,
  17647. depthTest:false//改 在chunk\skybox外也可看到
  17648. });
  17649. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17650. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17651. //logo.scale.set(s,s,s);
  17652. logo.position.set(0,-1.5,0);
  17653. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17654. logo.renderOrder = 100;//cover the videoSkybox
  17655. //logo.layers.set(0)
  17656. this.add(logo);
  17657. this.floorLogos.push(logo);
  17658. }
  17659. this.floorLogos[1].visible = false;
  17660. }
  17661. n.prototype.adjustfloorLogoHeight = function(o){
  17662. var h = player.currentPano.floorPosition.y + 0.01;
  17663. this.floorLogos[1].position.setY(h);
  17664. this.floorLogos[0].position.setY(h);
  17665. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17666. },
  17667. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17668. if(!this.floorLogos) return;
  17669. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17670. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17671. if(!o.dur){//立刻
  17672. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17673. this.floorLogos[o.index].material.opacity = o.opa;
  17674. }else{
  17675. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17676. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17677. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17678. }
  17679. },
  17680. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17681. var lastQ, lastP;
  17682. var equals = function(v1, v2, min){
  17683. return Math.abs(v1-v2) < min
  17684. }
  17685. var isSame = function(now, last, k){//如果和上次相同就不改变
  17686. if(!last)return false;
  17687. var R = k.sceneRenderer;
  17688. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17689. //暂时:
  17690. var min = 0.0008
  17691. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17692. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17693. return same;
  17694. }
  17695. return function(Q, k){
  17696. if(!Q)return;
  17697. /* if(Config.ifFish && window.lowFPS){
  17698. this.fLCompute++;
  17699. if(R.AFPS < 38){
  17700. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17701. else if(k.flying && k.fLCompute%2 !=1) return;
  17702. k.fLCompute %= 4;
  17703. }else if(R.AFPS < 45){
  17704. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17705. else if(k.flying && k.fLCompute%2 !=1) return;
  17706. k.fLCompute %= 6;
  17707. }else{
  17708. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17709. //else if(k.flying && k.fLCompute%2 !=1) return;
  17710. k.fLCompute %= 2;
  17711. }
  17712. } */
  17713. var sameQ, sameP, quaternion, visible;
  17714. for(var i=0;i<2;i++){
  17715. var logo = this.floorLogos[i];
  17716. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17717. visible = true;
  17718. }
  17719. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17720. var c = k.cameraControls.activeControl;
  17721. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17722. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17723. for(var i=0;i<2;i++){
  17724. var logo = this.floorLogos[i];
  17725. if(!sameQ){
  17726. if(!quaternion){
  17727. var a = new THREE.Vector3(0,0,-1);
  17728. a.applyQuaternion(Q);
  17729. a.setY(0);
  17730. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17731. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17732. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17733. quaternion.multiply(a);
  17734. }
  17735. logo.quaternion.copy(quaternion);
  17736. }
  17737. }
  17738. }
  17739. }()
  17740. n.prototype.loadLabels = function() {//xzw
  17741. this.labels = new x(this);
  17742. var e = $.Deferred();
  17743. //加载俯视图的标签 注释这个备注就会加载
  17744. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17745. window.DATA.showingLabels ? this.showingLabels = true : '';
  17746. if (!this.showingLabels)
  17747. return e.resolve();
  17748. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17749. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17750. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17751. O.warn("Getting labels failed, not displaying labels."),
  17752. e.resolve()
  17753. }),
  17754. e
  17755. }
  17756. ,
  17757. n.prototype.buildRooms = function() {
  17758. this.rooms = new T(this),
  17759. this.rooms.createFromChunks(this.chunks),
  17760. this.rooms.calcRoomBoundaries()
  17761. }
  17762. ,
  17763. n.prototype.updateProjectedPanos = function() {
  17764. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17765. }
  17766. ,
  17767. n.prototype.setProjectedPanos = function(e, t, i) {
  17768. void 0 !== i && null !== i || (i = !0),
  17769. i = !!i,
  17770. this.projectedPano0 = e,
  17771. this.projectedPano1 = t,
  17772. this.skybox.material.setProjectedPanos(e, t, i),
  17773. this.chunks.forEach(function(n) {
  17774. n.materialInside.setProjectedPanos(e, t, i)
  17775. })
  17776. }
  17777. ,
  17778. n.prototype.setSide = function(e) {
  17779. this.floors.forEach(function(t) {
  17780. t.collider.material.side = e
  17781. })
  17782. }
  17783. ,
  17784. n.prototype.heroCount = function() {
  17785. return this.heroLocations ? this.heroLocations.length : 0
  17786. }
  17787. ,
  17788. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17789. if (e[0] < 0)
  17790. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17791. null;
  17792. if (this.heroCount() < 1)
  17793. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17794. null;
  17795. var t = this.heroLocations[e[0]];
  17796. if(t.heroLocations && e[1]!=void 0){
  17797. t = t.heroLocations[e[1]];
  17798. }
  17799. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17800. null) : t
  17801. }
  17802. ,
  17803. n.prototype.findPanoramicHero = function() {
  17804. for (var e in this.heroLocations)
  17805. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17806. return this.heroLocations[e];
  17807. return null
  17808. }
  17809. ,
  17810. n.prototype.listImagePanos = function() {
  17811. var e = []
  17812. , t = this;
  17813. return this.images.forEach(function(i) {
  17814. if (i.metadata && i.metadata.scan_id) {
  17815. var n = t.panos.get(i.metadata.scan_id);
  17816. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17817. }
  17818. }),
  17819. e
  17820. }
  17821. ,
  17822. n.prototype.fadePanoMarkers = function(e, t) {
  17823. this.panos.fadeMarkerOpacity(e, t)
  17824. }
  17825. ,
  17826. n.prototype.setSweepVisibility = function(e) {
  17827. this.panos.forEach(function(t) {
  17828. t.marker && (t.marker.visible = e)
  17829. })
  17830. }
  17831. ,
  17832. n.prototype.outsideAllowed = function() {
  17833. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17834. }
  17835. ,
  17836. t.exports = n
  17837. }
  17838. ).call(this, "/js/model/Model.js")
  17839. }
  17840. , {
  17841. "../constants": 8,
  17842. "../enum/AlignmentType": 17,
  17843. "../enum/RenderOrder": 42,
  17844. "../enum/Viewmode": 51,
  17845. "../exception/BasicException": 55,
  17846. "../label/Label": 90,
  17847. "../loaders/ModelLoader": 105,
  17848. "../loaders/ModelTextureLoader": 106,
  17849. "../loaders/SweepDataLoader": 107,
  17850. "../tag/tag": 123,
  17851. "../tag/tagManager": 124,
  17852. "../objects/BoundingTextureSkybox": 143,
  17853. "../objects/Chunk": 144,
  17854. "../objects/Floor": 146,
  17855. "../objects/Panorama": 148,
  17856. "../objects/Room": 150,
  17857. "../objects/Snapshot": 153,
  17858. "../settings": 166,
  17859. "../shaders": 167,
  17860. "../util/ModelUrls": 177,
  17861. "../util/PanoramaCollection": 178,
  17862. "../util/ajax": 181,
  17863. "../util/common": 185,
  17864. "../util/easing": 186,
  17865. "../util/lerp": 188,
  17866. "../util/logger": 189,
  17867. "../util/math": 190,
  17868. "../util/texture": 194,
  17869. "../util/transitions": 195,
  17870. "./../util/browser": 182,
  17871. "./../util/showcase": 193,
  17872. "./Chunks": 135,
  17873. "./FloorCollection": 136,
  17874. "./ImageCollection": 137,
  17875. "./LabelCollection": 138,
  17876. "./RoomCollection": 141,
  17877. events: 202,
  17878. three: 217,
  17879. "hot": "hot"
  17880. }],
  17881. 140: [function(e, t, i) {
  17882. "use strict";
  17883. function n() {
  17884. this.modelMap = {},
  17885. this.activeModel = null,
  17886. this.modelCount = 0,
  17887. this.tileDownloader = null,
  17888. this.panoRenderer = null
  17889. }
  17890. var r = (e("three"),
  17891. e("../util/common"))
  17892. , o = e("../exception/BasicException")
  17893. , a = e("../enum/ModelManagerEvents")
  17894. , s = e("../enum/PanoRendererEvents")
  17895. , l = e("events").EventEmitter;
  17896. n.prototype.init = function(e, t, i) {
  17897. this.tileDownloader = e,
  17898. this.panoRenderer = t,
  17899. this.qualityManager = i,
  17900. this.bindEvents()
  17901. }
  17902. ,
  17903. n.prototype.bindEvents = function() {
  17904. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17905. }
  17906. ,
  17907. n.prototype.onTileRendered = function(e, t, i, n) {}
  17908. ,
  17909. n.prototype.addModel = function(e) {
  17910. this.modelMap[e.sid] = e,
  17911. 0 === this.modelCount && this.activateModel(e.sid),
  17912. this.modelCount++,
  17913. this.emit(a.ModelAdded)
  17914. }
  17915. ,
  17916. n.prototype.getModel = function(e) {
  17917. return this.modelMap[e]
  17918. }
  17919. ,
  17920. n.prototype.activateModel = function(e) {
  17921. var t = this.modelMap[e];
  17922. if (!t)
  17923. throw new o("Tried to activate invalid model!");
  17924. var i = this.activeModel;
  17925. this.activeModel = t,
  17926. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17927. this.tileDownloader.setUrls(t.urls),
  17928. t.panos.forEach(function(e) {
  17929. e.attachToPanoRenderer(this.panoRenderer),
  17930. e.tileDownloader = this.tileDownloader,
  17931. e.qualityManager = this.qualityManager
  17932. }
  17933. .bind(this)),
  17934. this.emit(a.ActiveModelChanged, {
  17935. oldModel: i,
  17936. model: t
  17937. })
  17938. }
  17939. ,
  17940. n.prototype.getActiveModel = function() {
  17941. return this.activeModel
  17942. }
  17943. ,
  17944. r.extend(n, l),
  17945. t.exports = n
  17946. }
  17947. , {
  17948. "../enum/ModelManagerEvents": 33,
  17949. "../enum/PanoRendererEvents": 35,
  17950. "../exception/BasicException": 55,
  17951. "../util/common": 185,
  17952. events: 202,
  17953. three: 217
  17954. }],
  17955. 141: [function(e, t, i) {
  17956. (function(i) {
  17957. "use strict";
  17958. function n() {
  17959. s.call(this)
  17960. }
  17961. var r = e("../objects/Room")
  17962. , o = (e("../settings"),
  17963. e("../util/logger"))
  17964. , a = (e("../util/transitions"),
  17965. e("../util/easing"),
  17966. e("../util/common"))
  17967. , s = e("../util/IndexedCollection")
  17968. , l = e("./Chunks");
  17969. new o(i);
  17970. a.inherit(n, s),
  17971. n.prototype.getIndex = function(e) {
  17972. return e.roomId
  17973. }
  17974. ,
  17975. n.prototype.calcRoomBoundaries = function() {
  17976. this.forEach(function(e) {
  17977. e.calcBoundaries()
  17978. })
  17979. }
  17980. ,
  17981. n.prototype.createFromChunks = function(e) {
  17982. var t = {
  17983. floorId: -1,
  17984. roomId: -1
  17985. }
  17986. , i = {};
  17987. e.forEach(function(e) {
  17988. l.parseIdsFromChunkName(e.name, t);
  17989. var o = i[t.roomId];
  17990. if (!o) {
  17991. var a = n.generateRoomId(t.floorId, t.roomId);
  17992. o = new r(t.floorId,a),
  17993. this.add(o),
  17994. i[t.roomId] = o
  17995. }
  17996. o.addChunk(e)
  17997. }
  17998. .bind(this)),
  17999. this.calcRoomBoundaries()
  18000. }
  18001. ,
  18002. n.generateRoomId = function(e, t) {
  18003. return e + "_" + t
  18004. }
  18005. ,
  18006. t.exports = n
  18007. }
  18008. ).call(this, "/js/model/RoomCollection.js")
  18009. }
  18010. , {
  18011. "../objects/Room": 150,
  18012. "../settings": 166,
  18013. "../util/IndexedCollection": 175,
  18014. "../util/common": 185,
  18015. "../util/easing": 186,
  18016. "../util/logger": 189,
  18017. "../util/transitions": 195,
  18018. "./Chunks": 135
  18019. }],
  18020. 142: [function(e, t, i) {
  18021. "use strict";
  18022. function n(e, t, i) {
  18023. e = e.clone().expandByScalar(0.01);//改
  18024. var n = e.size()
  18025. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18026. o.boundingBox = e,
  18027. r.Mesh.call(this, o, t),
  18028. this.position.copy(e.center()),
  18029. this.frustumCulled = !1,
  18030. i && this.add(new r.WireframeHelper(this))
  18031. }
  18032. var r = e("three");
  18033. n.prototype = Object.create(r.Mesh.prototype),
  18034. n.prototype.constructor = n,
  18035. t.exports = n
  18036. }
  18037. , {
  18038. three: 217
  18039. }],
  18040. 143: [function(e, t, i) {
  18041. (function(i) {
  18042. "use strict";
  18043. function n(e) {
  18044. h.time("Computing a nice bounding cubemap");
  18045. var t = new a({
  18046. side: r.BackSide,
  18047. transparent: !0
  18048. });
  18049. t.uniforms.modelAlpha.value = 0,
  18050. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18051. this.renderOrder = l.boundingSkybox,
  18052. o.call(this, e, t),
  18053. h.timeEnd("Computing a nice bounding cubemap")
  18054. }
  18055. var r = e("three")
  18056. , o = (e("../enum/Viewmode"),
  18057. e("../shaders"),
  18058. e("./BoundingMesh"))
  18059. , a = e("../materials/ModelTextureMaterial")
  18060. , s = e("../settings")
  18061. , l = e("../enum/RenderOrder")
  18062. , c = e("../util/logger")
  18063. , h = new c(i);
  18064. n.prototype = Object.create(o.prototype),
  18065. n.prototype.constructor = n,
  18066. t.exports = n
  18067. }
  18068. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18069. }
  18070. , {
  18071. "../enum/RenderOrder": 42,
  18072. "../enum/Viewmode": 51,
  18073. "../materials/ModelTextureMaterial": 118,
  18074. "../settings": 166,
  18075. "../shaders": 167,
  18076. "../util/logger": 189,
  18077. "./BoundingMesh": 142,
  18078. three: 217
  18079. }],
  18080. 144: [function(e, t, i) {
  18081. "use strict";
  18082. function n(e) {
  18083. this.materialInside = new s({
  18084. side: r.DoubleSide
  18085. });
  18086. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18087. this.materialOutside = new r.RawShaderMaterial({
  18088. fragmentShader: o.modelOutside.fragmentShader,
  18089. vertexShader: o.modelOutside.vertexShader,
  18090. uniforms: t,
  18091. side: r.FrontSide,
  18092. name: "chunkOut"
  18093. }),
  18094. r.Mesh.call(this, e.geometry, this.materialInside),
  18095. this.name = e.name || "",
  18096. this.textureName = e.textureName,
  18097. this.meshUrl = e.meshUrl
  18098. }
  18099. var r = e("three")
  18100. , o = e("../shaders")
  18101. , a = e("../enum/Viewmode")
  18102. , s = e("../materials/ModelTextureMaterial");
  18103. n.prototype = Object.create(r.Mesh.prototype),
  18104. n.prototype.setTextureMap = function(e) {
  18105. this.materialInside.uniforms.map.value = e,
  18106. this.materialOutside.uniforms.map.value = e
  18107. }
  18108. ,
  18109. n.prototype.setMode = function(e) {
  18110. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18111. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18112. t.transparent = this.material.transparent,
  18113. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18114. this.material = t
  18115. }
  18116. ,
  18117. t.exports = n
  18118. }
  18119. , {
  18120. "../enum/Viewmode": 51,
  18121. "../materials/ModelTextureMaterial": 118,
  18122. "../shaders": 167,
  18123. three: 217
  18124. }],
  18125. 145: [function(e, t, i) {
  18126. "use strict";
  18127. function n(e) {
  18128. this.chunksize = e || 10,
  18129. this.chunks = {},
  18130. this.boundingBoxes = {},
  18131. this.children = [],
  18132. this.offset = new r.Vector3(0,.5,0),
  18133. this.material = new r.MeshBasicMaterial({
  18134. color: 16777215 * Math.random(),
  18135. side: r.DoubleSide
  18136. })
  18137. }
  18138. var r = e("three");
  18139. e("../enum/Viewmode");
  18140. n.prototype.add = function(e) {
  18141. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18142. m ? (t = m.position.array,
  18143. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18144. n = e.faces);
  18145. var v = new r.Vector3;
  18146. if (i)
  18147. for (o = 0,
  18148. a = i.length; o < a; o += 3) {
  18149. var A = 3 * i[o]
  18150. , y = 3 * i[o + 1]
  18151. , C = 3 * i[o + 2];
  18152. s = (t[A] + t[y] + t[C]) / 3,
  18153. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18154. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18155. h = Math.floor(s / this.chunksize),
  18156. u = Math.floor(l / this.chunksize),
  18157. d = Math.floor(c / this.chunksize),
  18158. p = h + "." + u + "." + d,
  18159. p in this.chunks ? (g = this.chunks[p],
  18160. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18161. f = this.boundingBoxes[p] = new r.Box3),
  18162. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18163. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18164. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18165. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18166. }
  18167. else
  18168. for (o = 0,
  18169. a = t.length; o < a; o += 9)
  18170. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18171. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18172. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18173. h = Math.floor(s / this.chunksize),
  18174. u = Math.floor(l / this.chunksize),
  18175. d = Math.floor(c / this.chunksize),
  18176. p = h + "." + u + "." + d,
  18177. p in this.chunks ? (g = this.chunks[p],
  18178. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18179. f = this.boundingBoxes[p] = new r.Box3),
  18180. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18181. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18182. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18183. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18184. }
  18185. ,
  18186. n.prototype.build = function() {
  18187. var e = new r.Object3D;
  18188. e.material = this.material;
  18189. for (var t in this.chunks) {
  18190. var i = this.chunks[t]
  18191. , n = new r.BufferGeometry;
  18192. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18193. n.boundingBox = this.boundingBoxes[t];
  18194. var o = new r.Mesh(n,this.material);
  18195. o.material.visible = !1,
  18196. e.add(o),
  18197. this.chunks[t] = []
  18198. }
  18199. return e
  18200. }
  18201. ,
  18202. t.exports = n
  18203. }
  18204. , {
  18205. "../enum/Viewmode": 51,
  18206. three: 217
  18207. }],
  18208. 146: [function(e, t, i) {
  18209. "use strict";
  18210. var r = e("three")
  18211. , o = e("../settings")
  18212. , a = e("../util/common")
  18213. , s = e("../util/lerp")
  18214. , l = e("./ChunkedCollider")
  18215. , c = e("../util/transitions")
  18216. , h = e("../util/easing")
  18217. , u = (e("../objects/Panorama"),
  18218. e("../enum/RenderOrder"))
  18219. , d = e("../localization/localize");
  18220. function n(e, t, i) {
  18221. r.Object3D.call(this),
  18222. this.model = e,
  18223. this.floorIndex = t,
  18224. this.lang = o.languageTag,
  18225. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18226. this.panos = [],
  18227. this.chunks = [],
  18228. this.colliderBuilder = new l(3),
  18229. this.collider = null,
  18230. this.center = null,
  18231. this.boundingBox = new r.Box3,
  18232. this.size = null,
  18233. this.hidden = !1,
  18234. this.conservativeBoundingBox = new r.Box3,
  18235. this.debugColor = 16777215 * Math.random(),
  18236. this.transition = null
  18237. }
  18238. n.prototype = Object.create(r.Object3D.prototype),
  18239. n.prototype.enter = function(e) {
  18240. this.model.setFloor(this, e)
  18241. }
  18242. ,
  18243. n.prototype.hide = function(e) {
  18244. if (!this.hidden || this.transition) {
  18245. this.chunks.forEach(function(e) {
  18246. e.material.transparent = !0
  18247. }),
  18248. c.cancel(this.transition);
  18249. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18250. , i = e ? 0 : o.hideFloorDelay / t;
  18251. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18252. this.hidden = !0
  18253. }
  18254. .bind(this), i, h.easeInOutQuad)
  18255. }
  18256. }
  18257. ,
  18258. n.prototype.show = function(e) {
  18259. if (this.hidden || this.transition) {
  18260. this.hidden = !1,
  18261. c.cancel(this.transition);
  18262. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18263. , i = e ? 0 : o.showFloorDelay / t;
  18264. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18265. this.hidden || this.chunks.forEach(function(e) {
  18266. e.material.transparent = !1
  18267. })
  18268. }
  18269. .bind(this), i, h.easeInOutQuad)
  18270. }
  18271. }
  18272. ,
  18273. n.prototype.toggle = function(e, t) {
  18274. e = void 0 === e ? this.hidden : e,
  18275. e ? this.show(t) : this.hide(t)
  18276. }
  18277. ,
  18278. n.prototype.containsPoint = function(e) {
  18279. return this.collider.children.some(function(t) {
  18280. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18281. t.geometry.boundingBox.containsPoint(e)
  18282. })
  18283. }
  18284. ,
  18285. n.prototype.distanceToPoint = function(e) {
  18286. var t = null
  18287. , i = 1 / 0;
  18288. return this.collider.children.forEach(function(n) {
  18289. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18290. var r = n.geometry.boundingBox.distanceToPoint(e);
  18291. (!t || i > r) && (i = r,
  18292. t = n)
  18293. }),
  18294. i
  18295. }
  18296. ,
  18297. n.prototype.addChunk = function(e) {
  18298. e.renderOrder = u.ghostFloor,
  18299. this.add(e),
  18300. this.chunks.push(e),
  18301. this.boundingBox.union(e.geometry.boundingBox),
  18302. this.size = this.boundingBox.size(),
  18303. this.colliderBuilder.add(e.geometry)
  18304. }
  18305. ,
  18306. n.prototype.addPano = function(e) {
  18307. this.panos.push(e),
  18308. this.add(e.skyboxMesh),
  18309. e.marker && this.add(e.marker);
  18310. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18311. var t = new r.Vector3(1,1,1)
  18312. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18313. this.boundingBox.union(i)
  18314. }
  18315. }
  18316. ,
  18317. n.prototype.build = function() {
  18318. this.collider = this.colliderBuilder.build(!0),
  18319. this.add(this.collider),
  18320. this.center = this.boundingBox.center(),
  18321. this.conservativeBoundingBox.copy(this.boundingBox),
  18322. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18323. return e.geometry.boundingBox.min.y
  18324. }), 5),
  18325. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18326. return e.geometry.boundingBox.max.y
  18327. }), 5),
  18328. this.colliderBuilder = null
  18329. }
  18330. ,
  18331. n.prototype.toShortString = function() {
  18332. return a.nth(this.floorIndex + 1)
  18333. }
  18334. ,
  18335. n.prototype.toString = function() {
  18336. return this.name
  18337. }
  18338. ,
  18339. t.exports = n
  18340. }
  18341. , {
  18342. "../enum/RenderOrder": 42,
  18343. "../localization/localize": 108,
  18344. "./strings-cn-CN": 109,
  18345. "../objects/Panorama": 148,
  18346. "../settings": 166,
  18347. "../util/common": 185,
  18348. "../util/easing": 186,
  18349. "../util/lerp": 188,
  18350. "../util/transitions": 195,
  18351. "./ChunkedCollider": 145,
  18352. three: 217
  18353. }],
  18354. 147: [function(e, t, i) {
  18355. "use strict";
  18356. function n(e) {
  18357. this.player = e,
  18358. this.obj3d = null,
  18359. this.UP = new r.Vector3(0,1,0)
  18360. }
  18361. var r = e("three")
  18362. , o = e("../settings");
  18363. n.prototype.prefs = {
  18364. linewidth: 3,
  18365. height: .07,
  18366. opacity: .45,
  18367. endScale: .05
  18368. },
  18369. n.prototype.discard = function() {
  18370. if (this.obj3d) {
  18371. var e = this.obj3d.parent;
  18372. e && e.remove(this.obj3d)
  18373. }
  18374. this.obj3d = null
  18375. }
  18376. ,
  18377. n.prototype.draw = function() {
  18378. if (this.discard(),
  18379. o.showNeighbors) {
  18380. var e = this.player.currentPano.floor;
  18381. this.obj3d = new r.Object3D;
  18382. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18383. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18384. i.y += this.prefs.height;
  18385. var n = .1525
  18386. , a = .127
  18387. , s = .0127
  18388. , l = .1
  18389. , c = .19
  18390. , h = .2032
  18391. , u = .2286
  18392. , d = .255
  18393. , p = new r.Matrix4;
  18394. for (var f in t)
  18395. if (t[f]) {
  18396. var g = this.player.model.panos.get(f)
  18397. , m = (g.position.clone().sub(this.player.model.position),
  18398. g.position.clone().sub(g.floorPosition))
  18399. , v = g.floorPosition.clone().sub(this.player.model.position);
  18400. v.y += this.prefs.height;
  18401. var A = new r.Geometry;
  18402. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18403. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18404. p.identity().setPosition(m),
  18405. A.applyMatrix(p),
  18406. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18407. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18408. p.lookAt(v, i, this.UP).setPosition(v),
  18409. A.applyMatrix(p),
  18410. A.vertices.push(v, i);
  18411. var y = new r.Line(A,new r.LineBasicMaterial({
  18412. color: g.debugColor.getHex(),
  18413. transparent: !0,
  18414. opacity: this.prefs.opacity,
  18415. depthWrite: !1,
  18416. name: "sLine" + f,
  18417. linewidth: this.prefs.linewidth
  18418. }));
  18419. this.obj3d.add(y)
  18420. }
  18421. e.add(this.obj3d)
  18422. }
  18423. }
  18424. ,
  18425. n.prototype.update = function() {
  18426. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18427. }
  18428. ,
  18429. t.exports = n
  18430. }
  18431. , {
  18432. "../settings": 166,
  18433. three: 217
  18434. }],
  18435. 148: [function(e, t, i) {
  18436. (function(i) {
  18437. "use strict";
  18438. function n(e, t, i, n) {
  18439. this.model = e,
  18440. this.id = t,
  18441. this.alignmentType = i.alignmentType || l.ALIGNED,
  18442. this.neighbourUUIDs = i.neighbours || null,
  18443. this.neighbourPanos = null,
  18444. this.floor = null,
  18445. this.floorIndex = i.floor,
  18446. this.failedLoadingAt = 0,
  18447. this.maxLoadRetries = 4,
  18448. this.origin = i.position.clone(),
  18449. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18450. this.quaternion = i.quaternion.clone(),
  18451. this.skyboxMesh = new r.Mesh(E),
  18452. this.skyboxMesh.position.copy(this.position),
  18453. this.skyboxMesh.quaternion.copy(this.quaternion),
  18454. this.skyboxMesh.name = "skybox",
  18455. this.skyboxMesh.visible = !1,
  18456. this.skyboxMesh.updateMatrix(),
  18457. this.skyboxMesh.updateMatrixWorld(),
  18458. this.marker = null,
  18459. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18460. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18461. map: w,
  18462. side: r.DoubleSide,
  18463. opacity: 0,
  18464. transparent: !0,
  18465. depthWrite: !1
  18466. })),
  18467. this.marker.visible = this.showFloorMarker,
  18468. this.marker.renderOrder = s.panoMarker,
  18469. this.marker.name = "marker",
  18470. this.marker.pano = this,
  18471. this.marker.layers.set(v.PANOMARKERS),
  18472. this.marker.updateMatrixWorld(),
  18473. a.colorMarkerOnLoad && this.on("load", function() {
  18474. this.marker.material.color.set(65280)
  18475. })),
  18476. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18477. this.floorPosition = i.puck ? i.puck.clone() : null,
  18478. this.tiled = n,
  18479. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18480. this.solidSkybox.flipY = !1,
  18481. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18482. this.solidSkybox.magFilter = r.LinearFilter,
  18483. this.solidSkybox.generateMipmaps = !1)),
  18484. this.zoomed = !1,
  18485. this.panoRenderer = null,
  18486. this.qualityManager = null,
  18487. this.tileDownloader = null,
  18488. this.tiledPanoRenderTarget = null,
  18489. this.minimumTiledPanoLoaded = !1,
  18490. this.highestPartialTileRenderOpCompleted = 0,
  18491. this.highestFullTileRenderOpCompleted = 0,
  18492. this.shouldRedrawOnBaseLoaded = !1,
  18493. this.lockUntilRenderingComplete = !1,
  18494. a.colorMarkerOnLoad && this.on("load", function() {
  18495. this.marker.material.color.set(65280)
  18496. });
  18497. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18498. var e = new r.TextureLoader;
  18499. e.setCrossOrigin(!0);
  18500. var g = e.load("static/images/texture.jpg");
  18501. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18502. color: 16777215,
  18503. transparent: !0,
  18504. opacity: .75,
  18505. map: g
  18506. })),
  18507. this.vrMarker.boluoType = "vr",
  18508. this.vrMarker.position.z = 1,
  18509. this.vrMarker.enabled = !0,
  18510. this.vrMarker.visible = !1,
  18511. window.vrMarkers = window.vrMarkers || [],
  18512. window.vrMarkers.push(this.vrMarker),
  18513. this.marker && this.marker.add(this.vrMarker),
  18514. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18515. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18516. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18517. this.adjustAngleEnable) {
  18518. var i = new r.Quaternion;
  18519. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18520. this.skyboxMesh.quaternion.multiply(i);
  18521. var m = new r.Quaternion;
  18522. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18523. this.skyboxMesh.quaternion.multiply(m);
  18524. var n = new r.Quaternion;
  18525. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18526. this.skyboxMesh.quaternion.multiply(n),
  18527. this.skyboxMesh.updateMatrix(),
  18528. this.skyboxMesh.updateMatrixWorld(),
  18529. this.model.updateProjectedPanos()
  18530. }
  18531. /**************************************************************************************************************************************/
  18532. }
  18533. var r = e("three")
  18534. , o = e("../util/logger")
  18535. , a = e("../settings")
  18536. , s = (e("../enum/Viewmode"),
  18537. e("../enum/RenderOrder"))
  18538. , l = e("../enum/AlignmentType")
  18539. , c = (e("../util/common"),
  18540. e("../util/transitions"))
  18541. , h = e("../util/lerp")
  18542. , u = e("../util/ajax")
  18543. , d = e("../util/texture")
  18544. , p = e("../util/panorama")
  18545. , f = (e("../enum/TileDownloaderEvents"),
  18546. e("../enum/PanoramaEvents"))
  18547. , g = e("../enum/PanoRendererEvents")
  18548. , m = e("../enum/PanoSizeClass")
  18549. , v = e("../enum/RenderLayers")
  18550. , A = (e("../scene/SceneRenderer"),
  18551. e("../enum/GLCubeFaces"),
  18552. e("../exception/BasicException"))
  18553. , y = e("../tile/TileUtils")
  18554. , C = e("events").EventEmitter
  18555. , I = new o(i)
  18556. , E = new r.SphereBufferGeometry(.1)
  18557. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18558. , w = d.load("static/images/marker-256x256.png");
  18559. n.prototype = Object.create(C.prototype),
  18560. n.prototype.enter = function() {
  18561. var e = null;
  18562. return function() {
  18563. this.setZoomed(!1),
  18564. this.emit("enter", {
  18565. oldPano: e,
  18566. newPano: this
  18567. }),
  18568. e = this
  18569. }
  18570. }(),
  18571. n.prototype.exit = function() {
  18572. this.tiled ? (this.clearWaitDeferreds(),
  18573. this.minimumTiledPanoLoaded = !1,
  18574. this.tiledPanoRenderTarget = null,
  18575. this.setZoomed(!1),
  18576. this.panoRenderer.deactivateTiledPano(this),
  18577. this.highestPartialTileRenderOpCompleted = 0,
  18578. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18579. this.solidSkybox.loaded = !1,
  18580. this.solidSkybox.version = 0),
  18581. this.emit("exit")
  18582. }
  18583. ,
  18584. n.prototype.hoverOn = function(e) {
  18585. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18586. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18587. }
  18588. ,
  18589. n.prototype.hoverOff = function(e) {
  18590. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18591. }
  18592. ,
  18593. n.prototype.build1 = function() {
  18594. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18595. this.floor.addPano(this),
  18596. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18597. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18598. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18599. }
  18600. ,
  18601. n.prototype.build2 = function() {
  18602. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18603. this.height = this.position.distanceTo(this.floorPosition),
  18604. this.placeMarker()
  18605. }
  18606. ,
  18607. n.prototype.interpolateFloorPosition = function() {
  18608. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18609. return !!e.floorPosition
  18610. }).sort(function(e, t) {
  18611. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18612. }
  18613. .bind(this))
  18614. , t = this.position.clone();
  18615. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18616. t
  18617. }
  18618. ,
  18619. n.prototype.raycastFloorPosition = function() {
  18620. I.warn("Performance warning: Raycasting to find floor position");
  18621. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18622. , t = e.intersectObjects(this.model.colliders);
  18623. return t.length ? t[0].point : null
  18624. }
  18625. ,
  18626. n.prototype.raycastToFindFloor = function() {
  18627. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18628. return function() {
  18629. I.warn("Performance warning: Raycasting to find floor index");
  18630. for (var t = 0; t < e.length; t++) {
  18631. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18632. , n = i.intersectObjects(this.model.colliders);
  18633. if (n.length)
  18634. return n[0].object.parent.parent
  18635. }
  18636. return null
  18637. }
  18638. }(),
  18639. n.prototype.placeMarker = function() {
  18640. this.marker && (this.marker.position.copy(this.floorPosition),
  18641. this.marker.position.y += .05,
  18642. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18643. }
  18644. ,
  18645. n.prototype.translate = function(e) {
  18646. this.position.add(e),
  18647. this.floorPosition.add(e)
  18648. }
  18649. ,
  18650. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18651. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18652. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18653. }
  18654. ,
  18655. n.prototype.attachToPanoRenderer = function(e) {
  18656. this.panoRenderer = e,
  18657. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18658. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18659. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18660. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18661. }
  18662. ;
  18663. var _ = {};
  18664. n.prototype.getWaitDeferred = function(e) {
  18665. var t = _[this.id];
  18666. t || (t = {},
  18667. _[this.id] = t);
  18668. var i = t[e];
  18669. return i || (i = {
  18670. deferred: $.Deferred(),
  18671. active: !1
  18672. },
  18673. t[e] = i),
  18674. i
  18675. }
  18676. ,
  18677. n.prototype.resetWaitDeferred = function(e) {
  18678. var t = this.getWaitDeferred(e);
  18679. t.active = !1,
  18680. t.deferred = $.Deferred()
  18681. }
  18682. ,
  18683. n.prototype.clearWaitDeferreds = function() {
  18684. var e = _[this.id];
  18685. e || (e = {},
  18686. _[this.id] = e);
  18687. for (var t in e)
  18688. if (e.hasOwnProperty(t)) {
  18689. var i = e[t];
  18690. i.active = !1,
  18691. i.deferred = $.Deferred()
  18692. }
  18693. }
  18694. ,
  18695. n.prototype.loadTiledPano = function() {
  18696. var e = (new r.Vector3,
  18697. [])
  18698. , t = [];
  18699. return function(i, n, r, o, a, s) {
  18700. null !== o && void 0 !== o || (o = !0),
  18701. null !== a && void 0 !== a || (a = !0);
  18702. var l = this.getWaitDeferred(i)
  18703. , c = l.deferred
  18704. , h = null
  18705. , u = null;
  18706. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18707. u = r.vFov)),
  18708. !this.isLoaded(i)) {
  18709. if (!l.active) {
  18710. if (l.active = !0,
  18711. r) {
  18712. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18713. e[this.id + ":" + i] = {
  18714. tileCount: 0,
  18715. targetTileCount: d
  18716. },
  18717. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18718. }
  18719. t[this.id] || (t[this.id] = !0,
  18720. this.on(f.LoadComplete, function(e, t) {
  18721. var i = this.getWaitDeferred(e).deferred;
  18722. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18723. this.resetWaitDeferred(e))
  18724. }
  18725. .bind(this)),
  18726. this.on(f.LoadFailed, function(e) {
  18727. var t = this.getWaitDeferred(e).deferred;
  18728. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18729. this.resetWaitDeferred(e))
  18730. }
  18731. .bind(this)),
  18732. this.on(f.TileLoaded, function(t, i, n) {
  18733. var r = this.getWaitDeferred(t).deferred;
  18734. if (r && "pending" === r.state()) {
  18735. r.notify(t, i, n);
  18736. var o = e[this.id + ":" + t];
  18737. o && (o.tileCount++,
  18738. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18739. r.resolve(t, n),
  18740. this.resetWaitDeferred(t)))
  18741. }
  18742. }
  18743. .bind(this)))
  18744. }
  18745. this.tileDownloader.clearForceQueue(),
  18746. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18747. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18748. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18749. }
  18750. return c.promise()
  18751. }
  18752. }(),
  18753. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18754. if (e === this.id) {
  18755. var n = this.qualityManager.getPanoSize(m.BASE);
  18756. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18757. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18758. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18759. }
  18760. }
  18761. ,
  18762. n.prototype.onTileRendered = function(e, t, i, n) {
  18763. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18764. }
  18765. ,
  18766. n.prototype.onPanoRendered = function(e, t, i, n) {
  18767. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18768. this.updateSkyboxForZoomLevel(),
  18769. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18770. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18771. this.emit("load", t),
  18772. this.model.emit("load", this),
  18773. this.emit(f.LoadComplete, t, i))
  18774. }
  18775. ,
  18776. n.prototype.setZoomed = function(e) {
  18777. this.zoomed = e,
  18778. this.updateSkyboxForZoomLevel()
  18779. }
  18780. ,
  18781. n.prototype.ensureSkyboxReadyForRender = function() {
  18782. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18783. this.solidSkybox.loaded = !0)
  18784. }
  18785. ,
  18786. n.prototype.updateSkyboxForZoomLevel = function() {
  18787. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18788. }
  18789. ,
  18790. n.prototype.getSkyboxTexture = function() {
  18791. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18792. }
  18793. ,
  18794. n.prototype.onTileRenderFail = function(e, t, i) {
  18795. e === this.id && this.emit(f.LoadFailed, t)
  18796. }
  18797. ,
  18798. n.prototype.isLoaded = function(e) {
  18799. if (this.tiled) {
  18800. if (e && "string" == typeof e)
  18801. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18802. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18803. }
  18804. if (e && "number" == typeof e)
  18805. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18806. return !!this.solidSkybox.high || e in this.solidSkybox
  18807. }
  18808. ,
  18809. n.prototype.loadCube = function(e) {
  18810. if (this.isLoaded(e))
  18811. return I.info("Skipping load of pano, already loaded"),
  18812. $.when();
  18813. this.emit("loading", e),
  18814. this.model.emit("loading", this);
  18815. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18816. , i = t.filter(function(e) {
  18817. return !e
  18818. });
  18819. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18820. e = "high",
  18821. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18822. var n = 0
  18823. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18824. return u.getImage(t[i])
  18825. }
  18826. .bind(this));
  18827. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18828. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18829. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18830. this.solidSkybox.low = null),
  18831. this.solidSkybox.needsUpdate = !0,
  18832. this.emit("load", e),
  18833. this.model.emit("load", this),
  18834. this
  18835. }
  18836. .bind(this), function() {
  18837. I.error("Downloading cubemap for pano", this.id, "failed"),
  18838. this.failedLoadingAt = Date.now()
  18839. }
  18840. .bind(this), function() {
  18841. return $.when(++n, 6)
  18842. })
  18843. }
  18844. ,
  18845. n.raycastsSkipped = 0,
  18846. n.raycastsDone = 0,
  18847. n.prototype.findNeighourPanos = function() {
  18848. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18849. this.model.panos.forEach(function(e) {
  18850. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18851. var t = this.position.distanceTo(e.position);
  18852. if (t > a.panoramaNeighbourMaxDistance)
  18853. return this.model.panos.setNeighbour(this, e, !1),
  18854. void n.raycastsSkipped++;
  18855. var i = e.position.clone().sub(this.position).normalize()
  18856. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18857. , s = o.intersectObjects(this.model.colliders);
  18858. n.raycastsDone++,
  18859. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18860. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18861. }
  18862. }
  18863. .bind(this)),
  18864. this.model.panos.neighbourMap[this.id]
  18865. }
  18866. ,
  18867. n.prototype.worldPosition = function() {
  18868. return this.position
  18869. }
  18870. ,
  18871. n.prototype.addTextSprite = function(e, t) {
  18872. this.removeTextSprite();
  18873. var i = document.createElement("canvas")
  18874. , n = i.getContext("2d");
  18875. i.width = 256,
  18876. i.height = 256;
  18877. var o = "Arial"
  18878. , a = 60;
  18879. n.font = "bold " + a + "px " + o,
  18880. n.fillStyle = "white";
  18881. var s = n.measureText(e).width;
  18882. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18883. var l = new r.Texture(i);
  18884. l.needsUpdate = !0;
  18885. var c = new r.SpriteMaterial({
  18886. map: l,
  18887. color: t || 16428055
  18888. });
  18889. this.text3d = new r.Sprite(c),
  18890. this.text3d.position.copy(this.skyboxMesh.position),
  18891. this.floor.add(this.text3d)
  18892. }
  18893. ,
  18894. n.prototype.removeTextSprite = function() {
  18895. this.text3d && (this.floor.remove(this.text3d),
  18896. this.text3d = null)
  18897. }
  18898. ,
  18899. n.prototype.isAligned = function() {
  18900. return this.alignmentType === l.ALIGNED
  18901. }
  18902. ,
  18903. n.filters = {
  18904. inDirection: function(e, t, i) {
  18905. return function(n) {
  18906. var r = n.position.clone().sub(e).normalize();
  18907. return r.dot(t) > i
  18908. }
  18909. },
  18910. inFloorDirection: function(e, t, i) {
  18911. return function(n) {
  18912. var r = n.floorPosition.clone().sub(e).normalize();
  18913. return r.dot(t) > i
  18914. }
  18915. },
  18916. inPanoDirection: function(e, t, i) {
  18917. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18918. function(n) {
  18919. var r = n.floorPosition.clone().sub(e).normalize()
  18920. , o = n.position.clone().sub(e).normalize();
  18921. return r.dot(t) > i || o.dot(t) > i
  18922. }
  18923. },
  18924. atFloor: function(e) {
  18925. return function(t) {
  18926. return !e || t.floor === e
  18927. }
  18928. },
  18929. not: function(e) {
  18930. return function(t) {
  18931. return t !== e
  18932. }
  18933. },
  18934. notIn: function(e) {
  18935. return function(t) {
  18936. return e.indexOf(t) === -1
  18937. }
  18938. },
  18939. isLoaded: function() {
  18940. return function(e) {
  18941. return e.isLoaded()
  18942. }
  18943. },
  18944. isNotLoaded: function() {
  18945. return function(e) {
  18946. return !e.isLoaded()
  18947. }
  18948. },
  18949. isCloseEnoughTo: function(e, t) {
  18950. return function(i) {
  18951. return e.distanceTo(i.floorPosition) < t
  18952. }
  18953. },
  18954. hasMinimumHeightDifferenceTo: function(e, t) {
  18955. return function(i) {
  18956. return Math.abs(i.position.y - e.y) > t
  18957. }
  18958. },
  18959. isNotBehindNormal: function(e, t) {
  18960. var i = new r.Vector3;
  18961. return t = t.clone(),
  18962. function(n) {
  18963. var r = i.copy(n.position).sub(e).normalize();
  18964. return r.dot(t) > 0
  18965. }
  18966. },
  18967. isNeighbourPanoTo: function(e) {
  18968. return function(t) {
  18969. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  18970. }
  18971. },
  18972. isNeighbourOfNeighbourTo: function(e) {
  18973. return function(t) {
  18974. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  18975. var n = e.model.panos.get(i);
  18976. return !!n && n.neighbourPanos[t.id]
  18977. })
  18978. }
  18979. },
  18980. isNotRecentlyFailed: function(e) {
  18981. return function(t) {
  18982. return Date.now() - t.failedLoadingAt > e
  18983. }
  18984. },
  18985. isOnVisibleFloor: function() {
  18986. return function(e) {
  18987. return !e.floor.hidden
  18988. }
  18989. },
  18990. isPanoAligned: function() {
  18991. return function(e) {
  18992. return e.isAligned()
  18993. }
  18994. }
  18995. },
  18996. n.sortFunctions = {
  18997. distanceToPoint: function(e) {
  18998. return function(t, i) {
  18999. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19000. }
  19001. },
  19002. floorDistanceToPoint: function(e) {
  19003. return function(t, i) {
  19004. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19005. }
  19006. },
  19007. choose: function(e) {
  19008. return function(t, i) {
  19009. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19010. }
  19011. }
  19012. },
  19013. n.scoreFunctions = {
  19014. distance: function(e, t) {
  19015. return t = t || a.navigation.distanceFactor,
  19016. function(i) {
  19017. return e ? e.position.distanceTo(i.position) * t : 0
  19018. }
  19019. },
  19020. distanceSquared: function(e, t) {
  19021. return t = t || a.navigation.distanceFactor,
  19022. function(i) {
  19023. return e ? e.position.distanceToSquared(i.position) * t : 0
  19024. }
  19025. },
  19026. direction: function(e, t) {
  19027. return function(i) {
  19028. var n = i.position.clone().sub(e).normalize();
  19029. return n.dot(t) * a.navigation.directionFactor
  19030. }
  19031. },
  19032. angle: function(e, t) {
  19033. return function(i) {
  19034. var n = i.position.clone().sub(e).normalize();
  19035. return n.angleTo(t) * a.navigation.angleFactor
  19036. }
  19037. },
  19038. inFieldOfView: function(e, t) {
  19039. return function(i) {
  19040. var n = i.position.clone().sub(e).normalize();
  19041. return n.dot(t) > .75 ? 10 : -1
  19042. }
  19043. },
  19044. optionality: function(e) {
  19045. return function(t) {
  19046. var i = t.neighbourUUIDs.filter(function(t) {
  19047. return !(t in e.neighbourUUIDs) && t !== e.id
  19048. });
  19049. return i.length * a.navigation.optionalityFactor
  19050. }
  19051. },
  19052. penalizeHeightDifferenceUnder: function(e, t) {
  19053. return function(i) {
  19054. return e.y - i.position.y < t ? -20 : 0
  19055. }
  19056. }
  19057. },
  19058. t.exports = n
  19059. }
  19060. ).call(this, "/js/objects/Panorama.js")
  19061. }
  19062. , {
  19063. "../enum/AlignmentType": 17,
  19064. "../enum/GLCubeFaces": 25,
  19065. "../enum/PanoRendererEvents": 35,
  19066. "../enum/PanoSizeClass": 36,
  19067. "../enum/PanoramaEvents": 37,
  19068. "../enum/RenderLayers": 41,
  19069. "../enum/RenderOrder": 42,
  19070. "../enum/TileDownloaderEvents": 45,
  19071. "../enum/Viewmode": 51,
  19072. "../exception/BasicException": 55,
  19073. "../scene/SceneRenderer": 158,
  19074. "../settings": 166,
  19075. "../tile/TileUtils": 174,
  19076. "../util/ajax": 181,
  19077. "../util/common": 185,
  19078. "../util/lerp": 188,
  19079. "../util/logger": 189,
  19080. "../util/panorama": 191,
  19081. "../util/texture": 194,
  19082. "../util/transitions": 195,
  19083. events: 202,
  19084. three: 217
  19085. }],
  19086. 149: [function(e, t, i) {
  19087. "use strict";
  19088. function n(e) {
  19089. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19090. t.map.value = d,
  19091. t.opacity.value = 0,
  19092. t.color.value.set(o.reticuleColor),
  19093. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19094. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19095. side: r.DoubleSide,
  19096. depthWrite: !1,
  19097. depthTest: !1,
  19098. transparent: !0,
  19099. vertexShader: c.waypoint.vertexShader,
  19100. fragmentShader: c.waypoint.fragmentShader,
  19101. uniforms: t,
  19102. name: "waypoint",
  19103. opacity: 0,
  19104. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19105. })),
  19106. this.layers.set(h.RETICULE),
  19107. this.renderOrder = u.reticule,
  19108. this.player = e,
  19109. this.direction = new r.Vector3,
  19110. this.hidden = !0,
  19111. this.mouseLastMoveTime = Date.now()
  19112. }
  19113. var r = e("three")
  19114. , o = e("../settings")
  19115. , a = e("../util/transitions")
  19116. , s = e("../util/texture")
  19117. , l = e("../util/lerp")
  19118. , c = e("../shaders")
  19119. , h = e("../enum/RenderLayers")
  19120. , u = e("../enum/RenderOrder")
  19121. , d = s.load("static/images/reticule-256x256.png");
  19122. n.prototype = Object.create(r.Mesh.prototype),
  19123. n.prototype.move = function(e, t, i) {
  19124. this.hidden = i,
  19125. this.mouseLastMoveTime = Date.now()
  19126. }
  19127. ,
  19128. n.prototype.hide = function() {
  19129. this.hidden || (this.hidden = !0,
  19130. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19131. }
  19132. ,
  19133. n.prototype.show = function() {
  19134. this.hidden = !1,
  19135. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19136. }
  19137. ,
  19138. n.prototype.update = function() {
  19139. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19140. }
  19141. ,
  19142. n.prototype.updatePosition = function(e, t) {
  19143. if (!this.hidden) {
  19144. if (!t)
  19145. return this.hide();
  19146. var i = t.point
  19147. , n = e.distanceTo(i)
  19148. , r = 1 + .01 * n;
  19149. n < 1 && (r -= 1 - n),
  19150. this.show(),
  19151. this.scale.set(r, r, r),
  19152. this.direction = this.direction.multiplyScalar(.8),
  19153. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19154. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19155. this.lookAt(this.position.clone().add(this.direction))
  19156. }
  19157. }
  19158. ,
  19159. n.prototype.writeAstag = function() {
  19160. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19161. , t = new Date;
  19162. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19163. var i = {
  19164. enabled: !0,
  19165. version: "0",
  19166. created: t.toISOString(),
  19167. created_by: "APITest",
  19168. position: this.position.clone(),
  19169. stem: {
  19170. enabled: o.tags.pole.enabled,
  19171. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19172. },
  19173. label: "tag " + this.tagCount,
  19174. description: "Description " + e,
  19175. floor: function(e) {
  19176. if (e.currentFloor) {
  19177. var t = e.floors.indexOf(e.currentFloor);
  19178. return t > -1 ? t : void 0
  19179. }
  19180. }(this.player.model),
  19181. type: "info",
  19182. metadata: {
  19183. preferred_camera: {
  19184. mode: this.player.mode
  19185. }
  19186. }
  19187. };
  19188. console.log("--------------------------"),
  19189. console.log(JSON.stringify(i));
  19190. var n = this.player.model.addtag(e, i).build();
  19191. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19192. n.visible || n.show(o.tags.startup.fadeInDuration))
  19193. }
  19194. ,
  19195. t.exports = n
  19196. }
  19197. , {
  19198. "../enum/RenderLayers": 41,
  19199. "../enum/RenderOrder": 42,
  19200. "../settings": 166,
  19201. "../shaders": 167,
  19202. "../util/lerp": 188,
  19203. "../util/texture": 194,
  19204. "../util/transitions": 195,
  19205. three: 217
  19206. }],
  19207. 150: [function(e, t, i) {
  19208. "use strict";
  19209. function n(e, t) {
  19210. this.chunks = [],
  19211. this.floorId = e,
  19212. this.roomId = t,
  19213. this.position = new r.Vector3
  19214. }
  19215. var r = e("three");
  19216. n.prototype.addChunk = function(e) {
  19217. this.chunks.push(e)
  19218. }
  19219. ,
  19220. n.prototype.calcBoundaries = function() {
  19221. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19222. var s = this.chunks[a]
  19223. , l = s.geometry.attributes.position;
  19224. if (l)
  19225. for (var c = 0; c < l.array.length; c += 3)
  19226. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19227. t.add(e),
  19228. 0 === c ? (i.copy(e),
  19229. n.copy(e)) : (i.max(e),
  19230. n.min(e)),
  19231. o++
  19232. }
  19233. o > 0 ? (t.multiplyScalar(1 / o),
  19234. this.average = t) : this.average = null,
  19235. this.boundsMax = i,
  19236. this.boundsMin = n,
  19237. this.center = new r.Vector3,
  19238. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19239. }
  19240. ,
  19241. t.exports = n
  19242. }
  19243. , {
  19244. three: 217
  19245. }],
  19246. 151: [function(e, t, i) {
  19247. (function(i) {
  19248. "use strict";
  19249. function n(e, t, i) {
  19250. this.obj3d = null,
  19251. this.nodes = [],
  19252. this.colorHull = [],
  19253. this.shortPaths = {},
  19254. this.floorHull = null,
  19255. this.cameraHull = null,
  19256. this.floorPathDistance = 0,
  19257. this.floorCurvePoints = null,
  19258. this.floorCurveColors = null,
  19259. this.camCurvePoints = null,
  19260. this.warpDestHeroLoc = null,
  19261. this.warpDestPano = null,
  19262. this.warpPathPoints = null,
  19263. this.warpPathLengths = [0],
  19264. this.warpLength = 0,
  19265. this.closeWarpDistance = 4,
  19266. this.UP = A.UP.clone(),
  19267. this.longestStep = 0,
  19268. this.upcomingTransType = null,
  19269. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19270. this.prevNextDist = 0,
  19271. this.nextI = 0,
  19272. this.activeTransType = null,
  19273. this.lastTransType = null,
  19274. this.bunnyObj = null,
  19275. this.director = e,
  19276. this.player = t,
  19277. this.playerControls = i,
  19278. this.modelManager = t.modelManager,
  19279. this.updateModel(),
  19280. this.updateDefaultsFromModelData(),
  19281. this.bindEvents(),
  19282. this.warping = !1,
  19283. this.waitingToWarp = !1,
  19284. this.warpInterrupted = !1,
  19285. this.warpInterruptionBlackoutStyle = null,
  19286. this.warpInterruptionTravelTime = null
  19287. }
  19288. var r = e("three")
  19289. , o = e("../util/logger")
  19290. , a = e("../enum/Viewmode")
  19291. , s = e("../enum/RenderOrder")
  19292. , l = e("../enum/WarpStyle")
  19293. , c = e("../settings")
  19294. , h = e("../util/math")
  19295. , u = e("../util/lerp")
  19296. , d = e("../util/easing")
  19297. , p = e("../util/transitions")
  19298. , f = e("../objects/Snapshot")
  19299. , g = e("../effects")
  19300. , m = e("../shaders")
  19301. , v = (e("../gui/gui"),
  19302. e("../util/texture"))
  19303. , A = e("../enum/Vectors")
  19304. , y = (e("../model/ModelManager"),
  19305. new o(i))
  19306. , C = e("../enum/PlayerEvents")
  19307. , I = e("../enum/BlackoutStyle")
  19308. , E = e("../enum/ModelManagerEvents")
  19309. , b = e("../constants")
  19310. , w = {
  19311. path: 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  19313. pathStart: 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")
  19314. };
  19315. n.prototype.setScene = function(e) {
  19316. this.createCpm(e),
  19317. this.createBunnyObj(e)
  19318. }
  19319. ,
  19320. n.prototype.updateModel = function() {
  19321. this.model = this.modelManager.getActiveModel()
  19322. }
  19323. ,
  19324. n.prototype.bindEvents = function() {
  19325. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19326. }
  19327. ,
  19328. n.prototype.updateDefaultsFromModelData = function() {
  19329. this.model.data
  19330. }
  19331. ,
  19332. n.prototype.pointPathDistance = function(e) {
  19333. for (var t = 0, i = 1; i < e.length; i += 1)
  19334. t += e[i - 1].distanceTo(e[i]);
  19335. return t
  19336. }
  19337. ,
  19338. n.prototype.pointPathLengths = function(e) {
  19339. for (var t = [0], i = 1; i < e.length; i += 1)
  19340. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19341. return t
  19342. }
  19343. ,
  19344. n.prototype.interpAlongPath = function(e, t, i) {
  19345. var n, o = new r.Vector3, a = t[t.length - 1];
  19346. if (i < 1) {
  19347. n = i * a;
  19348. for (var s = 1; s < t.length; s += 1)
  19349. if (t[s] > n) {
  19350. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19351. return o.copy(e[s]),
  19352. o.sub(e[s - 1]),
  19353. o.multiplyScalar(l),
  19354. o.add(e[s - 1]),
  19355. o
  19356. }
  19357. } else
  19358. o.copy(e[e.length - 1]);
  19359. return o
  19360. }
  19361. ,
  19362. n.prototype.pathHeight = function() {
  19363. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19364. }
  19365. ,
  19366. n.prototype.createBunnyObj = function(e) {
  19367. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19368. this.bunnyObj.visible = c.warp.showBunny),
  19369. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19370. e.add(this.bunnyObj)
  19371. }
  19372. ,
  19373. n.prototype.createCpm = function(e) {
  19374. if (!this.currentPanoMarker) {
  19375. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19376. t.material.uniforms.opacity.value = 0,
  19377. this.currentPanoMarker = {
  19378. mesh: t,
  19379. placed: !1
  19380. }
  19381. }
  19382. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19383. this.placeCpm(),
  19384. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19385. }
  19386. ,
  19387. n.prototype.placeCpm = function() {
  19388. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19389. var e = this.player.currentPano.floor;
  19390. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19391. e.add(this.currentPanoMarker.mesh)),
  19392. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19393. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19394. this.currentPanoMarker.placed = !0
  19395. } else
  19396. this.popOutCpm()
  19397. }
  19398. ,
  19399. n.prototype.fadeInCpm = function(e) {
  19400. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19401. }
  19402. ,
  19403. n.prototype.fadeOutCpm = function(e) {
  19404. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19405. }
  19406. ,
  19407. n.prototype.popInCpm = function() {
  19408. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19409. }
  19410. ,
  19411. n.prototype.popOutCpm = function() {
  19412. this.fadeOutCpm(2)
  19413. }
  19414. ,
  19415. n.prototype.brushPrefs = {
  19416. linewidth: 7,
  19417. strokeWidth: 15,
  19418. cvSegments: 48,
  19419. paveStep: .1,
  19420. paveWidth: .2,
  19421. lookBlendDist: 3,
  19422. maxTurn: r.Math.degToRad(2)
  19423. },
  19424. n.prototype.panoPathDistance = function(e) {
  19425. var t = this.model.panos;
  19426. if (!e || e.length < 2)
  19427. return 0;
  19428. for (var i = [], n = 0; n < e.length; n += 1)
  19429. i.push(t.get(e[n]).floorPosition);
  19430. return this.pointPathDistance(i)
  19431. }
  19432. ,
  19433. n.prototype.loadTileTexture = function(e) {
  19434. var t = v.load(e, function(t) {
  19435. t.wrapS = r.RepeatWrapping,
  19436. t.wrapT = r.RepeatWrapping,
  19437. t.needsUpdate = !0,
  19438. y.debug('path texture "' + e + '" is ready')
  19439. }, function() {
  19440. y.error('path texture "' + e + '" failed')
  19441. });
  19442. return t.mapping = r.UVMapping,
  19443. t
  19444. }
  19445. ,
  19446. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19447. var a = {
  19448. cameraMode: n,
  19449. position: e,
  19450. quaternion: t,
  19451. panoId: i,
  19452. orthoZoom: o,
  19453. floorVisibility: r,
  19454. thumbUrl: null,
  19455. name: null
  19456. };
  19457. return new f(a)
  19458. }
  19459. ,
  19460. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19461. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19462. }
  19463. ,
  19464. n.prototype.setWarpDestination = function(e) {
  19465. this.warpDestHeroLoc = e
  19466. }
  19467. ,
  19468. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19469. var t = this.getHeroDescriptorByHeroIndex(e);
  19470. return null !== t && (this.setWarpDestination(t),
  19471. !0)
  19472. }
  19473. ,
  19474. n.prototype.setWarpDestinationByPano = function(e, t) {
  19475. var i = this.model.panos.get(e.id);
  19476. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19477. }
  19478. ,
  19479. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19480. var i = this.model.panos.get(e);
  19481. if (i) {
  19482. t = t || new r.Quaternion;
  19483. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19484. return this.setWarpDestination(n),
  19485. !0
  19486. }
  19487. return !1
  19488. }
  19489. ,
  19490. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19491. var t = this.model.heroCount();
  19492. /* if (null !== this.warpDestHeroLoc && t < 2)
  19493. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19494. this.model.getHeroDescriptorByIndex(0); */
  19495. var i = this.model.getHeroDescriptorByIndex(e);
  19496. if (i) {
  19497. var n = i.isPano() ? i.panoId : i.cameraMode;
  19498. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19499. }
  19500. return i
  19501. }
  19502. ,
  19503. n.prototype.getHeroDescriptorByPano = function(e) {
  19504. var t = this.model.panos.get(e.id);
  19505. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19506. }
  19507. ,
  19508. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19509. var t = this.getHeroIndexFromPanoId(e);
  19510. return this.getHeroDescriptorByHeroIndex(t)
  19511. }
  19512. ,
  19513. n.prototype.getHeroIndexFromPanoId = function(e) {
  19514. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19515. var i = this.model.heroLocations[t]
  19516. , n = this.getHeroId(i);
  19517. if (n && n === e)
  19518. return t
  19519. }
  19520. return -1
  19521. }
  19522. ,
  19523. n.prototype.getHeroPano = function(e) {
  19524. if (null === e)
  19525. return y.warn("getHeroPano(): no destination"),
  19526. null;
  19527. var t = this.getHeroId(e)
  19528. , i = this.model.panos.get(t);
  19529. return void 0 === i && (i = null,
  19530. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19531. i
  19532. }
  19533. ,
  19534. n.prototype.getHeroId = function(e) {
  19535. return e.panoId
  19536. }
  19537. ,
  19538. n.prototype.setWarpDestPano = function() {
  19539. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19540. this.warpDestPano
  19541. }
  19542. ,
  19543. n.prototype.brushToWarpPano = function(e, t) {
  19544. if (this.discardPathObject(),
  19545. !this.setWarpDestPano())
  19546. return !1;
  19547. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19548. !this.warpDestPano)
  19549. return y.info("No brush"),
  19550. !1;
  19551. if (!this.player.currentPano)
  19552. return y.debug("No current pano, visibility undefined"),
  19553. !1;
  19554. if (!this.warpDestPano)
  19555. return y.info("No wPano, visibility undefined"),
  19556. !1;
  19557. if (!this.warpDestPano.isAligned())
  19558. return y.debug("Cannot brush to unaligned pano"),
  19559. !1;
  19560. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19561. , n = !0;
  19562. if (this.player.currentPano.id === this.warpDestPano.id)
  19563. y.debug("Already at destination pano");
  19564. else {
  19565. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19566. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19567. this.obj3d = new r.Object3D,
  19568. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19569. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19570. e = t) : (this.setPathHulls(this.nodes),
  19571. this.setFloorCurves(),
  19572. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19573. this.player.currentPano.floor.add(this.obj3d);
  19574. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19575. , s = e === l.STD;
  19576. if (!n && (i || s)) {
  19577. if (o) {
  19578. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19579. this.obj3d.add(h)
  19580. }
  19581. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19582. this.obj3d.add(u)
  19583. }
  19584. this.appearSlow()
  19585. }
  19586. return this.upcomingTransType = e,
  19587. !n
  19588. }
  19589. ,
  19590. n.prototype.findShortestPath = function(e, t) {
  19591. if (!e || !t)
  19592. return null;
  19593. var i = c.warp.walkExtraPanosDistance
  19594. , n = e.id + ":" + t.id + ":" + i;
  19595. if (this.shortPaths.hasOwnProperty(n))
  19596. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19597. var r = t.id + ":" + e.id + ":" + i;
  19598. if (this.shortPaths.hasOwnProperty(r))
  19599. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19600. var o = this.model.panos.aStarSearch(e, t);
  19601. return this.model.panos.includeNodesNearPath(o, i),
  19602. this.shortPaths[n] = o ? o.slice() : null,
  19603. o
  19604. }
  19605. ,
  19606. n.prototype.makePathHulls = function(e) {
  19607. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19608. t = u.get(e[0]),
  19609. r = t.floor.floorIndex;
  19610. for (var d = 0; d < e.length; d += 1)
  19611. t = u.get(e[d]),
  19612. i = t.floorPosition.clone().sub(this.model.position),
  19613. i.y += this.pathHeight(),
  19614. s.push(i),
  19615. l.push(t.position.clone()),
  19616. n = t.floor.floorIndex,
  19617. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19618. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19619. o > a && (a = o));
  19620. return a > this.longestStep && (this.longestStep = a,
  19621. y.debug("path contains " + a + " meter segment")),
  19622. {
  19623. floor: s,
  19624. camera: l,
  19625. color: h
  19626. }
  19627. }
  19628. ,
  19629. n.prototype.makeFloorCurves = function(e, t, i) {
  19630. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19631. , o = this.pointPathDistance(e) - 2 * n
  19632. , s = e.slice(0)
  19633. , l = s[1].clone().sub(s[0]);
  19634. l.y = 0,
  19635. l.normalize().multiplyScalar(n),
  19636. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19637. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19638. l.y = 0,
  19639. l.normalize().multiplyScalar(n),
  19640. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19641. var h = new r.CatmullRomCurve3(s)
  19642. , u = Math.floor(o / i);
  19643. u = 4 * Math.floor(u / 4),
  19644. u = Math.max(4, u);
  19645. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19646. f = 0,
  19647. d = g[A].distanceTo(e[0]);
  19648. for (var y = 1; y < e.length; y += 1)
  19649. v.copy(g[A]).sub(e[y]),
  19650. v.y *= 4,
  19651. p = v.length(),
  19652. p < d && (f = y);
  19653. m.push(t[f])
  19654. }
  19655. return {
  19656. distance: o,
  19657. points: g,
  19658. colors: m
  19659. }
  19660. }
  19661. ,
  19662. n.prototype.makeCameraCurvePoints = function(e, t) {
  19663. var i = this.pointPathDistance(e)
  19664. , n = new r.CatmullRomCurve3(e);
  19665. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19666. }
  19667. ,
  19668. n.prototype.makeCameraCurveTangents = function(e, t) {
  19669. var i = this.pointPathDistance(e)
  19670. , n = new r.CatmullRomCurve3(e)
  19671. , o = Math.max(2, Math.floor(i / t));
  19672. o || (o = 5);
  19673. for (var a = [], s = 0; s <= o; s++)
  19674. a.push(n.getTangentAt(s / o));
  19675. return a
  19676. }
  19677. ,
  19678. n.prototype.setPathHulls = function(e) {
  19679. var t = this.makePathHulls(e);
  19680. this.floorHull = t.floor,
  19681. this.cameraHull = t.camera,
  19682. this.colorHull = t.color
  19683. }
  19684. ,
  19685. n.prototype.setFloorCurves = function() {
  19686. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19687. this.floorPathDistance = e.distance,
  19688. this.floorCurvePoints = e.points,
  19689. this.floorCurveColors = e.colors
  19690. }
  19691. ,
  19692. n.prototype.setCameraCurvePoints = function() {
  19693. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19694. }
  19695. ,
  19696. n.prototype.chooseWarpPath = function(e) {
  19697. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19698. if (this.player.currentPano === this.warpDestPano || !e)
  19699. return this.warpPathPoints = null,
  19700. this.warpLength = 0,
  19701. !1;
  19702. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19703. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19704. t = this.warpDestPano.position.clone().sub(o.position),
  19705. i = t.clone().negate(),
  19706. t.multiplyScalar(.15).add(o.position),
  19707. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19708. t.y = o.position.y,
  19709. i.y = this.warpDestPano.position.y,
  19710. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19711. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19712. this.setCameraCurvePoints(),
  19713. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19714. this.warpLength = 0,
  19715. this.warpPathLengths = [0];
  19716. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19717. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19718. var p = s.length();
  19719. s.y *= c.warp.climbEffort;
  19720. var f = s.length() / p;
  19721. if (d > 1) {
  19722. s.setY(0).normalize(),
  19723. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19724. var g = Math.min(1, s.dot(l))
  19725. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19726. f = Math.max(m, f)
  19727. }
  19728. this.warpLength += p * f,
  19729. this.warpPathLengths[d] = this.warpLength
  19730. }
  19731. return !0
  19732. }
  19733. ,
  19734. n.prototype.drawPathRibbon = function(e, t) {
  19735. this.bunnyObj.visible = c.warp.showBunny;
  19736. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19737. h.copy(e[u]),
  19738. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19739. h.normalize(),
  19740. n.crossVectors(h, A.UP),
  19741. n.multiplyScalar(i);
  19742. var d = (new r.Vector3).copy(e[u]).add(o);
  19743. d.sub(n),
  19744. l.vertices.push(d),
  19745. d = (new r.Vector3).copy(e[u]).add(o),
  19746. d.add(n),
  19747. l.vertices.push(d)
  19748. }
  19749. var p, f = 0;
  19750. for (u = 0; u < e.length - 1; u += 1) {
  19751. var g = 2 * u
  19752. , v = f;
  19753. f += e[u + 1].distanceTo(e[u]);
  19754. var y = f
  19755. , C = t[u]
  19756. , I = t[u + 1];
  19757. p = new r.Face3(g,g + 1,g + 2),
  19758. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19759. l.faces.push(p),
  19760. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19761. p = new r.Face3(g + 2,g + 1,g + 3),
  19762. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19763. l.faces.push(p),
  19764. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19765. }
  19766. l.computeFaceNormals(),
  19767. l.computeVertexNormals();
  19768. var E, b;
  19769. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19770. b.map.value = w.path,
  19771. b.opacity.value = 0,
  19772. b.color.value.set(c.path.color),
  19773. E = new r.RawShaderMaterial({
  19774. side: r.DoubleSide,
  19775. depthWrite: !1,
  19776. transparent: !0,
  19777. vertexShader: m.ribbon.vertexShader,
  19778. fragmentShader: m.ribbon.fragmentShader,
  19779. uniforms: b,
  19780. name: "ribbonT",
  19781. opacity: 0
  19782. })) : E = new r.MeshBasicMaterial({
  19783. color: 16777215,
  19784. side: r.DoubleSide,
  19785. name: "ribbonOut",
  19786. vertexColors: r.VertexColors
  19787. });
  19788. var _ = new r.Mesh(l,E);
  19789. return _.name = "ribbon",
  19790. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19791. _
  19792. }
  19793. ,
  19794. n.prototype.drawPathPavement = function(e) {
  19795. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19796. s.copy(e[l]),
  19797. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19798. s.normalize(),
  19799. n.crossVectors(s, A.UP),
  19800. n.multiplyScalar(this.brushPrefs.paveWidth),
  19801. t = (new r.Vector3).copy(e[l]),
  19802. t.sub(n),
  19803. o.vertices.push(t),
  19804. o.vertices.push((new r.Vector3).copy(e[l])),
  19805. t = (new r.Vector3).copy(e[l]),
  19806. t.add(n),
  19807. o.vertices.push(t);
  19808. var h, u, d;
  19809. for (l = 0; l < e.length - 1; l += 1)
  19810. h = 3 * l + 1,
  19811. u = l * i,
  19812. d = u + i,
  19813. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19814. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19815. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19816. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19817. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19818. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19819. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19820. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19821. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19822. color: c.path.color,
  19823. side: r.DoubleSide,
  19824. transparent: !0,
  19825. depthWrite: !1,
  19826. opacity: 0,
  19827. name: "paveT",
  19828. map: w.path
  19829. }) : new r.MeshBasicMaterial({
  19830. color: c.path.color,
  19831. side: r.DoubleSide,
  19832. transparent: !0,
  19833. depthWrite: !1,
  19834. opacity: 1,
  19835. name: "paveO",
  19836. map: w.path
  19837. });
  19838. return new r.Mesh(o,p)
  19839. }
  19840. ,
  19841. n.prototype.hintPrefs = {
  19842. rad: .18,
  19843. width: .0125,
  19844. depth: .0625,
  19845. setBack: -.04,
  19846. markRad: .25,
  19847. markInnerRad: .16
  19848. },
  19849. n.prototype.makeWaypointObj = function(e, t) {
  19850. var i = new r.Geometry
  19851. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19852. , o = this.pathHeight();
  19853. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19854. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19855. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19856. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19857. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19858. s.map.value = e,
  19859. s.opacity.value = 0,
  19860. s.color.value.set(c.path.color);
  19861. var l = {
  19862. side: r.DoubleSide,
  19863. depthWrite: !1,
  19864. transparent: !0,
  19865. vertexShader: m.waypoint.vertexShader,
  19866. fragmentShader: m.waypoint.fragmentShader,
  19867. uniforms: s,
  19868. name: "waypoint",
  19869. opacity: 0
  19870. };
  19871. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19872. l.name = "wayPtOut");
  19873. var h = new r.RawShaderMaterial(l)
  19874. , u = new r.Mesh(i,h);
  19875. return u.name = t,
  19876. u
  19877. }
  19878. ,
  19879. n.prototype.makeStartMarker = function(e, t) {
  19880. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19881. i.y = 0,
  19882. i.normalize();
  19883. var n = Math.acos(i.x)
  19884. , o = this.makeWaypointObj(w.pathStart, "Start");
  19885. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19886. o.position.copy(e),
  19887. o
  19888. }
  19889. ,
  19890. n.prototype.makeEndMarker = function(e) {
  19891. var t = this.makeWaypointObj(w.pathEnd, "End")
  19892. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19893. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19894. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19895. t.position.copy(e),
  19896. t
  19897. }
  19898. ,
  19899. n.prototype.pathClean = function(e) {
  19900. if (e) {
  19901. for (var t in e.children)
  19902. this.pathClean(e.children[t]);
  19903. e.geometry && e.geometry.dispose(),
  19904. e.material && e.material.dispose()
  19905. }
  19906. }
  19907. ,
  19908. n.prototype.discardPathObject = function() {
  19909. if (this.obj3d) {
  19910. var e = this.obj3d.parent;
  19911. e && e.remove(this.obj3d),
  19912. this.pathClean(this.obj3d)
  19913. }
  19914. this.obj3d = null,
  19915. this.popInCpm()
  19916. }
  19917. ,
  19918. n.prototype.discardSlow = function() {
  19919. if (this.obj3d) {
  19920. if (this.player.mode !== a.PANORAMA)
  19921. return void this.discardPathObject();
  19922. for (var e, t = this, i = 0, n = function() {
  19923. this.discardPathObject()
  19924. }
  19925. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19926. e = t.obj3d.children[r],
  19927. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19928. i += 1,
  19929. n = null);
  19930. 0 === i && this.discardPathObject(),
  19931. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19932. }
  19933. }
  19934. ,
  19935. n.prototype.appearSlow = function() {
  19936. var e, t = this;
  19937. this.fadeOutCpm(c.path.fadeInTime);
  19938. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19939. e = t.obj3d.children[n],
  19940. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  19941. }
  19942. ,
  19943. n.prototype.update = function() {
  19944. this.obj3d && this.obj3d.updateMatrixWorld()
  19945. }
  19946. ,
  19947. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  19948. var t = r.Math.degToRad(c.warp.burnsAngle);
  19949. if (this.player.mode === a.PANORAMA) {
  19950. var i = this.burnsDir * t;
  19951. if (this.upcomingTransType === l.BLACK)
  19952. return i;
  19953. var n = e;
  19954. if (null === n)
  19955. return y.warn("Transition request for non-highlight"),
  19956. i;
  19957. var o = this.getHeroDescriptorByHeroIndex(n);
  19958. if (null === o)
  19959. return i;
  19960. if (!o.isPano())
  19961. return i;
  19962. var s = this.getHeroPano(o)
  19963. , h = this.playerControls.cameras[a.PANORAMA]
  19964. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  19965. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  19966. , p = function(e) {
  19967. var i = Math.acos(Math.min(1, e.dot(u)))
  19968. , n = (new r.Vector3).crossVectors(u, e);
  19969. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  19970. };
  19971. if (s === this.player.currentPano)
  19972. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  19973. var f = this.findShortestPath(this.player.currentPano, s);
  19974. if (void 0 === f || null === f || f.length < 1)
  19975. return y.debug("Empty path ahead..."),
  19976. i;
  19977. var g = this.makePathHulls(f)
  19978. , m = new r.CatmullRomCurve3(g.camera)
  19979. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  19980. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  19981. }
  19982. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  19983. }
  19984. ,
  19985. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  19986. var i = (time==void 0)? c.warp.tourStepDelay : time;
  19987. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  19988. var n = new r.Euler
  19989. , o = new r.Vector3;
  19990. y.debug("Starting wait: " + (void 0 !== t));
  19991. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  19992. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  19993. , h = function() {
  19994. this.endWarpState(),
  19995. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  19996. t && t()
  19997. }
  19998. .bind(this)
  19999. , u = function(e, t) {
  20000. if (this.warpInterrupted)
  20001. return h(),
  20002. !0;
  20003. var r = t || 1e3 / 60;
  20004. if (c.warp.doBurns && !currentLocation.dontRot )
  20005. if (this.player.mode === a.PANORAMA) {
  20006. var l = this.playerControls.cameras[a.PANORAMA];
  20007. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20008. var u = i == 0 ? s : r * s / i;
  20009. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20010. n.y += u,
  20011. o.set(0, 0, -1),
  20012. o.applyEuler(n),
  20013. o.add(l.position),
  20014. l.controls.lookAt(o),
  20015. l.controls.lookVector.copy(o)
  20016. ,l.lookAt(o)
  20017. } else
  20018. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20019. }
  20020. .bind(this);
  20021. this.startWarpState(),
  20022. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20023. }
  20024. ,
  20025. n.prototype.warpToNonPano = function(e) {
  20026. if (this.discardPathObject(),
  20027. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20028. var t = function() {
  20029. e && e()
  20030. }
  20031. .bind(this);
  20032. this.player.flyToNewMode({
  20033. mode: this.warpDestHeroLoc.cameraMode,
  20034. duration: c.warp.outsideTime,
  20035. warpDest: this.warpDestHeroLoc,
  20036. callback: t,
  20037. force: !0
  20038. })
  20039. } else
  20040. y.warn("no warp destination!!!"),
  20041. e && e()
  20042. }
  20043. ,
  20044. n.prototype._resetWarpShaderParams = function(e) {//
  20045. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20046. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20047. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20048. delete e.material.defines.newBlack;
  20049. e.material.needsUpdate = true
  20050. } */
  20051. }
  20052. ,
  20053. n.prototype._clearWarpShading = function() {
  20054. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20055. this._resetWarpShaderParams(e[t]),
  20056. e[t].visible = !0;
  20057. this._resetWarpShaderParams(this.model.skybox)
  20058. }
  20059. ,
  20060. n.prototype._warpStopFlying = function() {
  20061. this.activeTransType = null,
  20062. this.placeCpm()
  20063. }
  20064. ,
  20065. n.prototype._wrapupTravelOnlyBits = function() {
  20066. this._warpStopFlying(),
  20067. this.warpPathPoints && (this.player.currentPano.exit(),
  20068. this.warpDestPano.enter(),
  20069. this.player.currentPano = this.warpDestPano),
  20070. this.player.spider.draw(),
  20071. this.placeCpm()
  20072. }
  20073. ,
  20074. n.prototype._wrapupTravel = function(e) {
  20075. this._wrapupTravelOnlyBits(),
  20076. this.warpCameraAim(e)
  20077. }
  20078. ,
  20079. n.prototype._wrapupWarpShading = function(e) {
  20080. this._clearWarpShading(),
  20081. this._wrapupTravel(e)
  20082. }
  20083. ,
  20084. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20085. t !== I.END && this._clearWarpShading(),
  20086. this._wrapupTravelOnlyBits(),
  20087. this.upcomingTransType = null,
  20088. e && e()
  20089. }
  20090. ,
  20091. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20092. var i = this.warpDestHeroLoc.quaternion
  20093. , n = this.playerControls.cameras[a.PANORAMA]
  20094. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20095. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20096. , l = s.dot(o)
  20097. , u = r.Math.radToDeg(Math.acos(l))
  20098. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20099. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20100. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20101. m.y = h.constrainedTurn(m.y),
  20102. this.burnsDir = Math.sign(m.y);
  20103. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20104. , A = new r.Vector3
  20105. , C = function(e, t) {
  20106. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20107. v.y = g.y + e * m.y,
  20108. v.z = g.z + e * m.z,
  20109. A.set(0, 0, -1),
  20110. A.applyEuler(v),
  20111. A.add(n.position),
  20112. n.controls.lookAt(A),
  20113. n.controls.lookVector.copy(A),
  20114. void n.lookAt(A))
  20115. }
  20116. .bind(this);
  20117. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20118. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20119. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20120. ):
  20121. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20122. ,void (t && t())
  20123. ) */
  20124. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20125. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20126. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20127. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20128. ,void (t && t())
  20129. )
  20130. }
  20131. ,
  20132. n.prototype._warpBendAim = function(e, t, i, n) {
  20133. var o = n || 0
  20134. , s = this.playerControls.cameras[a.PANORAMA]
  20135. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20136. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20137. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20138. f.y = h.constrainedTurn(f.y);
  20139. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20140. f.x = g * Math.sign(f.x),
  20141. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20142. this.burnsDir = Math.sign(f.y),
  20143. g *= Math.sign(f.y),
  20144. f.y = g;
  20145. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20146. , v = new r.Vector3
  20147. , A = function(e, t) {
  20148. if (e < .5)
  20149. m.x = u.x + e * f.x,
  20150. m.y = u.y + e * f.y,
  20151. m.z = u.z + e * f.z;
  20152. else {
  20153. var i = (1 - e) * c.warp.softBendEnd;
  20154. m.x = l.x - i * f.x,
  20155. m.y = l.y - i * f.y,
  20156. m.z = l.z - i * f.z
  20157. }
  20158. v.set(0, 0, -1),
  20159. v.applyEuler(m),
  20160. v.add(s.position);
  20161. s.controls.lookAt(v),
  20162. s.controls.lookVector.copy(v),
  20163. s.lookAt(v);
  20164. }
  20165. .bind(this);
  20166. if(momentTourBlackNewType){
  20167. A(1)
  20168. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20169. }
  20170. ,
  20171. n.prototype._warpStepCameraAim = function(e, t, i) {
  20172. var n = this.playerControls.cameras[a.PANORAMA]
  20173. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20174. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20175. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20176. l.y = h.constrainedTurn(l.y),
  20177. this.burnsDir = Math.sign(l.y);
  20178. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20179. , f = new r.Vector3
  20180. , g = function(e, t) {
  20181. e < .5 ? u.copy(s) : u.copy(o),
  20182. f.set(0, 0, -1),
  20183. f.applyEuler(u),
  20184. f.add(n.position),
  20185. n.controls.lookAt(f),
  20186. n.controls.lookVector.copy(f),
  20187. n.lookAt(f)
  20188. }
  20189. .bind(this);
  20190. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20191. }
  20192. ,
  20193. n.prototype.setBurnsDir = function() {
  20194. var e = this.playerControls.cameras[a.PANORAMA]
  20195. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20196. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20197. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20198. n.y = h.constrainedTurn(n.y),
  20199. this.burnsDir = Math.sign(n.y)
  20200. }
  20201. ,
  20202. n.prototype.stepWarpPath = function(firstPos, e ) {
  20203. var i = this.playerControls.cameras[a.PANORAMA];
  20204. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20205. if (!n){
  20206. return i.position.copy(this.warpDestPano.position),
  20207. !0;
  20208. }
  20209. /* if (!this.warpPathPoints)
  20210. return i.position.copy(this.warpDestPano.position),
  20211. !0;
  20212. var n = this.warpPathPoints[0] */
  20213. var o = this.warpDestPano.position;
  20214. /* console.log(firstPos)
  20215. console.log(o) */
  20216. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20217. var s = new r.Vector3;
  20218. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20219. i.position.copy(s)
  20220. } else
  20221. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20222. }
  20223. ,
  20224. n.prototype.interruptAndFastForward = function(e, t) {
  20225. this.warping && (this.warpInterrupted = !0,
  20226. this.warpInterruptionBlackoutStyle = e,
  20227. this.warpInterruptionTravelTime = t,
  20228. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20229. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20230. }
  20231. ,
  20232. n.prototype.warpCameraAim = function(e) {
  20233. var t = c.warp.minWarpTime;
  20234. if (this.upcomingTransType === l.BLACK)
  20235. t = c.warp.teleportTime;
  20236. else {
  20237. var i = this.playerControls.cameras[a.PANORAMA]
  20238. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20239. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20240. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20241. s.y = h.constrainedTurn(s.y);
  20242. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20243. t = Math.max(t, u)
  20244. }
  20245. var d = function() {
  20246. this._warpStopFlying(),
  20247. this.discardSlow(),
  20248. e && e()
  20249. }
  20250. .bind(this);
  20251. this._warpCameraAim(t, d)
  20252. }
  20253. ,
  20254. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20255. this.model.skybox.material.uniforms.blackout.value = n;
  20256. var r = u.uniform(this.model.skybox, "progress", 1)
  20257. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20258. , a = !1
  20259. , s = function() {
  20260. if (this.warpInterrupted)
  20261. return a = !0,
  20262. !0
  20263. }
  20264. .bind(this)
  20265. , l = function(e, t) {
  20266. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20267. !0) : void r(e, t)
  20268. }
  20269. .bind(this)
  20270. , h = function(e, t) {
  20271. return i && a ? (o(0),
  20272. !0) : void o(e, t)
  20273. }
  20274. .bind(this);
  20275. p.start(s, e, null, t, null, "safeHaltWatch"),
  20276. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20277. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20278. }
  20279. ,
  20280. n.prototype.warpTravel_STD = function(e) {
  20281. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20282. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20283. w += this.warpLength * c.warp.timePerMeter,
  20284. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20285. var _ = !1
  20286. , T = this.warpDestHeroLoc.quaternion
  20287. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20288. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20289. , M = S.dot(x)
  20290. , R = r.Math.radToDeg(Math.acos(M))
  20291. , P = function(e) {
  20292. var t = o
  20293. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20294. return i
  20295. }
  20296. , O = function() {
  20297. return E.lookAt(C, t, A.UP),
  20298. s.setFromRotationMatrix(E, c.warp.eOrder),
  20299. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20300. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20301. h.constrainedTurn(b.y)
  20302. }
  20303. .bind(this)
  20304. , L = function(e, t) {
  20305. if (this.warpInterrupted)
  20306. return _ = !0,
  20307. !0
  20308. }
  20309. .bind(this)
  20310. , D = function(e, t) {
  20311. return _ || !this.warpPathPoints ? (g.blur(0),
  20312. !0) : void g.blur(e)
  20313. }
  20314. .bind(this)
  20315. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20316. , B = function(e, t) {
  20317. return _ || !this.warpPathPoints ? (N(0),
  20318. !0) : void N(e, t)
  20319. }
  20320. .bind(this)
  20321. , F = function(e, t) {
  20322. if (!this.warpPathPoints)
  20323. return n.position.copy(this.warpDestPano.position),
  20324. !0;
  20325. if (_)
  20326. return !0;
  20327. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20328. n.position.copy(i),
  20329. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20330. }
  20331. .bind(this)
  20332. , V = function(e, n) {
  20333. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20334. !0)
  20335. }
  20336. .bind(this)
  20337. , U = function(e, o) {
  20338. if (_)
  20339. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20340. !0;
  20341. if (!this.warpPathPoints)
  20342. return !0;
  20343. var a = this.warpLength * e
  20344. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20345. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20346. c.warp.matchCam && (l *= 1 - u),
  20347. E.lookAt(C, t, A.UP),
  20348. s.setFromRotationMatrix(E, c.warp.eOrder),
  20349. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20350. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20351. b.y = h.constrainedTurn(b.y),
  20352. s.x = m.x + l * b.x,
  20353. s.y = m.y + l * b.y,
  20354. s.z = m.z + l * b.z,
  20355. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20356. b.y = h.constrainedTurn(b.y);
  20357. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20358. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20359. v.x = v.x + b.x * c.warp.turnFriction,
  20360. v.y = v.y + b.y * c.warp.turnFriction,
  20361. v.z = v.z + b.z * c.warp.turnFriction,
  20362. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20363. var p = t.clone().sub(C).normalize();
  20364. if (R < c.warp.maxAimRotation && u > 0) {
  20365. var g = 1 - u;
  20366. p.x = p.x * g + u * S.x,
  20367. p.y = p.y * g + u * S.y,
  20368. p.z = p.z * g + u * S.z,
  20369. p.normalize()
  20370. }
  20371. this.bunnyObj.position.copy(n.position).add(p),
  20372. f.set(0, 0, -1).applyEuler(v).normalize(),
  20373. f.multiplyScalar(8),
  20374. f.add(n.position),
  20375. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20376. n.controls.lookVector.copy(f),
  20377. n.lookAt(f))
  20378. }
  20379. .bind(this)
  20380. , k = function() {
  20381. _ ? (this.discardSlow(),
  20382. this.upcomingTransType = l.BLACK,
  20383. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20384. }
  20385. .bind(this);
  20386. V(0);
  20387. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20388. w += H;
  20389. var G = H / w;
  20390. this.warpCommonParameters(w, G, !0, I.NONE),
  20391. p.start(L, w, null, 0, null, "_haltWatcher"),
  20392. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20393. p.start(D, w, null, G, P, "blurring")),
  20394. p.start(B, w, null, G, P, "modelAlpha"),
  20395. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20396. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20397. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20398. }
  20399. ,
  20400. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20401. var r = e || 0;
  20402. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20403. //add
  20404. var done = ()=>{
  20405. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20406. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20407. }
  20408. if(momentTourBlackNewType){
  20409. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20410. var camera = this.playerControls.cameras[a.PANORAMA];
  20411. var end = this.warpDestHeroLoc.position
  20412. camera.position.copy(end)
  20413. setTimeout(()=>{
  20414. player.sceneRenderer.effects.transitionMaskPass.stop()
  20415. this.wrapupWarpShadingOnly(n, i);
  20416. done()
  20417. },t)
  20418. }else{
  20419. var o = function() {
  20420. this.wrapupWarpShadingOnly(n, i);
  20421. done()
  20422. }
  20423. .bind(this);
  20424. var firstPos = this.player.position.clone()//add
  20425. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20426. }
  20427. this.warpCommonParameters(t, r, !1, i)
  20428. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20429. if(window.momentTourBlackNewType){
  20430. e.material.uniforms.blackout.value = 5//i 改
  20431. //e.material.defines.newBlack = ''
  20432. //e.material.needsUpdate = true
  20433. }else{
  20434. e.material.uniforms.blackout.value = i
  20435. }
  20436. }),
  20437. this._warpBendAim(null, t, null, r);
  20438. }
  20439. ,
  20440. n.prototype.flightStepWalk = function(e, t, i) {
  20441. var n = .001
  20442. , o = 1
  20443. , a = 1.2
  20444. , s = new r.Vector3
  20445. , h = new r.Vector3
  20446. , u = function(e, t) {
  20447. //导览速度
  20448. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20449. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20450. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20451. h.copy(A.FORWARD),
  20452. this.player.getDirection(h),
  20453. s.copy(t).sub(e.position).normalize();
  20454. var l = s.dot(h)
  20455. , u = Math.acos(l)
  20456. , d = u / r;
  20457. d > n && (r *= d / n,
  20458. u < o && (r *= a))
  20459. return r / DATA.tourWalkSpeed * 100 // 改
  20460. };
  20461. return function(e, t, i) {
  20462. if (this.warpInterrupted)
  20463. i && i();
  20464. else if (this.activeTransType !== l.WALK)
  20465. this._clearWarpShading(),
  20466. this._warpStopFlying(),
  20467. this.player.spider.draw(),
  20468. this.placeCpm(),
  20469. i && i();
  20470. else if (this.player.currentPano !== e) {
  20471. var n = {
  20472. pano: e,
  20473. lookAtPoint: t,
  20474. duration: null,
  20475. maxDistanceOverride: c.warp.walkMaxDist,
  20476. skipWarpingCheck: !1,
  20477. constantMoveSpeed: !0
  20478. };
  20479. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20480. n.zoomLevel = this.warpDestHeroLoc.zoom
  20481. }
  20482. n.duration = u.call(this, e, t),
  20483. this.player.nonInterruptingFlyToPano(n, i)
  20484. } else
  20485. i && i()
  20486. }
  20487. }(),
  20488. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20489. return this.flightStepWalk.bind(this, e, t, i)
  20490. }
  20491. ,
  20492. n.prototype.warpTravel_WALK = function() {
  20493. var e = [];
  20494. return function(t) {
  20495. var i = this.player.model.panos;
  20496. e.length = 0;
  20497. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20498. var s = this.nodes[a]
  20499. , l = i.get(s);
  20500. a === this.nodes.length - 1;
  20501. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20502. n && o || (e.push(s),
  20503. n = l)
  20504. }
  20505. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20506. var h = e.length
  20507. , u = i.get(e[h - 1])
  20508. , d = new Array(h + 1);
  20509. d[d.length - 1] = function() {
  20510. t && t()
  20511. }
  20512. .bind(this);
  20513. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20514. var g = e[p];
  20515. u = i.get(g);
  20516. var m = new r.Vector3;
  20517. this.getLookAtForWalkingTourNode(e, p, m),
  20518. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20519. p--
  20520. }
  20521. d[0]()
  20522. }
  20523. }(),
  20524. n.prototype.getLookAtForWalkingTourNode = function() {
  20525. var e = new r.Vector3
  20526. , t = new r.Vector3
  20527. , i = new r.Vector3
  20528. , n = new r.Vector3
  20529. , o = new r.Vector3
  20530. , a = .65
  20531. , s = .75
  20532. , l = .2
  20533. , c = .4
  20534. , h = .2
  20535. , u = 3;
  20536. return function(r, d, p) {
  20537. var f = r.length;
  20538. if (d >= f)
  20539. return !1;
  20540. var g = 1
  20541. , m = 1;
  20542. t.set(0, 0, 0),
  20543. o.set(0, 0, 0);
  20544. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20545. if (v = this.player.model.panos.get(r[A]),
  20546. this.getOrientationForWalkingTourNode(r, A, i),
  20547. A === d && e.copy(i),
  20548. n.copy(i),
  20549. A > d) {
  20550. var y = n.dot(e) < a;
  20551. g *= y ? l : s,
  20552. m *= y ? h : c
  20553. }
  20554. i.multiplyScalar(g),
  20555. t.add(i),
  20556. o.lerp(v.position, m)
  20557. }
  20558. return t.normalize(),
  20559. p.copy(o),
  20560. p.add(t),
  20561. !0
  20562. }
  20563. }(),
  20564. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20565. var n = e.length;
  20566. if (t >= n)
  20567. return !1;
  20568. if (t === n - 1)
  20569. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20570. else {
  20571. var r = this.player.model.panos.get(e[t])
  20572. , o = this.player.model.panos.get(e[t + 1]);
  20573. i.copy(o.position).sub(r.position)
  20574. }
  20575. return i.normalize(),
  20576. !0
  20577. }
  20578. ,
  20579. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20580. if (this.activeTransType = this.upcomingTransType,
  20581. this.lastTransType = this.activeTransType,
  20582. this.upcomingTransType = null,
  20583. !e) {
  20584. var r = function() {
  20585. this._wrapupTravel(n)
  20586. }
  20587. .bind(this)
  20588. , o = {
  20589. pano: this.warpDestPano,
  20590. lookAtPoint: null,
  20591. duration: null,
  20592. maxDistanceOverride: null,
  20593. skipWarpingCheck: !1
  20594. };
  20595. return void this.player.flyToPano(o, r)
  20596. }
  20597. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20598. this._clearWarpShading(),
  20599. this._warpStopFlying(),
  20600. this.player.spider.draw(),
  20601. this.placeCpm(),
  20602. n && n()
  20603. }
  20604. .bind(this)) : this.warpTravel_STD(n)
  20605. }
  20606. ,
  20607. n.prototype.startWarpState = function() {
  20608. this.warping = !0,
  20609. this.warpInterrupted = !1,
  20610. this.warpInterruptionBlackoutStyle = null,
  20611. this.warpInterruptionTravelTime = null
  20612. }
  20613. ,
  20614. n.prototype.endWarpState = function() {
  20615. this.warping = !1
  20616. }
  20617. ,
  20618. n.prototype.warpToPano = function(e, t, i, n) {
  20619. if (this.warping)
  20620. return void y.warn("Cannot warp when already warping");
  20621. if (this.upcomingTransType = e,
  20622. this.activeTransType = null,
  20623. !this.setWarpDestPano())
  20624. return this.upcomingTransType = null,
  20625. void this.warpToNonPano(n);
  20626. if (this.player.mode !== a.PANORAMA)
  20627. return this.upcomingTransType = null,
  20628. this.discardSlow(),
  20629. void this.player.flyToNewMode({
  20630. mode: a.PANORAMA,
  20631. pano: this.warpDestPano,
  20632. duration: c.warp.outsideTime,
  20633. warpDest: this.warpDestHeroLoc,
  20634. callback: n,
  20635. force: !0
  20636. });
  20637. if (!this.warpDestPano)
  20638. return y.warn("no warp destination, callback dropped"),
  20639. void (this.upcomingTransType = null);
  20640. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20641. , o = this.chooseWarpPath(r);
  20642. if (o && this.upcomingTransType !== l.WALK) {
  20643. var s = function() {
  20644. this.waitingToWarp = !1,
  20645. this.warpToPano(e, t, i, n)
  20646. }
  20647. .bind(this);
  20648. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20649. return void (this.waitingToWarp = !0)
  20650. }
  20651. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20652. this.player.currentPano = this.warpDestPano,
  20653. this.placeCpm(),
  20654. this.fadeOutCpm(c.path.fadeOutTime),
  20655. this.player.spider.draw()),
  20656. y.debug("Warping to pano ", this.warpDestPano.position),
  20657. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20658. this.startWarpState();
  20659. var h = function() {
  20660. this.endWarpState(),
  20661. n && n()
  20662. }
  20663. .bind(this);
  20664. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20665. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20666. }
  20667. ,
  20668. t.exports = n
  20669. }
  20670. ).call(this, "/js/objects/ShowPath.js")
  20671. }
  20672. , {
  20673. "../constants": 8,
  20674. "../effects": 16,
  20675. "../enum/BlackoutStyle": 18,
  20676. "../enum/ModelManagerEvents": 33,
  20677. "../enum/PlayerEvents": 40,
  20678. "../enum/RenderOrder": 42,
  20679. "../enum/Vectors": 50,
  20680. "../enum/Viewmode": 51,
  20681. "../enum/WarpStyle": 52,
  20682. "../gui/gui": 65,
  20683. "../model/ModelManager": 140,
  20684. "../objects/Snapshot": 153,
  20685. "../settings": 166,
  20686. "../shaders": 167,
  20687. "../util/easing": 186,
  20688. "../util/lerp": 188,
  20689. "../util/logger": 189,
  20690. "../util/math": 190,
  20691. "../util/texture": 194,
  20692. "../util/transitions": 195,
  20693. three: 217
  20694. }],
  20695. 152: [function(e, t, i) {
  20696. "use strict";
  20697. function n() {
  20698. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20699. , t = new r.RawShaderMaterial({
  20700. fragmentShader: o.skysphere.fragmentShader,
  20701. vertexShader: o.skysphere.vertexShader,
  20702. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20703. side: r.BackSide,
  20704. name: "skysphere"
  20705. });
  20706. t.uniforms.radius.value = e.parameters.radius,
  20707. r.Mesh.call(this, e, t)
  20708. }
  20709. var r = e("three")
  20710. , o = e("../shaders")
  20711. , a = e("../settings");
  20712. n.prototype = Object.create(r.Mesh.prototype),
  20713. n.prototype.constructor = n,
  20714. t.exports = n
  20715. }
  20716. , {
  20717. "../settings": 166,
  20718. "../shaders": 167,
  20719. three: 217
  20720. }],
  20721. 153: [function(e, t, i) {
  20722. (function(i) {
  20723. "use strict";
  20724. function n(e) {
  20725. o.call(this, e),
  20726. this.sid = e.sid,//xzw add
  20727. this.panoId = e.panoId,
  20728. this.orthoZoom = e.orthoZoom,
  20729. this.floorVisibility = e.floorVisibility,
  20730. this.thumbUrl = e.thumbUrl,
  20731. this.name = e.name,
  20732. this.zoom = e.zoom
  20733. }
  20734. var r = (e("three"),
  20735. e("../util/logger"))
  20736. , o = (e("../settings"),
  20737. e("../enum/Viewmode"),
  20738. e("../util/common"),
  20739. e("../util/transitions"),
  20740. e("../util/lerp"),
  20741. e("../util/ajax"),
  20742. e("../util/texture"),
  20743. e("./View"));
  20744. e("events").EventEmitter,
  20745. new r(i);
  20746. n.prototype = Object.create(o.prototype),
  20747. n.prototype.isPano = function() {
  20748. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20749. }
  20750. ,
  20751. t.exports = n
  20752. }
  20753. ).call(this, "/js/objects/Snapshot.js")
  20754. }
  20755. , {
  20756. "../enum/Viewmode": 51,
  20757. "../settings": 166,
  20758. "../util/ajax": 181,
  20759. "../util/common": 185,
  20760. "../util/lerp": 188,
  20761. "../util/logger": 189,
  20762. "../util/texture": 194,
  20763. "../util/transitions": 195,
  20764. "./View": 154,
  20765. events: 202,
  20766. three: 217
  20767. }],
  20768. 154: [function(e, t, i) {
  20769. (function(i) {
  20770. "use strict";
  20771. function n(e) {
  20772. e = e || {},
  20773. this.position = new r.Vector3,
  20774. this.quaternion = new r.Quaternion,
  20775. this.update(e)
  20776. }
  20777. var r = e("three")
  20778. , o = e("../util/logger")
  20779. , a = (e("../settings"),
  20780. e("../enum/Viewmode"),
  20781. e("../util/common"),
  20782. e("../util/transitions"),
  20783. e("../util/lerp"),
  20784. e("../util/ajax"),
  20785. e("../util/texture"),
  20786. e("events").EventEmitter);
  20787. new o(i);
  20788. n.prototype = Object.create(a.prototype),
  20789. n.prototype.isValid = function() {
  20790. return !!this.cameraMode
  20791. }
  20792. ,
  20793. n.prototype.update = function(e) {
  20794. return this.cameraMode = e.cameraMode || this.cameraMode,
  20795. this.pano = e.pano || this.pano,
  20796. e.position && this.position.copy(e.position),
  20797. e.quaternion && this.quaternion.copy(e.quaternion),
  20798. this
  20799. }
  20800. ,
  20801. t.exports = n
  20802. }
  20803. ).call(this, "/js/objects/View.js")
  20804. }
  20805. , {
  20806. "../enum/Viewmode": 51,
  20807. "../settings": 166,
  20808. "../util/ajax": 181,
  20809. "../util/common": 185,
  20810. "../util/lerp": 188,
  20811. "../util/logger": 189,
  20812. "../util/texture": 194,
  20813. "../util/transitions": 195,
  20814. events: 202,
  20815. three: 217
  20816. }],
  20817. 155: [function(e, t, i) {//player.js
  20818. (function(i) {
  20819. "use strict";
  20820. function n(e) {
  20821. this.currentPano = null,
  20822. this.nextPano = null,
  20823. this.camera = null,
  20824. this.paused = !1,
  20825. this.flying = !1,
  20826. this.sceneIntersectionPlane = null,
  20827. this.target = new r.Vector3,
  20828. this.mouse = new r.Vector3(1.1,1.1,.5),
  20829. this.mouseAtMouseDown = new r.Vector2,
  20830. this.mouseCouldBeClickToMove = !1,
  20831. this.mouseLastMoveTime = Date.now(),
  20832. this.mouseDown = !1,
  20833. this.mouseDownTimer = null,
  20834. this.couldBeLongTap = !1,
  20835. this.containsMouse = !1, //
  20836. this.isTouchEvent = !1,
  20837. this.isPanoHover = !1,
  20838. this.reticule = new a(this),
  20839. this.panoMarkers = [],
  20840. this.spider = new h(this),
  20841. this.quaternion = new r.Quaternion,
  20842. this.position = new r.Vector3(15,10,15),
  20843. this.previousState = null,
  20844. this.lastInsideView = new c,
  20845. this.last360View = new c,
  20846. this.raycaster = new r.Raycaster,
  20847. this.intersect = null,
  20848. this.lastChangeTime = Date.now(),
  20849. this.history = new I,
  20850. this.cameraControls = null,
  20851. this.path = null,
  20852. this.model = null,
  20853. this.domElement = null,
  20854. this.cachedPanoCandidates = null,
  20855. this.basePanoSize = 0,
  20856. this.standardPanoSize = 0,
  20857. this.highPanoSize = 0,
  20858. this.ultraHighPanoSize = 0,
  20859. this.zoomLevel = 1,
  20860. this.zooming = 0,
  20861. this.zoomSpeed = .5,
  20862. this.scrollZoomSpeed = .06,
  20863. this.zoomSpeedAdjust = .05,
  20864. this.defaultZoomIncrement = .2,
  20865. this.baseFov = f.insideFOV,
  20866. this.zoomFov = this.baseFov,
  20867. this.zoomEnabled = !0,
  20868. this.preRenderingEnabled = !1,
  20869. this.setupCustomProperties(e),
  20870. this.zoomStats = new L
  20871. }
  20872. var r = e("three")
  20873. , o = e("./util/logger")
  20874. , a = e("./objects/Reticule")
  20875. , s = e("./objects/Panorama")
  20876. , l = e("./objects/ShowPath")
  20877. , c = e("./objects/View")
  20878. , h = (e("./objects/Snapshot"),
  20879. e("./objects/NSpider"))
  20880. , u = e("./enum/Viewmode")
  20881. , d = (e("./enum/TagStates"),
  20882. e("./enum/Vectors"))
  20883. , p = e("./enum/Keys")
  20884. , f = (e("./enum/AlignmentType"),
  20885. e("./settings"))
  20886. , g = e("./util/common")
  20887. , m = (e("./util/browser"),
  20888. e("./util/math"))
  20889. , v = e("./util/lerp")
  20890. , A = e("./util/easing")
  20891. , y = e("./util/transitions")
  20892. , C = e("events").EventEmitter
  20893. , I = (e("./shaders"),
  20894. e("./util/history"))
  20895. , E = (e("./util/camera"),
  20896. e("./model/ModelManager"),
  20897. e("./enum/PathDiscardMode"))
  20898. , b = e("./enum/PathDisplayMode")
  20899. , w = e("./enum/PlayerEvents")
  20900. , _ = e("./enum/ControlEvents")
  20901. , T = e("./enum/ModelManagerEvents")
  20902. , x = e("./enum/WarpStyle")
  20903. , S = e("./enum/BlackoutStyle")
  20904. , M = e("./exception/BasicException")
  20905. , R = e("./enum/PanoSizeClass")
  20906. , P = (e("./tile/TileDownloader"),
  20907. e("./tile/TilePrioritizer"))
  20908. , O = (e("./enum/PanoramaEvents"),
  20909. e("./enum/ZoomEvents"))
  20910. , L = e("./util/ZoomStats")
  20911. , D = e("./constants")
  20912. , N = e("./util/common")
  20913. , B = e("./util/cameraLight")
  20914. //, Hot = e('hot')
  20915. , F = new o(i)
  20916. , V = Object.freeze({
  20917. FlyToPano: y.getUniqueId(),
  20918. FlyToNewMode: y.getUniqueId(),
  20919. FlyToSameMode: y.getUniqueId(),
  20920. FlyToViewFloor: y.getUniqueId(),
  20921. LookTransition: y.getUniqueId(),
  20922. ZoomTransition: y.getUniqueId()
  20923. });
  20924. n.prototype = Object.create(C.prototype),
  20925. n.prototype.init = function(e) {
  20926. window.player = this
  20927. this.modelManager = e.modelManager,
  20928. this.tileDownloader = e.tileDownloader,
  20929. this.panoRenderer = e.panoRenderer,
  20930. this.qualityManager = e.qualityManager,
  20931. this.domElement = e.container,
  20932. this.camera = e.camera,
  20933. this.tagManager = e.tagManager,
  20934. this.cameraControls = e.controls,
  20935. this.path = new l(e.director,this,e.controls),
  20936. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20937. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20938. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20939. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  20940. this.tileDownloader.processPriorityQueue = !1,
  20941. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20942. this.bindEvents(e.container),
  20943. this.updateModel()
  20944. this.modeTran = ''
  20945. }
  20946. //xzw add: 截图
  20947. function dataURLtoBlob(dataurl) {
  20948. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  20949. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  20950. while(n--){
  20951. u8arr[n] = bstr.charCodeAt(n);
  20952. };
  20953. return new Blob([u8arr], {type:mime});
  20954. }
  20955. n.prototype.screenShot = function(o){
  20956. if(this.flying || this.flyingToTag) return;
  20957. var R = this.sceneRenderer;
  20958. R.updateScreenSize(o);
  20959. for(var i in this.model.panos.index){
  20960. if(!this.model.panos.index[i].marker) continue;
  20961. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  20962. this.model.panos.index[i].marker.visible = false;
  20963. }
  20964. for(var i in this.model.hots){
  20965. this.model.hots[i].mesh.visible = false;
  20966. }
  20967. this.reticule.visible = false;
  20968. this.reticule.forceUnvisible = true;
  20969. this.path.currentPanoMarker.mesh.visible = false;
  20970. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  20971. R.renderer.clear(true,true,true);
  20972. R.renderer.render(R.scene, R.camera);
  20973. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  20974. o.f && o.f(imgData)
  20975. R.updateScreenSize({resize:true});
  20976. this.reticule.visible = true;
  20977. for(var i in this.model.hots){
  20978. this.model.hots[i].mesh.visible = true;
  20979. }
  20980. for(var i in this.model.panos.index){
  20981. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  20982. }
  20983. this.path.currentPanoMarker.mesh.visible = true;
  20984. R.renderer.render(R.scene, R.camera);
  20985. }.bind(this),30) //这个数字不能太小
  20986. }
  20987. var scaleImg = e("scaleImg");
  20988. var ResizeImg = function(img, option){
  20989. var img2; //不能直接改img 否则可能触发第二次img.onload
  20990. var compress = function(ratio,type){
  20991. var image = img2 || img;
  20992. var c = document.createElement('canvas');
  20993. c.width = image.width; c.height = image.height;
  20994. var ctx = c.getContext('2d');
  20995. ctx.drawImage(image,0,0,image.width,image.height);
  20996. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  20997. }
  20998. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  20999. var image = img2 || img;
  21000. var blob = dataURLtoBlob(image.src);
  21001. if(option.maxWeight && blob.size > option.maxWeight){
  21002. compress(option.maxWeight/blob.size, "jpeg")
  21003. blob = dataURLtoBlob(image.src);
  21004. }
  21005. if(!img2){
  21006. img2 = new Image();
  21007. }
  21008. img2.base64Src = image.src;
  21009. img2.src = window.URL.createObjectURL(blob);
  21010. }
  21011. var oldSize = Math.max(img.width, img.height);
  21012. if(option.toType != "png"){//不是非要png的话
  21013. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21014. if(oldSize > option.maxSize){
  21015. compress(option.maxSize/oldSize, "jpeg");
  21016. }
  21017. reCom();
  21018. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21019. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21020. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21021. reCom();
  21022. }
  21023. }
  21024. }else{
  21025. //?貌似png会越压缩越大?
  21026. }
  21027. return img2 || img;
  21028. }
  21029. var _fixType=function(type) {
  21030. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21031. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21032. return 'image/' + r;
  21033. };
  21034. var saveFile=function(data, filename){
  21035. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21036. save_link.href = data;
  21037. save_link.download = filename;
  21038. var event = document.createEvent('MouseEvents');
  21039. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21040. save_link.dispatchEvent(event);
  21041. };
  21042. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21043. var info = this.getSnapAngleInfo();
  21044. var str = ',{\r\t' + info;
  21045. var arg = arguments[0];
  21046. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21047. if (arg && arg.__callback) {
  21048. return arg.__callback(imgData, info)
  21049. }
  21050. var img = new Image();
  21051. img.src = imgData;
  21052. img.onload = function(){
  21053. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21054. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21055. var filename = "snap" + (new Date()).getTime();
  21056. saveFile(img2.src,filename + ".jpg");
  21057. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21058. str +=('\r\t"sid":"'+filename+'",');
  21059. str +=('\r\t"name":"'+filename+'"\r}');
  21060. logData(str)
  21061. }
  21062. }});
  21063. }
  21064. ,
  21065. n.prototype.getSnapAngleInfo = function(){
  21066. var info = {};
  21067. var str = '"metadata":{';
  21068. var q = this.camera.quaternion.clone();
  21069. switch (this.mode) {
  21070. case "panorama":
  21071. info.scan_id = this.currentPano.id;
  21072. str += ('"scan_id":"'+this.currentPano.id+'",');
  21073. break;
  21074. case "floorplan":
  21075. info.camera_mode = 1;
  21076. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21077. q.multiply(this.camera.quaternion);
  21078. str += ('"camera_mode":1,');
  21079. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21080. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21081. break;
  21082. case "dollhouse":
  21083. info.camera_mode = 2;
  21084. str += ('"camera_mode":2,');
  21085. break;
  21086. }
  21087. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21088. console.log(info.camera_position)
  21089. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21090. /**fyz 对相机截屏的角度进行校对 */
  21091. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21092. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21093. out.x *= -1;
  21094. out.w *= -1;
  21095. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21096. }else{
  21097. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21098. }
  21099. info.zoom = this.zoomLevel;
  21100. console.log(info.camera_quaternion)
  21101. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21102. // fyz 扩展编辑页面, 加上导览点缩放值
  21103. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21104. return str;
  21105. }
  21106. //------end
  21107. n.prototype.setupCustomProperties = function(e) {
  21108. var t = e || u.PANORAMA;
  21109. Object.defineProperty(this, "mode", {
  21110. get: function() {
  21111. return t
  21112. },
  21113. set: function(e) {
  21114. var i = t;
  21115. t = e,
  21116. this.onModeUpdated(i, t)
  21117. }
  21118. })
  21119. }
  21120. ,
  21121. n.prototype.isInMode = function() {
  21122. for (var e = 0; e < arguments.length; e++)
  21123. if (this.mode === arguments[e])
  21124. return !0;
  21125. return !1
  21126. }
  21127. ,
  21128. n.prototype.isOutsideMode = function(e) {
  21129. return e = e || this.mode,
  21130. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21131. }
  21132. ,
  21133. n.prototype.is360View = function(e, t) {
  21134. return e === u.PANORAMA && t && !t.isAligned()
  21135. }
  21136. ,
  21137. n.prototype.setScene = function(e) {
  21138. this.sceneIntersectionPlane = e.plane,
  21139. this.path.setScene(e),
  21140. this.moveReticuleToScene(e)
  21141. }
  21142. ,
  21143. n.prototype.moveReticuleToScene = function(e) {
  21144. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21145. e.add(this.reticule)
  21146. }
  21147. ,
  21148. n.prototype.updateModel = function() {
  21149. function e(e, t, n) {
  21150. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21151. }
  21152. function t(e, t) {
  21153. if (this.mode === u.DOLLHOUSE) {
  21154. var n = e ? this.model.center.y : n = t.center.y;
  21155. i.call(this, n)
  21156. }
  21157. }
  21158. function i(e) {
  21159. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21160. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21161. , n = t.position.y + (e - i.target.y)
  21162. , r = f.showFloorDuration + f.showFloorDelay;
  21163. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21164. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21165. }
  21166. this.model = this.modelManager.getActiveModel(),
  21167. this.model.on("floor.changed", e.bind(this)),
  21168. this.model.on("allfloors.toggled", t.bind(this)),
  21169. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21170. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21171. var e2 = this;
  21172. this.model.panos.list.forEach(function(a) {
  21173. a.vrMarker.addEventListener("click", function() {
  21174. e2.flyToPano({
  21175. pano: a
  21176. })
  21177. })
  21178. })
  21179. /********************************************************************************************************************************************/
  21180. }
  21181. ,
  21182. n.prototype.updateModelDependentData = function() {
  21183. this.cameraControls.setModelForControls(this.model),
  21184. this.getPanoMarkersFromModel(this.model)
  21185. }
  21186. ,
  21187. n.prototype.onModelChanged = function() {
  21188. this.updateModel(),
  21189. this.updateModelDependentData()
  21190. }
  21191. ,
  21192. n.prototype.getPanoMarkersFromModel = function(e) {
  21193. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21194. return t.marker ? e.concat(t.marker) : e
  21195. }, [])
  21196. }
  21197. ,
  21198. n.prototype.handleControlMove = function(e) {
  21199. this.emit(w.Move, e)
  21200. }
  21201. ,
  21202. n.prototype.handleControlInputStart = function(e) {
  21203. this.emit(w.InputStart, e)
  21204. }
  21205. ,
  21206. n.prototype.onModeUpdated = function(e, t) {
  21207. this.cameraControls.activateControls(t),
  21208. this.emit(w.ModeChanged, e, t)
  21209. }
  21210. ,
  21211. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21212. return this.path.warping
  21213. }
  21214. ,
  21215. n.prototype.isWaitingToWarp = function() {
  21216. return this.path.waitingToWarp
  21217. }
  21218. ,
  21219. n.prototype.getLabelScaleFactor = function() {
  21220. if (this.isOutsideMode()) {
  21221. var e = 10
  21222. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21223. return t
  21224. }
  21225. return .5
  21226. }
  21227. ,
  21228. /* n.prototype.changeMusic = function() {//xzw add
  21229. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21230. } */
  21231. n.prototype.bindEvents = function(e) {
  21232. e !== document && e.setAttribute("tabindex", -1),
  21233. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21234. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21235. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21236. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21237. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21238. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21239. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21240. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21241. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21242. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21243. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21244. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21245. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21246. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21247. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21248. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21249. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21250. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21251. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21252. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21253. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21254. // lzb
  21255. window.getSeft && getSeft(this);
  21256. }
  21257. ,
  21258. n.prototype.onMouseDown = function(e) {
  21259. e.currentTarget !== document && e.currentTarget.focus(),
  21260. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21261. this.updateIntersect())
  21262. }
  21263. ,
  21264. n.prototype.onMouseMove = function(e) {
  21265. this.isTouchEvent = !1,
  21266. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21267. }
  21268. ,
  21269. n.prototype.onMouseOver = function(e) {
  21270. this.containsMouse = !0,
  21271. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21272. }
  21273. ,
  21274. n.prototype.onMouseOut = function(e) {
  21275. this.containsMouse = !1
  21276. }
  21277. ,
  21278. n.prototype.onMouseUp = function(e) {
  21279. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21280. }
  21281. ,
  21282. n.prototype.onTouchStart = function(e) {
  21283. if (e.currentTarget !== document && e.currentTarget.focus(),
  21284. !this.mouseDown) {
  21285. this.couldBeLongTap = !0;
  21286. var t = g.average(e.changedTouches, "clientX")
  21287. , i = g.average(e.changedTouches, "clientY");
  21288. this.handleInputStart.call(this, t, i, !0),
  21289. this.mouseDownTimer = setTimeout(function() {
  21290. this.updateIntersect(),
  21291. this.handleInputEnd.call(this, t, i, !0)
  21292. }
  21293. .bind(this), f.input.longTapThreshold)
  21294. }
  21295. }
  21296. ,
  21297. n.prototype.onTouchMove = function(e) {
  21298. var t = g.average(e.changedTouches, "clientX")
  21299. , i = g.average(e.changedTouches, "clientY");
  21300. this.handleInputMove.call(this, t, i, !0)
  21301. }
  21302. ,
  21303. n.prototype.onTouchEnd = function(e) {
  21304. if (clearTimeout(this.mouseDownTimer),
  21305. this.mouseDown) {
  21306. this.couldBeLongTap = !1,
  21307. this.updateIntersect();
  21308. var t = g.average(e.changedTouches, "clientX")
  21309. , i = g.average(e.changedTouches, "clientY");
  21310. this.handleInputEnd.call(this, t, i, !0)
  21311. }
  21312. }
  21313. ,
  21314. n.prototype.onPointerDown = function(e) {
  21315. return e.currentTarget !== document && e.currentTarget.focus(),
  21316. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21317. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21318. void (this.mouseDownTimer = setTimeout(function() {
  21319. this.updateIntersect(),
  21320. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21321. }
  21322. .bind(this), f.input.longTapThreshold)))
  21323. }
  21324. ,
  21325. n.prototype.onPointerMove = function(e) {
  21326. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21327. }
  21328. ,
  21329. n.prototype.onPointerUp = function(e) {
  21330. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21331. this.couldBeLongTap = !1,
  21332. this.updateIntersect(),
  21333. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21334. }
  21335. ,
  21336. n.prototype.onPointerOut = function(e) {
  21337. this.mouseDown = !1
  21338. }
  21339. ,
  21340. n.prototype.onPointerCancel = function(e) {
  21341. this.mouseDown = !1
  21342. }
  21343. ,
  21344. n.prototype.onKeyDown = function(e) {
  21345. var t = function() {
  21346. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21347. }
  21348. .bind(this)
  21349. , i = e.which;
  21350. switch (i) {
  21351. case p.F:
  21352. t(),
  21353. this.changeFloor(-1);
  21354. break;
  21355. case p.R:
  21356. t(),
  21357. this.changeFloor(1)
  21358. }
  21359. if (this.mode === u.PANORAMA)
  21360. switch (i) {
  21361. case p.UPARROW:
  21362. case p.W:
  21363. this.flyLocalDirection(d.FORWARD.clone());
  21364. break;
  21365. case p.DOWNARROW:
  21366. case p.S:
  21367. this.flyLocalDirection(d.BACK.clone());
  21368. break;
  21369. case p.A:
  21370. this.flyLocalDirection(d.LEFT.clone());
  21371. break;
  21372. case p.D:
  21373. this.flyLocalDirection(d.RIGHT.clone())
  21374. }
  21375. }
  21376. ,
  21377. n.prototype.handleScrollPinchZoom = function() {
  21378. return function(e) {
  21379. var t = e
  21380. , i = this.zoomLevel;
  21381. this.zoomBy(t),
  21382. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21383. }
  21384. }(),
  21385. n.prototype.handleControlPinch = function(e) {
  21386. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21387. }
  21388. ,
  21389. n.prototype.handleControlScroll = function(e) {
  21390. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21391. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21392. }
  21393. ,
  21394. n.prototype.handleInputStart = function(e, t, i) {
  21395. //许钟文加
  21396. var pad = this.handelPadding(e, t);
  21397. e = pad.x;
  21398. t = pad.y;
  21399. this.isTouchEvent = i,
  21400. m.convertScreenPositionToNDC(e, t, this.mouse),
  21401. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21402. this.mouseCouldBeClickToMove = !0,
  21403. this.mouseDown = !0;
  21404. }
  21405. ,
  21406. n.prototype.handelPadding = function(x, y) {
  21407. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21408. if (!this.pad)
  21409. this.pad = {
  21410. x: dom.getOffset("left", $("#player")[0]),
  21411. y: dom.getOffset("top", $("#player")[0])
  21412. }
  21413. return {
  21414. x: x - this.pad.x,
  21415. y: y - this.pad.y
  21416. }
  21417. }
  21418. n.prototype.handleInputMove = function(e, t, i) {
  21419. //许钟文加
  21420. var pad = this.handelPadding(e, t);
  21421. e = pad.x;
  21422. t = pad.y;
  21423. this.isTouchEvent = i,
  21424. m.convertScreenPositionToNDC(e, t, this.mouse),
  21425. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21426. this.couldBeLongTap = !1,
  21427. clearTimeout(this.mouseDownTimer)),
  21428. this.mouseLastMoveTime = Date.now(),
  21429. this.reticule.move(e, t, i)
  21430. }
  21431. ,
  21432. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21433. if (this.isTouchEvent = i,
  21434. this.mouseDown = !1,
  21435. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21436. !i && this.couldBeLongTap)
  21437. return !0;
  21438. if (this.handleLongTap())
  21439. return !0;
  21440. if (this.mouseCouldBeClickToMove) {
  21441. if (this.flying)
  21442. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21443. !0;
  21444. //add----
  21445. if(this.checkHotClick())//add
  21446. return !0;
  21447. if(this.hoveringPlane){
  21448. this.clickOverlay(this.hoveringPlane)
  21449. return;
  21450. }
  21451. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21452. this.history.invalidate(),
  21453. this.intersect)
  21454. return this.flyToPanoClosestToMouse();
  21455. if (this.mode === u.PANORAMA) {
  21456. var n = this.closestPanoInDirection(this.getMouseDirection());
  21457. return n ? this.flyToPano({
  21458. pano: n
  21459. }) : this.bump(this.getMouseDirection())
  21460. }
  21461. }
  21462. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21463. }
  21464. ,
  21465. n.prototype.handleLongTap = function() {
  21466. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21467. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21468. !0
  21469. }
  21470. ,
  21471. n.prototype.checktagClick = function() {
  21472. if (this.tagManager.intersectTag) {
  21473. var e = this.isTouchEvent
  21474. , t = this.tagManager.clickedOnTag(e, this);
  21475. return e || t || y.cancelById(V.LookTransition),
  21476. !0
  21477. }
  21478. if (this.tagManager.activeTag)
  21479. return this.tagManager.dismissActiveTag(),
  21480. !1
  21481. }
  21482. ,
  21483. n.prototype.rankedtagInDirection = function(e, t) {
  21484. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21485. }
  21486. ,
  21487. n.prototype.start = function(e) {
  21488. //-------------------
  21489. //-------------------
  21490. var t = e.mode
  21491. , i = e.pano
  21492. , n = e.position
  21493. , rr = e.quaternion
  21494. , o = e.tag
  21495. , a = e.quickstart
  21496. , s = $.Deferred();
  21497. this.updateModelDependentData(),
  21498. this.updateFromControls(),
  21499. this.findDefaultViews();
  21500. var l = this.is360View(t, i);
  21501. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21502. s.done(function(e) {
  21503. this.emit(w.Ready, l, e, o)
  21504. }
  21505. .bind(this)),
  21506. s.promise()
  21507. }
  21508. ,
  21509. n.prototype.startOutside = function(e, t) {
  21510. var i = e.mode
  21511. , n = e.pano
  21512. , r = e.position
  21513. , o = e.quaternion
  21514. , a = e.zoom
  21515. , s = e.floorVisibility
  21516. , l = e.tag;
  21517. this.emit(w.StartOutside, f[i].transitionTime),
  21518. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21519. y.cancelById(V.FlyToViewFloor),
  21520. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21521. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21522. }
  21523. ,
  21524. n.prototype.startInside = function(e, t, i, n, r) {
  21525. r = r || $.Deferred(),
  21526. this.currentPano = e;
  21527. var o = e && !e.isAligned();
  21528. if (t = o ? e.position : t || e.position,
  21529. i = i || e.quaternion,
  21530. e) {
  21531. var a = this.startInside.bind(this, e, t, i, n, r);
  21532. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21533. return
  21534. }
  21535. //add
  21536. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21537. this.updateHotVisible()
  21538. Hot.updateVisibles([this.currentPano])
  21539. this.modeTran = "panorama-panorama"
  21540. return this.mode = u.PANORAMA,
  21541. e.floor.enter(this.mode),
  21542. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21543. this.switchCameraMode(this.mode, i),
  21544. this.emit(w.StartInside, o),
  21545. r.resolve(!0),
  21546. r
  21547. }
  21548. ,
  21549. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21550. if (r = r || $.Deferred(),
  21551. this.dollhouseMode(),
  21552. !e)
  21553. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21554. r.resolve(!1),
  21555. r;
  21556. t = t || e.position;
  21557. var o = i || this.cameraControls.activeControl.camera.quaternion
  21558. , a = e.position;
  21559. return this.fitDollhouse(a, t, o),
  21560. setTimeout(function(t) {
  21561. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21562. var n = {
  21563. mode: u.PANORAMA,
  21564. pano: e,
  21565. quaternion: i,
  21566. callback: function() {
  21567. this.emit(w.FlyinFinished),
  21568. r.resolve(!0)
  21569. }
  21570. .bind(this)
  21571. };
  21572. this.flyToNewMode(n)
  21573. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21574. r
  21575. }
  21576. ,
  21577. n.prototype.checkAndWaitForPanoLoad = function() {
  21578. var e = {}
  21579. , t = {}
  21580. , i = 5e3
  21581. , n = function() {
  21582. for (var n in e)
  21583. if (e.hasOwnProperty(n) && e[n]) {
  21584. var r = performance.now() - t[n];
  21585. if (r < i)
  21586. return !0
  21587. }
  21588. return !1
  21589. };
  21590. return function(r, o, a, s, l, c, h, u, d, p) {
  21591. if (n())
  21592. return !0;
  21593. var f = function(t, i, n) {
  21594. N.delayOneFrame(function() {
  21595. e[t] = !1,
  21596. l && l(i, n)
  21597. }
  21598. .bind(this))
  21599. }
  21600. .bind(this, r.id)
  21601. , g = function(t, i) {
  21602. N.delayOneFrame(function() {
  21603. e[t] = !1,
  21604. c && c(i)
  21605. }
  21606. .bind(this))
  21607. }
  21608. .bind(this, r.id);
  21609. try {
  21610. return null !== u && void 0 !== u || (u = !0),
  21611. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21612. e[r.id] && (t[r.id] = performance.now()),
  21613. e[r.id]
  21614. } catch (n) {
  21615. throw e[r.id] = !1,
  21616. t[r.id] = performance.now() - i,
  21617. n
  21618. }
  21619. }
  21620. }(),
  21621. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21622. if (!e)
  21623. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21624. return r && this.model.waitForLoad(e, function() {
  21625. return e.isLoaded(i)
  21626. }),
  21627. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21628. !0)
  21629. }
  21630. ,
  21631. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21632. var e = new r.Vector3;
  21633. return function(t, i, n, r, o, a, s, l) {
  21634. if (!t)
  21635. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21636. return e.copy(d.FORWARD),
  21637. this.getDirection(e),
  21638. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21639. return t.isLoaded(i)
  21640. }),
  21641. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21642. n && n(e, t)
  21643. }
  21644. .bind(this)).fail(function(e) {
  21645. r && r(e)
  21646. }
  21647. .bind(this)).progress(function(e, t, i) {
  21648. o && o(e, t, i)
  21649. }
  21650. .bind(this)),
  21651. !0)
  21652. }
  21653. }(),
  21654. n.prototype.switchCameraMode = function(e, t) {
  21655. var i = this.cameraControls.controls[e]
  21656. , n = i.camera;
  21657. switch (e) {
  21658. case u.PANORAMA:
  21659. n.position.copy(this.currentPano.position);
  21660. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21661. i.lookAt(o.add(n.position));
  21662. break;
  21663. case u.DOLLHOUSE:
  21664. /* var a = this.position.clone();
  21665. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21666. n.position.copy(a),
  21667. i.target.copy(this.target.clone().setY(this.model.center.y));
  21668. break; */
  21669. //for多楼层 且 让模型刚好适应屏幕
  21670. var box = this.model.boundingBox.clone();
  21671. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21672. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21673. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21674. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21675. console.log(boxSize.x,distance, boxSize.length() / 2)
  21676. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21677. if(this.mode === u.PANORAMA){
  21678. i.target.copy(this.model.center);
  21679. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21680. }else{
  21681. i.target.copy(this.target.clone().setY(this.model.center.y))
  21682. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21683. }
  21684. vec.multiplyScalar(distance )
  21685. n.position.copy(i.target.clone().add(vec))
  21686. break
  21687. case u.FLOORPLAN:
  21688. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21689. i.target.copy(this.model.center).setY(0),
  21690. i.zoomToContain(this.model.size),
  21691. i.rotateToView(this.model.size, this.getDirection())
  21692. }
  21693. i.update(0)
  21694. }
  21695. ,
  21696. n.prototype.update = function() {
  21697. var e = (new r.Vector3,
  21698. {})
  21699. , t = [];
  21700. return function(i) {
  21701. this.updatePersistentZooming(i),
  21702. this.updateFromControls(i),
  21703. this.getCurrentNodePanos(t)
  21704. if(this.hasChanged(e) ) {
  21705. this.lastChangeTime = Date.now(),
  21706. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21707. this.emit(w.ViewChanged),
  21708. this.intersectHot && this.intersectHot.showTitle()
  21709. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21710. }
  21711. if(e.cameraChanged){
  21712. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21713. }
  21714. if(e.cameraChanged2){ //变化要更大些
  21715. for(var i in this.model.hots){
  21716. this.model.hots[i].update(this)
  21717. }
  21718. }
  21719. this.model.supportsTiles && (this.updateTileDownloader(t),
  21720. this.updatePanoRenderer(t)),
  21721. this.updatePreRendering(t),
  21722. this.reticule.update(),
  21723. this.path.update(),
  21724. this.spider.update(),
  21725. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21726. this.updateControlLocks(),
  21727. this.model.supportsTiles && this.updateZoomPano()
  21728. }
  21729. }(),
  21730. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21731. var lastMode, lastPano;
  21732. return function(){
  21733. var mode = this.mode;
  21734. var pano = mode == "panorama" ? this.currentPano : "";
  21735. if(mode != "panorama" || pano != lastPano){
  21736. overlay.noBlock = null
  21737. }
  21738. this.overlayGroup.children.forEach((overlay)=>{
  21739. if(overlay.overlayType == "video" ){
  21740. var matrix = overlay.plane.matrixWorld;
  21741. var inSight = false;
  21742. var cameraDir = this.getDirection();
  21743. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21744. var vertexes = []
  21745. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21746. for(let i=0; i<4; i++){
  21747. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21748. vertexes.push(vertex)
  21749. if(overlay.noBlock == null){
  21750. if(!m.ifShelter(vertex)){
  21751. overlay.noBlock = true
  21752. }
  21753. inSight = true; break;
  21754. }else{
  21755. overlay.noBlock = true
  21756. }
  21757. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21758. inSight = true; break;
  21759. }
  21760. }
  21761. }
  21762. overlay.inSight = inSight
  21763. if(!inSight)overlay.plane.material.map.image.pause()
  21764. else overlay.plane.material.map.image.play()//maybe fail
  21765. }
  21766. })
  21767. lastMode = mode, lastPano = pano
  21768. }
  21769. }() */
  21770. n.prototype.updatePersistentZooming = function(e) {
  21771. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21772. }
  21773. ,
  21774. n.prototype.updateControlLocks = function() {
  21775. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21776. }
  21777. ,
  21778. n.prototype.updatePanoRenderer = function() {
  21779. var e = new r.Vector3;
  21780. return function(t) {
  21781. var i = this.nextPano || this.currentPano;
  21782. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21783. this.getDirection(e),
  21784. this.panoRenderer.updateDirection(e))
  21785. }
  21786. }(),
  21787. n.prototype.cleanupInactivePanos = function() {
  21788. var e = []
  21789. , t = [];
  21790. return function() {
  21791. e.length = 0,
  21792. e.push(this.currentPano),
  21793. this.nextPano && e.push(this.nextPano),
  21794. t.length = 0;
  21795. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21796. t.push(this.panoRenderer.activePanos[i]);
  21797. for (var n = 0; n < t.length; n++) {
  21798. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21799. r.id === e[a].id && (o = !1);
  21800. o && r.exit()
  21801. }
  21802. }
  21803. }(),
  21804. n.prototype.updatePreRendering = function() {
  21805. var e = {};
  21806. return function(t) {
  21807. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21808. var i = this.nextPano || this.currentPano;
  21809. if (i && t && t.length > 1) {
  21810. var n = t.findIndex(function(e) {
  21811. if (e.id === i.id)
  21812. return !0
  21813. });
  21814. if (n >= 0 && n + 1 < t.length) {
  21815. var r = t[n + 1];
  21816. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21817. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21818. window.setTimeout(function(t) {
  21819. e[t.id] = !1
  21820. }
  21821. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21822. }
  21823. .bind(this, r), f.tiling.panoPreRenderDelay),
  21824. e[r.id] = !0)
  21825. }
  21826. }
  21827. }
  21828. }
  21829. }(),
  21830. n.prototype.enablePreRendering = function() {
  21831. this.preRenderingEnabled = !0
  21832. }
  21833. ,
  21834. n.prototype.disablePreRendering = function() {
  21835. this.preRenderingEnabled = !1,
  21836. this.cleanupInactivePanos()
  21837. }
  21838. ,
  21839. n.prototype.updateTileDownloader = function() {
  21840. var e = new r.Vector3;
  21841. return function(t) {
  21842. var i = this.nextPano || this.currentPano;
  21843. i && (e.copy(d.FORWARD),
  21844. this.getDirection(e),
  21845. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21846. this.tileDownloader.processPriorityQueue = !0)
  21847. }
  21848. }(),
  21849. n.prototype.updateFromControls = function(e) {
  21850. null !== e && void 0 !== e || (e = 0),
  21851. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21852. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21853. this.position.copy(this.cameraControls.activeControl.camera.position),
  21854. this.target.copy(this.cameraControls.activeControl.target),
  21855. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21856. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21857. this.camera.position.copy(this.position),
  21858. this.camera.quaternion.copy(this.quaternion),
  21859. this.camera.updateMatrix(),
  21860. this.camera.updateMatrixWorld()
  21861. }
  21862. ,
  21863. n.prototype.hasChanged = function(e) {
  21864. /* if (!this.previousState)
  21865. return this.previousState = {
  21866. allFloorsVisible: this.model.allFloorsVisible,
  21867. position: this.position.clone(),
  21868. quaternion: this.quaternion.clone(),
  21869. mouse: this.mouse.clone(),
  21870. labelScaleFactor: this.getLabelScaleFactor(),
  21871. currentFloor: this.model.currentFloor,
  21872. projectionMatrix: this.camera.projectionMatrix.clone(),
  21873. worldMatrix: this.camera.matrixWorld.clone(),
  21874. mode: this.mode,
  21875. modelPosition: this.model.position.clone(),
  21876. modelCenter: this.model.center.clone(),
  21877. zoomLevel: this.zoomLevel
  21878. },
  21879. !0;
  21880. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21881. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21882. e.moved = !this.position.equals(this.previousState.position),
  21883. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21884. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21885. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21886. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21887. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21888. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21889. e.modeChanged = this.mode !== this.previousState.mode,
  21890. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21891. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21892. e.nextPanoActive = null !== this.nextPano,
  21893. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21894. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21895. this.previousState.position.copy(this.position),
  21896. this.previousState.quaternion.copy(this.quaternion),
  21897. this.previousState.mouse.copy(this.mouse),
  21898. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21899. this.previousState.currentFloor = this.model.currentFloor,
  21900. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21901. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21902. this.previousState.mode = this.mode,
  21903. this.previousState.modelPosition.copy(this.model.position),
  21904. this.previousState.modelCenter.copy(this.model.center),
  21905. this.previousState.zoomLevel = this.zoomLevel,
  21906. !t */
  21907. if (!this.previousState)
  21908. {
  21909. this.previousState = {
  21910. allFloorsVisible: this.model.allFloorsVisible,
  21911. position: this.position.clone(),
  21912. quaternion: this.quaternion.clone(),
  21913. mouse: this.mouse.clone(),
  21914. //labelScaleFactor: this.getLabelScaleFactor(),
  21915. currentFloor: this.model.currentFloor,
  21916. projectionMatrix: this.camera.projectionMatrix.clone(),
  21917. worldMatrix: this.camera.matrixWorld.clone(),
  21918. mode: this.mode,
  21919. modelPosition: this.model.position.clone(),
  21920. modelCenter: this.model.center.clone(),
  21921. zoomLevel: this.zoomLevel
  21922. };
  21923. return !0;
  21924. }
  21925. //许钟文改 分成相机是否改变cameraChanged 和其他
  21926. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21927. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21928. e.cameraChanged = !a;
  21929. if(e.cameraChanged){//
  21930. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21931. }else e.cameraChanged2 = false
  21932. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21933. e.moved = !this.position.equals(this.previousState.position),
  21934. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21935. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21936. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21937. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21938. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21939. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21940. e.modeChanged = this.mode !== this.previousState.mode,
  21941. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21942. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21943. e.nextPanoActive = null !== this.nextPano,
  21944. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21945. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21946. this.previousState.position.copy(this.position),
  21947. this.previousState.quaternion.copy(this.quaternion),
  21948. this.previousState.mouse.copy(this.mouse),
  21949. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21950. this.previousState.currentFloor = this.model.currentFloor,
  21951. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21952. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21953. this.previousState.mode = this.mode,
  21954. this.previousState.modelPosition.copy(this.model.position),
  21955. this.previousState.modelCenter.copy(this.model.center),
  21956. this.previousState.zoomLevel = this.zoomLevel;
  21957. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  21958. return !t
  21959. }
  21960. ,
  21961. n.prototype.updateIntersect = function() {
  21962. var e = this.flying || this.isWarping()
  21963. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  21964. , i = y.getById(V.LookTransition)
  21965. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  21966. {//clear:
  21967. if(this.intersectHot) this.intersectHot.hideTitle()
  21968. this.intersectHot = null
  21969. $("#player").css("cursor", "")
  21970. }
  21971. var deal = ()=>{
  21972. if(this.intersect && this.intersect.object.visible ){
  21973. if("hotSprite" == this.intersect.object.type){
  21974. this.intersectHot = this.intersect.object
  21975. while(!(this.intersectHot instanceof Hot)){
  21976. this.intersectHot = this.intersectHot.parent
  21977. }
  21978. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  21979. this.intersectHot.showTitle()
  21980. }
  21981. }
  21982. }
  21983. if(this.model.hotGroup){
  21984. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  21985. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  21986. if(this.intersect){
  21987. deal()
  21988. this.intersectHot && $("#player").css("cursor", "pointer");
  21989. }
  21990. }
  21991. this.intersect = this.getMouseIntersect(),
  21992. this.intersect && this.updateClosestPano(this.intersect),
  21993. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  21994. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  21995. }
  21996. ,
  21997. n.prototype.checkHotClick = function() {
  21998. if(this.intersectHot){
  21999. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22000. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22001. }
  22002. this.intersectHot.examine(this)
  22003. return true;
  22004. }
  22005. },
  22006. n.prototype.getMouseDirection = function(e) {
  22007. e = e || this.mouse;
  22008. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22009. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22010. return i.sub(t).normalize()
  22011. }
  22012. ,
  22013. n.prototype.hoverOverlay = function(mesh){
  22014. if(!mesh){
  22015. this.hoveringPlane = null;
  22016. $("#player").css("cursor",this.currentCursor || "" );
  22017. }else{
  22018. var overlay = mesh.parent;
  22019. $("#player").css("cursor","pointer");
  22020. this.hoveringPlane = overlay;
  22021. return true;
  22022. }
  22023. },
  22024. n.prototype.clickOverlay = function(overlay){
  22025. if(this.openOverlay && !overlay)return;
  22026. var plane = overlay.plane;
  22027. /* if(overlay.overlayType == "video"){
  22028. if(plane.material.map.image.paused) plane.material.map.image.play()
  22029. else plane.material.map.image.pause()
  22030. } */
  22031. if(overlay.overlayType == "video"){
  22032. overlay.switchPlay(!!overlay.pausedByUser)
  22033. }
  22034. /* if(window.EditOverlay &&EditOverlay.editing){
  22035. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22036. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22037. EditOverlay.endAddPlane();
  22038. EditOverlay.updateOverlayPanel(overlay)
  22039. EditOverlay.controlSelectOverlay(overlay)
  22040. return;
  22041. } */
  22042. },
  22043. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22044. e = e || this.mouse.clone(),
  22045. t = t || this.model.floors.reduce(function(e, t) {
  22046. return t.hidden ? e : e.concat(t.collider.children)
  22047. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22048. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22049. this.raycaster.set(i, this.getMouseDirection(e));
  22050. var n = this.raycaster.intersectObjects(t, true);//add true
  22051. var o = n[0];
  22052. if(o){
  22053. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22054. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22055. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22056. o.horizontal = .8 < o.normal.y);
  22057. return o
  22058. }
  22059. }
  22060. ,
  22061. n.prototype.updateClosestPano = function(e) {
  22062. var t = [s.filters.isPanoAligned()];
  22063. if (this.mode === u.PANORAMA) {
  22064. if (!this.currentPano)
  22065. return;
  22066. t.push(s.filters.not(this.currentPano)),
  22067. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22068. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22069. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22070. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22071. } else{
  22072. t.push((pano)=>{ // add
  22073. return this.checkHasNeighbor(pano)
  22074. })
  22075. t.push(s.filters.isOnVisibleFloor()),
  22076. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22077. }
  22078. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22079. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22080. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22081. this.closestPano = i) : this.isPanoHover = !1
  22082. }
  22083. ,
  22084. n.prototype.dollhouseMode = function(e, t) {
  22085. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22086. this.mode = u.DOLLHOUSE,
  22087. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22088. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22089. , n = new r.Vector3(15,10,15);
  22090. if (e && t) {
  22091. var o = d.FORWARD.clone().applyQuaternion(t)
  22092. , a = this.model.center.clone().sub(e)
  22093. , s = a.dot(o);
  22094. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22095. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22096. }
  22097. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22098. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22099. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22100. this.updateFromControls(),
  22101. this.model.alpha = 1,
  22102. this.model.skybox.material.uniforms.opacity.value = 0
  22103. }
  22104. ,
  22105. n.prototype.insideMode = function(e, t) {
  22106. var i = $.Deferred()
  22107. , n = t || null;
  22108. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22109. var r = [s.filters.isPanoAligned()];
  22110. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22111. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22112. this.flyToNewMode({
  22113. mode: u.PANORAMA,
  22114. pano: e,
  22115. callback: n
  22116. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22117. } else {
  22118. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22119. i.reject(o)
  22120. }
  22121. return i.promise()
  22122. }
  22123. ,
  22124. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22125. //if(urlHasValue('oldEntry')){
  22126. //搬自一代。
  22127. var maxY = this.model.boundingBox.max.y;
  22128. var n = d.FORWARD.clone().applyQuaternion(i)
  22129. , i = n.clone().add(e);
  22130. this.cameraControls.activeControl.target.copy(i),
  22131. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22132. //return;
  22133. /* //this.camera.position.copy(this.model.center);
  22134. //this.camera.updateMatrixWorld()
  22135. this.switchCameraMode("dollhouse", i) */
  22136. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22137. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22138. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22139. this.cameraControls.activeControl.target.copy(n).add(e);
  22140. var o = d.RIGHT.clone().applyQuaternion(i)
  22141. , a = d.UP.clone()
  22142. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22143. , l = this.model.boundingBox.max.clone()
  22144. , c = this.model.boundingBox.min.clone()
  22145. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22146. , u = 0
  22147. , p = 0
  22148. , g = 0;
  22149. h.forEach(function(e, t, i) {
  22150. var n = Math.abs(e.dot(o))
  22151. , r = e.dot(s);
  22152. n > u && (u = n,
  22153. p = r),
  22154. r > g && (g = r)
  22155. });
  22156. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22157. , v = s.clone().multiplyScalar(p).add(t)
  22158. , A = s.clone().multiplyScalar(g).add(t);
  22159. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22160. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22161. p = Math.max(p, 10),
  22162. g = Math.max(g, 10);
  22163. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22164. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22165. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22166. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22167. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22168. */
  22169. }
  22170. ,
  22171. n.prototype.floorplanMode = function(e, t, i) {
  22172. this.mode = u.FLOORPLAN;
  22173. var n = this.cameraControls.controls[u.FLOORPLAN];
  22174. n.reset();
  22175. var r = e ? e : this.model.center;
  22176. if (n.target.copy(r).setY(0),
  22177. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22178. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22179. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22180. t) {
  22181. var o = d.LEFT.clone().applyQuaternion(t);
  22182. n.rotateLeft(-Math.atan2(o.x, o.z))
  22183. } else
  22184. n.rotateToView(this.model.size, this.getDirection());
  22185. n.update(0)
  22186. }
  22187. ,
  22188. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22189. return e.skipWarpingCheck = !0,
  22190. this.flyToPano(e, t)
  22191. }
  22192. ,
  22193. n.prototype.updateMarkerVisi = function() {//加
  22194. if(this.mode != "panorama")return;
  22195. this.model.panos.list.forEach((pano)=>{
  22196. if(!pano.marker)return;
  22197. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22198. })
  22199. }
  22200. ,
  22201. n.prototype.updateHotVisible = function(pano){
  22202. var hots = this.model.hots;
  22203. pano = pano || this.currentPano;
  22204. for (var index in hots){
  22205. var visible;
  22206. if(this.mode != "panorama"){
  22207. visible = true;
  22208. }else{
  22209. //hots[index].mesh.material.depthTest = false;
  22210. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22211. }
  22212. hots[index].mesh.visible = visible;
  22213. }
  22214. }
  22215. n.prototype.flyToPano = function(e, t) {
  22216. var i = e.pano
  22217. , aim = e.lookAtPoint
  22218. , aimQua = e.quaternion //ADD
  22219. , o = e.duration
  22220. , a = e.aimDuration
  22221. , s = e.maxDistanceOverride
  22222. , l = e.skipWarpingCheck
  22223. , c = e.constantMoveSpeed
  22224. , h = null
  22225. , p = null
  22226. if (aim){
  22227. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22228. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22229. }
  22230. else aimQua = aimQua
  22231. var zoomLevel = e.zoomLevel || 1 //add
  22232. if(this.flying) return t && t(e)
  22233. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22234. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22235. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22236. t && t(),
  22237. !1;
  22238. if (this.updateLastView(),
  22239. this.mode !== u.PANORAMA) {
  22240. var m;
  22241. void this.flyToNewMode({
  22242. mode: u.PANORAMA,
  22243. pano: i,
  22244. duration: o,
  22245. quaternion: aimQua ,
  22246. callback: t
  22247. })
  22248. }
  22249. if (!i || (h = g.deepExtend(e),
  22250. p = function() {
  22251. N.delayOneFrame(function() {
  22252. this.flyToPano(h, t)
  22253. }
  22254. .bind(this))
  22255. }
  22256. .bind(this),
  22257. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22258. var C = function(e) {
  22259. t && t(e)
  22260. }
  22261. .bind(this);
  22262. this.currentPano || (this.currentPano = i,
  22263. this.path.placeCpm(),
  22264. this.path.fadeOutCpm(f.path.fadeOutTime),
  22265. this.spider.draw());
  22266. var I = o;
  22267. if ("number" != typeof o) {
  22268. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22269. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22270. }
  22271. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22272. zoomLevel !== this.zoomLevel)
  22273. switch (f.zoom.transitionStyle) {
  22274. case 1:
  22275. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22276. break;
  22277. case 2:
  22278. return h = g.deepExtend(e),
  22279. p = this.flyToPano.bind(this, h, t),
  22280. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22281. }
  22282. if (aimQua) {
  22283. y.cancelById(V.LookTransition),
  22284. I *= f.transition.aimSlowFactor;
  22285. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22286. , S = b.clone()
  22287. , M = new r.Vector3;
  22288. if (i === this.currentPano) {
  22289. var R = d.FORWARD.clone().applyQuaternion(b)
  22290. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22291. , O = R.angleTo(P);
  22292. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22293. void y.start(function(e) {
  22294. S.copy(b),
  22295. v.quaternion(S, aimQua)(e),
  22296. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22297. this.cameraControls.activeControl.lookAt(M)
  22298. }
  22299. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22300. }
  22301. }
  22302. if (i === this.currentPano )
  22303. return void C();
  22304. this.flying = !0;
  22305. var L = this.position.clone()
  22306. , D = this.currentPano;
  22307. F.debug("Flying to pano ", i.position),
  22308. this.emit(w.PanoChosen, this.currentPano, i),
  22309. this.emit(w.FlyingStarted, i.position, L, i, D)
  22310. //---------before fly--------------- add
  22311. this.updateHotVisible(i); //更新热点显示
  22312. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22313. //Hot.updateVisibles([this.currentPano, i]) // 周恩光 注释 只在fly完成时再显示热点
  22314. //地标变化
  22315. if(this.model.floorLogos){
  22316. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22317. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22318. //this.model.adjustfloorLogoHeight();
  22319. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22320. this.model.floorLogos[1].visible = true;
  22321. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22322. }
  22323. //=======================================
  22324. aimQua && y.start(function(e) {
  22325. S.copy(b),
  22326. v.quaternion(S, aimQua)(e),
  22327. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22328. this.cameraControls.activeControl.lookAt(M)
  22329. }
  22330. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22331. var B = c ? null : A[f.transition.movementEasing];
  22332. this.nextPano = i,
  22333. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22334. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22335. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22336. this.flying = !1,
  22337. this.currentPano !== i && this.currentPano.exit(),
  22338. i.enter(),
  22339. this.currentPano = i,
  22340. this.nextPano = null,
  22341. this.path.placeCpm(),
  22342. this.path.fadeOutCpm(f.path.fadeOutTime),
  22343. this.spider.draw(),
  22344. this.emit(w.FlyingEnded, i.position, L, i, D),
  22345. this.updateMarkerVisi(),//add
  22346. C(e)
  22347. //add:
  22348. if(this.mode == "panorama" ){
  22349. if(this.model.floorLogos){
  22350. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22351. //this.model.adjustfloorLogoHeight()
  22352. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22353. this.model.floorLogos[1].visible = false;
  22354. }
  22355. Hot.updateVisibles([this.currentPano])//add
  22356. }
  22357. }
  22358. .bind(this), 0, B, "camFly", V.FlyToPano)
  22359. }
  22360. }
  22361. ,
  22362. n.prototype.warpToPano = function(o={}) {
  22363. }
  22364. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22365. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22366. if(this.flying || this.isWarping() )return;
  22367. let oldPos = this.position.clone();
  22368. let oldPano = this.currentPano
  22369. let pano = o.pano || this.model.panos.index[o.panoId]
  22370. this.path.warpDestPano = pano
  22371. var retry = ()=>{
  22372. this.waitingToWarp = !1,
  22373. this.blackToPano(o)
  22374. }
  22375. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22376. return void (this.waitingToWarp = !0)
  22377. this.emit("pano.chosen", oldPano, pano)
  22378. /* if(window.momentTourBlackNewType == 1) { */
  22379. this.flying = true
  22380. this.path.warpDestHeroLoc = {
  22381. panoId : o.panoId,
  22382. position: pano.position,
  22383. quaternion: o.quaternion || this.quaternion.clone()
  22384. }
  22385. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22386. pano != this.currentPano && this.currentPano.exit()
  22387. pano.enter()
  22388. this.currentPano = pano
  22389. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22390. this.flying = false
  22391. } )
  22392. }
  22393. window._transitionPosId = 9999
  22394. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22395. y.cancelById(_transitionPosId)
  22396. var begin = function(object, pos, qua, scale){
  22397. if(pos){
  22398. if(!same(object.position, pos, 0.01)){
  22399. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22400. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22401. }
  22402. if(qua && !same(object.quaternion, qua, 1e-6)){
  22403. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22404. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22405. }
  22406. if(scale && !same(object.scale, scale, 0.001)){
  22407. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22408. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22409. }
  22410. }
  22411. }
  22412. var same = function(vec1, vec2, diff){
  22413. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22414. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22415. return s
  22416. }
  22417. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22418. for(let i in this.model.hots){//是否判断visible?
  22419. var hot = this.model.hots[i];
  22420. var panoData = hot.info.transformAtPanos[sid];
  22421. var useCustom = !panoData
  22422. //if(hot.usingTransformData || !useCustom){
  22423. var pos = useCustom ? hot.info.position : panoData.pos;
  22424. begin(hot, pos/* , qua */ )
  22425. //}
  22426. }
  22427. }
  22428. window._tranOutsideFocus = 4399
  22429. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22430. console.log("focusPoint")
  22431. if(this.mode == "floorplan"){
  22432. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22433. var control = this.cameraControls.controls.floorplan;
  22434. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22435. var currentScale = control.absoluteScale;
  22436. var currentTarget = control.target.clone()
  22437. y.cancelById(window._tranOutsideFocus, true);
  22438. y.start(function(progress){
  22439. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22440. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22441. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22442. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22443. }else if(player.mode == "dollhouse"){
  22444. var control = player.cameraControls.controls.dollhouse;
  22445. var radius = o.radius || 8;
  22446. var currentTarget = control.target.clone()
  22447. var dir = control.offset.clone().normalize()
  22448. var currentRadius = control.offset.length();
  22449. y.cancelById(window._tranOutsideFocus, true);
  22450. y.start(function(progress){
  22451. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22452. let radius_ = radius*progress+currentRadius*(1-progress)
  22453. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22454. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22455. }else if(this.mode == 'panorama'){
  22456. this.flyToPano({
  22457. lookAtPoint: o.aim.clone() ,
  22458. pano: this.currentPano,
  22459. aimDuration: o.dur || 600
  22460. })
  22461. }
  22462. }
  22463. /*
  22464. 切换到某个模式后再执行函数
  22465. */
  22466. n.prototype.FlyToMode = function(mode, f1, duration){
  22467. var f2;
  22468. if (this.mode == mode) {
  22469. f1 && f1()
  22470. } else {
  22471. f2 = f1;
  22472. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22473. this.afterCModeFuc = function() {
  22474. /* objects.gui.modeChange[mode](null, {
  22475. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22476. }); */
  22477. this.afterCModeFuc = f2
  22478. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22479. //callback : f2
  22480. });
  22481. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22482. }.bind(this)
  22483. } else {
  22484. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22485. this.afterCModeFuc = f2;//飞入后执行
  22486. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22487. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22488. }catch(e){
  22489. console.log('FlyToMode遇到问题?')
  22490. }
  22491. }
  22492. }
  22493. }
  22494. n.prototype.fastForwardActivePanoFlight = function(e) {
  22495. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22496. y.adjustSpeed(V.FlyToPano, e)
  22497. y.adjustSpeed(V.LookTransition, e)
  22498. }
  22499. ,
  22500. n.prototype.flyToPanoClosestToMouse = function() {
  22501. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22502. this.intersect && this.updateClosestPano(this.intersect)),
  22503. this.closestPano)
  22504. return this.flyToPano({
  22505. pano: this.closestPano
  22506. });
  22507. var e = this.getMouseDirection();
  22508. this.flyDirection(e) || this.flyToPano({
  22509. pano: this.currentPano
  22510. })
  22511. }
  22512. ,
  22513. n.prototype.flyLocalDirection = function(e) {
  22514. var t = this.getDirection(e)
  22515. , i = 1 === e.z ? .4 : .75
  22516. , n = 1 === Math.abs(e.x);
  22517. return this.flyDirection(t, i, n)
  22518. }
  22519. ,
  22520. n.prototype.flyDirection = function(e, t, i) {
  22521. Hot && Hot.closePopup();//xzw add
  22522. var n = $.Deferred();
  22523. this.history.invalidate();
  22524. var r = this.closestPanoInDirection(e, t, i);
  22525. return r ? this.flyToPano({
  22526. pano: r
  22527. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22528. n.resolve(!1)),
  22529. n.promise()
  22530. }
  22531. ,
  22532. n.prototype.closestPanoInDirection = function(e, t, i) {
  22533. return this.rankedPanoInDirection(0, e, t, i)
  22534. }
  22535. ,
  22536. n.prototype.rankedPanoInDirection = function() {
  22537. var e = {
  22538. pano: null,
  22539. candidates: []
  22540. };
  22541. return function(t, i, n, r) {
  22542. t || (t = 0),
  22543. n = void 0 !== n ? n : .75;
  22544. var o = r ? "angle" : "direction";
  22545. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22546. this.cachedPanoCandidates = e.candidates,
  22547. e.pano
  22548. }
  22549. }(),
  22550. n.prototype.bump = function(e) {
  22551. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22552. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22553. if (s)
  22554. t = function() {
  22555. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22556. }
  22557. .bind(this),
  22558. i = function() {
  22559. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22560. }
  22561. .bind(this);
  22562. else {
  22563. var l = this.camera.position.clone()
  22564. , c = e.clone();
  22565. this.raycaster.set(l, c);
  22566. var h = this.model.floors.reduce(function(e, t) {
  22567. return e.concat(t.collider.children)
  22568. }, [])
  22569. , d = this.raycaster.intersectObjects(h)
  22570. , p = d.length > 0 ? d[0].distance / 25 : .04
  22571. , g = l.clone().add(c.multiplyScalar(p));
  22572. t = function() {
  22573. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22574. }
  22575. .bind(this),
  22576. i = function() {
  22577. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22578. }
  22579. .bind(this)
  22580. }
  22581. n = function() {
  22582. this.flying = !1
  22583. }
  22584. .bind(this),
  22585. this.flying = !0,
  22586. t()
  22587. }
  22588. }
  22589. ,
  22590. n.prototype.changeFloor = function(e) {
  22591. if (!this.is360View(this.mode, this.currentPano))
  22592. if (this.mode === u.PANORAMA) {
  22593. var t = this.history.reversePano(e);
  22594. t && t.isAligned() ? this.flyToPano({
  22595. pano: t
  22596. }) : this.changeFloorByScore(e)
  22597. } else
  22598. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22599. }
  22600. ,
  22601. n.prototype.changeFloorByScore = function() {
  22602. var e = {
  22603. pano: null,
  22604. candidates: []
  22605. };
  22606. return function(t) {
  22607. var i = this.model.nextFloor(t);
  22608. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22609. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22610. this.history.push(t, this.currentPano),
  22611. this.flyToPano({
  22612. pano: e.pano
  22613. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22614. }
  22615. }(),
  22616. n.prototype.gotoFloor = function(e) {
  22617. var t = e - this.model.currentFloor.floorIndex;
  22618. this.changeFloor(t)
  22619. }
  22620. ,
  22621. n.prototype.getDirection = function(e) {
  22622. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22623. e.applyQuaternion(this.camera.quaternion)
  22624. }
  22625. ,
  22626. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22627. if (o = o || $.Deferred(),
  22628. this.mode === u.TRANSITIONING)
  22629. return F.warn("should not be transitioning here"),
  22630. n && n(!1),
  22631. o.reject().promise();
  22632. var a = i || !1
  22633. , s = i ? i.position : this.position
  22634. , l = this.position.clone()
  22635. , c = this.currentPano;
  22636. if (F.debug("New pose in mode " + this.mode),
  22637. !e || (retryCallback = function() {
  22638. N.delayOneFrame(function() {
  22639. this.flyToSameMode(e, t, i, n, o)
  22640. }
  22641. .bind(this))
  22642. }
  22643. .bind(this),
  22644. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22645. var h = function() {
  22646. this.emit(w.FlyingEnded, s, l, e, c),
  22647. n && n(!0)
  22648. }
  22649. .bind(this)
  22650. , d = f[this.mode]
  22651. , p = void 0 !== t ? t : d.transitionTime
  22652. , g = new r.Vector3
  22653. , C = new r.Vector3;
  22654. if (this.emit(w.FlyingStarted, s, l, e, c),
  22655. this.mode === u.PANORAMA)
  22656. F.warn("we should not be here for panorama views");
  22657. else if (this.mode === u.DOLLHOUSE)
  22658. if (a) {
  22659. var I = new r.Vector3(0,1,0);
  22660. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22661. this.model.warpDestFloors(i.floorVisibility),
  22662. C.copy(i.position);
  22663. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22664. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22665. , _ = b.intersectObjects(this.model.colliders)
  22666. , T = 3;
  22667. _.length ? (g.copy(_[0].point),
  22668. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22669. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22670. var x = (new r.Matrix4).lookAt(C, g, I)
  22671. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22672. , M = g.distanceTo(C)
  22673. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22674. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22675. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22676. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22677. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22678. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22679. this.path.burnsDir = Math.sign(L.y);
  22680. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22681. , B = new r.Vector3;
  22682. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22683. y.start(function(e, t) {
  22684. D.x = P.x + e * L.x,
  22685. D.y = P.y + e * L.y,
  22686. D.z = P.z + e * L.z;
  22687. var i = O + e * (M - O);
  22688. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22689. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22690. }
  22691. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22692. y.start(function(e, t) {
  22693. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22694. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22695. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22696. }
  22697. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22698. } else
  22699. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22700. else if (this.path.placeCpm(),
  22701. this.path.fadeInCpm(f.path.fadeInTime),
  22702. i) {
  22703. this.model.warpDestFloors(i.floorVisibility);
  22704. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22705. , k = this.cameraControls.controls[u.FLOORPLAN]
  22706. , H = k.target.clone()
  22707. , G = i.position.clone().sub(H)
  22708. , z = U.position.clone().sub(k.target)
  22709. , W = z.length()
  22710. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22711. , Y = Math.atan2(k.offset.x, k.offset.z)
  22712. , X = Math.atan2(j.x, j.z)
  22713. , Z = k.absoluteScale
  22714. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22715. y.start(function(e, t) {
  22716. k.target.copy(G).multiplyScalar(e).add(H);
  22717. var i = Y + (X - Y) * e;
  22718. k.offset.x = W * Math.sin(i),
  22719. k.offset.z = W * Math.cos(i),
  22720. U.position.copy(k.target).add(k.offset),
  22721. k.absoluteScale = Z + e * (q - Z),
  22722. k.update(),
  22723. this.quaternion.copy(U.quaternion),
  22724. this.position.copy(U.position),
  22725. this.target.copy(k.target),
  22726. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22727. }
  22728. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22729. } else
  22730. F.info("flyToSameMode() funny floorplan view? skipping");
  22731. return y.setTimeout(function(e) {
  22732. this.mode = e,
  22733. h(),
  22734. o.resolve(!0)
  22735. }
  22736. .bind(this, this.mode), p, V.FlyToSameMode),
  22737. this.mode = u.TRANSITIONING,
  22738. o.promise()
  22739. }
  22740. }
  22741. ,
  22742. n.prototype.flyToNewMode = function(e, t) {
  22743. Hot.closePopup();//xzw add
  22744. e = e || {};
  22745. var i = e.mode
  22746. , n = e.pano
  22747. , o = e.duration
  22748. , a = e.warpDest
  22749. , s = e.callback
  22750. , l = e.force
  22751. , c = e.quaternion;
  22752. if (t = t || $.Deferred(),
  22753. this.isWarping())
  22754. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22755. s && s(!1),
  22756. t.reject("Cannot change mode during tour transition").promise();
  22757. if (this.mode === u.TRANSITIONING)
  22758. return s && s(!1),
  22759. t.reject("Cannot change mode during mode transition").promise();
  22760. if (i === this.mode)
  22761. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22762. t.promise()) : (s && s(!1),
  22763. t.reject("Already in " + i + " mode").promise());
  22764. var h = a || !1;
  22765. F.debug("Switching mode to " + i);
  22766. var d = function() {
  22767. N.delayOneFrame(function() {
  22768. this.flyToNewMode(e, t)
  22769. }
  22770. .bind(this))
  22771. }
  22772. .bind(this);
  22773. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22774. return t.promise();
  22775. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22776. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22777. this.model.waitForLoad(this.model, function() {
  22778. return this.model.meshTexturesLoaded;
  22779. }
  22780. .bind(this)),
  22781. this.model.loadMeshTextures().done(d),
  22782. t.promise();
  22783. this.history.invalidate(),
  22784. this.updateLastView();
  22785. var p = this.mode
  22786. , C = this.cameraControls.cameras[i];
  22787. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22788. var I = void 0 !== o ? o : e.transitionTime;
  22789. this.emit(w.ModeChanging, p, i, n),
  22790. n && (this.currentPano = n),
  22791. this.switchCameraMode(i, c),
  22792. y.cancelById(V.LookTransition);
  22793. //before fly---------------------
  22794. this.modeTran = p + "-" + i; //add
  22795. if(this.mode == "panorama"){
  22796. if(this.model.floorLogos){
  22797. this.model.floorLogos[0].visible = false;
  22798. this.model.floorLogos[1].visible = false;
  22799. }
  22800. }
  22801. if(i == "panorama"){
  22802. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22803. }else{
  22804. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22805. }
  22806. //------------------------------------
  22807. var _ = (new r.Vector3).copy(this.position);
  22808. if (i === u.PANORAMA){
  22809. this.emit(w.PanoChosen, n, n),
  22810. setTimeout(function() {
  22811. n.floor.enter(i)
  22812. }
  22813. .bind(this), I / 2),
  22814. this.path.fadeOutCpm(f.path.fadeOutTime);
  22815. if(this.model.floorLogos){
  22816. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22817. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22818. }
  22819. }else if (i === u.DOLLHOUSE) {
  22820. if (h && (this.model.stayPut = !0),
  22821. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22822. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22823. this.path.placeCpm(),
  22824. this.path.fadeInCpm(f.path.fadeInTime),
  22825. h) {
  22826. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22827. _.set(15, 10, 15);
  22828. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22829. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22830. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22831. P.length ? (T.copy(P[0].point),
  22832. _.copy(a.position),
  22833. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22834. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22835. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22836. _.add(this.model.position),
  22837. C.position.copy(_),
  22838. this.cameraControls.controls[u.DOLLHOUSE].update()
  22839. }
  22840. } else if (this.path.placeCpm(),
  22841. this.path.fadeInCpm(f.path.fadeInTime),
  22842. a) {
  22843. this.model.warpDestFloors(a.floorVisibility);
  22844. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22845. , L = this.cameraControls.controls[u.FLOORPLAN]
  22846. , D = O.position.clone().sub(L.target)
  22847. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22848. , U = Math.atan2(B.x, B.z);
  22849. L.target.copy(a.position);
  22850. var k = D.length();
  22851. L.offset.x = k * Math.sin(U),
  22852. L.offset.y = 0,
  22853. L.offset.z = k * Math.cos(U),
  22854. O.position.copy(L.target).add(L.offset);
  22855. L.target.clone().sub(C.position);
  22856. C.quaternion.copy(a.quaternion),
  22857. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22858. L.absoluteScale = L.currentScale,
  22859. L.update()
  22860. } else
  22861. this.model.currentFloor.enter(i);
  22862. var H = this.currentPano
  22863. , G = this.position.clone();
  22864. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22865. this.flying = !0,
  22866. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22867. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22868. C.controls.update()),
  22869. e.blackoutStyle = S.FADEIN,
  22870. I = f.show360Views.transitionTime,
  22871. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22872. this.mode = i,
  22873. this.path && this.path.popOutCpm(),
  22874. e.blackoutStyle = S.END,
  22875. I = f.show360Views.transitionTime,
  22876. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22877. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22878. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22879. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22880. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22881. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22882. y.setTimeout(function() {
  22883. this.flying = !1,
  22884. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22885. this.currentPano.enter(),
  22886. this.path.placeCpm(),
  22887. this.path.fadeOutCpm(f.path.fadeOutTime),
  22888. this.spider.draw()),
  22889. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22890. this.mode = i,
  22891. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22892. //add:
  22893. this.updateMarkerVisi() ;
  22894. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22895. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22896. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22897. this.model.floorLogos[0].visible = true
  22898. )
  22899. if (this.afterCModeFuc) {
  22900. //手动加的函数
  22901. var cf = this.afterCModeFuc;
  22902. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22903. cf();
  22904. }
  22905. if(this.mode == u.PANORAMA){
  22906. Hot.updateVisibles([this.currentPano])
  22907. }else{
  22908. Hot.updateVisibles(true)
  22909. this.model.hotGroup.children.forEach(overlay=>{
  22910. if(overlay.animateInfo){
  22911. GifTexDeal.start(overlay.animation)
  22912. }
  22913. })
  22914. }
  22915. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22916. t.resolve())
  22917. }
  22918. .bind(this), I, V.FlyToNewMode),
  22919. this.mode = u.TRANSITIONING,
  22920. p == "panorama" && this.updateHotVisible(),
  22921. t.promise()
  22922. }
  22923. ,
  22924. n.prototype.fade360View = function(e, t, i) {
  22925. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22926. $(this.domElement).fadeOut(.5 * e, function() {
  22927. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22928. this.model.alpha = i.modelAlpha,
  22929. this.position.copy(t.position),
  22930. this.quaternion.copy(t.quaternion),
  22931. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22932. $(this.domElement).fadeIn(.5 * e)
  22933. }
  22934. .bind(this))
  22935. }
  22936. ,
  22937. n.prototype.findDefaultViews = function() {
  22938. this.findDefaultView(this.lastInsideView, !0),
  22939. this.findDefaultView(this.last360View, !1)
  22940. }
  22941. ,
  22942. n.prototype.findDefaultView = function(e, t) {
  22943. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22944. if (e.cameraMode !== u.PANORAMA)
  22945. return !1;
  22946. var i = r.get(e.panoId);
  22947. return i && i.isAligned() === t
  22948. });
  22949. o >= 0 ? (i = r.get(n[o].panoId),
  22950. e.update({
  22951. cameraMode: u.PANORAMA,
  22952. pano: i,
  22953. position: n[o].position,
  22954. quaternion: n[o].quaternion
  22955. })) : (o = r.list.findIndex(function(e) {
  22956. return e.isAligned() === t
  22957. }),
  22958. o >= 0 ? (i = r.list[o],
  22959. e.update({
  22960. cameraMode: u.PANORAMA,
  22961. pano: i,
  22962. position: i.position
  22963. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  22964. }
  22965. ,
  22966. n.prototype.updateLastView = function() {
  22967. if (this.mode === u.PANORAMA) {
  22968. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  22969. e.update({
  22970. pano: this.currentPano,
  22971. position: this.position,
  22972. quaternion: this.quaternion
  22973. })
  22974. }
  22975. }
  22976. ,
  22977. n.prototype.goToLastView = function(e, t) {
  22978. var i = $.Deferred()
  22979. , n = i.resolve.bind(i)
  22980. , r = i.reject.bind(i)
  22981. , o = e ? this.lastInsideView : this.last360View;
  22982. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  22983. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  22984. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  22985. mode: o.cameraMode,
  22986. pano: o.pano,
  22987. quaternion: o.quaternion,
  22988. callback: t
  22989. }).done(n).fail(r),
  22990. i.promise()
  22991. }
  22992. ,
  22993. n.prototype.fadeToView = function(e, t, i, n) {
  22994. var r = $.Deferred()
  22995. , o = r.resolve.bind(r)
  22996. , a = r.reject.bind(r);
  22997. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  22998. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  22999. a("Cannot go to illegal view"),
  23000. r.promise();
  23001. var s = (f[t.cameraMode],
  23002. function() {
  23003. $(this.domElement).fadeIn(.5 * i),
  23004. n && n(),
  23005. o()
  23006. }
  23007. .bind(this))
  23008. , l = e ? S.FADEIN : S.END;
  23009. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23010. $(this.domElement).fadeOut(.5 * i, function() {
  23011. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23012. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23013. pano: t.pano,
  23014. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23015. duration: 0
  23016. }, s) : this.flyToNewMode({
  23017. mode: t.cameraMode,
  23018. quaternion: t.quaternion,
  23019. duration: 0,
  23020. callback: s
  23021. })
  23022. }
  23023. .bind(this)),
  23024. r.promise()
  23025. }
  23026. ,
  23027. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23028. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23029. this.flying)
  23030. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23031. o && o(),
  23032. !1;
  23033. null !== e && void 0 !== e || (e = b.Show),
  23034. this.history.invalidate()
  23035. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23036. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23037. return this.emit(w.WarpStarted, a, i, n, r),
  23038. n = n || S.MIDDLE,
  23039. this.path.warpToPano(i, n, r, function() {
  23040. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23041. this.emit(w.WarpEnded, i),
  23042. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23043. o && o()
  23044. }
  23045. .bind(this)),
  23046. e === b.Hide && this.path.discardPathObject(),
  23047. !0
  23048. }
  23049. ,
  23050. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23051. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23052. s && s(),
  23053. !1)
  23054. }
  23055. ,
  23056. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23057. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23058. a && a(),
  23059. !1)
  23060. }
  23061. ,
  23062. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23063. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23064. }
  23065. ,
  23066. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23067. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23068. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23069. t && t(),
  23070. !1)
  23071. }
  23072. ,
  23073. n.prototype.aimTourCamera = function(e, t, i, n) {
  23074. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23075. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23076. }
  23077. ,
  23078. n.prototype.showPathToHeroLocation = function(e) {
  23079. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23080. }
  23081. ,
  23082. n.prototype.tourInterlude = function(e, t) {
  23083. this.history.invalidate();
  23084. this.path.discardSlow();
  23085. //xzw:
  23086. var defaultRotTime = DATA.tourRotTime * 1000
  23087. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23088. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23089. var rotTime
  23090. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23091. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23092. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23093. if(hasMusic){
  23094. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23095. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23096. rotTime = currentLocation.musicInfo.time - current
  23097. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23098. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23099. }
  23100. }else{
  23101. rotTime = defaultRotTime
  23102. }
  23103. rotTime = Math.max(0, rotTime)
  23104. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23105. }else{
  23106. rotTime = currentLocation.rotTime * 1000
  23107. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23108. }
  23109. this.path.waitNextStep(e, function() {
  23110. t && t()
  23111. }.bind(this), rotTime)
  23112. }
  23113. ,
  23114. n.prototype.stopInterlude = function() {
  23115. this.interruptAndFastForward(null, 0)
  23116. }
  23117. ,
  23118. n.prototype.interruptAndFastForward = function(e, t) {
  23119. //Log('interruptAndFastForward' , '#f00')
  23120. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23121. this.flying && this.emit(w.FlyingInterrupted),
  23122. this.path.interruptAndFastForward(e, t)
  23123. }
  23124. ,
  23125. n.prototype.setSize = function(e, t) {
  23126. var i = e / t;
  23127. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23128. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23129. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23130. for (var r in this.cameraControls.cameras) {
  23131. var o = this.cameraControls.cameras[r];
  23132. o.fov = this.baseFov * (1 / this.zoomLevel),
  23133. o.updateAspect(i)
  23134. }
  23135. }
  23136. ,
  23137. n.prototype.toJSON = function() {
  23138. var e = {};
  23139. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23140. e.camera_mode = u.toInt(this.mode),
  23141. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23142. return e.hidden ? 0 : 1
  23143. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23144. e) : e
  23145. }
  23146. ,
  23147. n.prototype.getCurrentNodePanos = function(e) {
  23148. this.model.panos.map;
  23149. if (e.length = 0, this.path.nodes){
  23150. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23151. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23152. if(this.path.nodes.length){
  23153. e.push(this.model.panos.get(this.path.nodes[0]))
  23154. }
  23155. if(this.path.nodes.length>1){
  23156. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23157. }
  23158. }else{
  23159. for (var t = 0; t < this.path.nodes.length; t++) {
  23160. var i = this.path.nodes[t];
  23161. e.push(this.model.panos.get(i))
  23162. }
  23163. }
  23164. }
  23165. }
  23166. ,
  23167. n.prototype.zoomIncrementally = function(e) {
  23168. var t = this.zoomLevel;
  23169. this.zoomTo(this.zoomLevel + e),
  23170. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23171. }
  23172. ,
  23173. n.prototype.zoomInIncrementally = function(e) {
  23174. e = e || this.defaultZoomIncrement,
  23175. this.zoomIncrementally(e)
  23176. }
  23177. ,
  23178. n.prototype.zoomOutIncrementally = function(e) {
  23179. e = e || -this.defaultZoomIncrement,
  23180. this.zoomIncrementally(e)
  23181. }
  23182. ,
  23183. n.prototype.zoomBy = function(e) {
  23184. this.zoomTo(this.zoomLevel * e)
  23185. }
  23186. ,
  23187. n.prototype.zoomIn = function() {
  23188. this.zoomBy(1 + this.zoomSpeed)
  23189. }
  23190. ,
  23191. n.prototype.zoomOut = function() {
  23192. this.zoomBy(1 - this.zoomSpeed)
  23193. }
  23194. ,
  23195. n.prototype.zoomTo = function(e, t) {
  23196. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23197. if (e < f.zoom.min && (e = f.zoom.min),
  23198. e > f.zoom.max && (e = f.zoom.max),
  23199. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23200. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23201. e === f.zoom.min && this.emit(O.ZoomMin)),
  23202. this.cameraControls.activeControl) {
  23203. var i = this.cameraControls.activeControl.camera;
  23204. this.zoomLevel = e,
  23205. i.fov = this.baseFov * (1 / this.zoomLevel),
  23206. i.updateProjectionMatrix(),
  23207. this.zoomFov = i.fov
  23208. }
  23209. }
  23210. }
  23211. ,
  23212. n.prototype.increaseZoomSpeed = function() {
  23213. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23214. }
  23215. ,
  23216. n.prototype.decreaseZoomSpeed = function() {
  23217. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23218. }
  23219. ,
  23220. n.prototype.clampZoomSpeed = function(e) {
  23221. return e < 0 ? 0 : e
  23222. }
  23223. ,
  23224. n.prototype.activatePersistentZooming = function(e) {
  23225. this.zooming = e ? 1 : -1
  23226. }
  23227. ,
  23228. n.prototype.deactivatePersistentZooming = function() {
  23229. this.zooming = 0
  23230. }
  23231. ,
  23232. n.prototype.zoomDefault = function() {
  23233. this.zoomTo(1, !0)
  23234. }
  23235. ,
  23236. window.fovTranId = 333;//add
  23237. n.prototype.smoothZoomToDefault = function(e, t) {
  23238. y.cancelById(window.fovTranId)
  23239. var i, n = this.zoomLevel,
  23240. r = function(e) {
  23241. e > 1 && (e = 1),
  23242. i = n * (1 - e) + e,
  23243. this.zoomTo(i, !0)
  23244. }.bind(this),
  23245. o = function() {
  23246. this.zoomDefault(),
  23247. t && window.setTimeout(t, 50)
  23248. }.bind(this);
  23249. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23250. }
  23251. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23252. y.cancelById(window.fovTranId)
  23253. console.log("smoothZoomFovTo "+zoomLevel)
  23254. var i,
  23255. n = this.zoomLevel,
  23256. aimLevel = zoomLevel || this.baseFov / fov
  23257. if (n == aimLevel) return
  23258. var fun = function (e) {
  23259. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23260. this.zoomTo(i, !0)
  23261. }.bind(this)
  23262. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23263. }
  23264. ,
  23265. n.prototype.updateZoomPano = function() {
  23266. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23267. var e = this.currentPano;
  23268. if (e) {
  23269. var t = this.zoomLevel > f.zoom.activationThreshold
  23270. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23271. , n = !i && !this.isWarping()
  23272. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23273. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23274. this.panoRenderer.setZoomingActive(r, e, !0);
  23275. var o = function(e, t) {
  23276. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23277. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23278. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23279. e.setZoomed(t)
  23280. }
  23281. .bind(this);
  23282. r && !e.zoomed ? (o(e, !0),
  23283. this.panoRenderer.enableUltraHighQualityMode(function() {
  23284. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23285. r && o(e, !0)
  23286. }
  23287. .bind(this))) : !t && e.zoomed && o(e, !1)
  23288. }
  23289. }
  23290. },
  23291. n.prototype.checkHasNeighbor = function(pano){//add
  23292. for(var i in pano.neighbourPanos ){
  23293. if(i == pano.id)continue;
  23294. if(pano.neighbourPanos[i]){
  23295. return true;
  23296. }
  23297. }
  23298. }
  23299. ,
  23300. t.exports = n
  23301. }
  23302. ).call(this, "/js/player.js")
  23303. }
  23304. , {
  23305. "./constants": 8,
  23306. "./enum/AlignmentType": 17,
  23307. "./enum/BlackoutStyle": 18,
  23308. "./enum/ControlEvents": 21,
  23309. "./enum/Keys": 30,
  23310. "./enum/ModelManagerEvents": 33,
  23311. "./enum/PanoSizeClass": 36,
  23312. "./enum/PanoramaEvents": 37,
  23313. "./enum/PathDiscardMode": 38,
  23314. "./enum/PathDisplayMode": 39,
  23315. "./enum/PlayerEvents": 40,
  23316. "./enum/TagStates": 44,
  23317. "./enum/Vectors": 50,
  23318. "./enum/Viewmode": 51,
  23319. "./enum/WarpStyle": 52,
  23320. "./enum/ZoomEvents": 53,
  23321. "./exception/BasicException": 55,
  23322. "./model/ModelManager": 140,
  23323. "./objects/NSpider": 147,
  23324. "./objects/Panorama": 148,
  23325. "./objects/Reticule": 149,
  23326. "./objects/ShowPath": 151,
  23327. "./objects/Snapshot": 153,
  23328. "./objects/View": 154,
  23329. "./settings": 166,
  23330. "./shaders": 167,
  23331. "./tile/TileDownloader": 171,
  23332. "./tile/TilePrioritizer": 172,
  23333. "./util/ZoomStats": 179,
  23334. "./util/browser": 182,
  23335. "./util/camera": 183,
  23336. "./util/cameraLight": 184,
  23337. "./util/common": 185,
  23338. "./util/easing": 186,
  23339. "./util/history": 187,
  23340. "./util/lerp": 188,
  23341. "./util/logger": 189,
  23342. "./util/math": 190,
  23343. "./util/transitions": 195,
  23344. "hot":"hot",
  23345. "scaleImg":"scaleImg",
  23346. events: 202,
  23347. three: 217
  23348. }],
  23349. "scaleImg":[function(t, e){// xzw
  23350. var OUTPUT = e;
  23351. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23352. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23353. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23354. return G.getImageData(0,0,s,f)}
  23355. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23356. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23357. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23358. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23359. else
  23360. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23361. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23362. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23363. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23364. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23365. W=new Float32Array(at);else
  23366. for(W=[],et=0;at>et;++et)
  23367. W[et]=0;for(b=0;w>b;b++)
  23368. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23369. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23370. delete p,h(),J=n(W)}
  23371. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23372. if("png-src"===i||"jpeg-src"===i)
  23373. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23374. return B}
  23375. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23376. OUTPUT.exports = c;
  23377. }, {}
  23378. ],
  23379. 156: [function(e, t, i) {
  23380. (function(i) {
  23381. "use strict";
  23382. function n(e, t) {
  23383. this.model = e,
  23384. this.panos = e.panos,
  23385. this.player = t,
  23386. this.imagePanos = this.listImagePanos(),
  23387. this.retryMinimumTime = 1e4
  23388. }
  23389. var r = (e("three"),
  23390. e("./enum/Viewmode"))
  23391. , o = (e("./settings"),
  23392. e("./objects/Panorama"))
  23393. , a = e("./util/logger")
  23394. , s = new a(i);
  23395. n.prototype.start = function() {
  23396. this.loadNextPano(function(e) {
  23397. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23398. setTimeout(function() {
  23399. this.start()
  23400. }
  23401. .bind(this), 1e3))
  23402. }
  23403. .bind(this))
  23404. }
  23405. ,
  23406. n.prototype.validLoadTarget = function(e) {
  23407. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23408. }
  23409. ,
  23410. n.prototype.listImagePanos = function() {
  23411. var e = []
  23412. , t = this;
  23413. return this.model.images.forEach(function(i) {
  23414. if (i.metadata && i.metadata.scan_id) {
  23415. var n = t.model.panos.get(i.metadata.scan_id);
  23416. n && !n.isLoaded("high") && e.push(n)
  23417. }
  23418. }),
  23419. e
  23420. }
  23421. ,
  23422. n.prototype.nextNotLoadedImage = function() {
  23423. for (; this.imagePanos.length > 0; ) {
  23424. var e = this.imagePanos[0];
  23425. if (!e.isLoaded("high"))
  23426. return e;
  23427. this.imagePanos.shift()
  23428. }
  23429. return null
  23430. }
  23431. ,
  23432. n.prototype.loadNextPano = function(e) {
  23433. var t, i, n = this.model.waitQueue.filter(function(e) {
  23434. return e.object instanceof o
  23435. });
  23436. n.length > 0 ? (t = n[0].object,
  23437. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23438. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23439. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23440. t = this.imagePanos[0],
  23441. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23442. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23443. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23444. s.debug("Preloading " + i + "-res pano " + t.id),
  23445. t.loadCube(i).done(e).fail(function() {
  23446. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23447. e()
  23448. })) : e && e(null)
  23449. }
  23450. ,
  23451. t.exports = n
  23452. }
  23453. ).call(this, "/js/preloaders.js")
  23454. }
  23455. , {
  23456. "./enum/Viewmode": 51,
  23457. "./objects/Panorama": 148,
  23458. "./settings": 166,
  23459. "./util/logger": 189,
  23460. three: 217
  23461. }],
  23462. 157: [function(e, t, i) {
  23463. (function(i) {
  23464. "use strict";
  23465. function n(e, t, i, n, r) {
  23466. this.qualityManager = e,
  23467. this.scene = t,
  23468. this.camera = i,
  23469. this.container = r,
  23470. this.controls = n,
  23471. this.controls.enabled = !0,
  23472. this.controls.locked = !0,
  23473. this.quickstartCamera = n.camera,
  23474. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23475. this.skybox = null
  23476. }
  23477. var r = e("three")
  23478. , o = e("../util/logger")
  23479. , a = e("../constants")
  23480. , s = (e("../util/transitions"),
  23481. e("../util/lerp"),
  23482. e("../util/easing"),
  23483. e("../enum/Vectors"))
  23484. , l = e("../enum/PanoSizeClass")
  23485. , c = (e("../materials/ModelTextureMaterial"),
  23486. e("../materials/CubemapMaterial"))
  23487. , h = (e("../cameras/PanoramaCamera"),
  23488. e("../controls/PanoramaControls"),
  23489. e("../tile/TileUtils"),
  23490. e("../util/camera"),
  23491. e("../util/cameraLight"))
  23492. , u = (e("../util/browser"),
  23493. e("../settings"),
  23494. e("../gui/helpManager"),
  23495. new o(i));
  23496. n.prototype.load = function(e) {
  23497. e.pano.shouldRedrawOnBaseLoaded = !0;
  23498. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23499. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23500. var a = this.qualityManager.getPanoSize(l.BASE)
  23501. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23502. if (e.pano.tiled) {
  23503. u.warn("Loading startPano, TILED", e.pano.id);
  23504. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23505. , p = this.quickstartCamera.fov;
  23506. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23507. t = e.pano.loadTiledPano(c, r, {
  23508. hFov: d,
  23509. vFov: p
  23510. }, !1, !1, !0),
  23511. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23512. } else
  23513. u.warn("Loading startPano", e.pano.id),
  23514. t = e.pano.loadCube("high");
  23515. return $.when(t).then(function() {
  23516. n.init(e.pano, e.quaternion),
  23517. e.pano.tiled ? i.done(function() {
  23518. e.pano.lockUntilRenderingComplete = !1,
  23519. this.controls.locked = !1
  23520. }
  23521. .bind(this)) : this.controls.locked = !1
  23522. }
  23523. .bind(this))
  23524. }
  23525. ,
  23526. n.prototype.init = function(e, t) {
  23527. u.info("Quickstart done loading, adding scene objects"),
  23528. e.lockUntilRenderingComplete = !0,
  23529. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23530. side: r.BackSide
  23531. })),
  23532. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23533. this.skybox.quaternion.copy(e.quaternion),
  23534. this.scene.add(this.skybox),
  23535. $(this.container).show()
  23536. }
  23537. ,
  23538. n.prototype.update = function(e) {
  23539. this.controls.update(e),
  23540. this.camera.copy(this.quickstartCamera)
  23541. }
  23542. ,
  23543. n.prototype.setSize = function(e, t) {
  23544. this.quickstartCamera.updateAspect(e / t)
  23545. }
  23546. ,
  23547. n.prototype.destroy = function() {
  23548. this.scene.remove(this.skybox)
  23549. }
  23550. ,
  23551. t.exports = n
  23552. }
  23553. ).call(this, "/js/scene/QuickstartManager.js")
  23554. }
  23555. , {
  23556. "../cameras/PanoramaCamera": 7,
  23557. "../constants": 8,
  23558. "../controls/PanoramaControls": 13,
  23559. "../enum/PanoSizeClass": 36,
  23560. "../enum/Vectors": 50,
  23561. "../gui/helpManager": 68,
  23562. "../materials/CubemapMaterial": 117,
  23563. "../materials/ModelTextureMaterial": 118,
  23564. "../settings": 166,
  23565. "../tile/TileUtils": 174,
  23566. "../util/browser": 182,
  23567. "../util/camera": 183,
  23568. "../util/cameraLight": 184,
  23569. "../util/easing": 186,
  23570. "../util/lerp": 188,
  23571. "../util/logger": 189,
  23572. "../util/transitions": 195,
  23573. three: 217
  23574. }],
  23575. 158: [function(e, t, i) {
  23576. "use strict";
  23577. function n(e, t, i) {
  23578. this.scene = e,
  23579. this.camera = t,
  23580. this.renderer = null,
  23581. this.effects = i,
  23582. this.animateCallback = null,
  23583. this.composer = null,
  23584. this.qualityManager = null,
  23585. e.renderWidth = 0,
  23586. e.renderHeight = 0,
  23587. this.updateClock = new r.Clock,
  23588. this.components = [],
  23589. this.updateListeners = [],
  23590. this.resizeListeners = [],
  23591. this.forceUpdateSize = !1,
  23592. this.started = !1,
  23593. this.textures = {},
  23594. this.suspendedObjects = []
  23595. }
  23596. var r = e("three")
  23597. , o = e("../shaders")
  23598. , a = e("../enum/SceneRendererEvents")
  23599. , s = e("../enum/GLTextureType")
  23600. , l = e("../enum/GLCubeFaces")
  23601. , c = e("../exception/BasicException")
  23602. , h = e("../exception/RendererCreationException")
  23603. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23604. , m = e("../util/browser")
  23605. /**************************************************************************************************************************************************/
  23606. , u = e("../settings")
  23607. , d = e("events").EventEmitter;
  23608. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23609. n.prototype = Object.create(d.prototype),
  23610. n.prototype.addComponent = function(e) {
  23611. this.components.push(e),
  23612. e.update && this.updateListeners.push(e),
  23613. e.setSize && (this.resizeListeners.push(e),
  23614. this.forceUpdateSize = !0)
  23615. }
  23616. ,
  23617. n.prototype.removeComponent = function(e) {
  23618. var t = function(t) {
  23619. return t !== e
  23620. };
  23621. this.components = this.components.filter(t),
  23622. this.updateListeners = this.updateListeners.filter(t),
  23623. this.resizeListeners = this.resizeListeners.filter(t)
  23624. }
  23625. ,
  23626. n.prototype.start = function(e) {
  23627. if (this.started)
  23628. throw new c("Can't start SceneRenderer, already started");
  23629. this.createContext(e),
  23630. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23631. m.isMobile() && this.boluoVrInit(),
  23632. /*******************************************************************************************************************************/
  23633. this.initComposer(),
  23634. this.started = !0,
  23635. (p = p.bind(this))()
  23636. }
  23637. ,
  23638. n.prototype.createContext = function(e) {
  23639. var transparent = !!(settings.transparentBg || settings.bgImg)
  23640. try {
  23641. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23642. this.renderer.autoClear = !0,
  23643. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23644. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23645. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23646. this.emit(a.ContextCreated)
  23647. } catch (e) {
  23648. throw new h("Unable to create a WebGL rendering context")
  23649. }
  23650. u.profiling.enabled && this.overrideTextures(),
  23651. e.appendChild(this.renderer.domElement)
  23652. /* window.stats = new Stats();
  23653. e.appendChild( stats.dom ); */
  23654. }
  23655. ,
  23656. n.prototype.overrideTextures = function() {
  23657. var e = this.renderer.context
  23658. , t = 0
  23659. , i = e.createTexture;
  23660. e.createTexture = function() {
  23661. var n = i.call(e);
  23662. return n.id = t++,
  23663. this.textures[n.id] = n,
  23664. n
  23665. }
  23666. .bind(this);
  23667. var n = e.texImage2D;
  23668. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23669. var d, p = this.getTextureTypeFromTarget(e, t);
  23670. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23671. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23672. h = a,
  23673. u = l,
  23674. o = u.naturalWidth,
  23675. a = u.naturalHeight,
  23676. n.call(e, t, i, r, c, h, u));
  23677. var f = this.textures[d.id];
  23678. f.width = p === s.TextureCube ? 6 * o : o,
  23679. f.height = a
  23680. }
  23681. .bind(this);
  23682. var r = e.deleteTexture;
  23683. e.deleteTexture = function(t) {
  23684. delete this.textures[t.id],
  23685. r.call(e, t)
  23686. }
  23687. .bind(this)
  23688. }
  23689. ,
  23690. n.prototype.updateTextureMemory = function() {
  23691. var e = null;
  23692. return function() {
  23693. var t = 0;
  23694. for (var i in this.textures) {
  23695. var n = this.textures[i];
  23696. n.width && n.height && (t += n.width * n.height * 4)
  23697. }
  23698. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23699. e = t
  23700. }
  23701. }(),
  23702. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23703. switch (t) {
  23704. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23705. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23706. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23707. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23708. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23709. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23710. return s.TextureCube;
  23711. case e.TEXTURE_2D:
  23712. return s.Texture2D;
  23713. default:
  23714. return null
  23715. }
  23716. }
  23717. ,
  23718. n.prototype.initComposer = function() {
  23719. this.composer = new r.EffectComposer(this.renderer),
  23720. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23721. //this.composer.addPass(this.effects.hblurPass),
  23722. //this.composer.addPass(this.effects.vblurPass)
  23723. this.composer.addPass(this.effects.transitionMaskPass)//add
  23724. }
  23725. ,
  23726. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23727. this.renderWidth = e,
  23728. this.renderHeight = t,
  23729. this.effects.aspect = e / t,
  23730. /* this.renderer.setSize(e, t), -----MP */
  23731. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23732. this.composer.setSize(e, t);
  23733. for (var i = 0; i < this.resizeListeners.length; i++)
  23734. this.resizeListeners[i].setSize(e, t)
  23735. }
  23736. ,
  23737. n.prototype.render = function() {
  23738. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23739. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23740. }
  23741. /******************************************************************************************************徐世廷**********************************************************************/
  23742. var vrPermission = {};
  23743. var vrPermissionCallBack = function(info1,info2){
  23744. if(info1 == "reset"){
  23745. vrPermission = {};
  23746. }else{
  23747. vrPermission[info1] = info2
  23748. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23749. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23750. }
  23751. }
  23752. }
  23753. n.prototype.boluoVrInit = function() {
  23754. console.log("boluoVrInit")
  23755. this.isHuawei5X = m.detectHUAWEI5X(),
  23756. this.oldRenderer = this.renderer,
  23757. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23758. window.panoCamera = this.camera;
  23759. var a = this;
  23760. window._vrEnabled = !1,
  23761. Object.defineProperty(window, "vrEnabled", {
  23762. get: function() {
  23763. return window._vrEnabled
  23764. },
  23765. set: function(b) {
  23766. b = !!b,
  23767. b ? (a.renderer = a.newRenderer,
  23768. window.vrMarkers.forEach(function(a) {
  23769. a.visible = !0
  23770. })) : (a.renderer = a.oldRenderer,
  23771. window.vrMarkers.forEach(function(a) {
  23772. a.visible = !1
  23773. })),
  23774. a.cursor.visible = b,
  23775. a.setSize(window.innerWidth, window.innerHeight),
  23776. window._vrEnabled = b
  23777. if(b){
  23778. setTimeout(function(){
  23779. console.log("orientEnable"+window.orientEnable)
  23780. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23781. if(m.detectIOS()/* && m.detectSafari() */){
  23782. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23783. console.log("开始获取权限 major"+b.major)
  23784. if(b.major == 12 && b.minor>=2){
  23785. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23786. else{//app??
  23787. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23788. }
  23789. }else if(b.major >= 13){
  23790. if(!window.location.href.includes("https://")){
  23791. console.log("需要https");
  23792. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23793. return;
  23794. }
  23795. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23796. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23797. if(!window.vrEnabled || window.orientEnable)return;
  23798. vrPermissionCallBack("reset")
  23799. console.log(window.DeviceMotionEvent)
  23800. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23801. console.log("开始获取权限1")
  23802. ///注意:需要https 本地服务器permissionState会得到denied
  23803. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23804. console.log("permissionState1: "+permissionState)
  23805. vrPermissionCallBack("deviceMotion", permissionState)
  23806. }).catch(function(e){
  23807. vrPermissionCallBack("deviceMotion", false)
  23808. console.log(e)
  23809. })
  23810. }else{
  23811. console.log("window.DeviceMotionEvent undefined")
  23812. vrPermissionCallBack("deviceMotion", false)
  23813. }
  23814. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23815. console.log("开始获取权限2")
  23816. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23817. console.log("permissionState2: "+permissionState)
  23818. vrPermissionCallBack("deviceOrientation", permissionState)
  23819. }).catch(function(e){
  23820. vrPermissionCallBack("deviceOrientation", false)
  23821. console.log(e)
  23822. })
  23823. }else{
  23824. console.log("window.DeviceOrientationEvent undefined")
  23825. vrPermissionCallBack("deviceOrientation", false)
  23826. }
  23827. },hasFailed ? 0 : 150)
  23828. /* /* setTimeout(function(){
  23829. if(settings.vrEnabled && !window.orientEnable){
  23830. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23831. }
  23832. },4000) */
  23833. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23834. }else{
  23835. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23836. }
  23837. }else{
  23838. //已经触发了
  23839. }
  23840. },200);
  23841. }
  23842. }
  23843. }),
  23844. this.createCursor(.5, !1, 1, 16777215, 0);
  23845. var b = {
  23846. setSize: function(b, c) {
  23847. a.camera.aspect = b / c
  23848. }
  23849. };
  23850. this.resizeListeners.push(b),
  23851. this.vrLoadingInit()
  23852. }
  23853. ,
  23854. n.prototype.vrLoadingInit = function() {
  23855. var a = function(camera) {
  23856. var a = this
  23857. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23858. , c = new r.MeshBasicMaterial({
  23859. color: 4967932,
  23860. side: r.DoubleSide
  23861. })
  23862. , d = new r.Mesh(b,c);
  23863. this.mesh = d,
  23864. d.position.z = -2,
  23865. d.scale.set(.08, .08, .08),
  23866. d.visible = !1,
  23867. camera.add(d),
  23868. //window.player.camera.add(d),
  23869. a.enabled = !1,
  23870. this.update = function(b) {
  23871. 1 == a.enabled && (d.rotation.z += 15 * b)
  23872. }
  23873. }
  23874. , a = new a(this.camera);
  23875. window.Loading = a,
  23876. this.updateListeners.push(a)
  23877. }
  23878. ,
  23879. n.prototype.createCursor = function(a, b, c, d, e) {
  23880. var g, h = new r.SpriteMaterial({
  23881. opacity: c,
  23882. color: d,
  23883. transparent: b,
  23884. map: this.boluoGetTexture("static/images/cursor.png"),
  23885. needsUpdate: !0,
  23886. side: r.DoubleSide
  23887. });
  23888. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23889. h.map.repeat = new r.Vector2(1 / 17,1),
  23890. h.depthTest = !1,
  23891. h.blending = r.AdditiveBlending,
  23892. g = new r.Sprite(h),
  23893. // g.scale.set(a, a, a),
  23894. g.scale.set(.3,.3,.3)
  23895. g.position.z = -2,
  23896. g.visible = !1,
  23897. g.name = "cursor",
  23898. this.camera.add(g),
  23899. this.scene.add(this.camera),
  23900. this.cursor = g;
  23901. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23902. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23903. this.updateListeners.push(i)
  23904. }
  23905. ,
  23906. window.orientEnable = 0; //是否能触发deviceorientation
  23907. n.prototype.CursorAnimation = function(a, b, c) {
  23908. function d() {
  23909. g.orient = r.Math.degToRad(window.orientation || 0)
  23910. }
  23911. function e(a) {
  23912. if(!window.vrEnabled && window.orientEnable) return;
  23913. window.orientEnable || (window.orientEnable = 1);
  23914. var b = r.Math.degToRad(a.alpha)
  23915. , c = r.Math.degToRad(a.beta)
  23916. , d = r.Math.degToRad(a.gamma);
  23917. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23918. -1e3 === g.beta && (g.beta = c),
  23919. -1e3 === g.gamma && (g.gamma = d),
  23920. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23921. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23922. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23923. g.beta = c,
  23924. g.gamma = d),
  23925. n.vrDebug) {
  23926. $("#info-device-orientation").css("display", "block");
  23927. var e = "";
  23928. e += "alpha=(" + g.alpha + ")<BR/>",
  23929. e += "beta=(" + g.beta + ")<BR/>",
  23930. e += "gamma=" + g.gamma + "<BR/>",
  23931. document.getElementById("info-device-orientation").innerHTML = e
  23932. }
  23933. }
  23934. this.cursor = b,
  23935. this.raycaster = new r.Raycaster,
  23936. this.targetEventObj = {},
  23937. this.type = 1,
  23938. this.tweenFlag = !0;
  23939. var g = this;
  23940. this.target = c,
  23941. console.log(c.uuid),
  23942. this.euler = new r.Euler,
  23943. this.q0 = new r.Quaternion,
  23944. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23945. this.zee = new r.Vector3(0,0,1),
  23946. this.alpha = -1e3,
  23947. this.beta = -1e3,
  23948. this.gamma = -1e3,
  23949. this.orient = r.Math.degToRad(window.orientation || 0),
  23950. window.addEventListener("orientationchange", d),
  23951. window.addEventListener("deviceorientation", e),
  23952. this.setObjectQuaternion = function(a, b, d, e, f) {
  23953. g.euler.set(d, b, -e, "YXZ"),
  23954. a.setFromEuler(g.euler),
  23955. a.multiply(g.q1),
  23956. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23957. c.updateMatrixWorld()
  23958. }
  23959. ,
  23960. parent !== window && window.addEventListener("message", function(a) {
  23961. var b = JSON.parse(a.data)
  23962. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23963. b && b.alpha && b.beta && b.gamma && function(a) {
  23964. var c = r.Math.degToRad(b.alpha)
  23965. , d = r.Math.degToRad(b.beta)
  23966. , e = r.Math.degToRad(b.gamma);
  23967. a ? (-1e3 === g.alpha && (g.alpha = c),
  23968. -1e3 === g.beta && (g.beta = d),
  23969. -1e3 === g.gamma && (g.gamma = e),
  23970. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  23971. Math.abs(d - g.beta) > .006 && (g.beta = d),
  23972. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  23973. g.beta = d,
  23974. g.gamma = e)
  23975. }(c)
  23976. }),
  23977. this.update = function(a) {
  23978. TWEEN.update();
  23979. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  23980. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  23981. this.triggerTargetEvent())
  23982. }
  23983. ,
  23984. this.triggerTargetEvent = function() {
  23985. var a = this.choseObj()
  23986. , b = a ? a.object : void 0;
  23987. this.targetEventObj.currentObj = b,
  23988. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  23989. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  23990. b && b.enabled && this.startAnimate(function() {
  23991. this.clickCallback(b)
  23992. }
  23993. .bind(this))) : this.type,
  23994. this.targetEventObj.lastObj = b)
  23995. }
  23996. ,
  23997. this.choseObj = function() {
  23998. this.raycaster.setFromCamera({
  23999. x: 0,
  24000. y: 0
  24001. }, c);
  24002. var a = (this.raycaster.ray,
  24003. window.vrMarkers)
  24004. , b = this.raycaster.intersectObjects(a);
  24005. if (b.length > 0)
  24006. return b[0]
  24007. }
  24008. ,
  24009. this.clickCallback = function(a) {
  24010. this.runTHREEAction(a, "onclick")
  24011. }
  24012. ,
  24013. this.runTHREEAction = function(a, b) {
  24014. switch (b) {
  24015. case "onclick":
  24016. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24017. a()
  24018. });
  24019. break;
  24020. case "onhover":
  24021. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24022. a()
  24023. });
  24024. break;
  24025. case "onout":
  24026. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24027. a()
  24028. })
  24029. }
  24030. }
  24031. ,
  24032. this.startAnimate = function(a) {
  24033. this.tweenFlag && this.initAnimation(a)
  24034. }
  24035. ,
  24036. this.initAnimation = function(a) {
  24037. var b = this
  24038. , c = this.cursor.material.map.offset
  24039. , d = function(a) {
  24040. return Math.floor(17 * a) / 17
  24041. };
  24042. b.tweenFlag = !1,
  24043. this.cursorAnimate = new TWEEN.Tween(c).to({
  24044. x: 1
  24045. }, 1e3).onStart(function() {
  24046. b.tweenFlag = !1
  24047. }).onStop(function() {
  24048. b.tweenFlag = !0,
  24049. this.x = 0,
  24050. c.x = 0
  24051. }).onUpdate(function() {}).onComplete(function() {
  24052. a(),
  24053. c.x = 0,
  24054. setTimeout(function() {
  24055. b.tweenFlag = !0
  24056. }, 1500)
  24057. }),
  24058. this.cursorAnimate.easing(d),
  24059. this.cursorAnimate.start()
  24060. }
  24061. ,
  24062. this.autoCursorPosition = function(a) {
  24063. // var b = Math.abs(a.distance - 10);
  24064. // this.cursor.position.z = -b,
  24065. // b /= 10;
  24066. // alert(b);
  24067. // this.cursor.scale.set(b, b, b)
  24068. this.cursor.scale.set(.3,.3,.3)
  24069. }
  24070. }
  24071. ,
  24072. n.prototype.vrRenderer = function(a, b, c) {
  24073. var d = new b.vrCamera(c);
  24074. d.bananaAspect = .8,
  24075. this.width,
  24076. this.height;
  24077. var b = this;
  24078. this.setSize = function(c, d) {
  24079. a.setSize.call(this, c, d),
  24080. b.width = c,
  24081. b.height = d
  24082. }
  24083. ,
  24084. this.render = function(b, c, e, f) {
  24085. window.cameraQua = c.quaternion.clone();
  24086. var g, h;
  24087. if (c.__RESS__SKIP__STEREO__)
  24088. return a.render(b, c, e, f);
  24089. if ("PerspectiveCamera" === c.type)
  24090. g = d.cameraL,
  24091. h = d.cameraR,
  24092. b.updateMatrixWorld(),
  24093. null === c.parent && c.updateMatrixWorld(),
  24094. d.vrCameraUpdate(c);
  24095. else {
  24096. if ("OrthographicCamera" !== c.type)
  24097. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24098. g = h = c
  24099. }
  24100. a.setScissorTest(!0),
  24101. a.setScissor(0, 0, this.width / 2, this.height),
  24102. a.setViewport(0, 0, this.width / 2, this.height),
  24103. a.render.call(this, b, g, e, f),
  24104. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24105. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24106. a.render.call(this, b, h, e, f),
  24107. a.setScissorTest(!1)
  24108. }
  24109. ,
  24110. this.__proto__ = {
  24111. __proto__: a
  24112. }
  24113. }
  24114. ,
  24115. n.prototype.vrCamera = function(a) {
  24116. this.type = "StereoCamera",
  24117. this._aspect = 1,
  24118. this._overlap = .064,
  24119. this.cameraL = new r.PerspectiveCamera,
  24120. this.cameraL.layers.enable(1),
  24121. this.cameraL.near = 0.01,//xzw add
  24122. this.cameraL.matrixAutoUpdate = !1,
  24123. this.cameraR = new r.PerspectiveCamera,
  24124. this.cameraR.layers.enable(2),
  24125. this.cameraR.near = 0.01,//xzw add
  24126. this.cameraR.matrixAutoUpdate = !1,
  24127. this.eyeRight = new r.Matrix4,
  24128. this.eyeLeft = new r.Matrix4,
  24129. this.vrCameraNeedsUpdate = !0,
  24130. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24131. Object.defineProperty(this, "bananaAspect", {
  24132. get: function() {
  24133. return this._aspect
  24134. },
  24135. set: function(a) {
  24136. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24137. this._aspect = a
  24138. }
  24139. }),
  24140. Object.defineProperty(this, "overlap", {
  24141. get: function() {
  24142. return this._overlap
  24143. },
  24144. set: function(a) {
  24145. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24146. this._overlap = a
  24147. }
  24148. }),
  24149. this.vrCameraUpdate = function(a) {
  24150. this.vrCameraNeedsUpdate = true;
  24151. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24152. this.vrCameraNeedsUpdate) {
  24153. this.vrCameraNeedsUpdate = !1,
  24154. //console.debug("vrCameraUpdate"),
  24155. this.bananaFocus = a.focus,
  24156. this.bananaFov = a.fov,
  24157. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24158. this.bananaNear = a.near,
  24159. this.bananaFar = a.far,
  24160. //console.debug(a.aspect),
  24161. this.bananaFocus = 10;
  24162. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24163. this.eyeLeft.elements[12] = -e,
  24164. this.eyeRight.elements[12] = e,
  24165. b = -g * this.bananaReal_aspect + f,
  24166. c = g * this.bananaReal_aspect + f,
  24167. d.elements[0] = 2 * this.bananaNear / (c - b),
  24168. d.elements[8] = (c + b) / (c - b),
  24169. this.cameraL.projectionMatrix.copy(d),
  24170. b = -g * this.bananaReal_aspect - f,
  24171. c = g * this.bananaReal_aspect - f,
  24172. d.elements[0] = 2 * this.bananaNear / (c - b),
  24173. d.elements[8] = (c + b) / (c - b),
  24174. this.cameraR.projectionMatrix.copy(d)
  24175. }
  24176. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24177. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24178. }
  24179. }
  24180. ,
  24181. n.prototype.boluoGetTexture = function(a) {
  24182. var b = new r.TextureLoader;
  24183. return b.crossOrigin = "anonymous",
  24184. b.load(a)
  24185. }
  24186. ,
  24187. /***********************************************************************************************************************************************************************************/
  24188. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24189. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24190. return function(o){
  24191. var render = false;
  24192. var ratio;
  24193. var w, h; //记录应当render的大小
  24194. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24195. w = o.width, h = o.height, render = true, ratio=1;
  24196. }else{
  24197. w = $('#player').width();
  24198. h = $('#player').height();
  24199. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24200. (w !== W || h !== H || this.forceUpdateSize) &&
  24201. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24202. }
  24203. if(render){
  24204. this.setSize(w, h, ratio);
  24205. this.forceUpdateSize = !1
  24206. }
  24207. }
  24208. }()
  24209. ,
  24210. n.prototype.updateComponents = function() {
  24211. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24212. this.updateListeners[t].update(e)
  24213. }
  24214. ,
  24215. n.prototype.suspend = function() {
  24216. this.started = !1,
  24217. this.suspendedObjects = this.scene.children.map(function(e) {
  24218. return this.scene.remove(e),
  24219. e
  24220. }
  24221. .bind(this)),
  24222. this.render()
  24223. }
  24224. ,
  24225. n.prototype.resume = function() {
  24226. this.suspendedObjects.forEach(function(e) {
  24227. this.scene.add(e)
  24228. }
  24229. .bind(this)),
  24230. this.suspendedObjects = [],
  24231. this.started = !0,
  24232. p()
  24233. }
  24234. ;
  24235. var p = function() {
  24236. this.started && (window.requestAnimationFrame(p),
  24237. this.updateScreenSize(), // fyz resize
  24238. this.updateComponents(),
  24239. this.updateTextureMemory(),
  24240. this.render(),
  24241. window.stats && (window.fps = stats.update()),
  24242. this.emit(a.AfterRender))
  24243. };
  24244. n.prototype.getImageData = function() {
  24245. var e = document.createElement("canvas")
  24246. , t = e.getContext("2d");
  24247. return function(i, n, r) {
  24248. return e.width === n && e.height === r || (e.width = n,
  24249. e.height = r),
  24250. t.drawImage(i, 0, 0, n, r),
  24251. t.getImageData(0, 0, n, r)
  24252. }
  24253. }(),
  24254. n.prototype.initSizedTexture2D = function(e, t, i) {
  24255. var n = this.renderer
  24256. , o = n.context
  24257. , a = n.state
  24258. , s = new r.Texture(null);
  24259. s.flipY = !1,
  24260. i !== !0 && (i = !1),
  24261. s.generateMipmaps = i;
  24262. var l = n.paramThreeToGL(s.format)
  24263. , c = n.paramThreeToGL(s.type)
  24264. , h = n.properties.get(s)
  24265. , u = o.createTexture();
  24266. a.bindTexture(o.TEXTURE_2D, u),
  24267. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24268. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24269. s.wrapS = t,
  24270. s.wrapT = t;
  24271. var d = n.paramThreeToGL(t);
  24272. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24273. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24274. i ? (s.magFilter = r.LinearFilter,
  24275. s.minFilter = r.LinearMipMapLinearFilter,
  24276. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24277. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24278. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24279. s.minFilter = r.LinearFilter,
  24280. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24281. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24282. a.bindTexture(o.TEXTURE_2D, null),
  24283. h.__webglTexture = u,
  24284. s
  24285. }
  24286. ,
  24287. n.prototype.initSizedCubeMap = function(e, t) {
  24288. var i = this.renderer
  24289. , n = i.context
  24290. , o = i.state
  24291. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24292. a.flipY = !1,
  24293. a.generateMipmaps = t;
  24294. var s = i.paramThreeToGL(a.format)
  24295. , l = i.paramThreeToGL(a.type)
  24296. , c = i.properties.get(a)
  24297. , h = n.createTexture();
  24298. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24299. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24300. for (var u = 0; u < 6; u++)
  24301. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24302. return t ? (a.magFilter = r.LinearFilter,
  24303. a.minFilter = r.LinearMipMapLinearFilter,
  24304. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24305. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24306. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24307. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24308. a.minFilter = r.LinearFilter,
  24309. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24310. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24311. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24312. c.__image__webglTextureCube = h,
  24313. a
  24314. }
  24315. ,
  24316. n.prototype.deallocateCubeTexture = function(e) {
  24317. var t = this.renderer
  24318. , i = t.context
  24319. , n = t.properties.get(e);
  24320. i.deleteTexture(n.__image__webglTextureCube)
  24321. }
  24322. ,
  24323. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24324. var a = this.renderer
  24325. , s = a.context
  24326. , l = a.state
  24327. , c = a.properties.get(t);
  24328. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24329. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24330. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24331. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24332. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24333. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24334. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24335. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24336. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24337. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24338. l.bindTexture(s.TEXTURE_2D, null)
  24339. }
  24340. ,
  24341. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24342. var s = this.renderer
  24343. , l = s.context
  24344. , c = s.state
  24345. , h = s.properties.get(t);
  24346. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24347. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24348. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24349. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24350. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24351. }
  24352. ,
  24353. n.prototype.rebuildMipMaps2D = function(e) {
  24354. var t = this.renderer
  24355. , i = t.context
  24356. , n = t.state;
  24357. t.properties.get(e);
  24358. i.generateMipmap(i.TEXTURE_2D),
  24359. n.bindTexture(i.TEXTURE_2D, null)
  24360. }
  24361. ,
  24362. n.prototype.rebuildMipMaps3D = function(e) {
  24363. var t = this.renderer
  24364. , i = t.context
  24365. , n = t.state
  24366. , r = t.properties.get(e);
  24367. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24368. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24369. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24370. }
  24371. ,
  24372. n.prototype.renderToCubeMap = function() {
  24373. var e = !1
  24374. , t = null
  24375. , i = null
  24376. , n = null
  24377. , a = null
  24378. , s = null
  24379. , l = 1;
  24380. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24381. var _ = this.renderer;
  24382. _.context;
  24383. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24384. i.position.z = 150,
  24385. t = new r.Scene,
  24386. t.add(i),
  24387. n = new r.ShaderMaterial({
  24388. uniforms: {
  24389. tDiffuse: {
  24390. type: "t",
  24391. value: null
  24392. },
  24393. alpha: {
  24394. type: "f",
  24395. value: 1
  24396. }
  24397. },
  24398. vertexShader: o.basicTextured.vertexShader,
  24399. fragmentShader: o.basicTextured.fragmentShader,
  24400. depthWrite: !1,
  24401. depthTest: !1,
  24402. side: r.DoubleSide
  24403. }),
  24404. a = new r.PlaneBufferGeometry(l,l),
  24405. s = new r.Mesh(a,n),
  24406. s.position.z = 0,
  24407. t.add(s),
  24408. e = !0);
  24409. var T = a.getAttribute("uv");
  24410. T.setDynamic(!0),
  24411. T.needsUpdate = !0;
  24412. var x = T.array
  24413. , S = p / u
  24414. , M = f / d
  24415. , R = g / u
  24416. , P = m / d;
  24417. x[0] = S,
  24418. x[1] = M + P,
  24419. x[2] = S + R,
  24420. x[3] = M + P,
  24421. x[4] = S,
  24422. x[5] = M,
  24423. x[6] = S + R,
  24424. x[7] = M;
  24425. var O = a.getAttribute("position");
  24426. O.setDynamic(!0),
  24427. O.needsUpdate = !0;
  24428. var L = O.array
  24429. , D = v / h.width - l / 2
  24430. , N = A / h.height - l / 2
  24431. , B = y / h.width
  24432. , F = C / h.height;
  24433. L[0] = D,
  24434. L[1] = N + F,
  24435. L[3] = D + B,
  24436. L[4] = N + F,
  24437. L[6] = D,
  24438. L[7] = N,
  24439. L[9] = D + B,
  24440. L[10] = N;
  24441. this.renderer.properties.get(c);
  24442. n.uniforms.tDiffuse.value = c,
  24443. n.blending = E || r.NoBlending,
  24444. n.transparent = !!b,
  24445. void 0 !== w && null !== w || (w = 1),
  24446. n.uniforms.alpha.value = w,
  24447. n.needUpdate = !0,
  24448. h.activeCubeFace = I,
  24449. h.viewport.set(0, 0, h.width, h.height);
  24450. var V = this.renderer.autoClear;
  24451. this.renderer.autoClear = !1,
  24452. this.renderer.render(t, i, h, !1),
  24453. this.renderer.autoClear = V
  24454. }
  24455. }(),
  24456. n.prototype.copyCubeMap = function() {
  24457. var e = !1
  24458. , t = null
  24459. , i = null
  24460. , a = null
  24461. , s = null
  24462. , l = null
  24463. , c = new r.Euler;
  24464. new r.Vector3;
  24465. return function(h, u, d, p, f, g, m, v, A) {
  24466. this.renderer;
  24467. if (!e) {
  24468. var y = 2;
  24469. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24470. i.position.set(0, 0, 0),
  24471. t = new r.Scene,
  24472. t.add(i),
  24473. a = new r.ShaderMaterial({
  24474. uniforms: {
  24475. tDiffuse: {
  24476. type: "t",
  24477. value: null
  24478. },
  24479. alpha: {
  24480. type: "f",
  24481. value: 1
  24482. }
  24483. },
  24484. vertexShader: o.copyCubeMap.vertexShader,
  24485. fragmentShader: o.copyCubeMap.fragmentShader,
  24486. depthWrite: !1,
  24487. depthTest: !1,
  24488. side: r.DoubleSide
  24489. }),
  24490. s = new r.BoxGeometry(y,y,y),
  24491. l = new r.Mesh(s,a),
  24492. t.add(l),
  24493. e = !0
  24494. }
  24495. for (var C = 0; C < 6; C++)
  24496. n.getCubeOrientationForCubeFace(C, c),
  24497. l.rotation.copy(c),
  24498. l.matrixWorldNeedsUpdate = !0,
  24499. l.updateMatrixWorld(),
  24500. a.uniforms.tDiffuse.value = h,
  24501. a.blending = m || r.NoBlending,
  24502. a.transparent = !!v,
  24503. void 0 !== A && null !== A || (A = 1),
  24504. a.uniforms.alpha.value = A,
  24505. a.needUpdate = !0,
  24506. u.activeCubeFace = C,
  24507. u.viewport.set(0, 0, f, g),
  24508. this.renderer.render(t, i, u, !1)
  24509. }
  24510. }(),
  24511. n.getLookAtForCubeFace = function(e, t) {
  24512. switch (e) {
  24513. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24514. t.set(1, 0, 0);
  24515. break;
  24516. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24517. t.set(-1, 0, 0);
  24518. break;
  24519. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24520. t.set(0, 1, 0);
  24521. break;
  24522. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24523. t.set(0, -1, 0);
  24524. break;
  24525. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24526. t.set(0, 0, 1);
  24527. break;
  24528. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24529. t.set(0, 0, -1)
  24530. }
  24531. }
  24532. ,
  24533. n.getCubeOrientationForCubeFace = function(e, t) {
  24534. switch (e) {
  24535. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24536. t.set(0, -Math.PI / 2, 0);
  24537. break;
  24538. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24539. t.set(0, Math.PI / 2, 0);
  24540. break;
  24541. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24542. t.set(Math.PI / 2, Math.PI, 0);
  24543. break;
  24544. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24545. t.set(-Math.PI / 2, Math.PI, 0);
  24546. break;
  24547. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24548. t.set(0, -Math.PI, 0);
  24549. break;
  24550. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24551. t.set(0, 0, 0)
  24552. }
  24553. }
  24554. ,
  24555. t.exports = n
  24556. }
  24557. , {
  24558. "../enum/GLCubeFaces": 25,
  24559. "../enum/GLTextureType": 26,
  24560. "../enum/SceneRendererEvents": 43,
  24561. "../exception/BasicException": 55,
  24562. "../exception/RendererCreationException": 57,
  24563. "../settings": 166,
  24564. "../shaders": 167,
  24565. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24566. "../util/browser": 182,
  24567. /************************************************************************************************************************************************/
  24568. events: 202,
  24569. three: 217
  24570. }],
  24571. 159: [function(e, t, i) {
  24572. "use strict";
  24573. function n(e) {
  24574. this.messenger = new a(e),
  24575. this.clientKey = null
  24576. }
  24577. var r = e("../util/ajax")
  24578. , o = e("./PostMessageType")
  24579. , a = e("./postmessage")
  24580. , s = e("./VersionInfo")
  24581. , l = e("events").EventEmitter
  24582. , c = window.location.origin + "/api/v1/user/";
  24583. n.prototype = Object.create(l.prototype),
  24584. n.prototype.bindEvents = function() {
  24585. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24586. }
  24587. ,
  24588. n.prototype.waitForConnection = function() {
  24589. var e = new Promise(function(e, t) {
  24590. this.messenger.on(o.CONNECT, function(i) {
  24591. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24592. }
  24593. .bind(this))
  24594. }
  24595. .bind(this));
  24596. return e
  24597. }
  24598. ,
  24599. n.prototype.onConnectionReceived = function(e) {
  24600. return this.messenger.setTarget(e.source, e.origin),
  24601. this.verifyConnection(e).then(function(t, i) {
  24602. this.messenger.send({
  24603. type: o.ACCEPT,
  24604. toId: e.fromId,
  24605. warning: i
  24606. }),
  24607. this.clientKey = t,
  24608. this.messenger.removeAllListeners(o.CONNECT),
  24609. this.bindEvents()
  24610. }
  24611. .bind(this), function(t) {
  24612. this.messenger.send({
  24613. type: o.REJECT,
  24614. toId: e.fromId,
  24615. reason: t
  24616. }),
  24617. this.messenger.setTarget()
  24618. }
  24619. .bind(this))
  24620. }
  24621. ,
  24622. n.prototype.verifyConnection = function(e) {
  24623. return new Promise(function(t, i) {
  24624. var n;
  24625. if (s.isDeprecated(e.sdkVersion))
  24626. n = "这个版本正在被弃用";
  24627. else if (!s.isSupported(e.sdkVersion))
  24628. return i("不支持此版本的SDK");
  24629. var o = {
  24630. cache: !1,
  24631. headers: {
  24632. "X-port-Application-Key": e.applicationKey,
  24633. "X-port-Referrer": e.origin
  24634. }
  24635. };
  24636. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24637. }
  24638. )
  24639. }
  24640. ,
  24641. n.prototype.onMessageReceived = function(e) {
  24642. if (this.validateClientApplicationKey(e.applicationKey)) {
  24643. var t = this;
  24644. e.onDone = function(i) {
  24645. i.toId = e.fromId,
  24646. i.uid = e.uid,
  24647. i.type = o.RESPONSE,
  24648. t.messenger.send(i)
  24649. }
  24650. ,
  24651. this.emit(o.ACTION, e)
  24652. }
  24653. }
  24654. ,
  24655. n.prototype.validateClientApplicationKey = function(e) {
  24656. return this.clientKey === e
  24657. }
  24658. ,
  24659. n.prototype.sendEvent = function(e, t) {
  24660. this.messenger.send({
  24661. type: o.EVENT,
  24662. eventType: e,
  24663. eventData: t
  24664. })
  24665. }
  24666. ,
  24667. t.exports = n
  24668. }
  24669. , {
  24670. "../util/ajax": 181,
  24671. "./PostMessageType": 160,
  24672. "./VersionInfo": 163,
  24673. "./postmessage": 165,
  24674. events: 202
  24675. }],
  24676. 160: [function(e, t, i) {
  24677. "use strict";
  24678. t.exports = Object.freeze({
  24679. CONNECT: "postmessage.connect",
  24680. ACCEPT: "postmessage.accept",
  24681. REJECT: "postmessage.reject",
  24682. ACTION: "postmessage.action",
  24683. RESPONSE: "postmessage.response",
  24684. EVENT: "postmessage.event"
  24685. })
  24686. }
  24687. , {}],
  24688. 161: [function(e, t, i) {
  24689. "use strict";
  24690. t.exports = Object.freeze({
  24691. MOVE: "sdk.move",
  24692. ENTER_PANO: "sdk.enterpano",
  24693. MODEL_LOADED: "sdk.modelloaded"
  24694. })
  24695. }
  24696. , {}],
  24697. 162: [function(e, t, i) {
  24698. "use strict";
  24699. t.exports = Object.freeze({
  24700. FLY: "transition.fly",
  24701. FADEOUT: "transition.fade",
  24702. INSTANT: "transition.instant"
  24703. })
  24704. }
  24705. , {}],
  24706. 163: [function(e, t, i) {
  24707. "use strict";
  24708. t.exports = {
  24709. current: "1.0",
  24710. supported: ["1.0"],
  24711. deprecated: [],
  24712. isSupported: function(e) {
  24713. return this.supported.indexOf(e) !== -1
  24714. },
  24715. isDeprecated: function(e) {
  24716. return this.deprecated.indexOf(e) !== -1
  24717. },
  24718. isValid: function(e) {
  24719. return this.isSupported(e) || this.isDeprecated(e)
  24720. }
  24721. }
  24722. }
  24723. , {}],
  24724. 164: [function(e, t, i) {
  24725. (function(i) {
  24726. "use strict";
  24727. function n(e, t, i) {
  24728. e && (e = e.toLowerCase().trim());
  24729. var n = new I.UP.clone
  24730. , r = Math.PI / 3
  24731. , o = Math.PI / 2;
  24732. switch (e) {
  24733. case "left":
  24734. i.copy(t),
  24735. i.applyAxisAngle(n, o);
  24736. break;
  24737. case "right":
  24738. i.copy(t),
  24739. i.applyAxisAngle(n, -o);
  24740. break;
  24741. case "forwardleft":
  24742. i.copy(t),
  24743. i.applyAxisAngle(n, r);
  24744. break;
  24745. case "forwardright":
  24746. i.copy(t),
  24747. i.applyAxisAngle(n, -r);
  24748. break;
  24749. case "forward":
  24750. default:
  24751. i.copy(t)
  24752. }
  24753. return i
  24754. }
  24755. function r(e, t) {
  24756. if (e) {
  24757. var i = {
  24758. pano: e,
  24759. lookAtPoint: null,
  24760. duration: null,
  24761. maxDistanceOverride: null,
  24762. skipWarpingCheck: !1
  24763. };
  24764. this.player.flyToPano(i, function() {
  24765. t && t({
  24766. success: !0,
  24767. message: "Transition complete."
  24768. })
  24769. })
  24770. } else
  24771. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24772. t && t({
  24773. success: !1,
  24774. error: "Unable to find pano."
  24775. })
  24776. }
  24777. function o(e, t) {
  24778. var i = this.findRankedPano(e, t);
  24779. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24780. null)
  24781. }
  24782. function a(e, t) {
  24783. var i = this.findRankedtag(e, t);
  24784. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24785. null)
  24786. }
  24787. function s(e, t) {
  24788. t.copy(I.FORWARD),
  24789. e.getDirection(t)
  24790. }
  24791. function l(e) {
  24792. function t(e) {
  24793. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24794. return {
  24795. x: c.Math.radToDeg(t._x),
  24796. y: c.Math.radToDeg(t._y),
  24797. z: c.Math.radToDeg(t._z)
  24798. }
  24799. }
  24800. var i = function(e) {
  24801. return e.alignmentType !== m.ALIGNED ? null : {
  24802. x: e.position.x,
  24803. y: e.position.y,
  24804. z: e.position.z
  24805. }
  24806. };
  24807. return {
  24808. panos: e.panos.list.map(function(n) {
  24809. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24810. return {
  24811. uuid: n.id,
  24812. aligned: n.alignmentType === m.ALIGNED,
  24813. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24814. position: i(n),
  24815. rotation: t(n),
  24816. thumbnail: r
  24817. }
  24818. })
  24819. }
  24820. }
  24821. var c = e("three")
  24822. , h = e("./ApiHost")
  24823. , u = e("../util/logger")
  24824. , d = e("../util/common")
  24825. , p = e("../util/math")
  24826. , f = e("../enum/ModelManagerEvents")
  24827. , g = e("./PostMessageType")
  24828. , m = e("../enum/AlignmentType")
  24829. , v = e("../enum/Direction")
  24830. , A = e("./TransitionStyles")
  24831. , y = e("../util/panorama")
  24832. , C = e("../enum/GLCubeFaces")
  24833. , I = e("../enum/Vectors")
  24834. , E = e("../enum/Viewmode")
  24835. , b = e("../enum/WarpStyle")
  24836. , w = (e("../enum/Keys"),
  24837. e("../enum/PlayerEvents"))
  24838. , _ = e("../sdk/SdkEvents")
  24839. , I = e("../enum/Vectors")
  24840. , T = e("../enum/ControlEvents")
  24841. , x = e("../enum/RenderLayers")
  24842. , S = (e("../constants"),
  24843. e("../settings"))
  24844. , M = e("../lib/jpeg_encoder")
  24845. , R = new u(i)
  24846. , P = function() {
  24847. var e = function e() {
  24848. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24849. e.player.getDirection(e.playerDirection),
  24850. e.projectVectors();
  24851. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24852. if (e.angleTravelled += Math.abs(t),
  24853. e.angleTravelled >= Math.abs(e.angle)) {
  24854. if (e.active = !1,
  24855. e.onDone) {
  24856. var i = e.onDone;
  24857. i()
  24858. }
  24859. } else
  24860. e.lastFacingDirection.copy(e.playerDirection),
  24861. window.setTimeout(e, 4)
  24862. };
  24863. return e.active = !1,
  24864. e.angle = 0,
  24865. e.angleTravelled = 0,
  24866. e.playerDirection = new c.Vector3,
  24867. e.lastFacingDirection = new c.Vector3,
  24868. e.onDone = null,
  24869. e.player = null,
  24870. e.start = function(t, i, n, r) {
  24871. e.active = !0,
  24872. t && i && (i = 0),
  24873. e.angle = t || i,
  24874. e.xAngle = t,
  24875. e.yAngle = i,
  24876. e.angleTravelled = 0,
  24877. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24878. n.getDirection(e.playerDirection),
  24879. e.lastFacingDirection.copy(e.playerDirection),
  24880. e.projectVectors(),
  24881. e.onDone = r,
  24882. e.player = n,
  24883. e()
  24884. }
  24885. ,
  24886. e.projectVectors = function() {
  24887. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24888. e.lastFacingDirection.projectOnPlane(I.UP))
  24889. }
  24890. ,
  24891. e
  24892. }()
  24893. , O = function() {
  24894. var e = new c.Vector3;
  24895. return function(t) {
  24896. t ? (e.copy(t.position),
  24897. e.add(t.discPosition),
  24898. p.projectPositionToCanvas(e, this.player.camera, e),
  24899. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24900. }
  24901. }()
  24902. , L = function() {
  24903. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24904. }
  24905. , D = function() {
  24906. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24907. }
  24908. , N = function(e) {
  24909. var t = new c.Vector3;
  24910. return function(e) {
  24911. var i = this.player.getDirection();
  24912. t.copy(i);
  24913. var n = t.y;
  24914. t.y = 0,
  24915. t.normalize();
  24916. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24917. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24918. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24919. 0;
  24920. this.player.mode === E.DOLLHOUSE && (r = -r);
  24921. var o = L.call(this) - .1
  24922. , a = D.call(this) + .1
  24923. , s = r + e;
  24924. s > o ? s = o : s < a && (s = a);
  24925. var l = s - r;
  24926. return e > 0 && l < .01 && (l = 0),
  24927. e < 0 && l > -.01 && (l = 0),
  24928. l
  24929. }
  24930. }()
  24931. , B = function() {
  24932. var e = new c.Euler;
  24933. return function(t) {
  24934. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24935. {
  24936. position: {
  24937. x: t.position.x,
  24938. y: t.position.y,
  24939. z: t.position.z
  24940. },
  24941. rotation: {
  24942. x: c.Math.radToDeg(e.x),
  24943. y: c.Math.radToDeg(e.y),
  24944. z: 0
  24945. },
  24946. pano: t.currentPano ? t.currentPano.id : null,
  24947. mode: t.mode
  24948. }
  24949. }
  24950. }()
  24951. , F = null;
  24952. t.exports = {
  24953. init: function(e, t, i, n, r) {
  24954. V.init(e, t, i, r),
  24955. F = new Promise(function(e, t) {
  24956. i.on(w.Ready, function() {
  24957. e()
  24958. })
  24959. }
  24960. .bind(this));
  24961. var o = new h(window)
  24962. , a = o.waitForConnection();
  24963. a.then(function(e) {
  24964. o.on(g.ACTION, V.onMessageReceive.bind(V))
  24965. });
  24966. var s = function() {
  24967. var e = Date.now();
  24968. return function() {
  24969. if (!(Date.now() - e < 100)) {
  24970. var t = B(i);
  24971. o.sendEvent(_.MOVE, {
  24972. state: t
  24973. }),
  24974. e = Date.now()
  24975. }
  24976. }
  24977. }();
  24978. i.on(w.Move, s),
  24979. i.on(w.ViewChanged, s),
  24980. n.on(f.ActiveModelChanged, function(e) {
  24981. function t(e) {
  24982. var t, i = e.newPano.id;
  24983. e.oldPano && (t = e.oldPano.id),
  24984. i !== t && o.sendEvent(_.ENTER_PANO, {
  24985. oldPano: t,
  24986. newPano: i
  24987. })
  24988. }
  24989. var i = e.model
  24990. , n = e.oldModel;
  24991. V.model = i,
  24992. a.then(function() {
  24993. o.sendEvent(_.MODEL_LOADED, {
  24994. metadata: l(i)
  24995. })
  24996. }),
  24997. n && n.panos.forEach(function(e) {
  24998. e.removeEventListener("enter", t)
  24999. }),
  25000. i.panos.forEach(function(e) {
  25001. e.on("enter", t)
  25002. })
  25003. })
  25004. }
  25005. };
  25006. var V = {
  25007. director: null,
  25008. player: null,
  25009. controls: null,
  25010. sceneRenderer: null,
  25011. model: null,
  25012. init: function(e, t, i, n) {
  25013. this.director = e,
  25014. this.player = i,
  25015. this.controls = t,
  25016. this.sceneRenderer = n
  25017. },
  25018. handleToObject: {},
  25019. objectToHandle: {},
  25020. handleCount: 0,
  25021. onMessageReceive: function(e) {
  25022. if (e) {
  25023. var t = e.targetFunction
  25024. , i = e.params
  25025. , n = e.onDone;
  25026. t && this[t] && this[t](i, n)
  25027. }
  25028. },
  25029. waitForInit: function(e, t) {
  25030. F.then(t.bind({
  25031. success: !0,
  25032. message: "Init complete."
  25033. }))
  25034. },
  25035. moveToPano: function(e, t) {
  25036. var i = new c.Euler(0,0,0,"YXZ")
  25037. , n = new c.Quaternion;
  25038. return function(e, t) {
  25039. var r = e.pano
  25040. , o = e.rotation
  25041. , a = e.transition;
  25042. if (!this.model)
  25043. return t({
  25044. success: !1,
  25045. error: "The model has not been loaded yet"
  25046. });
  25047. var s = this.model.panos.get(r);
  25048. if (!s)
  25049. return t({
  25050. success: !1,
  25051. error: r + " does not exist in this model"
  25052. });
  25053. if (!o)
  25054. return t({
  25055. sucess: !1,
  25056. erorr: o + " is not a valid rotation"
  25057. });
  25058. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25059. console.log(o.z);
  25060. var l = {
  25061. success: !0,
  25062. message: r
  25063. };
  25064. if (a === A.FADEOUT)
  25065. n.setFromEuler(i),
  25066. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25067. else {
  25068. var h, u;
  25069. a === A.INSTANT && (h = 0,
  25070. u = 0);
  25071. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25072. this.player.flyToPano({
  25073. pano: s,
  25074. lookAtPoint: d,
  25075. duration: h,
  25076. aimDuration: u
  25077. }, t.bind(this, l))
  25078. }
  25079. }
  25080. }(),
  25081. moveInDirection: function(e, t) {
  25082. var i = e.direction;
  25083. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25084. void (t && t({
  25085. success: !1,
  25086. error: "Invalid direction."
  25087. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25088. t(e ? {
  25089. success: !0,
  25090. message: "moved " + i
  25091. } : {
  25092. success: !1,
  25093. error: "Cannot move in direction: " + i
  25094. })
  25095. })
  25096. },
  25097. getPose: function(e, t) {
  25098. this.player.camera.position,
  25099. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25100. return t({
  25101. success: !0,
  25102. message: B(this.player)
  25103. })
  25104. },
  25105. takeScreenShot: function() {
  25106. var e = new c.PerspectiveCamera
  25107. , t = new c.WebGLRenderTarget;
  25108. return function(i, n) {
  25109. if (!i.resolution)
  25110. return n({
  25111. success: !1,
  25112. error: "An invalid resolution was specified"
  25113. });
  25114. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25115. var r = this.sceneRenderer.renderer.getSize();
  25116. i.resolution.width = r.width,
  25117. i.resolution.height = r.height
  25118. }
  25119. e.layers.set(x.DEFAULT),
  25120. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25121. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25122. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25123. var o = i.resolution.width
  25124. , a = i.resolution.height
  25125. , s = o / a;
  25126. e.position.copy(this.sceneRenderer.camera.position),
  25127. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25128. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25129. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25130. t.setSize(o, a),
  25131. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25132. var l = new Uint8Array(o * a * 4);
  25133. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25134. var c = M.encode({
  25135. data: l,
  25136. width: o,
  25137. height: a,
  25138. heading: 180,
  25139. pitch: 0
  25140. }, {
  25141. quality: 75,
  25142. flipY: !0
  25143. })
  25144. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25145. n({
  25146. success: !0,
  25147. message: h
  25148. })
  25149. }
  25150. }(),
  25151. findRankedPano: function(e, t) {
  25152. var i = new c.Vector3
  25153. , r = new c.Vector3;
  25154. return function(e, t) {
  25155. s(this.player, r),
  25156. n(t, r, i);
  25157. var o = this.player.rankedPanoInDirection(e, i);
  25158. if (o) {
  25159. var a = this.objectToHandle[o.id];
  25160. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25161. this.handleToObject[a] = o),
  25162. a
  25163. }
  25164. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25165. -1
  25166. }
  25167. }(),
  25168. findRankedtag: function(e, t) {
  25169. var i = new c.Vector3
  25170. , r = new c.Vector3;
  25171. return function(e, t) {
  25172. s(this.player, r),
  25173. n(t, r, i);
  25174. var o = this.player.rankedtagInDirection(e, i);
  25175. if (o) {
  25176. var a = this.objectToHandle[o.sid];
  25177. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25178. this.handleToObject[a] = o),
  25179. a
  25180. }
  25181. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25182. -1
  25183. }
  25184. }(),
  25185. clickNearesttag: function(e) {
  25186. this.clickRankedtag(0, e)
  25187. },
  25188. clickRankedtag: function(e, t) {
  25189. var i = a.call(this, e, t);
  25190. i && O.call(this, i)
  25191. },
  25192. clickNearestPano: function(e, t) {
  25193. this.clickRankedPano(0, e, t)
  25194. },
  25195. clickRankedPano: function(e, t, i) {
  25196. var n = o.call(this, e, t);
  25197. n ? r.call(this, n, i) : i(null)
  25198. },
  25199. clickPano: function(e, t) {
  25200. var i = this.handleTable[e];
  25201. i ? r.call(this, i, t) : t(null)
  25202. },
  25203. rotateDirection: function() {
  25204. return function(e, t) {
  25205. var i = e.direction
  25206. , n = e.angle;
  25207. if (!P.active) {
  25208. var r = 0
  25209. , o = 0
  25210. , a = 0
  25211. , s = 0;
  25212. if (!n || isNaN(n))
  25213. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25214. void (t && t({
  25215. success: !1,
  25216. error: "Invalid rotation angle."
  25217. }));
  25218. if (this.player.mode === E.TRANSITIONING)
  25219. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25220. void (t && t({
  25221. success: !1,
  25222. error: "Cannot rotate while transitioning"
  25223. }));
  25224. if (i === v.RIGHT || i === v.LEFT)
  25225. i === v.RIGHT && (n = -n),
  25226. r = n > 0 ? -1 : 1,
  25227. a = n;
  25228. else {
  25229. if (i !== v.UP && i !== v.DOWN)
  25230. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25231. void (t && t({
  25232. success: !1,
  25233. error: "Invalid direction for rotation."
  25234. }));
  25235. if (this.player.mode === E.FLOORPLAN)
  25236. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25237. void (t && t({
  25238. success: !1,
  25239. error: "Cannot rotate " + i + " in floorplan mode"
  25240. }));
  25241. if (i === v.DOWN && (n = -n),
  25242. n = N.call(this, n),
  25243. 0 === n)
  25244. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25245. void (t && t({
  25246. success: !1,
  25247. error: "Already at maximum rotation in direction: " + i
  25248. }));
  25249. o = n > 0 ? 1 : -1,
  25250. s = n
  25251. }
  25252. var l = n;
  25253. n = c.Math.degToRad(n),
  25254. a = c.Math.degToRad(a),
  25255. s = c.Math.degToRad(s);
  25256. var h = this.controls.activeControl
  25257. , u = function() {
  25258. h.stopRotating(!0),
  25259. t && t({
  25260. success: !0,
  25261. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25262. })
  25263. };
  25264. h.startRotating(r, o),
  25265. P.start(a, s, this.player, u)
  25266. }
  25267. }
  25268. }(),
  25269. rotate: function() {
  25270. var e = new c.Vector3
  25271. , t = new c.Vector3;
  25272. return function(i, n) {
  25273. var r = i.xAngle
  25274. , o = i.yAngle;
  25275. if (!P.active) {
  25276. if (r = r || 0,
  25277. o = o || 0,
  25278. isNaN(r) || isNaN(o))
  25279. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25280. void (n && n({
  25281. success: !1,
  25282. error: "Invalid rotation angle."
  25283. }));
  25284. if (this.player.mode === E.TRANSITIONING)
  25285. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25286. void (n && n({
  25287. success: !1,
  25288. error: "Cannot rotate while transitioning"
  25289. }));
  25290. Math.abs(r) < .01 && (r = 0),
  25291. Math.abs(o) < .01 && (o = 0);
  25292. var a = o;
  25293. o = N.call(this, o),
  25294. r = -r;
  25295. var s = a > 0 ? "UP" : "DOWN";
  25296. if (!r && a && !o)
  25297. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25298. void (n && n({
  25299. success: !1,
  25300. error: "Already at maximum rotation in direction: " + s
  25301. }));
  25302. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25303. var l = o;
  25304. o = c.Math.degToRad(o),
  25305. r = c.Math.degToRad(r),
  25306. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25307. this.player.getDirection(e),
  25308. t.copy(e).applyAxisAngle(I.UP, r),
  25309. t.applyAxisAngle(I.RIGHT, o);
  25310. var h = (e.angleTo(t),
  25311. r > 0 ? -1 : r < 0 ? 1 : 0)
  25312. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25313. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25314. var d = this.controls.activeControl
  25315. , p = function() {
  25316. d.stopRotating(!0),
  25317. n && n({
  25318. success: !0,
  25319. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25320. })
  25321. };
  25322. d.startRotating(h, u),
  25323. P.start(r, o, this.player, p)
  25324. }
  25325. }
  25326. }(),
  25327. panCamera: function(e, t) {
  25328. function i(e) {
  25329. switch (r.removeAllListeners(T.AutoPanComplete),
  25330. r.removeAllListeners(T.AutoPanInterrupt),
  25331. r.removeAllListeners(T.AutoPanClamped),
  25332. e) {
  25333. case T.AutoPanInterrupt:
  25334. t({
  25335. success: !0,
  25336. message: "Camera panning interrupted."
  25337. });
  25338. break;
  25339. case T.AutoPanClamped:
  25340. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25341. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25342. return void t({
  25343. success: !1,
  25344. error: "Already at edge of current model bounds."
  25345. });
  25346. var i = "The view point is outside the bounds for the current model. ";
  25347. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25348. console.warn(i)
  25349. }
  25350. case T.AutoPanComplete:
  25351. t({
  25352. success: !0,
  25353. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25354. })
  25355. }
  25356. }
  25357. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25358. return t({
  25359. success: !1,
  25360. error: "Camera panning is not available in the current mode: " + this.player.mode
  25361. });
  25362. var n = e.position
  25363. , r = this.player.control;
  25364. r.setAutoPanPosition(n.x, n.z),
  25365. r.autoPan = !0;
  25366. var o = function(e, t) {
  25367. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25368. };
  25369. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25370. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25371. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25372. },
  25373. click: function(e, t) {
  25374. var i = e.x
  25375. , n = e.y
  25376. , r = e.percentage;
  25377. r === !0 && (i = i / 100 * $("#player").width(),
  25378. n = n / 100 * $("#player").height()),
  25379. this.player.handleInputStart(i, n),
  25380. this.player.updateIntersect(),
  25381. this.player.handleInputEnd(i, n)
  25382. },
  25383. mouseOver: function(e, t) {
  25384. var i = e.x
  25385. , n = e.y
  25386. , r = e.percentage;
  25387. r === !0 && (i = i / 100 * $("#player").width(),
  25388. n = n / 100 * $("#player").height()),
  25389. this.player.handleInputMove(i, n),
  25390. this.player.updateIntersect()
  25391. },
  25392. moveToMode: function(e, t) {
  25393. function i(e) {
  25394. t(e ? {
  25395. success: !1,
  25396. error: "Failed to load new mode: " + e
  25397. } : {
  25398. success: !0,
  25399. message: "Moved to new mode: " + n
  25400. })
  25401. }
  25402. var n = e.mode;
  25403. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25404. i()
  25405. }, function(e) {
  25406. i(e)
  25407. }) : t({
  25408. success: !1,
  25409. error: "Invalid mode selection"
  25410. })
  25411. }
  25412. }
  25413. }
  25414. ).call(this, "/js/sdk/automation.js")
  25415. }
  25416. , {
  25417. "../constants": 8,
  25418. "../enum/AlignmentType": 17,
  25419. "../enum/ControlEvents": 21,
  25420. "../enum/Direction": 22,
  25421. "../enum/GLCubeFaces": 25,
  25422. "../enum/Keys": 30,
  25423. "../enum/ModelManagerEvents": 33,
  25424. "../enum/PlayerEvents": 40,
  25425. "../enum/RenderLayers": 41,
  25426. "../enum/Vectors": 50,
  25427. "../enum/Viewmode": 51,
  25428. "../enum/WarpStyle": 52,
  25429. "../lib/jpeg_encoder": 94,
  25430. "../sdk/SdkEvents": 161,
  25431. "../settings": 166,
  25432. "../util/common": 185,
  25433. "../util/logger": 189,
  25434. "../util/math": 190,
  25435. "../util/panorama": 191,
  25436. "./ApiHost": 159,
  25437. "./PostMessageType": 160,
  25438. "./TransitionStyles": 162,
  25439. three: 217
  25440. }],
  25441. 165: [function(e, t, i) {
  25442. "use strict";
  25443. function n(e) {
  25444. this.sourceWindow = e,
  25445. this.targetWindow = null,
  25446. this.targetOrigin = null,
  25447. this.id = Math.floor(1e5 * Math.random()),
  25448. this.bindEvents()
  25449. }
  25450. var r = e("./PostMessageType")
  25451. , o = e("events").EventEmitter;
  25452. n.prototype = Object.create(o.prototype),
  25453. n.prototype.bindEvents = function() {
  25454. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25455. }
  25456. ,
  25457. n.prototype.setTarget = function(e, t) {
  25458. this.targetWindow = e,
  25459. this.targetOrigin = t
  25460. }
  25461. ,
  25462. n.prototype.onPostmessageReceived = function(e) {
  25463. var t = e.origin || e.originalEvent.origin
  25464. , i = e.source;
  25465. switch (e.data.type) {
  25466. case r.CONNECT:
  25467. break;
  25468. case r.RESPONSE:
  25469. if (this.id !== e.data.toId)
  25470. return;
  25471. default:
  25472. if (!this.validateMessageOrigin(t))
  25473. return
  25474. }
  25475. var n = e.data;
  25476. n.source = i,
  25477. n.origin = t,
  25478. n.timestamp = Date.now(),
  25479. this.emit(e.data.type, n)
  25480. }
  25481. ,
  25482. n.prototype.validateMessageOrigin = function(e) {
  25483. return "*" === this.targetOrigin || e === this.targetOrigin
  25484. }
  25485. ,
  25486. n.prototype.send = function(e) {
  25487. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25488. this.targetWindow.postMessage(e, this.targetOrigin))
  25489. }
  25490. ,
  25491. t.exports = n
  25492. }
  25493. , {
  25494. "./PostMessageType": 160,
  25495. events: 202
  25496. }],
  25497. 166: [function(e, t, i) {
  25498. "use strict";
  25499. var n = e("three")
  25500. , r = e("./util/browser")
  25501. , o = e("./enum/Viewmode")
  25502. , a = e("./enum/VROption")
  25503. , s = e("./enum/Colors")
  25504. , l = e("./enum/WarpStyle")
  25505. , c = e("./util/easing")
  25506. , h = e("./util/common")
  25507. , u = e("./util/showcase")
  25508. , d = e("./constants")
  25509. , p = {
  25510. debug: !1,
  25511. version: "2.25.6-0-gd87e5b1",
  25512. languageTag: r.valueFromHash("lang", null),
  25513. pageTitle: "四维虚拟漫游",
  25514. authorizationHeader: u.getAuthorizationHeader(),
  25515. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25516. logLevel: r.valueFromHash("log", 2),
  25517. skyboxRadius: 2500,
  25518. modelBoundsPadding: 5,
  25519. showNeighbors: !1,
  25520. brand: r.valueFromHash("brand", !0),
  25521. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25522. startHighlights: r.valueFromHash("hl", -1),
  25523. specialEdition: r.valueFromHash("bn", 0),
  25524. useWheel: r.valueFromHash("wh", !0),
  25525. crossOrigin: "anonymous",
  25526. fancierTransition: !1,
  25527. wireframe: !1,
  25528. skyboxWireframe: !1,
  25529. modelAlpha: 1,
  25530. highlightPanoSelection: !1,
  25531. showSweeps: !0,
  25532. showSkyboxes: !1,
  25533. showMesh: !0,
  25534. showFloors: !1,
  25535. showFloorDuration: 300,
  25536. showFloorDelay: 300,
  25537. hideFloorDuration: 300,
  25538. hideFloorDelay: 0,
  25539. reticuleOpacityTransitionTime: 250,
  25540. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25541. markerOpacityTransitionTime: 500,
  25542. guiAnimationSpeed: 250,
  25543. highlightAnimationDuration: 500,
  25544. modelComponentLoadSpinnerDelay: 150,
  25545. captureErrors: !1,
  25546. maxMobileTextures: 6,
  25547. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25548. startupFlyinDelay: 3e3,
  25549. dollhouseDefault: {
  25550. minDistance: 15,
  25551. maxDistance: 50,
  25552. minPolarAngle: n.Math.degToRad(10),
  25553. maxPolarAngle: n.Math.degToRad(90)
  25554. },
  25555. hideReticuleTimeout: 1e3,
  25556. analytics: {
  25557. inactivityThreshold: 30,
  25558. sessionTrackingRate: .15,
  25559. maxTrackedErrors: 20,
  25560. sessionDurationPingFrequency: 10,
  25561. sessionDurationTimeout: 15
  25562. },
  25563. flydown: {
  25564. movementEasing: "easeInOutQuad",
  25565. movementDelay: .001,
  25566. rotationEasing: "easeInOutQuad",
  25567. rotationDelay: .5,
  25568. modelTextureDelay: .75,
  25569. skyboxDelay: .75
  25570. },
  25571. transition: {
  25572. flySpeed: .001,
  25573. flyTime: 750,
  25574. flytimeMaxDistanceThreshold: 5,
  25575. flytimeDistanceMultiplier: 150,
  25576. aimTime: 1500,
  25577. aimSlowFactor: 1.5,
  25578. blur: 0.8,
  25579. movementEasing: "easeInOutQuad",
  25580. blendEasing: "easeInOutQuad",
  25581. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25582. },
  25583. show360Views: {
  25584. enabled: !0,
  25585. transitionTime: 1e3
  25586. },
  25587. quickstart: {
  25588. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25589. animation: 1400,
  25590. showTextDelay: 500,
  25591. fadeOutDelay: 3e3,
  25592. fovChange: 10
  25593. },
  25594. appConfig: {
  25595. webvr_version: null,
  25596. segment_key: null,
  25597. embedly_key: null,
  25598. branch_key: null,
  25599. keen_write_key: null,
  25600. keen_project_id: null
  25601. },
  25602. vr: {
  25603. enabled: !0,
  25604. allowWebVR: !1,
  25605. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25606. },
  25607. share: {
  25608. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25609. },
  25610. input: {
  25611. longTapThreshold: 200,
  25612. moveToleranceNDC: .08,
  25613. touchMoveThreshold: 25
  25614. },
  25615. help: {
  25616. modalStayDuration: 600
  25617. },
  25618. immersive: {
  25619. timeToShowAgain: 1250,
  25620. uiStayDuration: 600
  25621. },
  25622. tourInteraction: {
  25623. disabled: "0" === r.valueFromHash("tourcta", null),
  25624. showPauseButton: 1e3,
  25625. showModal: 1500,
  25626. allowNextClick: 200,
  25627. largeModal: "1" === r.valueFromHash("tourcta", null),
  25628. smallModal: "2" === r.valueFromHash("tourcta", null)
  25629. },
  25630. labels: {
  25631. enabled: !1,
  25632. hideUntilStart: !0,
  25633. fadeInDuration: 250,
  25634. fadeInDelay: 250,
  25635. fadeOutDuration: 250,
  25636. fadeOutDelay: 0,
  25637. zoomHideThreshhold: {
  25638. mobile: r.isSmallScreen() ? .45 : .6,
  25639. desktop: 2
  25640. },
  25641. zoomTruncateThreshhold: {
  25642. mobile: r.isSmallScreen() ? .35 : .45,
  25643. desktop: .85
  25644. },
  25645. minLengthForTruncate: 16,
  25646. truncateLength: 12,
  25647. truncateSuffix: "..."
  25648. },
  25649. tags: {
  25650. enabled: r.valueFromHash("mt", 1),
  25651. startup: {
  25652. hideUntilStart: !0,
  25653. fadeInDuration: 500,
  25654. fadeInDelay: 100
  25655. },
  25656. visibility: {
  25657. anyDistance: !0,
  25658. visibleDistance: 8,
  25659. cameraClearance: .1,
  25660. alphaTestLevel: .05,
  25661. hideViaFloor: !0,
  25662. hideOffScreenDisc: !1,
  25663. hideOffScreenObject: !1
  25664. },
  25665. disc: {
  25666. opacity: 1,
  25667. disabledOpacity: .5,
  25668. scale: {
  25669. nearBound: 1.5,
  25670. farBound: 4.8,
  25671. linkFarBound: !1,
  25672. linkPercent: 40,
  25673. maxSize: 80,
  25674. minSize: 40,
  25675. baseViewportSize: 800,
  25676. responsiveness: 100
  25677. }
  25678. },
  25679. pole: {
  25680. enabled: !0,
  25681. height: .5,
  25682. width: 2,
  25683. opacity: .5,
  25684. color: "white"
  25685. },
  25686. navigate: {
  25687. nearestPano: !0,
  25688. lineOfSight: !0,
  25689. reactivate: !0,
  25690. aimAt: "disc",
  25691. tiltTolerance: 25,
  25692. rotateSpeedFactor: .6
  25693. }
  25694. },
  25695. path: {
  25696. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25697. colorUp: s._desat(s.newBlue, .5),
  25698. colorDown: s._darken(s.newBlue, .35),
  25699. opacity: .5,
  25700. style: "ribbon",
  25701. height: .025,
  25702. ribbonWidth: .24,
  25703. outsideHeight: .5,
  25704. waypointRadius: .5,
  25705. waypointIndoorRadius: .24,
  25706. waypointPulse: 1e3,
  25707. typ: l.BLACK,
  25708. meshFree: r.valueFromHash("mf", 1),
  25709. mapGuides: r.valueFromHash("guides", !0),
  25710. fadeInTime: 400,
  25711. fadeOutTime: 300
  25712. },
  25713. warp: {
  25714. nearPanoDist: .1,
  25715. matchCam: !1,
  25716. blur: .33,
  25717. fastTime: 1500,
  25718. teleportTime: 1500,//瞬间过渡的时间
  25719. flytimeDistanceMultiplier:150,//add
  25720. flyTime:750,//add
  25721. outsideTime: 2e3,
  25722. lookAheadMax: .3,
  25723. lookAheadDist: 2.5,
  25724. softPushDist: .37,
  25725. softPushEnd: .3,
  25726. softBendAngle: 8,
  25727. softBendTilt: 4,
  25728. softBendEnd: .3,
  25729. doBurns: true, //r.valueFromHash("kb", !0),
  25730. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25731. minBurnsAngle: 35,
  25732. minDownAngle: -35,
  25733. maxTurnPerSec: 280,
  25734. maxAimPerSec: 35,
  25735. minRotation: 12,
  25736. maxAimRotation: 33.2,
  25737. turnFriction: .2,
  25738. flySpeed: .01,
  25739. minWarpTime: 1200,
  25740. warpInterruptionRedirectTime: 500,
  25741. tourStepDelay: r.valueFromHash("st", 0),
  25742. walkDelay: 0,
  25743. walkMaxDist: 50,
  25744. walkMinDist: .8,
  25745. walkSlideShowThreshhold: 3000,
  25746. walkExtraPanosDistance: .4,
  25747. timePerMeter: 1200,
  25748. motionLeadTime: 5000,
  25749. movementEasing: "easeInOutQuad",
  25750. blendEasing: "easeInOutQuad",
  25751. showBunny: !1,
  25752. loop: r.valueFromHash("lp", !1),
  25753. auto: r.valueFromHash("ts", -1),
  25754. eOrder: 'YXZ', //"YXZ",
  25755. stepFactor: .25,
  25756. brakeStrength: 2,
  25757. minBrakeAngle: .1,
  25758. maxBrakeAngle: 1.8,
  25759. climbEffort: 4
  25760. },
  25761. rotationFriction: .05,
  25762. rotationAccelerationInside: 4.5,
  25763. rotationAccelerationOutside: .15,
  25764. rotationAfterMoveMultiplier: 40,
  25765. rotationAfterMoveHistoryCount: 5,
  25766. panFriction: .09,
  25767. panAccelerationOutside: 60,
  25768. onload: r.valueFromHash("onload", o.PANORAMA),
  25769. zoomNearLimit: .1,
  25770. zoomFarLimit: 50,
  25771. navigation: {
  25772. panoScores: !1,
  25773. mouseDirection: !0,
  25774. filterStrictness: .75,
  25775. angleFactor: -30,
  25776. directionFactor: 10,
  25777. distanceFactor: -1,
  25778. optionalityFactor: 3
  25779. },
  25780. sdkInit: !1,
  25781. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25782. console: r.valueFromHash("console", !1),
  25783. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25784. panoramaNeighbourMaxDistance: 5,
  25785. panoFloorClickRadius: .35,
  25786. showScreenshotLocations: !1,
  25787. showAxis: !1,
  25788. showNeighbourRaycasts: !1,
  25789. colorMarkerOnLoad: !1,
  25790. colorMarkerByFloor: !1,
  25791. tiling: {
  25792. panoPreRenderRepeatDelay: 2500,
  25793. panoPreRenderDelay: 500,
  25794. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25795. tilingFlagNames: ["usetiles", "tiles"],
  25796. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25797. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25798. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25799. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25800. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25801. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25802. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25803. customCompression: r.valueFromHash("tilecustcomp", 0),
  25804. // mobileHighQualityOverride: !1,
  25805. mobileHighQualityOverride: 1,
  25806. allowUltraHighResolution: true
  25807. },
  25808. zoom: {
  25809. enabled: true,
  25810. forceOff: r.valueFromHash("nozoom", 0),
  25811. overridemax: r.valueFromHash("maxzoom", null),
  25812. overridemin: r.valueFromHash("minzoom", null),
  25813. max: d.highQualityMaxZoom,
  25814. min: 1,
  25815. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25816. activationThreshold: 1.1,
  25817. restoreTime: 500
  25818. },
  25819. profiling: {
  25820. enabled: r.valueFromHash("mem", !1)
  25821. }
  25822. };
  25823. p = h.deepExtend(p, d, {
  25824. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25825. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25826. panorama: {
  25827. transitionTime: 1e3,
  25828. modelAlpha: 0,
  25829. modelAlphaDelay: p.flydown.modelTextureDelay,
  25830. modelAlphaLength: 1,
  25831. skyboxOpacity: 1,
  25832. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25833. skyboxOpacityLength: .9,
  25834. fovLength: 1,
  25835. fovDelay: 0,
  25836. cameraMatrixDuration: .8,
  25837. cameraMatrixDelay: 0,
  25838. cameraMatrixEase: c.easeInCubic,
  25839. reticuleOpacity: 1,
  25840. markerOpacity: .3,
  25841. markerOpacityOnHover: 1
  25842. },
  25843. dollhouse: {
  25844. transitionTime: 1e3,
  25845. modelAlpha: 1,
  25846. modelAlphaDelay: 0,
  25847. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25848. skyboxOpacity: 0,
  25849. skyboxOpacityDelay: 0,
  25850. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25851. fovLength: 1,
  25852. fovDelay: 0,
  25853. cameraMatrixDuration: .8,
  25854. cameraMatrixDelay: .3,
  25855. cameraMatrixEase: c.easeInCubic,
  25856. reticuleOpacity: 1,
  25857. markerOpacity: 0,
  25858. markerOpacityOnHover: 0
  25859. },
  25860. floorplan: {
  25861. transitionTime: 1e3,
  25862. modelAlpha: 1,
  25863. modelAlphaDelay: 0,
  25864. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25865. skyboxOpacity: 0,
  25866. skyboxOpacityDelay: 0,
  25867. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25868. fovLength: 1,
  25869. fovDelay: 0,
  25870. cameraMatrixDuration: .5,
  25871. cameraMatrixDelay: 0,
  25872. cameraMatrixEase: c.easeOutCubic,
  25873. reticuleOpacity: 1,
  25874. markerOpacity: 0,
  25875. markerOpacityOnHover: 0,
  25876. cameraHeight: 50
  25877. },
  25878. transitioning: {
  25879. reticuleOpacity: 0,
  25880. markerOpacity: .3,
  25881. markerOpacityOnHover: 1
  25882. },
  25883. "floorplan-dollhouse": {
  25884. rotationDelay: 0,
  25885. rotationDuration: 1
  25886. },
  25887. "floorplan-panorama": {
  25888. rotationDelay: .5,
  25889. rotationDuration: 1
  25890. },
  25891. "dollhouse-panorama": {
  25892. rotationDelay: .5,
  25893. rotationDuration: 1
  25894. },
  25895. "dollhouse-floorplan": {
  25896. rotationDelay: 0,
  25897. rotationDuration: 1,
  25898. cameraMatrixDuration: 1.05,
  25899. cameraMatrixDelay: .5
  25900. },
  25901. "panorama-dollhouse": {
  25902. rotationDelay: 0,
  25903. rotationDuration: .5
  25904. },
  25905. "panorama-floorplan": {
  25906. transitionTime: 1500,
  25907. rotationDelay: 0,
  25908. rotationDuration: .5
  25909. }
  25910. }),
  25911. p.path.meshFree && (p.path.typ = l.WALK),
  25912. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25913. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25914. window._settings = t.exports = p
  25915. }
  25916. , {
  25917. "./constants": 8,
  25918. "./enum/Colors": 19,
  25919. "./enum/VROption": 47,
  25920. "./enum/Viewmode": 51,
  25921. "./enum/WarpStyle": 52,
  25922. "./util/browser": 182,
  25923. "./util/common": 185,
  25924. "./util/easing": 186,
  25925. "./util/showcase": 193,
  25926. three: 217
  25927. }],
  25928. 167: [function(e, t, i) {
  25929. "use strict";
  25930. var n = e("three")
  25931. , r = e("./settings")
  25932. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25933. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25934. t.exports = {
  25935. basicTextured: {
  25936. uniforms: {
  25937. tDiffuse: {
  25938. type: "t",
  25939. value: null
  25940. },
  25941. alpha: {
  25942. type: "f",
  25943. value: 1
  25944. }
  25945. },
  25946. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25947. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25948. },
  25949. copyCubeMap: {
  25950. uniforms: {
  25951. tDiffuse: {
  25952. type: "t",
  25953. value: null
  25954. },
  25955. alpha: {
  25956. type: "f",
  25957. value: 1
  25958. }
  25959. },
  25960. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25961. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25962. },
  25963. cube: {
  25964. uniforms: {
  25965. map: {
  25966. type: "t",
  25967. value: null
  25968. },
  25969. opacity: {
  25970. type: "f",
  25971. value: 1
  25972. }
  25973. },
  25974. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  25975. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  25976. },
  25977. model: {
  25978. uniforms: {
  25979. map: {
  25980. type: "t",
  25981. value: null
  25982. },
  25983. modelAlpha: {
  25984. type: "f",
  25985. value: r.modelAlpha
  25986. },
  25987. opacity: {
  25988. type: "f",
  25989. value: 1
  25990. },
  25991. progress: {
  25992. type: "f",
  25993. value: 0
  25994. },
  25995. blackout: {
  25996. type: "i",
  25997. value: 0
  25998. },
  25999. pano0Map: {
  26000. type: "t",
  26001. value: null
  26002. },
  26003. pano0Position: {
  26004. type: "v3",
  26005. value: new n.Vector3
  26006. },
  26007. pano0Matrix: {
  26008. type: "m4",
  26009. value: new n.Matrix4
  26010. },
  26011. pano1Map: {
  26012. type: "t",
  26013. value: null
  26014. },
  26015. pano1Position: {
  26016. type: "v3",
  26017. value: new n.Vector3
  26018. },
  26019. pano1Matrix: {
  26020. type: "m4",
  26021. value: new n.Matrix4
  26022. }
  26023. },
  26024. vertexShader: o + `uniform vec3 pano0Position;
  26025. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26026. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26027. varying vec3 vWorldPosition0;
  26028. varying vec3 vWorldPosition1;
  26029. uniform int blackout;
  26030. void main() {
  26031. vUv = uv;
  26032. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26033. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26034. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26035. vWorldPosition0.x *= -1.0;
  26036. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26037. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26038. vWorldPosition1.x *= -1.0;
  26039. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26040. }`,
  26041. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26042. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26043. void main() {
  26044. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26045. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26046. vec4 colorFromPanos;
  26047. if (blackout == 5){
  26048. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26049. }else{
  26050. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26051. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26052. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26053. else if (blackout == 1) {
  26054. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26055. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26056. }
  26057. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26058. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26059. }
  26060. vec4 colorFromTexture = texture2D( map, vUv );
  26061. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26062. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26063. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26064. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26065. }`
  26066. },
  26067. hot:{
  26068. uniforms:{
  26069. color:{
  26070. type: "c",
  26071. value: new n.Color( 0xff2200 )
  26072. },
  26073. opac:{
  26074. type: "f",
  26075. value: 0
  26076. },
  26077. texture1:{
  26078. type: "t",
  26079. value: null
  26080. },
  26081. texture2:{
  26082. type: "t",
  26083. value: null
  26084. }
  26085. },
  26086. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26087. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26088. },
  26089. modelOutside: {
  26090. uniforms: {
  26091. map: {
  26092. type: "t",
  26093. value: null
  26094. },
  26095. opacity: {
  26096. type: "f",
  26097. value: 1
  26098. }
  26099. },
  26100. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26101. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26102. },
  26103. ribbon: {
  26104. uniforms: {
  26105. map: {
  26106. type: "t",
  26107. value: null
  26108. },
  26109. opacity: {
  26110. type: "f",
  26111. value: 1
  26112. },
  26113. color: {
  26114. type: "c",
  26115. value: new n.Color(r.path.color)
  26116. }
  26117. },
  26118. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26119. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26120. },
  26121. waypoint: {
  26122. uniforms: {
  26123. map: {
  26124. type: "t",
  26125. value: null
  26126. },
  26127. opacity: {
  26128. type: "f",
  26129. value: 1
  26130. },
  26131. pulse: {
  26132. type: "f",
  26133. value: 1
  26134. },
  26135. nearFade: {
  26136. type: "v2",
  26137. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26138. },
  26139. color: {
  26140. type: "c",
  26141. value: new n.Color(r.reticuleColor)
  26142. }
  26143. },
  26144. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26145. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26146. },
  26147. modelDebug: {
  26148. uniforms: {
  26149. map: {
  26150. type: "t",
  26151. value: null
  26152. },
  26153. modelAlpha: {
  26154. type: "f",
  26155. value: r.modelAlpha
  26156. },
  26157. depthmapRatio: {
  26158. type: "f",
  26159. value: 0
  26160. },
  26161. opacity: {
  26162. type: "f",
  26163. value: 1
  26164. },
  26165. progress: {
  26166. type: "f",
  26167. value: 0
  26168. },
  26169. considerOcclusion: {
  26170. type: "i",
  26171. value: r.fancierTransition
  26172. },
  26173. highlightPanoSelection: {
  26174. type: "i",
  26175. value: 0
  26176. },
  26177. useThirdPano: {
  26178. type: "i",
  26179. value: r.useThirdPano
  26180. },
  26181. pano0Map: {
  26182. type: "t",
  26183. value: null
  26184. },
  26185. pano0Depth: {
  26186. type: "t",
  26187. value: null
  26188. },
  26189. pano0Position: {
  26190. type: "v3",
  26191. value: new n.Vector3
  26192. },
  26193. pano0Matrix: {
  26194. type: "m4",
  26195. value: new n.Matrix4
  26196. },
  26197. pano0Weight: {
  26198. type: "f",
  26199. value: r.transition.pano0Weight
  26200. },
  26201. pano1Map: {
  26202. type: "t",
  26203. value: null
  26204. },
  26205. pano1Depth: {
  26206. type: "t",
  26207. value: null
  26208. },
  26209. pano1Position: {
  26210. type: "v3",
  26211. value: new n.Vector3
  26212. },
  26213. pano1Matrix: {
  26214. type: "m4",
  26215. value: new n.Matrix4
  26216. },
  26217. pano1Weight: {
  26218. type: "f",
  26219. value: r.transition.pano1Weight
  26220. },
  26221. pano2Map: {
  26222. type: "t",
  26223. value: null
  26224. },
  26225. pano2Depth: {
  26226. type: "t",
  26227. value: null
  26228. },
  26229. pano2Position: {
  26230. type: "v3",
  26231. value: new n.Vector3
  26232. },
  26233. pano2Matrix: {
  26234. type: "m4",
  26235. value: new n.Matrix4
  26236. },
  26237. pano2Weight: {
  26238. type: "f",
  26239. value: r.transition.pano2Weight
  26240. }
  26241. },
  26242. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26243. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26244. },
  26245. customDepth: {
  26246. uniforms: {
  26247. panoPosition: {
  26248. type: "v3",
  26249. value: new n.Vector3
  26250. }
  26251. },
  26252. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26253. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26254. },
  26255. skysphere: {
  26256. uniforms: {
  26257. radius: {
  26258. type: "f",
  26259. value: 0
  26260. }
  26261. },
  26262. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26263. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26264. },
  26265. tagDisc: {
  26266. uniforms: {
  26267. opacity: {
  26268. type: "f",
  26269. value: 0
  26270. },
  26271. color: {
  26272. type: "c",
  26273. value: new n.Color
  26274. },
  26275. bg: {
  26276. type: "t",
  26277. value: null
  26278. },
  26279. mask: {
  26280. type: "t",
  26281. value: null
  26282. }
  26283. },
  26284. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26285. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26286. }
  26287. }
  26288. }
  26289. , {
  26290. "./settings": 166,
  26291. three: 217
  26292. }],
  26293. 168: [function(e, t, i) {
  26294. (function(i) {
  26295. "use strict";
  26296. var n = e("three")
  26297. , r = (e("url"),
  26298. e("./util/ajax"))
  26299. , o = e("./settings")
  26300. , a = e("./util/logger")
  26301. , s = e("./util/math")
  26302. , l = e("./util/showcase")
  26303. , c = e("./objects/Panorama")
  26304. , h = new a(i)
  26305. , u = e("./model/Model")
  26306. , d = e("./shaders")
  26307. , p = e("./util/transitions")
  26308. , f = e("./objects/Chunk")
  26309. , g = e("./objects/Reticule")
  26310. , m = e("./objects/Skybox")
  26311. , v = e("./objects/Floor")
  26312. , A = e("./cameras/DollhouseCamera")
  26313. , y = e("./cameras/FloorplanCamera")
  26314. , C = e("./cameras/PanoramaCamera")
  26315. , I = e("./controls/DollhouseControls")
  26316. , E = e("./controls/FloorplanControls")
  26317. , b = e("./controls/PanoramaControls");
  26318. n.ImageUtils.crossOrigin = o.crossOrigin,
  26319. t.exports = {
  26320. shaders: d,
  26321. transitions: p,
  26322. Model: u,
  26323. Chunk: f,
  26324. Floor: v,
  26325. Skybox: m,
  26326. Reticule: g,
  26327. Panorama: c,
  26328. DollhouseCamera: A,
  26329. FloorplanCamera: y,
  26330. PanoramaCamera: C,
  26331. DollhouseControls: I,
  26332. FloorplanControls: E,
  26333. PanoramaControls: b,
  26334. getModel: function(e) {
  26335. if (!e.url)
  26336. throw 'getModel(): missing parameter "url"';
  26337. e.autoload = void 0 === e.autoload || e.autoload;
  26338. var t = l.parseSidUrl(e.url);
  26339. e.urlBase = t.urlBase,
  26340. e.urlModel = t.urlModel,
  26341. e.urlFiles = t.urlFiles;
  26342. var i = this._getPlatformError();
  26343. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26344. this._loadModel().then(this._buildModel.bind(this)))
  26345. },
  26346. _getPlatformError: function() {
  26347. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26348. },
  26349. _loadModel: function() {
  26350. return r.get(this.options.urlModel, {
  26351. responseType: "json",
  26352. prefetchFrom: "model",
  26353. auth: l.getAuthorizationHeader()
  26354. }).then(null, function() {
  26355. return h.warn("Model loading failed at initial metadata load"),
  26356. "loading-failed"
  26357. })
  26358. },
  26359. _buildModel: function(e) {
  26360. e = l.normalizeModeldata(e, s);
  26361. var t = new u(this.options,e);
  26362. return this.options.autoload ? t.load(!0) : $.when(t)
  26363. }
  26364. }
  26365. }
  26366. ).call(this, "/js/showcase.js")
  26367. }
  26368. , {
  26369. "./cameras/DollhouseCamera": 5,
  26370. "./cameras/FloorplanCamera": 6,
  26371. "./cameras/PanoramaCamera": 7,
  26372. "./controls/DollhouseControls": 10,
  26373. "./controls/FloorplanControls": 11,
  26374. "./controls/PanoramaControls": 13,
  26375. "./model/Model": 139,
  26376. "./objects/Chunk": 144,
  26377. "./objects/Floor": 146,
  26378. "./objects/Panorama": 148,
  26379. "./objects/Reticule": 149,
  26380. "./objects/Skybox": 152,
  26381. "./settings": 166,
  26382. "./shaders": 167,
  26383. "./util/ajax": 181,
  26384. "./util/logger": 189,
  26385. "./util/math": 190,
  26386. "./util/showcase": 193,
  26387. "./util/transitions": 195,
  26388. three: 217,
  26389. url: 208
  26390. }],
  26391. 169: [function(e, t, i) {
  26392. "use strict";
  26393. function n() {
  26394. var e = {
  26395. renderTarget: null,
  26396. inUse: !1,
  26397. size: -1,
  26398. pano: null
  26399. };
  26400. return e
  26401. }
  26402. function r(e) {
  26403. M.push(e)
  26404. }
  26405. function o(e) {
  26406. var t = n();
  26407. return t.inUse = !0,
  26408. t.size = e,
  26409. r(t),
  26410. t
  26411. }
  26412. function a(e) {
  26413. for (var t = 0; t < M.length; t++) {
  26414. var i = M[t];
  26415. if (!i.inUse && i.size === e)
  26416. return i.inUse = !0,
  26417. i
  26418. }
  26419. return null
  26420. }
  26421. function s(e) {
  26422. for (var t = 0; t < M.length; t++) {
  26423. var i = M[t];
  26424. if (i.renderTarget === e)
  26425. return i.inUse = !1,
  26426. !0
  26427. }
  26428. return !1
  26429. }
  26430. function l() {
  26431. this.tileDirectory = {},
  26432. this.activeRenderTargetDescriptors = {},
  26433. this.activePanos = [],
  26434. this.panoLODDescriptors = {},
  26435. this.panoDescriptors = {},
  26436. this.tileTrees = {},
  26437. this.sceneRenderer = null,
  26438. this.tileDownloader = null,
  26439. this.forceQueue = [],
  26440. this.uploadQueues = {},
  26441. this.uploadInterval = null,
  26442. this.uploadIntervalCancelled = !1,
  26443. this.usingTileOverlay = !1,
  26444. this.overlayTilesLoaded = !1,
  26445. this.overlayTileBase = null,
  26446. this.overlayTilesBasic = {},
  26447. this.overlayTilesEnhanced = {},
  26448. this.zoomRenderTarget = null,
  26449. this.zoomPano = null,
  26450. this.zoomingActive = !1,
  26451. this.zoomPanoId = null,
  26452. this.zoomPanoRenderingDisabled = !1,
  26453. this.direction = new h.Vector3,
  26454. this.initTime = -1,
  26455. this.maxBaseUploadsPerFrame = x,
  26456. this.maxNonBaseUploadsPerFrame = T
  26457. }
  26458. function c() {
  26459. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26460. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26461. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26462. }
  26463. var h = e("three")
  26464. , u = e("../exception/BasicException")
  26465. , d = e("../settings")
  26466. , p = e("../enum/PanoSizeClass")
  26467. , f = (e("../objects/Panorama"),
  26468. e("../enum/PanoRendererEvents"))
  26469. , g = e("../enum/SceneRendererEvents")
  26470. , m = e("../enum/TileDownloaderEvents")
  26471. , v = e("../enum/Vectors")
  26472. , A = (e("../enum/GLCubeFaces"),
  26473. e("../objects/Panorama"),
  26474. e("./TileTree"))
  26475. , y = (e("./TileDownloader"),
  26476. e("./TilePrioritizer"))
  26477. , C = e("./TileUtils")
  26478. , p = e("../enum/PanoSizeClass")
  26479. , I = (e("../util/browser"),
  26480. e("../util/panorama"))
  26481. , E = e("events").EventEmitter
  26482. , b = !1
  26483. , w = d.tiling.uploadIntervalDelay
  26484. , _ = d.tiling.initialIntervalDelay
  26485. , T = d.tiling.maxNonBaseUploadsPerFrame
  26486. , x = d.tiling.maxBaseUploadsPerFrame
  26487. , S = {
  26488. Base: 0,
  26489. Remaining: 1
  26490. }
  26491. , M = [];
  26492. l.prototype = Object.create(E.prototype),
  26493. l.prototype.init = function(e, t, i) {
  26494. this.sceneRenderer = e,
  26495. this.tileDownloader = t,
  26496. this.qualityManager = i,
  26497. this.bindEvents(),
  26498. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26499. this.initTime = performance.now()
  26500. }
  26501. ,
  26502. l.prototype.getActivePanoTextures = function(e) {
  26503. e = e || [];
  26504. for (var t = 0; t < M.length; t++) {
  26505. var i = M[t];
  26506. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26507. }
  26508. }
  26509. ,
  26510. l.prototype.hasQueuedTiles = function() {
  26511. var e = this.peekNextFromUploadQueue();
  26512. return null !== e && void 0 !== e
  26513. }
  26514. ,
  26515. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26516. return this.activeRenderTargetDescriptors[e]
  26517. }
  26518. ,
  26519. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26520. this.activeRenderTargetDescriptors[e] = t
  26521. }
  26522. ,
  26523. l.prototype.loadOverlayTiles = function() {
  26524. if (0 !== d.tiling.overlayStyle) {
  26525. var e = 0
  26526. , t = function(t, n, r) {
  26527. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26528. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26529. e++,
  26530. e === i.length && (this.overlayTilesLoaded = !0)
  26531. }
  26532. .bind(this)
  26533. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26534. i.forEach(function(e) {
  26535. this.tileDownloader.loadImage(e[0], 0, e[1])
  26536. }
  26537. .bind(this)),
  26538. this.usingTileOverlay = !0
  26539. } else
  26540. this.usingTileOverlay = !1
  26541. }
  26542. ,
  26543. l.prototype.bindEvents = function() {
  26544. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26545. }
  26546. ,
  26547. l.prototype.setupZoomRenderTarget = function() {
  26548. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26549. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26550. return;
  26551. var e = this.zoomRenderTarget;
  26552. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26553. e) {
  26554. var t = e.width
  26555. , i = this.zoomRenderTarget.width;
  26556. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26557. e.texture.dispose(),
  26558. e.texture.loaded = !1,
  26559. e.texture.version = 0,
  26560. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26561. e.texture = null
  26562. }
  26563. this.zoomPanoRenderingDisabled = !1
  26564. } else
  26565. this.zoomPanoRenderingDisabled = !0
  26566. }
  26567. ,
  26568. l.prototype.enableUltraHighQualityMode = function(e) {
  26569. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26570. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26571. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26572. t && (this.qualityManager.enableUltraHighQualityMode(),
  26573. this.setupZoomRenderTarget(),
  26574. e())
  26575. }
  26576. .bind(this))
  26577. }
  26578. }
  26579. ,
  26580. l.prototype.activateTiledPano = function(e, t, i) {
  26581. i && this.clearAllQueuedUploads();
  26582. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26583. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26584. this.linkAllTilesAndNodes(e);
  26585. var r = this.getActiveRenderTargetDescriptor(e.id)
  26586. , l = t;
  26587. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26588. !r || l !== r.size) {
  26589. if (r && s(r.renderTarget),
  26590. r = a(l),
  26591. !r) {
  26592. var c = this.initTiledPano(l, !1);
  26593. r = o(c.width),
  26594. r.renderTarget = c
  26595. }
  26596. r.pano = e,
  26597. this.resetPanoDescriptor(e.id),
  26598. this.resetPanoLODDescriptors(e.id),
  26599. this.resetRenderStatus(e.id, !0, !0)
  26600. }
  26601. this.setActiveRenderTargetDescriptor(e.id, r);
  26602. var h = i ? 0 : 1;
  26603. return this.updateActivePanos(e, h),
  26604. r.renderTarget
  26605. }
  26606. ,
  26607. l.prototype.deactivateTiledPano = function(e) {
  26608. var t = this.getActiveRenderTargetDescriptor(e.id);
  26609. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26610. this.setActiveRenderTargetDescriptor(e.id, null);
  26611. var i = this.getUploadQueueForPano(e.id);
  26612. this.clearUploadQueue(i),
  26613. this.updateActivePanos()
  26614. }
  26615. ,
  26616. l.prototype.updateActivePanos = function() {
  26617. var e = [];
  26618. return function(t, i) {
  26619. e.length = 0;
  26620. for (var n = 0; n < this.activePanos.length; n++) {
  26621. t && e.length === i && e.push(t);
  26622. var r = this.activePanos[n]
  26623. , o = this.getActiveRenderTargetDescriptor(r.id);
  26624. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26625. }
  26626. t && i >= e.length && e.push(t),
  26627. this.activePanos.length = 0,
  26628. this.activePanos.push.apply(this.activePanos, e)
  26629. }
  26630. }(),
  26631. l.prototype.getActivePanoCount = function() {
  26632. return this.activePanos.length
  26633. }
  26634. ,
  26635. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26636. var r = null;
  26637. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26638. for (var o = function(e, n, r, o) {
  26639. i && (n.tile.zoomUploaded = !1),
  26640. t && (n.tile.uploaded = !1)
  26641. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26642. var s = this.getTileTree(e, a);
  26643. s.breadthFirst({
  26644. callback: o.bind(this, a),
  26645. minLevel: r
  26646. })
  26647. }
  26648. }
  26649. ,
  26650. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26651. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26652. t.tile.zoomUploaded = t.tile.uploaded,
  26653. t.zoomCovered = t.covered
  26654. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26655. var r = this.getTileTree(e, n);
  26656. r.breadthFirst({
  26657. callback: i.bind(this, n),
  26658. maxLevel: t
  26659. })
  26660. }
  26661. }
  26662. ,
  26663. l.prototype.renderPanoTiles = function() {
  26664. var e = [];
  26665. return function(t, i, n, r) {
  26666. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26667. i = i || this.direction || v.FORWARD;
  26668. var o = this.getActiveRenderTargetDescriptor(t);
  26669. if (!this.isRenderTargetDescriptorValid(o))
  26670. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26671. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26672. var s = this.getTileTree(t, a);
  26673. e.length = 0,
  26674. s.breadthFirst({
  26675. saveVisited: e
  26676. });
  26677. for (var l = 0; l < e.length; l++) {
  26678. var c = e[l];
  26679. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26680. }
  26681. }
  26682. this.updateDirection(i)
  26683. }
  26684. }(),
  26685. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26686. return e && e.renderTarget
  26687. }
  26688. ,
  26689. l.prototype.isPanoActive = function(e) {
  26690. var t = this.getActiveRenderTargetDescriptor(e);
  26691. return this.isRenderTargetDescriptorValid(t)
  26692. }
  26693. ,
  26694. l.prototype.isPanoZoomed = function(e) {
  26695. return this.zoomingActive && this.zoomPanoId === e
  26696. }
  26697. ,
  26698. l.prototype.initTileTree = function(e, t, i) {
  26699. var n = this.tileTrees[e];
  26700. n || (n = [],
  26701. this.tileTrees[e] = n);
  26702. var r = n[t];
  26703. if (!r) {
  26704. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26705. r = new A(C.TILE_SIZE,o),
  26706. n[t] = r
  26707. }
  26708. }
  26709. ,
  26710. l.prototype.getTileTree = function(e, t) {
  26711. var i = this.tileTrees[e];
  26712. if (!i)
  26713. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26714. var n = i[t];
  26715. if (!n)
  26716. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26717. return n
  26718. }
  26719. ,
  26720. l.prototype.initTiledPano = function(e, t) {
  26721. var i = this.sceneRenderer.renderer
  26722. , n = (i.context,
  26723. new h.WebGLRenderTargetCube(e,e,{
  26724. stencilBuffer: !1
  26725. }))
  26726. , r = new h.CubeTexture([]);
  26727. n.texture = r,
  26728. r.image = [null, null, null, null, null, null],
  26729. r.flipY = !0,
  26730. t ? (r.generateMipmaps = !0,
  26731. r.magFilter = h.LinearFilter,
  26732. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26733. r.magFilter = h.LinearFilter,
  26734. r.minFilter = h.LinearFilter),
  26735. r.format = h.RGBAFormat,
  26736. i.setRenderTarget(n),
  26737. i.setRenderTarget(null);
  26738. var o = i.properties.get(r);
  26739. return o.__image__webglTextureCube = o.__webglTexture,
  26740. n
  26741. }
  26742. ,
  26743. l.prototype.getUploadQueueForPano = function(e) {
  26744. var t = this.uploadQueues[e];
  26745. return t || (t = [],
  26746. this.uploadQueues[e] = t),
  26747. t
  26748. }
  26749. ,
  26750. l.prototype.isTileUploaded = function(e) {
  26751. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26752. }
  26753. ,
  26754. l.prototype.setUploaded = function(e, t) {
  26755. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26756. }
  26757. ,
  26758. l.prototype.queueTileUpload = function(e, t, i) {
  26759. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26760. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26761. var r = this.getUploadQueueForPano(e.panoId);
  26762. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26763. e.uploadQueued = !0,
  26764. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26765. }
  26766. }
  26767. ,
  26768. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26769. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26770. }
  26771. ,
  26772. l.prototype.getTopUploadQueue = function() {
  26773. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26774. for (var n = 0; n < this.activePanos.length; n++)
  26775. if (e = this.activePanos[n],
  26776. t = this.getUploadQueueForPano(e.id),
  26777. t.length > 0)
  26778. switch (i) {
  26779. case S.Base:
  26780. if (0 === t[0].level)
  26781. return t;
  26782. break;
  26783. case S.Remaining:
  26784. return t
  26785. }
  26786. return null
  26787. }
  26788. ,
  26789. l.prototype.getNextFromUploadQueue = function() {
  26790. var e = function(e) {
  26791. var t = e.shift();
  26792. return t.uploadQueued = !1,
  26793. t
  26794. };
  26795. return function() {
  26796. if (this.forceQueue.length > 0)
  26797. return e(this.forceQueue);
  26798. var t = this.getTopUploadQueue();
  26799. return t && t.length > 0 ? e(t) : null
  26800. }
  26801. }(),
  26802. l.prototype.peekNextFromUploadQueue = function() {
  26803. if (this.forceQueue.length > 0)
  26804. return this.forceQueue[0];
  26805. var e = this.getTopUploadQueue();
  26806. return e && e.length > 0 ? e[0] : null
  26807. }
  26808. ,
  26809. l.prototype.clearAllQueuedUploads = function() {
  26810. this.clearAllUploadQueues(null, 0)
  26811. }
  26812. ,
  26813. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26814. this.clearAllUploadQueues(e, 0)
  26815. }
  26816. ,
  26817. l.prototype.clearAllUploadQueues = function(e, t) {
  26818. if (e)
  26819. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26820. this.clearUploadQueue(this.forceQueue, t, e);
  26821. else {
  26822. for (var i = 0; i < this.activePanos.length; i++) {
  26823. var n = this.activePanos[i];
  26824. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26825. }
  26826. this.clearUploadQueue(this.forceQueue, t)
  26827. }
  26828. }
  26829. ,
  26830. l.prototype.clearUploadQueue = function(e, t, i) {
  26831. void 0 !== t && null !== t || (t = 0);
  26832. for (var n = 0; n < e.length; ) {
  26833. var r = e[n];
  26834. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26835. e.splice(n, 1)) : n++
  26836. }
  26837. }
  26838. ,
  26839. l.prototype.refreshUploadInterval = function() {
  26840. var e = null;
  26841. return function(t) {
  26842. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26843. null !== t && void 0 !== t || (t = w),
  26844. b || (t = _),
  26845. this.uploadInterval = window.setTimeout(e, t),
  26846. this.uploadIntervalDelay = t)
  26847. }
  26848. }(),
  26849. l.prototype.update = function() {
  26850. var e = performance.now()
  26851. , t = 0;
  26852. return function() {
  26853. this.uploadIntervalCancelled = !0,
  26854. window.clearTimeout(this.uploadInterval),
  26855. this.uploadInterval = null;
  26856. var i = performance.now() - e;
  26857. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26858. e = performance.now()),
  26859. t++
  26860. }
  26861. }(),
  26862. l.prototype.updateUploadQueue = function(e, t) {
  26863. e || (e = 1);
  26864. for (var i = 0, n = 0; ; ) {
  26865. if (n >= t || i >= e)
  26866. break;
  26867. var r = this.getNextFromUploadQueue();
  26868. if (!r)
  26869. break;
  26870. if (0 !== r.level ? i++ : n++,
  26871. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26872. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26873. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26874. }
  26875. }
  26876. }
  26877. ,
  26878. l.prototype.updateDirection = function(e) {
  26879. if (e = e || this.direction) {
  26880. this.direction = e;
  26881. for (var t = 0; t < this.activePanos.length; t++) {
  26882. var i = this.activePanos[t]
  26883. , n = this.getUploadQueueForPano(i.id);
  26884. y.sortPanoTiles(n, i, this.direction)
  26885. }
  26886. }
  26887. }
  26888. ,
  26889. l.prototype.uploadTile = function() {
  26890. var e = {}
  26891. , t = (new h.Vector4,
  26892. d.tiling.overlayStyle);
  26893. return function(i, n) {
  26894. var r = i.panoId
  26895. , o = i.image
  26896. , a = i.tileSize
  26897. , s = i.panoSize
  26898. , l = i.tileIndex
  26899. , c = (i.faceTileIndex,
  26900. i.totalTiles)
  26901. , u = (i.face,
  26902. i.tileX)
  26903. , d = i.tileY
  26904. , p = !0
  26905. , g = !1
  26906. , m = (this.getPanoDescriptor(r),
  26907. this.getPanoLODDescriptor(r, s))
  26908. , v = this.getActiveRenderTargetDescriptor(r)
  26909. , A = v.renderTarget
  26910. , y = v.size;
  26911. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26912. y = this.qualityManager.getMaxZoomPanoSize()),
  26913. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26914. g = !1),
  26915. n || (this.anyUploaded(i.node) && (p = !1,
  26916. g = !0),
  26917. this.isTileUploaded(i) && (p = !1,
  26918. g = !1)),
  26919. p) {
  26920. var C = u * a
  26921. , I = d * a
  26922. , E = a / s * y
  26923. , b = C / s * y
  26924. , w = I / s * y;
  26925. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26926. var _ = e[a];
  26927. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26928. 1 === t || 2 === t) {
  26929. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26930. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26931. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26932. } else
  26933. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26934. m.uploadCount++,
  26935. this.emit(f.TileRenderSuccess, r, s, l, c),
  26936. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26937. this.setUploaded(i, !0),
  26938. this.addCoverageForNode(i.node)
  26939. } else
  26940. this.setUploaded(i, !1);
  26941. return i.uploadAttempted || (m.uploadAttempts++,
  26942. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26943. i.uploadAttempted = !0,
  26944. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26945. g
  26946. }
  26947. }(),
  26948. l.prototype.linkTileAndNode = function(e, t) {
  26949. t.tile = e,
  26950. e.node = t
  26951. }
  26952. ,
  26953. l.prototype.linkAllTilesAndNodes = function(e) {
  26954. for (var t = function(t, i, n, r, o) {
  26955. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26956. this.linkTileAndNode(a, n)
  26957. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26958. var n = this.getTileTree(e.id, i);
  26959. n.breadthFirst({
  26960. callback: t.bind(this, n, i)
  26961. })
  26962. }
  26963. }
  26964. ,
  26965. l.prototype.anyUploaded = function(e) {
  26966. if (!e)
  26967. return !1;
  26968. if (e.tile && this.isTileUploaded(e.tile))
  26969. return !0;
  26970. if (e.children)
  26971. for (var t = 0; t < e.children.length; t++) {
  26972. var i = e.children[t];
  26973. if (this.anyUploaded(i))
  26974. return !0
  26975. }
  26976. return !1
  26977. }
  26978. ,
  26979. l.prototype.setNodeCovered = function(e, t) {
  26980. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  26981. }
  26982. ,
  26983. l.prototype.isNodeCovered = function(e) {
  26984. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  26985. }
  26986. ,
  26987. l.prototype.addCoverageForNode = function(e) {
  26988. if (this.setNodeCovered(e, !0),
  26989. e.parent && e.covered) {
  26990. var t = e.parent;
  26991. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  26992. }
  26993. }
  26994. ,
  26995. l.prototype.calcFullCoverage = function(e) {
  26996. var t = !1;
  26997. if (e.children)
  26998. for (var i = 0; i < e.children.length; i++) {
  26999. var n = e.children[i];
  27000. t = t || this.calcFullCoverage(n)
  27001. }
  27002. e.covered = e.tile.uploaded || t
  27003. }
  27004. ,
  27005. l.prototype.nodeSubcovered = function(e) {
  27006. if (!e.children)
  27007. return !1;
  27008. for (var t = 0; t < e.children.length; t++)
  27009. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27010. return !1;
  27011. return !0
  27012. }
  27013. ,
  27014. l.prototype.resetPanoDescriptor = function(e) {
  27015. this.getPanoDescriptor(e)
  27016. }
  27017. ,
  27018. l.prototype.getPanoDescriptor = function(e) {
  27019. var t = this.panoDescriptors[e];
  27020. return t || (t = {},
  27021. this.panoDescriptors[e] = t),
  27022. t
  27023. }
  27024. ,
  27025. l.prototype.resetPanoLODDescriptors = function(e) {
  27026. var t = this.getPanoLODDescriptors(e);
  27027. for (var i in t)
  27028. if (t.hasOwnProperty(i)) {
  27029. var n = t[i];
  27030. n.uploadCount = 0,
  27031. n.uploadAttempts = 0
  27032. }
  27033. }
  27034. ,
  27035. l.prototype.getPanoLODDescriptor = function(e, t) {
  27036. var i = this.getPanoLODDescriptors(e)
  27037. , n = i[t];
  27038. return n || (n = {
  27039. uploadCount: 0,
  27040. uploadAttempts: 0
  27041. },
  27042. i[t] = n),
  27043. n
  27044. }
  27045. ,
  27046. l.prototype.getPanoLODDescriptors = function(e) {
  27047. var t = this.panoLODDescriptors[e];
  27048. return t || (t = {},
  27049. this.panoLODDescriptors[e] = t),
  27050. t
  27051. }
  27052. ,
  27053. l.prototype.onTileDownloaded = function(e) {
  27054. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27055. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27056. if (i.downloaded = !0,
  27057. i.image = e.image,
  27058. i.panoSize = e.panoSize,
  27059. i.tileX = e.tileX,
  27060. i.tileY = e.tileY,
  27061. i.totalTiles = e.totalTiles,
  27062. i.tileIndex = e.tileIndex,
  27063. i.faceTileIndex = e.faceTileIndex,
  27064. i.face = e.face,
  27065. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27066. i.panoId = e.panoId,
  27067. i.tileSize = e.tileSize,
  27068. i.direction = (new h.Vector3).copy(e.direction),
  27069. i.node = null,
  27070. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27071. this.isPanoActive(i.panoId)) {
  27072. var n = this.getTileTree(i.panoId, i.face)
  27073. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27074. this.linkTileAndNode(i, r),
  27075. this.queueTileUpload(i, !0)
  27076. }
  27077. }
  27078. ,
  27079. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27080. var r = this.tileDirectory[e];
  27081. r || (r = {},
  27082. this.tileDirectory[e] = r);
  27083. var o = 16384 * t + 1024 * i + n
  27084. , a = r[o];
  27085. return a || (a = {
  27086. downloaded: !1,
  27087. uploaded: !1,
  27088. zoomUploaded: !1
  27089. },
  27090. r[o] = a),
  27091. a._key = e + ":" + t + ":" + i + ":" + n,
  27092. a._tileKey = o,
  27093. a
  27094. }
  27095. ,
  27096. l.prototype.setZoomingActive = function(e, t, i) {
  27097. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27098. this.zoomPanoId = t.id,
  27099. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27100. }
  27101. ,
  27102. l.prototype.updateZoomedPanoFromBase = function(e) {
  27103. if (!this.zoomPanoRenderingDisabled) {
  27104. var t = this.getActiveRenderTargetDescriptor(e.id);
  27105. if (t && t.renderTarget) {
  27106. var i = this.qualityManager.getMaxZoomPanoSize()
  27107. , n = t.renderTarget
  27108. , r = t.size;
  27109. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27110. this.copyBaseRenderStatusToZoomed(e.id)
  27111. }
  27112. }
  27113. }
  27114. ,
  27115. t.exports = l
  27116. }
  27117. , {
  27118. "../enum/GLCubeFaces": 25,
  27119. "../enum/PanoRendererEvents": 35,
  27120. "../enum/PanoSizeClass": 36,
  27121. "../enum/SceneRendererEvents": 43,
  27122. "../enum/TileDownloaderEvents": 45,
  27123. "../enum/Vectors": 50,
  27124. "../exception/BasicException": 55,
  27125. "../objects/Panorama": 148,
  27126. "../settings": 166,
  27127. "../util/browser": 182,
  27128. "../util/panorama": 191,
  27129. "./TileDownloader": 171,
  27130. "./TilePrioritizer": 172,
  27131. "./TileTree": 173,
  27132. "./TileUtils": 174,
  27133. events: 202,
  27134. three: 217
  27135. }],
  27136. 170: [function(e, t, i) {
  27137. "use strict";
  27138. function n(e, t, i) {
  27139. this.maxNavPanoSize = -1,
  27140. this.maxZoomPanoSize = -1,
  27141. this.devicePixelDensity = e,
  27142. this.deviceScreenSize = t,
  27143. this.clientBandwidth = i,
  27144. this.panoSizeClassMap = {},
  27145. this.useHighResolutionPanos = !0,
  27146. this.useUltraHighResolutionPanos = !1,
  27147. this.modelHasUltraHighPanos = !1
  27148. }
  27149. var r = e("../enum/PanoSizeClass")
  27150. , o = e("../settings")
  27151. , a = e("../util/browser")
  27152. , s = e("../constants")
  27153. , l = e("../util/showcase")
  27154. , c = e("../enum/ModelManagerEvents");
  27155. n.prototype.init = function(e) {
  27156. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27157. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27158. this.highSize = this.getPanoSize(r.HIGH),
  27159. this.standardSize = this.getPanoSize(r.STANDARD),
  27160. this.baseSize = this.getPanoSize(r.BASE),
  27161. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27162. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27163. this.updateMaximums(),
  27164. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27165. }
  27166. ,
  27167. n.prototype.updateFromModel = function(e) {
  27168. this.updateHighResolutionSettings(e),
  27169. this.updateUltraHighResolutionSettings(e)
  27170. }
  27171. ,
  27172. n.prototype.updateHighResolutionSettings = function(e) {
  27173. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27174. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27175. //this.useHighResolutionPanos = !0;
  27176. //----------------------e n d -----------------------------------------------------------------
  27177. this.updateMaximums()
  27178. }
  27179. ,
  27180. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27181. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27182. this.updateMaximums()
  27183. }
  27184. ,
  27185. n.prototype.enableUltraHighQualityMode = function() {
  27186. this.modelHasUltraHighPanos = !0,
  27187. this.updateUltraHighResolutionSettings(null)
  27188. }
  27189. ,
  27190. n.prototype.ultraHighQualityModeEnabled = function() {
  27191. return this.modelHasUltraHighPanos
  27192. }
  27193. ,
  27194. n.prototype.onModelChanged = function(e) {
  27195. this.updateFromModel(e.model),
  27196. this.updateMaximums()
  27197. }
  27198. ,
  27199. n.prototype.updateMaximums = function() {
  27200. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27201. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27202. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27203. }
  27204. ,
  27205. n.prototype.buildPanoSizeClassMap = function() {
  27206. this.panoSizeClassMap[r.BASE] = 512,
  27207. this.panoSizeClassMap[r.STANDARD] = 1024,
  27208. this.panoSizeClassMap[r.HIGH] = 2048,
  27209. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27210. }
  27211. ,
  27212. n.prototype.getPanoSize = function(e) {
  27213. return this.panoSizeClassMap[e]
  27214. }
  27215. ,
  27216. n.prototype.getMaxPossiblePanoSize = function() {
  27217. return this.getPanoSize(r.ULTRAHIGH)
  27218. }
  27219. ,
  27220. n.prototype.getMaxPanoSize = function() {
  27221. return this.maxZoomPanoSize
  27222. }
  27223. ,
  27224. n.prototype.getMaxNavPanoSize = function() {
  27225. return this.maxNavPanoSize
  27226. }
  27227. ,
  27228. n.prototype.getMaxZoomPanoSize = function() {
  27229. return this.maxZoomPanoSize
  27230. }
  27231. ,
  27232. n.prototype.detectMaxNavPanoSizeClass = function() {
  27233. if(settings.mobileNavHigh)return r.HIGH //改
  27234. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27235. }
  27236. ,
  27237. n.prototype.detectMaxNavPanoSize = function() {
  27238. var e = this.detectMaxNavPanoSizeClass();
  27239. return this.getPanoSize(e)
  27240. }
  27241. ,
  27242. n.prototype.detectMaxZoomPanoSize = function() {
  27243. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27244. }
  27245. ,
  27246. t.exports = n
  27247. }
  27248. , {
  27249. "../constants": 8,
  27250. "../enum/ModelManagerEvents": 33,
  27251. "../enum/PanoSizeClass": 36,
  27252. "../settings": 166,
  27253. "../util/browser": 182,
  27254. "../util/showcase": 193
  27255. }],
  27256. 171: [function(e, t, i) {
  27257. (function(i) {
  27258. "use strict";
  27259. function n(e) {
  27260. this.panos = null,
  27261. this.retryMinimumTime = 1e4,
  27262. this.urls = null,
  27263. this.panoLoadCallbacks = {},
  27264. this.downloadDescriptors = {},
  27265. this.priorityQueue = [],
  27266. this.forceQueue = [],
  27267. this.activeDownloads = [],
  27268. this.qualityManager = null,
  27269. this.tilePrioritizer = null,
  27270. this.refreshInterval = null,
  27271. this.processPriorityQueue = !1,
  27272. this.concurrentDownloads = e.concurrentDownloads || 1,
  27273. this.downloadTestResults = {}
  27274. }
  27275. var r = e("three")
  27276. , o = (e("../enum/Viewmode"),
  27277. e("../settings"))
  27278. , a = (e("../objects/Panorama"),
  27279. e("../util/logger"))
  27280. , s = (e("../enum/Vectors"),
  27281. e("../enum/PanoSizeClass"),
  27282. e("../enum/TileDownloaderEvents"))
  27283. , l = e("./TilePrioritizer")
  27284. , c = e("./TileUtils")
  27285. , h = (e("../enum/GLCubeFaces"),
  27286. e("../enum/DownloadStatus"))
  27287. , u = e("../util/panorama")
  27288. , d = e("../util/ajax")
  27289. , p = e("../ab")
  27290. , f = e("events").EventEmitter
  27291. , g = (new a(i),
  27292. Object.freeze({
  27293. Testing: 1,
  27294. Success: 2,
  27295. Fail: 3
  27296. }));
  27297. n.prototype = Object.create(f.prototype),
  27298. n.IDLE_REFRESH_DELAY = 500,
  27299. n.ACTIVE_REFRESH_DELAY = 16,
  27300. n.DOWNLOAD_RETRIES = 4,
  27301. n.prototype.init = function(e) {
  27302. this.qualityManager = e
  27303. }
  27304. ,
  27305. n.prototype.setUrls = function(e) {
  27306. this.urls = e
  27307. }
  27308. ,
  27309. n.prototype.setPanoData = function(e, t, i) {
  27310. this.panos = e,
  27311. this.imagePanos = t,
  27312. this.panoGroupId = i
  27313. }
  27314. ,
  27315. n.prototype.start = function() {
  27316. this.refreshUpdateInterval(0)
  27317. }
  27318. ,
  27319. n.prototype.stop = function() {
  27320. window.cancel(this.refreshInterval)
  27321. }
  27322. ,
  27323. n.prototype.refreshUpdateInterval = function(e) {
  27324. e || (e = 0),
  27325. this.refreshInterval = window.setTimeout(function() {
  27326. var e = this.update();
  27327. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27328. }
  27329. .bind(this), e)
  27330. }
  27331. ,
  27332. n.prototype.update = function() {
  27333. var e = this.forceQueue.length > 0;
  27334. return this.processQueueForDownloading(this.forceQueue),
  27335. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27336. this.priorityQueue.length > 0 && (e = !0),
  27337. this.processQueueForDownloading(this.priorityQueue)),
  27338. e
  27339. }
  27340. ,
  27341. n.prototype.forceQueueTilesForPano = function() {
  27342. var e = []
  27343. , t = [];
  27344. return function(i, n, r, o, a, s) {
  27345. e.length = 0;
  27346. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27347. var p = u[d];
  27348. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27349. }
  27350. if (r && e.length > 0) {
  27351. l.sortPanoTiles(e, i, r),
  27352. t.length = 0,
  27353. c.matchingTilesInDirection(i, n, r, o, a, t);
  27354. for (var f = 0, g = function(e) {
  27355. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27356. }; f < e.length; ) {
  27357. var m = e[f]
  27358. , v = t.findIndex(g);
  27359. v < 0 ? e.splice(f, 1) : f++
  27360. }
  27361. }
  27362. for (var A = 0; A < e.length; A++)
  27363. this.forceQueue.push(e[A]);
  27364. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27365. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27366. s && this.processQueueForDownloading(this.forceQueue, !0)
  27367. }
  27368. }(),
  27369. n.prototype.clearForceQueue = function() {
  27370. this.clearQueue(this.forceQueue)
  27371. }
  27372. ,
  27373. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27374. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27375. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27376. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27377. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27378. }
  27379. ,
  27380. n.prototype.clearQueue = function(e) {
  27381. this.setStatusForAllDescriptors(e, h.None),
  27382. e.length = 0
  27383. }
  27384. ,
  27385. n.prototype.clearFromQueue = function(e, t, i) {
  27386. for (var n = 0; n < e.length; n++) {
  27387. var r = e[n];
  27388. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27389. }
  27390. }
  27391. ,
  27392. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27393. for (var i = 0; i < e.length; i++) {
  27394. var n = e[i];
  27395. n && (n.status = t)
  27396. }
  27397. }
  27398. ,
  27399. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27400. for (var i = 0; i < e.length; i++) {
  27401. var n = e[i];
  27402. n && (n.status !== t ? n.status = t : e[i] = null)
  27403. }
  27404. }
  27405. ,
  27406. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27407. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27408. , n = i[t];
  27409. return n || (n = this.buildDownloadDescriptorArray(t),
  27410. i[t] = n,
  27411. this.initTileDownloadDescriptors(n, e, t)),
  27412. n
  27413. }
  27414. ,
  27415. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27416. var t = this.downloadDescriptors[e.id];
  27417. return t || (t = {},
  27418. this.downloadDescriptors[e.id] = t),
  27419. t
  27420. }
  27421. ,
  27422. n.prototype.processQueueForDownloading = function(e, t) {
  27423. if (this.cleanupActiveDownloads(),
  27424. this.activeDownloads.length < this.concurrentDownloads || t)
  27425. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27426. var o = e.shift();
  27427. o && (this.startDownload(o),
  27428. n++)
  27429. }
  27430. }
  27431. ,
  27432. n.prototype.testDownload = function(e, t, i) {
  27433. var n = this.downloadTestResults[e];
  27434. if (n)
  27435. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27436. this.downloadTestResults[e] = g.Testing;
  27437. var r = this.panos.list[0]
  27438. , o = this.getTileUrl(r.id, e, t, 0)
  27439. , a = function(t) {
  27440. this.downloadTestResults[e] = g.Success,
  27441. i(!0)
  27442. }
  27443. .bind(this)
  27444. , s = function() {
  27445. this.downloadTestResults[e] = g.Fail,
  27446. i(!1)
  27447. }
  27448. .bind(this);
  27449. this.loadImage(o, 0, a, s)
  27450. }
  27451. ,
  27452. n.prototype.startDownload = function(e) {
  27453. e.status = h.Downloading;
  27454. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27455. this.activeDownloads.push(e),
  27456. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27457. }
  27458. ,
  27459. n.prototype.downloadFailed = function(e, t) {}
  27460. ,
  27461. n.prototype.downloadComplete = function(e, t) {
  27462. if (e.panoGroupId === this.panoGroupId) {
  27463. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27464. e.status = h.Downloaded,
  27465. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27466. var n = {
  27467. panoId: e.pano.id,
  27468. image: t,
  27469. tileSize: e.tileSize,
  27470. panoSize: e.panoSize,
  27471. tileIndex: e.tileIndex,
  27472. faceTileIndex: e.faceTileIndex,
  27473. totalTiles: e.totalTiles,
  27474. face: e.face,
  27475. tileX: e.tileX,
  27476. tileY: e.tileY,
  27477. direction: e.direction
  27478. };
  27479. e.image = t,
  27480. this.emit(s.TileDownloadSuccess, n),
  27481. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27482. panoId: e.pano.id,
  27483. tileSize: e.tileSize,
  27484. panoSize: e.panoSize
  27485. },
  27486. this.emit(s.PanoDownloadComplete, n),
  27487. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27488. }
  27489. }
  27490. ,
  27491. n.prototype.cleanupActiveDownloads = function() {
  27492. var e = [];
  27493. return function() {
  27494. e.length = 0;
  27495. for (var t = 0; t < this.activeDownloads.length; t++) {
  27496. var i = this.activeDownloads[t];
  27497. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27498. }
  27499. this.activeDownloads.length = 0,
  27500. this.activeDownloads.push.apply(this.activeDownloads, e)
  27501. }
  27502. }(),
  27503. n.prototype.isPanoDownloaded = function(e, t) {
  27504. var i = this.getTileDownloadDescriptors(e, t);
  27505. if (i.length <= 0)
  27506. return !1;
  27507. for (var n = 0; n < i.length; n++) {
  27508. var r = i[n];
  27509. if (r.status !== h.Downloaded)
  27510. return !1
  27511. }
  27512. return !0
  27513. }
  27514. ,
  27515. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27516. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27517. this.panoLoadCallbacks[o] = {
  27518. onLoad: i,
  27519. onFail: n,
  27520. onProgress: r
  27521. }
  27522. }
  27523. ,
  27524. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27525. var i = e.id + ":" + t;
  27526. return this.panoLoadCallbacks[i]
  27527. }
  27528. ,
  27529. n.prototype.buildDownloadDescriptorArray = function(e) {
  27530. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27531. var r = this.buildDownloadDescriptor();
  27532. i.push(r)
  27533. }
  27534. return i
  27535. }
  27536. ,
  27537. n.prototype.buildDownloadDescriptor = function() {
  27538. var e = {
  27539. panoGroupId: null,
  27540. pano: null,
  27541. panoSize: -1,
  27542. tileSize: -1,
  27543. tileIndex: -1,
  27544. totalTiles: -1,
  27545. faceTileIndex: -1,
  27546. status: h.None,
  27547. url: null,
  27548. image: null,
  27549. direction: new r.Vector3,
  27550. face: -1,
  27551. cubeFace: -1,
  27552. tileX: -1,
  27553. tileY: -1
  27554. };
  27555. return e
  27556. }
  27557. ,
  27558. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27559. for (var n = 0; n < e.length; n++) {
  27560. var r = e[n];
  27561. this.initTileDownloadDescriptor(r, t, i, n)
  27562. }
  27563. }
  27564. ,
  27565. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27566. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27567. e.face = c.getFaceForTile(i, n),
  27568. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27569. e.panoGroupId = this.panoGroupId,
  27570. e.pano = t,
  27571. e.panoSize = i,
  27572. e.tileSize = r,
  27573. e.tileIndex = n,
  27574. e.totalTiles = c.getTileCountForSize(i),
  27575. e.status = h.None,
  27576. e.image = null,
  27577. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27578. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27579. }
  27580. ,
  27581. n.prototype.getTileUrl = function() {
  27582. var e = {
  27583. 256: "256",
  27584. 512: "512",
  27585. 1024: "1k",
  27586. 2048: "2k",
  27587. 4096: "4k"
  27588. }
  27589. , t = {
  27590. face: -1,
  27591. faceTileIndex: -1,
  27592. tileX: -1,
  27593. tileY: -1
  27594. };
  27595. return function(i, n, r, a) {
  27596. c.getTileLocation(n, a, t);
  27597. var s = Math.floor(n / r)
  27598. , l = s * s
  27599. , h = Math.floor(a / l)
  27600. , u = "";
  27601. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27602. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27603. return d = p.changeIfTileGenerating(d)
  27604. }
  27605. }(),
  27606. n.prototype.loadImage = function(e, t, i, n) {
  27607. d.getImage(e, t).then(function(e) {
  27608. i(e)
  27609. }).fail(n)
  27610. }
  27611. ,
  27612. t.exports = n
  27613. }
  27614. ).call(this, "/js/tile/TileDownloader.js")
  27615. }
  27616. , {
  27617. "../ab": 3,
  27618. "../enum/DownloadStatus": 24,
  27619. "../enum/GLCubeFaces": 25,
  27620. "../enum/PanoSizeClass": 36,
  27621. "../enum/TileDownloaderEvents": 45,
  27622. "../enum/Vectors": 50,
  27623. "../enum/Viewmode": 51,
  27624. "../objects/Panorama": 148,
  27625. "../settings": 166,
  27626. "../util/ajax": 181,
  27627. "../util/logger": 189,
  27628. "../util/panorama": 191,
  27629. "./TilePrioritizer": 172,
  27630. "./TileUtils": 174,
  27631. events: 202,
  27632. three: 217
  27633. }],
  27634. 172: [function(e, t, i) {
  27635. (function(i) {
  27636. "use strict";
  27637. function n(e, t, i, o, a) {
  27638. this.qualityManager = e,
  27639. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27640. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27641. this.baseSize = t,
  27642. this.standardSize = i,
  27643. this.highSize = o,
  27644. this.ultraHighSize = a,
  27645. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27646. }
  27647. var r = e("three")
  27648. , o = (e("../enum/Viewmode"),
  27649. e("../settings"),
  27650. e("../settings"),
  27651. e("../objects/Panorama"))
  27652. , a = e("../util/logger")
  27653. , s = (e("../enum/Vectors"),
  27654. e("../enum/PanoSizeClass"),
  27655. e("../enum/ModelManagerEvents"),
  27656. e("../enum/GLCubeFaces"),
  27657. e("../enum/DownloadStatus"))
  27658. , l = (e("../util/browser"),
  27659. e("./TileUtils"))
  27660. , c = e("../util/math")
  27661. , h = (e("events").EventEmitter,
  27662. new a(i),
  27663. Object.freeze({
  27664. None: 0,
  27665. DirectionalFOV: 1
  27666. }));
  27667. n.PriorityCriteria = function(e, t, i, n, o) {
  27668. this.pano = e,
  27669. this.cameraPosition = (new r.Vector3).copy(t),
  27670. this.cameraDir = (new r.Vector3).copy(i),
  27671. this.panoSpaceDir = (new r.Vector3).copy(n),
  27672. this.upcomingPanos = o,
  27673. this.copy = function(e) {
  27674. this.pano = e.pano,
  27675. this.cameraPosition.copy(e.cameraPosition),
  27676. this.cameraDir.copy(e.cameraDir),
  27677. this.panoSpaceDir.copy(e.panoSpaceDir),
  27678. this.upcomingPanos = o
  27679. }
  27680. ,
  27681. this.zoomingActive = !1
  27682. }
  27683. ,
  27684. n.DIRECTIONAL_FOV = 180,
  27685. n.DIRECTIONAL_FOV_NARROW = 120,
  27686. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27687. n.MAX_SCORED_PANOS_TOADD = 2,
  27688. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27689. n.DIRECTION_SCORE_STRICTNESS = .75,
  27690. n.appendQueue = function(e, t) {
  27691. if (e && t)
  27692. for (var i = 0; i < t.length; i++)
  27693. e.push(t[i])
  27694. }
  27695. ,
  27696. n.prototype.updateCriteria = function(e, t, i, n) {
  27697. this.priorityCriteria.pano = e,
  27698. this.priorityCriteria.cameraPosition.copy(t),
  27699. this.priorityCriteria.cameraDir.copy(i),
  27700. this.priorityCriteria.upcomingPanos = n,
  27701. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27702. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27703. }
  27704. ,
  27705. n.prototype.filterAndPrioritize = function() {
  27706. var e = []
  27707. , t = []
  27708. , i = [];
  27709. return function(r, o, a) {
  27710. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27711. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27712. var s = this.baseSize
  27713. , l = this.standardSize
  27714. , c = this.highSize
  27715. , h = this.ultraHighSize;
  27716. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27717. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27718. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27719. i.length = 0,
  27720. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27721. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27722. n.appendQueue(r, i),
  27723. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27724. i.length = 0,
  27725. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27726. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27727. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27728. n.appendQueue(r, i),
  27729. i.length = 0,
  27730. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27731. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27732. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27733. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27734. n.appendQueue(r, i),
  27735. this.queueTilesForPanos(r, e, a, s)
  27736. }
  27737. }(),
  27738. n.prototype.canDownloadSize = function(e) {
  27739. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27740. }
  27741. ,
  27742. n.prototype.populateNeighborPanos = function(e, t, i) {
  27743. i = i || [],
  27744. i.length = 0;
  27745. var n = t.getNeighbours(e);
  27746. for (var r in n)
  27747. if (n.hasOwnProperty(r)) {
  27748. var o = t.get(r);
  27749. i.push(o)
  27750. }
  27751. return i
  27752. }
  27753. ,
  27754. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27755. i = i || [],
  27756. i.length = 0;
  27757. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27758. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27759. , c = t.sortByScore(s, l);
  27760. if (c)
  27761. for (var h = 0; h < c.length && h < a; h++) {
  27762. var u = c[h].pano;
  27763. i.push(u)
  27764. }
  27765. return i
  27766. }
  27767. ,
  27768. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27769. for (var o = 0, a = 0; a < t.length; a++) {
  27770. var s = t[a]
  27771. , l = this.queueTilesForPano(e, i, s, n);
  27772. if (o += l > 0 ? 1 : 0,
  27773. r && o >= r)
  27774. break
  27775. }
  27776. return o
  27777. }
  27778. ,
  27779. n.prototype.queueTilesForPano = function() {
  27780. var e = {
  27781. filter: h.None
  27782. };
  27783. return function(t, i, n, r) {
  27784. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27785. }
  27786. }(),
  27787. n.prototype.queueTilesForPanosInDirection = function() {
  27788. var e = new r.Vector3;
  27789. return function(t, i, n, r, o, a, s, l) {
  27790. for (var h = 0, u = 0; u < n.length; u++) {
  27791. var d = n[u];
  27792. e.copy(d.position),
  27793. e.sub(o),
  27794. e.normalize();
  27795. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27796. , f = c.getFOVDotThreshold(s);
  27797. if (p >= f) {
  27798. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27799. if (h += g > 0 ? 1 : 0,
  27800. l && h >= l)
  27801. break
  27802. }
  27803. }
  27804. return h
  27805. }
  27806. }(),
  27807. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27808. for (var l = 0, c = 0; c < i.length; c++) {
  27809. var h = i[c]
  27810. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27811. if (l += u > 0 ? 1 : 0,
  27812. s && l >= s)
  27813. break
  27814. }
  27815. return l
  27816. }
  27817. ,
  27818. n.prototype.queueTilesInDirectionForPano = function() {
  27819. var e = {
  27820. filter: h.DirectionalFOV,
  27821. direction: new r.Vector3,
  27822. fov: 60
  27823. }
  27824. , t = new r.Vector3;
  27825. return function(i, n, r, o, a, s, c) {
  27826. return t.copy(s),
  27827. l.getRelativeDirection(r.quaternion, t),
  27828. e.direction.copy(t),
  27829. e.fov = c,
  27830. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27831. }
  27832. }(),
  27833. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27834. var e = [];
  27835. return function(t, i, n, r, o) {
  27836. var a = i.getTileDownloadDescriptors(n, r);
  27837. e.length = 0,
  27838. this.filterTileDownloadDescriptors(n, a, e, o);
  27839. for (var s = 0, l = 0; l < e.length; l++) {
  27840. var c = e[l];
  27841. c && (t.push(c),
  27842. s++)
  27843. }
  27844. return s
  27845. }
  27846. }(),
  27847. n.prototype.filterTileDownloadDescriptors = function() {
  27848. new r.Vector3;
  27849. return function(e, t, i, n) {
  27850. var r, o;
  27851. switch (n.filter) {
  27852. case h.DirectionalFOV:
  27853. for (r = 0; r < t.length; r++)
  27854. o = t[r],
  27855. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27856. break;
  27857. default:
  27858. for (r = 0; r < t.length; r++)
  27859. o = t[r],
  27860. i.push(o)
  27861. }
  27862. for (r = 0; r < i.length; r++)
  27863. o = i[r],
  27864. this.canIncludeDescriptor(o) || (i[r] = null)
  27865. }
  27866. }(),
  27867. n.prototype.canIncludeDescriptor = function(e) {
  27868. return e.status !== s.Downloading && e.status !== s.Downloaded
  27869. }
  27870. ,
  27871. n.prototype.canIncludePano = function(e, t) {
  27872. return !e.isLoaded(t)
  27873. }
  27874. ,
  27875. n.getFOVDotThreshold = function(e) {
  27876. return Math.cos(r.Math.degToRad(e / 2))
  27877. }
  27878. ;
  27879. var u = function() {
  27880. var e = function e(t, i) {
  27881. var n = e._panoSpaceDir
  27882. , r = e._fovThreshold
  27883. , o = e._fovThresholdNarrow
  27884. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27885. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27886. return t._dot = a,
  27887. i._dot = s,
  27888. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27889. };
  27890. return e._panoSpaceDir = new r.Vector3,
  27891. e._fovThreshold = -1,
  27892. e._fovThresholdNarrow = -1,
  27893. e
  27894. }();
  27895. n.sortPanoTiles = function(e, t, i) {
  27896. u._panoSpaceDir.copy(i),
  27897. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27898. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27899. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27900. e.sort(u)
  27901. }
  27902. ,
  27903. n.insertSortedPanoTile = function(e, t, i, r) {
  27904. u._panoSpaceDir.copy(r),
  27905. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27906. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27907. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27908. for (var o = -1, a = 0; a < e.length; a++) {
  27909. var s = u(t, e[a]);
  27910. if (s <= 0) {
  27911. o = a;
  27912. break
  27913. }
  27914. }
  27915. if (o === -1)
  27916. e[e.length] = t;
  27917. else {
  27918. for (var h = e.length; h > o; h--)
  27919. e[h] = e[h - 1];
  27920. e[o] = t
  27921. }
  27922. }
  27923. ,
  27924. n.prototype.setZoomingActive = function(e) {
  27925. e !== this.zoomingActive && (this.zoomingActive = e)
  27926. }
  27927. ,
  27928. t.exports = n
  27929. }
  27930. ).call(this, "/js/tile/TilePrioritizer.js")
  27931. }
  27932. , {
  27933. "../enum/DownloadStatus": 24,
  27934. "../enum/GLCubeFaces": 25,
  27935. "../enum/ModelManagerEvents": 33,
  27936. "../enum/PanoSizeClass": 36,
  27937. "../enum/Vectors": 50,
  27938. "../enum/Viewmode": 51,
  27939. "../objects/Panorama": 148,
  27940. "../settings": 166,
  27941. "../util/browser": 182,
  27942. "../util/logger": 189,
  27943. "../util/math": 190,
  27944. "./TileUtils": 174,
  27945. events: 202,
  27946. three: 217
  27947. }],
  27948. 173: [function(e, t, i) {
  27949. "use strict";
  27950. function n(e, t) {
  27951. this.levels = t,
  27952. this.tileSize = e,
  27953. this.root = null,
  27954. this.allNodes = [],
  27955. a(this)
  27956. }
  27957. function r(e, t) {
  27958. this.tree = e,
  27959. this.parent = t,
  27960. this.children = [],
  27961. this.id = ++u
  27962. }
  27963. function o(e, t, i, r, a, s, l, h) {
  27964. if (e) {
  27965. l = l || n.TraversalType.PreOrder;
  27966. var u = r * c + i;
  27967. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27968. s && s.push(e)),
  27969. e.children && 0 !== e.children.length) {
  27970. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  27971. for (var g = 0; g < c; g++)
  27972. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  27973. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  27974. s && s.push(e))
  27975. }
  27976. }
  27977. }
  27978. function a(e) {
  27979. e.root = s(e, null, 0)
  27980. }
  27981. function s(e, t, i) {
  27982. if (i > e.levels)
  27983. return null;
  27984. var n = new r(e,t);
  27985. e.allNodes.push(n);
  27986. for (var o = 0; o < h; o++)
  27987. n.children[o] = s(e, n, i + 1);
  27988. return n
  27989. }
  27990. function l(e, t, i, n, r) {
  27991. if (!e)
  27992. return null;
  27993. if (0 === i)
  27994. return e;
  27995. if (!e.children || 0 === e.children.length)
  27996. return null;
  27997. var o = Math.pow(c, i)
  27998. , a = o / c
  27999. , s = n % a
  28000. , h = r % a
  28001. , u = Math.floor(r / a)
  28002. , d = Math.floor(n / a)
  28003. , p = u * c + d
  28004. , f = e.children[p];
  28005. return l(f, t + 1, i - 1, s, h)
  28006. }
  28007. var c = (e("three"),
  28008. e("./TileUtils"),
  28009. e("../objects/Panorama"),
  28010. e("../util/panorama"),
  28011. e("events").EventEmitter,
  28012. 2)
  28013. , h = c * c;
  28014. n.TraversalType = Object.freeze({
  28015. PreOrder: 0,
  28016. PostOrder: 1
  28017. });
  28018. var u = 0;
  28019. n.getLevelCountForSize = function(e, t) {
  28020. var i = 0;
  28021. for (t < e && (t = e); ; ) {
  28022. if (t /= c,
  28023. t < e)
  28024. break;
  28025. i++
  28026. }
  28027. return i
  28028. }
  28029. ,
  28030. n.getSizeForLevel = function(e, t) {
  28031. return Math.pow(c, t) * e
  28032. }
  28033. ,
  28034. n.prototype.getSubNode = function(e, t, i) {
  28035. (!t || e < this.tileSize) && (t = 0),
  28036. (!i || e < this.tileSize) && (i = 0),
  28037. e < this.tileSize && (e = this.tileSize);
  28038. var r = n.getLevelCountForSize(this.tileSize, e)
  28039. , o = l(this.root, 0, r, t, i);
  28040. return o
  28041. }
  28042. ,
  28043. n.prototype.breadthFirst = function(e) {
  28044. e = e || {};
  28045. var t = !!e.nullLevelEnd
  28046. , i = e.maxLevel
  28047. , n = e.minLevel
  28048. , r = e.callback
  28049. , o = e.saveVisited
  28050. , a = []
  28051. , s = {}
  28052. , l = 0
  28053. , c = 0;
  28054. for (a.push(this.root),
  28055. a.push(s); a.length > 0 && !(i && l > i); ) {
  28056. var h = a.shift();
  28057. if (h === s)
  28058. (!n || l >= n) && (r && t && r(null),
  28059. o && t && o.push(null)),
  28060. a.length > 0 && a.push(s),
  28061. l++,
  28062. c = 0;
  28063. else {
  28064. if (h.children)
  28065. for (var u = 0; u < h.children.length; u++) {
  28066. var d = h.children[u];
  28067. d && a.push(h.children[u])
  28068. }
  28069. var p = this.getFaceIndexFromNode(h);
  28070. (!n || l >= n) && (r && r(h, l, p),
  28071. o && o.push(h)),
  28072. c++
  28073. }
  28074. }
  28075. }
  28076. ,
  28077. n.prototype.getFaceIndexFromNode = function(e) {
  28078. if (!e)
  28079. return -1;
  28080. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28081. var o = i.parent;
  28082. if (!o)
  28083. break;
  28084. for (var a = -1, s = 0; s < o.children.length; s++)
  28085. o.children[s] === i && (a = s);
  28086. var l = a % c
  28087. , h = Math.floor(a / c);
  28088. n = l * t + n,
  28089. r = h * t + r,
  28090. t *= c,
  28091. i = o
  28092. }
  28093. return r * t + n
  28094. }
  28095. ,
  28096. n.prototype.depthFirst = function(e, t, i) {
  28097. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28098. }
  28099. ,
  28100. t.exports = n
  28101. }
  28102. , {
  28103. "../objects/Panorama": 148,
  28104. "../util/panorama": 191,
  28105. "./TileUtils": 174,
  28106. events: 202,
  28107. three: 217
  28108. }],
  28109. 174: [function(e, t, i) {
  28110. "use strict";
  28111. var n = e("../enum/GLCubeFaces")
  28112. , r = e("../util/MathLight")
  28113. , o = {};
  28114. o.TILE_SIZE = 512,
  28115. o.FACES_PER_PANO = 6,
  28116. o.LocationOnTile = {
  28117. Center: 0,
  28118. UpperLeft: 1,
  28119. UpperRight: 2,
  28120. LowerRight: 3,
  28121. LowerLeft: 4
  28122. },
  28123. o.getTileVector = function() {
  28124. return function(e, t, i, a, s, l, c, h) {
  28125. l = l || o.LocationOnTile.Center;
  28126. var u = e / t
  28127. , d = a / u;
  28128. s = -s + (u - 1);
  28129. var p = s / u
  28130. , f = t / e
  28131. , g = 2 * f
  28132. , m = g / 2
  28133. , v = 2 * d - 1 + m
  28134. , A = 2 * p - 1 + m;
  28135. switch (l) {
  28136. case o.LocationOnTile.UpperLeft:
  28137. v -= m,
  28138. A += m,
  28139. v += c * g;
  28140. break;
  28141. case o.LocationOnTile.UpperRight:
  28142. v += m,
  28143. A += m,
  28144. A -= c * g;
  28145. break;
  28146. case o.LocationOnTile.LowerRight:
  28147. v += m,
  28148. A -= m,
  28149. v -= c * g;
  28150. break;
  28151. case o.LocationOnTile.LowerLeft:
  28152. v -= m,
  28153. A -= m,
  28154. A += c * g;
  28155. break;
  28156. case o.LocationOnTile.Center:
  28157. }
  28158. switch (i) {
  28159. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28160. r.setVector(h, -1, A, -v);
  28161. break;
  28162. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28163. r.setVector(h, 1, A, v);
  28164. break;
  28165. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28166. r.setVector(h, -v, 1, -A);
  28167. break;
  28168. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28169. r.setVector(h, -v, -1, A);
  28170. break;
  28171. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28172. r.setVector(h, -v, A, 1);
  28173. break;
  28174. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28175. r.setVector(h, v, A, -1)
  28176. }
  28177. r.normalize(h)
  28178. }
  28179. }(),
  28180. o.getFaceForTile = function(e, t) {
  28181. var i = o.TILE_SIZE;
  28182. e < o.TILE_SIZE && (i = e);
  28183. var n = Math.floor(e / i)
  28184. , r = n * n;
  28185. return Math.floor(t / r)
  28186. }
  28187. ,
  28188. o.getTileLocation = function(e, t, i) {
  28189. var n = o.TILE_SIZE;
  28190. e < o.TILE_SIZE && (n = e);
  28191. var r = o.getFaceForTile(e, t)
  28192. , a = Math.floor(e / n)
  28193. , s = a * a
  28194. , l = t - r * s;
  28195. i.tileX = l % a,
  28196. i.tileY = Math.floor(l / a),
  28197. i.face = r,
  28198. i.faceTileIndex = l
  28199. }
  28200. ,
  28201. o.getTileCountForSize = function(e) {
  28202. if (e <= o.TILE_SIZE)
  28203. return o.FACES_PER_PANO;
  28204. var t = Math.floor(e / o.TILE_SIZE)
  28205. , i = t * t
  28206. , n = i * o.FACES_PER_PANO;
  28207. return n
  28208. }
  28209. ,
  28210. o.getRelativeDirection = function() {
  28211. var e = new r.Matrix4
  28212. , t = new r.Quaternion;
  28213. return function(i, n) {
  28214. t.copy(i),
  28215. t.inverse(),
  28216. e.makeRotationFromQuaternion(t),
  28217. e.applyToVector3(n),
  28218. r.normalize(n)
  28219. }
  28220. }(),
  28221. o.matchingTilesInDirection = function() {
  28222. var e = new r.Vector3
  28223. , t = new r.Vector3(0,0,-1)
  28224. , i = new r.Quaternion
  28225. , n = function(e, t) {
  28226. e.push({
  28227. face: t.face,
  28228. faceTileIndex: t.faceTileIndex,
  28229. tileX: t.tileX,
  28230. tileY: t.tileY
  28231. })
  28232. }
  28233. , a = function() {
  28234. var e = {
  28235. face: -1,
  28236. faceTileIndex: -1,
  28237. tileX: -1,
  28238. tileY: -1
  28239. };
  28240. return function(t, i, r) {
  28241. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28242. o.getTileLocation(t, l, e),
  28243. i && !i(e) || (s++,
  28244. r && n(r, e));
  28245. return s
  28246. }
  28247. }();
  28248. return function(n, s, l, c, h, u) {
  28249. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28250. o.getTileCountForSize(s);
  28251. if (!c && !h)
  28252. return a(s, null, u);
  28253. var p = !!h;
  28254. if (h = h || c,
  28255. h = Math.max(0, Math.min(h, 360)),
  28256. c = Math.max(0, Math.min(c, 360)),
  28257. r.copyVector(l, e),
  28258. o.getRelativeDirection(n.quaternion, e),
  28259. p) {
  28260. i.setFromUnitVectors(e, t);
  28261. var f = function(e) {
  28262. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28263. };
  28264. return a(s, f, u)
  28265. }
  28266. var g = function(t) {
  28267. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28268. };
  28269. return a(s, g, u)
  28270. }
  28271. }(),
  28272. o.isTileWithinFrustum = function() {
  28273. var e = new r.Vector3
  28274. , t = 1e-5;
  28275. return function(i, n, a, s, l, c, h, u) {
  28276. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28277. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28278. r.applyQuaternionToVector(c, e),
  28279. e.z >= -t)
  28280. I++;
  28281. else {
  28282. var w = -1 / e.z
  28283. , _ = e.x * w
  28284. , T = e.y * w;
  28285. T > d ? v++ : T < p && A++,
  28286. _ > f ? y++ : _ < g && C++,
  28287. E++
  28288. }
  28289. return A !== E && v !== E && y !== E && C !== E
  28290. }
  28291. }(),
  28292. o.isTileWithinFOV = function() {
  28293. var e = new r.Vector3
  28294. , t = new r.Vector3(0,1,0)
  28295. , i = new r.Vector3(1,0,0);
  28296. return function(n, a, s, l, c, h, u) {
  28297. var d = o.mapFaceToCubemapFace(s);
  28298. if (r.cross(h, t, i),
  28299. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28300. o.isWithinFOV(e, h, u, null))
  28301. return !0;
  28302. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28303. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28304. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28305. o.isWithinFOV(e, h, u, null))
  28306. return !0;
  28307. g += p
  28308. }
  28309. return !1
  28310. }
  28311. }(),
  28312. o.isWithinFOV = function() {
  28313. var e = new r.Vector3
  28314. , t = new r.Vector3;
  28315. return function(i, n, o, a) {
  28316. if (r.copyVector(i, t),
  28317. a) {
  28318. r.copyVector(a, e),
  28319. r.normalize(e);
  28320. var s = r.dot(e, i);
  28321. e.x *= s,
  28322. e.y *= s,
  28323. e.z *= s,
  28324. r.subVector(t, e)
  28325. }
  28326. var l = o / 2 * r.RADIANS_PER_DEGREE
  28327. , c = Math.cos(l)
  28328. , h = r.dot(t, n);
  28329. return h >= c
  28330. }
  28331. }(),
  28332. o.mapFaceToCubemapFace = function() {
  28333. var e = {
  28334. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28335. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28336. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28337. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28338. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28339. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28340. };
  28341. return function(t) {
  28342. return e[t]
  28343. }
  28344. }(),
  28345. t.exports = o
  28346. }
  28347. , {
  28348. "../enum/GLCubeFaces": 25,
  28349. "../util/MathLight": 176
  28350. }],
  28351. 175: [function(e, t, i) {
  28352. (function(i) {
  28353. "use strict";
  28354. function n() {
  28355. this.list = [],
  28356. this.index = {},
  28357. Object.defineProperty(this, "length", {
  28358. get: function() {
  28359. return this.list.length
  28360. }
  28361. })
  28362. }
  28363. var r = (e("./common"),
  28364. e("./logger"));
  28365. new r(i);
  28366. n.prototype.forEach = function(e) {
  28367. this.list.forEach(e)
  28368. }
  28369. ,
  28370. n.prototype.add = function(e) {
  28371. this.list.push(e),
  28372. this.index[this.getIndex(e)] = e
  28373. }
  28374. ,
  28375. n.prototype.getIndex = function(e) {
  28376. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28377. }
  28378. ,
  28379. n.prototype.extend = function(e) {
  28380. for (var t = 0; t < e.length; t++)
  28381. this.add(e[t])
  28382. }
  28383. ,
  28384. n.prototype.get = function(e) {
  28385. return this.index[e]
  28386. }
  28387. ,
  28388. n.prototype.first = function() {
  28389. return this.list[0]
  28390. }
  28391. ,
  28392. n.prototype.last = function() {
  28393. return this.list[this.list.length - 1]
  28394. }
  28395. ,
  28396. n.prototype.reIndex = function() {
  28397. this.index = {};
  28398. var e = this;
  28399. this.forEach(function(t) {
  28400. e.index[e.getIndex(t)] = t
  28401. })
  28402. }
  28403. ,
  28404. n.prototype.filter = function(e) {
  28405. var t = this.list.filter(e);
  28406. return this.reIndex(),
  28407. t
  28408. }
  28409. ,
  28410. n.prototype.reduce = function(e, t) {
  28411. return this.list.reduce(e, t)
  28412. }
  28413. ,
  28414. n.prototype.sort = function(e) {
  28415. return this.list.sort(e)
  28416. }
  28417. ,
  28418. n.prototype.indexOf = function(e) {
  28419. for (var t = 0; t < this.list.length; ++t)
  28420. if (this.list[t] === e)
  28421. return t;
  28422. return -1
  28423. }
  28424. ,
  28425. t.exports = n
  28426. }
  28427. ).call(this, "/js/util/IndexedCollection.js")
  28428. }
  28429. , {
  28430. "./common": 185,
  28431. "./logger": 189
  28432. }],
  28433. 176: [function(e, t, i) {
  28434. "use strict";
  28435. var n = e("../constants")
  28436. , r = {};
  28437. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28438. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28439. r.Vector3 = function(e, t, i) {
  28440. this.x = e || 0,
  28441. this.y = t || 0,
  28442. this.z = i || 0
  28443. }
  28444. ,
  28445. r.Matrix4 = function() {
  28446. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28447. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28448. }
  28449. ,
  28450. r.Matrix4.prototype = {
  28451. identity: function() {
  28452. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28453. this
  28454. },
  28455. copy: function(e) {
  28456. return this.elements.set(e.elements),
  28457. this
  28458. },
  28459. applyToVector3: function(e) {
  28460. var t = e.x
  28461. , i = e.y
  28462. , n = e.z
  28463. , r = this.elements;
  28464. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28465. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28466. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28467. this
  28468. },
  28469. getInverse: function(e, t) {
  28470. var i = this.elements
  28471. , n = e.elements
  28472. , r = n[0]
  28473. , o = n[1]
  28474. , a = n[2]
  28475. , s = n[3]
  28476. , l = n[4]
  28477. , c = n[5]
  28478. , h = n[6]
  28479. , u = n[7]
  28480. , d = n[8]
  28481. , p = n[9]
  28482. , f = n[10]
  28483. , g = n[11]
  28484. , m = n[12]
  28485. , v = n[13]
  28486. , A = n[14]
  28487. , y = n[15]
  28488. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28489. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28490. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28491. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28492. , w = r * C + o * I + a * E + s * b;
  28493. if (0 === w) {
  28494. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28495. if (t)
  28496. throw new Error(_);
  28497. return console.warn(_),
  28498. this.identity()
  28499. }
  28500. var T = 1 / w;
  28501. return i[0] = C * T,
  28502. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28503. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28504. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28505. i[4] = I * T,
  28506. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28507. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28508. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28509. i[8] = E * T,
  28510. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28511. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28512. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28513. i[12] = b * T,
  28514. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28515. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28516. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28517. this
  28518. },
  28519. makeRotationFromQuaternion: function(e) {
  28520. var t = this.elements
  28521. , i = e.x
  28522. , n = e.y
  28523. , r = e.z
  28524. , o = e.w
  28525. , a = i + i
  28526. , s = n + n
  28527. , l = r + r
  28528. , c = i * a
  28529. , h = i * s
  28530. , u = i * l
  28531. , d = n * s
  28532. , p = n * l
  28533. , f = r * l
  28534. , g = o * a
  28535. , m = o * s
  28536. , v = o * l;
  28537. return t[0] = 1 - (d + f),
  28538. t[4] = h - v,
  28539. t[8] = u + m,
  28540. t[1] = h + v,
  28541. t[5] = 1 - (c + f),
  28542. t[9] = p - g,
  28543. t[2] = u - m,
  28544. t[6] = p + g,
  28545. t[10] = 1 - (c + d),
  28546. t[3] = 0,
  28547. t[7] = 0,
  28548. t[11] = 0,
  28549. t[12] = 0,
  28550. t[13] = 0,
  28551. t[14] = 0,
  28552. t[15] = 1,
  28553. this
  28554. }
  28555. },
  28556. r.Quaternion = function(e, t, i, n) {
  28557. this._x = e || 0,
  28558. this._y = t || 0,
  28559. this._z = i || 0,
  28560. this._w = void 0 !== n ? n : 1
  28561. }
  28562. ,
  28563. r.Quaternion.prototype = {
  28564. get x() {
  28565. return this._x
  28566. },
  28567. set x(e) {
  28568. this._x = e
  28569. },
  28570. get y() {
  28571. return this._y
  28572. },
  28573. set y(e) {
  28574. this._y = e
  28575. },
  28576. get z() {
  28577. return this._z
  28578. },
  28579. set z(e) {
  28580. this._z = e
  28581. },
  28582. get w() {
  28583. return this._w
  28584. },
  28585. set w(e) {
  28586. this._w = e
  28587. },
  28588. copy: function(e) {
  28589. this._x = e.x,
  28590. this._y = e.y,
  28591. this._z = e.z,
  28592. this._w = e.w
  28593. },
  28594. inverse: function() {
  28595. return this.conjugate().normalize()
  28596. },
  28597. conjugate: function() {
  28598. return this._x *= -1,
  28599. this._y *= -1,
  28600. this._z *= -1,
  28601. this
  28602. },
  28603. length: function() {
  28604. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28605. },
  28606. normalize: function() {
  28607. var e = this.length();
  28608. return 0 === e ? (this._x = 0,
  28609. this._y = 0,
  28610. this._z = 0,
  28611. this._w = 1) : (e = 1 / e,
  28612. this._x = this._x * e,
  28613. this._y = this._y * e,
  28614. this._z = this._z * e,
  28615. this._w = this._w * e),
  28616. this
  28617. },
  28618. setFromAxisAngle: function(e, t) {
  28619. var i = t / 2
  28620. , n = Math.sin(i);
  28621. return this._x = e.x * n,
  28622. this._y = e.y * n,
  28623. this._z = e.z * n,
  28624. this._w = Math.cos(i),
  28625. this
  28626. },
  28627. setFromUnitVectors: function() {
  28628. var e, t, i = 1e-6;
  28629. return function(n, o) {
  28630. return void 0 === e && (e = new r.Vector3),
  28631. t = r.dot(n, o) + 1,
  28632. t < i ? (t = 0,
  28633. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28634. this._x = e.x,
  28635. this._y = e.y,
  28636. this._z = e.z,
  28637. this._w = t,
  28638. this.normalize()
  28639. }
  28640. }(),
  28641. multiply: function(e) {
  28642. return this.multiplyQuaternions(this, e)
  28643. },
  28644. premultiply: function(e) {
  28645. return this.multiplyQuaternions(e, this)
  28646. },
  28647. multiplyQuaternions: function(e, t) {
  28648. var i = e._x
  28649. , n = e._y
  28650. , r = e._z
  28651. , o = e._w
  28652. , a = t._x
  28653. , s = t._y
  28654. , l = t._z
  28655. , c = t._w;
  28656. return this._x = i * c + o * a + n * l - r * s,
  28657. this._y = n * c + o * s + r * a - i * l,
  28658. this._z = r * c + o * l + i * s - n * a,
  28659. this._w = o * c - i * a - n * s - r * l,
  28660. this
  28661. }
  28662. },
  28663. r.convertWorkshopVector = function(e) {
  28664. return new r.Vector3(-e.x,e.y,e.z)
  28665. }
  28666. ,
  28667. r.convertWorkshopQuaternion = function(e) {
  28668. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28669. }
  28670. ;
  28671. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28672. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28673. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28674. }
  28675. ,
  28676. r.convertWorkshopPanoramaQuaternion = function(e) {
  28677. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28678. }
  28679. ,
  28680. r.normalize = function(e) {
  28681. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28682. , i = Math.sqrt(t);
  28683. e.x /= i,
  28684. e.y /= i,
  28685. e.z /= i
  28686. }
  28687. ,
  28688. r.dot = function(e, t) {
  28689. return e.x * t.x + e.y * t.y + e.z * t.z
  28690. }
  28691. ,
  28692. r.cross = function(e, t, i) {
  28693. var n = e.x
  28694. , r = e.y
  28695. , o = e.z;
  28696. i.x = r * t.z - o * t.y,
  28697. i.y = o * t.x - n * t.z,
  28698. i.z = n * t.y - r * t.x
  28699. }
  28700. ,
  28701. r.setVector = function(e, t, i, n) {
  28702. e.x = t,
  28703. e.y = i,
  28704. e.z = n
  28705. }
  28706. ,
  28707. r.copyVector = function(e, t) {
  28708. t.x = e.x,
  28709. t.y = e.y,
  28710. t.z = e.z
  28711. }
  28712. ,
  28713. r.addVector = function(e, t) {
  28714. e.x += t.x,
  28715. e.y += t.y,
  28716. e.z += t.z
  28717. }
  28718. ,
  28719. r.subVector = function(e, t) {
  28720. e.x -= t.x,
  28721. e.y -= t.y,
  28722. e.z -= t.z
  28723. }
  28724. ,
  28725. r.applyQuaternionToVector = function(e, t) {
  28726. var i = t.x
  28727. , n = t.y
  28728. , r = t.z
  28729. , o = e.x
  28730. , a = e.y
  28731. , s = e.z
  28732. , l = e.w
  28733. , c = l * i + a * r - s * n
  28734. , h = l * n + s * i - o * r
  28735. , u = l * r + o * n - a * i
  28736. , d = -o * i - a * n - s * r;
  28737. t.x = c * l + d * -o + h * -s - u * -a,
  28738. t.y = h * l + d * -a + u * -o - c * -s,
  28739. t.z = u * l + d * -s + c * -a - h * -o
  28740. }
  28741. ,
  28742. r.angleBetweenVectors = function(e, t) {
  28743. return Math.acos(r.dot(e, t))
  28744. }
  28745. ,
  28746. t.exports = r
  28747. }
  28748. , {
  28749. "../constants": 8
  28750. }],
  28751. 177: [function(e, t, i) {
  28752. (function(i) {
  28753. "use strict";
  28754. function n(e) {
  28755. this.cache = null,
  28756. this.expires = 0
  28757. }
  28758. function r() {
  28759. this.baseUrl = null,
  28760. this.cache = null,
  28761. this.expires = 0
  28762. }
  28763. function o() {
  28764. this.baseUrl = null,
  28765. this.expires = 0
  28766. }
  28767. function a(e) {
  28768. this.initialLoadingPromise = null,
  28769. this.endpoint = e + "?type=3",
  28770. this.urlContainer = null,
  28771. this.authorizationHeader = h.getAuthorizationHeader(),
  28772. this.containerClasses = [o, r, n]
  28773. }
  28774. var s = e("./ajax")
  28775. , l = e("./logger")
  28776. , c = e("../constants")
  28777. , h = e("./showcase")
  28778. , u = (e("../ab"),
  28779. new l(i));
  28780. n.prototype = {
  28781. version: 1,
  28782. validate: function(e) {
  28783. return "catalog.json"in e && Object.keys(e).length > 0
  28784. },
  28785. update: function(e) {
  28786. return this.cache = e,
  28787. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28788. $.when()
  28789. },
  28790. get: function(e) {
  28791. return this.cache[e]
  28792. }
  28793. },
  28794. r.prototype = {
  28795. version: 2,
  28796. validate: function(e) {
  28797. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28798. },
  28799. update: function(e) {
  28800. return this.baseUrl = e["base.url"],
  28801. this.cache = e,
  28802. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28803. $.when()
  28804. },
  28805. get: function(e) {
  28806. var t = this.cache[e];
  28807. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28808. }
  28809. },
  28810. o.prototype = {
  28811. version: 3,
  28812. validate: function(e) {
  28813. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28814. },
  28815. update: function(e) {
  28816. return this.baseUrl = e.templates[0],
  28817. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28818. $.when()
  28819. },
  28820. get: function(e) {
  28821. return this.baseUrl.replace("{{filename}}", e)
  28822. }
  28823. },
  28824. a.prototype = {
  28825. init: function() {
  28826. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28827. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28828. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28829. this.refresh().done(function() {
  28830. u.debug("Refreshed")
  28831. }).fail(function() {
  28832. u.error("Failed url refresh, urls might go stale soon")
  28833. }))
  28834. }
  28835. .bind(this), c.signedUrlCheckInterval),
  28836. this.initialLoadingPromise = this.refresh(),
  28837. this.initialLoadingPromise)
  28838. },
  28839. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28840. e = e || {};
  28841. /*var t = void 0 === e.cache || e.cache;
  28842. return s.get( this.endpoint , { //file
  28843. responseType: "json",
  28844. prefetchFrom: t ? "files" : null,
  28845. cache: t,
  28846. auth: this.authorizationHeader
  28847. }).then(function(e) {
  28848. if (this.urlContainer && this.urlContainer.validate(e))
  28849. return this.urlContainer.update(e);
  28850. for (var i = 0; i < this.containerClasses.length; i++) {
  28851. var n = this.containerClasses[i]
  28852. , r = new n;
  28853. if (r.validate(e))
  28854. return u.info("Using urls version " + r.version),
  28855. this.urlContainer = r,
  28856. this.urlContainer.update(e)
  28857. }
  28858. return t ? this.refresh({
  28859. cache: !1
  28860. }) : $.Deferred().reject("missing-urls")
  28861. }
  28862. .bind(this), function(e) {
  28863. return "loading-failed"
  28864. }) */
  28865. return $.Deferred().resolve();
  28866. },
  28867. get: function(e) {
  28868. //return this.urlContainer.get(e)
  28869. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28870. }
  28871. },
  28872. t.exports = a
  28873. }
  28874. ).call(this, "/js/util/ModelUrls.js")
  28875. }
  28876. , {
  28877. "../ab": 3,
  28878. "../constants": 8,
  28879. "./ajax": 181,
  28880. "./logger": 189,
  28881. "./showcase": 193
  28882. }],
  28883. 178: [function(e, t, i) {
  28884. (function(i) {
  28885. "use strict";
  28886. function n() {
  28887. u.call(this),
  28888. this.neighbourMap = {},
  28889. this.map = null
  28890. }
  28891. var r = e("three")
  28892. , o = e("./common")
  28893. , a = e("../settings")
  28894. , s = e("../objects/Panorama")
  28895. , a = e("../settings")
  28896. , l = e("./aStar")
  28897. , c = e("./logger")
  28898. , h = new c(i)
  28899. , u = e("./IndexedCollection")
  28900. , d = e("./transitions");
  28901. o.inherit(n, u),
  28902. n.prototype.getIndex = function(e) {
  28903. return e.id
  28904. }
  28905. ,
  28906. n.prototype.find = function(e, t) {
  28907. var i = o.filterAll(this.list, e);
  28908. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28909. i = o.stableSort(i, e)
  28910. }),
  28911. i[0])
  28912. }
  28913. ,
  28914. n.prototype.sortByScore = function(e, t) {
  28915. var i = o.filterAll(this.list, e);
  28916. return 0 === i.length ? null : i = i.map(function(e) {
  28917. return {
  28918. pano: e,
  28919. score: t.reduce(function(t, i) {
  28920. return t + i(e)
  28921. }, 0)
  28922. }
  28923. }).sort(function(e, t) {
  28924. return t.score - e.score;
  28925. })
  28926. }
  28927. ,
  28928. n.prototype.lowestByScore = function(e, t, i) {
  28929. return this.findRankedByScore(0, e, t, i)
  28930. }
  28931. ,
  28932. n.prototype.findRankedByScore = function(e, t, i, n) {
  28933. n && (n.candidates = null,
  28934. n.pano = null),
  28935. e || (e = 0);
  28936. var r = this.sortByScore(t, i);
  28937. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28938. n.pano = r[e].pano),
  28939. r[e].pano)
  28940. }
  28941. ,
  28942. n.prototype.showPanoScores = function(e) {
  28943. this.list.forEach(function(e) {
  28944. e.removeTextSprite()
  28945. });
  28946. var t = 6344768;
  28947. e.forEach(function(e) {
  28948. e.pano.addTextSprite(e.score.toFixed(2), t),
  28949. t = 16428055
  28950. })
  28951. }
  28952. ,
  28953. n.prototype.isNeighbour = function(e, t) {
  28954. return this.neighbourMap[e.id][t.id]
  28955. }
  28956. ,
  28957. n.prototype.getNeighbours = function(e) {
  28958. return this.neighbourMap[e.id]
  28959. }
  28960. ,
  28961. n.prototype.setNeighbour = function(e, t, i) {
  28962. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28963. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28964. this.neighbourMap[e.id][e.id] = !0,
  28965. this.neighbourMap[t.id][t.id] = !0,
  28966. this.neighbourMap[e.id][t.id] = i,
  28967. this.neighbourMap[t.id][e.id] = i,
  28968. this.neighbourMap[e.id]
  28969. }
  28970. ,
  28971. n.prototype.findClosest = function(e, t) {
  28972. var i = [s.filters.isPanoAligned()];
  28973. return t && i.push(s.filters.inDirection(e, t, .75)),
  28974. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  28975. }
  28976. ,
  28977. n.prototype.dualNeighbors = function(e, t) {
  28978. var i, n = [];
  28979. for (i in this.neighbourMap[e.id])
  28980. this.neighbourMap[t.id][i] && n.push(i);
  28981. return n
  28982. }
  28983. ,
  28984. n.prototype.populate_path_graph = function() {
  28985. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  28986. for (e = 0; e < this.list.length; e += 1) {
  28987. o = this.list[e],
  28988. s = {},
  28989. l = !1,
  28990. i = o.neighbourPanos || o.findNeighourPanos();
  28991. for (t in i)
  28992. if (i[t]) {
  28993. a = this.index[t],
  28994. p.copy(o.floorPosition),
  28995. p.sub(a.floorPosition);
  28996. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  28997. , v = (Math.abs(p.y) / Math.max(m, .01),
  28998. Math.max(0, Math.abs(p.y) - .2));
  28999. v > 0 ? (f += 1,
  29000. v = Math.pow(4 * v, 2),
  29001. m = Math.pow(m, 2),
  29002. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29003. n = p.length()),
  29004. s[a.id] = n,
  29005. l = !0
  29006. }
  29007. l ? u[o.id] = s : d += 1
  29008. }
  29009. this.map = u,
  29010. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29011. }
  29012. ,
  29013. n.prototype.aStarSearch = function(e, t) {
  29014. var i = Date.now()
  29015. , n = new l({
  29016. start: e,
  29017. isEnd: function(e) {
  29018. return e === t
  29019. },
  29020. neighbor: function(e) {
  29021. var t = e.neighbourPanos || e.findNeighourPanos()
  29022. , i = [];
  29023. for (var n in t)
  29024. t[n] && i.push(this.index[n]); //add: t[n] &&
  29025. return i
  29026. }
  29027. .bind(this),
  29028. distance: function(e, t) {
  29029. var i = this.map[e.id]
  29030. , n = i[t.id];
  29031. return n
  29032. }
  29033. .bind(this),
  29034. heuristic: function(e, t) {
  29035. return 1
  29036. }
  29037. .bind(this),
  29038. hash: function(e) {
  29039. return e.id
  29040. },
  29041. timeout: 5e3
  29042. });
  29043. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29044. "success" !== n.status)
  29045. return h.debug("Did not find A* path from " + e + " to " + t),
  29046. null;
  29047. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29048. var r = [];
  29049. return n.path.forEach(function(e) {
  29050. r.push(e.id)
  29051. }),
  29052. r
  29053. }
  29054. ,
  29055. n.prototype.includeNodesNearPath = function() {
  29056. var e = new r.Vector3
  29057. , t = new r.Vector3
  29058. , i = new r.Vector3
  29059. , n = new r.Vector3
  29060. , o = new r.Vector3
  29061. , a = new r.Vector3
  29062. , s = new r.Vector3
  29063. , l = new r.Vector3
  29064. , c = []
  29065. , h = new r.Vector3
  29066. , u = new r.Vector3;
  29067. return function(r, d) {
  29068. if (r)
  29069. for (var p = function(e, t, i) {
  29070. return o.copy(t).sub(e),
  29071. o.dot(i)
  29072. }, f = function(e, t) {
  29073. return p(h, e.position, i) - p(h, t.position, i)
  29074. }, g = 0; g < r.length - 1; ) {
  29075. var m = r[g]
  29076. , v = r[g + 1]
  29077. , A = this.index[m]
  29078. , y = this.index[v];
  29079. h.copy(A.position),
  29080. u.copy(y.position),
  29081. c.length = 0,
  29082. e.copy(u).sub(h),
  29083. i.copy(e).normalize();
  29084. for (var C = 0; C < this.list.length; C++) {
  29085. var I = this.list[C];
  29086. o.copy(I.position).sub(h);
  29087. var E = o.dot(i);
  29088. if (E > 0) {
  29089. s.copy(i),
  29090. s.multiplyScalar(E),
  29091. a.copy(o),
  29092. a.sub(s);
  29093. var b = a.length();
  29094. if (b < d) {
  29095. t.copy(e).negate(),
  29096. n.copy(t).normalize(),
  29097. l.copy(I.position).sub(u);
  29098. var w = l.dot(n);
  29099. w > 0 && c.push(I)
  29100. }
  29101. }
  29102. }
  29103. if (c.length > 0) {
  29104. c.sort(f);
  29105. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29106. r[_] = r[_ - c.length];
  29107. for (var T = 0; T < c.length; T++)
  29108. r[T + g + 1] = c[T].id
  29109. }
  29110. g += c.length + 1
  29111. }
  29112. }
  29113. }(),
  29114. n.prototype.fadeMarkerOpacity = function(e, t) {
  29115. var i = void 0 === e ? a.panorama.markerOpacity : e
  29116. , n = this.list.findIndex(function(e) {
  29117. return e.marker
  29118. });
  29119. if (!(n < 0)) {
  29120. var r = this.list[n].marker.material.opacity;
  29121. if (r !== e) {
  29122. var o = i - r;
  29123. d.trigger({
  29124. func: function(e, t) {
  29125. var i = r + e * o;
  29126. this.forEach(function(e) {
  29127. e.marker && (e.marker.material.opacity = i)
  29128. })
  29129. }
  29130. .bind(this),
  29131. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29132. name: "_fpm"
  29133. })
  29134. }
  29135. }
  29136. }
  29137. ,
  29138. t.exports = n
  29139. }
  29140. ).call(this, "/js/util/PanoramaCollection.js")
  29141. }
  29142. , {
  29143. "../objects/Panorama": 148,
  29144. "../settings": 166,
  29145. "./IndexedCollection": 175,
  29146. "./aStar": 180,
  29147. "./common": 185,
  29148. "./logger": 189,
  29149. "./transitions": 195,
  29150. three: 217
  29151. }],
  29152. 179: [function(e, t, i) {
  29153. "use strict";
  29154. function n() {
  29155. this.actionSequence = [],
  29156. this.actionSequenceInProgress = !1
  29157. }
  29158. function r(e, t, i, n) {
  29159. s.trackAlways("zoom_" + e, {
  29160. from: t,
  29161. to: i,
  29162. pano: n
  29163. })
  29164. }
  29165. function o(e, t) {
  29166. r("initial", 1, e, t)
  29167. }
  29168. function a(e, t, i) {
  29169. r("followup", e, t, i)
  29170. }
  29171. var s = e("../analytics");
  29172. n.prototype.reset = function(e) {
  29173. this.actionSequenceInProgress = !1,
  29174. this.actionSequence.length = 0
  29175. }
  29176. ,
  29177. n.prototype.addZoomAction = function() {
  29178. var e = null
  29179. , t = null
  29180. , i = !1
  29181. , n = function() {
  29182. if (e = null,
  29183. this.actionSequence.length > 0) {
  29184. var i = this.actionSequence[0].start
  29185. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29186. 1 === i ? o(n, t) : a(i, n, t)
  29187. }
  29188. this.reset()
  29189. };
  29190. return function(r, o, a) {
  29191. if (r !== o) {
  29192. i || (n = n.bind(this),
  29193. i = !0),
  29194. e && (window.clearTimeout(e),
  29195. e = null),
  29196. a === t && this.actionSequenceInProgress || (this.reset(),
  29197. t = a),
  29198. this.actionSequenceInProgress = !0;
  29199. var s = {
  29200. start: r,
  29201. end: o
  29202. };
  29203. this.actionSequence.push(s),
  29204. e = window.setTimeout(n, 150)
  29205. }
  29206. }
  29207. }(),
  29208. t.exports = n
  29209. }
  29210. , {
  29211. "../analytics": 4
  29212. }],
  29213. 180: [function(e, t, i) {
  29214. "use strict";
  29215. function n(e) {
  29216. void 0 === e.timeout && (e.timeout = 1 / 0);
  29217. var t = e.hash || o
  29218. , i = {
  29219. data: e.start,
  29220. g: 0,
  29221. h: e.heuristic(e.start)
  29222. }
  29223. , n = i;
  29224. i.f = i.h;
  29225. var h = new s
  29226. , u = new l(a)
  29227. , d = c();
  29228. u.push(i),
  29229. d.set(t(i.data), i);
  29230. for (var p = new Date; u.size(); ) {
  29231. if (new Date - p > e.timeout)
  29232. return {
  29233. status: "timeout",
  29234. cost: n.g,
  29235. path: r(n)
  29236. };
  29237. var f = u.pop();
  29238. if (d.delete(t(f.data)),
  29239. e.isEnd(f.data))
  29240. return {
  29241. status: "success",
  29242. cost: f.g,
  29243. path: r(f)
  29244. };
  29245. h.add(t(f.data));
  29246. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29247. var v = g[m];
  29248. if (!h.contains(t(v))) {
  29249. var A = f.g + e.distance(f.data, v)
  29250. , y = d.get(t(v))
  29251. , C = !1;
  29252. if (void 0 === y)
  29253. y = {
  29254. data: v
  29255. },
  29256. d.set(t(v), y);
  29257. else {
  29258. if (y.g < A)
  29259. continue;
  29260. C = !0
  29261. }
  29262. y.parent = f,
  29263. y.g = A,
  29264. y.h = e.heuristic(v),
  29265. y.f = A + y.h,
  29266. y.h < n.h && (n = y),
  29267. C ? u.heapify() : u.push(y)
  29268. }
  29269. }
  29270. }
  29271. return {
  29272. status: "noPath",
  29273. cost: n.g,
  29274. path: r(n)
  29275. }
  29276. }
  29277. function r(e) {
  29278. if (void 0 !== e.parent) {
  29279. var t = r(e.parent);
  29280. return t.push(e.data),
  29281. t
  29282. }
  29283. return [e.data]
  29284. }
  29285. function o(e) {
  29286. return e.toString()
  29287. }
  29288. function a(e, t) {
  29289. return e.f - t.f
  29290. }
  29291. var s = e("Set")
  29292. , l = e("heap")
  29293. , c = e("dict");
  29294. t.exports = n
  29295. }
  29296. , {
  29297. Set: 196,
  29298. dict: 210,
  29299. heap: 211
  29300. }],
  29301. 181: [function(e, t, i) {
  29302. (function(i) {
  29303. "use strict";
  29304. function n(e, t, i) {
  29305. var n = new XMLHttpRequest;
  29306. if (i && "withCredentials"in n)
  29307. n.open(e, t, i);
  29308. else if ("undefined" != typeof XDomainRequest)
  29309. n = new XDomainRequest,
  29310. n.open(e, t);
  29311. else {
  29312. if (i)
  29313. throw "Browser does not support CORS!";
  29314. n.open(e, t)
  29315. }
  29316. return n
  29317. }
  29318. function r(e, t, i) {
  29319. function o() {
  29320. u.warn("Retrying ", t),
  29321. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29322. }
  29323. function a(e, t) {
  29324. var i = e.response;
  29325. if ("json" === t && "object" != typeof i)
  29326. try {
  29327. i = JSON.parse(e.responseText)
  29328. } catch (e) {
  29329. return void c.reject({
  29330. error: "Failed parsing JSON"
  29331. })
  29332. }
  29333. else if ("image/jpeg" === t) {
  29334. var n = new Uint8Array(e.response)
  29335. , r = new Blob([n],{
  29336. type: "image/jpeg"
  29337. })
  29338. , o = URL.createObjectURL(r);
  29339. i = new Image,
  29340. i.src = o,
  29341. i.crossOrigin = "Anonymous",
  29342. i.onload = function() {
  29343. URL.revokeObjectURL(o)
  29344. }
  29345. }
  29346. return i
  29347. }
  29348. var s = n(e, t, !1);
  29349. if (i = i || {},
  29350. i.retries = void 0 !== i.retries ? i.retries : 0,
  29351. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29352. i.responseType)
  29353. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29354. s.responseType = i.responseType;
  29355. else {
  29356. if ("image/jpeg" !== i.responseType)
  29357. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29358. s.responseType = "arraybuffer"
  29359. }
  29360. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29361. i.auth && s.setRequestHeader("Authorization", i.auth),
  29362. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29363. s.setRequestHeader("Content-Type", "application/json")),
  29364. "object" == typeof i.headers)
  29365. for (var l in i.headers)
  29366. s.setRequestHeader(l, i.headers[l]);
  29367. var c = $.Deferred();
  29368. return s.onreadystatechange = function(e) {
  29369. if (4 === this.readyState)
  29370. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29371. i.retries++,
  29372. setTimeout(o, 1e3);
  29373. else if (200 === this.status) {
  29374. var t = a(this, i.responseType);
  29375. c.resolve(t)
  29376. } else
  29377. c.reject(this)
  29378. }
  29379. ,
  29380. s.onprogress = function(e) {
  29381. c.notify(e)
  29382. }
  29383. ,
  29384. s.send(i.data),
  29385. c.promise()
  29386. }
  29387. function o(e) {
  29388. return Object.keys(e).sort().map(function(t) {
  29389. return {
  29390. key: t,
  29391. value: e[t]
  29392. }
  29393. })
  29394. }
  29395. function a(e, t) {
  29396. var i = t.responseType || null
  29397. , n = t.auth || null
  29398. , r = t.prefetchFrom || null
  29399. , a = e + "__" + i + "__" + n + "__" + r;
  29400. return t.headers && o(t.headers).forEach(function(e) {
  29401. a += "__" + e.key + ":" + e.value
  29402. }),
  29403. a
  29404. }
  29405. function s(e, t) {
  29406. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29407. }
  29408. function l(e, t, i) {
  29409. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29410. }
  29411. var c = e("./logger")
  29412. , h = e("../ab")
  29413. , u = new c(i);
  29414. window.URL = window.URL || window.webkitURL,
  29415. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29416. window.DATA = window.DATA || {}
  29417. /* setTimeout(function() {//MP-- xzw delete
  29418. window.MP_REQUEST_CACHE = null,
  29419. window.DATA = {}
  29420. }, 6e4),
  29421. window.onpageshow = function(e) {
  29422. e.persisted && (window.MP_REQUEST_CACHE = null,
  29423. window.DATA = {})
  29424. } */
  29425. ,
  29426. t.exports = {
  29427. get: function(e, t) {
  29428. t = t || {};
  29429. var i = void 0 === t.cache || t.cache;
  29430. if (i) {
  29431. var n = s(e, t);
  29432. if (n)
  29433. return n
  29434. }
  29435. var o;
  29436. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29437. i && l(e, t, o),
  29438. o
  29439. },
  29440. post: function(e, t) {
  29441. return r("POST", e, t)
  29442. },
  29443. patch: function(e, t) {
  29444. return r("PATCH", e, t)
  29445. },
  29446. getImage: function(e, t) {
  29447. function i() {
  29448. u.warn("Retrying ", e),
  29449. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29450. }
  29451. var n = $.Deferred()
  29452. , r = new Image
  29453. , o = this;
  29454. return e = h.changeIfImageOptimzing(e),
  29455. null !== t && void 0 !== t || (t = 3),
  29456. r.onerror = function() {
  29457. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29458. }
  29459. ,
  29460. r.onload = function() {
  29461. n.resolve(r)
  29462. }
  29463. ,
  29464. r.crossOrigin = "anonymous",
  29465. r.src = e,
  29466. n
  29467. }
  29468. }
  29469. }
  29470. ).call(this, "/js/util/ajax.js")
  29471. }
  29472. , {
  29473. "../ab": 3,
  29474. "./logger": 189
  29475. }],
  29476. 182: [function(e, t, i) {
  29477. "use strict";
  29478. function n(e, t) {
  29479. var i = window.navigator.userAgent
  29480. , n = i.match(e);
  29481. return n = n ? n[1].split(t) : [],
  29482. {
  29483. major: parseInt(n[0]) || 0,
  29484. minor: parseInt(n[1]) || 0,
  29485. patch: parseInt(n[2]) || 0
  29486. }
  29487. }
  29488. var r = e("../exception/DeviceMismatchException");
  29489. window.browser = t.exports = {
  29490. isFullscreen: function() {
  29491. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29492. },
  29493. supportsFullscreen: function() {
  29494. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29495. },
  29496. isPointerLocked: function() {
  29497. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29498. },
  29499. requestFullscreen: function(e, t) {
  29500. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29501. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29502. },
  29503. requestPointerLock: function() {
  29504. var e;
  29505. if (document.fullscreenElement)
  29506. e = document.fullscreenElement();
  29507. else if (document.mozFullscreenElement)
  29508. e = document.mozFullscreenElement();
  29509. else if (document.mozFullScreenElement)
  29510. e = document.mozFullScreenElement();
  29511. else {
  29512. if (!document.webkitFullscreenElement)
  29513. return;
  29514. e = document.webkitFullscreenElement()
  29515. }
  29516. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29517. e.requestPointerLock(),
  29518. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29519. },
  29520. exitPointerLock: function() {
  29521. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29522. document.exitPointerLock()
  29523. },
  29524. exitFullscreen: function() {
  29525. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29526. },
  29527. details: function() {
  29528. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29529. return e ? {
  29530. name: e[1],
  29531. version: parseInt(e[2]),
  29532. platform: navigator.platform
  29533. } : {}
  29534. },
  29535. is: function(e) {
  29536. return this.details() && this.details().name === e
  29537. },
  29538. inIframe: function() {
  29539. return window.parent !== window
  29540. },
  29541. aspectRatio: function() {
  29542. var e = $("#player").width() / $("#player").height();
  29543. return isFinite(e) ? e : 0
  29544. },
  29545. userAgent: function() {
  29546. return window.navigator.userAgent
  29547. },
  29548. isMobile: function() {
  29549. var e = navigator.userAgent || navigator.vendor || window.opera;
  29550. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29551. },
  29552. isLandscape: function() {
  29553. return this.isMobile && this.aspectRatio() > 1
  29554. },
  29555. isSmallScreen: function() {
  29556. var e = screen.width / window.devicePixelRatio;
  29557. return e < 240
  29558. },
  29559. detectIE: function() {
  29560. var e = window.navigator.userAgent
  29561. , t = e.indexOf("MSIE ");
  29562. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29563. },
  29564. detectSafari: function() {
  29565. var e = window.navigator.userAgent
  29566. , t = e.indexOf("Safari");
  29567. return t !== -1 && !this.detectChrome()
  29568. },
  29569. detectFirefox: function() {
  29570. var e = window.navigator.userAgent;
  29571. return e.indexOf("Firefox") !== -1
  29572. },
  29573. detectChrome: function() {
  29574. var e = window.navigator.userAgent;
  29575. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29576. },
  29577. detectOpera: function() {
  29578. var e = window.navigator.userAgent;
  29579. return e.indexOf("OPR") !== -1
  29580. },
  29581. detectIOS: function() {
  29582. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29583. },
  29584. detectIPad: function() {
  29585. var e = window.navigator.userAgent
  29586. , t = /iPad/;
  29587. return t.test(e)
  29588. },
  29589. detectIPod: function() {
  29590. var e = window.navigator.userAgent
  29591. , t = /iPod/;
  29592. return t.test(e)
  29593. },
  29594. detectIPhone: function() {
  29595. var e = window.navigator.userAgent
  29596. , t = /iPhone/;
  29597. return t.test(e)
  29598. },
  29599. detectAndroid: function() {
  29600. var e = window.navigator.userAgent;
  29601. return e.indexOf("Android") !== -1
  29602. },
  29603. detectAndroidMobile: function() {
  29604. var e = window.navigator.userAgent;
  29605. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29606. },
  29607. detectSamsungNative: function() {
  29608. var e = window.navigator.userAgent;
  29609. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29610. },
  29611. detectSamsungS6: function() {
  29612. var e = window.navigator.userAgent;
  29613. return e.indexOf("SM-G92") !== -1
  29614. },
  29615. /************************************************************fyz改from徐世廷*************************************************************/
  29616. detectHUAWEI5X: function() {
  29617. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29618. },
  29619. /*******************************************************************************************************************************/
  29620. detectWebVR: function() {
  29621. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29622. },
  29623. getVRDisplay: function() {
  29624. var e = $.Deferred();
  29625. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29626. t.length >= 1 && e.resolve(t[0]),
  29627. e.reject(null)
  29628. }),
  29629. e) : e.reject(null)
  29630. },
  29631. iosVersion: function() {
  29632. if (!this.detectIOS())
  29633. throw new r("Did not detect an iDevice");
  29634. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29635. , t = "_";
  29636. return n(e, t)
  29637. },
  29638. androidVersion: function() {
  29639. if (!this.detectAndroid())
  29640. throw new r("Did not detect an Android based device");
  29641. var e = /Android ((?:\d+\.?){1,3})/
  29642. , t = ".";
  29643. return n(e, t)
  29644. },
  29645. valueFromCookie: function(e, t) {
  29646. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29647. if (!i)
  29648. return t;
  29649. var n = i[1];
  29650. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29651. },
  29652. valueFromHash: function(e, t) {
  29653. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29654. , n = i.exec(window.location.href);
  29655. if (!n)
  29656. return t;
  29657. var r = n[1];
  29658. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29659. }
  29660. }
  29661. }
  29662. , {
  29663. "../exception/DeviceMismatchException": 56
  29664. }],
  29665. 183: [function(e, t, i) {
  29666. (function(i) {
  29667. "use strict";
  29668. function n(e, t) {
  29669. var i = r(t);
  29670. var replaceAll = function (str, f, e) {
  29671. //f全部替换成e
  29672. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29673. return str.replace(reg, e);
  29674. };
  29675. var urlFirstView = c.valueFromHash('firstView');
  29676. if(urlFirstView){
  29677. try{
  29678. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29679. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29680. urlFirstView = "{"+urlFirstView+"]}"
  29681. let info = JSON.parse(urlFirstView);
  29682. i.pano = t.index[info.pano] //panos.get(info.pano)
  29683. if(!i.pano){
  29684. urlFirstView = false
  29685. console.error('检测到firstView但是 找不到该pano')
  29686. }else{
  29687. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29688. i.zoom = -1;
  29689. i.mode = "panorama"
  29690. i.setByUrl = true
  29691. }
  29692. }catch(e){
  29693. urlFirstView = false
  29694. console.error('检测到firstView但是解析出错'+e)
  29695. }
  29696. }
  29697. if (Object.keys(i).length > 0)
  29698. return i;
  29699. if (e.heroImage)
  29700. i = o(e, t);
  29701. else if (window.DATA.camera_start) {
  29702. var n = window.DATA.camera_start;
  29703. try {
  29704. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29705. i.position = n.camera.position,
  29706. //i.quaternion = n.camera.quaternion,
  29707. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29708. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29709. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29710. d.debug("Using camera_start"),
  29711. d.debug("Modeldata pano: ", i.pano.quaternion),
  29712. d.debug("Camera start pano: ", n.pano.quaternion)),
  29713. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29714. } catch (e) {
  29715. d.warn(e.message)
  29716. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29717. }
  29718. }
  29719. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29720. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29721. i.pano = t.findClosest(i.position),
  29722. i.quaternion = i.pano.quaternion),
  29723. 0 === Object.keys(i).length) {
  29724. var a = t.list[0];
  29725. a && (i.mode = h.PANORAMA,
  29726. i.pano = a,
  29727. i.position = a.position,
  29728. i.quaternion = a.quaternion,
  29729. d.info("Starting at 1st pano " + a.id))
  29730. }
  29731. return i.mode = i.mode || h.DOLLHOUSE,
  29732. i
  29733. }
  29734. function r(e) {
  29735. var t = c.valueFromHash("start", "")
  29736. , i = {};
  29737. if ("" !== t) {
  29738. d.debug("Start override found in parameters, trying to parse..."),
  29739. i = a(t) || {};
  29740. var n = c.valueFromHash("tag", null);
  29741. n && (i.tag = n),
  29742. i.panoId && (i.pano = e.get(i.panoId))
  29743. }
  29744. return i
  29745. }
  29746. function o(e, t) {
  29747. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29748. return {};
  29749. var i = {}
  29750. , n = e.heroImage.metadata;
  29751. d.debug("Using start position from thumbnail image"),
  29752. i.position = n.camera_position,
  29753. i.quaternion = n.camera_quaternion;
  29754. try {
  29755. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29756. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29757. } catch (e) {
  29758. d.debug(e.message)
  29759. }
  29760. return i
  29761. }
  29762. function a(e) {
  29763. return s.deserialize(e)
  29764. }
  29765. var s = e("../controls/serializer")
  29766. , l = e("../util/math")
  29767. , c = e("./browser")
  29768. , h = e("../enum/Viewmode")
  29769. , u = e("../util/logger")
  29770. , th = e("three")//xzw
  29771. , d = new u(i);
  29772. t.exports = {
  29773. getStartCameraOptions: n
  29774. }
  29775. }
  29776. ).call(this, "/js/util/camera.js")
  29777. }
  29778. , {
  29779. "../controls/serializer": 14,
  29780. "../enum/Viewmode": 51,
  29781. "../util/logger": 189,
  29782. "../util/math": 190,
  29783. "./browser": 182,
  29784. "three": 217
  29785. }],
  29786. 184: [function(e, t, i) {
  29787. "use strict";
  29788. function n(e, t, i) {
  29789. return o(e.fov, t, i)
  29790. }
  29791. var r = e("./MathLight")
  29792. , o = function(e, t, i) {
  29793. var n = t
  29794. , o = i
  29795. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29796. return a
  29797. }
  29798. , a = function(e, t, i) {
  29799. var n = t
  29800. , o = i
  29801. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29802. return a
  29803. }
  29804. , s = function(e, t, i, n) {
  29805. var r = o(e, i, n);
  29806. return r > t ? a(t, i, n) : e
  29807. };
  29808. t.exports = {
  29809. clampVFOV: s,
  29810. getHFOVForCamera: n,
  29811. getHFOVFromVFOV: o,
  29812. getVFOVFromHFOV: a
  29813. }
  29814. window.MathLight = t.exports
  29815. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29816. var prec = Math.pow(10, - (precision || 4));
  29817. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29818. if(e1.w){
  29819. return s1 && Math.abs(e1.w - e2.w) < prec
  29820. }else return s1
  29821. }
  29822. }
  29823. , {
  29824. "./MathLight": 176
  29825. }],
  29826. 185: [function(e, t, i) {
  29827. "use strict";
  29828. var n = e("three");
  29829. t.exports = {
  29830. delayOneFrame: function(e) {
  29831. window.setTimeout(e, 1)
  29832. },
  29833. normalizeUrl: function(e) {
  29834. return e.replace("https://", "http://")
  29835. },
  29836. domainFromUrl: function(e) {
  29837. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29838. return t ? t[3] : e
  29839. },
  29840. average: function(e, t) {
  29841. if (0 === e.length)
  29842. return null;
  29843. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29844. var o = t ? e[r][t] : e[r];
  29845. i += o,
  29846. n++
  29847. }
  29848. return i / n
  29849. },
  29850. countUnique: function(e) {
  29851. for (var t = {}, i = 0; i < e.length; i++)
  29852. t[e[i]] = 1 + (t[e[i]] || 0);
  29853. return Object.keys(t).length
  29854. },
  29855. averageVectors: function(e, t) {
  29856. var i = new n.Vector3;
  29857. if (0 === e.length)
  29858. return i;
  29859. for (var r = 0, o = 0; o < e.length; o++) {
  29860. var a = t ? e[o][t] : e[o];
  29861. i.add(a),
  29862. r++
  29863. }
  29864. return i.divideScalar(r)
  29865. },
  29866. equalLists: function(e, t) {
  29867. if (e.length !== t.length)
  29868. return !1;
  29869. for (var i = 0; i < e.length; i++)
  29870. if (e[i] !== t[i])
  29871. return !1;
  29872. return !0
  29873. },
  29874. lowerMedian: function(e, t) {
  29875. if (0 === e.length)
  29876. return null;
  29877. t = t || 2,
  29878. e.sort(function(e, t) {
  29879. return e - t
  29880. });
  29881. var i = Math.floor(e.length / t);
  29882. return e[i]
  29883. },
  29884. stableSort: function(e, t) {
  29885. return e.map(function(e, t) {
  29886. return {
  29887. value: e,
  29888. index: t
  29889. }
  29890. }).sort(function(e, i) {
  29891. var n = t(e.value, i.value);
  29892. return 0 !== n ? n : e.index - i.index
  29893. }).map(function(e) {
  29894. return e.value
  29895. })
  29896. },
  29897. filterAll: function(e, t) {
  29898. return e.filter(function(e) {
  29899. return t.every(function(t) {
  29900. return t(e)
  29901. })
  29902. })
  29903. },
  29904. formatDate: function(e) {
  29905. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29906. },
  29907. formatDatetime: function(e) {
  29908. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29909. },
  29910. randomString: function(e) {
  29911. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29912. t += i.charAt(Math.floor(Math.random() * i.length));
  29913. return t
  29914. },
  29915. uint8ToBase64: function(e, t) {
  29916. t && "number" == typeof t || (t = 8192);
  29917. for (var i = [], n = 0; n < e.length; n += t)
  29918. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29919. return btoa(i.join(""))
  29920. },
  29921. uuid4: function e(t) {
  29922. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29923. },
  29924. nth: function(e) {
  29925. return e %= 10,
  29926. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29927. },
  29928. extendObject: function(e, t) {
  29929. return Object.keys(t).forEach(function(i) {
  29930. e[i] = t[i]
  29931. }),
  29932. e
  29933. },
  29934. deepExtend: function e(t) {
  29935. t = t || {};
  29936. for (var i = 1; i < arguments.length; i++) {
  29937. var n = arguments[i];
  29938. if (n)
  29939. for (var r in n)
  29940. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29941. }
  29942. return t
  29943. },
  29944. inherit: function(e, t) {
  29945. e.prototype = Object.create(t.prototype),
  29946. e.prototype.constructor = e
  29947. },
  29948. extend: function(e, t) {
  29949. for (var i in t.prototype)
  29950. e.prototype[i] = t.prototype[i]
  29951. }
  29952. ,
  29953. getVisiblePano : function(positions = [], panos, options={}){//add
  29954. var visiblePanos = [];
  29955. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  29956. panos.forEach((pano)=>{
  29957. if(!pano.isAligned())return;
  29958. var A = pano.position.clone();
  29959. var posB = options.posAtPanos[pano.id] || positions;
  29960. var posLength = posB.length
  29961. for(let i=0;i<posLength;i++){
  29962. var B = posB[i];
  29963. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  29964. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  29965. if (!o || !o.length){ //只要有一点可见,就算整体可见
  29966. visiblePanos.push(pano.id);
  29967. break;
  29968. }
  29969. }
  29970. })
  29971. return visiblePanos
  29972. }
  29973. ,
  29974. sortByScore : function(list, request, rank) {
  29975. var i = this.filterAll(list, request);
  29976. return 0 === i.length ? null : i = i.map(function(e) {
  29977. return {
  29978. item: e,
  29979. score: rank.reduce(function(t, i) {
  29980. return t + i(e);
  29981. }, 0)
  29982. };
  29983. }).sort(function(e, t) {
  29984. return t.score - e.score;
  29985. });
  29986. },
  29987. getFileNameFromUrl:function(url){
  29988. return url.split('/').pop();
  29989. }
  29990. },
  29991. Math.sign = function(e) {
  29992. return e < 0 ? -1 : 1
  29993. }
  29994. window.common = t.exports
  29995. }
  29996. , {
  29997. three: 217
  29998. }],
  29999. 186: [function(e, t, i) {
  30000. "use strict";
  30001. var n = {};
  30002. n.linearTween = function(e, t, i, n) {
  30003. return i * e / n + t
  30004. }
  30005. ,
  30006. n.easeInQuad = function(e, t, i, n) {
  30007. return e /= n,
  30008. i * e * e + t
  30009. }
  30010. ,
  30011. n.easeOutQuad = function(e, t, i, n) {
  30012. return e /= n,
  30013. -i * e * (e - 2) + t
  30014. }
  30015. ,
  30016. n.easeInOutQuad = function(e, t, i, n) {
  30017. return e /= n / 2,
  30018. e < 1 ? i / 2 * e * e + t : (e--,
  30019. -i / 2 * (e * (e - 2) - 1) + t)
  30020. }
  30021. ,
  30022. n.easeInCubic = function(e, t, i, n) {
  30023. return e /= n,
  30024. i * e * e * e + t
  30025. }
  30026. ,
  30027. n.easeOutCubic = function(e, t, i, n) {
  30028. return e /= n,
  30029. e--,
  30030. i * (e * e * e + 1) + t
  30031. }
  30032. ,
  30033. n.easeInOutCubic = function(e, t, i, n) {
  30034. return e /= n / 2,
  30035. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30036. i / 2 * (e * e * e + 2) + t)
  30037. }
  30038. ,
  30039. n.easeInQuart = function(e, t, i, n) {
  30040. return e /= n,
  30041. i * e * e * e * e + t
  30042. }
  30043. ,
  30044. n.easeOutQuart = function(e, t, i, n) {
  30045. return e /= n,
  30046. e--,
  30047. -i * (e * e * e * e - 1) + t
  30048. }
  30049. ,
  30050. n.easeInOutQuart = function(e, t, i, n) {
  30051. return e /= n / 2,
  30052. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30053. -i / 2 * (e * e * e * e - 2) + t)
  30054. }
  30055. ,
  30056. n.easeInQuint = function(e, t, i, n) {
  30057. return e /= n,
  30058. i * e * e * e * e * e + t
  30059. }
  30060. ,
  30061. n.easeOutQuint = function(e, t, i, n) {
  30062. return e /= n,
  30063. e--,
  30064. i * (e * e * e * e * e + 1) + t
  30065. }
  30066. ,
  30067. n.easeInOutQuint = function(e, t, i, n) {
  30068. return e /= n / 2,
  30069. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30070. i / 2 * (e * e * e * e * e + 2) + t)
  30071. }
  30072. ,
  30073. n.easeInSine = function(e, t, i, n) {
  30074. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30075. }
  30076. ,
  30077. n.easeOutSine = function(e, t, i, n) {
  30078. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30079. }
  30080. ,
  30081. n.easeInOutSine = function(e, t, i, n) {
  30082. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30083. }
  30084. ,
  30085. n.easeInExpo = function(e, t, i, n) {
  30086. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30087. }
  30088. ,
  30089. n.easeOutExpo = function(e, t, i, n) {
  30090. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30091. }
  30092. ,
  30093. n.easeInOutExpo = function(e, t, i, n) {
  30094. return e /= n / 2,
  30095. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30096. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30097. }
  30098. ,
  30099. n.easeInCirc = function(e, t, i, n) {
  30100. return e /= n,
  30101. -i * (Math.sqrt(1 - e * e) - 1) + t
  30102. }
  30103. ,
  30104. n.easeOutCirc = function(e, t, i, n) {
  30105. return e /= n,
  30106. e--,
  30107. i * Math.sqrt(1 - e * e) + t
  30108. }
  30109. ,
  30110. n.easeInOutCirc = function(e, t, i, n) {
  30111. return e /= n / 2,
  30112. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30113. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30114. }
  30115. ,
  30116. n.easeInElastic = function(e, t, i, n) {
  30117. var r = 1.70158
  30118. , o = 0
  30119. , a = i;
  30120. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30121. a < Math.abs(i) ? (a = i,
  30122. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30123. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30124. }
  30125. ,
  30126. n.easeOutElastic = function(e, t, i, n) {
  30127. var r = 1.70158
  30128. , o = 0
  30129. , a = i;
  30130. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30131. a < Math.abs(i) ? (a = i,
  30132. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30133. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30134. }
  30135. ,
  30136. n.easeInOutElastic = function(e, t, i, n) {
  30137. var r = 1.70158
  30138. , o = 0
  30139. , a = i;
  30140. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30141. a < Math.abs(i) ? (a = i,
  30142. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30143. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30144. }
  30145. ,
  30146. n.easeInBack = function(e, t, i, n, r) {
  30147. return void 0 === r && (r = 1.70158),
  30148. i * (e /= n) * e * ((r + 1) * e - r) + t
  30149. }
  30150. ,
  30151. n.easeOutBack = function(e, t, i, n, r) {
  30152. return void 0 === r && (r = 1.70158),
  30153. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30154. }
  30155. ,
  30156. n.easeInOutBack = function(e, t, i, n, r) {
  30157. return void 0 === r && (r = 1.70158),
  30158. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30159. }
  30160. ,
  30161. n.easeOutBounce = function(e, t, i, n) {
  30162. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30163. }
  30164. ,
  30165. n.easeInBounce = function(e, t, i, r) {
  30166. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30167. }
  30168. ,
  30169. n.easeInOutBounce = function(e, t, i, r) {
  30170. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30171. }
  30172. ,
  30173. t.exports = n
  30174. window.easing = n
  30175. }
  30176. , {}],
  30177. 187: [function(e, t, i) {
  30178. "use strict";
  30179. function n() {
  30180. this.events = [],
  30181. this.valid = !1
  30182. }
  30183. var r = e("../enum/Joystick");
  30184. n.prototype.push = function(e, t) {
  30185. this.events.push({
  30186. direction: e,
  30187. pano: t
  30188. }),
  30189. this.valid = !0
  30190. }
  30191. ,
  30192. n.prototype.pop = function(e) {
  30193. var t = this.events.pop();
  30194. return this.events.length < 1 && (this.valid = !1),
  30195. t
  30196. }
  30197. ,
  30198. n.prototype.peek = function() {
  30199. return this.events.length ? this.events[this.events.length - 1] : {
  30200. direction: null,
  30201. pano: null
  30202. }
  30203. }
  30204. ,
  30205. n.prototype.invalidate = function() {
  30206. this.events = [],
  30207. this.valid = !1
  30208. }
  30209. ,
  30210. n.prototype.reversePano = function(e) {
  30211. if (!this.valid)
  30212. return null;
  30213. var t = this.peek();
  30214. return r.opposite(e) === t.direction ? (this.pop(),
  30215. t.pano) : null
  30216. }
  30217. ,
  30218. t.exports = n
  30219. }
  30220. , {
  30221. "../enum/Joystick": 29
  30222. }],
  30223. 188: [function(e, t, i) {
  30224. "use strict";
  30225. window.lerp = t.exports = {
  30226. vector: function(e, t) {
  30227. var i = e.clone();
  30228. return t = t.clone(),
  30229. function(n) {
  30230. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30231. }
  30232. },
  30233. quaternion: function(e, t) {
  30234. var i = e.clone();
  30235. return function(n) {
  30236. e.copy(i).slerp(t, n)
  30237. }
  30238. },
  30239. property: function(e, t, i, n) {
  30240. var r = e[t];
  30241. return function(o) {
  30242. e[t] = r * (1 - o) + i * o,
  30243. n && n(e[t])
  30244. }
  30245. },
  30246. uniform: function(e, t, i) {
  30247. var n = e.material.uniforms[t].value;
  30248. return function(r) {
  30249. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30250. }
  30251. },
  30252. matrix4: function(e, t) {
  30253. var i = e.clone();
  30254. return function(n) {
  30255. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30256. r[s] = o[s] * (1 - n) + a[s] * n
  30257. }
  30258. },
  30259. allUniforms: function(e, t, i) {
  30260. var n = e.map(function(e) {
  30261. return this.uniform(e, t, i)
  30262. }
  30263. .bind(this));
  30264. return function(e) {
  30265. n.forEach(function(t) {
  30266. t(e)
  30267. })
  30268. }
  30269. }
  30270. }
  30271. }
  30272. , {}],
  30273. 189: [function(e, t, i) {
  30274. "use strict";
  30275. function n(e) {
  30276. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30277. if (n.consoleEnabled) {
  30278. var h = function(e) {
  30279. $("#debug-console").append("<p>" + e + "</p>"),
  30280. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30281. };
  30282. t = function(e) {
  30283. h(Array.prototype.slice.call(arguments).join(" "))
  30284. }
  30285. ,
  30286. i = function(e) {
  30287. h(Array.prototype.slice.call(arguments).join(" "))
  30288. }
  30289. ,
  30290. o = function(e) {
  30291. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30292. }
  30293. ,
  30294. a = function(e) {
  30295. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30296. }
  30297. } else
  30298. console.log ? (t = console.log,
  30299. i = console.info ? console.info : console.log,
  30300. o = console.warn ? console.warn : console.log,
  30301. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30302. ;
  30303. var u = function(e) {
  30304. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30305. }
  30306. , d = function(t, i) {
  30307. if (r) {
  30308. var o = Array.prototype.slice.call(t).join(" ");
  30309. r.captureMessage(o, {
  30310. level: i,
  30311. path: e,
  30312. timestamp: n.timestamp()
  30313. })
  30314. }
  30315. }
  30316. , p = function(t, i) {
  30317. if (r) {
  30318. var o = Array.prototype.slice.call(t).join(" ");
  30319. r.captureException(new Error(o), {
  30320. level: i,
  30321. path: e,
  30322. timestamp: n.timestamp()
  30323. })
  30324. }
  30325. };
  30326. return {
  30327. debug: function() {
  30328. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30329. },
  30330. info: function() {
  30331. n.level >= n.levels.info && i.apply(console, u(arguments))
  30332. },
  30333. warn: function() {
  30334. d(arguments, "warn"),
  30335. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30336. },
  30337. error: function() {
  30338. p(arguments, "error"),
  30339. n.level >= n.levels.error && a.apply(console, u(arguments))
  30340. },
  30341. v3str: function(e, t) {
  30342. var i = void 0 === t ? 2 : t;
  30343. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30344. },
  30345. eulstr: function(e, t) {
  30346. var i = void 0 === t ? 2 : t;
  30347. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30348. },
  30349. time: function(e) {
  30350. n.level >= n.levels.debug && (c[e] = Date.now())
  30351. },
  30352. timeEnd: function(e) {
  30353. if (n.level >= n.levels.debug) {
  30354. var t = c[e];
  30355. if (!t)
  30356. return;
  30357. var i = (Date.now() - t) / 1e3;
  30358. this.debug(e, i + "s")
  30359. }
  30360. }
  30361. }
  30362. }
  30363. var r = window.Raven;
  30364. n.timestamp = function() {
  30365. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30366. }
  30367. ,
  30368. n.levels = {
  30369. debug: 3,
  30370. info: 2,
  30371. warn: 1,
  30372. error: 0
  30373. },
  30374. n.level = n.levels.info,
  30375. t.exports = n
  30376. }
  30377. , {}],
  30378. 190: [function(e, t, i) {
  30379. "use strict";
  30380. var n = e("three")
  30381. , r = e("../enum/GLCubeFaces")
  30382. , o = e("../constants");
  30383. t.exports = {
  30384. convertVisionVector: function(e) {
  30385. return new n.Vector3(e.x,e.z,-e.y)
  30386. },
  30387. convertVisionQuaternion: function(e) {
  30388. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30389. },
  30390. convertWorkshopVector: function(e) {
  30391. return new n.Vector3(-e.x,e.y,e.z)
  30392. },
  30393. convertWorkshopQuaternion: function(e) {
  30394. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30395. },
  30396. convertWorkshopPanoramaQuaternion: function(e) {
  30397. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30398. },
  30399. convertWorkshopOrthoZoom: function(e) {// xzw
  30400. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30401. //return e;
  30402. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30403. },
  30404. toPrecision: function(e, t) {//xzw change
  30405. var f = function(e, t){
  30406. var i = Math.pow(10, t);
  30407. return Math.round(e * i) / i
  30408. }
  30409. if(e instanceof Array){
  30410. for(var s=0; s<e.length; s++){
  30411. e[s] = f(e[s],t);
  30412. }
  30413. return e;
  30414. }
  30415. else return f(e,t)
  30416. },
  30417. isEmptyQuaternion: function(e) {
  30418. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30419. },
  30420. projectPositionToCanvas: function(e, t, i) {
  30421. i = i || new n.Vector3,
  30422. i.copy(e);
  30423. var r = .5 * $("#player").width()
  30424. , o = .5 * $("#player").height();
  30425. return i.project(t),
  30426. i.x = i.x * r + r,
  30427. i.y = -(i.y * o) + o,
  30428. i
  30429. },
  30430. convertScreenPositionToNDC: function(e, t, i) {
  30431. return i = i || new n.Vector2,
  30432. i.x = e / $("#player").width() * 2 - 1,
  30433. i.y = 2 * -(t / $("#player").height()) + 1,
  30434. i
  30435. },
  30436. constrainedTurn: function(e) {
  30437. var t = e % (2 * Math.PI);
  30438. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30439. },
  30440. getFOVDotThreshold: function(e) {
  30441. return Math.cos(n.Math.degToRad(e / 2))
  30442. },
  30443. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30444. switch (e) {
  30445. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30446. i.set(1, t.y, t.x);
  30447. break;
  30448. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30449. i.set(-1, t.y, -t.x);
  30450. break;
  30451. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30452. i.set(-t.x, 1, -t.y);
  30453. break;
  30454. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30455. i.set(-t.x, -1, t.y);
  30456. break;
  30457. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30458. i.set(-t.x, t.y, 1);
  30459. break;
  30460. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30461. i.set(t.x, t.y, -1)
  30462. }
  30463. n && i.normalize()
  30464. },
  30465. //add:
  30466. getPos2d : function(point, camera, dom){
  30467. var camera = camera ;
  30468. var dom = dom;
  30469. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30470. var x,y;
  30471. x = (pos.x + 1) / 2 * dom.clientWidth;
  30472. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30473. var inSight = x <= dom.clientWidth && x >= 0
  30474. && y <= dom.clientHeight && y >= 0
  30475. return {
  30476. pos: new THREE.Vector2(x,y),
  30477. vector: pos,
  30478. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30479. inSight : inSight //在屏幕范围内可见
  30480. };
  30481. },
  30482. getDirByLonLat: function(lon, lat) {
  30483. var dir = new THREE.Vector3();
  30484. var phi = THREE.Math.degToRad(90 - lat);
  30485. var theta = THREE.Math.degToRad(lon);
  30486. dir.x = Math.sin(phi) * Math.cos(theta);
  30487. dir.y = Math.cos(phi);
  30488. dir.z = Math.sin(phi) * Math.sin(theta);
  30489. return dir.negate();
  30490. }
  30491. }
  30492. window.math = t.exports
  30493. }
  30494. , {
  30495. "../constants": 8,
  30496. "../enum/GLCubeFaces": 25,
  30497. three: 217
  30498. }],
  30499. 191: [function(e, t, i) {
  30500. "use strict";
  30501. function n(e, t, i) {
  30502. return a.map(function(n, o) {
  30503. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30504. }
  30505. .bind(this))
  30506. }
  30507. function r(e) {
  30508. return s[e]
  30509. }
  30510. var o = e("../enum/GLCubeFaces")
  30511. , a = [0, 1, 2, 3, 4, 5]
  30512. , s = {
  30513. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30514. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30515. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30516. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30517. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30518. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30519. };
  30520. t.exports = {
  30521. mapFaceToCubemapFace: r,
  30522. getCubemapUrls: n
  30523. }
  30524. }
  30525. , {
  30526. "../enum/GLCubeFaces": 25
  30527. }],
  30528. 192: [function(e, t, i) {
  30529. "use strict";
  30530. t.exports = {
  30531. captureErrors: function(e, t, i) {
  30532. if ("Raven"in window) {
  30533. Raven.config(e, t).install(),
  30534. i && Raven.setTagsContext(i);
  30535. var n = console.warn
  30536. , r = console.error;
  30537. console.warn = function() {
  30538. var e = Array.prototype.slice.call(arguments);
  30539. Raven.captureMessage(e.join(" "), {
  30540. level: "warning"
  30541. }),
  30542. n.apply(console, e)
  30543. }
  30544. ,
  30545. console.error = function() {
  30546. var e = Array.prototype.slice.call(arguments);
  30547. Raven.captureException(new Error(e.join(" ")), {
  30548. level: "error"
  30549. }),
  30550. r.apply(console, e)
  30551. }
  30552. } else
  30553. console.error("Raven not found, not capturing errors.")
  30554. }
  30555. }
  30556. }
  30557. , {}],
  30558. 193: [function(e, t, i) {
  30559. (function(i) {
  30560. "use strict";
  30561. var n = e("./browser")
  30562. , r = e("../constants")
  30563. , o = e("url")
  30564. , a = e("./logger")
  30565. , ss = e('three')
  30566. , s = new a(i)
  30567. , l = {
  30568. getAuthorizationHeader: function() {
  30569. var e = n.valueFromHash("auth");
  30570. if (e)
  30571. return e.replace(",", " ");
  30572. var t = n.valueFromCookie("token");
  30573. return t ? "Token " + t : null
  30574. },
  30575. parseSidUrl: function(e) {
  30576. var t, i;
  30577. t=g_Prefix;
  30578. if (e = e || "",
  30579. e.match(/^https?/)) {
  30580. var n = o.parse(e);
  30581. t = g_Prefix,
  30582. i = e
  30583. } else{
  30584. //xzw 原先的不能用
  30585. //t = window.location.protocol + "//" + window.location.host, //MP
  30586. t = g_Prefix
  30587. //i = t + "/api/player/models/" + e; //MP
  30588. i = t + "data/" + e;
  30589. }
  30590. return {
  30591. urlBase: t,
  30592. urlModel: i,
  30593. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30594. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30595. }
  30596. },
  30597. getModelIDFromQueryString: function() {
  30598. return n.valueFromHash("model") || n.valueFromHash("m")
  30599. },
  30600. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30601. e = JSON.parse(JSON.stringify(e));
  30602. var i = null;
  30603. if (e.images.forEach(function(n) {
  30604. if(!n.metadata) return;
  30605. if ("string" == typeof n.metadata)
  30606. try {
  30607. n.metadata = JSON.parse(n.metadata)
  30608. } catch (e) {
  30609. s.warn("Unable to parse image metadata"),
  30610. n.metadata = null
  30611. }
  30612. else{
  30613. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30614. }
  30615. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30616. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30617. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30618. }else{
  30619. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30620. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30621. n.metadata.zoom = n.metadata.zoom || 1;
  30622. }
  30623. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30624. }),
  30625. //icon初始视角的:
  30626. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30627. var n = {};
  30628. n.pano = {
  30629. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30630. position: t.convertWorkshopVector(i.scan_position),
  30631. uuid: i.scan_id
  30632. },
  30633. n.camera = {
  30634. quaternion: i.camera_quaternion,
  30635. position: i.camera_position
  30636. },
  30637. e.startPano = n
  30638. }
  30639. return e
  30640. },
  30641. */
  30642. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30643. e = JSON.parse(JSON.stringify(e));
  30644. var i = null;
  30645. var deal = function(n) {
  30646. if(!n.metadata) return;
  30647. if ("string" == typeof n.metadata)
  30648. try {
  30649. n.metadata = JSON.parse(n.metadata)
  30650. } catch (e) {
  30651. s.warn("Unable to parse image metadata"),
  30652. n.metadata = null
  30653. }
  30654. else{
  30655. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30656. }
  30657. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30658. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30659. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30660. }else{
  30661. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30662. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30663. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30664. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30665. }
  30666. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30667. }
  30668. //改
  30669. e.images.forEach(info=>{
  30670. if(info.locations){
  30671. info.locations.forEach(a=>deal(a))
  30672. }else{
  30673. deal(info)
  30674. }
  30675. })
  30676. //icon初始视角的:
  30677. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30678. var n = {};
  30679. n.pano = {
  30680. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30681. position: t.convertWorkshopVector(i.scan_position),
  30682. uuid: i.scan_id
  30683. },
  30684. n.camera = {
  30685. quaternion: i.camera_quaternion,
  30686. position: i.camera_position
  30687. },
  30688. e.startPano = n
  30689. }
  30690. return e
  30691. },
  30692. visionVersionToInt: function() {
  30693. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30694. return function(t) {
  30695. if (!t)
  30696. throw new Error("Vision version is required");
  30697. var i = e.exec(t);
  30698. if (null === i)
  30699. throw new Error("String is not a vision version: " + t);
  30700. return parseInt(i[1])
  30701. }
  30702. }(),
  30703. modelDataPromisesTiles: function(e) {
  30704. var vision_version = e.vision_version || window.DATA.vision_version
  30705. if (vision_version)
  30706. try {
  30707. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30708. } catch (t) {
  30709. s.warn("Invalid vision version: " + vision_version)
  30710. }
  30711. // var t = e.created ? new Date(e.created) : null;
  30712. // return t && t >= r.visionTilingStartDate
  30713. return false
  30714. }
  30715. };
  30716. t.exports = l
  30717. }
  30718. ).call(this, "/js/util/showcase.js")
  30719. }
  30720. , {
  30721. "../constants": 8,
  30722. "./browser": 182,
  30723. "./logger": 189,
  30724. three:217,
  30725. url: 208
  30726. }],
  30727. 194: [function(e, t, i) {
  30728. "use strict";
  30729. var n = e("../util/ajax")
  30730. , r = e("three")
  30731. , o = e("../settings")
  30732. , a = {};
  30733. t.exports = {
  30734. load: function(e, t, i) {
  30735. var s = a[e];
  30736. return s ? (t && setTimeout(function() {
  30737. t(s)
  30738. }, 1),
  30739. s) : (s = new r.Texture,
  30740. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30741. s.magFilter = r.LinearFilter,
  30742. s.generateMipmaps = !1),
  30743. s.sourceFile = e,
  30744. a[e] = s,
  30745. n.getImage(e).then(function(e) {
  30746. s.image = e,
  30747. s.needsUpdate = !0,
  30748. t && t(s)
  30749. }).fail(i),
  30750. s)
  30751. },
  30752. loadBase64: function(e, t) {
  30753. t = t || "png";
  30754. var i = new r.Texture;
  30755. return i.image = document.createElement("img"),
  30756. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30757. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30758. i.magFilter = r.LinearFilter,
  30759. i.generateMipmaps = !1),
  30760. i.needsUpdate = !0,
  30761. i
  30762. },
  30763. isLoaded: function(e) {
  30764. return !!a[e]
  30765. }
  30766. }
  30767. window.Texture = t.exports
  30768. }
  30769. , {
  30770. "../settings": 166,
  30771. "../util/ajax": 181,
  30772. three: 217
  30773. }],
  30774. 195: [function(e, t, i) {
  30775. "use strict";
  30776. var n = e("./easing");
  30777. window.transitions = t.exports = {
  30778. globalDone: null,
  30779. funcs: [],
  30780. counter: 0,
  30781. uniqueID: 0,
  30782. start: function(e, t, i, r, o, a, s) {
  30783. return r = r || 0,
  30784. this.funcs.push({
  30785. func: e,
  30786. current: -r * Math.abs(t),
  30787. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30788. done: i,
  30789. easing: o || n.linearTween,
  30790. cycling: t < 0,
  30791. running: !0,
  30792. debug: r < 0,
  30793. name: a || "T" + this.counter,
  30794. id: void 0 === s ? this.counter : s,
  30795. paused: !1
  30796. }),
  30797. e(0, 16),
  30798. this.counter += 1,
  30799. e
  30800. },
  30801. trigger: function(e) {
  30802. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30803. , i = e.func || function() {}
  30804. , r = void 0 === e.duration ? 0 : e.duration;
  30805. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30806. var o = e.done || null
  30807. , a = e.easing || n.linearTween
  30808. , s = e.name || "R" + this.counter
  30809. , l = void 0 === e.id ? this.counter : e.id;
  30810. return this.start(i, r, o, t, a, s, l)
  30811. },
  30812. setTimeout: function(e, t, i) {
  30813. var n = void 0 === i ? this.counter : i;
  30814. return this.trigger({
  30815. done: e,
  30816. duration: void 0 === t ? 0 : t,
  30817. name: "O" + this.counter,
  30818. id: n
  30819. })
  30820. },
  30821. pause: function() {
  30822. this.paused = !0
  30823. },
  30824. resume: function() {
  30825. this.paused = !1
  30826. },
  30827. update: function(e) {
  30828. this.funcs.forEach(function(t) {
  30829. if (!(t.paused || (t.current += 1e3 * e,
  30830. t.current < 0)))
  30831. if (t.current >= t.duration && !t.cycling) {
  30832. var i = t.easing(1, 0, 1, 1);
  30833. t.func(i, 1e3 * e),
  30834. t.done && t.done(),
  30835. t.running = !1
  30836. } else {
  30837. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30838. , r = t.func(n, 1e3 * e) || !1;
  30839. r && (t.done && t.done(),
  30840. t.running = !1)
  30841. }
  30842. });
  30843. var t = this.funcs.length;
  30844. this.funcs = this.funcs.filter(function(e) {
  30845. return e.running
  30846. });
  30847. var i = this.funcs.length;
  30848. if (t > 0 && 0 === i && this.globalDone) {
  30849. var n = this.globalDone;
  30850. this.globalDone = null,
  30851. n()
  30852. }
  30853. },
  30854. adjustSpeed: function(e, t) {
  30855. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30856. var r = i[n];
  30857. r.duration /= t,
  30858. r.current /= t
  30859. }
  30860. },
  30861. getById: function(e) {
  30862. return this.funcs.filter(function(t) {
  30863. return e === t.id
  30864. })
  30865. },
  30866. get: function(e) {
  30867. for (var t = 0; t < this.funcs.length; t += 1)
  30868. if (this.funcs[t].func === e)
  30869. return this.funcs[t];
  30870. return null
  30871. },
  30872. isRunning: function(e) {
  30873. var t = this.get(e);
  30874. return null !== t && t.running
  30875. },
  30876. countActive: function() {
  30877. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30878. e += this.funcs[t].running;
  30879. return e
  30880. },
  30881. listActive: function() {
  30882. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30883. this.funcs[t].running && e.push(this.funcs[t].name);
  30884. return e
  30885. },
  30886. done: function(e) {
  30887. this.globalDone = e
  30888. },
  30889. cancelById: function(e) {
  30890. var t = void 0 === e ? 0 : e;
  30891. this.funcs = this.funcs.filter(function(e) {
  30892. return e.id !== t
  30893. })
  30894. },
  30895. cancel: function(e) {
  30896. this.funcs = this.funcs.filter(function(t) {
  30897. return t.func !== e
  30898. })
  30899. },
  30900. getUniqueId: function() {
  30901. return this.uniqueID -= 1,
  30902. this.uniqueID
  30903. }
  30904. }
  30905. }
  30906. , {
  30907. "./easing": 186
  30908. }],
  30909. 196: [function(e, t, i) {
  30910. function n(e) {
  30911. if (this.set = {},
  30912. this.infContains = function() {
  30913. return !0
  30914. }
  30915. ,
  30916. "object" == typeof e)
  30917. if (e instanceof Array)
  30918. for (var t = 0; t < e.length; t++)
  30919. this.set[e[t]] = !0;
  30920. else
  30921. this.set = e;
  30922. else if ("function" == typeof e)
  30923. this.infContains = e;
  30924. else if ("undefined" != typeof e)
  30925. throw new Error("set must be either an array or an object.")
  30926. }
  30927. t.exports = n,
  30928. n.prototype.contains = function(e) {
  30929. return !!this.set[e]
  30930. }
  30931. ,
  30932. n.prototype.has = n.prototype.contains,
  30933. n.prototype.add = function(e) {
  30934. if (1 == arguments.length)
  30935. this.set[e] = !0;
  30936. else
  30937. for (var t = 0; t < arguments.length; t++)
  30938. this.set[arguments[t]] = !0
  30939. }
  30940. ,
  30941. n.prototype.addAll = function(e) {
  30942. if ("object" != typeof e && !(e instanceof Array))
  30943. throw new Error("arr must be an array.");
  30944. for (var t = 0; t < e.length; t++)
  30945. this.add(e[t])
  30946. }
  30947. ,
  30948. n.prototype.remove = function(e) {
  30949. if (1 == arguments.length)
  30950. delete this.set[e];
  30951. else
  30952. for (var t = 0; t < arguments.length; t++)
  30953. delete this.set[arguments[t]]
  30954. }
  30955. ,
  30956. n.prototype.delete = n.prototype.remove,
  30957. n.prototype.clear = function() {
  30958. this.set = {}
  30959. }
  30960. ,
  30961. n.prototype.size = function() {
  30962. return Object.keys(this.set).length
  30963. }
  30964. ,
  30965. n.prototype.toString = function() {
  30966. return "{" + Object.keys(this.set).toString() + "}"
  30967. }
  30968. ,
  30969. n.prototype.toArray = function() {
  30970. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  30971. }
  30972. ,
  30973. n.prototype["*values"] = n.prototype.toArray
  30974. }
  30975. , {}],
  30976. 197: [function(e, t, i) {}
  30977. , {}],
  30978. 198: [function(e, t, i) {
  30979. (function(t) {
  30980. "use strict";
  30981. function n() {
  30982. try {
  30983. var e = new Uint8Array(1);
  30984. return e.__proto__ = {
  30985. __proto__: Uint8Array.prototype,
  30986. foo: function() {
  30987. return 42
  30988. }
  30989. },
  30990. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30991. } catch (e) {
  30992. return !1
  30993. }
  30994. }
  30995. function r() {
  30996. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  30997. }
  30998. function o(e, t) {
  30999. if (r() < t)
  31000. throw new RangeError("Invalid typed array length");
  31001. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31002. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31003. e.length = t),
  31004. e
  31005. }
  31006. function a(e, t, i) {
  31007. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31008. return new a(e,t,i);
  31009. if ("number" == typeof e) {
  31010. if ("string" == typeof t)
  31011. throw new Error("If encoding is specified then the first argument must be a string");
  31012. return h(this, e)
  31013. }
  31014. return s(this, e, t, i)
  31015. }
  31016. function s(e, t, i, n) {
  31017. if ("number" == typeof t)
  31018. throw new TypeError('"value" argument must not be a number');
  31019. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31020. }
  31021. function l(e) {
  31022. if ("number" != typeof e)
  31023. throw new TypeError('"size" argument must be a number');
  31024. if (e < 0)
  31025. throw new RangeError('"size" argument must not be negative')
  31026. }
  31027. function c(e, t, i, n) {
  31028. return l(t),
  31029. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31030. }
  31031. function h(e, t) {
  31032. if (l(t),
  31033. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31034. !a.TYPED_ARRAY_SUPPORT)
  31035. for (var i = 0; i < t; ++i)
  31036. e[i] = 0;
  31037. return e
  31038. }
  31039. function u(e, t, i) {
  31040. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31041. !a.isEncoding(i))
  31042. throw new TypeError('"encoding" must be a valid string encoding');
  31043. var n = 0 | v(t, i);
  31044. e = o(e, n);
  31045. var r = e.write(t, i);
  31046. return r !== n && (e = e.slice(0, r)),
  31047. e
  31048. }
  31049. function d(e, t) {
  31050. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31051. e = o(e, i);
  31052. for (var n = 0; n < i; n += 1)
  31053. e[n] = 255 & t[n];
  31054. return e
  31055. }
  31056. function p(e, t, i, n) {
  31057. if (t.byteLength,
  31058. i < 0 || t.byteLength < i)
  31059. throw new RangeError("'offset' is out of bounds");
  31060. if (t.byteLength < i + (n || 0))
  31061. throw new RangeError("'length' is out of bounds");
  31062. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31063. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31064. e.__proto__ = a.prototype) : e = d(e, t),
  31065. e
  31066. }
  31067. function f(e, t) {
  31068. if (a.isBuffer(t)) {
  31069. var i = 0 | g(t.length);
  31070. return e = o(e, i),
  31071. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31072. e)
  31073. }
  31074. if (t) {
  31075. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31076. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31077. if ("Buffer" === t.type && $(t.data))
  31078. return d(e, t.data)
  31079. }
  31080. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31081. }
  31082. function g(e) {
  31083. if (e >= r())
  31084. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31085. return 0 | e
  31086. }
  31087. function m(e) {
  31088. return +e != e && (e = 0),
  31089. a.alloc(+e)
  31090. }
  31091. function v(e, t) {
  31092. if (a.isBuffer(e))
  31093. return e.length;
  31094. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31095. return e.byteLength;
  31096. "string" != typeof e && (e = "" + e);
  31097. var i = e.length;
  31098. if (0 === i)
  31099. return 0;
  31100. for (var n = !1; ; )
  31101. switch (t) {
  31102. case "ascii":
  31103. case "latin1":
  31104. case "binary":
  31105. return i;
  31106. case "utf8":
  31107. case "utf-8":
  31108. case void 0:
  31109. return j(e).length;
  31110. case "ucs2":
  31111. case "ucs-2":
  31112. case "utf16le":
  31113. case "utf-16le":
  31114. return 2 * i;
  31115. case "hex":
  31116. return i >>> 1;
  31117. case "base64":
  31118. return Z(e).length;
  31119. default:
  31120. if (n)
  31121. return j(e).length;
  31122. t = ("" + t).toLowerCase(),
  31123. n = !0
  31124. }
  31125. }
  31126. function A(e, t, i) {
  31127. var n = !1;
  31128. if ((void 0 === t || t < 0) && (t = 0),
  31129. t > this.length)
  31130. return "";
  31131. if ((void 0 === i || i > this.length) && (i = this.length),
  31132. i <= 0)
  31133. return "";
  31134. if (i >>>= 0,
  31135. t >>>= 0,
  31136. i <= t)
  31137. return "";
  31138. for (e || (e = "utf8"); ; )
  31139. switch (e) {
  31140. case "hex":
  31141. return L(this, t, i);
  31142. case "utf8":
  31143. case "utf-8":
  31144. return M(this, t, i);
  31145. case "ascii":
  31146. return P(this, t, i);
  31147. case "latin1":
  31148. case "binary":
  31149. return O(this, t, i);
  31150. case "base64":
  31151. return S(this, t, i);
  31152. case "ucs2":
  31153. case "ucs-2":
  31154. case "utf16le":
  31155. case "utf-16le":
  31156. return D(this, t, i);
  31157. default:
  31158. if (n)
  31159. throw new TypeError("Unknown encoding: " + e);
  31160. e = (e + "").toLowerCase(),
  31161. n = !0
  31162. }
  31163. }
  31164. function y(e, t, i) {
  31165. var n = e[t];
  31166. e[t] = e[i],
  31167. e[i] = n
  31168. }
  31169. function C(e, t, i, n, r) {
  31170. if (0 === e.length)
  31171. return -1;
  31172. if ("string" == typeof i ? (n = i,
  31173. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31174. i = +i,
  31175. isNaN(i) && (i = r ? 0 : e.length - 1),
  31176. i < 0 && (i = e.length + i),
  31177. i >= e.length) {
  31178. if (r)
  31179. return -1;
  31180. i = e.length - 1
  31181. } else if (i < 0) {
  31182. if (!r)
  31183. return -1;
  31184. i = 0
  31185. }
  31186. if ("string" == typeof t && (t = a.from(t, n)),
  31187. a.isBuffer(t))
  31188. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31189. if ("number" == typeof t)
  31190. return t &= 255,
  31191. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31192. throw new TypeError("val must be string, number or Buffer")
  31193. }
  31194. function I(e, t, i, n, r) {
  31195. function o(e, t) {
  31196. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31197. }
  31198. var a = 1
  31199. , s = e.length
  31200. , l = t.length;
  31201. if (void 0 !== n && (n = String(n).toLowerCase(),
  31202. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31203. if (e.length < 2 || t.length < 2)
  31204. return -1;
  31205. a = 2,
  31206. s /= 2,
  31207. l /= 2,
  31208. i /= 2
  31209. }
  31210. var c;
  31211. if (r) {
  31212. var h = -1;
  31213. for (c = i; c < s; c++)
  31214. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31215. if (h === -1 && (h = c),
  31216. c - h + 1 === l)
  31217. return h * a
  31218. } else
  31219. h !== -1 && (c -= c - h),
  31220. h = -1
  31221. } else
  31222. for (i + l > s && (i = s - l),
  31223. c = i; c >= 0; c--) {
  31224. for (var u = !0, d = 0; d < l; d++)
  31225. if (o(e, c + d) !== o(t, d)) {
  31226. u = !1;
  31227. break
  31228. }
  31229. if (u)
  31230. return c
  31231. }
  31232. return -1
  31233. }
  31234. function E(e, t, i, n) {
  31235. i = Number(i) || 0;
  31236. var r = e.length - i;
  31237. n ? (n = Number(n),
  31238. n > r && (n = r)) : n = r;
  31239. var o = t.length;
  31240. if (o % 2 !== 0)
  31241. throw new TypeError("Invalid hex string");
  31242. n > o / 2 && (n = o / 2);
  31243. for (var a = 0; a < n; ++a) {
  31244. var s = parseInt(t.substr(2 * a, 2), 16);
  31245. if (isNaN(s))
  31246. return a;
  31247. e[i + a] = s
  31248. }
  31249. return a
  31250. }
  31251. function b(e, t, i, n) {
  31252. return q(j(t, e.length - i), e, i, n)
  31253. }
  31254. function w(e, t, i, n) {
  31255. return q(Y(t), e, i, n)
  31256. }
  31257. function _(e, t, i, n) {
  31258. return w(e, t, i, n)
  31259. }
  31260. function T(e, t, i, n) {
  31261. return q(Z(t), e, i, n)
  31262. }
  31263. function x(e, t, i, n) {
  31264. return q(X(t, e.length - i), e, i, n)
  31265. }
  31266. function S(e, t, i) {
  31267. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31268. }
  31269. function M(e, t, i) {
  31270. i = Math.min(e.length, i);
  31271. for (var n = [], r = t; r < i; ) {
  31272. var o = e[r]
  31273. , a = null
  31274. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31275. if (r + s <= i) {
  31276. var l, c, h, u;
  31277. switch (s) {
  31278. case 1:
  31279. o < 128 && (a = o);
  31280. break;
  31281. case 2:
  31282. l = e[r + 1],
  31283. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31284. u > 127 && (a = u));
  31285. break;
  31286. case 3:
  31287. l = e[r + 1],
  31288. c = e[r + 2],
  31289. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31290. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31291. break;
  31292. case 4:
  31293. l = e[r + 1],
  31294. c = e[r + 2],
  31295. h = e[r + 3],
  31296. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31297. u > 65535 && u < 1114112 && (a = u))
  31298. }
  31299. }
  31300. null === a ? (a = 65533,
  31301. s = 1) : a > 65535 && (a -= 65536,
  31302. n.push(a >>> 10 & 1023 | 55296),
  31303. a = 56320 | 1023 & a),
  31304. n.push(a),
  31305. r += s
  31306. }
  31307. return R(n)
  31308. }
  31309. function R(e) {
  31310. var t = e.length;
  31311. if (t <= ee)
  31312. return String.fromCharCode.apply(String, e);
  31313. for (var i = "", n = 0; n < t; )
  31314. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31315. return i
  31316. }
  31317. function P(e, t, i) {
  31318. var n = "";
  31319. i = Math.min(e.length, i);
  31320. for (var r = t; r < i; ++r)
  31321. n += String.fromCharCode(127 & e[r]);
  31322. return n
  31323. }
  31324. function O(e, t, i) {
  31325. var n = "";
  31326. i = Math.min(e.length, i);
  31327. for (var r = t; r < i; ++r)
  31328. n += String.fromCharCode(e[r]);
  31329. return n
  31330. }
  31331. function L(e, t, i) {
  31332. var n = e.length;
  31333. (!t || t < 0) && (t = 0),
  31334. (!i || i < 0 || i > n) && (i = n);
  31335. for (var r = "", o = t; o < i; ++o)
  31336. r += W(e[o]);
  31337. return r
  31338. }
  31339. function D(e, t, i) {
  31340. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31341. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31342. return r
  31343. }
  31344. function N(e, t, i) {
  31345. if (e % 1 !== 0 || e < 0)
  31346. throw new RangeError("offset is not uint");
  31347. if (e + t > i)
  31348. throw new RangeError("Trying to access beyond buffer length")
  31349. }
  31350. function B(e, t, i, n, r, o) {
  31351. if (!a.isBuffer(e))
  31352. throw new TypeError('"buffer" argument must be a Buffer instance');
  31353. if (t > r || t < o)
  31354. throw new RangeError('"value" argument is out of bounds');
  31355. if (i + n > e.length)
  31356. throw new RangeError("Index out of range")
  31357. }
  31358. function F(e, t, i, n) {
  31359. t < 0 && (t = 65535 + t + 1);
  31360. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31361. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31362. }
  31363. function V(e, t, i, n) {
  31364. t < 0 && (t = 4294967295 + t + 1);
  31365. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31366. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31367. }
  31368. function U(e, t, i, n, r, o) {
  31369. if (i + n > e.length)
  31370. throw new RangeError("Index out of range");
  31371. if (i < 0)
  31372. throw new RangeError("Index out of range")
  31373. }
  31374. function k(e, t, i, n, r) {
  31375. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31376. J.write(e, t, i, n, 23, 4),
  31377. i + 4
  31378. }
  31379. function H(e, t, i, n, r) {
  31380. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31381. J.write(e, t, i, n, 52, 8),
  31382. i + 8
  31383. }
  31384. function G(e) {
  31385. if (e = z(e).replace(te, ""),
  31386. e.length < 2)
  31387. return "";
  31388. for (; e.length % 4 !== 0; )
  31389. e += "=";
  31390. return e
  31391. }
  31392. function z(e) {
  31393. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31394. }
  31395. function W(e) {
  31396. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31397. }
  31398. function j(e, t) {
  31399. t = t || 1 / 0;
  31400. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31401. if (i = e.charCodeAt(a),
  31402. i > 55295 && i < 57344) {
  31403. if (!r) {
  31404. if (i > 56319) {
  31405. (t -= 3) > -1 && o.push(239, 191, 189);
  31406. continue
  31407. }
  31408. if (a + 1 === n) {
  31409. (t -= 3) > -1 && o.push(239, 191, 189);
  31410. continue
  31411. }
  31412. r = i;
  31413. continue
  31414. }
  31415. if (i < 56320) {
  31416. (t -= 3) > -1 && o.push(239, 191, 189),
  31417. r = i;
  31418. continue
  31419. }
  31420. i = (r - 55296 << 10 | i - 56320) + 65536
  31421. } else
  31422. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31423. if (r = null,
  31424. i < 128) {
  31425. if ((t -= 1) < 0)
  31426. break;
  31427. o.push(i)
  31428. } else if (i < 2048) {
  31429. if ((t -= 2) < 0)
  31430. break;
  31431. o.push(i >> 6 | 192, 63 & i | 128)
  31432. } else if (i < 65536) {
  31433. if ((t -= 3) < 0)
  31434. break;
  31435. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31436. } else {
  31437. if (!(i < 1114112))
  31438. throw new Error("Invalid code point");
  31439. if ((t -= 4) < 0)
  31440. break;
  31441. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31442. }
  31443. }
  31444. return o
  31445. }
  31446. function Y(e) {
  31447. for (var t = [], i = 0; i < e.length; ++i)
  31448. t.push(255 & e.charCodeAt(i));
  31449. return t
  31450. }
  31451. function X(e, t) {
  31452. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31453. i = e.charCodeAt(a),
  31454. n = i >> 8,
  31455. r = i % 256,
  31456. o.push(r),
  31457. o.push(n);
  31458. return o
  31459. }
  31460. function Z(e) {
  31461. return Q.toByteArray(G(e))
  31462. }
  31463. function q(e, t, i, n) {
  31464. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31465. t[r + i] = e[r];
  31466. return r
  31467. }
  31468. function K(e) {
  31469. return e !== e
  31470. }
  31471. var Q = e("base64-js")
  31472. , J = e("ieee754")
  31473. , $ = e("isarray");
  31474. i.Buffer = a,
  31475. i.SlowBuffer = m,
  31476. i.INSPECT_MAX_BYTES = 50,
  31477. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31478. i.kMaxLength = r(),
  31479. a.poolSize = 8192,
  31480. a._augment = function(e) {
  31481. return e.__proto__ = a.prototype,
  31482. e
  31483. }
  31484. ,
  31485. a.from = function(e, t, i) {
  31486. return s(null, e, t, i)
  31487. }
  31488. ,
  31489. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31490. a.__proto__ = Uint8Array,
  31491. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31492. value: null,
  31493. configurable: !0
  31494. })),
  31495. a.alloc = function(e, t, i) {
  31496. return c(null, e, t, i)
  31497. }
  31498. ,
  31499. a.allocUnsafe = function(e) {
  31500. return h(null, e)
  31501. }
  31502. ,
  31503. a.allocUnsafeSlow = function(e) {
  31504. return h(null, e)
  31505. }
  31506. ,
  31507. a.isBuffer = function(e) {
  31508. return !(null == e || !e._isBuffer)
  31509. }
  31510. ,
  31511. a.compare = function(e, t) {
  31512. if (!a.isBuffer(e) || !a.isBuffer(t))
  31513. throw new TypeError("Arguments must be Buffers");
  31514. if (e === t)
  31515. return 0;
  31516. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31517. if (e[r] !== t[r]) {
  31518. i = e[r],
  31519. n = t[r];
  31520. break
  31521. }
  31522. return i < n ? -1 : n < i ? 1 : 0
  31523. }
  31524. ,
  31525. a.isEncoding = function(e) {
  31526. switch (String(e).toLowerCase()) {
  31527. case "hex":
  31528. case "utf8":
  31529. case "utf-8":
  31530. case "ascii":
  31531. case "latin1":
  31532. case "binary":
  31533. case "base64":
  31534. case "ucs2":
  31535. case "ucs-2":
  31536. case "utf16le":
  31537. case "utf-16le":
  31538. return !0;
  31539. default:
  31540. return !1
  31541. }
  31542. }
  31543. ,
  31544. a.concat = function(e, t) {
  31545. if (!$(e))
  31546. throw new TypeError('"list" argument must be an Array of Buffers');
  31547. if (0 === e.length)
  31548. return a.alloc(0);
  31549. var i;
  31550. if (void 0 === t)
  31551. for (t = 0,
  31552. i = 0; i < e.length; ++i)
  31553. t += e[i].length;
  31554. var n = a.allocUnsafe(t)
  31555. , r = 0;
  31556. for (i = 0; i < e.length; ++i) {
  31557. var o = e[i];
  31558. if (!a.isBuffer(o))
  31559. throw new TypeError('"list" argument must be an Array of Buffers');
  31560. o.copy(n, r),
  31561. r += o.length
  31562. }
  31563. return n
  31564. }
  31565. ,
  31566. a.byteLength = v,
  31567. a.prototype._isBuffer = !0,
  31568. a.prototype.swap16 = function() {
  31569. var e = this.length;
  31570. if (e % 2 !== 0)
  31571. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31572. for (var t = 0; t < e; t += 2)
  31573. y(this, t, t + 1);
  31574. return this
  31575. }
  31576. ,
  31577. a.prototype.swap32 = function() {
  31578. var e = this.length;
  31579. if (e % 4 !== 0)
  31580. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31581. for (var t = 0; t < e; t += 4)
  31582. y(this, t, t + 3),
  31583. y(this, t + 1, t + 2);
  31584. return this
  31585. }
  31586. ,
  31587. a.prototype.swap64 = function() {
  31588. var e = this.length;
  31589. if (e % 8 !== 0)
  31590. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31591. for (var t = 0; t < e; t += 8)
  31592. y(this, t, t + 7),
  31593. y(this, t + 1, t + 6),
  31594. y(this, t + 2, t + 5),
  31595. y(this, t + 3, t + 4);
  31596. return this
  31597. }
  31598. ,
  31599. a.prototype.toString = function() {
  31600. var e = 0 | this.length;
  31601. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31602. }
  31603. ,
  31604. a.prototype.equals = function(e) {
  31605. if (!a.isBuffer(e))
  31606. throw new TypeError("Argument must be a Buffer");
  31607. return this === e || 0 === a.compare(this, e)
  31608. }
  31609. ,
  31610. a.prototype.inspect = function() {
  31611. var e = ""
  31612. , t = i.INSPECT_MAX_BYTES;
  31613. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31614. this.length > t && (e += " ... ")),
  31615. "<Buffer " + e + ">"
  31616. }
  31617. ,
  31618. a.prototype.compare = function(e, t, i, n, r) {
  31619. if (!a.isBuffer(e))
  31620. throw new TypeError("Argument must be a Buffer");
  31621. if (void 0 === t && (t = 0),
  31622. void 0 === i && (i = e ? e.length : 0),
  31623. void 0 === n && (n = 0),
  31624. void 0 === r && (r = this.length),
  31625. t < 0 || i > e.length || n < 0 || r > this.length)
  31626. throw new RangeError("out of range index");
  31627. if (n >= r && t >= i)
  31628. return 0;
  31629. if (n >= r)
  31630. return -1;
  31631. if (t >= i)
  31632. return 1;
  31633. if (t >>>= 0,
  31634. i >>>= 0,
  31635. n >>>= 0,
  31636. r >>>= 0,
  31637. this === e)
  31638. return 0;
  31639. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31640. if (c[u] !== h[u]) {
  31641. o = c[u],
  31642. s = h[u];
  31643. break
  31644. }
  31645. return o < s ? -1 : s < o ? 1 : 0
  31646. }
  31647. ,
  31648. a.prototype.includes = function(e, t, i) {
  31649. return this.indexOf(e, t, i) !== -1
  31650. }
  31651. ,
  31652. a.prototype.indexOf = function(e, t, i) {
  31653. return C(this, e, t, i, !0)
  31654. }
  31655. ,
  31656. a.prototype.lastIndexOf = function(e, t, i) {
  31657. return C(this, e, t, i, !1)
  31658. }
  31659. ,
  31660. a.prototype.write = function(e, t, i, n) {
  31661. if (void 0 === t)
  31662. n = "utf8",
  31663. i = this.length,
  31664. t = 0;
  31665. else if (void 0 === i && "string" == typeof t)
  31666. n = t,
  31667. i = this.length,
  31668. t = 0;
  31669. else {
  31670. if (!isFinite(t))
  31671. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31672. t |= 0,
  31673. isFinite(i) ? (i |= 0,
  31674. void 0 === n && (n = "utf8")) : (n = i,
  31675. i = void 0)
  31676. }
  31677. var r = this.length - t;
  31678. if ((void 0 === i || i > r) && (i = r),
  31679. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31680. throw new RangeError("Attempt to write outside buffer bounds");
  31681. n || (n = "utf8");
  31682. for (var o = !1; ; )
  31683. switch (n) {
  31684. case "hex":
  31685. return E(this, e, t, i);
  31686. case "utf8":
  31687. case "utf-8":
  31688. return b(this, e, t, i);
  31689. case "ascii":
  31690. return w(this, e, t, i);
  31691. case "latin1":
  31692. case "binary":
  31693. return _(this, e, t, i);
  31694. case "base64":
  31695. return T(this, e, t, i);
  31696. case "ucs2":
  31697. case "ucs-2":
  31698. case "utf16le":
  31699. case "utf-16le":
  31700. return x(this, e, t, i);
  31701. default:
  31702. if (o)
  31703. throw new TypeError("Unknown encoding: " + n);
  31704. n = ("" + n).toLowerCase(),
  31705. o = !0
  31706. }
  31707. }
  31708. ,
  31709. a.prototype.toJSON = function() {
  31710. return {
  31711. type: "Buffer",
  31712. data: Array.prototype.slice.call(this._arr || this, 0)
  31713. }
  31714. }
  31715. ;
  31716. var ee = 4096;
  31717. a.prototype.slice = function(e, t) {
  31718. var i = this.length;
  31719. e = ~~e,
  31720. t = void 0 === t ? i : ~~t,
  31721. e < 0 ? (e += i,
  31722. e < 0 && (e = 0)) : e > i && (e = i),
  31723. t < 0 ? (t += i,
  31724. t < 0 && (t = 0)) : t > i && (t = i),
  31725. t < e && (t = e);
  31726. var n;
  31727. if (a.TYPED_ARRAY_SUPPORT)
  31728. n = this.subarray(e, t),
  31729. n.__proto__ = a.prototype;
  31730. else {
  31731. var r = t - e;
  31732. n = new a(r,void 0);
  31733. for (var o = 0; o < r; ++o)
  31734. n[o] = this[o + e]
  31735. }
  31736. return n
  31737. }
  31738. ,
  31739. a.prototype.readUIntLE = function(e, t, i) {
  31740. e |= 0,
  31741. t |= 0,
  31742. i || N(e, t, this.length);
  31743. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31744. n += this[e + o] * r;
  31745. return n
  31746. }
  31747. ,
  31748. a.prototype.readUIntBE = function(e, t, i) {
  31749. e |= 0,
  31750. t |= 0,
  31751. i || N(e, t, this.length);
  31752. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31753. n += this[e + --t] * r;
  31754. return n
  31755. }
  31756. ,
  31757. a.prototype.readUInt8 = function(e, t) {
  31758. return t || N(e, 1, this.length),
  31759. this[e]
  31760. }
  31761. ,
  31762. a.prototype.readUInt16LE = function(e, t) {
  31763. return t || N(e, 2, this.length),
  31764. this[e] | this[e + 1] << 8
  31765. }
  31766. ,
  31767. a.prototype.readUInt16BE = function(e, t) {
  31768. return t || N(e, 2, this.length),
  31769. this[e] << 8 | this[e + 1]
  31770. }
  31771. ,
  31772. a.prototype.readUInt32LE = function(e, t) {
  31773. return t || N(e, 4, this.length),
  31774. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31775. }
  31776. ,
  31777. a.prototype.readUInt32BE = function(e, t) {
  31778. return t || N(e, 4, this.length),
  31779. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31780. }
  31781. ,
  31782. a.prototype.readIntLE = function(e, t, i) {
  31783. e |= 0,
  31784. t |= 0,
  31785. i || N(e, t, this.length);
  31786. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31787. n += this[e + o] * r;
  31788. return r *= 128,
  31789. n >= r && (n -= Math.pow(2, 8 * t)),
  31790. n
  31791. }
  31792. ,
  31793. a.prototype.readIntBE = function(e, t, i) {
  31794. e |= 0,
  31795. t |= 0,
  31796. i || N(e, t, this.length);
  31797. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31798. o += this[e + --n] * r;
  31799. return r *= 128,
  31800. o >= r && (o -= Math.pow(2, 8 * t)),
  31801. o
  31802. }
  31803. ,
  31804. a.prototype.readInt8 = function(e, t) {
  31805. return t || N(e, 1, this.length),
  31806. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31807. }
  31808. ,
  31809. a.prototype.readInt16LE = function(e, t) {
  31810. t || N(e, 2, this.length);
  31811. var i = this[e] | this[e + 1] << 8;
  31812. return 32768 & i ? 4294901760 | i : i
  31813. }
  31814. ,
  31815. a.prototype.readInt16BE = function(e, t) {
  31816. t || N(e, 2, this.length);
  31817. var i = this[e + 1] | this[e] << 8;
  31818. return 32768 & i ? 4294901760 | i : i
  31819. }
  31820. ,
  31821. a.prototype.readInt32LE = function(e, t) {
  31822. return t || N(e, 4, this.length),
  31823. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31824. }
  31825. ,
  31826. a.prototype.readInt32BE = function(e, t) {
  31827. return t || N(e, 4, this.length),
  31828. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31829. }
  31830. ,
  31831. a.prototype.readFloatLE = function(e, t) {
  31832. return t || N(e, 4, this.length),
  31833. J.read(this, e, !0, 23, 4)
  31834. }
  31835. ,
  31836. a.prototype.readFloatBE = function(e, t) {
  31837. return t || N(e, 4, this.length),
  31838. J.read(this, e, !1, 23, 4)
  31839. }
  31840. ,
  31841. a.prototype.readDoubleLE = function(e, t) {
  31842. return t || N(e, 8, this.length),
  31843. J.read(this, e, !0, 52, 8)
  31844. }
  31845. ,
  31846. a.prototype.readDoubleBE = function(e, t) {
  31847. return t || N(e, 8, this.length),
  31848. J.read(this, e, !1, 52, 8)
  31849. }
  31850. ,
  31851. a.prototype.writeUIntLE = function(e, t, i, n) {
  31852. if (e = +e,
  31853. t |= 0,
  31854. i |= 0,
  31855. !n) {
  31856. var r = Math.pow(2, 8 * i) - 1;
  31857. B(this, e, t, i, r, 0)
  31858. }
  31859. var o = 1
  31860. , a = 0;
  31861. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31862. this[t + a] = e / o & 255;
  31863. return t + i
  31864. }
  31865. ,
  31866. a.prototype.writeUIntBE = function(e, t, i, n) {
  31867. if (e = +e,
  31868. t |= 0,
  31869. i |= 0,
  31870. !n) {
  31871. var r = Math.pow(2, 8 * i) - 1;
  31872. B(this, e, t, i, r, 0)
  31873. }
  31874. var o = i - 1
  31875. , a = 1;
  31876. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31877. this[t + o] = e / a & 255;
  31878. return t + i
  31879. }
  31880. ,
  31881. a.prototype.writeUInt8 = function(e, t, i) {
  31882. return e = +e,
  31883. t |= 0,
  31884. i || B(this, e, t, 1, 255, 0),
  31885. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31886. this[t] = 255 & e,
  31887. t + 1
  31888. }
  31889. ,
  31890. a.prototype.writeUInt16LE = function(e, t, i) {
  31891. return e = +e,
  31892. t |= 0,
  31893. i || B(this, e, t, 2, 65535, 0),
  31894. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31895. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31896. t + 2
  31897. }
  31898. ,
  31899. a.prototype.writeUInt16BE = function(e, t, i) {
  31900. return e = +e,
  31901. t |= 0,
  31902. i || B(this, e, t, 2, 65535, 0),
  31903. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31904. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31905. t + 2
  31906. }
  31907. ,
  31908. a.prototype.writeUInt32LE = function(e, t, i) {
  31909. return e = +e,
  31910. t |= 0,
  31911. i || B(this, e, t, 4, 4294967295, 0),
  31912. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31913. this[t + 2] = e >>> 16,
  31914. this[t + 1] = e >>> 8,
  31915. this[t] = 255 & e) : V(this, e, t, !0),
  31916. t + 4
  31917. }
  31918. ,
  31919. a.prototype.writeUInt32BE = function(e, t, i) {
  31920. return e = +e,
  31921. t |= 0,
  31922. i || B(this, e, t, 4, 4294967295, 0),
  31923. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31924. this[t + 1] = e >>> 16,
  31925. this[t + 2] = e >>> 8,
  31926. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31927. t + 4
  31928. }
  31929. ,
  31930. a.prototype.writeIntLE = function(e, t, i, n) {
  31931. if (e = +e,
  31932. t |= 0,
  31933. !n) {
  31934. var r = Math.pow(2, 8 * i - 1);
  31935. B(this, e, t, i, r - 1, -r)
  31936. }
  31937. var o = 0
  31938. , a = 1
  31939. , s = 0;
  31940. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31941. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31942. this[t + o] = (e / a >> 0) - s & 255;
  31943. return t + i
  31944. }
  31945. ,
  31946. a.prototype.writeIntBE = function(e, t, i, n) {
  31947. if (e = +e,
  31948. t |= 0,
  31949. !n) {
  31950. var r = Math.pow(2, 8 * i - 1);
  31951. B(this, e, t, i, r - 1, -r)
  31952. }
  31953. var o = i - 1
  31954. , a = 1
  31955. , s = 0;
  31956. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31957. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31958. this[t + o] = (e / a >> 0) - s & 255;
  31959. return t + i
  31960. }
  31961. ,
  31962. a.prototype.writeInt8 = function(e, t, i) {
  31963. return e = +e,
  31964. t |= 0,
  31965. i || B(this, e, t, 1, 127, -128),
  31966. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31967. e < 0 && (e = 255 + e + 1),
  31968. this[t] = 255 & e,
  31969. t + 1
  31970. }
  31971. ,
  31972. a.prototype.writeInt16LE = function(e, t, i) {
  31973. return e = +e,
  31974. t |= 0,
  31975. i || B(this, e, t, 2, 32767, -32768),
  31976. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31977. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31978. t + 2
  31979. }
  31980. ,
  31981. a.prototype.writeInt16BE = function(e, t, i) {
  31982. return e = +e,
  31983. t |= 0,
  31984. i || B(this, e, t, 2, 32767, -32768),
  31985. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31986. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31987. t + 2
  31988. }
  31989. ,
  31990. a.prototype.writeInt32LE = function(e, t, i) {
  31991. return e = +e,
  31992. t |= 0,
  31993. i || B(this, e, t, 4, 2147483647, -2147483648),
  31994. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31995. this[t + 1] = e >>> 8,
  31996. this[t + 2] = e >>> 16,
  31997. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  31998. t + 4
  31999. }
  32000. ,
  32001. a.prototype.writeInt32BE = function(e, t, i) {
  32002. return e = +e,
  32003. t |= 0,
  32004. i || B(this, e, t, 4, 2147483647, -2147483648),
  32005. e < 0 && (e = 4294967295 + e + 1),
  32006. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32007. this[t + 1] = e >>> 16,
  32008. this[t + 2] = e >>> 8,
  32009. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32010. t + 4
  32011. }
  32012. ,
  32013. a.prototype.writeFloatLE = function(e, t, i) {
  32014. return k(this, e, t, !0, i)
  32015. }
  32016. ,
  32017. a.prototype.writeFloatBE = function(e, t, i) {
  32018. return k(this, e, t, !1, i)
  32019. }
  32020. ,
  32021. a.prototype.writeDoubleLE = function(e, t, i) {
  32022. return H(this, e, t, !0, i)
  32023. }
  32024. ,
  32025. a.prototype.writeDoubleBE = function(e, t, i) {
  32026. return H(this, e, t, !1, i)
  32027. }
  32028. ,
  32029. a.prototype.copy = function(e, t, i, n) {
  32030. if (i || (i = 0),
  32031. n || 0 === n || (n = this.length),
  32032. t >= e.length && (t = e.length),
  32033. t || (t = 0),
  32034. n > 0 && n < i && (n = i),
  32035. n === i)
  32036. return 0;
  32037. if (0 === e.length || 0 === this.length)
  32038. return 0;
  32039. if (t < 0)
  32040. throw new RangeError("targetStart out of bounds");
  32041. if (i < 0 || i >= this.length)
  32042. throw new RangeError("sourceStart out of bounds");
  32043. if (n < 0)
  32044. throw new RangeError("sourceEnd out of bounds");
  32045. n > this.length && (n = this.length),
  32046. e.length - t < n - i && (n = e.length - t + i);
  32047. var r, o = n - i;
  32048. if (this === e && i < t && t < n)
  32049. for (r = o - 1; r >= 0; --r)
  32050. e[r + t] = this[r + i];
  32051. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32052. for (r = 0; r < o; ++r)
  32053. e[r + t] = this[r + i];
  32054. else
  32055. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32056. return o
  32057. }
  32058. ,
  32059. a.prototype.fill = function(e, t, i, n) {
  32060. if ("string" == typeof e) {
  32061. if ("string" == typeof t ? (n = t,
  32062. t = 0,
  32063. i = this.length) : "string" == typeof i && (n = i,
  32064. i = this.length),
  32065. 1 === e.length) {
  32066. var r = e.charCodeAt(0);
  32067. r < 256 && (e = r)
  32068. }
  32069. if (void 0 !== n && "string" != typeof n)
  32070. throw new TypeError("encoding must be a string");
  32071. if ("string" == typeof n && !a.isEncoding(n))
  32072. throw new TypeError("Unknown encoding: " + n)
  32073. } else
  32074. "number" == typeof e && (e &= 255);
  32075. if (t < 0 || this.length < t || this.length < i)
  32076. throw new RangeError("Out of range index");
  32077. if (i <= t)
  32078. return this;
  32079. t >>>= 0,
  32080. i = void 0 === i ? this.length : i >>> 0,
  32081. e || (e = 0);
  32082. var o;
  32083. if ("number" == typeof e)
  32084. for (o = t; o < i; ++o)
  32085. this[o] = e;
  32086. else {
  32087. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32088. , l = s.length;
  32089. for (o = 0; o < i - t; ++o)
  32090. this[o + t] = s[o % l]
  32091. }
  32092. return this
  32093. }
  32094. ;
  32095. var te = /[^+\/0-9A-Za-z-_]/g
  32096. }
  32097. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32098. }
  32099. , {
  32100. "base64-js": 199,
  32101. ieee754: 200,
  32102. isarray: 201
  32103. }],
  32104. 199: [function(e, t, i) {
  32105. "use strict";
  32106. function n(e) {
  32107. var t = e.length;
  32108. if (t % 4 > 0)
  32109. throw new Error("Invalid string. Length must be a multiple of 4");
  32110. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32111. }
  32112. function r(e) {
  32113. return 3 * e.length / 4 - n(e)
  32114. }
  32115. function o(e) {
  32116. var t, i, r, o, a, s, l = e.length;
  32117. a = n(e),
  32118. s = new u(3 * l / 4 - a),
  32119. r = a > 0 ? l - 4 : l;
  32120. var c = 0;
  32121. for (t = 0,
  32122. i = 0; t < r; t += 4,
  32123. i += 3)
  32124. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32125. s[c++] = o >> 16 & 255,
  32126. s[c++] = o >> 8 & 255,
  32127. s[c++] = 255 & o;
  32128. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32129. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32130. s[c++] = o >> 8 & 255,
  32131. s[c++] = 255 & o),
  32132. s
  32133. }
  32134. function a(e) {
  32135. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32136. }
  32137. function s(e, t, i) {
  32138. for (var n, r = [], o = t; o < i; o += 3)
  32139. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32140. r.push(a(n));
  32141. return r.join("")
  32142. }
  32143. function l(e) {
  32144. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32145. o.push(s(e, l, l + a > h ? h : l + a));
  32146. return 1 === n ? (t = e[i - 1],
  32147. r += c[t >> 2],
  32148. r += c[t << 4 & 63],
  32149. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32150. r += c[t >> 10],
  32151. r += c[t >> 4 & 63],
  32152. r += c[t << 2 & 63],
  32153. r += "="),
  32154. o.push(r),
  32155. o.join("")
  32156. }
  32157. i.byteLength = r,
  32158. i.toByteArray = o,
  32159. i.fromByteArray = l;
  32160. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32161. c[p] = d[p],
  32162. h[d.charCodeAt(p)] = p;
  32163. h["-".charCodeAt(0)] = 62,
  32164. h["_".charCodeAt(0)] = 63
  32165. }
  32166. , {}],
  32167. 200: [function(e, t, i) {
  32168. i.read = function(e, t, i, n, r) {
  32169. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32170. for (u += d,
  32171. o = p & (1 << -h) - 1,
  32172. p >>= -h,
  32173. h += s; h > 0; o = 256 * o + e[t + u],
  32174. u += d,
  32175. h -= 8)
  32176. ;
  32177. for (a = o & (1 << -h) - 1,
  32178. o >>= -h,
  32179. h += n; h > 0; a = 256 * a + e[t + u],
  32180. u += d,
  32181. h -= 8)
  32182. ;
  32183. if (0 === o)
  32184. o = 1 - c;
  32185. else {
  32186. if (o === l)
  32187. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32188. a += Math.pow(2, n),
  32189. o -= c
  32190. }
  32191. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32192. }
  32193. ,
  32194. i.write = function(e, t, i, n, r, o) {
  32195. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32196. for (t = Math.abs(t),
  32197. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32198. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32199. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32200. l *= 2),
  32201. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32202. t * l >= 2 && (a++,
  32203. l /= 2),
  32204. a + u >= h ? (s = 0,
  32205. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32206. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32207. a = 0)); r >= 8; e[i + p] = 255 & s,
  32208. p += f,
  32209. s /= 256,
  32210. r -= 8)
  32211. ;
  32212. for (a = a << r | s,
  32213. c += r; c > 0; e[i + p] = 255 & a,
  32214. p += f,
  32215. a /= 256,
  32216. c -= 8)
  32217. ;
  32218. e[i + p - f] |= 128 * g
  32219. }
  32220. }
  32221. , {}],
  32222. 201: [function(e, t, i) {
  32223. var n = {}.toString;
  32224. t.exports = Array.isArray || function(e) {
  32225. return "[object Array]" == n.call(e)
  32226. }
  32227. }
  32228. , {}],
  32229. 202: [function(e, t, i) {
  32230. function n() {
  32231. this._events = this._events || {},
  32232. this._maxListeners = this._maxListeners || void 0
  32233. }
  32234. function r(e) {
  32235. return "function" == typeof e
  32236. }
  32237. function o(e) {
  32238. return "number" == typeof e
  32239. }
  32240. function a(e) {
  32241. return "object" == typeof e && null !== e
  32242. }
  32243. function s(e) {
  32244. return void 0 === e
  32245. }
  32246. t.exports = n,
  32247. n.EventEmitter = n,
  32248. n.prototype._events = void 0,
  32249. n.prototype._maxListeners = void 0,
  32250. n.defaultMaxListeners = 10,
  32251. n.prototype.setMaxListeners = function(e) {
  32252. if (!o(e) || e < 0 || isNaN(e))
  32253. throw TypeError("n must be a positive number");
  32254. return this._maxListeners = e,
  32255. this
  32256. }
  32257. ,
  32258. n.prototype.emit = function(e) {
  32259. var t, i, n, o, l, c;
  32260. if (this._events || (this._events = {}),
  32261. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32262. if (t = arguments[1],
  32263. t instanceof Error)
  32264. throw t;
  32265. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32266. throw h.context = t,
  32267. h
  32268. }
  32269. if (i = this._events[e],
  32270. s(i))
  32271. return !1;
  32272. if (r(i))
  32273. switch (arguments.length) {
  32274. case 1:
  32275. i.call(this);
  32276. break;
  32277. case 2:
  32278. i.call(this, arguments[1]);
  32279. break;
  32280. case 3:
  32281. i.call(this, arguments[1], arguments[2]);
  32282. break;
  32283. default:
  32284. o = Array.prototype.slice.call(arguments, 1),
  32285. i.apply(this, o)
  32286. }
  32287. else if (a(i))
  32288. for (o = Array.prototype.slice.call(arguments, 1),
  32289. c = i.slice(),
  32290. n = c.length,
  32291. l = 0; l < n; l++)
  32292. c[l].apply(this, o);
  32293. return !0
  32294. }
  32295. ,
  32296. n.prototype.addListener = function(e, t) {
  32297. var i;
  32298. if (!r(t))
  32299. throw TypeError("listener must be a function");
  32300. return this._events || (this._events = {}),
  32301. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32302. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32303. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32304. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32305. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32306. "function" == typeof console.trace && console.trace())),
  32307. this
  32308. }
  32309. ,
  32310. n.prototype.on = n.prototype.addListener,
  32311. n.prototype.once = function(e, t) {
  32312. function i() {
  32313. this.removeListener(e, i),
  32314. n || (n = !0,
  32315. t.apply(this, arguments))
  32316. }
  32317. if (!r(t))
  32318. throw TypeError("listener must be a function");
  32319. var n = !1;
  32320. return i.listener = t,
  32321. this.on(e, i),
  32322. this
  32323. }
  32324. ,
  32325. n.prototype.removeListener = function(e, t) {
  32326. var i, n, o, s;
  32327. if (!r(t))
  32328. throw TypeError("listener must be a function");
  32329. if (!this._events || !this._events[e])
  32330. return this;
  32331. if (i = this._events[e],
  32332. o = i.length,
  32333. n = -1,
  32334. i === t || r(i.listener) && i.listener === t)
  32335. delete this._events[e],
  32336. this._events.removeListener && this.emit("removeListener", e, t);
  32337. else if (a(i)) {
  32338. for (s = o; s-- > 0; )
  32339. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32340. n = s;
  32341. break
  32342. }
  32343. if (n < 0)
  32344. return this;
  32345. 1 === i.length ? (i.length = 0,
  32346. delete this._events[e]) : i.splice(n, 1),
  32347. this._events.removeListener && this.emit("removeListener", e, t)
  32348. }
  32349. return this
  32350. }
  32351. ,
  32352. n.prototype.removeAllListeners = function(e) {
  32353. var t, i;
  32354. if (!this._events)
  32355. return this;
  32356. if (!this._events.removeListener)
  32357. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32358. this;
  32359. if (0 === arguments.length) {
  32360. for (t in this._events)
  32361. "removeListener" !== t && this.removeAllListeners(t);
  32362. return this.removeAllListeners("removeListener"),
  32363. this._events = {},
  32364. this
  32365. }
  32366. if (i = this._events[e],
  32367. r(i))
  32368. this.removeListener(e, i);
  32369. else if (i)
  32370. for (; i.length; )
  32371. this.removeListener(e, i[i.length - 1]);
  32372. return delete this._events[e],
  32373. this
  32374. }
  32375. ,
  32376. n.prototype.listeners = function(e) {
  32377. var t;
  32378. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32379. }
  32380. ,
  32381. n.prototype.listenerCount = function(e) {
  32382. if (this._events) {
  32383. var t = this._events[e];
  32384. if (r(t))
  32385. return 1;
  32386. if (t)
  32387. return t.length
  32388. }
  32389. return 0
  32390. }
  32391. ,
  32392. n.listenerCount = function(e, t) {
  32393. return e.listenerCount(t)
  32394. }
  32395. }
  32396. , {}],
  32397. 203: [function(e, t, i) {
  32398. function n() {
  32399. throw new Error("setTimeout has not been defined")
  32400. }
  32401. function r() {
  32402. throw new Error("clearTimeout has not been defined")
  32403. }
  32404. function o(e) {
  32405. if (u === setTimeout)
  32406. return setTimeout(e, 0);
  32407. if ((u === n || !u) && setTimeout)
  32408. return u = setTimeout,
  32409. setTimeout(e, 0);
  32410. try {
  32411. return u(e, 0)
  32412. } catch (t) {
  32413. try {
  32414. return u.call(null, e, 0)
  32415. } catch (t) {
  32416. return u.call(this, e, 0)
  32417. }
  32418. }
  32419. }
  32420. function a(e) {
  32421. if (d === clearTimeout)
  32422. return clearTimeout(e);
  32423. if ((d === r || !d) && clearTimeout)
  32424. return d = clearTimeout,
  32425. clearTimeout(e);
  32426. try {
  32427. return d(e)
  32428. } catch (t) {
  32429. try {
  32430. return d.call(null, e)
  32431. } catch (t) {
  32432. return d.call(this, e)
  32433. }
  32434. }
  32435. }
  32436. function s() {
  32437. m && f && (m = !1,
  32438. f.length ? g = f.concat(g) : v = -1,
  32439. g.length && l())
  32440. }
  32441. function l() {
  32442. if (!m) {
  32443. var e = o(s);
  32444. m = !0;
  32445. for (var t = g.length; t; ) {
  32446. for (f = g,
  32447. g = []; ++v < t; )
  32448. f && f[v].run();
  32449. v = -1,
  32450. t = g.length
  32451. }
  32452. f = null,
  32453. m = !1,
  32454. a(e)
  32455. }
  32456. }
  32457. function c(e, t) {
  32458. this.fun = e,
  32459. this.array = t
  32460. }
  32461. function h() {}
  32462. var u, d, p = t.exports = {};
  32463. !function() {
  32464. try {
  32465. u = "function" == typeof setTimeout ? setTimeout : n
  32466. } catch (e) {
  32467. u = n
  32468. }
  32469. try {
  32470. d = "function" == typeof clearTimeout ? clearTimeout : r
  32471. } catch (e) {
  32472. d = r
  32473. }
  32474. }();
  32475. var f, g = [], m = !1, v = -1;
  32476. p.nextTick = function(e) {
  32477. var t = new Array(arguments.length - 1);
  32478. if (arguments.length > 1)
  32479. for (var i = 1; i < arguments.length; i++)
  32480. t[i - 1] = arguments[i];
  32481. g.push(new c(e,t)),
  32482. 1 !== g.length || m || o(l)
  32483. }
  32484. ,
  32485. c.prototype.run = function() {
  32486. this.fun.apply(null, this.array)
  32487. }
  32488. ,
  32489. p.title = "browser",
  32490. p.browser = !0,
  32491. p.env = {},
  32492. p.argv = [],
  32493. p.version = "",
  32494. p.versions = {},
  32495. p.on = h,
  32496. p.addListener = h,
  32497. p.once = h,
  32498. p.off = h,
  32499. p.removeListener = h,
  32500. p.removeAllListeners = h,
  32501. p.emit = h,
  32502. p.binding = function(e) {
  32503. throw new Error("process.binding is not supported")
  32504. }
  32505. ,
  32506. p.cwd = function() {
  32507. return "/"
  32508. }
  32509. ,
  32510. p.chdir = function(e) {
  32511. throw new Error("process.chdir is not supported")
  32512. }
  32513. ,
  32514. p.umask = function() {
  32515. return 0
  32516. }
  32517. }
  32518. , {}],
  32519. 204: [function(e, t, i) {
  32520. (function(e) {
  32521. !function(n) {
  32522. function r(e) {
  32523. throw new RangeError(L[e])
  32524. }
  32525. function o(e, t) {
  32526. for (var i = e.length, n = []; i--; )
  32527. n[i] = t(e[i]);
  32528. return n
  32529. }
  32530. function a(e, t) {
  32531. var i = e.split("@")
  32532. , n = "";
  32533. i.length > 1 && (n = i[0] + "@",
  32534. e = i[1]),
  32535. e = e.replace(O, ".");
  32536. var r = e.split(".")
  32537. , a = o(r, t).join(".");
  32538. return n + a
  32539. }
  32540. function s(e) {
  32541. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32542. t = e.charCodeAt(r++),
  32543. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32544. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32545. r--)) : n.push(t);
  32546. return n
  32547. }
  32548. function l(e) {
  32549. return o(e, function(e) {
  32550. var t = "";
  32551. return e > 65535 && (e -= 65536,
  32552. t += B(e >>> 10 & 1023 | 55296),
  32553. e = 56320 | 1023 & e),
  32554. t += B(e)
  32555. }).join("")
  32556. }
  32557. function c(e) {
  32558. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32559. }
  32560. function h(e, t) {
  32561. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32562. }
  32563. function u(e, t, i) {
  32564. var n = 0;
  32565. for (e = i ? N(e / T) : e >> 1,
  32566. e += N(e / t); e > D * w >> 1; n += E)
  32567. e = N(e / D);
  32568. return N(n + (D + 1) * e / (e + _))
  32569. }
  32570. function d(e) {
  32571. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32572. for (i = e.lastIndexOf(M),
  32573. i < 0 && (i = 0),
  32574. n = 0; n < i; ++n)
  32575. e.charCodeAt(n) >= 128 && r("not-basic"),
  32576. g.push(e.charCodeAt(n));
  32577. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32578. for (a = v,
  32579. s = 1,
  32580. h = E; o >= m && r("invalid-input"),
  32581. d = c(e.charCodeAt(o++)),
  32582. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32583. v += d * s,
  32584. p = h <= y ? b : h >= y + w ? w : h - y,
  32585. !(d < p); h += E)
  32586. f = E - p,
  32587. s > N(I / f) && r("overflow"),
  32588. s *= f;
  32589. t = g.length + 1,
  32590. y = u(v - a, t, 0 == a),
  32591. N(v / t) > I - A && r("overflow"),
  32592. A += N(v / t),
  32593. v %= t,
  32594. g.splice(v++, 0, A)
  32595. }
  32596. return l(g)
  32597. }
  32598. function p(e) {
  32599. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32600. for (e = s(e),
  32601. m = e.length,
  32602. t = S,
  32603. i = 0,
  32604. a = x,
  32605. l = 0; l < m; ++l)
  32606. g = e[l],
  32607. g < 128 && C.push(B(g));
  32608. for (n = o = C.length,
  32609. o && C.push(M); n < m; ) {
  32610. for (c = I,
  32611. l = 0; l < m; ++l)
  32612. g = e[l],
  32613. g >= t && g < c && (c = g);
  32614. for (v = n + 1,
  32615. c - t > N((I - i) / v) && r("overflow"),
  32616. i += (c - t) * v,
  32617. t = c,
  32618. l = 0; l < m; ++l)
  32619. if (g = e[l],
  32620. g < t && ++i > I && r("overflow"),
  32621. g == t) {
  32622. for (d = i,
  32623. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32624. !(d < f); p += E)
  32625. y = d - f,
  32626. A = E - f,
  32627. C.push(B(h(f + y % A, 0))),
  32628. d = N(y / A);
  32629. C.push(B(h(d, 0))),
  32630. a = u(i, v, n == o),
  32631. i = 0,
  32632. ++n
  32633. }
  32634. ++i,
  32635. ++t
  32636. }
  32637. return C.join("")
  32638. }
  32639. function f(e) {
  32640. return a(e, function(e) {
  32641. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32642. })
  32643. }
  32644. function g(e) {
  32645. return a(e, function(e) {
  32646. return P.test(e) ? "xn--" + p(e) : e
  32647. })
  32648. }
  32649. var m = "object" == typeof i && i && !i.nodeType && i
  32650. , v = "object" == typeof t && t && !t.nodeType && t
  32651. , A = "object" == typeof e && e;
  32652. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32653. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32654. overflow: "Overflow: input needs wider integers to process",
  32655. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32656. "invalid-input": "Invalid input"
  32657. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32658. if (y = {
  32659. version: "1.4.1",
  32660. ucs2: {
  32661. decode: s,
  32662. encode: l
  32663. },
  32664. decode: d,
  32665. encode: p,
  32666. toASCII: g,
  32667. toUnicode: f
  32668. },
  32669. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32670. define("punycode", function() {
  32671. return y
  32672. });
  32673. else if (m && v)
  32674. if (t.exports == m)
  32675. v.exports = y;
  32676. else
  32677. for (C in y)
  32678. y.hasOwnProperty(C) && (m[C] = y[C]);
  32679. else
  32680. n.punycode = y
  32681. }(this)
  32682. }
  32683. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32684. }
  32685. , {}],
  32686. 205: [function(e, t, i) {
  32687. "use strict";
  32688. function n(e, t) {
  32689. return Object.prototype.hasOwnProperty.call(e, t)
  32690. }
  32691. t.exports = function(e, t, i, o) {
  32692. t = t || "&",
  32693. i = i || "=";
  32694. var a = {};
  32695. if ("string" != typeof e || 0 === e.length)
  32696. return a;
  32697. var s = /\+/g;
  32698. e = e.split(t);
  32699. var l = 1e3;
  32700. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32701. var c = e.length;
  32702. l > 0 && c > l && (c = l);
  32703. for (var h = 0; h < c; ++h) {
  32704. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32705. m >= 0 ? (u = g.substr(0, m),
  32706. d = g.substr(m + 1)) : (u = g,
  32707. d = ""),
  32708. p = decodeURIComponent(u),
  32709. f = decodeURIComponent(d),
  32710. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32711. }
  32712. return a
  32713. }
  32714. ;
  32715. var r = Array.isArray || function(e) {
  32716. return "[object Array]" === Object.prototype.toString.call(e)
  32717. }
  32718. }
  32719. , {}],
  32720. 206: [function(e, t, i) {
  32721. "use strict";
  32722. function n(e, t) {
  32723. if (e.map)
  32724. return e.map(t);
  32725. for (var i = [], n = 0; n < e.length; n++)
  32726. i.push(t(e[n], n));
  32727. return i
  32728. }
  32729. var r = function(e) {
  32730. switch (typeof e) {
  32731. case "string":
  32732. return e;
  32733. case "boolean":
  32734. return e ? "true" : "false";
  32735. case "number":
  32736. return isFinite(e) ? e : "";
  32737. default:
  32738. return ""
  32739. }
  32740. };
  32741. t.exports = function(e, t, i, s) {
  32742. return t = t || "&",
  32743. i = i || "=",
  32744. null === e && (e = void 0),
  32745. "object" == typeof e ? n(a(e), function(a) {
  32746. var s = encodeURIComponent(r(a)) + i;
  32747. return o(e[a]) ? n(e[a], function(e) {
  32748. return s + encodeURIComponent(r(e))
  32749. }).join(t) : s + encodeURIComponent(r(e[a]))
  32750. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32751. }
  32752. ;
  32753. var o = Array.isArray || function(e) {
  32754. return "[object Array]" === Object.prototype.toString.call(e)
  32755. }
  32756. , a = Object.keys || function(e) {
  32757. var t = [];
  32758. for (var i in e)
  32759. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32760. return t
  32761. }
  32762. }
  32763. , {}],
  32764. 207: [function(e, t, i) {
  32765. "use strict";
  32766. i.decode = i.parse = e("./decode"),
  32767. i.encode = i.stringify = e("./encode")
  32768. }
  32769. , {
  32770. "./decode": 205,
  32771. "./encode": 206
  32772. }],
  32773. 208: [function(e, t, i) {
  32774. "use strict";
  32775. function n() {
  32776. this.protocol = null,
  32777. this.slashes = null,
  32778. this.auth = null,
  32779. this.host = null,
  32780. this.port = null,
  32781. this.hostname = null,
  32782. this.hash = null,
  32783. this.search = null,
  32784. this.query = null,
  32785. this.pathname = null,
  32786. this.path = null,
  32787. this.href = null
  32788. }
  32789. function r(e, t, i) {
  32790. if (e && c.isObject(e) && e instanceof n)
  32791. return e;
  32792. var r = new n;
  32793. return r.parse(e, t, i),
  32794. r
  32795. }
  32796. function o(e) {
  32797. return c.isString(e) && (e = r(e)),
  32798. e instanceof n ? e.format() : n.prototype.format.call(e)
  32799. }
  32800. function a(e, t) {
  32801. return r(e, !1, !0).resolve(t)
  32802. }
  32803. function s(e, t) {
  32804. return e ? r(e, !1, !0).resolveObject(t) : t
  32805. }
  32806. var l = e("punycode")
  32807. , c = e("./util");
  32808. i.parse = r,
  32809. i.resolve = a,
  32810. i.resolveObject = s,
  32811. i.format = o,
  32812. i.Url = n;
  32813. var h = /^([a-z0-9.+-]+:)/i
  32814. , u = /:[0-9]*$/
  32815. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32816. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32817. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32818. , g = ["'"].concat(f)
  32819. , m = ["%", "/", "?", ";", "#"].concat(g)
  32820. , v = ["/", "?", "#"]
  32821. , A = 255
  32822. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32823. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32824. , I = {
  32825. javascript: !0,
  32826. "javascript:": !0
  32827. }
  32828. , E = {
  32829. javascript: !0,
  32830. "javascript:": !0
  32831. }
  32832. , b = {
  32833. http: !0,
  32834. https: !0,
  32835. ftp: !0,
  32836. gopher: !0,
  32837. file: !0,
  32838. "http:": !0,
  32839. "https:": !0,
  32840. "ftp:": !0,
  32841. "gopher:": !0,
  32842. "file:": !0
  32843. }
  32844. , w = e("querystring");
  32845. n.prototype.parse = function(e, t, i) {
  32846. if (!c.isString(e))
  32847. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32848. var n = e.indexOf("?")
  32849. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32850. , o = e.split(r)
  32851. , a = /\\/g;
  32852. o[0] = o[0].replace(a, "/"),
  32853. e = o.join(r);
  32854. var s = e;
  32855. if (s = s.trim(),
  32856. !i && 1 === e.split("#").length) {
  32857. var u = d.exec(s);
  32858. if (u)
  32859. return this.path = s,
  32860. this.href = s,
  32861. this.pathname = u[1],
  32862. u[2] ? (this.search = u[2],
  32863. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32864. this.query = {}),
  32865. this
  32866. }
  32867. var p = h.exec(s);
  32868. if (p) {
  32869. p = p[0];
  32870. var f = p.toLowerCase();
  32871. this.protocol = f,
  32872. s = s.substr(p.length)
  32873. }
  32874. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32875. var _ = "//" === s.substr(0, 2);
  32876. !_ || p && E[p] || (s = s.substr(2),
  32877. this.slashes = !0)
  32878. }
  32879. if (!E[p] && (_ || p && !b[p])) {
  32880. for (var T = -1, x = 0; x < v.length; x++) {
  32881. var S = s.indexOf(v[x]);
  32882. S !== -1 && (T === -1 || S < T) && (T = S)
  32883. }
  32884. var M, R;
  32885. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32886. R !== -1 && (M = s.slice(0, R),
  32887. s = s.slice(R + 1),
  32888. this.auth = decodeURIComponent(M)),
  32889. T = -1;
  32890. for (var x = 0; x < m.length; x++) {
  32891. var S = s.indexOf(m[x]);
  32892. S !== -1 && (T === -1 || S < T) && (T = S)
  32893. }
  32894. T === -1 && (T = s.length),
  32895. this.host = s.slice(0, T),
  32896. s = s.slice(T),
  32897. this.parseHost(),
  32898. this.hostname = this.hostname || "";
  32899. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32900. if (!P)
  32901. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32902. var D = O[x];
  32903. if (D && !D.match(y)) {
  32904. for (var N = "", B = 0, F = D.length; B < F; B++)
  32905. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32906. if (!N.match(y)) {
  32907. var V = O.slice(0, x)
  32908. , U = O.slice(x + 1)
  32909. , k = D.match(C);
  32910. k && (V.push(k[1]),
  32911. U.unshift(k[2])),
  32912. U.length && (s = "/" + U.join(".") + s),
  32913. this.hostname = V.join(".");
  32914. break
  32915. }
  32916. }
  32917. }
  32918. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32919. P || (this.hostname = l.toASCII(this.hostname));
  32920. var H = this.port ? ":" + this.port : ""
  32921. , G = this.hostname || "";
  32922. this.host = G + H,
  32923. this.href += this.host,
  32924. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32925. "/" !== s[0] && (s = "/" + s))
  32926. }
  32927. if (!I[f])
  32928. for (var x = 0, L = g.length; x < L; x++) {
  32929. var z = g[x];
  32930. if (s.indexOf(z) !== -1) {
  32931. var W = encodeURIComponent(z);
  32932. W === z && (W = escape(z)),
  32933. s = s.split(z).join(W)
  32934. }
  32935. }
  32936. var j = s.indexOf("#");
  32937. j !== -1 && (this.hash = s.substr(j),
  32938. s = s.slice(0, j));
  32939. var Y = s.indexOf("?");
  32940. if (Y !== -1 ? (this.search = s.substr(Y),
  32941. this.query = s.substr(Y + 1),
  32942. t && (this.query = w.parse(this.query)),
  32943. s = s.slice(0, Y)) : t && (this.search = "",
  32944. this.query = {}),
  32945. s && (this.pathname = s),
  32946. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32947. this.pathname || this.search) {
  32948. var H = this.pathname || ""
  32949. , X = this.search || "";
  32950. this.path = H + X
  32951. }
  32952. return this.href = this.format(),
  32953. this
  32954. }
  32955. ,
  32956. n.prototype.format = function() {
  32957. var e = this.auth || "";
  32958. e && (e = encodeURIComponent(e),
  32959. e = e.replace(/%3A/i, ":"),
  32960. e += "@");
  32961. var t = this.protocol || ""
  32962. , i = this.pathname || ""
  32963. , n = this.hash || ""
  32964. , r = !1
  32965. , o = "";
  32966. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32967. this.port && (r += ":" + this.port)),
  32968. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32969. var a = this.search || o && "?" + o || "";
  32970. return t && ":" !== t.substr(-1) && (t += ":"),
  32971. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  32972. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  32973. n && "#" !== n.charAt(0) && (n = "#" + n),
  32974. a && "?" !== a.charAt(0) && (a = "?" + a),
  32975. i = i.replace(/[?#]/g, function(e) {
  32976. return encodeURIComponent(e)
  32977. }),
  32978. a = a.replace("#", "%23"),
  32979. t + r + i + a + n
  32980. }
  32981. ,
  32982. n.prototype.resolve = function(e) {
  32983. return this.resolveObject(r(e, !1, !0)).format()
  32984. }
  32985. ,
  32986. n.prototype.resolveObject = function(e) {
  32987. if (c.isString(e)) {
  32988. var t = new n;
  32989. t.parse(e, !1, !0),
  32990. e = t
  32991. }
  32992. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  32993. var a = r[o];
  32994. i[a] = this[a]
  32995. }
  32996. if (i.hash = e.hash,
  32997. "" === e.href)
  32998. return i.href = i.format(),
  32999. i;
  33000. if (e.slashes && !e.protocol) {
  33001. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33002. var h = s[l];
  33003. "protocol" !== h && (i[h] = e[h])
  33004. }
  33005. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33006. i.href = i.format(),
  33007. i
  33008. }
  33009. if (e.protocol && e.protocol !== i.protocol) {
  33010. if (!b[e.protocol]) {
  33011. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33012. var p = u[d];
  33013. i[p] = e[p]
  33014. }
  33015. return i.href = i.format(),
  33016. i
  33017. }
  33018. if (i.protocol = e.protocol,
  33019. e.host || E[e.protocol])
  33020. i.pathname = e.pathname;
  33021. else {
  33022. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33023. ;
  33024. e.host || (e.host = ""),
  33025. e.hostname || (e.hostname = ""),
  33026. "" !== f[0] && f.unshift(""),
  33027. f.length < 2 && f.unshift(""),
  33028. i.pathname = f.join("/")
  33029. }
  33030. if (i.search = e.search,
  33031. i.query = e.query,
  33032. i.host = e.host || "",
  33033. i.auth = e.auth,
  33034. i.hostname = e.hostname || e.host,
  33035. i.port = e.port,
  33036. i.pathname || i.search) {
  33037. var g = i.pathname || ""
  33038. , m = i.search || "";
  33039. i.path = g + m
  33040. }
  33041. return i.slashes = i.slashes || e.slashes,
  33042. i.href = i.format(),
  33043. i
  33044. }
  33045. var v = i.pathname && "/" === i.pathname.charAt(0)
  33046. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33047. , y = A || v || i.host && e.pathname
  33048. , C = y
  33049. , I = i.pathname && i.pathname.split("/") || []
  33050. , f = e.pathname && e.pathname.split("/") || []
  33051. , w = i.protocol && !b[i.protocol];
  33052. if (w && (i.hostname = "",
  33053. i.port = null,
  33054. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33055. i.host = "",
  33056. e.protocol && (e.hostname = null,
  33057. e.port = null,
  33058. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33059. e.host = null),
  33060. y = y && ("" === f[0] || "" === I[0])),
  33061. A)
  33062. i.host = e.host || "" === e.host ? e.host : i.host,
  33063. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33064. i.search = e.search,
  33065. i.query = e.query,
  33066. I = f;
  33067. else if (f.length)
  33068. I || (I = []),
  33069. I.pop(),
  33070. I = I.concat(f),
  33071. i.search = e.search,
  33072. i.query = e.query;
  33073. else if (!c.isNullOrUndefined(e.search)) {
  33074. if (w) {
  33075. i.hostname = i.host = I.shift();
  33076. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33077. _ && (i.auth = _.shift(),
  33078. i.host = i.hostname = _.shift())
  33079. }
  33080. return i.search = e.search,
  33081. i.query = e.query,
  33082. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33083. i.href = i.format(),
  33084. i
  33085. }
  33086. if (!I.length)
  33087. return i.pathname = null,
  33088. i.search ? i.path = "/" + i.search : i.path = null,
  33089. i.href = i.format(),
  33090. i;
  33091. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33092. T = I[M],
  33093. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33094. S++) : S && (I.splice(M, 1),
  33095. S--);
  33096. if (!y && !C)
  33097. for (; S--; S)
  33098. I.unshift("..");
  33099. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33100. x && "/" !== I.join("/").substr(-1) && I.push("");
  33101. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33102. if (w) {
  33103. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33104. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33105. _ && (i.auth = _.shift(),
  33106. i.host = i.hostname = _.shift())
  33107. }
  33108. return y = y || i.host && I.length,
  33109. y && !R && I.unshift(""),
  33110. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33111. i.path = null),
  33112. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33113. i.auth = e.auth || i.auth,
  33114. i.slashes = i.slashes || e.slashes,
  33115. i.href = i.format(),
  33116. i
  33117. }
  33118. ,
  33119. n.prototype.parseHost = function() {
  33120. var e = this.host
  33121. , t = u.exec(e);
  33122. t && (t = t[0],
  33123. ":" !== t && (this.port = t.substr(1)),
  33124. e = e.substr(0, e.length - t.length)),
  33125. e && (this.hostname = e)
  33126. }
  33127. }
  33128. , {
  33129. "./util": 209,
  33130. punycode: 204,
  33131. querystring: 207
  33132. }],
  33133. 209: [function(e, t, i) {
  33134. "use strict";
  33135. t.exports = {
  33136. isString: function(e) {
  33137. return "string" == typeof e
  33138. },
  33139. isObject: function(e) {
  33140. return "object" == typeof e && null !== e
  33141. },
  33142. isNull: function(e) {
  33143. return null === e
  33144. },
  33145. isNullOrUndefined: function(e) {
  33146. return null == e
  33147. }
  33148. }
  33149. }
  33150. , {}],
  33151. 210: [function(e, t, i) {
  33152. "use strict";
  33153. function n(e) {
  33154. return l + e
  33155. }
  33156. function r(e) {
  33157. return e.substring(l.length)
  33158. }
  33159. function o(e, t) {
  33160. for (var i in t)
  33161. Object.defineProperty(e, i, {
  33162. value: t[i],
  33163. configurable: !0,
  33164. writable: !0
  33165. })
  33166. }
  33167. function a(e) {
  33168. if ("string" != typeof e)
  33169. throw new TypeError("key must be a string.")
  33170. }
  33171. var s = Object.prototype.hasOwnProperty
  33172. , l = "~";
  33173. t.exports = function(e) {
  33174. var t = Object.create(null)
  33175. , i = 0
  33176. , l = {};
  33177. return o(l, {
  33178. get: function(e, i) {
  33179. a(e);
  33180. var r = n(e);
  33181. return r in t ? t[r] : i
  33182. },
  33183. set: function(e, r) {
  33184. a(e);
  33185. var o = n(e);
  33186. return o in t || ++i,
  33187. t[o] = r
  33188. },
  33189. has: function(e) {
  33190. return a(e),
  33191. n(e)in t
  33192. },
  33193. delete: function(e) {
  33194. a(e);
  33195. var r = n(e);
  33196. return r in t && (--i,
  33197. delete t[r],
  33198. !0)
  33199. },
  33200. clear: function() {
  33201. t = Object.create(null),
  33202. i = 0
  33203. },
  33204. forEach: function(e, i) {
  33205. if ("function" != typeof e)
  33206. throw new TypeError("`callback` must be a function");
  33207. for (var n in t)
  33208. if (s.call(t, n)) {
  33209. var o = r(n)
  33210. , a = t[n];
  33211. e.call(i, a, o, l)
  33212. }
  33213. }
  33214. }),
  33215. Object.defineProperty(l, "size", {
  33216. get: function() {
  33217. return i
  33218. },
  33219. configurable: !0
  33220. }),
  33221. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33222. l.set(t, e[t])
  33223. }),
  33224. l
  33225. }
  33226. }
  33227. , {}],
  33228. 211: [function(e, t, i) {
  33229. t.exports = e("./lib/heap")
  33230. }
  33231. , {
  33232. "./lib/heap": 212
  33233. }],
  33234. 212: [function(e, t, i) {
  33235. (function() {
  33236. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33237. r = Math.floor,
  33238. u = Math.min,
  33239. n = function(e, t) {
  33240. return e < t ? -1 : e > t ? 1 : 0
  33241. }
  33242. ,
  33243. h = function(e, t, i, o, a) {
  33244. var s;
  33245. if (null == i && (i = 0),
  33246. null == a && (a = n),
  33247. i < 0)
  33248. throw new Error("lo must be non-negative");
  33249. for (null == o && (o = e.length); i < o; )
  33250. s = r((i + o) / 2),
  33251. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33252. return [].splice.apply(e, [i, i - i].concat(t)),
  33253. t
  33254. }
  33255. ,
  33256. s = function(e, t, i) {
  33257. return null == i && (i = n),
  33258. e.push(t),
  33259. g(e, 0, e.length - 1, i)
  33260. }
  33261. ,
  33262. a = function(e, t) {
  33263. var i, r;
  33264. return null == t && (t = n),
  33265. i = e.pop(),
  33266. e.length ? (r = e[0],
  33267. e[0] = i,
  33268. m(e, 0, t)) : r = i,
  33269. r
  33270. }
  33271. ,
  33272. c = function(e, t, i) {
  33273. var r;
  33274. return null == i && (i = n),
  33275. r = e[0],
  33276. e[0] = t,
  33277. m(e, 0, i),
  33278. r
  33279. }
  33280. ,
  33281. l = function(e, t, i) {
  33282. var r;
  33283. return null == i && (i = n),
  33284. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33285. t = r[0],
  33286. e[0] = r[1],
  33287. m(e, 0, i)),
  33288. t
  33289. }
  33290. ,
  33291. o = function(e, t) {
  33292. var i, o, a, s, l, c;
  33293. for (null == t && (t = n),
  33294. s = function() {
  33295. c = [];
  33296. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33297. c.push(t);
  33298. return c
  33299. }
  33300. .apply(this).reverse(),
  33301. l = [],
  33302. o = 0,
  33303. a = s.length; o < a; o++)
  33304. i = s[o],
  33305. l.push(m(e, i, t));
  33306. return l
  33307. }
  33308. ,
  33309. f = function(e, t, i) {
  33310. var r;
  33311. if (null == i && (i = n),
  33312. r = e.indexOf(t),
  33313. r !== -1)
  33314. return g(e, 0, r, i),
  33315. m(e, r, i)
  33316. }
  33317. ,
  33318. d = function(e, t, i) {
  33319. var r, a, s, c, h;
  33320. if (null == i && (i = n),
  33321. a = e.slice(0, t),
  33322. !a.length)
  33323. return a;
  33324. for (o(a, i),
  33325. h = e.slice(t),
  33326. s = 0,
  33327. c = h.length; s < c; s++)
  33328. r = h[s],
  33329. l(a, r, i);
  33330. return a.sort(i).reverse()
  33331. }
  33332. ,
  33333. p = function(e, t, i) {
  33334. var r, s, l, c, d, p, f, g, m, v;
  33335. if (null == i && (i = n),
  33336. 10 * t <= e.length) {
  33337. if (c = e.slice(0, t).sort(i),
  33338. !c.length)
  33339. return c;
  33340. for (l = c[c.length - 1],
  33341. g = e.slice(t),
  33342. d = 0,
  33343. f = g.length; d < f; d++)
  33344. r = g[d],
  33345. i(r, l) < 0 && (h(c, r, 0, null, i),
  33346. c.pop(),
  33347. l = c[c.length - 1]);
  33348. return c
  33349. }
  33350. for (o(e, i),
  33351. v = [],
  33352. s = p = 0,
  33353. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33354. v.push(a(e, i));
  33355. return v
  33356. }
  33357. ,
  33358. g = function(e, t, i, r) {
  33359. var o, a, s;
  33360. for (null == r && (r = n),
  33361. o = e[i]; i > t && (s = i - 1 >> 1,
  33362. a = e[s],
  33363. r(o, a) < 0); )
  33364. e[i] = a,
  33365. i = s;
  33366. return e[i] = o
  33367. }
  33368. ,
  33369. m = function(e, t, i) {
  33370. var r, o, a, s, l;
  33371. for (null == i && (i = n),
  33372. o = e.length,
  33373. l = t,
  33374. a = e[t],
  33375. r = 2 * t + 1; r < o; )
  33376. s = r + 1,
  33377. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33378. e[t] = e[r],
  33379. t = r,
  33380. r = 2 * t + 1;
  33381. return e[t] = a,
  33382. g(e, l, t, i)
  33383. }
  33384. ,
  33385. e = function() {
  33386. function e(e) {
  33387. this.cmp = null != e ? e : n,
  33388. this.nodes = []
  33389. }
  33390. return e.push = s,
  33391. e.pop = a,
  33392. e.replace = c,
  33393. e.pushpop = l,
  33394. e.heapify = o,
  33395. e.updateItem = f,
  33396. e.nlargest = d,
  33397. e.nsmallest = p,
  33398. e.prototype.push = function(e) {
  33399. return s(this.nodes, e, this.cmp)
  33400. }
  33401. ,
  33402. e.prototype.pop = function() {
  33403. return a(this.nodes, this.cmp)
  33404. }
  33405. ,
  33406. e.prototype.peek = function() {
  33407. return this.nodes[0]
  33408. }
  33409. ,
  33410. e.prototype.contains = function(e) {
  33411. return this.nodes.indexOf(e) !== -1
  33412. }
  33413. ,
  33414. e.prototype.replace = function(e) {
  33415. return c(this.nodes, e, this.cmp)
  33416. }
  33417. ,
  33418. e.prototype.pushpop = function(e) {
  33419. return l(this.nodes, e, this.cmp)
  33420. }
  33421. ,
  33422. e.prototype.heapify = function() {
  33423. return o(this.nodes, this.cmp)
  33424. }
  33425. ,
  33426. e.prototype.updateItem = function(e) {
  33427. return f(this.nodes, e, this.cmp)
  33428. }
  33429. ,
  33430. e.prototype.clear = function() {
  33431. return this.nodes = []
  33432. }
  33433. ,
  33434. e.prototype.empty = function() {
  33435. return 0 === this.nodes.length
  33436. }
  33437. ,
  33438. e.prototype.size = function() {
  33439. return this.nodes.length
  33440. }
  33441. ,
  33442. e.prototype.clone = function() {
  33443. var t;
  33444. return t = new e,
  33445. t.nodes = this.nodes.slice(0),
  33446. t
  33447. }
  33448. ,
  33449. e.prototype.toArray = function() {
  33450. return this.nodes.slice(0)
  33451. }
  33452. ,
  33453. e.prototype.insert = e.prototype.push,
  33454. e.prototype.top = e.prototype.peek,
  33455. e.prototype.front = e.prototype.peek,
  33456. e.prototype.has = e.prototype.contains,
  33457. e.prototype.copy = e.prototype.clone,
  33458. e
  33459. }(),
  33460. function(e, n) {
  33461. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33462. }(this, function() {
  33463. return e
  33464. })
  33465. }
  33466. ).call(this)
  33467. }
  33468. , {}],
  33469. 213: [function(e, t, i) {
  33470. !function(e) {
  33471. function i() {}
  33472. function n(e, t) {
  33473. return function() {
  33474. e.apply(t, arguments)
  33475. }
  33476. }
  33477. function r(e) {
  33478. if ("object" != typeof this)
  33479. throw new TypeError("Promises must be constructed via new");
  33480. if ("function" != typeof e)
  33481. throw new TypeError("not a function");
  33482. this._state = 0,
  33483. this._handled = !1,
  33484. this._value = void 0,
  33485. this._deferreds = [],
  33486. h(e, this)
  33487. }
  33488. function o(e, t) {
  33489. for (; 3 === e._state; )
  33490. e = e._value;
  33491. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33492. void r._immediateFn(function() {
  33493. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33494. if (null === i)
  33495. return void (1 === e._state ? a : s)(t.promise, e._value);
  33496. var n;
  33497. try {
  33498. n = i(e._value)
  33499. } catch (e) {
  33500. return void s(t.promise, e)
  33501. }
  33502. a(t.promise, n)
  33503. }))
  33504. }
  33505. function a(e, t) {
  33506. try {
  33507. if (t === e)
  33508. throw new TypeError("A promise cannot be resolved with itself.");
  33509. if (t && ("object" == typeof t || "function" == typeof t)) {
  33510. var i = t.then;
  33511. if (t instanceof r)
  33512. return e._state = 3,
  33513. e._value = t,
  33514. void l(e);
  33515. if ("function" == typeof i)
  33516. return void h(n(i, t), e)
  33517. }
  33518. e._state = 1,
  33519. e._value = t,
  33520. l(e)
  33521. } catch (t) {
  33522. s(e, t)
  33523. }
  33524. }
  33525. function s(e, t) {
  33526. e._state = 2,
  33527. e._value = t,
  33528. l(e)
  33529. }
  33530. function l(e) {
  33531. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33532. e._handled || r._unhandledRejectionFn(e._value)
  33533. });
  33534. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33535. o(e, e._deferreds[t]);
  33536. e._deferreds = null
  33537. }
  33538. function c(e, t, i) {
  33539. this.onFulfilled = "function" == typeof e ? e : null,
  33540. this.onRejected = "function" == typeof t ? t : null,
  33541. this.promise = i
  33542. }
  33543. function h(e, t) {
  33544. var i = !1;
  33545. try {
  33546. e(function(e) {
  33547. i || (i = !0,
  33548. a(t, e))
  33549. }, function(e) {
  33550. i || (i = !0,
  33551. s(t, e))
  33552. })
  33553. } catch (e) {
  33554. if (i)
  33555. return;
  33556. i = !0,
  33557. s(t, e)
  33558. }
  33559. }
  33560. var u = setTimeout;
  33561. r.prototype.catch = function(e) {
  33562. return this.then(null, e)
  33563. }
  33564. ,
  33565. r.prototype.then = function(e, t) {
  33566. var n = new this.constructor(i);
  33567. return o(this, new c(e,t,n)),
  33568. n
  33569. }
  33570. ,
  33571. r.all = function(e) {
  33572. var t = Array.prototype.slice.call(e);
  33573. return new r(function(e, i) {
  33574. function n(o, a) {
  33575. try {
  33576. if (a && ("object" == typeof a || "function" == typeof a)) {
  33577. var s = a.then;
  33578. if ("function" == typeof s)
  33579. return void s.call(a, function(e) {
  33580. n(o, e)
  33581. }, i)
  33582. }
  33583. t[o] = a,
  33584. 0 === --r && e(t)
  33585. } catch (e) {
  33586. i(e)
  33587. }
  33588. }
  33589. if (0 === t.length)
  33590. return e([]);
  33591. for (var r = t.length, o = 0; o < t.length; o++)
  33592. n(o, t[o])
  33593. }
  33594. )
  33595. }
  33596. ,
  33597. r.resolve = function(e) {
  33598. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33599. t(e)
  33600. }
  33601. )
  33602. }
  33603. ,
  33604. r.reject = function(e) {
  33605. return new r(function(t, i) {
  33606. i(e)
  33607. }
  33608. )
  33609. }
  33610. ,
  33611. r.race = function(e) {
  33612. return new r(function(t, i) {
  33613. for (var n = 0, r = e.length; n < r; n++)
  33614. e[n].then(t, i)
  33615. }
  33616. )
  33617. }
  33618. ,
  33619. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33620. setImmediate(e)
  33621. }
  33622. || function(e) {
  33623. u(e, 0)
  33624. }
  33625. ,
  33626. r._unhandledRejectionFn = function(e) {
  33627. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33628. }
  33629. ,
  33630. r._setImmediateFn = function(e) {
  33631. r._immediateFn = e
  33632. }
  33633. ,
  33634. r._setUnhandledRejectionFn = function(e) {
  33635. r._unhandledRejectionFn = e
  33636. }
  33637. ,
  33638. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33639. }(this)
  33640. }
  33641. , {}],
  33642. 214: [function(e, t, i) {
  33643. (function(i) {
  33644. !function(i, n) {
  33645. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33646. }(this, function(t, n) {
  33647. "use strict";
  33648. var r = {};
  33649. return r.ByteBuffer = t,
  33650. r.Long = t.Long || null,
  33651. r.VERSION = "5.0.1",
  33652. r.WIRE_TYPES = {},
  33653. r.WIRE_TYPES.VARINT = 0,
  33654. r.WIRE_TYPES.BITS64 = 1,
  33655. r.WIRE_TYPES.LDELIM = 2,
  33656. r.WIRE_TYPES.STARTGROUP = 3,
  33657. r.WIRE_TYPES.ENDGROUP = 4,
  33658. r.WIRE_TYPES.BITS32 = 5,
  33659. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33660. r.TYPES = {
  33661. int32: {
  33662. name: "int32",
  33663. wireType: r.WIRE_TYPES.VARINT,
  33664. defaultValue: 0
  33665. },
  33666. uint32: {
  33667. name: "uint32",
  33668. wireType: r.WIRE_TYPES.VARINT,
  33669. defaultValue: 0
  33670. },
  33671. sint32: {
  33672. name: "sint32",
  33673. wireType: r.WIRE_TYPES.VARINT,
  33674. defaultValue: 0
  33675. },
  33676. int64: {
  33677. name: "int64",
  33678. wireType: r.WIRE_TYPES.VARINT,
  33679. defaultValue: r.Long ? r.Long.ZERO : void 0
  33680. },
  33681. uint64: {
  33682. name: "uint64",
  33683. wireType: r.WIRE_TYPES.VARINT,
  33684. defaultValue: r.Long ? r.Long.UZERO : void 0
  33685. },
  33686. sint64: {
  33687. name: "sint64",
  33688. wireType: r.WIRE_TYPES.VARINT,
  33689. defaultValue: r.Long ? r.Long.ZERO : void 0
  33690. },
  33691. bool: {
  33692. name: "bool",
  33693. wireType: r.WIRE_TYPES.VARINT,
  33694. defaultValue: !1
  33695. },
  33696. double: {
  33697. name: "double",
  33698. wireType: r.WIRE_TYPES.BITS64,
  33699. defaultValue: 0
  33700. },
  33701. string: {
  33702. name: "string",
  33703. wireType: r.WIRE_TYPES.LDELIM,
  33704. defaultValue: ""
  33705. },
  33706. bytes: {
  33707. name: "bytes",
  33708. wireType: r.WIRE_TYPES.LDELIM,
  33709. defaultValue: null
  33710. },
  33711. fixed32: {
  33712. name: "fixed32",
  33713. wireType: r.WIRE_TYPES.BITS32,
  33714. defaultValue: 0
  33715. },
  33716. sfixed32: {
  33717. name: "sfixed32",
  33718. wireType: r.WIRE_TYPES.BITS32,
  33719. defaultValue: 0
  33720. },
  33721. fixed64: {
  33722. name: "fixed64",
  33723. wireType: r.WIRE_TYPES.BITS64,
  33724. defaultValue: r.Long ? r.Long.UZERO : void 0
  33725. },
  33726. sfixed64: {
  33727. name: "sfixed64",
  33728. wireType: r.WIRE_TYPES.BITS64,
  33729. defaultValue: r.Long ? r.Long.ZERO : void 0
  33730. },
  33731. float: {
  33732. name: "float",
  33733. wireType: r.WIRE_TYPES.BITS32,
  33734. defaultValue: 0
  33735. },
  33736. enum: {
  33737. name: "enum",
  33738. wireType: r.WIRE_TYPES.VARINT,
  33739. defaultValue: 0
  33740. },
  33741. message: {
  33742. name: "message",
  33743. wireType: r.WIRE_TYPES.LDELIM,
  33744. defaultValue: null
  33745. },
  33746. group: {
  33747. name: "group",
  33748. wireType: r.WIRE_TYPES.STARTGROUP,
  33749. defaultValue: null
  33750. }
  33751. },
  33752. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33753. r.ID_MIN = 1,
  33754. r.ID_MAX = 536870911,
  33755. r.convertFieldsToCamelCase = !1,
  33756. r.populateAccessors = !0,
  33757. r.populateDefaults = !0,
  33758. r.Util = function() {
  33759. var t = {};
  33760. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33761. t.XHR = function() {
  33762. for (var e = [function() {
  33763. return new XMLHttpRequest
  33764. }
  33765. , function() {
  33766. return new ActiveXObject("Msxml2.XMLHTTP")
  33767. }
  33768. , function() {
  33769. return new ActiveXObject("Msxml3.XMLHTTP")
  33770. }
  33771. , function() {
  33772. return new ActiveXObject("Microsoft.XMLHTTP")
  33773. }
  33774. ], t = null, i = 0; i < e.length; i++) {
  33775. try {
  33776. t = e[i]()
  33777. } catch (e) {
  33778. continue
  33779. }
  33780. break
  33781. }
  33782. if (!t)
  33783. throw Error("XMLHttpRequest is not supported");
  33784. return t
  33785. }
  33786. ,
  33787. t.fetch = function(i, n) {
  33788. if (n && "function" != typeof n && (n = null),
  33789. t.IS_NODE) {
  33790. var r = e("fs");
  33791. if (n)
  33792. r.readFile(i, function(e, t) {
  33793. n(e ? null : "" + t)
  33794. });
  33795. else
  33796. try {
  33797. return r.readFileSync(i)
  33798. } catch (e) {
  33799. return null
  33800. }
  33801. } else {
  33802. var o = t.XHR();
  33803. if (o.open("GET", i, !!n),
  33804. o.setRequestHeader("Accept", "text/plain"),
  33805. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33806. !n)
  33807. return o.send(null),
  33808. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33809. if (o.onreadystatechange = function() {
  33810. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33811. }
  33812. ,
  33813. 4 == o.readyState)
  33814. return;
  33815. o.send(null)
  33816. }
  33817. }
  33818. ,
  33819. t.toCamelCase = function(e) {
  33820. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33821. return t.toUpperCase()
  33822. })
  33823. }
  33824. ,
  33825. t
  33826. }(),
  33827. r.Lang = {
  33828. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33829. RULE: /^(?:required|optional|repeated|map)$/,
  33830. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33831. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33832. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33833. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33834. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33835. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33836. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33837. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33838. NUMBER_OCT: /^0[0-7]+$/,
  33839. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33840. BOOL: /^(?:true|false)$/i,
  33841. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33842. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33843. WHITESPACE: /\s/,
  33844. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33845. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33846. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33847. },
  33848. r.DotProto = function(e, t) {
  33849. function i(e, i) {
  33850. var n = -1
  33851. , r = 1;
  33852. if ("-" == e.charAt(0) && (r = -1,
  33853. e = e.substring(1)),
  33854. t.NUMBER_DEC.test(e))
  33855. n = parseInt(e);
  33856. else if (t.NUMBER_HEX.test(e))
  33857. n = parseInt(e.substring(2), 16);
  33858. else {
  33859. if (!t.NUMBER_OCT.test(e))
  33860. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33861. n = parseInt(e.substring(1), 8)
  33862. }
  33863. if (n = r * n | 0,
  33864. !i && n < 0)
  33865. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33866. return n
  33867. }
  33868. function n(e) {
  33869. var i = 1;
  33870. if ("-" == e.charAt(0) && (i = -1,
  33871. e = e.substring(1)),
  33872. t.NUMBER_DEC.test(e))
  33873. return i * parseInt(e, 10);
  33874. if (t.NUMBER_HEX.test(e))
  33875. return i * parseInt(e.substring(2), 16);
  33876. if (t.NUMBER_OCT.test(e))
  33877. return i * parseInt(e.substring(1), 8);
  33878. if ("inf" === e)
  33879. return i * (1 / 0);
  33880. if ("nan" === e)
  33881. return NaN;
  33882. if (t.NUMBER_FLT.test(e))
  33883. return i * parseFloat(e);
  33884. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33885. }
  33886. function r(e, t, i) {
  33887. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33888. e[t].push(i))
  33889. }
  33890. var o = {}
  33891. , a = function(e) {
  33892. this.source = e + "",
  33893. this.index = 0,
  33894. this.line = 1,
  33895. this.stack = [],
  33896. this._stringOpen = null
  33897. }
  33898. , s = a.prototype;
  33899. s._readString = function() {
  33900. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33901. e.lastIndex = this.index - 1;
  33902. var i = e.exec(this.source);
  33903. if (!i)
  33904. throw Error("unterminated string");
  33905. return this.index = e.lastIndex,
  33906. this.stack.push(this._stringOpen),
  33907. this._stringOpen = null,
  33908. i[1]
  33909. }
  33910. ,
  33911. s.next = function() {
  33912. if (this.stack.length > 0)
  33913. return this.stack.shift();
  33914. if (this.index >= this.source.length)
  33915. return null;
  33916. if (null !== this._stringOpen)
  33917. return this._readString();
  33918. var e, i, n;
  33919. do {
  33920. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33921. if ("\n" === n && ++this.line,
  33922. ++this.index === this.source.length)
  33923. return null;
  33924. if ("/" === this.source.charAt(this.index))
  33925. if (++this.index,
  33926. "/" === this.source.charAt(this.index)) {
  33927. for (; "\n" !== this.source.charAt(++this.index); )
  33928. if (this.index == this.source.length)
  33929. return null;
  33930. ++this.index,
  33931. ++this.line,
  33932. e = !0
  33933. } else {
  33934. if ("*" !== (n = this.source.charAt(this.index)))
  33935. return "/";
  33936. do {
  33937. if ("\n" === n && ++this.line,
  33938. ++this.index === this.source.length)
  33939. return null;
  33940. i = n,
  33941. n = this.source.charAt(this.index)
  33942. } while ("*" !== i || "/" !== n);++this.index,
  33943. e = !0
  33944. }
  33945. } while (e);if (this.index === this.source.length)
  33946. return null;
  33947. var r = this.index;
  33948. t.DELIM.lastIndex = 0;
  33949. var o = t.DELIM.test(this.source.charAt(r++));
  33950. if (!o)
  33951. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33952. ++r;
  33953. var a = this.source.substring(this.index, this.index = r);
  33954. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33955. a
  33956. }
  33957. ,
  33958. s.peek = function() {
  33959. if (0 === this.stack.length) {
  33960. var e = this.next();
  33961. if (null === e)
  33962. return null;
  33963. this.stack.push(e)
  33964. }
  33965. return this.stack[0]
  33966. }
  33967. ,
  33968. s.skip = function(e) {
  33969. var t = this.next();
  33970. if (t !== e)
  33971. throw Error("illegal '" + t + "', '" + e + "' expected")
  33972. }
  33973. ,
  33974. s.omit = function(e) {
  33975. return this.peek() === e && (this.next(),
  33976. !0)
  33977. }
  33978. ,
  33979. s.toString = function() {
  33980. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  33981. }
  33982. ,
  33983. o.Tokenizer = a;
  33984. var l = function(e) {
  33985. this.tn = new a(e),
  33986. this.proto3 = !1
  33987. }
  33988. , c = l.prototype;
  33989. return c.parse = function() {
  33990. var e, i, n = {
  33991. name: "[ROOT]",
  33992. package: null,
  33993. messages: [],
  33994. enums: [],
  33995. imports: [],
  33996. options: {},
  33997. services: []
  33998. }, r = !0;
  33999. try {
  34000. for (; e = this.tn.next(); )
  34001. switch (e) {
  34002. case "package":
  34003. if (!r || null !== n.package)
  34004. throw Error("unexpected 'package'");
  34005. if (e = this.tn.next(),
  34006. !t.TYPEREF.test(e))
  34007. throw Error("illegal package name: " + e);
  34008. this.tn.skip(";"),
  34009. n.package = e;
  34010. break;
  34011. case "import":
  34012. if (!r)
  34013. throw Error("unexpected 'import'");
  34014. e = this.tn.peek(),
  34015. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34016. e = this._readString(),
  34017. this.tn.skip(";"),
  34018. i || n.imports.push(e);
  34019. break;
  34020. case "syntax":
  34021. if (!r)
  34022. throw Error("unexpected 'syntax'");
  34023. this.tn.skip("="),
  34024. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34025. this.tn.skip(";");
  34026. break;
  34027. case "message":
  34028. this._parseMessage(n, null),
  34029. r = !1;
  34030. break;
  34031. case "enum":
  34032. this._parseEnum(n),
  34033. r = !1;
  34034. break;
  34035. case "option":
  34036. this._parseOption(n);
  34037. break;
  34038. case "service":
  34039. this._parseService(n);
  34040. break;
  34041. case "extend":
  34042. this._parseExtend(n);
  34043. break;
  34044. default:
  34045. throw Error("unexpected '" + e + "'")
  34046. }
  34047. } catch (e) {
  34048. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34049. e
  34050. }
  34051. return delete n.name,
  34052. n
  34053. }
  34054. ,
  34055. l.parse = function(e) {
  34056. return new l(e).parse()
  34057. }
  34058. ,
  34059. c._readString = function() {
  34060. var e, t, i = "";
  34061. do {
  34062. if (t = this.tn.next(),
  34063. "'" !== t && '"' !== t)
  34064. throw Error("illegal string delimiter: " + t);
  34065. i += this.tn.next(),
  34066. this.tn.skip(t),
  34067. e = this.tn.peek()
  34068. } while ('"' === e || '"' === e);return i
  34069. }
  34070. ,
  34071. c._readValue = function(e) {
  34072. var i = this.tn.peek();
  34073. if ('"' === i || "'" === i)
  34074. return this._readString();
  34075. if (this.tn.next(),
  34076. t.NUMBER.test(i))
  34077. return n(i);
  34078. if (t.BOOL.test(i))
  34079. return "true" === i.toLowerCase();
  34080. if (e && t.TYPEREF.test(i))
  34081. return i;
  34082. throw Error("illegal value: " + i)
  34083. }
  34084. ,
  34085. c._parseOption = function(e, i) {
  34086. var n = this.tn.next()
  34087. , r = !1;
  34088. if ("(" === n && (r = !0,
  34089. n = this.tn.next()),
  34090. !t.TYPEREF.test(n))
  34091. throw Error("illegal option name: " + n);
  34092. var o = n;
  34093. r && (this.tn.skip(")"),
  34094. o = "(" + o + ")",
  34095. n = this.tn.peek(),
  34096. t.FQTYPEREF.test(n) && (o += n,
  34097. this.tn.next())),
  34098. this.tn.skip("="),
  34099. this._parseOptionValue(e, o),
  34100. i || this.tn.skip(";")
  34101. }
  34102. ,
  34103. c._parseOptionValue = function(e, i) {
  34104. var n = this.tn.peek();
  34105. if ("{" !== n)
  34106. r(e.options, i, this._readValue(!0));
  34107. else
  34108. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34109. if (!t.NAME.test(n))
  34110. throw Error("illegal option name: " + i + "." + n);
  34111. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34112. }
  34113. }
  34114. ,
  34115. c._parseService = function(e) {
  34116. var i = this.tn.next();
  34117. if (!t.NAME.test(i))
  34118. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34119. var n = i
  34120. , r = {
  34121. name: n,
  34122. rpc: {},
  34123. options: {}
  34124. };
  34125. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34126. if ("option" === i)
  34127. this._parseOption(r);
  34128. else {
  34129. if ("rpc" !== i)
  34130. throw Error("illegal service token: " + i);
  34131. this._parseServiceRPC(r)
  34132. }
  34133. this.tn.omit(";"),
  34134. e.services.push(r)
  34135. }
  34136. ,
  34137. c._parseServiceRPC = function(e) {
  34138. var i = "rpc"
  34139. , n = this.tn.next();
  34140. if (!t.NAME.test(n))
  34141. throw Error("illegal rpc service method name: " + n);
  34142. var r = n
  34143. , o = {
  34144. request: null,
  34145. response: null,
  34146. request_stream: !1,
  34147. response_stream: !1,
  34148. options: {}
  34149. };
  34150. if (this.tn.skip("("),
  34151. n = this.tn.next(),
  34152. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34153. n = this.tn.next()),
  34154. !t.TYPEREF.test(n))
  34155. throw Error("illegal rpc service request type: " + n);
  34156. if (o.request = n,
  34157. this.tn.skip(")"),
  34158. n = this.tn.next(),
  34159. "returns" !== n.toLowerCase())
  34160. throw Error("illegal rpc service request type delimiter: " + n);
  34161. if (this.tn.skip("("),
  34162. n = this.tn.next(),
  34163. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34164. n = this.tn.next()),
  34165. o.response = n,
  34166. this.tn.skip(")"),
  34167. n = this.tn.peek(),
  34168. "{" === n) {
  34169. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34170. if ("option" !== n)
  34171. throw Error("illegal rpc service token: " + n);
  34172. this._parseOption(o)
  34173. }
  34174. this.tn.omit(";")
  34175. } else
  34176. this.tn.skip(";");
  34177. "undefined" == typeof e[i] && (e[i] = {}),
  34178. e[i][r] = o
  34179. }
  34180. ,
  34181. c._parseMessage = function(e, n) {
  34182. var r = !!n
  34183. , o = this.tn.next()
  34184. , a = {
  34185. name: "",
  34186. fields: [],
  34187. enums: [],
  34188. messages: [],
  34189. options: {},
  34190. services: [],
  34191. oneofs: {}
  34192. };
  34193. if (!t.NAME.test(o))
  34194. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34195. for (a.name = o,
  34196. r && (this.tn.skip("="),
  34197. n.id = i(this.tn.next()),
  34198. a.isGroup = !0),
  34199. o = this.tn.peek(),
  34200. "[" === o && n && this._parseFieldOptions(n),
  34201. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34202. if (t.RULE.test(o))
  34203. this._parseMessageField(a, o);
  34204. else if ("oneof" === o)
  34205. this._parseMessageOneOf(a);
  34206. else if ("enum" === o)
  34207. this._parseEnum(a);
  34208. else if ("message" === o)
  34209. this._parseMessage(a);
  34210. else if ("option" === o)
  34211. this._parseOption(a);
  34212. else if ("service" === o)
  34213. this._parseService(a);
  34214. else if ("extensions" === o)
  34215. a.extensions = this._parseExtensionRanges();
  34216. else if ("reserved" === o)
  34217. this._parseIgnored();
  34218. else if ("extend" === o)
  34219. this._parseExtend(a);
  34220. else {
  34221. if (!t.TYPEREF.test(o))
  34222. throw Error("illegal message token: " + o);
  34223. if (!this.proto3)
  34224. throw Error("illegal field rule: " + o);
  34225. this._parseMessageField(a, "optional", o)
  34226. }
  34227. return this.tn.omit(";"),
  34228. e.messages.push(a),
  34229. a
  34230. }
  34231. ,
  34232. c._parseIgnored = function() {
  34233. for (; ";" !== this.tn.peek(); )
  34234. this.tn.next();
  34235. this.tn.skip(";")
  34236. }
  34237. ,
  34238. c._parseMessageField = function(e, n, r) {
  34239. if (!t.RULE.test(n))
  34240. throw Error("illegal message field rule: " + n);
  34241. var o, a = {
  34242. rule: n,
  34243. type: "",
  34244. name: "",
  34245. options: {},
  34246. id: 0
  34247. };
  34248. if ("map" === n) {
  34249. if (r)
  34250. throw Error("illegal type: " + r);
  34251. if (this.tn.skip("<"),
  34252. o = this.tn.next(),
  34253. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34254. throw Error("illegal message field type: " + o);
  34255. if (a.keytype = o,
  34256. this.tn.skip(","),
  34257. o = this.tn.next(),
  34258. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34259. throw Error("illegal message field: " + o);
  34260. if (a.type = o,
  34261. this.tn.skip(">"),
  34262. o = this.tn.next(),
  34263. !t.NAME.test(o))
  34264. throw Error("illegal message field name: " + o);
  34265. a.name = o,
  34266. this.tn.skip("="),
  34267. a.id = i(this.tn.next()),
  34268. o = this.tn.peek(),
  34269. "[" === o && this._parseFieldOptions(a),
  34270. this.tn.skip(";")
  34271. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34272. "group" === r) {
  34273. var s = this._parseMessage(e, a);
  34274. if (!/^[A-Z]/.test(s.name))
  34275. throw Error("illegal group name: " + s.name);
  34276. a.type = s.name,
  34277. a.name = s.name.toLowerCase(),
  34278. this.tn.omit(";")
  34279. } else {
  34280. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34281. throw Error("illegal message field type: " + r);
  34282. if (a.type = r,
  34283. o = this.tn.next(),
  34284. !t.NAME.test(o))
  34285. throw Error("illegal message field name: " + o);
  34286. a.name = o,
  34287. this.tn.skip("="),
  34288. a.id = i(this.tn.next()),
  34289. o = this.tn.peek(),
  34290. "[" === o && this._parseFieldOptions(a),
  34291. this.tn.skip(";")
  34292. }
  34293. return e.fields.push(a),
  34294. a
  34295. }
  34296. ,
  34297. c._parseMessageOneOf = function(e) {
  34298. var i = this.tn.next();
  34299. if (!t.NAME.test(i))
  34300. throw Error("illegal oneof name: " + i);
  34301. var n, r = i, o = [];
  34302. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34303. n = this._parseMessageField(e, "optional", i),
  34304. n.oneof = r,
  34305. o.push(n.id);
  34306. this.tn.omit(";"),
  34307. e.oneofs[r] = o
  34308. }
  34309. ,
  34310. c._parseFieldOptions = function(e) {
  34311. this.tn.skip("[");
  34312. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34313. i || this.tn.skip(","),
  34314. this._parseOption(e, !0),
  34315. i = !1;
  34316. this.tn.next()
  34317. }
  34318. ,
  34319. c._parseEnum = function(e) {
  34320. var n = {
  34321. name: "",
  34322. values: [],
  34323. options: {}
  34324. }
  34325. , r = this.tn.next();
  34326. if (!t.NAME.test(r))
  34327. throw Error("illegal name: " + r);
  34328. for (n.name = r,
  34329. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34330. if ("option" === r)
  34331. this._parseOption(n);
  34332. else {
  34333. if (!t.NAME.test(r))
  34334. throw Error("illegal name: " + r);
  34335. this.tn.skip("=");
  34336. var o = {
  34337. name: r,
  34338. id: i(this.tn.next(), !0)
  34339. };
  34340. r = this.tn.peek(),
  34341. "[" === r && this._parseFieldOptions({
  34342. options: {}
  34343. }),
  34344. this.tn.skip(";"),
  34345. n.values.push(o)
  34346. }
  34347. this.tn.omit(";"),
  34348. e.enums.push(n)
  34349. }
  34350. ,
  34351. c._parseExtensionRanges = function() {
  34352. var t, i, r, o = [];
  34353. do {
  34354. for (i = []; ; ) {
  34355. switch (t = this.tn.next()) {
  34356. case "min":
  34357. r = e.ID_MIN;
  34358. break;
  34359. case "max":
  34360. r = e.ID_MAX;
  34361. break;
  34362. default:
  34363. r = n(t)
  34364. }
  34365. if (i.push(r),
  34366. 2 === i.length)
  34367. break;
  34368. if ("to" !== this.tn.peek()) {
  34369. i.push(r);
  34370. break
  34371. }
  34372. this.tn.next()
  34373. }
  34374. o.push(i)
  34375. } while (this.tn.omit(","));return this.tn.skip(";"),
  34376. o
  34377. }
  34378. ,
  34379. c._parseExtend = function(e) {
  34380. var i = this.tn.next();
  34381. if (!t.TYPEREF.test(i))
  34382. throw Error("illegal extend reference: " + i);
  34383. var n = {
  34384. ref: i,
  34385. fields: []
  34386. };
  34387. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34388. if (t.RULE.test(i))
  34389. this._parseMessageField(n, i);
  34390. else {
  34391. if (!t.TYPEREF.test(i))
  34392. throw Error("illegal extend token: " + i);
  34393. if (!this.proto3)
  34394. throw Error("illegal field rule: " + i);
  34395. this._parseMessageField(n, "optional", i)
  34396. }
  34397. return this.tn.omit(";"),
  34398. e.messages.push(n),
  34399. n
  34400. }
  34401. ,
  34402. c.toString = function() {
  34403. return "Parser at line " + this.tn.line
  34404. }
  34405. ,
  34406. o.Parser = l,
  34407. o
  34408. }(r, r.Lang),
  34409. r.Reflect = function(e) {
  34410. function i(i) {
  34411. if ("string" == typeof i && (i = e.TYPES[i]),
  34412. "undefined" == typeof i.defaultValue)
  34413. throw Error("default value for type " + i.name + " is not supported");
  34414. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34415. }
  34416. function n(t, i) {
  34417. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34418. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34419. if ("string" == typeof t)
  34420. return e.Long.fromString(t, i || !1, 10);
  34421. if ("number" == typeof t)
  34422. return e.Long.fromNumber(t, i || !1);
  34423. throw Error("not convertible to Long")
  34424. }
  34425. function r(t, i) {
  34426. var n = i.readVarint32()
  34427. , o = 7 & n
  34428. , a = n >>> 3;
  34429. switch (o) {
  34430. case e.WIRE_TYPES.VARINT:
  34431. do
  34432. n = i.readUint8();
  34433. while (128 === (128 & n));break;
  34434. case e.WIRE_TYPES.BITS64:
  34435. i.offset += 8;
  34436. break;
  34437. case e.WIRE_TYPES.LDELIM:
  34438. n = i.readVarint32(),
  34439. i.offset += n;
  34440. break;
  34441. case e.WIRE_TYPES.STARTGROUP:
  34442. r(a, i);
  34443. break;
  34444. case e.WIRE_TYPES.ENDGROUP:
  34445. if (a === t)
  34446. return !1;
  34447. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34448. case e.WIRE_TYPES.BITS32:
  34449. i.offset += 4;
  34450. break;
  34451. default:
  34452. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34453. }
  34454. return !0
  34455. }
  34456. var o = {}
  34457. , a = function(e, t, i) {
  34458. this.builder = e,
  34459. this.parent = t,
  34460. this.name = i,
  34461. this.className
  34462. }
  34463. , s = a.prototype;
  34464. s.fqn = function() {
  34465. for (var e = this.name, t = this; ; ) {
  34466. if (t = t.parent,
  34467. null == t)
  34468. break;
  34469. e = t.name + "." + e
  34470. }
  34471. return e
  34472. }
  34473. ,
  34474. s.toString = function(e) {
  34475. return (e ? this.className + " " : "") + this.fqn()
  34476. }
  34477. ,
  34478. s.build = function() {
  34479. throw Error(this.toString(!0) + " cannot be built directly")
  34480. }
  34481. ,
  34482. o.T = a;
  34483. var l = function(e, t, i, n, r) {
  34484. a.call(this, e, t, i),
  34485. this.className = "Namespace",
  34486. this.children = [],
  34487. this.options = n || {},
  34488. this.syntax = r || "proto2"
  34489. }
  34490. , c = l.prototype = Object.create(a.prototype);
  34491. c.getChildren = function(e) {
  34492. if (e = e || null,
  34493. null == e)
  34494. return this.children.slice();
  34495. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34496. this.children[i]instanceof e && t.push(this.children[i]);
  34497. return t
  34498. }
  34499. ,
  34500. c.addChild = function(e) {
  34501. var t;
  34502. if (t = this.getChild(e.name))
  34503. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34504. t.name = t.originalName;
  34505. else {
  34506. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34507. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34508. e.name = e.originalName
  34509. }
  34510. this.children.push(e)
  34511. }
  34512. ,
  34513. c.getChild = function(e) {
  34514. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34515. if (this.children[i][t] === e)
  34516. return this.children[i];
  34517. return null
  34518. }
  34519. ,
  34520. c.resolve = function(e, t) {
  34521. var i = "string" == typeof e ? e.split(".") : e
  34522. , n = this
  34523. , r = 0;
  34524. if ("" === i[r]) {
  34525. for (; null !== n.parent; )
  34526. n = n.parent;
  34527. r++
  34528. }
  34529. var a;
  34530. do {
  34531. do {
  34532. if (!(n instanceof o.Namespace)) {
  34533. n = null;
  34534. break
  34535. }
  34536. if (a = n.getChild(i[r]),
  34537. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34538. n = null;
  34539. break
  34540. }
  34541. n = a,
  34542. r++
  34543. } while (r < i.length);if (null != n)
  34544. break;
  34545. if (null !== this.parent)
  34546. return this.parent.resolve(e, t)
  34547. } while (null != n);return n
  34548. }
  34549. ,
  34550. c.qn = function(e) {
  34551. var t = []
  34552. , i = e;
  34553. do
  34554. t.unshift(i.name),
  34555. i = i.parent;
  34556. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34557. var r = t.slice(t.length - n);
  34558. if (e === this.resolve(r, e instanceof o.Namespace))
  34559. return r.join(".")
  34560. }
  34561. return e.fqn()
  34562. }
  34563. ,
  34564. c.build = function() {
  34565. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34566. e = i[n],
  34567. e instanceof l && (t[e.name] = e.build());
  34568. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34569. value: this.buildOpt()
  34570. }),
  34571. t
  34572. }
  34573. ,
  34574. c.buildOpt = function() {
  34575. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34576. var r = t[i]
  34577. , o = this.options[t[i]];
  34578. e[r] = o
  34579. }
  34580. return e
  34581. }
  34582. ,
  34583. c.getOption = function(e) {
  34584. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34585. }
  34586. ,
  34587. o.Namespace = l;
  34588. var h = function(t, i, n, r) {
  34589. if (this.type = t,
  34590. this.resolvedType = i,
  34591. this.isMapKey = n,
  34592. this.syntax = r,
  34593. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34594. throw Error("Invalid map key type: " + t.name)
  34595. }
  34596. , u = h.prototype;
  34597. h.defaultFieldValue = i,
  34598. u.verifyValue = function(i) {
  34599. function r(e, t) {
  34600. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34601. }
  34602. var o = this;
  34603. switch (this.type) {
  34604. case e.TYPES.int32:
  34605. case e.TYPES.sint32:
  34606. case e.TYPES.sfixed32:
  34607. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34608. i > 4294967295 ? 0 | i : i;
  34609. case e.TYPES.uint32:
  34610. case e.TYPES.fixed32:
  34611. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34612. i < 0 ? i >>> 0 : i;
  34613. case e.TYPES.int64:
  34614. case e.TYPES.sint64:
  34615. case e.TYPES.sfixed64:
  34616. if (e.Long)
  34617. try {
  34618. return n(i, !1)
  34619. } catch (e) {
  34620. r(typeof i, e.message)
  34621. }
  34622. else
  34623. r(typeof i, "requires Long.js");
  34624. case e.TYPES.uint64:
  34625. case e.TYPES.fixed64:
  34626. if (e.Long)
  34627. try {
  34628. return n(i, !0)
  34629. } catch (e) {
  34630. r(typeof i, e.message)
  34631. }
  34632. else
  34633. r(typeof i, "requires Long.js");
  34634. case e.TYPES.bool:
  34635. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34636. i;
  34637. case e.TYPES.float:
  34638. case e.TYPES.double:
  34639. return "number" != typeof i && r(typeof i, "not a number"),
  34640. i;
  34641. case e.TYPES.string:
  34642. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34643. "" + i;
  34644. case e.TYPES.bytes:
  34645. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34646. case e.TYPES.enum:
  34647. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34648. for (l = 0; l < a.length; l++) {
  34649. if (a[l].name == i)
  34650. return a[l].id;
  34651. if (a[l].id == i)
  34652. return a[l].id
  34653. }
  34654. if ("proto3" === this.syntax)
  34655. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34656. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34657. i;
  34658. r(i, "not a valid enum value");
  34659. case e.TYPES.group:
  34660. case e.TYPES.message:
  34661. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34662. i instanceof this.resolvedType.clazz)
  34663. return i;
  34664. if (i instanceof e.Builder.Message) {
  34665. var s = {};
  34666. for (var l in i)
  34667. i.hasOwnProperty(l) && (s[l] = i[l]);
  34668. i = s
  34669. }
  34670. return new this.resolvedType.clazz(i)
  34671. }
  34672. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34673. }
  34674. ,
  34675. u.calculateLength = function(i, n) {
  34676. if (null === n)
  34677. return 0;
  34678. var r;
  34679. switch (this.type) {
  34680. case e.TYPES.int32:
  34681. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34682. case e.TYPES.uint32:
  34683. return t.calculateVarint32(n);
  34684. case e.TYPES.sint32:
  34685. return t.calculateVarint32(t.zigZagEncode32(n));
  34686. case e.TYPES.fixed32:
  34687. case e.TYPES.sfixed32:
  34688. case e.TYPES.float:
  34689. return 4;
  34690. case e.TYPES.int64:
  34691. case e.TYPES.uint64:
  34692. return t.calculateVarint64(n);
  34693. case e.TYPES.sint64:
  34694. return t.calculateVarint64(t.zigZagEncode64(n));
  34695. case e.TYPES.fixed64:
  34696. case e.TYPES.sfixed64:
  34697. return 8;
  34698. case e.TYPES.bool:
  34699. return 1;
  34700. case e.TYPES.enum:
  34701. return t.calculateVarint32(n);
  34702. case e.TYPES.double:
  34703. return 8;
  34704. case e.TYPES.string:
  34705. return r = t.calculateUTF8Bytes(n),
  34706. t.calculateVarint32(r) + r;
  34707. case e.TYPES.bytes:
  34708. if (n.remaining() < 0)
  34709. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34710. return t.calculateVarint32(n.remaining()) + n.remaining();
  34711. case e.TYPES.message:
  34712. return r = this.resolvedType.calculate(n),
  34713. t.calculateVarint32(r) + r;
  34714. case e.TYPES.group:
  34715. return r = this.resolvedType.calculate(n),
  34716. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34717. }
  34718. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34719. }
  34720. ,
  34721. u.encodeValue = function(i, n, r) {
  34722. if (null === n)
  34723. return r;
  34724. switch (this.type) {
  34725. case e.TYPES.int32:
  34726. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34727. break;
  34728. case e.TYPES.uint32:
  34729. r.writeVarint32(n);
  34730. break;
  34731. case e.TYPES.sint32:
  34732. r.writeVarint32ZigZag(n);
  34733. break;
  34734. case e.TYPES.fixed32:
  34735. r.writeUint32(n);
  34736. break;
  34737. case e.TYPES.sfixed32:
  34738. r.writeInt32(n);
  34739. break;
  34740. case e.TYPES.int64:
  34741. case e.TYPES.uint64:
  34742. r.writeVarint64(n);
  34743. break;
  34744. case e.TYPES.sint64:
  34745. r.writeVarint64ZigZag(n);
  34746. break;
  34747. case e.TYPES.fixed64:
  34748. r.writeUint64(n);
  34749. break;
  34750. case e.TYPES.sfixed64:
  34751. r.writeInt64(n);
  34752. break;
  34753. case e.TYPES.bool:
  34754. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34755. break;
  34756. case e.TYPES.enum:
  34757. r.writeVarint32(n);
  34758. break;
  34759. case e.TYPES.float:
  34760. r.writeFloat32(n);
  34761. break;
  34762. case e.TYPES.double:
  34763. r.writeFloat64(n);
  34764. break;
  34765. case e.TYPES.string:
  34766. r.writeVString(n);
  34767. break;
  34768. case e.TYPES.bytes:
  34769. if (n.remaining() < 0)
  34770. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34771. var o = n.offset;
  34772. r.writeVarint32(n.remaining()),
  34773. r.append(n),
  34774. n.offset = o;
  34775. break;
  34776. case e.TYPES.message:
  34777. var a = (new t).LE();
  34778. this.resolvedType.encode(n, a),
  34779. r.writeVarint32(a.offset),
  34780. r.append(a.flip());
  34781. break;
  34782. case e.TYPES.group:
  34783. this.resolvedType.encode(n, r),
  34784. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34785. break;
  34786. default:
  34787. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34788. }
  34789. return r
  34790. }
  34791. ,
  34792. u.decode = function(t, i, n) {
  34793. if (i != this.type.wireType)
  34794. throw Error("Unexpected wire type for element");
  34795. var r, o;
  34796. switch (this.type) {
  34797. case e.TYPES.int32:
  34798. return 0 | t.readVarint32();
  34799. case e.TYPES.uint32:
  34800. return t.readVarint32() >>> 0;
  34801. case e.TYPES.sint32:
  34802. return 0 | t.readVarint32ZigZag();
  34803. case e.TYPES.fixed32:
  34804. return t.readUint32() >>> 0;
  34805. case e.TYPES.sfixed32:
  34806. return 0 | t.readInt32();
  34807. case e.TYPES.int64:
  34808. return t.readVarint64();
  34809. case e.TYPES.uint64:
  34810. return t.readVarint64().toUnsigned();
  34811. case e.TYPES.sint64:
  34812. return t.readVarint64ZigZag();
  34813. case e.TYPES.fixed64:
  34814. return t.readUint64();
  34815. case e.TYPES.sfixed64:
  34816. return t.readInt64();
  34817. case e.TYPES.bool:
  34818. return !!t.readVarint32();
  34819. case e.TYPES.enum:
  34820. return t.readVarint32();
  34821. case e.TYPES.float:
  34822. return t.readFloat();
  34823. case e.TYPES.double:
  34824. return t.readDouble();
  34825. case e.TYPES.string:
  34826. return t.readVString();
  34827. case e.TYPES.bytes:
  34828. if (o = t.readVarint32(),
  34829. t.remaining() < o)
  34830. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34831. return r = t.clone(),
  34832. r.limit = r.offset + o,
  34833. t.offset += o,
  34834. r;
  34835. case e.TYPES.message:
  34836. return o = t.readVarint32(),
  34837. this.resolvedType.decode(t, o);
  34838. case e.TYPES.group:
  34839. return this.resolvedType.decode(t, -1, n)
  34840. }
  34841. throw Error("[INTERNAL] Illegal decode type")
  34842. }
  34843. ,
  34844. u.valueFromString = function(i) {
  34845. if (!this.isMapKey)
  34846. throw Error("valueFromString() called on non-map-key element");
  34847. switch (this.type) {
  34848. case e.TYPES.int32:
  34849. case e.TYPES.sint32:
  34850. case e.TYPES.sfixed32:
  34851. case e.TYPES.uint32:
  34852. case e.TYPES.fixed32:
  34853. return this.verifyValue(parseInt(i));
  34854. case e.TYPES.int64:
  34855. case e.TYPES.sint64:
  34856. case e.TYPES.sfixed64:
  34857. case e.TYPES.uint64:
  34858. case e.TYPES.fixed64:
  34859. return this.verifyValue(i);
  34860. case e.TYPES.bool:
  34861. return "true" === i;
  34862. case e.TYPES.string:
  34863. return this.verifyValue(i);
  34864. case e.TYPES.bytes:
  34865. return t.fromBinary(i)
  34866. }
  34867. }
  34868. ,
  34869. u.valueToString = function(t) {
  34870. if (!this.isMapKey)
  34871. throw Error("valueToString() called on non-map-key element");
  34872. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34873. }
  34874. ,
  34875. o.Element = h;
  34876. var d = function(e, t, i, n, r, o) {
  34877. l.call(this, e, t, i, n, o),
  34878. this.className = "Message",
  34879. this.extensions = void 0,
  34880. this.clazz = null,
  34881. this.isGroup = !!r,
  34882. this._fields = null,
  34883. this._fieldsById = null,
  34884. this._fieldsByName = null
  34885. }
  34886. , p = d.prototype = Object.create(l.prototype);
  34887. p.build = function(i) {
  34888. if (this.clazz && !i)
  34889. return this.clazz;
  34890. var n = function(e, i) {
  34891. function n(i, r, o, a) {
  34892. if (null === i || "object" != typeof i) {
  34893. if (a && a instanceof e.Reflect.Enum) {
  34894. var s = e.Reflect.Enum.getName(a.object, i);
  34895. if (null !== s)
  34896. return s
  34897. }
  34898. return i
  34899. }
  34900. if (t.isByteBuffer(i))
  34901. return r ? i.toBase64() : i.toBuffer();
  34902. if (e.Long.isLong(i))
  34903. return o ? i.toString() : e.Long.fromValue(i);
  34904. var l;
  34905. if (Array.isArray(i))
  34906. return l = [],
  34907. i.forEach(function(e, t) {
  34908. l[t] = n(e, r, o, a)
  34909. }),
  34910. l;
  34911. if (l = {},
  34912. i instanceof e.Map) {
  34913. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34914. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34915. return l
  34916. }
  34917. var u = i.$type
  34918. , d = void 0;
  34919. for (var p in i)
  34920. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34921. return l
  34922. }
  34923. var r = i.getChildren(e.Reflect.Message.Field)
  34924. , o = i.getChildren(e.Reflect.Message.OneOf)
  34925. , a = function(n, s) {
  34926. e.Builder.Message.call(this);
  34927. for (var l = 0, c = o.length; l < c; ++l)
  34928. this[o[l].name] = null;
  34929. for (l = 0,
  34930. c = r.length; l < c; ++l) {
  34931. var h = r[l];
  34932. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34933. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34934. }
  34935. if (arguments.length > 0) {
  34936. var u;
  34937. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34938. for (l = 0,
  34939. c = arguments.length; l < c; ++l)
  34940. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34941. else
  34942. this.$set(n)
  34943. }
  34944. }
  34945. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34946. s.add = function(t, n, r) {
  34947. var o = i._fieldsByName[t];
  34948. if (!r) {
  34949. if (!o)
  34950. throw Error(this + "#" + t + " is undefined");
  34951. if (!(o instanceof e.Reflect.Message.Field))
  34952. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34953. if (!o.repeated)
  34954. throw Error(this + "#" + t + " is not a repeated field");
  34955. n = o.verifyValue(n, !0)
  34956. }
  34957. return null === this[t] && (this[t] = []),
  34958. this[t].push(n),
  34959. this
  34960. }
  34961. ,
  34962. s.$add = s.add,
  34963. s.set = function(t, n, r) {
  34964. if (t && "object" == typeof t) {
  34965. r = n;
  34966. for (var o in t)
  34967. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34968. return this
  34969. }
  34970. var a = i._fieldsByName[t];
  34971. if (r)
  34972. this[t] = n;
  34973. else {
  34974. if (!a)
  34975. throw Error(this + "#" + t + " is not a field: undefined");
  34976. if (!(a instanceof e.Reflect.Message.Field))
  34977. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  34978. this[a.name] = n = a.verifyValue(n)
  34979. }
  34980. if (a && a.oneof) {
  34981. var s = this[a.oneof.name];
  34982. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  34983. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  34984. }
  34985. return this
  34986. }
  34987. ,
  34988. s.$set = s.set,
  34989. s.get = function(t, n) {
  34990. if (n)
  34991. return this[t];
  34992. var r = i._fieldsByName[t];
  34993. if (!(r && r instanceof e.Reflect.Message.Field))
  34994. throw Error(this + "#" + t + " is not a field: undefined");
  34995. if (!(r instanceof e.Reflect.Message.Field))
  34996. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  34997. return this[r.name]
  34998. }
  34999. ,
  35000. s.$get = s.get;
  35001. for (var l = 0; l < r.length; l++) {
  35002. var c = r[l];
  35003. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35004. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35005. return e.toUpperCase().replace("_", "")
  35006. });
  35007. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35008. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35009. return "_" + e
  35010. })
  35011. , r = function(t, i) {
  35012. return this[e.name] = i ? t : e.verifyValue(t),
  35013. this
  35014. }
  35015. , o = function() {
  35016. return this[e.name]
  35017. };
  35018. null === i.getChild("set" + t) && (s["set" + t] = r),
  35019. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35020. null === i.getChild("get" + t) && (s["get" + t] = o),
  35021. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35022. }(c)
  35023. }
  35024. s.encode = function(e, n) {
  35025. "boolean" == typeof e && (n = e,
  35026. e = void 0);
  35027. var r = !1;
  35028. e || (e = new t,
  35029. r = !0);
  35030. var o = e.littleEndian;
  35031. try {
  35032. return i.encode(this, e.LE(), n),
  35033. (r ? e.flip() : e).LE(o)
  35034. } catch (t) {
  35035. throw e.LE(o),
  35036. t
  35037. }
  35038. }
  35039. ,
  35040. a.encode = function(e, t, i) {
  35041. return new a(e).encode(t, i)
  35042. }
  35043. ,
  35044. s.calculate = function() {
  35045. return i.calculate(this)
  35046. }
  35047. ,
  35048. s.encodeDelimited = function(e, n) {
  35049. var r = !1;
  35050. e || (e = new t,
  35051. r = !0);
  35052. var o = (new t).LE();
  35053. return i.encode(this, o, n).flip(),
  35054. e.writeVarint32(o.remaining()),
  35055. e.append(o),
  35056. r ? e.flip() : e
  35057. }
  35058. ,
  35059. s.encodeAB = function() {
  35060. try {
  35061. return this.encode().toArrayBuffer()
  35062. } catch (e) {
  35063. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35064. e
  35065. }
  35066. }
  35067. ,
  35068. s.toArrayBuffer = s.encodeAB,
  35069. s.encodeNB = function() {
  35070. try {
  35071. return this.encode().toBuffer()
  35072. } catch (e) {
  35073. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35074. e
  35075. }
  35076. }
  35077. ,
  35078. s.toBuffer = s.encodeNB,
  35079. s.encode64 = function() {
  35080. try {
  35081. return this.encode().toBase64()
  35082. } catch (e) {
  35083. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35084. e
  35085. }
  35086. }
  35087. ,
  35088. s.toBase64 = s.encode64,
  35089. s.encodeHex = function() {
  35090. try {
  35091. return this.encode().toHex()
  35092. } catch (e) {
  35093. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35094. e
  35095. }
  35096. }
  35097. ,
  35098. s.toHex = s.encodeHex,
  35099. s.toRaw = function(e, t) {
  35100. return n(this, !!e, !!t, this.$type)
  35101. }
  35102. ,
  35103. s.encodeJSON = function() {
  35104. return JSON.stringify(n(this, !0, !0, this.$type))
  35105. }
  35106. ,
  35107. a.decode = function(e, n, r) {
  35108. "string" == typeof n && (r = n,
  35109. n = -1),
  35110. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35111. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35112. var o = e.littleEndian;
  35113. try {
  35114. var a = i.decode(e.LE());
  35115. return e.LE(o),
  35116. a
  35117. } catch (t) {
  35118. throw e.LE(o),
  35119. t
  35120. }
  35121. }
  35122. ,
  35123. a.decodeDelimited = function(e, n) {
  35124. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35125. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35126. e.remaining() < 1)
  35127. return null;
  35128. var r = e.offset
  35129. , o = e.readVarint32();
  35130. if (e.remaining() < o)
  35131. return e.offset = r,
  35132. null;
  35133. try {
  35134. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35135. return e.offset += o,
  35136. a
  35137. } catch (t) {
  35138. throw e.offset += o,
  35139. t
  35140. }
  35141. }
  35142. ,
  35143. a.decode64 = function(e) {
  35144. return a.decode(e, "base64")
  35145. }
  35146. ,
  35147. a.decodeHex = function(e) {
  35148. return a.decode(e, "hex")
  35149. }
  35150. ,
  35151. a.decodeJSON = function(e) {
  35152. return new a(JSON.parse(e))
  35153. }
  35154. ,
  35155. s.toString = function() {
  35156. return i.toString()
  35157. }
  35158. ;
  35159. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35160. value: i.buildOpt()
  35161. }),
  35162. Object.defineProperty(s, "$options", {
  35163. value: a.$options
  35164. }),
  35165. Object.defineProperty(a, "$type", {
  35166. value: i
  35167. }),
  35168. Object.defineProperty(s, "$type", {
  35169. value: i
  35170. })),
  35171. a
  35172. }(e, this);
  35173. this._fields = [],
  35174. this._fieldsById = {},
  35175. this._fieldsByName = {};
  35176. for (var r, o = 0, a = this.children.length; o < a; o++)
  35177. if (r = this.children[o],
  35178. r instanceof A || r instanceof d || r instanceof E) {
  35179. if (n.hasOwnProperty(r.name))
  35180. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35181. n[r.name] = r.build()
  35182. } else if (r instanceof d.Field)
  35183. r.build(),
  35184. this._fields.push(r),
  35185. this._fieldsById[r.id] = r,
  35186. this._fieldsByName[r.name] = r;
  35187. else if (!(r instanceof d.OneOf || r instanceof I))
  35188. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35189. return this.clazz = n
  35190. }
  35191. ,
  35192. p.encode = function(e, t, i) {
  35193. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35194. n = this._fields[a],
  35195. r = e[n.name],
  35196. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35197. if (null !== o) {
  35198. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35199. throw l.encoded = t,
  35200. l
  35201. }
  35202. return t
  35203. }
  35204. ,
  35205. p.calculate = function(e) {
  35206. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35207. if (t = this._fields[r],
  35208. i = e[t.name],
  35209. t.required && null === i)
  35210. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35211. n += t.calculate(i, e)
  35212. }
  35213. return n
  35214. }
  35215. ,
  35216. p.decode = function(t, i, n) {
  35217. i = "number" == typeof i ? i : -1;
  35218. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35219. if (o = t.readVarint32(),
  35220. a = 7 & o,
  35221. s = o >>> 3,
  35222. a === e.WIRE_TYPES.ENDGROUP) {
  35223. if (s !== n)
  35224. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35225. break
  35226. }
  35227. if (l = this._fieldsById[s]) {
  35228. if (l.repeated && !l.options.packed)
  35229. h[l.name].push(l.decode(a, t));
  35230. else if (l.map) {
  35231. var u = l.decode(a, t);
  35232. h[l.name].set(u[0], u[1])
  35233. } else if (h[l.name] = l.decode(a, t),
  35234. l.oneof) {
  35235. var d = h[l.oneof.name];
  35236. null !== d && d !== l.name && (h[d] = null),
  35237. h[l.oneof.name] = l.name
  35238. }
  35239. } else
  35240. switch (a) {
  35241. case e.WIRE_TYPES.VARINT:
  35242. t.readVarint32();
  35243. break;
  35244. case e.WIRE_TYPES.BITS32:
  35245. t.offset += 4;
  35246. break;
  35247. case e.WIRE_TYPES.BITS64:
  35248. t.offset += 8;
  35249. break;
  35250. case e.WIRE_TYPES.LDELIM:
  35251. var p = t.readVarint32();
  35252. t.offset += p;
  35253. break;
  35254. case e.WIRE_TYPES.STARTGROUP:
  35255. for (; r(s, t); )
  35256. ;
  35257. break;
  35258. default:
  35259. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35260. }
  35261. }
  35262. for (var f = 0, g = this._fields.length; f < g; ++f)
  35263. if (l = this._fields[f],
  35264. null === h[l.name])
  35265. if ("proto3" === this.syntax)
  35266. h[l.name] = l.defaultValue;
  35267. else {
  35268. if (l.required) {
  35269. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35270. throw m.decoded = h,
  35271. m
  35272. }
  35273. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35274. }
  35275. return h
  35276. }
  35277. ,
  35278. o.Message = d;
  35279. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35280. a.call(this, t, i, s),
  35281. this.className = "Message.Field",
  35282. this.required = "required" === n,
  35283. this.repeated = "repeated" === n,
  35284. this.map = "map" === n,
  35285. this.keyType = r || null,
  35286. this.type = o,
  35287. this.resolvedType = null,
  35288. this.id = l,
  35289. this.options = c || {},
  35290. this.defaultValue = null,
  35291. this.oneof = h || null,
  35292. this.syntax = u || "proto2",
  35293. this.originalName = this.name,
  35294. this.element = null,
  35295. this.keyElement = null,
  35296. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35297. }
  35298. , g = f.prototype = Object.create(a.prototype);
  35299. g.build = function() {
  35300. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35301. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35302. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35303. }
  35304. ,
  35305. g.verifyValue = function(t, i) {
  35306. function n(e, t) {
  35307. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35308. }
  35309. i = i || !1;
  35310. var r = this;
  35311. if (null === t)
  35312. return this.required && n(typeof t, "required"),
  35313. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35314. null;
  35315. var o;
  35316. if (this.repeated && !i) {
  35317. Array.isArray(t) || (t = [t]);
  35318. var a = [];
  35319. for (o = 0; o < t.length; o++)
  35320. a.push(this.element.verifyValue(t[o]));
  35321. return a
  35322. }
  35323. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35324. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35325. this.element.verifyValue(t))
  35326. }
  35327. ,
  35328. g.hasWirePresence = function(t, i) {
  35329. if ("proto3" !== this.syntax)
  35330. return null !== t;
  35331. if (this.oneof && i[this.oneof.name] === this.name)
  35332. return !0;
  35333. switch (this.type) {
  35334. case e.TYPES.int32:
  35335. case e.TYPES.sint32:
  35336. case e.TYPES.sfixed32:
  35337. case e.TYPES.uint32:
  35338. case e.TYPES.fixed32:
  35339. return 0 !== t;
  35340. case e.TYPES.int64:
  35341. case e.TYPES.sint64:
  35342. case e.TYPES.sfixed64:
  35343. case e.TYPES.uint64:
  35344. case e.TYPES.fixed64:
  35345. return 0 !== t.low || 0 !== t.high;
  35346. case e.TYPES.bool:
  35347. return t;
  35348. case e.TYPES.float:
  35349. case e.TYPES.double:
  35350. return 0 !== t;
  35351. case e.TYPES.string:
  35352. return t.length > 0;
  35353. case e.TYPES.bytes:
  35354. return t.remaining() > 0;
  35355. case e.TYPES.enum:
  35356. return 0 !== t;
  35357. case e.TYPES.message:
  35358. return null !== t;
  35359. default:
  35360. return !0
  35361. }
  35362. }
  35363. ,
  35364. g.encode = function(i, n, r) {
  35365. if (null === this.type || "object" != typeof this.type)
  35366. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35367. if (null === i || this.repeated && 0 == i.length)
  35368. return n;
  35369. try {
  35370. if (this.repeated) {
  35371. var o;
  35372. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35373. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35374. n.ensureCapacity(n.offset += 1);
  35375. var a = n.offset;
  35376. for (o = 0; o < i.length; o++)
  35377. this.element.encodeValue(this.id, i[o], n);
  35378. var s = n.offset - a
  35379. , l = t.calculateVarint32(s);
  35380. if (l > 1) {
  35381. var c = n.slice(a, n.offset);
  35382. a += l - 1,
  35383. n.offset = a,
  35384. n.append(c)
  35385. }
  35386. n.writeVarint32(s, a - l)
  35387. } else
  35388. for (o = 0; o < i.length; o++)
  35389. n.writeVarint32(this.id << 3 | this.type.wireType),
  35390. this.element.encodeValue(this.id, i[o], n)
  35391. } else
  35392. this.map ? i.forEach(function(i, r, o) {
  35393. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35394. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35395. n.writeVarint32(a),
  35396. n.writeVarint32(8 | this.keyType.wireType),
  35397. this.keyElement.encodeValue(1, r, n),
  35398. n.writeVarint32(16 | this.type.wireType),
  35399. this.element.encodeValue(2, i, n)
  35400. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35401. this.element.encodeValue(this.id, i, n))
  35402. } catch (e) {
  35403. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35404. }
  35405. return n
  35406. }
  35407. ,
  35408. g.calculate = function(i, n) {
  35409. if (i = this.verifyValue(i),
  35410. null === this.type || "object" != typeof this.type)
  35411. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35412. if (null === i || this.repeated && 0 == i.length)
  35413. return 0;
  35414. var r = 0;
  35415. try {
  35416. if (this.repeated) {
  35417. var o, a;
  35418. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35419. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35420. a = 0,
  35421. o = 0; o < i.length; o++)
  35422. a += this.element.calculateLength(this.id, i[o]);
  35423. r += t.calculateVarint32(a),
  35424. r += a
  35425. } else
  35426. for (o = 0; o < i.length; o++)
  35427. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35428. r += this.element.calculateLength(this.id, i[o])
  35429. } else
  35430. this.map ? i.forEach(function(i, n, o) {
  35431. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35432. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35433. r += t.calculateVarint32(a),
  35434. r += a
  35435. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35436. r += this.element.calculateLength(this.id, i))
  35437. } catch (e) {
  35438. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35439. }
  35440. return r
  35441. }
  35442. ,
  35443. g.decode = function(t, i, n) {
  35444. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35445. if (!a)
  35446. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35447. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35448. o = i.readVarint32(),
  35449. o = i.offset + o;
  35450. for (var s = []; i.offset < o; )
  35451. s.push(this.decode(this.type.wireType, i, !0));
  35452. return s
  35453. }
  35454. if (this.map) {
  35455. var l = h.defaultFieldValue(this.keyType);
  35456. if (r = h.defaultFieldValue(this.type),
  35457. o = i.readVarint32(),
  35458. i.remaining() < o)
  35459. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35460. var c = i.clone();
  35461. for (c.limit = c.offset + o,
  35462. i.offset += o; c.remaining() > 0; ) {
  35463. var u = c.readVarint32();
  35464. t = 7 & u;
  35465. var d = u >>> 3;
  35466. if (1 === d)
  35467. l = this.keyElement.decode(c, t, d);
  35468. else {
  35469. if (2 !== d)
  35470. throw Error("Unexpected tag in map field key/value submessage");
  35471. r = this.element.decode(c, t, d)
  35472. }
  35473. }
  35474. return [l, r]
  35475. }
  35476. return this.element.decode(i, t, this.id)
  35477. }
  35478. ,
  35479. o.Message.Field = f;
  35480. var m = function(e, t, i, n, r, o, a) {
  35481. f.call(this, e, t, i, null, n, r, o, a),
  35482. this.extension
  35483. };
  35484. m.prototype = Object.create(f.prototype),
  35485. o.Message.ExtensionField = m;
  35486. var v = function(e, t, i) {
  35487. a.call(this, e, t, i),
  35488. this.fields = []
  35489. };
  35490. o.Message.OneOf = v;
  35491. var A = function(e, t, i, n, r) {
  35492. l.call(this, e, t, i, n, r),
  35493. this.className = "Enum",
  35494. this.object = null
  35495. };
  35496. A.getName = function(e, t) {
  35497. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35498. if (e[i = n[r]] === t)
  35499. return i;
  35500. return null
  35501. }
  35502. ;
  35503. var y = A.prototype = Object.create(l.prototype);
  35504. y.build = function(t) {
  35505. if (this.object && !t)
  35506. return this.object;
  35507. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35508. i[n[r].name] = n[r].id;
  35509. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35510. value: this.buildOpt(),
  35511. enumerable: !1
  35512. }),
  35513. this.object = i
  35514. }
  35515. ,
  35516. o.Enum = A;
  35517. var C = function(e, t, i, n) {
  35518. a.call(this, e, t, i),
  35519. this.className = "Enum.Value",
  35520. this.id = n
  35521. };
  35522. C.prototype = Object.create(a.prototype),
  35523. o.Enum.Value = C;
  35524. var I = function(e, t, i, n) {
  35525. a.call(this, e, t, i),
  35526. this.field = n
  35527. };
  35528. I.prototype = Object.create(a.prototype),
  35529. o.Extension = I;
  35530. var E = function(e, t, i, n) {
  35531. l.call(this, e, t, i, n),
  35532. this.className = "Service",
  35533. this.clazz = null
  35534. }
  35535. , b = E.prototype = Object.create(l.prototype);
  35536. b.build = function(i) {
  35537. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35538. for (var n = function(t) {
  35539. e.Builder.Service.call(this),
  35540. this.rpcImpl = t || function(e, t, i) {
  35541. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35542. }
  35543. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35544. !function(e) {
  35545. r[e.name] = function(n, r) {
  35546. try {
  35547. try {
  35548. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35549. } catch (e) {
  35550. if (!(e instanceof TypeError))
  35551. throw e
  35552. }
  35553. if (null === n || "object" != typeof n)
  35554. throw Error("Illegal arguments");
  35555. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35556. this.rpcImpl(e.fqn(), n, function(t, n) {
  35557. if (t)
  35558. return void r(t);
  35559. null === n && (n = "");
  35560. try {
  35561. n = e.resolvedResponseType.clazz.decode(n)
  35562. } catch (e) {}
  35563. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35564. })
  35565. } catch (e) {
  35566. setTimeout(r.bind(this, e), 0)
  35567. }
  35568. }
  35569. ,
  35570. n[e.name] = function(t, i, r) {
  35571. new n(t)[e.name](i, r)
  35572. }
  35573. ,
  35574. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35575. value: e.buildOpt()
  35576. }),
  35577. Object.defineProperty(r[e.name], "$options", {
  35578. value: n[e.name].$options
  35579. }))
  35580. }(o[a]);
  35581. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35582. value: i.buildOpt()
  35583. }),
  35584. Object.defineProperty(r, "$options", {
  35585. value: n.$options
  35586. }),
  35587. Object.defineProperty(n, "$type", {
  35588. value: i
  35589. }),
  35590. Object.defineProperty(r, "$type", {
  35591. value: i
  35592. })),
  35593. n
  35594. }(e, this)
  35595. }
  35596. ,
  35597. o.Service = E;
  35598. var w = function(e, t, i, n) {
  35599. a.call(this, e, t, i),
  35600. this.className = "Service.Method",
  35601. this.options = n || {}
  35602. }
  35603. , _ = w.prototype = Object.create(a.prototype);
  35604. _.buildOpt = c.buildOpt,
  35605. o.Service.Method = w;
  35606. var T = function(e, t, i, n, r, o, a, s) {
  35607. w.call(this, e, t, i, s),
  35608. this.className = "Service.RPCMethod",
  35609. this.requestName = n,
  35610. this.responseName = r,
  35611. this.requestStream = o,
  35612. this.responseStream = a,
  35613. this.resolvedRequestType = null,
  35614. this.resolvedResponseType = null
  35615. };
  35616. return T.prototype = Object.create(w.prototype),
  35617. o.Service.RPCMethod = T,
  35618. o
  35619. }(r),
  35620. r.Builder = function(t, i, n) {
  35621. function r(e) {
  35622. e.messages && e.messages.forEach(function(t) {
  35623. t.syntax = e.syntax,
  35624. r(t)
  35625. }),
  35626. e.enums && e.enums.forEach(function(t) {
  35627. t.syntax = e.syntax
  35628. })
  35629. }
  35630. var o = function(e) {
  35631. this.ns = new n.Namespace(this,null,""),
  35632. this.ptr = this.ns,
  35633. this.resolved = !1,
  35634. this.result = null,
  35635. this.files = {},
  35636. this.importRoot = null,
  35637. this.options = e || {}
  35638. }
  35639. , a = o.prototype;
  35640. return o.isMessage = function(e) {
  35641. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35642. }
  35643. ,
  35644. o.isMessageField = function(e) {
  35645. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35646. }
  35647. ,
  35648. o.isEnum = function(e) {
  35649. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35650. }
  35651. ,
  35652. o.isService = function(e) {
  35653. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35654. }
  35655. ,
  35656. o.isExtend = function(e) {
  35657. return "string" == typeof e.ref
  35658. }
  35659. ,
  35660. a.reset = function() {
  35661. return this.ptr = this.ns,
  35662. this
  35663. }
  35664. ,
  35665. a.define = function(e) {
  35666. if ("string" != typeof e || !i.TYPEREF.test(e))
  35667. throw Error("illegal namespace: " + e);
  35668. return e.split(".").forEach(function(e) {
  35669. var t = this.ptr.getChild(e);
  35670. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35671. this.ptr = t
  35672. }, this),
  35673. this
  35674. }
  35675. ,
  35676. a.create = function(e) {
  35677. if (!e)
  35678. return this;
  35679. if (Array.isArray(e)) {
  35680. if (0 === e.length)
  35681. return this;
  35682. e = e.slice()
  35683. } else
  35684. e = [e];
  35685. for (var i = [e]; i.length > 0; ) {
  35686. if (e = i.pop(),
  35687. !Array.isArray(e))
  35688. throw Error("not a valid namespace: " + JSON.stringify(e));
  35689. for (; e.length > 0; ) {
  35690. var r = e.shift();
  35691. if (o.isMessage(r)) {
  35692. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35693. , s = {};
  35694. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35695. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35696. }, this),
  35697. r.fields && r.fields.forEach(function(e) {
  35698. if (null !== a.getChild(0 | e.id))
  35699. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35700. if (e.options && "object" != typeof e.options)
  35701. throw Error("illegal field options in " + a.name + "#" + e.name);
  35702. var t = null;
  35703. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35704. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35705. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35706. t && t.fields.push(e),
  35707. a.addChild(e)
  35708. }, this);
  35709. var l = [];
  35710. if (r.enums && r.enums.forEach(function(e) {
  35711. l.push(e)
  35712. }),
  35713. r.messages && r.messages.forEach(function(e) {
  35714. l.push(e)
  35715. }),
  35716. r.services && r.services.forEach(function(e) {
  35717. l.push(e)
  35718. }),
  35719. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35720. this.ptr.addChild(a),
  35721. l.length > 0) {
  35722. i.push(e),
  35723. e = l,
  35724. l = null,
  35725. this.ptr = a,
  35726. a = null;
  35727. continue
  35728. }
  35729. l = null
  35730. } else if (o.isEnum(r))
  35731. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35732. r.values.forEach(function(e) {
  35733. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35734. }, this),
  35735. this.ptr.addChild(a);
  35736. else if (o.isService(r))
  35737. a = new n.Service(this,this.ptr,r.name,r.options),
  35738. Object.keys(r.rpc).forEach(function(e) {
  35739. var t = r.rpc[e];
  35740. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35741. }, this),
  35742. this.ptr.addChild(a);
  35743. else {
  35744. if (!o.isExtend(r))
  35745. throw Error("not a valid definition: " + JSON.stringify(r));
  35746. if (a = this.ptr.resolve(r.ref, !0))
  35747. r.fields.forEach(function(e) {
  35748. if (null !== a.getChild(0 | e.id))
  35749. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35750. if (a.extensions) {
  35751. var i = !1;
  35752. if (a.extensions.forEach(function(t) {
  35753. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35754. }),
  35755. !i)
  35756. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35757. }
  35758. var r = e.name;
  35759. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35760. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35761. , s = new n.Extension(this,this.ptr,e.name,o);
  35762. o.extension = s,
  35763. this.ptr.addChild(s),
  35764. a.addChild(o)
  35765. }, this);
  35766. else if (!/\.?google\.protobuf\./.test(r.ref))
  35767. throw Error("extended message " + r.ref + " is not defined")
  35768. }
  35769. r = null,
  35770. a = null
  35771. }
  35772. e = null,
  35773. this.ptr = this.ptr.parent
  35774. }
  35775. return this.resolved = !1,
  35776. this.result = null,
  35777. this
  35778. }
  35779. ,
  35780. a.import = function(i, n) {
  35781. var o = "/";
  35782. if ("string" == typeof n) {
  35783. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35784. this.files[n] === !0)
  35785. return this.reset();
  35786. this.files[n] = !0
  35787. } else if ("object" == typeof n) {
  35788. var a = n.root;
  35789. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35790. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35791. var s = a + o + n.file;
  35792. if (this.files[s] === !0)
  35793. return this.reset();
  35794. this.files[s] = !0
  35795. }
  35796. if (i.imports && i.imports.length > 0) {
  35797. var l, c = !1;
  35798. "object" == typeof n ? (this.importRoot = n.root,
  35799. c = !0,
  35800. l = this.importRoot,
  35801. n = n.file,
  35802. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35803. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35804. o = "\\") : l = "." : l = null;
  35805. for (var h = 0; h < i.imports.length; h++)
  35806. if ("string" == typeof i.imports[h]) {
  35807. if (!l)
  35808. throw Error("cannot determine import root");
  35809. var u = i.imports[h];
  35810. if ("google/protobuf/descriptor.proto" === u)
  35811. continue;
  35812. if (u = l + o + u,
  35813. this.files[u] === !0)
  35814. continue;
  35815. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35816. var d = t.Util.fetch(u);
  35817. if (null === d)
  35818. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35819. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35820. } else
  35821. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35822. return t + "_import" + h + "." + i
  35823. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35824. c && (this.importRoot = null)
  35825. }
  35826. i.package && this.define(i.package),
  35827. i.syntax && r(i);
  35828. var p = this.ptr;
  35829. return i.options && Object.keys(i.options).forEach(function(e) {
  35830. p.options[e] = i.options[e]
  35831. }),
  35832. i.messages && (this.create(i.messages),
  35833. this.ptr = p),
  35834. i.enums && (this.create(i.enums),
  35835. this.ptr = p),
  35836. i.services && (this.create(i.services),
  35837. this.ptr = p),
  35838. i.extends && this.create(i.extends),
  35839. this.reset()
  35840. }
  35841. ,
  35842. a.resolveAll = function() {
  35843. var e;
  35844. if (null == this.ptr || "object" == typeof this.ptr.type)
  35845. return this;
  35846. if (this.ptr instanceof n.Namespace)
  35847. this.ptr.children.forEach(function(e) {
  35848. this.ptr = e,
  35849. this.resolveAll()
  35850. }, this);
  35851. else if (this.ptr instanceof n.Message.Field) {
  35852. if (i.TYPE.test(this.ptr.type))
  35853. this.ptr.type = t.TYPES[this.ptr.type];
  35854. else {
  35855. if (!i.TYPEREF.test(this.ptr.type))
  35856. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35857. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35858. !e)
  35859. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35860. if (this.ptr.resolvedType = e,
  35861. e instanceof n.Enum) {
  35862. if (this.ptr.type = t.TYPES.enum,
  35863. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35864. throw Error("proto3 message cannot reference proto2 enum")
  35865. } else {
  35866. if (!(e instanceof n.Message))
  35867. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35868. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35869. }
  35870. }
  35871. if (this.ptr.map) {
  35872. if (!i.TYPE.test(this.ptr.keyType))
  35873. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35874. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35875. }
  35876. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35877. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35878. throw Error("illegal service type in " + this.ptr.toString(!0));
  35879. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35880. !(e && e instanceof t.Reflect.Message))
  35881. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35882. if (this.ptr.resolvedRequestType = e,
  35883. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35884. !(e && e instanceof t.Reflect.Message))
  35885. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35886. this.ptr.resolvedResponseType = e
  35887. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35888. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35889. return this.reset()
  35890. }
  35891. ,
  35892. a.build = function(e) {
  35893. if (this.reset(),
  35894. this.resolved || (this.resolveAll(),
  35895. this.resolved = !0,
  35896. this.result = null),
  35897. null === this.result && (this.result = this.ns.build()),
  35898. !e)
  35899. return this.result;
  35900. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35901. if (!i[t[n]]) {
  35902. i = null;
  35903. break
  35904. }
  35905. i = i[t[n]]
  35906. }
  35907. return i
  35908. }
  35909. ,
  35910. a.lookup = function(e, t) {
  35911. return e ? this.ns.resolve(e, t) : this.ns
  35912. }
  35913. ,
  35914. a.toString = function() {
  35915. return "Builder"
  35916. }
  35917. ,
  35918. o.Message = function() {}
  35919. ,
  35920. o.Enum = function() {}
  35921. ,
  35922. o.Service = function() {}
  35923. ,
  35924. o
  35925. }(r, r.Lang, r.Reflect),
  35926. r.Map = function(e, t) {
  35927. function i(e) {
  35928. var t = 0;
  35929. return {
  35930. next: function() {
  35931. return t < e.length ? {
  35932. done: !1,
  35933. value: e[t++]
  35934. } : {
  35935. done: !0
  35936. }
  35937. }
  35938. }
  35939. }
  35940. var n = function(e, i) {
  35941. if (!e.map)
  35942. throw Error("field is not a map");
  35943. if (this.field = e,
  35944. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35945. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35946. this.map = {},
  35947. Object.defineProperty(this, "size", {
  35948. get: function() {
  35949. return Object.keys(this.map).length
  35950. }
  35951. }),
  35952. i)
  35953. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35954. var o = this.keyElem.valueFromString(n[r])
  35955. , a = this.valueElem.verifyValue(i[n[r]]);
  35956. this.map[this.keyElem.valueToString(o)] = {
  35957. key: o,
  35958. value: a
  35959. }
  35960. }
  35961. }
  35962. , r = n.prototype;
  35963. return r.clear = function() {
  35964. this.map = {}
  35965. }
  35966. ,
  35967. r.delete = function(e) {
  35968. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35969. , i = t in this.map;
  35970. return delete this.map[t],
  35971. i
  35972. }
  35973. ,
  35974. r.entries = function() {
  35975. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  35976. t.push([(e = this.map[n[r]]).key, e.value]);
  35977. return i(t)
  35978. }
  35979. ,
  35980. r.keys = function() {
  35981. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35982. e.push(this.map[t[n]].key);
  35983. return i(e)
  35984. }
  35985. ,
  35986. r.values = function() {
  35987. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35988. e.push(this.map[t[n]].value);
  35989. return i(e)
  35990. }
  35991. ,
  35992. r.forEach = function(e, t) {
  35993. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  35994. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  35995. }
  35996. ,
  35997. r.set = function(e, t) {
  35998. var i = this.keyElem.verifyValue(e)
  35999. , n = this.valueElem.verifyValue(t);
  36000. return this.map[this.keyElem.valueToString(i)] = {
  36001. key: i,
  36002. value: n
  36003. },
  36004. this
  36005. }
  36006. ,
  36007. r.get = function(e) {
  36008. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36009. if (t in this.map)
  36010. return this.map[t].value
  36011. }
  36012. ,
  36013. r.has = function(e) {
  36014. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36015. return t in this.map
  36016. }
  36017. ,
  36018. n
  36019. }(r, r.Reflect),
  36020. r.loadProto = function(e, t, i) {
  36021. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36022. t = void 0),
  36023. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36024. }
  36025. ,
  36026. r.protoFromString = r.loadProto,
  36027. r.loadProtoFile = function(e, t, i) {
  36028. if (t && "object" == typeof t ? (i = t,
  36029. t = null) : t && "function" == typeof t || (t = null),
  36030. t)
  36031. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36032. if (null === n)
  36033. return void t(Error("Failed to fetch file"));
  36034. try {
  36035. t(null, r.loadProto(n, i, e))
  36036. } catch (e) {
  36037. t(e)
  36038. }
  36039. });
  36040. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36041. return null === n ? null : r.loadProto(n, i, e)
  36042. }
  36043. ,
  36044. r.protoFromFile = r.loadProtoFile,
  36045. r.newBuilder = function(e) {
  36046. return e = e || {},
  36047. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36048. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36049. new r.Builder(e)
  36050. }
  36051. ,
  36052. r.loadJson = function(e, t, i) {
  36053. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36054. t = null),
  36055. t && "object" == typeof t || (t = r.newBuilder()),
  36056. "string" == typeof e && (e = JSON.parse(e)),
  36057. t.import(e, i),
  36058. t.resolveAll(),
  36059. t
  36060. }
  36061. ,
  36062. r.loadJsonFile = function(e, t, i) {
  36063. if (t && "object" == typeof t ? (i = t,
  36064. t = null) : t && "function" == typeof t || (t = null),
  36065. t)
  36066. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36067. if (null === n)
  36068. return void t(Error("Failed to fetch file"));
  36069. try {
  36070. t(null, r.loadJson(JSON.parse(n), i, e))
  36071. } catch (e) {
  36072. t(e)
  36073. }
  36074. });
  36075. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36076. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36077. }
  36078. ,
  36079. r
  36080. })
  36081. }
  36082. ).call(this, e("_process"))
  36083. }
  36084. , {
  36085. _process: 203,
  36086. bytebuffer: 215,
  36087. fs: 197,
  36088. path: 197
  36089. }],
  36090. 215: [function(e, t, i) {
  36091. !function(i, n) {
  36092. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36093. var t;
  36094. try {
  36095. t = e("long")
  36096. } catch (e) {}
  36097. return n(t)
  36098. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36099. }(this, function(e) {
  36100. "use strict";
  36101. function t(e) {
  36102. var t = 0;
  36103. return function() {
  36104. return t < e.length ? e.charCodeAt(t++) : null
  36105. }
  36106. }
  36107. function i() {
  36108. var e = []
  36109. , t = [];
  36110. return function() {
  36111. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36112. e.length = 0),
  36113. void Array.prototype.push.apply(e, arguments))
  36114. }
  36115. }
  36116. function n(e, t, i, n, r) {
  36117. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36118. for (u += d,
  36119. o = p & (1 << -h) - 1,
  36120. p >>= -h,
  36121. h += s; h > 0; o = 256 * o + e[t + u],
  36122. u += d,
  36123. h -= 8)
  36124. ;
  36125. for (a = o & (1 << -h) - 1,
  36126. o >>= -h,
  36127. h += n; h > 0; a = 256 * a + e[t + u],
  36128. u += d,
  36129. h -= 8)
  36130. ;
  36131. if (0 === o)
  36132. o = 1 - c;
  36133. else {
  36134. if (o === l)
  36135. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36136. a += Math.pow(2, n),
  36137. o -= c
  36138. }
  36139. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36140. }
  36141. function r(e, t, i, n, r, o) {
  36142. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36143. for (t = Math.abs(t),
  36144. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36145. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36146. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36147. l *= 2),
  36148. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36149. t * l >= 2 && (a++,
  36150. l /= 2),
  36151. a + u >= h ? (s = 0,
  36152. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36153. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36154. a = 0)); r >= 8; e[i + p] = 255 & s,
  36155. p += f,
  36156. s /= 256,
  36157. r -= 8)
  36158. ;
  36159. for (a = a << r | s,
  36160. c += r; c > 0; e[i + p] = 255 & a,
  36161. p += f,
  36162. a /= 256,
  36163. c -= 8)
  36164. ;
  36165. e[i + p - f] |= 128 * g
  36166. }
  36167. var o = function(e, t, i) {
  36168. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36169. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36170. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36171. !i) {
  36172. if (e |= 0,
  36173. e < 0)
  36174. throw RangeError("Illegal capacity");
  36175. t = !!t,
  36176. i = !!i
  36177. }
  36178. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36179. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36180. this.offset = 0,
  36181. this.markedOffset = -1,
  36182. this.limit = e,
  36183. this.littleEndian = t,
  36184. this.noAssert = i
  36185. };
  36186. o.VERSION = "5.0.1",
  36187. o.LITTLE_ENDIAN = !0,
  36188. o.BIG_ENDIAN = !1,
  36189. o.DEFAULT_CAPACITY = 16,
  36190. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36191. o.DEFAULT_NOASSERT = !1,
  36192. o.Long = e || null;
  36193. var a = o.prototype;
  36194. a.__isByteBuffer__,
  36195. Object.defineProperty(a, "__isByteBuffer__", {
  36196. value: !0,
  36197. enumerable: !1,
  36198. configurable: !1
  36199. });
  36200. var s = new ArrayBuffer(0)
  36201. , l = String.fromCharCode;
  36202. o.accessor = function() {
  36203. return Uint8Array
  36204. }
  36205. ,
  36206. o.allocate = function(e, t, i) {
  36207. return new o(e,t,i)
  36208. }
  36209. ,
  36210. o.concat = function(e, t, i, n) {
  36211. "boolean" != typeof t && "string" == typeof t || (n = i,
  36212. i = t,
  36213. t = void 0);
  36214. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36215. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36216. r = e[s].limit - e[s].offset,
  36217. r > 0 && (a += r);
  36218. if (0 === a)
  36219. return new o(0,i,n);
  36220. var c, h = new o(a,i,n);
  36221. for (s = 0; s < l; )
  36222. c = e[s++],
  36223. r = c.limit - c.offset,
  36224. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36225. h.offset += r);
  36226. return h.limit = h.offset,
  36227. h.offset = 0,
  36228. h
  36229. }
  36230. ,
  36231. o.isByteBuffer = function(e) {
  36232. return (e && e.__isByteBuffer__) === !0
  36233. }
  36234. ,
  36235. o.type = function() {
  36236. return ArrayBuffer
  36237. }
  36238. ,
  36239. o.wrap = function(e, t, i, n) {
  36240. if ("string" != typeof t && (n = i,
  36241. i = t,
  36242. t = void 0),
  36243. "string" == typeof e)
  36244. switch ("undefined" == typeof t && (t = "utf8"),
  36245. t) {
  36246. case "base64":
  36247. return o.fromBase64(e, i);
  36248. case "hex":
  36249. return o.fromHex(e, i);
  36250. case "binary":
  36251. return o.fromBinary(e, i);
  36252. case "utf8":
  36253. return o.fromUTF8(e, i);
  36254. case "debug":
  36255. return o.fromDebug(e, i);
  36256. default:
  36257. throw Error("Unsupported encoding: " + t)
  36258. }
  36259. if (null === e || "object" != typeof e)
  36260. throw TypeError("Illegal buffer");
  36261. var r;
  36262. if (o.isByteBuffer(e))
  36263. return r = a.clone.call(e),
  36264. r.markedOffset = -1,
  36265. r;
  36266. if (e instanceof Uint8Array)
  36267. r = new o(0,i,n),
  36268. e.length > 0 && (r.buffer = e.buffer,
  36269. r.offset = e.byteOffset,
  36270. r.limit = e.byteOffset + e.byteLength,
  36271. r.view = new Uint8Array(e.buffer));
  36272. else if (e instanceof ArrayBuffer)
  36273. r = new o(0,i,n),
  36274. e.byteLength > 0 && (r.buffer = e,
  36275. r.offset = 0,
  36276. r.limit = e.byteLength,
  36277. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36278. else {
  36279. if ("[object Array]" !== Object.prototype.toString.call(e))
  36280. throw TypeError("Illegal buffer");
  36281. r = new o(e.length,i,n),
  36282. r.limit = e.length;
  36283. for (var s = 0; s < e.length; ++s)
  36284. r.view[s] = e[s]
  36285. }
  36286. return r
  36287. }
  36288. ,
  36289. a.writeBitSet = function(e, t) {
  36290. var i = "undefined" == typeof t;
  36291. if (i && (t = this.offset),
  36292. !this.noAssert) {
  36293. if (!(e instanceof Array))
  36294. throw TypeError("Illegal BitSet: Not an array");
  36295. if ("number" != typeof t || t % 1 !== 0)
  36296. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36297. if (t >>>= 0,
  36298. t < 0 || t + 0 > this.buffer.byteLength)
  36299. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36300. }
  36301. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36302. for (t += this.writeVarint32(o, t); a--; )
  36303. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36304. this.writeByte(n, t++);
  36305. if (s < o) {
  36306. var l = 0;
  36307. for (n = 0; s < o; )
  36308. n |= (1 & !!e[s++]) << l++;
  36309. this.writeByte(n, t++)
  36310. }
  36311. return i ? (this.offset = t,
  36312. this) : t - r
  36313. }
  36314. ,
  36315. a.readBitSet = function(e) {
  36316. var t = "undefined" == typeof e;
  36317. t && (e = this.offset);
  36318. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36319. for (e += n.length; o--; )
  36320. i = this.readByte(e++),
  36321. s[a++] = !!(1 & i),
  36322. s[a++] = !!(2 & i),
  36323. s[a++] = !!(4 & i),
  36324. s[a++] = !!(8 & i),
  36325. s[a++] = !!(16 & i),
  36326. s[a++] = !!(32 & i),
  36327. s[a++] = !!(64 & i),
  36328. s[a++] = !!(128 & i);
  36329. if (a < r) {
  36330. var l = 0;
  36331. for (i = this.readByte(e++); a < r; )
  36332. s[a++] = !!(i >> l++ & 1)
  36333. }
  36334. return t && (this.offset = e),
  36335. s
  36336. }
  36337. ,
  36338. a.readBytes = function(e, t) {
  36339. var i = "undefined" == typeof t;
  36340. if (i && (t = this.offset),
  36341. !this.noAssert) {
  36342. if ("number" != typeof t || t % 1 !== 0)
  36343. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36344. if (t >>>= 0,
  36345. t < 0 || t + e > this.buffer.byteLength)
  36346. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36347. }
  36348. var n = this.slice(t, t + e);
  36349. return i && (this.offset += e),
  36350. n
  36351. }
  36352. ,
  36353. a.writeBytes = a.append,
  36354. a.writeInt8 = function(e, t) {
  36355. var i = "undefined" == typeof t;
  36356. if (i && (t = this.offset),
  36357. !this.noAssert) {
  36358. if ("number" != typeof e || e % 1 !== 0)
  36359. throw TypeError("Illegal value: " + e + " (not an integer)");
  36360. if (e |= 0,
  36361. "number" != typeof t || t % 1 !== 0)
  36362. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36363. if (t >>>= 0,
  36364. t < 0 || t + 0 > this.buffer.byteLength)
  36365. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36366. }
  36367. t += 1;
  36368. var n = this.buffer.byteLength;
  36369. return t > n && this.resize((n *= 2) > t ? n : t),
  36370. t -= 1,
  36371. this.view[t] = e,
  36372. i && (this.offset += 1),
  36373. this
  36374. }
  36375. ,
  36376. a.writeByte = a.writeInt8,
  36377. a.readInt8 = function(e) {
  36378. var t = "undefined" == typeof e;
  36379. if (t && (e = this.offset),
  36380. !this.noAssert) {
  36381. if ("number" != typeof e || e % 1 !== 0)
  36382. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36383. if (e >>>= 0,
  36384. e < 0 || e + 1 > this.buffer.byteLength)
  36385. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36386. }
  36387. var i = this.view[e];
  36388. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36389. t && (this.offset += 1),
  36390. i
  36391. }
  36392. ,
  36393. a.readByte = a.readInt8,
  36394. a.writeUint8 = function(e, t) {
  36395. var i = "undefined" == typeof t;
  36396. if (i && (t = this.offset),
  36397. !this.noAssert) {
  36398. if ("number" != typeof e || e % 1 !== 0)
  36399. throw TypeError("Illegal value: " + e + " (not an integer)");
  36400. if (e >>>= 0,
  36401. "number" != typeof t || t % 1 !== 0)
  36402. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36403. if (t >>>= 0,
  36404. t < 0 || t + 0 > this.buffer.byteLength)
  36405. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36406. }
  36407. t += 1;
  36408. var n = this.buffer.byteLength;
  36409. return t > n && this.resize((n *= 2) > t ? n : t),
  36410. t -= 1,
  36411. this.view[t] = e,
  36412. i && (this.offset += 1),
  36413. this
  36414. }
  36415. ,
  36416. a.writeUInt8 = a.writeUint8,
  36417. a.readUint8 = function(e) {
  36418. var t = "undefined" == typeof e;
  36419. if (t && (e = this.offset),
  36420. !this.noAssert) {
  36421. if ("number" != typeof e || e % 1 !== 0)
  36422. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36423. if (e >>>= 0,
  36424. e < 0 || e + 1 > this.buffer.byteLength)
  36425. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36426. }
  36427. var i = this.view[e];
  36428. return t && (this.offset += 1),
  36429. i
  36430. }
  36431. ,
  36432. a.readUInt8 = a.readUint8,
  36433. a.writeInt16 = function(e, t) {
  36434. var i = "undefined" == typeof t;
  36435. if (i && (t = this.offset),
  36436. !this.noAssert) {
  36437. if ("number" != typeof e || e % 1 !== 0)
  36438. throw TypeError("Illegal value: " + e + " (not an integer)");
  36439. if (e |= 0,
  36440. "number" != typeof t || t % 1 !== 0)
  36441. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36442. if (t >>>= 0,
  36443. t < 0 || t + 0 > this.buffer.byteLength)
  36444. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36445. }
  36446. t += 2;
  36447. var n = this.buffer.byteLength;
  36448. return t > n && this.resize((n *= 2) > t ? n : t),
  36449. t -= 2,
  36450. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36451. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36452. this.view[t + 1] = 255 & e),
  36453. i && (this.offset += 2),
  36454. this
  36455. }
  36456. ,
  36457. a.writeShort = a.writeInt16,
  36458. a.readInt16 = function(e) {
  36459. var t = "undefined" == typeof e;
  36460. if (t && (e = this.offset),
  36461. !this.noAssert) {
  36462. if ("number" != typeof e || e % 1 !== 0)
  36463. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36464. if (e >>>= 0,
  36465. e < 0 || e + 2 > this.buffer.byteLength)
  36466. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36467. }
  36468. var i = 0;
  36469. return this.littleEndian ? (i = this.view[e],
  36470. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36471. i |= this.view[e + 1]),
  36472. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36473. t && (this.offset += 2),
  36474. i
  36475. }
  36476. ,
  36477. a.readShort = a.readInt16,
  36478. a.writeUint16 = function(e, t) {
  36479. var i = "undefined" == typeof t;
  36480. if (i && (t = this.offset),
  36481. !this.noAssert) {
  36482. if ("number" != typeof e || e % 1 !== 0)
  36483. throw TypeError("Illegal value: " + e + " (not an integer)");
  36484. if (e >>>= 0,
  36485. "number" != typeof t || t % 1 !== 0)
  36486. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36487. if (t >>>= 0,
  36488. t < 0 || t + 0 > this.buffer.byteLength)
  36489. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36490. }
  36491. t += 2;
  36492. var n = this.buffer.byteLength;
  36493. return t > n && this.resize((n *= 2) > t ? n : t),
  36494. t -= 2,
  36495. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36496. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36497. this.view[t + 1] = 255 & e),
  36498. i && (this.offset += 2),
  36499. this
  36500. }
  36501. ,
  36502. a.writeUInt16 = a.writeUint16,
  36503. a.readUint16 = function(e) {
  36504. var t = "undefined" == typeof e;
  36505. if (t && (e = this.offset),
  36506. !this.noAssert) {
  36507. if ("number" != typeof e || e % 1 !== 0)
  36508. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36509. if (e >>>= 0,
  36510. e < 0 || e + 2 > this.buffer.byteLength)
  36511. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36512. }
  36513. var i = 0;
  36514. return this.littleEndian ? (i = this.view[e],
  36515. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36516. i |= this.view[e + 1]),
  36517. t && (this.offset += 2),
  36518. i
  36519. }
  36520. ,
  36521. a.readUInt16 = a.readUint16,
  36522. a.writeInt32 = function(e, t) {
  36523. var i = "undefined" == typeof t;
  36524. if (i && (t = this.offset),
  36525. !this.noAssert) {
  36526. if ("number" != typeof e || e % 1 !== 0)
  36527. throw TypeError("Illegal value: " + e + " (not an integer)");
  36528. if (e |= 0,
  36529. "number" != typeof t || t % 1 !== 0)
  36530. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36531. if (t >>>= 0,
  36532. t < 0 || t + 0 > this.buffer.byteLength)
  36533. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36534. }
  36535. t += 4;
  36536. var n = this.buffer.byteLength;
  36537. return t > n && this.resize((n *= 2) > t ? n : t),
  36538. t -= 4,
  36539. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36540. this.view[t + 2] = e >>> 16 & 255,
  36541. this.view[t + 1] = e >>> 8 & 255,
  36542. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36543. this.view[t + 1] = e >>> 16 & 255,
  36544. this.view[t + 2] = e >>> 8 & 255,
  36545. this.view[t + 3] = 255 & e),
  36546. i && (this.offset += 4),
  36547. this
  36548. }
  36549. ,
  36550. a.writeInt = a.writeInt32,
  36551. a.readInt32 = function(e) {
  36552. var t = "undefined" == typeof e;
  36553. if (t && (e = this.offset),
  36554. !this.noAssert) {
  36555. if ("number" != typeof e || e % 1 !== 0)
  36556. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36557. if (e >>>= 0,
  36558. e < 0 || e + 4 > this.buffer.byteLength)
  36559. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36560. }
  36561. var i = 0;
  36562. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36563. i |= this.view[e + 1] << 8,
  36564. i |= this.view[e],
  36565. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36566. i |= this.view[e + 2] << 8,
  36567. i |= this.view[e + 3],
  36568. i += this.view[e] << 24 >>> 0),
  36569. i |= 0,
  36570. t && (this.offset += 4),
  36571. i
  36572. }
  36573. ,
  36574. a.readInt = a.readInt32,
  36575. a.writeUint32 = function(e, t) {
  36576. var i = "undefined" == typeof t;
  36577. if (i && (t = this.offset),
  36578. !this.noAssert) {
  36579. if ("number" != typeof e || e % 1 !== 0)
  36580. throw TypeError("Illegal value: " + e + " (not an integer)");
  36581. if (e >>>= 0,
  36582. "number" != typeof t || t % 1 !== 0)
  36583. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36584. if (t >>>= 0,
  36585. t < 0 || t + 0 > this.buffer.byteLength)
  36586. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36587. }
  36588. t += 4;
  36589. var n = this.buffer.byteLength;
  36590. return t > n && this.resize((n *= 2) > t ? n : t),
  36591. t -= 4,
  36592. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36593. this.view[t + 2] = e >>> 16 & 255,
  36594. this.view[t + 1] = e >>> 8 & 255,
  36595. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36596. this.view[t + 1] = e >>> 16 & 255,
  36597. this.view[t + 2] = e >>> 8 & 255,
  36598. this.view[t + 3] = 255 & e),
  36599. i && (this.offset += 4),
  36600. this
  36601. }
  36602. ,
  36603. a.writeUInt32 = a.writeUint32,
  36604. a.readUint32 = function(e) {
  36605. var t = "undefined" == typeof e;
  36606. if (t && (e = this.offset),
  36607. !this.noAssert) {
  36608. if ("number" != typeof e || e % 1 !== 0)
  36609. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36610. if (e >>>= 0,
  36611. e < 0 || e + 4 > this.buffer.byteLength)
  36612. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36613. }
  36614. var i = 0;
  36615. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36616. i |= this.view[e + 1] << 8,
  36617. i |= this.view[e],
  36618. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36619. i |= this.view[e + 2] << 8,
  36620. i |= this.view[e + 3],
  36621. i += this.view[e] << 24 >>> 0),
  36622. t && (this.offset += 4),
  36623. i
  36624. }
  36625. ,
  36626. a.readUInt32 = a.readUint32,
  36627. e && (a.writeInt64 = function(t, i) {
  36628. var n = "undefined" == typeof i;
  36629. if (n && (i = this.offset),
  36630. !this.noAssert) {
  36631. if ("number" == typeof t)
  36632. t = e.fromNumber(t);
  36633. else if ("string" == typeof t)
  36634. t = e.fromString(t);
  36635. else if (!(t && t instanceof e))
  36636. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36637. if ("number" != typeof i || i % 1 !== 0)
  36638. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36639. if (i >>>= 0,
  36640. i < 0 || i + 0 > this.buffer.byteLength)
  36641. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36642. }
  36643. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36644. i += 8;
  36645. var r = this.buffer.byteLength;
  36646. i > r && this.resize((r *= 2) > i ? r : i),
  36647. i -= 8;
  36648. var o = t.low
  36649. , a = t.high;
  36650. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36651. this.view[i + 2] = o >>> 16 & 255,
  36652. this.view[i + 1] = o >>> 8 & 255,
  36653. this.view[i] = 255 & o,
  36654. i += 4,
  36655. this.view[i + 3] = a >>> 24 & 255,
  36656. this.view[i + 2] = a >>> 16 & 255,
  36657. this.view[i + 1] = a >>> 8 & 255,
  36658. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36659. this.view[i + 1] = a >>> 16 & 255,
  36660. this.view[i + 2] = a >>> 8 & 255,
  36661. this.view[i + 3] = 255 & a,
  36662. i += 4,
  36663. this.view[i] = o >>> 24 & 255,
  36664. this.view[i + 1] = o >>> 16 & 255,
  36665. this.view[i + 2] = o >>> 8 & 255,
  36666. this.view[i + 3] = 255 & o),
  36667. n && (this.offset += 8),
  36668. this
  36669. }
  36670. ,
  36671. a.writeLong = a.writeInt64,
  36672. a.readInt64 = function(t) {
  36673. var i = "undefined" == typeof t;
  36674. if (i && (t = this.offset),
  36675. !this.noAssert) {
  36676. if ("number" != typeof t || t % 1 !== 0)
  36677. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36678. if (t >>>= 0,
  36679. t < 0 || t + 8 > this.buffer.byteLength)
  36680. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36681. }
  36682. var n = 0
  36683. , r = 0;
  36684. this.littleEndian ? (n = this.view[t + 2] << 16,
  36685. n |= this.view[t + 1] << 8,
  36686. n |= this.view[t],
  36687. n += this.view[t + 3] << 24 >>> 0,
  36688. t += 4,
  36689. r = this.view[t + 2] << 16,
  36690. r |= this.view[t + 1] << 8,
  36691. r |= this.view[t],
  36692. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36693. r |= this.view[t + 2] << 8,
  36694. r |= this.view[t + 3],
  36695. r += this.view[t] << 24 >>> 0,
  36696. t += 4,
  36697. n = this.view[t + 1] << 16,
  36698. n |= this.view[t + 2] << 8,
  36699. n |= this.view[t + 3],
  36700. n += this.view[t] << 24 >>> 0);
  36701. var o = new e(n,r,!1);
  36702. return i && (this.offset += 8),
  36703. o
  36704. }
  36705. ,
  36706. a.readLong = a.readInt64,
  36707. a.writeUint64 = function(t, i) {
  36708. var n = "undefined" == typeof i;
  36709. if (n && (i = this.offset),
  36710. !this.noAssert) {
  36711. if ("number" == typeof t)
  36712. t = e.fromNumber(t);
  36713. else if ("string" == typeof t)
  36714. t = e.fromString(t);
  36715. else if (!(t && t instanceof e))
  36716. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36717. if ("number" != typeof i || i % 1 !== 0)
  36718. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36719. if (i >>>= 0,
  36720. i < 0 || i + 0 > this.buffer.byteLength)
  36721. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36722. }
  36723. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36724. i += 8;
  36725. var r = this.buffer.byteLength;
  36726. i > r && this.resize((r *= 2) > i ? r : i),
  36727. i -= 8;
  36728. var o = t.low
  36729. , a = t.high;
  36730. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36731. this.view[i + 2] = o >>> 16 & 255,
  36732. this.view[i + 1] = o >>> 8 & 255,
  36733. this.view[i] = 255 & o,
  36734. i += 4,
  36735. this.view[i + 3] = a >>> 24 & 255,
  36736. this.view[i + 2] = a >>> 16 & 255,
  36737. this.view[i + 1] = a >>> 8 & 255,
  36738. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36739. this.view[i + 1] = a >>> 16 & 255,
  36740. this.view[i + 2] = a >>> 8 & 255,
  36741. this.view[i + 3] = 255 & a,
  36742. i += 4,
  36743. this.view[i] = o >>> 24 & 255,
  36744. this.view[i + 1] = o >>> 16 & 255,
  36745. this.view[i + 2] = o >>> 8 & 255,
  36746. this.view[i + 3] = 255 & o),
  36747. n && (this.offset += 8),
  36748. this
  36749. }
  36750. ,
  36751. a.writeUInt64 = a.writeUint64,
  36752. a.readUint64 = function(t) {
  36753. var i = "undefined" == typeof t;
  36754. if (i && (t = this.offset),
  36755. !this.noAssert) {
  36756. if ("number" != typeof t || t % 1 !== 0)
  36757. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36758. if (t >>>= 0,
  36759. t < 0 || t + 8 > this.buffer.byteLength)
  36760. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36761. }
  36762. var n = 0
  36763. , r = 0;
  36764. this.littleEndian ? (n = this.view[t + 2] << 16,
  36765. n |= this.view[t + 1] << 8,
  36766. n |= this.view[t],
  36767. n += this.view[t + 3] << 24 >>> 0,
  36768. t += 4,
  36769. r = this.view[t + 2] << 16,
  36770. r |= this.view[t + 1] << 8,
  36771. r |= this.view[t],
  36772. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36773. r |= this.view[t + 2] << 8,
  36774. r |= this.view[t + 3],
  36775. r += this.view[t] << 24 >>> 0,
  36776. t += 4,
  36777. n = this.view[t + 1] << 16,
  36778. n |= this.view[t + 2] << 8,
  36779. n |= this.view[t + 3],
  36780. n += this.view[t] << 24 >>> 0);
  36781. var o = new e(n,r,!0);
  36782. return i && (this.offset += 8),
  36783. o
  36784. }
  36785. ,
  36786. a.readUInt64 = a.readUint64),
  36787. a.writeFloat32 = function(e, t) {
  36788. var i = "undefined" == typeof t;
  36789. if (i && (t = this.offset),
  36790. !this.noAssert) {
  36791. if ("number" != typeof e)
  36792. throw TypeError("Illegal value: " + e + " (not a number)");
  36793. if ("number" != typeof t || t % 1 !== 0)
  36794. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36795. if (t >>>= 0,
  36796. t < 0 || t + 0 > this.buffer.byteLength)
  36797. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36798. }
  36799. t += 4;
  36800. var n = this.buffer.byteLength;
  36801. return t > n && this.resize((n *= 2) > t ? n : t),
  36802. t -= 4,
  36803. r(this.view, e, t, this.littleEndian, 23, 4),
  36804. i && (this.offset += 4),
  36805. this
  36806. }
  36807. ,
  36808. a.writeFloat = a.writeFloat32,
  36809. a.readFloat32 = function(e) {
  36810. var t = "undefined" == typeof e;
  36811. if (t && (e = this.offset),
  36812. !this.noAssert) {
  36813. if ("number" != typeof e || e % 1 !== 0)
  36814. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36815. if (e >>>= 0,
  36816. e < 0 || e + 4 > this.buffer.byteLength)
  36817. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36818. }
  36819. var i = n(this.view, e, this.littleEndian, 23, 4);
  36820. return t && (this.offset += 4),
  36821. i
  36822. }
  36823. ,
  36824. a.readFloat = a.readFloat32,
  36825. a.writeFloat64 = function(e, t) {
  36826. var i = "undefined" == typeof t;
  36827. if (i && (t = this.offset),
  36828. !this.noAssert) {
  36829. if ("number" != typeof e)
  36830. throw TypeError("Illegal value: " + e + " (not a number)");
  36831. if ("number" != typeof t || t % 1 !== 0)
  36832. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36833. if (t >>>= 0,
  36834. t < 0 || t + 0 > this.buffer.byteLength)
  36835. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36836. }
  36837. t += 8;
  36838. var n = this.buffer.byteLength;
  36839. return t > n && this.resize((n *= 2) > t ? n : t),
  36840. t -= 8,
  36841. r(this.view, e, t, this.littleEndian, 52, 8),
  36842. i && (this.offset += 8),
  36843. this
  36844. }
  36845. ,
  36846. a.writeDouble = a.writeFloat64,
  36847. a.readFloat64 = function(e) {
  36848. var t = "undefined" == typeof e;
  36849. if (t && (e = this.offset),
  36850. !this.noAssert) {
  36851. if ("number" != typeof e || e % 1 !== 0)
  36852. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36853. if (e >>>= 0,
  36854. e < 0 || e + 8 > this.buffer.byteLength)
  36855. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36856. }
  36857. var i = n(this.view, e, this.littleEndian, 52, 8);
  36858. return t && (this.offset += 8),
  36859. i
  36860. }
  36861. ,
  36862. a.readDouble = a.readFloat64,
  36863. o.MAX_VARINT32_BYTES = 5,
  36864. o.calculateVarint32 = function(e) {
  36865. return e >>>= 0,
  36866. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36867. }
  36868. ,
  36869. o.zigZagEncode32 = function(e) {
  36870. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36871. }
  36872. ,
  36873. o.zigZagDecode32 = function(e) {
  36874. return e >>> 1 ^ -(1 & e) | 0
  36875. }
  36876. ,
  36877. a.writeVarint32 = function(e, t) {
  36878. var i = "undefined" == typeof t;
  36879. if (i && (t = this.offset),
  36880. !this.noAssert) {
  36881. if ("number" != typeof e || e % 1 !== 0)
  36882. throw TypeError("Illegal value: " + e + " (not an integer)");
  36883. if (e |= 0,
  36884. "number" != typeof t || t % 1 !== 0)
  36885. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36886. if (t >>>= 0,
  36887. t < 0 || t + 0 > this.buffer.byteLength)
  36888. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36889. }
  36890. var n, r = o.calculateVarint32(e);
  36891. t += r;
  36892. var a = this.buffer.byteLength;
  36893. for (t > a && this.resize((a *= 2) > t ? a : t),
  36894. t -= r,
  36895. e >>>= 0; e >= 128; )
  36896. n = 127 & e | 128,
  36897. this.view[t++] = n,
  36898. e >>>= 7;
  36899. return this.view[t++] = e,
  36900. i ? (this.offset = t,
  36901. this) : r
  36902. }
  36903. ,
  36904. a.writeVarint32ZigZag = function(e, t) {
  36905. return this.writeVarint32(o.zigZagEncode32(e), t)
  36906. }
  36907. ,
  36908. a.readVarint32 = function(e) {
  36909. var t = "undefined" == typeof e;
  36910. if (t && (e = this.offset),
  36911. !this.noAssert) {
  36912. if ("number" != typeof e || e % 1 !== 0)
  36913. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36914. if (e >>>= 0,
  36915. e < 0 || e + 1 > this.buffer.byteLength)
  36916. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36917. }
  36918. var i, n = 0, r = 0;
  36919. do {
  36920. if (!this.noAssert && e > this.limit) {
  36921. var o = Error("Truncated");
  36922. throw o.truncated = !0,
  36923. o
  36924. }
  36925. i = this.view[e++],
  36926. n < 5 && (r |= (127 & i) << 7 * n),
  36927. ++n
  36928. } while (0 !== (128 & i));return r |= 0,
  36929. t ? (this.offset = e,
  36930. r) : {
  36931. value: r,
  36932. length: n
  36933. }
  36934. }
  36935. ,
  36936. a.readVarint32ZigZag = function(e) {
  36937. var t = this.readVarint32(e);
  36938. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36939. t
  36940. }
  36941. ,
  36942. e && (o.MAX_VARINT64_BYTES = 10,
  36943. o.calculateVarint64 = function(t) {
  36944. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36945. var i = t.toInt() >>> 0
  36946. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36947. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36948. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36949. }
  36950. ,
  36951. o.zigZagEncode64 = function(t) {
  36952. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36953. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36954. }
  36955. ,
  36956. o.zigZagDecode64 = function(t) {
  36957. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36958. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36959. }
  36960. ,
  36961. a.writeVarint64 = function(t, i) {
  36962. var n = "undefined" == typeof i;
  36963. if (n && (i = this.offset),
  36964. !this.noAssert) {
  36965. if ("number" == typeof t)
  36966. t = e.fromNumber(t);
  36967. else if ("string" == typeof t)
  36968. t = e.fromString(t);
  36969. else if (!(t && t instanceof e))
  36970. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36971. if ("number" != typeof i || i % 1 !== 0)
  36972. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36973. if (i >>>= 0,
  36974. i < 0 || i + 0 > this.buffer.byteLength)
  36975. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36976. }
  36977. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  36978. var r = o.calculateVarint64(t)
  36979. , a = t.toInt() >>> 0
  36980. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  36981. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  36982. i += r;
  36983. var c = this.buffer.byteLength;
  36984. switch (i > c && this.resize((c *= 2) > i ? c : i),
  36985. i -= r,
  36986. r) {
  36987. case 10:
  36988. this.view[i + 9] = l >>> 7 & 1;
  36989. case 9:
  36990. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  36991. case 8:
  36992. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  36993. case 7:
  36994. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  36995. case 6:
  36996. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  36997. case 5:
  36998. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  36999. case 4:
  37000. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37001. case 3:
  37002. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37003. case 2:
  37004. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37005. case 1:
  37006. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37007. }
  37008. return n ? (this.offset += r,
  37009. this) : r
  37010. }
  37011. ,
  37012. a.writeVarint64ZigZag = function(e, t) {
  37013. return this.writeVarint64(o.zigZagEncode64(e), t)
  37014. }
  37015. ,
  37016. a.readVarint64 = function(t) {
  37017. var i = "undefined" == typeof t;
  37018. if (i && (t = this.offset),
  37019. !this.noAssert) {
  37020. if ("number" != typeof t || t % 1 !== 0)
  37021. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37022. if (t >>>= 0,
  37023. t < 0 || t + 1 > this.buffer.byteLength)
  37024. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37025. }
  37026. var n = t
  37027. , r = 0
  37028. , o = 0
  37029. , a = 0
  37030. , s = 0;
  37031. if (s = this.view[t++],
  37032. r = 127 & s,
  37033. 128 & s && (s = this.view[t++],
  37034. r |= (127 & s) << 7,
  37035. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37036. r |= (127 & s) << 14,
  37037. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37038. r |= (127 & s) << 21,
  37039. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37040. o = 127 & s,
  37041. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37042. o |= (127 & s) << 7,
  37043. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37044. o |= (127 & s) << 14,
  37045. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37046. o |= (127 & s) << 21,
  37047. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37048. a = 127 & s,
  37049. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37050. a |= (127 & s) << 7,
  37051. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37052. throw Error("Buffer overrun");
  37053. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37054. return i ? (this.offset = t,
  37055. l) : {
  37056. value: l,
  37057. length: t - n
  37058. }
  37059. }
  37060. ,
  37061. a.readVarint64ZigZag = function(t) {
  37062. var i = this.readVarint64(t);
  37063. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37064. i
  37065. }
  37066. ),
  37067. a.writeCString = function(e, i) {
  37068. var n = "undefined" == typeof i;
  37069. n && (i = this.offset);
  37070. var r, o = e.length;
  37071. if (!this.noAssert) {
  37072. if ("string" != typeof e)
  37073. throw TypeError("Illegal str: Not a string");
  37074. for (r = 0; r < o; ++r)
  37075. if (0 === e.charCodeAt(r))
  37076. throw RangeError("Illegal str: Contains NULL-characters");
  37077. if ("number" != typeof i || i % 1 !== 0)
  37078. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37079. if (i >>>= 0,
  37080. i < 0 || i + 0 > this.buffer.byteLength)
  37081. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37082. }
  37083. o = h.calculateUTF16asUTF8(t(e))[1],
  37084. i += o + 1;
  37085. var a = this.buffer.byteLength;
  37086. return i > a && this.resize((a *= 2) > i ? a : i),
  37087. i -= o + 1,
  37088. h.encodeUTF16toUTF8(t(e), function(e) {
  37089. this.view[i++] = e
  37090. }
  37091. .bind(this)),
  37092. this.view[i++] = 0,
  37093. n ? (this.offset = i,
  37094. this) : o
  37095. }
  37096. ,
  37097. a.readCString = function(e) {
  37098. var t = "undefined" == typeof e;
  37099. if (t && (e = this.offset),
  37100. !this.noAssert) {
  37101. if ("number" != typeof e || e % 1 !== 0)
  37102. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37103. if (e >>>= 0,
  37104. e < 0 || e + 1 > this.buffer.byteLength)
  37105. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37106. }
  37107. var n, r = e, o = -1;
  37108. return h.decodeUTF8toUTF16(function() {
  37109. if (0 === o)
  37110. return null;
  37111. if (e >= this.limit)
  37112. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37113. return o = this.view[e++],
  37114. 0 === o ? null : o
  37115. }
  37116. .bind(this), n = i(), !0),
  37117. t ? (this.offset = e,
  37118. n()) : {
  37119. string: n(),
  37120. length: e - r
  37121. }
  37122. }
  37123. ,
  37124. a.writeIString = function(e, i) {
  37125. var n = "undefined" == typeof i;
  37126. if (n && (i = this.offset),
  37127. !this.noAssert) {
  37128. if ("string" != typeof e)
  37129. throw TypeError("Illegal str: Not a string");
  37130. if ("number" != typeof i || i % 1 !== 0)
  37131. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37132. if (i >>>= 0,
  37133. i < 0 || i + 0 > this.buffer.byteLength)
  37134. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37135. }
  37136. var r, o = i;
  37137. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37138. i += 4 + r;
  37139. var a = this.buffer.byteLength;
  37140. if (i > a && this.resize((a *= 2) > i ? a : i),
  37141. i -= 4 + r,
  37142. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37143. this.view[i + 2] = r >>> 16 & 255,
  37144. this.view[i + 1] = r >>> 8 & 255,
  37145. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37146. this.view[i + 1] = r >>> 16 & 255,
  37147. this.view[i + 2] = r >>> 8 & 255,
  37148. this.view[i + 3] = 255 & r),
  37149. i += 4,
  37150. h.encodeUTF16toUTF8(t(e), function(e) {
  37151. this.view[i++] = e
  37152. }
  37153. .bind(this)),
  37154. i !== o + 4 + r)
  37155. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37156. return n ? (this.offset = i,
  37157. this) : i - o
  37158. }
  37159. ,
  37160. a.readIString = function(e) {
  37161. var t = "undefined" == typeof e;
  37162. if (t && (e = this.offset),
  37163. !this.noAssert) {
  37164. if ("number" != typeof e || e % 1 !== 0)
  37165. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37166. if (e >>>= 0,
  37167. e < 0 || e + 4 > this.buffer.byteLength)
  37168. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37169. }
  37170. var i = e
  37171. , n = this.readUint32(e)
  37172. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37173. return e += r.length,
  37174. t ? (this.offset = e,
  37175. r.string) : {
  37176. string: r.string,
  37177. length: e - i
  37178. }
  37179. }
  37180. ,
  37181. o.METRICS_CHARS = "c",
  37182. o.METRICS_BYTES = "b",
  37183. a.writeUTF8String = function(e, i) {
  37184. var n = "undefined" == typeof i;
  37185. if (n && (i = this.offset),
  37186. !this.noAssert) {
  37187. if ("number" != typeof i || i % 1 !== 0)
  37188. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37189. if (i >>>= 0,
  37190. i < 0 || i + 0 > this.buffer.byteLength)
  37191. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37192. }
  37193. var r, o = i;
  37194. r = h.calculateUTF16asUTF8(t(e))[1],
  37195. i += r;
  37196. var a = this.buffer.byteLength;
  37197. return i > a && this.resize((a *= 2) > i ? a : i),
  37198. i -= r,
  37199. h.encodeUTF16toUTF8(t(e), function(e) {
  37200. this.view[i++] = e
  37201. }
  37202. .bind(this)),
  37203. n ? (this.offset = i,
  37204. this) : i - o
  37205. }
  37206. ,
  37207. a.writeString = a.writeUTF8String,
  37208. o.calculateUTF8Chars = function(e) {
  37209. return h.calculateUTF16asUTF8(t(e))[0]
  37210. }
  37211. ,
  37212. o.calculateUTF8Bytes = function(e) {
  37213. return h.calculateUTF16asUTF8(t(e))[1]
  37214. }
  37215. ,
  37216. o.calculateString = o.calculateUTF8Bytes,
  37217. a.readUTF8String = function(e, t, n) {
  37218. "number" == typeof t && (n = t,
  37219. t = void 0);
  37220. var r = "undefined" == typeof n;
  37221. if (r && (n = this.offset),
  37222. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37223. !this.noAssert) {
  37224. if ("number" != typeof e || e % 1 !== 0)
  37225. throw TypeError("Illegal length: " + e + " (not an integer)");
  37226. if (e |= 0,
  37227. "number" != typeof n || n % 1 !== 0)
  37228. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37229. if (n >>>= 0,
  37230. n < 0 || n + 0 > this.buffer.byteLength)
  37231. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37232. }
  37233. var a, s = 0, l = n;
  37234. if (t === o.METRICS_CHARS) {
  37235. if (a = i(),
  37236. h.decodeUTF8(function() {
  37237. return s < e && n < this.limit ? this.view[n++] : null
  37238. }
  37239. .bind(this), function(e) {
  37240. ++s,
  37241. h.UTF8toUTF16(e, a)
  37242. }),
  37243. s !== e)
  37244. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37245. return r ? (this.offset = n,
  37246. a()) : {
  37247. string: a(),
  37248. length: n - l
  37249. }
  37250. }
  37251. if (t === o.METRICS_BYTES) {
  37252. if (!this.noAssert) {
  37253. if ("number" != typeof n || n % 1 !== 0)
  37254. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37255. if (n >>>= 0,
  37256. n < 0 || n + e > this.buffer.byteLength)
  37257. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37258. }
  37259. var c = n + e;
  37260. if (h.decodeUTF8toUTF16(function() {
  37261. return n < c ? this.view[n++] : null
  37262. }
  37263. .bind(this), a = i(), this.noAssert),
  37264. n !== c)
  37265. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37266. return r ? (this.offset = n,
  37267. a()) : {
  37268. string: a(),
  37269. length: n - l
  37270. }
  37271. }
  37272. throw TypeError("Unsupported metrics: " + t)
  37273. }
  37274. ,
  37275. a.readString = a.readUTF8String,
  37276. a.writeVString = function(e, i) {
  37277. var n = "undefined" == typeof i;
  37278. if (n && (i = this.offset),
  37279. !this.noAssert) {
  37280. if ("string" != typeof e)
  37281. throw TypeError("Illegal str: Not a string");
  37282. if ("number" != typeof i || i % 1 !== 0)
  37283. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37284. if (i >>>= 0,
  37285. i < 0 || i + 0 > this.buffer.byteLength)
  37286. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37287. }
  37288. var r, a, s = i;
  37289. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37290. a = o.calculateVarint32(r),
  37291. i += a + r;
  37292. var l = this.buffer.byteLength;
  37293. if (i > l && this.resize((l *= 2) > i ? l : i),
  37294. i -= a + r,
  37295. i += this.writeVarint32(r, i),
  37296. h.encodeUTF16toUTF8(t(e), function(e) {
  37297. this.view[i++] = e
  37298. }
  37299. .bind(this)),
  37300. i !== s + r + a)
  37301. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37302. return n ? (this.offset = i,
  37303. this) : i - s
  37304. }
  37305. ,
  37306. a.readVString = function(e) {
  37307. var t = "undefined" == typeof e;
  37308. if (t && (e = this.offset),
  37309. !this.noAssert) {
  37310. if ("number" != typeof e || e % 1 !== 0)
  37311. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37312. if (e >>>= 0,
  37313. e < 0 || e + 1 > this.buffer.byteLength)
  37314. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37315. }
  37316. var i = e
  37317. , n = this.readVarint32(e)
  37318. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37319. return e += r.length,
  37320. t ? (this.offset = e,
  37321. r.string) : {
  37322. string: r.string,
  37323. length: e - i
  37324. }
  37325. }
  37326. ,
  37327. a.append = function(e, t, i) {
  37328. "number" != typeof t && "string" == typeof t || (i = t,
  37329. t = void 0);
  37330. var n = "undefined" == typeof i;
  37331. if (n && (i = this.offset),
  37332. !this.noAssert) {
  37333. if ("number" != typeof i || i % 1 !== 0)
  37334. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37335. if (i >>>= 0,
  37336. i < 0 || i + 0 > this.buffer.byteLength)
  37337. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37338. }
  37339. e instanceof o || (e = o.wrap(e, t));
  37340. var r = e.limit - e.offset;
  37341. if (r <= 0)
  37342. return this;
  37343. i += r;
  37344. var a = this.buffer.byteLength;
  37345. return i > a && this.resize((a *= 2) > i ? a : i),
  37346. i -= r,
  37347. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37348. e.offset += r,
  37349. n && (this.offset += r),
  37350. this
  37351. }
  37352. ,
  37353. a.appendTo = function(e, t) {
  37354. return e.append(this, t),
  37355. this
  37356. }
  37357. ,
  37358. a.assert = function(e) {
  37359. return this.noAssert = !e,
  37360. this
  37361. }
  37362. ,
  37363. a.capacity = function() {
  37364. return this.buffer.byteLength
  37365. }
  37366. ,
  37367. a.clear = function() {
  37368. return this.offset = 0,
  37369. this.limit = this.buffer.byteLength,
  37370. this.markedOffset = -1,
  37371. this
  37372. }
  37373. ,
  37374. a.clone = function(e) {
  37375. var t = new o(0,this.littleEndian,this.noAssert);
  37376. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37377. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37378. t.view = this.view),
  37379. t.offset = this.offset,
  37380. t.markedOffset = this.markedOffset,
  37381. t.limit = this.limit,
  37382. t
  37383. }
  37384. ,
  37385. a.compact = function(e, t) {
  37386. if ("undefined" == typeof e && (e = this.offset),
  37387. "undefined" == typeof t && (t = this.limit),
  37388. !this.noAssert) {
  37389. if ("number" != typeof e || e % 1 !== 0)
  37390. throw TypeError("Illegal begin: Not an integer");
  37391. if (e >>>= 0,
  37392. "number" != typeof t || t % 1 !== 0)
  37393. throw TypeError("Illegal end: Not an integer");
  37394. if (t >>>= 0,
  37395. e < 0 || e > t || t > this.buffer.byteLength)
  37396. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37397. }
  37398. if (0 === e && t === this.buffer.byteLength)
  37399. return this;
  37400. var i = t - e;
  37401. if (0 === i)
  37402. return this.buffer = s,
  37403. this.view = null,
  37404. this.markedOffset >= 0 && (this.markedOffset -= e),
  37405. this.offset = 0,
  37406. this.limit = 0,
  37407. this;
  37408. var n = new ArrayBuffer(i)
  37409. , r = new Uint8Array(n);
  37410. return r.set(this.view.subarray(e, t)),
  37411. this.buffer = n,
  37412. this.view = r,
  37413. this.markedOffset >= 0 && (this.markedOffset -= e),
  37414. this.offset = 0,
  37415. this.limit = i,
  37416. this
  37417. }
  37418. ,
  37419. a.copy = function(e, t) {
  37420. if ("undefined" == typeof e && (e = this.offset),
  37421. "undefined" == typeof t && (t = this.limit),
  37422. !this.noAssert) {
  37423. if ("number" != typeof e || e % 1 !== 0)
  37424. throw TypeError("Illegal begin: Not an integer");
  37425. if (e >>>= 0,
  37426. "number" != typeof t || t % 1 !== 0)
  37427. throw TypeError("Illegal end: Not an integer");
  37428. if (t >>>= 0,
  37429. e < 0 || e > t || t > this.buffer.byteLength)
  37430. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37431. }
  37432. if (e === t)
  37433. return new o(0,this.littleEndian,this.noAssert);
  37434. var i = t - e
  37435. , n = new o(i,this.littleEndian,this.noAssert);
  37436. return n.offset = 0,
  37437. n.limit = i,
  37438. n.markedOffset >= 0 && (n.markedOffset -= e),
  37439. this.copyTo(n, 0, e, t),
  37440. n
  37441. }
  37442. ,
  37443. a.copyTo = function(e, t, i, n) {
  37444. var r, a;
  37445. if (!this.noAssert && !o.isByteBuffer(e))
  37446. throw TypeError("Illegal target: Not a ByteBuffer");
  37447. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37448. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37449. n = "undefined" == typeof n ? this.limit : 0 | n,
  37450. t < 0 || t > e.buffer.byteLength)
  37451. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37452. if (i < 0 || n > this.buffer.byteLength)
  37453. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37454. var s = n - i;
  37455. return 0 === s ? e : (e.ensureCapacity(t + s),
  37456. e.view.set(this.view.subarray(i, n), t),
  37457. r && (this.offset += s),
  37458. a && (e.offset += s),
  37459. this)
  37460. }
  37461. ,
  37462. a.ensureCapacity = function(e) {
  37463. var t = this.buffer.byteLength;
  37464. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37465. }
  37466. ,
  37467. a.fill = function(e, t, i) {
  37468. var n = "undefined" == typeof t;
  37469. if (n && (t = this.offset),
  37470. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37471. "undefined" == typeof t && (t = this.offset),
  37472. "undefined" == typeof i && (i = this.limit),
  37473. !this.noAssert) {
  37474. if ("number" != typeof e || e % 1 !== 0)
  37475. throw TypeError("Illegal value: " + e + " (not an integer)");
  37476. if (e |= 0,
  37477. "number" != typeof t || t % 1 !== 0)
  37478. throw TypeError("Illegal begin: Not an integer");
  37479. if (t >>>= 0,
  37480. "number" != typeof i || i % 1 !== 0)
  37481. throw TypeError("Illegal end: Not an integer");
  37482. if (i >>>= 0,
  37483. t < 0 || t > i || i > this.buffer.byteLength)
  37484. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37485. }
  37486. if (t >= i)
  37487. return this;
  37488. for (; t < i; )
  37489. this.view[t++] = e;
  37490. return n && (this.offset = t),
  37491. this
  37492. }
  37493. ,
  37494. a.flip = function() {
  37495. return this.limit = this.offset,
  37496. this.offset = 0,
  37497. this
  37498. }
  37499. ,
  37500. a.mark = function(e) {
  37501. if (e = "undefined" == typeof e ? this.offset : e,
  37502. !this.noAssert) {
  37503. if ("number" != typeof e || e % 1 !== 0)
  37504. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37505. if (e >>>= 0,
  37506. e < 0 || e + 0 > this.buffer.byteLength)
  37507. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37508. }
  37509. return this.markedOffset = e,
  37510. this
  37511. }
  37512. ,
  37513. a.order = function(e) {
  37514. if (!this.noAssert && "boolean" != typeof e)
  37515. throw TypeError("Illegal littleEndian: Not a boolean");
  37516. return this.littleEndian = !!e,
  37517. this
  37518. }
  37519. ,
  37520. a.LE = function(e) {
  37521. return this.littleEndian = "undefined" == typeof e || !!e,
  37522. this
  37523. }
  37524. ,
  37525. a.BE = function(e) {
  37526. return this.littleEndian = "undefined" != typeof e && !e,
  37527. this
  37528. }
  37529. ,
  37530. a.prepend = function(e, t, i) {
  37531. "number" != typeof t && "string" == typeof t || (i = t,
  37532. t = void 0);
  37533. var n = "undefined" == typeof i;
  37534. if (n && (i = this.offset),
  37535. !this.noAssert) {
  37536. if ("number" != typeof i || i % 1 !== 0)
  37537. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37538. if (i >>>= 0,
  37539. i < 0 || i + 0 > this.buffer.byteLength)
  37540. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37541. }
  37542. e instanceof o || (e = o.wrap(e, t));
  37543. var r = e.limit - e.offset;
  37544. if (r <= 0)
  37545. return this;
  37546. var a = r - i;
  37547. if (a > 0) {
  37548. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37549. , l = new Uint8Array(s);
  37550. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37551. this.buffer = s,
  37552. this.view = l,
  37553. this.offset += a,
  37554. this.markedOffset >= 0 && (this.markedOffset += a),
  37555. this.limit += a,
  37556. i += a
  37557. } else {
  37558. new Uint8Array(this.buffer)
  37559. }
  37560. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37561. e.offset = e.limit,
  37562. n && (this.offset -= r),
  37563. this
  37564. }
  37565. ,
  37566. a.prependTo = function(e, t) {
  37567. return e.prepend(this, t),
  37568. this
  37569. }
  37570. ,
  37571. a.printDebug = function(e) {
  37572. "function" != typeof e && (e = console.log.bind(console)),
  37573. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37574. }
  37575. ,
  37576. a.remaining = function() {
  37577. return this.limit - this.offset
  37578. }
  37579. ,
  37580. a.reset = function() {
  37581. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37582. this.markedOffset = -1) : this.offset = 0,
  37583. this
  37584. }
  37585. ,
  37586. a.resize = function(e) {
  37587. if (!this.noAssert) {
  37588. if ("number" != typeof e || e % 1 !== 0)
  37589. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37590. if (e |= 0,
  37591. e < 0)
  37592. throw RangeError("Illegal capacity: 0 <= " + e)
  37593. }
  37594. if (this.buffer.byteLength < e) {
  37595. var t = new ArrayBuffer(e)
  37596. , i = new Uint8Array(t);
  37597. i.set(this.view),
  37598. this.buffer = t,
  37599. this.view = i
  37600. }
  37601. return this
  37602. }
  37603. ,
  37604. a.reverse = function(e, t) {
  37605. if ("undefined" == typeof e && (e = this.offset),
  37606. "undefined" == typeof t && (t = this.limit),
  37607. !this.noAssert) {
  37608. if ("number" != typeof e || e % 1 !== 0)
  37609. throw TypeError("Illegal begin: Not an integer");
  37610. if (e >>>= 0,
  37611. "number" != typeof t || t % 1 !== 0)
  37612. throw TypeError("Illegal end: Not an integer");
  37613. if (t >>>= 0,
  37614. e < 0 || e > t || t > this.buffer.byteLength)
  37615. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37616. }
  37617. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37618. this)
  37619. }
  37620. ,
  37621. a.skip = function(e) {
  37622. if (!this.noAssert) {
  37623. if ("number" != typeof e || e % 1 !== 0)
  37624. throw TypeError("Illegal length: " + e + " (not an integer)");
  37625. e |= 0
  37626. }
  37627. var t = this.offset + e;
  37628. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37629. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37630. return this.offset = t,
  37631. this
  37632. }
  37633. ,
  37634. a.slice = function(e, t) {
  37635. if ("undefined" == typeof e && (e = this.offset),
  37636. "undefined" == typeof t && (t = this.limit),
  37637. !this.noAssert) {
  37638. if ("number" != typeof e || e % 1 !== 0)
  37639. throw TypeError("Illegal begin: Not an integer");
  37640. if (e >>>= 0,
  37641. "number" != typeof t || t % 1 !== 0)
  37642. throw TypeError("Illegal end: Not an integer");
  37643. if (t >>>= 0,
  37644. e < 0 || e > t || t > this.buffer.byteLength)
  37645. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37646. }
  37647. var i = this.clone();
  37648. return i.offset = e,
  37649. i.limit = t,
  37650. i
  37651. }
  37652. ,
  37653. a.toBuffer = function(e) {
  37654. var t = this.offset
  37655. , i = this.limit;
  37656. if (!this.noAssert) {
  37657. if ("number" != typeof t || t % 1 !== 0)
  37658. throw TypeError("Illegal offset: Not an integer");
  37659. if (t >>>= 0,
  37660. "number" != typeof i || i % 1 !== 0)
  37661. throw TypeError("Illegal limit: Not an integer");
  37662. if (i >>>= 0,
  37663. t < 0 || t > i || i > this.buffer.byteLength)
  37664. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37665. }
  37666. if (!e && 0 === t && i === this.buffer.byteLength)
  37667. return this.buffer;
  37668. if (t === i)
  37669. return s;
  37670. var n = new ArrayBuffer(i - t);
  37671. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37672. n
  37673. }
  37674. ,
  37675. a.toArrayBuffer = a.toBuffer,
  37676. a.toString = function(e, t, i) {
  37677. if ("undefined" == typeof e)
  37678. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37679. switch ("number" == typeof e && (e = "utf8",
  37680. t = e,
  37681. i = t),
  37682. e) {
  37683. case "utf8":
  37684. return this.toUTF8(t, i);
  37685. case "base64":
  37686. return this.toBase64(t, i);
  37687. case "hex":
  37688. return this.toHex(t, i);
  37689. case "binary":
  37690. return this.toBinary(t, i);
  37691. case "debug":
  37692. return this.toDebug();
  37693. case "columns":
  37694. return this.toColumns();
  37695. default:
  37696. throw Error("Unsupported encoding: " + e)
  37697. }
  37698. }
  37699. ;
  37700. var c = function() {
  37701. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37702. i[t[n]] = n;
  37703. return e.encode = function(e, i) {
  37704. for (var n, r; null !== (n = e()); )
  37705. i(t[n >> 2 & 63]),
  37706. r = (3 & n) << 4,
  37707. null !== (n = e()) ? (r |= n >> 4 & 15,
  37708. i(t[63 & (r | n >> 4 & 15)]),
  37709. r = (15 & n) << 2,
  37710. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37711. i(t[63 & n])) : (i(t[63 & r]),
  37712. i(61))) : (i(t[63 & r]),
  37713. i(61),
  37714. i(61))
  37715. }
  37716. ,
  37717. e.decode = function(e, t) {
  37718. function n(e) {
  37719. throw Error("Illegal character code: " + e)
  37720. }
  37721. for (var r, o, a; null !== (r = e()); )
  37722. if (o = i[r],
  37723. "undefined" == typeof o && n(r),
  37724. null !== (r = e()) && (a = i[r],
  37725. "undefined" == typeof a && n(r),
  37726. t(o << 2 >>> 0 | (48 & a) >> 4),
  37727. null !== (r = e()))) {
  37728. if (o = i[r],
  37729. "undefined" == typeof o) {
  37730. if (61 === r)
  37731. break;
  37732. n(r)
  37733. }
  37734. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37735. null !== (r = e())) {
  37736. if (a = i[r],
  37737. "undefined" == typeof a) {
  37738. if (61 === r)
  37739. break;
  37740. n(r)
  37741. }
  37742. t((3 & o) << 6 >>> 0 | a)
  37743. }
  37744. }
  37745. }
  37746. ,
  37747. e.test = function(e) {
  37748. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37749. }
  37750. ,
  37751. e
  37752. }();
  37753. a.toBase64 = function(e, t) {
  37754. if ("undefined" == typeof e && (e = this.offset),
  37755. "undefined" == typeof t && (t = this.limit),
  37756. e |= 0,
  37757. t |= 0,
  37758. e < 0 || t > this.capacity || e > t)
  37759. throw RangeError("begin, end");
  37760. var n;
  37761. return c.encode(function() {
  37762. return e < t ? this.view[e++] : null
  37763. }
  37764. .bind(this), n = i()),
  37765. n()
  37766. }
  37767. ,
  37768. o.fromBase64 = function(e, i) {
  37769. if ("string" != typeof e)
  37770. throw TypeError("str");
  37771. var n = new o(e.length / 4 * 3,i)
  37772. , r = 0;
  37773. return c.decode(t(e), function(e) {
  37774. n.view[r++] = e
  37775. }),
  37776. n.limit = r,
  37777. n
  37778. }
  37779. ,
  37780. o.btoa = function(e) {
  37781. return o.fromBinary(e).toBase64()
  37782. }
  37783. ,
  37784. o.atob = function(e) {
  37785. return o.fromBase64(e).toBinary()
  37786. }
  37787. ,
  37788. a.toBinary = function(e, t) {
  37789. if ("undefined" == typeof e && (e = this.offset),
  37790. "undefined" == typeof t && (t = this.limit),
  37791. e |= 0,
  37792. t |= 0,
  37793. e < 0 || t > this.capacity() || e > t)
  37794. throw RangeError("begin, end");
  37795. if (e === t)
  37796. return "";
  37797. for (var i = [], n = []; e < t; )
  37798. i.push(this.view[e++]),
  37799. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37800. i = []);
  37801. return n.join("") + String.fromCharCode.apply(String, i)
  37802. }
  37803. ,
  37804. o.fromBinary = function(e, t) {
  37805. if ("string" != typeof e)
  37806. throw TypeError("str");
  37807. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37808. if (i = e.charCodeAt(n),
  37809. i > 255)
  37810. throw RangeError("illegal char code: " + i);
  37811. a.view[n++] = i
  37812. }
  37813. return a.limit = r,
  37814. a
  37815. }
  37816. ,
  37817. a.toDebug = function(e) {
  37818. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37819. if (i !== -1 && (t = this.view[i],
  37820. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37821. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37822. ++i,
  37823. e && i > 0 && i % 16 === 0 && i !== n) {
  37824. for (; r.length < 51; )
  37825. r += " ";
  37826. a += r + o + "\n",
  37827. r = o = ""
  37828. }
  37829. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37830. }
  37831. if (e && " " !== r) {
  37832. for (; r.length < 51; )
  37833. r += " ";
  37834. a += r + o + "\n"
  37835. }
  37836. return e ? a : r
  37837. }
  37838. ,
  37839. o.fromDebug = function(e, t, i) {
  37840. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37841. switch (n = e.charAt(l++)) {
  37842. case "!":
  37843. if (!i) {
  37844. if (u || d || p) {
  37845. f = !0;
  37846. break
  37847. }
  37848. u = d = p = !0
  37849. }
  37850. s.offset = s.markedOffset = s.limit = c,
  37851. h = !1;
  37852. break;
  37853. case "|":
  37854. if (!i) {
  37855. if (u || p) {
  37856. f = !0;
  37857. break
  37858. }
  37859. u = p = !0
  37860. }
  37861. s.offset = s.limit = c,
  37862. h = !1;
  37863. break;
  37864. case "[":
  37865. if (!i) {
  37866. if (u || d) {
  37867. f = !0;
  37868. break
  37869. }
  37870. u = d = !0
  37871. }
  37872. s.offset = s.markedOffset = c,
  37873. h = !1;
  37874. break;
  37875. case "<":
  37876. if (!i) {
  37877. if (u) {
  37878. f = !0;
  37879. break
  37880. }
  37881. u = !0
  37882. }
  37883. s.offset = c,
  37884. h = !1;
  37885. break;
  37886. case "]":
  37887. if (!i) {
  37888. if (p || d) {
  37889. f = !0;
  37890. break
  37891. }
  37892. p = d = !0
  37893. }
  37894. s.limit = s.markedOffset = c,
  37895. h = !1;
  37896. break;
  37897. case ">":
  37898. if (!i) {
  37899. if (p) {
  37900. f = !0;
  37901. break
  37902. }
  37903. p = !0
  37904. }
  37905. s.limit = c,
  37906. h = !1;
  37907. break;
  37908. case "'":
  37909. if (!i) {
  37910. if (d) {
  37911. f = !0;
  37912. break
  37913. }
  37914. d = !0
  37915. }
  37916. s.markedOffset = c,
  37917. h = !1;
  37918. break;
  37919. case " ":
  37920. h = !1;
  37921. break;
  37922. default:
  37923. if (!i && h) {
  37924. f = !0;
  37925. break
  37926. }
  37927. if (r = parseInt(n + e.charAt(l++), 16),
  37928. !i && (isNaN(r) || r < 0 || r > 255))
  37929. throw TypeError("Illegal str: Not a debug encoded string");
  37930. s.view[c++] = r,
  37931. h = !0
  37932. }
  37933. if (f)
  37934. throw TypeError("Illegal str: Invalid symbol at " + l)
  37935. }
  37936. if (!i) {
  37937. if (!u || !p)
  37938. throw TypeError("Illegal str: Missing offset or limit");
  37939. if (c < s.buffer.byteLength)
  37940. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37941. }
  37942. return s
  37943. }
  37944. ,
  37945. a.toHex = function(e, t) {
  37946. if (e = "undefined" == typeof e ? this.offset : e,
  37947. t = "undefined" == typeof t ? this.limit : t,
  37948. !this.noAssert) {
  37949. if ("number" != typeof e || e % 1 !== 0)
  37950. throw TypeError("Illegal begin: Not an integer");
  37951. if (e >>>= 0,
  37952. "number" != typeof t || t % 1 !== 0)
  37953. throw TypeError("Illegal end: Not an integer");
  37954. if (t >>>= 0,
  37955. e < 0 || e > t || t > this.buffer.byteLength)
  37956. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37957. }
  37958. for (var i, n = new Array(t - e); e < t; )
  37959. i = this.view[e++],
  37960. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37961. return n.join("")
  37962. }
  37963. ,
  37964. o.fromHex = function(e, t, i) {
  37965. if (!i) {
  37966. if ("string" != typeof e)
  37967. throw TypeError("Illegal str: Not a string");
  37968. if (e.length % 2 !== 0)
  37969. throw TypeError("Illegal str: Length not a multiple of 2")
  37970. }
  37971. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  37972. if (n = parseInt(e.substring(s, s + 2), 16),
  37973. !i && (!isFinite(n) || n < 0 || n > 255))
  37974. throw TypeError("Illegal str: Contains non-hex characters");
  37975. a.view[l++] = n
  37976. }
  37977. return a.limit = l,
  37978. a
  37979. }
  37980. ;
  37981. var h = function() {
  37982. var e = {};
  37983. return e.MAX_CODEPOINT = 1114111,
  37984. e.encodeUTF8 = function(e, t) {
  37985. var i = null;
  37986. for ("number" == typeof e && (i = e,
  37987. e = function() {
  37988. return null
  37989. }
  37990. ); null !== i || null !== (i = e()); )
  37991. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  37992. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  37993. t(i >> 6 & 63 | 128),
  37994. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  37995. t(i >> 12 & 63 | 128),
  37996. t(i >> 6 & 63 | 128),
  37997. t(63 & i | 128)),
  37998. i = null
  37999. }
  38000. ,
  38001. e.decodeUTF8 = function(e, t) {
  38002. for (var i, n, r, o, a = function(e) {
  38003. e = e.slice(0, e.indexOf(null));
  38004. var t = Error(e.toString());
  38005. throw t.name = "TruncatedError",
  38006. t.bytes = e,
  38007. t
  38008. }; null !== (i = e()); )
  38009. if (0 === (128 & i))
  38010. t(i);
  38011. else if (192 === (224 & i))
  38012. null === (n = e()) && a([i, n]),
  38013. t((31 & i) << 6 | 63 & n);
  38014. else if (224 === (240 & i))
  38015. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38016. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38017. else {
  38018. if (240 !== (248 & i))
  38019. throw RangeError("Illegal starting byte: " + i);
  38020. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38021. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38022. }
  38023. }
  38024. ,
  38025. e.UTF16toUTF8 = function(e, t) {
  38026. for (var i, n = null; ; ) {
  38027. if (null === (i = null !== n ? n : e()))
  38028. break;
  38029. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38030. n = null) : t(i)
  38031. }
  38032. null !== n && t(n)
  38033. }
  38034. ,
  38035. e.UTF8toUTF16 = function(e, t) {
  38036. var i = null;
  38037. for ("number" == typeof e && (i = e,
  38038. e = function() {
  38039. return null
  38040. }
  38041. ); null !== i || null !== (i = e()); )
  38042. i <= 65535 ? t(i) : (i -= 65536,
  38043. t((i >> 10) + 55296),
  38044. t(i % 1024 + 56320)),
  38045. i = null
  38046. }
  38047. ,
  38048. e.encodeUTF16toUTF8 = function(t, i) {
  38049. e.UTF16toUTF8(t, function(t) {
  38050. e.encodeUTF8(t, i)
  38051. })
  38052. }
  38053. ,
  38054. e.decodeUTF8toUTF16 = function(t, i) {
  38055. e.decodeUTF8(t, function(t) {
  38056. e.UTF8toUTF16(t, i)
  38057. })
  38058. }
  38059. ,
  38060. e.calculateCodePoint = function(e) {
  38061. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38062. }
  38063. ,
  38064. e.calculateUTF8 = function(e) {
  38065. for (var t, i = 0; null !== (t = e()); )
  38066. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38067. return i
  38068. }
  38069. ,
  38070. e.calculateUTF16asUTF8 = function(t) {
  38071. var i = 0
  38072. , n = 0;
  38073. return e.UTF16toUTF8(t, function(e) {
  38074. ++i,
  38075. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38076. }),
  38077. [i, n]
  38078. }
  38079. ,
  38080. e
  38081. }();
  38082. return a.toUTF8 = function(e, t) {
  38083. if ("undefined" == typeof e && (e = this.offset),
  38084. "undefined" == typeof t && (t = this.limit),
  38085. !this.noAssert) {
  38086. if ("number" != typeof e || e % 1 !== 0)
  38087. throw TypeError("Illegal begin: Not an integer");
  38088. if (e >>>= 0,
  38089. "number" != typeof t || t % 1 !== 0)
  38090. throw TypeError("Illegal end: Not an integer");
  38091. if (t >>>= 0,
  38092. e < 0 || e > t || t > this.buffer.byteLength)
  38093. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38094. }
  38095. var n;
  38096. try {
  38097. h.decodeUTF8toUTF16(function() {
  38098. return e < t ? this.view[e++] : null
  38099. }
  38100. .bind(this), n = i())
  38101. } catch (i) {
  38102. if (e !== t)
  38103. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38104. }
  38105. return n()
  38106. }
  38107. ,
  38108. o.fromUTF8 = function(e, i, n) {
  38109. if (!n && "string" != typeof e)
  38110. throw TypeError("Illegal str: Not a string");
  38111. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38112. , a = 0;
  38113. return h.encodeUTF16toUTF8(t(e), function(e) {
  38114. r.view[a++] = e
  38115. }),
  38116. r.limit = a,
  38117. r
  38118. }
  38119. ,
  38120. o
  38121. })
  38122. }
  38123. , {
  38124. long: 216
  38125. }],
  38126. 216: [function(e, t, i) {
  38127. !function(i, n) {
  38128. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38129. }(this, function() {
  38130. "use strict";
  38131. function e(e, t, i) {
  38132. this.low = 0 | e,
  38133. this.high = 0 | t,
  38134. this.unsigned = !!i
  38135. }
  38136. function t(e) {
  38137. return (e && e.__isLong__) === !0
  38138. }
  38139. function i(e, t) {
  38140. var i, n, o;
  38141. return t ? (e >>>= 0,
  38142. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38143. o && (l[e] = i),
  38144. i)) : (e |= 0,
  38145. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38146. o && (s[e] = i),
  38147. i))
  38148. }
  38149. function n(e, t) {
  38150. if (isNaN(e) || !isFinite(e))
  38151. return t ? m : g;
  38152. if (t) {
  38153. if (e < 0)
  38154. return m;
  38155. if (e >= d)
  38156. return I
  38157. } else {
  38158. if (e <= -p)
  38159. return E;
  38160. if (e + 1 >= p)
  38161. return C
  38162. }
  38163. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38164. }
  38165. function r(t, i, n) {
  38166. return new e(t,i,n)
  38167. }
  38168. function o(e, t, i) {
  38169. if (0 === e.length)
  38170. throw Error("empty string");
  38171. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38172. return g;
  38173. if ("number" == typeof t ? (i = t,
  38174. t = !1) : t = !!t,
  38175. i = i || 10,
  38176. i < 2 || 36 < i)
  38177. throw RangeError("radix");
  38178. var r;
  38179. if ((r = e.indexOf("-")) > 0)
  38180. throw Error("interior hyphen");
  38181. if (0 === r)
  38182. return o(e.substring(1), t, i).neg();
  38183. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38184. var h = Math.min(8, e.length - l)
  38185. , u = parseInt(e.substring(l, l + h), i);
  38186. if (h < 8) {
  38187. var d = n(c(i, h));
  38188. s = s.mul(d).add(n(u))
  38189. } else
  38190. s = s.mul(a),
  38191. s = s.add(n(u))
  38192. }
  38193. return s.unsigned = t,
  38194. s
  38195. }
  38196. function a(t) {
  38197. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38198. }
  38199. e.prototype.__isLong__,
  38200. Object.defineProperty(e.prototype, "__isLong__", {
  38201. value: !0,
  38202. enumerable: !1,
  38203. configurable: !1
  38204. }),
  38205. e.isLong = t;
  38206. var s = {}
  38207. , l = {};
  38208. e.fromInt = i,
  38209. e.fromNumber = n,
  38210. e.fromBits = r;
  38211. var c = Math.pow;
  38212. e.fromString = o,
  38213. e.fromValue = a;
  38214. var h = 1 << 24
  38215. , u = 4294967296
  38216. , d = 0x10000000000000000
  38217. , p = d / 2
  38218. , f = i(h)
  38219. , g = i(0);
  38220. e.ZERO = g;
  38221. var m = i(0, !0);
  38222. e.UZERO = m;
  38223. var v = i(1);
  38224. e.ONE = v;
  38225. var A = i(1, !0);
  38226. e.UONE = A;
  38227. var y = i(-1);
  38228. e.NEG_ONE = y;
  38229. var C = r(-1, 2147483647, !1);
  38230. e.MAX_VALUE = C;
  38231. var I = r(-1, -1, !0);
  38232. e.MAX_UNSIGNED_VALUE = I;
  38233. var E = r(0, -2147483648, !1);
  38234. e.MIN_VALUE = E;
  38235. var b = e.prototype;
  38236. return b.toInt = function() {
  38237. return this.unsigned ? this.low >>> 0 : this.low
  38238. }
  38239. ,
  38240. b.toNumber = function() {
  38241. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38242. }
  38243. ,
  38244. b.toString = function(e) {
  38245. if (e = e || 10,
  38246. e < 2 || 36 < e)
  38247. throw RangeError("radix");
  38248. if (this.isZero())
  38249. return "0";
  38250. if (this.isNegative()) {
  38251. if (this.eq(E)) {
  38252. var t = n(e)
  38253. , i = this.div(t)
  38254. , r = i.mul(t).sub(this);
  38255. return i.toString(e) + r.toInt().toString(e)
  38256. }
  38257. return "-" + this.neg().toString(e)
  38258. }
  38259. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38260. var l = a.div(o)
  38261. , h = a.sub(l.mul(o)).toInt() >>> 0
  38262. , u = h.toString(e);
  38263. if (a = l,
  38264. a.isZero())
  38265. return u + s;
  38266. for (; u.length < 6; )
  38267. u = "0" + u;
  38268. s = "" + u + s
  38269. }
  38270. }
  38271. ,
  38272. b.getHighBits = function() {
  38273. return this.high
  38274. }
  38275. ,
  38276. b.getHighBitsUnsigned = function() {
  38277. return this.high >>> 0
  38278. }
  38279. ,
  38280. b.getLowBits = function() {
  38281. return this.low
  38282. }
  38283. ,
  38284. b.getLowBitsUnsigned = function() {
  38285. return this.low >>> 0
  38286. }
  38287. ,
  38288. b.getNumBitsAbs = function() {
  38289. if (this.isNegative())
  38290. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38291. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38292. ;
  38293. return 0 != this.high ? t + 33 : t + 1
  38294. }
  38295. ,
  38296. b.isZero = function() {
  38297. return 0 === this.high && 0 === this.low
  38298. }
  38299. ,
  38300. b.isNegative = function() {
  38301. return !this.unsigned && this.high < 0
  38302. }
  38303. ,
  38304. b.isPositive = function() {
  38305. return this.unsigned || this.high >= 0
  38306. }
  38307. ,
  38308. b.isOdd = function() {
  38309. return 1 === (1 & this.low)
  38310. }
  38311. ,
  38312. b.isEven = function() {
  38313. return 0 === (1 & this.low)
  38314. }
  38315. ,
  38316. b.equals = function(e) {
  38317. return t(e) || (e = a(e)),
  38318. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38319. }
  38320. ,
  38321. b.eq = b.equals,
  38322. b.notEquals = function(e) {
  38323. return !this.eq(e)
  38324. }
  38325. ,
  38326. b.neq = b.notEquals,
  38327. b.lessThan = function(e) {
  38328. return this.comp(e) < 0
  38329. }
  38330. ,
  38331. b.lt = b.lessThan,
  38332. b.lessThanOrEqual = function(e) {
  38333. return this.comp(e) <= 0
  38334. }
  38335. ,
  38336. b.lte = b.lessThanOrEqual,
  38337. b.greaterThan = function(e) {
  38338. return this.comp(e) > 0
  38339. }
  38340. ,
  38341. b.gt = b.greaterThan,
  38342. b.greaterThanOrEqual = function(e) {
  38343. return this.comp(e) >= 0
  38344. }
  38345. ,
  38346. b.gte = b.greaterThanOrEqual,
  38347. b.compare = function(e) {
  38348. if (t(e) || (e = a(e)),
  38349. this.eq(e))
  38350. return 0;
  38351. var i = this.isNegative()
  38352. , n = e.isNegative();
  38353. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38354. }
  38355. ,
  38356. b.comp = b.compare,
  38357. b.negate = function() {
  38358. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38359. }
  38360. ,
  38361. b.neg = b.negate,
  38362. b.add = function(e) {
  38363. t(e) || (e = a(e));
  38364. var i = this.high >>> 16
  38365. , n = 65535 & this.high
  38366. , o = this.low >>> 16
  38367. , s = 65535 & this.low
  38368. , l = e.high >>> 16
  38369. , c = 65535 & e.high
  38370. , h = e.low >>> 16
  38371. , u = 65535 & e.low
  38372. , d = 0
  38373. , p = 0
  38374. , f = 0
  38375. , g = 0;
  38376. return g += s + u,
  38377. f += g >>> 16,
  38378. g &= 65535,
  38379. f += o + h,
  38380. p += f >>> 16,
  38381. f &= 65535,
  38382. p += n + c,
  38383. d += p >>> 16,
  38384. p &= 65535,
  38385. d += i + l,
  38386. d &= 65535,
  38387. r(f << 16 | g, d << 16 | p, this.unsigned)
  38388. }
  38389. ,
  38390. b.subtract = function(e) {
  38391. return t(e) || (e = a(e)),
  38392. this.add(e.neg())
  38393. }
  38394. ,
  38395. b.sub = b.subtract,
  38396. b.multiply = function(e) {
  38397. if (this.isZero())
  38398. return g;
  38399. if (t(e) || (e = a(e)),
  38400. e.isZero())
  38401. return g;
  38402. if (this.eq(E))
  38403. return e.isOdd() ? E : g;
  38404. if (e.eq(E))
  38405. return this.isOdd() ? E : g;
  38406. if (this.isNegative())
  38407. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38408. if (e.isNegative())
  38409. return this.mul(e.neg()).neg();
  38410. if (this.lt(f) && e.lt(f))
  38411. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38412. var i = this.high >>> 16
  38413. , o = 65535 & this.high
  38414. , s = this.low >>> 16
  38415. , l = 65535 & this.low
  38416. , c = e.high >>> 16
  38417. , h = 65535 & e.high
  38418. , u = e.low >>> 16
  38419. , d = 65535 & e.low
  38420. , p = 0
  38421. , m = 0
  38422. , v = 0
  38423. , A = 0;
  38424. return A += l * d,
  38425. v += A >>> 16,
  38426. A &= 65535,
  38427. v += s * d,
  38428. m += v >>> 16,
  38429. v &= 65535,
  38430. v += l * u,
  38431. m += v >>> 16,
  38432. v &= 65535,
  38433. m += o * d,
  38434. p += m >>> 16,
  38435. m &= 65535,
  38436. m += s * u,
  38437. p += m >>> 16,
  38438. m &= 65535,
  38439. m += l * h,
  38440. p += m >>> 16,
  38441. m &= 65535,
  38442. p += i * d + o * u + s * h + l * c,
  38443. p &= 65535,
  38444. r(v << 16 | A, p << 16 | m, this.unsigned)
  38445. }
  38446. ,
  38447. b.mul = b.multiply,
  38448. b.divide = function(e) {
  38449. if (t(e) || (e = a(e)),
  38450. e.isZero())
  38451. throw Error("division by zero");
  38452. if (this.isZero())
  38453. return this.unsigned ? m : g;
  38454. var i, r, o;
  38455. if (this.unsigned) {
  38456. if (e.unsigned || (e = e.toUnsigned()),
  38457. e.gt(this))
  38458. return m;
  38459. if (e.gt(this.shru(1)))
  38460. return A;
  38461. o = m
  38462. } else {
  38463. if (this.eq(E)) {
  38464. if (e.eq(v) || e.eq(y))
  38465. return E;
  38466. if (e.eq(E))
  38467. return v;
  38468. var s = this.shr(1);
  38469. return i = s.div(e).shl(1),
  38470. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38471. o = i.add(r.div(e)))
  38472. }
  38473. if (e.eq(E))
  38474. return this.unsigned ? m : g;
  38475. if (this.isNegative())
  38476. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38477. if (e.isNegative())
  38478. return this.div(e.neg()).neg();
  38479. o = g
  38480. }
  38481. for (r = this; r.gte(e); ) {
  38482. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38483. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38484. i -= h,
  38485. u = n(i, this.unsigned),
  38486. d = u.mul(e);
  38487. u.isZero() && (u = v),
  38488. o = o.add(u),
  38489. r = r.sub(d)
  38490. }
  38491. return o
  38492. }
  38493. ,
  38494. b.div = b.divide,
  38495. b.modulo = function(e) {
  38496. return t(e) || (e = a(e)),
  38497. this.sub(this.div(e).mul(e))
  38498. }
  38499. ,
  38500. b.mod = b.modulo,
  38501. b.not = function() {
  38502. return r(~this.low, ~this.high, this.unsigned)
  38503. }
  38504. ,
  38505. b.and = function(e) {
  38506. return t(e) || (e = a(e)),
  38507. r(this.low & e.low, this.high & e.high, this.unsigned)
  38508. }
  38509. ,
  38510. b.or = function(e) {
  38511. return t(e) || (e = a(e)),
  38512. r(this.low | e.low, this.high | e.high, this.unsigned)
  38513. }
  38514. ,
  38515. b.xor = function(e) {
  38516. return t(e) || (e = a(e)),
  38517. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38518. }
  38519. ,
  38520. b.shiftLeft = function(e) {
  38521. return t(e) && (e = e.toInt()),
  38522. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38523. }
  38524. ,
  38525. b.shl = b.shiftLeft,
  38526. b.shiftRight = function(e) {
  38527. return t(e) && (e = e.toInt()),
  38528. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38529. }
  38530. ,
  38531. b.shr = b.shiftRight,
  38532. b.shiftRightUnsigned = function(e) {
  38533. if (t(e) && (e = e.toInt()),
  38534. e &= 63,
  38535. 0 === e)
  38536. return this;
  38537. var i = this.high;
  38538. if (e < 32) {
  38539. var n = this.low;
  38540. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38541. }
  38542. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38543. }
  38544. ,
  38545. b.shru = b.shiftRightUnsigned,
  38546. b.toSigned = function() {
  38547. return this.unsigned ? r(this.low, this.high, !1) : this
  38548. }
  38549. ,
  38550. b.toUnsigned = function() {
  38551. return this.unsigned ? this : r(this.low, this.high, !0)
  38552. }
  38553. ,
  38554. b.toBytes = function(e) {
  38555. return e ? this.toBytesLE() : this.toBytesBE()
  38556. }
  38557. ,
  38558. b.toBytesLE = function() {
  38559. var e = this.high
  38560. , t = this.low;
  38561. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38562. }
  38563. ,
  38564. b.toBytesBE = function() {
  38565. var e = this.high
  38566. , t = this.low;
  38567. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38568. }
  38569. ,
  38570. e
  38571. })
  38572. }
  38573. , {}],
  38574. 217: [function(e, t, i) {
  38575. var n = {
  38576. REVISION: "75"
  38577. };
  38578. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38579. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38580. void 0 === Math.sign && (Math.sign = function(e) {
  38581. return e < 0 ? -1 : e > 0 ? 1 : +e
  38582. }
  38583. ),
  38584. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38585. get: function() {
  38586. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38587. }
  38588. }),
  38589. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38590. writable: !0,
  38591. configurable: !0,
  38592. value: function(e) {
  38593. "use strict";
  38594. if (void 0 === e || null === e)
  38595. throw new TypeError("Cannot convert first argument to object");
  38596. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38597. var r = arguments[i];
  38598. if (void 0 !== r && null !== r) {
  38599. r = Object(r);
  38600. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38601. var l = o[a]
  38602. , c = Object.getOwnPropertyDescriptor(r, l);
  38603. void 0 !== c && c.enumerable && (t[l] = r[l])
  38604. }
  38605. }
  38606. }
  38607. return t
  38608. }
  38609. }),
  38610. n.MOUSE = {
  38611. LEFT: 0,
  38612. MIDDLE: 1,
  38613. RIGHT: 2
  38614. },
  38615. n.CullFaceNone = 0,
  38616. n.CullFaceBack = 1,
  38617. n.CullFaceFront = 2,
  38618. n.CullFaceFrontBack = 3,
  38619. n.FrontFaceDirectionCW = 0,
  38620. n.FrontFaceDirectionCCW = 1,
  38621. n.BasicShadowMap = 0,
  38622. n.PCFShadowMap = 1,
  38623. n.PCFSoftShadowMap = 2,
  38624. n.FrontSide = 0,
  38625. n.BackSide = 1,
  38626. n.DoubleSide = 2,
  38627. n.FlatShading = 1,
  38628. n.SmoothShading = 2,
  38629. n.NoColors = 0,
  38630. n.FaceColors = 1,
  38631. n.VertexColors = 2,
  38632. n.NoBlending = 0,
  38633. n.NormalBlending = 1,
  38634. n.AdditiveBlending = 2,
  38635. n.SubtractiveBlending = 3,
  38636. n.MultiplyBlending = 4,
  38637. n.CustomBlending = 5,
  38638. n.AddEquation = 100,
  38639. n.SubtractEquation = 101,
  38640. n.ReverseSubtractEquation = 102,
  38641. n.MinEquation = 103,
  38642. n.MaxEquation = 104,
  38643. n.ZeroFactor = 200,
  38644. n.OneFactor = 201,
  38645. n.SrcColorFactor = 202,
  38646. n.OneMinusSrcColorFactor = 203,
  38647. n.SrcAlphaFactor = 204,
  38648. n.OneMinusSrcAlphaFactor = 205,
  38649. n.DstAlphaFactor = 206,
  38650. n.OneMinusDstAlphaFactor = 207,
  38651. n.DstColorFactor = 208,
  38652. n.OneMinusDstColorFactor = 209,
  38653. n.SrcAlphaSaturateFactor = 210,
  38654. n.NeverDepth = 0,
  38655. n.AlwaysDepth = 1,
  38656. n.LessDepth = 2,
  38657. n.LessEqualDepth = 3,
  38658. n.EqualDepth = 4,
  38659. n.GreaterEqualDepth = 5,
  38660. n.GreaterDepth = 6,
  38661. n.NotEqualDepth = 7,
  38662. n.MultiplyOperation = 0,
  38663. n.MixOperation = 1,
  38664. n.AddOperation = 2,
  38665. n.NoToneMapping = 0,
  38666. n.LinearToneMapping = 1,
  38667. n.ReinhardToneMapping = 2,
  38668. n.Uncharted2ToneMapping = 3,
  38669. n.CineonToneMapping = 4,
  38670. n.UVMapping = 300,
  38671. n.CubeReflectionMapping = 301,
  38672. n.CubeRefractionMapping = 302,
  38673. n.EquirectangularReflectionMapping = 303,
  38674. n.EquirectangularRefractionMapping = 304,
  38675. n.SphericalReflectionMapping = 305,
  38676. n.CubeUVReflectionMapping = 306,
  38677. n.CubeUVRefractionMapping = 307,
  38678. n.RepeatWrapping = 1e3,
  38679. n.ClampToEdgeWrapping = 1001,
  38680. n.MirroredRepeatWrapping = 1002,
  38681. n.NearestFilter = 1003,
  38682. n.NearestMipMapNearestFilter = 1004,
  38683. n.NearestMipMapLinearFilter = 1005,
  38684. n.LinearFilter = 1006,
  38685. n.LinearMipMapNearestFilter = 1007,
  38686. n.LinearMipMapLinearFilter = 1008,
  38687. n.UnsignedByteType = 1009,
  38688. n.ByteType = 1010,
  38689. n.ShortType = 1011,
  38690. n.UnsignedShortType = 1012,
  38691. n.IntType = 1013,
  38692. n.UnsignedIntType = 1014,
  38693. n.FloatType = 1015,
  38694. n.HalfFloatType = 1025,
  38695. n.UnsignedShort4444Type = 1016,
  38696. n.UnsignedShort5551Type = 1017,
  38697. n.UnsignedShort565Type = 1018,
  38698. n.AlphaFormat = 1019,
  38699. n.RGBFormat = 1020,
  38700. n.RGBAFormat = 1021,
  38701. n.LuminanceFormat = 1022,
  38702. n.LuminanceAlphaFormat = 1023,
  38703. n.RGBEFormat = n.RGBAFormat,
  38704. n.RGB_S3TC_DXT1_Format = 2001,
  38705. n.RGBA_S3TC_DXT1_Format = 2002,
  38706. n.RGBA_S3TC_DXT3_Format = 2003,
  38707. n.RGBA_S3TC_DXT5_Format = 2004,
  38708. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38709. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38710. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38711. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38712. n.RGB_ETC1_Format = 2151,
  38713. n.LoopOnce = 2200,
  38714. n.LoopRepeat = 2201,
  38715. n.LoopPingPong = 2202,
  38716. n.InterpolateDiscrete = 2300,
  38717. n.InterpolateLinear = 2301,
  38718. n.InterpolateSmooth = 2302,
  38719. n.ZeroCurvatureEnding = 2400,
  38720. n.ZeroSlopeEnding = 2401,
  38721. n.WrapAroundEnding = 2402,
  38722. n.TrianglesDrawMode = 0,
  38723. n.TriangleStripDrawMode = 1,
  38724. n.TriangleFanDrawMode = 2,
  38725. n.LinearEncoding = 3e3,
  38726. n.sRGBEncoding = 3001,
  38727. n.GammaEncoding = 3007,
  38728. n.RGBEEncoding = 3002,
  38729. n.LogLuvEncoding = 3003,
  38730. n.RGBM7Encoding = 3004,
  38731. n.RGBM16Encoding = 3005,
  38732. n.RGBDEncoding = 3006,
  38733. n.Color = function(e) {
  38734. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38735. }
  38736. ,
  38737. n.Color.prototype = {
  38738. constructor: n.Color,
  38739. r: 1,
  38740. g: 1,
  38741. b: 1,
  38742. set: function(e) {
  38743. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38744. this
  38745. },
  38746. setScalar: function(e) {
  38747. this.r = e,
  38748. this.g = e,
  38749. this.b = e
  38750. },
  38751. setHex: function(e) {
  38752. return e = Math.floor(e),
  38753. this.r = (e >> 16 & 255) / 255,
  38754. this.g = (e >> 8 & 255) / 255,
  38755. this.b = (255 & e) / 255,
  38756. this
  38757. },
  38758. setRGB: function(e, t, i) {
  38759. return this.r = e,
  38760. this.g = t,
  38761. this.b = i,
  38762. this
  38763. },
  38764. setHSL: function() {
  38765. function e(e, t, i) {
  38766. return i < 0 && (i += 1),
  38767. i > 1 && (i -= 1),
  38768. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38769. }
  38770. return function(t, i, r) {
  38771. if (t = n.Math.euclideanModulo(t, 1),
  38772. i = n.Math.clamp(i, 0, 1),
  38773. r = n.Math.clamp(r, 0, 1),
  38774. 0 === i)
  38775. this.r = this.g = this.b = r;
  38776. else {
  38777. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38778. , a = 2 * r - o;
  38779. this.r = e(a, o, t + 1 / 3),
  38780. this.g = e(a, o, t),
  38781. this.b = e(a, o, t - 1 / 3)
  38782. }
  38783. return this
  38784. }
  38785. }(),
  38786. setStyle: function(e) {
  38787. function t(t) {
  38788. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38789. }
  38790. var i;
  38791. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38792. var r, o = i[1], a = i[2];
  38793. switch (o) {
  38794. case "rgb":
  38795. case "rgba":
  38796. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38797. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38798. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38799. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38800. t(r[5]),
  38801. this;
  38802. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38803. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38804. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38805. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38806. t(r[5]),
  38807. this;
  38808. break;
  38809. case "hsl":
  38810. case "hsla":
  38811. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38812. var s = parseFloat(r[1]) / 360
  38813. , l = parseInt(r[2], 10) / 100
  38814. , c = parseInt(r[3], 10) / 100;
  38815. return t(r[5]),
  38816. this.setHSL(s, l, c)
  38817. }
  38818. }
  38819. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38820. var h = i[1]
  38821. , u = h.length;
  38822. if (3 === u)
  38823. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38824. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38825. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38826. this;
  38827. if (6 === u)
  38828. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38829. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38830. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38831. this
  38832. }
  38833. if (e && e.length > 0) {
  38834. var h = n.ColorKeywords[e];
  38835. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38836. }
  38837. return this
  38838. },
  38839. clone: function() {
  38840. return new this.constructor(this.r,this.g,this.b)
  38841. },
  38842. copy: function(e) {
  38843. return this.r = e.r,
  38844. this.g = e.g,
  38845. this.b = e.b,
  38846. this
  38847. },
  38848. copyGammaToLinear: function(e, t) {
  38849. return void 0 === t && (t = 2),
  38850. this.r = Math.pow(e.r, t),
  38851. this.g = Math.pow(e.g, t),
  38852. this.b = Math.pow(e.b, t),
  38853. this
  38854. },
  38855. copyLinearToGamma: function(e, t) {
  38856. void 0 === t && (t = 2);
  38857. var i = t > 0 ? 1 / t : 1;
  38858. return this.r = Math.pow(e.r, i),
  38859. this.g = Math.pow(e.g, i),
  38860. this.b = Math.pow(e.b, i),
  38861. this
  38862. },
  38863. convertGammaToLinear: function() {
  38864. var e = this.r
  38865. , t = this.g
  38866. , i = this.b;
  38867. return this.r = e * e,
  38868. this.g = t * t,
  38869. this.b = i * i,
  38870. this
  38871. },
  38872. convertLinearToGamma: function() {
  38873. return this.r = Math.sqrt(this.r),
  38874. this.g = Math.sqrt(this.g),
  38875. this.b = Math.sqrt(this.b),
  38876. this
  38877. },
  38878. getHex: function() {
  38879. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38880. },
  38881. getHexString: function() {
  38882. return ("000000" + this.getHex().toString(16)).slice(-6)
  38883. },
  38884. getHSL: function(e) {
  38885. var t, i, n = e || {
  38886. h: 0,
  38887. s: 0,
  38888. l: 0
  38889. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38890. if (l === s)
  38891. t = 0,
  38892. i = 0;
  38893. else {
  38894. var h = s - l;
  38895. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38896. s) {
  38897. case r:
  38898. t = (o - a) / h + (o < a ? 6 : 0);
  38899. break;
  38900. case o:
  38901. t = (a - r) / h + 2;
  38902. break;
  38903. case a:
  38904. t = (r - o) / h + 4
  38905. }
  38906. t /= 6
  38907. }
  38908. return n.h = t,
  38909. n.s = i,
  38910. n.l = c,
  38911. n
  38912. },
  38913. getStyle: function() {
  38914. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38915. },
  38916. offsetHSL: function(e, t, i) {
  38917. var n = this.getHSL();
  38918. return n.h += e,
  38919. n.s += t,
  38920. n.l += i,
  38921. this.setHSL(n.h, n.s, n.l),
  38922. this
  38923. },
  38924. add: function(e) {
  38925. return this.r += e.r,
  38926. this.g += e.g,
  38927. this.b += e.b,
  38928. this
  38929. },
  38930. addColors: function(e, t) {
  38931. return this.r = e.r + t.r,
  38932. this.g = e.g + t.g,
  38933. this.b = e.b + t.b,
  38934. this
  38935. },
  38936. addScalar: function(e) {
  38937. return this.r += e,
  38938. this.g += e,
  38939. this.b += e,
  38940. this
  38941. },
  38942. multiply: function(e) {
  38943. return this.r *= e.r,
  38944. this.g *= e.g,
  38945. this.b *= e.b,
  38946. this
  38947. },
  38948. multiplyScalar: function(e) {
  38949. return this.r *= e,
  38950. this.g *= e,
  38951. this.b *= e,
  38952. this
  38953. },
  38954. lerp: function(e, t) {
  38955. return this.r += (e.r - this.r) * t,
  38956. this.g += (e.g - this.g) * t,
  38957. this.b += (e.b - this.b) * t,
  38958. this
  38959. },
  38960. equals: function(e) {
  38961. return e.r === this.r && e.g === this.g && e.b === this.b
  38962. },
  38963. fromArray: function(e, t) {
  38964. return void 0 === t && (t = 0),
  38965. this.r = e[t],
  38966. this.g = e[t + 1],
  38967. this.b = e[t + 2],
  38968. this
  38969. },
  38970. toArray: function(e, t) {
  38971. return void 0 === e && (e = []),
  38972. void 0 === t && (t = 0),
  38973. e[t] = this.r,
  38974. e[t + 1] = this.g,
  38975. e[t + 2] = this.b,
  38976. e
  38977. }
  38978. },
  38979. n.ColorKeywords = {
  38980. aliceblue: 15792383,
  38981. antiquewhite: 16444375,
  38982. aqua: 65535,
  38983. aquamarine: 8388564,
  38984. azure: 15794175,
  38985. beige: 16119260,
  38986. bisque: 16770244,
  38987. black: 0,
  38988. blanchedalmond: 16772045,
  38989. blue: 255,
  38990. blueviolet: 9055202,
  38991. brown: 10824234,
  38992. burlywood: 14596231,
  38993. cadetblue: 6266528,
  38994. chartreuse: 8388352,
  38995. chocolate: 13789470,
  38996. coral: 16744272,
  38997. cornflowerblue: 6591981,
  38998. cornsilk: 16775388,
  38999. crimson: 14423100,
  39000. cyan: 65535,
  39001. darkblue: 139,
  39002. darkcyan: 35723,
  39003. darkgoldenrod: 12092939,
  39004. darkgray: 11119017,
  39005. darkgreen: 25600,
  39006. darkgrey: 11119017,
  39007. darkkhaki: 12433259,
  39008. darkmagenta: 9109643,
  39009. darkolivegreen: 5597999,
  39010. darkorange: 16747520,
  39011. darkorchid: 10040012,
  39012. darkred: 9109504,
  39013. darksalmon: 15308410,
  39014. darkseagreen: 9419919,
  39015. darkslateblue: 4734347,
  39016. darkslategray: 3100495,
  39017. darkslategrey: 3100495,
  39018. darkturquoise: 52945,
  39019. darkviolet: 9699539,
  39020. deeppink: 16716947,
  39021. deepskyblue: 49151,
  39022. dimgray: 6908265,
  39023. dimgrey: 6908265,
  39024. dodgerblue: 2003199,
  39025. firebrick: 11674146,
  39026. floralwhite: 16775920,
  39027. forestgreen: 2263842,
  39028. fuchsia: 16711935,
  39029. gainsboro: 14474460,
  39030. ghostwhite: 16316671,
  39031. gold: 16766720,
  39032. goldenrod: 14329120,
  39033. gray: 8421504,
  39034. green: 32768,
  39035. greenyellow: 11403055,
  39036. grey: 8421504,
  39037. honeydew: 15794160,
  39038. hotpink: 16738740,
  39039. indianred: 13458524,
  39040. indigo: 4915330,
  39041. ivory: 16777200,
  39042. khaki: 15787660,
  39043. lavender: 15132410,
  39044. lavenderblush: 16773365,
  39045. lawngreen: 8190976,
  39046. lemonchiffon: 16775885,
  39047. lightblue: 11393254,
  39048. lightcoral: 15761536,
  39049. lightcyan: 14745599,
  39050. lightgoldenrodyellow: 16448210,
  39051. lightgray: 13882323,
  39052. lightgreen: 9498256,
  39053. lightgrey: 13882323,
  39054. lightpink: 16758465,
  39055. lightsalmon: 16752762,
  39056. lightseagreen: 2142890,
  39057. lightskyblue: 8900346,
  39058. lightslategray: 7833753,
  39059. lightslategrey: 7833753,
  39060. lightsteelblue: 11584734,
  39061. lightyellow: 16777184,
  39062. lime: 65280,
  39063. limegreen: 3329330,
  39064. linen: 16445670,
  39065. magenta: 16711935,
  39066. maroon: 8388608,
  39067. mediumaquamarine: 6737322,
  39068. mediumblue: 205,
  39069. mediumorchid: 12211667,
  39070. mediumpurple: 9662683,
  39071. mediumseagreen: 3978097,
  39072. mediumslateblue: 8087790,
  39073. mediumspringgreen: 64154,
  39074. mediumturquoise: 4772300,
  39075. mediumvioletred: 13047173,
  39076. midnightblue: 1644912,
  39077. mintcream: 16121850,
  39078. mistyrose: 16770273,
  39079. moccasin: 16770229,
  39080. navajowhite: 16768685,
  39081. navy: 128,
  39082. oldlace: 16643558,
  39083. olive: 8421376,
  39084. olivedrab: 7048739,
  39085. orange: 16753920,
  39086. orangered: 16729344,
  39087. orchid: 14315734,
  39088. palegoldenrod: 15657130,
  39089. palegreen: 10025880,
  39090. paleturquoise: 11529966,
  39091. palevioletred: 14381203,
  39092. papayawhip: 16773077,
  39093. peachpuff: 16767673,
  39094. peru: 13468991,
  39095. pink: 16761035,
  39096. plum: 14524637,
  39097. powderblue: 11591910,
  39098. purple: 8388736,
  39099. red: 16711680,
  39100. rosybrown: 12357519,
  39101. royalblue: 4286945,
  39102. saddlebrown: 9127187,
  39103. salmon: 16416882,
  39104. sandybrown: 16032864,
  39105. seagreen: 3050327,
  39106. seashell: 16774638,
  39107. sienna: 10506797,
  39108. silver: 12632256,
  39109. skyblue: 8900331,
  39110. slateblue: 6970061,
  39111. slategray: 7372944,
  39112. slategrey: 7372944,
  39113. snow: 16775930,
  39114. springgreen: 65407,
  39115. steelblue: 4620980,
  39116. tan: 13808780,
  39117. teal: 32896,
  39118. thistle: 14204888,
  39119. tomato: 16737095,
  39120. turquoise: 4251856,
  39121. violet: 15631086,
  39122. wheat: 16113331,
  39123. white: 16777215,
  39124. whitesmoke: 16119285,
  39125. yellow: 16776960,
  39126. yellowgreen: 10145074
  39127. },
  39128. n.Quaternion = function(e, t, i, n) {
  39129. this._x = e || 0,
  39130. this._y = t || 0,
  39131. this._z = i || 0,
  39132. this._w = void 0 !== n ? n : 1
  39133. }
  39134. ,
  39135. n.Quaternion.prototype = {
  39136. constructor: n.Quaternion,
  39137. get x() {
  39138. return this._x
  39139. },
  39140. set x(e) {
  39141. this._x = e,
  39142. this.onChangeCallback()
  39143. },
  39144. get y() {
  39145. return this._y
  39146. },
  39147. set y(e) {
  39148. this._y = e,
  39149. this.onChangeCallback()
  39150. },
  39151. get z() {
  39152. return this._z
  39153. },
  39154. set z(e) {
  39155. this._z = e,
  39156. this.onChangeCallback()
  39157. },
  39158. get w() {
  39159. return this._w
  39160. },
  39161. set w(e) {
  39162. this._w = e,
  39163. this.onChangeCallback()
  39164. },
  39165. set: function(e, t, i, n) {
  39166. return this._x = e,
  39167. this._y = t,
  39168. this._z = i,
  39169. this._w = n,
  39170. this.onChangeCallback(),
  39171. this
  39172. },
  39173. clone: function() {
  39174. return new this.constructor(this._x,this._y,this._z,this._w)
  39175. },
  39176. copy: function(e) {
  39177. return this._x = e.x,
  39178. this._y = e.y,
  39179. this._z = e.z,
  39180. this._w = e.w,
  39181. this.onChangeCallback(),
  39182. this
  39183. },
  39184. setFromEuler: function(e, t) {
  39185. if (e instanceof n.Euler == !1)
  39186. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39187. var i = Math.cos(e._x / 2)
  39188. , r = Math.cos(e._y / 2)
  39189. , o = Math.cos(e._z / 2)
  39190. , a = Math.sin(e._x / 2)
  39191. , s = Math.sin(e._y / 2)
  39192. , l = Math.sin(e._z / 2)
  39193. , c = e.order;
  39194. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39195. this._y = i * s * o - a * r * l,
  39196. this._z = i * r * l + a * s * o,
  39197. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39198. this._y = i * s * o - a * r * l,
  39199. this._z = i * r * l - a * s * o,
  39200. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39201. this._y = i * s * o + a * r * l,
  39202. this._z = i * r * l + a * s * o,
  39203. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39204. this._y = i * s * o + a * r * l,
  39205. this._z = i * r * l - a * s * o,
  39206. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39207. this._y = i * s * o + a * r * l,
  39208. this._z = i * r * l - a * s * o,
  39209. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39210. this._y = i * s * o - a * r * l,
  39211. this._z = i * r * l + a * s * o,
  39212. this._w = i * r * o + a * s * l),
  39213. t !== !1 && this.onChangeCallback(),
  39214. this
  39215. },
  39216. setFromAxisAngle: function(e, t) {
  39217. var i = t / 2
  39218. , n = Math.sin(i);
  39219. return this._x = e.x * n,
  39220. this._y = e.y * n,
  39221. this._z = e.z * n,
  39222. this._w = Math.cos(i),
  39223. this.onChangeCallback(),
  39224. this
  39225. },
  39226. setFromRotationMatrix: function(e) {
  39227. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39228. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39229. this._w = .25 / t,
  39230. this._x = (h - l) * t,
  39231. this._y = (o - c) * t,
  39232. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39233. this._w = (h - l) / t,
  39234. this._x = .25 * t,
  39235. this._y = (r + a) / t,
  39236. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39237. this._w = (o - c) / t,
  39238. this._x = (r + a) / t,
  39239. this._y = .25 * t,
  39240. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39241. this._w = (a - r) / t,
  39242. this._x = (o + c) / t,
  39243. this._y = (l + h) / t,
  39244. this._z = .25 * t),
  39245. this.onChangeCallback(),
  39246. this
  39247. },
  39248. setFromUnitVectors: function() {
  39249. var e, t, i = 1e-6;
  39250. return function(r, o) {
  39251. return void 0 === e && (e = new n.Vector3),
  39252. t = r.dot(o) + 1,
  39253. t < i ? (t = 0,
  39254. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39255. this._x = e.x,
  39256. this._y = e.y,
  39257. this._z = e.z,
  39258. this._w = t,
  39259. this.normalize(),
  39260. this
  39261. }
  39262. }(),
  39263. inverse: function() {
  39264. return this.conjugate().normalize(),
  39265. this
  39266. },
  39267. conjugate: function() {
  39268. return this._x *= -1,
  39269. this._y *= -1,
  39270. this._z *= -1,
  39271. this.onChangeCallback(),
  39272. this
  39273. },
  39274. dot: function(e) {
  39275. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39276. },
  39277. lengthSq: function() {
  39278. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39279. },
  39280. length: function() {
  39281. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39282. },
  39283. normalize: function() {
  39284. var e = this.length();
  39285. return 0 === e ? (this._x = 0,
  39286. this._y = 0,
  39287. this._z = 0,
  39288. this._w = 1) : (e = 1 / e,
  39289. this._x = this._x * e,
  39290. this._y = this._y * e,
  39291. this._z = this._z * e,
  39292. this._w = this._w * e),
  39293. this.onChangeCallback(),
  39294. this
  39295. },
  39296. multiply: function(e, t) {
  39297. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39298. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39299. },
  39300. multiplyQuaternions: function(e, t) {
  39301. var i = e._x
  39302. , n = e._y
  39303. , r = e._z
  39304. , o = e._w
  39305. , a = t._x
  39306. , s = t._y
  39307. , l = t._z
  39308. , c = t._w;
  39309. return this._x = i * c + o * a + n * l - r * s,
  39310. this._y = n * c + o * s + r * a - i * l,
  39311. this._z = r * c + o * l + i * s - n * a,
  39312. this._w = o * c - i * a - n * s - r * l,
  39313. this.onChangeCallback(),
  39314. this
  39315. },
  39316. slerp: function(e, t) {
  39317. if (0 === t)
  39318. return this;
  39319. if (1 === t)
  39320. return this.copy(e);
  39321. var i = this._x
  39322. , n = this._y
  39323. , r = this._z
  39324. , o = this._w
  39325. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39326. if (a < 0 ? (this._w = -e._w,
  39327. this._x = -e._x,
  39328. this._y = -e._y,
  39329. this._z = -e._z,
  39330. a = -a) : this.copy(e),
  39331. a >= 1)
  39332. return this._w = o,
  39333. this._x = i,
  39334. this._y = n,
  39335. this._z = r,
  39336. this;
  39337. var s = Math.sqrt(1 - a * a);
  39338. if (Math.abs(s) < .001)
  39339. return this._w = .5 * (o + this._w),
  39340. this._x = .5 * (i + this._x),
  39341. this._y = .5 * (n + this._y),
  39342. this._z = .5 * (r + this._z),
  39343. this;
  39344. var l = Math.atan2(s, a)
  39345. , c = Math.sin((1 - t) * l) / s
  39346. , h = Math.sin(t * l) / s;
  39347. return this._w = o * c + this._w * h,
  39348. this._x = i * c + this._x * h,
  39349. this._y = n * c + this._y * h,
  39350. this._z = r * c + this._z * h,
  39351. this.onChangeCallback(),
  39352. this
  39353. },
  39354. equals: function(e) {
  39355. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39356. },
  39357. fromArray: function(e, t) {
  39358. return void 0 === t && (t = 0),
  39359. this._x = e[t],
  39360. this._y = e[t + 1],
  39361. this._z = e[t + 2],
  39362. this._w = e[t + 3],
  39363. this.onChangeCallback(),
  39364. this
  39365. },
  39366. toArray: function(e, t) {
  39367. return void 0 === e && (e = []),
  39368. void 0 === t && (t = 0),
  39369. e[t] = this._x,
  39370. e[t + 1] = this._y,
  39371. e[t + 2] = this._z,
  39372. e[t + 3] = this._w,
  39373. e
  39374. },
  39375. onChange: function(e) {
  39376. return this.onChangeCallback = e,
  39377. this
  39378. },
  39379. onChangeCallback: function() {}
  39380. },
  39381. Object.assign(n.Quaternion, {
  39382. slerp: function(e, t, i, n) {
  39383. return i.copy(e).slerp(t, n)
  39384. },
  39385. slerpFlat: function(e, t, i, n, r, o, a) {
  39386. var s = i[n + 0]
  39387. , l = i[n + 1]
  39388. , c = i[n + 2]
  39389. , h = i[n + 3]
  39390. , u = r[o + 0]
  39391. , d = r[o + 1]
  39392. , p = r[o + 2]
  39393. , f = r[o + 3];
  39394. if (h !== f || s !== u || l !== d || c !== p) {
  39395. var g = 1 - a
  39396. , m = s * u + l * d + c * p + h * f
  39397. , v = m >= 0 ? 1 : -1
  39398. , A = 1 - m * m;
  39399. if (A > Number.EPSILON) {
  39400. var y = Math.sqrt(A)
  39401. , C = Math.atan2(y, m * v);
  39402. g = Math.sin(g * C) / y,
  39403. a = Math.sin(a * C) / y
  39404. }
  39405. var I = a * v;
  39406. if (s = s * g + u * I,
  39407. l = l * g + d * I,
  39408. c = c * g + p * I,
  39409. h = h * g + f * I,
  39410. g === 1 - a) {
  39411. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39412. s *= E,
  39413. l *= E,
  39414. c *= E,
  39415. h *= E
  39416. }
  39417. }
  39418. e[t] = s,
  39419. e[t + 1] = l,
  39420. e[t + 2] = c,
  39421. e[t + 3] = h
  39422. }
  39423. }),
  39424. n.Vector2 = function(e, t) {
  39425. this.x = e || 0,
  39426. this.y = t || 0
  39427. }
  39428. ,
  39429. n.Vector2.prototype = {
  39430. constructor: n.Vector2,
  39431. get width() {
  39432. return this.x
  39433. },
  39434. set width(e) {
  39435. this.x = e
  39436. },
  39437. get height() {
  39438. return this.y
  39439. },
  39440. set height(e) {
  39441. this.y = e
  39442. },
  39443. set: function(e, t) {
  39444. return this.x = e,
  39445. this.y = t,
  39446. this
  39447. },
  39448. setScalar: function(e) {
  39449. return this.x = e,
  39450. this.y = e,
  39451. this
  39452. },
  39453. setX: function(e) {
  39454. return this.x = e,
  39455. this
  39456. },
  39457. setY: function(e) {
  39458. return this.y = e,
  39459. this
  39460. },
  39461. setComponent: function(e, t) {
  39462. switch (e) {
  39463. case 0:
  39464. this.x = t;
  39465. break;
  39466. case 1:
  39467. this.y = t;
  39468. break;
  39469. default:
  39470. throw new Error("index is out of range: " + e)
  39471. }
  39472. },
  39473. getComponent: function(e) {
  39474. switch (e) {
  39475. case 0:
  39476. return this.x;
  39477. case 1:
  39478. return this.y;
  39479. default:
  39480. throw new Error("index is out of range: " + e)
  39481. }
  39482. },
  39483. clone: function() {
  39484. return new this.constructor(this.x,this.y)
  39485. },
  39486. copy: function(e) {
  39487. return this.x = e.x,
  39488. this.y = e.y,
  39489. this
  39490. },
  39491. add: function(e, t) {
  39492. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39493. this.addVectors(e, t)) : (this.x += e.x,
  39494. this.y += e.y,
  39495. this)
  39496. },
  39497. addScalar: function(e) {
  39498. return this.x += e,
  39499. this.y += e,
  39500. this
  39501. },
  39502. addVectors: function(e, t) {
  39503. return this.x = e.x + t.x,
  39504. this.y = e.y + t.y,
  39505. this
  39506. },
  39507. addScaledVector: function(e, t) {
  39508. return this.x += e.x * t,
  39509. this.y += e.y * t,
  39510. this
  39511. },
  39512. sub: function(e, t) {
  39513. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39514. this.subVectors(e, t)) : (this.x -= e.x,
  39515. this.y -= e.y,
  39516. this)
  39517. },
  39518. subScalar: function(e) {
  39519. return this.x -= e,
  39520. this.y -= e,
  39521. this
  39522. },
  39523. subVectors: function(e, t) {
  39524. return this.x = e.x - t.x,
  39525. this.y = e.y - t.y,
  39526. this
  39527. },
  39528. multiply: function(e) {
  39529. return this.x *= e.x,
  39530. this.y *= e.y,
  39531. this
  39532. },
  39533. multiplyScalar: function(e) {
  39534. return isFinite(e) ? (this.x *= e,
  39535. this.y *= e) : (this.x = 0,
  39536. this.y = 0),
  39537. this
  39538. },
  39539. divide: function(e) {
  39540. return this.x /= e.x,
  39541. this.y /= e.y,
  39542. this
  39543. },
  39544. divideScalar: function(e) {
  39545. return this.multiplyScalar(1 / e)
  39546. },
  39547. min: function(e) {
  39548. return this.x = Math.min(this.x, e.x),
  39549. this.y = Math.min(this.y, e.y),
  39550. this
  39551. },
  39552. max: function(e) {
  39553. return this.x = Math.max(this.x, e.x),
  39554. this.y = Math.max(this.y, e.y),
  39555. this
  39556. },
  39557. clamp: function(e, t) {
  39558. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39559. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39560. this
  39561. },
  39562. clampScalar: function() {
  39563. var e, t;
  39564. return function(i, r) {
  39565. return void 0 === e && (e = new n.Vector2,
  39566. t = new n.Vector2),
  39567. e.set(i, i),
  39568. t.set(r, r),
  39569. this.clamp(e, t)
  39570. }
  39571. }(),
  39572. clampLength: function(e, t) {
  39573. var i = this.length();
  39574. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39575. this
  39576. },
  39577. floor: function() {
  39578. return this.x = Math.floor(this.x),
  39579. this.y = Math.floor(this.y),
  39580. this
  39581. },
  39582. ceil: function() {
  39583. return this.x = Math.ceil(this.x),
  39584. this.y = Math.ceil(this.y),
  39585. this
  39586. },
  39587. round: function() {
  39588. return this.x = Math.round(this.x),
  39589. this.y = Math.round(this.y),
  39590. this
  39591. },
  39592. roundToZero: function() {
  39593. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39594. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39595. this
  39596. },
  39597. negate: function() {
  39598. return this.x = -this.x,
  39599. this.y = -this.y,
  39600. this
  39601. },
  39602. dot: function(e) {
  39603. return this.x * e.x + this.y * e.y
  39604. },
  39605. lengthSq: function() {
  39606. return this.x * this.x + this.y * this.y
  39607. },
  39608. length: function() {
  39609. return Math.sqrt(this.x * this.x + this.y * this.y)
  39610. },
  39611. lengthManhattan: function() {
  39612. return Math.abs(this.x) + Math.abs(this.y)
  39613. },
  39614. normalize: function() {
  39615. return this.divideScalar(this.length())
  39616. },
  39617. angle: function() {
  39618. var e = Math.atan2(this.y, this.x);
  39619. return e < 0 && (e += 2 * Math.PI),
  39620. e
  39621. },
  39622. distanceTo: function(e) {
  39623. return Math.sqrt(this.distanceToSquared(e))
  39624. },
  39625. distanceToSquared: function(e) {
  39626. var t = this.x - e.x
  39627. , i = this.y - e.y;
  39628. return t * t + i * i
  39629. },
  39630. setLength: function(e) {
  39631. return this.multiplyScalar(e / this.length())
  39632. },
  39633. lerp: function(e, t) {
  39634. return this.x += (e.x - this.x) * t,
  39635. this.y += (e.y - this.y) * t,
  39636. this
  39637. },
  39638. lerpVectors: function(e, t, i) {
  39639. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39640. this
  39641. },
  39642. equals: function(e) {
  39643. return e.x === this.x && e.y === this.y
  39644. },
  39645. fromArray: function(e, t) {
  39646. return void 0 === t && (t = 0),
  39647. this.x = e[t],
  39648. this.y = e[t + 1],
  39649. this
  39650. },
  39651. toArray: function(e, t) {
  39652. return void 0 === e && (e = []),
  39653. void 0 === t && (t = 0),
  39654. e[t] = this.x,
  39655. e[t + 1] = this.y,
  39656. e
  39657. },
  39658. fromAttribute: function(e, t, i) {
  39659. return void 0 === i && (i = 0),
  39660. t = t * e.itemSize + i,
  39661. this.x = e.array[t],
  39662. this.y = e.array[t + 1],
  39663. this
  39664. },
  39665. rotateAround: function(e, t) {
  39666. var i = Math.cos(t)
  39667. , n = Math.sin(t)
  39668. , r = this.x - e.x
  39669. , o = this.y - e.y;
  39670. return this.x = r * i - o * n + e.x,
  39671. this.y = r * n + o * i + e.y,
  39672. this
  39673. }
  39674. },
  39675. n.Vector3 = function(e, t, i) {
  39676. this.x = e || 0,
  39677. this.y = t || 0,
  39678. this.z = i || 0
  39679. }
  39680. ,
  39681. n.Vector3.prototype = {
  39682. constructor: n.Vector3,
  39683. set: function(e, t, i) {
  39684. return this.x = e,
  39685. this.y = t,
  39686. this.z = i,
  39687. this
  39688. },
  39689. setScalar: function(e) {
  39690. return this.x = e,
  39691. this.y = e,
  39692. this.z = e,
  39693. this
  39694. },
  39695. setX: function(e) {
  39696. return this.x = e,
  39697. this
  39698. },
  39699. setY: function(e) {
  39700. return this.y = e,
  39701. this
  39702. },
  39703. setZ: function(e) {
  39704. return this.z = e,
  39705. this
  39706. },
  39707. setComponent: function(e, t) {
  39708. switch (e) {
  39709. case 0:
  39710. this.x = t;
  39711. break;
  39712. case 1:
  39713. this.y = t;
  39714. break;
  39715. case 2:
  39716. this.z = t;
  39717. break;
  39718. default:
  39719. throw new Error("index is out of range: " + e)
  39720. }
  39721. },
  39722. getComponent: function(e) {
  39723. switch (e) {
  39724. case 0:
  39725. return this.x;
  39726. case 1:
  39727. return this.y;
  39728. case 2:
  39729. return this.z;
  39730. default:
  39731. throw new Error("index is out of range: " + e)
  39732. }
  39733. },
  39734. clone: function() {
  39735. return new this.constructor(this.x,this.y,this.z)
  39736. },
  39737. copy: function(e) {
  39738. return this.x = e.x,
  39739. this.y = e.y,
  39740. this.z = e.z,
  39741. this
  39742. },
  39743. add: function(e, t) {
  39744. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39745. this.addVectors(e, t)) : (this.x += e.x,
  39746. this.y += e.y,
  39747. this.z += e.z,
  39748. this)
  39749. },
  39750. addScalar: function(e) {
  39751. return this.x += e,
  39752. this.y += e,
  39753. this.z += e,
  39754. this
  39755. },
  39756. addVectors: function(e, t) {
  39757. return this.x = e.x + t.x,
  39758. this.y = e.y + t.y,
  39759. this.z = e.z + t.z,
  39760. this
  39761. },
  39762. addScaledVector: function(e, t) {
  39763. return this.x += e.x * t,
  39764. this.y += e.y * t,
  39765. this.z += e.z * t,
  39766. this
  39767. },
  39768. sub: function(e, t) {
  39769. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39770. this.subVectors(e, t)) : (this.x -= e.x,
  39771. this.y -= e.y,
  39772. this.z -= e.z,
  39773. this)
  39774. },
  39775. subScalar: function(e) {
  39776. return this.x -= e,
  39777. this.y -= e,
  39778. this.z -= e,
  39779. this
  39780. },
  39781. subVectors: function(e, t) {
  39782. return this.x = e.x - t.x,
  39783. this.y = e.y - t.y,
  39784. this.z = e.z - t.z,
  39785. this
  39786. },
  39787. multiply: function(e, t) {
  39788. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39789. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39790. this.y *= e.y,
  39791. this.z *= e.z,
  39792. this)
  39793. },
  39794. multiplyScalar: function(e) {
  39795. return isFinite(e) ? (this.x *= e,
  39796. this.y *= e,
  39797. this.z *= e) : (this.x = 0,
  39798. this.y = 0,
  39799. this.z = 0),
  39800. this
  39801. },
  39802. multiplyVectors: function(e, t) {
  39803. return this.x = e.x * t.x,
  39804. this.y = e.y * t.y,
  39805. this.z = e.z * t.z,
  39806. this
  39807. },
  39808. applyEuler: function() {
  39809. var e;
  39810. return function(t) {
  39811. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39812. void 0 === e && (e = new n.Quaternion),
  39813. this.applyQuaternion(e.setFromEuler(t)),
  39814. this
  39815. }
  39816. }(),
  39817. applyAxisAngle: function() {
  39818. var e;
  39819. return function(t, i) {
  39820. return void 0 === e && (e = new n.Quaternion),
  39821. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39822. this
  39823. }
  39824. }(),
  39825. applyMatrix3: function(e) {
  39826. var t = this.x
  39827. , i = this.y
  39828. , n = this.z
  39829. , r = e.elements;
  39830. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39831. this.y = r[1] * t + r[4] * i + r[7] * n,
  39832. this.z = r[2] * t + r[5] * i + r[8] * n,
  39833. this
  39834. },
  39835. applyMatrix4: function(e) {
  39836. var t = this.x
  39837. , i = this.y
  39838. , n = this.z
  39839. , r = e.elements;
  39840. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39841. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39842. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39843. this
  39844. },
  39845. applyProjection: function(e) {
  39846. var t = this.x
  39847. , i = this.y
  39848. , n = this.z
  39849. , r = e.elements
  39850. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39851. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39852. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39853. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39854. this
  39855. },
  39856. applyQuaternion: function(e) {
  39857. var t = this.x
  39858. , i = this.y
  39859. , n = this.z
  39860. , r = e.x
  39861. , o = e.y
  39862. , a = e.z
  39863. , s = e.w
  39864. , l = s * t + o * n - a * i
  39865. , c = s * i + a * t - r * n
  39866. , h = s * n + r * i - o * t
  39867. , u = -r * t - o * i - a * n;
  39868. return this.x = l * s + u * -r + c * -a - h * -o,
  39869. this.y = c * s + u * -o + h * -r - l * -a,
  39870. this.z = h * s + u * -a + l * -o - c * -r,
  39871. this
  39872. },
  39873. project: function() {
  39874. var e;
  39875. return function(t) {
  39876. return void 0 === e && (e = new n.Matrix4),
  39877. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39878. this.applyProjection(e)
  39879. }
  39880. }(),
  39881. unproject: function() {
  39882. var e;
  39883. return function(t) {
  39884. return void 0 === e && (e = new n.Matrix4),
  39885. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39886. this.applyProjection(e)
  39887. }
  39888. }(),
  39889. transformDirection: function(e) {
  39890. var t = this.x
  39891. , i = this.y
  39892. , n = this.z
  39893. , r = e.elements;
  39894. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39895. this.y = r[1] * t + r[5] * i + r[9] * n,
  39896. this.z = r[2] * t + r[6] * i + r[10] * n,
  39897. this.normalize(),
  39898. this
  39899. },
  39900. divide: function(e) {
  39901. return this.x /= e.x,
  39902. this.y /= e.y,
  39903. this.z /= e.z,
  39904. this
  39905. },
  39906. divideScalar: function(e) {
  39907. return this.multiplyScalar(1 / e)
  39908. },
  39909. min: function(e) {
  39910. return this.x = Math.min(this.x, e.x),
  39911. this.y = Math.min(this.y, e.y),
  39912. this.z = Math.min(this.z, e.z),
  39913. this
  39914. },
  39915. max: function(e) {
  39916. return this.x = Math.max(this.x, e.x),
  39917. this.y = Math.max(this.y, e.y),
  39918. this.z = Math.max(this.z, e.z),
  39919. this
  39920. },
  39921. clamp: function(e, t) {
  39922. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39923. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39924. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39925. this
  39926. },
  39927. clampScalar: function() {
  39928. var e, t;
  39929. return function(i, r) {
  39930. return void 0 === e && (e = new n.Vector3,
  39931. t = new n.Vector3),
  39932. e.set(i, i, i),
  39933. t.set(r, r, r),
  39934. this.clamp(e, t)
  39935. }
  39936. }(),
  39937. clampLength: function(e, t) {
  39938. var i = this.length();
  39939. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39940. this
  39941. },
  39942. floor: function() {
  39943. return this.x = Math.floor(this.x),
  39944. this.y = Math.floor(this.y),
  39945. this.z = Math.floor(this.z),
  39946. this
  39947. },
  39948. ceil: function() {
  39949. return this.x = Math.ceil(this.x),
  39950. this.y = Math.ceil(this.y),
  39951. this.z = Math.ceil(this.z),
  39952. this
  39953. },
  39954. round: function() {
  39955. return this.x = Math.round(this.x),
  39956. this.y = Math.round(this.y),
  39957. this.z = Math.round(this.z),
  39958. this
  39959. },
  39960. roundToZero: function() {
  39961. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39962. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39963. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39964. this
  39965. },
  39966. negate: function() {
  39967. return this.x = -this.x,
  39968. this.y = -this.y,
  39969. this.z = -this.z,
  39970. this
  39971. },
  39972. dot: function(e) {
  39973. return this.x * e.x + this.y * e.y + this.z * e.z
  39974. },
  39975. lengthSq: function() {
  39976. return this.x * this.x + this.y * this.y + this.z * this.z
  39977. },
  39978. length: function() {
  39979. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  39980. },
  39981. lengthManhattan: function() {
  39982. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  39983. },
  39984. normalize: function() {
  39985. return this.divideScalar(this.length())
  39986. },
  39987. setLength: function(e) {
  39988. return this.multiplyScalar(e / this.length())
  39989. },
  39990. lerp: function(e, t) {
  39991. return this.x += (e.x - this.x) * t,
  39992. this.y += (e.y - this.y) * t,
  39993. this.z += (e.z - this.z) * t,
  39994. this
  39995. },
  39996. lerpVectors: function(e, t, i) {
  39997. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39998. this
  39999. },
  40000. cross: function(e, t) {
  40001. if (void 0 !== t)
  40002. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40003. this.crossVectors(e, t);
  40004. var i = this.x
  40005. , n = this.y
  40006. , r = this.z;
  40007. return this.x = n * e.z - r * e.y,
  40008. this.y = r * e.x - i * e.z,
  40009. this.z = i * e.y - n * e.x,
  40010. this
  40011. },
  40012. crossVectors: function(e, t) {
  40013. var i = e.x
  40014. , n = e.y
  40015. , r = e.z
  40016. , o = t.x
  40017. , a = t.y
  40018. , s = t.z;
  40019. return this.x = n * s - r * a,
  40020. this.y = r * o - i * s,
  40021. this.z = i * a - n * o,
  40022. this
  40023. },
  40024. projectOnVector: function() {
  40025. var e, t;
  40026. return function(i) {
  40027. return void 0 === e && (e = new n.Vector3),
  40028. e.copy(i).normalize(),
  40029. t = this.dot(e),
  40030. this.copy(e).multiplyScalar(t)
  40031. }
  40032. }(),
  40033. projectOnPlane: function() {
  40034. var e;
  40035. return function(t) {
  40036. return void 0 === e && (e = new n.Vector3),
  40037. e.copy(this).projectOnVector(t),
  40038. this.sub(e)
  40039. }
  40040. }(),
  40041. reflect: function() {
  40042. var e;
  40043. return function(t) {
  40044. return void 0 === e && (e = new n.Vector3),
  40045. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40046. }
  40047. }(),
  40048. angleTo: function(e) {
  40049. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40050. return Math.acos(n.Math.clamp(t, -1, 1))
  40051. },
  40052. distanceTo: function(e) {
  40053. return Math.sqrt(this.distanceToSquared(e))
  40054. },
  40055. distanceToSquared: function(e) {
  40056. var t = this.x - e.x
  40057. , i = this.y - e.y
  40058. , n = this.z - e.z;
  40059. return t * t + i * i + n * n
  40060. },
  40061. setFromSpherical: function(e) {
  40062. var t = Math.sin(e.phi) * e.radius;
  40063. return this.x = t * Math.sin(e.theta),
  40064. this.y = Math.cos(e.phi) * e.radius,
  40065. this.z = t * Math.cos(e.theta),
  40066. this
  40067. },
  40068. setFromMatrixPosition: function(e) {
  40069. return this.setFromMatrixColumn(e, 3)
  40070. },
  40071. setFromMatrixScale: function(e) {
  40072. var t = this.setFromMatrixColumn(e, 0).length()
  40073. , i = this.setFromMatrixColumn(e, 1).length()
  40074. , n = this.setFromMatrixColumn(e, 2).length();
  40075. return this.x = t,
  40076. this.y = i,
  40077. this.z = n,
  40078. this
  40079. },
  40080. setFromMatrixColumn: function(e, t) {
  40081. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40082. e = arguments[1],
  40083. t = arguments[0]),
  40084. this.fromArray(e.elements, 4 * t)
  40085. },
  40086. equals: function(e) {
  40087. return e.x === this.x && e.y === this.y && e.z === this.z
  40088. },
  40089. fromArray: function(e, t) {
  40090. return void 0 === t && (t = 0),
  40091. this.x = e[t],
  40092. this.y = e[t + 1],
  40093. this.z = e[t + 2],
  40094. this
  40095. },
  40096. toArray: function(e, t) {
  40097. return void 0 === e && (e = []),
  40098. void 0 === t && (t = 0),
  40099. e[t] = this.x,
  40100. e[t + 1] = this.y,
  40101. e[t + 2] = this.z,
  40102. e
  40103. },
  40104. fromAttribute: function(e, t, i) {
  40105. return void 0 === i && (i = 0),
  40106. t = t * e.itemSize + i,
  40107. this.x = e.array[t],
  40108. this.y = e.array[t + 1],
  40109. this.z = e.array[t + 2],
  40110. this
  40111. }
  40112. },
  40113. n.Vector4 = function(e, t, i, n) {
  40114. this.x = e || 0,
  40115. this.y = t || 0,
  40116. this.z = i || 0,
  40117. this.w = void 0 !== n ? n : 1
  40118. }
  40119. ,
  40120. n.Vector4.prototype = {
  40121. constructor: n.Vector4,
  40122. set: function(e, t, i, n) {
  40123. return this.x = e,
  40124. this.y = t,
  40125. this.z = i,
  40126. this.w = n,
  40127. this
  40128. },
  40129. setScalar: function(e) {
  40130. return this.x = e,
  40131. this.y = e,
  40132. this.z = e,
  40133. this.w = e,
  40134. this
  40135. },
  40136. setX: function(e) {
  40137. return this.x = e,
  40138. this
  40139. },
  40140. setY: function(e) {
  40141. return this.y = e,
  40142. this
  40143. },
  40144. setZ: function(e) {
  40145. return this.z = e,
  40146. this
  40147. },
  40148. setW: function(e) {
  40149. return this.w = e,
  40150. this
  40151. },
  40152. setComponent: function(e, t) {
  40153. switch (e) {
  40154. case 0:
  40155. this.x = t;
  40156. break;
  40157. case 1:
  40158. this.y = t;
  40159. break;
  40160. case 2:
  40161. this.z = t;
  40162. break;
  40163. case 3:
  40164. this.w = t;
  40165. break;
  40166. default:
  40167. throw new Error("index is out of range: " + e)
  40168. }
  40169. },
  40170. getComponent: function(e) {
  40171. switch (e) {
  40172. case 0:
  40173. return this.x;
  40174. case 1:
  40175. return this.y;
  40176. case 2:
  40177. return this.z;
  40178. case 3:
  40179. return this.w;
  40180. default:
  40181. throw new Error("index is out of range: " + e)
  40182. }
  40183. },
  40184. clone: function() {
  40185. return new this.constructor(this.x,this.y,this.z,this.w)
  40186. },
  40187. copy: function(e) {
  40188. return this.x = e.x,
  40189. this.y = e.y,
  40190. this.z = e.z,
  40191. this.w = void 0 !== e.w ? e.w : 1,
  40192. this
  40193. },
  40194. add: function(e, t) {
  40195. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40196. this.addVectors(e, t)) : (this.x += e.x,
  40197. this.y += e.y,
  40198. this.z += e.z,
  40199. this.w += e.w,
  40200. this)
  40201. },
  40202. addScalar: function(e) {
  40203. return this.x += e,
  40204. this.y += e,
  40205. this.z += e,
  40206. this.w += e,
  40207. this
  40208. },
  40209. addVectors: function(e, t) {
  40210. return this.x = e.x + t.x,
  40211. this.y = e.y + t.y,
  40212. this.z = e.z + t.z,
  40213. this.w = e.w + t.w,
  40214. this
  40215. },
  40216. addScaledVector: function(e, t) {
  40217. return this.x += e.x * t,
  40218. this.y += e.y * t,
  40219. this.z += e.z * t,
  40220. this.w += e.w * t,
  40221. this
  40222. },
  40223. sub: function(e, t) {
  40224. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40225. this.subVectors(e, t)) : (this.x -= e.x,
  40226. this.y -= e.y,
  40227. this.z -= e.z,
  40228. this.w -= e.w,
  40229. this)
  40230. },
  40231. subScalar: function(e) {
  40232. return this.x -= e,
  40233. this.y -= e,
  40234. this.z -= e,
  40235. this.w -= e,
  40236. this
  40237. },
  40238. subVectors: function(e, t) {
  40239. return this.x = e.x - t.x,
  40240. this.y = e.y - t.y,
  40241. this.z = e.z - t.z,
  40242. this.w = e.w - t.w,
  40243. this
  40244. },
  40245. multiplyScalar: function(e) {
  40246. return isFinite(e) ? (this.x *= e,
  40247. this.y *= e,
  40248. this.z *= e,
  40249. this.w *= e) : (this.x = 0,
  40250. this.y = 0,
  40251. this.z = 0,
  40252. this.w = 0),
  40253. this
  40254. },
  40255. applyMatrix4: function(e) {
  40256. var t = this.x
  40257. , i = this.y
  40258. , n = this.z
  40259. , r = this.w
  40260. , o = e.elements;
  40261. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40262. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40263. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40264. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40265. this
  40266. },
  40267. divideScalar: function(e) {
  40268. return this.multiplyScalar(1 / e)
  40269. },
  40270. setAxisAngleFromQuaternion: function(e) {
  40271. this.w = 2 * Math.acos(e.w);
  40272. var t = Math.sqrt(1 - e.w * e.w);
  40273. return t < 1e-4 ? (this.x = 1,
  40274. this.y = 0,
  40275. this.z = 0) : (this.x = e.x / t,
  40276. this.y = e.y / t,
  40277. this.z = e.z / t),
  40278. this
  40279. },
  40280. setAxisAngleFromRotationMatrix: function(e) {
  40281. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40282. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40283. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40284. return this.set(1, 0, 0, 0),
  40285. this;
  40286. t = Math.PI;
  40287. var v = (l + 1) / 2
  40288. , A = (d + 1) / 2
  40289. , y = (m + 1) / 2
  40290. , C = (c + u) / 4
  40291. , I = (h + f) / 4
  40292. , E = (p + g) / 4;
  40293. return v > A && v > y ? v < o ? (i = 0,
  40294. n = .707106781,
  40295. r = .707106781) : (i = Math.sqrt(v),
  40296. n = C / i,
  40297. r = I / i) : A > y ? A < o ? (i = .707106781,
  40298. n = 0,
  40299. r = .707106781) : (n = Math.sqrt(A),
  40300. i = C / n,
  40301. r = E / n) : y < o ? (i = .707106781,
  40302. n = .707106781,
  40303. r = 0) : (r = Math.sqrt(y),
  40304. i = I / r,
  40305. n = E / r),
  40306. this.set(i, n, r, t),
  40307. this
  40308. }
  40309. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40310. return Math.abs(b) < .001 && (b = 1),
  40311. this.x = (g - p) / b,
  40312. this.y = (h - f) / b,
  40313. this.z = (u - c) / b,
  40314. this.w = Math.acos((l + d + m - 1) / 2),
  40315. this
  40316. },
  40317. min: function(e) {
  40318. return this.x = Math.min(this.x, e.x),
  40319. this.y = Math.min(this.y, e.y),
  40320. this.z = Math.min(this.z, e.z),
  40321. this.w = Math.min(this.w, e.w),
  40322. this
  40323. },
  40324. max: function(e) {
  40325. return this.x = Math.max(this.x, e.x),
  40326. this.y = Math.max(this.y, e.y),
  40327. this.z = Math.max(this.z, e.z),
  40328. this.w = Math.max(this.w, e.w),
  40329. this
  40330. },
  40331. clamp: function(e, t) {
  40332. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40333. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40334. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40335. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40336. this
  40337. },
  40338. clampScalar: function() {
  40339. var e, t;
  40340. return function(i, r) {
  40341. return void 0 === e && (e = new n.Vector4,
  40342. t = new n.Vector4),
  40343. e.set(i, i, i, i),
  40344. t.set(r, r, r, r),
  40345. this.clamp(e, t)
  40346. }
  40347. }(),
  40348. floor: function() {
  40349. return this.x = Math.floor(this.x),
  40350. this.y = Math.floor(this.y),
  40351. this.z = Math.floor(this.z),
  40352. this.w = Math.floor(this.w),
  40353. this
  40354. },
  40355. ceil: function() {
  40356. return this.x = Math.ceil(this.x),
  40357. this.y = Math.ceil(this.y),
  40358. this.z = Math.ceil(this.z),
  40359. this.w = Math.ceil(this.w),
  40360. this
  40361. },
  40362. round: function() {
  40363. return this.x = Math.round(this.x),
  40364. this.y = Math.round(this.y),
  40365. this.z = Math.round(this.z),
  40366. this.w = Math.round(this.w),
  40367. this
  40368. },
  40369. roundToZero: function() {
  40370. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40371. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40372. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40373. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40374. this
  40375. },
  40376. negate: function() {
  40377. return this.x = -this.x,
  40378. this.y = -this.y,
  40379. this.z = -this.z,
  40380. this.w = -this.w,
  40381. this
  40382. },
  40383. dot: function(e) {
  40384. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40385. },
  40386. lengthSq: function() {
  40387. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40388. },
  40389. length: function() {
  40390. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40391. },
  40392. lengthManhattan: function() {
  40393. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40394. },
  40395. normalize: function() {
  40396. return this.divideScalar(this.length())
  40397. },
  40398. setLength: function(e) {
  40399. return this.multiplyScalar(e / this.length())
  40400. },
  40401. lerp: function(e, t) {
  40402. return this.x += (e.x - this.x) * t,
  40403. this.y += (e.y - this.y) * t,
  40404. this.z += (e.z - this.z) * t,
  40405. this.w += (e.w - this.w) * t,
  40406. this
  40407. },
  40408. lerpVectors: function(e, t, i) {
  40409. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40410. this
  40411. },
  40412. equals: function(e) {
  40413. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40414. },
  40415. fromArray: function(e, t) {
  40416. return void 0 === t && (t = 0),
  40417. this.x = e[t],
  40418. this.y = e[t + 1],
  40419. this.z = e[t + 2],
  40420. this.w = e[t + 3],
  40421. this
  40422. },
  40423. toArray: function(e, t) {
  40424. return void 0 === e && (e = []),
  40425. void 0 === t && (t = 0),
  40426. e[t] = this.x,
  40427. e[t + 1] = this.y,
  40428. e[t + 2] = this.z,
  40429. e[t + 3] = this.w,
  40430. e
  40431. },
  40432. fromAttribute: function(e, t, i) {
  40433. return void 0 === i && (i = 0),
  40434. t = t * e.itemSize + i,
  40435. this.x = e.array[t],
  40436. this.y = e.array[t + 1],
  40437. this.z = e.array[t + 2],
  40438. this.w = e.array[t + 3],
  40439. this
  40440. }
  40441. },
  40442. n.Euler = function(e, t, i, r) {
  40443. this._x = e || 0,
  40444. this._y = t || 0,
  40445. this._z = i || 0,
  40446. this._order = r || n.Euler.DefaultOrder
  40447. }
  40448. ,
  40449. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40450. n.Euler.DefaultOrder = "XYZ",
  40451. n.Euler.prototype = {
  40452. constructor: n.Euler,
  40453. get x() {
  40454. return this._x
  40455. },
  40456. set x(e) {
  40457. this._x = e,
  40458. this.onChangeCallback()
  40459. },
  40460. get y() {
  40461. return this._y
  40462. },
  40463. set y(e) {
  40464. this._y = e,
  40465. this.onChangeCallback()
  40466. },
  40467. get z() {
  40468. return this._z
  40469. },
  40470. set z(e) {
  40471. this._z = e,
  40472. this.onChangeCallback()
  40473. },
  40474. get order() {
  40475. return this._order
  40476. },
  40477. set order(e) {
  40478. this._order = e,
  40479. this.onChangeCallback()
  40480. },
  40481. set: function(e, t, i, n) {
  40482. return this._x = e,
  40483. this._y = t,
  40484. this._z = i,
  40485. this._order = n || this._order,
  40486. this.onChangeCallback(),
  40487. this
  40488. },
  40489. clone: function() {
  40490. return new this.constructor(this._x,this._y,this._z,this._order)
  40491. },
  40492. copy: function(e) {
  40493. return this._x = e._x,
  40494. this._y = e._y,
  40495. this._z = e._z,
  40496. this._order = e._order,
  40497. this.onChangeCallback(),
  40498. this
  40499. },
  40500. setFromRotationMatrix: function(e, t, i) {
  40501. var r = n.Math.clamp
  40502. , o = e.elements
  40503. , a = o[0]
  40504. , s = o[4]
  40505. , l = o[8]
  40506. , c = o[1]
  40507. , h = o[5]
  40508. , u = o[9]
  40509. , d = o[2]
  40510. , p = o[6]
  40511. , f = o[10];
  40512. return t = t || this._order,
  40513. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40514. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40515. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40516. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40517. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40518. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40519. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40520. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40521. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40522. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40523. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40524. this._z = Math.atan2(c, a)) : (this._x = 0,
  40525. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40526. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40527. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40528. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40529. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40530. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40531. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40532. this._order = t,
  40533. i !== !1 && this.onChangeCallback(),
  40534. this
  40535. },
  40536. setFromQuaternion: function() {
  40537. var e;
  40538. return function(t, i, r) {
  40539. return void 0 === e && (e = new n.Matrix4),
  40540. e.makeRotationFromQuaternion(t),
  40541. this.setFromRotationMatrix(e, i, r),
  40542. this
  40543. }
  40544. }(),
  40545. setFromVector3: function(e, t) {
  40546. return this.set(e.x, e.y, e.z, t || this._order)
  40547. },
  40548. reorder: function() {
  40549. var e = new n.Quaternion;
  40550. return function(t) {
  40551. e.setFromEuler(this),
  40552. this.setFromQuaternion(e, t)
  40553. }
  40554. }(),
  40555. equals: function(e) {
  40556. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40557. },
  40558. fromArray: function(e) {
  40559. return this._x = e[0],
  40560. this._y = e[1],
  40561. this._z = e[2],
  40562. void 0 !== e[3] && (this._order = e[3]),
  40563. this.onChangeCallback(),
  40564. this
  40565. },
  40566. toArray: function(e, t) {
  40567. return void 0 === e && (e = []),
  40568. void 0 === t && (t = 0),
  40569. e[t] = this._x,
  40570. e[t + 1] = this._y,
  40571. e[t + 2] = this._z,
  40572. e[t + 3] = this._order,
  40573. e
  40574. },
  40575. toVector3: function(e) {
  40576. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40577. },
  40578. onChange: function(e) {
  40579. return this.onChangeCallback = e,
  40580. this
  40581. },
  40582. onChangeCallback: function() {}
  40583. },
  40584. n.Line3 = function(e, t) {
  40585. this.start = void 0 !== e ? e : new n.Vector3,
  40586. this.end = void 0 !== t ? t : new n.Vector3
  40587. }
  40588. ,
  40589. n.Line3.prototype = {
  40590. constructor: n.Line3,
  40591. set: function(e, t) {
  40592. return this.start.copy(e),
  40593. this.end.copy(t),
  40594. this
  40595. },
  40596. clone: function() {
  40597. return (new this.constructor).copy(this)
  40598. },
  40599. copy: function(e) {
  40600. return this.start.copy(e.start),
  40601. this.end.copy(e.end),
  40602. this
  40603. },
  40604. center: function(e) {
  40605. var t = e || new n.Vector3;
  40606. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40607. },
  40608. delta: function(e) {
  40609. var t = e || new n.Vector3;
  40610. return t.subVectors(this.end, this.start)
  40611. },
  40612. distanceSq: function() {
  40613. return this.start.distanceToSquared(this.end)
  40614. },
  40615. distance: function() {
  40616. return this.start.distanceTo(this.end)
  40617. },
  40618. at: function(e, t) {
  40619. var i = t || new n.Vector3;
  40620. return this.delta(i).multiplyScalar(e).add(this.start)
  40621. },
  40622. closestPointToPointParameter: function() {
  40623. var e = new n.Vector3
  40624. , t = new n.Vector3;
  40625. return function(i, r) {
  40626. e.subVectors(i, this.start),
  40627. t.subVectors(this.end, this.start);
  40628. var o = t.dot(t)
  40629. , a = t.dot(e)
  40630. , s = a / o;
  40631. return r && (s = n.Math.clamp(s, 0, 1)),
  40632. s
  40633. }
  40634. }(),
  40635. closestPointToPoint: function(e, t, i) {
  40636. var r = this.closestPointToPointParameter(e, t)
  40637. , o = i || new n.Vector3;
  40638. return this.delta(o).multiplyScalar(r).add(this.start)
  40639. },
  40640. applyMatrix4: function(e) {
  40641. return this.start.applyMatrix4(e),
  40642. this.end.applyMatrix4(e),
  40643. this
  40644. },
  40645. equals: function(e) {
  40646. return e.start.equals(this.start) && e.end.equals(this.end)
  40647. }
  40648. },
  40649. n.Box2 = function(e, t) {
  40650. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40651. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40652. }
  40653. ,
  40654. n.Box2.prototype = {
  40655. constructor: n.Box2,
  40656. set: function(e, t) {
  40657. return this.min.copy(e),
  40658. this.max.copy(t),
  40659. this
  40660. },
  40661. setFromPoints: function(e) {
  40662. this.makeEmpty();
  40663. for (var t = 0, i = e.length; t < i; t++)
  40664. this.expandByPoint(e[t]);
  40665. return this
  40666. },
  40667. setFromCenterAndSize: function() {
  40668. var e = new n.Vector2;
  40669. return function(t, i) {
  40670. var n = e.copy(i).multiplyScalar(.5);
  40671. return this.min.copy(t).sub(n),
  40672. this.max.copy(t).add(n),
  40673. this
  40674. }
  40675. }(),
  40676. clone: function() {
  40677. return (new this.constructor).copy(this)
  40678. },
  40679. copy: function(e) {
  40680. return this.min.copy(e.min),
  40681. this.max.copy(e.max),
  40682. this
  40683. },
  40684. makeEmpty: function() {
  40685. return this.min.x = this.min.y = +(1 / 0),
  40686. this.max.x = this.max.y = -(1 / 0),
  40687. this
  40688. },
  40689. isEmpty: function() {
  40690. return this.max.x < this.min.x || this.max.y < this.min.y
  40691. },
  40692. center: function(e) {
  40693. var t = e || new n.Vector2;
  40694. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40695. },
  40696. size: function(e) {
  40697. var t = e || new n.Vector2;
  40698. return t.subVectors(this.max, this.min)
  40699. },
  40700. expandByPoint: function(e) {
  40701. return this.min.min(e),
  40702. this.max.max(e),
  40703. this
  40704. },
  40705. expandByVector: function(e) {
  40706. return this.min.sub(e),
  40707. this.max.add(e),
  40708. this
  40709. },
  40710. expandByScalar: function(e) {
  40711. return this.min.addScalar(-e),
  40712. this.max.addScalar(e),
  40713. this
  40714. },
  40715. containsPoint: function(e) {
  40716. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40717. },
  40718. containsBox: function(e) {
  40719. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40720. },
  40721. getParameter: function(e, t) {
  40722. var i = t || new n.Vector2;
  40723. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40724. },
  40725. intersectsBox: function(e) {
  40726. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40727. },
  40728. clampPoint: function(e, t) {
  40729. var i = t || new n.Vector2;
  40730. return i.copy(e).clamp(this.min, this.max)
  40731. },
  40732. distanceToPoint: function() {
  40733. var e = new n.Vector2;
  40734. return function(t) {
  40735. var i = e.copy(t).clamp(this.min, this.max);
  40736. return i.sub(t).length()
  40737. }
  40738. }(),
  40739. intersect: function(e) {
  40740. return this.min.max(e.min),
  40741. this.max.min(e.max),
  40742. this
  40743. },
  40744. union: function(e) {
  40745. return this.min.min(e.min),
  40746. this.max.max(e.max),
  40747. this
  40748. },
  40749. translate: function(e) {
  40750. return this.min.add(e),
  40751. this.max.add(e),
  40752. this
  40753. },
  40754. equals: function(e) {
  40755. return e.min.equals(this.min) && e.max.equals(this.max)
  40756. }
  40757. },
  40758. n.Box3 = function(e, t) {
  40759. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40760. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40761. }
  40762. ,
  40763. n.Box3.prototype = {
  40764. constructor: n.Box3,
  40765. set: function(e, t) {
  40766. return this.min.copy(e),
  40767. this.max.copy(t),
  40768. this
  40769. },
  40770. setFromArray: function(e) {
  40771. this.makeEmpty();
  40772. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40773. var c = e[s]
  40774. , h = e[s + 1]
  40775. , u = e[s + 2];
  40776. c < t && (t = c),
  40777. h < i && (i = h),
  40778. u < n && (n = u),
  40779. c > r && (r = c),
  40780. h > o && (o = h),
  40781. u > a && (a = u)
  40782. }
  40783. this.min.set(t, i, n),
  40784. this.max.set(r, o, a)
  40785. },
  40786. setFromPoints: function(e) {
  40787. this.makeEmpty();
  40788. for (var t = 0, i = e.length; t < i; t++)
  40789. this.expandByPoint(e[t]);
  40790. return this
  40791. },
  40792. setFromCenterAndSize: function() {
  40793. var e = new n.Vector3;
  40794. return function(t, i) {
  40795. var n = e.copy(i).multiplyScalar(.5);
  40796. return this.min.copy(t).sub(n),
  40797. this.max.copy(t).add(n),
  40798. this
  40799. }
  40800. }(),
  40801. setFromObject: function() {
  40802. var e;
  40803. return function(t) {
  40804. void 0 === e && (e = new n.Box3);
  40805. var i = this;
  40806. return this.makeEmpty(),
  40807. t.updateMatrixWorld(!0),
  40808. t.traverse(function(t) {
  40809. var n = t.geometry;
  40810. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40811. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40812. e.applyMatrix4(t.matrixWorld),
  40813. i.union(e)))
  40814. }),
  40815. this
  40816. }
  40817. }(),
  40818. clone: function() {
  40819. return (new this.constructor).copy(this)
  40820. },
  40821. copy: function(e) {
  40822. return this.min.copy(e.min),
  40823. this.max.copy(e.max),
  40824. this
  40825. },
  40826. makeEmpty: function() {
  40827. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40828. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40829. this
  40830. },
  40831. isEmpty: function() {
  40832. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40833. },
  40834. center: function(e) {
  40835. var t = e || new n.Vector3;
  40836. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40837. },
  40838. size: function(e) {
  40839. var t = e || new n.Vector3;
  40840. return t.subVectors(this.max, this.min)
  40841. },
  40842. expandByPoint: function(e) {
  40843. return this.min.min(e),
  40844. this.max.max(e),
  40845. this
  40846. },
  40847. expandByVector: function(e) {
  40848. return this.min.sub(e),
  40849. this.max.add(e),
  40850. this
  40851. },
  40852. expandByScalar: function(e) {
  40853. return this.min.addScalar(-e),
  40854. this.max.addScalar(e),
  40855. this
  40856. },
  40857. containsPoint: function(e) {
  40858. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40859. },
  40860. containsBox: function(e) {
  40861. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40862. },
  40863. getParameter: function(e, t) {
  40864. var i = t || new n.Vector3;
  40865. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40866. },
  40867. intersectsBox: function(e) {
  40868. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40869. },
  40870. intersectsSphere: function() {
  40871. var e;
  40872. return function(t) {
  40873. return void 0 === e && (e = new n.Vector3),
  40874. this.clampPoint(t.center, e),
  40875. e.distanceToSquared(t.center) <= t.radius * t.radius
  40876. }
  40877. }(),
  40878. intersectsPlane: function(e) {
  40879. var t, i;
  40880. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40881. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40882. i = e.normal.x * this.min.x),
  40883. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40884. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40885. i += e.normal.y * this.min.y),
  40886. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40887. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40888. i += e.normal.z * this.min.z),
  40889. t <= e.constant && i >= e.constant
  40890. },
  40891. clampPoint: function(e, t) {
  40892. var i = t || new n.Vector3;
  40893. return i.copy(e).clamp(this.min, this.max)
  40894. },
  40895. distanceToPoint: function() {
  40896. var e = new n.Vector3;
  40897. return function(t) {
  40898. var i = e.copy(t).clamp(this.min, this.max);
  40899. return i.sub(t).length()
  40900. }
  40901. }(),
  40902. getBoundingSphere: function() {
  40903. var e = new n.Vector3;
  40904. return function(t) {
  40905. var i = t || new n.Sphere;
  40906. return i.center = this.center(),
  40907. i.radius = .5 * this.size(e).length(),
  40908. i
  40909. }
  40910. }(),
  40911. intersect: function(e) {
  40912. return this.min.max(e.min),
  40913. this.max.min(e.max),
  40914. this
  40915. },
  40916. union: function(e) {
  40917. return this.min.min(e.min),
  40918. this.max.max(e.max),
  40919. this
  40920. },
  40921. applyMatrix4: function() {
  40922. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40923. return function(t) {
  40924. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40925. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40926. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40927. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40928. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40929. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40930. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40931. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40932. this.makeEmpty(),
  40933. this.setFromPoints(e),
  40934. this
  40935. }
  40936. }(),
  40937. translate: function(e) {
  40938. return this.min.add(e),
  40939. this.max.add(e),
  40940. this
  40941. },
  40942. equals: function(e) {
  40943. return e.min.equals(this.min) && e.max.equals(this.max)
  40944. }
  40945. },
  40946. n.Matrix3 = function() {
  40947. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40948. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40949. }
  40950. ,
  40951. n.Matrix3.prototype = {
  40952. constructor: n.Matrix3,
  40953. set: function(e, t, i, n, r, o, a, s, l) {
  40954. var c = this.elements;
  40955. return c[0] = e,
  40956. c[1] = n,
  40957. c[2] = a,
  40958. c[3] = t,
  40959. c[4] = r,
  40960. c[5] = s,
  40961. c[6] = i,
  40962. c[7] = o,
  40963. c[8] = l,
  40964. this
  40965. },
  40966. identity: function() {
  40967. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40968. this
  40969. },
  40970. clone: function() {
  40971. return (new this.constructor).fromArray(this.elements)
  40972. },
  40973. copy: function(e) {
  40974. var t = e.elements;
  40975. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  40976. this
  40977. },
  40978. setFromMatrix4: function(e) {
  40979. var t = e.elements;
  40980. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  40981. this
  40982. },
  40983. applyToVector3Array: function() {
  40984. var e;
  40985. return function(t, i, r) {
  40986. void 0 === e && (e = new n.Vector3),
  40987. void 0 === i && (i = 0),
  40988. void 0 === r && (r = t.length);
  40989. for (var o = 0, a = i; o < r; o += 3,
  40990. a += 3)
  40991. e.fromArray(t, a),
  40992. e.applyMatrix3(this),
  40993. e.toArray(t, a);
  40994. return t
  40995. }
  40996. }(),
  40997. applyToBuffer: function() {
  40998. var e;
  40999. return function(t, i, r) {
  41000. void 0 === e && (e = new n.Vector3),
  41001. void 0 === i && (i = 0),
  41002. void 0 === r && (r = t.length / t.itemSize);
  41003. for (var o = 0, a = i; o < r; o++,
  41004. a++)
  41005. e.x = t.getX(a),
  41006. e.y = t.getY(a),
  41007. e.z = t.getZ(a),
  41008. e.applyMatrix3(this),
  41009. t.setXYZ(e.x, e.y, e.z);
  41010. return t
  41011. }
  41012. }(),
  41013. multiplyScalar: function(e) {
  41014. var t = this.elements;
  41015. return t[0] *= e,
  41016. t[3] *= e,
  41017. t[6] *= e,
  41018. t[1] *= e,
  41019. t[4] *= e,
  41020. t[7] *= e,
  41021. t[2] *= e,
  41022. t[5] *= e,
  41023. t[8] *= e,
  41024. this
  41025. },
  41026. determinant: function() {
  41027. var e = this.elements
  41028. , t = e[0]
  41029. , i = e[1]
  41030. , n = e[2]
  41031. , r = e[3]
  41032. , o = e[4]
  41033. , a = e[5]
  41034. , s = e[6]
  41035. , l = e[7]
  41036. , c = e[8];
  41037. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41038. },
  41039. getInverse: function(e, t) {
  41040. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41041. var i = e.elements
  41042. , r = this.elements
  41043. , o = i[0]
  41044. , a = i[1]
  41045. , s = i[2]
  41046. , l = i[3]
  41047. , c = i[4]
  41048. , h = i[5]
  41049. , u = i[6]
  41050. , d = i[7]
  41051. , p = i[8]
  41052. , f = p * c - h * d
  41053. , g = h * u - p * l
  41054. , m = d * l - c * u
  41055. , v = o * f + a * g + s * m;
  41056. if (0 === v) {
  41057. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41058. if (t)
  41059. throw new Error(A);
  41060. return console.warn(A),
  41061. this.identity()
  41062. }
  41063. return r[0] = f,
  41064. r[1] = s * d - p * a,
  41065. r[2] = h * a - s * c,
  41066. r[3] = g,
  41067. r[4] = p * o - s * u,
  41068. r[5] = s * l - h * o,
  41069. r[6] = m,
  41070. r[7] = a * u - d * o,
  41071. r[8] = c * o - a * l,
  41072. this.multiplyScalar(1 / v)
  41073. },
  41074. transpose: function() {
  41075. var e, t = this.elements;
  41076. return e = t[1],
  41077. t[1] = t[3],
  41078. t[3] = e,
  41079. e = t[2],
  41080. t[2] = t[6],
  41081. t[6] = e,
  41082. e = t[5],
  41083. t[5] = t[7],
  41084. t[7] = e,
  41085. this
  41086. },
  41087. flattenToArrayOffset: function(e, t) {
  41088. var i = this.elements;
  41089. return e[t] = i[0],
  41090. e[t + 1] = i[1],
  41091. e[t + 2] = i[2],
  41092. e[t + 3] = i[3],
  41093. e[t + 4] = i[4],
  41094. e[t + 5] = i[5],
  41095. e[t + 6] = i[6],
  41096. e[t + 7] = i[7],
  41097. e[t + 8] = i[8],
  41098. e
  41099. },
  41100. getNormalMatrix: function(e) {
  41101. return this.setFromMatrix4(e).getInverse(this).transpose()
  41102. },
  41103. transposeIntoArray: function(e) {
  41104. var t = this.elements;
  41105. return e[0] = t[0],
  41106. e[1] = t[3],
  41107. e[2] = t[6],
  41108. e[3] = t[1],
  41109. e[4] = t[4],
  41110. e[5] = t[7],
  41111. e[6] = t[2],
  41112. e[7] = t[5],
  41113. e[8] = t[8],
  41114. this
  41115. },
  41116. fromArray: function(e) {
  41117. return this.elements.set(e),
  41118. this
  41119. },
  41120. toArray: function() {
  41121. var e = this.elements;
  41122. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41123. }
  41124. },
  41125. n.Matrix4 = function() {
  41126. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41127. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41128. }
  41129. ,
  41130. n.Matrix4.prototype = {
  41131. constructor: n.Matrix4,
  41132. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41133. var m = this.elements;
  41134. return m[0] = e,
  41135. m[4] = t,
  41136. m[8] = i,
  41137. m[12] = n,
  41138. m[1] = r,
  41139. m[5] = o,
  41140. m[9] = a,
  41141. m[13] = s,
  41142. m[2] = l,
  41143. m[6] = c,
  41144. m[10] = h,
  41145. m[14] = u,
  41146. m[3] = d,
  41147. m[7] = p,
  41148. m[11] = f,
  41149. m[15] = g,
  41150. this
  41151. },
  41152. identity: function() {
  41153. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41154. this
  41155. },
  41156. clone: function() {
  41157. return (new n.Matrix4).fromArray(this.elements)
  41158. },
  41159. copy: function(e) {
  41160. return this.elements.set(e.elements),
  41161. this
  41162. },
  41163. copyPosition: function(e) {
  41164. var t = this.elements
  41165. , i = e.elements;
  41166. return t[12] = i[12],
  41167. t[13] = i[13],
  41168. t[14] = i[14],
  41169. this
  41170. },
  41171. extractBasis: function(e, t, i) {
  41172. return e.setFromMatrixColumn(this, 0),
  41173. t.setFromMatrixColumn(this, 1),
  41174. i.setFromMatrixColumn(this, 2),
  41175. this
  41176. },
  41177. makeBasis: function(e, t, i) {
  41178. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41179. this
  41180. },
  41181. extractRotation: function() {
  41182. var e;
  41183. return function(t) {
  41184. void 0 === e && (e = new n.Vector3);
  41185. var i = this.elements
  41186. , r = t.elements
  41187. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41188. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41189. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41190. return i[0] = r[0] * o,
  41191. i[1] = r[1] * o,
  41192. i[2] = r[2] * o,
  41193. i[4] = r[4] * a,
  41194. i[5] = r[5] * a,
  41195. i[6] = r[6] * a,
  41196. i[8] = r[8] * s,
  41197. i[9] = r[9] * s,
  41198. i[10] = r[10] * s,
  41199. this
  41200. }
  41201. }(),
  41202. makeRotationFromEuler: function(e) {
  41203. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41204. var t = this.elements
  41205. , i = e.x
  41206. , r = e.y
  41207. , o = e.z
  41208. , a = Math.cos(i)
  41209. , s = Math.sin(i)
  41210. , l = Math.cos(r)
  41211. , c = Math.sin(r)
  41212. , h = Math.cos(o)
  41213. , u = Math.sin(o);
  41214. if ("XYZ" === e.order) {
  41215. var d = a * h
  41216. , p = a * u
  41217. , f = s * h
  41218. , g = s * u;
  41219. t[0] = l * h,
  41220. t[4] = -l * u,
  41221. t[8] = c,
  41222. t[1] = p + f * c,
  41223. t[5] = d - g * c,
  41224. t[9] = -s * l,
  41225. t[2] = g - d * c,
  41226. t[6] = f + p * c,
  41227. t[10] = a * l
  41228. } else if ("YXZ" === e.order) {
  41229. var m = l * h
  41230. , v = l * u
  41231. , A = c * h
  41232. , y = c * u;
  41233. t[0] = m + y * s,
  41234. t[4] = A * s - v,
  41235. t[8] = a * c,
  41236. t[1] = a * u,
  41237. t[5] = a * h,
  41238. t[9] = -s,
  41239. t[2] = v * s - A,
  41240. t[6] = y + m * s,
  41241. t[10] = a * l
  41242. } else if ("ZXY" === e.order) {
  41243. var m = l * h
  41244. , v = l * u
  41245. , A = c * h
  41246. , y = c * u;
  41247. t[0] = m - y * s,
  41248. t[4] = -a * u,
  41249. t[8] = A + v * s,
  41250. t[1] = v + A * s,
  41251. t[5] = a * h,
  41252. t[9] = y - m * s,
  41253. t[2] = -a * c,
  41254. t[6] = s,
  41255. t[10] = a * l
  41256. } else if ("ZYX" === e.order) {
  41257. var d = a * h
  41258. , p = a * u
  41259. , f = s * h
  41260. , g = s * u;
  41261. t[0] = l * h,
  41262. t[4] = f * c - p,
  41263. t[8] = d * c + g,
  41264. t[1] = l * u,
  41265. t[5] = g * c + d,
  41266. t[9] = p * c - f,
  41267. t[2] = -c,
  41268. t[6] = s * l,
  41269. t[10] = a * l
  41270. } else if ("YZX" === e.order) {
  41271. var C = a * l
  41272. , I = a * c
  41273. , E = s * l
  41274. , b = s * c;
  41275. t[0] = l * h,
  41276. t[4] = b - C * u,
  41277. t[8] = E * u + I,
  41278. t[1] = u,
  41279. t[5] = a * h,
  41280. t[9] = -s * h,
  41281. t[2] = -c * h,
  41282. t[6] = I * u + E,
  41283. t[10] = C - b * u
  41284. } else if ("XZY" === e.order) {
  41285. var C = a * l
  41286. , I = a * c
  41287. , E = s * l
  41288. , b = s * c;
  41289. t[0] = l * h,
  41290. t[4] = -u,
  41291. t[8] = c * h,
  41292. t[1] = C * u + b,
  41293. t[5] = a * h,
  41294. t[9] = I * u - E,
  41295. t[2] = E * u - I,
  41296. t[6] = s * h,
  41297. t[10] = b * u + C
  41298. }
  41299. return t[3] = 0,
  41300. t[7] = 0,
  41301. t[11] = 0,
  41302. t[12] = 0,
  41303. t[13] = 0,
  41304. t[14] = 0,
  41305. t[15] = 1,
  41306. this
  41307. },
  41308. makeRotationFromQuaternion: function(e) {
  41309. var t = this.elements
  41310. , i = e.x
  41311. , n = e.y
  41312. , r = e.z
  41313. , o = e.w
  41314. , a = i + i
  41315. , s = n + n
  41316. , l = r + r
  41317. , c = i * a
  41318. , h = i * s
  41319. , u = i * l
  41320. , d = n * s
  41321. , p = n * l
  41322. , f = r * l
  41323. , g = o * a
  41324. , m = o * s
  41325. , v = o * l;
  41326. return t[0] = 1 - (d + f),
  41327. t[4] = h - v,
  41328. t[8] = u + m,
  41329. t[1] = h + v,
  41330. t[5] = 1 - (c + f),
  41331. t[9] = p - g,
  41332. t[2] = u - m,
  41333. t[6] = p + g,
  41334. t[10] = 1 - (c + d),
  41335. t[3] = 0,
  41336. t[7] = 0,
  41337. t[11] = 0,
  41338. t[12] = 0,
  41339. t[13] = 0,
  41340. t[14] = 0,
  41341. t[15] = 1,
  41342. this
  41343. },
  41344. lookAt: function() {
  41345. var e, t, i;
  41346. return function(r, o, a) {
  41347. void 0 === e && (e = new n.Vector3),
  41348. void 0 === t && (t = new n.Vector3),
  41349. void 0 === i && (i = new n.Vector3);
  41350. var s = this.elements;
  41351. return i.subVectors(r, o).normalize(),
  41352. 0 === i.lengthSq() && (i.z = 1),
  41353. e.crossVectors(a, i).normalize(),
  41354. 0 === e.lengthSq() && (i.x += 1e-4,
  41355. e.crossVectors(a, i).normalize()),
  41356. t.crossVectors(i, e),
  41357. s[0] = e.x,
  41358. s[4] = t.x,
  41359. s[8] = i.x,
  41360. s[1] = e.y,
  41361. s[5] = t.y,
  41362. s[9] = i.y,
  41363. s[2] = e.z,
  41364. s[6] = t.z,
  41365. s[10] = i.z,
  41366. this
  41367. }
  41368. }(),
  41369. multiply: function(e, t) {
  41370. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41371. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41372. },
  41373. multiplyMatrices: function(e, t) {
  41374. var i = e.elements
  41375. , n = t.elements
  41376. , r = this.elements
  41377. , o = i[0]
  41378. , a = i[4]
  41379. , s = i[8]
  41380. , l = i[12]
  41381. , c = i[1]
  41382. , h = i[5]
  41383. , u = i[9]
  41384. , d = i[13]
  41385. , p = i[2]
  41386. , f = i[6]
  41387. , g = i[10]
  41388. , m = i[14]
  41389. , v = i[3]
  41390. , A = i[7]
  41391. , y = i[11]
  41392. , C = i[15]
  41393. , I = n[0]
  41394. , E = n[4]
  41395. , b = n[8]
  41396. , w = n[12]
  41397. , _ = n[1]
  41398. , T = n[5]
  41399. , x = n[9]
  41400. , S = n[13]
  41401. , M = n[2]
  41402. , R = n[6]
  41403. , P = n[10]
  41404. , O = n[14]
  41405. , L = n[3]
  41406. , D = n[7]
  41407. , N = n[11]
  41408. , B = n[15];
  41409. return r[0] = o * I + a * _ + s * M + l * L,
  41410. r[4] = o * E + a * T + s * R + l * D,
  41411. r[8] = o * b + a * x + s * P + l * N,
  41412. r[12] = o * w + a * S + s * O + l * B,
  41413. r[1] = c * I + h * _ + u * M + d * L,
  41414. r[5] = c * E + h * T + u * R + d * D,
  41415. r[9] = c * b + h * x + u * P + d * N,
  41416. r[13] = c * w + h * S + u * O + d * B,
  41417. r[2] = p * I + f * _ + g * M + m * L,
  41418. r[6] = p * E + f * T + g * R + m * D,
  41419. r[10] = p * b + f * x + g * P + m * N,
  41420. r[14] = p * w + f * S + g * O + m * B,
  41421. r[3] = v * I + A * _ + y * M + C * L,
  41422. r[7] = v * E + A * T + y * R + C * D,
  41423. r[11] = v * b + A * x + y * P + C * N,
  41424. r[15] = v * w + A * S + y * O + C * B,
  41425. this
  41426. },
  41427. multiplyToArray: function(e, t, i) {
  41428. var n = this.elements;
  41429. return this.multiplyMatrices(e, t),
  41430. i[0] = n[0],
  41431. i[1] = n[1],
  41432. i[2] = n[2],
  41433. i[3] = n[3],
  41434. i[4] = n[4],
  41435. i[5] = n[5],
  41436. i[6] = n[6],
  41437. i[7] = n[7],
  41438. i[8] = n[8],
  41439. i[9] = n[9],
  41440. i[10] = n[10],
  41441. i[11] = n[11],
  41442. i[12] = n[12],
  41443. i[13] = n[13],
  41444. i[14] = n[14],
  41445. i[15] = n[15],
  41446. this
  41447. },
  41448. multiplyScalar: function(e) {
  41449. var t = this.elements;
  41450. return t[0] *= e,
  41451. t[4] *= e,
  41452. t[8] *= e,
  41453. t[12] *= e,
  41454. t[1] *= e,
  41455. t[5] *= e,
  41456. t[9] *= e,
  41457. t[13] *= e,
  41458. t[2] *= e,
  41459. t[6] *= e,
  41460. t[10] *= e,
  41461. t[14] *= e,
  41462. t[3] *= e,
  41463. t[7] *= e,
  41464. t[11] *= e,
  41465. t[15] *= e,
  41466. this
  41467. },
  41468. applyToVector3Array: function() {
  41469. var e;
  41470. return function(t, i, r) {
  41471. void 0 === e && (e = new n.Vector3),
  41472. void 0 === i && (i = 0),
  41473. void 0 === r && (r = t.length);
  41474. for (var o = 0, a = i; o < r; o += 3,
  41475. a += 3)
  41476. e.fromArray(t, a),
  41477. e.applyMatrix4(this),
  41478. e.toArray(t, a);
  41479. return t
  41480. }
  41481. }(),
  41482. applyToBuffer: function() {
  41483. var e;
  41484. return function(t, i, r) {
  41485. void 0 === e && (e = new n.Vector3),
  41486. void 0 === i && (i = 0),
  41487. void 0 === r && (r = t.length / t.itemSize);
  41488. for (var o = 0, a = i; o < r; o++,
  41489. a++)
  41490. e.x = t.getX(a),
  41491. e.y = t.getY(a),
  41492. e.z = t.getZ(a),
  41493. e.applyMatrix4(this),
  41494. t.setXYZ(e.x, e.y, e.z);
  41495. return t
  41496. }
  41497. }(),
  41498. determinant: function() {
  41499. var e = this.elements
  41500. , t = e[0]
  41501. , i = e[4]
  41502. , n = e[8]
  41503. , r = e[12]
  41504. , o = e[1]
  41505. , a = e[5]
  41506. , s = e[9]
  41507. , l = e[13]
  41508. , c = e[2]
  41509. , h = e[6]
  41510. , u = e[10]
  41511. , d = e[14]
  41512. , p = e[3]
  41513. , f = e[7]
  41514. , g = e[11]
  41515. , m = e[15];
  41516. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41517. },
  41518. transpose: function() {
  41519. var e, t = this.elements;
  41520. return e = t[1],
  41521. t[1] = t[4],
  41522. t[4] = e,
  41523. e = t[2],
  41524. t[2] = t[8],
  41525. t[8] = e,
  41526. e = t[6],
  41527. t[6] = t[9],
  41528. t[9] = e,
  41529. e = t[3],
  41530. t[3] = t[12],
  41531. t[12] = e,
  41532. e = t[7],
  41533. t[7] = t[13],
  41534. t[13] = e,
  41535. e = t[11],
  41536. t[11] = t[14],
  41537. t[14] = e,
  41538. this
  41539. },
  41540. flattenToArrayOffset: function(e, t) {
  41541. var i = this.elements;
  41542. return e[t] = i[0],
  41543. e[t + 1] = i[1],
  41544. e[t + 2] = i[2],
  41545. e[t + 3] = i[3],
  41546. e[t + 4] = i[4],
  41547. e[t + 5] = i[5],
  41548. e[t + 6] = i[6],
  41549. e[t + 7] = i[7],
  41550. e[t + 8] = i[8],
  41551. e[t + 9] = i[9],
  41552. e[t + 10] = i[10],
  41553. e[t + 11] = i[11],
  41554. e[t + 12] = i[12],
  41555. e[t + 13] = i[13],
  41556. e[t + 14] = i[14],
  41557. e[t + 15] = i[15],
  41558. e
  41559. },
  41560. getPosition: function() {
  41561. var e;
  41562. return function() {
  41563. return void 0 === e && (e = new n.Vector3),
  41564. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41565. e.setFromMatrixColumn(this, 3)
  41566. }
  41567. }(),
  41568. setPosition: function(e) {
  41569. var t = this.elements;
  41570. return t[12] = e.x,
  41571. t[13] = e.y,
  41572. t[14] = e.z,
  41573. this
  41574. },
  41575. getInverse: function(e, t) {
  41576. var i = this.elements
  41577. , n = e.elements
  41578. , r = n[0]
  41579. , o = n[1]
  41580. , a = n[2]
  41581. , s = n[3]
  41582. , l = n[4]
  41583. , c = n[5]
  41584. , h = n[6]
  41585. , u = n[7]
  41586. , d = n[8]
  41587. , p = n[9]
  41588. , f = n[10]
  41589. , g = n[11]
  41590. , m = n[12]
  41591. , v = n[13]
  41592. , A = n[14]
  41593. , y = n[15]
  41594. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41595. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41596. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41597. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41598. , w = r * C + o * I + a * E + s * b;
  41599. if (0 === w) {
  41600. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41601. if (t)
  41602. throw new Error(_);
  41603. return console.warn(_),
  41604. this.identity()
  41605. }
  41606. return i[0] = C,
  41607. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41608. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41609. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41610. i[4] = I,
  41611. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41612. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41613. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41614. i[8] = E,
  41615. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41616. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41617. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41618. i[12] = b,
  41619. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41620. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41621. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41622. this.multiplyScalar(1 / w)
  41623. },
  41624. scale: function(e) {
  41625. var t = this.elements
  41626. , i = e.x
  41627. , n = e.y
  41628. , r = e.z;
  41629. return t[0] *= i,
  41630. t[4] *= n,
  41631. t[8] *= r,
  41632. t[1] *= i,
  41633. t[5] *= n,
  41634. t[9] *= r,
  41635. t[2] *= i,
  41636. t[6] *= n,
  41637. t[10] *= r,
  41638. t[3] *= i,
  41639. t[7] *= n,
  41640. t[11] *= r,
  41641. this
  41642. },
  41643. getMaxScaleOnAxis: function() {
  41644. var e = this.elements
  41645. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41646. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41647. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41648. return Math.sqrt(Math.max(t, i, n))
  41649. },
  41650. makeTranslation: function(e, t, i) {
  41651. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41652. this
  41653. },
  41654. makeRotationX: function(e) {
  41655. var t = Math.cos(e)
  41656. , i = Math.sin(e);
  41657. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41658. this
  41659. },
  41660. makeRotationY: function(e) {
  41661. var t = Math.cos(e)
  41662. , i = Math.sin(e);
  41663. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41664. this
  41665. },
  41666. makeRotationZ: function(e) {
  41667. var t = Math.cos(e)
  41668. , i = Math.sin(e);
  41669. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41670. this
  41671. },
  41672. makeRotationAxis: function(e, t) {
  41673. var i = Math.cos(t)
  41674. , n = Math.sin(t)
  41675. , r = 1 - i
  41676. , o = e.x
  41677. , a = e.y
  41678. , s = e.z
  41679. , l = r * o
  41680. , c = r * a;
  41681. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41682. this
  41683. },
  41684. makeScale: function(e, t, i) {
  41685. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41686. this
  41687. },
  41688. compose: function(e, t, i) {
  41689. return this.makeRotationFromQuaternion(t),
  41690. this.scale(i),
  41691. this.setPosition(e),
  41692. this
  41693. },
  41694. decompose: function() {
  41695. var e, t;
  41696. return function(i, r, o) {
  41697. void 0 === e && (e = new n.Vector3),
  41698. void 0 === t && (t = new n.Matrix4);
  41699. var a = this.elements
  41700. , s = e.set(a[0], a[1], a[2]).length()
  41701. , l = e.set(a[4], a[5], a[6]).length()
  41702. , c = e.set(a[8], a[9], a[10]).length()
  41703. , h = this.determinant();
  41704. h < 0 && (s = -s),
  41705. i.x = a[12],
  41706. i.y = a[13],
  41707. i.z = a[14],
  41708. t.elements.set(this.elements);
  41709. var u = 1 / s
  41710. , d = 1 / l
  41711. , p = 1 / c;
  41712. return t.elements[0] *= u,
  41713. t.elements[1] *= u,
  41714. t.elements[2] *= u,
  41715. t.elements[4] *= d,
  41716. t.elements[5] *= d,
  41717. t.elements[6] *= d,
  41718. t.elements[8] *= p,
  41719. t.elements[9] *= p,
  41720. t.elements[10] *= p,
  41721. r.setFromRotationMatrix(t),
  41722. o.x = s,
  41723. o.y = l,
  41724. o.z = c,
  41725. this
  41726. }
  41727. }(),
  41728. makeFrustum: function(e, t, i, n, r, o) {
  41729. var a = this.elements
  41730. , s = 2 * r / (t - e)
  41731. , l = 2 * r / (n - i)
  41732. , c = (t + e) / (t - e)
  41733. , h = (n + i) / (n - i)
  41734. , u = -(o + r) / (o - r)
  41735. , d = -2 * o * r / (o - r);
  41736. return a[0] = s,
  41737. a[4] = 0,
  41738. a[8] = c,
  41739. a[12] = 0,
  41740. a[1] = 0,
  41741. a[5] = l,
  41742. a[9] = h,
  41743. a[13] = 0,
  41744. a[2] = 0,
  41745. a[6] = 0,
  41746. a[10] = u,
  41747. a[14] = d,
  41748. a[3] = 0,
  41749. a[7] = 0,
  41750. a[11] = -1,
  41751. a[15] = 0,
  41752. this
  41753. },
  41754. makePerspective: function(e, t, i, r) {
  41755. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41756. , a = -o
  41757. , s = a * t
  41758. , l = o * t;
  41759. return this.makeFrustum(s, l, a, o, i, r)
  41760. },
  41761. makeOrthographic: function(e, t, i, n, r, o) {
  41762. var a = this.elements
  41763. , s = 1 / (t - e)
  41764. , l = 1 / (i - n)
  41765. , c = 1 / (o - r)
  41766. , h = (t + e) * s
  41767. , u = (i + n) * l
  41768. , d = (o + r) * c;
  41769. return a[0] = 2 * s,
  41770. a[4] = 0,
  41771. a[8] = 0,
  41772. a[12] = -h,
  41773. a[1] = 0,
  41774. a[5] = 2 * l,
  41775. a[9] = 0,
  41776. a[13] = -u,
  41777. a[2] = 0,
  41778. a[6] = 0,
  41779. a[10] = -2 * c,
  41780. a[14] = -d,
  41781. a[3] = 0,
  41782. a[7] = 0,
  41783. a[11] = 0,
  41784. a[15] = 1,
  41785. this
  41786. },
  41787. equals: function(e) {
  41788. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41789. if (t[n] !== i[n])
  41790. return !1;
  41791. return !0
  41792. },
  41793. fromArray: function(e) {
  41794. return this.elements.set(e),
  41795. this
  41796. },
  41797. toArray: function() {
  41798. var e = this.elements;
  41799. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41800. }
  41801. },
  41802. n.Ray = function(e, t) {
  41803. this.origin = void 0 !== e ? e : new n.Vector3,
  41804. this.direction = void 0 !== t ? t : new n.Vector3
  41805. }
  41806. ,
  41807. n.Ray.prototype = {
  41808. constructor: n.Ray,
  41809. set: function(e, t) {
  41810. return this.origin.copy(e),
  41811. this.direction.copy(t),
  41812. this
  41813. },
  41814. clone: function() {
  41815. return (new this.constructor).copy(this)
  41816. },
  41817. copy: function(e) {
  41818. return this.origin.copy(e.origin),
  41819. this.direction.copy(e.direction),
  41820. this
  41821. },
  41822. at: function(e, t) {
  41823. var i = t || new n.Vector3;
  41824. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41825. },
  41826. lookAt: function(e) {
  41827. this.direction.copy(e).sub(this.origin).normalize()
  41828. },
  41829. recast: function() {
  41830. var e = new n.Vector3;
  41831. return function(t) {
  41832. return this.origin.copy(this.at(t, e)),
  41833. this
  41834. }
  41835. }(),
  41836. closestPointToPoint: function(e, t) {
  41837. var i = t || new n.Vector3;
  41838. i.subVectors(e, this.origin);
  41839. var r = i.dot(this.direction);
  41840. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41841. },
  41842. distanceToPoint: function(e) {
  41843. return Math.sqrt(this.distanceSqToPoint(e))
  41844. },
  41845. distanceSqToPoint: function() {
  41846. var e = new n.Vector3;
  41847. return function(t) {
  41848. var i = e.subVectors(t, this.origin).dot(this.direction);
  41849. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41850. e.distanceToSquared(t))
  41851. }
  41852. }(),
  41853. distanceSqToSegment: function() {
  41854. var e = new n.Vector3
  41855. , t = new n.Vector3
  41856. , i = new n.Vector3;
  41857. return function(n, r, o, a) {
  41858. e.copy(n).add(r).multiplyScalar(.5),
  41859. t.copy(r).sub(n).normalize(),
  41860. i.copy(this.origin).sub(e);
  41861. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41862. if (m > 0)
  41863. if (s = d * f - p,
  41864. l = d * p - f,
  41865. h = u * m,
  41866. s >= 0)
  41867. if (l >= -h)
  41868. if (l <= h) {
  41869. var v = 1 / m;
  41870. s *= v,
  41871. l *= v,
  41872. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41873. } else
  41874. l = u,
  41875. s = Math.max(0, -(d * l + p)),
  41876. c = -s * s + l * (l + 2 * f) + g;
  41877. else
  41878. l = -u,
  41879. s = Math.max(0, -(d * l + p)),
  41880. c = -s * s + l * (l + 2 * f) + g;
  41881. else
  41882. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41883. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41884. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41885. l = Math.min(Math.max(-u, -f), u),
  41886. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41887. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41888. c = -s * s + l * (l + 2 * f) + g);
  41889. else
  41890. l = d > 0 ? -u : u,
  41891. s = Math.max(0, -(d * l + p)),
  41892. c = -s * s + l * (l + 2 * f) + g;
  41893. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41894. a && a.copy(t).multiplyScalar(l).add(e),
  41895. c
  41896. }
  41897. }(),
  41898. intersectSphere: function() {
  41899. var e = new n.Vector3;
  41900. return function(t, i) {
  41901. e.subVectors(t.center, this.origin);
  41902. var n = e.dot(this.direction)
  41903. , r = e.dot(e) - n * n
  41904. , o = t.radius * t.radius;
  41905. if (r > o)
  41906. return null;
  41907. var a = Math.sqrt(o - r)
  41908. , s = n - a
  41909. , l = n + a;
  41910. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41911. }
  41912. }(),
  41913. intersectsSphere: function(e) {
  41914. return this.distanceToPoint(e.center) <= e.radius
  41915. },
  41916. distanceToPlane: function(e) {
  41917. var t = e.normal.dot(this.direction);
  41918. if (0 === t)
  41919. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41920. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41921. return i >= 0 ? i : null
  41922. },
  41923. intersectPlane: function(e, t) {
  41924. var i = this.distanceToPlane(e);
  41925. return null === i ? null : this.at(i, t)
  41926. },
  41927. intersectsPlane: function(e) {
  41928. var t = e.distanceToPoint(this.origin);
  41929. if (0 === t)
  41930. return !0;
  41931. var i = e.normal.dot(this.direction);
  41932. return i * t < 0
  41933. },
  41934. intersectBox: function(e, t) {
  41935. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41936. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41937. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41938. n = (e.min.x - u.x) * l),
  41939. c >= 0 ? (r = (e.min.y - u.y) * c,
  41940. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41941. o = (e.min.y - u.y) * c),
  41942. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41943. (o < n || n !== n) && (n = o),
  41944. h >= 0 ? (a = (e.min.z - u.z) * h,
  41945. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41946. s = (e.min.z - u.z) * h),
  41947. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41948. (s < n || n !== n) && (n = s),
  41949. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41950. },
  41951. intersectsBox: function() {
  41952. var e = new n.Vector3;
  41953. return function(t) {
  41954. return null !== this.intersectBox(t, e)
  41955. }
  41956. }(),
  41957. intersectTriangle: function() {
  41958. var e = new n.Vector3
  41959. , t = new n.Vector3
  41960. , i = new n.Vector3
  41961. , r = new n.Vector3;
  41962. return function(n, o, a, s, l) {
  41963. t.subVectors(o, n),
  41964. i.subVectors(a, n),
  41965. r.crossVectors(t, i);
  41966. var c, h = this.direction.dot(r);
  41967. if (h > 0) {
  41968. if (s)
  41969. return null;
  41970. c = 1
  41971. } else {
  41972. if (!(h < 0))
  41973. return null;
  41974. c = -1,
  41975. h = -h
  41976. }
  41977. e.subVectors(this.origin, n);
  41978. var u = c * this.direction.dot(i.crossVectors(e, i));
  41979. if (u < 0)
  41980. return null;
  41981. var d = c * this.direction.dot(t.cross(e));
  41982. if (d < 0)
  41983. return null;
  41984. if (u + d > h)
  41985. return null;
  41986. var p = -c * e.dot(r);
  41987. return p < 0 ? null : this.at(p / h, l)
  41988. }
  41989. }(),
  41990. applyMatrix4: function(e) {
  41991. return this.direction.add(this.origin).applyMatrix4(e),
  41992. this.origin.applyMatrix4(e),
  41993. this.direction.sub(this.origin),
  41994. this.direction.normalize(),
  41995. this
  41996. },
  41997. equals: function(e) {
  41998. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  41999. }
  42000. },
  42001. n.Sphere = function(e, t) {
  42002. this.center = void 0 !== e ? e : new n.Vector3,
  42003. this.radius = void 0 !== t ? t : 0
  42004. }
  42005. ,
  42006. n.Sphere.prototype = {
  42007. constructor: n.Sphere,
  42008. set: function(e, t) {
  42009. return this.center.copy(e),
  42010. this.radius = t,
  42011. this
  42012. },
  42013. setFromPoints: function() {
  42014. var e = new n.Box3;
  42015. return function(t, i) {
  42016. var n = this.center;
  42017. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42018. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42019. r = Math.max(r, n.distanceToSquared(t[o]));
  42020. return this.radius = Math.sqrt(r),
  42021. this
  42022. }
  42023. }(),
  42024. clone: function() {
  42025. return (new this.constructor).copy(this)
  42026. },
  42027. copy: function(e) {
  42028. return this.center.copy(e.center),
  42029. this.radius = e.radius,
  42030. this
  42031. },
  42032. empty: function() {
  42033. return this.radius <= 0
  42034. },
  42035. containsPoint: function(e) {
  42036. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42037. },
  42038. distanceToPoint: function(e) {
  42039. return e.distanceTo(this.center) - this.radius
  42040. },
  42041. intersectsSphere: function(e) {
  42042. var t = this.radius + e.radius;
  42043. return e.center.distanceToSquared(this.center) <= t * t
  42044. },
  42045. intersectsBox: function(e) {
  42046. return e.intersectsSphere(this)
  42047. },
  42048. intersectsPlane: function(e) {
  42049. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42050. },
  42051. clampPoint: function(e, t) {
  42052. var i = this.center.distanceToSquared(e)
  42053. , r = t || new n.Vector3;
  42054. return r.copy(e),
  42055. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42056. r.multiplyScalar(this.radius).add(this.center)),
  42057. r
  42058. },
  42059. getBoundingBox: function(e) {
  42060. var t = e || new n.Box3;
  42061. return t.set(this.center, this.center),
  42062. t.expandByScalar(this.radius),
  42063. t
  42064. },
  42065. applyMatrix4: function(e) {
  42066. return this.center.applyMatrix4(e),
  42067. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42068. this
  42069. },
  42070. translate: function(e) {
  42071. return this.center.add(e),
  42072. this
  42073. },
  42074. equals: function(e) {
  42075. return e.center.equals(this.center) && e.radius === this.radius
  42076. }
  42077. },
  42078. n.Frustum = function(e, t, i, r, o, a) {
  42079. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42080. }
  42081. ,
  42082. n.Frustum.prototype = {
  42083. constructor: n.Frustum,
  42084. set: function(e, t, i, n, r, o) {
  42085. var a = this.planes;
  42086. return a[0].copy(e),
  42087. a[1].copy(t),
  42088. a[2].copy(i),
  42089. a[3].copy(n),
  42090. a[4].copy(r),
  42091. a[5].copy(o),
  42092. this
  42093. },
  42094. clone: function() {
  42095. return (new this.constructor).copy(this)
  42096. },
  42097. copy: function(e) {
  42098. for (var t = this.planes, i = 0; i < 6; i++)
  42099. t[i].copy(e.planes[i]);
  42100. return this
  42101. },
  42102. setFromMatrix: function(e) {
  42103. var t = this.planes
  42104. , i = e.elements
  42105. , n = i[0]
  42106. , r = i[1]
  42107. , o = i[2]
  42108. , a = i[3]
  42109. , s = i[4]
  42110. , l = i[5]
  42111. , c = i[6]
  42112. , h = i[7]
  42113. , u = i[8]
  42114. , d = i[9]
  42115. , p = i[10]
  42116. , f = i[11]
  42117. , g = i[12]
  42118. , m = i[13]
  42119. , v = i[14]
  42120. , A = i[15];
  42121. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42122. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42123. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42124. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42125. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42126. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42127. this
  42128. },
  42129. intersectsObject: function() {
  42130. var e = new n.Sphere;
  42131. return function(t) {
  42132. var i = t.geometry;
  42133. return null === i.boundingSphere && i.computeBoundingSphere(),
  42134. e.copy(i.boundingSphere),
  42135. e.applyMatrix4(t.matrixWorld),
  42136. this.intersectsSphere(e)
  42137. }
  42138. }(),
  42139. intersectsSphere: function(e) {
  42140. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42141. var o = t[r].distanceToPoint(i);
  42142. if (o < n)
  42143. return !1
  42144. }
  42145. return !0
  42146. },
  42147. intersectsBox: function() {
  42148. var e = new n.Vector3
  42149. , t = new n.Vector3;
  42150. return function(i) {
  42151. for (var n = this.planes, r = 0; r < 6; r++) {
  42152. var o = n[r];
  42153. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42154. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42155. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42156. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42157. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42158. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42159. var a = o.distanceToPoint(e)
  42160. , s = o.distanceToPoint(t);
  42161. if (a < 0 && s < 0)
  42162. return !1
  42163. }
  42164. return !0
  42165. }
  42166. }(),
  42167. containsPoint: function(e) {
  42168. for (var t = this.planes, i = 0; i < 6; i++)
  42169. if (t[i].distanceToPoint(e) < 0)
  42170. return !1;
  42171. return !0
  42172. }
  42173. },
  42174. n.Plane = function(e, t) {
  42175. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42176. this.constant = void 0 !== t ? t : 0
  42177. }
  42178. ,
  42179. n.Plane.prototype = {
  42180. constructor: n.Plane,
  42181. set: function(e, t) {
  42182. return this.normal.copy(e),
  42183. this.constant = t,
  42184. this
  42185. },
  42186. setComponents: function(e, t, i, n) {
  42187. return this.normal.set(e, t, i),
  42188. this.constant = n,
  42189. this
  42190. },
  42191. setFromNormalAndCoplanarPoint: function(e, t) {
  42192. return this.normal.copy(e),
  42193. this.constant = -t.dot(this.normal),
  42194. this
  42195. },
  42196. setFromCoplanarPoints: function() {
  42197. var e = new n.Vector3
  42198. , t = new n.Vector3;
  42199. return function(i, n, r) {
  42200. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42201. return this.setFromNormalAndCoplanarPoint(o, i),
  42202. this
  42203. }
  42204. }(),
  42205. clone: function() {
  42206. return (new this.constructor).copy(this)
  42207. },
  42208. copy: function(e) {
  42209. return this.normal.copy(e.normal),
  42210. this.constant = e.constant,
  42211. this
  42212. },
  42213. normalize: function() {
  42214. var e = 1 / this.normal.length();
  42215. return this.normal.multiplyScalar(e),
  42216. this.constant *= e,
  42217. this
  42218. },
  42219. negate: function() {
  42220. return this.constant *= -1,
  42221. this.normal.negate(),
  42222. this
  42223. },
  42224. distanceToPoint: function(e) {
  42225. return this.normal.dot(e) + this.constant
  42226. },
  42227. distanceToSphere: function(e) {
  42228. return this.distanceToPoint(e.center) - e.radius
  42229. },
  42230. projectPoint: function(e, t) {
  42231. return this.orthoPoint(e, t).sub(e).negate()
  42232. },
  42233. orthoPoint: function(e, t) {
  42234. var i = this.distanceToPoint(e)
  42235. , r = t || new n.Vector3;
  42236. return r.copy(this.normal).multiplyScalar(i)
  42237. },
  42238. intersectLine: function() {
  42239. var e = new n.Vector3;
  42240. return function(t, i) {
  42241. var r = i || new n.Vector3
  42242. , o = t.delta(e)
  42243. , a = this.normal.dot(o);
  42244. if (0 !== a) {
  42245. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42246. if (!(s < 0 || s > 1))
  42247. return r.copy(o).multiplyScalar(s).add(t.start)
  42248. } else if (0 === this.distanceToPoint(t.start))
  42249. return r.copy(t.start)
  42250. }
  42251. }(),
  42252. intersectsLine: function(e) {
  42253. var t = this.distanceToPoint(e.start)
  42254. , i = this.distanceToPoint(e.end);
  42255. return t < 0 && i > 0 || i < 0 && t > 0
  42256. },
  42257. intersectsBox: function(e) {
  42258. return e.intersectsPlane(this)
  42259. },
  42260. intersectsSphere: function(e) {
  42261. return e.intersectsPlane(this)
  42262. },
  42263. coplanarPoint: function(e) {
  42264. var t = e || new n.Vector3;
  42265. return t.copy(this.normal).multiplyScalar(-this.constant)
  42266. },
  42267. applyMatrix4: function() {
  42268. var e = new n.Vector3
  42269. , t = new n.Vector3
  42270. , i = new n.Matrix3;
  42271. return function(n, r) {
  42272. var o = r || i.getNormalMatrix(n)
  42273. , a = e.copy(this.normal).applyMatrix3(o)
  42274. , s = this.coplanarPoint(t);
  42275. return s.applyMatrix4(n),
  42276. this.setFromNormalAndCoplanarPoint(a, s),
  42277. this
  42278. }
  42279. }(),
  42280. translate: function(e) {
  42281. return this.constant = this.constant - e.dot(this.normal),
  42282. this
  42283. },
  42284. equals: function(e) {
  42285. return e.normal.equals(this.normal) && e.constant === this.constant
  42286. }
  42287. },
  42288. n.Spherical = function(e, t, i) {
  42289. return this.radius = void 0 !== e ? e : 1,
  42290. this.phi = void 0 !== t ? t : 0,
  42291. this.theta = void 0 !== i ? i : 0,
  42292. this
  42293. }
  42294. ,
  42295. n.Spherical.prototype = {
  42296. constructor: n.Spherical,
  42297. set: function(e, t, i) {
  42298. this.radius = e,
  42299. this.phi = t,
  42300. this.theta = i
  42301. },
  42302. clone: function() {
  42303. return (new this.constructor).copy(this)
  42304. },
  42305. copy: function(e) {
  42306. return this.radius.copy(e.radius),
  42307. this.phi.copy(e.phi),
  42308. this.theta.copy(e.theta),
  42309. this
  42310. },
  42311. makeSafe: function() {
  42312. var e = 1e-6;
  42313. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42314. },
  42315. setFromVector3: function(e) {
  42316. return this.radius = e.length(),
  42317. 0 === this.radius ? (this.theta = 0,
  42318. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42319. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42320. this
  42321. }
  42322. },
  42323. n.Math = {
  42324. generateUUID: function() {
  42325. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42326. return function() {
  42327. for (var r = 0; r < 36; r++)
  42328. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42329. e = 15 & n,
  42330. n >>= 4,
  42331. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42332. return i.join("")
  42333. }
  42334. }(),
  42335. clamp: function(e, t, i) {
  42336. return Math.max(t, Math.min(i, e))
  42337. },
  42338. euclideanModulo: function(e, t) {
  42339. return (e % t + t) % t
  42340. },
  42341. mapLinear: function(e, t, i, n, r) {
  42342. return n + (e - t) * (r - n) / (i - t)
  42343. },
  42344. smoothstep: function(e, t, i) {
  42345. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42346. e * e * (3 - 2 * e))
  42347. },
  42348. smootherstep: function(e, t, i) {
  42349. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42350. e * e * e * (e * (6 * e - 15) + 10))
  42351. },
  42352. random16: function() {
  42353. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42354. Math.random()
  42355. },
  42356. randInt: function(e, t) {
  42357. return e + Math.floor(Math.random() * (t - e + 1))
  42358. },
  42359. randFloat: function(e, t) {
  42360. return e + Math.random() * (t - e)
  42361. },
  42362. randFloatSpread: function(e) {
  42363. return e * (.5 - Math.random())
  42364. },
  42365. degToRad: function() {
  42366. var e = Math.PI / 180;
  42367. return function(t) {
  42368. return t * e
  42369. }
  42370. }(),
  42371. radToDeg: function() {
  42372. var e = 180 / Math.PI;
  42373. return function(t) {
  42374. return t * e
  42375. }
  42376. }(),
  42377. isPowerOfTwo: function(e) {
  42378. return 0 === (e & e - 1) && 0 !== e
  42379. },
  42380. nearestPowerOfTwo: function(e) {
  42381. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42382. },
  42383. nextPowerOfTwo: function(e) {
  42384. return e--,
  42385. e |= e >> 1,
  42386. e |= e >> 2,
  42387. e |= e >> 4,
  42388. e |= e >> 8,
  42389. e |= e >> 16,
  42390. e++,
  42391. e
  42392. }
  42393. },
  42394. n.Spline = function(e) {
  42395. function t(e, t, i, n, r, o, a) {
  42396. var s = .5 * (i - e)
  42397. , l = .5 * (n - t);
  42398. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42399. }
  42400. this.points = e;
  42401. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42402. x: 0,
  42403. y: 0,
  42404. z: 0
  42405. };
  42406. this.initFromArray = function(e) {
  42407. this.points = [];
  42408. for (var t = 0; t < e.length; t++)
  42409. this.points[t] = {
  42410. x: e[t][0],
  42411. y: e[t][1],
  42412. z: e[t][2]
  42413. }
  42414. }
  42415. ,
  42416. this.getPoint = function(e) {
  42417. return i = (this.points.length - 1) * e,
  42418. r = Math.floor(i),
  42419. o = i - r,
  42420. d[0] = 0 === r ? r : r - 1,
  42421. d[1] = r,
  42422. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42423. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42424. l = this.points[d[0]],
  42425. c = this.points[d[1]],
  42426. h = this.points[d[2]],
  42427. u = this.points[d[3]],
  42428. a = o * o,
  42429. s = o * a,
  42430. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42431. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42432. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42433. p
  42434. }
  42435. ,
  42436. this.getControlPointsArray = function() {
  42437. var e, t, i = this.points.length, n = [];
  42438. for (e = 0; e < i; e++)
  42439. t = this.points[e],
  42440. n[e] = [t.x, t.y, t.z];
  42441. return n
  42442. }
  42443. ,
  42444. this.getLength = function(e) {
  42445. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42446. for (u[0] = 0,
  42447. e || (e = 100),
  42448. r = this.points.length * e,
  42449. c.copy(this.points[0]),
  42450. t = 1; t < r; t++)
  42451. i = t / r,
  42452. o = this.getPoint(i),
  42453. h.copy(o),
  42454. d += h.distanceTo(c),
  42455. c.copy(o),
  42456. a = (this.points.length - 1) * i,
  42457. s = Math.floor(a),
  42458. s !== l && (u[s] = d,
  42459. l = s);
  42460. return u[u.length] = d,
  42461. {
  42462. chunks: u,
  42463. total: d
  42464. }
  42465. }
  42466. ,
  42467. this.reparametrizeByArcLength = function(e) {
  42468. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42469. for (h.push(u.copy(this.points[0]).clone()),
  42470. t = 1; t < this.points.length; t++) {
  42471. for (s = d.chunks[t] - d.chunks[t - 1],
  42472. l = Math.ceil(e * s / d.total),
  42473. o = (t - 1) / (this.points.length - 1),
  42474. a = t / (this.points.length - 1),
  42475. i = 1; i < l - 1; i++)
  42476. r = o + i * (1 / l) * (a - o),
  42477. c = this.getPoint(r),
  42478. h.push(u.copy(c).clone());
  42479. h.push(u.copy(this.points[t]).clone())
  42480. }
  42481. this.points = h
  42482. }
  42483. }
  42484. ,
  42485. n.Triangle = function(e, t, i) {
  42486. this.a = void 0 !== e ? e : new n.Vector3,
  42487. this.b = void 0 !== t ? t : new n.Vector3,
  42488. this.c = void 0 !== i ? i : new n.Vector3
  42489. }
  42490. ,
  42491. n.Triangle.normal = function() {
  42492. var e = new n.Vector3;
  42493. return function(t, i, r, o) {
  42494. var a = o || new n.Vector3;
  42495. a.subVectors(r, i),
  42496. e.subVectors(t, i),
  42497. a.cross(e);
  42498. var s = a.lengthSq();
  42499. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42500. }
  42501. }(),
  42502. n.Triangle.barycoordFromPoint = function() {
  42503. var e = new n.Vector3
  42504. , t = new n.Vector3
  42505. , i = new n.Vector3;
  42506. return function(r, o, a, s, l) {
  42507. e.subVectors(s, o),
  42508. t.subVectors(a, o),
  42509. i.subVectors(r, o);
  42510. var c = e.dot(e)
  42511. , h = e.dot(t)
  42512. , u = e.dot(i)
  42513. , d = t.dot(t)
  42514. , p = t.dot(i)
  42515. , f = c * d - h * h
  42516. , g = l || new n.Vector3;
  42517. if (0 === f)
  42518. return g.set(-2, -1, -1);
  42519. var m = 1 / f
  42520. , v = (d * u - h * p) * m
  42521. , A = (c * p - h * u) * m;
  42522. return g.set(1 - v - A, A, v)
  42523. }
  42524. }(),
  42525. n.Triangle.containsPoint = function() {
  42526. var e = new n.Vector3;
  42527. return function(t, i, r, o) {
  42528. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42529. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42530. }
  42531. }(),
  42532. n.Triangle.prototype = {
  42533. constructor: n.Triangle,
  42534. set: function(e, t, i) {
  42535. return this.a.copy(e),
  42536. this.b.copy(t),
  42537. this.c.copy(i),
  42538. this
  42539. },
  42540. setFromPointsAndIndices: function(e, t, i, n) {
  42541. return this.a.copy(e[t]),
  42542. this.b.copy(e[i]),
  42543. this.c.copy(e[n]),
  42544. this
  42545. },
  42546. clone: function() {
  42547. return (new this.constructor).copy(this)
  42548. },
  42549. copy: function(e) {
  42550. return this.a.copy(e.a),
  42551. this.b.copy(e.b),
  42552. this.c.copy(e.c),
  42553. this
  42554. },
  42555. area: function() {
  42556. var e = new n.Vector3
  42557. , t = new n.Vector3;
  42558. return function() {
  42559. return e.subVectors(this.c, this.b),
  42560. t.subVectors(this.a, this.b),
  42561. .5 * e.cross(t).length()
  42562. }
  42563. }(),
  42564. midpoint: function(e) {
  42565. var t = e || new n.Vector3;
  42566. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42567. },
  42568. normal: function(e) {
  42569. return n.Triangle.normal(this.a, this.b, this.c, e)
  42570. },
  42571. plane: function(e) {
  42572. var t = e || new n.Plane;
  42573. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42574. },
  42575. barycoordFromPoint: function(e, t) {
  42576. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42577. },
  42578. containsPoint: function(e) {
  42579. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42580. },
  42581. equals: function(e) {
  42582. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42583. }
  42584. },
  42585. n.Interpolant = function(e, t, i, n) {
  42586. this.parameterPositions = e,
  42587. this._cachedIndex = 0,
  42588. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42589. this.sampleValues = t,
  42590. this.valueSize = i
  42591. }
  42592. ,
  42593. n.Interpolant.prototype = {
  42594. constructor: n.Interpolant,
  42595. evaluate: function(e) {
  42596. var t = this.parameterPositions
  42597. , i = this._cachedIndex
  42598. , n = t[i]
  42599. , r = t[i - 1];
  42600. e: {
  42601. t: {
  42602. var o;
  42603. i: {
  42604. n: if (!(e < n)) {
  42605. for (var a = i + 2; ; ) {
  42606. if (void 0 === n) {
  42607. if (e < r)
  42608. break n;
  42609. return i = t.length,
  42610. this._cachedIndex = i,
  42611. this.afterEnd_(i - 1, e, r)
  42612. }
  42613. if (i === a)
  42614. break;
  42615. if (r = n,
  42616. n = t[++i],
  42617. e < n)
  42618. break t
  42619. }
  42620. o = t.length;
  42621. break i
  42622. }
  42623. {
  42624. if (e >= r)
  42625. break e;
  42626. var s = t[1];
  42627. e < s && (i = 2,
  42628. r = s);
  42629. for (var a = i - 2; ; ) {
  42630. if (void 0 === r)
  42631. return this._cachedIndex = 0,
  42632. this.beforeStart_(0, e, n);
  42633. if (i === a)
  42634. break;
  42635. if (n = r,
  42636. r = t[--i - 1],
  42637. e >= r)
  42638. break t
  42639. }
  42640. o = i,
  42641. i = 0
  42642. }
  42643. }
  42644. for (; i < o; ) {
  42645. var l = i + o >>> 1;
  42646. e < t[l] ? o = l : i = l + 1
  42647. }
  42648. if (n = t[i],
  42649. r = t[i - 1],
  42650. void 0 === r)
  42651. return this._cachedIndex = 0,
  42652. this.beforeStart_(0, e, n);
  42653. if (void 0 === n)
  42654. return i = t.length,
  42655. this._cachedIndex = i,
  42656. this.afterEnd_(i - 1, r, e)
  42657. }
  42658. this._cachedIndex = i,
  42659. this.intervalChanged_(i, r, n)
  42660. }
  42661. return this.interpolate_(i, r, e, n)
  42662. },
  42663. settings: null,
  42664. DefaultSettings_: {},
  42665. getSettings_: function() {
  42666. return this.settings || this.DefaultSettings_
  42667. },
  42668. copySampleValue_: function(e) {
  42669. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42670. t[o] = i[r + o];
  42671. return t
  42672. },
  42673. interpolate_: function(e, t, i, n) {
  42674. throw new Error("call to abstract method")
  42675. },
  42676. intervalChanged_: function(e, t, i) {}
  42677. },
  42678. Object.assign(n.Interpolant.prototype, {
  42679. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42680. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42681. }),
  42682. n.CubicInterpolant = function(e, t, i, r) {
  42683. n.Interpolant.call(this, e, t, i, r),
  42684. this._weightPrev = -0,
  42685. this._offsetPrev = -0,
  42686. this._weightNext = -0,
  42687. this._offsetNext = -0
  42688. }
  42689. ,
  42690. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42691. constructor: n.CubicInterpolant,
  42692. DefaultSettings_: {
  42693. endingStart: n.ZeroCurvatureEnding,
  42694. endingEnd: n.ZeroCurvatureEnding
  42695. },
  42696. intervalChanged_: function(e, t, i) {
  42697. var r = this.parameterPositions
  42698. , o = e - 2
  42699. , a = e + 1
  42700. , s = r[o]
  42701. , l = r[a];
  42702. if (void 0 === s)
  42703. switch (this.getSettings_().endingStart) {
  42704. case n.ZeroSlopeEnding:
  42705. o = e,
  42706. s = 2 * t - i;
  42707. break;
  42708. case n.WrapAroundEnding:
  42709. o = r.length - 2,
  42710. s = t + r[o] - r[o + 1];
  42711. break;
  42712. default:
  42713. o = e,
  42714. s = i
  42715. }
  42716. if (void 0 === l)
  42717. switch (this.getSettings_().endingEnd) {
  42718. case n.ZeroSlopeEnding:
  42719. a = e,
  42720. l = 2 * i - t;
  42721. break;
  42722. case n.WrapAroundEnding:
  42723. a = 1,
  42724. l = i + r[1] - r[0];
  42725. break;
  42726. default:
  42727. a = e - 1,
  42728. l = t
  42729. }
  42730. var c = .5 * (i - t)
  42731. , h = this.valueSize;
  42732. this._weightPrev = c / (t - s),
  42733. this._weightNext = c / (l - i),
  42734. this._offsetPrev = o * h,
  42735. this._offsetNext = a * h
  42736. },
  42737. interpolate_: function(e, t, i, n) {
  42738. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42739. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42740. return r
  42741. }
  42742. }),
  42743. n.DiscreteInterpolant = function(e, t, i, r) {
  42744. n.Interpolant.call(this, e, t, i, r)
  42745. }
  42746. ,
  42747. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42748. constructor: n.DiscreteInterpolant,
  42749. interpolate_: function(e, t, i, n) {
  42750. return this.copySampleValue_(e - 1)
  42751. }
  42752. }),
  42753. n.LinearInterpolant = function(e, t, i, r) {
  42754. n.Interpolant.call(this, e, t, i, r)
  42755. }
  42756. ,
  42757. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42758. constructor: n.LinearInterpolant,
  42759. interpolate_: function(e, t, i, n) {
  42760. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42761. r[u] = o[l + u] * h + o[s + u] * c;
  42762. return r
  42763. }
  42764. }),
  42765. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42766. n.Interpolant.call(this, e, t, i, r)
  42767. }
  42768. ,
  42769. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42770. constructor: n.QuaternionLinearInterpolant,
  42771. interpolate_: function(e, t, i, r) {
  42772. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42773. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42774. return o
  42775. }
  42776. }),
  42777. n.Clock = function(e) {
  42778. this.autoStart = void 0 === e || e,
  42779. this.startTime = 0,
  42780. this.oldTime = 0,
  42781. this.elapsedTime = 0,
  42782. this.running = !1
  42783. }
  42784. ,
  42785. n.Clock.prototype = {
  42786. constructor: n.Clock,
  42787. start: function() {
  42788. this.startTime = performance.now(),
  42789. this.oldTime = this.startTime,
  42790. this.running = !0
  42791. },
  42792. stop: function() {
  42793. this.getElapsedTime(),
  42794. this.running = !1
  42795. },
  42796. getElapsedTime: function() {
  42797. return this.getDelta(),
  42798. this.elapsedTime
  42799. },
  42800. getDelta: function() {
  42801. var e = 0;
  42802. if (this.autoStart && !this.running && this.start(),
  42803. this.running) {
  42804. var t = performance.now();
  42805. e = .001 * (t - this.oldTime),
  42806. this.oldTime = t,
  42807. this.elapsedTime += e
  42808. }
  42809. return e
  42810. }
  42811. },
  42812. n.EventDispatcher = function() {}
  42813. ,
  42814. n.EventDispatcher.prototype = {
  42815. constructor: n.EventDispatcher,
  42816. apply: function(e) {
  42817. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42818. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42819. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42820. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42821. },
  42822. addEventListener: function(e, t) {
  42823. void 0 === this._listeners && (this._listeners = {});
  42824. var i = this._listeners;
  42825. void 0 === i[e] && (i[e] = []),
  42826. i[e].indexOf(t) === -1 && i[e].push(t)
  42827. },
  42828. hasEventListener: function(e, t) {
  42829. if (void 0 === this._listeners)
  42830. return !1;
  42831. var i = this._listeners;
  42832. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42833. },
  42834. removeEventListener: function(e, t) {
  42835. if (void 0 !== this._listeners) {
  42836. var i = this._listeners
  42837. , n = i[e];
  42838. if (void 0 !== n) {
  42839. var r = n.indexOf(t);
  42840. r !== -1 && n.splice(r, 1)
  42841. }
  42842. }
  42843. },
  42844. dispatchEvent: function(e) {
  42845. if (void 0 !== this._listeners) {
  42846. var t = this._listeners
  42847. , i = t[e.type];
  42848. if (void 0 !== i) {
  42849. e.target = this;
  42850. for (var n = [], r = i.length, o = 0; o < r; o++)
  42851. n[o] = i[o];
  42852. for (var o = 0; o < r; o++)
  42853. n[o].call(this, e)
  42854. }
  42855. }
  42856. }
  42857. },
  42858. n.Layers = function() {
  42859. this.mask = 1
  42860. }
  42861. ,
  42862. n.Layers.prototype = {
  42863. constructor: n.Layers,
  42864. set: function(e) {
  42865. this.mask = 1 << e
  42866. },
  42867. enable: function(e) {
  42868. this.mask |= 1 << e
  42869. },
  42870. toggle: function(e) {
  42871. this.mask ^= 1 << e
  42872. },
  42873. disable: function(e) {
  42874. this.mask &= ~(1 << e)
  42875. },
  42876. test: function(e) {
  42877. return 0 !== (this.mask & e.mask)
  42878. }
  42879. },
  42880. function(e) {
  42881. function t(e, t) {
  42882. return e.distance - t.distance
  42883. }
  42884. function i(e, t, n, r) {
  42885. if (e.visible !== !1 && (e.raycast(t, n),
  42886. r === !0))
  42887. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42888. i(o[a], t, n, !0)
  42889. }
  42890. e.Raycaster = function(t, i, n, r) {
  42891. this.ray = new e.Ray(t,i),
  42892. this.near = n || 0,
  42893. this.far = r || 1 / 0,
  42894. this.params = {
  42895. Mesh: {},
  42896. Line: {},
  42897. LOD: {},
  42898. Points: {
  42899. threshold: 1
  42900. },
  42901. Sprite: {}
  42902. },
  42903. Object.defineProperties(this.params, {
  42904. PointCloud: {
  42905. get: function() {
  42906. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42907. this.Points
  42908. }
  42909. }
  42910. })
  42911. }
  42912. ,
  42913. e.Raycaster.prototype = {
  42914. constructor: e.Raycaster,
  42915. linePrecision: 1,
  42916. set: function(e, t) {
  42917. this.ray.set(e, t)
  42918. },
  42919. setFromCamera: function(t, i) {
  42920. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42921. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42922. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42923. },
  42924. intersectObject: function(e, n) {
  42925. var r = [];
  42926. return i(e, this, r, n),
  42927. r.sort(t),
  42928. r
  42929. },
  42930. intersectObjects: function(e, n) {
  42931. var r = [];
  42932. if (Array.isArray(e) === !1)
  42933. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42934. r;
  42935. for (var o = 0, a = e.length; o < a; o++)
  42936. i(e[o], this, r, n);
  42937. return r.sort(t),
  42938. r
  42939. }
  42940. }
  42941. }(n),
  42942. n.Object3D = function() {
  42943. function e() {
  42944. o.setFromEuler(r, !1)
  42945. }
  42946. function t() {
  42947. r.setFromQuaternion(o, void 0, !1)
  42948. }
  42949. Object.defineProperty(this, "id", {
  42950. value: n.Object3DIdCount++
  42951. }),
  42952. this.uuid = n.Math.generateUUID(),
  42953. this.name = "",
  42954. this.type = "Object3D",
  42955. this.parent = null,
  42956. this.children = [],
  42957. this.up = n.Object3D.DefaultUp.clone();
  42958. var i = new n.Vector3
  42959. , r = new n.Euler
  42960. , o = new n.Quaternion
  42961. , a = new n.Vector3(1,1,1);
  42962. r.onChange(e),
  42963. o.onChange(t),
  42964. Object.defineProperties(this, {
  42965. position: {
  42966. enumerable: !0,
  42967. value: i
  42968. },
  42969. rotation: {
  42970. enumerable: !0,
  42971. value: r
  42972. },
  42973. quaternion: {
  42974. enumerable: !0,
  42975. value: o
  42976. },
  42977. scale: {
  42978. enumerable: !0,
  42979. value: a
  42980. },
  42981. modelViewMatrix: {
  42982. value: new n.Matrix4
  42983. },
  42984. normalMatrix: {
  42985. value: new n.Matrix3
  42986. }
  42987. }),
  42988. this.rotationAutoUpdate = !0,
  42989. this.matrix = new n.Matrix4,
  42990. this.matrixWorld = new n.Matrix4,
  42991. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  42992. this.matrixWorldNeedsUpdate = !1,
  42993. this.layers = new n.Layers,
  42994. this.visible = !0,
  42995. this.castShadow = !1,
  42996. this.receiveShadow = !1,
  42997. this.frustumCulled = !0,
  42998. this.renderOrder = 0,
  42999. this.userData = {}
  43000. }
  43001. ,
  43002. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43003. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43004. n.Object3D.prototype = {
  43005. constructor: n.Object3D,
  43006. applyMatrix: function(e) {
  43007. this.matrix.multiplyMatrices(e, this.matrix),
  43008. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43009. },
  43010. setRotationFromAxisAngle: function(e, t) {
  43011. this.quaternion.setFromAxisAngle(e, t)
  43012. },
  43013. setRotationFromEuler: function(e) {
  43014. this.quaternion.setFromEuler(e, !0)
  43015. },
  43016. setRotationFromMatrix: function(e) {
  43017. this.quaternion.setFromRotationMatrix(e)
  43018. },
  43019. setRotationFromQuaternion: function(e) {
  43020. this.quaternion.copy(e)
  43021. },
  43022. rotateOnAxis: function() {
  43023. var e = new n.Quaternion;
  43024. return function(t, i) {
  43025. return e.setFromAxisAngle(t, i),
  43026. this.quaternion.multiply(e),
  43027. this
  43028. }
  43029. }(),
  43030. rotateX: function() {
  43031. var e = new n.Vector3(1,0,0);
  43032. return function(t) {
  43033. return this.rotateOnAxis(e, t)
  43034. }
  43035. }(),
  43036. rotateY: function() {
  43037. var e = new n.Vector3(0,1,0);
  43038. return function(t) {
  43039. return this.rotateOnAxis(e, t)
  43040. }
  43041. }(),
  43042. rotateZ: function() {
  43043. var e = new n.Vector3(0,0,1);
  43044. return function(t) {
  43045. return this.rotateOnAxis(e, t)
  43046. }
  43047. }(),
  43048. translateOnAxis: function() {
  43049. var e = new n.Vector3;
  43050. return function(t, i) {
  43051. return e.copy(t).applyQuaternion(this.quaternion),
  43052. this.position.add(e.multiplyScalar(i)),
  43053. this
  43054. }
  43055. }(),
  43056. translateX: function() {
  43057. var e = new n.Vector3(1,0,0);
  43058. return function(t) {
  43059. return this.translateOnAxis(e, t)
  43060. }
  43061. }(),
  43062. translateY: function() {
  43063. var e = new n.Vector3(0,1,0);
  43064. return function(t) {
  43065. return this.translateOnAxis(e, t)
  43066. }
  43067. }(),
  43068. translateZ: function() {
  43069. var e = new n.Vector3(0,0,1);
  43070. return function(t) {
  43071. return this.translateOnAxis(e, t)
  43072. }
  43073. }(),
  43074. localToWorld: function(e) {
  43075. return e.applyMatrix4(this.matrixWorld)
  43076. },
  43077. worldToLocal: function() {
  43078. var e = new n.Matrix4;
  43079. return function(t) {
  43080. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43081. }
  43082. }(),
  43083. lookAt: function() {
  43084. var e = new n.Matrix4;
  43085. return function(t) {
  43086. e.lookAt(t, this.position, this.up),
  43087. this.quaternion.setFromRotationMatrix(e)
  43088. }
  43089. }(),
  43090. add: function(e) {
  43091. if (arguments.length > 1) {
  43092. for (var t = 0; t < arguments.length; t++)
  43093. this.add(arguments[t]);
  43094. return this
  43095. }
  43096. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43097. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43098. e.parent = this,
  43099. e.dispatchEvent({
  43100. type: "added"
  43101. }),
  43102. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43103. this)
  43104. },
  43105. remove: function(e) {
  43106. if (arguments.length > 1)
  43107. for (var t = 0; t < arguments.length; t++)
  43108. this.remove(arguments[t]);
  43109. var i = this.children.indexOf(e);
  43110. i !== -1 && (e.parent = null,
  43111. e.dispatchEvent({
  43112. type: "removed"
  43113. }),
  43114. this.children.splice(i, 1))
  43115. },
  43116. getObjectById: function(e) {
  43117. return this.getObjectByProperty("id", e)
  43118. },
  43119. getObjectByName: function(e) {
  43120. return this.getObjectByProperty("name", e)
  43121. },
  43122. getObjectByProperty: function(e, t) {
  43123. if (this[e] === t)
  43124. return this;
  43125. for (var i = 0, n = this.children.length; i < n; i++) {
  43126. var r = this.children[i]
  43127. , o = r.getObjectByProperty(e, t);
  43128. if (void 0 !== o)
  43129. return o
  43130. }
  43131. },
  43132. getWorldPosition: function(e) {
  43133. var t = e || new n.Vector3;
  43134. return this.updateMatrixWorld(!0),
  43135. t.setFromMatrixPosition(this.matrixWorld)
  43136. },
  43137. getWorldQuaternion: function() {
  43138. var e = new n.Vector3
  43139. , t = new n.Vector3;
  43140. return function(i) {
  43141. var r = i || new n.Quaternion;
  43142. return this.updateMatrixWorld(!0),
  43143. this.matrixWorld.decompose(e, r, t),
  43144. r
  43145. }
  43146. }(),
  43147. getWorldRotation: function() {
  43148. var e = new n.Quaternion;
  43149. return function(t) {
  43150. var i = t || new n.Euler;
  43151. return this.getWorldQuaternion(e),
  43152. i.setFromQuaternion(e, this.rotation.order, !1)
  43153. }
  43154. }(),
  43155. getWorldScale: function() {
  43156. var e = new n.Vector3
  43157. , t = new n.Quaternion;
  43158. return function(i) {
  43159. var r = i || new n.Vector3;
  43160. return this.updateMatrixWorld(!0),
  43161. this.matrixWorld.decompose(e, t, r),
  43162. r
  43163. }
  43164. }(),
  43165. getWorldDirection: function() {
  43166. var e = new n.Quaternion;
  43167. return function(t) {
  43168. var i = t || new n.Vector3;
  43169. return this.getWorldQuaternion(e),
  43170. i.set(0, 0, 1).applyQuaternion(e)
  43171. }
  43172. }(),
  43173. raycast: function() {},
  43174. traverse: function(e) {
  43175. e(this);
  43176. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43177. t[i].traverse(e)
  43178. },
  43179. traverseVisible: function(e) {
  43180. if (this.visible !== !1) {
  43181. e(this);
  43182. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43183. t[i].traverseVisible(e)
  43184. }
  43185. },
  43186. traverseAncestors: function(e) {
  43187. var t = this.parent;
  43188. null !== t && (e(t),
  43189. t.traverseAncestors(e))
  43190. },
  43191. updateMatrix: function() {
  43192. this.matrix.compose(this.position, this.quaternion, this.scale),
  43193. this.matrixWorldNeedsUpdate = !0
  43194. },
  43195. updateMatrixWorld: function(e) {
  43196. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43197. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43198. this.matrixWorldNeedsUpdate = !1,
  43199. e = !0);
  43200. for (var t = 0, i = this.children.length; t < i; t++)
  43201. this.children[t].updateMatrixWorld(e)
  43202. },
  43203. toJSON: function(e) {
  43204. function t(e) {
  43205. var t = [];
  43206. for (var i in e) {
  43207. var n = e[i];
  43208. delete n.metadata,
  43209. t.push(n)
  43210. }
  43211. return t
  43212. }
  43213. var i = void 0 === e
  43214. , n = {};
  43215. i && (e = {
  43216. geometries: {},
  43217. materials: {},
  43218. textures: {},
  43219. images: {}
  43220. },
  43221. n.metadata = {
  43222. version: 4.4,
  43223. type: "Object",
  43224. generator: "Object3D.toJSON"
  43225. });
  43226. var r = {};
  43227. if (r.uuid = this.uuid,
  43228. r.type = this.type,
  43229. "" !== this.name && (r.name = this.name),
  43230. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43231. this.castShadow === !0 && (r.castShadow = !0),
  43232. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43233. this.visible === !1 && (r.visible = !1),
  43234. r.matrix = this.matrix.toArray(),
  43235. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43236. r.geometry = this.geometry.uuid),
  43237. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43238. r.material = this.material.uuid),
  43239. this.children.length > 0) {
  43240. r.children = [];
  43241. for (var o = 0; o < this.children.length; o++)
  43242. r.children.push(this.children[o].toJSON(e).object)
  43243. }
  43244. if (i) {
  43245. var a = t(e.geometries)
  43246. , s = t(e.materials)
  43247. , l = t(e.textures)
  43248. , c = t(e.images);
  43249. a.length > 0 && (n.geometries = a),
  43250. s.length > 0 && (n.materials = s),
  43251. l.length > 0 && (n.textures = l),
  43252. c.length > 0 && (n.images = c)
  43253. }
  43254. return n.object = r,
  43255. n
  43256. },
  43257. clone: function(e) {
  43258. return (new this.constructor).copy(this, e)
  43259. },
  43260. copy: function(e, t) {
  43261. if (void 0 === t && (t = !0),
  43262. this.name = e.name,
  43263. this.up.copy(e.up),
  43264. this.position.copy(e.position),
  43265. this.quaternion.copy(e.quaternion),
  43266. this.scale.copy(e.scale),
  43267. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43268. this.matrix.copy(e.matrix),
  43269. this.matrixWorld.copy(e.matrixWorld),
  43270. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43271. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43272. this.visible = e.visible,
  43273. this.castShadow = e.castShadow,
  43274. this.receiveShadow = e.receiveShadow,
  43275. this.frustumCulled = e.frustumCulled,
  43276. this.renderOrder = e.renderOrder,
  43277. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43278. t === !0)
  43279. for (var i = 0; i < e.children.length; i++) {
  43280. var n = e.children[i];
  43281. this.add(n.clone())
  43282. }
  43283. return this
  43284. }
  43285. },
  43286. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43287. n.Object3DIdCount = 0,
  43288. n.Face3 = function(e, t, i, r, o, a) {
  43289. this.a = e,
  43290. this.b = t,
  43291. this.c = i,
  43292. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43293. this.vertexNormals = Array.isArray(r) ? r : [],
  43294. this.color = o instanceof n.Color ? o : new n.Color,
  43295. this.vertexColors = Array.isArray(o) ? o : [],
  43296. this.materialIndex = void 0 !== a ? a : 0
  43297. }
  43298. ,
  43299. n.Face3.prototype = {
  43300. constructor: n.Face3,
  43301. clone: function() {
  43302. return (new this.constructor).copy(this)
  43303. },
  43304. copy: function(e) {
  43305. this.a = e.a,
  43306. this.b = e.b,
  43307. this.c = e.c,
  43308. this.normal.copy(e.normal),
  43309. this.color.copy(e.color),
  43310. this.materialIndex = e.materialIndex;
  43311. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43312. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43313. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43314. this.vertexColors[t] = e.vertexColors[t].clone();
  43315. return this
  43316. }
  43317. },
  43318. n.BufferAttribute = function(e, t) {
  43319. this.uuid = n.Math.generateUUID(),
  43320. this.array = e,
  43321. this.itemSize = t,
  43322. this.dynamic = !1,
  43323. this.updateRange = {
  43324. offset: 0,
  43325. count: -1
  43326. },
  43327. this.version = 0
  43328. }
  43329. ,
  43330. n.BufferAttribute.prototype = {
  43331. constructor: n.BufferAttribute,
  43332. get count() {
  43333. return this.array.length / this.itemSize
  43334. },
  43335. set needsUpdate(e) {
  43336. e === !0 && this.version++
  43337. },
  43338. setDynamic: function(e) {
  43339. return this.dynamic = e,
  43340. this
  43341. },
  43342. copy: function(e) {
  43343. return this.array = new e.array.constructor(e.array),
  43344. this.itemSize = e.itemSize,
  43345. this.dynamic = e.dynamic,
  43346. this
  43347. },
  43348. copyAt: function(e, t, i) {
  43349. e *= this.itemSize,
  43350. i *= t.itemSize;
  43351. for (var n = 0, r = this.itemSize; n < r; n++)
  43352. this.array[e + n] = t.array[i + n];
  43353. return this
  43354. },
  43355. copyArray: function(e) {
  43356. return this.array.set(e),
  43357. this
  43358. },
  43359. copyColorsArray: function(e) {
  43360. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43361. var a = e[r];
  43362. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43363. a = new n.Color),
  43364. t[i++] = a.r,
  43365. t[i++] = a.g,
  43366. t[i++] = a.b
  43367. }
  43368. return this
  43369. },
  43370. copyIndicesArray: function(e) {
  43371. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43372. var o = e[n];
  43373. t[i++] = o.a,
  43374. t[i++] = o.b,
  43375. t[i++] = o.c
  43376. }
  43377. return this
  43378. },
  43379. copyVector2sArray: function(e) {
  43380. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43381. var a = e[r];
  43382. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43383. a = new n.Vector2),
  43384. t[i++] = a.x,
  43385. t[i++] = a.y
  43386. }
  43387. return this
  43388. },
  43389. copyVector3sArray: function(e) {
  43390. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43391. var a = e[r];
  43392. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43393. a = new n.Vector3),
  43394. t[i++] = a.x,
  43395. t[i++] = a.y,
  43396. t[i++] = a.z
  43397. }
  43398. return this
  43399. },
  43400. copyVector4sArray: function(e) {
  43401. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43402. var a = e[r];
  43403. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43404. a = new n.Vector4),
  43405. t[i++] = a.x,
  43406. t[i++] = a.y,
  43407. t[i++] = a.z,
  43408. t[i++] = a.w
  43409. }
  43410. return this
  43411. },
  43412. set: function(e, t) {
  43413. return void 0 === t && (t = 0),
  43414. this.array.set(e, t),
  43415. this
  43416. },
  43417. getX: function(e) {
  43418. return this.array[e * this.itemSize]
  43419. },
  43420. setX: function(e, t) {
  43421. return this.array[e * this.itemSize] = t,
  43422. this
  43423. },
  43424. getY: function(e) {
  43425. return this.array[e * this.itemSize + 1]
  43426. },
  43427. setY: function(e, t) {
  43428. return this.array[e * this.itemSize + 1] = t,
  43429. this
  43430. },
  43431. getZ: function(e) {
  43432. return this.array[e * this.itemSize + 2]
  43433. },
  43434. setZ: function(e, t) {
  43435. return this.array[e * this.itemSize + 2] = t,
  43436. this
  43437. },
  43438. getW: function(e) {
  43439. return this.array[e * this.itemSize + 3]
  43440. },
  43441. setW: function(e, t) {
  43442. return this.array[e * this.itemSize + 3] = t,
  43443. this
  43444. },
  43445. setXY: function(e, t, i) {
  43446. return e *= this.itemSize,
  43447. this.array[e + 0] = t,
  43448. this.array[e + 1] = i,
  43449. this
  43450. },
  43451. setXYZ: function(e, t, i, n) {
  43452. return e *= this.itemSize,
  43453. this.array[e + 0] = t,
  43454. this.array[e + 1] = i,
  43455. this.array[e + 2] = n,
  43456. this
  43457. },
  43458. setXYZW: function(e, t, i, n, r) {
  43459. return e *= this.itemSize,
  43460. this.array[e + 0] = t,
  43461. this.array[e + 1] = i,
  43462. this.array[e + 2] = n,
  43463. this.array[e + 3] = r,
  43464. this
  43465. },
  43466. clone: function() {
  43467. return (new this.constructor).copy(this)
  43468. }
  43469. },
  43470. n.Int8Attribute = function(e, t) {
  43471. return new n.BufferAttribute(new Int8Array(e),t)
  43472. }
  43473. ,
  43474. n.Uint8Attribute = function(e, t) {
  43475. return new n.BufferAttribute(new Uint8Array(e),t)
  43476. }
  43477. ,
  43478. n.Uint8ClampedAttribute = function(e, t) {
  43479. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43480. }
  43481. ,
  43482. n.Int16Attribute = function(e, t) {
  43483. return new n.BufferAttribute(new Int16Array(e),t)
  43484. }
  43485. ,
  43486. n.Uint16Attribute = function(e, t) {
  43487. return new n.BufferAttribute(new Uint16Array(e),t)
  43488. }
  43489. ;
  43490. n.Int32Attribute = function(e, t) {
  43491. return new n.BufferAttribute(new Int32Array(e),t)
  43492. }
  43493. ;
  43494. n.Uint32Attribute = function(e, t) {
  43495. return new n.BufferAttribute(new Uint32Array(e),t)
  43496. }
  43497. ,
  43498. n.Float32Attribute = function(e, t) {
  43499. return new n.BufferAttribute(new Float32Array(e),t)
  43500. }
  43501. ,
  43502. n.Float64Attribute = function(e, t) {
  43503. return new n.BufferAttribute(new Float64Array(e),t)
  43504. }
  43505. ,
  43506. n.DynamicBufferAttribute = function(e, t) {
  43507. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43508. new n.BufferAttribute(e,t).setDynamic(!0)
  43509. }
  43510. ,
  43511. n.InstancedBufferAttribute = function(e, t, i) {
  43512. n.BufferAttribute.call(this, e, t),
  43513. this.meshPerAttribute = i || 1
  43514. }
  43515. ,
  43516. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43517. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43518. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43519. return n.BufferAttribute.prototype.copy.call(this, e),
  43520. this.meshPerAttribute = e.meshPerAttribute,
  43521. this
  43522. }
  43523. ,
  43524. n.InterleavedBuffer = function(e, t) {
  43525. this.uuid = n.Math.generateUUID(),
  43526. this.array = e,
  43527. this.stride = t,
  43528. this.dynamic = !1,
  43529. this.updateRange = {
  43530. offset: 0,
  43531. count: -1
  43532. },
  43533. this.version = 0
  43534. }
  43535. ,
  43536. n.InterleavedBuffer.prototype = {
  43537. constructor: n.InterleavedBuffer,
  43538. get length() {
  43539. return this.array.length
  43540. },
  43541. get count() {
  43542. return this.array.length / this.stride
  43543. },
  43544. set needsUpdate(e) {
  43545. e === !0 && this.version++
  43546. },
  43547. setDynamic: function(e) {
  43548. return this.dynamic = e,
  43549. this
  43550. },
  43551. copy: function(e) {
  43552. return this.array = new e.array.constructor(e.array),
  43553. this.stride = e.stride,
  43554. this.dynamic = e.dynamic,
  43555. this
  43556. },
  43557. copyAt: function(e, t, i) {
  43558. e *= this.stride,
  43559. i *= t.stride;
  43560. for (var n = 0, r = this.stride; n < r; n++)
  43561. this.array[e + n] = t.array[i + n];
  43562. return this
  43563. },
  43564. set: function(e, t) {
  43565. return void 0 === t && (t = 0),
  43566. this.array.set(e, t),
  43567. this
  43568. },
  43569. clone: function() {
  43570. return (new this.constructor).copy(this)
  43571. }
  43572. },
  43573. n.InstancedInterleavedBuffer = function(e, t, i) {
  43574. n.InterleavedBuffer.call(this, e, t),
  43575. this.meshPerAttribute = i || 1
  43576. }
  43577. ,
  43578. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43579. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43580. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43581. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43582. this.meshPerAttribute = e.meshPerAttribute,
  43583. this
  43584. }
  43585. ,
  43586. n.InterleavedBufferAttribute = function(e, t, i) {
  43587. this.uuid = n.Math.generateUUID(),
  43588. this.data = e,
  43589. this.itemSize = t,
  43590. this.offset = i
  43591. }
  43592. ,
  43593. n.InterleavedBufferAttribute.prototype = {
  43594. constructor: n.InterleavedBufferAttribute,
  43595. get length() {
  43596. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43597. this.array.length
  43598. },
  43599. get count() {
  43600. return this.data.count
  43601. },
  43602. setX: function(e, t) {
  43603. return this.data.array[e * this.data.stride + this.offset] = t,
  43604. this
  43605. },
  43606. setY: function(e, t) {
  43607. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43608. this
  43609. },
  43610. setZ: function(e, t) {
  43611. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43612. this
  43613. },
  43614. setW: function(e, t) {
  43615. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43616. this
  43617. },
  43618. getX: function(e) {
  43619. return this.data.array[e * this.data.stride + this.offset]
  43620. },
  43621. getY: function(e) {
  43622. return this.data.array[e * this.data.stride + this.offset + 1]
  43623. },
  43624. getZ: function(e) {
  43625. return this.data.array[e * this.data.stride + this.offset + 2]
  43626. },
  43627. getW: function(e) {
  43628. return this.data.array[e * this.data.stride + this.offset + 3]
  43629. },
  43630. setXY: function(e, t, i) {
  43631. return e = e * this.data.stride + this.offset,
  43632. this.data.array[e + 0] = t,
  43633. this.data.array[e + 1] = i,
  43634. this
  43635. },
  43636. setXYZ: function(e, t, i, n) {
  43637. return e = e * this.data.stride + this.offset,
  43638. this.data.array[e + 0] = t,
  43639. this.data.array[e + 1] = i,
  43640. this.data.array[e + 2] = n,
  43641. this
  43642. },
  43643. setXYZW: function(e, t, i, n, r) {
  43644. return e = e * this.data.stride + this.offset,
  43645. this.data.array[e + 0] = t,
  43646. this.data.array[e + 1] = i,
  43647. this.data.array[e + 2] = n,
  43648. this.data.array[e + 3] = r,
  43649. this
  43650. }
  43651. },
  43652. n.Geometry = function() {
  43653. Object.defineProperty(this, "id", {
  43654. value: n.GeometryIdCount++
  43655. }),
  43656. this.uuid = n.Math.generateUUID(),
  43657. this.name = "",
  43658. this.type = "Geometry",
  43659. this.vertices = [],
  43660. this.colors = [],
  43661. this.faces = [],
  43662. this.faceVertexUvs = [[]],
  43663. this.morphTargets = [],
  43664. this.morphNormals = [],
  43665. this.skinWeights = [],
  43666. this.skinIndices = [],
  43667. this.lineDistances = [],
  43668. this.boundingBox = null,
  43669. this.boundingSphere = null,
  43670. this.verticesNeedUpdate = !1,
  43671. this.elementsNeedUpdate = !1,
  43672. this.uvsNeedUpdate = !1,
  43673. this.normalsNeedUpdate = !1,
  43674. this.colorsNeedUpdate = !1,
  43675. this.lineDistancesNeedUpdate = !1,
  43676. this.groupsNeedUpdate = !1
  43677. }
  43678. ,
  43679. n.Geometry.prototype = {
  43680. constructor: n.Geometry,
  43681. applyMatrix: function(e) {
  43682. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43683. var o = this.vertices[i];
  43684. o.applyMatrix4(e)
  43685. }
  43686. for (var i = 0, r = this.faces.length; i < r; i++) {
  43687. var a = this.faces[i];
  43688. a.normal.applyMatrix3(t).normalize();
  43689. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43690. a.vertexNormals[s].applyMatrix3(t).normalize()
  43691. }
  43692. return null !== this.boundingBox && this.computeBoundingBox(),
  43693. null !== this.boundingSphere && this.computeBoundingSphere(),
  43694. this.verticesNeedUpdate = !0,
  43695. this.normalsNeedUpdate = !0,
  43696. this
  43697. },
  43698. rotateX: function() {
  43699. var e;
  43700. return function(t) {
  43701. return void 0 === e && (e = new n.Matrix4),
  43702. e.makeRotationX(t),
  43703. this.applyMatrix(e),
  43704. this
  43705. }
  43706. }(),
  43707. rotateY: function() {
  43708. var e;
  43709. return function(t) {
  43710. return void 0 === e && (e = new n.Matrix4),
  43711. e.makeRotationY(t),
  43712. this.applyMatrix(e),
  43713. this
  43714. }
  43715. }(),
  43716. rotateZ: function() {
  43717. var e;
  43718. return function(t) {
  43719. return void 0 === e && (e = new n.Matrix4),
  43720. e.makeRotationZ(t),
  43721. this.applyMatrix(e),
  43722. this
  43723. }
  43724. }(),
  43725. translate: function() {
  43726. var e;
  43727. return function(t, i, r) {
  43728. return void 0 === e && (e = new n.Matrix4),
  43729. e.makeTranslation(t, i, r),
  43730. this.applyMatrix(e),
  43731. this
  43732. }
  43733. }(),
  43734. scale: function() {
  43735. var e;
  43736. return function(t, i, r) {
  43737. return void 0 === e && (e = new n.Matrix4),
  43738. e.makeScale(t, i, r),
  43739. this.applyMatrix(e),
  43740. this
  43741. }
  43742. }(),
  43743. lookAt: function() {
  43744. var e;
  43745. return function(t) {
  43746. void 0 === e && (e = new n.Object3D),
  43747. e.lookAt(t),
  43748. e.updateMatrix(),
  43749. this.applyMatrix(e.matrix)
  43750. }
  43751. }(),
  43752. fromBufferGeometry: function(e) {
  43753. function t(e, t, r, o) {
  43754. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43755. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43756. , g = new n.Face3(e,t,r,a,f,o);
  43757. i.faces.push(g),
  43758. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43759. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43760. }
  43761. var i = this
  43762. , r = null !== e.index ? e.index.array : void 0
  43763. , o = e.attributes
  43764. , a = o.position.array
  43765. , s = void 0 !== o.normal ? o.normal.array : void 0
  43766. , l = void 0 !== o.color ? o.color.array : void 0
  43767. , c = void 0 !== o.uv ? o.uv.array : void 0
  43768. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43769. void 0 !== h && (this.faceVertexUvs[1] = []);
  43770. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43771. g += 2)
  43772. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43773. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43774. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43775. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43776. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43777. if (void 0 !== r) {
  43778. var m = e.groups;
  43779. if (m.length > 0)
  43780. for (var f = 0; f < m.length; f++)
  43781. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43782. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43783. else
  43784. for (var f = 0; f < r.length; f += 3)
  43785. t(r[f], r[f + 1], r[f + 2])
  43786. } else
  43787. for (var f = 0; f < a.length / 3; f += 3)
  43788. t(f, f + 1, f + 2);
  43789. return this.computeFaceNormals(),
  43790. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43791. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43792. this
  43793. },
  43794. center: function() {
  43795. this.computeBoundingBox();
  43796. var e = this.boundingBox.center().negate();
  43797. return this.translate(e.x, e.y, e.z),
  43798. e
  43799. },
  43800. normalize: function() {
  43801. this.computeBoundingSphere();
  43802. var e = this.boundingSphere.center
  43803. , t = this.boundingSphere.radius
  43804. , i = 0 === t ? 1 : 1 / t
  43805. , r = new n.Matrix4;
  43806. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43807. this.applyMatrix(r),
  43808. this
  43809. },
  43810. computeFaceNormals: function() {
  43811. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43812. var o = this.faces[i]
  43813. , a = this.vertices[o.a]
  43814. , s = this.vertices[o.b]
  43815. , l = this.vertices[o.c];
  43816. e.subVectors(l, s),
  43817. t.subVectors(a, s),
  43818. e.cross(t),
  43819. e.normalize(),
  43820. o.normal.copy(e)
  43821. }
  43822. },
  43823. computeVertexNormals: function(e) {
  43824. void 0 === e && (e = !0);
  43825. var t, i, r, o, a, s;
  43826. for (s = new Array(this.vertices.length),
  43827. t = 0,
  43828. i = this.vertices.length; t < i; t++)
  43829. s[t] = new n.Vector3;
  43830. if (e) {
  43831. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43832. for (r = 0,
  43833. o = this.faces.length; r < o; r++)
  43834. a = this.faces[r],
  43835. l = this.vertices[a.a],
  43836. c = this.vertices[a.b],
  43837. h = this.vertices[a.c],
  43838. u.subVectors(h, c),
  43839. d.subVectors(l, c),
  43840. u.cross(d),
  43841. s[a.a].add(u),
  43842. s[a.b].add(u),
  43843. s[a.c].add(u)
  43844. } else
  43845. for (r = 0,
  43846. o = this.faces.length; r < o; r++)
  43847. a = this.faces[r],
  43848. s[a.a].add(a.normal),
  43849. s[a.b].add(a.normal),
  43850. s[a.c].add(a.normal);
  43851. for (t = 0,
  43852. i = this.vertices.length; t < i; t++)
  43853. s[t].normalize();
  43854. for (r = 0,
  43855. o = this.faces.length; r < o; r++) {
  43856. a = this.faces[r];
  43857. var p = a.vertexNormals;
  43858. 3 === p.length ? (p[0].copy(s[a.a]),
  43859. p[1].copy(s[a.b]),
  43860. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43861. p[1] = s[a.b].clone(),
  43862. p[2] = s[a.c].clone())
  43863. }
  43864. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43865. },
  43866. computeMorphNormals: function() {
  43867. var e, t, i, r, o;
  43868. for (i = 0,
  43869. r = this.faces.length; i < r; i++)
  43870. for (o = this.faces[i],
  43871. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43872. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43873. e = 0,
  43874. t = o.vertexNormals.length; e < t; e++)
  43875. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43876. var a = new n.Geometry;
  43877. for (a.faces = this.faces,
  43878. e = 0,
  43879. t = this.morphTargets.length; e < t; e++) {
  43880. if (!this.morphNormals[e]) {
  43881. this.morphNormals[e] = {},
  43882. this.morphNormals[e].faceNormals = [],
  43883. this.morphNormals[e].vertexNormals = [];
  43884. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43885. for (i = 0,
  43886. r = this.faces.length; i < r; i++)
  43887. s = new n.Vector3,
  43888. l = {
  43889. a: new n.Vector3,
  43890. b: new n.Vector3,
  43891. c: new n.Vector3
  43892. },
  43893. c.push(s),
  43894. h.push(l)
  43895. }
  43896. var u = this.morphNormals[e];
  43897. a.vertices = this.morphTargets[e].vertices,
  43898. a.computeFaceNormals(),
  43899. a.computeVertexNormals();
  43900. var s, l;
  43901. for (i = 0,
  43902. r = this.faces.length; i < r; i++)
  43903. o = this.faces[i],
  43904. s = u.faceNormals[i],
  43905. l = u.vertexNormals[i],
  43906. s.copy(o.normal),
  43907. l.a.copy(o.vertexNormals[0]),
  43908. l.b.copy(o.vertexNormals[1]),
  43909. l.c.copy(o.vertexNormals[2])
  43910. }
  43911. for (i = 0,
  43912. r = this.faces.length; i < r; i++)
  43913. o = this.faces[i],
  43914. o.normal = o.__originalFaceNormal,
  43915. o.vertexNormals = o.__originalVertexNormals
  43916. },
  43917. computeTangents: function() {
  43918. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43919. },
  43920. computeLineDistances: function() {
  43921. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43922. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43923. this.lineDistances[i] = e
  43924. },
  43925. computeBoundingBox: function() {
  43926. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43927. this.boundingBox.setFromPoints(this.vertices)
  43928. },
  43929. computeBoundingSphere: function() {
  43930. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43931. this.boundingSphere.setFromPoints(this.vertices)
  43932. },
  43933. merge: function(e, t, i) {
  43934. if (e instanceof n.Geometry == !1)
  43935. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43936. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43937. void 0 === i && (i = 0),
  43938. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43939. for (var d = 0, p = s.length; d < p; d++) {
  43940. var f = s[d]
  43941. , g = f.clone();
  43942. void 0 !== t && g.applyMatrix4(t),
  43943. a.push(g)
  43944. }
  43945. for (d = 0,
  43946. p = c.length; d < p; d++) {
  43947. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43948. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43949. m.normal.copy(y.normal),
  43950. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43951. for (var E = 0, b = C.length; E < b; E++)
  43952. v = C[E].clone(),
  43953. void 0 !== r && v.applyMatrix3(r).normalize(),
  43954. m.vertexNormals.push(v);
  43955. m.color.copy(y.color);
  43956. for (var E = 0, b = I.length; E < b; E++)
  43957. A = I[E],
  43958. m.vertexColors.push(A.clone());
  43959. m.materialIndex = y.materialIndex + i,
  43960. l.push(m)
  43961. }
  43962. for (d = 0,
  43963. p = u.length; d < p; d++) {
  43964. var w = u[d]
  43965. , _ = [];
  43966. if (void 0 !== w) {
  43967. for (var E = 0, b = w.length; E < b; E++)
  43968. _.push(w[E].clone());
  43969. h.push(_)
  43970. }
  43971. }
  43972. },
  43973. mergeMesh: function(e) {
  43974. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  43975. void this.merge(e.geometry, e.matrix))
  43976. },
  43977. mergeVertices: function() {
  43978. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  43979. for (i = 0,
  43980. n = this.vertices.length; i < n; i++)
  43981. e = this.vertices[i],
  43982. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  43983. void 0 === l[t] ? (l[t] = i,
  43984. c.push(this.vertices[i]),
  43985. h[i] = c.length - 1) : h[i] = h[l[t]];
  43986. var p = [];
  43987. for (i = 0,
  43988. n = this.faces.length; i < n; i++) {
  43989. r = this.faces[i],
  43990. r.a = h[r.a],
  43991. r.b = h[r.b],
  43992. r.c = h[r.c],
  43993. o = [r.a, r.b, r.c];
  43994. for (var f = -1, g = 0; g < 3; g++)
  43995. if (o[g] === o[(g + 1) % 3]) {
  43996. f = g,
  43997. p.push(i);
  43998. break
  43999. }
  44000. }
  44001. for (i = p.length - 1; i >= 0; i--) {
  44002. var m = p[i];
  44003. for (this.faces.splice(m, 1),
  44004. a = 0,
  44005. s = this.faceVertexUvs.length; a < s; a++)
  44006. this.faceVertexUvs[a].splice(m, 1)
  44007. }
  44008. var v = this.vertices.length - c.length;
  44009. return this.vertices = c,
  44010. v
  44011. },
  44012. sortFacesByMaterialIndex: function() {
  44013. function e(e, t) {
  44014. return e.materialIndex - t.materialIndex
  44015. }
  44016. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44017. t[n]._id = n;
  44018. t.sort(e);
  44019. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44020. a && a.length === i && (r = []),
  44021. s && s.length === i && (o = []);
  44022. for (var n = 0; n < i; n++) {
  44023. var l = t[n]._id;
  44024. r && r.push(a[l]),
  44025. o && o.push(s[l])
  44026. }
  44027. r && (this.faceVertexUvs[0] = r),
  44028. o && (this.faceVertexUvs[1] = o)
  44029. },
  44030. toJSON: function() {
  44031. function e(e, t, i) {
  44032. return i ? e | 1 << t : e & ~(1 << t)
  44033. }
  44034. function t(e) {
  44035. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44036. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44037. u.push(e.x, e.y, e.z),
  44038. d[t])
  44039. }
  44040. function i(e) {
  44041. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44042. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44043. p.push(e.getHex()),
  44044. f[t])
  44045. }
  44046. function n(e) {
  44047. var t = e.x.toString() + e.y.toString();
  44048. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44049. g.push(e.x, e.y),
  44050. m[t])
  44051. }
  44052. var r = {
  44053. metadata: {
  44054. version: 4.4,
  44055. type: "Geometry",
  44056. generator: "Geometry.toJSON"
  44057. }
  44058. };
  44059. if (r.uuid = this.uuid,
  44060. r.type = this.type,
  44061. "" !== this.name && (r.name = this.name),
  44062. void 0 !== this.parameters) {
  44063. var o = this.parameters;
  44064. for (var a in o)
  44065. void 0 !== o[a] && (r[a] = o[a]);
  44066. return r
  44067. }
  44068. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44069. var c = this.vertices[l];
  44070. s.push(c.x, c.y, c.z)
  44071. }
  44072. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44073. var v = this.faces[l]
  44074. , A = !0
  44075. , y = !1
  44076. , C = void 0 !== this.faceVertexUvs[0][l]
  44077. , I = v.normal.length() > 0
  44078. , E = v.vertexNormals.length > 0
  44079. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44080. , w = v.vertexColors.length > 0
  44081. , _ = 0;
  44082. if (_ = e(_, 0, 0),
  44083. _ = e(_, 1, A),
  44084. _ = e(_, 2, y),
  44085. _ = e(_, 3, C),
  44086. _ = e(_, 4, I),
  44087. _ = e(_, 5, E),
  44088. _ = e(_, 6, b),
  44089. _ = e(_, 7, w),
  44090. h.push(_),
  44091. h.push(v.a, v.b, v.c),
  44092. h.push(v.materialIndex),
  44093. C) {
  44094. var T = this.faceVertexUvs[0][l];
  44095. h.push(n(T[0]), n(T[1]), n(T[2]))
  44096. }
  44097. if (I && h.push(t(v.normal)),
  44098. E) {
  44099. var x = v.vertexNormals;
  44100. h.push(t(x[0]), t(x[1]), t(x[2]))
  44101. }
  44102. if (b && h.push(i(v.color)),
  44103. w) {
  44104. var S = v.vertexColors;
  44105. h.push(i(S[0]), i(S[1]), i(S[2]))
  44106. }
  44107. }
  44108. return r.data = {},
  44109. r.data.vertices = s,
  44110. r.data.normals = u,
  44111. p.length > 0 && (r.data.colors = p),
  44112. g.length > 0 && (r.data.uvs = [g]),
  44113. r.data.faces = h,
  44114. r
  44115. },
  44116. clone: function() {
  44117. return (new n.Geometry).copy(this)
  44118. },
  44119. copy: function(e) {
  44120. this.vertices = [],
  44121. this.faces = [],
  44122. this.faceVertexUvs = [[]];
  44123. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44124. this.vertices.push(t[i].clone());
  44125. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44126. this.faces.push(r[i].clone());
  44127. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44128. var o = e.faceVertexUvs[i];
  44129. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44130. for (var a = 0, s = o.length; a < s; a++) {
  44131. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44132. var d = l[h];
  44133. c.push(d.clone())
  44134. }
  44135. this.faceVertexUvs[i].push(c)
  44136. }
  44137. }
  44138. return this
  44139. },
  44140. dispose: function() {
  44141. this.dispatchEvent({
  44142. type: "dispose"
  44143. })
  44144. }
  44145. },
  44146. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44147. n.GeometryIdCount = 0,
  44148. n.DirectGeometry = function() {
  44149. Object.defineProperty(this, "id", {
  44150. value: n.GeometryIdCount++
  44151. }),
  44152. this.uuid = n.Math.generateUUID(),
  44153. this.name = "",
  44154. this.type = "DirectGeometry",
  44155. this.indices = [],
  44156. this.vertices = [],
  44157. this.normals = [],
  44158. this.colors = [],
  44159. this.uvs = [],
  44160. this.uvs2 = [],
  44161. this.groups = [],
  44162. this.morphTargets = {},
  44163. this.skinWeights = [],
  44164. this.skinIndices = [],
  44165. this.boundingBox = null,
  44166. this.boundingSphere = null,
  44167. this.verticesNeedUpdate = !1,
  44168. this.normalsNeedUpdate = !1,
  44169. this.colorsNeedUpdate = !1,
  44170. this.uvsNeedUpdate = !1,
  44171. this.groupsNeedUpdate = !1
  44172. }
  44173. ,
  44174. n.DirectGeometry.prototype = {
  44175. constructor: n.DirectGeometry,
  44176. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44177. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44178. computeFaceNormals: function() {
  44179. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44180. },
  44181. computeVertexNormals: function() {
  44182. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44183. },
  44184. computeGroups: function(e) {
  44185. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44186. var a = r[o];
  44187. a.materialIndex !== i && (i = a.materialIndex,
  44188. void 0 !== t && (t.count = 3 * o - t.start,
  44189. n.push(t)),
  44190. t = {
  44191. start: 3 * o,
  44192. materialIndex: i
  44193. })
  44194. }
  44195. void 0 !== t && (t.count = 3 * o - t.start,
  44196. n.push(t)),
  44197. this.groups = n
  44198. },
  44199. fromGeometry: function(e) {
  44200. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44201. if (c > 0) {
  44202. t = [];
  44203. for (var h = 0; h < c; h++)
  44204. t[h] = [];
  44205. this.morphTargets.position = t
  44206. }
  44207. var u, d = e.morphNormals, p = d.length;
  44208. if (p > 0) {
  44209. u = [];
  44210. for (var h = 0; h < p; h++)
  44211. u[h] = [];
  44212. this.morphTargets.normal = u
  44213. }
  44214. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44215. var A = i[h];
  44216. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44217. var y = A.vertexNormals;
  44218. if (3 === y.length)
  44219. this.normals.push(y[0], y[1], y[2]);
  44220. else {
  44221. var C = A.normal;
  44222. this.normals.push(C, C, C)
  44223. }
  44224. var I = A.vertexColors;
  44225. if (3 === I.length)
  44226. this.colors.push(I[0], I[1], I[2]);
  44227. else {
  44228. var E = A.color;
  44229. this.colors.push(E, E, E)
  44230. }
  44231. if (a === !0) {
  44232. var b = o[0][h];
  44233. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44234. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44235. }
  44236. if (s === !0) {
  44237. var b = o[1][h];
  44238. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44239. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44240. }
  44241. for (var w = 0; w < c; w++) {
  44242. var _ = l[w].vertices;
  44243. t[w].push(_[A.a], _[A.b], _[A.c])
  44244. }
  44245. for (var w = 0; w < p; w++) {
  44246. var T = d[w].vertexNormals[h];
  44247. u[w].push(T.a, T.b, T.c)
  44248. }
  44249. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44250. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44251. }
  44252. return this.computeGroups(e),
  44253. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44254. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44255. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44256. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44257. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44258. this
  44259. },
  44260. dispose: function() {
  44261. this.dispatchEvent({
  44262. type: "dispose"
  44263. })
  44264. }
  44265. },
  44266. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44267. n.BufferGeometry = function() {
  44268. Object.defineProperty(this, "id", {
  44269. value: n.GeometryIdCount++
  44270. }),
  44271. this.uuid = n.Math.generateUUID(),
  44272. this.name = "",
  44273. this.type = "BufferGeometry",
  44274. this.index = null,
  44275. this.attributes = {},
  44276. this.morphAttributes = {},
  44277. this.groups = [],
  44278. this.boundingBox = null,
  44279. this.boundingSphere = null,
  44280. this.drawRange = {
  44281. start: 0,
  44282. count: 1 / 0
  44283. }
  44284. }
  44285. ,
  44286. n.BufferGeometry.prototype = {
  44287. constructor: n.BufferGeometry,
  44288. getIndex: function() {
  44289. return this.index
  44290. },
  44291. setIndex: function(e) {
  44292. this.index = e
  44293. },
  44294. addAttribute: function(e, t) {
  44295. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44296. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44297. void this.setIndex(t)) : (this.attributes[e] = t,
  44298. this)
  44299. },
  44300. getAttribute: function(e) {
  44301. return this.attributes[e]
  44302. },
  44303. removeAttribute: function(e) {
  44304. return delete this.attributes[e],
  44305. this
  44306. },
  44307. addGroup: function(e, t, i) {
  44308. this.groups.push({
  44309. start: e,
  44310. count: t,
  44311. materialIndex: void 0 !== i ? i : 0
  44312. })
  44313. },
  44314. clearGroups: function() {
  44315. this.groups = []
  44316. },
  44317. setDrawRange: function(e, t) {
  44318. this.drawRange.start = e,
  44319. this.drawRange.count = t
  44320. },
  44321. applyMatrix: function(e) {
  44322. var t = this.attributes.position;
  44323. void 0 !== t && (e.applyToVector3Array(t.array),
  44324. t.needsUpdate = !0);
  44325. var i = this.attributes.normal;
  44326. if (void 0 !== i) {
  44327. var r = (new n.Matrix3).getNormalMatrix(e);
  44328. r.applyToVector3Array(i.array),
  44329. i.needsUpdate = !0
  44330. }
  44331. return null !== this.boundingBox && this.computeBoundingBox(),
  44332. null !== this.boundingSphere && this.computeBoundingSphere(),
  44333. this
  44334. },
  44335. rotateX: function() {
  44336. var e;
  44337. return function(t) {
  44338. return void 0 === e && (e = new n.Matrix4),
  44339. e.makeRotationX(t),
  44340. this.applyMatrix(e),
  44341. this
  44342. }
  44343. }(),
  44344. rotateY: function() {
  44345. var e;
  44346. return function(t) {
  44347. return void 0 === e && (e = new n.Matrix4),
  44348. e.makeRotationY(t),
  44349. this.applyMatrix(e),
  44350. this
  44351. }
  44352. }(),
  44353. rotateZ: function() {
  44354. var e;
  44355. return function(t) {
  44356. return void 0 === e && (e = new n.Matrix4),
  44357. e.makeRotationZ(t),
  44358. this.applyMatrix(e),
  44359. this
  44360. }
  44361. }(),
  44362. translate: function() {
  44363. var e;
  44364. return function(t, i, r) {
  44365. return void 0 === e && (e = new n.Matrix4),
  44366. e.makeTranslation(t, i, r),
  44367. this.applyMatrix(e),
  44368. this
  44369. }
  44370. }(),
  44371. scale: function() {
  44372. var e;
  44373. return function(t, i, r) {
  44374. return void 0 === e && (e = new n.Matrix4),
  44375. e.makeScale(t, i, r),
  44376. this.applyMatrix(e),
  44377. this
  44378. }
  44379. }(),
  44380. lookAt: function() {
  44381. var e;
  44382. return function(t) {
  44383. void 0 === e && (e = new n.Object3D),
  44384. e.lookAt(t),
  44385. e.updateMatrix(),
  44386. this.applyMatrix(e.matrix)
  44387. }
  44388. }(),
  44389. center: function() {
  44390. this.computeBoundingBox();
  44391. var e = this.boundingBox.center().negate();
  44392. return this.translate(e.x, e.y, e.z),
  44393. e
  44394. },
  44395. setFromObject: function(e) {
  44396. var t = e.geometry;
  44397. if (e instanceof n.Points || e instanceof n.Line) {
  44398. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44399. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44400. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44401. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44402. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44403. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44404. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44405. }
  44406. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44407. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44408. } else
  44409. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44410. return this
  44411. },
  44412. updateFromObject: function(e) {
  44413. var t = e.geometry;
  44414. if (e instanceof n.Mesh) {
  44415. var i = t.__directGeometry;
  44416. if (void 0 === i)
  44417. return this.fromGeometry(t);
  44418. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44419. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44420. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44421. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44422. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44423. t.verticesNeedUpdate = !1,
  44424. t.normalsNeedUpdate = !1,
  44425. t.colorsNeedUpdate = !1,
  44426. t.uvsNeedUpdate = !1,
  44427. t.groupsNeedUpdate = !1,
  44428. t = i
  44429. }
  44430. if (t.verticesNeedUpdate === !0) {
  44431. var r = this.attributes.position;
  44432. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44433. r.needsUpdate = !0),
  44434. t.verticesNeedUpdate = !1
  44435. }
  44436. if (t.normalsNeedUpdate === !0) {
  44437. var r = this.attributes.normal;
  44438. void 0 !== r && (r.copyVector3sArray(t.normals),
  44439. r.needsUpdate = !0),
  44440. t.normalsNeedUpdate = !1
  44441. }
  44442. if (t.colorsNeedUpdate === !0) {
  44443. var r = this.attributes.color;
  44444. void 0 !== r && (r.copyColorsArray(t.colors),
  44445. r.needsUpdate = !0),
  44446. t.colorsNeedUpdate = !1
  44447. }
  44448. if (t.uvsNeedUpdate) {
  44449. var r = this.attributes.uv;
  44450. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44451. r.needsUpdate = !0),
  44452. t.uvsNeedUpdate = !1
  44453. }
  44454. if (t.lineDistancesNeedUpdate) {
  44455. var r = this.attributes.lineDistance;
  44456. void 0 !== r && (r.copyArray(t.lineDistances),
  44457. r.needsUpdate = !0),
  44458. t.lineDistancesNeedUpdate = !1
  44459. }
  44460. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44461. this.groups = t.groups,
  44462. t.groupsNeedUpdate = !1),
  44463. this
  44464. },
  44465. fromGeometry: function(e) {
  44466. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44467. this.fromDirectGeometry(e.__directGeometry)
  44468. },
  44469. fromDirectGeometry: function(e) {
  44470. var t = new Float32Array(3 * e.vertices.length);
  44471. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44472. e.normals.length > 0) {
  44473. var i = new Float32Array(3 * e.normals.length);
  44474. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44475. }
  44476. if (e.colors.length > 0) {
  44477. var r = new Float32Array(3 * e.colors.length);
  44478. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44479. }
  44480. if (e.uvs.length > 0) {
  44481. var o = new Float32Array(2 * e.uvs.length);
  44482. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44483. }
  44484. if (e.uvs2.length > 0) {
  44485. var a = new Float32Array(2 * e.uvs2.length);
  44486. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44487. }
  44488. if (e.indices.length > 0) {
  44489. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44490. , l = new s(3 * e.indices.length);
  44491. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44492. }
  44493. this.groups = e.groups;
  44494. for (var c in e.morphTargets) {
  44495. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44496. var f = u[d]
  44497. , g = new n.Float32Attribute(3 * f.length,3);
  44498. h.push(g.copyVector3sArray(f))
  44499. }
  44500. this.morphAttributes[c] = h
  44501. }
  44502. if (e.skinIndices.length > 0) {
  44503. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44504. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44505. }
  44506. if (e.skinWeights.length > 0) {
  44507. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44508. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44509. }
  44510. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44511. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44512. this
  44513. },
  44514. computeBoundingBox: function() {
  44515. new n.Vector3;
  44516. return function() {
  44517. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44518. var e = this.attributes.position.array;
  44519. e && this.boundingBox.setFromArray(e),
  44520. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44521. this.boundingBox.max.set(0, 0, 0)),
  44522. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44523. }
  44524. }(),
  44525. computeBoundingSphere: function() {
  44526. var e = new n.Box3
  44527. , t = new n.Vector3;
  44528. return function() {
  44529. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44530. var i = this.attributes.position.array;
  44531. if (i) {
  44532. var r = this.boundingSphere.center;
  44533. e.setFromArray(i),
  44534. e.center(r);
  44535. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44536. t.fromArray(i, a),
  44537. o = Math.max(o, r.distanceToSquared(t));
  44538. this.boundingSphere.radius = Math.sqrt(o),
  44539. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44540. }
  44541. }
  44542. }(),
  44543. computeFaceNormals: function() {},
  44544. computeVertexNormals: function() {
  44545. var e = this.index
  44546. , t = this.attributes
  44547. , i = this.groups;
  44548. if (t.position) {
  44549. var r = t.position.array;
  44550. if (void 0 === t.normal)
  44551. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44552. else
  44553. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44554. o[a] = 0;
  44555. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44556. if (e) {
  44557. var v = e.array;
  44558. 0 === i.length && this.addGroup(0, v.length);
  44559. for (var A = 0, y = i.length; A < y; ++A)
  44560. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44561. l = 3 * v[a + 0],
  44562. c = 3 * v[a + 1],
  44563. h = 3 * v[a + 2],
  44564. d.fromArray(r, l),
  44565. p.fromArray(r, c),
  44566. f.fromArray(r, h),
  44567. g.subVectors(f, p),
  44568. m.subVectors(d, p),
  44569. g.cross(m),
  44570. u[l] += g.x,
  44571. u[l + 1] += g.y,
  44572. u[l + 2] += g.z,
  44573. u[c] += g.x,
  44574. u[c + 1] += g.y,
  44575. u[c + 2] += g.z,
  44576. u[h] += g.x,
  44577. u[h + 1] += g.y,
  44578. u[h + 2] += g.z
  44579. } else
  44580. for (var a = 0, s = r.length; a < s; a += 9)
  44581. d.fromArray(r, a),
  44582. p.fromArray(r, a + 3),
  44583. f.fromArray(r, a + 6),
  44584. g.subVectors(f, p),
  44585. m.subVectors(d, p),
  44586. g.cross(m),
  44587. u[a] = g.x,
  44588. u[a + 1] = g.y,
  44589. u[a + 2] = g.z,
  44590. u[a + 3] = g.x,
  44591. u[a + 4] = g.y,
  44592. u[a + 5] = g.z,
  44593. u[a + 6] = g.x,
  44594. u[a + 7] = g.y,
  44595. u[a + 8] = g.z;
  44596. this.normalizeNormals(),
  44597. t.normal.needsUpdate = !0
  44598. }
  44599. },
  44600. merge: function(e, t) {
  44601. if (e instanceof n.BufferGeometry == !1)
  44602. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44603. void 0 === t && (t = 0);
  44604. var i = this.attributes;
  44605. for (var r in i)
  44606. if (void 0 !== e.attributes[r])
  44607. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44608. u++)
  44609. a[u] = l[h];
  44610. return this
  44611. },
  44612. normalizeNormals: function() {
  44613. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44614. e = r[o],
  44615. t = r[o + 1],
  44616. i = r[o + 2],
  44617. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44618. r[o] *= n,
  44619. r[o + 1] *= n,
  44620. r[o + 2] *= n
  44621. },
  44622. toNonIndexed: function() {
  44623. if (null === this.index)
  44624. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44625. this;
  44626. var e = new n.BufferGeometry
  44627. , t = this.index.array
  44628. , i = this.attributes;
  44629. for (var r in i) {
  44630. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44631. c = t[u] * s;
  44632. for (var p = 0; p < s; p++)
  44633. l[h++] = a[c++]
  44634. }
  44635. e.addAttribute(r, new n.BufferAttribute(l,s))
  44636. }
  44637. return e
  44638. },
  44639. toJSON: function() {
  44640. var e = {
  44641. metadata: {
  44642. version: 4.4,
  44643. type: "BufferGeometry",
  44644. generator: "BufferGeometry.toJSON"
  44645. }
  44646. };
  44647. if (e.uuid = this.uuid,
  44648. e.type = this.type,
  44649. "" !== this.name && (e.name = this.name),
  44650. void 0 !== this.parameters) {
  44651. var t = this.parameters;
  44652. for (var i in t)
  44653. void 0 !== t[i] && (e[i] = t[i]);
  44654. return e
  44655. }
  44656. e.data = {
  44657. attributes: {}
  44658. };
  44659. var n = this.index;
  44660. if (null !== n) {
  44661. var r = Array.prototype.slice.call(n.array);
  44662. e.data.index = {
  44663. type: n.array.constructor.name,
  44664. array: r
  44665. }
  44666. }
  44667. var o = this.attributes;
  44668. for (var i in o) {
  44669. var a = o[i]
  44670. , r = Array.prototype.slice.call(a.array);
  44671. e.data.attributes[i] = {
  44672. itemSize: a.itemSize,
  44673. type: a.array.constructor.name,
  44674. array: r
  44675. }
  44676. }
  44677. var s = this.groups;
  44678. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44679. var l = this.boundingSphere;
  44680. return null !== l && (e.data.boundingSphere = {
  44681. center: l.center.toArray(),
  44682. radius: l.radius
  44683. }),
  44684. e
  44685. },
  44686. clone: function() {
  44687. return (new n.BufferGeometry).copy(this)
  44688. },
  44689. copy: function(e) {
  44690. var t = e.index;
  44691. null !== t && this.setIndex(t.clone());
  44692. var i = e.attributes;
  44693. for (var n in i) {
  44694. var r = i[n];
  44695. this.addAttribute(n, r.clone())
  44696. }
  44697. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44698. var l = o[a];
  44699. this.addGroup(l.start, l.count)
  44700. }
  44701. return this
  44702. },
  44703. dispose: function() {
  44704. this.dispatchEvent({
  44705. type: "dispose"
  44706. })
  44707. }
  44708. },
  44709. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44710. n.BufferGeometry.MaxIndex = 65535,
  44711. n.InstancedBufferGeometry = function() {
  44712. n.BufferGeometry.call(this),
  44713. this.type = "InstancedBufferGeometry",
  44714. this.maxInstancedCount = void 0
  44715. }
  44716. ,
  44717. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44718. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44719. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44720. this.groups.push({
  44721. start: e,
  44722. count: t,
  44723. instances: i
  44724. })
  44725. }
  44726. ,
  44727. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44728. var t = e.index;
  44729. null !== t && this.setIndex(t.clone());
  44730. var i = e.attributes;
  44731. for (var n in i) {
  44732. var r = i[n];
  44733. this.addAttribute(n, r.clone())
  44734. }
  44735. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44736. var l = o[a];
  44737. this.addGroup(l.start, l.count, l.instances)
  44738. }
  44739. return this
  44740. }
  44741. ,
  44742. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44743. n.Uniform = function(e, t) {
  44744. this.type = e,
  44745. this.value = t,
  44746. this.dynamic = !1
  44747. }
  44748. ,
  44749. n.Uniform.prototype = {
  44750. constructor: n.Uniform,
  44751. onUpdate: function(e) {
  44752. return this.dynamic = !0,
  44753. this.onUpdateCallback = e,
  44754. this
  44755. }
  44756. },
  44757. n.AnimationClip = function(e, t, i) {
  44758. this.name = e || n.Math.generateUUID(),
  44759. this.tracks = i,
  44760. this.duration = void 0 !== t ? t : -1,
  44761. this.duration < 0 && this.resetDuration(),
  44762. this.trim(),
  44763. this.optimize()
  44764. }
  44765. ,
  44766. n.AnimationClip.prototype = {
  44767. constructor: n.AnimationClip,
  44768. resetDuration: function() {
  44769. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44770. var r = this.tracks[i];
  44771. t = Math.max(t, r.times[r.times.length - 1])
  44772. }
  44773. this.duration = t
  44774. },
  44775. trim: function() {
  44776. for (var e = 0; e < this.tracks.length; e++)
  44777. this.tracks[e].trim(0, this.duration);
  44778. return this
  44779. },
  44780. optimize: function() {
  44781. for (var e = 0; e < this.tracks.length; e++)
  44782. this.tracks[e].optimize();
  44783. return this
  44784. }
  44785. },
  44786. Object.assign(n.AnimationClip, {
  44787. parse: function(e) {
  44788. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44789. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44790. return new n.AnimationClip(e.name,e.duration,t)
  44791. },
  44792. toJSON: function(e) {
  44793. for (var t = [], i = e.tracks, r = {
  44794. name: e.name,
  44795. duration: e.duration,
  44796. tracks: t
  44797. }, o = 0, a = i.length; o !== a; ++o)
  44798. t.push(n.KeyframeTrack.toJSON(i[o]));
  44799. return r
  44800. },
  44801. CreateFromMorphTargetSequence: function(e, t, i) {
  44802. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44803. var s = []
  44804. , l = [];
  44805. s.push((a + r - 1) % r, a, (a + 1) % r),
  44806. l.push(0, 1, 0);
  44807. var c = n.AnimationUtils.getKeyframeOrder(s);
  44808. s = n.AnimationUtils.sortedArray(s, 1, c),
  44809. l = n.AnimationUtils.sortedArray(l, 1, c),
  44810. 0 === s[0] && (s.push(r),
  44811. l.push(l[0])),
  44812. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44813. }
  44814. return new n.AnimationClip(e,-1,o)
  44815. },
  44816. findByName: function(e, t) {
  44817. for (var i = 0; i < e.length; i++)
  44818. if (e[i].name === t)
  44819. return e[i];
  44820. return null
  44821. },
  44822. CreateClipsFromMorphTargetSequences: function(e, t) {
  44823. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44824. var s = e[o]
  44825. , l = s.name.match(r);
  44826. if (l && l.length > 1) {
  44827. var c = l[1]
  44828. , h = i[c];
  44829. h || (i[c] = h = []),
  44830. h.push(s)
  44831. }
  44832. }
  44833. var u = [];
  44834. for (var c in i)
  44835. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44836. return u
  44837. },
  44838. parseAnimation: function(e, t, i) {
  44839. if (!e)
  44840. return console.error(" no animation in JSONLoader data"),
  44841. null;
  44842. for (var r = function(e, t, i, r, o) {
  44843. if (0 !== i.length) {
  44844. var a = []
  44845. , s = [];
  44846. n.AnimationUtils.flattenJSON(i, a, s, r),
  44847. 0 !== a.length && o.push(new e(t,a,s))
  44848. }
  44849. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44850. var u = c[h].keys;
  44851. if (u && 0 != u.length)
  44852. if (u[0].morphTargets) {
  44853. for (var d = {}, p = 0; p < u.length; p++)
  44854. if (u[p].morphTargets)
  44855. for (var f = 0; f < u[p].morphTargets.length; f++)
  44856. d[u[p].morphTargets[f]] = -1;
  44857. for (var g in d) {
  44858. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44859. var A = u[p];
  44860. m.push(A.time),
  44861. v.push(A.morphTarget === g ? 1 : 0)
  44862. }
  44863. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44864. }
  44865. s = d.length * (l || 1)
  44866. } else {
  44867. var y = ".bones[" + t[h].name + "]";
  44868. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44869. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44870. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44871. }
  44872. }
  44873. if (0 === o.length)
  44874. return null;
  44875. var C = new n.AnimationClip(a,s,o);
  44876. return C
  44877. }
  44878. }),
  44879. n.AnimationMixer = function(e) {
  44880. this._root = e,
  44881. this._initMemoryManager(),
  44882. this._accuIndex = 0,
  44883. this.time = 0,
  44884. this.timeScale = 1
  44885. }
  44886. ,
  44887. n.AnimationMixer.prototype = {
  44888. constructor: n.AnimationMixer,
  44889. clipAction: function(e, t) {
  44890. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44891. if (void 0 !== l) {
  44892. var c = l.actionByRoot[o];
  44893. if (void 0 !== c)
  44894. return c;
  44895. if (i = l.knownActions[0],
  44896. s = i._clip,
  44897. e !== a && e !== s)
  44898. throw new Error("Different clips with the same name detected!")
  44899. }
  44900. if (null === s)
  44901. return null;
  44902. var h = new n.AnimationMixer._Action(this,s,t);
  44903. return this._bindAction(h, i),
  44904. this._addInactiveAction(h, a, o),
  44905. h
  44906. },
  44907. existingAction: function(e, t) {
  44908. var i = t || this._root
  44909. , n = i.uuid
  44910. , r = "string" == typeof e ? e : e.name
  44911. , o = this._actionsByClip[r];
  44912. return void 0 !== o ? o.actionByRoot[n] || null : null
  44913. },
  44914. stopAllAction: function() {
  44915. var e = this._actions
  44916. , t = this._nActiveActions
  44917. , i = this._bindings
  44918. , n = this._nActiveBindings;
  44919. this._nActiveActions = 0,
  44920. this._nActiveBindings = 0;
  44921. for (var r = 0; r !== t; ++r)
  44922. e[r].reset();
  44923. for (var r = 0; r !== n; ++r)
  44924. i[r].useCount = 0;
  44925. return this
  44926. },
  44927. update: function(e) {
  44928. e *= this.timeScale;
  44929. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44930. var s = t[a];
  44931. s.enabled && s._update(n, e, r, o)
  44932. }
  44933. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44934. l[a].apply(o);
  44935. return this
  44936. },
  44937. getRoot: function() {
  44938. return this._root
  44939. },
  44940. uncacheClip: function(e) {
  44941. var t = this._actions
  44942. , i = e.name
  44943. , n = this._actionsByClip
  44944. , r = n[i];
  44945. if (void 0 !== r) {
  44946. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44947. var l = o[a];
  44948. this._deactivateAction(l);
  44949. var c = l._cacheIndex
  44950. , h = t[t.length - 1];
  44951. l._cacheIndex = null,
  44952. l._byClipCacheIndex = null,
  44953. h._cacheIndex = c,
  44954. t[c] = h,
  44955. t.pop(),
  44956. this._removeInactiveBindingsForAction(l)
  44957. }
  44958. delete n[i]
  44959. }
  44960. },
  44961. uncacheRoot: function(e) {
  44962. var t = e.uuid
  44963. , i = this._actionsByClip;
  44964. for (var n in i) {
  44965. var r = i[n].actionByRoot
  44966. , o = r[t];
  44967. void 0 !== o && (this._deactivateAction(o),
  44968. this._removeInactiveAction(o))
  44969. }
  44970. var a = this._bindingsByRootAndName
  44971. , s = a[t];
  44972. if (void 0 !== s)
  44973. for (var l in s) {
  44974. var c = s[l];
  44975. c.restoreOriginalState(),
  44976. this._removeInactiveBinding(c)
  44977. }
  44978. },
  44979. uncacheAction: function(e, t) {
  44980. var i = this.existingAction(e, t);
  44981. null !== i && (this._deactivateAction(i),
  44982. this._removeInactiveAction(i))
  44983. }
  44984. },
  44985. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  44986. n.AnimationMixer._Action = function(e, t, i) {
  44987. this._mixer = e,
  44988. this._clip = t,
  44989. this._localRoot = i || null;
  44990. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  44991. endingStart: n.ZeroCurvatureEnding,
  44992. endingEnd: n.ZeroCurvatureEnding
  44993. }, l = 0; l !== o; ++l) {
  44994. var c = r[l].createInterpolant(null);
  44995. a[l] = c,
  44996. c.settings = s
  44997. }
  44998. this._interpolantSettings = s,
  44999. this._interpolants = a,
  45000. this._propertyBindings = new Array(o),
  45001. this._cacheIndex = null,
  45002. this._byClipCacheIndex = null,
  45003. this._timeScaleInterpolant = null,
  45004. this._weightInterpolant = null,
  45005. this.loop = n.LoopRepeat,
  45006. this._loopCount = -1,
  45007. this._startTime = null,
  45008. this.time = 0,
  45009. this.timeScale = 1,
  45010. this._effectiveTimeScale = 1,
  45011. this.weight = 1,
  45012. this._effectiveWeight = 1,
  45013. this.repetitions = 1 / 0,
  45014. this.paused = !1,
  45015. this.enabled = !0,
  45016. this.clampWhenFinished = !1,
  45017. this.zeroSlopeAtStart = !0,
  45018. this.zeroSlopeAtEnd = !0
  45019. }
  45020. ,
  45021. n.AnimationMixer._Action.prototype = {
  45022. constructor: n.AnimationMixer._Action,
  45023. play: function() {
  45024. return this._mixer._activateAction(this),
  45025. this
  45026. },
  45027. stop: function() {
  45028. return this._mixer._deactivateAction(this),
  45029. this.reset()
  45030. },
  45031. reset: function() {
  45032. return this.paused = !1,
  45033. this.enabled = !0,
  45034. this.time = 0,
  45035. this._loopCount = -1,
  45036. this._startTime = null,
  45037. this.stopFading().stopWarping()
  45038. },
  45039. isRunning: function() {
  45040. this._startTime;
  45041. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45042. },
  45043. isScheduled: function() {
  45044. return this._mixer._isActiveAction(this)
  45045. },
  45046. startAt: function(e) {
  45047. return this._startTime = e,
  45048. this
  45049. },
  45050. setLoop: function(e, t) {
  45051. return this.loop = e,
  45052. this.repetitions = t,
  45053. this
  45054. },
  45055. setEffectiveWeight: function(e) {
  45056. return this.weight = e,
  45057. this._effectiveWeight = this.enabled ? e : 0,
  45058. this.stopFading()
  45059. },
  45060. getEffectiveWeight: function() {
  45061. return this._effectiveWeight
  45062. },
  45063. fadeIn: function(e) {
  45064. return this._scheduleFading(e, 0, 1)
  45065. },
  45066. fadeOut: function(e) {
  45067. return this._scheduleFading(e, 1, 0)
  45068. },
  45069. crossFadeFrom: function(e, t, i) {
  45070. this._mixer;
  45071. if (e.fadeOut(t),
  45072. this.fadeIn(t),
  45073. i) {
  45074. var n = this._clip.duration
  45075. , r = e._clip.duration
  45076. , o = r / n
  45077. , a = n / r;
  45078. e.warp(1, o, t),
  45079. this.warp(a, 1, t)
  45080. }
  45081. return this
  45082. },
  45083. crossFadeTo: function(e, t, i) {
  45084. return e.crossFadeFrom(this, t, i)
  45085. },
  45086. stopFading: function() {
  45087. var e = this._weightInterpolant;
  45088. return null !== e && (this._weightInterpolant = null,
  45089. this._mixer._takeBackControlInterpolant(e)),
  45090. this
  45091. },
  45092. setEffectiveTimeScale: function(e) {
  45093. return this.timeScale = e,
  45094. this._effectiveTimeScale = this.paused ? 0 : e,
  45095. this.stopWarping()
  45096. },
  45097. getEffectiveTimeScale: function() {
  45098. return this._effectiveTimeScale
  45099. },
  45100. setDuration: function(e) {
  45101. return this.timeScale = this._clip.duration / e,
  45102. this.stopWarping()
  45103. },
  45104. syncWith: function(e) {
  45105. return this.time = e.time,
  45106. this.timeScale = e.timeScale,
  45107. this.stopWarping()
  45108. },
  45109. halt: function(e) {
  45110. return this.warp(this._currentTimeScale, 0, e)
  45111. },
  45112. warp: function(e, t, i) {
  45113. var n = this._mixer
  45114. , r = n.time
  45115. , o = this._timeScaleInterpolant
  45116. , a = this.timeScale;
  45117. null === o && (o = n._lendControlInterpolant(),
  45118. this._timeScaleInterpolant = o);
  45119. var s = o.parameterPositions
  45120. , l = o.sampleValues;
  45121. return s[0] = r,
  45122. s[1] = r + i,
  45123. l[0] = e / a,
  45124. l[1] = t / a,
  45125. this
  45126. },
  45127. stopWarping: function() {
  45128. var e = this._timeScaleInterpolant;
  45129. return null !== e && (this._timeScaleInterpolant = null,
  45130. this._mixer._takeBackControlInterpolant(e)),
  45131. this
  45132. },
  45133. getMixer: function() {
  45134. return this._mixer
  45135. },
  45136. getClip: function() {
  45137. return this._clip
  45138. },
  45139. getRoot: function() {
  45140. return this._localRoot || this._mixer._root
  45141. },
  45142. _update: function(e, t, i, n) {
  45143. var r = this._startTime;
  45144. if (null !== r) {
  45145. var o = (e - r) * i;
  45146. if (o < 0 || 0 === i)
  45147. return;
  45148. this._startTime = null,
  45149. t = i * o
  45150. }
  45151. t *= this._updateTimeScale(e);
  45152. var a = this._updateTime(t)
  45153. , s = this._updateWeight(e);
  45154. if (s > 0)
  45155. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45156. l[h].evaluate(a),
  45157. c[h].accumulate(n, s)
  45158. },
  45159. _updateWeight: function(e) {
  45160. var t = 0;
  45161. if (this.enabled) {
  45162. t = this.weight;
  45163. var i = this._weightInterpolant;
  45164. if (null !== i) {
  45165. var n = i.evaluate(e)[0];
  45166. t *= n,
  45167. e > i.parameterPositions[1] && (this.stopFading(),
  45168. 0 === n && (this.enabled = !1))
  45169. }
  45170. }
  45171. return this._effectiveWeight = t,
  45172. t
  45173. },
  45174. _updateTimeScale: function(e) {
  45175. var t = 0;
  45176. if (!this.paused) {
  45177. t = this.timeScale;
  45178. var i = this._timeScaleInterpolant;
  45179. if (null !== i) {
  45180. var n = i.evaluate(e)[0];
  45181. t *= n,
  45182. e > i.parameterPositions[1] && (this.stopWarping(),
  45183. 0 === t ? this.pause = !0 : this.timeScale = t)
  45184. }
  45185. }
  45186. return this._effectiveTimeScale = t,
  45187. t
  45188. },
  45189. _updateTime: function(e) {
  45190. var t = this.time + e;
  45191. if (0 === e)
  45192. return t;
  45193. var i = this._clip.duration
  45194. , r = this.loop
  45195. , o = this._loopCount
  45196. , a = !1;
  45197. switch (r) {
  45198. case n.LoopOnce:
  45199. if (o === -1 && (this.loopCount = 0,
  45200. this._setEndings(!0, !0, !1)),
  45201. t >= i)
  45202. t = i;
  45203. else {
  45204. if (!(t < 0))
  45205. break;
  45206. t = 0
  45207. }
  45208. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45209. this._mixer.dispatchEvent({
  45210. type: "finished",
  45211. action: this,
  45212. direction: e < 0 ? -1 : 1
  45213. });
  45214. break;
  45215. case n.LoopPingPong:
  45216. a = !0;
  45217. case n.LoopRepeat:
  45218. if (o === -1 && (e > 0 ? (o = 0,
  45219. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45220. t >= i || t < 0) {
  45221. var s = Math.floor(t / i);
  45222. t -= i * s,
  45223. o += Math.abs(s);
  45224. var l = this.repetitions - o;
  45225. if (l < 0) {
  45226. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45227. t = e > 0 ? i : 0,
  45228. this._mixer.dispatchEvent({
  45229. type: "finished",
  45230. action: this,
  45231. direction: e > 0 ? 1 : -1
  45232. });
  45233. break
  45234. }
  45235. if (0 === l) {
  45236. var c = e < 0;
  45237. this._setEndings(c, !c, a)
  45238. } else
  45239. this._setEndings(!1, !1, a);
  45240. this._loopCount = o,
  45241. this._mixer.dispatchEvent({
  45242. type: "loop",
  45243. action: this,
  45244. loopDelta: s
  45245. })
  45246. }
  45247. if (r === n.LoopPingPong && 1 === (1 & o))
  45248. return this.time = t,
  45249. i - t
  45250. }
  45251. return this.time = t,
  45252. t
  45253. },
  45254. _setEndings: function(e, t, i) {
  45255. var r = this._interpolantSettings;
  45256. i ? (r.endingStart = n.ZeroSlopeEnding,
  45257. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45258. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45259. },
  45260. _scheduleFading: function(e, t, i) {
  45261. var n = this._mixer
  45262. , r = n.time
  45263. , o = this._weightInterpolant;
  45264. null === o && (o = n._lendControlInterpolant(),
  45265. this._weightInterpolant = o);
  45266. var a = o.parameterPositions
  45267. , s = o.sampleValues;
  45268. return a[0] = r,
  45269. s[0] = t,
  45270. a[1] = r + e,
  45271. s[1] = i,
  45272. this
  45273. }
  45274. },
  45275. Object.assign(n.AnimationMixer.prototype, {
  45276. _bindAction: function(e, t) {
  45277. var i = e._localRoot || this._root
  45278. , r = e._clip.tracks
  45279. , o = r.length
  45280. , a = e._propertyBindings
  45281. , s = e._interpolants
  45282. , l = i.uuid
  45283. , c = this._bindingsByRootAndName
  45284. , h = c[l];
  45285. void 0 === h && (h = {},
  45286. c[l] = h);
  45287. for (var u = 0; u !== o; ++u) {
  45288. var d = r[u]
  45289. , p = d.name
  45290. , f = h[p];
  45291. if (void 0 !== f)
  45292. a[u] = f;
  45293. else {
  45294. if (f = a[u],
  45295. void 0 !== f) {
  45296. null === f._cacheIndex && (++f.referenceCount,
  45297. this._addInactiveBinding(f, l, p));
  45298. continue
  45299. }
  45300. var g = t && t._propertyBindings[u].binding.parsedPath;
  45301. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45302. ++f.referenceCount,
  45303. this._addInactiveBinding(f, l, p),
  45304. a[u] = f
  45305. }
  45306. s[u].resultBuffer = f.buffer
  45307. }
  45308. },
  45309. _activateAction: function(e) {
  45310. if (!this._isActiveAction(e)) {
  45311. if (null === e._cacheIndex) {
  45312. var t = (e._localRoot || this._root).uuid
  45313. , i = e._clip.name
  45314. , n = this._actionsByClip[i];
  45315. this._bindAction(e, n && n.knownActions[0]),
  45316. this._addInactiveAction(e, i, t)
  45317. }
  45318. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45319. var s = r[o];
  45320. 0 === s.useCount++ && (this._lendBinding(s),
  45321. s.saveOriginalState())
  45322. }
  45323. this._lendAction(e)
  45324. }
  45325. },
  45326. _deactivateAction: function(e) {
  45327. if (this._isActiveAction(e)) {
  45328. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45329. var r = t[i];
  45330. 0 === --r.useCount && (r.restoreOriginalState(),
  45331. this._takeBackBinding(r))
  45332. }
  45333. this._takeBackAction(e)
  45334. }
  45335. },
  45336. _initMemoryManager: function() {
  45337. this._actions = [],
  45338. this._nActiveActions = 0,
  45339. this._actionsByClip = {},
  45340. this._bindings = [],
  45341. this._nActiveBindings = 0,
  45342. this._bindingsByRootAndName = {},
  45343. this._controlInterpolants = [],
  45344. this._nActiveControlInterpolants = 0;
  45345. var e = this;
  45346. this.stats = {
  45347. actions: {
  45348. get total() {
  45349. return e._actions.length
  45350. },
  45351. get inUse() {
  45352. return e._nActiveActions
  45353. }
  45354. },
  45355. bindings: {
  45356. get total() {
  45357. return e._bindings.length
  45358. },
  45359. get inUse() {
  45360. return e._nActiveBindings
  45361. }
  45362. },
  45363. controlInterpolants: {
  45364. get total() {
  45365. return e._controlInterpolants.length
  45366. },
  45367. get inUse() {
  45368. return e._nActiveControlInterpolants
  45369. }
  45370. }
  45371. }
  45372. },
  45373. _isActiveAction: function(e) {
  45374. var t = e._cacheIndex;
  45375. return null !== t && t < this._nActiveActions
  45376. },
  45377. _addInactiveAction: function(e, t, i) {
  45378. var n = this._actions
  45379. , r = this._actionsByClip
  45380. , o = r[t];
  45381. if (void 0 === o)
  45382. o = {
  45383. knownActions: [e],
  45384. actionByRoot: {}
  45385. },
  45386. e._byClipCacheIndex = 0,
  45387. r[t] = o;
  45388. else {
  45389. var a = o.knownActions;
  45390. e._byClipCacheIndex = a.length,
  45391. a.push(e)
  45392. }
  45393. e._cacheIndex = n.length,
  45394. n.push(e),
  45395. o.actionByRoot[i] = e
  45396. },
  45397. _removeInactiveAction: function(e) {
  45398. var t = this._actions
  45399. , i = t[t.length - 1]
  45400. , n = e._cacheIndex;
  45401. i._cacheIndex = n,
  45402. t[n] = i,
  45403. t.pop(),
  45404. e._cacheIndex = null;
  45405. var r = e._clip.name
  45406. , o = this._actionsByClip
  45407. , a = o[r]
  45408. , s = a.knownActions
  45409. , l = s[s.length - 1]
  45410. , c = e._byClipCacheIndex;
  45411. l._byClipCacheIndex = c,
  45412. s[c] = l,
  45413. s.pop(),
  45414. e._byClipCacheIndex = null;
  45415. var h = a.actionByRoot
  45416. , u = (t._localRoot || this._root).uuid;
  45417. delete h[u],
  45418. 0 === s.length && delete o[r],
  45419. this._removeInactiveBindingsForAction(e)
  45420. },
  45421. _removeInactiveBindingsForAction: function(e) {
  45422. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45423. var r = t[i];
  45424. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45425. }
  45426. },
  45427. _lendAction: function(e) {
  45428. var t = this._actions
  45429. , i = e._cacheIndex
  45430. , n = this._nActiveActions++
  45431. , r = t[n];
  45432. e._cacheIndex = n,
  45433. t[n] = e,
  45434. r._cacheIndex = i,
  45435. t[i] = r
  45436. },
  45437. _takeBackAction: function(e) {
  45438. var t = this._actions
  45439. , i = e._cacheIndex
  45440. , n = --this._nActiveActions
  45441. , r = t[n];
  45442. e._cacheIndex = n,
  45443. t[n] = e,
  45444. r._cacheIndex = i,
  45445. t[i] = r
  45446. },
  45447. _addInactiveBinding: function(e, t, i) {
  45448. var n = this._bindingsByRootAndName
  45449. , r = n[t]
  45450. , o = this._bindings;
  45451. void 0 === r && (r = {},
  45452. n[t] = r),
  45453. r[i] = e,
  45454. e._cacheIndex = o.length,
  45455. o.push(e)
  45456. },
  45457. _removeInactiveBinding: function(e) {
  45458. var t = this._bindings
  45459. , i = e.binding
  45460. , n = i.rootNode.uuid
  45461. , r = i.path
  45462. , o = this._bindingsByRootAndName
  45463. , a = o[n]
  45464. , s = t[t.length - 1]
  45465. , l = e._cacheIndex;
  45466. s._cacheIndex = l,
  45467. t[l] = s,
  45468. t.pop(),
  45469. delete a[r];
  45470. e: {
  45471. for (var c in a)
  45472. break e;
  45473. delete o[n]
  45474. }
  45475. },
  45476. _lendBinding: function(e) {
  45477. var t = this._bindings
  45478. , i = e._cacheIndex
  45479. , n = this._nActiveBindings++
  45480. , r = t[n];
  45481. e._cacheIndex = n,
  45482. t[n] = e,
  45483. r._cacheIndex = i,
  45484. t[i] = r
  45485. },
  45486. _takeBackBinding: function(e) {
  45487. var t = this._bindings
  45488. , i = e._cacheIndex
  45489. , n = --this._nActiveBindings
  45490. , r = t[n];
  45491. e._cacheIndex = n,
  45492. t[n] = e,
  45493. r._cacheIndex = i,
  45494. t[i] = r
  45495. },
  45496. _lendControlInterpolant: function() {
  45497. var e = this._controlInterpolants
  45498. , t = this._nActiveControlInterpolants++
  45499. , i = e[t];
  45500. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45501. i.__cacheIndex = t,
  45502. e[t] = i),
  45503. i
  45504. },
  45505. _takeBackControlInterpolant: function(e) {
  45506. var t = this._controlInterpolants
  45507. , i = e.__cacheIndex
  45508. , n = --this._nActiveControlInterpolants
  45509. , r = t[n];
  45510. e.__cacheIndex = n,
  45511. t[n] = e,
  45512. r.__cacheIndex = i,
  45513. t[i] = r
  45514. },
  45515. _controlInterpolantsResultBuffer: new Float32Array(1)
  45516. }),
  45517. n.AnimationObjectGroup = function(e) {
  45518. this.uuid = n.Math.generateUUID(),
  45519. this._objects = Array.prototype.slice.call(arguments),
  45520. this.nCachedObjects_ = 0;
  45521. var t = {};
  45522. this._indicesByUUID = t;
  45523. for (var i = 0, r = arguments.length; i !== r; ++i)
  45524. t[arguments[i].uuid] = i;
  45525. this._paths = [],
  45526. this._parsedPaths = [],
  45527. this._bindings = [],
  45528. this._bindingsIndicesByPath = {};
  45529. var o = this;
  45530. this.stats = {
  45531. objects: {
  45532. get total() {
  45533. return o._objects.length
  45534. },
  45535. get inUse() {
  45536. return this.total - o.nCachedObjects_
  45537. }
  45538. },
  45539. get bindingsPerObject() {
  45540. return o._bindings.length
  45541. }
  45542. }
  45543. }
  45544. ,
  45545. n.AnimationObjectGroup.prototype = {
  45546. constructor: n.AnimationObjectGroup,
  45547. add: function(e) {
  45548. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45549. var d = arguments[h]
  45550. , p = d.uuid
  45551. , f = o[p];
  45552. if (void 0 === f) {
  45553. f = i++,
  45554. o[p] = f,
  45555. t.push(d);
  45556. for (var g = 0, m = c; g !== m; ++g)
  45557. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45558. } else if (f < r) {
  45559. var v = t[f]
  45560. , A = --r
  45561. , y = t[A];
  45562. o[y.uuid] = f,
  45563. t[f] = y,
  45564. o[p] = A,
  45565. t[A] = d;
  45566. for (var g = 0, m = c; g !== m; ++g) {
  45567. var C = l[g]
  45568. , I = C[A]
  45569. , E = C[f];
  45570. C[f] = I,
  45571. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45572. C[A] = E
  45573. }
  45574. } else
  45575. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45576. }
  45577. this.nCachedObjects_ = r
  45578. },
  45579. remove: function(e) {
  45580. for (var t = this._objects, i = (t.length,
  45581. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45582. var l = arguments[a]
  45583. , c = l.uuid
  45584. , h = n[c];
  45585. if (void 0 !== h && h >= i) {
  45586. var u = i++
  45587. , d = t[u];
  45588. n[d.uuid] = h,
  45589. t[h] = d,
  45590. n[c] = u,
  45591. t[u] = l;
  45592. for (var p = 0, f = o; p !== f; ++p) {
  45593. var g = r[p]
  45594. , m = g[u]
  45595. , v = g[h];
  45596. g[h] = m,
  45597. g[u] = v
  45598. }
  45599. }
  45600. }
  45601. this.nCachedObjects_ = i
  45602. },
  45603. uncache: function(e) {
  45604. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45605. var c = arguments[s]
  45606. , h = c.uuid
  45607. , u = r[h];
  45608. if (void 0 !== u)
  45609. if (delete r[h],
  45610. u < n) {
  45611. var d = --n
  45612. , p = t[d]
  45613. , f = --i
  45614. , g = t[f];
  45615. r[p.uuid] = u,
  45616. t[u] = p,
  45617. r[g.uuid] = d,
  45618. t[d] = g,
  45619. t.pop();
  45620. for (var m = 0, v = a; m !== v; ++m) {
  45621. var A = o[m]
  45622. , y = A[d]
  45623. , C = A[f];
  45624. A[u] = y,
  45625. A[d] = C,
  45626. A.pop()
  45627. }
  45628. } else {
  45629. var f = --i
  45630. , g = t[f];
  45631. r[g.uuid] = u,
  45632. t[u] = g,
  45633. t.pop();
  45634. for (var m = 0, v = a; m !== v; ++m) {
  45635. var A = o[m];
  45636. A[u] = A[f],
  45637. A.pop()
  45638. }
  45639. }
  45640. }
  45641. this.nCachedObjects_ = n
  45642. },
  45643. subscribe_: function(e, t) {
  45644. var i = this._bindingsIndicesByPath
  45645. , r = i[e]
  45646. , o = this._bindings;
  45647. if (void 0 !== r)
  45648. return o[r];
  45649. var a = this._paths
  45650. , s = this._parsedPaths
  45651. , l = this._objects
  45652. , c = l.length
  45653. , h = this.nCachedObjects_
  45654. , u = new Array(c);
  45655. r = o.length,
  45656. i[e] = r,
  45657. a.push(e),
  45658. s.push(t),
  45659. o.push(u);
  45660. for (var d = h, p = l.length; d !== p; ++d) {
  45661. var f = l[d];
  45662. u[d] = new n.PropertyBinding(f,e,t)
  45663. }
  45664. return u
  45665. },
  45666. unsubscribe_: function(e) {
  45667. var t = this._bindingsIndicesByPath
  45668. , i = t[e];
  45669. if (void 0 !== i) {
  45670. var n = this._paths
  45671. , r = this._parsedPaths
  45672. , o = this._bindings
  45673. , a = o.length - 1
  45674. , s = o[a]
  45675. , l = e[a];
  45676. t[l] = i,
  45677. o[i] = s,
  45678. o.pop(),
  45679. r[i] = r[a],
  45680. r.pop(),
  45681. n[i] = n[a],
  45682. n.pop()
  45683. }
  45684. }
  45685. },
  45686. n.AnimationUtils = {
  45687. arraySlice: function(e, t, i) {
  45688. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45689. },
  45690. convertArray: function(e, t, i) {
  45691. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45692. },
  45693. isTypedArray: function(e) {
  45694. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45695. },
  45696. getKeyframeOrder: function(e) {
  45697. function t(t, i) {
  45698. return e[t] - e[i]
  45699. }
  45700. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45701. n[r] = r;
  45702. return n.sort(t),
  45703. n
  45704. },
  45705. sortedArray: function(e, t, i) {
  45706. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45707. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45708. r[a++] = e[s + l];
  45709. return r
  45710. },
  45711. flattenJSON: function(e, t, i, n) {
  45712. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45713. o = e[r++];
  45714. if (void 0 !== o) {
  45715. var a = o[n];
  45716. if (void 0 !== a)
  45717. if (Array.isArray(a)) {
  45718. do
  45719. a = o[n],
  45720. void 0 !== a && (t.push(o.time),
  45721. i.push.apply(i, a)),
  45722. o = e[r++];
  45723. while (void 0 !== o)
  45724. } else if (void 0 !== a.toArray) {
  45725. do
  45726. a = o[n],
  45727. void 0 !== a && (t.push(o.time),
  45728. a.toArray(i, i.length)),
  45729. o = e[r++];
  45730. while (void 0 !== o)
  45731. } else
  45732. do
  45733. a = o[n],
  45734. void 0 !== a && (t.push(o.time),
  45735. i.push(a)),
  45736. o = e[r++];
  45737. while (void 0 !== o)
  45738. }
  45739. }
  45740. },
  45741. n.KeyframeTrack = function(e, t, i, r) {
  45742. if (void 0 === e)
  45743. throw new Error("track name is undefined");
  45744. if (void 0 === t || 0 === t.length)
  45745. throw new Error("no keyframes in track named " + e);
  45746. this.name = e,
  45747. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45748. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45749. this.setInterpolation(r || this.DefaultInterpolation),
  45750. this.validate(),
  45751. this.optimize()
  45752. }
  45753. ,
  45754. n.KeyframeTrack.prototype = {
  45755. constructor: n.KeyframeTrack,
  45756. TimeBufferType: Float32Array,
  45757. ValueBufferType: Float32Array,
  45758. DefaultInterpolation: n.InterpolateLinear,
  45759. InterpolantFactoryMethodDiscrete: function(e) {
  45760. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45761. },
  45762. InterpolantFactoryMethodLinear: function(e) {
  45763. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45764. },
  45765. InterpolantFactoryMethodSmooth: function(e) {
  45766. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45767. },
  45768. setInterpolation: function(e) {
  45769. var t = void 0;
  45770. switch (e) {
  45771. case n.InterpolateDiscrete:
  45772. t = this.InterpolantFactoryMethodDiscrete;
  45773. break;
  45774. case n.InterpolateLinear:
  45775. t = this.InterpolantFactoryMethodLinear;
  45776. break;
  45777. case n.InterpolateSmooth:
  45778. t = this.InterpolantFactoryMethodSmooth
  45779. }
  45780. if (void 0 === t) {
  45781. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45782. if (void 0 === this.createInterpolant) {
  45783. if (e === this.DefaultInterpolation)
  45784. throw new Error(i);
  45785. this.setInterpolation(this.DefaultInterpolation)
  45786. }
  45787. return void console.warn(i)
  45788. }
  45789. this.createInterpolant = t
  45790. },
  45791. getInterpolation: function() {
  45792. switch (this.createInterpolant) {
  45793. case this.InterpolantFactoryMethodDiscrete:
  45794. return n.InterpolateDiscrete;
  45795. case this.InterpolantFactoryMethodLinear:
  45796. return n.InterpolateLinear;
  45797. case this.InterpolantFactoryMethodSmooth:
  45798. return n.InterpolateSmooth
  45799. }
  45800. },
  45801. getValueSize: function() {
  45802. return this.values.length / this.times.length
  45803. },
  45804. shift: function(e) {
  45805. if (0 !== e)
  45806. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45807. t[i] += e;
  45808. return this
  45809. },
  45810. scale: function(e) {
  45811. if (1 !== e)
  45812. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45813. t[i] *= e;
  45814. return this
  45815. },
  45816. trim: function(e, t) {
  45817. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45818. ++o;
  45819. for (; a !== -1 && i[a] > t; )
  45820. --a;
  45821. if (++a,
  45822. 0 !== o || a !== r) {
  45823. o >= a && (a = Math.max(a, 1),
  45824. o = a - 1);
  45825. var s = this.getValueSize();
  45826. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45827. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45828. }
  45829. return this
  45830. },
  45831. validate: function() {
  45832. var e = !0
  45833. , t = this.getValueSize();
  45834. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45835. e = !1);
  45836. var i = this.times
  45837. , r = this.values
  45838. , o = i.length;
  45839. 0 === o && (console.error("track is empty", this),
  45840. e = !1);
  45841. for (var a = null, s = 0; s !== o; s++) {
  45842. var l = i[s];
  45843. if ("number" == typeof l && isNaN(l)) {
  45844. console.error("time is not a valid number", this, s, l),
  45845. e = !1;
  45846. break
  45847. }
  45848. if (null !== a && a > l) {
  45849. console.error("out of order keys", this, s, l, a),
  45850. e = !1;
  45851. break
  45852. }
  45853. a = l
  45854. }
  45855. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45856. for (var s = 0, c = r.length; s !== c; ++s) {
  45857. var h = r[s];
  45858. if (isNaN(h)) {
  45859. console.error("value is not a valid number", this, s, h),
  45860. e = !1;
  45861. break
  45862. }
  45863. }
  45864. return e
  45865. },
  45866. optimize: function() {
  45867. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45868. var s = !1
  45869. , l = e[o]
  45870. , c = e[o + 1];
  45871. if (l !== c && (1 !== o || l !== l[0]))
  45872. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45873. var f = t[h + p];
  45874. if (f !== t[u + p] || f !== t[d + p]) {
  45875. s = !0;
  45876. break
  45877. }
  45878. }
  45879. if (s) {
  45880. if (o !== r) {
  45881. e[r] = e[o];
  45882. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45883. t[m + p] = t[g + p]
  45884. }
  45885. ++r
  45886. }
  45887. }
  45888. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45889. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45890. this
  45891. }
  45892. },
  45893. Object.assign(n.KeyframeTrack, {
  45894. parse: function(e) {
  45895. if (void 0 === e.type)
  45896. throw new Error("track type undefined, can not parse");
  45897. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45898. if (void 0 === e.times) {
  45899. console.warn("legacy JSON format detected, converting");
  45900. var i = []
  45901. , r = [];
  45902. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45903. e.times = i,
  45904. e.values = r
  45905. }
  45906. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45907. },
  45908. toJSON: function(e) {
  45909. var t, i = e.constructor;
  45910. if (void 0 !== i.toJSON)
  45911. t = i.toJSON(e);
  45912. else {
  45913. t = {
  45914. name: e.name,
  45915. times: n.AnimationUtils.convertArray(e.times, Array),
  45916. values: n.AnimationUtils.convertArray(e.values, Array)
  45917. };
  45918. var r = e.getInterpolation();
  45919. r !== e.DefaultInterpolation && (t.interpolation = r)
  45920. }
  45921. return t.type = e.ValueTypeName,
  45922. t
  45923. },
  45924. _getTrackTypeForValueTypeName: function(e) {
  45925. switch (e.toLowerCase()) {
  45926. case "scalar":
  45927. case "double":
  45928. case "float":
  45929. case "number":
  45930. case "integer":
  45931. return n.NumberKeyframeTrack;
  45932. case "vector":
  45933. case "vector2":
  45934. case "vector3":
  45935. case "vector4":
  45936. return n.VectorKeyframeTrack;
  45937. case "color":
  45938. return n.ColorKeyframeTrack;
  45939. case "quaternion":
  45940. return n.QuaternionKeyframeTrack;
  45941. case "bool":
  45942. case "boolean":
  45943. return n.BooleanKeyframeTrack;
  45944. case "string":
  45945. return n.StringKeyframeTrack
  45946. }
  45947. throw new Error("Unsupported typeName: " + e)
  45948. }
  45949. }),
  45950. n.PropertyBinding = function(e, t, i) {
  45951. this.path = t,
  45952. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45953. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45954. this.rootNode = e
  45955. }
  45956. ,
  45957. n.PropertyBinding.prototype = {
  45958. constructor: n.PropertyBinding,
  45959. getValue: function(e, t) {
  45960. this.bind(),
  45961. this.getValue(e, t)
  45962. },
  45963. setValue: function(e, t) {
  45964. this.bind(),
  45965. this.setValue(e, t)
  45966. },
  45967. bind: function() {
  45968. var e = this.node
  45969. , t = this.parsedPath
  45970. , i = t.objectName
  45971. , r = t.propertyName
  45972. , o = t.propertyIndex;
  45973. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  45974. this.node = e),
  45975. this.getValue = this._getValue_unavailable,
  45976. this.setValue = this._setValue_unavailable,
  45977. !e)
  45978. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  45979. if (i) {
  45980. var a = t.objectIndex;
  45981. switch (i) {
  45982. case "materials":
  45983. if (!e.material)
  45984. return void console.error(" can not bind to material as node does not have a material", this);
  45985. if (!e.material.materials)
  45986. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  45987. e = e.material.materials;
  45988. break;
  45989. case "bones":
  45990. if (!e.skeleton)
  45991. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  45992. e = e.skeleton.bones;
  45993. for (var s = 0; s < e.length; s++)
  45994. if (e[s].name === a) {
  45995. a = s;
  45996. break
  45997. }
  45998. break;
  45999. default:
  46000. if (void 0 === e[i])
  46001. return void console.error(" can not bind to objectName of node, undefined", this);
  46002. e = e[i]
  46003. }
  46004. if (void 0 !== a) {
  46005. if (void 0 === e[a])
  46006. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46007. e = e[a]
  46008. }
  46009. }
  46010. var l = e[r];
  46011. if (!l) {
  46012. var c = t.nodeName;
  46013. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46014. }
  46015. var h = this.Versioning.None;
  46016. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46017. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46018. this.targetObject = e);
  46019. var u = this.BindingType.Direct;
  46020. if (void 0 !== o) {
  46021. if ("morphTargetInfluences" === r) {
  46022. if (!e.geometry)
  46023. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46024. if (!e.geometry.morphTargets)
  46025. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46026. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46027. if (e.geometry.morphTargets[s].name === o) {
  46028. o = s;
  46029. break
  46030. }
  46031. }
  46032. u = this.BindingType.ArrayElement,
  46033. this.resolvedProperty = l,
  46034. this.propertyIndex = o
  46035. } else
  46036. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46037. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46038. this.resolvedProperty = l) : this.propertyName = r;
  46039. this.getValue = this.GetterByBindingType[u],
  46040. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46041. },
  46042. unbind: function() {
  46043. this.node = null,
  46044. this.getValue = this._getValue_unbound,
  46045. this.setValue = this._setValue_unbound
  46046. }
  46047. },
  46048. Object.assign(n.PropertyBinding.prototype, {
  46049. _getValue_unavailable: function() {},
  46050. _setValue_unavailable: function() {},
  46051. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46052. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46053. BindingType: {
  46054. Direct: 0,
  46055. EntireArray: 1,
  46056. ArrayElement: 2,
  46057. HasFromToArray: 3
  46058. },
  46059. Versioning: {
  46060. None: 0,
  46061. NeedsUpdate: 1,
  46062. MatrixWorldNeedsUpdate: 2
  46063. },
  46064. GetterByBindingType: [function(e, t) {
  46065. e[t] = this.node[this.propertyName]
  46066. }
  46067. , function(e, t) {
  46068. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46069. e[t++] = i[n]
  46070. }
  46071. , function(e, t) {
  46072. e[t] = this.resolvedProperty[this.propertyIndex]
  46073. }
  46074. , function(e, t) {
  46075. this.resolvedProperty.toArray(e, t)
  46076. }
  46077. ],
  46078. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46079. this.node[this.propertyName] = e[t]
  46080. }
  46081. , function(e, t) {
  46082. this.node[this.propertyName] = e[t],
  46083. this.targetObject.needsUpdate = !0
  46084. }
  46085. , function(e, t) {
  46086. this.node[this.propertyName] = e[t],
  46087. this.targetObject.matrixWorldNeedsUpdate = !0
  46088. }
  46089. ], [function(e, t) {
  46090. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46091. i[n] = e[t++]
  46092. }
  46093. , function(e, t) {
  46094. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46095. i[n] = e[t++];
  46096. this.targetObject.needsUpdate = !0
  46097. }
  46098. , function(e, t) {
  46099. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46100. i[n] = e[t++];
  46101. this.targetObject.matrixWorldNeedsUpdate = !0
  46102. }
  46103. ], [function(e, t) {
  46104. this.resolvedProperty[this.propertyIndex] = e[t]
  46105. }
  46106. , function(e, t) {
  46107. this.resolvedProperty[this.propertyIndex] = e[t],
  46108. this.targetObject.needsUpdate = !0
  46109. }
  46110. , function(e, t) {
  46111. this.resolvedProperty[this.propertyIndex] = e[t],
  46112. this.targetObject.matrixWorldNeedsUpdate = !0
  46113. }
  46114. ], [function(e, t) {
  46115. this.resolvedProperty.fromArray(e, t)
  46116. }
  46117. , function(e, t) {
  46118. this.resolvedProperty.fromArray(e, t),
  46119. this.targetObject.needsUpdate = !0
  46120. }
  46121. , function(e, t) {
  46122. this.resolvedProperty.fromArray(e, t),
  46123. this.targetObject.matrixWorldNeedsUpdate = !0
  46124. }
  46125. ]]
  46126. }),
  46127. n.PropertyBinding.Composite = function(e, t, i) {
  46128. var r = i || n.PropertyBinding.parseTrackName(t);
  46129. this._targetGroup = e,
  46130. this._bindings = e.subscribe_(t, r)
  46131. }
  46132. ,
  46133. n.PropertyBinding.Composite.prototype = {
  46134. constructor: n.PropertyBinding.Composite,
  46135. getValue: function(e, t) {
  46136. this.bind();
  46137. var i = this._targetGroup.nCachedObjects_
  46138. , n = this._bindings[i];
  46139. void 0 !== n && n.getValue(e, t)
  46140. },
  46141. setValue: function(e, t) {
  46142. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46143. i[n].setValue(e, t)
  46144. },
  46145. bind: function() {
  46146. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46147. e[t].bind()
  46148. },
  46149. unbind: function() {
  46150. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46151. e[t].unbind()
  46152. }
  46153. },
  46154. n.PropertyBinding.create = function(e, t, i) {
  46155. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46156. }
  46157. ,
  46158. n.PropertyBinding.parseTrackName = function(e) {
  46159. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46160. , i = t.exec(e);
  46161. if (!i)
  46162. throw new Error("cannot parse trackName at all: " + e);
  46163. i.index === t.lastIndex && t.lastIndex++;
  46164. var n = {
  46165. nodeName: i[3],
  46166. objectName: i[5],
  46167. objectIndex: i[7],
  46168. propertyName: i[9],
  46169. propertyIndex: i[11]
  46170. };
  46171. if (null === n.propertyName || 0 === n.propertyName.length)
  46172. throw new Error("can not parse propertyName from trackName: " + e);
  46173. return n
  46174. }
  46175. ,
  46176. n.PropertyBinding.findNode = function(e, t) {
  46177. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46178. return e;
  46179. if (e.skeleton) {
  46180. var i = function(e) {
  46181. for (var i = 0; i < e.bones.length; i++) {
  46182. var n = e.bones[i];
  46183. if (n.name === t)
  46184. return n
  46185. }
  46186. return null
  46187. }
  46188. , n = i(e.skeleton);
  46189. if (n)
  46190. return n
  46191. }
  46192. if (e.children) {
  46193. var r = function(e) {
  46194. for (var i = 0; i < e.length; i++) {
  46195. var n = e[i];
  46196. if (n.name === t || n.uuid === t)
  46197. return n;
  46198. var o = r(n.children);
  46199. if (o)
  46200. return o
  46201. }
  46202. return null
  46203. }
  46204. , o = r(e.children);
  46205. if (o)
  46206. return o
  46207. }
  46208. return null
  46209. }
  46210. ,
  46211. n.PropertyMixer = function(e, t, i) {
  46212. this.binding = e,
  46213. this.valueSize = i;
  46214. var n, r = Float64Array;
  46215. switch (t) {
  46216. case "quaternion":
  46217. n = this._slerp;
  46218. break;
  46219. case "string":
  46220. case "bool":
  46221. r = Array,
  46222. n = this._select;
  46223. break;
  46224. default:
  46225. n = this._lerp
  46226. }
  46227. this.buffer = new r(4 * i),
  46228. this._mixBufferRegion = n,
  46229. this.cumulativeWeight = 0,
  46230. this.useCount = 0,
  46231. this.referenceCount = 0
  46232. }
  46233. ,
  46234. n.PropertyMixer.prototype = {
  46235. constructor: n.PropertyMixer,
  46236. accumulate: function(e, t) {
  46237. var i = this.buffer
  46238. , n = this.valueSize
  46239. , r = e * n + n
  46240. , o = this.cumulativeWeight;
  46241. if (0 === o) {
  46242. for (var a = 0; a !== n; ++a)
  46243. i[r + a] = i[a];
  46244. o = t
  46245. } else {
  46246. o += t;
  46247. var s = t / o;
  46248. this._mixBufferRegion(i, r, 0, s, n)
  46249. }
  46250. this.cumulativeWeight = o
  46251. },
  46252. apply: function(e) {
  46253. var t = this.valueSize
  46254. , i = this.buffer
  46255. , n = e * t + t
  46256. , r = this.cumulativeWeight
  46257. , o = this.binding;
  46258. if (this.cumulativeWeight = 0,
  46259. r < 1) {
  46260. var a = 3 * t;
  46261. this._mixBufferRegion(i, n, a, 1 - r, t)
  46262. }
  46263. for (var s = t, l = t + t; s !== l; ++s)
  46264. if (i[s] !== i[s + t]) {
  46265. o.setValue(i, n);
  46266. break
  46267. }
  46268. },
  46269. saveOriginalState: function() {
  46270. var e = this.binding
  46271. , t = this.buffer
  46272. , i = this.valueSize
  46273. , n = 3 * i;
  46274. e.getValue(t, n);
  46275. for (var r = i, o = n; r !== o; ++r)
  46276. t[r] = t[n + r % i];
  46277. this.cumulativeWeight = 0
  46278. },
  46279. restoreOriginalState: function() {
  46280. var e = 3 * this.valueSize;
  46281. this.binding.setValue(this.buffer, e)
  46282. },
  46283. _select: function(e, t, i, n, r) {
  46284. if (n >= .5)
  46285. for (var o = 0; o !== r; ++o)
  46286. e[t + o] = e[i + o]
  46287. },
  46288. _slerp: function(e, t, i, r, o) {
  46289. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46290. },
  46291. _lerp: function(e, t, i, n, r) {
  46292. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46293. var s = t + a;
  46294. e[s] = e[s] * o + e[i + a] * n
  46295. }
  46296. }
  46297. },
  46298. n.BooleanKeyframeTrack = function(e, t, i) {
  46299. n.KeyframeTrack.call(this, e, t, i)
  46300. }
  46301. ,
  46302. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46303. constructor: n.BooleanKeyframeTrack,
  46304. ValueTypeName: "bool",
  46305. ValueBufferType: Array,
  46306. DefaultInterpolation: n.IntepolateDiscrete,
  46307. InterpolantFactoryMethodLinear: void 0,
  46308. InterpolantFactoryMethodSmooth: void 0
  46309. }),
  46310. n.NumberKeyframeTrack = function(e, t, i, r) {
  46311. n.KeyframeTrack.call(this, e, t, i, r)
  46312. }
  46313. ,
  46314. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46315. constructor: n.NumberKeyframeTrack,
  46316. ValueTypeName: "number"
  46317. }),
  46318. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46319. n.KeyframeTrack.call(this, e, t, i, r)
  46320. }
  46321. ,
  46322. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46323. constructor: n.QuaternionKeyframeTrack,
  46324. ValueTypeName: "quaternion",
  46325. DefaultInterpolation: n.InterpolateLinear,
  46326. InterpolantFactoryMethodLinear: function(e) {
  46327. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46328. },
  46329. InterpolantFactoryMethodSmooth: void 0
  46330. }),
  46331. n.StringKeyframeTrack = function(e, t, i, r) {
  46332. n.KeyframeTrack.call(this, e, t, i, r)
  46333. }
  46334. ,
  46335. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46336. constructor: n.StringKeyframeTrack,
  46337. ValueTypeName: "string",
  46338. ValueBufferType: Array,
  46339. DefaultInterpolation: n.IntepolateDiscrete,
  46340. InterpolantFactoryMethodLinear: void 0,
  46341. InterpolantFactoryMethodSmooth: void 0
  46342. }),
  46343. n.VectorKeyframeTrack = function(e, t, i, r) {
  46344. n.KeyframeTrack.call(this, e, t, i, r)
  46345. }
  46346. ,
  46347. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46348. constructor: n.VectorKeyframeTrack,
  46349. ValueTypeName: "vector"
  46350. }),
  46351. n.Audio = function(e) {
  46352. n.Object3D.call(this),
  46353. this.type = "Audio",
  46354. this.context = e.context,
  46355. this.source = this.context.createBufferSource(),
  46356. this.source.onended = this.onEnded.bind(this),
  46357. this.gain = this.context.createGain(),
  46358. this.gain.connect(e.getInput()),
  46359. this.autoplay = !1,
  46360. this.startTime = 0,
  46361. this.playbackRate = 1,
  46362. this.isPlaying = !1,
  46363. this.hasPlaybackControl = !0,
  46364. this.sourceType = "empty",
  46365. this.filter = null
  46366. }
  46367. ,
  46368. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46369. n.Audio.prototype.constructor = n.Audio,
  46370. n.Audio.prototype.getOutput = function() {
  46371. return this.gain
  46372. }
  46373. ,
  46374. n.Audio.prototype.load = function(e) {
  46375. var t = new n.AudioBuffer(this.context);
  46376. return t.load(e),
  46377. this.setBuffer(t),
  46378. this
  46379. }
  46380. ,
  46381. n.Audio.prototype.setNodeSource = function(e) {
  46382. return this.hasPlaybackControl = !1,
  46383. this.sourceType = "audioNode",
  46384. this.source = e,
  46385. this.connect(),
  46386. this
  46387. }
  46388. ,
  46389. n.Audio.prototype.setBuffer = function(e) {
  46390. var t = this;
  46391. return e.onReady(function(e) {
  46392. t.source.buffer = e,
  46393. t.sourceType = "buffer",
  46394. t.autoplay && t.play()
  46395. }),
  46396. this
  46397. }
  46398. ,
  46399. n.Audio.prototype.play = function() {
  46400. if (this.isPlaying === !0)
  46401. return void console.warn("THREE.Audio: Audio is already playing.");
  46402. if (this.hasPlaybackControl === !1)
  46403. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46404. var e = this.context.createBufferSource();
  46405. e.buffer = this.source.buffer,
  46406. e.loop = this.source.loop,
  46407. e.onended = this.source.onended,
  46408. e.start(0, this.startTime),
  46409. e.playbackRate.value = this.playbackRate,
  46410. this.isPlaying = !0,
  46411. this.source = e,
  46412. this.connect()
  46413. }
  46414. ,
  46415. n.Audio.prototype.pause = function() {
  46416. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46417. void (this.startTime = this.context.currentTime))
  46418. }
  46419. ,
  46420. n.Audio.prototype.stop = function() {
  46421. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46422. void (this.startTime = 0))
  46423. }
  46424. ,
  46425. n.Audio.prototype.connect = function() {
  46426. null !== this.filter ? (this.source.connect(this.filter),
  46427. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46428. }
  46429. ,
  46430. n.Audio.prototype.disconnect = function() {
  46431. null !== this.filter ? (this.source.disconnect(this.filter),
  46432. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46433. }
  46434. ,
  46435. n.Audio.prototype.getFilter = function() {
  46436. return this.filter
  46437. }
  46438. ,
  46439. n.Audio.prototype.setFilter = function(e) {
  46440. void 0 === e && (e = null),
  46441. this.isPlaying === !0 ? (this.disconnect(),
  46442. this.filter = e,
  46443. this.connect()) : this.filter = e
  46444. }
  46445. ,
  46446. n.Audio.prototype.setPlaybackRate = function(e) {
  46447. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46448. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46449. }
  46450. ,
  46451. n.Audio.prototype.getPlaybackRate = function() {
  46452. return this.playbackRate
  46453. }
  46454. ,
  46455. n.Audio.prototype.onEnded = function() {
  46456. this.isPlaying = !1
  46457. }
  46458. ,
  46459. n.Audio.prototype.setLoop = function(e) {
  46460. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46461. }
  46462. ,
  46463. n.Audio.prototype.getLoop = function() {
  46464. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46465. !1) : this.source.loop
  46466. }
  46467. ,
  46468. n.Audio.prototype.setVolume = function(e) {
  46469. this.gain.gain.value = e
  46470. }
  46471. ,
  46472. n.Audio.prototype.getVolume = function() {
  46473. return this.gain.gain.value
  46474. }
  46475. ,
  46476. n.AudioAnalyser = function(e, t) {
  46477. this.analyser = e.context.createAnalyser(),
  46478. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46479. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46480. e.getOutput().connect(this.analyser)
  46481. }
  46482. ,
  46483. n.AudioAnalyser.prototype = {
  46484. constructor: n.AudioAnalyser,
  46485. getData: function() {
  46486. return this.analyser.getByteFrequencyData(this.data),
  46487. this.data
  46488. }
  46489. },
  46490. n.AudioBuffer = function(e) {
  46491. this.context = e,
  46492. this.ready = !1,
  46493. this.readyCallbacks = []
  46494. }
  46495. ,
  46496. n.AudioBuffer.prototype.load = function(e) {
  46497. var t = this
  46498. , i = new XMLHttpRequest;
  46499. return i.open("GET", e, !0),
  46500. i.responseType = "arraybuffer",
  46501. i.onload = function(e) {
  46502. t.context.decodeAudioData(this.response, function(e) {
  46503. t.buffer = e,
  46504. t.ready = !0;
  46505. for (var i = 0; i < t.readyCallbacks.length; i++)
  46506. t.readyCallbacks[i](t.buffer);
  46507. t.readyCallbacks = []
  46508. })
  46509. }
  46510. ,
  46511. i.send(),
  46512. this
  46513. }
  46514. ,
  46515. n.AudioBuffer.prototype.onReady = function(e) {
  46516. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46517. }
  46518. ,
  46519. n.PositionalAudio = function(e) {
  46520. n.Audio.call(this, e),
  46521. this.panner = this.context.createPanner(),
  46522. this.panner.connect(this.gain)
  46523. }
  46524. ,
  46525. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46526. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46527. n.PositionalAudio.prototype.getOutput = function() {
  46528. return this.panner
  46529. }
  46530. ,
  46531. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46532. this.panner.refDistance = e
  46533. }
  46534. ,
  46535. n.PositionalAudio.prototype.getRefDistance = function() {
  46536. return this.panner.refDistance
  46537. }
  46538. ,
  46539. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46540. this.panner.rolloffFactor = e
  46541. }
  46542. ,
  46543. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46544. return this.panner.rolloffFactor
  46545. }
  46546. ,
  46547. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46548. this.panner.distanceModel = e
  46549. }
  46550. ,
  46551. n.PositionalAudio.prototype.getDistanceModel = function() {
  46552. return this.panner.distanceModel
  46553. }
  46554. ,
  46555. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46556. this.panner.maxDistance = e
  46557. }
  46558. ,
  46559. n.PositionalAudio.prototype.getMaxDistance = function() {
  46560. return this.panner.maxDistance
  46561. }
  46562. ,
  46563. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46564. var e = new n.Vector3;
  46565. return function(t) {
  46566. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46567. e.setFromMatrixPosition(this.matrixWorld),
  46568. this.panner.setPosition(e.x, e.y, e.z)
  46569. }
  46570. }(),
  46571. n.AudioListener = function() {
  46572. n.Object3D.call(this),
  46573. this.type = "AudioListener",
  46574. this.context = new (window.AudioContext || window.webkitAudioContext),
  46575. this.gain = this.context.createGain(),
  46576. this.gain.connect(this.context.destination),
  46577. this.filter = null
  46578. }
  46579. ,
  46580. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46581. n.AudioListener.prototype.constructor = n.AudioListener,
  46582. n.AudioListener.prototype.getInput = function() {
  46583. return this.gain
  46584. }
  46585. ,
  46586. n.AudioListener.prototype.removeFilter = function() {
  46587. null !== this.filter && (this.gain.disconnect(this.filter),
  46588. this.filter.disconnect(this.context.destination),
  46589. this.gain.connect(this.context.destination),
  46590. this.filter = null)
  46591. }
  46592. ,
  46593. n.AudioListener.prototype.setFilter = function(e) {
  46594. null !== this.filter ? (this.gain.disconnect(this.filter),
  46595. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46596. this.filter = e,
  46597. this.gain.connect(this.filter),
  46598. this.filter.connect(this.context.destination)
  46599. }
  46600. ,
  46601. n.AudioListener.prototype.getFilter = function() {
  46602. return this.filter
  46603. }
  46604. ,
  46605. n.AudioListener.prototype.setMasterVolume = function(e) {
  46606. this.gain.gain.value = e
  46607. }
  46608. ,
  46609. n.AudioListener.prototype.getMasterVolume = function() {
  46610. return this.gain.gain.value
  46611. }
  46612. ,
  46613. n.AudioListener.prototype.updateMatrixWorld = function() {
  46614. var e = new n.Vector3
  46615. , t = new n.Quaternion
  46616. , i = new n.Vector3
  46617. , r = new n.Vector3;
  46618. return function(o) {
  46619. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46620. var a = this.context.listener
  46621. , s = this.up;
  46622. this.matrixWorld.decompose(e, t, i),
  46623. r.set(0, 0, -1).applyQuaternion(t),
  46624. a.setPosition(e.x, e.y, e.z),
  46625. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46626. }
  46627. }(),
  46628. n.Camera = function() {
  46629. n.Object3D.call(this),
  46630. this.type = "Camera",
  46631. this.matrixWorldInverse = new n.Matrix4,
  46632. this.projectionMatrix = new n.Matrix4
  46633. }
  46634. ,
  46635. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46636. n.Camera.prototype.constructor = n.Camera,
  46637. n.Camera.prototype.getWorldDirection = function() {
  46638. var e = new n.Quaternion;
  46639. return function(t) {
  46640. var i = t || new n.Vector3;
  46641. return this.getWorldQuaternion(e),
  46642. i.set(0, 0, -1).applyQuaternion(e)
  46643. }
  46644. }(),
  46645. n.Camera.prototype.lookAt = function() {
  46646. var e = new n.Matrix4;
  46647. return function(t) {
  46648. e.lookAt(this.position, t, this.up),
  46649. this.quaternion.setFromRotationMatrix(e)
  46650. }
  46651. }(),
  46652. n.Camera.prototype.clone = function() {
  46653. return (new this.constructor).copy(this)
  46654. }
  46655. ,
  46656. n.Camera.prototype.copy = function(e) {
  46657. return n.Object3D.prototype.copy.call(this, e),
  46658. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46659. this.projectionMatrix.copy(e.projectionMatrix),
  46660. this
  46661. }
  46662. ,
  46663. n.CubeCamera = function(e, t, i) {
  46664. n.Object3D.call(this),
  46665. this.type = "CubeCamera";
  46666. var r = 90
  46667. , o = 1
  46668. , a = new n.PerspectiveCamera(r,o,e,t);
  46669. a.up.set(0, -1, 0),
  46670. a.lookAt(new n.Vector3(1,0,0)),
  46671. this.add(a);
  46672. var s = new n.PerspectiveCamera(r,o,e,t);
  46673. s.up.set(0, -1, 0),
  46674. s.lookAt(new n.Vector3(-1,0,0)),
  46675. this.add(s);
  46676. var l = new n.PerspectiveCamera(r,o,e,t);
  46677. l.up.set(0, 0, 1),
  46678. l.lookAt(new n.Vector3(0,1,0)),
  46679. this.add(l);
  46680. var c = new n.PerspectiveCamera(r,o,e,t);
  46681. c.up.set(0, 0, -1),
  46682. c.lookAt(new n.Vector3(0,-1,0)),
  46683. this.add(c);
  46684. var h = new n.PerspectiveCamera(r,o,e,t);
  46685. h.up.set(0, -1, 0),
  46686. h.lookAt(new n.Vector3(0,0,1)),
  46687. this.add(h);
  46688. var u = new n.PerspectiveCamera(r,o,e,t);
  46689. u.up.set(0, -1, 0),
  46690. u.lookAt(new n.Vector3(0,0,-1)),
  46691. this.add(u);
  46692. var d = {
  46693. format: n.RGBFormat,
  46694. magFilter: n.LinearFilter,
  46695. minFilter: n.LinearFilter
  46696. };
  46697. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46698. this.updateCubeMap = function(e, t) {
  46699. null === this.parent && this.updateMatrixWorld();
  46700. var i = this.renderTarget
  46701. , n = i.texture.generateMipmaps;
  46702. i.texture.generateMipmaps = !1,
  46703. i.activeCubeFace = 0,
  46704. e.render(t, a, i),
  46705. i.activeCubeFace = 1,
  46706. e.render(t, s, i),
  46707. i.activeCubeFace = 2,
  46708. e.render(t, l, i),
  46709. i.activeCubeFace = 3,
  46710. e.render(t, c, i),
  46711. i.activeCubeFace = 4,
  46712. e.render(t, h, i),
  46713. i.texture.generateMipmaps = n,
  46714. i.activeCubeFace = 5,
  46715. e.render(t, u, i),
  46716. e.setRenderTarget(null)
  46717. }
  46718. }
  46719. ,
  46720. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46721. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46722. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46723. n.Camera.call(this),
  46724. this.type = "OrthographicCamera",
  46725. this.zoom = 1,
  46726. this.left = e,
  46727. this.right = t,
  46728. this.top = i,
  46729. this.bottom = r,
  46730. this.near = void 0 !== o ? o : .1,
  46731. this.far = void 0 !== a ? a : 2e3,
  46732. this.updateProjectionMatrix()
  46733. }
  46734. ,
  46735. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46736. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46737. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46738. var e = (this.right - this.left) / (2 * this.zoom)
  46739. , t = (this.top - this.bottom) / (2 * this.zoom)
  46740. , i = (this.right + this.left) / 2
  46741. , n = (this.top + this.bottom) / 2;
  46742. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46743. }
  46744. ,
  46745. n.OrthographicCamera.prototype.copy = function(e) {
  46746. return n.Camera.prototype.copy.call(this, e),
  46747. this.left = e.left,
  46748. this.right = e.right,
  46749. this.top = e.top,
  46750. this.bottom = e.bottom,
  46751. this.near = e.near,
  46752. this.far = e.far,
  46753. this.zoom = e.zoom,
  46754. this
  46755. }
  46756. ,
  46757. n.OrthographicCamera.prototype.toJSON = function(e) {
  46758. var t = n.Object3D.prototype.toJSON.call(this, e);
  46759. return t.object.zoom = this.zoom,
  46760. t.object.left = this.left,
  46761. t.object.right = this.right,
  46762. t.object.top = this.top,
  46763. t.object.bottom = this.bottom,
  46764. t.object.near = this.near,
  46765. t.object.far = this.far,
  46766. t
  46767. }
  46768. ,
  46769. n.PerspectiveCamera = function(e, t, i, r) {
  46770. n.Camera.call(this),
  46771. this.type = "PerspectiveCamera",
  46772. this.focalLength = 10,
  46773. this.zoom = 1,
  46774. this.fov = void 0 !== e ? e : 50,
  46775. this.aspect = void 0 !== t ? t : 1,
  46776. this.near = void 0 !== i ? i : .1,
  46777. this.far = void 0 !== r ? r : 2e3,
  46778. this.updateProjectionMatrix()
  46779. }
  46780. ,
  46781. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46782. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46783. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46784. void 0 === t && (t = 24),
  46785. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46786. this.updateProjectionMatrix()
  46787. }
  46788. ,
  46789. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46790. this.fullWidth = e,
  46791. this.fullHeight = t,
  46792. this.x = i,
  46793. this.y = n,
  46794. this.width = r,
  46795. this.height = o,
  46796. this.updateProjectionMatrix()
  46797. }
  46798. ,
  46799. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46800. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46801. if (this.fullWidth) {
  46802. var t = this.fullWidth / this.fullHeight
  46803. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46804. , r = -i
  46805. , o = t * r
  46806. , a = t * i
  46807. , s = Math.abs(a - o)
  46808. , l = Math.abs(i - r);
  46809. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46810. } else
  46811. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46812. }
  46813. ,
  46814. n.PerspectiveCamera.prototype.copy = function(e) {
  46815. return n.Camera.prototype.copy.call(this, e),
  46816. this.focalLength = e.focalLength,
  46817. this.zoom = e.zoom,
  46818. this.fov = e.fov,
  46819. this.aspect = e.aspect,
  46820. this.near = e.near,
  46821. this.far = e.far,
  46822. this
  46823. }
  46824. ,
  46825. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46826. var t = n.Object3D.prototype.toJSON.call(this, e);
  46827. return t.object.focalLength = this.focalLength,
  46828. t.object.zoom = this.zoom,
  46829. t.object.fov = this.fov,
  46830. t.object.aspect = this.aspect,
  46831. t.object.near = this.near,
  46832. t.object.far = this.far,
  46833. t
  46834. }
  46835. ,
  46836. n.StereoCamera = function() {
  46837. this.type = "StereoCamera",
  46838. this.aspect = 1,
  46839. this.cameraL = new n.PerspectiveCamera,
  46840. this.cameraL.layers.enable(1),
  46841. this.cameraL.matrixAutoUpdate = !1,
  46842. this.cameraR = new n.PerspectiveCamera,
  46843. this.cameraR.layers.enable(2),
  46844. this.cameraR.matrixAutoUpdate = !1
  46845. }
  46846. ,
  46847. n.StereoCamera.prototype = {
  46848. constructor: n.StereoCamera,
  46849. update: function() {
  46850. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46851. return function(l) {
  46852. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46853. if (c) {
  46854. e = l.focalLength,
  46855. t = l.fov,
  46856. i = l.aspect * this.aspect,
  46857. r = l.near,
  46858. o = l.far;
  46859. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46860. s.elements[12] = -p,
  46861. a.elements[12] = p,
  46862. h = -g * i + f,
  46863. u = g * i + f,
  46864. d.elements[0] = 2 * r / (u - h),
  46865. d.elements[8] = (u + h) / (u - h),
  46866. this.cameraL.projectionMatrix.copy(d),
  46867. h = -g * i - f,
  46868. u = g * i - f,
  46869. d.elements[0] = 2 * r / (u - h),
  46870. d.elements[8] = (u + h) / (u - h),
  46871. this.cameraR.projectionMatrix.copy(d)
  46872. }
  46873. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46874. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46875. }
  46876. }()
  46877. },
  46878. n.Light = function(e, t) {
  46879. n.Object3D.call(this),
  46880. this.type = "Light",
  46881. this.color = new n.Color(e),
  46882. this.intensity = void 0 !== t ? t : 1,
  46883. this.receiveShadow = void 0
  46884. }
  46885. ,
  46886. n.Light.prototype = Object.create(n.Object3D.prototype),
  46887. n.Light.prototype.constructor = n.Light,
  46888. n.Light.prototype.copy = function(e) {
  46889. return n.Object3D.prototype.copy.call(this, e),
  46890. this.color.copy(e.color),
  46891. this.intensity = e.intensity,
  46892. this
  46893. }
  46894. ,
  46895. n.Light.prototype.toJSON = function(e) {
  46896. var t = n.Object3D.prototype.toJSON.call(this, e);
  46897. return t.object.color = this.color.getHex(),
  46898. t.object.intensity = this.intensity,
  46899. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46900. void 0 !== this.distance && (t.object.distance = this.distance),
  46901. void 0 !== this.angle && (t.object.angle = this.angle),
  46902. void 0 !== this.decay && (t.object.decay = this.decay),
  46903. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46904. t
  46905. }
  46906. ,
  46907. n.LightShadow = function(e) {
  46908. this.camera = e,
  46909. this.bias = 0,
  46910. this.radius = 1,
  46911. this.mapSize = new n.Vector2(512,512),
  46912. this.map = null,
  46913. this.matrix = new n.Matrix4
  46914. }
  46915. ,
  46916. n.LightShadow.prototype = {
  46917. constructor: n.LightShadow,
  46918. copy: function(e) {
  46919. return this.camera = e.camera.clone(),
  46920. this.bias = e.bias,
  46921. this.radius = e.radius,
  46922. this.mapSize.copy(e.mapSize),
  46923. this
  46924. },
  46925. clone: function() {
  46926. return (new this.constructor).copy(this)
  46927. }
  46928. },
  46929. n.AmbientLight = function(e, t) {
  46930. n.Light.call(this, e, t),
  46931. this.type = "AmbientLight",
  46932. this.castShadow = void 0
  46933. }
  46934. ,
  46935. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46936. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46937. n.DirectionalLight = function(e, t) {
  46938. n.Light.call(this, e, t),
  46939. this.type = "DirectionalLight",
  46940. this.position.set(0, 1, 0),
  46941. this.updateMatrix(),
  46942. this.target = new n.Object3D,
  46943. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46944. }
  46945. ,
  46946. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46947. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46948. n.DirectionalLight.prototype.copy = function(e) {
  46949. return n.Light.prototype.copy.call(this, e),
  46950. this.target = e.target.clone(),
  46951. this.shadow = e.shadow.clone(),
  46952. this
  46953. }
  46954. ,
  46955. n.HemisphereLight = function(e, t, i) {
  46956. n.Light.call(this, e, i),
  46957. this.type = "HemisphereLight",
  46958. this.castShadow = void 0,
  46959. this.position.set(0, 1, 0),
  46960. this.updateMatrix(),
  46961. this.groundColor = new n.Color(t)
  46962. }
  46963. ,
  46964. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46965. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46966. n.HemisphereLight.prototype.copy = function(e) {
  46967. return n.Light.prototype.copy.call(this, e),
  46968. this.groundColor.copy(e.groundColor),
  46969. this
  46970. }
  46971. ,
  46972. n.PointLight = function(e, t, i, r) {
  46973. n.Light.call(this, e, t),
  46974. this.type = "PointLight",
  46975. this.distance = void 0 !== i ? i : 0,
  46976. this.decay = void 0 !== r ? r : 1,
  46977. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  46978. }
  46979. ,
  46980. n.PointLight.prototype = Object.create(n.Light.prototype),
  46981. n.PointLight.prototype.constructor = n.PointLight,
  46982. Object.defineProperty(n.PointLight.prototype, "power", {
  46983. get: function() {
  46984. return 4 * this.intensity * Math.PI
  46985. },
  46986. set: function(e) {
  46987. this.intensity = e / (4 * Math.PI)
  46988. }
  46989. }),
  46990. n.PointLight.prototype.copy = function(e) {
  46991. return n.Light.prototype.copy.call(this, e),
  46992. this.distance = e.distance,
  46993. this.decay = e.decay,
  46994. this.shadow = e.shadow.clone(),
  46995. this
  46996. }
  46997. ,
  46998. n.SpotLight = function(e, t, i, r, o, a) {
  46999. n.Light.call(this, e, t),
  47000. this.type = "SpotLight",
  47001. this.position.set(0, 1, 0),
  47002. this.updateMatrix(),
  47003. this.target = new n.Object3D,
  47004. this.distance = void 0 !== i ? i : 0,
  47005. this.angle = void 0 !== r ? r : Math.PI / 3,
  47006. this.penumbra = void 0 !== o ? o : 0,
  47007. this.decay = void 0 !== a ? a : 1,
  47008. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47009. }
  47010. ,
  47011. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47012. n.SpotLight.prototype.constructor = n.SpotLight,
  47013. Object.defineProperty(n.SpotLight.prototype, "power", {
  47014. get: function() {
  47015. return this.intensity * Math.PI
  47016. },
  47017. set: function(e) {
  47018. this.intensity = e / Math.PI
  47019. }
  47020. }),
  47021. n.SpotLight.prototype.copy = function(e) {
  47022. return n.Light.prototype.copy.call(this, e),
  47023. this.distance = e.distance,
  47024. this.angle = e.angle,
  47025. this.penumbra = e.penumbra,
  47026. this.decay = e.decay,
  47027. this.target = e.target.clone(),
  47028. this.shadow = e.shadow.clone(),
  47029. this
  47030. }
  47031. ,
  47032. n.Cache = {
  47033. enabled: !1,
  47034. files: {},
  47035. add: function(e, t) {
  47036. this.enabled !== !1 && (this.files[e] = t)
  47037. },
  47038. get: function(e) {
  47039. if (this.enabled !== !1)
  47040. return this.files[e]
  47041. },
  47042. remove: function(e) {
  47043. delete this.files[e]
  47044. },
  47045. clear: function() {
  47046. this.files = {}
  47047. }
  47048. },
  47049. n.Loader = function() {
  47050. this.onLoadStart = function() {}
  47051. ,
  47052. this.onLoadProgress = function() {}
  47053. ,
  47054. this.onLoadComplete = function() {}
  47055. }
  47056. ,
  47057. n.Loader.prototype = {
  47058. constructor: n.Loader,
  47059. crossOrigin: void 0,
  47060. extractUrlBase: function(e) {
  47061. var t = e.split("/");
  47062. return 1 === t.length ? "./" : (t.pop(),
  47063. t.join("/") + "/")
  47064. },
  47065. initMaterials: function(e, t, i) {
  47066. for (var n = [], r = 0; r < e.length; ++r)
  47067. n[r] = this.createMaterial(e[r], t, i);
  47068. return n
  47069. },
  47070. createMaterial: function() {
  47071. var e, t, i;
  47072. return function(r, o, a) {
  47073. function s(e, i, r, s, c) {
  47074. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47075. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47076. h = t.load(u)),
  47077. void 0 !== i && (h.repeat.fromArray(i),
  47078. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47079. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47080. void 0 !== r && h.offset.fromArray(r),
  47081. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47082. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47083. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47084. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47085. void 0 !== c && (h.anisotropy = c);
  47086. var p = n.Math.generateUUID();
  47087. return l[p] = h,
  47088. p
  47089. }
  47090. void 0 === e && (e = new n.Color),
  47091. void 0 === t && (t = new n.TextureLoader),
  47092. void 0 === i && (i = new n.MaterialLoader);
  47093. var l = {}
  47094. , c = {
  47095. uuid: n.Math.generateUUID(),
  47096. type: "MeshLambertMaterial"
  47097. };
  47098. for (var h in r) {
  47099. var u = r[h];
  47100. switch (h) {
  47101. case "DbgColor":
  47102. case "DbgIndex":
  47103. case "opticalDensity":
  47104. case "illumination":
  47105. break;
  47106. case "DbgName":
  47107. c.name = u;
  47108. break;
  47109. case "blending":
  47110. c.blending = n[u];
  47111. break;
  47112. case "colorAmbient":
  47113. case "mapAmbient":
  47114. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47115. break;
  47116. case "colorDiffuse":
  47117. c.color = e.fromArray(u).getHex();
  47118. break;
  47119. case "colorSpecular":
  47120. c.specular = e.fromArray(u).getHex();
  47121. break;
  47122. case "colorEmissive":
  47123. c.emissive = e.fromArray(u).getHex();
  47124. break;
  47125. case "specularCoef":
  47126. c.shininess = u;
  47127. break;
  47128. case "shading":
  47129. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47130. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47131. break;
  47132. case "mapDiffuse":
  47133. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47134. break;
  47135. case "mapDiffuseRepeat":
  47136. case "mapDiffuseOffset":
  47137. case "mapDiffuseWrap":
  47138. case "mapDiffuseAnisotropy":
  47139. break;
  47140. case "mapLight":
  47141. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47142. break;
  47143. case "mapLightRepeat":
  47144. case "mapLightOffset":
  47145. case "mapLightWrap":
  47146. case "mapLightAnisotropy":
  47147. break;
  47148. case "mapAO":
  47149. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47150. break;
  47151. case "mapAORepeat":
  47152. case "mapAOOffset":
  47153. case "mapAOWrap":
  47154. case "mapAOAnisotropy":
  47155. break;
  47156. case "mapBump":
  47157. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47158. break;
  47159. case "mapBumpScale":
  47160. c.bumpScale = u;
  47161. break;
  47162. case "mapBumpRepeat":
  47163. case "mapBumpOffset":
  47164. case "mapBumpWrap":
  47165. case "mapBumpAnisotropy":
  47166. break;
  47167. case "mapNormal":
  47168. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47169. break;
  47170. case "mapNormalFactor":
  47171. c.normalScale = [u, u];
  47172. break;
  47173. case "mapNormalRepeat":
  47174. case "mapNormalOffset":
  47175. case "mapNormalWrap":
  47176. case "mapNormalAnisotropy":
  47177. break;
  47178. case "mapSpecular":
  47179. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47180. break;
  47181. case "mapSpecularRepeat":
  47182. case "mapSpecularOffset":
  47183. case "mapSpecularWrap":
  47184. case "mapSpecularAnisotropy":
  47185. break;
  47186. case "mapAlpha":
  47187. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47188. break;
  47189. case "mapAlphaRepeat":
  47190. case "mapAlphaOffset":
  47191. case "mapAlphaWrap":
  47192. case "mapAlphaAnisotropy":
  47193. break;
  47194. case "flipSided":
  47195. c.side = n.BackSide;
  47196. break;
  47197. case "doubleSided":
  47198. c.side = n.DoubleSide;
  47199. break;
  47200. case "transparency":
  47201. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47202. c.opacity = u;
  47203. break;
  47204. case "depthTest":
  47205. case "depthWrite":
  47206. case "colorWrite":
  47207. case "opacity":
  47208. case "reflectivity":
  47209. case "transparent":
  47210. case "visible":
  47211. case "wireframe":
  47212. c[h] = u;
  47213. break;
  47214. case "vertexColors":
  47215. u === !0 && (c.vertexColors = n.VertexColors),
  47216. "face" === u && (c.vertexColors = n.FaceColors);
  47217. break;
  47218. default:
  47219. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47220. }
  47221. }
  47222. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47223. "MeshPhongMaterial" !== c.type && delete c.specular,
  47224. c.opacity < 1 && (c.transparent = !0),
  47225. i.setTextures(l),
  47226. i.parse(c)
  47227. }
  47228. }()
  47229. },
  47230. n.Loader.Handlers = {
  47231. handlers: [],
  47232. add: function(e, t) {
  47233. this.handlers.push(e, t)
  47234. },
  47235. get: function(e) {
  47236. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47237. var r = t[i]
  47238. , o = t[i + 1];
  47239. if (r.test(e))
  47240. return o
  47241. }
  47242. return null
  47243. }
  47244. },
  47245. n.XHRLoader = function(e) {
  47246. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47247. }
  47248. ,
  47249. n.XHRLoader.prototype = {
  47250. constructor: n.XHRLoader,
  47251. load: function(e, t, i, r) {
  47252. void 0 !== this.path && (e = this.path + e);
  47253. var o = this
  47254. , a = n.Cache.get(e);
  47255. if (void 0 !== a)
  47256. return t && setTimeout(function() {
  47257. t(a)
  47258. }, 0),
  47259. a;
  47260. var s = new XMLHttpRequest;
  47261. return s.overrideMimeType("text/plain"),
  47262. s.open("GET", e, !0),
  47263. s.addEventListener("load", function(i) {
  47264. var a = i.target.response;
  47265. n.Cache.add(e, a),
  47266. 200 === this.status ? (t && t(a),
  47267. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47268. t && t(a),
  47269. o.manager.itemEnd(e)) : (r && r(i),
  47270. o.manager.itemError(e))
  47271. }, !1),
  47272. void 0 !== i && s.addEventListener("progress", function(e) {
  47273. i(e)
  47274. }, !1),
  47275. s.addEventListener("error", function(t) {
  47276. r && r(t),
  47277. o.manager.itemError(e)
  47278. }, !1),
  47279. void 0 !== this.responseType && (s.responseType = this.responseType),
  47280. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47281. s.send(null),
  47282. o.manager.itemStart(e),
  47283. s
  47284. },
  47285. setPath: function(e) {
  47286. this.path = e
  47287. },
  47288. setResponseType: function(e) {
  47289. this.responseType = e
  47290. },
  47291. setWithCredentials: function(e) {
  47292. this.withCredentials = e
  47293. }
  47294. },
  47295. n.FontLoader = function(e) {
  47296. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47297. }
  47298. ,
  47299. n.FontLoader.prototype = {
  47300. constructor: n.FontLoader,
  47301. load: function(e, t, i, r) {
  47302. var o = new n.XHRLoader(this.manager);
  47303. o.load(e, function(e) {
  47304. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47305. }, i, r)
  47306. }
  47307. },
  47308. n.ImageLoader = function(e) {
  47309. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47310. }
  47311. ,
  47312. n.ImageLoader.prototype = {
  47313. constructor: n.ImageLoader,
  47314. load: function(e, t, i, r) {
  47315. void 0 !== this.path && (e = this.path + e);
  47316. var o = this
  47317. , a = n.Cache.get(e);
  47318. if (void 0 !== a)
  47319. return o.manager.itemStart(e),
  47320. t ? setTimeout(function() {
  47321. t(a),
  47322. o.manager.itemEnd(e)
  47323. }, 0) : o.manager.itemEnd(e),
  47324. a;
  47325. var s = document.createElement("img");
  47326. return s.addEventListener("load", function(i) {
  47327. n.Cache.add(e, this),
  47328. t && t(this),
  47329. o.manager.itemEnd(e)
  47330. }, !1),
  47331. void 0 !== i && s.addEventListener("progress", function(e) {
  47332. i(e)
  47333. }, !1),
  47334. s.addEventListener("error", function(t) {
  47335. r && r(t),
  47336. o.manager.itemError(e)
  47337. }, !1),
  47338. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47339. o.manager.itemStart(e),
  47340. s.src = e,
  47341. s
  47342. },
  47343. setCrossOrigin: function(e) {
  47344. this.crossOrigin = e
  47345. },
  47346. setPath: function(e) {
  47347. this.path = e
  47348. }
  47349. },
  47350. n.JSONLoader = function(e) {
  47351. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47352. e = void 0),
  47353. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47354. this.withCredentials = !1
  47355. }
  47356. ,
  47357. n.JSONLoader.prototype = {
  47358. constructor: n.JSONLoader,
  47359. get statusDomElement() {
  47360. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47361. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47362. this._statusDomElement
  47363. },
  47364. load: function(e, t, i, r) {
  47365. var o = this
  47366. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47367. , s = new n.XHRLoader(this.manager);
  47368. s.setWithCredentials(this.withCredentials),
  47369. s.load(e, function(i) {
  47370. var n = JSON.parse(i)
  47371. , r = n.metadata;
  47372. if (void 0 !== r) {
  47373. var s = r.type;
  47374. if (void 0 !== s) {
  47375. if ("object" === s.toLowerCase())
  47376. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47377. if ("scene" === s.toLowerCase())
  47378. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47379. }
  47380. }
  47381. var l = o.parse(n, a);
  47382. t(l.geometry, l.materials)
  47383. }, i, r)
  47384. },
  47385. setTexturePath: function(e) {
  47386. this.texturePath = e
  47387. },
  47388. parse: function(e, t) {
  47389. function i(t) {
  47390. function i(e, t) {
  47391. return e & 1 << t
  47392. }
  47393. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47394. if (void 0 !== e.uvs) {
  47395. for (r = 0; r < e.uvs.length; r++)
  47396. e.uvs[r].length && B++;
  47397. for (r = 0; r < B; r++)
  47398. s.faceVertexUvs[r] = []
  47399. }
  47400. for (l = 0,
  47401. c = L.length; l < c; )
  47402. E = new n.Vector3,
  47403. E.x = L[l++] * t,
  47404. E.y = L[l++] * t,
  47405. E.z = L[l++] * t,
  47406. s.vertices.push(E);
  47407. for (l = 0,
  47408. c = O.length; l < c; )
  47409. if (f = O[l++],
  47410. g = i(f, 0),
  47411. m = i(f, 1),
  47412. v = i(f, 3),
  47413. A = i(f, 4),
  47414. y = i(f, 5),
  47415. C = i(f, 6),
  47416. I = i(f, 7),
  47417. g) {
  47418. if (w = new n.Face3,
  47419. w.a = O[l],
  47420. w.b = O[l + 1],
  47421. w.c = O[l + 3],
  47422. _ = new n.Face3,
  47423. _.a = O[l + 1],
  47424. _.b = O[l + 2],
  47425. _.c = O[l + 3],
  47426. l += 4,
  47427. m && (p = O[l++],
  47428. w.materialIndex = p,
  47429. _.materialIndex = p),
  47430. a = s.faces.length,
  47431. v)
  47432. for (r = 0; r < B; r++)
  47433. for (S = e.uvs[r],
  47434. s.faceVertexUvs[r][a] = [],
  47435. s.faceVertexUvs[r][a + 1] = [],
  47436. o = 0; o < 4; o++)
  47437. d = O[l++],
  47438. R = S[2 * d],
  47439. P = S[2 * d + 1],
  47440. M = new n.Vector2(R,P),
  47441. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47442. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47443. if (A && (u = 3 * O[l++],
  47444. w.normal.set(D[u++], D[u++], D[u]),
  47445. _.normal.copy(w.normal)),
  47446. y)
  47447. for (r = 0; r < 4; r++)
  47448. u = 3 * O[l++],
  47449. x = new n.Vector3(D[u++],D[u++],D[u]),
  47450. 2 !== r && w.vertexNormals.push(x),
  47451. 0 !== r && _.vertexNormals.push(x);
  47452. if (C && (h = O[l++],
  47453. T = N[h],
  47454. w.color.setHex(T),
  47455. _.color.setHex(T)),
  47456. I)
  47457. for (r = 0; r < 4; r++)
  47458. h = O[l++],
  47459. T = N[h],
  47460. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47461. 0 !== r && _.vertexColors.push(new n.Color(T));
  47462. s.faces.push(w),
  47463. s.faces.push(_)
  47464. } else {
  47465. if (b = new n.Face3,
  47466. b.a = O[l++],
  47467. b.b = O[l++],
  47468. b.c = O[l++],
  47469. m && (p = O[l++],
  47470. b.materialIndex = p),
  47471. a = s.faces.length,
  47472. v)
  47473. for (r = 0; r < B; r++)
  47474. for (S = e.uvs[r],
  47475. s.faceVertexUvs[r][a] = [],
  47476. o = 0; o < 3; o++)
  47477. d = O[l++],
  47478. R = S[2 * d],
  47479. P = S[2 * d + 1],
  47480. M = new n.Vector2(R,P),
  47481. s.faceVertexUvs[r][a].push(M);
  47482. if (A && (u = 3 * O[l++],
  47483. b.normal.set(D[u++], D[u++], D[u])),
  47484. y)
  47485. for (r = 0; r < 3; r++)
  47486. u = 3 * O[l++],
  47487. x = new n.Vector3(D[u++],D[u++],D[u]),
  47488. b.vertexNormals.push(x);
  47489. if (C && (h = O[l++],
  47490. b.color.setHex(N[h])),
  47491. I)
  47492. for (r = 0; r < 3; r++)
  47493. h = O[l++],
  47494. b.vertexColors.push(new n.Color(N[h]));
  47495. s.faces.push(b)
  47496. }
  47497. }
  47498. function r() {
  47499. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47500. if (e.skinWeights)
  47501. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47502. var o = e.skinWeights[i]
  47503. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47504. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47505. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47506. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47507. }
  47508. if (e.skinIndices)
  47509. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47510. var h = e.skinIndices[i]
  47511. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47512. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47513. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47514. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47515. }
  47516. s.bones = e.bones,
  47517. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47518. }
  47519. function o(t) {
  47520. if (void 0 !== e.morphTargets)
  47521. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47522. s.morphTargets[i] = {},
  47523. s.morphTargets[i].name = e.morphTargets[i].name,
  47524. s.morphTargets[i].vertices = [];
  47525. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47526. var h = new n.Vector3;
  47527. h.x = a[l] * t,
  47528. h.y = a[l + 1] * t,
  47529. h.z = a[l + 2] * t,
  47530. o.push(h)
  47531. }
  47532. }
  47533. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47534. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47535. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47536. u[i].color.fromArray(d, 3 * i)
  47537. }
  47538. }
  47539. function a() {
  47540. var t = []
  47541. , i = [];
  47542. void 0 !== e.animation && i.push(e.animation),
  47543. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47544. for (var r = 0; r < i.length; r++) {
  47545. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47546. o && t.push(o)
  47547. }
  47548. if (s.morphTargets) {
  47549. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47550. t = t.concat(a)
  47551. }
  47552. t.length > 0 && (s.animations = t)
  47553. }
  47554. var s = new n.Geometry
  47555. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47556. if (i(l),
  47557. r(),
  47558. o(l),
  47559. a(),
  47560. s.computeFaceNormals(),
  47561. s.computeBoundingSphere(),
  47562. void 0 === e.materials || 0 === e.materials.length)
  47563. return {
  47564. geometry: s
  47565. };
  47566. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47567. return {
  47568. geometry: s,
  47569. materials: c
  47570. }
  47571. }
  47572. },
  47573. n.LoadingManager = function(e, t, i) {
  47574. var n = this
  47575. , r = !1
  47576. , o = 0
  47577. , a = 0;
  47578. this.onStart = void 0,
  47579. this.onLoad = e,
  47580. this.onProgress = t,
  47581. this.onError = i,
  47582. this.itemStart = function(e) {
  47583. a++,
  47584. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47585. r = !0
  47586. }
  47587. ,
  47588. this.itemEnd = function(e) {
  47589. o++,
  47590. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47591. o === a && (r = !1,
  47592. void 0 !== n.onLoad && n.onLoad())
  47593. }
  47594. ,
  47595. this.itemError = function(e) {
  47596. void 0 !== n.onError && n.onError(e)
  47597. }
  47598. }
  47599. ,
  47600. n.DefaultLoadingManager = new n.LoadingManager,
  47601. n.BufferGeometryLoader = function(e) {
  47602. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47603. }
  47604. ,
  47605. n.BufferGeometryLoader.prototype = {
  47606. constructor: n.BufferGeometryLoader,
  47607. load: function(e, t, i, r) {
  47608. var o = this
  47609. , a = new n.XHRLoader(o.manager);
  47610. a.load(e, function(e) {
  47611. t(o.parse(JSON.parse(e)))
  47612. }, i, r)
  47613. },
  47614. parse: function(e) {
  47615. var t = new n.BufferGeometry
  47616. , i = e.data.index
  47617. , r = {
  47618. Int8Array: Int8Array,
  47619. Uint8Array: Uint8Array,
  47620. Uint8ClampedArray: Uint8ClampedArray,
  47621. Int16Array: Int16Array,
  47622. Uint16Array: Uint16Array,
  47623. Int32Array: Int32Array,
  47624. Uint32Array: Uint32Array,
  47625. Float32Array: Float32Array,
  47626. Float64Array: Float64Array
  47627. };
  47628. if (void 0 !== i) {
  47629. var o = new r[i.type](i.array);
  47630. t.setIndex(new n.BufferAttribute(o,1))
  47631. }
  47632. var a = e.data.attributes;
  47633. for (var s in a) {
  47634. var l = a[s]
  47635. , o = new r[l.type](l.array);
  47636. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47637. }
  47638. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47639. if (void 0 !== c)
  47640. for (var h = 0, u = c.length; h !== u; ++h) {
  47641. var d = c[h];
  47642. t.addGroup(d.start, d.count, d.materialIndex)
  47643. }
  47644. var p = e.data.boundingSphere;
  47645. if (void 0 !== p) {
  47646. var f = new n.Vector3;
  47647. void 0 !== p.center && f.fromArray(p.center),
  47648. t.boundingSphere = new n.Sphere(f,p.radius)
  47649. }
  47650. return t
  47651. }
  47652. },
  47653. n.MaterialLoader = function(e) {
  47654. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47655. this.textures = {}
  47656. }
  47657. ,
  47658. n.MaterialLoader.prototype = {
  47659. constructor: n.MaterialLoader,
  47660. load: function(e, t, i, r) {
  47661. var o = this
  47662. , a = new n.XHRLoader(o.manager);
  47663. a.load(e, function(e) {
  47664. t(o.parse(JSON.parse(e)))
  47665. }, i, r)
  47666. },
  47667. setTextures: function(e) {
  47668. this.textures = e
  47669. },
  47670. getTexture: function(e) {
  47671. var t = this.textures;
  47672. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47673. t[e]
  47674. },
  47675. parse: function(e) {
  47676. var t = new n[e.type];
  47677. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47678. void 0 !== e.name && (t.name = e.name),
  47679. void 0 !== e.color && t.color.setHex(e.color),
  47680. void 0 !== e.roughness && (t.roughness = e.roughness),
  47681. void 0 !== e.metalness && (t.metalness = e.metalness),
  47682. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47683. void 0 !== e.specular && t.specular.setHex(e.specular),
  47684. void 0 !== e.shininess && (t.shininess = e.shininess),
  47685. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47686. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47687. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47688. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47689. void 0 !== e.shading && (t.shading = e.shading),
  47690. void 0 !== e.blending && (t.blending = e.blending),
  47691. void 0 !== e.side && (t.side = e.side),
  47692. void 0 !== e.opacity && (t.opacity = e.opacity),
  47693. void 0 !== e.transparent && (t.transparent = e.transparent),
  47694. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47695. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47696. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47697. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47698. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47699. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47700. void 0 !== e.size && (t.size = e.size),
  47701. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47702. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47703. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47704. t.transparent = !0),
  47705. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47706. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47707. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47708. void 0 !== e.normalScale) {
  47709. var i = e.normalScale;
  47710. Array.isArray(i) === !1 && (i = [i, i]),
  47711. t.normalScale = (new n.Vector2).fromArray(i)
  47712. }
  47713. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47714. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47715. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47716. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47717. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47718. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47719. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47720. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47721. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47722. t.combine = n.MultiplyOperation),
  47723. e.reflectivity && (t.reflectivity = e.reflectivity),
  47724. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47725. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47726. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47727. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47728. void 0 !== e.materials)
  47729. for (var r = 0, o = e.materials.length; r < o; r++)
  47730. t.materials.push(this.parse(e.materials[r]));
  47731. return t
  47732. }
  47733. },
  47734. n.ObjectLoader = function(e) {
  47735. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47736. this.texturePath = ""
  47737. }
  47738. ,
  47739. n.ObjectLoader.prototype = {
  47740. constructor: n.ObjectLoader,
  47741. load: function(e, t, i, r) {
  47742. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47743. var o = this
  47744. , a = new n.XHRLoader(o.manager);
  47745. a.load(e, function(e) {
  47746. o.parse(JSON.parse(e), t)
  47747. }, i, r)
  47748. },
  47749. setTexturePath: function(e) {
  47750. this.texturePath = e
  47751. },
  47752. setCrossOrigin: function(e) {
  47753. this.crossOrigin = e
  47754. },
  47755. parse: function(e, t) {
  47756. var i = this.parseGeometries(e.geometries)
  47757. , n = this.parseImages(e.images, function() {
  47758. void 0 !== t && t(a)
  47759. })
  47760. , r = this.parseTextures(e.textures, n)
  47761. , o = this.parseMaterials(e.materials, r)
  47762. , a = this.parseObject(e.object, i, o);
  47763. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47764. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47765. a
  47766. },
  47767. parseGeometries: function(e) {
  47768. var t = {};
  47769. if (void 0 !== e)
  47770. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47771. var s, l = e[o];
  47772. switch (l.type) {
  47773. case "PlaneGeometry":
  47774. case "PlaneBufferGeometry":
  47775. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47776. break;
  47777. case "BoxGeometry":
  47778. case "BoxBufferGeometry":
  47779. case "CubeGeometry":
  47780. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47781. break;
  47782. case "CircleGeometry":
  47783. case "CircleBufferGeometry":
  47784. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47785. break;
  47786. case "CylinderGeometry":
  47787. case "CylinderBufferGeometry":
  47788. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47789. break;
  47790. case "SphereGeometry":
  47791. case "SphereBufferGeometry":
  47792. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47793. break;
  47794. case "DodecahedronGeometry":
  47795. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47796. break;
  47797. case "IcosahedronGeometry":
  47798. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47799. break;
  47800. case "OctahedronGeometry":
  47801. s = new n.OctahedronGeometry(l.radius,l.detail);
  47802. break;
  47803. case "TetrahedronGeometry":
  47804. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47805. break;
  47806. case "RingGeometry":
  47807. case "RingBufferGeometry":
  47808. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47809. break;
  47810. case "TorusGeometry":
  47811. case "TorusBufferGeometry":
  47812. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47813. break;
  47814. case "TorusKnotGeometry":
  47815. case "TorusKnotBufferGeometry":
  47816. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47817. break;
  47818. case "LatheGeometry":
  47819. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47820. break;
  47821. case "BufferGeometry":
  47822. s = r.parse(l);
  47823. break;
  47824. case "Geometry":
  47825. s = i.parse(l.data, this.texturePath).geometry;
  47826. break;
  47827. default:
  47828. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47829. continue
  47830. }
  47831. s.uuid = l.uuid,
  47832. void 0 !== l.name && (s.name = l.name),
  47833. t[l.uuid] = s
  47834. }
  47835. return t
  47836. },
  47837. parseMaterials: function(e, t) {
  47838. var i = {};
  47839. if (void 0 !== e) {
  47840. var r = new n.MaterialLoader;
  47841. r.setTextures(t);
  47842. for (var o = 0, a = e.length; o < a; o++) {
  47843. var s = r.parse(e[o]);
  47844. i[s.uuid] = s
  47845. }
  47846. }
  47847. return i
  47848. },
  47849. parseAnimations: function(e) {
  47850. for (var t = [], i = 0; i < e.length; i++) {
  47851. var r = n.AnimationClip.parse(e[i]);
  47852. t.push(r)
  47853. }
  47854. return t
  47855. },
  47856. parseImages: function(e, t) {
  47857. function i(e) {
  47858. return r.manager.itemStart(e),
  47859. s.load(e, function() {
  47860. r.manager.itemEnd(e)
  47861. })
  47862. }
  47863. var r = this
  47864. , o = {};
  47865. if (void 0 !== e && e.length > 0) {
  47866. var a = new n.LoadingManager(t)
  47867. , s = new n.ImageLoader(a);
  47868. s.setCrossOrigin(this.crossOrigin);
  47869. for (var l = 0, c = e.length; l < c; l++) {
  47870. var h = e[l]
  47871. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47872. o[h.uuid] = i(u)
  47873. }
  47874. }
  47875. return o
  47876. },
  47877. parseTextures: function(e, t) {
  47878. function i(e) {
  47879. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47880. n[e])
  47881. }
  47882. var r = {};
  47883. if (void 0 !== e)
  47884. for (var o = 0, a = e.length; o < a; o++) {
  47885. var s = e[o];
  47886. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47887. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47888. var l = new n.Texture(t[s.image]);
  47889. l.needsUpdate = !0,
  47890. l.uuid = s.uuid,
  47891. void 0 !== s.name && (l.name = s.name),
  47892. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47893. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47894. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47895. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47896. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47897. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47898. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47899. l.wrapT = i(s.wrap[1])),
  47900. r[s.uuid] = l
  47901. }
  47902. return r
  47903. },
  47904. parseObject: function() {
  47905. var e = new n.Matrix4;
  47906. return function(t, i, r) {
  47907. function o(e) {
  47908. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47909. i[e]
  47910. }
  47911. function a(e) {
  47912. if (void 0 !== e)
  47913. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47914. r[e]
  47915. }
  47916. var s;
  47917. switch (t.type) {
  47918. case "Scene":
  47919. s = new n.Scene;
  47920. break;
  47921. case "PerspectiveCamera":
  47922. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47923. break;
  47924. case "OrthographicCamera":
  47925. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47926. break;
  47927. case "AmbientLight":
  47928. s = new n.AmbientLight(t.color,t.intensity);
  47929. break;
  47930. case "DirectionalLight":
  47931. s = new n.DirectionalLight(t.color,t.intensity);
  47932. break;
  47933. case "PointLight":
  47934. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47935. break;
  47936. case "SpotLight":
  47937. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47938. break;
  47939. case "HemisphereLight":
  47940. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47941. break;
  47942. case "Mesh":
  47943. var l = o(t.geometry)
  47944. , c = a(t.material);
  47945. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47946. break;
  47947. case "LOD":
  47948. s = new n.LOD;
  47949. break;
  47950. case "Line":
  47951. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47952. break;
  47953. case "PointCloud":
  47954. case "Points":
  47955. s = new n.Points(o(t.geometry),a(t.material));
  47956. break;
  47957. case "Sprite":
  47958. s = new n.Sprite(a(t.material));
  47959. break;
  47960. case "Group":
  47961. s = new n.Group;
  47962. break;
  47963. default:
  47964. s = new n.Object3D
  47965. }
  47966. if (s.uuid = t.uuid,
  47967. void 0 !== t.name && (s.name = t.name),
  47968. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47969. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  47970. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  47971. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  47972. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  47973. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  47974. void 0 !== t.visible && (s.visible = t.visible),
  47975. void 0 !== t.userData && (s.userData = t.userData),
  47976. void 0 !== t.children)
  47977. for (var h in t.children)
  47978. s.add(this.parseObject(t.children[h], i, r));
  47979. if ("LOD" === t.type)
  47980. for (var u = t.levels, d = 0; d < u.length; d++) {
  47981. var p = u[d]
  47982. , h = s.getObjectByProperty("uuid", p.object);
  47983. void 0 !== h && s.addLevel(h, p.distance)
  47984. }
  47985. return s
  47986. }
  47987. }()
  47988. },
  47989. n.TextureLoader = function(e) {
  47990. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47991. }
  47992. ,
  47993. n.TextureLoader.prototype = {
  47994. constructor: n.TextureLoader,
  47995. load: function(e, t, i, r) {
  47996. var o = new n.Texture
  47997. , a = new n.ImageLoader(this.manager);
  47998. return a.setCrossOrigin(this.crossOrigin),
  47999. a.setPath(this.path),
  48000. a.load(e, function(e) {
  48001. o.image = e,
  48002. o.needsUpdate = !0,
  48003. void 0 !== t && t(o)
  48004. }, i, r),
  48005. o
  48006. },
  48007. setCrossOrigin: function(e) {
  48008. this.crossOrigin = e
  48009. },
  48010. setPath: function(e) {
  48011. this.path = e
  48012. }
  48013. },
  48014. n.CubeTextureLoader = function(e) {
  48015. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48016. }
  48017. ,
  48018. n.CubeTextureLoader.prototype = {
  48019. constructor: n.CubeTextureLoader,
  48020. load: function(e, t, i, r) {
  48021. function o(i) {
  48022. s.load(e[i], function(e) {
  48023. a.images[i] = e,
  48024. l++,
  48025. 6 === l && (a.needsUpdate = !0,
  48026. t && t(a))
  48027. }, void 0, r)
  48028. }
  48029. var a = new n.CubeTexture
  48030. , s = new n.ImageLoader(this.manager);
  48031. s.setCrossOrigin(this.crossOrigin),
  48032. s.setPath(this.path);
  48033. for (var l = 0, c = 0; c < e.length; ++c)
  48034. o(c);
  48035. return a
  48036. },
  48037. setCrossOrigin: function(e) {
  48038. this.crossOrigin = e
  48039. },
  48040. setPath: function(e) {
  48041. this.path = e
  48042. }
  48043. },
  48044. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48045. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48046. this._parser = null
  48047. }
  48048. ,
  48049. n.BinaryTextureLoader.prototype = {
  48050. constructor: n.BinaryTextureLoader,
  48051. load: function(e, t, i, r) {
  48052. var o = this
  48053. , a = new n.DataTexture
  48054. , s = new n.XHRLoader(this.manager);
  48055. return s.setResponseType("arraybuffer"),
  48056. s.load(e, function(e) {
  48057. var i = o._parser(e);
  48058. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48059. a.image.height = i.height,
  48060. a.image.data = i.data),
  48061. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48062. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48063. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48064. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48065. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48066. void 0 !== i.format && (a.format = i.format),
  48067. void 0 !== i.type && (a.type = i.type),
  48068. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48069. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48070. a.needsUpdate = !0,
  48071. t && t(a, i))
  48072. }, i, r),
  48073. a
  48074. }
  48075. },
  48076. n.CompressedTextureLoader = function(e) {
  48077. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48078. this._parser = null
  48079. }
  48080. ;
  48081. n.CompressedTextureLoader.prototype = {
  48082. constructor: n.CompressedTextureLoader,
  48083. load: function(e, t, i, r) {
  48084. function o(o) {
  48085. c.load(e[o], function(e) {
  48086. var i = a._parser(e, !0);
  48087. s[o] = {
  48088. width: i.width,
  48089. height: i.height,
  48090. format: i.format,
  48091. mipmaps: i.mipmaps
  48092. },
  48093. h += 1,
  48094. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48095. l.format = i.format,
  48096. l.needsUpdate = !0,
  48097. t && t(l))
  48098. }, i, r)
  48099. }
  48100. var a = this
  48101. , s = []
  48102. , l = new n.CompressedTexture;
  48103. l.image = s;
  48104. var c = new n.XHRLoader(this.manager);
  48105. if (c.setPath(this.path),
  48106. c.setResponseType("arraybuffer"),
  48107. Array.isArray(e))
  48108. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48109. o(u);
  48110. else
  48111. c.load(e, function(e) {
  48112. var i = a._parser(e, !0);
  48113. if (i.isCubemap)
  48114. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48115. s[o] = {
  48116. mipmaps: []
  48117. };
  48118. for (var c = 0; c < i.mipmapCount; c++)
  48119. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48120. s[o].format = i.format,
  48121. s[o].width = i.width,
  48122. s[o].height = i.height
  48123. }
  48124. else
  48125. l.image.width = i.width,
  48126. l.image.height = i.height,
  48127. l.mipmaps = i.mipmaps;
  48128. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48129. l.format = i.format,
  48130. l.needsUpdate = !0,
  48131. t && t(l)
  48132. }, i, r);
  48133. return l
  48134. },
  48135. setPath: function(e) {
  48136. this.path = e
  48137. }
  48138. };
  48139. n.Material = function() {
  48140. Object.defineProperty(this, "id", {
  48141. value: n.MaterialIdCount++
  48142. }),
  48143. this.uuid = n.Math.generateUUID(),
  48144. this.name = "",
  48145. this.type = "Material",
  48146. this.side = n.FrontSide,
  48147. this.opacity = 1,
  48148. this.transparent = !1,
  48149. this.blending = n.NormalBlending,
  48150. this.blendSrc = n.SrcAlphaFactor,
  48151. this.blendDst = n.OneMinusSrcAlphaFactor,
  48152. this.blendEquation = n.AddEquation,
  48153. this.blendSrcAlpha = null,
  48154. this.blendDstAlpha = null,
  48155. this.blendEquationAlpha = null,
  48156. this.depthFunc = n.LessEqualDepth,
  48157. this.depthTest = !0,
  48158. this.depthWrite = !0,
  48159. this.colorWrite = !0,
  48160. this.precision = null,
  48161. this.polygonOffset = !1,
  48162. this.polygonOffsetFactor = 0,
  48163. this.polygonOffsetUnits = 0,
  48164. this.alphaTest = 0,
  48165. this.premultipliedAlpha = !1,
  48166. this.overdraw = 0,
  48167. this.visible = !0,
  48168. this._needsUpdate = !0
  48169. }
  48170. ,
  48171. n.Material.prototype = {
  48172. constructor: n.Material,
  48173. get needsUpdate() {
  48174. return this._needsUpdate
  48175. },
  48176. set needsUpdate(e) {
  48177. e === !0 && this.update(),
  48178. this._needsUpdate = e
  48179. },
  48180. setValues: function(e) {
  48181. if (void 0 !== e)
  48182. for (var t in e) {
  48183. var i = e[t];
  48184. if (void 0 !== i) {
  48185. var r = this[t];
  48186. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48187. } else
  48188. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48189. }
  48190. },
  48191. toJSON: function(e) {
  48192. function t(e) {
  48193. var t = [];
  48194. for (var i in e) {
  48195. var n = e[i];
  48196. delete n.metadata,
  48197. t.push(n)
  48198. }
  48199. return t
  48200. }
  48201. var i = void 0 === e;
  48202. i && (e = {
  48203. textures: {},
  48204. images: {}
  48205. });
  48206. var r = {
  48207. metadata: {
  48208. version: 4.4,
  48209. type: "Material",
  48210. generator: "Material.toJSON"
  48211. }
  48212. };
  48213. if (r.uuid = this.uuid,
  48214. r.type = this.type,
  48215. "" !== this.name && (r.name = this.name),
  48216. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48217. .5 !== this.roughness && (r.roughness = this.roughness),
  48218. .5 !== this.metalness && (r.metalness = this.metalness),
  48219. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48220. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48221. void 0 !== this.shininess && (r.shininess = this.shininess),
  48222. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48223. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48224. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48225. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48226. r.bumpScale = this.bumpScale),
  48227. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48228. r.normalScale = this.normalScale.toArray()),
  48229. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48230. r.displacementScale = this.displacementScale,
  48231. r.displacementBias = this.displacementBias),
  48232. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48233. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48234. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48235. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48236. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48237. r.reflectivity = this.reflectivity),
  48238. void 0 !== this.size && (r.size = this.size),
  48239. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48240. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48241. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48242. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48243. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48244. this.opacity < 1 && (r.opacity = this.opacity),
  48245. this.transparent === !0 && (r.transparent = this.transparent),
  48246. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48247. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48248. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48249. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48250. i) {
  48251. var o = t(e.textures)
  48252. , a = t(e.images);
  48253. o.length > 0 && (r.textures = o),
  48254. a.length > 0 && (r.images = a)
  48255. }
  48256. return r
  48257. },
  48258. clone: function() {
  48259. return (new this.constructor).copy(this)
  48260. },
  48261. copy: function(e) {
  48262. return this.name = e.name,
  48263. this.side = e.side,
  48264. this.opacity = e.opacity,
  48265. this.transparent = e.transparent,
  48266. this.blending = e.blending,
  48267. this.blendSrc = e.blendSrc,
  48268. this.blendDst = e.blendDst,
  48269. this.blendEquation = e.blendEquation,
  48270. this.blendSrcAlpha = e.blendSrcAlpha,
  48271. this.blendDstAlpha = e.blendDstAlpha,
  48272. this.blendEquationAlpha = e.blendEquationAlpha,
  48273. this.depthFunc = e.depthFunc,
  48274. this.depthTest = e.depthTest,
  48275. this.depthWrite = e.depthWrite,
  48276. this.colorWrite = e.colorWrite,
  48277. this.precision = e.precision,
  48278. this.polygonOffset = e.polygonOffset,
  48279. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48280. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48281. this.alphaTest = e.alphaTest,
  48282. this.premultipliedAlpha = e.premultipliedAlpha,
  48283. this.overdraw = e.overdraw,
  48284. this.visible = e.visible,
  48285. this
  48286. },
  48287. update: function() {
  48288. this.dispatchEvent({
  48289. type: "update"
  48290. })
  48291. },
  48292. dispose: function() {
  48293. this.dispatchEvent({
  48294. type: "dispose"
  48295. })
  48296. }
  48297. },
  48298. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48299. n.MaterialIdCount = 0,
  48300. n.LineBasicMaterial = function(e) {
  48301. n.Material.call(this),
  48302. this.type = "LineBasicMaterial",
  48303. this.color = new n.Color(16777215),
  48304. this.linewidth = 1,
  48305. this.linecap = "round",
  48306. this.linejoin = "round",
  48307. this.blending = n.NormalBlending,
  48308. this.vertexColors = n.NoColors,
  48309. this.fog = !0,
  48310. this.setValues(e)
  48311. }
  48312. ,
  48313. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48314. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48315. n.LineBasicMaterial.prototype.copy = function(e) {
  48316. return n.Material.prototype.copy.call(this, e),
  48317. this.color.copy(e.color),
  48318. this.linewidth = e.linewidth,
  48319. this.linecap = e.linecap,
  48320. this.linejoin = e.linejoin,
  48321. this.vertexColors = e.vertexColors,
  48322. this.fog = e.fog,
  48323. this
  48324. }
  48325. ,
  48326. n.LineDashedMaterial = function(e) {
  48327. n.Material.call(this),
  48328. this.type = "LineDashedMaterial",
  48329. this.color = new n.Color(16777215),
  48330. this.linewidth = 1,
  48331. this.scale = 1,
  48332. this.dashSize = 3,
  48333. this.gapSize = 1,
  48334. this.blending = n.NormalBlending,
  48335. this.vertexColors = n.NoColors,
  48336. this.fog = !0,
  48337. this.setValues(e)
  48338. }
  48339. ,
  48340. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48341. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48342. n.LineDashedMaterial.prototype.copy = function(e) {
  48343. return n.Material.prototype.copy.call(this, e),
  48344. this.color.copy(e.color),
  48345. this.linewidth = e.linewidth,
  48346. this.scale = e.scale,
  48347. this.dashSize = e.dashSize,
  48348. this.gapSize = e.gapSize,
  48349. this.vertexColors = e.vertexColors,
  48350. this.fog = e.fog,
  48351. this
  48352. }
  48353. ,
  48354. n.MeshBasicMaterial = function(e) {
  48355. n.Material.call(this),
  48356. this.type = "MeshBasicMaterial",
  48357. this.color = new n.Color(16777215),
  48358. this.map = null,
  48359. this.aoMap = null,
  48360. this.aoMapIntensity = 1,
  48361. this.specularMap = null,
  48362. this.alphaMap = null,
  48363. this.envMap = null,
  48364. this.combine = n.MultiplyOperation,
  48365. this.reflectivity = 1,
  48366. this.refractionRatio = .98,
  48367. this.fog = !0,
  48368. this.shading = n.SmoothShading,
  48369. this.blending = n.NormalBlending,
  48370. this.wireframe = !1,
  48371. this.wireframeLinewidth = 1,
  48372. this.wireframeLinecap = "round",
  48373. this.wireframeLinejoin = "round",
  48374. this.vertexColors = n.NoColors,
  48375. this.skinning = !1,
  48376. this.morphTargets = !1,
  48377. this.setValues(e)
  48378. }
  48379. ,
  48380. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48381. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48382. n.MeshBasicMaterial.prototype.copy = function(e) {
  48383. return n.Material.prototype.copy.call(this, e),
  48384. this.color.copy(e.color),
  48385. this.map = e.map,
  48386. this.aoMap = e.aoMap,
  48387. this.aoMapIntensity = e.aoMapIntensity,
  48388. this.specularMap = e.specularMap,
  48389. this.alphaMap = e.alphaMap,
  48390. this.envMap = e.envMap,
  48391. this.combine = e.combine,
  48392. this.reflectivity = e.reflectivity,
  48393. this.refractionRatio = e.refractionRatio,
  48394. this.fog = e.fog,
  48395. this.shading = e.shading,
  48396. this.wireframe = e.wireframe,
  48397. this.wireframeLinewidth = e.wireframeLinewidth,
  48398. this.wireframeLinecap = e.wireframeLinecap,
  48399. this.wireframeLinejoin = e.wireframeLinejoin,
  48400. this.vertexColors = e.vertexColors,
  48401. this.skinning = e.skinning,
  48402. this.morphTargets = e.morphTargets,
  48403. this
  48404. }
  48405. ,
  48406. n.MeshLambertMaterial = function(e) {
  48407. n.Material.call(this),
  48408. this.type = "MeshLambertMaterial",
  48409. this.color = new n.Color(16777215),
  48410. this.map = null,
  48411. this.lightMap = null,
  48412. this.lightMapIntensity = 1,
  48413. this.aoMap = null,
  48414. this.aoMapIntensity = 1,
  48415. this.emissive = new n.Color(0),
  48416. this.emissiveIntensity = 1,
  48417. this.emissiveMap = null,
  48418. this.specularMap = null,
  48419. this.alphaMap = null,
  48420. this.envMap = null,
  48421. this.combine = n.MultiplyOperation,
  48422. this.reflectivity = 1,
  48423. this.refractionRatio = .98,
  48424. this.fog = !0,
  48425. this.blending = n.NormalBlending,
  48426. this.wireframe = !1,
  48427. this.wireframeLinewidth = 1,
  48428. this.wireframeLinecap = "round",
  48429. this.wireframeLinejoin = "round",
  48430. this.vertexColors = n.NoColors,
  48431. this.skinning = !1,
  48432. this.morphTargets = !1,
  48433. this.morphNormals = !1,
  48434. this.setValues(e)
  48435. }
  48436. ,
  48437. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48438. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48439. n.MeshLambertMaterial.prototype.copy = function(e) {
  48440. return n.Material.prototype.copy.call(this, e),
  48441. this.color.copy(e.color),
  48442. this.map = e.map,
  48443. this.lightMap = e.lightMap,
  48444. this.lightMapIntensity = e.lightMapIntensity,
  48445. this.aoMap = e.aoMap,
  48446. this.aoMapIntensity = e.aoMapIntensity,
  48447. this.emissive.copy(e.emissive),
  48448. this.emissiveMap = e.emissiveMap,
  48449. this.emissiveIntensity = e.emissiveIntensity,
  48450. this.specularMap = e.specularMap,
  48451. this.alphaMap = e.alphaMap,
  48452. this.envMap = e.envMap,
  48453. this.combine = e.combine,
  48454. this.reflectivity = e.reflectivity,
  48455. this.refractionRatio = e.refractionRatio,
  48456. this.fog = e.fog,
  48457. this.wireframe = e.wireframe,
  48458. this.wireframeLinewidth = e.wireframeLinewidth,
  48459. this.wireframeLinecap = e.wireframeLinecap,
  48460. this.wireframeLinejoin = e.wireframeLinejoin,
  48461. this.vertexColors = e.vertexColors,
  48462. this.skinning = e.skinning,
  48463. this.morphTargets = e.morphTargets,
  48464. this.morphNormals = e.morphNormals,
  48465. this
  48466. }
  48467. ,
  48468. n.MeshPhongMaterial = function(e) {
  48469. n.Material.call(this),
  48470. this.type = "MeshPhongMaterial",
  48471. this.color = new n.Color(16777215),
  48472. this.specular = new n.Color(1118481),
  48473. this.shininess = 30,
  48474. this.map = null,
  48475. this.lightMap = null,
  48476. this.lightMapIntensity = 1,
  48477. this.aoMap = null,
  48478. this.aoMapIntensity = 1,
  48479. this.emissive = new n.Color(0),
  48480. this.emissiveIntensity = 1,
  48481. this.emissiveMap = null,
  48482. this.bumpMap = null,
  48483. this.bumpScale = 1,
  48484. this.normalMap = null,
  48485. this.normalScale = new n.Vector2(1,1),
  48486. this.displacementMap = null,
  48487. this.displacementScale = 1,
  48488. this.displacementBias = 0,
  48489. this.specularMap = null,
  48490. this.alphaMap = null,
  48491. this.envMap = null,
  48492. this.combine = n.MultiplyOperation,
  48493. this.reflectivity = 1,
  48494. this.refractionRatio = .98,
  48495. this.fog = !0,
  48496. this.shading = n.SmoothShading,
  48497. this.blending = n.NormalBlending,
  48498. this.wireframe = !1,
  48499. this.wireframeLinewidth = 1,
  48500. this.wireframeLinecap = "round",
  48501. this.wireframeLinejoin = "round",
  48502. this.vertexColors = n.NoColors,
  48503. this.skinning = !1,
  48504. this.morphTargets = !1,
  48505. this.morphNormals = !1,
  48506. this.setValues(e)
  48507. }
  48508. ,
  48509. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48510. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48511. n.MeshPhongMaterial.prototype.copy = function(e) {
  48512. return n.Material.prototype.copy.call(this, e),
  48513. this.color.copy(e.color),
  48514. this.specular.copy(e.specular),
  48515. this.shininess = e.shininess,
  48516. this.map = e.map,
  48517. this.lightMap = e.lightMap,
  48518. this.lightMapIntensity = e.lightMapIntensity,
  48519. this.aoMap = e.aoMap,
  48520. this.aoMapIntensity = e.aoMapIntensity,
  48521. this.emissive.copy(e.emissive),
  48522. this.emissiveMap = e.emissiveMap,
  48523. this.emissiveIntensity = e.emissiveIntensity,
  48524. this.bumpMap = e.bumpMap,
  48525. this.bumpScale = e.bumpScale,
  48526. this.normalMap = e.normalMap,
  48527. this.normalScale.copy(e.normalScale),
  48528. this.displacementMap = e.displacementMap,
  48529. this.displacementScale = e.displacementScale,
  48530. this.displacementBias = e.displacementBias,
  48531. this.specularMap = e.specularMap,
  48532. this.alphaMap = e.alphaMap,
  48533. this.envMap = e.envMap,
  48534. this.combine = e.combine,
  48535. this.reflectivity = e.reflectivity,
  48536. this.refractionRatio = e.refractionRatio,
  48537. this.fog = e.fog,
  48538. this.shading = e.shading,
  48539. this.wireframe = e.wireframe,
  48540. this.wireframeLinewidth = e.wireframeLinewidth,
  48541. this.wireframeLinecap = e.wireframeLinecap,
  48542. this.wireframeLinejoin = e.wireframeLinejoin,
  48543. this.vertexColors = e.vertexColors,
  48544. this.skinning = e.skinning,
  48545. this.morphTargets = e.morphTargets,
  48546. this.morphNormals = e.morphNormals,
  48547. this
  48548. }
  48549. ,
  48550. n.MeshStandardMaterial = function(e) {
  48551. n.Material.call(this),
  48552. this.type = "MeshStandardMaterial",
  48553. this.color = new n.Color(16777215),
  48554. this.roughness = .5,
  48555. this.metalness = .5,
  48556. this.map = null,
  48557. this.lightMap = null,
  48558. this.lightMapIntensity = 1,
  48559. this.aoMap = null,
  48560. this.aoMapIntensity = 1,
  48561. this.emissive = new n.Color(0),
  48562. this.emissiveIntensity = 1,
  48563. this.emissiveMap = null,
  48564. this.bumpMap = null,
  48565. this.bumpScale = 1,
  48566. this.normalMap = null,
  48567. this.normalScale = new n.Vector2(1,1),
  48568. this.displacementMap = null,
  48569. this.displacementScale = 1,
  48570. this.displacementBias = 0,
  48571. this.roughnessMap = null,
  48572. this.metalnessMap = null,
  48573. this.alphaMap = null,
  48574. this.envMap = null,
  48575. this.envMapIntensity = 1,
  48576. this.refractionRatio = .98,
  48577. this.fog = !0,
  48578. this.shading = n.SmoothShading,
  48579. this.blending = n.NormalBlending,
  48580. this.wireframe = !1,
  48581. this.wireframeLinewidth = 1,
  48582. this.wireframeLinecap = "round",
  48583. this.wireframeLinejoin = "round",
  48584. this.vertexColors = n.NoColors,
  48585. this.skinning = !1,
  48586. this.morphTargets = !1,
  48587. this.morphNormals = !1,
  48588. this.setValues(e)
  48589. }
  48590. ,
  48591. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48592. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48593. n.MeshStandardMaterial.prototype.copy = function(e) {
  48594. return n.Material.prototype.copy.call(this, e),
  48595. this.color.copy(e.color),
  48596. this.roughness = e.roughness,
  48597. this.metalness = e.metalness,
  48598. this.map = e.map,
  48599. this.lightMap = e.lightMap,
  48600. this.lightMapIntensity = e.lightMapIntensity,
  48601. this.aoMap = e.aoMap,
  48602. this.aoMapIntensity = e.aoMapIntensity,
  48603. this.emissive.copy(e.emissive),
  48604. this.emissiveMap = e.emissiveMap,
  48605. this.emissiveIntensity = e.emissiveIntensity,
  48606. this.bumpMap = e.bumpMap,
  48607. this.bumpScale = e.bumpScale,
  48608. this.normalMap = e.normalMap,
  48609. this.normalScale.copy(e.normalScale),
  48610. this.displacementMap = e.displacementMap,
  48611. this.displacementScale = e.displacementScale,
  48612. this.displacementBias = e.displacementBias,
  48613. this.roughnessMap = e.roughnessMap,
  48614. this.metalnessMap = e.metalnessMap,
  48615. this.alphaMap = e.alphaMap,
  48616. this.envMap = e.envMap,
  48617. this.envMapIntensity = e.envMapIntensity,
  48618. this.refractionRatio = e.refractionRatio,
  48619. this.fog = e.fog,
  48620. this.shading = e.shading,
  48621. this.wireframe = e.wireframe,
  48622. this.wireframeLinewidth = e.wireframeLinewidth,
  48623. this.wireframeLinecap = e.wireframeLinecap,
  48624. this.wireframeLinejoin = e.wireframeLinejoin,
  48625. this.vertexColors = e.vertexColors,
  48626. this.skinning = e.skinning,
  48627. this.morphTargets = e.morphTargets,
  48628. this.morphNormals = e.morphNormals,
  48629. this
  48630. }
  48631. ,
  48632. n.MeshDepthMaterial = function(e) {
  48633. n.Material.call(this),
  48634. this.type = "MeshDepthMaterial",
  48635. this.morphTargets = !1,
  48636. this.wireframe = !1,
  48637. this.wireframeLinewidth = 1,
  48638. this.setValues(e)
  48639. }
  48640. ,
  48641. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48642. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48643. n.MeshDepthMaterial.prototype.copy = function(e) {
  48644. return n.Material.prototype.copy.call(this, e),
  48645. this.wireframe = e.wireframe,
  48646. this.wireframeLinewidth = e.wireframeLinewidth,
  48647. this
  48648. }
  48649. ,
  48650. n.MeshNormalMaterial = function(e) {
  48651. n.Material.call(this, e),
  48652. this.type = "MeshNormalMaterial",
  48653. this.wireframe = !1,
  48654. this.wireframeLinewidth = 1,
  48655. this.morphTargets = !1,
  48656. this.setValues(e)
  48657. }
  48658. ,
  48659. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48660. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48661. n.MeshNormalMaterial.prototype.copy = function(e) {
  48662. return n.Material.prototype.copy.call(this, e),
  48663. this.wireframe = e.wireframe,
  48664. this.wireframeLinewidth = e.wireframeLinewidth,
  48665. this
  48666. }
  48667. ,
  48668. n.MultiMaterial = function(e) {
  48669. this.uuid = n.Math.generateUUID(),
  48670. this.type = "MultiMaterial",
  48671. this.materials = e instanceof Array ? e : [],
  48672. this.visible = !0
  48673. }
  48674. ,
  48675. n.MultiMaterial.prototype = {
  48676. constructor: n.MultiMaterial,
  48677. toJSON: function(e) {
  48678. for (var t = {
  48679. metadata: {
  48680. version: 4.2,
  48681. type: "material",
  48682. generator: "MaterialExporter"
  48683. },
  48684. uuid: this.uuid,
  48685. type: this.type,
  48686. materials: []
  48687. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48688. var o = i[n].toJSON(e);
  48689. delete o.metadata,
  48690. t.materials.push(o)
  48691. }
  48692. return t.visible = this.visible,
  48693. t
  48694. },
  48695. clone: function() {
  48696. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48697. e.materials.push(this.materials[t].clone());
  48698. return e.visible = this.visible,
  48699. e
  48700. }
  48701. },
  48702. n.PointsMaterial = function(e) {
  48703. n.Material.call(this),
  48704. this.type = "PointsMaterial",
  48705. this.color = new n.Color(16777215),
  48706. this.map = null,
  48707. this.size = 1,
  48708. this.sizeAttenuation = !0,
  48709. this.blending = n.NormalBlending,
  48710. this.vertexColors = n.NoColors,
  48711. this.fog = !0,
  48712. this.setValues(e)
  48713. }
  48714. ,
  48715. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48716. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48717. n.PointsMaterial.prototype.copy = function(e) {
  48718. return n.Material.prototype.copy.call(this, e),
  48719. this.color.copy(e.color),
  48720. this.map = e.map,
  48721. this.size = e.size,
  48722. this.sizeAttenuation = e.sizeAttenuation,
  48723. this.vertexColors = e.vertexColors,
  48724. this.fog = e.fog,
  48725. this
  48726. }
  48727. ,
  48728. n.ShaderMaterial = function(e) {
  48729. n.Material.call(this),
  48730. this.type = "ShaderMaterial",
  48731. this.defines = {},
  48732. this.uniforms = {},
  48733. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48734. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48735. this.shading = n.SmoothShading,
  48736. this.linewidth = 1,
  48737. this.wireframe = !1,
  48738. this.wireframeLinewidth = 1,
  48739. this.fog = !1,
  48740. this.lights = !1,
  48741. this.vertexColors = n.NoColors,
  48742. this.skinning = !1,
  48743. this.morphTargets = !1,
  48744. this.morphNormals = !1,
  48745. this.extensions = {
  48746. derivatives: !1,
  48747. fragDepth: !1,
  48748. drawBuffers: !1,
  48749. shaderTextureLOD: !1
  48750. },
  48751. this.defaultAttributeValues = {
  48752. color: [1, 1, 1],
  48753. uv: [0, 0],
  48754. uv2: [0, 0]
  48755. },
  48756. this.index0AttributeName = void 0,
  48757. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48758. this.setValues(e))
  48759. }
  48760. ,
  48761. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48762. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48763. n.ShaderMaterial.prototype.copy = function(e) {
  48764. return n.Material.prototype.copy.call(this, e),
  48765. this.fragmentShader = e.fragmentShader,
  48766. this.vertexShader = e.vertexShader,
  48767. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48768. this.defines = e.defines,
  48769. this.shading = e.shading,
  48770. this.wireframe = e.wireframe,
  48771. this.wireframeLinewidth = e.wireframeLinewidth,
  48772. this.fog = e.fog,
  48773. this.lights = e.lights,
  48774. this.vertexColors = e.vertexColors,
  48775. this.skinning = e.skinning,
  48776. this.morphTargets = e.morphTargets,
  48777. this.morphNormals = e.morphNormals,
  48778. this.extensions = e.extensions,
  48779. this
  48780. }
  48781. ,
  48782. n.ShaderMaterial.prototype.toJSON = function(e) {
  48783. var t = n.Material.prototype.toJSON.call(this, e);
  48784. return t.uniforms = this.uniforms,
  48785. t.vertexShader = this.vertexShader,
  48786. t.fragmentShader = this.fragmentShader,
  48787. t
  48788. }
  48789. ,
  48790. n.RawShaderMaterial = function(e) {
  48791. n.ShaderMaterial.call(this, e),
  48792. this.type = "RawShaderMaterial"
  48793. }
  48794. ,
  48795. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48796. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48797. n.SpriteMaterial = function(e) {
  48798. n.Material.call(this),
  48799. this.type = "SpriteMaterial",
  48800. this.color = new n.Color(16777215),
  48801. this.map = null,
  48802. this.rotation = 0,
  48803. this.fog = !1,
  48804. this.setValues(e)
  48805. }
  48806. ,
  48807. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48808. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48809. n.SpriteMaterial.prototype.copy = function(e) {
  48810. return n.Material.prototype.copy.call(this, e),
  48811. this.color.copy(e.color),
  48812. this.map = e.map,
  48813. this.rotation = e.rotation,
  48814. this.fog = e.fog,
  48815. this
  48816. }
  48817. ,
  48818. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48819. Object.defineProperty(this, "id", {
  48820. value: n.TextureIdCount++
  48821. }),
  48822. this.uuid = n.Math.generateUUID(),
  48823. this.name = "",
  48824. this.sourceFile = "",
  48825. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48826. this.mipmaps = [],
  48827. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48828. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48829. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48830. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48831. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48832. this.anisotropy = void 0 !== c ? c : 1,
  48833. this.format = void 0 !== s ? s : n.RGBAFormat,
  48834. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48835. this.offset = new n.Vector2(0,0),
  48836. this.repeat = new n.Vector2(1,1),
  48837. this.generateMipmaps = !0,
  48838. this.premultiplyAlpha = !1,
  48839. this.flipY = !0,
  48840. this.unpackAlignment = 4,
  48841. this.encoding = n.LinearEncoding,
  48842. this.version = 0,
  48843. this.onUpdate = null
  48844. }
  48845. ,
  48846. n.Texture.DEFAULT_IMAGE = void 0,
  48847. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48848. n.Texture.prototype = {
  48849. constructor: n.Texture,
  48850. set needsUpdate(e) {
  48851. e === !0 && this.version++
  48852. },
  48853. clone: function() {
  48854. return (new this.constructor).copy(this)
  48855. },
  48856. copy: function(e) {
  48857. return this.image = e.image,
  48858. this.mipmaps = e.mipmaps.slice(0),
  48859. this.mapping = e.mapping,
  48860. this.wrapS = e.wrapS,
  48861. this.wrapT = e.wrapT,
  48862. this.magFilter = e.magFilter,
  48863. this.minFilter = e.minFilter,
  48864. this.anisotropy = e.anisotropy,
  48865. this.format = e.format,
  48866. this.type = e.type,
  48867. this.offset.copy(e.offset),
  48868. this.repeat.copy(e.repeat),
  48869. this.generateMipmaps = e.generateMipmaps,
  48870. this.premultiplyAlpha = e.premultiplyAlpha,
  48871. this.flipY = e.flipY,
  48872. this.unpackAlignment = e.unpackAlignment,
  48873. this.encoding = e.encoding,
  48874. this
  48875. },
  48876. toJSON: function(e) {
  48877. function t(e) {
  48878. var t;
  48879. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48880. t.width = e.width,
  48881. t.height = e.height,
  48882. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48883. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48884. }
  48885. if (void 0 !== e.textures[this.uuid])
  48886. return e.textures[this.uuid];
  48887. var i = {
  48888. metadata: {
  48889. version: 4.4,
  48890. type: "Texture",
  48891. generator: "Texture.toJSON"
  48892. },
  48893. uuid: this.uuid,
  48894. name: this.name,
  48895. mapping: this.mapping,
  48896. repeat: [this.repeat.x, this.repeat.y],
  48897. offset: [this.offset.x, this.offset.y],
  48898. wrap: [this.wrapS, this.wrapT],
  48899. minFilter: this.minFilter,
  48900. magFilter: this.magFilter,
  48901. anisotropy: this.anisotropy
  48902. };
  48903. if (void 0 !== this.image) {
  48904. var r = this.image;
  48905. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48906. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48907. uuid: r.uuid,
  48908. url: t(r)
  48909. }),
  48910. i.image = r.uuid
  48911. }
  48912. return e.textures[this.uuid] = i,
  48913. i
  48914. },
  48915. dispose: function() {
  48916. this.dispatchEvent({
  48917. type: "dispose"
  48918. })
  48919. },
  48920. transformUv: function(e) {
  48921. if (this.mapping === n.UVMapping) {
  48922. if (e.multiply(this.repeat),
  48923. e.add(this.offset),
  48924. e.x < 0 || e.x > 1)
  48925. switch (this.wrapS) {
  48926. case n.RepeatWrapping:
  48927. e.x = e.x - Math.floor(e.x);
  48928. break;
  48929. case n.ClampToEdgeWrapping:
  48930. e.x = e.x < 0 ? 0 : 1;
  48931. break;
  48932. case n.MirroredRepeatWrapping:
  48933. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48934. }
  48935. if (e.y < 0 || e.y > 1)
  48936. switch (this.wrapT) {
  48937. case n.RepeatWrapping:
  48938. e.y = e.y - Math.floor(e.y);
  48939. break;
  48940. case n.ClampToEdgeWrapping:
  48941. e.y = e.y < 0 ? 0 : 1;
  48942. break;
  48943. case n.MirroredRepeatWrapping:
  48944. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48945. }
  48946. this.flipY && (e.y = 1 - e.y)
  48947. }
  48948. }
  48949. },
  48950. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48951. n.TextureIdCount = 0,
  48952. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48953. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48954. this.needsUpdate = !0
  48955. }
  48956. ,
  48957. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48958. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48959. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48960. e = void 0 !== e ? e : [],
  48961. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48962. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48963. this.flipY = !1
  48964. }
  48965. ,
  48966. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48967. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48968. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48969. get: function() {
  48970. return this.image
  48971. },
  48972. set: function(e) {
  48973. this.image = e
  48974. }
  48975. }),
  48976. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48977. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48978. this.image = {
  48979. width: t,
  48980. height: i
  48981. },
  48982. this.mipmaps = e,
  48983. this.flipY = !1,
  48984. this.generateMipmaps = !1
  48985. }
  48986. ,
  48987. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  48988. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  48989. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48990. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48991. this.image = {
  48992. data: e,
  48993. width: t,
  48994. height: i
  48995. },
  48996. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  48997. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  48998. this.flipY = !1,
  48999. this.generateMipmaps = !1
  49000. }
  49001. ,
  49002. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49003. n.DataTexture.prototype.constructor = n.DataTexture,
  49004. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49005. function h() {
  49006. requestAnimationFrame(h)
  49007. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49008. u.needsUpdate = !0
  49009. }
  49010. }
  49011. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49012. this.generateMipmaps = !1;
  49013. var u = this;
  49014. h()
  49015. }
  49016. ,
  49017. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49018. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49019. n.Group = function() {
  49020. n.Object3D.call(this),
  49021. this.type = "Group"
  49022. }
  49023. ,
  49024. n.Group.prototype = Object.create(n.Object3D.prototype),
  49025. n.Group.prototype.constructor = n.Group,
  49026. n.Points = function(e, t) {
  49027. n.Object3D.call(this),
  49028. this.type = "Points",
  49029. this.geometry = void 0 !== e ? e : new n.Geometry,
  49030. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49031. color: 16777215 * Math.random()
  49032. })
  49033. }
  49034. ,
  49035. n.Points.prototype = Object.create(n.Object3D.prototype),
  49036. n.Points.prototype.constructor = n.Points,
  49037. n.Points.prototype.raycast = function() {
  49038. var e = new n.Matrix4
  49039. , t = new n.Ray
  49040. , i = new n.Sphere;
  49041. return function(r, o) {
  49042. function a(e, i) {
  49043. var n = t.distanceSqToPoint(e);
  49044. if (n < d) {
  49045. var a = t.closestPointToPoint(e);
  49046. a.applyMatrix4(c);
  49047. var l = r.ray.origin.distanceTo(a);
  49048. if (l < r.near || l > r.far)
  49049. return;
  49050. o.push({
  49051. distance: l,
  49052. distanceToRay: Math.sqrt(n),
  49053. point: a.clone(),
  49054. index: i,
  49055. face: null,
  49056. object: s
  49057. })
  49058. }
  49059. }
  49060. var s = this
  49061. , l = this.geometry
  49062. , c = this.matrixWorld
  49063. , h = r.params.Points.threshold;
  49064. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49065. i.copy(l.boundingSphere),
  49066. i.applyMatrix4(c),
  49067. r.ray.intersectsSphere(i) !== !1) {
  49068. e.getInverse(c),
  49069. t.copy(r.ray).applyMatrix4(e);
  49070. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49071. , d = u * u
  49072. , p = new n.Vector3;
  49073. if (l instanceof n.BufferGeometry) {
  49074. var f = l.index
  49075. , g = l.attributes
  49076. , m = g.position.array;
  49077. if (null !== f)
  49078. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49079. var C = v[A];
  49080. p.fromArray(m, 3 * C),
  49081. a(p, C)
  49082. }
  49083. else
  49084. for (var A = 0, I = m.length / 3; A < I; A++)
  49085. p.fromArray(m, 3 * A),
  49086. a(p, A)
  49087. } else
  49088. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49089. a(E[A], A)
  49090. }
  49091. }
  49092. }(),
  49093. n.Points.prototype.clone = function() {
  49094. return new this.constructor(this.geometry,this.material).copy(this)
  49095. }
  49096. ,
  49097. n.Line = function(e, t, i) {
  49098. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49099. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49100. this.type = "Line",
  49101. this.geometry = void 0 !== e ? e : new n.Geometry,
  49102. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49103. color: 16777215 * Math.random()
  49104. })))
  49105. }
  49106. ,
  49107. n.Line.prototype = Object.create(n.Object3D.prototype),
  49108. n.Line.prototype.constructor = n.Line,
  49109. n.Line.prototype.raycast = function() {
  49110. var e = new n.Matrix4
  49111. , t = new n.Ray
  49112. , i = new n.Sphere;
  49113. return function(r, o) {
  49114. var a = r.linePrecision
  49115. , s = a * a
  49116. , l = this.geometry
  49117. , c = this.matrixWorld;
  49118. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49119. i.copy(l.boundingSphere),
  49120. i.applyMatrix4(c),
  49121. r.ray.intersectsSphere(i) !== !1) {
  49122. e.getInverse(c),
  49123. t.copy(r.ray).applyMatrix4(e);
  49124. var h = new n.Vector3
  49125. , u = new n.Vector3
  49126. , d = new n.Vector3
  49127. , p = new n.Vector3
  49128. , f = this instanceof n.LineSegments ? 2 : 1;
  49129. if (l instanceof n.BufferGeometry) {
  49130. var g = l.index
  49131. , m = l.attributes
  49132. , v = m.position.array;
  49133. if (null !== g)
  49134. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49135. var I = A[y]
  49136. , E = A[y + 1];
  49137. h.fromArray(v, 3 * I),
  49138. u.fromArray(v, 3 * E);
  49139. var b = t.distanceSqToSegment(h, u, p, d);
  49140. if (!(b > s)) {
  49141. p.applyMatrix4(this.matrixWorld);
  49142. var w = r.ray.origin.distanceTo(p);
  49143. w < r.near || w > r.far || o.push({
  49144. distance: w,
  49145. point: d.clone().applyMatrix4(this.matrixWorld),
  49146. index: y,
  49147. face: null,
  49148. faceIndex: null,
  49149. object: this
  49150. })
  49151. }
  49152. }
  49153. else
  49154. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49155. h.fromArray(v, 3 * y),
  49156. u.fromArray(v, 3 * y + 3);
  49157. var b = t.distanceSqToSegment(h, u, p, d);
  49158. if (!(b > s)) {
  49159. p.applyMatrix4(this.matrixWorld);
  49160. var w = r.ray.origin.distanceTo(p);
  49161. w < r.near || w > r.far || o.push({
  49162. distance: w,
  49163. point: d.clone().applyMatrix4(this.matrixWorld),
  49164. index: y,
  49165. face: null,
  49166. faceIndex: null,
  49167. object: this
  49168. })
  49169. }
  49170. }
  49171. } else if (l instanceof n.Geometry)
  49172. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49173. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49174. if (!(b > s)) {
  49175. p.applyMatrix4(this.matrixWorld);
  49176. var w = r.ray.origin.distanceTo(p);
  49177. w < r.near || w > r.far || o.push({
  49178. distance: w,
  49179. point: d.clone().applyMatrix4(this.matrixWorld),
  49180. index: y,
  49181. face: null,
  49182. faceIndex: null,
  49183. object: this
  49184. })
  49185. }
  49186. }
  49187. }
  49188. }
  49189. }(),
  49190. n.Line.prototype.clone = function() {
  49191. return new this.constructor(this.geometry,this.material).copy(this)
  49192. }
  49193. ,
  49194. n.LineStrip = 0,
  49195. n.LinePieces = 1,
  49196. n.LineSegments = function(e, t) {
  49197. n.Line.call(this, e, t),
  49198. this.type = "LineSegments"
  49199. }
  49200. ,
  49201. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49202. n.LineSegments.prototype.constructor = n.LineSegments,
  49203. n.Mesh = function(e, t) {
  49204. n.Object3D.call(this),
  49205. this.type = "Mesh",
  49206. this.geometry = void 0 !== e ? e : new n.Geometry,
  49207. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49208. color: 16777215 * Math.random()
  49209. }),
  49210. this.drawMode = n.TrianglesDrawMode,
  49211. this.updateMorphTargets()
  49212. }
  49213. ,
  49214. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49215. n.Mesh.prototype.constructor = n.Mesh,
  49216. n.Mesh.prototype.setDrawMode = function(e) {
  49217. this.drawMode = e
  49218. }
  49219. ,
  49220. n.Mesh.prototype.updateMorphTargets = function() {
  49221. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49222. this.morphTargetBase = -1,
  49223. this.morphTargetInfluences = [],
  49224. this.morphTargetDictionary = {};
  49225. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49226. this.morphTargetInfluences.push(0),
  49227. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49228. }
  49229. }
  49230. ,
  49231. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49232. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49233. 0)
  49234. }
  49235. ,
  49236. n.Mesh.prototype.raycast = function() {
  49237. function e(e, t, i, r, o, a, s) {
  49238. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49239. o.multiplyScalar(m.x),
  49240. a.multiplyScalar(m.y),
  49241. s.multiplyScalar(m.z),
  49242. o.add(a).add(s),
  49243. o.clone()
  49244. }
  49245. function t(e, t, i, r, o, a, s) {
  49246. var l, c = e.material;
  49247. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49248. null === l)
  49249. return null;
  49250. A.copy(s),
  49251. A.applyMatrix4(e.matrixWorld);
  49252. var h = t.ray.origin.distanceTo(A);
  49253. return h < t.near || h > t.far ? null : {
  49254. distance: h,
  49255. point: A.clone(),
  49256. object: e
  49257. }
  49258. }
  49259. function i(i, r, o, a, h, u, d, m) {
  49260. s.fromArray(a, 3 * u),
  49261. l.fromArray(a, 3 * d),
  49262. c.fromArray(a, 3 * m);
  49263. var A = t(i, r, o, s, l, c, v);
  49264. return A && (h && (p.fromArray(h, 2 * u),
  49265. f.fromArray(h, 2 * d),
  49266. g.fromArray(h, 2 * m),
  49267. A.uv = e(v, s, l, c, p, f, g)),
  49268. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49269. A.faceIndex = u),
  49270. A
  49271. }
  49272. var r = new n.Matrix4
  49273. , o = new n.Ray
  49274. , a = new n.Sphere
  49275. , s = new n.Vector3
  49276. , l = new n.Vector3
  49277. , c = new n.Vector3
  49278. , h = new n.Vector3
  49279. , u = new n.Vector3
  49280. , d = new n.Vector3
  49281. , p = new n.Vector2
  49282. , f = new n.Vector2
  49283. , g = new n.Vector2
  49284. , m = new n.Vector3
  49285. , v = new n.Vector3
  49286. , A = new n.Vector3;
  49287. return function(m, A) {
  49288. var y = this.geometry
  49289. , C = this.material
  49290. , I = this.matrixWorld;
  49291. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49292. a.copy(y.boundingSphere),
  49293. a.applyMatrix4(I),
  49294. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49295. o.copy(m.ray).applyMatrix4(r),
  49296. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49297. var E, b;
  49298. if (y instanceof n.BufferGeometry) {
  49299. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49300. if (void 0 !== S.uv && (E = S.uv.array),
  49301. null !== x)
  49302. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49303. w = R[P],
  49304. _ = R[P + 1],
  49305. T = R[P + 2],
  49306. b = i(this, m, o, M, E, w, _, T),
  49307. b && (b.faceIndex = Math.floor(P / 3),
  49308. A.push(b));
  49309. else
  49310. for (var P = 0, O = M.length; P < O; P += 9)
  49311. w = P / 3,
  49312. _ = w + 1,
  49313. T = w + 2,
  49314. b = i(this, m, o, M, E, w, _, T),
  49315. b && (b.index = w,
  49316. A.push(b))
  49317. } else if (y instanceof n.Geometry) {
  49318. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49319. k.length > 0 && (E = k);
  49320. for (var H = 0, G = U.length; H < G; H++) {
  49321. var z = U[H]
  49322. , W = B === !0 ? F[z.materialIndex] : C;
  49323. if (void 0 !== W) {
  49324. if (L = V[z.a],
  49325. D = V[z.b],
  49326. N = V[z.c],
  49327. W.morphTargets === !0) {
  49328. var j = y.morphTargets
  49329. , Y = this.morphTargetInfluences;
  49330. s.set(0, 0, 0),
  49331. l.set(0, 0, 0),
  49332. c.set(0, 0, 0);
  49333. for (var X = 0, Z = j.length; X < Z; X++) {
  49334. var q = Y[X];
  49335. if (0 !== q) {
  49336. var K = j[X].vertices;
  49337. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49338. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49339. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49340. }
  49341. }
  49342. s.add(L),
  49343. l.add(D),
  49344. c.add(N),
  49345. L = s,
  49346. D = l,
  49347. N = c
  49348. }
  49349. if (b = t(this, m, o, L, D, N, v)) {
  49350. if (E) {
  49351. var Q = E[H];
  49352. p.copy(Q[0]),
  49353. f.copy(Q[1]),
  49354. g.copy(Q[2]),
  49355. b.uv = e(v, L, D, N, p, f, g)
  49356. }
  49357. b.face = z,
  49358. b.faceIndex = H,
  49359. A.push(b)
  49360. }
  49361. }
  49362. }
  49363. }
  49364. }
  49365. }
  49366. }(),
  49367. n.Mesh.prototype.clone = function() {
  49368. return new this.constructor(this.geometry,this.material).copy(this)
  49369. }
  49370. ,
  49371. n.Bone = function(e) {
  49372. n.Object3D.call(this),
  49373. this.type = "Bone",
  49374. this.skin = e
  49375. }
  49376. ,
  49377. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49378. n.Bone.prototype.constructor = n.Bone,
  49379. n.Bone.prototype.copy = function(e) {
  49380. return n.Object3D.prototype.copy.call(this, e),
  49381. this.skin = e.skin,
  49382. this
  49383. }
  49384. ,
  49385. n.Skeleton = function(e, t, i) {
  49386. if (this.useVertexTexture = void 0 === i || i,
  49387. this.identityMatrix = new n.Matrix4,
  49388. e = e || [],
  49389. this.bones = e.slice(0),
  49390. this.useVertexTexture) {
  49391. var r = Math.sqrt(4 * this.bones.length);
  49392. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49393. r = Math.max(r, 4),
  49394. this.boneTextureWidth = r,
  49395. this.boneTextureHeight = r,
  49396. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49397. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49398. } else
  49399. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49400. if (void 0 === t)
  49401. this.calculateInverses();
  49402. else if (this.bones.length === t.length)
  49403. this.boneInverses = t.slice(0);
  49404. else {
  49405. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49406. this.boneInverses = [];
  49407. for (var o = 0, a = this.bones.length; o < a; o++)
  49408. this.boneInverses.push(new n.Matrix4)
  49409. }
  49410. }
  49411. ,
  49412. n.Skeleton.prototype.calculateInverses = function() {
  49413. this.boneInverses = [];
  49414. for (var e = 0, t = this.bones.length; e < t; e++) {
  49415. var i = new n.Matrix4;
  49416. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49417. this.boneInverses.push(i)
  49418. }
  49419. }
  49420. ,
  49421. n.Skeleton.prototype.pose = function() {
  49422. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49423. e = this.bones[t],
  49424. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49425. for (var t = 0, i = this.bones.length; t < i; t++)
  49426. e = this.bones[t],
  49427. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49428. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49429. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49430. }
  49431. ,
  49432. n.Skeleton.prototype.update = function() {
  49433. var e = new n.Matrix4;
  49434. return function() {
  49435. for (var t = 0, i = this.bones.length; t < i; t++) {
  49436. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49437. e.multiplyMatrices(n, this.boneInverses[t]),
  49438. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49439. }
  49440. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49441. }
  49442. }(),
  49443. n.Skeleton.prototype.clone = function() {
  49444. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49445. }
  49446. ,
  49447. n.SkinnedMesh = function(e, t, i) {
  49448. n.Mesh.call(this, e, t),
  49449. this.type = "SkinnedMesh",
  49450. this.bindMode = "attached",
  49451. this.bindMatrix = new n.Matrix4,
  49452. this.bindMatrixInverse = new n.Matrix4;
  49453. var r = [];
  49454. if (this.geometry && void 0 !== this.geometry.bones) {
  49455. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49456. a = this.geometry.bones[s],
  49457. o = new n.Bone(this),
  49458. r.push(o),
  49459. o.name = a.name,
  49460. o.position.fromArray(a.pos),
  49461. o.quaternion.fromArray(a.rotq),
  49462. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49463. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49464. a = this.geometry.bones[s],
  49465. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49466. }
  49467. this.normalizeSkinWeights(),
  49468. this.updateMatrixWorld(!0),
  49469. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49470. }
  49471. ,
  49472. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49473. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49474. n.SkinnedMesh.prototype.bind = function(e, t) {
  49475. this.skeleton = e,
  49476. void 0 === t && (this.updateMatrixWorld(!0),
  49477. this.skeleton.calculateInverses(),
  49478. t = this.matrixWorld),
  49479. this.bindMatrix.copy(t),
  49480. this.bindMatrixInverse.getInverse(t)
  49481. }
  49482. ,
  49483. n.SkinnedMesh.prototype.pose = function() {
  49484. this.skeleton.pose()
  49485. }
  49486. ,
  49487. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49488. if (this.geometry instanceof n.Geometry)
  49489. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49490. var t = this.geometry.skinWeights[e]
  49491. , i = 1 / t.lengthManhattan();
  49492. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49493. }
  49494. else if (this.geometry instanceof n.BufferGeometry)
  49495. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49496. r.x = o.getX(e),
  49497. r.y = o.getY(e),
  49498. r.z = o.getZ(e),
  49499. r.w = o.getW(e);
  49500. var i = 1 / r.lengthManhattan();
  49501. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49502. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49503. }
  49504. }
  49505. ,
  49506. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49507. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49508. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49509. }
  49510. ,
  49511. n.SkinnedMesh.prototype.clone = function() {
  49512. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49513. }
  49514. ,
  49515. n.LOD = function() {
  49516. n.Object3D.call(this),
  49517. this.type = "LOD",
  49518. Object.defineProperties(this, {
  49519. levels: {
  49520. enumerable: !0,
  49521. value: []
  49522. },
  49523. objects: {
  49524. get: function() {
  49525. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49526. this.levels
  49527. }
  49528. }
  49529. })
  49530. }
  49531. ,
  49532. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49533. n.LOD.prototype.constructor = n.LOD,
  49534. n.LOD.prototype.addLevel = function(e, t) {
  49535. void 0 === t && (t = 0),
  49536. t = Math.abs(t);
  49537. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49538. ;
  49539. i.splice(n, 0, {
  49540. distance: t,
  49541. object: e
  49542. }),
  49543. this.add(e)
  49544. }
  49545. ,
  49546. n.LOD.prototype.getObjectForDistance = function(e) {
  49547. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49548. ;
  49549. return t[i - 1].object
  49550. }
  49551. ,
  49552. n.LOD.prototype.raycast = function() {
  49553. var e = new n.Vector3;
  49554. return function(t, i) {
  49555. e.setFromMatrixPosition(this.matrixWorld);
  49556. var n = t.ray.origin.distanceTo(e);
  49557. this.getObjectForDistance(n).raycast(t, i)
  49558. }
  49559. }(),
  49560. n.LOD.prototype.update = function() {
  49561. var e = new n.Vector3
  49562. , t = new n.Vector3;
  49563. return function(i) {
  49564. var n = this.levels;
  49565. if (n.length > 1) {
  49566. e.setFromMatrixPosition(i.matrixWorld),
  49567. t.setFromMatrixPosition(this.matrixWorld);
  49568. var r = e.distanceTo(t);
  49569. n[0].object.visible = !0;
  49570. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49571. n[o - 1].object.visible = !1,
  49572. n[o].object.visible = !0;
  49573. for (; o < a; o++)
  49574. n[o].object.visible = !1
  49575. }
  49576. }
  49577. }(),
  49578. n.LOD.prototype.copy = function(e) {
  49579. n.Object3D.prototype.copy.call(this, e, !1);
  49580. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49581. var o = t[i];
  49582. this.addLevel(o.object.clone(), o.distance)
  49583. }
  49584. return this
  49585. }
  49586. ,
  49587. n.LOD.prototype.toJSON = function(e) {
  49588. var t = n.Object3D.prototype.toJSON.call(this, e);
  49589. t.object.levels = [];
  49590. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49591. var a = i[r];
  49592. t.object.levels.push({
  49593. object: a.object.uuid,
  49594. distance: a.distance
  49595. })
  49596. }
  49597. return t
  49598. }
  49599. ,
  49600. n.Sprite = function() {
  49601. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49602. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49603. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49604. , r = new n.BufferGeometry;
  49605. return r.setIndex(new n.BufferAttribute(e,1)),
  49606. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49607. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49608. function(e) {
  49609. n.Object3D.call(this),
  49610. this.type = "Sprite",
  49611. this.geometry = r,
  49612. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49613. }
  49614. }(),
  49615. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49616. n.Sprite.prototype.constructor = n.Sprite,
  49617. n.Sprite.prototype.raycast = function() {
  49618. var e = new n.Vector3;
  49619. return function(t, i) {
  49620. e.setFromMatrixPosition(this.matrixWorld);
  49621. var n = t.ray.distanceSqToPoint(e)
  49622. , r = this.scale.x * this.scale.y;
  49623. n > r || i.push({
  49624. distance: Math.sqrt(n),
  49625. point: this.position,
  49626. face: null,
  49627. object: this
  49628. })
  49629. }
  49630. }(),
  49631. n.Sprite.prototype.clone = function() {
  49632. return new this.constructor(this.material).copy(this)
  49633. }
  49634. ,
  49635. n.Particle = n.Sprite,
  49636. n.LensFlare = function(e, t, i, r, o) {
  49637. n.Object3D.call(this),
  49638. this.lensFlares = [],
  49639. this.positionScreen = new n.Vector3,
  49640. this.customUpdateCallback = void 0,
  49641. void 0 !== e && this.add(e, t, i, r, o)
  49642. }
  49643. ,
  49644. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49645. n.LensFlare.prototype.constructor = n.LensFlare,
  49646. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49647. void 0 === t && (t = -1),
  49648. void 0 === i && (i = 0),
  49649. void 0 === a && (a = 1),
  49650. void 0 === o && (o = new n.Color(16777215)),
  49651. void 0 === r && (r = n.NormalBlending),
  49652. i = Math.min(i, Math.max(0, i)),
  49653. this.lensFlares.push({
  49654. texture: e,
  49655. size: t,
  49656. distance: i,
  49657. x: 0,
  49658. y: 0,
  49659. z: 0,
  49660. scale: 1,
  49661. rotation: 0,
  49662. opacity: a,
  49663. color: o,
  49664. blending: r
  49665. })
  49666. }
  49667. ,
  49668. n.LensFlare.prototype.updateLensFlares = function() {
  49669. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49670. for (e = 0; e < i; e++)
  49671. t = this.lensFlares[e],
  49672. t.x = this.positionScreen.x + n * t.distance,
  49673. t.y = this.positionScreen.y + r * t.distance,
  49674. t.wantedRotation = t.x * Math.PI * .25,
  49675. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49676. }
  49677. ,
  49678. n.LensFlare.prototype.copy = function(e) {
  49679. n.Object3D.prototype.copy.call(this, e),
  49680. this.positionScreen.copy(e.positionScreen),
  49681. this.customUpdateCallback = e.customUpdateCallback;
  49682. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49683. this.lensFlares.push(e.lensFlares[t]);
  49684. return this
  49685. }
  49686. ,
  49687. n.Scene = function() {
  49688. n.Object3D.call(this),
  49689. this.type = "Scene",
  49690. this.fog = null,
  49691. this.overrideMaterial = null,
  49692. this.autoUpdate = !0
  49693. }
  49694. ,
  49695. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49696. n.Scene.prototype.constructor = n.Scene,
  49697. n.Scene.prototype.copy = function(e, t) {
  49698. return n.Object3D.prototype.copy.call(this, e, t),
  49699. null !== e.fog && (this.fog = e.fog.clone()),
  49700. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49701. this.autoUpdate = e.autoUpdate,
  49702. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49703. this
  49704. }
  49705. ,
  49706. n.Fog = function(e, t, i) {
  49707. this.name = "",
  49708. this.color = new n.Color(e),
  49709. this.near = void 0 !== t ? t : 1,
  49710. this.far = void 0 !== i ? i : 1e3
  49711. }
  49712. ,
  49713. n.Fog.prototype.clone = function() {
  49714. return new n.Fog(this.color.getHex(),this.near,this.far)
  49715. }
  49716. ,
  49717. n.FogExp2 = function(e, t) {
  49718. this.name = "",
  49719. this.color = new n.Color(e),
  49720. this.density = void 0 !== t ? t : 25e-5
  49721. }
  49722. ,
  49723. n.FogExp2.prototype.clone = function() {
  49724. return new n.FogExp2(this.color.getHex(),this.density)
  49725. }
  49726. ,
  49727. n.ShaderChunk = {},
  49728. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49729. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49730. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49731. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49732. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49733. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49734. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49735. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49736. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49737. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49738. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49739. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49740. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49741. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49742. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49743. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49744. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49745. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49746. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49747. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49748. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49749. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49750. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49751. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49752. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49753. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49754. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49755. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49756. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49757. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49758. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49759. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49760. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49761. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49762. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49763. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49764. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49765. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49766. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49767. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49768. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49769. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49770. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49771. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49772. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49773. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49774. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49775. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49776. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49777. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49778. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49779. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49780. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49781. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49782. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49783. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49784. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49785. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49786. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49787. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49788. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49789. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49790. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49791. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49792. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49793. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49794. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49795. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49796. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49797. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49798. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49799. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49800. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49801. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49802. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49803. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49804. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49805. n.UniformsUtils = {
  49806. merge: function(e) {
  49807. for (var t = {}, i = 0; i < e.length; i++) {
  49808. var n = this.clone(e[i]);
  49809. for (var r in n)
  49810. t[r] = n[r]
  49811. }
  49812. return t
  49813. },
  49814. clone: function(e) {
  49815. var t = {};
  49816. for (var i in e) {
  49817. t[i] = {};
  49818. for (var r in e[i]) {
  49819. var o = e[i][r];
  49820. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49821. }
  49822. }
  49823. return t
  49824. }
  49825. },
  49826. n.UniformsLib = {
  49827. common: {
  49828. diffuse: {
  49829. type: "c",
  49830. value: new n.Color(15658734)
  49831. },
  49832. opacity: {
  49833. type: "f",
  49834. value: 1
  49835. },
  49836. map: {
  49837. type: "t",
  49838. value: null
  49839. },
  49840. offsetRepeat: {
  49841. type: "v4",
  49842. value: new n.Vector4(0,0,1,1)
  49843. },
  49844. specularMap: {
  49845. type: "t",
  49846. value: null
  49847. },
  49848. alphaMap: {
  49849. type: "t",
  49850. value: null
  49851. },
  49852. envMap: {
  49853. type: "t",
  49854. value: null
  49855. },
  49856. flipEnvMap: {
  49857. type: "f",
  49858. value: -1
  49859. },
  49860. reflectivity: {
  49861. type: "f",
  49862. value: 1
  49863. },
  49864. refractionRatio: {
  49865. type: "f",
  49866. value: .98
  49867. }
  49868. },
  49869. aomap: {
  49870. aoMap: {
  49871. type: "t",
  49872. value: null
  49873. },
  49874. aoMapIntensity: {
  49875. type: "f",
  49876. value: 1
  49877. }
  49878. },
  49879. lightmap: {
  49880. lightMap: {
  49881. type: "t",
  49882. value: null
  49883. },
  49884. lightMapIntensity: {
  49885. type: "f",
  49886. value: 1
  49887. }
  49888. },
  49889. emissivemap: {
  49890. emissiveMap: {
  49891. type: "t",
  49892. value: null
  49893. }
  49894. },
  49895. bumpmap: {
  49896. bumpMap: {
  49897. type: "t",
  49898. value: null
  49899. },
  49900. bumpScale: {
  49901. type: "f",
  49902. value: 1
  49903. }
  49904. },
  49905. normalmap: {
  49906. normalMap: {
  49907. type: "t",
  49908. value: null
  49909. },
  49910. normalScale: {
  49911. type: "v2",
  49912. value: new n.Vector2(1,1)
  49913. }
  49914. },
  49915. displacementmap: {
  49916. displacementMap: {
  49917. type: "t",
  49918. value: null
  49919. },
  49920. displacementScale: {
  49921. type: "f",
  49922. value: 1
  49923. },
  49924. displacementBias: {
  49925. type: "f",
  49926. value: 0
  49927. }
  49928. },
  49929. roughnessmap: {
  49930. roughnessMap: {
  49931. type: "t",
  49932. value: null
  49933. }
  49934. },
  49935. metalnessmap: {
  49936. metalnessMap: {
  49937. type: "t",
  49938. value: null
  49939. }
  49940. },
  49941. fog: {
  49942. fogDensity: {
  49943. type: "f",
  49944. value: 25e-5
  49945. },
  49946. fogNear: {
  49947. type: "f",
  49948. value: 1
  49949. },
  49950. fogFar: {
  49951. type: "f",
  49952. value: 2e3
  49953. },
  49954. fogColor: {
  49955. type: "c",
  49956. value: new n.Color(16777215)
  49957. }
  49958. },
  49959. lights: {
  49960. ambientLightColor: {
  49961. type: "fv",
  49962. value: []
  49963. },
  49964. directionalLights: {
  49965. type: "sa",
  49966. value: [],
  49967. properties: {
  49968. direction: {
  49969. type: "v3"
  49970. },
  49971. color: {
  49972. type: "c"
  49973. },
  49974. shadow: {
  49975. type: "i"
  49976. },
  49977. shadowBias: {
  49978. type: "f"
  49979. },
  49980. shadowRadius: {
  49981. type: "f"
  49982. },
  49983. shadowMapSize: {
  49984. type: "v2"
  49985. }
  49986. }
  49987. },
  49988. directionalShadowMap: {
  49989. type: "tv",
  49990. value: []
  49991. },
  49992. directionalShadowMatrix: {
  49993. type: "m4v",
  49994. value: []
  49995. },
  49996. spotLights: {
  49997. type: "sa",
  49998. value: [],
  49999. properties: {
  50000. color: {
  50001. type: "c"
  50002. },
  50003. position: {
  50004. type: "v3"
  50005. },
  50006. direction: {
  50007. type: "v3"
  50008. },
  50009. distance: {
  50010. type: "f"
  50011. },
  50012. coneCos: {
  50013. type: "f"
  50014. },
  50015. penumbraCos: {
  50016. type: "f"
  50017. },
  50018. decay: {
  50019. type: "f"
  50020. },
  50021. shadow: {
  50022. type: "i"
  50023. },
  50024. shadowBias: {
  50025. type: "f"
  50026. },
  50027. shadowRadius: {
  50028. type: "f"
  50029. },
  50030. shadowMapSize: {
  50031. type: "v2"
  50032. }
  50033. }
  50034. },
  50035. spotShadowMap: {
  50036. type: "tv",
  50037. value: []
  50038. },
  50039. spotShadowMatrix: {
  50040. type: "m4v",
  50041. value: []
  50042. },
  50043. pointLights: {
  50044. type: "sa",
  50045. value: [],
  50046. properties: {
  50047. color: {
  50048. type: "c"
  50049. },
  50050. position: {
  50051. type: "v3"
  50052. },
  50053. decay: {
  50054. type: "f"
  50055. },
  50056. distance: {
  50057. type: "f"
  50058. },
  50059. shadow: {
  50060. type: "i"
  50061. },
  50062. shadowBias: {
  50063. type: "f"
  50064. },
  50065. shadowRadius: {
  50066. type: "f"
  50067. },
  50068. shadowMapSize: {
  50069. type: "v2"
  50070. }
  50071. }
  50072. },
  50073. pointShadowMap: {
  50074. type: "tv",
  50075. value: []
  50076. },
  50077. pointShadowMatrix: {
  50078. type: "m4v",
  50079. value: []
  50080. },
  50081. hemisphereLights: {
  50082. type: "sa",
  50083. value: [],
  50084. properties: {
  50085. direction: {
  50086. type: "v3"
  50087. },
  50088. skyColor: {
  50089. type: "c"
  50090. },
  50091. groundColor: {
  50092. type: "c"
  50093. }
  50094. }
  50095. }
  50096. },
  50097. points: {
  50098. diffuse: {
  50099. type: "c",
  50100. value: new n.Color(15658734)
  50101. },
  50102. opacity: {
  50103. type: "f",
  50104. value: 1
  50105. },
  50106. size: {
  50107. type: "f",
  50108. value: 1
  50109. },
  50110. scale: {
  50111. type: "f",
  50112. value: 1
  50113. },
  50114. map: {
  50115. type: "t",
  50116. value: null
  50117. },
  50118. offsetRepeat: {
  50119. type: "v4",
  50120. value: new n.Vector4(0,0,1,1)
  50121. }
  50122. }
  50123. },
  50124. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50125. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50126. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50127. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50128. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50129. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50130. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50131. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50132. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50133. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50134. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50135. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50136. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50137. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50138. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50139. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50140. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50141. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50142. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50143. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50144. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50145. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50146. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50147. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50148. n.ShaderLib = {
  50149. basic: {
  50150. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50151. vertexShader: n.ShaderChunk.meshbasic_vert,
  50152. fragmentShader: n.ShaderChunk.meshbasic_frag
  50153. },
  50154. lambert: {
  50155. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50156. emissive: {
  50157. type: "c",
  50158. value: new n.Color(0)
  50159. }
  50160. }]),
  50161. vertexShader: n.ShaderChunk.meshlambert_vert,
  50162. fragmentShader: n.ShaderChunk.meshlambert_frag
  50163. },
  50164. phong: {
  50165. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50166. emissive: {
  50167. type: "c",
  50168. value: new n.Color(0)
  50169. },
  50170. specular: {
  50171. type: "c",
  50172. value: new n.Color(1118481)
  50173. },
  50174. shininess: {
  50175. type: "f",
  50176. value: 30
  50177. }
  50178. }]),
  50179. vertexShader: n.ShaderChunk.meshphong_vert,
  50180. fragmentShader: n.ShaderChunk.meshphong_frag
  50181. },
  50182. standard: {
  50183. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50184. emissive: {
  50185. type: "c",
  50186. value: new n.Color(0)
  50187. },
  50188. roughness: {
  50189. type: "f",
  50190. value: .5
  50191. },
  50192. metalness: {
  50193. type: "f",
  50194. value: 0
  50195. },
  50196. envMapIntensity: {
  50197. type: "f",
  50198. value: 1
  50199. }
  50200. }]),
  50201. vertexShader: n.ShaderChunk.meshstandard_vert,
  50202. fragmentShader: n.ShaderChunk.meshstandard_frag
  50203. },
  50204. points: {
  50205. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50206. vertexShader: n.ShaderChunk.points_vert,
  50207. fragmentShader: n.ShaderChunk.points_frag
  50208. },
  50209. dashed: {
  50210. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50211. scale: {
  50212. type: "f",
  50213. value: 1
  50214. },
  50215. dashSize: {
  50216. type: "f",
  50217. value: 1
  50218. },
  50219. totalSize: {
  50220. type: "f",
  50221. value: 2
  50222. }
  50223. }]),
  50224. vertexShader: n.ShaderChunk.linedashed_vert,
  50225. fragmentShader: n.ShaderChunk.linedashed_frag
  50226. },
  50227. depth: {
  50228. uniforms: {
  50229. mNear: {
  50230. type: "f",
  50231. value: 1
  50232. },
  50233. mFar: {
  50234. type: "f",
  50235. value: 2e3
  50236. },
  50237. opacity: {
  50238. type: "f",
  50239. value: 1
  50240. }
  50241. },
  50242. vertexShader: n.ShaderChunk.depth_vert,
  50243. fragmentShader: n.ShaderChunk.depth_frag
  50244. },
  50245. normal: {
  50246. uniforms: {
  50247. opacity: {
  50248. type: "f",
  50249. value: 1
  50250. }
  50251. },
  50252. vertexShader: n.ShaderChunk.normal_vert,
  50253. fragmentShader: n.ShaderChunk.normal_frag
  50254. },
  50255. cube: {
  50256. uniforms: {
  50257. tCube: {
  50258. type: "t",
  50259. value: null
  50260. },
  50261. tFlip: {
  50262. type: "f",
  50263. value: -1
  50264. }
  50265. },
  50266. vertexShader: n.ShaderChunk.cube_vert,
  50267. fragmentShader: n.ShaderChunk.cube_frag
  50268. },
  50269. equirect: {
  50270. uniforms: {
  50271. tEquirect: {
  50272. type: "t",
  50273. value: null
  50274. },
  50275. tFlip: {
  50276. type: "f",
  50277. value: -1
  50278. }
  50279. },
  50280. vertexShader: n.ShaderChunk.equirect_vert,
  50281. fragmentShader: n.ShaderChunk.equirect_frag
  50282. },
  50283. depthRGBA: {
  50284. uniforms: {},
  50285. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50286. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50287. },
  50288. distanceRGBA: {
  50289. uniforms: {
  50290. lightPos: {
  50291. type: "v3",
  50292. value: new n.Vector3(0,0,0)
  50293. }
  50294. },
  50295. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50296. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50297. }
  50298. },
  50299. n.WebGLRenderer = function(e) {
  50300. function t() {
  50301. return null === ye ? Oe : 1
  50302. }
  50303. function i(e, t, i, n) {
  50304. se === !0 && (e *= n,
  50305. t *= n,
  50306. i *= n),
  50307. Ye.clearColor(e, t, i, n)
  50308. }
  50309. function r() {
  50310. Ye.init(),
  50311. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50312. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50313. i(Se.r, Se.g, Se.b, Me)
  50314. }
  50315. function o() {
  50316. Ae = null,
  50317. be = null,
  50318. Ee = "",
  50319. Ie = -1,
  50320. Ye.reset()
  50321. }
  50322. function a(e) {
  50323. e.preventDefault(),
  50324. o(),
  50325. r(),
  50326. Xe.clear()
  50327. }
  50328. function s(e) {
  50329. var t = e.target;
  50330. t.removeEventListener("dispose", s),
  50331. h(t),
  50332. ke.textures--
  50333. }
  50334. function l(e) {
  50335. var t = e.target;
  50336. t.removeEventListener("dispose", l),
  50337. u(t),
  50338. ke.textures--
  50339. }
  50340. function c(e) {
  50341. var t = e.target;
  50342. t.removeEventListener("dispose", c),
  50343. d(t)
  50344. }
  50345. function h(e) {
  50346. var t = Xe.get(e);
  50347. if (e.image && t.__image__webglTextureCube)
  50348. Ge.deleteTexture(t.__image__webglTextureCube);
  50349. else {
  50350. if (void 0 === t.__webglInit)
  50351. return;
  50352. Ge.deleteTexture(t.__webglTexture)
  50353. }
  50354. Xe.delete(e)
  50355. }
  50356. function u(e) {
  50357. var t = Xe.get(e)
  50358. , i = Xe.get(e.texture);
  50359. if (e && void 0 !== i.__webglTexture) {
  50360. if (Ge.deleteTexture(i.__webglTexture),
  50361. e instanceof n.WebGLRenderTargetCube)
  50362. for (var r = 0; r < 6; r++)
  50363. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50364. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50365. else
  50366. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50367. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50368. Xe.delete(e.texture),
  50369. Xe.delete(e)
  50370. }
  50371. }
  50372. function d(e) {
  50373. p(e),
  50374. Xe.delete(e)
  50375. }
  50376. function p(e) {
  50377. var t = Xe.get(e).program;
  50378. e.program = void 0,
  50379. void 0 !== t && qe.releaseProgram(t)
  50380. }
  50381. function f(e, t, i, r) {
  50382. var o;
  50383. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50384. null === o))
  50385. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50386. void 0 === r && (r = 0),
  50387. Ye.initAttributes();
  50388. var a = i.attributes
  50389. , s = t.getAttributes()
  50390. , l = e.defaultAttributeValues;
  50391. for (var c in s) {
  50392. var h = s[c];
  50393. if (h >= 0) {
  50394. var u = a[c];
  50395. if (void 0 !== u) {
  50396. var d = u.itemSize
  50397. , p = Ze.getAttributeBuffer(u);
  50398. if (u instanceof n.InterleavedBufferAttribute) {
  50399. var f = u.data
  50400. , g = f.stride
  50401. , m = u.offset;
  50402. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50403. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50404. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50405. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50406. } else
  50407. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50408. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50409. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50410. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50411. } else if (void 0 !== l) {
  50412. var v = l[c];
  50413. if (void 0 !== v)
  50414. switch (v.length) {
  50415. case 2:
  50416. Ge.vertexAttrib2fv(h, v);
  50417. break;
  50418. case 3:
  50419. Ge.vertexAttrib3fv(h, v);
  50420. break;
  50421. case 4:
  50422. Ge.vertexAttrib4fv(h, v);
  50423. break;
  50424. default:
  50425. Ge.vertexAttrib1fv(h, v)
  50426. }
  50427. }
  50428. }
  50429. }
  50430. Ye.disableUnusedAttributes()
  50431. }
  50432. function g(e, t) {
  50433. return Math.abs(t[0]) - Math.abs(e[0])
  50434. }
  50435. function m(e, t) {
  50436. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50437. }
  50438. function v(e, t) {
  50439. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50440. }
  50441. function A(e, t, i, n, r) {
  50442. var o, a;
  50443. i.transparent ? (o = de,
  50444. a = ++pe) : (o = he,
  50445. a = ++ue);
  50446. var s = o[a];
  50447. void 0 !== s ? (s.id = e.id,
  50448. s.object = e,
  50449. s.geometry = t,
  50450. s.material = i,
  50451. s.z = Ve.z,
  50452. s.group = r) : (s = {
  50453. id: e.id,
  50454. object: e,
  50455. geometry: t,
  50456. material: i,
  50457. z: Ve.z,
  50458. group: r
  50459. },
  50460. o.push(s))
  50461. }
  50462. function y(e, t) {
  50463. if (e.visible !== !1) {
  50464. if (e.layers.test(t.layers))
  50465. if (e instanceof n.Light)
  50466. ce.push(e);
  50467. else if (e instanceof n.Sprite)
  50468. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50469. else if (e instanceof n.LensFlare)
  50470. me.push(e);
  50471. else if (e instanceof n.ImmediateRenderObject)
  50472. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50473. Ve.applyProjection(Fe)),
  50474. A(e, null, e.material, Ve.z, null);
  50475. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50476. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50477. var i = e.material;
  50478. if (i.visible === !0) {
  50479. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50480. Ve.applyProjection(Fe));
  50481. var r = Ze.update(e);
  50482. if (i instanceof n.MultiMaterial)
  50483. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50484. var c = o[s]
  50485. , h = a[c.materialIndex];
  50486. h.visible === !0 && A(e, r, h, Ve.z, c)
  50487. }
  50488. else
  50489. A(e, r, i, Ve.z, null)
  50490. }
  50491. }
  50492. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50493. y(u[s], t)
  50494. }
  50495. }
  50496. function C(e, t, i, r) {
  50497. for (var o = 0, a = e.length; o < a; o++) {
  50498. var s = e[o]
  50499. , l = s.object
  50500. , c = s.geometry
  50501. , h = void 0 === r ? s.material : r
  50502. , u = s.group;
  50503. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50504. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50505. l instanceof n.ImmediateRenderObject) {
  50506. E(h);
  50507. var d = w(t, i, h, l);
  50508. Ee = "",
  50509. l.render(function(e) {
  50510. ve.renderBufferImmediate(e, d, h)
  50511. })
  50512. } else
  50513. ve.renderBufferDirect(t, i, c, h, l, u)
  50514. }
  50515. }
  50516. function I(e, t, i) {
  50517. var r = Xe.get(e)
  50518. , o = qe.getParameters(e, Ue, t, i)
  50519. , a = qe.getProgramCode(e, o)
  50520. , s = r.program
  50521. , l = !0;
  50522. if (void 0 === s)
  50523. e.addEventListener("dispose", c);
  50524. else if (s.code !== a)
  50525. p(e);
  50526. else {
  50527. if (void 0 !== o.shaderID)
  50528. return;
  50529. l = !1
  50530. }
  50531. if (l) {
  50532. if (o.shaderID) {
  50533. var h = n.ShaderLib[o.shaderID];
  50534. r.__webglShader = {
  50535. name: e.type,
  50536. uniforms: n.UniformsUtils.clone(h.uniforms),
  50537. vertexShader: h.vertexShader,
  50538. fragmentShader: h.fragmentShader
  50539. }
  50540. } else
  50541. r.__webglShader = {
  50542. name: e.type,
  50543. uniforms: e.uniforms,
  50544. vertexShader: e.vertexShader,
  50545. fragmentShader: e.fragmentShader
  50546. };
  50547. e.__webglShader = r.__webglShader,
  50548. s = qe.acquireProgram(e, o, a),
  50549. r.program = s,
  50550. e.program = s
  50551. }
  50552. var u = s.getAttributes();
  50553. if (e.morphTargets) {
  50554. e.numSupportedMorphTargets = 0;
  50555. for (var d = 0; d < ve.maxMorphTargets; d++)
  50556. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50557. }
  50558. if (e.morphNormals) {
  50559. e.numSupportedMorphNormals = 0;
  50560. for (var d = 0; d < ve.maxMorphNormals; d++)
  50561. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50562. }
  50563. r.uniformsList = [];
  50564. var f = r.__webglShader.uniforms
  50565. , g = r.program.getUniforms();
  50566. for (var m in f) {
  50567. var v = g[m];
  50568. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50569. }
  50570. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50571. f.ambientLightColor.value = Ue.ambient,
  50572. f.directionalLights.value = Ue.directional,
  50573. f.spotLights.value = Ue.spot,
  50574. f.pointLights.value = Ue.point,
  50575. f.hemisphereLights.value = Ue.hemi,
  50576. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50577. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50578. f.spotShadowMap.value = Ue.spotShadowMap,
  50579. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50580. f.pointShadowMap.value = Ue.pointShadowMap,
  50581. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50582. r.hasDynamicUniforms = !1;
  50583. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50584. var C = r.uniformsList[A][0];
  50585. if (C.dynamic === !0) {
  50586. r.hasDynamicUniforms = !0;
  50587. break
  50588. }
  50589. }
  50590. }
  50591. function E(e) {
  50592. b(e),
  50593. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50594. Ye.setDepthFunc(e.depthFunc),
  50595. Ye.setDepthTest(e.depthTest),
  50596. Ye.setDepthWrite(e.depthWrite),
  50597. Ye.setColorWrite(e.colorWrite),
  50598. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50599. }
  50600. function b(e) {
  50601. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50602. Ye.setFlipSided(e.side === n.BackSide)
  50603. }
  50604. function w(e, t, i, r) {
  50605. xe = 0;
  50606. var o = Xe.get(i);
  50607. void 0 === o.program && (i.needsUpdate = !0),
  50608. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50609. i.needsUpdate && (I(i, t, r),
  50610. i.needsUpdate = !1);
  50611. var a = !1
  50612. , s = !1
  50613. , l = !1
  50614. , c = o.program
  50615. , h = c.getUniforms()
  50616. , u = o.__webglShader.uniforms;
  50617. if (c.id !== Ae && (Ge.useProgram(c.program),
  50618. Ae = c.id,
  50619. a = !0,
  50620. s = !0,
  50621. l = !0),
  50622. i.id !== Ie && (Ie = i.id,
  50623. s = !0),
  50624. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50625. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50626. e !== be && (be = e,
  50627. s = !0,
  50628. l = !0),
  50629. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50630. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50631. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50632. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50633. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50634. i.skinning)
  50635. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50636. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50637. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50638. if (void 0 !== h.boneTexture) {
  50639. var d = B();
  50640. Ge.uniform1i(h.boneTexture, d),
  50641. ve.setTexture(r.skeleton.boneTexture, d)
  50642. }
  50643. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50644. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50645. } else
  50646. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50647. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50648. t && i.fog && R(u, t),
  50649. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50650. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50651. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50652. u.mFar.value = e.far,
  50653. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50654. V(o.uniformsList)),
  50655. N(h, r),
  50656. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50657. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50658. c
  50659. }
  50660. function _(e, t, i) {
  50661. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50662. var a = e[r][0]
  50663. , s = a.onUpdateCallback;
  50664. void 0 !== s && (s.bind(a)(t, i),
  50665. n.push(e[r]))
  50666. }
  50667. V(n)
  50668. }
  50669. function T(e, t) {
  50670. e.opacity.value = t.opacity,
  50671. e.diffuse.value = t.color,
  50672. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50673. e.map.value = t.map,
  50674. e.specularMap.value = t.specularMap,
  50675. e.alphaMap.value = t.alphaMap,
  50676. t.aoMap && (e.aoMap.value = t.aoMap,
  50677. e.aoMapIntensity.value = t.aoMapIntensity);
  50678. var i;
  50679. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50680. void 0 !== i) {
  50681. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50682. var r = i.offset
  50683. , o = i.repeat;
  50684. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50685. }
  50686. e.envMap.value = t.envMap,
  50687. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50688. e.reflectivity.value = t.reflectivity,
  50689. e.refractionRatio.value = t.refractionRatio
  50690. }
  50691. function x(e, t) {
  50692. e.diffuse.value = t.color,
  50693. e.opacity.value = t.opacity
  50694. }
  50695. function S(e, t) {
  50696. e.dashSize.value = t.dashSize,
  50697. e.totalSize.value = t.dashSize + t.gapSize,
  50698. e.scale.value = t.scale
  50699. }
  50700. function M(e, t) {
  50701. if (e.diffuse.value = t.color,
  50702. e.opacity.value = t.opacity,
  50703. e.size.value = t.size * Oe,
  50704. e.scale.value = te.clientHeight / 2,
  50705. e.map.value = t.map,
  50706. null !== t.map) {
  50707. var i = t.map.offset
  50708. , n = t.map.repeat;
  50709. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50710. }
  50711. }
  50712. function R(e, t) {
  50713. e.fogColor.value = t.color,
  50714. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50715. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50716. }
  50717. function P(e, t) {
  50718. t.lightMap && (e.lightMap.value = t.lightMap,
  50719. e.lightMapIntensity.value = t.lightMapIntensity),
  50720. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50721. }
  50722. function O(e, t) {
  50723. e.specular.value = t.specular,
  50724. e.shininess.value = Math.max(t.shininess, 1e-4),
  50725. t.lightMap && (e.lightMap.value = t.lightMap,
  50726. e.lightMapIntensity.value = t.lightMapIntensity),
  50727. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50728. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50729. e.bumpScale.value = t.bumpScale),
  50730. t.normalMap && (e.normalMap.value = t.normalMap,
  50731. e.normalScale.value.copy(t.normalScale)),
  50732. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50733. e.displacementScale.value = t.displacementScale,
  50734. e.displacementBias.value = t.displacementBias)
  50735. }
  50736. function L(e, t) {
  50737. e.roughness.value = t.roughness,
  50738. e.metalness.value = t.metalness,
  50739. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50740. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50741. t.lightMap && (e.lightMap.value = t.lightMap,
  50742. e.lightMapIntensity.value = t.lightMapIntensity),
  50743. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50744. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50745. e.bumpScale.value = t.bumpScale),
  50746. t.normalMap && (e.normalMap.value = t.normalMap,
  50747. e.normalScale.value.copy(t.normalScale)),
  50748. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50749. e.displacementScale.value = t.displacementScale,
  50750. e.displacementBias.value = t.displacementBias),
  50751. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50752. }
  50753. function D(e, t) {
  50754. e.ambientLightColor.needsUpdate = t,
  50755. e.directionalLights.needsUpdate = t,
  50756. e.pointLights.needsUpdate = t,
  50757. e.spotLights.needsUpdate = t,
  50758. e.hemisphereLights.needsUpdate = t
  50759. }
  50760. function N(e, t) {
  50761. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50762. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50763. }
  50764. function B() {
  50765. var e = xe;
  50766. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50767. xe += 1,
  50768. e
  50769. }
  50770. function F(e, t, i, r) {
  50771. var o, a;
  50772. if ("1i" === t)
  50773. Ge.uniform1i(i, r);
  50774. else if ("1f" === t)
  50775. Ge.uniform1f(i, r);
  50776. else if ("2f" === t)
  50777. Ge.uniform2f(i, r[0], r[1]);
  50778. else if ("3f" === t)
  50779. Ge.uniform3f(i, r[0], r[1], r[2]);
  50780. else if ("4f" === t)
  50781. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50782. else if ("1iv" === t)
  50783. Ge.uniform1iv(i, r);
  50784. else if ("3iv" === t)
  50785. Ge.uniform3iv(i, r);
  50786. else if ("1fv" === t)
  50787. Ge.uniform1fv(i, r);
  50788. else if ("2fv" === t)
  50789. Ge.uniform2fv(i, r);
  50790. else if ("3fv" === t)
  50791. Ge.uniform3fv(i, r);
  50792. else if ("4fv" === t)
  50793. Ge.uniform4fv(i, r);
  50794. else if ("Matrix2fv" === t)
  50795. Ge.uniformMatrix2fv(i, !1, r);
  50796. else if ("Matrix3fv" === t)
  50797. Ge.uniformMatrix3fv(i, !1, r);
  50798. else if ("Matrix4fv" === t)
  50799. Ge.uniformMatrix4fv(i, !1, r);
  50800. else if ("i" === t)
  50801. Ge.uniform1i(i, r);
  50802. else if ("f" === t)
  50803. Ge.uniform1f(i, r);
  50804. else if ("v2" === t)
  50805. Ge.uniform2f(i, r.x, r.y);
  50806. else if ("v3" === t)
  50807. Ge.uniform3f(i, r.x, r.y, r.z);
  50808. else if ("v4" === t)
  50809. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50810. else if ("c" === t)
  50811. Ge.uniform3f(i, r.r, r.g, r.b);
  50812. else if ("s" === t) {
  50813. var s = e.properties;
  50814. for (var l in s) {
  50815. var c = s[l]
  50816. , h = i[l]
  50817. , u = r[l];
  50818. F(c, c.type, h, u)
  50819. }
  50820. } else if ("sa" === t)
  50821. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50822. for (var l in s) {
  50823. var c = s[l]
  50824. , h = i[d][l]
  50825. , u = r[d][l];
  50826. F(c, c.type, h, u)
  50827. }
  50828. else if ("iv1" === t)
  50829. Ge.uniform1iv(i, r);
  50830. else if ("iv" === t)
  50831. Ge.uniform3iv(i, r);
  50832. else if ("fv1" === t)
  50833. Ge.uniform1fv(i, r);
  50834. else if ("fv" === t)
  50835. Ge.uniform3fv(i, r);
  50836. else if ("v2v" === t) {
  50837. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50838. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50839. f += 2)
  50840. e._array[f + 0] = r[d].x,
  50841. e._array[f + 1] = r[d].y;
  50842. Ge.uniform2fv(i, e._array)
  50843. } else if ("v3v" === t) {
  50844. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50845. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50846. m += 3)
  50847. e._array[m + 0] = r[d].x,
  50848. e._array[m + 1] = r[d].y,
  50849. e._array[m + 2] = r[d].z;
  50850. Ge.uniform3fv(i, e._array)
  50851. } else if ("v4v" === t) {
  50852. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50853. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50854. v += 4)
  50855. e._array[v + 0] = r[d].x,
  50856. e._array[v + 1] = r[d].y,
  50857. e._array[v + 2] = r[d].z,
  50858. e._array[v + 3] = r[d].w;
  50859. Ge.uniform4fv(i, e._array)
  50860. } else if ("m2" === t)
  50861. Ge.uniformMatrix2fv(i, !1, r.elements);
  50862. else if ("m3" === t)
  50863. Ge.uniformMatrix3fv(i, !1, r.elements);
  50864. else if ("m3v" === t) {
  50865. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50866. for (var d = 0, g = r.length; d < g; d++)
  50867. r[d].flattenToArrayOffset(e._array, 9 * d);
  50868. Ge.uniformMatrix3fv(i, !1, e._array)
  50869. } else if ("m4" === t)
  50870. Ge.uniformMatrix4fv(i, !1, r.elements);
  50871. else if ("m4v" === t) {
  50872. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50873. for (var d = 0, g = r.length; d < g; d++)
  50874. r[d].flattenToArrayOffset(e._array, 16 * d);
  50875. Ge.uniformMatrix4fv(i, !1, e._array)
  50876. } else if ("t" === t) {
  50877. if (o = r,
  50878. a = B(),
  50879. Ge.uniform1i(i, a),
  50880. !o)
  50881. return;
  50882. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50883. } else if ("tv" === t) {
  50884. void 0 === e._array && (e._array = []);
  50885. for (var d = 0, g = e.value.length; d < g; d++)
  50886. e._array[d] = B();
  50887. Ge.uniform1iv(i, e._array);
  50888. for (var d = 0, g = e.value.length; d < g; d++)
  50889. o = e.value[d],
  50890. a = e._array[d],
  50891. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50892. } else
  50893. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50894. }
  50895. function V(e) {
  50896. for (var t = 0, i = e.length; t < i; t++) {
  50897. var n = e[t][0];
  50898. if (n.needsUpdate !== !1) {
  50899. var r = n.type
  50900. , o = e[t][1]
  50901. , a = n.value;
  50902. F(n, r, o, a)
  50903. }
  50904. }
  50905. }
  50906. function U(e, t) {
  50907. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50908. for (Ue.shadowsPointLight = 0,
  50909. i = 0,
  50910. r = e.length; i < r; i++)
  50911. if (o = e[i],
  50912. a = o.color,
  50913. s = o.intensity,
  50914. l = o.distance,
  50915. o instanceof n.AmbientLight)
  50916. c += a.r * s,
  50917. h += a.g * s,
  50918. u += a.b * s;
  50919. else if (o instanceof n.DirectionalLight) {
  50920. var A = Ke.get(o);
  50921. A.color.copy(o.color).multiplyScalar(o.intensity),
  50922. A.direction.setFromMatrixPosition(o.matrixWorld),
  50923. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50924. A.direction.sub(Ve),
  50925. A.direction.transformDirection(d),
  50926. A.shadow = o.castShadow,
  50927. o.castShadow && (A.shadowBias = o.shadow.bias,
  50928. A.shadowRadius = o.shadow.radius,
  50929. A.shadowMapSize = o.shadow.mapSize,
  50930. Ue.shadows[v++] = o),
  50931. Ue.directionalShadowMap[p] = o.shadow.map,
  50932. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50933. Ue.directional[p++] = A
  50934. } else if (o instanceof n.SpotLight) {
  50935. var A = Ke.get(o);
  50936. A.position.setFromMatrixPosition(o.matrixWorld),
  50937. A.position.applyMatrix4(d),
  50938. A.color.copy(a).multiplyScalar(s),
  50939. A.distance = l,
  50940. A.direction.setFromMatrixPosition(o.matrixWorld),
  50941. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50942. A.direction.sub(Ve),
  50943. A.direction.transformDirection(d),
  50944. A.coneCos = Math.cos(o.angle),
  50945. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50946. A.decay = 0 === o.distance ? 0 : o.decay,
  50947. A.shadow = o.castShadow,
  50948. o.castShadow && (A.shadowBias = o.shadow.bias,
  50949. A.shadowRadius = o.shadow.radius,
  50950. A.shadowMapSize = o.shadow.mapSize,
  50951. Ue.shadows[v++] = o),
  50952. Ue.spotShadowMap[g] = o.shadow.map,
  50953. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50954. Ue.spot[g++] = A
  50955. } else if (o instanceof n.PointLight) {
  50956. var A = Ke.get(o);
  50957. A.position.setFromMatrixPosition(o.matrixWorld),
  50958. A.position.applyMatrix4(d),
  50959. A.color.copy(o.color).multiplyScalar(o.intensity),
  50960. A.distance = o.distance,
  50961. A.decay = 0 === o.distance ? 0 : o.decay,
  50962. A.shadow = o.castShadow,
  50963. o.castShadow && (A.shadowBias = o.shadow.bias,
  50964. A.shadowRadius = o.shadow.radius,
  50965. A.shadowMapSize = o.shadow.mapSize,
  50966. Ue.shadows[v++] = o),
  50967. Ue.pointShadowMap[f] = o.shadow.map,
  50968. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50969. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  50970. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  50971. Ue.point[f++] = A
  50972. } else if (o instanceof n.HemisphereLight) {
  50973. var A = Ke.get(o);
  50974. A.direction.setFromMatrixPosition(o.matrixWorld),
  50975. A.direction.transformDirection(d),
  50976. A.direction.normalize(),
  50977. A.skyColor.copy(o.color).multiplyScalar(s),
  50978. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  50979. Ue.hemi[m++] = A
  50980. }
  50981. Ue.ambient[0] = c,
  50982. Ue.ambient[1] = h,
  50983. Ue.ambient[2] = u,
  50984. Ue.directional.length = p,
  50985. Ue.spot.length = g,
  50986. Ue.point.length = f,
  50987. Ue.hemi.length = m,
  50988. Ue.shadows.length = v,
  50989. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  50990. }
  50991. function k(e, t, i) {
  50992. var r;
  50993. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  50994. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  50995. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  50996. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  50997. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  50998. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  50999. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51000. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51001. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51002. r = We.get("EXT_texture_filter_anisotropic")) {
  51003. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51004. return;
  51005. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51006. return;
  51007. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51008. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51009. }
  51010. }
  51011. function H(e, t, i) {
  51012. void 0 === e.__webglInit && (e.__webglInit = !0,
  51013. t.addEventListener("dispose", s),
  51014. e.__webglTexture = Ge.createTexture(),
  51015. ke.textures++),
  51016. Ye.activeTexture(Ge.TEXTURE0 + i),
  51017. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51018. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51019. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51020. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51021. var r = G(t.image, je.maxTextureSize);
  51022. W(t) && z(r) === !1 && (r = j(r));
  51023. var o = z(r)
  51024. , a = ee(t.format)
  51025. , l = ee(t.type);
  51026. k(Ge.TEXTURE_2D, t, o);
  51027. var c, h = t.mipmaps;
  51028. if (t instanceof n.DataTexture)
  51029. if (h.length > 0 && o) {
  51030. for (var u = 0, d = h.length; u < d; u++)
  51031. c = h[u],
  51032. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51033. t.generateMipmaps = !1
  51034. } else
  51035. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51036. else if (t instanceof n.CompressedTexture)
  51037. for (var u = 0, d = h.length; u < d; u++)
  51038. c = h[u],
  51039. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51040. else if (h.length > 0 && o) {
  51041. for (var u = 0, d = h.length; u < d; u++)
  51042. c = h[u],
  51043. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51044. t.generateMipmaps = !1
  51045. } else
  51046. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51047. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51048. e.__version = t.version,
  51049. t.onUpdate && t.onUpdate(t)
  51050. }
  51051. function G(e, t) {
  51052. if (e.width > t || e.height > t) {
  51053. var i = t / Math.max(e.width, e.height)
  51054. , n = document.createElement("canvas");
  51055. n.width = Math.floor(e.width * i),
  51056. n.height = Math.floor(e.height * i);
  51057. var r = n.getContext("2d");
  51058. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51059. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51060. n
  51061. }
  51062. return e
  51063. }
  51064. function z(e) {
  51065. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51066. }
  51067. function W(e) {
  51068. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51069. }
  51070. function j(e) {
  51071. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51072. var t = document.createElement("canvas");
  51073. t.width = n.Math.nearestPowerOfTwo(e.width),
  51074. t.height = n.Math.nearestPowerOfTwo(e.height);
  51075. var i = t.getContext("2d");
  51076. return i.drawImage(e, 0, 0, t.width, t.height),
  51077. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51078. t
  51079. }
  51080. return e
  51081. }
  51082. function Y(e, t) {
  51083. var i = Xe.get(e);
  51084. if (6 === e.image.length)
  51085. if (e.version > 0 && i.__version !== e.version) {
  51086. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51087. i.__image__webglTextureCube = Ge.createTexture(),
  51088. ke.textures++),
  51089. Ye.activeTexture(Ge.TEXTURE0 + t),
  51090. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51091. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51092. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51093. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51094. var c = a[0]
  51095. , h = z(c)
  51096. , u = ee(e.format)
  51097. , d = ee(e.type);
  51098. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51099. for (var l = 0; l < 6; l++)
  51100. if (r)
  51101. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51102. p = f[g],
  51103. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51104. else
  51105. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51106. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51107. i.__version = e.version,
  51108. e.onUpdate && e.onUpdate(e)
  51109. } else
  51110. Ye.activeTexture(Ge.TEXTURE0 + t),
  51111. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51112. }
  51113. function X(e, t) {
  51114. Ye.activeTexture(Ge.TEXTURE0 + t),
  51115. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51116. }
  51117. function Z(e, t, i, n) {
  51118. var r = ee(t.texture.format)
  51119. , o = ee(t.texture.type);
  51120. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51121. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51122. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51123. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51124. }
  51125. function q(e, t) {
  51126. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51127. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51128. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51129. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51130. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51131. }
  51132. function K(e) {
  51133. var t = Xe.get(e)
  51134. , i = e instanceof n.WebGLRenderTargetCube;
  51135. if (i) {
  51136. t.__webglDepthbuffer = [];
  51137. for (var r = 0; r < 6; r++)
  51138. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51139. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51140. q(t.__webglDepthbuffer[r], e)
  51141. } else
  51142. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51143. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51144. q(t.__webglDepthbuffer, e);
  51145. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51146. }
  51147. function Q(e) {
  51148. var t = Xe.get(e)
  51149. , i = Xe.get(e.texture);
  51150. e.addEventListener("dispose", l),
  51151. i.__webglTexture = Ge.createTexture(),
  51152. ke.textures++;
  51153. var r = e instanceof n.WebGLRenderTargetCube
  51154. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51155. if (r) {
  51156. t.__webglFramebuffer = [];
  51157. for (var a = 0; a < 6; a++)
  51158. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51159. } else
  51160. t.__webglFramebuffer = Ge.createFramebuffer();
  51161. if (r) {
  51162. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51163. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51164. for (var a = 0; a < 6; a++)
  51165. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51166. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51167. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51168. } else
  51169. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51170. k(Ge.TEXTURE_2D, e.texture, o),
  51171. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51172. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51173. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51174. e.depthBuffer && K(e)
  51175. }
  51176. function J(e) {
  51177. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51178. , i = Xe.get(e.texture).__webglTexture;
  51179. Ye.bindTexture(t, i),
  51180. Ge.generateMipmap(t),
  51181. Ye.bindTexture(t, null)
  51182. }
  51183. function $(e) {
  51184. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51185. }
  51186. function ee(e) {
  51187. var t;
  51188. if (e === n.RepeatWrapping)
  51189. return Ge.REPEAT;
  51190. if (e === n.ClampToEdgeWrapping)
  51191. return Ge.CLAMP_TO_EDGE;
  51192. if (e === n.MirroredRepeatWrapping)
  51193. return Ge.MIRRORED_REPEAT;
  51194. if (e === n.NearestFilter)
  51195. return Ge.NEAREST;
  51196. if (e === n.NearestMipMapNearestFilter)
  51197. return Ge.NEAREST_MIPMAP_NEAREST;
  51198. if (e === n.NearestMipMapLinearFilter)
  51199. return Ge.NEAREST_MIPMAP_LINEAR;
  51200. if (e === n.LinearFilter)
  51201. return Ge.LINEAR;
  51202. if (e === n.LinearMipMapNearestFilter)
  51203. return Ge.LINEAR_MIPMAP_NEAREST;
  51204. if (e === n.LinearMipMapLinearFilter)
  51205. return Ge.LINEAR_MIPMAP_LINEAR;
  51206. if (e === n.UnsignedByteType)
  51207. return Ge.UNSIGNED_BYTE;
  51208. if (e === n.UnsignedShort4444Type)
  51209. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51210. if (e === n.UnsignedShort5551Type)
  51211. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51212. if (e === n.UnsignedShort565Type)
  51213. return Ge.UNSIGNED_SHORT_5_6_5;
  51214. if (e === n.ByteType)
  51215. return Ge.BYTE;
  51216. if (e === n.ShortType)
  51217. return Ge.SHORT;
  51218. if (e === n.UnsignedShortType)
  51219. return Ge.UNSIGNED_SHORT;
  51220. if (e === n.IntType)
  51221. return Ge.INT;
  51222. if (e === n.UnsignedIntType)
  51223. return Ge.UNSIGNED_INT;
  51224. if (e === n.FloatType)
  51225. return Ge.FLOAT;
  51226. if (t = We.get("OES_texture_half_float"),
  51227. null !== t && e === n.HalfFloatType)
  51228. return t.HALF_FLOAT_OES;
  51229. if (e === n.AlphaFormat)
  51230. return Ge.ALPHA;
  51231. if (e === n.RGBFormat)
  51232. return Ge.RGB;
  51233. if (e === n.RGBAFormat)
  51234. return Ge.RGBA;
  51235. if (e === n.LuminanceFormat)
  51236. return Ge.LUMINANCE;
  51237. if (e === n.LuminanceAlphaFormat)
  51238. return Ge.LUMINANCE_ALPHA;
  51239. if (e === n.AddEquation)
  51240. return Ge.FUNC_ADD;
  51241. if (e === n.SubtractEquation)
  51242. return Ge.FUNC_SUBTRACT;
  51243. if (e === n.ReverseSubtractEquation)
  51244. return Ge.FUNC_REVERSE_SUBTRACT;
  51245. if (e === n.ZeroFactor)
  51246. return Ge.ZERO;
  51247. if (e === n.OneFactor)
  51248. return Ge.ONE;
  51249. if (e === n.SrcColorFactor)
  51250. return Ge.SRC_COLOR;
  51251. if (e === n.OneMinusSrcColorFactor)
  51252. return Ge.ONE_MINUS_SRC_COLOR;
  51253. if (e === n.SrcAlphaFactor)
  51254. return Ge.SRC_ALPHA;
  51255. if (e === n.OneMinusSrcAlphaFactor)
  51256. return Ge.ONE_MINUS_SRC_ALPHA;
  51257. if (e === n.DstAlphaFactor)
  51258. return Ge.DST_ALPHA;
  51259. if (e === n.OneMinusDstAlphaFactor)
  51260. return Ge.ONE_MINUS_DST_ALPHA;
  51261. if (e === n.DstColorFactor)
  51262. return Ge.DST_COLOR;
  51263. if (e === n.OneMinusDstColorFactor)
  51264. return Ge.ONE_MINUS_DST_COLOR;
  51265. if (e === n.SrcAlphaSaturateFactor)
  51266. return Ge.SRC_ALPHA_SATURATE;
  51267. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51268. null !== t) {
  51269. if (e === n.RGB_S3TC_DXT1_Format)
  51270. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51271. if (e === n.RGBA_S3TC_DXT1_Format)
  51272. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51273. if (e === n.RGBA_S3TC_DXT3_Format)
  51274. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51275. if (e === n.RGBA_S3TC_DXT5_Format)
  51276. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51277. }
  51278. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51279. null !== t) {
  51280. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51281. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51282. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51283. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51284. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51285. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51286. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51287. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51288. }
  51289. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51290. null !== t && e === n.RGB_ETC1_Format)
  51291. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51292. if (t = We.get("EXT_blend_minmax"),
  51293. null !== t) {
  51294. if (e === n.MinEquation)
  51295. return t.MIN_EXT;
  51296. if (e === n.MaxEquation)
  51297. return t.MAX_EXT
  51298. }
  51299. return 0
  51300. }
  51301. console.log("THREE.WebGLRenderer", n.REVISION),
  51302. e = e || {};
  51303. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51304. , ie = void 0 !== e.context ? e.context : null
  51305. , ne = void 0 !== e.alpha && e.alpha
  51306. , re = void 0 === e.depth || e.depth
  51307. , oe = void 0 === e.stencil || e.stencil
  51308. , ae = void 0 !== e.antialias && e.antialias
  51309. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51310. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51311. , ce = []
  51312. , he = []
  51313. , ue = -1
  51314. , de = []
  51315. , pe = -1
  51316. , fe = new Float32Array(8)
  51317. , ge = []
  51318. , me = [];
  51319. this.domElement = te,
  51320. this.context = null,
  51321. this.autoClear = !0,
  51322. this.autoClearColor = !0,
  51323. this.autoClearDepth = !0,
  51324. this.autoClearStencil = !0,
  51325. this.sortObjects = !0,
  51326. this.gammaFactor = 2,
  51327. this.gammaInput = !1,
  51328. this.gammaOutput = !1,
  51329. this.physicallyCorrectLights = !1,
  51330. this.toneMapping = n.LinearToneMapping,
  51331. this.toneMappingExposure = 1,
  51332. this.toneMappingWhitePoint = 1,
  51333. this.maxMorphTargets = 8,
  51334. this.maxMorphNormals = 4,
  51335. this.autoScaleCubemaps = !0;
  51336. var ve = this
  51337. , Ae = null
  51338. , ye = null
  51339. , Ce = null
  51340. , Ie = -1
  51341. , Ee = ""
  51342. , be = null
  51343. , we = new n.Vector4
  51344. , _e = null
  51345. , Te = new n.Vector4
  51346. , xe = 0
  51347. , Se = new n.Color(0)
  51348. , Me = 0
  51349. , Re = te.width
  51350. , Pe = te.height
  51351. , Oe = 1
  51352. , Le = new n.Vector4(0,0,Re,Pe)
  51353. , De = !1
  51354. , Ne = new n.Vector4(0,0,Re,Pe)
  51355. , Be = new n.Frustum
  51356. , Fe = new n.Matrix4
  51357. , Ve = new n.Vector3
  51358. , Ue = {
  51359. hash: "",
  51360. ambient: [0, 0, 0],
  51361. directional: [],
  51362. directionalShadowMap: [],
  51363. directionalShadowMatrix: [],
  51364. spot: [],
  51365. spotShadowMap: [],
  51366. spotShadowMatrix: [],
  51367. point: [],
  51368. pointShadowMap: [],
  51369. pointShadowMatrix: [],
  51370. hemi: [],
  51371. shadows: [],
  51372. shadowsPointLight: 0
  51373. }
  51374. , ke = {
  51375. geometries: 0,
  51376. textures: 0
  51377. }
  51378. , He = {
  51379. calls: 0,
  51380. vertices: 0,
  51381. faces: 0,
  51382. points: 0
  51383. };
  51384. this.info = {
  51385. render: He,
  51386. memory: ke,
  51387. programs: null
  51388. };
  51389. var Ge;
  51390. try {
  51391. var ze = {
  51392. alpha: ne,
  51393. depth: re,
  51394. stencil: oe,
  51395. antialias: ae,
  51396. premultipliedAlpha: se,
  51397. preserveDrawingBuffer: le
  51398. };
  51399. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51400. null === Ge)
  51401. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51402. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51403. return {
  51404. rangeMin: 1,
  51405. rangeMax: 1,
  51406. precision: 1
  51407. }
  51408. }
  51409. ),
  51410. te.addEventListener("webglcontextlost", a, !1)
  51411. } catch (e) {
  51412. console.error("THREE.WebGLRenderer: " + e)
  51413. }
  51414. var We = new n.WebGLExtensions(Ge);
  51415. We.get("OES_texture_float"),
  51416. We.get("OES_texture_float_linear"),
  51417. We.get("OES_texture_half_float"),
  51418. We.get("OES_texture_half_float_linear"),
  51419. We.get("OES_standard_derivatives"),
  51420. We.get("ANGLE_instanced_arrays"),
  51421. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51422. var je = new n.WebGLCapabilities(Ge,We,e)
  51423. , Ye = new n.WebGLState(Ge,We,ee)
  51424. , Xe = new n.WebGLProperties
  51425. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51426. , qe = new n.WebGLPrograms(this,je)
  51427. , Ke = new n.WebGLLights;
  51428. this.info.programs = qe.programs;
  51429. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51430. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51431. r(),
  51432. this.context = Ge,
  51433. this.capabilities = je,
  51434. this.extensions = We,
  51435. this.properties = Xe,
  51436. this.state = Ye;
  51437. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51438. this.shadowMap = $e;
  51439. var et = new n.SpritePlugin(this,ge)
  51440. , tt = new n.LensFlarePlugin(this,me);
  51441. this.getContext = function() {
  51442. return Ge
  51443. }
  51444. ,
  51445. this.getContextAttributes = function() {
  51446. return Ge.getContextAttributes()
  51447. }
  51448. ,
  51449. this.forceContextLoss = function() {
  51450. We.get("WEBGL_lose_context").loseContext()
  51451. }
  51452. ,
  51453. this.getMaxAnisotropy = function() {
  51454. var e;
  51455. return function() {
  51456. if (void 0 !== e)
  51457. return e;
  51458. var t = We.get("EXT_texture_filter_anisotropic");
  51459. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51460. }
  51461. }(),
  51462. this.getPrecision = function() {
  51463. return je.precision
  51464. }
  51465. ,
  51466. this.getPixelRatio = function() {
  51467. return Oe
  51468. }
  51469. ,
  51470. this.setPixelRatio = function(e) {
  51471. void 0 !== e && (Oe = e,
  51472. this.setSize(Ne.z, Ne.w, !1))
  51473. }
  51474. ,
  51475. this.getSize = function() {
  51476. return {
  51477. width: Re,
  51478. height: Pe
  51479. }
  51480. }
  51481. ,
  51482. this.setSize = function(e, t, i, devicePixelRatio) {
  51483. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51484. Re = e,
  51485. Pe = t,
  51486. te.width = e * Oe,
  51487. te.height = t * Oe,
  51488. i !== !1 && (te.style.width = e + "px",
  51489. te.style.height = t + "px"),
  51490. this.setViewport(0, 0, e, t)
  51491. }
  51492. ,
  51493. this.setViewport = function(e, t, i, n) {
  51494. Ye.viewport(Ne.set(e, t, i, n))
  51495. }
  51496. ,
  51497. this.setScissor = function(e, t, i, n) {
  51498. Ye.scissor(Le.set(e, t, i, n))
  51499. }
  51500. ,
  51501. this.setScissorTest = function(e) {
  51502. Ye.setScissorTest(De = e)
  51503. }
  51504. ,
  51505. this.getClearColor = function() {
  51506. return Se
  51507. }
  51508. ,
  51509. this.setClearColor = function(e, t) {
  51510. Se.set(e),
  51511. Me = void 0 !== t ? t : 1,
  51512. i(Se.r, Se.g, Se.b, Me)
  51513. }
  51514. ,
  51515. this.getClearAlpha = function() {
  51516. return Me
  51517. }
  51518. ,
  51519. this.setClearAlpha = function(e) {
  51520. Me = e,
  51521. i(Se.r, Se.g, Se.b, Me)
  51522. }
  51523. ,
  51524. this.clear = function(e, t, i) {
  51525. var n = 0;
  51526. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51527. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51528. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51529. Ge.clear(n)
  51530. }
  51531. ,
  51532. this.clearColor = function() {
  51533. this.clear(!0, !1, !1)
  51534. }
  51535. ,
  51536. this.clearDepth = function() {
  51537. this.clear(!1, !0, !1)
  51538. }
  51539. ,
  51540. this.clearStencil = function() {
  51541. this.clear(!1, !1, !0)
  51542. }
  51543. ,
  51544. this.clearTarget = function(e, t, i, n) {
  51545. this.setRenderTarget(e),
  51546. this.clear(t, i, n)
  51547. }
  51548. ,
  51549. this.resetGLState = o,
  51550. this.dispose = function() {
  51551. te.removeEventListener("webglcontextlost", a, !1)
  51552. }
  51553. ,
  51554. this.renderBufferImmediate = function(e, t, i) {
  51555. Ye.initAttributes();
  51556. var r = Xe.get(e);
  51557. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51558. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51559. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51560. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51561. var o = t.getAttributes();
  51562. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51563. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51564. Ye.enableAttribute(o.position),
  51565. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51566. e.hasNormals) {
  51567. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51568. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51569. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51570. var l = e.normalArray
  51571. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51572. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51573. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51574. l[a + 0] = c,
  51575. l[a + 1] = h,
  51576. l[a + 2] = u,
  51577. l[a + 3] = c,
  51578. l[a + 4] = h,
  51579. l[a + 5] = u,
  51580. l[a + 6] = c,
  51581. l[a + 7] = h,
  51582. l[a + 8] = u
  51583. }
  51584. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51585. Ye.enableAttribute(o.normal),
  51586. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51587. }
  51588. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51589. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51590. Ye.enableAttribute(o.uv),
  51591. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51592. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51593. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51594. Ye.enableAttribute(o.color),
  51595. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51596. Ye.disableUnusedAttributes(),
  51597. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51598. e.count = 0
  51599. }
  51600. ,
  51601. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51602. E(o);
  51603. var l = w(e, i, o, a)
  51604. , c = !1
  51605. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51606. h !== Ee && (Ee = h,
  51607. c = !0);
  51608. var u = a.morphTargetInfluences;
  51609. if (void 0 !== u) {
  51610. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51611. var v = u[p];
  51612. d.push([v, p])
  51613. }
  51614. d.sort(g),
  51615. d.length > 8 && (d.length = 8);
  51616. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51617. var v = d[p];
  51618. if (fe[p] = v[0],
  51619. 0 !== v[0]) {
  51620. var y = v[1];
  51621. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51622. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51623. } else
  51624. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51625. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51626. }
  51627. var C = l.getUniforms();
  51628. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51629. c = !0
  51630. }
  51631. var y = r.index
  51632. , I = r.attributes.position;
  51633. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51634. var b;
  51635. null !== y ? (b = Je,
  51636. b.setIndex(y)) : b = Qe,
  51637. c && (f(o, l, r),
  51638. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51639. var _ = 0
  51640. , T = 1 / 0;
  51641. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51642. var x = r.drawRange.start
  51643. , S = r.drawRange.count
  51644. , M = null !== s ? s.start : 0
  51645. , R = null !== s ? s.count : 1 / 0
  51646. , P = Math.max(_, x, M)
  51647. , O = Math.min(_ + T, x + S, M + R) - 1
  51648. , L = Math.max(0, O - P + 1);
  51649. if (a instanceof n.Mesh)
  51650. if (o.wireframe === !0)
  51651. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51652. b.setMode(Ge.LINES);
  51653. else
  51654. switch (a.drawMode) {
  51655. case n.TrianglesDrawMode:
  51656. b.setMode(Ge.TRIANGLES);
  51657. break;
  51658. case n.TriangleStripDrawMode:
  51659. b.setMode(Ge.TRIANGLE_STRIP);
  51660. break;
  51661. case n.TriangleFanDrawMode:
  51662. b.setMode(Ge.TRIANGLE_FAN)
  51663. }
  51664. else if (a instanceof n.Line) {
  51665. var D = o.linewidth;
  51666. void 0 === D && (D = 1),
  51667. Ye.setLineWidth(D * t()),
  51668. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51669. } else
  51670. a instanceof n.Points && b.setMode(Ge.POINTS);
  51671. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51672. }
  51673. ,
  51674. this.render = function(e, t, i, r) {
  51675. if (t instanceof n.Camera == !1)
  51676. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51677. var o = e.fog;
  51678. if (Ee = "",
  51679. Ie = -1,
  51680. be = null,
  51681. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51682. null === t.parent && t.updateMatrixWorld(),
  51683. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51684. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51685. Be.setFromMatrix(Fe),
  51686. ce.length = 0,
  51687. ue = -1,
  51688. pe = -1,
  51689. ge.length = 0,
  51690. me.length = 0,
  51691. y(e, t),
  51692. he.length = ue + 1,
  51693. de.length = pe + 1,
  51694. ve.sortObjects === !0 && (he.sort(m),
  51695. de.sort(v)),
  51696. U(ce, t),
  51697. $e.render(e, t),
  51698. He.calls = 0,
  51699. He.vertices = 0,
  51700. He.faces = 0,
  51701. He.points = 0,
  51702. void 0 === i && (i = null),
  51703. this.setRenderTarget(i),
  51704. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51705. e.overrideMaterial) {
  51706. var a = e.overrideMaterial;
  51707. C(he, t, o, a),
  51708. C(de, t, o, a)
  51709. } else
  51710. Ye.setBlending(n.NoBlending),
  51711. C(he, t, o),
  51712. C(de, t, o);
  51713. if (et.render(e, t),
  51714. tt.render(e, t, Te),
  51715. i) {
  51716. var s = i.texture;
  51717. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51718. }
  51719. Ye.setDepthTest(!0),
  51720. Ye.setDepthWrite(!0),
  51721. Ye.setColorWrite(!0)
  51722. }
  51723. ,
  51724. this.setFaceCulling = function(e, t) {
  51725. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51726. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51727. Ye.enable(Ge.CULL_FACE))
  51728. }
  51729. ,
  51730. this.setTexture = function(e, t) {
  51731. var i = Xe.get(e);
  51732. if (e.version > 0 && i.__version !== e.version) {
  51733. var n = e.image;
  51734. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51735. }
  51736. Ye.activeTexture(Ge.TEXTURE0 + t),
  51737. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51738. }
  51739. ,
  51740. this.getCurrentRenderTarget = function() {
  51741. return ye
  51742. }
  51743. ,
  51744. this.setRenderTarget = function(e) {
  51745. ye = e,
  51746. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51747. var t, i = e instanceof n.WebGLRenderTargetCube;
  51748. if (e) {
  51749. var r = Xe.get(e);
  51750. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51751. we.copy(e.scissor),
  51752. _e = e.scissorTest,
  51753. Te.copy(e.viewport)
  51754. } else
  51755. t = null,
  51756. we.copy(Le).multiplyScalar(Oe),
  51757. _e = De,
  51758. Te.copy(Ne).multiplyScalar(Oe);
  51759. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51760. Ce = t),
  51761. Ye.scissor(we),
  51762. Ye.setScissorTest(_e),
  51763. Ye.viewport(Te),
  51764. i) {
  51765. var o = Xe.get(e.texture);
  51766. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51767. }
  51768. }
  51769. ,
  51770. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51771. if (e instanceof n.WebGLRenderTarget == !1)
  51772. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51773. var s = Xe.get(e).__webglFramebuffer;
  51774. if (s) {
  51775. var l = !1;
  51776. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51777. l = !0);
  51778. try {
  51779. var c = e.texture;
  51780. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51781. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51782. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51783. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51784. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51785. } finally {
  51786. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51787. }
  51788. }
  51789. }
  51790. }
  51791. ,
  51792. n.WebGLRenderTarget = function(e, t, i) {
  51793. this.uuid = n.Math.generateUUID(),
  51794. this.width = e,
  51795. this.height = t,
  51796. this.scissor = new n.Vector4(0,0,e,t),
  51797. this.scissorTest = !1,
  51798. this.viewport = new n.Vector4(0,0,e,t),
  51799. i = i || {},
  51800. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51801. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51802. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51803. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51804. }
  51805. ,
  51806. n.WebGLRenderTarget.prototype = {
  51807. constructor: n.WebGLRenderTarget,
  51808. setSize: function(e, t) {
  51809. this.width === e && this.height === t || (this.width = e,
  51810. this.height = t,
  51811. this.dispose()),
  51812. this.viewport.set(0, 0, e, t),
  51813. this.scissor.set(0, 0, e, t)
  51814. },
  51815. clone: function() {
  51816. return (new this.constructor).copy(this)
  51817. },
  51818. copy: function(e) {
  51819. return this.width = e.width,
  51820. this.height = e.height,
  51821. this.viewport.copy(e.viewport),
  51822. this.texture = e.texture.clone(),
  51823. this.depthBuffer = e.depthBuffer,
  51824. this.stencilBuffer = e.stencilBuffer,
  51825. this
  51826. },
  51827. dispose: function() {
  51828. this.dispatchEvent({
  51829. type: "dispose"
  51830. })
  51831. }
  51832. },
  51833. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51834. n.WebGLRenderTargetCube = function(e, t, i) {
  51835. n.WebGLRenderTarget.call(this, e, t, i),
  51836. this.activeCubeFace = 0,
  51837. this.activeMipMapLevel = 0
  51838. }
  51839. ,
  51840. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51841. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51842. n.WebGLBufferRenderer = function(e, t, i) {
  51843. function r(e) {
  51844. s = e
  51845. }
  51846. function o(t, n) {
  51847. e.drawArrays(s, t, n),
  51848. i.calls++,
  51849. i.vertices += n,
  51850. s === e.TRIANGLES && (i.faces += n / 3)
  51851. }
  51852. function a(r) {
  51853. var o = t.get("ANGLE_instanced_arrays");
  51854. if (null === o)
  51855. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51856. var a = r.attributes.position
  51857. , l = 0;
  51858. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51859. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51860. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51861. i.calls++,
  51862. i.vertices += l * r.maxInstancedCount,
  51863. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51864. }
  51865. var s;
  51866. this.setMode = r,
  51867. this.render = o,
  51868. this.renderInstances = a
  51869. }
  51870. ,
  51871. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51872. function n(e) {
  51873. s = e
  51874. }
  51875. function r(i) {
  51876. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51877. c = 4) : (l = e.UNSIGNED_SHORT,
  51878. c = 2)
  51879. }
  51880. function o(t, n) {
  51881. e.drawElements(s, n, l, t * c),
  51882. i.calls++,
  51883. i.vertices += n,
  51884. s === e.TRIANGLES && (i.faces += n / 3)
  51885. }
  51886. function a(n, r, o) {
  51887. var a = t.get("ANGLE_instanced_arrays");
  51888. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51889. i.calls++,
  51890. i.vertices += o * n.maxInstancedCount,
  51891. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51892. }
  51893. var s, l, c;
  51894. this.setMode = n,
  51895. this.setIndex = r,
  51896. this.render = o,
  51897. this.renderInstances = a
  51898. }
  51899. ,
  51900. n.WebGLExtensions = function(e) {
  51901. var t = {};
  51902. this.get = function(i) {
  51903. if (void 0 !== t[i])
  51904. return t[i];
  51905. var n;
  51906. switch (i) {
  51907. case "EXT_texture_filter_anisotropic":
  51908. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51909. break;
  51910. case "WEBGL_compressed_texture_s3tc":
  51911. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51912. break;
  51913. case "WEBGL_compressed_texture_pvrtc":
  51914. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51915. break;
  51916. case "WEBGL_compressed_texture_etc1":
  51917. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51918. break;
  51919. default:
  51920. n = e.getExtension(i)
  51921. }
  51922. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51923. t[i] = n,
  51924. n
  51925. }
  51926. }
  51927. ,
  51928. n.WebGLCapabilities = function(e, t, i) {
  51929. function n(t) {
  51930. if ("highp" === t) {
  51931. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51932. return "highp";
  51933. t = "mediump"
  51934. }
  51935. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51936. }
  51937. this.getMaxPrecision = n,
  51938. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51939. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51940. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51941. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51942. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51943. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51944. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51945. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51946. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51947. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51948. this.vertexTextures = this.maxVertexTextures > 0,
  51949. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51950. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51951. var r = n(this.precision);
  51952. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51953. this.precision = r),
  51954. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51955. }
  51956. ,
  51957. n.WebGLGeometries = function(e, t, i) {
  51958. function r(e) {
  51959. var t = e.geometry;
  51960. if (void 0 !== h[t.id])
  51961. return h[t.id];
  51962. t.addEventListener("dispose", o);
  51963. var r;
  51964. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51965. r = t._bufferGeometry),
  51966. h[t.id] = r,
  51967. i.memory.geometries++,
  51968. r
  51969. }
  51970. function o(e) {
  51971. var n = e.target
  51972. , r = h[n.id];
  51973. null !== r.index && s(r.index),
  51974. l(r.attributes),
  51975. n.removeEventListener("dispose", o),
  51976. delete h[n.id];
  51977. var a = t.get(n);
  51978. a.wireframe && s(a.wireframe),
  51979. t.delete(n);
  51980. var c = t.get(r);
  51981. c.wireframe && s(c.wireframe),
  51982. t.delete(r),
  51983. i.memory.geometries--
  51984. }
  51985. function a(e) {
  51986. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51987. }
  51988. function s(t) {
  51989. var i = a(t);
  51990. void 0 !== i && (e.deleteBuffer(i),
  51991. c(t))
  51992. }
  51993. function l(e) {
  51994. for (var t in e)
  51995. s(e[t])
  51996. }
  51997. function c(e) {
  51998. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  51999. }
  52000. var h = {};
  52001. this.get = r
  52002. }
  52003. ,
  52004. n.WebGLLights = function() {
  52005. var e = {};
  52006. this.get = function(t) {
  52007. if (void 0 !== e[t.id])
  52008. return e[t.id];
  52009. var i;
  52010. switch (t.type) {
  52011. case "DirectionalLight":
  52012. i = {
  52013. direction: new n.Vector3,
  52014. color: new n.Color,
  52015. shadow: !1,
  52016. shadowBias: 0,
  52017. shadowRadius: 1,
  52018. shadowMapSize: new n.Vector2
  52019. };
  52020. break;
  52021. case "SpotLight":
  52022. i = {
  52023. position: new n.Vector3,
  52024. direction: new n.Vector3,
  52025. color: new n.Color,
  52026. distance: 0,
  52027. coneCos: 0,
  52028. penumbraCos: 0,
  52029. decay: 0,
  52030. shadow: !1,
  52031. shadowBias: 0,
  52032. shadowRadius: 1,
  52033. shadowMapSize: new n.Vector2
  52034. };
  52035. break;
  52036. case "PointLight":
  52037. i = {
  52038. position: new n.Vector3,
  52039. color: new n.Color,
  52040. distance: 0,
  52041. decay: 0,
  52042. shadow: !1,
  52043. shadowBias: 0,
  52044. shadowRadius: 1,
  52045. shadowMapSize: new n.Vector2
  52046. };
  52047. break;
  52048. case "HemisphereLight":
  52049. i = {
  52050. direction: new n.Vector3,
  52051. skyColor: new n.Color,
  52052. groundColor: new n.Color
  52053. }
  52054. }
  52055. return e[t.id] = i,
  52056. i
  52057. }
  52058. }
  52059. ,
  52060. n.WebGLObjects = function(e, t, i) {
  52061. function r(t) {
  52062. var i = u.get(t);
  52063. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52064. var r = i.index
  52065. , a = i.attributes;
  52066. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52067. for (var s in a)
  52068. o(a[s], e.ARRAY_BUFFER);
  52069. var l = i.morphAttributes;
  52070. for (var s in l)
  52071. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52072. o(c[h], e.ARRAY_BUFFER);
  52073. return i
  52074. }
  52075. function o(e, i) {
  52076. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52077. , o = t.get(r);
  52078. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52079. }
  52080. function a(t, i, n) {
  52081. t.__webglBuffer = e.createBuffer(),
  52082. e.bindBuffer(n, t.__webglBuffer);
  52083. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52084. e.bufferData(n, i.array, r),
  52085. t.version = i.version
  52086. }
  52087. function s(t, i, n) {
  52088. e.bindBuffer(n, t.__webglBuffer),
  52089. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52090. i.updateRange.count = 0),
  52091. t.version = i.version
  52092. }
  52093. function l(e) {
  52094. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52095. }
  52096. function c(i) {
  52097. var r = t.get(i);
  52098. if (void 0 !== r.wireframe)
  52099. return r.wireframe;
  52100. var a = []
  52101. , s = i.index
  52102. , l = i.attributes
  52103. , c = l.position;
  52104. if (null !== s)
  52105. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52106. var g = d[p + 0]
  52107. , m = d[p + 1]
  52108. , v = d[p + 2];
  52109. h(u, g, m) && a.push(g, m),
  52110. h(u, m, v) && a.push(m, v),
  52111. h(u, v, g) && a.push(v, g)
  52112. }
  52113. else
  52114. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52115. var g = p + 0
  52116. , m = p + 1
  52117. , v = p + 2;
  52118. a.push(g, m, m, v, v, g)
  52119. }
  52120. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52121. , y = new n.BufferAttribute(new A(a),1);
  52122. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52123. r.wireframe = y,
  52124. y
  52125. }
  52126. function h(e, t, i) {
  52127. if (t > i) {
  52128. var n = t;
  52129. t = i,
  52130. i = n
  52131. }
  52132. var r = e[t];
  52133. return void 0 === r ? (e[t] = [i],
  52134. !0) : r.indexOf(i) === -1 && (r.push(i),
  52135. !0)
  52136. }
  52137. var u = new n.WebGLGeometries(e,t,i);
  52138. this.getAttributeBuffer = l,
  52139. this.getWireframeAttribute = c,
  52140. this.update = r
  52141. }
  52142. ,
  52143. n.WebGLProgram = function() {
  52144. function e(e) {
  52145. switch (e) {
  52146. case n.LinearEncoding:
  52147. return ["Linear", "( value )"];
  52148. case n.sRGBEncoding:
  52149. return ["sRGB", "( value )"];
  52150. case n.RGBEEncoding:
  52151. return ["RGBE", "( value )"];
  52152. case n.RGBM7Encoding:
  52153. return ["RGBM", "( value, 7.0 )"];
  52154. case n.RGBM16Encoding:
  52155. return ["RGBM", "( value, 16.0 )"];
  52156. case n.RGBDEncoding:
  52157. return ["RGBD", "( value, 256.0 )"];
  52158. case n.GammaEncoding:
  52159. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52160. default:
  52161. throw new Error("unsupported encoding: " + e)
  52162. }
  52163. }
  52164. function t(t, i) {
  52165. var n = e(i);
  52166. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52167. }
  52168. function i(t, i) {
  52169. var n = e(i);
  52170. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52171. }
  52172. function r(e, t) {
  52173. var i;
  52174. switch (t) {
  52175. case n.LinearToneMapping:
  52176. i = "Linear";
  52177. break;
  52178. case n.ReinhardToneMapping:
  52179. i = "Reinhard";
  52180. break;
  52181. case n.Uncharted2ToneMapping:
  52182. i = "Uncharted2";
  52183. break;
  52184. case n.CineonToneMapping:
  52185. i = "OptimizedCineon";
  52186. break;
  52187. default:
  52188. throw new Error("unsupported toneMapping: " + t)
  52189. }
  52190. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52191. }
  52192. function o(e, t, i) {
  52193. e = e || {};
  52194. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52195. return n.filter(c).join("\n")
  52196. }
  52197. function a(e) {
  52198. var t = [];
  52199. for (var i in e) {
  52200. var n = e[i];
  52201. n !== !1 && t.push("#define " + i + " " + n)
  52202. }
  52203. return t.join("\n")
  52204. }
  52205. function s(e, t, i) {
  52206. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52207. var a = e.getActiveUniform(t, o)
  52208. , s = a.name
  52209. , l = e.getUniformLocation(t, s)
  52210. , c = f.exec(s);
  52211. if (c) {
  52212. var h = c[1]
  52213. , u = c[2]
  52214. , d = n[h];
  52215. d || (d = n[h] = {}),
  52216. d[u] = l
  52217. } else if (c = g.exec(s)) {
  52218. var p = c[1]
  52219. , v = c[2]
  52220. , A = c[3]
  52221. , y = n[p];
  52222. y || (y = n[p] = []);
  52223. var C = y[v];
  52224. C || (C = y[v] = {}),
  52225. C[A] = l
  52226. } else if (c = m.exec(s)) {
  52227. var p = c[1];
  52228. n[p] = l
  52229. } else
  52230. n[s] = l
  52231. }
  52232. return n
  52233. }
  52234. function l(e, t, i) {
  52235. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52236. var a = e.getActiveAttrib(t, o)
  52237. , s = a.name;
  52238. n[s] = e.getAttribLocation(t, s)
  52239. }
  52240. return n
  52241. }
  52242. function c(e) {
  52243. return "" !== e
  52244. }
  52245. function h(e, t) {
  52246. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52247. }
  52248. function u(e) {
  52249. function t(e, t) {
  52250. var i = n.ShaderChunk[t];
  52251. if (void 0 === i)
  52252. throw new Error("Can not resolve #include <" + t + ">");
  52253. return u(i)
  52254. }
  52255. var i = /#include +<([\w\d.]+)>/g;
  52256. return e.replace(i, t)
  52257. }
  52258. function d(e) {
  52259. function t(e, t, i, n) {
  52260. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52261. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52262. return r
  52263. }
  52264. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52265. return e.replace(i, t)
  52266. }
  52267. var p = 0
  52268. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52269. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52270. , m = /^([\w\d_]+)\[0\]$/;
  52271. return function(e, f, g, m) {
  52272. var v = e.context
  52273. , A = g.extensions
  52274. , y = g.defines
  52275. , C = g.__webglShader.vertexShader
  52276. , I = g.__webglShader.fragmentShader
  52277. , E = "SHADOWMAP_TYPE_BASIC";
  52278. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52279. var b = "ENVMAP_TYPE_CUBE"
  52280. , w = "ENVMAP_MODE_REFLECTION"
  52281. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52282. if (m.envMap) {
  52283. switch (g.envMap.mapping) {
  52284. case n.CubeReflectionMapping:
  52285. case n.CubeRefractionMapping:
  52286. b = "ENVMAP_TYPE_CUBE";
  52287. break;
  52288. case n.CubeUVReflectionMapping:
  52289. case n.CubeUVRefractionMapping:
  52290. b = "ENVMAP_TYPE_CUBE_UV";
  52291. break;
  52292. case n.EquirectangularReflectionMapping:
  52293. case n.EquirectangularRefractionMapping:
  52294. b = "ENVMAP_TYPE_EQUIREC";
  52295. break;
  52296. case n.SphericalReflectionMapping:
  52297. b = "ENVMAP_TYPE_SPHERE"
  52298. }
  52299. switch (g.envMap.mapping) {
  52300. case n.CubeRefractionMapping:
  52301. case n.EquirectangularRefractionMapping:
  52302. w = "ENVMAP_MODE_REFRACTION"
  52303. }
  52304. switch (g.combine) {
  52305. case n.MultiplyOperation:
  52306. _ = "ENVMAP_BLENDING_MULTIPLY";
  52307. break;
  52308. case n.MixOperation:
  52309. _ = "ENVMAP_BLENDING_MIX";
  52310. break;
  52311. case n.AddOperation:
  52312. _ = "ENVMAP_BLENDING_ADD"
  52313. }
  52314. }
  52315. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52316. g instanceof n.RawShaderMaterial ? (T = "",
  52317. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52318. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52319. C = u(C, m),
  52320. C = h(C, m),
  52321. I = u(I, m),
  52322. I = h(I, m),
  52323. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52324. I = d(I));
  52325. var O = T + C
  52326. , L = x + I
  52327. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52328. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52329. v.attachShader(P, D),
  52330. v.attachShader(P, N),
  52331. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52332. v.linkProgram(P);
  52333. var B = v.getProgramInfoLog(P)
  52334. , F = v.getShaderInfoLog(D)
  52335. , V = v.getShaderInfoLog(N)
  52336. , U = !0
  52337. , k = !0;
  52338. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52339. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52340. k && (this.diagnostics = {
  52341. runnable: U,
  52342. material: g,
  52343. programLog: B,
  52344. vertexShader: {
  52345. log: F,
  52346. prefix: T
  52347. },
  52348. fragmentShader: {
  52349. log: V,
  52350. prefix: x
  52351. }
  52352. }),
  52353. v.deleteShader(D),
  52354. v.deleteShader(N);
  52355. var H;
  52356. this.getUniforms = function() {
  52357. return void 0 === H && (H = s(v, P)),
  52358. H
  52359. }
  52360. ;
  52361. var G;
  52362. return this.getAttributes = function() {
  52363. return void 0 === G && (G = l(v, P)),
  52364. G
  52365. }
  52366. ,
  52367. this.destroy = function() {
  52368. v.deleteProgram(P),
  52369. this.program = void 0
  52370. }
  52371. ,
  52372. Object.defineProperties(this, {
  52373. uniforms: {
  52374. get: function() {
  52375. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52376. this.getUniforms()
  52377. }
  52378. },
  52379. attributes: {
  52380. get: function() {
  52381. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52382. this.getAttributes()
  52383. }
  52384. }
  52385. }),
  52386. this.id = p++,
  52387. this.code = f,
  52388. this.usedTimes = 1,
  52389. this.program = P,
  52390. this.vertexShader = D,
  52391. this.fragmentShader = N,
  52392. this
  52393. }
  52394. }(),
  52395. n.WebGLPrograms = function(e, t) {
  52396. function i(e) {
  52397. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52398. return 1024;
  52399. var i = t.maxVertexUniforms
  52400. , r = Math.floor((i - 20) / 4)
  52401. , o = r;
  52402. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52403. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52404. o
  52405. }
  52406. function r(e, t) {
  52407. var i;
  52408. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52409. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52410. i
  52411. }
  52412. var o = []
  52413. , a = {
  52414. MeshDepthMaterial: "depth",
  52415. MeshNormalMaterial: "normal",
  52416. MeshBasicMaterial: "basic",
  52417. MeshLambertMaterial: "lambert",
  52418. MeshPhongMaterial: "phong",
  52419. MeshStandardMaterial: "standard",
  52420. LineBasicMaterial: "basic",
  52421. LineDashedMaterial: "dashed",
  52422. PointsMaterial: "points"
  52423. }
  52424. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52425. this.getParameters = function(o, s, l, c) {
  52426. var h = a[o.type]
  52427. , u = i(c)
  52428. , d = e.getPrecision();
  52429. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52430. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52431. var p = {
  52432. shaderID: h,
  52433. precision: d,
  52434. supportsVertexTextures: t.vertexTextures,
  52435. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52436. map: !!o.map,
  52437. mapEncoding: r(o.map, e.gammaInput),
  52438. envMap: !!o.envMap,
  52439. envMapMode: o.envMap && o.envMap.mapping,
  52440. envMapEncoding: r(o.envMap, e.gammaInput),
  52441. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52442. lightMap: !!o.lightMap,
  52443. aoMap: !!o.aoMap,
  52444. emissiveMap: !!o.emissiveMap,
  52445. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52446. bumpMap: !!o.bumpMap,
  52447. normalMap: !!o.normalMap,
  52448. displacementMap: !!o.displacementMap,
  52449. roughnessMap: !!o.roughnessMap,
  52450. metalnessMap: !!o.metalnessMap,
  52451. specularMap: !!o.specularMap,
  52452. alphaMap: !!o.alphaMap,
  52453. combine: o.combine,
  52454. vertexColors: o.vertexColors,
  52455. fog: l,
  52456. useFog: o.fog,
  52457. fogExp: l instanceof n.FogExp2,
  52458. flatShading: o.shading === n.FlatShading,
  52459. sizeAttenuation: o.sizeAttenuation,
  52460. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52461. skinning: o.skinning,
  52462. maxBones: u,
  52463. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52464. morphTargets: o.morphTargets,
  52465. morphNormals: o.morphNormals,
  52466. maxMorphTargets: e.maxMorphTargets,
  52467. maxMorphNormals: e.maxMorphNormals,
  52468. numDirLights: s.directional.length,
  52469. numPointLights: s.point.length,
  52470. numSpotLights: s.spot.length,
  52471. numHemiLights: s.hemi.length,
  52472. pointLightShadows: s.shadowsPointLight,
  52473. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52474. shadowMapType: e.shadowMap.type,
  52475. toneMapping: e.toneMapping,
  52476. physicallyCorrectLights: e.physicallyCorrectLights,
  52477. premultipliedAlpha: o.premultipliedAlpha,
  52478. alphaTest: o.alphaTest,
  52479. doubleSided: o.side === n.DoubleSide,
  52480. flipSided: o.side === n.BackSide
  52481. };
  52482. return p
  52483. }
  52484. ,
  52485. this.getProgramCode = function(e, t) {
  52486. var i = [];
  52487. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52488. i.push(e.vertexShader)),
  52489. void 0 !== e.defines)
  52490. for (var n in e.defines)
  52491. i.push(n),
  52492. i.push(e.defines[n]);
  52493. for (var r = 0; r < s.length; r++) {
  52494. var o = s[r];
  52495. i.push(o),
  52496. i.push(t[o])
  52497. }
  52498. return i.join()
  52499. }
  52500. ,
  52501. this.acquireProgram = function(t, i, r) {
  52502. for (var a, s = 0, l = o.length; s < l; s++) {
  52503. var c = o[s];
  52504. if (c.code === r) {
  52505. a = c,
  52506. ++a.usedTimes;
  52507. break
  52508. }
  52509. }
  52510. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52511. o.push(a)),
  52512. a
  52513. }
  52514. ,
  52515. this.releaseProgram = function(e) {
  52516. if (0 === --e.usedTimes) {
  52517. var t = o.indexOf(e);
  52518. o[t] = o[o.length - 1],
  52519. o.pop(),
  52520. e.destroy()
  52521. }
  52522. }
  52523. ,
  52524. this.programs = o
  52525. }
  52526. ,
  52527. n.WebGLProperties = function() {
  52528. var e = {};
  52529. this.get = function(t) {
  52530. var i = t.uuid
  52531. , n = e[i];
  52532. return void 0 === n && (n = {},
  52533. e[i] = n),
  52534. n
  52535. }
  52536. ,
  52537. this.delete = function(t) {
  52538. delete e[t.uuid]
  52539. }
  52540. ,
  52541. this.clear = function() {
  52542. e = {}
  52543. }
  52544. }
  52545. ,
  52546. n.WebGLShader = function() {
  52547. function e(e) {
  52548. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52549. t[i] = i + 1 + ": " + t[i];
  52550. return t.join("\n")
  52551. }
  52552. return function(t, i, n) {
  52553. var r = t.createShader(i);
  52554. return t.shaderSource(r, n),
  52555. t.compileShader(r),
  52556. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52557. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52558. r
  52559. }
  52560. }(),
  52561. n.WebGLShadowMap = function(e, t, i) {
  52562. function r(e, t, i, r) {
  52563. var o = e.geometry
  52564. , a = null
  52565. , s = v
  52566. , l = e.customDepthMaterial;
  52567. if (i && (s = A,
  52568. l = e.customDistanceMaterial),
  52569. l)
  52570. a = l;
  52571. else {
  52572. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52573. , h = e instanceof n.SkinnedMesh && t.skinning
  52574. , u = 0;
  52575. c && (u |= f),
  52576. h && (u |= g),
  52577. a = s[u]
  52578. }
  52579. return a.visible = t.visible,
  52580. a.wireframe = t.wireframe,
  52581. a.wireframeLinewidth = t.wireframeLinewidth,
  52582. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52583. a
  52584. }
  52585. function o(e, t, i) {
  52586. if (e.visible !== !1) {
  52587. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52588. var r = e.material;
  52589. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52590. p.push(e))
  52591. }
  52592. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52593. o(a[s], t, i)
  52594. }
  52595. }
  52596. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52597. var x = 0 !== (T & f)
  52598. , S = 0 !== (T & g)
  52599. , M = new n.ShaderMaterial({
  52600. uniforms: b,
  52601. vertexShader: E.vertexShader,
  52602. fragmentShader: E.fragmentShader,
  52603. morphTargets: x,
  52604. skinning: S
  52605. });
  52606. v[T] = M;
  52607. var R = new n.ShaderMaterial({
  52608. defines: {
  52609. USE_SHADOWMAP: ""
  52610. },
  52611. uniforms: _,
  52612. vertexShader: w.vertexShader,
  52613. fragmentShader: w.fragmentShader,
  52614. morphTargets: x,
  52615. skinning: S
  52616. });
  52617. A[T] = R
  52618. }
  52619. var P = this;
  52620. this.enabled = !1,
  52621. this.autoUpdate = !0,
  52622. this.needsUpdate = !1,
  52623. this.type = n.PCFShadowMap,
  52624. this.cullFace = n.CullFaceFront,
  52625. this.render = function(f, g) {
  52626. var m, v, A = t.shadows;
  52627. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52628. s.clearColor(1, 1, 1, 1),
  52629. s.disable(a.BLEND),
  52630. s.enable(a.CULL_FACE),
  52631. a.frontFace(a.CCW),
  52632. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52633. s.setDepthTest(!0),
  52634. s.setScissorTest(!1);
  52635. for (var E = 0, b = A.length; E < b; E++) {
  52636. var w = A[E]
  52637. , _ = w.shadow
  52638. , T = _.camera;
  52639. if (h.copy(_.mapSize),
  52640. w instanceof n.PointLight) {
  52641. m = 6,
  52642. v = !0;
  52643. var x = h.x
  52644. , S = h.y;
  52645. I[0].set(2 * x, S, x, S),
  52646. I[1].set(0, S, x, S),
  52647. I[2].set(3 * x, S, x, S),
  52648. I[3].set(x, S, x, S),
  52649. I[4].set(3 * x, 0, x, S),
  52650. I[5].set(x, 0, x, S),
  52651. h.x *= 4,
  52652. h.y *= 2
  52653. } else
  52654. m = 1,
  52655. v = !1;
  52656. if (null === _.map) {
  52657. var M = {
  52658. minFilter: n.NearestFilter,
  52659. magFilter: n.NearestFilter,
  52660. format: n.RGBAFormat
  52661. };
  52662. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52663. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52664. T.updateProjectionMatrix()
  52665. }
  52666. var R = _.map
  52667. , O = _.matrix;
  52668. d.setFromMatrixPosition(w.matrixWorld),
  52669. T.position.copy(d),
  52670. e.setRenderTarget(R),
  52671. e.clear();
  52672. for (var L = 0; L < m; L++) {
  52673. if (v) {
  52674. u.copy(T.position),
  52675. u.add(y[L]),
  52676. T.up.copy(C[L]),
  52677. T.lookAt(u);
  52678. var D = I[L];
  52679. s.viewport(D)
  52680. } else
  52681. u.setFromMatrixPosition(w.target.matrixWorld),
  52682. T.lookAt(u);
  52683. T.updateMatrixWorld(),
  52684. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52685. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52686. O.multiply(T.projectionMatrix),
  52687. O.multiply(T.matrixWorldInverse),
  52688. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52689. l.setFromMatrix(c),
  52690. p.length = 0,
  52691. o(f, g, T);
  52692. for (var N = 0, B = p.length; N < B; N++) {
  52693. var F = p[N]
  52694. , V = i.update(F)
  52695. , U = F.material;
  52696. if (U instanceof n.MultiMaterial)
  52697. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52698. var W = k[G]
  52699. , j = H[W.materialIndex];
  52700. if (j.visible === !0) {
  52701. var Y = r(F, j, v, d);
  52702. e.renderBufferDirect(T, null, V, Y, F, W)
  52703. }
  52704. }
  52705. else {
  52706. var Y = r(F, U, v, d);
  52707. e.renderBufferDirect(T, null, V, Y, F, null)
  52708. }
  52709. }
  52710. }
  52711. }
  52712. var X = e.getClearColor()
  52713. , Z = e.getClearAlpha();
  52714. e.setClearColor(X, Z),
  52715. s.enable(a.BLEND),
  52716. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52717. P.needsUpdate = !1
  52718. }
  52719. }
  52720. }
  52721. ,
  52722. n.WebGLState = function(e, t, i) {
  52723. var r = this
  52724. , o = new n.Vector4
  52725. , a = new Uint8Array(16)
  52726. , s = new Uint8Array(16)
  52727. , l = new Uint8Array(16)
  52728. , c = {}
  52729. , h = null
  52730. , u = null
  52731. , d = null
  52732. , p = null
  52733. , f = null
  52734. , g = null
  52735. , m = null
  52736. , v = null
  52737. , A = !1
  52738. , y = null
  52739. , C = null
  52740. , I = null
  52741. , E = null
  52742. , b = null
  52743. , w = null
  52744. , _ = null
  52745. , T = null
  52746. , x = null
  52747. , S = null
  52748. , M = null
  52749. , R = null
  52750. , P = null
  52751. , O = null
  52752. , L = null
  52753. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52754. , N = void 0
  52755. , B = {}
  52756. , F = new n.Vector4
  52757. , V = null
  52758. , U = null
  52759. , k = new n.Vector4
  52760. , H = new n.Vector4
  52761. , G = e.createTexture();
  52762. e.bindTexture(e.TEXTURE_2D, G),
  52763. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52764. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52765. this.init = function() {
  52766. this.clearColor(0, 0, 0, 1),
  52767. this.clearDepth(1),
  52768. this.clearStencil(0),
  52769. this.enable(e.DEPTH_TEST),
  52770. e.depthFunc(e.LEQUAL),
  52771. e.frontFace(e.CCW),
  52772. e.cullFace(e.BACK),
  52773. this.enable(e.CULL_FACE),
  52774. this.enable(e.BLEND),
  52775. e.blendEquation(e.FUNC_ADD),
  52776. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52777. }
  52778. ,
  52779. this.initAttributes = function() {
  52780. for (var e = 0, t = a.length; e < t; e++)
  52781. a[e] = 0
  52782. }
  52783. ,
  52784. this.enableAttribute = function(i) {
  52785. if (a[i] = 1,
  52786. 0 === s[i] && (e.enableVertexAttribArray(i),
  52787. s[i] = 1),
  52788. 0 !== l[i]) {
  52789. var n = t.get("ANGLE_instanced_arrays");
  52790. n.vertexAttribDivisorANGLE(i, 0),
  52791. l[i] = 0
  52792. }
  52793. }
  52794. ,
  52795. this.enableAttributeAndDivisor = function(t, i, n) {
  52796. a[t] = 1,
  52797. 0 === s[t] && (e.enableVertexAttribArray(t),
  52798. s[t] = 1),
  52799. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52800. l[t] = i)
  52801. }
  52802. ,
  52803. this.disableUnusedAttributes = function() {
  52804. for (var t = 0, i = s.length; t < i; t++)
  52805. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52806. s[t] = 0)
  52807. }
  52808. ,
  52809. this.enable = function(t) {
  52810. c[t] !== !0 && (e.enable(t),
  52811. c[t] = !0)
  52812. }
  52813. ,
  52814. this.disable = function(t) {
  52815. c[t] !== !1 && (e.disable(t),
  52816. c[t] = !1)
  52817. }
  52818. ,
  52819. this.getCompressedTextureFormats = function() {
  52820. if (null === h && (h = [],
  52821. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52822. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52823. h.push(i[n]);
  52824. return h
  52825. }
  52826. ,
  52827. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52828. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52829. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52830. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52831. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52832. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52833. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52834. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52835. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52836. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52837. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52838. u = t,
  52839. A = h),
  52840. t === n.CustomBlending ? (s = s || r,
  52841. l = l || o,
  52842. c = c || a,
  52843. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52844. d = r,
  52845. g = s),
  52846. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52847. p = o,
  52848. f = a,
  52849. m = l,
  52850. v = c)) : (d = null,
  52851. p = null,
  52852. f = null,
  52853. g = null,
  52854. m = null,
  52855. v = null)
  52856. }
  52857. ,
  52858. this.setDepthFunc = function(t) {
  52859. if (y !== t) {
  52860. if (t)
  52861. switch (t) {
  52862. case n.NeverDepth:
  52863. e.depthFunc(e.NEVER);
  52864. break;
  52865. case n.AlwaysDepth:
  52866. e.depthFunc(e.ALWAYS);
  52867. break;
  52868. case n.LessDepth:
  52869. e.depthFunc(e.LESS);
  52870. break;
  52871. case n.LessEqualDepth:
  52872. e.depthFunc(e.LEQUAL);
  52873. break;
  52874. case n.EqualDepth:
  52875. e.depthFunc(e.EQUAL);
  52876. break;
  52877. case n.GreaterEqualDepth:
  52878. e.depthFunc(e.GEQUAL);
  52879. break;
  52880. case n.GreaterDepth:
  52881. e.depthFunc(e.GREATER);
  52882. break;
  52883. case n.NotEqualDepth:
  52884. e.depthFunc(e.NOTEQUAL);
  52885. break;
  52886. default:
  52887. e.depthFunc(e.LEQUAL)
  52888. }
  52889. else
  52890. e.depthFunc(e.LEQUAL);
  52891. y = t
  52892. }
  52893. }
  52894. ,
  52895. this.setDepthTest = function(t) {
  52896. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52897. }
  52898. ,
  52899. this.setDepthWrite = function(t) {
  52900. C !== t && (e.depthMask(t),
  52901. C = t)
  52902. }
  52903. ,
  52904. this.setColorWrite = function(t) {
  52905. I !== t && (e.colorMask(t, t, t, t),
  52906. I = t)
  52907. }
  52908. ,
  52909. this.setStencilFunc = function(t, i, n) {
  52910. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52911. b = t,
  52912. w = i,
  52913. _ = n)
  52914. }
  52915. ,
  52916. this.setStencilOp = function(t, i, n) {
  52917. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52918. T = t,
  52919. x = i,
  52920. S = n)
  52921. }
  52922. ,
  52923. this.setStencilTest = function(t) {
  52924. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52925. }
  52926. ,
  52927. this.setStencilWrite = function(t) {
  52928. E !== t && (e.stencilMask(t),
  52929. E = t)
  52930. }
  52931. ,
  52932. this.setFlipSided = function(t) {
  52933. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52934. M = t)
  52935. }
  52936. ,
  52937. this.setLineWidth = function(t) {
  52938. t !== R && (e.lineWidth(t),
  52939. R = t)
  52940. }
  52941. ,
  52942. this.setPolygonOffset = function(t, i, n) {
  52943. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52944. !t || P === i && O === n || (e.polygonOffset(i, n),
  52945. P = i,
  52946. O = n)
  52947. }
  52948. ,
  52949. this.getScissorTest = function() {
  52950. return L
  52951. }
  52952. ,
  52953. this.setScissorTest = function(t) {
  52954. L = t,
  52955. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52956. }
  52957. ,
  52958. this.activeTexture = function(t) {
  52959. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52960. N !== t && (e.activeTexture(t),
  52961. N = t)
  52962. }
  52963. ,
  52964. this.bindTexture = function(t, i) {
  52965. void 0 === N && r.activeTexture();
  52966. var n = B[N];
  52967. void 0 === n && (n = {
  52968. type: void 0,
  52969. texture: void 0
  52970. },
  52971. B[N] = n),
  52972. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  52973. n.type = t,
  52974. n.texture = i)
  52975. }
  52976. ,
  52977. this.compressedTexImage2D = function() {
  52978. try {
  52979. e.compressedTexImage2D.apply(e, arguments)
  52980. } catch (e) {
  52981. console.error(e)
  52982. }
  52983. }
  52984. ,
  52985. this.texImage2D = function() {
  52986. try {
  52987. e.texImage2D.apply(e, arguments)
  52988. } catch (e) {
  52989. console.error(e)
  52990. }
  52991. }
  52992. ,
  52993. this.clearColor = function(t, i, n, r) {
  52994. o.set(t, i, n, r),
  52995. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  52996. F.copy(o))
  52997. }
  52998. ,
  52999. this.clearDepth = function(t) {
  53000. V !== t && (e.clearDepth(t),
  53001. V = t)
  53002. }
  53003. ,
  53004. this.clearStencil = function(t) {
  53005. U !== t && (e.clearStencil(t),
  53006. U = t)
  53007. }
  53008. ,
  53009. this.scissor = function(t) {
  53010. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53011. k.copy(t))
  53012. }
  53013. ,
  53014. this.viewport = function(t) {
  53015. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53016. H.copy(t))
  53017. }
  53018. ,
  53019. this.reset = function() {
  53020. for (var t = 0; t < s.length; t++)
  53021. 1 === s[t] && (e.disableVertexAttribArray(t),
  53022. s[t] = 0);
  53023. c = {},
  53024. h = null,
  53025. N = void 0,
  53026. B = {},
  53027. u = null,
  53028. I = null,
  53029. C = null,
  53030. E = null,
  53031. M = null
  53032. }
  53033. }
  53034. ,
  53035. n.LensFlarePlugin = function(e, t) {
  53036. function i() {
  53037. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53038. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53039. o = p.createBuffer(),
  53040. a = p.createBuffer(),
  53041. p.bindBuffer(p.ARRAY_BUFFER, o),
  53042. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53043. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53044. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53045. u = p.createTexture(),
  53046. d = p.createTexture(),
  53047. f.bindTexture(p.TEXTURE_2D, u),
  53048. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53049. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53050. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53051. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53052. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53053. f.bindTexture(p.TEXTURE_2D, d),
  53054. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53055. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53056. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53057. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53058. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53059. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53060. var i;
  53061. i = h ? {
  53062. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53063. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53064. } : {
  53065. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53066. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53067. },
  53068. s = r(i),
  53069. l = {
  53070. vertex: p.getAttribLocation(s, "position"),
  53071. uv: p.getAttribLocation(s, "uv")
  53072. },
  53073. c = {
  53074. renderType: p.getUniformLocation(s, "renderType"),
  53075. map: p.getUniformLocation(s, "map"),
  53076. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53077. opacity: p.getUniformLocation(s, "opacity"),
  53078. color: p.getUniformLocation(s, "color"),
  53079. scale: p.getUniformLocation(s, "scale"),
  53080. rotation: p.getUniformLocation(s, "rotation"),
  53081. screenPosition: p.getUniformLocation(s, "screenPosition")
  53082. }
  53083. }
  53084. function r(t) {
  53085. var i = p.createProgram()
  53086. , n = p.createShader(p.FRAGMENT_SHADER)
  53087. , r = p.createShader(p.VERTEX_SHADER)
  53088. , o = "precision " + e.getPrecision() + " float;\n";
  53089. return p.shaderSource(n, o + t.fragmentShader),
  53090. p.shaderSource(r, o + t.vertexShader),
  53091. p.compileShader(n),
  53092. p.compileShader(r),
  53093. p.attachShader(i, n),
  53094. p.attachShader(i, r),
  53095. p.linkProgram(i),
  53096. i
  53097. }
  53098. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53099. this.render = function(r, g, m) {
  53100. if (0 !== t.length) {
  53101. var v = new n.Vector3
  53102. , A = m.w / m.z
  53103. , y = .5 * m.z
  53104. , C = .5 * m.w
  53105. , I = 16 / m.w
  53106. , E = new n.Vector2(I * A,I)
  53107. , b = new n.Vector3(1,1,0)
  53108. , w = new n.Vector2(1,1);
  53109. void 0 === s && i(),
  53110. p.useProgram(s),
  53111. f.initAttributes(),
  53112. f.enableAttribute(l.vertex),
  53113. f.enableAttribute(l.uv),
  53114. f.disableUnusedAttributes(),
  53115. p.uniform1i(c.occlusionMap, 0),
  53116. p.uniform1i(c.map, 1),
  53117. p.bindBuffer(p.ARRAY_BUFFER, o),
  53118. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53119. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53120. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53121. f.disable(p.CULL_FACE),
  53122. f.setDepthWrite(!1);
  53123. for (var _ = 0, T = t.length; _ < T; _++) {
  53124. I = 16 / m.w,
  53125. E.set(I * A, I);
  53126. var x = t[_];
  53127. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53128. v.applyMatrix4(g.matrixWorldInverse),
  53129. v.applyProjection(g.projectionMatrix),
  53130. b.copy(v),
  53131. w.x = b.x * y + y,
  53132. w.y = b.y * C + C,
  53133. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53134. f.activeTexture(p.TEXTURE0),
  53135. f.bindTexture(p.TEXTURE_2D, null),
  53136. f.activeTexture(p.TEXTURE1),
  53137. f.bindTexture(p.TEXTURE_2D, u),
  53138. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53139. p.uniform1i(c.renderType, 0),
  53140. p.uniform2f(c.scale, E.x, E.y),
  53141. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53142. f.disable(p.BLEND),
  53143. f.enable(p.DEPTH_TEST),
  53144. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53145. f.activeTexture(p.TEXTURE0),
  53146. f.bindTexture(p.TEXTURE_2D, d),
  53147. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53148. p.uniform1i(c.renderType, 1),
  53149. f.disable(p.DEPTH_TEST),
  53150. f.activeTexture(p.TEXTURE1),
  53151. f.bindTexture(p.TEXTURE_2D, u),
  53152. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53153. x.positionScreen.copy(b),
  53154. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53155. p.uniform1i(c.renderType, 2),
  53156. f.enable(p.BLEND);
  53157. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53158. var R = x.lensFlares[S];
  53159. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53160. b.y = R.y,
  53161. b.z = R.z,
  53162. I = R.size * R.scale / m.w,
  53163. E.x = I * A,
  53164. E.y = I,
  53165. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53166. p.uniform2f(c.scale, E.x, E.y),
  53167. p.uniform1f(c.rotation, R.rotation),
  53168. p.uniform1f(c.opacity, R.opacity),
  53169. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53170. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53171. e.setTexture(R.texture, 1),
  53172. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53173. }
  53174. }
  53175. }
  53176. f.enable(p.CULL_FACE),
  53177. f.enable(p.DEPTH_TEST),
  53178. f.setDepthWrite(!0),
  53179. e.resetGLState()
  53180. }
  53181. }
  53182. }
  53183. ,
  53184. n.SpritePlugin = function(e, t) {
  53185. function i() {
  53186. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53187. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53188. a = d.createBuffer(),
  53189. s = d.createBuffer(),
  53190. d.bindBuffer(d.ARRAY_BUFFER, a),
  53191. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53192. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53193. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53194. l = r(),
  53195. c = {
  53196. position: d.getAttribLocation(l, "position"),
  53197. uv: d.getAttribLocation(l, "uv")
  53198. },
  53199. h = {
  53200. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53201. uvScale: d.getUniformLocation(l, "uvScale"),
  53202. rotation: d.getUniformLocation(l, "rotation"),
  53203. scale: d.getUniformLocation(l, "scale"),
  53204. color: d.getUniformLocation(l, "color"),
  53205. map: d.getUniformLocation(l, "map"),
  53206. opacity: d.getUniformLocation(l, "opacity"),
  53207. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53208. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53209. fogType: d.getUniformLocation(l, "fogType"),
  53210. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53211. fogNear: d.getUniformLocation(l, "fogNear"),
  53212. fogFar: d.getUniformLocation(l, "fogFar"),
  53213. fogColor: d.getUniformLocation(l, "fogColor"),
  53214. alphaTest: d.getUniformLocation(l, "alphaTest")
  53215. };
  53216. var i = document.createElement("canvas");
  53217. i.width = 8,
  53218. i.height = 8;
  53219. var o = i.getContext("2d");
  53220. o.fillStyle = "white",
  53221. o.fillRect(0, 0, 8, 8),
  53222. u = new n.Texture(i),
  53223. u.needsUpdate = !0
  53224. }
  53225. function r() {
  53226. var t = d.createProgram()
  53227. , i = d.createShader(d.VERTEX_SHADER)
  53228. , n = d.createShader(d.FRAGMENT_SHADER);
  53229. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53230. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53231. d.compileShader(i),
  53232. d.compileShader(n),
  53233. d.attachShader(t, i),
  53234. d.attachShader(t, n),
  53235. d.linkProgram(t),
  53236. t
  53237. }
  53238. function o(e, t) {
  53239. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53240. }
  53241. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53242. this.render = function(r, v) {
  53243. if (0 !== t.length) {
  53244. void 0 === l && i(),
  53245. d.useProgram(l),
  53246. p.initAttributes(),
  53247. p.enableAttribute(c.position),
  53248. p.enableAttribute(c.uv),
  53249. p.disableUnusedAttributes(),
  53250. p.disable(d.CULL_FACE),
  53251. p.enable(d.BLEND),
  53252. d.bindBuffer(d.ARRAY_BUFFER, a),
  53253. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53254. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53255. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53256. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53257. p.activeTexture(d.TEXTURE0),
  53258. d.uniform1i(h.map, 0);
  53259. var A = 0
  53260. , y = 0
  53261. , C = r.fog;
  53262. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53263. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53264. d.uniform1f(h.fogFar, C.far),
  53265. d.uniform1i(h.fogType, 1),
  53266. A = 1,
  53267. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53268. d.uniform1i(h.fogType, 2),
  53269. A = 2,
  53270. y = 2)) : (d.uniform1i(h.fogType, 0),
  53271. A = 0,
  53272. y = 0);
  53273. for (var I = 0, E = t.length; I < E; I++) {
  53274. var b = t[I];
  53275. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53276. b.z = -b.modelViewMatrix.elements[14]
  53277. }
  53278. t.sort(o);
  53279. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53280. var b = t[I]
  53281. , _ = b.material;
  53282. d.uniform1f(h.alphaTest, _.alphaTest),
  53283. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53284. b.matrixWorld.decompose(f, g, m),
  53285. w[0] = m.x,
  53286. w[1] = m.y;
  53287. var T = 0;
  53288. r.fog && _.fog && (T = y),
  53289. A !== T && (d.uniform1i(h.fogType, T),
  53290. A = T),
  53291. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53292. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53293. d.uniform2f(h.uvScale, 1, 1)),
  53294. d.uniform1f(h.opacity, _.opacity),
  53295. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53296. d.uniform1f(h.rotation, _.rotation),
  53297. d.uniform2fv(h.scale, w),
  53298. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53299. p.setDepthTest(_.depthTest),
  53300. p.setDepthWrite(_.depthWrite),
  53301. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53302. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53303. }
  53304. p.enable(d.CULL_FACE),
  53305. e.resetGLState()
  53306. }
  53307. }
  53308. }
  53309. ,
  53310. Object.defineProperties(n.Box2.prototype, {
  53311. empty: {
  53312. value: function() {
  53313. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53314. this.isEmpty()
  53315. }
  53316. },
  53317. isIntersectionBox: {
  53318. value: function(e) {
  53319. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53320. this.intersectsBox(e)
  53321. }
  53322. }
  53323. }),
  53324. Object.defineProperties(n.Box3.prototype, {
  53325. empty: {
  53326. value: function() {
  53327. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53328. this.isEmpty()
  53329. }
  53330. },
  53331. isIntersectionBox: {
  53332. value: function(e) {
  53333. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53334. this.intersectsBox(e)
  53335. }
  53336. },
  53337. isIntersectionSphere: {
  53338. value: function(e) {
  53339. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53340. this.intersectsSphere(e)
  53341. }
  53342. }
  53343. }),
  53344. Object.defineProperties(n.Matrix3.prototype, {
  53345. multiplyVector3: {
  53346. value: function(e) {
  53347. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53348. e.applyMatrix3(this)
  53349. }
  53350. },
  53351. multiplyVector3Array: {
  53352. value: function(e) {
  53353. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53354. this.applyToVector3Array(e)
  53355. }
  53356. }
  53357. }),
  53358. Object.defineProperties(n.Matrix4.prototype, {
  53359. extractPosition: {
  53360. value: function(e) {
  53361. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53362. this.copyPosition(e)
  53363. }
  53364. },
  53365. setRotationFromQuaternion: {
  53366. value: function(e) {
  53367. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53368. this.makeRotationFromQuaternion(e)
  53369. }
  53370. },
  53371. multiplyVector3: {
  53372. value: function(e) {
  53373. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53374. e.applyProjection(this)
  53375. }
  53376. },
  53377. multiplyVector4: {
  53378. value: function(e) {
  53379. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53380. e.applyMatrix4(this)
  53381. }
  53382. },
  53383. multiplyVector3Array: {
  53384. value: function(e) {
  53385. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53386. this.applyToVector3Array(e)
  53387. }
  53388. },
  53389. rotateAxis: {
  53390. value: function(e) {
  53391. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53392. e.transformDirection(this)
  53393. }
  53394. },
  53395. crossVector: {
  53396. value: function(e) {
  53397. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53398. e.applyMatrix4(this)
  53399. }
  53400. },
  53401. translate: {
  53402. value: function(e) {
  53403. console.error("THREE.Matrix4: .translate() has been removed.")
  53404. }
  53405. },
  53406. rotateX: {
  53407. value: function(e) {
  53408. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53409. }
  53410. },
  53411. rotateY: {
  53412. value: function(e) {
  53413. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53414. }
  53415. },
  53416. rotateZ: {
  53417. value: function(e) {
  53418. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53419. }
  53420. },
  53421. rotateByAxis: {
  53422. value: function(e, t) {
  53423. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53424. }
  53425. }
  53426. }),
  53427. Object.defineProperties(n.Plane.prototype, {
  53428. isIntersectionLine: {
  53429. value: function(e) {
  53430. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53431. this.intersectsLine(e)
  53432. }
  53433. }
  53434. }),
  53435. Object.defineProperties(n.Quaternion.prototype, {
  53436. multiplyVector3: {
  53437. value: function(e) {
  53438. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53439. e.applyQuaternion(this)
  53440. }
  53441. }
  53442. }),
  53443. Object.defineProperties(n.Ray.prototype, {
  53444. isIntersectionBox: {
  53445. value: function(e) {
  53446. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53447. this.intersectsBox(e)
  53448. }
  53449. },
  53450. isIntersectionPlane: {
  53451. value: function(e) {
  53452. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53453. this.intersectsPlane(e)
  53454. }
  53455. },
  53456. isIntersectionSphere: {
  53457. value: function(e) {
  53458. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53459. this.intersectsSphere(e)
  53460. }
  53461. }
  53462. }),
  53463. Object.defineProperties(n.Vector3.prototype, {
  53464. setEulerFromRotationMatrix: {
  53465. value: function() {
  53466. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53467. }
  53468. },
  53469. setEulerFromQuaternion: {
  53470. value: function() {
  53471. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53472. }
  53473. },
  53474. getPositionFromMatrix: {
  53475. value: function(e) {
  53476. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53477. this.setFromMatrixPosition(e)
  53478. }
  53479. },
  53480. getScaleFromMatrix: {
  53481. value: function(e) {
  53482. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53483. this.setFromMatrixScale(e)
  53484. }
  53485. },
  53486. getColumnFromMatrix: {
  53487. value: function(e, t) {
  53488. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53489. this.setFromMatrixColumn(e, t)
  53490. }
  53491. }
  53492. }),
  53493. n.Face4 = function(e, t, i, r, o, a, s) {
  53494. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53495. new n.Face3(e,t,i,o,a,s)
  53496. }
  53497. ,
  53498. n.Vertex = function(e, t, i) {
  53499. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53500. new n.Vector3(e,t,i)
  53501. }
  53502. ,
  53503. Object.defineProperties(n.Object3D.prototype, {
  53504. eulerOrder: {
  53505. get: function() {
  53506. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53507. this.rotation.order
  53508. },
  53509. set: function(e) {
  53510. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53511. this.rotation.order = e
  53512. }
  53513. },
  53514. getChildByName: {
  53515. value: function(e) {
  53516. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53517. this.getObjectByName(e)
  53518. }
  53519. },
  53520. renderDepth: {
  53521. set: function(e) {
  53522. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53523. }
  53524. },
  53525. translate: {
  53526. value: function(e, t) {
  53527. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53528. this.translateOnAxis(t, e)
  53529. }
  53530. },
  53531. useQuaternion: {
  53532. get: function() {
  53533. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53534. },
  53535. set: function(e) {
  53536. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53537. }
  53538. }
  53539. }),
  53540. Object.defineProperties(n, {
  53541. PointCloud: {
  53542. value: function(e, t) {
  53543. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53544. new n.Points(e,t)
  53545. }
  53546. },
  53547. ParticleSystem: {
  53548. value: function(e, t) {
  53549. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53550. new n.Points(e,t)
  53551. }
  53552. }
  53553. }),
  53554. Object.defineProperties(n.Light.prototype, {
  53555. onlyShadow: {
  53556. set: function(e) {
  53557. console.warn("THREE.Light: .onlyShadow has been removed.")
  53558. }
  53559. },
  53560. shadowCameraFov: {
  53561. set: function(e) {
  53562. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53563. this.shadow.camera.fov = e
  53564. }
  53565. },
  53566. shadowCameraLeft: {
  53567. set: function(e) {
  53568. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53569. this.shadow.camera.left = e
  53570. }
  53571. },
  53572. shadowCameraRight: {
  53573. set: function(e) {
  53574. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53575. this.shadow.camera.right = e
  53576. }
  53577. },
  53578. shadowCameraTop: {
  53579. set: function(e) {
  53580. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53581. this.shadow.camera.top = e
  53582. }
  53583. },
  53584. shadowCameraBottom: {
  53585. set: function(e) {
  53586. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53587. this.shadow.camera.bottom = e
  53588. }
  53589. },
  53590. shadowCameraNear: {
  53591. set: function(e) {
  53592. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53593. this.shadow.camera.near = e
  53594. }
  53595. },
  53596. shadowCameraFar: {
  53597. set: function(e) {
  53598. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53599. this.shadow.camera.far = e
  53600. }
  53601. },
  53602. shadowCameraVisible: {
  53603. set: function(e) {
  53604. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53605. }
  53606. },
  53607. shadowBias: {
  53608. set: function(e) {
  53609. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53610. this.shadow.bias = e
  53611. }
  53612. },
  53613. shadowDarkness: {
  53614. set: function(e) {
  53615. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53616. }
  53617. },
  53618. shadowMapWidth: {
  53619. set: function(e) {
  53620. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53621. this.shadow.mapSize.width = e
  53622. }
  53623. },
  53624. shadowMapHeight: {
  53625. set: function(e) {
  53626. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53627. this.shadow.mapSize.height = e
  53628. }
  53629. }
  53630. }),
  53631. Object.defineProperties(n.BufferAttribute.prototype, {
  53632. length: {
  53633. get: function() {
  53634. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53635. this.array.length
  53636. }
  53637. }
  53638. }),
  53639. Object.defineProperties(n.BufferGeometry.prototype, {
  53640. drawcalls: {
  53641. get: function() {
  53642. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53643. this.groups
  53644. }
  53645. },
  53646. offsets: {
  53647. get: function() {
  53648. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53649. this.groups
  53650. }
  53651. },
  53652. addIndex: {
  53653. value: function(e) {
  53654. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53655. this.setIndex(e)
  53656. }
  53657. },
  53658. addDrawCall: {
  53659. value: function(e, t, i) {
  53660. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53661. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53662. this.addGroup(e, t)
  53663. }
  53664. },
  53665. clearDrawCalls: {
  53666. value: function() {
  53667. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53668. this.clearGroups()
  53669. }
  53670. },
  53671. computeTangents: {
  53672. value: function() {
  53673. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53674. }
  53675. },
  53676. computeOffsets: {
  53677. value: function() {
  53678. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53679. }
  53680. }
  53681. }),
  53682. Object.defineProperties(n.Material.prototype, {
  53683. wrapAround: {
  53684. get: function() {
  53685. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53686. },
  53687. set: function(e) {
  53688. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53689. }
  53690. },
  53691. wrapRGB: {
  53692. get: function() {
  53693. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53694. new n.Color
  53695. }
  53696. }
  53697. }),
  53698. Object.defineProperties(n, {
  53699. PointCloudMaterial: {
  53700. value: function(e) {
  53701. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53702. new n.PointsMaterial(e)
  53703. }
  53704. },
  53705. ParticleBasicMaterial: {
  53706. value: function(e) {
  53707. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53708. new n.PointsMaterial(e)
  53709. }
  53710. },
  53711. ParticleSystemMaterial: {
  53712. value: function(e) {
  53713. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53714. new n.PointsMaterial(e)
  53715. }
  53716. }
  53717. }),
  53718. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53719. metal: {
  53720. get: function() {
  53721. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53722. !1
  53723. },
  53724. set: function(e) {
  53725. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53726. }
  53727. }
  53728. }),
  53729. Object.defineProperties(n.ShaderMaterial.prototype, {
  53730. derivatives: {
  53731. get: function() {
  53732. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53733. this.extensions.derivatives
  53734. },
  53735. set: function(e) {
  53736. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53737. this.extensions.derivatives = e
  53738. }
  53739. }
  53740. }),
  53741. Object.defineProperties(n.WebGLRenderer.prototype, {
  53742. supportsFloatTextures: {
  53743. value: function() {
  53744. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53745. this.extensions.get("OES_texture_float")
  53746. }
  53747. },
  53748. supportsHalfFloatTextures: {
  53749. value: function() {
  53750. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53751. this.extensions.get("OES_texture_half_float")
  53752. }
  53753. },
  53754. supportsStandardDerivatives: {
  53755. value: function() {
  53756. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53757. this.extensions.get("OES_standard_derivatives")
  53758. }
  53759. },
  53760. supportsCompressedTextureS3TC: {
  53761. value: function() {
  53762. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53763. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53764. }
  53765. },
  53766. supportsCompressedTexturePVRTC: {
  53767. value: function() {
  53768. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53769. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53770. }
  53771. },
  53772. supportsBlendMinMax: {
  53773. value: function() {
  53774. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53775. this.extensions.get("EXT_blend_minmax")
  53776. }
  53777. },
  53778. supportsVertexTextures: {
  53779. value: function() {
  53780. return this.capabilities.vertexTextures
  53781. }
  53782. },
  53783. supportsInstancedArrays: {
  53784. value: function() {
  53785. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53786. this.extensions.get("ANGLE_instanced_arrays")
  53787. }
  53788. },
  53789. enableScissorTest: {
  53790. value: function(e) {
  53791. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53792. this.setScissorTest(e)
  53793. }
  53794. },
  53795. initMaterial: {
  53796. value: function() {
  53797. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53798. }
  53799. },
  53800. addPrePlugin: {
  53801. value: function() {
  53802. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53803. }
  53804. },
  53805. addPostPlugin: {
  53806. value: function() {
  53807. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53808. }
  53809. },
  53810. updateShadowMap: {
  53811. value: function() {
  53812. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53813. }
  53814. },
  53815. shadowMapEnabled: {
  53816. get: function() {
  53817. return this.shadowMap.enabled
  53818. },
  53819. set: function(e) {
  53820. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53821. this.shadowMap.enabled = e
  53822. }
  53823. },
  53824. shadowMapType: {
  53825. get: function() {
  53826. return this.shadowMap.type
  53827. },
  53828. set: function(e) {
  53829. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53830. this.shadowMap.type = e
  53831. }
  53832. },
  53833. shadowMapCullFace: {
  53834. get: function() {
  53835. return this.shadowMap.cullFace
  53836. },
  53837. set: function(e) {
  53838. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53839. this.shadowMap.cullFace = e
  53840. }
  53841. }
  53842. }),
  53843. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53844. wrapS: {
  53845. get: function() {
  53846. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53847. this.texture.wrapS
  53848. },
  53849. set: function(e) {
  53850. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53851. this.texture.wrapS = e
  53852. }
  53853. },
  53854. wrapT: {
  53855. get: function() {
  53856. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53857. this.texture.wrapT
  53858. },
  53859. set: function(e) {
  53860. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53861. this.texture.wrapT = e
  53862. }
  53863. },
  53864. magFilter: {
  53865. get: function() {
  53866. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53867. this.texture.magFilter
  53868. },
  53869. set: function(e) {
  53870. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53871. this.texture.magFilter = e
  53872. }
  53873. },
  53874. minFilter: {
  53875. get: function() {
  53876. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53877. this.texture.minFilter
  53878. },
  53879. set: function(e) {
  53880. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53881. this.texture.minFilter = e
  53882. }
  53883. },
  53884. anisotropy: {
  53885. get: function() {
  53886. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53887. this.texture.anisotropy
  53888. },
  53889. set: function(e) {
  53890. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53891. this.texture.anisotropy = e
  53892. }
  53893. },
  53894. offset: {
  53895. get: function() {
  53896. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53897. this.texture.offset
  53898. },
  53899. set: function(e) {
  53900. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53901. this.texture.offset = e
  53902. }
  53903. },
  53904. repeat: {
  53905. get: function() {
  53906. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53907. this.texture.repeat
  53908. },
  53909. set: function(e) {
  53910. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53911. this.texture.repeat = e
  53912. }
  53913. },
  53914. format: {
  53915. get: function() {
  53916. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53917. this.texture.format
  53918. },
  53919. set: function(e) {
  53920. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53921. this.texture.format = e
  53922. }
  53923. },
  53924. type: {
  53925. get: function() {
  53926. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53927. this.texture.type
  53928. },
  53929. set: function(e) {
  53930. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53931. this.texture.type = e
  53932. }
  53933. },
  53934. generateMipmaps: {
  53935. get: function() {
  53936. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53937. this.texture.generateMipmaps
  53938. },
  53939. set: function(e) {
  53940. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53941. this.texture.generateMipmaps = e
  53942. }
  53943. }
  53944. }),
  53945. n.GeometryUtils = {
  53946. merge: function(e, t, i) {
  53947. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53948. var r;
  53949. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53950. r = t.matrix,
  53951. t = t.geometry),
  53952. e.merge(t, r, i)
  53953. },
  53954. center: function(e) {
  53955. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53956. e.center()
  53957. }
  53958. },
  53959. n.ImageUtils = {
  53960. crossOrigin: void 0,
  53961. loadTexture: function(e, t, i, r) {
  53962. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53963. var o = new n.TextureLoader;
  53964. o.setCrossOrigin(this.crossOrigin);
  53965. var a = o.load(e, i, void 0, r);
  53966. return t && (a.mapping = t),
  53967. a
  53968. },
  53969. loadTextureCube: function(e, t, i, r) {
  53970. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  53971. var o = new n.CubeTextureLoader;
  53972. o.setCrossOrigin(this.crossOrigin);
  53973. var a = o.load(e, i, void 0, r);
  53974. return t && (a.mapping = t),
  53975. a
  53976. },
  53977. loadCompressedTexture: function() {
  53978. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  53979. },
  53980. loadCompressedTextureCube: function() {
  53981. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  53982. }
  53983. },
  53984. n.Projector = function() {
  53985. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  53986. this.projectVector = function(e, t) {
  53987. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  53988. e.project(t)
  53989. }
  53990. ,
  53991. this.unprojectVector = function(e, t) {
  53992. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  53993. e.unproject(t)
  53994. }
  53995. ,
  53996. this.pickingRay = function(e, t) {
  53997. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  53998. }
  53999. }
  54000. ,
  54001. n.CanvasRenderer = function() {
  54002. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54003. this.domElement = document.createElement("canvas"),
  54004. this.clear = function() {}
  54005. ,
  54006. this.render = function() {}
  54007. ,
  54008. this.setClearColor = function() {}
  54009. ,
  54010. this.setSize = function() {}
  54011. }
  54012. ,
  54013. n.MeshFaceMaterial = n.MultiMaterial,
  54014. n.CurveUtils = {
  54015. tangentQuadraticBezier: function(e, t, i, n) {
  54016. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54017. },
  54018. tangentCubicBezier: function(e, t, i, n, r) {
  54019. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54020. },
  54021. tangentSpline: function(e, t, i, n, r) {
  54022. var o = 6 * e * e - 6 * e
  54023. , a = 3 * e * e - 4 * e + 1
  54024. , s = -6 * e * e + 6 * e
  54025. , l = 3 * e * e - 2 * e;
  54026. return o + a + s + l
  54027. },
  54028. interpolate: function(e, t, i, n, r) {
  54029. var o = .5 * (i - e)
  54030. , a = .5 * (n - t)
  54031. , s = r * r
  54032. , l = r * s;
  54033. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54034. }
  54035. },
  54036. n.SceneUtils = {
  54037. createMultiMaterialObject: function(e, t) {
  54038. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54039. i.add(new n.Mesh(e,t[r]));
  54040. return i
  54041. },
  54042. detach: function(e, t, i) {
  54043. e.applyMatrix(t.matrixWorld),
  54044. t.remove(e),
  54045. i.add(e)
  54046. },
  54047. attach: function(e, t, i) {
  54048. var r = new n.Matrix4;
  54049. r.getInverse(i.matrixWorld),
  54050. e.applyMatrix(r),
  54051. t.remove(e),
  54052. i.add(e)
  54053. }
  54054. },
  54055. n.ShapeUtils = {
  54056. area: function(e) {
  54057. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54058. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54059. return .5 * i
  54060. },
  54061. triangulate: function() {
  54062. function e(e, t, i, n, r, o) {
  54063. var a, s, l, c, h, u, d, p, f;
  54064. if (s = e[o[t]].x,
  54065. l = e[o[t]].y,
  54066. c = e[o[i]].x,
  54067. h = e[o[i]].y,
  54068. u = e[o[n]].x,
  54069. d = e[o[n]].y,
  54070. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54071. return !1;
  54072. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54073. for (g = u - c,
  54074. m = d - h,
  54075. v = s - u,
  54076. A = l - d,
  54077. y = c - s,
  54078. C = h - l,
  54079. a = 0; a < r; a++)
  54080. if (p = e[o[a]].x,
  54081. f = e[o[a]].y,
  54082. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54083. E = f - l,
  54084. b = p - c,
  54085. w = f - h,
  54086. _ = p - u,
  54087. T = f - d,
  54088. M = g * w - m * b,
  54089. x = y * E - C * I,
  54090. S = v * T - A * _,
  54091. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54092. return !1;
  54093. return !0
  54094. }
  54095. return function(t, i) {
  54096. var r = t.length;
  54097. if (r < 3)
  54098. return null;
  54099. var o, a, s, l = [], c = [], h = [];
  54100. if (n.ShapeUtils.area(t) > 0)
  54101. for (a = 0; a < r; a++)
  54102. c[a] = a;
  54103. else
  54104. for (a = 0; a < r; a++)
  54105. c[a] = r - 1 - a;
  54106. var u = r
  54107. , d = 2 * u;
  54108. for (a = u - 1; u > 2; ) {
  54109. if (d-- <= 0)
  54110. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54111. i ? h : l;
  54112. if (o = a,
  54113. u <= o && (o = 0),
  54114. a = o + 1,
  54115. u <= a && (a = 0),
  54116. s = a + 1,
  54117. u <= s && (s = 0),
  54118. e(t, o, a, s, u, c)) {
  54119. var p, f, g, m, v;
  54120. for (p = c[o],
  54121. f = c[a],
  54122. g = c[s],
  54123. l.push([t[p], t[f], t[g]]),
  54124. h.push([c[o], c[a], c[s]]),
  54125. m = a,
  54126. v = a + 1; v < u; m++,
  54127. v++)
  54128. c[m] = c[v];
  54129. u--,
  54130. d = 2 * u
  54131. }
  54132. }
  54133. return i ? h : l
  54134. }
  54135. }(),
  54136. triangulateShape: function(e, t) {
  54137. function i(e, t, i) {
  54138. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54139. }
  54140. function r(e, t, n, r, o) {
  54141. var a = t.x - e.x
  54142. , s = t.y - e.y
  54143. , l = r.x - n.x
  54144. , c = r.y - n.y
  54145. , h = e.x - n.x
  54146. , u = e.y - n.y
  54147. , d = s * l - a * c
  54148. , p = s * h - a * u;
  54149. if (Math.abs(d) > Number.EPSILON) {
  54150. var f;
  54151. if (d > 0) {
  54152. if (p < 0 || p > d)
  54153. return [];
  54154. if (f = c * h - l * u,
  54155. f < 0 || f > d)
  54156. return []
  54157. } else {
  54158. if (p > 0 || p < d)
  54159. return [];
  54160. if (f = c * h - l * u,
  54161. f > 0 || f < d)
  54162. return []
  54163. }
  54164. if (0 === f)
  54165. return !o || 0 !== p && p !== d ? [e] : [];
  54166. if (f === d)
  54167. return !o || 0 !== p && p !== d ? [t] : [];
  54168. if (0 === p)
  54169. return [n];
  54170. if (p === d)
  54171. return [r];
  54172. var g = f / d;
  54173. return [{
  54174. x: e.x + g * a,
  54175. y: e.y + g * s
  54176. }]
  54177. }
  54178. if (0 !== p || c * h !== l * u)
  54179. return [];
  54180. var m = 0 === a && 0 === s
  54181. , v = 0 === l && 0 === c;
  54182. if (m && v)
  54183. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54184. if (m)
  54185. return i(n, r, e) ? [e] : [];
  54186. if (v)
  54187. return i(e, t, n) ? [n] : [];
  54188. var A, y, C, I, E, b, w, _;
  54189. return 0 !== a ? (e.x < t.x ? (A = e,
  54190. C = e.x,
  54191. y = t,
  54192. I = t.x) : (A = t,
  54193. C = t.x,
  54194. y = e,
  54195. I = e.x),
  54196. n.x < r.x ? (E = n,
  54197. w = n.x,
  54198. b = r,
  54199. _ = r.x) : (E = r,
  54200. w = r.x,
  54201. b = n,
  54202. _ = n.x)) : (e.y < t.y ? (A = e,
  54203. C = e.y,
  54204. y = t,
  54205. I = t.y) : (A = t,
  54206. C = t.y,
  54207. y = e,
  54208. I = e.y),
  54209. n.y < r.y ? (E = n,
  54210. w = n.y,
  54211. b = r,
  54212. _ = r.y) : (E = r,
  54213. w = r.y,
  54214. b = n,
  54215. _ = n.y)),
  54216. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54217. }
  54218. function o(e, t, i, n) {
  54219. var r = t.x - e.x
  54220. , o = t.y - e.y
  54221. , a = i.x - e.x
  54222. , s = i.y - e.y
  54223. , l = n.x - e.x
  54224. , c = n.y - e.y
  54225. , h = r * s - o * a
  54226. , u = r * c - o * l;
  54227. if (Math.abs(h) > Number.EPSILON) {
  54228. var d = l * s - c * a;
  54229. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54230. }
  54231. return u > 0
  54232. }
  54233. function a(e, t) {
  54234. function i(e, t) {
  54235. var i = A.length - 1
  54236. , n = e - 1;
  54237. n < 0 && (n = i);
  54238. var r = e + 1;
  54239. r > i && (r = 0);
  54240. var a = o(A[e], A[n], A[r], s[t]);
  54241. if (!a)
  54242. return !1;
  54243. var l = s.length - 1
  54244. , c = t - 1;
  54245. c < 0 && (c = l);
  54246. var h = t + 1;
  54247. return h > l && (h = 0),
  54248. a = o(s[t], s[c], s[h], A[e]),
  54249. !!a
  54250. }
  54251. function n(e, t) {
  54252. var i, n, o;
  54253. for (i = 0; i < A.length; i++)
  54254. if (n = i + 1,
  54255. n %= A.length,
  54256. o = r(e, t, A[i], A[n], !0),
  54257. o.length > 0)
  54258. return !0;
  54259. return !1
  54260. }
  54261. function a(e, i) {
  54262. var n, o, a, s, l;
  54263. for (n = 0; n < y.length; n++)
  54264. for (o = t[y[n]],
  54265. a = 0; a < o.length; a++)
  54266. if (s = a + 1,
  54267. s %= o.length,
  54268. l = r(e, i, o[a], o[s], !0),
  54269. l.length > 0)
  54270. return !0;
  54271. return !1
  54272. }
  54273. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54274. y.push(I);
  54275. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54276. if (w--,
  54277. w < 0) {
  54278. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54279. break
  54280. }
  54281. for (c = b; c < A.length; c++) {
  54282. h = A[c],
  54283. l = -1;
  54284. for (var I = 0; I < y.length; I++)
  54285. if (d = y[I],
  54286. p = h.x + ":" + h.y + ":" + d,
  54287. void 0 === C[p]) {
  54288. s = t[d];
  54289. for (var _ = 0; _ < s.length; _++)
  54290. if (u = s[_],
  54291. i(c, _) && !n(h, u) && !a(h, u)) {
  54292. l = _,
  54293. y.splice(I, 1),
  54294. f = A.slice(0, c + 1),
  54295. g = A.slice(c),
  54296. m = s.slice(l),
  54297. v = s.slice(0, l + 1),
  54298. A = f.concat(m).concat(v).concat(g),
  54299. b = c;
  54300. break
  54301. }
  54302. if (l >= 0)
  54303. break;
  54304. C[p] = !0
  54305. }
  54306. if (l >= 0)
  54307. break
  54308. }
  54309. }
  54310. return A
  54311. }
  54312. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54313. Array.prototype.push.apply(f, t[g]);
  54314. for (s = 0,
  54315. l = f.length; s < l; s++)
  54316. u = f[s].x + ":" + f[s].y,
  54317. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54318. p[u] = s;
  54319. var v = a(e, t)
  54320. , A = n.ShapeUtils.triangulate(v, !1);
  54321. for (s = 0,
  54322. l = A.length; s < l; s++)
  54323. for (h = A[s],
  54324. c = 0; c < 3; c++)
  54325. u = h[c].x + ":" + h[c].y,
  54326. d = p[u],
  54327. void 0 !== d && (h[c] = d);
  54328. return A.concat()
  54329. },
  54330. isClockWise: function(e) {
  54331. return n.ShapeUtils.area(e) < 0
  54332. },
  54333. b2: function() {
  54334. function e(e, t) {
  54335. var i = 1 - e;
  54336. return i * i * t
  54337. }
  54338. function t(e, t) {
  54339. return 2 * (1 - e) * e * t
  54340. }
  54341. function i(e, t) {
  54342. return e * e * t
  54343. }
  54344. return function(n, r, o, a) {
  54345. return e(n, r) + t(n, o) + i(n, a)
  54346. }
  54347. }(),
  54348. b3: function() {
  54349. function e(e, t) {
  54350. var i = 1 - e;
  54351. return i * i * i * t
  54352. }
  54353. function t(e, t) {
  54354. var i = 1 - e;
  54355. return 3 * i * i * e * t
  54356. }
  54357. function i(e, t) {
  54358. var i = 1 - e;
  54359. return 3 * i * e * e * t
  54360. }
  54361. function n(e, t) {
  54362. return e * e * e * t
  54363. }
  54364. return function(r, o, a, s, l) {
  54365. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54366. }
  54367. }()
  54368. },
  54369. n.Curve = function() {}
  54370. ,
  54371. n.Curve.prototype = {
  54372. constructor: n.Curve,
  54373. getPoint: function(e) {
  54374. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54375. null
  54376. },
  54377. getPointAt: function(e) {
  54378. var t = this.getUtoTmapping(e);
  54379. return this.getPoint(t)
  54380. },
  54381. getPoints: function(e) {
  54382. e || (e = 5);
  54383. var t, i = [];
  54384. for (t = 0; t <= e; t++)
  54385. i.push(this.getPoint(t / e));
  54386. return i
  54387. },
  54388. getSpacedPoints: function(e) {
  54389. e || (e = 5);
  54390. var t, i = [];
  54391. for (t = 0; t <= e; t++)
  54392. i.push(this.getPointAt(t / e));
  54393. return i
  54394. },
  54395. getLength: function() {
  54396. var e = this.getLengths();
  54397. return e[e.length - 1]
  54398. },
  54399. getLengths: function(e) {
  54400. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54401. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54402. return this.cacheArcLengths;
  54403. this.needsUpdate = !1;
  54404. var t, i, n = [], r = this.getPoint(0), o = 0;
  54405. for (n.push(0),
  54406. i = 1; i <= e; i++)
  54407. t = this.getPoint(i / e),
  54408. o += t.distanceTo(r),
  54409. n.push(o),
  54410. r = t;
  54411. return this.cacheArcLengths = n,
  54412. n
  54413. },
  54414. updateArcLengths: function() {
  54415. this.needsUpdate = !0,
  54416. this.getLengths()
  54417. },
  54418. getUtoTmapping: function(e, t) {
  54419. var i, n = this.getLengths(), r = 0, o = n.length;
  54420. i = t ? t : e * n[o - 1];
  54421. for (var a, s = 0, l = o - 1; s <= l; )
  54422. if (r = Math.floor(s + (l - s) / 2),
  54423. a = n[r] - i,
  54424. a < 0)
  54425. s = r + 1;
  54426. else {
  54427. if (!(a > 0)) {
  54428. l = r;
  54429. break
  54430. }
  54431. l = r - 1
  54432. }
  54433. if (r = l,
  54434. n[r] === i) {
  54435. var c = r / (o - 1);
  54436. return c
  54437. }
  54438. var h = n[r]
  54439. , u = n[r + 1]
  54440. , d = u - h
  54441. , p = (i - h) / d
  54442. , c = (r + p) / (o - 1);
  54443. return c
  54444. },
  54445. getTangent: function(e) {
  54446. var t = 1e-4
  54447. , i = e - t
  54448. , n = e + t;
  54449. i < 0 && (i = 0),
  54450. n > 1 && (n = 1);
  54451. var r = this.getPoint(i)
  54452. , o = this.getPoint(n)
  54453. , a = o.clone().sub(r);
  54454. return a.normalize()
  54455. },
  54456. getTangentAt: function(e) {
  54457. var t = this.getUtoTmapping(e);
  54458. return this.getTangent(t)
  54459. }
  54460. },
  54461. n.Curve.create = function(e, t) {
  54462. return e.prototype = Object.create(n.Curve.prototype),
  54463. e.prototype.constructor = e,
  54464. e.prototype.getPoint = t,
  54465. e
  54466. }
  54467. ,
  54468. n.CurvePath = function() {
  54469. this.curves = [],
  54470. this.autoClose = !1
  54471. }
  54472. ,
  54473. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54474. n.CurvePath.prototype.constructor = n.CurvePath,
  54475. n.CurvePath.prototype.add = function(e) {
  54476. this.curves.push(e)
  54477. }
  54478. ,
  54479. n.CurvePath.prototype.closePath = function() {
  54480. var e = this.curves[0].getPoint(0)
  54481. , t = this.curves[this.curves.length - 1].getPoint(1);
  54482. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54483. }
  54484. ,
  54485. n.CurvePath.prototype.getPoint = function(e) {
  54486. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54487. if (i[n] >= t) {
  54488. var r = i[n] - t
  54489. , o = this.curves[n]
  54490. , a = 1 - r / o.getLength();
  54491. return o.getPointAt(a)
  54492. }
  54493. n++
  54494. }
  54495. return null
  54496. }
  54497. ,
  54498. n.CurvePath.prototype.getLength = function() {
  54499. var e = this.getCurveLengths();
  54500. return e[e.length - 1]
  54501. }
  54502. ,
  54503. n.CurvePath.prototype.getCurveLengths = function() {
  54504. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54505. return this.cacheLengths;
  54506. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54507. t += this.curves[i].getLength(),
  54508. e.push(t);
  54509. return this.cacheLengths = e,
  54510. e
  54511. }
  54512. ,
  54513. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54514. var t = this.getPoints(e);
  54515. return this.createGeometry(t)
  54516. }
  54517. ,
  54518. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54519. var t = this.getSpacedPoints(e);
  54520. return this.createGeometry(t)
  54521. }
  54522. ,
  54523. n.CurvePath.prototype.createGeometry = function(e) {
  54524. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54525. var o = e[i];
  54526. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54527. }
  54528. return t
  54529. }
  54530. ,
  54531. n.Font = function(e) {
  54532. this.data = e
  54533. }
  54534. ,
  54535. n.Font.prototype = {
  54536. constructor: n.Font,
  54537. generateShapes: function(e, t, i) {
  54538. function r(e) {
  54539. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54540. var c = o(i[l], n, r);
  54541. r += c.offset,
  54542. s.push(c.path)
  54543. }
  54544. return s
  54545. }
  54546. function o(e, t, r) {
  54547. var o = a.glyphs[e] || a.glyphs["?"];
  54548. if (o) {
  54549. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54550. if (o.o)
  54551. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54552. var _ = E[b++];
  54553. switch (_) {
  54554. case "m":
  54555. s = E[b++] * t + r,
  54556. l = E[b++] * t,
  54557. A.moveTo(s, l);
  54558. break;
  54559. case "l":
  54560. s = E[b++] * t + r,
  54561. l = E[b++] * t,
  54562. A.lineTo(s, l);
  54563. break;
  54564. case "q":
  54565. if (c = E[b++] * t + r,
  54566. h = E[b++] * t,
  54567. p = E[b++] * t + r,
  54568. f = E[b++] * t,
  54569. A.quadraticCurveTo(p, f, c, h),
  54570. v = y[y.length - 1]) {
  54571. u = v.x,
  54572. d = v.y;
  54573. for (var T = 1; T <= i; T++) {
  54574. var x = T / i;
  54575. C(x, u, p, c),
  54576. C(x, d, f, h)
  54577. }
  54578. }
  54579. break;
  54580. case "b":
  54581. if (c = E[b++] * t + r,
  54582. h = E[b++] * t,
  54583. p = E[b++] * t + r,
  54584. f = E[b++] * t,
  54585. g = E[b++] * t + r,
  54586. m = E[b++] * t,
  54587. A.bezierCurveTo(p, f, g, m, c, h),
  54588. v = y[y.length - 1]) {
  54589. u = v.x,
  54590. d = v.y;
  54591. for (var T = 1; T <= i; T++) {
  54592. var x = T / i;
  54593. I(x, u, p, g, c),
  54594. I(x, d, f, m, h)
  54595. }
  54596. }
  54597. }
  54598. }
  54599. return {
  54600. offset: o.ha * t,
  54601. path: A
  54602. }
  54603. }
  54604. }
  54605. void 0 === t && (t = 100),
  54606. void 0 === i && (i = 4);
  54607. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54608. Array.prototype.push.apply(l, s[c].toShapes());
  54609. return l
  54610. }
  54611. },
  54612. n.Path = function(e) {
  54613. n.CurvePath.call(this),
  54614. this.actions = [],
  54615. e && this.fromPoints(e)
  54616. }
  54617. ,
  54618. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54619. n.Path.prototype.constructor = n.Path,
  54620. n.Path.prototype.fromPoints = function(e) {
  54621. this.moveTo(e[0].x, e[0].y);
  54622. for (var t = 1, i = e.length; t < i; t++)
  54623. this.lineTo(e[t].x, e[t].y)
  54624. }
  54625. ,
  54626. n.Path.prototype.moveTo = function(e, t) {
  54627. this.actions.push({
  54628. action: "moveTo",
  54629. args: [e, t]
  54630. })
  54631. }
  54632. ,
  54633. n.Path.prototype.lineTo = function(e, t) {
  54634. var i = this.actions[this.actions.length - 1].args
  54635. , r = i[i.length - 2]
  54636. , o = i[i.length - 1]
  54637. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54638. this.curves.push(a),
  54639. this.actions.push({
  54640. action: "lineTo",
  54641. args: [e, t]
  54642. })
  54643. }
  54644. ,
  54645. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54646. var o = this.actions[this.actions.length - 1].args
  54647. , a = o[o.length - 2]
  54648. , s = o[o.length - 1]
  54649. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54650. this.curves.push(l),
  54651. this.actions.push({
  54652. action: "quadraticCurveTo",
  54653. args: [e, t, i, r]
  54654. })
  54655. }
  54656. ,
  54657. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54658. var s = this.actions[this.actions.length - 1].args
  54659. , l = s[s.length - 2]
  54660. , c = s[s.length - 1]
  54661. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54662. this.curves.push(h),
  54663. this.actions.push({
  54664. action: "bezierCurveTo",
  54665. args: [e, t, i, r, o, a]
  54666. })
  54667. }
  54668. ,
  54669. n.Path.prototype.splineThru = function(e) {
  54670. var t = Array.prototype.slice.call(arguments)
  54671. , i = this.actions[this.actions.length - 1].args
  54672. , r = i[i.length - 2]
  54673. , o = i[i.length - 1]
  54674. , a = [new n.Vector2(r,o)];
  54675. Array.prototype.push.apply(a, e);
  54676. var s = new n.SplineCurve(a);
  54677. this.curves.push(s),
  54678. this.actions.push({
  54679. action: "splineThru",
  54680. args: t
  54681. })
  54682. }
  54683. ,
  54684. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54685. var a = this.actions[this.actions.length - 1].args
  54686. , s = a[a.length - 2]
  54687. , l = a[a.length - 1];
  54688. this.absarc(e + s, t + l, i, n, r, o)
  54689. }
  54690. ,
  54691. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54692. this.absellipse(e, t, i, i, n, r, o)
  54693. }
  54694. ,
  54695. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54696. var l = this.actions[this.actions.length - 1].args
  54697. , c = l[l.length - 2]
  54698. , h = l[l.length - 1];
  54699. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54700. }
  54701. ,
  54702. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54703. var c = [e, t, i, r, o, a, s, l || 0]
  54704. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54705. this.curves.push(h);
  54706. var u = h.getPoint(1);
  54707. c.push(u.x),
  54708. c.push(u.y),
  54709. this.actions.push({
  54710. action: "ellipse",
  54711. args: c
  54712. })
  54713. }
  54714. ,
  54715. n.Path.prototype.getSpacedPoints = function(e) {
  54716. e || (e = 40);
  54717. for (var t = [], i = 0; i < e; i++)
  54718. t.push(this.getPoint(i / e));
  54719. return this.autoClose && t.push(t[0]),
  54720. t
  54721. }
  54722. ,
  54723. n.Path.prototype.getPoints = function(e) {
  54724. e = e || 12;
  54725. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54726. var A = this.actions[m]
  54727. , y = A.action
  54728. , C = A.args;
  54729. switch (y) {
  54730. case "moveTo":
  54731. g.push(new n.Vector2(C[0],C[1]));
  54732. break;
  54733. case "lineTo":
  54734. g.push(new n.Vector2(C[0],C[1]));
  54735. break;
  54736. case "quadraticCurveTo":
  54737. t = C[2],
  54738. i = C[3],
  54739. a = C[0],
  54740. s = C[1],
  54741. g.length > 0 ? (h = g[g.length - 1],
  54742. l = h.x,
  54743. c = h.y) : (h = this.actions[m - 1].args,
  54744. l = h[h.length - 2],
  54745. c = h[h.length - 1]);
  54746. for (var I = 1; I <= e; I++) {
  54747. var E = I / e;
  54748. u = p(E, l, a, t),
  54749. d = p(E, c, s, i),
  54750. g.push(new n.Vector2(u,d))
  54751. }
  54752. break;
  54753. case "bezierCurveTo":
  54754. t = C[4],
  54755. i = C[5],
  54756. a = C[0],
  54757. s = C[1],
  54758. r = C[2],
  54759. o = C[3],
  54760. g.length > 0 ? (h = g[g.length - 1],
  54761. l = h.x,
  54762. c = h.y) : (h = this.actions[m - 1].args,
  54763. l = h[h.length - 2],
  54764. c = h[h.length - 1]);
  54765. for (var I = 1; I <= e; I++) {
  54766. var E = I / e;
  54767. u = f(E, l, a, r, t),
  54768. d = f(E, c, s, o, i),
  54769. g.push(new n.Vector2(u,d))
  54770. }
  54771. break;
  54772. case "splineThru":
  54773. h = this.actions[m - 1].args;
  54774. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54775. , w = [b]
  54776. , _ = e * C[0].length;
  54777. w = w.concat(C[0]);
  54778. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54779. g.push(T.getPointAt(I / _));
  54780. break;
  54781. case "arc":
  54782. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54783. var E = I / N;
  54784. L || (E = 1 - E),
  54785. x = P + E * D,
  54786. u = S + R * Math.cos(x),
  54787. d = M + R * Math.sin(x),
  54788. g.push(new n.Vector2(u,d))
  54789. }
  54790. break;
  54791. case "ellipse":
  54792. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54793. 0 !== k && (B = Math.cos(k),
  54794. F = Math.sin(k));
  54795. for (var I = 1; I <= N; I++) {
  54796. var E = I / N;
  54797. if (L || (E = 1 - E),
  54798. x = P + E * D,
  54799. u = S + V * Math.cos(x),
  54800. d = M + U * Math.sin(x),
  54801. 0 !== k) {
  54802. var H = u
  54803. , G = d;
  54804. u = (H - S) * B - (G - M) * F + S,
  54805. d = (H - S) * F + (G - M) * B + M
  54806. }
  54807. g.push(new n.Vector2(u,d))
  54808. }
  54809. }
  54810. }
  54811. var z = g[g.length - 1];
  54812. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54813. this.autoClose && g.push(g[0]),
  54814. g
  54815. }
  54816. ,
  54817. n.Path.prototype.toShapes = function(e, t) {
  54818. function i(e) {
  54819. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54820. var a = e[r]
  54821. , s = a.args
  54822. , l = a.action;
  54823. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54824. i = new n.Path),
  54825. i[l].apply(i, s)
  54826. }
  54827. return 0 !== i.actions.length && t.push(i),
  54828. t
  54829. }
  54830. function r(e) {
  54831. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54832. var o = e[i]
  54833. , a = new n.Shape;
  54834. a.actions = o.actions,
  54835. a.curves = o.curves,
  54836. t.push(a)
  54837. }
  54838. return t
  54839. }
  54840. function o(e, t) {
  54841. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54842. var a = t[r]
  54843. , s = t[o]
  54844. , l = s.x - a.x
  54845. , c = s.y - a.y;
  54846. if (Math.abs(c) > Number.EPSILON) {
  54847. if (c < 0 && (a = t[o],
  54848. l = -l,
  54849. s = t[r],
  54850. c = -c),
  54851. e.y < a.y || e.y > s.y)
  54852. continue;
  54853. if (e.y === a.y) {
  54854. if (e.x === a.x)
  54855. return !0
  54856. } else {
  54857. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54858. if (0 === h)
  54859. return !0;
  54860. if (h < 0)
  54861. continue;
  54862. n = !n
  54863. }
  54864. } else {
  54865. if (e.y !== a.y)
  54866. continue;
  54867. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54868. return !0
  54869. }
  54870. }
  54871. return n
  54872. }
  54873. var a = n.ShapeUtils.isClockWise
  54874. , s = i(this.actions);
  54875. if (0 === s.length)
  54876. return [];
  54877. if (t === !0)
  54878. return r(s);
  54879. var l, c, h, u = [];
  54880. if (1 === s.length)
  54881. return c = s[0],
  54882. h = new n.Shape,
  54883. h.actions = c.actions,
  54884. h.curves = c.curves,
  54885. u.push(h),
  54886. u;
  54887. var d = !a(s[0].getPoints());
  54888. d = e ? !d : d;
  54889. var p, f = [], g = [], m = [], v = 0;
  54890. g[v] = void 0,
  54891. m[v] = [];
  54892. for (var A = 0, y = s.length; A < y; A++)
  54893. c = s[A],
  54894. p = c.getPoints(),
  54895. l = a(p),
  54896. l = e ? !l : l,
  54897. l ? (!d && g[v] && v++,
  54898. g[v] = {
  54899. s: new n.Shape,
  54900. p: p
  54901. },
  54902. g[v].s.actions = c.actions,
  54903. g[v].s.curves = c.curves,
  54904. d && v++,
  54905. m[v] = []) : m[v].push({
  54906. h: c,
  54907. p: p[0]
  54908. });
  54909. if (!g[0])
  54910. return r(s);
  54911. if (g.length > 1) {
  54912. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54913. f[E] = [];
  54914. for (var E = 0, b = g.length; E < b; E++)
  54915. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54916. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54917. o(T.p, g[S].p) && (E !== S && I.push({
  54918. froms: E,
  54919. tos: S,
  54920. hole: _
  54921. }),
  54922. x ? (x = !1,
  54923. f[S].push(T)) : C = !0);
  54924. x && f[E].push(T)
  54925. }
  54926. I.length > 0 && (C || (m = f))
  54927. }
  54928. for (var M, A = 0, R = g.length; A < R; A++) {
  54929. h = g[A].s,
  54930. u.push(h),
  54931. M = m[A];
  54932. for (var P = 0, O = M.length; P < O; P++)
  54933. h.holes.push(M[P].h)
  54934. }
  54935. return u
  54936. }
  54937. ,
  54938. n.Shape = function() {
  54939. n.Path.apply(this, arguments),
  54940. this.holes = []
  54941. }
  54942. ,
  54943. n.Shape.prototype = Object.create(n.Path.prototype),
  54944. n.Shape.prototype.constructor = n.Shape,
  54945. n.Shape.prototype.extrude = function(e) {
  54946. return new n.ExtrudeGeometry(this,e)
  54947. }
  54948. ,
  54949. n.Shape.prototype.makeGeometry = function(e) {
  54950. return new n.ShapeGeometry(this,e)
  54951. }
  54952. ,
  54953. n.Shape.prototype.getPointsHoles = function(e) {
  54954. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54955. t[i] = this.holes[i].getPoints(e);
  54956. return t
  54957. }
  54958. ,
  54959. n.Shape.prototype.extractAllPoints = function(e) {
  54960. return {
  54961. shape: this.getPoints(e),
  54962. holes: this.getPointsHoles(e)
  54963. }
  54964. }
  54965. ,
  54966. n.Shape.prototype.extractPoints = function(e) {
  54967. return this.extractAllPoints(e)
  54968. }
  54969. ,
  54970. n.LineCurve = function(e, t) {
  54971. this.v1 = e,
  54972. this.v2 = t
  54973. }
  54974. ,
  54975. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  54976. n.LineCurve.prototype.constructor = n.LineCurve,
  54977. n.LineCurve.prototype.getPoint = function(e) {
  54978. var t = this.v2.clone().sub(this.v1);
  54979. return t.multiplyScalar(e).add(this.v1),
  54980. t
  54981. }
  54982. ,
  54983. n.LineCurve.prototype.getPointAt = function(e) {
  54984. return this.getPoint(e)
  54985. }
  54986. ,
  54987. n.LineCurve.prototype.getTangent = function(e) {
  54988. var t = this.v2.clone().sub(this.v1);
  54989. return t.normalize()
  54990. }
  54991. ,
  54992. n.QuadraticBezierCurve = function(e, t, i) {
  54993. this.v0 = e,
  54994. this.v1 = t,
  54995. this.v2 = i
  54996. }
  54997. ,
  54998. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  54999. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55000. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55001. var t = n.ShapeUtils.b2;
  55002. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55003. }
  55004. ,
  55005. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55006. var t = n.CurveUtils.tangentQuadraticBezier;
  55007. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55008. }
  55009. ,
  55010. n.CubicBezierCurve = function(e, t, i, n) {
  55011. this.v0 = e,
  55012. this.v1 = t,
  55013. this.v2 = i,
  55014. this.v3 = n
  55015. }
  55016. ,
  55017. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55018. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55019. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55020. var t = n.ShapeUtils.b3;
  55021. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55022. }
  55023. ,
  55024. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55025. var t = n.CurveUtils.tangentCubicBezier;
  55026. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55027. }
  55028. ,
  55029. n.SplineCurve = function(e) {
  55030. this.points = void 0 == e ? [] : e
  55031. }
  55032. ,
  55033. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55034. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55035. n.SplineCurve.prototype.getPoint = function(e) {
  55036. var t = this.points
  55037. , i = (t.length - 1) * e
  55038. , r = Math.floor(i)
  55039. , o = i - r
  55040. , a = t[0 === r ? r : r - 1]
  55041. , s = t[r]
  55042. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55043. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55044. , h = n.CurveUtils.interpolate;
  55045. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55046. }
  55047. ,
  55048. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55049. this.aX = e,
  55050. this.aY = t,
  55051. this.xRadius = i,
  55052. this.yRadius = n,
  55053. this.aStartAngle = r,
  55054. this.aEndAngle = o,
  55055. this.aClockwise = a,
  55056. this.aRotation = s || 0
  55057. }
  55058. ,
  55059. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55060. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55061. n.EllipseCurve.prototype.getPoint = function(e) {
  55062. var t = this.aEndAngle - this.aStartAngle;
  55063. t < 0 && (t += 2 * Math.PI),
  55064. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55065. var i;
  55066. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55067. var r = this.aX + this.xRadius * Math.cos(i)
  55068. , o = this.aY + this.yRadius * Math.sin(i);
  55069. if (0 !== this.aRotation) {
  55070. var a = Math.cos(this.aRotation)
  55071. , s = Math.sin(this.aRotation)
  55072. , l = r
  55073. , c = o;
  55074. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55075. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55076. }
  55077. return new n.Vector2(r,o)
  55078. }
  55079. ,
  55080. n.ArcCurve = function(e, t, i, r, o, a) {
  55081. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55082. }
  55083. ,
  55084. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55085. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55086. n.LineCurve3 = n.Curve.create(function(e, t) {
  55087. this.v1 = e,
  55088. this.v2 = t
  55089. }, function(e) {
  55090. var t = new n.Vector3;
  55091. return t.subVectors(this.v2, this.v1),
  55092. t.multiplyScalar(e),
  55093. t.add(this.v1),
  55094. t
  55095. }),
  55096. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55097. this.v0 = e,
  55098. this.v1 = t,
  55099. this.v2 = i
  55100. }, function(e) {
  55101. var t = n.ShapeUtils.b2;
  55102. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55103. }),
  55104. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55105. this.v0 = e,
  55106. this.v1 = t,
  55107. this.v2 = i,
  55108. this.v3 = n
  55109. }, function(e) {
  55110. var t = n.ShapeUtils.b3;
  55111. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55112. }),
  55113. n.SplineCurve3 = n.Curve.create(function(e) {
  55114. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55115. this.points = void 0 == e ? [] : e
  55116. }, function(e) {
  55117. var t = this.points
  55118. , i = (t.length - 1) * e
  55119. , r = Math.floor(i)
  55120. , o = i - r
  55121. , a = t[0 == r ? r : r - 1]
  55122. , s = t[r]
  55123. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55124. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55125. , h = n.CurveUtils.interpolate;
  55126. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55127. }),
  55128. n.CatmullRomCurve3 = function() {
  55129. function e() {}
  55130. var t = new n.Vector3
  55131. , i = new e
  55132. , r = new e
  55133. , o = new e;
  55134. return e.prototype.init = function(e, t, i, n) {
  55135. this.c0 = e,
  55136. this.c1 = i,
  55137. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55138. this.c3 = 2 * e - 2 * t + i + n
  55139. }
  55140. ,
  55141. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55142. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55143. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55144. s *= o,
  55145. l *= o,
  55146. this.init(t, i, s, l)
  55147. }
  55148. ,
  55149. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55150. this.init(t, i, r * (i - e), r * (n - t))
  55151. }
  55152. ,
  55153. e.prototype.calc = function(e) {
  55154. var t = e * e
  55155. , i = t * e;
  55156. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55157. }
  55158. ,
  55159. n.Curve.create(function(e) {
  55160. this.points = e || [],
  55161. this.closed = !1
  55162. }, function(e) {
  55163. var a, s, l, c, h = this.points;
  55164. c = h.length,
  55165. c < 2 && console.log("duh, you need at least 2 points"),
  55166. a = (c - (this.closed ? 0 : 1)) * e,
  55167. s = Math.floor(a),
  55168. l = a - s,
  55169. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55170. l = 1);
  55171. var u, d, p, f;
  55172. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55173. u = t),
  55174. d = h[s % c],
  55175. p = h[(s + 1) % c],
  55176. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55177. f = t),
  55178. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55179. var g = "chordal" === this.type ? .5 : .25
  55180. , m = Math.pow(u.distanceToSquared(d), g)
  55181. , v = Math.pow(d.distanceToSquared(p), g)
  55182. , A = Math.pow(p.distanceToSquared(f), g);
  55183. v < 1e-4 && (v = 1),
  55184. m < 1e-4 && (m = v),
  55185. A < 1e-4 && (A = v),
  55186. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55187. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55188. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55189. } else if ("catmullrom" === this.type) {
  55190. var y = void 0 !== this.tension ? this.tension : .5;
  55191. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55192. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55193. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55194. }
  55195. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55196. return C
  55197. })
  55198. }(),
  55199. n.ClosedSplineCurve3 = function(e) {
  55200. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55201. n.CatmullRomCurve3.call(this, e),
  55202. this.type = "catmullrom",
  55203. this.closed = !0
  55204. }
  55205. ,
  55206. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55207. n.BoxGeometry = function(e, t, i, r, o, a) {
  55208. n.Geometry.call(this),
  55209. this.type = "BoxGeometry",
  55210. this.parameters = {
  55211. width: e,
  55212. height: t,
  55213. depth: i,
  55214. widthSegments: r,
  55215. heightSegments: o,
  55216. depthSegments: a
  55217. },
  55218. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55219. this.mergeVertices()
  55220. }
  55221. ,
  55222. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55223. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55224. n.CubeGeometry = n.BoxGeometry,
  55225. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55226. function s(e, t, i) {
  55227. var n = 0;
  55228. return n += e * t * 2,
  55229. n += e * i * 2,
  55230. n += i * t * 2,
  55231. 4 * n
  55232. }
  55233. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55234. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55235. for (var L = O * b - _, D = 0; D < x; D++) {
  55236. var N = D * E - w;
  55237. P[e] = N * r,
  55238. P[t] = L * o,
  55239. P[i] = T,
  55240. p[m] = P.x,
  55241. p[m + 1] = P.y,
  55242. p[m + 2] = P.z,
  55243. P[e] = 0,
  55244. P[t] = 0,
  55245. P[i] = l > 0 ? 1 : -1,
  55246. f[m] = P.x,
  55247. f[m + 1] = P.y,
  55248. f[m + 2] = P.z,
  55249. g[v] = D / h,
  55250. g[v + 1] = 1 - O / u,
  55251. m += 3,
  55252. v += 2,
  55253. M += 1
  55254. }
  55255. for (O = 0; O < u; O++)
  55256. for (D = 0; D < h; D++) {
  55257. var B = y + D + x * O
  55258. , F = y + D + x * (O + 1)
  55259. , V = y + (D + 1) + x * (O + 1)
  55260. , U = y + (D + 1) + x * O;
  55261. d[A] = B,
  55262. d[A + 1] = F,
  55263. d[A + 2] = U,
  55264. d[A + 3] = F,
  55265. d[A + 4] = V,
  55266. d[A + 5] = U,
  55267. A += 6,
  55268. R += 6
  55269. }
  55270. c.addGroup(C, R, I),
  55271. C += R,
  55272. y += M
  55273. }
  55274. n.BufferGeometry.call(this),
  55275. this.type = "BoxBufferGeometry",
  55276. this.parameters = {
  55277. width: e,
  55278. height: t,
  55279. depth: i,
  55280. widthSegments: r,
  55281. heightSegments: o,
  55282. depthSegments: a
  55283. };
  55284. var c = this;
  55285. r = Math.floor(r) || 1,
  55286. o = Math.floor(o) || 1,
  55287. a = Math.floor(a) || 1;
  55288. var h = s(r, o, a)
  55289. , u = h / 4 * 6
  55290. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55291. , p = new Float32Array(3 * h)
  55292. , f = new Float32Array(3 * h)
  55293. , g = new Float32Array(2 * h)
  55294. , m = 0
  55295. , v = 0
  55296. , A = 0
  55297. , y = 0
  55298. , C = 0;
  55299. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55300. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55301. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55302. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55303. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55304. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55305. this.setIndex(new n.BufferAttribute(d,1)),
  55306. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55307. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55308. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55309. }
  55310. ,
  55311. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55312. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55313. n.CircleGeometry = function(e, t, i, r) {
  55314. n.Geometry.call(this),
  55315. this.type = "CircleGeometry",
  55316. this.parameters = {
  55317. radius: e,
  55318. segments: t,
  55319. thetaStart: i,
  55320. thetaLength: r
  55321. },
  55322. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55323. }
  55324. ,
  55325. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55326. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55327. n.CircleBufferGeometry = function(e, t, i, r) {
  55328. n.BufferGeometry.call(this),
  55329. this.type = "CircleBufferGeometry",
  55330. this.parameters = {
  55331. radius: e,
  55332. segments: t,
  55333. thetaStart: i,
  55334. thetaLength: r
  55335. },
  55336. e = e || 50,
  55337. t = void 0 !== t ? Math.max(3, t) : 8,
  55338. i = void 0 !== i ? i : 0,
  55339. r = void 0 !== r ? r : 2 * Math.PI;
  55340. var o = t + 2
  55341. , a = new Float32Array(3 * o)
  55342. , s = new Float32Array(3 * o)
  55343. , l = new Float32Array(2 * o);
  55344. s[2] = 1,
  55345. l[0] = .5,
  55346. l[1] = .5;
  55347. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55348. h += 3,
  55349. u += 2) {
  55350. var d = i + c / t * r;
  55351. a[h] = e * Math.cos(d),
  55352. a[h + 1] = e * Math.sin(d),
  55353. s[h + 2] = 1,
  55354. l[u] = (a[h] / e + 1) / 2,
  55355. l[u + 1] = (a[h + 1] / e + 1) / 2
  55356. }
  55357. for (var p = [], h = 1; h <= t; h++)
  55358. p.push(h, h + 1, 0);
  55359. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55360. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55361. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55362. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55363. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55364. }
  55365. ,
  55366. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55367. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55368. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55369. function c() {
  55370. var e = (r + 1) * (o + 1);
  55371. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55372. e
  55373. }
  55374. function h() {
  55375. var e = r * o * 2 * 3;
  55376. return a === !1 && (e += 2 * r * 3),
  55377. e
  55378. }
  55379. function u() {
  55380. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55381. for (c = 0; c <= o; c++) {
  55382. var p = []
  55383. , f = c / o
  55384. , b = f * (t - e) + e;
  55385. for (a = 0; a <= r; a++) {
  55386. var w = a / r;
  55387. u.x = b * Math.sin(w * l + s),
  55388. u.y = -f * i + E,
  55389. u.z = b * Math.cos(w * l + s),
  55390. m.setXYZ(y, u.x, u.y, u.z),
  55391. h.copy(u),
  55392. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55393. h.z = Math.cos(w * l + s)),
  55394. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55395. v.setXYZ(y, h.x, h.y, h.z),
  55396. A.setXY(y, w, 1 - f),
  55397. p.push(y),
  55398. y++
  55399. }
  55400. I.push(p)
  55401. }
  55402. for (a = 0; a < r; a++)
  55403. for (c = 0; c < o; c++) {
  55404. var _ = I[c][a]
  55405. , T = I[c + 1][a]
  55406. , x = I[c + 1][a + 1]
  55407. , S = I[c][a + 1];
  55408. g.setX(C, _),
  55409. C++,
  55410. g.setX(C, T),
  55411. C++,
  55412. g.setX(C, S),
  55413. C++,
  55414. g.setX(C, T),
  55415. C++,
  55416. g.setX(C, x),
  55417. C++,
  55418. g.setX(C, S),
  55419. C++
  55420. }
  55421. }
  55422. function d(i) {
  55423. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55424. for (a = y,
  55425. o = 1; o <= r; o++)
  55426. m.setXYZ(y, 0, E * p, 0),
  55427. v.setXYZ(y, 0, p, 0),
  55428. i === !0 ? (h.x = o / r,
  55429. h.y = 0) : (h.x = (o - 1) / r,
  55430. h.y = 1),
  55431. A.setXY(y, h.x, h.y),
  55432. y++;
  55433. for (c = y,
  55434. o = 0; o <= r; o++) {
  55435. var f = o / r;
  55436. u.x = d * Math.sin(f * l + s),
  55437. u.y = E * p,
  55438. u.z = d * Math.cos(f * l + s),
  55439. m.setXYZ(y, u.x, u.y, u.z),
  55440. v.setXYZ(y, 0, p, 0),
  55441. A.setXY(y, f, i === !0 ? 1 : 0),
  55442. y++
  55443. }
  55444. for (o = 0; o < r; o++) {
  55445. var I = a + o
  55446. , b = c + o;
  55447. i === !0 ? (g.setX(C, b),
  55448. C++,
  55449. g.setX(C, b + 1),
  55450. C++,
  55451. g.setX(C, I),
  55452. C++) : (g.setX(C, b + 1),
  55453. C++,
  55454. g.setX(C, b),
  55455. C++,
  55456. g.setX(C, I),
  55457. C++)
  55458. }
  55459. }
  55460. n.BufferGeometry.call(this),
  55461. this.type = "CylinderBufferGeometry",
  55462. this.parameters = {
  55463. radiusTop: e,
  55464. radiusBottom: t,
  55465. height: i,
  55466. radialSegments: r,
  55467. heightSegments: o,
  55468. openEnded: a,
  55469. thetaStart: s,
  55470. thetaLength: l
  55471. },
  55472. e = void 0 !== e ? e : 20,
  55473. t = void 0 !== t ? t : 20,
  55474. i = void 0 !== i ? i : 100,
  55475. r = Math.floor(r) || 8,
  55476. o = Math.floor(o) || 1,
  55477. a = void 0 !== a && a,
  55478. s = void 0 !== s ? s : 0,
  55479. l = void 0 !== l ? l : 2 * Math.PI;
  55480. var p = c()
  55481. , f = h()
  55482. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55483. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55484. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55485. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55486. , y = 0
  55487. , C = 0
  55488. , I = []
  55489. , E = i / 2;
  55490. u(),
  55491. a === !1 && (e > 0 && d(!0),
  55492. t > 0 && d(!1)),
  55493. this.setIndex(g),
  55494. this.addAttribute("position", m),
  55495. this.addAttribute("normal", v),
  55496. this.addAttribute("uv", A)
  55497. }
  55498. ,
  55499. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55500. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55501. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55502. n.Geometry.call(this),
  55503. this.type = "CylinderGeometry",
  55504. this.parameters = {
  55505. radiusTop: e,
  55506. radiusBottom: t,
  55507. height: i,
  55508. radialSegments: r,
  55509. heightSegments: o,
  55510. openEnded: a,
  55511. thetaStart: s,
  55512. thetaLength: l
  55513. },
  55514. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55515. this.mergeVertices()
  55516. }
  55517. ,
  55518. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55519. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55520. n.EdgesGeometry = function(e, t) {
  55521. function i(e, t) {
  55522. return e - t
  55523. }
  55524. n.BufferGeometry.call(this),
  55525. t = void 0 !== t ? t : 1;
  55526. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55527. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55528. r.fromBufferGeometry(e)) : r = e.clone(),
  55529. r.mergeVertices(),
  55530. r.computeFaceNormals();
  55531. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55532. for (var p = h[u], f = 0; f < 3; f++) {
  55533. a[0] = p[l[f]],
  55534. a[1] = p[l[(f + 1) % 3]],
  55535. a.sort(i);
  55536. var g = a.toString();
  55537. void 0 === s[g] ? s[g] = {
  55538. vert1: a[0],
  55539. vert2: a[1],
  55540. face1: u,
  55541. face2: void 0
  55542. } : s[g].face2 = u
  55543. }
  55544. var m = [];
  55545. for (var g in s) {
  55546. var v = s[g];
  55547. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55548. var A = c[v.vert1];
  55549. m.push(A.x),
  55550. m.push(A.y),
  55551. m.push(A.z),
  55552. A = c[v.vert2],
  55553. m.push(A.x),
  55554. m.push(A.y),
  55555. m.push(A.z)
  55556. }
  55557. }
  55558. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55559. }
  55560. ,
  55561. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55562. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55563. n.ExtrudeGeometry = function(e, t) {
  55564. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55565. this.type = "ExtrudeGeometry",
  55566. e = Array.isArray(e) ? e : [e],
  55567. this.addShapeList(e, t),
  55568. void this.computeFaceNormals())
  55569. }
  55570. ;
  55571. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55572. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55573. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55574. for (var i = e.length, n = 0; n < i; n++) {
  55575. var r = e[n];
  55576. this.addShape(r, t)
  55577. }
  55578. }
  55579. ,
  55580. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55581. function i(e, t, i) {
  55582. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55583. t.clone().multiplyScalar(i).add(e)
  55584. }
  55585. function r(e, t, i) {
  55586. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55587. if (Math.abs(d) > Number.EPSILON) {
  55588. var p = Math.sqrt(u)
  55589. , f = Math.sqrt(c * c + h * h)
  55590. , g = t.x - l / p
  55591. , m = t.y + s / p
  55592. , v = i.x - h / f
  55593. , A = i.y + c / f
  55594. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55595. r = g + s * y - e.x,
  55596. o = m + l * y - e.y;
  55597. var C = r * r + o * o;
  55598. if (C <= 2)
  55599. return new n.Vector2(r,o);
  55600. a = Math.sqrt(C / 2)
  55601. } else {
  55602. var I = !1;
  55603. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55604. I ? (r = -l,
  55605. o = s,
  55606. a = Math.sqrt(u)) : (r = s,
  55607. o = l,
  55608. a = Math.sqrt(u / 2))
  55609. }
  55610. return new n.Vector2(r / a,o / a)
  55611. }
  55612. function o() {
  55613. if (C) {
  55614. var e = 0
  55615. , t = z * e;
  55616. for (Y = 0; Y < W; Y++)
  55617. G = N[Y],
  55618. c(G[2] + t, G[1] + t, G[0] + t);
  55619. for (e = E + 2 * y,
  55620. t = z * e,
  55621. Y = 0; Y < W; Y++)
  55622. G = N[Y],
  55623. c(G[0] + t, G[1] + t, G[2] + t)
  55624. } else {
  55625. for (Y = 0; Y < W; Y++)
  55626. G = N[Y],
  55627. c(G[2], G[1], G[0]);
  55628. for (Y = 0; Y < W; Y++)
  55629. G = N[Y],
  55630. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55631. }
  55632. }
  55633. function a() {
  55634. var e = 0;
  55635. for (s(B, e),
  55636. e += B.length,
  55637. x = 0,
  55638. S = L.length; x < S; x++)
  55639. T = L[x],
  55640. s(T, e),
  55641. e += T.length
  55642. }
  55643. function s(e, t) {
  55644. var i, n;
  55645. for (Y = e.length; --Y >= 0; ) {
  55646. i = Y,
  55647. n = Y - 1,
  55648. n < 0 && (n = e.length - 1);
  55649. var r = 0
  55650. , o = E + 2 * y;
  55651. for (r = 0; r < o; r++) {
  55652. var a = z * r
  55653. , s = z * (r + 1)
  55654. , l = t + i + a
  55655. , c = t + n + a
  55656. , u = t + n + s
  55657. , d = t + i + s;
  55658. h(l, c, u, d, e, r, o, i, n)
  55659. }
  55660. }
  55661. }
  55662. function l(e, t, i) {
  55663. M.vertices.push(new n.Vector3(e,t,i))
  55664. }
  55665. function c(e, t, i) {
  55666. e += R,
  55667. t += R,
  55668. i += R,
  55669. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55670. var r = _.generateTopUV(M, e, t, i);
  55671. M.faceVertexUvs[0].push(r)
  55672. }
  55673. function h(e, t, i, r, o, a, s, l, c) {
  55674. e += R,
  55675. t += R,
  55676. i += R,
  55677. r += R,
  55678. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55679. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55680. var h = _.generateSideWallUV(M, e, t, i, r);
  55681. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55682. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55683. }
  55684. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55685. b && (u = b.getSpacedPoints(E),
  55686. w = !0,
  55687. C = !1,
  55688. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55689. p = new n.Vector3,
  55690. f = new n.Vector3,
  55691. g = new n.Vector3),
  55692. C || (y = 0,
  55693. v = 0,
  55694. A = 0);
  55695. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55696. if (D) {
  55697. for (O = O.reverse(),
  55698. x = 0,
  55699. S = L.length; x < S; x++)
  55700. T = L[x],
  55701. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55702. D = !1
  55703. }
  55704. var N = n.ShapeUtils.triangulateShape(O, L)
  55705. , B = O;
  55706. for (x = 0,
  55707. S = L.length; x < S; x++)
  55708. T = L[x],
  55709. O = O.concat(T);
  55710. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55711. Z++,
  55712. q++)
  55713. Z === X && (Z = 0),
  55714. q === X && (q = 0),
  55715. j[Y] = r(B[Y], B[Z], B[q]);
  55716. var K, Q = [], J = j.concat();
  55717. for (x = 0,
  55718. S = L.length; x < S; x++) {
  55719. for (T = L[x],
  55720. K = [],
  55721. Y = 0,
  55722. X = T.length,
  55723. Z = X - 1,
  55724. q = Y + 1; Y < X; Y++,
  55725. Z++,
  55726. q++)
  55727. Z === X && (Z = 0),
  55728. q === X && (q = 0),
  55729. K[Y] = r(T[Y], T[Z], T[q]);
  55730. Q.push(K),
  55731. J = J.concat(K)
  55732. }
  55733. for (F = 0; F < y; F++) {
  55734. for (U = F / y,
  55735. k = v * (1 - U),
  55736. V = A * Math.sin(U * Math.PI / 2),
  55737. Y = 0,
  55738. X = B.length; Y < X; Y++)
  55739. H = i(B[Y], j[Y], V),
  55740. l(H.x, H.y, -k);
  55741. for (x = 0,
  55742. S = L.length; x < S; x++)
  55743. for (T = L[x],
  55744. K = Q[x],
  55745. Y = 0,
  55746. X = T.length; Y < X; Y++)
  55747. H = i(T[Y], K[Y], V),
  55748. l(H.x, H.y, -k)
  55749. }
  55750. for (V = A,
  55751. Y = 0; Y < z; Y++)
  55752. H = C ? i(O[Y], J[Y], V) : O[Y],
  55753. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55754. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55755. g.copy(u[0]).add(f).add(p),
  55756. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55757. var $;
  55758. for ($ = 1; $ <= E; $++)
  55759. for (Y = 0; Y < z; Y++)
  55760. H = C ? i(O[Y], J[Y], V) : O[Y],
  55761. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55762. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55763. g.copy(u[$]).add(f).add(p),
  55764. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55765. for (F = y - 1; F >= 0; F--) {
  55766. for (U = F / y,
  55767. k = v * (1 - U),
  55768. V = A * Math.sin(U * Math.PI / 2),
  55769. Y = 0,
  55770. X = B.length; Y < X; Y++)
  55771. H = i(B[Y], j[Y], V),
  55772. l(H.x, H.y, m + k);
  55773. for (x = 0,
  55774. S = L.length; x < S; x++)
  55775. for (T = L[x],
  55776. K = Q[x],
  55777. Y = 0,
  55778. X = T.length; Y < X; Y++)
  55779. H = i(T[Y], K[Y], V),
  55780. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55781. }
  55782. o(),
  55783. a()
  55784. }
  55785. ,
  55786. n.ExtrudeGeometry.WorldUVGenerator = {
  55787. generateTopUV: function(e, t, i, r) {
  55788. var o = e.vertices
  55789. , a = o[t]
  55790. , s = o[i]
  55791. , l = o[r];
  55792. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55793. },
  55794. generateSideWallUV: function(e, t, i, r, o) {
  55795. var a = e.vertices
  55796. , s = a[t]
  55797. , l = a[i]
  55798. , c = a[r]
  55799. , h = a[o];
  55800. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55801. }
  55802. },
  55803. n.ShapeGeometry = function(e, t) {
  55804. n.Geometry.call(this),
  55805. this.type = "ShapeGeometry",
  55806. Array.isArray(e) === !1 && (e = [e]),
  55807. this.addShapeList(e, t),
  55808. this.computeFaceNormals()
  55809. }
  55810. ,
  55811. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55812. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55813. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55814. for (var i = 0, n = e.length; i < n; i++)
  55815. this.addShape(e[i], t);
  55816. return this
  55817. }
  55818. ,
  55819. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55820. void 0 === t && (t = {});
  55821. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55822. if (p) {
  55823. for (u = u.reverse(),
  55824. i = 0,
  55825. r = d.length; i < r; i++)
  55826. o = d[i],
  55827. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55828. p = !1
  55829. }
  55830. var f = n.ShapeUtils.triangulateShape(u, d);
  55831. for (i = 0,
  55832. r = d.length; i < r; i++)
  55833. o = d[i],
  55834. u = u.concat(o);
  55835. var g, m, v = u.length, A = f.length;
  55836. for (i = 0; i < v; i++)
  55837. g = u[i],
  55838. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55839. for (i = 0; i < A; i++) {
  55840. m = f[i];
  55841. var y = m[0] + c
  55842. , C = m[1] + c
  55843. , I = m[2] + c;
  55844. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55845. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55846. }
  55847. }
  55848. ,
  55849. n.LatheBufferGeometry = function(e, t, i, r) {
  55850. n.BufferGeometry.call(this),
  55851. this.type = "LatheBufferGeometry",
  55852. this.parameters = {
  55853. points: e,
  55854. segments: t,
  55855. phiStart: i,
  55856. phiLength: r
  55857. },
  55858. t = Math.floor(t) || 12,
  55859. i = i || 0,
  55860. r = r || 2 * Math.PI,
  55861. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55862. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55863. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55864. for (a = 0; a <= t; a++) {
  55865. var A = i + a * g * r
  55866. , y = Math.sin(A)
  55867. , C = Math.cos(A);
  55868. for (s = 0; s <= e.length - 1; s++)
  55869. m.x = e[s].x * y,
  55870. m.y = e[s].y,
  55871. m.z = e[s].x * C,
  55872. u.setXYZ(p, m.x, m.y, m.z),
  55873. v.x = a / t,
  55874. v.y = s / (e.length - 1),
  55875. d.setXY(p, v.x, v.y),
  55876. p++
  55877. }
  55878. for (a = 0; a < t; a++)
  55879. for (s = 0; s < e.length - 1; s++) {
  55880. o = s + a * e.length;
  55881. var I = o
  55882. , E = o + e.length
  55883. , b = o + e.length + 1
  55884. , w = o + 1;
  55885. h.setX(f, I),
  55886. f++,
  55887. h.setX(f, E),
  55888. f++,
  55889. h.setX(f, w),
  55890. f++,
  55891. h.setX(f, E),
  55892. f++,
  55893. h.setX(f, b),
  55894. f++,
  55895. h.setX(f, w),
  55896. f++
  55897. }
  55898. if (this.setIndex(h),
  55899. this.addAttribute("position", u),
  55900. this.addAttribute("uv", d),
  55901. this.computeVertexNormals(),
  55902. r === 2 * Math.PI) {
  55903. var _ = this.attributes.normal.array
  55904. , T = new n.Vector3
  55905. , x = new n.Vector3
  55906. , S = new n.Vector3;
  55907. for (o = t * e.length * 3,
  55908. a = 0,
  55909. s = 0; a < e.length; a++,
  55910. s += 3)
  55911. T.x = _[s + 0],
  55912. T.y = _[s + 1],
  55913. T.z = _[s + 2],
  55914. x.x = _[o + s + 0],
  55915. x.y = _[o + s + 1],
  55916. x.z = _[o + s + 2],
  55917. S.addVectors(T, x).normalize(),
  55918. _[s + 0] = _[o + s + 0] = S.x,
  55919. _[s + 1] = _[o + s + 1] = S.y,
  55920. _[s + 2] = _[o + s + 2] = S.z
  55921. }
  55922. }
  55923. ,
  55924. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55925. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55926. n.LatheGeometry = function(e, t, i, r) {
  55927. n.Geometry.call(this),
  55928. this.type = "LatheGeometry",
  55929. this.parameters = {
  55930. points: e,
  55931. segments: t,
  55932. phiStart: i,
  55933. phiLength: r
  55934. },
  55935. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55936. this.mergeVertices()
  55937. }
  55938. ,
  55939. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55940. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55941. n.PlaneGeometry = function(e, t, i, r) {
  55942. n.Geometry.call(this),
  55943. this.type = "PlaneGeometry",
  55944. this.parameters = {
  55945. width: e,
  55946. height: t,
  55947. widthSegments: i,
  55948. heightSegments: r
  55949. },
  55950. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55951. }
  55952. ,
  55953. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55954. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55955. n.PlaneBufferGeometry = function(e, t, i, r) {
  55956. n.BufferGeometry.call(this),
  55957. this.type = "PlaneBufferGeometry",
  55958. this.parameters = {
  55959. width: e,
  55960. height: t,
  55961. widthSegments: i,
  55962. heightSegments: r
  55963. };
  55964. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55965. for (var y = A * d - a, C = 0; C < c; C++) {
  55966. var I = C * u - o;
  55967. p[m] = I,
  55968. p[m + 1] = -y,
  55969. f[m + 2] = 1,
  55970. g[v] = C / s,
  55971. g[v + 1] = 1 - A / l,
  55972. m += 3,
  55973. v += 2
  55974. }
  55975. m = 0;
  55976. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  55977. for (var C = 0; C < s; C++) {
  55978. var b = C + c * A
  55979. , w = C + c * (A + 1)
  55980. , _ = C + 1 + c * (A + 1)
  55981. , T = C + 1 + c * A;
  55982. E[m] = b,
  55983. E[m + 1] = w,
  55984. E[m + 2] = T,
  55985. E[m + 3] = w,
  55986. E[m + 4] = _,
  55987. E[m + 5] = T,
  55988. m += 6
  55989. }
  55990. this.setIndex(new n.BufferAttribute(E,1)),
  55991. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55992. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55993. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55994. }
  55995. ,
  55996. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55997. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  55998. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  55999. n.BufferGeometry.call(this),
  56000. this.type = "RingBufferGeometry",
  56001. this.parameters = {
  56002. innerRadius: e,
  56003. outerRadius: t,
  56004. thetaSegments: i,
  56005. phiSegments: r,
  56006. thetaStart: o,
  56007. thetaLength: a
  56008. },
  56009. e = e || 20,
  56010. t = t || 50,
  56011. o = void 0 !== o ? o : 0,
  56012. a = void 0 !== a ? a : 2 * Math.PI,
  56013. i = void 0 !== i ? Math.max(3, i) : 8,
  56014. r = void 0 !== r ? Math.max(1, r) : 1;
  56015. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56016. for (l = 0; l <= r; l++) {
  56017. for (c = 0; c <= i; c++)
  56018. s = o + c / i * a,
  56019. C.x = A * Math.cos(s),
  56020. C.y = A * Math.sin(s),
  56021. p.setXYZ(m, C.x, C.y, C.z),
  56022. f.setXYZ(m, 0, 0, 1),
  56023. I.x = (C.x / t + 1) / 2,
  56024. I.y = (C.y / t + 1) / 2,
  56025. g.setXY(m, I.x, I.y),
  56026. m++;
  56027. A += y
  56028. }
  56029. for (l = 0; l < r; l++) {
  56030. var E = l * (i + 1);
  56031. for (c = 0; c < i; c++) {
  56032. s = c + E;
  56033. var b = s
  56034. , w = s + i + 1
  56035. , _ = s + i + 2
  56036. , T = s + 1;
  56037. d.setX(v, b),
  56038. v++,
  56039. d.setX(v, w),
  56040. v++,
  56041. d.setX(v, _),
  56042. v++,
  56043. d.setX(v, b),
  56044. v++,
  56045. d.setX(v, _),
  56046. v++,
  56047. d.setX(v, T),
  56048. v++
  56049. }
  56050. }
  56051. this.setIndex(d),
  56052. this.addAttribute("position", p),
  56053. this.addAttribute("normal", f),
  56054. this.addAttribute("uv", g)
  56055. }
  56056. ,
  56057. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56058. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56059. n.RingGeometry = function(e, t, i, r, o, a) {
  56060. n.Geometry.call(this),
  56061. this.type = "RingGeometry",
  56062. this.parameters = {
  56063. innerRadius: e,
  56064. outerRadius: t,
  56065. thetaSegments: i,
  56066. phiSegments: r,
  56067. thetaStart: o,
  56068. thetaLength: a
  56069. },
  56070. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56071. }
  56072. ,
  56073. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56074. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56075. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56076. n.Geometry.call(this),
  56077. this.type = "SphereGeometry",
  56078. this.parameters = {
  56079. radius: e,
  56080. widthSegments: t,
  56081. heightSegments: i,
  56082. phiStart: r,
  56083. phiLength: o,
  56084. thetaStart: a,
  56085. thetaLength: s
  56086. },
  56087. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56088. }
  56089. ,
  56090. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56091. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56092. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56093. n.BufferGeometry.call(this),
  56094. this.type = "SphereBufferGeometry",
  56095. this.parameters = {
  56096. radius: e,
  56097. widthSegments: t,
  56098. heightSegments: i,
  56099. phiStart: r,
  56100. phiLength: o,
  56101. thetaStart: a,
  56102. thetaLength: s
  56103. },
  56104. e = e || 50,
  56105. t = Math.max(3, Math.floor(t) || 8),
  56106. i = Math.max(2, Math.floor(i) || 6),
  56107. r = void 0 !== r ? r : 0,
  56108. o = void 0 !== o ? o : 2 * Math.PI,
  56109. a = void 0 !== a ? a : 0,
  56110. s = void 0 !== s ? s : Math.PI;
  56111. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56112. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56113. var C = y / t
  56114. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56115. , E = e * Math.cos(a + A * s)
  56116. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56117. g.set(I, E, b).normalize(),
  56118. h.setXYZ(p, I, E, b),
  56119. u.setXYZ(p, g.x, g.y, g.z),
  56120. d.setXY(p, C, 1 - A),
  56121. v.push(p),
  56122. p++
  56123. }
  56124. f.push(v)
  56125. }
  56126. for (var w = [], m = 0; m < i; m++)
  56127. for (var y = 0; y < t; y++) {
  56128. var _ = f[m][y + 1]
  56129. , T = f[m][y]
  56130. , x = f[m + 1][y]
  56131. , S = f[m + 1][y + 1];
  56132. (0 !== m || a > 0) && w.push(_, T, S),
  56133. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56134. }
  56135. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56136. this.addAttribute("position", h),
  56137. this.addAttribute("normal", u),
  56138. this.addAttribute("uv", d),
  56139. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56140. }
  56141. ,
  56142. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56143. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56144. n.TextGeometry = function(e, t) {
  56145. t = t || {};
  56146. var i = t.font;
  56147. if (i instanceof n.Font == !1)
  56148. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56149. new n.Geometry;
  56150. var r = i.generateShapes(e, t.size, t.curveSegments);
  56151. t.amount = void 0 !== t.height ? t.height : 50,
  56152. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56153. void 0 === t.bevelSize && (t.bevelSize = 8),
  56154. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56155. n.ExtrudeGeometry.call(this, r, t),
  56156. this.type = "TextGeometry"
  56157. }
  56158. ,
  56159. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56160. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56161. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56162. n.BufferGeometry.call(this),
  56163. this.type = "TorusBufferGeometry",
  56164. this.parameters = {
  56165. radius: e,
  56166. tube: t,
  56167. radialSegments: i,
  56168. tubularSegments: r,
  56169. arc: o
  56170. },
  56171. e = e || 100,
  56172. t = t || 40,
  56173. i = Math.floor(i) || 8,
  56174. r = Math.floor(r) || 6,
  56175. o = o || 2 * Math.PI;
  56176. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56177. for (a = 0; a <= i; a++)
  56178. for (s = 0; s <= r; s++) {
  56179. var C = s / r * o
  56180. , I = a / i * Math.PI * 2;
  56181. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56182. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56183. A.z = t * Math.sin(I),
  56184. u[f] = A.x,
  56185. u[f + 1] = A.y,
  56186. u[f + 2] = A.z,
  56187. v.x = e * Math.cos(C),
  56188. v.y = e * Math.sin(C),
  56189. y.subVectors(A, v).normalize(),
  56190. d[f] = y.x,
  56191. d[f + 1] = y.y,
  56192. d[f + 2] = y.z,
  56193. p[g] = s / r,
  56194. p[g + 1] = a / i,
  56195. f += 3,
  56196. g += 2
  56197. }
  56198. for (a = 1; a <= i; a++)
  56199. for (s = 1; s <= r; s++) {
  56200. var E = (r + 1) * a + s - 1
  56201. , b = (r + 1) * (a - 1) + s - 1
  56202. , w = (r + 1) * (a - 1) + s
  56203. , _ = (r + 1) * a + s;
  56204. h[m] = E,
  56205. h[m + 1] = b,
  56206. h[m + 2] = _,
  56207. h[m + 3] = b,
  56208. h[m + 4] = w,
  56209. h[m + 5] = _,
  56210. m += 6
  56211. }
  56212. this.setIndex(new n.BufferAttribute(h,1)),
  56213. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56214. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56215. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56216. }
  56217. ,
  56218. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56219. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56220. n.TorusGeometry = function(e, t, i, r, o) {
  56221. n.Geometry.call(this),
  56222. this.type = "TorusGeometry",
  56223. this.parameters = {
  56224. radius: e,
  56225. tube: t,
  56226. radialSegments: i,
  56227. tubularSegments: r,
  56228. arc: o
  56229. },
  56230. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56231. }
  56232. ,
  56233. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56234. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56235. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56236. function s(e, t, i, n, r) {
  56237. var o = Math.cos(e)
  56238. , a = Math.sin(e)
  56239. , s = i / t * e
  56240. , l = Math.cos(s);
  56241. r.x = n * (2 + l) * .5 * o,
  56242. r.y = n * (2 + l) * a * .5,
  56243. r.z = n * Math.sin(s) * .5
  56244. }
  56245. n.BufferGeometry.call(this),
  56246. this.type = "TorusKnotBufferGeometry",
  56247. this.parameters = {
  56248. radius: e,
  56249. tube: t,
  56250. tubularSegments: i,
  56251. radialSegments: r,
  56252. p: o,
  56253. q: a
  56254. },
  56255. e = e || 100,
  56256. t = t || 40,
  56257. i = Math.floor(i) || 64,
  56258. r = Math.floor(r) || 8,
  56259. o = o || 2,
  56260. a = a || 3;
  56261. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56262. for (l = 0; l <= i; ++l) {
  56263. var T = l / i * o * Math.PI * 2;
  56264. for (s(T, o, a, e, I),
  56265. s(T + .01, o, a, e, E),
  56266. w.subVectors(E, I),
  56267. _.addVectors(E, I),
  56268. b.crossVectors(w, _),
  56269. _.crossVectors(b, w),
  56270. b.normalize(),
  56271. _.normalize(),
  56272. c = 0; c <= r; ++c) {
  56273. var x = c / r * Math.PI * 2
  56274. , S = -t * Math.cos(x)
  56275. , M = t * Math.sin(x);
  56276. A.x = I.x + (S * _.x + M * b.x),
  56277. A.y = I.y + (S * _.y + M * b.y),
  56278. A.z = I.z + (S * _.z + M * b.z),
  56279. p.setXYZ(m, A.x, A.y, A.z),
  56280. y.subVectors(A, I).normalize(),
  56281. f.setXYZ(m, y.x, y.y, y.z),
  56282. C.x = l / i,
  56283. C.y = c / r,
  56284. g.setXY(m, C.x, C.y),
  56285. m++
  56286. }
  56287. }
  56288. for (c = 1; c <= i; c++)
  56289. for (l = 1; l <= r; l++) {
  56290. var R = (r + 1) * (c - 1) + (l - 1)
  56291. , P = (r + 1) * c + (l - 1)
  56292. , O = (r + 1) * c + l
  56293. , L = (r + 1) * (c - 1) + l;
  56294. d.setX(v, R),
  56295. v++,
  56296. d.setX(v, P),
  56297. v++,
  56298. d.setX(v, L),
  56299. v++,
  56300. d.setX(v, P),
  56301. v++,
  56302. d.setX(v, O),
  56303. v++,
  56304. d.setX(v, L),
  56305. v++
  56306. }
  56307. this.setIndex(d),
  56308. this.addAttribute("position", p),
  56309. this.addAttribute("normal", f),
  56310. this.addAttribute("uv", g)
  56311. }
  56312. ,
  56313. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56314. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56315. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56316. n.Geometry.call(this),
  56317. this.type = "TorusKnotGeometry",
  56318. this.parameters = {
  56319. radius: e,
  56320. tube: t,
  56321. tubularSegments: i,
  56322. radialSegments: r,
  56323. p: o,
  56324. q: a
  56325. },
  56326. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56327. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56328. this.mergeVertices()
  56329. }
  56330. ,
  56331. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56332. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56333. n.TubeGeometry = function(e, t, i, r, o, a) {
  56334. function s(e, t, i) {
  56335. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56336. }
  56337. n.Geometry.call(this),
  56338. this.type = "TubeGeometry",
  56339. this.parameters = {
  56340. path: e,
  56341. segments: t,
  56342. radius: i,
  56343. radialSegments: r,
  56344. closed: o,
  56345. taper: a
  56346. },
  56347. t = t || 64,
  56348. i = i || 1,
  56349. r = r || 8,
  56350. o = o || !1,
  56351. a = a || n.TubeGeometry.NoTaper;
  56352. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56353. for (this.tangents = D,
  56354. this.normals = N,
  56355. this.binormals = B,
  56356. v = 0; v < P; v++)
  56357. for (M[v] = [],
  56358. u = v / (P - 1),
  56359. m = e.getPointAt(u),
  56360. l = D[v],
  56361. c = N[v],
  56362. h = B[v],
  56363. p = i * a(u),
  56364. A = 0; A < r; A++)
  56365. d = A / r * 2 * Math.PI,
  56366. f = -p * Math.cos(d),
  56367. g = p * Math.sin(d),
  56368. O.copy(m),
  56369. O.x += f * c.x + g * h.x,
  56370. O.y += f * c.y + g * h.y,
  56371. O.z += f * c.z + g * h.z,
  56372. M[v][A] = s(O.x, O.y, O.z);
  56373. for (v = 0; v < t; v++)
  56374. for (A = 0; A < r; A++)
  56375. y = o ? (v + 1) % t : v + 1,
  56376. C = (A + 1) % r,
  56377. I = M[v][A],
  56378. E = M[y][A],
  56379. b = M[y][C],
  56380. w = M[v][C],
  56381. _ = new n.Vector2(v / t,A / r),
  56382. T = new n.Vector2((v + 1) / t,A / r),
  56383. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56384. S = new n.Vector2(v / t,(A + 1) / r),
  56385. this.faces.push(new n.Face3(I,E,w)),
  56386. this.faceVertexUvs[0].push([_, T, S]),
  56387. this.faces.push(new n.Face3(E,b,w)),
  56388. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56389. this.computeFaceNormals(),
  56390. this.computeVertexNormals()
  56391. }
  56392. ,
  56393. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56394. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56395. n.TubeGeometry.NoTaper = function(e) {
  56396. return 1
  56397. }
  56398. ,
  56399. n.TubeGeometry.SinusoidalTaper = function(e) {
  56400. return Math.sin(Math.PI * e)
  56401. }
  56402. ,
  56403. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56404. function r() {
  56405. f[0] = new n.Vector3,
  56406. g[0] = new n.Vector3,
  56407. a = Number.MAX_VALUE,
  56408. s = Math.abs(p[0].x),
  56409. l = Math.abs(p[0].y),
  56410. c = Math.abs(p[0].z),
  56411. s <= a && (a = s,
  56412. d.set(1, 0, 0)),
  56413. l <= a && (a = l,
  56414. d.set(0, 1, 0)),
  56415. c <= a && d.set(0, 0, 1),
  56416. m.crossVectors(p[0], d).normalize(),
  56417. f[0].crossVectors(p[0], m),
  56418. g[0].crossVectors(p[0], f[0])
  56419. }
  56420. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56421. for (this.tangents = p,
  56422. this.normals = f,
  56423. this.binormals = g,
  56424. h = 0; h < A; h++)
  56425. u = h / (A - 1),
  56426. p[h] = e.getTangentAt(u),
  56427. p[h].normalize();
  56428. for (r(),
  56429. h = 1; h < A; h++)
  56430. f[h] = f[h - 1].clone(),
  56431. g[h] = g[h - 1].clone(),
  56432. m.crossVectors(p[h - 1], p[h]),
  56433. m.length() > Number.EPSILON && (m.normalize(),
  56434. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56435. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56436. g[h].crossVectors(p[h], f[h]);
  56437. if (i)
  56438. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56439. o /= A - 1,
  56440. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56441. h = 1; h < A; h++)
  56442. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56443. g[h].crossVectors(p[h], f[h])
  56444. }
  56445. ,
  56446. n.PolyhedronGeometry = function(e, t, i, r) {
  56447. function o(e) {
  56448. var t = e.normalize().clone();
  56449. t.index = u.vertices.push(t) - 1;
  56450. var i = l(e) / 2 / Math.PI + .5
  56451. , r = c(e) / Math.PI + .5;
  56452. return t.uv = new n.Vector2(i,1 - r),
  56453. t
  56454. }
  56455. function a(e, t, i, r) {
  56456. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56457. u.faces.push(o),
  56458. C.copy(e).add(t).add(i).divideScalar(3);
  56459. var a = l(C);
  56460. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56461. }
  56462. function s(e, t) {
  56463. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56464. l[h] = [];
  56465. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56466. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56467. }
  56468. for (var h = 0; h < i; h++)
  56469. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56470. var m = Math.floor(g / 2);
  56471. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56472. }
  56473. }
  56474. function l(e) {
  56475. return Math.atan2(e.z, -e.x)
  56476. }
  56477. function c(e) {
  56478. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56479. }
  56480. function h(e, t, i) {
  56481. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56482. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56483. e.clone()
  56484. }
  56485. n.Geometry.call(this),
  56486. this.type = "PolyhedronGeometry",
  56487. this.parameters = {
  56488. vertices: e,
  56489. indices: t,
  56490. radius: i,
  56491. detail: r
  56492. },
  56493. i = i || 1,
  56494. r = r || 0;
  56495. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56496. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56497. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56498. m++) {
  56499. var v = f[t[d]]
  56500. , A = f[t[d + 1]]
  56501. , y = f[t[d + 2]];
  56502. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56503. }
  56504. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56505. s(g[d], r);
  56506. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56507. var I = this.faceVertexUvs[0][d]
  56508. , E = I[0].x
  56509. , b = I[1].x
  56510. , w = I[2].x
  56511. , _ = Math.max(E, b, w)
  56512. , T = Math.min(E, b, w);
  56513. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56514. b < .2 && (I[1].x += 1),
  56515. w < .2 && (I[2].x += 1))
  56516. }
  56517. for (var d = 0, p = this.vertices.length; d < p; d++)
  56518. this.vertices[d].multiplyScalar(i);
  56519. this.mergeVertices(),
  56520. this.computeFaceNormals(),
  56521. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56522. }
  56523. ,
  56524. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56525. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56526. n.DodecahedronGeometry = function(e, t) {
  56527. var i = (1 + Math.sqrt(5)) / 2
  56528. , r = 1 / i
  56529. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56530. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56531. n.PolyhedronGeometry.call(this, o, a, e, t),
  56532. this.type = "DodecahedronGeometry",
  56533. this.parameters = {
  56534. radius: e,
  56535. detail: t
  56536. }
  56537. }
  56538. ,
  56539. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56540. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56541. n.IcosahedronGeometry = function(e, t) {
  56542. var i = (1 + Math.sqrt(5)) / 2
  56543. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56544. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56545. n.PolyhedronGeometry.call(this, r, o, e, t),
  56546. this.type = "IcosahedronGeometry",
  56547. this.parameters = {
  56548. radius: e,
  56549. detail: t
  56550. }
  56551. }
  56552. ,
  56553. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56554. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56555. n.OctahedronGeometry = function(e, t) {
  56556. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56557. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56558. n.PolyhedronGeometry.call(this, i, r, e, t),
  56559. this.type = "OctahedronGeometry",
  56560. this.parameters = {
  56561. radius: e,
  56562. detail: t
  56563. }
  56564. }
  56565. ,
  56566. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56567. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56568. n.TetrahedronGeometry = function(e, t) {
  56569. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56570. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56571. n.PolyhedronGeometry.call(this, i, r, e, t),
  56572. this.type = "TetrahedronGeometry",
  56573. this.parameters = {
  56574. radius: e,
  56575. detail: t
  56576. }
  56577. }
  56578. ,
  56579. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56580. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56581. n.ParametricGeometry = function(e, t, i) {
  56582. n.Geometry.call(this),
  56583. this.type = "ParametricGeometry",
  56584. this.parameters = {
  56585. func: e,
  56586. slices: t,
  56587. stacks: i
  56588. };
  56589. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56590. for (r = 0; r <= i; r++)
  56591. for (l = r / i,
  56592. o = 0; o <= t; o++)
  56593. s = o / t,
  56594. a = e(s, l),
  56595. c.push(a);
  56596. var p, f, g, m, v, A, y, C;
  56597. for (r = 0; r < i; r++)
  56598. for (o = 0; o < t; o++)
  56599. p = r * d + o,
  56600. f = r * d + o + 1,
  56601. g = (r + 1) * d + o + 1,
  56602. m = (r + 1) * d + o,
  56603. v = new n.Vector2(o / t,r / i),
  56604. A = new n.Vector2((o + 1) / t,r / i),
  56605. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56606. C = new n.Vector2(o / t,(r + 1) / i),
  56607. h.push(new n.Face3(p,f,m)),
  56608. u.push([v, A, C]),
  56609. h.push(new n.Face3(f,g,m)),
  56610. u.push([A.clone(), y, C.clone()]);
  56611. this.computeFaceNormals(),
  56612. this.computeVertexNormals()
  56613. }
  56614. ,
  56615. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56616. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56617. n.WireframeGeometry = function(e) {
  56618. function t(e, t) {
  56619. return e - t
  56620. }
  56621. n.BufferGeometry.call(this);
  56622. var i = [0, 0]
  56623. , r = {}
  56624. , o = ["a", "b", "c"];
  56625. if (e instanceof n.Geometry) {
  56626. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56627. for (var d = s[h], p = 0; p < 3; p++) {
  56628. i[0] = d[o[p]],
  56629. i[1] = d[o[(p + 1) % 3]],
  56630. i.sort(t);
  56631. var f = i.toString();
  56632. void 0 === r[f] && (c[2 * l] = i[0],
  56633. c[2 * l + 1] = i[1],
  56634. r[f] = !0,
  56635. l++)
  56636. }
  56637. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56638. for (var p = 0; p < 2; p++) {
  56639. var m = a[c[2 * h + p]]
  56640. , v = 6 * h + 3 * p;
  56641. g[v + 0] = m.x,
  56642. g[v + 1] = m.y,
  56643. g[v + 2] = m.z
  56644. }
  56645. this.addAttribute("position", new n.BufferAttribute(g,3))
  56646. } else if (e instanceof n.BufferGeometry)
  56647. if (null !== e.index) {
  56648. var A = e.index.array
  56649. , a = e.attributes.position
  56650. , y = e.groups
  56651. , l = 0;
  56652. 0 === y.length && e.addGroup(0, A.length);
  56653. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56654. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56655. for (var p = 0; p < 3; p++) {
  56656. i[0] = A[h + p],
  56657. i[1] = A[h + (p + 1) % 3],
  56658. i.sort(t);
  56659. var f = i.toString();
  56660. void 0 === r[f] && (c[2 * l] = i[0],
  56661. c[2 * l + 1] = i[1],
  56662. r[f] = !0,
  56663. l++)
  56664. }
  56665. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56666. for (var p = 0; p < 2; p++) {
  56667. var v = 6 * h + 3 * p
  56668. , T = c[2 * h + p];
  56669. g[v + 0] = a.getX(T),
  56670. g[v + 1] = a.getY(T),
  56671. g[v + 2] = a.getZ(T)
  56672. }
  56673. this.addAttribute("position", new n.BufferAttribute(g,3))
  56674. } else {
  56675. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56676. for (var p = 0; p < 3; p++) {
  56677. var v = 18 * h + 6 * p
  56678. , S = 9 * h + 3 * p;
  56679. g[v + 0] = a[S],
  56680. g[v + 1] = a[S + 1],
  56681. g[v + 2] = a[S + 2];
  56682. var T = 9 * h + 3 * ((p + 1) % 3);
  56683. g[v + 3] = a[T],
  56684. g[v + 4] = a[T + 1],
  56685. g[v + 5] = a[T + 2]
  56686. }
  56687. this.addAttribute("position", new n.BufferAttribute(g,3))
  56688. }
  56689. }
  56690. ,
  56691. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56692. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56693. n.AxisHelper = function(e) {
  56694. e = e || 1;
  56695. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56696. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56697. , r = new n.BufferGeometry;
  56698. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56699. r.addAttribute("color", new n.BufferAttribute(i,3));
  56700. var o = new n.LineBasicMaterial({
  56701. vertexColors: n.VertexColors
  56702. });
  56703. n.LineSegments.call(this, r, o)
  56704. }
  56705. ,
  56706. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56707. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56708. n.ArrowHelper = function() {
  56709. var e = new n.Geometry;
  56710. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56711. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56712. return t.translate(0, -.5, 0),
  56713. function(i, r, o, a, s, l) {
  56714. n.Object3D.call(this),
  56715. void 0 === a && (a = 16776960),
  56716. void 0 === o && (o = 1),
  56717. void 0 === s && (s = .2 * o),
  56718. void 0 === l && (l = .2 * s),
  56719. this.position.copy(r),
  56720. this.line = new n.Line(e,new n.LineBasicMaterial({
  56721. color: a
  56722. })),
  56723. this.line.matrixAutoUpdate = !1,
  56724. this.add(this.line),
  56725. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56726. color: a
  56727. })),
  56728. this.cone.matrixAutoUpdate = !1,
  56729. this.add(this.cone),
  56730. this.setDirection(i),
  56731. this.setLength(o, s, l)
  56732. }
  56733. }(),
  56734. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56735. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56736. n.ArrowHelper.prototype.setDirection = function() {
  56737. var e, t = new n.Vector3;
  56738. return function(i) {
  56739. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56740. e = Math.acos(i.y),
  56741. this.quaternion.setFromAxisAngle(t, e))
  56742. }
  56743. }(),
  56744. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56745. void 0 === t && (t = .2 * e),
  56746. void 0 === i && (i = .2 * t),
  56747. this.line.scale.set(1, Math.max(0, e - t), 1),
  56748. this.line.updateMatrix(),
  56749. this.cone.scale.set(i, t, i),
  56750. this.cone.position.y = e,
  56751. this.cone.updateMatrix()
  56752. }
  56753. ,
  56754. n.ArrowHelper.prototype.setColor = function(e) {
  56755. this.line.material.color.set(e),
  56756. this.cone.material.color.set(e)
  56757. }
  56758. ,
  56759. n.BoxHelper = function(e) {
  56760. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56761. , i = new Float32Array(24)
  56762. , r = new n.BufferGeometry;
  56763. r.setIndex(new n.BufferAttribute(t,1)),
  56764. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56765. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56766. color: 16776960
  56767. })),
  56768. void 0 !== e && this.update(e)
  56769. }
  56770. ,
  56771. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56772. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56773. n.BoxHelper.prototype.update = function() {
  56774. var e = new n.Box3;
  56775. return function(t) {
  56776. if (e.setFromObject(t),
  56777. !e.isEmpty()) {
  56778. var i = e.min
  56779. , n = e.max
  56780. , r = this.geometry.attributes.position
  56781. , o = r.array;
  56782. o[0] = n.x,
  56783. o[1] = n.y,
  56784. o[2] = n.z,
  56785. o[3] = i.x,
  56786. o[4] = n.y,
  56787. o[5] = n.z,
  56788. o[6] = i.x,
  56789. o[7] = i.y,
  56790. o[8] = n.z,
  56791. o[9] = n.x,
  56792. o[10] = i.y,
  56793. o[11] = n.z,
  56794. o[12] = n.x,
  56795. o[13] = n.y,
  56796. o[14] = i.z,
  56797. o[15] = i.x,
  56798. o[16] = n.y,
  56799. o[17] = i.z,
  56800. o[18] = i.x,
  56801. o[19] = i.y,
  56802. o[20] = i.z,
  56803. o[21] = n.x,
  56804. o[22] = i.y,
  56805. o[23] = i.z,
  56806. r.needsUpdate = !0,
  56807. this.geometry.computeBoundingSphere()
  56808. }
  56809. }
  56810. }(),
  56811. n.BoundingBoxHelper = function(e, t) {
  56812. var i = void 0 !== t ? t : 8947848;
  56813. this.object = e,
  56814. this.box = new n.Box3,
  56815. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56816. color: i,
  56817. wireframe: !0
  56818. }))
  56819. }
  56820. ,
  56821. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56822. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56823. n.BoundingBoxHelper.prototype.update = function() {
  56824. this.box.setFromObject(this.object),
  56825. this.box.size(this.scale),
  56826. this.box.center(this.position)
  56827. }
  56828. ,
  56829. n.CameraHelper = function(e) {
  56830. function t(e, t, n) {
  56831. i(e, n),
  56832. i(t, n)
  56833. }
  56834. function i(e, t) {
  56835. r.vertices.push(new n.Vector3),
  56836. r.colors.push(new n.Color(t)),
  56837. void 0 === a[e] && (a[e] = []),
  56838. a[e].push(r.vertices.length - 1)
  56839. }
  56840. var r = new n.Geometry
  56841. , o = new n.LineBasicMaterial({
  56842. color: 16777215,
  56843. vertexColors: n.FaceColors
  56844. })
  56845. , a = {}
  56846. , s = 16755200
  56847. , l = 16711680
  56848. , c = 43775
  56849. , h = 16777215
  56850. , u = 3355443;
  56851. t("n1", "n2", s),
  56852. t("n2", "n4", s),
  56853. t("n4", "n3", s),
  56854. t("n3", "n1", s),
  56855. t("f1", "f2", s),
  56856. t("f2", "f4", s),
  56857. t("f4", "f3", s),
  56858. t("f3", "f1", s),
  56859. t("n1", "f1", s),
  56860. t("n2", "f2", s),
  56861. t("n3", "f3", s),
  56862. t("n4", "f4", s),
  56863. t("p", "n1", l),
  56864. t("p", "n2", l),
  56865. t("p", "n3", l),
  56866. t("p", "n4", l),
  56867. t("u1", "u2", c),
  56868. t("u2", "u3", c),
  56869. t("u3", "u1", c),
  56870. t("c", "t", h),
  56871. t("p", "c", u),
  56872. t("cn1", "cn2", u),
  56873. t("cn3", "cn4", u),
  56874. t("cf1", "cf2", u),
  56875. t("cf3", "cf4", u),
  56876. n.LineSegments.call(this, r, o),
  56877. this.camera = e,
  56878. this.camera.updateProjectionMatrix(),
  56879. this.matrix = e.matrixWorld,
  56880. this.matrixAutoUpdate = !1,
  56881. this.pointMap = a,
  56882. this.update()
  56883. }
  56884. ,
  56885. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56886. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56887. n.CameraHelper.prototype.update = function() {
  56888. function e(e, n, a, s) {
  56889. r.set(n, a, s).unproject(o);
  56890. var l = i[e];
  56891. if (void 0 !== l)
  56892. for (var c = 0, h = l.length; c < h; c++)
  56893. t.vertices[l[c]].copy(r)
  56894. }
  56895. var t, i, r = new n.Vector3, o = new n.Camera;
  56896. return function() {
  56897. t = this.geometry,
  56898. i = this.pointMap;
  56899. var n = 1
  56900. , r = 1;
  56901. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56902. e("c", 0, 0, -1),
  56903. e("t", 0, 0, 1),
  56904. e("n1", -n, -r, -1),
  56905. e("n2", n, -r, -1),
  56906. e("n3", -n, r, -1),
  56907. e("n4", n, r, -1),
  56908. e("f1", -n, -r, 1),
  56909. e("f2", n, -r, 1),
  56910. e("f3", -n, r, 1),
  56911. e("f4", n, r, 1),
  56912. e("u1", .7 * n, 1.1 * r, -1),
  56913. e("u2", .7 * -n, 1.1 * r, -1),
  56914. e("u3", 0, 2 * r, -1),
  56915. e("cf1", -n, 0, 1),
  56916. e("cf2", n, 0, 1),
  56917. e("cf3", 0, -r, 1),
  56918. e("cf4", 0, r, 1),
  56919. e("cn1", -n, 0, -1),
  56920. e("cn2", n, 0, -1),
  56921. e("cn3", 0, -r, -1),
  56922. e("cn4", 0, r, -1),
  56923. t.verticesNeedUpdate = !0
  56924. }
  56925. }(),
  56926. n.DirectionalLightHelper = function(e, t) {
  56927. n.Object3D.call(this),
  56928. this.light = e,
  56929. this.light.updateMatrixWorld(),
  56930. this.matrix = e.matrixWorld,
  56931. this.matrixAutoUpdate = !1,
  56932. t = t || 1;
  56933. var i = new n.Geometry;
  56934. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56935. var r = new n.LineBasicMaterial({
  56936. fog: !1
  56937. });
  56938. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56939. this.lightPlane = new n.Line(i,r),
  56940. this.add(this.lightPlane),
  56941. i = new n.Geometry,
  56942. i.vertices.push(new n.Vector3, new n.Vector3),
  56943. r = new n.LineBasicMaterial({
  56944. fog: !1
  56945. }),
  56946. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56947. this.targetLine = new n.Line(i,r),
  56948. this.add(this.targetLine),
  56949. this.update()
  56950. }
  56951. ,
  56952. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56953. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56954. n.DirectionalLightHelper.prototype.dispose = function() {
  56955. this.lightPlane.geometry.dispose(),
  56956. this.lightPlane.material.dispose(),
  56957. this.targetLine.geometry.dispose(),
  56958. this.targetLine.material.dispose()
  56959. }
  56960. ,
  56961. n.DirectionalLightHelper.prototype.update = function() {
  56962. var e = new n.Vector3
  56963. , t = new n.Vector3
  56964. , i = new n.Vector3;
  56965. return function() {
  56966. e.setFromMatrixPosition(this.light.matrixWorld),
  56967. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56968. i.subVectors(t, e),
  56969. this.lightPlane.lookAt(i),
  56970. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56971. this.targetLine.geometry.vertices[1].copy(i),
  56972. this.targetLine.geometry.verticesNeedUpdate = !0,
  56973. this.targetLine.material.color.copy(this.lightPlane.material.color)
  56974. }
  56975. }(),
  56976. n.EdgesHelper = function(e, t, i) {
  56977. var r = void 0 !== t ? t : 16777215;
  56978. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  56979. color: r
  56980. })),
  56981. this.matrix = e.matrixWorld,
  56982. this.matrixAutoUpdate = !1
  56983. }
  56984. ,
  56985. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  56986. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  56987. n.FaceNormalsHelper = function(e, t, i, r) {
  56988. this.object = e,
  56989. this.size = void 0 !== t ? t : 1;
  56990. var o = void 0 !== i ? i : 16776960
  56991. , a = void 0 !== r ? r : 1
  56992. , s = 0
  56993. , l = this.object.geometry;
  56994. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  56995. var c = new n.BufferGeometry
  56996. , h = new n.Float32Attribute(2 * s * 3,3);
  56997. c.addAttribute("position", h),
  56998. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  56999. color: o,
  57000. linewidth: a
  57001. })),
  57002. this.matrixAutoUpdate = !1,
  57003. this.update()
  57004. }
  57005. ,
  57006. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57007. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57008. n.FaceNormalsHelper.prototype.update = function() {
  57009. var e = new n.Vector3
  57010. , t = new n.Vector3
  57011. , i = new n.Matrix3;
  57012. return function() {
  57013. this.object.updateMatrixWorld(!0),
  57014. i.getNormalMatrix(this.object.matrixWorld);
  57015. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57016. var u = s[c]
  57017. , d = u.normal;
  57018. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57019. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57020. r.setXYZ(l, e.x, e.y, e.z),
  57021. l += 1,
  57022. r.setXYZ(l, t.x, t.y, t.z),
  57023. l += 1
  57024. }
  57025. return r.needsUpdate = !0,
  57026. this
  57027. }
  57028. }(),
  57029. n.GridHelper = function(e, t) {
  57030. var i = new n.Geometry
  57031. , r = new n.LineBasicMaterial({
  57032. vertexColors: n.VertexColors
  57033. });
  57034. this.color1 = new n.Color(4473924),
  57035. this.color2 = new n.Color(8947848);
  57036. for (var o = -e; o <= e; o += t) {
  57037. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57038. var a = 0 === o ? this.color1 : this.color2;
  57039. i.colors.push(a, a, a, a)
  57040. }
  57041. n.LineSegments.call(this, i, r)
  57042. }
  57043. ,
  57044. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57045. n.GridHelper.prototype.constructor = n.GridHelper,
  57046. n.GridHelper.prototype.setColors = function(e, t) {
  57047. this.color1.set(e),
  57048. this.color2.set(t),
  57049. this.geometry.colorsNeedUpdate = !0
  57050. }
  57051. ,
  57052. n.HemisphereLightHelper = function(e, t) {
  57053. n.Object3D.call(this),
  57054. this.light = e,
  57055. this.light.updateMatrixWorld(),
  57056. this.matrix = e.matrixWorld,
  57057. this.matrixAutoUpdate = !1,
  57058. this.colors = [new n.Color, new n.Color];
  57059. var i = new n.SphereGeometry(t,4,2);
  57060. i.rotateX(-Math.PI / 2);
  57061. for (var r = 0, o = 8; r < o; r++)
  57062. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57063. var a = new n.MeshBasicMaterial({
  57064. vertexColors: n.FaceColors,
  57065. wireframe: !0
  57066. });
  57067. this.lightSphere = new n.Mesh(i,a),
  57068. this.add(this.lightSphere),
  57069. this.update()
  57070. }
  57071. ,
  57072. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57073. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57074. n.HemisphereLightHelper.prototype.dispose = function() {
  57075. this.lightSphere.geometry.dispose(),
  57076. this.lightSphere.material.dispose()
  57077. }
  57078. ,
  57079. n.HemisphereLightHelper.prototype.update = function() {
  57080. var e = new n.Vector3;
  57081. return function() {
  57082. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57083. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57084. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57085. this.lightSphere.geometry.colorsNeedUpdate = !0
  57086. }
  57087. }(),
  57088. n.PointLightHelper = function(e, t) {
  57089. this.light = e,
  57090. this.light.updateMatrixWorld();
  57091. var i = new n.SphereGeometry(t,4,2)
  57092. , r = new n.MeshBasicMaterial({
  57093. wireframe: !0,
  57094. fog: !1
  57095. });
  57096. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57097. n.Mesh.call(this, i, r),
  57098. this.matrix = this.light.matrixWorld,
  57099. this.matrixAutoUpdate = !1
  57100. }
  57101. ,
  57102. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57103. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57104. n.PointLightHelper.prototype.dispose = function() {
  57105. this.geometry.dispose(),
  57106. this.material.dispose()
  57107. }
  57108. ,
  57109. n.PointLightHelper.prototype.update = function() {
  57110. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57111. }
  57112. ,
  57113. n.SkeletonHelper = function(e) {
  57114. this.bones = this.getBoneList(e);
  57115. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57116. var r = this.bones[i];
  57117. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57118. t.vertices.push(new n.Vector3),
  57119. t.colors.push(new n.Color(0,0,1)),
  57120. t.colors.push(new n.Color(0,1,0)))
  57121. }
  57122. t.dynamic = !0;
  57123. var o = new n.LineBasicMaterial({
  57124. vertexColors: n.VertexColors,
  57125. depthTest: !1,
  57126. depthWrite: !1,
  57127. transparent: !0
  57128. });
  57129. n.LineSegments.call(this, t, o),
  57130. this.root = e,
  57131. this.matrix = e.matrixWorld,
  57132. this.matrixAutoUpdate = !1,
  57133. this.update()
  57134. }
  57135. ,
  57136. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57137. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57138. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57139. var t = [];
  57140. e instanceof n.Bone && t.push(e);
  57141. for (var i = 0; i < e.children.length; i++)
  57142. t.push.apply(t, this.getBoneList(e.children[i]));
  57143. return t
  57144. }
  57145. ,
  57146. n.SkeletonHelper.prototype.update = function() {
  57147. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57148. var a = this.bones[o];
  57149. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57150. e.vertices[r].setFromMatrixPosition(i),
  57151. i.multiplyMatrices(t, a.parent.matrixWorld),
  57152. e.vertices[r + 1].setFromMatrixPosition(i),
  57153. r += 2)
  57154. }
  57155. e.verticesNeedUpdate = !0,
  57156. e.computeBoundingSphere()
  57157. }
  57158. ,
  57159. n.SpotLightHelper = function(e) {
  57160. n.Object3D.call(this),
  57161. this.light = e,
  57162. this.light.updateMatrixWorld(),
  57163. this.matrix = e.matrixWorld,
  57164. this.matrixAutoUpdate = !1;
  57165. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57166. t.translate(0, -.5, 0),
  57167. t.rotateX(-Math.PI / 2);
  57168. var i = new n.MeshBasicMaterial({
  57169. wireframe: !0,
  57170. fog: !1
  57171. });
  57172. this.cone = new n.Mesh(t,i),
  57173. this.add(this.cone),
  57174. this.update()
  57175. }
  57176. ,
  57177. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57178. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57179. n.SpotLightHelper.prototype.dispose = function() {
  57180. this.cone.geometry.dispose(),
  57181. this.cone.material.dispose()
  57182. }
  57183. ,
  57184. n.SpotLightHelper.prototype.update = function() {
  57185. var e = new n.Vector3
  57186. , t = new n.Vector3;
  57187. return function() {
  57188. var i = this.light.distance ? this.light.distance : 1e4
  57189. , n = i * Math.tan(this.light.angle);
  57190. this.cone.scale.set(n, n, i),
  57191. e.setFromMatrixPosition(this.light.matrixWorld),
  57192. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57193. this.cone.lookAt(t.sub(e)),
  57194. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57195. }
  57196. }(),
  57197. n.VertexNormalsHelper = function(e, t, i, r) {
  57198. this.object = e,
  57199. this.size = void 0 !== t ? t : 1;
  57200. var o = void 0 !== i ? i : 16711680
  57201. , a = void 0 !== r ? r : 1
  57202. , s = 0
  57203. , l = this.object.geometry;
  57204. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57205. var c = new n.BufferGeometry
  57206. , h = new n.Float32Attribute(2 * s * 3,3);
  57207. c.addAttribute("position", h),
  57208. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57209. color: o,
  57210. linewidth: a
  57211. })),
  57212. this.matrixAutoUpdate = !1,
  57213. this.update()
  57214. }
  57215. ,
  57216. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57217. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57218. n.VertexNormalsHelper.prototype.update = function() {
  57219. var e = new n.Vector3
  57220. , t = new n.Vector3
  57221. , i = new n.Matrix3;
  57222. return function() {
  57223. var r = ["a", "b", "c"];
  57224. this.object.updateMatrixWorld(!0),
  57225. i.getNormalMatrix(this.object.matrixWorld);
  57226. var o = this.object.matrixWorld
  57227. , a = this.geometry.attributes.position
  57228. , s = this.object.geometry;
  57229. if (s instanceof n.Geometry)
  57230. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57231. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57232. var m = l[p[r[f]]]
  57233. , v = p.vertexNormals[f];
  57234. e.copy(m).applyMatrix4(o),
  57235. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57236. a.setXYZ(h, e.x, e.y, e.z),
  57237. h += 1,
  57238. a.setXYZ(h, t.x, t.y, t.z),
  57239. h += 1
  57240. }
  57241. else if (s instanceof n.BufferGeometry)
  57242. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57243. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57244. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57245. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57246. a.setXYZ(h, e.x, e.y, e.z),
  57247. h += 1,
  57248. a.setXYZ(h, t.x, t.y, t.z),
  57249. h += 1;
  57250. return a.needsUpdate = !0,
  57251. this
  57252. }
  57253. }(),
  57254. n.WireframeHelper = function(e, t) {
  57255. var i = void 0 !== t ? t : 16777215;
  57256. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57257. color: i
  57258. })),
  57259. this.matrix = e.matrixWorld,
  57260. this.matrixAutoUpdate = !1
  57261. }
  57262. ,
  57263. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57264. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57265. n.ImmediateRenderObject = function(e) {
  57266. n.Object3D.call(this),
  57267. this.material = e,
  57268. this.render = function(e) {}
  57269. }
  57270. ,
  57271. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57272. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57273. n.MorphBlendMesh = function(e, t) {
  57274. n.Mesh.call(this, e, t),
  57275. this.animationsMap = {},
  57276. this.animationsList = [];
  57277. var i = this.geometry.morphTargets.length
  57278. , r = "__default"
  57279. , o = 0
  57280. , a = i - 1
  57281. , s = i / 1;
  57282. this.createAnimation(r, o, a, s),
  57283. this.setAnimationWeight(r, 1)
  57284. }
  57285. ,
  57286. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57287. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57288. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57289. var r = {
  57290. start: t,
  57291. end: i,
  57292. length: i - t + 1,
  57293. fps: n,
  57294. duration: (i - t) / n,
  57295. lastFrame: 0,
  57296. currentFrame: 0,
  57297. active: !1,
  57298. time: 0,
  57299. direction: 1,
  57300. weight: 1,
  57301. directionBackwards: !1,
  57302. mirroredLoop: !1
  57303. };
  57304. this.animationsMap[e] = r,
  57305. this.animationsList.push(r)
  57306. }
  57307. ,
  57308. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57309. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57310. var s = r.morphTargets[o]
  57311. , l = s.name.match(i);
  57312. if (l && l.length > 1) {
  57313. var c = l[1];
  57314. n[c] || (n[c] = {
  57315. start: 1 / 0,
  57316. end: -(1 / 0)
  57317. });
  57318. var h = n[c];
  57319. o < h.start && (h.start = o),
  57320. o > h.end && (h.end = o),
  57321. t || (t = c)
  57322. }
  57323. }
  57324. for (var c in n) {
  57325. var h = n[c];
  57326. this.createAnimation(c, h.start, h.end, e)
  57327. }
  57328. this.firstAnimation = t
  57329. }
  57330. ,
  57331. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57332. var t = this.animationsMap[e];
  57333. t && (t.direction = 1,
  57334. t.directionBackwards = !1)
  57335. }
  57336. ,
  57337. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57338. var t = this.animationsMap[e];
  57339. t && (t.direction = -1,
  57340. t.directionBackwards = !0)
  57341. }
  57342. ,
  57343. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57344. var i = this.animationsMap[e];
  57345. i && (i.fps = t,
  57346. i.duration = (i.end - i.start) / i.fps)
  57347. }
  57348. ,
  57349. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57350. var i = this.animationsMap[e];
  57351. i && (i.duration = t,
  57352. i.fps = (i.end - i.start) / i.duration)
  57353. }
  57354. ,
  57355. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57356. var i = this.animationsMap[e];
  57357. i && (i.weight = t)
  57358. }
  57359. ,
  57360. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57361. var i = this.animationsMap[e];
  57362. i && (i.time = t)
  57363. }
  57364. ,
  57365. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57366. var t = 0
  57367. , i = this.animationsMap[e];
  57368. return i && (t = i.time),
  57369. t
  57370. }
  57371. ,
  57372. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57373. var t = -1
  57374. , i = this.animationsMap[e];
  57375. return i && (t = i.duration),
  57376. t
  57377. }
  57378. ,
  57379. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57380. var t = this.animationsMap[e];
  57381. t ? (t.time = 0,
  57382. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57383. }
  57384. ,
  57385. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57386. var t = this.animationsMap[e];
  57387. t && (t.active = !1)
  57388. }
  57389. ,
  57390. n.MorphBlendMesh.prototype.update = function(e) {
  57391. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57392. var r = this.animationsList[t];
  57393. if (r.active) {
  57394. var o = r.duration / r.length;
  57395. r.time += r.direction * e,
  57396. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57397. r.time > r.duration && (r.time = r.duration,
  57398. r.directionBackwards = !0),
  57399. r.time < 0 && (r.time = 0,
  57400. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57401. r.time < 0 && (r.time += r.duration));
  57402. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57403. , s = r.weight;
  57404. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57405. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57406. this.morphTargetInfluences[a] = 0,
  57407. r.lastFrame = r.currentFrame,
  57408. r.currentFrame = a);
  57409. var l = r.time % o / o;
  57410. r.directionBackwards && (l = 1 - l),
  57411. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57412. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57413. }
  57414. }
  57415. }
  57416. ,
  57417. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57418. i.THREE = n) : this.THREE = n
  57419. window.THREE = n
  57420. getObjLoader()
  57421. }
  57422. , {}]
  57423. }, {}, [116]);
  57424. function initTransitionPass(THREE){
  57425. THREE.TransitionPass = function ( scene, camera ) {
  57426. this.renderScene = scene;
  57427. this.renderCamera = camera;
  57428. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57429. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57430. format: THREE.RGBAFormat
  57431. });
  57432. this.coverTex = this.coverRenderTarget.texture;
  57433. this.enabled = false;
  57434. this.oldClearColor = new THREE.Color();
  57435. this.oldClearAlpha = 1;
  57436. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57437. this.scene = new THREE.Scene();
  57438. this.material = this.getMaskMaterial()
  57439. var copyShader = THREE.CopyShader;
  57440. this.materialCopy = new THREE.ShaderMaterial( {
  57441. uniforms: this.copyUniforms,
  57442. vertexShader: copyShader.vertexShader,
  57443. fragmentShader: copyShader.fragmentShader,
  57444. blending: THREE.NoBlending,
  57445. depthTest: false,
  57446. depthWrite: false,
  57447. transparent: true
  57448. } );
  57449. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57450. this.quad.frustumCulled = false; // Avoid getting clipped
  57451. this.scene.add( this.quad );
  57452. }
  57453. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57454. constructor: THREE.TransitionPass,
  57455. setSize: function ( width, height ) {
  57456. this.coverRenderTarget.setSize( width, height );
  57457. },
  57458. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57459. var oldAutoClear = renderer.autoClear;
  57460. renderer.autoClear = false;
  57461. var uniforms = this.quad.material.uniforms
  57462. uniforms.bgTex.value = readBuffer.texture;
  57463. uniforms.coverTex.value = this.coverTex;
  57464. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57465. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57466. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57467. renderer.render( this.scene, this.camera);
  57468. renderer.autoClear = oldAutoClear;
  57469. },
  57470. start:function(sceneRenderer){
  57471. this.enabled = true
  57472. //draw coverTex
  57473. this.quad.material.uniforms.progress.value = 1;
  57474. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57475. },
  57476. stop:function(){
  57477. this.enabled = false
  57478. }
  57479. ,
  57480. getMaskMaterial :function(){
  57481. return new THREE.ShaderMaterial( {
  57482. uniforms: {
  57483. coverTex: {
  57484. type: "t",
  57485. value: null
  57486. },
  57487. bgTex: {
  57488. type: "t",
  57489. value: null
  57490. },
  57491. progress:{
  57492. type: "f",
  57493. value: 0
  57494. },
  57495. screenRatio:{
  57496. type: "f",
  57497. value: 1
  57498. }
  57499. },
  57500. vertexShader: `
  57501. varying vec2 vUv;
  57502. void main()
  57503. {
  57504. vUv = uv;
  57505. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57506. }
  57507. `,
  57508. fragmentShader: `
  57509. uniform sampler2D coverTex;
  57510. uniform sampler2D bgTex;
  57511. uniform float progress;
  57512. uniform float screenRatio;
  57513. varying vec2 vUv;
  57514. void main() {
  57515. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57516. const float minRadius = 0.0 ;
  57517. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57518. float diff = 0.292; //1.0-maxRadius;
  57519. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57520. float radiusOut = radiusIn + diff;
  57521. if(radius < radiusIn) {
  57522. gl_FragColor = texture2D(bgTex, vUv);
  57523. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57524. }else if(radius>radiusOut){
  57525. gl_FragColor = texture2D(coverTex, vUv) ;
  57526. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57527. }else{
  57528. vec4 color1 = texture2D(bgTex, vUv);
  57529. vec4 color2 = texture2D(coverTex, vUv);
  57530. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57531. gl_FragColor = mix(color1, color2, rotio);
  57532. }
  57533. }
  57534. `
  57535. } );
  57536. },
  57537. }
  57538. }
  57539. /*
  57540. var addMagnifier = function(){
  57541. class Magnifier extends THREE.Object3D {
  57542. constructor () {
  57543. super()
  57544. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57545. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57546. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57547. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57548. format: THREE.RGBAFormat ,
  57549. //type: THREE.FloatType,
  57550. //minFilter: THREE.NearestFilter,
  57551. //magFilter: THREE.NearestFilter,
  57552. } )
  57553. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57554. side: THREE.DoubleSide ,
  57555. map: this.renderTarget.texture ,
  57556. transparent:true,
  57557. depthTest: !1,
  57558. depthWrite: !1,
  57559. }))
  57560. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57561. side: THREE.DoubleSide ,
  57562. map: Texture.load('images/crosshair.png') ,
  57563. transparent:true,
  57564. depthTest: !1,
  57565. depthWrite: !1,
  57566. }))
  57567. this.add(this.mesh)
  57568. this.add(this.overlayMesh)
  57569. player.model.add(this);
  57570. player.magnifier = this;
  57571. }
  57572. update(aimPos){
  57573. const magDistance_ = 0.3;
  57574. var playerPos = player.position
  57575. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57576. this.camera.position.copy(aimPos.clone().add(vec))
  57577. this.camera.lookAt(aimPos)
  57578. var playerCamera = player.camera
  57579. this.quaternion.copy(playerCamera.quaternion);
  57580. var pos2d = player.mouse.clone();
  57581. var shift = 400;
  57582. var clientHeight = player.domElement.clientHeight
  57583. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57584. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57585. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57586. this.position.copy(newPos)
  57587. var renderer = player.sceneRenderer.renderer
  57588. var oldAutoClear = renderer.autoClear
  57589. renderer.autoClear = false
  57590. //renderer.clear( true, true, true );
  57591. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57592. renderer.autoClear = oldAutoClear
  57593. }
  57594. }
  57595. new Magnifier()
  57596. }
  57597. */
  57598. /*
  57599. 笔记:
  57600. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57601. {
  57602. //到导览中某个点位(假设点位不重复)
  57603. var id = 73
  57604. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57605. var i = player.model.heroLocations.indexOf(p)
  57606. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57607. var j = p.heroLocations.indexOf(p1)
  57608. player.director.goToHighlight([i,j])
  57609. }
  57610. */